diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcommon/llthread.h | 570 |
1 files changed, 285 insertions, 285 deletions
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index 5d5ecd62fc..4b6c3df105 100644 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -1,285 +1,285 @@ -/**
- * @file llthread.h
- * @brief Base classes for thread, mutex and condition handling.
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTHREAD_H
-#define LL_LLTHREAD_H
-
-#include "llapp.h"
-#include "llapr.h"
-#include "apr_thread_cond.h"
-
-class LLThread;
-class LLMutex;
-class LLCondition;
-
-#if LL_WINDOWS
-#define ll_thread_local __declspec(thread)
-#else
-#define ll_thread_local __thread
-#endif
-
-class LL_COMMON_API LLThread
-{
-private:
- static U32 sIDIter;
-
-public:
- typedef enum e_thread_status
- {
- STOPPED = 0, // The thread is not running. Not started, or has exited its run function
- RUNNING = 1, // The thread is currently running
- QUITTING= 2 // Someone wants this thread to quit
- } EThreadStatus;
-
- LLThread(const std::string& name, apr_pool_t *poolp = NULL);
- virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
- virtual void shutdown(); // stops the thread
-
- bool isQuitting() const { return (QUITTING == mStatus); }
- bool isStopped() const { return (STOPPED == mStatus); }
-
- static U32 currentID(); // Return ID of current thread
- static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
-
-public:
- // PAUSE / RESUME functionality. See source code for important usage notes.
- // Called from MAIN THREAD.
- void pause();
- void unpause();
- bool isPaused() { return isStopped() || mPaused == TRUE; }
-
- // Cause the thread to wake up and check its condition
- void wake();
-
- // Same as above, but to be used when the condition is already locked.
- void wakeLocked();
-
- // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
- void checkPause();
-
- // this kicks off the apr thread
- void start(void);
-
- apr_pool_t *getAPRPool() { return mAPRPoolp; }
- LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
-
- U32 getID() const { return mID; }
-
-private:
- BOOL mPaused;
-
- // static function passed to APR thread creation routine
- static void *APR_THREAD_FUNC staticRun(apr_thread_t *apr_threadp, void *datap);
-
-protected:
- std::string mName;
- LLCondition* mRunCondition;
-
- apr_thread_t *mAPRThreadp;
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
- EThreadStatus mStatus;
- U32 mID;
-
- //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
- //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
- // otherwise it will cause severe memory leaking!!! --bao
- LLVolatileAPRPool *mLocalAPRFilePoolp ;
-
- void setQuitting();
-
- // virtual function overridden by subclass -- this will be called when the thread runs
- virtual void run(void) = 0;
-
- // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
- virtual bool runCondition(void);
-
- // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
- inline void lockData();
- inline void unlockData();
-
- // This is the predicate that decides whether the thread should sleep.
- // It should only be called with mRunCondition locked, since the virtual runCondition() function may need to access
- // data structures that are thread-unsafe.
- bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
-
- // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
- // mRunCondition->lock();
- // if(!shouldSleep())
- // mRunCondition->signal();
- // mRunCondition->unlock();
-};
-
-//============================================================================
-
-#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO)
-
-class LL_COMMON_API LLMutex
-{
-public:
- typedef enum
- {
- NO_THREAD = 0xFFFFFFFF
- } e_locking_thread;
-
- LLMutex(apr_pool_t *apr_poolp); // NULL pool constructs a new pool for the mutex
- ~LLMutex();
-
- void lock(); // blocks
- void unlock();
- bool isLocked(); // non-blocking, but does do a lock/unlock so not free
- U32 lockingThread() const; //get ID of locking thread
-
-protected:
- apr_thread_mutex_t *mAPRMutexp;
- mutable U32 mCount;
- mutable U32 mLockingThread;
-
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
-
-#if MUTEX_DEBUG
- std::map<U32, BOOL> mIsLocked;
-#endif
-};
-
-// Actually a condition/mutex pair (since each condition needs to be associated with a mutex).
-class LL_COMMON_API LLCondition : public LLMutex
-{
-public:
- LLCondition(apr_pool_t *apr_poolp); // Defaults to global pool, could use the thread pool as well.
- ~LLCondition();
-
- void wait(); // blocks
- void signal();
- void broadcast();
-
-protected:
- apr_thread_cond_t *mAPRCondp;
-};
-
-class LLMutexLock
-{
-public:
- LLMutexLock(LLMutex* mutex)
- {
- mMutex = mutex;
- mMutex->lock();
- }
- ~LLMutexLock()
- {
- mMutex->unlock();
- }
-private:
- LLMutex* mMutex;
-};
-
-//============================================================================
-
-void LLThread::lockData()
-{
- mRunCondition->lock();
-}
-
-void LLThread::unlockData()
-{
- mRunCondition->unlock();
-}
-
-
-//============================================================================
-
-// see llmemory.h for LLPointer<> definition
-
-class LL_COMMON_API LLThreadSafeRefCount
-{
-public:
- static void initThreadSafeRefCount(); // creates sMutex
- static void cleanupThreadSafeRefCount(); // destroys sMutex
-
-private:
- static LLMutex* sMutex;
-
-private:
- LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented
- LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented
-
-protected:
- virtual ~LLThreadSafeRefCount(); // use unref()
-
-public:
- LLThreadSafeRefCount();
-
- void ref()
- {
- if (sMutex) sMutex->lock();
- mRef++;
- if (sMutex) sMutex->unlock();
- }
-
- S32 unref()
- {
- llassert(mRef >= 1);
- if (sMutex) sMutex->lock();
- S32 res = --mRef;
- if (sMutex) sMutex->unlock();
- if (0 == res)
- {
- delete this;
- return 0;
- }
- return res;
- }
- S32 getNumRefs() const
- {
- return mRef;
- }
-
-private:
- S32 mRef;
-};
-
-//============================================================================
-
-// Simple responder for self destructing callbacks
-// Pure virtual class
-class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
-{
-protected:
- virtual ~LLResponder();
-public:
- virtual void completed(bool success) = 0;
-};
-
-//============================================================================
-
-#endif // LL_LLTHREAD_H
+/** + * @file llthread.h + * @brief Base classes for thread, mutex and condition handling. + * + * $LicenseInfo:firstyear=2004&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTHREAD_H +#define LL_LLTHREAD_H + +#include "llapp.h" +#include "llapr.h" +#include "apr_thread_cond.h" + +class LLThread; +class LLMutex; +class LLCondition; + +#if LL_WINDOWS +#define ll_thread_local __declspec(thread) +#else +#define ll_thread_local __thread +#endif + +class LL_COMMON_API LLThread +{ +private: + static U32 sIDIter; + +public: + typedef enum e_thread_status + { + STOPPED = 0, // The thread is not running. Not started, or has exited its run function + RUNNING = 1, // The thread is currently running + QUITTING= 2 // Someone wants this thread to quit + } EThreadStatus; + + LLThread(const std::string& name, apr_pool_t *poolp = NULL); + virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state. + virtual void shutdown(); // stops the thread + + bool isQuitting() const { return (QUITTING == mStatus); } + bool isStopped() const { return (STOPPED == mStatus); } + + static U32 currentID(); // Return ID of current thread + static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure. + +public: + // PAUSE / RESUME functionality. See source code for important usage notes. + // Called from MAIN THREAD. + void pause(); + void unpause(); + bool isPaused() { return isStopped() || mPaused == TRUE; } + + // Cause the thread to wake up and check its condition + void wake(); + + // Same as above, but to be used when the condition is already locked. + void wakeLocked(); + + // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused. + void checkPause(); + + // this kicks off the apr thread + void start(void); + + apr_pool_t *getAPRPool() { return mAPRPoolp; } + LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; } + + U32 getID() const { return mID; } + +private: + BOOL mPaused; + + // static function passed to APR thread creation routine + static void *APR_THREAD_FUNC staticRun(apr_thread_t *apr_threadp, void *datap); + +protected: + std::string mName; + LLCondition* mRunCondition; + + apr_thread_t *mAPRThreadp; + apr_pool_t *mAPRPoolp; + BOOL mIsLocalPool; + EThreadStatus mStatus; + U32 mID; + + //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used. + //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes. + // otherwise it will cause severe memory leaking!!! --bao + LLVolatileAPRPool *mLocalAPRFilePoolp ; + + void setQuitting(); + + // virtual function overridden by subclass -- this will be called when the thread runs + virtual void run(void) = 0; + + // virtual predicate function -- returns true if the thread should wake up, false if it should sleep. + virtual bool runCondition(void); + + // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition() + inline void lockData(); + inline void unlockData(); + + // This is the predicate that decides whether the thread should sleep. + // It should only be called with mRunCondition locked, since the virtual runCondition() function may need to access + // data structures that are thread-unsafe. + bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); } + + // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following: + // mRunCondition->lock(); + // if(!shouldSleep()) + // mRunCondition->signal(); + // mRunCondition->unlock(); +}; + +//============================================================================ + +#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO) + +class LL_COMMON_API LLMutex +{ +public: + typedef enum + { + NO_THREAD = 0xFFFFFFFF + } e_locking_thread; + + LLMutex(apr_pool_t *apr_poolp); // NULL pool constructs a new pool for the mutex + ~LLMutex(); + + void lock(); // blocks + void unlock(); + bool isLocked(); // non-blocking, but does do a lock/unlock so not free + U32 lockingThread() const; //get ID of locking thread + +protected: + apr_thread_mutex_t *mAPRMutexp; + mutable U32 mCount; + mutable U32 mLockingThread; + + apr_pool_t *mAPRPoolp; + BOOL mIsLocalPool; + +#if MUTEX_DEBUG + std::map<U32, BOOL> mIsLocked; +#endif +}; + +// Actually a condition/mutex pair (since each condition needs to be associated with a mutex). +class LL_COMMON_API LLCondition : public LLMutex +{ +public: + LLCondition(apr_pool_t *apr_poolp); // Defaults to global pool, could use the thread pool as well. + ~LLCondition(); + + void wait(); // blocks + void signal(); + void broadcast(); + +protected: + apr_thread_cond_t *mAPRCondp; +}; + +class LLMutexLock +{ +public: + LLMutexLock(LLMutex* mutex) + { + mMutex = mutex; + mMutex->lock(); + } + ~LLMutexLock() + { + mMutex->unlock(); + } +private: + LLMutex* mMutex; +}; + +//============================================================================ + +void LLThread::lockData() +{ + mRunCondition->lock(); +} + +void LLThread::unlockData() +{ + mRunCondition->unlock(); +} + + +//============================================================================ + +// see llmemory.h for LLPointer<> definition + +class LL_COMMON_API LLThreadSafeRefCount +{ +public: + static void initThreadSafeRefCount(); // creates sMutex + static void cleanupThreadSafeRefCount(); // destroys sMutex + +private: + static LLMutex* sMutex; + +private: + LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented + LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented + +protected: + virtual ~LLThreadSafeRefCount(); // use unref() + +public: + LLThreadSafeRefCount(); + + void ref() + { + if (sMutex) sMutex->lock(); + mRef++; + if (sMutex) sMutex->unlock(); + } + + S32 unref() + { + llassert(mRef >= 1); + if (sMutex) sMutex->lock(); + S32 res = --mRef; + if (sMutex) sMutex->unlock(); + if (0 == res) + { + delete this; + return 0; + } + return res; + } + S32 getNumRefs() const + { + return mRef; + } + +private: + S32 mRef; +}; + +//============================================================================ + +// Simple responder for self destructing callbacks +// Pure virtual class +class LL_COMMON_API LLResponder : public LLThreadSafeRefCount +{ +protected: + virtual ~LLResponder(); +public: + virtual void completed(bool success) = 0; +}; + +//============================================================================ + +#endif // LL_LLTHREAD_H |