Age | Commit message (Collapse) | Author |
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for new llsd_clone(), llsd_shallow() functions.
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following promotion of DRTVWR-500
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# Conflicts:
# indra/newview/pipeline.cpp
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following promotion of DRTVWR-440
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SL-13019, fix broken varying linkage on MacOS
Approved-by: Michael Pohoreski
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SL-12975, unfix alpha and undo non-fix magic number of refracted portion of water Fresnel
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water Fresnel
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Apparently, in previous Boost versions, boost::noncopyable was sneaking into
the namespace via other headers. Now the compiler complains about its absence
without an explicit #include.
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googlemock, google_breakpad, curl, colladadom
Update zlib to codeticket version 538988.
Update freetype to codeticket version 539865.
Update libpng to codeticket version 539868.
Update boost to codeticket version 539869.
Update openssl to codeticket version 539874.
Update libxml2 to codeticket version 539866.
Update googlemock to codeticket version 539876.
Update google_breakpad to codeticket version 539880.
Update curl to codeticket version 539883.
Update colladadom to codeticket version 539922.
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google_breakpad, curl, googlemock, colladadom
Update openssl to codeticket version 539835.
Update zlib to codeticket version 538988.
Update freetype to codeticket version 539828.
Update libxml2 to codeticket version 539829.
Update libpng to codeticket version 539830.
Update boost to codeticket version 539833.
Update google_breakpad to codeticket version 539846.
Update curl to codeticket version 539847.
Update googlemock to codeticket version 539769.
Update colladadom to codeticket version 539768.
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SL-10449
Approved-by: Dave Houlton <euclid@lindenlab.com>
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to compile/link
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compile/link
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Update boost to codeticket version 539746.
Update colladadom to codeticket version 539768.
Update googlemock to codeticket version 539769.
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SL-10993 Fixed Korean font on OSX Catalina
Approved-by: Andrey Kleshchev
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SL-11368, fix missing water uniforms for low shader settings
Approved-by: Michael Pohoreski
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SL-12852 Cleanup for readability
Approved-by: Dave Houlton <euclid@lindenlab.com>
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The timeout is meant to prevent a deadlocked test program from hanging a
build. It's not intended to ensure some sort of SLA for the operations under
test. Empirically, using a longer timeout helps some test programs. The only
downside of increasing the timeout is that if some test does hang, it takes
longer to notice. But changes on the order of a few seconds are negligible.
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This allows one of the tests to specifically waitFor() the completion status
update from LLLogin, rather than the next status update to come along: the
coroutine potentially emits a whole sequence of status updates before
completion.
Then the waitFor() overload that merely waits for the next status update is
implemented by passing that specific predicate to the other overload.
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On Mac, even if you run a test program with --debug or set LOGTEST=DEBUG, it
won't log to stderr if you're filtering build output or running the build in
an emacs compile buffer. This is because, on Mac, a viewer launched by mouse
rather than from the command line is passed a stderr stream that ultimately
gets logged to the system Console. The shouldLogToStderr() function is
intended to avoid spamming the Console with the (voluminous) viewer log
output. It tests whether stderr isatty() and, if not, suppresses calling
LLError::logToStderr().
This makes debugging test programs using log output trickier than necessary.
Change shouldLogToStderr() to permit logging when either stderr isatty() or is
a pipe. The original intention is preserved in that empirically, a viewer
launched by mouse is passed a stderr stream identified as a character device
rather than as a pipe.
Also introduce SetEnv, a class that facilitates setting (e.g.) LOGTEST=DEBUG
for specific test programs without setting it for all test programs in the
build. Using the constructor for a static object means you can set environment
variables before main() is entered, which is important because it's the main()
function in test.cpp that acts on the LOGTEST and LOGFAIL environment
variables.
These changes make it unnecessary to retain the temporary change in test.cpp
to force LOGTEST to DEBUG.
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Fix light falloff being corrupted when editing value via build floater spinner
Approved-by: Dave Houlton
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Fix editing light color corrupting intensity and color values
Approved-by: Dave Houlton
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SL-12888 Fix space alpha megaprim not using z-test
Approved-by: Dave Houlton <euclid@lindenlab.com>
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SL-12902 Better fix for light color values in color swatch not matching light color values inworld.
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light color values inworld.
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