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2024-11-27Make sure CAS controls are not active with vintage mode. (#3176)Jonathan "Geenz" Goodman
Also make extra sure vintage mode is enabled when GL3 is detected.
2024-11-27Set vintage mode on Low+, and otherwise don't touch it for higher quality modes.Jonathan "Geenz" Goodman
2024-11-27viewer#3147 Thumbnail picker's image is grey #2Andrey Kleshchev
Apparently made a blunder in previous commit since I missed mFetchState being reset each run
2024-11-26#3157 Fix alpha not having ambient lighting on low. (#3162)Jonathan "Geenz" Goodman
* #3157 Fix alpha not having ambient lighting on low.
2024-11-27viewer#3147 Thumbnail picker's image is greyAndrey Kleshchev
when both thumnail and normal image attempt to fetch, one creates a fetcher, another fails, since fetcher is already there, potentially in a transitional state, so it thinks fetch failed.
2024-11-26fix GL3 fallback on mac intel gpu systems. secondlife/viewer#3145 (#3159)Brad Linden
2024-11-26#2696 Viewer crashes on gestures : fix the bug (#3152)Brad Linden
Co-authored-by: Alexander Gavriliuk <alexandrgproductengine@lindenlab.com>
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies
2024-11-25Merge pull request #3143 from secondlife/v-2768_extrafpsBrad Linden
secondlife/viewer#2768, secondlife/viewer#2848: Partial cherry pick of "Animated pbr textures don't animate" from develop
2024-11-25secondlife/viewer#2991: Fix PBR terrain sometimes not loading texturesCosmic Linden
2024-11-25Fix memory leak in LLVertexBuffer (#3144)Ansariel Hiller
2024-11-22Merge pull request #3141 from secondlife/brad/2744-cleanupsBrad Linden
secondlife/viewer#2744 intel fallback cleanups
2024-11-22Convenience deployment tooling for cross-developing on "Classic Mode" machinesBrad Linden
i.e. hardware that has a hard time running visual studio and tracy. for example, use it by running `autobuild configure -- -DLOCAL_DIST_DIR=dist/secondlife` and then export that directory under your build tree as a shared folder.
2024-11-22Minor cleanups and logging/ViewerStats improvements for GL3 fallback trigger ↵Brad Linden
for intel HD 4X00 gpus
2024-11-22Merge pull request #3137 from secondlife/v-3104_extrafpscosmic-linden
secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loading. Remove texture resolution restriction.
2024-11-22viewer#3055 Fix texture fetch being stuckAndrey Kleshchev
destroyRawImage is the only function that calls saveRawImage(), not calling it results in fetcher thinking that it still needs data to do the saving and looping back to trying to fetch.
2024-11-22viewer#3133 Callback related crash in LLViewerFetchedTextureAndrey Kleshchev
Seems to be realted to LLModelPreview and path generated textures so I'm improving cleanup.
2024-11-22viewer#3131 crash in updateRiggingInfoAndrey Kleshchev
2024-11-22secondlife/viewer#3104: Remove resolution restriction but prevent texture ↵Cosmic Linden
from fully loading. Miscellaneous cleanup and comments.
2024-11-22secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loadingCosmic Linden
2024-11-22viewer#3126 Crash at LLDAELoader::processElementAndrey Kleshchev
2024-11-22viewer#3125 Crash at LLMaterialEditor::loadMaterialAndrey Kleshchev
Looks like floater expired while waiting for response
2024-11-22viewer#3123 Crash at LLVOTree::updateSpatialExtentsAndrey Kleshchev
2024-11-20#3093 World Map tiles are blurryMaxim Nikolenko
2024-11-19Crash at getDiscardLevel()Andrey Kleshchev
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call
2024-11-12#3059 Backport to ExtraFPS. (#3082)Jonathan "Geenz" Goodman
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs
2024-11-08Attempt at fix for secondlife/viewer#2745 mac crash when app is in ↵Brad Linden
background (#3063) once again disable RenderAppleUseMultGL and RenderGLMultiThreadedMedia also added a tiny fix for missing processor vendor in crash reports
2024-11-08#2637 Revert to the previous alpha analysis to maintain legacy content ↵Jonathan "Geenz" Goodman
parity. (#3061)
2024-11-06Bump contributor-assistant to v2.6.1 (#3000)Andrey Lihatskiy
2024-11-07RaiseException on voiceControlCoroAndrey Kleshchev
For some reason try block from voiceControlCoro doesn't trigger, but one from toplevel does and claim that it's voiceControlCoro, logs also suggest that vivox was doing an outgoing call. This is mostly to get evidence.
2024-11-05secondlife/viewer#2768: Fix for PBR texture animations sometimes not startingCosmic Linden
2024-11-05secondlife/viewer#2768: Partial fix for PBR texture animations stopping. May ↵cosmic-linden
also fix some Blinn-Phong texture animations. (#2971)
2024-11-06viewer#3010 Fix malfunctioning json array to llsd parsingAndrey Kleshchev
Was reserving 'size' elements, then appending more elements on top.
2024-11-04#2964 Fix for PBR glow on alpha rendering to depth. (#3012)Dave Parks
2024-11-01Slightly better crash loggingAndrey Kleshchev
2024-11-01viewer#2985 Odd crash when notifying voice observersAndrey Kleshchev
Crash points at enableDisableCallBtn, but button's floater was cleaned earlier and has a removeObserver call so an observer record should be long gone. Likely something else is going on. Went over various callbacks and made sure they are cleaned. But in case floater somehow remained, added mSession = nullptr.
2024-10-31viewer#2889 Fix water's normal map being ignoredAndrey Kleshchev
2024-10-31viewer#2653 LOD textures weren't taking callback discard into accountAndrey Kleshchev
2024-10-30Fix exposure in advanced graphics preferences being limited to 1.5 instead ↵Rye
of 4 (#2978) (secondlife/viewer#2916)
2024-10-30Merge pull request #2864 from secondlife/brad/2549-downrez-controlsBrad Linden
Provide affordances to disable automatic downrezing of textures when SL is in background
2024-10-30viewer#2972 Fix viewer stripping quotes off folder namesAndrey Kleshchev
2024-10-29Merge brad/2549-downrez-controls into release/2024.09-ExtraFPS (#2864)Brad Linden
2024-10-29Fix texture discard bias not incrementing correctly due to being limited by ↵Rye
frame interval and a timer at the same time
2024-10-29Add handling for downrezzing textures when viewer is minimized, fix ↵Rye
downrezzing textures when minimized due to texture system not processesing
2024-10-28Merge pull request #2945 from secondlife/rye/extra-exposureRye
Restore default exposure to 1 and add exposure and tonemapping featuretable entries
2024-10-28viewer#2883 Regenerate font's matrix and depth instead of loadingAndrey Kleshchev
to fix issues with nametags and window resizes
2024-10-28viewer#2883 Account for DPI changesAndrey Kleshchev
2024-10-25viewer#2653 Failure loggingAndrey Kleshchev