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2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-29Octree triven raycast works, time to profile.Dave Parks
2010-05-29Octree per LLVolumeFace WIPDave Parks
2010-05-29Faster texture coordinate updates.Dave Parks
2010-05-29UI rendering optimization.Dave Parks
2010-05-26mergeDave Parks
2010-05-26Faster index buffer copying.Dave Parks
2010-05-26I couldn't convince GCC that these wouldn't be used uninitialized, so init ↵Tofu Linden
them (it's outside of the vertex loop at least). Also fix some other gcc whines.
2010-05-26EXT-7479 FIXED only bumpmaps of type Brightness or Darkness load on 2.0.2 ↵Tofu Linden
(205107) (transplanted from 372fb87d85f7d78c6ff285b4789bd868cb000c97)
2010-05-26mergeDave Parks
2010-05-26Fully aligned llvolumeDave Parks
2010-05-25Autovectorization crashes GCC 3.1. It's not very helpful anyway. Turn it off.Tofu Linden
2010-05-25VWR-13743 FIXED Change Request: Change double click action for inventory ↵Tofu Linden
wearables DEV-33391 FIXED Change Request: Change double click action for inventory wearables Pulled this from the AvP backlog and implemented it, as it's a pain point from Ben's usability findings. And people loooove this in 3rd party viewers.
2010-05-25fix another gcc whine.Tofu Linden
2010-05-25fix(?) another bug spotted by gcc.Tofu Linden
2010-05-25Better vectorization of various things. Turn off debug gl by default.Dave Parks
2010-05-24Terrain is no longer mutilated.Dave Parks
2010-05-24mergeDave Parks
2010-05-24Fix for bad feeding of vectorized raycast.Dave Parks
2010-05-24fix parameter mixup in linux posix_memalign.Karl Stiefvater (qarl)
2010-05-24fix osx build.Karl Stiefvater (qarl)
2010-05-24fix aligned malloc for osx. reviewed by falcon.Karl Stiefvater (qarl)
2010-05-24MergeMatthew Breindel (Falcon)
2010-05-24Ack. Fixed a bunch of stupid type mistakes in llvector4a.Matthew Breindel (Falcon)
2010-05-24MergeDave Parks
2010-05-24Fix for bad indexes on cube faces.Dave Parks
Extra validation on vertex buffers.
2010-05-24Fix for bad indexes on cube faces.Dave Parks
Extra validation on vertex buffers.
2010-05-24Temprorary debugging settings tweak.Dave Parks
2010-05-24fix a tiny subset of the current build errorsTofu Linden
2010-05-22Disabling some asserts for now so client is usable.Dave Parks
2010-05-22Fix for a couple dumb mistakes.Dave Parks
2010-05-22Vectorize/memory align buffers in llvolumeface WIPDave Parks
2010-05-21blahDave Parks
2010-05-21Line endings fix.Dave Parks
2010-05-21mergeDave Parks
2010-05-21Aligned index buffers.Dave Parks
2010-05-21Avoid potentially loading the standard bumpmap list twice during startup.Tofu Linden
2010-05-21Fix up the SSE stuff so it compiles on Linux. Though I don't think it ↵Tofu Linden
actually works properly.
2010-05-21if we're serious about the SSE thing then we should add these compiler flags ↵Tofu Linden
for linux. though it's not quite enough, still.
2010-05-21Vectorized memcpy.Dave Parks
16-byte aligned vertex buffers. (almost) fully vectorized avatar vertex buffer updating --- index buffers still need to be vectorized
2010-05-20Cleanup from review.Dave Parks
2010-05-20mergeDave Parks
2010-05-20Vectorized avatar vertex skinning.Dave Parks
2010-05-19explicit castfu for gcc.Tofu Linden
2010-05-18mergeDave Parks
2010-05-18Take a stab at baked sunlight to help low end hardware.Dave Parks
2010-05-14EXT-7154 FIXED revisted: darkness bumpmap looks like lightness bumpmap when ↵Tofu Linden
deferred rendering is enabled In addition to the previous bugs, the normal-map for *all* bumpmaps was also getting generated with its Y-gradient flipped, causing some odd and inconsistent results. (transplanted from 3620b7690b1de428e8bada86124566157ea674a5)
2010-05-13EXT-7327: FIXED: viewer crash in LLVOVolume::syncMediaData on Meshopotamia 1Xiaohong Bao
(transplanted from 8be9afe40b24ddde1ad5f93e3a6554519acc7dc7)
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep. (transplanted from fec2b449fbf9af842ee06e1be7198c4b2b879400)
2010-05-12CTS-149 Get rid of camera minimum distance for meshes and when ↵Dave Parks
DisableCameraConstraints is TRUE.