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2024-03-15Revert 326055ba82c22fedde186c6a56bafd4fe87e613a after ↵Henri Beauchamp
2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 It is necessary to revert commit 326055ba82c22fedde186c6a56bafd4fe87e613a for 2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 to work its magic and repair script dialogs so that they render as they used to before the emojis fonts introduction. Note that this revert won't prevent to use the new emojis should scripters want them in their new scripted dialogs: it just ensures existing scripted dialogs using special UTF-8 characters (which are not genuine emojis) will render as they used to, using the monochrome fallback fonts.
2024-03-14SL-20288 Fix renamingAndrey Kleshchev
getChangedIDs is only accurate in scope of observer's callback, don't use it onIdle. getObject call made no sense, item was warrantied to be LLViewerInventoryItem and would only be AT_CATEGORY if it is a link, making the following cast to a category dangerous
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-12SL-20735 Fix blury profile pictures #2 (#963)Andrey Kleshchev
Scaling was added to thumbnail images as a measure of memory preservation and said scaling doesn't work well when larger images are needed so had to remake profile images to no longer use thumbnails.
2024-03-10viewer#944 [Emoji] Display should be consistent between llDialog text and ↵Alexander Gavriliuk
llDialog buttons
2024-03-10viewer#944 Make 'Debug Unicode' feature available for all LLViewsAlexander Gavriliuk
2024-03-09Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-07Merge pull request #935 from secondlife/gh-osbuildSignal Linden
Make signing and symbol posting jobs conditional on secrets.
2024-03-07triage#103 The focused state of the 'Recently used emojis' is not visibleAlexander Gavriliuk
2024-03-06SL-20429 Fix emoji categories having mixed translationsAndrey Kleshchev
Was caused by package substituting '&' with 'and' instead of '&'
2024-03-05Stop requiring BUGSPLAT_USER and BUGSPLAT_PASS in build.sh.Nat Goodspeed
The build step no longer needs these variables at all: they're used in a subsequent workflow job.
2024-03-05To test for presence of secrets, set environment variables.Nat Goodspeed
From https://docs.github.com/en/actions/security-guides/using-secrets-in-github-actions#using-secrets-in-a-workflow : "Secrets cannot be directly referenced in if: conditionals. Instead, consider setting secrets as job-level environment variables, then referencing the environment variables to conditionally run steps in the job."
2024-03-05Enclose 'if:' expressions in ${{ ... }}.Nat Goodspeed
The previous construct produced: Unrecognized named-value: 'secrets'. Located at position 1 within expression: secrets.AZURE_KEY_VAULT_URI && ...
2024-03-05Make signing and symbol posting jobs conditional on secrets.Nat Goodspeed
Specifically, when secrets aren't available (e.g. for external PRs), skip the affected steps.
2024-03-05jira#71179 Use Emoji font in ScrollList by defaultAlexander Gavriliuk
2024-03-05triage#86 Use Emoji font in LineEditor by defaultAlexander Gavriliuk
2024-03-04Do not automatically close issues (#929)Signal Linden
Mark issues as stale but do not close them.
2024-03-05Merge pull request #924 from secondlife/marchcat/x-mergeAndrey Lihatskiy
Emoji -> Maint X merge
2024-03-04Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/llstring.cpp # indra/llcommon/llstring.h
2024-03-01triage#105 clearPopups() crashAndrey Kleshchev
onTopLost can result in popup being removed or potentially removing more than one popup.
2024-03-01Increment viewer version to 7.1.4Nat Goodspeed
following promotion of secondlife/viewer #673
2024-03-01Merge DRTVWR-489 to main on promotion of Emoji viewer (#673).Nat Goodspeed
2024-02-23Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-02-22Improving issue templates. (#877)Brad Linden
making ordering explicit, and disabling blank issue submission to force triage label to be set.
2024-02-22Delete .github/ISSUE_TEMPLATE/issue_template.mdVir Linden
2024-02-22Update issue_template.mdVir Linden
2024-02-22Update issue_template.mdVir Linden
2024-02-22Merge pull request #873 from secondlife/vir-linden-issue-templateVir Linden
Create issue_template.md
2024-02-22Create issue_template.mdVir Linden
Issue template for the "blank issue" option
2024-02-14Update cla.yaml allowlist to clear spurious errors (#804)Brad Linden
2024-02-12#779 Emoji picker is an unintuitive UX disasterAlexander Gavriliuk
2024-02-09#68 The 'Recently used emoji' can not be selected by the 'Tab' keyAlexander Gavriliuk
2024-02-09SL-20363 Option 'Debug Unicode' - show unicode valuesAlexander Gavriliuk
2024-02-08SL-20363 Add Advanced option 'Debug Unicode'Alexander Gavriliuk
2024-02-07Merge pull request #757 from secondlife/signal/ymlSignal Linden
Rename ISSUE_TEMPLATE/config.yaml to config.yml
2024-02-07Rename config.yaml to config.ymlSignal Linden
Issue template configuration is the only github configuration file I've found which does not support both `*.yaml` and `*.yml` extensions. Drat.
2024-02-07Merge pull request #738 from secondlife/signal/feedback-linkVir Linden
Add link to feedback portal
2024-02-07Issue #56 Redirect Help>Report Bug to Canny instead of JiraAndrey Kleshchev
2024-02-05Add link to feedback portalSignal Linden
Provide a link to feedback.secondlife.com from the issue creation page.
2024-02-01Merge pull request #702 from secondlife/signal/reduce-buildsVir Linden
build.yaml: Build shared branches
2024-01-31build.yaml: Build shared branchesBennett Goble
We're currently building every single commit pushed to Github. This is racking up $20k in build charges a month and is generally superfluous. This changeset alters build triggers so that builds automatically run if they are committed to a **shared branch**: - `release/*` - A release stabilization branch - `project/*` - A project viewer branch - `main/*` - The default/stable branch PR commits are also automatically built. ...need to build another commit? Developers can trigger one using a manual workflow run.
2024-01-31Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-01-30BugSplat Crash #1409959 onTopLostAndrey Kleshchev
onTopLost crashed 1. It contradicts callstack, but clearPopups() definetely has an issue due to not checking the pointer prior to calling onTopLost 2. According to callstack, crash happened around ~LLFolderViewFolder and while it does call removePopup for itself, it isn't a popup, the only one in the list would be the renamer, which calls back to parent, so made sure to secure it. 3. mFlashTimer was never deleted 4. Some explicit cleanup for TopLost
2024-01-30Merge pull request #692 from secondlife/vir-linden-issue-templates-1Vir Linden
Update enhancement.md
2024-01-29Merge pull request #693 from secondlife/vir-linden-issue-templatesVir Linden
Update bug.yaml
2024-01-29Update enhancement.mdVir Linden
2024-01-29Update bug.yamlVir Linden
2024-01-29Merge pull request #688 from secondlife/signal/contributorsVir Linden
Add a basic CONTRIBUTING.md
2024-01-29Merge pull request #666 from secondlife/issue_templatesVir Linden
Issue templates
2024-01-26Add a basic CONTRIBUTING.mdBennett Goble
Provide basic instructions in-repository for contributing to Second Life.