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-rwxr-xr-xindra/llkdu/llimagej2ckdu.cpp12
-rwxr-xr-xindra/newview/llmaniprotate.cpp3
2 files changed, 6 insertions, 9 deletions
diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp
index 6a8959517d..282c859e9e 100755
--- a/indra/llkdu/llimagej2ckdu.cpp
+++ b/indra/llkdu/llimagej2ckdu.cpp
@@ -1034,7 +1034,7 @@ all necessary level shifting, type conversion, rounding and truncation. */
val = (kdu_int32)(sp->fval*scale16);
val = (val+128)>>8; // May be faster than true rounding
val += 128;
- if (val & ((-1)<<8))
+ if (val & ((0xffffffffU)<<8))
{
val = (val < 0 ? 0 : 255);
}
@@ -1052,7 +1052,7 @@ all necessary level shifting, type conversion, rounding and truncation. */
val = sp->ival;
val = (val+offset)>>downshift;
val += 128;
- if (val & ((-1)<<8))
+ if (val & ((0xffffffffU)<<8))
{
val = (val < 0 ? 0 : 255);
}
@@ -1075,7 +1075,7 @@ all necessary level shifting, type conversion, rounding and truncation. */
val += (1<<(KDU_FIX_POINT-8))>>1;
val >>= (KDU_FIX_POINT-8);
val += 128;
- if (val & ((-1)<<8))
+ if (val & ((0xffffffffU)<<8))
{
val = (val < 0 ? 0 : 255);
}
@@ -1094,7 +1094,7 @@ all necessary level shifting, type conversion, rounding and truncation. */
val = (val+offset)>>downshift;
val <<= upshift;
val += 128;
- if (val & ((-1)<<8))
+ if (val & ((0xffffffffU)<<8))
{
val = (val < 0 ? 0 : 256 - (1<<upshift));
}
@@ -1116,7 +1116,7 @@ all necessary level shifting, type conversion, rounding and truncation. */
val = sp->ival;
val = (val+offset)>>downshift;
val += 128;
- if (val & ((-1)<<8))
+ if (val & ((0xffffffffU)<<8))
{
val = (val < 0 ? 0 : 255);
}
@@ -1132,7 +1132,7 @@ all necessary level shifting, type conversion, rounding and truncation. */
val = sp->ival;
val <<= upshift;
val += 128;
- if (val & ((-1)<<8))
+ if (val & ((0xffffffffU)<<8))
{
val = (val < 0 ? 0 : 256 - (1<<upshift));
}
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index ed40483029..3a0f96cd37 100755
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -67,9 +67,6 @@ const F32 RADIUS_PIXELS = 100.f; // size in screen space
const F32 SQ_RADIUS = RADIUS_PIXELS * RADIUS_PIXELS;
const F32 WIDTH_PIXELS = 8;
const S32 CIRCLE_STEPS = 100;
-const F32 DELTA = F_TWO_PI / CIRCLE_STEPS;
-const F32 SIN_DELTA = sin( DELTA );
-const F32 COS_DELTA = cos( DELTA );
const F32 MAX_MANIP_SELECT_DISTANCE = 100.f;
const F32 SNAP_ANGLE_INCREMENT = 5.625f;
const F32 SNAP_ANGLE_DETENTE = SNAP_ANGLE_INCREMENT;