Age | Commit message (Collapse) | Author |
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Not a serious assert error, but added "default" folder type to get rid of it.
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off, but fixes merged in)
The merge.
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Changed folder icon logic to use LLViewerFolderType (as it should always been doing).
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branch : product-engine
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"Map" bottom according to Design Spec.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/546/
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branch : product-engine
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outfit edit)
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/542/
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branch : product-engine
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message with enabled setting 'show script errors in separate window'.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/541
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branch : product-engine
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just kill the SLVoice process. Verified this is OK on windows.
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Took out explicit _Link icons and replaced with overlay.
Removed links overlays from non-main-inventory-floater panels.
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/540/
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branch : product-engine
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Trivial change, not reviewed.
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branch : product-engine
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Removed duplicated code from LLFolderBridge::isItemRenameable().
Requested by Richard at https://codereview.productengine.com/secondlife/r/466/
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branch : product-engine
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according to the current user's selection
- added filtering add wearables panel (list and folder views) according to the current user's selection (rules for showing a particular view and setting a particular filtering are specified in the table at https://jira.secondlife.com/browse/EXT-7577)
- minor refactoring
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/534/
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branch : product-engine
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comments: "Andrey ProductEngine added a comment - 02/Jun/10 03:21 AM" and "Grumpity ProductEngine added a comment - 02/Jun/10 03:25 AM" of EXT-6710 issue.
1 Reused 'ShareNotification' with updated message.
2 Made allert message box scrollable(done by Yuri Chebotarev).
3 Updated word words_separator in strings.xml.
4 Made friends list tab of avatar picker be opened on 'share with avatar' action.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/525/
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branch : product-engine
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non-worn items in the outfit editor.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/535/
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branch : product-engine
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branch : product-engine
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branch : product-engine
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reviewed by Alexei Arabadji at https://codereview.productengine.com/secondlife/r/536/
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branch : product-engine
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branch : product-engine
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see their height in either feet or meters
Feature details:
Added new property HeightUnits.
Implemented logic that build TextBox label correctly according to document
https://docs.google.com/a/productengine.com/Doc?docid=0AXxJWUubGIsoZGhqZDcya3JfMWdybXNwdGd0&hl=en -> 'Mockup - Edit Shape'
Reviewed by Vadim Savchuk, Neal Orman, Mike Antipov at https://codereview.productengine.com/secondlife/r/531/
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branch : product-engine
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branch : product-engine
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shouldn't be changed while arranging accordion tabs even if its the only tab in ctrl.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/533/
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branch : product-engine
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already existing account settings
- The root of busy response problem is that this text is located in non-localizable xml and, to make things worse, may be changed by user. So usual translation approach is little help here. So busy response was set the following way(EXT-5885)- on first run, string was written there from strings xml and was never changed later without direct user actions. So after changin locale message always remained the same.
- To make this string localize each time locale is changed and if it is the same as default message, new setting was added- BusyResponseChanged which is TRUE if user's busy message differ's from default. If it is true, we do nothing when locale changes, otherwise we set default message from current locale as user's busy message.
- Old transitional code from DEV-24146 was removed in this diff including unnecessary "BusyModeResponse2" setting(it is not needed because we'll anyway have to set busy message to default after first run of viewer after this fix and now busy response will be stored in "BusyModeResponse").
Warning! If user modified busy response message before this fix, it will be reset to default after first postfix run.
Reviewed by Richard Linden at https://codereview.productengine.com/secondlife/r/350/
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branch : product-engine
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consistent with viewer 1.23
- Changed actions happening when minus or plus are held- now onSliderValueChanged() is not used for zoom via buttons. Zooming in and out now happens as it did
in 1.23 in LLJoystickCameraZoom::onHeldDown(), but only "Zoom in slow" and Zoom out slow" were borrowed from there, because fast versions are not needed- they do not happen in 1.23.
- Removed LLJoystickCameraZoom class, because it's not used anywhere. If need for it ever rises, it can be easily restored.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/530/
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branch : product-engine
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/518/
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branch : product-engine
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changed to 0.
Problem description:
Minimal price value was 1.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/510/
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branch : product-engine
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(MissingModuleError).
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branch : product-engine
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string is empty after correction.
Problem description:
LLInventoryObject::rename corrects incoming string and remove odd spaces,
for example converts string " " to empty string "",
as the result empty string can be set as InventoryObject name.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/505/
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branch : product-engine
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Fix:
- Save the UUID of a newly created wearable to start editing it right after it gets worn.
This approach replaces a temporary hack that invoked the editing panel whenever an item gets worn
(if the Appearance SP is opened at the time).
The hack only happened to work sometimes because the editing panel failed to open.
Other changes:
- Removed a check for inventory item completeness from LLAgentWearables::editWearable().
because the check often fails and doesn't appear to be needed at all.
- Added warning messages to LLAgentWearables::editWearable() so that it's easier to debug.
- Replaced duplicated code in LLPanelOutfitEdit::onEditWearableClicked() with a call to gAgentWearables.editWearable().
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/529/
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branch : product-engine
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branch : product-engine
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