diff options
Diffstat (limited to 'indra')
5 files changed, 3 insertions, 7 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 1acb76bdd1..ae579d7f85 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -225,7 +225,6 @@ void main()      float ambient = da;      ambient *= 0.5;      ambient *= ambient; -    ambient = max(getAmbientClamp(), ambient); // keeps shadows dark      ambient = 1.0 - ambient;      vec3 sun_contrib = min(final_da, shadow) * sunlit; diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index cbb7a04631..f7af3647a1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -323,7 +323,6 @@ void main()      float ambient = da;      ambient *= 0.5;      ambient *= ambient; -    ambient = max(getAmbientClamp(), ambient);      ambient = 1.0 - ambient;      vec3 sun_contrib = min(final_da, shadow) * sunlit; diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index afdd8cdda3..bcd93d9a2d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -116,7 +116,6 @@ void main()          float ambient = da;          ambient *= 0.5;          ambient *= ambient; -        ambient = max(getAmbientClamp(), ambient);          ambient = 1.0 - ambient;          vec3 sun_contrib = final_da * sunlit; diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 06a76668ba..7368b8d80c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -126,7 +126,6 @@ void main()          float ambient = da;          ambient *= 0.5;          ambient *= ambient; -        ambient = max(getAmbientClamp(), ambient);          ambient = 1.0 - ambient;          vec3 sun_contrib = scol * final_da * sunlit; diff --git a/indra/newview/app_settings/shaders/class3/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class3/lighting/lightV.glsl index 1ac0ad8948..f5428077fa 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/lightV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/lightV.glsl @@ -31,8 +31,8 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color);  vec4 calcLighting(vec3 pos, vec3 norm, vec4 color)  { -	vec4 c = sumLights(pos, norm, color); -    c.rgb += atmosAmbient() * color.rgb; -    return c * 2.0; +	vec4 c = sumLights(pos, norm, color) * 2.0; +    c.rgb += atmosAmbient() * color.rgb * 0.5; +    return c;   } | 
