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2015-10-19MAINT-5268 FIXED Rotating an object that's used as grid reference goes crazyruslantproductengine
Patchset #2
2015-10-19MAINT-5268 FIXED Rotating an object that's used as grid reference goes crazyruslantproductengine
2015-10-19MAINT-5742 FIXED Appearance window progress indicator spins after changing ↵Mnikolenko ProductEngine
to an identical outfit
2015-10-19MAINT-5753 FIXED Viewer crashes when opening a texture from object contentsMnikolenko ProductEngine
2015-10-16MAINT-5756: Unicode characters in online notifications get strippedAnsariel
2015-10-16MergeAndreyL ProductEngine
2015-10-16MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵Ruslan Teliuk
there is water when rendering of Lights and Shadows is active. MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where there is water when rendering of Lights and Shadows is active.
2015-10-16Merge with developAndreyL ProductEngine
2015-10-16Close branch developAndreyL ProductEngine
--HG-- branch : develop
2015-10-15Merge downstream code, version 3.8.6AndreyL ProductEngine
2015-10-15MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ruslantproductengine
there is water when rendering of Lights and Shadows is active. Patchset #2 Remove Debug code
2015-10-15MAINT-5738 FIXED If "Always Run" is enabled, camming is broken when sitting ↵Mnikolenko ProductEngine
down.
2015-10-15MAINT-925 FIXED Objects called "Second Life" are unclickable & unmuteable ↵Mnikolenko ProductEngine
via local chat
2015-10-14MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ruslantproductengine
there is water when rendering of Lights and Shadows is active.
2015-10-12increment viewer version to 3.8.6Oz Linden
2015-10-12Added tag 3.8.5-release for changeset e821ef17c6edOz Linden
2015-10-12MAINT-5678 FIXED Materials with spaces in name import with truncated namesAndreyL ProductEngine
2015-10-09MAINT-2251 FIXED Changed min. heightMnikolenko ProductEngine
2015-10-07MAINT-3568 Mac OS X, ALM, Full Bright, ShininessRuslan Teliuk
In past, I already fixed the similar problem (MAINT-4165, MAINT-4839), and than I created the code for guarantee it in LLGLSLShader::mapUniforms() with explanation in comment why it's need. For this ticket the problem the same, on OSX platform for shader:(class1/deferred/fullbrightShinyF.glsl) the uniform: environmentMap has lower location than diffuseMap. And here is the problem appear when we try bind 2D texture instead Cube texture and vice versa.
2015-10-05MAINT-1390 FIXED Top colliders floater reopens itself if it was closed at ↵Mnikolenko ProductEngine
once after opening
2015-10-02MAINT-3568 Mac OS X, ALM, Full Bright, Shininessruslantproductengine
The reason of this bug the same as was in MAINT-4165, MAINT-4839. I.e. in short: SL engine is sensitive to the uniform variable location.
2015-10-02MAINT-1459 For Sale accordion overlaps Estate accordion in Place Profile panelMnikolenko ProductEngine
2015-09-30Merge from viewer releaseandreykproductengine
2015-09-30MAINT-5670 FIXED <icon> should not be parsed in expandable textboxesMnikolenko ProductEngine
2015-09-30Merge downstream code, version 3.8.5AndreyL ProductEngine
2015-09-29increment viewer version to 3.8.5Oz Linden
2015-09-29Added tag 3.8.4-release for changeset 27e3cf444c4cOz Linden
2015-09-29Mark MaxFPS as an unused settingOz Linden
2015-09-25MAINT-51 FIXED Default parcel image for parcel without image is loaded in ↵Mnikolenko ProductEngine
Place profile after second click on 'I' information icon only
2015-09-22Merged in maint-5416 (pull request #2)Andrey Lihatskiy
MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn
2015-09-22Close branch maint-5416Andrey Lihatskiy
--HG-- branch : maint-5416
2015-09-22build fixMnikolenko ProductEngine
2015-09-22MAINT-2130 FIXED Update Tools floater after loosing selection.Mnikolenko ProductEngine
2015-09-15MAINT-5601 Physics model not previewed, physics model not applied to mesh on ↵AndreyL ProductEngine
upload Some improvements: renaming to act like "legacy matching" would apply only to the models simple enough for this
2015-09-14mergeBrad Payne (Vir Linden)
2015-09-14SL-133 WIP, SL-134 WIP - more extra joint handlingBrad Payne (Vir Linden)
2015-09-14MAINT-5627 FIXED "Copy to merchant outbox" menu item is removedMnikolenko ProductEngine
2015-09-11MAINT-5601 FIXED Physics model not previewed, physics model not applied to ↵AndreyL ProductEngine
mesh on upload
2015-09-10Mergesimon
2015-09-10MAINT-5619 : Viewer seems to parse LSL syntax file three times, has warningssimon
2015-09-10MAINT-5584 FIXED On voice disabled parcel or region, speak button remains ↵andreykproductengine
disabled in ad-hoc and group voice calls - you can hear but not speak.
2015-09-10Merged in ruslantproductengine/viewer-lion-ruslan-teliuk-4-code-review (pull ↵Ruslan Teliuk
request #1) MAINT-5268 (Rotating an object that's used as grid reference goes crazy)
2015-09-10MAINT-909 FIXED Opening a notecard with the same name as one that is already ↵Mnikolenko ProductEngine
open does not work
2015-09-09MAINT-5588 FIXED Make bumpiness and shininess easier to find in the texture ↵Mnikolenko ProductEngine
tab, with radio buttons
2015-09-08Merged in develop (pull request #1)Andrey Lihatskiy
MAINT-5602 FIXED Viewer crashes when loading physics from file
2015-09-08Close branch developAndrey Lihatskiy
--HG-- branch : develop
2015-09-08MAINT-5268 (Rotating an object that's used as grid reference goes crazy)ruslantproductengine
- changeset 2
2015-09-07MAINT-839 added double click 'support'andreykproductengine
2015-09-07MAINT-5602 FIXED Viewer crashes when loading physics from fileAndreyL ProductEngine
--HG-- branch : develop
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
--HG-- branch : maint-5416