Age | Commit message (Collapse) | Author |
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deferred shaders. Move reflection probe shaders to class3 and restore class2 shaders to non-reflection probe versions.
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doing a full resolution render instead of a 512x512 render.
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If there is no vcruntime140_1 in the build system, it is likely that file is not required for the viewer to run.
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access violation, 'this' was null
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brad/SL-17198 material assets
Approved-by: Euclid Linden
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SL-17274: Stub for PBR DrawPool and shader
Approved-by: Euclid Linden
Approved-by: Dave Parks
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brad/SL-17116-material-messaging
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SL-17325 apply inventory material to face
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# Conflicts:
# indra/newview/llappviewer.h
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overhead from reflection map renders. Add parallax correction and support for multiple reflection maps.
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following promotion of DRTVWR-550
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rendering.
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brad/SL-17116 material messaging
Approved-by: Euclid Linden
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- Do not try initializing shaders if requirements are not met or if window does not exist
- Warn user before closing window. Situation is unexpected, there is chance of more issues, like a freeze or a crash on close()
- mHasMultitexture is a solid requirement, if it is not present, we won't be able to run
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brad/SL-17116-material-messaging
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Materials
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way to get a "real" environment map for shader development)
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related messages
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