Age | Commit message (Collapse) | Author |
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Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise)
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GL_DEPTH_COMPONENT32 (use GL_DEPTH_COMPONENT24)
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transparent enabled.
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to reload shaders when toggling FSAA on and off)
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to reload shaders when toggling FSAA on and off)
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some drivers (prune shader tree of unused shaders while we're at it)
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some drivers (prune shader tree of unused shaders while we're at it)
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reports
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LLVertexBuffer data
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index debug setting rebuild shaders to use no flow control when set to 1 or lower
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buffer update.
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by Kelly
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deprecation or performance warnings
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default)
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shaders enabled.
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