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LLError::abbreviateFile() is specifically to avoid cluttering log output with
the prefix of an absolute file path on the original build system, pointless
for anyone trying to read the log.
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Raw lllog() doesn't work for varying log level, which is why LL_VLOGS()
exists.
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In some places we want to log the same information but with different severity
depending on specifics. In other cases we need to test the availability of the
logging subsystem before engaging it. LL_VLOGS() accepts an LLError::ELevel
argument that can differ with each call, while retaining the desirable feature
of deciding only once for each level.
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near the end of LLAppViewer::cleanup() so every LLSingleton class that hasn't
already been explicitly cleaned up gets a chance to perform its own cleanup.
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for consistency with everything else, so we can use SUBSYSTEM_CLEANUP() macro
to call it.
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Specifically, log as LLSingleton captures inter-Singleton dependencies. Also
log cleanupAll() calls to cleanupSingleton() and deleteAll() calls to
deleteSingleton(), since they happen in an implicitly-determined order. But do
not log anything during the implicit LLSingletonBase::deleteAll() call
triggered by the runtime destroying the last LLSingleton's static data. That's
too late in the run; even std::cerr might already have been destroyed!
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Introduce corresponding llcleanup.cpp, llinitdestroyclass.cpp modules to
contain code that performs logging calls.
Track class::method names for LLInitClass<T> and LLDestroyClass<T> subclasses,
and log them when called. The order in which these calls occur could be
relevant to bugs, and could surface the need to convert to LLSingleton
dependencies.
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It used to contain an LLSingleton called Singleton, requiring
LLGlobalEconomy::Singleton::instance() to access it rather than the
conventional LLGlobalEconomy::instance(). This has been fixed, so normalize
references accordingly.
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LLSingleton::getIfExists() has been eliminated. The only remaining way to
detect whether a given LLSingleton has been instantiated is to call
instanceExists(). But the relevant cleanup code should be refactored to
cleanupSingleton() anyway, which would make this specific call moot.
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This fixes fatal warnings.
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clang gets nervous about expressions that call functions inside typeid(), even
though these particular typeid() calls are runtime expressions on runtime
values. Extract the offending calls to a previous statement.
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The only call to the findDiscardLevelsBoundaries() method was commented out
inside initDecode(), with a comment:
// Merov : Test!! DO NOT COMMIT!!
This was the only caller of copy_tile(), which was the only caller of
copy_block(). Commented out all three of these (biggish!) functions, since I
have no idea what any of them were supposed to do or when it might be useful
to call them. In other words, I can't yet rule out the possibility that I
might have to uncomment them.
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decoding J2C images
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Use boost::scoped_ptr instead of raw pointers to LLKDUMemSource,
LLKDUDecodeState, kdu_coords and kdu_dims so cleanup is simpler, and automated
on destruction of LLImageJ2CKDU.
Replace pointer to kdu_codestream with a custom RAII class. kdu_codestream is
itself an opaque handle, so we don't need to add another layer of indirection.
Just wrap it to ensure its destroy() method is reliably called when needed.
Make static instances of LLKDUMessageWarning and LLKDUMessageError
self-register, eliminating the companion static bool and explicit checks in
code.
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instead of legacy BOOL.
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Derive them both from a common base class that does the message logging,
instead of having each handler class log redundantly -- especially since the
put_text() override accepting const kdu_uint16* was simply streaming the
kdu_uint16 pointer to the log file, which would log the hex value of the
pointer.
Although we want a static instance of each of these handler classes, pull it
out rather than nesting the instance within the class itself.
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Specifically, remove unused function pointer types CreateLLImageJ2CFunction,
DestroyLLImageJ2CFunction and EngineInfoLLImageJ2CFunction.
Also eliminate static fallbackDestroyLLImageJ2CImpl() and
fallbackEngineInfoLLImageJ2CImpl(), leaving only static
fallbackCreateLLImageJ2CImpl().
We do need a factory function to instantiate the appropriate LLImageJ2CImpl
subclass, so leave the fallbackCreateLLImageJ2CImpl() link seam in place.
However, given that every known LLImageJ2CImpl subclass is cheap to
instantiate, make getEngineInfo() a pure virtual method on that subclass: the
static LLImageJ2C::getEngineInfo() method can temporarily construct an
instance to query. While we're at it, make getEngineInfo() return std::string
like LLImageJ2C::getEngineInfo(). It's ridiculous that
fallbackEngineInfoLLImageJ2CImpl() implementations constructed a static
std::string and returned its c_str(), only to have LLImageJ2C::getEngineInfo()
construct ANOTHER std::string from the returned const char*.
fallbackDestroyLLImageJ2CImpl() never did anything useful: it merely deleted
the passed LLImageJ2CImpl subclass pointer as the specific subclass type. But
since LLImageJ2CImpl's destructor is virtual, LLImageJ2C's destructor could
simply delete the stored LLImageJ2CImpl*. In fact, make mImpl a
boost::scoped_ptr<LLImageJ2CImpl> so we don't even have to delete it manually.
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destroyLLImageJ2CKDU().
These were apparently intended as simple C-style DLL entry points. But as
nobody calls them, and as we decided against building the viewer from DLLs,
they only clutter the code.
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allocation.
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place of this. Ensures that the impl is not deleted while the coroutine is active.
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scripted objects
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