diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llfloaterregioninfo.cpp | 31 | 
1 files changed, 16 insertions, 15 deletions
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 5de11d6699..084ff98851 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -1633,21 +1633,6 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)  BOOL LLPanelRegionTerrainInfo::sendUpdate()  {  	LL_INFOS() << "LLPanelRegionTerrainInfo::sendUpdate" << LL_ENDL; -	std::string buffer; -	strings_t strings; -	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); - -	// update the model -	LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); -	region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal(); -	region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal(); -	region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal(); - -	// and sync the region with it -	region_info.sendRegionTerrain(invoice); -	 -	// ======================================= -	// Assemble and send texturedetail message  	// Make sure user hasn't chosen wacky textures.  	if (!validateTextureSizes()) @@ -1670,6 +1655,22 @@ BOOL LLPanelRegionTerrainInfo::sendUpdate()  		}  	} +    std::string buffer; +    strings_t strings; +    LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); + +    // update the model +    LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); +    region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal(); +    region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal(); +    region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal(); + +    // and sync the region with it +    region_info.sendRegionTerrain(invoice); + +    // ======================================= +    // Assemble and send texturedetail message +  	std::string id_str;  	LLMessageSystem* msg = gMessageSystem;  | 
