Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-26 | Merge | AndreyL ProductEngine | |
2015-10-26 | Merged viewer-xcode-7 | AndreyL ProductEngine | |
2015-10-26 | MAINT-5760 Save favorite landmarks after renaming | Mnikolenko ProductEngine | |
2015-10-23 | MAINT-5464 FIXED Do not add badge to links that have a port number specified. | AndreyL ProductEngine | |
2015-10-21 | MAINT-5759 FIXED URL links in the UI with non-English characters, ↵ | Mnikolenko ProductEngine | |
diacritics, don't get parsed correctly. | |||
2015-10-19 | Merged lindenlab/viewer-lion into default | Ruslan Teliuk | |
2015-10-19 | MAINT-5268 FIXED Rotating an object that's used as grid reference goes crazy | ruslantproductengine | |
Patchset #2 | |||
2015-10-19 | MAINT-5742 FIXED Appearance window progress indicator spins after changing ↵ | Mnikolenko ProductEngine | |
to an identical outfit | |||
2015-10-19 | MAINT-5268 FIXED Rotating an object that's used as grid reference goes crazy | ruslantproductengine | |
2015-10-19 | MAINT-5742 FIXED Appearance window progress indicator spins after changing ↵ | Mnikolenko ProductEngine | |
to an identical outfit | |||
2015-10-19 | MAINT-5753 FIXED Viewer crashes when opening a texture from object contents | Mnikolenko ProductEngine | |
2015-10-16 | MAINT-5756: Unicode characters in online notifications get stripped | Ansariel | |
2015-10-16 | Merge | AndreyL ProductEngine | |
2015-10-16 | MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ | Ruslan Teliuk | |
there is water when rendering of Lights and Shadows is active. MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where there is water when rendering of Lights and Shadows is active. | |||
2015-10-16 | Merge with develop | AndreyL ProductEngine | |
2015-10-16 | Close branch develop | AndreyL ProductEngine | |
--HG-- branch : develop | |||
2015-10-15 | Merge downstream code, version 3.8.6 | AndreyL ProductEngine | |
2015-10-15 | MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ | ruslantproductengine | |
there is water when rendering of Lights and Shadows is active. Patchset #2 Remove Debug code | |||
2015-10-15 | MAINT-5738 FIXED If "Always Run" is enabled, camming is broken when sitting ↵ | Mnikolenko ProductEngine | |
down. | |||
2015-10-15 | MAINT-925 FIXED Objects called "Second Life" are unclickable & unmuteable ↵ | Mnikolenko ProductEngine | |
via local chat | |||
2015-10-14 | MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ | ruslantproductengine | |
there is water when rendering of Lights and Shadows is active. | |||
2015-10-12 | increment viewer version to 3.8.6 | Oz Linden | |
2015-10-12 | Added tag 3.8.5-release for changeset e821ef17c6ed | Oz Linden | |
2015-10-12 | MAINT-5678 FIXED Materials with spaces in name import with truncated names | AndreyL ProductEngine | |
2015-10-09 | MAINT-2251 FIXED Changed min. height | Mnikolenko ProductEngine | |
2015-10-07 | MAINT-3568 Mac OS X, ALM, Full Bright, Shininess | Ruslan Teliuk | |
In past, I already fixed the similar problem (MAINT-4165, MAINT-4839), and than I created the code for guarantee it in LLGLSLShader::mapUniforms() with explanation in comment why it's need. For this ticket the problem the same, on OSX platform for shader:(class1/deferred/fullbrightShinyF.glsl) the uniform: environmentMap has lower location than diffuseMap. And here is the problem appear when we try bind 2D texture instead Cube texture and vice versa. | |||
2015-10-05 | MAINT-1390 FIXED Top colliders floater reopens itself if it was closed at ↵ | Mnikolenko ProductEngine | |
once after opening | |||
2015-10-02 | MAINT-3568 Mac OS X, ALM, Full Bright, Shininess | ruslantproductengine | |
The reason of this bug the same as was in MAINT-4165, MAINT-4839. I.e. in short: SL engine is sensitive to the uniform variable location. | |||
2015-10-02 | MAINT-1459 For Sale accordion overlaps Estate accordion in Place Profile panel | Mnikolenko ProductEngine | |
2015-09-30 | Merge from viewer release | andreykproductengine | |
2015-09-30 | MAINT-5670 FIXED <icon> should not be parsed in expandable textboxes | Mnikolenko ProductEngine | |
2015-09-30 | Merge downstream code, version 3.8.5 | AndreyL ProductEngine | |
2015-09-29 | increment viewer version to 3.8.5 | Oz Linden | |
2015-09-29 | Added tag 3.8.4-release for changeset 27e3cf444c4c | Oz Linden | |
2015-09-29 | Mark MaxFPS as an unused setting | Oz Linden | |
2015-09-25 | MAINT-51 FIXED Default parcel image for parcel without image is loaded in ↵ | Mnikolenko ProductEngine | |
Place profile after second click on 'I' information icon only | |||
2015-09-22 | Merged in maint-5416 (pull request #2) | Andrey Lihatskiy | |
MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn | |||
2015-09-22 | Close branch maint-5416 | Andrey Lihatskiy | |
--HG-- branch : maint-5416 | |||
2015-09-22 | build fix | Mnikolenko ProductEngine | |
2015-09-22 | MAINT-2130 FIXED Update Tools floater after loosing selection. | Mnikolenko ProductEngine | |
2015-09-18 | Supress error after Xcode 7 update: error: null passed to a callee that ↵ | callum_linden | |
requires a non-null argument | |||
2015-09-18 | comment out LL_DEBUGS that fails because 'expression evalauted desipite ↵ | callum_linden | |
being used as an operand to typeid' | |||
2015-09-18 | Turn off (for now) the warnings/errors that result from Boost.Units usage | callum_linden | |
2015-09-18 | Update version of Xcode (7.0) and SDKs (10.11) | callum_linden | |
2015-09-15 | MAINT-5601 Physics model not previewed, physics model not applied to mesh on ↵ | AndreyL ProductEngine | |
upload Some improvements: renaming to act like "legacy matching" would apply only to the models simple enough for this | |||
2015-09-14 | merge | Brad Payne (Vir Linden) | |
2015-09-14 | SL-133 WIP, SL-134 WIP - more extra joint handling | Brad Payne (Vir Linden) | |
2015-09-14 | MAINT-5627 FIXED "Copy to merchant outbox" menu item is removed | Mnikolenko ProductEngine | |
2015-09-11 | MAINT-5601 FIXED Physics model not previewed, physics model not applied to ↵ | AndreyL ProductEngine | |
mesh on upload | |||
2015-09-10 | Merge | simon | |