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-rw-r--r--scripts/content_tools/dae_tool.py28
1 files changed, 28 insertions, 0 deletions
diff --git a/scripts/content_tools/dae_tool.py b/scripts/content_tools/dae_tool.py
index 8ac6c7582f..823f69cb85 100644
--- a/scripts/content_tools/dae_tool.py
+++ b/scripts/content_tools/dae_tool.py
@@ -27,6 +27,7 @@ $/LicenseInfo$
"""
import argparse
+import random
# Need to pip install numpy and pycollada
import numpy as np
@@ -59,12 +60,35 @@ def mesh_lock_offsets(tree, joints):
print joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats
+def mesh_random_offsets(tree, joints):
+ print "mesh_random_offsets",tree,joints
+ for joint_node in tree.iter():
+ if "node" not in joint_node.tag:
+ continue
+ if joint_node.get("type") != "JOINT":
+ continue
+ if not joint_node.get("name"):
+ continue
+ if joint_node.get("name") in joints or "bone" in joints:
+ for matrix_node in list(joint_node):
+ if "matrix" in matrix_node.tag:
+ floats = [float(x) for x in matrix_node.text.split()]
+ print "randomizing",floats
+ if len(floats) == 16:
+ floats[3] += random.uniform(-1.0,1.0)
+ floats[7] += random.uniform(-1.0,1.0)
+ floats[11] += random.uniform(-1.0,1.0)
+ matrix_node.text = " ".join([str(f) for f in floats])
+ print joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats
+
+
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="process SL animations")
parser.add_argument("--verbose", action="store_true",help="verbose flag")
parser.add_argument("infilename", help="name of a collada (dae) file to input")
parser.add_argument("outfilename", nargs="?", help="name of a collada (dae) file to output", default = None)
parser.add_argument("--lock_offsets", nargs="+", help="tweak position of listed joints to lock their offsets")
+ parser.add_argument("--random_offsets", nargs="+", help="random offset position for listed joints")
parser.add_argument("--summary", action="store_true", help="print summary info about input file")
args = parser.parse_args()
@@ -84,6 +108,10 @@ if __name__ == "__main__":
print "locking offsets for",args.lock_offsets
mesh_lock_offsets(tree, args.lock_offsets)
+ if args.random_offsets:
+ print "adding random offsets for",args.random_offsets
+ mesh_random_offsets(tree, args.random_offsets)
+
if args.outfilename:
print "writing",args.outfilename
f = open(args.outfilename,"w")