diff options
Diffstat (limited to 'indra')
| -rwxr-xr-x | indra/llrender/llrendertarget.cpp | 2 | ||||
| -rwxr-xr-x | indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl | 4 | 
2 files changed, 3 insertions, 3 deletions
| diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 09ef780424..a011e81b99 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -113,7 +113,7 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)  		sBytesAllocated += pix_diff*4;  	}  } -	 +  bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)  { diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index eaaa7b208d..cad5b9ff04 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -41,13 +41,13 @@ void default_lighting()  {  	vec4 color = diffuseLookup(vary_texcoord0.xy); +	color *= vertex_color; +  	if (color.a < minimum_alpha)  	{  		discard;  	} -	color.rgb *= vertex_color.rgb; -  	color.rgb = atmosLighting(color.rgb);  	color.rgb = scaleSoftClip(color.rgb); | 
