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-rw-r--r--indra/newview/llagentwearables.cpp6
-rw-r--r--indra/newview/llagentwearables.h3
-rw-r--r--indra/newview/llviewermenu.cpp16
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml36
4 files changed, 44 insertions, 17 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 6078620e87..a439720dcf 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -299,6 +299,10 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
{
gAgentWearables.makeNewOutfitDone(mType, mIndex);
}
+ if (mTodo & CALL_WEARITEM)
+ {
+ LLAppearanceManager::instance().addCOFItemLink(inv_item, true);
+ }
}
void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type,
@@ -510,7 +514,7 @@ void LLAgentWearables::saveWearableAs(const EWearableType type,
type,
index,
new_wearable,
- addWearableToAgentInventoryCallback::CALL_UPDATE);
+ addWearableToAgentInventoryCallback::CALL_WEARITEM);
LLUUID category_id;
if (save_in_lost_and_found)
{
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index b4f58674af..858540a5f5 100644
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -244,7 +244,8 @@ private:
CALL_UPDATE = 1,
CALL_RECOVERDONE = 2,
CALL_CREATESTANDARDDONE = 4,
- CALL_MAKENEWOUTFITDONE = 8
+ CALL_MAKENEWOUTFITDONE = 8,
+ CALL_WEARITEM = 16
};
// MULTI-WEARABLE: index is an EWearableType - more confusing usage.
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index af89df448d..b15a9a9e99 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -2555,7 +2555,7 @@ void handle_object_inspect()
key["task"] = "task";
LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
}
-
+
/*
// Old floater properties
LLFloaterReg::showInstance("inspect", LLSD());
@@ -5599,6 +5599,19 @@ void handle_buy_currency()
LLFloaterBuyCurrency::buyCurrency();
}
+class LLFloaterVisible : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string floater_name = userdata.asString();
+ bool new_value = false;
+ {
+ new_value = LLFloaterReg::instanceVisible(floater_name);
+ }
+ return new_value;
+ }
+};
+
class LLShowHelp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -8030,6 +8043,7 @@ void initialize_menus()
enable.add("EnableEdit", boost::bind(&enable_object_edit));
enable.add("VisibleBuild", boost::bind(&enable_object_build));
+ view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible");
view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 95ce6d6ff4..07a366da7f 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -55,34 +55,42 @@
</menu_item_call>
<menu_item_check
label="My Inventory"
- layout="topleft"
name="Inventory"
- shortcut="control|I">
+ layout="topleft"
+ shortcut="control|shift|I"
+ visible="false">
<menu_item_check.on_check
- function="SidetrayPanelVisible"
- parameter="sidepanel_inventory" />
+ function="Floater.Visible"
+ parameter="inventory" />
<menu_item_check.on_click
- function="ShowSidetrayPanel"
- parameter="sidepanel_inventory" />
+ function="Floater.Toggle"
+ parameter="inventory" />
</menu_item_check>
- <menu_item_call
- label="Show Inventory in Side Tray"
+ <menu_item_check
+ label="My Inventory"
name="ShowSidetrayInventory"
+ layout="topleft"
shortcut="control|I"
- visible="false">
- <menu_item_call.on_click
+ visible="true">
+ <menu_item_check.on_check
+ function="SidetrayPanelVisible"
+ parameter="sidepanel_inventory" />
+ <menu_item_check.on_click
function="ShowSidetrayPanel"
parameter="sidepanel_inventory" />
- </menu_item_call>
- <menu_item_call
+ </menu_item_check>
+ <menu_item_check
label="My Gestures"
layout="topleft"
name="Gestures"
shortcut="control|G">
- <menu_item_call.on_click
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="gestures" />
+ <menu_item_check.on_click
function="Floater.Toggle"
parameter="gestures" />
- </menu_item_call>
+ </menu_item_check>
<menu
label="My Status"
layout="topleft"