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-rw-r--r--indra/CMakeLists.txt22
-rw-r--r--indra/cmake/00-COMPILE-LINK-RUN.txt2
-rw-r--r--indra/cmake/00-Common.cmake104
-rw-r--r--indra/cmake/Audio.cmake7
-rw-r--r--indra/cmake/Boost.cmake3
-rw-r--r--indra/cmake/CEFPlugin.cmake5
-rw-r--r--indra/cmake/CMakeLists.txt3
-rw-r--r--indra/cmake/ConfigurePkgConfig.cmake74
-rw-r--r--indra/cmake/Copy3rdPartyLibs.cmake22
-rw-r--r--indra/cmake/FindPipeWire.cmake100
-rw-r--r--indra/cmake/FreeType.cmake2
-rw-r--r--indra/cmake/GLIB.cmake22
-rw-r--r--indra/cmake/GStreamer10Plugin.cmake27
-rw-r--r--indra/cmake/Havok.cmake37
-rw-r--r--indra/cmake/LLAddBuildTest.cmake7
-rw-r--r--indra/cmake/LLWindow.cmake15
-rw-r--r--indra/cmake/Linker.cmake11
-rw-r--r--indra/cmake/Linking.cmake1
-rw-r--r--indra/cmake/Lualibs.cmake29
-rw-r--r--indra/cmake/Meshoptimizer.cmake2
-rw-r--r--indra/cmake/NDOF.cmake4
-rw-r--r--indra/cmake/OPENAL.cmake6
-rw-r--r--indra/cmake/Prebuilt.cmake3
-rw-r--r--indra/cmake/Python.cmake2
-rw-r--r--indra/cmake/SDL2.cmake22
-rw-r--r--indra/cmake/Tracy.cmake5
-rw-r--r--indra/cmake/UI.cmake41
-rw-r--r--indra/cmake/Variables.cmake2
-rw-r--r--indra/cmake/ViewerMiscLibs.cmake8
-rw-r--r--indra/cmake/bugsplat.cmake8
-rwxr-xr-xindra/cmake/run_build_test.py10
-rwxr-xr-xindra/lib/python/indra/util/llmanifest.py2
-rw-r--r--indra/linux_crash_logger/llcrashloggerlinux.cpp48
-rw-r--r--indra/llappearance/CMakeLists.txt2
-rw-r--r--indra/llappearance/llpolymesh.cpp2
-rw-r--r--indra/llappearance/llwearable.cpp14
-rw-r--r--indra/llappearance/llwearabledata.cpp34
-rw-r--r--indra/llaudio/llaudioengine_openal.cpp4
-rw-r--r--indra/llcommon/CMakeLists.txt40
-rw-r--r--indra/llcommon/always_return.h17
-rw-r--r--indra/llcommon/classic_callback.h4
-rw-r--r--indra/llcommon/coro_scheduler.cpp211
-rw-r--r--indra/llcommon/coro_scheduler.h76
-rwxr-xr-xindra/llcommon/hexdump.h4
-rw-r--r--indra/llcommon/indra_constants.h410
-rw-r--r--indra/llcommon/lazyeventapi.cpp4
-rw-r--r--indra/llcommon/llapp.cpp2
-rw-r--r--indra/llcommon/llapp.h9
-rw-r--r--indra/llcommon/llapr.h1
-rw-r--r--indra/llcommon/llassettype.cpp17
-rw-r--r--indra/llcommon/llassettype.h2
-rw-r--r--indra/llcommon/llcallbacklist.cpp524
-rw-r--r--indra/llcommon/llcallbacklist.h271
-rw-r--r--indra/llcommon/llcoromutex.h64
-rw-r--r--indra/llcommon/llcoros.cpp331
-rw-r--r--indra/llcommon/llcoros.h209
-rw-r--r--indra/llcommon/lldate.cpp12
-rw-r--r--indra/llcommon/lldate.h8
-rw-r--r--indra/llcommon/lldefs.h67
-rw-r--r--indra/llcommon/lldependencies.h3
-rw-r--r--indra/llcommon/llerror.cpp3
-rw-r--r--indra/llcommon/llerror.h11
-rw-r--r--indra/llcommon/lleventapi.cpp20
-rw-r--r--indra/llcommon/lleventapi.h1
-rw-r--r--indra/llcommon/lleventcoro.cpp43
-rw-r--r--indra/llcommon/lleventdispatcher.cpp15
-rw-r--r--indra/llcommon/lleventdispatcher.h14
-rw-r--r--indra/llcommon/lleventfilter.cpp181
-rw-r--r--indra/llcommon/lleventfilter.h147
-rw-r--r--indra/llcommon/llevents.cpp62
-rw-r--r--indra/llcommon/llevents.h181
-rw-r--r--indra/llcommon/lleventtimer.cpp45
-rw-r--r--indra/llcommon/lleventtimer.h85
-rw-r--r--indra/llcommon/llexception.cpp41
-rw-r--r--indra/llcommon/llexception.h119
-rw-r--r--indra/llcommon/llformat.h2
-rw-r--r--indra/llcommon/llinitparam.h14
-rw-r--r--indra/llcommon/llinstancetracker.h88
-rw-r--r--indra/llcommon/llinttracker.h43
-rw-r--r--indra/llcommon/llkeybind.cpp8
-rw-r--r--indra/llcommon/llkeybind.h8
-rw-r--r--indra/llcommon/llleap.cpp94
-rw-r--r--indra/llcommon/llleaplistener.cpp83
-rw-r--r--indra/llcommon/llleaplistener.h27
-rw-r--r--indra/llcommon/lllivefile.cpp2
-rw-r--r--indra/llcommon/llmainthreadtask.h58
-rw-r--r--indra/llcommon/llprocessor.cpp73
-rw-r--r--indra/llcommon/llrand.cpp25
-rw-r--r--indra/llcommon/llrefcount.h1
-rw-r--r--indra/llcommon/llrun.h11
-rw-r--r--indra/llcommon/llsd.cpp25
-rw-r--r--indra/llcommon/llsd.h1
-rw-r--r--indra/llcommon/llsdutil.cpp4
-rw-r--r--indra/llcommon/llsdutil.h132
-rw-r--r--indra/llcommon/llsingleton.cpp61
-rw-r--r--indra/llcommon/llsingleton.h84
-rw-r--r--indra/llcommon/llstring.cpp154
-rw-r--r--indra/llcommon/llstring.h190
-rw-r--r--indra/llcommon/llsys.cpp79
-rw-r--r--indra/llcommon/llthread.h2
-rw-r--r--indra/llcommon/llthreadsafequeue.h5
-rwxr-xr-xindra/llcommon/lockstatic.cpp26
-rw-r--r--indra/llcommon/lockstatic.h79
-rw-r--r--indra/llcommon/lua_function.cpp1722
-rw-r--r--indra/llcommon/lua_function.h626
-rw-r--r--indra/llcommon/lualistener.cpp102
-rw-r--r--indra/llcommon/lualistener.h65
-rw-r--r--indra/llcommon/resultset.cpp96
-rw-r--r--indra/llcommon/resultset.h61
-rw-r--r--indra/llcommon/scope_exit.h34
-rw-r--r--indra/llcommon/scriptcommand.cpp117
-rw-r--r--indra/llcommon/scriptcommand.h64
-rw-r--r--indra/llcommon/stringize.h18
-rwxr-xr-xindra/llcommon/tempset.h41
-rw-r--r--indra/llcommon/tests/StringVec.h10
-rw-r--r--indra/llcommon/tests/llcond_test.cpp75
-rw-r--r--indra/llcommon/tests/llerror_test.cpp121
-rw-r--r--indra/llcommon/tests/lleventcoro_test.cpp81
-rw-r--r--indra/llcommon/tests/lleventdispatcher_test.cpp2
-rw-r--r--indra/llcommon/tests/lleventfilter_test.cpp16
-rw-r--r--indra/llcommon/tests/llleap_test.cpp11
-rw-r--r--indra/llcommon/tests/llmainthreadtask_test.cpp4
-rw-r--r--indra/llcommon/tests/llprocess_test.cpp3
-rw-r--r--indra/llcommon/tests/llrand_test.cpp2
-rw-r--r--indra/llcommon/tests/llsdserialize_test.cpp15
-rw-r--r--indra/llcommon/tests/llsingleton_test.cpp4
-rw-r--r--indra/llcommon/tests/llstring_test.cpp4
-rw-r--r--indra/llcommon/threadpool.cpp38
-rw-r--r--indra/llcommon/threadpool.h6
-rw-r--r--indra/llcommon/throttle.cpp34
-rw-r--r--indra/llcommon/throttle.h138
-rw-r--r--indra/llcommon/workqueue.cpp11
-rw-r--r--indra/llcommon/workqueue.h33
-rw-r--r--indra/llcorehttp/CMakeLists.txt1
-rwxr-xr-xindra/llcorehttp/tests/llcorehttp_test.cpp5
-rw-r--r--indra/llfilesystem/lldir.cpp5
-rw-r--r--indra/llfilesystem/lldir.h1
-rw-r--r--indra/llfilesystem/tests/lldir_test.cpp31
-rw-r--r--indra/llimage/llimagedimensionsinfo.cpp20
-rw-r--r--indra/llimage/llimagedimensionsinfo.h4
-rw-r--r--indra/llimage/llimagefilter.cpp5
-rw-r--r--indra/llimagej2coj/llimagej2coj.cpp1
-rw-r--r--indra/llinventory/llfoldertype.cpp19
-rw-r--r--indra/llinventory/llfoldertype.h2
-rw-r--r--indra/llinventory/llparcel.h102
-rw-r--r--indra/llmath/CMakeLists.txt2
-rw-r--r--indra/llmath/llcalc.cpp11
-rw-r--r--indra/llmath/llcalc.h7
-rw-r--r--indra/llmath/llcalcparser.h7
-rw-r--r--indra/llmath/llcamera.h26
-rw-r--r--indra/llmath/llcoordframe.cpp1
-rw-r--r--indra/llmath/llcoordframe.h4
-rw-r--r--indra/llmath/llinterp.h2
-rw-r--r--indra/llmath/llline.h2
-rw-r--r--indra/llmath/llquaternion.cpp1
-rw-r--r--indra/llmath/llsimdmath.h11
-rw-r--r--indra/llmath/llvolume.h1
-rw-r--r--indra/llmath/m3math.cpp1
-rw-r--r--indra/llmath/m3math.h1
-rw-r--r--indra/llmath/m4math.cpp1
-rw-r--r--indra/llmath/raytrace.cpp1
-rw-r--r--indra/llmath/tests/mathmisc_test.cpp32
-rw-r--r--indra/llmath/tests/v3dmath_test.cpp13
-rw-r--r--indra/llmath/v2math.cpp35
-rw-r--r--indra/llmath/v2math.h140
-rw-r--r--indra/llmath/v3color.cpp122
-rw-r--r--indra/llmath/v3color.h425
-rw-r--r--indra/llmath/v3colorutil.h68
-rw-r--r--indra/llmath/v3dmath.cpp25
-rw-r--r--indra/llmath/v3dmath.h196
-rw-r--r--indra/llmath/v3math.cpp107
-rw-r--r--indra/llmath/v3math.h271
-rw-r--r--indra/llmath/v4color.cpp393
-rw-r--r--indra/llmath/v4color.h706
-rw-r--r--indra/llmath/v4coloru.cpp67
-rw-r--r--indra/llmath/v4coloru.h371
-rw-r--r--indra/llmath/v4math.cpp19
-rw-r--r--indra/llmath/v4math.h119
-rw-r--r--indra/llmath/xform.h2
-rw-r--r--indra/llmeshoptimizer/llmeshoptimizer.cpp32
-rw-r--r--indra/llmessage/llcoproceduremanager.cpp45
-rw-r--r--indra/llmessage/llexperiencecache.cpp35
-rw-r--r--indra/llmessage/llexperiencecache.h11
-rw-r--r--indra/llmessage/llnamevalue.cpp1
-rw-r--r--indra/llmessage/llproxy.cpp6
-rw-r--r--indra/llmessage/message_prehash.cpp2
-rw-r--r--indra/llmessage/message_prehash.h2
-rw-r--r--indra/llmessage/patch_code.cpp1
-rw-r--r--indra/llmessage/patch_dct.cpp1
-rw-r--r--indra/llmessage/patch_idct.cpp1
-rw-r--r--indra/llplugin/CMakeLists.txt8
-rw-r--r--indra/llplugin/llpluginclassmedia.cpp9
-rw-r--r--indra/llplugin/llpluginclassmedia.h4
-rw-r--r--indra/llplugin/llpluginprocessparent.cpp16
-rw-r--r--indra/llplugin/llpluginprocessparent.h3
-rw-r--r--indra/llprimitive/llmodel.h2
-rw-r--r--indra/llprimitive/llmodelloader.cpp2
-rw-r--r--indra/llprimitive/llmodelloader.h4
-rw-r--r--indra/llprimitive/llprimtexturelist.cpp9
-rw-r--r--indra/llprimitive/object_flags.h12
-rw-r--r--indra/llrender/CMakeLists.txt4
-rw-r--r--indra/llrender/llatmosphere.cpp290
-rw-r--r--indra/llrender/llatmosphere.h173
-rw-r--r--indra/llrender/llfontfreetype.cpp211
-rw-r--r--indra/llrender/llfontfreetype.h23
-rw-r--r--indra/llrender/llfontfreetypesvg.cpp4
-rw-r--r--indra/llrender/llfontfreetypesvg.h6
-rw-r--r--indra/llrender/llfontgl.cpp8
-rw-r--r--indra/llrender/llfontgl.h2
-rw-r--r--indra/llrender/llfontvertexbuffer.cpp11
-rw-r--r--indra/llrender/llgl.cpp39
-rw-r--r--indra/llrender/llgl.h6
-rw-r--r--indra/llrender/llglheaders.h35
-rw-r--r--indra/llrender/llglslshader.cpp22
-rw-r--r--indra/llrender/llglslshader.h2
-rw-r--r--indra/llrender/llgltexture.cpp80
-rw-r--r--indra/llrender/llgltexture.h3
-rw-r--r--indra/llrender/llpostprocess.cpp454
-rw-r--r--indra/llrender/llpostprocess.h267
-rw-r--r--indra/llrender/llrender.cpp379
-rw-r--r--indra/llrender/llrender.h18
-rw-r--r--indra/llrender/llrender2dutils.cpp2
-rw-r--r--indra/llrender/llrendertarget.cpp9
-rw-r--r--indra/llrender/llrendertarget.h9
-rw-r--r--indra/llrender/llshadermgr.cpp14
-rw-r--r--indra/llrender/llshadermgr.h14
-rw-r--r--indra/llrender/llvertexbuffer.cpp24
-rw-r--r--indra/llrender/llvertexbuffer.h1
-rw-r--r--indra/llui/CMakeLists.txt7
-rw-r--r--indra/llui/llaccordionctrltab.h4
-rw-r--r--indra/llui/llchat.h19
-rw-r--r--indra/llui/llchatentry.cpp16
-rw-r--r--indra/llui/llchatentry.h2
-rw-r--r--indra/llui/llcheckboxctrl.h8
-rw-r--r--indra/llui/llcombobox.cpp52
-rw-r--r--indra/llui/llcombobox.h1
-rw-r--r--indra/llui/llcommandmanager.cpp6
-rw-r--r--indra/llui/llcommandmanager.h2
-rw-r--r--indra/llui/llcontainerview.h18
-rw-r--r--indra/llui/lldockablefloater.h4
-rw-r--r--indra/llui/lldockcontrol.cpp2
-rw-r--r--indra/llui/lldockcontrol.h8
-rw-r--r--indra/llui/lldraghandle.h2
-rw-r--r--indra/llui/llemojihelper.cpp11
-rw-r--r--indra/llui/llemojihelper.h7
-rw-r--r--indra/llui/llfiltereditor.h2
-rw-r--r--indra/llui/llflashtimer.cpp10
-rw-r--r--indra/llui/llflashtimer.h6
-rw-r--r--indra/llui/llflatlistview.cpp2
-rw-r--r--indra/llui/llflatlistview.h12
-rw-r--r--indra/llui/llfloater.cpp2
-rw-r--r--indra/llui/llfloater.h45
-rw-r--r--indra/llui/llfloaterreg.cpp5
-rw-r--r--indra/llui/llfloaterreg.h2
-rw-r--r--indra/llui/llfloaterreglistener.cpp37
-rw-r--r--indra/llui/llfloaterreglistener.h4
-rw-r--r--indra/llui/llflyoutbutton.h2
-rw-r--r--indra/llui/llfocusmgr.h2
-rw-r--r--indra/llui/llfolderview.h30
-rw-r--r--indra/llui/llfolderviewitem.h5
-rw-r--r--indra/llui/llkeywords.cpp2
-rw-r--r--indra/llui/llkeywords.h4
-rw-r--r--indra/llui/lllayoutstack.cpp4
-rw-r--r--indra/llui/lllayoutstack.h6
-rw-r--r--indra/llui/lllineeditor.cpp1
-rw-r--r--indra/llui/lllineeditor.h8
-rw-r--r--indra/llui/llluafloater.cpp324
-rw-r--r--indra/llui/llluafloater.h54
-rw-r--r--indra/llui/llmenubutton.h4
-rw-r--r--indra/llui/llmenugl.cpp4
-rw-r--r--indra/llui/llmenugl.h20
-rw-r--r--indra/llui/llmultifloater.cpp2
-rw-r--r--indra/llui/llmultifloater.h2
-rw-r--r--indra/llui/llmultislider.h8
-rw-r--r--indra/llui/llmultisliderctrl.h9
-rw-r--r--indra/llui/llnotifications.cpp2
-rw-r--r--indra/llui/llnotifications.h9
-rw-r--r--indra/llui/llnotificationslistener.cpp16
-rw-r--r--indra/llui/llprogressbar.h4
-rw-r--r--indra/llui/llresizebar.h2
-rw-r--r--indra/llui/llresizehandle.h12
-rw-r--r--indra/llui/llrngwriter.h2
-rw-r--r--indra/llui/llscrolllistcell.h2
-rw-r--r--indra/llui/llscrolllistctrl.cpp206
-rw-r--r--indra/llui/llscrolllistctrl.h10
-rw-r--r--indra/llui/llsliderctrl.h1
-rw-r--r--indra/llui/llspinctrl.h1
-rw-r--r--indra/llui/llstatbar.h2
-rw-r--r--indra/llui/llstatgraph.cpp1
-rw-r--r--indra/llui/llstatgraph.h7
-rw-r--r--indra/llui/llstatview.h1
-rw-r--r--indra/llui/llstyle.cpp25
-rw-r--r--indra/llui/llstyle.h11
-rw-r--r--indra/llui/lltabcontainer.cpp38
-rw-r--r--indra/llui/lltabcontainer.h12
-rw-r--r--indra/llui/lltextbase.cpp224
-rw-r--r--indra/llui/lltextbase.h51
-rw-r--r--indra/llui/lltextbox.h32
-rw-r--r--indra/llui/lltexteditor.cpp17
-rw-r--r--indra/llui/lltexteditor.h21
-rw-r--r--indra/llui/lltextvalidate.cpp1
-rw-r--r--indra/llui/lltoolbar.cpp2
-rw-r--r--indra/llui/lltoolbar.h4
-rw-r--r--indra/llui/lltooltip.cpp8
-rw-r--r--indra/llui/lltooltip.h30
-rw-r--r--indra/llui/llui.cpp3
-rw-r--r--indra/llui/llui.h12
-rw-r--r--indra/llui/lluiconstants.h20
-rw-r--r--indra/llui/lluictrl.cpp14
-rw-r--r--indra/llui/lluictrl.h53
-rw-r--r--indra/llui/lluictrlfactory.h2
-rw-r--r--indra/llui/llundo.h6
-rw-r--r--indra/llui/llurlaction.h2
-rw-r--r--indra/llui/llurlentry.cpp1
-rw-r--r--indra/llui/llurlmatch.h1
-rw-r--r--indra/llui/llurlregistry.h1
-rw-r--r--indra/llui/llview.cpp14
-rw-r--r--indra/llui/llview.h22
-rw-r--r--indra/llui/llviewborder.h1
-rw-r--r--indra/llui/llviewereventrecorder.cpp11
-rw-r--r--indra/llui/llviewereventrecorder.h2
-rw-r--r--indra/llui/llvirtualtrackball.h23
-rw-r--r--indra/llui/llwindowshade.h2
-rw-r--r--indra/llui/llxyvector.h18
-rw-r--r--indra/llwebrtc/llwebrtc.cpp43
-rw-r--r--indra/llwebrtc/llwebrtc.h3
-rw-r--r--indra/llwebrtc/llwebrtc_impl.h5
-rw-r--r--indra/llwindow/CMakeLists.txt22
-rw-r--r--indra/llwindow/llgamecontrol.cpp2122
-rw-r--r--indra/llwindow/llgamecontrol.h347
-rw-r--r--indra/llwindow/llgamecontroltranslator.cpp275
-rw-r--r--indra/llwindow/llgamecontroltranslator.h93
-rw-r--r--indra/llwindow/llkeyboard.cpp43
-rw-r--r--indra/llwindow/llkeyboard.h30
-rw-r--r--indra/llwindow/llkeyboardheadless.cpp19
-rw-r--r--indra/llwindow/llkeyboardheadless.h14
-rw-r--r--indra/llwindow/llkeyboardmacosx.cpp13
-rw-r--r--indra/llwindow/llkeyboardmacosx.h16
-rw-r--r--indra/llwindow/llkeyboardsdl.cpp459
-rw-r--r--indra/llwindow/llkeyboardsdl.h36
-rw-r--r--indra/llwindow/llkeyboardwin32.cpp12
-rw-r--r--indra/llwindow/llkeyboardwin32.h19
-rw-r--r--indra/llwindow/llsdl.cpp103
-rw-r--r--indra/llwindow/llsdl.h (renamed from indra/llmath/camera.h)11
-rw-r--r--indra/llwindow/llwindow.cpp47
-rw-r--r--indra/llwindow/llwindow.h47
-rw-r--r--indra/llwindow/llwindowheadless.h115
-rw-r--r--indra/llwindow/llwindowmacosx-objc.h2
-rw-r--r--indra/llwindow/llwindowmacosx-objc.mm7
-rw-r--r--indra/llwindow/llwindowmacosx.cpp65
-rw-r--r--indra/llwindow/llwindowmacosx.h38
-rw-r--r--indra/llwindow/llwindowmesaheadless.h114
-rw-r--r--indra/llwindow/llwindowsdl.cpp2313
-rw-r--r--indra/llwindow/llwindowsdl.h320
-rw-r--r--indra/llwindow/llwindowwin32.cpp103
-rw-r--r--indra/llwindow/llwindowwin32.h150
-rw-r--r--indra/llxml/llcontrol.cpp4
-rw-r--r--indra/llxml/llcontrol.h4
-rw-r--r--indra/llxml/llxmltree.cpp13
-rw-r--r--indra/llxml/tests/llcontrol_test.cpp12
-rw-r--r--indra/media_plugins/CMakeLists.txt3
-rw-r--r--indra/media_plugins/base/CMakeLists.txt7
-rw-r--r--indra/media_plugins/base/media_plugin_base.cpp96
-rw-r--r--indra/media_plugins/base/media_plugin_base.h40
-rw-r--r--indra/media_plugins/cef/CMakeLists.txt43
-rw-r--r--indra/media_plugins/cef/linux/volume_catcher_linux.cpp78
-rw-r--r--indra/media_plugins/cef/linux/volume_catcher_linux.h149
-rwxr-xr-xindra/media_plugins/cef/linux/volume_catcher_pipewire.cpp333
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-rw-r--r--indra/newview/llwindowlistener.cpp2
-rw-r--r--indra/newview/llworldmap.cpp19
-rwxr-xr-xindra/newview/llworldmapview.cpp40
-rw-r--r--indra/newview/llxmlrpctransaction.cpp2
-rw-r--r--indra/newview/pipeline.cpp162
-rw-r--r--indra/newview/pipeline.h4
-rw-r--r--indra/newview/rlvactions.cpp42
-rw-r--r--indra/newview/rlvactions.h46
-rw-r--r--indra/newview/rlvcommon.cpp134
-rw-r--r--indra/newview/rlvcommon.h72
-rw-r--r--indra/newview/rlvdefines.h194
-rw-r--r--indra/newview/rlvfloaters.cpp122
-rw-r--r--indra/newview/rlvfloaters.h68
-rw-r--r--indra/newview/rlvhandler.cpp225
-rw-r--r--indra/newview/rlvhandler.h80
-rw-r--r--indra/newview/rlvhelper.cpp389
-rw-r--r--indra/newview/rlvhelper.h299
-rw-r--r--indra/newview/scripts/lua/frame_profile.lua24
-rw-r--r--indra/newview/scripts/lua/frame_profile_quit.lua34
-rw-r--r--indra/newview/scripts/lua/luafloater_camera_control.xml244
-rw-r--r--indra/newview/scripts/lua/luafloater_demo.xml93
-rw-r--r--indra/newview/scripts/lua/luafloater_gesture_list.xml21
-rw-r--r--indra/newview/scripts/lua/luafloater_outfits_list.xml51
-rw-r--r--indra/newview/scripts/lua/luafloater_speedometer.xml35
-rw-r--r--indra/newview/scripts/lua/qtest.lua146
-rw-r--r--indra/newview/scripts/lua/require/ErrorQueue.lua37
-rw-r--r--indra/newview/scripts/lua/require/LLAgent.lua188
-rw-r--r--indra/newview/scripts/lua/require/LLAppearance.lua31
-rw-r--r--indra/newview/scripts/lua/require/LLChat.lua39
-rw-r--r--indra/newview/scripts/lua/require/LLDebugSettings.lua17
-rw-r--r--indra/newview/scripts/lua/require/LLFloaterAbout.lua11
-rw-r--r--indra/newview/scripts/lua/require/LLGesture.lua23
-rw-r--r--indra/newview/scripts/lua/require/LLInventory.lua67
-rw-r--r--indra/newview/scripts/lua/require/LLListener.lua50
-rw-r--r--indra/newview/scripts/lua/require/Queue.lua51
-rw-r--r--indra/newview/scripts/lua/require/Region.lua17
-rw-r--r--indra/newview/scripts/lua/require/UI.lua245
-rw-r--r--indra/newview/scripts/lua/require/UI/Floater.lua146
-rw-r--r--indra/newview/scripts/lua/require/UI/popup.lua82
-rw-r--r--indra/newview/scripts/lua/require/WaitQueue.lua88
-rw-r--r--indra/newview/scripts/lua/require/coro.lua67
-rw-r--r--indra/newview/scripts/lua/require/fiber.lua346
-rw-r--r--indra/newview/scripts/lua/require/inspect.lua371
-rw-r--r--indra/newview/scripts/lua/require/leap.lua550
-rw-r--r--indra/newview/scripts/lua/require/login.lua42
-rw-r--r--indra/newview/scripts/lua/require/logout.lua7
-rw-r--r--indra/newview/scripts/lua/require/mapargs.lua73
-rw-r--r--indra/newview/scripts/lua/require/printf.lua19
-rw-r--r--indra/newview/scripts/lua/require/result_view.lua98
-rw-r--r--indra/newview/scripts/lua/require/startup.lua100
-rw-r--r--indra/newview/scripts/lua/require/timers.lua122
-rw-r--r--indra/newview/scripts/lua/require/util.lua114
-rw-r--r--indra/newview/scripts/lua/test_LLAppearance.lua114
-rw-r--r--indra/newview/scripts/lua/test_LLChat.lua18
-rw-r--r--indra/newview/scripts/lua/test_LLChatListener.lua44
-rw-r--r--indra/newview/scripts/lua/test_LLFloaterAbout.lua6
-rw-r--r--indra/newview/scripts/lua/test_LLGesture.lua26
-rw-r--r--indra/newview/scripts/lua/test_LLInventory.lua24
-rw-r--r--indra/newview/scripts/lua/test_animation.lua32
-rw-r--r--indra/newview/scripts/lua/test_atexit.lua3
-rw-r--r--indra/newview/scripts/lua/test_autopilot.lua22
-rw-r--r--indra/newview/scripts/lua/test_callables.lua6
-rw-r--r--indra/newview/scripts/lua/test_camera_control.lua49
-rw-r--r--indra/newview/scripts/lua/test_flycam.lua38
-rw-r--r--indra/newview/scripts/lua/test_group_chat.lua14
-rw-r--r--indra/newview/scripts/lua/test_inv_resultset.lua18
-rw-r--r--indra/newview/scripts/lua/test_login.lua10
-rw-r--r--indra/newview/scripts/lua/test_logout.lua3
-rw-r--r--indra/newview/scripts/lua/test_luafloater_demo.lua39
-rw-r--r--indra/newview/scripts/lua/test_luafloater_gesture_list.lua27
-rw-r--r--indra/newview/scripts/lua/test_luafloater_speedometer.lua31
-rw-r--r--indra/newview/scripts/lua/test_mapargs.lua68
-rw-r--r--indra/newview/scripts/lua/test_nearby_avatars.lua25
-rw-r--r--indra/newview/scripts/lua/test_popup.lua10
-rw-r--r--indra/newview/scripts/lua/test_result_view.lua55
-rw-r--r--indra/newview/scripts/lua/test_screen_position.lua8
-rw-r--r--indra/newview/scripts/lua/test_setdtor.lua91
-rw-r--r--indra/newview/scripts/lua/test_snapshot.lua15
-rw-r--r--indra/newview/scripts/lua/test_timers.lua63
-rw-r--r--indra/newview/scripts/lua/test_toolbars.lua26
-rw-r--r--indra/newview/scripts/lua/test_top_menu.lua52
-rw-r--r--indra/newview/scripts/lua/testmod.lua2
-rw-r--r--indra/newview/skins/default/textures/bottomtray/Dpad.pngbin0 -> 765 bytes
-rw-r--r--indra/newview/skins/default/xui/da/sidepanel_item_info.xml3
-rw-r--r--indra/newview/skins/default/xui/de/floater_about_land.xml3
-rw-r--r--indra/newview/skins/default/xui/de/floater_inspect.xml5
-rw-r--r--indra/newview/skins/default/xui/de/panel_classified_info.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_landmark_info.xml5
-rw-r--r--indra/newview/skins/default/xui/de/panel_place_profile.xml5
-rw-r--r--indra/newview/skins/default/xui/de/panel_profile_classified.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_profile_secondlife.xml6
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/de/sidepanel_item_info.xml5
-rw-r--r--indra/newview/skins/default/xui/de/strings.xml9
-rw-r--r--indra/newview/skins/default/xui/en/control_table_contents_game_control.xml326
-rw-r--r--indra/newview/skins/default/xui/en/floater_about_land.xml3
-rw-r--r--indra/newview/skins/default/xui/en/floater_emoji_picker.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_fast_timers.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_inspect.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_joystick.xml68
-rw-r--r--indra/newview/skins/default/xui/en/floater_lua_debug.xml119
-rw-r--r--indra/newview/skins/default/xui/en/floater_lua_scripts.xml36
-rw-r--r--indra/newview/skins/default/xui/en/floater_post_process.xml426
-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences.xml25
-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_rlv_console.xml74
-rw-r--r--indra/newview/skins/default/xui/en/floater_settings_debug.xml31
-rw-r--r--indra/newview/skins/default/xui/en/floater_world_map.xml32
-rw-r--r--indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml106
-rw-r--r--indra/newview/skins/default/xui/en/game_control_table_rows.xml106
-rw-r--r--indra/newview/skins/default/xui/en/menu_lua_scripts.xml19
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml139
-rw-r--r--indra/newview/skins/default/xui/en/mime_types_linux.xml70
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml20
-rw-r--r--indra/newview/skins/default/xui/en/panel_avatar_list_item.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_conversation_list_item.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_roles.xml1179
-rw-r--r--indra/newview/skins/default/xui/en/panel_landmark_info.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_login_first.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_place_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_controls.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_game_control.xml449
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_general.xml31
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml40
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_move.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_profile_pick.xml20
-rw-r--r--indra/newview/skins/default/xui/en/panel_region_environment.xml9
-rw-r--r--indra/newview/skins/default/xui/en/panel_region_general.xml55
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_item_info.xml4
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml36
-rw-r--r--indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml3
-rw-r--r--indra/newview/skins/default/xui/en/widgets/output_monitor.xml1
-rw-r--r--indra/newview/skins/default/xui/en/widgets/person_view.xml1
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/es/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/it/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/it/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_snapshot_options.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/strings.xml1
-rw-r--r--indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/zh/panel_snapshot_options.xml2
-rw-r--r--indra/newview/tests/cppfeatures_test.cpp2
-rw-r--r--indra/newview/tests/llgamecontrol_stub.cpp99
-rw-r--r--indra/newview/tests/llluamanager_test.cpp523
-rw-r--r--indra/newview/tests/llversioninfo_test.cpp5
-rw-r--r--indra/newview/tests/llviewerhelputil_test.cpp2
-rw-r--r--indra/newview/tests/llworldmap_test.cpp4
-rwxr-xr-xindra/newview/viewer_manifest.py234
-rw-r--r--indra/test/debug.h69
-rw-r--r--indra/test/hexdump.h97
-rw-r--r--indra/test/io.cpp40
-rw-r--r--indra/test/llevents_tut.cpp58
-rw-r--r--indra/test/lltut.h49
-rw-r--r--indra/test/namedtempfile.h24
-rw-r--r--indra/test/print.h4
-rw-r--r--indra/test/sync.h6
-rw-r--r--indra/test/test.cpp102
-rwxr-xr-xindra/test/writestr.h39
-rw-r--r--indra/viewer_components/login/lllogin.cpp4
-rw-r--r--indra/viewer_components/login/tests/lllogin_test.cpp4
886 files changed, 39114 insertions, 16730 deletions
diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt
index 422927704a..3be8ebafa8 100644
--- a/indra/CMakeLists.txt
+++ b/indra/CMakeLists.txt
@@ -82,17 +82,17 @@ if (ENABLE_MEDIA_PLUGINS)
add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins)
endif (ENABLE_MEDIA_PLUGINS)
-if (LINUX)
- if (INSTALL_PROPRIETARY)
- include(LLAppearanceUtility)
- add_subdirectory(${LLAPPEARANCEUTILITY_SRC_DIR} ${LLAPPEARANCEUTILITY_BIN_DIR})
- endif (INSTALL_PROPRIETARY)
-elseif (WINDOWS)
- # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
- if (EXISTS ${VIEWER_DIR}win_setup)
- add_subdirectory(${VIEWER_DIR}win_setup)
- endif (EXISTS ${VIEWER_DIR}win_setup)
-endif (LINUX)
+# if (LINUX)
+# if (INSTALL_PROPRIETARY)
+# include(LLAppearanceUtility)
+# add_subdirectory(${LLAPPEARANCEUTILITY_SRC_DIR} ${LLAPPEARANCEUTILITY_BIN_DIR})
+# endif (INSTALL_PROPRIETARY)
+# elseif (WINDOWS)
+# # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
+# if (EXISTS ${VIEWER_DIR}win_setup)
+# add_subdirectory(${VIEWER_DIR}win_setup)
+# endif (EXISTS ${VIEWER_DIR}win_setup)
+# endif (LINUX)
if (WINDOWS)
# cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
diff --git a/indra/cmake/00-COMPILE-LINK-RUN.txt b/indra/cmake/00-COMPILE-LINK-RUN.txt
index 1933072a6d..6cff0c0f28 100644
--- a/indra/cmake/00-COMPILE-LINK-RUN.txt
+++ b/indra/cmake/00-COMPILE-LINK-RUN.txt
@@ -162,7 +162,7 @@ Linking
* Update the autobuild.xml of ALL consumers of the library. In
the case of zlib, that meant updating freetype, libpng, openssl,
- libxml2, fontconfig, curl, Boost, SDL, llqtwebkit, google-mock and
+ libxml2, fontconfig, curl, Boost, SDL2, llqtwebkit, google-mock and
colladadom.
* Confirm by test and observation that the consumers actually use
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 39f26ced5d..fc18ffebb5 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -15,6 +15,7 @@
include_guard()
include(Variables)
+include(Linker)
# We go to some trouble to set LL_BUILD to the set of relevant compiler flags.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} $ENV{LL_BUILD}")
@@ -111,57 +112,73 @@ if (WINDOWS)
endif()
endif (WINDOWS)
-
if (LINUX)
- set(CMAKE_SKIP_RPATH TRUE)
-
- # EXTERNAL_TOS
- # force this platform to accept TOS via external browser
+ set( CMAKE_BUILD_WITH_INSTALL_RPATH TRUE )
+ set( CMAKE_INSTALL_RPATH $ORIGIN $ORIGIN/../lib )
+ set(CMAKE_EXE_LINKER_FLAGS "-Wl,--exclude-libs,ALL")
+
+ find_program(CCACHE_EXE ccache)
+ if(CCACHE_EXE AND NOT DISABLE_CCACHE)
+ set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_EXE} )
+ set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_EXE} )
+ endif()
- # LL_IGNORE_SIGCHLD
- # don't catch SIGCHLD in our base application class for the viewer - some of
- # our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The
- # viewer doesn't need to catch SIGCHLD anyway.
+ # LL_IGNORE_SIGCHLD
+ # don't catch SIGCHLD in our base application class for the viewer - some of
+ # our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The
+ # viewer doesn't need to catch SIGCHLD anyway.
add_compile_definitions(
_REENTRANT
- _FORTIFY_SOURCE=2
- EXTERNAL_TOS
APPID=secondlife
LL_IGNORE_SIGCHLD
)
+
+ if( ENABLE_ASAN )
+ add_compile_options(-U_FORTIFY_SOURCE
+ -fsanitize=address
+ --param asan-stack=0
+ )
+ add_link_options(-fsanitize=address)
+ else()
+ add_compile_definitions( _FORTIFY_SOURCE=2 )
+ endif()
+
add_compile_options(
- -fexceptions
- -fno-math-errno
- -fno-strict-aliasing
- -fsigned-char
- -msse2
- -mfpmath=sse
- -pthread
- -Wno-parentheses
- -Wno-deprecated
- -fvisibility=hidden
+ -fexceptions
+ -fno-math-errno
+ -fno-strict-aliasing
+ -fsigned-char
+ -msse2
+ -mfpmath=sse
+ -pthread
+ -fvisibility=hidden
)
- if (ADDRESS_SIZE EQUAL 32)
- add_compile_options(-march=pentium4)
- endif (ADDRESS_SIZE EQUAL 32)
+ add_link_options(
+ -Wl,--no-keep-memory
+ -Wl,--build-id
+ -Wl,--no-undefined
+ )
# this stops us requiring a really recent glibc at runtime
add_compile_options(-fno-stack-protector)
- # linking can be very memory-hungry, especially the final viewer link
- set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory")
- set(CMAKE_CXX_FLAGS_DEBUG "-fno-inline ${CMAKE_CXX_FLAGS_DEBUG}")
+ if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ # ND: clang is a bit more picky than GCC, the latter seems to auto include -lstdc++ and -lm. The former not so and thus fails to link
+ add_link_options(
+ -lstdc++
+ -lm
+ )
+ endif()
endif (LINUX)
-
if (DARWIN)
# Warnings should be fatal -- thanks, Nicky Perian, for spotting reversed default
set(CLANG_DISABLE_FATAL_WARNINGS OFF)
set(CMAKE_CXX_LINK_FLAGS "-Wl,-headerpad_max_install_names,-search_paths_first")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_CXX_LINK_FLAGS}")
- set(DARWIN_extra_cstar_flags "-Wno-unused-local-typedef -Wno-deprecated-declarations")
+ set(DARWIN_extra_cstar_flags "-Wno-deprecated-declarations")
# Ensure that CMAKE_CXX_FLAGS has the correct -g debug information format --
# see Variables.cmake.
string(REPLACE "-gdwarf-2" "-g${CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT}"
@@ -170,31 +187,26 @@ if (DARWIN)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${DARWIN_extra_cstar_flags}")
# NOTE: it's critical that the optimization flag is put in front.
# NOTE: it's critical to have both CXX_FLAGS and C_FLAGS covered.
-## Really?? On developer machines too?
-##set(ENABLE_SIGNING TRUE)
-##set(SIGNING_IDENTITY "Developer ID Application: Linden Research, Inc.")
+ ## Really?? On developer machines too?
+ ##set(ENABLE_SIGNING TRUE)
+ ##set(SIGNING_IDENTITY "Developer ID Application: Linden Research, Inc.")
# required for clang-15/xcode-15 since our boost package still uses deprecated std::unary_function/binary_function
# see https://developer.apple.com/documentation/xcode-release-notes/xcode-15-release-notes#C++-Standard-Library
add_compile_definitions(_LIBCPP_ENABLE_CXX17_REMOVED_UNARY_BINARY_FUNCTION)
-endif (DARWIN)
-
-if (LINUX OR DARWIN)
- set(GCC_WARNINGS -Wall -Wno-sign-compare -Wno-trigraphs)
+endif(DARWIN)
- if (NOT GCC_DISABLE_FATAL_WARNINGS)
- list(APPEND GCC_WARNINGS -Werror)
- endif (NOT GCC_DISABLE_FATAL_WARNINGS)
+if(LINUX OR DARWIN)
+ add_compile_options(-Wall -Wno-sign-compare -Wno-trigraphs -Wno-reorder -Wno-unused-but-set-variable -Wno-unused-variable -Wno-unused-local-typedef)
- list(APPEND GCC_WARNINGS -Wno-reorder -Wno-non-virtual-dtor )
-
- if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 13)
- list(APPEND GCC_WARNINGS -Wno-unused-but-set-variable -Wno-unused-variable )
+ if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
+ add_compile_options(-Wno-stringop-truncation -Wno-parentheses -Wno-c++20-compat)
endif()
+ if (NOT GCC_DISABLE_FATAL_WARNINGS)
+ add_compile_options(-Werror)
+ endif ()
+
add_compile_options(${GCC_WARNINGS})
add_compile_options(-m${ADDRESS_SIZE})
endif (LINUX OR DARWIN)
-
-
-
diff --git a/indra/cmake/Audio.cmake b/indra/cmake/Audio.cmake
index 8c82749cab..6de33af314 100644
--- a/indra/cmake/Audio.cmake
+++ b/indra/cmake/Audio.cmake
@@ -21,11 +21,6 @@ if (WINDOWS)
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libvorbis.lib
)
else (WINDOWS)
- target_link_libraries(ll::vorbis INTERFACE
- ${ARCH_PREBUILT_DIRS_RELEASE}/libogg.a
- ${ARCH_PREBUILT_DIRS_RELEASE}/libvorbisenc.a
- ${ARCH_PREBUILT_DIRS_RELEASE}/libvorbisfile.a
- ${ARCH_PREBUILT_DIRS_RELEASE}/libvorbis.a
- )
+ target_link_libraries(ll::vorbis INTERFACE vorbisfile vorbis ogg vorbisenc )
endif (WINDOWS)
diff --git a/indra/cmake/Boost.cmake b/indra/cmake/Boost.cmake
index 8c5b946753..57f44dae59 100644
--- a/indra/cmake/Boost.cmake
+++ b/indra/cmake/Boost.cmake
@@ -28,12 +28,11 @@ if (WINDOWS)
libboost_url-mt${addrsfx})
elseif (LINUX)
target_link_libraries( ll::boost INTERFACE
- boost_context-mt${addrsfx}
boost_fiber-mt${addrsfx}
+ boost_context-mt${addrsfx}
boost_filesystem-mt${addrsfx}
boost_program_options-mt${addrsfx}
boost_regex-mt${addrsfx}
- boost_signals-mt${addrsfx}
boost_system-mt${addrsfx}
boost_thread-mt${addrsfx}
boost_url-mt${addrsfx})
diff --git a/indra/cmake/CEFPlugin.cmake b/indra/cmake/CEFPlugin.cmake
index 9b77becf29..555d2aebbf 100644
--- a/indra/cmake/CEFPlugin.cmake
+++ b/indra/cmake/CEFPlugin.cmake
@@ -33,4 +33,9 @@ elseif (DARWIN)
)
elseif (LINUX)
+ target_link_libraries( ll::cef INTERFACE
+ libdullahan.a
+ cef
+ cef_dll_wrapper.a
+ )
endif (WINDOWS)
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index cc217b0563..9017fc2fb4 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -15,7 +15,6 @@ set(cmake_SOURCE_FILES
CEFPlugin.cmake
CEFPlugin.cmake
CMakeCopyIfDifferent.cmake
- ConfigurePkgConfig.cmake
CURL.cmake
Copy3rdPartyLibs.cmake
DBusGlib.cmake
@@ -41,6 +40,7 @@ set(cmake_SOURCE_FILES
LLTestCommand.cmake
LLWindow.cmake
Linking.cmake
+ Lualibs.cmake
Meshoptimizer.cmake
NDOF.cmake
OPENAL.cmake
@@ -52,6 +52,7 @@ set(cmake_SOURCE_FILES
Prebuilt.cmake
PulseAudio.cmake
Python.cmake
+ SDL2.cmake
TemplateCheck.cmake
TinyEXR.cmake
TinyGLTF.cmake
diff --git a/indra/cmake/ConfigurePkgConfig.cmake b/indra/cmake/ConfigurePkgConfig.cmake
deleted file mode 100644
index 9e798d663b..0000000000
--- a/indra/cmake/ConfigurePkgConfig.cmake
+++ /dev/null
@@ -1,74 +0,0 @@
-# -*- cmake -*-
-
-SET(DEBUG_PKG_CONFIG "YES")
-
-# Don't change this if manually set by user.
-IF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "")
-
- # Guess at architecture-specific system library paths.
- if (ADDRESS_SIZE EQUAL 32)
- SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib32 /usr/lib)
- SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib32 /usr/local/lib)
- SET(PKG_CONFIG_MULTI_GUESS /usr/lib/i386-linux-gnu)
- SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/i386-linux-gnu)
- else (ADDRESS_SIZE EQUAL 32)
- SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib64 /usr/lib)
- SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib64 /usr/local/lib)
- SET(PKG_CONFIG_MULTI_GUESS /usr/local/lib/x86_64-linux-gnu)
- SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/x86_64-linux-gnu)
- endif (ADDRESS_SIZE EQUAL 32)
-
- # Use DPKG architecture, if available.
- IF (${DPKG_ARCH})
- SET(PKG_CONFIG_MULTI_GUESS /usr/lib/${DPKG_ARCH})
- SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usrlocal/lib/${DPKG_ARCH})
- ENDIF (${DPKG_ARCH})
-
- # Explicitly include anything listed in PKG_CONFIG_PATH
- string(REPLACE ":" ";" PKG_CONFIG_PATH_LIST "$ENV{PKG_CONFIG_PATH}")
- FOREACH(PKG_CONFIG_DIR ${PKG_CONFIG_PATH_LIST})
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_DIR}/pkgconfig")
- ENDFOREACH(PKG_CONFIG_DIR)
-
- # Look for valid pkgconfig directories.
- FIND_PATH(PKG_CONFIG_ENV pkgconfig ENV LD_LIBRARY_PATH)
- FIND_PATH(PKG_CONFIG_MULTI pkgconfig HINT ${PKG_CONFIG_MULTI_GUESS})
- FIND_PATH(PKG_CONFIG_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_MULTI_LOCAL_GUESS})
- FIND_PATH(PKG_CONFIG_NO_MULTI pkgconfig HINT ${PKG_CONFIG_NO_MULTI_GUESS})
- FIND_PATH(PKG_CONFIG_NO_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_NO_MULTI_LOCAL_GUESS})
-
- # Add anything we found to our list.
- IF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND)
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_ENV}/pkgconfig")
- ENDIF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND)
-
- IF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND)
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI}/pkgconfig")
- ENDIF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND)
-
- IF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND)
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI_LOCAL}/pkgconfig")
- ENDIF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND)
-
- IF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND)
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI}/pkgconfig")
- ENDIF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND)
-
- IF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND)
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI_LOCAL}/pkgconfig")
- ENDIF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND)
-
- # Also add some non-architecture specific package locations.
- SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:/usr/share/pkgconfig:/usr/local/share/pkgconfig")
-
- # Remove first unwanted ':'
- string(SUBSTRING ${VALID_PKG_LIBDIRS} 1 -1 VALID_PKG_LIBDIRS)
-
- # Set PKG_CONFIG_LIBDIR environment.
- SET(ENV{PKG_CONFIG_LIBDIR} ${VALID_PKG_LIBDIRS})
-ENDIF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "")
-
-IF(DEBUG_PKG_CONFIG)
- MESSAGE(STATUS "Using PKG_CONFIG_LIBDIR=$ENV{PKG_CONFIG_LIBDIR}")
-ENDIF(DEBUG_PKG_CONFIG)
-
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake
index 6ac00fd131..e98c77497b 100644
--- a/indra/cmake/Copy3rdPartyLibs.cmake
+++ b/indra/cmake/Copy3rdPartyLibs.cmake
@@ -54,6 +54,7 @@ if(WINDOWS)
set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}")
set(release_files
openjp2.dll
+ SDL2.dll
)
if(LLCOMMON_LINK_SHARED)
@@ -106,7 +107,8 @@ if(WINDOWS)
else(ADDRESS_SIZE EQUAL 32)
set(redist_find_path "$ENV{VCTOOLSREDISTDIR}x64\\Microsoft.VC${MSVC_TOOLSET_VER}.CRT")
endif(ADDRESS_SIZE EQUAL 32)
- get_filename_component(redist_path "${redist_find_path}" ABSOLUTE)
+ get_filename_component(redist_path_component "${redist_find_path}" ABSOLUTE)
+ set(redist_path ${redist_path_component} CACHE INTERNAL "MSVC Redist Path" FORCE)
MESSAGE(STATUS "VC Runtime redist path: ${redist_path}")
endif (MSVC_TOOLSET_VER AND DEFINED ENV{VCTOOLSREDISTDIR})
@@ -132,12 +134,11 @@ if(WINDOWS)
msvcp${MSVC_VER}_2.dll
msvcp${MSVC_VER}_atomic_wait.dll
msvcp${MSVC_VER}_codecvt_ids.dll
- msvcr${MSVC_VER}.dll
vcruntime${MSVC_VER}.dll
vcruntime${MSVC_VER}_1.dll
vcruntime${MSVC_VER}_threads.dll
)
- if(redist_path AND EXISTS "${redist_path}/${release_msvc_file}")
+ if(DEFINED redist_path AND EXISTS "${redist_path}/${release_msvc_file}")
MESSAGE(STATUS "Copying redist file from ${redist_path}/${release_msvc_file}")
to_staging_dirs(
${redist_path}
@@ -169,6 +170,8 @@ elseif(DARWIN)
set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}")
set(release_files
libndofdev.dylib
+ libSDL2.dylib
+ libSDL2-2.0.dylib
)
if(LLCOMMON_LINK_SHARED)
@@ -197,6 +200,7 @@ elseif(LINUX)
libortp.so
libvivoxoal.so.1
libvivoxsdk.so
+ libSDL2.so
)
set(slvoice_files SLVoice)
@@ -214,16 +218,8 @@ elseif(LINUX)
if( USE_AUTOBUILD_3P )
list( APPEND release_files
- libatk-1.0.so
- libfreetype.so.6.6.2
- libfreetype.so.6
- libopenjp2.so
- libuuid.so.16
- libuuid.so.16.0.22
- libfontconfig.so.1.8.0
- libfontconfig.so.1
- libgmodule-2.0.so
- libgobject-2.0.so
+ libapr-1.so.0
+ libaprutil-1.so.0
)
if(LLCOMMON_LINK_SHARED)
diff --git a/indra/cmake/FindPipeWire.cmake b/indra/cmake/FindPipeWire.cmake
new file mode 100644
index 0000000000..868acf5ec1
--- /dev/null
+++ b/indra/cmake/FindPipeWire.cmake
@@ -0,0 +1,100 @@
+# cmake-format: off
+# .rst: FindPipeWire
+# -------
+#
+# Try to find PipeWire on a Unix system.
+#
+# This will define the following variables:
+#
+# ``PIPEWIRE_FOUND`` True if (the requested version of) PipeWire is available
+# ``PIPEWIRE_VERSION`` The version of PipeWire ``PIPEWIRE_LIBRARIES`` This can
+# be passed to target_link_libraries() instead of the ``PipeWire::PipeWire``
+# target ``PIPEWIRE_INCLUDE_DIRS`` This should be passed to
+# target_include_directories() if the target is not used for linking
+# ``PIPEWIRE_COMPILE_FLAGS`` This should be passed to target_compile_options()
+# if the target is not used for linking
+#
+# If ``PIPEWIRE_FOUND`` is TRUE, it will also define the following imported
+# target:
+#
+# ``PipeWire::PipeWire`` The PipeWire library
+#
+# In general we recommend using the imported target, as it is easier to use.
+# Bear in mind, however, that if the target is in the link interface of an
+# exported library, it must be made available by the package config file.
+
+# =============================================================================
+# Copyright 2014 Alex Merry <alex.merry@kde.org> Copyright 2014 Martin Gräßlin
+# <mgraesslin@kde.org> Copyright 2018-2020 Jan Grulich <jgrulich@redhat.com>
+#
+# Redistribution and use in source and binary forms, with or without
+# modification, are permitted provided that the following conditions are met:
+#
+# 1. Redistributions of source code must retain the copyright notice, this list
+# of conditions and the following disclaimer.
+# 2. Redistributions in binary form must reproduce the copyright notice, this
+# list of conditions and the following disclaimer in the documentation and/or
+# other materials provided with the distribution.
+# 3. The name of the author may not be used to endorse or promote products
+# derived from this software without specific prior written permission.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
+# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+# POSSIBILITY OF SUCH DAMAGE.
+# =============================================================================
+# cmake-format: on
+
+# Use pkg-config to get the directories and then use these values in the FIND_PATH() and FIND_LIBRARY() calls
+find_package(PkgConfig QUIET)
+
+pkg_search_module(PKG_PIPEWIRE QUIET libpipewire-0.3)
+pkg_search_module(PKG_SPA QUIET libspa-0.2)
+
+set(PIPEWIRE_COMPILE_FLAGS "${PKG_PIPEWIRE_CFLAGS}" "${PKG_SPA_CFLAGS}")
+set(PIPEWIRE_VERSION "${PKG_PIPEWIRE_VERSION}")
+
+find_path(
+ PIPEWIRE_INCLUDE_DIRS
+ NAMES pipewire/pipewire.h
+ HINTS ${PKG_PIPEWIRE_INCLUDE_DIRS} ${PKG_PIPEWIRE_INCLUDE_DIRS}/pipewire-0.3)
+
+find_path(
+ SPA_INCLUDE_DIRS
+ NAMES spa/param/props.h
+ HINTS ${PKG_SPA_INCLUDE_DIRS} ${PKG_SPA_INCLUDE_DIRS}/spa-0.2)
+
+find_library(
+ PIPEWIRE_LIBRARIES
+ NAMES pipewire-0.3
+ HINTS ${PKG_PIPEWIRE_LIBRARY_DIRS})
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(
+ PipeWire
+ FOUND_VAR PIPEWIRE_FOUND
+ REQUIRED_VARS PIPEWIRE_LIBRARIES PIPEWIRE_INCLUDE_DIRS SPA_INCLUDE_DIRS
+ VERSION_VAR PIPEWIRE_VERSION)
+
+if(PIPEWIRE_FOUND AND NOT TARGET PipeWire::PipeWire)
+ add_library(PipeWire::PipeWire UNKNOWN IMPORTED)
+ set_target_properties(
+ PipeWire::PipeWire
+ PROPERTIES IMPORTED_LOCATION "${PIPEWIRE_LIBRARIES}"
+ INTERFACE_COMPILE_OPTIONS "${PIPEWIRE_COMPILE_FLAGS}"
+ INTERFACE_INCLUDE_DIRECTORIES "${PIPEWIRE_INCLUDE_DIRS};${SPA_INCLUDE_DIRS}")
+endif()
+
+mark_as_advanced(PIPEWIRE_LIBRARIES PIPEWIRE_INCLUDE_DIRS)
+
+include(FeatureSummary)
+set_package_properties(
+ PipeWire PROPERTIES
+ URL "https://www.pipewire.org"
+ DESCRIPTION "PipeWire - multimedia processing")
diff --git a/indra/cmake/FreeType.cmake b/indra/cmake/FreeType.cmake
index 563491556d..47ac96f793 100644
--- a/indra/cmake/FreeType.cmake
+++ b/indra/cmake/FreeType.cmake
@@ -11,6 +11,8 @@ target_include_directories( ll::freetype SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/
if (WINDOWS)
target_link_libraries( ll::freetype INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/freetype.lib)
+elseif( LINUX )
+ target_link_libraries( ll::freetype INTERFACE ${LIBS_PREBUILT_DIR}/lib/release/libfreetype.a ${LIBS_PREBUILT_DIR}/lib/release/libpng16.a)
else()
target_link_libraries( ll::freetype INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libfreetype.a)
endif()
diff --git a/indra/cmake/GLIB.cmake b/indra/cmake/GLIB.cmake
new file mode 100644
index 0000000000..f52cbb7f87
--- /dev/null
+++ b/indra/cmake/GLIB.cmake
@@ -0,0 +1,22 @@
+include_guard()
+
+include(Prebuilt)
+
+add_library( ll::glib INTERFACE IMPORTED )
+add_library( ll::glib_headers INTERFACE IMPORTED )
+add_library( ll::gio INTERFACE IMPORTED )
+
+if( LINUX )
+ find_package(PkgConfig REQUIRED)
+ pkg_search_module(GLIB REQUIRED glib-2.0)
+ pkg_search_module(GIO REQUIRED gio-2.0)
+
+ target_include_directories( ll::glib SYSTEM INTERFACE ${GLIB_INCLUDE_DIRS} )
+ target_link_libraries( ll::glib INTERFACE ${GLIB_LDFLAGS} )
+ target_compile_definitions( ll::glib INTERFACE -DLL_GLIB=1)
+
+ target_include_directories( ll::glib_headers SYSTEM INTERFACE ${GLIB_INCLUDE_DIRS} )
+ target_compile_definitions( ll::glib_headers INTERFACE -DLL_GLIB=1)
+
+ target_link_libraries( ll::gio INTERFACE ${GIO_LDFLAGS} )
+endif()
diff --git a/indra/cmake/GStreamer10Plugin.cmake b/indra/cmake/GStreamer10Plugin.cmake
new file mode 100644
index 0000000000..da2e33d04d
--- /dev/null
+++ b/indra/cmake/GStreamer10Plugin.cmake
@@ -0,0 +1,27 @@
+# -*- cmake -*-
+
+include_guard()
+
+include(Prebuilt)
+include(GLIB)
+
+add_library( ll::gstreamer10 INTERFACE IMPORTED )
+
+if (LINUX)
+ include(FindPkgConfig)
+
+ pkg_check_modules(GSTREAMER10 REQUIRED gstreamer-1.0)
+ pkg_check_modules(GSTREAMER10_PLUGINS_BASE REQUIRED gstreamer-plugins-base-1.0)
+
+ target_include_directories( ll::gstreamer10 SYSTEM INTERFACE ${GSTREAMER10_INCLUDE_DIRS})
+ target_link_libraries( ll::gstreamer10 INTERFACE ll::glib_headers)
+
+endif ()
+
+if (GSTREAMER10_FOUND AND GSTREAMER10_PLUGINS_BASE_FOUND)
+ set(GSTREAMER10 ON CACHE BOOL "Build with GStreamer-1.0 streaming media support.")
+endif (GSTREAMER10_FOUND AND GSTREAMER10_PLUGINS_BASE_FOUND)
+
+if (GSTREAMER10)
+ add_definitions(-DLL_GSTREAMER10_ENABLED=1)
+endif (GSTREAMER10)
diff --git a/indra/cmake/Havok.cmake b/indra/cmake/Havok.cmake
index c544440adc..64e33f6c83 100644
--- a/indra/cmake/Havok.cmake
+++ b/indra/cmake/Havok.cmake
@@ -27,26 +27,26 @@ else (LL_DEBUG_HAVOK)
endif (LL_DEBUG_HAVOK)
set(HAVOK_LIBS
- hkBase
- hkCompat
+ hkgpConvexDecomposition
hkGeometryUtilities
- hkInternal
hkSerialize
hkSceneData
hkpCollide
hkpUtilities
hkpConstraintSolver
hkpDynamics
- hkpInternal
- hkaiInternal
hkaiPathfinding
hkaiAiPhysicsBridge
- hkcdInternal
hkcdCollide
hkpVehicle
hkVisualize
hkaiVisualize
- hkgpConvexDecomposition
+ hkaiInternal
+ hkcdInternal
+ hkpInternal
+ hkInternal
+ hkCompat
+ hkBase
)
unset(HK_DEBUG_LIBRARIES)
@@ -60,16 +60,22 @@ if (DEBUG_PREBUILT)
# but making it pretty is a lot more work
message(STATUS "${ARGN}")
endfunction(DEBUG_MESSAGE)
+ function(DEBUG_EXEC_FUNC)
+ execute_process(COMMAND ${ARGN})
+ endfunction(DEBUG_EXEC_FUNC)
else (DEBUG_PREBUILT)
# without DEBUG_PREBUILT, DEBUG_MESSAGE() is a no-op
function(DEBUG_MESSAGE)
endfunction(DEBUG_MESSAGE)
+ function(DEBUG_EXEC_FUNC)
+ execute_process(COMMAND ${ARGN} OUTPUT_QUIET)
+ endfunction(DEBUG_EXEC_FUNC)
endif (DEBUG_PREBUILT)
# DEBUG_EXEC() reports each execute_process() before invoking
function(DEBUG_EXEC)
DEBUG_MESSAGE(${ARGN})
- execute_process(COMMAND ${ARGN})
+ DEBUG_EXEC_FUNC(${ARGN})
endfunction(DEBUG_EXEC)
# *TODO: Figure out why we need to extract like this...
@@ -79,9 +85,7 @@ foreach(HAVOK_LIB ${HAVOK_LIBS})
find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH})
if(LINUX)
- set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}")
set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}")
- set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}")
# Try to avoid extracting havok library each time we run cmake.
if("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${PREBUILD_TRACKING_DIR}/havok_${HAVOK_LIB}_extracted")
@@ -92,8 +96,8 @@ foreach(HAVOK_LIB ${HAVOK_LIBS})
if(${PREBUILD_TRACKING_DIR}/havok_source_installed IS_NEWER_THAN ${PREBUILD_TRACKING_DIR}/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0)
DEBUG_MESSAGE("Extracting ${HAVOK_LIB}...")
- foreach(lib ${debug_dir} ${release_dir} ${relwithdebinfo_dir})
- DEBUG_EXEC("mkdir" ${lib})
+ foreach(lib ${release_dir})
+ DEBUG_EXEC("mkdir" "-p" ${lib})
DEBUG_EXEC("ar" "-xv" "../lib${HAVOK_LIB}.a"
WORKING_DIRECTORY ${lib})
endforeach(lib)
@@ -104,17 +108,12 @@ foreach(HAVOK_LIB ${HAVOK_LIBS})
endif()
- file(GLOB extracted_debug "${debug_dir}/*.o")
file(GLOB extracted_release "${release_dir}/*.o")
- file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o")
-
- DEBUG_MESSAGE("extracted_debug ${debug_dir}/*.o")
DEBUG_MESSAGE("extracted_release ${release_dir}/*.o")
- DEBUG_MESSAGE("extracted_relwithdebinfo ${relwithdebinfo_dir}/*.o")
- list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug})
+ list(APPEND HK_DEBUG_LIBRARIES ${extracted_release})
list(APPEND HK_RELEASE_LIBRARIES ${extracted_release})
- list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo})
+ list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_release})
else(LINUX)
# Win32
list(APPEND HK_DEBUG_LIBRARIES ${HAVOK_DEBUG_LIB_${HAVOK_LIB}})
diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake
index 6408f1200c..5d96a4398f 100644
--- a/indra/cmake/LLAddBuildTest.cmake
+++ b/indra/cmake/LLAddBuildTest.cmake
@@ -1,4 +1,11 @@
# -*- cmake -*-
+
+include_guard()
+
+if( NOT LL_TESTS )
+ return()
+endif()
+
include(00-Common)
include(LLTestCommand)
include(bugsplat)
diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake
index 2e1b601b79..a5791f1bef 100644
--- a/indra/cmake/LLWindow.cmake
+++ b/indra/cmake/LLWindow.cmake
@@ -3,20 +3,11 @@
include(Variables)
include(GLEXT)
include(Prebuilt)
+include(SDL2)
include_guard()
-add_library( ll::SDL INTERFACE IMPORTED )
-
if (LINUX)
- #Must come first as use_system_binary can exit this file early
- target_compile_definitions( ll::SDL INTERFACE LL_SDL=1)
-
- use_system_binary(SDL)
- use_prebuilt_binary(SDL)
-
- target_include_directories( ll::SDL SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include)
- target_link_libraries( ll::SDL INTERFACE SDL directfb fusion direct X11)
+ # linux uses SDL2 for window and keyboard
+ target_compile_definitions( ll::SDL2 INTERFACE LL_USE_SDL_KEYBOARD=1 )
endif (LINUX)
-
-
diff --git a/indra/cmake/Linker.cmake b/indra/cmake/Linker.cmake
new file mode 100644
index 0000000000..8016842192
--- /dev/null
+++ b/indra/cmake/Linker.cmake
@@ -0,0 +1,11 @@
+include_guard(GLOBAL)
+
+if( LINK_WITH_MOLD )
+ find_program(MOLD_BIN mold)
+ if(MOLD_BIN)
+ message(STATUS "Mold linker found: ${MOLD_BIN}. Enabling mold as active linker.")
+ add_link_options("-fuse-ld=${MOLD_BIN}")
+ else()
+ message(STATUS "Mold linker not found. Using default linker.")
+ endif()
+endif()
diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake
index 1d757abeff..2bdf0a8aa1 100644
--- a/indra/cmake/Linking.cmake
+++ b/indra/cmake/Linking.cmake
@@ -7,6 +7,7 @@ set(ARCH_PREBUILT_DIRS ${AUTOBUILD_INSTALL_DIR}/lib)
set(ARCH_PREBUILT_DIRS_PLUGINS ${AUTOBUILD_INSTALL_DIR}/plugins)
set(ARCH_PREBUILT_DIRS_RELEASE ${AUTOBUILD_INSTALL_DIR}/lib/release)
set(ARCH_PREBUILT_DIRS_DEBUG ${AUTOBUILD_INSTALL_DIR}/lib/debug)
+
if (WINDOWS OR DARWIN )
# Kludge for older cmake versions, 3.20+ is needed to use a genex in add_custom_command( OUTPUT <var> ... )
# Using this will work okay-ish, as Debug is not supported anyway. But for property multi config and also
diff --git a/indra/cmake/Lualibs.cmake b/indra/cmake/Lualibs.cmake
new file mode 100644
index 0000000000..d66305a8e5
--- /dev/null
+++ b/indra/cmake/Lualibs.cmake
@@ -0,0 +1,29 @@
+# -*- cmake -*-
+
+include_guard()
+
+include(Prebuilt)
+
+add_library( ll::lualibs INTERFACE IMPORTED )
+
+use_system_binary( lualibs )
+
+use_prebuilt_binary(luau)
+
+target_include_directories( ll::lualibs SYSTEM INTERFACE
+ ${LIBS_PREBUILT_DIR}/include
+)
+
+if (WINDOWS)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/Luau.Ast.lib)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/Luau.CodeGen.lib)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/Luau.Compiler.lib)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/Luau.Config.lib)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/Luau.VM.lib)
+else ()
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libLuau.CodeGen.a)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libLuau.Compiler.a)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libLuau.Config.a)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libLuau.VM.a)
+ target_link_libraries(ll::lualibs INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libLuau.Ast.a)
+endif ()
diff --git a/indra/cmake/Meshoptimizer.cmake b/indra/cmake/Meshoptimizer.cmake
index fd144d2b97..6983a5895a 100644
--- a/indra/cmake/Meshoptimizer.cmake
+++ b/indra/cmake/Meshoptimizer.cmake
@@ -12,7 +12,7 @@ use_prebuilt_binary(meshoptimizer)
if (WINDOWS)
target_link_libraries( ll::meshoptimizer INTERFACE meshoptimizer.lib)
elseif (LINUX)
- target_link_libraries( ll::meshoptimizer INTERFACE meshoptimizer.o)
+ target_link_libraries( ll::meshoptimizer INTERFACE libmeshoptimizer.a)
elseif (DARWIN)
target_link_libraries( ll::meshoptimizer INTERFACE libmeshoptimizer.a)
endif (WINDOWS)
diff --git a/indra/cmake/NDOF.cmake b/indra/cmake/NDOF.cmake
index b88fbccf2a..db9c8b1780 100644
--- a/indra/cmake/NDOF.cmake
+++ b/indra/cmake/NDOF.cmake
@@ -19,6 +19,6 @@ if (NDOF)
target_link_libraries( ll::ndof INTERFACE ndofdev)
endif (WINDOWS)
target_compile_definitions( ll::ndof INTERFACE LIB_NDOF=1)
+else()
+ add_compile_options(-ULIB_NDOF)
endif (NDOF)
-
-
diff --git a/indra/cmake/OPENAL.cmake b/indra/cmake/OPENAL.cmake
index 347dd02cd7..355907bcf5 100644
--- a/indra/cmake/OPENAL.cmake
+++ b/indra/cmake/OPENAL.cmake
@@ -4,11 +4,7 @@ include(Prebuilt)
include_guard()
-# ND: Turn this off by default, the openal code in the viewer isn't very well maintained, seems
-# to have memory leaks, has no option to play music streams
-# It probably makes sense to to completely remove it
-
-set(USE_OPENAL OFF CACHE BOOL "Enable OpenAL")
+set(USE_OPENAL ON CACHE BOOL "Enable OpenAL")
# ND: To streamline arguments passed, switch from OPENAL to USE_OPENAL
# To not break all old build scripts convert old arguments but warn about it
if(OPENAL)
diff --git a/indra/cmake/Prebuilt.cmake b/indra/cmake/Prebuilt.cmake
index 634cc15c21..c040090ea3 100644
--- a/indra/cmake/Prebuilt.cmake
+++ b/indra/cmake/Prebuilt.cmake
@@ -40,8 +40,11 @@ macro (use_prebuilt_binary _binary)
--install-dir=${AUTOBUILD_INSTALL_DIR}
${_binary} ")
endif(DEBUG_PREBUILT)
+ message(STATUS "Installing ${_binary}...")
execute_process(COMMAND "${AUTOBUILD_EXECUTABLE}"
install
+ -A${ADDRESS_SIZE}
+ --skip-source-environment
--install-dir=${AUTOBUILD_INSTALL_DIR}
${_binary}
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
diff --git a/indra/cmake/Python.cmake b/indra/cmake/Python.cmake
index da5d2ef22c..39fd21c33f 100644
--- a/indra/cmake/Python.cmake
+++ b/indra/cmake/Python.cmake
@@ -13,7 +13,7 @@ elseif (WINDOWS)
foreach(hive HKEY_CURRENT_USER HKEY_LOCAL_MACHINE)
# prefer more recent Python versions to older ones, if multiple versions
# are installed
- foreach(pyver 3.12 3.11 3.10 3.9 3.8 3.7)
+ foreach(pyver 3.14 3.13 3.12 3.11 3.10 3.9 3.8 3.7)
list(APPEND regpaths "[${hive}\\SOFTWARE\\Python\\PythonCore\\${pyver}\\InstallPath]")
endforeach()
endforeach()
diff --git a/indra/cmake/SDL2.cmake b/indra/cmake/SDL2.cmake
new file mode 100644
index 0000000000..87195ed108
--- /dev/null
+++ b/indra/cmake/SDL2.cmake
@@ -0,0 +1,22 @@
+# -*- cmake -*-
+cmake_minimum_required( VERSION 3.13 FATAL_ERROR )
+
+include(Linking)
+include( Prebuilt )
+include_guard()
+
+add_library( ll::SDL2 INTERFACE IMPORTED )
+
+use_system_binary( SDL2 )
+use_prebuilt_binary( SDL2 )
+
+find_library( SDL2_LIBRARY
+ NAMES SDL2
+ PATHS "${LIBS_PREBUILT_DIR}/lib/release")
+if ( "${SDL2_LIBRARY}" STREQUAL "SDL2_LIBRARY-NOTFOUND" )
+ message( FATAL_ERROR "unable to find SDL2_LIBRARY" )
+endif()
+
+target_link_libraries( ll::SDL2 INTERFACE "${SDL2_LIBRARY}" )
+target_include_directories( ll::SDL2 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include" )
+
diff --git a/indra/cmake/Tracy.cmake b/indra/cmake/Tracy.cmake
index a7eac2711f..9eee9eb57f 100644
--- a/indra/cmake/Tracy.cmake
+++ b/indra/cmake/Tracy.cmake
@@ -12,6 +12,11 @@ else()
option(USE_TRACY "Use Tracy profiler." OFF)
endif()
+if (LINUX)
+ # tracy currently conflicts with llcommon/stdtypes.h on linux. keep it disabled until we fix it
+ set(USE_TRACY OFF)
+endif(LINUX)
+
if (USE_TRACY)
option(USE_TRACY_ON_DEMAND "Use on-demand Tracy profiling." ON)
option(USE_TRACY_LOCAL_ONLY "Disallow remote Tracy profiling." OFF)
diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake
index 8f135676d6..595f394af4 100644
--- a/indra/cmake/UI.cmake
+++ b/indra/cmake/UI.cmake
@@ -1,35 +1,41 @@
# -*- cmake -*-
include(Prebuilt)
include(FreeType)
+include(GLIB)
add_library( ll::uilibraries INTERFACE IMPORTED )
if (LINUX)
- target_compile_definitions(ll::uilibraries INTERFACE LL_GTK=1 LL_X11=1 )
+ target_compile_definitions(ll::uilibraries INTERFACE LL_X11=1 )
if( USE_CONAN )
- target_link_libraries( ll::uilibraries INTERFACE CONAN_PKG::gtk )
return()
endif()
- use_prebuilt_binary(gtk-atk-pango-glib)
+
+ include(FindPkgConfig)
+ pkg_check_modules(WAYLAND_CLIENT wayland-client)
+
+ if( WAYLAND_CLIENT_FOUND )
+ target_compile_definitions( ll::uilibraries INTERFACE LL_WAYLAND=1)
+ else()
+ message("pkgconfig could not find wayland client, compiling without full wayland support")
+ endif()
target_link_libraries( ll::uilibraries INTERFACE
- atk-1.0
- gdk-x11-2.0
- gdk_pixbuf-2.0
- Xinerama
- glib-2.0
- gmodule-2.0
- gobject-2.0
- gthread-2.0
- gtk-x11-2.0
- pango-1.0
- pangoft2-1.0
- pangox-1.0
- pangoxft-1.0
+ Xrender
+ Xcursor
+ Xfixes
+ Xext
+ Xft
Xinerama
+ X11
+ ll::fontconfig
ll::freetype
- )
+ ll::SDL2
+ ll::glib
+ ll::gio
+ )
+
endif (LINUX)
if( WINDOWS )
target_link_libraries( ll::uilibraries INTERFACE
@@ -51,4 +57,3 @@ endif()
target_include_directories( ll::uilibraries SYSTEM INTERFACE
${LIBS_PREBUILT_DIR}/include
)
-
diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake
index 5b3aeb8b7f..5dfad25577 100644
--- a/indra/cmake/Variables.cmake
+++ b/indra/cmake/Variables.cmake
@@ -127,8 +127,6 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH})
endif (DPKG_RESULT EQUAL 0)
- include(ConfigurePkgConfig)
-
if (INSTALL_PROPRIETARY)
# Only turn on headless if we can find osmesa libraries.
include(FindPkgConfig)
diff --git a/indra/cmake/ViewerMiscLibs.cmake b/indra/cmake/ViewerMiscLibs.cmake
index cae68fbc11..2cb11994fc 100644
--- a/indra/cmake/ViewerMiscLibs.cmake
+++ b/indra/cmake/ViewerMiscLibs.cmake
@@ -2,14 +2,10 @@
include(Prebuilt)
if (LINUX)
- #use_prebuilt_binary(libuuid)
add_library( ll::fontconfig INTERFACE IMPORTED )
- if( NOT USE_CONAN )
- use_prebuilt_binary(fontconfig)
- else()
- target_link_libraries( ll::fontconfig INTERFACE CONAN_PKG::fontconfig )
- endif()
+ find_package(Fontconfig REQUIRED)
+ target_link_libraries( ll::fontconfig INTERFACE Fontconfig::Fontconfig )
endif (LINUX)
if( NOT USE_CONAN )
diff --git a/indra/cmake/bugsplat.cmake b/indra/cmake/bugsplat.cmake
index 509981d72c..0798d4f51f 100644
--- a/indra/cmake/bugsplat.cmake
+++ b/indra/cmake/bugsplat.cmake
@@ -1,13 +1,13 @@
-if (INSTALL_PROPRIETARY)
+if (INSTALL_PROPRIETARY AND NOT LINUX)
# Note that viewer_manifest.py makes decision based on BUGSPLAT_DB and not USE_BUGSPLAT
if (BUGSPLAT_DB)
set(USE_BUGSPLAT ON CACHE BOOL "Use the BugSplat crash reporting system")
else (BUGSPLAT_DB)
set(USE_BUGSPLAT OFF CACHE BOOL "Use the BugSplat crash reporting system")
endif (BUGSPLAT_DB)
-else (INSTALL_PROPRIETARY)
+else (INSTALL_PROPRIETARY AND NOT LINUX)
set(USE_BUGSPLAT OFF CACHE BOOL "Use the BugSplat crash reporting system")
-endif (INSTALL_PROPRIETARY)
+endif (INSTALL_PROPRIETARY AND NOT LINUX)
include_guard()
add_library( ll::bugsplat INTERFACE IMPORTED )
@@ -36,6 +36,6 @@ if (USE_BUGSPLAT)
set_property( TARGET ll::bugsplat APPEND PROPERTY INTERFACE_COMPILE_DEFINITIONS LL_BUGSPLAT)
else()
- set(BUGSPLAT_DB "" CACHE STRING "BugSplat crash database name")
+ set(BUGSPLAT_DB "" CACHE STRING "BugSplat crash database name" FORCE)
endif (USE_BUGSPLAT)
diff --git a/indra/cmake/run_build_test.py b/indra/cmake/run_build_test.py
index 940a130a50..312d791d67 100755
--- a/indra/cmake/run_build_test.py
+++ b/indra/cmake/run_build_test.py
@@ -122,19 +122,17 @@ def main(command, arguments=[], libpath=[], vars={}):
# Make sure we see all relevant output *before* child-process output.
sys.stdout.flush()
try:
- return subprocess.call(command_list)
- except OSError as err:
+ return subprocess.run(command_list).returncode
+ except FileNotFoundError as err:
# If the caller is trying to execute a test program that doesn't
# exist, we want to produce a reasonable error message rather than a
# traceback. This happens when the build is halted by errors, but
# CMake tries to proceed with testing anyway <eyeroll/>. However, do
# NOT attempt to handle any error but "doesn't exist."
- if err.errno != errno.ENOENT:
- raise
# In practice, the pathnames into CMake's build tree are so long as to
# obscure the name of the test program. Just log its basename.
- log.warn("No such program %s; check for preceding build errors" % \
- os.path.basename(command[0]))
+ log.warning("No such program %s; check for preceding build errors" %
+ os.path.basename(command[0]))
# What rc should we simulate for missing executable? Windows produces
# 9009.
return 9009
diff --git a/indra/lib/python/indra/util/llmanifest.py b/indra/lib/python/indra/util/llmanifest.py
index 38de9c7cf1..b5fdccc9ba 100755
--- a/indra/lib/python/indra/util/llmanifest.py
+++ b/indra/lib/python/indra/util/llmanifest.py
@@ -309,7 +309,7 @@ def main(extra=[]):
class LLManifestRegistry(type):
def __init__(cls, name, bases, dct):
super(LLManifestRegistry, cls).__init__(name, bases, dct)
- match = re.match("(\w+)Manifest", name)
+ match = re.match(r"(\w+)Manifest", name)
if match:
cls.manifests[match.group(1).lower()] = cls
diff --git a/indra/linux_crash_logger/llcrashloggerlinux.cpp b/indra/linux_crash_logger/llcrashloggerlinux.cpp
index 9b40de741e..7992f59b36 100644
--- a/indra/linux_crash_logger/llcrashloggerlinux.cpp
+++ b/indra/linux_crash_logger/llcrashloggerlinux.cpp
@@ -38,9 +38,6 @@
#include "lldir.h"
#include "llsdserialize.h"
-#if LL_GTK
-# include "gtk/gtk.h"
-#endif // LL_GTK
#define MAX_LOADSTRING 100
@@ -54,52 +51,9 @@ static const char dialog_text[] =
static const char dialog_title[] =
"Second Life Crash Logger";
-#if LL_GTK
-static void response_callback (GtkDialog *dialog,
- gint arg1,
- gpointer user_data)
-{
- gint *response = (gint*)user_data;
- *response = arg1;
- gtk_widget_destroy(GTK_WIDGET(dialog));
- gtk_main_quit();
-}
-#endif // LL_GTK
-
static BOOL do_ask_dialog(void)
{
-#if LL_GTK
- gtk_disable_setlocale();
- if (!gtk_init_check(NULL, NULL)) {
- LL_INFOS() << "Could not initialize GTK for 'ask to send crash report' dialog; not sending report." << LL_ENDL;
- return FALSE;
- }
-
- GtkWidget *win = NULL;
- GtkDialogFlags flags = GTK_DIALOG_MODAL;
- GtkMessageType messagetype = GTK_MESSAGE_QUESTION;
- GtkButtonsType buttons = GTK_BUTTONS_YES_NO;
- gint response = GTK_RESPONSE_NONE;
-
- win = gtk_message_dialog_new(NULL,
- flags, messagetype, buttons,
- "%s", dialog_text);
- gtk_window_set_type_hint(GTK_WINDOW(win),
- GDK_WINDOW_TYPE_HINT_DIALOG);
- gtk_window_set_title(GTK_WINDOW(win), dialog_title);
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
- gtk_widget_show_all (win);
- gtk_main();
-
- return (GTK_RESPONSE_OK == response ||
- GTK_RESPONSE_YES == response ||
- GTK_RESPONSE_APPLY == response);
-#else
- return FALSE;
-#endif // LL_GTK
+ // Ask to send crash report. Yes/No dialog.
}
LLCrashLoggerLinux::LLCrashLoggerLinux(void)
diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt
index c3be8bc78e..c510d01e3a 100644
--- a/indra/llappearance/CMakeLists.txt
+++ b/indra/llappearance/CMakeLists.txt
@@ -27,7 +27,7 @@ set(llappearance_SOURCE_FILES
llviewervisualparam.cpp
llavatarappearancedefines.cpp
)
-
+
set(llappearance_HEADER_FILES
CMakeLists.txt
diff --git a/indra/llappearance/llpolymesh.cpp b/indra/llappearance/llpolymesh.cpp
index 97f9ca68b6..719381b4fc 100644
--- a/indra/llappearance/llpolymesh.cpp
+++ b/indra/llappearance/llpolymesh.cpp
@@ -981,7 +981,7 @@ void LLPolyMesh::initializeForMorph()
LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
+ memcpy((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices)); // allocated in LLPolyMeshSharedData::allocateVertexData
for (S32 i = 0; i < mSharedData->mNumVertices; ++i)
{
diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp
index a7e5292fed..ae038e09cc 100644
--- a/indra/llappearance/llwearable.cpp
+++ b/indra/llappearance/llwearable.cpp
@@ -645,9 +645,10 @@ void LLWearable::addVisualParam(LLVisualParam *param)
void LLWearable::setVisualParamWeight(S32 param_index, F32 value)
{
- if( is_in_map(mVisualParamIndexMap, param_index ) )
+ visual_param_index_map_t::iterator found = mVisualParamIndexMap.find(param_index);
+ if (found != mVisualParamIndexMap.end())
{
- LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
+ LLVisualParam *wearable_param = found->second;
wearable_param->setWeight(value);
}
else
@@ -658,9 +659,10 @@ void LLWearable::setVisualParamWeight(S32 param_index, F32 value)
F32 LLWearable::getVisualParamWeight(S32 param_index) const
{
- if( is_in_map(mVisualParamIndexMap, param_index ) )
+ visual_param_index_map_t::const_iterator found = mVisualParamIndexMap.find(param_index);
+ if(found != mVisualParamIndexMap.end())
{
- const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
+ const LLVisualParam *wearable_param = found->second;
return wearable_param->getWeight();
}
else
@@ -733,9 +735,9 @@ void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
{
S32 param_id = param->getID();
+ // get weight from wearable and write back into character
F32 weight = getVisualParamWeight(param_id);
-
- avatarp->setVisualParamWeight( param_id, weight);
+ param->setWeight(weight);
}
}
}
diff --git a/indra/llappearance/llwearabledata.cpp b/indra/llappearance/llwearabledata.cpp
index 7598ed67f3..f3b76da224 100644
--- a/indra/llappearance/llwearabledata.cpp
+++ b/indra/llappearance/llwearabledata.cpp
@@ -286,43 +286,45 @@ const LLWearable* LLWearableData::getWearable(const LLWearableType::EType type,
LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type)
{
- U32 count = getWearableCount(type);
- if ( count == 0)
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
{
return NULL;
}
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- return getWearable(type, count-1);
+ size_t size = wearable_vec.size();
+ if (size == 0)
+ {
+ return NULL;
+ }
+ return wearable_vec[size - 1];
}
const LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) const
{
- U32 count = getWearableCount(type);
- if ( count == 0)
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
{
return NULL;
}
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- return getWearable(type, count-1);
-}
-
-LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type)
-{
- if (getWearableCount(type) == 0)
+ size_t size = wearable_vec.size();
+ if (size == 0)
{
return NULL;
}
+ return wearable_vec[size - 1];
+}
+LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type)
+{
return getWearable(type, 0);
}
const LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) const
{
- if (getWearableCount(type) == 0)
- {
- return NULL;
- }
-
return getWearable(type, 0);
}
diff --git a/indra/llaudio/llaudioengine_openal.cpp b/indra/llaudio/llaudioengine_openal.cpp
index 18d682b554..755547bfaa 100644
--- a/indra/llaudio/llaudioengine_openal.cpp
+++ b/indra/llaudio/llaudioengine_openal.cpp
@@ -79,7 +79,7 @@ bool LLAudioEngine_OpenAL::init(void* userdata, const std::string &app_title)
ALCdevice *device = alcGetContextsDevice(alcGetCurrentContext());
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major);
- alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &minor);
+ alcGetIntegerv(device, ALC_MINOR_VERSION, 1, &minor);
LL_INFOS() << "ALC version: " << major << "." << minor << LL_ENDL;
LL_INFOS() << "ALC default device: "
@@ -190,6 +190,8 @@ LLAudioChannelOpenAL::~LLAudioChannelOpenAL()
void LLAudioChannelOpenAL::cleanup()
{
alSourceStop(mALSource);
+ alSourcei(mALSource, AL_BUFFER, AL_NONE);
+
mCurrentBufferp = NULL;
}
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index a504e71340..78bfaade55 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -16,6 +16,8 @@ include(Tracy)
set(llcommon_SOURCE_FILES
apply.cpp
commoncontrol.cpp
+ coro_scheduler.cpp
+ hbxxh.cpp
indra_constants.cpp
lazyeventapi.cpp
llapp.cpp
@@ -53,8 +55,8 @@ set(llcommon_SOURCE_FILES
llframetimer.cpp
llheartbeat.cpp
llheteromap.cpp
- llinitparam.cpp
llinitdestroyclass.cpp
+ llinitparam.cpp
llinstancetracker.cpp
llkeybind.cpp
llleap.cpp
@@ -64,15 +66,15 @@ set(llcommon_SOURCE_FILES
llmd5.cpp
llmemory.cpp
llmemorystream.cpp
- llmetrics.cpp
llmetricperformancetester.cpp
+ llmetrics.cpp
llmortician.cpp
llmutex.cpp
- llptrto.cpp
llpredicate.cpp
llprocess.cpp
llprocessor.cpp
llprocinfo.cpp
+ llptrto.cpp
llqueuedthread.cpp
llrand.cpp
llrefcount.cpp
@@ -102,9 +104,14 @@ set(llcommon_SOURCE_FILES
lluriparser.cpp
lluuid.cpp
llworkerthread.cpp
- hbxxh.cpp
- u64.cpp
+ lockstatic.cpp
+ lua_function.cpp
+ lualistener.cpp
+ resultset.cpp
+ scriptcommand.cpp
threadpool.cpp
+ throttle.cpp
+ u64.cpp
workqueue.cpp
StackWalker.cpp
)
@@ -117,10 +124,12 @@ set(llcommon_HEADER_FILES
chrono.h
classic_callback.h
commoncontrol.h
+ coro_scheduler.h
ctype_workaround.h
fix_macros.h
fsyspath.h
function_types.h
+ hbxxh.h
indra_constants.h
lazyeventapi.h
linden_common.h
@@ -139,6 +148,7 @@ set(llcommon_HEADER_FILES
llcommonutils.h
llcond.h
llcoros.h
+ llcoromutex.h
llcrc.h
llcriticaldamp.h
lldate.h
@@ -155,9 +165,9 @@ set(llcommon_HEADER_FILES
lleventapi.h
lleventcoro.h
lleventdispatcher.h
+ lleventemitter.h
lleventfilter.h
llevents.h
- lleventemitter.h
llexception.h
llfasttimer.h
llfile.h
@@ -174,6 +184,7 @@ set(llcommon_HEADER_FILES
llinitparam.h
llinstancetracker.h
llinstancetrackersubclass.h
+ llinttracker.h
llkeybind.h
llkeythrottle.h
llleap.h
@@ -184,14 +195,12 @@ set(llcommon_HEADER_FILES
llmd5.h
llmemory.h
llmemorystream.h
- llmetrics.h
llmetricperformancetester.h
+ llmetrics.h
llmortician.h
llmutex.h
llnametable.h
llpointer.h
- llprofiler.h
- llprofilercategories.h
llpounceable.h
llpredicate.h
llpreprocessor.h
@@ -199,6 +208,8 @@ set(llcommon_HEADER_FILES
llprocess.h
llprocessor.h
llprocinfo.h
+ llprofiler.h
+ llprofilercategories.h
llptrto.h
llqueuedthread.h
llrand.h
@@ -216,14 +227,14 @@ set(llcommon_HEADER_FILES
llsimplehash.h
llsingleton.h
llstacktrace.h
+ llstaticstringtable.h
+ llstatsaccumulator.h
llstl.h
llstreamqueue.h
llstreamtools.h
llstrider.h
llstring.h
llstringtable.h
- llstaticstringtable.h
- llstatsaccumulator.h
llsys.h
lltempredirect.h
llthread.h
@@ -242,13 +253,18 @@ set(llcommon_HEADER_FILES
lluuid.h
llwin32headers.h
llworkerthread.h
- hbxxh.h
lockstatic.h
+ lua_function.h
+ lualistener.h
+ resultset.h
+ scriptcommand.h
stdtypes.h
stringize.h
+ tempset.h
threadpool.h
threadpool_fwd.h
threadsafeschedule.h
+ throttle.h
timer.h
tuple.h
u64.h
diff --git a/indra/llcommon/always_return.h b/indra/llcommon/always_return.h
index a206471da5..a56a8b443e 100644
--- a/indra/llcommon/always_return.h
+++ b/indra/llcommon/always_return.h
@@ -14,6 +14,7 @@
#define LL_ALWAYS_RETURN_H
#include <type_traits> // std::enable_if, std::is_convertible
+#include <utility> // std::forward
namespace LL
{
@@ -79,6 +80,22 @@ namespace LL
DESIRED mDefault;
};
+ // specialize for AlwaysReturn<void>
+ template <>
+ struct AlwaysReturn<void>
+ {
+ public:
+ AlwaysReturn() {}
+
+ // callable returns a type not convertible to DESIRED, return default
+ template <typename CALLABLE, typename... ARGS>
+ void operator()(CALLABLE&& callable, ARGS&&... args)
+ {
+ // discard whatever callable(args) returns
+ std::forward<CALLABLE>(callable)(std::forward<ARGS>(args)...);
+ }
+ };
+
/**
* always_return<T>(some_function, some_args...) calls
* some_function(some_args...). It is guaranteed to return a value of type
diff --git a/indra/llcommon/classic_callback.h b/indra/llcommon/classic_callback.h
index 009c25d67c..8a6ac7f7ff 100644
--- a/indra/llcommon/classic_callback.h
+++ b/indra/llcommon/classic_callback.h
@@ -184,8 +184,8 @@ protected:
template <typename SIGNATURE, typename USERDATA=void*, typename CALLABLE=void(*)()>
auto makeClassicCallback(CALLABLE&& callable)
{
- return std::move(ClassicCallback<SIGNATURE, USERDATA, CALLABLE>
- (std::forward<CALLABLE>(callable)));
+ return ClassicCallback<SIGNATURE, USERDATA, CALLABLE>
+ (std::forward<CALLABLE>(callable));
}
/*****************************************************************************
diff --git a/indra/llcommon/coro_scheduler.cpp b/indra/llcommon/coro_scheduler.cpp
new file mode 100644
index 0000000000..b6117fa6a1
--- /dev/null
+++ b/indra/llcommon/coro_scheduler.cpp
@@ -0,0 +1,211 @@
+/**
+ * @file coro_scheduler.cpp
+ * @author Nat Goodspeed
+ * @date 2024-08-05
+ * @brief Implementation for llcoro::scheduler.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "coro_scheduler.h"
+// STL headers
+// std headers
+#include <iomanip>
+// external library headers
+#include <boost/fiber/operations.hpp>
+// other Linden headers
+#include "llcallbacklist.h"
+#include "llcoros.h"
+#include "lldate.h"
+#include "llerror.h"
+
+namespace llcoro
+{
+
+const F64 scheduler::DEFAULT_TIMESLICE{ LL::Timers::DEFAULT_TIMESLICE };
+
+const std::string qname("General");
+
+scheduler::scheduler():
+ // Since use_scheduling_algorithm() must be called before any other
+ // Boost.Fibers operations, we can assume that the calling fiber is in
+ // fact the main fiber.
+ mMainID(boost::this_fiber::get_id()),
+ mStart(LLDate::now().secondsSinceEpoch()),
+ mQueue(LL::WorkQueue::getInstance(qname))
+{}
+
+void scheduler::awakened( boost::fibers::context* ctx) noexcept
+{
+ if (ctx->get_id() == mMainID)
+ {
+ // If the fiber that just came ready is the main fiber, record its
+ // pointer.
+ llassert(! mMainCtx);
+ mMainCtx = ctx;
+ }
+ // Delegate to round_robin::awakened() as usual, even for the main fiber.
+ // This way, as long as other fibers don't take too long, we can just let
+ // normal round_robin processing pass control to the main fiber.
+ super::awakened(ctx);
+}
+
+boost::fibers::context* scheduler::pick_next() noexcept
+{
+ auto now = LLDate::now().secondsSinceEpoch();
+ // count calls to pick_next()
+ ++mSwitches;
+ // pick_next() is called when the previous fiber has suspended, and we
+ // need to pick another. Did the previous pick_next() call pick the main
+ // fiber? (Or is this the first pick_next() call?) If so, it's the main
+ // fiber that just suspended.
+ if ((! mPrevCtx) || mPrevCtx->get_id() == mMainID)
+ {
+ mMainLast = now;
+ }
+ else
+ {
+ // How long did we spend in the fiber that just suspended?
+ // Don't bother with long runs of the main fiber, since (a) it happens
+ // pretty often and (b) it's moderately likely that we've reached here
+ // from the canonical yield at the top of mainloop, and what we'd want
+ // to know about is whatever the main fiber was doing in the
+ // *previous* iteration of mainloop.
+ F64 elapsed{ now - mResumeTime };
+ LLCoros::CoroData& data{ LLCoros::get_CoroData(mPrevCtx->get_id()) };
+ // Find iterator to the first mHistogram key greater than elapsed.
+ auto past = data.mHistogram.upper_bound(elapsed);
+ // If the smallest key (mHistogram.begin()->first) is greater than
+ // elapsed, then we need not bother with this timeslice.
+ if (past != data.mHistogram.begin())
+ {
+ // Here elapsed was greater than at least one key. Back off to the
+ // previous entry and increment that count. If it's end(), backing
+ // off gets us the last entry -- assuming mHistogram isn't empty.
+ llassert(! data.mHistogram.empty());
+ ++(--past)->second;
+ LL::WorkQueue::ptr_t queue{ getWorkQueue() };
+ // make sure the queue exists
+ if (queue)
+ {
+ // If it proves difficult to track down *why* the fiber spent so
+ // much time, consider also binding and reporting
+ // boost::stacktrace::stacktrace().
+ queue->post(
+ [name=data.getName(), elapsed]
+ {
+ LL_WARNS_ONCE("LLCoros.scheduler")
+ << "Coroutine " << name << " ran for "
+ << elapsed << " seconds" << LL_ENDL;
+ });
+ }
+ }
+ }
+
+ boost::fibers::context* next;
+
+ // When the main fiber is ready, and it's been more than mTimeslice since
+ // the main fiber last ran, it's time to intervene.
+ F64 elapsed(now - mMainLast);
+ if (mMainCtx && elapsed > mTimeslice)
+ {
+ // We claim that the main fiber is not only stored in mMainCtx, but is
+ // also queued (somewhere) in our ready list.
+ llassert(mMainCtx->ready_is_linked());
+ // The usefulness of a doubly-linked list is that, given only a
+ // pointer to an item, we can unlink it.
+ mMainCtx->ready_unlink();
+ // Instead of delegating to round_robin::pick_next() to pop the head
+ // of the queue, override by returning mMainCtx.
+ next = mMainCtx;
+
+ /*------------------------- logging stuff --------------------------*/
+ // Unless this log tag is enabled, don't even bother posting.
+ LL_DEBUGS("LLCoros.scheduler") << " ";
+ // This feature is inherently hard to verify. The logging in the
+ // lambda below seems useful, but also seems like a lot of overhead
+ // for a coroutine context switch. Try posting the logging lambda to a
+ // ThreadPool to offload that overhead. However, if this is still
+ // taking an unreasonable amount of context-switch time, this whole
+ // passage could be skipped.
+
+ // Record this event for logging, but push it off to a thread pool to
+ // perform that work.
+ LL::WorkQueue::ptr_t queue{ getWorkQueue() };
+ // The work queue we're looking for might not exist right now.
+ if (queue)
+ {
+ // Bind values. Do NOT bind 'this' to avoid cross-thread access!
+ // It would be interesting to know from what queue position we
+ // unlinked the main fiber, out of how many in the ready list.
+ // Unfortunately round_robin::rqueue_ is private, not protected,
+ // so we have no access.
+ queue->post(
+ [switches=mSwitches, start=mStart, elapsed, now]
+ {
+ U32 runtime(U32(now) - U32(start));
+ U32 minutes(runtime / 60u);
+ U32 seconds(runtime % 60u);
+ // use stringize to avoid lasting side effects to the
+ // logging ostream
+ LL_DEBUGS("LLCoros.scheduler")
+ << "At time "
+ << stringize(minutes, ":", std::setw(2), std::setfill('0'), seconds)
+ << " (" << switches << " switches), coroutines took "
+ << stringize(std::setprecision(4), elapsed)
+ << " sec, main coroutine jumped queue"
+ << LL_ENDL;
+ });
+ }
+ LL_ENDL;
+ /*----------------------- end logging stuff ------------------------*/
+ }
+ else
+ {
+ // Either the main fiber isn't yet ready, or it hasn't yet been
+ // mTimeslice seconds since the last time the main fiber ran. Business
+ // as usual.
+ next = super::pick_next();
+ }
+
+ // super::pick_next() could also have returned the main fiber, which is
+ // why this is a separate test instead of being folded into the override
+ // case above.
+ if (next && next->get_id() == mMainID)
+ {
+ // we're about to resume the main fiber: it's no longer "ready"
+ mMainCtx = nullptr;
+ }
+ mPrevCtx = next;
+ // remember when we resumed this fiber so our next call can measure how
+ // long the previous resumption was
+ mResumeTime = LLDate::now().secondsSinceEpoch();
+ return next;
+}
+
+LL::WorkQueue::ptr_t scheduler::getWorkQueue()
+{
+ // Cache a weak_ptr to our target work queue, presuming that
+ // std::weak_ptr::lock() is cheaper than WorkQueue::getInstance().
+ LL::WorkQueue::ptr_t queue{ mQueue.lock() };
+ // We probably started before the relevant WorkQueue was created.
+ if (! queue)
+ {
+ // Try again to locate the specified WorkQueue.
+ queue = LL::WorkQueue::getInstance(qname);
+ mQueue = queue;
+ }
+ return queue;
+}
+
+void scheduler::use()
+{
+ boost::fibers::use_scheduling_algorithm<scheduler>();
+}
+
+} // namespace llcoro
diff --git a/indra/llcommon/coro_scheduler.h b/indra/llcommon/coro_scheduler.h
new file mode 100644
index 0000000000..7af90685dc
--- /dev/null
+++ b/indra/llcommon/coro_scheduler.h
@@ -0,0 +1,76 @@
+/**
+ * @file coro_scheduler.h
+ * @author Nat Goodspeed
+ * @date 2024-08-05
+ * @brief Custom scheduler for viewer's Boost.Fibers (aka coroutines)
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_CORO_SCHEDULER_H)
+#define LL_CORO_SCHEDULER_H
+
+#include "workqueue.h"
+#include <boost/fiber/fiber.hpp>
+#include <boost/fiber/algo/round_robin.hpp>
+
+/**
+ * llcoro::scheduler is specifically intended for the viewer's main thread.
+ * Its role is to ensure that the main coroutine, responsible for UI
+ * operations and coordinating everything else, doesn't get starved by
+ * secondary coroutines -- however many of those there might be.
+ *
+ * The simple boost::fibers::algo::round_robin scheduler could result in
+ * arbitrary time lag between resumptions of the main coroutine. Of course
+ * every well-behaved viewer coroutine must be coded to yield before too much
+ * real time has elapsed, but sheer volume of secondary coroutines could still
+ * consume unreasonable real time before cycling back to the main coroutine.
+ */
+
+namespace llcoro
+{
+
+class scheduler: public boost::fibers::algo::round_robin
+{
+ using super = boost::fibers::algo::round_robin;
+public:
+ // If the main fiber is ready, and it's been at least this long since the
+ // main fiber last ran, jump the main fiber to the head of the queue.
+ static const F64 DEFAULT_TIMESLICE;
+
+ scheduler();
+ void awakened( boost::fibers::context*) noexcept override;
+ boost::fibers::context* pick_next() noexcept override;
+
+ static void use();
+
+private:
+ LL::WorkQueue::ptr_t getWorkQueue();
+
+ // This is the fiber::id of the main fiber.
+ boost::fibers::fiber::id mMainID;
+ // This context* is nullptr while the main fiber is running or suspended,
+ // but is set to the main fiber's context each time the main fiber is ready.
+ boost::fibers::context* mMainCtx{};
+ // Remember the context returned by the previous pick_next() call.
+ boost::fibers::context* mPrevCtx{};
+ // If it's been at least this long since the last time the main fiber got
+ // control, jump it to the head of the queue.
+ F64 mTimeslice{ DEFAULT_TIMESLICE };
+ // Time when we resumed the most recently running fiber
+ F64 mResumeTime{ 0 };
+ // Timestamp as of the last time we suspended the main fiber.
+ F64 mMainLast{ 0 };
+ // Timestamp of start time
+ F64 mStart{ 0 };
+ // count context switches
+ U64 mSwitches{ 0 };
+ // WorkQueue for deferred logging
+ LL::WorkQueue::weak_t mQueue;
+};
+
+} // namespace llcoro
+
+#endif /* ! defined(LL_CORO_SCHEDULER_H) */
diff --git a/indra/llcommon/hexdump.h b/indra/llcommon/hexdump.h
index ab5ba2b16d..4b734426a3 100755
--- a/indra/llcommon/hexdump.h
+++ b/indra/llcommon/hexdump.h
@@ -25,7 +25,7 @@ namespace LL
class hexdump
{
public:
- hexdump(const std::string_view& data):
+ hexdump(std::string_view data):
hexdump(data.data(), data.length())
{}
@@ -66,7 +66,7 @@ private:
class hexmix
{
public:
- hexmix(const std::string_view& data):
+ hexmix(std::string_view data):
mData(data)
{}
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index d2de88ff0a..a0394da281 100644
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -31,15 +31,15 @@
class LLUUID;
-static const F32 REGION_WIDTH_METERS = 256.f;
-static const S32 REGION_WIDTH_UNITS = 256;
-static const U32 REGION_WIDTH_U32 = 256;
+static constexpr F32 REGION_WIDTH_METERS = 256.f;
+static constexpr S32 REGION_WIDTH_UNITS = 256;
+static constexpr U32 REGION_WIDTH_U32 = 256;
-const F32 REGION_HEIGHT_METERS = 4096.f;
+constexpr F32 REGION_HEIGHT_METERS = 4096.f;
-const F32 DEFAULT_AGENT_DEPTH = 0.45f;
-const F32 DEFAULT_AGENT_WIDTH = 0.60f;
-const F32 DEFAULT_AGENT_HEIGHT = 1.9f;
+constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f;
+constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f;
+constexpr F32 DEFAULT_AGENT_HEIGHT = 1.9f;
enum ETerrainBrushType
{
@@ -67,112 +67,112 @@ enum EMouseClickType{
// keys
// Bit masks for various keyboard modifier keys.
-const MASK MASK_NONE = 0x0000;
-const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
-const MASK MASK_ALT = 0x0002;
-const MASK MASK_SHIFT = 0x0004;
-const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
-const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
-const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
+constexpr MASK MASK_NONE = 0x0000;
+constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
+constexpr MASK MASK_ALT = 0x0002;
+constexpr MASK MASK_SHIFT = 0x0004;
+constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
+constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
+constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
// Special keys go into >128
-const KEY KEY_SPECIAL = 0x80; // special keys start here
-const KEY KEY_RETURN = 0x81;
-const KEY KEY_LEFT = 0x82;
-const KEY KEY_RIGHT = 0x83;
-const KEY KEY_UP = 0x84;
-const KEY KEY_DOWN = 0x85;
-const KEY KEY_ESCAPE = 0x86;
-const KEY KEY_BACKSPACE =0x87;
-const KEY KEY_DELETE = 0x88;
-const KEY KEY_SHIFT = 0x89;
-const KEY KEY_CONTROL = 0x8A;
-const KEY KEY_ALT = 0x8B;
-const KEY KEY_HOME = 0x8C;
-const KEY KEY_END = 0x8D;
-const KEY KEY_PAGE_UP = 0x8E;
-const KEY KEY_PAGE_DOWN = 0x8F;
-const KEY KEY_HYPHEN = 0x90;
-const KEY KEY_EQUALS = 0x91;
-const KEY KEY_INSERT = 0x92;
-const KEY KEY_CAPSLOCK = 0x93;
-const KEY KEY_TAB = 0x94;
-const KEY KEY_ADD = 0x95;
-const KEY KEY_SUBTRACT =0x96;
-const KEY KEY_MULTIPLY =0x97;
-const KEY KEY_DIVIDE = 0x98;
-const KEY KEY_F1 = 0xA1;
-const KEY KEY_F2 = 0xA2;
-const KEY KEY_F3 = 0xA3;
-const KEY KEY_F4 = 0xA4;
-const KEY KEY_F5 = 0xA5;
-const KEY KEY_F6 = 0xA6;
-const KEY KEY_F7 = 0xA7;
-const KEY KEY_F8 = 0xA8;
-const KEY KEY_F9 = 0xA9;
-const KEY KEY_F10 = 0xAA;
-const KEY KEY_F11 = 0xAB;
-const KEY KEY_F12 = 0xAC;
-
-const KEY KEY_PAD_UP = 0xC0;
-const KEY KEY_PAD_DOWN = 0xC1;
-const KEY KEY_PAD_LEFT = 0xC2;
-const KEY KEY_PAD_RIGHT = 0xC3;
-const KEY KEY_PAD_HOME = 0xC4;
-const KEY KEY_PAD_END = 0xC5;
-const KEY KEY_PAD_PGUP = 0xC6;
-const KEY KEY_PAD_PGDN = 0xC7;
-const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
-const KEY KEY_PAD_INS = 0xC9;
-const KEY KEY_PAD_DEL = 0xCA;
-const KEY KEY_PAD_RETURN = 0xCB;
-const KEY KEY_PAD_ADD = 0xCC; // not used
-const KEY KEY_PAD_SUBTRACT = 0xCD; // not used
-const KEY KEY_PAD_MULTIPLY = 0xCE; // not used
-const KEY KEY_PAD_DIVIDE = 0xCF; // not used
-
-const KEY KEY_BUTTON0 = 0xD0;
-const KEY KEY_BUTTON1 = 0xD1;
-const KEY KEY_BUTTON2 = 0xD2;
-const KEY KEY_BUTTON3 = 0xD3;
-const KEY KEY_BUTTON4 = 0xD4;
-const KEY KEY_BUTTON5 = 0xD5;
-const KEY KEY_BUTTON6 = 0xD6;
-const KEY KEY_BUTTON7 = 0xD7;
-const KEY KEY_BUTTON8 = 0xD8;
-const KEY KEY_BUTTON9 = 0xD9;
-const KEY KEY_BUTTON10 = 0xDA;
-const KEY KEY_BUTTON11 = 0xDB;
-const KEY KEY_BUTTON12 = 0xDC;
-const KEY KEY_BUTTON13 = 0xDD;
-const KEY KEY_BUTTON14 = 0xDE;
-const KEY KEY_BUTTON15 = 0xDF;
-
-const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
-
-const S32 KEY_COUNT = 256;
-
-
-const F32 DEFAULT_WATER_HEIGHT = 20.0f;
+constexpr KEY KEY_SPECIAL = 0x80; // special keys start here
+constexpr KEY KEY_RETURN = 0x81;
+constexpr KEY KEY_LEFT = 0x82;
+constexpr KEY KEY_RIGHT = 0x83;
+constexpr KEY KEY_UP = 0x84;
+constexpr KEY KEY_DOWN = 0x85;
+constexpr KEY KEY_ESCAPE = 0x86;
+constexpr KEY KEY_BACKSPACE =0x87;
+constexpr KEY KEY_DELETE = 0x88;
+constexpr KEY KEY_SHIFT = 0x89;
+constexpr KEY KEY_CONTROL = 0x8A;
+constexpr KEY KEY_ALT = 0x8B;
+constexpr KEY KEY_HOME = 0x8C;
+constexpr KEY KEY_END = 0x8D;
+constexpr KEY KEY_PAGE_UP = 0x8E;
+constexpr KEY KEY_PAGE_DOWN = 0x8F;
+constexpr KEY KEY_HYPHEN = 0x90;
+constexpr KEY KEY_EQUALS = 0x91;
+constexpr KEY KEY_INSERT = 0x92;
+constexpr KEY KEY_CAPSLOCK = 0x93;
+constexpr KEY KEY_TAB = 0x94;
+constexpr KEY KEY_ADD = 0x95;
+constexpr KEY KEY_SUBTRACT =0x96;
+constexpr KEY KEY_MULTIPLY =0x97;
+constexpr KEY KEY_DIVIDE = 0x98;
+constexpr KEY KEY_F1 = 0xA1;
+constexpr KEY KEY_F2 = 0xA2;
+constexpr KEY KEY_F3 = 0xA3;
+constexpr KEY KEY_F4 = 0xA4;
+constexpr KEY KEY_F5 = 0xA5;
+constexpr KEY KEY_F6 = 0xA6;
+constexpr KEY KEY_F7 = 0xA7;
+constexpr KEY KEY_F8 = 0xA8;
+constexpr KEY KEY_F9 = 0xA9;
+constexpr KEY KEY_F10 = 0xAA;
+constexpr KEY KEY_F11 = 0xAB;
+constexpr KEY KEY_F12 = 0xAC;
+
+constexpr KEY KEY_PAD_UP = 0xC0;
+constexpr KEY KEY_PAD_DOWN = 0xC1;
+constexpr KEY KEY_PAD_LEFT = 0xC2;
+constexpr KEY KEY_PAD_RIGHT = 0xC3;
+constexpr KEY KEY_PAD_HOME = 0xC4;
+constexpr KEY KEY_PAD_END = 0xC5;
+constexpr KEY KEY_PAD_PGUP = 0xC6;
+constexpr KEY KEY_PAD_PGDN = 0xC7;
+constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
+constexpr KEY KEY_PAD_INS = 0xC9;
+constexpr KEY KEY_PAD_DEL = 0xCA;
+constexpr KEY KEY_PAD_RETURN = 0xCB;
+constexpr KEY KEY_PAD_ADD = 0xCC; // not used
+constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used
+constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used
+constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used
+
+constexpr KEY KEY_BUTTON0 = 0xD0;
+constexpr KEY KEY_BUTTON1 = 0xD1;
+constexpr KEY KEY_BUTTON2 = 0xD2;
+constexpr KEY KEY_BUTTON3 = 0xD3;
+constexpr KEY KEY_BUTTON4 = 0xD4;
+constexpr KEY KEY_BUTTON5 = 0xD5;
+constexpr KEY KEY_BUTTON6 = 0xD6;
+constexpr KEY KEY_BUTTON7 = 0xD7;
+constexpr KEY KEY_BUTTON8 = 0xD8;
+constexpr KEY KEY_BUTTON9 = 0xD9;
+constexpr KEY KEY_BUTTON10 = 0xDA;
+constexpr KEY KEY_BUTTON11 = 0xDB;
+constexpr KEY KEY_BUTTON12 = 0xDC;
+constexpr KEY KEY_BUTTON13 = 0xDD;
+constexpr KEY KEY_BUTTON14 = 0xDE;
+constexpr KEY KEY_BUTTON15 = 0xDF;
+
+constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
+
+constexpr S32 KEY_COUNT = 256;
+
+
+constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f;
// Maturity ratings for simulators
-const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
-const U8 SIM_ACCESS_PG = 13;
-const U8 SIM_ACCESS_MATURE = 21;
-const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
-const U8 SIM_ACCESS_DOWN = 254;
-const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
+constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
+constexpr U8 SIM_ACCESS_PG = 13;
+constexpr U8 SIM_ACCESS_MATURE = 21;
+constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
+constexpr U8 SIM_ACCESS_DOWN = 254;
+constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
// attachment constants
-const U8 ATTACHMENT_ADD = 0x80;
+constexpr U8 ATTACHMENT_ADD = 0x80;
// god levels
-const U8 GOD_MAINTENANCE = 250;
-const U8 GOD_FULL = 200;
-const U8 GOD_LIAISON = 150;
-const U8 GOD_CUSTOMER_SERVICE = 100;
-const U8 GOD_LIKE = 1;
-const U8 GOD_NOT = 0;
+constexpr U8 GOD_MAINTENANCE = 250;
+constexpr U8 GOD_FULL = 200;
+constexpr U8 GOD_LIAISON = 150;
+constexpr U8 GOD_CUSTOMER_SERVICE = 100;
+constexpr U8 GOD_LIKE = 1;
+constexpr U8 GOD_NOT = 0;
// "agent id" for things that should be done to ALL agents
LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS;
@@ -239,121 +239,123 @@ LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL;
LL_COMMON_API extern const LLUUID BLANK_MATERIAL_ASSET_ID;
// radius within which a chat message is fully audible
-const F32 CHAT_NORMAL_RADIUS = 20.f;
+constexpr F32 CHAT_NORMAL_RADIUS = 20.f;
// media commands
-const U32 PARCEL_MEDIA_COMMAND_STOP = 0;
-const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
-const U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
-const U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
-const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
-const U32 PARCEL_MEDIA_COMMAND_URL = 5;
-const U32 PARCEL_MEDIA_COMMAND_TIME = 6;
-const U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
-const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
-const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
-const U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
-const U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
-const U32 PARCEL_MEDIA_COMMAND_DESC = 12;
-const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
+constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0;
+constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
+constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
+constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
+constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
+constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5;
+constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6;
+constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
+constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
+constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
+constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
+constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
+constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12;
+constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
const S32 CHAT_CHANNEL_DEBUG = S32_MAX;
// agent constants
-const U32 CONTROL_AT_POS_INDEX = 0;
-const U32 CONTROL_AT_NEG_INDEX = 1;
-const U32 CONTROL_LEFT_POS_INDEX = 2;
-const U32 CONTROL_LEFT_NEG_INDEX = 3;
-const U32 CONTROL_UP_POS_INDEX = 4;
-const U32 CONTROL_UP_NEG_INDEX = 5;
-const U32 CONTROL_PITCH_POS_INDEX = 6;
-const U32 CONTROL_PITCH_NEG_INDEX = 7;
-const U32 CONTROL_YAW_POS_INDEX = 8;
-const U32 CONTROL_YAW_NEG_INDEX = 9;
-const U32 CONTROL_FAST_AT_INDEX = 10;
-const U32 CONTROL_FAST_LEFT_INDEX = 11;
-const U32 CONTROL_FAST_UP_INDEX = 12;
-const U32 CONTROL_FLY_INDEX = 13;
-const U32 CONTROL_STOP_INDEX = 14;
-const U32 CONTROL_FINISH_ANIM_INDEX = 15;
-const U32 CONTROL_STAND_UP_INDEX = 16;
-const U32 CONTROL_SIT_ON_GROUND_INDEX = 17;
-const U32 CONTROL_MOUSELOOK_INDEX = 18;
-const U32 CONTROL_NUDGE_AT_POS_INDEX = 19;
-const U32 CONTROL_NUDGE_AT_NEG_INDEX = 20;
-const U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21;
-const U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22;
-const U32 CONTROL_NUDGE_UP_POS_INDEX = 23;
-const U32 CONTROL_NUDGE_UP_NEG_INDEX = 24;
-const U32 CONTROL_TURN_LEFT_INDEX = 25;
-const U32 CONTROL_TURN_RIGHT_INDEX = 26;
-const U32 CONTROL_AWAY_INDEX = 27;
-const U32 CONTROL_LBUTTON_DOWN_INDEX = 28;
-const U32 CONTROL_LBUTTON_UP_INDEX = 29;
-const U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30;
-const U32 CONTROL_ML_LBUTTON_UP_INDEX = 31;
-const U32 TOTAL_CONTROLS = 32;
-
-const U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001
-const U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002
-const U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004
-const U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008
-const U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010
-const U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020
-const U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040
-const U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080
-const U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100
-const U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200
-
-const U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400
-const U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800
-const U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000
-
-const U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000
-const U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000
-const U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000
-const U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000
-const U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000
-const U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000
-
-const U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000
-const U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000
-const U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000
-const U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000
-const U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000
-const U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000
-const U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000
-const U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000
-
-const U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000
-
-const U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000
-const U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000
-const U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000
-const U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000
+constexpr U32 CONTROL_AT_POS_INDEX = 0;
+constexpr U32 CONTROL_AT_NEG_INDEX = 1;
+constexpr U32 CONTROL_LEFT_POS_INDEX = 2;
+constexpr U32 CONTROL_LEFT_NEG_INDEX = 3;
+constexpr U32 CONTROL_UP_POS_INDEX = 4;
+constexpr U32 CONTROL_UP_NEG_INDEX = 5;
+constexpr U32 CONTROL_PITCH_POS_INDEX = 6;
+constexpr U32 CONTROL_PITCH_NEG_INDEX = 7;
+constexpr U32 CONTROL_YAW_POS_INDEX = 8;
+constexpr U32 CONTROL_YAW_NEG_INDEX = 9;
+constexpr U32 CONTROL_FAST_AT_INDEX = 10;
+constexpr U32 CONTROL_FAST_LEFT_INDEX = 11;
+constexpr U32 CONTROL_FAST_UP_INDEX = 12;
+constexpr U32 CONTROL_FLY_INDEX = 13;
+constexpr U32 CONTROL_STOP_INDEX = 14;
+constexpr U32 CONTROL_FINISH_ANIM_INDEX = 15;
+constexpr U32 CONTROL_STAND_UP_INDEX = 16;
+constexpr U32 CONTROL_SIT_ON_GROUND_INDEX = 17;
+constexpr U32 CONTROL_MOUSELOOK_INDEX = 18;
+constexpr U32 CONTROL_NUDGE_AT_POS_INDEX = 19;
+constexpr U32 CONTROL_NUDGE_AT_NEG_INDEX = 20;
+constexpr U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21;
+constexpr U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22;
+constexpr U32 CONTROL_NUDGE_UP_POS_INDEX = 23;
+constexpr U32 CONTROL_NUDGE_UP_NEG_INDEX = 24;
+constexpr U32 CONTROL_TURN_LEFT_INDEX = 25;
+constexpr U32 CONTROL_TURN_RIGHT_INDEX = 26;
+constexpr U32 CONTROL_AWAY_INDEX = 27;
+constexpr U32 CONTROL_LBUTTON_DOWN_INDEX = 28;
+constexpr U32 CONTROL_LBUTTON_UP_INDEX = 29;
+constexpr U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30;
+constexpr U32 CONTROL_ML_LBUTTON_UP_INDEX = 31;
+constexpr U32 TOTAL_CONTROLS = 32;
+
+constexpr U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001
+constexpr U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002
+constexpr U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004
+constexpr U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008
+constexpr U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010
+constexpr U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020
+constexpr U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040
+constexpr U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080
+constexpr U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100
+constexpr U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200
+
+constexpr U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400
+constexpr U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800
+constexpr U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000
+
+constexpr U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000
+constexpr U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000
+constexpr U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000
+constexpr U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000
+constexpr U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000
+constexpr U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000
+
+constexpr U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000
+constexpr U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000
+constexpr U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000
+constexpr U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000
+constexpr U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000
+constexpr U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000
+constexpr U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000
+constexpr U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000
+
+constexpr U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000
+
+constexpr U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000
+constexpr U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000
+constexpr U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000
+constexpr U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000
// move these up so that we can hide them in "State" for object updates
// (for now)
-const U32 AGENT_ATTACH_OFFSET = 4;
-const U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET;
+constexpr U32 AGENT_ATTACH_OFFSET = 4;
+constexpr U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET;
// RN: this method swaps the upper and lower nibbles to maintain backward
// compatibility with old objects that only used the upper nibble
#define ATTACHMENT_ID_FROM_STATE(state) ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4)))
// DO NOT CHANGE THE SEQUENCE OF THIS LIST!!
-const U8 CLICK_ACTION_NONE = 0;
-const U8 CLICK_ACTION_TOUCH = 0;
-const U8 CLICK_ACTION_SIT = 1;
-const U8 CLICK_ACTION_BUY = 2;
-const U8 CLICK_ACTION_PAY = 3;
-const U8 CLICK_ACTION_OPEN = 4;
-const U8 CLICK_ACTION_PLAY = 5;
-const U8 CLICK_ACTION_OPEN_MEDIA = 6;
-const U8 CLICK_ACTION_ZOOM = 7;
-const U8 CLICK_ACTION_DISABLED = 8;
-const U8 CLICK_ACTION_IGNORE = 9;
+constexpr U8 CLICK_ACTION_NONE = 0;
+constexpr U8 CLICK_ACTION_TOUCH = 0;
+constexpr U8 CLICK_ACTION_SIT = 1;
+constexpr U8 CLICK_ACTION_BUY = 2;
+constexpr U8 CLICK_ACTION_PAY = 3;
+constexpr U8 CLICK_ACTION_OPEN = 4;
+constexpr U8 CLICK_ACTION_PLAY = 5;
+constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6;
+constexpr U8 CLICK_ACTION_ZOOM = 7;
+constexpr U8 CLICK_ACTION_DISABLED = 8;
+constexpr U8 CLICK_ACTION_IGNORE = 9;
// DO NOT CHANGE THE SEQUENCE OF THIS LIST!!
+constexpr U32 BEACON_SHOW_MAP = 0x0001;
+constexpr U32 BEACON_FOCUS_MAP = 0x0002;
#endif
diff --git a/indra/llcommon/lazyeventapi.cpp b/indra/llcommon/lazyeventapi.cpp
index 91db0ee4a6..eebed374c3 100644
--- a/indra/llcommon/lazyeventapi.cpp
+++ b/indra/llcommon/lazyeventapi.cpp
@@ -47,7 +47,9 @@ LL::LazyEventAPIBase::~LazyEventAPIBase()
// case, do NOT unregister their name out from under them!
// If this is a static instance being destroyed at process shutdown,
// LLEventPumps will probably have been cleaned up already.
- if (mRegistered && ! LLEventPumps::wasDeleted())
+ // That said, in a test program, LLEventPumps might never have been
+ // constructed to start with.
+ if (mRegistered && LLEventPumps::instanceExists())
{
// unregister the callback to this doomed instance
LLEventPumps::instance().unregisterPumpFactory(mParams.name);
diff --git a/indra/llcommon/llapp.cpp b/indra/llcommon/llapp.cpp
index 08a43983d3..c1dce97632 100644
--- a/indra/llcommon/llapp.cpp
+++ b/indra/llcommon/llapp.cpp
@@ -310,7 +310,7 @@ void LLApp::stepFrame()
{
LLFrameTimer::updateFrameTime();
LLFrameTimer::updateFrameCount();
- LLEventTimer::updateClass();
+ LLCallbackList::instance().callFunctions();
mRunner.run();
}
diff --git a/indra/llcommon/llapp.h b/indra/llcommon/llapp.h
index 3d18864b80..950f88e791 100644
--- a/indra/llcommon/llapp.h
+++ b/indra/llcommon/llapp.h
@@ -216,13 +216,6 @@ public:
// soon as the application status changes away from APP_STATUS_RUNNING
// (isRunning()).
//
- // sleep() returns true if it sleeps undisturbed for the entire specified
- // duration. The idea is that you can code 'while sleep(duration) ...',
- // which will break the loop once shutdown begins.
- //
- // Since any time-based LLUnit should be implicitly convertible to
- // F32Milliseconds, accept that specific type as a proxy.
- static bool sleep(F32Milliseconds duration);
// Allow any duration defined in terms of <chrono>.
// One can imagine a wonderfully general bidirectional conversion system
// between any type derived from LLUnits::LLUnit<T, LLUnits::Seconds> and
@@ -262,7 +255,7 @@ public:
void setDebugFileNames(const std::string &path);
// Return the Google Breakpad minidump filename after a crash.
- char *getMiniDumpFilename() { return mMinidumpPath; }
+ char* getMiniDumpFilename() { return mMinidumpPath; }
std::string* getStaticDebugFile() { return &mStaticDebugFileName; }
std::string* getDynamicDebugFile() { return &mDynamicDebugFileName; }
diff --git a/indra/llcommon/llapr.h b/indra/llcommon/llapr.h
index 693cd7c01f..ff5c8c6a33 100644
--- a/indra/llcommon/llapr.h
+++ b/indra/llcommon/llapr.h
@@ -33,6 +33,7 @@
#include <sys/param.h> // Need PATH_MAX in APR headers...
#endif
+#include <memory>
#include <boost/noncopyable.hpp>
#include "llwin32headers.h"
#include "apr_thread_proc.h"
diff --git a/indra/llcommon/llassettype.cpp b/indra/llcommon/llassettype.cpp
index c09cf7abd2..b0dbc84186 100644
--- a/indra/llcommon/llassettype.cpp
+++ b/indra/llcommon/llassettype.cpp
@@ -30,6 +30,7 @@
#include "lldictionary.h"
#include "llmemory.h"
#include "llsingleton.h"
+#include "llsd.h"
///----------------------------------------------------------------------------
/// Class LLAssetType
@@ -246,3 +247,19 @@ bool LLAssetType::lookupIsAssetIDKnowable(EType asset_type)
}
return false;
}
+
+LLSD LLAssetType::getTypeNames()
+{
+ LLSD type_names;
+ const LLAssetDictionary *dict = LLAssetDictionary::getInstance();
+ for (S32 type = 0; type < AT_COUNT; ++type)
+ {
+ const AssetEntry *entry = dict->lookup(LLAssetType::EType(type));
+ // skip llassettype_bad_lookup
+ if (entry)
+ {
+ type_names.append(entry->mTypeName);
+ }
+ }
+ return type_names;
+}
diff --git a/indra/llcommon/llassettype.h b/indra/llcommon/llassettype.h
index 547c3f4329..17177d81c3 100644
--- a/indra/llcommon/llassettype.h
+++ b/indra/llcommon/llassettype.h
@@ -165,6 +165,8 @@ public:
static bool lookupIsAssetFetchByIDAllowed(EType asset_type); // the asset allows direct download
static bool lookupIsAssetIDKnowable(EType asset_type); // asset data can be known by the viewer
+ static LLSD getTypeNames();
+
static const std::string BADLOOKUP;
protected:
diff --git a/indra/llcommon/llcallbacklist.cpp b/indra/llcommon/llcallbacklist.cpp
index 3d5d30bd90..7b05c25c21 100644
--- a/indra/llcommon/llcallbacklist.cpp
+++ b/indra/llcommon/llcallbacklist.cpp
@@ -24,18 +24,23 @@
* $/LicenseInfo$
*/
+#include "lazyeventapi.h"
#include "llcallbacklist.h"
-#include "lleventtimer.h"
-#include "llerrorlegacy.h"
-
-// Globals
-//
-LLCallbackList gIdleCallbacks;
+#include "llerror.h"
+#include "llexception.h"
+#include "llsdutil.h"
+#include "tempset.h"
+#include <boost/container_hash/hash.hpp>
+#include <iomanip>
+#include <vector>
//
// Member functions
//
+/*****************************************************************************
+* LLCallbackList
+*****************************************************************************/
LLCallbackList::LLCallbackList()
{
// nothing
@@ -45,46 +50,42 @@ LLCallbackList::~LLCallbackList()
{
}
-
-void LLCallbackList::addFunction( callback_t func, void *data)
+LLCallbackList::handle_t LLCallbackList::addFunction( callback_t func, void *data)
{
if (!func)
{
- return;
+ return {};
}
// only add one callback per func/data pair
//
if (containsFunction(func, data))
{
- return;
+ return {};
}
- callback_pair_t t(func, data);
- mCallbackList.push_back(t);
+ auto handle = addFunction([func, data]{ func(data); });
+ mLookup.emplace(callback_pair_t(func, data), handle);
+ return handle;
}
-bool LLCallbackList::containsFunction( callback_t func, void *data)
+LLCallbackList::handle_t LLCallbackList::addFunction( const callable_t& func )
{
- callback_pair_t t(func, data);
- callback_list_t::iterator iter = find(func,data);
- if (iter != mCallbackList.end())
- {
- return true;
- }
- else
- {
- return false;
- }
+ return mCallbackList.connect(func);
}
+bool LLCallbackList::containsFunction( callback_t func, void *data)
+{
+ return mLookup.find(callback_pair_t(func, data)) != mLookup.end();
+}
bool LLCallbackList::deleteFunction( callback_t func, void *data)
{
- callback_list_t::iterator iter = find(func,data);
- if (iter != mCallbackList.end())
+ auto found = mLookup.find(callback_pair_t(func, data));
+ if (found != mLookup.end())
{
- mCallbackList.erase(iter);
+ deleteFunction(found->second);
+ mLookup.erase(found);
return true;
}
else
@@ -93,138 +94,449 @@ bool LLCallbackList::deleteFunction( callback_t func, void *data)
}
}
-inline
-LLCallbackList::callback_list_t::iterator
-LLCallbackList::find(callback_t func, void *data)
+void LLCallbackList::deleteFunction( const handle_t& handle )
{
- callback_pair_t t(func, data);
- return std::find(mCallbackList.begin(), mCallbackList.end(), t);
+ handle.disconnect();
}
void LLCallbackList::deleteAllFunctions()
{
- mCallbackList.clear();
+ mCallbackList = {};
+ mLookup.clear();
}
-
void LLCallbackList::callFunctions()
{
- for (callback_list_t::iterator iter = mCallbackList.begin(); iter != mCallbackList.end(); )
+ mCallbackList();
+}
+
+LLCallbackList::handle_t LLCallbackList::doOnIdleOneTime( const callable_t& func )
+{
+ // connect_extended() passes the connection to the callback
+ return mCallbackList.connect_extended(
+ [func](const handle_t& handle)
+ {
+ handle.disconnect();
+ func();
+ });
+}
+
+LLCallbackList::handle_t LLCallbackList::doOnIdleRepeating( const bool_func_t& func )
+{
+ return mCallbackList.connect_extended(
+ [func](const handle_t& handle)
+ {
+ if (func())
+ {
+ handle.disconnect();
+ }
+ });
+}
+
+/*****************************************************************************
+* LL::Timers
+*****************************************************************************/
+namespace LL
+{
+
+Timers::Timers() {}
+
+// Call a given callable once at specified timestamp.
+Timers::handle_t Timers::scheduleAt(nullary_func_t callable, LLDate::timestamp time)
+{
+ // tick() assumes you want to run periodically until you return true.
+ // Schedule a task that returns true after a single call.
+ return scheduleAtEvery(once(callable), time, 0);
+}
+
+// Call a given callable once after specified interval.
+Timers::handle_t Timers::scheduleAfter(nullary_func_t callable, F32 seconds)
+{
+ return scheduleEvery(once(callable), seconds);
+}
+
+// Call a given callable every specified number of seconds, until it returns true.
+Timers::handle_t Timers::scheduleEvery(bool_func_t callable, F32 seconds)
+{
+ return scheduleAtEvery(callable, now() + seconds, seconds);
+}
+
+Timers::handle_t Timers::scheduleAtEvery(bool_func_t callable,
+ LLDate::timestamp time, F32 interval)
+{
+ // Pick token FIRST to store a self-reference in mQueue's managed node as
+ // well as in mMeta. Pre-increment to distinguish 0 from any live
+ // handle_t.
+ token_t token{ ++mToken };
+ // For the moment, store a default-constructed mQueue handle --
+ // we'll fill in later.
+ auto [iter, inserted] = mMeta.emplace(token,
+ Metadata{ queue_t::handle_type(), time, interval });
+ // It's important that our token is unique.
+ llassert(inserted);
+
+ // Remember whether this is the first entry in mQueue
+ bool first{ mQueue.empty() };
+ auto handle{ mQueue.emplace(callable, token, time) };
+ // Now that we have an mQueue handle_type, store it in mMeta entry.
+ iter->second.mHandle = handle;
+ if (first && ! mLive.connected())
{
- callback_list_t::iterator curiter = iter++;
- curiter->first(curiter->second);
+ // If this is our first entry, register for regular callbacks.
+ mLive = LLCallbackList::instance().doOnIdleRepeating([this]{ return tick(); });
}
+ // Make an Timers::handle_t from token.
+ return { token };
}
-// Shim class to allow arbitrary boost::bind
-// expressions to be run as one-time idle callbacks.
-class OnIdleCallbackOneTime
+bool Timers::isRunning(handle_t timer) const
{
-public:
- OnIdleCallbackOneTime(nullary_func_t callable):
- mCallable(callable)
+ // A default-constructed timer isn't running.
+ // A timer we don't find in mMeta has fired or been canceled.
+ return timer && mMeta.find(timer.token) != mMeta.end();
+}
+
+F32 Timers::timeUntilCall(handle_t timer) const
+{
+ MetaMap::const_iterator found;
+ if ((! timer) || (found = mMeta.find(timer.token)) == mMeta.end())
{
+ return 0.f;
}
- static void onIdle(void *data)
+ else
{
- gIdleCallbacks.deleteFunction(onIdle, data);
- OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data);
- self->call();
- delete self;
+ return narrow(found->second.mTime - now());
}
- void call()
+}
+
+// Cancel a future timer set by scheduleAt(), scheduleAfter(), scheduleEvery()
+bool Timers::cancel(handle_t& timer)
+{
+ // For exception safety, capture and clear timer before canceling.
+ // Once we've canceled this handle, don't retain the live handle.
+ const handle_t ctimer{ timer };
+ timer = handle_t();
+ return cancel(ctimer);
+}
+
+bool Timers::cancel(const handle_t& timer)
+{
+ if (! timer)
{
- mCallable();
+ return false;
}
-private:
- nullary_func_t mCallable;
-};
-void doOnIdleOneTime(nullary_func_t callable)
-{
- OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor);
+ // fibonacci_heap documentation does not address the question of what
+ // happens if you call erase() twice with the same handle. Is it a no-op?
+ // Does it invalidate the heap? Is it UB?
+
+ // Nor do we find any documented way to ask whether a given handle still
+ // tracks a valid heap node. That's why we capture all returned handles in
+ // mMeta and validate against that collection. What about the pop()
+ // call in tick()? How to map from the top() value back to the
+ // corresponding handle_t? That's why we store func_at::mToken.
+
+ // fibonacci_heap provides a pair of begin()/end() methods to iterate over
+ // all nodes (NOT in heap order), plus a function to convert from such
+ // iterators to handles. Without mMeta, that would be our only chance
+ // to validate.
+ auto found{ mMeta.find(timer.token) };
+ if (found == mMeta.end())
+ {
+ // we don't recognize this handle -- maybe the timer has already
+ // fired, maybe it was previously canceled.
+ return false;
+ }
+
+ // Funny case: what if the callback directly or indirectly reaches a
+ // cancel() call for its own handle?
+ if (found->second.mRunning)
+ {
+ // tick() has special logic to defer the actual deletion until the
+ // callback has returned
+ found->second.mCancel = true;
+ // this handle does in fact reference a live timer,
+ // which we're going to cancel when we get a chance
+ return true;
+ }
+
+ // Erase from mQueue the handle_type referenced by timer.token.
+ mQueue.erase(found->second.mHandle);
+ // before erasing the mMeta entry
+ mMeta.erase(found);
+ if (mQueue.empty())
+ {
+ // If that was the last active timer, unregister for callbacks.
+ //LLCallbackList::instance().deleteFunction(mLive);
+ // Since we're in the source file that knows the true identity of an
+ // LLCallbackList::handle_t, we don't even need to call instance().
+ mLive.disconnect();
+ }
+ return true;
}
-// Shim class to allow generic boost functions to be run as
-// recurring idle callbacks. Callable should return true when done,
-// false to continue getting called.
-class OnIdleCallbackRepeating
+void Timers::setTimeslice(F32 timeslice)
{
-public:
- OnIdleCallbackRepeating(bool_func_t callable):
- mCallable(callable)
+ if (timeslice < MINIMUM_TIMESLICE)
{
+ // use stringize() so setprecision() affects only the temporary
+ // ostream, not the common logging ostream
+ LL_WARNS("Timers") << "LL::Timers::setTimeslice("
+ << stringize(std::setprecision(4), timeslice)
+ << ") less than "
+ << stringize(std::setprecision(4), MINIMUM_TIMESLICE)
+ << ", ignoring" << LL_ENDL;
}
- // Will keep getting called until the callable returns true.
- static void onIdle(void *data)
+ else
+ {
+ mTimeslice = timeslice;
+ }
+}
+
+bool Timers::tick()
+{
+ // Fetch current time only on entry, even though running some mQueue task
+ // may take long enough that the next one after would become ready. We're
+ // sharing this thread with everything else, and there's a risk we might
+ // starve it if we have a sequence of tasks that take nontrivial time.
+ auto now{ LLDate::now().secondsSinceEpoch() };
+ auto cutoff{ now + mTimeslice };
+
+ // Capture tasks we've processed but that want to be rescheduled.
+ // Defer rescheduling them immediately to avoid getting stuck looping over
+ // a recurring task with a nonpositive interval.
+ std::vector<std::pair<MetaMap::iterator, func_at>> deferred;
+
+ while (! mQueue.empty())
{
- OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data);
- bool done = self->call();
- if (done)
+ auto& top{ mQueue.top() };
+ if (top.mTime > now)
{
- gIdleCallbacks.deleteFunction(onIdle, data);
- delete self;
+ // we've hit an entry that's still in the future:
+ // done with this tick()
+ break;
}
+ if (LLDate::now().secondsSinceEpoch() > cutoff)
+ {
+ // we still have ready tasks, but we've already eaten too much
+ // time this tick() -- defer until next tick()
+ break;
+ }
+
+ // Found a ready task. Look up its corresponding mMeta entry.
+ auto meta{ mMeta.find(top.mToken) };
+ llassert(meta != mMeta.end());
+ bool done;
+ {
+ // Mark our mMeta entry so we don't cancel this timer while its
+ // callback is running, but unmark it even in case of exception.
+ TempSet running(meta->second.mRunning, true);
+ // run the callback and capture its desire to end repetition
+ try
+ {
+ done = top.mFunc();
+ }
+ catch (...)
+ {
+ // Don't crash if a timer callable throws.
+ // But don't continue calling that callable, either.
+ done = true;
+ LOG_UNHANDLED_EXCEPTION("LL::Timers");
+ }
+ } // clear mRunning
+
+ // If mFunc() returned true (all done, stop calling me) or
+ // meta->mCancel (somebody tried to cancel this timer during the
+ // callback call), then we're done: clean up both entries.
+ if (done || meta->second.mCancel)
+ {
+ // remove the mMeta entry referencing this task
+ mMeta.erase(meta);
+ }
+ else
+ {
+ // mFunc returned false, and nobody asked to cancel:
+ // continue calling this task at a future time.
+ meta->second.mTime += meta->second.mInterval;
+ // capture this task to reschedule once we break loop
+ deferred.push_back({meta, top});
+ // update func_at's mTime to match meta's
+ deferred.back().second.mTime = meta->second.mTime;
+ }
+ // Remove the mQueue entry regardless, or we risk stalling the
+ // queue right here if we have a nonpositive interval.
+ mQueue.pop();
}
- bool call()
+
+ // Now reschedule any tasks that need to be rescheduled.
+ for (const auto& [meta, task] : deferred)
{
- return mCallable();
+ auto handle{ mQueue.push(task) };
+ // track this new mQueue handle_type
+ meta->second.mHandle = handle;
}
-private:
- bool_func_t mCallable;
-};
-void doOnIdleRepeating(bool_func_t callable)
-{
- OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
+ // If, after all the twiddling above, our queue ended up empty,
+ // stop calling every tick.
+ return mQueue.empty();
}
-class NullaryFuncEventTimer: public LLEventTimer
+/*****************************************************************************
+* TimersListener
+*****************************************************************************/
+
+class TimersListener: public LLEventAPI
{
public:
- NullaryFuncEventTimer(nullary_func_t callable, F32 seconds):
- LLEventTimer(seconds),
- mCallable(callable)
+ TimersListener(const LazyEventAPIParams& params): LLEventAPI(params) {}
+
+ // Forbid a script from requesting callbacks too quickly.
+ static constexpr LLSD::Real MINTIMER{ 0.010 };
+
+ void scheduleAfter(const LLSD& params);
+ void scheduleEvery(const LLSD& params);
+ LLSD cancel(const LLSD& params);
+ LLSD isRunning(const LLSD& params);
+ LLSD timeUntilCall(const LLSD& params);
+
+private:
+ // We use the incoming reqid to distinguish different timers -- but reqid
+ // by itself is not unique! Each reqid is local to a calling script.
+ // Distinguish scripts by reply-pump name, then reqid within script.
+ // "Additional specializations for std::pair and the standard container
+ // types, as well as utility functions to compose hashes are available in
+ // boost::hash."
+ // https://en.cppreference.com/w/cpp/utility/hash
+ using HandleKey = std::pair<LLSD::String, LLSD::Integer>;
+ using HandleMap = std::unordered_map<HandleKey, Timers::temp_handle_t,
+ boost::hash<HandleKey>>;
+ HandleMap mHandles;
+};
+
+void TimersListener::scheduleAfter(const LLSD& params)
+{
+ // Timer creation functions respond immediately with the reqid of the
+ // created timer, as well as later when the timer fires. That lets the
+ // requester invoke cancel, isRunning or timeUntilCall.
+ Response response(LLSD(), params);
+ LLSD::Real after{ params["after"] };
+ if (after < MINTIMER)
{
+ return response.error(stringize("after must be at least ", MINTIMER));
}
-private:
- bool tick()
+ HandleKey key{ params["reply"], params["reqid"] };
+ mHandles.emplace(
+ key,
+ Timers::instance().scheduleAfter(
+ [this, params, key]
+ {
+ // we don't need any content save for the "reqid"
+ sendReply({}, params);
+ // ditch mHandles entry
+ mHandles.erase(key);
+ },
+ narrow(after)));
+}
+
+void TimersListener::scheduleEvery(const LLSD& params)
+{
+ // Timer creation functions respond immediately with the reqid of the
+ // created timer, as well as later when the timer fires. That lets the
+ // requester invoke cancel, isRunning or timeUntilCall.
+ Response response(LLSD(), params);
+ LLSD::Real every{ params["every"] };
+ if (every < MINTIMER)
{
- mCallable();
- return true;
+ return response.error(stringize("every must be at least ", MINTIMER));
}
- nullary_func_t mCallable;
-};
+ mHandles.emplace(
+ HandleKey{ params["reply"], params["reqid"] },
+ Timers::instance().scheduleEvery(
+ [params, i=0]() mutable
+ {
+ // we don't need any content save for the "reqid"
+ sendReply(llsd::map("i", i++), params);
+ // we can't use a handshake -- always keep the ball rolling
+ return false;
+ },
+ narrow(every)));
+}
-// Call a given callable once after specified interval.
-void doAfterInterval(nullary_func_t callable, F32 seconds)
+LLSD TimersListener::cancel(const LLSD& params)
{
- new NullaryFuncEventTimer(callable, seconds);
+ auto found{ mHandles.find({params["reply"], params["id"]}) };
+ bool ok = false;
+ if (found != mHandles.end())
+ {
+ ok = true;
+ Timers::instance().cancel(found->second);
+ mHandles.erase(found);
+ }
+ return llsd::map("ok", ok);
}
-class BoolFuncEventTimer: public LLEventTimer
+LLSD TimersListener::isRunning(const LLSD& params)
{
-public:
- BoolFuncEventTimer(bool_func_t callable, F32 seconds):
- LLEventTimer(seconds),
- mCallable(callable)
+ auto found{ mHandles.find({params["reply"], params["id"]}) };
+ bool running = false;
+ if (found != mHandles.end())
{
+ running = Timers::instance().isRunning(found->second);
}
-private:
- bool tick()
+ return llsd::map("running", running);
+}
+
+LLSD TimersListener::timeUntilCall(const LLSD& params)
+{
+ auto found{ mHandles.find({params["reply"], params["id"]}) };
+ bool ok = false;
+ LLSD::Real remaining = 0;
+ if (found != mHandles.end())
{
- return mCallable();
+ ok = true;
+ remaining = Timers::instance().timeUntilCall(found->second);
}
+ return llsd::map("ok", ok, "remaining", remaining);
+}
- bool_func_t mCallable;
+class TimersRegistrar: public LazyEventAPI<TimersListener>
+{
+ using super = LazyEventAPI<TimersListener>;
+ using super::listener;
+
+public:
+ TimersRegistrar():
+ super("Timers", "Provide access to viewer timer functionality.")
+ {
+ add("scheduleAfter",
+R"-(Create a timer with ID "reqid". Post response after "after" seconds.)-",
+ &listener::scheduleAfter,
+ llsd::map("reqid", LLSD::Integer(), "after", LLSD::Real()));
+ add("scheduleEvery",
+R"-(Create a timer with ID "reqid". Post response every "every" seconds
+until cancel().)-",
+ &listener::scheduleEvery,
+ llsd::map("reqid", LLSD::Integer(), "every", LLSD::Real()));
+ add("cancel",
+R"-(Cancel the timer with ID "id". Respond "ok"=true if "id" identifies
+a live timer.)-",
+ &listener::cancel,
+ llsd::map("reqid", LLSD::Integer(), "id", LLSD::Integer()));
+ add("isRunning",
+R"-(Query the timer with ID "id": respond "running"=true if "id" identifies
+a live timer.)-",
+ &listener::isRunning,
+ llsd::map("reqid", LLSD::Integer(), "id", LLSD::Integer()));
+ add("timeUntilCall",
+R"-(Query the timer with ID "id": if "id" identifies a live timer, respond
+"ok"=true, "remaining"=seconds with the time left before timer expiry;
+otherwise "ok"=false, "remaining"=0.)-",
+ &listener::timeUntilCall,
+ llsd::map("reqid", LLSD::Integer()));
+ }
};
+static TimersRegistrar registrar;
-// Call a given callable every specified number of seconds, until it returns true.
-void doPeriodically(bool_func_t callable, F32 seconds)
-{
- new BoolFuncEventTimer(callable, seconds);
-}
+} // namespace LL
diff --git a/indra/llcommon/llcallbacklist.h b/indra/llcommon/llcallbacklist.h
index d6c415f7c5..fb4696188a 100644
--- a/indra/llcommon/llcallbacklist.h
+++ b/indra/llcommon/llcallbacklist.h
@@ -27,53 +27,282 @@
#ifndef LL_LLCALLBACKLIST_H
#define LL_LLCALLBACKLIST_H
+#include "lldate.h"
+#include "llsingleton.h"
#include "llstl.h"
-#include <boost/function.hpp>
-#include <list>
+#include <boost/container_hash/hash.hpp>
+#include <boost/heap/fibonacci_heap.hpp>
+#include <boost/signals2.hpp>
+#include <functional>
+#include <unordered_map>
-class LLCallbackList
+/*****************************************************************************
+* LLCallbackList: callbacks every idle tick (every callFunctions() call)
+*****************************************************************************/
+class LLCallbackList: public LLSingleton<LLCallbackList>
{
+ LLSINGLETON(LLCallbackList);
public:
typedef void (*callback_t)(void*);
- typedef std::pair< callback_t,void* > callback_pair_t;
- // NOTE: It is confirmed that we DEPEND on the order provided by using a list :(
- //
- typedef std::list< callback_pair_t > callback_list_t;
+ typedef boost::signals2::signal<void()> callback_list_t;
+ typedef callback_list_t::slot_type callable_t;
+ typedef boost::signals2::connection handle_t;
+ typedef boost::signals2::scoped_connection temp_handle_t;
+ typedef std::function<bool ()> bool_func_t;
- LLCallbackList();
~LLCallbackList();
- void addFunction( callback_t func, void *data = NULL ); // register a callback, which will be called as func(data)
+ handle_t addFunction( callback_t func, void *data = NULL ); // register a callback, which will be called as func(data)
+ handle_t addFunction( const callable_t& func );
bool containsFunction( callback_t func, void *data = NULL ); // true if list already contains the function/data pair
bool deleteFunction( callback_t func, void *data = NULL ); // removes the first instance of this function/data pair from the list, false if not found
- void callFunctions(); // calls all functions
+ void deleteFunction( const handle_t& handle );
+ void callFunctions(); // calls all functions
void deleteAllFunctions();
+ handle_t doOnIdleOneTime( const callable_t& func );
+ handle_t doOnIdleRepeating( const bool_func_t& func );
+ bool isRunning(const handle_t& handle) const { return handle.connected(); };
+
static void test();
protected:
-
- inline callback_list_t::iterator find(callback_t func, void *data);
-
callback_list_t mCallbackList;
+
+ // "Additional specializations for std::pair and the standard container
+ // types, as well as utility functions to compose hashes are available in
+ // boost::hash."
+ // https://en.cppreference.com/w/cpp/utility/hash
+ typedef std::pair< callback_t,void* > callback_pair_t;
+ typedef std::unordered_map<callback_pair_t, handle_t,
+ boost::hash<callback_pair_t>> lookup_table;
+ lookup_table mLookup;
};
-typedef boost::function<void ()> nullary_func_t;
-typedef boost::function<bool ()> bool_func_t;
+/*-------------------- legacy names in global namespace --------------------*/
+#define gIdleCallbacks (LLCallbackList::instance())
+
+using nullary_func_t = LLCallbackList::callable_t;
+using bool_func_t = LLCallbackList::bool_func_t;
// Call a given callable once in idle loop.
-void doOnIdleOneTime(nullary_func_t callable);
+inline
+LLCallbackList::handle_t doOnIdleOneTime(nullary_func_t callable)
+{
+ return gIdleCallbacks.doOnIdleOneTime(callable);
+}
// Repeatedly call a callable in idle loop until it returns true.
-void doOnIdleRepeating(bool_func_t callable);
+inline
+LLCallbackList::handle_t doOnIdleRepeating(bool_func_t callable)
+{
+ return gIdleCallbacks.doOnIdleRepeating(callable);
+}
+
+/*****************************************************************************
+* LL::Timers: callbacks at some future time
+*****************************************************************************/
+namespace LL
+{
+
+class Timers: public LLSingleton<Timers>
+{
+ LLSINGLETON(Timers);
+
+ using token_t = U32;
+
+ // Define a struct for our priority queue entries, instead of using
+ // a tuple, because we need to define the comparison operator.
+ struct func_at
+ {
+ // callback to run when this timer fires
+ bool_func_t mFunc;
+ // key to look up metadata in mHandles
+ token_t mToken;
+ // time at which this timer is supposed to fire
+ LLDate::timestamp mTime;
+
+ func_at(const bool_func_t& func, token_t token, LLDate::timestamp tm):
+ mFunc(func),
+ mToken(token),
+ mTime(tm)
+ {}
+
+ friend bool operator<(const func_at& lhs, const func_at& rhs)
+ {
+ // use greater-than because we want fibonacci_heap to select the
+ // EARLIEST time as the top()
+ return lhs.mTime > rhs.mTime;
+ }
+ };
+
+ // Accept default stable<false>: when two funcs have the same timestamp,
+ // we don't care in what order they're called.
+ // Specify constant_time_size<false>: we don't need to optimize the size()
+ // method, iow we don't need to store and maintain a count of entries.
+ typedef boost::heap::fibonacci_heap<func_at, boost::heap::constant_time_size<false>>
+ queue_t;
+
+public:
+ // If tasks that come ready during a given tick() take longer than this,
+ // defer any subsequent ready tasks to a future tick() call.
+ static constexpr F32 DEFAULT_TIMESLICE{ 0.005f };
+ // Setting timeslice to be less than MINIMUM_TIMESLICE could lock up
+ // Timers processing, causing it to believe it's exceeded the allowable
+ // time every tick before processing ANY queue items.
+ static constexpr F32 MINIMUM_TIMESLICE{ 0.001f };
+
+ class handle_t
+ {
+ private:
+ friend class Timers;
+ token_t token;
+ public:
+ handle_t(token_t token=0): token(token) {}
+ bool operator==(const handle_t& rhs) const { return this->token == rhs.token; }
+ explicit operator bool() const { return bool(token); }
+ bool operator!() const { return ! bool(*this); }
+ };
+ // Call a given callable once at specified timestamp.
+ handle_t scheduleAt(nullary_func_t callable, LLDate::timestamp time);
+
+ // Call a given callable once after specified interval.
+ handle_t scheduleAfter(nullary_func_t callable, F32 seconds);
+
+ // Call a given callable every specified number of seconds, until it returns true.
+ handle_t scheduleEvery(bool_func_t callable, F32 seconds);
+
+ // test whether specified handle is still live
+ bool isRunning(handle_t timer) const;
+ // check remaining time
+ F32 timeUntilCall(handle_t timer) const;
+
+ // Cancel a future timer set by scheduleAt(), scheduleAfter(), scheduleEvery().
+ // Return true if and only if the handle corresponds to a live timer.
+ bool cancel(const handle_t& timer);
+ // If we're canceling a non-const handle_t, also clear it so we need not
+ // cancel again.
+ bool cancel(handle_t& timer);
+
+ F32 getTimeslice() const { return mTimeslice; }
+ void setTimeslice(F32 timeslice);
+
+ // Store a handle_t returned by scheduleAt(), scheduleAfter() or
+ // scheduleEvery() in a temp_handle_t to cancel() automatically on
+ // destruction of the temp_handle_t.
+ class temp_handle_t
+ {
+ public:
+ temp_handle_t() = default;
+ temp_handle_t(const handle_t& hdl): mHandle(hdl) {}
+ temp_handle_t(const temp_handle_t&) = delete;
+ temp_handle_t(temp_handle_t&&) = default;
+ temp_handle_t& operator=(const handle_t& hdl)
+ {
+ // initializing a new temp_handle_t, then swapping it into *this,
+ // takes care of destroying any previous mHandle
+ temp_handle_t replacement(hdl);
+ swap(replacement);
+ return *this;
+ }
+ temp_handle_t& operator=(const temp_handle_t&) = delete;
+ temp_handle_t& operator=(temp_handle_t&&) = default;
+ ~temp_handle_t()
+ {
+ cancel();
+ }
+
+ // temp_handle_t should be usable wherever handle_t is
+ operator handle_t() const { return mHandle; }
+ // If we're dealing with a non-const temp_handle_t, pass a reference
+ // to our handle_t member (e.g. to Timers::cancel()).
+ operator handle_t&() { return mHandle; }
+
+ // For those in the know, provide a cancel() method of our own that
+ // avoids Timers::instance() lookup when mHandle isn't live.
+ bool cancel()
+ {
+ if (! mHandle)
+ {
+ return false;
+ }
+ else
+ {
+ return Timers::instance().cancel(mHandle);
+ }
+ }
+
+ void swap(temp_handle_t& other) noexcept
+ {
+ std::swap(this->mHandle, other.mHandle);
+ }
+
+ private:
+ handle_t mHandle;
+ };
+
+private:
+ handle_t scheduleAtEvery(bool_func_t callable, LLDate::timestamp time, F32 interval);
+ LLDate::timestamp now() const { return LLDate::now().secondsSinceEpoch(); }
+ // wrap a nullary_func_t with a bool_func_t that will only execute once
+ bool_func_t once(nullary_func_t callable)
+ {
+ return [callable]
+ {
+ callable();
+ return true;
+ };
+ }
+ bool tick();
+
+ // NOTE: We don't lock our data members because it doesn't make sense to
+ // register cross-thread callbacks. If we start wanting to use Timers on
+ // threads other than the main thread, it would make more sense to make
+ // our data members thread_local than to lock them.
+
+ // the heap aka priority queue
+ queue_t mQueue;
+
+ // metadata about a given task
+ struct Metadata
+ {
+ // handle to mQueue entry
+ queue_t::handle_type mHandle;
+ // time at which this timer is supposed to fire
+ LLDate::timestamp mTime;
+ // interval at which this timer is supposed to fire repeatedly
+ F32 mInterval{ 0 };
+ // mFunc is currently running: don't delete this entry
+ bool mRunning{ false };
+ // cancel() was called while mFunc was running: deferred cancel
+ bool mCancel{ false };
+ };
+
+ using MetaMap = std::unordered_map<token_t, Metadata>;
+ MetaMap mMeta;
+ token_t mToken{ 0 };
+ // While mQueue is non-empty, register for regular callbacks.
+ LLCallbackList::temp_handle_t mLive;
+ F32 mTimeslice{ DEFAULT_TIMESLICE };
+};
+
+} // namespace LL
+
+/*-------------------- legacy names in global namespace --------------------*/
// Call a given callable once after specified interval.
-void doAfterInterval(nullary_func_t callable, F32 seconds);
+inline
+LL::Timers::handle_t doAfterInterval(nullary_func_t callable, F32 seconds)
+{
+ return LL::Timers::instance().scheduleAfter(callable, seconds);
+}
// Call a given callable every specified number of seconds, until it returns true.
-void doPeriodically(bool_func_t callable, F32 seconds);
-
-extern LLCallbackList gIdleCallbacks;
+inline
+LL::Timers::handle_t doPeriodically(bool_func_t callable, F32 seconds)
+{
+ return LL::Timers::instance().scheduleEvery(callable, seconds);
+}
#endif
diff --git a/indra/llcommon/llcoromutex.h b/indra/llcommon/llcoromutex.h
new file mode 100644
index 0000000000..c0ceac4b22
--- /dev/null
+++ b/indra/llcommon/llcoromutex.h
@@ -0,0 +1,64 @@
+/**
+ * @file llcoromutex.h
+ * @author Nat Goodspeed
+ * @date 2024-09-04
+ * @brief Coroutine-aware synchronization primitives
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLCOROMUTEX_H)
+#define LL_LLCOROMUTEX_H
+
+#include "mutex.h"
+#include <boost/fiber/future/promise.hpp>
+#include <boost/fiber/future/future.hpp>
+
+// e.g. #include LLCOROS_MUTEX_HEADER
+#define LLCOROS_MUTEX_HEADER <boost/fiber/mutex.hpp>
+#define LLCOROS_RMUTEX_HEADER <boost/fiber/recursive_mutex.hpp>
+#define LLCOROS_CONDVAR_HEADER <boost/fiber/condition_variable.hpp>
+
+namespace boost {
+ namespace fibers {
+ class mutex;
+ class recursive_mutex;
+ enum class cv_status;
+ class condition_variable;
+ }
+}
+
+namespace llcoro
+{
+
+/**
+ * Aliases for promise and future. An older underlying future implementation
+ * required us to wrap future; that's no longer needed. However -- if it's
+ * important to restore kill() functionality, we might need to provide a
+ * proxy, so continue using the aliases.
+ */
+template <typename T>
+using Promise = boost::fibers::promise<T>;
+template <typename T>
+using Future = boost::fibers::future<T>;
+template <typename T>
+inline
+static Future<T> getFuture(Promise<T>& promise) { return promise.get_future(); }
+
+// use mutex, lock, condition_variable suitable for coroutines
+using Mutex = boost::fibers::mutex;
+using RMutex = boost::fibers::recursive_mutex;
+// With C++17, LockType is deprecated: at this point we can directly
+// declare 'std::unique_lock lk(some_mutex)' without explicitly stating
+// the mutex type. Sadly, making LockType an alias template for
+// std::unique_lock doesn't work the same way: Class Template Argument
+// Deduction only works for class templates, not alias templates.
+using LockType = std::unique_lock<Mutex>;
+using cv_status = boost::fibers::cv_status;
+using ConditionVariable = boost::fibers::condition_variable;
+
+} // namespace llcoro
+
+#endif /* ! defined(LL_LLCOROMUTEX_H) */
diff --git a/indra/llcommon/llcoros.cpp b/indra/llcommon/llcoros.cpp
index 1539b48bd3..5a3cbd2ef1 100644
--- a/indra/llcommon/llcoros.cpp
+++ b/indra/llcommon/llcoros.cpp
@@ -51,25 +51,25 @@
#endif
// other Linden headers
#include "llapp.h"
-#include "lltimer.h"
-#include "llevents.h"
#include "llerror.h"
-#include "stringize.h"
+#include "llevents.h"
#include "llexception.h"
+#include "llsdutil.h"
+#include "lltimer.h"
+#include "stringize.h"
+#include "scope_exit.h"
#if LL_WINDOWS
#include <excpt.h>
#endif
+thread_local std::unordered_map<std::string, int> LLCoros::mPrefixMap;
+thread_local std::unordered_map<std::string, LLCoros::id> LLCoros::mNameMap;
+
// static
bool LLCoros::on_main_coro()
{
- if (!LLCoros::instanceExists() || LLCoros::getName().empty())
- {
- return true;
- }
-
- return false;
+ return (!instanceExists() || get_CoroData().isMain);
}
// static
@@ -79,11 +79,11 @@ bool LLCoros::on_main_thread_main_coro()
}
// static
-LLCoros::CoroData& LLCoros::get_CoroData(const std::string& caller)
+LLCoros::CoroData& LLCoros::get_CoroData()
{
CoroData* current{ nullptr };
// be careful about attempted accesses in the final throes of app shutdown
- if (! wasDeleted())
+ if (instanceExists())
{
current = instance().mCurrent.get();
}
@@ -92,16 +92,26 @@ LLCoros::CoroData& LLCoros::get_CoroData(const std::string& caller)
// canonical values.
if (! current)
{
- static std::atomic<int> which_thread(0);
- // Use alternate CoroData constructor.
- static thread_local CoroData sMain(which_thread++);
// We need not reset() the local_ptr to this instance; we'll simply
// find it again every time we discover that current is null.
- current = &sMain;
+ current = &main_CoroData();
}
return *current;
}
+LLCoros::CoroData& LLCoros::get_CoroData(id id)
+{
+ auto found = CoroData::getInstance(id);
+ return found? *found : main_CoroData();
+}
+
+LLCoros::CoroData& LLCoros::main_CoroData()
+{
+ // tell CoroData we're "main"
+ static thread_local CoroData sMain("");
+ return sMain;
+}
+
//static
LLCoros::coro::id LLCoros::get_self()
{
@@ -111,28 +121,28 @@ LLCoros::coro::id LLCoros::get_self()
//static
void LLCoros::set_consuming(bool consuming)
{
- CoroData& data(get_CoroData("set_consuming()"));
+ auto& data(get_CoroData());
// DO NOT call this on the main() coroutine.
- llassert_always(! data.mName.empty());
+ llassert_always(! data.isMain);
data.mConsuming = consuming;
}
//static
bool LLCoros::get_consuming()
{
- return get_CoroData("get_consuming()").mConsuming;
+ return get_CoroData().mConsuming;
}
// static
void LLCoros::setStatus(const std::string& status)
{
- get_CoroData("setStatus()").mStatus = status;
+ get_CoroData().mStatus = status;
}
// static
std::string LLCoros::getStatus()
{
- return get_CoroData("getStatus()").mStatus;
+ return get_CoroData().mStatus;
}
LLCoros::LLCoros():
@@ -140,11 +150,20 @@ LLCoros::LLCoros():
// Previously we used
// boost::context::guarded_stack_allocator::default_stacksize();
// empirically this is insufficient.
- mStackSize(1024*1024),
+ mStackSize(512*1024),
// mCurrent does NOT own the current CoroData instance -- it simply
// points to it. So initialize it with a no-op deleter.
mCurrent{ [](CoroData*){} }
{
+ auto& llapp{ LLEventPumps::instance().obtain("LLApp") };
+ if (llapp.getListener("LLCoros") == LLBoundListener())
+ {
+ // chain our "LLCoros" pump onto "LLApp" pump: echo events posted to "LLApp"
+ mConn = llapp.listen(
+ "LLCoros",
+ [](const LLSD& event)
+ { return LLEventPumps::instance().obtain("LLCoros").post(event); });
+ }
}
LLCoros::~LLCoros()
@@ -172,7 +191,7 @@ void LLCoros::cleanupSingleton()
// don't use llcoro::suspend() because that module depends
// on this one
// This will yield current(main) thread and will let active
- // corutines run once
+ // coroutines run once
boost::this_fiber::yield();
}
printActiveCoroutines("after pumping");
@@ -180,9 +199,8 @@ void LLCoros::cleanupSingleton()
std::string LLCoros::generateDistinctName(const std::string& prefix) const
{
- static int unique = 0;
-
- // Allowing empty name would make getName()'s not-found return ambiguous.
+ // Empty name would trigger CoroData's constructor's special case for the
+ // main coroutine.
if (prefix.empty())
{
LL_ERRS("LLCoros") << "LLCoros::launch(): pass non-empty name string" << LL_ENDL;
@@ -190,42 +208,50 @@ std::string LLCoros::generateDistinctName(const std::string& prefix) const
// If the specified name isn't already in the map, just use that.
std::string name(prefix);
+ // maintain a distinct int suffix for each prefix
+ int& unique = mPrefixMap[prefix];
- // Until we find an unused name, append a numeric suffix for uniqueness.
- while (CoroData::getInstance(name))
+ // Until we find an unused name, append int suffix for uniqueness.
+ while (mNameMap.find(name) != mNameMap.end())
{
- name = STRINGIZE(prefix << unique++);
+ name = stringize(prefix, unique++);
}
return name;
}
-/*==========================================================================*|
-bool LLCoros::kill(const std::string& name)
+bool LLCoros::killreq(const std::string& name)
{
- CoroMap::iterator found = mCoros.find(name);
- if (found == mCoros.end())
+ auto foundName = mNameMap.find(name);
+ if (foundName == mNameMap.end())
+ {
+ // couldn't find that name in map
+ return false;
+ }
+ auto found = CoroData::getInstance(foundName->second);
+ if (! found)
{
+ // found name, but CoroData with that ID key no longer exists
return false;
}
- // Because this is a boost::ptr_map, erasing the map entry also destroys
- // the referenced heap object, in this case the boost::coroutine object,
- // which will terminate the coroutine.
- mCoros.erase(found);
+ // Next time the subject coroutine calls checkStop(), make it terminate.
+ found->mKilledBy = getName();
+ // But if it's waiting for something, notify anyone in a position to poke
+ // it.
+ LLEventPumps::instance().obtain("LLCoros").post(
+ llsd::map("status", "killreq", "coro", name));
return true;
}
-|*==========================================================================*/
//static
std::string LLCoros::getName()
{
- return get_CoroData("getName()").mName;
+ return get_CoroData().getName();
}
-//static
-std::string LLCoros::logname()
+// static
+std::string LLCoros::getName(id id)
{
- LLCoros::CoroData& data(get_CoroData("logname()"));
- return data.mName.empty()? data.getKey() : data.mName;
+ return get_CoroData(id).getName();
}
void LLCoros::saveException(const std::string& name, std::exception_ptr exc)
@@ -258,7 +284,7 @@ void LLCoros::printActiveCoroutines(const std::string& when)
{
LL_INFOS("LLCoros") << "-------------- List of active coroutines ------------";
F64 time = LLTimer::getTotalSeconds();
- for (auto& cd : CoroData::instance_snapshot())
+ for (const auto& cd : CoroData::instance_snapshot())
{
F64 life_time = time - cd.mCreationTime;
LL_CONT << LL_NEWLINE
@@ -277,7 +303,7 @@ std::string LLCoros::launch(const std::string& prefix, const callable_t& callabl
// std::allocator_arg is a flag to indicate that the following argument is
// a StackAllocator.
// protected_fixedsize_stack sets a guard page past the end of the new
- // stack so that stack underflow will result in an access violation
+ // stack so that stack overflow will result in an access violation
// instead of weird, subtle, possibly undiagnosed memory stomps.
try
@@ -303,55 +329,6 @@ std::string LLCoros::launch(const std::string& prefix, const callable_t& callabl
return name;
}
-namespace
-{
-
-#if LL_WINDOWS
-
-static const U32 STATUS_MSC_EXCEPTION = 0xE06D7363; // compiler specific
-
-U32 exception_filter(U32 code, struct _EXCEPTION_POINTERS *exception_infop)
-{
- if (code == STATUS_MSC_EXCEPTION)
- {
- // C++ exception, go on
- return EXCEPTION_CONTINUE_SEARCH;
- }
- else
- {
- // handle it
- return EXCEPTION_EXECUTE_HANDLER;
- }
-}
-
-void sehandle(const LLCoros::callable_t& callable)
-{
- __try
- {
- callable();
- }
- __except (exception_filter(GetExceptionCode(), GetExceptionInformation()))
- {
- // convert to C++ styled exception
- // Note: it might be better to use _se_set_translator
- // if you want exception to inherit full callstack
- char integer_string[512];
- sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode());
- throw std::exception(integer_string);
- }
-}
-
-#else // ! LL_WINDOWS
-
-inline void sehandle(const LLCoros::callable_t& callable)
-{
- callable();
-}
-
-#endif // ! LL_WINDOWS
-
-} // anonymous namespace
-
// Top-level wrapper around caller's coroutine callable.
// Normally we like to pass strings and such by const reference -- but in this
// case, we WANT to copy both the name and the callable to our local stack!
@@ -362,10 +339,38 @@ void LLCoros::toplevel(std::string name, callable_t callable)
// set it as current
mCurrent.reset(&corodata);
+ LL_DEBUGS("LLCoros") << "entering " << name << LL_ENDL;
// run the code the caller actually wants in the coroutine
try
{
- sehandle(callable);
+ LL::scope_exit report{
+ [&corodata]
+ {
+ bool allzero = true;
+ for (const auto& [threshold, occurs] : corodata.mHistogram)
+ {
+ if (occurs)
+ {
+ allzero = false;
+ break;
+ }
+ }
+ if (! allzero)
+ {
+ LL_WARNS("LLCoros") << "coroutine " << corodata.mName;
+ const char* sep = " exceeded ";
+ for (const auto& [threshold, occurs] : corodata.mHistogram)
+ {
+ if (occurs)
+ {
+ LL_CONT << sep << threshold << " " << occurs << " times";
+ sep = ", ";
+ }
+ }
+ LL_ENDL;
+ }
+ }};
+ LL::seh::catcher(callable);
}
catch (const Stop& exc)
{
@@ -377,7 +382,7 @@ void LLCoros::toplevel(std::string name, callable_t callable)
// Any uncaught exception derived from LLContinueError will be caught
// here and logged. This coroutine will terminate but the rest of the
// viewer will carry on.
- LOG_UNHANDLED_EXCEPTION(STRINGIZE("coroutine " << name));
+ LOG_UNHANDLED_EXCEPTION("coroutine " + name);
}
catch (...)
{
@@ -390,15 +395,24 @@ void LLCoros::toplevel(std::string name, callable_t callable)
}
//static
-void LLCoros::checkStop()
+void LLCoros::checkStop(callable_t cleanup)
{
+ // don't replicate this 'if' test throughout the code below
+ if (! cleanup)
+ {
+ cleanup = {[](){}}; // hey, look, I'm coding in Haskell!
+ }
+
if (wasDeleted())
{
+ cleanup();
LLTHROW(Shutdown("LLCoros was deleted"));
}
- // do this AFTER the check above, because getName() depends on
- // get_CoroData(), which depends on the local_ptr in our instance().
- if (getName().empty())
+
+ // do this AFTER the check above, because get_CoroData() depends on the
+ // local_ptr in our instance().
+ auto& data(get_CoroData());
+ if (data.isMain)
{
// Our Stop exception and its subclasses are intended to stop loitering
// coroutines. Don't throw it from the main coroutine.
@@ -406,32 +420,123 @@ void LLCoros::checkStop()
}
if (LLApp::isStopped())
{
+ cleanup();
LLTHROW(Stopped("viewer is stopped"));
}
if (! LLApp::isRunning())
{
+ cleanup();
LLTHROW(Stopping("viewer is stopping"));
}
+ if (! data.mKilledBy.empty())
+ {
+ // Someone wants to kill this coroutine
+ cleanup();
+ LLTHROW(Killed(stringize("coroutine ", data.getName(), " killed by ", data.mKilledBy)));
+ }
+}
+
+LLBoundListener LLCoros::getStopListener(const std::string& caller, LLVoidListener cleanup)
+{
+ if (! cleanup)
+ return {};
+
+ // This overload only responds to viewer shutdown.
+ return LLEventPumps::instance().obtain("LLCoros")
+ .listen(
+ LLEventPump::inventName(caller),
+ [cleanup](const LLSD& event)
+ {
+ auto status{ event["status"].asString() };
+ if (status != "running" && status != "killreq")
+ {
+ cleanup(event);
+ }
+ return false;
+ });
+}
+
+LLBoundListener LLCoros::getStopListener(const std::string& caller,
+ const std::string& cnsmr,
+ LLVoidListener cleanup)
+{
+ if (! cleanup)
+ return {};
+
+ std::string consumer{cnsmr};
+ if (consumer.empty())
+ {
+ consumer = getName();
+ }
+
+ // This overload responds to viewer shutdown and to killreq(consumer).
+ return LLEventPumps::instance().obtain("LLCoros")
+ .listen(
+ LLEventPump::inventName(caller),
+ [consumer, cleanup](const LLSD& event)
+ {
+ auto status{ event["status"].asString() };
+ if (status == "killreq")
+ {
+ if (event["coro"].asString() == consumer)
+ {
+ cleanup(event);
+ }
+ }
+ else if (status != "running")
+ {
+ cleanup(event);
+ }
+ return false;
+ });
}
LLCoros::CoroData::CoroData(const std::string& name):
- LLInstanceTracker<CoroData, std::string>(name),
+ super(boost::this_fiber::get_id()),
mName(name),
- // don't consume events unless specifically directed
- mConsuming(false),
- mCreationTime(LLTimer::getTotalSeconds())
+ mCreationTime(LLTimer::getTotalSeconds()),
+ // Preset threshold times in mHistogram
+ mHistogram{
+ {0.004, 0},
+ {0.040, 0},
+ {0.400, 0},
+ {1.000, 0}
+ }
{
+ // we expect the empty string for the main coroutine
+ if (name.empty())
+ {
+ isMain = true;
+ if (on_main_thread())
+ {
+ // main coroutine on main thread
+ mName = "main";
+ }
+ else
+ {
+ // main coroutine on some other thread
+ static std::atomic<int> main_no{ 0 };
+ mName = stringize("main", ++main_no);
+ }
+ }
+ // maintain LLCoros::mNameMap
+ LLCoros::mNameMap.emplace(mName, getKey());
}
-LLCoros::CoroData::CoroData(int n):
- // This constructor is used for the thread_local instance belonging to the
- // default coroutine on each thread. We must give each one a different
- // LLInstanceTracker key because LLInstanceTracker's map spans all
- // threads, but we want the default coroutine on each thread to have the
- // empty string as its visible name because some consumers test for that.
- LLInstanceTracker<CoroData, std::string>("main" + stringize(n)),
- mName(),
- mConsuming(false),
- mCreationTime(LLTimer::getTotalSeconds())
+LLCoros::CoroData::~CoroData()
{
+ // Don't try to erase the static main CoroData from our static
+ // thread_local mNameMap; that could run into destruction order problems.
+ if (! isMain)
+ {
+ LLCoros::mNameMap.erase(mName);
+ }
+}
+
+std::string LLCoros::CoroData::getName() const
+{
+ if (mStatus.empty())
+ return mName;
+ else
+ return stringize(mName, " (", mStatus, ")");
}
diff --git a/indra/llcommon/llcoros.h b/indra/llcommon/llcoros.h
index c3820ae987..1edcb7e387 100644
--- a/indra/llcommon/llcoros.h
+++ b/indra/llcommon/llcoros.h
@@ -29,63 +29,46 @@
#if ! defined(LL_LLCOROS_H)
#define LL_LLCOROS_H
+#include "llcoromutex.h"
+#include "llevents.h"
#include "llexception.h"
-#include <boost/fiber/fss.hpp>
-#include <boost/fiber/future/future.hpp>
-#include <boost/fiber/future/promise.hpp>
-#include <boost/fiber/recursive_mutex.hpp>
-#include "mutex.h"
-#include "llsingleton.h"
#include "llinstancetracker.h"
-#include <boost/function.hpp>
-#include <string>
+#include "llsingleton.h"
+#include <boost/fiber/fss.hpp>
#include <exception>
+#include <functional>
+#include <map>
#include <queue>
+#include <string>
+#include <unordered_map>
-// e.g. #include LLCOROS_MUTEX_HEADER
-#define LLCOROS_MUTEX_HEADER <boost/fiber/mutex.hpp>
-#define LLCOROS_CONDVAR_HEADER <boost/fiber/condition_variable.hpp>
-
-namespace boost {
- namespace fibers {
- class mutex;
- enum class cv_status;
- class condition_variable;
- }
+namespace llcoro
+{
+class scheduler;
}
/**
- * Registry of named Boost.Coroutine instances
- *
- * The Boost.Coroutine library supports the general case of a coroutine
- * accepting arbitrary parameters and yielding multiple (sets of) results. For
- * such use cases, it's natural for the invoking code to retain the coroutine
- * instance: the consumer repeatedly calls into the coroutine, perhaps passing
- * new parameter values, prompting it to yield its next result.
+ * Registry of named Boost.Fiber instances
*
- * Our typical coroutine usage is different, though. For us, coroutines
- * provide an alternative to the @c Responder pattern. Our typical coroutine
- * has @c void return, invoked in fire-and-forget mode: the handler for some
- * user gesture launches the coroutine and promptly returns to the main loop.
- * The coroutine initiates some action that will take multiple frames (e.g. a
- * capability request), waits for its result, processes it and silently steals
- * away.
+ * When the viewer first introduced the semi-independent execution agents now
+ * called fibers, the term "fiber" had not yet become current, and the only
+ * available libraries used the term "coroutine" instead. Within the viewer we
+ * continue to use the term "coroutines," though at present they are actually
+ * boost::fibers::fiber instances.
*
- * This usage poses two (related) problems:
- *
- * # Who should own the coroutine instance? If it's simply local to the
- * handler code that launches it, return from the handler will destroy the
- * coroutine object, terminating the coroutine.
- * # Once the coroutine terminates, in whatever way, who's responsible for
- * cleaning up the coroutine object?
+ * Coroutines provide an alternative to the @c Responder pattern. Our typical
+ * coroutine has @c void return, invoked in fire-and-forget mode: the handler
+ * for some user gesture launches the coroutine and promptly returns to the
+ * main loop. The coroutine initiates some action that will take multiple
+ * frames (e.g. a capability request), waits for its result, processes it and
+ * silently steals away.
*
* LLCoros is a Singleton collection of currently-active coroutine instances.
* Each has a name. You ask LLCoros to launch a new coroutine with a suggested
* name prefix; from your prefix it generates a distinct name, registers the
* new coroutine and returns the actual name.
*
- * The name
- * can provide diagnostic info: we can look up the name of the
+ * The name can provide diagnostic info: we can look up the name of the
* currently-running coroutine.
*/
class LL_COMMON_API LLCoros: public LLSingleton<LLCoros>
@@ -105,14 +88,10 @@ public:
// llassert(LLCoros::on_main_thread_main_coro())
static bool on_main_thread_main_coro();
- /// The viewer's use of the term "coroutine" became deeply embedded before
- /// the industry term "fiber" emerged to distinguish userland threads from
- /// simpler, more transient kinds of coroutines. Semantically they've
- /// always been fibers. But at this point in history, we're pretty much
- /// stuck with the term "coroutine."
typedef boost::fibers::fiber coro;
+ typedef coro::id id;
/// Canonical callable type
- typedef boost::function<void()> callable_t;
+ typedef std::function<void()> callable_t;
/**
* Create and start running a new coroutine with specified name. The name
@@ -154,23 +133,26 @@ public:
std::string launch(const std::string& prefix, const callable_t& callable);
/**
- * Abort a running coroutine by name. Normally, when a coroutine either
+ * Ask the named coroutine to abort. Normally, when a coroutine either
* runs to completion or terminates with an exception, LLCoros quietly
* cleans it up. This is for use only when you must explicitly interrupt
* one prematurely. Returns @c true if the specified name was found and
* still running at the time.
*/
-// bool kill(const std::string& name);
+ bool killreq(const std::string& name);
/**
* From within a coroutine, look up the (tweaked) name string by which
- * this coroutine is registered. Returns the empty string if not found
- * (e.g. if the coroutine was launched by hand rather than using
- * LLCoros::launch()).
+ * this coroutine is registered.
*/
static std::string getName();
/**
+ * Given an id, return the name of that coroutine.
+ */
+ static std::string getName(id);
+
+ /**
* rethrow() is called by the thread's main fiber to propagate an
* exception from any coroutine into the main fiber, where it can engage
* the normal unhandled-exception machinery, up to and including crash
@@ -184,13 +166,6 @@ public:
void rethrow();
/**
- * This variation returns a name suitable for log messages: the explicit
- * name for an explicitly-launched coroutine, or "mainN" for the default
- * coroutine on a thread.
- */
- static std::string logname();
-
- /**
* For delayed initialization. To be clear, this will only affect
* coroutines launched @em after this point. The underlying facility
* provides no way to alter the stack size of any running coroutine.
@@ -201,7 +176,7 @@ public:
void printActiveCoroutines(const std::string& when=std::string());
/// get the current coro::id for those who really really care
- static coro::id get_self();
+ static id get_self();
/**
* Most coroutines, most of the time, don't "consume" the events for which
@@ -250,6 +225,7 @@ public:
setStatus(status);
}
TempStatus(const TempStatus&) = delete;
+ TempStatus& operator=(const TempStatus&) = delete;
~TempStatus()
{
setStatus(mOldStatus);
@@ -262,15 +238,21 @@ public:
/// thrown by checkStop()
// It may sound ironic that Stop is derived from LLContinueError, but the
// point is that LLContinueError is the category of exception that should
- // not immediately crash the viewer. Stop and its subclasses are to notify
- // coroutines that the viewer intends to shut down. The expected response
- // is to terminate the coroutine, rather than abort the viewer.
+ // not immediately crash the viewer. Stop and its subclasses are to tell
+ // coroutines to terminate, e.g. because the viewer is shutting down. We
+ // do not want any such exception to crash the viewer.
struct Stop: public LLContinueError
{
Stop(const std::string& what): LLContinueError(what) {}
};
- /// early stages
+ /// someone wants to kill this specific coroutine
+ struct Killed: public Stop
+ {
+ Killed(const std::string& what): Stop(what) {}
+ };
+
+ /// early shutdown stages
struct Stopping: public Stop
{
Stopping(const std::string& what): Stop(what) {}
@@ -289,46 +271,68 @@ public:
};
/// Call this intermittently if there's a chance your coroutine might
- /// continue running into application shutdown. Throws Stop if LLCoros has
- /// been cleaned up.
- static void checkStop();
+ /// still be running at application shutdown. Throws one of the Stop
+ /// subclasses if the caller needs to terminate. Pass a cleanup function
+ /// if you need to execute that cleanup before terminating.
+ /// Of course, if your cleanup function throws, that will be the exception
+ /// propagated by checkStop().
+ static void checkStop(callable_t cleanup={});
+
+ /// Call getStopListener() at the source end of a queue, promise or other
+ /// resource on which coroutines will wait, so that shutdown can wake up
+ /// consuming coroutines. @a caller should distinguish who's calling. The
+ /// passed @a cleanup function must close the queue, break the promise or
+ /// otherwise cause waiting consumers to wake up in an abnormal way. It's
+ /// advisable to store the returned LLBoundListener in an
+ /// LLTempBoundListener, or otherwise arrange to disconnect it.
+ static LLBoundListener getStopListener(const std::string& caller, LLVoidListener cleanup);
+
+ /// This getStopListener() overload is like the two-argument one, for use
+ /// when we know the name of the only coroutine that will wait on the
+ /// resource in question. Pass @a consumer as the empty string if the
+ /// consumer coroutine is the same as the calling coroutine. Unlike the
+ /// two-argument getStopListener(), this one also responds to
+ /// killreq(target).
+ static LLBoundListener getStopListener(const std::string& caller,
+ const std::string& consumer,
+ LLVoidListener cleanup);
/**
- * Aliases for promise and future. An older underlying future implementation
- * required us to wrap future; that's no longer needed. However -- if it's
- * important to restore kill() functionality, we might need to provide a
- * proxy, so continue using the aliases.
+ * LLCoros aliases for promise and future, for backwards compatibility.
+ * These have been hoisted out to the llcoro namespace.
*/
template <typename T>
- using Promise = boost::fibers::promise<T>;
+ using Promise = llcoro::Promise<T>;
template <typename T>
- using Future = boost::fibers::future<T>;
+ using Future = llcoro::Future<T>;
template <typename T>
static Future<T> getFuture(Promise<T>& promise) { return promise.get_future(); }
// use mutex, lock, condition_variable suitable for coroutines
- using Mutex = boost::fibers::mutex;
- using RMutex = boost::fibers::recursive_mutex;
- // With C++17, LockType is deprecated: at this point we can directly
- // declare 'std::unique_lock lk(some_mutex)' without explicitly stating
- // the mutex type. Sadly, making LockType an alias template for
- // std::unique_lock doesn't work the same way: Class Template Argument
- // Deduction only works for class templates, not alias templates.
- using LockType = std::unique_lock<Mutex>;
- using cv_status = boost::fibers::cv_status;
- using ConditionVariable = boost::fibers::condition_variable;
+ using Mutex = llcoro::Mutex;
+ using RMutex = llcoro::RMutex;
+ // LockType is deprecated; see llcoromutex.h
+ using LockType = llcoro::LockType;
+ using cv_status = llcoro::cv_status;
+ using ConditionVariable = llcoro::ConditionVariable;
/// for data local to each running coroutine
template <typename T>
using local_ptr = boost::fibers::fiber_specific_ptr<T>;
private:
+ friend class llcoro::scheduler;
+
std::string generateDistinctName(const std::string& prefix) const;
void toplevel(std::string name, callable_t callable);
struct CoroData;
- static CoroData& get_CoroData(const std::string& caller);
+ static CoroData& get_CoroData();
+ static CoroData& get_CoroData(id);
+ static CoroData& main_CoroData();
void saveException(const std::string& name, std::exception_ptr exc);
+ LLTempBoundListener mConn;
+
struct ExceptionData
{
ExceptionData(const std::string& nm, std::exception_ptr exc):
@@ -345,32 +349,43 @@ private:
S32 mStackSize;
// coroutine-local storage, as it were: one per coro we track
- struct CoroData: public LLInstanceTracker<CoroData, std::string>
+ struct CoroData: public LLInstanceTracker<CoroData, id>
{
+ using super = LLInstanceTracker<CoroData, id>;
+
CoroData(const std::string& name);
- CoroData(int n);
+ ~CoroData();
+ std::string getName() const;
+
+ bool isMain{ false };
// tweaked name of the current coroutine
- const std::string mName;
- // set_consuming() state
- bool mConsuming;
+ std::string mName;
+ // set_consuming() state -- don't consume events unless specifically directed
+ bool mConsuming{ false };
+ // killed by which coroutine
+ std::string mKilledBy;
// setStatus() state
std::string mStatus;
F64 mCreationTime; // since epoch
+ // Histogram of how many times this coroutine's timeslice exceeds
+ // certain thresholds. mHistogram is pre-populated with those
+ // thresholds as keys. If k0 is one threshold key and k1 is the next,
+ // mHistogram[k0] is the number of times a coroutine timeslice tn ran
+ // (k0 <= tn < k1). A timeslice less than mHistogram.begin()->first is
+ // fine; we don't need to record those.
+ std::map<F64, U32> mHistogram;
};
// Identify the current coroutine's CoroData. This local_ptr isn't static
// because it's a member of an LLSingleton, and we rely on it being
// cleaned up in proper dependency order.
local_ptr<CoroData> mCurrent;
-};
-namespace llcoro
-{
-
-inline
-std::string logname() { return LLCoros::logname(); }
-
-} // llcoro
+ // ensure name uniqueness
+ static thread_local std::unordered_map<std::string, int> mPrefixMap;
+ // lookup by name
+ static thread_local std::unordered_map<std::string, id> mNameMap;
+};
#endif /* ! defined(LL_LLCOROS_H) */
diff --git a/indra/llcommon/lldate.cpp b/indra/llcommon/lldate.cpp
index b38864688d..5f51f40232 100644
--- a/indra/llcommon/lldate.cpp
+++ b/indra/llcommon/lldate.cpp
@@ -41,7 +41,9 @@
#include "llstring.h"
#include "llfasttimer.h"
-static const F64 LL_APR_USEC_PER_SEC = 1000000.0;
+static const LLDate::timestamp DATE_EPOCH = 0.0;
+
+static const LLDate::timestamp LL_APR_USEC_PER_SEC = 1000000.0;
// should be APR_USEC_PER_SEC, but that relies on INT64_C which
// isn't defined in glib under our build set up for some reason
@@ -224,13 +226,13 @@ bool LLDate::fromStream(std::istream& s)
return false;
}
- F64 seconds_since_epoch = time / LL_APR_USEC_PER_SEC;
+ timestamp seconds_since_epoch = time / LL_APR_USEC_PER_SEC;
// check for fractional
c = s.peek();
if(c == '.')
{
- F64 fractional = 0.0;
+ timestamp fractional = 0.0;
s >> fractional;
seconds_since_epoch += fractional;
}
@@ -290,12 +292,12 @@ bool LLDate::fromYMDHMS(S32 year, S32 month, S32 day, S32 hour, S32 min, S32 sec
return true;
}
-F64 LLDate::secondsSinceEpoch() const
+LLDate::timestamp LLDate::secondsSinceEpoch() const
{
return mSecondsSinceEpoch;
}
-void LLDate::secondsSinceEpoch(F64 seconds)
+void LLDate::secondsSinceEpoch(timestamp seconds)
{
mSecondsSinceEpoch = seconds;
}
diff --git a/indra/llcommon/lldate.h b/indra/llcommon/lldate.h
index 1a69a04232..0afe0b0599 100644
--- a/indra/llcommon/lldate.h
+++ b/indra/llcommon/lldate.h
@@ -45,6 +45,8 @@ class LL_COMMON_API LLDate
{
static constexpr F64 DATE_EPOCH = 0.0;
public:
+ using timestamp = F64;
+
/**
* @brief Construct a date equal to epoch.
*/
@@ -100,14 +102,14 @@ public:
*
* @return The number of seconds since epoch UTC.
*/
- F64 secondsSinceEpoch() const;
+ timestamp secondsSinceEpoch() const;
/**
* @brief Set the date in seconds since epoch.
*
* @param seconds The number of seconds since epoch UTC.
*/
- void secondsSinceEpoch(F64 seconds);
+ void secondsSinceEpoch(timestamp seconds);
/**
* @brief Create an LLDate object set to the current time.
@@ -144,7 +146,7 @@ public:
private:
- F64 mSecondsSinceEpoch;
+ timestamp mSecondsSinceEpoch;
};
// Helper function to stream out a date
diff --git a/indra/llcommon/lldefs.h b/indra/llcommon/lldefs.h
index 2fbb26dc1a..96b48c1532 100644
--- a/indra/llcommon/lldefs.h
+++ b/indra/llcommon/lldefs.h
@@ -28,6 +28,7 @@
#define LL_LLDEFS_H
#include "stdtypes.h"
+#include <cassert>
#include <type_traits>
// Often used array indices
@@ -169,37 +170,85 @@ constexpr U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 +
// llclampb(a) // clamps a to [0 .. 255]
//
+// llless(d0, d1) safely compares d0 < d1 even if one is signed and the other
+// is unsigned. A simple (d0 < d1) expression converts the signed operand to
+// unsigned before comparing. If the signed operand is negative, that flips
+// the negative value to a huge positive value, producing the wrong answer!
+// llless() specifically addresses that case.
+template <typename T0, typename T1>
+constexpr bool llless(T0 d0, T1 d1)
+{
+ if constexpr (std::is_signed_v<T0> && ! std::is_signed_v<T1>)
+ {
+ // T0 signed, T1 unsigned: negative d0 is less than any unsigned d1
+ if (d0 < 0)
+ return true;
+ // both are non-negative: explicitly cast to avoid C4018
+ return std::make_unsigned_t<T0>(d0) < d1;
+ }
+ else if constexpr (! std::is_signed_v<T0> && std::is_signed_v<T1>)
+ {
+ // T0 unsigned, T1 signed: any unsigned d0 is greater than negative d1
+ if (d1 < 0)
+ return false;
+ // both are non-negative: explicitly cast to avoid C4018
+ return d0 < std::make_unsigned_t<T1>(d1);
+ }
+ else
+ {
+ // both T0 and T1 are signed, or both are unsigned:
+ // straightforward comparison works
+ return d0 < d1;
+ }
+}
+
// recursion tail
template <typename T>
-inline auto llmax(T data)
+constexpr auto llmax(T data)
{
return data;
}
template <typename T0, typename T1, typename... Ts>
-inline auto llmax(T0 d0, T1 d1, Ts... rest)
+constexpr auto llmax(T0 d0, T1 d1, Ts... rest)
{
auto maxrest = llmax(d1, rest...);
- return (d0 > maxrest)? d0 : maxrest;
+ return llless(maxrest, d0)? d0 : maxrest;
}
// recursion tail
template <typename T>
-inline auto llmin(T data)
+constexpr auto llmin(T data)
{
return data;
}
template <typename T0, typename T1, typename... Ts>
-inline auto llmin(T0 d0, T1 d1, Ts... rest)
+constexpr auto llmin(T0 d0, T1 d1, Ts... rest)
{
auto minrest = llmin(d1, rest...);
- return (d0 < minrest) ? d0 : minrest;
+ return llless(d0, minrest) ? d0 : minrest;
}
template <typename A, typename MIN, typename MAX>
-inline A llclamp(A a, MIN minval, MAX maxval)
+constexpr A llclamp(A a, MIN minval, MAX maxval)
{
+ // The only troublesome case is if A is unsigned and either minval or
+ // maxval is both signed and negative. Casting a negative number to
+ // unsigned flips it to a huge positive number, making this llclamp() call
+ // ineffective.
+ if constexpr (! std::is_signed_v<A>)
+ {
+ if constexpr (std::is_signed_v<MIN>)
+ {
+ assert(minval >= 0);
+ }
+ if constexpr (std::is_signed_v<MAX>)
+ {
+ assert(maxval >= 0);
+ }
+ }
+
A aminval{ static_cast<A>(minval) }, amaxval{ static_cast<A>(maxval) };
if ( a < aminval )
{
@@ -213,13 +262,13 @@ inline A llclamp(A a, MIN minval, MAX maxval)
}
template <class LLDATATYPE>
-inline LLDATATYPE llclampf(LLDATATYPE a)
+constexpr LLDATATYPE llclampf(LLDATATYPE a)
{
return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1));
}
template <class LLDATATYPE>
-inline LLDATATYPE llclampb(LLDATATYPE a)
+constexpr LLDATATYPE llclampb(LLDATATYPE a)
{
return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255));
}
diff --git a/indra/llcommon/lldependencies.h b/indra/llcommon/lldependencies.h
index 47b6fedc7d..d19cdd1f25 100644
--- a/indra/llcommon/lldependencies.h
+++ b/indra/llcommon/lldependencies.h
@@ -30,6 +30,8 @@
#if ! defined(LL_LLDEPENDENCIES_H)
#define LL_LLDEPENDENCIES_H
+#include "linden_common.h"
+#include "llexception.h"
#include <string>
#include <vector>
#include <set>
@@ -40,7 +42,6 @@
#include <boost/range/iterator_range.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
-#include "llexception.h"
/*****************************************************************************
* Utilities
diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp
index 90c6ba309b..90294acd55 100644
--- a/indra/llcommon/llerror.cpp
+++ b/indra/llcommon/llerror.cpp
@@ -64,6 +64,8 @@
#define BOOST_STACKTRACE_GNU_SOURCE_NOT_REQUIRED
#include <boost/stacktrace.hpp>
+#include LLCOROS_RMUTEX_HEADER
+
namespace {
#if LL_WINDOWS
void debugger_print(const std::string& s)
@@ -1431,6 +1433,7 @@ namespace LLError
if (site.mLevel == LEVEL_ERROR)
{
+ writeToRecorders(site, stringize(boost::stacktrace::stacktrace()));
g->mFatalMessage = message;
if (s->mCrashFunction)
{
diff --git a/indra/llcommon/llerror.h b/indra/llcommon/llerror.h
index 8a143ff30a..b17b9ff21e 100644
--- a/indra/llcommon/llerror.h
+++ b/indra/llcommon/llerror.h
@@ -95,6 +95,11 @@ const int LL_ERR_NOERR = 0;
#define LL_STATIC_ASSERT(func, msg) static_assert(func, msg)
#define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) static_assert(false, msg)
#else
+#if LL_LINUX
+// We need access to raise and SIGSEGV
+#include <signal.h>
+#endif
+
#define LL_STATIC_ASSERT(func, msg) BOOST_STATIC_ASSERT(func)
#define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) BOOST_STATIC_ASSERT(sizeof(type) != 0 && false);
#endif
@@ -408,12 +413,18 @@ typedef LLError::NoClassInfo _LL_CLASS_TO_LOG;
#define LL_NEWLINE '\n'
// Use this only in LL_ERRS or in a place that LL_ERRS may not be used
+
+#ifndef LL_LINUX
#define LLERROR_CRASH \
{ \
int* make_me_crash = (int*)0xDEADBEEFDEADBEEFUL; \
*make_me_crash = 0; \
exit(*make_me_crash); \
}
+#else
+// For Linux we just call raise and be done with it. No fighting the compiler to create a crashing code snippet.
+#define LLERROR_CRASH raise(SIGSEGV );
+#endif
#define LL_ENDL \
LLError::End(); \
diff --git a/indra/llcommon/lleventapi.cpp b/indra/llcommon/lleventapi.cpp
index 8b724256b8..4672371b4f 100644
--- a/indra/llcommon/lleventapi.cpp
+++ b/indra/llcommon/lleventapi.cpp
@@ -55,6 +55,26 @@ LLEventAPI::~LLEventAPI()
{
}
+bool LLEventAPI::process(const LLSD& event) const
+{
+ // LLDispatchListener is documented to let DispatchError propagate if the
+ // incoming request has no "reply" key. That may be fine for internal-only
+ // use, but LLEventAPI opens the door for external requests. It should NOT
+ // be possible for any external requester to crash the viewer with an
+ // unhandled exception, especially not by something as simple as omitting
+ // the "reply" key.
+ try
+ {
+ return LLDispatchListener::process(event);
+ }
+ catch (const std::exception& err)
+ {
+ // log the exception, but otherwise ignore it
+ LL_WARNS("LLEventAPI") << LLError::Log::classname(err) << ": " << err.what() << LL_ENDL;
+ return false;
+ }
+}
+
LLEventAPI::Response::Response(const LLSD& seed, const LLSD& request, const LLSD::String& replyKey):
mResp(seed),
mReq(request),
diff --git a/indra/llcommon/lleventapi.h b/indra/llcommon/lleventapi.h
index 3ae820db51..da7c58e6f0 100644
--- a/indra/llcommon/lleventapi.h
+++ b/indra/llcommon/lleventapi.h
@@ -157,6 +157,7 @@ protected:
LLEventAPI(const LL::LazyEventAPIParams&);
private:
+ bool process(const LLSD& event) const override;
std::string mDesc;
};
diff --git a/indra/llcommon/lleventcoro.cpp b/indra/llcommon/lleventcoro.cpp
index e1fc4764f6..33db27a116 100644
--- a/indra/llcommon/lleventcoro.cpp
+++ b/indra/llcommon/lleventcoro.cpp
@@ -119,7 +119,7 @@ void llcoro::suspendUntilTimeout(float seconds)
// We used to call boost::this_fiber::sleep_for(). But some coroutines
// (e.g. LLExperienceCache::idleCoro()) sit in a suspendUntilTimeout()
// loop, in which case a sleep_for() call risks sleeping through shutdown.
- // So instead, listen for "LLApp" state-changing events -- which
+ // So instead, listen for LLApp state-changing events -- which
// fortunately is handled for us by suspendUntilEventOnWithTimeout().
// Wait for an event on a bogus LLEventPump on which nobody ever posts
// events. Don't make it static because that would force instantiation of
@@ -132,8 +132,8 @@ void llcoro::suspendUntilTimeout(float seconds)
// Timeout is the NORMAL case for this call!
static LLSD timedout;
// Deliver, but ignore, timedout when (as usual) we did not receive any
- // "LLApp" event. The point is that suspendUntilEventOnWithTimeout() will
- // itself throw Stopping when "LLApp" starts broadcasting shutdown events.
+ // LLApp event. The point is that suspendUntilEventOnWithTimeout() will
+ // itself throw Stopping when LLApp starts broadcasting shutdown events.
suspendUntilEventOnWithTimeout(bogus, seconds, timedout);
}
@@ -167,33 +167,26 @@ postAndSuspendSetup(const std::string& callerName,
// "LLApp" were an LLEventMailDrop. But if we ever go there, we'd want to
// notice the pending LLApp status first.
LLBoundListener stopper(
- LLEventPumps::instance().obtain("LLApp").listen(
+ LLCoros::getStopListener(
listenerName,
+ LLCoros::instance().getName(),
[&promise, listenerName](const LLSD& status)
{
- // anything except "running" should wake up the waiting
- // coroutine
- auto& statsd = status["status"];
- if (statsd.asString() != "running")
+ LL_DEBUGS("lleventcoro") << listenerName
+ << " spotted status " << status
+ << ", throwing Stopping" << LL_ENDL;
+ try
+ {
+ promise.set_exception(
+ std::make_exception_ptr(
+ LLCoros::Stopping("status " + stringize(status))));
+ }
+ catch (const boost::fibers::promise_already_satisfied&)
{
- LL_DEBUGS("lleventcoro") << listenerName
- << " spotted status " << statsd
- << ", throwing Stopping" << LL_ENDL;
- try
- {
- promise.set_exception(
- std::make_exception_ptr(
- LLCoros::Stopping("status " + statsd.asString())));
- }
- catch (const boost::fibers::promise_already_satisfied&)
- {
- LL_WARNS("lleventcoro") << listenerName
- << " couldn't throw Stopping "
- "because promise already set" << LL_ENDL;
- }
+ LL_WARNS("lleventcoro") << listenerName
+ << " couldn't throw Stopping "
+ "because promise already set" << LL_ENDL;
}
- // do not consume -- every listener must see status
- return false;
}));
LLBoundListener connection(
replyPump.listen(
diff --git a/indra/llcommon/lleventdispatcher.cpp b/indra/llcommon/lleventdispatcher.cpp
index 9dd6864cff..12b966fadf 100644
--- a/indra/llcommon/lleventdispatcher.cpp
+++ b/indra/llcommon/lleventdispatcher.cpp
@@ -800,7 +800,7 @@ void LLDispatchListener::call_one(const LLSD& name, const LLSD& event) const
{
result = (*this)(event);
}
- catch (const DispatchError& err)
+ catch (const std::exception& err)
{
if (! event.has(mReplyKey))
{
@@ -810,7 +810,10 @@ void LLDispatchListener::call_one(const LLSD& name, const LLSD& event) const
// Here there was an error and the incoming event has mReplyKey. Reply
// with a map containing an "error" key explaining the problem.
- return reply(llsd::map("error", err.what()), event);
+ return reply(llsd::map("error",
+ stringize(LLError::Log::classname(err),
+ ": ", err.what())),
+ event);
}
// We seem to have gotten a valid result. But we don't know whether the
@@ -846,7 +849,7 @@ void LLDispatchListener::call_map(const LLSD& reqmap, const LLSD& event) const
{
// in case of errors, tell user the dispatch key, the fact that
// we're processing a request map and the current key in that map
- SetState(this, '[', key, '[', name, "]]");
+ SetState transient(this, '[', key, '[', name, "]]");
// With this form, capture return value even if undefined:
// presence of the key in the response map can be used to detect
// which request keys succeeded.
@@ -869,7 +872,7 @@ void LLDispatchListener::call_map(const LLSD& reqmap, const LLSD& event) const
if (! event.has(mReplyKey))
{
// can't send reply, throw
- sCallFail<DispatchError>(error);
+ callFail<DispatchError>(error);
}
else
{
@@ -923,7 +926,7 @@ void LLDispatchListener::call_array(const LLSD& reqarray, const LLSD& event) con
// in case of errors, tell user the dispatch key, the fact that
// we're processing a request array, the current entry in that
// array and the corresponding callable name
- SetState(this, '[', key, '[', i, "]=", name, ']');
+ SetState transient(this, '[', key, '[', i, "]=", name, ']');
// With this form, capture return value even if undefined
results.append((*this)(name, args));
}
@@ -944,7 +947,7 @@ void LLDispatchListener::call_array(const LLSD& reqarray, const LLSD& event) con
if (! event.has(mReplyKey))
{
// can't send reply, throw
- sCallFail<DispatchError>(error);
+ callFail<DispatchError>(error);
}
else
{
diff --git a/indra/llcommon/lleventdispatcher.h b/indra/llcommon/lleventdispatcher.h
index 4c3c0f3414..6b5524e1eb 100644
--- a/indra/llcommon/lleventdispatcher.h
+++ b/indra/llcommon/lleventdispatcher.h
@@ -35,7 +35,6 @@
#include <boost/fiber/fss.hpp>
#include <boost/function_types/is_member_function_pointer.hpp>
#include <boost/function_types/is_nonmember_callable_builtin.hpp>
-#include <boost/hof/is_invocable.hpp> // until C++17, when we get std::is_invocable
#include <boost/iterator/transform_iterator.hpp>
#include <functional> // std::function
#include <memory> // std::unique_ptr
@@ -48,6 +47,7 @@
#include "llevents.h"
#include "llptrto.h"
#include "llsdutil.h"
+#include "stringize.h"
class LLSD;
@@ -99,7 +99,7 @@ public:
template <typename CALLABLE,
typename=typename std::enable_if<
- boost::hof::is_invocable<CALLABLE, LLSD>::value
+ std::is_invocable<CALLABLE, LLSD>::value
>::type>
void add(const std::string& name,
const std::string& desc,
@@ -296,7 +296,7 @@ public:
*/
template <typename CALLABLE,
typename=typename std::enable_if<
- ! boost::hof::is_invocable<CALLABLE, LLSD>()
+ ! std::is_invocable<CALLABLE, LLSD>()
>::type>
void add(const std::string& name,
const std::string& desc,
@@ -338,7 +338,7 @@ public:
template<typename Function,
typename = typename std::enable_if<
boost::function_types::is_nonmember_callable_builtin<Function>::value &&
- ! boost::hof::is_invocable<Function, LLSD>::value
+ ! std::is_invocable<Function, LLSD>::value
>::type>
void add(const std::string& name, const std::string& desc, Function f,
const LLSD& params, const LLSD& defaults=LLSD());
@@ -851,8 +851,12 @@ public:
ARGS&&... args);
virtual ~LLDispatchListener() {}
+ std::string getPumpName() const { return getName(); }
+
+protected:
+ virtual bool process(const LLSD& event) const;
+
private:
- bool process(const LLSD& event) const;
void call_one(const LLSD& name, const LLSD& event) const;
void call_map(const LLSD& reqmap, const LLSD& event) const;
void call_array(const LLSD& reqarray, const LLSD& event) const;
diff --git a/indra/llcommon/lleventfilter.cpp b/indra/llcommon/lleventfilter.cpp
index 604ee8a42d..2b5401e9f7 100644
--- a/indra/llcommon/lleventfilter.cpp
+++ b/indra/llcommon/lleventfilter.cpp
@@ -33,20 +33,19 @@
// STL headers
// std headers
// external library headers
-#include <boost/bind.hpp>
// other Linden headers
+#include "lldate.h"
#include "llerror.h" // LL_ERRS
+#include "lleventtimer.h"
#include "llsdutil.h" // llsd_matches()
#include "stringize.h"
-#include "lleventtimer.h"
-#include "lldate.h"
/*****************************************************************************
* LLEventFilter
*****************************************************************************/
LLEventFilter::LLEventFilter(LLEventPump& source, const std::string& name, bool tweak):
LLEventStream(name, tweak),
- mSource(source.listen(getName(), boost::bind(&LLEventFilter::post, this, _1)))
+ mSource(source.listen(getName(), [this](const LLSD& event){ return post(event); }))
{
}
@@ -74,136 +73,52 @@ bool LLEventMatching::post(const LLSD& event)
}
/*****************************************************************************
-* LLEventTimeoutBase
+* LLEventTimeout
*****************************************************************************/
-LLEventTimeoutBase::LLEventTimeoutBase():
+LLEventTimeout::LLEventTimeout():
LLEventFilter("timeout")
{
}
-LLEventTimeoutBase::LLEventTimeoutBase(LLEventPump& source):
+LLEventTimeout::LLEventTimeout(LLEventPump& source):
LLEventFilter(source, "timeout")
{
}
-void LLEventTimeoutBase::actionAfter(F32 seconds, const Action& action)
+void LLEventTimeout::actionAfter(F32 seconds, const Action& action)
{
- setCountdown(seconds);
- mAction = action;
- if (! mMainloop.connected())
- {
- LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
- mMainloop = mainloop.listen(getName(), boost::bind(&LLEventTimeoutBase::tick, this, _1));
- }
+ mTimer = LL::Timers::instance().scheduleAfter(action, seconds);
}
-class ErrorAfter
+void LLEventTimeout::errorAfter(F32 seconds, const std::string& message)
{
-public:
- ErrorAfter(const std::string& message): mMessage(message) {}
-
- void operator()()
- {
- LL_ERRS("LLEventTimeout") << mMessage << LL_ENDL;
- }
-
-private:
- std::string mMessage;
-};
-
-void LLEventTimeoutBase::errorAfter(F32 seconds, const std::string& message)
-{
- actionAfter(seconds, ErrorAfter(message));
+ actionAfter(
+ seconds,
+ [message=message]
+ {
+ LL_ERRS("LLEventTimeout") << message << LL_ENDL;
+ });
}
-class EventAfter
+void LLEventTimeout::eventAfter(F32 seconds, const LLSD& event)
{
-public:
- EventAfter(LLEventPump& pump, const LLSD& event):
- mPump(pump),
- mEvent(event)
- {}
-
- void operator()()
- {
- mPump.post(mEvent);
- }
-
-private:
- LLEventPump& mPump;
- LLSD mEvent;
-};
-
-void LLEventTimeoutBase::eventAfter(F32 seconds, const LLSD& event)
-{
- actionAfter(seconds, EventAfter(*this, event));
+ actionAfter(seconds, [this, event]{ post(event); });
}
-bool LLEventTimeoutBase::post(const LLSD& event)
+bool LLEventTimeout::post(const LLSD& event)
{
cancel();
return LLEventStream::post(event);
}
-void LLEventTimeoutBase::cancel()
+void LLEventTimeout::cancel()
{
- mMainloop.disconnect();
+ mTimer.cancel();
}
-bool LLEventTimeoutBase::tick(const LLSD&)
+bool LLEventTimeout::running() const
{
- if (countdownElapsed())
- {
- cancel();
- mAction();
- }
- return false; // show event to other listeners
-}
-
-bool LLEventTimeoutBase::running() const
-{
- return mMainloop.connected();
-}
-
-/*****************************************************************************
-* LLEventTimeout
-*****************************************************************************/
-LLEventTimeout::LLEventTimeout() {}
-
-LLEventTimeout::LLEventTimeout(LLEventPump& source):
- LLEventTimeoutBase(source)
-{
-}
-
-void LLEventTimeout::setCountdown(F32 seconds)
-{
- mTimer.setTimerExpirySec(seconds);
-}
-
-bool LLEventTimeout::countdownElapsed() const
-{
- return mTimer.hasExpired();
-}
-
-LLEventTimer* LLEventTimeout::post_every(F32 period, const std::string& pump, const LLSD& data)
-{
- return LLEventTimer::run_every(
- period,
- [pump, data](){ LLEventPumps::instance().obtain(pump).post(data); });
-}
-
-LLEventTimer* LLEventTimeout::post_at(const LLDate& time, const std::string& pump, const LLSD& data)
-{
- return LLEventTimer::run_at(
- time,
- [pump, data](){ LLEventPumps::instance().obtain(pump).post(data); });
-}
-
-LLEventTimer* LLEventTimeout::post_after(F32 interval, const std::string& pump, const LLSD& data)
-{
- return LLEventTimer::run_after(
- interval,
- [pump, data](){ LLEventPumps::instance().obtain(pump).post(data); });
+ return LL::Timers::instance().isRunning(mTimer);
}
/*****************************************************************************
@@ -246,21 +161,21 @@ void LLEventBatch::setSize(std::size_t size)
}
/*****************************************************************************
-* LLEventThrottleBase
+* LLEventThrottle
*****************************************************************************/
-LLEventThrottleBase::LLEventThrottleBase(F32 interval):
+LLEventThrottle::LLEventThrottle(F32 interval):
LLEventFilter("throttle"),
mInterval(interval),
mPosts(0)
{}
-LLEventThrottleBase::LLEventThrottleBase(LLEventPump& source, F32 interval):
+LLEventThrottle::LLEventThrottle(LLEventPump& source, F32 interval):
LLEventFilter(source, "throttle"),
mInterval(interval),
mPosts(0)
{}
-void LLEventThrottleBase::flush()
+void LLEventThrottle::flush()
{
// flush() is a no-op unless there's something pending.
// Don't test mPending because there's no requirement that the consumer
@@ -281,12 +196,12 @@ void LLEventThrottleBase::flush()
}
}
-LLSD LLEventThrottleBase::pending() const
+LLSD LLEventThrottle::pending() const
{
return mPending;
}
-bool LLEventThrottleBase::post(const LLSD& event)
+bool LLEventThrottle::post(const LLSD& event)
{
// Always capture most recent post() event data. If caller wants to
// aggregate multiple events, let them retrieve pending() and modify
@@ -311,13 +226,13 @@ bool LLEventThrottleBase::post(const LLSD& event)
// timeRemaining tells us how much longer it will be until
// mInterval seconds since the last flush() call. At that time,
// flush() deferred events.
- alarmActionAfter(timeRemaining, boost::bind(&LLEventThrottleBase::flush, this));
+ alarmActionAfter(timeRemaining, [this]{ flush(); });
}
}
return false;
}
-void LLEventThrottleBase::setInterval(F32 interval)
+void LLEventThrottle::setInterval(F32 interval)
{
F32 oldInterval = mInterval;
mInterval = interval;
@@ -349,41 +264,30 @@ void LLEventThrottleBase::setInterval(F32 interval)
// and if mAlarm is running, reset that too
if (alarmRunning())
{
- alarmActionAfter(timeRemaining, boost::bind(&LLEventThrottleBase::flush, this));
+ alarmActionAfter(timeRemaining, [this](){ flush(); });
}
}
}
}
-F32 LLEventThrottleBase::getDelay() const
+F32 LLEventThrottle::getDelay() const
{
return timerGetRemaining();
}
-/*****************************************************************************
-* LLEventThrottle implementation
-*****************************************************************************/
-LLEventThrottle::LLEventThrottle(F32 interval):
- LLEventThrottleBase(interval)
-{}
-
-LLEventThrottle::LLEventThrottle(LLEventPump& source, F32 interval):
- LLEventThrottleBase(source, interval)
-{}
-
-void LLEventThrottle::alarmActionAfter(F32 interval, const LLEventTimeoutBase::Action& action)
+void LLEventThrottle::alarmActionAfter(F32 interval, const LLEventTimeout::Action& action)
{
- mAlarm.actionAfter(interval, action);
+ mAlarm = LL::Timers::instance().scheduleAfter(action, interval);
}
bool LLEventThrottle::alarmRunning() const
{
- return mAlarm.running();
+ return LL::Timers::instance().isRunning(mAlarm);
}
void LLEventThrottle::alarmCancel()
{
- return mAlarm.cancel();
+ LL::Timers::instance().cancel(mAlarm);
}
void LLEventThrottle::timerSet(F32 interval)
@@ -461,21 +365,22 @@ bool LLEventLogProxy::post(const LLSD& event) /* override */
}
LLBoundListener LLEventLogProxy::listen_impl(const std::string& name,
- const LLEventListener& target,
+ const LLAwareListener& target,
const NameList& after,
const NameList& before)
{
LL_DEBUGS("LogProxy") << "LLEventLogProxy('" << getName() << "').listen('"
<< name << "')" << LL_ENDL;
return mPump.listen(name,
- [this, name, target](const LLSD& event)->bool
- { return listener(name, target, event); },
+ [this, name, target](const LLBoundListener& conn, const LLSD& event)
+ { return listener(conn, name, target, event); },
after,
before);
}
-bool LLEventLogProxy::listener(const std::string& name,
- const LLEventListener& target,
+bool LLEventLogProxy::listener(const LLBoundListener& conn,
+ const std::string& name,
+ const LLAwareListener& target,
const LLSD& event) const
{
auto eventminus = event;
@@ -487,7 +392,7 @@ bool LLEventLogProxy::listener(const std::string& name,
}
std::string hdr{STRINGIZE(getName() << " to " << name << " " << counter)};
LL_INFOS("LogProxy") << hdr << ": " << eventminus << LL_ENDL;
- bool result = target(eventminus);
+ bool result = target(conn, eventminus);
LL_INFOS("LogProxy") << hdr << " => " << result << LL_ENDL;
return result;
}
diff --git a/indra/llcommon/lleventfilter.h b/indra/llcommon/lleventfilter.h
index d8c7e15a27..09ef81a6f5 100644
--- a/indra/llcommon/lleventfilter.h
+++ b/indra/llcommon/lleventfilter.h
@@ -29,13 +29,13 @@
#if ! defined(LL_LLEVENTFILTER_H)
#define LL_LLEVENTFILTER_H
+#include "llcallbacklist.h"
#include "llevents.h"
-#include "stdtypes.h"
-#include "lltimer.h"
#include "llsdutil.h"
-#include <boost/function.hpp>
+#include "lltimer.h"
+#include "stdtypes.h"
+#include <functional>
-class LLEventTimer;
class LLDate;
/**
@@ -78,22 +78,27 @@ private:
/**
* Wait for an event to be posted. If no such event arrives within a specified
- * time, take a specified action. See LLEventTimeout for production
- * implementation.
+ * time, take a specified action.
*
- * @NOTE This is an abstract base class so that, for testing, we can use an
- * alternate "timer" that doesn't actually consume real time.
+ * @NOTE: Caution should be taken when using the LLEventTimeout(LLEventPump &)
+ * constructor to ensure that the upstream event pump is not an LLEventMaildrop
+ * or any other kind of store and forward pump which may have events outstanding.
+ * Using this constructor will cause the upstream event pump to fire any pending
+ * events and could result in the invocation of a virtual method before the timeout
+ * has been fully constructed. The timeout should instead be constructed separately
+ * from the event pump and attached using the listen method.
+ * See llcoro::suspendUntilEventOnWithTimeout() for an example.
*/
-class LL_COMMON_API LLEventTimeoutBase: public LLEventFilter
+class LL_COMMON_API LLEventTimeout: public LLEventFilter
{
public:
/// construct standalone
- LLEventTimeoutBase();
+ LLEventTimeout();
/// construct and connect
- LLEventTimeoutBase(LLEventPump& source);
+ LLEventTimeout(LLEventPump& source);
/// Callable, can be constructed with boost::bind()
- typedef boost::function<void()> Action;
+ typedef std::function<void()> Action;
/**
* Start countdown timer for the specified number of @a seconds. Forward
@@ -120,8 +125,8 @@ public:
* @endcode
*
* @NOTE
- * The implementation relies on frequent events on the LLEventPump named
- * "mainloop".
+ * The implementation relies on frequent calls to
+ * gIdleCallbacks.callFunctions().
*/
void actionAfter(F32 seconds, const Action& action);
@@ -134,7 +139,7 @@ public:
* Instantiate an LLEventTimeout listening to that API and call
* errorAfter() on each async request with a timeout comfortably longer
* than the API's time guarantee (much longer than the anticipated
- * "mainloop" granularity).
+ * gIdleCallbacks.callFunctions() granularity).
*
* Then if the async API breaks its promise, the program terminates with
* the specified LL_ERRS @a message. The client of the async API can
@@ -184,55 +189,9 @@ public:
/// Is this timer currently running?
bool running() const;
-protected:
- virtual void setCountdown(F32 seconds) = 0;
- virtual bool countdownElapsed() const = 0;
-
private:
- bool tick(const LLSD&);
-
- LLTempBoundListener mMainloop;
- Action mAction;
-};
-
-/**
- * Production implementation of LLEventTimoutBase.
- *
- * @NOTE: Caution should be taken when using the LLEventTimeout(LLEventPump &)
- * constructor to ensure that the upstream event pump is not an LLEventMaildrop
- * or any other kind of store and forward pump which may have events outstanding.
- * Using this constructor will cause the upstream event pump to fire any pending
- * events and could result in the invocation of a virtual method before the timeout
- * has been fully constructed. The timeout should instead be connected upstream
- * from the event pump and attached using the listen method.
- * See llcoro::suspendUntilEventOnWithTimeout() for an example.
- */
-
-class LL_COMMON_API LLEventTimeout: public LLEventTimeoutBase
-{
-public:
- LLEventTimeout();
- LLEventTimeout(LLEventPump& source);
-
- /// using LLEventTimeout as namespace for free functions
- /// Post event to specified LLEventPump every period seconds. Delete
- /// returned LLEventTimer* to cancel.
- static LLEventTimer* post_every(F32 period, const std::string& pump, const LLSD& data);
- /// Post event to specified LLEventPump at specified future time. Call
- /// LLEventTimer::getInstance(returned pointer) to check whether it's still
- /// pending; if so, delete the pointer to cancel.
- static LLEventTimer* post_at(const LLDate& time, const std::string& pump, const LLSD& data);
- /// Post event to specified LLEventPump after specified interval. Call
- /// LLEventTimer::getInstance(returned pointer) to check whether it's still
- /// pending; if so, delete the pointer to cancel.
- static LLEventTimer* post_after(F32 interval, const std::string& pump, const LLSD& data);
-
-protected:
- virtual void setCountdown(F32 seconds);
- virtual bool countdownElapsed() const;
-
-private:
- LLTimer mTimer;
+ // Use a temp_handle_t so it's canceled on destruction.
+ LL::Timers::temp_handle_t mTimer;
};
/**
@@ -264,7 +223,7 @@ private:
};
/**
- * LLEventThrottleBase: construct with a time interval. Regardless of how
+ * LLEventThrottle: construct with a time interval. Regardless of how
* frequently you call post(), LLEventThrottle will pass on an event to
* its listeners no more often than once per specified interval.
*
@@ -297,13 +256,13 @@ private:
* alternate "timer" that doesn't actually consume real time. See
* LLEventThrottle.
*/
-class LL_COMMON_API LLEventThrottleBase: public LLEventFilter
+class LL_COMMON_API LLEventThrottle: public LLEventFilter
{
public:
// pass time interval
- LLEventThrottleBase(F32 interval);
+ LLEventThrottle(F32 interval);
// construct and connect
- LLEventThrottleBase(LLEventPump& source, F32 interval);
+ LLEventThrottle(LLEventPump& source, F32 interval);
// force out any deferred events
void flush();
@@ -324,45 +283,24 @@ public:
// time until next event would be passed through, 0.0 if now
F32 getDelay() const;
-protected:
- // Implement these time-related methods for a valid LLEventThrottleBase
- // subclass (see LLEventThrottle). For testing, we use a subclass that
- // doesn't involve actual elapsed time.
- virtual void alarmActionAfter(F32 interval, const LLEventTimeoutBase::Action& action) = 0;
- virtual bool alarmRunning() const = 0;
- virtual void alarmCancel() = 0;
- virtual void timerSet(F32 interval) = 0;
- virtual F32 timerGetRemaining() const = 0;
-
private:
- // remember throttle interval
- F32 mInterval;
- // count post() calls since last flush()
- std::size_t mPosts;
+ void alarmActionAfter(F32 interval, const LLEventTimeout::Action& action);
+ bool alarmRunning() const;
+ void alarmCancel();
+ void timerSet(F32 interval);
+ F32 timerGetRemaining() const;
+
// pending event data from most recent deferred event
LLSD mPending;
-};
-
-/**
- * Production implementation of LLEventThrottle.
- */
-class LLEventThrottle: public LLEventThrottleBase
-{
-public:
- LLEventThrottle(F32 interval);
- LLEventThrottle(LLEventPump& source, F32 interval);
-
-private:
- virtual void alarmActionAfter(F32 interval, const LLEventTimeoutBase::Action& action) /*override*/;
- virtual bool alarmRunning() const /*override*/;
- virtual void alarmCancel() /*override*/;
- virtual void timerSet(F32 interval) /*override*/;
- virtual F32 timerGetRemaining() const /*override*/;
-
- // use this to arrange a deferred flush() call
- LLEventTimeout mAlarm;
// use this to track whether we're within mInterval of last flush()
LLTimer mTimer;
+ // count post() calls since last flush()
+ std::size_t mPosts;
+ // remember throttle interval
+ F32 mInterval;
+
+ // use this to arrange a deferred flush() call
+ LL::Timers::handle_t mAlarm;
};
/**
@@ -521,7 +459,7 @@ public:
LLEventLogProxy(LLEventPump& source, const std::string& name, bool tweak=false);
/// register a new listener
- LLBoundListener listen_impl(const std::string& name, const LLEventListener& target,
+ LLBoundListener listen_impl(const std::string& name, const LLAwareListener& target,
const NameList& after, const NameList& before);
/// Post an event to all listeners
@@ -531,8 +469,9 @@ private:
/// This method intercepts each call to any target listener. We pass it
/// the listener name and the caller's intended target listener plus the
/// posted LLSD event.
- bool listener(const std::string& name,
- const LLEventListener& target,
+ bool listener(const LLBoundListener& conn,
+ const std::string& name,
+ const LLAwareListener& target,
const LLSD& event) const;
LLEventPump& mPump;
diff --git a/indra/llcommon/llevents.cpp b/indra/llcommon/llevents.cpp
index 3c6743eac9..6531b951b9 100644
--- a/indra/llcommon/llevents.cpp
+++ b/indra/llcommon/llevents.cpp
@@ -43,6 +43,7 @@
#include <typeinfo>
#include <cmath>
#include <cctype>
+#include <iomanip> // std::quoted
// external library headers
#include <boost/range/iterator_range.hpp>
#if LL_WINDOWS
@@ -54,10 +55,11 @@
#pragma warning (pop)
#endif
// other Linden headers
-#include "stringize.h"
#include "llerror.h"
-#include "llsdutil.h"
+#include "lleventfilter.h"
#include "llexception.h"
+#include "llsdutil.h"
+#include "stringize.h"
#if LL_MSVC
#pragma warning (disable : 4702)
#endif
@@ -71,7 +73,9 @@ LLEventPumps::LLEventPumps():
{ "LLEventStream", [](const std::string& name, bool tweak, const std::string& /*type*/)
{ return new LLEventStream(name, tweak); } },
{ "LLEventMailDrop", [](const std::string& name, bool tweak, const std::string& /*type*/)
- { return new LLEventMailDrop(name, tweak); } }
+ { return new LLEventMailDrop(name, tweak); } },
+ { "LLEventLogProxy", [](const std::string& name, bool tweak, const std::string& /*type*/)
+ { return new LLEventLogProxyFor<LLEventStream>(name, tweak); } }
},
mTypes
{
@@ -186,8 +190,13 @@ bool LLEventPumps::post(const std::string&name, const LLSD&message)
PumpMap::iterator found = mPumpMap.find(name);
if (found == mPumpMap.end())
+ {
+ LL_DEBUGS("LLEventPumps") << "LLEventPump(" << std::quoted(name) << ") not found"
+ << LL_ENDL;
return false;
+ }
+// LL_DEBUGS("LLEventPumps") << "posting to " << name << ": " << message << LL_ENDL;
return (*found).second->post(message);
}
@@ -350,8 +359,7 @@ const std::string LLEventPump::ANONYMOUS = std::string();
LLEventPump::LLEventPump(const std::string& name, bool tweak):
// Register every new instance with LLEventPumps
- mRegistry(LLEventPumps::instance().getHandle()),
- mName(mRegistry.get()->registerNew(*this, name, tweak)),
+ mName(LLEventPumps::instance().registerNew(*this, name, tweak)),
mSignal(std::make_shared<LLStandardSignal>()),
mEnabled(true)
{}
@@ -364,10 +372,9 @@ LLEventPump::~LLEventPump()
{
// Unregister this doomed instance from LLEventPumps -- but only if
// LLEventPumps is still around!
- LLEventPumps* registry = mRegistry.get();
- if (registry)
+ if (LLEventPumps::instanceExists())
{
- registry->unregister(*this);
+ LLEventPumps::instance().unregister(*this);
}
}
@@ -382,7 +389,7 @@ std::string LLEventPump::inventName(const std::string& pfx)
void LLEventPump::clear()
{
- LLCoros::LockType lock(mConnectionListMutex);
+ llcoro::LockType lock(mConnectionListMutex);
// Destroy the original LLStandardSignal instance, replacing it with a
// whole new one.
mSignal = std::make_shared<LLStandardSignal>();
@@ -394,7 +401,7 @@ void LLEventPump::reset()
{
// Resetting mSignal is supposed to disconnect everything on its own
// But due to crash on 'reset' added explicit cleanup to get more data
- LLCoros::LockType lock(mConnectionListMutex);
+ llcoro::LockType lock(mConnectionListMutex);
ConnectionMap::const_iterator iter = mConnections.begin();
ConnectionMap::const_iterator end = mConnections.end();
while (iter!=end)
@@ -408,18 +415,18 @@ void LLEventPump::reset()
//mDeps.clear();
}
-LLBoundListener LLEventPump::listen_impl(const std::string& name, const LLEventListener& listener,
+LLBoundListener LLEventPump::listen_impl(const std::string& name, const LLAwareListener& listener,
const NameList& after,
const NameList& before)
{
if (!mSignal)
{
- LL_WARNS() << "Can't connect listener" << LL_ENDL;
+ LL_WARNS("LLEventPump") << "Can't connect listener" << LL_ENDL;
// connect will fail, return dummy
return LLBoundListener();
}
- LLCoros::LockType lock(mConnectionListMutex);
+ llcoro::LockType lock(mConnectionListMutex);
float nodePosition = 1.0;
@@ -568,7 +575,7 @@ LLBoundListener LLEventPump::listen_impl(const std::string& name, const LLEventL
}
// Now that newNode has a value that places it appropriately in mSignal,
// connect it.
- LLBoundListener bound = mSignal->connect(nodePosition, listener);
+ LLBoundListener bound = mSignal->connect_extended(nodePosition, listener);
if (!name.empty())
{ // note that we are not tracking anonymous listeners here either.
@@ -582,7 +589,7 @@ LLBoundListener LLEventPump::listen_impl(const std::string& name, const LLEventL
LLBoundListener LLEventPump::getListener(const std::string& name)
{
- LLCoros::LockType lock(mConnectionListMutex);
+ llcoro::LockType lock(mConnectionListMutex);
ConnectionMap::const_iterator found = mConnections.find(name);
if (found != mConnections.end())
{
@@ -594,7 +601,7 @@ LLBoundListener LLEventPump::getListener(const std::string& name)
void LLEventPump::stopListening(const std::string& name)
{
- LLCoros::LockType lock(mConnectionListMutex);
+ llcoro::LockType lock(mConnectionListMutex);
ConnectionMap::iterator found = mConnections.find(name);
if (found != mConnections.end())
{
@@ -652,7 +659,7 @@ bool LLEventMailDrop::post(const LLSD& event)
}
LLBoundListener LLEventMailDrop::listen_impl(const std::string& name,
- const LLEventListener& listener,
+ const LLAwareListener& listener,
const NameList& after,
const NameList& before)
{
@@ -661,7 +668,10 @@ LLBoundListener LLEventMailDrop::listen_impl(const std::string& name,
// Remove any that this listener consumes -- Effective STL, Item 9.
for (auto hi(mEventHistory.begin()), hend(mEventHistory.end()); hi != hend; )
{
- if (listener(*hi))
+ // We don't actually have an LLBoundListener in hand, and we won't
+ // until the base-class listen_impl() call below. Pass an empty
+ // instance.
+ if (listener({}, *hi))
{
// new listener consumed this event, erase it
hi = mEventHistory.erase(hi);
@@ -733,7 +743,7 @@ void LLReqID::stamp(LLSD& response) const
response["reqid"] = mReqid;
}
-bool sendReply(const LLSD& reply, const LLSD& request, const std::string& replyKey)
+bool sendReply(LLSD reply, const LLSD& request, const std::string& replyKey)
{
// If the original request has no value for replyKey, it's pointless to
// construct or send a reply event: on which LLEventPump should we send
@@ -746,13 +756,13 @@ bool sendReply(const LLSD& reply, const LLSD& request, const std::string& replyK
// Here the request definitely contains replyKey; reasonable to proceed.
- // Copy 'reply' to modify it.
- LLSD newreply(reply);
// Get the ["reqid"] element from request
LLReqID reqID(request);
- // and copy it to 'newreply'.
- reqID.stamp(newreply);
- // Send reply on LLEventPump named in request[replyKey]. Don't forget to
- // send the modified 'newreply' instead of the original 'reply'.
- return LLEventPumps::instance().obtain(request[replyKey]).post(newreply);
+ // and copy it to 'reply'.
+ reqID.stamp(reply);
+ // Send reply on LLEventPump named in request[replyKey] -- if that
+ // LLEventPump exists. If it does not, don't create it.
+ // This addresses the case in which a requester goes away before a
+ // particular LLEventAPI responds.
+ return LLEventPumps::instance().post(request[replyKey], reply);
}
diff --git a/indra/llcommon/llevents.h b/indra/llcommon/llevents.h
index 4bf1fa07a2..d339a09117 100644
--- a/indra/llcommon/llevents.h
+++ b/indra/llcommon/llevents.h
@@ -32,35 +32,21 @@
#if ! defined(LL_LLEVENTS_H)
#define LL_LLEVENTS_H
-#include <string>
+#include <deque>
+#include <functional>
#include <map>
#include <set>
+#include <string>
+#include <type_traits>
#include <vector>
-#include <deque>
-#include <functional>
#include <boost/signals2.hpp>
-#include <boost/bind.hpp>
-#include <boost/utility.hpp> // noncopyable
#include <boost/optional/optional.hpp>
-#include <boost/visit_each.hpp>
-#include <boost/ref.hpp> // reference_wrapper
-#include <boost/type_traits/is_pointer.hpp>
-#include <boost/static_assert.hpp>
-#include "llsd.h"
-#include "llsingleton.h"
+#include "llcoromutex.h"
#include "lldependencies.h"
-#include "llstl.h"
#include "llexception.h"
-#include "llhandle.h"
-#include "llcoros.h"
-
-/*==========================================================================*|
-// override this to allow binding free functions with more parameters
-#ifndef LLEVENTS_LISTENER_ARITY
-#define LLEVENTS_LISTENER_ARITY 10
-#endif
-|*==========================================================================*/
+#include "llsd.h"
+#include "llsingleton.h"
// hack for testing
#ifndef testable
@@ -144,6 +130,12 @@ typedef boost::signals2::signal<bool(const LLSD&), LLStopWhenHandled, float> LL
/// Methods that forward listeners (e.g. constructed with
/// <tt>boost::bind()</tt>) should accept (const LLEventListener&)
typedef LLStandardSignal::slot_type LLEventListener;
+/// Support a listener accepting (const LLBoundListener&, const LLSD&).
+/// Note that LLBoundListener::disconnect() is a const method: this feature is
+/// specifically intended to allow a listener to disconnect itself when done.
+typedef LLStandardSignal::extended_slot_type LLAwareListener;
+/// Accept a void listener too
+typedef std::function<void(const LLSD&)> LLVoidListener;
/// Result of registering a listener, supports <tt>connected()</tt>,
/// <tt>disconnect()</tt> and <tt>blocked()</tt>
typedef boost::signals2::connection LLBoundListener;
@@ -218,15 +210,7 @@ class LLEventPump;
* LLEventPumps is a Singleton manager through which one typically accesses
* this subsystem.
*/
-// LLEventPumps isa LLHandleProvider only for (hopefully rare) long-lived
-// class objects that must refer to this class late in their lifespan, say in
-// the destructor. Specifically, the case that matters is a possible reference
-// after LLEventPumps::deleteSingleton(). (Lingering LLEventPump instances are
-// capable of this.) In that case, instead of calling LLEventPumps::instance()
-// again -- resurrecting the deleted LLSingleton -- store an
-// LLHandle<LLEventPumps> and test it before use.
-class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps>,
- public LLHandleProvider<LLEventPumps>
+class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps>
{
LLSINGLETON(LLEventPumps);
public:
@@ -372,56 +356,13 @@ testable:
};
/*****************************************************************************
-* LLEventTrackable
-*****************************************************************************/
-/**
- * LLEventTrackable wraps boost::signals2::trackable, which resembles
- * boost::trackable. Derive your listener class from LLEventTrackable instead,
- * and use something like
- * <tt>LLEventPump::listen(boost::bind(&YourTrackableSubclass::method,
- * instance, _1))</tt>. This will implicitly disconnect when the object
- * referenced by @c instance is destroyed.
- *
- * @note
- * LLEventTrackable doesn't address a couple of cases:
- * * Object destroyed during call
- * - You enter a slot call in thread A.
- * - Thread B destroys the object, which of course disconnects it from any
- * future slot calls.
- * - Thread A's call uses 'this', which now refers to a defunct object.
- * Undefined behavior results.
- * * Call during destruction
- * - @c MySubclass is derived from LLEventTrackable.
- * - @c MySubclass registers one of its own methods using
- * <tt>LLEventPump::listen()</tt>.
- * - The @c MySubclass object begins destruction. <tt>~MySubclass()</tt>
- * runs, destroying state specific to the subclass. (For instance, a
- * <tt>Foo*</tt> data member is <tt>delete</tt>d but not zeroed.)
- * - The listening method will not be disconnected until
- * <tt>~LLEventTrackable()</tt> runs.
- * - Before we get there, another thread posts data to the @c LLEventPump
- * instance, calling the @c MySubclass method.
- * - The method in question relies on valid @c MySubclass state. (For
- * instance, it attempts to dereference the <tt>Foo*</tt> pointer that was
- * <tt>delete</tt>d but not zeroed.)
- * - Undefined behavior results.
- */
-typedef boost::signals2::trackable LLEventTrackable;
-
-/*****************************************************************************
* LLEventPump
*****************************************************************************/
/**
* LLEventPump is the base class interface through which we access the
* concrete subclasses such as LLEventStream.
- *
- * @NOTE
- * LLEventPump derives from LLEventTrackable so that when you "chain"
- * LLEventPump instances together, they will automatically disconnect on
- * destruction. Please see LLEventTrackable documentation for situations in
- * which this may be perilous across threads.
*/
-class LL_COMMON_API LLEventPump: public LLEventTrackable
+class LL_COMMON_API LLEventPump
{
public:
static const std::string ANONYMOUS; // constant for anonymous listeners.
@@ -535,18 +476,37 @@ public:
* call, allows us to optimize away the second and subsequent dependency
* sorts.
*
- * If name is set to LLEventPump::ANONYMOUS listen will bypass the entire
+ * If name is set to LLEventPump::ANONYMOUS, listen() will bypass the entire
* dependency and ordering calculation. In this case, it is critical that
* the result be assigned to a LLTempBoundListener or the listener is
- * manually disconnected when no longer needed since there will be no
+ * manually disconnected when no longer needed, since there will be no
* way to later find and disconnect this listener manually.
*/
+ template <typename LISTENER>
LLBoundListener listen(const std::string& name,
- const LLEventListener& listener,
+ LISTENER&& listener,
const NameList& after=NameList(),
const NameList& before=NameList())
{
- return listen_impl(name, listener, after, before);
+ if constexpr (std::is_invocable_v<LISTENER, const LLSD&>)
+ {
+ // wrap classic LLEventListener in LLAwareListener lambda
+ return listenb(
+ name,
+ [listener=std::move(listener)]
+ (const LLBoundListener&, const LLSD& event)
+ {
+ return listener(event);
+ },
+ after,
+ before);
+ }
+ else
+ {
+ static_assert(std::is_invocable_v<LISTENER, LLBoundListener, const LLSD&>,
+ "LLEventPump::listen() listener has bad parameter signature");
+ return listenb(name, std::forward<LISTENER>(listener), after, before);
+ }
}
/// Get the LLBoundListener associated with the passed name (dummy
@@ -587,17 +547,40 @@ private:
virtual void clear();
virtual void reset();
-
-
private:
- // must precede mName; see LLEventPump::LLEventPump()
- LLHandle<LLEventPumps> mRegistry;
-
std::string mName;
- LLCoros::Mutex mConnectionListMutex;
+ llcoro::Mutex mConnectionListMutex;
protected:
- virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&,
+ template <typename LISTENER>
+ LLBoundListener listenb(const std::string& name,
+ LISTENER&& listener,
+ const NameList& after=NameList(),
+ const NameList& before=NameList())
+ {
+ using result_t = std::decay_t<decltype(listener(LLBoundListener(), LLSD()))>;
+ if constexpr (std::is_same_v<bool, result_t>)
+ {
+ return listen_impl(name, std::forward<LISTENER>(listener), after, before);
+ }
+ else
+ {
+ static_assert(std::is_same_v<void, result_t>,
+ "LLEventPump::listen() listener has bad return type");
+ // wrap void listener in one that returns bool
+ return listen_impl(
+ name,
+ [listener=std::move(listener)]
+ (const LLBoundListener& conn, const LLSD& event)
+ {
+ listener(conn, event);
+ return false;
+ },
+ after,
+ before);
+ }
+ }
+ virtual LLBoundListener listen_impl(const std::string& name, const LLAwareListener&,
const NameList& after,
const NameList& before);
@@ -672,7 +655,7 @@ public:
void discard();
protected:
- virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&,
+ virtual LLBoundListener listen_impl(const std::string& name, const LLAwareListener&,
const NameList& after,
const NameList& before) override;
@@ -682,6 +665,30 @@ private:
};
/*****************************************************************************
+* LLNamedListener
+*****************************************************************************/
+/**
+ * LLNamedListener bundles a concrete LLEventPump subclass with a specific
+ * listener function, with an LLTempBoundListener to ensure that it's
+ * disconnected before destruction.
+ */
+template <class PUMP=LLEventStream>
+class LL_COMMON_API LLNamedListener: PUMP
+{
+ using pump_t = PUMP;
+public:
+ template <typename LISTENER>
+ LLNamedListener(const std::string& name, LISTENER&& listener):
+ pump_t(name, false), // don't tweak the name
+ mConn(pump_t::listen("func", std::forward<LISTENER>(listener)))
+ {}
+
+private:
+ LLTempBoundListener mConn;
+};
+using LLStreamListener = LLNamedListener<>;
+
+/*****************************************************************************
* LLReqID
*****************************************************************************/
/**
@@ -773,7 +780,7 @@ private:
* Before sending the reply event, sendReply() copies the ["reqid"] item from
* the request to the reply.
*/
-LL_COMMON_API bool sendReply(const LLSD& reply, const LLSD& request,
+LL_COMMON_API bool sendReply(LLSD reply, const LLSD& request,
const std::string& replyKey="reply");
#endif /* ! defined(LL_LLEVENTS_H) */
diff --git a/indra/llcommon/lleventtimer.cpp b/indra/llcommon/lleventtimer.cpp
index 33fafffefd..cc227193cd 100644
--- a/indra/llcommon/lleventtimer.cpp
+++ b/indra/llcommon/lleventtimer.cpp
@@ -25,49 +25,44 @@
*/
#include "linden_common.h"
-
#include "lleventtimer.h"
-#include "u64.h"
-
-
//////////////////////////////////////////////////////////////////////////////
//
// LLEventTimer Implementation
//
//////////////////////////////////////////////////////////////////////////////
-LLEventTimer::LLEventTimer(F32 period)
-: mEventTimer()
+LLEventTimer::LLEventTimer(F32 period):
+ mPeriod(period)
{
- mPeriod = period;
+ start();
}
-LLEventTimer::LLEventTimer(const LLDate& time)
-: mEventTimer()
+LLEventTimer::LLEventTimer(const LLDate& time):
+ LLEventTimer(F32(time.secondsSinceEpoch() - LLDate::now().secondsSinceEpoch()))
+{}
+
+LLEventTimer::~LLEventTimer()
{
- mPeriod = (F32)(time.secondsSinceEpoch() - LLDate::now().secondsSinceEpoch());
}
-
-LLEventTimer::~LLEventTimer()
+void LLEventTimer::start()
{
+ mTimer = LL::Timers::instance().scheduleEvery([this]{ return tick(); }, mPeriod);
}
-//static
-void LLEventTimer::updateClass()
+void LLEventTimer::stop()
{
- for (auto& timer : instance_snapshot())
- {
- F32 et = timer.mEventTimer.getElapsedTimeF32();
- if (timer.mEventTimer.getStarted() && et > timer.mPeriod) {
- timer.mEventTimer.reset();
- if ( timer.tick() )
- {
- delete &timer;
- }
- }
- }
+ LL::Timers::instance().cancel(mTimer);
}
+bool LLEventTimer::isRunning()
+{
+ return LL::Timers::instance().isRunning(mTimer);
+}
+F32 LLEventTimer::getRemaining()
+{
+ return LL::Timers::instance().timeUntilCall(mTimer);
+}
diff --git a/indra/llcommon/lleventtimer.h b/indra/llcommon/lleventtimer.h
index e0c2381807..b37d682d29 100644
--- a/indra/llcommon/lleventtimer.h
+++ b/indra/llcommon/lleventtimer.h
@@ -27,13 +27,12 @@
#ifndef LL_EVENTTIMER_H
#define LL_EVENTTIMER_H
-#include "stdtypes.h"
+#include "llcallbacklist.h"
#include "lldate.h"
-#include "llinstancetracker.h"
-#include "lltimer.h"
+#include "stdtypes.h"
// class for scheduling a function to be called at a given frequency (approximate, inprecise)
-class LL_COMMON_API LLEventTimer : public LLInstanceTracker<LLEventTimer>
+class LL_COMMON_API LLEventTimer
{
public:
@@ -41,82 +40,18 @@ public:
LLEventTimer(const LLDate& time);
virtual ~LLEventTimer();
+ void start();
+ void stop();
+ bool isRunning();
+ F32 getRemaining();
+
//function to be called at the supplied frequency
- // Normally return FALSE; TRUE will delete the timer after the function returns.
+ // Normally return false; true will delete the timer after the function returns.
virtual bool tick() = 0;
- static void updateClass();
-
- /// Schedule recurring calls to generic callable every period seconds.
- /// Returns a pointer; if you delete it, cancels the recurring calls.
- template <typename CALLABLE>
- static LLEventTimer* run_every(F32 period, const CALLABLE& callable);
-
- /// Schedule a future call to generic callable. Returns a pointer.
- /// CAUTION: The object referenced by that pointer WILL BE DELETED once
- /// the callback has been called! LLEventTimer::getInstance(pointer) (NOT
- /// pointer->getInstance(pointer)!) can be used to test whether the
- /// pointer is still valid. If it is, deleting it will cancel the
- /// callback.
- template <typename CALLABLE>
- static LLEventTimer* run_at(const LLDate& time, const CALLABLE& callable);
-
- /// Like run_at(), but after a time delta rather than at a timestamp.
- /// Same CAUTION.
- template <typename CALLABLE>
- static LLEventTimer* run_after(F32 interval, const CALLABLE& callable);
-
protected:
- LLTimer mEventTimer;
+ LL::Timers::temp_handle_t mTimer;
F32 mPeriod;
-
-private:
- template <typename CALLABLE>
- class Generic;
};
-template <typename CALLABLE>
-class LLEventTimer::Generic: public LLEventTimer
-{
-public:
- // making TIME generic allows engaging either LLEventTimer constructor
- template <typename TIME>
- Generic(const TIME& time, bool once, const CALLABLE& callable):
- LLEventTimer(time),
- mOnce(once),
- mCallable(callable)
- {}
- bool tick() override
- {
- mCallable();
- // true tells updateClass() to delete this instance
- return mOnce;
- }
-
-private:
- bool mOnce;
- CALLABLE mCallable;
-};
-
-template <typename CALLABLE>
-LLEventTimer* LLEventTimer::run_every(F32 period, const CALLABLE& callable)
-{
- // return false to schedule recurring calls
- return new Generic<CALLABLE>(period, false, callable);
-}
-
-template <typename CALLABLE>
-LLEventTimer* LLEventTimer::run_at(const LLDate& time, const CALLABLE& callable)
-{
- // return true for one-shot callback
- return new Generic<CALLABLE>(time, true, callable);
-}
-
-template <typename CALLABLE>
-LLEventTimer* LLEventTimer::run_after(F32 interval, const CALLABLE& callable)
-{
- // one-shot callback after specified interval
- return new Generic<CALLABLE>(interval, true, callable);
-}
-
#endif //LL_EVENTTIMER_H
diff --git a/indra/llcommon/llexception.cpp b/indra/llcommon/llexception.cpp
index c0154a569f..0a2f2ab607 100644
--- a/indra/llcommon/llexception.cpp
+++ b/indra/llcommon/llexception.cpp
@@ -15,6 +15,8 @@
#include "llexception.h"
// STL headers
// std headers
+#include <iomanip>
+#include <sstream>
#include <typeinfo>
// external library headers
#include <boost/exception/diagnostic_information.hpp>
@@ -29,7 +31,6 @@
// On Windows, header-only implementation causes macro collisions -- use
// prebuilt library
#define BOOST_STACKTRACE_LINK
-#include <excpt.h>
#endif // LL_WINDOWS
#include <boost/stacktrace.hpp>
@@ -94,25 +95,47 @@ void annotate_exception_(boost::exception& exc)
// For windows SEH exception handling we sometimes need a filter that will
// separate C++ exceptions from C SEH exceptions
-static const U32 STATUS_MSC_EXCEPTION = 0xE06D7363; // compiler specific
+static constexpr U32 STATUS_MSC_EXCEPTION = 0xE06D7363; // compiler specific
+static constexpr U32 STATUS_STACK_FULL = 0xC00000FD;
-U32 msc_exception_filter(U32 code, struct _EXCEPTION_POINTERS *exception_infop)
+void LL::seh::fill_stacktrace(std::string& stacktrace, U32 code)
{
- const auto stack = to_string(boost::stacktrace::stacktrace());
- LL_WARNS() << "SEH Exception handled (that probably shouldn't be): Code " << code
- << "\n Stack trace: \n"
- << stack << LL_ENDL;
+ // Sadly, despite its diagnostic importance, trying to capture a
+ // stacktrace when the stack is already blown only terminates us faster.
+ if (code == STATUS_STACK_FULL)
+ {
+ stacktrace = "(stack overflow, no traceback)";
+ }
+ else
+ {
+ stacktrace = to_string(boost::stacktrace::stacktrace());
+ }
+}
+U32 LL::seh::common_filter(U32 code, struct _EXCEPTION_POINTERS*)
+{
if (code == STATUS_MSC_EXCEPTION)
{
- // C++ exception, go on
+ // C++ exception, don't stop at this handler
return EXCEPTION_CONTINUE_SEARCH;
}
else
{
- // handle it
+ // This is a non-C++ exception, e.g. hardware check.
+ // Pass control into the handler block.
return EXCEPTION_EXECUTE_HANDLER;
}
}
+void LL::seh::rethrow(U32 code, const std::string& stacktrace)
+{
+ std::ostringstream out;
+ out << "Windows exception 0x" << std::hex << code;
+ if (! stacktrace.empty())
+ {
+ out << '\n' << stacktrace;
+ }
+ LLTHROW(Windows_SEH_exception(out.str()));
+}
+
#endif //LL_WINDOWS
diff --git a/indra/llcommon/llexception.h b/indra/llcommon/llexception.h
index 68e609444e..0c32a55409 100644
--- a/indra/llcommon/llexception.h
+++ b/indra/llcommon/llexception.h
@@ -12,10 +12,16 @@
#if ! defined(LL_LLEXCEPTION_H)
#define LL_LLEXCEPTION_H
+#include "always_return.h"
+#include "stdtypes.h"
#include <stdexcept>
+#include <utility> // std::forward
#include <boost/exception/exception.hpp>
#include <boost/throw_exception.hpp>
#include <boost/current_function.hpp>
+#if LL_WINDOWS
+#include <excpt.h>
+#endif // LL_WINDOWS
// "Found someone who can comfort me
// But there are always exceptions..."
@@ -102,14 +108,115 @@ void crash_on_unhandled_exception_(const char*, int, const char*, const std::str
log_unhandled_exception_(__FILE__, __LINE__, BOOST_CURRENT_FUNCTION, CONTEXT)
void log_unhandled_exception_(const char*, int, const char*, const std::string&);
+/*****************************************************************************
+* Structured Exception Handling
+*****************************************************************************/
+// this is used in platform-generic code -- define outside #if LL_WINDOWS
+struct Windows_SEH_exception: public LLException
+{
+ Windows_SEH_exception(const std::string& what): LLException(what) {}
+};
-#if LL_WINDOWS
+namespace LL
+{
+namespace seh
+{
+
+#if LL_WINDOWS //-------------------------------------------------------------
+
+void fill_stacktrace(std::string& stacktrace, U32 code);
+
+// wrapper around caller's U32 filter(U32 code, struct _EXCEPTION_POINTERS*)
+// filter function: capture a stacktrace, if possible, before forwarding the
+// call to the caller's filter() function
+template <typename FILTER>
+U32 filter_(std::string& stacktrace, FILTER&& filter,
+ U32 code, struct _EXCEPTION_POINTERS* exptrs)
+{
+ // By the time the handler gets control, the stack has been unwound,
+ // so report the stack trace now at filter() time.
+ fill_stacktrace(stacktrace, code);
+ return std::forward<FILTER>(filter)(code, exptrs);
+}
+
+template <typename TRYCODE, typename FILTER, typename HANDLER>
+auto catcher_inner(std::string& stacktrace,
+ TRYCODE&& trycode, FILTER&& filter, HANDLER&& handler)
+{
+ __try
+ {
+ return std::forward<TRYCODE>(trycode)();
+ }
+ __except (filter_(stacktrace,
+ std::forward<FILTER>(filter),
+ GetExceptionCode(), GetExceptionInformation()))
+ {
+ return always_return<decltype(trycode())>(
+ std::forward<HANDLER>(handler), GetExceptionCode(), stacktrace);
+ }
+}
+
+// triadic variant specifies try(), filter(U32, struct _EXCEPTION_POINTERS*),
+// handler(U32, const std::string& stacktrace)
+// stacktrace may or may not be available
+template <typename TRYCODE, typename FILTER, typename HANDLER>
+auto catcher(TRYCODE&& trycode, FILTER&& filter, HANDLER&& handler)
+{
+ // Construct and destroy this stacktrace string in the outer function
+ // because we can't do either in the function with __try/__except.
+ std::string stacktrace;
+ return catcher_inner(stacktrace,
+ std::forward<TRYCODE>(trycode),
+ std::forward<FILTER>(filter),
+ std::forward<HANDLER>(handler));
+}
+
+// common_filter() handles the typical case in which we want our handler
+// clause to handle only Structured Exceptions rather than explicitly-thrown
+// C++ exceptions
+U32 common_filter(U32 code, struct _EXCEPTION_POINTERS*);
+
+// dyadic variant specifies try(), handler(U32, stacktrace), assumes common_filter()
+template <typename TRYCODE, typename HANDLER>
+auto catcher(TRYCODE&& trycode, HANDLER&& handler)
+{
+ return catcher(std::forward<TRYCODE>(trycode),
+ common_filter,
+ std::forward<HANDLER>(handler));
+}
+
+[[noreturn]] void rethrow(U32 code, const std::string& stacktrace);
+
+// monadic variant specifies try(), assumes default filter and handler
+template <typename TRYCODE>
+auto catcher(TRYCODE&& trycode)
+{
+ return catcher(std::forward<TRYCODE>(trycode), rethrow);
+}
+
+#else // not LL_WINDOWS -----------------------------------------------------
+
+template <typename TRYCODE, typename FILTER, typename HANDLER>
+auto catcher(TRYCODE&& trycode, FILTER&&, HANDLER&&)
+{
+ return std::forward<TRYCODE>(trycode)();
+}
+
+template <typename TRYCODE, typename HANDLER>
+auto catcher(TRYCODE&& trycode, HANDLER&&)
+{
+ return std::forward<TRYCODE>(trycode)();
+}
+
+template <typename TRYCODE>
+auto catcher(TRYCODE&& trycode)
+{
+ return std::forward<TRYCODE>(trycode)();
+}
-// SEH exception filtering for use in __try __except
-// Separates C++ exceptions from C SEH exceptions
-// Todo: might be good idea to do some kind of seh_to_msc_wrapper(function, ARGS&&);
-U32 msc_exception_filter(U32 code, struct _EXCEPTION_POINTERS *exception_infop);
+#endif // not LL_WINDOWS -----------------------------------------------------
-#endif //LL_WINDOWS
+} // namespace LL::seh
+} // namespace LL
#endif /* ! defined(LL_LLEXCEPTION_H) */
diff --git a/indra/llcommon/llformat.h b/indra/llcommon/llformat.h
index 4456a72696..0c840d6e8e 100644
--- a/indra/llcommon/llformat.h
+++ b/indra/llcommon/llformat.h
@@ -28,6 +28,8 @@
#ifndef LL_LLFORMAT_H
#define LL_LLFORMAT_H
+#include "llpreprocessor.h"
+
// Use as follows:
// LL_INFOS() << llformat("Test:%d (%.2f %.2f)", idx, x, y) << LL_ENDL;
//
diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h
index 32d7b17034..170a171502 100644
--- a/indra/llcommon/llinitparam.h
+++ b/indra/llcommon/llinitparam.h
@@ -1771,8 +1771,13 @@ namespace LLInitParam
// implicit conversion
operator const container_t&() const { return mValues; }
+ operator container_t&() { return mValues; }
// explicit conversion
const container_t& operator()() const { return mValues; }
+ container_t& operator()() { return mValues; }
+ // direct Nth item access
+ const typename NAME_VALUE_LOOKUP::type_value_t& operator()(size_t index) const { return mValues[index]; }
+ typename NAME_VALUE_LOOKUP::type_value_t& operator()(size_t index) { return mValues[index]; }
iterator begin() { return mValues.begin(); }
iterator end() { return mValues.end(); }
@@ -2102,13 +2107,13 @@ namespace LLInitParam
class Multiple : public TypedParam<T, NAME_VALUE_LOOKUP, true>
{
typedef TypedParam<T, NAME_VALUE_LOOKUP, true> super_t;
- typedef Multiple<T, RANGE, NAME_VALUE_LOOKUP> self_t;
- typedef typename super_t::container_t container_t;
+ typedef Multiple<T, RANGE, NAME_VALUE_LOOKUP> self_t;
+ typedef typename super_t::container_t container_t;
typedef typename super_t::value_t value_t;
public:
- typedef typename super_t::iterator iterator;
- typedef typename super_t::const_iterator const_iterator;
+ typedef typename super_t::iterator iterator;
+ typedef typename super_t::const_iterator const_iterator;
using super_t::operator();
using super_t::operator const container_t&;
@@ -2836,3 +2841,4 @@ namespace LLInitParam
#endif // LL_LLPARAM_H
+
diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h
index 92b26354a1..b5c681e60a 100644
--- a/indra/llcommon/llinstancetracker.h
+++ b/indra/llcommon/llinstancetracker.h
@@ -41,6 +41,7 @@
#include <boost/iterator/indirect_iterator.hpp>
#include <boost/iterator/filter_iterator.hpp>
+#include "llprofiler.h"
#include "lockstatic.h"
#include "stringize.h"
@@ -80,6 +81,8 @@ class LLInstanceTracker
{
InstanceMap mMap;
};
+ // Unfortunately there's no umbrella class that owns all LLInstanceTracker
+ // instances, so there's no good place to call LockStatic::cleanup().
typedef llthread::LockStatic<StaticData> LockStatic;
public:
@@ -170,23 +173,7 @@ public:
}
// lock static data during construction
-#if ! LL_WINDOWS
LockStatic mLock;
-#else // LL_WINDOWS
- // We want to be able to use (e.g.) our instance_snapshot subclass as:
- // for (auto& inst : T::instance_snapshot()) ...
- // But when this snapshot base class directly contains LockStatic, as
- // above, Visual Studio 2017 requires us to code instead:
- // for (auto& inst : std::move(T::instance_snapshot())) ...
- // nat thinks this should be unnecessary, as an anonymous class
- // instance is already a temporary. It shouldn't need to be cast to
- // rvalue reference (the role of std::move()). clang evidently agrees,
- // as the short form works fine with Xcode on Mac.
- // To support the succinct usage, instead of directly storing
- // LockStatic, store std::shared_ptr<LockStatic>, which is copyable.
- std::shared_ptr<LockStatic> mLockp{std::make_shared<LockStatic>()};
- LockStatic& mLock{*mLockp};
-#endif // LL_WINDOWS
VectorType mData;
};
using snapshot = snapshot_of<T>;
@@ -276,6 +263,35 @@ protected:
public:
virtual const KEY& getKey() const { return mInstanceKey; }
+ /// for use ONLY for an object we're sure resides on the heap!
+ static bool erase(const KEY& key)
+ {
+ return erase(getInstance(key));
+ }
+
+ /// for use ONLY for an object we're sure resides on the heap!
+ static bool erase(const weak_t& ptr)
+ {
+ return erase(ptr.lock());
+ }
+
+ /// for use ONLY for an object we're sure resides on the heap!
+ static bool erase(const ptr_t& ptr)
+ {
+ if (! ptr)
+ {
+ return false;
+ }
+
+ // Because we store and return ptr_t instances with no-op deleters,
+ // merely resetting the last pointer doesn't destroy the referenced
+ // object. Don't even bother resetting 'ptr'. Just extract its raw
+ // pointer and delete that.
+ auto raw{ ptr.get() };
+ delete raw;
+ return true;
+ }
+
private:
LLInstanceTracker( const LLInstanceTracker& ) = delete;
LLInstanceTracker& operator=( const LLInstanceTracker& ) = delete;
@@ -356,6 +372,7 @@ class LLInstanceTracker<T, void, KEY_COLLISION_BEHAVIOR>
{
InstanceSet mSet;
};
+ // see LockStatic comment in the above specialization for non-void KEY
typedef llthread::LockStatic<StaticData> LockStatic;
public:
@@ -434,23 +451,7 @@ public:
}
// lock static data during construction
-#if ! LL_WINDOWS
LockStatic mLock;
-#else // LL_WINDOWS
- // We want to be able to use our instance_snapshot subclass as:
- // for (auto& inst : T::instance_snapshot()) ...
- // But when this snapshot base class directly contains LockStatic, as
- // above, Visual Studio 2017 requires us to code instead:
- // for (auto& inst : std::move(T::instance_snapshot())) ...
- // nat thinks this should be unnecessary, as an anonymous class
- // instance is already a temporary. It shouldn't need to be cast to
- // rvalue reference (the role of std::move()). clang evidently agrees,
- // as the short form works fine with Xcode on Mac.
- // To support the succinct usage, instead of directly storing
- // LockStatic, store std::shared_ptr<LockStatic>, which is copyable.
- std::shared_ptr<LockStatic> mLockp{std::make_shared<LockStatic>()};
- LockStatic& mLock{*mLockp};
-#endif // LL_WINDOWS
VectorType mData;
};
using snapshot = snapshot_of<T>;
@@ -481,6 +482,29 @@ public:
template <typename SUBCLASS>
using key_snapshot_of = instance_snapshot_of<SUBCLASS>;
+ /// for use ONLY for an object we're sure resides on the heap!
+ static bool erase(const weak_t& ptr)
+ {
+ return erase(ptr.lock());
+ }
+
+ /// for use ONLY for an object we're sure resides on the heap!
+ static bool erase(const ptr_t& ptr)
+ {
+ if (! ptr)
+ {
+ return false;
+ }
+
+ // Because we store and return ptr_t instances with no-op deleters,
+ // merely resetting the last pointer doesn't destroy the referenced
+ // object. Don't even bother resetting 'ptr'. Just extract its raw
+ // pointer and delete that.
+ auto raw{ ptr.get() };
+ delete raw;
+ return true;
+ }
+
protected:
LLInstanceTracker()
{
diff --git a/indra/llcommon/llinttracker.h b/indra/llcommon/llinttracker.h
new file mode 100644
index 0000000000..fd6d24d0fd
--- /dev/null
+++ b/indra/llcommon/llinttracker.h
@@ -0,0 +1,43 @@
+/**
+ * @file llinttracker.h
+ * @author Nat Goodspeed
+ * @date 2024-08-30
+ * @brief LLIntTracker isa LLInstanceTracker with generated int keys.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLINTTRACKER_H)
+#define LL_LLINTTRACKER_H
+
+#include "llinstancetracker.h"
+
+template <typename T>
+class LLIntTracker: public LLInstanceTracker<T, int>
+{
+ using super = LLInstanceTracker<T, int>;
+public:
+ LLIntTracker():
+ super(getUniqueKey())
+ {}
+
+private:
+ static int getUniqueKey()
+ {
+ // Find a random key that does NOT already correspond to an instance.
+ // Passing a duplicate key to LLInstanceTracker would do Bad Things.
+ int key;
+ do
+ {
+ key = std::rand();
+ } while (super::getInstance(key));
+ // This could be racy, if we were instantiating new LLIntTracker<T>s
+ // on multiple threads. If we need that, have to lock between checking
+ // getInstance() and constructing the new super.
+ return key;
+ }
+};
+
+#endif /* ! defined(LL_LLINTTRACKER_H) */
diff --git a/indra/llcommon/llkeybind.cpp b/indra/llcommon/llkeybind.cpp
index e36c1d0a4c..83c53d220d 100644
--- a/indra/llcommon/llkeybind.cpp
+++ b/indra/llcommon/llkeybind.cpp
@@ -123,7 +123,7 @@ LLKeyData& LLKeyData::operator=(const LLKeyData& rhs)
return *this;
}
-bool LLKeyData::operator==(const LLKeyData& rhs)
+bool LLKeyData::operator==(const LLKeyData& rhs) const
{
if (mMouse != rhs.mMouse) return false;
if (mKey != rhs.mKey) return false;
@@ -132,7 +132,7 @@ bool LLKeyData::operator==(const LLKeyData& rhs)
return true;
}
-bool LLKeyData::operator!=(const LLKeyData& rhs)
+bool LLKeyData::operator!=(const LLKeyData& rhs) const
{
if (mMouse != rhs.mMouse) return true;
if (mKey != rhs.mKey) return true;
@@ -179,7 +179,7 @@ LLKeyBind::LLKeyBind(const LLSD &key_bind)
}
}
-bool LLKeyBind::operator==(const LLKeyBind& rhs)
+bool LLKeyBind::operator==(const LLKeyBind& rhs) const
{
auto size = mData.size();
if (size != rhs.mData.size()) return false;
@@ -192,7 +192,7 @@ bool LLKeyBind::operator==(const LLKeyBind& rhs)
return true;
}
-bool LLKeyBind::operator!=(const LLKeyBind& rhs)
+bool LLKeyBind::operator!=(const LLKeyBind& rhs) const
{
auto size = mData.size();
if (size != rhs.mData.size()) return true;
diff --git a/indra/llcommon/llkeybind.h b/indra/llcommon/llkeybind.h
index 1bbb2fadb5..eb9b68f9d1 100644
--- a/indra/llcommon/llkeybind.h
+++ b/indra/llcommon/llkeybind.h
@@ -44,8 +44,8 @@ public:
bool empty() const { return isEmpty(); };
void reset();
LLKeyData& operator=(const LLKeyData& rhs);
- bool operator==(const LLKeyData& rhs);
- bool operator!=(const LLKeyData& rhs);
+ bool operator==(const LLKeyData& rhs) const;
+ bool operator!=(const LLKeyData& rhs) const;
bool canHandle(const LLKeyData& data) const;
bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const;
@@ -64,8 +64,8 @@ public:
LLKeyBind() {}
LLKeyBind(const LLSD &key_bind);
- bool operator==(const LLKeyBind& rhs);
- bool operator!=(const LLKeyBind& rhs);
+ bool operator==(const LLKeyBind& rhs) const;
+ bool operator!=(const LLKeyBind& rhs) const;
bool isEmpty() const;
bool empty() const { return isEmpty(); };
diff --git a/indra/llcommon/llleap.cpp b/indra/llcommon/llleap.cpp
index 662a2511cd..ef43af6ceb 100644
--- a/indra/llcommon/llleap.cpp
+++ b/indra/llcommon/llleap.cpp
@@ -14,23 +14,25 @@
// associated header
#include "llleap.h"
// STL headers
-#include <sstream>
#include <algorithm>
+#include <memory>
+#include <sstream>
// std headers
// external library headers
// other Linden headers
#include "llerror.h"
-#include "llstring.h"
-#include "llprocess.h"
+#include "llerrorcontrol.h"
#include "llevents.h"
-#include "stringize.h"
-#include "llsdutil.h"
+#include "llexception.h"
+#include "llleaplistener.h"
+#include "llprocess.h"
#include "llsdserialize.h"
-#include "llerrorcontrol.h"
+#include "llsdutil.h"
+#include "llstring.h"
#include "lltimer.h"
#include "lluuid.h"
-#include "llleaplistener.h"
-#include "llexception.h"
+#include "scriptcommand.h"
+#include "stringize.h"
#if LL_MSVC
#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
@@ -50,20 +52,19 @@ public:
// We expect multiple LLLeapImpl instances. Definitely tweak
// mDonePump's name for uniqueness.
mDonePump("LLLeap", true),
- // Troubling thought: what if one plugin intentionally messes with
- // another plugin? LLEventPump names are in a single global namespace.
- // Try to make that more difficult by generating a UUID for the reply-
- // pump name -- so it should NOT need tweaking for uniqueness.
- mReplyPump(LLUUID::generateNewID().asString()),
mExpect(0),
// Instantiate a distinct LLLeapListener for this plugin. (Every
// plugin will want its own collection of managed listeners, etc.)
- // Pass it a callback to our connect() method, so it can send events
+ // Pass it our wstdin() method as its callback, so it can send events
// from a particular LLEventPump to the plugin without having to know
// this class or method name.
- mListener(new LLLeapListener(
- [this](LLEventPump& pump, const std::string& listener)
- { return connect(pump, listener); }))
+ mListener(
+ new LLLeapListener(
+ "LLLeap",
+ // Serialize any reply event to our child's stdin, suitably
+ // enriched with the pump name on which it was received.
+ [this](const std::string& pump, const LLSD& data)
+ { return wstdin(pump, data); }))
{
// Rule out unpopulated Params block
if (! cparams.executable.isProvided())
@@ -107,7 +108,7 @@ public:
// If that didn't work, no point in keeping this LLLeap object.
if (! mChild)
{
- LLTHROW(Error(STRINGIZE("failed to run " << mDesc)));
+ LLTHROW(Error(stringize("failed to run ", mDesc)));
}
// Okay, launch apparently worked. Change our mDonePump listener.
@@ -122,9 +123,6 @@ public:
childout.setLimit(20);
childerr.setLimit(20);
- // Serialize any event received on mReplyPump to our child's stdin.
- mStdinConnection = connect(mReplyPump, "LLLeap");
-
// Listening on stdout is stateful. In general, we're either waiting
// for the length prefix or waiting for the specified length of data.
mReadPrefix = true;
@@ -146,7 +144,7 @@ public:
// Send child a preliminary event reporting our own reply-pump name --
// which would otherwise be pretty tricky to guess!
- wstdin(mReplyPump.getName(),
+ wstdin(mListener->getReplyPump().getName(),
LLSDMap
("command", mListener->getName())
// Include LLLeap features -- this may be important for child to
@@ -193,7 +191,7 @@ public:
return false;
}
- // Listener for events on mReplyPump: send to child stdin
+ // Listener for reply events: send to child stdin
bool wstdin(const std::string& pump, const LLSD& data)
{
LLSD packet(LLSDMap("pump", pump)("data", data));
@@ -344,7 +342,7 @@ public:
{
// The LLSD object we got from our stream contains the
// keys we need.
- LLEventPumps::instance().obtain(data["pump"]).post(data["data"]);
+ LLEventPumps::instance().post(data["pump"], data["data"]);
}
catch (const std::exception& err)
{
@@ -355,7 +353,7 @@ public:
// request, send a reply. We happen to know who originated
// this request, and the reply LLEventPump of interest.
// Not our problem if the plugin ignores the reply event.
- data["reply"] = mReplyPump.getName();
+ data["reply"] = mListener->getReplyPump().getName();
sendReply(llsd::map("error",
stringize(LLError::Log::classname(err), ": ", err.what())),
data);
@@ -423,7 +421,7 @@ public:
LLSD event;
event["type"] = "error";
event["error"] = error;
- mReplyPump.post(event);
+ mListener->getReplyPump().post(event);
// All the above really accomplished was to buffer the serialized
// event in our WritePipe. Have to pump mainloop a couple times to
@@ -440,24 +438,10 @@ public:
}
private:
- /// We always want to listen on mReplyPump with wstdin(); under some
- /// circumstances we'll also echo other LLEventPumps to the plugin.
- LLBoundListener connect(LLEventPump& pump, const std::string& listener)
- {
- // Serialize any event received on the specified LLEventPump to our
- // child's stdin, suitably enriched with the pump name on which it was
- // received.
- return pump.listen(listener,
- [this, name=pump.getName()](const LLSD& data)
- { return wstdin(name, data); });
- }
-
std::string mDesc;
LLEventStream mDonePump;
- LLEventStream mReplyPump;
LLProcessPtr mChild;
- LLTempBoundListener
- mStdinConnection, mStdoutConnection, mStderrConnection;
+ LLTempBoundListener mStdoutConnection, mStderrConnection;
LLProcess::ReadPipe::size_type mExpect;
LLError::RecorderPtr mRecorder;
std::unique_ptr<LLLeapListener> mListener;
@@ -501,12 +485,24 @@ LLLeap* LLLeap::create(const std::string& desc, const std::vector<std::string>&
LLLeap* LLLeap::create(const std::string& desc, const std::string& plugin, bool exc)
{
- // Use LLStringUtil::getTokens() to parse the command line
- return create(desc,
- LLStringUtil::getTokens(plugin,
- " \t\r\n", // drop_delims
- "", // no keep_delims
- "\"'", // either kind of quotes
- "\\"), // backslash escape
- exc);
+ // Use ScriptCommand to parse the command line
+ ScriptCommand command(plugin);
+ auto error = command.error();
+ if (! error.empty())
+ {
+ if (exc)
+ {
+ LLTHROW(Error(error));
+ }
+ return nullptr;
+ }
+
+ LLProcess::Params params;
+ params.desc = desc;
+ params.executable = command.script;
+ for (const auto& arg : command.args)
+ {
+ params.args.add(arg);
+ }
+ return create(params, exc);
}
diff --git a/indra/llcommon/llleaplistener.cpp b/indra/llcommon/llleaplistener.cpp
index 050d71c327..9742c9e9de 100644
--- a/indra/llcommon/llleaplistener.cpp
+++ b/indra/llcommon/llleaplistener.cpp
@@ -54,53 +54,62 @@
return features;
}
-LLLeapListener::LLLeapListener(const ConnectFunc& connect):
+LLLeapListener::LLLeapListener(std::string_view caller, const Callback& callback):
// Each LEAP plugin has an instance of this listener. Make the command
// pump name difficult for other such plugins to guess.
LLEventAPI(LLUUID::generateNewID().asString(),
"Operations relating to the LLSD Event API Plugin (LEAP) protocol"),
- mConnect(connect)
+ mCaller(caller),
+ mCallback(callback),
+ // Troubling thought: what if one plugin intentionally messes with
+ // another plugin? LLEventPump names are in a single global namespace.
+ // Try to make that more difficult by generating a UUID for the reply-
+ // pump name -- so it should NOT need tweaking for uniqueness.
+ mReplyPump(LLUUID::generateNewID().asString()),
+ mReplyConn(connect(mReplyPump, mCaller))
{
LLSD need_name(LLSDMap("name", LLSD()));
add("newpump",
- "Instantiate a new LLEventPump named like [\"name\"] and listen to it.\n"
- "[\"type\"] == \"LLEventStream\", \"LLEventMailDrop\" et al.\n"
- "Events sent through new LLEventPump will be decorated with [\"pump\"]=name.\n"
- "Returns actual name in [\"name\"] (may be different if collision).",
+R"-(Instantiate a new LLEventPump named like ["name"] and listen to it.
+["type"] == "LLEventStream", "LLEventMailDrop" et al.
+Events sent through new LLEventPump will be decorated with ["pump"]=name.
+Returns actual name in ["name"] (may be different if collision).)-",
&LLLeapListener::newpump,
need_name);
LLSD need_source_listener(LLSDMap("source", LLSD())("listener", LLSD()));
add("listen",
- "Listen to an existing LLEventPump named [\"source\"], with listener name\n"
- "[\"listener\"].\n"
- "By default, send events on [\"source\"] to the plugin, decorated\n"
- "with [\"pump\"]=[\"source\"].\n"
- "If [\"dest\"] specified, send undecorated events on [\"source\"] to the\n"
- "LLEventPump named [\"dest\"].\n"
- "Returns [\"status\"] boolean indicating whether the connection was made.",
+R"-(Listen to an existing LLEventPump named ["source"], with listener name
+["listener"].
+If ["tweak"] is specified as true, tweak listener name for uniqueness.
+By default, send events on ["source"] to the plugin, decorated
+with ["pump"]=["source"].
+If ["dest"] specified, send undecorated events on ["source"] to the
+LLEventPump named ["dest"].
+Returns ["status"] boolean indicating whether the connection was made,
+plus ["listener"] reporting (possibly tweaked) listener name.)-",
&LLLeapListener::listen,
need_source_listener);
add("stoplistening",
- "Disconnect a connection previously established by \"listen\".\n"
- "Pass same [\"source\"] and [\"listener\"] arguments.\n"
- "Returns [\"status\"] boolean indicating whether such a listener existed.",
+R"-(Disconnect a connection previously established by "listen".
+Pass same ["source"] and ["listener"] arguments.
+Returns ["status"] boolean indicating whether such a listener existed.)-",
&LLLeapListener::stoplistening,
need_source_listener);
add("ping",
- "No arguments, just a round-trip sanity check.",
+"No arguments, just a round-trip sanity check.",
&LLLeapListener::ping);
add("getAPIs",
- "Enumerate all LLEventAPI instances by name and description.",
+"Enumerate all LLEventAPI instances by name and description.",
&LLLeapListener::getAPIs);
add("getAPI",
- "Get name, description, dispatch key and operations for LLEventAPI [\"api\"].",
+R"-(Get name, description, dispatch key and operations for LLEventAPI ["api"].)-",
&LLLeapListener::getAPI,
LLSD().with("api", LLSD()));
add("getFeatures",
- "Return an LLSD map of feature strings (deltas from baseline LEAP protocol)",
+"Return an LLSD map of feature strings (deltas from baseline LEAP protocol)",
static_cast<void (LLLeapListener::*)(const LLSD&) const>(&LLLeapListener::getFeatures));
add("getFeature",
- "Return the feature value with key [\"feature\"]",
+R"-(Return the feature value with key ["feature"])-",
&LLLeapListener::getFeature,
LLSD().with("feature", LLSD()));
}
@@ -112,6 +121,7 @@ LLLeapListener::~LLLeapListener()
// value_type, and Bad Things would happen if you copied an
// LLTempBoundListener. (Destruction of the original would disconnect the
// listener, invalidating every stored connection.)
+ LL_DEBUGS("LLLeapListener") << "~LLLeapListener(\"" << mCaller << "\")" << LL_ENDL;
for (ListenersMap::value_type& pair : mListeners)
{
pair.second.disconnect();
@@ -133,8 +143,7 @@ void LLLeapListener::newpump(const LLSD& request)
reply["name"] = name;
// Now listen on this new pump with our plugin listener
- std::string myname("llleap");
- saveListener(name, myname, mConnect(new_pump, myname));
+ saveListener(name, mCaller, connect(new_pump, mCaller));
}
catch (const LLEventPumps::BadType& error)
{
@@ -149,6 +158,11 @@ void LLLeapListener::listen(const LLSD& request)
std::string source_name = request["source"];
std::string dest_name = request["dest"];
std::string listener_name = request["listener"];
+ if (request["tweak"].asBoolean())
+ {
+ listener_name = LLEventPump::inventName(listener_name);
+ }
+ reply["listener"] = listener_name;
LLEventPump & source = LLEventPumps::instance().obtain(source_name);
@@ -170,7 +184,7 @@ void LLLeapListener::listen(const LLSD& request)
{
// "dest" unspecified means to direct events on "source"
// to our plugin listener.
- saveListener(source_name, listener_name, mConnect(source, listener_name));
+ saveListener(source_name, listener_name, connect(source, listener_name));
}
reply["status"] = true;
}
@@ -292,10 +306,27 @@ void LLLeapListener::getFeature(const LLSD& request) const
}
}
+LLBoundListener LLLeapListener::connect(LLEventPump& pump, const std::string& listener)
+{
+ // Connect to source pump with an adapter that calls our callback with the
+ // pump name as well as the event data.
+ return pump.listen(
+ listener,
+ [callback=mCallback, pump=pump.getName()]
+ (const LLSD& data)
+ { return callback(pump, data); });
+}
+
void LLLeapListener::saveListener(const std::string& pump_name,
const std::string& listener_name,
const LLBoundListener& listener)
{
- mListeners.insert(ListenersMap::value_type(ListenersMap::key_type(pump_name, listener_name),
- listener));
+ // Don't use insert() or emplace() because, if this (pump_name,
+ // listener_name) pair is already in mListeners, we *want* to overwrite it.
+ auto& listener_entry{ mListeners[ListenersMap::key_type(pump_name, listener_name)] };
+ // If we already stored a connection for this pump and listener name,
+ // disconnect it before overwriting it. But if this entry was newly
+ // created, disconnect() will be a no-op.
+ listener_entry.disconnect();
+ listener_entry = listener;
}
diff --git a/indra/llcommon/llleaplistener.h b/indra/llcommon/llleaplistener.h
index cad4543d02..d38a6f4ace 100644
--- a/indra/llcommon/llleaplistener.h
+++ b/indra/llcommon/llleaplistener.h
@@ -13,10 +13,9 @@
#define LL_LLLEAPLISTENER_H
#include "lleventapi.h"
+#include <functional>
#include <map>
#include <string>
-#include <boost/function.hpp>
-#include <boost/ptr_container/ptr_map.hpp>
/// Listener class implementing LLLeap query/control operations.
/// See https://jira.lindenlab.com/jira/browse/DEV-31978.
@@ -24,18 +23,16 @@ class LLLeapListener: public LLEventAPI
{
public:
/**
- * Decouple LLLeap by dependency injection. Certain LLLeapListener
- * operations must be able to cause LLLeap to listen on a specified
- * LLEventPump with the LLLeap listener that wraps incoming events in an
- * outer (pump=, data=) map and forwards them to the plugin. Very well,
- * define the signature for a function that will perform that, and make
- * our constructor accept such a function.
+ * Certain LLLeapListener operations listen on a specified LLEventPump.
+ * Accept a bool(pump, data) callback from our caller for when any such
+ * event is received.
*/
- typedef boost::function<LLBoundListener(LLEventPump&, const std::string& listener)>
- ConnectFunc;
- LLLeapListener(const ConnectFunc& connect);
+ using Callback = std::function<bool(const std::string& pump, const LLSD& data)>;
+ LLLeapListener(std::string_view caller, const Callback& callback);
~LLLeapListener();
+ LLEventPump& getReplyPump() { return mReplyPump; }
+
static LLSD getFeatures();
private:
@@ -48,10 +45,16 @@ private:
void getFeatures(const LLSD&) const;
void getFeature(const LLSD&) const;
+ LLBoundListener connect(LLEventPump& pump, const std::string& listener);
void saveListener(const std::string& pump_name, const std::string& listener_name,
const LLBoundListener& listener);
- ConnectFunc mConnect;
+ // The relative order of these next declarations is important because the
+ // constructor will initialize in this order.
+ std::string mCaller;
+ Callback mCallback;
+ LLEventStream mReplyPump;
+ LLTempBoundListener mReplyConn;
// In theory, listen() could simply call the relevant LLEventPump's
// listen() method, stoplistening() likewise. Lifespan issues make us
diff --git a/indra/llcommon/lllivefile.cpp b/indra/llcommon/lllivefile.cpp
index 58de61a7e4..b20c91dbe4 100644
--- a/indra/llcommon/lllivefile.cpp
+++ b/indra/llcommon/lllivefile.cpp
@@ -170,7 +170,7 @@ namespace
: LLEventTimer(refresh), mLiveFile(f)
{ }
- bool tick()
+ bool tick() override
{
mLiveFile.checkAndReload();
return false;
diff --git a/indra/llcommon/llmainthreadtask.h b/indra/llcommon/llmainthreadtask.h
index c3ed7fef52..eccf11fcbe 100644
--- a/indra/llcommon/llmainthreadtask.h
+++ b/indra/llcommon/llmainthreadtask.h
@@ -13,11 +13,8 @@
#if ! defined(LL_LLMAINTHREADTASK_H)
#define LL_LLMAINTHREADTASK_H
-#include "lleventtimer.h"
#include "llthread.h"
-#include "llmake.h"
-#include <future>
-#include <type_traits> // std::result_of
+#include "workqueue.h"
/**
* LLMainThreadTask provides a way to perform some task specifically on the
@@ -28,18 +25,17 @@
* Instead of instantiating LLMainThreadTask, pass your invocable to its
* static dispatch() method. dispatch() returns the result of calling your
* task. (Or, if your task throws an exception, dispatch() throws that
- * exception. See std::packaged_task.)
+ * exception.)
*
* When you call dispatch() on the main thread (as determined by
* on_main_thread() in llthread.h), it simply calls your task and returns the
* result.
*
- * When you call dispatch() on a secondary thread, it instantiates an
- * LLEventTimer subclass scheduled immediately. Next time the main loop calls
- * LLEventTimer::updateClass(), your task will be run, and LLMainThreadTask
- * will fulfill a future with its result. Meanwhile the requesting thread
- * blocks on that future. As soon as it is set, the requesting thread wakes up
- * with the task result.
+ * When you call dispatch() on a secondary thread, it posts your task to
+ * gMainloopWork, the WorkQueue serviced by the main thread, using
+ * WorkQueue::waitForResult() to block the caller. Next time the main loop
+ * calls gMainloopWork.runFor(), your task will be run, and waitForResult()
+ * will return its result.
*/
class LLMainThreadTask
{
@@ -59,41 +55,15 @@ public:
}
else
{
- // It's essential to construct LLEventTimer subclass instances on
- // the heap because, on completion, LLEventTimer deletes them.
- // Once we enable C++17, we can use Class Template Argument
- // Deduction. Until then, use llmake_heap().
- auto* task = llmake_heap<Task>(std::forward<CALLABLE>(callable));
- auto future = task->mTask.get_future();
- // Now simply block on the future.
- return future.get();
+ auto queue{ LL::WorkQueue::getInstance("mainloop") };
+ // If this needs a null check and a message, please introduce a
+ // method in the .cpp file so consumers of this header don't drag
+ // in llerror.h.
+ // Use waitForResult_() so dispatch() can be used even from the
+ // calling thread's default coroutine.
+ return queue->waitForResult_(std::forward<CALLABLE>(callable));
}
}
-
-private:
- template <typename CALLABLE>
- struct Task: public LLEventTimer
- {
- Task(CALLABLE&& callable):
- // no wait time: call tick() next chance we get
- LLEventTimer(0),
- mTask(std::forward<CALLABLE>(callable))
- {}
- bool tick() override
- {
- // run the task on the main thread, will populate the future
- // obtained by get_future()
- mTask();
- // tell LLEventTimer we're done (one shot)
- return true;
- }
- // Given arbitrary CALLABLE, which might be a lambda, how are we
- // supposed to obtain its signature for std::packaged_task? It seems
- // redundant to have to add an argument list to engage invoke_result_t, then
- // add the argument list again to complete the signature. At least we
- // only support a nullary CALLABLE.
- std::packaged_task<std::invoke_result_t<CALLABLE>()> mTask;
- };
};
#endif /* ! defined(LL_LLMAINTHREADTASK_H) */
diff --git a/indra/llcommon/llprocessor.cpp b/indra/llcommon/llprocessor.cpp
index 41ff369de2..51b1b967f1 100644
--- a/indra/llcommon/llprocessor.cpp
+++ b/indra/llcommon/llprocessor.cpp
@@ -793,19 +793,55 @@ private:
};
#elif LL_LINUX
+
+// *NOTE:Mani - eww, macros! srry.
+#define LLPI_SET_INFO_STRING(llpi_id, cpuinfo_id) \
+ if (!cpuinfo[cpuinfo_id].empty()) \
+ { setInfo(llpi_id, cpuinfo[cpuinfo_id]);}
+
+#define LLPI_SET_INFO_INT(llpi_id, cpuinfo_id) \
+ {\
+ S32 result; \
+ if (!cpuinfo[cpuinfo_id].empty() \
+ && LLStringUtil::convertToS32(cpuinfo[cpuinfo_id], result)) \
+ { setInfo(llpi_id, result);} \
+ }
+
const char CPUINFO_FILE[] = "/proc/cpuinfo";
-class LLProcessorInfoLinuxImpl : public LLProcessorInfoImpl
-{
+class LLProcessorInfoLinuxImpl : public LLProcessorInfoImpl {
public:
- LLProcessorInfoLinuxImpl()
- {
+ LLProcessorInfoLinuxImpl() {
get_proc_cpuinfo();
}
virtual ~LLProcessorInfoLinuxImpl() {}
+
private:
+ F64 getCPUMaxMHZ()
+ {
+ // Nicky: We just look into cpu0. In theory we could iterate over all cores
+ // "/sys/devices/system/cpu/cpu*/cpufreq/cpuinfo_max_freq"
+ // But those should not fluctuate that much?
+ std::ifstream fIn { "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq" };
+
+ if( !fIn.is_open() )
+ return 0.0;
+
+ std::string strLine;
+ fIn >> strLine;
+ if( strLine.empty() )
+ return 0.0l;
+
+ F64 mhz {};
+ if( !LLStringUtil::convertToF64(strLine, mhz ) )
+ return 0.0;
+
+ mhz = mhz / 1000.0;
+ return mhz;
+ }
+
void get_proc_cpuinfo()
{
std::map< std::string, std::string > cpuinfo;
@@ -834,30 +870,23 @@ private:
std::string llinename(linename);
LLStringUtil::toLower(llinename);
std::string lineval( spacespot + 1, nlspot );
- cpuinfo[ llinename ] = lineval;
+ cpuinfo[ llinename ] = lineval;
}
fclose(cpuinfo_fp);
}
# if LL_X86
-// *NOTE:Mani - eww, macros! srry.
-#define LLPI_SET_INFO_STRING(llpi_id, cpuinfo_id) \
- if (!cpuinfo[cpuinfo_id].empty()) \
- { setInfo(llpi_id, cpuinfo[cpuinfo_id]);}
-
-#define LLPI_SET_INFO_INT(llpi_id, cpuinfo_id) \
- {\
- S32 result; \
- if (!cpuinfo[cpuinfo_id].empty() \
- && LLStringUtil::convertToS32(cpuinfo[cpuinfo_id], result)) \
- { setInfo(llpi_id, result);} \
+ F64 mhzFromSys = getCPUMaxMHZ();
+ F64 mhzFromProc {};
+ if( !LLStringUtil::convertToF64(cpuinfo["cpu mhz"], mhzFromProc ) )
+ mhzFromProc = 0.0;
+ if (mhzFromSys > 1.0 && mhzFromSys > mhzFromProc )
+ {
+ setInfo( eFrequency, mhzFromSys );
}
-
- F64 mhz;
- if (LLStringUtil::convertToF64(cpuinfo["cpu mhz"], mhz)
- && 200.0 < mhz && mhz < 10000.0)
+ else if ( 200.0 < mhzFromProc && mhzFromProc < 10000.0)
{
- setInfo(eFrequency,(F64)(mhz));
+ setInfo(eFrequency,(F64)(mhzFromProc));
}
LLPI_SET_INFO_STRING(eBrandName, "model name");
@@ -867,7 +896,7 @@ private:
LLPI_SET_INFO_INT(eModel, "model");
- S32 family;
+ S32 family{};
if (!cpuinfo["cpu family"].empty()
&& LLStringUtil::convertToS32(cpuinfo["cpu family"], family))
{
diff --git a/indra/llcommon/llrand.cpp b/indra/llcommon/llrand.cpp
index 2c51e6f07f..513613f543 100644
--- a/indra/llcommon/llrand.cpp
+++ b/indra/llcommon/llrand.cpp
@@ -58,9 +58,26 @@
* to restore uniform distribution.
*/
-// gRandomGenerator is a stateful static object, which is therefore not
+// pRandomGenerator is a stateful static object, which is therefore not
// inherently thread-safe.
-static thread_local LLRandLagFib2281 gRandomGenerator(LLUUID::getRandomSeed());
+//We use a pointer to not construct a huge object in the TLS space, sadly this is necessary
+// due to libcef.so on Linux being compiled with TLS model initial-exec (resulting in
+// FLAG STATIC_TLS, see readelf libcef.so). CEFs own TLS objects + LLRandLagFib2281 then will exhaust the
+// available TLS space, causing media failure.
+
+static thread_local std::unique_ptr< LLRandLagFib2281 > pRandomGenerator = nullptr;
+
+namespace {
+ F64 ll_internal_get_rand()
+ {
+ if( !pRandomGenerator )
+ {
+ pRandomGenerator.reset(new LLRandLagFib2281(LLUUID::getRandomSeed( ) ));
+ }
+
+ return(*pRandomGenerator)();
+ }
+}
// no default implementation, only specific F64 and F32 specializations
template <typename REAL>
@@ -73,7 +90,7 @@ inline F64 ll_internal_random<F64>()
// CPUs (or at least multi-threaded processes) seem to
// occasionally give an obviously incorrect random number -- like
// 5^15 or something. Sooooo, clamp it as described above.
- F64 rv{ gRandomGenerator() };
+ F64 rv{ ll_internal_get_rand() };
if(!((rv >= 0.0) && (rv < 1.0))) return fmod(rv, 1.0);
return rv;
}
@@ -85,7 +102,7 @@ inline F32 ll_internal_random<F32>()
// Per Monty, it's important to clamp using the correct fmodf() rather
// than expanding to F64 for fmod() and then truncating back to F32. Prior
// to this change, we were getting sporadic ll_frand() == 1.0 results.
- F32 rv{ narrow<F64>(gRandomGenerator()) };
+ F32 rv{ narrow<F64>(ll_internal_get_rand()) };
if(!((rv >= 0.0f) && (rv < 1.0f))) return fmodf(rv, 1.0f);
return rv;
}
diff --git a/indra/llcommon/llrefcount.h b/indra/llcommon/llrefcount.h
index 3a253d8fa6..707d825e53 100644
--- a/indra/llcommon/llrefcount.h
+++ b/indra/llcommon/llrefcount.h
@@ -29,6 +29,7 @@
#include <boost/noncopyable.hpp>
#include <boost/intrusive_ptr.hpp>
#include "llatomic.h"
+#include "llerror.h"
class LLMutex;
diff --git a/indra/llcommon/llrun.h b/indra/llcommon/llrun.h
index 70767572ff..adf1f49001 100644
--- a/indra/llcommon/llrun.h
+++ b/indra/llcommon/llrun.h
@@ -33,6 +33,17 @@
class LLRunnable;
+//////////////////////////////////////////////////////////////////////////////
+// DEPRECATION WARNING
+// LLRunner is one of several mostly redundant ways to schedule future
+// callbacks on the main thread. It seems to be unused in the current viewer.
+// addRunnable() is only called by LLPumpIO::sleepChain().
+// sleepChain() is only called by LLIOSleeper and LLIOSleep.
+// LLIOSleeper is referenced only by tests.
+// LLIOSleep is only called by LLDeferredChain.
+// LLDeferredChain isn't referenced at all.
+//////////////////////////////////////////////////////////////////////////////
+
/**
* @class LLRunner
* @brief This class manages a set of LLRunnable objects.
diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp
index 77fe545c3f..1058ab385b 100644
--- a/indra/llcommon/llsd.cpp
+++ b/indra/llcommon/llsd.cpp
@@ -974,6 +974,31 @@ void LLSD::clear() { Impl::assignUndefined(impl); }
LLSD::Type LLSD::type() const { return safe(impl).type(); }
+bool LLSD::isEmpty() const
+{
+ switch (type())
+ {
+ case TypeUndefined:
+ return true; // Always empty
+ case TypeBinary:
+ return !asBoolean(); // Empty when default
+ case TypeInteger:
+ return !asInteger(); // Empty when default
+ case TypeReal:
+ return !asReal(); // Empty when default
+ case TypeString:
+ case TypeURI:
+ return asString().empty(); // Empty natively
+ case TypeArray:
+ case TypeMap:
+ return !size(); // Empty natively
+ default:;
+ }
+ // All other value types (TypeDate) don't have default values so can't be empty
+ return false;
+}
+
+
// Scalar Constructors
LLSD::LLSD(Boolean v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
LLSD::LLSD(Integer v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
diff --git a/indra/llcommon/llsd.h b/indra/llcommon/llsd.h
index d2b3548831..e018b400cb 100644
--- a/indra/llcommon/llsd.h
+++ b/indra/llcommon/llsd.h
@@ -420,6 +420,7 @@ public:
bool isBinary() const { return type() == TypeBinary; }
bool isMap() const { return type() == TypeMap; }
bool isArray() const { return type() == TypeArray; }
+ bool isEmpty() const;
//@}
/** @name Automatic Cast Protection
diff --git a/indra/llcommon/llsdutil.cpp b/indra/llcommon/llsdutil.cpp
index dbd89118c9..fda47c7a87 100644
--- a/indra/llcommon/llsdutil.cpp
+++ b/indra/llcommon/llsdutil.cpp
@@ -160,7 +160,7 @@ LLSD ll_binary_from_string(const LLSD& sd)
char* ll_print_sd(const LLSD& sd)
{
const U32 bufferSize = 10 * 1024;
- static char buffer[bufferSize];
+ static char buffer[bufferSize + 1];
std::ostringstream stream;
//stream.rdbuf()->pubsetbuf(buffer, bufferSize);
stream << LLSDOStreamer<LLSDXMLFormatter>(sd);
@@ -182,7 +182,7 @@ char* ll_pretty_print_sd_ptr(const LLSD* sd)
char* ll_pretty_print_sd(const LLSD& sd)
{
const U32 bufferSize = 100 * 1024;
- static char buffer[bufferSize];
+ static char buffer[bufferSize + 1];
std::ostringstream stream;
//stream.rdbuf()->pubsetbuf(buffer, bufferSize);
stream << LLSDOStreamer<LLSDXMLFormatter>(sd, LLSDFormatter::OPTIONS_PRETTY);
diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h
index 38bbe19ddd..3ce0b1726d 100644
--- a/indra/llcommon/llsdutil.h
+++ b/indra/llcommon/llsdutil.h
@@ -365,15 +365,14 @@ private:
// subject function has returned, so we must ensure that any constructed
// LLSDParam<T> lives just as long as this LLSDParam<LLSD> does. Putting
// each LLSDParam<T> on the heap and capturing a smart pointer in a vector
- // works. We would have liked to use std::unique_ptr, but vector entries
- // must be copyable.
+ // works.
// (Alternatively we could assume that every instance of LLSDParam<LLSD>
// will be asked for at most ONE conversion. We could store a scalar
// std::unique_ptr and, when constructing an new LLSDParam<T>, assert that
// the unique_ptr is empty. But some future change in usage patterns, and
// consequent failure of that assertion, would be very mysterious. Instead
// of explaining how to fix it, just fix it now.)
- mutable std::vector<std::shared_ptr<LLSDParamBase>> converters_;
+ mutable std::vector<std::unique_ptr<LLSDParamBase>> converters_;
public:
LLSDParam(const LLSD& value): value_(value) {}
@@ -389,9 +388,9 @@ public:
{
// capture 'ptr' with the specific subclass type because converters_
// only stores LLSDParamBase pointers
- auto ptr{ std::make_shared<LLSDParam<std::decay_t<T>>>(value_) };
+ auto ptr{ new LLSDParam<std::decay_t<T>>(value_) };
// keep the new converter alive until we ourselves are destroyed
- converters_.push_back(ptr);
+ converters_.emplace_back(ptr);
return *ptr;
}
};
@@ -474,12 +473,12 @@ public:
}
};
-namespace llsd
-{
-
/*****************************************************************************
* range-based for-loop helpers for LLSD
*****************************************************************************/
+namespace llsd
+{
+
/// Usage: for (LLSD item : inArray(someLLSDarray)) { ... }
class inArray
{
@@ -525,7 +524,70 @@ private:
} // namespace llsd
+/*****************************************************************************
+* LLSDParam<std::vector<T>>
+*****************************************************************************/
+// Given an LLSD array, return a const std::vector<T>&, where T is a type
+// supported by LLSDParam. Bonus: if the LLSD value is actually a scalar,
+// return a single-element vector containing the converted value.
+template <typename T>
+class LLSDParam<std::vector<T>>: public LLSDParamBase
+{
+public:
+ LLSDParam(const LLSD& array)
+ {
+ // treat undefined "array" as empty vector
+ if (array.isDefined())
+ {
+ // what if it's a scalar?
+ if (! array.isArray())
+ {
+ v.push_back(LLSDParam<T>(array));
+ }
+ else // really is an array
+ {
+ // reserve space for the array entries
+ v.reserve(array.size());
+ for (const auto& item : llsd::inArray(array))
+ {
+ v.push_back(LLSDParam<T>(item));
+ }
+ }
+ }
+ }
+
+ operator const std::vector<T>&() const { return v; }
+
+private:
+ std::vector<T> v;
+};
+
+/*****************************************************************************
+* LLSDParam<std::map<std::string, T>>
+*****************************************************************************/
+// Given an LLSD map, return a const std::map<std::string, T>&, where T is a
+// type supported by LLSDParam.
+template <typename T>
+class LLSDParam<std::map<std::string, T>>: public LLSDParamBase
+{
+public:
+ LLSDParam(const LLSD& map)
+ {
+ for (const auto& pair : llsd::inMap(map))
+ {
+ m[pair.first] = LLSDParam<T>(pair.second);
+ }
+ }
+
+ operator const std::map<std::string, T>&() const { return m; }
+
+private:
+ std::map<std::string, T> m;
+};
+/*****************************************************************************
+* deep and shallow clone
+*****************************************************************************/
// Creates a deep clone of an LLSD object. Maps, Arrays and binary objects
// are duplicated, atomic primitives (Boolean, Integer, Real, etc) simply
// use a shared reference.
@@ -553,6 +615,60 @@ LLSD shallow(LLSD value, LLSD filter=LLSD()) { return llsd_shallow(value, filter
} // namespace llsd
+/*****************************************************************************
+* toArray(), toMap()
+*****************************************************************************/
+namespace llsd
+{
+
+// For some T convertible to LLSD, given std::vector<T> myVec,
+// toArray(myVec) returns an LLSD array whose entries correspond to the
+// items in myVec.
+// For some U convertible to LLSD, given function U xform(const T&),
+// toArray(myVec, xform) returns an LLSD array whose every entry is
+// xform(item) of the corresponding item in myVec.
+// toArray() actually works with any container<C> usable with range
+// 'for', not just std::vector.
+// (Once we get C++20 we can use std::identity instead of this default lambda.)
+template <typename C, typename FUNC>
+LLSD toArray(const C& container, FUNC&& func=[](const auto& arg){ return arg; })
+{
+ LLSD array;
+ for (const auto& item : container)
+ {
+ array.append(std::forward<FUNC>(func)(item));
+ }
+ return array;
+}
+
+// For some T convertible to LLSD, given std::map<std::string, T> myMap,
+// toMap(myMap) returns an LLSD map whose entries correspond to the
+// (key, value) pairs in myMap.
+// For some U convertible to LLSD, given function
+// std::pair<std::string, U> xform(const std::pair<std::string, T>&),
+// toMap(myMap, xform) returns an LLSD map whose every entry is
+// xform(pair) of the corresponding (key, value) pair in myMap.
+// toMap() actually works with any container usable with range 'for', not
+// just std::map. It need not even be an associative container, as long as
+// you pass an xform function that returns std::pair<std::string, U>.
+// (Once we get C++20 we can use std::identity instead of this default lambda.)
+template <typename C, typename FUNC>
+LLSD toMap(const C& container, FUNC&& func=[](const auto& arg){ return arg; })
+{
+ LLSD map;
+ for (const auto& pair : container)
+ {
+ const auto& [key, value] = std::forward<FUNC>(func)(pair);
+ map[key] = value;
+ }
+ return map;
+}
+
+} // namespace llsd
+
+/*****************************************************************************
+* boost::hash<LLSD>
+*****************************************************************************/
// Specialization for generating a hash value from an LLSD block.
namespace boost
{
diff --git a/indra/llcommon/llsingleton.cpp b/indra/llcommon/llsingleton.cpp
index 05dc3cde79..2a38d6d896 100644
--- a/indra/llcommon/llsingleton.cpp
+++ b/indra/llcommon/llsingleton.cpp
@@ -27,11 +27,12 @@
#include "linden_common.h"
#include "llsingleton.h"
+#include "llcoros.h"
+#include "lldependencies.h"
#include "llerror.h"
#include "llerrorcontrol.h"
-#include "lldependencies.h"
#include "llexception.h"
-#include "llcoros.h"
+#include "llmainthreadtask.h"
#include <algorithm>
#include <iostream> // std::cerr in dire emergency
#include <sstream>
@@ -270,17 +271,29 @@ void LLSingletonBase::reset_initializing(list_t::size_type size)
void LLSingletonBase::MasterList::LockedInitializing::log(const char* verb, const char* name)
{
- LL_DEBUGS("LLSingleton") << verb << ' ' << demangle(name) << ';';
- if (mList)
+ LL_DEBUGS("LLSingleton") << verb << ' ' << demangle(name) << ';';
+ if (mList)
+ {
+ for (list_t::const_reverse_iterator ri(mList->rbegin()), rend(mList->rend());
+ ri != rend; ++ri)
{
- for (list_t::const_reverse_iterator ri(mList->rbegin()), rend(mList->rend());
- ri != rend; ++ri)
- {
- LLSingletonBase* sb(*ri);
- LL_CONT << ' ' << classname(sb);
- }
+ LLSingletonBase* sb(*ri);
+ LL_CONT << ' ' << classname(sb);
}
- LL_ENDL;
+ }
+ LL_ENDL;
+}
+
+void LLSingletonBase::capture_dependency(LLSingletonBase* sb)
+{
+ // If we're called very late during application shutdown, the Boost.Fibers
+ // library may have shut down, and MasterList::mInitializing.get() might
+ // blow up. But if we're called that late, there's really no point in
+ // trying to capture this dependency.
+ if (boost::fibers::context::active())
+ {
+ sb->capture_dependency();
+ }
}
void LLSingletonBase::capture_dependency()
@@ -484,3 +497,29 @@ std::string LLSingletonBase::demangle(const char* mangled)
{
return LLError::Log::demangle(mangled);
}
+
+LLSingletonBase* LLSingletonBase::getInstanceForSecondaryThread(
+ const std::string& name,
+ const std::string& method,
+ const std::function<LLSingletonBase*()>& getInstance)
+{
+ // Normally it would be the height of folly to reference-bind args into a
+ // lambda to be executed on some other thread! By the time that thread
+ // executed the lambda, the references would all be dangling, and Bad
+ // Things would result. But LLMainThreadTask::dispatch() promises to block
+ // the calling thread until the passed task has completed. So in this case
+ // we know the references will remain valid until the lambda has run, so
+ // we dare to bind references.
+ return LLMainThreadTask::dispatch(
+ [&name, &method, &getInstance](){
+ // VERY IMPORTANT to call getInstance() on the main thread,
+ // rather than going straight to constructSingleton()!
+ // During the time window before mInitState is INITIALIZED,
+ // multiple requests might be queued. It's essential that, as
+ // the main thread processes them, only the FIRST such request
+ // actually constructs the instance -- every subsequent one
+ // simply returns the existing instance.
+ loginfos({name, "::", method, " on main thread"});
+ return getInstance();
+ });
+}
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h
index b5659e053c..d3417a233e 100644
--- a/indra/llcommon/llsingleton.h
+++ b/indra/llcommon/llsingleton.h
@@ -25,18 +25,19 @@
#ifndef LLSINGLETON_H
#define LLSINGLETON_H
+#include <boost/call_traits.hpp>
#include <boost/noncopyable.hpp>
#include <boost/unordered_set.hpp>
+#include <functional>
#include <initializer_list>
#include <list>
#include <typeinfo>
#include <vector>
#include "mutex.h"
#include "lockstatic.h"
-#include "llthread.h" // on_main_thread()
-#include "llmainthreadtask.h"
+#include "apply.h"
#include "llprofiler.h"
-#include "llerror.h"
+#include "llthread.h" // on_main_thread()
#ifdef LL_WINDOWS
#pragma warning(push)
@@ -117,6 +118,8 @@ protected:
// If a given call to B::getInstance() happens during either A::A() or
// A::initSingleton(), record that A directly depends on B.
void capture_dependency();
+ // trampoline to non-static member function
+ static void capture_dependency(LLSingletonBase*);
// delegate logging calls to llsingleton.cpp
public:
@@ -141,6 +144,17 @@ protected:
// internal wrapper around calls to cleanupSingleton()
void cleanup_();
+ // This method is where we dispatch to LLMainThreadTask to acquire the
+ // subclass LLSingleton instance when the first getInstance() call is from
+ // a secondary thread. We delegate to the .cpp file to untangle header
+ // circularity. It accepts a std::function referencing the subclass
+ // getInstance() method -- which can't be virtual because it's static; we
+ // don't yet have an instance! For messaging, it also accepts the name of
+ // the subclass and the subclass method.
+ static LLSingletonBase* getInstanceForSecondaryThread(
+ const std::string& name, const std::string& method,
+ const std::function<LLSingletonBase*()>& getInstance);
+
// deleteSingleton() isn't -- and shouldn't be -- a virtual method. It's a
// class static. However, given only Foo*, deleteAll() does need to be
// able to reach Foo::deleteSingleton(). Make LLSingleton (which declares
@@ -196,7 +210,7 @@ struct LLSingleton_manage_master
}
void capture_dependency(LLSingletonBase* sb)
{
- sb->capture_dependency();
+ LLSingletonBase::capture_dependency(sb);
}
};
@@ -428,6 +442,11 @@ protected:
// Remove this instance from the master list.
LLSingleton_manage_master<DERIVED_TYPE>().remove(this);
+ // We should no longer need our LockStatic -- but the fact that we can
+ // query or even resurrect a deleted LLSingleton means we basically
+ // have to shrug and leak our SingletonData. It's not large, and this
+ // only happens at shutdown anyway.
+// lk.cleanup();
}
public:
@@ -563,19 +582,11 @@ public:
// Per the comment block above, dispatch to the main thread.
loginfos({classname<DERIVED_TYPE>(),
"::getInstance() dispatching to main thread"});
- auto instance = LLMainThreadTask::dispatch(
- [](){
- // VERY IMPORTANT to call getInstance() on the main thread,
- // rather than going straight to constructSingleton()!
- // During the time window before mInitState is INITIALIZED,
- // multiple requests might be queued. It's essential that, as
- // the main thread processes them, only the FIRST such request
- // actually constructs the instance -- every subsequent one
- // simply returns the existing instance.
- loginfos({classname<DERIVED_TYPE>(),
- "::getInstance() on main thread"});
- return getInstance();
- });
+ auto instance = static_cast<DERIVED_TYPE*>(
+ getInstanceForSecondaryThread(
+ classname<DERIVED_TYPE>(),
+ "getInstance()",
+ getInstance));
// record the dependency chain tracked on THIS thread, not the main
// thread (consider a getInstance() overload with a tag param that
// suppresses dep tracking when dispatched to the main thread)
@@ -640,8 +651,14 @@ private:
// Passes arguments to DERIVED_TYPE's constructor and sets appropriate
// states, returning a pointer to the new instance.
+ // If we just let initParamSingleton_() infer its argument types, the
+ // compiler has trouble passing int and string literals. Use
+ // boost::call_traits::param_type to smooth parameter passing. This
+ // construction requires, though, that each invocation of this method
+ // explicitly specify template arguments, instead of inferring them.
template <typename... Args>
- static DERIVED_TYPE* initParamSingleton_(Args&&... args)
+ static LLSingletonBase* initParamSingleton_(
+ typename boost::call_traits<Args>::param_type... args)
{
// In case racing threads both call initParamSingleton() at the same
// time, serialize them. One should initialize; the other should see
@@ -660,7 +677,7 @@ private:
// on the main thread, simply construct instance while holding lock
super::logdebugs({super::template classname<DERIVED_TYPE>(),
"::initParamSingleton()"});
- super::constructSingleton(lk, std::forward<Args>(args)...);
+ super::constructSingleton(lk, args...);
return lk->mInstance;
}
else
@@ -673,20 +690,19 @@ private:
lk.unlock();
super::loginfos({super::template classname<DERIVED_TYPE>(),
"::initParamSingleton() dispatching to main thread"});
- // Normally it would be the height of folly to reference-bind
- // 'args' into a lambda to be executed on some other thread! By
- // the time that thread executed the lambda, the references would
- // all be dangling, and Bad Things would result. But
- // LLMainThreadTask::dispatch() promises to block until the passed
- // task has completed. So in this case we know the references will
- // remain valid until the lambda has run, so we dare to bind
- // references.
- auto instance = LLMainThreadTask::dispatch(
- [&](){
- super::loginfos({super::template classname<DERIVED_TYPE>(),
- "::initParamSingleton() on main thread"});
- return initParamSingleton_(std::forward<Args>(args)...);
- });
+ auto instance = static_cast<DERIVED_TYPE*>(
+ super::getInstanceForSecondaryThread(
+ super::template classname<DERIVED_TYPE>(),
+ "initParamSingleton()",
+ // This lambda does what std::bind() is supposed to do --
+ // but when the actual parameter is (e.g.) a string
+ // literal, type inference makes it fail. Apply param_type
+ // to each incoming type to make it work.
+ [args=std::tuple<typename boost::call_traits<Args>::param_type...>(args...)]
+ ()
+ {
+ return LL::apply(initParamSingleton_<Args...>, args);
+ }));
super::loginfos({super::template classname<DERIVED_TYPE>(),
"::initParamSingleton() returning on requesting thread"});
return instance;
@@ -703,7 +719,7 @@ public:
template <typename... Args>
static DERIVED_TYPE& initParamSingleton(Args&&... args)
{
- return *initParamSingleton_(std::forward<Args>(args)...);
+ return *static_cast<DERIVED_TYPE*>(initParamSingleton_<Args...>(args...));
}
static DERIVED_TYPE* getInstance()
diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp
index 07adf71d18..e38622b43b 100644
--- a/indra/llcommon/llstring.cpp
+++ b/indra/llcommon/llstring.cpp
@@ -31,6 +31,7 @@
#include "llfasttimer.h"
#include "llsd.h"
#include <vector>
+#include <sstream>
#if LL_WINDOWS
#include "llwin32headers.h"
@@ -140,10 +141,10 @@ std::string rawstr_to_utf8(const std::string& raw)
return wstring_to_utf8str(wstr);
}
-std::ptrdiff_t wchar_to_utf8chars(llwchar in_char, char* outchars)
+std::string wchar_to_utf8chars(llwchar in_char)
{
- U32 cur_char = (U32)in_char;
- char* base = outchars;
+ U32 cur_char(in_char);
+ char buff[8], *outchars = buff;
if (cur_char < 0x80)
{
*outchars++ = (U8)cur_char;
@@ -188,7 +189,7 @@ std::ptrdiff_t wchar_to_utf8chars(llwchar in_char, char* outchars)
LL_WARNS() << "Invalid Unicode character " << cur_char << "!" << LL_ENDL;
*outchars++ = LL_UNKNOWN_CHAR;
}
- return outchars - base;
+ return { buff, std::string::size_type(outchars - buff) };
}
auto utf16chars_to_wchar(const U16* inchars, llwchar* outchar)
@@ -213,7 +214,8 @@ auto utf16chars_to_wchar(const U16* inchars, llwchar* outchar)
llutf16string wstring_to_utf16str(const llwchar* utf32str, size_t len)
{
- llutf16string out;
+ // ostringstream for llutf16string
+ std::basic_ostringstream<U16> out;
S32 i = 0;
while (i < len)
@@ -221,16 +223,16 @@ llutf16string wstring_to_utf16str(const llwchar* utf32str, size_t len)
U32 cur_char = utf32str[i];
if (cur_char > 0xFFFF)
{
- out += (0xD7C0 + (cur_char >> 10));
- out += (0xDC00 | (cur_char & 0x3FF));
+ out.put(U16(0xD7C0 + (cur_char >> 10)));
+ out.put(U16(0xDC00 | (cur_char & 0x3FF)));
}
else
{
- out += cur_char;
+ out.put(U16(cur_char));
}
i++;
}
- return out;
+ return out.str();
}
llutf16string utf8str_to_utf16str( const char* utf8str, size_t len )
@@ -241,8 +243,16 @@ llutf16string utf8str_to_utf16str( const char* utf8str, size_t len )
LLWString utf16str_to_wstring(const U16* utf16str, size_t len)
{
- LLWString wout;
- if (len == 0) return wout;
+ if (len == 0) return {};
+
+ // MS doesn't support std::basic_ostringstream<llwchar>; have to work
+ // around it.
+ std::vector<llwchar> wout;
+ // We want to minimize allocations. We don't know how many llwchars we'll
+ // generate from this utf16str, but we do know the length should be at
+ // most len. So if we reserve 'len' llwchars, we shouldn't need to expand
+ // wout incrementally.
+ wout.reserve(len);
S32 i = 0;
const U16* chars16 = utf16str;
@@ -250,9 +260,9 @@ LLWString utf16str_to_wstring(const U16* utf16str, size_t len)
{
llwchar cur_char;
i += (S32)utf16chars_to_wchar(chars16+i, &cur_char);
- wout += cur_char;
+ wout.push_back(cur_char);
}
- return wout;
+ return { wout.begin(), wout.end() };
}
// Length in llwchar (UTF-32) of the first len units (16 bits) of the given UTF-16 string.
@@ -366,13 +376,12 @@ std::string wchar_utf8_preview(const llwchar wc)
std::ostringstream oss;
oss << std::hex << std::uppercase << (U32)wc;
- U8 out_bytes[8];
- U32 size = (U32)wchar_to_utf8chars(wc, (char*)out_bytes);
+ auto out_bytes = wchar_to_utf8chars(wc);
- if (size > 1)
+ if (out_bytes.length() > 1)
{
oss << " [";
- for (U32 i = 0; i < size; ++i)
+ for (U32 i = 0; i < out_bytes.length(); ++i)
{
if (i)
{
@@ -398,7 +407,14 @@ S32 wstring_utf8_length(const LLWString& wstr)
LLWString utf8str_to_wstring(const char* utf8str, size_t len)
{
- LLWString wout;
+ // MS doesn't support std::basic_ostringstream<llwchar>; have to work
+ // around it.
+ std::vector<llwchar> wout;
+ // We want to minimize allocations. We don't know how many llwchars we'll
+ // generate from this utf8str, but we do know the length should be at most
+ // len. So if we reserve 'len' llwchars, we shouldn't need to expand wout
+ // incrementally.
+ wout.reserve(len);
S32 i = 0;
while (i < len)
@@ -441,7 +457,7 @@ LLWString utf8str_to_wstring(const char* utf8str, size_t len)
}
else
{
- wout += LL_UNKNOWN_CHAR;
+ wout.push_back(LL_UNKNOWN_CHAR);
++i;
continue;
}
@@ -478,26 +494,21 @@ LLWString utf8str_to_wstring(const char* utf8str, size_t len)
}
}
- wout += unichar;
+ wout.push_back(unichar);
++i;
}
- return wout;
+ return { wout.begin(), wout.end() };
}
std::string wstring_to_utf8str(const llwchar* utf32str, size_t len)
{
- std::string out;
+ std::ostringstream out;
- S32 i = 0;
- while (i < len)
+ for (size_t i = 0; i < len; ++i)
{
- char tchars[8]; /* Flawfinder: ignore */
- auto n = wchar_to_utf8chars(utf32str[i], tchars);
- tchars[n] = 0;
- out += tchars;
- i++;
+ out << wchar_to_utf8chars(utf32str[i]);
}
- return out;
+ return out.str();
}
std::string utf16str_to_utf8str(const U16* utf16str, size_t len)
@@ -685,7 +696,21 @@ llwchar utf8str_to_wchar(const std::string& utf8str, size_t offset, size_t lengt
std::string utf8str_showBytesUTF8(const std::string& utf8str)
{
- std::string result;
+ std::ostringstream result;
+ char lastchar = '\0';
+ auto append = [&result, &lastchar](char c)
+ {
+ lastchar = c;
+ result << c;
+ };
+ auto appends = [&result, &lastchar](const std::string& s)
+ {
+ if (! s.empty())
+ {
+ lastchar = s.back();
+ result << s;
+ }
+ };
bool in_sequence = false;
size_t sequence_size = 0;
@@ -694,9 +719,9 @@ std::string utf8str_showBytesUTF8(const std::string& utf8str)
auto open_sequence = [&]()
{
- if (!result.empty() && result.back() != '\n')
- result += '\n'; // Use LF as a separator before new UTF-8 sequence
- result += '[';
+ if (lastchar != '\0' && lastchar != '\n')
+ append('\n'); // Use LF as a separator before new UTF-8 sequence
+ append('[');
in_sequence = true;
};
@@ -705,9 +730,9 @@ std::string utf8str_showBytesUTF8(const std::string& utf8str)
llwchar unicode = utf8str_to_wchar(utf8str, byte_index - sequence_size, sequence_size);
if (unicode != LL_UNKNOWN_CHAR)
{
- result += llformat("+%04X", unicode);
+ appends(llformat("+%04X", unicode));
}
- result += ']';
+ append(']');
in_sequence = false;
sequence_size = 0;
};
@@ -728,9 +753,9 @@ std::string utf8str_showBytesUTF8(const std::string& utf8str)
}
else // Continue the same UTF-8 sequence
{
- result += '.';
+ append('.');
}
- result += llformat("%02X", byte); // The byte is represented in hexadecimal form
+ appends(llformat("%02X", byte)); // The byte is represented in hexadecimal form
++sequence_size;
}
else // ASCII symbol is represented as a character
@@ -740,10 +765,10 @@ std::string utf8str_showBytesUTF8(const std::string& utf8str)
close_sequence();
if (byte != '\n')
{
- result += '\n'; // Use LF as a separator between UTF-8 and ASCII
+ append('\n'); // Use LF as a separator between UTF-8 and ASCII
}
}
- result += byte;
+ append(byte);
}
++byte_index;
}
@@ -753,7 +778,7 @@ std::string utf8str_showBytesUTF8(const std::string& utf8str)
close_sequence();
}
- return result;
+ return result.str();
}
// Search for any emoji symbol, return true if found
@@ -1119,18 +1144,27 @@ void LLStringOps::setupDayFormat(const std::string& data)
}
-std::string LLStringOps::getDatetimeCode (std::string key)
+std::string LLStringOps::getDatetimeCode(std::string key)
{
- std::map<std::string, std::string>::iterator iter;
+ std::map<std::string, std::string>::iterator iter = datetimeToCodes.find(key);
+ return iter == datetimeToCodes.end() ? LLStringUtil::null : iter->second;
+}
- iter = datetimeToCodes.find (key);
- if (iter != datetimeToCodes.end())
+void LLStringOps::splitString(const std::string& text, char delimiter,
+ std::function<void(const std::string&)> handler)
+{
+ std::size_t from = 0;
+ for (std::size_t i = 0; i < text.size(); ++i)
{
- return iter->second;
+ if (text[i] == delimiter)
+ {
+ handler(text.substr(from, i - from));
+ from = i + 1;
+ }
}
- else
+ if (from <= text.size())
{
- return std::string("");
+ handler(text.substr(from));
}
}
@@ -1594,7 +1628,7 @@ S32 LLStringUtil::format(std::string& s, const format_map_t& substitutions)
LL_PROFILE_ZONE_SCOPED_CATEGORY_STRING;
S32 res = 0;
- std::string output;
+ std::ostringstream output;
std::vector<std::string> tokens;
std::string::size_type start = 0;
@@ -1602,7 +1636,7 @@ S32 LLStringUtil::format(std::string& s, const format_map_t& substitutions)
std::string::size_type key_start = 0;
while ((key_start = getSubstitution(s, start, tokens)) != std::string::npos)
{
- output += std::string(s, prev_start, key_start-prev_start);
+ output << std::string(s, prev_start, key_start-prev_start);
prev_start = start;
bool found_replacement = false;
@@ -1643,20 +1677,20 @@ S32 LLStringUtil::format(std::string& s, const format_map_t& substitutions)
if (found_replacement)
{
- output += replacement;
+ output << replacement;
res++;
}
else
{
// we had no replacement, use the string as is
// e.g. "hello [MISSING_REPLACEMENT]" or "-=[Stylized Name]=-"
- output += std::string(s, key_start, start-key_start);
+ output << std::string(s, key_start, start-key_start);
}
tokens.clear();
}
// send the remainder of the string (with no further matches for bracketed names)
- output += std::string(s, start);
- s = output;
+ output << std::string(s, start);
+ s = output.str();
return res;
}
@@ -1672,7 +1706,7 @@ S32 LLStringUtil::format(std::string& s, const LLSD& substitutions)
return res;
}
- std::string output;
+ std::ostringstream output;
std::vector<std::string> tokens;
std::string::size_type start = 0;
@@ -1680,7 +1714,7 @@ S32 LLStringUtil::format(std::string& s, const LLSD& substitutions)
std::string::size_type key_start = 0;
while ((key_start = getSubstitution(s, start, tokens)) != std::string::npos)
{
- output += std::string(s, prev_start, key_start-prev_start);
+ output << std::string(s, prev_start, key_start-prev_start);
prev_start = start;
bool found_replacement = false;
@@ -1713,20 +1747,20 @@ S32 LLStringUtil::format(std::string& s, const LLSD& substitutions)
if (found_replacement)
{
- output += replacement;
+ output << replacement;
res++;
}
else
{
// we had no replacement, use the string as is
// e.g. "hello [MISSING_REPLACEMENT]" or "-=[Stylized Name]=-"
- output += std::string(s, key_start, start-key_start);
+ output << std::string(s, key_start, start-key_start);
}
tokens.clear();
}
// send the remainder of the string (with no further matches for bracketed names)
- output += std::string(s, start);
- s = output;
+ output << std::string(s, start);
+ s = output.str();
return res;
}
diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h
index db716b1431..b15a85cb2a 100644
--- a/indra/llcommon/llstring.h
+++ b/indra/llcommon/llstring.h
@@ -36,9 +36,12 @@
//#include <locale>
#include <iomanip>
#include <algorithm>
+#include <functional>
#include <vector>
#include <map>
+#include <type_traits>
#include "llformat.h"
+#include "stdtypes.h"
#if LL_LINUX
#include <wctype.h>
@@ -212,6 +215,9 @@ public:
static std::string getDatetimeCode (std::string key);
+ static void splitString(const std::string& text, char delimiter,
+ std::function<void(const std::string&)> handler);
+
// Express a value like 1234567 as "1.23M"
static std::string getReadableNumber(F64 num);
};
@@ -313,6 +319,14 @@ public:
static void trim(string_type& string) { trimHead(string); trimTail(string); }
static void truncate(string_type& string, size_type count);
+ // if string startsWith prefix, remove it and return true
+ static bool removePrefix(string_type& string, const string_type& prefix);
+ // if string startsWith prefix, return (string without prefix, true), else (string, false)
+ static std::pair<string_type, bool> withoutPrefix(const string_type& string, const string_type& prefix);
+ // like removePrefix()
+ static bool removeSuffix(string_type& string, const string_type& suffix);
+ static std::pair<string_type, bool> withoutSuffix(const string_type& string, const string_type& suffix);
+
static void toUpper(string_type& string);
static void toLower(string_type& string);
@@ -433,6 +447,65 @@ public:
static bool isPartOfWord(T c) { return (c == (T)'_') || LLStringOps::isAlnum(c); }
+ // Join non-empty strings from values using value itself and delimiter
+ template<class C>
+ static std::string join(const C& values, T delimiter = ',')
+ {
+ std::string result;
+ for (const std::string& value : values)
+ {
+ if (!value.empty())
+ {
+ if (!result.empty())
+ {
+ result += delimiter;
+ }
+ result += value;
+ }
+ }
+ return result;
+ }
+
+ // Join non-empty strings from values using stringify(value) and delimiter
+ template<class C, class V>
+ static std::string join(const C& values, std::function<std::string(const V&)> stringify, T delimiter = ',')
+ {
+ std::string result;
+ for (const V& value : values)
+ {
+ std::string string = stringify(value);
+ if (!string.empty())
+ {
+ if (!result.empty())
+ {
+ result += delimiter;
+ }
+ result += string;
+ }
+ }
+ return result;
+ }
+
+ // Join non-empty strings from values using stringify(index, value) and delimiter
+ template<class C, class V>
+ static std::string join(const C& values, std::function<std::string(size_t index, const V&)> stringify, T delimiter = ',')
+ {
+ std::string result;
+ for (size_t i = 0; i < values.size(); ++i)
+ {
+ std::string string = stringify(i, values[i]);
+ if (!string.empty())
+ {
+ if (!result.empty())
+ {
+ result += delimiter;
+ }
+ result += string;
+ }
+ }
+ return result;
+ }
+
#ifdef _DEBUG
LL_COMMON_API static void testHarness();
#endif
@@ -521,11 +594,52 @@ struct ll_convert_impl
TO operator()(const FROM& in) const;
};
-// Use a function template to get the nice ll_convert<TO>(from_value) API.
-template<typename TO, typename FROM>
-TO ll_convert(const FROM& in)
+/**
+ * somefunction(ll_convert(data))
+ * target = ll_convert(data)
+ * totype otherfunc(const fromtype& data)
+ * {
+ * // ...
+ * return ll_convert(data);
+ * }
+ * all infer both the FROM type and the TO type.
+ */
+template <typename FROM>
+class ll_convert
+{
+private:
+ const FROM& mRef;
+
+public:
+ ll_convert(const FROM& ref): mRef(ref) {}
+
+ inline operator const FROM&() const
+ {
+ return mRef;
+ }
+
+ template <typename TO,
+ std::enable_if_t<! std::is_same_v<std::decay_t<TO>, std::decay_t<FROM>>, bool> =true>
+ inline operator TO() const
+ {
+ return ll_convert_impl<TO, std::decay_t<const FROM>>()(mRef);
+ }
+};
+
+// When the TO type must be explicit, use a function template to get
+// ll_convert_to<TO>(from_value) API.
+template<typename SAME>
+const SAME& ll_convert_to(const SAME& in)
+{
+ return in;
+}
+
+template<typename TO,
+ typename FROM,
+ std::enable_if_t<! std::is_same_v<std::decay_t<TO>, std::decay_t<FROM>>, bool> =true>
+TO ll_convert_to(const FROM& in)
{
- return ll_convert_impl<TO, FROM>()(in);
+ return ll_convert_impl<TO, std::decay_t<const FROM>>()(in);
}
// degenerate case
@@ -579,8 +693,8 @@ inline size_t ll_convert_length<char> (const char* zstr) { return std::strl
// and longname(const string&, len) so calls written pre-ll_convert() will
// work. Most of these overloads will be unified once we turn on C++17 and can
// use std::string_view.
-// It also uses aliasmacro to ensure that both ll_convert<OUTSTR>(const char*)
-// and ll_convert<OUTSTR>(const string&) will work.
+// It also uses aliasmacro to ensure that both ll_convert(const char*)
+// and ll_convert(const string&) will work.
#define ll_convert_forms(aliasmacro, OUTSTR, INSTR, longname) \
LL_COMMON_API OUTSTR longname(const INSTR::value_type* in, size_t len); \
inline auto longname(const INSTR& in, size_t len) \
@@ -670,7 +784,11 @@ ll_convert_forms(ll_convert_alias, LLWString, std::string, utf8str_to_
// Same function, better name. JC
inline LLWString utf8string_to_wstring(const std::string& utf8_string) { return utf8str_to_wstring(utf8_string); }
-LL_COMMON_API std::ptrdiff_t wchar_to_utf8chars(llwchar inchar, char* outchars);
+// return a UTF-8 string representation of a single llwchar, which we
+// occasionally require:
+// cheaper than ll_convert_to<std::string>(LLWString(1, inchar))
+LL_COMMON_API std::string wchar_to_utf8chars(llwchar inchar);
+ll_convert_alias(std::string, llwchar, wchar_to_utf8chars(in));
ll_convert_forms(ll_convert_alias, std::string, LLWString, wstring_to_utf8str);
ll_convert_forms(ll_convert_u16_alias, std::string, llutf16string, utf16str_to_utf8str);
@@ -823,7 +941,7 @@ LL_COMMON_API std::string ll_convert_string_to_utf8_string(const std::string& in
template<typename STRING>
STRING windows_message(unsigned long error)
{
- return ll_convert<STRING>(windows_message<std::wstring>(error));
+ return ll_convert(windows_message<std::wstring>(error));
}
/// There's only one real implementation
@@ -1467,6 +1585,60 @@ void LLStringUtilBase<T>::trimTail(string_type& string)
}
}
+// if string startsWith prefix, remove it and return true
+template<class T>
+bool LLStringUtilBase<T>::removePrefix(string_type& string, const string_type& prefix)
+{
+ bool found{ startsWith(string, prefix) };
+ if (found)
+ {
+ string.erase(0, prefix.length());
+ }
+ return found;
+}
+
+// if string startsWith prefix, return (string without prefix, true), else (string, false)
+template<class T>
+std::pair<typename LLStringUtilBase<T>::string_type, bool>
+LLStringUtilBase<T>::withoutPrefix(const string_type& string, const string_type& prefix)
+{
+ bool found{ startsWith(string, prefix) };
+ if (! found)
+ {
+ return { string, false };
+ }
+ else
+ {
+ return { string.substr(prefix.length()), true };
+ }
+}
+
+// like removePrefix()
+template<class T>
+bool LLStringUtilBase<T>::removeSuffix(string_type& string, const string_type& suffix)
+{
+ bool found{ endsWith(string, suffix) };
+ if (found)
+ {
+ string.erase(string.length() - suffix.length());
+ }
+ return found;
+}
+
+template<class T>
+std::pair<typename LLStringUtilBase<T>::string_type, bool>
+LLStringUtilBase<T>::withoutSuffix(const string_type& string, const string_type& suffix)
+{
+ bool found{ endsWith(string, suffix) };
+ if (! found)
+ {
+ return { string, false };
+ }
+ else
+ {
+ return { string.substr(0, string.length() - suffix.length()), true };
+ }
+}
// Replace line feeds with carriage return-line feed pairs.
//static
@@ -1835,7 +2007,7 @@ auto LLStringUtilBase<T>::getoptenv(const std::string& key) -> std::optional<str
if (found)
{
// return populated std::optional
- return { ll_convert<string_type>(*found) };
+ return { ll_convert_to<string_type>(*found) };
}
else
{
diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp
index 3f33ad61c5..7e69ddf6fc 100644
--- a/indra/llcommon/llsys.cpp
+++ b/indra/llcommon/llsys.cpp
@@ -504,57 +504,46 @@ const S32 LLOSInfo::getOSBitness() const
return mOSBitness;
}
-//static
-U32 LLOSInfo::getProcessVirtualSizeKB()
-{
- U32 virtual_size = 0;
-#if LL_LINUX
-# define STATUS_SIZE 2048
- LLFILE* status_filep = LLFile::fopen("/proc/self/status", "rb");
- if (status_filep)
- {
- S32 numRead = 0;
- char buff[STATUS_SIZE]; /* Flawfinder: ignore */
+namespace {
- size_t nbytes = fread(buff, 1, STATUS_SIZE-1, status_filep);
- buff[nbytes] = '\0';
+ U32 readFromProcStat( std::string entryName )
+ {
+ U32 val{};
+#if LL_LINUX
+ constexpr U32 STATUS_SIZE = 2048;
- // All these guys return numbers in KB
- char *memp = strstr(buff, "VmSize:");
- if (memp)
+ LLFILE* status_filep = LLFile::fopen("/proc/self/status", "rb");
+ if (status_filep)
{
- numRead += sscanf(memp, "%*s %u", &virtual_size);
+ char buff[STATUS_SIZE]; /* Flawfinder: ignore */
+
+ size_t nbytes = fread(buff, 1, STATUS_SIZE-1, status_filep);
+ buff[nbytes] = '\0';
+
+ // All these guys return numbers in KB
+ char *memp = strstr(buff, entryName.c_str());
+ if (memp)
+ {
+ (void) sscanf(memp, "%*s %u", &val);
+ }
+ fclose(status_filep);
}
- fclose(status_filep);
- }
#endif
- return virtual_size;
+ return val;
+ }
+
}
//static
-U32 LLOSInfo::getProcessResidentSizeKB()
+U32 LLOSInfo::getProcessVirtualSizeKB()
{
- U32 resident_size = 0;
-#if LL_LINUX
- LLFILE* status_filep = LLFile::fopen("/proc/self/status", "rb");
- if (status_filep != NULL)
- {
- S32 numRead = 0;
- char buff[STATUS_SIZE]; /* Flawfinder: ignore */
-
- size_t nbytes = fread(buff, 1, STATUS_SIZE-1, status_filep);
- buff[nbytes] = '\0';
+ return readFromProcStat( "VmSize:" );
+}
- // All these guys return numbers in KB
- char *memp = strstr(buff, "VmRSS:");
- if (memp)
- {
- numRead += sscanf(memp, "%*s %u", &resident_size);
- }
- fclose(status_filep);
- }
-#endif
- return resident_size;
+//static
+U32 LLOSInfo::getProcessResidentSizeKB()
+{
+ return readFromProcStat( "VmRSS:" );
}
//static
@@ -1118,6 +1107,14 @@ LLSD LLMemoryInfo::loadStatsMap()
LLSD::String key(matched[1].first, matched[1].second);
LLSD::String value_str(matched[2].first, matched[2].second);
LLSD::Integer value(0);
+
+ // Skip over VmallocTotal. It's just a fixed and huge number on (modern) systems. "34359738367 kB"
+ // https://unix.stackexchange.com/questions/700724/why-is-vmalloctotal-34359738367-kb
+ // If not skipped converting it to a LLSD::integer (32 bit) will fail and spam the logs (this function
+ // is called quite frequently).
+ if( key == "VmallocTotal")
+ continue;
+
try
{
value = boost::lexical_cast<LLSD::Integer>(value_str);
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 4194e0014d..21264351e5 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -68,7 +68,7 @@ public:
// Called from MAIN THREAD.
void pause();
void unpause();
- bool isPaused() { return isStopped() || mPaused; }
+ bool isPaused() const { return isStopped() || mPaused; }
// Cause the thread to wake up and check its condition
void wake();
diff --git a/indra/llcommon/llthreadsafequeue.h b/indra/llcommon/llthreadsafequeue.h
index 034e3f7897..7a5eb5b33d 100644
--- a/indra/llcommon/llthreadsafequeue.h
+++ b/indra/llcommon/llthreadsafequeue.h
@@ -452,7 +452,10 @@ ElementT LLThreadSafeQueue<ElementT, QueueT>::pop(void)
// so we can finish draining the queue.
pop_result popped = pop_(lock1, value);
if (popped == POPPED)
- return std::move(value);
+ // don't use std::move when returning local value because
+ // it prevents the compiler from optimizing with copy elision
+ //return std::move(value);
+ return value;
// Once the queue is DONE, there will never be any more coming.
if (popped == DONE)
diff --git a/indra/llcommon/lockstatic.cpp b/indra/llcommon/lockstatic.cpp
new file mode 100755
index 0000000000..f531ef331e
--- /dev/null
+++ b/indra/llcommon/lockstatic.cpp
@@ -0,0 +1,26 @@
+/**
+ * @file lockstatic.cpp
+ * @author Nat Goodspeed
+ * @date 2024-05-23
+ * @brief Implementation for lockstatic.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "lockstatic.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "llerror.h"
+#include "stringize.h"
+
+void llthread::LockStaticBase::throwDead(const char* mangled)
+{
+ LLTHROW(Dead(stringize(LLError::Log::demangle(mangled), " called after cleanup()")));
+}
diff --git a/indra/llcommon/lockstatic.h b/indra/llcommon/lockstatic.h
index 7cc9b7eec0..e83957b1fd 100644
--- a/indra/llcommon/lockstatic.h
+++ b/indra/llcommon/lockstatic.h
@@ -14,21 +14,36 @@
#define LL_LOCKSTATIC_H
#include "mutex.h" // std::unique_lock
+#include "llexception.h"
+#include <typeinfo>
namespace llthread
{
+class LockStaticBase
+{
+public:
+ // trying to lock Static after cleanup() has been called
+ struct Dead: public LLException
+ {
+ Dead(const std::string& what): LLException(what) {}
+ };
+
+protected:
+ static void throwDead(const char* mangled);
+};
+
// Instantiate this template to obtain a pointer to the canonical static
// instance of Static while holding a lock on that instance. Use of
// Static::mMutex presumes that Static declares some suitable mMutex.
template <typename Static>
-class LockStatic
+class LockStatic: public LockStaticBase
{
typedef std::unique_lock<decltype(Static::mMutex)> lock_t;
public:
LockStatic():
mData(getStatic()),
- mLock(mData->mMutex)
+ mLock(getLock(mData))
{}
Static* get() const { return mData; }
operator Static*() const { return get(); }
@@ -40,31 +55,69 @@ public:
mData = nullptr;
mLock.unlock();
}
+ // explicit destruction
+ // We used to store a static instance of Static in getStatic(). The
+ // trouble with that is that at some point during final termination
+ // cleanup, the compiler calls ~Static(), destroying the mutex. If some
+ // later static object's destructor tries to lock our Static, we blow up
+ // trying to lock a destroyed mutex object. This can happen, for instance,
+ // if some class's destructor tries to reference an LLSingleton.
+ // Since a plain dumb pointer has no destructor, the compiler leaves it
+ // alone, so the referenced heap Static instance can survive until we
+ // explicitly call this method.
+ void cleanup()
+ {
+ // certainly don't claim to lock after this point!
+ mData = nullptr;
+ Static*& ptrref{ getStatic() };
+ Static* ptr{ ptrref };
+ ptrref = nullptr;
+ delete ptr;
+ }
protected:
Static* mData;
lock_t mLock;
private:
- Static* getStatic()
+ static lock_t getLock(Static* data)
+ {
+ // data can be false if cleanup() has already been called. If so, no
+ // code in the caller is valid that depends on this instance. We dare
+ // to throw an exception because trying to lock Static after it's been
+ // deleted is not part of normal processing. There are callers who
+ // want to handle this exception, but it should indeed be treated as
+ // exceptional.
+ if (! data)
+ {
+ throwDead(typeid(LockStatic<Static>).name());
+ }
+ // Usual case: data isn't nullptr, carry on.
+ return lock_t(data->mMutex);
+ }
+
+ Static*& getStatic()
{
- // Static::mMutex must be function-local static rather than class-
- // static. Some of our consumers must function properly (therefore
- // lock properly) even when the containing module's static variables
- // have not yet been runtime-initialized. A mutex requires
+ // Our Static instance must be function-local static rather than
+ // class-static. Some of our consumers must function properly
+ // (therefore lock properly) even when the containing module's static
+ // variables have not yet been runtime-initialized. A mutex requires
// construction. A static class member might not yet have been
// constructed.
//
- // We could store a dumb mutex_t*, notice when it's NULL and allocate a
- // heap mutex -- but that's vulnerable to race conditions. And we can't
- // defend the dumb pointer with another mutex.
+ // We could store a dumb mutex_t* class member, notice when it's NULL
+ // and allocate a heap mutex -- but that's vulnerable to race
+ // conditions. And we can't defend the dumb pointer with another
+ // mutex.
//
// We could store a std::atomic<mutex_t*> -- but a default-constructed
// std::atomic<T> does not contain a valid T, even a default-constructed
// T! Which means std::atomic, too, requires runtime initialization.
//
// But a function-local static is guaranteed to be initialized exactly
- // once: the first time control reaches that declaration.
- static Static sData;
- return &sData;
+ // once: the first time control reaches that declaration. Importantly,
+ // since a plain dumb pointer has no destructor, the compiler lets our
+ // heap Static instance survive until someone calls cleanup() (above).
+ static Static* sData{ new Static };
+ return sData;
}
};
diff --git a/indra/llcommon/lua_function.cpp b/indra/llcommon/lua_function.cpp
new file mode 100644
index 0000000000..33666964f7
--- /dev/null
+++ b/indra/llcommon/lua_function.cpp
@@ -0,0 +1,1722 @@
+/**
+ * @file lua_function.cpp
+ * @author Nat Goodspeed
+ * @date 2024-02-05
+ * @brief Implementation for lua_function.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "lua_function.h"
+// STL headers
+// std headers
+#include <algorithm>
+#include <exception>
+#include <iomanip> // std::quoted
+#include <map>
+#include <memory> // std::unique_ptr
+#include <typeinfo>
+#include <unordered_map>
+// external library headers
+// other Linden headers
+#include "commoncontrol.h"
+#include "fsyspath.h"
+#include "hexdump.h"
+#include "llcoros.h"
+#include "lleventcoro.h"
+#include "llsd.h"
+#include "llsdutil.h"
+#include "llstring.h"
+#include "lualistener.h"
+#include "stringize.h"
+
+using namespace std::literals; // e.g. std::string_view literals: "this"sv
+
+const S32 INTERRUPTS_MAX_LIMIT = 100000;
+const S32 INTERRUPTS_SUSPEND_LIMIT = 100;
+
+#define lua_register(L, n, f) (lua_pushcfunction(L, (f), n), lua_setglobal(L, (n)))
+#define lua_rawlen lua_objlen
+
+int DistinctInt::mValues{0};
+
+/*****************************************************************************
+* lluau namespace
+*****************************************************************************/
+namespace
+{
+ // can't specify free function free() as a unique_ptr deleter
+ struct freer
+ {
+ void operator()(void* ptr){ free(ptr); }
+ };
+} // anonymous namespace
+
+namespace lluau
+{
+
+int dostring(lua_State* L, const std::string& desc, const std::string& text,
+ const std::vector<std::string>& args)
+{
+ // debug.traceback() + compiled chunk + args table + args... + slop
+ lluau_checkstack(L, 1 + 1 + 1 + int(args.size()) + 2);
+ auto r = loadstring(L, desc, text);
+ if (r != LUA_OK)
+ return r;
+
+ // Push debug.traceback() onto the stack as lua_pcall()'s error
+ // handler function. On error, lua_pcall() calls the specified error
+ // handler function with the original error message; the message
+ // returned by the error handler is then returned by lua_pcall().
+ // Luau's debug.traceback() is called with a message to prepend to the
+ // returned traceback string. Almost as if they'd been designed to
+ // work together...
+ lua_getglobal(L, "debug");
+ lua_getfield(L, -1, "traceback");
+ // ditch "debug"
+ lua_remove(L, -2);
+ // stack: compiled chunk, debug.traceback()
+ lua_insert(L, -2);
+ // stack: debug.traceback(), compiled chunk
+ // capture absolute index of debug.traceback()
+ int traceback = lua_absindex(L, -2);
+ // remove it from stack on exit
+ LuaRemover cleanup(L, traceback);
+
+ // Originally we just pushed 'args' to the Lua stack before entering the
+ // chunk. But that's awkward for the chunk: it must reference those
+ // arguments as '...', using any of a number of tactics to move them to
+ // named variables. This doesn't work as a Lua chunk expecting arguments:
+ // function(a, b, c)
+ // -- ...
+ // end
+ // because that code only *defines* a function: the function's body isn't
+ // entered by executing the chunk.
+ //
+ // Per https://www.lua.org/manual/5.1/manual.html#6 Lua Stand-alone, we
+ // now also create a global table called 'arg' whose [0] is the script
+ // name, ['n'] is the number of additional arguments and [1] through
+ // [['n']] are the additional arguments. We diverge from that spec in not
+ // creating any negative indices.
+ //
+ // Since the spec notes that the chunk can also reference args using
+ // '...', we also leave them on the stack.
+
+ // stack: debug.traceback(), compiled chunk
+ // create arg table pre-sized to hold the args array, plus [0] and ['n']
+ lua_createtable(L, narrow(args.size()), 2);
+ // stack: debug.traceback(), compiled chunk, arg table
+ int argi = lua_absindex(L, -1);
+ lua_Integer i = 0;
+ // store desc (e.g. script name) as arg[0]
+ lua_pushinteger(L, i);
+ lua_pushstdstring(L, desc);
+ lua_rawset(L, argi); // rawset() pops key and value
+ // store args.size() as arg.n
+ lua_pushinteger(L, narrow(args.size()));
+ lua_setfield(L, argi, "n"); // setfield() pops value
+ for (const auto& arg : args)
+ {
+ // push each arg in order
+ lua_pushstdstring(L, arg);
+ // push index
+ lua_pushinteger(L, ++i);
+ // duplicate arg[i] to store in arg table
+ lua_pushvalue(L, -2);
+ // stack: ..., arg[i], i, arg[i]
+ lua_rawset(L, argi);
+ // leave ..., arg[i] on stack
+ }
+ // stack: debug.traceback(), compiled chunk, arg, arg[1], arg[2], ...
+ // duplicate the arg table to store it
+ lua_pushvalue(L, argi);
+ lua_setglobal(L, "arg");
+ lua_remove(L, argi);
+ // stack: debug.traceback(), compiled chunk, arg[1], arg[2], ...
+
+ // It's important to pass LUA_MULTRET as the expected number of return
+ // values: if we pass any fixed number, we discard any returned values
+ // beyond that number.
+ return lua_pcall(L, int(args.size()), LUA_MULTRET, traceback);
+}
+
+int loadstring(lua_State *L, const std::string &desc, const std::string &text)
+{
+ lluau_checkstack(L, 1);
+ size_t bytecodeSize = 0;
+ // The char* returned by luau_compile() must be freed by calling free().
+ // Use unique_ptr so the memory will be freed even if luau_load() throws.
+ std::unique_ptr<char[], freer> bytecode{
+ luau_compile(text.data(), text.length(), nullptr, &bytecodeSize)};
+ return luau_load(L, desc.data(), bytecode.get(), bytecodeSize, 0);
+}
+
+fsyspath source_path(lua_State* L)
+{
+ //Luau lua_Debug and lua_getinfo() are different compared to default Lua:
+ //see https://github.com/luau-lang/luau/blob/80928acb92d1e4b6db16bada6d21b1fb6fa66265/VM/include/lua.h
+ // In particular:
+ // passing level=1 gets you info about the deepest function call
+ // passing level=lua_stackdepth() gets you info about the topmost script
+ // Empirically, lua_getinfo(level > 1) behaves strangely (including
+ // crashing the program) unless you iterate from 1 to desired level.
+ lua_Debug ar{};
+ for (int i(0), depth(lua_stackdepth(L)); i <= depth; ++i)
+ {
+ lua_getinfo(L, i, "s", &ar);
+ }
+ return ar.source;
+}
+
+} // namespace lluau
+
+/*****************************************************************************
+* lua_destroyuserdata(), lua_destroybounduserdata() (see lua_emplace<T>())
+*****************************************************************************/
+int lua_destroyuserdata(lua_State* L)
+{
+ // stack: lua_emplace() userdata to be destroyed
+ if (int tag;
+ lua_isuserdata(L, -1) &&
+ (tag = lua_userdatatag(L, -1)) != 0)
+ {
+ auto dtor = lua_getuserdatadtor(L, tag);
+ // detach this userdata from the destructor with tag 'tag'
+ lua_setuserdatatag(L, -1, 0);
+ // now run the real destructor
+ dtor(L, lua_touserdata(L, -1));
+ }
+ lua_settop(L, 0);
+ return 0;
+}
+
+int lua_destroybounduserdata(lua_State *L)
+{
+ // called with no arguments -- push bound upvalue
+ lluau_checkstack(L, 1);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ return lua_destroyuserdata(L);
+}
+
+/*****************************************************************************
+* Lua <=> C++ conversions
+*****************************************************************************/
+std::string lua_tostdstring(lua_State* L, int index)
+{
+ lua_checkdelta(L);
+ size_t len;
+ const char* strval{ lua_tolstring(L, index, &len) };
+ return { strval, len };
+}
+
+void lua_pushstdstring(lua_State* L, const std::string& str)
+{
+ lua_checkdelta(L, 1);
+ lluau_checkstack(L, 1);
+ lua_pushlstring(L, str.c_str(), str.length());
+}
+
+// By analogy with existing lua_tomumble() functions, return an LLSD object
+// corresponding to the Lua object at stack index 'index' in state L.
+// This function assumes that a Lua caller is fully aware that they're trying
+// to call a viewer function. In other words, the caller must specifically
+// construct Lua data convertible to LLSD.
+//
+// For proper error handling, we REQUIRE that the Lua runtime be compiled as
+// C++ so errors are raised as C++ exceptions rather than as longjmp() calls:
+// http://www.lua.org/manual/5.4/manual.html#4.4
+// "Internally, Lua uses the C longjmp facility to handle errors. (Lua will
+// use exceptions if you compile it as C++; search for LUAI_THROW in the
+// source code for details.)"
+// Some blocks within this function construct temporary C++ objects in the
+// expectation that these objects will be properly destroyed even if code
+// reached by that block raises a Lua error.
+LLSD lua_tollsd(lua_State* L, int index)
+{
+ lua_checkdelta(L);
+ switch (lua_type(L, index))
+ {
+ case LUA_TNONE:
+ // Should LUA_TNONE be an error instead of returning isUndefined()?
+ case LUA_TNIL:
+ return {};
+
+ case LUA_TBOOLEAN:
+ return bool(lua_toboolean(L, index));
+
+ case LUA_TNUMBER:
+ {
+ // Vanilla Lua supports lua_tointegerx(), which tells the caller
+ // whether the number at the specified stack index is or is not an
+ // integer. Apparently the function exists but does not work right in
+ // Luau: it reports even non-integer numbers as integers.
+ // Instead, check if integer truncation leaves the number intact.
+ lua_Number numval{ lua_tonumber(L, index) };
+ lua_Integer intval{ narrow(numval) };
+ if (lua_Number(intval) == numval)
+ {
+ return LLSD::Integer(intval);
+ }
+ else
+ {
+ return numval;
+ }
+ }
+
+ case LUA_TSTRING:
+ return lua_tostdstring(L, index);
+
+ case LUA_TUSERDATA:
+ {
+ LLSD::Binary binary(lua_rawlen(L, index));
+ std::memcpy(binary.data(), lua_touserdata(L, index), binary.size());
+ return binary;
+ }
+
+ case LUA_TTABLE:
+ {
+ // A Lua table correctly constructed to convert to LLSD will have
+ // either consecutive integer keys starting at 1, which we represent
+ // as an LLSD array (with Lua key 1 at C++ index 0), or will have
+ // all string keys.
+ //
+ // In the belief that Lua table traversal skips "holes," that is, it
+ // doesn't report any key/value pair whose value is nil, we allow a
+ // table with integer keys >= 1 but with "holes." This produces an
+ // LLSD array with isUndefined() entries at unspecified keys. There
+ // would be no other way for a Lua caller to construct an
+ // isUndefined() LLSD array entry. However, to guard against crazy int
+ // keys, we forbid gaps larger than a certain size: crazy int keys
+ // could result in a crazy large contiguous LLSD array.
+ //
+ // Possible looseness could include:
+ // - A mix of integer and string keys could produce an LLSD map in
+ // which the integer keys are converted to string. (Key conversion
+ // must be performed in C++, not Lua, to avoid confusing
+ // lua_next().)
+ // - However, since in Lua t[0] and t["0"] are distinct table entries,
+ // do not consider converting numeric string keys to int to return
+ // an LLSD array.
+ // But until we get more experience with actual Lua scripts in
+ // practice, let's say that any deviation is a Lua coding error.
+ // An important property of the strict definition above is that most
+ // conforming data blobs can make a round trip across the language
+ // boundary and still compare equal. A non-conforming data blob would
+ // lose that property.
+ // Known exceptions to round trip identity:
+ // - Empty LLSD map and empty LLSD array convert to empty Lua table.
+ // But empty Lua table converts to isUndefined() LLSD object.
+ // - LLSD::Real with integer value returns as LLSD::Integer.
+ // - LLSD::UUID, LLSD::Date and LLSD::URI all convert to Lua string,
+ // and so return as LLSD::String.
+ // - Lua does not store any table key whose value is nil. An LLSD
+ // array with isUndefined() entries produces a Lua table with
+ // "holes" in the int key sequence; this converts back to an LLSD
+ // array containing corresponding isUndefined() entries -- except
+ // when one or more of the final entries isUndefined(). These are
+ // simply dropped, producing a shorter LLSD array than the original.
+ // - For the same reason, any keys in an LLSD map whose value
+ // isUndefined() are simply discarded in the converted Lua table.
+ // This converts back to an LLSD map lacking those keys.
+ // - If it's important to preserve the original length of an LLSD
+ // array whose final entries are undefined, or the full set of keys
+ // for an LLSD map some of whose values are undefined, store an
+ // LLSD::emptyArray() or emptyMap() instead. These will be
+ // represented in Lua as empty table, which should convert back to
+ // undefined LLSD. Naturally, though, those won't survive a second
+ // round trip.
+
+ // This is the most important of the lluau_checkstack() calls because a
+ // deeply nested Lua structure will enter this case at each level, and
+ // we'll need another 2 stack slots to traverse each nested table.
+ lluau_checkstack(L, 2);
+ // BEFORE we push nil to initialize the lua_next() traversal, convert
+ // 'index' to absolute! Our caller might have passed a relative index;
+ // we do, below: lua_tollsd(L, -1). If 'index' is -1, then when we
+ // push nil, what we find at index -1 is nil, not the table!
+ index = lua_absindex(L, index);
+ lua_pushnil(L); // first key
+ if (! lua_next(L, index))
+ {
+ // it's a table, but the table is empty -- no idea if it should be
+ // modeled as empty array or empty map -- return isUndefined(),
+ // which can be consumed as either
+ return {};
+ }
+ // key is at stack index -2, value at index -1
+ // from here until lua_next() returns 0, have to lua_pop(2) if we
+ // return early
+ LuaPopper popper(L, 2);
+ // Remember the type of the first key
+ auto firstkeytype{ lua_type(L, -2) };
+ switch (firstkeytype)
+ {
+ case LUA_TNUMBER:
+ {
+ // First Lua key is a number: try to convert table to LLSD array.
+ // This is tricky because we don't know in advance the size of the
+ // array. The Lua reference manual says that lua_rawlen() is the
+ // same as the length operator '#'; but the length operator states
+ // that it might stop at any "hole" in the subject table.
+ // Moreover, the Lua next() function (and presumably lua_next())
+ // traverses a table in unspecified order, even for numeric keys
+ // (emphasized in the doc).
+ // Make a preliminary pass over the whole table to validate and to
+ // collect keys.
+ std::vector<LLSD::Integer> keys;
+ // Try to determine the length of the table. If the length
+ // operator is truthful, avoid allocations while we grow the keys
+ // vector. Even if it's not, we can still grow the vector, albeit
+ // a little less efficiently.
+ keys.reserve(lua_objlen(L, index));
+ do
+ {
+ auto arraykeytype{ lua_type(L, -2) };
+ switch (arraykeytype)
+ {
+ case LUA_TNUMBER:
+ {
+ int isint;
+ lua_Integer intkey{ lua_tointegerx(L, -2, &isint) };
+ if (! isint)
+ {
+ // key isn't an integer - this doesn't fit our LLSD
+ // array constraints
+ return lluau::error(L, "Expected integer array key, got %f instead",
+ lua_tonumber(L, -2));
+ }
+ if (intkey < 1)
+ {
+ return lluau::error(L, "array key %d out of bounds", int(intkey));
+ }
+
+ keys.push_back(LLSD::Integer(intkey));
+ break;
+ }
+
+ case LUA_TSTRING:
+ // break out strings specially to report the value
+ return lluau::error(L, "Cannot convert string array key '%s' to LLSD",
+ lua_tostring(L, -2));
+
+ default:
+ return lluau::error(L, "Cannot convert %s array key to LLSD",
+ lua_typename(L, arraykeytype));
+ }
+
+ // remove value, keep key for next iteration
+ lua_pop(L, 1);
+ } while (lua_next(L, index) != 0);
+ popper.disarm();
+ // Table keys are all integers: are they reasonable integers?
+ // Arbitrary max: may bite us, but more likely to protect us
+ const size_t array_max{ 10000 };
+ if (keys.size() > array_max)
+ {
+ return lluau::error(L, "Conversion from Lua to LLSD array limited to %d entries",
+ int(array_max));
+ }
+ // We know the smallest key is >= 1. Check the largest. We also
+ // know the vector is NOT empty, else we wouldn't have gotten here.
+ std::sort(keys.begin(), keys.end());
+ LLSD::Integer highkey = *keys.rbegin();
+ if ((highkey - LLSD::Integer(keys.size())) > 100)
+ {
+ // Looks like we've gone beyond intentional array gaps into
+ // crazy key territory.
+ return lluau::error(L, "Gaps in Lua table too large for conversion to LLSD array");
+ }
+ // right away expand the result array to the size we'll need
+ LLSD result{ LLSD::emptyArray() };
+ result[highkey - 1] = LLSD();
+ // Traverse the table again, and this time populate result array.
+ lua_pushnil(L); // first key
+ while (lua_next(L, index))
+ {
+ // key at stack index -2, value at index -1
+ // We've already validated lua_tointegerx() for each key.
+ auto key{ lua_tointeger(L, -2) };
+ // Don't forget to subtract 1 from Lua key for LLSD subscript!
+ result[LLSD::Integer(key) - 1] = lua_tollsd(L, -1);
+ // remove value, keep key for next iteration
+ lua_pop(L, 1);
+ }
+ return result;
+ }
+
+ case LUA_TSTRING:
+ {
+ // First Lua key is a string: try to convert table to LLSD map
+ LLSD result{ LLSD::emptyMap() };
+ do
+ {
+ auto mapkeytype{ lua_type(L, -2) };
+ if (mapkeytype != LUA_TSTRING)
+ {
+ return lluau::error(L, "Cannot convert %s map key to LLSD",
+ lua_typename(L, mapkeytype));
+ }
+
+ auto key{ lua_tostdstring(L, -2) };
+ result[key] = lua_tollsd(L, -1);
+ // remove value, keep key for next iteration
+ lua_pop(L, 1);
+ } while (lua_next(L, index) != 0);
+ popper.disarm();
+ return result;
+ }
+
+ default:
+ // First Lua key isn't number or string: sorry
+ return lluau::error(L, "Cannot convert %s table key to LLSD",
+ lua_typename(L, firstkeytype));
+ }
+ }
+
+ default:
+ // Other Lua entities (e.g. function, C function, light userdata,
+ // thread, userdata) are not convertible to LLSD, indicating a coding
+ // error in the caller.
+ return lluau::error(L, "Cannot convert type %s to LLSD", luaL_typename(L, index));
+ }
+}
+
+// By analogy with existing lua_pushmumble() functions, push onto state L's
+// stack a Lua object corresponding to the passed LLSD object.
+void lua_pushllsd(lua_State* L, const LLSD& data)
+{
+ lua_checkdelta(L, 1);
+ // might need 2 slots for array or map
+ lluau_checkstack(L, 2);
+ switch (data.type())
+ {
+ case LLSD::TypeUndefined:
+ lua_pushnil(L);
+ break;
+
+ case LLSD::TypeBoolean:
+ lua_pushboolean(L, data.asBoolean());
+ break;
+
+ case LLSD::TypeInteger:
+ lua_pushinteger(L, data.asInteger());
+ break;
+
+ case LLSD::TypeReal:
+ lua_pushnumber(L, data.asReal());
+ break;
+
+ case LLSD::TypeBinary:
+ {
+ auto binary{ data.asBinary() };
+ std::memcpy(lua_newuserdata(L, binary.size()),
+ binary.data(), binary.size());
+ break;
+ }
+
+ case LLSD::TypeMap:
+ {
+ // push a new table with space for our non-array keys
+ lua_createtable(L, 0, narrow(data.size()));
+ for (const auto& pair: llsd::inMap(data))
+ {
+ // push value -- so now table is at -2, value at -1
+ lua_pushllsd(L, pair.second);
+ // pop value, assign to table[key]
+ lua_setfield(L, -2, pair.first.c_str());
+ }
+ break;
+ }
+
+ case LLSD::TypeArray:
+ {
+ // push a new table with space for array entries
+ lua_createtable(L, narrow(data.size()), 0);
+ lua_Integer key{ 0 };
+ for (const auto& item: llsd::inArray(data))
+ {
+ // push new array value: table at -2, value at -1
+ lua_pushllsd(L, item);
+ // pop value, assign table[key] = value
+ lua_rawseti(L, -2, ++key);
+ }
+ break;
+ }
+
+ case LLSD::TypeString:
+ case LLSD::TypeUUID:
+ case LLSD::TypeDate:
+ case LLSD::TypeURI:
+ default:
+ {
+ lua_pushstdstring(L, data.asString());
+ break;
+ }
+ }
+}
+
+/*****************************************************************************
+* LuaState class
+*****************************************************************************/
+namespace
+{
+
+// If we find we're running Lua scripts from more than one thread, sLuaStateMap
+// should be thread_local. Until then, avoid the overhead.
+using LuaStateMap = std::unordered_map<lua_State*, LuaState*>;
+static LuaStateMap sLuaStateMap;
+
+// replace table-at-index[name] with passed func,
+// binding the original table-at-index[name] as func's upvalue
+void replace_entry(lua_State* L, int index,
+ const std::string& name, lua_CFunction func);
+
+// replacement next() function that understands setdtor() proxy args
+int lua_proxydrill(lua_State* L);
+// replacement pairs() function that supports __iter() metamethod
+int lua_metapairs(lua_State* L);
+// replacement ipairs() function that supports __index() metamethod
+int lua_metaipairs(lua_State* L);
+// helper for lua_metaipairs() (actual generator function)
+int lua_metaipair(lua_State* L);
+
+} // anonymous namespace
+
+LuaState::LuaState()
+{
+ /*---------------------------- feature flag ----------------------------*/
+ try
+ {
+ mFeature = LL::CommonControl::get("Global", "LuaFeature").asBoolean();
+ }
+ catch (const LL::CommonControl::NoListener&)
+ {
+ // If this program doesn't have an LLViewerControlListener,
+ // it's probably a test program; go ahead.
+ mFeature = true;
+ }
+ catch (const LL::CommonControl::ParamError&)
+ {
+ // We found LLViewerControlListener, but its settings do not include
+ // "LuaFeature". Hmm, fishy: that feature flag was introduced at the
+ // same time as this code.
+ mFeature = false;
+ }
+ // None of the rest of this is necessary if we're not going to run anything.
+ if (! mFeature)
+ {
+ mError = "Lua feature disabled";
+ return;
+ }
+ /*---------------------------- feature flag ----------------------------*/
+
+ mState = luaL_newstate();
+ // Ensure that we can always find this LuaState instance, given the
+ // lua_State we just created or any of its coroutines.
+ sLuaStateMap.emplace(mState, this);
+ luaL_openlibs(mState);
+ // publish to this new lua_State all the LL entry points we defined using
+ // the lua_function() macro
+ LuaFunction::init(mState);
+ // Try to make print() write to our log.
+ lua_register(mState, "print", LuaFunction::get("print_info"));
+ // We don't want to have to prefix require().
+ lua_register(mState, "require", LuaFunction::get("require"));
+
+ // Replace certain key global functions so they understand our
+ // LL.setdtor() proxy objects.
+ // (We could also do this for selected library functions as well,
+ // e.g. the table, string, math libraries... let's see if needed.)
+ replace_entry(mState, LUA_GLOBALSINDEX, "next", lua_proxydrill);
+ // Replacing pairs() with lua_metapairs() makes global pairs() honor
+ // objects with __iter() metamethods.
+ replace_entry(mState, LUA_GLOBALSINDEX, "pairs", lua_metapairs);
+ // Replacing ipairs() with lua_metaipairs() makes global ipairs() honor
+ // objects with __index() metamethods -- as long as the object in question
+ // has no array entries (int keys) of its own. (If it does, object[i] will
+ // retrieve table[i] instead of calling __index(table, i).)
+ replace_entry(mState, LUA_GLOBALSINDEX, "ipairs", lua_metaipairs);
+}
+
+namespace
+{
+
+void replace_entry(lua_State* L, int index,
+ const std::string& name, lua_CFunction func)
+{
+ index = lua_absindex(L, index);
+ lua_checkdelta(L);
+ // push the function's name string twice
+ lua_pushlstring(L, name.data(), name.length());
+ lua_pushvalue(L, -1);
+ // stack: name, name
+ // look up the existing table entry
+ lua_rawget(L, index);
+ // stack: name, original function
+ // bind original function as the upvalue for func()
+ lua_pushcclosure(L, func, (name + "()").c_str(), 1);
+ // stack: name, func-with-bound-original
+ // table[name] = func-with-bound-original
+ lua_rawset(L, index);
+}
+
+int lua_metapairs(lua_State* L)
+{
+// LuaLog debug(L, "lua_metapairs()");
+ // pairs(obj): object is at index 1
+ // How many args were we passed?
+ int args = lua_gettop(L);
+ // stack: obj, ...
+ if (luaL_getmetafield(L, 1, "__iter"))
+ {
+ // stack: obj, ..., getmetatable(obj).__iter
+ }
+ else
+ {
+ // Push the original pairs() function, captured as our upvalue.
+ lua_pushvalue(L, lua_upvalueindex(1));
+ // stack: obj, ..., original pairs()
+ }
+ lua_insert(L, 1);
+ // stack: (__iter() or pairs()), obj, ...
+ // call whichever function(obj, ...) (args args, up to 3 return values)
+ lua_call(L, args, LUA_MULTRET);
+ // return as many values as the selected function returned
+ return lua_gettop(L);
+}
+
+int lua_metaipairs(lua_State* L)
+{
+// LuaLog debug(L, "lua_metaipairs()");
+ // ipairs(obj): object is at index 1
+ // How many args were we passed?
+ int args = lua_gettop(L);
+ // stack: obj, ...
+ if (luaL_getmetafield(L, 1, "__index"))
+ {
+ // stack: obj, ..., getmetatable(obj).__index
+ // discard __index and everything but obj:
+ // we don't want to call __index(), just check its presence
+ lua_settop(L, 1);
+ // stack: obj
+ lua_pushcfunction(L, lua_metaipair, "lua_metaipair");
+ // stack: obj, lua_metaipair
+ lua_insert(L, 1);
+ // stack: lua_metaipair, obj
+ // push explicit 0 so lua_metaipair need not special-case nil
+ lua_pushinteger(L, 0);
+ // stack: lua_metaipair, obj, 0
+ return 3;
+ }
+ else // no __index() metamethod
+ {
+ // Although our lua_metaipair() function demonstrably works whether or
+ // not our object has an __index() metamethod, the code below assumes
+ // that the Lua engine may have a more efficient implementation for
+ // built-in ipairs() than our lua_metaipair().
+ // Push the original ipairs() function, captured as our upvalue.
+ lua_pushvalue(L, lua_upvalueindex(1));
+ // stack: obj, ..., original ipairs()
+ // Shift the stack so the original function is first.
+ lua_insert(L, 1);
+ // stack: original ipairs(), obj, ...
+ // Call original ipairs() with all original args, no error checking.
+ // Don't truncate however many values that function returns.
+ lua_call(L, args, LUA_MULTRET);
+ // Return as many values as the original function returned.
+ return lua_gettop(L);
+ }
+}
+
+int lua_metaipair(lua_State* L)
+{
+// LuaLog debug(L, "lua_metaipair()");
+ // called with (obj, previous-index)
+ // increment previous-index for this call
+ lua_Integer i = luaL_optinteger(L, 2, 0) + 1;
+ lua_pop(L, 1);
+ // stack: obj
+ lua_pushinteger(L, i);
+ // stack: obj, i
+ lua_pushvalue(L, -1);
+ // stack: obj, i, i
+ lua_insert(L, 1);
+ // stack: i, obj, i
+ lua_gettable(L, -2);
+ // stack: i, obj, obj[i] (honoring __index())
+ lua_remove(L, -2);
+ // stack: i, obj[i]
+ if (! lua_isnil(L, -1))
+ {
+ // great, obj[i] isn't nil: return (i, obj[i])
+ return 2;
+ }
+ // obj[i] is nil. ipairs() is documented to stop at the first hole,
+ // regardless of #obj. Clear the stack, i.e. return nil.
+ lua_settop(L, 0);
+ return 0;
+}
+
+} // anonymous namespace
+
+LuaState::~LuaState()
+{
+ // If we're unwinding the stack due to an exception, don't bother trying
+ // to call any callbacks -- either Lua or C++.
+ if (std::uncaught_exceptions() != 0)
+ return;
+
+ /*---------------------------- feature flag ----------------------------*/
+ if (! mFeature)
+ return;
+ /*---------------------------- feature flag ----------------------------*/
+
+ // We're just about to destroy this lua_State mState. Did this Lua chunk
+ // register any atexit() functions?
+ lluau_checkstack(mState, 3);
+ // look up Registry.atexit
+ lua_getfield(mState, LUA_REGISTRYINDEX, "atexit");
+ // stack contains Registry.atexit
+ if (lua_istable(mState, -1))
+ {
+ // We happen to know that Registry.atexit is built by appending array
+ // entries using table.insert(). That's important because it means
+ // there are no holes, and therefore lua_objlen() should be correct.
+ // That's important because we walk the atexit table backwards, to
+ // destroy last the things we created (passed to LL.atexit()) first.
+ int len(lua_objlen(mState, -1));
+ LL_DEBUGS("Lua") << LLCoros::getName() << ": Registry.atexit is a table with "
+ << len << " entries" << LL_ENDL;
+
+ // Push debug.traceback() onto the stack as lua_pcall()'s error
+ // handler function. On error, lua_pcall() calls the specified error
+ // handler function with the original error message; the message
+ // returned by the error handler is then returned by lua_pcall().
+ // Luau's debug.traceback() is called with a message to prepend to the
+ // returned traceback string. Almost as if they'd been designed to
+ // work together...
+ lua_getglobal(mState, "debug");
+ lua_getfield(mState, -1, "traceback");
+ // ditch "debug"
+ lua_remove(mState, -2);
+ // stack now contains atexit, debug.traceback()
+
+ for (int i(len); i >= 1; --i)
+ {
+ lua_pushinteger(mState, i);
+ // stack contains Registry.atexit, debug.traceback(), i
+ lua_gettable(mState, -3);
+ // stack contains Registry.atexit, debug.traceback(), atexit[i]
+ // Call atexit[i](), no args, no return values.
+ // Use lua_pcall() because errors in any one atexit() function
+ // shouldn't cancel the rest of them. Pass debug.traceback() as
+ // the error handler function.
+ LL_DEBUGS("Lua") << LLCoros::getName()
+ << ": calling atexit(" << i << ")" << LL_ENDL;
+ if (lua_pcall(mState, 0, 0, -2) != LUA_OK)
+ {
+ auto error{ lua_tostdstring(mState, -1) };
+ LL_WARNS("Lua") << LLCoros::getName()
+ << ": atexit(" << i << ") error: " << error << LL_ENDL;
+ // pop error message
+ lua_pop(mState, 1);
+ }
+ LL_DEBUGS("Lua") << LLCoros::getName() << ": atexit(" << i << ") done" << LL_ENDL;
+ // lua_pcall() has already popped atexit[i]:
+ // stack contains atexit, debug.traceback()
+ }
+ // pop debug.traceback()
+ lua_pop(mState, 1);
+ }
+ // pop Registry.atexit (either table or nil)
+ lua_pop(mState, 1);
+
+ // with the demise of this LuaState, remove sLuaStateMap entry
+ sLuaStateMap.erase(mState);
+
+ lua_close(mState);
+}
+
+bool LuaState::checkLua(const std::string& desc, int r)
+{
+ if (r != LUA_OK)
+ {
+ mError = lua_tostring(mState, -1);
+ lua_pop(mState, 1);
+
+ LL_WARNS("Lua") << desc << ": " << mError << LL_ENDL;
+ return false;
+ }
+ return true;
+}
+
+std::pair<int, LLSD> LuaState::expr(const std::string& desc, const std::string& text,
+ const std::vector<std::string>& args)
+{
+ /*---------------------------- feature flag ----------------------------*/
+ if (! mFeature)
+ {
+ // fake an error
+ return { -1, stringize("Not running ", desc) };
+ }
+ /*---------------------------- feature flag ----------------------------*/
+
+ set_interrupts_counter(0);
+
+ lua_callbacks(mState)->interrupt = [](lua_State *L, int gc)
+ {
+ // skip if we're interrupting only for garbage collection
+ if (gc >= 0)
+ return;
+
+ LLCoros::checkStop();
+ LuaState::getParent(L).check_interrupts_counter();
+ };
+
+ LL_INFOS("Lua") << desc << " run" << LL_ENDL;
+ if (! checkLua(desc, lluau::dostring(mState, desc, text, args)))
+ {
+ LL_WARNS("Lua") << desc << " error: " << mError << LL_ENDL;
+ return { -1, mError };
+ }
+
+ // here we believe there was no error -- did the Lua fragment leave
+ // anything on the stack?
+ std::pair<int, LLSD> result{ lua_gettop(mState), {} };
+ LL_INFOS("Lua") << desc << " done, " << result.first << " results." << LL_ENDL;
+ if (result.first)
+ {
+ // aha, at least one entry on the stack!
+ if (result.first == 1)
+ {
+ // Don't forget that lua_tollsd() can throw Lua errors.
+ try
+ {
+ result.second = lua_tollsd(mState, 1);
+ }
+ catch (const std::exception& error)
+ {
+ LL_WARNS("Lua") << desc << " error converting result: " << error.what() << LL_ENDL;
+ // lua_tollsd() is designed to be called from a lua_function(),
+ // that is, from a C++ function called by Lua. In case of error,
+ // it throws a Lua error to be caught by the Lua runtime. expr()
+ // is a peculiar use case in which our C++ code is calling
+ // lua_tollsd() after return from the Lua runtime. We must catch
+ // the exception thrown for a Lua error, else it will propagate
+ // out to the main coroutine and terminate the viewer -- but since
+ // we instead of the Lua runtime catch it, our lua_State retains
+ // its internal error status. Any subsequent lua_pcall() calls
+ // with this lua_State will report error regardless of whether the
+ // chunk runs successfully.
+ return { -1, stringize(LLError::Log::classname(error), ": ", error.what()) };
+ }
+ }
+ else
+ {
+ // multiple entries on the stack
+ int index;
+ try
+ {
+ for (index = 1; index <= result.first; ++index)
+ {
+ result.second.append(lua_tollsd(mState, index));
+ }
+ }
+ catch (const std::exception& error)
+ {
+ LL_WARNS("Lua") << desc << " error converting result " << index << ": "
+ << error.what() << LL_ENDL;
+ // see above comments regarding lua_State's error status
+ return { -1, stringize(LLError::Log::classname(error), ": ", error.what()) };
+ }
+ }
+ }
+ // pop everything
+ lua_settop(mState, 0);
+ return result;
+}
+
+// We think we don't need mFeature tests in the rest of these LuaState methods
+// because, if expr() isn't running code, nobody should be calling any of them.
+
+LuaListener& LuaState::obtainListener(lua_State* L)
+{
+ lluau_checkstack(L, 2);
+ lua_getfield(L, LUA_REGISTRYINDEX, "LuaListener");
+ // compare lua_type() because lua_isuserdata() also accepts light userdata
+ if (lua_type(L, -1) != LUA_TUSERDATA)
+ {
+ llassert(lua_type(L, -1) == LUA_TNIL);
+ lua_pop(L, 1);
+ // push a userdata containing new LuaListener, binding L
+ lua_emplace<LuaListener>(L, L);
+ // duplicate the top stack entry so we can store one copy
+ lua_pushvalue(L, -1);
+ lua_setfield(L, LUA_REGISTRYINDEX, "LuaListener");
+ }
+ // At this point, one way or the other, the stack top should be (a Lua
+ // userdata containing) our LuaListener.
+ LuaListener* listener{ lua_toclass<LuaListener>(L, -1) };
+ // Since our LuaListener instance is stored in the Registry, it won't be
+ // garbage collected: it will be destroyed only when lua_close() clears
+ // out the Registry. That's why we dare pop the userdata value off the
+ // stack while still depending on a pointer into its data.
+ lua_pop(L, 1);
+ return *listener;
+}
+
+LuaState& LuaState::getParent(lua_State* L)
+{
+ // Look up the LuaState instance associated with the *script*, not the
+ // specific Lua *coroutine*. In other words, first find this lua_State's
+ // main thread.
+ auto found{ sLuaStateMap.find(lua_mainthread(L)) };
+ // Our constructor creates the map entry, our destructor deletes it. As
+ // long as the LuaState exists, we should be able to find it. And we
+ // SHOULD only be talking to a lua_State managed by a LuaState instance.
+ llassert(found != sLuaStateMap.end());
+ return *found->second;
+}
+
+void LuaState::set_interrupts_counter(S32 counter)
+{
+ mInterrupts = counter;
+}
+
+void LuaState::check_interrupts_counter()
+{
+ // The official way to manage data associated with a lua_State is to store
+ // it *as* Lua data within the lua_State. But this method is called by the
+ // Lua engine via lua_callbacks(L)->interrupt, and empirically we've hit
+ // mysterious Lua data stack overflows trying to use stack-based Lua data
+ // access functions in that situation. It seems the Lua engine is capable
+ // of interrupting itself at a moment when re-entry is not valid. So only
+ // touch data in this LuaState.
+ ++mInterrupts;
+ if (mInterrupts > INTERRUPTS_MAX_LIMIT)
+ {
+ lluau::error(mState, "Possible infinite loop, terminated.");
+ }
+ else if (mInterrupts % INTERRUPTS_SUSPEND_LIMIT == 0)
+ {
+ LL_DEBUGS("Lua.suspend") << LLCoros::getName() << " suspending at "
+ << mInterrupts << " interrupts" << LL_ENDL;
+ llcoro::suspend();
+ }
+}
+
+/*****************************************************************************
+* atexit()
+*****************************************************************************/
+lua_function(atexit, "atexit(function): "
+ "register Lua function to be called at script termination")
+{
+ lua_checkdelta(L, -1);
+ lluau_checkstack(L, 4);
+ // look up the global name "table"
+ lua_getglobal(L, "table");
+ // stack contains function, table
+ // look up table.insert
+ lua_getfield(L, -1, "insert");
+ // stack contains function, table, table.insert
+ // ditch table
+ lua_replace(L, -2);
+ // stack contains function, table.insert
+ // find or create the "atexit" table in the Registry
+ luaL_newmetatable(L, "atexit");
+ // stack contains function, table.insert, Registry.atexit
+ // we were called with a Lua function to append to that Registry.atexit
+ // table -- push function
+ lua_pushvalue(L, 1); // or -3
+ // stack contains function, table.insert, Registry.atexit, function
+ // call table.insert(Registry.atexit, function)
+ // don't use pcall(): if there's an error, let it propagate
+ lua_call(L, 2, 0);
+ // stack contains function -- pop everything
+ lua_settop(L, 0);
+ return 0;
+}
+
+/*****************************************************************************
+* LuaPopper class
+*****************************************************************************/
+LuaPopper::~LuaPopper()
+{
+ // If we're unwinding the C++ stack due to an exception, don't pop!
+ if (std::uncaught_exceptions() == 0 && mCount)
+ {
+ lua_pop(mState, mCount);
+ }
+}
+
+/*****************************************************************************
+* LuaFunction class
+*****************************************************************************/
+LuaFunction::LuaFunction(std::string_view name, lua_CFunction function,
+ std::string_view helptext)
+{
+ const auto& [registry, lookup] = getState();
+ registry.emplace(name, Registry::mapped_type{ function, helptext });
+ lookup.emplace(function, name);
+}
+
+void LuaFunction::init(lua_State* L)
+{
+ const auto& [registry, lookup] = getRState();
+ lluau_checkstack(L, 2);
+ // create LL table --
+ // it happens that we know exactly how many non-array members we want
+ lua_createtable(L, 0, int(narrow(lookup.size())));
+ int idx = lua_gettop(L);
+ for (const auto& [name, pair]: registry)
+ {
+ const auto& [funcptr, helptext] = pair;
+ // store funcptr in LL table with saved name
+ lua_pushcfunction(L, funcptr, name.c_str());
+ lua_setfield(L, idx, name.c_str());
+ }
+ // store LL in new lua_State's globals
+ lua_setglobal(L, "LL");
+}
+
+lua_CFunction LuaFunction::get(const std::string& key)
+{
+ // use find() instead of subscripting to avoid creating an entry for
+ // unknown key
+ const auto& [registry, lookup] = getState();
+ auto found{ registry.find(key) };
+ return (found == registry.end())? nullptr : found->second.first;
+}
+
+std::pair<LuaFunction::Registry&, LuaFunction::Lookup&> LuaFunction::getState()
+{
+ // use function-local statics to ensure they're initialized
+ static Registry registry;
+ static Lookup lookup;
+ return { registry, lookup };
+}
+
+/*****************************************************************************
+* source_path()
+*****************************************************************************/
+lua_function(source_path, "source_path(): return the source path of the running Lua script")
+{
+ lua_checkdelta(L, 1);
+ lluau_checkstack(L, 1);
+ lua_pushstdstring(L, lluau::source_path(L).u8string());
+ return 1;
+}
+
+/*****************************************************************************
+* source_dir()
+*****************************************************************************/
+lua_function(source_dir, "source_dir(): return the source directory of the running Lua script")
+{
+ lua_checkdelta(L, 1);
+ lluau_checkstack(L, 1);
+ lua_pushstdstring(L, lluau::source_path(L).parent_path().u8string());
+ return 1;
+}
+
+/*****************************************************************************
+* abspath()
+*****************************************************************************/
+lua_function(abspath, "abspath(path): "
+ "for given filesystem path relative to running script, return absolute path")
+{
+ lua_checkdelta(L);
+ auto path{ lua_tostdstring(L, 1) };
+ lua_pop(L, 1);
+ lua_pushstdstring(L, (lluau::source_path(L).parent_path() / path).u8string());
+ return 1;
+}
+
+/*****************************************************************************
+* check_stop()
+*****************************************************************************/
+lua_function(check_stop, "check_stop(): ensure that a Lua script responds to viewer shutdown")
+{
+ lua_checkdelta(L);
+ LLCoros::checkStop();
+ return 0;
+}
+
+/*****************************************************************************
+* help()
+*****************************************************************************/
+lua_function(help,
+ "help(): list viewer's Lua functions\n"
+ "LL.help(function): show help string for specific function")
+{
+ auto& luapump{ LLEventPumps::instance().obtain("lua output") };
+ const auto& [registry, lookup]{ LuaFunction::getRState() };
+ if (! lua_gettop(L))
+ {
+ // no arguments passed: list all lua_functions
+ for (const auto& [name, pair] : registry)
+ {
+ const auto& [fptr, helptext] = pair;
+ luapump.post("LL." + helptext);
+ }
+ }
+ else
+ {
+ // arguments passed: list each of the specified lua_functions
+ for (int idx = 1, top = lua_gettop(L); idx <= top; ++idx)
+ {
+ std::string arg{ stringize("<unknown ", lua_typename(L, lua_type(L, idx)), ">") };
+ if (lua_type(L, idx) == LUA_TSTRING)
+ {
+ arg = lua_tostdstring(L, idx);
+ LLStringUtil::removePrefix(arg, "LL.");
+ }
+ else if (lua_type(L, idx) == LUA_TFUNCTION)
+ {
+ // Caller passed the actual function instead of its string
+ // name. A Lua function is an anonymous callable object; it
+ // has a name only by assigment. You can't ask Lua for a
+ // function's name, which is why our constructor maintains a
+ // reverse Lookup map.
+ auto function{ lua_tocfunction(L, idx) };
+ if (auto found = lookup.find(function); found != lookup.end())
+ {
+ // okay, pass found name to lookup below
+ arg = found->second;
+ }
+ }
+
+ if (auto found = registry.find(arg); found != registry.end())
+ {
+ luapump.post("LL." + found->second.second);
+ }
+ else
+ {
+ luapump.post(arg + ": NOT FOUND");
+ }
+ }
+ // pop all arguments
+ lua_settop(L, 0);
+ }
+ return 0; // void return
+}
+
+/*****************************************************************************
+* leaphelp()
+*****************************************************************************/
+lua_function(
+ leaphelp,
+ "leaphelp(): list viewer's LEAP APIs\n"
+ "LL.leaphelp(api): show help for specific api string name")
+{
+ LLSD request;
+ int top{ lua_gettop(L) };
+ if (top)
+ {
+ request = llsd::map("op", "getAPI", "api", lua_tostdstring(L, 1));
+ }
+ else
+ {
+ request = llsd::map("op", "getAPIs");
+ }
+ // pop all args
+ lua_settop(L, 0);
+
+ auto& outpump{ LLEventPumps::instance().obtain("lua output") };
+ auto& listener{ LuaState::obtainListener(L) };
+ LLEventStream replyPump("leaphelp", true);
+ // ask the LuaListener's LeapListener and suspend calling coroutine until reply
+ auto reply{ llcoro::postAndSuspend(request, listener.getCommandName(), replyPump, "reply") };
+ reply.erase("reqid");
+
+ if (auto error = reply["error"]; error.isString())
+ {
+ outpump.post(error.asString());
+ return 0;
+ }
+
+ if (top)
+ {
+ // caller wants a specific API
+ outpump.post(stringize(reply["name"].asString(), ":\n", reply["desc"].asString()));
+ for (const auto& opmap : llsd::inArray(reply["ops"]))
+ {
+ std::ostringstream reqstr;
+ auto req{ opmap["required"] };
+ if (req.isArray())
+ {
+ const char* sep = " (requires ";
+ for (const auto& [reqkey, reqval] : llsd::inMap(req))
+ {
+ reqstr << sep << reqkey;
+ sep = ", ";
+ }
+ reqstr << ")";
+ }
+ outpump.post(stringize("---- ", reply["key"].asString(), " == '",
+ opmap["name"].asString(), "'", reqstr.str(), ":\n",
+ opmap["desc"].asString()));
+ }
+ }
+ else
+ {
+ // caller wants a list of APIs
+ for (const auto& [name, data] : llsd::inMap(reply))
+ {
+ outpump.post(stringize("==== ", name, ":\n", data["desc"].asString()));
+ }
+ }
+ return 0; // void return
+}
+
+/*****************************************************************************
+* setdtor
+*****************************************************************************/
+namespace {
+
+// proxy userdata object returned by setdtor()
+struct setdtor_refs
+{
+ lua_State* L;
+ std::string desc;
+ // You can't directly store a Lua object in a C++ object, but you can
+ // create a Lua "reference" by storing the object in the Lua Registry and
+ // capturing its Registry index.
+ int objref;
+ int dtorref;
+
+ setdtor_refs(lua_State* L, const std::string& desc, int objref, int dtorref):
+ L(L),
+ desc(desc),
+ objref(objref),
+ dtorref(dtorref)
+ {}
+ setdtor_refs(const setdtor_refs&) = delete;
+ setdtor_refs& operator=(const setdtor_refs&) = delete;
+ ~setdtor_refs();
+
+ static void push_metatable(lua_State* L);
+ static std::string binop(const std::string& name, const std::string& op);
+ static int meta__index(lua_State* L);
+};
+
+} // anonymous namespace
+
+lua_function(
+ setdtor,
+ "setdtor(desc, obj, dtorfunc) => proxy object referencing obj and dtorfunc.\n"
+ "When the returned proxy object is garbage-collected, or when the script\n"
+ "ends, call dtorfunc(obj). String desc is logged in the error message, if any.\n"
+ "Use the returned proxy object (or proxy._target) like obj.\n"
+ "obj won't be destroyed as long as the proxy exists; it's the proxy object's\n"
+ "lifespan that determines when dtorfunc(obj) will be called.")
+{
+ if (lua_gettop(L) != 3)
+ {
+ return lluau::error(L, "setdtor(desc, obj, dtor) requires exactly 3 arguments");
+ }
+ // called with (desc, obj, dtor), returns proxy object
+ lua_checkdelta(L, -2);
+// lluau_checkstack(L, 0); // might get up to 3 stack entries
+ auto desc{ lua_tostdstring(L, 1) };
+ // Get Lua "references" for each of the object and the dtor function.
+ int objref = lua_ref(L, 2);
+ int dtorref = lua_ref(L, 3);
+ // Having captured each of our parameters, discard them.
+ lua_settop(L, 0);
+ // Push our setdtor_refs userdata. Not only do we want to push it on L's
+ // stack, but setdtor_refs's constructor itself requires L.
+ lua_emplace<setdtor_refs>(L, L, desc, objref, dtorref);
+ // stack: proxy (i.e. setdtor_refs userdata)
+ // have to set its metatable
+ lua_getfield(L, LUA_REGISTRYINDEX, "setdtor_meta");
+ // stack: proxy, setdtor_meta (which might be nil)
+ if (lua_isnil(L, -1))
+ {
+ // discard nil
+ lua_pop(L, 1);
+ // compile and push our forwarding metatable
+ setdtor_refs::push_metatable(L);
+ // stack: proxy, metatable
+ // duplicate metatable to save it
+ lua_pushvalue(L, -1);
+ // stack: proxy, metatable, metable
+ // save metatable for future calls
+ lua_setfield(L, LUA_REGISTRYINDEX, "setdtor_meta");
+ // stack: proxy, metatable
+ }
+ // stack: proxy, metatable
+ lua_setmetatable(L, -2);
+ // stack: proxy
+ // Because ~setdtor_refs() necessarily uses the Lua stack, the Registry et
+ // al., we can't let a setdtor_refs instance be destroyed by lua_close():
+ // the Lua environment will already be partially shut down. To destroy
+ // this new setdtor_refs instance BEFORE lua_close(), bind it with
+ // lua_destroybounduserdata() and register it with LL.atexit().
+ // push (the entry point for) LL.atexit()
+ lua_pushcfunction(L, atexit_luasub::call, "LL.atexit()");
+ // stack: proxy, atexit()
+ lua_pushvalue(L, -2);
+ // stack: proxy, atexit(), proxy
+ int tag = lua_userdatatag(L, -1);
+ // We don't have a lookup table to get from an int Lua userdata tag to the
+ // corresponding C++ typeinfo name string. We'll introduce one if we need
+ // it for debugging. But for this particular call, we happen to know it's
+ // always a setdtor_refs object.
+ lua_pushcclosure(L, lua_destroybounduserdata,
+ stringize("lua_destroybounduserdata<", tag, ">()").c_str(),
+ 1);
+ // stack: proxy, atexit(), lua_destroybounduserdata
+ // call atexit(): one argument, no results, let error propagate
+ lua_call(L, 1, 0);
+ // stack: proxy
+ return 1;
+}
+
+namespace {
+
+void setdtor_refs::push_metatable(lua_State* L)
+{
+ lua_checkdelta(L, 1);
+ lluau_checkstack(L, 1);
+ // Ideally we want a metatable that forwards every operation on our
+ // setdtor_refs userdata proxy object to the original object. But the
+ // published C API doesn't include (e.g.) arithmetic operations on Lua
+ // objects, so in fact it's easier to express the desired metatable in Lua
+ // than in C++. We could make setdtor() depend on an external Lua module,
+ // but it seems less fragile to embed the Lua source code right here.
+ static const std::string setdtor_meta = stringize(R"-(
+ -- This metatable literal doesn't define __index() because that's
+ -- implemented in C++. We cannot, in Lua, peek into the setdtor_refs
+ -- userdata object to obtain objref, nor can we fetch Registry[objref].
+ -- So our C++ __index() metamethod recognizes access to '_target' as a
+ -- reference to Registry[objref].
+ -- The rest are defined per https://www.lua.org/manual/5.1/manual.html#2.8.
+ -- Luau supports destructors instead of __gc metamethod -- we rely on that!
+ -- We don't set __mode because our proxy is not a table. Real references
+ -- are stored in the wrapped table, so ITS __mode is what counts.
+ -- Initial definition of meta omits binary metamethods so they can bind the
+ -- metatable itself, as explained for binop() below.
+ local meta = {
+ __unm = function(arg)
+ return -arg._target
+ end,
+ __len = function(arg)
+ return #arg._target
+ end,
+ -- Comparison metamethods __eq(), __lt() and __le() are only called
+ -- when both operands have the same metamethod. For our purposes, that
+ -- means both operands are setdtor_refs userdata objects.
+ __eq = function(lhs, rhs)
+ return (lhs._target == rhs._target)
+ end,
+ __lt = function(lhs, rhs)
+ return (lhs._target < rhs._target)
+ end,
+ __le = function(lhs, rhs)
+ return (lhs._target <= rhs._target)
+ end,
+ __newindex = function(t, key, value)
+ assert(key ~= '_target',
+ "Don't try to replace a setdtor() proxy's _target")
+ t._target[key] = value
+ end,
+ __call = function(func, ...)
+ return func._target(...)
+ end,
+ __tostring = function(arg)
+ -- don't fret about arg._target's __tostring metamethod,
+ -- if any, because built-in tostring() deals with that
+ return tostring(arg._target)
+ end,
+ __iter = function(arg)
+ local iter = (getmetatable(arg._target) or {}).__iter
+ if iter then
+ return iter(arg._target)
+ else
+ return next, arg._target
+ end
+ end
+ }
+)-",
+ binop("add", "+"),
+ binop("sub", "-"),
+ binop("mul", "*"),
+ binop("div", "/"),
+ binop("idiv", "//"),
+ binop("mod", "%"),
+ binop("pow", "^"),
+ binop("concat", ".."),
+R"-(
+ return meta
+)-");
+ // only needed for debugging binop()
+// LL_DEBUGS("Lua") << setdtor_meta << LL_ENDL;
+
+ if (lluau::dostring(L, LL_PRETTY_FUNCTION, setdtor_meta) != LUA_OK)
+ {
+ // stack: error message string
+ lua_error(L);
+ }
+ llassert(lua_gettop(L) > 0);
+ llassert(lua_type(L, -1) == LUA_TTABLE);
+ // stack: Lua metatable compiled from setdtor_meta source
+ // Inject our C++ __index metamethod.
+ lua_rawsetfield(L, -1, "__index"sv, &setdtor_refs::meta__index);
+}
+
+// In the definition of setdtor_meta above, binary arithmethic and
+// concatenation metamethods are a little funny in that we don't know a
+// priori which operand is the userdata with our metatable: the metamethod
+// can be invoked either way. So every such metamethod must check, which
+// leads to lots of redundancy. Hence this helper function. Call it a Lua
+// macro.
+std::string setdtor_refs::binop(const std::string& name, const std::string& op)
+{
+ return stringize(
+ " meta.__", name, " = function(lhs, rhs)\n"
+ " if getmetatable(lhs) == meta then\n"
+ " return lhs._target ", op, " rhs\n"
+ " else\n"
+ " return lhs ", op, " rhs._target\n"
+ " end\n"
+ " end\n");
+}
+
+// setdtor_refs __index() metamethod
+int setdtor_refs::meta__index(lua_State* L)
+{
+ // called with (setdtor_refs userdata, key), returns retrieved object
+ lua_checkdelta(L, -1);
+ lluau_checkstack(L, 2);
+ // stack: proxy, key
+ // get ptr to the C++ struct data
+ auto ptr = lua_toclass<setdtor_refs>(L, -2);
+ // meta__index() should NEVER be called with anything but setdtor_refs!
+ llassert(ptr);
+ // push the wrapped object
+ lua_getref(L, ptr->objref);
+ // stack: proxy, key, _target
+ // replace userdata with _target
+ lua_replace(L, -3);
+ // stack: _target, key
+ // Duplicate key because lua_tostring() converts number to string:
+ // if the key is (e.g.) 1, don't try to retrieve _target["1"]!
+ lua_pushvalue(L, -1);
+ // stack: _target, key, key
+ // recognize the special _target field
+ if (lua_tostdstring(L, -1) == "_target")
+ {
+ // okay, ditch both copies of "_target" string key
+ lua_pop(L, 2);
+ // stack: _target
+ }
+ else // any key but _target
+ {
+ // ditch stringized key
+ lua_pop(L, 1);
+ // stack: _target, key
+ // replace key with _target[key], invoking metamethod if any
+ lua_gettable(L, -2);
+ // stack: _target, _target[key]
+ // discard _target
+ lua_remove(L, -2);
+ // stack: _target[key]
+ }
+ return 1;
+}
+
+// replacement for global next():
+// its lua_upvalueindex(1) is the original function it's replacing
+int lua_proxydrill(lua_State* L)
+{
+ // Accept however many arguments the original function normally accepts.
+ // If our first arg is a userdata, check if it's a setdtor_refs proxy.
+ // Drill through as many levels of proxy wrapper as needed.
+ while (const setdtor_refs* ptr = lua_toclass<setdtor_refs>(L, 1))
+ {
+ // push original object
+ lua_getref(L, ptr->objref);
+ // replace first argument with that
+ lua_replace(L, 1);
+ }
+ // We've reached a first argument that's not a setdtor() proxy.
+ // How many arguments were we passed, anyway?
+ int args = lua_gettop(L);
+ // Push the original function, captured as our upvalue.
+ lua_pushvalue(L, lua_upvalueindex(1));
+ // Shift the stack so the original function is first.
+ lua_insert(L, 1);
+ // Call the original function with all original args, no error checking.
+ // Don't truncate however many values that function returns.
+ lua_call(L, args, LUA_MULTRET);
+ // Return as many values as the original function returned.
+ return lua_gettop(L);
+}
+
+// When Lua destroys a setdtor_refs userdata object, either from garbage
+// collection or from LL.atexit(lua_destroybounduserdata), it's time to keep
+// its promise to call the specified Lua destructor function with the
+// specified Lua object. Of course we must also delete the captured
+// "references" to both objects.
+setdtor_refs::~setdtor_refs()
+{
+ lua_checkdelta(L);
+ lluau_checkstack(L, 2);
+ // push Registry[dtorref]
+ lua_getref(L, dtorref);
+ // push Registry[objref]
+ lua_getref(L, objref);
+ // free Registry[dtorref]
+ lua_unref(L, dtorref);
+ // free Registry[objref]
+ lua_unref(L, objref);
+ // call dtor(obj): one arg, no result, no error function
+ int rc = lua_pcall(L, 1, 0, 0);
+ if (rc != LUA_OK)
+ {
+ // TODO: we don't really want to propagate the error here.
+ // If this setdtor_refs instance is being destroyed by
+ // LL.atexit(), we want to continue cleanup. If it's being
+ // garbage-collected, the call is completely unpredictable from
+ // the consuming script's point of view. But what to do about this
+ // error?? For now, just log it.
+ LL_WARNS("Lua") << LLCoros::getName()
+ << ": setdtor(" << std::quoted(desc) << ") error: "
+ << lua_tostring(L, -1) << LL_ENDL;
+ lua_pop(L, 1);
+ }
+}
+
+} // anonymous namespace
+
+/*****************************************************************************
+* lua_what
+*****************************************************************************/
+std::ostream& operator<<(std::ostream& out, const lua_what& self)
+{
+ switch (lua_type(self.L, self.index))
+ {
+ case LUA_TNONE:
+ // distinguish acceptable but non-valid index
+ out << "none";
+ break;
+
+ case LUA_TNIL:
+ out << "nil";
+ break;
+
+ case LUA_TBOOLEAN:
+ {
+ auto oldflags { out.flags() };
+ out << std::boolalpha << lua_toboolean(self.L, self.index);
+ out.flags(oldflags);
+ break;
+ }
+
+ case LUA_TNUMBER:
+ out << lua_tonumber(self.L, self.index);
+ break;
+
+ case LUA_TSTRING:
+ out << std::quoted(lua_tostdstring(self.L, self.index));
+ break;
+
+ case LUA_TUSERDATA:
+ {
+ const S32 maxlen = 20;
+ S32 binlen{ lua_rawlen(self.L, self.index) };
+ LLSD::Binary binary(std::min(maxlen, binlen));
+ std::memcpy(binary.data(), lua_touserdata(self.L, self.index), binary.size());
+ out << LL::hexdump(binary);
+ if (binlen > maxlen)
+ {
+ out << "...(" << (binlen - maxlen) << " more)";
+ }
+ break;
+ }
+
+ case LUA_TLIGHTUSERDATA:
+ out << lua_touserdata(self.L, self.index);
+ break;
+
+ case LUA_TFUNCTION:
+ {
+ // Try for the function's name, at the cost of a few more stack
+ // entries.
+ lua_checkdelta(self.L);
+ lluau_checkstack(self.L, 3);
+ lua_getglobal(self.L, "debug");
+ // stack: ..., debug
+ lua_getfield(self.L, -1, "info");
+ // stack: ..., debug, debug.info
+ lua_remove(self.L, -2);
+ // stack: ..., debug.info
+ lua_pushvalue(self.L, self.index);
+ // stack: ..., debug.info, this function
+ lua_pushstring(self.L, "n");
+ // stack: ..., debug.info, this function, "n"
+ // 2 arguments, 1 return value (or error message), no error handler
+ lua_pcall(self.L, 2, 1, 0);
+ // stack: ..., function name (or error) from debug.info()
+ out << "function " << lua_tostdstring(self.L, -1);
+ lua_pop(self.L, 1);
+ // stack: ...
+ break;
+ }
+
+ default:
+ // anything else, don't bother trying to report value, just type
+ out << lua_typename(self.L, lua_type(self.L, self.index));
+ break;
+ }
+ return out;
+}
+
+/*****************************************************************************
+* lua_stack
+*****************************************************************************/
+std::ostream& operator<<(std::ostream& out, const lua_stack& self)
+{
+ out << "stack: [";
+ const char* sep = "";
+ for (int index = 1; index <= lua_gettop(self.L); ++index)
+ {
+ out << sep << lua_what(self.L, index);
+ sep = ", ";
+ }
+ out << ']';
+ return out;
+}
+
+/*****************************************************************************
+* LuaStackDelta
+*****************************************************************************/
+LuaStackDelta::LuaStackDelta(lua_State* L, const std::string& where, int delta):
+ L(L),
+ mWhere(where),
+ mDepth(lua_gettop(L)),
+ mDelta(delta)
+{}
+
+LuaStackDelta::~LuaStackDelta()
+{
+ auto depth{ lua_gettop(L) };
+ // If we're unwinding the stack due to an exception, then of course we
+ // can't expect the logic in the block containing this LuaStackDelta
+ // instance to keep its contract wrt the Lua data stack.
+ if (std::uncaught_exceptions() == 0 && mDepth + mDelta != depth)
+ {
+ LL_ERRS("Lua") << LLCoros::getName() << ": " << mWhere
+ << ": Lua stack went from " << mDepth << " to " << depth;
+ if (mDelta)
+ {
+ LL_CONT << ", rather than expected " << (mDepth + mDelta) << " (" << mDelta << ")";
+ }
+ LL_ENDL;
+ }
+}
diff --git a/indra/llcommon/lua_function.h b/indra/llcommon/lua_function.h
new file mode 100644
index 0000000000..ae6e0bf7ba
--- /dev/null
+++ b/indra/llcommon/lua_function.h
@@ -0,0 +1,626 @@
+/**
+ * @file lua_function.h
+ * @author Nat Goodspeed
+ * @date 2024-02-05
+ * @brief Definitions useful for coding a new Luau entry point into C++
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LUA_FUNCTION_H)
+#define LL_LUA_FUNCTION_H
+
+#include "luau/luacode.h"
+#include "luau/lua.h"
+#include "luau/luaconf.h"
+#include "luau/lualib.h"
+#include "fsyspath.h"
+#include "llerror.h"
+#include "llsd.h"
+#include "scriptcommand.h"
+#include "stringize.h"
+#include <exception> // std::uncaught_exceptions()
+#include <memory> // std::shared_ptr
+#include <typeindex>
+#include <typeinfo>
+#include <unordered_map>
+#include <utility> // std::pair
+#include <vector>
+
+class LuaListener;
+
+/*****************************************************************************
+* lluau namespace utility functions
+*****************************************************************************/
+namespace lluau
+{
+ // luau defines luaL_error() as void, but we want to use the Lua idiom of
+ // 'return error(...)'. Wrap luaL_error() in an int function.
+#if __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wformat-security"
+#endif // __clang__
+ template<typename... Args>
+ int error(lua_State* L, const char* format, Args&&... args)
+ {
+ luaL_error(L, format, std::forward<Args>(args)...);
+#ifndef LL_MSVC
+ return 0;
+#endif
+ }
+#if __clang__
+#pragma clang diagnostic pop
+#endif // __clang__
+
+ // luau removed lua_dostring(), but since we perform the equivalent luau
+ // sequence in multiple places, encapsulate it. desc and text are strings
+ // rather than string_views because dostring() needs pointers to nul-
+ // terminated char arrays. Any args are pushed to the Lua stack before
+ // calling the Lua chunk in text.
+ int dostring(lua_State* L, const std::string& desc, const std::string& text,
+ const std::vector<std::string>& args={});
+ int loadstring(lua_State* L, const std::string& desc, const std::string& text);
+
+ fsyspath source_path(lua_State* L);
+} // namespace lluau
+
+// must be a macro because LL_PRETTY_FUNCTION is context-sensitive
+#define lluau_checkstack(L, n) luaL_checkstack((L), (n), LL_PRETTY_FUNCTION)
+
+std::string lua_tostdstring(lua_State* L, int index);
+void lua_pushstdstring(lua_State* L, const std::string& str);
+LLSD lua_tollsd(lua_State* L, int index);
+void lua_pushllsd(lua_State* L, const LLSD& data);
+
+/*****************************************************************************
+* LuaState
+*****************************************************************************/
+/**
+ * RAII class to manage the lifespan of a lua_State
+ */
+class LuaState
+{
+public:
+ LuaState();
+
+ LuaState(const LuaState&) = delete;
+ LuaState& operator=(const LuaState&) = delete;
+
+ ~LuaState();
+
+ bool checkLua(const std::string& desc, int r);
+
+ // expr() is for when we want to capture any results left on the stack
+ // by a Lua expression, possibly including multiple return values.
+ // Pass:
+ // desc = description used for logging et al.
+ // text = Lua chunk to execute, e.g. contents of a script file
+ // args = arguments, if any, to pass to script file
+ // Returns:
+ // int < 0 means error, and LLSD::asString() is the error message.
+ // int == 0 with LLSD::isUndefined() means the Lua expression returned no
+ // results.
+ // int == 1 means the Lua expression returned one result.
+ // int > 1 with LLSD::isArray() means the Lua expression returned
+ // multiple results, represented as the entries of the array.
+ std::pair<int, LLSD> expr(const std::string& desc, const std::string& text,
+ const std::vector<std::string>& args={});
+
+ operator lua_State*() const { return mState; }
+
+ // Find or create LuaListener for this LuaState.
+ LuaListener& obtainListener() { return obtainListener(mState); }
+ // Find or create LuaListener for passed lua_State.
+ static LuaListener& obtainListener(lua_State* L);
+
+ // Given lua_State* L, return the LuaState object managing (the main Lua
+ // thread for) L.
+ static LuaState& getParent(lua_State* L);
+
+ void set_interrupts_counter(S32 counter);
+ void check_interrupts_counter();
+
+private:
+ /*---------------------------- feature flag ----------------------------*/
+ bool mFeature{ false };
+ /*---------------------------- feature flag ----------------------------*/
+ lua_State* mState{ nullptr };
+ std::string mError;
+ S32 mInterrupts{ 0 };
+};
+
+/*****************************************************************************
+* LuaPopper
+*****************************************************************************/
+/**
+ * LuaPopper is an RAII class whose role is to pop some number of entries
+ * from the Lua stack if the calling function exits early.
+ */
+class LuaPopper
+{
+public:
+ LuaPopper(lua_State* L, int count):
+ mState(L),
+ mCount(count)
+ {}
+
+ LuaPopper(const LuaPopper&) = delete;
+ LuaPopper& operator=(const LuaPopper&) = delete;
+
+ ~LuaPopper();
+
+ void disarm() { set(0); }
+ void set(int count) { mCount = count; }
+
+private:
+ lua_State* mState;
+ int mCount;
+};
+
+/*****************************************************************************
+* LuaRemover
+*****************************************************************************/
+/**
+ * Remove a particular stack index on exit from enclosing scope.
+ * If you pass a negative index (meaning relative to the current stack top),
+ * converts to an absolute index. The point of LuaRemover is to remove the
+ * entry at the specified index regardless of subsequent pushes to the stack.
+ */
+class LuaRemover
+{
+public:
+ LuaRemover(lua_State* L, int index):
+ mState(L),
+ mIndex(lua_absindex(L, index))
+ {}
+ LuaRemover(const LuaRemover&) = delete;
+ LuaRemover& operator=(const LuaRemover&) = delete;
+ ~LuaRemover()
+ {
+ // If we're unwinding the C++ stack due to an exception, don't mess
+ // with the Lua stack!
+ if (std::uncaught_exceptions() == 0)
+ lua_remove(mState, mIndex);
+ }
+
+private:
+ lua_State* mState;
+ int mIndex;
+};
+
+/*****************************************************************************
+* LuaStackDelta
+*****************************************************************************/
+/**
+ * Instantiate LuaStackDelta in a block to compare the Lua data stack depth on
+ * entry (LuaStackDelta construction) and exit. Optionally, pass the expected
+ * depth increment. (But be aware that LuaStackDelta cannot observe the effect
+ * of a LuaPopper or LuaRemover declared previously in the same block.)
+ */
+class LuaStackDelta
+{
+public:
+ LuaStackDelta(lua_State* L, const std::string& where, int delta=0);
+ LuaStackDelta(const LuaStackDelta&) = delete;
+ LuaStackDelta& operator=(const LuaStackDelta&) = delete;
+
+ ~LuaStackDelta();
+
+private:
+ lua_State* L;
+ std::string mWhere;
+ int mDepth, mDelta;
+};
+
+#define lua_checkdelta(L, ...) LuaStackDelta delta(L, LL_PRETTY_FUNCTION, ##__VA_ARGS__)
+
+/*****************************************************************************
+* lua_push() wrappers for generic code
+*****************************************************************************/
+inline
+void lua_push(lua_State* L, bool b)
+{
+ lua_pushboolean(L, int(b));
+}
+
+inline
+void lua_push(lua_State* L, lua_CFunction fn)
+{
+ lua_pushcfunction(L, fn, "");
+}
+
+inline
+void lua_push(lua_State* L, lua_Integer n)
+{
+ lua_pushinteger(L, n);
+}
+
+inline
+void lua_push(lua_State* L, void* p)
+{
+ lua_pushlightuserdata(L, p);
+}
+
+inline
+void lua_push(lua_State* L, const LLSD& data)
+{
+ lua_pushllsd(L, data);
+}
+
+inline
+void lua_push(lua_State* L, const char* s, size_t len)
+{
+ lua_pushlstring(L, s, len);
+}
+
+inline
+void lua_push(lua_State* L)
+{
+ lua_pushnil(L);
+}
+
+inline
+void lua_push(lua_State* L, lua_Number n)
+{
+ lua_pushnumber(L, n);
+}
+
+inline
+void lua_push(lua_State* L, const std::string& s)
+{
+ lua_pushstdstring(L, s);
+}
+
+inline
+void lua_push(lua_State* L, const char* s)
+{
+ lua_pushstring(L, s);
+}
+
+/*****************************************************************************
+* lua_to() wrappers for generic code
+*****************************************************************************/
+template <typename T>
+auto lua_to(lua_State* L, int index);
+
+template <>
+inline
+auto lua_to<bool>(lua_State* L, int index)
+{
+ return lua_toboolean(L, index);
+}
+
+template <>
+inline
+auto lua_to<lua_CFunction>(lua_State* L, int index)
+{
+ return lua_tocfunction(L, index);
+}
+
+template <>
+inline
+auto lua_to<lua_Integer>(lua_State* L, int index)
+{
+ return lua_tointeger(L, index);
+}
+
+template <>
+inline
+auto lua_to<LLSD>(lua_State* L, int index)
+{
+ return lua_tollsd(L, index);
+}
+
+template <>
+inline
+auto lua_to<lua_Number>(lua_State* L, int index)
+{
+ return lua_tonumber(L, index);
+}
+
+template <>
+inline
+auto lua_to<std::string>(lua_State* L, int index)
+{
+ return lua_tostdstring(L, index);
+}
+
+template <>
+inline
+auto lua_to<void*>(lua_State* L, int index)
+{
+ return lua_touserdata(L, index);
+}
+
+/*****************************************************************************
+* field operations
+*****************************************************************************/
+// return to C++, from table at index, the value of field k
+template <typename T>
+auto lua_getfieldv(lua_State* L, int index, const char* k)
+{
+ lua_checkdelta(L);
+ lluau_checkstack(L, 1);
+ lua_getfield(L, index, k);
+ LuaPopper pop(L, 1);
+ return lua_to<T>(L, -1);
+}
+
+// set in table at index, as field k, the specified C++ value
+template <typename T>
+auto lua_setfieldv(lua_State* L, int index, const char* k, const T& value)
+{
+ index = lua_absindex(L, index);
+ lua_checkdelta(L);
+ lluau_checkstack(L, 1);
+ lua_push(L, value);
+ lua_setfield(L, index, k);
+}
+
+// return to C++, from table at index, the value of field k (without metamethods)
+template <typename T>
+auto lua_rawgetfield(lua_State* L, int index, std::string_view k)
+{
+ index = lua_absindex(L, index);
+ lua_checkdelta(L);
+ lluau_checkstack(L, 1);
+ lua_pushlstring(L, k.data(), k.length());
+ lua_rawget(L, index);
+ LuaPopper pop(L, 1);
+ return lua_to<T>(L, -1);
+}
+
+// set in table at index, as field k, the specified C++ value (without metamethods)
+template <typename T>
+void lua_rawsetfield(lua_State* L, int index, std::string_view k, const T& value)
+{
+ index = lua_absindex(L, index);
+ lua_checkdelta(L);
+ lluau_checkstack(L, 2);
+ lua_pushlstring(L, k.data(), k.length());
+ lua_push(L, value);
+ lua_rawset(L, index);
+}
+
+/*****************************************************************************
+* lua_function (and helper class LuaFunction)
+*****************************************************************************/
+/**
+ * LuaFunction is a base class containing a static registry of its static
+ * subclass call() methods. call() is NOT virtual: instead, each subclass
+ * constructor passes a pointer to its distinct call() method to the base-
+ * class constructor, along with a name by which to register that method.
+ *
+ * The init() method walks the registry and registers each such name with the
+ * passed lua_State.
+ */
+class LuaFunction
+{
+public:
+ LuaFunction(std::string_view name, lua_CFunction function,
+ std::string_view helptext);
+
+ static void init(lua_State* L);
+
+ static lua_CFunction get(const std::string& key);
+
+protected:
+ using Registry = std::map<std::string, std::pair<lua_CFunction, std::string>>;
+ using Lookup = std::map<lua_CFunction, std::string>;
+ static std::pair<const Registry&, const Lookup&> getRState() { return getState(); }
+
+private:
+ static std::pair<Registry&, Lookup&> getState();
+};
+
+/**
+ * lua_function(name, helptext) is a macro to facilitate defining C++ functions
+ * available to Lua. It defines a subclass of LuaFunction and declares a
+ * static instance of that subclass, thereby forcing the compiler to call its
+ * constructor at module initialization time. The constructor passes the
+ * stringized instance name to its LuaFunction base-class constructor, along
+ * with a pointer to the static subclass call() method. It then emits the
+ * call() method definition header, to be followed by a method body enclosed
+ * in curly braces as usual.
+ */
+#define lua_function(name, helptext) \
+static struct name##_luasub : public LuaFunction \
+{ \
+ name##_luasub(): LuaFunction(#name, &call, helptext) {} \
+ static int call(lua_State* L); \
+} name##_lua; \
+int name##_luasub::call(lua_State* L)
+// {
+// ... supply method body here, referencing 'L' ...
+// }
+
+/*****************************************************************************
+* lua_emplace<T>(), lua_toclass<T>()
+*****************************************************************************/
+// Every instance of DistinctInt has a different int value, barring int
+// wraparound.
+class DistinctInt
+{
+public:
+ DistinctInt(): mValue(++mValues) {}
+ int get() const { return mValue; }
+ operator int() const { return mValue; }
+private:
+ static int mValues;
+ int mValue;
+};
+
+namespace {
+
+template <typename T>
+struct TypeTag
+{
+ // For (std::is_same<T, U>), &TypeTag<T>::value == &TypeTag<U>::value.
+ // For (! std::is_same<T, U>), &TypeTag<T>::value != &TypeTag<U>::value.
+ // And every distinct instance of DistinctInt has a distinct value.
+ // Therefore, TypeTag<T>::value is an int uniquely associated with each
+ // distinct T.
+ static DistinctInt value;
+};
+
+template <typename T>
+DistinctInt TypeTag<T>::value;
+
+} // anonymous namespace
+
+/**
+ * On the stack belonging to the passed lua_State, push a Lua userdata object
+ * containing a newly-constructed C++ object T(args...). The userdata has a
+ * Luau destructor guaranteeing that the new T instance is destroyed when the
+ * userdata is garbage-collected, no later than when the LuaState is
+ * destroyed. It may be destroyed explicitly by calling lua_destroyuserdata().
+ *
+ * Usage:
+ * lua_emplace<T>(L, T constructor args...);
+ * // L's Lua stack top is now a userdata containing T
+ */
+template <class T, typename... ARGS>
+void lua_emplace(lua_State* L, ARGS&&... args)
+{
+ lua_checkdelta(L, 1);
+ lluau_checkstack(L, 1);
+ int tag{ TypeTag<T>::value };
+ if (! lua_getuserdatadtor(L, tag))
+ {
+ // We haven't yet told THIS lua_State the destructor to use for this tag.
+ lua_setuserdatadtor(
+ L, tag,
+ [](lua_State*, void* ptr)
+ {
+ // destroy the contained T instance
+ static_cast<T*>(ptr)->~T();
+ });
+ }
+ auto ptr = lua_newuserdatatagged(L, sizeof(T), tag);
+ // stack is uninitialized userdata
+ // For now, assume (but verify) that lua_newuserdata() returns a
+ // conservatively-aligned ptr. If that turns out not to be the case, we
+ // might have to discard the new userdata, overallocate its successor and
+ // perform manual alignment -- but only if we must.
+ llassert((uintptr_t(ptr) % alignof(T)) == 0);
+ // Construct our T there using placement new
+ new (ptr) T(std::forward<ARGS>(args)...);
+ // stack is now initialized userdata containing our T instance -- return
+ // that
+}
+
+/**
+ * If the value at the passed acceptable index is a full userdata created by
+ * lua_emplace<T>(), return a pointer to the contained T instance. Otherwise
+ * (index is not a full userdata; userdata is not of type T) return nullptr.
+ */
+template <class T>
+T* lua_toclass(lua_State* L, int index)
+{
+ lua_checkdelta(L);
+ // get void* pointer to userdata (if that's what it is)
+ void* ptr{ lua_touserdatatagged(L, index, TypeTag<T>::value) };
+ // Derive the T* from ptr. If in future lua_emplace() must manually
+ // align our T* within the Lua-provided void*, adjust accordingly.
+ return static_cast<T*>(ptr);
+}
+
+/**
+ * Call lua_destroyuserdata() with the doomed userdata on the stack top.
+ * It must have been created by lua_emplace().
+ */
+int lua_destroyuserdata(lua_State* L);
+
+/**
+ * Call lua_pushcclosure(L, lua_destroybounduserdata, 1) with the target
+ * userdata on the stack top. When the resulting C closure is called with no
+ * arguments, the bound userdata is destroyed by lua_destroyuserdata().
+ */
+int lua_destroybounduserdata(lua_State *L);
+
+/*****************************************************************************
+* lua_what()
+*****************************************************************************/
+// Usage: std::cout << lua_what(L, stackindex) << ...;
+// Reports on the Lua value found at the passed stackindex.
+// If cast to std::string, returns the corresponding string value.
+class lua_what
+{
+public:
+ lua_what(lua_State* state, int idx):
+ L(state),
+ index(idx)
+ {}
+
+ friend std::ostream& operator<<(std::ostream& out, const lua_what& self);
+
+ operator std::string() const { return stringize(*this); }
+
+private:
+ lua_State* L;
+ int index;
+};
+
+/*****************************************************************************
+* lua_stack()
+*****************************************************************************/
+// Usage: std::cout << lua_stack(L) << ...;
+// Reports on the contents of the Lua stack.
+// If cast to std::string, returns the corresponding string value.
+class lua_stack
+{
+public:
+ lua_stack(lua_State* state):
+ L(state)
+ {}
+
+ friend std::ostream& operator<<(std::ostream& out, const lua_stack& self);
+
+ operator std::string() const { return stringize(*this); }
+
+private:
+ lua_State* L;
+};
+
+/*****************************************************************************
+* LuaLog
+*****************************************************************************/
+// adapted from indra/test/debug.h
+// can't generalize Debug::operator() target because it's a variadic template
+class LuaLog
+{
+public:
+ template <typename... ARGS>
+ LuaLog(lua_State* L, ARGS&&... args):
+ L(L),
+ mBlock(stringize(std::forward<ARGS>(args)...))
+ {
+ (*this)("entry ", lua_stack(L));
+ }
+
+ // non-copyable
+ LuaLog(const LuaLog&) = delete;
+ LuaLog& operator=(const LuaLog&) = delete;
+
+ ~LuaLog()
+ {
+ auto exceptional{ std::uncaught_exceptions()? "exceptional " : "" };
+ (*this)(exceptional, "exit ", lua_stack(L));
+ }
+
+ template <typename... ARGS>
+ void operator()(ARGS&&... args)
+ {
+ LL_DEBUGS("Lua") << mBlock << ' ';
+ stream_to(LL_CONT, std::forward<ARGS>(args)...);
+ LL_ENDL;
+ }
+
+private:
+ lua_State* L;
+ const std::string mBlock;
+};
+
+#endif /* ! defined(LL_LUA_FUNCTION_H) */
diff --git a/indra/llcommon/lualistener.cpp b/indra/llcommon/lualistener.cpp
new file mode 100644
index 0000000000..94085c6798
--- /dev/null
+++ b/indra/llcommon/lualistener.cpp
@@ -0,0 +1,102 @@
+/**
+ * @file lualistener.cpp
+ * @author Nat Goodspeed
+ * @date 2024-02-06
+ * @brief Implementation for lualistener.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "lualistener.h"
+// STL headers
+// std headers
+#include <iomanip> // std::quoted()
+// external library headers
+#include "luau/lua.h"
+// other Linden headers
+#include "llerror.h"
+#include "llleaplistener.h"
+#include "lua_function.h"
+
+const int MAX_QSIZE = 1000;
+
+std::ostream& operator<<(std::ostream& out, const LuaListener& self)
+{
+ return out << "LuaListener(" << std::quoted(self.mCoroName) << ", "
+ << self.getReplyName() << ", " << self.getCommandName() << ")";
+}
+
+LuaListener::LuaListener(lua_State* L):
+ mCoroName(LLCoros::getName()),
+ mListener(new LLLeapListener(
+ "LuaListener",
+ [this](const std::string& pump, const LLSD& data)
+ { return queueEvent(pump, data); })),
+ // Listen for shutdown events.
+ mShutdownConnection(
+ LLCoros::getStopListener(
+ "LuaState",
+ mCoroName,
+ [this](const LLSD&)
+ {
+ // If a Lua script is still blocked in getNext() during
+ // viewer shutdown, close the queue to wake up getNext().
+ mQueue.close();
+ }))
+{
+ LL_DEBUGS("Lua") << "LuaListener(" << std::quoted(mCoroName) << ")" << LL_ENDL;
+}
+
+LuaListener::~LuaListener()
+{
+ LL_DEBUGS("Lua") << "~LuaListener(" << std::quoted(mCoroName) << ")" << LL_ENDL;
+}
+
+std::string LuaListener::getReplyName() const
+{
+ return mListener->getReplyPump().getName();
+}
+
+std::string LuaListener::getCommandName() const
+{
+ return mListener->getPumpName();
+}
+
+bool LuaListener::queueEvent(const std::string& pump, const LLSD& data)
+{
+ // Our Lua script might be stalled, or just fail to retrieve events. Don't
+ // grow this queue indefinitely. But don't set MAX_QSIZE as the queue
+ // capacity or we'd block the post() call trying to propagate this event!
+ if (auto size = mQueue.size(); size > MAX_QSIZE)
+ {
+ LL_WARNS("Lua") << "LuaListener queue for " << mCoroName
+ << " exceeds " << MAX_QSIZE << ": " << size
+ << " -- discarding event" << LL_ENDL;
+ }
+ else
+ {
+ mQueue.push(decltype(mQueue)::value_type(pump, data));
+ }
+ return false;
+}
+
+LuaListener::PumpData LuaListener::getNext()
+{
+ try
+ {
+ LLCoros::TempStatus status("get_event_next()");
+ return mQueue.pop();
+ }
+ catch (const LLThreadSafeQueueInterrupt&)
+ {
+ // mQueue has been closed. The only way that happens is when we detect
+ // viewer shutdown. Terminate the calling Lua coroutine.
+ LLCoros::checkStop();
+ return {};
+ }
+}
diff --git a/indra/llcommon/lualistener.h b/indra/llcommon/lualistener.h
new file mode 100644
index 0000000000..4c0a2a5c87
--- /dev/null
+++ b/indra/llcommon/lualistener.h
@@ -0,0 +1,65 @@
+/**
+ * @file lualistener.h
+ * @author Nat Goodspeed
+ * @date 2024-02-06
+ * @brief Define LuaListener class
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LUALISTENER_H)
+#define LL_LUALISTENER_H
+
+#include "llevents.h" // LLTempBoundListener
+#include "llsd.h"
+#include "llthreadsafequeue.h"
+#include <iosfwd> // std::ostream
+#include <memory> // std::unique_ptr
+#include <string>
+#include <utility> // std::pair
+
+struct lua_State;
+class LLLeapListener;
+
+/**
+ * LuaListener is based on LLLeap. It serves an analogous function.
+ *
+ * Like LLLeap, each LuaListener instance also has an associated
+ * LLLeapListener to respond to LLEventPump management commands.
+ */
+class LuaListener
+{
+public:
+ LuaListener(lua_State* L);
+
+ LuaListener(const LuaListener&) = delete;
+ LuaListener& operator=(const LuaListener&) = delete;
+
+ ~LuaListener();
+
+ std::string getReplyName() const;
+ std::string getCommandName() const;
+
+ /**
+ * LuaListener enqueues reply events from its LLLeapListener on mQueue.
+ * Call getNext() to retrieve the next such event. Blocks the calling
+ * coroutine if the queue is empty.
+ */
+ using PumpData = std::pair<std::string, LLSD>;
+ PumpData getNext();
+
+ friend std::ostream& operator<<(std::ostream& out, const LuaListener& self);
+
+private:
+ bool queueEvent(const std::string& pump, const LLSD& data);
+
+ LLThreadSafeQueue<PumpData> mQueue;
+
+ std::string mCoroName;
+ std::unique_ptr<LLLeapListener> mListener;
+ LLTempBoundListener mShutdownConnection;
+};
+
+#endif /* ! defined(LL_LUALISTENER_H) */
diff --git a/indra/llcommon/resultset.cpp b/indra/llcommon/resultset.cpp
new file mode 100644
index 0000000000..4d7b00eabd
--- /dev/null
+++ b/indra/llcommon/resultset.cpp
@@ -0,0 +1,96 @@
+/**
+ * @file resultset.cpp
+ * @author Nat Goodspeed
+ * @date 2024-09-03
+ * @brief Implementation for resultset.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "resultset.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "llerror.h"
+#include "llsdutil.h"
+
+namespace LL
+{
+
+LLSD ResultSet::getKeyLength() const
+{
+ return llsd::array(getKey(), getLength());
+}
+
+std::pair<LLSD, int> ResultSet::getSliceStart(int index, int count) const
+{
+ // only call getLength() once
+ auto length = getLength();
+ // Adjust bounds [start, end) to overlap the actual result set from
+ // [0, getLength()). Permit negative index; e.g. with a result set
+ // containing 5 entries, getSlice(-2, 5) will adjust start to 0 and
+ // end to 3.
+ int start = llclamp(index, 0, length);
+ int end = llclamp(index + count, 0, length);
+ LLSD result{ LLSD::emptyArray() };
+ // beware of count <= 0, or an [index, count) range that doesn't even
+ // overlap [0, length) at all
+ if (end > start)
+ {
+ // Right away expand the result array to the size we'll need.
+ // (end - start) is that size; (end - start - 1) is the index of the
+ // last entry in result.
+ result[end - start - 1] = LLSD();
+ for (int i = 0; (start + i) < end; ++i)
+ {
+ // For this to be a slice, set result[0] = getSingle(start), etc.
+ result[i] = getSingle(start + i);
+ }
+ }
+ return { result, start };
+}
+
+LLSD ResultSet::getSlice(int index, int count) const
+{
+ return getSliceStart(index, count).first;
+}
+
+/*==========================================================================*|
+LLSD ResultSet::getSingle(int index) const
+{
+ if (0 <= index && index < getLength())
+ {
+ return getSingle_(index);
+ }
+ else
+ {
+ return {};
+ }
+}
+|*==========================================================================*/
+
+ResultSet::ResultSet(const std::string& name):
+ mName(name)
+{
+ LL_DEBUGS("Lua") << *this << LL_ENDL;
+}
+
+ResultSet::~ResultSet()
+{
+ // We want to be able to observe that the consuming script eventually
+ // destroys each of these ResultSets.
+ LL_DEBUGS("Lua") << "~" << *this << LL_ENDL;
+}
+
+} // namespace LL
+
+std::ostream& operator<<(std::ostream& out, const LL::ResultSet& self)
+{
+ return out << "ResultSet(" << self.mName << ", " << self.getKey() << ")";
+}
diff --git a/indra/llcommon/resultset.h b/indra/llcommon/resultset.h
new file mode 100644
index 0000000000..90d52b6fe4
--- /dev/null
+++ b/indra/llcommon/resultset.h
@@ -0,0 +1,61 @@
+/**
+ * @file resultset.h
+ * @author Nat Goodspeed
+ * @date 2024-09-03
+ * @brief ResultSet is an abstract base class to allow scripted access to
+ * potentially large collections representable as LLSD arrays.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_RESULTSET_H)
+#define LL_RESULTSET_H
+
+#include "llinttracker.h"
+#include "llsd.h"
+#include <iosfwd> // std::ostream
+#include <utility> // std::pair
+
+namespace LL
+{
+
+// This abstract base class defines an interface by which a large collection
+// of items representable as an LLSD array can be retrieved in slices. It isa
+// LLIntTracker so we can pass its unique int key to a consuming script via
+// LLSD.
+struct ResultSet: public LLIntTracker<ResultSet>
+{
+ // Get the length of the result set. Indexes are 0-relative.
+ virtual int getLength() const = 0;
+ // Get conventional LLSD { key, length } pair.
+ LLSD getKeyLength() const;
+ // Retrieve LLSD corresponding to a single entry from the result set,
+ // once we're sure the index is valid.
+ virtual LLSD getSingle(int index) const = 0;
+ // Retrieve LLSD corresponding to a "slice" of the result set: a
+ // contiguous sub-array starting at index. The returned LLSD array might
+ // be shorter than count entries if count > MAX_ITEM_LIMIT, or if the
+ // specified slice contains the end of the result set.
+ LLSD getSlice(int index, int count) const;
+ // Like getSlice(), but also return adjusted start position.
+ std::pair<LLSD, int> getSliceStart(int index, int count) const;
+/*==========================================================================*|
+ // Retrieve LLSD corresponding to a single entry from the result set,
+ // with index validation.
+ LLSD getSingle(int index) const;
+|*==========================================================================*/
+
+ /*---------------- the rest is solely for debug logging ----------------*/
+ std::string mName;
+
+ ResultSet(const std::string& name);
+ virtual ~ResultSet();
+};
+
+} // namespace LL
+
+std::ostream& operator<<(std::ostream& out, const LL::ResultSet& self);
+
+#endif /* ! defined(LL_RESULTSET_H) */
diff --git a/indra/llcommon/scope_exit.h b/indra/llcommon/scope_exit.h
new file mode 100644
index 0000000000..eb4df4f74d
--- /dev/null
+++ b/indra/llcommon/scope_exit.h
@@ -0,0 +1,34 @@
+/**
+ * @file scope_exit.h
+ * @author Nat Goodspeed
+ * @date 2024-08-15
+ * @brief Cheap imitation of std::experimental::scope_exit
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_SCOPE_EXIT_H)
+#define LL_SCOPE_EXIT_H
+
+#include <functional>
+
+namespace LL
+{
+
+class scope_exit
+{
+public:
+ scope_exit(const std::function<void()>& func): mFunc(func) {}
+ scope_exit(const scope_exit&) = delete;
+ scope_exit& operator=(const scope_exit&) = delete;
+ ~scope_exit() { mFunc(); }
+
+private:
+ std::function<void()> mFunc;
+};
+
+} // namespace LL
+
+#endif /* ! defined(LL_SCOPE_EXIT_H) */
diff --git a/indra/llcommon/scriptcommand.cpp b/indra/llcommon/scriptcommand.cpp
new file mode 100644
index 0000000000..79afbc2063
--- /dev/null
+++ b/indra/llcommon/scriptcommand.cpp
@@ -0,0 +1,117 @@
+/**
+ * @file scriptcommand.cpp
+ * @author Nat Goodspeed
+ * @date 2024-09-16
+ * @brief Implementation for scriptcommand.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "scriptcommand.h"
+// STL headers
+// std headers
+#include <sstream>
+// external library headers
+// other Linden headers
+#include "fsyspath.h"
+#include "llerror.h"
+#include "llsdutil.h"
+#include "llstring.h"
+#include "stringize.h"
+
+ScriptCommand::ScriptCommand(const std::string& command, const LLSD& path,
+ const std::string& base)
+{
+ fsyspath basepath(base);
+ // Use LLStringUtil::getTokens() to parse the script command line
+ args = LLStringUtil::getTokens(command,
+ " \t\r\n", // drop_delims
+ "", // no keep_delims
+ "\"'", // either kind of quotes
+ "\\"); // backslash escape
+ // search for args[0] on paths
+ if (search(args[0], path, basepath))
+ {
+ // The first token is in fact the script filename. Now that we've
+ // found the script file, we've consumed that token. The rest are
+ // command-line arguments.
+ args.erase(args.begin());
+ return;
+ }
+
+ // Parsing the command line produced a script file path we can't find.
+ // Maybe that's because there are spaces in the original pathname that
+ // were neither quoted nor escaped? See if we can find the whole original
+ // command line string.
+ if (search(command, path, basepath))
+ {
+ // Here we found script, using the whole input command line as its
+ // pathname. Discard any parts of it we mistook for command-line
+ // arguments.
+ args.clear();
+ return;
+ }
+
+ // Couldn't find the script either way. Is it because we can't even check
+ // existence?
+ if (! mError.empty())
+ {
+ return;
+ }
+
+ // No, existence check works, we just can't find the script.
+ std::ostringstream msgstream;
+ msgstream << "Can't find script file " << std::quoted(args[0]);
+ if (command != args[0])
+ {
+ msgstream << " or " << std::quoted(command);
+ }
+ if (path.size() > 0)
+ {
+ msgstream << " on " << path;
+ }
+ if (! base.empty())
+ {
+ msgstream << " relative to " << base;
+ }
+ mError = msgstream.str();
+ LL_WARNS("Lua") << mError << LL_ENDL;
+}
+
+bool ScriptCommand::search(const fsyspath& script, const LLSD& paths, const fsyspath& base)
+{
+ for (const auto& path : llsd::inArray(paths))
+ {
+ // If a path is already absolute, (otherpath / path) preserves it.
+ // Explicitly instantiate fsyspath for every string conversion to
+ // properly convert UTF-8 filename strings on Windows.
+ fsyspath absscript{ base / fsyspath(path.asString()) / script };
+ bool exists;
+ try
+ {
+ exists = std::filesystem::exists(absscript);
+ }
+ catch (const std::filesystem::filesystem_error& exc)
+ {
+ mError = stringize("Can't check existence: ", exc.what());
+ LL_WARNS("Lua") << mError << LL_ENDL;
+ return false;
+ }
+ if (exists)
+ {
+ this->script = absscript.string();
+ return true;
+ }
+ }
+ return false;
+}
+
+std::string ScriptCommand::error() const
+{
+ return mError;
+}
diff --git a/indra/llcommon/scriptcommand.h b/indra/llcommon/scriptcommand.h
new file mode 100644
index 0000000000..dafed552bb
--- /dev/null
+++ b/indra/llcommon/scriptcommand.h
@@ -0,0 +1,64 @@
+/**
+ * @file scriptcommand.h
+ * @author Nat Goodspeed
+ * @date 2024-09-16
+ * @brief ScriptCommand parses a string into a script filepath plus arguments.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_SCRIPTCOMMAND_H)
+#define LL_SCRIPTCOMMAND_H
+
+#include "llsd.h"
+
+#include <string>
+#include <vector>
+
+class fsyspath;
+
+class ScriptCommand
+{
+public:
+ /**
+ * ScriptCommand accepts a command-line string to invoke an existing
+ * script, which may or may not include arguments to pass to that script.
+ * The constructor parses the command line into tokens using quoting and
+ * escaping rules similar to bash. The first token is assumed to be the
+ * script name; ScriptCommand tries to find that script on the filesystem,
+ * trying each directory listed in the LLSD array of strings 'path'. When
+ * it finds the script file, it stores its full pathname in 'script' and
+ * the remaining tokens in 'args'.
+ *
+ * But if the constructor can't find the first token on 'path', it
+ * considers the possibility that the whole command-line string is
+ * actually a single pathname containing unescaped spaces. If that script
+ * file is found on 'path', it stores its full pathname in 'script' and
+ * leaves 'args' empty.
+ *
+ * We accept 'path' as an LLSD array rather than (e.g.)
+ * std::vector<std::string> because the primary use case involves
+ * retrieving 'path' from settings.
+ *
+ * If you also pass 'base', any directory on 'path' may be specified
+ * relative to 'base'. Otherwise, every directory on 'path' must be
+ * absolute.
+ */
+ ScriptCommand(const std::string& command, const LLSD& path=LLSD::emptyArray(),
+ const std::string& base={});
+
+ std::string script;
+ std::vector<std::string> args;
+
+ // returns empty string if no error
+ std::string error() const;
+
+private:
+ bool search(const fsyspath& script, const LLSD& path, const fsyspath& base);
+
+ std::string mError;
+};
+
+#endif /* ! defined(LL_SCRIPTCOMMAND_H) */
diff --git a/indra/llcommon/stringize.h b/indra/llcommon/stringize.h
index 536a18abc1..2730728637 100644
--- a/indra/llcommon/stringize.h
+++ b/indra/llcommon/stringize.h
@@ -88,13 +88,13 @@ struct gstringize_impl
};
// partially specialize for a single STRING argument -
-// note that ll_convert<T>(T) already handles the trivial case
+// note that ll_convert_to<T>(T) already handles the trivial case
template <typename OUTCHAR, typename INCHAR>
struct gstringize_impl<OUTCHAR, std::basic_string<INCHAR>>
{
auto operator()(const std::basic_string<INCHAR>& arg)
{
- return ll_convert<std::basic_string<OUTCHAR>>(arg);
+ return ll_convert_to<std::basic_string<OUTCHAR>>(arg);
}
};
@@ -105,7 +105,7 @@ struct gstringize_impl<OUTCHAR, INCHAR*>
{
auto operator()(const INCHAR* arg)
{
- return ll_convert<std::basic_string<OUTCHAR>>(arg);
+ return ll_convert_to<std::basic_string<OUTCHAR>>(arg);
}
};
@@ -190,16 +190,4 @@ void destringize_f(std::basic_string<CHARTYPE> const & str, Functor const & f)
f(in);
}
-/**
- * DESTRINGIZE(str, item1 >> item2 >> item3 ...) effectively expands to the
- * following:
- * @code
- * std::istringstream in(str);
- * in >> item1 >> item2 >> item3 ... ;
- * @endcode
- */
-#define DESTRINGIZE(STR, EXPRESSION) (destringize_f((STR), [&](auto& in){in >> EXPRESSION;}))
-// legacy name, just use DESTRINGIZE() going forward
-#define DEWSTRINGIZE(STR, EXPRESSION) DESTRINGIZE(STR, EXPRESSION)
-
#endif /* ! defined(LL_STRINGIZE_H) */
diff --git a/indra/llcommon/tempset.h b/indra/llcommon/tempset.h
new file mode 100755
index 0000000000..773f19f756
--- /dev/null
+++ b/indra/llcommon/tempset.h
@@ -0,0 +1,41 @@
+/**
+ * @file tempset.h
+ * @author Nat Goodspeed
+ * @date 2024-06-12
+ * @brief Temporarily override a variable for scope duration, then restore
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_TEMPSET_H)
+#define LL_TEMPSET_H
+
+// RAII class to set specified variable to specified value
+// only for the duration of containing scope
+template <typename VAR, typename VALUE>
+class TempSet
+{
+public:
+ TempSet(VAR& var, const VALUE& value):
+ mVar(var),
+ mOldValue(mVar)
+ {
+ mVar = value;
+ }
+
+ TempSet(const TempSet&) = delete;
+ TempSet& operator=(const TempSet&) = delete;
+
+ ~TempSet()
+ {
+ mVar = mOldValue;
+ }
+
+private:
+ VAR& mVar;
+ VAR mOldValue;
+};
+
+#endif /* ! defined(LL_TEMPSET_H) */
diff --git a/indra/llcommon/tests/StringVec.h b/indra/llcommon/tests/StringVec.h
index 4311cba992..3f8665affb 100644
--- a/indra/llcommon/tests/StringVec.h
+++ b/indra/llcommon/tests/StringVec.h
@@ -18,6 +18,16 @@
typedef std::vector<std::string> StringVec;
+#if defined(LL_LLTUT_H)
+// Modern compilers require us to define operator<<(std::ostream&, StringVec)
+// before the definition of the ensure() template that engages it. The error
+// stating that the compiler can't find a viable operator<<() is so perplexing
+// that even though I've obviously hit it a couple times before, a new
+// instance still caused much head-scratching. This warning is intended to
+// demystify any inadvertent future recurrence.
+#warning "StringVec.h must be #included BEFORE lltut.h for ensure() to work"
+#endif
+
std::ostream& operator<<(std::ostream& out, const StringVec& strings)
{
out << '(';
diff --git a/indra/llcommon/tests/llcond_test.cpp b/indra/llcommon/tests/llcond_test.cpp
index f2a302ed13..7d1ac6edb9 100644
--- a/indra/llcommon/tests/llcond_test.cpp
+++ b/indra/llcommon/tests/llcond_test.cpp
@@ -19,6 +19,7 @@
// other Linden headers
#include "../test/lltut.h"
#include "llcoros.h"
+#include "lldefs.h" // llless()
/*****************************************************************************
* TUT
@@ -64,4 +65,78 @@ namespace tut
cond.set_all(2);
cond.wait_equal(3);
}
+
+ template <typename T0, typename T1>
+ struct compare
+ {
+ const char* desc;
+ T0 lhs;
+ T1 rhs;
+ bool expect;
+
+ void test() const
+ {
+ // fails
+// ensure_equals(desc, (lhs < rhs), expect);
+ ensure_equals(desc, llless(lhs, rhs), expect);
+ }
+ };
+
+ template<> template<>
+ void object::test<3>()
+ {
+ set_test_name("comparison");
+ // Try to construct signed and unsigned variables such that the
+ // compiler can't optimize away the code to compare at runtime.
+ std::istringstream input("-1 10 20 10 20");
+ int minus1, s10, s20;
+ input >> minus1 >> s10 >> s20;
+ unsigned u10, u20;
+ input >> u10 >> u20;
+ ensure_equals("minus1 wrong", minus1, -1);
+ ensure_equals("s10 wrong", s10, 10);
+ ensure_equals("s20 wrong", s20, 20);
+ ensure_equals("u10 wrong", u10, 10);
+ ensure_equals("u20 wrong", u20, 20);
+ // signed < signed should always work!
+ compare<int, int> ss[] =
+ { {"minus1 < s10", minus1, s10, true},
+ {"s10 < s10", s10, s10, false},
+ {"s20 < s10", s20, s20, false}
+ };
+ for (const auto& cmp : ss)
+ {
+ cmp.test();
+ }
+ // unsigned < unsigned should always work!
+ compare<unsigned, unsigned> uu[] =
+ { {"u10 < u20", u10, u20, true},
+ {"u20 < u20", u20, u20, false},
+ {"u20 < u10", u20, u10, false}
+ };
+ for (const auto& cmp : uu)
+ {
+ cmp.test();
+ }
+ // signed < unsigned ??
+ compare<int, unsigned> su[] =
+ { {"minus1 < u10", minus1, u10, true},
+ {"s10 < u10", s10, u10, false},
+ {"s20 < u10", s20, u10, false}
+ };
+ for (const auto& cmp : su)
+ {
+ cmp.test();
+ }
+ // unsigned < signed ??
+ compare<unsigned, int> us[] =
+ { {"u10 < minus1", u10, minus1, false},
+ {"u10 < s10", u10, s10, false},
+ {"u10 < s20", u10, s20, true}
+ };
+ for (const auto& cmp : us)
+ {
+ cmp.test();
+ }
+ }
} // namespace tut
diff --git a/indra/llcommon/tests/llerror_test.cpp b/indra/llcommon/tests/llerror_test.cpp
index 3ec429530c..b6a1bea42c 100644
--- a/indra/llcommon/tests/llerror_test.cpp
+++ b/indra/llcommon/tests/llerror_test.cpp
@@ -61,6 +61,8 @@ namespace
{
#ifdef __clang__
# pragma clang diagnostic ignored "-Wunused-function"
+#elif defined(LL_GNUC)
+# pragma GCC diagnostic ignored "-Wunused-function"
#endif
void test_that_error_h_includes_enough_things_to_compile_a_message()
{
@@ -112,10 +114,10 @@ namespace tut
mMessages.push_back(message);
}
- int countMessages() { return (int) mMessages.size(); }
+ int countMessages() const { return (int) mMessages.size(); }
void clearMessages() { mMessages.clear(); }
- std::string message(int n)
+ std::string message(int n) const
{
std::ostringstream test_name;
test_name << "testing message " << n << ", not enough messages";
@@ -124,6 +126,16 @@ namespace tut
return mMessages[n];
}
+ void reportMessages() const
+ {
+ std::cerr << '\n';
+ int n = 0;
+ for (const auto& msg : mMessages)
+ {
+ std::cerr << std::setw(2) << n++ << ": " << msg.substr(0, 100) << '\n';
+ }
+ }
+
private:
typedef std::vector<std::string> MessageVector;
MessageVector mMessages;
@@ -134,6 +146,8 @@ namespace tut
LLError::RecorderPtr mRecorder;
LLError::SettingsStoragePtr mPriorErrorSettings;
+ auto recorder() { return std::dynamic_pointer_cast<TestRecorder>(mRecorder); }
+
ErrorTestData():
mRecorder(new TestRecorder())
{
@@ -153,27 +167,32 @@ namespace tut
int countMessages()
{
- return std::dynamic_pointer_cast<TestRecorder>(mRecorder)->countMessages();
+ return recorder()->countMessages();
}
void clearMessages()
{
- std::dynamic_pointer_cast<TestRecorder>(mRecorder)->clearMessages();
+ recorder()->clearMessages();
}
void setWantsTime(bool t)
- {
- std::dynamic_pointer_cast<TestRecorder>(mRecorder)->showTime(t);
- }
+ {
+ recorder()->showTime(t);
+ }
void setWantsMultiline(bool t)
- {
- std::dynamic_pointer_cast<TestRecorder>(mRecorder)->showMultiline(t);
- }
+ {
+ recorder()->showMultiline(t);
+ }
std::string message(int n)
{
- return std::dynamic_pointer_cast<TestRecorder>(mRecorder)->message(n);
+ return recorder()->message(n);
+ }
+
+ void reportMessages()
+ {
+ recorder()->reportMessages();
}
void ensure_message_count(int expectedCount)
@@ -204,7 +223,7 @@ namespace tut
on_field++;
}
// except function, which may have embedded spaces so ends with " : "
- else if ( ( on_field == FUNCTION_FIELD )
+ else if (( on_field == FUNCTION_FIELD )
&& ( ':' == msg[scan+1] && ' ' == msg[scan+2] )
)
{
@@ -233,19 +252,35 @@ namespace tut
}
void ensure_message_field_equals(int msgnum, LogFieldIndex fieldnum, const std::string& expectedText)
- {
- std::ostringstream test_name;
- test_name << "testing message " << msgnum << " field " << FieldName[fieldnum] << "\n message: \"" << message(msgnum) << "\"\n ";
+ {
+ std::ostringstream test_name;
+ test_name << "testing message " << msgnum << " field " << FieldName[fieldnum] << "\n message: \"" << message(msgnum).substr(0, 100) << "\"\n ";
- ensure_equals(test_name.str(), message_field(msgnum, fieldnum), expectedText);
- }
+ try
+ {
+ ensure_equals(test_name.str(), message_field(msgnum, fieldnum), expectedText);
+ }
+ catch (const failure&)
+ {
+ reportMessages();
+ throw;
+ }
+ }
void ensure_message_does_not_contain(int n, const std::string& expectedText)
{
std::ostringstream test_name;
test_name << "testing message " << n;
- ensure_does_not_contain(test_name.str(), message(n), expectedText);
+ try
+ {
+ ensure_does_not_contain(test_name.str(), message(n), expectedText);
+ }
+ catch (const failure&)
+ {
+ reportMessages();
+ throw;
+ }
}
};
@@ -297,29 +332,33 @@ namespace tut
ensure_message_field_equals(3, MSG_FIELD, "four");
ensure_message_field_equals(3, LEVEL_FIELD, "ERROR");
ensure_message_field_equals(3, TAGS_FIELD, "#WriteTag#");
- ensure_message_count(4);
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(5);
LLError::setDefaultLevel(LLError::LEVEL_INFO);
writeSome();
- ensure_message_field_equals(4, MSG_FIELD, "two");
- ensure_message_field_equals(5, MSG_FIELD, "three");
- ensure_message_field_equals(6, MSG_FIELD, "four");
- ensure_message_count(7);
+ ensure_message_field_equals(5, MSG_FIELD, "two");
+ ensure_message_field_equals(6, MSG_FIELD, "three");
+ ensure_message_field_equals(7, MSG_FIELD, "four");
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(9);
LLError::setDefaultLevel(LLError::LEVEL_WARN);
writeSome();
- ensure_message_field_equals(7, MSG_FIELD, "three");
- ensure_message_field_equals(8, MSG_FIELD, "four");
- ensure_message_count(9);
+ ensure_message_field_equals(9, MSG_FIELD, "three");
+ ensure_message_field_equals(10, MSG_FIELD, "four");
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(12);
LLError::setDefaultLevel(LLError::LEVEL_ERROR);
writeSome();
- ensure_message_field_equals(9, MSG_FIELD, "four");
- ensure_message_count(10);
+ ensure_message_field_equals(12, MSG_FIELD, "four");
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(14);
LLError::setDefaultLevel(LLError::LEVEL_NONE);
writeSome();
- ensure_message_count(10);
+ ensure_message_count(14);
}
template<> template<>
@@ -331,7 +370,8 @@ namespace tut
ensure_message_field_equals(1, LEVEL_FIELD, "INFO");
ensure_message_field_equals(2, LEVEL_FIELD, "WARNING");
ensure_message_field_equals(3, LEVEL_FIELD, "ERROR");
- ensure_message_count(4);
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(5);
}
template<> template<>
@@ -627,7 +667,8 @@ namespace tut
ensure_message_field_equals(0, LOCATION_FIELD, location);
ensure_message_field_equals(0, MSG_FIELD, "die");
- ensure_message_count(1);
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(2);
ensure("fatal callback called", fatalWasCalled);
}
@@ -751,10 +792,12 @@ namespace tut
ensure_message_field_equals(0, MSG_FIELD, "aim west");
ensure_message_field_equals(1, MSG_FIELD, "ate eels");
- ensure_message_field_equals(2, MSG_FIELD, "buy iron");
- ensure_message_field_equals(3, MSG_FIELD, "bad word");
- ensure_message_field_equals(4, MSG_FIELD, "big easy");
- ensure_message_count(5);
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_field_equals(3, MSG_FIELD, "buy iron");
+ ensure_message_field_equals(4, MSG_FIELD, "bad word");
+ ensure_message_field_equals(5, MSG_FIELD, "big easy");
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(7);
}
template<> template<>
@@ -868,9 +911,11 @@ namespace tut
TestBeta::doAll();
ensure_message_field_equals(3, MSG_FIELD, "aim west");
ensure_message_field_equals(4, MSG_FIELD, "ate eels");
- ensure_message_field_equals(5, MSG_FIELD, "bad word");
- ensure_message_field_equals(6, MSG_FIELD, "big easy");
- ensure_message_count(7);
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_field_equals(6, MSG_FIELD, "bad word");
+ ensure_message_field_equals(7, MSG_FIELD, "big easy");
+ // LL_ERRS() produces 2 recordMessage() calls
+ ensure_message_count(9);
}
}
diff --git a/indra/llcommon/tests/lleventcoro_test.cpp b/indra/llcommon/tests/lleventcoro_test.cpp
index ab174a8bde..0e352bce0f 100644
--- a/indra/llcommon/tests/lleventcoro_test.cpp
+++ b/indra/llcommon/tests/lleventcoro_test.cpp
@@ -111,14 +111,13 @@ namespace tut
void test_data::explicit_wait(std::shared_ptr<LLCoros::Promise<std::string>>& cbp)
{
- BEGIN
- {
- mSync.bump();
- // The point of this test is to verify / illustrate suspending a
- // coroutine for something other than an LLEventPump. In other
- // words, this shows how to adapt to any async operation that
- // provides a callback-style notification (and prove that it
- // works).
+ DEBUG;
+ mSync.bump();
+ // The point of this test is to verify / illustrate suspending a
+ // coroutine for something other than an LLEventPump. In other
+ // words, this shows how to adapt to any async operation that
+ // provides a callback-style notification (and prove that it
+ // works).
// Perhaps we would send a request to a remote server and arrange
// for cbp->set_value() to be called on response.
@@ -128,13 +127,11 @@ namespace tut
cbp = std::make_shared<LLCoros::Promise<std::string>>();
LLCoros::Future<std::string> future = LLCoros::getFuture(*cbp);
- // calling get() on the future causes us to suspend
- debug("about to suspend");
- stringdata = future.get();
- mSync.bump();
- ensure_equals("Got it", stringdata, "received");
- }
- END
+ // calling get() on the future causes us to suspend
+ debug("about to suspend");
+ stringdata = future.get();
+ mSync.bump();
+ ensure_equals("Got it", stringdata, "received");
}
template<> template<>
@@ -161,13 +158,9 @@ namespace tut
void test_data::waitForEventOn1()
{
- BEGIN
- {
- mSync.bump();
- result = suspendUntilEventOn("source");
- mSync.bump();
- }
- END
+ mSync.bump();
+ result = suspendUntilEventOn("source");
+ mSync.bump();
}
template<> template<>
@@ -187,15 +180,11 @@ namespace tut
void test_data::coroPump()
{
- BEGIN
- {
- mSync.bump();
- LLCoroEventPump waiter;
- replyName = waiter.getName();
- result = waiter.suspend();
- mSync.bump();
- }
- END
+ mSync.bump();
+ LLCoroEventPump waiter;
+ replyName = waiter.getName();
+ result = waiter.suspend();
+ mSync.bump();
}
template<> template<>
@@ -215,16 +204,12 @@ namespace tut
void test_data::postAndWait1()
{
- BEGIN
- {
- mSync.bump();
- result = postAndSuspend(LLSDMap("value", 17), // request event
- immediateAPI.getPump(), // requestPump
- "reply1", // replyPump
- "reply"); // request["reply"] = name
- mSync.bump();
- }
- END
+ mSync.bump();
+ result = postAndSuspend(LLSDMap("value", 17), // request event
+ immediateAPI.getPump(), // requestPump
+ "reply1", // replyPump
+ "reply"); // request["reply"] = name
+ mSync.bump();
}
template<> template<>
@@ -238,15 +223,11 @@ namespace tut
void test_data::coroPumpPost()
{
- BEGIN
- {
- mSync.bump();
- LLCoroEventPump waiter;
- result = waiter.postAndSuspend(LLSDMap("value", 17),
- immediateAPI.getPump(), "reply");
- mSync.bump();
- }
- END
+ mSync.bump();
+ LLCoroEventPump waiter;
+ result = waiter.postAndSuspend(LLSDMap("value", 17),
+ immediateAPI.getPump(), "reply");
+ mSync.bump();
}
template<> template<>
diff --git a/indra/llcommon/tests/lleventdispatcher_test.cpp b/indra/llcommon/tests/lleventdispatcher_test.cpp
index 44f772e322..be05ca4e85 100644
--- a/indra/llcommon/tests/lleventdispatcher_test.cpp
+++ b/indra/llcommon/tests/lleventdispatcher_test.cpp
@@ -17,13 +17,13 @@
// std headers
// external library headers
// other Linden headers
+#include "StringVec.h"
#include "../test/lltut.h"
#include "lleventfilter.h"
#include "llsd.h"
#include "llsdutil.h"
#include "llevents.h"
#include "stringize.h"
-#include "StringVec.h"
#include "tests/wrapllerrs.h"
#include "../test/catch_and_store_what_in.h"
#include "../test/debug.h"
diff --git a/indra/llcommon/tests/lleventfilter_test.cpp b/indra/llcommon/tests/lleventfilter_test.cpp
index d7b80e2545..9ca1ca4e2e 100644
--- a/indra/llcommon/tests/lleventfilter_test.cpp
+++ b/indra/llcommon/tests/lleventfilter_test.cpp
@@ -34,10 +34,10 @@
// std headers
// external library headers
// other Linden headers
+#include "listener.h"
#include "../test/lltut.h"
#include "stringize.h"
#include "llsdutil.h"
-#include "listener.h"
#include "tests/wrapllerrs.h"
#include <typeinfo>
@@ -51,6 +51,7 @@
// as we've carefully put all functionality except actual LLTimer calls into
// LLEventTimeoutBase, that should suffice. We're not not not trying to test
// LLTimer here.
+#if 0 // time testing needs reworking
class TestEventTimeout: public LLEventTimeoutBase
{
public:
@@ -151,6 +152,7 @@ public:
F32 mAlarmRemaining, mTimerRemaining;
LLEventTimeoutBase::Action mAlarmAction;
};
+#endif // time testing needs reworking
/*****************************************************************************
* TUT
@@ -220,6 +222,8 @@ namespace tut
void filter_object::test<2>()
{
set_test_name("LLEventTimeout::actionAfter()");
+ skip("time testing needs reworking");
+#if 0 // time testing needs reworking
LLEventPump& driver(pumps.obtain("driver"));
TestEventTimeout filter(driver);
listener0.reset(0);
@@ -285,12 +289,15 @@ namespace tut
filter.forceTimeout();
mainloop.post(17);
check_listener("no timeout 6", listener1, LLSD(0));
+#endif // time testing needs reworking
}
template<> template<>
void filter_object::test<3>()
{
set_test_name("LLEventTimeout::eventAfter()");
+ skip("time testing needs reworking");
+#if 0 // time testing needs reworking
LLEventPump& driver(pumps.obtain("driver"));
TestEventTimeout filter(driver);
listener0.reset(0);
@@ -322,12 +329,15 @@ namespace tut
filter.forceTimeout();
mainloop.post(17);
check_listener("no timeout 3", listener0, LLSD(0));
+#endif // time testing needs reworking
}
template<> template<>
void filter_object::test<4>()
{
set_test_name("LLEventTimeout::errorAfter()");
+ skip("time testing needs reworking");
+#if 0 // time testing needs reworking
WrapLLErrs capture;
LLEventPump& driver(pumps.obtain("driver"));
TestEventTimeout filter(driver);
@@ -362,12 +372,15 @@ namespace tut
filter.forceTimeout();
mainloop.post(17);
check_listener("no timeout 3", listener0, LLSD(0));
+#endif // time testing needs reworking
}
template<> template<>
void filter_object::test<5>()
{
set_test_name("LLEventThrottle");
+ skip("time testing needs reworking");
+#if 0 // time testing needs reworking
TestEventThrottle throttle(3);
Concat cat;
throttle.listen("concat", boost::ref(cat));
@@ -403,6 +416,7 @@ namespace tut
throttle.advance(5);
throttle.post(";17");
ensure_equals("17", cat.result, "136;12;17"); // "17" delivered
+#endif // time testing needs reworking
}
template<class PUMP>
diff --git a/indra/llcommon/tests/llleap_test.cpp b/indra/llcommon/tests/llleap_test.cpp
index fa48bcdefd..773b373e72 100644
--- a/indra/llcommon/tests/llleap_test.cpp
+++ b/indra/llcommon/tests/llleap_test.cpp
@@ -18,6 +18,7 @@
#include <functional>
// external library headers
// other Linden headers
+#include "StringVec.h"
#include "../test/lltut.h"
#include "../test/namedtempfile.h"
#include "../test/catch_and_store_what_in.h"
@@ -26,7 +27,6 @@
#include "llprocess.h"
#include "llstring.h"
#include "stringize.h"
-#include "StringVec.h"
#if defined(LL_WINDOWS)
#define sleep(secs) _sleep((secs) * 1000)
@@ -35,7 +35,7 @@
// causes Windows abdominal pain such that it later fails code-signing in some
// mysterious way. Entirely suppressing these LLLeap tests pushes the failure
// rate MUCH lower. Can we re-enable them with a smaller data size on Windows?
-const size_t BUFFERED_LENGTH = 100*1024;
+const size_t BUFFERED_LENGTH = 1023*1024;
#else // not Windows
const size_t BUFFERED_LENGTH = 1023*1024; // try wrangling just under a megabyte of data
@@ -300,8 +300,8 @@ namespace tut
std::string threw = catch_what<LLLeap::Error>([&BADPYTHON](){
LLLeap::create("bad exe", BADPYTHON);
});
- ensure_contains("LLLeap::create() didn't throw", threw, "failed");
- log.messageWith("failed");
+ ensure_contains("LLLeap::create() didn't throw", threw, "Can't find");
+ log.messageWith("Can't find");
log.messageWith(BADPYTHON);
// try the suppress-exception variant
ensure("bad launch returned non-NULL", ! LLLeap::create("bad exe", BADPYTHON, false));
@@ -385,8 +385,7 @@ namespace tut
"result = '' if resp == dict(pump=replypump(), data='ack')\\\n"
" else 'bad: ' + str(resp)\n"
"send(pump='" << result.getName() << "', data=result)\n";});
- waitfor(LLLeap::create(get_test_name(),
- StringVec{PYTHON, script.getName()}));
+ waitfor(LLLeap::create(get_test_name(), StringVec{PYTHON, script.getName()}));
result.ensure();
}
diff --git a/indra/llcommon/tests/llmainthreadtask_test.cpp b/indra/llcommon/tests/llmainthreadtask_test.cpp
index 9ccf391327..ea4232ad78 100644
--- a/indra/llcommon/tests/llmainthreadtask_test.cpp
+++ b/indra/llcommon/tests/llmainthreadtask_test.cpp
@@ -20,8 +20,8 @@
// other Linden headers
#include "../test/lltut.h"
#include "../test/sync.h"
+#include "llcallbacklist.h"
#include "llthread.h" // on_main_thread()
-#include "lleventtimer.h"
#include "lockstatic.h"
/*****************************************************************************
@@ -108,7 +108,7 @@ namespace tut
lk.unlock();
// run the task -- should unblock thread, which will immediately block
// on mSync
- LLEventTimer::updateClass();
+ LLCallbackList::instance().callFunctions();
// 'lk', having unlocked, can no longer be used to access; relock with
// a new LockStatic instance
ensure("should now have run", LockStatic()->ran);
diff --git a/indra/llcommon/tests/llprocess_test.cpp b/indra/llcommon/tests/llprocess_test.cpp
index 6e8422ca0c..9b3b345217 100644
--- a/indra/llcommon/tests/llprocess_test.cpp
+++ b/indra/llcommon/tests/llprocess_test.cpp
@@ -259,6 +259,7 @@ public:
}
std::string getName() const { return mPath.string(); }
+ std::string getNormalName() const { return mPath.lexically_normal().make_preferred().string(); }
private:
boost::filesystem::path mPath;
@@ -590,7 +591,7 @@ namespace tut
" f.write(os.path.normcase(os.path.normpath(os.getcwd())))\n");
// Before running, call setWorkingDirectory()
py.mParams.cwd = tempdir.getName();
- std::string expected{ tempdir.getName() };
+ std::string expected{ tempdir.getNormalName() };
#if LL_WINDOWS
// SIGH, don't get tripped up by "C:" != "c:" --
// but on the Mac, using tolower() fails because "/users" != "/Users"!
diff --git a/indra/llcommon/tests/llrand_test.cpp b/indra/llcommon/tests/llrand_test.cpp
index a0dd4ef576..85dd53ce96 100644
--- a/indra/llcommon/tests/llrand_test.cpp
+++ b/indra/llcommon/tests/llrand_test.cpp
@@ -38,7 +38,7 @@
// testing extent < 0, negate the return value and the extent before passing
// into ensure_in_range().
template <typename NUMBER>
-void ensure_in_range(const std::string_view& name,
+void ensure_in_range(std::string_view name,
NUMBER value, NUMBER low, NUMBER high)
{
auto failmsg{ stringize(name, " >= ", low, " (", value, ')') };
diff --git a/indra/llcommon/tests/llsdserialize_test.cpp b/indra/llcommon/tests/llsdserialize_test.cpp
index fae9f7023f..ff0607f503 100644
--- a/indra/llcommon/tests/llsdserialize_test.cpp
+++ b/indra/llcommon/tests/llsdserialize_test.cpp
@@ -44,19 +44,17 @@ typedef U32 uint32_t;
#include "llstring.h"
#endif
-#include "boost/range.hpp"
-
#include "llsd.h"
#include "llsdserialize.h"
#include "llsdutil.h"
#include "llformat.h"
#include "llmemorystream.h"
-#include "../test/hexdump.h"
+#include "hexdump.h"
+#include "StringVec.h"
#include "../test/lltut.h"
#include "../test/namedtempfile.h"
#include "stringize.h"
-#include "StringVec.h"
#include <functional>
typedef std::function<void(const LLSD& data, std::ostream& str)> FormatterFunction;
@@ -1921,12 +1919,12 @@ namespace tut
int bufflen{ static_cast<int>(buffstr.length()) };
out.write(reinterpret_cast<const char*>(&bufflen), sizeof(bufflen));
LL_DEBUGS() << "Wrote length: "
- << hexdump(reinterpret_cast<const char*>(&bufflen),
- sizeof(bufflen))
+ << LL::hexdump(reinterpret_cast<const char*>(&bufflen),
+ sizeof(bufflen))
<< LL_ENDL;
out.write(buffstr.c_str(), buffstr.length());
LL_DEBUGS() << "Wrote data: "
- << hexmix(buffstr.c_str(), buffstr.length())
+ << LL::hexmix(buffstr.c_str(), buffstr.length())
<< LL_ENDL;
}
}
@@ -2097,7 +2095,8 @@ namespace tut
NamedTempFile file("llsd", "");
python("Python " + pyformatter,
- [&](std::ostream& out){ out <<
+ [pyformatter, &file](std::ostream& out) {
+ out <<
import_llsd <<
"import struct\n"
"lenformat = struct.Struct('i')\n"
diff --git a/indra/llcommon/tests/llsingleton_test.cpp b/indra/llcommon/tests/llsingleton_test.cpp
index adf5804272..91304b4885 100644
--- a/indra/llcommon/tests/llsingleton_test.cpp
+++ b/indra/llcommon/tests/llsingleton_test.cpp
@@ -240,12 +240,14 @@ namespace tut
PSing1::initParamSingleton("again");
});
ensure_contains("second ctor(string) didn't throw", threw, "twice");
+#ifndef LL_GNUC // FIXME: Fails to build under GCC
// try to initialize using the other constructor -- should be
// well-formed, but illegal at runtime
threw = catcherr.catch_llerrs([](){
PSing1::initParamSingleton(17);
});
ensure_contains("other ctor(int) didn't throw", threw, "twice");
+#endif
PSing1::deleteSingleton();
ensure("false negative on wasDeleted()", PSing1::wasDeleted());
threw = catcherr.catch_llerrs([](){
@@ -254,6 +256,7 @@ namespace tut
ensure_contains("accessed deleted LLParamSingleton", threw, "deleted");
}
+#ifndef LL_GNUC // FIXME: Fails to build under GCC
template<> template<>
void singleton_object_t::test<13>()
{
@@ -275,6 +278,7 @@ namespace tut
});
ensure_contains("other ctor(string) didn't throw", threw, "twice");
}
+#endif
class CircularPCtor: public LLParamSingleton<CircularPCtor>
{
diff --git a/indra/llcommon/tests/llstring_test.cpp b/indra/llcommon/tests/llstring_test.cpp
index b18712b8e9..b68c63a15f 100644
--- a/indra/llcommon/tests/llstring_test.cpp
+++ b/indra/llcommon/tests/llstring_test.cpp
@@ -377,7 +377,7 @@ namespace tut
{
F32 value;
std::string str_val("2147483647"); //0x7FFFFFFF
- ensure("1: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 2147483647);
+ ensure("1: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 2147483647.f);
str_val = "0";
ensure("2: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 0);
@@ -399,7 +399,7 @@ namespace tut
{
F64 value;
std::string str_val("9223372036854775807"); //0x7FFFFFFFFFFFFFFF
- ensure("1: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 9223372036854775807LL);
+ ensure("1: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 9223372036854775807.);
str_val = "0";
ensure("2: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 0.0F);
diff --git a/indra/llcommon/threadpool.cpp b/indra/llcommon/threadpool.cpp
index 451e60c083..c94b5eecce 100644
--- a/indra/llcommon/threadpool.cpp
+++ b/indra/llcommon/threadpool.cpp
@@ -18,6 +18,7 @@
// external library headers
// other Linden headers
#include "commoncontrol.h"
+#include "llcoros.h"
#include "llerror.h"
#include "llevents.h"
#include "llsd.h"
@@ -90,20 +91,14 @@ void LL::ThreadPoolBase::start()
return;
}
- // Listen on "LLApp", and when the app is shutting down, close the queue
- // and join the workers.
- LLEventPumps::instance().obtain("LLApp").listen(
+ // When the app is shutting down, close the queue and join the workers.
+ mStopListener = LLCoros::getStopListener(
mName,
- [this](const LLSD& stat)
+ [this](const LLSD& status)
{
- std::string status(stat["status"]);
- if (status != "running")
- {
- // viewer is starting shutdown -- proclaim the end is nigh!
- LL_DEBUGS("ThreadPool") << mName << " saw " << status << LL_ENDL;
- close();
- }
- return false;
+ // viewer is starting shutdown -- proclaim the end is nigh!
+ LL_DEBUGS("ThreadPool") << mName << " saw " << status << LL_ENDL;
+ close();
});
}
@@ -118,20 +113,19 @@ LL::ThreadPoolBase::~ThreadPoolBase()
void LL::ThreadPoolBase::close()
{
- if (! mQueue->isClosed())
+ // mQueue might have been closed already, but in any case we must join or
+ // detach each of our threads before destroying the mThreads vector.
+ LL_DEBUGS("ThreadPool") << mName << " closing queue and joining threads" << LL_ENDL;
+ mQueue->close();
+ for (auto& pair: mThreads)
{
- LL_DEBUGS("ThreadPool") << mName << " closing queue and joining threads" << LL_ENDL;
- mQueue->close();
- for (auto& pair: mThreads)
+ if (pair.second.joinable())
{
- if (pair.second.joinable())
- {
- LL_DEBUGS("ThreadPool") << mName << " waiting on thread " << pair.first << LL_ENDL;
- pair.second.join();
- }
+ LL_DEBUGS("ThreadPool") << mName << " waiting on thread " << pair.first << LL_ENDL;
+ pair.second.join();
}
- LL_DEBUGS("ThreadPool") << mName << " shutdown complete" << LL_ENDL;
}
+ LL_DEBUGS("ThreadPool") << mName << " shutdown complete" << LL_ENDL;
}
void LL::ThreadPoolBase::run(const std::string& name)
diff --git a/indra/llcommon/threadpool.h b/indra/llcommon/threadpool.h
index 0eb1891754..2748d7b073 100644
--- a/indra/llcommon/threadpool.h
+++ b/indra/llcommon/threadpool.h
@@ -13,6 +13,7 @@
#if ! defined(LL_THREADPOOL_H)
#define LL_THREADPOOL_H
+#include "llcoros.h"
#include "threadpool_fwd.h"
#include "workqueue.h"
#include <memory> // std::unique_ptr
@@ -52,8 +53,8 @@ namespace LL
void start();
/**
- * ThreadPool listens for application shutdown messages on the "LLApp"
- * LLEventPump. Call close() to shut down this ThreadPool early.
+ * ThreadPool listens for application shutdown events. Call close() to
+ * shut down this ThreadPool early.
*/
virtual void close();
@@ -95,6 +96,7 @@ namespace LL
std::string mName;
size_t mThreadCount;
+ LLTempBoundListener mStopListener;
};
/**
diff --git a/indra/llcommon/throttle.cpp b/indra/llcommon/throttle.cpp
new file mode 100644
index 0000000000..deb0a26fb0
--- /dev/null
+++ b/indra/llcommon/throttle.cpp
@@ -0,0 +1,34 @@
+/**
+ * @file throttle.cpp
+ * @author Nat Goodspeed
+ * @date 2024-08-12
+ * @brief Implementation for ThrottleBase.
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "throttle.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "lltimer.h"
+
+bool ThrottleBase::too_fast()
+{
+ F64 now = LLTimer::getElapsedSeconds();
+ if (now < mNext)
+ {
+ return true;
+ }
+ else
+ {
+ mNext = now + mInterval;
+ return false;
+ }
+}
diff --git a/indra/llcommon/throttle.h b/indra/llcommon/throttle.h
new file mode 100644
index 0000000000..7f5389f464
--- /dev/null
+++ b/indra/llcommon/throttle.h
@@ -0,0 +1,138 @@
+/**
+ * @file throttle.h
+ * @author Nat Goodspeed
+ * @date 2024-08-12
+ * @brief Throttle class
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_THROTTLE_H)
+#define LL_THROTTLE_H
+
+#include "apply.h" // LL::bind_front()
+#include "llerror.h"
+#include <functional>
+#include <iomanip> // std::quoted()
+
+class ThrottleBase
+{
+public:
+ ThrottleBase(F64 interval):
+ mInterval(interval)
+ {}
+
+protected:
+ bool too_fast(); // not const: we update mNext
+ F64 mInterval, mNext{ 0. };
+};
+
+/**
+ * An instance of Throttle mediates calls to some other specified function,
+ * ensuring that it's called no more often than the specified time interval.
+ * Throttle is an abstract base class that delegates the behavior when the
+ * specified interval is exceeded.
+ */
+template <typename SIGNATURE>
+class Throttle: public ThrottleBase
+{
+public:
+ Throttle(const std::string& desc,
+ const std::function<SIGNATURE>& func,
+ F64 interval):
+ ThrottleBase(interval),
+ mDesc(desc),
+ mFunc(func)
+ {}
+ // Constructing Throttle with a member function pointer but without an
+ // instance pointer requires you to pass the instance pointer/reference as
+ // the first argument to operator()().
+ template <typename R, class C>
+ Throttle(const std::string& desc, R C::* method, F64 interval):
+ Throttle(desc, std::mem_fn(method), interval)
+ {}
+ template <typename R, class C>
+ Throttle(const std::string& desc, R C::* method, C* instance, F64 interval):
+ Throttle(desc, LL::bind_front(method, instance), interval)
+ {}
+ template <typename R, class C>
+ Throttle(const std::string& desc, R C::* method, const C* instance, F64 interval):
+ Throttle(desc, LL::bind_front(method, instance), interval)
+ {}
+ virtual ~Throttle() {}
+
+ template <typename... ARGS>
+ auto operator()(ARGS... args)
+ {
+ if (too_fast())
+ {
+ suppress();
+ using rtype = decltype(mFunc(std::forward<ARGS>(args)...));
+ if constexpr (! std::is_same_v<rtype, void>)
+ {
+ return rtype{};
+ }
+ }
+ else
+ {
+ return mFunc(std::forward<ARGS>(args)...);
+ }
+ }
+
+protected:
+ // override with desired behavior when calls come too often
+ virtual void suppress() = 0;
+ const std::string mDesc;
+
+private:
+ std::function<SIGNATURE> mFunc;
+};
+
+/**
+ * An instance of LogThrottle mediates calls to some other specified function,
+ * ensuring that it's called no more often than the specified time interval.
+ * When that interval is exceeded, it logs a message at the specified log
+ * level. It uses LL_MUMBLES_ONCE() logic to prevent spamming, since a too-
+ * frequent call may well be spammy.
+ */
+template <LLError::ELevel LOGLEVEL, typename SIGNATURE>
+class LogThrottle: public Throttle<SIGNATURE>
+{
+ using super = Throttle<SIGNATURE>;
+public:
+ LogThrottle(const std::string& desc,
+ const std::function<SIGNATURE>& func,
+ F64 interval):
+ super(desc, func, interval)
+ {}
+ template <typename R, class C>
+ LogThrottle(const std::string& desc, R C::* method, F64 interval):
+ super(desc, method, interval)
+ {}
+ template <typename R, class C>
+ LogThrottle(const std::string& desc, R C::* method, C* instance, F64 interval):
+ super(desc, method, instance, interval)
+ {}
+ template <typename R, class C>
+ LogThrottle(const std::string& desc, R C::* method, const C* instance, F64 interval):
+ super(desc, method, instance, interval)
+ {}
+
+private:
+ void suppress() override
+ {
+ // Using lllog(), the macro underlying LL_WARNS() et al., allows
+ // specifying compile-time LOGLEVEL. It does NOT support a variable
+ // LOGLEVEL, which is why LOGLEVEL is a non-type template parameter.
+ // See llvlog() for variable support, which is a bit more expensive.
+ // true = only print the log message once
+ lllog(LOGLEVEL, true, "LogThrottle") << std::quoted(super::mDesc)
+ << " called more than once per "
+ << super::mInterval
+ << LL_ENDL;
+ }
+};
+
+#endif /* ! defined(LL_THROTTLE_H) */
diff --git a/indra/llcommon/workqueue.cpp b/indra/llcommon/workqueue.cpp
index 6066e74fb5..8b7b97a1f9 100644
--- a/indra/llcommon/workqueue.cpp
+++ b/indra/llcommon/workqueue.cpp
@@ -32,8 +32,11 @@ using Lock = LLCoros::LockType;
LL::WorkQueueBase::WorkQueueBase(const std::string& name):
super(makeName(name))
{
- // TODO: register for "LLApp" events so we can implicitly close() on
- // viewer shutdown.
+ // Register for status change events so we'll implicitly close() on viewer
+ // shutdown.
+ mStopListener = LLCoros::getStopListener(
+ "WorkQueue:" + getKey(),
+ [this](const LLSD&){ close(); });
}
void LL::WorkQueueBase::runUntilClose()
@@ -124,9 +127,7 @@ void LL::WorkQueueBase::error(const std::string& msg)
void LL::WorkQueueBase::checkCoroutine(const std::string& method)
{
- // By convention, the default coroutine on each thread has an empty name
- // string. See also LLCoros::logname().
- if (LLCoros::getName().empty())
+ if (LLCoros::on_main_coro())
{
LLTHROW(Error("Do not call " + method + " from a thread's default coroutine"));
}
diff --git a/indra/llcommon/workqueue.h b/indra/llcommon/workqueue.h
index 9d7bbfbf7a..eb6923df0b 100644
--- a/indra/llcommon/workqueue.h
+++ b/indra/llcommon/workqueue.h
@@ -13,6 +13,7 @@
#define LL_WORKQUEUE_H
#include "llcoros.h"
+#include "llevents.h"
#include "llexception.h"
#include "llinstancetracker.h"
#include "llinstancetrackersubclass.h"
@@ -116,16 +117,29 @@ namespace LL
ARGS&&... args);
/**
- * Post work to another WorkQueue, blocking the calling coroutine
- * until then, returning the result to caller on completion. Optional
- * final argument is TimePoint for WorkSchedule.
+ * Post work, blocking the calling coroutine, returning the result to
+ * caller on completion. Optional final argument is TimePoint for
+ * WorkSchedule.
*
* In general, we assume that each thread's default coroutine is busy
* servicing its WorkQueue or whatever. To try to prevent mistakes, we
* forbid calling waitForResult() from a thread's default coroutine.
*/
template <typename CALLABLE, typename... ARGS>
- auto waitForResult(CALLABLE&& callable, ARGS&&... args);
+ auto waitForResult(CALLABLE&& callable, ARGS&&... args)
+ {
+ checkCoroutine("waitForResult()");
+ return waitForResult_(std::forward<CALLABLE>(callable),
+ std::forward<ARGS>(args)...);
+ }
+
+ /**
+ * Post work, blocking the calling coroutine, returning the result to
+ * caller on completion. Optional final argument is TimePoint for
+ * WorkSchedule.
+ */
+ template <typename CALLABLE, typename... ARGS>
+ auto waitForResult_(CALLABLE&& callable, ARGS&&... args);
/*--------------------------- worker API ---------------------------*/
@@ -194,6 +208,8 @@ namespace LL
static std::string makeName(const std::string& name);
void callWork(const Work& work);
+ LLTempBoundListener mStopListener;
+
private:
virtual Work pop_() = 0;
virtual bool tryPop_(Work&) = 0;
@@ -359,6 +375,10 @@ namespace LL
* CALLABLE that returns bool, a TimePoint and an interval at which to
* relaunch it. As long as the callable continues returning true, BackJack
* keeps resubmitting it to the target WorkQueue.
+ *
+ * "You go back, Jack, and do it again -- wheel turnin' round and round..."
+ * --Steely Dan, from "Can't Buy a Thrill" (1972)
+ * https://www.youtube.com/watch?v=yCgHTmv4YU8
*/
// Why is BackJack a class and not a lambda? Because, unlike a lambda, a
// class method gets its own 'this' pointer -- which we need to resubmit
@@ -525,7 +545,7 @@ namespace LL
reply,
// Bind the current exception to transport back to the
// originating WorkQueue. Once there, rethrow it.
- [exc = std::current_exception()](){ std::rethrow_exception(exc); });
+ [exc = std::current_exception()]{ std::rethrow_exception(exc); });
}
},
// if caller passed a TimePoint, pass it along to post()
@@ -618,9 +638,8 @@ namespace LL
};
template <typename CALLABLE, typename... ARGS>
- auto WorkQueueBase::waitForResult(CALLABLE&& callable, ARGS&&... args)
+ auto WorkQueueBase::waitForResult_(CALLABLE&& callable, ARGS&&... args)
{
- checkCoroutine("waitForResult()");
// derive callable's return type so we can specialize for void
return WaitForResult<CALLABLE, decltype(std::forward<CALLABLE>(callable)())>()
(this, std::forward<CALLABLE>(callable), std::forward<ARGS>(args)...);
diff --git a/indra/llcorehttp/CMakeLists.txt b/indra/llcorehttp/CMakeLists.txt
index 05b788a433..b141171516 100644
--- a/indra/llcorehttp/CMakeLists.txt
+++ b/indra/llcorehttp/CMakeLists.txt
@@ -10,7 +10,6 @@ include(ZLIBNG)
include(LLCoreHttp)
include(LLAddBuildTest)
include(LLCommon)
-include(Tut)
include(bugsplat)
set(llcorehttp_SOURCE_FILES
diff --git a/indra/llcorehttp/tests/llcorehttp_test.cpp b/indra/llcorehttp/tests/llcorehttp_test.cpp
index c0cc2c8030..8a788e5a93 100755
--- a/indra/llcorehttp/tests/llcorehttp_test.cpp
+++ b/indra/llcorehttp/tests/llcorehttp_test.cpp
@@ -43,9 +43,12 @@
#include "test_httpoperation.hpp"
// As of 2019-06-28, test_httprequest.hpp consistently crashes on Mac Release
// builds for reasons not yet diagnosed.
-#if ! (LL_DARWIN && LL_RELEASE)
+// On Linux too, this is likely to badly handling (p)thread creation and not waiting
+// for threads to properly shutdown
+#if LL_WINDOWS
#include "test_httprequest.hpp"
#endif
+
#include "test_httpheaders.hpp"
#include "test_httprequestqueue.hpp"
#include "_httpservice.h"
diff --git a/indra/llfilesystem/lldir.cpp b/indra/llfilesystem/lldir.cpp
index 99d4850610..2818aaf86c 100644
--- a/indra/llfilesystem/lldir.cpp
+++ b/indra/llfilesystem/lldir.cpp
@@ -468,6 +468,7 @@ static std::string ELLPathToString(ELLPath location)
ENT(LL_PATH_DEFAULT_SKIN)
ENT(LL_PATH_FONTS)
ENT(LL_PATH_LAST)
+ ENT(LL_PATH_SCRIPTS)
;
#undef ENT
@@ -588,6 +589,10 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd
prefix = add(getAppRODataDir(), "fonts");
break;
+ case LL_PATH_SCRIPTS:
+ prefix = add(getAppRODataDir(), "scripts");
+ break;
+
default:
llassert(0);
}
diff --git a/indra/llfilesystem/lldir.h b/indra/llfilesystem/lldir.h
index b0d2b6aada..241f151d47 100644
--- a/indra/llfilesystem/lldir.h
+++ b/indra/llfilesystem/lldir.h
@@ -49,6 +49,7 @@ typedef enum ELLPath
LL_PATH_DEFAULT_SKIN = 17,
LL_PATH_FONTS = 18,
LL_PATH_DUMP = 19,
+ LL_PATH_SCRIPTS = 20,
LL_PATH_LAST
} ELLPath;
diff --git a/indra/llfilesystem/tests/lldir_test.cpp b/indra/llfilesystem/tests/lldir_test.cpp
index 6e191ad096..4fa5769f65 100644
--- a/indra/llfilesystem/tests/lldir_test.cpp
+++ b/indra/llfilesystem/tests/lldir_test.cpp
@@ -27,12 +27,14 @@
#include "linden_common.h"
+#include <filesystem>
#include "llstring.h"
#include "tests/StringVec.h"
#include "../lldir.h"
#include "../lldiriterator.h"
#include "../test/lltut.h"
+#include "../test/namedtempfile.h"
#include "stringize.h"
#include <boost/assign/list_of.hpp>
@@ -425,23 +427,19 @@ namespace tut
return path;
}
- std::string makeTestDir( const std::string& dirbase )
+ std::string makeTestDir( )
{
- int counter;
- std::string uniqueDir;
- bool foundUnused;
- std::string delim = gDirUtilp->getDirDelimiter();
+ auto p = NamedTempFile::temp_path();
+ std::filesystem::create_directories(p.native());
- for (counter=0, foundUnused=false; !foundUnused; counter++ )
- {
- char counterStr[3];
- sprintf(counterStr, "%02d", counter);
- uniqueDir = dirbase + counterStr;
- foundUnused = ! ( LLFile::isdir(uniqueDir) || LLFile::isfile(uniqueDir) );
- }
- ensure("test directory '" + uniqueDir + "' creation failed", !LLFile::mkdir(uniqueDir));
+ std::string ret = p.string();
- return uniqueDir + delim; // HACK - apparently, the trailing delimiter is needed...
+ // There's an implicit assumtion all over this code that the returned path ends with "/" (or "\")
+
+ if(ret.size() >= 1 && ret[ ret.size()-1 ] != std::filesystem::path::preferred_separator )
+ ret += std::filesystem::path::preferred_separator;
+
+ return ret;
}
static const char* DirScanFilename[5] = { "file1.abc", "file2.abc", "file1.xyz", "file2.xyz", "file1.mno" };
@@ -497,8 +495,9 @@ namespace tut
// Create the same 5 file names of the two directories
- std::string dir1 = makeTestDir(dirTemp + "LLDirIterator");
- std::string dir2 = makeTestDir(dirTemp + "LLDirIterator");
+ std::string dir1 = makeTestDir();
+ std::string dir2 = makeTestDir();
+
std::string dir1files[5];
std::string dir2files[5];
for (int i=0; i<5; i++)
diff --git a/indra/llimage/llimagedimensionsinfo.cpp b/indra/llimage/llimagedimensionsinfo.cpp
index d4efbcfad2..c896d60c85 100644
--- a/indra/llimage/llimagedimensionsinfo.cpp
+++ b/indra/llimage/llimagedimensionsinfo.cpp
@@ -75,7 +75,7 @@ bool LLImageDimensionsInfo::load(const std::string& src_filename,U32 codec)
bool LLImageDimensionsInfo::getImageDimensionsBmp()
{
// Make sure the file is long enough.
- const S32 DATA_LEN = 26; // BMP header (14) + DIB header size (4) + width (4) + height (4)
+ constexpr S32 DATA_LEN = 26; // BMP header (14) + DIB header size (4) + width (4) + height (4)
if (!checkFileLength(DATA_LEN))
{
LL_WARNS() << "Premature end of file" << LL_ENDL;
@@ -105,7 +105,7 @@ bool LLImageDimensionsInfo::getImageDimensionsBmp()
bool LLImageDimensionsInfo::getImageDimensionsTga()
{
- const S32 TGA_FILE_HEADER_SIZE = 12;
+ constexpr S32 TGA_FILE_HEADER_SIZE = 12;
// Make sure the file is long enough.
if (!checkFileLength(TGA_FILE_HEADER_SIZE + 1 /* width */ + 1 /* height */))
@@ -124,7 +124,7 @@ bool LLImageDimensionsInfo::getImageDimensionsTga()
bool LLImageDimensionsInfo::getImageDimensionsPng()
{
- const S32 PNG_MAGIC_SIZE = 8;
+ constexpr S32 PNG_MAGIC_SIZE = 8;
// Make sure the file is long enough.
if (!checkFileLength(PNG_MAGIC_SIZE + 8 + sizeof(S32) * 2 /* width, height */))
@@ -134,7 +134,7 @@ bool LLImageDimensionsInfo::getImageDimensionsPng()
}
// Read PNG signature.
- const U8 png_magic[PNG_MAGIC_SIZE] = {0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A};
+ constexpr U8 png_magic[PNG_MAGIC_SIZE] = {0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A};
U8 signature[PNG_MAGIC_SIZE];
mInfile.read((void*)signature, PNG_MAGIC_SIZE);
@@ -166,34 +166,36 @@ bool LLImageDimensionsInfo::getImageDimensionsJpeg()
{
sJpegErrorEncountered = false;
clean();
- FILE *fp = LLFile::fopen(mSrcFilename, "rb");
- if (fp == NULL)
+ FILE* fp = LLFile::fopen(mSrcFilename, "rb");
+ if (!fp)
{
setLastError("Unable to open file for reading", mSrcFilename);
return false;
}
/* Make sure this is a JPEG file. */
- const size_t JPEG_MAGIC_SIZE = 2;
- const U8 jpeg_magic[JPEG_MAGIC_SIZE] = {0xFF, 0xD8};
+ constexpr size_t JPEG_MAGIC_SIZE = 2;
+ constexpr U8 jpeg_magic[JPEG_MAGIC_SIZE] = {0xFF, 0xD8};
U8 signature[JPEG_MAGIC_SIZE];
if (fread(signature, sizeof(signature), 1, fp) != 1)
{
LL_WARNS() << "Premature end of file" << LL_ENDL;
+ fclose(fp);
return false;
}
if (memcmp(signature, jpeg_magic, JPEG_MAGIC_SIZE) != 0)
{
LL_WARNS() << "Not a JPEG" << LL_ENDL;
mWarning = "texture_load_format_error";
+ fclose(fp);
return false;
}
fseek(fp, 0, SEEK_SET); // go back to start of the file
/* Init jpeg */
jpeg_error_mgr jerr;
- jpeg_decompress_struct cinfo;
+ jpeg_decompress_struct cinfo{};
cinfo.err = jpeg_std_error(&jerr);
// Call our function instead of exit() if Libjpeg encounters an error.
// This is done to avoid crash in this case (STORM-472).
diff --git a/indra/llimage/llimagedimensionsinfo.h b/indra/llimage/llimagedimensionsinfo.h
index 681d66ae4e..4870f2e815 100644
--- a/indra/llimage/llimagedimensionsinfo.h
+++ b/indra/llimage/llimagedimensionsinfo.h
@@ -38,7 +38,7 @@ class LLImageDimensionsInfo
{
public:
LLImageDimensionsInfo():
- mData(NULL)
+ mData(nullptr)
,mHeight(0)
,mWidth(0)
{}
@@ -67,7 +67,7 @@ protected:
{
mInfile.close();
delete[] mData;
- mData = NULL;
+ mData = nullptr;
mWidth = 0;
mHeight = 0;
}
diff --git a/indra/llimage/llimagefilter.cpp b/indra/llimage/llimagefilter.cpp
index bfcb1f76de..3b12aa39e4 100644
--- a/indra/llimage/llimagefilter.cpp
+++ b/indra/llimage/llimagefilter.cpp
@@ -389,6 +389,11 @@ void LLImageFilter::convolve(const LLMatrix3 &kernel, bool normalize, bool abs_v
S32 buffer_size = width * components;
llassert_always(buffer_size > 0);
+
+ // ND: GCC womtimes is unable to figure out llassert_always (aka LLERROR_CRASH) will never return.
+ // This return here is just a dummy and will not be reached.
+ if( buffer_size == 0 ){return; }
+
std::vector<U8> even_buffer(buffer_size);
std::vector<U8> odd_buffer(buffer_size);
diff --git a/indra/llimagej2coj/llimagej2coj.cpp b/indra/llimagej2coj/llimagej2coj.cpp
index f4bcb97a5d..6037517103 100644
--- a/indra/llimagej2coj/llimagej2coj.cpp
+++ b/indra/llimagej2coj/llimagej2coj.cpp
@@ -617,7 +617,6 @@ public:
for (S32 c = 0; c < numcomps; c++)
{
cmptparm[c].prec = 8;
- cmptparm[c].bpp = 8;
cmptparm[c].sgnd = 0;
cmptparm[c].dx = parameters.subsampling_dx;
cmptparm[c].dy = parameters.subsampling_dy;
diff --git a/indra/llinventory/llfoldertype.cpp b/indra/llinventory/llfoldertype.cpp
index 7e1be17ecc..74eb801cfd 100644
--- a/indra/llinventory/llfoldertype.cpp
+++ b/indra/llinventory/llfoldertype.cpp
@@ -29,6 +29,7 @@
#include "llfoldertype.h"
#include "lldictionary.h"
#include "llmemory.h"
+#include "llsd.h"
#include "llsingleton.h"
///----------------------------------------------------------------------------
@@ -220,3 +221,21 @@ const std::string &LLFolderType::badLookup()
static const std::string sBadLookup = "llfoldertype_bad_lookup";
return sBadLookup;
}
+
+LLSD LLFolderType::getTypeNames()
+{
+ LLSD type_names;
+ const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
+ for (S32 type = 0; type < FT_COUNT; ++type)
+ {
+ if (lookupIsEnsembleType(LLFolderType::EType(type))) continue;
+
+ const FolderEntry *entry = dict->lookup(LLFolderType::EType(type));
+ //skip llfoldertype_bad_lookup
+ if (entry)
+ {
+ type_names.append(entry->mName);
+ }
+ }
+ return type_names;
+}
diff --git a/indra/llinventory/llfoldertype.h b/indra/llinventory/llfoldertype.h
index 46a1b92a96..dd12693f66 100644
--- a/indra/llinventory/llfoldertype.h
+++ b/indra/llinventory/llfoldertype.h
@@ -115,6 +115,8 @@ public:
static const std::string& badLookup(); // error string when a lookup fails
+ static LLSD getTypeNames();
+
protected:
LLFolderType() {}
~LLFolderType() {}
diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h
index 67d713db1f..5f116872b2 100644
--- a/indra/llinventory/llparcel.h
+++ b/indra/llinventory/llparcel.h
@@ -37,98 +37,98 @@
#include "llsettingsdaycycle.h"
// Grid out of which parcels taken is stepped every 4 meters.
-const F32 PARCEL_GRID_STEP_METERS = 4.f;
+constexpr F32 PARCEL_GRID_STEP_METERS = 4.f;
// Area of one "square" of parcel
-const S32 PARCEL_UNIT_AREA = 16;
+constexpr S32 PARCEL_UNIT_AREA = 16;
// Height _above_ground_ that parcel boundary ends
-const F32 PARCEL_HEIGHT = 50.f;
+constexpr F32 PARCEL_HEIGHT = 50.f;
//Height above ground which parcel boundries exist for explicitly banned avatars
-const F32 BAN_HEIGHT = 5000.f;
+constexpr F32 BAN_HEIGHT = 5000.f;
// Maximum number of entries in an access list
-const S32 PARCEL_MAX_ACCESS_LIST = 300;
+constexpr S32 PARCEL_MAX_ACCESS_LIST = 300;
//Maximum number of entires in an update packet
//for access/ban lists.
-const F32 PARCEL_MAX_ENTRIES_PER_PACKET = 48.f;
+constexpr F32 PARCEL_MAX_ENTRIES_PER_PACKET = 48.f;
// Maximum number of experiences
-const S32 PARCEL_MAX_EXPERIENCE_LIST = 24;
+constexpr S32 PARCEL_MAX_EXPERIENCE_LIST = 24;
// Weekly charge for listing a parcel in the directory
-const S32 PARCEL_DIRECTORY_FEE = 30;
+constexpr S32 PARCEL_DIRECTORY_FEE = 30;
-const S32 PARCEL_PASS_PRICE_DEFAULT = 10;
-const F32 PARCEL_PASS_HOURS_DEFAULT = 1.f;
+constexpr S32 PARCEL_PASS_PRICE_DEFAULT = 10;
+constexpr F32 PARCEL_PASS_HOURS_DEFAULT = 1.f;
// Number of "chunks" in which parcel overlay data is sent
// Chunk 0 = southern rows, entire width
-const S32 PARCEL_OVERLAY_CHUNKS = 4;
+constexpr S32 PARCEL_OVERLAY_CHUNKS = 4;
// Bottom three bits are a color index for the land overlay
-const U8 PARCEL_COLOR_MASK = 0x07;
-const U8 PARCEL_PUBLIC = 0x00;
-const U8 PARCEL_OWNED = 0x01;
-const U8 PARCEL_GROUP = 0x02;
-const U8 PARCEL_SELF = 0x03;
-const U8 PARCEL_FOR_SALE = 0x04;
-const U8 PARCEL_AUCTION = 0x05;
+constexpr U8 PARCEL_COLOR_MASK = 0x07;
+constexpr U8 PARCEL_PUBLIC = 0x00;
+constexpr U8 PARCEL_OWNED = 0x01;
+constexpr U8 PARCEL_GROUP = 0x02;
+constexpr U8 PARCEL_SELF = 0x03;
+constexpr U8 PARCEL_FOR_SALE = 0x04;
+constexpr U8 PARCEL_AUCTION = 0x05;
// unused 0x06
// unused 0x07
// flag, unused 0x08
-const U8 PARCEL_HIDDENAVS = 0x10; // avatars not visible outside of parcel. Used for 'see avs' feature, but must be off for compatibility
-const U8 PARCEL_SOUND_LOCAL = 0x20;
-const U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge
-const U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge
+constexpr U8 PARCEL_HIDDENAVS = 0x10; // avatars not visible outside of parcel. Used for 'see avs' feature, but must be off for compatibility
+constexpr U8 PARCEL_SOUND_LOCAL = 0x20;
+constexpr U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge
+constexpr U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge
// Transmission results for parcel properties
-const S32 PARCEL_RESULT_NO_DATA = -1;
-const S32 PARCEL_RESULT_SUCCESS = 0; // got exactly one parcel
-const S32 PARCEL_RESULT_MULTIPLE = 1; // got multiple parcels
-
-const S32 SELECTED_PARCEL_SEQ_ID = -10000;
-const S32 COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID = -20000;
-const S32 COLLISION_BANNED_PARCEL_SEQ_ID = -30000;
-const S32 COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID = -40000;
-const S32 HOVERED_PARCEL_SEQ_ID = -50000;
-
-const U32 RT_NONE = 0x1 << 0;
-const U32 RT_OWNER = 0x1 << 1;
-const U32 RT_GROUP = 0x1 << 2;
-const U32 RT_OTHER = 0x1 << 3;
-const U32 RT_LIST = 0x1 << 4;
-const U32 RT_SELL = 0x1 << 5;
-
-const S32 INVALID_PARCEL_ID = -1;
-
-const S32 INVALID_PARCEL_ENVIRONMENT_VERSION = -2;
+constexpr S32 PARCEL_RESULT_NO_DATA = -1;
+constexpr S32 PARCEL_RESULT_SUCCESS = 0; // got exactly one parcel
+constexpr S32 PARCEL_RESULT_MULTIPLE = 1; // got multiple parcels
+
+constexpr S32 SELECTED_PARCEL_SEQ_ID = -10000;
+constexpr S32 COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID = -20000;
+constexpr S32 COLLISION_BANNED_PARCEL_SEQ_ID = -30000;
+constexpr S32 COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID = -40000;
+constexpr S32 HOVERED_PARCEL_SEQ_ID = -50000;
+
+constexpr U32 RT_NONE = 0x1 << 0;
+constexpr U32 RT_OWNER = 0x1 << 1;
+constexpr U32 RT_GROUP = 0x1 << 2;
+constexpr U32 RT_OTHER = 0x1 << 3;
+constexpr U32 RT_LIST = 0x1 << 4;
+constexpr U32 RT_SELL = 0x1 << 5;
+
+constexpr S32 INVALID_PARCEL_ID = -1;
+
+constexpr S32 INVALID_PARCEL_ENVIRONMENT_VERSION = -2;
// if Region settings are used, parcel env. version is -1
-const S32 UNSET_PARCEL_ENVIRONMENT_VERSION = -1;
+constexpr S32 UNSET_PARCEL_ENVIRONMENT_VERSION = -1;
// Timeouts for parcels
// default is 21 days * 24h/d * 60m/h * 60s/m *1000000 usec/s = 1814400000000
-const U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(1814400000000);
+constexpr U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(1814400000000);
// ***** TESTING is 10 minutes
//const U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(600000000);
// group is 60 days * 24h/d * 60m/h * 60s/m *1000000 usec/s = 5184000000000
-const U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(5184000000000);
+constexpr U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(5184000000000);
// ***** TESTING is 10 minutes
//const U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(600000000);
// default sale timeout is 2 days -> 172800000000
-const U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(172800000000);
+constexpr U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(172800000000);
// ***** TESTING is 10 minutes
//const U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(600000000);
// more grace period extensions.
-const U64 SEVEN_DAYS_IN_USEC = U64L(604800000000);
+constexpr U64 SEVEN_DAYS_IN_USEC = U64L(604800000000);
// if more than 100,000s before sale revert, and no extra extension
// has been given, go ahead and extend it more. That's about 1.2 days.
-const S32 EXTEND_GRACE_IF_MORE_THAN_SEC = 100000;
+constexpr S32 EXTEND_GRACE_IF_MORE_THAN_SEC = 100000;
@@ -250,9 +250,9 @@ public:
void setMediaURL(const std::string& url);
void setMediaType(const std::string& type);
void setMediaDesc(const std::string& desc);
- void setMediaID(const LLUUID& id) { mMediaID = id; }
- void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; }
- void setMediaLoop (U8 loop) { mMediaLoop = loop; }
+ void setMediaID(const LLUUID& id) { mMediaID = id; }
+ void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; }
+ void setMediaLoop(U8 loop) { mMediaLoop = loop; }
void setMediaWidth(S32 width);
void setMediaHeight(S32 height);
void setMediaCurrentURL(const std::string& url);
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index eb29df245a..801d3fe63e 100644
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -45,8 +45,6 @@ set(llmath_SOURCE_FILES
set(llmath_HEADER_FILES
CMakeLists.txt
- camera.h
- coordframe.h
llbbox.h
llbboxlocal.h
llcalc.h
diff --git a/indra/llmath/llcalc.cpp b/indra/llmath/llcalc.cpp
index e060b5df58..311e1e7059 100644
--- a/indra/llmath/llcalc.cpp
+++ b/indra/llmath/llcalc.cpp
@@ -116,17 +116,6 @@ void LLCalc::clearAllVariables()
mVariables.clear();
}
-/*
-void LLCalc::updateVariables(LLSD& vars)
-{
- LLSD::map_iterator cIt = vars.beginMap();
- for(; cIt != vars.endMap(); cIt++)
- {
- setVar(cIt->first, (F32)(LLSD::Real)cIt->second);
- }
-}
-*/
-
bool LLCalc::evalString(const std::string& expression, F32& result)
{
std::string expr_upper = expression;
diff --git a/indra/llmath/llcalc.h b/indra/llmath/llcalc.h
index 09672eb13b..14797de996 100644
--- a/indra/llmath/llcalc.h
+++ b/indra/llmath/llcalc.h
@@ -73,10 +73,9 @@ public:
void setVar(const std::string& name, const F32& value);
void clearVar(const std::string& name);
void clearAllVariables();
-// void updateVariables(LLSD& vars);
bool evalString(const std::string& expression, F32& result);
- std::string::size_type getLastErrorPos() { return mLastErrorPos; }
+ std::string::size_type getLastErrorPos() const { return mLastErrorPos; }
static LLCalc* getInstance();
static void cleanUp();
@@ -89,10 +88,6 @@ private:
calc_map_t mConstants;
calc_map_t mVariables;
- // *TODO: Add support for storing user defined variables, and stored functions.
- // Will need UI work, and a means to save them between sessions.
-// calc_map_t mUserVariables;
-
// "There shall be only one"
static LLCalc* sInstance;
};
diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h
index ea71752ebc..b7f84a6546 100644
--- a/indra/llmath/llcalcparser.h
+++ b/indra/llmath/llcalcparser.h
@@ -131,14 +131,14 @@ struct LLCalcParser : grammar<LLCalcParser>
power =
unary_expr[power.value = arg1] >>
- *('^' >> assert_syntax(unary_expr[power.value = phoenix::bind(&powf)(power.value, arg1)]))
+ *('^' >> assert_syntax(unary_expr[power.value = phoenix::bind(&LLCalcParser::_pow)(self, power.value, arg1)]))
;
term =
power[term.value = arg1] >>
*(('*' >> assert_syntax(power[term.value *= arg1])) |
('/' >> assert_syntax(power[term.value /= arg1])) |
- ('%' >> assert_syntax(power[term.value = phoenix::bind(&fmodf)(term.value, arg1)]))
+ ('%' >> assert_syntax(power[term.value = phoenix::bind(&LLCalcParser::_fmod)(self, term.value, arg1)]))
)
;
@@ -177,10 +177,11 @@ private:
F32 _floor(const F32& a) const { return (F32)llfloor(a); }
F32 _ceil(const F32& a) const { return (F32)llceil(a); }
F32 _atan2(const F32& a,const F32& b) const { return atan2(a,b); }
+ F32 _pow(const F32& a, const F32& b) const { return powf(a, b); }
+ F32 _fmod(const F32&a, const F32& b) const { return fmodf(a, b); }
LLCalc::calc_map_t* mConstants;
LLCalc::calc_map_t* mVariables;
-// LLCalc::calc_map_t* mUserVariables;
F32& mResult;
};
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index b6e0e4a2be..6201761c46 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -33,23 +33,23 @@
#include "llplane.h"
#include "llvector4a.h"
-const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
-const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
-const F32 DEFAULT_NEAR_PLANE = 0.25f;
-const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
+constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
+constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
+constexpr F32 DEFAULT_NEAR_PLANE = 0.25f;
+constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
-const F32 MAX_ASPECT_RATIO = 50.0f;
-const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
-const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
-const F32 MAX_FAR_CLIP = 512.0f;
+constexpr F32 MAX_ASPECT_RATIO = 50.0f;
+constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
+constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
+constexpr F32 MAX_FAR_CLIP = 512.0f;
-const F32 MIN_ASPECT_RATIO = 0.02f;
-const F32 MIN_NEAR_PLANE = 0.1f;
-const F32 MIN_FAR_PLANE = 0.2f;
+constexpr F32 MIN_ASPECT_RATIO = 0.02f;
+constexpr F32 MIN_NEAR_PLANE = 0.1f;
+constexpr F32 MIN_FAR_PLANE = 0.2f;
// Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio.
-static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
-static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
+constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
+constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// An LLCamera is an LLCoorFrame with a view frustum.
// This means that it has several methods for moving it around
diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp
index 4d6276b2cd..15c9f6ff3f 100644
--- a/indra/llmath/llcoordframe.cpp
+++ b/indra/llmath/llcoordframe.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "m3math.h"
#include "v4math.h"
diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h
index aaa701f792..391d58dc27 100644
--- a/indra/llmath/llcoordframe.h
+++ b/indra/llmath/llcoordframe.h
@@ -61,7 +61,7 @@ public:
//LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array
//LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array
- bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); }
+ bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); }
void reset();
void resetAxes();
@@ -118,8 +118,6 @@ public:
// Same as above, except it also includes the translation of the LLFrame
// LLMatrix4 getMatrix4() const; // Returns position and axes in 4x4 matrix
- // Returns matrix which expresses point in local frame in the parent frame
- void getMatrixToParent(LLMatrix4 &mat) const;
// Returns matrix which expresses point in parent frame in the local frame
void getMatrixToLocal(LLMatrix4 &mat) const; // Returns matrix which expresses point in parent frame in the local frame
diff --git a/indra/llmath/llinterp.h b/indra/llmath/llinterp.h
index f4faa82a82..ef6a5e638d 100644
--- a/indra/llmath/llinterp.h
+++ b/indra/llmath/llinterp.h
@@ -354,7 +354,7 @@ void LLInterpAttractor<Type>::update(const F32 time)
//////////////////////////////
//
-// LLInterpFucn derived class implementation.
+// LLInterpFunc derived class implementation.
//
diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h
index 33c1eb61a4..e98e173d1f 100644
--- a/indra/llmath/llline.h
+++ b/indra/llmath/llline.h
@@ -33,7 +33,7 @@
#include "stdtypes.h"
#include "v3math.h"
-const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f;
+constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f;
class LLLine
{
diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp
index aefb82b2f0..1ab3a73d79 100644
--- a/indra/llmath/llquaternion.cpp
+++ b/indra/llmath/llquaternion.cpp
@@ -30,7 +30,6 @@
#include "llquaternion.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/llmath/llsimdmath.h b/indra/llmath/llsimdmath.h
index 40953dc2e8..592bb124c2 100644
--- a/indra/llmath/llsimdmath.h
+++ b/indra/llmath/llsimdmath.h
@@ -31,8 +31,15 @@
#error "Please include llmath.h before this file."
#endif
-#if ( ( LL_DARWIN || LL_LINUX ) && !(__SSE2__) ) || ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) )
-#error SSE2 not enabled. LLVector4a and related class will not compile.
+// the check for this error case must be split into multiple parts
+// because some versions of VS complain about '__SSE2__'
+//#if ( ( LL_DARWIN || LL_LINUX ) && !(__SSE2__) ) || ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) )
+#if ( ( LL_DARWIN || LL_LINUX ) )
+ #if !(__SSE2__)
+ #error SSE2 not enabled. LLVector4a and related class will not compile.
+ #endif
+#elif ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) )
+ #error SSE2 not enabled. LLVector4a and related class will not compile.
#endif
#if !LL_WINDOWS
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 27c5fc5a49..3496928f7b 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -45,7 +45,6 @@ class LLVolumeOctree;
#include "lluuid.h"
#include "v4color.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v3math.h"
#include "v3dmath.h"
diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp
index 472d340af5..3c2097f947 100644
--- a/indra/llmath/m3math.cpp
+++ b/indra/llmath/m3math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/llmath/m3math.h b/indra/llmath/m3math.h
index cd14290246..22b11d13b1 100644
--- a/indra/llmath/m3math.h
+++ b/indra/llmath/m3math.h
@@ -119,7 +119,6 @@ class LLMatrix3
// foo.rotate(bar)
// foo = foo * bar
// That is, foo.rotate(bar) multiplies foo by bar FROM THE RIGHT
- const LLMatrix3& rotate(const F32 angle, const F32 x, const F32 y, const F32 z); // Rotate matrix by rotating angle radians about (x, y, z)
const LLMatrix3& rotate(const F32 angle, const LLVector3 &vec); // Rotate matrix by rotating angle radians about vec
const LLMatrix3& rotate(const F32 roll, const F32 pitch, const F32 yaw); // Rotate matrix by roll (about x), pitch (about y), and yaw (about z)
const LLMatrix3& rotate(const LLQuaternion &q); // Transform matrix by Euler angles and translating by pos
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index c46ee587cb..a9853fe7e9 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
diff --git a/indra/llmath/raytrace.cpp b/indra/llmath/raytrace.cpp
index 893bf1fc70..c0b5f48f2d 100644
--- a/indra/llmath/raytrace.cpp
+++ b/indra/llmath/raytrace.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "math.h"
-//#include "vmath.h"
#include "v3math.h"
#include "llquaternion.h"
#include "m3math.h"
diff --git a/indra/llmath/tests/mathmisc_test.cpp b/indra/llmath/tests/mathmisc_test.cpp
index ff0899e975..2b23987616 100644
--- a/indra/llmath/tests/mathmisc_test.cpp
+++ b/indra/llmath/tests/mathmisc_test.cpp
@@ -709,14 +709,34 @@ namespace tut
first_plane,
second_plane);
- ensure("plane intersection should succeed", success);
+ try
+ {
+ ensure("plane intersection should succeed", success);
- F32 dot = fabs(known_intersection.getDirection() * measured_intersection.getDirection());
- ensure("measured intersection should be parallel to known intersection",
- dot > ALMOST_PARALLEL);
+ F32 dot = fabs(known_intersection.getDirection() * measured_intersection.getDirection());
+ ensure("measured intersection should be parallel to known intersection",
+ dot > ALMOST_PARALLEL);
- ensure("measured intersection should pass near known point",
- measured_intersection.intersects(some_point, LARGE_RADIUS * allowable_relative_error));
+ ensure("measured intersection should pass near known point",
+ measured_intersection.intersects(some_point, LARGE_RADIUS * allowable_relative_error));
+ }
+ catch (const failure&)
+ {
+ // If any of these assertions fail, since the values involved
+ // are randomly generated, unless we report them, we have no
+ // hope of diagnosing the problem.
+ LL_INFOS() << "some_point = " << some_point << '\n'
+ << "another_point = " << another_point << '\n'
+ << "known_intersection = " << known_intersection << '\n'
+ << "point_on_plane = " << point_on_plane << '\n'
+ << "plane_normal = " << plane_normal << '\n'
+ << "first_plane = " << first_plane << '\n'
+ << "point_on_different_plane = " << point_on_different_plane << '\n'
+ << "different_plane_normal = " << different_plane_normal << '\n'
+ << "second_plane = " << second_plane << '\n'
+ << "measured_intersection = " << measured_intersection << LL_ENDL;
+ throw;
+ }
}
}
}
diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp
index db08419012..36ad1067a2 100644
--- a/indra/llmath/tests/v3dmath_test.cpp
+++ b/indra/llmath/tests/v3dmath_test.cpp
@@ -504,14 +504,11 @@ namespace tut
template<> template<>
void v3dmath_object::test<24>()
{
-#if LL_WINDOWS && _MSC_VER < 1400
- skip("This fails on VS2003!");
-#else
F64 x = 10., y = 20., z = -15.;
F64 angle1, angle2;
LLVector3d vec3Da(x,y,z), vec3Db(x,y,z);
angle1 = angle_between(vec3Da, vec3Db);
- ensure("1:angle_between: Fail ", (0 == angle1));
+ ensure_approximately_equals_range("1:angle_between: Fail ", angle1, 0., 1.5e-8);
F64 x1 = -1., y1 = -20., z1 = -1.;
vec3Da.clearVec();
vec3Da.setVec(x1,y1,z1);
@@ -520,12 +517,6 @@ namespace tut
vec3Da.normVec();
F64 angle = vec3Db*vec3Da;
angle = acos(angle);
-#if LL_WINDOWS && _MSC_VER > 1900
- skip("This fails on VS2017!");
-#else
- ensure("2:angle_between: Fail ", (angle == angle2));
-#endif
-
-#endif
+ ensure_equals("2:angle_between: Fail ", angle, angle2);
}
}
diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp
index 4649e13376..198fedcb03 100644
--- a/indra/llmath/v2math.cpp
+++ b/indra/llmath/v2math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v3math.h"
#include "v4math.h"
@@ -47,8 +46,8 @@ bool LLVector2::abs()
{
bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
return ret;
}
@@ -67,7 +66,7 @@ F32 angle_between(const LLVector2& a, const LLVector2& b)
return angle;
}
-bool are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon)
+bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon)
{
LLVector2 an = a;
LLVector2 bn = b;
@@ -82,28 +81,28 @@ bool are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon)
}
-F32 dist_vec(const LLVector2 &a, const LLVector2 &b)
+F32 dist_vec(const LLVector2& a, const LLVector2& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return (F32) sqrt( x*x + y*y );
}
-F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b)
+F32 dist_vec_squared(const LLVector2& a, const LLVector2& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return x*x + y*y;
}
-F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b)
+F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return x*x + y*y;
}
-LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u)
+LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u)
{
return LLVector2(
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
@@ -113,14 +112,14 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u)
LLSD LLVector2::getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
+ ret[0] = mV[VX];
+ ret[1] = mV[VY];
return ret;
}
void LLVector2::setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
+ mV[VX] = (F32) sd[0].asReal();
+ mV[VY] = (F32) sd[1].asReal();
}
diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h
index a61c946304..a0ba3ec505 100644
--- a/indra/llmath/v2math.h
+++ b/indra/llmath/v2math.h
@@ -36,7 +36,7 @@ class LLQuaternion;
// Llvector2 = |x y z w|
-static const U32 LENGTHOFVECTOR2 = 2;
+static constexpr U32 LENGTHOFVECTOR2 = 2;
class LLVector2
{
@@ -82,7 +82,7 @@ class LLVector2
const LLVector2& scaleVec(const LLVector2& vec); // scales per component by vec
- bool isNull(); // Returns true if vector has a _very_small_ length
+ bool isNull() const; // Returns true if vector has a _very_small_ length
bool isExactlyZero() const { return !mV[VX] && !mV[VY]; }
F32 operator[](int idx) const { return mV[idx]; }
@@ -113,16 +113,16 @@ class LLVector2
// Non-member functions
-F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b
-bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel
-F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b
-F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b
-F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component
-LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
+F32 angle_between(const LLVector2& a, const LLVector2& b); // Returns angle (radians) between a and b
+bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel
+F32 dist_vec(const LLVector2& a, const LLVector2& b); // Returns distance between a and b
+F32 dist_vec_squared(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b
+F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b ignoring Z component
+LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u); // Returns a vector that is a linear interpolation between a and b
// Constructors
-inline LLVector2::LLVector2(void)
+inline LLVector2::LLVector2()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
@@ -153,27 +153,27 @@ inline LLVector2::LLVector2(const LLSD &sd)
// Clear and Assignment Functions
-inline void LLVector2::clear(void)
+inline void LLVector2::clear()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
}
-inline void LLVector2::setZero(void)
+inline void LLVector2::setZero()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
}
// deprecated
-inline void LLVector2::clearVec(void)
+inline void LLVector2::clearVec()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
}
// deprecated
-inline void LLVector2::zeroVec(void)
+inline void LLVector2::zeroVec()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
@@ -222,31 +222,31 @@ inline void LLVector2::setVec(const F32 *vec)
// LLVector2 Magnitude and Normalization Functions
-inline F32 LLVector2::length(void) const
+inline F32 LLVector2::length() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
+ return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]);
}
-inline F32 LLVector2::lengthSquared(void) const
+inline F32 LLVector2::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1];
+ return mV[VX]*mV[VX] + mV[VY]*mV[VY];
}
-inline F32 LLVector2::normalize(void)
+inline F32 LLVector2::normalize()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
+ F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
{
oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
+ mV[VX] *= oomag;
+ mV[VY] *= oomag;
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
mag = 0;
}
return (mag);
@@ -259,33 +259,33 @@ inline bool LLVector2::isFinite() const
}
// deprecated
-inline F32 LLVector2::magVec(void) const
+inline F32 LLVector2::magVec() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
+ return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]);
}
// deprecated
-inline F32 LLVector2::magVecSquared(void) const
+inline F32 LLVector2::magVecSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1];
+ return mV[VX]*mV[VX] + mV[VY]*mV[VY];
}
// deprecated
-inline F32 LLVector2::normVec(void)
+inline F32 LLVector2::normVec()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]);
+ F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
{
oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
+ mV[VX] *= oomag;
+ mV[VY] *= oomag;
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
mag = 0;
}
return (mag);
@@ -299,7 +299,7 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec)
return *this;
}
-inline bool LLVector2::isNull()
+inline bool LLVector2::isNull() const
{
if ( F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY] )
{
@@ -312,7 +312,7 @@ inline bool LLVector2::isNull()
// LLVector2 Operators
// For sorting. By convention, x is "more significant" than y.
-inline bool operator<(const LLVector2 &a, const LLVector2 &b)
+inline bool operator<(const LLVector2& a, const LLVector2& b)
{
if( a.mV[VX] == b.mV[VX] )
{
@@ -325,95 +325,95 @@ inline bool operator<(const LLVector2 &a, const LLVector2 &b)
}
-inline LLVector2 operator+(const LLVector2 &a, const LLVector2 &b)
+inline LLVector2 operator+(const LLVector2& a, const LLVector2& b)
{
LLVector2 c(a);
return c += b;
}
-inline LLVector2 operator-(const LLVector2 &a, const LLVector2 &b)
+inline LLVector2 operator-(const LLVector2& a, const LLVector2& b)
{
LLVector2 c(a);
return c -= b;
}
-inline F32 operator*(const LLVector2 &a, const LLVector2 &b)
+inline F32 operator*(const LLVector2& a, const LLVector2& b)
{
- return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1]);
+ return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY]);
}
-inline LLVector2 operator%(const LLVector2 &a, const LLVector2 &b)
+inline LLVector2 operator%(const LLVector2& a, const LLVector2& b)
{
- return LLVector2(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]);
+ return LLVector2(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]);
}
-inline LLVector2 operator/(const LLVector2 &a, F32 k)
+inline LLVector2 operator/(const LLVector2& a, F32 k)
{
F32 t = 1.f / k;
- return LLVector2( a.mV[0] * t, a.mV[1] * t );
+ return LLVector2( a.mV[VX] * t, a.mV[VY] * t );
}
-inline LLVector2 operator*(const LLVector2 &a, F32 k)
+inline LLVector2 operator*(const LLVector2& a, F32 k)
{
- return LLVector2( a.mV[0] * k, a.mV[1] * k );
+ return LLVector2( a.mV[VX] * k, a.mV[VY] * k );
}
-inline LLVector2 operator*(F32 k, const LLVector2 &a)
+inline LLVector2 operator*(F32 k, const LLVector2& a)
{
- return LLVector2( a.mV[0] * k, a.mV[1] * k );
+ return LLVector2( a.mV[VX] * k, a.mV[VY] * k );
}
-inline bool operator==(const LLVector2 &a, const LLVector2 &b)
+inline bool operator==(const LLVector2& a, const LLVector2& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1]));
+ return ( (a.mV[VX] == b.mV[VX])
+ &&(a.mV[VY] == b.mV[VY]));
}
-inline bool operator!=(const LLVector2 &a, const LLVector2 &b)
+inline bool operator!=(const LLVector2& a, const LLVector2& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1]));
+ return ( (a.mV[VX] != b.mV[VX])
+ ||(a.mV[VY] != b.mV[VY]));
}
-inline const LLVector2& operator+=(LLVector2 &a, const LLVector2 &b)
+inline const LLVector2& operator+=(LLVector2& a, const LLVector2& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
+ a.mV[VX] += b.mV[VX];
+ a.mV[VY] += b.mV[VY];
return a;
}
-inline const LLVector2& operator-=(LLVector2 &a, const LLVector2 &b)
+inline const LLVector2& operator-=(LLVector2& a, const LLVector2& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
+ a.mV[VX] -= b.mV[VX];
+ a.mV[VY] -= b.mV[VY];
return a;
}
-inline const LLVector2& operator%=(LLVector2 &a, const LLVector2 &b)
+inline const LLVector2& operator%=(LLVector2& a, const LLVector2& b)
{
- LLVector2 ret(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]);
+ LLVector2 ret(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]);
a = ret;
return a;
}
-inline const LLVector2& operator*=(LLVector2 &a, F32 k)
+inline const LLVector2& operator*=(LLVector2& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
+ a.mV[VX] *= k;
+ a.mV[VY] *= k;
return a;
}
-inline const LLVector2& operator/=(LLVector2 &a, F32 k)
+inline const LLVector2& operator/=(LLVector2& a, F32 k)
{
F32 t = 1.f / k;
- a.mV[0] *= t;
- a.mV[1] *= t;
+ a.mV[VX] *= t;
+ a.mV[VY] *= t;
return a;
}
-inline LLVector2 operator-(const LLVector2 &a)
+inline LLVector2 operator-(const LLVector2& a)
{
- return LLVector2( -a.mV[0], -a.mV[1] );
+ return LLVector2( -a.mV[VX], -a.mV[VY] );
}
inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos)
@@ -431,7 +431,7 @@ inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos)
}
}
-inline std::ostream& operator<<(std::ostream& s, const LLVector2 &a)
+inline std::ostream& operator<<(std::ostream& s, const LLVector2& a)
{
s << "{ " << a.mV[VX] << ", " << a.mV[VY] << " }";
return s;
diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp
index 4367b993f8..08b3795020 100644
--- a/indra/llmath/v3color.cpp
+++ b/indra/llmath/v3color.cpp
@@ -32,74 +32,79 @@
LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f);
LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f);
-LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f);
+LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f);
-LLColor3::LLColor3(const LLColor4 &a)
+LLColor3::LLColor3(const LLColor4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
}
-LLColor3::LLColor3(const LLVector4 &a)
+LLColor3::LLColor3(const LLVector4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
}
-LLColor3::LLColor3(const LLSD &sd)
+LLColor3::LLColor3(const LLSD& sd)
{
setValue(sd);
}
-const LLColor3& LLColor3::operator=(const LLColor4 &a)
+const LLColor3& LLColor3::operator=(const LLColor4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
return (*this);
}
-std::ostream& operator<<(std::ostream& s, const LLColor3 &a)
+std::ostream& operator<<(std::ostream& s, const LLColor3& a)
{
s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }";
return s;
}
-static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
+static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn)
{
- if ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
- if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
- if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
- if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
- if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
- return ( val1In );
+ if (valHUeIn < 0.0f)
+ valHUeIn += 1.0f;
+ if (valHUeIn > 1.0f)
+ valHUeIn -= 1.0f;
+ if ((6.0f * valHUeIn) < 1.0f)
+ return (val1In + (val2In - val1In) * 6.0f * valHUeIn);
+ if ((2.0f * valHUeIn) < 1.0f)
+ return (val2In);
+ if ((3.0f * valHUeIn) < 2.0f)
+ return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f);
+ return (val1In);
}
-void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn)
+void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn)
{
- if ( sValIn < 0.00001f )
+ if (sValIn < 0.00001f)
{
- mV[VRED] = lValIn;
+ mV[VRED] = lValIn;
mV[VGREEN] = lValIn;
- mV[VBLUE] = lValIn;
+ mV[VBLUE] = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
- if ( lValIn < 0.5f )
- interVal2 = lValIn * ( 1.0f + sValIn );
+ if (lValIn < 0.5f)
+ interVal2 = lValIn * (1.0f + sValIn);
else
- interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
+ interVal2 = (lValIn + sValIn) - (sValIn * lValIn);
interVal1 = 2.0f * lValIn - interVal2;
- mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
- mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn );
- mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
+ mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f));
+ mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn);
+ mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f));
}
}
@@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const
F32 var_G = mV[VGREEN];
F32 var_B = mV[VBLUE];
- F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) );
- F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) );
+ F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B));
+ F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B));
F32 del_Max = var_Max - var_Min;
- F32 L = ( var_Max + var_Min ) / 2.0f;
+ F32 L = (var_Max + var_Min) / 2.0f;
F32 H = 0.0f;
F32 S = 0.0f;
- if ( del_Max == 0.0f )
+ if (del_Max == 0.0f)
{
- H = 0.0f;
- S = 0.0f;
+ H = 0.0f;
+ S = 0.0f;
}
else
{
- if ( L < 0.5 )
- S = del_Max / ( var_Max + var_Min );
+ if (L < 0.5)
+ S = del_Max / (var_Max + var_Min);
else
- S = del_Max / ( 2.0f - var_Max - var_Min );
+ S = del_Max / (2.0f - var_Max - var_Min);
- F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
+ F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- if ( var_R >= var_Max )
+ if (var_R >= var_Max)
H = del_B - del_G;
- else
- if ( var_G >= var_Max )
- H = ( 1.0f / 3.0f ) + del_R - del_B;
- else
- if ( var_B >= var_Max )
- H = ( 2.0f / 3.0f ) + del_G - del_R;
-
- if ( H < 0.0f ) H += 1.0f;
- if ( H > 1.0f ) H -= 1.0f;
+ else if (var_G >= var_Max)
+ H = (1.0f / 3.0f) + del_R - del_B;
+ else if (var_B >= var_Max)
+ H = (2.0f / 3.0f) + del_G - del_R;
+
+ if (H < 0.0f)
+ H += 1.0f;
+ if (H > 1.0f)
+ H -= 1.0f;
}
- if (hue) *hue = H;
- if (saturation) *saturation = S;
- if (luminance) *luminance = L;
+ if (hue)
+ *hue = H;
+ if (saturation)
+ *saturation = S;
+ if (luminance)
+ *luminance = L;
}
diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h
index f7af469e66..3763fc6725 100644
--- a/indra/llmath/v3color.h
+++ b/indra/llmath/v3color.h
@@ -33,12 +33,12 @@ class LLVector4;
#include "llerror.h"
#include "llmath.h"
#include "llsd.h"
-#include "v3math.h" // needed for linearColor3v implemtation below
+#include "v3math.h" // needed for linearColor3v implemtation below
#include <string.h>
// LLColor3 = |r g b|
-static const U32 LENGTHOFCOLOR3 = 3;
+static constexpr U32 LENGTHOFCOLOR3 = 3;
class LLColor3
{
@@ -50,44 +50,43 @@ public:
static LLColor3 grey;
public:
- LLColor3(); // Initializes LLColor3 to (0, 0, 0)
- LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b)
- LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2])
- LLColor3(const char *color_string); // html format color ie "#FFDDEE"
- explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion
- explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion
+ LLColor3(); // Initializes LLColor3 to (0, 0, 0)
+ LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b)
+ LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2])
+ LLColor3(const char* color_string); // html format color ie "#FFDDEE"
+ explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion
+ explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion
LLColor3(const LLSD& sd);
-
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
+ ret[0] = mV[VRED];
+ ret[1] = mV[VGREEN];
+ ret[2] = mV[VBLUE];
return ret;
}
void setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();;
- mV[1] = (F32) sd[1].asReal();;
- mV[2] = (F32) sd[2].asReal();;
+ mV[VRED] = (F32)sd[0].asReal();
+ mV[VGREEN] = (F32)sd[1].asReal();
+ mV[VBLUE] = (F32)sd[2].asReal();
}
void setHSL(F32 hue, F32 saturation, F32 luminance);
void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
- const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
- const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0)
+ const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
+ const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0)
- const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated
- const LLColor3& setVec(const LLColor3 &vec); // deprecated
- const LLColor3& setVec(const F32 *vec); // deprecated
+ const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated
+ const LLColor3& setVec(const LLColor3& vec); // deprecated
+ const LLColor3& setVec(const F32* vec); // deprecated
- const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z)
- const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec
- const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec
+ const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z)
+ const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec
+ const LLColor3& set(const F32* vec); // Sets LLColor3 to vec
// set from a vector of unknown type and size
// may leave some data unmodified
@@ -99,414 +98,390 @@ public:
template<typename T>
void write(std::vector<T>& v) const;
- F32 magVec() const; // deprecated
- F32 magVecSquared() const; // deprecated
- F32 normVec(); // deprecated
+ F32 magVec() const; // deprecated
+ F32 magVecSquared() const; // deprecated
+ F32 normVec(); // deprecated
- F32 length() const; // Returns magnitude of LLColor3
- F32 lengthSquared() const; // Returns magnitude squared of LLColor3
- F32 normalize(); // Normalizes and returns the magnitude of LLColor3
+ F32 length() const; // Returns magnitude of LLColor3
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor3
+ F32 normalize(); // Normalizes and returns the magnitude of LLColor3
- F32 brightness() const; // Returns brightness of LLColor3
+ F32 brightness() const; // Returns brightness of LLColor3
- const LLColor3& operator=(const LLColor4 &a);
+ const LLColor3& operator=(const LLColor4& a);
- LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2)
+ LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const
{
- return LLColor3(
- mV[0] / col2.mV[0],
- mV[1] / col2.mV[1],
- mV[2] / col2.mV[2] );
+ return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]);
}
- LL_FORCE_INLINE LLColor3 color_norm()
+ LL_FORCE_INLINE LLColor3 color_norm() const
{
F32 l = length();
- return LLColor3(
- mV[0] / l,
- mV[1] / l,
- mV[2] / l );
+ return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l);
}
- friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a
- friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b
- friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b
+ friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a
+ friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b
+ friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b
- friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b
- friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b
- friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b);
+ friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b
+ friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b
+ friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b);
- friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b
- friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k
- friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k
+ friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b
+ friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k
+ friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k
- friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b
- friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b
+ friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b
+ friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b
- friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k
+ friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k
- friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse)
+ friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse)
inline void clamp();
- inline void exp(); // Do an exponential on the color
+ inline void exp(); // Do an exponential on the color
};
-LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u);
-
+LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u);
void LLColor3::clamp()
{
// Clamp the color...
- if (mV[0] < 0.f)
+ if (mV[VRED] < 0.f)
{
- mV[0] = 0.f;
+ mV[VRED] = 0.f;
}
- else if (mV[0] > 1.f)
+ else if (mV[VRED] > 1.f)
{
- mV[0] = 1.f;
+ mV[VRED] = 1.f;
}
- if (mV[1] < 0.f)
+ if (mV[VGREEN] < 0.f)
{
- mV[1] = 0.f;
+ mV[VGREEN] = 0.f;
}
- else if (mV[1] > 1.f)
+ else if (mV[VGREEN] > 1.f)
{
- mV[1] = 1.f;
+ mV[VGREEN] = 1.f;
}
- if (mV[2] < 0.f)
+ if (mV[VBLUE] < 0.f)
{
- mV[2] = 0.f;
+ mV[VBLUE] = 0.f;
}
- else if (mV[2] > 1.f)
+ else if (mV[VBLUE] > 1.f)
{
- mV[2] = 1.f;
+ mV[VBLUE] = 1.f;
}
}
// Non-member functions
-F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b
+F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b
-inline LLColor3::LLColor3(void)
+inline LLColor3::LLColor3()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
}
inline LLColor3::LLColor3(F32 r, F32 g, F32 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
}
-
-inline LLColor3::LLColor3(const F32 *vec)
+inline LLColor3::LLColor3(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
}
inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF
{
- if (strlen(color_string) < 6) /* Flawfinder: ignore */
+ if (strlen(color_string) < 6) /* Flawfinder: ignore */
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
return;
}
char tempstr[7];
- strncpy(tempstr,color_string,6); /* Flawfinder: ignore */
+ strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */
tempstr[6] = '\0';
- mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f;
+ mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f;
tempstr[4] = '\0';
- mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f;
+ mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f;
tempstr[2] = '\0';
- mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f;
+ mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f;
}
-inline const LLColor3& LLColor3::setToBlack(void)
+inline const LLColor3& LLColor3::setToBlack()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
return (*this);
}
-inline const LLColor3& LLColor3::setToWhite(void)
+inline const LLColor3& LLColor3::setToWhite()
{
- mV[0] = 1.f;
- mV[1] = 1.f;
- mV[2] = 1.f;
+ mV[VRED] = 1.f;
+ mV[VGREEN] = 1.f;
+ mV[VBLUE] = 1.f;
return (*this);
}
-inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b)
+inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
return (*this);
}
-inline const LLColor3& LLColor3::set(const LLColor3 &vec)
+inline const LLColor3& LLColor3::set(const LLColor3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VRED] = vec.mV[VRED];
+ mV[VGREEN] = vec.mV[VGREEN];
+ mV[VBLUE] = vec.mV[VBLUE];
return (*this);
}
-inline const LLColor3& LLColor3::set(const F32 *vec)
+inline const LLColor3& LLColor3::set(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VRED] = vec[0];
+ mV[VGREEN] = vec[1];
+ mV[VBLUE] = vec[2];
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b)
+inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(const LLColor3 &vec)
+inline const LLColor3& LLColor3::setVec(const LLColor3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VRED] = vec.mV[VRED];
+ mV[VGREEN] = vec.mV[VGREEN];
+ mV[VBLUE] = vec.mV[VBLUE];
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(const F32 *vec)
+inline const LLColor3& LLColor3::setVec(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VRED] = vec[0];
+ mV[VGREEN] = vec[1];
+ mV[VBLUE] = vec[2];
return (*this);
}
-inline F32 LLColor3::brightness(void) const
+inline F32 LLColor3::brightness() const
{
- return (mV[0] + mV[1] + mV[2]) / 3.0f;
+ return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f;
}
-inline F32 LLColor3::length(void) const
+inline F32 LLColor3::length() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
-inline F32 LLColor3::lengthSquared(void) const
+inline F32 LLColor3::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
-inline F32 LLColor3::normalize(void)
+inline F32 LLColor3::normalize()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ oomag = 1.f / mag;
+ mV[VRED] *= oomag;
+ mV[VGREEN] *= oomag;
+ mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// deprecated
-inline F32 LLColor3::magVec(void) const
+inline F32 LLColor3::magVec() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor3::magVecSquared(void) const
+inline F32 LLColor3::magVecSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
// deprecated
-inline F32 LLColor3::normVec(void)
+inline F32 LLColor3::normVec()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ oomag = 1.f / mag;
+ mV[VRED] *= oomag;
+ mV[VGREEN] *= oomag;
+ mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
inline void LLColor3::exp()
{
#if 0
- mV[0] = ::exp(mV[0]);
- mV[1] = ::exp(mV[1]);
- mV[2] = ::exp(mV[2]);
+ mV[VRED] = ::exp(mV[VRED]);
+ mV[VGREEN] = ::exp(mV[VGREEN]);
+ mV[VBLUE] = ::exp(mV[VBLUE]);
#else
- mV[0] = (F32)LL_FAST_EXP(mV[0]);
- mV[1] = (F32)LL_FAST_EXP(mV[1]);
- mV[2] = (F32)LL_FAST_EXP(mV[2]);
+ mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]);
+ mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]);
+ mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]);
#endif
}
-
-inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator+(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] + b.mV[0],
- a.mV[1] + b.mV[1],
- a.mV[2] + b.mV[2]);
+ return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]);
}
-inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator-(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] - b.mV[0],
- a.mV[1] - b.mV[1],
- a.mV[2] - b.mV[2]);
+ return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]);
}
-inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator*(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] * b.mV[0],
- a.mV[1] * b.mV[1],
- a.mV[2] * b.mV[2]);
+ return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]);
}
-inline LLColor3 operator*(const LLColor3 &a, F32 k)
+inline LLColor3 operator*(const LLColor3& a, F32 k)
{
- return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k);
}
-inline LLColor3 operator*(F32 k, const LLColor3 &a)
+inline LLColor3 operator*(F32 k, const LLColor3& a)
{
- return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k);
}
-inline bool operator==(const LLColor3 &a, const LLColor3 &b)
+inline bool operator==(const LLColor3& a, const LLColor3& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1])
- &&(a.mV[2] == b.mV[2]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]));
}
-inline bool operator!=(const LLColor3 &a, const LLColor3 &b)
+inline bool operator!=(const LLColor3& a, const LLColor3& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1])
- ||(a.mV[2] != b.mV[2]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]));
}
-inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] *= b.mV[0];
- a.mV[1] *= b.mV[1];
- a.mV[2] *= b.mV[2];
+ a.mV[VRED] *= b.mV[VRED];
+ a.mV[VGREEN] *= b.mV[VGREEN];
+ a.mV[VBLUE] *= b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
- a.mV[2] += b.mV[2];
+ a.mV[VRED] += b.mV[VRED];
+ a.mV[VGREEN] += b.mV[VGREEN];
+ a.mV[VBLUE] += b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
- a.mV[2] -= b.mV[2];
+ a.mV[VRED] -= b.mV[VRED];
+ a.mV[VGREEN] -= b.mV[VGREEN];
+ a.mV[VBLUE] -= b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator*=(LLColor3 &a, F32 k)
+inline const LLColor3& operator*=(LLColor3& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
- a.mV[2] *= k;
+ a.mV[VRED] *= k;
+ a.mV[VGREEN] *= k;
+ a.mV[VBLUE] *= k;
return a;
}
-inline LLColor3 operator-(const LLColor3 &a)
+inline LLColor3 operator-(const LLColor3& a)
{
- return LLColor3(
- 1.f - a.mV[0],
- 1.f - a.mV[1],
- 1.f - a.mV[2] );
+ return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]);
}
// Non-member functions
-inline F32 distVec(const LLColor3 &a, const LLColor3 &b)
+inline F32 distVec(const LLColor3& a, const LLColor3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return (F32) sqrt( x*x + y*y + z*z );
+ F32 x = a.mV[VRED] - b.mV[VRED];
+ F32 y = a.mV[VGREEN] - b.mV[VGREEN];
+ F32 z = a.mV[VBLUE] - b.mV[VBLUE];
+ return sqrt(x * x + y * y + z * z);
}
-inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b)
+inline F32 distVec_squared(const LLColor3& a, const LLColor3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return x*x + y*y + z*z;
+ F32 x = a.mV[VRED] - b.mV[VRED];
+ F32 y = a.mV[VGREEN] - b.mV[VGREEN];
+ F32 z = a.mV[VBLUE] - b.mV[VBLUE];
+ return x * x + y * y + z * z;
}
-inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u)
+inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u)
{
- return LLColor3(
- a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
- a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u,
- a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u);
+ return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u);
}
-inline const LLColor3 srgbColor3(const LLColor3 &a) {
+inline const LLColor3 srgbColor3(const LLColor3& a)
+{
LLColor3 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
+ srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]);
+ srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]);
+ srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]);
return srgbColor;
}
-inline const LLColor3 linearColor3p(const F32* v) {
+inline const LLColor3 linearColor3p(const F32* v)
+{
LLColor3 linearColor;
- linearColor.mV[0] = sRGBtoLinear(v[0]);
- linearColor.mV[1] = sRGBtoLinear(v[1]);
- linearColor.mV[2] = sRGBtoLinear(v[2]);
+ linearColor.mV[VRED] = sRGBtoLinear(v[0]);
+ linearColor.mV[VGREEN] = sRGBtoLinear(v[1]);
+ linearColor.mV[VBLUE] = sRGBtoLinear(v[2]);
return linearColor;
}
template<class T>
-inline const LLColor3 linearColor3(const T& a) {
+inline const LLColor3 linearColor3(const T& a)
+{
return linearColor3p(a.mV);
}
template<class T>
-inline const LLVector3 linearColor3v(const T& a) {
+inline const LLVector3 linearColor3v(const T& a)
+{
return LLVector3(linearColor3p(a.mV).mV);
}
diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h
index 62005f76a0..1378d46450 100644
--- a/indra/llmath/v3colorutil.h
+++ b/indra/llmath/v3colorutil.h
@@ -29,59 +29,46 @@
#include "v3color.h"
-inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right)
+inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right)
{
- return LLColor3(left.mV[0] / right.mV[0],
- left.mV[1] / right.mV[1],
- left.mV[2] / right.mV[2]);
+ return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]);
}
-
-inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right)
+inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right)
{
- return LLColor3(left.mV[0] * right.mV[0],
- left.mV[1] * right.mV[1],
- left.mV[2] * right.mV[2]);
+ return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]);
}
-
-inline LLColor3 componentExp(LLColor3 const &v)
+inline LLColor3 componentExp(const LLColor3& v)
{
- return LLColor3(exp(v.mV[0]),
- exp(v.mV[1]),
- exp(v.mV[2]));
+ return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE]));
}
-inline LLColor3 componentPow(LLColor3 const &v, F32 exponent)
+inline LLColor3 componentPow(const LLColor3& v, F32 exponent)
{
- return LLColor3(pow(v.mV[0], exponent),
- pow(v.mV[1], exponent),
- pow(v.mV[2], exponent));
+ return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent));
}
-inline LLColor3 componentSaturate(LLColor3 const &v)
+inline LLColor3 componentSaturate(const LLColor3& v)
{
- return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f),
- std::max(std::min(v.mV[1], 1.f), 0.f),
- std::max(std::min(v.mV[2], 1.f), 0.f));
+ return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f),
+ std::max(std::min(v.mV[VGREEN], 1.f), 0.f),
+ std::max(std::min(v.mV[VBLUE], 1.f), 0.f));
}
-
-inline LLColor3 componentSqrt(LLColor3 const &v)
+inline LLColor3 componentSqrt(const LLColor3& v)
{
- return LLColor3(sqrt(v.mV[0]),
- sqrt(v.mV[1]),
- sqrt(v.mV[2]));
+ return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE]));
}
-inline void componentMultBy(LLColor3 & left, LLColor3 const & right)
+inline void componentMultBy(LLColor3& left, const LLColor3& right)
{
- left.mV[0] *= right.mV[0];
- left.mV[1] *= right.mV[1];
- left.mV[2] *= right.mV[2];
+ left.mV[VRED] *= right.mV[VRED];
+ left.mV[VGREEN] *= right.mV[VGREEN];
+ left.mV[VBLUE] *= right.mV[VBLUE];
}
-inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount)
+inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount)
{
return (left + ((right - left) * amount));
}
@@ -91,25 +78,24 @@ inline LLColor3 smear(F32 val)
return LLColor3(val, val, val);
}
-inline F32 color_intens(const LLColor3 &col)
+inline F32 color_intens(const LLColor3& col)
{
- return col.mV[0] + col.mV[1] + col.mV[2];
+ return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE];
}
-inline F32 color_max(const LLColor3 &col)
+inline F32 color_max(const LLColor3& col)
{
- return llmax(col.mV[0], col.mV[1], col.mV[2]);
+ return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
-inline F32 color_max(const LLColor4 &col)
+inline F32 color_max(const LLColor4& col)
{
- return llmax(col.mV[0], col.mV[1], col.mV[2]);
+ return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
-
-inline F32 color_min(const LLColor3 &col)
+inline F32 color_min(const LLColor3& col)
{
- return llmin(col.mV[0], col.mV[1], col.mV[2]);
+ return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
#endif
diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp
index bb55c812b5..a2d1b03622 100644
--- a/indra/llmath/v3dmath.cpp
+++ b/indra/llmath/v3dmath.cpp
@@ -30,7 +30,6 @@
#include "v3dmath.h"
-//#include "vmath.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
@@ -57,13 +56,13 @@ bool LLVector3d::clamp(F64 min, F64 max)
{
bool ret{ false };
- if (mdV[0] < min) { mdV[0] = min; ret = true; }
- if (mdV[1] < min) { mdV[1] = min; ret = true; }
- if (mdV[2] < min) { mdV[2] = min; ret = true; }
+ if (mdV[VX] < min) { mdV[VX] = min; ret = true; }
+ if (mdV[VY] < min) { mdV[VY] = min; ret = true; }
+ if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; }
- if (mdV[0] > max) { mdV[0] = max; ret = true; }
- if (mdV[1] > max) { mdV[1] = max; ret = true; }
- if (mdV[2] > max) { mdV[2] = max; ret = true; }
+ if (mdV[VX] > max) { mdV[VX] = max; ret = true; }
+ if (mdV[VY] > max) { mdV[VY] = max; ret = true; }
+ if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; }
return ret;
}
@@ -74,9 +73,9 @@ bool LLVector3d::abs()
{
bool ret{ false };
- if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = true; }
- if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = true; }
- if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = true; }
+ if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; }
+ if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; }
+ if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; }
return ret;
}
@@ -89,9 +88,9 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a)
const LLVector3d& LLVector3d::operator=(const LLVector4 &a)
{
- mdV[0] = a.mV[0];
- mdV[1] = a.mV[1];
- mdV[2] = a.mV[2];
+ mdV[VX] = a.mV[VX];
+ mdV[VY] = a.mV[VY];
+ mdV[VZ] = a.mV[VZ];
return *this;
}
diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h
index ece8c54ea4..7c94ebdf9b 100644
--- a/indra/llmath/v3dmath.h
+++ b/indra/llmath/v3dmath.h
@@ -54,17 +54,17 @@ class LLVector3d
void setValue(const LLSD& sd)
{
- mdV[0] = sd[0].asReal();
- mdV[1] = sd[1].asReal();
- mdV[2] = sd[2].asReal();
+ mdV[VX] = sd[0].asReal();
+ mdV[VY] = sd[1].asReal();
+ mdV[VZ] = sd[2].asReal();
}
LLSD getValue() const
{
LLSD ret;
- ret[0] = mdV[0];
- ret[1] = mdV[1];
- ret[2] = mdV[2];
+ ret[0] = mdV[VX];
+ ret[1] = mdV[VY];
+ ret[2] = mdV[VZ];
return ret;
}
@@ -134,26 +134,26 @@ typedef LLVector3d LLGlobalVec;
inline const LLVector3d &LLVector3d::set(const LLVector3 &vec)
{
- mdV[0] = vec.mV[0];
- mdV[1] = vec.mV[1];
- mdV[2] = vec.mV[2];
+ mdV[VX] = vec.mV[VX];
+ mdV[VY] = vec.mV[VY];
+ mdV[VZ] = vec.mV[VZ];
return *this;
}
inline const LLVector3d &LLVector3d::setVec(const LLVector3 &vec)
{
- mdV[0] = vec.mV[0];
- mdV[1] = vec.mV[1];
- mdV[2] = vec.mV[2];
+ mdV[VX] = vec.mV[VX];
+ mdV[VY] = vec.mV[VY];
+ mdV[VZ] = vec.mV[VZ];
return *this;
}
inline LLVector3d::LLVector3d(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
}
inline LLVector3d::LLVector3d(const F64 x, const F64 y, const F64 z)
@@ -199,33 +199,33 @@ inline bool LLVector3d::isFinite() const
inline const LLVector3d& LLVector3d::clear(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2]= 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
inline const LLVector3d& LLVector3d::clearVec(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2]= 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
inline const LLVector3d& LLVector3d::setZero(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
inline const LLVector3d& LLVector3d::zeroVec(void)
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
return (*this);
}
@@ -239,17 +239,17 @@ inline const LLVector3d& LLVector3d::set(const F64 x, const F64 y, const F64
inline const LLVector3d& LLVector3d::set(const LLVector3d &vec)
{
- mdV[0] = vec.mdV[0];
- mdV[1] = vec.mdV[1];
- mdV[2] = vec.mdV[2];
+ mdV[VX] = vec.mdV[VX];
+ mdV[VY] = vec.mdV[VY];
+ mdV[VZ] = vec.mdV[VZ];
return (*this);
}
inline const LLVector3d& LLVector3d::set(const F64 *vec)
{
- mdV[0] = vec[0];
- mdV[1] = vec[1];
- mdV[2] = vec[2];
+ mdV[VX] = vec[0];
+ mdV[VY] = vec[1];
+ mdV[VZ] = vec[2];
return (*this);
}
@@ -261,61 +261,61 @@ inline const LLVector3d& LLVector3d::setVec(const F64 x, const F64 y, const F
return (*this);
}
-inline const LLVector3d& LLVector3d::setVec(const LLVector3d &vec)
+inline const LLVector3d& LLVector3d::setVec(const LLVector3d& vec)
{
- mdV[0] = vec.mdV[0];
- mdV[1] = vec.mdV[1];
- mdV[2] = vec.mdV[2];
+ mdV[VX] = vec.mdV[VX];
+ mdV[VY] = vec.mdV[VY];
+ mdV[VZ] = vec.mdV[VZ];
return (*this);
}
-inline const LLVector3d& LLVector3d::setVec(const F64 *vec)
+inline const LLVector3d& LLVector3d::setVec(const F64* vec)
{
- mdV[0] = vec[0];
- mdV[1] = vec[1];
- mdV[2] = vec[2];
+ mdV[VX] = vec[VX];
+ mdV[VY] = vec[VY];
+ mdV[VZ] = vec[VZ];
return (*this);
}
-inline F64 LLVector3d::normVec(void)
+inline F64 LLVector3d::normVec()
{
- F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ F64 mag = sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]);
F64 oomag;
if (mag > FP_MAG_THRESHOLD)
{
oomag = 1.f/mag;
- mdV[0] *= oomag;
- mdV[1] *= oomag;
- mdV[2] *= oomag;
+ mdV[VX] *= oomag;
+ mdV[VY] *= oomag;
+ mdV[VZ] *= oomag;
}
else
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
mag = 0;
}
return (mag);
}
-inline F64 LLVector3d::normalize(void)
+inline F64 LLVector3d::normalize()
{
- F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ F64 mag = sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]);
F64 oomag;
if (mag > FP_MAG_THRESHOLD)
{
oomag = 1.f/mag;
- mdV[0] *= oomag;
- mdV[1] *= oomag;
- mdV[2] *= oomag;
+ mdV[VX] *= oomag;
+ mdV[VY] *= oomag;
+ mdV[VZ] *= oomag;
}
else
{
- mdV[0] = 0.f;
- mdV[1] = 0.f;
- mdV[2] = 0.f;
+ mdV[VX] = 0.f;
+ mdV[VY] = 0.f;
+ mdV[VZ] = 0.f;
mag = 0;
}
return (mag);
@@ -323,24 +323,24 @@ inline F64 LLVector3d::normalize(void)
// LLVector3d Magnitude and Normalization Functions
-inline F64 LLVector3d::magVec(void) const
+inline F64 LLVector3d::magVec() const
{
- return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]);
}
-inline F64 LLVector3d::magVecSquared(void) const
+inline F64 LLVector3d::magVecSquared() const
{
- return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2];
+ return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ];
}
-inline F64 LLVector3d::length(void) const
+inline F64 LLVector3d::length() const
{
- return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]);
+ return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]);
}
-inline F64 LLVector3d::lengthSquared(void) const
+inline F64 LLVector3d::lengthSquared() const
{
- return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2];
+ return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ];
}
inline LLVector3d operator+(const LLVector3d& a, const LLVector3d& b)
@@ -357,109 +357,109 @@ inline LLVector3d operator-(const LLVector3d& a, const LLVector3d& b)
inline F64 operator*(const LLVector3d& a, const LLVector3d& b)
{
- return (a.mdV[0]*b.mdV[0] + a.mdV[1]*b.mdV[1] + a.mdV[2]*b.mdV[2]);
+ return (a.mdV[VX]*b.mdV[VX] + a.mdV[VY]*b.mdV[VY] + a.mdV[VZ]*b.mdV[VZ]);
}
inline LLVector3d operator%(const LLVector3d& a, const LLVector3d& b)
{
- return LLVector3d( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1] );
+ return LLVector3d( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY] );
}
inline LLVector3d operator/(const LLVector3d& a, const F64 k)
{
F64 t = 1.f / k;
- return LLVector3d( a.mdV[0] * t, a.mdV[1] * t, a.mdV[2] * t );
+ return LLVector3d( a.mdV[VX] * t, a.mdV[VY] * t, a.mdV[VZ] * t );
}
inline LLVector3d operator*(const LLVector3d& a, const F64 k)
{
- return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k );
+ return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k );
}
inline LLVector3d operator*(F64 k, const LLVector3d& a)
{
- return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k );
+ return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k );
}
inline bool operator==(const LLVector3d& a, const LLVector3d& b)
{
- return ( (a.mdV[0] == b.mdV[0])
- &&(a.mdV[1] == b.mdV[1])
- &&(a.mdV[2] == b.mdV[2]));
+ return ( (a.mdV[VX] == b.mdV[VX])
+ &&(a.mdV[VY] == b.mdV[VY])
+ &&(a.mdV[VZ] == b.mdV[VZ]));
}
inline bool operator!=(const LLVector3d& a, const LLVector3d& b)
{
- return ( (a.mdV[0] != b.mdV[0])
- ||(a.mdV[1] != b.mdV[1])
- ||(a.mdV[2] != b.mdV[2]));
+ return ( (a.mdV[VX] != b.mdV[VX])
+ ||(a.mdV[VY] != b.mdV[VY])
+ ||(a.mdV[VZ] != b.mdV[VZ]));
}
inline const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b)
{
- a.mdV[0] += b.mdV[0];
- a.mdV[1] += b.mdV[1];
- a.mdV[2] += b.mdV[2];
+ a.mdV[VX] += b.mdV[VX];
+ a.mdV[VY] += b.mdV[VY];
+ a.mdV[VZ] += b.mdV[VZ];
return a;
}
inline const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b)
{
- a.mdV[0] -= b.mdV[0];
- a.mdV[1] -= b.mdV[1];
- a.mdV[2] -= b.mdV[2];
+ a.mdV[VX] -= b.mdV[VX];
+ a.mdV[VY] -= b.mdV[VY];
+ a.mdV[VZ] -= b.mdV[VZ];
return a;
}
inline const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b)
{
- LLVector3d ret( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1]);
+ LLVector3d ret( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY]);
a = ret;
return a;
}
inline const LLVector3d& operator*=(LLVector3d& a, const F64 k)
{
- a.mdV[0] *= k;
- a.mdV[1] *= k;
- a.mdV[2] *= k;
+ a.mdV[VX] *= k;
+ a.mdV[VY] *= k;
+ a.mdV[VZ] *= k;
return a;
}
inline const LLVector3d& operator/=(LLVector3d& a, const F64 k)
{
F64 t = 1.f / k;
- a.mdV[0] *= t;
- a.mdV[1] *= t;
- a.mdV[2] *= t;
+ a.mdV[VX] *= t;
+ a.mdV[VY] *= t;
+ a.mdV[VZ] *= t;
return a;
}
inline LLVector3d operator-(const LLVector3d& a)
{
- return LLVector3d( -a.mdV[0], -a.mdV[1], -a.mdV[2] );
+ return LLVector3d( -a.mdV[VX], -a.mdV[VY], -a.mdV[VZ] );
}
inline F64 dist_vec(const LLVector3d& a, const LLVector3d& b)
{
- F64 x = a.mdV[0] - b.mdV[0];
- F64 y = a.mdV[1] - b.mdV[1];
- F64 z = a.mdV[2] - b.mdV[2];
+ F64 x = a.mdV[VX] - b.mdV[VX];
+ F64 y = a.mdV[VY] - b.mdV[VY];
+ F64 z = a.mdV[VZ] - b.mdV[VZ];
return (F32) sqrt( x*x + y*y + z*z );
}
inline F64 dist_vec_squared(const LLVector3d& a, const LLVector3d& b)
{
- F64 x = a.mdV[0] - b.mdV[0];
- F64 y = a.mdV[1] - b.mdV[1];
- F64 z = a.mdV[2] - b.mdV[2];
+ F64 x = a.mdV[VX] - b.mdV[VX];
+ F64 y = a.mdV[VY] - b.mdV[VY];
+ F64 z = a.mdV[VZ] - b.mdV[VZ];
return x*x + y*y + z*z;
}
inline F64 dist_vec_squared2D(const LLVector3d& a, const LLVector3d& b)
{
- F64 x = a.mdV[0] - b.mdV[0];
- F64 y = a.mdV[1] - b.mdV[1];
+ F64 x = a.mdV[VX] - b.mdV[VX];
+ F64 y = a.mdV[VY] - b.mdV[VY];
return x*x + y*y;
}
diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp
index 73ad2a4ed6..bd96417190 100644
--- a/indra/llmath/v3math.cpp
+++ b/indra/llmath/v3math.cpp
@@ -28,7 +28,6 @@
#include "v3math.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v4math.h"
#include "m4math.h"
@@ -58,13 +57,13 @@ bool LLVector3::clamp(F32 min, F32 max)
{
bool ret{ false };
- if (mV[0] < min) { mV[0] = min; ret = true; }
- if (mV[1] < min) { mV[1] = min; ret = true; }
- if (mV[2] < min) { mV[2] = min; ret = true; }
+ if (mV[VX] < min) { mV[VX] = min; ret = true; }
+ if (mV[VY] < min) { mV[VY] = min; ret = true; }
+ if (mV[VZ] < min) { mV[VZ] = min; ret = true; }
- if (mV[0] > max) { mV[0] = max; ret = true; }
- if (mV[1] > max) { mV[1] = max; ret = true; }
- if (mV[2] > max) { mV[2] = max; ret = true; }
+ if (mV[VX] > max) { mV[VX] = max; ret = true; }
+ if (mV[VY] > max) { mV[VY] = max; ret = true; }
+ if (mV[VZ] > max) { mV[VZ] = max; ret = true; }
return ret;
}
@@ -85,9 +84,9 @@ bool LLVector3::clampLength( F32 length_limit )
{
length_limit = 0.f;
}
- mV[0] *= length_limit;
- mV[1] *= length_limit;
- mV[2] *= length_limit;
+ mV[VX] *= length_limit;
+ mV[VY] *= length_limit;
+ mV[VZ] *= length_limit;
changed = true;
}
}
@@ -116,35 +115,35 @@ bool LLVector3::clampLength( F32 length_limit )
{
// yes it can be salvaged -->
// bring the components down before we normalize
- mV[0] /= max_abs_component;
- mV[1] /= max_abs_component;
- mV[2] /= max_abs_component;
+ mV[VX] /= max_abs_component;
+ mV[VY] /= max_abs_component;
+ mV[VZ] /= max_abs_component;
normalize();
if (length_limit < 0.f)
{
length_limit = 0.f;
}
- mV[0] *= length_limit;
- mV[1] *= length_limit;
- mV[2] *= length_limit;
+ mV[VX] *= length_limit;
+ mV[VY] *= length_limit;
+ mV[VZ] *= length_limit;
}
}
return changed;
}
-bool LLVector3::clamp(const LLVector3 &min_vec, const LLVector3 &max_vec)
+bool LLVector3::clamp(const LLVector3& min_vec, const LLVector3& max_vec)
{
bool ret{ false };
- if (mV[0] < min_vec[0]) { mV[0] = min_vec[0]; ret = true; }
- if (mV[1] < min_vec[1]) { mV[1] = min_vec[1]; ret = true; }
- if (mV[2] < min_vec[2]) { mV[2] = min_vec[2]; ret = true; }
+ if (mV[VX] < min_vec[0]) { mV[VX] = min_vec[0]; ret = true; }
+ if (mV[VY] < min_vec[1]) { mV[VY] = min_vec[1]; ret = true; }
+ if (mV[VZ] < min_vec[2]) { mV[VZ] = min_vec[2]; ret = true; }
- if (mV[0] > max_vec[0]) { mV[0] = max_vec[0]; ret = true; }
- if (mV[1] > max_vec[1]) { mV[1] = max_vec[1]; ret = true; }
- if (mV[2] > max_vec[2]) { mV[2] = max_vec[2]; ret = true; }
+ if (mV[VX] > max_vec[0]) { mV[VX] = max_vec[0]; ret = true; }
+ if (mV[VY] > max_vec[1]) { mV[VY] = max_vec[1]; ret = true; }
+ if (mV[VZ] > max_vec[2]) { mV[VZ] = max_vec[2]; ret = true; }
return ret;
}
@@ -156,9 +155,9 @@ bool LLVector3::abs()
{
bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; }
- if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
+ if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; }
return ret;
}
@@ -194,13 +193,13 @@ void LLVector3::snap(S32 sig_digits)
mV[VZ] = snap_to_sig_figs(mV[VZ], sig_digits);
}
-const LLVector3& LLVector3::rotVec(const LLMatrix3 &mat)
+const LLVector3& LLVector3::rotVec(const LLMatrix3& mat)
{
*this = *this * mat;
return *this;
}
-const LLVector3& LLVector3::rotVec(const LLQuaternion &q)
+const LLVector3& LLVector3::rotVec(const LLQuaternion& q)
{
*this = *this * q;
return *this;
@@ -228,7 +227,7 @@ const LLVector3& LLVector3::transVec(const LLMatrix4& mat)
}
-const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3 &vec)
+const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3& vec)
{
if ( !vec.isExactlyZero() && angle )
{
@@ -263,35 +262,35 @@ LLVector3 LLVector3::scaledVec(const LLVector3& vec) const
return ret;
}
-const LLVector3& LLVector3::set(const LLVector3d &vec)
+const LLVector3& LLVector3::set(const LLVector3d& vec)
{
- mV[0] = (F32)vec.mdV[0];
- mV[1] = (F32)vec.mdV[1];
- mV[2] = (F32)vec.mdV[2];
+ mV[VX] = (F32)vec.mdV[VX];
+ mV[VY] = (F32)vec.mdV[VY];
+ mV[VZ] = (F32)vec.mdV[VZ];
return (*this);
}
-const LLVector3& LLVector3::set(const LLVector4 &vec)
+const LLVector3& LLVector3::set(const LLVector4& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VX] = vec.mV[VX];
+ mV[VY] = vec.mV[VY];
+ mV[VZ] = vec.mV[VZ];
return (*this);
}
-const LLVector3& LLVector3::setVec(const LLVector3d &vec)
+const LLVector3& LLVector3::setVec(const LLVector3d& vec)
{
- mV[0] = (F32)vec.mdV[0];
- mV[1] = (F32)vec.mdV[1];
- mV[2] = (F32)vec.mdV[2];
+ mV[VX] = (F32)vec.mdV[0];
+ mV[VY] = (F32)vec.mdV[1];
+ mV[VZ] = (F32)vec.mdV[2];
return (*this);
}
-const LLVector3& LLVector3::setVec(const LLVector4 &vec)
+const LLVector3& LLVector3::setVec(const LLVector4& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VX] = vec.mV[VX];
+ mV[VY] = vec.mV[VY];
+ mV[VZ] = vec.mV[VZ];
return (*this);
}
@@ -302,14 +301,14 @@ LLVector3::LLVector3(const LLVector2 &vec)
mV[VZ] = 0;
}
-LLVector3::LLVector3(const LLVector3d &vec)
+LLVector3::LLVector3(const LLVector3d& vec)
{
mV[VX] = (F32)vec.mdV[VX];
mV[VY] = (F32)vec.mdV[VY];
mV[VZ] = (F32)vec.mdV[VZ];
}
-LLVector3::LLVector3(const LLVector4 &vec)
+LLVector3::LLVector3(const LLVector4& vec)
{
mV[VX] = (F32)vec.mV[VX];
mV[VY] = (F32)vec.mV[VY];
@@ -330,20 +329,20 @@ LLVector3::LLVector3(const LLSD& sd)
LLSD LLVector3::getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
+ ret[0] = mV[VX];
+ ret[1] = mV[VY];
+ ret[2] = mV[VZ];
return ret;
}
void LLVector3::setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
- mV[2] = (F32) sd[2].asReal();
+ mV[VX] = (F32) sd[0].asReal();
+ mV[VY] = (F32) sd[1].asReal();
+ mV[VZ] = (F32) sd[2].asReal();
}
-const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot)
+const LLVector3& operator*=(LLVector3& a, const LLQuaternion& rot)
{
const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ];
const F32 rx = rot.mQ[VW] * a.mV[VX] + rot.mQ[VY] * a.mV[VZ] - rot.mQ[VZ] * a.mV[VY];
diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h
index d063b15c74..53491533c2 100644
--- a/indra/llmath/v3math.h
+++ b/indra/llmath/v3math.h
@@ -41,7 +41,7 @@ class LLQuaternion;
// LLvector3 = |x y z w|
-static const U32 LENGTHOFVECTOR3 = 3;
+static constexpr U32 LENGTHOFVECTOR3 = 3;
class LLVector3
{
@@ -169,11 +169,11 @@ LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vect
LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box); // Displacement from query point to nearest point on bounding box.
bool box_valid_and_non_zero(const LLVector3* box);
-inline LLVector3::LLVector3(void)
+inline LLVector3::LLVector3()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
}
inline LLVector3::LLVector3(const F32 x, const F32 y, const F32 z)
@@ -210,32 +210,32 @@ inline bool LLVector3::isFinite() const
// Clear and Assignment Functions
-inline void LLVector3::clear(void)
+inline void LLVector3::clear()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
}
-inline void LLVector3::setZero(void)
+inline void LLVector3::setZero()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
}
-inline void LLVector3::clearVec(void)
+inline void LLVector3::clearVec()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
}
-inline void LLVector3::zeroVec(void)
+inline void LLVector3::zeroVec()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
}
inline void LLVector3::set(F32 x, F32 y, F32 z)
@@ -245,18 +245,18 @@ inline void LLVector3::set(F32 x, F32 y, F32 z)
mV[VZ] = z;
}
-inline void LLVector3::set(const LLVector3 &vec)
+inline void LLVector3::set(const LLVector3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VX] = vec.mV[VX];
+ mV[VY] = vec.mV[VY];
+ mV[VZ] = vec.mV[VZ];
}
-inline void LLVector3::set(const F32 *vec)
+inline void LLVector3::set(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VX] = vec[0];
+ mV[VY] = vec[1];
+ mV[VZ] = vec[2];
}
// deprecated
@@ -268,61 +268,61 @@ inline void LLVector3::setVec(F32 x, F32 y, F32 z)
}
// deprecated
-inline void LLVector3::setVec(const LLVector3 &vec)
+inline void LLVector3::setVec(const LLVector3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VX] = vec.mV[VX];
+ mV[VY] = vec.mV[VY];
+ mV[VZ] = vec.mV[VZ];
}
// deprecated
-inline void LLVector3::setVec(const F32 *vec)
+inline void LLVector3::setVec(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VX] = vec[0];
+ mV[VY] = vec[1];
+ mV[VZ] = vec[2];
}
-inline F32 LLVector3::normalize(void)
+inline F32 LLVector3::normalize()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
{
oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ mV[VX] *= oomag;
+ mV[VY] *= oomag;
+ mV[VZ] *= oomag;
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
mag = 0;
}
return (mag);
}
// deprecated
-inline F32 LLVector3::normVec(void)
+inline F32 LLVector3::normVec()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
{
oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ mV[VX] *= oomag;
+ mV[VY] *= oomag;
+ mV[VZ] *= oomag;
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
mag = 0;
}
return (mag);
@@ -330,171 +330,178 @@ inline F32 LLVector3::normVec(void)
// LLVector3 Magnitude and Normalization Functions
-inline F32 LLVector3::length(void) const
+inline F32 LLVector3::length() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
}
-inline F32 LLVector3::lengthSquared(void) const
+inline F32 LLVector3::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ];
}
-inline F32 LLVector3::magVec(void) const
+inline F32 LLVector3::magVec() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
}
-inline F32 LLVector3::magVecSquared(void) const
+inline F32 LLVector3::magVecSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ];
}
inline bool LLVector3::inRange( F32 min, F32 max ) const
{
- return mV[0] >= min && mV[0] <= max &&
- mV[1] >= min && mV[1] <= max &&
- mV[2] >= min && mV[2] <= max;
+ return mV[VX] >= min && mV[VX] <= max &&
+ mV[VY] >= min && mV[VY] <= max &&
+ mV[VZ] >= min && mV[VZ] <= max;
}
-inline LLVector3 operator+(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 operator+(const LLVector3& a, const LLVector3& b)
{
LLVector3 c(a);
return c += b;
}
-inline LLVector3 operator-(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 operator-(const LLVector3& a, const LLVector3& b)
{
LLVector3 c(a);
return c -= b;
}
-inline F32 operator*(const LLVector3 &a, const LLVector3 &b)
+inline F32 operator*(const LLVector3& a, const LLVector3& b)
{
- return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]);
+ return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]);
}
-inline LLVector3 operator%(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 operator%(const LLVector3& a, const LLVector3& b)
{
- return LLVector3( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1] );
+ return LLVector3( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY] );
}
-inline LLVector3 operator/(const LLVector3 &a, F32 k)
+inline LLVector3 operator/(const LLVector3& a, F32 k)
{
F32 t = 1.f / k;
- return LLVector3( a.mV[0] * t, a.mV[1] * t, a.mV[2] * t );
+ return LLVector3( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t );
}
-inline LLVector3 operator*(const LLVector3 &a, F32 k)
+inline LLVector3 operator*(const LLVector3& a, F32 k)
{
- return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline LLVector3 operator*(F32 k, const LLVector3 &a)
+inline LLVector3 operator*(F32 k, const LLVector3& a)
{
- return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline bool operator==(const LLVector3 &a, const LLVector3 &b)
+inline bool operator==(const LLVector3& a, const LLVector3& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1])
- &&(a.mV[2] == b.mV[2]));
+ return ( (a.mV[VX] == b.mV[VX])
+ &&(a.mV[VY] == b.mV[VY])
+ &&(a.mV[VZ] == b.mV[VZ]));
}
-inline bool operator!=(const LLVector3 &a, const LLVector3 &b)
+inline bool operator!=(const LLVector3& a, const LLVector3& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1])
- ||(a.mV[2] != b.mV[2]));
+ return ( (a.mV[VX] != b.mV[VX])
+ ||(a.mV[VY] != b.mV[VY])
+ ||(a.mV[VZ] != b.mV[VZ]));
}
-inline bool operator<(const LLVector3 &a, const LLVector3 &b)
+inline bool operator<(const LLVector3& a, const LLVector3& b)
{
- return (a.mV[0] < b.mV[0]
- || (a.mV[0] == b.mV[0]
- && (a.mV[1] < b.mV[1]
- || ((a.mV[1] == b.mV[1])
- && a.mV[2] < b.mV[2]))));
+ return (a.mV[VX] < b.mV[VX]
+ || (a.mV[VX] == b.mV[VX]
+ && (a.mV[VY] < b.mV[VY]
+ || ((a.mV[VY] == b.mV[VY])
+ && a.mV[VZ] < b.mV[VZ]))));
}
-inline const LLVector3& operator+=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator+=(LLVector3& a, const LLVector3& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
- a.mV[2] += b.mV[2];
+ a.mV[VX] += b.mV[VX];
+ a.mV[VY] += b.mV[VY];
+ a.mV[VZ] += b.mV[VZ];
return a;
}
-inline const LLVector3& operator-=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator-=(LLVector3& a, const LLVector3& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
- a.mV[2] -= b.mV[2];
+ a.mV[VX] -= b.mV[VX];
+ a.mV[VY] -= b.mV[VY];
+ a.mV[VZ] -= b.mV[VZ];
return a;
}
-inline const LLVector3& operator%=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator%=(LLVector3& a, const LLVector3& b)
{
- LLVector3 ret( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1]);
+ LLVector3 ret( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]);
a = ret;
return a;
}
-inline const LLVector3& operator*=(LLVector3 &a, F32 k)
+inline const LLVector3& operator*=(LLVector3& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
- a.mV[2] *= k;
+ a.mV[VX] *= k;
+ a.mV[VY] *= k;
+ a.mV[VZ] *= k;
return a;
}
-inline const LLVector3& operator*=(LLVector3 &a, const LLVector3 &b)
+inline const LLVector3& operator*=(LLVector3& a, const LLVector3& b)
{
- a.mV[0] *= b.mV[0];
- a.mV[1] *= b.mV[1];
- a.mV[2] *= b.mV[2];
+ a.mV[VX] *= b.mV[VX];
+ a.mV[VY] *= b.mV[VY];
+ a.mV[VZ] *= b.mV[VZ];
return a;
}
-inline const LLVector3& operator/=(LLVector3 &a, F32 k)
+inline const LLVector3& operator/=(LLVector3& a, F32 k)
{
- F32 t = 1.f / k;
- a.mV[0] *= t;
- a.mV[1] *= t;
- a.mV[2] *= t;
+ a.mV[VX] /= k;
+ a.mV[VY] /= k;
+ a.mV[VZ] /= k;
+ return a;
+}
+
+inline const LLVector3& operator/=(LLVector3& a, const LLVector3& b)
+{
+ a.mV[VX] /= b.mV[VX];
+ a.mV[VY] /= b.mV[VY];
+ a.mV[VZ] /= b.mV[VZ];
return a;
}
-inline LLVector3 operator-(const LLVector3 &a)
+inline LLVector3 operator-(const LLVector3& a)
{
- return LLVector3( -a.mV[0], -a.mV[1], -a.mV[2] );
+ return LLVector3( -a.mV[VX], -a.mV[VY], -a.mV[VZ] );
}
-inline F32 dist_vec(const LLVector3 &a, const LLVector3 &b)
+inline F32 dist_vec(const LLVector3& a, const LLVector3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return (F32) sqrt( x*x + y*y + z*z );
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
+ F32 z = a.mV[VZ] - b.mV[VZ];
+ return sqrt( x*x + y*y + z*z );
}
-inline F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b)
+inline F32 dist_vec_squared(const LLVector3& a, const LLVector3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
+ F32 z = a.mV[VZ] - b.mV[VZ];
return x*x + y*y + z*z;
}
-inline F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b)
+inline F32 dist_vec_squared2D(const LLVector3& a, const LLVector3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
+ F32 x = a.mV[VX] - b.mV[VX];
+ F32 y = a.mV[VY] - b.mV[VY];
return x*x + y*y;
}
-inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 projected_vec(const LLVector3& a, const LLVector3& b)
{
F32 bb = b * b;
if (bb > FP_MAG_THRESHOLD * FP_MAG_THRESHOLD)
@@ -519,18 +526,18 @@ inline LLVector3 inverse_projected_vec(const LLVector3& a, const LLVector3& b)
return normalized_a * (b_length / dot_product);
}
-inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 parallel_component(const LLVector3& a, const LLVector3& b)
{
return projected_vec(a, b);
}
-inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b)
+inline LLVector3 orthogonal_component(const LLVector3& a, const LLVector3& b)
{
return a - projected_vec(a, b);
}
-inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u)
+inline LLVector3 lerp(const LLVector3& a, const LLVector3& b, F32 u)
{
return LLVector3(
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
@@ -589,7 +596,7 @@ inline F32 angle_between(const LLVector3& a, const LLVector3& b)
return atan2f(sqrtf(c * c), ab); // return the angle
}
-inline bool are_parallel(const LLVector3 &a, const LLVector3 &b, F32 epsilon)
+inline bool are_parallel(const LLVector3& a, const LLVector3& b, F32 epsilon)
{
LLVector3 an = a;
LLVector3 bn = b;
diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp
index ad13656bbd..0fdf2883b2 100644
--- a/indra/llmath/v4color.cpp
+++ b/indra/llmath/v4color.cpp
@@ -38,6 +38,7 @@
//////////////////////////////////////////////////////////////////////////////
+// clang-format off
LLColor4 LLColor4::red( 1.f, 0.f, 0.f, 1.f);
LLColor4 LLColor4::green( 0.f, 1.f, 0.f, 1.f);
LLColor4 LLColor4::blue( 0.f, 0.f, 1.f, 1.f);
@@ -52,6 +53,7 @@ LLColor4 LLColor4::orange( 1.f, 0.5, 0.f, 1.f );
LLColor4 LLColor4::purple( 0.6f, 0.2f, 0.8f, 1.0f);
LLColor4 LLColor4::pink( 1.0f, 0.5f, 0.8f, 1.0f);
LLColor4 LLColor4::transparent( 0.f, 0.f, 0.f, 0.f );
+// clang-format on
//////////////////////////////////////////////////////////////////////////////
@@ -124,65 +126,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f);
// conversion
LLColor4::operator LLColor4U() const
{
- return LLColor4U(
- (U8)llclampb(ll_round(mV[VRED]*255.f)),
- (U8)llclampb(ll_round(mV[VGREEN]*255.f)),
- (U8)llclampb(ll_round(mV[VBLUE]*255.f)),
- (U8)llclampb(ll_round(mV[VALPHA]*255.f)));
+ return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)),
+ (U8)llclampb(ll_round(mV[VGREEN] * 255.f)),
+ (U8)llclampb(ll_round(mV[VBLUE] * 255.f)),
+ (U8)llclampb(ll_round(mV[VALPHA] * 255.f)));
}
-LLColor4::LLColor4(const LLColor3 &vec, F32 a)
+LLColor4::LLColor4(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
}
LLColor4::LLColor4(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
}
LLColor4::LLColor4(const LLVector4& vector4)
{
- mV[VRED] = vector4.mV[VRED];
+ mV[VRED] = vector4.mV[VRED];
mV[VGREEN] = vector4.mV[VGREEN];
- mV[VBLUE] = vector4.mV[VBLUE];
+ mV[VBLUE] = vector4.mV[VBLUE];
mV[VALPHA] = vector4.mV[VALPHA];
}
const LLColor4& LLColor4::set(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
return (*this);
}
-const LLColor4& LLColor4::set(const LLColor3 &vec)
+const LLColor4& LLColor4::set(const LLColor3& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
-const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a)
+const LLColor4& LLColor4::set(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
return (*this);
}
@@ -190,33 +191,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a)
// deprecated -- use set()
const LLColor4& LLColor4::setVec(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
return (*this);
}
// deprecated -- use set()
-const LLColor4& LLColor4::setVec(const LLColor3 &vec)
+const LLColor4& LLColor4::setVec(const LLColor3& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
// deprecated -- use set()
-const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a)
+const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
return (*this);
}
@@ -228,110 +229,110 @@ void LLColor4::setValue(const LLSD& sd)
F32 val;
bool out_of_range = false;
val = sd[0].asReal();
- mV[0] = llclamp(val, 0.f, 1.f);
- out_of_range = mV[0] != val;
+ mV[VRED] = llclamp(val, 0.f, 1.f);
+ out_of_range = mV[VRED] != val;
val = sd[1].asReal();
- mV[1] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[1] != val;
+ mV[VGREEN] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VGREEN] != val;
val = sd[2].asReal();
- mV[2] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[2] != val;
+ mV[VBLUE] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VBLUE] != val;
val = sd[3].asReal();
- mV[3] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[3] != val;
+ mV[VALPHA] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VALPHA] != val;
if (out_of_range)
{
LL_WARNS() << "LLSD color value out of range!" << LL_ENDL;
}
#else
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
- mV[2] = (F32) sd[2].asReal();
- mV[3] = (F32) sd[3].asReal();
+ mV[VRED] = (F32)sd[0].asReal();
+ mV[VGREEN] = (F32)sd[1].asReal();
+ mV[VBLUE] = (F32)sd[2].asReal();
+ mV[VALPHA] = (F32)sd[3].asReal();
#endif
}
-const LLColor4& LLColor4::operator=(const LLColor3 &a)
+const LLColor4& LLColor4::operator=(const LLColor3& a)
{
- mV[VRED] = a.mV[VRED];
+ mV[VRED] = a.mV[VRED];
mV[VGREEN] = a.mV[VGREEN];
- mV[VBLUE] = a.mV[VBLUE];
+ mV[VBLUE] = a.mV[VBLUE];
-// converting from an rgb sets a=1 (opaque)
+ // converting from an rgb sets a=1 (opaque)
mV[VALPHA] = 1.f;
return (*this);
}
-
-std::ostream& operator<<(std::ostream& s, const LLColor4 &a)
+std::ostream& operator<<(std::ostream& s, const LLColor4& a)
{
s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }";
return s;
}
-bool operator==(const LLColor4 &a, const LLColor3 &b)
+bool operator==(const LLColor4& a, const LLColor3& b)
{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]));
}
-bool operator!=(const LLColor4 &a, const LLColor3 &b)
+bool operator!=(const LLColor4& a, const LLColor3& b)
{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]));
}
-LLColor3 vec4to3(const LLColor4 &vec)
+LLColor3 vec4to3(const LLColor4& vec)
{
- LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
+ LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
return temp;
}
-LLColor4 vec3to4(const LLColor3 &vec)
+LLColor4 vec3to4(const LLColor3& vec)
{
- LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
+ LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
return temp;
}
-static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
+static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn)
{
- if ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
- if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
- if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
- if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
- if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
- return ( val1In );
+ if (valHUeIn < 0.0f)
+ valHUeIn += 1.0f;
+ if (valHUeIn > 1.0f)
+ valHUeIn -= 1.0f;
+ if ((6.0f * valHUeIn) < 1.0f)
+ return (val1In + (val2In - val1In) * 6.0f * valHUeIn);
+ if ((2.0f * valHUeIn) < 1.0f)
+ return (val2In);
+ if ((3.0f * valHUeIn) < 2.0f)
+ return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f);
+ return (val1In);
}
-void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn)
+void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn)
{
- if ( sValIn < 0.00001f )
+ if (sValIn < 0.00001f)
{
- mV[VRED] = lValIn;
+ mV[VRED] = lValIn;
mV[VGREEN] = lValIn;
- mV[VBLUE] = lValIn;
+ mV[VBLUE] = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
- if ( lValIn < 0.5f )
- interVal2 = lValIn * ( 1.0f + sValIn );
+ if (lValIn < 0.5f)
+ interVal2 = lValIn * (1.0f + sValIn);
else
- interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
+ interVal2 = (lValIn + sValIn) - (sValIn * lValIn);
interVal1 = 2.0f * lValIn - interVal2;
- mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
- mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn );
- mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
+ mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f));
+ mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn);
+ mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f));
}
}
@@ -341,58 +342,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const
F32 var_G = mV[VGREEN];
F32 var_B = mV[VBLUE];
- F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) );
- F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) );
+ F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B));
+ F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B));
F32 del_Max = var_Max - var_Min;
- F32 L = ( var_Max + var_Min ) / 2.0f;
+ F32 L = (var_Max + var_Min) / 2.0f;
F32 H = 0.0f;
F32 S = 0.0f;
- if ( del_Max == 0.0f )
+ if (del_Max == 0.0f)
{
- H = 0.0f;
- S = 0.0f;
+ H = 0.0f;
+ S = 0.0f;
}
else
{
- if ( L < 0.5 )
- S = del_Max / ( var_Max + var_Min );
+ if (L < 0.5)
+ S = del_Max / (var_Max + var_Min);
else
- S = del_Max / ( 2.0f - var_Max - var_Min );
+ S = del_Max / (2.0f - var_Max - var_Min);
- F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
+ F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- if ( var_R >= var_Max )
+ if (var_R >= var_Max)
H = del_B - del_G;
- else
- if ( var_G >= var_Max )
- H = ( 1.0f / 3.0f ) + del_R - del_B;
- else
- if ( var_B >= var_Max )
- H = ( 2.0f / 3.0f ) + del_G - del_R;
-
- if ( H < 0.0f ) H += 1.0f;
- if ( H > 1.0f ) H -= 1.0f;
+ else if (var_G >= var_Max)
+ H = (1.0f / 3.0f) + del_R - del_B;
+ else if (var_B >= var_Max)
+ H = (2.0f / 3.0f) + del_G - del_R;
+
+ if (H < 0.0f)
+ H += 1.0f;
+ if (H > 1.0f)
+ H -= 1.0f;
}
- if (hue) *hue = H;
- if (saturation) *saturation = S;
- if (luminance) *luminance = L;
+ if (hue)
+ *hue = H;
+ if (saturation)
+ *saturation = S;
+ if (luminance)
+ *luminance = L;
}
// static
bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
{
- if( buf.empty() || color == nullptr)
+ if (buf.empty() || color == nullptr)
{
return false;
}
- boost_tokenizer tokens(buf, boost::char_separator<char>(", "));
+ boost_tokenizer tokens(buf, boost::char_separator<char>(", "));
boost_tokenizer::iterator token_iter = tokens.begin();
if (token_iter == tokens.end())
{
@@ -401,16 +405,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
// Grab the first token into a string, since we don't know
// if this is a float or a color name.
- std::string color_name( (*token_iter) );
+ std::string color_name((*token_iter));
++token_iter;
if (token_iter != tokens.end())
{
// There are more tokens to read. This must be a vector.
LLColor4 v;
- LLStringUtil::convertToF32( color_name, v.mV[VRED] );
- LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] );
- v.mV[VBLUE] = 0.0f;
+ LLStringUtil::convertToF32(color_name, v.mV[VRED]);
+ LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]);
+ v.mV[VBLUE] = 0.0f;
v.mV[VALPHA] = 1.0f;
++token_iter;
@@ -422,283 +426,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
else
{
// There is a z-component.
- LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] );
+ LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]);
++token_iter;
if (token_iter != tokens.end())
{
// There is an alpha component.
- LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] );
+ LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]);
}
}
// Make sure all values are between 0 and 1.
if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f)
{
- v = v * (1.f / 255.f);
+ constexpr F32 SCALE{ 1.f / 255.f };
+ v *= SCALE;
}
- color->set( v );
+ color->set(v);
}
else // Single value. Read as a named color.
{
// We have a color name
- if ( "red" == color_name )
+ if ("red" == color_name)
{
color->set(LLColor4::red);
}
- else if ( "red1" == color_name )
+ else if ("red1" == color_name)
{
color->set(LLColor4::red1);
}
- else if ( "red2" == color_name )
+ else if ("red2" == color_name)
{
color->set(LLColor4::red2);
}
- else if ( "red3" == color_name )
+ else if ("red3" == color_name)
{
color->set(LLColor4::red3);
}
- else if ( "red4" == color_name )
+ else if ("red4" == color_name)
{
color->set(LLColor4::red4);
}
- else if ( "red5" == color_name )
+ else if ("red5" == color_name)
{
color->set(LLColor4::red5);
}
- else if( "green" == color_name )
+ else if ("green" == color_name)
{
color->set(LLColor4::green);
}
- else if( "green1" == color_name )
+ else if ("green1" == color_name)
{
color->set(LLColor4::green1);
}
- else if( "green2" == color_name )
+ else if ("green2" == color_name)
{
color->set(LLColor4::green2);
}
- else if( "green3" == color_name )
+ else if ("green3" == color_name)
{
color->set(LLColor4::green3);
}
- else if( "green4" == color_name )
+ else if ("green4" == color_name)
{
color->set(LLColor4::green4);
}
- else if( "green5" == color_name )
+ else if ("green5" == color_name)
{
color->set(LLColor4::green5);
}
- else if( "green6" == color_name )
+ else if ("green6" == color_name)
{
color->set(LLColor4::green6);
}
- else if( "blue" == color_name )
+ else if ("blue" == color_name)
{
color->set(LLColor4::blue);
}
- else if( "blue1" == color_name )
+ else if ("blue1" == color_name)
{
color->set(LLColor4::blue1);
}
- else if( "blue2" == color_name )
+ else if ("blue2" == color_name)
{
color->set(LLColor4::blue2);
}
- else if( "blue3" == color_name )
+ else if ("blue3" == color_name)
{
color->set(LLColor4::blue3);
}
- else if( "blue4" == color_name )
+ else if ("blue4" == color_name)
{
color->set(LLColor4::blue4);
}
- else if( "blue5" == color_name )
+ else if ("blue5" == color_name)
{
color->set(LLColor4::blue5);
}
- else if( "blue6" == color_name )
+ else if ("blue6" == color_name)
{
color->set(LLColor4::blue6);
}
- else if( "black" == color_name )
+ else if ("black" == color_name)
{
color->set(LLColor4::black);
}
- else if( "white" == color_name )
+ else if ("white" == color_name)
{
color->set(LLColor4::white);
}
- else if( "yellow" == color_name )
+ else if ("yellow" == color_name)
{
color->set(LLColor4::yellow);
}
- else if( "yellow1" == color_name )
+ else if ("yellow1" == color_name)
{
color->set(LLColor4::yellow1);
}
- else if( "yellow2" == color_name )
+ else if ("yellow2" == color_name)
{
color->set(LLColor4::yellow2);
}
- else if( "yellow3" == color_name )
+ else if ("yellow3" == color_name)
{
color->set(LLColor4::yellow3);
}
- else if( "yellow4" == color_name )
+ else if ("yellow4" == color_name)
{
color->set(LLColor4::yellow4);
}
- else if( "yellow5" == color_name )
+ else if ("yellow5" == color_name)
{
color->set(LLColor4::yellow5);
}
- else if( "yellow6" == color_name )
+ else if ("yellow6" == color_name)
{
color->set(LLColor4::yellow6);
}
- else if( "magenta" == color_name )
+ else if ("magenta" == color_name)
{
color->set(LLColor4::magenta);
}
- else if( "magenta1" == color_name )
+ else if ("magenta1" == color_name)
{
color->set(LLColor4::magenta1);
}
- else if( "magenta2" == color_name )
+ else if ("magenta2" == color_name)
{
color->set(LLColor4::magenta2);
}
- else if( "magenta3" == color_name )
+ else if ("magenta3" == color_name)
{
color->set(LLColor4::magenta3);
}
- else if( "magenta4" == color_name )
+ else if ("magenta4" == color_name)
{
color->set(LLColor4::magenta4);
}
- else if( "purple" == color_name )
+ else if ("purple" == color_name)
{
color->set(LLColor4::purple);
}
- else if( "purple1" == color_name )
+ else if ("purple1" == color_name)
{
color->set(LLColor4::purple1);
}
- else if( "purple2" == color_name )
+ else if ("purple2" == color_name)
{
color->set(LLColor4::purple2);
}
- else if( "purple3" == color_name )
+ else if ("purple3" == color_name)
{
color->set(LLColor4::purple3);
}
- else if( "purple4" == color_name )
+ else if ("purple4" == color_name)
{
color->set(LLColor4::purple4);
}
- else if( "purple5" == color_name )
+ else if ("purple5" == color_name)
{
color->set(LLColor4::purple5);
}
- else if( "purple6" == color_name )
+ else if ("purple6" == color_name)
{
color->set(LLColor4::purple6);
}
- else if( "pink" == color_name )
+ else if ("pink" == color_name)
{
color->set(LLColor4::pink);
}
- else if( "pink1" == color_name )
+ else if ("pink1" == color_name)
{
color->set(LLColor4::pink1);
}
- else if( "pink2" == color_name )
+ else if ("pink2" == color_name)
{
color->set(LLColor4::pink2);
}
- else if( "cyan" == color_name )
+ else if ("cyan" == color_name)
{
color->set(LLColor4::cyan);
}
- else if( "cyan1" == color_name )
+ else if ("cyan1" == color_name)
{
color->set(LLColor4::cyan1);
}
- else if( "cyan2" == color_name )
+ else if ("cyan2" == color_name)
{
color->set(LLColor4::cyan2);
}
- else if( "cyan3" == color_name )
+ else if ("cyan3" == color_name)
{
color->set(LLColor4::cyan3);
}
- else if( "cyan4" == color_name )
+ else if ("cyan4" == color_name)
{
color->set(LLColor4::cyan4);
}
- else if( "cyan5" == color_name )
+ else if ("cyan5" == color_name)
{
color->set(LLColor4::cyan5);
}
- else if( "cyan6" == color_name )
+ else if ("cyan6" == color_name)
{
color->set(LLColor4::cyan6);
}
- else if( "smoke" == color_name )
+ else if ("smoke" == color_name)
{
color->set(LLColor4::smoke);
}
- else if( "grey" == color_name )
+ else if ("grey" == color_name)
{
color->set(LLColor4::grey);
}
- else if( "grey1" == color_name )
+ else if ("grey1" == color_name)
{
color->set(LLColor4::grey1);
}
- else if( "grey2" == color_name )
+ else if ("grey2" == color_name)
{
color->set(LLColor4::grey2);
}
- else if( "grey3" == color_name )
+ else if ("grey3" == color_name)
{
color->set(LLColor4::grey3);
}
- else if( "grey4" == color_name )
+ else if ("grey4" == color_name)
{
color->set(LLColor4::grey4);
}
- else if( "orange" == color_name )
+ else if ("orange" == color_name)
{
color->set(LLColor4::orange);
}
- else if( "orange1" == color_name )
+ else if ("orange1" == color_name)
{
color->set(LLColor4::orange1);
}
- else if( "orange2" == color_name )
+ else if ("orange2" == color_name)
{
color->set(LLColor4::orange2);
}
- else if( "orange3" == color_name )
+ else if ("orange3" == color_name)
{
color->set(LLColor4::orange3);
}
- else if( "orange4" == color_name )
+ else if ("orange4" == color_name)
{
color->set(LLColor4::orange4);
}
- else if( "orange5" == color_name )
+ else if ("orange5" == color_name)
{
color->set(LLColor4::orange5);
}
- else if( "orange6" == color_name )
+ else if ("orange6" == color_name)
{
color->set(LLColor4::orange6);
}
- else if ( "clear" == color_name )
+ else if ("clear" == color_name)
{
color->set(0.f, 0.f, 0.f, 0.f);
}
@@ -714,21 +719,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
// static
bool LLColor4::parseColor4(const std::string& buf, LLColor4* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
LLColor4 v;
- S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 );
- if (1 == count )
+ S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3);
+ if (1 == count)
{
// try this format
- count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 );
+ count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3);
}
- if( 4 == count )
+ if (4 == count)
{
- value->setVec( v );
+ value->setVec(v);
return true;
}
diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h
index cafdbd9d7c..a26db0428b 100644
--- a/indra/llmath/v4color.h
+++ b/indra/llmath/v4color.h
@@ -28,7 +28,6 @@
#define LL_V4COLOR_H
#include "llerror.h"
-//#include "vmath.h"
#include "llmath.h"
#include "llsd.h"
@@ -38,213 +37,212 @@ class LLVector4;
// LLColor4 = |x y z w|
-static const U32 LENGTHOFCOLOR4 = 4;
+static constexpr U32 LENGTHOFCOLOR4 = 4;
-static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors...
+static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors...
class LLColor4
{
- public:
- F32 mV[LENGTHOFCOLOR4];
- LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1)
- LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1)
- LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a)
- LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a)
- explicit LLColor4(const LLSD& sd);
- explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1)
- explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc))
- explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion
- explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion
-
- LLSD getValue() const
- {
- LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
- return ret;
- }
-
- void setValue(const LLSD& sd);
-
- void setHSL(F32 hue, F32 saturation, F32 luminance);
- void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
-
- const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1)
- const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1)
-
- const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set()
- const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set()
- const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set()
- const LLColor4& setVec(const F32 *vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set()
-
- const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a)
- const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a)
- const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec
- const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
- const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
- const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec
- const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec
- const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
-
- // set from a vector of unknown type and size
- // may leave some data unmodified
- template<typename T>
- const LLColor4& set(const std::vector<T>& v);
-
- // write to a vector of unknown type and size
- // maye leave some data unmodified
- template<typename T>
- void write(std::vector<T>& v) const;
-
- const LLColor4& setAlpha(F32 a);
-
- F32 magVec() const; // deprecated -- use length()
- F32 magVecSquared() const; // deprecated -- use lengthSquared()
- F32 normVec(); // deprecated -- use normalize()
-
- F32 length() const; // Returns magnitude of LLColor4
- F32 lengthSquared() const; // Returns magnitude squared of LLColor4
- F32 normalize(); // deprecated -- use normalize()
-
- bool isOpaque() { return mV[VALPHA] == 1.f; }
-
- F32 operator[](int idx) const { return mV[idx]; }
- F32 &operator[](int idx) { return mV[idx]; }
-
- const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4
-
- bool operator<(const LLColor4& rhs) const;
- friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a
- friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b
- friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b
- friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b
- friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
- friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change)
- friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change)
- friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
- friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change)
-
- friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b
- friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b
-
- friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b
- friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b
-
- friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b
- friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b
- friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
- friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
-
- friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting)
-
- // conversion
- operator LLColor4U() const;
-
- // Basic color values.
- static LLColor4 red;
- static LLColor4 green;
- static LLColor4 blue;
- static LLColor4 black;
- static LLColor4 white;
- static LLColor4 yellow;
- static LLColor4 magenta;
- static LLColor4 cyan;
- static LLColor4 smoke;
- static LLColor4 grey;
- static LLColor4 orange;
- static LLColor4 purple;
- static LLColor4 pink;
- static LLColor4 transparent;
-
- // Extra color values.
- static LLColor4 grey1;
- static LLColor4 grey2;
- static LLColor4 grey3;
- static LLColor4 grey4;
-
- static LLColor4 red1;
- static LLColor4 red2;
- static LLColor4 red3;
- static LLColor4 red4;
- static LLColor4 red5;
-
- static LLColor4 green1;
- static LLColor4 green2;
- static LLColor4 green3;
- static LLColor4 green4;
- static LLColor4 green5;
- static LLColor4 green6;
-
- static LLColor4 blue1;
- static LLColor4 blue2;
- static LLColor4 blue3;
- static LLColor4 blue4;
- static LLColor4 blue5;
- static LLColor4 blue6;
-
- static LLColor4 yellow1;
- static LLColor4 yellow2;
- static LLColor4 yellow3;
- static LLColor4 yellow4;
- static LLColor4 yellow5;
- static LLColor4 yellow6;
- static LLColor4 yellow7;
- static LLColor4 yellow8;
- static LLColor4 yellow9;
-
- static LLColor4 orange1;
- static LLColor4 orange2;
- static LLColor4 orange3;
- static LLColor4 orange4;
- static LLColor4 orange5;
- static LLColor4 orange6;
-
- static LLColor4 magenta1;
- static LLColor4 magenta2;
- static LLColor4 magenta3;
- static LLColor4 magenta4;
-
- static LLColor4 purple1;
- static LLColor4 purple2;
- static LLColor4 purple3;
- static LLColor4 purple4;
- static LLColor4 purple5;
- static LLColor4 purple6;
-
- static LLColor4 pink1;
- static LLColor4 pink2;
-
- static LLColor4 cyan1;
- static LLColor4 cyan2;
- static LLColor4 cyan3;
- static LLColor4 cyan4;
- static LLColor4 cyan5;
- static LLColor4 cyan6;
-
- static bool parseColor(const std::string& buf, LLColor4* color);
- static bool parseColor4(const std::string& buf, LLColor4* color);
-
- inline void clamp();
-};
+public:
+ F32 mV[LENGTHOFCOLOR4];
+ LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1)
+ LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1)
+ LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a)
+ LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a)
+ explicit LLColor4(const LLSD& sd);
+ explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1)
+ explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc))
+ explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion
+ explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion
+
+ LLSD getValue() const
+ {
+ LLSD ret;
+ ret[0] = mV[VRED];
+ ret[1] = mV[VGREEN];
+ ret[2] = mV[VBLUE];
+ ret[3] = mV[VALPHA];
+ return ret;
+ }
+ void setValue(const LLSD& sd);
+
+ void setHSL(F32 hue, F32 saturation, F32 luminance);
+ void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
+
+ const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1)
+ const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1)
+
+ const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set()
+ const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set()
+ const LLColor4& setVec(const F32* vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set()
+
+ const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a)
+ const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a)
+ const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec
+ const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
+ const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
+ const LLColor4& set(const F32* vec); // Sets LLColor4 to vec
+ const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec
+ const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
+
+ // set from a vector of unknown type and size
+ // may leave some data unmodified
+ template<typename T>
+ const LLColor4& set(const std::vector<T>& v);
+
+ // write to a vector of unknown type and size
+ // maye leave some data unmodified
+ template<typename T>
+ void write(std::vector<T>& v) const;
+
+ const LLColor4& setAlpha(F32 a);
+
+ F32 magVec() const; // deprecated -- use length()
+ F32 magVecSquared() const; // deprecated -- use lengthSquared()
+ F32 normVec(); // deprecated -- use normalize()
+
+ F32 length() const; // Returns magnitude of LLColor4
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor4
+ F32 normalize(); // deprecated -- use normalize()
+
+ bool isOpaque() const { return mV[VALPHA] == 1.f; }
+
+ F32 operator[](int idx) const { return mV[idx]; }
+ F32& operator[](int idx) { return mV[idx]; }
+
+ const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4
+
+ bool operator<(const LLColor4& rhs) const;
+ friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a
+ friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b
+ friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b
+ friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b
+ friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change)
+ friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change)
+ friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change)
+
+ friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b
+ friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b
+
+ friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b
+ friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b
+
+ friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b
+ friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b
+ friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change)
+
+ friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting)
+
+ // conversion
+ operator LLColor4U() const;
+
+ // Basic color values.
+ static LLColor4 red;
+ static LLColor4 green;
+ static LLColor4 blue;
+ static LLColor4 black;
+ static LLColor4 white;
+ static LLColor4 yellow;
+ static LLColor4 magenta;
+ static LLColor4 cyan;
+ static LLColor4 smoke;
+ static LLColor4 grey;
+ static LLColor4 orange;
+ static LLColor4 purple;
+ static LLColor4 pink;
+ static LLColor4 transparent;
+
+ // Extra color values.
+ static LLColor4 grey1;
+ static LLColor4 grey2;
+ static LLColor4 grey3;
+ static LLColor4 grey4;
+
+ static LLColor4 red1;
+ static LLColor4 red2;
+ static LLColor4 red3;
+ static LLColor4 red4;
+ static LLColor4 red5;
+
+ static LLColor4 green1;
+ static LLColor4 green2;
+ static LLColor4 green3;
+ static LLColor4 green4;
+ static LLColor4 green5;
+ static LLColor4 green6;
+
+ static LLColor4 blue1;
+ static LLColor4 blue2;
+ static LLColor4 blue3;
+ static LLColor4 blue4;
+ static LLColor4 blue5;
+ static LLColor4 blue6;
+
+ static LLColor4 yellow1;
+ static LLColor4 yellow2;
+ static LLColor4 yellow3;
+ static LLColor4 yellow4;
+ static LLColor4 yellow5;
+ static LLColor4 yellow6;
+ static LLColor4 yellow7;
+ static LLColor4 yellow8;
+ static LLColor4 yellow9;
+
+ static LLColor4 orange1;
+ static LLColor4 orange2;
+ static LLColor4 orange3;
+ static LLColor4 orange4;
+ static LLColor4 orange5;
+ static LLColor4 orange6;
+
+ static LLColor4 magenta1;
+ static LLColor4 magenta2;
+ static LLColor4 magenta3;
+ static LLColor4 magenta4;
+
+ static LLColor4 purple1;
+ static LLColor4 purple2;
+ static LLColor4 purple3;
+ static LLColor4 purple4;
+ static LLColor4 purple5;
+ static LLColor4 purple6;
+
+ static LLColor4 pink1;
+ static LLColor4 pink2;
+
+ static LLColor4 cyan1;
+ static LLColor4 cyan2;
+ static LLColor4 cyan3;
+ static LLColor4 cyan4;
+ static LLColor4 cyan5;
+ static LLColor4 cyan6;
+
+ static bool parseColor(const std::string& buf, LLColor4* color);
+ static bool parseColor4(const std::string& buf, LLColor4* color);
+
+ inline void clamp();
+};
// Non-member functions
-F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b
-LLColor3 vec4to3(const LLColor4 &vec);
-LLColor4 vec3to4(const LLColor3 &vec);
-LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u);
+F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b
+LLColor3 vec4to3(const LLColor4& vec);
+LLColor4 vec3to4(const LLColor3& vec);
+LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u);
-inline LLColor4::LLColor4(void)
+inline LLColor4::LLColor4()
{
- mV[VRED] = 0.f;
+ mV[VRED] = 0.f;
mV[VGREEN] = 0.f;
- mV[VBLUE] = 0.f;
+ mV[VBLUE] = 0.f;
mV[VALPHA] = 1.f;
}
@@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd)
inline LLColor4::LLColor4(F32 r, F32 g, F32 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = 1.f;
}
inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = a;
}
inline LLColor4::LLColor4(U32 clr)
{
- mV[VRED] = (clr&0xff) * (1.0f/255.0f);
- mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f);
- mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f);
- mV[VALPHA] = (clr>>24) * (1.0f/255.0f);
+ mV[VRED] = (clr & 0xff) * (1.0f / 255.0f);
+ mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f);
+ mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f);
+ mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f);
}
-
-inline LLColor4::LLColor4(const F32 *vec)
+inline LLColor4::LLColor4(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
}
-inline const LLColor4& LLColor4::setToBlack(void)
+inline const LLColor4& LLColor4::setToBlack(void)
{
- mV[VRED] = 0.f;
+ mV[VRED] = 0.f;
mV[VGREEN] = 0.f;
- mV[VBLUE] = 0.f;
+ mV[VBLUE] = 0.f;
mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::setToWhite(void)
+inline const LLColor4& LLColor4::setToWhite(void)
{
- mV[VRED] = 1.f;
+ mV[VRED] = 1.f;
mV[VGREEN] = 1.f;
- mV[VBLUE] = 1.f;
+ mV[VBLUE] = 1.f;
mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z)
+inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a)
+inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
mV[VALPHA] = a;
return (*this);
}
-inline const LLColor4& LLColor4::set(const LLColor4 &vec)
+inline const LLColor4& LLColor4::set(const LLColor4& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-
-inline const LLColor4& LLColor4::set(const F32 *vec)
+inline const LLColor4& LLColor4::set(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
-inline const LLColor4& LLColor4::set(const F64 *vec)
+inline const LLColor4& LLColor4::set(const F64* vec)
{
- mV[VRED] = static_cast<F32>(vec[VRED]);
+ mV[VRED] = static_cast<F32>(vec[VRED]);
mV[VGREEN] = static_cast<F32>(vec[VGREEN]);
- mV[VBLUE] = static_cast<F32>(vec[VBLUE]);
+ mV[VBLUE] = static_cast<F32>(vec[VBLUE]);
mV[VALPHA] = static_cast<F32>(vec[VALPHA]);
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
+inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a)
+inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
mV[VALPHA] = a;
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(const LLColor4 &vec)
+inline const LLColor4& LLColor4::setVec(const LLColor4& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-
// deprecated
-inline const LLColor4& LLColor4::setVec(const F32 *vec)
+inline const LLColor4& LLColor4::setVec(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
-inline const LLColor4& LLColor4::setAlpha(F32 a)
+inline const LLColor4& LLColor4::setAlpha(F32 a)
{
mV[VALPHA] = a;
return (*this);
@@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a)
// LLColor4 Magnitude and Normalization Functions
-inline F32 LLColor4::length(void) const
+inline F32 LLColor4::length() const
{
- return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
-inline F32 LLColor4::lengthSquared(void) const
+inline F32 LLColor4::lengthSquared() const
{
- return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
-inline F32 LLColor4::normalize(void)
+inline F32 LLColor4::normalize()
{
- F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
+ oomag = 1.f / mag;
mV[VRED] *= oomag;
mV[VGREEN] *= oomag;
mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// deprecated
-inline F32 LLColor4::magVec(void) const
+inline F32 LLColor4::magVec() const
{
- return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor4::magVecSquared(void) const
+inline F32 LLColor4::magVecSquared() const
{
- return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
// deprecated
-inline F32 LLColor4::normVec(void)
+inline F32 LLColor4::normVec()
{
- F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
+ oomag = 1.f / mag;
mV[VRED] *= oomag;
mV[VGREEN] *= oomag;
mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// LLColor4 Operators
-
-inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator+(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] + b.mV[VRED],
- a.mV[VGREEN] + b.mV[VGREEN],
- a.mV[VBLUE] + b.mV[VBLUE],
- a.mV[VALPHA] + b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]);
}
-inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator-(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] - b.mV[VRED],
- a.mV[VGREEN] - b.mV[VGREEN],
- a.mV[VBLUE] - b.mV[VBLUE],
- a.mV[VALPHA] - b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]);
}
-inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator*(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] * b.mV[VRED],
- a.mV[VGREEN] * b.mV[VGREEN],
- a.mV[VBLUE] * b.mV[VBLUE],
- a.mV[VALPHA] * b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]);
}
-inline LLColor4 operator*(const LLColor4 &a, F32 k)
+inline LLColor4 operator*(const LLColor4& a, F32 k)
{
// only affects rgb (not a!)
- return LLColor4(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]);
}
-inline LLColor4 operator/(const LLColor4 &a, F32 k)
+inline LLColor4 operator/(const LLColor4& a, F32 k)
{
- return LLColor4(
- a.mV[VRED] / k,
- a.mV[VGREEN] / k,
- a.mV[VBLUE] / k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]);
}
-inline LLColor4 operator*(F32 k, const LLColor4 &a)
+inline LLColor4 operator*(F32 k, const LLColor4& a)
{
// only affects rgb (not a!)
- return LLColor4(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]);
}
-inline LLColor4 operator%(F32 k, const LLColor4 &a)
+inline LLColor4 operator%(F32 k, const LLColor4& a)
{
// only affects alpha (not rgb!)
- return LLColor4(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k);
+ return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k);
}
-inline LLColor4 operator%(const LLColor4 &a, F32 k)
+inline LLColor4 operator%(const LLColor4& a, F32 k)
{
// only affects alpha (not rgb!)
- return LLColor4(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k);
+ return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k);
}
-inline bool operator==(const LLColor4 &a, const LLColor4 &b)
+inline bool operator==(const LLColor4& a, const LLColor4& b)
{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE])
- &&(a.mV[VALPHA] == b.mV[VALPHA]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA]));
}
-inline bool operator!=(const LLColor4 &a, const LLColor4 &b)
+inline bool operator!=(const LLColor4& a, const LLColor4& b)
{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE])
- ||(a.mV[VALPHA] != b.mV[VALPHA]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA]));
}
-inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] += b.mV[VRED];
a.mV[VGREEN] += b.mV[VGREEN];
@@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b)
return a;
}
-inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] -= b.mV[VRED];
a.mV[VGREEN] -= b.mV[VGREEN];
@@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b)
return a;
}
-inline const LLColor4& operator*=(LLColor4 &a, F32 k)
+inline const LLColor4& operator*=(LLColor4& a, F32 k)
{
// only affects rgb (not a!)
a.mV[VRED] *= k;
@@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k)
return a;
}
-inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] *= b.mV[VRED];
a.mV[VGREEN] *= b.mV[VGREEN];
a.mV[VBLUE] *= b.mV[VBLUE];
-// a.mV[VALPHA] *= b.mV[VALPHA];
+ // a.mV[VALPHA] *= b.mV[VALPHA];
return a;
}
-inline const LLColor4& operator%=(LLColor4 &a, F32 k)
+inline const LLColor4& operator%=(LLColor4& a, F32 k)
{
// only affects alpha (not rgb!)
a.mV[VALPHA] *= k;
return a;
}
-
// Non-member functions
-inline F32 distVec(const LLColor4 &a, const LLColor4 &b)
+inline F32 distVec(const LLColor4& a, const LLColor4& b)
{
LLColor4 vec = a - b;
- return (vec.length());
+ return vec.length();
}
-inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b)
+inline F32 distVec_squared(const LLColor4& a, const LLColor4& b)
{
LLColor4 vec = a - b;
- return (vec.lengthSquared());
+ return vec.lengthSquared();
}
-inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u)
+inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u)
{
- return LLColor4(
- a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u,
- a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u,
- a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u,
- a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u);
+ return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u,
+ a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u,
+ a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u,
+ a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u);
}
inline bool LLColor4::operator<(const LLColor4& rhs) const
{
- if (mV[0] != rhs.mV[0])
+ if (mV[VRED] != rhs.mV[VRED])
{
- return mV[0] < rhs.mV[0];
+ return mV[VRED] < rhs.mV[VRED];
}
- if (mV[1] != rhs.mV[1])
+ if (mV[VGREEN] != rhs.mV[VGREEN])
{
- return mV[1] < rhs.mV[1];
+ return mV[VGREEN] < rhs.mV[VGREEN];
}
- if (mV[2] != rhs.mV[2])
+ if (mV[VBLUE] != rhs.mV[VBLUE])
{
- return mV[2] < rhs.mV[2];
+ return mV[VBLUE] < rhs.mV[VBLUE];
}
- return mV[3] < rhs.mV[3];
+ return mV[VALPHA] < rhs.mV[VALPHA];
}
void LLColor4::clamp()
{
// Clamp the color...
- if (mV[0] < 0.f)
+ if (mV[VRED] < 0.f)
{
- mV[0] = 0.f;
+ mV[VRED] = 0.f;
}
- else if (mV[0] > 1.f)
+ else if (mV[VRED] > 1.f)
{
- mV[0] = 1.f;
+ mV[VRED] = 1.f;
}
- if (mV[1] < 0.f)
+ if (mV[VGREEN] < 0.f)
{
- mV[1] = 0.f;
+ mV[VGREEN] = 0.f;
}
- else if (mV[1] > 1.f)
+ else if (mV[VGREEN] > 1.f)
{
- mV[1] = 1.f;
+ mV[VGREEN] = 1.f;
}
- if (mV[2] < 0.f)
+ if (mV[VBLUE] < 0.f)
{
- mV[2] = 0.f;
+ mV[VBLUE] = 0.f;
}
- else if (mV[2] > 1.f)
+ else if (mV[VBLUE] > 1.f)
{
- mV[2] = 1.f;
+ mV[VBLUE] = 1.f;
}
- if (mV[3] < 0.f)
+ if (mV[VALPHA] < 0.f)
{
- mV[3] = 0.f;
+ mV[VALPHA] = 0.f;
}
- else if (mV[3] > 1.f)
+ else if (mV[VALPHA] > 1.f)
{
- mV[3] = 1.f;
+ mV[VALPHA] = 1.f;
}
}
// Return the given linear space color value in gamma corrected (sRGB) space
-inline const LLColor4 srgbColor4(const LLColor4 &a) {
+inline const LLColor4 srgbColor4(const LLColor4& a)
+{
LLColor4 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
- srgbColor.mV[3] = a.mV[3];
+ srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]);
+ srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]);
+ srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]);
+ srgbColor.mV[VALPHA] = a.mV[VALPHA];
return srgbColor;
}
// Return the given gamma corrected (sRGB) color in linear space
-inline const LLColor4 linearColor4(const LLColor4 &a)
+inline const LLColor4 linearColor4(const LLColor4& a)
{
LLColor4 linearColor;
- linearColor.mV[0] = sRGBtoLinear(a.mV[0]);
- linearColor.mV[1] = sRGBtoLinear(a.mV[1]);
- linearColor.mV[2] = sRGBtoLinear(a.mV[2]);
- linearColor.mV[3] = a.mV[3];
+ linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]);
+ linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]);
+ linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]);
+ linearColor.mV[VALPHA] = a.mV[VALPHA];
return linearColor;
}
@@ -720,4 +675,3 @@ void LLColor4::write(std::vector<T>& v) const
}
#endif
-
diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp
index acf349245a..46314bae26 100644
--- a/indra/llmath/v4coloru.cpp
+++ b/indra/llmath/v4coloru.cpp
@@ -26,62 +26,19 @@
#include "linden_common.h"
-//#include "v3coloru.h"
#include "v4coloru.h"
-#include "v4color.h"
-//#include "vmath.h"
#include "llmath.h"
// LLColor4U
+// clang-format off
LLColor4U LLColor4U::white(255, 255, 255, 255);
LLColor4U LLColor4U::black( 0, 0, 0, 255);
LLColor4U LLColor4U::red (255, 0, 0, 255);
LLColor4U LLColor4U::green( 0, 255, 0, 255);
LLColor4U LLColor4U::blue ( 0, 0, 255, 255);
+// clang-format on
-// conversion
-/* inlined to fix gcc compile link error
-LLColor4U::operator LLColor4()
-{
- return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
-}
-*/
-
-// Constructors
-
-
-/*
-LLColor4U::LLColor4U(const LLColor3 &vec)
-{
- mV[VRED] = vec.mV[VRED];
- mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
- mV[VALPHA] = 255;
-}
-*/
-
-
-// Clear and Assignment Functions
-
-
-
-// LLColor4U Operators
-
-/*
-LLColor4U LLColor4U::operator=(const LLColor3 &a)
-{
- mV[VRED] = a.mV[VRED];
- mV[VGREEN] = a.mV[VGREEN];
- mV[VBLUE] = a.mV[VBLUE];
-
-// converting from an rgb sets a=1 (opaque)
- mV[VALPHA] = 255;
- return (*this);
-}
-*/
-
-
-std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
+std::ostream& operator<<(std::ostream& s, const LLColor4U& a)
{
s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }";
return s;
@@ -90,31 +47,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
// static
bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
- U32 v[4];
- S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 );
- if (1 == count )
+ U32 v[4]{};
+ S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3);
+ if (1 == count)
{
// try this format
- count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 );
+ count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3);
}
- if( 4 != count )
+ if (4 != count)
{
return false;
}
- for( S32 i = 0; i < 4; i++ )
+ for (S32 i = 0; i < 4; i++)
{
- if( v[i] > U8_MAX )
+ if (v[i] > U8_MAX)
{
return false;
}
}
- value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) );
+ value->set(U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]));
return true;
}
diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h
index 29128a08a7..e1a0206461 100644
--- a/indra/llmath/v4coloru.h
+++ b/indra/llmath/v4coloru.h
@@ -28,104 +28,93 @@
#define LL_V4COLORU_H
#include "llerror.h"
-//#include "vmath.h"
#include "llmath.h"
-//#include "v4color.h"
#include "v3color.h"
#include "v4color.h"
-//class LLColor3U;
class LLColor4;
// LLColor4U = | red green blue alpha |
-static const U32 LENGTHOFCOLOR4U = 4;
-
+static constexpr U32 LENGTHOFCOLOR4U = 4;
class LLColor4U
{
public:
-
U8 mV[LENGTHOFCOLOR4U];
- LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1)
- LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1)
- LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a)
- LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1)
- explicit LLColor4U(const LLSD& sd)
- {
- setValue(sd);
- }
+ LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1)
+ LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1)
+ LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a)
+ LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1)
+ explicit LLColor4U(const LLSD& sd) { setValue(sd); }
void setValue(const LLSD& sd)
{
- mV[0] = sd[0].asInteger();
- mV[1] = sd[1].asInteger();
- mV[2] = sd[2].asInteger();
- mV[3] = sd[3].asInteger();
+ mV[VRED] = sd[0].asInteger();
+ mV[VGREEN] = sd[1].asInteger();
+ mV[VBLUE] = sd[2].asInteger();
+ mV[VALPHA] = sd[3].asInteger();
}
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
+ ret[0] = mV[VRED];
+ ret[1] = mV[VGREEN];
+ ret[2] = mV[VBLUE];
+ ret[3] = mV[VALPHA];
return ret;
}
- const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1)
- const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1)
+ const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1)
+ const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1)
- const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a)
- const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a)
- const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec
- const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec
+ const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a)
+ const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a)
+ const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec
+ const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec
- const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set()
- const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set()
- const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set()
- const LLColor4U& setVec(const U8 *vec); // deprecated -- use set()
+ const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set()
+ const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set()
+ const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set()
+ const LLColor4U& setVec(const U8* vec); // deprecated -- use set()
- const LLColor4U& setAlpha(U8 a);
+ const LLColor4U& setAlpha(U8 a);
- F32 magVec() const; // deprecated -- use length()
- F32 magVecSquared() const; // deprecated -- use lengthSquared()
+ F32 magVec() const; // deprecated -- use length()
+ F32 magVecSquared() const; // deprecated -- use lengthSquared()
- F32 length() const; // Returns magnitude squared of LLColor4U
- F32 lengthSquared() const; // Returns magnitude squared of LLColor4U
+ F32 length() const; // Returns magnitude squared of LLColor4U
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor4U
- friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a
- friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b
- friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b
- friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b
- friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b
- friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b
+ friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a
+ friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b
+ friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b
+ friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b
+ friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b
+ friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b
- friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b
- friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b
- friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change)
- friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change)
+ friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b
+ friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b
+ friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change)
+ friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change)
- LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max
+ LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max
- LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k
+ LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k
- inline void setVecScaleClamp(const LLColor3 &color);
- inline void setVecScaleClamp(const LLColor4 &color);
+ inline void setVecScaleClamp(const LLColor3& color);
+ inline void setVecScaleClamp(const LLColor4& color);
static bool parseColor4U(const std::string& buf, LLColor4U* value);
// conversion
- operator LLColor4() const
- {
- return LLColor4(*this);
- }
+ operator LLColor4() const { return LLColor4(*this); }
- U32 asRGBA() const;
- void fromRGBA( U32 aVal );
+ U32 asRGBA() const;
+ void fromRGBA(U32 aVal);
static LLColor4U white;
static LLColor4U black;
@@ -134,104 +123,95 @@ public:
static LLColor4U blue;
};
-
// Non-member functions
-F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b
-
+F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b
inline LLColor4U::LLColor4U()
{
- mV[VRED] = 0;
+ mV[VRED] = 0;
mV[VGREEN] = 0;
- mV[VBLUE] = 0;
+ mV[VBLUE] = 0;
mV[VALPHA] = 255;
}
inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = 255;
}
inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = a;
}
-inline LLColor4U::LLColor4U(const U8 *vec)
+inline LLColor4U::LLColor4U(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
}
-/*
-inline LLColor4U::operator LLColor4()
-{
- return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
-}
-*/
-
inline const LLColor4U& LLColor4U::setToBlack(void)
{
- mV[VRED] = 0;
+ mV[VRED] = 0;
mV[VGREEN] = 0;
- mV[VBLUE] = 0;
+ mV[VBLUE] = 0;
mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::setToWhite(void)
{
- mV[VRED] = 255;
+ mV[VRED] = 255;
mV[VGREEN] = 255;
- mV[VBLUE] = 255;
+ mV[VBLUE] = 255;
mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 255;
+ // no change to alpha!
+ // mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
- mV[3] = a;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
+ mV[VALPHA] = a;
return (*this);
}
-inline const LLColor4U& LLColor4U::set(const LLColor4U &vec)
+inline const LLColor4U& LLColor4U::set(const LLColor4U& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-inline const LLColor4U& LLColor4U::set(const U8 *vec)
+inline const LLColor4U& LLColor4U::set(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
@@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec)
// deprecated
inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 255;
+ // no change to alpha!
+ // mV[VALPHA] = 255;
return (*this);
}
@@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z)
// deprecated
inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
- mV[3] = a;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
+ mV[VALPHA] = a;
return (*this);
}
// deprecated
-inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec)
+inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
// deprecated
-inline const LLColor4U& LLColor4U::setVec(const U8 *vec)
+inline const LLColor4U& LLColor4U::setVec(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
@@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a)
// LLColor4U Magnitude and Normalization Functions
-inline F32 LLColor4U::length(void) const
+inline F32 LLColor4U::length() const
{
- return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] );
+ return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]);
}
-inline F32 LLColor4U::lengthSquared(void) const
+inline F32 LLColor4U::lengthSquared() const
{
return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE];
}
// deprecated
-inline F32 LLColor4U::magVec(void) const
+inline F32 LLColor4U::magVec() const
{
- return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] );
+ return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor4U::magVecSquared(void) const
+inline F32 LLColor4U::magVecSquared() const
{
return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE];
}
-inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] + b.mV[VRED],
- a.mV[VGREEN] + b.mV[VGREEN],
- a.mV[VBLUE] + b.mV[VBLUE],
- a.mV[VALPHA] + b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]);
}
-inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] - b.mV[VRED],
- a.mV[VGREEN] - b.mV[VGREEN],
- a.mV[VBLUE] - b.mV[VBLUE],
- a.mV[VALPHA] - b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]);
}
-inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] * b.mV[VRED],
- a.mV[VGREEN] * b.mV[VGREEN],
- a.mV[VBLUE] * b.mV[VBLUE],
- a.mV[VALPHA] * b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]);
}
-inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color)
+inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color)
{
return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255),
- llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255),
- llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255),
- llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255));
+ llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255),
+ llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255),
+ llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255));
}
inline LLColor4U LLColor4U::multAll(const F32 k)
{
// Round to nearest
- return LLColor4U(
- (U8)ll_round(mV[VRED] * k),
- (U8)ll_round(mV[VGREEN] * k),
- (U8)ll_round(mV[VBLUE] * k),
- (U8)ll_round(mV[VALPHA] * k));
-}
-/*
-inline LLColor4U operator*(const LLColor4U &a, U8 k)
-{
- // only affects rgb (not a!)
- return LLColor4U(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k));
}
-inline LLColor4U operator*(U8 k, const LLColor4U &a)
+inline bool operator==(const LLColor4U& a, const LLColor4U& b)
{
- // only affects rgb (not a!)
- return LLColor4U(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA]));
}
-inline LLColor4U operator%(U8 k, const LLColor4U &a)
+inline bool operator!=(const LLColor4U& a, const LLColor4U& b)
{
- // only affects alpha (not rgb!)
- return LLColor4U(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k );
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA]));
}
-inline LLColor4U operator%(const LLColor4U &a, U8 k)
-{
- // only affects alpha (not rgb!)
- return LLColor4U(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k );
-}
-*/
-
-inline bool operator==(const LLColor4U &a, const LLColor4U &b)
-{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE])
- &&(a.mV[VALPHA] == b.mV[VALPHA]));
-}
-
-inline bool operator!=(const LLColor4U &a, const LLColor4U &b)
-{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE])
- ||(a.mV[VALPHA] != b.mV[VALPHA]));
-}
-
-inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b)
+inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b)
{
a.mV[VRED] += b.mV[VRED];
a.mV[VGREEN] += b.mV[VGREEN];
@@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b)
return a;
}
-inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b)
+inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b)
{
a.mV[VRED] -= b.mV[VRED];
a.mV[VGREEN] -= b.mV[VGREEN];
@@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b)
return a;
}
-inline const LLColor4U& operator*=(LLColor4U &a, U8 k)
+inline const LLColor4U& operator*=(LLColor4U& a, U8 k)
{
// only affects rgb (not a!)
a.mV[VRED] *= k;
@@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k)
return a;
}
-inline const LLColor4U& operator%=(LLColor4U &a, U8 k)
+inline const LLColor4U& operator%=(LLColor4U& a, U8 k)
{
// only affects alpha (not rgb!)
a.mV[VALPHA] *= k;
return a;
}
-inline F32 distVec(const LLColor4U &a, const LLColor4U &b)
+inline F32 distVec(const LLColor4U& a, const LLColor4U& b)
{
LLColor4U vec = a - b;
return (vec.length());
}
-inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b)
+inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b)
{
LLColor4U vec = a - b;
return (vec.lengthSquared());
@@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b)
void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
F32 color_scale_factor = 255.f;
- F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);
if (max_color > 1.f)
{
color_scale_factor /= max_color;
}
- const S32 MAX_COLOR = 255;
- S32 r = ll_round(color.mV[0] * color_scale_factor);
+ constexpr S32 MAX_COLOR = 255;
+ S32 r = ll_round(color.mV[VRED] * color_scale_factor);
if (r > MAX_COLOR)
{
r = MAX_COLOR;
@@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
r = 0;
}
- mV[0] = r;
+ mV[VRED] = r;
- S32 g = ll_round(color.mV[1] * color_scale_factor);
+ S32 g = ll_round(color.mV[VGREEN] * color_scale_factor);
if (g > MAX_COLOR)
{
g = MAX_COLOR;
@@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
g = 0;
}
- mV[1] = g;
+ mV[VGREEN] = g;
- S32 b = ll_round(color.mV[2] * color_scale_factor);
+ S32 b = ll_round(color.mV[VBLUE] * color_scale_factor);
if (b > MAX_COLOR)
{
b = MAX_COLOR;
@@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
b = 0;
}
- mV[2] = b;
+ mV[VBLUE] = b;
// Alpha shouldn't be scaled, just clamped...
- S32 a = ll_round(color.mV[3] * MAX_COLOR);
+ S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR);
if (a > MAX_COLOR)
{
a = MAX_COLOR;
@@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
a = 0;
}
- mV[3] = a;
+ mV[VALPHA] = a;
}
void LLColor4U::setVecScaleClamp(const LLColor3& color)
{
F32 color_scale_factor = 255.f;
- F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);
if (max_color > 1.f)
{
color_scale_factor /= max_color;
}
const S32 MAX_COLOR = 255;
- S32 r = ll_round(color.mV[0] * color_scale_factor);
+ S32 r = ll_round(color.mV[VRED] * color_scale_factor);
if (r > MAX_COLOR)
{
r = MAX_COLOR;
}
- else
- if (r < 0)
+ else if (r < 0)
{
r = 0;
}
- mV[0] = r;
+ mV[VRED] = r;
- S32 g = ll_round(color.mV[1] * color_scale_factor);
+ S32 g = ll_round(color.mV[VGREEN] * color_scale_factor);
if (g > MAX_COLOR)
{
g = MAX_COLOR;
}
- else
- if (g < 0)
+ else if (g < 0)
{
g = 0;
}
- mV[1] = g;
+ mV[VGREEN] = g;
- S32 b = ll_round(color.mV[2] * color_scale_factor);
+ S32 b = ll_round(color.mV[VBLUE] * color_scale_factor);
if (b > MAX_COLOR)
{
b = MAX_COLOR;
@@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color)
{
b = 0;
}
- mV[2] = b;
+ mV[VBLUE] = b;
- mV[3] = 255;
+ mV[VALPHA] = 255;
}
inline U32 LLColor4U::asRGBA() const
{
// Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here
- return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0];
+ return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED];
}
-inline void LLColor4U::fromRGBA( U32 aVal )
+inline void LLColor4U::fromRGBA(U32 aVal)
{
// Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here
- mV[ 0 ] = aVal & 0xFF;
+ mV[0] = aVal & 0xFF;
aVal >>= 8;
- mV[ 1 ] = aVal & 0xFF;
+ mV[1] = aVal & 0xFF;
aVal >>= 8;
- mV[ 2 ] = aVal & 0xFF;
+ mV[2] = aVal & 0xFF;
aVal >>= 8;
- mV[ 3 ] = aVal & 0xFF;
+ mV[3] = aVal & 0xFF;
}
-
#endif
-
diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp
index 0aa6eb09c3..cd475380d6 100644
--- a/indra/llmath/v4math.cpp
+++ b/indra/llmath/v4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
@@ -36,13 +35,13 @@
// LLVector4
// Axis-Angle rotations
-const LLVector4& LLVector4::rotVec(const LLMatrix4 &mat)
+const LLVector4& LLVector4::rotVec(const LLMatrix4& mat)
{
*this = *this * mat;
return *this;
}
-const LLVector4& LLVector4::rotVec(const LLQuaternion &q)
+const LLVector4& LLVector4::rotVec(const LLQuaternion& q)
{
*this = *this * q;
return *this;
@@ -64,16 +63,16 @@ bool LLVector4::abs()
{
bool ret{ false };
- if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; }
- if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; }
- if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; }
- if (mV[3] < 0.f) { mV[3] = -mV[3]; ret = true; }
+ if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; }
+ if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; }
+ if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; }
+ if (mV[VW] < 0.f) { mV[VW] = -mV[VW]; ret = true; }
return ret;
}
-std::ostream& operator<<(std::ostream& s, const LLVector4 &a)
+std::ostream& operator<<(std::ostream& s, const LLVector4& a)
{
s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << ", " << a.mV[VW] << " }";
return s;
@@ -108,12 +107,12 @@ bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon)
}
-LLVector3 vec4to3(const LLVector4 &vec)
+LLVector3 vec4to3(const LLVector4& vec)
{
return LLVector3( vec.mV[VX], vec.mV[VY], vec.mV[VZ] );
}
-LLVector4 vec3to4(const LLVector3 &vec)
+LLVector4 vec3to4(const LLVector3& vec)
{
return LLVector4(vec.mV[VX], vec.mV[VY], vec.mV[VZ]);
}
diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h
index a5b6f506d7..e2092d1277 100644
--- a/indra/llmath/v4math.h
+++ b/indra/llmath/v4math.h
@@ -38,7 +38,7 @@ class LLQuaternion;
// LLVector4 = |x y z w|
-static const U32 LENGTHOFVECTOR4 = 4;
+static constexpr U32 LENGTHOFVECTOR4 = 4;
class LLVector4
{
@@ -58,19 +58,19 @@ class LLVector4
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
+ ret[0] = mV[VX];
+ ret[1] = mV[VY];
+ ret[2] = mV[VZ];
+ ret[3] = mV[VW];
return ret;
}
void setValue(const LLSD& sd)
{
- mV[0] = (F32)sd[0].asReal();
- mV[1] = (F32)sd[1].asReal();
- mV[2] = (F32)sd[2].asReal();
- mV[3] = (F32)sd[3].asReal();
+ mV[VX] = (F32)sd[0].asReal();
+ mV[VY] = (F32)sd[1].asReal();
+ mV[VZ] = (F32)sd[2].asReal();
+ mV[VW] = (F32)sd[3].asReal();
}
@@ -231,7 +231,7 @@ inline bool LLVector4::isFinite() const
// Clear and Assignment Functions
-inline void LLVector4::clear(void)
+inline void LLVector4::clear()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
@@ -240,7 +240,7 @@ inline void LLVector4::clear(void)
}
// deprecated
-inline void LLVector4::clearVec(void)
+inline void LLVector4::clearVec()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
@@ -249,7 +249,7 @@ inline void LLVector4::clearVec(void)
}
// deprecated
-inline void LLVector4::zeroVec(void)
+inline void LLVector4::zeroVec()
{
mV[VX] = 0.f;
mV[VY] = 0.f;
@@ -273,7 +273,7 @@ inline void LLVector4::set(F32 x, F32 y, F32 z, F32 w)
mV[VW] = w;
}
-inline void LLVector4::set(const LLVector4 &vec)
+inline void LLVector4::set(const LLVector4& vec)
{
mV[VX] = vec.mV[VX];
mV[VY] = vec.mV[VY];
@@ -281,7 +281,7 @@ inline void LLVector4::set(const LLVector4 &vec)
mV[VW] = vec.mV[VW];
}
-inline void LLVector4::set(const LLVector3 &vec, F32 w)
+inline void LLVector4::set(const LLVector3& vec, F32 w)
{
mV[VX] = vec.mV[VX];
mV[VY] = vec.mV[VY];
@@ -289,7 +289,7 @@ inline void LLVector4::set(const LLVector3 &vec, F32 w)
mV[VW] = w;
}
-inline void LLVector4::set(const F32 *vec)
+inline void LLVector4::set(const F32* vec)
{
mV[VX] = vec[VX];
mV[VY] = vec[VY];
@@ -317,7 +317,7 @@ inline void LLVector4::setVec(F32 x, F32 y, F32 z, F32 w)
}
// deprecated
-inline void LLVector4::setVec(const LLVector4 &vec)
+inline void LLVector4::setVec(const LLVector4& vec)
{
mV[VX] = vec.mV[VX];
mV[VY] = vec.mV[VY];
@@ -326,7 +326,7 @@ inline void LLVector4::setVec(const LLVector4 &vec)
}
// deprecated
-inline void LLVector4::setVec(const LLVector3 &vec, F32 w)
+inline void LLVector4::setVec(const LLVector3& vec, F32 w)
{
mV[VX] = vec.mV[VX];
mV[VY] = vec.mV[VY];
@@ -335,7 +335,7 @@ inline void LLVector4::setVec(const LLVector3 &vec, F32 w)
}
// deprecated
-inline void LLVector4::setVec(const F32 *vec)
+inline void LLVector4::setVec(const F32* vec)
{
mV[VX] = vec[VX];
mV[VY] = vec[VY];
@@ -345,75 +345,75 @@ inline void LLVector4::setVec(const F32 *vec)
// LLVector4 Magnitude and Normalization Functions
-inline F32 LLVector4::length(void) const
+inline F32 LLVector4::length() const
{
- return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
}
-inline F32 LLVector4::lengthSquared(void) const
+inline F32 LLVector4::lengthSquared() const
{
return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ];
}
-inline F32 LLVector4::magVec(void) const
+inline F32 LLVector4::magVec() const
{
- return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
}
-inline F32 LLVector4::magVecSquared(void) const
+inline F32 LLVector4::magVecSquared() const
{
return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ];
}
// LLVector4 Operators
-inline LLVector4 operator+(const LLVector4 &a, const LLVector4 &b)
+inline LLVector4 operator+(const LLVector4& a, const LLVector4& b)
{
LLVector4 c(a);
return c += b;
}
-inline LLVector4 operator-(const LLVector4 &a, const LLVector4 &b)
+inline LLVector4 operator-(const LLVector4& a, const LLVector4& b)
{
LLVector4 c(a);
return c -= b;
}
-inline F32 operator*(const LLVector4 &a, const LLVector4 &b)
+inline F32 operator*(const LLVector4& a, const LLVector4& b)
{
return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]);
}
-inline LLVector4 operator%(const LLVector4 &a, const LLVector4 &b)
+inline LLVector4 operator%(const LLVector4& a, const LLVector4& b)
{
return LLVector4(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]);
}
-inline LLVector4 operator/(const LLVector4 &a, F32 k)
+inline LLVector4 operator/(const LLVector4& a, F32 k)
{
F32 t = 1.f / k;
return LLVector4( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t );
}
-inline LLVector4 operator*(const LLVector4 &a, F32 k)
+inline LLVector4 operator*(const LLVector4& a, F32 k)
{
return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline LLVector4 operator*(F32 k, const LLVector4 &a)
+inline LLVector4 operator*(F32 k, const LLVector4& a)
{
return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k );
}
-inline bool operator==(const LLVector4 &a, const LLVector4 &b)
+inline bool operator==(const LLVector4& a, const LLVector4& b)
{
return ( (a.mV[VX] == b.mV[VX])
&&(a.mV[VY] == b.mV[VY])
&&(a.mV[VZ] == b.mV[VZ]));
}
-inline bool operator!=(const LLVector4 &a, const LLVector4 &b)
+inline bool operator!=(const LLVector4& a, const LLVector4& b)
{
return ( (a.mV[VX] != b.mV[VX])
||(a.mV[VY] != b.mV[VY])
@@ -421,7 +421,7 @@ inline bool operator!=(const LLVector4 &a, const LLVector4 &b)
||(a.mV[VW] != b.mV[VW]) );
}
-inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b)
+inline const LLVector4& operator+=(LLVector4& a, const LLVector4& b)
{
a.mV[VX] += b.mV[VX];
a.mV[VY] += b.mV[VY];
@@ -429,7 +429,7 @@ inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b)
return a;
}
-inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b)
+inline const LLVector4& operator-=(LLVector4& a, const LLVector4& b)
{
a.mV[VX] -= b.mV[VX];
a.mV[VY] -= b.mV[VY];
@@ -437,14 +437,14 @@ inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b)
return a;
}
-inline const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b)
+inline const LLVector4& operator%=(LLVector4& a, const LLVector4& b)
{
LLVector4 ret(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]);
a = ret;
return a;
}
-inline const LLVector4& operator*=(LLVector4 &a, F32 k)
+inline const LLVector4& operator*=(LLVector4& a, F32 k)
{
a.mV[VX] *= k;
a.mV[VY] *= k;
@@ -452,7 +452,7 @@ inline const LLVector4& operator*=(LLVector4 &a, F32 k)
return a;
}
-inline const LLVector4& operator/=(LLVector4 &a, F32 k)
+inline const LLVector4& operator/=(LLVector4& a, F32 k)
{
F32 t = 1.f / k;
a.mV[VX] *= t;
@@ -461,24 +461,24 @@ inline const LLVector4& operator/=(LLVector4 &a, F32 k)
return a;
}
-inline LLVector4 operator-(const LLVector4 &a)
+inline LLVector4 operator-(const LLVector4& a)
{
return LLVector4( -a.mV[VX], -a.mV[VY], -a.mV[VZ] );
}
-inline F32 dist_vec(const LLVector4 &a, const LLVector4 &b)
+inline F32 dist_vec(const LLVector4& a, const LLVector4& b)
{
LLVector4 vec = a - b;
return (vec.length());
}
-inline F32 dist_vec_squared(const LLVector4 &a, const LLVector4 &b)
+inline F32 dist_vec_squared(const LLVector4& a, const LLVector4& b)
{
LLVector4 vec = a - b;
return (vec.lengthSquared());
}
-inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u)
+inline LLVector4 lerp(const LLVector4& a, const LLVector4& b, F32 u)
{
return LLVector4(
a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
@@ -487,9 +487,9 @@ inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u)
a.mV[VW] + (b.mV[VW] - a.mV[VW]) * u);
}
-inline F32 LLVector4::normalize(void)
+inline F32 LLVector4::normalize()
{
- F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
@@ -501,18 +501,18 @@ inline F32 LLVector4::normalize(void)
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
- mag = 0;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
+ mag = 0.f;
}
return (mag);
}
// deprecated
-inline F32 LLVector4::normVec(void)
+inline F32 LLVector4::normVec()
{
- F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
+ F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]);
F32 oomag;
if (mag > FP_MAG_THRESHOLD)
@@ -524,22 +524,23 @@ inline F32 LLVector4::normVec(void)
}
else
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
- mag = 0;
+ mV[VX] = 0.f;
+ mV[VY] = 0.f;
+ mV[VZ] = 0.f;
+ mag = 0.f;
}
return (mag);
}
// Because apparently some parts of the viewer use this for color info.
-inline const LLVector4 srgbVector4(const LLVector4 &a) {
+inline const LLVector4 srgbVector4(const LLVector4& a)
+{
LLVector4 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
- srgbColor.mV[3] = a.mV[3];
+ srgbColor.mV[VX] = linearTosRGB(a.mV[VX]);
+ srgbColor.mV[VY] = linearTosRGB(a.mV[VY]);
+ srgbColor.mV[VZ] = linearTosRGB(a.mV[VZ]);
+ srgbColor.mV[VW] = a.mV[VW];
return srgbColor;
}
diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h
index 7434301670..fa45fffeae 100644
--- a/indra/llmath/xform.h
+++ b/indra/llmath/xform.h
@@ -115,7 +115,7 @@ public:
void clearChanged(U32 bits) { mChanged &= ~bits; }
void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; }
- bool getScaleChildOffset() { return mScaleChildOffset; }
+ bool getScaleChildOffset() const { return mScaleChildOffset; }
LLXform* getParent() const { return mParent; }
LLXform* getRoot() const;
diff --git a/indra/llmeshoptimizer/llmeshoptimizer.cpp b/indra/llmeshoptimizer/llmeshoptimizer.cpp
index 7339454367..9d62a72188 100644
--- a/indra/llmeshoptimizer/llmeshoptimizer.cpp
+++ b/indra/llmeshoptimizer/llmeshoptimizer.cpp
@@ -57,7 +57,7 @@ void LLMeshOptimizer::generateShadowIndexBufferU32(U32 *destination,
S32 index = 0;
if (vertex_positions)
{
- streams[index].data = (const float*)vertex_positions;
+ streams[index].data = vertex_positions->getF32ptr();
// Despite being LLVector4a, only x, y and z are in use
streams[index].size = sizeof(F32) * 3;
streams[index].stride = sizeof(F32) * 4;
@@ -65,14 +65,14 @@ void LLMeshOptimizer::generateShadowIndexBufferU32(U32 *destination,
}
if (normals)
{
- streams[index].data = (const float*)normals;
+ streams[index].data = normals->getF32ptr();
streams[index].size = sizeof(F32) * 3;
streams[index].stride = sizeof(F32) * 4;
index++;
}
if (text_coords)
{
- streams[index].data = (const float*)text_coords;
+ streams[index].data = text_coords->mV;
streams[index].size = sizeof(F32) * 2;
streams[index].stride = sizeof(F32) * 2;
index++;
@@ -108,21 +108,21 @@ void LLMeshOptimizer::generateShadowIndexBufferU16(U16 *destination,
S32 index = 0;
if (vertex_positions)
{
- streams[index].data = (const float*)vertex_positions;
+ streams[index].data = vertex_positions->getF32ptr();
streams[index].size = sizeof(F32) * 3;
streams[index].stride = sizeof(F32) * 4;
index++;
}
if (normals)
{
- streams[index].data = (const float*)normals;
+ streams[index].data = normals->getF32ptr();
streams[index].size = sizeof(F32) * 3;
streams[index].stride = sizeof(F32) * 4;
index++;
}
if (text_coords)
{
- streams[index].data = (const float*)text_coords;
+ streams[index].data = text_coords->mV;
streams[index].size = sizeof(F32) * 2;
streams[index].stride = sizeof(F32) * 2;
index++;
@@ -162,9 +162,9 @@ size_t LLMeshOptimizer::generateRemapMultiU32(
U64 vertex_count)
{
meshopt_Stream streams[] = {
- {(const float*)vertex_positions, sizeof(F32) * 3, sizeof(F32) * 4},
- {(const float*)normals, sizeof(F32) * 3, sizeof(F32) * 4},
- {(const float*)text_coords, sizeof(F32) * 2, sizeof(F32) * 2},
+ {vertex_positions->getF32ptr(), sizeof(F32) * 3, sizeof(F32) * 4},
+ {normals->getF32ptr(), sizeof(F32) * 3, sizeof(F32) * 4},
+ {text_coords->mV, sizeof(F32) * 2, sizeof(F32) * 2},
};
// Remap can function without indices,
@@ -236,7 +236,7 @@ void LLMeshOptimizer::remapPositionsBuffer(LLVector4a * destination_vertices,
U64 vertex_count,
const unsigned int* remap)
{
- meshopt_remapVertexBuffer((float*)destination_vertices, (const float*)vertex_positions, vertex_count, sizeof(LLVector4a), remap);
+ meshopt_remapVertexBuffer(destination_vertices->getF32ptr(), vertex_positions->getF32ptr(), vertex_count, sizeof(LLVector4a), remap);
}
void LLMeshOptimizer::remapNormalsBuffer(LLVector4a * destination_normalss,
@@ -244,7 +244,7 @@ void LLMeshOptimizer::remapNormalsBuffer(LLVector4a * destination_normalss,
U64 mormals_count,
const unsigned int* remap)
{
- meshopt_remapVertexBuffer((float*)destination_normalss, (const float*)normals, mormals_count, sizeof(LLVector4a), remap);
+ meshopt_remapVertexBuffer(destination_normalss->getF32ptr(), normals->getF32ptr(), mormals_count, sizeof(LLVector4a), remap);
}
void LLMeshOptimizer::remapUVBuffer(LLVector2 * destination_uvs,
@@ -252,7 +252,7 @@ void LLMeshOptimizer::remapUVBuffer(LLVector2 * destination_uvs,
U64 uv_count,
const unsigned int* remap)
{
- meshopt_remapVertexBuffer((float*)destination_uvs, (const float*)uv_positions, uv_count, sizeof(LLVector2), remap);
+ meshopt_remapVertexBuffer(destination_uvs->mV, uv_positions->mV, uv_count, sizeof(LLVector2), remap);
}
//static
@@ -273,7 +273,7 @@ U64 LLMeshOptimizer::simplifyU32(U32 *destination,
return meshopt_simplifySloppy<unsigned int>(destination,
indices,
index_count,
- (const float*)vertex_positions,
+ vertex_positions->getF32ptr(),
vertex_count,
vertex_positions_stride,
target_index_count,
@@ -286,7 +286,7 @@ U64 LLMeshOptimizer::simplifyU32(U32 *destination,
return meshopt_simplify<unsigned int>(destination,
indices,
index_count,
- (const float*)vertex_positions,
+ vertex_positions->getF32ptr(),
vertex_count,
vertex_positions_stride,
target_index_count,
@@ -315,7 +315,7 @@ U64 LLMeshOptimizer::simplify(U16 *destination,
return meshopt_simplifySloppy<unsigned short>(destination,
indices,
index_count,
- (const float*)vertex_positions,
+ vertex_positions->getF32ptr(),
vertex_count,
vertex_positions_stride,
target_index_count,
@@ -328,7 +328,7 @@ U64 LLMeshOptimizer::simplify(U16 *destination,
return meshopt_simplify<unsigned short>(destination,
indices,
index_count,
- (const float*)vertex_positions,
+ vertex_positions->getF32ptr(),
vertex_count,
vertex_positions_stride,
target_index_count,
diff --git a/indra/llmessage/llcoproceduremanager.cpp b/indra/llmessage/llcoproceduremanager.cpp
index 263670bdac..5539ca7b86 100644
--- a/indra/llmessage/llcoproceduremanager.cpp
+++ b/indra/llmessage/llcoproceduremanager.cpp
@@ -307,25 +307,20 @@ LLCoprocedurePool::LLCoprocedurePool(const std::string &poolName, size_t size):
{
try
{
- // store in our LLTempBoundListener so that when the LLCoprocedurePool is
- // destroyed, we implicitly disconnect from this LLEventPump
- // Monitores application status
- mStatusListener = LLEventPumps::instance().obtain("LLApp").listen(
+ // Store in our LLTempBoundListener so that when the LLCoprocedurePool is
+ // destroyed, we implicitly disconnect from this LLEventPump.
+ // Monitors application status.
+ mStatusListener = LLCoros::getStopListener(
poolName + "_pool", // Make sure it won't repeat names from lleventcoro
- [pendingCoprocs = mPendingCoprocs, poolName](const LLSD& status)
- {
- auto& statsd = status["status"];
- if (statsd.asString() != "running")
+ [pendingCoprocs = mPendingCoprocs, poolName](const LLSD& event)
{
LL_INFOS("CoProcMgr") << "Pool " << poolName
- << " closing queue because status " << statsd
+ << " closing queue because status " << event
<< LL_ENDL;
// This should ensure that all waiting coprocedures in this
// pool will wake up and terminate.
pendingCoprocs->close();
- }
- return false;
- });
+ });
}
catch (const LLEventPump::DupListenerName &)
{
@@ -334,7 +329,7 @@ LLCoprocedurePool::LLCoprocedurePool(const std::string &poolName, size_t size):
//
// If this somehow happens again it is better to crash later on shutdown due to pump
// not stopping coroutine and see warning in logs than on startup or during login.
- LL_WARNS("CoProcMgr") << "Attempted to register dupplicate listener name: " << poolName
+ LL_WARNS("CoProcMgr") << "Attempted to register duplicate listener name: " << poolName
<< "_pool. Failed to start listener." << LL_ENDL;
llassert(0); // Fix Me! Ignoring missing listener!
@@ -408,6 +403,7 @@ void LLCoprocedurePool::coprocedureInvokerCoro(
CoprocQueuePtr pendingCoprocs,
LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter)
{
+ std::string prevtask;
for (;;)
{
// It is VERY IMPORTANT that we instantiate a new ptr_t just before
@@ -429,10 +425,25 @@ void LLCoprocedurePool::coprocedureInvokerCoro(
// destroyed during pop_wait_for().
QueuedCoproc::ptr_t coproc;
boost::fibers::channel_op_status status;
+ // Each time control reaches our custom coroutine scheduler, we check
+ // how long the previous coroutine ran before yielding, and report
+ // coroutines longer than a certain cutoff. But these coprocedure pool
+ // coroutines are generic; the only way we know what work they're
+ // doing is the task 'status' set by LLCoros::setStatus(). But what if
+ // the coroutine runs the task to completion and returns to waiting?
+ // It does no good to report that "waiting" ran long. So each time we
+ // enter "waiting" status, also report the *previous* task name.
+ std::string waiting = "waiting", newstatus;
+ if (prevtask.empty())
+ {
+ newstatus = waiting;
+ }
+ else
{
- LLCoros::TempStatus st("waiting for work for 10s");
- status = pendingCoprocs->pop_wait_for(coproc, std::chrono::seconds(10));
+ newstatus = stringize("done ", prevtask, "; ", waiting);
}
+ LLCoros::setStatus(newstatus);
+ status = pendingCoprocs->pop_wait_for(coproc, std::chrono::seconds(10));
if (status == boost::fibers::channel_op_status::closed)
{
break;
@@ -441,6 +452,7 @@ void LLCoprocedurePool::coprocedureInvokerCoro(
if(status == boost::fibers::channel_op_status::timeout)
{
LL_DEBUGS_ONCE("CoProcMgr") << "pool '" << mPoolName << "' waiting." << LL_ENDL;
+ prevtask.clear();
continue;
}
// we actually popped an item
@@ -451,6 +463,9 @@ void LLCoprocedurePool::coprocedureInvokerCoro(
try
{
+ // set "status" of pool coroutine to the name of the coproc task
+ prevtask = coproc->mName;
+ LLCoros::setStatus(prevtask);
coproc->mProc(httpAdapter, coproc->mId);
}
catch (const LLCoros::Stop &e)
diff --git a/indra/llmessage/llexperiencecache.cpp b/indra/llmessage/llexperiencecache.cpp
index b5d0c93376..ea9475ed69 100644
--- a/indra/llmessage/llexperiencecache.cpp
+++ b/indra/llmessage/llexperiencecache.cpp
@@ -110,9 +110,8 @@ void LLExperienceCache::initSingleton()
LLCoprocedureManager::instance().initializePool("ExpCache");
- LLCoros::instance().launch("LLExperienceCache::idleCoro",
- boost::bind(&LLExperienceCache::idleCoro, this));
-
+ const F32 SECS_BETWEEN_REQUESTS = 0.5f;
+ mExpirationTimerHandle = LL::Timers::instance().scheduleEvery([this]() { expirationTimer(); return false; }, SECS_BETWEEN_REQUESTS);
}
void LLExperienceCache::cleanup()
@@ -125,6 +124,8 @@ void LLExperienceCache::cleanup()
cache_stream << (*this);
}
sShutdown = true;
+
+ LL::Timers::instance().cancel(mExpirationTimerHandle);
}
//-------------------------------------------------------------------------
@@ -392,30 +393,20 @@ void LLExperienceCache::setCapabilityQuery(LLExperienceCache::CapabilityQuery_t
}
-void LLExperienceCache::idleCoro()
+void LLExperienceCache::expirationTimer()
{
- const F32 SECS_BETWEEN_REQUESTS = 0.5f;
+ LL_PROFILE_ZONE_SCOPED;
const F32 ERASE_EXPIRED_TIMEOUT = 60.f; // seconds
- LL_INFOS("ExperienceCache") << "Launching Experience cache idle coro." << LL_ENDL;
- do
+ if (mEraseExpiredTimer.checkExpirationAndReset(ERASE_EXPIRED_TIMEOUT))
{
- if (mEraseExpiredTimer.checkExpirationAndReset(ERASE_EXPIRED_TIMEOUT))
- {
- eraseExpired();
- }
-
- if (!mRequestQueue.empty())
- {
- requestExperiences();
- }
-
- llcoro::suspendUntilTimeout(SECS_BETWEEN_REQUESTS);
-
- } while (!sShutdown);
+ eraseExpired();
+ }
- // The coroutine system will likely be shut down by the time we get to this point
- // (or at least no further cycling will occur on it since the user has decided to quit.)
+ if (!mRequestQueue.empty())
+ {
+ requestExperiences();
+ }
}
void LLExperienceCache::erase(const LLUUID& key)
diff --git a/indra/llmessage/llexperiencecache.h b/indra/llmessage/llexperiencecache.h
index 81e904107f..b10c24efe4 100644
--- a/indra/llmessage/llexperiencecache.h
+++ b/indra/llmessage/llexperiencecache.h
@@ -30,10 +30,13 @@
#define LL_LLEXPERIENCECACHE_H
#include "linden_common.h"
-#include "llsingleton.h"
+
+#include "llcallbacklist.h" // LL::Timers::handle_t
+#include "llcorehttputil.h"
#include "llframetimer.h"
+#include "llsingleton.h"
#include "llsd.h"
-#include "llcorehttputil.h"
+
#include <boost/signals2.hpp>
#include <boost/function.hpp>
@@ -144,7 +147,9 @@ private:
std::string mCacheFileName;
static bool sShutdown; // control for coroutines, they exist out of LLExperienceCache's scope, so they need a static control
- void idleCoro();
+ LL::Timers::handle_t mExpirationTimerHandle;
+ void expirationTimer();
+
void eraseExpired();
void requestExperiencesCoro(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &, std::string, RequestQueue_t);
void requestExperiences();
diff --git a/indra/llmessage/llnamevalue.cpp b/indra/llmessage/llnamevalue.cpp
index 853ae7df82..05ea3f26a1 100644
--- a/indra/llmessage/llnamevalue.cpp
+++ b/indra/llmessage/llnamevalue.cpp
@@ -967,4 +967,3 @@ std::ostream& operator<<(std::ostream& s, const LLNameValue &a)
}
return s;
}
-
diff --git a/indra/llmessage/llproxy.cpp b/indra/llmessage/llproxy.cpp
index 864e68998c..d713cb20d9 100644
--- a/indra/llmessage/llproxy.cpp
+++ b/indra/llmessage/llproxy.cpp
@@ -465,7 +465,7 @@ void LLProxy::applyProxySettings(CURL* handle)
/**
* @brief Send one TCP packet and receive one in return.
*
- * This operation is done synchronously with a 1000ms timeout. Therefore, it should not be used when a blocking
+ * This operation is done synchronously with a 100ms timeout. Therefore, it should not be used when a blocking
* operation would impact the operation of the viewer.
*
* @param handle_ptr Pointer to a connected LLSocket of type STREAM_TCP.
@@ -482,7 +482,7 @@ static apr_status_t tcp_blocking_handshake(LLSocket::ptr_t handle, char * dataou
apr_size_t expected_len = outlen;
- handle->setBlocking(1000);
+ handle->setBlocking(100000); // 100ms, 100000us. Should be sufficient for localhost, nearby network
rv = apr_socket_send(apr_socket, dataout, &outlen);
if (APR_SUCCESS != rv)
@@ -498,8 +498,6 @@ static apr_status_t tcp_blocking_handshake(LLSocket::ptr_t handle, char * dataou
rv = -1;
}
- ms_sleep(1);
-
if (APR_SUCCESS == rv)
{
expected_len = maxinlen;
diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp
index c264a9f086..d3b80d684f 100644
--- a/indra/llmessage/message_prehash.cpp
+++ b/indra/llmessage/message_prehash.cpp
@@ -1402,3 +1402,5 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge
char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience");
char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID");
char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage");
+char const* const _PREHASH_GameControlInput = LLMessageStringTable::getInstance()->getString("GameControlInput");
+char const* const _PREHASH_AxisData = LLMessageStringTable::getInstance()->getString("AxisData");
diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h
index 1d30b69b67..5449eaf2a5 100644
--- a/indra/llmessage/message_prehash.h
+++ b/indra/llmessage/message_prehash.h
@@ -1403,5 +1403,7 @@ extern char const* const _PREHASH_HoverHeight;
extern char const* const _PREHASH_Experience;
extern char const* const _PREHASH_ExperienceID;
extern char const* const _PREHASH_LargeGenericMessage;
+extern char const* const _PREHASH_GameControlInput;
+extern char const* const _PREHASH_AxisData;
#endif
diff --git a/indra/llmessage/patch_code.cpp b/indra/llmessage/patch_code.cpp
index 489b6ce6a6..9f9f4c852a 100644
--- a/indra/llmessage/patch_code.cpp
+++ b/indra/llmessage/patch_code.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "patch_dct.h"
#include "patch_code.h"
diff --git a/indra/llmessage/patch_dct.cpp b/indra/llmessage/patch_dct.cpp
index 728fe84537..e74e5fd459 100644
--- a/indra/llmessage/patch_dct.cpp
+++ b/indra/llmessage/patch_dct.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "patch_dct.h"
diff --git a/indra/llmessage/patch_idct.cpp b/indra/llmessage/patch_idct.cpp
index 5483cf98c0..4bcc439917 100644
--- a/indra/llmessage/patch_idct.cpp
+++ b/indra/llmessage/patch_idct.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "patch_dct.h"
diff --git a/indra/llplugin/CMakeLists.txt b/indra/llplugin/CMakeLists.txt
index 14a69afe6e..005426acde 100644
--- a/indra/llplugin/CMakeLists.txt
+++ b/indra/llplugin/CMakeLists.txt
@@ -31,14 +31,6 @@ set(llplugin_HEADER_FILES
llpluginsharedmemory.h
)
-if(NOT ADDRESS_SIZE EQUAL 32)
- if(WINDOWS)
- ##add_definitions(/FIXED:NO)
- else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
- add_definitions(-fPIC)
- endif(WINDOWS)
-endif(NOT ADDRESS_SIZE EQUAL 32)
-
list(APPEND llplugin_SOURCE_FILES ${llplugin_HEADER_FILES})
add_library (llplugin ${llplugin_SOURCE_FILES})
diff --git a/indra/llplugin/llpluginclassmedia.cpp b/indra/llplugin/llpluginclassmedia.cpp
index 8a356da93a..0527c76a2a 100644
--- a/indra/llplugin/llpluginclassmedia.cpp
+++ b/indra/llplugin/llpluginclassmedia.cpp
@@ -981,6 +981,15 @@ void LLPluginClassMedia::enableMediaPluginDebugging( bool enable )
sendMessage( message );
}
+#if LL_LINUX
+void LLPluginClassMedia::enablePipeWireVolumeCatcher( bool enable )
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "enable_pipewire_volume_catcher");
+ message.setValueBoolean( "enable", enable );
+ sendMessage( message );
+}
+#endif
+
void LLPluginClassMedia::setTarget(const std::string &target)
{
mTarget = target;
diff --git a/indra/llplugin/llpluginclassmedia.h b/indra/llplugin/llpluginclassmedia.h
index d74b790d8f..5d2f3bbb79 100644
--- a/indra/llplugin/llpluginclassmedia.h
+++ b/indra/llplugin/llpluginclassmedia.h
@@ -135,6 +135,10 @@ public:
// Text may be unicode (utf8 encoded)
bool textInput(const std::string &text, MASK modifiers, LLSD native_key_data);
+#if LL_LINUX
+ void enablePipeWireVolumeCatcher( bool enable );
+#endif
+
static std::string sOIDcookieUrl;
static std::string sOIDcookieName;
static std::string sOIDcookieValue;
diff --git a/indra/llplugin/llpluginprocessparent.cpp b/indra/llplugin/llpluginprocessparent.cpp
index 908f3c8ff5..b838e05560 100644
--- a/indra/llplugin/llpluginprocessparent.cpp
+++ b/indra/llplugin/llpluginprocessparent.cpp
@@ -48,7 +48,7 @@ LLPluginProcessParentOwner::~LLPluginProcessParentOwner()
bool LLPluginProcessParent::sUseReadThread = false;
apr_pollset_t *LLPluginProcessParent::sPollSet = NULL;
bool LLPluginProcessParent::sPollsetNeedsRebuild = false;
-LLCoros::Mutex *LLPluginProcessParent::sInstancesMutex = nullptr;
+llcoro::Mutex *LLPluginProcessParent::sInstancesMutex = nullptr;
LLPluginProcessParent::mapInstances_t LLPluginProcessParent::sInstances;
LLThread *LLPluginProcessParent::sReadThread = NULL;
@@ -87,7 +87,7 @@ LLPluginProcessParent::LLPluginProcessParent(LLPluginProcessParentOwner *owner):
{
if(!sInstancesMutex)
{
- sInstancesMutex = new LLCoros::Mutex();
+ sInstancesMutex = new llcoro::Mutex();
}
mOwner = owner;
@@ -145,7 +145,7 @@ LLPluginProcessParent::ptr_t LLPluginProcessParent::create(LLPluginProcessParent
// Don't add to the global list until fully constructed.
{
- LLCoros::LockType lock(*sInstancesMutex);
+ llcoro::LockType lock(*sInstancesMutex);
sInstances.insert(mapInstances_t::value_type(that.get(), that));
}
@@ -161,7 +161,7 @@ void LLPluginProcessParent::shutdown()
return;
}
- LLCoros::LockType lock(*sInstancesMutex);
+ llcoro::LockType lock(*sInstancesMutex);
mapInstances_t::iterator it;
for (it = sInstances.begin(); it != sInstances.end(); ++it)
@@ -219,7 +219,7 @@ bool LLPluginProcessParent::pollTick()
{
// this grabs a copy of the smart pointer to ourselves to ensure that we do not
// get destroyed until after this method returns.
- LLCoros::LockType lock(*sInstancesMutex);
+ llcoro::LockType lock(*sInstancesMutex);
mapInstances_t::iterator it = sInstances.find(this);
if (it != sInstances.end())
that = (*it).second;
@@ -238,7 +238,7 @@ void LLPluginProcessParent::removeFromProcessing()
// Remove from the global list before beginning destruction.
{
// Make sure to get the global mutex _first_ here, to avoid a possible deadlock against LLPluginProcessParent::poll()
- LLCoros::LockType lock(*sInstancesMutex);
+ llcoro::LockType lock(*sInstancesMutex);
{
LLMutexLock lock2(&mIncomingQueueMutex);
sInstances.erase(this);
@@ -823,7 +823,7 @@ void LLPluginProcessParent::updatePollset()
return;
}
- LLCoros::LockType lock(*sInstancesMutex);
+ llcoro::LockType lock(*sInstancesMutex);
if(sPollSet)
{
@@ -946,7 +946,7 @@ void LLPluginProcessParent::poll(F64 timeout)
mapInstances_t::iterator it;
{
- LLCoros::LockType lock(*sInstancesMutex);
+ llcoro::LockType lock(*sInstancesMutex);
it = sInstances.find(thatId);
if (it != sInstances.end())
that = (*it).second;
diff --git a/indra/llplugin/llpluginprocessparent.h b/indra/llplugin/llpluginprocessparent.h
index 334f1411af..6422fc21f3 100644
--- a/indra/llplugin/llpluginprocessparent.h
+++ b/indra/llplugin/llpluginprocessparent.h
@@ -33,6 +33,7 @@
#include <boost/enable_shared_from_this.hpp>
#include "llapr.h"
+#include "llcoromutex.h"
#include "llprocess.h"
#include "llpluginmessage.h"
#include "llpluginmessagepipe.h"
@@ -200,7 +201,7 @@ private:
apr_pollfd_t mPollFD;
static apr_pollset_t *sPollSet;
static bool sPollsetNeedsRebuild;
- static LLCoros::Mutex *sInstancesMutex;
+ static llcoro::Mutex *sInstancesMutex;
static mapInstances_t sInstances;
static void dirtyPollSet();
static void updatePollset();
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index fe28926720..c89037a2d2 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -205,7 +205,7 @@ public:
void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL);
void remapVolumeFaces();
void optimizeVolumeFaces();
- void offsetMesh( const LLVector3& pivotPoint );
+ void offsetMesh(const LLVector3& pivotPoint);
void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const;
LLVector3 getTransformedCenter(const LLMatrix4& mat);
diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp
index 7facd53a72..84adec4da5 100644
--- a/indra/llprimitive/llmodelloader.cpp
+++ b/indra/llprimitive/llmodelloader.cpp
@@ -58,7 +58,7 @@ static void stretch_extents(const LLModel* model, const LLMatrix4a& mat, LLVecto
center.setAdd(face.mExtents[0], face.mExtents[1]);
center.mul(0.5f);
LLVector4a size;
- size.setSub(face.mExtents[1],face.mExtents[0]);
+ size.setSub(face.mExtents[1], face.mExtents[0]);
size.mul(0.5f);
for (U32 i = 0; i < 8; i++)
diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h
index 530e61e2b8..637dabe08a 100644
--- a/indra/llprimitive/llmodelloader.h
+++ b/indra/llprimitive/llmodelloader.h
@@ -156,12 +156,12 @@ public:
bool loadFromSLM(const std::string& filename);
void loadModelCallback();
- void loadTextures() ; // called in the main thread.
+ void loadTextures(); // called in the main thread.
void setLoadState(U32 state);
void stretch_extents(const LLModel* model, const LLMatrix4& mat);
- S32 mNumOfFetchingTextures ; // updated in the main thread
+ S32 mNumOfFetchingTextures; // updated in the main thread
bool areTexturesReady() { return !mNumOfFetchingTextures; } // called in the main thread.
bool verifyCount( int expected, int result );
diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp
index 68f3f5ffac..76322a9d29 100644
--- a/indra/llprimitive/llprimtexturelist.cpp
+++ b/indra/llprimitive/llprimtexturelist.cpp
@@ -137,14 +137,7 @@ S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te)
// we're changing an existing entry
llassert(mEntryList[index]);
delete (mEntryList[index]);
- if (&te)
- {
- mEntryList[index] = te.newCopy();
- }
- else
- {
- mEntryList[index] = LLPrimTextureList::newTextureEntry();
- }
+ mEntryList[index] = te.newCopy();
return TEM_CHANGE_TEXTURE;
}
diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h
index e2cdba072a..06e216ba49 100644
--- a/indra/llprimitive/object_flags.h
+++ b/indra/llprimitive/object_flags.h
@@ -57,16 +57,16 @@ const U32 FLAGS_CAMERA_SOURCE = (1U << 22);
//const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS
-//const U32 FLAGS_UNUSED_002 = (1U << 24);
-//const U32 FLAGS_UNUSED_003 = (1U << 25);
-//const U32 FLAGS_UNUSED_004 = (1U << 26);
-//const U32 FLAGS_UNUSED_005 = (1U << 27);
+const U32 FLAGS_SERVER_AUTOPILOT = (1U << 24); // Update was for an agent AND that agent is being autopiloted from the server
+//const U32 FLAGS_UNUSED_002 = (1U << 25);
+//const U32 FLAGS_UNUSED_003 = (1U << 26);
+//const U32 FLAGS_UNUSED_004 = (1U << 27);
const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28);
const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29);
-//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY
-//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
+//const U32 FLAGS_UNUSED_005 = (1U << 30); // was FLAGS_TEMPORARY
+//const U32 FLAGS_UNUSED_006 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ;
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index ccff7c7a8c..04401e9bea 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -10,7 +10,6 @@ include(LLImage)
include(LLWindow)
set(llrender_SOURCE_FILES
- llatmosphere.cpp
llcubemap.cpp
llcubemaparray.cpp
llfontbitmapcache.cpp
@@ -23,7 +22,6 @@ set(llrender_SOURCE_FILES
llglslshader.cpp
llgltexture.cpp
llimagegl.cpp
- llpostprocess.cpp
llrender.cpp
llrender2dutils.cpp
llrendernavprim.cpp
@@ -40,7 +38,6 @@ set(llrender_SOURCE_FILES
set(llrender_HEADER_FILES
CMakeLists.txt
- llatmosphere.h
llcubemap.h
llcubemaparray.h
llfontgl.h
@@ -56,7 +53,6 @@ set(llrender_HEADER_FILES
llgltexture.h
llgltypes.h
llimagegl.h
- llpostprocess.h
llrender.h
llrender2dutils.h
llrendernavprim.h
diff --git a/indra/llrender/llatmosphere.cpp b/indra/llrender/llatmosphere.cpp
deleted file mode 100644
index eae5623a3c..0000000000
--- a/indra/llrender/llatmosphere.cpp
+++ /dev/null
@@ -1,290 +0,0 @@
-/**
- * @file llatmosphere.cpp
- * @brief LLAtmosphere integration impl
- *
- * $LicenseInfo:firstyear=2018&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2018, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llatmosphere.h"
-#include "llfasttimer.h"
-#include "llsys.h"
-#include "llglheaders.h"
-#include "llrender.h"
-#include "llshadermgr.h"
-#include "llglslshader.h"
-
-LLAtmosphere* gAtmosphere = nullptr;
-
-// Values from "Reference Solar Spectral Irradiance: ASTM G-173", ETR column
-// (see http://rredc.nrel.gov/solar/spectra/am1.5/ASTMG173/ASTMG173.html),
-// summed and averaged in each bin (e.g. the value for 360nm is the average
-// of the ASTM G-173 values for all wavelengths between 360 and 370nm).
-// Values in W.m^-2.
-const int kLambdaMin = 360;
-const int kLambdaMax = 830;
-const double kSolarIrradiance[48] = {
- 1.11776, 1.14259, 1.01249, 1.14716, 1.72765, 1.73054, 1.6887, 1.61253,
- 1.91198, 2.03474, 2.02042, 2.02212, 1.93377, 1.95809, 1.91686, 1.8298,
- 1.8685, 1.8931, 1.85149, 1.8504, 1.8341, 1.8345, 1.8147, 1.78158, 1.7533,
- 1.6965, 1.68194, 1.64654, 1.6048, 1.52143, 1.55622, 1.5113, 1.474, 1.4482,
- 1.41018, 1.36775, 1.34188, 1.31429, 1.28303, 1.26758, 1.2367, 1.2082,
- 1.18737, 1.14683, 1.12362, 1.1058, 1.07124, 1.04992
-};
-
-// Values from http://www.iup.uni-bremen.de/gruppen/molspec/databases/
-// referencespectra/o3spectra2011/index.html for 233K, summed and averaged in
-// each bin (e.g. the value for 360nm is the average of the original values
-// for all wavelengths between 360 and 370nm). Values in m^2.
-const double kOzoneCrossSection[48] = {
- 1.18e-27, 2.182e-28, 2.818e-28, 6.636e-28, 1.527e-27, 2.763e-27, 5.52e-27,
- 8.451e-27, 1.582e-26, 2.316e-26, 3.669e-26, 4.924e-26, 7.752e-26, 9.016e-26,
- 1.48e-25, 1.602e-25, 2.139e-25, 2.755e-25, 3.091e-25, 3.5e-25, 4.266e-25,
- 4.672e-25, 4.398e-25, 4.701e-25, 5.019e-25, 4.305e-25, 3.74e-25, 3.215e-25,
- 2.662e-25, 2.238e-25, 1.852e-25, 1.473e-25, 1.209e-25, 9.423e-26, 7.455e-26,
- 6.566e-26, 5.105e-26, 4.15e-26, 4.228e-26, 3.237e-26, 2.451e-26, 2.801e-26,
- 2.534e-26, 1.624e-26, 1.465e-26, 2.078e-26, 1.383e-26, 7.105e-27
-};
-
-// From https://en.wikipedia.org/wiki/Dobson_unit, in molecules.m^-2.
-const double kDobsonUnit = 2.687e20;
-// Maximum number density of ozone molecules, in m^-3 (computed so at to get
-// 300 Dobson units of ozone - for this we divide 300 DU by the integral of
-// the ozone density profile defined below, which is equal to 15km).
-const double kMaxOzoneNumberDensity = 300.0 * kDobsonUnit / 15000.0;
-const double kRayleigh = 1.24062e-6;
-const double kRayleighScaleHeight = 8000.0;
-const double kMieScaleHeight = 1200.0;
-const double kMieAngstromAlpha = 0.0;
-const double kMieAngstromBeta = 5.328e-3;
-const double kMieSingleScatteringAlbedo = 0.9;
-const double kGroundAlbedo = 0.1;
-
-AtmosphericModelSettings::AtmosphericModelSettings()
- : m_skyBottomRadius(6360.0f)
- , m_skyTopRadius(6420.0f)
- , m_sunArcRadians(0.00045f)
- , m_mieAnisotropy(0.8f)
-{
- DensityLayer rayleigh_density(0.0, 1.0, -1.0 / kRayleighScaleHeight, 0.0, 0.0);
- DensityLayer mie_density(0.0, 1.0, -1.0 / kMieScaleHeight, 0.0, 0.0);
-
- m_rayleighProfile.push_back(rayleigh_density);
- m_mieProfile.push_back(mie_density);
-
- // Density profile increasing linearly from 0 to 1 between 10 and 25km, and
- // decreasing linearly from 1 to 0 between 25 and 40km. This is an approximate
- // profile from http://www.kln.ac.lk/science/Chemistry/Teaching_Resources/
- // Documents/Introduction%20to%20atmospheric%20chemistry.pdf (page 10).
- m_absorptionProfile.push_back(DensityLayer(25000.0, 0.0, 0.0, 1.0 / 15000.0, -2.0 / 3.0));
- m_absorptionProfile.push_back(DensityLayer(0.0, 0.0, 0.0, -1.0 / 15000.0, 8.0 / 3.0));
-}
-
-AtmosphericModelSettings::AtmosphericModelSettings(
- DensityProfile& rayleighProfile,
- DensityProfile& mieProfile,
- DensityProfile& absorptionProfile)
-: m_skyBottomRadius(6360.0f)
-, m_skyTopRadius(6420.0f)
-, m_rayleighProfile(rayleighProfile)
-, m_mieProfile(mieProfile)
-, m_absorptionProfile(absorptionProfile)
-, m_sunArcRadians(0.00045f)
-, m_mieAnisotropy(0.8f)
-{
-}
-
-AtmosphericModelSettings::AtmosphericModelSettings(
- F32 skyBottomRadius,
- F32 skyTopRadius,
- DensityProfile& rayleighProfile,
- DensityProfile& mieProfile,
- DensityProfile& absorptionProfile,
- F32 sunArcRadians,
- F32 mieAniso)
-: m_skyBottomRadius(skyBottomRadius)
-, m_skyTopRadius(skyTopRadius)
-, m_rayleighProfile(rayleighProfile)
-, m_mieProfile(mieProfile)
-, m_absorptionProfile(absorptionProfile)
-, m_sunArcRadians(sunArcRadians)
-, m_mieAnisotropy(mieAniso)
-{
-}
-
-bool AtmosphericModelSettings::operator==(const AtmosphericModelSettings& rhs) const
-{
- if (m_skyBottomRadius != rhs.m_skyBottomRadius)
- {
- return false;
- }
-
- if (m_skyTopRadius != rhs.m_skyTopRadius)
- {
- return false;
- }
-
- if (m_sunArcRadians != rhs.m_sunArcRadians)
- {
- return false;
- }
-
- if (m_mieAnisotropy != rhs.m_mieAnisotropy)
- {
- return false;
- }
-
- if (m_rayleighProfile != rhs.m_rayleighProfile)
- {
- return false;
- }
-
- if (m_mieProfile != rhs.m_mieProfile)
- {
- return false;
- }
-
- if (m_absorptionProfile != rhs.m_absorptionProfile)
- {
- return false;
- }
-
- return true;
-}
-
-void LLAtmosphere::initClass()
-{
- if (!gAtmosphere)
- {
- gAtmosphere = new LLAtmosphere;
- }
-}
-
-void LLAtmosphere::cleanupClass()
-{
- if(gAtmosphere)
- {
- delete gAtmosphere;
- }
- gAtmosphere = NULL;
-}
-
-LLAtmosphere::LLAtmosphere()
-{
- for (int l = kLambdaMin; l <= kLambdaMax; l += 10)
- {
- double lambda = static_cast<double>(l) * 1e-3; // micro-meters
- double mie = kMieAngstromBeta / kMieScaleHeight * pow(lambda, -kMieAngstromAlpha);
- m_wavelengths.push_back(l);
- m_solar_irradiance.push_back(kSolarIrradiance[(l - kLambdaMin) / 10]);
- m_rayleigh_scattering.push_back(kRayleigh * pow(lambda, -4));
- m_mie_scattering.push_back(mie * kMieSingleScatteringAlbedo);
- m_mie_extinction.push_back(mie);
- m_absorption_extinction.push_back(kMaxOzoneNumberDensity * kOzoneCrossSection[(l - kLambdaMin) / 10]);
- m_ground_albedo.push_back(kGroundAlbedo);
- }
-
- AtmosphericModelSettings defaults;
- configureAtmosphericModel(defaults);
-}
-
-LLAtmosphere::~LLAtmosphere()
-{
- // Cease referencing textures from atmosphere::model from our LLGLTextures wrappers for same.
- if (m_transmittance)
- {
- m_transmittance->setTexName(0);
- }
-
- if (m_scattering)
- {
- m_scattering->setTexName(0);
- }
-
- if (m_mie_scatter_texture)
- {
- m_mie_scatter_texture->setTexName(0);
- }
-}
-
-bool LLAtmosphere::configureAtmosphericModel(AtmosphericModelSettings& settings)
-{
- // TBD
- return true;
-}
-
-LLGLTexture* LLAtmosphere::getTransmittance()
-{
- if (!m_transmittance)
- {
- m_transmittance = new LLGLTexture;
- m_transmittance->generateGLTexture();
- m_transmittance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_transmittance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_transmittance->setExplicitFormat(GL_RGB32F, GL_RGB, GL_FLOAT);
- m_transmittance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE);
- }
- return m_transmittance;
-}
-
-LLGLTexture* LLAtmosphere::getScattering()
-{
- if (!m_scattering)
- {
- m_scattering = new LLGLTexture;
- m_scattering->generateGLTexture();
- m_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_scattering->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
- m_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
- }
- return m_scattering;
-}
-
-LLGLTexture* LLAtmosphere::getMieScattering()
-{
- if (!m_mie_scatter_texture)
- {
- m_mie_scatter_texture = new LLGLTexture;
- m_mie_scatter_texture->generateGLTexture();
- m_mie_scatter_texture->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_mie_scatter_texture->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_mie_scatter_texture->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
- m_mie_scatter_texture->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
- }
- return m_mie_scatter_texture;
-}
-
-LLGLTexture* LLAtmosphere::getIlluminance()
-{
- if (!m_illuminance)
- {
- m_illuminance = new LLGLTexture;
- m_illuminance->generateGLTexture();
- m_illuminance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_illuminance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_illuminance->setExplicitFormat(GL_RGB32F, GL_RGB, GL_FLOAT);
- m_illuminance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE);
- }
- return m_illuminance;
-}
diff --git a/indra/llrender/llatmosphere.h b/indra/llrender/llatmosphere.h
deleted file mode 100644
index 4b8c7d0819..0000000000
--- a/indra/llrender/llatmosphere.h
+++ /dev/null
@@ -1,173 +0,0 @@
-/**
- * @file llatmosphere.h
- * @brief LLAtmosphere class
- *
- * $LicenseInfo:firstyear=2018&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2018, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_ATMOSPHERE_H
-#define LL_ATMOSPHERE_H
-
-#include "llglheaders.h"
-#include "llgltexture.h"
-
-// An atmosphere layer of width 'width' (in m), and whose density is defined as
-// 'exp_term' * exp('exp_scale' * h) + 'linear_term' * h + 'constant_term',
-// clamped to [0,1], and where h is the altitude (in m). 'exp_term' and
-// 'constant_term' are unitless, while 'exp_scale' and 'linear_term' are in
-// m^-1.
-class DensityLayer {
- public:
- DensityLayer()
- : width(0.0f)
- , exp_term(0.0f)
- , exp_scale(0.0f)
- , linear_term(0.0f)
- , constant_term(0.0f)
- {
- }
-
- DensityLayer(float width, float exp_term, float exp_scale, float linear_term, float constant_term)
- : width(width)
- , exp_term(exp_term)
- , exp_scale(exp_scale)
- , linear_term(linear_term)
- , constant_term(constant_term)
- {
- }
-
- bool operator==(const DensityLayer& rhs) const
- {
- if (width != rhs.width)
- {
- return false;
- }
-
- if (exp_term != rhs.exp_term)
- {
- return false;
- }
-
- if (exp_scale != rhs.exp_scale)
- {
- return false;
- }
-
- if (linear_term != rhs.linear_term)
- {
- return false;
- }
-
- if (constant_term != rhs.constant_term)
- {
- return false;
- }
-
- return true;
- }
-
- float width = 1024.0f;
- float exp_term = 1.0f;
- float exp_scale = 1.0f;
- float linear_term = 1.0f;
- float constant_term = 0.0f;
-};
-
-typedef std::vector<DensityLayer> DensityProfile;
-
-class AtmosphericModelSettings
-{
-public:
- AtmosphericModelSettings();
-
- AtmosphericModelSettings(
- DensityProfile& rayleighProfile,
- DensityProfile& mieProfile,
- DensityProfile& absorptionProfile);
-
- AtmosphericModelSettings(
- F32 skyBottomRadius,
- F32 skyTopRadius,
- DensityProfile& rayleighProfile,
- DensityProfile& mieProfile,
- DensityProfile& absorptionProfile,
- F32 sunArcRadians,
- F32 mieAniso);
-
- bool operator==(const AtmosphericModelSettings& rhs) const;
-
- F32 m_skyBottomRadius;
- F32 m_skyTopRadius;
- DensityProfile m_rayleighProfile;
- DensityProfile m_mieProfile;
- DensityProfile m_absorptionProfile;
- F32 m_sunArcRadians;
- F32 m_mieAnisotropy;
-};
-
-class LLAtmosphere
-{
-public:
- LLAtmosphere();
- ~LLAtmosphere();
-
- static void initClass();
- static void cleanupClass();
-
- const LLAtmosphere& operator=(const LLAtmosphere& rhs)
- {
- LL_ERRS() << "Illegal operation!" << LL_ENDL;
- return *this;
- }
-
- LLGLTexture* getTransmittance();
- LLGLTexture* getScattering();
- LLGLTexture* getMieScattering();
- LLGLTexture* getIlluminance();
-
- bool configureAtmosphericModel(AtmosphericModelSettings& settings);
-
-protected:
- LLAtmosphere(const LLAtmosphere& rhs)
- {
- *this = rhs;
- }
-
- LLPointer<LLGLTexture> m_transmittance;
- LLPointer<LLGLTexture> m_scattering;
- LLPointer<LLGLTexture> m_mie_scatter_texture;
- LLPointer<LLGLTexture> m_illuminance;
-
- std::vector<double> m_wavelengths;
- std::vector<double> m_solar_irradiance;
- std::vector<double> m_rayleigh_scattering;
- std::vector<double> m_mie_scattering;
- std::vector<double> m_mie_extinction;
- std::vector<double> m_absorption_extinction;
- std::vector<double> m_ground_albedo;
-
- AtmosphericModelSettings m_settings;
-};
-
-extern LLAtmosphere* gAtmosphere;
-
-#endif // LL_ATMOSPHERE_H
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 6128e03fa7..019fb07152 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -52,13 +52,15 @@
#include "llfontbitmapcache.h"
#include "llgl.h"
-#define ENABLE_OT_SVG_SUPPORT
+#if !defined(LL_NO_OTSVG)
+ #define ENABLE_OT_SVG_SUPPORT
+#endif
FT_Render_Mode gFontRenderMode = FT_RENDER_MODE_NORMAL;
-LLFontManager *gFontManagerp = NULL;
+LLFontManager *gFontManagerp = nullptr;
-FT_Library gFTLibrary = NULL;
+FT_Library gFTLibrary = nullptr;
//static
void LLFontManager::initClass()
@@ -73,7 +75,7 @@ void LLFontManager::initClass()
void LLFontManager::cleanupClass()
{
delete gFontManagerp;
- gFontManagerp = NULL;
+ gFontManagerp = nullptr;
}
LLFontManager::LLFontManager()
@@ -87,7 +89,7 @@ LLFontManager::LLFontManager()
FT_Done_FreeType(gFTLibrary);
}
-#ifdef ENABLE_OT_SVG_SUPPORT
+#if defined(ENABLE_OT_SVG_SUPPORT)
SVG_RendererHooks hooks = {
LLFontFreeTypeSvgRenderer::OnInit,
LLFontFreeTypeSvgRenderer::OnFree,
@@ -101,6 +103,7 @@ LLFontManager::LLFontManager()
LLFontManager::~LLFontManager()
{
FT_Done_FreeType(gFTLibrary);
+ unloadAllFonts();
}
@@ -139,12 +142,8 @@ LLFontFreetype::LLFontFreetype()
mAscender(0.f),
mDescender(0.f),
mLineHeight(0.f),
-#ifdef LL_WINDOWS
- pFileStream(NULL),
- pFtStream(NULL),
-#endif
mIsFallback(false),
- mFTFace(NULL),
+ mFTFace(nullptr),
mRenderGlyphCount(0),
mAddGlyphCount(0),
mStyle(0),
@@ -158,35 +157,16 @@ LLFontFreetype::~LLFontFreetype()
// Clean up freetype libs.
if (mFTFace)
FT_Done_Face(mFTFace);
- mFTFace = NULL;
+ mFTFace = nullptr;
// Delete glyph info
std::for_each(mCharGlyphInfoMap.begin(), mCharGlyphInfoMap.end(), DeletePairedPointer());
mCharGlyphInfoMap.clear();
-#ifdef LL_WINDOWS
- delete pFileStream; // closed by FT_Done_Face
- delete pFtStream;
-#endif
delete mFontBitmapCachep;
// mFallbackFonts cleaned up by LLPointer destructor
}
-#ifdef LL_WINDOWS
-unsigned long ft_read_cb(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) {
- if (count <= 0) return count;
- llifstream *file_stream = static_cast<llifstream *>(stream->descriptor.pointer);
- file_stream->seekg(offset, std::ios::beg);
- file_stream->read((char*)buffer, count);
- return (unsigned long)file_stream->gcount();
-}
-
-void ft_close_cb(FT_Stream stream) {
- llifstream *file_stream = static_cast<llifstream *>(stream->descriptor.pointer);
- file_stream->close();
-}
-#endif
-
bool LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, bool is_fallback, S32 face_n)
{
// Don't leak face objects. This is also needed to deal with
@@ -194,26 +174,21 @@ bool LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
if (mFTFace)
{
FT_Done_Face(mFTFace);
- mFTFace = NULL;
+ mFTFace = nullptr;
}
- int error;
-#ifdef LL_WINDOWS
- error = ftOpenFace(filename, face_n);
-#else
- error = FT_New_Face( gFTLibrary,
- filename.c_str(),
- 0,
- &mFTFace);
-#endif
+ FT_Open_Args openArgs;
+ memset( &openArgs, 0, sizeof( openArgs ) );
+ openArgs.memory_base = gFontManagerp->loadFont( filename, openArgs.memory_size );
+
+ if( !openArgs.memory_base )
+ return false;
+
+ openArgs.flags = FT_OPEN_MEMORY;
+ int error = FT_Open_Face( gFTLibrary, &openArgs, 0, &mFTFace );
if (error)
- {
-#ifdef LL_WINDOWS
- clearFontStreams();
-#endif
return false;
- }
mIsFallback = is_fallback;
F32 pixels_per_em = (point_size / 72.f)*vert_dpi; // Size in inches * dpi
@@ -228,10 +203,8 @@ bool LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
{
// Clean up freetype libs.
FT_Done_Face(mFTFace);
-#ifdef LL_WINDOWS
- clearFontStreams();
-#endif
- mFTFace = NULL;
+
+ mFTFace = nullptr;
return false;
}
@@ -287,73 +260,30 @@ S32 LLFontFreetype::getNumFaces(const std::string& filename)
if (mFTFace)
{
FT_Done_Face(mFTFace);
- mFTFace = NULL;
+ mFTFace = nullptr;
}
S32 num_faces = 1;
-#ifdef LL_WINDOWS
- int error = ftOpenFace(filename, 0);
+ FT_Open_Args openArgs;
+ memset( &openArgs, 0, sizeof( openArgs ) );
+ openArgs.memory_base = gFontManagerp->loadFont( filename, openArgs.memory_size );
+ if( !openArgs.memory_base )
+ return 0;
+ openArgs.flags = FT_OPEN_MEMORY;
+ int error = FT_Open_Face( gFTLibrary, &openArgs, 0, &mFTFace );
if (error)
- {
return 0;
- }
else
- {
num_faces = mFTFace->num_faces;
- }
FT_Done_Face(mFTFace);
- clearFontStreams();
- mFTFace = NULL;
-#endif
+ mFTFace = nullptr;
return num_faces;
}
-#ifdef LL_WINDOWS
-S32 LLFontFreetype::ftOpenFace(const std::string& filename, S32 face_n)
-{
- S32 error = -1;
- pFileStream = new llifstream(filename, std::ios::binary);
- if (pFileStream->is_open())
- {
- std::streampos beg = pFileStream->tellg();
- pFileStream->seekg(0, std::ios::end);
- std::streampos end = pFileStream->tellg();
- std::size_t file_size = end - beg;
- pFileStream->seekg(0, std::ios::beg);
-
- pFtStream = new LLFT_Stream();
- pFtStream->base = 0;
- pFtStream->pos = 0;
- pFtStream->size = static_cast<unsigned long>(file_size);
- pFtStream->descriptor.pointer = pFileStream;
- pFtStream->read = ft_read_cb;
- pFtStream->close = ft_close_cb;
-
- FT_Open_Args args;
- args.flags = FT_OPEN_STREAM;
- args.stream = (FT_StreamRec*)pFtStream;
- error = FT_Open_Face(gFTLibrary, &args, face_n, &mFTFace);
- }
- return error;
-}
-
-void LLFontFreetype::clearFontStreams()
-{
- if (pFileStream)
- {
- pFileStream->close();
- }
- delete pFileStream;
- delete pFtStream;
- pFileStream = NULL;
- pFtStream = NULL;
-}
-#endif
-
void LLFontFreetype::addFallbackFont(const LLPointer<LLFontFreetype>& fallback_font,
const char_functor_t& functor)
{
@@ -377,7 +307,7 @@ F32 LLFontFreetype::getDescenderHeight() const
F32 LLFontFreetype::getXAdvance(llwchar wch) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
// Return existing info only if it is current
@@ -401,7 +331,7 @@ F32 LLFontFreetype::getXAdvance(llwchar wch) const
F32 LLFontFreetype::getXAdvance(const LLFontGlyphInfo* glyph) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
return glyph->mXAdvance;
@@ -409,7 +339,7 @@ F32 LLFontFreetype::getXAdvance(const LLFontGlyphInfo* glyph) const
F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
//llassert(!mIsFallback);
@@ -428,7 +358,7 @@ F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
F32 LLFontFreetype::getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return 0.0;
U32 left_glyph = left_glyph_info ? left_glyph_info->mGlyphIndex : 0;
@@ -451,7 +381,7 @@ LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch, EFontGlyphType glyph_type
{
if (!mFTFace)
{
- return NULL;
+ return nullptr;
}
llassert(!mIsFallback);
@@ -483,8 +413,8 @@ LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch, EFontGlyphType glyph_type
continue;
}
glyph_index = FT_Get_Char_Index(pair.first->mFTFace, wch);
- if (glyph_index)
- {
+ if (glyph_index)
+ {
return addGlyphFromFont(pair.first, wch, glyph_index,
glyph_type);
}
@@ -542,14 +472,14 @@ LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch, EFontGlyphType glyph_type
{
return addGlyphFromFont(this, wch, glyph_index, glyph_type);
}
- return NULL;
+ return nullptr;
}
LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index, EFontGlyphType requested_glyph_type) const
{
LL_PROFILE_ZONE_SCOPED;
- if (mFTFace == NULL)
- return NULL;
+ if (mFTFace == nullptr)
+ return nullptr;
llassert(!mIsFallback);
fontp->renderGlyph(requested_glyph_type, glyph_index);
@@ -602,7 +532,7 @@ LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, l
{
U8 *buffer_data = fontp->mFTFace->glyph->bitmap.buffer;
S32 buffer_row_stride = fontp->mFTFace->glyph->bitmap.pitch;
- U8 *tmp_graydata = NULL;
+ U8 *tmp_graydata = nullptr;
if (fontp->mFTFace->glyph->bitmap.pixel_mode
== FT_PIXEL_MODE_MONO)
@@ -699,7 +629,7 @@ void LLFontFreetype::insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const
void LLFontFreetype::renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index) const
{
- if (mFTFace == NULL)
+ if (mFTFace == nullptr)
return;
FT_Int32 load_flags = FT_LOAD_FORCE_AUTOHINT;
@@ -884,3 +814,58 @@ void LLFontFreetype::setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32
}
}
+
+namespace ll
+{
+ namespace fonts
+ {
+ class LoadedFont
+ {
+ public:
+ LoadedFont( std::string aName , std::string const &aAddress, std::size_t aSize )
+ : mAddress( aAddress )
+ {
+ mName = aName;
+ mSize = aSize;
+ mRefs = 1;
+ }
+ std::string mName;
+ std::string mAddress;
+ std::size_t mSize;
+ U32 mRefs;
+ };
+ }
+}
+
+U8 const* LLFontManager::loadFont( std::string const &aFilename, long &a_Size)
+{
+ a_Size = 0;
+ std::map< std::string, std::shared_ptr<ll::fonts::LoadedFont> >::iterator itr = m_LoadedFonts.find( aFilename );
+ if( itr != m_LoadedFonts.end() )
+ {
+ ++itr->second->mRefs;
+ // A possible overflow cannot happen here, as it is asserted that the size is less than std::numeric_limits<long>::max() a few lines below.
+ a_Size = static_cast<long>(itr->second->mSize);
+ return reinterpret_cast<U8 const*>(itr->second->mAddress.c_str());
+ }
+
+ auto strContent = LLFile::getContents(aFilename);
+
+ if( strContent.empty() )
+ return nullptr;
+
+ // For fontconfig a type of long is required, std::string::size() returns size_t. I think it is safe to limit this to 2GiB and not support fonts that huge (can that even be a thing?)
+ llassert_always( strContent.size() < std::numeric_limits<long>::max() );
+
+ a_Size = static_cast<long>(strContent.size());
+
+ auto pCache = std::make_shared<ll::fonts::LoadedFont>( aFilename, strContent, a_Size );
+ itr = m_LoadedFonts.insert( std::make_pair( aFilename, pCache ) ).first;
+
+ return reinterpret_cast<U8 const*>(itr->second->mAddress.c_str());
+}
+
+void LLFontManager::unloadAllFonts()
+{
+ m_LoadedFonts.clear();
+}
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h
index eba89f5def..7173da5238 100644
--- a/indra/llrender/llfontfreetype.h
+++ b/indra/llrender/llfontfreetype.h
@@ -43,15 +43,28 @@ typedef struct FT_FaceRec_* LLFT_Face;
struct FT_StreamRec_;
typedef struct FT_StreamRec_ LLFT_Stream;
+namespace ll
+{
+ namespace fonts
+ {
+ class LoadedFont;
+ }
+}
+
class LLFontManager
{
public:
static void initClass();
static void cleanupClass();
+ U8 const *loadFont( std::string const &aFilename, long &a_Size );
+
private:
LLFontManager();
~LLFontManager();
+
+ void unloadAllFonts();
+ std::map< std::string, std::shared_ptr<ll::fonts::LoadedFont> > m_LoadedFonts;
};
struct LLFontGlyphInfo
@@ -90,11 +103,6 @@ public:
S32 getNumFaces(const std::string& filename);
-#ifdef LL_WINDOWS
- S32 ftOpenFace(const std::string& filename, S32 face_n);
- void clearFontStreams();
-#endif
-
typedef std::function<bool(llwchar)> char_functor_t;
void addFallbackFont(const LLPointer<LLFontFreetype>& fallback_font, const char_functor_t& functor = nullptr);
@@ -170,11 +178,6 @@ private:
LLFT_Face mFTFace;
-#ifdef LL_WINDOWS
- llifstream *pFileStream;
- LLFT_Stream *pFtStream;
-#endif
-
bool mIsFallback;
typedef std::pair<LLPointer<LLFontFreetype>, char_functor_t> fallback_font_t;
typedef std::vector<fallback_font_t> fallback_font_vector_t;
diff --git a/indra/llrender/llfontfreetypesvg.cpp b/indra/llrender/llfontfreetypesvg.cpp
index 71f751329e..15251fe1b1 100644
--- a/indra/llrender/llfontfreetypesvg.cpp
+++ b/indra/llrender/llfontfreetypesvg.cpp
@@ -80,6 +80,7 @@ void LLFontFreeTypeSvgRenderer::OnDataFinalizer(void* objectp)
//static
FT_Error LLFontFreeTypeSvgRenderer::OnPresetGlypthSlot(FT_GlyphSlot glyph_slot, FT_Bool cache, FT_Pointer*)
{
+#ifndef LL_NO_OTSVG
FT_SVG_Document document = static_cast<FT_SVG_Document>(glyph_slot->other);
llassert(!glyph_slot->generic.data || !cache || glyph_slot->glyph_index == ((LLSvgRenderData*)glyph_slot->generic.data)->GlyphIndex);
@@ -166,6 +167,9 @@ FT_Error LLFontFreeTypeSvgRenderer::OnPresetGlypthSlot(FT_GlyphSlot glyph_slot,
}
return FT_Err_Ok;
+#else
+ return FT_Err_Unimplemented_Feature;
+#endif
}
// static
diff --git a/indra/llrender/llfontfreetypesvg.h b/indra/llrender/llfontfreetypesvg.h
index 4170cab273..94b83d5fff 100644
--- a/indra/llrender/llfontfreetypesvg.h
+++ b/indra/llrender/llfontfreetypesvg.h
@@ -29,7 +29,11 @@
#include <ft2build.h>
#include FT_TYPES_H
#include FT_MODULE_H
-#include FT_OTSVG_H
+#ifdef FT_OTSVG_H
+ #include FT_OTSVG_H
+#else
+ #define LL_NO_OTSVG
+#endif
// See https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html
class LLFontFreeTypeSvgRenderer
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 94daba0817..97be43cf86 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -270,7 +270,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
const LLFontGlyphInfo* next_glyph = NULL;
- static constexpr S32 GLYPH_BATCH_SIZE = 30;
+ static constexpr U32 GLYPH_BATCH_SIZE = 30;
static thread_local LLVector4a vertices[GLYPH_BATCH_SIZE * 6];
static thread_local LLVector2 uvs[GLYPH_BATCH_SIZE * 6];
static thread_local LLColor4U colors[GLYPH_BATCH_SIZE * 6];
@@ -281,7 +281,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
LLColor4U emoji_color(255, 255, 255, text_color.mV[VALPHA]);
std::pair<EFontGlyphType, S32> bitmap_entry = std::make_pair(EFontGlyphType::Grayscale, -1);
- S32 glyph_count = 0;
+ U32 glyph_count = 0;
for (i = begin_offset; i < begin_offset + length; i++)
{
llwchar wch = wstr[i];
@@ -404,7 +404,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
{
// recursively render ellipses at end of string
// we've already reserved enough room
- gGL.pushUIMatrix();
static LLWString elipses_wstr(utf8string_to_wstring(std::string("...")));
render(elipses_wstr,
0,
@@ -417,7 +416,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
right_x,
false,
use_color);
- gGL.popUIMatrix();
}
gGL.popUIMatrix();
@@ -1262,7 +1260,7 @@ void LLFontGL::renderTriangle(LLVector4a* vertex_out, LLVector2* uv_out, LLColor
colors_out[index] = color;
}
-void LLFontGL::drawGlyph(S32& glyph_count, LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const
+void LLFontGL::drawGlyph(U32& glyph_count, LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const
{
F32 slant_offset;
slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f);
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index 4bb6c55c65..a257d94512 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -239,7 +239,7 @@ private:
LLPointer<LLFontFreetype> mFontFreetype;
void renderTriangle(LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const;
- void drawGlyph(S32& glyph_count, LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const;
+ void drawGlyph(U32& glyph_count, LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const;
// Registry holds all instantiated fonts.
static LLFontRegistry* sFontRegistry;
diff --git a/indra/llrender/llfontvertexbuffer.cpp b/indra/llrender/llfontvertexbuffer.cpp
index f5d6b03cd6..963aab7121 100644
--- a/indra/llrender/llfontvertexbuffer.cpp
+++ b/indra/llrender/llfontvertexbuffer.cpp
@@ -209,6 +209,17 @@ void LLFontVertexBuffer::renderBuffers()
gGL.flush(); // deliberately empty pending verts
gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
gGL.pushUIMatrix();
+
+ gGL.loadUIIdentity();
+
+ // Depth translation, so that floating text appears 'in-world'
+ // and is correctly occluded.
+ gGL.translatef(0.f, 0.f, LLFontGL::sCurDepth);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ // Note: ellipses should technically be covered by push/load/translate of their own
+ // but it's more complexity, values do not change, skipping doesn't appear to break
+ // anything, so we can skip that until it proves to cause issues.
for (LLVertexBufferData& buffer : mBufferList)
{
buffer.draw();
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index c5c9d50dee..9209cdcb51 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -65,6 +65,7 @@
bool gDebugSession = false;
bool gDebugGLSession = false;
+bool gDebugTextureLabelLocalFilesSession = false;
bool gClothRipple = false;
bool gHeadlessClient = false;
bool gNonInteractive = false;
@@ -215,8 +216,6 @@ LLMatrix4 gGLObliqueProjectionInverse;
std::list<LLGLUpdate*> LLGLUpdate::sGLQ;
-#if (LL_WINDOWS || LL_LINUX) && !LL_MESA_HEADLESS
-
#if LL_WINDOWS
// WGL_ARB_create_context
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr;
@@ -236,8 +235,6 @@ PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC wglBlitContextFramebufferAMD = n
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr;
-#endif
-
// GL_VERSION_1_2
//PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = nullptr;
//PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
@@ -998,9 +995,6 @@ LLGLManager::LLGLManager() :
mIsAMD(false),
mIsNVIDIA(false),
mIsIntel(false),
-#if LL_DARWIN
- mIsMobileGF(false),
-#endif
mHasRequirements(true),
mDriverVersionMajor(1),
mDriverVersionMinor(0),
@@ -1042,7 +1036,6 @@ void LLGLManager::initWGL()
GLH_EXT_NAME(wglGetGPUIDsAMD) = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD");
GLH_EXT_NAME(wglGetGPUInfoAMD) = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD");
}
- mHasNVXGpuMemoryInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts);
if (ExtensionExists("WGL_EXT_swap_control", gGLHExts.mSysExts))
{
@@ -1148,7 +1141,11 @@ bool LLGLManager::initGL()
// Trailing space necessary to keep "nVidia Corpor_ati_on" cards
// from being recognized as ATI.
// NOTE: AMD has been pretty good about not breaking this check, do not rename without good reason
- if (mGLVendor.substr(0,4) == "ATI ")
+ if (mGLVendor.substr(0,4) == "ATI "
+#if LL_LINUX
+ || mGLVendor.find("AMD") != std::string::npos
+#endif //LL_LINUX
+ )
{
mGLVendorShort = "AMD";
// *TODO: Fix this?
@@ -1214,8 +1211,10 @@ bool LLGLManager::initGL()
{
LL_WARNS("RenderInit") << "VRAM Detected (AMDAssociations):" << mVRAM << LL_ENDL;
}
- }
- else if (mHasNVXGpuMemoryInfo)
+ } else
+#endif
+#if LL_WINDOWS || LL_LINUX
+ if (mHasNVXGpuMemoryInfo)
{
GLint mem_kb = 0;
glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &mem_kb);
@@ -1407,6 +1406,9 @@ void LLGLManager::shutdownGL()
void LLGLManager::initExtensions()
{
+#if LL_LINUX
+ glh_init_extensions("");
+#endif
#if LL_DARWIN
GLint num_extensions = 0;
std::string all_extensions{""};
@@ -1430,6 +1432,13 @@ void LLGLManager::initExtensions()
mHasTransformFeedback = mGLVersion >= 3.99f;
mHasDebugOutput = mGLVersion >= 4.29f;
+#if LL_WINDOWS || LL_LINUX
+ if( gGLHExts.mSysExts )
+ mHasNVXGpuMemoryInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts);
+ else
+ LL_WARNS() << "gGLHExts.mSysExts is not set.?" << LL_ENDL;
+#endif
+
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange);
@@ -1437,10 +1446,9 @@ void LLGLManager::initExtensions()
mInited = true;
-#if (LL_WINDOWS || LL_LINUX) && !LL_MESA_HEADLESS
+#if LL_WINDOWS
LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL;
-#if LL_WINDOWS
// WGL_AMD_gpu_association
wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD");
wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD");
@@ -1458,8 +1466,6 @@ void LLGLManager::initExtensions()
// WGL_ARB_create_context
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB");
-#endif
-
// Load entire OpenGL API through GetProcAddress, leaving sections beyond mGLVersion unloaded
@@ -2587,6 +2593,7 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor
{
return;
}
+ LL_INFOS() << "GL: " << version << LL_ENDL;
version_string->assign(version);
@@ -2962,5 +2969,3 @@ extern "C"
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
-
-
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index f5b1e8d786..0e26961588 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -48,6 +48,7 @@
extern bool gDebugGL;
extern bool gDebugSession;
extern bool gDebugGLSession;
+extern bool gDebugTextureLabelLocalFilesSession;
extern llofstream gFailLog;
#define LL_GL_ERRS LL_ERRS("RenderState")
@@ -107,11 +108,6 @@ public:
// hints to the render pipe
U32 mDownScaleMethod = 0; // see settings.xml RenderDownScaleMethod
-#if LL_DARWIN
- // Needed to distinguish problem cards on older Macs that break with Materials
- bool mIsMobileGF;
-#endif
-
// Whether this version of GL is good enough for SL to use
bool mHasRequirements;
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 3d4dc5e698..921adc0f8c 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -41,6 +41,22 @@
# include "GL/glh_extensions.h"
# undef __APPLE__
+#elif LL_LINUX
+#define GL_GLEXT_PROTOTYPES
+#define GLX_GLEXT_PROTOTYPES
+
+#include "GL/gl.h"
+#include "GL/glext.h"
+#include "GL/glu.h"
+
+// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly
+# define __APPLE__
+# include "GL/glh_extensions.h"
+# undef __APPLE__
+
+# include "GL/glx.h"
+# include "GL/glxext.h"
+
#elif LL_WINDOWS
//----------------------------------------------------------------------------
// LL_WINDOWS
@@ -1029,6 +1045,25 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
#include <OpenGL/gl.h>
+#elif LL_LINUX
+
+#define GL_GLEXT_PROTOTYPES
+#define GLX_GLEXT_PROTOTYPES
+
+#include "GL/gl.h"
+#include "GL/glu.h"
+#include "GL/glext.h"
+#include "GL/glx.h"
+
+// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly
+# define __APPLE__
+# include "GL/glh_extensions.h"
+# undef __APPLE__
+
+// #include <X11/Xlib.h>
+// #include <X11/Xutil.h>
+#include "GL/glh_extensions.h"
+
#endif // LL_MESA / LL_WINDOWS / LL_DARWIN
// Even when GL_ARB_depth_clamp is available in the driver, the (correct)
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 6ba5463acd..bbbce1965e 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -1138,6 +1138,28 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLTexture* texture, LLTexUnit::eTextu
return uniform;
}
+// For LLImageGL-wrapped textures created via GL elsewhere with our API only. Use with caution.
+S32 LLGLSLShader::bindTextureImageGL(S32 uniform, LLImageGL* texture, LLTexUnit::eTextureType mode)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER;
+
+ if (uniform < 0 || uniform >= (S32)mTexture.size())
+ {
+ LL_WARNS_ONCE("Shader") << "Uniform index out of bounds. Size: " << (S32)mUniform.size() << " index: " << uniform << LL_ENDL;
+ llassert(false);
+ return -1;
+ }
+
+ uniform = mTexture[uniform];
+
+ if (uniform > -1)
+ {
+ gGL.getTexUnit(uniform)->bind(texture);
+ }
+
+ return uniform;
+}
+
S32 LLGLSLShader::bindTexture(S32 uniform, LLRenderTarget* texture, bool depth, LLTexUnit::eTextureFilterOptions mode, U32 index)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER;
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 2d669c70a9..c24daaf686 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -264,6 +264,8 @@ public:
// You can reuse the return value to unbind a texture when required.
S32 bindTexture(const std::string& uniform, LLTexture* texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
S32 bindTexture(S32 uniform, LLTexture* texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
+ // For LLImageGL-wrapped textures created via GL elsewhere with our API only. Use with caution.
+ S32 bindTextureImageGL(S32 uniform, LLImageGL* texture, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
S32 bindTexture(const std::string& uniform, LLRenderTarget* texture, bool depth = false, LLTexUnit::eTextureFilterOptions mode = LLTexUnit::TFO_BILINEAR);
S32 bindTexture(S32 uniform, LLRenderTarget* texture, bool depth = false, LLTexUnit::eTextureFilterOptions mode = LLTexUnit::TFO_BILINEAR, U32 index = 0);
S32 unbindTexture(const std::string& uniform, LLTexUnit::eTextureType mode = LLTexUnit::TT_TEXTURE);
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
index 4dcca5a726..c2298d5377 100644
--- a/indra/llrender/llgltexture.cpp
+++ b/indra/llrender/llgltexture.cpp
@@ -168,6 +168,86 @@ bool LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw,
return ret ;
}
+void LLGLTexture::getGLObjectLabel(std::string& label, bool& error) const
+{
+ // GL_VERSION_4_3
+ if (gGLManager.mGLVersion < 4.29f)
+ {
+ error = true;
+ label.clear();
+ return;
+ }
+ if (!mGLTexturep)
+ {
+ error = true;
+ label.clear();
+ return;
+ }
+ LLGLuint texname = mGLTexturep->getTexName();
+ if (!texname)
+ {
+ error = true;
+ label.clear();
+ return;
+ }
+
+#if LL_DARWIN
+ // apple doesn't support GL after 4.1 so should have hit the above early out, but make the compiler happy here
+ error = true;
+ label.clear();
+ return;
+#else
+ static GLsizei max_length = 0;
+ if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); }
+ static char * clabel = new char[max_length+1];
+ GLsizei length;
+ glGetObjectLabel(GL_TEXTURE, texname, max_length+1, &length, clabel);
+ error = false;
+ label.assign(clabel, length);
+#endif
+}
+
+std::string LLGLTexture::setGLObjectLabel(const std::string& prefix, bool append_texname) const
+{
+#ifndef LL_DARWIN // apple doesn't support GL > 4.1
+ if (gGLManager.mGLVersion < 4.29f) { return ""; } // GL_VERSION_4_3
+ llassert(mGLTexturep);
+ if (mGLTexturep)
+ {
+ LLGLuint texname = mGLTexturep->getTexName();
+ llassert(texname);
+ if (texname)
+ {
+ static GLsizei max_length = 0;
+ if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); }
+
+ if (append_texname)
+ {
+ std::string label_with_texname = prefix + "_" + std::to_string(texname);
+ label_with_texname.resize(std::min(size_t(max_length), label_with_texname.size()));
+ glObjectLabel(GL_TEXTURE, texname, (GLsizei)label_with_texname.size(), label_with_texname.c_str());
+ return label_with_texname;
+ }
+ else
+ {
+ if (prefix.size() <= max_length)
+ {
+ glObjectLabel(GL_TEXTURE, texname, (GLsizei)prefix.size(), prefix.c_str());
+ return prefix;
+ }
+ else
+ {
+ const std::string label(prefix.c_str(), max_length);
+ glObjectLabel(GL_TEXTURE, texname, (GLsizei)label.size(), label.c_str());
+ return label;
+ }
+ }
+ }
+ }
+#endif
+ return "";
+}
+
void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, bool swap_bytes)
{
llassert(mGLTexturep.notNull()) ;
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index 122d2a7f9c..22f2ed5131 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -118,6 +118,9 @@ public:
LLGLuint getTexName() const ;
bool createGLTexture() ;
+ void getGLObjectLabel(std::string& label, bool& error) const;
+ std::string setGLObjectLabel(const std::string& prefix, bool append_texname = false) const;
+
// Create a GL Texture from an image raw
// discard_level - mip level, 0 for highest resultion mip
// imageraw - the image to copy from
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
deleted file mode 100644
index eef7193c92..0000000000
--- a/indra/llrender/llpostprocess.cpp
+++ /dev/null
@@ -1,454 +0,0 @@
-/**
- * @file llpostprocess.cpp
- * @brief LLPostProcess class implementation
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llpostprocess.h"
-#include "llglslshader.h"
-#include "llsdserialize.h"
-#include "llrender.h"
-
-static LLStaticHashedString sRenderTexture("RenderTexture");
-static LLStaticHashedString sBrightness("brightness");
-static LLStaticHashedString sContrast("contrast");
-static LLStaticHashedString sContrastBase("contrastBase");
-static LLStaticHashedString sSaturation("saturation");
-static LLStaticHashedString sLumWeights("lumWeights");
-static LLStaticHashedString sNoiseTexture("NoiseTexture");
-static LLStaticHashedString sBrightMult("brightMult");
-static LLStaticHashedString sNoiseStrength("noiseStrength");
-static LLStaticHashedString sExtractLow("extractLow");
-static LLStaticHashedString sExtractHigh("extractHigh");
-static LLStaticHashedString sBloomStrength("bloomStrength");
-static LLStaticHashedString sTexelSize("texelSize");
-static LLStaticHashedString sBlurDirection("blurDirection");
-static LLStaticHashedString sBlurWidth("blurWidth");
-
-LLPostProcess * gPostProcess = NULL;
-
-static const unsigned int NOISE_SIZE = 512;
-
-LLPostProcess::LLPostProcess(void) :
- initialized(false),
- mAllEffects(LLSD::emptyMap()),
- screenW(1), screenH(1)
-{
- mSceneRenderTexture = NULL ;
- mNoiseTexture = NULL ;
- mTempBloomTexture = NULL ;
-
- noiseTextureScale = 1.0f;
-
- /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender.
- std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME));
- LL_DEBUGS("AppInit", "Shaders") << "Loading PostProcess Effects settings from " << pathName << LL_ENDL;
-
- llifstream effectsXML(pathName);
-
- if (effectsXML)
- {
- LLPointer<LLSDParser> parser = new LLSDXMLParser();
-
- parser->parse(effectsXML, mAllEffects, LLSDSerialize::SIZE_UNLIMITED);
- }
-
- if (!mAllEffects.has("default"))
- {
- LLSD & defaultEffect = (mAllEffects["default"] = LLSD::emptyMap());
-
- defaultEffect["enable_night_vision"] = LLSD::Boolean(false);
- defaultEffect["enable_bloom"] = LLSD::Boolean(false);
- defaultEffect["enable_color_filter"] = LLSD::Boolean(false);
-
- /// NVG Defaults
- defaultEffect["brightness_multiplier"] = 3.0;
- defaultEffect["noise_size"] = 25.0;
- defaultEffect["noise_strength"] = 0.4;
-
- // TODO BTest potentially add this to tweaks?
- noiseTextureScale = 1.0f;
-
- /// Bloom Defaults
- defaultEffect["extract_low"] = 0.95;
- defaultEffect["extract_high"] = 1.0;
- defaultEffect["bloom_width"] = 2.25;
- defaultEffect["bloom_strength"] = 1.5;
-
- /// Color Filter Defaults
- defaultEffect["brightness"] = 1.0;
- defaultEffect["contrast"] = 1.0;
- defaultEffect["saturation"] = 1.0;
-
- LLSD& contrastBase = (defaultEffect["contrast_base"] = LLSD::emptyArray());
- contrastBase.append(1.0);
- contrastBase.append(1.0);
- contrastBase.append(1.0);
- contrastBase.append(0.5);
- }
-
- setSelectedEffect("default");
- */
-}
-
-LLPostProcess::~LLPostProcess(void)
-{
- invalidate() ;
-}
-
-// static
-void LLPostProcess::initClass(void)
-{
- //this will cause system to crash at second time login
- //if first time login fails due to network connection --- bao
- //***llassert_always(gPostProcess == NULL);
- //replaced by the following line:
- if(gPostProcess)
- return ;
-
-
- gPostProcess = new LLPostProcess();
-}
-
-// static
-void LLPostProcess::cleanupClass()
-{
- delete gPostProcess;
- gPostProcess = NULL;
-}
-
-void LLPostProcess::setSelectedEffect(std::string const & effectName)
-{
- mSelectedEffectName = effectName;
- static_cast<LLSD &>(tweaks) = mAllEffects[effectName];
-}
-
-void LLPostProcess::saveEffect(std::string const & effectName)
-{
- /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender.
- mAllEffects[effectName] = tweaks;
-
- std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME));
- //LL_INFOS() << "Saving PostProcess Effects settings to " << pathName << LL_ENDL;
-
- llofstream effectsXML(pathName);
-
- LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
-
- formatter->format(mAllEffects, effectsXML);
- */
-}
-void LLPostProcess::invalidate()
-{
- mSceneRenderTexture = NULL ;
- mNoiseTexture = NULL ;
- mTempBloomTexture = NULL ;
- initialized = false ;
-}
-
-void LLPostProcess::apply(unsigned int width, unsigned int height)
-{
- if (!initialized || width != screenW || height != screenH){
- initialize(width, height);
- }
- if (shadersEnabled()){
- doEffects();
- }
-}
-
-void LLPostProcess::initialize(unsigned int width, unsigned int height)
-{
- screenW = width;
- screenH = height;
- createTexture(mSceneRenderTexture, screenW, screenH);
- initialized = true;
-
- checkError();
- createNightVisionShader();
- createBloomShader();
- createColorFilterShader();
- checkError();
-}
-
-inline bool LLPostProcess::shadersEnabled(void)
-{
- return (tweaks.useColorFilter().asBoolean() ||
- tweaks.useNightVisionShader().asBoolean() ||
- tweaks.useBloomShader().asBoolean() );
-
-}
-
-void LLPostProcess::applyShaders(void)
-{
- if (tweaks.useColorFilter()){
- applyColorFilterShader();
- checkError();
- }
- if (tweaks.useNightVisionShader()){
- /// If any of the above shaders have been called update the frame buffer;
- if (tweaks.useColorFilter())
- {
- U32 tex = mSceneRenderTexture->getTexName() ;
- copyFrameBuffer(tex, screenW, screenH);
- }
- applyNightVisionShader();
- checkError();
- }
- if (tweaks.useBloomShader()){
- /// If any of the above shaders have been called update the frame buffer;
- if (tweaks.useColorFilter().asBoolean() || tweaks.useNightVisionShader().asBoolean())
- {
- U32 tex = mSceneRenderTexture->getTexName() ;
- copyFrameBuffer(tex, screenW, screenH);
- }
- applyBloomShader();
- checkError();
- }
-}
-
-void LLPostProcess::applyColorFilterShader(void)
-{
-
-}
-
-void LLPostProcess::createColorFilterShader(void)
-{
- /// Define uniform names
- colorFilterUniforms[sRenderTexture] = 0;
- colorFilterUniforms[sBrightness] = 0;
- colorFilterUniforms[sContrast] = 0;
- colorFilterUniforms[sContrastBase] = 0;
- colorFilterUniforms[sSaturation] = 0;
- colorFilterUniforms[sLumWeights] = 0;
-}
-
-void LLPostProcess::applyNightVisionShader(void)
-{
-
-}
-
-void LLPostProcess::createNightVisionShader(void)
-{
- /// Define uniform names
- nightVisionUniforms[sRenderTexture] = 0;
- nightVisionUniforms[sNoiseTexture] = 0;
- nightVisionUniforms[sBrightMult] = 0;
- nightVisionUniforms[sNoiseStrength] = 0;
- nightVisionUniforms[sLumWeights] = 0;
-
- createNoiseTexture(mNoiseTexture);
-}
-
-void LLPostProcess::applyBloomShader(void)
-{
-
-}
-
-void LLPostProcess::createBloomShader(void)
-{
- createTexture(mTempBloomTexture, unsigned(screenW * 0.5), unsigned(screenH * 0.5));
-
- /// Create Bloom Extract Shader
- bloomExtractUniforms[sRenderTexture] = 0;
- bloomExtractUniforms[sExtractLow] = 0;
- bloomExtractUniforms[sExtractHigh] = 0;
- bloomExtractUniforms[sLumWeights] = 0;
-
- /// Create Bloom Blur Shader
- bloomBlurUniforms[sRenderTexture] = 0;
- bloomBlurUniforms[sBloomStrength] = 0;
- bloomBlurUniforms[sTexelSize] = 0;
- bloomBlurUniforms[sBlurDirection] = 0;
- bloomBlurUniforms[sBlurWidth] = 0;
-}
-
-void LLPostProcess::getShaderUniforms(glslUniforms & uniforms, GLuint & prog)
-{
- /// Find uniform locations and insert into map
- glslUniforms::iterator i;
- for (i = uniforms.begin(); i != uniforms.end(); ++i){
- i->second = glGetUniformLocation(prog, i->first.String().c_str());
- }
-}
-
-void LLPostProcess::doEffects(void)
-{
- /// Save GL State
- glPushAttrib(GL_ALL_ATTRIB_BITS);
- glPushClientAttrib(GL_ALL_ATTRIB_BITS);
-
- /// Copy the screen buffer to the render texture
- {
- U32 tex = mSceneRenderTexture->getTexName() ;
- copyFrameBuffer(tex, screenW, screenH);
- }
-
- /// Clear the frame buffer.
- glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /// Change to an orthogonal view
- viewOrthogonal(screenW, screenH);
-
- checkError();
- applyShaders();
-
- LLGLSLShader::unbind();
- checkError();
-
- /// Change to a perspective view
- viewPerspective();
-
- /// Reset GL State
- glPopClientAttrib();
- glPopAttrib();
- checkError();
-}
-
-void LLPostProcess::copyFrameBuffer(U32 & texture, unsigned int width, unsigned int height)
-{
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, texture);
- glCopyTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA, 0, 0, width, height, 0);
-}
-
-void LLPostProcess::drawOrthoQuad(unsigned int width, unsigned int height, QuadType type)
-{
-
-}
-
-void LLPostProcess::viewOrthogonal(unsigned int width, unsigned int height)
-{
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.pushMatrix();
- gGL.loadIdentity();
- gGL.ortho( 0.f, (GLfloat) width , (GLfloat) height , 0.f, -1.f, 1.f );
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.pushMatrix();
- gGL.loadIdentity();
-}
-
-void LLPostProcess::viewPerspective(void)
-{
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.popMatrix();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.popMatrix();
-}
-
-void LLPostProcess::changeOrthogonal(unsigned int width, unsigned int height)
-{
- viewPerspective();
- viewOrthogonal(width, height);
-}
-
-void LLPostProcess::createTexture(LLPointer<LLImageGL>& texture, unsigned int width, unsigned int height)
-{
- std::vector<GLubyte> data(width * height * 4, 0) ;
-
- texture = new LLImageGL(false) ;
- if(texture->createGLTexture())
- {
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, texture->getTexName());
- glTexImage2D(GL_TEXTURE_RECTANGLE, 0, 4, width, height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, &data[0]);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- }
-}
-
-void LLPostProcess::createNoiseTexture(LLPointer<LLImageGL>& texture)
-{
- std::vector<GLubyte> buffer(NOISE_SIZE * NOISE_SIZE);
- for (unsigned int i = 0; i < NOISE_SIZE; i++){
- for (unsigned int k = 0; k < NOISE_SIZE; k++){
- buffer[(i * NOISE_SIZE) + k] = (GLubyte)((double) rand() / ((double) RAND_MAX + 1.f) * 255.f);
- }
- }
-
- texture = new LLImageGL(false) ;
- if(texture->createGLTexture())
- {
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, texture->getTexName());
- LLImageGL::setManualImage(GL_TEXTURE_2D, 0, GL_LUMINANCE, NOISE_SIZE, NOISE_SIZE, GL_LUMINANCE, GL_UNSIGNED_BYTE, &buffer[0]);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
- }
-}
-
-bool LLPostProcess::checkError(void)
-{
- GLenum glErr;
- bool retCode = false;
-
- glErr = glGetError();
- while (glErr != GL_NO_ERROR)
- {
- // shaderErrorLog << (const char *) gluErrorString(glErr) << std::endl;
- char const * err_str_raw = (const char *) gluErrorString(glErr);
-
- if(err_str_raw == NULL)
- {
- std::ostringstream err_builder;
- err_builder << "unknown error number " << glErr;
- mShaderErrorString = err_builder.str();
- }
- else
- {
- mShaderErrorString = err_str_raw;
- }
-
- retCode = true;
- glErr = glGetError();
- }
- return retCode;
-}
-
-void LLPostProcess::checkShaderError(GLuint shader)
-{
- GLint infologLength = 0;
- GLint charsWritten = 0;
- GLchar *infoLog;
-
- checkError(); // Check for OpenGL errors
-
- glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infologLength);
-
- checkError(); // Check for OpenGL errors
-
- if (infologLength > 0)
- {
- infoLog = (GLchar *)malloc(infologLength);
- if (infoLog == NULL)
- {
- /// Could not allocate infolog buffer
- return;
- }
- glGetProgramInfoLog(shader, infologLength, &charsWritten, infoLog);
- // shaderErrorLog << (char *) infoLog << std::endl;
- mShaderErrorString = (char *) infoLog;
- free(infoLog);
- }
- checkError(); // Check for OpenGL errors
-}
diff --git a/indra/llrender/llpostprocess.h b/indra/llrender/llpostprocess.h
deleted file mode 100644
index b5b7549efb..0000000000
--- a/indra/llrender/llpostprocess.h
+++ /dev/null
@@ -1,267 +0,0 @@
-/**
- * @file llpostprocess.h
- * @brief LLPostProcess class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_POSTPROCESS_H
-#define LL_POSTPROCESS_H
-
-#include <map>
-#include <fstream>
-#include "llgl.h"
-#include "llglheaders.h"
-#include "llstaticstringtable.h"
-
-class LLPostProcess
-{
-public:
-
- typedef enum _QuadType {
- QUAD_NORMAL,
- QUAD_NOISE,
- QUAD_BLOOM_EXTRACT,
- QUAD_BLOOM_COMBINE
- } QuadType;
-
- /// GLSL Shader Encapsulation Struct
- typedef LLStaticStringTable<GLuint> glslUniforms;
-
- struct PostProcessTweaks : public LLSD {
- inline PostProcessTweaks() : LLSD(LLSD::emptyMap())
- {
- }
-
- inline LLSD & brightMult() {
- return (*this)["brightness_multiplier"];
- }
-
- inline LLSD & noiseStrength() {
- return (*this)["noise_strength"];
- }
-
- inline LLSD & noiseSize() {
- return (*this)["noise_size"];
- }
-
- inline LLSD & extractLow() {
- return (*this)["extract_low"];
- }
-
- inline LLSD & extractHigh() {
- return (*this)["extract_high"];
- }
-
- inline LLSD & bloomWidth() {
- return (*this)["bloom_width"];
- }
-
- inline LLSD & bloomStrength() {
- return (*this)["bloom_strength"];
- }
-
- inline LLSD & brightness() {
- return (*this)["brightness"];
- }
-
- inline LLSD & contrast() {
- return (*this)["contrast"];
- }
-
- inline LLSD & contrastBaseR() {
- return (*this)["contrast_base"][0];
- }
-
- inline LLSD & contrastBaseG() {
- return (*this)["contrast_base"][1];
- }
-
- inline LLSD & contrastBaseB() {
- return (*this)["contrast_base"][2];
- }
-
- inline LLSD & contrastBaseIntensity() {
- return (*this)["contrast_base"][3];
- }
-
- inline LLSD & saturation() {
- return (*this)["saturation"];
- }
-
- inline LLSD & useNightVisionShader() {
- return (*this)["enable_night_vision"];
- }
-
- inline LLSD & useBloomShader() {
- return (*this)["enable_bloom"];
- }
-
- inline LLSD & useColorFilter() {
- return (*this)["enable_color_filter"];
- }
-
-
- inline F32 getBrightMult() const {
- return F32((*this)["brightness_multiplier"].asReal());
- }
-
- inline F32 getNoiseStrength() const {
- return F32((*this)["noise_strength"].asReal());
- }
-
- inline F32 getNoiseSize() const {
- return F32((*this)["noise_size"].asReal());
- }
-
- inline F32 getExtractLow() const {
- return F32((*this)["extract_low"].asReal());
- }
-
- inline F32 getExtractHigh() const {
- return F32((*this)["extract_high"].asReal());
- }
-
- inline F32 getBloomWidth() const {
- return F32((*this)["bloom_width"].asReal());
- }
-
- inline F32 getBloomStrength() const {
- return F32((*this)["bloom_strength"].asReal());
- }
-
- inline F32 getBrightness() const {
- return F32((*this)["brightness"].asReal());
- }
-
- inline F32 getContrast() const {
- return F32((*this)["contrast"].asReal());
- }
-
- inline F32 getContrastBaseR() const {
- return F32((*this)["contrast_base"][0].asReal());
- }
-
- inline F32 getContrastBaseG() const {
- return F32((*this)["contrast_base"][1].asReal());
- }
-
- inline F32 getContrastBaseB() const {
- return F32((*this)["contrast_base"][2].asReal());
- }
-
- inline F32 getContrastBaseIntensity() const {
- return F32((*this)["contrast_base"][3].asReal());
- }
-
- inline F32 getSaturation() const {
- return F32((*this)["saturation"].asReal());
- }
-
- };
-
- bool initialized;
- PostProcessTweaks tweaks;
-
- // the map of all availible effects
- LLSD mAllEffects;
-
-private:
- LLPointer<LLImageGL> mSceneRenderTexture ;
- LLPointer<LLImageGL> mNoiseTexture ;
- LLPointer<LLImageGL> mTempBloomTexture ;
-
-public:
- LLPostProcess(void);
-
- ~LLPostProcess(void);
-
- void apply(unsigned int width, unsigned int height);
- void invalidate() ;
-
- /// Perform global initialization for this class.
- static void initClass(void);
-
- // Cleanup of global data that's only inited once per class.
- static void cleanupClass();
-
- void setSelectedEffect(std::string const & effectName);
-
- inline std::string const & getSelectedEffect(void) const {
- return mSelectedEffectName;
- }
-
- void saveEffect(std::string const & effectName);
-
-private:
- /// read in from file
- std::string mShaderErrorString;
- unsigned int screenW;
- unsigned int screenH;
-
- float noiseTextureScale;
-
- /// Shader Uniforms
- glslUniforms nightVisionUniforms;
- glslUniforms bloomExtractUniforms;
- glslUniforms bloomBlurUniforms;
- glslUniforms colorFilterUniforms;
-
- // the name of currently selected effect in mAllEffects
- // invariant: tweaks == mAllEffects[mSelectedEffectName]
- std::string mSelectedEffectName;
-
- /// General functions
- void initialize(unsigned int width, unsigned int height);
- void doEffects(void);
- void applyShaders(void);
- bool shadersEnabled(void);
-
- /// Night Vision Functions
- void createNightVisionShader(void);
- void applyNightVisionShader(void);
-
- /// Bloom Functions
- void createBloomShader(void);
- void applyBloomShader(void);
-
- /// Color Filter Functions
- void createColorFilterShader(void);
- void applyColorFilterShader(void);
-
- /// OpenGL Helper Functions
- void getShaderUniforms(glslUniforms & uniforms, GLuint & prog);
- void createTexture(LLPointer<LLImageGL>& texture, unsigned int width, unsigned int height);
- void copyFrameBuffer(U32 & texture, unsigned int width, unsigned int height);
- void createNoiseTexture(LLPointer<LLImageGL>& texture);
- bool checkError(void);
- void checkShaderError(GLuint shader);
- void drawOrthoQuad(unsigned int width, unsigned int height, QuadType type);
- void viewOrthogonal(unsigned int width, unsigned int height);
- void changeOrthogonal(unsigned int width, unsigned int height);
- void viewPerspective(void);
-};
-
-extern LLPostProcess * gPostProcess;
-
-
-#endif // LL_POSTPROCESS_H
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index c8a9fb4893..3b74d360d0 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -38,7 +38,7 @@
#include "hbxxh.h"
#include "glm/gtc/type_ptr.hpp"
-#if LL_WINDOWS
+#if GL_ARB_debug_output && !LL_DARWIN
extern void APIENTRY gl_debug_callback(GLenum source,
GLenum type,
GLuint id,
@@ -151,7 +151,8 @@ void LLTexUnit::refreshState(void)
void LLTexUnit::activate(void)
{
- if (mIndex < 0) return;
+ if (mIndex < 0)
+ return;
if ((S32)gGL.mCurrTextureUnitIndex != mIndex || gGL.mDirty)
{
@@ -163,7 +164,8 @@ void LLTexUnit::activate(void)
void LLTexUnit::enable(eTextureType type)
{
- if (mIndex < 0) return;
+ if (mIndex < 0)
+ return;
if ( (mCurrTexType != type || gGL.mDirty) && (type != TT_NONE) )
{
@@ -180,7 +182,8 @@ void LLTexUnit::enable(eTextureType type)
void LLTexUnit::disable(void)
{
- if (mIndex < 0) return;
+ if (mIndex < 0)
+ return;
if (mCurrTexType != TT_NONE)
{
@@ -216,7 +219,7 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
{
gGL.flush();
- LLImageGL* gl_tex = NULL ;
+ LLImageGL* gl_tex = NULL;
if (texture != NULL && (gl_tex = texture->getGLTexture()))
{
@@ -231,8 +234,8 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
if(gl_tex->updateBindStats())
{
- texture->setActive() ;
- texture->updateBindStatsForTester() ;
+ texture->setActive();
+ texture->updateBindStatsForTester();
}
mHasMipMaps = gl_tex->mHasMipMaps;
if (gl_tex->mTexOptionsDirty)
@@ -246,9 +249,9 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
else
{
//if deleted, will re-generate it immediately
- texture->forceImmediateUpdate() ;
+ texture->forceImmediateUpdate();
- gl_tex->forceUpdateBindStats() ;
+ gl_tex->forceUpdateBindStats();
return texture->bindDefaultImage(mIndex);
}
}
@@ -276,24 +279,27 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32 usename)
{
stop_glerror();
- if (mIndex < 0) return false;
+ if (mIndex < 0)
+ {
+ return false;
+ }
U32 texname = usename ? usename : texture->getTexName();
- if(!texture)
+ if (!texture)
{
LL_DEBUGS() << "NULL LLTexUnit::bind texture" << LL_ENDL;
return false;
}
- if(!texname)
+ if (!texname)
{
if(LLImageGL::sDefaultGLTexture && LLImageGL::sDefaultGLTexture->getTexName())
{
- return bind(LLImageGL::sDefaultGLTexture) ;
+ return bind(LLImageGL::sDefaultGLTexture);
}
stop_glerror();
- return false ;
+ return false;
}
if ((mCurrTexture != texname) || forceBind)
@@ -326,7 +332,10 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32
bool LLTexUnit::bind(LLCubeMap* cubeMap)
{
- if (mIndex < 0) return false;
+ if (mIndex < 0)
+ {
+ return false;
+ }
gGL.flush();
@@ -366,7 +375,10 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap)
// LLRenderTarget is unavailible on the mapserver since it uses FBOs.
bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth)
{
- if (mIndex < 0) return false;
+ if (mIndex < 0)
+ {
+ return false;
+ }
gGL.flush();
@@ -391,7 +403,7 @@ bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips)
return false;
}
- if(mCurrTexture != texture)
+ if (mCurrTexture != texture)
{
gGL.flush();
@@ -401,6 +413,7 @@ bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips)
glBindTexture(sGLTextureType[type], texture);
mHasMipMaps = hasMips;
}
+
return true;
}
@@ -408,7 +421,8 @@ void LLTexUnit::unbind(eTextureType type)
{
stop_glerror();
- if (mIndex < 0) return;
+ if (mIndex < 0)
+ return;
//always flush and activate for consistency
// some code paths assume unbind always flushes and sets the active texture
@@ -454,7 +468,8 @@ void LLTexUnit::unbindFast(eTextureType type)
void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode)
{
- if (mIndex < 0 || mCurrTexture == 0) return;
+ if (mIndex < 0 || mCurrTexture == 0)
+ return;
gGL.flush();
@@ -470,7 +485,8 @@ void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode)
void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions option)
{
- if (mIndex < 0 || mCurrTexture == 0 || mCurrTexType == LLTexUnit::TT_MULTISAMPLE_TEXTURE) return;
+ if (mIndex < 0 || mCurrTexture == 0 || mCurrTexType == LLTexUnit::TT_MULTISAMPLE_TEXTURE)
+ return;
gGL.flush();
@@ -525,7 +541,7 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio
GLint LLTexUnit::getTextureSource(eTextureBlendSrc src)
{
- switch(src)
+ switch (src)
{
// All four cases should return the same value.
case TBS_PREV_COLOR:
@@ -563,14 +579,14 @@ GLint LLTexUnit::getTextureSource(eTextureBlendSrc src)
GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha)
{
- switch(src)
+ switch (src)
{
// All four cases should return the same value.
case TBS_PREV_COLOR:
case TBS_TEX_COLOR:
case TBS_VERT_COLOR:
case TBS_CONST_COLOR:
- return (isAlpha) ? GL_SRC_ALPHA: GL_SRC_COLOR;
+ return isAlpha ? GL_SRC_ALPHA : GL_SRC_COLOR;
// All four cases should return the same value.
case TBS_PREV_ALPHA:
@@ -584,7 +600,7 @@ GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha)
case TBS_ONE_MINUS_TEX_COLOR:
case TBS_ONE_MINUS_VERT_COLOR:
case TBS_ONE_MINUS_CONST_COLOR:
- return (isAlpha) ? GL_ONE_MINUS_SRC_ALPHA : GL_ONE_MINUS_SRC_COLOR;
+ return isAlpha ? GL_ONE_MINUS_SRC_ALPHA : GL_ONE_MINUS_SRC_COLOR;
// All four cases should return the same value.
case TBS_ONE_MINUS_PREV_ALPHA:
@@ -595,7 +611,7 @@ GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha)
default:
LL_WARNS() << "Unknown eTextureBlendSrc: " << src << ". Using Source Color or Alpha instead." << LL_ENDL;
- return (isAlpha) ? GL_SRC_ALPHA: GL_SRC_COLOR;
+ return isAlpha ? GL_SRC_ALPHA : GL_SRC_COLOR;
}
}
@@ -605,7 +621,7 @@ void LLTexUnit::setColorScale(S32 scale)
{
mCurrColorScale = scale;
gGL.flush();
- glTexEnvi( GL_TEXTURE_ENV, GL_RGB_SCALE, scale );
+ glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, scale);
}
}
@@ -615,7 +631,7 @@ void LLTexUnit::setAlphaScale(S32 scale)
{
mCurrAlphaScale = scale;
gGL.flush();
- glTexEnvi( GL_TEXTURE_ENV, GL_ALPHA_SCALE, scale );
+ glTexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE, scale);
}
}
@@ -623,7 +639,8 @@ void LLTexUnit::setAlphaScale(S32 scale)
// texture unit based on the currently set active texture in opengl.
void LLTexUnit::debugTextureUnit(void)
{
- if (mIndex < 0) return;
+ if (mIndex < 0)
+ return;
GLint activeTexture;
glGetIntegerv(GL_ACTIVE_TEXTURE, &activeTexture);
@@ -645,16 +662,16 @@ LLLightState::LLLightState(S32 index)
{
if (mIndex == 0)
{
- mDiffuse.set(1,1,1,1);
- mDiffuseB.set(0,0,0,0);
- mSpecular.set(1,1,1,1);
+ mDiffuse.set(1, 1, 1, 1);
+ mDiffuseB.set(0, 0, 0, 0);
+ mSpecular.set(1, 1, 1, 1);
}
mSunIsPrimary = true;
- mAmbient.set(0,0,0,1);
- mPosition.set(0,0,1,0);
- mSpotDirection.set(0,0,-1);
+ mAmbient.set(0, 0, 0, 1);
+ mPosition.set(0, 0, 1, 0);
+ mSpotDirection.set(0, 0, -1);
}
void LLLightState::enable()
@@ -849,7 +866,7 @@ LLRender::~LLRender()
bool LLRender::init(bool needs_vertex_buffer)
{
-#if LL_WINDOWS
+#if GL_ARB_debug_output && !LL_DARWIN
if (gGLManager.mHasDebugOutput && gDebugGL)
{ //setup debug output callback
//glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE);
@@ -886,6 +903,7 @@ bool LLRender::init(bool needs_vertex_buffer)
{
initVertexBuffer();
}
+
return true;
}
@@ -1119,7 +1137,6 @@ void LLRender::syncMatrices()
}
}
-
if (shader->mFeatures.hasLighting || shader->mFeatures.calculatesLighting || shader->mFeatures.calculatesAtmospherics)
{ //also sync light state
syncLightState();
@@ -1132,91 +1149,78 @@ void LLRender::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
flush();
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::translate(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::vec3(x, y, z));
- mMatHash[mMatrixMode]++;
- }
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::translate(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::vec3(x, y, z));
+ mMatHash[mMatrixMode]++;
}
void LLRender::scalef(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
flush();
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::scale(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::vec3(x, y, z));
- mMatHash[mMatrixMode]++;
- }
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::scale(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::vec3(x, y, z));
+ mMatHash[mMatrixMode]++;
}
void LLRender::ortho(F32 left, F32 right, F32 bottom, F32 top, F32 zNear, F32 zFar)
{
flush();
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] *= glm::ortho(left, right, bottom, top, zNear, zFar);
- mMatHash[mMatrixMode]++;
- }
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] *= glm::ortho(left, right, bottom, top, zNear, zFar);
+ mMatHash[mMatrixMode]++;
}
void LLRender::rotatef(const GLfloat& a, const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
flush();
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::rotate(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::radians(a), glm::vec3(x,y,z));
- mMatHash[mMatrixMode]++;
- }
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::rotate(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::radians(a), glm::vec3(x,y,z));
+ mMatHash[mMatrixMode]++;
}
void LLRender::pushMatrix()
{
flush();
+ if (mMatIdx[mMatrixMode] < LL_MATRIX_STACK_DEPTH-1)
{
- if (mMatIdx[mMatrixMode] < LL_MATRIX_STACK_DEPTH-1)
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]+1] = mMatrix[mMatrixMode][mMatIdx[mMatrixMode]];
- ++mMatIdx[mMatrixMode];
- }
- else
- {
- LL_WARNS() << "Matrix stack overflow." << LL_ENDL;
- }
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]+1] = mMatrix[mMatrixMode][mMatIdx[mMatrixMode]];
+ ++mMatIdx[mMatrixMode];
+ }
+ else
+ {
+ LL_WARNS() << "Matrix stack overflow." << LL_ENDL;
}
}
void LLRender::popMatrix()
{
flush();
+
+ if (mMatIdx[mMatrixMode] > 0)
{
- if (mMatIdx[mMatrixMode] > 0)
- {
- --mMatIdx[mMatrixMode];
- mMatHash[mMatrixMode]++;
- }
- else
- {
- LL_WARNS() << "Matrix stack underflow." << LL_ENDL;
- }
+ --mMatIdx[mMatrixMode];
+ mMatHash[mMatrixMode]++;
+ }
+ else
+ {
+ LL_WARNS() << "Matrix stack underflow." << LL_ENDL;
}
}
void LLRender::loadMatrix(const GLfloat* m)
{
flush();
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::make_mat4((GLfloat*) m);
- mMatHash[mMatrixMode]++;
- }
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::make_mat4((GLfloat*) m);
+ mMatHash[mMatrixMode]++;
}
void LLRender::multMatrix(const GLfloat* m)
{
flush();
- {
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] *= glm::make_mat4(m);
- mMatHash[mMatrixMode]++;
- }
+
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] *= glm::make_mat4(m);
+ mMatHash[mMatrixMode]++;
}
void LLRender::matrixMode(eMatrixMode mode)
@@ -1254,12 +1258,10 @@ void LLRender::loadIdentity()
{
flush();
- {
- llassert_always(mMatrixMode < NUM_MATRIX_MODES) ;
+ llassert_always(mMatrixMode < NUM_MATRIX_MODES);
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::identity<glm::mat4>();
- mMatHash[mMatrixMode]++;
- }
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::identity<glm::mat4>();
+ mMatHash[mMatrixMode]++;
}
const glm::mat4& LLRender::getModelviewMatrix()
@@ -1279,9 +1281,7 @@ void LLRender::translateUI(F32 x, F32 y, F32 z)
LL_ERRS() << "Need to push a UI translation frame before offsetting" << LL_ENDL;
}
- mUIOffset.back().mV[0] += x;
- mUIOffset.back().mV[1] += y;
- mUIOffset.back().mV[2] += z;
+ mUIOffset.back().add(LLVector4a(x, y, z));
}
void LLRender::scaleUI(F32 x, F32 y, F32 z)
@@ -1291,14 +1291,14 @@ void LLRender::scaleUI(F32 x, F32 y, F32 z)
LL_ERRS() << "Need to push a UI transformation frame before scaling." << LL_ENDL;
}
- mUIScale.back().scaleVec(LLVector3(x,y,z));
+ mUIScale.back().mul(LLVector4a(x, y, z));
}
void LLRender::pushUIMatrix()
{
if (mUIOffset.empty())
{
- mUIOffset.emplace_back(0.f,0.f,0.f);
+ mUIOffset.emplace_back(0.f);
}
else
{
@@ -1307,7 +1307,7 @@ void LLRender::pushUIMatrix()
if (mUIScale.empty())
{
- mUIScale.emplace_back(1.f,1.f,1.f);
+ mUIScale.emplace_back(1.f);
}
else
{
@@ -1329,18 +1329,20 @@ LLVector3 LLRender::getUITranslation()
{
if (mUIOffset.empty())
{
- return LLVector3(0,0,0);
+ return LLVector3::zero;
}
- return mUIOffset.back();
+
+ return LLVector3(mUIOffset.back().getF32ptr());
}
LLVector3 LLRender::getUIScale()
{
if (mUIScale.empty())
{
- return LLVector3(1,1,1);
+ return LLVector3::all_one;
}
- return mUIScale.back();
+
+ return LLVector3(mUIScale.back().getF32ptr());
}
@@ -1350,8 +1352,9 @@ void LLRender::loadUIIdentity()
{
LL_ERRS() << "Need to push UI translation frame before clearing offset." << LL_ENDL;
}
- mUIOffset.back().setVec(0,0,0);
- mUIScale.back().setVec(1,1,1);
+
+ mUIOffset.back().clear();
+ mUIScale.back().splat(1);
}
void LLRender::setColorMask(bool writeColor, bool writeAlpha)
@@ -1445,7 +1448,7 @@ void LLRender::blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor,
flush();
glBlendFuncSeparate(sGLBlendFactor[color_sfactor], sGLBlendFactor[color_dfactor],
- sGLBlendFactor[alpha_sfactor], sGLBlendFactor[alpha_dfactor]);
+ sGLBlendFactor[alpha_sfactor], sGLBlendFactor[alpha_dfactor]);
}
}
@@ -1455,11 +1458,9 @@ LLTexUnit* LLRender::getTexUnit(U32 index)
{
return &mTexUnits[index];
}
- else
- {
- LL_DEBUGS() << "Non-existing texture unit layer requested: " << index << LL_ENDL;
- return &mDummyTexUnit;
- }
+
+ LL_DEBUGS() << "Non-existing texture unit layer requested: " << index << LL_ENDL;
+ return &mDummyTexUnit;
}
LLLightState* LLRender::getLight(U32 index)
@@ -1488,11 +1489,9 @@ bool LLRender::verifyTexUnitActive(U32 unitToVerify)
{
return true;
}
- else
- {
- LL_WARNS() << "TexUnit currently active: " << mCurrTextureUnitIndex << " (expecting " << unitToVerify << ")" << LL_ENDL;
- return false;
- }
+
+ LL_WARNS() << "TexUnit currently active: " << mCurrTextureUnitIndex << " (expecting " << unitToVerify << ")" << LL_ENDL;
+ return false;
}
void LLRender::clearErrors()
@@ -1509,6 +1508,7 @@ void LLRender::beginList(std::list<LLVertexBufferData> *list)
{
LL_ERRS() << "beginList called while another list is open." << LL_ENDL;
}
+
llassert(LLGLSLShader::sCurBoundShaderPtr == &gUIProgram);
flush();
sBufferDataList = list;
@@ -1581,7 +1581,7 @@ void LLRender::flush()
if (mMode == LLRender::TRIANGLES)
{
- if (mCount%3 != 0)
+ if (mCount % 3 != 0)
{
count -= (mCount % 3);
LL_WARNS() << "Incomplete triangle requested." << LL_ENDL;
@@ -1590,7 +1590,7 @@ void LLRender::flush()
if (mMode == LLRender::LINES)
{
- if (mCount%2 != 0)
+ if (mCount % 2 != 0)
{
count -= (mCount % 2);
LL_WARNS() << "Incomplete line requested." << LL_ENDL;
@@ -1601,7 +1601,6 @@ void LLRender::flush()
if (mBuffer)
{
-
LLVertexBuffer *vb;
U32 attribute_mask = LLGLSLShader::sCurBoundShaderPtr->mAttributeMask;
@@ -1708,6 +1707,7 @@ LLVertexBuffer* LLRender::bufferfromCache(U32 attribute_mask, U32 count)
}
}
}
+
return vb;
}
@@ -1755,14 +1755,26 @@ void LLRender::resetStriders(S32 count)
void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
- //the range of mVerticesp, mColorsp and mTexcoordsp is [0, 4095]
+ // the range of mVerticesp, mColorsp and mTexcoordsp is [0, 4095]
if (mCount > 2048)
- { //break when buffer gets reasonably full to keep GL command buffers happy and avoid overflow below
+ { // break when buffer gets reasonably full to keep GL command buffers happy and avoid overflow below
switch (mMode)
{
- case LLRender::POINTS: flush(); break;
- case LLRender::TRIANGLES: if (mCount%3==0) flush(); break;
- case LLRender::LINES: if (mCount%2 == 0) flush(); break;
+ case LLRender::POINTS:
+ flush();
+ break;
+ case LLRender::TRIANGLES:
+ if (mCount % 3 == 0)
+ {
+ flush();
+ }
+ break;
+ case LLRender::LINES:
+ if (mCount % 2 == 0)
+ {
+ flush();
+ }
+ break;
}
}
@@ -1772,23 +1784,64 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
return;
}
- if (mUIOffset.empty())
+ LLVector4a vert(x, y, z);
+ transform(vert);
+ mVerticesp[mCount] = vert;
+
+ mCount++;
+ mVerticesp[mCount] = vert;
+ mColorsp[mCount] = mColorsp[mCount-1];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+}
+
+void LLRender::transform(LLVector3& vert)
+{
+ if (!mUIOffset.empty())
{
- mVerticesp[mCount].set(x,y,z);
+ vert += LLVector3(mUIOffset.back().getF32ptr());
+ vert *= LLVector3(mUIScale.back().getF32ptr());
}
- else
+}
+
+void LLRender::transform(LLVector4a& vert)
+{
+ if (!mUIOffset.empty())
{
- LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.back()).scaledVec(mUIScale.back());
- mVerticesp[mCount].set(vert.mV[VX], vert.mV[VY], vert.mV[VZ]);
+ vert.add(mUIOffset.back());
+ vert.mul(mUIScale.back());
}
+}
- mCount++;
- mVerticesp[mCount] = mVerticesp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+void LLRender::untransform(LLVector3& vert)
+{
+ if (!mUIOffset.empty())
+ {
+ vert /= LLVector3(mUIScale.back().getF32ptr());
+ vert -= LLVector3(mUIOffset.back().getF32ptr());
+ }
}
-void LLRender::vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count)
+void LLRender::batchTransform(LLVector4a* verts, U32 vert_count)
+{
+ if (!mUIOffset.empty())
+ {
+ const LLVector4a& offset = mUIOffset.back();
+ const LLVector4a& scale = mUIScale.back();
+
+ for (U32 i = 0; i < vert_count; ++i)
+ {
+ verts[i].add(offset);
+ verts[i].mul(scale);
+ }
+ }
+}
+
+void LLRender::vertexBatchPreTransformed(const std::vector<LLVector4a>& verts)
+{
+ vertexBatchPreTransformed(verts.data(), verts.size());
+}
+
+void LLRender::vertexBatchPreTransformed(const LLVector4a* verts, std::size_t vert_count)
{
if (mCount + vert_count > 4094)
{
@@ -1801,15 +1854,17 @@ void LLRender::vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count)
mVerticesp[mCount] = verts[i];
mCount++;
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
+ mTexcoordsp[mCount] = mTexcoordsp[mCount - 1];
+ mColorsp[mCount] = mColorsp[mCount - 1];
}
- if( mCount > 0 ) // ND: Guard against crashes if mCount is zero, yes it can happen
- mVerticesp[mCount] = mVerticesp[mCount-1];
+ if (mCount > 0) // ND: Guard against crashes if mCount is zero, yes it can happen
+ {
+ mVerticesp[mCount] = mVerticesp[mCount - 1];
+ }
}
-void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count)
+void LLRender::vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, std::size_t vert_count)
{
if (mCount + vert_count > 4094)
{
@@ -1833,7 +1888,7 @@ void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32
}
}
-void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U* colors, S32 vert_count)
+void LLRender::vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U* colors, std::size_t vert_count)
{
if (mCount + vert_count > 4094)
{
@@ -1860,27 +1915,27 @@ void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLCo
void LLRender::vertex2i(const GLint& x, const GLint& y)
{
- vertex3f((GLfloat) x, (GLfloat) y, 0);
+ vertex3f((GLfloat)x, (GLfloat)y, 0);
}
void LLRender::vertex2f(const GLfloat& x, const GLfloat& y)
{
- vertex3f(x,y,0);
+ vertex3f(x, y, 0);
}
void LLRender::vertex2fv(const GLfloat* v)
{
- vertex3f(v[0], v[1], 0);
+ vertex3f(v[VX], v[VY], 0);
}
void LLRender::vertex3fv(const GLfloat* v)
{
- vertex3f(v[0], v[1], v[2]);
+ vertex3f(v[VX], v[VY], v[VZ]);
}
void LLRender::texCoord2f(const GLfloat& x, const GLfloat& y)
{
- mTexcoordsp[mCount] = LLVector2(x,y);
+ mTexcoordsp[mCount].set(x,y);
}
void LLRender::texCoord2i(const GLint& x, const GLint& y)
@@ -1890,46 +1945,47 @@ void LLRender::texCoord2i(const GLint& x, const GLint& y)
void LLRender::texCoord2fv(const GLfloat* tc)
{
- texCoord2f(tc[0], tc[1]);
+ texCoord2f(tc[VX], tc[VY]);
}
void LLRender::color4ub(const GLubyte& r, const GLubyte& g, const GLubyte& b, const GLubyte& a)
{
- if (!LLGLSLShader::sCurBoundShaderPtr || LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR)
+ if (!LLGLSLShader::sCurBoundShaderPtr ||
+ LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR)
{
- mColorsp[mCount] = LLColor4U(r,g,b,a);
+ mColorsp[mCount].set(r, g, b, a);
}
else
{ //not using shaders or shader reads color from a uniform
- diffuseColor4ub(r,g,b,a);
+ diffuseColor4ub(r, g, b, a);
}
}
void LLRender::color4ubv(const GLubyte* c)
{
- color4ub(c[0], c[1], c[2], c[3]);
+ color4ub(c[VX], c[VY], c[VZ], c[VW]);
}
void LLRender::color4f(const GLfloat& r, const GLfloat& g, const GLfloat& b, const GLfloat& a)
{
- color4ub((GLubyte) (llclamp(r, 0.f, 1.f)*255),
- (GLubyte) (llclamp(g, 0.f, 1.f)*255),
- (GLubyte) (llclamp(b, 0.f, 1.f)*255),
- (GLubyte) (llclamp(a, 0.f, 1.f)*255));
+ color4ub((GLubyte) (llclamp(r, 0.f, 1.f) * 255),
+ (GLubyte) (llclamp(g, 0.f, 1.f) * 255),
+ (GLubyte) (llclamp(b, 0.f, 1.f) * 255),
+ (GLubyte) (llclamp(a, 0.f, 1.f) * 255));
}
void LLRender::color4fv(const GLfloat* c)
{
- color4f(c[0],c[1],c[2],c[3]);
+ color4f(c[VX], c[VY], c[VZ], c[VW]);
}
void LLRender::color3f(const GLfloat& r, const GLfloat& g, const GLfloat& b)
{
- color4f(r,g,b,1);
+ color4f(r, g, b, 1);
}
void LLRender::color3fv(const GLfloat* c)
{
- color4f(c[0],c[1],c[2],1);
+ color4f(c[VX], c[VY], c[VZ], 1);
}
void LLRender::diffuseColor3f(F32 r, F32 g, F32 b)
@@ -1939,7 +1995,7 @@ void LLRender::diffuseColor3f(F32 r, F32 g, F32 b)
if (shader)
{
- shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,1.f);
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r, g, b, 1.f);
}
}
@@ -1950,7 +2006,7 @@ void LLRender::diffuseColor3fv(const F32* c)
if (shader)
{
- shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0], c[1], c[2], 1.f);
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[VX], c[VY], c[VZ], 1.f);
}
}
@@ -1961,7 +2017,7 @@ void LLRender::diffuseColor4f(F32 r, F32 g, F32 b, F32 a)
if (shader)
{
- shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r,g,b,a);
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r, g, b, a);
}
}
@@ -1983,7 +2039,7 @@ void LLRender::diffuseColor4ubv(const U8* c)
if (shader)
{
- shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0]/255.f, c[1]/255.f, c[2]/255.f, c[3]/255.f);
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, c[3] / 255.f);
}
}
@@ -1994,11 +2050,10 @@ void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a)
if (shader)
{
- shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r/255.f, g/255.f, b/255.f, a/255.f);
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r / 255.f, g / 255.f, b / 255.f, a / 255.f);
}
}
-
void LLRender::debugTexUnits(void)
{
LL_INFOS("TextureUnit") << "Active TexUnit: " << mCurrTextureUnitIndex << LL_ENDL;
@@ -2009,7 +2064,7 @@ void LLRender::debugTexUnits(void)
{
if (i == mCurrTextureUnitIndex) active_enabled = "true";
LL_INFOS("TextureUnit") << "TexUnit: " << i << " Enabled" << LL_ENDL;
- LL_INFOS("TextureUnit") << "Enabled As: " ;
+ LL_INFOS("TextureUnit") << "Enabled As: ";
switch (getTexUnit(i)->mCurrTexType)
{
case LLTexUnit::TT_TEXTURE:
@@ -2094,10 +2149,10 @@ glm::vec3 mul_mat4_vec3(const glm::mat4& mat, const glm::vec3& vec)
y.splat(vec.y);
z.splat(vec.z);
- s.splat<3>(mat[0].data);
- t.splat<3>(mat[1].data);
- p.splat<3>(mat[2].data);
- q.splat<3>(mat[3].data);
+ s.splat<3>(mat[VX].data);
+ t.splat<3>(mat[VY].data);
+ p.splat<3>(mat[VZ].data);
+ q.splat<3>(mat[VW].data);
s.mul(x);
t.mul(y);
@@ -2106,12 +2161,12 @@ glm::vec3 mul_mat4_vec3(const glm::mat4& mat, const glm::vec3& vec)
t.add(p);
q.add(t);
- x.mul(mat[0].data);
- y.mul(mat[1].data);
- z.mul(mat[2].data);
+ x.mul(mat[VX].data);
+ y.mul(mat[VY].data);
+ z.mul(mat[VZ].data);
x.add(y);
- z.add(mat[3].data);
+ z.add(mat[VW].data);
LLVector4a res;
res.load3(glm::value_ptr(vec));
res.setAdd(x, z);
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index fc7c5ccc18..8c7126420e 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -46,6 +46,7 @@
#include <array>
#include <list>
+#include <vector>
class LLVertexBuffer;
class LLCubeMap;
@@ -449,9 +450,16 @@ public:
void diffuseColor4ubv(const U8* c);
void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a);
- void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count);
- void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count);
- void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U*, S32 vert_count);
+ void transform(LLVector3& vert);
+ void transform(LLVector4a& vert);
+ void untransform(LLVector3& vert);
+
+ void batchTransform(LLVector4a* verts, U32 vert_count);
+
+ void vertexBatchPreTransformed(const std::vector<LLVector4a>& verts);
+ void vertexBatchPreTransformed(const LLVector4a* verts, std::size_t vert_count);
+ void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, std::size_t vert_count);
+ void vertexBatchPreTransformed(const LLVector4a* verts, const LLVector2* uvs, const LLColor4U*, std::size_t vert_count);
void setColorMask(bool writeColor, bool writeAlpha);
void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha);
@@ -525,8 +533,8 @@ private:
eBlendFactor mCurrBlendAlphaSFactor;
eBlendFactor mCurrBlendAlphaDFactor;
- std::vector<LLVector3> mUIOffset;
- std::vector<LLVector3> mUIScale;
+ std::vector<LLVector4a> mUIOffset;
+ std::vector<LLVector4a> mUIScale;
};
extern F32 gGLModelView[16];
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index 5b08c29d64..bec6cb32c4 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -450,7 +450,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
gGL.color4fv(color.mV);
- constexpr S32 NUM_VERTICES = 9 * 2 * 3; // 9 quads, 2 triangles per quad, 3 vertices per triangle
+ constexpr U32 NUM_VERTICES = 9 * 2 * 3; // 9 quads, 2 triangles per quad, 3 vertices per triangle
static thread_local LLVector2 uv[NUM_VERTICES];
static thread_local LLVector4a pos[NUM_VERTICES];
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 38bc5ff331..c72f8fa2ba 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -51,6 +51,7 @@ void check_framebuffer_status()
}
bool LLRenderTarget::sUseFBO = false;
+bool LLRenderTarget::sClearOnInvalidate = false;
U32 LLRenderTarget::sCurFBO = 0;
@@ -473,6 +474,13 @@ void LLRenderTarget::clear(U32 mask_in)
}
}
+void LLRenderTarget::invalidate(U32 mask_in)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ if (!sClearOnInvalidate) { return; }
+ clear(mask_in);
+}
+
U32 LLRenderTarget::getTexture(U32 attachment) const
{
if (attachment >= mTex.size())
@@ -584,7 +592,6 @@ void LLRenderTarget::swapFBORefs(LLRenderTarget& other)
llassert(!other.isBoundInStack());
// Must be same type
- llassert(sUseFBO == other.sUseFBO);
llassert(mResX == other.mResX);
llassert(mResY == other.mResY);
llassert(mInternalFormat == other.mInternalFormat);
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index cd3290cf66..f066534cf4 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -63,6 +63,7 @@ class LLRenderTarget
public:
// Whether or not to use FBO implementation
static bool sUseFBO;
+ static bool sClearOnInvalidate;
static U32 sBytesAllocated;
static U32 sCurFBO;
static U32 sCurResX;
@@ -128,11 +129,17 @@ public:
// Asserts that this target is not currently bound in the stack
void bindTarget();
- //clear render targer, clears depth buffer if present,
+ //clear render target, clears depth buffer if present,
//uses scissor rect if in copy-to-texture mode
// asserts that this target is currently bound
void clear(U32 mask = 0xFFFFFFFF);
+ //same as clear, except may be a no-op depending on configuration
+ //useful to indicate the buffer is about to be overwritten and we
+ //don't care about its previous contents
+ //depending on the GPU, one may be more expensive than the other
+ void invalidate(U32 mask = 0xFFFFFFFF);
+
//get applied viewport
void getViewport(S32* viewport);
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 150277c8df..796805e2a5 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1190,8 +1190,9 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("gltf_material_id"); // (GLTF)
mReservedUniforms.push_back("terrain_texture_transforms"); // (GLTF)
+ mReservedUniforms.push_back("terrain_stamp_scale");
- llassert(mReservedUniforms.size() == LLShaderMgr::TERRAIN_TEXTURE_TRANSFORMS +1);
+ llassert(mReservedUniforms.size() == LLShaderMgr::TERRAIN_STAMP_SCALE +1);
mReservedUniforms.push_back("viewport");
@@ -1300,9 +1301,6 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("shadow_matrix");
mReservedUniforms.push_back("env_mat");
mReservedUniforms.push_back("shadow_clip");
- mReservedUniforms.push_back("sun_wash");
- mReservedUniforms.push_back("shadow_noise");
- mReservedUniforms.push_back("blur_size");
mReservedUniforms.push_back("ssao_radius");
mReservedUniforms.push_back("ssao_max_radius");
mReservedUniforms.push_back("ssao_factor");
@@ -1318,8 +1316,6 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("moon_dir");
mReservedUniforms.push_back("shadow_res");
mReservedUniforms.push_back("proj_shadow_res");
- mReservedUniforms.push_back("depth_cutoff");
- mReservedUniforms.push_back("norm_cutoff");
mReservedUniforms.push_back("shadow_target_width");
llassert(mReservedUniforms.size() == LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH + 1);
@@ -1369,9 +1365,7 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("noiseMap");
mReservedUniforms.push_back("lightFunc");
mReservedUniforms.push_back("lightMap");
- mReservedUniforms.push_back("bloomMap");
mReservedUniforms.push_back("projectionMap");
- mReservedUniforms.push_back("norm_mat");
mReservedUniforms.push_back("specular_color");
mReservedUniforms.push_back("env_intensity");
@@ -1450,10 +1444,6 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("sun_size");
mReservedUniforms.push_back("fog_color");
- mReservedUniforms.push_back("transmittance_texture");
- mReservedUniforms.push_back("scattering_texture");
- mReservedUniforms.push_back("single_mie_scattering_texture");
- mReservedUniforms.push_back("irradiance_texture");
mReservedUniforms.push_back("blend_factor");
mReservedUniforms.push_back("moisture_level");
mReservedUniforms.push_back("droplet_radius");
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 0eb9db6715..ff07ce454b 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -67,6 +67,7 @@ public:
GLTF_MATERIAL_ID, // "gltf_material_id" (GLTF)
TERRAIN_TEXTURE_TRANSFORMS, // "terrain_texture_transforms" (GLTF)
+ TERRAIN_STAMP_SCALE, // "terrain_stamp_scale"
VIEWPORT, // "viewport"
LIGHT_POSITION, // "light_position"
@@ -157,9 +158,6 @@ public:
DEFERRED_SHADOW_MATRIX, // "shadow_matrix"
DEFERRED_ENV_MAT, // "env_mat"
DEFERRED_SHADOW_CLIP, // "shadow_clip"
- DEFERRED_SUN_WASH, // "sun_wash"
- DEFERRED_SHADOW_NOISE, // "shadow_noise"
- DEFERRED_BLUR_SIZE, // "blur_size"
DEFERRED_SSAO_RADIUS, // "ssao_radius"
DEFERRED_SSAO_MAX_RADIUS, // "ssao_max_radius"
DEFERRED_SSAO_FACTOR, // "ssao_factor"
@@ -175,8 +173,6 @@ public:
DEFERRED_MOON_DIR, // "moon_dir"
DEFERRED_SHADOW_RES, // "shadow_res"
DEFERRED_PROJ_SHADOW_RES, // "proj_shadow_res"
- DEFERRED_DEPTH_CUTOFF, // "depth_cutoff"
- DEFERRED_NORM_CUTOFF, // "norm_cutoff"
DEFERRED_SHADOW_TARGET_WIDTH, // "shadow_target_width"
DEFERRED_SSR_ITR_COUNT, // "iterationCount"
@@ -221,9 +217,7 @@ public:
DEFERRED_NOISE, // "noiseMap"
DEFERRED_LIGHTFUNC, // "lightFunc"
DEFERRED_LIGHT, // "lightMap"
- DEFERRED_BLOOM, // "bloomMap"
DEFERRED_PROJECTION, // "projectionMap"
- DEFERRED_NORM_MATRIX, // "norm_mat"
SPECULAR_COLOR, // "specular_color"
ENVIRONMENT_INTENSITY, // "env_intensity"
@@ -301,13 +295,7 @@ public:
SUN_SIZE, // "sun_size"
FOG_COLOR, // "fog_color"
- // precomputed textures
- TRANSMITTANCE_TEX, // "transmittance_texture"
- SCATTER_TEX, // "scattering_texture"
- SINGLE_MIE_SCATTER_TEX, // "single_mie_scattering_texture"
- ILLUMINANCE_TEX, // "irradiance_texture"
BLEND_FACTOR, // "blend_factor"
-
MOISTURE_LEVEL, // "moisture_level"
DROPLET_RADIUS, // "droplet_radius"
ICE_LEVEL, // "ice_level"
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 6f4828397a..12ae36f4bb 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -604,7 +604,7 @@ public:
static LLVBOPool* sVBOPool = nullptr;
-void LLVertexBufferData::draw()
+void LLVertexBufferData::drawWithMatrix()
{
if (!mVB)
{
@@ -642,6 +642,28 @@ void LLVertexBufferData::draw()
gGL.popMatrix();
}
+void LLVertexBufferData::draw()
+{
+ if (!mVB)
+ {
+ llassert(false);
+ // Not supposed to happen, check buffer generation
+ return;
+ }
+
+ if (mTexName)
+ {
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTexName);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+
+ mVB->setBuffer();
+ mVB->drawArrays(mMode, 0, mCount);
+}
+
//============================================================================
//static
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index d4c6fbaf18..375ad76fb8 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -77,6 +77,7 @@ public:
, mModelView(projection)
, mTexture0(texture0)
{}
+ void drawWithMatrix();
void draw();
LLPointer<LLVertexBuffer> mVB;
U8 mMode;
diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt
index a0314cb5f2..13a0250fe5 100644
--- a/indra/llui/CMakeLists.txt
+++ b/indra/llui/CMakeLists.txt
@@ -49,6 +49,7 @@ set(llui_SOURCE_FILES
lllineeditor.cpp
llloadingindicator.cpp
lllocalcliprect.cpp
+ llluafloater.cpp
llmenubutton.cpp
llmenugl.cpp
llmodaldialog.cpp
@@ -164,6 +165,7 @@ set(llui_HEADER_FILES
lllineeditor.h
llloadingindicator.h
lllocalcliprect.h
+ llluafloater.h
llmenubutton.h
llmenugl.h
llmodaldialog.h
@@ -268,12 +270,13 @@ target_link_libraries(llui
llmath
ll::hunspell
llcommon
+ ll::SDL2
)
# Add tests
if(LL_TESTS)
include(LLAddBuildTest)
- set(test_libs llmessage llcorehttp llxml llrender llcommon ll::hunspell)
+ set(test_libs llmessage llcorehttp llxml llrender llcommon ll::hunspell ll::SDL2)
SET(llui_TEST_SOURCE_FILES
llurlmatch.cpp
@@ -283,7 +286,7 @@ if(LL_TESTS)
# INTEGRATION TESTS
if(NOT LINUX)
- set(test_libs llui llmessage llcorehttp llxml llrender llcommon ll::hunspell )
+ set(test_libs llui llmessage llcorehttp llxml llrender llcommon ll::hunspell ll::SDL2)
LL_ADD_INTEGRATION_TEST(llurlentry llurlentry.cpp "${test_libs}")
endif(NOT LINUX)
endif(LL_TESTS)
diff --git a/indra/llui/llaccordionctrltab.h b/indra/llui/llaccordionctrltab.h
index cf3569683e..3fdcf9f7f2 100644
--- a/indra/llui/llaccordionctrltab.h
+++ b/indra/llui/llaccordionctrltab.h
@@ -126,7 +126,7 @@ public:
void setSelected(bool is_selected);
- bool getCollapsible() { return mCollapsible; };
+ bool getCollapsible() const { return mCollapsible; };
void setCollapsible(bool collapsible) { mCollapsible = collapsible; };
void changeOpenClose(bool is_open);
@@ -181,7 +181,7 @@ public:
void setHeaderVisible(bool value);
- bool getHeaderVisible() { return mHeaderVisible;}
+ bool getHeaderVisible() const { return mHeaderVisible;}
S32 mExpandedHeight; // Height of expanded ctrl.
// Used to restore height after expand.
diff --git a/indra/llui/llchat.h b/indra/llui/llchat.h
index 5f75ed2f8d..8adb3a87ef 100644
--- a/indra/llui/llchat.h
+++ b/indra/llui/llchat.h
@@ -89,7 +89,8 @@ public:
mPosAgent(),
mURL(),
mChatStyle(CHAT_STYLE_NORMAL),
- mSessionID()
+ mSessionID(),
+ mIsScript(false)
{ }
std::string mText; // UTF-8 line of text
@@ -107,6 +108,22 @@ public:
std::string mURL;
EChatStyle mChatStyle;
LLUUID mSessionID;
+
+ bool mIsScript;
};
+static const std::string LUA_PREFIX("[LUA]");
+
+inline
+std::string without_LUA_PREFIX(const std::string& string, bool is_lua)
+{
+ if (is_lua)
+ {
+ return string.substr(LUA_PREFIX.size());
+ }
+ else
+ {
+ return string;
+ }
+}
#endif
diff --git a/indra/llui/llchatentry.cpp b/indra/llui/llchatentry.cpp
index da5afd0386..e8d942b8af 100644
--- a/indra/llui/llchatentry.cpp
+++ b/indra/llui/llchatentry.cpp
@@ -45,7 +45,8 @@ LLChatEntry::LLChatEntry(const Params& p)
mExpandLinesCount(p.expand_lines_count),
mPrevLinesCount(0),
mSingleLineMode(false),
- mPrevExpandedLineCount(S32_MAX)
+ mPrevExpandedLineCount(S32_MAX),
+ mCurrentInput("")
{
// Initialize current history line iterator
mCurrentHistoryLine = mLineHistory.begin();
@@ -189,6 +190,7 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask)
{
needsReflow();
}
+ mCurrentInput = "";
break;
case KEY_UP:
@@ -196,6 +198,11 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask)
{
if (!mLineHistory.empty() && mCurrentHistoryLine > mLineHistory.begin())
{
+ if (mCurrentHistoryLine == mLineHistory.end())
+ {
+ mCurrentInput = getText();
+ }
+
setText(*(--mCurrentHistoryLine));
endOfDoc();
}
@@ -210,16 +217,15 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask)
case KEY_DOWN:
if (mHasHistory && MASK_CONTROL == mask)
{
- if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1) )
+ if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1))
{
setText(*(++mCurrentHistoryLine));
endOfDoc();
}
- else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1) )
+ else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1))
{
mCurrentHistoryLine++;
- std::string empty("");
- setText(empty);
+ setText(mCurrentInput);
needsReflow();
endOfDoc();
}
diff --git a/indra/llui/llchatentry.h b/indra/llui/llchatentry.h
index 5621ede1e7..9a0e8ee91e 100644
--- a/indra/llui/llchatentry.h
+++ b/indra/llui/llchatentry.h
@@ -101,6 +101,8 @@ private:
S32 mExpandLinesCount;
S32 mPrevLinesCount;
S32 mPrevExpandedLineCount;
+
+ std::string mCurrentInput;
};
#endif /* LLCHATENTRY_H_ */
diff --git a/indra/llui/llcheckboxctrl.h b/indra/llui/llcheckboxctrl.h
index 135f128692..4068741978 100644
--- a/indra/llui/llcheckboxctrl.h
+++ b/indra/llui/llcheckboxctrl.h
@@ -36,8 +36,8 @@
// Constants
//
-const bool RADIO_STYLE = true;
-const bool CHECK_STYLE = false;
+constexpr bool RADIO_STYLE = true;
+constexpr bool CHECK_STYLE = false;
//
// Classes
@@ -94,7 +94,7 @@ public:
// LLUICtrl interface
virtual void setValue(const LLSD& value );
virtual LLSD getValue() const;
- bool get() { return (bool)getValue().asBoolean(); }
+ bool get() const { return (bool)getValue().asBoolean(); }
void set(bool value) { setValue(value); }
virtual void setTentative(bool b);
@@ -106,7 +106,7 @@ public:
virtual void onCommit();
// LLCheckBoxCtrl interface
- virtual bool toggle() { return mButton->toggleState(); } // returns new state
+ virtual bool toggle() { return mButton->toggleState(); } // returns new state
void setBtnFocus() { mButton->setFocus(true); }
diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp
index f3876ef695..da63003f39 100644
--- a/indra/llui/llcombobox.cpp
+++ b/indra/llui/llcombobox.cpp
@@ -120,7 +120,6 @@ LLComboBox::LLComboBox(const LLComboBox::Params& p)
mButton = LLUICtrlFactory::create<LLButton>(button_params);
-
if (mAllowTextEntry)
{
//redo to compensate for button hack that leaves space for a character
@@ -142,16 +141,12 @@ LLComboBox::LLComboBox(const LLComboBox::Params& p)
// Grab the mouse-up event and make sure the button state is correct
mList->setMouseUpCallback(boost::bind(&LLComboBox::onListMouseUp, this));
- for (LLInitParam::ParamIterator<ItemParams>::const_iterator it = p.items.begin();
- it != p.items.end();
- ++it)
+ for (LLComboBox::ItemParams item_params : p.items)
{
- LLScrollListItem::Params item_params = *it;
- if (it->label.isProvided())
+ if (item_params.label.isProvided())
{
- item_params.columns.add().value(it->label());
+ item_params.columns.add().value(item_params.label());
}
-
mList->addRow(item_params);
}
@@ -235,7 +230,7 @@ void LLComboBox::onCommit()
bool LLComboBox::isDirty() const
{
bool grubby = false;
- if ( mList )
+ if (mList)
{
grubby = mList->isDirty();
}
@@ -243,9 +238,9 @@ bool LLComboBox::isDirty() const
}
// virtual Clear dirty state
-void LLComboBox::resetDirty()
+void LLComboBox::resetDirty()
{
- if ( mList )
+ if (mList)
{
mList->resetDirty();
}
@@ -256,6 +251,11 @@ bool LLComboBox::itemExists(const std::string& name)
return mList->getItemByLabel(name);
}
+std::vector<LLScrollListItem*> LLComboBox::getAllData() const
+{
+ return mList->getAllData();
+}
+
// add item "name" to menu
LLScrollListItem* LLComboBox::add(const std::string& name, EAddPosition pos, bool enabled)
{
@@ -299,7 +299,7 @@ LLScrollListItem* LLComboBox::add(const std::string& name, void* userdata, EAddP
{
LLScrollListItem* item = mList->addSimpleElement(name, pos);
item->setEnabled(enabled);
- item->setUserdata( userdata );
+ item->setUserdata(userdata);
if (!mAllowTextEntry && mLabel.empty())
{
if (mControlVariable)
@@ -343,7 +343,6 @@ void LLComboBox::sortByName(bool ascending)
mList->sortOnce(0, ascending);
}
-
// Choose an item with a given name in the menu.
// Returns true if the item was found.
bool LLComboBox::setSimple(const LLStringExplicit& name)
@@ -369,11 +368,9 @@ void LLComboBox::setValue(const LLSD& value)
return;
}
- bool found = mList->selectByValue(value);
- if (found)
+ if (mList->selectByValue(value))
{
- LLScrollListItem* item = mList->getFirstSelected();
- if (item)
+ if (mList->getFirstSelected())
{
updateLabel();
}
@@ -404,7 +401,8 @@ const std::string LLComboBox::getSelectedItemLabel(S32 column) const
// virtual
LLSD LLComboBox::getValue() const
{
- if (LLScrollListItem* item = mList->getFirstSelected())
+ LLScrollListItem* item = mList->getFirstSelected();
+ if(item)
{
return item->getValue();
}
@@ -590,8 +588,7 @@ bool LLComboBox::selectPrevItem()
void LLComboBox::setEnabledByValue(const LLSD& value, bool enabled)
{
- LLScrollListItem *found = mList->getItem(value);
- if (found)
+ if (LLScrollListItem* found = mList->getItem(value))
{
found->setEnabled(enabled);
}
@@ -654,7 +651,7 @@ void LLComboBox::setLeftTextPadding(S32 pad)
void* LLComboBox::getCurrentUserdata()
{
LLScrollListItem* item = mList->getFirstSelected();
- if( item )
+ if (item)
{
return item->getUserdata();
}
@@ -760,15 +757,19 @@ void LLComboBox::hideList()
if (mList->getVisible())
{
// assert selection in list
- if(mAllowNewValues)
+ if (mAllowNewValues)
{
// mLastSelectedIndex = -1 means that we entered a new value, don't select
// any of existing items in this case.
- if(mLastSelectedIndex >= 0)
+ if (mLastSelectedIndex >= 0)
+ {
mList->selectNthItem(mLastSelectedIndex);
+ }
}
- else if(mLastSelectedIndex >= 0)
+ else if (mLastSelectedIndex >= 0)
+ {
mList->selectNthItem(mLastSelectedIndex);
+ }
mButton->setToggleState(false);
mList->setVisible(false);
@@ -854,7 +855,7 @@ bool LLComboBox::handleToolTip(S32 x, S32 y, MASK mask)
{
std::string tool_tip;
- if(LLUICtrl::handleToolTip(x, y, mask))
+ if (LLUICtrl::handleToolTip(x, y, mask))
{
return true;
}
@@ -871,6 +872,7 @@ bool LLComboBox::handleToolTip(S32 x, S32 y, MASK mask)
.message(tool_tip)
.sticky_rect(calcScreenRect()));
}
+
return true;
}
diff --git a/indra/llui/llcombobox.h b/indra/llui/llcombobox.h
index 8be3eb57e4..06687e9368 100644
--- a/indra/llui/llcombobox.h
+++ b/indra/llui/llcombobox.h
@@ -144,6 +144,7 @@ public:
bool remove( S32 index ); // remove item by index, return true if found and removed
void removeall() { clearRows(); }
bool itemExists(const std::string& name);
+ std::vector<LLScrollListItem*> getAllData() const;
void sortByName(bool ascending = true); // Sort the entries in the combobox by name
diff --git a/indra/llui/llcommandmanager.cpp b/indra/llui/llcommandmanager.cpp
index 03717da80b..812a360190 100644
--- a/indra/llui/llcommandmanager.cpp
+++ b/indra/llui/llcommandmanager.cpp
@@ -32,6 +32,7 @@
#include "llcommandmanager.h"
#include "lldir.h"
#include "llerror.h"
+#include "llsdutil.h"
#include "llxuiparser.h"
@@ -189,3 +190,8 @@ bool LLCommandManager::load()
return true;
}
+
+LLSD LLCommandManager::getCommandNames()
+{
+ return llsd::toArray(mCommands, [](const auto &cmd) { return cmd->name(); });
+ }
diff --git a/indra/llui/llcommandmanager.h b/indra/llui/llcommandmanager.h
index e6df0d3a4b..69d631a398 100644
--- a/indra/llui/llcommandmanager.h
+++ b/indra/llui/llcommandmanager.h
@@ -192,6 +192,8 @@ public:
LLCommand * getCommand(const LLCommandId& commandId);
LLCommand * getCommand(const std::string& name);
+ LLSD getCommandNames();
+
static bool load();
protected:
diff --git a/indra/llui/llcontainerview.h b/indra/llui/llcontainerview.h
index c6dd401e85..2675d21c22 100644
--- a/indra/llui/llcontainerview.h
+++ b/indra/llui/llcontainerview.h
@@ -65,21 +65,21 @@ protected:
public:
~LLContainerView();
- /*virtual*/ bool postBuild();
- /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0);
+ bool postBuild() override;
+ bool addChild(LLView* view, S32 tab_group = 0) override;
- /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
+ bool handleDoubleClick(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
- /*virtual*/ void draw();
- /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
- /*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options.
+ void draw() override;
+ void reshape(S32 width, S32 height, bool called_from_parent = true) override;
+ LLRect getRequiredRect() override; // Return the height of this object, given the set options.
void setLabel(const std::string& label);
void showLabel(bool show) { mShowLabel = show; }
void setDisplayChildren(bool displayChildren);
- bool getDisplayChildren() { return mDisplayChildren; }
+ bool getDisplayChildren() const { return mDisplayChildren; }
void setScrollContainer(LLScrollContainer* scroll) {mScrollContainer = scroll;}
private:
diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h
index 3effc977db..9c516e23a4 100644
--- a/indra/llui/lldockablefloater.h
+++ b/indra/llui/lldockablefloater.h
@@ -112,8 +112,8 @@ public:
virtual bool overlapsScreenChannel() { return mOverlapsScreenChannel && getVisible() && isDocked(); }
virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; }
- bool getUniqueDocking() { return mUniqueDocking; }
- bool getUseTongue() { return mUseTongue; }
+ bool getUniqueDocking() const { return mUniqueDocking; }
+ bool getUseTongue() const { return mUseTongue; }
void setUseTongue(bool use_tongue) { mUseTongue = use_tongue;}
private:
diff --git a/indra/llui/lldockcontrol.cpp b/indra/llui/lldockcontrol.cpp
index 11dbad8c09..1a00c03856 100644
--- a/indra/llui/lldockcontrol.cpp
+++ b/indra/llui/lldockcontrol.cpp
@@ -156,7 +156,7 @@ void LLDockControl::repositionDockable()
}
}
-bool LLDockControl::isDockVisible()
+bool LLDockControl::isDockVisible() const
{
bool res = true;
diff --git a/indra/llui/lldockcontrol.h b/indra/llui/lldockcontrol.h
index 7e31330713..b6ac9c19dd 100644
--- a/indra/llui/lldockcontrol.h
+++ b/indra/llui/lldockcontrol.h
@@ -61,19 +61,19 @@ public:
void off();
void forceRecalculatePosition();
void setDock(LLView* dockWidget);
- LLView* getDock()
+ LLView* getDock() const
{
return mDockWidgetHandle.get();
}
void repositionDockable();
void drawToungue();
- bool isDockVisible();
+ bool isDockVisible() const;
// gets a rect that bounds possible positions for a dockable control (EXT-1111)
void getAllowedRect(LLRect& rect);
- S32 getTongueWidth() { return mDockTongue->getWidth(); }
- S32 getTongueHeight() { return mDockTongue->getHeight(); }
+ S32 getTongueWidth() const { return mDockTongue->getWidth(); }
+ S32 getTongueHeight() const { return mDockTongue->getHeight(); }
private:
virtual void moveDockable();
diff --git a/indra/llui/lldraghandle.h b/indra/llui/lldraghandle.h
index a522e63243..73211d5292 100644
--- a/indra/llui/lldraghandle.h
+++ b/indra/llui/lldraghandle.h
@@ -66,7 +66,7 @@ public:
void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); }
S32 getMaxTitleWidth() const { return mMaxTitleWidth; }
void setButtonsRect(const LLRect& rect){ mButtonsRect = rect; }
- LLRect getButtonsRect() { return mButtonsRect; }
+ LLRect getButtonsRect() const { return mButtonsRect; }
void setTitleVisible(bool visible);
virtual void setTitle( const std::string& title ) = 0;
diff --git a/indra/llui/llemojihelper.cpp b/indra/llui/llemojihelper.cpp
index b9441a9c91..b2c59ce775 100644
--- a/indra/llui/llemojihelper.cpp
+++ b/indra/llui/llemojihelper.cpp
@@ -99,6 +99,7 @@ void LLEmojiHelper::showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, c
LLFloater* pHelperFloater = LLFloaterReg::getInstance(DEFAULT_EMOJI_HELPER_FLOATER);
mHelperHandle = pHelperFloater->getHandle();
mHelperCommitConn = pHelperFloater->setCommitCallback(std::bind([&](const LLSD& sdValue) { onCommitEmoji(utf8str_to_wstring(sdValue.asStringRef())[0]); }, std::placeholders::_2));
+ mHelperCloseConn = pHelperFloater->setCloseCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCloseHelper(ctrl, param); });
}
setHostCtrl(hostctrl_p);
mEmojiCommitCb = cb;
@@ -148,6 +149,16 @@ void LLEmojiHelper::onCommitEmoji(llwchar emoji)
}
}
+void LLEmojiHelper::onCloseHelper(LLUICtrl* ctrl, const LLSD& param)
+{
+ mCloseSignal(ctrl, param);
+}
+
+boost::signals2::connection LLEmojiHelper::setCloseCallback(const commit_signal_t::slot_type& cb)
+{
+ return mCloseSignal.connect(cb);
+}
+
void LLEmojiHelper::setHostCtrl(LLUICtrl* hostctrl_p)
{
const LLUICtrl* pCurHostCtrl = mHostHandle.get();
diff --git a/indra/llui/llemojihelper.h b/indra/llui/llemojihelper.h
index 2834b06061..26840eef94 100644
--- a/indra/llui/llemojihelper.h
+++ b/indra/llui/llemojihelper.h
@@ -51,16 +51,23 @@ public:
// Eventing
bool handleKey(const LLUICtrl* ctrl_p, KEY key, MASK mask);
void onCommitEmoji(llwchar emoji);
+ void onCloseHelper(LLUICtrl* ctrl, const LLSD& param);
+
+ typedef boost::signals2::signal<void(LLUICtrl* ctrl, const LLSD& param)> commit_signal_t;
+ boost::signals2::connection setCloseCallback(const commit_signal_t::slot_type& cb);
protected:
LLUICtrl* getHostCtrl() const { return mHostHandle.get(); }
void setHostCtrl(LLUICtrl* hostctrl_p);
private:
+ commit_signal_t mCloseSignal;
+
LLHandle<LLUICtrl> mHostHandle;
LLHandle<LLFloater> mHelperHandle;
boost::signals2::connection mHostCtrlFocusLostConn;
boost::signals2::connection mHelperCommitConn;
+ boost::signals2::connection mHelperCloseConn;
std::function<void(llwchar)> mEmojiCommitCb;
bool mIsHideDisabled;
};
diff --git a/indra/llui/llfiltereditor.h b/indra/llui/llfiltereditor.h
index 686827d94c..685219c9f6 100644
--- a/indra/llui/llfiltereditor.h
+++ b/indra/llui/llfiltereditor.h
@@ -49,7 +49,7 @@ protected:
LLFilterEditor(const Params&);
friend class LLUICtrlFactory;
- /*virtual*/ void handleKeystroke();
+ void handleKeystroke() override;
};
#endif // LL_FILTEREDITOR_H
diff --git a/indra/llui/llflashtimer.cpp b/indra/llui/llflashtimer.cpp
index c3db24c987..dc912bccf4 100644
--- a/indra/llui/llflashtimer.cpp
+++ b/indra/llui/llflashtimer.cpp
@@ -35,7 +35,7 @@ LLFlashTimer::LLFlashTimer(callback_t cb, S32 count, F32 period)
mIsCurrentlyHighlighted(false),
mUnset(false)
{
- mEventTimer.stop();
+ stop();
// By default use settings from settings.xml to be able change them via Debug settings. See EXT-5973.
// Due to Timer is implemented as derived class from EventTimer it is impossible to change period
@@ -74,23 +74,23 @@ void LLFlashTimer::startFlashing()
{
mIsFlashingInProgress = true;
mIsCurrentlyHighlighted = true;
- mEventTimer.start();
+ start();
}
void LLFlashTimer::stopFlashing()
{
- mEventTimer.stop();
+ stop();
mIsFlashingInProgress = false;
mIsCurrentlyHighlighted = false;
mCurrentTickCount = 0;
}
-bool LLFlashTimer::isFlashingInProgress()
+bool LLFlashTimer::isFlashingInProgress() const
{
return mIsFlashingInProgress;
}
-bool LLFlashTimer::isCurrentlyHighlighted()
+bool LLFlashTimer::isCurrentlyHighlighted() const
{
return mIsCurrentlyHighlighted;
}
diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h
index b55ce53fc0..7e55da4fb1 100644
--- a/indra/llui/llflashtimer.h
+++ b/indra/llui/llflashtimer.h
@@ -46,13 +46,13 @@ public:
LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0);
~LLFlashTimer() {};
- /*virtual*/ bool tick();
+ bool tick() override;
void startFlashing();
void stopFlashing();
- bool isFlashingInProgress();
- bool isCurrentlyHighlighted();
+ bool isFlashingInProgress() const;
+ bool isCurrentlyHighlighted() const;
/*
* Use this instead of deleting this object.
* The next call to tick() will return true and that will destroy this object.
diff --git a/indra/llui/llflatlistview.cpp b/indra/llui/llflatlistview.cpp
index 53f39766c6..b8c833f4fd 100644
--- a/indra/llui/llflatlistview.cpp
+++ b/indra/llui/llflatlistview.cpp
@@ -1337,7 +1337,7 @@ void LLFlatListViewEx::updateNoItemsMessage(const std::string& filter_string)
}
}
-bool LLFlatListViewEx::getForceShowingUnmatchedItems()
+bool LLFlatListViewEx::getForceShowingUnmatchedItems() const
{
return mForceShowingUnmatchedItems;
}
diff --git a/indra/llui/llflatlistview.h b/indra/llui/llflatlistview.h
index 6d75e9f282..112c330a15 100644
--- a/indra/llui/llflatlistview.h
+++ b/indra/llui/llflatlistview.h
@@ -129,7 +129,7 @@ public:
LLRect getRequiredRect() { return getItemsRect(); }
/** Returns distance between items */
- const S32 getItemsPad() { return mItemPad; }
+ const S32 getItemsPad() const { return mItemPad; }
/**
* Adds and item and LLSD value associated with it to the list at specified position
@@ -264,7 +264,7 @@ public:
void setCommitOnSelectionChange(bool b) { mCommitOnSelectionChange = b; }
/** Get number of selected items in the list */
- U32 numSelected() const {return static_cast<U32>(mSelectedItemPairs.size()); }
+ U32 numSelected() const { return static_cast<U32>(mSelectedItemPairs.size()); }
/** Get number of (visible) items in the list */
U32 size(const bool only_visible_items = true) const;
@@ -294,8 +294,8 @@ public:
void scrollToShowFirstSelectedItem();
- void selectFirstItem ();
- void selectLastItem ();
+ void selectFirstItem();
+ void selectLastItem();
virtual S32 notify(const LLSD& info) ;
@@ -478,7 +478,7 @@ public:
void setNoItemsMsg(const std::string& msg) { mNoItemsMsg = msg; }
void setNoFilteredItemsMsg(const std::string& msg) { mNoFilteredItemsMsg = msg; }
- bool getForceShowingUnmatchedItems();
+ bool getForceShowingUnmatchedItems() const;
void setForceShowingUnmatchedItems(bool show);
@@ -486,7 +486,7 @@ public:
* Sets up new filter string and filters the list.
*/
void setFilterSubString(const std::string& filter_str, bool notify_parent);
- std::string getFilterSubString() { return mFilterSubString; }
+ std::string getFilterSubString() const { return mFilterSubString; }
/**
* Filters the list, rearranges and notifies parent about shape changes.
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 4b904f09e0..fd07b2ec5d 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2165,7 +2165,7 @@ void LLFloater::setCanDrag(bool can_drag)
}
}
-bool LLFloater::getCanDrag()
+bool LLFloater::getCanDrag() const
{
return mDragHandle->getEnabled();
}
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 9be2240f6f..9e1594bdd2 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -46,24 +46,24 @@ class LLMultiFloater;
class LLFloater;
-const bool RESIZE_YES = true;
-const bool RESIZE_NO = false;
+constexpr bool RESIZE_YES = true;
+constexpr bool RESIZE_NO = false;
-const bool DRAG_ON_TOP = false;
-const bool DRAG_ON_LEFT = true;
+constexpr bool DRAG_ON_TOP = false;
+constexpr bool DRAG_ON_LEFT = true;
-const bool MINIMIZE_YES = true;
-const bool MINIMIZE_NO = false;
+constexpr bool MINIMIZE_YES = true;
+constexpr bool MINIMIZE_NO = false;
-const bool CLOSE_YES = true;
-const bool CLOSE_NO = false;
+constexpr bool CLOSE_YES = true;
+constexpr bool CLOSE_NO = false;
-const bool ADJUST_VERTICAL_YES = true;
-const bool ADJUST_VERTICAL_NO = false;
+constexpr bool ADJUST_VERTICAL_YES = true;
+constexpr bool ADJUST_VERTICAL_NO = false;
-const F32 CONTEXT_CONE_IN_ALPHA = 0.f;
-const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
-const F32 CONTEXT_CONE_FADE_TIME = .08f;
+constexpr F32 CONTEXT_CONE_IN_ALPHA = 0.f;
+constexpr F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
+constexpr F32 CONTEXT_CONE_FADE_TIME = .08f;
namespace LLFloaterEnums
{
@@ -228,7 +228,7 @@ public:
/*virtual*/ void setIsChrome(bool is_chrome);
/*virtual*/ void setRect(const LLRect &rect);
void setIsSingleInstance(bool is_single_instance);
- bool getIsSingleInstance() { return mSingleInstance; }
+ bool getIsSingleInstance() const { return mSingleInstance; }
void initFloater(const Params& p);
@@ -274,17 +274,17 @@ public:
static bool isShown(const LLFloater* floater);
static bool isVisible(const LLFloater* floater);
static bool isMinimized(const LLFloater* floater);
- bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
+ bool isFirstLook() const { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
virtual bool isFrontmost();
- bool isDependent() { return !mDependeeHandle.isDead(); }
+ bool isDependent() const { return !mDependeeHandle.isDead(); }
void setCanMinimize(bool can_minimize);
void setCanClose(bool can_close);
void setCanTearOff(bool can_tear_off);
virtual void setCanResize(bool can_resize);
void setCanDrag(bool can_drag);
- bool getCanDrag();
+ bool getCanDrag() const;
void setHost(LLMultiFloater* host);
- bool isResizable() const { return mResizable; }
+ bool isResizable() const { return mResizable; }
void setResizeLimits( S32 min_width, S32 min_height );
void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
@@ -347,7 +347,7 @@ public:
virtual void setDocked(bool docked, bool pop_on_undock = true);
virtual void setTornOff(bool torn_off) { mTornOff = torn_off; }
- bool isTornOff() {return mTornOff;}
+ bool isTornOff() const { return mTornOff; }
void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;}
@@ -377,6 +377,10 @@ public:
void enableResizeCtrls(bool enable, bool width = true, bool height = true);
bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
+
+ void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
+ bool getAutoFocus() const { return mAutoFocus; }
+
protected:
void applyControlsAndPosition(LLFloater* other);
@@ -401,8 +405,6 @@ protected:
void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized
const LLRect& getExpandedRect() const { return mExpandedRect; }
- void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened
- bool getAutoFocus() const { return mAutoFocus; }
LLDragHandle* getDragHandle() const { return mDragHandle; }
void destroy(); // Don't call this directly. You probably want to call closeFloater()
@@ -423,7 +425,6 @@ protected:
private:
void setForeground(bool b); // called only by floaterview
void cleanupHandles(); // remove handles to dead floaters
- void createMinimizeButton();
void buildButtons(const Params& p);
// Images and tooltips are named in the XML, but we want to look them
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index a818e72f59..c4e6061a12 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -624,3 +624,8 @@ U32 LLFloaterReg::getVisibleFloaterInstanceCount()
return count;
}
+
+LLSD LLFloaterReg::getFloaterNames()
+{
+ return llsd::toArray(sGroupMap, [](const auto &pair) { return pair.first; });
+}
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 94a67c8d8b..2873080c99 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -153,6 +153,8 @@ public:
static void blockShowFloaters(bool value) { sBlockShowFloaters = value;}
static U32 getVisibleFloaterInstanceCount();
+
+ static LLSD getFloaterNames();
};
#endif
diff --git a/indra/llui/llfloaterreglistener.cpp b/indra/llui/llfloaterreglistener.cpp
index 17641b8375..6e5f048c27 100644
--- a/indra/llui/llfloaterreglistener.cpp
+++ b/indra/llui/llfloaterreglistener.cpp
@@ -37,6 +37,8 @@
#include "llfloaterreg.h"
#include "llfloater.h"
#include "llbutton.h"
+#include "llluafloater.h"
+#include "resultset.h"
LLFloaterRegListener::LLFloaterRegListener():
LLEventAPI("LLFloaterReg",
@@ -72,6 +74,18 @@ LLFloaterRegListener::LLFloaterRegListener():
"Simulate clicking the named [\"button\"] in the visible floater named in [\"name\"]",
&LLFloaterRegListener::clickButton,
requiredNameButton);
+
+ add("showLuaFloater",
+ "Open the new floater using XML file specified in [\"xml_path\"] with ID in [\"reqid\"]",
+ &LLLuaFloater::showLuaFloater, {llsd::map("xml_path", LLSD(), "reqid", LLSD())});
+ add("getFloaterEvents",
+ "Return the table of Lua Floater events which are send to the script",
+ &LLFloaterRegListener::getLuaFloaterEvents);
+
+ add("getFloaterNames",
+ "Return result set key [\"floaters\"] for names of all registered floaters",
+ &LLFloaterRegListener::getFloaterNames,
+ llsd::map("reply", LLSD::String()));
}
void LLFloaterRegListener::getBuildMap(const LLSD& event) const
@@ -113,6 +127,24 @@ void LLFloaterRegListener::instanceVisible(const LLSD& event) const
event);
}
+struct NameResultSet: public LL::ResultSet
+{
+ NameResultSet():
+ LL::ResultSet("floaters"),
+ mNames(LLFloaterReg::getFloaterNames())
+ {}
+ LLSD mNames;
+
+ int getLength() const override { return narrow(mNames.size()); }
+ LLSD getSingle(int index) const override { return mNames[index]; }
+};
+
+void LLFloaterRegListener::getFloaterNames(const LLSD &event) const
+{
+ auto nameresult = new NameResultSet;
+ sendReply(llsd::map("floaters", nameresult->getKeyLength()), event);
+}
+
void LLFloaterRegListener::clickButton(const LLSD& event) const
{
// If the caller requests a reply, build the reply.
@@ -154,3 +186,8 @@ void LLFloaterRegListener::clickButton(const LLSD& event) const
LLEventPumps::instance().obtain(replyPump).post(reply);
}
}
+
+void LLFloaterRegListener::getLuaFloaterEvents(const LLSD &event) const
+{
+ Response response(llsd::map("events", LLLuaFloater::getEventsData()), event);
+}
diff --git a/indra/llui/llfloaterreglistener.h b/indra/llui/llfloaterreglistener.h
index a36072892c..7c975edaea 100644
--- a/indra/llui/llfloaterreglistener.h
+++ b/indra/llui/llfloaterreglistener.h
@@ -30,7 +30,6 @@
#define LL_LLFLOATERREGLISTENER_H
#include "lleventapi.h"
-#include <string>
class LLSD;
@@ -49,6 +48,9 @@ private:
void toggleInstance(const LLSD& event) const;
void instanceVisible(const LLSD& event) const;
void clickButton(const LLSD& event) const;
+ void getFloaterNames(const LLSD &event) const;
+
+ void getLuaFloaterEvents(const LLSD &event) const;
};
#endif /* ! defined(LL_LLFLOATERREGLISTENER_H) */
diff --git a/indra/llui/llflyoutbutton.h b/indra/llui/llflyoutbutton.h
index 7a49501318..73190fc984 100644
--- a/indra/llui/llflyoutbutton.h
+++ b/indra/llui/llflyoutbutton.h
@@ -54,7 +54,7 @@ protected:
LLFlyoutButton(const Params&);
friend class LLUICtrlFactory;
public:
- virtual void draw();
+ void draw() override;
void setToggleState(bool state);
diff --git a/indra/llui/llfocusmgr.h b/indra/llui/llfocusmgr.h
index 1fa0ac137e..89fee5c9f1 100644
--- a/indra/llui/llfocusmgr.h
+++ b/indra/llui/llfocusmgr.h
@@ -97,7 +97,7 @@ public:
LLFocusableElement* getLastKeyboardFocus() const { return mLastKeyboardFocus; }
bool childHasKeyboardFocus( const LLView* parent ) const;
void removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus );
- bool getKeystrokesOnly() { return mKeystrokesOnly; }
+ bool getKeystrokesOnly() const { return mKeystrokesOnly; }
void setKeystrokesOnly(bool keystrokes_only) { mKeystrokesOnly = keystrokes_only; }
F32 getFocusFlashAmt() const;
diff --git a/indra/llui/llfolderview.h b/indra/llui/llfolderview.h
index 62ef2a0626..e78dbf1e77 100644
--- a/indra/llui/llfolderview.h
+++ b/indra/llui/llfolderview.h
@@ -124,11 +124,11 @@ public:
void setSelectCallback(const signal_t::slot_type& cb) { mSelectSignal.connect(cb); }
void setReshapeCallback(const signal_t::slot_type& cb) { mReshapeSignal.connect(cb); }
- bool getAllowMultiSelect() { return mAllowMultiSelect; }
- bool getAllowDrag() { return mAllowDrag; }
+ bool getAllowMultiSelect() const { return mAllowMultiSelect; }
+ bool getAllowDrag() const { return mAllowDrag; }
void setSingleFolderMode(bool is_single_mode) { mSingleFolderMode = is_single_mode; }
- bool isSingleFolderMode() { return mSingleFolderMode; }
+ bool isSingleFolderMode() const { return mSingleFolderMode; }
// Close all folders in the view
void closeAllFolders();
@@ -142,7 +142,7 @@ public:
virtual S32 getItemHeight() const;
void arrangeAll() { mArrangeGeneration++; }
- S32 getArrangeGeneration() { return mArrangeGeneration; }
+ S32 getArrangeGeneration() const { return mArrangeGeneration; }
// applies filters to control visibility of items
virtual void filter( LLFolderViewFilter& filter);
@@ -227,27 +227,27 @@ public:
void setShowSelectionContext(bool show) { mShowSelectionContext = show; }
bool getShowSelectionContext();
void setShowSingleSelection(bool show);
- bool getShowSingleSelection() { return mShowSingleSelection; }
- F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); }
- bool getUseEllipses() { return mUseEllipses; }
- S32 getSelectedCount() { return (S32)mSelectedItems.size(); }
+ bool getShowSingleSelection() const { return mShowSingleSelection; }
+ F32 getSelectionFadeElapsedTime() const { return mMultiSelectionFadeTimer.getElapsedTimeF32(); }
+ bool getUseEllipses() const { return mUseEllipses; }
+ S32 getSelectedCount() const { return (S32)mSelectedItems.size(); }
- void update(); // needs to be called periodically (e.g. once per frame)
+ void update(); // needs to be called periodically (e.g. once per frame)
- bool needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; }
- bool needsAutoRename() { return mNeedsAutoRename; }
+ bool needsAutoSelect() const { return mNeedsAutoSelect && !mAutoSelectOverride; }
+ bool needsAutoRename() const { return mNeedsAutoRename; }
void setNeedsAutoRename(bool val) { mNeedsAutoRename = val; }
void setPinningSelectedItem(bool val) { mPinningSelectedItem = val; }
void setAutoSelectOverride(bool val) { mAutoSelectOverride = val; }
- bool showItemLinkOverlays() { return mShowItemLinkOverlays; }
+ bool showItemLinkOverlays() const { return mShowItemLinkOverlays; }
void setCallbackRegistrar(LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* registrar) { mCallbackRegistrar = registrar; }
void setEnableRegistrar(LLUICtrl::EnableCallbackRegistry::ScopedRegistrar* registrar) { mEnableRegistrar = registrar; }
void setForceArrange(bool force) { mForceArrange = force; }
- LLPanel* getParentPanel() { return mParentPanel.get(); }
+ LLPanel* getParentPanel() const { return mParentPanel.get(); }
// DEBUG only
void dumpSelectionInformation();
@@ -255,7 +255,7 @@ public:
void setShowEmptyMessage(bool show_msg) { mShowEmptyMessage = show_msg; }
- bool useLabelSuffix() { return mUseLabelSuffix; }
+ bool useLabelSuffix() const { return mUseLabelSuffix; }
virtual void updateMenu();
void finishRenamingItem( void );
@@ -390,7 +390,7 @@ public:
virtual ~LLSelectFirstFilteredItem() {}
virtual void doFolder(LLFolderViewFolder* folder);
virtual void doItem(LLFolderViewItem* item);
- bool wasItemSelected() { return mItemSelected || mFolderSelected; }
+ bool wasItemSelected() const { return mItemSelected || mFolderSelected; }
protected:
bool mItemSelected;
bool mFolderSelected;
diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h
index cc8a7d934c..234d0dc7f9 100644
--- a/indra/llui/llfolderviewitem.h
+++ b/indra/llui/llfolderviewitem.h
@@ -282,7 +282,7 @@ public:
// Does not need filter update
virtual void refreshSuffix();
- bool isSingleFolderMode() { return mSingleFolderMode; }
+ bool isSingleFolderMode() const { return mSingleFolderMode; }
// LLView functionality
virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask );
@@ -415,9 +415,6 @@ public:
// doesn't delete it.
virtual void extractItem( LLFolderViewItem* item, bool deparent_model = true);
- // This function is called by a child that needs to be resorted.
- void resort(LLFolderViewItem* item);
-
void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }
// folders can be opened. This will usually be called by internal
diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp
index 7bf43c22c1..2bea8fb4ed 100644
--- a/indra/llui/llkeywords.cpp
+++ b/indra/llui/llkeywords.cpp
@@ -170,7 +170,7 @@ std::string LLKeywords::getAttribute(std::string_view key)
return (it != mAttributes.end()) ? it->second : "";
}
-LLUIColor LLKeywords::getColorGroup(std::string_view key_in)
+LLUIColor LLKeywords::getColorGroup(std::string_view key_in) const
{
std::string color_group = "ScriptText";
if (key_in == "functions")
diff --git a/indra/llui/llkeywords.h b/indra/llui/llkeywords.h
index 328561c92a..5892238593 100644
--- a/indra/llui/llkeywords.h
+++ b/indra/llui/llkeywords.h
@@ -111,8 +111,8 @@ public:
~LLKeywords();
void clearLoaded() { mLoaded = false; }
- LLUIColor getColorGroup(std::string_view key_in);
- bool isLoaded() const { return mLoaded; }
+ LLUIColor getColorGroup(std::string_view key_in) const;
+ bool isLoaded() const { return mLoaded; }
void findSegments(std::vector<LLTextSegmentPtr> *seg_list,
const LLWString& text,
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index 1c59938f90..fe0591ce4b 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -36,8 +36,8 @@
#include "lliconctrl.h"
#include "boost/foreach.hpp"
-static const F32 MIN_FRACTIONAL_SIZE = 0.00001f;
-static const F32 MAX_FRACTIONAL_SIZE = 1.f;
+static constexpr F32 MIN_FRACTIONAL_SIZE = 0.00001f;
+static constexpr F32 MAX_FRACTIONAL_SIZE = 1.f;
static LLDefaultChildRegistry::Register<LLLayoutStack> register_layout_stack("layout_stack");
static LLLayoutStack::LayoutStackRegistry::Register<LLLayoutPanel> register_layout_panel("layout_panel");
diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h
index 8459921c60..9e3536aaff 100644
--- a/indra/llui/lllayoutstack.h
+++ b/indra/llui/lllayoutstack.h
@@ -75,9 +75,6 @@ public:
/*virtual*/ bool addChild(LLView* child, S32 tab_group = 0);
/*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true);
-
- static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL);
-
typedef enum e_animate
{
NO_ANIMATE,
@@ -86,7 +83,7 @@ public:
void addPanel(LLLayoutPanel* panel, EAnimate animate = NO_ANIMATE);
void collapsePanel(LLPanel* panel, bool collapsed = true);
- S32 getNumPanels() { return static_cast<S32>(mPanels.size()); }
+ S32 getNumPanels() const { return static_cast<S32>(mPanels.size()); }
void updateLayout();
@@ -190,7 +187,6 @@ public:
bool isCollapsed() const { return mCollapsed;}
void setOrientation(LLView::EOrientation orientation);
- void storeOriginalDim();
void setIgnoreReshape(bool ignore) { mIgnoreReshape = ignore; }
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 66b274c33f..c0abba4358 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -122,6 +122,7 @@ LLLineEditor::Params::Params()
LLLineEditor::LLLineEditor(const LLLineEditor::Params& p)
: LLUICtrl(p),
+ mDefaultText(p.default_text),
mMaxLengthBytes(p.max_length.bytes),
mMaxLengthChars(p.max_length.chars),
mCursorPos( 0 ),
diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h
index 12fe800acb..65f167bc6b 100644
--- a/indra/llui/lllineeditor.h
+++ b/indra/llui/lllineeditor.h
@@ -202,6 +202,7 @@ public:
void setLabel(const LLStringExplicit &new_label) { mLabel = new_label; }
const std::string& getLabel() { return mLabel.getString(); }
+ void setDefaultText() { setText(mDefaultText); }
void setText(const LLStringExplicit &new_text);
const std::string& getText() const override { return mText.getString(); }
@@ -306,8 +307,6 @@ public:
S32 calcCursorPos(S32 mouse_x);
bool handleSpecialKey(KEY key, MASK mask);
bool handleSelectionKey(KEY key, MASK mask);
- bool handleControlKey(KEY key, MASK mask);
- S32 handleCommitKey(KEY key, MASK mask);
void updateTextPadding();
// Draw the background image depending on enabled/focused state.
@@ -349,6 +348,7 @@ protected:
LLFontVertexBuffer mFontBufferSelection;
LLFontVertexBuffer mFontBufferPostSelection;
LLFontVertexBuffer mFontBufferLabel;
+ std::string mDefaultText;
S32 mMaxLengthBytes; // Max length of the UTF8 string in bytes
S32 mMaxLengthChars; // Maximum number of characters in the string
S32 mCursorPos; // I-beam is just after the mCursorPos-th character.
@@ -444,7 +444,7 @@ private:
mText = ed->getText();
}
- void doRollback( LLLineEditor* ed )
+ void doRollback(LLLineEditor* ed) const
{
ed->mCursorPos = mCursorPos;
ed->mScrollHPos = mScrollHPos;
@@ -455,7 +455,7 @@ private:
ed->mPrevText = mText;
}
- std::string getText() { return mText; }
+ std::string getText() const { return mText; }
private:
std::string mText;
diff --git a/indra/llui/llluafloater.cpp b/indra/llui/llluafloater.cpp
new file mode 100644
index 0000000000..ccdadc6ae0
--- /dev/null
+++ b/indra/llui/llluafloater.cpp
@@ -0,0 +1,324 @@
+/**
+ * @file llluafloater.cpp
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ *
+ */
+
+#include "llluafloater.h"
+
+#include "fsyspath.h"
+#include "llevents.h"
+
+#include "llcheckboxctrl.h"
+#include "llcombobox.h"
+#include "llscrolllistctrl.h"
+#include "lltexteditor.h"
+
+const std::string LISTENER_NAME("LLLuaFloater");
+
+std::set<std::string> EVENT_LIST = {
+ "commit",
+ "double_click",
+ "mouse_enter",
+ "mouse_leave",
+ "mouse_down",
+ "mouse_up",
+ "right_mouse_down",
+ "right_mouse_up",
+ "post_build",
+ "floater_close",
+ "keystroke"
+};
+
+LLLuaFloater::LLLuaFloater(const LLSD &key) :
+ LLFloater(key),
+ mDispatchListener(LLUUID::generateNewID().asString(), "action"),
+ mReplyPumpName(key["reply"].asString()),
+ mReqID(key)
+{
+ auto ctrl_lookup = [this](const LLSD &event, std::function<LLSD(LLUICtrl*,const LLSD&)> cb)
+ {
+ LLUICtrl *ctrl = getChild<LLUICtrl>(event["ctrl_name"].asString());
+ if (!ctrl)
+ {
+ LL_WARNS("LuaFloater") << "Control not found: " << event["ctrl_name"] << LL_ENDL;
+ return LLSD();
+ }
+ return cb(ctrl, event);
+ };
+
+ LLSD requiredParams = llsd::map("ctrl_name", LLSD(), "value", LLSD());
+ mDispatchListener.add("set_enabled", "", [ctrl_lookup](const LLSD &event)
+ {
+ return ctrl_lookup(event, [](LLUICtrl *ctrl, const LLSD &event) { ctrl->setEnabled(event["value"].asBoolean()); return LLSD(); });
+ }, requiredParams);
+ mDispatchListener.add("set_visible", "", [ctrl_lookup](const LLSD &event)
+ {
+ return ctrl_lookup(event, [](LLUICtrl *ctrl, const LLSD &event) { ctrl->setVisible(event["value"].asBoolean()); return LLSD(); });
+ }, requiredParams);
+ mDispatchListener.add("set_value", "", [ctrl_lookup](const LLSD &event)
+ {
+ return ctrl_lookup(event, [](LLUICtrl *ctrl, const LLSD &event) { ctrl->setValue(event["value"]); return LLSD(); });
+ }, requiredParams);
+
+ mDispatchListener.add("add_list_element", "", [this](const LLSD &event)
+ {
+ LLScrollListCtrl *ctrl = getChild<LLScrollListCtrl>(event["ctrl_name"].asString());
+ if(ctrl)
+ {
+ LLSD element_data = event["value"];
+ if (element_data.isArray())
+ {
+ for (const auto &row : llsd::inArray(element_data))
+ {
+ ctrl->addElement(row);
+ }
+ }
+ else
+ {
+ ctrl->addElement(element_data);
+ }
+ }
+ }, requiredParams);
+
+ mDispatchListener.add("clear_list", "", [this](const LLSD &event)
+ {
+ LLScrollListCtrl *ctrl = getChild<LLScrollListCtrl>(event["ctrl_name"].asString());
+ if(ctrl)
+ {
+ ctrl->deleteAllItems();
+ }
+ }, llsd::map("ctrl_name", LLSD()));
+
+ mDispatchListener.add("add_text", "", [this](const LLSD &event)
+ {
+ LLTextEditor *editor = getChild<LLTextEditor>(event["ctrl_name"].asString());
+ if (editor)
+ {
+ editor->pasteTextWithLinebreaks(stringize(event["value"]));
+ editor->addLineBreakChar(true);
+ }
+ }, requiredParams);
+
+ mDispatchListener.add("set_label", "", [this](const LLSD &event)
+ {
+ LLButton *btn = getChild<LLButton>(event["ctrl_name"].asString());
+ if (btn)
+ {
+ btn->setLabel((event["value"]).asString());
+ }
+ }, requiredParams);
+
+ mDispatchListener.add("set_title", "", [this](const LLSD &event)
+ {
+ setTitle(event["value"].asString());
+ }, llsd::map("value", LLSD()));
+
+ mDispatchListener.add("get_value", "", [ctrl_lookup](const LLSD &event)
+ {
+ return ctrl_lookup(event, [](LLUICtrl *ctrl, const LLSD &event) { return llsd::map("value", ctrl->getValue()); });
+ }, llsd::map("ctrl_name", LLSD(), "reqid", LLSD()));
+
+ mDispatchListener.add("get_selected_id", "", [this](const LLSD &event)
+ {
+ LLScrollListCtrl *ctrl = getChild<LLScrollListCtrl>(event["ctrl_name"].asString());
+ if (!ctrl)
+ {
+ LL_WARNS("LuaFloater") << "Control not found: " << event["ctrl_name"] << LL_ENDL;
+ return LLSD();
+ }
+ return llsd::map("value", ctrl->getCurrentID());
+ }, llsd::map("ctrl_name", LLSD(), "reqid", LLSD()));
+}
+
+LLLuaFloater::~LLLuaFloater()
+{
+ //post empty LLSD() to indicate done, in case it wasn't handled by the script after CLOSE_EVENT
+ post(LLSD());
+}
+
+bool LLLuaFloater::postBuild()
+{
+ for (LLView *view : *getChildList())
+ {
+ LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(view);
+ if (ctrl)
+ {
+ LLSD data;
+ data["ctrl_name"] = view->getName();
+
+ ctrl->setCommitCallback([this, data](LLUICtrl *ctrl, const LLSD &param)
+ {
+ LLSD event(data);
+ event["value"] = ctrl->getValue();
+ postEvent(event, "commit");
+ });
+ }
+ }
+
+ //optional field to send additional specified events to the script
+ if (mKey.has("extra_events"))
+ {
+ //the first value is ctrl name, the second contains array of events to send
+ for (const auto &[name, data] : llsd::inMap(mKey["extra_events"]))
+ {
+ for (const auto &event : llsd::inArray(data))
+ {
+ registerCallback(name, event);
+ }
+ }
+ }
+
+ //send pump name to the script after the floater is built
+ postEvent(llsd::map("command_name", mDispatchListener.getPumpName()), "post_build");
+
+ return true;
+}
+
+void LLLuaFloater::onClose(bool app_quitting)
+{
+ postEvent(llsd::map("app_quitting", app_quitting), "floater_close");
+}
+
+bool event_is(const std::string &event_name, const std::string &list_event)
+{
+ llassert(EVENT_LIST.find(list_event) != EVENT_LIST.end());
+ return (event_name == list_event);
+}
+
+void LLLuaFloater::registerCallback(const std::string &ctrl_name, const std::string &event)
+{
+ LLUICtrl *ctrl = getChild<LLUICtrl>(ctrl_name);
+ if (!ctrl) return;
+
+ LLSD data;
+ data["ctrl_name"] = ctrl_name;
+ data["event"] = event;
+
+ auto mouse_event_cb = [this, data](LLUICtrl *ctrl, const LLSD &param) { post(data); };
+
+ auto mouse_event_coords_cb = [this, data](LLUICtrl *ctrl, S32 x, S32 y, MASK mask)
+ {
+ LLSD event(data);
+ post(event.with("x", x).with("y", y));
+ };
+
+ auto post_with_value = [this, data](LLSD value)
+ {
+ LLSD event(data);
+ post(event.with("value", value));
+ };
+
+ if (event_is(event, "mouse_enter"))
+ {
+ ctrl->setMouseEnterCallback(mouse_event_cb);
+ }
+ else if (event_is(event, "mouse_leave"))
+ {
+ ctrl->setMouseLeaveCallback(mouse_event_cb);
+ }
+ else if (event_is(event, "mouse_down"))
+ {
+ ctrl->setMouseDownCallback(mouse_event_coords_cb);
+ }
+ else if (event_is(event, "mouse_up"))
+ {
+ ctrl->setMouseUpCallback(mouse_event_coords_cb);
+ }
+ else if (event_is(event, "right_mouse_down"))
+ {
+ ctrl->setRightMouseDownCallback(mouse_event_coords_cb);
+ }
+ else if (event_is(event, "right_mouse_up"))
+ {
+ ctrl->setRightMouseUpCallback(mouse_event_coords_cb);
+ }
+ else if (event_is(event, "double_click"))
+ {
+ LLScrollListCtrl *list = dynamic_cast<LLScrollListCtrl *>(ctrl);
+ if (list)
+ {
+ list->setDoubleClickCallback( [post_with_value, list](){ post_with_value(LLSD(list->getCurrentID())); });
+ }
+ else
+ {
+ ctrl->setDoubleClickCallback(mouse_event_coords_cb);
+ }
+ }
+ else if (event_is(event, "keystroke"))
+ {
+ LLTextEditor* text_editor = dynamic_cast<LLTextEditor*>(ctrl);
+ if (text_editor)
+ {
+ text_editor->setKeystrokeCallback([post_with_value](LLTextEditor *editor) { post_with_value(editor->getValue()); });
+ }
+ LLLineEditor* line_editor = dynamic_cast<LLLineEditor*>(ctrl);
+ if (line_editor)
+ {
+ line_editor->setKeystrokeCallback([post_with_value](LLLineEditor *editor, void* userdata) { post_with_value(editor->getValue()); }, NULL);
+ }
+ }
+ else
+ {
+ LL_WARNS("LuaFloater") << "Can't register callback for unknown event: " << event << " , control: " << ctrl_name << LL_ENDL;
+ }
+}
+
+void LLLuaFloater::post(const LLSD &data)
+{
+ // send event data to the script signed with ["reqid"] key
+ LLSD stamped_data(data);
+ mReqID.stamp(stamped_data);
+ LLEventPumps::instance().obtain(mReplyPumpName).post(stamped_data);
+}
+
+void LLLuaFloater::postEvent(LLSD data, const std::string &event_name)
+{
+ llassert(EVENT_LIST.find(event_name) != EVENT_LIST.end());
+ post(data.with("event", event_name));
+}
+
+void LLLuaFloater::showLuaFloater(const LLSD &data)
+{
+ fsyspath fs_path(data["xml_path"].asString());
+ std::string path = fs_path.lexically_normal().u8string();
+ if (!fs_path.is_absolute())
+ {
+ std::string lib_path = gDirUtilp->getExpandedFilename(LL_PATH_SCRIPTS, "lua");
+ path = (fsyspath(lib_path) / path).u8string();
+ }
+
+ LLLuaFloater *floater = new LLLuaFloater(data);
+ floater->buildFromFile(path);
+ floater->openFloater(floater->getKey());
+}
+
+LLSD LLLuaFloater::getEventsData()
+{
+ LLSD event_data;
+ for (auto &it : EVENT_LIST)
+ {
+ event_data.append(it);
+ }
+ return event_data;
+}
diff --git a/indra/llui/llluafloater.h b/indra/llui/llluafloater.h
new file mode 100644
index 0000000000..41132f926d
--- /dev/null
+++ b/indra/llui/llluafloater.h
@@ -0,0 +1,54 @@
+/**
+ * @file llluafloater.h
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLLUAFLOATER_H
+#define LL_LLLUAFLOATER_H
+
+#include "llfloater.h"
+#include "lleventdispatcher.h"
+#include "llevents.h"
+
+class LLLuaFloater : public LLFloater
+{
+public:
+ LLLuaFloater(const LLSD &key);
+ bool postBuild();
+ virtual ~LLLuaFloater();
+
+ void registerCallback(const std::string &ctrl_name, const std::string &event);
+ void onClose(bool app_quitting);
+
+ void post(const LLSD &data);
+ void postEvent(LLSD data, const std::string &event);
+ static void showLuaFloater(const LLSD &data);
+ static LLSD getEventsData();
+
+private:
+ LLReqID mReqID;
+ LLDispatchListener mDispatchListener;
+
+ std::string mReplyPumpName;
+};
+#endif
diff --git a/indra/llui/llmenubutton.h b/indra/llui/llmenubutton.h
index a77ae7dae7..3f96b28246 100644
--- a/indra/llui/llmenubutton.h
+++ b/indra/llui/llmenubutton.h
@@ -65,8 +65,8 @@ public:
boost::signals2::connection setMouseDownCallback( const mouse_signal_t::slot_type& cb );
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleKeyHere(KEY key, MASK mask );
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleKeyHere(KEY key, MASK mask) override;
void hideMenu();
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index 69ffa9a94f..cc770ca90a 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -2625,7 +2625,9 @@ void LLMenuGL::insert( S32 position, LLView * ctrl, bool arrange /*= true*/ )
{
LLMenuItemGL * item = dynamic_cast<LLMenuItemGL *>(ctrl);
- if (NULL == item || position < 0 || position >= mItems.size())
+ // If position == size(), std::advance() will return end() -- which is
+ // okay, because insert(end()) is the same as append().
+ if (NULL == item || position < 0 || position > mItems.size())
{
return;
}
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h
index 66f84393fe..e31cb184e5 100644
--- a/indra/llui/llmenugl.h
+++ b/indra/llui/llmenugl.h
@@ -439,8 +439,6 @@ protected:
public:
virtual ~LLMenuGL( void );
- void parseChildXML(LLXMLNodePtr child, LLView* parent);
-
// LLView Functionality
/*virtual*/ bool handleUnicodeCharHere( llwchar uni_char );
/*virtual*/ bool handleHover( S32 x, S32 y, MASK mask );
@@ -562,9 +560,6 @@ public:
// add a context menu branch
bool appendContextSubMenu(LLMenuGL *menu);
- const LLFontGL *getFont() const { return mFont; }
-
- protected:
void createSpilloverBranch();
void cleanupSpilloverBranch();
// Add the menu item to this menu.
@@ -810,9 +805,10 @@ public:
void resetMenuTrigger() { mAltKeyTrigger = false; }
-private:
// add a menu - this will create a drop down menu.
- virtual bool appendMenu( LLMenuGL* menu );
+ virtual bool appendMenu(LLMenuGL *menu);
+
+private:
// rearrange the child rects so they fit the shape of the menu
// bar.
virtual void arrange( void );
@@ -948,16 +944,18 @@ public:
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add(name, boost::bind(&view_listener_t::handleEvent, listener, _2));
}
- static void addCommit(view_listener_t* listener, const std::string& name)
+ typedef LLUICtrl::CommitCallbackInfo cb_info;
+ static void addCommit(view_listener_t *listener, const std::string &name, cb_info::EUntrustedCall handle_untrusted = cb_info::UNTRUSTED_ALLOW)
{
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add(name, boost::bind(&view_listener_t::handleEvent, listener, _2));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add(name,
+ cb_info([listener](LLUICtrl*, const LLSD& param){ return listener->handleEvent(param); }, handle_untrusted));
}
- static void addMenu(view_listener_t* listener, const std::string& name)
+ static void addMenu(view_listener_t *listener, const std::string &name, cb_info::EUntrustedCall handle_untrusted = cb_info::UNTRUSTED_ALLOW)
{
// For now, add to both click and enable registries
addEnable(listener, name);
- addCommit(listener, name);
+ addCommit(listener, name, handle_untrusted);
}
static void cleanup()
diff --git a/indra/llui/llmultifloater.cpp b/indra/llui/llmultifloater.cpp
index a7f9b8b2d9..f53e22c349 100644
--- a/indra/llui/llmultifloater.cpp
+++ b/indra/llui/llmultifloater.cpp
@@ -390,7 +390,7 @@ LLFloater* LLMultiFloater::getActiveFloater()
return (LLFloater*)mTabContainer->getCurrentPanel();
}
-S32 LLMultiFloater::getFloaterCount()
+S32 LLMultiFloater::getFloaterCount() const
{
return mTabContainer->getTabCount();
}
diff --git a/indra/llui/llmultifloater.h b/indra/llui/llmultifloater.h
index eb0f917695..e0cd58aa3f 100644
--- a/indra/llui/llmultifloater.h
+++ b/indra/llui/llmultifloater.h
@@ -66,7 +66,7 @@ public:
virtual LLFloater* getActiveFloater();
virtual bool isFloaterFlashing(LLFloater* floaterp);
- virtual S32 getFloaterCount();
+ virtual S32 getFloaterCount() const;
virtual void setFloaterFlashing(LLFloater* floaterp, bool flashing);
virtual bool closeAllFloaters(); //Returns false if the floater could not be closed due to pending confirmation dialogs
diff --git a/indra/llui/llmultislider.h b/indra/llui/llmultislider.h
index b2bfc8bc84..af255bcc8f 100644
--- a/indra/llui/llmultislider.h
+++ b/indra/llui/llmultislider.h
@@ -117,10 +117,10 @@ public:
/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask) override;
/*virtual*/ void draw() override;
- S32 getMaxNumSliders() { return mMaxNumSliders; }
- S32 getCurNumSliders() { return static_cast<S32>(mValue.size()); }
- F32 getOverlapThreshold() { return mOverlapThreshold; }
- bool canAddSliders() { return mValue.size() < mMaxNumSliders; }
+ S32 getMaxNumSliders() const { return mMaxNumSliders; }
+ S32 getCurNumSliders() const { return static_cast<S32>(mValue.size()); }
+ F32 getOverlapThreshold() const { return mOverlapThreshold; }
+ bool canAddSliders() const { return mValue.size() < mMaxNumSliders; }
protected:
diff --git a/indra/llui/llmultisliderctrl.h b/indra/llui/llmultisliderctrl.h
index dec6cb48b9..2c2bc5e4d9 100644
--- a/indra/llui/llmultisliderctrl.h
+++ b/indra/llui/llmultisliderctrl.h
@@ -124,10 +124,10 @@ public:
F32 getMinValue() const { return mMultiSlider->getMinValue(); }
F32 getMaxValue() const { return mMultiSlider->getMaxValue(); }
- S32 getMaxNumSliders() { return mMultiSlider->getMaxNumSliders(); }
- S32 getCurNumSliders() { return mMultiSlider->getCurNumSliders(); }
- F32 getOverlapThreshold() { return mMultiSlider->getOverlapThreshold(); }
- bool canAddSliders() { return mMultiSlider->canAddSliders(); }
+ S32 getMaxNumSliders() const { return mMultiSlider->getMaxNumSliders(); }
+ S32 getCurNumSliders() const { return mMultiSlider->getCurNumSliders(); }
+ F32 getOverlapThreshold() const { return mMultiSlider->getOverlapThreshold(); }
+ bool canAddSliders() const { return mMultiSlider->canAddSliders(); }
void setLabel(const std::string& label) { if (mLabelBox) mLabelBox->setText(label); }
void setLabelColor(const LLUIColor& c) { mTextEnabledColor = c; }
@@ -147,7 +147,6 @@ public:
static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
- static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
private:
void updateText();
diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp
index cd80e7f63f..501ac26f9f 100644
--- a/indra/llui/llnotifications.cpp
+++ b/indra/llui/llnotifications.cpp
@@ -1243,7 +1243,7 @@ LLNotifications::LLNotifications()
mIgnoreAllNotifications(false)
{
mListener.reset(new LLNotificationsListener(*this));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Notification.Show", boost::bind(&LLNotifications::addFromCallback, this, _2));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Notification.Show", { boost::bind(&LLNotifications::addFromCallback, this, _2) });
// touch the instance tracker for notification channels, so that it will still be around in our destructor
LLInstanceTracker<LLNotificationChannel, std::string>::instanceCount();
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h
index 46286457cf..ef0762fc17 100644
--- a/indra/llui/llnotifications.h
+++ b/indra/llui/llnotifications.h
@@ -247,7 +247,6 @@ public:
LLNotificationForm(const LLSD& sd);
LLNotificationForm(const std::string& name, const Params& p);
- void fromLLSD(const LLSD& sd);
LLSD asLLSD() const;
S32 getNumElements() { return static_cast<S32>(mFormData.size()); }
@@ -266,8 +265,8 @@ public:
bool getIgnored();
void setIgnored(bool ignored);
- EIgnoreType getIgnoreType() { return mIgnore; }
- std::string getIgnoreMessage() { return mIgnoreMsg; }
+ EIgnoreType getIgnoreType()const { return mIgnore; }
+ std::string getIgnoreMessage() const { return mIgnoreMsg; }
private:
LLSD mFormData;
@@ -735,7 +734,7 @@ typedef std::multimap<std::string, LLNotificationPtr> LLNotificationMap;
// all of the built-in tests should attach to the "Visible" channel
//
class LLNotificationChannelBase :
- public LLEventTrackable,
+ public boost::signals2::trackable,
public LLRefCount
{
LOG_CLASS(LLNotificationChannelBase);
@@ -971,8 +970,6 @@ private:
/*virtual*/ void initSingleton() override;
/*virtual*/ void cleanupSingleton() override;
- void loadPersistentNotifications();
-
bool expirationFilter(LLNotificationPtr pNotification);
bool expirationHandler(const LLSD& payload);
bool uniqueFilter(LLNotificationPtr pNotification);
diff --git a/indra/llui/llnotificationslistener.cpp b/indra/llui/llnotificationslistener.cpp
index 9c1fc27c51..dc12834b3f 100644
--- a/indra/llui/llnotificationslistener.cpp
+++ b/indra/llui/llnotificationslistener.cpp
@@ -204,7 +204,7 @@ void LLNotificationsListener::ignore(const LLSD& params) const
}
}
-class LLNotificationsListener::Forwarder: public LLEventTrackable
+class LLNotificationsListener::Forwarder: public boost::signals2::trackable
{
LOG_CLASS(LLNotificationsListener::Forwarder);
public:
@@ -213,8 +213,10 @@ public:
mRespond(false)
{
// Connect to the specified channel on construction. Because
- // LLEventTrackable is a base, we should automatically disconnect when
- // destroyed.
+ // boost::signals2::trackable is a base, because we use boost::bind()
+ // below, and because connectPassedFilter() directly calls
+ // boost::signals2::signal::connect(), we should automatically
+ // disconnect when destroyed.
LLNotificationChannelPtr channelptr(llnotifications.getChannel(channel));
if (channelptr)
{
@@ -252,10 +254,10 @@ void LLNotificationsListener::forward(const LLSD& params)
if (! forward)
{
// This is a request to stop forwarding notifications on the specified
- // channel. The rest of the params don't matter.
- // Because mForwarders contains scoped_ptrs, erasing the map entry
- // DOES delete the heap Forwarder object. Because Forwarder derives
- // from LLEventTrackable, destroying it disconnects it from the
+ // channel. The rest of the params don't matter. Because mForwarders
+ // contains scoped_ptrs, erasing the map entry DOES delete the heap
+ // Forwarder object. Because Forwarder derives from
+ // boost::signals2::trackable, destroying it disconnects it from the
// channel.
mForwarders.erase(channel);
return;
diff --git a/indra/llui/llprogressbar.h b/indra/llui/llprogressbar.h
index 0d5d32cf21..7245bbf1cf 100644
--- a/indra/llui/llprogressbar.h
+++ b/indra/llui/llprogressbar.h
@@ -48,9 +48,9 @@ public:
LLProgressBar(const Params&);
virtual ~LLProgressBar();
- void setValue(const LLSD& value);
+ void setValue(const LLSD& value) override;
- /*virtual*/ void draw();
+ void draw() override;
private:
F32 mPercentDone;
diff --git a/indra/llui/llresizebar.h b/indra/llui/llresizebar.h
index 4b0f435834..68bf0fd95e 100644
--- a/indra/llui/llresizebar.h
+++ b/indra/llui/llresizebar.h
@@ -61,7 +61,7 @@ public:
void setResizeLimits( S32 min_size, S32 max_size ) { mMinSize = min_size; mMaxSize = max_size; }
void setEnableSnapping(bool enable) { mSnappingEnabled = enable; }
void setAllowDoubleClickSnapping(bool allow) { mAllowDoubleClickSnapping = allow; }
- bool canResize() { return getEnabled() && mMaxSize > mMinSize; }
+ bool canResize() const { return getEnabled() && mMaxSize > mMinSize; }
void setResizeListener(boost::function<void(void*)> listener) {mResizeListener = listener;}
void setImagePanel(LLPanel * panelp);
LLPanel * getImagePanel() const;
diff --git a/indra/llui/llresizehandle.h b/indra/llui/llresizehandle.h
index 9cc4123544..caec33405c 100644
--- a/indra/llui/llresizehandle.h
+++ b/indra/llui/llresizehandle.h
@@ -50,10 +50,10 @@ protected:
LLResizeHandle(const LLResizeHandle::Params&);
friend class LLUICtrlFactory;
public:
- virtual void draw();
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ void draw() override;
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
void setResizeLimits( S32 min_width, S32 min_height ) { mMinWidth = min_width; mMinHeight = min_height; }
@@ -71,8 +71,8 @@ private:
const ECorner mCorner;
};
-const S32 RESIZE_HANDLE_HEIGHT = 11;
-const S32 RESIZE_HANDLE_WIDTH = 11;
+constexpr S32 RESIZE_HANDLE_HEIGHT = 11;
+constexpr S32 RESIZE_HANDLE_WIDTH = 11;
#endif // LL_RESIZEHANDLE_H
diff --git a/indra/llui/llrngwriter.h b/indra/llui/llrngwriter.h
index 33ec049a1a..2c39472607 100644
--- a/indra/llui/llrngwriter.h
+++ b/indra/llui/llrngwriter.h
@@ -37,7 +37,7 @@ public:
void writeRNG(const std::string& name, LLXMLNodePtr node, const LLInitParam::BaseBlock& block, const std::string& xml_namespace);
void addDefinition(const std::string& type_name, const LLInitParam::BaseBlock& block);
- /*virtual*/ std::string getCurrentElementName() { return LLStringUtil::null; }
+ std::string getCurrentElementName() override { return LLStringUtil::null; }
LLRNGWriter();
diff --git a/indra/llui/llscrolllistcell.h b/indra/llui/llscrolllistcell.h
index e7ff5c8424..7dded3c0b7 100644
--- a/indra/llui/llscrolllistcell.h
+++ b/indra/llui/llscrolllistcell.h
@@ -105,7 +105,7 @@ public:
virtual const LLSD getAltValue() const;
virtual void setValue(const LLSD& value) { }
virtual void setAltValue(const LLSD& value) { }
- virtual const std::string &getToolTip() const { return mToolTip; }
+ virtual const std::string& getToolTip() const { return mToolTip; }
virtual void setToolTip(const std::string &str) { mToolTip = str; }
virtual bool getVisible() const { return true; }
virtual void setWidth(S32 width) { mWidth = width; }
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 93bd3c6bed..8093536868 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -326,17 +326,11 @@ S32 LLScrollListCtrl::getSearchColumn()
}
return llclamp(mSearchColumn, 0, getNumColumns());
}
-/*virtual*/
+
+// virtual
bool LLScrollListCtrl::preProcessChildNode(LLXMLNodePtr child)
{
- if (child->hasName("column") || child->hasName("row"))
- {
- return true; // skip
- }
- else
- {
- return false;
- }
+ return child->hasName("column") || child->hasName("row");
}
LLScrollListCtrl::~LLScrollListCtrl()
@@ -356,7 +350,6 @@ LLScrollListCtrl::~LLScrollListCtrl()
}
}
-
bool LLScrollListCtrl::setMaxItemCount(S32 max_count)
{
if (max_count >= getItemCount())
@@ -379,10 +372,9 @@ S32 LLScrollListCtrl::getItemCount() const
bool LLScrollListCtrl::hasSelectedItem() const
{
item_list::iterator iter;
- for (iter = mItemList.begin(); iter < mItemList.end(); )
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem* itemp = *iter;
- if (itemp && itemp->getSelected())
+ if (item->getSelected())
{
return true;
}
@@ -396,7 +388,6 @@ void LLScrollListCtrl::clearRows()
{
std::for_each(mItemList.begin(), mItemList.end(), DeletePointer());
mItemList.clear();
- //mItemCount = 0;
// Scroll the bar back up to the top.
mScrollbar->setDocParams(0, 0);
@@ -407,7 +398,6 @@ void LLScrollListCtrl::clearRows()
mDirty = false;
}
-
LLScrollListItem* LLScrollListCtrl::getFirstSelected() const
{
for (LLScrollListItem* item : mItemList)
@@ -444,14 +434,12 @@ S32 LLScrollListCtrl::getNumSelected() const
++numSelected;
}
}
-
return numSelected;
}
S32 LLScrollListCtrl::getFirstSelectedIndex() const
{
S32 CurSelectedIndex = 0;
-
// make sure sort is up to date before returning an index
updateSort();
@@ -463,7 +451,6 @@ S32 LLScrollListCtrl::getFirstSelectedIndex() const
}
CurSelectedIndex++;
}
-
return -1;
}
@@ -477,6 +464,15 @@ LLScrollListItem* LLScrollListCtrl::getLastData() const
return mItemList.empty() ? NULL : mItemList.back();
}
+LLScrollListItem* LLScrollListCtrl::getNthData(size_t index) const
+{
+ if (mItemList.size() <= index)
+ {
+ return NULL;
+ }
+ return mItemList[index];
+}
+
std::vector<LLScrollListItem*> LLScrollListCtrl::getAllData() const
{
std::vector<LLScrollListItem*> ret;
@@ -1052,7 +1048,7 @@ S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids )
{
LLScrollListItem* item = *iter;
uuid_vec_t::iterator iditr;
- for(iditr = ids.begin(); iditr != ids.end(); ++iditr)
+ for (iditr = ids.begin(); iditr != ids.end(); ++iditr)
{
if (item->getEnabled() && (item->getUUID() == (*iditr)))
{
@@ -1062,7 +1058,10 @@ S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids )
break;
}
}
- if(ids.end() != iditr) ids.erase(iditr);
+ if (ids.end() != iditr)
+ {
+ ids.erase(iditr);
+ }
}
if (mCommitOnSelectionChange)
@@ -1077,11 +1076,9 @@ S32 LLScrollListCtrl::getItemIndex( LLScrollListItem* target_item ) const
updateSort();
S32 index = 0;
- item_list::const_iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem *itemp = *iter;
- if (target_item == itemp)
+ if (target_item == item)
{
return index;
}
@@ -1095,11 +1092,9 @@ S32 LLScrollListCtrl::getItemIndex( const LLUUID& target_id ) const
updateSort();
S32 index = 0;
- item_list::const_iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem *itemp = *iter;
- if (target_id == itemp->getUUID())
+ if (target_id == item->getUUID())
{
return index;
}
@@ -1110,40 +1105,32 @@ S32 LLScrollListCtrl::getItemIndex( const LLUUID& target_id ) const
void LLScrollListCtrl::selectPrevItem( bool extend_selection)
{
+ updateSort();
+
LLScrollListItem* prev_item = NULL;
- if (!getFirstSelected())
- {
- // select last item
- selectNthItem(getItemCount() - 1);
- }
- else
+ for (LLScrollListItem* item : mItemList)
{
- updateSort();
-
- item_list::iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ if (item->getSelected())
{
- LLScrollListItem* cur_item = *iter;
-
- if (cur_item->getSelected())
- {
- if (prev_item)
- {
- selectItem(prev_item, cur_item->getSelectedCell(), !extend_selection);
- }
- else
- {
- reportInvalidInput();
- }
- break;
- }
+ break;
+ }
- // don't allow navigation to disabled elements
- prev_item = cur_item->getEnabled() ? cur_item : prev_item;
+ // don't allow navigation to disabled elements
+ if (item->getEnabled())
+ {
+ prev_item = item;
}
}
+ if (!prev_item)
+ {
+ reportInvalidInput();
+ return;
+ }
+
+ selectItem(prev_item, prev_item->getSelectedCell(), !extend_selection);
+
if ((mCommitOnSelectionChange || mCommitOnKeyboardMovement))
{
commitIfChanged();
@@ -1154,39 +1141,41 @@ void LLScrollListCtrl::selectPrevItem( bool extend_selection)
void LLScrollListCtrl::selectNextItem( bool extend_selection)
{
+ updateSort();
+
+ LLScrollListItem* current_item = NULL;
LLScrollListItem* next_item = NULL;
- if (!getFirstSelected())
- {
- selectFirstItem();
- }
- else
+ for (LLScrollListItem* item : mItemList)
{
- updateSort();
-
- item_list::reverse_iterator iter;
- for (iter = mItemList.rbegin(); iter != mItemList.rend(); iter++)
+ if (current_item)
{
- LLScrollListItem* cur_item = *iter;
-
- if (cur_item->getSelected())
+ if (item->getEnabled())
{
- if (next_item)
- {
- selectItem(next_item, cur_item->getSelectedCell(), !extend_selection);
- }
- else
- {
- reportInvalidInput();
- }
+ next_item = item;
break;
}
-
- // don't allow navigation to disabled items
- next_item = cur_item->getEnabled() ? cur_item : next_item;
}
+ else if (item->getSelected())
+ {
+ current_item = item;
+ next_item = NULL;
+ continue;
+ }
+ else if (!next_item && item->getEnabled())
+ {
+ next_item = item;
+ }
+ }
+
+ if (!next_item)
+ {
+ reportInvalidInput();
+ return;
}
+ selectItem(next_item, next_item->getSelectedCell(), !extend_selection);
+
if (mCommitOnKeyboardMovement)
{
onCommit();
@@ -1197,10 +1186,8 @@ void LLScrollListCtrl::selectNextItem( bool extend_selection)
void LLScrollListCtrl::deselectAllItems(bool no_commit_on_change)
{
- item_list::iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem* item = *iter;
deselectItem(item);
}
@@ -1725,6 +1712,16 @@ void LLScrollListCtrl::setEnabled(bool enabled)
mCanSelect = enabled;
setTabStop(enabled);
mScrollbar->setTabStop(!enabled && mScrollbar->getPageSize() < mScrollbar->getDocSize());
+
+ // when the table is disabled also disable its items
+ for (LLScrollListItem* item : mItemList)
+ {
+ item->setEnabled(enabled);
+ if (!enabled)
+ {
+ item->setSelected(false);
+ }
+ }
}
bool LLScrollListCtrl::handleScrollWheel(S32 x, S32 y, S32 clicks)
@@ -1975,7 +1972,7 @@ bool LLScrollListCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask)
// set up the callbacks for all of the avatar/group menu items
// (N.B. callbacks don't take const refs as id is local scope)
bool is_group = (mContextMenuType == MENU_GROUP);
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
registrar.add("Url.ShowProfile", boost::bind(&LLScrollListCtrl::showProfile, id, is_group));
registrar.add("Url.SendIM", boost::bind(&LLScrollListCtrl::sendIM, id));
registrar.add("Url.AddFriend", boost::bind(&LLScrollListCtrl::addFriend, id));
@@ -2624,7 +2621,9 @@ bool LLScrollListCtrl::isRepeatedChars(const LLWString& string) const
void LLScrollListCtrl::selectItem(LLScrollListItem* itemp, S32 cell, bool select_single_item)
{
- if (itemp && !itemp->getSelected())
+ if (!itemp) return;
+
+ if (!itemp->getSelected() || itemp->getSelectedCell() != cell)
{
if (mLastSelected)
{
@@ -2900,11 +2899,9 @@ bool LLScrollListCtrl::canCut() const
void LLScrollListCtrl::selectAll()
{
// Deselects all other items
- item_list::iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* itemp : mItemList)
{
- LLScrollListItem *itemp = *iter;
- if( itemp->getEnabled() )
+ if (itemp->getEnabled())
{
selectItem(itemp, -1, false);
}
@@ -2944,7 +2941,8 @@ void LLScrollListCtrl::addColumn(const LLSD& column, EAddPosition pos)
void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params, EAddPosition pos)
{
- if (!column_params.validateBlock()) return;
+ if (!column_params.validateBlock())
+ return;
std::string name = column_params.name;
// if no column name provided, just use ordinal as name
@@ -2971,7 +2969,7 @@ void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params
{
new_column->setWidth((S32)ll_round(new_column->mRelWidth*mItemListRect.getWidth()));
}
- else if(new_column->mDynamicWidth)
+ else if (new_column->mDynamicWidth)
{
mNumDynamicWidthColumns++;
new_column->setWidth((mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns);
@@ -2979,14 +2977,12 @@ void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params
S32 top = mItemListRect.mTop;
S32 left = mItemListRect.mLeft;
- for (column_map_t::iterator itor = mColumns.begin();
- itor != mColumns.end();
- ++itor)
+ for (const auto& data_pair : mColumns)
{
- if (itor->second->mIndex < new_column->mIndex &&
- itor->second->getWidth() > 0)
+ if (data_pair.second->mIndex < new_column->mIndex &&
+ data_pair.second->getWidth() > 0)
{
- left += itor->second->getWidth() + mColumnPadding;
+ left += data_pair.second->getWidth() + mColumnPadding;
}
}
@@ -3152,17 +3148,16 @@ LLScrollListItem* LLScrollListCtrl::addRow(const LLScrollListItem::Params& item_
LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLScrollListItem::Params& item_p, EAddPosition pos)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
- if (!item_p.validateBlock() || !new_item) return NULL;
- new_item->setNumColumns(static_cast<S32>(mColumns.size()));
+ if (!item_p.validateBlock() || !new_item)
+ return nullptr;
+
+ new_item->setNumColumns((S32)mColumns.size());
// Add any columns we don't already have
S32 col_index = 0;
- for(LLInitParam::ParamIterator<LLScrollListCell::Params>::const_iterator itor = item_p.columns.begin();
- itor != item_p.columns.end();
- ++itor)
+ for (LLScrollListCell::Params cell_p : item_p.columns)
{
- LLScrollListCell::Params cell_p = *itor;
std::string column = cell_p.column;
// empty columns strings index by ordinal
@@ -3224,8 +3219,7 @@ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLS
new_item->setNumColumns(static_cast<S32>(mColumns.size()));
}
- LLScrollListCell* cell = LLScrollListCell::create(LLScrollListCell::Params().value(item_p.value));
- if (cell)
+ if (LLScrollListCell* cell = LLScrollListCell::create(LLScrollListCell::Params().value(item_p.value)))
{
LLScrollListColumn* columnp = mColumns.begin()->second;
@@ -3240,15 +3234,13 @@ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLS
}
// add dummy cells for missing columns
- for (column_map_t::iterator column_it = mColumns.begin(); column_it != mColumns.end(); ++column_it)
+ for (const auto& column_it : mColumns)
{
- S32 column_idx = column_it->second->mIndex;
+ S32 column_idx = column_it.second->mIndex;
if (new_item->getColumn(column_idx) == NULL)
{
- LLScrollListColumn* column_ptr = column_it->second;
LLScrollListCell::Params cell_p;
- cell_p.width = column_ptr->getWidth();
-
+ cell_p.width = column_it.second->getWidth();
new_item->setColumn(column_idx, new LLScrollListSpacer(cell_p));
}
}
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index c24784338a..bfae08ab5b 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -165,7 +165,6 @@ public:
void deleteAllItems() { clearRows(); }
// Sets an array of column descriptors
- void setColumnHeadings(const LLSD& headings);
void sortByColumnIndex(U32 column, bool ascending);
// LLCtrlListInterface functions
@@ -291,6 +290,7 @@ public:
// iterate over all items
LLScrollListItem* getFirstData() const;
LLScrollListItem* getLastData() const;
+ LLScrollListItem* getNthData(size_t index) const;
std::vector<LLScrollListItem*> getAllData() const;
LLScrollListItem* getItem(const LLSD& sd) const;
@@ -318,7 +318,7 @@ public:
void setAllowKeyboardMovement(bool b) { mAllowKeyboardMovement = b; }
void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; }
- S32 getMaxSelectable() { return mMaxSelectable; }
+ S32 getMaxSelectable() const { return mMaxSelectable; }
virtual S32 getScrollPos() const;
@@ -334,7 +334,7 @@ public:
// support right-click context menus for avatar/group lists
enum ContextMenuType { MENU_NONE, MENU_AVATAR, MENU_GROUP };
void setContextMenu(const ContextMenuType &menu) { mContextMenuType = menu; }
- ContextMenuType getContextMenuType() { return mContextMenuType; }
+ ContextMenuType getContextMenuType() const { return mContextMenuType; }
// Overridden from LLView
/*virtual*/ void draw();
@@ -362,7 +362,6 @@ public:
virtual void fitContents(S32 max_width, S32 max_height);
virtual LLRect getRequiredRect();
- static bool rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row);
LLRect getItemListRect() { return mItemListRect; }
@@ -384,7 +383,6 @@ public:
* then display all items.
*/
void setPageLines(S32 page_lines );
- void setCollapseEmptyColumns(bool collapse);
LLScrollListItem* hitItem(S32 x,S32 y);
virtual void scrollToShowSelected();
@@ -401,7 +399,7 @@ public:
void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; }
void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width);
- S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; }
+ S32 getTotalStaticColumnWidth() const { return mTotalStaticColumnWidth; }
std::string getSortColumnName();
bool getSortAscending() { return mSortColumns.empty() ? true : mSortColumns.back().second; }
diff --git a/indra/llui/llsliderctrl.h b/indra/llui/llsliderctrl.h
index 311377a61f..23ce8fd955 100644
--- a/indra/llui/llsliderctrl.h
+++ b/indra/llui/llsliderctrl.h
@@ -132,7 +132,6 @@ public:
static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
- static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
protected:
virtual std::string _getSearchText() const
diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h
index 58b38dc630..4ba8c97c63 100644
--- a/indra/llui/llspinctrl.h
+++ b/indra/llui/llspinctrl.h
@@ -94,7 +94,6 @@ public:
void onEditorCommit(const LLSD& data);
static void onEditorGainFocus(LLFocusableElement* caller, void *userdata);
static void onEditorLostFocus(LLFocusableElement* caller, void *userdata);
- static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata);
void onUpBtn(const LLSD& data);
void onDownBtn(const LLSD& data);
diff --git a/indra/llui/llstatbar.h b/indra/llui/llstatbar.h
index c36a138566..bbbf0b3a19 100644
--- a/indra/llui/llstatbar.h
+++ b/indra/llui/llstatbar.h
@@ -67,7 +67,7 @@ public:
void setStat(const std::string& stat_name);
void setRange(F32 bar_min, F32 bar_max);
- void getRange(F32& bar_min, F32& bar_max) { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; }
+ void getRange(F32& bar_min, F32& bar_max) const { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; }
/*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options.
diff --git a/indra/llui/llstatgraph.cpp b/indra/llui/llstatgraph.cpp
index d97051247e..0af717d447 100644
--- a/indra/llui/llstatgraph.cpp
+++ b/indra/llui/llstatgraph.cpp
@@ -36,7 +36,6 @@
#include "llglheaders.h"
#include "lltracerecording.h"
#include "lltracethreadrecorder.h"
-//#include "llviewercontrol.h"
///////////////////////////////////////////////////////////////////////////////////
diff --git a/indra/llui/llstatgraph.h b/indra/llui/llstatgraph.h
index c254821870..6d9e3d1064 100644
--- a/indra/llui/llstatgraph.h
+++ b/indra/llui/llstatgraph.h
@@ -99,9 +99,7 @@ public:
void setMin(const F32 min);
void setMax(const F32 max);
- virtual void draw();
-
- /*virtual*/ void setValue(const LLSD& value);
+ void draw() override;
private:
LLTrace::StatType<LLTrace::CountAccumulator>* mNewStatFloatp;
@@ -133,9 +131,6 @@ private:
};
typedef std::vector<Threshold> threshold_vec_t;
threshold_vec_t mThresholds;
- //S32 mNumThresholds;
- //F32 mThresholds[4];
- //LLColor4 mThresholdColors[4];
};
#endif // LL_LLSTATGRAPH_H
diff --git a/indra/llui/llstatview.h b/indra/llui/llstatview.h
index b5187f886d..a396773057 100644
--- a/indra/llui/llstatview.h
+++ b/indra/llui/llstatview.h
@@ -29,7 +29,6 @@
#include "llstatbar.h"
#include "llcontainerview.h"
-#include <vector>
class LLStatBar;
diff --git a/indra/llui/llstyle.cpp b/indra/llui/llstyle.cpp
index df4b0ef6a0..aafcfbc143 100644
--- a/indra/llui/llstyle.cpp
+++ b/indra/llui/llstyle.cpp
@@ -43,8 +43,8 @@ LLStyle::Params::Params()
image("image"),
link_href("href"),
is_link("is_link")
-{}
-
+{
+}
LLStyle::LLStyle(const LLStyle::Params& p)
: mVisible(p.visible),
@@ -57,14 +57,31 @@ LLStyle::LLStyle(const LLStyle::Params& p)
mDropShadow(p.drop_shadow),
mImagep(p.image()),
mAlpha(p.alpha)
-{}
+{
+}
+
+LLStyle* LLStyle::makeCopy() const
+{
+ LLStyle* copy = new LLStyle();
+ copy->mDropShadow = mDropShadow;
+ copy->mFontName = mFontName;
+ copy->mLink = mLink;
+ copy->mColor.set(mColor.get());
+ copy->mReadOnlyColor.set(mReadOnlyColor.get());
+ copy->mSelectedColor.set(mSelectedColor.get());
+ copy->mFont = mFont;
+ copy->mImagep = mImagep;
+ copy->mAlpha = mAlpha;
+ copy->mVisible = mVisible;
+ copy->mIsLink = mIsLink;
+ return copy;
+}
void LLStyle::setFont(const LLFontGL* font)
{
mFont = font;
}
-
const LLFontGL* LLStyle::getFont() const
{
return mFont;
diff --git a/indra/llui/llstyle.h b/indra/llui/llstyle.h
index e506895de5..d3a50f99a5 100644
--- a/indra/llui/llstyle.h
+++ b/indra/llui/llstyle.h
@@ -33,6 +33,10 @@
#include "lluiimage.h"
class LLFontGL;
+class LLStyle;
+
+typedef LLPointer<LLStyle> LLStyleSP;
+typedef LLPointer<const LLStyle> LLStyleConstSP;
class LLStyle : public LLRefCount
{
@@ -52,6 +56,9 @@ public:
Params();
};
LLStyle(const Params& p = Params());
+ LLStyleSP clone() const { return makeCopy(); }
+ LLStyleConstSP cloneConst() const { return makeCopy(); }
+
public:
const LLUIColor& getColor() const { return mColor; }
void setColor(const LLUIColor &color) { mColor = color; }
@@ -104,6 +111,7 @@ public:
protected:
~LLStyle() = default;
+ LLStyle* makeCopy() const;
private:
std::string mFontName;
@@ -118,7 +126,4 @@ private:
bool mIsLink;
};
-typedef LLPointer<LLStyle> LLStyleSP;
-typedef LLPointer<const LLStyle> LLStyleConstSP;
-
#endif // LL_LLSTYLE_H
diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp
index 595ab0bd2b..7c9aa42e5f 100644
--- a/indra/llui/lltabcontainer.cpp
+++ b/indra/llui/lltabcontainer.cpp
@@ -1258,7 +1258,6 @@ void LLTabContainer::removeTabPanel(LLPanel* child)
bool has_focus = gFocusMgr.childHasKeyboardFocus(this);
- // If the tab being deleted is the selected one, select a different tab.
for(std::vector<LLTabTuple*>::iterator iter = mTabList.begin(); iter != mTabList.end(); ++iter)
{
LLTabTuple* tuple = *iter;
@@ -1296,6 +1295,7 @@ void LLTabContainer::removeTabPanel(LLPanel* child)
// make sure we don't have more locked tabs than we have tabs
mLockedTabCount = llmin(getTabCount(), mLockedTabCount);
+ // If the tab being deleted is the selected one, select a different tab.
if (mCurrentTabIdx >= (S32)mTabList.size())
{
mCurrentTabIdx = static_cast<S32>(mTabList.size()) - 1;
@@ -1370,17 +1370,17 @@ LLPanel* LLTabContainer::getCurrentPanel()
return NULL;
}
-S32 LLTabContainer::getCurrentPanelIndex()
+S32 LLTabContainer::getCurrentPanelIndex() const
{
return mCurrentTabIdx;
}
-S32 LLTabContainer::getTabCount()
+S32 LLTabContainer::getTabCount() const
{
return static_cast<S32>(mTabList.size());
}
-LLPanel* LLTabContainer::getPanelByIndex(S32 index)
+LLPanel* LLTabContainer::getPanelByIndex(S32 index) const
{
if (index >= 0 && index < (S32)mTabList.size())
{
@@ -1389,7 +1389,7 @@ LLPanel* LLTabContainer::getPanelByIndex(S32 index)
return NULL;
}
-S32 LLTabContainer::getIndexForPanel(LLPanel* panel)
+S32 LLTabContainer::getIndexForPanel(LLPanel* panel) const
{
for (S32 index = 0; index < (S32)mTabList.size(); index++)
{
@@ -1401,7 +1401,7 @@ S32 LLTabContainer::getIndexForPanel(LLPanel* panel)
return -1;
}
-S32 LLTabContainer::getPanelIndexByTitle(std::string_view title)
+S32 LLTabContainer::getPanelIndexByTitle(std::string_view title) const
{
for (S32 index = 0 ; index < (S32)mTabList.size(); index++)
{
@@ -1723,7 +1723,7 @@ void LLTabContainer::reshapeTuple(LLTabTuple* tuple)
{
S32 image_overlay_width = 0;
- if(mCustomIconCtrlUsed)
+ if (mCustomIconCtrlUsed)
{
LLCustomButtonIconCtrl* button = dynamic_cast<LLCustomButtonIconCtrl*>(tuple->mButton);
LLIconCtrl* icon_ctrl = button ? button->getIconCtrl() : NULL;
@@ -2173,12 +2173,22 @@ S32 LLTabContainer::getTotalTabWidth() const
void LLTabContainer::setTabVisibility( LLPanel const *aPanel, bool aVisible )
{
- for( tuple_list_t::const_iterator itr = mTabList.begin(); itr != mTabList.end(); ++itr )
+ S32 num_tabs = S32(mTabList.size());
+ for (S32 i = 0; i < num_tabs; ++i)
{
- LLTabTuple const *pTT = *itr;
- if( pTT->mTabPanel == aPanel )
+ LLTabTuple* tuple = mTabList[i];
+ if( tuple->mTabPanel == aPanel )
{
- pTT->mVisible = aVisible;
+ if (tuple->mVisible != aVisible)
+ {
+ tuple->mVisible = aVisible;
+ if (aVisible)
+ {
+ this->selectTab(i);
+ this->setVisible(true);
+ }
+ updateMaxScrollPos();
+ }
break;
}
}
@@ -2194,11 +2204,7 @@ void LLTabContainer::setTabVisibility( LLPanel const *aPanel, bool aVisible )
break;
}
}
-
- if( foundTab )
- this->setVisible( true );
- else
- this->setVisible( false );
+ this->setVisible( foundTab );
updateMaxScrollPos();
}
diff --git a/indra/llui/lltabcontainer.h b/indra/llui/lltabcontainer.h
index 40f272ffa8..4ac7e73d25 100644
--- a/indra/llui/lltabcontainer.h
+++ b/indra/llui/lltabcontainer.h
@@ -182,15 +182,15 @@ public:
void removeTabPanel( LLPanel* child );
void lockTabs(S32 num_tabs = 0);
void unlockTabs();
- S32 getNumLockedTabs() { return mLockedTabCount; }
+ S32 getNumLockedTabs() const { return mLockedTabCount; }
void enableTabButton(S32 which, bool enable);
void deleteAllTabs();
LLPanel* getCurrentPanel();
- S32 getCurrentPanelIndex();
- S32 getTabCount();
- LLPanel* getPanelByIndex(S32 index);
- S32 getIndexForPanel(LLPanel* panel);
- S32 getPanelIndexByTitle(std::string_view title);
+ S32 getCurrentPanelIndex() const;
+ S32 getTabCount() const;
+ LLPanel* getPanelByIndex(S32 index) const;
+ S32 getIndexForPanel(LLPanel* panel) const;
+ S32 getPanelIndexByTitle(std::string_view title) const;
LLPanel* getPanelByName(std::string_view name);
S32 getTotalTabWidth() const;
void setCurrentTabName(const std::string& name);
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index cbbf83d679..2a8b71055d 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -886,7 +886,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s
}
// shift remaining segments to right
- for(;seg_iter != mSegments.end(); ++seg_iter)
+ for (;seg_iter != mSegments.end(); ++seg_iter)
{
LLTextSegmentPtr segmentp = *seg_iter;
segmentp->setStart(segmentp->getStart() + insert_len);
@@ -913,22 +913,29 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s
// Insert special segments where necessary (insertSegment takes care of splitting normal text segments around them for us)
if (mUseEmoji)
{
- LLStyleSP emoji_style;
LLEmojiDictionary* ed = LLEmojiDictionary::instanceExists() ? LLEmojiDictionary::getInstance() : NULL;
- for (S32 text_kitty = 0, text_len = static_cast<S32>(wstr.size()); text_kitty < text_len; text_kitty++)
+ for (std::size_t i = 0; i < wstr.size(); ++i)
{
- llwchar code = wstr[text_kitty];
+ llwchar code = wstr[i];
bool isEmoji = ed ? ed->isEmoji(code) : LLStringOps::isEmoji(code);
if (isEmoji)
{
- if (!emoji_style)
+ S32 new_seg_start = pos + (S32)i;
+ segment_set_t::iterator cur_seg_iter = getSegIterContaining(new_seg_start);
+ LLStyleSP new_style;
+ if (cur_seg_iter != mSegments.end()) // Should be 100%
{
- emoji_style = new LLStyle(getStyleParams());
- emoji_style->setFont(LLFontGL::getFontEmojiLarge());
+ // Use font EmojiLarge but preserve the target font style
+ new_style = (*cur_seg_iter)->getStyle()->clone();
+ U8 font_style = new_style->getFont()->getFontDesc().getStyle();
+ new_style->setFont(LLFontGL::getFont(LLFontDescriptor("Emoji", "Large", font_style)));
}
-
- S32 new_seg_start = pos + text_kitty;
- insertSegment(new LLEmojiTextSegment(emoji_style, new_seg_start, new_seg_start + 1, *this));
+ else // Very unlikely
+ {
+ new_style = new LLStyle(getStyleParams());
+ new_style->setFont(LLFontGL::getFontEmojiLarge());
+ }
+ insertSegment(new LLEmojiTextSegment(new_style, new_seg_start, new_seg_start + 1, *this));
}
}
}
@@ -1059,14 +1066,18 @@ void LLTextBase::insertSegment(LLTextSegmentPtr segment_to_insert)
S32 old_segment_end = cur_segmentp->getEnd();
// split old at start point for new segment
cur_segmentp->setEnd(segment_to_insert->getStart());
- // advance to next segment
- // insert remainder of old segment
- LLStyleConstSP sp = cur_segmentp->getStyle();
- LLTextSegmentPtr remainder_segment = new LLNormalTextSegment( sp, segment_to_insert->getStart(), old_segment_end, *this);
- mSegments.insert(cur_seg_iter, remainder_segment);
- remainder_segment->linkToDocument(this);
// insert new segment before remainder of old segment
mSegments.insert(cur_seg_iter, segment_to_insert);
+ // advance to next segment
+ // insert remainder of old segment
+ if (segment_to_insert->getEnd() < old_segment_end)
+ {
+ LLTextSegmentPtr remainder_segment = cur_segmentp->clone(*this);
+ remainder_segment->setStart(segment_to_insert->getEnd());
+ remainder_segment->setEnd(old_segment_end);
+ mSegments.insert(cur_seg_iter, remainder_segment);
+ remainder_segment->linkToDocument(this);
+ }
segment_to_insert->linkToDocument(this);
// at this point, there will be two overlapping segments owning the text
@@ -1080,7 +1091,7 @@ void LLTextBase::insertSegment(LLTextSegmentPtr segment_to_insert)
// now delete/truncate remaining segments as necessary
// cur_seg_iter points to segment before incoming segment
- while(cur_seg_iter != mSegments.end())
+ while (cur_seg_iter != mSegments.end())
{
cur_segmentp = *cur_seg_iter;
if (cur_segmentp == segment_to_insert)
@@ -1966,7 +1977,7 @@ void LLTextBase::updateSegments()
createDefaultSegment();
}
-void LLTextBase::getSegmentAndOffset( S32 startpos, segment_set_t::const_iterator* seg_iter, S32* offsetp ) const
+void LLTextBase::getSegmentAndOffset(S32 startpos, segment_set_t::const_iterator* seg_iter, S32* offsetp) const
{
*seg_iter = getSegIterContaining(startpos);
if (*seg_iter == mSegments.end())
@@ -1979,7 +1990,7 @@ void LLTextBase::getSegmentAndOffset( S32 startpos, segment_set_t::const_iterato
}
}
-void LLTextBase::getSegmentAndOffset( S32 startpos, segment_set_t::iterator* seg_iter, S32* offsetp )
+void LLTextBase::getSegmentAndOffset(S32 startpos, segment_set_t::iterator* seg_iter, S32* offsetp)
{
*seg_iter = getSegIterContaining(startpos);
if (*seg_iter == mSegments.end())
@@ -1997,7 +2008,8 @@ LLTextBase::segment_set_t::iterator LLTextBase::getEditableSegIterContaining(S32
segment_set_t::iterator it = getSegIterContaining(index);
segment_set_t::iterator orig_it = it;
- if (it == mSegments.end()) return it;
+ if (it == mSegments.end())
+ return it;
if (!(*it)->canEdit()
&& index == (*it)->getStart()
@@ -2009,6 +2021,7 @@ LLTextBase::segment_set_t::iterator LLTextBase::getEditableSegIterContaining(S32
return it;
}
}
+
return orig_it;
}
@@ -2016,7 +2029,8 @@ LLTextBase::segment_set_t::const_iterator LLTextBase::getEditableSegIterContaini
{
segment_set_t::const_iterator it = getSegIterContaining(index);
segment_set_t::const_iterator orig_it = it;
- if (it == mSegments.end()) return it;
+ if (it == mSegments.end())
+ return it;
if (!(*it)->canEdit()
&& index == (*it)->getStart()
@@ -2028,6 +2042,7 @@ LLTextBase::segment_set_t::const_iterator LLTextBase::getEditableSegIterContaini
return it;
}
}
+
return orig_it;
}
@@ -2036,7 +2051,10 @@ LLTextBase::segment_set_t::iterator LLTextBase::getSegIterContaining(S32 index)
static LLPointer<LLIndexSegment> index_segment = new LLIndexSegment();
// when there are no segments, we return the end iterator, which must be checked by caller
- if (mSegments.size() <= 1) { return mSegments.begin(); }
+ if (mSegments.size() <= 1)
+ {
+ return mSegments.begin();
+ }
index_segment->setStart(index);
index_segment->setEnd(index);
@@ -2049,7 +2067,10 @@ LLTextBase::segment_set_t::const_iterator LLTextBase::getSegIterContaining(S32 i
static LLPointer<LLIndexSegment> index_segment = new LLIndexSegment();
// when there are no segments, we return the end iterator, which must be checked by caller
- if (mSegments.size() <= 1) { return mSegments.begin(); }
+ if (mSegments.size() <= 1)
+ {
+ return mSegments.begin();
+ }
index_segment->setStart(index);
index_segment->setEnd(index);
@@ -2058,7 +2079,7 @@ LLTextBase::segment_set_t::const_iterator LLTextBase::getSegIterContaining(S32 i
}
// Finds the text segment (if any) at the give local screen position
-LLTextSegmentPtr LLTextBase::getSegmentAtLocalPos( S32 x, S32 y, bool hit_past_end_of_line)
+LLTextSegmentPtr LLTextBase::getSegmentAtLocalPos(S32 x, S32 y, bool hit_past_end_of_line)
{
// Find the cursor position at the requested local screen position
S32 offset = getDocIndexFromLocalCoord( x, y, false, hit_past_end_of_line);
@@ -2067,10 +2088,8 @@ LLTextSegmentPtr LLTextBase::getSegmentAtLocalPos( S32 x, S32 y, bool hit_past_e
{
return *seg_iter;
}
- else
- {
- return LLTextSegmentPtr();
- }
+
+ return LLTextSegmentPtr();
}
void LLTextBase::createUrlContextMenu(S32 x, S32 y, const std::string &in_url)
@@ -2078,7 +2097,7 @@ void LLTextBase::createUrlContextMenu(S32 x, S32 y, const std::string &in_url)
// work out the XUI menu file to use for this url
LLUrlMatch match;
std::string url = in_url;
- if (! LLUrlRegistry::instance().findUrl(url, match))
+ if (!LLUrlRegistry::instance().findUrl(url, match))
{
return;
}
@@ -2091,7 +2110,7 @@ void LLTextBase::createUrlContextMenu(S32 x, S32 y, const std::string &in_url)
// set up the callbacks for all of the potential menu items, N.B. we
// don't use const ref strings in callbacks in case url goes out of scope
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ CommitRegistrarHelper registrar(LLUICtrl::CommitCallbackRegistry::currentRegistrar());
registrar.add("Url.Open", boost::bind(&LLUrlAction::openURL, url));
registrar.add("Url.OpenInternal", boost::bind(&LLUrlAction::openURLInternal, url));
registrar.add("Url.OpenExternal", boost::bind(&LLUrlAction::openURLExternal, url));
@@ -2192,10 +2211,8 @@ static LLUIImagePtr image_from_icon_name(const std::string& icon_name)
{
return LLUI::getUIImageByID( LLUUID(icon_name) );
}
- else
- {
- return LLUI::getUIImage(icon_name);
- }
+
+ return LLUI::getUIImage(icon_name);
}
@@ -2205,17 +2222,17 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para
LLStyle::Params style_params(getStyleParams());
style_params.overwriteFrom(input_params);
- S32 part = (S32)LLTextParser::WHOLE;
+ LLTextParser::EHighlightPosition part = LLTextParser::WHOLE;
if (mParseHTML && !style_params.is_link) // Don't search for URLs inside a link segment (STORM-358).
{
- S32 start=0,end=0;
+ U32 next = 0;
LLUrlMatch match;
std::string text = new_text;
while (LLUrlRegistry::instance().findUrl(text, match,
boost::bind(&LLTextBase::replaceUrl, this, _1, _2, _3), isContentTrusted() || mAlwaysShowIcons))
{
- start = match.getStart();
- end = match.getEnd()+1;
+ U32 start = match.getStart();
+ next = match.getEnd() + 1;
LLStyle::Params link_params(style_params);
link_params.overwriteFrom(match.getStyle());
@@ -2223,16 +2240,16 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para
// output the text before the Url
if (start > 0)
{
- if (part == (S32)LLTextParser::WHOLE ||
- part == (S32)LLTextParser::START)
+ if (part == LLTextParser::WHOLE ||
+ part == LLTextParser::START)
{
- part = (S32)LLTextParser::START;
+ part = LLTextParser::START;
}
else
{
- part = (S32)LLTextParser::MIDDLE;
+ part = LLTextParser::MIDDLE;
}
- std::string subtext=text.substr(0,start);
+ std::string subtext = text.substr(0, start);
appendAndHighlightText(subtext, part, style_params);
}
@@ -2244,14 +2261,8 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para
}
// output the styled Url
- appendAndHighlightTextImpl(match.getLabel(), part, link_params, match.underlineOnHoverOnly());
- bool tooltip_required = !match.getTooltip().empty();
-
- // set the tooltip for the Url label
- if (tooltip_required)
- {
- setLastSegmentToolTip(match.getTooltip());
- }
+ appendAndHighlightTextImpl(match.getLabel(), part, link_params, match.underlineOnHoverOnly(), match.getTooltip());
+ bool tooltip_required = !match.getTooltip().empty();
// show query part of url with gray color only for LLUrlEntryHTTP url entries
std::string label = match.getQuery();
@@ -2259,31 +2270,27 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para
{
link_params.color = LLColor4::grey;
link_params.readonly_color = LLColor4::grey;
- appendAndHighlightTextImpl(label, part, link_params, match.underlineOnHoverOnly());
-
- // set the tooltip for the query part of url
- if (tooltip_required)
- {
- setLastSegmentToolTip(match.getTooltip());
- }
+ appendAndHighlightTextImpl(label, part, link_params, match.underlineOnHoverOnly(), match.getTooltip());
}
- // move on to the rest of the text after the Url
- if (end < (S32)text.length())
- {
- text = text.substr(end,text.length() - end);
- end=0;
- part=(S32)LLTextParser::END;
- }
- else
- {
+ if (next >= text.length())
break;
- }
+
+ // move on to the rest of the text after the Url
+ text = text.substr(next, text.length() - next);
+ next = 0;
+ part = LLTextParser::END;
}
- if (part != (S32)LLTextParser::WHOLE)
- part=(S32)LLTextParser::END;
- if (end < (S32)text.length())
+
+ if (part != LLTextParser::WHOLE)
+ {
+ part = LLTextParser::END;
+ }
+
+ if (next < text.length())
+ {
appendAndHighlightText(text, part, style_params);
+ }
}
else
{
@@ -2307,7 +2314,7 @@ void LLTextBase::appendText(const std::string &new_text, bool prepend_newline, c
if (new_text.empty())
return;
- if(prepend_newline)
+ if (prepend_newline)
appendLineBreakSegment(input_params);
appendTextImpl(new_text,input_params);
}
@@ -2365,6 +2372,7 @@ S32 LLTextBase::removeFirstLine()
removeStringNoUndo(0, length);
return length;
}
+
return 0;
}
@@ -2407,10 +2415,11 @@ void LLTextBase::appendLineBreakSegment(const LLStyle::Params& style_params)
void LLTextBase::appendImageSegment(const LLStyle::Params& style_params)
{
- if(getPlainText())
+ if (getPlainText())
{
return;
}
+
segment_vec_t segments;
LLStyleConstSP sp(new LLStyle(style_params));
segments.push_back(new LLImageTextSegment(sp, getLength(),*this));
@@ -2427,7 +2436,8 @@ void LLTextBase::appendWidget(const LLInlineViewSegment::Params& params, const s
insertStringNoUndo(getLength(), widget_wide_text, &segments);
}
-void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only)
+void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, LLTextParser::EHighlightPosition highlight_part,
+ const LLStyle::Params& style_params, bool underline_on_hover_only, std::string tooltip)
{
// Save old state
S32 selection_start = mSelectionStart;
@@ -2445,7 +2455,7 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig
{
LLStyle::Params highlight_params(style_params);
- auto pieces = LLTextParser::instance().parsePartialLineHighlights(new_text, highlight_params.color, (LLTextParser::EHighlightPosition)highlight_part);
+ auto pieces = LLTextParser::instance().parsePartialLineHighlights(new_text, highlight_params.color, highlight_part);
for (S32 i = 0; i < pieces.size(); i++)
{
const auto& piece_pair = pieces[i];
@@ -2467,8 +2477,13 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig
{
segmentp = new LLNormalTextSegment(sp, cur_length, cur_length + static_cast<S32>(wide_text.size()), *this);
}
- segment_vec_t segments;
- segments.push_back(segmentp);
+
+ if (!tooltip.empty())
+ {
+ segmentp->setToolTip(tooltip);
+ }
+
+ segment_vec_t segments = { segmentp };
insertStringNoUndo(cur_length, wide_text, &segments);
}
}
@@ -2477,22 +2492,28 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig
LLWString wide_text;
wide_text = utf8str_to_wstring(new_text);
- segment_vec_t segments;
S32 segment_start = old_length;
S32 segment_end = old_length + static_cast<S32>(wide_text.size());
LLStyleConstSP sp(new LLStyle(style_params));
+ LLTextSegmentPtr segmentp;
if (underline_on_hover_only || mSkipLinkUnderline)
{
LLStyle::Params normal_style_params(style_params);
normal_style_params.font.style("NORMAL");
LLStyleConstSP normal_sp(new LLStyle(normal_style_params));
- segments.push_back(new LLOnHoverChangeableTextSegment(sp, normal_sp, segment_start, segment_end, *this));
+ segmentp = new LLOnHoverChangeableTextSegment(sp, normal_sp, segment_start, segment_end, *this);
}
else
{
- segments.push_back(new LLNormalTextSegment(sp, segment_start, segment_end, *this));
+ segmentp = new LLNormalTextSegment(sp, segment_start, segment_end, *this);
}
+ if (!tooltip.empty())
+ {
+ segmentp->setToolTip(tooltip);
+ }
+
+ segment_vec_t segments = { segmentp };
insertStringNoUndo(getLength(), wide_text, &segments);
}
@@ -2515,7 +2536,9 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig
}
}
-void LLTextBase::appendAndHighlightText(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only)
+void LLTextBase::appendAndHighlightText(const std::string &new_text,
+ LLTextParser::EHighlightPosition highlight_part,
+ const LLStyle::Params& style_params, bool underline_on_hover_only)
{
if (new_text.empty())
{
@@ -2527,13 +2550,15 @@ void LLTextBase::appendAndHighlightText(const std::string &new_text, S32 highlig
while (pos != std::string::npos)
{
- if (pos != start)
+ if (pos > start)
{
- std::string str = std::string(new_text,start,pos-start);
+ std::string str = std::string(new_text, start, pos - start);
appendAndHighlightTextImpl(str, highlight_part, style_params, underline_on_hover_only);
}
appendLineBreakSegment(style_params);
- start = pos+1;
+ start = pos + 1;
+ if (start >= new_text.length())
+ return;
pos = new_text.find("\n", start);
}
@@ -3259,26 +3284,9 @@ boost::signals2::connection LLTextBase::setIsObjectBlockedCallback(const is_bloc
//
LLTextSegment::~LLTextSegment()
-{}
-
-// static
-LLStyleSP LLTextSegment::cloneStyle(LLTextBase& target, const LLStyle* source)
{
- // Take most params from target
- LLStyle::Params params = target.getStyleParams();
- LLStyle* style = new LLStyle(params);
-
- // Take some params from source
- style->setLinkHREF(source->getLinkHREF());
- if (source->isImage())
- {
- style->setImage(source->getImage()->getName());
- }
-
- return style;
}
-
bool LLTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const { width = 0; height = 0; return false; }
bool LLTextSegment::getDimensions(S32 first_char, S32 num_chars, S32& width, S32& height) const
{
@@ -3614,19 +3622,27 @@ void LLNormalTextSegment::setToolTip(const std::string& tooltip)
// we cannot replace a keyword tooltip that's loaded from a file
if (mToken)
{
- LL_WARNS() << "LLTextSegment::setToolTip: cannot replace keyword tooltip." << LL_ENDL;
+ LL_WARNS() << "Cannot replace keyword tooltip." << LL_ENDL;
return;
}
mTooltip = tooltip;
}
+LLStyleConstSP LLNormalTextSegment::cloneStyle(LLTextBase& target, const LLStyle* source) const
+{
+ return (&target == &mEditor) ? mStyle : mStyle->cloneConst();
+}
+
// virtual
LLTextSegmentPtr LLNormalTextSegment::clone(LLTextBase& target) const
{
LLStyleConstSP sp(cloneStyle(target, mStyle));
- return new LLNormalTextSegment(sp, mStart, mEnd, target);
+ LLNormalTextSegment* copy = new LLNormalTextSegment(sp, mStart, mEnd, target);
+ copy->mTooltip = mTooltip;
+ return copy;
}
+// virtual
bool LLNormalTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
height = 0;
@@ -3994,7 +4010,7 @@ LLImageTextSegment::~LLImageTextSegment()
// virtual
LLTextSegmentPtr LLImageTextSegment::clone(LLTextBase& target) const
{
- LLStyleConstSP sp(cloneStyle(target, mStyle));
+ LLStyleConstSP sp((&target == &mEditor) ? mStyle : mStyle->cloneConst());
return new LLImageTextSegment(sp, mStart, target);
}
diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h
index 76d4e160af..5cc0f03bd3 100644
--- a/indra/llui/lltextbase.h
+++ b/indra/llui/lltextbase.h
@@ -35,6 +35,7 @@
#include "llstyle.h"
#include "llkeywords.h"
#include "llpanel.h"
+#include "lltextparser.h"
#include <string>
#include <vector>
@@ -64,7 +65,6 @@ public:
{}
virtual ~LLTextSegment();
virtual LLTextSegmentPtr clone(LLTextBase& terget) const { return new LLTextSegment(mStart, mEnd); }
- static LLStyleSP cloneStyle(LLTextBase& target, const LLStyle* source);
bool getDimensions(S32 first_char, S32 num_chars, S32& width, S32& height) const;
@@ -132,6 +132,7 @@ public:
LLNormalTextSegment( LLStyleConstSP style, S32 start, S32 end, LLTextBase& editor );
LLNormalTextSegment( const LLUIColor& color, S32 start, S32 end, LLTextBase& editor, bool is_visible = true);
virtual ~LLNormalTextSegment();
+ LLStyleConstSP cloneStyle(LLTextBase& target, const LLStyle* source) const;
/*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
@@ -145,7 +146,6 @@ public:
/*virtual*/ void setStyle(LLStyleConstSP style) { mStyle = style; }
/*virtual*/ void setToken( LLKeywordToken* token ) { mToken = token; }
/*virtual*/ LLKeywordToken* getToken() const { return mToken; }
- /*virtual*/ bool getToolTip( std::string& msg ) const;
/*virtual*/ void setToolTip(const std::string& tooltip);
/*virtual*/ void dump() const;
@@ -267,7 +267,7 @@ class LLLineBreakTextSegment : public LLTextSegment
{
public:
- LLLineBreakTextSegment(LLStyleConstSP style,S32 pos);
+ LLLineBreakTextSegment(LLStyleConstSP style, S32 pos);
LLLineBreakTextSegment(S32 pos);
~LLLineBreakTextSegment();
/*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
@@ -282,19 +282,19 @@ private:
class LLImageTextSegment : public LLTextSegment
{
public:
- LLImageTextSegment(LLStyleConstSP style,S32 pos,class LLTextBase& editor);
+ LLImageTextSegment(LLStyleConstSP style, S32 pos,class LLTextBase& editor);
~LLImageTextSegment();
/*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
- /*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
- S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 char_offset, S32 max_chars, S32 line_ind) const;
- F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect);
+ /*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
+ /*virtual*/ S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 char_offset, S32 max_chars, S32 line_ind) const;
+ /*virtual*/ F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect);
/*virtual*/ bool handleToolTip(S32 x, S32 y, MASK mask);
/*virtual*/ void setToolTip(const std::string& tooltip);
private:
- class LLTextBase& mEditor;
+ LLTextBase& mEditor;
LLStyleConstSP mStyle;
protected:
@@ -450,7 +450,7 @@ public:
virtual void setText(const LLStringExplicit &utf8str , const LLStyle::Params& input_params = LLStyle::Params()); // uses default style
/*virtual*/ const std::string& getText() const override;
void setMaxTextLength(S32 length) { mMaxTextByteLength = length; }
- S32 getMaxTextLength() { return mMaxTextByteLength; }
+ S32 getMaxTextLength() const { return mMaxTextByteLength; }
// wide-char versions
void setWText(const LLWString& text);
@@ -489,10 +489,10 @@ public:
LLRect getTextBoundingRect();
LLRect getVisibleDocumentRect() const;
- S32 getVPad() { return mVPad; }
- S32 getHPad() { return mHPad; }
- F32 getLineSpacingMult() { return mLineSpacingMult; }
- S32 getLineSpacingPixels() { return mLineSpacingPixels; } // only for multiline
+ S32 getVPad() const { return mVPad; }
+ S32 getHPad() const { return mHPad; }
+ F32 getLineSpacingMult() const { return mLineSpacingMult; }
+ S32 getLineSpacingPixels() const { return mLineSpacingPixels; } // only for multiline
S32 getDocIndexFromLocalCoord( S32 local_x, S32 local_y, bool round, bool hit_past_end_of_line = true) const;
LLRect getLocalRectFromDocIndex(S32 pos) const;
@@ -502,7 +502,7 @@ public:
bool getReadOnly() const { return mReadOnly; }
void setSkipLinkUnderline(bool skip_link_underline) { mSkipLinkUnderline = skip_link_underline; }
- bool getSkipLinkUnderline() { return mSkipLinkUnderline; }
+ bool getSkipLinkUnderline() const { return mSkipLinkUnderline; }
void setParseURLs(bool parse_urls) { mParseHTML = parse_urls; }
@@ -516,8 +516,8 @@ public:
void endOfLine();
void startOfDoc();
void endOfDoc();
- void changePage( S32 delta );
- void changeLine( S32 delta );
+ void changePage(S32 delta);
+ void changeLine(S32 delta);
bool scrolledToStart();
bool scrolledToEnd();
@@ -622,16 +622,19 @@ protected:
void drawText();
// modify contents
- S32 insertStringNoUndo(S32 pos, const LLWString &wstr, segment_vec_t* segments = NULL); // returns num of chars actually inserted
+ S32 insertStringNoUndo(S32 pos, const LLWString &wstr,
+ segment_vec_t* segments = NULL); // returns num of chars actually inserted
S32 removeStringNoUndo(S32 pos, S32 length);
S32 overwriteCharNoUndo(S32 pos, llwchar wc);
- void appendAndHighlightText(const std::string &new_text, S32 highlight_part, const LLStyle::Params& stylep, bool underline_on_hover_only = false);
+ void appendAndHighlightText(const std::string &new_text,
+ LLTextParser::EHighlightPosition highlight_part,
+ const LLStyle::Params& stylep, bool underline_on_hover_only = false);
// manage segments
- void getSegmentAndOffset( S32 startpos, segment_set_t::const_iterator* seg_iter, S32* offsetp ) const;
- void getSegmentAndOffset( S32 startpos, segment_set_t::iterator* seg_iter, S32* offsetp );
- LLTextSegmentPtr getSegmentAtLocalPos( S32 x, S32 y, bool hit_past_end_of_line = true);
+ void getSegmentAndOffset(S32 startpos, segment_set_t::const_iterator* seg_iter, S32* offsetp) const;
+ void getSegmentAndOffset(S32 startpos, segment_set_t::iterator* seg_iter, S32* offsetp);
+ LLTextSegmentPtr getSegmentAtLocalPos(S32 x, S32 y, bool hit_past_end_of_line = true);
segment_set_t::iterator getEditableSegIterContaining(S32 index);
segment_set_t::const_iterator getEditableSegIterContaining(S32 index) const;
segment_set_t::iterator getSegIterContaining(S32 index);
@@ -673,9 +676,9 @@ protected:
// avatar names are looked up.
void replaceUrl(const std::string &url, const std::string &label, const std::string& icon);
- void appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params = LLStyle::Params());
- void appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only = false);
- S32 normalizeUri(std::string& uri);
+ void appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params = LLStyle::Params());
+ void appendAndHighlightTextImpl(const std::string &new_text, LLTextParser::EHighlightPosition highlight_part,
+ const LLStyle::Params& style_params, bool underline_on_hover_only, std::string tooltip = LLStringUtil::null);
protected:
// virtual
diff --git a/indra/llui/lltextbox.h b/indra/llui/lltextbox.h
index a3cde45cd0..69a7567a44 100644
--- a/indra/llui/lltextbox.h
+++ b/indra/llui/lltextbox.h
@@ -46,32 +46,32 @@ protected:
friend class LLUICtrlFactory;
public:
- virtual ~LLTextBox();
+ ~LLTextBox() override;
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ bool handleHover(S32 x, S32 y, MASK mask) override;
- /*virtual*/ void setEnabled(bool enabled);
+ void setEnabled(bool enabled) override;
- /*virtual*/ void setText( const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params() );
+ void setText(const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params()) override;
- void setRightAlign() { mHAlign = LLFontGL::RIGHT; }
- void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; }
- void setClickedCallback( boost::function<void (void*)> cb, void* userdata = NULL );
+ void setRightAlign() { mHAlign = LLFontGL::RIGHT; }
+ void setHAlign(LLFontGL::HAlign align) { mHAlign = align; }
+ void setClickedCallback(boost::function<void(void*)> cb, void* userdata = NULL);
- void reshapeToFitText(bool called_from_parent = false);
+ void reshapeToFitText(bool called_from_parent = false);
- S32 getTextPixelWidth();
- S32 getTextPixelHeight();
+ S32 getTextPixelWidth();
+ S32 getTextPixelHeight();
- /*virtual*/ LLSD getValue() const;
- /*virtual*/ bool setTextArg( const std::string& key, const LLStringExplicit& text );
+ LLSD getValue() const override;
+ bool setTextArg(const std::string& key, const LLStringExplicit& text) override;
- void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; }
+ void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; }
protected:
- void onUrlLabelUpdated(const std::string &url, const std::string &label);
+ void onUrlLabelUpdated(const std::string& url, const std::string& label);
LLUIString mText;
callback_t mClickedCallback;
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index 3537c764b9..088fbe2744 100644
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -1131,7 +1131,7 @@ void LLTextEditor::removeChar()
// Add a single character to the text
S32 LLTextEditor::addChar(S32 pos, llwchar wc)
{
- if ((wstring_utf8_length(getWText()) + wchar_utf8_length(wc)) > mMaxTextByteLength)
+ if ( (wstring_utf8_length( getWText() ) + wchar_utf8_length( wc )) > mMaxTextByteLength)
{
LLUI::getInstance()->reportBadKeystroke();
return 0;
@@ -1166,12 +1166,12 @@ S32 LLTextEditor::addChar(S32 pos, llwchar wc)
void LLTextEditor::addChar(llwchar wc)
{
- if (!getEnabled())
+ if( !getEnabled() )
{
return;
}
- if (hasSelection())
+ if( hasSelection() )
{
deleteSelection(true);
}
@@ -1211,6 +1211,14 @@ void LLTextEditor::showEmojiHelper()
LLEmojiHelper::instance().showHelper(this, cursorRect.mLeft, cursorRect.mTop, LLStringUtil::null, cb);
}
+void LLTextEditor::hideEmojiHelper()
+{
+ if (mShowEmojiHelper)
+ {
+ LLEmojiHelper::instance().hideHelper(this);
+ }
+}
+
void LLTextEditor::tryToShowEmojiHelper()
{
if (mReadOnly || !mShowEmojiHelper)
@@ -1594,8 +1602,7 @@ void LLTextEditor::cleanStringForPaste(LLWString & clean_string)
}
}
-
-void LLTextEditor::pasteTextWithLinebreaks(LLWString & clean_string)
+void LLTextEditor::pasteTextWithLinebreaksImpl(const LLWString & clean_string)
{
std::basic_string<llwchar>::size_type start = 0;
std::basic_string<llwchar>::size_type pos = clean_string.find('\n',start);
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index e9e7070414..32dd95b8ac 100644
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -34,6 +34,7 @@
#include "llstyle.h"
#include "lleditmenuhandler.h"
#include "llviewborder.h" // for params
+#include "llstring.h"
#include "lltextbase.h"
#include "lltextvalidate.h"
@@ -200,13 +201,13 @@ public:
const LLUUID& getSourceID() const { return mSourceID; }
const LLTextSegmentPtr getPreviousSegment() const;
- const LLTextSegmentPtr getLastSegment() const;
void getSelectedSegments(segment_vec_t& segments) const;
void setShowContextMenu(bool show) { mShowContextMenu = show; }
bool getShowContextMenu() const { return mShowContextMenu; }
void showEmojiHelper();
+ void hideEmojiHelper();
void setShowEmojiHelper(bool show);
bool getShowEmojiHelper() const { return mShowEmojiHelper; }
@@ -216,8 +217,6 @@ protected:
void showContextMenu(S32 x, S32 y);
void drawPreeditMarker();
- void assignEmbedded(const std::string &s);
-
void removeCharOrTab();
void indentSelectedLines( S32 spaces );
@@ -237,7 +236,6 @@ protected:
void autoIndent();
- void findEmbeddedItemSegments(S32 start, S32 end);
void getSegmentsInRange(segment_vec_t& segments, S32 start, S32 end, bool include_partial) const;
virtual llwchar pasteEmbeddedItem(llwchar ext_char) { return ext_char; }
@@ -249,7 +247,9 @@ protected:
// Undoable operations
void addChar(llwchar c); // at mCursorPos
S32 addChar(S32 pos, llwchar wc);
+public:
void addLineBreakChar(bool group_together = false);
+protected:
S32 overwriteChar(S32 pos, llwchar wc);
void removeChar();
S32 removeChar(S32 pos);
@@ -304,9 +304,18 @@ private:
// Methods
//
void pasteHelper(bool is_primary);
- void cleanStringForPaste(LLWString & clean_string);
- void pasteTextWithLinebreaks(LLWString & clean_string);
+ void cleanStringForPaste(LLWString& clean_string);
+public:
+ template <typename STRINGTYPE>
+ void pasteTextWithLinebreaks(const STRINGTYPE& clean_string)
+ {
+ pasteTextWithLinebreaksImpl(ll_convert(clean_string));
+ }
+ void pasteTextWithLinebreaksImpl(const LLWString& clean_string);
+
+private:
+ void pasteTextWithLinebreaksInternal(const LLWString & clean_string);
void onKeyStroke();
// Concrete TextCmd sub-classes used by the LLTextEditor base class
diff --git a/indra/llui/lltextvalidate.cpp b/indra/llui/lltextvalidate.cpp
index 9a087d8230..84f8b9daf0 100644
--- a/indra/llui/lltextvalidate.cpp
+++ b/indra/llui/lltextvalidate.cpp
@@ -31,6 +31,7 @@
#include "lltextvalidate.h"
#include "llnotificationsutil.h"
+#include "lltimer.h"
#include "lltrans.h"
#include "llresmgr.h" // for LLLocale
diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp
index 5955a28fa3..6e6e332632 100644
--- a/indra/llui/lltoolbar.cpp
+++ b/indra/llui/lltoolbar.cpp
@@ -144,7 +144,7 @@ void LLToolBar::createContextMenu()
{
// Setup bindings specific to this instance for the context menu options
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commit_reg;
+ CommitRegistrarHelper commit_reg(LLUICtrl::CommitCallbackRegistry::currentRegistrar());
commit_reg.add("Toolbars.EnableSetting", boost::bind(&LLToolBar::onSettingEnable, this, _2));
commit_reg.add("Toolbars.RemoveSelectedCommand", boost::bind(&LLToolBar::onRemoveSelectedCommand, this));
diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h
index c57c979525..5556406fbd 100644
--- a/indra/llui/lltoolbar.h
+++ b/indra/llui/lltoolbar.h
@@ -68,7 +68,7 @@ public:
void reshape(S32 width, S32 height, bool called_from_parent = true);
void setEnabled(bool enabled);
void setCommandId(const LLCommandId& id) { mId = id; }
- LLCommandId getCommandId() { return mId; }
+ LLCommandId getCommandId() const { return mId; }
void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; }
void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; }
@@ -256,7 +256,7 @@ public:
// Methods used in loading and saving toolbar settings
void setButtonType(LLToolBarEnums::ButtonType button_type);
- LLToolBarEnums::ButtonType getButtonType() { return mButtonType; }
+ LLToolBarEnums::ButtonType getButtonType() const { return mButtonType; }
command_id_list_t& getCommandsList() { return mButtonCommands; }
void clearCommandsList();
diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp
index 86525c2f7e..74f03618cf 100644
--- a/indra/llui/lltooltip.cpp
+++ b/indra/llui/lltooltip.cpp
@@ -390,22 +390,22 @@ void LLToolTip::draw()
}
}
-bool LLToolTip::isFading()
+bool LLToolTip::isFading() const
{
return mFadeTimer.getStarted();
}
-F32 LLToolTip::getVisibleTime()
+F32 LLToolTip::getVisibleTime() const
{
return mVisibleTimer.getStarted() ? mVisibleTimer.getElapsedTimeF32() : 0.f;
}
-bool LLToolTip::hasClickCallback()
+bool LLToolTip::hasClickCallback() const
{
return mHasClickCallback;
}
-void LLToolTip::getToolTipMessage(std::string & message)
+void LLToolTip::getToolTipMessage(std::string& message) const
{
if (mTextBox)
{
diff --git a/indra/llui/lltooltip.h b/indra/llui/lltooltip.h
index 8515504e3b..760acddd6f 100644
--- a/indra/llui/lltooltip.h
+++ b/indra/llui/lltooltip.h
@@ -44,15 +44,15 @@ public:
Params();
};
LLToolTipView(const LLToolTipView::Params&);
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ bool handleScrollWheel( S32 x, S32 y, S32 clicks );
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleRightMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleScrollWheel( S32 x, S32 y, S32 clicks ) override;
void drawStickyRect();
- /*virtual*/ void draw();
+ void draw() override;
};
class LLToolTip : public LLPanel
@@ -98,20 +98,20 @@ public:
Params();
};
- /*virtual*/ void draw();
- /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
- /*virtual*/ void setVisible(bool visible);
+ void draw() override;
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ void onMouseLeave(S32 x, S32 y, MASK mask) override;
+ void setVisible(bool visible) override;
- bool isFading();
- F32 getVisibleTime();
- bool hasClickCallback();
+ bool isFading() const;
+ F32 getVisibleTime() const;
+ bool hasClickCallback() const;
LLToolTip(const Params& p);
virtual void initFromParams(const LLToolTip::Params& params);
- void getToolTipMessage(std::string & message);
- bool isTooltipPastable() { return mIsTooltipPastable; }
+ void getToolTipMessage(std::string & message) const;
+ bool isTooltipPastable() const { return mIsTooltipPastable; }
protected:
void updateTextBox();
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index e36dae3955..b4299ae8e5 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -169,8 +169,7 @@ mHelpImpl(NULL)
LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow");
- LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();
-
+ LLUICtrl::CommitRegistrarHelper reg(LLUICtrl::CommitCallbackRegistry::defaultRegistrar());
// Callbacks for associating controls with floater visibility:
reg.add("Floater.Toggle", [](LLUICtrl* ctrl, const LLSD& param) -> void { LLFloaterReg::toggleInstance(param.asStringRef()); });
reg.add("Floater.ToggleOrBringToFront", [](LLUICtrl* ctrl, const LLSD& param) -> void { LLFloaterReg::toggleInstanceOrBringToFront(param.asStringRef()); });
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index 375cd539b7..051ecc4405 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -156,7 +156,7 @@ public:
sanitizeRange();
}
- S32 clamp(S32 input)
+ S32 clamp(S32 input) const
{
if (input < mMin) return mMin;
if (input > mMax) return mMax;
@@ -170,8 +170,8 @@ public:
sanitizeRange();
}
- S32 getMin() { return mMin; }
- S32 getMax() { return mMax; }
+ S32 getMin() const { return mMin; }
+ S32 getMax() const { return mMax; }
bool operator==(const RangeS32& other) const
{
@@ -225,7 +225,7 @@ public:
mValue = clamp(value);
}
- S32 get()
+ S32 get() const
{
return mValue;
}
@@ -255,7 +255,7 @@ public:
static std::string getLanguage(); // static for lldateutil_test compatibility
//helper functions (should probably move free standing rendering helper functions here)
- LLView* getRootView() { return mRootView; }
+ LLView* getRootView() const { return mRootView; }
void setRootView(LLView* view) { mRootView = view; }
/**
* Walk the LLView tree to resolve a path
@@ -298,7 +298,7 @@ public:
LLControlGroup& getControlControlGroup (std::string_view controlname);
F32 getMouseIdleTime() { return mMouseIdleTimer.getElapsedTimeF32(); }
void resetMouseIdleTimer() { mMouseIdleTimer.reset(); }
- LLWindow* getWindow() { return mWindow; }
+ LLWindow* getWindow() const { return mWindow; }
void addPopup(LLView*);
void removePopup(LLView*);
diff --git a/indra/llui/lluiconstants.h b/indra/llui/lluiconstants.h
index 5fdfd37c6e..a317c66008 100644
--- a/indra/llui/lluiconstants.h
+++ b/indra/llui/lluiconstants.h
@@ -28,23 +28,23 @@
#define LL_LLUICONSTANTS_H
// spacing for small font lines of text, like LLTextBoxes
-const S32 LINE = 16;
+constexpr S32 LINE = 16;
// spacing for larger lines of text
-const S32 LINE_BIG = 24;
+constexpr S32 LINE_BIG = 24;
// default vertical padding
-const S32 VPAD = 4;
+constexpr S32 VPAD = 4;
// default horizontal padding
-const S32 HPAD = 4;
+constexpr S32 HPAD = 4;
// Account History, how far to look into past
-const S32 SUMMARY_INTERVAL = 7; // one week
-const S32 SUMMARY_MAX = 8; //
-const S32 DETAILS_INTERVAL = 1; // one day
-const S32 DETAILS_MAX = 30; // one month
-const S32 TRANSACTIONS_INTERVAL = 1;// one day
-const S32 TRANSACTIONS_MAX = 30; // one month
+constexpr S32 SUMMARY_INTERVAL = 7; // one week
+constexpr S32 SUMMARY_MAX = 8; //
+constexpr S32 DETAILS_INTERVAL = 1; // one day
+constexpr S32 DETAILS_MAX = 30; // one month
+constexpr S32 TRANSACTIONS_INTERVAL = 1;// one day
+constexpr S32 TRANSACTIONS_MAX = 30; // one month
#endif
diff --git a/indra/llui/lluictrl.cpp b/indra/llui/lluictrl.cpp
index cbabb5a933..e3e8130f51 100644
--- a/indra/llui/lluictrl.cpp
+++ b/indra/llui/lluictrl.cpp
@@ -220,10 +220,10 @@ void LLUICtrl::initFromParams(const Params& p)
}
else
{
- commit_callback_t* initfunc = (CommitCallbackRegistry::getValue(p.init_callback.function_name));
- if (initfunc)
+ LLUICtrl::CommitCallbackInfo *info = (CommitCallbackRegistry::getValue(p.init_callback.function_name));
+ if (info && info->callback_func)
{
- (*initfunc)(this, p.init_callback.parameter);
+ (info->callback_func)(this, p.init_callback.parameter);
}
}
}
@@ -283,13 +283,13 @@ LLUICtrl::commit_signal_t::slot_type LLUICtrl::initCommitCallback(const CommitCa
{
std::string function_name = cb.function_name;
setFunctionName(function_name);
- commit_callback_t* func = (CommitCallbackRegistry::getValue(function_name));
- if (func)
+ LLUICtrl::CommitCallbackInfo *info = (CommitCallbackRegistry::getValue(function_name));
+ if (info && info->callback_func)
{
if (cb.parameter.isProvided())
- return boost::bind((*func), _1, cb.parameter);
+ return boost::bind((info->callback_func), _1, cb.parameter);
else
- return commit_signal_t::slot_type(*func);
+ return commit_signal_t::slot_type(info->callback_func);
}
else if (!function_name.empty())
{
diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h
index 8cd9950917..b95c221d68 100644
--- a/indra/llui/lluictrl.h
+++ b/indra/llui/lluictrl.h
@@ -39,9 +39,9 @@
#include "llviewmodel.h" // *TODO move dependency to .cpp file
#include "llsearchablecontrol.h"
-const bool TAKE_FOCUS_YES = true;
-const bool TAKE_FOCUS_NO = false;
-const S32 DROP_SHADOW_FLOATER = 5;
+constexpr bool TAKE_FOCUS_YES = true;
+constexpr bool TAKE_FOCUS_NO = false;
+constexpr S32 DROP_SHADOW_FLOATER = 5;
class LLUICtrl
: public LLView, public boost::signals2::trackable
@@ -274,11 +274,56 @@ public:
template <typename F, typename DERIVED> class CallbackRegistry : public LLRegistrySingleton<std::string, F, DERIVED >
{};
+ struct CommitCallbackInfo
+ {
+ enum EUntrustedCall
+ {
+ UNTRUSTED_ALLOW,
+ UNTRUSTED_BLOCK,
+ UNTRUSTED_THROTTLE
+ };
+
+ CommitCallbackInfo(commit_callback_t func = {}, EUntrustedCall handle_untrusted = UNTRUSTED_ALLOW) :
+ callback_func(func),
+ handle_untrusted(handle_untrusted)
+ {
+ }
- class CommitCallbackRegistry : public CallbackRegistry<commit_callback_t, CommitCallbackRegistry>
+ public:
+ commit_callback_t callback_func;
+ EUntrustedCall handle_untrusted;
+ };
+ typedef LLUICtrl::CommitCallbackInfo cb_info;
+ class CommitCallbackRegistry : public CallbackRegistry<CommitCallbackInfo, CommitCallbackRegistry>
{
LLSINGLETON_EMPTY_CTOR(CommitCallbackRegistry);
};
+
+ class CommitRegistrarHelper
+ {
+ public:
+ CommitRegistrarHelper(LLUICtrl::CommitCallbackRegistry::Registrar &registrar) : mRegistrar(registrar) {}
+
+ template <typename... ARGS> void add(const std::string &name, ARGS &&...args)
+ {
+ mRegistrar.add(name, {std::forward<ARGS>(args)...});
+ }
+ private:
+ LLUICtrl::CommitCallbackRegistry::Registrar &mRegistrar;
+ };
+
+ class ScopedRegistrarHelper
+ {
+ public:
+ template <typename... ARGS> void add(const std::string &name, ARGS &&...args)
+ {
+ mRegistrar.add(name, {std::forward<ARGS>(args)...});
+ }
+
+ private:
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar mRegistrar;
+ };
+
// the enable callback registry is also used for visiblity callbacks
class EnableCallbackRegistry : public CallbackRegistry<enable_callback_t, EnableCallbackRegistry>
{
diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h
index 75e7e396bc..91221dc7f3 100644
--- a/indra/llui/lluictrlfactory.h
+++ b/indra/llui/lluictrlfactory.h
@@ -184,7 +184,7 @@ fail:
template<class T>
static T* getDefaultWidget(std::string_view name)
{
- typename T::Params widget_params;
+ typename T::Params widget_params{};
widget_params.name = std::string(name);
return create<T>(widget_params);
}
diff --git a/indra/llui/llundo.h b/indra/llui/llundo.h
index dc40702be0..990745e530 100644
--- a/indra/llui/llundo.h
+++ b/indra/llui/llundo.h
@@ -42,7 +42,7 @@ public:
LLUndoAction(): mClusterID(0) {};
virtual ~LLUndoAction(){};
private:
- S32 mClusterID;
+ S32 mClusterID;
};
LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count );
@@ -51,8 +51,8 @@ public:
LLUndoAction *getNextAction(bool setClusterBegin = true);
bool undoAction();
bool redoAction();
- bool canUndo() { return (mNextAction != mFirstAction); }
- bool canRedo() { return (mNextAction != mLastAction); }
+ bool canUndo() const { return (mNextAction != mFirstAction); }
+ bool canRedo() const { return (mNextAction != mLastAction); }
void flushActions();
diff --git a/indra/llui/llurlaction.h b/indra/llui/llurlaction.h
index 0f54b66299..ac9741a7ad 100644
--- a/indra/llui/llurlaction.h
+++ b/indra/llui/llurlaction.h
@@ -45,8 +45,6 @@
class LLUrlAction
{
public:
- LLUrlAction();
-
/// load a Url in the user's preferred web browser
static void openURL(std::string url);
diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp
index 3cc0c05ffa..b9b2edc032 100644
--- a/indra/llui/llurlentry.cpp
+++ b/indra/llui/llurlentry.cpp
@@ -1683,6 +1683,7 @@ void LLUrlEntryKeybinding::initLocalization()
initLocalizationFromFile("control_table_contents_camera.xml");
initLocalizationFromFile("control_table_contents_editing.xml");
initLocalizationFromFile("control_table_contents_media.xml");
+ initLocalizationFromFile("control_table_contents_game_control.xml");
}
void LLUrlEntryKeybinding::initLocalizationFromFile(const std::string& filename)
diff --git a/indra/llui/llurlmatch.h b/indra/llui/llurlmatch.h
index ba822fbda6..887796bb37 100644
--- a/indra/llui/llurlmatch.h
+++ b/indra/llui/llurlmatch.h
@@ -31,7 +31,6 @@
//#include "linden_common.h"
#include <string>
-#include <vector>
#include "llstyle.h"
///
diff --git a/indra/llui/llurlregistry.h b/indra/llui/llurlregistry.h
index 64cfec3960..c22af0dbc4 100644
--- a/indra/llui/llurlregistry.h
+++ b/indra/llui/llurlregistry.h
@@ -34,7 +34,6 @@
#include "llstring.h"
#include <string>
-#include <vector>
class LLKeyBindingToStringHandler;
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 7d6c937b85..190ba07ad6 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -642,10 +642,10 @@ void LLView::onVisibilityChange ( bool new_visibility )
if(log_visibility_change)
{
- if (old_visibility!=new_visibility)
- {
- LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget");
- }
+ if (old_visibility!=new_visibility)
+ {
+ LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget");
+ }
}
if (old_visibility)
@@ -1370,8 +1370,10 @@ void LLView::drawDebugRect()
y = rect_height - LINE_HEIGHT * (depth % lines + 1);
- std::string debug_text = llformat("%s (%d x %d)", getName().c_str(),
- debug_rect.getWidth(), debug_rect.getHeight());
+ std::string debug_text = llformat("%s [%d, %d] + (%d x %d) = [%d, %d]", getName().c_str(),
+ debug_rect.mLeft, mParentView->getRect().getHeight() - debug_rect.mTop,
+ debug_rect.getWidth(), debug_rect.getHeight(),
+ debug_rect.mRight, mParentView->getRect().getHeight() - debug_rect.mBottom);
LLFontGL::getFontSansSerifSmall()->renderUTF8(debug_text, 0, (F32)x, (F32)y, border_color,
LLFontGL::HCENTER, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW);
}
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index 710ec3d05e..97212a9d2d 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -54,17 +54,17 @@
class LLSD;
-const U32 FOLLOWS_NONE = 0x00;
-const U32 FOLLOWS_LEFT = 0x01;
-const U32 FOLLOWS_RIGHT = 0x02;
-const U32 FOLLOWS_TOP = 0x10;
-const U32 FOLLOWS_BOTTOM = 0x20;
-const U32 FOLLOWS_ALL = 0x33;
+constexpr U32 FOLLOWS_NONE = 0x00;
+constexpr U32 FOLLOWS_LEFT = 0x01;
+constexpr U32 FOLLOWS_RIGHT = 0x02;
+constexpr U32 FOLLOWS_TOP = 0x10;
+constexpr U32 FOLLOWS_BOTTOM = 0x20;
+constexpr U32 FOLLOWS_ALL = 0x33;
-const bool MOUSE_OPAQUE = true;
-const bool NOT_MOUSE_OPAQUE = false;
+constexpr bool MOUSE_OPAQUE = true;
+constexpr bool NOT_MOUSE_OPAQUE = false;
-const U32 GL_NAME_UI_RESERVED = 2;
+constexpr U32 GL_NAME_UI_RESERVED = 2;
// maintains render state during traversal of UI tree
@@ -241,7 +241,7 @@ public:
void setUseBoundingRect( bool use_bounding_rect );
bool getUseBoundingRect() const;
- ECursorType getHoverCursor() { return mHoverCursor; }
+ ECursorType getHoverCursor() const { return mHoverCursor; }
static F32 getTooltipTimeout();
virtual const std::string getToolTip() const;
@@ -265,7 +265,7 @@ public:
void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; }
S32 getDefaultTabGroup() const { return mDefaultTabGroup; }
- S32 getLastTabGroup() { return mLastTabGroup; }
+ S32 getLastTabGroup() const { return mLastTabGroup; }
bool isInVisibleChain() const;
bool isInEnabledChain() const;
diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h
index 1f118a0d20..a4bb748b77 100644
--- a/indra/llui/llviewborder.h
+++ b/indra/llui/llviewborder.h
@@ -92,7 +92,6 @@ public:
private:
void drawOnePixelLines();
void drawTwoPixelLines();
- void drawTextures();
EBevel mBevel;
EStyle mStyle;
diff --git a/indra/llui/llviewereventrecorder.cpp b/indra/llui/llviewereventrecorder.cpp
index 6d907d7e45..0a4fe5234b 100644
--- a/indra/llui/llviewereventrecorder.cpp
+++ b/indra/llui/llviewereventrecorder.cpp
@@ -24,9 +24,10 @@
*/
-#include "llviewereventrecorder.h"
-#include "llui.h"
#include "llleap.h"
+#include "llstring.h"
+#include "llui.h"
+#include "llviewereventrecorder.h"
LLViewerEventRecorder::LLViewerEventRecorder() {
@@ -247,11 +248,9 @@ void LLViewerEventRecorder::logKeyUnicodeEvent(llwchar uni_char) {
// keycode...or
// char
- LL_DEBUGS() << "Wrapped in conversion to wstring " << wstring_to_utf8str(LLWString( 1, uni_char)) << "\n" << LL_ENDL;
+ LL_DEBUGS() << "Wrapped in conversion to wstring " << ll_convert_to<std::string>(uni_char) << "\n" << LL_ENDL;
- event.insert("char",
- LLSD( wstring_to_utf8str(LLWString( 1,uni_char)) )
- );
+ event.insert("char", LLSD(ll_convert_to<std::string>(uni_char)));
// path (optional) - for now we are not recording path for key events during record - should not be needed for full record and playback of recorded steps
// as a vita script - it does become useful if you edit the resulting vita script and wish to remove some steps leading to a key event - that sort of edit might
diff --git a/indra/llui/llviewereventrecorder.h b/indra/llui/llviewereventrecorder.h
index 9e752e8090..5636c068d8 100644
--- a/indra/llui/llviewereventrecorder.h
+++ b/indra/llui/llviewereventrecorder.h
@@ -61,7 +61,7 @@ public:
std::string get_xui();
void update_xui(std::string xui);
- bool getLoggingStatus(){return logEvents;};
+ bool getLoggingStatus() const { return logEvents; }
void setEventLoggingOn();
void setEventLoggingOff();
diff --git a/indra/llui/llvirtualtrackball.h b/indra/llui/llvirtualtrackball.h
index 61a78b2398..fbfda04585 100644
--- a/indra/llui/llvirtualtrackball.h
+++ b/indra/llui/llvirtualtrackball.h
@@ -78,20 +78,20 @@ public:
};
- virtual ~LLVirtualTrackball();
- /*virtual*/ bool postBuild();
+ ~LLVirtualTrackball() override;
+ bool postBuild() override;
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleKeyHere(KEY key, MASK mask);
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleRightMouseDown(S32 x, S32 y, MASK mask) override;
+ bool handleKeyHere(KEY key, MASK mask) override;
- virtual void draw();
+ void draw() override;
- virtual void setValue(const LLSD& value);
- void setValue(F32 x, F32 y, F32 z, F32 w);
- virtual LLSD getValue() const;
+ void setValue(const LLSD& value) override;
+ void setValue(F32 x, F32 y, F32 z, F32 w);
+ LLSD getValue() const override;
void setRotation(const LLQuaternion &value);
LLQuaternion getRotation() const;
@@ -102,7 +102,6 @@ public:
protected:
friend class LLUICtrlFactory;
LLVirtualTrackball(const Params&);
- void onEditChange();
protected:
LLTextBox* mNLabel;
diff --git a/indra/llui/llwindowshade.h b/indra/llui/llwindowshade.h
index da29188943..ee230cd2f6 100644
--- a/indra/llui/llwindowshade.h
+++ b/indra/llui/llwindowshade.h
@@ -49,7 +49,7 @@ public:
};
void show(LLNotificationPtr);
- /*virtual*/ void draw();
+ void draw() override;
void hide();
bool isShown() const;
diff --git a/indra/llui/llxyvector.h b/indra/llui/llxyvector.h
index bc41213c13..646771f387 100644
--- a/indra/llui/llxyvector.h
+++ b/indra/llui/llxyvector.h
@@ -65,18 +65,18 @@ public:
};
- virtual ~LLXYVector();
- /*virtual*/ bool postBuild();
+ ~LLXYVector() override;
+ bool postBuild() override;
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ bool handleHover(S32 x, S32 y, MASK mask) override;
+ bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ bool handleMouseDown(S32 x, S32 y, MASK mask) override;
- virtual void draw();
+ void draw() override;
- virtual void setValue(const LLSD& value);
- void setValue(F32 x, F32 y);
- virtual LLSD getValue() const;
+ void setValue(const LLSD& value) override;
+ void setValue(F32 x, F32 y);
+ LLSD getValue() const override;
protected:
friend class LLUICtrlFactory;
diff --git a/indra/llwebrtc/llwebrtc.cpp b/indra/llwebrtc/llwebrtc.cpp
index 0daa767766..a73962f3d6 100644
--- a/indra/llwebrtc/llwebrtc.cpp
+++ b/indra/llwebrtc/llwebrtc.cpp
@@ -45,6 +45,10 @@ static int16_t PLAYOUT_DEVICE_BAD = -2;
static int16_t RECORD_DEVICE_DEFAULT = -1;
static int16_t RECORD_DEVICE_BAD = -2;
+static const std::string DEFAULT_DEVICE_NAME = "Default";
+static const std::string NO_DEVICE_NAME = "No Device";
+static const std::string NO_DEVICE_GUID;
+
LLAudioDeviceObserver::LLAudioDeviceObserver() : mSumVector {0}, mMicrophoneEnergy(0.0) {}
float LLAudioDeviceObserver::getMicrophoneEnergy() { return mMicrophoneEnergy; }
@@ -438,7 +442,7 @@ void ll_set_device_module_capture_device(rtc::scoped_refptr<webrtc::AudioDeviceM
void LLWebRTCImpl::setCaptureDevice(const std::string &id)
{
int16_t recordingDevice = RECORD_DEVICE_DEFAULT;
- if (id != "Default")
+ if (id != DEFAULT_DEVICE_NAME)
{
for (int16_t i = 0; i < mRecordingDeviceList.size(); i++)
{
@@ -502,7 +506,7 @@ void ll_set_device_module_render_device(rtc::scoped_refptr<webrtc::AudioDeviceMo
void LLWebRTCImpl::setRenderDevice(const std::string &id)
{
int16_t playoutDevice = PLAYOUT_DEVICE_DEFAULT;
- if (id != "Default")
+ if (id != DEFAULT_DEVICE_NAME)
{
for (int16_t i = 0; i < mPlayoutDeviceList.size(); i++)
{
@@ -546,6 +550,16 @@ void LLWebRTCImpl::setRenderDevice(const std::string &id)
}
}
+bool LLWebRTCImpl::isCaptureNoDevice()
+{
+ return mRecordingDevice == mRecordingNoDevice;
+}
+
+bool LLWebRTCImpl::isRenderNoDevice()
+{
+ return mPlayoutDevice == mPlayoutNoDevice;
+}
+
// updateDevices needs to happen on the worker thread.
void LLWebRTCImpl::updateDevices()
{
@@ -566,6 +580,11 @@ void LLWebRTCImpl::updateDevices()
mTuningDeviceModule->PlayoutDeviceName(index, name, guid);
mPlayoutDeviceList.emplace_back(name, guid);
}
+ mPlayoutNoDevice = (int32_t)mPlayoutDeviceList.size();
+ if (mPlayoutNoDevice)
+ {
+ mPlayoutDeviceList.emplace_back(NO_DEVICE_NAME, NO_DEVICE_GUID);
+ }
int16_t captureDeviceCount = mTuningDeviceModule->RecordingDevices();
@@ -584,6 +603,11 @@ void LLWebRTCImpl::updateDevices()
mTuningDeviceModule->RecordingDeviceName(index, name, guid);
mRecordingDeviceList.emplace_back(name, guid);
}
+ mRecordingNoDevice = (int32_t)mRecordingDeviceList.size();
+ if (mRecordingNoDevice)
+ {
+ mRecordingDeviceList.emplace_back(NO_DEVICE_NAME, NO_DEVICE_GUID);
+ }
for (auto &observer : mVoiceDevicesObserverList)
{
@@ -933,20 +957,20 @@ void LLWebRTCPeerConnectionImpl::AnswerAvailable(const std::string &sdp)
void LLWebRTCPeerConnectionImpl::setMute(bool mute)
{
mMute = mute;
+ mute |= mWebRTCImpl->isCaptureNoDevice();
mWebRTCImpl->PostSignalingTask(
- [this]()
+ [&]()
{
if (mPeerConnection)
{
auto senders = mPeerConnection->GetSenders();
- RTC_LOG(LS_INFO) << __FUNCTION__ << (mMute ? "disabling" : "enabling") << " streams count " << senders.size();
+ RTC_LOG(LS_INFO) << __FUNCTION__ << (mute ? "disabling" : "enabling") << " streams count " << senders.size();
for (auto &sender : senders)
{
- auto track = sender->track();
- if (track)
+ if (auto track = sender->track())
{
- track->set_enabled(!mMute);
+ track->set_enabled(!mute);
}
}
}
@@ -960,6 +984,11 @@ void LLWebRTCPeerConnectionImpl::resetMute()
void LLWebRTCPeerConnectionImpl::setReceiveVolume(float volume)
{
+ if (mWebRTCImpl->isRenderNoDevice())
+ {
+ volume = 0;
+ }
+
mWebRTCImpl->PostSignalingTask(
[this, volume]()
{
diff --git a/indra/llwebrtc/llwebrtc.h b/indra/llwebrtc/llwebrtc.h
index c6fdb909dd..2deaba9e58 100644
--- a/indra/llwebrtc/llwebrtc.h
+++ b/indra/llwebrtc/llwebrtc.h
@@ -151,6 +151,9 @@ class LLWebRTCDeviceInterface
virtual void setCaptureDevice(const std::string& id) = 0;
virtual void setRenderDevice(const std::string& id) = 0;
+ virtual bool isCaptureNoDevice() = 0;
+ virtual bool isRenderNoDevice() = 0;
+
// Device observers for device change callbacks.
virtual void setDevicesObserver(LLWebRTCDevicesObserver *observer) = 0;
virtual void unsetDevicesObserver(LLWebRTCDevicesObserver *observer) = 0;
diff --git a/indra/llwebrtc/llwebrtc_impl.h b/indra/llwebrtc/llwebrtc_impl.h
index b93a1fdb01..27b7eae8e7 100644
--- a/indra/llwebrtc/llwebrtc_impl.h
+++ b/indra/llwebrtc/llwebrtc_impl.h
@@ -210,6 +210,9 @@ class LLWebRTCImpl : public LLWebRTCDeviceInterface, public webrtc::AudioDeviceS
void setCaptureDevice(const std::string& id) override;
void setRenderDevice(const std::string& id) override;
+ bool isCaptureNoDevice() override;
+ bool isRenderNoDevice() override;
+
void setTuningMode(bool enable) override;
float getTuningAudioLevel() override;
float getPeerConnectionAudioLevel() override;
@@ -306,9 +309,11 @@ class LLWebRTCImpl : public LLWebRTCDeviceInterface, public webrtc::AudioDeviceS
// accessors in native webrtc for devices aren't apparently implemented yet.
bool mTuningMode;
int32_t mRecordingDevice;
+ int32_t mRecordingNoDevice;
LLWebRTCVoiceDeviceList mRecordingDeviceList;
int32_t mPlayoutDevice;
+ int32_t mPlayoutNoDevice;
LLWebRTCVoiceDeviceList mPlayoutDeviceList;
bool mMute;
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 2996f58fe0..e86ef2d578 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -18,11 +18,15 @@ include(LLWindow)
include(UI)
include(ViewerMiscLibs)
include(GLM)
+include(SDL2)
set(llwindow_SOURCE_FILES
llcursortypes.cpp
+ llgamecontrol.cpp
+ llgamecontroltranslator.cpp
llkeyboard.cpp
llkeyboardheadless.cpp
+ llsdl.cpp
llwindowheadless.cpp
llwindowcallbacks.cpp
llwindow.cpp
@@ -32,8 +36,11 @@ set(llwindow_HEADER_FILES
CMakeLists.txt
llcursortypes.h
+ llgamecontrol.h
+ llgamecontroltranslator.h
llkeyboard.h
llkeyboardheadless.h
+ llsdl.h
llwindowheadless.h
llwindowcallbacks.h
)
@@ -58,13 +65,15 @@ set(llwindow_LINK_LIBRARIES
ll::glm
ll::glext
ll::uilibraries
- ll::SDL
+ ll::SDL2
+ ll::zlib-ng
)
+
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
if (LINUX)
- list(APPEND viewer_SOURCE_FILES
- llkeyboardsdl.cpp
+ list(APPEND viewer_SOURCE_FILES
+ llkeyboardsdl.cpp
llwindowsdl.cpp
)
list(APPEND viewer_HEADER_FILES
@@ -84,7 +93,6 @@ if (LINUX)
fontconfig # For FCInit and other FC* functions.
)
endif (BUILD_HEADLESS)
-
endif (LINUX)
if (DARWIN)
@@ -172,15 +180,15 @@ endif (llwindow_HEADER_FILES)
${viewer_SOURCE_FILES}
)
-if (SDL_FOUND)
+if (SDL2_FOUND)
set_property(TARGET llwindow
PROPERTY COMPILE_DEFINITIONS LL_SDL=1
)
-endif (SDL_FOUND)
+endif (SDL2_FOUND)
target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})
target_include_directories(llwindow INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
-
+
if (DARWIN)
include(CMakeFindFrameworks)
find_library(CARBON_LIBRARY Carbon)
diff --git a/indra/llwindow/llgamecontrol.cpp b/indra/llwindow/llgamecontrol.cpp
new file mode 100644
index 0000000000..9d3c854ca2
--- /dev/null
+++ b/indra/llwindow/llgamecontrol.cpp
@@ -0,0 +1,2122 @@
+/**
+ * @file llgamecontrol.h
+ * @brief GameController detection and management
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llgamecontrol.h"
+
+#include <algorithm>
+#include <chrono>
+#include <unordered_map>
+
+#include "SDL2/SDL.h"
+#include "SDL2/SDL_gamecontroller.h"
+#include "SDL2/SDL_joystick.h"
+
+#include "indra_constants.h"
+#include "llfile.h"
+#include "llgamecontroltranslator.h"
+#include "llsd.h"
+
+namespace std
+{
+ string to_string(const SDL_JoystickGUID& guid)
+ {
+ char buffer[33] = { 0 };
+ SDL_JoystickGetGUIDString(guid, buffer, sizeof(guid));
+ return buffer;
+ }
+
+ string to_string(SDL_JoystickType type)
+ {
+ switch (type)
+ {
+ case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
+ return "GAMECONTROLLER";
+ case SDL_JOYSTICK_TYPE_WHEEL:
+ return "WHEEL";
+ case SDL_JOYSTICK_TYPE_ARCADE_STICK:
+ return "ARCADE_STICK";
+ case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
+ return "FLIGHT_STICK";
+ case SDL_JOYSTICK_TYPE_DANCE_PAD:
+ return "DANCE_PAD";
+ case SDL_JOYSTICK_TYPE_GUITAR:
+ return "GUITAR";
+ case SDL_JOYSTICK_TYPE_DRUM_KIT:
+ return "DRUM_KIT";
+ case SDL_JOYSTICK_TYPE_ARCADE_PAD:
+ return "ARCADE_PAD";
+ case SDL_JOYSTICK_TYPE_THROTTLE:
+ return "THROTTLE";
+ default:;
+ }
+ return "UNKNOWN";
+ }
+
+ string to_string(SDL_GameControllerType type)
+ {
+ switch (type)
+ {
+ case SDL_CONTROLLER_TYPE_XBOX360:
+ return "XBOX360";
+ case SDL_CONTROLLER_TYPE_XBOXONE:
+ return "XBOXONE";
+ case SDL_CONTROLLER_TYPE_PS3:
+ return "PS3";
+ case SDL_CONTROLLER_TYPE_PS4:
+ return "PS4";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
+ return "NINTENDO_SWITCH_PRO";
+ case SDL_CONTROLLER_TYPE_VIRTUAL:
+ return "VIRTUAL";
+ case SDL_CONTROLLER_TYPE_PS5:
+ return "PS5";
+ case SDL_CONTROLLER_TYPE_AMAZON_LUNA:
+ return "AMAZON_LUNA";
+ case SDL_CONTROLLER_TYPE_GOOGLE_STADIA:
+ return "GOOGLE_STADIA";
+ case SDL_CONTROLLER_TYPE_NVIDIA_SHIELD:
+ return "NVIDIA_SHIELD";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT:
+ return "NINTENDO_SWITCH_JOYCON_LEFT";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT:
+ return "NINTENDO_SWITCH_JOYCON_RIGHT";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR:
+ return "NINTENDO_SWITCH_JOYCON_PAIR";
+ default:;
+ }
+ return "UNKNOWN";
+ }
+}
+
+// Util for dumping SDL_JoystickGUID info
+std::ostream& operator<<(std::ostream& out, SDL_JoystickGUID& guid)
+{
+ return out << std::to_string(guid);
+}
+
+// Util for dumping SDL_JoystickType type name
+std::ostream& operator<<(std::ostream& out, SDL_JoystickType type)
+{
+ return out << std::to_string(type);
+}
+
+// Util for dumping SDL_GameControllerType type name
+std::ostream& operator<<(std::ostream& out, SDL_GameControllerType type)
+{
+ return out << std::to_string(type);
+}
+
+namespace std
+{
+ string to_string(SDL_Joystick* joystick)
+ {
+ if (!joystick)
+ {
+ return "nullptr";
+ }
+
+ std::stringstream ss;
+
+ ss << "{id:" << SDL_JoystickInstanceID(joystick);
+ SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
+ ss << ",guid:'" << guid << "'";
+ ss << ",type:'" << SDL_JoystickGetType(joystick) << "'";
+ ss << ",name:'" << ll_safe_string(SDL_JoystickName(joystick)) << "'";
+ ss << ",vendor:" << SDL_JoystickGetVendor(joystick);
+ ss << ",product:" << SDL_JoystickGetProduct(joystick);
+ if (U16 version = SDL_JoystickGetProductVersion(joystick))
+ {
+ ss << ",version:" << version;
+ }
+ if (const char* serial = SDL_JoystickGetSerial(joystick))
+ {
+ ss << ",serial:'" << serial << "'";
+ }
+ ss << ",num_axes:" << SDL_JoystickNumAxes(joystick);
+ ss << ",num_balls:" << SDL_JoystickNumBalls(joystick);
+ ss << ",num_hats:" << SDL_JoystickNumHats(joystick);
+ ss << ",num_buttons:" << SDL_JoystickNumHats(joystick);
+ ss << "}";
+
+ return ss.str();
+ }
+
+ string to_string(SDL_GameController* controller)
+ {
+ if (!controller)
+ {
+ return "nullptr";
+ }
+
+ stringstream ss;
+
+ ss << "{type:'" << SDL_GameControllerGetType(controller) << "'";
+ ss << ",name:'" << ll_safe_string(SDL_GameControllerName(controller)) << "'";
+ ss << ",vendor:" << SDL_GameControllerGetVendor(controller);
+ ss << ",product:" << SDL_GameControllerGetProduct(controller);
+ if (U16 version = SDL_GameControllerGetProductVersion(controller))
+ {
+ ss << ",version:" << version;
+ }
+ if (const char* serial = SDL_GameControllerGetSerial(controller))
+ {
+ ss << ",serial:'" << serial << "'";
+ }
+ ss << "}";
+
+ return ss.str();
+ }
+}
+
+// Util for dumping SDL_Joystick info
+std::ostream& operator<<(std::ostream& out, SDL_Joystick* joystick)
+{
+ return out << std::to_string(joystick);
+}
+
+// Util for dumping SDL_GameController info
+std::ostream& operator<<(std::ostream& out, SDL_GameController* controller)
+{
+ return out << std::to_string(controller);
+}
+
+std::string LLGameControl::InputChannel::getLocalName() const
+{
+ // HACK: we hard-code English channel names, but
+ // they should be loaded from localized XML config files.
+
+ if ((mType == LLGameControl::InputChannel::TYPE_AXIS) && (mIndex < NUM_AXES))
+ {
+ return "AXIS_" + std::to_string((U32)mIndex) +
+ (mSign < 0 ? "-" : mSign > 0 ? "+" : "");
+ }
+
+ if ((mType == LLGameControl::InputChannel::TYPE_BUTTON) && (mIndex < NUM_BUTTONS))
+ {
+ return "BUTTON_" + std::to_string((U32)mIndex);
+ }
+
+ return "NONE";
+}
+
+std::string LLGameControl::InputChannel::getRemoteName() const
+{
+ // HACK: we hard-code English channel names, but
+ // they should be loaded from localized XML config files.
+ std::string name = " ";
+ // GAME_CONTROL_AXIS_LEFTX, GAME_CONTROL_BUTTON_A, etc
+ if (mType == LLGameControl::InputChannel::TYPE_AXIS)
+ {
+ switch (mIndex)
+ {
+ case 0:
+ name = "GAME_CONTROL_AXIS_LEFTX";
+ break;
+ case 1:
+ name = "GAME_CONTROL_AXIS_LEFTY";
+ break;
+ case 2:
+ name = "GAME_CONTROL_AXIS_RIGHTX";
+ break;
+ case 3:
+ name = "GAME_CONTROL_AXIS_RIGHTY";
+ break;
+ case 4:
+ name = "GAME_CONTROL_AXIS_PADDLELEFT";
+ break;
+ case 5:
+ name = "GAME_CONTROL_AXIS_PADDLERIGHT";
+ break;
+ default:
+ break;
+ }
+ }
+ else if (mType == LLGameControl::InputChannel::TYPE_BUTTON)
+ {
+ switch(mIndex)
+ {
+ case 0:
+ name = "GAME_CONTROL_BUTTON_A";
+ break;
+ case 1:
+ name = "GAME_CONTROL_BUTTON_B";
+ break;
+ case 2:
+ name = "GAME_CONTROL_BUTTON_X";
+ break;
+ case 3:
+ name = "GAME_CONTROL_BUTTON_Y";
+ break;
+ case 4:
+ name = "GAME_CONTROL_BUTTON_BACK";
+ break;
+ case 5:
+ name = "GAME_CONTROL_BUTTON_GUIDE";
+ break;
+ case 6:
+ name = "GAME_CONTROL_BUTTON_START";
+ break;
+ case 7:
+ name = "GAME_CONTROL_BUTTON_LEFTSTICK";
+ break;
+ case 8:
+ name = "GAME_CONTROL_BUTTON_RIGHTSTICK";
+ break;
+ case 9:
+ name = "GAME_CONTROL_BUTTON_LEFTSHOULDER";
+ break;
+ case 10:
+ name = "GAME_CONTROL_BUTTON_RIGHTSHOULDER";
+ break;
+ case 11:
+ name = "GAME_CONTROL_BUTTON_DPAD_UP";
+ break;
+ case 12:
+ name = "GAME_CONTROL_BUTTON_DPAD_DOWN";
+ break;
+ case 13:
+ name = "GAME_CONTROL_BUTTON_DPAD_LEFT";
+ break;
+ case 14:
+ name = "GAME_CONTROL_BUTTON_DPAD_RIGHT";
+ break;
+ case 15:
+ name = "GAME_CONTROL_BUTTON_MISC1";
+ break;
+ case 16:
+ name = "GAME_CONTROL_BUTTON_PADDLE1";
+ break;
+ case 17:
+ name = "GAME_CONTROL_BUTTON_PADDLE2";
+ break;
+ case 18:
+ name = "GAME_CONTROL_BUTTON_PADDLE3";
+ break;
+ case 19:
+ name = "GAME_CONTROL_BUTTON_PADDLE4";
+ break;
+ case 20:
+ name = "GAME_CONTROL_BUTTON_TOUCHPAD";
+ break;
+ default:
+ break;
+ }
+ }
+ return name;
+}
+
+
+// internal class for managing list of controllers and per-controller state
+class LLGameControllerManager
+{
+public:
+ using ActionToChannelMap = std::map< std::string, LLGameControl::InputChannel >;
+ LLGameControllerManager();
+
+ static void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& agent_channels,
+ std::vector<LLGameControl::InputChannel>& flycam_channels);
+ void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings);
+ void initializeMappingsByDefault();
+ void resetDeviceOptionsToDefaults();
+ void loadDeviceOptionsFromSettings();
+ void saveDeviceOptionsToSettings() const;
+ void setDeviceOptions(const std::string& guid, const LLGameControl::Options& options);
+
+ void addController(SDL_JoystickID id, const std::string& guid, const std::string& name);
+ void removeController(SDL_JoystickID id);
+
+ void onAxis(SDL_JoystickID id, U8 axis, S16 value);
+ void onButton(SDL_JoystickID id, U8 button, bool pressed);
+
+ void clearAllStates();
+
+ void accumulateInternalState();
+ void computeFinalState();
+
+ LLGameControl::ActionNameType getActionNameType(const std::string& action) const;
+ LLGameControl::InputChannel getChannelByAction(const std::string& action) const;
+ LLGameControl::InputChannel getFlycamChannelByAction(const std::string& action) const;
+
+ bool updateActionMap(const std::string& name, LLGameControl::InputChannel channel);
+ U32 computeInternalActionFlags();
+ void getFlycamInputs(std::vector<F32>& inputs_out);
+ void setExternalInput(U32 action_flags, U32 buttons);
+
+ U32 getMappedFlags() const { return mActionTranslator.getMappedFlags(); }
+
+ void clear();
+
+ std::string getAnalogMappings() const;
+ std::string getBinaryMappings() const;
+ std::string getFlycamMappings() const;
+
+ void setAnalogMappings(const std::string& mappings);
+ void setBinaryMappings(const std::string& mappings);
+ void setFlycamMappings(const std::string& mappings);
+
+private:
+ void updateFlycamMap(const std::string& action, LLGameControl::InputChannel channel);
+
+ std::list<LLGameControl::Device> mDevices; // all connected devices
+ using device_it = std::list<LLGameControl::Device>::iterator;
+ device_it findDevice(SDL_JoystickID id)
+ {
+ return std::find_if(mDevices.begin(), mDevices.end(),
+ [id](LLGameControl::Device& device)
+ {
+ return device.getJoystickID() == id;
+ });
+ }
+
+ LLGameControl::State mExternalState;
+ LLGameControlTranslator mActionTranslator;
+ std::map<std::string, LLGameControl::ActionNameType> mActions;
+ std::vector <std::string> mAnalogActions;
+ std::vector <std::string> mBinaryActions;
+ std::vector <std::string> mFlycamActions;
+ std::vector<LLGameControl::InputChannel> mFlycamChannels;
+ std::vector<S32> mAxesAccumulator;
+ U32 mButtonAccumulator { 0 };
+ U32 mLastActiveFlags { 0 };
+ U32 mLastFlycamActionFlags { 0 };
+
+ friend class LLGameControl;
+};
+
+// local globals
+namespace
+{
+ LLGameControl* g_gameControl = nullptr;
+ LLGameControllerManager g_manager;
+
+ // The GameControlInput message is sent via UDP which is lossy.
+ // Since we send the only the list of pressed buttons the receiving
+ // side can compute the difference between subsequent states to
+ // find button-down/button-up events.
+ //
+ // To reduce the likelihood of buttons being stuck "pressed" forever
+ // on the receiving side (for lost final packet) we resend the last
+ // data state. However, to keep the ambient resend bandwidth low we
+ // expand the resend period at a geometric rate.
+ //
+ constexpr U64 MSEC_PER_NSEC = 1000000;
+ constexpr U64 FIRST_RESEND_PERIOD = 100 * MSEC_PER_NSEC;
+ constexpr U64 RESEND_EXPANSION_RATE = 10;
+ LLGameControl::State g_outerState; // from controller devices
+ LLGameControl::State g_innerState; // state from gAgent
+ LLGameControl::State g_finalState; // sum of inner and outer
+ U64 g_lastSend = 0;
+ U64 g_nextResendPeriod = FIRST_RESEND_PERIOD;
+
+ bool g_enabled = false;
+ bool g_sendToServer = false;
+ bool g_controlAgent = false;
+ bool g_translateAgentActions = false;
+ LLGameControl::AgentControlMode g_agentControlMode = LLGameControl::CONTROL_MODE_AVATAR;
+
+ std::map<std::string, std::string> g_deviceOptions;
+
+ std::function<bool(const std::string&)> s_loadBoolean;
+ std::function<void(const std::string&, bool)> s_saveBoolean;
+ std::function<std::string(const std::string&)> s_loadString;
+ std::function<void(const std::string&, const std::string&)> s_saveString;
+ std::function<LLSD(const std::string&)> s_loadObject;
+ std::function<void(const std::string&, LLSD&)> s_saveObject;
+ std::function<void()> s_updateUI;
+
+ std::string SETTING_ENABLE("EnableGameControl");
+ std::string SETTING_SENDTOSERVER("GameControlToServer");
+ std::string SETTING_CONTROLAGENT("GameControlToAgent");
+ std::string SETTING_TRANSLATEACTIONS("AgentToGameControl");
+ std::string SETTING_AGENTCONTROLMODE("AgentControlMode");
+ std::string SETTING_ANALOGMAPPINGS("AnalogChannelMappings");
+ std::string SETTING_BINARYMAPPINGS("BinaryChannelMappings");
+ std::string SETTING_FLYCAMMAPPINGS("FlycamChannelMappings");
+ std::string SETTING_KNOWNCONTROLLERS("KnownGameControllers");
+
+ std::string ENUM_AGENTCONTROLMODE_FLYCAM("flycam");
+ std::string ENUM_AGENTCONTROLMODE_NONE("none");
+
+ LLGameControl::AgentControlMode convertStringToAgentControlMode(const std::string& mode)
+ {
+ if (mode == ENUM_AGENTCONTROLMODE_NONE)
+ return LLGameControl::CONTROL_MODE_NONE;
+ if (mode == ENUM_AGENTCONTROLMODE_FLYCAM)
+ return LLGameControl::CONTROL_MODE_FLYCAM;
+ // All values except NONE and FLYCAM are treated as default (AVATAR)
+ return LLGameControl::CONTROL_MODE_AVATAR;
+ }
+
+ const std::string& convertAgentControlModeToString(LLGameControl::AgentControlMode mode)
+ {
+ if (mode == LLGameControl::CONTROL_MODE_NONE)
+ return ENUM_AGENTCONTROLMODE_NONE;
+ if (mode == LLGameControl::CONTROL_MODE_FLYCAM)
+ return ENUM_AGENTCONTROLMODE_FLYCAM;
+ // All values except NONE and FLYCAM are treated as default (AVATAR)
+ return LLStringUtil::null;
+ }
+
+ const std::string& getDeviceOptionsString(const std::string& guid)
+ {
+ const auto& it = g_deviceOptions.find(guid);
+ return it == g_deviceOptions.end() ? LLStringUtil::null : it->second;
+ }
+}
+
+LLGameControl::~LLGameControl()
+{
+ terminate();
+}
+
+LLGameControl::State::State()
+: mButtons(0)
+{
+ mAxes.resize(NUM_AXES, 0);
+ mPrevAxes.resize(NUM_AXES, 0);
+}
+
+void LLGameControl::State::clear()
+{
+ std::fill(mAxes.begin(), mAxes.end(), 0);
+
+ // DO NOT clear mPrevAxes because those are managed by external logic.
+ //std::fill(mPrevAxes.begin(), mPrevAxes.end(), 0);
+
+ mButtons = 0;
+}
+
+bool LLGameControl::State::onButton(U8 button, bool pressed)
+{
+ U32 old_buttons = mButtons;
+ if (button < NUM_BUTTONS)
+ {
+ if (pressed)
+ {
+ mButtons |= (0x01 << button);
+ }
+ else
+ {
+ mButtons &= ~(0x01 << button);
+ }
+ }
+ return mButtons != old_buttons;
+}
+
+LLGameControl::Device::Device(int joystickID, const std::string& guid, const std::string& name)
+: mJoystickID(joystickID)
+, mGUID(guid)
+, mName(name)
+{
+}
+
+LLGameControl::Options::Options()
+{
+ mAxisOptions.resize(NUM_AXES);
+ mAxisMap.resize(NUM_AXES);
+ mButtonMap.resize(NUM_BUTTONS);
+ resetToDefaults();
+}
+
+void LLGameControl::Options::resetToDefaults()
+{
+ for (size_t i = 0; i < NUM_AXES; ++i)
+ {
+ mAxisOptions[i].resetToDefaults();
+ mAxisMap[i] = (U8)i;
+ }
+ for (size_t i = 0; i < NUM_BUTTONS; ++i)
+ {
+ mButtonMap[i] = (U8)i;
+ }
+}
+
+U8 LLGameControl::Options::mapAxis(U8 axis) const
+{
+ if (axis >= NUM_AXES)
+ {
+ LL_WARNS("SDL2") << "Invalid input axis: " << axis << LL_ENDL;
+ return axis;
+ }
+ return mAxisMap[axis];
+}
+
+U8 LLGameControl::Options::mapButton(U8 button) const
+{
+ if (button >= NUM_BUTTONS)
+ {
+ LL_WARNS("SDL2") << "Invalid input button: " << button << LL_ENDL;
+ return button;
+ }
+ return mButtonMap[button];
+}
+
+S16 LLGameControl::Options::fixAxisValue(U8 axis, S16 value) const
+{
+ if (axis >= NUM_AXES)
+ {
+ LL_WARNS("SDL2") << "Invalid input axis: " << axis << LL_ENDL;
+ }
+ else
+ {
+ value = mAxisOptions[axis].computeModifiedValue(value);
+ }
+ return value;
+}
+
+std::string LLGameControl::Options::AxisOptions::saveToString() const
+{
+ std::list<std::string> options;
+
+ if (mMultiplier == -1)
+ {
+ options.push_back("invert:1");
+ }
+ if (mDeadZone)
+ {
+ options.push_back(llformat("dead_zone:%u", mDeadZone));
+ }
+ if (mOffset)
+ {
+ options.push_back(llformat("offset:%d", mOffset));
+ }
+
+ std::string result = LLStringUtil::join(options);
+
+ return result.empty() ? result : "{" + result + "}";
+}
+
+// Parse string "{key:value,key:{key:value,key:value}}" and fill the map
+static bool parse(std::map<std::string, std::string>& result, std::string source)
+{
+ result.clear();
+
+ LLStringUtil::trim(source);
+ if (source.empty())
+ return true;
+
+ if (source.front() != '{' || source.back() != '}')
+ return false;
+
+ source = source.substr(1, source.size() - 2);
+
+ LLStringUtil::trim(source);
+ if (source.empty())
+ return true;
+
+ // Split the string "key:value" and add the pair to the map
+ auto split = [&](const std::string& pair) -> bool
+ {
+ size_t pos = pair.find(':');
+ if (!pos || pos == std::string::npos)
+ return false;
+ std::string key = pair.substr(0, pos);
+ std::string value = pair.substr(pos + 1);
+ LLStringUtil::trim(key);
+ LLStringUtil::trim(value);
+ if (key.empty() || value.empty())
+ return false;
+ result[key] = value;
+ return true;
+ };
+
+ U32 depth = 0;
+ size_t offset = 0;
+ while (true)
+ {
+ size_t pos = source.find_first_of(depth ? "{}" : ",{}", offset);
+ if (pos == std::string::npos)
+ {
+ return !depth && split(source);
+ }
+ if (source[pos] == ',')
+ {
+ if (!split(source.substr(0, pos)))
+ return false;
+ source = source.substr(pos + 1);
+ offset = 0;
+ }
+ else if (source[pos] == '{')
+ {
+ depth++;
+ offset = pos + 1;
+ }
+ else if (depth) // Assume '}' here
+ {
+ depth--;
+ offset = pos + 1;
+ }
+ else
+ {
+ return false; // Extra '}' found
+ }
+ }
+
+ return true;
+}
+
+void LLGameControl::Options::AxisOptions::loadFromString(std::string options)
+{
+ resetToDefaults();
+
+ if (options.empty())
+ return;
+
+ std::map<std::string, std::string> pairs;
+ if (!parse(pairs, options))
+ {
+ LL_WARNS("SDL2") << "Invalid axis options: '" << options << "'" << LL_ENDL;
+ }
+
+ mMultiplier = 1;
+ std::string invert = pairs["invert"];
+ if (!invert.empty())
+ {
+ if (invert == "1")
+ {
+ mMultiplier = -1;
+ }
+ else
+ {
+ LL_WARNS("SDL2") << "Invalid invert value: '" << invert << "'" << LL_ENDL;
+ }
+ }
+
+ std::string dead_zone = pairs["dead_zone"];
+ if (!dead_zone.empty())
+ {
+ size_t number = std::stoull(dead_zone);
+ if (number <= MAX_AXIS_DEAD_ZONE && std::to_string(number) == dead_zone)
+ {
+ mDeadZone = (U16)number;
+ }
+ else
+ {
+ LL_WARNS("SDL2") << "Invalid dead_zone value: '" << dead_zone << "'" << LL_ENDL;
+ }
+ }
+
+ std::string offset = pairs["offset"];
+ if (!offset.empty())
+ {
+ S32 number = std::stoi(offset);
+ if (abs(number) > MAX_AXIS_OFFSET || std::to_string(number) != offset)
+ {
+ LL_WARNS("SDL2") << "Invalid offset value: '" << offset << "'" << LL_ENDL;
+ }
+ else
+ {
+ mOffset = (S16)number;
+ }
+ }
+}
+
+std::string LLGameControl::Options::saveToString(const std::string& name, bool force_empty) const
+{
+ return stringifyDeviceOptions(name, mAxisOptions, mAxisMap, mButtonMap, force_empty);
+}
+
+bool LLGameControl::Options::loadFromString(std::string& name, std::string options)
+{
+ resetToDefaults();
+ return LLGameControl::parseDeviceOptions(options, name, mAxisOptions, mAxisMap, mButtonMap);
+}
+
+bool LLGameControl::Options::loadFromString(std::string options)
+{
+ resetToDefaults();
+ std::string dummy_name;
+ return LLGameControl::parseDeviceOptions(options, dummy_name, mAxisOptions, mAxisMap, mButtonMap);
+}
+
+LLGameControllerManager::LLGameControllerManager()
+{
+ mAxesAccumulator.resize(LLGameControl::NUM_AXES, 0);
+
+ mAnalogActions = { "push", "slide", "jump", "turn", "look" };
+ mBinaryActions = { "toggle_run", "toggle_fly", "toggle_flycam", "stop" };
+ mFlycamActions = { "advance", "pan", "rise", "pitch", "yaw", "zoom" };
+
+ // Collect all known action names with their types in one container
+ for (const std::string& name : mAnalogActions)
+ {
+ mActions[name] = LLGameControl::ACTION_NAME_ANALOG;
+ mActions[name + "+"] = LLGameControl::ACTION_NAME_ANALOG_POS;
+ mActions[name + "-"] = LLGameControl::ACTION_NAME_ANALOG_NEG;
+ }
+ for (const std::string& name : mBinaryActions)
+ {
+ mActions[name] = LLGameControl::ACTION_NAME_BINARY;
+ }
+ for (const std::string& name : mFlycamActions)
+ {
+ mActions[name] = LLGameControl::ACTION_NAME_FLYCAM;
+ }
+
+ // Here we build an invariant map between the named agent actions
+ // and control bit sent to the server. This map will be used,
+ // in combination with the action->InputChannel map below,
+ // to maintain an inverse map from control bit masks to GameControl data.
+ LLGameControlTranslator::ActionToMaskMap actionMasks =
+ {
+ // Analog actions (pairs)
+ { "push+", AGENT_CONTROL_AT_POS | AGENT_CONTROL_FAST_AT },
+ { "push-", AGENT_CONTROL_AT_NEG | AGENT_CONTROL_FAST_AT },
+ { "slide+", AGENT_CONTROL_LEFT_POS | AGENT_CONTROL_FAST_LEFT },
+ { "slide-", AGENT_CONTROL_LEFT_NEG | AGENT_CONTROL_FAST_LEFT },
+ { "jump+", AGENT_CONTROL_UP_POS | AGENT_CONTROL_FAST_UP },
+ { "jump-", AGENT_CONTROL_UP_NEG | AGENT_CONTROL_FAST_UP },
+ { "turn+", AGENT_CONTROL_YAW_POS },
+ { "turn-", AGENT_CONTROL_YAW_NEG },
+ { "look+", AGENT_CONTROL_PITCH_POS },
+ { "look-", AGENT_CONTROL_PITCH_NEG },
+ // Button actions
+ { "stop", AGENT_CONTROL_STOP },
+ // These are HACKs. We borrow some AGENT_CONTROL bits for "unrelated" features.
+ // Not a problem because these bits are only used internally.
+ { "toggle_run", AGENT_CONTROL_NUDGE_AT_POS }, // HACK
+ { "toggle_fly", AGENT_CONTROL_FLY }, // HACK
+ { "toggle_flycam", AGENT_CONTROL_NUDGE_AT_NEG }, // HACK
+ };
+ mActionTranslator.setAvailableActionMasks(actionMasks);
+
+ initializeMappingsByDefault();
+}
+
+// static
+void LLGameControllerManager::getDefaultMappings(
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>>& agent_channels,
+ std::vector<LLGameControl::InputChannel>& flycam_channels)
+{
+ // Here we build a list of pairs between named agent actions and
+ // GameControl channels. Note: we only supply the non-signed names
+ // (e.g. "push" instead of "push+" and "push-") because mActionTranslator
+ // automatially expands action names as necessary.
+ using type = LLGameControl::InputChannel::Type;
+ agent_channels =
+ {
+ // Analog actions (associated by common name - without '+' or '-')
+ { "push", { type::TYPE_AXIS, LLGameControl::AXIS_LEFTY, 1 } },
+ { "slide", { type::TYPE_AXIS, LLGameControl::AXIS_LEFTX, 1 } },
+ { "jump", { type::TYPE_AXIS, LLGameControl::AXIS_TRIGGERLEFT, 1 } },
+ { "turn", { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTX, 1 } },
+ { "look", { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTY, 1 } },
+ // Button actions (associated by name)
+ { "toggle_run", { type::TYPE_BUTTON, LLGameControl::BUTTON_LEFTSHOULDER } },
+ { "toggle_fly", { type::TYPE_BUTTON, LLGameControl::BUTTON_DPAD_UP } },
+ { "toggle_flycam", { type::TYPE_BUTTON, LLGameControl::BUTTON_RIGHTSHOULDER } },
+ { "stop", { type::TYPE_BUTTON, LLGameControl::BUTTON_LEFTSTICK } }
+ };
+
+ // Flycam actions don't need bitwise translation, so we maintain the map
+ // of channels here directly rather than using an LLGameControlTranslator.
+ flycam_channels =
+ {
+ // Flycam actions (associated just by an order index)
+ { type::TYPE_AXIS, LLGameControl::AXIS_LEFTY, 1 }, // advance
+ { type::TYPE_AXIS, LLGameControl::AXIS_LEFTX, 1 }, // pan
+ { type::TYPE_AXIS, LLGameControl::AXIS_TRIGGERRIGHT, 1 }, // rise
+ { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTY, -1 }, // pitch
+ { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTX, 1 }, // yaw
+ { type::TYPE_NONE, 0 } // zoom
+ };
+}
+
+void LLGameControllerManager::getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings)
+{
+ // Join two different data structures into the one
+ std::vector<LLGameControl::InputChannel> flycam_channels;
+ getDefaultMappings(mappings, flycam_channels);
+ for (size_t i = 0; i < flycam_channels.size(); ++i)
+ {
+ mappings.emplace_back(mFlycamActions[i], flycam_channels[i]);
+ }
+}
+
+void LLGameControllerManager::initializeMappingsByDefault()
+{
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>> agent_channels;
+ getDefaultMappings(agent_channels, mFlycamChannels);
+ mActionTranslator.setMappings(agent_channels);
+}
+
+void LLGameControllerManager::resetDeviceOptionsToDefaults()
+{
+ for (LLGameControl::Device& device : mDevices)
+ {
+ device.resetOptionsToDefaults();
+ }
+}
+
+void LLGameControllerManager::loadDeviceOptionsFromSettings()
+{
+ for (LLGameControl::Device& device : mDevices)
+ {
+ device.loadOptionsFromString(getDeviceOptionsString(device.getGUID()));
+ }
+}
+
+void LLGameControllerManager::saveDeviceOptionsToSettings() const
+{
+ for (const LLGameControl::Device& device : mDevices)
+ {
+ std::string options = device.saveOptionsToString();
+ if (options.empty())
+ {
+ g_deviceOptions.erase(device.getGUID());
+ }
+ else
+ {
+ g_deviceOptions[device.getGUID()] = options;
+ }
+ }
+}
+
+void LLGameControllerManager::setDeviceOptions(const std::string& guid, const LLGameControl::Options& options)
+{
+ // find Device by name
+ for (LLGameControl::Device& device : mDevices)
+ {
+ if (device.getGUID() == guid)
+ {
+ device.mOptions = options;
+ return;
+ }
+ }
+}
+
+void LLGameControllerManager::addController(SDL_JoystickID id, const std::string& guid, const std::string& name)
+{
+ llassert(id >= 0);
+
+ for (const LLGameControl::Device& device : mDevices)
+ {
+ if (device.getJoystickID() == id)
+ {
+ LL_WARNS("SDL2") << "device with id=" << id << " was already added"
+ << ", guid: '" << device.getGUID() << "'"
+ << ", name: '" << device.getName() << "'"
+ << LL_ENDL;
+ return;
+ }
+ }
+
+ mDevices.emplace_back(id, guid, name).loadOptionsFromString(getDeviceOptionsString(guid));
+}
+
+void LLGameControllerManager::removeController(SDL_JoystickID id)
+{
+ LL_INFOS("SDL2") << "joystick id: " << id << LL_ENDL;
+
+ mDevices.remove_if([id](LLGameControl::Device& device)
+ {
+ return device.getJoystickID() == id;
+ });
+}
+
+void LLGameControllerManager::onAxis(SDL_JoystickID id, U8 axis, S16 value)
+{
+ device_it it = findDevice(id);
+ if (it == mDevices.end())
+ {
+ LL_WARNS("SDL2") << "Unknown device: joystick=0x" << std::hex << id << std::dec
+ << " axis=" << (S32)axis
+ << " value=" << (S32)value << LL_ENDL;
+ return;
+ }
+
+ // Map axis using device-specific settings
+ // or leave the value unchanged
+ U8 mapped_axis = it->mOptions.mapAxis(axis);
+ if (mapped_axis != axis)
+ {
+ LL_DEBUGS("SDL2") << "Axis mapped: joystick=0x" << std::hex << id << std::dec
+ << " input axis i=" << (S32)axis
+ << " mapped axis i=" << (S32)mapped_axis << LL_ENDL;
+ axis = mapped_axis;
+ }
+
+ if (axis >= LLGameControl::NUM_AXES)
+ {
+ LL_WARNS("SDL2") << "Unknown axis: joystick=0x" << std::hex << id << std::dec
+ << " axis=" << (S32)(axis)
+ << " value=" << (S32)(value) << LL_ENDL;
+ return;
+ }
+
+ // Fix value using device-specific settings
+ // or leave the value unchanged
+ S16 fixed_value = it->mOptions.fixAxisValue(axis, value);
+ if (fixed_value != value)
+ {
+ LL_DEBUGS("SDL2") << "Value fixed: joystick=0x" << std::hex << id << std::dec
+ << " axis i=" << (S32)axis
+ << " input value=" << (S32)value
+ << " fixed value=" << (S32)fixed_value << LL_ENDL;
+ value = fixed_value;
+ }
+
+ // Note: the RAW analog joysticks provide NEGATIVE X,Y values for LEFT,FORWARD
+ // whereas those directions are actually POSITIVE in SL's local right-handed
+ // reference frame. Therefore we implicitly negate those axes here where
+ // they are extracted from SDL, before being used anywhere.
+ if (axis < SDL_CONTROLLER_AXIS_TRIGGERLEFT)
+ {
+ // Note: S16 value is in range [-32768, 32767] which means
+ // the negative range has an extra possible value. We need
+ // to add (or subtract) one during negation.
+ if (value < 0)
+ {
+ value = - (value + 1);
+ }
+ else if (value > 0)
+ {
+ value = (-value) - 1;
+ }
+ }
+
+ LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << id << std::dec
+ << " axis=" << (S32)(axis)
+ << " value=" << (S32)(value) << LL_ENDL;
+ it->mState.mAxes[axis] = value;
+}
+
+void LLGameControllerManager::onButton(SDL_JoystickID id, U8 button, bool pressed)
+{
+ device_it it = findDevice(id);
+ if (it == mDevices.end())
+ {
+ LL_WARNS("SDL2") << "Unknown device: joystick=0x" << std::hex << id << std::dec
+ << " button i=" << (S32)button << LL_ENDL;
+ return;
+ }
+
+ // Map button using device-specific settings
+ // or leave the value unchanged
+ U8 mapped_button = it->mOptions.mapButton(button);
+ if (mapped_button != button)
+ {
+ LL_DEBUGS("SDL2") << "Button mapped: joystick=0x" << std::hex << id << std::dec
+ << " input button i=" << (S32)button
+ << " mapped button i=" << (S32)mapped_button << LL_ENDL;
+ button = mapped_button;
+ }
+
+ if (button >= LLGameControl::NUM_BUTTONS)
+ {
+ LL_WARNS("SDL2") << "Unknown button: joystick=0x" << std::hex << id << std::dec
+ << " button i=" << (S32)button << LL_ENDL;
+ return;
+ }
+
+ if (it->mState.onButton(button, pressed))
+ {
+ LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << id << std::dec
+ << " button i=" << (S32)button
+ << " pressed=" << pressed << LL_ENDL;
+ }
+}
+
+void LLGameControllerManager::clearAllStates()
+{
+ for (auto& device : mDevices)
+ {
+ device.mState.clear();
+ }
+ mExternalState.clear();
+ mLastActiveFlags = 0;
+ mLastFlycamActionFlags = 0;
+}
+
+void LLGameControllerManager::accumulateInternalState()
+{
+ // clear the old state
+ std::fill(mAxesAccumulator.begin(), mAxesAccumulator.end(), 0);
+ mButtonAccumulator = 0;
+
+ // accumulate the controllers
+ for (const auto& device : mDevices)
+ {
+ mButtonAccumulator |= device.mState.mButtons;
+ for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ // Note: we don't bother to clamp the axes yet
+ // because at this stage we haven't yet accumulated the "inner" state.
+ mAxesAccumulator[i] += (S32)device.mState.mAxes[i];
+ }
+ }
+}
+
+void LLGameControllerManager::computeFinalState()
+{
+ // We assume accumulateInternalState() has already been called and we will
+ // finish by accumulating "external" state (if enabled)
+ U32 old_buttons = g_finalState.mButtons;
+ g_finalState.mButtons = mButtonAccumulator;
+ if (g_translateAgentActions)
+ {
+ // accumulate from mExternalState
+ g_finalState.mButtons |= mExternalState.mButtons;
+ }
+ if (old_buttons != g_finalState.mButtons)
+ {
+ g_nextResendPeriod = 0; // packet needs to go out ASAP
+ }
+
+ // clamp the accumulated axes
+ for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ S32 axis = mAxesAccumulator[i];
+ if (g_translateAgentActions)
+ {
+ // Note: we accumulate mExternalState onto local 'axis' variable
+ // rather than onto mAxisAccumulator[i] because the internal
+ // accumulated value is also used to drive the Flycam, and
+ // we don't want any external state leaking into that value.
+ axis += (S32)mExternalState.mAxes[i];
+ }
+ axis = (S16)std::min(std::max(axis, -32768), 32767);
+ // check for change
+ if (g_finalState.mAxes[i] != axis)
+ {
+ // When axis changes we explicitly update the corresponding prevAxis
+ // prior to storing axis. The only other place where prevAxis
+ // is updated in updateResendPeriod() which is explicitly called after
+ // a packet is sent. The result is: unchanged axes are included in
+ // first resend but not later ones.
+ g_finalState.mPrevAxes[i] = g_finalState.mAxes[i];
+ g_finalState.mAxes[i] = axis;
+ g_nextResendPeriod = 0; // packet needs to go out ASAP
+ }
+ }
+}
+
+LLGameControl::ActionNameType LLGameControllerManager::getActionNameType(const std::string& action) const
+{
+ auto it = mActions.find(action);
+ return it == mActions.end() ? LLGameControl::ACTION_NAME_UNKNOWN : it->second;
+}
+
+LLGameControl::InputChannel LLGameControllerManager::getChannelByAction(const std::string& action) const
+{
+ LLGameControl::InputChannel channel;
+ auto action_it = mActions.find(action);
+ if (action_it != mActions.end())
+ {
+ if (action_it->second == LLGameControl::ACTION_NAME_FLYCAM)
+ {
+ channel = getFlycamChannelByAction(action);
+ }
+ else
+ {
+ channel = mActionTranslator.getChannelByAction(action);
+ }
+ }
+ return channel;
+}
+
+LLGameControl::InputChannel LLGameControllerManager::getFlycamChannelByAction(const std::string& action) const
+{
+ auto flycam_it = std::find(mFlycamActions.begin(), mFlycamActions.end(), action);
+ llassert(flycam_it != mFlycamActions.end());
+ std::ptrdiff_t index = std::distance(mFlycamActions.begin(), flycam_it);
+ return mFlycamChannels[(std::size_t)index];
+}
+
+// Common implementation of getAnalogMappings(), getBinaryMappings() and getFlycamMappings()
+static std::string getMappings(const std::vector<std::string>& actions, LLGameControl::InputChannel::Type type,
+ std::function<LLGameControl::InputChannel(const std::string& action)> getChannel)
+{
+ std::list<std::string> mappings;
+
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>> default_mappings;
+ LLGameControl::getDefaultMappings(default_mappings);
+
+ // Walk through the all known actions of the chosen type
+ for (const std::string& action : actions)
+ {
+ LLGameControl::InputChannel channel = getChannel(action);
+ // Only channels of the expected type should be stored
+ if (channel.mType == type)
+ {
+ bool mapping_differs = false;
+ for (const auto& pair : default_mappings)
+ {
+ if (pair.first == action)
+ {
+ mapping_differs = !channel.isEqual(pair.second);
+ break;
+ }
+ }
+ // Only mappings different from the default should be stored
+ if (mapping_differs)
+ {
+ mappings.push_back(action + ":" + channel.getLocalName());
+ }
+ }
+ }
+
+ std::string result = LLStringUtil::join(mappings);
+
+ return result;
+}
+
+std::string LLGameControllerManager::getAnalogMappings() const
+{
+ return getMappings(mAnalogActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ return mActionTranslator.getChannelByAction(action + "+");
+ });
+}
+
+std::string LLGameControllerManager::getBinaryMappings() const
+{
+ return getMappings(mBinaryActions, LLGameControl::InputChannel::TYPE_BUTTON,
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ return mActionTranslator.getChannelByAction(action);
+ });
+}
+
+std::string LLGameControllerManager::getFlycamMappings() const
+{
+ return getMappings(mFlycamActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ return getFlycamChannelByAction(action);
+ });
+}
+
+// Common implementation of setAnalogMappings(), setBinaryMappings() and setFlycamMappings()
+static void setMappings(const std::string& mappings,
+ const std::vector<std::string>& actions, LLGameControl::InputChannel::Type type,
+ std::function<void(const std::string& action, LLGameControl::InputChannel channel)> updateMap)
+{
+ if (mappings.empty())
+ return;
+
+ std::map<std::string, std::string> pairs;
+ LLStringOps::splitString(mappings, ',', [&](const std::string& mapping)
+ {
+ std::size_t pos = mapping.find(':');
+ if (pos > 0 && pos != std::string::npos)
+ {
+ pairs[mapping.substr(0, pos)] = mapping.substr(pos + 1);
+ }
+ });
+
+ static const LLGameControl::InputChannel channelNone;
+
+ for (const std::string& action : actions)
+ {
+ auto it = pairs.find(action);
+ if (it != pairs.end())
+ {
+ LLGameControl::InputChannel channel = LLGameControl::getChannelByName(it->second);
+ if (channel.isNone() || channel.mType == type)
+ {
+ updateMap(action, channel);
+ continue;
+ }
+ }
+ updateMap(action, channelNone);
+ }
+}
+
+void LLGameControllerManager::setAnalogMappings(const std::string& mappings)
+{
+ setMappings(mappings, mAnalogActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action, LLGameControl::InputChannel channel)
+ {
+ mActionTranslator.updateMap(action, channel);
+ });
+}
+
+void LLGameControllerManager::setBinaryMappings(const std::string& mappings)
+{
+ setMappings(mappings, mBinaryActions, LLGameControl::InputChannel::TYPE_BUTTON,
+ [&](const std::string& action, LLGameControl::InputChannel channel)
+ {
+ mActionTranslator.updateMap(action, channel);
+ });
+}
+
+void LLGameControllerManager::setFlycamMappings(const std::string& mappings)
+{
+ setMappings(mappings, mFlycamActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action, LLGameControl::InputChannel channel)
+ {
+ updateFlycamMap(action, channel);
+ });
+}
+
+bool LLGameControllerManager::updateActionMap(const std::string& action, LLGameControl::InputChannel channel)
+{
+ auto action_it = mActions.find(action);
+ if (action_it == mActions.end())
+ {
+ LL_WARNS("SDL2") << "unmappable action='" << action << "'" << LL_ENDL;
+ return false;
+ }
+
+ if (action_it->second == LLGameControl::ACTION_NAME_FLYCAM)
+ {
+ updateFlycamMap(action, channel);
+ }
+ else
+ {
+ mActionTranslator.updateMap(action, channel);
+ }
+ return true;
+}
+
+void LLGameControllerManager::updateFlycamMap(const std::string& action, LLGameControl::InputChannel channel)
+{
+ auto flycam_it = std::find(mFlycamActions.begin(), mFlycamActions.end(), action);
+ llassert(flycam_it != mFlycamActions.end());
+ std::ptrdiff_t index = std::distance(mFlycamActions.begin(), flycam_it);
+ llassert(index >= 0 && (std::size_t)index < mFlycamChannels.size());
+ mFlycamChannels[(std::size_t)index] = channel;
+}
+
+U32 LLGameControllerManager::computeInternalActionFlags()
+{
+ // add up device inputs
+ accumulateInternalState();
+ if (g_controlAgent)
+ {
+ return mActionTranslator.computeFlagsFromState(mAxesAccumulator, mButtonAccumulator);
+ }
+ return 0;
+}
+
+void LLGameControllerManager::getFlycamInputs(std::vector<F32>& inputs)
+{
+ // The inputs are packed in the same order as they exist in mFlycamChannels:
+ //
+ // advance
+ // pan
+ // rise
+ // pitch
+ // yaw
+ // zoom
+ //
+ for (const auto& channel: mFlycamChannels)
+ {
+ S16 axis;
+ if (channel.mIndex == LLGameControl::AXIS_TRIGGERLEFT ||
+ channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT)
+ {
+ // TIED TRIGGER HACK: we assume the two triggers are paired together
+ S32 total_axis = mAxesAccumulator[LLGameControl::AXIS_TRIGGERLEFT]
+ - mAxesAccumulator[LLGameControl::AXIS_TRIGGERRIGHT];
+ if (channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT)
+ {
+ // negate previous math when TRIGGERRIGHT is positive channel
+ total_axis *= -1;
+ }
+ axis = S16(std::min(std::max(total_axis, -32768), 32767));
+ }
+ else
+ {
+ axis = S16(std::min(std::max(mAxesAccumulator[channel.mIndex], -32768), 32767));
+ }
+ // value arrives as S16 in range [-32768, 32767]
+ // so we scale positive and negative values by slightly different factors
+ // to try to map it to [-1, 1]
+ F32 input = F32(axis) / ((axis > 0.0f) ? 32767 : 32768) * channel.mSign;
+ inputs.push_back(input);
+ }
+}
+
+void LLGameControllerManager::setExternalInput(U32 action_flags, U32 buttons)
+{
+ if (g_translateAgentActions)
+ {
+ // HACK: these are the bits we can safely translate from control flags to GameControl
+ // Extracting LLGameControl::InputChannels that are mapped to other bits is a WIP.
+ // TODO: translate other bits to GameControl, which might require measure of gAgent
+ // state changes (e.g. sitting <--> standing, flying <--> not-flying, etc)
+ const U32 BITS_OF_INTEREST =
+ AGENT_CONTROL_AT_POS | AGENT_CONTROL_AT_NEG
+ | AGENT_CONTROL_LEFT_POS | AGENT_CONTROL_LEFT_NEG
+ | AGENT_CONTROL_UP_POS | AGENT_CONTROL_UP_NEG
+ | AGENT_CONTROL_YAW_POS | AGENT_CONTROL_YAW_NEG
+ | AGENT_CONTROL_PITCH_POS | AGENT_CONTROL_PITCH_NEG
+ | AGENT_CONTROL_STOP
+ | AGENT_CONTROL_FAST_AT
+ | AGENT_CONTROL_FAST_LEFT
+ | AGENT_CONTROL_FAST_UP;
+ action_flags &= BITS_OF_INTEREST;
+
+ U32 active_flags = action_flags & mActionTranslator.getMappedFlags();
+ if (active_flags != mLastActiveFlags)
+ {
+ mLastActiveFlags = active_flags;
+ mExternalState = mActionTranslator.computeStateFromFlags(action_flags);
+ mExternalState.mButtons |= buttons;
+ }
+ else
+ {
+ mExternalState.mButtons = buttons;
+ }
+ }
+ else
+ {
+ mExternalState.mButtons = buttons;
+ }
+}
+
+void LLGameControllerManager::clear()
+{
+ mDevices.clear();
+}
+
+U64 get_now_nsec()
+{
+ std::chrono::time_point<std::chrono::steady_clock> t0;
+ return (std::chrono::steady_clock::now() - t0).count();
+}
+
+void onJoystickDeviceAdded(const SDL_Event& event)
+{
+ SDL_JoystickGUID guid(SDL_JoystickGetDeviceGUID(event.cdevice.which));
+ SDL_JoystickType type(SDL_JoystickGetDeviceType(event.cdevice.which));
+ std::string name(ll_safe_string(SDL_JoystickNameForIndex(event.cdevice.which)));
+
+ LL_INFOS("SDL2") << "joystick {id:" << event.cdevice.which
+ << ",guid:'" << guid << "'"
+ << ",type:'" << type << "'"
+ << ",name:'" << name << "'"
+ << "}" << LL_ENDL;
+
+ if (SDL_Joystick* joystick = SDL_JoystickOpen(event.cdevice.which))
+ {
+ LL_INFOS("SDL2") << "joystick " << joystick << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("SDL2") << "Can't open joystick: " << SDL_GetError() << LL_ENDL;
+ }
+}
+
+void onJoystickDeviceRemoved(const SDL_Event& event)
+{
+ LL_INFOS("SDL2") << "joystick id: " << event.cdevice.which << LL_ENDL;
+}
+
+void onControllerDeviceAdded(const SDL_Event& event)
+{
+ std::string guid(std::to_string(SDL_JoystickGetDeviceGUID(event.cdevice.which)));
+ SDL_GameControllerType type(SDL_GameControllerTypeForIndex(event.cdevice.which));
+ std::string name(ll_safe_string(SDL_GameControllerNameForIndex(event.cdevice.which)));
+
+ LL_INFOS("SDL2") << "controller {id:" << event.cdevice.which
+ << ",guid:'" << guid << "'"
+ << ",type:'" << type << "'"
+ << ",name:'" << name << "'"
+ << "}" << LL_ENDL;
+
+ SDL_JoystickID id = SDL_JoystickGetDeviceInstanceID(event.cdevice.which);
+ if (id < 0)
+ {
+ LL_WARNS("SDL2") << "Can't get device instance ID: " << SDL_GetError() << LL_ENDL;
+ return;
+ }
+
+ SDL_GameController* controller = SDL_GameControllerOpen(event.cdevice.which);
+ if (!controller)
+ {
+ LL_WARNS("SDL2") << "Can't open game controller: " << SDL_GetError() << LL_ENDL;
+ return;
+ }
+
+ g_manager.addController(id, guid, name);
+
+ // this event could happen while the preferences UI is open
+ // in which case we need to force it to update
+ s_updateUI();
+}
+
+void onControllerDeviceRemoved(const SDL_Event& event)
+{
+ LL_INFOS("SDL2") << "joystick id=" << event.cdevice.which << LL_ENDL;
+
+ SDL_JoystickID id = event.cdevice.which;
+ g_manager.removeController(id);
+
+ // this event could happen while the preferences UI is open
+ // in which case we need to force it to update
+ s_updateUI();
+}
+
+void onControllerButton(const SDL_Event& event)
+{
+ g_manager.onButton(event.cbutton.which, event.cbutton.button, event.cbutton.state == SDL_PRESSED);
+}
+
+void onControllerAxis(const SDL_Event& event)
+{
+ LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << event.caxis.which << std::dec
+ << " axis=" << (S32)(event.caxis.axis)
+ << " value=" << (S32)(event.caxis.value) << LL_ENDL;
+ g_manager.onAxis(event.caxis.which, event.caxis.axis, event.caxis.value);
+}
+
+// static
+bool LLGameControl::isEnabled()
+{
+ return g_enabled;
+}
+
+void LLGameControl::setEnabled(bool enable)
+{
+ if (enable != g_enabled)
+ {
+ g_enabled = enable;
+ s_saveBoolean(SETTING_ENABLE, g_enabled);
+ }
+}
+
+// static
+bool LLGameControl::isInitialized()
+{
+ return g_gameControl != nullptr;
+}
+
+// static
+// TODO: find a cleaner way to provide callbacks to LLGameControl
+void LLGameControl::init(const std::string& gamecontrollerdb_path,
+ std::function<bool(const std::string&)> loadBoolean,
+ std::function<void(const std::string&, bool)> saveBoolean,
+ std::function<std::string(const std::string&)> loadString,
+ std::function<void(const std::string&, const std::string&)> saveString,
+ std::function<LLSD(const std::string&)> loadObject,
+ std::function<void(const std::string&, const LLSD&)> saveObject,
+ std::function<void()> updateUI)
+{
+ if (g_gameControl)
+ return;
+
+ llassert(loadBoolean);
+ llassert(saveBoolean);
+ llassert(loadString);
+ llassert(saveString);
+ llassert(loadObject);
+ llassert(saveObject);
+ llassert(updateUI);
+
+ int result = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR);
+ if (result < 0)
+ {
+ // This error is critical, we stop working with SDL and return
+ LL_WARNS("SDL2") << "Error initializing GameController subsystems : " << SDL_GetError() << LL_ENDL;
+ return;
+ }
+
+ // The inability to read this file is not critical, we can continue working
+ if (!LLFile::isfile(gamecontrollerdb_path.c_str()))
+ {
+ LL_WARNS("SDL2") << "Device mapping db file not found: " << gamecontrollerdb_path << LL_ENDL;
+ }
+ else
+ {
+ int count = SDL_GameControllerAddMappingsFromFile(gamecontrollerdb_path.c_str());
+ if (count < 0)
+ {
+ LL_WARNS("SDL2") << "Error adding mappings from " << gamecontrollerdb_path << " : " << SDL_GetError() << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("SDL2") << "Total " << count << " mappings added from " << gamecontrollerdb_path << LL_ENDL;
+ }
+ }
+
+ g_gameControl = LLGameControl::getInstance();
+
+ s_loadBoolean = loadBoolean;
+ s_saveBoolean = saveBoolean;
+ s_loadString = loadString;
+ s_saveString = saveString;
+ s_loadObject = loadObject;
+ s_saveObject = saveObject;
+ s_updateUI = updateUI;
+
+ loadFromSettings();
+}
+
+// static
+void LLGameControl::terminate()
+{
+ g_manager.clear();
+}
+
+// static
+const std::list<LLGameControl::Device>& LLGameControl::getDevices()
+{
+ return g_manager.mDevices;
+}
+
+//static
+const std::map<std::string, std::string>& LLGameControl::getDeviceOptions()
+{
+ return g_deviceOptions;
+}
+
+//static
+// returns 'true' if GameControlInput message needs to go out,
+// which will be the case for new data or resend. Call this right
+// before deciding to put a GameControlInput packet on the wire
+// or not.
+bool LLGameControl::computeFinalStateAndCheckForChanges()
+{
+ // Note: LLGameControllerManager::computeFinalState() modifies g_nextResendPeriod as a side-effect
+ g_manager.computeFinalState();
+
+ // should send input when:
+ // sending is enabled and
+ // g_lastSend has "expired"
+ // either because g_nextResendPeriod has been zeroed
+ // or the last send really has expired.
+ return g_enabled && g_sendToServer && (g_lastSend + g_nextResendPeriod < get_now_nsec());
+}
+
+// static
+void LLGameControl::clearAllStates()
+{
+ g_manager.clearAllStates();
+}
+
+// static
+void LLGameControl::processEvents(bool app_has_focus)
+{
+ // This method used by non-linux platforms which only use SDL for GameController input
+ SDL_Event event;
+ if (!app_has_focus)
+ {
+ // when SL window lacks focus: pump SDL events but ignore them
+ while (g_gameControl && SDL_PollEvent(&event))
+ {
+ // do nothing: SDL_PollEvent() is the operator
+ }
+ g_manager.clearAllStates();
+ return;
+ }
+
+ while (g_gameControl && SDL_PollEvent(&event))
+ {
+ handleEvent(event, app_has_focus);
+ }
+}
+
+void LLGameControl::handleEvent(const SDL_Event& event, bool app_has_focus)
+{
+ switch (event.type)
+ {
+ case SDL_JOYDEVICEADDED:
+ onJoystickDeviceAdded(event);
+ break;
+ case SDL_JOYDEVICEREMOVED:
+ onJoystickDeviceRemoved(event);
+ break;
+ case SDL_CONTROLLERDEVICEADDED:
+ onControllerDeviceAdded(event);
+ break;
+ case SDL_CONTROLLERDEVICEREMOVED:
+ onControllerDeviceRemoved(event);
+ break;
+ case SDL_CONTROLLERBUTTONDOWN:
+ /* FALLTHROUGH */
+ case SDL_CONTROLLERBUTTONUP:
+ if (app_has_focus)
+ {
+ onControllerButton(event);
+ }
+ break;
+ case SDL_CONTROLLERAXISMOTION:
+ if (app_has_focus)
+ {
+ onControllerAxis(event);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+// static
+const LLGameControl::State& LLGameControl::getState()
+{
+ return g_finalState;
+}
+
+// static
+LLGameControl::InputChannel LLGameControl::getActiveInputChannel()
+{
+ InputChannel input;
+
+ State state = g_finalState;
+ if (state.mButtons > 0)
+ {
+ // check buttons
+ input.mType = LLGameControl::InputChannel::TYPE_BUTTON;
+ for (U8 i = 0; i < 32; ++i)
+ {
+ if ((0x1 << i) & state.mButtons)
+ {
+ input.mIndex = i;
+ break;
+ }
+ }
+ }
+ else
+ {
+ // scan axes
+ constexpr S16 threshold = std::numeric_limits<S16>::max() / 2;
+ for (U8 i = 0; i < 6; ++i)
+ {
+ if (abs(state.mAxes[i]) > threshold)
+ {
+ input.mType = LLGameControl::InputChannel::TYPE_AXIS;
+ // input.mIndex ultimately translates to a LLGameControl::KeyboardAxis
+ // which distinguishes between negative and positive directions
+ // so we must translate to axis index "i" according to the sign
+ // of the axis value.
+ input.mIndex = i;
+ input.mSign = state.mAxes[i] > 0 ? 1 : -1;
+ break;
+ }
+ }
+ }
+
+ return input;
+}
+
+// static
+void LLGameControl::getFlycamInputs(std::vector<F32>& inputs_out)
+{
+ return g_manager.getFlycamInputs(inputs_out);
+}
+
+// static
+void LLGameControl::setSendToServer(bool enable)
+{
+ g_sendToServer = enable;
+ s_saveBoolean(SETTING_SENDTOSERVER, g_sendToServer);
+}
+
+// static
+void LLGameControl::setControlAgent(bool enable)
+{
+ g_controlAgent = enable;
+ s_saveBoolean(SETTING_CONTROLAGENT, g_controlAgent);
+}
+
+// static
+void LLGameControl::setTranslateAgentActions(bool enable)
+{
+ g_translateAgentActions = enable;
+ s_saveBoolean(SETTING_TRANSLATEACTIONS, g_translateAgentActions);
+}
+
+// static
+void LLGameControl::setAgentControlMode(LLGameControl::AgentControlMode mode)
+{
+ g_agentControlMode = mode;
+ s_saveString(SETTING_AGENTCONTROLMODE, convertAgentControlModeToString(mode));
+}
+
+// static
+bool LLGameControl::getSendToServer()
+{
+ return g_sendToServer;
+}
+
+// static
+bool LLGameControl::getControlAgent()
+{
+ return g_controlAgent;
+}
+
+// static
+bool LLGameControl::getTranslateAgentActions()
+{
+ return g_translateAgentActions;
+}
+
+// static
+LLGameControl::AgentControlMode LLGameControl::getAgentControlMode()
+{
+ return g_agentControlMode;
+}
+
+// static
+LLGameControl::ActionNameType LLGameControl::getActionNameType(const std::string& action)
+{
+ return g_manager.getActionNameType(action);
+}
+
+// static
+bool LLGameControl::willControlAvatar()
+{
+ return g_enabled && g_controlAgent && g_agentControlMode == CONTROL_MODE_AVATAR;
+}
+
+// static
+//
+// Given a name like "AXIS_1-" or "BUTTON_5" returns the corresponding InputChannel
+// If the axis name lacks the +/- postfix it assumes '+' postfix.
+LLGameControl::InputChannel LLGameControl::getChannelByName(const std::string& name)
+{
+ LLGameControl::InputChannel channel;
+
+ // 'name' has two acceptable formats: AXIS_<index>[sign] or BUTTON_<index>
+ if (LLStringUtil::startsWith(name, "AXIS_"))
+ {
+ channel.mType = LLGameControl::InputChannel::Type::TYPE_AXIS;
+ // Decimal postfix is only one character
+ channel.mIndex = atoi(name.substr(5, 1).c_str());
+ // AXIS_n can have an optional +/- at index 6
+ // Assume positive axis when sign not provided
+ channel.mSign = name.back() == '-' ? -1 : 1;
+ }
+ else if (LLStringUtil::startsWith(name, "BUTTON_"))
+ {
+ channel.mType = LLGameControl::InputChannel::Type::TYPE_BUTTON;
+ // Decimal postfix is only one or two characters
+ channel.mIndex = atoi(name.substr(7).c_str());
+ }
+
+ return channel;
+}
+
+// static
+// Given an action_name like "push+", or "strafe-", returns the InputChannel
+// mapped to it if found, else channel.isNone() will be true.
+LLGameControl::InputChannel LLGameControl::getChannelByAction(const std::string& action)
+{
+ return g_manager.getChannelByAction(action);
+}
+
+// static
+bool LLGameControl::updateActionMap(const std::string& action, LLGameControl::InputChannel channel)
+{
+ return g_manager.updateActionMap(action, channel);
+}
+
+// static
+U32 LLGameControl::computeInternalActionFlags()
+{
+ return g_manager.computeInternalActionFlags();
+}
+
+// static
+void LLGameControl::setExternalInput(U32 action_flags, U32 buttons)
+{
+ g_manager.setExternalInput(action_flags, buttons);
+}
+
+//static
+void LLGameControl::updateResendPeriod()
+{
+ // we expect this method to be called right after data is sent
+ g_lastSend = get_now_nsec();
+ if (g_nextResendPeriod == 0)
+ {
+ g_nextResendPeriod = FIRST_RESEND_PERIOD;
+ }
+ else
+ {
+ // Reset mPrevAxes only on second resend or higher
+ // because when the joysticks are being used we expect a steady stream
+ // of recorrection data rather than sparse changes.
+ //
+ // (The above assumption is not necessarily true for "Actions" input
+ // (e.g. keyboard events). TODO: figure out what to do about this.)
+ //
+ // In other words: we want to include changed axes in the first resend
+ // so we only overwrite g_finalState.mPrevAxes on higher resends.
+ g_finalState.mPrevAxes = g_finalState.mAxes;
+ g_nextResendPeriod *= RESEND_EXPANSION_RATE;
+ }
+}
+
+// static
+std::string LLGameControl::stringifyAnalogMappings(getChannel_t getChannel)
+{
+ return getMappings(g_manager.mAnalogActions, InputChannel::TYPE_AXIS, getChannel);
+}
+
+// static
+std::string LLGameControl::stringifyBinaryMappings(getChannel_t getChannel)
+{
+ return getMappings(g_manager.mBinaryActions, InputChannel::TYPE_BUTTON, getChannel);
+}
+
+// static
+std::string LLGameControl::stringifyFlycamMappings(getChannel_t getChannel)
+{
+ return getMappings(g_manager.mFlycamActions, InputChannel::TYPE_AXIS, getChannel);
+}
+
+// static
+void LLGameControl::getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings)
+{
+ g_manager.getDefaultMappings(mappings);
+}
+
+// static
+bool LLGameControl::parseDeviceOptions(const std::string& options, std::string& name,
+ std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ std::vector<U8>& axis_map, std::vector<U8>& button_map)
+{
+ if (options.empty())
+ return false;
+
+ name.clear();
+ axis_options.resize(NUM_AXES);
+ axis_map.resize(NUM_AXES);
+ button_map.resize(NUM_BUTTONS);
+
+ for (size_t i = 0; i < NUM_AXES; ++i)
+ {
+ axis_options[i].resetToDefaults();
+ axis_map[i] = (U8)i;
+ }
+
+ for (size_t i = 0; i < NUM_BUTTONS; ++i)
+ {
+ button_map[i] = (U8)i;
+ }
+
+ std::map<std::string, std::string> pairs;
+ if (!parse(pairs, options))
+ {
+ LL_WARNS("SDL2") << "Invalid options: '" << options << "'" << LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, std::string> axis_string_options;
+ if (!parse(axis_string_options, pairs["axis_options"]))
+ {
+ LL_WARNS("SDL2") << "Invalid axis_options: '" << pairs["axis_options"] << "'" << LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, std::string> axis_string_map;
+ if (!parse(axis_string_map, pairs["axis_map"]))
+ {
+ LL_WARNS("SDL2") << "Invalid axis_map: '" << pairs["axis_map"] << "'" << LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, std::string> button_string_map;
+ if (!parse(button_string_map, pairs["button_map"]))
+ {
+ LL_WARNS("SDL2") << "Invalid button_map: '" << pairs["button_map"] << "'" << LL_ENDL;
+ return false;
+ }
+
+ name = pairs["name"];
+
+ for (size_t i = 0; i < NUM_AXES; ++i)
+ {
+ std::string key = std::to_string(i);
+
+ std::string one_axis_options = axis_string_options[key];
+ if (!one_axis_options.empty())
+ {
+ axis_options[i].loadFromString(one_axis_options);
+ }
+
+ std::string value = axis_string_map[key];
+ if (!value.empty())
+ {
+ size_t number = std::stoull(value);
+ if (number >= NUM_AXES || std::to_string(number) != value)
+ {
+ LL_WARNS("SDL2") << "Invalid axis mapping: " << i << "->" << value << LL_ENDL;
+ }
+ else
+ {
+ axis_map[i] = (U8)number;
+ }
+ }
+ }
+
+ for (size_t i = 0; i < NUM_BUTTONS; ++i)
+ {
+ std::string value = button_string_map[std::to_string(i)];
+ if (!value.empty())
+ {
+ size_t number = std::stoull(value);
+ if (number >= NUM_BUTTONS || std::to_string(number) != value)
+ {
+ LL_WARNS("SDL2") << "Invalid button mapping: " << i << "->" << value << LL_ENDL;
+ }
+ else
+ {
+ button_map[i] = (U8)number;
+ }
+ }
+ }
+
+ return true;
+}
+
+// static
+std::string LLGameControl::stringifyDeviceOptions(const std::string& name,
+ const std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ const std::vector<U8>& axis_map, const std::vector<U8>& button_map,
+ bool force_empty)
+{
+ std::list<std::string> options;
+
+ auto opts2str = [](size_t i, const Options::AxisOptions& options) -> std::string
+ {
+ std::string string = options.saveToString();
+ return string.empty() ? string : llformat("%u:%s", i, string.c_str());
+ };
+
+ std::string axis_options_string = LLStringUtil::join<std::vector<Options::AxisOptions>, Options::AxisOptions>(axis_options, opts2str);
+ if (!axis_options_string.empty())
+ {
+ options.push_back("axis_options:{" + axis_options_string + "}");
+ }
+
+ auto map2str = [](size_t index, const U8& value) -> std::string
+ {
+ return value == index ? LLStringUtil::null : llformat("%u:%u", index, value);
+ };
+
+ std::string axis_map_string = LLStringUtil::join<std::vector<U8>, U8>(axis_map, map2str);
+ if (!axis_map_string.empty())
+ {
+ options.push_back("axis_map:{" + axis_map_string + "}");
+ }
+
+ std::string button_map_string = LLStringUtil::join<std::vector<U8>, U8>(button_map, map2str);
+ if (!button_map_string.empty())
+ {
+ options.push_back("button_map:{" + button_map_string + "}");
+ }
+
+ if (!force_empty && options.empty())
+ return LLStringUtil::null;
+
+ // Remove control characters [',', '{', '}'] from name
+ std::string safe_name;
+ safe_name.reserve(name.size());
+ for (char c : name)
+ {
+ if (c != ',' && c != '{' && c != '}')
+ {
+ safe_name.push_back(c);
+ }
+ }
+ options.push_front(llformat("name:%s", safe_name.c_str()));
+
+ std::string result = LLStringUtil::join(options);
+
+ return "{" + result + "}";
+}
+
+// static
+void LLGameControl::initByDefault()
+{
+ g_sendToServer = false;
+ g_controlAgent = false;
+ g_translateAgentActions = false;
+ g_agentControlMode = CONTROL_MODE_AVATAR;
+ g_manager.initializeMappingsByDefault();
+ g_manager.resetDeviceOptionsToDefaults();
+ g_deviceOptions.clear();
+}
+
+// static
+void LLGameControl::loadFromSettings()
+{
+ // In case of absence of the required setting the default value is assigned
+ g_enabled = s_loadBoolean(SETTING_ENABLE);
+ g_sendToServer = s_loadBoolean(SETTING_SENDTOSERVER);
+ g_controlAgent = s_loadBoolean(SETTING_CONTROLAGENT);
+ g_translateAgentActions = s_loadBoolean(SETTING_TRANSLATEACTIONS);
+ g_agentControlMode = convertStringToAgentControlMode(s_loadString(SETTING_AGENTCONTROLMODE));
+
+ g_manager.initializeMappingsByDefault();
+
+ // Load action-to-channel mappings
+ std::string analogMappings = s_loadString(SETTING_ANALOGMAPPINGS);
+ std::string binaryMappings = s_loadString(SETTING_BINARYMAPPINGS);
+ std::string flycamMappings = s_loadString(SETTING_FLYCAMMAPPINGS);
+ g_manager.setAnalogMappings(analogMappings);
+ g_manager.setBinaryMappings(binaryMappings);
+ g_manager.setFlycamMappings(flycamMappings);
+
+ // Load device-specific settings
+ g_deviceOptions.clear();
+ LLSD options = s_loadObject(SETTING_KNOWNCONTROLLERS);
+ for (auto it = options.beginMap(); it != options.endMap(); ++it)
+ {
+ g_deviceOptions.emplace(it->first, it->second);
+ }
+ g_manager.loadDeviceOptionsFromSettings();
+}
+
+// static
+void LLGameControl::saveToSettings()
+{
+ s_saveBoolean(SETTING_ENABLE, g_enabled);
+ s_saveBoolean(SETTING_SENDTOSERVER, g_sendToServer);
+ s_saveBoolean(SETTING_CONTROLAGENT, g_controlAgent);
+ s_saveBoolean(SETTING_TRANSLATEACTIONS, g_translateAgentActions);
+ s_saveString(SETTING_AGENTCONTROLMODE, convertAgentControlModeToString(g_agentControlMode));
+ s_saveString(SETTING_ANALOGMAPPINGS, g_manager.getAnalogMappings());
+ s_saveString(SETTING_BINARYMAPPINGS, g_manager.getBinaryMappings());
+ s_saveString(SETTING_FLYCAMMAPPINGS, g_manager.getFlycamMappings());
+
+ g_manager.saveDeviceOptionsToSettings();
+
+ // construct LLSD version of g_deviceOptions but only include non-empty values
+ LLSD deviceOptions = LLSD::emptyMap();
+ for (const auto& data_pair : g_deviceOptions)
+ {
+ if (!data_pair.second.empty())
+ {
+ LLSD value(data_pair.second);
+ deviceOptions.insert(data_pair.first, value);
+ }
+ }
+
+ s_saveObject(SETTING_KNOWNCONTROLLERS, deviceOptions);
+}
+
+// static
+void LLGameControl::setDeviceOptions(const std::string& guid, const Options& options)
+{
+ g_manager.setDeviceOptions(guid, options);
+}
diff --git a/indra/llwindow/llgamecontrol.h b/indra/llwindow/llgamecontrol.h
new file mode 100644
index 0000000000..a4b47cc47f
--- /dev/null
+++ b/indra/llwindow/llgamecontrol.h
@@ -0,0 +1,347 @@
+/**
+ * @file llgamecontrol.h
+ * @brief GameController detection and management
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include <vector>
+
+
+#include "llerror.h"
+#include "llsingleton.h"
+#include "stdtypes.h"
+#include "SDL2/SDL_events.h"
+
+// For reference, here are the RAW indices of the various input channels
+// of a standard XBox controller. Button (N) is numbered in parentheses,
+// whereas axisN has N+ and N- labels.
+//
+// leftpaddle rightpaddle
+// _______ _______
+// / 4+ '-. .-' 5+ \.
+// leftshoulder _(9)_________'-.____ ____.-'_________(10) rightshoulder
+// / _________ \_________/ \.
+// / / 1- \ (3) \.
+// | | | (4) (5) (6) Y |
+// | |0- (7) 0+| _________ (2)X B(1) |
+// | | | / 3- \ A |
+// | | 1+ | | | (0) |
+// | \_________/ |2- (8) 2+| |
+// | leftstick (11) | | |
+// | (13) (14) | 3+ | |
+// | (12) \_________/ |
+// | d-pad rightstick |
+// | ____________________ |
+// | / \ |
+// | / \ |
+// | / \ |
+// \__________/ \__________/
+//
+// Note: the analog joysticks provide NEGATIVE X,Y values for LEFT,FORWARD
+// whereas those directions are actually POSITIVE in SL's local right-handed
+// reference frame. This is why we implicitly negate those axes the moment
+// they are extracted from SDL, before being used anywhere. See the
+// implementation in LLGameControllerManager::onAxis().
+
+// LLGameControl is a singleton with pure static public interface
+class LLGameControl : public LLSingleton<LLGameControl>
+{
+ LLSINGLETON_EMPTY_CTOR(LLGameControl);
+ virtual ~LLGameControl();
+ LOG_CLASS(LLGameControl);
+
+public:
+ enum AgentControlMode
+ {
+ CONTROL_MODE_AVATAR,
+ CONTROL_MODE_FLYCAM,
+ CONTROL_MODE_NONE
+ };
+
+ enum ActionNameType
+ {
+ ACTION_NAME_UNKNOWN,
+ ACTION_NAME_ANALOG, // E.g., "push"
+ ACTION_NAME_ANALOG_POS, // E.g., "push+"
+ ACTION_NAME_ANALOG_NEG, // E.g., "push-"
+ ACTION_NAME_BINARY, // E.g., "stop"
+ ACTION_NAME_FLYCAM // E.g., "zoom"
+ };
+
+ enum KeyboardAxis : U8
+ {
+ AXIS_LEFTX,
+ AXIS_LEFTY,
+ AXIS_RIGHTX,
+ AXIS_RIGHTY,
+ AXIS_TRIGGERLEFT,
+ AXIS_TRIGGERRIGHT,
+ NUM_AXES
+ };
+
+ enum Button
+ {
+ BUTTON_A,
+ BUTTON_B,
+ BUTTON_X,
+ BUTTON_Y,
+ BUTTON_BACK,
+ BUTTON_GUIDE,
+ BUTTON_START,
+ BUTTON_LEFTSTICK,
+ BUTTON_RIGHTSTICK,
+ BUTTON_LEFTSHOULDER,
+ BUTTON_RIGHTSHOULDER, // 10
+ BUTTON_DPAD_UP,
+ BUTTON_DPAD_DOWN,
+ BUTTON_DPAD_LEFT,
+ BUTTON_DPAD_RIGHT,
+ BUTTON_MISC1,
+ BUTTON_PADDLE1,
+ BUTTON_PADDLE2,
+ BUTTON_PADDLE3,
+ BUTTON_PADDLE4,
+ BUTTON_TOUCHPAD, // 20
+ BUTTON_21,
+ BUTTON_22,
+ BUTTON_23,
+ BUTTON_24,
+ BUTTON_25,
+ BUTTON_26,
+ BUTTON_27,
+ BUTTON_28,
+ BUTTON_29,
+ BUTTON_30,
+ BUTTON_31,
+ NUM_BUTTONS
+ };
+
+ static const U16 MAX_AXIS_DEAD_ZONE = 16384;
+ static const U16 MAX_AXIS_OFFSET = 16384;
+
+ class InputChannel
+ {
+ public:
+ enum Type
+ {
+ TYPE_NONE,
+ TYPE_AXIS,
+ TYPE_BUTTON
+ };
+
+ InputChannel() {}
+ InputChannel(Type type, U8 index) : mType(type), mIndex(index) {}
+ InputChannel(Type type, U8 index, S32 sign) : mType(type), mSign(sign), mIndex(index) {}
+
+ // these methods for readability
+ bool isNone() const { return mType == TYPE_NONE; }
+ bool isAxis() const { return mType == TYPE_AXIS; }
+ bool isButton() const { return mType == TYPE_BUTTON; }
+
+ bool isEqual(const InputChannel& other)
+ {
+ return mType == other.mType && mSign == other.mSign && mIndex == other.mIndex;
+ }
+
+ std::string getLocalName() const; // AXIS_0-, AXIS_0+, BUTTON_0, NONE etc.
+ std::string getRemoteName() const; // GAME_CONTROL_AXIS_LEFTX, GAME_CONTROL_BUTTON_A, etc
+
+ Type mType { TYPE_NONE };
+ S32 mSign { 0 };
+ U8 mIndex { 255 };
+ };
+
+ // Options is a data structure for storing device-specific settings
+ class Options
+ {
+ public:
+ struct AxisOptions
+ {
+ S32 mMultiplier = 1;
+ U16 mDeadZone { 0 };
+ S16 mOffset { 0 };
+
+ void resetToDefaults()
+ {
+ mMultiplier = 1;
+ mDeadZone = 0;
+ mOffset = 0;
+ }
+
+ S16 computeModifiedValue(S16 raw_value) const
+ {
+ S32 new_value = ((S32)raw_value + S32(mOffset)) * mMultiplier;
+ return (S16)(std::clamp(new_value, -32768, 32767));
+ }
+
+ std::string saveToString() const;
+ void loadFromString(std::string options);
+ };
+
+ Options();
+
+ void resetToDefaults();
+
+ U8 mapAxis(U8 axis) const;
+ U8 mapButton(U8 button) const;
+
+ S16 fixAxisValue(U8 axis, S16 value) const;
+
+ std::string saveToString(const std::string& name, bool force_empty = false) const;
+ bool loadFromString(std::string& name, std::string options);
+ bool loadFromString(std::string options);
+
+ const std::vector<AxisOptions>& getAxisOptions() const { return mAxisOptions; }
+ std::vector<AxisOptions>& getAxisOptions() { return mAxisOptions; }
+ const std::vector<U8>& getAxisMap() const { return mAxisMap; }
+ std::vector<U8>& getAxisMap() { return mAxisMap; }
+ const std::vector<U8>& getButtonMap() const { return mButtonMap; }
+ std::vector<U8>& getButtonMap() { return mButtonMap; }
+
+ private:
+ std::vector<AxisOptions> mAxisOptions;
+ std::vector<U8> mAxisMap;
+ std::vector<U8> mButtonMap;
+ };
+
+ // State is a minimal class for storing axes and buttons values
+ class State
+ {
+ public:
+ State();
+ void clear();
+ bool onButton(U8 button, bool pressed);
+ std::vector<S16> mAxes; // [ -32768, 32767 ]
+ std::vector<S16> mPrevAxes; // value in last outgoing packet
+ U32 mButtons;
+ };
+
+ // Device is a data structure for describing any detected controller
+ class Device
+ {
+ const int mJoystickID { -1 };
+ const std::string mGUID;
+ const std::string mName;
+ Options mOptions;
+ State mState;
+
+ public:
+ Device(int joystickID, const std::string& guid, const std::string& name);
+ int getJoystickID() const { return mJoystickID; }
+ std::string getGUID() const { return mGUID; }
+ std::string getName() const { return mName; }
+ const Options& getOptions() const { return mOptions; }
+ const State& getState() const { return mState; }
+
+ void resetOptionsToDefaults() { mOptions.resetToDefaults(); }
+ std::string saveOptionsToString(bool force_empty = false) const { return mOptions.saveToString(mName, force_empty); }
+ void loadOptionsFromString(const std::string& options) { mOptions.loadFromString(options); }
+
+ friend class LLGameControllerManager;
+ };
+
+ static bool isEnabled();
+ static void setEnabled(bool enabled);
+
+ static bool isInitialized();
+ static void init(const std::string& gamecontrollerdb_path,
+ std::function<bool(const std::string&)> loadBoolean,
+ std::function<void(const std::string&, bool)> saveBoolean,
+ std::function<std::string(const std::string&)> loadString,
+ std::function<void(const std::string&, const std::string&)> saveString,
+ std::function<LLSD(const std::string&)> loadObject,
+ std::function<void(const std::string&, const LLSD&)> saveObject,
+ std::function<void()> updateUI);
+ static void terminate();
+
+ static const std::list<LLGameControl::Device>& getDevices();
+ static const std::map<std::string, std::string>& getDeviceOptions();
+
+ // returns 'true' if GameControlInput message needs to go out,
+ // which will be the case for new data or resend. Call this right
+ // before deciding to put a GameControlInput packet on the wire
+ // or not.
+ static bool computeFinalStateAndCheckForChanges();
+
+ static void clearAllStates();
+
+ static void processEvents(bool app_has_focus = true);
+ static void handleEvent(const SDL_Event& event, bool app_has_focus);
+ static const State& getState();
+ static InputChannel getActiveInputChannel();
+ static void getFlycamInputs(std::vector<F32>& inputs_out);
+
+ // these methods for accepting input from keyboard
+ static void setSendToServer(bool enable);
+ static void setControlAgent(bool enable);
+ static void setTranslateAgentActions(bool enable);
+ static void setAgentControlMode(AgentControlMode mode);
+
+ static bool getSendToServer();
+ static bool getControlAgent();
+ static bool getTranslateAgentActions();
+ static AgentControlMode getAgentControlMode();
+ static ActionNameType getActionNameType(const std::string& action);
+
+ static bool willControlAvatar();
+
+ // Given a name like "AXIS_1-" or "BUTTON_5" returns the corresponding InputChannel
+ // If the axis name lacks the +/- postfix it assumes '+' postfix.
+ static LLGameControl::InputChannel getChannelByName(const std::string& name);
+
+ // action_name = push+, strafe-, etc
+ static LLGameControl::InputChannel getChannelByAction(const std::string& action);
+
+ static bool updateActionMap(const std::string& action_name, LLGameControl::InputChannel channel);
+
+ // Keyboard presses produce action_flags which can be translated into State
+ // and game_control devices produce State which can be translated into action_flags.
+ // These methods help exchange such translations.
+ static U32 computeInternalActionFlags();
+ static void setExternalInput(U32 action_flags, U32 buttons_from_keys);
+
+ // call this after putting a GameControlInput packet on the wire
+ static void updateResendPeriod();
+
+ using getChannel_t = std::function<LLGameControl::InputChannel(const std::string& action)>;
+ static std::string stringifyAnalogMappings(getChannel_t getChannel);
+ static std::string stringifyBinaryMappings(getChannel_t getChannel);
+ static std::string stringifyFlycamMappings(getChannel_t getChannel);
+ static void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings);
+
+ static bool parseDeviceOptions(const std::string& options, std::string& name,
+ std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ std::vector<U8>& axis_map, std::vector<U8>& button_map);
+ static std::string stringifyDeviceOptions(const std::string& name,
+ const std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ const std::vector<U8>& axis_map, const std::vector<U8>& button_map,
+ bool force_empty = false);
+
+ static void initByDefault();
+ static void loadFromSettings();
+ static void saveToSettings();
+ static void setDeviceOptions(const std::string& guid, const Options& options);
+};
+
diff --git a/indra/llwindow/llgamecontroltranslator.cpp b/indra/llwindow/llgamecontroltranslator.cpp
new file mode 100644
index 0000000000..84468ab657
--- /dev/null
+++ b/indra/llwindow/llgamecontroltranslator.cpp
@@ -0,0 +1,275 @@
+/**
+ * @file llgamecontroltranslator.cpp
+ * @brief LLGameControlTranslator class implementation
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/*
+ * App-wide preferences. Note that these are not per-user,
+ * because we need to load many preferences before we have
+ * a login name.
+ */
+
+#include "llgamecontroltranslator.h"
+#include "llsd.h"
+
+
+using ActionToMaskMap = LLGameControlTranslator::ActionToMaskMap;
+
+LLGameControlTranslator::LLGameControlTranslator()
+{
+}
+
+void LLGameControlTranslator::setAvailableActionMasks(ActionToMaskMap& action_to_mask)
+{
+ mActionToMask = std::move(action_to_mask);
+}
+
+LLGameControl::InputChannel LLGameControlTranslator::getChannelByAction(const std::string& action) const
+{
+ LLGameControl::InputChannel channel;
+ auto mask_itr = mActionToMask.find(action);
+ if (mask_itr != mActionToMask.end())
+ {
+ U32 mask = mask_itr->second;
+ auto channel_itr = mMaskToChannel.find(mask);
+ if (channel_itr != mMaskToChannel.end())
+ {
+ channel = channel_itr->second;
+ }
+ }
+ else
+ {
+ // It is expected that sometimes 'action' lacks the postfix '+' or '-'.
+ // When it is missing we append '+' and try again.
+ std::string action_plus = action;
+ action_plus.append("+");
+ mask_itr = mActionToMask.find(action_plus);
+ if (mask_itr != mActionToMask.end())
+ {
+ U32 mask = mask_itr->second;
+ auto channel_itr = mMaskToChannel.find(mask);
+ if (channel_itr != mMaskToChannel.end())
+ {
+ channel = channel_itr->second;
+ }
+ }
+ }
+ return channel;
+}
+
+void LLGameControlTranslator::setMappings(LLGameControlTranslator::NamedChannels& named_channels)
+{
+ mMaskToChannel.clear();
+ mMappedFlags = 0;
+ mPrevActiveFlags = 0;
+ mCachedState.clear();
+
+ for (const auto& named_channel : named_channels)
+ {
+ updateMap(named_channel.first, named_channel.second);
+ }
+}
+
+void LLGameControlTranslator::updateMap(const std::string& action, const LLGameControl::InputChannel& channel)
+{
+ // First, get the action name type
+ LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action);
+ if (actionNameType == LLGameControl::ACTION_NAME_UNKNOWN ||
+ actionNameType == LLGameControl::ACTION_NAME_FLYCAM)
+ {
+ LL_WARNS("SDL2") << "unmappable action='" << action << "' (type=" << actionNameType << ")" << LL_ENDL;
+ return;
+ }
+
+ // Second, get the expected associated channel type (except of TYPE_NONE)
+ LLGameControl::InputChannel::Type expectedChannelType =
+ actionNameType == LLGameControl::ACTION_NAME_BINARY ?
+ LLGameControl::InputChannel::TYPE_BUTTON :
+ LLGameControl::InputChannel::TYPE_AXIS;
+ if (!channel.isNone() && (channel.mType != expectedChannelType))
+ {
+ LL_WARNS("SDL2") << "unmappable channel (type=" << channel.mType << ")"
+ << " for action='" << action << "' (type=" << actionNameType << ")" << LL_ENDL;
+ return;
+ }
+
+ if (actionNameType == LLGameControl::ACTION_NAME_ANALOG) // E.g., "push"
+ {
+ // Special (double) processing for analog action names
+ // sequentially adding '+' and '-' to the given action
+ updateMapInternal(action + "+", channel);
+
+ // For the channel type TYPE_NONE we can map the same channel
+ // In fact, the mapping will be removed from the mapping list
+ if (channel.isNone())
+ {
+ updateMapInternal(action + "-", channel);
+ }
+ else
+ {
+ // For the channel type except of TYPE_NONE we construct the other channel
+ // with the same type and index but with the opposite sign
+ LLGameControl::InputChannel other_channel(channel.mType, channel.mIndex, -channel.mSign);
+
+ // TIED TRIGGER HACK: this works for XBox and similar controllers,
+ // and those are pretty much the only supported devices right now
+ // however TODO: figure out how to do this better.
+ //
+ // AXIS_TRIGGERLEFT and AXIS_TRIGGERRIGHT are separate axes and most devices
+ // only allow them to read positive, not negative. When used for motion control
+ // they are typically paired together. We assume as much here when computing
+ // the other_channel.
+ if (channel.mIndex == LLGameControl::AXIS_TRIGGERLEFT)
+ {
+ other_channel.mIndex = LLGameControl::AXIS_TRIGGERRIGHT;
+ other_channel.mSign = 1;
+ }
+ else if (channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT)
+ {
+ other_channel.mIndex = LLGameControl::AXIS_TRIGGERLEFT;
+ other_channel.mSign = 1;
+ }
+ updateMapInternal(action + "-", other_channel);
+ }
+ }
+ else
+ {
+ // Simple (single) processing for other action name types
+ updateMapInternal(action, channel);
+ }
+
+ // recompute mMappedFlags
+ mMappedFlags = 0;
+ for (auto& pair : mMaskToChannel)
+ {
+ mMappedFlags |= pair.first;
+ }
+ mPrevActiveFlags = 0;
+ mCachedState.clear();
+}
+
+// Given external action_flags (i.e. raw avatar input)
+// compute the corresponding LLGameControl::State that would have produced those flags.
+// Note: "action flags" are similar to, but not quite the same as, "control flags".
+// "Action flags" are the raw input of avatar movement intent, whereas "control flags"
+// are the consequential set of instructions that are sent to the server for moving
+// the avatar character.
+const LLGameControl::State& LLGameControlTranslator::computeStateFromFlags(U32 action_flags)
+{
+ // translate action_flag bits to equivalent game controller state
+ // according to data in mMaskToChannel
+
+ // only bother to update mCachedState if active_flags have changed
+ U32 active_flags = action_flags & mMappedFlags;
+ if (active_flags != mPrevActiveFlags)
+ {
+ mCachedState.clear();
+ for (const auto& pair : mMaskToChannel)
+ {
+ U32 mask = pair.first;
+ if (mask == (mask & action_flags))
+ {
+ LLGameControl::InputChannel channel = pair.second;
+ if (channel.isAxis())
+ {
+ if (channel.mSign < 0)
+ {
+ mCachedState.mAxes[channel.mIndex] = std::numeric_limits<S16>::min();
+ }
+ else
+ {
+ mCachedState.mAxes[channel.mIndex] = std::numeric_limits<S16>::max();
+ }
+ }
+ else if (channel.isButton())
+ {
+ mCachedState.mButtons |= 0x01U << channel.mIndex;
+ }
+ }
+ }
+ mPrevActiveFlags = active_flags;
+ }
+ return mCachedState;
+}
+
+// Given LLGameControl::State (i.e. from a real controller)
+// compute corresponding action flags (e.g. for moving the avatar around)
+U32 LLGameControlTranslator::computeFlagsFromState(const std::vector<S32>& axes, U32 buttons)
+{
+ // HACK: supply hard-coded threshold for ON/OFF zones
+ constexpr S32 AXIS_THRESHOLD = 32768 / 8;
+ U32 action_flags = 0;
+ for (const auto& pair : mMaskToChannel)
+ {
+ // pair = { mask, channel }
+ const LLGameControl::InputChannel& channel = pair.second;
+ if (channel.isAxis())
+ {
+ if (channel.mSign < 0)
+ {
+ if (axes[channel.mIndex] < -AXIS_THRESHOLD)
+ {
+ action_flags |= pair.first;
+ }
+ }
+ else if (axes[channel.mIndex] > AXIS_THRESHOLD)
+ {
+ action_flags |= pair.first;
+ }
+ }
+ else if (channel.isButton())
+ {
+ U32 bit_set = buttons & (0x01U << channel.mIndex);
+ if (bit_set)
+ {
+ action_flags |= pair.first;
+ }
+ }
+ }
+ return action_flags;
+}
+
+void LLGameControlTranslator::updateMapInternal(const std::string& name, const LLGameControl::InputChannel& channel)
+{
+ auto action_it = mActionToMask.find(name);
+ llassert(action_it != mActionToMask.end());
+ U32 mask = action_it->second;
+ auto channel_it = mMaskToChannel.find(mask);
+ if (channel_it == mMaskToChannel.end())
+ {
+ // create new mapping
+ mMaskToChannel[mask] = channel;
+ }
+ else if (channel.isNone())
+ {
+ // remove old mapping
+ mMaskToChannel.erase(channel_it);
+ }
+ else
+ {
+ // update old mapping
+ channel_it->second = channel;
+ }
+}
+
diff --git a/indra/llwindow/llgamecontroltranslator.h b/indra/llwindow/llgamecontroltranslator.h
new file mode 100644
index 0000000000..533408014c
--- /dev/null
+++ b/indra/llwindow/llgamecontroltranslator.h
@@ -0,0 +1,93 @@
+/**
+ * @file llgamecontroltranslator.h
+ * @brief LLGameControlTranslator class definition
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include <map>
+
+#include "stdtypes.h"
+#include "llgamecontrol.h"
+
+
+// GameControl data is sent to the server to expose game controller input to LSL scripts,
+// however not everyone will have a game controller device. To allow keyboard users to provide
+// GameControl data we allow the User to configure equivalences between avatar actions
+// (i.e. "push forward", "strafe left", etc) and keyboard buttons to GameControl axes
+// and buttons.
+//
+// The LLGameControlTranslator stores the equivalences and translates avatar action_flags
+// and keyboard state into GameContrl data, and in some cases the other direction: from
+// LLGameControl::State into avatar action_flags.
+//
+
+class LLGameControlTranslator
+{
+public:
+
+ using ActionToMaskMap = std::map< std::string, U32 >; // < action : mask >
+ using MaskToChannelMap = std::map< U32, LLGameControl::InputChannel >; // < mask : channel >
+ using NamedChannel = std::pair < std::string , LLGameControl::InputChannel >;
+ using NamedChannels = std::vector< NamedChannel >;
+
+
+ LLGameControlTranslator();
+ void setAvailableActionMasks(ActionToMaskMap& action_to_mask);
+ LLGameControl::InputChannel getChannelByAction(const std::string& action) const;
+ void setMappings(NamedChannels& named_channels);
+ void updateMap(const std::string& action, const LLGameControl::InputChannel& channel);
+ // Note: to remove a mapping you can call updateMap() with a TYPE_NONE channel
+
+ // Given external action_flags (i.e. raw avatar input)
+ // compute the corresponding LLGameControl::State that would have produced those flags.
+ // Note: "action_flags" are similar to, but not quite the same as, "control_flags".
+ const LLGameControl::State& computeStateFromFlags(U32 action_flags);
+
+ // Given LLGameControl::State (i.e. from a real controller)
+ // compute corresponding action flags (e.g. for moving the avatar around)
+ U32 computeFlagsFromState(const std::vector<S32>& axes, U32 buttons);
+
+ U32 getMappedFlags() const { return mMappedFlags; }
+
+private:
+ void updateMapInternal(const std::string& name, const LLGameControl::InputChannel& channel);
+
+private:
+ // mActionToMask is an invarient map between the possible actions
+ // and the action bit masks. Only actions therein can have their
+ // bit masks mapped to channels.
+ ActionToMaskMap mActionToMask; // invariant map after init
+
+ // mMaskToChannel is a dynamic map between action bit masks
+ // and GameControl channels.
+ MaskToChannelMap mMaskToChannel; // dynamic map, per preference changes
+
+ // mCachedState is an optimization:
+ // it is only recomputed when external action_flags change
+ LLGameControl::State mCachedState;
+
+ U32 mMappedFlags { 0 };
+ U32 mPrevActiveFlags { 0 };
+};
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp
index 33eebdadd1..cb0c312a1d 100644
--- a/indra/llwindow/llkeyboard.cpp
+++ b/indra/llwindow/llkeyboard.cpp
@@ -41,7 +41,6 @@ std::map<KEY,std::string> LLKeyboard::sKeysToNames;
std::map<std::string,KEY> LLKeyboard::sNamesToKeys;
LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10n + PC/Mac/Linux accelerator labeling
-
//
// Class Implementation
//
@@ -162,6 +161,7 @@ void LLKeyboard::resetKeyDownAndHandle()
mCallbacks->handleTranslatedKeyUp(i, mask);
}
}
+ mCurTranslatedKey = KEY_NONE;
}
// BUG this has to be called when an OS dialog is shown, otherwise modifier key state
@@ -195,12 +195,11 @@ void LLKeyboard::resetKeys()
}
-bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
+bool LLKeyboard::translateKey(const NATIVE_KEY_TYPE os_key, KEY *out_key)
{
- std::map<U16, KEY>::iterator iter;
// Only translate keys in the map, ignore all other keys for now
- iter = mTranslateKeyMap.find(os_key);
+ auto iter = mTranslateKeyMap.find(os_key);
if (iter == mTranslateKeyMap.end())
{
//LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL;
@@ -214,11 +213,9 @@ bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
}
}
-
-U16 LLKeyboard::inverseTranslateKey(const KEY translated_key)
+LLKeyboard::NATIVE_KEY_TYPE LLKeyboard::inverseTranslateKey(const KEY translated_key)
{
- std::map<KEY, U16>::iterator iter;
- iter = mInvTranslateKeyMap.find(translated_key);
+ auto iter = mInvTranslateKeyMap.find(translated_key);
if (iter == mInvTranslateKeyMap.end())
{
return 0;
@@ -230,7 +227,7 @@ U16 LLKeyboard::inverseTranslateKey(const KEY translated_key)
}
-bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask)
+bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, MASK translated_mask)
{
bool handled = false;
bool repeated = false;
@@ -258,7 +255,7 @@ bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask
}
-bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
+bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, MASK translated_mask)
{
bool handled = false;
if( mKeyLevel[translated_key] )
@@ -280,6 +277,32 @@ bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
}
+bool LLKeyboard::handleKeyDown(const NATIVE_KEY_TYPE key, const MASK mask)
+{
+ MASK translated_mask = updateModifiers(mask);
+ KEY translated_key = 0;
+ bool handled = false;
+ if(translateKey(key, &translated_key))
+ {
+ handled = handleTranslatedKeyDown(translated_key, translated_mask);
+ }
+ return handled;
+}
+
+
+bool LLKeyboard::handleKeyUp(const NATIVE_KEY_TYPE key, const MASK mask)
+{
+ MASK translated_mask = updateModifiers(mask);
+ KEY translated_key = 0;
+ bool handled = false;
+ if(translateKey(key, &translated_key))
+ {
+ handled = handleTranslatedKeyUp(translated_key, translated_mask);
+ }
+ return handled;
+}
+
+
void LLKeyboard::toggleInsertMode()
{
if (LL_KIM_INSERT == mInsertMode)
diff --git a/indra/llwindow/llkeyboard.h b/indra/llwindow/llkeyboard.h
index 713eb7aec2..c092f55685 100644
--- a/indra/llwindow/llkeyboard.h
+++ b/indra/llwindow/llkeyboard.h
@@ -55,6 +55,13 @@ class LLWindowCallbacks;
class LLKeyboard
{
public:
+#ifdef LL_USE_SDL_KEYBOARD
+ // linux relies on SDL2 which uses U32 for its native key type
+ typedef U32 NATIVE_KEY_TYPE;
+#else
+ // on non-linux platforms we can get by with a smaller native key type
+ typedef U16 NATIVE_KEY_TYPE;
+#endif
LLKeyboard();
virtual ~LLKeyboard();
@@ -67,19 +74,15 @@ public:
bool getKeyDown(const KEY key) { return mKeyLevel[key]; }
bool getKeyRepeated(const KEY key) { return mKeyRepeated[key]; }
- bool translateKey(const U16 os_key, KEY *translated_key);
- U16 inverseTranslateKey(const KEY translated_key);
- bool handleTranslatedKeyUp(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes
- bool handleTranslatedKeyDown(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes
-
+ bool translateKey(const NATIVE_KEY_TYPE os_key, KEY *translated_key);
+ NATIVE_KEY_TYPE inverseTranslateKey(const KEY translated_key);
+ bool handleTranslatedKeyUp(KEY translated_key, MASK translated_mask); // Translated into "Linden" keycodes
+ bool handleTranslatedKeyDown(KEY translated_key, MASK translated_mask); // Translated into "Linden" keycodes
- virtual bool handleKeyUp(const U16 key, MASK mask) = 0;
- virtual bool handleKeyDown(const U16 key, MASK mask) = 0;
+ virtual bool handleKeyUp(const NATIVE_KEY_TYPE key, MASK mask) = 0;
+ virtual bool handleKeyDown(const NATIVE_KEY_TYPE key, MASK mask) = 0;
-#ifdef LL_DARWIN
- // We only actually use this for macOS.
- virtual void handleModifier(MASK mask) = 0;
-#endif // LL_DARWIN
+ virtual void handleModifier(MASK mask) { }
// Asynchronously poll the control, alt, and shift keys and set the
// appropriate internal key masks.
@@ -109,10 +112,11 @@ public:
protected:
void addKeyName(KEY key, const std::string& name);
+ virtual MASK updateModifiers(const MASK mask) { return mask; }
protected:
- std::map<U16, KEY> mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs
- std::map<KEY, U16> mInvTranslateKeyMap; // Map of translations from Linden KEYs to OS keys
+ std::map<NATIVE_KEY_TYPE, KEY> mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs
+ std::map<KEY, NATIVE_KEY_TYPE> mInvTranslateKeyMap; // Map of translations from Linden KEYs to OS keys
LLWindowCallbacks *mCallbacks;
LLTimer mKeyLevelTimer[KEY_COUNT]; // Time since level was set
diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp
index 8669a5b41a..0ca8c09f42 100644
--- a/indra/llwindow/llkeyboardheadless.cpp
+++ b/indra/llwindow/llkeyboardheadless.cpp
@@ -31,16 +31,18 @@
LLKeyboardHeadless::LLKeyboardHeadless()
{ }
-void LLKeyboardHeadless::resetMaskKeys()
-{ }
-
-
-bool LLKeyboardHeadless::handleKeyDown(const U16 key, const U32 mask)
-{ return false; }
+bool LLKeyboardHeadless::handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask)
+{
+ return false;
+}
+bool LLKeyboardHeadless::handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask)
+{
+ return false;
+}
-bool LLKeyboardHeadless::handleKeyUp(const U16 key, const U32 mask)
-{ return false; }
+void LLKeyboardHeadless::resetMaskKeys()
+{ }
MASK LLKeyboardHeadless::currentMask(bool for_mouse_event)
{ return MASK_NONE; }
@@ -65,6 +67,7 @@ void LLKeyboardHeadless::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (S32 key = 0; key < KEY_COUNT; key++)
diff --git a/indra/llwindow/llkeyboardheadless.h b/indra/llwindow/llkeyboardheadless.h
index 2528f0e3f1..60c4d61e1c 100644
--- a/indra/llwindow/llkeyboardheadless.h
+++ b/indra/llwindow/llkeyboardheadless.h
@@ -33,15 +33,15 @@ class LLKeyboardHeadless : public LLKeyboard
{
public:
LLKeyboardHeadless();
- /*virtual*/ ~LLKeyboardHeadless() {};
+ ~LLKeyboardHeadless() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
+ bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
#ifdef LL_DARWIN
- /*virtual*/ void handleModifier(MASK mask);
+ void handleModifier(MASK mask) override;
#endif
};
diff --git a/indra/llwindow/llkeyboardmacosx.cpp b/indra/llwindow/llkeyboardmacosx.cpp
index 89ff7c6d3f..1a403e5d94 100644
--- a/indra/llwindow/llkeyboardmacosx.cpp
+++ b/indra/llwindow/llkeyboardmacosx.cpp
@@ -162,7 +162,7 @@ LLKeyboardMacOSX::LLKeyboardMacOSX()
void LLKeyboardMacOSX::resetMaskKeys()
{
- U32 mask = getModifiers();
+ MASK mask = getModifiers();
// MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys().
// It looks a bit suspicious, as it won't correct for keys that have been released.
@@ -187,7 +187,7 @@ void LLKeyboardMacOSX::resetMaskKeys()
}
/*
-static bool translateKeyMac(const U16 key, const U32 mask, KEY &outKey, U32 &outMask)
+static bool translateKeyMac(const U16 key, const MASK mask, KEY &outKey, U32 &outMask)
{
// Translate the virtual keycode into the keycodes the keyboard system expects.
U16 virtualKey = (mask >> 24) & 0x0000007F;
@@ -203,7 +203,7 @@ void LLKeyboardMacOSX::handleModifier(MASK mask)
updateModifiers(mask);
}
-MASK LLKeyboardMacOSX::updateModifiers(const U32 mask)
+MASK LLKeyboardMacOSX::updateModifiers(const MASK mask)
{
// translate the mask
MASK out_mask = 0;
@@ -226,7 +226,7 @@ MASK LLKeyboardMacOSX::updateModifiers(const U32 mask)
return out_mask;
}
-bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask)
+bool LLKeyboardMacOSX::handleKeyDown(const U16 key, MASK mask)
{
KEY translated_key = 0;
U32 translated_mask = 0;
@@ -243,7 +243,7 @@ bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask)
}
-bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask)
+bool LLKeyboardMacOSX::handleKeyUp(const U16 key, MASK mask)
{
KEY translated_key = 0;
U32 translated_mask = 0;
@@ -262,7 +262,7 @@ bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask)
MASK LLKeyboardMacOSX::currentMask(bool for_mouse_event)
{
MASK result = MASK_NONE;
- U32 mask = getModifiers();
+ MASK mask = getModifiers();
if (mask & MAC_SHIFT_KEY) result |= MASK_SHIFT;
if (mask & MAC_CTRL_KEY) result |= MASK_CONTROL;
@@ -291,6 +291,7 @@ void LLKeyboardMacOSX::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (key = 0; key < KEY_COUNT; key++)
diff --git a/indra/llwindow/llkeyboardmacosx.h b/indra/llwindow/llkeyboardmacosx.h
index 92ab5c9a85..a5f59f3fba 100644
--- a/indra/llwindow/llkeyboardmacosx.h
+++ b/indra/llwindow/llkeyboardmacosx.h
@@ -42,17 +42,17 @@ class LLKeyboardMacOSX : public LLKeyboard
{
public:
LLKeyboardMacOSX();
- /*virtual*/ ~LLKeyboardMacOSX() {};
+ ~LLKeyboardMacOSX() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
- /*virtual*/ void handleModifier(MASK mask);
+ bool handleKeyUp(const U16 key, MASK mask) override;
+ bool handleKeyDown(const U16 key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
+ void handleModifier(MASK mask) override;
protected:
- MASK updateModifiers(const U32 mask);
+ MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
bool translateNumpadKey( const U16 os_key, KEY *translated_key );
U16 inverseTranslateNumpadKey(const KEY translated_key);
diff --git a/indra/llwindow/llkeyboardsdl.cpp b/indra/llwindow/llkeyboardsdl.cpp
index 97198f0cc0..b6666195a6 100644
--- a/indra/llwindow/llkeyboardsdl.cpp
+++ b/indra/llwindow/llkeyboardsdl.cpp
@@ -1,6 +1,5 @@
/**
- * @file llkeyboardsdl.cpp
- * @brief Handler for assignable key bindings
+ * @author This module has many fathers, and it shows.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,12 +23,11 @@
* $/LicenseInfo$
*/
-#if LL_SDL
-
#include "linden_common.h"
#include "llkeyboardsdl.h"
#include "llwindowcallbacks.h"
-#include "SDL/SDL.h"
+
+#include "SDL2/SDL_keycode.h"
LLKeyboardSDL::LLKeyboardSDL()
{
@@ -40,7 +38,11 @@ LLKeyboardSDL::LLKeyboardSDL()
// Virtual key mappings from SDL_keysym.h ...
// SDL maps the letter keys to the ASCII you'd expect, but it's lowercase...
- U16 cur_char;
+
+ // <FS:ND> Looks like we need to map those despite of SDL_TEXTINPUT handling most of this, but without
+ // the translation lower->upper here accelerators will not work.
+
+ LLKeyboard::NATIVE_KEY_TYPE cur_char;
for (cur_char = 'A'; cur_char <= 'Z'; cur_char++)
{
mTranslateKeyMap[cur_char] = cur_char;
@@ -68,13 +70,12 @@ LLKeyboardSDL::LLKeyboardSDL()
//mTranslateKeyMap[SDLK_KP3] = KEY_PAGE_DOWN;
//mTranslateKeyMap[SDLK_KP0] = KEY_INSERT;
- mTranslateKeyMap[SDLK_SPACE] = ' ';
+ mTranslateKeyMap[SDLK_SPACE] = ' '; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
mTranslateKeyMap[SDLK_RETURN] = KEY_RETURN;
mTranslateKeyMap[SDLK_LEFT] = KEY_LEFT;
mTranslateKeyMap[SDLK_RIGHT] = KEY_RIGHT;
mTranslateKeyMap[SDLK_UP] = KEY_UP;
mTranslateKeyMap[SDLK_DOWN] = KEY_DOWN;
- mTranslateKeyMap[SDLK_ESCAPE] = KEY_ESCAPE;
mTranslateKeyMap[SDLK_KP_ENTER] = KEY_RETURN;
mTranslateKeyMap[SDLK_ESCAPE] = KEY_ESCAPE;
mTranslateKeyMap[SDLK_BACKSPACE] = KEY_BACKSPACE;
@@ -111,40 +112,39 @@ LLKeyboardSDL::LLKeyboardSDL()
mTranslateKeyMap[SDLK_F10] = KEY_F10;
mTranslateKeyMap[SDLK_F11] = KEY_F11;
mTranslateKeyMap[SDLK_F12] = KEY_F12;
- mTranslateKeyMap[SDLK_PLUS] = '=';
- mTranslateKeyMap[SDLK_COMMA] = ',';
- mTranslateKeyMap[SDLK_MINUS] = '-';
- mTranslateKeyMap[SDLK_PERIOD] = '.';
- mTranslateKeyMap[SDLK_BACKQUOTE] = '`';
- mTranslateKeyMap[SDLK_SLASH] = KEY_DIVIDE;
- mTranslateKeyMap[SDLK_SEMICOLON] = ';';
- mTranslateKeyMap[SDLK_LEFTBRACKET] = '[';
- mTranslateKeyMap[SDLK_BACKSLASH] = '\\';
- mTranslateKeyMap[SDLK_RIGHTBRACKET] = ']';
- mTranslateKeyMap[SDLK_QUOTE] = '\'';
+ mTranslateKeyMap[SDLK_PLUS] = '='; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_COMMA] = ','; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_MINUS] = '-'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_PERIOD] = '.'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_BACKQUOTE] = '`'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_SLASH] = KEY_DIVIDE; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_SEMICOLON] = ';'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_LEFTBRACKET] = '['; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_BACKSLASH] = '\\'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_RIGHTBRACKET] = ']'; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
+ mTranslateKeyMap[SDLK_QUOTE] = '\''; // <FS:ND/> Those are handled by SDL2 via text input, do not map them
// Build inverse map
- std::map<U16, KEY>::iterator iter;
- for (iter = mTranslateKeyMap.begin(); iter != mTranslateKeyMap.end(); iter++)
+ for (auto iter = mTranslateKeyMap.begin(); iter != mTranslateKeyMap.end(); iter++)
{
mInvTranslateKeyMap[iter->second] = iter->first;
}
// numpad map
- mTranslateNumpadMap[SDLK_KP0] = KEY_PAD_INS;
- mTranslateNumpadMap[SDLK_KP1] = KEY_PAD_END;
- mTranslateNumpadMap[SDLK_KP2] = KEY_PAD_DOWN;
- mTranslateNumpadMap[SDLK_KP3] = KEY_PAD_PGDN;
- mTranslateNumpadMap[SDLK_KP4] = KEY_PAD_LEFT;
- mTranslateNumpadMap[SDLK_KP5] = KEY_PAD_CENTER;
- mTranslateNumpadMap[SDLK_KP6] = KEY_PAD_RIGHT;
- mTranslateNumpadMap[SDLK_KP7] = KEY_PAD_HOME;
- mTranslateNumpadMap[SDLK_KP8] = KEY_PAD_UP;
- mTranslateNumpadMap[SDLK_KP9] = KEY_PAD_PGUP;
+ mTranslateNumpadMap[SDLK_KP_0] = KEY_PAD_INS;
+ mTranslateNumpadMap[SDLK_KP_1] = KEY_PAD_END;
+ mTranslateNumpadMap[SDLK_KP_2] = KEY_PAD_DOWN;
+ mTranslateNumpadMap[SDLK_KP_3] = KEY_PAD_PGDN;
+ mTranslateNumpadMap[SDLK_KP_4] = KEY_PAD_LEFT;
+ mTranslateNumpadMap[SDLK_KP_5] = KEY_PAD_CENTER;
+ mTranslateNumpadMap[SDLK_KP_6] = KEY_PAD_RIGHT;
+ mTranslateNumpadMap[SDLK_KP_7] = KEY_PAD_HOME;
+ mTranslateNumpadMap[SDLK_KP_8] = KEY_PAD_UP;
+ mTranslateNumpadMap[SDLK_KP_9] = KEY_PAD_PGUP;
mTranslateNumpadMap[SDLK_KP_PERIOD] = KEY_PAD_DEL;
// build inverse numpad map
- for (iter = mTranslateNumpadMap.begin();
+ for (auto iter = mTranslateNumpadMap.begin();
iter != mTranslateNumpadMap.end();
iter++)
{
@@ -154,7 +154,7 @@ LLKeyboardSDL::LLKeyboardSDL()
void LLKeyboardSDL::resetMaskKeys()
{
- SDLMod mask = SDL_GetModState();
+ SDL_Keymod mask = SDL_GetModState();
// MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys().
// It looks a bit suspicious, as it won't correct for keys that have been released.
@@ -177,7 +177,7 @@ void LLKeyboardSDL::resetMaskKeys()
}
-MASK LLKeyboardSDL::updateModifiers(const U32 mask)
+MASK LLKeyboardSDL::updateModifiers(const MASK mask)
{
// translate the mask
MASK out_mask = MASK_NONE;
@@ -201,37 +201,37 @@ MASK LLKeyboardSDL::updateModifiers(const U32 mask)
}
-static U16 adjustNativekeyFromUnhandledMask(const U16 key, const U32 mask)
+U32 adjustNativekeyFromUnhandledMask(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask)
{
// SDL doesn't automatically adjust the keysym according to
// whether NUMLOCK is engaged, so we massage the keysym manually.
- U16 rtn = key;
+ U32 rtn = key;
if (!(mask & KMOD_NUM))
{
switch (key)
{
- case SDLK_KP_PERIOD: rtn = SDLK_DELETE; break;
- case SDLK_KP0: rtn = SDLK_INSERT; break;
- case SDLK_KP1: rtn = SDLK_END; break;
- case SDLK_KP2: rtn = SDLK_DOWN; break;
- case SDLK_KP3: rtn = SDLK_PAGEDOWN; break;
- case SDLK_KP4: rtn = SDLK_LEFT; break;
- case SDLK_KP6: rtn = SDLK_RIGHT; break;
- case SDLK_KP7: rtn = SDLK_HOME; break;
- case SDLK_KP8: rtn = SDLK_UP; break;
- case SDLK_KP9: rtn = SDLK_PAGEUP; break;
+ case SDLK_KP_PERIOD: rtn = SDLK_DELETE; break;
+ case SDLK_KP_0: rtn = SDLK_INSERT; break;
+ case SDLK_KP_1: rtn = SDLK_END; break;
+ case SDLK_KP_2: rtn = SDLK_DOWN; break;
+ case SDLK_KP_3: rtn = SDLK_PAGEDOWN; break;
+ case SDLK_KP_4: rtn = SDLK_LEFT; break;
+ case SDLK_KP_6: rtn = SDLK_RIGHT; break;
+ case SDLK_KP_7: rtn = SDLK_HOME; break;
+ case SDLK_KP_8: rtn = SDLK_UP; break;
+ case SDLK_KP_9: rtn = SDLK_PAGEUP; break;
}
}
return rtn;
}
-bool LLKeyboardSDL::handleKeyDown(const U16 key, const U32 mask)
+bool LLKeyboardSDL::handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask)
{
- U16 adjusted_nativekey;
+ U32 adjusted_nativekey;
KEY translated_key = 0;
- U32 translated_mask = MASK_NONE;
- bool handled = false;
+ MASK translated_mask = MASK_NONE;
+ bool handled = false;
adjusted_nativekey = adjustNativekeyFromUnhandledMask(key, mask);
@@ -246,12 +246,12 @@ bool LLKeyboardSDL::handleKeyDown(const U16 key, const U32 mask)
}
-bool LLKeyboardSDL::handleKeyUp(const U16 key, const U32 mask)
+bool LLKeyboardSDL::handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask)
{
- U16 adjusted_nativekey;
+ U32 adjusted_nativekey;
KEY translated_key = 0;
U32 translated_mask = MASK_NONE;
- bool handled = false;
+ bool handled = false;
adjusted_nativekey = adjustNativekeyFromUnhandledMask(key, mask);
@@ -268,16 +268,20 @@ bool LLKeyboardSDL::handleKeyUp(const U16 key, const U32 mask)
MASK LLKeyboardSDL::currentMask(bool for_mouse_event)
{
MASK result = MASK_NONE;
- SDLMod mask = SDL_GetModState();
+ SDL_Keymod mask = SDL_GetModState();
- if (mask & KMOD_SHIFT) result |= MASK_SHIFT;
- if (mask & KMOD_CTRL) result |= MASK_CONTROL;
- if (mask & KMOD_ALT) result |= MASK_ALT;
+ if (mask & KMOD_SHIFT)
+ result |= MASK_SHIFT;
+ if (mask & KMOD_CTRL)
+ result |= MASK_CONTROL;
+ if (mask & KMOD_ALT)
+ result |= MASK_ALT;
// For keyboard events, consider Meta keys equivalent to Control
if (!for_mouse_event)
{
- if (mask & KMOD_META) result |= MASK_CONTROL;
+ if (mask & KMOD_GUI)
+ result |= MASK_CONTROL;
}
return result;
@@ -296,6 +300,7 @@ void LLKeyboardSDL::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (S32 key = 0; key < KEY_COUNT; key++)
@@ -310,15 +315,347 @@ void LLKeyboardSDL::scanKeyboard()
}
-bool LLKeyboardSDL::translateNumpadKey( const U16 os_key, KEY *translated_key)
+bool LLKeyboardSDL::translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key)
{
return translateKey(os_key, translated_key);
}
-U16 LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key)
+LLKeyboard::NATIVE_KEY_TYPE LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key)
{
return inverseTranslateKey(translated_key);
}
-#endif
+enum class WindowsVK : U32
+{
+ VK_UNKNOWN = 0,
+ VK_CANCEL = 0x03,
+ VK_BACK = 0x08,
+ VK_TAB = 0x09,
+ VK_CLEAR = 0x0C,
+ VK_RETURN = 0x0D,
+ VK_SHIFT = 0x10,
+ VK_CONTROL = 0x11,
+ VK_MENU = 0x12,
+ VK_PAUSE = 0x13,
+ VK_CAPITAL = 0x14,
+ VK_KANA = 0x15,
+ VK_HANGUL = 0x15,
+ VK_JUNJA = 0x17,
+ VK_FINAL = 0x18,
+ VK_HANJA = 0x19,
+ VK_KANJI = 0x19,
+ VK_ESCAPE = 0x1B,
+ VK_CONVERT = 0x1C,
+ VK_NONCONVERT = 0x1D,
+ VK_ACCEPT = 0x1E,
+ VK_MODECHANGE = 0x1F,
+ VK_SPACE = 0x20,
+ VK_PRIOR = 0x21,
+ VK_NEXT = 0x22,
+ VK_END = 0x23,
+ VK_HOME = 0x24,
+ VK_LEFT = 0x25,
+ VK_UP = 0x26,
+ VK_RIGHT = 0x27,
+ VK_DOWN = 0x28,
+ VK_SELECT = 0x29,
+ VK_PRINT = 0x2A,
+ VK_EXECUTE = 0x2B,
+ VK_SNAPSHOT = 0x2C,
+ VK_INSERT = 0x2D,
+ VK_DELETE = 0x2E,
+ VK_HELP = 0x2F,
+ VK_0 = 0x30,
+ VK_1 = 0x31,
+ VK_2 = 0x32,
+ VK_3 = 0x33,
+ VK_4 = 0x34,
+ VK_5 = 0x35,
+ VK_6 = 0x36,
+ VK_7 = 0x37,
+ VK_8 = 0x38,
+ VK_9 = 0x39,
+ VK_A = 0x41,
+ VK_B = 0x42,
+ VK_C = 0x43,
+ VK_D = 0x44,
+ VK_E = 0x45,
+ VK_F = 0x46,
+ VK_G = 0x47,
+ VK_H = 0x48,
+ VK_I = 0x49,
+ VK_J = 0x4A,
+ VK_K = 0x4B,
+ VK_L = 0x4C,
+ VK_M = 0x4D,
+ VK_N = 0x4E,
+ VK_O = 0x4F,
+ VK_P = 0x50,
+ VK_Q = 0x51,
+ VK_R = 0x52,
+ VK_S = 0x53,
+ VK_T = 0x54,
+ VK_U = 0x55,
+ VK_V = 0x56,
+ VK_W = 0x57,
+ VK_X = 0x58,
+ VK_Y = 0x59,
+ VK_Z = 0x5A,
+ VK_LWIN = 0x5B,
+ VK_RWIN = 0x5C,
+ VK_APPS = 0x5D,
+ VK_SLEEP = 0x5F,
+ VK_NUMPAD0 = 0x60,
+ VK_NUMPAD1 = 0x61,
+ VK_NUMPAD2 = 0x62,
+ VK_NUMPAD3 = 0x63,
+ VK_NUMPAD4 = 0x64,
+ VK_NUMPAD5 = 0x65,
+ VK_NUMPAD6 = 0x66,
+ VK_NUMPAD7 = 0x67,
+ VK_NUMPAD8 = 0x68,
+ VK_NUMPAD9 = 0x69,
+ VK_MULTIPLY = 0x6A,
+ VK_ADD = 0x6B,
+ VK_SEPARATOR = 0x6C,
+ VK_SUBTRACT = 0x6D,
+ VK_DECIMAL = 0x6E,
+ VK_DIVIDE = 0x6F,
+ VK_F1 = 0x70,
+ VK_F2 = 0x71,
+ VK_F3 = 0x72,
+ VK_F4 = 0x73,
+ VK_F5 = 0x74,
+ VK_F6 = 0x75,
+ VK_F7 = 0x76,
+ VK_F8 = 0x77,
+ VK_F9 = 0x78,
+ VK_F10 = 0x79,
+ VK_F11 = 0x7A,
+ VK_F12 = 0x7B,
+ VK_F13 = 0x7C,
+ VK_F14 = 0x7D,
+ VK_F15 = 0x7E,
+ VK_F16 = 0x7F,
+ VK_F17 = 0x80,
+ VK_F18 = 0x81,
+ VK_F19 = 0x82,
+ VK_F20 = 0x83,
+ VK_F21 = 0x84,
+ VK_F22 = 0x85,
+ VK_F23 = 0x86,
+ VK_F24 = 0x87,
+ VK_NUMLOCK = 0x90,
+ VK_SCROLL = 0x91,
+ VK_LSHIFT = 0xA0,
+ VK_RSHIFT = 0xA1,
+ VK_LCONTROL = 0xA2,
+ VK_RCONTROL = 0xA3,
+ VK_LMENU = 0xA4,
+ VK_RMENU = 0xA5,
+ VK_BROWSER_BACK = 0xA6,
+ VK_BROWSER_FORWARD = 0xA7,
+ VK_BROWSER_REFRESH = 0xA8,
+ VK_BROWSER_STOP = 0xA9,
+ VK_BROWSER_SEARCH = 0xAA,
+ VK_BROWSER_FAVORITES = 0xAB,
+ VK_BROWSER_HOME = 0xAC,
+ VK_VOLUME_MUTE = 0xAD,
+ VK_VOLUME_DOWN = 0xAE,
+ VK_VOLUME_UP = 0xAF,
+ VK_MEDIA_NEXT_TRACK = 0xB0,
+ VK_MEDIA_PREV_TRACK = 0xB1,
+ VK_MEDIA_STOP = 0xB2,
+ VK_MEDIA_PLAY_PAUSE = 0xB3,
+ VK_MEDIA_LAUNCH_MAIL = 0xB4,
+ VK_MEDIA_LAUNCH_MEDIA_SELECT = 0xB5,
+ VK_MEDIA_LAUNCH_APP1 = 0xB6,
+ VK_MEDIA_LAUNCH_APP2 = 0xB7,
+ VK_OEM_1 = 0xBA,
+ VK_OEM_PLUS = 0xBB,
+ VK_OEM_COMMA = 0xBC,
+ VK_OEM_MINUS = 0xBD,
+ VK_OEM_PERIOD = 0xBE,
+ VK_OEM_2 = 0xBF,
+ VK_OEM_3 = 0xC0,
+ VK_OEM_4 = 0xDB,
+ VK_OEM_5 = 0xDC,
+ VK_OEM_6 = 0xDD,
+ VK_OEM_7 = 0xDE,
+ VK_OEM_8 = 0xDF,
+ VK_OEM_102 = 0xE2,
+ VK_PROCESSKEY = 0xE5,
+ VK_PACKET = 0xE7,
+ VK_ATTN = 0xF6,
+ VK_CRSEL = 0xF7,
+ VK_EXSEL = 0xF8,
+ VK_EREOF = 0xF9,
+ VK_PLAY = 0xFA,
+ VK_ZOOM = 0xFB,
+ VK_NONAME = 0xFC,
+ VK_PA1 = 0xFD,
+ VK_OEM_CLEAR = 0xFE,
+};
+
+std::map< U32, U32 > mSDL2_to_Win;
+
+U32 LLKeyboardSDL::mapSDL2toWin( U32 aSymbol )
+{
+ // <FS:ND> Map SDLK_ virtual keys to Windows VK_ virtual keys.
+ // Text is handled via unicode input (SDL_TEXTINPUT event) and does not need to be translated into VK_ values as those match already.
+ if( mSDL2_to_Win.empty() )
+ {
+
+ mSDL2_to_Win[ SDLK_BACKSPACE ] = (U32)WindowsVK::VK_BACK;
+ mSDL2_to_Win[ SDLK_TAB ] = (U32)WindowsVK::VK_TAB;
+ mSDL2_to_Win[ 12 ] = (U32)WindowsVK::VK_CLEAR;
+ mSDL2_to_Win[ SDLK_RETURN ] = (U32)WindowsVK::VK_RETURN;
+ mSDL2_to_Win[ 19 ] = (U32)WindowsVK::VK_PAUSE;
+ mSDL2_to_Win[ SDLK_ESCAPE ] = (U32)WindowsVK::VK_ESCAPE;
+ mSDL2_to_Win[ SDLK_SPACE ] = (U32)WindowsVK::VK_SPACE;
+ mSDL2_to_Win[ SDLK_QUOTE ] = (U32)WindowsVK::VK_OEM_7;
+ mSDL2_to_Win[ SDLK_COMMA ] = (U32)WindowsVK::VK_OEM_COMMA;
+ mSDL2_to_Win[ SDLK_MINUS ] = (U32)WindowsVK::VK_OEM_MINUS;
+ mSDL2_to_Win[ SDLK_PERIOD ] = (U32)WindowsVK::VK_OEM_PERIOD;
+ mSDL2_to_Win[ SDLK_SLASH ] = (U32)WindowsVK::VK_OEM_2;
+
+ mSDL2_to_Win[ SDLK_0 ] = (U32)WindowsVK::VK_0;
+ mSDL2_to_Win[ SDLK_1 ] = (U32)WindowsVK::VK_1;
+ mSDL2_to_Win[ SDLK_2 ] = (U32)WindowsVK::VK_2;
+ mSDL2_to_Win[ SDLK_3 ] = (U32)WindowsVK::VK_3;
+ mSDL2_to_Win[ SDLK_4 ] = (U32)WindowsVK::VK_4;
+ mSDL2_to_Win[ SDLK_5 ] = (U32)WindowsVK::VK_5;
+ mSDL2_to_Win[ SDLK_6 ] = (U32)WindowsVK::VK_6;
+ mSDL2_to_Win[ SDLK_7 ] = (U32)WindowsVK::VK_7;
+ mSDL2_to_Win[ SDLK_8 ] = (U32)WindowsVK::VK_8;
+ mSDL2_to_Win[ SDLK_9 ] = (U32)WindowsVK::VK_9;
+
+ mSDL2_to_Win[ SDLK_SEMICOLON ] = (U32)WindowsVK::VK_OEM_1;
+ mSDL2_to_Win[ SDLK_LESS ] = (U32)WindowsVK::VK_OEM_102;
+ mSDL2_to_Win[ SDLK_EQUALS ] = (U32)WindowsVK::VK_OEM_PLUS;
+ mSDL2_to_Win[ SDLK_KP_EQUALS ] = (U32)WindowsVK::VK_OEM_PLUS;
+
+ mSDL2_to_Win[ SDLK_LEFTBRACKET ] = (U32)WindowsVK::VK_OEM_4;
+ mSDL2_to_Win[ SDLK_BACKSLASH ] = (U32)WindowsVK::VK_OEM_5;
+ mSDL2_to_Win[ SDLK_RIGHTBRACKET ] = (U32)WindowsVK::VK_OEM_6;
+ mSDL2_to_Win[ SDLK_BACKQUOTE ] = (U32)WindowsVK::VK_OEM_8;
+
+ mSDL2_to_Win[ SDLK_a ] = (U32)WindowsVK::VK_A;
+ mSDL2_to_Win[ SDLK_b ] = (U32)WindowsVK::VK_B;
+ mSDL2_to_Win[ SDLK_c ] = (U32)WindowsVK::VK_C;
+ mSDL2_to_Win[ SDLK_d ] = (U32)WindowsVK::VK_D;
+ mSDL2_to_Win[ SDLK_e ] = (U32)WindowsVK::VK_E;
+ mSDL2_to_Win[ SDLK_f ] = (U32)WindowsVK::VK_F;
+ mSDL2_to_Win[ SDLK_g ] = (U32)WindowsVK::VK_G;
+ mSDL2_to_Win[ SDLK_h ] = (U32)WindowsVK::VK_H;
+ mSDL2_to_Win[ SDLK_i ] = (U32)WindowsVK::VK_I;
+ mSDL2_to_Win[ SDLK_j ] = (U32)WindowsVK::VK_J;
+ mSDL2_to_Win[ SDLK_k ] = (U32)WindowsVK::VK_K;
+ mSDL2_to_Win[ SDLK_l ] = (U32)WindowsVK::VK_L;
+ mSDL2_to_Win[ SDLK_m ] = (U32)WindowsVK::VK_M;
+ mSDL2_to_Win[ SDLK_n ] = (U32)WindowsVK::VK_N;
+ mSDL2_to_Win[ SDLK_o ] = (U32)WindowsVK::VK_O;
+ mSDL2_to_Win[ SDLK_p ] = (U32)WindowsVK::VK_P;
+ mSDL2_to_Win[ SDLK_q ] = (U32)WindowsVK::VK_Q;
+ mSDL2_to_Win[ SDLK_r ] = (U32)WindowsVK::VK_R;
+ mSDL2_to_Win[ SDLK_s ] = (U32)WindowsVK::VK_S;
+ mSDL2_to_Win[ SDLK_t ] = (U32)WindowsVK::VK_T;
+ mSDL2_to_Win[ SDLK_u ] = (U32)WindowsVK::VK_U;
+ mSDL2_to_Win[ SDLK_v ] = (U32)WindowsVK::VK_V;
+ mSDL2_to_Win[ SDLK_w ] = (U32)WindowsVK::VK_W;
+ mSDL2_to_Win[ SDLK_x ] = (U32)WindowsVK::VK_X;
+ mSDL2_to_Win[ SDLK_y ] = (U32)WindowsVK::VK_Y;
+ mSDL2_to_Win[ SDLK_z ] = (U32)WindowsVK::VK_Z;
+
+ mSDL2_to_Win[ SDLK_DELETE ] = (U32)WindowsVK::VK_DELETE;
+
+
+ mSDL2_to_Win[ SDLK_NUMLOCKCLEAR ] = (U32)WindowsVK::VK_NUMLOCK;
+ mSDL2_to_Win[ SDLK_SCROLLLOCK ] = (U32)WindowsVK::VK_SCROLL;
+
+ mSDL2_to_Win[ SDLK_HELP ] = (U32)WindowsVK::VK_HELP;
+ mSDL2_to_Win[ SDLK_PRINTSCREEN ] = (U32)WindowsVK::VK_SNAPSHOT;
+ mSDL2_to_Win[ SDLK_CANCEL ] = (U32)WindowsVK::VK_CANCEL;
+ mSDL2_to_Win[ SDLK_APPLICATION ] = (U32)WindowsVK::VK_APPS;
+
+ mSDL2_to_Win[ SDLK_UNKNOWN ] = (U32)WindowsVK::VK_UNKNOWN;
+ mSDL2_to_Win[ SDLK_BACKSPACE ] = (U32)WindowsVK::VK_BACK;
+ mSDL2_to_Win[ SDLK_TAB ] = (U32)WindowsVK::VK_TAB;
+ mSDL2_to_Win[ SDLK_CLEAR ] = (U32)WindowsVK::VK_CLEAR;
+ mSDL2_to_Win[ SDLK_RETURN ] = (U32)WindowsVK::VK_RETURN;
+ mSDL2_to_Win[ SDLK_PAUSE ] = (U32)WindowsVK::VK_PAUSE;
+ mSDL2_to_Win[ SDLK_ESCAPE ] = (U32)WindowsVK::VK_ESCAPE;
+ mSDL2_to_Win[ SDLK_DELETE ] = (U32)WindowsVK::VK_DELETE;
+
+ mSDL2_to_Win[ SDLK_KP_PERIOD ] = (U32)WindowsVK::VK_OEM_PERIOD; // VK_DECIMAL?
+ mSDL2_to_Win[ SDLK_KP_DIVIDE ] = (U32)WindowsVK::VK_DIVIDE;
+ mSDL2_to_Win[ SDLK_KP_MULTIPLY] = (U32)WindowsVK::VK_MULTIPLY;
+ mSDL2_to_Win[ SDLK_KP_MINUS ] = (U32)WindowsVK::VK_OEM_MINUS; // VK_SUBSTRACT?
+ mSDL2_to_Win[ SDLK_KP_PLUS ] = (U32)WindowsVK::VK_OEM_PLUS; // VK_ADD?
+ mSDL2_to_Win[ SDLK_KP_ENTER ] = (U32)WindowsVK::VK_RETURN;
+ mSDL2_to_Win[ SDLK_KP_0 ] = (U32)WindowsVK::VK_NUMPAD0;
+ mSDL2_to_Win[ SDLK_KP_1 ] = (U32)WindowsVK::VK_NUMPAD1;
+ mSDL2_to_Win[ SDLK_KP_2 ] = (U32)WindowsVK::VK_NUMPAD2;
+ mSDL2_to_Win[ SDLK_KP_3 ] = (U32)WindowsVK::VK_NUMPAD3;
+ mSDL2_to_Win[ SDLK_KP_4 ] = (U32)WindowsVK::VK_NUMPAD4;
+ mSDL2_to_Win[ SDLK_KP_5 ] = (U32)WindowsVK::VK_NUMPAD5;
+ mSDL2_to_Win[ SDLK_KP_6 ] = (U32)WindowsVK::VK_NUMPAD6;
+ mSDL2_to_Win[ SDLK_KP_7 ] = (U32)WindowsVK::VK_NUMPAD7;
+ mSDL2_to_Win[ SDLK_KP_8 ] = (U32)WindowsVK::VK_NUMPAD8;
+ mSDL2_to_Win[ SDLK_KP_9 ] = (U32)WindowsVK::VK_NUMPAD9;
+
+ // ?
+
+ mSDL2_to_Win[ SDLK_UP ] = (U32)WindowsVK::VK_UP;
+ mSDL2_to_Win[ SDLK_DOWN ] = (U32)WindowsVK::VK_DOWN;
+ mSDL2_to_Win[ SDLK_RIGHT ] = (U32)WindowsVK::VK_RIGHT;
+ mSDL2_to_Win[ SDLK_LEFT ] = (U32)WindowsVK::VK_LEFT;
+ mSDL2_to_Win[ SDLK_INSERT ] = (U32)WindowsVK::VK_INSERT;
+ mSDL2_to_Win[ SDLK_HOME ] = (U32)WindowsVK::VK_HOME;
+ mSDL2_to_Win[ SDLK_END ] = (U32)WindowsVK::VK_END;
+ mSDL2_to_Win[ SDLK_PAGEUP ] = (U32)WindowsVK::VK_PRIOR;
+ mSDL2_to_Win[ SDLK_PAGEDOWN ] = (U32)WindowsVK::VK_NEXT;
+ mSDL2_to_Win[ SDLK_F1 ] = (U32)WindowsVK::VK_F1;
+ mSDL2_to_Win[ SDLK_F2 ] = (U32)WindowsVK::VK_F2;
+ mSDL2_to_Win[ SDLK_F3 ] = (U32)WindowsVK::VK_F3;
+ mSDL2_to_Win[ SDLK_F4 ] = (U32)WindowsVK::VK_F4;
+ mSDL2_to_Win[ SDLK_F5 ] = (U32)WindowsVK::VK_F5;
+ mSDL2_to_Win[ SDLK_F6 ] = (U32)WindowsVK::VK_F6;
+ mSDL2_to_Win[ SDLK_F7 ] = (U32)WindowsVK::VK_F7;
+ mSDL2_to_Win[ SDLK_F8 ] = (U32)WindowsVK::VK_F8;
+ mSDL2_to_Win[ SDLK_F9 ] = (U32)WindowsVK::VK_F9;
+ mSDL2_to_Win[ SDLK_F10 ] = (U32)WindowsVK::VK_F10;
+ mSDL2_to_Win[ SDLK_F11 ] = (U32)WindowsVK::VK_F11;
+ mSDL2_to_Win[ SDLK_F12 ] = (U32)WindowsVK::VK_F12;
+ mSDL2_to_Win[ SDLK_F13 ] = (U32)WindowsVK::VK_F13;
+ mSDL2_to_Win[ SDLK_F14 ] = (U32)WindowsVK::VK_F14;
+ mSDL2_to_Win[ SDLK_F15 ] = (U32)WindowsVK::VK_F15;
+ mSDL2_to_Win[ SDLK_CAPSLOCK ] = (U32)WindowsVK::VK_CAPITAL;
+ mSDL2_to_Win[ SDLK_RSHIFT ] = (U32)WindowsVK::VK_SHIFT;
+ mSDL2_to_Win[ SDLK_LSHIFT ] = (U32)WindowsVK::VK_SHIFT;
+ mSDL2_to_Win[ SDLK_RCTRL ] = (U32)WindowsVK::VK_CONTROL;
+ mSDL2_to_Win[ SDLK_LCTRL ] = (U32)WindowsVK::VK_CONTROL;
+ mSDL2_to_Win[ SDLK_RALT ] = (U32)WindowsVK::VK_MENU;
+ mSDL2_to_Win[ SDLK_LALT ] = (U32)WindowsVK::VK_MENU;
+
+ mSDL2_to_Win[ SDLK_MENU ] = (U32)WindowsVK::VK_MENU;
+
+ // VK_MODECHANGE ?
+ // mSDL2_to_Win[ SDLK_MODE ] = (U32)WindowsVK::VK_MODE;
+
+ // ?
+ // mSDL2_to_Win[ SDLK_SYSREQ ] = (U32)WindowsVK::VK_SYSREQ;
+ // mSDL2_to_Win[ SDLK_POWER ] = (U32)WindowsVK::VK_POWER;
+ // mSDL2_to_Win[ SDLK_UNDO ] = (U32)WindowsVK::VK_UNDO;
+ // mSDL2_to_Win[ SDLK_KP_EQUALS ] = (U32)WindowsVK::VK_EQUALS;
+ // mSDL2_to_Win[ 311 ] = (U32)WindowsVK::VK_LWIN;
+ // mSDL2_to_Win[ 312 ] = (U32)WindowsVK::VK_RWIN;
+ // mSDL2_to_Win[ SDLK_COLON ] = ?
+ }
+
+ auto itr = mSDL2_to_Win.find( aSymbol );
+ if( itr != mSDL2_to_Win.end() )
+ return itr->second;
+ return aSymbol;
+}
diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h
index fd348b28f2..7671e4c859 100644
--- a/indra/llwindow/llkeyboardsdl.h
+++ b/indra/llwindow/llkeyboardsdl.h
@@ -1,8 +1,7 @@
/**
- * @file llkeyboardsdl.h
- * @brief Handler for assignable key bindings
+ * @author This module has many fathers, and it shows.
*
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -24,32 +23,35 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLKEYBOARDSDL_H
-#define LL_LLKEYBOARDSDL_H
+#ifndef LL_LLKEYBOARDSDL2_H
+#define LL_LLKEYBOARDSDL2_H
#include "llkeyboard.h"
-#include "SDL/SDL.h"
+#include "SDL2/SDL.h"
class LLKeyboardSDL : public LLKeyboard
{
public:
LLKeyboardSDL();
- /*virtual*/ ~LLKeyboardSDL() {};
+ ~LLKeyboardSDL() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
+ bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
protected:
- MASK updateModifiers(const U32 mask);
+ MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
- bool translateNumpadKey( const U16 os_key, KEY *translated_key );
- U16 inverseTranslateNumpadKey(const KEY translated_key);
+ bool translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key );
+ LLKeyboard::NATIVE_KEY_TYPE inverseTranslateNumpadKey(const KEY translated_key);
private:
- std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
- std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above
+ std::map<LLKeyboard::NATIVE_KEY_TYPE, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
+ std::map<KEY, LLKeyboard::NATIVE_KEY_TYPE> mInvTranslateNumpadMap; // inverse of the above
+
+public:
+ static U32 mapSDL2toWin( U32 );
};
#endif
diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp
index 8d6b8d9b93..c31ef5c9a3 100644
--- a/indra/llwindow/llkeyboardwin32.cpp
+++ b/indra/llwindow/llkeyboardwin32.cpp
@@ -182,7 +182,7 @@ void LLKeyboardWin32::resetMaskKeys()
//}
-MASK LLKeyboardWin32::updateModifiers()
+MASK LLKeyboardWin32::updateModifiers(const U32 mask)
{
//RN: this seems redundant, as we should have already received the appropriate
// messages for the modifier keys
@@ -191,8 +191,7 @@ MASK LLKeyboardWin32::updateModifiers()
// (keydown encoded in high order bit of short)
mKeyLevel[KEY_CAPSLOCK] = (GetKeyState(VK_CAPITAL) & 0x0001) != 0; // Low order bit carries the toggle state.
// Get mask for keyboard events
- MASK mask = currentMask(false);
- return mask;
+ return currentMask(false);
}
@@ -203,7 +202,7 @@ bool LLKeyboardWin32::handleKeyDown(const U16 key, MASK mask)
U32 translated_mask;
bool handled = false;
- translated_mask = updateModifiers();
+ translated_mask = updateModifiers(mask);
if (translateExtendedKey(key, mask, &translated_key))
{
@@ -220,7 +219,7 @@ bool LLKeyboardWin32::handleKeyUp(const U16 key, MASK mask)
U32 translated_mask;
bool handled = false;
- translated_mask = updateModifiers();
+ translated_mask = updateModifiers(mask);
if (translateExtendedKey(key, mask, &translated_key))
{
@@ -259,6 +258,7 @@ void LLKeyboardWin32::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (key = 0; key < KEY_COUNT; key++)
@@ -321,4 +321,4 @@ U16 LLKeyboardWin32::inverseTranslateExtendedKey(const KEY translated_key)
return inverseTranslateKey(converted_key);
}
-#endif
+#endif // LL_WINDOWS
diff --git a/indra/llwindow/llkeyboardwin32.h b/indra/llwindow/llkeyboardwin32.h
index d0dfc5cfdd..ea7bb4d866 100644
--- a/indra/llwindow/llkeyboardwin32.h
+++ b/indra/llwindow/llkeyboardwin32.h
@@ -37,18 +37,19 @@ class LLKeyboardWin32 : public LLKeyboard
{
public:
LLKeyboardWin32();
- /*virtual*/ ~LLKeyboardWin32() {};
+ ~LLKeyboardWin32() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
- bool translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key);
- U16 inverseTranslateExtendedKey(const KEY translated_key);
+ bool handleKeyUp(const U16 key, MASK mask) override;
+ bool handleKeyDown(const U16 key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
+
+ bool translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key);
+ U16 inverseTranslateExtendedKey(const KEY translated_key);
protected:
- MASK updateModifiers();
+ MASK updateModifiers(const MASK mask) override;
//void setModifierKeyLevel( KEY key, bool new_state );
private:
std::map<U16, KEY> mTranslateNumpadMap;
diff --git a/indra/llwindow/llsdl.cpp b/indra/llwindow/llsdl.cpp
new file mode 100644
index 0000000000..3f7992a1d7
--- /dev/null
+++ b/indra/llwindow/llsdl.cpp
@@ -0,0 +1,103 @@
+/**
+ * @file llsdl.cpp
+ * @brief SDL2 initialization
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include <initializer_list>
+#include <list>
+
+#include "SDL2/SDL.h"
+
+#include "llerror.h"
+#include "llwindow.h"
+
+void sdl_logger(void *userdata, int category, SDL_LogPriority priority, const char *message)
+{
+ LL_DEBUGS("SDL2") << "log='" << message << "'" << LL_ENDL;
+}
+
+void init_sdl()
+{
+ SDL_version c_sdl_version;
+ SDL_VERSION(&c_sdl_version);
+ LL_INFOS() << "Compiled against SDL "
+ << int(c_sdl_version.major) << "."
+ << int(c_sdl_version.minor) << "."
+ << int(c_sdl_version.patch) << LL_ENDL;
+ SDL_version r_sdl_version;
+ SDL_GetVersion(&r_sdl_version);
+ LL_INFOS() << "Running with SDL "
+ << int(r_sdl_version.major) << "."
+ << int(r_sdl_version.minor) << "."
+ << int(r_sdl_version.patch) << LL_ENDL;
+#ifdef LL_LINUX
+ // For linux we SDL_INIT_VIDEO and _AUDIO
+ std::initializer_list<std::tuple< char const*, char const * > > hintList =
+ {
+ {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"},
+ {SDL_HINT_VIDEODRIVER,"wayland,x11"},
+ {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"},
+ {SDL_HINT_IME_INTERNAL_EDITING,"1"}
+ };
+
+ for (auto hint: hintList)
+ {
+ SDL_SetHint(std::get<0>(hint), std::get<1>(hint));
+ }
+
+ std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList=
+ { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true},
+ {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false},
+ };
+#else
+ // For non-linux platforms we still SDL_INIT_VIDEO because it is a pre-requisite
+ // for SDL_INIT_GAMECONTROLLER.
+ std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList=
+ { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", false},
+ };
+#endif // LL_LINUX
+ // We SDL_INIT_GAMECONTROLLER later in the startup process to make it
+ // more likely we'll catch initial SDL_CONTROLLERDEVICEADDED events.
+
+ for (auto subSystem : initList)
+ {
+ if (SDL_InitSubSystem(std::get<0>(subSystem)) < 0)
+ {
+ LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL;
+
+ if (std::get<2>(subSystem))
+ {
+ OSMessageBox("SDL_Init() failure", "error", OSMB_OK);
+ return;
+ }
+ }
+ }
+
+ SDL_LogSetOutputFunction(&sdl_logger, nullptr);
+}
+
+void quit_sdl()
+{
+ SDL_Quit();
+}
diff --git a/indra/llmath/camera.h b/indra/llwindow/llsdl.h
index 14a08c5985..9fc8de129c 100644
--- a/indra/llmath/camera.h
+++ b/indra/llwindow/llsdl.h
@@ -1,8 +1,8 @@
/**
- * @file camera.h
- * @brief Legacy wrapper header.
+ * @file llsdl.h
+ * @brief SDL2 initialization
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -24,4 +24,7 @@
* $/LicenseInfo$
*/
-#include "llcamera.h"
+#pragma once
+
+void init_sdl();
+void quit_sdl();
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index 378e633cd2..93ac58ca6f 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -27,18 +27,19 @@
#include "linden_common.h"
#include "llwindowheadless.h"
-#if LL_MESA_HEADLESS
-#include "llwindowmesaheadless.h"
-#elif LL_SDL
-#include "llwindowsdl.h"
-#elif LL_WINDOWS
+#if LL_WINDOWS
#include "llwindowwin32.h"
#elif LL_DARWIN
#include "llwindowmacosx.h"
+#elif LL_MESA_HEADLESS
+#include "llwindowmesaheadless.h"
+#elif LL_LINUX
+#include "llwindowsdl.h"
#endif
#include "llerror.h"
#include "llkeyboard.h"
+#include "llsdl.h"
#include "llwindowcallbacks.h"
@@ -72,13 +73,13 @@ S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type)
S32 result = 0;
LL_WARNS() << "OSMessageBox: " << text << LL_ENDL;
-#if LL_MESA_HEADLESS // !!! *FIX: (?)
- return OSBTN_OK;
-#elif LL_WINDOWS
+#if LL_WINDOWS
result = OSMessageBoxWin32(text, caption, type);
#elif LL_DARWIN
result = OSMessageBoxMacOSX(text, caption, type);
-#elif LL_SDL
+#elif LL_MESA_HEADLESS // !!! *FIX: (?)
+ return OSBTN_OK;
+#elif LL_LINUX
result = OSMessageBoxSDL(text, caption, type);
#else
#error("OSMessageBox not implemented for this platform!")
@@ -263,7 +264,7 @@ std::vector<std::string> LLWindow::getDynamicFallbackFontList()
return LLWindowWin32::getDynamicFallbackFontList();
#elif LL_DARWIN
return LLWindowMacOSX::getDynamicFallbackFontList();
-#elif LL_SDL
+#elif LL_LINUX
return LLWindowSDL::getDynamicFallbackFontList();
#else
return std::vector<std::string>();
@@ -342,12 +343,12 @@ bool LLSplashScreen::isVisible()
// static
LLSplashScreen *LLSplashScreen::create()
{
-#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (?)
- return 0;
-#elif LL_WINDOWS
+#if LL_WINDOWS
return new LLSplashScreenWin32;
#elif LL_DARWIN
return new LLSplashScreenMacOSX;
+#elif LL_MESA_HEADLESS || LL_LINUX // !!! *FIX: (?)
+ return 0;
#else
#error("LLSplashScreen not implemented on this platform!")
#endif
@@ -415,15 +416,8 @@ LLWindow* LLWindowManager::createWindow(
if (use_gl)
{
-#if LL_MESA_HEADLESS
- new_window = new LLWindowMesaHeadless(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
-#elif LL_SDL
- new_window = new LLWindowSDL(callbacks,
- title, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
-#elif LL_WINDOWS
+ init_sdl();
+#if LL_WINDOWS
new_window = new LLWindowWin32(callbacks,
title, name, x, y, width, height, flags,
fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_gl_version);
@@ -431,6 +425,14 @@ LLWindow* LLWindowManager::createWindow(
new_window = new LLWindowMacOSX(callbacks,
title, name, x, y, width, height, flags,
fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+#elif LL_MESA_HEADLESS
+ new_window = new LLWindowMesaHeadless(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
+#elif LL_LINUX
+ new_window = new LLWindowSDL(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
#endif
}
else
@@ -462,6 +464,7 @@ bool LLWindowManager::destroyWindow(LLWindow* window)
window->close();
sWindowList.erase(window);
+ quit_sdl();
delete window;
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index 5e06e665f3..e74142c7df 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -24,8 +24,7 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLWINDOW_H
-#define LL_LLWINDOW_H
+#pragma once
#include "llrect.h"
#include "llcoord.h"
@@ -33,6 +32,7 @@
#include "llcursortypes.h"
#include "llinstancetracker.h"
#include "llsd.h"
+#include "llsdl.h"
class LLSplashScreen;
class LLPreeditor;
@@ -63,16 +63,16 @@ public:
virtual void show() = 0;
virtual void hide() = 0;
virtual void close() = 0;
- virtual bool getVisible() = 0;
- virtual bool getMinimized() = 0;
- virtual bool getMaximized() = 0;
+ virtual bool getVisible() const = 0;
+ virtual bool getMinimized() const = 0;
+ virtual bool getMaximized() const = 0;
virtual bool maximize() = 0;
virtual void minimize() = 0;
virtual void restore() = 0;
- bool getFullscreen() { return mFullscreen; };
- virtual bool getPosition(LLCoordScreen *position) = 0;
- virtual bool getSize(LLCoordScreen *size) = 0;
- virtual bool getSize(LLCoordWindow *size) = 0;
+ virtual bool getFullscreen() const { return mFullscreen; };
+ virtual bool getPosition(LLCoordScreen *position) const = 0;
+ virtual bool getSize(LLCoordScreen *size) const = 0;
+ virtual bool getSize(LLCoordWindow *size) const = 0;
virtual bool setPosition(LLCoordScreen position) = 0;
bool setSize(LLCoordScreen size);
bool setSize(LLCoordWindow size);
@@ -93,7 +93,7 @@ public:
virtual bool setCursorPosition(LLCoordWindow position) = 0;
virtual bool getCursorPosition(LLCoordWindow *position) = 0;
#if LL_WINDOWS
- virtual bool getCursorDelta(LLCoordCommon* delta) = 0;
+ virtual bool getCursorDelta(LLCoordCommon* delta) const = 0;
#endif
virtual void showCursor() = 0;
virtual void hideCursor() = 0;
@@ -135,14 +135,14 @@ public:
virtual bool copyTextToPrimary(const LLWString &src);
virtual void flashIcon(F32 seconds) = 0;
- virtual F32 getGamma() = 0;
+ virtual F32 getGamma() const = 0;
virtual bool setGamma(const F32 gamma) = 0; // Set the gamma
virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples
- virtual U32 getFSAASamples() = 0;
+ virtual U32 getFSAASamples() const = 0;
virtual bool restoreGamma() = 0; // Restore original gamma table (before updating gamma)
- virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
+ ESwapMethod getSwapMethod() { return mSwapMethod; }
virtual void processMiscNativeEvents();
- virtual void gatherInput() = 0;
+ virtual void gatherInput(bool app_has_focus) = 0;
virtual void delayInputProcessing() = 0;
virtual void swapBuffers() = 0;
virtual void bringToFront() = 0;
@@ -151,12 +151,12 @@ public:
// handy coordinate space conversion routines
// NB: screen to window and vice verse won't work on width/height coordinate pairs,
// as the conversion must take into account left AND right border widths, etc.
- virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0;
- virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0;
- virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) = 0;
- virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) = 0;
- virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) = 0;
- virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) = 0;
+ virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) const = 0;
+ virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) const = 0;
+ virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) const = 0;
+ virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) const = 0;
+ virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) const = 0;
+ virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) const = 0;
// query supported resolutions
virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0;
@@ -184,10 +184,12 @@ public:
virtual void interruptLanguageTextInput() {}
virtual void spawnWebBrowser(const std::string& escaped_url, bool async) {};
+ virtual void openFolder(const std::string &path) {};
+
static std::vector<std::string> getDynamicFallbackFontList();
// Provide native key event data
- virtual LLSD getNativeKeyData() { return LLSD::emptyMap(); }
+ virtual LLSD getNativeKeyData() const { return LLSD::emptyMap(); }
// Get system UI size based on DPI (for 96 DPI UI size should be 1.0)
virtual F32 getSystemUISize() { return 1.0; }
@@ -204,7 +206,7 @@ public:
return false;
};
- virtual S32 getRefreshRate() { return mRefreshRate; }
+ virtual S32 getRefreshRate() const { return mRefreshRate; }
protected:
LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags);
virtual ~LLWindow();
@@ -326,4 +328,3 @@ extern const S32 gURLProtocolWhitelistCount;
extern const std::string gURLProtocolWhitelist[];
//extern const std::string gURLProtocolWhitelistHandler[];
-#endif // _LL_window_h_
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index 5696b69a59..96654b8838 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -32,77 +32,70 @@
class LLWindowHeadless : public LLWindow
{
public:
- /*virtual*/ void show() override {}
- /*virtual*/ void hide() override {}
- /*virtual*/ void close() override {}
- /*virtual*/ bool getVisible() override {return false;}
- /*virtual*/ bool getMinimized() override {return false;}
- /*virtual*/ bool getMaximized() override {return false;}
- /*virtual*/ bool maximize() override {return false;}
- /*virtual*/ void minimize() override {}
- /*virtual*/ void restore() override {}
- // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual.
- // Apparently the coder of LLWindowHeadless didn't realize that. Is it a
- // mistake to shadow the base-class method with an LLWindowHeadless
- // override when called on the subclass, yet call the base-class method
- // when indirecting through a polymorphic pointer or reference?
- bool getFullscreen() {return false;}
- /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;}
- /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;}
- /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;}
- /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;}
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;}
- /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;}
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
+ void show() override {}
+ void hide() override {}
+ void close() override {}
+ bool getVisible() const override {return false;}
+ bool getMinimized() const override {return false;}
+ bool getMaximized() const override {return false;}
+ bool maximize() override {return false;}
+ void minimize() override {}
+ void restore() override {}
+ bool getFullscreen() const override {return false;};
+ bool getPosition(LLCoordScreen *position) const override {return false;}
+ bool getSize(LLCoordScreen *size) const override {return false;}
+ bool getSize(LLCoordWindow *size) const override {return false;}
+ bool setPosition(LLCoordScreen position) override {return false;}
+ bool setSizeImpl(LLCoordScreen size) override {return false;}
+ bool setSizeImpl(LLCoordWindow size) override {return false;}
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
void* createSharedContext() override { return nullptr; }
void makeContextCurrent(void*) override {}
void destroySharedContext(void*) override {}
- /*virtual*/ void toggleVSync(bool enable_vsync) override { }
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;}
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;}
+ void toggleVSync(bool enable_vsync) override { }
+ bool setCursorPosition(LLCoordWindow position) override {return false;}
+ bool getCursorPosition(LLCoordWindow *position) override {return false;}
#if LL_WINDOWS
- /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; }
+ bool getCursorDelta(LLCoordCommon* delta) const override { return false; }
#endif
- /*virtual*/ void showCursor() override {}
- /*virtual*/ void hideCursor() override {}
- /*virtual*/ void showCursorFromMouseMove() override {}
- /*virtual*/ void hideCursorUntilMouseMove() override {}
- /*virtual*/ bool isCursorHidden() override {return false;}
- /*virtual*/ void updateCursor() override {}
- //virtual ECursorType getCursor() override { return mCurrentCursor; }
- /*virtual*/ void captureMouse() override {}
- /*virtual*/ void releaseMouse() override {}
- /*virtual*/ void setMouseClipping( bool b ) override {}
- /*virtual*/ bool isClipboardTextAvailable() override {return false; }
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; }
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; }
- /*virtual*/ void flashIcon(F32 seconds) override {}
- /*virtual*/ F32 getGamma() override {return 1.0f; }
- /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { }
- /*virtual*/ U32 getFSAASamples() override { return 0; }
- /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
- //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; }
- /*virtual*/ void gatherInput() override {}
- /*virtual*/ void delayInputProcessing() override {}
- /*virtual*/ void swapBuffers() override;
+ void showCursor() override {}
+ void hideCursor() override {}
+ void showCursorFromMouseMove() override {}
+ void hideCursorUntilMouseMove() override {}
+ bool isCursorHidden() override {return false;}
+ void updateCursor() override {}
+ void captureMouse() override {}
+ void releaseMouse() override {}
+ void setMouseClipping( bool b ) override {}
+ bool isClipboardTextAvailable() override {return false; }
+ bool pasteTextFromClipboard(LLWString &dst) override {return false; }
+ bool copyTextToClipboard(const LLWString &src) override {return false; }
+ void flashIcon(F32 seconds) override {}
+ F32 getGamma() const override {return 1.0f; }
+ bool setGamma(const F32 gamma) override {return false; } // Set the gamma
+ void setFSAASamples(const U32 fsaa_samples) override { }
+ U32 getFSAASamples() const override { return 0; }
+ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
+ void gatherInput(bool app_has_focus) override {}
+ void delayInputProcessing() override {}
+ void swapBuffers() override;
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; }
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override { return false; }
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override { return false; }
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override { return false; }
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override { return false; }
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override { return false; }
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override { return false; }
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
- /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; }
- /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; }
- /*virtual*/ void setNativeAspectRatio(F32 ratio) override {}
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
+ F32 getNativeAspectRatio() override { return 1.0f; }
+ F32 getPixelAspectRatio() override { return 1.0f; }
+ void setNativeAspectRatio(F32 ratio) override {}
- /*virtual*/ void *getPlatformWindow() override { return 0; }
- /*virtual*/ void bringToFront() override {}
+ void *getPlatformWindow() override { return 0; }
+ void bringToFront() override {}
LLWindowHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name,
diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h
index d9d8bfce1f..620bbc8876 100644
--- a/indra/llwindow/llwindowmacosx-objc.h
+++ b/indra/llwindow/llwindowmacosx-objc.h
@@ -178,6 +178,8 @@ void setMarkedText(unsigned short *text, unsigned int *selectedRange, unsigned i
void getPreeditLocation(float *location, unsigned int length);
void allowDirectMarkedTextInput(bool allow, GLViewRef glView);
+void openFolderWithFinder(const char *folder_path);
+
NSWindowRef getMainAppWindow();
GLViewRef getGLView();
diff --git a/indra/llwindow/llwindowmacosx-objc.mm b/indra/llwindow/llwindowmacosx-objc.mm
index 2e75d309ea..01feac7885 100644
--- a/indra/llwindow/llwindowmacosx-objc.mm
+++ b/indra/llwindow/llwindowmacosx-objc.mm
@@ -463,6 +463,13 @@ long showAlert(std::string text, std::string title, int type)
return ret;
}
+void openFolderWithFinder(const char *folder_path)
+{
+ @autoreleasepool {
+ NSString *folderPathString = [NSString stringWithUTF8String:folder_path];
+ [[NSWorkspace sharedWorkspace] openFile:folderPathString withApplication:@"Finder"];
+ }
+}
/*
GLViewRef getGLView()
{
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index 80001b14ee..1883c6c9c1 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -28,6 +28,7 @@
#include "llwindowmacosx.h"
+#include "llgamecontrol.h"
#include "llkeyboardmacosx.h"
#include "llwindowcallbacks.h"
#include "llpreeditor.h"
@@ -221,14 +222,14 @@ bool callKeyDown(NSKeyEventRef event, unsigned short key, unsigned int mask, wch
{
//if (mask!=MASK_NONE)
{
- if((key == gKeyboard->inverseTranslateKey('Z')) && (character == 'y'))
- {
- key = gKeyboard->inverseTranslateKey('Y');
- }
- else if ((key == gKeyboard->inverseTranslateKey('Y')) && (character == 'z'))
- {
- key = gKeyboard->inverseTranslateKey('Z');
- }
+ if((key == gKeyboard->inverseTranslateKey('Z')) && (character == 'y'))
+ {
+ key = gKeyboard->inverseTranslateKey('Y');
+ }
+ else if ((key == gKeyboard->inverseTranslateKey('Y')) && (character == 'z'))
+ {
+ key = gKeyboard->inverseTranslateKey('Z');
+ }
}
mRawKeyEvent = event;
@@ -625,7 +626,7 @@ void LLWindowMacOSX::updateMouseDeltas(float* deltas)
}
}
-void LLWindowMacOSX::getMouseDeltas(float* delta)
+void LLWindowMacOSX::getMouseDeltas(float* delta) const
{
delta[0] = mCursorLastEventDeltaX;
delta[1] = mCursorLastEventDeltaY;
@@ -845,7 +846,7 @@ bool LLWindowMacOSX::isValid()
return (mWindow != NULL);
}
-bool LLWindowMacOSX::getVisible()
+bool LLWindowMacOSX::getVisible() const
{
bool result = false;
@@ -860,12 +861,12 @@ bool LLWindowMacOSX::getVisible()
return(result);
}
-bool LLWindowMacOSX::getMinimized()
+bool LLWindowMacOSX::getMinimized() const
{
return mMinimized;
}
-bool LLWindowMacOSX::getMaximized()
+bool LLWindowMacOSX::getMaximized() const
{
return mMaximized;
}
@@ -879,17 +880,13 @@ bool LLWindowMacOSX::maximize()
return mMaximized;
}
-bool LLWindowMacOSX::getFullscreen()
-{
- return mFullscreen;
-}
-
-void LLWindowMacOSX::gatherInput()
+void LLWindowMacOSX::gatherInput(bool app_has_focus)
{
updateCursor();
+ LLGameControl::processEvents(app_has_focus);
}
-bool LLWindowMacOSX::getPosition(LLCoordScreen *position)
+bool LLWindowMacOSX::getPosition(LLCoordScreen *position) const
{
S32 err = -1;
@@ -916,7 +913,7 @@ bool LLWindowMacOSX::getPosition(LLCoordScreen *position)
return (err == noErr);
}
-bool LLWindowMacOSX::getSize(LLCoordScreen *size)
+bool LLWindowMacOSX::getSize(LLCoordScreen *size) const
{
S32 err = -1;
@@ -942,7 +939,7 @@ bool LLWindowMacOSX::getSize(LLCoordScreen *size)
return (err == noErr);
}
-bool LLWindowMacOSX::getSize(LLCoordWindow *size)
+bool LLWindowMacOSX::getSize(LLCoordWindow *size) const
{
S32 err = -1;
@@ -1016,7 +1013,7 @@ void LLWindowMacOSX::restoreGLContext()
CGLSetCurrentContext(mContext);
}
-F32 LLWindowMacOSX::getGamma()
+F32 LLWindowMacOSX::getGamma() const
{
F32 result = 2.2; // Default to something sane
@@ -1050,7 +1047,7 @@ F32 LLWindowMacOSX::getGamma()
return result;
}
-U32 LLWindowMacOSX::getFSAASamples()
+U32 LLWindowMacOSX::getFSAASamples() const
{
return mFSAASamples;
}
@@ -1376,21 +1373,21 @@ LLWindow::LLWindowResolution* LLWindowMacOSX::getSupportedResolutions(S32 &num_r
return mSupportedResolutions;
}
-bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to)
+bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to) const
{
to->mX = from.mX;
to->mY = from.mY;
return true;
}
-bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to)
+bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to) const
{
to->mX = from.mX;
to->mY = from.mY;
return true;
}
-bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to) const
{
if(mWindow)
{
@@ -1409,7 +1406,7 @@ bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to)
return false;
}
-bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) const
{
if(mWindow)
{
@@ -1428,14 +1425,14 @@ bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to)
return false;
}
-bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordGL *to)
+bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordGL *to) const
{
LLCoordWindow window_coord;
return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
}
-bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordScreen *to)
+bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordScreen *to) const
{
LLCoordWindow window_coord;
@@ -2321,7 +2318,7 @@ bool LLWindowMacOSX::getInputDevices(U32 device_type_filter,
return return_value;
}
-LLSD LLWindowMacOSX::getNativeKeyData()
+LLSD LLWindowMacOSX::getNativeKeyData() const
{
LLSD result = LLSD::emptyMap();
@@ -2505,6 +2502,7 @@ void LLWindowMacOSX::interruptLanguageTextInput()
commitCurrentPreedit(mGLView);
}
+// static
std::vector<std::string> LLWindowMacOSX::getDisplaysResolutionList()
{
std::vector<std::string> resolution_list;
@@ -2534,7 +2532,7 @@ std::vector<std::string> LLWindowMacOSX::getDisplaysResolutionList()
return resolution_list;
}
-//static
+// static
std::vector<std::string> LLWindowMacOSX::getDynamicFallbackFontList()
{
// Fonts previously in getFontListSans() have moved to fonts.xml.
@@ -2556,6 +2554,11 @@ F32 LLWindowMacOSX::getSystemUISize()
return gHiDPISupport ? ::getDeviceUnitSize(mGLView) : LLWindow::getSystemUISize();
}
+void LLWindowMacOSX::openFolder(const std::string &path)
+{
+ openFolderWithFinder(path.c_str());
+}
+
#if LL_OS_DRAGDROP_ENABLED
/*
S16 LLWindowMacOSX::dragTrackingHandler(DragTrackingMessage message, WindowRef theWindow,
diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h
index f5b6441746..14a56a038e 100644
--- a/indra/llwindow/llwindowmacosx.h
+++ b/indra/llwindow/llwindowmacosx.h
@@ -47,16 +47,15 @@ public:
void show() override;
void hide() override;
void close() override;
- bool getVisible() override;
- bool getMinimized() override;
- bool getMaximized() override;
+ bool getVisible() const override;
+ bool getMinimized() const override;
+ bool getMaximized() const override;
bool maximize() override;
void minimize() override;
void restore() override;
- bool getFullscreen();
- bool getPosition(LLCoordScreen *position) override;
- bool getSize(LLCoordScreen *size) override;
- bool getSize(LLCoordWindow *size) override;
+ bool getPosition(LLCoordScreen *position) const override;
+ bool getSize(LLCoordScreen *size) const override;
+ bool getSize(LLCoordWindow *size) const override;
bool setPosition(LLCoordScreen position) override;
bool setSizeImpl(LLCoordScreen size) override;
bool setSizeImpl(LLCoordWindow size) override;
@@ -77,23 +76,22 @@ public:
bool pasteTextFromClipboard(LLWString &dst) override;
bool copyTextToClipboard(const LLWString & src) override;
void flashIcon(F32 seconds) override;
- F32 getGamma() override;
+ F32 getGamma() const override;
bool setGamma(const F32 gamma) override; // Set the gamma
- U32 getFSAASamples() override;
+ U32 getFSAASamples() const override;
void setFSAASamples(const U32 fsaa_samples) override;
bool restoreGamma() override; // Restore original gamma table (before updating gamma)
- ESwapMethod getSwapMethod() override { return mSwapMethod; }
- void gatherInput() override;
+ void gatherInput(bool app_has_focus) override;
void delayInputProcessing() override {};
void swapBuffers() override;
// handy coordinate space conversion routines
- bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
- bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
- bool convertCoords(LLCoordWindow from, LLCoordGL *to) override;
- bool convertCoords(LLCoordGL from, LLCoordWindow *to) override;
- bool convertCoords(LLCoordScreen from, LLCoordGL *to) override;
- bool convertCoords(LLCoordGL from, LLCoordScreen *to) override;
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override;
LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
F32 getNativeAspectRatio() override;
@@ -113,6 +111,8 @@ public:
void spawnWebBrowser(const std::string& escaped_url, bool async) override;
F32 getSystemUISize() override;
+ void openFolder(const std::string &path) override;
+
bool getInputDevices(U32 device_type_filter,
std::function<bool(std::string&, LLSD&, void*)> osx_callback,
void* win_callback,
@@ -123,14 +123,14 @@ public:
static std::vector<std::string> getDynamicFallbackFontList();
// Provide native key event data
- LLSD getNativeKeyData() override;
+ LLSD getNativeKeyData() const override;
void* getWindow() { return mWindow; }
LLWindowCallbacks* getCallbacks() { return mCallbacks; }
LLPreeditor* getPreeditor() { return mPreeditor; }
void updateMouseDeltas(float* deltas);
- void getMouseDeltas(float* delta);
+ void getMouseDeltas(float* delta) const;
void handleDragNDrop(std::string url, LLWindowCallbacks::DragNDropAction action);
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h
index 0bf8c46a30..0a29ddfa5b 100644
--- a/indra/llwindow/llwindowmesaheadless.h
+++ b/indra/llwindow/llwindowmesaheadless.h
@@ -36,64 +36,64 @@
class LLWindowMesaHeadless : public LLWindow
{
public:
- /*virtual*/ void show() {};
- /*virtual*/ void hide() {};
- /*virtual*/ void close() {};
- /*virtual*/ bool getVisible() {return false;};
- /*virtual*/ bool getMinimized() {return false;};
- /*virtual*/ bool getMaximized() {return false;};
- /*virtual*/ bool maximize() {return false;};
- /*virtual*/ void minimize() {};
- /*virtual*/ void restore() {};
- /*virtual*/ bool getFullscreen() {return false;};
- /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;};
- /*virtual*/ bool getSize(LLCoordScreen *size) {return false;};
- /*virtual*/ bool getSize(LLCoordWindow *size) {return false;};
- /*virtual*/ bool setPosition(LLCoordScreen position) {return false;};
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;};
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;};
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;};
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;};
- /*virtual*/ void showCursor() {};
- /*virtual*/ void hideCursor() {};
- /*virtual*/ void showCursorFromMouseMove() {};
- /*virtual*/ void hideCursorUntilMouseMove() {};
- /*virtual*/ bool isCursorHidden() {return false;};
- /*virtual*/ void updateCursor() {};
- //virtual ECursorType getCursor() { return mCurrentCursor; };
- /*virtual*/ void captureMouse() {};
- /*virtual*/ void releaseMouse() {};
- /*virtual*/ void setMouseClipping( bool b ) {};
- /*virtual*/ bool isClipboardTextAvailable() {return false; };
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; };
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; };
- /*virtual*/ void flashIcon(F32 seconds) {};
- /*virtual*/ F32 getGamma() {return 1.0f; };
- /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma
- /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma)
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
- /*virtual*/ U32 getFSAASamples() { return 0; }
- //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput() {};
- /*virtual*/ void delayInputProcessing() {};
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
+ void show() override {};
+ void hide() override {};
+ void close() override {};
+ bool getVisible() override {return false;};
+ bool getMinimized() override {return false;};
+ bool getMaximized() override {return false;};
+ bool maximize() override {return false;};
+ void minimize() override {};
+ void restore() override {};
+ bool getFullscreen() override {return false;};
+ bool getPosition(LLCoordScreen *position) override {return false;};
+ bool getSize(LLCoordScreen *size) override {return false;};
+ bool getSize(LLCoordWindow *size) override {return false;};
+ bool setPosition(LLCoordScreen position) override {return false;};
+ bool setSizeImpl(LLCoordScreen size) override {return false;};
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) override {return false;};
+ bool setCursorPosition(LLCoordWindow position) override {return false;};
+ bool getCursorPosition(LLCoordWindow *position) override {return false;};
+ void showCursor() override {};
+ void hideCursor() override {};
+ void showCursorFromMouseMove() override {};
+ void hideCursorUntilMouseMove() override {};
+ bool isCursorHidden() override {return false;};
+ void updateCursor() override {};
+ //ECursorType getCursor() override { return mCurrentCursor; };
+ void captureMouse() override {};
+ void releaseMouse() override {};
+ void setMouseClipping( bool b ) override {};
+ bool isClipboardTextAvailable() override {return false; };
+ bool pasteTextFromClipboard(LLWString &dst) override {return false; };
+ bool copyTextToClipboard(const LLWString &src) override {return false; };
+ void flashIcon(F32 seconds) override {};
+ F32 getGamma() override {return 1.0f; };
+ bool setGamma(const F32 gamma) override {return false; }; // Set the gamma
+ bool restoreGamma() override {return false; }; // Restore original gamma table (before updating gamma)
+ void setFSAASamples(const U32 fsaa_samples) override { /* FSAA not supported yet on Mesa headless.*/ }
+ U32 getFSAASamples() override { return 0; }
+ //ESwapMethod getSwapMethod() override { return mSwapMethod; }
+ void gatherInput(bool app_has_focus) override {};
+ void delayInputProcessing() override {};
+ void swapBuffers() override;
+ void restoreGLContext() override {};
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; };
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; };
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; };
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; };
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; };
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; };
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; };
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
- /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
- /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
- /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; };
+ F32 getNativeAspectRatio() override { return 1.0f; };
+ F32 getPixelAspectRatio() override { return 1.0f; };
+ void setNativeAspectRatio(F32 ratio) override {}
- /*virtual*/ void *getPlatformWindow() { return 0; };
- /*virtual*/ void bringToFront() {};
+ void *getPlatformWindow() override { return 0; };
+ void bringToFront() override {};
LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
@@ -112,9 +112,9 @@ public:
LLSplashScreenMesaHeadless() {};
virtual ~LLSplashScreenMesaHeadless() {};
- /*virtual*/ void showImpl() {};
- /*virtual*/ void updateImpl(const std::string& mesg) {};
- /*virtual*/ void hideImpl() {};
+ void showImpl() override {};
+ void updateImpl(const std::string& mesg) override {};
+ void hideImpl() override {};
};
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 7433ad6bd2..4793ab4fc7 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -25,8 +25,6 @@
* $/LicenseInfo$
*/
-#if LL_SDL
-
#include "linden_common.h"
#include "llwindowsdl.h"
@@ -39,13 +37,11 @@
#include "llstring.h"
#include "lldir.h"
#include "llfindlocale.h"
+#include "llgamecontrol.h"
-#if LL_GTK
-extern "C" {
-# include "gtk/gtk.h"
-}
-#include <locale.h>
-#endif // LL_GTK
+#ifdef LL_GLIB
+#include <glib.h>
+#endif
extern "C" {
# include "fontconfig/fontconfig.h"
@@ -54,181 +50,209 @@ extern "C" {
#if LL_LINUX
// not necessarily available on random SDL platforms, so #if LL_LINUX
// for execv(), waitpid(), fork()
-# include <unistd.h>
-# include <sys/types.h>
-# include <sys/wait.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/wait.h>
+#include <stdio.h>
#endif // LL_LINUX
extern bool gDebugWindowProc;
const S32 MAX_NUM_RESOLUTIONS = 200;
-// static variable for ATI mouse cursor crash work-around:
-static bool ATIbug = false;
-
//
// LLWindowSDL
//
-#if LL_X11
-# include <X11/Xutil.h>
-#endif //LL_X11
+#include <X11/Xutil.h>
// TOFU HACK -- (*exactly* the same hack as LLWindowMacOSX for a similar
// set of reasons): Stash a pointer to the LLWindowSDL object here and
// maintain in the constructor and destructor. This assumes that there will
// be only one object of this class at any time. Currently this is true.
-static LLWindowSDL *gWindowImplementation = NULL;
-
+static LLWindowSDL *gWindowImplementation = nullptr;
void maybe_lock_display(void)
{
- if (gWindowImplementation && gWindowImplementation->Lock_Display) {
+ if (gWindowImplementation && gWindowImplementation->Lock_Display)
gWindowImplementation->Lock_Display();
- }
}
-
void maybe_unlock_display(void)
{
- if (gWindowImplementation && gWindowImplementation->Unlock_Display) {
+ if (gWindowImplementation && gWindowImplementation->Unlock_Display)
gWindowImplementation->Unlock_Display();
- }
}
-#if LL_GTK
-// Lazily initialize and check the runtime GTK version for goodness.
-// static
-bool LLWindowSDL::ll_try_gtk_init(void)
+Window LLWindowSDL::get_SDL_XWindowID(void)
{
- static bool done_gtk_diag = false;
- static bool gtk_is_good = false;
- static bool done_setlocale = false;
- static bool tried_gtk_init = false;
+ if (gWindowImplementation)
+ return gWindowImplementation->mX11Data.mXWindowID;
+ return None;
+}
- if (!done_setlocale)
- {
- LL_INFOS() << "Starting GTK Initialization." << LL_ENDL;
- maybe_lock_display();
- gtk_disable_setlocale();
- maybe_unlock_display();
- done_setlocale = true;
- }
+Display* LLWindowSDL::get_SDL_Display(void)
+{
+ if (gWindowImplementation)
+ return gWindowImplementation->mX11Data.mDisplay;
+ return nullptr;
+}
- if (!tried_gtk_init)
- {
- tried_gtk_init = true;
- if (!g_thread_supported ()) g_thread_init (NULL);
- maybe_lock_display();
- gtk_is_good = gtk_init_check(NULL, NULL);
- maybe_unlock_display();
- if (!gtk_is_good)
- LL_WARNS() << "GTK Initialization failed." << LL_ENDL;
- }
+/*
+ * In wayland a window does not have a state of "minimized" or gets messages that it got minimized [1]
+ * There's two ways to approach this challenge:
+ * 1) Ignore it, this would mean even if minimized/not visible the viewer will always fun at full fps
+ * 2) Try to detect something like "minimized", the best way I found so far is to as for frame_done events. Those will
+ * only happen if parts of the viewer are visible. As such it is not the same a "minimized" but rather "this window
+ * is not fully hidden behind another window or minimized". That's (I guess) still better than nothing and running
+ * full tilt even if hidden.
+ *
+ * [1] As of 2024-09, maybe in the future we get nice things
+*/
+#ifdef LL_WAYLAND
+#include <wayland-client-protocol.h>
+#include <dlfcn.h>
- if (gtk_is_good && !done_gtk_diag)
- {
- LL_INFOS() << "GTK Initialized." << LL_ENDL;
- LL_INFOS() << "- Compiled against GTK version "
- << GTK_MAJOR_VERSION << "."
- << GTK_MINOR_VERSION << "."
- << GTK_MICRO_VERSION << LL_ENDL;
- LL_INFOS() << "- Running against GTK version "
- << gtk_major_version << "."
- << gtk_minor_version << "."
- << gtk_micro_version << LL_ENDL;
- maybe_lock_display();
- const gchar* gtk_warning = gtk_check_version(
- GTK_MAJOR_VERSION,
- GTK_MINOR_VERSION,
- GTK_MICRO_VERSION);
- maybe_unlock_display();
- if (gtk_warning)
- {
- LL_WARNS() << "- GTK COMPATIBILITY WARNING: " <<
- gtk_warning << LL_ENDL;
- gtk_is_good = false;
- } else {
- LL_INFOS() << "- GTK version is good." << LL_ENDL;
- }
+bool LLWindowSDL::isWaylandWindowNotDrawing() const
+{
+ if( Wayland != mServerProtocol || mWaylandData.mLastFrameEvent == 0 )
+ return false;
- done_gtk_diag = true;
- }
+ auto currentTime = LLTimer::getTotalTime();
+ if( (currentTime - mWaylandData.mLastFrameEvent) > 250000 )
+ return true;
- return gtk_is_good;
+ return false;
}
-#endif // LL_GTK
+uint32_t (*ll_wl_proxy_get_version)(struct wl_proxy *proxy);
+void (*ll_wl_proxy_destroy)(struct wl_proxy *proxy);
+int (*ll_wl_proxy_add_listener)(struct wl_proxy *proxy, void (**implementation)(void), void *data);
-#if LL_X11
-// static
-Window LLWindowSDL::get_SDL_XWindowID(void)
+wl_interface *ll_wl_callback_interface;
+
+int ll_wl_callback_add_listener(struct wl_callback *wl_callback,
+ const struct wl_callback_listener *listener, void *data)
{
- if (gWindowImplementation) {
- return gWindowImplementation->mSDL_XWindowID;
- }
- return None;
+ return ll_wl_proxy_add_listener((struct wl_proxy *) wl_callback,
+ (void (**)(void)) listener, data);
}
-//static
-Display* LLWindowSDL::get_SDL_Display(void)
+struct wl_proxy* (*ll_wl_proxy_marshal_flags)(struct wl_proxy *proxy, uint32_t opcode,
+ const struct wl_interface *interface,
+ uint32_t version,
+ uint32_t flags, ...);
+
+
+bool loadWaylandClient()
+{
+ auto *pSO = dlopen( "libwayland-client.so.0", RTLD_NOW);
+ if( !pSO )
+ return false;
+
+
+ ll_wl_callback_interface = (wl_interface*)dlsym(pSO, "wl_callback_interface");
+ *(void**)&ll_wl_proxy_marshal_flags = dlsym(pSO, "wl_proxy_marshal_flags");
+ *(void**)&ll_wl_proxy_get_version = dlsym(pSO, "wl_proxy_get_version");
+ *(void**)&ll_wl_proxy_destroy = dlsym(pSO, "wl_proxy_destroy");
+ *(void**)&ll_wl_proxy_add_listener = dlsym(pSO, "wl_proxy_add_listener");
+
+ return ll_wl_callback_interface != nullptr && ll_wl_proxy_marshal_flags != nullptr &&
+ ll_wl_proxy_get_version != nullptr && ll_wl_proxy_destroy != nullptr &&
+ ll_wl_proxy_add_listener != nullptr;
+}
+
+struct wl_callback* ll_wl_surface_frame(struct wl_surface *wl_surface)
{
- if (gWindowImplementation) {
- return gWindowImplementation->mSDL_Display;
+ auto version = ll_wl_proxy_get_version((struct wl_proxy *) wl_surface);
+
+ auto callback = ll_wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
+ WL_SURFACE_FRAME, ll_wl_callback_interface, version,
+ 0, nullptr);
+
+ return (struct wl_callback *) callback;
+}
+
+void ll_wl_callback_destroy(struct wl_callback *wl_callback)
+{
+ ll_wl_proxy_destroy((struct wl_proxy *) wl_callback);
+}
+
+void LLWindowSDL::waylandFrameDoneCB(void *data, struct wl_callback *cb, uint32_t time)
+{
+ static uint32_t frame_count {0};
+ static F64SecondsImplicit lastInfo{0};
+
+ ++frame_count;
+
+ ll_wl_callback_destroy(cb);
+ auto pThis = reinterpret_cast<LLWindowSDL*>(data);
+ pThis->mWaylandData.mLastFrameEvent = LLTimer::getTotalTime();
+
+ auto now = LLTimer::getElapsedSeconds();
+ if( lastInfo > 0)
+ {
+ auto diff = now.value() - lastInfo.value();
+ constexpr double FPS_INFO_INTERVAL = 60.f * 5.f;
+ if( diff >= FPS_INFO_INTERVAL)
+ {
+ double fFPS = frame_count;
+ fFPS /= diff;
+ LL_INFOS() << "Wayland: FPS " << fFPS << " fps, " << frame_count << " #frames time " << (diff) << LL_ENDL;
+ frame_count = 0;
+ lastInfo = now;
+ }
}
- return NULL;
+ else
+ lastInfo = now;
+
+ pThis->setupWaylandFrameCallback(); // ask for a new frame
}
-#endif // LL_X11
+void LLWindowSDL::setupWaylandFrameCallback()
+{
+ static wl_callback_listener frame_listener { nullptr };
+ frame_listener.done = &LLWindowSDL::waylandFrameDoneCB;
+
+ auto cb = ll_wl_surface_frame(mWaylandData.mSurface);
+ ll_wl_callback_add_listener(cb, &frame_listener, this);
+}
+#else
+bool LLWindowSDL::isWaylandWindowNotDrawing()
+{
+ return false;
+}
+void LLWindowSDL::setupWaylandFrameCallback()
+{
+ LL_WARNS() << "Viewer is running under Wayland, but was not compiled with full wayland support!" << LL_ENDL;
+}
+#endif
LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, S32 x, S32 y, S32 width,
- S32 height, U32 flags,
- bool fullscreen, bool clearBg,
- bool disable_vsync, bool use_gl,
- bool ignore_pixel_depth, U32 fsaa_samples)
- : LLWindow(callbacks, fullscreen, flags),
- Lock_Display(NULL),
- Unlock_Display(NULL), mGamma(1.0f)
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
+ S32 height, U32 flags,
+ bool fullscreen, bool clearBg,
+ bool enable_vsync, bool use_gl,
+ bool ignore_pixel_depth, U32 fsaa_samples)
+ : LLWindow(callbacks, fullscreen, flags),
+ Lock_Display(nullptr),
+ Unlock_Display(nullptr), mGamma(1.0f)
{
// Initialize the keyboard
gKeyboard = new LLKeyboardSDL();
gKeyboard->setCallbacks(callbacks);
- // Note that we can't set up key-repeat until after SDL has init'd video
-
- // Ignore use_gl for now, only used for drones on PC
- mWindow = NULL;
- mNeedsResize = false;
- mOverrideAspectRatio = 0.f;
- mGrabbyKeyFlags = 0;
- mReallyCapturedCount = 0;
- mHaveInputFocus = -1;
- mIsMinimized = -1;
- mFSAASamples = fsaa_samples;
-
-#if LL_X11
- mSDL_XWindowID = None;
- mSDL_Display = NULL;
-#endif // LL_X11
-
-#if LL_GTK
- // We MUST be the first to initialize GTK so that GTK doesn't get badly
- // initialized with a non-C locale and cause lots of serious random
- // weirdness.
- ll_try_gtk_init();
-#endif // LL_GTK
// Assume 4:3 aspect ratio until we know better
mOriginalAspectRatio = 1024.0 / 768.0;
if (title.empty())
- mWindowTitle = "SDL Window"; // *FIX: (?)
+ mWindowTitle = "Second Life";
else
mWindowTitle = title;
// Create the GL context and set it up for windowed or fullscreen, as appropriate.
- if(createContext(x, y, width, height, 32, fullscreen, disable_vsync))
+ if(createContext(x, y, width, height, 32, fullscreen, enable_vsync))
{
gGLManager.initGL();
@@ -242,13 +266,8 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
// Stash an object pointer for OSMessageBox()
gWindowImplementation = this;
-#if LL_X11
mFlashing = false;
-#endif // LL_X11
- mKeyScanCode = 0;
- mKeyVirtualKey = 0;
- mKeyModifiers = KMOD_NONE;
}
static SDL_Surface *Load_BMP_Resource(const char *basename)
@@ -258,324 +277,162 @@ static SDL_Surface *Load_BMP_Resource(const char *basename)
// Figure out where our BMP is living on the disk
snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s",
- gDirUtilp->getAppRODataDir().c_str(),
- gDirUtilp->getDirDelimiter().c_str(),
- gDirUtilp->getDirDelimiter().c_str(),
- basename);
+ gDirUtilp->getAppRODataDir().c_str(),
+ gDirUtilp->getDirDelimiter().c_str(),
+ gDirUtilp->getDirDelimiter().c_str(),
+ basename);
path_buffer[PATH_BUFFER_SIZE-1] = '\0';
return SDL_LoadBMP(path_buffer);
}
-#if LL_X11
-// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM
-// on this machine. It works by searching /var/log/var/log/Xorg.?.log or
-// /var/log/XFree86.?.log for a ': (VideoRAM ?|Memory): (%d+) kB' regex, where
-// '?' is the X11 display number derived from $DISPLAY
-static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str)
-{
- const int line_buf_size = 1000;
- char line_buf[line_buf_size];
- while (fgets(line_buf, line_buf_size, fp))
- {
- //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL;
-
- // Why the ad-hoc parser instead of using a regex? Our
- // favourite regex implementation - libboost_regex - is
- // quite a heavy and troublesome dependency for the client, so
- // it seems a shame to introduce it for such a simple task.
- // *FIXME: libboost_regex is a dependency now anyway, so we may
- // as well use it instead of this hand-rolled nonsense.
- const char *part1_template = prefix_str;
- const char part2_template[] = " kB";
- char *part1 = strstr(line_buf, part1_template);
- if (part1) // found start of matching line
- {
- part1 = &part1[strlen(part1_template)]; // -> after
- char *part2 = strstr(part1, part2_template);
- if (part2) // found end of matching line
- {
- // now everything between part1 and part2 is
- // supposed to be numeric, describing the
- // number of kB of Video RAM supported
- int rtn = 0;
- for (; part1 < part2; ++part1)
- {
- if (*part1 < '0' || *part1 > '9')
- {
- // unexpected char, abort parse
- rtn = 0;
- break;
- }
- rtn *= 10;
- rtn += (*part1) - '0';
- }
- if (rtn > 0)
- {
- // got the kB number. return it now.
- return rtn;
- }
- }
- }
- }
- return 0; // 'could not detect'
+void LLWindowSDL::setTitle(const std::string title)
+{
+ SDL_SetWindowTitle( mWindow, title.c_str() );
}
-static int x11_detect_VRAM_kb()
+void LLWindowSDL::tryFindFullscreenSize( int &width, int &height )
{
- std::string x_log_location("/var/log/");
- std::string fname;
- int rtn = 0; // 'could not detect'
- int display_num = 0;
- FILE *fp;
- char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc
- // parse DISPLAY number so we can go grab the right log file
- if (display_env[0] == ':' &&
- display_env[1] >= '0' && display_env[1] <= '9')
- {
- display_num = display_env[1] - '0';
- }
-
- // *TODO: we could be smarter and see which of Xorg/XFree86 has the
- // freshest time-stamp.
+ LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL;
- // Try Xorg log first
- fname = x_log_location;
- fname += "Xorg.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
+ // If the requested width or height is 0, find the best default for the monitor.
+ if(width == 0 || height == 0)
{
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
+ // Scan through the list of modes, looking for one which has:
+ // height between 700 and 800
+ // aspect ratio closest to the user's original mode
+ S32 resolutionCount = 0;
+ LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount);
+
+ if(resolutionList != nullptr)
{
- fp = fopen(fname.c_str(), "r");
- if (fp)
+ F32 closestAspect = 0;
+ U32 closestHeight = 0;
+ U32 closestWidth = 0;
+
+ LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL;
+
+ for(S32 i=0; i < resolutionCount; i++)
{
- rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: ");
- fclose(fp);
- if (0 == rtn)
+ F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight;
+
+ LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL;
+
+ if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) &&
+ (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio)))
{
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
+ LL_INFOS() << " (new closest mode) " << LL_ENDL;
+
+ // This is the closest mode we've seen yet.
+ closestWidth = resolutionList[i].mWidth;
+ closestHeight = resolutionList[i].mHeight;
+ closestAspect = aspect;
}
}
+
+ width = closestWidth;
+ height = closestHeight;
}
}
- else
+
+ if(width == 0 || height == 0)
{
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- // Try old XFree86 log otherwise
- fname = x_log_location;
- fname += "XFree86.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- }
+ // Mode search failed for some reason. Use the old-school default.
+ width = 1024;
+ height = 768;
}
- return rtn;
}
-#endif // LL_X11
-bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync)
+bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync)
{
- //bool glneedsinit = false;
-
- LL_INFOS() << "createContext, fullscreen=" << fullscreen <<
- " size=" << width << "x" << height << LL_ENDL;
+ LL_INFOS() << "createContext, fullscreen=" << fullscreen << " size=" << width << "x" << height << LL_ENDL;
// captures don't survive contexts
mGrabbyKeyFlags = 0;
- mReallyCapturedCount = 0;
- if (SDL_Init(SDL_INIT_VIDEO) < 0)
- {
- LL_INFOS() << "sdl_init() failed! " << SDL_GetError() << LL_ENDL;
- setupFailure("sdl_init() failure, window creation error", "error", OSMB_OK);
- return false;
- }
+ if (width == 0)
+ width = 1024;
+ if (height == 0)
+ width = 768;
+ if (x == 0)
+ x = SDL_WINDOWPOS_UNDEFINED;
+ if (y == 0)
+ y = SDL_WINDOWPOS_UNDEFINED;
- SDL_version c_sdl_version;
- SDL_VERSION(&c_sdl_version);
- LL_INFOS() << "Compiled against SDL "
- << int(c_sdl_version.major) << "."
- << int(c_sdl_version.minor) << "."
- << int(c_sdl_version.patch) << LL_ENDL;
- const SDL_version *r_sdl_version;
- r_sdl_version = SDL_Linked_Version();
- LL_INFOS() << " Running against SDL "
- << int(r_sdl_version->major) << "."
- << int(r_sdl_version->minor) << "."
- << int(r_sdl_version->patch) << LL_ENDL;
-
- const SDL_VideoInfo *video_info = SDL_GetVideoInfo( );
- if (!video_info)
- {
- LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL;
- setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK);
- return false;
- }
-
- if (video_info->current_h > 0)
- {
- mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h;
- LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL;
- }
-
- SDL_EnableUNICODE(1);
- SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str());
-
- // Set the application icon.
- SDL_Surface *bmpsurface;
- bmpsurface = Load_BMP_Resource("ll_icon.BMP");
- if (bmpsurface)
- {
- // This attempts to give a black-keyed mask to the icon.
- SDL_SetColorKey(bmpsurface,
- SDL_SRCCOLORKEY,
- SDL_MapRGB(bmpsurface->format, 0,0,0) );
- SDL_WM_SetIcon(bmpsurface, NULL);
- // The SDL examples cheerfully avoid freeing the icon
- // surface, but I'm betting that's leaky.
- SDL_FreeSurface(bmpsurface);
- bmpsurface = NULL;
- }
-
- // note: these SetAttributes make Tom's 9600-on-AMD64 fail to
- // get a visual, but it's broken anyway when it does, and without
- // these SetAttributes we might easily get an avoidable substandard
- // visual to work with on most other machines.
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, (bits <= 16) ? 16 : 24);
- // We need stencil support for a few (minor) things.
- if (!getenv("LL_GL_NO_STENCIL"))
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, (bits <= 16) ? 1 : 8);
+ mFullscreen = fullscreen;
- // *FIX: try to toggle vsync here?
- mFullscreen = fullscreen;
+ // Setup default backing colors
+ GLint redBits{8}, greenBits{8}, blueBits{8}, alphaBits{8};
+ GLint depthBits{24}, stencilBits{8};
- int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT;
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, redBits);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, greenBits);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, blueBits);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits);
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- if (mFSAASamples > 0)
+ U32 context_flags = 0;
+ if (gDebugGL)
{
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples);
+ context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG;
}
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags);
+ SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
- mSDLFlags = sdlflags;
+ int sdlflags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
- if (mFullscreen)
+ if( mFullscreen )
{
- LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL;
-
- // If the requested width or height is 0, find the best default for the monitor.
- if((width == 0) || (height == 0))
- {
- // Scan through the list of modes, looking for one which has:
- // height between 700 and 800
- // aspect ratio closest to the user's original mode
- S32 resolutionCount = 0;
- LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount);
-
- if(resolutionList != NULL)
- {
- F32 closestAspect = 0;
- U32 closestHeight = 0;
- U32 closestWidth = 0;
- int i;
-
- LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL;
-
- for(i=0; i < resolutionCount; i++)
- {
- F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight;
-
- LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL;
-
- if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) &&
- (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio)))
- {
- LL_INFOS() << " (new closest mode) " << LL_ENDL;
-
- // This is the closest mode we've seen yet.
- closestWidth = resolutionList[i].mWidth;
- closestHeight = resolutionList[i].mHeight;
- closestAspect = aspect;
- }
- }
+ sdlflags |= SDL_WINDOW_FULLSCREEN;
+ tryFindFullscreenSize( width, height );
+ }
- width = closestWidth;
- height = closestHeight;
- }
- }
+ mWindow = SDL_CreateWindow( mWindowTitle.c_str(), x, y, width, height, sdlflags );
+ if (mWindow == nullptr)
+ {
+ LL_WARNS() << "Window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
+ setupFailure("Window creation error", "Error", OSMB_OK);
+ }
- if((width == 0) || (height == 0))
- {
- // Mode search failed for some reason. Use the old-school default.
- width = 1024;
- height = 768;
- }
+ // Create the context
+ mContext = SDL_GL_CreateContext(mWindow);
+ if(!mContext)
+ {
+ LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL;
+ setupFailure("GL Context creation error", "Error", OSMB_OK);
+ }
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
- if (!mWindow && bits > 16)
- {
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
- }
+ if (SDL_GL_MakeCurrent(mWindow, mContext) != 0)
+ {
+ LL_WARNS() << "Failed to make context current. SDL: " << SDL_GetError() << LL_ENDL;
+ setupFailure("GL Context failed to set current failure", "Error", OSMB_OK);
+ }
- if (mWindow)
+ mSurface = SDL_GetWindowSurface(mWindow);
+ if(mFullscreen)
+ {
+ if (mSurface)
{
mFullscreen = true;
- mFullscreenWidth = mWindow->w;
- mFullscreenHeight = mWindow->h;
- mFullscreenBits = mWindow->format->BitsPerPixel;
+ mFullscreenWidth = mSurface->w;
+ mFullscreenHeight = mSurface->h;
+ mFullscreenBits = mSurface->format->BitsPerPixel;
mFullscreenRefresh = -1;
LL_INFOS() << "Running at " << mFullscreenWidth
- << "x" << mFullscreenHeight
- << "x" << mFullscreenBits
- << " @ " << mFullscreenRefresh
- << LL_ENDL;
+ << "x" << mFullscreenHeight
+ << "x" << mFullscreenBits
+ << " @ " << mFullscreenRefresh
+ << LL_ENDL;
}
else
{
LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL;
- // No fullscreen support
+
mFullscreen = false;
mFullscreenWidth = -1;
mFullscreenHeight = -1;
@@ -583,76 +440,32 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
mFullscreenRefresh = -1;
std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height);
- OSMessageBox(error, "Error", OSMB_OK);
+ setupFailure( error, "Error", OSMB_OK );
}
}
-
- if(!mFullscreen && (mWindow == NULL))
+ else
{
- if (width == 0)
- width = 1024;
- if (height == 0)
- width = 768;
-
- LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL;
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
- if (!mWindow && bits > 16)
- {
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
- }
-
if (!mWindow)
{
LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
setupFailure("Window creation error", "Error", OSMB_OK);
- return false;
}
- } else if (!mFullscreen && (mWindow != NULL))
- {
- LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL;
}
- // Detect video memory size.
-# if LL_X11
- gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- } else
-# endif // LL_X11
- {
- // fallback to letting SDL detect VRAM.
- // note: I've not seen SDL's detection ever actually find
- // VRAM != 0, but if SDL *does* detect it then that's a bonus.
- gGLManager.mVRAM = video_info->video_mem / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- }
- }
- // If VRAM is not detected, that is handled later
-
- // *TODO: Now would be an appropriate time to check for some
- // explicitly unsupported cards.
- //const char* RENDERER = (const char*) glGetString(GL_RENDERER);
-
- GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits;
-
- glGetIntegerv(GL_RED_BITS, &redBits);
- glGetIntegerv(GL_GREEN_BITS, &greenBits);
- glGetIntegerv(GL_BLUE_BITS, &blueBits);
- glGetIntegerv(GL_ALPHA_BITS, &alphaBits);
- glGetIntegerv(GL_DEPTH_BITS, &depthBits);
- glGetIntegerv(GL_STENCIL_BITS, &stencilBits);
+ SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits);
+ SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits);
+ SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits);
+ SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alphaBits);
+ SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &depthBits);
+ SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &stencilBits);
LL_INFOS() << "GL buffer:" << LL_ENDL;
- LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL;
- LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL;
- LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL;
- LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL;
- LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL;
- LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL;
+ LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL;
+ LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL;
+ LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL;
+ LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL;
+ LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL;
+ LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL;
GLint colorBits = redBits + greenBits + blueBits + alphaBits;
// fixme: actually, it's REALLY important for picking that we get at
@@ -662,76 +475,126 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
{
close();
setupFailure(
- "Second Life requires True Color (32-bit) to run in a window.\n"
- "Please go to Control Panels -> Display -> Settings and\n"
- "set the screen to 32-bit color.\n"
- "Alternately, if you choose to run fullscreen, Second Life\n"
- "will automatically adjust the screen each time it runs.",
- "Error",
- OSMB_OK);
- return false;
+ "Second Life requires True Color (32-bit) to run in a window.\n"
+ "Please go to Control Panels -> Display -> Settings and\n"
+ "set the screen to 32-bit color.\n"
+ "Alternately, if you choose to run fullscreen, Second Life\n"
+ "will automatically adjust the screen each time it runs.",
+ "Error",
+ OSMB_OK);
}
-#if 0 // *FIX: we're going to brave it for now...
- if (alphaBits < 8)
+ LL_PROFILER_GPU_CONTEXT;
+
+ // Enable vertical sync
+ toggleVSync(enable_vsync);
+
+ // Set the application icon.
+ SDL_Surface* bmpsurface = Load_BMP_Resource("ll_icon.BMP");
+ if (bmpsurface)
{
- close();
- setupFailure(
- "Second Life is unable to run because it can't get an 8 bit alpha\n"
- "channel. Usually this is due to video card driver issues.\n"
- "Please make sure you have the latest video card drivers installed.\n"
- "Also be sure your monitor is set to True Color (32-bit) in\n"
- "Control Panels -> Display -> Settings.\n"
- "If you continue to receive this message, contact customer service.",
- "Error",
- OSMB_OK);
- return false;
+ SDL_SetWindowIcon(mWindow, bmpsurface);
+ SDL_FreeSurface(bmpsurface);
+ bmpsurface = nullptr;
}
-#endif
-#if LL_X11
/* Grab the window manager specific information */
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
- if ( SDL_GetWMInfo(&info) )
+ if ( SDL_GetWindowWMInfo(mWindow, &info) )
{
/* Save the information for later use */
if ( info.subsystem == SDL_SYSWM_X11 )
{
- mSDL_Display = info.info.x11.display;
- mSDL_XWindowID = info.info.x11.wmwindow;
- Lock_Display = info.info.x11.lock_func;
- Unlock_Display = info.info.x11.unlock_func;
+ SDL_SetHint(SDL_HINT_VIDEODRIVER, "x11");
+ mX11Data.mDisplay = info.info.x11.display;
+ mX11Data.mXWindowID = info.info.x11.window;
+ mServerProtocol = X11;
+ LL_INFOS() << "Running under X11" << LL_ENDL;
+ }
+ else if ( info.subsystem == SDL_SYSWM_WAYLAND )
+ {
+#ifdef LL_WAYLAND
+ if( !loadWaylandClient() ) {
+ SDL_SetHint(SDL_HINT_VIDEODRIVER, "x11");
+ LL_ERRS() << "Failed to load wayland-client.so or grab required functions" << LL_ENDL;
+ } else {
+ SDL_SetHint(SDL_HINT_VIDEODRIVER, "wayland");
+ }
+
+ mWaylandData.mSurface = info.info.wl.surface;
+ mServerProtocol = Wayland;
+ setupWaylandFrameCallback();
+
+ // If set (XWayland) remove DISPLAY, this will prompt dullahan to also use Wayland
+ if( getenv("DISPLAY") )
+ unsetenv("DISPLAY");
+
+ LL_INFOS() << "Running under Wayland" << LL_ENDL;
+ LL_WARNS() << "Be aware that with at least SDL2 the window will not receive minimizing events, thus minimized state can only be estimated."
+ "also setting the application icon via SDL_SetWindowIcon does not work." << LL_ENDL;
+#else
+ setupFailure("Viewer is running under Wayland, but was not compiled with full wayland support!\nYou can compile the viewer with wayland prelimiary support using COMPILE_WAYLAND_SUPPORT", "Error", OSMB_OK);
+#endif
}
else
{
- LL_WARNS() << "We're not running under X11? Wild."
- << LL_ENDL;
+ LL_WARNS() << "We're not running under X11 or Wayland? Wild." << LL_ENDL;
}
}
else
{
- LL_WARNS() << "We're not running under any known WM. Wild."
- << LL_ENDL;
+ LL_WARNS() << "We're not running under any known WM. Wild." << LL_ENDL;
}
-#endif // LL_X11
-
+ SDL_StartTextInput();
//make sure multisampling is disabled by default
glDisable(GL_MULTISAMPLE_ARB);
- // We need to do this here, once video is init'd
- if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
- SDL_DEFAULT_REPEAT_INTERVAL))
- LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL;
-
// Don't need to get the current gamma, since there's a call that restores it to the system defaults.
return true;
}
+void* LLWindowSDL::createSharedContext()
+{
+ SDL_GLContext pContext = SDL_GL_CreateContext(mWindow);
+ if (pContext)
+ {
+ LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL;
+ return (void*)pContext;
+ }
+
+ LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL;
+ return nullptr;
+}
+
+void LLWindowSDL::makeContextCurrent(void* contextPtr)
+{
+ SDL_GL_MakeCurrent(mWindow, contextPtr);
+ LL_PROFILER_GPU_CONTEXT;
+}
+
+void LLWindowSDL::destroySharedContext(void* contextPtr)
+{
+ SDL_GL_DeleteContext(contextPtr);
+}
+
+void LLWindowSDL::toggleVSync(bool enable_vsync)
+{
+ if (!enable_vsync)
+ {
+ LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL;
+ SDL_GL_SetSwapInterval(0);
+ }
+ else
+ {
+ LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL;
+ SDL_GL_SetSwapInterval(1);
+ }
+}
// changing fullscreen resolution, or switching between windowed and fullscreen mode.
-bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp)
+bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp)
{
const bool needsRebuild = true; // Just nuke the context and start over.
bool result = true;
@@ -741,7 +604,7 @@ bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool
if(needsRebuild)
{
destroyContext();
- result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync);
+ result = createContext(0, 0, size.mX, size.mY, 32, fullscreen, enable_vsync);
if (result)
{
gGLManager.initGL();
@@ -761,69 +624,95 @@ void LLWindowSDL::destroyContext()
{
LL_INFOS() << "destroyContext begins" << LL_ENDL;
-#if LL_X11
- mSDL_Display = NULL;
- mSDL_XWindowID = None;
- Lock_Display = NULL;
- Unlock_Display = NULL;
-#endif // LL_X11
+ // Stop unicode input
+ SDL_StopTextInput();
// Clean up remaining GL state before blowing away window
LL_INFOS() << "shutdownGL begins" << LL_ENDL;
gGLManager.shutdownGL();
+
+ mX11Data.mDisplay = nullptr;
+ mX11Data.mXWindowID = None;
+ Lock_Display = nullptr;
+ Unlock_Display = nullptr;
+ mServerProtocol = Unknown;
+
+ LL_INFOS() << "Destroying SDL cursors" << LL_ENDL;
+ quitCursors();
+
+ if (mContext)
+ {
+ LL_INFOS() << "Destroying SDL GL Context" << LL_ENDL;
+ SDL_GL_DeleteContext(mContext);
+ mContext = nullptr;
+ }
+ else
+ {
+ LL_INFOS() << "SDL GL Context already destroyed" << LL_ENDL;
+ }
+
+ if (mWindow)
+ {
+ LL_INFOS() << "Destroying SDL Window" << LL_ENDL;
+ SDL_DestroyWindow(mWindow);
+ mWindow = nullptr;
+ }
+ else
+ {
+ LL_INFOS() << "SDL Window already destroyed" << LL_ENDL;
+ }
+ LL_INFOS() << "destroyContext end" << LL_ENDL;
+
LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL;
SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky...
-
- mWindow = NULL;
}
LLWindowSDL::~LLWindowSDL()
{
- quitCursors();
destroyContext();
- if(mSupportedResolutions != NULL)
- {
- delete []mSupportedResolutions;
- }
+ delete []mSupportedResolutions;
- gWindowImplementation = NULL;
+ gWindowImplementation = nullptr;
}
void LLWindowSDL::show()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_ShowWindow(mWindow);
+ }
}
void LLWindowSDL::hide()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_HideWindow(mWindow);
+ }
}
-//virtual
void LLWindowSDL::minimize()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_MinimizeWindow(mWindow);
+ }
}
-//virtual
void LLWindowSDL::restore()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_RestoreWindow(mWindow);
+ }
}
-
// close() destroys all OS-specific code associated with a window.
// Usually called from LLWindowManager::destroyWindow()
void LLWindowSDL::close()
{
- // Is window is already closed?
- // if (!mWindow)
- // {
- // return;
- // }
-
// Make sure cursor is visible and we haven't mangled the clipping state.
setMouseClipping(false);
showCursor();
@@ -833,134 +722,140 @@ void LLWindowSDL::close()
bool LLWindowSDL::isValid()
{
- return (mWindow != NULL);
+ return mWindow != nullptr;
}
-bool LLWindowSDL::getVisible()
+bool LLWindowSDL::getVisible() const
{
bool result = false;
-
- // *FIX: This isn't really right...
- // Then what is?
if (mWindow)
{
- result = true;
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ if (flags & SDL_WINDOW_SHOWN)
+ {
+ result = true;
+ }
}
-
- return(result);
+ return result;
}
-bool LLWindowSDL::getMinimized()
+bool LLWindowSDL::getMinimized() const
{
- bool result = false;
+ if( isWaylandWindowNotDrawing() )
+ return true;
- if (mWindow && (1 == mIsMinimized))
+ bool result = false;
+ if (mWindow)
{
- result = true;
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ if (flags & SDL_WINDOW_MINIMIZED)
+ {
+ result = true;
+ }
}
- return(result);
+ return result;
}
-bool LLWindowSDL::getMaximized()
+bool LLWindowSDL::getMaximized() const
{
bool result = false;
-
if (mWindow)
{
- // TODO
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ if (flags & SDL_WINDOW_MAXIMIZED)
+ {
+ result = true;
+ }
}
- return(result);
+ return result;
}
bool LLWindowSDL::maximize()
{
- // TODO
+ if (mWindow)
+ {
+ SDL_MaximizeWindow(mWindow);
+ return true;
+ }
return false;
}
-bool LLWindowSDL::getFullscreen()
+bool LLWindowSDL::getPosition(LLCoordScreen *position) const
{
- return mFullscreen;
+ if (mWindow)
+ {
+ SDL_GetWindowPosition(mWindow, &position->mX, &position->mY);
+ return true;
+ }
+ return false;
}
-bool LLWindowSDL::getPosition(LLCoordScreen *position)
+bool LLWindowSDL::getSize(LLCoordScreen *size) const
{
- // *FIX: can anything be done with this?
- position->mX = 0;
- position->mY = 0;
- return true;
+ if (mSurface)
+ {
+ size->mX = mSurface->w;
+ size->mY = mSurface->h;
+ return true;
+ }
+
+ return false;
}
-bool LLWindowSDL::getSize(LLCoordScreen *size)
+bool LLWindowSDL::getSize(LLCoordWindow *size) const
{
- if (mWindow)
+ if (mSurface)
{
- size->mX = mWindow->w;
- size->mY = mWindow->h;
- return (true);
+ size->mX = mSurface->w;
+ size->mY = mSurface->h;
+ return true;
}
- return (false);
+ return false;
}
-bool LLWindowSDL::getSize(LLCoordWindow *size)
+bool LLWindowSDL::setPosition(const LLCoordScreen position)
{
if (mWindow)
{
- size->mX = mWindow->w;
- size->mY = mWindow->h;
- return (true);
+ SDL_SetWindowPosition(mWindow, position.mX, position.mY);
+ return true;
}
- return (false);
+ return false;
}
-bool LLWindowSDL::setPosition(const LLCoordScreen position)
+template< typename T > bool setSizeImpl( const T& newSize, SDL_Window *pWin )
{
- if(mWindow)
- {
- // *FIX: (?)
- //MacMoveWindow(mWindow, position.mX, position.mY, false);
- }
+ if( !pWin )
+ return false;
+
+ auto nFlags = SDL_GetWindowFlags( pWin );
+
+ if( nFlags & SDL_WINDOW_MAXIMIZED )
+ SDL_RestoreWindow( pWin );
+
+ SDL_SetWindowSize( pWin, newSize.mX, newSize.mY );
+ SDL_Event event;
+ event.type = SDL_WINDOWEVENT;
+ event.window.event = SDL_WINDOWEVENT_RESIZED;
+ event.window.windowID = SDL_GetWindowID( pWin );
+ event.window.data1 = newSize.mX;
+ event.window.data2 = newSize.mY;
+ SDL_PushEvent( &event );
return true;
}
bool LLWindowSDL::setSizeImpl(const LLCoordScreen size)
{
- if(mWindow)
- {
- // Push a resize event onto SDL's queue - we'll handle it
- // when it comes out again.
- SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
- SDL_PushEvent(&event); // copied into queue
-
- return true;
- }
-
- return false;
+ return ::setSizeImpl( size, mWindow );
}
bool LLWindowSDL::setSizeImpl(const LLCoordWindow size)
{
- if(mWindow)
- {
- // Push a resize event onto SDL's queue - we'll handle it
- // when it comes out again.
- SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
- SDL_PushEvent(&event); // copied into queue
-
- return true;
- }
-
- return false;
+ return ::setSizeImpl( size, mWindow );
}
@@ -968,11 +863,12 @@ void LLWindowSDL::swapBuffers()
{
if (mWindow)
{
- SDL_GL_SwapBuffers();
+ SDL_GL_SwapWindow(mWindow);
}
+ LL_PROFILER_GPU_COLLECT;
}
-U32 LLWindowSDL::getFSAASamples()
+U32 LLWindowSDL::getFSAASamples() const
{
return mFSAASamples;
}
@@ -982,24 +878,36 @@ void LLWindowSDL::setFSAASamples(const U32 samples)
mFSAASamples = samples;
}
-F32 LLWindowSDL::getGamma()
+F32 LLWindowSDL::getGamma() const
{
- return 1/mGamma;
+ return 1.f / mGamma;
}
bool LLWindowSDL::restoreGamma()
{
- //CGDisplayRestoreColorSyncSettings();
- SDL_SetGamma(1.0f, 1.0f, 1.0f);
+ if (mWindow)
+ {
+ Uint16 ramp[256];
+ SDL_CalculateGammaRamp(1.f, ramp);
+ SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp);
+ }
return true;
}
bool LLWindowSDL::setGamma(const F32 gamma)
{
- mGamma = gamma;
- if (mGamma == 0) mGamma = 0.1f;
- mGamma = 1/mGamma;
- SDL_SetGamma(mGamma, mGamma, mGamma);
+ if (mWindow)
+ {
+ Uint16 ramp[256];
+
+ mGamma = gamma;
+ if (mGamma == 0)
+ mGamma = 0.1f;
+ mGamma = 1.f / mGamma;
+
+ SDL_CalculateGammaRamp(mGamma, ramp);
+ SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp);
+ }
return true;
}
@@ -1008,12 +916,11 @@ bool LLWindowSDL::isCursorHidden()
return mCursorHidden;
}
-
-
// Constrains the mouse to the window.
-void LLWindowSDL::setMouseClipping( bool b )
+void LLWindowSDL::setMouseClipping(bool b)
{
- //SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF);
+ if( mWindow )
+ SDL_SetWindowGrab( mWindow, b?SDL_TRUE:SDL_FALSE );
}
// virtual
@@ -1021,18 +928,10 @@ void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immedia
{
LLWindow::setMinSize(min_width, min_height, enforce_immediately);
-#if LL_X11
- // Set the minimum size limits for X11 window
- // so the window manager doesn't allow resizing below those limits.
- XSizeHints* hints = XAllocSizeHints();
- hints->flags |= PMinSize;
- hints->min_width = mMinWindowWidth;
- hints->min_height = mMinWindowHeight;
-
- XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints);
-
- XFree(hints);
-#endif
+ if (mWindow && min_width > 0 && min_height > 0)
+ {
+ SDL_SetWindowMinimumSize(mWindow, mMinWindowWidth, mMinWindowHeight);
+ }
}
bool LLWindowSDL::setCursorPosition(const LLCoordWindow position)
@@ -1041,16 +940,10 @@ bool LLWindowSDL::setCursorPosition(const LLCoordWindow position)
LLCoordScreen screen_pos;
if (!convertCoords(position, &screen_pos))
- {
return false;
- }
-
- //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL;
// do the actual forced cursor move.
- SDL_WarpMouse(screen_pos.mX, screen_pos.mY);
-
- //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL;
+ SDL_WarpMouseInWindow(mWindow, screen_pos.mX, screen_pos.mY);
return result;
}
@@ -1060,7 +953,6 @@ bool LLWindowSDL::getCursorPosition(LLCoordWindow *position)
//Point cursor_point;
LLCoordScreen screen_pos;
- //GetMouse(&cursor_point);
int x, y;
SDL_GetMouseState(&x, &y);
@@ -1070,21 +962,8 @@ bool LLWindowSDL::getCursorPosition(LLCoordWindow *position)
return convertCoords(screen_pos, position);
}
-
F32 LLWindowSDL::getNativeAspectRatio()
{
-#if 0
- // RN: this hack presumes that the largest supported resolution is monitor-limited
- // and that pixels in that mode are square, therefore defining the native aspect ratio
- // of the monitor...this seems to work to a close approximation for most CRTs/LCDs
- S32 num_resolutions;
- LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions);
-
-
- return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight);
- //rn: AC
-#endif
-
// MBW -- there are a couple of bad assumptions here. One is that the display list won't include
// ridiculous resolutions nobody would ever use. The other is that the list is in order.
@@ -1103,9 +982,7 @@ F32 LLWindowSDL::getNativeAspectRatio()
// switching, and stashes it in mOriginalAspectRatio. Here, we just return it.
if (mOverrideAspectRatio > 0.f)
- {
return mOverrideAspectRatio;
- }
return mOriginalAspectRatio;
}
@@ -1117,9 +994,7 @@ F32 LLWindowSDL::getPixelAspectRatio()
{
LLCoordScreen screen_size;
if (getSize(&screen_size))
- {
pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX;
- }
}
return pixel_aspect;
@@ -1130,104 +1005,39 @@ F32 LLWindowSDL::getPixelAspectRatio()
// dialogs are still usable in fullscreen.
void LLWindowSDL::beforeDialog()
{
- bool running_x11 = false;
-#if LL_X11
- running_x11 = (mSDL_XWindowID != None);
-#endif //LL_X11
-
LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL;
if (SDLReallyCaptureInput(false)) // must ungrab input so popup works!
{
- if (mFullscreen)
- {
- // need to temporarily go non-fullscreen; bless SDL
- // for providing a SDL_WM_ToggleFullScreen() - though
- // it only works in X11
- if (running_x11 && mWindow)
- {
- SDL_WM_ToggleFullScreen(mWindow);
- }
- }
+ if (mFullscreen && mWindow )
+ SDL_SetWindowFullscreen( mWindow, 0 );
}
-#if LL_X11
- if (mSDL_Display)
+ if (mServerProtocol == X11 && mX11Data.mDisplay)
{
// Everything that we/SDL asked for should happen before we
// potentially hand control over to GTK.
maybe_lock_display();
- XSync(mSDL_Display, False);
+ XSync(mX11Data.mDisplay, False);
maybe_unlock_display();
}
-#endif // LL_X11
-
-#if LL_GTK
- // this is a good time to grab some GTK version information for
- // diagnostics, if not already done.
- ll_try_gtk_init();
-#endif // LL_GTK
maybe_lock_display();
}
void LLWindowSDL::afterDialog()
{
- bool running_x11 = false;
-#if LL_X11
- running_x11 = (mSDL_XWindowID != None);
-#endif //LL_X11
-
LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL;
maybe_unlock_display();
- if (mFullscreen)
- {
- // need to restore fullscreen mode after dialog - only works
- // in X11
- if (running_x11 && mWindow)
- {
- SDL_WM_ToggleFullScreen(mWindow);
- }
- }
-}
-
-
-#if LL_X11
-// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash
-void LLWindowSDL::x11_set_urgent(bool urgent)
-{
- if (mSDL_Display && !mFullscreen)
- {
- XWMHints *wm_hints;
-
- LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL;
-
- maybe_lock_display();
- wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID);
- if (!wm_hints)
- wm_hints = XAllocWMHints();
-
- if (urgent)
- wm_hints->flags |= XUrgencyHint;
- else
- wm_hints->flags &= ~XUrgencyHint;
-
- XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints);
- XFree(wm_hints);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
+ if (mFullscreen && mWindow )
+ SDL_SetWindowFullscreen( mWindow, 0 );
}
-#endif // LL_X11
void LLWindowSDL::flashIcon(F32 seconds)
{
-#if !LL_X11
- LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
-#else
- LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
+ LL_INFOS() << "LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
F32 remaining_time = mFlashTimer.getRemainingTimeF32();
if (remaining_time < seconds)
@@ -1235,132 +1045,71 @@ void LLWindowSDL::flashIcon(F32 seconds)
mFlashTimer.reset();
mFlashTimer.setTimerExpirySec(remaining_time);
- x11_set_urgent(true);
+ SDL_FlashWindow(mWindow, SDL_FLASH_UNTIL_FOCUSED);
mFlashing = true;
-#endif // LL_X11
}
-
-#if LL_GTK
-bool LLWindowSDL::isClipboardTextAvailable()
+void LLWindowSDL::maybeStopFlashIcon()
{
- if (ll_try_gtk_init())
+ if (mFlashing && mFlashTimer.hasExpired())
{
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- return gtk_clipboard_wait_is_text_available(clipboard) ?
- true : false;
+ mFlashing = false;
+ SDL_FlashWindow( mWindow, SDL_FLASH_CANCEL );
}
- return false; // failure
}
-bool LLWindowSDL::pasteTextFromClipboard(LLWString &text)
+bool LLWindowSDL::isClipboardTextAvailable()
+{
+ return SDL_HasClipboardText() == SDL_TRUE;
+}
+
+bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst)
{
- if (ll_try_gtk_init())
+ if (isClipboardTextAvailable())
{
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- gchar * const data = gtk_clipboard_wait_for_text(clipboard);
+ char* data = SDL_GetClipboardText();
if (data)
{
- text = LLWString(utf8str_to_wstring(data));
- g_free(data);
+ dst = LLWString(utf8str_to_wstring(data));
+ SDL_free(data);
return true;
}
}
- return false; // failure
+ return false;
}
-bool LLWindowSDL::copyTextToClipboard(const LLWString &text)
+bool LLWindowSDL::copyTextToClipboard(const LLWString& text)
{
- if (ll_try_gtk_init())
- {
- const std::string utf8 = wstring_to_utf8str(text);
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length());
- return true;
- }
- return false; // failure
+ const std::string utf8 = wstring_to_utf8str(text);
+ return SDL_SetClipboardText(utf8.c_str()) == 0; // success == 0
}
-
bool LLWindowSDL::isPrimaryTextAvailable()
{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- return gtk_clipboard_wait_is_text_available(clipboard) ?
- true : false;
- }
- return false; // failure
+ return SDL_HasPrimarySelectionText() == SDL_TRUE;
}
-bool LLWindowSDL::pasteTextFromPrimary(LLWString &text)
+bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst)
{
- if (ll_try_gtk_init())
+ if (isPrimaryTextAvailable())
{
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- gchar * const data = gtk_clipboard_wait_for_text(clipboard);
+ char* data = SDL_GetPrimarySelectionText();
if (data)
{
- text = LLWString(utf8str_to_wstring(data));
- g_free(data);
+ dst = LLWString(utf8str_to_wstring(data));
+ SDL_free(data);
return true;
}
}
- return false; // failure
-}
-
-bool LLWindowSDL::copyTextToPrimary(const LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- const std::string utf8 = wstring_to_utf8str(text);
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length());
- return true;
- }
- return false; // failure
-}
-
-#else
-
-bool LLWindowSDL::isClipboardTextAvailable()
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst)
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::copyTextToClipboard(const LLWString &s)
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::isPrimaryTextAvailable()
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst)
-{
- return false; // unsupported
+ return false;
}
-bool LLWindowSDL::copyTextToPrimary(const LLWString &s)
+bool LLWindowSDL::copyTextToPrimary(const LLWString& text)
{
- return false; // unsupported
+ const std::string utf8 = wstring_to_utf8str(text);
+ return SDL_SetPrimarySelectionText(utf8.c_str()) == 0; // success == 0
}
-#endif // LL_GTK
-
LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions)
{
if (!mSupportedResolutions)
@@ -1368,33 +1117,28 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso
mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
mNumSupportedResolutions = 0;
- SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN);
- if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) )
+ // <FS:ND> Use display no from mWindow/mSurface here?
+ int max = SDL_GetNumDisplayModes(0);
+ max = llclamp( max, 0, MAX_NUM_RESOLUTIONS );
+
+ for( int i =0; i < max; ++i )
{
- int count = 0;
- while (*modes && count<MAX_NUM_RESOLUTIONS) // they're sorted biggest to smallest, so find end...
- {
- modes++;
- count++;
- }
+ SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 };
+ if (SDL_GetDisplayMode( 0 , i, &mode) != 0)
+ continue;
- while (count--)
+ int w = mode.w;
+ int h = mode.h;
+ if ((w >= 800) && (h >= 600))
{
- modes--;
- SDL_Rect *r = *modes;
- int w = r->w;
- int h = r->h;
- if ((w >= 800) && (h >= 600))
+ // make sure we don't add the same resolution multiple times!
+ if ( (mNumSupportedResolutions == 0) ||
+ ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) &&
+ (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) )
{
- // make sure we don't add the same resolution multiple times!
- if ( (mNumSupportedResolutions == 0) ||
- ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) &&
- (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) )
- {
- mSupportedResolutions[mNumSupportedResolutions].mWidth = w;
- mSupportedResolutions[mNumSupportedResolutions].mHeight = h;
- mNumSupportedResolutions++;
- }
+ mSupportedResolutions[mNumSupportedResolutions].mWidth = w;
+ mSupportedResolutions[mNumSupportedResolutions].mHeight = h;
+ mNumSupportedResolutions++;
}
}
}
@@ -1404,29 +1148,29 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso
return mSupportedResolutions;
}
-bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
+bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) const
{
if (!to)
return false;
to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
+ to->mY = mSurface->h - from.mY - 1;
return true;
}
-bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
+bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) const
{
if (!to)
return false;
to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
+ to->mY = mSurface->h - from.mY - 1;
return true;
}
-bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) const
{
if (!to)
return false;
@@ -1434,10 +1178,10 @@ bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to)
// In the fullscreen case, window and screen coordinates are the same.
to->mX = from.mX;
to->mY = from.mY;
- return (true);
+ return true;
}
-bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) const
{
if (!to)
return false;
@@ -1445,116 +1189,42 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to)
// In the fullscreen case, window and screen coordinates are the same.
to->mX = from.mX;
to->mY = from.mY;
- return (true);
+ return true;
}
-bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to)
+bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) const
{
LLCoordWindow window_coord;
- return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
+ return convertCoords(from, &window_coord) && convertCoords(window_coord, to);
}
-bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to)
+bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) const
{
LLCoordWindow window_coord;
- return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
+ return convertCoords(from, &window_coord) && convertCoords(window_coord, to);
}
-
-
-
void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type)
{
destroyContext();
OSMessageBox(text, caption, type);
+
+ // This is so catastrophic > bail as fast as possible. Otherwise the viewer can be stuck in a perpetual state of startup pain
+ std::terminate();
}
bool LLWindowSDL::SDLReallyCaptureInput(bool capture)
{
- // note: this used to be safe to call nestedly, but in the
- // end that's not really a wise usage pattern, so don't.
+ if (!mFullscreen && mWindow ) /* only bother if we're windowed anyway */
+ SDL_SetWindowGrab( mWindow, capture?SDL_TRUE:SDL_FALSE);
- if (capture)
- mReallyCapturedCount = 1;
- else
- mReallyCapturedCount = 0;
-
- SDL_GrabMode wantmode, newmode;
- if (mReallyCapturedCount <= 0) // uncapture
- {
- wantmode = SDL_GRAB_OFF;
- } else // capture
- {
- wantmode = SDL_GRAB_ON;
- }
-
- if (mReallyCapturedCount < 0) // yuck, imbalance.
- {
- mReallyCapturedCount = 0;
- LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL;
- }
-
- if (!mFullscreen) /* only bother if we're windowed anyway */
- {
-#if LL_X11
- if (mSDL_Display)
- {
- /* we dirtily mix raw X11 with SDL so that our pointer
- isn't (as often) constrained to the limits of the
- window while grabbed, which feels nicer and
- hopefully eliminates some reported 'sticky pointer'
- problems. We use raw X11 instead of
- SDL_WM_GrabInput() because the latter constrains
- the pointer to the window and also steals all
- *keyboard* input from the window manager, which was
- frustrating users. */
- int result;
- if (wantmode == SDL_GRAB_ON)
- {
- //LL_INFOS() << "X11 POINTER GRABBY" << LL_ENDL;
- //newmode = SDL_WM_GrabInput(wantmode);
- maybe_lock_display();
- result = XGrabPointer(mSDL_Display, mSDL_XWindowID,
- True, 0, GrabModeAsync,
- GrabModeAsync,
- None, None, CurrentTime);
- maybe_unlock_display();
- if (GrabSuccess == result)
- newmode = SDL_GRAB_ON;
- else
- newmode = SDL_GRAB_OFF;
- } else if (wantmode == SDL_GRAB_OFF)
- {
- //LL_INFOS() << "X11 POINTER UNGRABBY" << LL_ENDL;
- newmode = SDL_GRAB_OFF;
- //newmode = SDL_WM_GrabInput(SDL_GRAB_OFF);
-
- maybe_lock_display();
- XUngrabPointer(mSDL_Display, CurrentTime);
- // Make sure the ungrab happens RIGHT NOW.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- } else
- {
- newmode = SDL_GRAB_QUERY; // neutral
- }
- } else // not actually running on X11, for some reason
- newmode = wantmode;
-#endif // LL_X11
- } else {
- // pretend we got what we wanted, when really we don't care.
- newmode = wantmode;
- }
-
- // return boolean success for whether we ended up in the desired state
- return (capture && SDL_GRAB_ON==newmode) ||
- (!capture && SDL_GRAB_OFF==newmode);
+ return capture;
}
-U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain)
+U32 LLWindowSDL::SDLCheckGrabbyKeys(U32 keysym, bool gain)
{
/* part of the fix for SL-13243: Some popular window managers like
to totally eat alt-drag for the purposes of moving windows. We
@@ -1572,16 +1242,16 @@ U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain)
U32 mask = 0;
switch (keysym)
{
- case SDLK_LALT:
- mask = 1U << 0; break;
- case SDLK_RALT:
- mask = 1U << 1; break;
- case SDLK_LCTRL:
- mask = 1U << 2; break;
- case SDLK_RCTRL:
- mask = 1U << 3; break;
- default:
- break;
+ case SDLK_LALT:
+ mask = 1U << 0; break;
+ case SDLK_RALT:
+ mask = 1U << 1; break;
+ case SDLK_LCTRL:
+ mask = 1U << 2; break;
+ case SDLK_RCTRL:
+ mask = 1U << 3; break;
+ default:
+ break;
}
if (gain)
@@ -1598,7 +1268,6 @@ U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain)
void check_vm_bloat()
{
-#if LL_LINUX
// watch our own VM and RSS sizes, warn if we bloated rapidly
static const std::string STATS_FILE = "/proc/self/stat";
FILE *fp = fopen(STATS_FILE.c_str(), "r");
@@ -1613,7 +1282,7 @@ void check_vm_bloat()
ssize_t res;
size_t dummy;
- char *ptr = NULL;
+ char *ptr = nullptr;
for (int i=0; i<22; ++i) // parse past the values we don't want
{
res = getdelim(&ptr, &dummy, ' ', fp);
@@ -1623,7 +1292,7 @@ void check_vm_bloat()
goto finally;
}
free(ptr);
- ptr = NULL;
+ ptr = nullptr;
}
// 23rd space-delimited entry is vsize
res = getdelim(&ptr, &dummy, ' ', fp);
@@ -1635,7 +1304,7 @@ void check_vm_bloat()
}
this_vm_size = atoll(ptr);
free(ptr);
- ptr = NULL;
+ ptr = nullptr;
// 24th space-delimited entry is RSS
res = getdelim(&ptr, &dummy, ' ', fp);
llassert(ptr);
@@ -1646,12 +1315,11 @@ void check_vm_bloat()
}
this_rss_size = getpagesize() * atoll(ptr);
free(ptr);
- ptr = NULL;
+ ptr = nullptr;
LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL;
- if (llabs(last_vm_size - this_vm_size) >
- significant_vm_difference)
+ if (llabs(last_vm_size - this_vm_size) > significant_vm_difference)
{
if (this_vm_size > last_vm_size)
{
@@ -1663,8 +1331,7 @@ void check_vm_bloat()
}
}
- if (llabs(last_rss_size - this_rss_size) >
- significant_rss_difference)
+ if (llabs(last_rss_size - this_rss_size) > significant_rss_difference)
{
if (this_rss_size > last_rss_size)
{
@@ -1680,62 +1347,33 @@ void check_vm_bloat()
last_vm_size = this_vm_size;
finally:
- if (NULL != ptr)
- {
+ if (ptr)
free(ptr);
- ptr = NULL;
- }
fclose(fp);
}
-#endif // LL_LINUX
}
// virtual
void LLWindowSDL::processMiscNativeEvents()
{
-#if LL_GTK
- // Pump GTK events to avoid starvation for:
- // * DBUS servicing
- // * Anything else which quietly hooks into the default glib/GTK loop
- if (ll_try_gtk_init())
- {
- // Yuck, Mozilla's GTK callbacks play with the locale - push/pop
- // the locale to protect it, as exotic/non-C locales
- // causes our code lots of general critical weirdness
- // and crashness. (SL-35450)
- static std::string saved_locale;
- saved_locale = ll_safe_string(setlocale(LC_ALL, NULL));
-
- // Pump until we've nothing left to do or passed 1/15th of a
- // second pumping for this frame.
- static LLTimer pump_timer;
- pump_timer.reset();
- pump_timer.setTimerExpirySec(1.0f / 15.0f);
- do {
- // Always do at least one non-blocking pump
- gtk_main_iteration_do(false);
- } while (gtk_events_pending() &&
- !pump_timer.hasExpired());
-
- setlocale(LC_ALL, saved_locale.c_str() );
- }
-#endif // LL_GTK
+ // Pump until we've nothing left to do or passed 1/15th of a
+ // second pumping for this frame.
+ static LLTimer pump_timer;
+ pump_timer.reset();
+ pump_timer.setTimerExpirySec(1.0f / 15.0f);
+ do
+ {
+ g_main_context_iteration(g_main_context_default(), false);
+ } while( g_main_context_pending(g_main_context_default()) && !pump_timer.hasExpired());
// hack - doesn't belong here - but this is just for debugging
if (getenv("LL_DEBUG_BLOAT"))
- {
check_vm_bloat();
- }
}
-void LLWindowSDL::gatherInput()
+void LLWindowSDL::gatherInput(bool app_has_focus)
{
- const Uint32 CLICK_THRESHOLD = 300; // milliseconds
- static int leftClick = 0;
- static int rightClick = 0;
- static Uint32 lastLeftDown = 0;
- static Uint32 lastRightDown = 0;
SDL_Event event;
// Handle all outstanding SDL events
@@ -1743,9 +1381,22 @@ void LLWindowSDL::gatherInput()
{
switch (event.type)
{
+ case SDL_MOUSEWHEEL:
+ {
+ if( event.wheel.y != 0 )
+ {
+ mCallbacks->handleScrollWheel(this, -event.wheel.y);
+ }
+ if (event.wheel.x != 0)
+ {
+ mCallbacks->handleScrollHWheel(this, -event.wheel.x);
+ }
+ break;
+ }
+
case SDL_MOUSEMOTION:
{
- LLCoordWindow winCoord(event.button.x, event.button.y);
+ LLCoordWindow winCoord(event.motion.x, event.motion.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
MASK mask = gKeyboard->currentMask(true);
@@ -1753,94 +1404,89 @@ void LLWindowSDL::gatherInput()
break;
}
- case SDL_KEYDOWN:
- mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
- mKeyModifiers = event.key.keysym.mod;
+ case SDL_TEXTINPUT:
+ {
+ auto string = utf8str_to_utf16str( event.text.text );
+ mKeyModifiers = gKeyboard->currentMask( false );
- gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod);
- // part of the fix for SL-13243
- if (SDLCheckGrabbyKeys(event.key.keysym.sym, true) != 0)
- SDLReallyCaptureInput(true);
+ for( auto key: string )
+ {
+ mKeyVirtualKey = key;
- if (event.key.keysym.unicode)
- {
- handleUnicodeUTF16(event.key.keysym.unicode,
- gKeyboard->currentMask(false));
+ if( (MASK_CONTROL|MASK_ALT)&mKeyModifiers )
+ gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers );
+ else
+ handleUnicodeUTF16( key, mKeyModifiers );
+ }
+ break;
}
+
+ case SDL_KEYDOWN:
+ mKeyVirtualKey = event.key.keysym.sym;
+ mKeyModifiers = event.key.keysym.mod;
+
+ // treat all possible Enter/Return keys the same
+ if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER)
+ mKeyVirtualKey = SDLK_RETURN;
+
+ gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers );
+
+ // <FS:ND> Slightly hacky :| To make the viewer honor enter (eg to accept form input) we've to not only send handleKeyDown but also send a
+ // invoke handleUnicodeUTF16 in case the user hits return.
+ // Note that we cannot blindly use handleUnicodeUTF16 for each SDL_KEYDOWN. Doing so will create bogus keyboard input (like % for cursor left).
+ if( mKeyVirtualKey == SDLK_RETURN )
+ {
+ // fix return key not working when capslock, scrolllock or numlock are enabled
+ mKeyModifiers &= (~(KMOD_NUM | KMOD_CAPS | KMOD_MODE | KMOD_SCROLL));
+ handleUnicodeUTF16( mKeyVirtualKey, mKeyModifiers );
+ }
+
+ // part of the fix for SL-13243
+ if (SDLCheckGrabbyKeys(event.key.keysym.sym, true) != 0)
+ SDLReallyCaptureInput(true);
+
break;
case SDL_KEYUP:
- mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
- mKeyModifiers = event.key.keysym.mod;
+ mKeyVirtualKey = event.key.keysym.sym;
+ mKeyModifiers = event.key.keysym.mod;
- if (SDLCheckGrabbyKeys(event.key.keysym.sym, false) == 0)
- SDLReallyCaptureInput(false); // part of the fix for SL-13243
+ // treat all possible Enter/Return keys the same
+ if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER)
+ mKeyVirtualKey = SDLK_RETURN;
- gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod);
- break;
+ if (SDLCheckGrabbyKeys(mKeyVirtualKey, false) == 0)
+ SDLReallyCaptureInput(false); // part of the fix for SL-13243
+
+ gKeyboard->handleKeyUp(mKeyVirtualKey,mKeyModifiers);
+ break;
case SDL_MOUSEBUTTONDOWN:
{
- bool isDoubleClick = false;
LLCoordWindow winCoord(event.button.x, event.button.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(true);
-
- if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking...
- {
- Uint32 now = SDL_GetTicks();
- if ((now - lastLeftDown) > CLICK_THRESHOLD)
- leftClick = 1;
- else
- {
- if (++leftClick >= 2)
- {
- leftClick = 0;
- isDoubleClick = true;
- }
- }
- lastLeftDown = now;
- }
- else if (event.button.button == SDL_BUTTON_RIGHT)
- {
- Uint32 now = SDL_GetTicks();
- if ((now - lastRightDown) > CLICK_THRESHOLD)
- rightClick = 1;
- else
- {
- if (++rightClick >= 2)
- {
- rightClick = 0;
- isDoubleClick = true;
- }
- }
- lastRightDown = now;
- }
+ MASK mask = gKeyboard->currentMask(true);
if (event.button.button == SDL_BUTTON_LEFT) // left
{
- if (isDoubleClick)
+ if (event.button.clicks >= 2)
mCallbacks->handleDoubleClick(this, openGlCoord, mask);
else
mCallbacks->handleMouseDown(this, openGlCoord, mask);
}
-
- else if (event.button.button == SDL_BUTTON_RIGHT) // right
+ else if (event.button.button == SDL_BUTTON_RIGHT)
{
- mCallbacks->handleRightMouseDown(this, openGlCoord, mask);
+ mCallbacks->handleRightMouseDown(this, openGlCoord, mask);
}
-
else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
{
mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask);
}
- else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, -1);
- else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, 1);
+ else
+ {
+ mCallbacks->handleOtherMouseDown(this, openGlCoord, mask, event.button.button);
+ }
break;
}
@@ -1850,86 +1496,70 @@ void LLWindowSDL::gatherInput()
LLCoordWindow winCoord(event.button.x, event.button.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(true);
+ MASK mask = gKeyboard->currentMask(true);
if (event.button.button == SDL_BUTTON_LEFT) // left
- mCallbacks->handleMouseUp(this, openGlCoord, mask);
+ {
+ mCallbacks->handleMouseUp(this, openGlCoord, mask);
+ }
else if (event.button.button == SDL_BUTTON_RIGHT) // right
- mCallbacks->handleRightMouseUp(this, openGlCoord, mask);
+ {
+ mCallbacks->handleRightMouseUp(this, openGlCoord, mask);
+ }
else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
- mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask);
- // don't handle mousewheel here...
-
- break;
- }
-
- case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing!
- mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h);
- break;
-
- case SDL_VIDEORESIZE: // *FIX: handle this?
- {
- LL_INFOS() << "Handling a resize event: " << event.resize.w <<
- "x" << event.resize.h << LL_ENDL;
-
- S32 width = llmax(event.resize.w, (S32)mMinWindowWidth);
- S32 height = llmax(event.resize.h, (S32)mMinWindowHeight);
-
- // *FIX: I'm not sure this is necessary!
- mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags);
- if (!mWindow)
- {
- // *FIX: More informative dialog?
- LL_INFOS() << "Could not recreate context after resize! Quitting..." << LL_ENDL;
- if(mCallbacks->handleCloseRequest(this))
{
- // Get the app to initiate cleanup.
- mCallbacks->handleQuit(this);
- // The app is responsible for calling destroyWindow when done with GL
+ mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask);
+ }
+ else
+ {
+ mCallbacks->handleOtherMouseUp(this, openGlCoord, mask, event.button.button);
}
- break;
- }
- mCallbacks->handleResize(this, width, height);
break;
}
- case SDL_ACTIVEEVENT:
- if (event.active.state & SDL_APPINPUTFOCUS)
- {
- // Note that for SDL (particularly on X11), keyboard
- // and mouse focus are independent things. Here we are
- // tracking keyboard focus state changes.
-
- // We have to do our own state massaging because SDL
- // can send us two unfocus events in a row for example,
- // which confuses the focus code [SL-24071].
- if (event.active.gain != mHaveInputFocus)
- {
- mHaveInputFocus = !!event.active.gain;
- if (mHaveInputFocus)
- mCallbacks->handleFocus(this);
- else
- mCallbacks->handleFocusLost(this);
- }
- }
- if (event.active.state & SDL_APPACTIVE)
- {
- // Change in iconification/minimization state.
- if ((!event.active.gain) != mIsMinimized)
+ case SDL_WINDOWEVENT:
{
- mIsMinimized = (!event.active.gain);
+ switch(event.window.event)
+ {
+ //case SDL_WINDOWEVENT_SIZE_CHANGED: <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough
+ case SDL_WINDOWEVENT_RESIZED:
+ {
+ LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL;
+ S32 width = llmax(event.window.data1, (S32)mMinWindowWidth);
+ S32 height = llmax(event.window.data2, (S32)mMinWindowHeight);
- mCallbacks->handleActivate(this, !mIsMinimized);
- LL_INFOS() << "SDL deiconification state switched to " << bool(event.active.gain) << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "Ignored bogus redundant SDL deiconification state switch to " << bool(event.active.gain) << LL_ENDL;
- }
+ mSurface = SDL_GetWindowSurface(mWindow);
+ mCallbacks->handleResize(this, width, height);
+ break;
+ }
+ case SDL_WINDOWEVENT_LEAVE:
+ mCallbacks->handleMouseLeave(this);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_GAINED:
+ mCallbacks->handleFocus(this);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_LOST:
+ mCallbacks->handleFocusLost(this);
+ break;
+ case SDL_WINDOWEVENT_EXPOSED:
+ case SDL_WINDOWEVENT_SHOWN:
+ case SDL_WINDOWEVENT_HIDDEN:
+ case SDL_WINDOWEVENT_MINIMIZED:
+ case SDL_WINDOWEVENT_MAXIMIZED:
+ case SDL_WINDOWEVENT_RESTORED:
+ {
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ bool minimized = (flags & SDL_WINDOW_MINIMIZED);
+ bool hidden = (flags & SDL_WINDOW_HIDDEN);
+
+ mCallbacks->handleActivate(this, !minimized || !hidden);
+ LL_INFOS() << "SDL deiconification state switched to " << minimized << LL_ENDL;
+ break;
+ }
}
break;
-
+ }
case SDL_QUIT:
if(mCallbacks->handleCloseRequest(this))
{
@@ -1938,28 +1568,26 @@ void LLWindowSDL::gatherInput()
// The app is responsible for calling destroyWindow when done with GL
}
break;
- default:
- //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL;
- break;
+ default:
+ LLGameControl::handleEvent(event, app_has_focus);
+ break;
}
}
updateCursor();
-#if LL_X11
// This is a good time to stop flashing the icon if our mFlashTimer has
// expired.
if (mFlashing && mFlashTimer.hasExpired())
{
- x11_set_urgent(false);
+ SDL_FlashWindow(mWindow, SDL_FLASH_CANCEL);
mFlashing = false;
}
-#endif // LL_X11
}
static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty)
{
- SDL_Cursor *sdlcursor = NULL;
+ SDL_Cursor *sdlcursor = nullptr;
SDL_Surface *bmpsurface;
// Load cursor pixel data from BMP file
@@ -1968,21 +1596,21 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty
{
SDL_Surface *cursurface;
LL_DEBUGS() << "Loaded cursor file " << filename << " "
- << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL;
+ << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL;
cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE,
- bmpsurface->w,
- bmpsurface->h,
- 32,
- SDL_SwapLE32(0xFFU),
- SDL_SwapLE32(0xFF00U),
- SDL_SwapLE32(0xFF0000U),
- SDL_SwapLE32(0xFF000000U));
- SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U));
+ bmpsurface->w,
+ bmpsurface->h,
+ 32,
+ SDL_SwapLE32(0xFFU),
+ SDL_SwapLE32(0xFF00U),
+ SDL_SwapLE32(0xFF0000U),
+ SDL_SwapLE32(0xFF000000U));
+ SDL_FillRect(cursurface, nullptr, SDL_SwapLE32(0x00000000U));
// Blit the cursor pixel data onto a 32-bit RGBA surface so we
// only have to cope with processing one type of pixel format.
- if (0 == SDL_BlitSurface(bmpsurface, NULL,
- cursurface, NULL))
+ if (0 == SDL_BlitSurface(bmpsurface, nullptr,
+ cursurface, nullptr))
{
// n.b. we already checked that width is a multiple of 8.
const int bitmap_bytes = (cursurface->w * cursurface->h) / 8;
@@ -1997,26 +1625,26 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty
for (i=0; i<cursurface->h; ++i) {
for (j=0; j<cursurface->w; ++j) {
U8 *pixelp =
- ((U8*)cursurface->pixels)
- + cursurface->pitch * i
- + j*cursurface->format->BytesPerPixel;
+ ((U8*)cursurface->pixels)
+ + cursurface->pitch * i
+ + j*cursurface->format->BytesPerPixel;
U8 srcred = pixelp[0];
U8 srcgreen = pixelp[1];
U8 srcblue = pixelp[2];
bool mask_bit = (srcred != 200)
- || (srcgreen != 200)
- || (srcblue != 200);
+ || (srcgreen != 200)
+ || (srcblue != 200);
bool data_bit = mask_bit && (srcgreen <= 80);//not 0x80
unsigned char bit_offset = (cursurface->w/8) * i
- + j/8;
+ + j/8;
cursor_data[bit_offset] |= (data_bit) << (7 - (j&7));
cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7));
}
}
sdlcursor = SDL_CreateCursor((Uint8*)cursor_data,
- (Uint8*)cursor_mask,
- cursurface->w, cursurface->h,
- hotx, hoty);
+ (Uint8*)cursor_mask,
+ cursurface->w, cursurface->h,
+ hotx, hoty);
delete[] cursor_data;
delete[] cursor_mask;
} else {
@@ -2033,12 +1661,6 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty
void LLWindowSDL::updateCursor()
{
- if (ATIbug) {
- // cursor-updating is very flaky when this bug is
- // present; do nothing.
- return;
- }
-
if (mCurrentCursor != mNextCursor)
{
if (mNextCursor < UI_CURSOR_COUNT)
@@ -2050,37 +1672,38 @@ void LLWindowSDL::updateCursor()
sdlcursor = mSDLCursors[UI_CURSOR_ARROW];
if (sdlcursor)
SDL_SetCursor(sdlcursor);
- } else {
+
+ mCurrentCursor = mNextCursor;
+ }
+ else
+ {
LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL;
}
- mCurrentCursor = mNextCursor;
}
}
void LLWindowSDL::initCursors()
{
- int i;
// Blank the cursor pointer array for those we may miss.
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- {
- mSDLCursors[i] = NULL;
- }
+ for ( int i=0; i<UI_CURSOR_COUNT; ++i)
+ mSDLCursors[i] = nullptr;
+
// Pre-make an SDL cursor for each of the known cursor types.
// We hardcode the hotspots - to avoid that we'd have to write
// a .cur file loader.
// NOTE: SDL doesn't load RLE-compressed BMP files.
- mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0);
- mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15);
- mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10);
- mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16);
- mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17);
- mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17);
- mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16);
- mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17);
- mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8);
- mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15);
+ mSDLCursors[UI_CURSOR_ARROW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
+ mSDLCursors[UI_CURSOR_WAIT] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT);
+ mSDLCursors[UI_CURSOR_HAND] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
+ mSDLCursors[UI_CURSOR_IBEAM] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM);
+ mSDLCursors[UI_CURSOR_CROSS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR);
+ mSDLCursors[UI_CURSOR_SIZENWSE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE);
+ mSDLCursors[UI_CURSOR_SIZENESW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW);
+ mSDLCursors[UI_CURSOR_SIZEWE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE);
+ mSDLCursors[UI_CURSOR_SIZENS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS);
+ mSDLCursors[UI_CURSOR_SIZEALL] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL);
+ mSDLCursors[UI_CURSOR_NO] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
+ mSDLCursors[UI_CURSOR_WORKING] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAITARROW);
mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13);
mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6);
mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5);
@@ -2113,32 +1736,28 @@ void LLWindowSDL::initCursors()
mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16);
mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16);
mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8);
-
- if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) {
- LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL;
- ATIbug = true;
- }
}
void LLWindowSDL::quitCursors()
{
- int i;
if (mWindow)
{
- for (i=0; i<UI_CURSOR_COUNT; ++i)
+ for (int i=0; i<UI_CURSOR_COUNT; ++i)
{
if (mSDLCursors[i])
{
SDL_FreeCursor(mSDLCursors[i]);
- mSDLCursors[i] = NULL;
+ mSDLCursors[i] = nullptr;
}
}
- } else {
+ }
+ else
+ {
// SDL doesn't refcount cursors, so if the window has
// already been destroyed then the cursors have gone with it.
LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL;
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- mSDLCursors[i] = NULL;
+ for (int i=0; i<UI_CURSOR_COUNT; ++i)
+ mSDLCursors[i] = nullptr;
}
}
@@ -2167,7 +1786,7 @@ void LLWindowSDL::hideCursor()
// LL_INFOS() << "hideCursor: hiding" << LL_ENDL;
mCursorHidden = true;
mHideCursorPermanent = true;
- SDL_ShowCursor(0);
+ SDL_ShowCursor(SDL_DISABLE);
}
else
{
@@ -2182,7 +1801,7 @@ void LLWindowSDL::showCursor()
// LL_INFOS() << "showCursor: showing" << LL_ENDL;
mCursorHidden = false;
mHideCursorPermanent = false;
- SDL_ShowCursor(1);
+ SDL_ShowCursor(SDL_ENABLE);
}
else
{
@@ -2207,8 +1826,6 @@ void LLWindowSDL::hideCursorUntilMouseMove()
}
}
-
-
//
// LLSplashScreenSDL - I don't think we'll bother to implement this; it's
// fairly obsolete at this point.
@@ -2233,133 +1850,51 @@ void LLSplashScreenSDL::hideImpl()
{
}
-
-
-#if LL_GTK
-static void response_callback (GtkDialog *dialog,
- gint arg1,
- gpointer user_data)
-{
- gint *response = (gint*)user_data;
- *response = arg1;
- gtk_widget_destroy(GTK_WIDGET(dialog));
- gtk_main_quit();
-}
-
S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
{
- S32 rtn = OSBTN_CANCEL;
-
- if(gWindowImplementation != NULL)
- gWindowImplementation->beforeDialog();
+ SDL_MessageBoxData oData = { SDL_MESSAGEBOX_INFORMATION, nullptr, caption.c_str(), text.c_str(), 0, nullptr, nullptr };
+ SDL_MessageBoxButtonData btnOk[] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }};
+ SDL_MessageBoxButtonData btnOkCancel [] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_CANCEL, "Cancel"} };
+ SDL_MessageBoxButtonData btnYesNo[] = { {SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_YES, "Yes" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_NO, "No"} };
- if (LLWindowSDL::ll_try_gtk_init())
+ switch (type)
{
- GtkWidget *win = NULL;
-
- LL_INFOS() << "Creating a dialog because we're in windowed mode and GTK is happy." << LL_ENDL;
-
- GtkDialogFlags flags = GTK_DIALOG_MODAL;
- GtkMessageType messagetype;
- GtkButtonsType buttons;
- switch (type)
- {
default:
case OSMB_OK:
- messagetype = GTK_MESSAGE_WARNING;
- buttons = GTK_BUTTONS_OK;
+ oData.flags = SDL_MESSAGEBOX_WARNING;
+ oData.buttons = btnOk;
+ oData.numbuttons = 1;
break;
case OSMB_OKCANCEL:
- messagetype = GTK_MESSAGE_QUESTION;
- buttons = GTK_BUTTONS_OK_CANCEL;
+ oData.flags = SDL_MESSAGEBOX_INFORMATION;
+ oData.buttons = btnOkCancel;
+ oData.numbuttons = 2;
break;
case OSMB_YESNO:
- messagetype = GTK_MESSAGE_QUESTION;
- buttons = GTK_BUTTONS_YES_NO;
+ oData.flags = SDL_MESSAGEBOX_INFORMATION;
+ oData.buttons = btnYesNo;
+ oData.numbuttons = 2;
break;
- }
- win = gtk_message_dialog_new(NULL, flags, messagetype, buttons, "%s",
- text.c_str());
-
-# if LL_X11
- // Make GTK tell the window manager to associate this
- // dialog with our non-GTK SDL window, which should try
- // to keep it on top etc.
- if (gWindowImplementation &&
- gWindowImplementation->mSDL_XWindowID != None)
- {
- gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin
- GdkWindow *gdkwin = gdk_window_foreign_new(gWindowImplementation->mSDL_XWindowID);
- gdk_window_set_transient_for(GTK_WIDGET(win)->window,
- gdkwin);
- }
-# endif //LL_X11
-
- gtk_window_set_position(GTK_WINDOW(win),
- GTK_WIN_POS_CENTER_ON_PARENT);
-
- gtk_window_set_type_hint(GTK_WINDOW(win),
- GDK_WINDOW_TYPE_HINT_DIALOG);
-
- if (!caption.empty())
- gtk_window_set_title(GTK_WINDOW(win), caption.c_str());
-
- gint response = GTK_RESPONSE_NONE;
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
-
- // we should be able to use a gtk_dialog_run(), but it's
- // apparently not written to exist in a world without a higher
- // gtk_main(), so we manage its signal/destruction outselves.
- gtk_widget_show_all (win);
- gtk_main();
-
- //LL_INFOS() << "response: " << response << LL_ENDL;
- switch (response)
- {
- case GTK_RESPONSE_OK: rtn = OSBTN_OK; break;
- case GTK_RESPONSE_YES: rtn = OSBTN_YES; break;
- case GTK_RESPONSE_NO: rtn = OSBTN_NO; break;
- case GTK_RESPONSE_APPLY: rtn = OSBTN_OK; break;
- case GTK_RESPONSE_NONE:
- case GTK_RESPONSE_CANCEL:
- case GTK_RESPONSE_CLOSE:
- case GTK_RESPONSE_DELETE_EVENT:
- default: rtn = OSBTN_CANCEL;
- }
}
- else
- {
- LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL;
- LL_INFOS() << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << LL_ENDL;
- rtn = OSBTN_OK;
- }
-
- if(gWindowImplementation != NULL)
- gWindowImplementation->afterDialog();
- return rtn;
+ int btn{0};
+ if( 0 == SDL_ShowMessageBox( &oData, &btn ) )
+ return btn;
+ return OSBTN_CANCEL;
}
-static void color_changed_callback(GtkWidget *widget,
- gpointer user_data)
+bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
{
- GtkColorSelection *colorsel = GTK_COLOR_SELECTION(widget);
- GdkColor *colorp = (GdkColor*)user_data;
-
- gtk_color_selection_get_current_color(colorsel, colorp);
+ return false;
}
-
/*
Make the raw keyboard data available - used to poke through to LLQtWebKit so
that Qt/Webkit has access to the virtual keycodes etc. that it needs
*/
-LLSD LLWindowSDL::getNativeKeyData()
+LLSD LLWindowSDL::getNativeKeyData() const
{
- LLSD result = LLSD::emptyMap();
+ LLSD result = LLSD::emptyMap();
U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave!
@@ -2377,130 +1912,11 @@ LLSD LLWindowSDL::getNativeKeyData()
// *todo: test ALTs - I don't have a case for testing these. Do you?
// *todo: NUM? - I don't care enough right now (and it's not a GDK modifier).
- result["scan_code"] = (S32)mKeyScanCode;
- result["virtual_key"] = (S32)mKeyVirtualKey;
+ result["virtual_key"] = (S32)mKeyVirtualKey;
+ result["virtual_key_win"] = (S32)LLKeyboardSDL::mapSDL2toWin( mKeyVirtualKey );
result["modifiers"] = (S32)modifiers;
-
- return result;
-}
-
-
-bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
-{
- bool rtn = false;
-
- beforeDialog();
-
- if (ll_try_gtk_init())
- {
- GtkWidget *win = NULL;
-
- win = gtk_color_selection_dialog_new(NULL);
-
-# if LL_X11
- // Get GTK to tell the window manager to associate this
- // dialog with our non-GTK SDL window, which should try
- // to keep it on top etc.
- if (mSDL_XWindowID != None)
- {
- gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin
- GdkWindow *gdkwin = gdk_window_foreign_new(mSDL_XWindowID);
- gdk_window_set_transient_for(GTK_WIDGET(win)->window,
- gdkwin);
- }
-# endif //LL_X11
-
- GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel);
-
- GdkColor color, orig_color;
- orig_color.pixel = 0;
- orig_color.red = guint16(65535 * *r);
- orig_color.green= guint16(65535 * *g);
- orig_color.blue = guint16(65535 * *b);
- color = orig_color;
-
- gtk_color_selection_set_previous_color (colorsel, &color);
- gtk_color_selection_set_current_color (colorsel, &color);
- gtk_color_selection_set_has_palette (colorsel, true);
- gtk_color_selection_set_has_opacity_control(colorsel, false);
-
- gint response = GTK_RESPONSE_NONE;
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
-
- g_signal_connect (G_OBJECT (colorsel), "color_changed",
- G_CALLBACK (color_changed_callback),
- &color);
-
- gtk_window_set_modal(GTK_WINDOW(win), true);
- gtk_widget_show_all(win);
- // hide the help button - we don't service it.
- gtk_widget_hide(GTK_COLOR_SELECTION_DIALOG(win)->help_button);
- gtk_main();
-
- if (response == GTK_RESPONSE_OK &&
- (orig_color.red != color.red
- || orig_color.green != color.green
- || orig_color.blue != color.blue) )
- {
- *r = color.red / 65535.0f;
- *g = color.green / 65535.0f;
- *b = color.blue / 65535.0f;
- rtn = true;
- }
- }
-
- afterDialog();
-
- return rtn;
-}
-#else
-S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
-{
- LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL;
- return 0;
-}
-
-bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
-{
- return (false);
-}
-#endif // LL_GTK
-
-#if LL_LINUX
-// extracted from spawnWebBrowser for clarity and to eliminate
-// compiler confusion regarding close(int fd) vs. LLWindow::close()
-void exec_cmd(const std::string& cmd, const std::string& arg)
-{
- char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL};
- fflush(NULL);
- pid_t pid = fork();
- if (pid == 0)
- { // child
- // disconnect from stdin/stdout/stderr, or child will
- // keep our output pipe undesirably alive if it outlives us.
- close(0);
- close(1);
- close(2);
- // end ourself by running the command
- execv(cmd.c_str(), argv); /* Flawfinder: ignore */
- // if execv returns at all, there was a problem.
- LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL;
- _exit(1); // _exit because we don't want atexit() clean-up!
- } else {
- if (pid > 0)
- {
- // parent - wait for child to die
- int childExitStatus;
- waitpid(pid, &childExitStatus, 0);
- } else {
- LL_WARNS() << "fork failure." << LL_ENDL;
- }
- }
+ return result;
}
-#endif
// Open a URL with the user's default web browser.
// Must begin with protocol identifier.
@@ -2525,56 +1941,17 @@ void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async)
LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL;
-#if LL_LINUX
-# if LL_X11
- if (mSDL_Display)
+ if (SDL_OpenURL(escaped_url.c_str()) != 0)
{
- maybe_lock_display();
- // Just in case - before forking.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
+ LL_WARNS() << "spawn_web_browser failed with error: " << SDL_GetError() << LL_ENDL;
}
-# endif // LL_X11
-
- std::string cmd, arg;
- cmd = gDirUtilp->getAppRODataDir();
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "etc";
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "launch_url.sh";
- arg = escaped_url;
- exec_cmd(cmd, arg);
-#endif // LL_LINUX
LL_INFOS() << "spawn_web_browser returning." << LL_ENDL;
}
-
void *LLWindowSDL::getPlatformWindow()
{
-#if LL_GTK && LL_LLMOZLIB_ENABLED
- if (LLWindowSDL::ll_try_gtk_init())
- {
- maybe_lock_display();
-
- GtkWidget *owin = gtk_window_new(GTK_WINDOW_POPUP);
- // Why a layout widget? A MozContainer would be ideal, but
- // it involves exposing Mozilla headers to mozlib-using apps.
- // A layout widget with a GtkWindow parent has the desired
- // properties of being plain GTK, having a window, and being
- // derived from a GtkContainer.
- GtkWidget *rtnw = gtk_layout_new(NULL, NULL);
- gtk_container_add(GTK_CONTAINER(owin), rtnw);
- gtk_widget_realize(rtnw);
- GTK_WIDGET_UNSET_FLAGS(GTK_WIDGET(rtnw), GTK_NO_WINDOW);
-
- maybe_unlock_display();
-
- return rtnw;
- }
-#endif // LL_GTK && LL_LLMOZLIB_ENABLED
- // Unixoid mozilla really needs GTK.
- return NULL;
+ return nullptr;
}
void LLWindowSDL::bringToFront()
@@ -2582,15 +1959,10 @@ void LLWindowSDL::bringToFront()
// This is currently used when we are 'launched' to a specific
// map position externally.
LL_INFOS() << "bringToFront" << LL_ENDL;
-#if LL_X11
- if (mSDL_Display && !mFullscreen)
+ if (mWindow && !mFullscreen)
{
- maybe_lock_display();
- XRaiseWindow(mSDL_Display, mSDL_XWindowID);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
+ SDL_RaiseWindow(mWindow);
}
-#endif // LL_X11
}
//static
@@ -2613,8 +1985,8 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
// to use some of the fonts we want it to.
const bool elide_unicode_coverage = true;
std::vector<std::string> rtns;
- FcFontSet *fs = NULL;
- FcPattern *sortpat = NULL;
+ FcFontSet *fs = nullptr;
+ FcPattern *sortpat = nullptr;
LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL;
@@ -2623,7 +1995,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
// of languages that can be displayed, but ensures that their
// preferred language is rendered from a single consistent font where
// possible.
- FL_Locale *locale = NULL;
+ FL_Locale *locale = nullptr;
FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
if (success != 0)
{
@@ -2634,10 +2006,10 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL;
LL_INFOS() << "Preferring fonts of language: "
- << locale->lang
- << LL_ENDL;
+ << locale->lang
+ << LL_ENDL;
sort_order = "lang=" + std::string(locale->lang) + ":"
- + sort_order;
+ + sort_order;
}
}
FL_FreeLocale(&locale);
@@ -2654,8 +2026,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
{
// Sort the list of system fonts from most-to-least-desirable.
FcResult result;
- fs = FcFontSort(NULL, sortpat, elide_unicode_coverage,
- NULL, &result);
+ fs = FcFontSort(nullptr, sortpat, elide_unicode_coverage, nullptr, &result);
FcPatternDestroy(sortpat);
}
@@ -2668,10 +2039,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
for (int i=0; i<fs->nfont; ++i)
{
FcChar8 *filename;
- if (FcResultMatch == FcPatternGetString(fs->fonts[i],
- FC_FILE, 0,
- &filename)
- && filename)
+ if (FcResultMatch == FcPatternGetString(fs->fonts[i], FC_FILE, 0, &filename) && filename)
{
rtns.push_back(std::string((const char*)filename));
if (rtns.size() >= max_font_count_cutoff)
@@ -2682,16 +2050,27 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
}
LL_DEBUGS() << "Using font list: " << LL_ENDL;
- for (std::vector<std::string>::iterator it = rtns.begin();
- it != rtns.end();
- ++it)
+ for (auto it = rtns.begin(); it != rtns.end(); ++it)
{
LL_DEBUGS() << " file: " << *it << LL_ENDL;
}
+
LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL;
rtns.push_back(final_fallback);
return rtns;
}
-#endif // LL_SDL
+void LLWindowSDL::setLanguageTextInput(const LLCoordGL& position)
+{
+ LLCoordWindow win_pos;
+ convertCoords( position, &win_pos );
+
+ SDL_Rect r;
+ r.x = win_pos.mX;
+ r.y = win_pos.mY;
+ r.w = 500;
+ r.h = 16;
+
+ SDL_SetTextInputRect(&r);
+}
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 196ad2986d..974ba69b61 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -11,7 +11,6 @@
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
- * This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
@@ -24,21 +23,20 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLWINDOWSDL_H
-#define LL_LLWINDOWSDL_H
+#ifndef LL_LLWINDOWSDL2_H
+#define LL_LLWINDOWSDL2_H
// Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class
+#if LL_LINUX
#include "llwindow.h"
#include "lltimer.h"
-#include "SDL/SDL.h"
-#include "SDL/SDL_endian.h"
+#include "SDL2/SDL.h"
+#include "SDL2/SDL_endian.h"
-#if LL_X11
// get X11-specific headers for use in low-level stuff like copy-and-paste support
-#include "SDL/SDL_syswm.h"
-#endif
+#include "SDL2/SDL_syswm.h"
// AssertMacros.h does bad things.
#include "fix_macros.h"
@@ -46,126 +44,158 @@
#undef require
-class LLWindowSDL : public LLWindow
-{
+class LLWindowSDL : public LLWindow {
public:
- /*virtual*/ void show();
- /*virtual*/ void hide();
- /*virtual*/ void close();
- /*virtual*/ bool getVisible();
- /*virtual*/ bool getMinimized();
- /*virtual*/ bool getMaximized();
- /*virtual*/ bool maximize();
- /*virtual*/ void minimize();
- /*virtual*/ void restore();
- /*virtual*/ bool getFullscreen();
- /*virtual*/ bool getPosition(LLCoordScreen *position);
- /*virtual*/ bool getSize(LLCoordScreen *size);
- /*virtual*/ bool getSize(LLCoordWindow *size);
- /*virtual*/ bool setPosition(LLCoordScreen position);
- /*virtual*/ bool setSizeImpl(LLCoordScreen size);
- /*virtual*/ bool setSizeImpl(LLCoordWindow size);
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL);
- /*virtual*/ bool setCursorPosition(LLCoordWindow position);
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position);
- /*virtual*/ void showCursor();
- /*virtual*/ void hideCursor();
- /*virtual*/ void showCursorFromMouseMove();
- /*virtual*/ void hideCursorUntilMouseMove();
- /*virtual*/ bool isCursorHidden();
- /*virtual*/ void updateCursor();
- /*virtual*/ void captureMouse();
- /*virtual*/ void releaseMouse();
- /*virtual*/ void setMouseClipping( bool b );
- /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
-
- /*virtual*/ bool isClipboardTextAvailable();
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst);
- /*virtual*/ bool copyTextToClipboard(const LLWString & src);
-
- /*virtual*/ bool isPrimaryTextAvailable();
- /*virtual*/ bool pasteTextFromPrimary(LLWString &dst);
- /*virtual*/ bool copyTextToPrimary(const LLWString & src);
-
- /*virtual*/ void flashIcon(F32 seconds);
- /*virtual*/ F32 getGamma();
- /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma
- /*virtual*/ U32 getFSAASamples();
- /*virtual*/ void setFSAASamples(const U32 samples);
- /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma)
- /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void processMiscNativeEvents();
- /*virtual*/ void gatherInput();
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
-
- /*virtual*/ void delayInputProcessing() { };
+ void show() override;
+ void hide() override;
+ void restore() override;
+
+ void close() override;
+
+ bool getVisible() const override;
+
+ bool getMinimized() const override;
+
+ bool getMaximized() const override;
+
+ bool maximize() override;
+ void minimize() override;
+
+ bool getPosition(LLCoordScreen *position) const override;
+
+ bool getSize(LLCoordScreen *size) const override;
+
+ bool getSize(LLCoordWindow *size) const override;
+
+ bool setPosition(LLCoordScreen position) override;
+
+ bool setSizeImpl(LLCoordScreen size) override;
+
+ bool setSizeImpl(LLCoordWindow size) override;
+
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync,
+ const LLCoordScreen *const posp = NULL) override;
+
+ bool setCursorPosition(LLCoordWindow position) override;
+
+ bool getCursorPosition(LLCoordWindow *position) override;
+
+ void showCursor() override;
+ void hideCursor() override;
+ bool isCursorHidden() override;
+
+ void showCursorFromMouseMove() override;
+ void hideCursorUntilMouseMove() override;
+
+ void updateCursor() override;
+
+ void captureMouse() override;
+ void releaseMouse() override;
+
+ void setMouseClipping(bool b) override;
+
+ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true) override;
+
+ bool isClipboardTextAvailable() override;
+ bool pasteTextFromClipboard(LLWString &dst) override;
+ bool copyTextToClipboard(const LLWString &src) override;
+ bool isPrimaryTextAvailable() override;
+ bool pasteTextFromPrimary(LLWString &dst) override;
+ bool copyTextToPrimary(const LLWString &src) override;
+
+ void flashIcon(F32 seconds) override;
+ void maybeStopFlashIcon();
+
+ F32 getGamma() const override;
+ bool setGamma(const F32 gamma) override; // Set the gamma
+ bool restoreGamma() override; // Restore original gamma table (before updating gamma)
+
+ U32 getFSAASamples() const override;
+ void setFSAASamples(const U32 samples) override;
+
+ void processMiscNativeEvents() override;
+
+ void gatherInput(bool app_has_focus) override;
+
+ void swapBuffers() override;
+
+ void restoreGLContext() {};
+
+ void delayInputProcessing() override {};
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to);
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override;
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
- /*virtual*/ F32 getNativeAspectRatio();
- /*virtual*/ F32 getPixelAspectRatio();
- /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override;
- /*virtual*/ void beforeDialog();
- /*virtual*/ void afterDialog();
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override;
- /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b);
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override;
- /*virtual*/ void *getPlatformWindow();
- /*virtual*/ void bringToFront();
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override;
- /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override;
+
+ LLWindowResolution *getSupportedResolutions(S32 &num_resolutions) override;
+
+ F32 getNativeAspectRatio() override;
+
+ F32 getPixelAspectRatio() override;
+
+ void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
+
+ void beforeDialog() override;
+ void afterDialog() override;
+
+ bool dialogColorPicker(F32 *r, F32 *g, F32 *b) override;
+
+ void *getPlatformWindow() override;
+
+ void bringToFront() override;
+
+ void setLanguageTextInput(const LLCoordGL& pos) override;
+
+ void spawnWebBrowser(const std::string &escaped_url, bool async) override;
+
+ void setTitle(const std::string title) override;
static std::vector<std::string> getDynamicFallbackFontList();
- // Not great that these are public, but they have to be accessible
- // by non-class code and it's better than making them global.
-#if LL_X11
- Window mSDL_XWindowID;
- Display *mSDL_Display;
-#endif
- void (*Lock_Display)(void);
- void (*Unlock_Display)(void);
-
-#if LL_GTK
- // Lazily initialize and check the runtime GTK version for goodness.
- static bool ll_try_gtk_init(void);
-#endif // LL_GTK
-
-#if LL_X11
+ void (*Lock_Display)(void) = nullptr;
+ void (*Unlock_Display)(void) = nullptr;
+
static Window get_SDL_XWindowID(void);
- static Display* get_SDL_Display(void);
-#endif // LL_X11
+ static Display *get_SDL_Display(void);
+
+ void *createSharedContext() override;
+ void makeContextCurrent(void *context) override;
+ void destroySharedContext(void *context) override;
+ void toggleVSync(bool enable_vsync) override;
protected:
- LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, int x, int y, int width, int height, U32 flags,
- bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl,
- bool ignore_pixel_depth, U32 fsaa_samples);
+ LLWindowSDL(LLWindowCallbacks *callbacks,
+ const std::string &title, const std::string& name, int x, int y, int width, int height, U32 flags,
+ bool fullscreen, bool clearBg, bool enable_vsync, bool use_gl,
+ bool ignore_pixel_depth, U32 fsaa_samples);
+
~LLWindowSDL();
- /*virtual*/ bool isValid();
- /*virtual*/ LLSD getNativeKeyData();
+ bool isValid() override;
+
+ LLSD getNativeKeyData() const override;
- void initCursors();
- void quitCursors();
- void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
+ void initCursors();
+ void quitCursors();
+
+ void moveWindow(const LLCoordScreen &position, const LLCoordScreen &size);
// Changes display resolution. Returns true if successful
- bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+ bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
// Go back to last fullscreen display resolution.
- bool setFullscreenResolution();
+ bool setFullscreenResolution();
- bool shouldPostQuit() { return mPostQuit; }
+ bool shouldPostQuit() { return mPostQuit; }
protected:
//
@@ -173,47 +203,66 @@ protected:
//
// create or re-create the GL context/window. Called from the constructor and switchContext().
- bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync);
+ bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync);
void destroyContext();
- void setupFailure(const std::string& text, const std::string& caption, U32 type);
- void fixWindowSize(void);
- U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain);
+
+ void setupFailure(const std::string &text, const std::string &caption, U32 type);
+
+ U32 SDLCheckGrabbyKeys(U32 keysym, bool gain);
+
bool SDLReallyCaptureInput(bool capture);
//
// Platform specific variables
//
- U32 mGrabbyKeyFlags;
- int mReallyCapturedCount;
- SDL_Surface * mWindow;
- std::string mWindowTitle;
- double mOriginalAspectRatio;
- bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
- LLCoordScreen mNeedsResizeSize;
- F32 mOverrideAspectRatio;
- F32 mGamma;
- U32 mFSAASamples;
+ U32 mGrabbyKeyFlags = 0;
+
+ SDL_Window *mWindow = nullptr;
+ SDL_Surface *mSurface;
+ SDL_GLContext mContext;
+ SDL_Cursor *mSDLCursors[UI_CURSOR_COUNT];
- int mSDLFlags;
+ std::string mWindowTitle;
+ double mOriginalAspectRatio = 1.0f;
+ bool mNeedsResize = false; // Constructor figured out the window is too big, it needs a resize.
+ LLCoordScreen mNeedsResizeSize;
+ F32 mOverrideAspectRatio = 0.0f;
+ F32 mGamma = 0.0f;
+ U32 mFSAASamples = 0;
- SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT];
- int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
- int mIsMinimized; /* 0=no, 1=yes, else unknown */
+ int mHaveInputFocus = -1; /* 0=no, 1=yes, else unknown */
friend class LLWindowManager;
private:
-#if LL_X11
- void x11_set_urgent(bool urgent);
- bool mFlashing;
+ bool mFlashing = false;
LLTimer mFlashTimer;
-#endif //LL_X11
+ U32 mKeyVirtualKey = 0;
+ U32 mKeyModifiers = KMOD_NONE;
- U32 mKeyScanCode;
- U32 mKeyVirtualKey;
- SDLMod mKeyModifiers;
-};
+ enum EServerProtocol{ X11, Wayland, Unknown };
+ EServerProtocol mServerProtocol = Unknown;
+ struct {
+ Window mXWindowID = None;
+ Display *mDisplay = nullptr;
+ } mX11Data;
+
+ // Wayland
+ struct {
+ wl_surface *mSurface = nullptr;
+ uint64_t mLastFrameEvent = 0;
+ } mWaylandData;
+
+ bool isWaylandWindowNotDrawing() const;
+
+ void setupWaylandFrameCallback();
+ static void waylandFrameDoneCB(void *data, struct wl_callback *cb, uint32_t time);
+ //
+
+private:
+ void tryFindFullscreenSize(int &aWidth, int &aHeight);
+};
class LLSplashScreenSDL : public LLSplashScreen
{
@@ -221,11 +270,12 @@ public:
LLSplashScreenSDL();
virtual ~LLSplashScreenSDL();
- /*virtual*/ void showImpl();
- /*virtual*/ void updateImpl(const std::string& mesg);
- /*virtual*/ void hideImpl();
+ void showImpl();
+ void updateImpl(const std::string& mesg);
+ void hideImpl();
};
S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type);
+#endif //LL_LINUX
#endif //LL_LLWINDOWSDL_H
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 91437b98d1..f349c4aea8 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -31,6 +31,7 @@
#include "llwindowwin32.h"
// LLWindow library includes
+#include "llgamecontrol.h"
#include "llkeyboardwin32.h"
#include "lldragdropwin32.h"
#include "llpreeditor.h"
@@ -163,18 +164,7 @@ HGLRC SafeCreateContext(HDC &hdc)
GLuint SafeChoosePixelFormat(HDC &hdc, const PIXELFORMATDESCRIPTOR *ppfd)
{
- __try
- {
- return ChoosePixelFormat(hdc, ppfd);
- }
- __except (EXCEPTION_EXECUTE_HANDLER)
- {
- // convert to C++ styled exception
- // C exception don't allow classes, so it's a regular char array
- char integer_string[32];
- sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode());
- throw std::exception(integer_string);
- }
+ return LL::seh::catcher([hdc, ppfd]{ return ChoosePixelFormat(hdc, ppfd); });
}
//static
@@ -413,6 +403,7 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
// until after some graphics setup. See SL-20177. -Cosmic,2023-09-18
bool mGLReady = false;
bool mGotGLBuffer = false;
+ bool mShuttingDown = false;
};
@@ -993,17 +984,17 @@ bool LLWindowWin32::isValid()
return (mWindowHandle != NULL);
}
-bool LLWindowWin32::getVisible()
+bool LLWindowWin32::getVisible() const
{
return (mWindowHandle && IsWindowVisible(mWindowHandle));
}
-bool LLWindowWin32::getMinimized()
+bool LLWindowWin32::getMinimized() const
{
return (mWindowHandle && IsIconic(mWindowHandle));
}
-bool LLWindowWin32::getMaximized()
+bool LLWindowWin32::getMaximized() const
{
return (mWindowHandle && IsZoomed(mWindowHandle));
}
@@ -1028,26 +1019,21 @@ bool LLWindowWin32::maximize()
return true;
}
-bool LLWindowWin32::getFullscreen()
-{
- return mFullscreen;
-}
-
-bool LLWindowWin32::getPosition(LLCoordScreen *position)
+bool LLWindowWin32::getPosition(LLCoordScreen *position) const
{
position->mX = mRect.left;
position->mY = mRect.top;
return true;
}
-bool LLWindowWin32::getSize(LLCoordScreen *size)
+bool LLWindowWin32::getSize(LLCoordScreen *size) const
{
size->mX = mRect.right - mRect.left;
size->mY = mRect.bottom - mRect.top;
return true;
}
-bool LLWindowWin32::getSize(LLCoordWindow *size)
+bool LLWindowWin32::getSize(LLCoordWindow *size) const
{
size->mX = mClientRect.right - mClientRect.left;
size->mY = mClientRect.bottom - mClientRect.top;
@@ -1985,7 +1971,7 @@ bool LLWindowWin32::getCursorPosition(LLCoordWindow *position)
return true;
}
-bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta)
+bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta) const
{
if (delta == nullptr)
{
@@ -2173,7 +2159,7 @@ void LLWindowWin32::delayInputProcessing()
}
-void LLWindowWin32::gatherInput()
+void LLWindowWin32::gatherInput(bool app_has_focus)
{
ASSERT_MAIN_THREAD();
LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
@@ -2253,6 +2239,8 @@ void LLWindowWin32::gatherInput()
mInputProcessingPaused = false;
updateCursor();
+
+ LLGameControl::processEvents(app_has_focus);
}
static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard");
@@ -3123,7 +3111,7 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
return ret;
}
-bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to)
+bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) const
{
S32 client_height;
RECT client_rect;
@@ -3143,7 +3131,7 @@ bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to)
return true;
}
-bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to)
+bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) const
{
S32 client_height;
RECT client_rect;
@@ -3162,7 +3150,7 @@ bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to)
return true;
}
-bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to) const
{
POINT mouse_point;
@@ -3179,7 +3167,7 @@ bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to)
return result;
}
-bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to) const
{
POINT mouse_point;
@@ -3196,7 +3184,7 @@ bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to)
return result;
}
-bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to)
+bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to) const
{
LLCoordWindow window_coord;
@@ -3210,7 +3198,7 @@ bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to)
return true;
}
-bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to)
+bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to) const
{
LLCoordWindow window_coord;
@@ -3329,7 +3317,7 @@ void LLWindowWin32::setMouseClipping( bool b )
}
}
-bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp )
+bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp ) const
{
bool success = false;
@@ -3373,7 +3361,7 @@ void LLWindowWin32::flashIcon(F32 seconds)
});
}
-F32 LLWindowWin32::getGamma()
+F32 LLWindowWin32::getGamma() const
{
return mCurrentGamma;
}
@@ -3435,7 +3423,7 @@ void LLWindowWin32::setFSAASamples(const U32 fsaa_samples)
mFSAASamples = fsaa_samples;
}
-U32 LLWindowWin32::getFSAASamples()
+U32 LLWindowWin32::getFSAASamples() const
{
return mFSAASamples;
}
@@ -3744,6 +3732,23 @@ S32 OSMessageBoxWin32(const std::string& text, const std::string& caption, U32 t
return retval;
}
+void shell_open(const std::string &file, bool async)
+{
+ std::wstring url_utf16 = ll_convert(file);
+
+ // let the OS decide what to use to open the URL
+ SHELLEXECUTEINFO sei = {sizeof(sei)};
+ // NOTE: this assumes that SL will stick around long enough to complete the DDE message exchange
+ // necessary for ShellExecuteEx to complete
+ if (async)
+ {
+ sei.fMask = SEE_MASK_ASYNCOK;
+ }
+ sei.nShow = SW_SHOWNORMAL;
+ sei.lpVerb = L"open";
+ sei.lpFile = url_utf16.c_str();
+ ShellExecuteEx(&sei);
+}
void LLWindowWin32::spawnWebBrowser(const std::string& escaped_url, bool async)
{
@@ -3769,29 +3774,19 @@ void LLWindowWin32::spawnWebBrowser(const std::string& escaped_url, bool async)
// replaced ShellExecute code with ShellExecuteEx since ShellExecute doesn't work
// reliablly on Vista.
- // this is madness.. no, this is..
- LLWString url_wstring = utf8str_to_wstring( escaped_url );
- llutf16string url_utf16 = wstring_to_utf16str( url_wstring );
+ shell_open(escaped_url, async);
+}
- // let the OS decide what to use to open the URL
- SHELLEXECUTEINFO sei = { sizeof( sei ) };
- // NOTE: this assumes that SL will stick around long enough to complete the DDE message exchange
- // necessary for ShellExecuteEx to complete
- if (async)
- {
- sei.fMask = SEE_MASK_ASYNCOK;
- }
- sei.nShow = SW_SHOWNORMAL;
- sei.lpVerb = L"open";
- sei.lpFile = url_utf16.c_str();
- ShellExecuteEx( &sei );
+void LLWindowWin32::openFolder(const std::string &path)
+{
+ shell_open(path, false);
}
/*
Make the raw keyboard data available - used to poke through to LLQtWebKit so
that Qt/Webkit has access to the virtual keycodes etc. that it needs
*/
-LLSD LLWindowWin32::getNativeKeyData()
+LLSD LLWindowWin32::getNativeKeyData() const
{
LLSD result = LLSD::emptyMap();
@@ -4582,14 +4577,14 @@ inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread()
void LLWindowWin32::LLWindowWin32Thread::close()
{
- if (!mQueue->isClosed())
+ LL::ThreadPool::close();
+ if (!mShuttingDown)
{
LL_WARNS() << "Closing window thread without using destroy_window_handler" << LL_ENDL;
- LL::ThreadPool::close();
-
// Workaround for SL-18721 in case window closes too early and abruptly
LLSplashScreen::show();
LLSplashScreen::update("..."); // will be updated later
+ mShuttingDown = true;
}
}
@@ -4801,6 +4796,8 @@ void LLWindowWin32::LLWindowWin32Thread::wakeAndDestroy()
return;
}
+ mShuttingDown = true;
+
// Make sure we don't leave a blank toolbar button.
// Also hiding window now prevents user from suspending it
// via some action (like dragging it around)
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index 36e89e4586..f4964d064e 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -45,82 +45,82 @@ typedef void (*LLW32MsgCallback)(const MSG &msg);
class LLWindowWin32 : public LLWindow
{
public:
- /*virtual*/ void show();
- /*virtual*/ void hide();
- /*virtual*/ void close();
- /*virtual*/ bool getVisible();
- /*virtual*/ bool getMinimized();
- /*virtual*/ bool getMaximized();
- /*virtual*/ bool maximize();
- /*virtual*/ void minimize();
- /*virtual*/ void restore();
- /*virtual*/ bool getFullscreen();
- /*virtual*/ bool getPosition(LLCoordScreen *position);
- /*virtual*/ bool getSize(LLCoordScreen *size);
- /*virtual*/ bool getSize(LLCoordWindow *size);
- /*virtual*/ bool setPosition(LLCoordScreen position);
- /*virtual*/ bool setSizeImpl(LLCoordScreen size);
- /*virtual*/ bool setSizeImpl(LLCoordWindow size);
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL);
- /*virtual*/ void setTitle(const std::string title);
+ void show() override;
+ void hide() override;
+ void close() override;
+ bool getVisible() const override;
+ bool getMinimized() const override;
+ bool getMaximized() const override;
+ bool maximize() override;
+ void minimize() override;
+ void restore() override;
+ bool getPosition(LLCoordScreen *position) const override;
+ bool getSize(LLCoordScreen *size) const override;
+ bool getSize(LLCoordWindow *size) const override;
+ bool setPosition(LLCoordScreen position) override;
+ bool setSizeImpl(LLCoordScreen size) override;
+ bool setSizeImpl(LLCoordWindow size) override;
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override;
+ void setTitle(const std::string title) override;
void* createSharedContext() override;
void makeContextCurrent(void* context) override;
void destroySharedContext(void* context) override;
- /*virtual*/ void toggleVSync(bool enable_vsync);
- /*virtual*/ bool setCursorPosition(LLCoordWindow position);
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position);
- /*virtual*/ bool getCursorDelta(LLCoordCommon* delta);
- /*virtual*/ void showCursor();
- /*virtual*/ void hideCursor();
- /*virtual*/ void showCursorFromMouseMove();
- /*virtual*/ void hideCursorUntilMouseMove();
- /*virtual*/ bool isCursorHidden();
- /*virtual*/ void updateCursor();
- /*virtual*/ ECursorType getCursor() const;
- /*virtual*/ void captureMouse();
- /*virtual*/ void releaseMouse();
- /*virtual*/ void setMouseClipping( bool b );
- /*virtual*/ bool isClipboardTextAvailable();
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst);
- /*virtual*/ bool copyTextToClipboard(const LLWString &src);
- /*virtual*/ void flashIcon(F32 seconds);
- /*virtual*/ F32 getGamma();
- /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples);
- /*virtual*/ U32 getFSAASamples();
- /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma)
- /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput();
- /*virtual*/ void delayInputProcessing();
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
+ void toggleVSync(bool enable_vsync) override;
+ bool setCursorPosition(LLCoordWindow position) override;
+ bool getCursorPosition(LLCoordWindow *position) override;
+ bool getCursorDelta(LLCoordCommon* delta) const override;
+ void showCursor() override;
+ void hideCursor() override;
+ void showCursorFromMouseMove() override;
+ void hideCursorUntilMouseMove() override;
+ bool isCursorHidden() override;
+ void updateCursor() override;
+ ECursorType getCursor() const override;
+ void captureMouse() override;
+ void releaseMouse() override;
+ void setMouseClipping( bool b ) override;
+ bool isClipboardTextAvailable() override;
+ bool pasteTextFromClipboard(LLWString &dst) override;
+ bool copyTextToClipboard(const LLWString &src) override;
+ void flashIcon(F32 seconds) override;
+ F32 getGamma() const override;
+ bool setGamma(const F32 gamma) override; // Set the gamma
+ void setFSAASamples(const U32 fsaa_samples) override;
+ U32 getFSAASamples() const override;
+ bool restoreGamma() override; // Restore original gamma table (before updating gamma)
+ void gatherInput(bool app_has_focus) override;
+ void delayInputProcessing() override;
+ void swapBuffers() override;
+ void restoreGLContext() {};
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to);
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override;
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
- /*virtual*/ F32 getNativeAspectRatio();
- /*virtual*/ F32 getPixelAspectRatio();
- /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
+ F32 getNativeAspectRatio() override;
+ F32 getPixelAspectRatio() override;
+ void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
- /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b );
+ bool dialogColorPicker(F32 *r, F32 *g, F32 *b ) override;
- /*virtual*/ void *getPlatformWindow();
- /*virtual*/ void bringToFront();
- /*virtual*/ void focusClient();
+ void *getPlatformWindow() override;
+ void bringToFront() override;
+ void focusClient() override;
- /*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, bool b);
- /*virtual*/ void setLanguageTextInput( const LLCoordGL & pos );
- /*virtual*/ void updateLanguageTextInputArea();
- /*virtual*/ void interruptLanguageTextInput();
- /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
+ void allowLanguageTextInput(LLPreeditor *preeditor, bool b) override;
+ void setLanguageTextInput( const LLCoordGL & pos ) override;
+ void updateLanguageTextInputArea() override;
+ void interruptLanguageTextInput() override;
+ void spawnWebBrowser(const std::string& escaped_url, bool async) override;
- /*virtual*/ F32 getSystemUISize();
+ void openFolder(const std::string &path) override;
+
+ F32 getSystemUISize() override;
LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url );
@@ -128,13 +128,13 @@ public:
static std::vector<std::string> getDynamicFallbackFontList();
static void setDPIAwareness();
- /*virtual*/ void* getDirectInput8();
- /*virtual*/ bool getInputDevices(U32 device_type_filter,
+ void* getDirectInput8() override;
+ bool getInputDevices(U32 device_type_filter,
std::function<bool(std::string&, LLSD&, void*)> osx_callback,
void* win_callback,
- void* userdata);
+ void* userdata) override;
- U32 getRawWParam() { return mRawWParam; }
+ U32 getRawWParam() const { return mRawWParam; }
protected:
LLWindowWin32(LLWindowCallbacks* callbacks,
@@ -147,7 +147,7 @@ protected:
HCURSOR loadColorCursor(LPCTSTR name);
bool isValid();
void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
- virtual LLSD getNativeKeyData();
+ LLSD getNativeKeyData() const override;
// Changes display resolution. Returns true if successful
bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
@@ -173,7 +173,7 @@ protected:
// Platform specific methods
//
- bool getClientRectInScreenSpace(RECT* rectp);
+ bool getClientRectInScreenSpace(RECT* rectp) const;
static LRESULT CALLBACK mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param);
@@ -264,9 +264,9 @@ public:
LLSplashScreenWin32();
virtual ~LLSplashScreenWin32();
- /*virtual*/ void showImpl();
- /*virtual*/ void updateImpl(const std::string& mesg);
- /*virtual*/ void hideImpl();
+ void showImpl() override;
+ void updateImpl(const std::string& mesg) override;
+ void hideImpl() override;
#if LL_WINDOWS
static LRESULT CALLBACK windowProc(HWND h_wnd, UINT u_msg,
diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp
index bb590ebd76..6d02cbaa34 100644
--- a/indra/llxml/llcontrol.cpp
+++ b/indra/llxml/llcontrol.cpp
@@ -728,7 +728,7 @@ void LLControlGroup::setLLSD(std::string_view name, const LLSD& val)
set(name, val);
}
-void LLControlGroup::setUntypedValue(std::string_view name, const LLSD& val)
+void LLControlGroup::setUntypedValue(std::string_view name, const LLSD& val, bool saved_value)
{
if (name.empty())
{
@@ -739,7 +739,7 @@ void LLControlGroup::setUntypedValue(std::string_view name, const LLSD& val)
if (control)
{
- control->setValue(val);
+ control->setValue(val, saved_value);
}
else
{
diff --git a/indra/llxml/llcontrol.h b/indra/llxml/llcontrol.h
index 4f54a9d705..a614ff216b 100644
--- a/indra/llxml/llcontrol.h
+++ b/indra/llxml/llcontrol.h
@@ -119,7 +119,7 @@ public:
LLSD getDefault() const { return mValues.front(); }
LLSD getSaveValue() const;
- void set(const LLSD& val) { setValue(val); }
+ void set(const LLSD& val, bool saved_value = true) { setValue(val, saved_value); }
void setValue(const LLSD& value, bool saved_value = true);
void setDefaultValue(const LLSD& value);
void setPersist(ePersist);
@@ -254,7 +254,7 @@ public:
void setLLSD(std::string_view name, const LLSD& val);
// type agnostic setter that takes LLSD
- void setUntypedValue(std::string_view name, const LLSD& val);
+ void setUntypedValue(std::string_view name, const LLSD& val, bool saved_value = true);
// generic setter
template<typename T> void set(std::string_view name, const T& val)
diff --git a/indra/llxml/llxmltree.cpp b/indra/llxml/llxmltree.cpp
index 164b3156e1..d66544d0f8 100644
--- a/indra/llxml/llxmltree.cpp
+++ b/indra/llxml/llxmltree.cpp
@@ -108,12 +108,15 @@ LLXmlTreeNode::LLXmlTreeNode( const std::string& name, LLXmlTreeNode* parent, LL
LLXmlTreeNode::~LLXmlTreeNode()
{
- attribute_map_t::iterator iter;
- for (iter=mAttributes.begin(); iter != mAttributes.end(); iter++)
- delete iter->second;
- for(LLXmlTreeNode* node : mChildren)
+ for (auto& attr : mAttributes)
+ {
+ delete attr.second;
+ }
+ mAttributes.clear();
+
+ for (auto& child : mChildren)
{
- delete node;
+ delete child;
}
mChildren.clear();
}
diff --git a/indra/llxml/tests/llcontrol_test.cpp b/indra/llxml/tests/llcontrol_test.cpp
index 4192e029c5..52c202bceb 100644
--- a/indra/llxml/tests/llcontrol_test.cpp
+++ b/indra/llxml/tests/llcontrol_test.cpp
@@ -97,7 +97,7 @@ namespace tut
template<> template<>
void control_group_t::test<1>()
{
- int results = mCG->loadFromFile(mTestConfigFile.c_str());
+ int results = mCG->loadFromFile(mTestConfigFile);
ensure("number of settings", (results == 1));
ensure("value of setting", (mCG->getU32("TestSetting") == 12));
}
@@ -106,14 +106,14 @@ namespace tut
template<> template<>
void control_group_t::test<2>()
{
- int results = mCG->loadFromFile(mTestConfigFile.c_str());
+ int results = mCG->loadFromFile(mTestConfigFile);
mCG->setU32("TestSetting", 13);
ensure_equals("value of changed setting", mCG->getU32("TestSetting"), 13);
LLControlGroup test_cg("foo2");
std::string temp_test_file = (mTestConfigDir + "setting_llsd_temp.xml");
mCleanups.push_back(temp_test_file);
mCG->saveToFile(temp_test_file.c_str(), true);
- results = test_cg.loadFromFile(temp_test_file.c_str());
+ results = test_cg.loadFromFile(temp_test_file);
ensure("number of changed settings loaded", (results == 1));
ensure("value of changed settings loaded", (test_cg.getU32("TestSetting") == 13));
}
@@ -126,7 +126,7 @@ namespace tut
// a default settings file that declares variables, rather than a user
// settings file. When loadFromFile() encounters an unrecognized user
// settings variable, it forcibly preserves it (CHOP-962).
- int results = mCG->loadFromFile(mTestConfigFile.c_str(), true);
+ int results = mCG->loadFromFile(mTestConfigFile, true);
LLControlVariable* control = mCG->getControl("TestSetting");
LLSD new_value = 13;
control->setValue(new_value, false);
@@ -135,7 +135,7 @@ namespace tut
std::string temp_test_file = (mTestConfigDir + "setting_llsd_persist_temp.xml");
mCleanups.push_back(temp_test_file);
mCG->saveToFile(temp_test_file.c_str(), true);
- results = test_cg.loadFromFile(temp_test_file.c_str());
+ results = test_cg.loadFromFile(temp_test_file);
//If we haven't changed any settings, then we shouldn't have any settings to load
ensure("number of non-persisted changed settings loaded", (results == 0));
}
@@ -144,7 +144,7 @@ namespace tut
template<> template<>
void control_group_t::test<4>()
{
- int results = mCG->loadFromFile(mTestConfigFile.c_str());
+ int results = mCG->loadFromFile(mTestConfigFile);
ensure("number of settings", (results == 1));
mCG->getControl("TestSetting")->getSignal()->connect(boost::bind(&this->handleListenerTest));
mCG->setU32("TestSetting", 13);
diff --git a/indra/media_plugins/CMakeLists.txt b/indra/media_plugins/CMakeLists.txt
index 972bb7dd2d..86c46cb476 100644
--- a/indra/media_plugins/CMakeLists.txt
+++ b/indra/media_plugins/CMakeLists.txt
@@ -3,8 +3,9 @@
add_subdirectory(base)
if (LINUX)
- #add_subdirectory(gstreamer010)
+ add_subdirectory(cef)
add_subdirectory(example)
+ add_subdirectory(gstreamer10)
endif (LINUX)
if (DARWIN)
diff --git a/indra/media_plugins/base/CMakeLists.txt b/indra/media_plugins/base/CMakeLists.txt
index 64b6a4228d..5e635c6ca3 100644
--- a/indra/media_plugins/base/CMakeLists.txt
+++ b/indra/media_plugins/base/CMakeLists.txt
@@ -12,13 +12,6 @@ include(PluginAPI)
### media_plugin_base
-if(NOT ADDRESS_SIZE EQUAL 32)
- if(WINDOWS)
- ##add_definitions(/FIXED:NO)
- else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
- add_definitions(-fPIC)
- endif(WINDOWS)
-endif(NOT ADDRESS_SIZE EQUAL 32)
set(media_plugin_base_SOURCE_FILES
media_plugin_base.cpp
diff --git a/indra/media_plugins/base/media_plugin_base.cpp b/indra/media_plugins/base/media_plugin_base.cpp
index 545eee25a9..f31708c4d7 100644
--- a/indra/media_plugins/base/media_plugin_base.cpp
+++ b/indra/media_plugins/base/media_plugin_base.cpp
@@ -167,6 +167,55 @@ void MediaPluginBase::sendStatus()
sendMessage(message);
}
+#if LL_LINUX
+
+#include <dlfcn.h>
+
+size_t SymbolGrabber::registerSymbol( SymbolToGrab aSymbol )
+{
+ gSymbolsToGrab.emplace_back(aSymbol);
+ return gSymbolsToGrab.size();
+}
+
+bool SymbolGrabber::grabSymbols(std::vector< std::string > const &aDSONames)
+{
+ if (sSymsGrabbed)
+ return true;
+
+ for( std::vector< std::string >::const_iterator itr = aDSONames.begin(); itr != aDSONames.end(); ++itr )
+ {
+ auto pDSO = dlopen( itr->c_str(), RTLD_NOW );
+
+ if( pDSO )
+ {
+ sLoadedLibraries.push_back(pDSO);
+
+ for (auto i = 0; i < gSymbolsToGrab.size(); ++i)
+ {
+ if (!*gSymbolsToGrab[i].mPPFunc)
+ *gSymbolsToGrab[i].mPPFunc = dlsym(pDSO, gSymbolsToGrab[i].mName);
+ }
+ }
+ }
+
+ bool sym_error = false;
+
+ for( auto i = 0; i < gSymbolsToGrab.size(); ++i )
+ {
+ if( gSymbolsToGrab[ i ].mRequired && ! *gSymbolsToGrab[ i ].mPPFunc )
+ sym_error = true;
+ }
+
+ sSymsGrabbed = !sym_error;
+ return sSymsGrabbed;
+}
+
+void SymbolGrabber::ungrabSymbols()
+{
+
+}
+#endif
+
#if LL_WINDOWS
# define LLSYMEXPORT __declspec(dllexport)
@@ -204,3 +253,50 @@ int WINAPI DllEntryPoint( HINSTANCE hInstance, unsigned long reason, void* param
return 1;
}
#endif
+
+#if LL_LINUX
+pid_t getParentPid( pid_t aPid )
+{
+ std::stringstream strm;
+ strm << "/proc/" << aPid << "/status";
+ std::ifstream in{ strm.str() };
+
+ if( !in.is_open() )
+ return 0;
+
+ pid_t res {0};
+ while( !in.eof() && res == 0 )
+ {
+ std::string line;
+ line.resize( 1024, 0 );
+ in.getline( &line[0], line.length() );
+
+ auto i = line.find( "PPid:" );
+
+ if( i == std::string::npos )
+ continue;
+
+ char const *pIn = line.c_str() + 5; // Skip over pid;
+ while( *pIn != 0 && isspace( *pIn ) )
+ ++pIn;
+
+ if( *pIn )
+ res = atoll( pIn );
+ }
+ return res;
+}
+
+bool isPluginPid( pid_t aPid )
+{
+ auto myPid = getpid();
+
+ do
+ {
+ if( aPid == myPid )
+ return true;
+ aPid = getParentPid( aPid );
+ } while( aPid > 1 );
+
+ return false;
+}
+#endif
diff --git a/indra/media_plugins/base/media_plugin_base.h b/indra/media_plugins/base/media_plugin_base.h
index f65c712a66..98e9ce0316 100644
--- a/indra/media_plugins/base/media_plugin_base.h
+++ b/indra/media_plugins/base/media_plugin_base.h
@@ -32,6 +32,40 @@
#include "llpluginmessage.h"
#include "llpluginmessageclasses.h"
+#if LL_LINUX
+
+struct SymbolToGrab
+{
+ bool mRequired;
+ char const *mName;
+ void **mPPFunc;
+};
+
+class SymbolGrabber
+{
+public:
+ size_t registerSymbol( SymbolToGrab aSymbol );
+ bool grabSymbols(std::vector< std::string > const &aDSONames);
+ void ungrabSymbols();
+
+private:
+ std::vector< SymbolToGrab > gSymbolsToGrab;
+
+ bool sSymsGrabbed = false;
+ std::vector<void *> sLoadedLibraries;
+};
+
+extern SymbolGrabber gSymbolGrabber;
+
+// extern SymbolGrabber gSymbolGrabber;
+
+#define LL_GRAB_SYM(SYMBOL_GRABBER, REQUIRED, SYMBOL_NAME, RETURN, ...) \
+ RETURN (*ll##SYMBOL_NAME)(__VA_ARGS__) = nullptr; \
+ size_t gRegistered##SYMBOL_NAME = SYMBOL_GRABBER.registerSymbol( \
+ { REQUIRED, #SYMBOL_NAME , (void**)&ll##SYMBOL_NAME} \
+ );
+
+#endif
class MediaPluginBase
{
@@ -46,7 +80,6 @@ public:
static void staticReceiveMessage(const char *message_string, void **user_data);
protected:
-
/** Plugin status. */
typedef enum
{
@@ -126,4 +159,7 @@ int init_media_plugin(
LLPluginInstance::sendMessageFunction *plugin_send_func,
void **plugin_user_data);
-
+#if LL_LINUX
+pid_t getParentPid(pid_t aPid);
+bool isPluginPid(pid_t aPid);
+#endif
diff --git a/indra/media_plugins/cef/CMakeLists.txt b/indra/media_plugins/cef/CMakeLists.txt
index 0d1a833936..28e5f64132 100644
--- a/indra/media_plugins/cef/CMakeLists.txt
+++ b/indra/media_plugins/cef/CMakeLists.txt
@@ -10,18 +10,10 @@ include(Linking)
include(PluginAPI)
include(CEFPlugin)
-
+include(GLIB)
### media_plugin_cef
-if(NOT ADDRESS_SIZE EQUAL 32)
- if(WINDOWS)
- ##add_definitions(/FIXED:NO)
- else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
- add_definitions(-fPIC)
- endif(WINDOWS)
-endif(NOT ADDRESS_SIZE EQUAL 32)
-
set(media_plugin_cef_SOURCE_FILES
media_plugin_cef.cpp
)
@@ -32,10 +24,36 @@ set(media_plugin_cef_HEADER_FILES
# Select which VolumeCatcher implementation to use
if (LINUX)
- message(FATAL_ERROR "CEF plugin has been enabled for a Linux compile.\n"
- " Please create a volume_catcher implementation for this platform.")
+ foreach( PULSE_FILE pulse/introspect.h pulse/context.h pulse/subscribe.h pulse/glib-mainloop.h )
+ find_path( PULSE_FILE_${PULSE_FILE}_FOUND ${PULSE_FILE} NO_CACHE)
+ if( NOT PULSE_FILE_${PULSE_FILE}_FOUND )
+ message( "Looking for ${PULSE_FILE} ... not found")
+ message( FATAL_ERROR "Pulse header not found" )
+ else()
+ message( "Looking for ${PULSE_FILE} ... found")
+ endif()
+ endforeach()
+
+ include(FindPipeWire)
+ include_directories(SYSTEM ${PIPEWIRE_INCLUDE_DIRS} ${SPA_INCLUDE_DIRS})
+
+ message( "Building with Linux volume catcher for PipeWire and PulseAudio" )
+
+ list(APPEND media_plugin_cef_HEADER_FILES
+ linux/volume_catcher_linux.h
+ )
+
+ set(LINUX_VOLUME_CATCHER
+ linux/volume_catcher_linux.cpp
+ linux/volume_catcher_pulseaudio.cpp
+ linux/volume_catcher_pipewire.cpp
+ )
+
+ list(APPEND media_plugin_cef_SOURCE_FILES ${LINUX_VOLUME_CATCHER})
+ set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--build-id -Wl,-rpath,'$ORIGIN:$ORIGIN/../../lib'")
+ list(APPEND media_plugin_cef_LINK_LIBRARIES llwindow )
elseif (DARWIN)
- list(APPEND media_plugin_cef_SOURCE_FILES mac_volume_catcher_null.cpp)
+ list(APPEND media_plugin_cef_SOURCE_FILES volume_catcher_null.cpp)
find_library(CORESERVICES_LIBRARY CoreServices)
find_library(AUDIOUNIT_LIBRARY AudioUnit)
set( media_plugin_cef_LINK_LIBRARIES
@@ -60,6 +78,7 @@ add_library(media_plugin_cef
target_link_libraries(media_plugin_cef
media_plugin_base
ll::cef
+ ll::glib_headers
)
if (WINDOWS)
diff --git a/indra/media_plugins/cef/linux/volume_catcher_linux.cpp b/indra/media_plugins/cef/linux/volume_catcher_linux.cpp
new file mode 100644
index 0000000000..7d33242063
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_linux.cpp
@@ -0,0 +1,78 @@
+/**
+ * @file volume_catcher.cpp
+ * @brief Linux volume catcher which will pick an implementation to use
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#include "volume_catcher_linux.h"
+
+VolumeCatcher::VolumeCatcher()
+{
+}
+
+void VolumeCatcher::onEnablePipeWireVolumeCatcher(bool enable)
+{
+ if (pimpl != nullptr)
+ return;
+
+ if (enable)
+ {
+ LL_DEBUGS() << "volume catcher using pipewire" << LL_ENDL;
+ pimpl = new VolumeCatcherPipeWire();
+ }
+ else
+ {
+ LL_DEBUGS() << "volume catcher using pulseaudio" << LL_ENDL;
+ pimpl = new VolumeCatcherPulseAudio();
+ }
+}
+
+VolumeCatcher::~VolumeCatcher()
+{
+ if (pimpl != nullptr)
+ {
+ delete pimpl;
+ pimpl = nullptr;
+ }
+}
+
+void VolumeCatcher::setVolume(F32 volume)
+{
+ if (pimpl != nullptr) {
+ pimpl->setVolume(volume);
+ }
+}
+
+void VolumeCatcher::setPan(F32 pan)
+{
+ if (pimpl != nullptr)
+ pimpl->setPan(pan);
+}
+
+void VolumeCatcher::pump()
+{
+ if (pimpl != nullptr)
+ pimpl->pump();
+}
diff --git a/indra/media_plugins/cef/linux/volume_catcher_linux.h b/indra/media_plugins/cef/linux/volume_catcher_linux.h
new file mode 100644
index 0000000000..505f9ffb31
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_linux.h
@@ -0,0 +1,149 @@
+/**
+ * @file volume_catcher_impl.h
+ * @brief
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#ifndef VOLUME_CATCHER_LINUX_H
+#define VOLUME_CATCHER_LINUX_H
+
+#include "linden_common.h"
+
+#include "../volume_catcher.h"
+
+#include <unordered_set>
+#include <mutex>
+
+extern "C" {
+// There's no special reason why we want the *glib* PA mainloop, but the generic polling implementation seems broken.
+#include <pulse/glib-mainloop.h>
+#include <pulse/context.h>
+
+#include <pipewire/pipewire.h>
+
+#include "apr_pools.h"
+#include "apr_dso.h"
+}
+
+#include "media_plugin_base.h"
+
+class VolumeCatcherImpl
+{
+public:
+ virtual ~VolumeCatcherImpl() = default;
+
+ virtual void setVolume(F32 volume) = 0; // 0.0 - 1.0
+
+ // Set the left-right pan of audio sources
+ // where -1.0 = left, 0 = center, and 1.0 = right
+ virtual void setPan(F32 pan) = 0;
+
+ virtual void pump() = 0; // call this at least a few times a second if you can - it affects how quickly we can 'catch' a new audio source and adjust its volume
+};
+
+class VolumeCatcherPulseAudio : public VolumeCatcherImpl
+{
+public:
+ VolumeCatcherPulseAudio();
+ ~VolumeCatcherPulseAudio();
+
+ void setVolume(F32 volume);
+ void setPan(F32 pan);
+ void pump();
+
+ // for internal use - can't be private because used from our C callbacks
+
+ bool loadsyms(std::string pa_dso_name);
+ void init();
+ void cleanup();
+
+ void update_all_volumes(F32 volume);
+ void update_index_volume(U32 index, F32 volume);
+ void connected_okay();
+
+ std::set<U32> mSinkInputIndices;
+ std::map<U32,U32> mSinkInputNumChannels;
+ F32 mDesiredVolume;
+ pa_glib_mainloop *mMainloop;
+ pa_context *mPAContext;
+ bool mConnected;
+ bool mGotSyms;
+};
+
+class VolumeCatcherPipeWire : public VolumeCatcherImpl
+{
+public:
+ VolumeCatcherPipeWire();
+ ~VolumeCatcherPipeWire();
+
+ bool loadsyms(std::string pw_dso_name);
+ void init();
+ void cleanup();
+
+ // some of these should be private
+
+ void lock();
+ void unlock();
+
+ void setVolume(F32 volume);
+ void setPan(F32 pan);
+ void pump();
+
+ void handleRegistryEventGlobal(
+ uint32_t id, uint32_t permissions, const char* type,
+ uint32_t version, const struct spa_dict* props
+ );
+
+ class ChildNode
+ {
+ public:
+ bool mActive = false;
+
+ pw_proxy* mProxy = nullptr;
+ spa_hook mNodeListener {};
+ spa_hook mProxyListener {};
+ VolumeCatcherPipeWire* mImpl = nullptr;
+
+ void updateVolume();
+ void destroy();
+ };
+
+ bool mGotSyms = false;
+
+ F32 mVolume = 1.0f; // max by default
+ // F32 mPan = 0.0f; // center
+
+ pw_thread_loop* mThreadLoop = nullptr;
+ pw_context* mContext = nullptr;
+ pw_core* mCore = nullptr;
+ pw_registry* mRegistry = nullptr;
+ spa_hook mRegistryListener;
+
+ std::unordered_set<ChildNode*> mChildNodes;
+ std::mutex mChildNodesMutex;
+ std::mutex mCleanupMutex;
+};
+
+#endif // VOLUME_CATCHER_LINUX_H
diff --git a/indra/media_plugins/cef/linux/volume_catcher_pipewire.cpp b/indra/media_plugins/cef/linux/volume_catcher_pipewire.cpp
new file mode 100755
index 0000000000..a8f1366d6f
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_pipewire.cpp
@@ -0,0 +1,333 @@
+/**
+ * @file volume_catcher_pipewire.cpp
+ * @brief A Linux-specific, PipeWire-specific hack to detect and volume-adjust new audio sources
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+/*
+ The high-level design is as follows:
+ 1) Connect to the PipeWire daemon
+ 2) Find all existing and new audio nodes
+ 3) Examine PID and parent PID's to see if it belongs to our process
+ 4) If so, tell PipeWire to adjust the volume of that node
+ 5) Keep a list of all audio nodes and adjust when we setVolume()
+ */
+
+#include "linden_common.h"
+
+#include "volume_catcher_linux.h"
+
+extern "C" {
+#include <spa/pod/builder.h>
+#include <spa/param/props.h>
+}
+
+SymbolGrabber pwSymbolGrabber;
+
+#include "volume_catcher_pipewire_syms.inc"
+
+////////////////////////////////////////////////////
+
+VolumeCatcherPipeWire::VolumeCatcherPipeWire()
+{
+ init();
+}
+
+VolumeCatcherPipeWire::~VolumeCatcherPipeWire()
+{
+ cleanup();
+}
+
+static void registryEventGlobal(
+ void *data, uint32_t id, uint32_t permissions, const char *type,
+ uint32_t version, const struct spa_dict *props)
+{
+ static_cast<VolumeCatcherPipeWire*>(data)->handleRegistryEventGlobal(
+ id, permissions, type, version, props
+ );
+}
+
+static const struct pw_registry_events REGISTRY_EVENTS = {
+ .version = PW_VERSION_REGISTRY_EVENTS,
+ .global = registryEventGlobal,
+};
+
+bool VolumeCatcherPipeWire::loadsyms(std::string pw_dso_name)
+{
+ return pwSymbolGrabber.grabSymbols({ pw_dso_name });
+}
+
+void VolumeCatcherPipeWire::init()
+{
+ LL_DEBUGS() << "init" << LL_ENDL;
+
+ mGotSyms = loadsyms("libpipewire-0.3.so.0");
+
+ if (!mGotSyms)
+ return;
+
+ LL_DEBUGS() << "successfully got symbols" << LL_ENDL;
+
+ llpw_init(nullptr, nullptr);
+
+ mThreadLoop = llpw_thread_loop_new("SL Plugin Volume Adjuster", nullptr);
+
+ if (!mThreadLoop)
+ return;
+
+ // i dont think we need to lock this early
+ // std::lock_guard pwLock(*this);
+
+ mContext = llpw_context_new(
+ llpw_thread_loop_get_loop(mThreadLoop), nullptr, 0
+ );
+
+ if (!mContext)
+ return;
+
+ mCore = llpw_context_connect(mContext, nullptr, 0);
+
+ if (!mCore)
+ return;
+
+ mRegistry = pw_core_get_registry(mCore, PW_VERSION_REGISTRY, 0);
+
+ LL_DEBUGS() << "pw_core_get_registry: " << (mRegistry?"success":"nullptr") << LL_ENDL;
+
+ spa_zero(mRegistryListener);
+
+ pw_registry_add_listener(
+ mRegistry, &mRegistryListener, &REGISTRY_EVENTS, this
+ );
+
+ llpw_thread_loop_start(mThreadLoop);
+
+ LL_DEBUGS() << "thread loop started" << LL_ENDL;
+}
+
+void VolumeCatcherPipeWire::cleanup()
+{
+ {
+ std::unique_lock childNodesLock(mChildNodesMutex);
+ for (auto *childNode: mChildNodes)
+ childNode->destroy();
+
+ mChildNodes.clear();
+ }
+
+ {
+ std::unique_lock pwLock(mCleanupMutex);
+ if (mRegistry)
+ llpw_proxy_destroy((struct pw_proxy *) mRegistry);
+
+ spa_zero(mRegistryListener);
+
+ if (mCore)
+ llpw_core_disconnect(mCore);
+ if (mContext)
+ llpw_context_destroy(mContext);
+ }
+
+ if (!mThreadLoop)
+ return;
+
+ llpw_thread_loop_stop(mThreadLoop);
+ llpw_thread_loop_destroy(mThreadLoop);
+
+ LL_DEBUGS() << "cleanup done" << LL_ENDL;
+}
+
+void VolumeCatcherPipeWire::lock()
+{
+ if (!mThreadLoop)
+ return;
+
+ llpw_thread_loop_lock(mThreadLoop);
+}
+
+void VolumeCatcherPipeWire::unlock()
+{
+ if (!mThreadLoop)
+ return;
+
+ llpw_thread_loop_unlock(mThreadLoop);
+}
+
+const uint32_t channels = 1;
+const float resetVolumes[channels] = { 1.0f };
+
+void VolumeCatcherPipeWire::ChildNode::updateVolume()
+{
+ if (!mActive)
+ return;
+
+ F32 volume = std::clamp(mImpl->mVolume, 0.0f, 1.0f);
+
+ const float volumes[channels] = { volume };
+
+ uint8_t buffer[512];
+
+ spa_pod_builder builder;
+ spa_pod_builder_init(&builder, buffer, sizeof(buffer));
+
+ spa_pod_frame frame;
+ spa_pod_builder_push_object(&builder, &frame, SPA_TYPE_OBJECT_Props, SPA_PARAM_Props);
+
+ // resets system-wide memorized volume for chromium (not google chrome) to 100%
+ spa_pod_builder_prop(&builder, SPA_PROP_channelVolumes, 0);
+ spa_pod_builder_array(&builder, sizeof(float), SPA_TYPE_Float, channels, resetVolumes);
+
+ // sets temporary volume
+ spa_pod_builder_prop(&builder, SPA_PROP_softVolumes, 0);
+ spa_pod_builder_array(&builder, sizeof(float), SPA_TYPE_Float, channels, volumes);
+
+ spa_pod* pod = static_cast<spa_pod*>(spa_pod_builder_pop(&builder, &frame));
+
+ {
+ std::lock_guard pwLock(*mImpl);
+ pw_node_set_param(mProxy, SPA_PARAM_Props, 0, pod);
+ }
+}
+
+void VolumeCatcherPipeWire::ChildNode::destroy()
+{
+ if (!mActive)
+ return;
+
+ mActive = false;
+
+ {
+ std::unique_lock childNodesLock(mImpl->mChildNodesMutex);
+ mImpl->mChildNodes.erase(this);
+ }
+
+ spa_hook_remove(&mNodeListener);
+ spa_hook_remove(&mProxyListener);
+
+ {
+ std::lock_guard pwLock(*mImpl);
+ llpw_proxy_destroy(mProxy);
+ }
+}
+
+static void nodeEventInfo(void* data, const struct pw_node_info* info)
+{
+ const char* processId = spa_dict_lookup(info->props, PW_KEY_APP_PROCESS_ID);
+
+ if (processId == nullptr)
+ return;
+
+ pid_t pid = atoll(processId);
+
+ if (!isPluginPid(pid))
+ return;
+
+ const char* appName = spa_dict_lookup(info->props, PW_KEY_APP_NAME);
+ LL_DEBUGS() << "got app: " << appName << LL_ENDL;
+
+ auto* const childNode = static_cast<VolumeCatcherPipeWire::ChildNode*>(data);
+ LL_DEBUGS() << "init volume: " << childNode->mImpl->mVolume << LL_ENDL;
+
+ childNode->updateVolume();
+
+ {
+ std::lock_guard childNodesLock(childNode->mImpl->mChildNodesMutex);
+ childNode->mImpl->mChildNodes.insert(childNode);
+ }
+}
+
+static const struct pw_node_events NODE_EVENTS = {
+ .version = PW_VERSION_CLIENT_EVENTS,
+ .info = nodeEventInfo,
+};
+
+static void proxyEventDestroy(void* data)
+{
+ auto* const childNode = static_cast<VolumeCatcherPipeWire::ChildNode*>(data);
+ childNode->destroy();
+}
+
+static void proxyEventRemoved(void* data)
+{
+ auto* const childNode = static_cast<VolumeCatcherPipeWire::ChildNode*>(data);
+ childNode->destroy();
+}
+
+static const struct pw_proxy_events PROXY_EVENTS = {
+ .version = PW_VERSION_PROXY_EVENTS,
+ .destroy = proxyEventDestroy,
+ .removed = proxyEventRemoved,
+};
+
+void VolumeCatcherPipeWire::handleRegistryEventGlobal(
+ uint32_t id, uint32_t permissions, const char *type, uint32_t version,
+ const struct spa_dict *props)
+{
+ if (props == nullptr || type == nullptr || strcmp(type, PW_TYPE_INTERFACE_Node) != 0)
+ return;
+
+ const char* mediaClass = spa_dict_lookup(props, PW_KEY_MEDIA_CLASS);
+
+ if (mediaClass == nullptr || strcmp(mediaClass, "Stream/Output/Audio") != 0)
+ return;
+
+ pw_proxy* proxy = static_cast<pw_proxy*>(
+ pw_registry_bind(mRegistry, id, type, PW_VERSION_CLIENT, sizeof(ChildNode))
+ );
+
+ auto* const childNode = static_cast<ChildNode*>(llpw_proxy_get_user_data(proxy));
+
+ childNode->mActive = true;
+ childNode->mProxy = proxy;
+ childNode->mImpl = this;
+
+ pw_node_add_listener(proxy, &childNode->mNodeListener, &NODE_EVENTS, childNode);
+ llpw_proxy_add_listener(proxy, &childNode->mProxyListener, &PROXY_EVENTS, childNode);
+}
+
+void VolumeCatcherPipeWire::setVolume(F32 volume)
+{
+ LL_DEBUGS() << "setting volume to: " << volume << LL_ENDL;
+
+ mVolume = volume;
+
+ {
+ std::unique_lock childNodeslock(mChildNodesMutex);
+ std::unordered_set<ChildNode *> copyOfChildNodes(mChildNodes);
+
+ LL_DEBUGS() << "found " << copyOfChildNodes.size() << " child nodes" << LL_ENDL;
+
+ for (auto* childNode : copyOfChildNodes)
+ childNode->updateVolume();
+ }
+}
+
+void VolumeCatcherPipeWire::setPan(F32 pan)
+{
+}
+
+void VolumeCatcherPipeWire::pump()
+{
+}
diff --git a/indra/media_plugins/cef/linux/volume_catcher_pipewire_syms.inc b/indra/media_plugins/cef/linux/volume_catcher_pipewire_syms.inc
new file mode 100644
index 0000000000..dbc0f5f169
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_pipewire_syms.inc
@@ -0,0 +1,26 @@
+#define G pwSymbolGrabber
+
+// required symbols to grab
+LL_GRAB_SYM(G, true, pw_init, void, int *argc, char **argv[]);
+// LL_GRAB_SYM(G, true, pw_main_loop_new, struct pw_main_loop *, const struct spa_dict *props);
+// LL_GRAB_SYM(G, true, pw_main_loop_get_loop, struct pw_loop *, struct pw_main_loop *loop);
+// LL_GRAB_SYM(G, true, pw_main_loop_destroy, void, struct pw_main_loop *loop);
+// LL_GRAB_SYM(G, true, pw_main_loop_run, void, struct pw_main_loop *loop);
+LL_GRAB_SYM(G, true, pw_context_new, struct pw_context *, struct pw_loop *main_loop, struct pw_properties *props, size_t user_data_size);
+LL_GRAB_SYM(G, true, pw_context_destroy, void, struct pw_context *context);
+LL_GRAB_SYM(G, true, pw_context_connect, struct pw_core *, struct pw_context *context, struct pw_properties *properties, size_t user_data_size);
+LL_GRAB_SYM(G, true, pw_thread_loop_new, struct pw_thread_loop *, const char *name, const struct spa_dict *props);
+LL_GRAB_SYM(G, true, pw_thread_loop_destroy, void, struct pw_thread_loop *loop);
+LL_GRAB_SYM(G, true, pw_thread_loop_get_loop, struct pw_loop *, struct pw_thread_loop *loop);
+LL_GRAB_SYM(G, true, pw_thread_loop_start, int, struct pw_thread_loop *loop);
+LL_GRAB_SYM(G, true, pw_thread_loop_stop, void, struct pw_thread_loop *loop);
+LL_GRAB_SYM(G, true, pw_thread_loop_lock, void, struct pw_thread_loop *loop);
+LL_GRAB_SYM(G, true, pw_thread_loop_unlock, void, struct pw_thread_loop *loop);
+LL_GRAB_SYM(G, true, pw_proxy_add_listener, void, struct pw_proxy *proxy, struct spa_hook *listener, const struct pw_proxy_events *events, void *data);
+LL_GRAB_SYM(G, true, pw_proxy_destroy, void, struct pw_proxy *proxy);
+LL_GRAB_SYM(G, true, pw_proxy_get_user_data, void *, struct pw_proxy *proxy);
+LL_GRAB_SYM(G, true, pw_core_disconnect, int, struct pw_core *core);
+
+// optional symbols to grab
+
+#undef G
diff --git a/indra/media_plugins/cef/linux/volume_catcher_pulseaudio.cpp b/indra/media_plugins/cef/linux/volume_catcher_pulseaudio.cpp
new file mode 100755
index 0000000000..f8a48a91fd
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_pulseaudio.cpp
@@ -0,0 +1,322 @@
+/**
+ * @file volume_catcher_pulseaudio.cpp
+ * @brief A Linux-specific, PulseAudio-specific hack to detect and volume-adjust new audio sources
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+/*
+ The high-level design is as follows:
+ 1) Connect to the PulseAudio daemon
+ 2) Watch for the creation of new audio players connecting to the daemon (this includes ALSA clients running on the PulseAudio emulation layer, such as Flash plugins)
+ 3) Examine any new audio player's PID to see if it belongs to our own process
+ 4) If so, tell PA to adjust the volume of that audio player ('sink input' in PA parlance)
+ 5) Keep a list of all living audio players that we care about, adjust the volumes of all of them when we get a new setVolume() call
+ */
+
+#include "linden_common.h"
+
+#include "volume_catcher_linux.h"
+
+extern "C" {
+#include <glib.h>
+#include <glib-object.h>
+
+#include <pulse/introspect.h>
+
+#include <pulse/subscribe.h>
+}
+
+SymbolGrabber paSymbolGrabber;
+
+#include "volume_catcher_pulseaudio_syms.inc"
+#include "volume_catcher_pulseaudio_glib_syms.inc"
+
+////////////////////////////////////////////////////
+
+// PulseAudio requires a chain of callbacks with C linkage
+extern "C" {
+ void callback_discovered_sinkinput(pa_context *context, const pa_sink_input_info *i, int eol, void *userdata);
+ void callback_subscription_alert(pa_context *context, pa_subscription_event_type_t t, uint32_t index, void *userdata);
+ void callback_context_state(pa_context *context, void *userdata);
+}
+
+VolumeCatcherPulseAudio::VolumeCatcherPulseAudio()
+ : mDesiredVolume(0.0f),
+ mMainloop(nullptr),
+ mPAContext(nullptr),
+ mConnected(false),
+ mGotSyms(false)
+{
+ init();
+}
+
+VolumeCatcherPulseAudio::~VolumeCatcherPulseAudio()
+{
+ cleanup();
+}
+
+bool VolumeCatcherPulseAudio::loadsyms(std::string pulse_dso_name)
+{
+ return paSymbolGrabber.grabSymbols({ pulse_dso_name });
+}
+
+void VolumeCatcherPulseAudio::init()
+{
+ // try to be as defensive as possible because PA's interface is a
+ // bit fragile and (for our purposes) we'd rather simply not function
+ // than crash
+
+ // we cheat and rely upon libpulse-mainloop-glib.so.0 to pull-in
+ // libpulse.so.0 - this isn't a great assumption, and the two DSOs should
+ // probably be loaded separately. Our Linux DSO framework needs refactoring,
+ // we do this sort of thing a lot with practically identical logic...
+ mGotSyms = loadsyms("libpulse-mainloop-glib.so.0");
+
+ if (!mGotSyms)
+ mGotSyms = loadsyms("libpulse.so.0");
+
+ if (!mGotSyms)
+ return;
+
+ mMainloop = llpa_glib_mainloop_new(g_main_context_default());
+
+ if (mMainloop)
+ {
+ pa_mainloop_api *api = llpa_glib_mainloop_get_api(mMainloop);
+
+ if (api)
+ {
+ pa_proplist *proplist = llpa_proplist_new();
+
+ if (proplist)
+ {
+ llpa_proplist_sets(proplist, PA_PROP_APPLICATION_ICON_NAME, "multimedia-player");
+ llpa_proplist_sets(proplist, PA_PROP_APPLICATION_ID, "com.secondlife.viewer.mediaplugvoladjust");
+ llpa_proplist_sets(proplist, PA_PROP_APPLICATION_NAME, "SL Plugin Volume Adjuster");
+ llpa_proplist_sets(proplist, PA_PROP_APPLICATION_VERSION, "1");
+
+ // plain old pa_context_new() is broken!
+ mPAContext = llpa_context_new_with_proplist(api, nullptr, proplist);
+
+ llpa_proplist_free(proplist);
+ }
+ }
+ }
+
+ // Now we've set up a PA context and mainloop, try connecting the
+ // PA context to a PA daemon.
+ if (mPAContext)
+ {
+ llpa_context_set_state_callback(mPAContext, callback_context_state, this);
+ pa_context_flags_t cflags = (pa_context_flags)0; // maybe add PA_CONTEXT_NOAUTOSPAWN?
+ if (llpa_context_connect(mPAContext, nullptr, cflags, nullptr) >= 0)
+ {
+ // Okay! We haven't definitely connected, but we
+ // haven't definitely failed yet.
+ }
+ else
+ {
+ // Failed to connect to PA manager... we'll leave
+ // things like that. Perhaps we should try again later.
+ }
+ }
+}
+
+void VolumeCatcherPulseAudio::cleanup()
+{
+ mConnected = false;
+
+ if (mGotSyms && mPAContext)
+ {
+ llpa_context_disconnect(mPAContext);
+ llpa_context_unref(mPAContext);
+ }
+
+ mPAContext = nullptr;
+
+ if (mGotSyms && mMainloop)
+ llpa_glib_mainloop_free(mMainloop);
+
+ mMainloop = nullptr;
+}
+
+void VolumeCatcherPulseAudio::setVolume(F32 volume)
+{
+ mDesiredVolume = volume;
+
+ if (!mGotSyms)
+ return;
+
+ if (mConnected && mPAContext)
+ {
+ update_all_volumes(mDesiredVolume);
+ }
+
+ pump();
+}
+
+void VolumeCatcherPulseAudio::setPan(F32 pan)
+{
+}
+
+void VolumeCatcherPulseAudio::pump()
+{
+ gboolean may_block = FALSE;
+ g_main_context_iteration(g_main_context_default(), may_block);
+}
+
+void VolumeCatcherPulseAudio::connected_okay()
+{
+ pa_operation *op;
+
+ // fetch global list of existing sinkinputs
+ if ((op = llpa_context_get_sink_input_info_list(mPAContext,
+ callback_discovered_sinkinput,
+ this)))
+ {
+ llpa_operation_unref(op);
+ }
+
+ // subscribe to future global sinkinput changes
+ llpa_context_set_subscribe_callback(mPAContext,
+ callback_subscription_alert,
+ this);
+ if ((op = llpa_context_subscribe(mPAContext, (pa_subscription_mask_t)
+ (PA_SUBSCRIPTION_MASK_SINK_INPUT),
+ nullptr, nullptr)))
+ {
+ llpa_operation_unref(op);
+ }
+}
+
+void VolumeCatcherPulseAudio::update_all_volumes(F32 volume)
+{
+ for (std::set<U32>::iterator it = mSinkInputIndices.begin();
+ it != mSinkInputIndices.end(); ++it)
+ {
+ update_index_volume(*it, volume);
+ }
+}
+
+void VolumeCatcherPulseAudio::update_index_volume(U32 index, F32 volume)
+{
+ static pa_cvolume cvol;
+ llpa_cvolume_set(&cvol, mSinkInputNumChannels[index],
+ llpa_sw_volume_from_linear(volume));
+
+ pa_context *c = mPAContext;
+ uint32_t idx = index;
+ const pa_cvolume *cvolumep = &cvol;
+ pa_context_success_cb_t cb = nullptr; // okay as null
+ void *userdata = nullptr; // okay as null
+
+ pa_operation *op;
+ if ((op = llpa_context_set_sink_input_volume(c, idx, cvolumep, cb, userdata)))
+ llpa_operation_unref(op);
+}
+
+void callback_discovered_sinkinput(pa_context *context, const pa_sink_input_info *sii, int eol, void *userdata)
+{
+ VolumeCatcherPulseAudio *impl = dynamic_cast<VolumeCatcherPulseAudio*>((VolumeCatcherPulseAudio*)userdata);
+ llassert(impl);
+
+ if (0 == eol)
+ {
+ pa_proplist *proplist = sii->proplist;
+ pid_t sinkpid = atoll(llpa_proplist_gets(proplist, PA_PROP_APPLICATION_PROCESS_ID));
+
+ if (isPluginPid( sinkpid )) // does the discovered sinkinput belong to this process?
+ {
+ bool is_new = (impl->mSinkInputIndices.find(sii->index) == impl->mSinkInputIndices.end());
+
+ impl->mSinkInputIndices.insert(sii->index);
+ impl->mSinkInputNumChannels[sii->index] = sii->channel_map.channels;
+
+ if (is_new)
+ {
+ // new!
+ impl->update_index_volume(sii->index, impl->mDesiredVolume);
+ }
+ else
+ {
+ // seen it already, do nothing.
+ }
+ }
+ }
+}
+
+void callback_subscription_alert(pa_context *context, pa_subscription_event_type_t t, uint32_t index, void *userdata)
+{
+ VolumeCatcherPulseAudio *impl = dynamic_cast<VolumeCatcherPulseAudio*>((VolumeCatcherPulseAudio*)userdata);
+ llassert(impl);
+
+ switch (t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK)
+ {
+ case PA_SUBSCRIPTION_EVENT_SINK_INPUT:
+ if ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_REMOVE)
+ {
+ // forget this sinkinput, if we were caring about it
+ impl->mSinkInputIndices.erase(index);
+ impl->mSinkInputNumChannels.erase(index);
+ }
+ else if ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_NEW)
+ {
+ // ask for more info about this new sinkinput
+ pa_operation *op;
+ if ((op = llpa_context_get_sink_input_info(impl->mPAContext, index, callback_discovered_sinkinput, impl)))
+ {
+ llpa_operation_unref(op);
+ }
+ }
+ else
+ {
+ // property change on this sinkinput - we don't care.
+ }
+ break;
+
+ default:;
+ }
+}
+
+void callback_context_state(pa_context *context, void *userdata)
+{
+ VolumeCatcherPulseAudio *impl = dynamic_cast<VolumeCatcherPulseAudio*>((VolumeCatcherPulseAudio*)userdata);
+ llassert(impl);
+
+ switch (llpa_context_get_state(context))
+ {
+ case PA_CONTEXT_READY:
+ impl->mConnected = true;
+ impl->connected_okay();
+ break;
+ case PA_CONTEXT_TERMINATED:
+ impl->mConnected = false;
+ break;
+ case PA_CONTEXT_FAILED:
+ impl->mConnected = false;
+ break;
+ default:;
+ }
+}
diff --git a/indra/media_plugins/cef/linux/volume_catcher_pulseaudio_glib_syms.inc b/indra/media_plugins/cef/linux/volume_catcher_pulseaudio_glib_syms.inc
new file mode 100755
index 0000000000..e9b7196e51
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_pulseaudio_glib_syms.inc
@@ -0,0 +1,10 @@
+#define G paSymbolGrabber
+
+// required symbols to grab
+LL_GRAB_SYM(G, true, pa_glib_mainloop_free, void, pa_glib_mainloop* g)
+LL_GRAB_SYM(G, true, pa_glib_mainloop_get_api, pa_mainloop_api*, pa_glib_mainloop* g)
+LL_GRAB_SYM(G, true, pa_glib_mainloop_new, pa_glib_mainloop *, GMainContext *c)
+
+// optional symbols to grab
+
+#undef G
diff --git a/indra/media_plugins/cef/linux/volume_catcher_pulseaudio_syms.inc b/indra/media_plugins/cef/linux/volume_catcher_pulseaudio_syms.inc
new file mode 100755
index 0000000000..4859a34405
--- /dev/null
+++ b/indra/media_plugins/cef/linux/volume_catcher_pulseaudio_syms.inc
@@ -0,0 +1,29 @@
+#define G paSymbolGrabber
+
+// required symbols to grab
+LL_GRAB_SYM(G, true, pa_context_connect, int, pa_context *c, const char *server, pa_context_flags_t flags, const pa_spawn_api *api)
+LL_GRAB_SYM(G, true, pa_context_disconnect, void, pa_context *c)
+LL_GRAB_SYM(G, true, pa_context_get_sink_input_info, pa_operation*, pa_context *c, uint32_t idx, pa_sink_input_info_cb_t cb, void *userdata)
+LL_GRAB_SYM(G, true, pa_context_get_sink_input_info_list, pa_operation*, pa_context *c, pa_sink_input_info_cb_t cb, void *userdata)
+LL_GRAB_SYM(G, true, pa_context_get_state, pa_context_state_t, pa_context *c)
+LL_GRAB_SYM(G, true, pa_context_new_with_proplist, pa_context*, pa_mainloop_api *mainloop, const char *name, pa_proplist *proplist)
+LL_GRAB_SYM(G, true, pa_context_set_sink_input_volume, pa_operation*, pa_context *c, uint32_t idx, const pa_cvolume *volume, pa_context_success_cb_t cb, void *userdata)
+LL_GRAB_SYM(G, true, pa_context_set_state_callback, void, pa_context *c, pa_context_notify_cb_t cb, void *userdata)
+LL_GRAB_SYM(G, true, pa_context_set_subscribe_callback, void, pa_context *c, pa_context_subscribe_cb_t cb, void *userdata)
+LL_GRAB_SYM(G, true, pa_context_subscribe, pa_operation*, pa_context *c, pa_subscription_mask_t m, pa_context_success_cb_t cb, void *userdata)
+LL_GRAB_SYM(G, true, pa_context_unref, void, pa_context *c)
+LL_GRAB_SYM(G, true, pa_cvolume_set, pa_cvolume*, pa_cvolume *a, unsigned channels, pa_volume_t v)
+LL_GRAB_SYM(G, true, pa_operation_unref, void, pa_operation *o)
+LL_GRAB_SYM(G, true, pa_proplist_free, void, pa_proplist* p)
+LL_GRAB_SYM(G, true, pa_proplist_gets, const char*, pa_proplist *p, const char *key)
+LL_GRAB_SYM(G, true, pa_proplist_new, pa_proplist*, void)
+LL_GRAB_SYM(G, true, pa_proplist_sets, int, pa_proplist *p, const char *key, const char *value)
+LL_GRAB_SYM(G, true, pa_sw_volume_from_linear, pa_volume_t, double v)
+// LL_GRAB_SYM(G, true, pa_mainloop_free, void, pa_mainloop *m)
+// LL_GRAB_SYM(G, true, pa_mainloop_get_api, pa_mainloop_api *, pa_mainloop *m)
+// LL_GRAB_SYM(G, true, pa_mainloop_iterate, int, pa_mainloop *m, int block, int *retval)
+// LL_GRAB_SYM(G, true, pa_mainloop_new, pa_mainloop *, void)
+
+// optional symbols to grab
+
+#undef G
diff --git a/indra/media_plugins/cef/media_plugin_cef.cpp b/indra/media_plugins/cef/media_plugin_cef.cpp
index 64fc7e452b..9c205b558c 100644
--- a/indra/media_plugins/cef/media_plugin_cef.cpp
+++ b/indra/media_plugins/cef/media_plugin_cef.cpp
@@ -886,7 +886,7 @@ void MediaPluginCEF::receiveMessage(const char* message_string)
keyEvent(key_event, native_key_data);
-#elif LL_WINDOWS
+#else
std::string event = message_in.getValue("event");
LLSD native_key_data = message_in.getValueLLSD("native_key_data");
@@ -908,6 +908,13 @@ void MediaPluginCEF::receiveMessage(const char* message_string)
{
mEnableMediaPluginDebugging = message_in.getValueBoolean("enable");
}
+#if LL_LINUX
+ else if (message_name == "enable_pipewire_volume_catcher")
+ {
+ bool enable = message_in.getValueBoolean("enable");
+ mVolumeCatcher.onEnablePipeWireVolumeCatcher(enable);
+ }
+#endif
if (message_name == "pick_file_response")
{
LLSD file_list_llsd = message_in.getValueLLSD("file_list");
@@ -1050,6 +1057,28 @@ void MediaPluginCEF::keyEvent(dullahan::EKeyEvent key_event, LLSD native_key_dat
mCEFLib->nativeKeyboardEventWin(msg, wparam, lparam);
#endif
+
+#if LL_LINUX
+
+ uint32_t native_virtual_key = (uint32_t)(native_key_data["virtual_key"].asInteger()); // this is actually the SDL event.key.keysym.sym;
+ uint32_t native_virtual_key_win = (uint32_t)(native_key_data["virtual_key_win"].asInteger());
+ uint32_t native_modifiers = (uint32_t)(native_key_data["modifiers"].asInteger());
+
+ // only for non-printable keysyms, the actual text input is done in unicodeInput() below
+ if (native_virtual_key <= 0x1b || native_virtual_key >= 0x7f)
+ {
+ // set keypad flag, not sure if this even does anything
+ bool keypad = false;
+ if (native_virtual_key_win >= 0x60 && native_virtual_key_win <= 0x6f)
+ {
+ keypad = true;
+ }
+
+ // yes, we send native_virtual_key_win twice because native_virtual_key breaks it
+ mCEFLib->nativeKeyboardEventSDL2(key_event, native_virtual_key, native_modifiers, keypad);
+ }
+
+#endif // LL_LINUX
};
void MediaPluginCEF::unicodeInput(std::string event, LLSD native_key_data = LLSD::emptyMap())
@@ -1080,6 +1109,16 @@ void MediaPluginCEF::unicodeInput(std::string event, LLSD native_key_data = LLSD
U64 lparam = ll_U32_from_sd(native_key_data["l_param"]);
mCEFLib->nativeKeyboardEventWin(msg, wparam, lparam);
#endif
+
+#if LL_LINUX
+
+ uint32_t native_scan_code = (uint32_t)(native_key_data["sdl_sym"].asInteger());
+ uint32_t native_virtual_key = (uint32_t)(native_key_data["virtual_key"].asInteger());
+ uint32_t native_modifiers = (uint32_t)(native_key_data["modifiers"].asInteger());
+
+ mCEFLib->nativeKeyboardEvent(dullahan::KE_KEY_DOWN, native_scan_code, native_virtual_key, native_modifiers);
+
+#endif // LL_LINUX
};
////////////////////////////////////////////////////////////////////////////////
diff --git a/indra/media_plugins/cef/volume_catcher.h b/indra/media_plugins/cef/volume_catcher.h
index ea97a24947..ead0511149 100644
--- a/indra/media_plugins/cef/volume_catcher.h
+++ b/indra/media_plugins/cef/volume_catcher.h
@@ -35,20 +35,23 @@ class VolumeCatcherImpl;
class VolumeCatcher
{
- public:
+public:
VolumeCatcher();
~VolumeCatcher();
- void setVolume(F32 volume); // 0.0 - 1.0
-
- // Set the left-right pan of audio sources
- // where -1.0 = left, 0 = center, and 1.0 = right
+ void setVolume(F32 volume);
void setPan(F32 pan);
- void pump(); // call this at least a few times a second if you can - it affects how quickly we can 'catch' a new audio source and adjust its volume
+ void pump();
+
+#if LL_LINUX
+ void onEnablePipeWireVolumeCatcher(bool enable);
+#endif
- private:
+private:
+#if LL_LINUX || LL_WINDOWS
VolumeCatcherImpl *pimpl;
+#endif
};
#endif // VOLUME_CATCHER_H
diff --git a/indra/media_plugins/cef/mac_volume_catcher_null.cpp b/indra/media_plugins/cef/volume_catcher_null.cpp
index c479e24a95..1f0f1e8e38 100644
--- a/indra/media_plugins/cef/mac_volume_catcher_null.cpp
+++ b/indra/media_plugins/cef/volume_catcher_null.cpp
@@ -1,5 +1,5 @@
/**
- * @file windows_volume_catcher.cpp
+ * @file volume_catcher_null.cpp
* @brief A null implementation of volume level control of all audio channels opened by a process.
* We are using this for the macOS version for now until we can understand how to make the
* exitising mac_volume_catcher.cpp work without the (now, non-existant) QuickTime dependency
@@ -29,67 +29,25 @@
*/
#include "volume_catcher.h"
-#include "llsingleton.h"
-class VolumeCatcherImpl : public LLSingleton<VolumeCatcherImpl>
-{
- LLSINGLETON(VolumeCatcherImpl);
- // This is a singleton class -- both callers and the component implementation should use getInstance() to find the instance.
- ~VolumeCatcherImpl();
-
-public:
-
- void setVolume(F32 volume);
- void setPan(F32 pan);
-
-private:
- F32 mVolume;
- F32 mPan;
- bool mSystemIsVistaOrHigher;
-};
-
-VolumeCatcherImpl::VolumeCatcherImpl()
-: mVolume(1.0f), // default volume is max
- mPan(0.f) // default pan is centered
-{
-}
-
-VolumeCatcherImpl::~VolumeCatcherImpl()
-{
-}
-
-void VolumeCatcherImpl::setVolume(F32 volume)
-{
- mVolume = volume;
-}
-
-void VolumeCatcherImpl::setPan(F32 pan)
-{ // remember pan for calculating individual channel levels later
- mPan = pan;
-}
/////////////////////////////////////////////////////
VolumeCatcher::VolumeCatcher()
{
- pimpl = VolumeCatcherImpl::getInstance();
}
VolumeCatcher::~VolumeCatcher()
{
- // Let the instance persist until exit.
}
void VolumeCatcher::setVolume(F32 volume)
{
- pimpl->setVolume(volume);
}
void VolumeCatcher::setPan(F32 pan)
{
- pimpl->setPan(pan);
}
void VolumeCatcher::pump()
{
- // No periodic tasks are necessary for this implementation.
}
diff --git a/indra/media_plugins/cef/windows_volume_catcher.cpp b/indra/media_plugins/cef/windows_volume_catcher.cpp
index e7daeb5f74..1e52fee9de 100644
--- a/indra/media_plugins/cef/windows_volume_catcher.cpp
+++ b/indra/media_plugins/cef/windows_volume_catcher.cpp
@@ -44,7 +44,6 @@ public:
private:
F32 mVolume;
F32 mPan;
- bool mSystemIsVistaOrHigher;
};
VolumeCatcherImpl::VolumeCatcherImpl()
diff --git a/indra/media_plugins/example/CMakeLists.txt b/indra/media_plugins/example/CMakeLists.txt
index 41e2353f31..71343d5f85 100644
--- a/indra/media_plugins/example/CMakeLists.txt
+++ b/indra/media_plugins/example/CMakeLists.txt
@@ -13,14 +13,6 @@ include(ExamplePlugin)
### media_plugin_example
-if(NOT ADDRESS_SIZE EQUAL 32)
- if(WINDOWS)
- ##add_definitions(/FIXED:NO)
- else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
- add_definitions(-fPIC)
- endif(WINDOWS)
-endif(NOT ADDRESS_SIZE EQUAL 32)
-
set(media_plugin_example_SOURCE_FILES
media_plugin_example.cpp
)
diff --git a/indra/media_plugins/gstreamer010/CMakeLists.txt b/indra/media_plugins/gstreamer010/CMakeLists.txt
deleted file mode 100644
index 38fc8201bf..0000000000
--- a/indra/media_plugins/gstreamer010/CMakeLists.txt
+++ /dev/null
@@ -1,46 +0,0 @@
-# -*- cmake -*-
-
-project(media_plugin_gstreamer010)
-
-include(00-Common)
-include(LLCommon)
-include(LLImage)
-include(LLMath)
-include(LLWindow)
-include(Linking)
-include(PluginAPI)
-include(OpenGL)
-
-include(GStreamer010Plugin)
-
-### media_plugin_gstreamer010
-
-if(NOT ADDRESS_SIZE EQUAL 32)
- if(WINDOWS)
- ##add_definitions(/FIXED:NO)
- else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
- add_definitions(-fPIC)
- endif(WINDOWS)
-endif(NOT ADDRESS_SIZE EQUAL 32)
-
-set(media_plugin_gstreamer010_SOURCE_FILES
- media_plugin_gstreamer010.cpp
- llmediaimplgstreamer_syms.cpp
- llmediaimplgstreamervidplug.cpp
- )
-
-set(media_plugin_gstreamer010_HEADER_FILES
- llmediaimplgstreamervidplug.h
- llmediaimplgstreamer_syms.h
- llmediaimplgstreamertriviallogging.h
- )
-
-add_library(media_plugin_gstreamer010
- SHARED
- ${media_plugin_gstreamer010_SOURCE_FILES}
- )
-
-target_link_libraries(media_plugin_gstreamer010
- media_plugin_base
- ll::gstreamer
- )
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp b/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp
deleted file mode 100644
index dcc04b37e4..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp
+++ /dev/null
@@ -1,167 +0,0 @@
-/**
- * @file llmediaimplgstreamer_syms.cpp
- * @brief dynamic GStreamer symbol-grabbing code
- *
- * @cond
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
-
-#if LL_GSTREAMER010_ENABLED
-
-#include <string>
-
-extern "C" {
-#include <gst/gst.h>
-
-#include "apr_pools.h"
-#include "apr_dso.h"
-}
-
-#include "llmediaimplgstreamertriviallogging.h"
-
-#define LL_GST_SYM(REQ, GSTSYM, RTN, ...) RTN (*ll##GSTSYM)(__VA_ARGS__) = NULL
-#include "llmediaimplgstreamer_syms_raw.inc"
-#include "llmediaimplgstreamer_syms_rawv.inc"
-#undef LL_GST_SYM
-
-// a couple of stubs for disgusting reasons
-GstDebugCategory*
-ll_gst_debug_category_new(gchar *name, guint color, gchar *description)
-{
- static GstDebugCategory dummy;
- return &dummy;
-}
-void ll_gst_debug_register_funcptr(GstDebugFuncPtr func, gchar* ptrname)
-{
-}
-
-static bool sSymsGrabbed = false;
-static apr_pool_t *sSymGSTDSOMemoryPool = NULL;
-static apr_dso_handle_t *sSymGSTDSOHandleG = NULL;
-static apr_dso_handle_t *sSymGSTDSOHandleV = NULL;
-
-
-bool grab_gst_syms(std::string gst_dso_name,
- std::string gst_dso_name_vid)
-{
- if (sSymsGrabbed)
- {
- // already have grabbed good syms
- return TRUE;
- }
-
- bool sym_error = false;
- bool rtn = false;
- apr_status_t rv;
- apr_dso_handle_t *sSymGSTDSOHandle = NULL;
-
-#define LL_GST_SYM(REQ, GSTSYM, RTN, ...) do{rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll##GSTSYM, sSymGSTDSOHandle, #GSTSYM); if (rv != APR_SUCCESS) {INFOMSG("Failed to grab symbol: %s", #GSTSYM); if (REQ) sym_error = true;} else DEBUGMSG("grabbed symbol: %s from %p", #GSTSYM, (void*)ll##GSTSYM);}while(0)
-
- //attempt to load the shared libraries
- apr_pool_create(&sSymGSTDSOMemoryPool, NULL);
-
- if ( APR_SUCCESS == (rv = apr_dso_load(&sSymGSTDSOHandle,
- gst_dso_name.c_str(),
- sSymGSTDSOMemoryPool) ))
- {
- INFOMSG("Found DSO: %s", gst_dso_name.c_str());
-#include "llmediaimplgstreamer_syms_raw.inc"
-
- if ( sSymGSTDSOHandle )
- {
- sSymGSTDSOHandleG = sSymGSTDSOHandle;
- sSymGSTDSOHandle = NULL;
- }
-
- if ( APR_SUCCESS ==
- (rv = apr_dso_load(&sSymGSTDSOHandle,
- gst_dso_name_vid.c_str(),
- sSymGSTDSOMemoryPool) ))
- {
- INFOMSG("Found DSO: %s", gst_dso_name_vid.c_str());
-#include "llmediaimplgstreamer_syms_rawv.inc"
- rtn = !sym_error;
- }
- else
- {
- INFOMSG("Couldn't load DSO: %s", gst_dso_name_vid.c_str());
- rtn = false; // failure
- }
- }
- else
- {
- INFOMSG("Couldn't load DSO: %s", gst_dso_name.c_str());
- rtn = false; // failure
- }
-
- if (sym_error)
- {
- WARNMSG("Failed to find necessary symbols in GStreamer libraries.");
- }
-
- if ( sSymGSTDSOHandle )
- {
- sSymGSTDSOHandleV = sSymGSTDSOHandle;
- sSymGSTDSOHandle = NULL;
- }
-#undef LL_GST_SYM
-
- sSymsGrabbed = !!rtn;
- return rtn;
-}
-
-
-void ungrab_gst_syms()
-{
- // should be safe to call regardless of whether we've
- // actually grabbed syms.
-
- if ( sSymGSTDSOHandleG )
- {
- apr_dso_unload(sSymGSTDSOHandleG);
- sSymGSTDSOHandleG = NULL;
- }
-
- if ( sSymGSTDSOHandleV )
- {
- apr_dso_unload(sSymGSTDSOHandleV);
- sSymGSTDSOHandleV = NULL;
- }
-
- if ( sSymGSTDSOMemoryPool )
- {
- apr_pool_destroy(sSymGSTDSOMemoryPool);
- sSymGSTDSOMemoryPool = NULL;
- }
-
- // NULL-out all of the symbols we'd grabbed
-#define LL_GST_SYM(REQ, GSTSYM, RTN, ...) do{ll##GSTSYM = NULL;}while(0)
-#include "llmediaimplgstreamer_syms_raw.inc"
-#include "llmediaimplgstreamer_syms_rawv.inc"
-#undef LL_GST_SYM
-
- sSymsGrabbed = false;
-}
-
-
-#endif // LL_GSTREAMER010_ENABLED
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h b/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h
deleted file mode 100644
index 57d446c7df..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/**
- * @file llmediaimplgstreamer_syms.h
- * @brief dynamic GStreamer symbol-grabbing code
- *
- * @cond
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
-
-#include "linden_common.h"
-
-#if LL_GSTREAMER010_ENABLED
-
-extern "C" {
-#include <gst/gst.h>
-}
-
-bool grab_gst_syms(std::string gst_dso_name,
- std::string gst_dso_name_vid);
-void ungrab_gst_syms();
-
-#define LL_GST_SYM(REQ, GSTSYM, RTN, ...) extern RTN (*ll##GSTSYM)(__VA_ARGS__)
-#include "llmediaimplgstreamer_syms_raw.inc"
-#include "llmediaimplgstreamer_syms_rawv.inc"
-#undef LL_GST_SYM
-
-// regrettable hacks to give us better runtime compatibility with older systems
-#define llg_return_if_fail(COND) do{if (!(COND)) return;}while(0)
-#define llg_return_val_if_fail(COND,V) do{if (!(COND)) return V;}while(0)
-
-// regrettable hacks because GStreamer was not designed for runtime loading
-#undef GST_TYPE_MESSAGE
-#define GST_TYPE_MESSAGE (llgst_message_get_type())
-#undef GST_TYPE_OBJECT
-#define GST_TYPE_OBJECT (llgst_object_get_type())
-#undef GST_TYPE_PIPELINE
-#define GST_TYPE_PIPELINE (llgst_pipeline_get_type())
-#undef GST_TYPE_ELEMENT
-#define GST_TYPE_ELEMENT (llgst_element_get_type())
-#undef GST_TYPE_VIDEO_SINK
-#define GST_TYPE_VIDEO_SINK (llgst_video_sink_get_type())
-// more regrettable hacks to stub-out these .h-exposed GStreamer internals
-void ll_gst_debug_register_funcptr(GstDebugFuncPtr func, gchar* ptrname);
-#undef _gst_debug_register_funcptr
-#define _gst_debug_register_funcptr ll_gst_debug_register_funcptr
-GstDebugCategory* ll_gst_debug_category_new(gchar *name, guint color, gchar *description);
-#undef _gst_debug_category_new
-#define _gst_debug_category_new ll_gst_debug_category_new
-#undef __gst_debug_enabled
-#define __gst_debug_enabled (0)
-
-// more hacks
-#define LLGST_MESSAGE_TYPE_NAME(M) (llgst_message_type_get_name(GST_MESSAGE_TYPE(M)))
-
-#endif // LL_GSTREAMER010_ENABLED
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms_raw.inc b/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms_raw.inc
deleted file mode 100644
index b33e59363d..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms_raw.inc
+++ /dev/null
@@ -1,51 +0,0 @@
-
-// required symbols to grab
-LL_GST_SYM(true, gst_pad_peer_accept_caps, gboolean, GstPad *pad, GstCaps *caps);
-LL_GST_SYM(true, gst_buffer_new, GstBuffer*, void);
-LL_GST_SYM(true, gst_buffer_set_caps, void, GstBuffer*, GstCaps *);
-LL_GST_SYM(true, gst_structure_set_value, void, GstStructure *, const gchar *, const GValue*);
-LL_GST_SYM(true, gst_init_check, gboolean, int *argc, char **argv[], GError ** err);
-LL_GST_SYM(true, gst_message_get_type, GType, void);
-LL_GST_SYM(true, gst_message_type_get_name, const gchar*, GstMessageType type);
-LL_GST_SYM(true, gst_message_parse_error, void, GstMessage *message, GError **gerror, gchar **debug);
-LL_GST_SYM(true, gst_message_parse_warning, void, GstMessage *message, GError **gerror, gchar **debug);
-LL_GST_SYM(true, gst_message_parse_state_changed, void, GstMessage *message, GstState *oldstate, GstState *newstate, GstState *pending);
-LL_GST_SYM(true, gst_element_set_state, GstStateChangeReturn, GstElement *element, GstState state);
-LL_GST_SYM(true, gst_object_unref, void, gpointer object);
-LL_GST_SYM(true, gst_object_get_type, GType, void);
-LL_GST_SYM(true, gst_pipeline_get_type, GType, void);
-LL_GST_SYM(true, gst_pipeline_get_bus, GstBus*, GstPipeline *pipeline);
-LL_GST_SYM(true, gst_bus_add_watch, guint, GstBus * bus, GstBusFunc func, gpointer user_data);
-LL_GST_SYM(true, gst_element_factory_make, GstElement*, const gchar *factoryname, const gchar *name);
-LL_GST_SYM(true, gst_element_get_type, GType, void);
-LL_GST_SYM(true, gst_static_pad_template_get, GstPadTemplate*, GstStaticPadTemplate *pad_template);
-LL_GST_SYM(true, gst_element_class_add_pad_template, void, GstElementClass *klass, GstPadTemplate *temp);
-LL_GST_SYM(true, gst_element_class_set_details, void, GstElementClass *klass, const GstElementDetails *details);
-LL_GST_SYM(true, gst_caps_unref, void, GstCaps* caps);
-LL_GST_SYM(true, gst_caps_ref, GstCaps *, GstCaps* caps);
-//LL_GST_SYM(true, gst_caps_is_empty, gboolean, const GstCaps *caps);
-LL_GST_SYM(true, gst_caps_from_string, GstCaps *, const gchar *string);
-LL_GST_SYM(true, gst_caps_replace, void, GstCaps **caps, GstCaps *newcaps);
-LL_GST_SYM(true, gst_caps_get_structure, GstStructure *, const GstCaps *caps, guint index);
-LL_GST_SYM(true, gst_caps_copy, GstCaps *, const GstCaps * caps);
-//LL_GST_SYM(true, gst_caps_intersect, GstCaps *, const GstCaps *caps1, const GstCaps *caps2);
-LL_GST_SYM(true, gst_element_register, gboolean, GstPlugin *plugin, const gchar *name, guint rank, GType type);
-LL_GST_SYM(true, _gst_plugin_register_static, void, GstPluginDesc *desc);
-LL_GST_SYM(true, gst_structure_get_int, gboolean, const GstStructure *structure, const gchar *fieldname, gint *value);
-LL_GST_SYM(true, gst_structure_get_value, G_CONST_RETURN GValue *, const GstStructure *structure, const gchar *fieldname);
-LL_GST_SYM(true, gst_value_get_fraction_numerator, gint, const GValue *value);
-LL_GST_SYM(true, gst_value_get_fraction_denominator, gint, const GValue *value);
-LL_GST_SYM(true, gst_structure_get_name, G_CONST_RETURN gchar *, const GstStructure *structure);
-LL_GST_SYM(true, gst_element_seek, bool, GstElement *, gdouble, GstFormat, GstSeekFlags, GstSeekType, gint64, GstSeekType, gint64);
-
-// optional symbols to grab
-LL_GST_SYM(false, gst_registry_fork_set_enabled, void, gboolean enabled);
-LL_GST_SYM(false, gst_segtrap_set_enabled, void, gboolean enabled);
-LL_GST_SYM(false, gst_message_parse_buffering, void, GstMessage *message, gint *percent);
-LL_GST_SYM(false, gst_message_parse_info, void, GstMessage *message, GError **gerror, gchar **debug);
-LL_GST_SYM(false, gst_element_query_position, gboolean, GstElement *element, GstFormat *format, gint64 *cur);
-LL_GST_SYM(false, gst_version, void, guint *major, guint *minor, guint *micro, guint *nano);
-
-// GStreamer 'internal' symbols which may not be visible in some runtimes but are still used in expanded GStreamer header macros - yuck! We'll substitute our own stubs for these.
-//LL_GST_SYM(true, _gst_debug_register_funcptr, void, GstDebugFuncPtr func, gchar* ptrname);
-//LL_GST_SYM(true, _gst_debug_category_new, GstDebugCategory *, gchar *name, guint color, gchar *description);
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms_rawv.inc b/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms_rawv.inc
deleted file mode 100644
index 14fbcb48b9..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms_rawv.inc
+++ /dev/null
@@ -1,5 +0,0 @@
-
-// required symbols to grab
-LL_GST_SYM(true, gst_video_sink_get_type, GType, void);
-
-// optional symbols to grab
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h b/indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h
deleted file mode 100644
index 43ebad6744..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/**
- * @file llmediaimplgstreamertriviallogging.h
- * @brief minimal logging utilities.
- *
- * @cond
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
-
-#ifndef __LLMEDIAIMPLGSTREAMERTRIVIALLOGGING_H__
-#define __LLMEDIAIMPLGSTREAMERTRIVIALLOGGING_H__
-
-#include <cstdio>
-
-extern "C" {
-#include <sys/types.h>
-#include <unistd.h>
-}
-
-/////////////////////////////////////////////////////////////////////////
-// Debug/Info/Warning macros.
-#define MSGMODULEFOO "(media plugin)"
-#define STDERRMSG(...) do{\
- fprintf(stderr, " pid:%d: ", (int)getpid());\
- fprintf(stderr, MSGMODULEFOO " %s:%d: ", __FUNCTION__, __LINE__);\
- fprintf(stderr, __VA_ARGS__);\
- fputc('\n',stderr);\
- }while(0)
-#define NULLMSG(...) do{}while(0)
-
-#define DEBUGMSG NULLMSG
-#define INFOMSG STDERRMSG
-#define WARNMSG STDERRMSG
-/////////////////////////////////////////////////////////////////////////
-
-#endif /* __LLMEDIAIMPLGSTREAMERTRIVIALLOGGING_H__ */
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp
deleted file mode 100644
index acec0f2399..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp
+++ /dev/null
@@ -1,526 +0,0 @@
-/**
- * @file llmediaimplgstreamervidplug.h
- * @brief Video-consuming static GStreamer plugin for gst-to-LLMediaImpl
- *
- * @cond
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
-
-#if LL_GSTREAMER010_ENABLED
-
-#include "linden_common.h"
-
-#include <gst/gst.h>
-#include <gst/video/video.h>
-#include <gst/video/gstvideosink.h>
-
-#include "llmediaimplgstreamer_syms.h"
-#include "llmediaimplgstreamertriviallogging.h"
-
-#include "llmediaimplgstreamervidplug.h"
-
-
-GST_DEBUG_CATEGORY_STATIC (gst_slvideo_debug);
-#define GST_CAT_DEFAULT gst_slvideo_debug
-
-
-#define SLV_SIZECAPS ", width=(int)[1,2048], height=(int)[1,2048] "
-#define SLV_ALLCAPS GST_VIDEO_CAPS_RGBx SLV_SIZECAPS
-
-static GstStaticPadTemplate sink_factory = GST_STATIC_PAD_TEMPLATE (
- (gchar*)"sink",
- GST_PAD_SINK,
- GST_PAD_ALWAYS,
- GST_STATIC_CAPS (SLV_ALLCAPS)
- );
-
-GST_BOILERPLATE (GstSLVideo, gst_slvideo, GstVideoSink,
- GST_TYPE_VIDEO_SINK);
-
-static void gst_slvideo_set_property (GObject * object, guint prop_id,
- const GValue * value,
- GParamSpec * pspec);
-static void gst_slvideo_get_property (GObject * object, guint prop_id,
- GValue * value, GParamSpec * pspec);
-
-static void
-gst_slvideo_base_init (gpointer gclass)
-{
- static GstElementDetails element_details = {
- (gchar*)"PluginTemplate",
- (gchar*)"Generic/PluginTemplate",
- (gchar*)"Generic Template Element",
- (gchar*)"Linden Lab"
- };
- GstElementClass *element_class = GST_ELEMENT_CLASS (gclass);
-
- llgst_element_class_add_pad_template (element_class,
- llgst_static_pad_template_get (&sink_factory));
- llgst_element_class_set_details (element_class, &element_details);
-}
-
-
-static void
-gst_slvideo_finalize (GObject * object)
-{
- GstSLVideo *slvideo;
- slvideo = GST_SLVIDEO (object);
- if (slvideo->caps)
- {
- llgst_caps_unref(slvideo->caps);
- }
-
- G_OBJECT_CLASS(parent_class)->finalize (object);
-}
-
-
-static GstFlowReturn
-gst_slvideo_show_frame (GstBaseSink * bsink, GstBuffer * buf)
-{
- GstSLVideo *slvideo;
- llg_return_val_if_fail (buf != NULL, GST_FLOW_ERROR);
-
- slvideo = GST_SLVIDEO(bsink);
-
- DEBUGMSG("transferring a frame of %dx%d <- %p (%d)",
- slvideo->width, slvideo->height, GST_BUFFER_DATA(buf),
- slvideo->format);
-
- if (GST_BUFFER_DATA(buf))
- {
- // copy frame and frame info into neutral territory
- GST_OBJECT_LOCK(slvideo);
- slvideo->retained_frame_ready = TRUE;
- slvideo->retained_frame_width = slvideo->width;
- slvideo->retained_frame_height = slvideo->height;
- slvideo->retained_frame_format = slvideo->format;
- int rowbytes =
- SLVPixelFormatBytes[slvideo->retained_frame_format] *
- slvideo->retained_frame_width;
- int needbytes = rowbytes * slvideo->retained_frame_width;
- // resize retained frame hunk only if necessary
- if (needbytes != slvideo->retained_frame_allocbytes)
- {
- delete[] slvideo->retained_frame_data;
- slvideo->retained_frame_data = new unsigned char[needbytes];
- slvideo->retained_frame_allocbytes = needbytes;
-
- }
- // copy the actual frame data to neutral territory -
- // flipped, for GL reasons
- for (int ypos=0; ypos<slvideo->height; ++ypos)
- {
- memcpy(&slvideo->retained_frame_data[(slvideo->height-1-ypos)*rowbytes],
- &(((unsigned char*)GST_BUFFER_DATA(buf))[ypos*rowbytes]),
- rowbytes);
- }
- // done with the shared data
- GST_OBJECT_UNLOCK(slvideo);
- }
-
- return GST_FLOW_OK;
-}
-
-
-static GstStateChangeReturn
-gst_slvideo_change_state(GstElement * element, GstStateChange transition)
-{
- GstSLVideo *slvideo;
- GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
-
- slvideo = GST_SLVIDEO (element);
-
- switch (transition) {
- case GST_STATE_CHANGE_NULL_TO_READY:
- break;
- case GST_STATE_CHANGE_READY_TO_PAUSED:
- break;
- case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
- break;
- default:
- break;
- }
-
- ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
- if (ret == GST_STATE_CHANGE_FAILURE)
- return ret;
-
- switch (transition) {
- case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
- break;
- case GST_STATE_CHANGE_PAUSED_TO_READY:
- slvideo->fps_n = 0;
- slvideo->fps_d = 1;
- GST_VIDEO_SINK_WIDTH(slvideo) = 0;
- GST_VIDEO_SINK_HEIGHT(slvideo) = 0;
- break;
- case GST_STATE_CHANGE_READY_TO_NULL:
- break;
- default:
- break;
- }
-
- return ret;
-}
-
-
-static GstCaps *
-gst_slvideo_get_caps (GstBaseSink * bsink)
-{
- GstSLVideo *slvideo;
- slvideo = GST_SLVIDEO(bsink);
-
- return llgst_caps_ref (slvideo->caps);
-}
-
-
-/* this function handles the link with other elements */
-static gboolean
-gst_slvideo_set_caps (GstBaseSink * bsink, GstCaps * caps)
-{
- GstSLVideo *filter;
- GstStructure *structure;
-
- GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps);
-
- filter = GST_SLVIDEO(bsink);
-
- int width, height;
- gboolean ret;
- const GValue *fps;
- const GValue *par;
- structure = llgst_caps_get_structure (caps, 0);
- ret = llgst_structure_get_int (structure, "width", &width);
- ret = ret && llgst_structure_get_int (structure, "height", &height);
- fps = llgst_structure_get_value (structure, "framerate");
- ret = ret && (fps != NULL);
- par = llgst_structure_get_value (structure, "pixel-aspect-ratio");
- if (!ret)
- return FALSE;
-
- INFOMSG("** filter caps set with width=%d, height=%d", width, height);
-
- GST_OBJECT_LOCK(filter);
-
- filter->width = width;
- filter->height = height;
-
- filter->fps_n = llgst_value_get_fraction_numerator(fps);
- filter->fps_d = llgst_value_get_fraction_denominator(fps);
- if (par)
- {
- filter->par_n = llgst_value_get_fraction_numerator(par);
- filter->par_d = llgst_value_get_fraction_denominator(par);
- }
- else
- {
- filter->par_n = 1;
- filter->par_d = 1;
- }
- GST_VIDEO_SINK_WIDTH(filter) = width;
- GST_VIDEO_SINK_HEIGHT(filter) = height;
-
- // crufty lump - we *always* accept *only* RGBX now.
- /*
- filter->format = SLV_PF_UNKNOWN;
- if (0 == strcmp(llgst_structure_get_name(structure),
- "video/x-raw-rgb"))
- {
- int red_mask;
- int green_mask;
- int blue_mask;
- llgst_structure_get_int(structure, "red_mask", &red_mask);
- llgst_structure_get_int(structure, "green_mask", &green_mask);
- llgst_structure_get_int(structure, "blue_mask", &blue_mask);
- if ((unsigned int)red_mask == 0xFF000000 &&
- (unsigned int)green_mask == 0x00FF0000 &&
- (unsigned int)blue_mask == 0x0000FF00)
- {
- filter->format = SLV_PF_RGBX;
- //fprintf(stderr, "\n\nPIXEL FORMAT RGB\n\n");
- } else if ((unsigned int)red_mask == 0x0000FF00 &&
- (unsigned int)green_mask == 0x00FF0000 &&
- (unsigned int)blue_mask == 0xFF000000)
- {
- filter->format = SLV_PF_BGRX;
- //fprintf(stderr, "\n\nPIXEL FORMAT BGR\n\n");
- }
- }*/
-
- filter->format = SLV_PF_RGBX;
-
- GST_OBJECT_UNLOCK(filter);
-
- return TRUE;
-}
-
-
-static gboolean
-gst_slvideo_start (GstBaseSink * bsink)
-{
- gboolean ret = TRUE;
-
- GST_SLVIDEO(bsink);
-
- return ret;
-}
-
-static gboolean
-gst_slvideo_stop (GstBaseSink * bsink)
-{
- GstSLVideo *slvideo;
- slvideo = GST_SLVIDEO(bsink);
-
- // free-up retained frame buffer
- GST_OBJECT_LOCK(slvideo);
- slvideo->retained_frame_ready = FALSE;
- delete[] slvideo->retained_frame_data;
- slvideo->retained_frame_data = NULL;
- slvideo->retained_frame_allocbytes = 0;
- GST_OBJECT_UNLOCK(slvideo);
-
- return TRUE;
-}
-
-
-static GstFlowReturn
-gst_slvideo_buffer_alloc (GstBaseSink * bsink, guint64 offset, guint size,
- GstCaps * caps, GstBuffer ** buf)
-{
- gint width, height;
- GstStructure *structure = NULL;
- GstSLVideo *slvideo;
- slvideo = GST_SLVIDEO(bsink);
-
- // caps == requested caps
- // we can ignore these and reverse-negotiate our preferred dimensions with
- // the peer if we like - we need to do this to obey dynamic resize requests
- // flowing in from the app.
- structure = llgst_caps_get_structure (caps, 0);
- if (!llgst_structure_get_int(structure, "width", &width) ||
- !llgst_structure_get_int(structure, "height", &height))
- {
- GST_WARNING_OBJECT (slvideo, "no width/height in caps %" GST_PTR_FORMAT, caps);
- return GST_FLOW_NOT_NEGOTIATED;
- }
-
- GstBuffer *newbuf = llgst_buffer_new();
- bool made_bufferdata_ptr = false;
-#define MAXDEPTHHACK 4
-
- GST_OBJECT_LOCK(slvideo);
- if (slvideo->resize_forced_always) // app is giving us a fixed size to work with
- {
- gint slwantwidth, slwantheight;
- slwantwidth = slvideo->resize_try_width;
- slwantheight = slvideo->resize_try_height;
-
- if (slwantwidth != width ||
- slwantheight != height)
- {
- // don't like requested caps, we will issue our own suggestion - copy
- // the requested caps but substitute our own width and height and see
- // if our peer is happy with that.
-
- GstCaps *desired_caps;
- GstStructure *desired_struct;
- desired_caps = llgst_caps_copy (caps);
- desired_struct = llgst_caps_get_structure (desired_caps, 0);
-
- GValue value = {0};
- g_value_init(&value, G_TYPE_INT);
- g_value_set_int(&value, slwantwidth);
- llgst_structure_set_value (desired_struct, "width", &value);
- g_value_unset(&value);
- g_value_init(&value, G_TYPE_INT);
- g_value_set_int(&value, slwantheight);
- llgst_structure_set_value (desired_struct, "height", &value);
-
- if (llgst_pad_peer_accept_caps (GST_VIDEO_SINK_PAD (slvideo),
- desired_caps))
- {
- // todo: re-use buffers from a pool?
- // todo: set MALLOCDATA to null, set DATA to point straight to shm?
-
- // peer likes our cap suggestion
- DEBUGMSG("peer loves us :)");
- GST_BUFFER_SIZE(newbuf) = slwantwidth * slwantheight * MAXDEPTHHACK;
- GST_BUFFER_MALLOCDATA(newbuf) = (guint8*)g_malloc(GST_BUFFER_SIZE(newbuf));
- GST_BUFFER_DATA(newbuf) = GST_BUFFER_MALLOCDATA(newbuf);
- llgst_buffer_set_caps (GST_BUFFER_CAST(newbuf), desired_caps);
-
- made_bufferdata_ptr = true;
- } else {
- // peer hates our cap suggestion
- INFOMSG("peer hates us :(");
- llgst_caps_unref(desired_caps);
- }
- }
- }
-
- GST_OBJECT_UNLOCK(slvideo);
-
- if (!made_bufferdata_ptr) // need to fallback to malloc at original size
- {
- GST_BUFFER_SIZE(newbuf) = width * height * MAXDEPTHHACK;
- GST_BUFFER_MALLOCDATA(newbuf) = (guint8*)g_malloc(GST_BUFFER_SIZE(newbuf));
- GST_BUFFER_DATA(newbuf) = GST_BUFFER_MALLOCDATA(newbuf);
- llgst_buffer_set_caps (GST_BUFFER_CAST(newbuf), caps);
- }
-
- *buf = GST_BUFFER_CAST(newbuf);
-
- return GST_FLOW_OK;
-}
-
-
-/* initialize the plugin's class */
-static void
-gst_slvideo_class_init (GstSLVideoClass * klass)
-{
- GObjectClass *gobject_class;
- GstElementClass *gstelement_class;
- GstBaseSinkClass *gstbasesink_class;
-
- gobject_class = (GObjectClass *) klass;
- gstelement_class = (GstElementClass *) klass;
- gstbasesink_class = (GstBaseSinkClass *) klass;
-
- gobject_class->finalize = gst_slvideo_finalize;
- gobject_class->set_property = gst_slvideo_set_property;
- gobject_class->get_property = gst_slvideo_get_property;
-
- gstelement_class->change_state = gst_slvideo_change_state;
-
-#define LLGST_DEBUG_FUNCPTR(p) (p)
- gstbasesink_class->get_caps = LLGST_DEBUG_FUNCPTR (gst_slvideo_get_caps);
- gstbasesink_class->set_caps = LLGST_DEBUG_FUNCPTR( gst_slvideo_set_caps);
- gstbasesink_class->buffer_alloc=LLGST_DEBUG_FUNCPTR(gst_slvideo_buffer_alloc);
- //gstbasesink_class->get_times = LLGST_DEBUG_FUNCPTR (gst_slvideo_get_times);
- gstbasesink_class->preroll = LLGST_DEBUG_FUNCPTR (gst_slvideo_show_frame);
- gstbasesink_class->render = LLGST_DEBUG_FUNCPTR (gst_slvideo_show_frame);
-
- gstbasesink_class->start = LLGST_DEBUG_FUNCPTR (gst_slvideo_start);
- gstbasesink_class->stop = LLGST_DEBUG_FUNCPTR (gst_slvideo_stop);
-
- // gstbasesink_class->unlock = LLGST_DEBUG_FUNCPTR (gst_slvideo_unlock);
-#undef LLGST_DEBUG_FUNCPTR
-}
-
-
-/* initialize the new element
- * instantiate pads and add them to element
- * set functions
- * initialize structure
- */
-static void
-gst_slvideo_init (GstSLVideo * filter,
- GstSLVideoClass * gclass)
-{
- filter->caps = NULL;
- filter->width = -1;
- filter->height = -1;
-
- // this is the info we share with the client app
- GST_OBJECT_LOCK(filter);
- filter->retained_frame_ready = FALSE;
- filter->retained_frame_data = NULL;
- filter->retained_frame_allocbytes = 0;
- filter->retained_frame_width = filter->width;
- filter->retained_frame_height = filter->height;
- filter->retained_frame_format = SLV_PF_UNKNOWN;
- GstCaps *caps = llgst_caps_from_string (SLV_ALLCAPS);
- llgst_caps_replace (&filter->caps, caps);
- filter->resize_forced_always = false;
- filter->resize_try_width = -1;
- filter->resize_try_height = -1;
- GST_OBJECT_UNLOCK(filter);
-}
-
-static void
-gst_slvideo_set_property (GObject * object, guint prop_id,
- const GValue * value, GParamSpec * pspec)
-{
- llg_return_if_fail (GST_IS_SLVIDEO (object));
-
- switch (prop_id) {
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
- break;
- }
-}
-
-static void
-gst_slvideo_get_property (GObject * object, guint prop_id,
- GValue * value, GParamSpec * pspec)
-{
- llg_return_if_fail (GST_IS_SLVIDEO (object));
-
- switch (prop_id) {
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
- break;
- }
-}
-
-
-/* entry point to initialize the plug-in
- * initialize the plug-in itself
- * register the element factories and pad templates
- * register the features
- */
-static gboolean
-plugin_init (GstPlugin * plugin)
-{
- DEBUGMSG("PLUGIN INIT");
-
- GST_DEBUG_CATEGORY_INIT (gst_slvideo_debug, (gchar*)"private-slvideo-plugin",
- 0, (gchar*)"Second Life Video Sink");
-
- return llgst_element_register (plugin, "private-slvideo",
- GST_RANK_NONE, GST_TYPE_SLVIDEO);
-}
-
-/* this is the structure that gstreamer looks for to register plugins
- */
-/* NOTE: Can't rely upon GST_PLUGIN_DEFINE_STATIC to self-register, since
- some g++ versions buggily avoid __attribute__((constructor)) functions -
- so we provide an explicit plugin init function.
- */
-#define PACKAGE (gchar*)"packagehack"
-// this macro quietly refers to PACKAGE internally
-GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
- GST_VERSION_MINOR,
- (gchar*)"private-slvideoplugin",
- (gchar*)"SL Video sink plugin",
- plugin_init, (gchar*)"1.0", (gchar*)"LGPL",
- (gchar*)"Second Life",
- (gchar*)"http://www.secondlife.com/");
-#undef PACKAGE
-void gst_slvideo_init_class (void)
-{
- ll_gst_plugin_register_static (&gst_plugin_desc);
- DEBUGMSG("CLASS INIT");
-}
-
-#endif // LL_GSTREAMER010_ENABLED
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h
deleted file mode 100644
index d4e07daf4f..0000000000
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/**
- * @file llmediaimplgstreamervidplug.h
- * @brief Video-consuming static GStreamer plugin for gst-to-LLMediaImpl
- *
- * @cond
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
-
-#ifndef __GST_SLVIDEO_H__
-#define __GST_SLVIDEO_H__
-
-#if LL_GSTREAMER010_ENABLED
-
-extern "C" {
-#include <gst/gst.h>
-#include <gst/video/video.h>
-#include <gst/video/gstvideosink.h>
-}
-
-G_BEGIN_DECLS
-
-/* #defines don't like whitespacey bits */
-#define GST_TYPE_SLVIDEO \
- (gst_slvideo_get_type())
-#define GST_SLVIDEO(obj) \
- (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_SLVIDEO,GstSLVideo))
-#define GST_SLVIDEO_CLASS(klass) \
- (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_SLVIDEO,GstSLVideoClass))
-#define GST_IS_SLVIDEO(obj) \
- (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_SLVIDEO))
-#define GST_IS_SLVIDEO_CLASS(klass) \
- (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_SLVIDEO))
-
-typedef struct _GstSLVideo GstSLVideo;
-typedef struct _GstSLVideoClass GstSLVideoClass;
-
-typedef enum {
- SLV_PF_UNKNOWN = 0,
- SLV_PF_RGBX = 1,
- SLV_PF_BGRX = 2,
- SLV__END = 3
-} SLVPixelFormat;
-const int SLVPixelFormatBytes[SLV__END] = {1, 4, 4};
-
-struct _GstSLVideo
-{
- GstVideoSink video_sink;
-
- GstCaps *caps;
-
- int fps_n, fps_d;
- int par_n, par_d;
- int height, width;
- SLVPixelFormat format;
-
- // SHARED WITH APPLICATION:
- // Access to the following should be protected by GST_OBJECT_LOCK() on
- // the GstSLVideo object, and should be totally consistent upon UNLOCK
- // (i.e. all written at once to reflect the current retained frame info
- // when the retained frame is updated.)
- bool retained_frame_ready; // new frame ready since flag last reset. (*TODO: could get the writer to wait on a semaphore instead of having the reader poll, potentially making dropped frames somewhat cheaper.)
- unsigned char* retained_frame_data;
- int retained_frame_allocbytes;
- int retained_frame_width, retained_frame_height;
- SLVPixelFormat retained_frame_format;
- // sticky resize info
- bool resize_forced_always;
- int resize_try_width;
- int resize_try_height;
-};
-
-struct _GstSLVideoClass
-{
- GstVideoSinkClass parent_class;
-};
-
-GType gst_slvideo_get_type (void);
-
-void gst_slvideo_init_class (void);
-
-G_END_DECLS
-
-#endif // LL_GSTREAMER010_ENABLED
-
-#endif /* __GST_SLVIDEO_H__ */
diff --git a/indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp b/indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp
deleted file mode 100644
index 97d1d7d7b5..0000000000
--- a/indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp
+++ /dev/null
@@ -1,1266 +0,0 @@
-/**
- * @file media_plugin_gstreamer010.cpp
- * @brief GStreamer-0.10 plugin for LLMedia API plugin system
- *
- * @cond
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
-
-#include "linden_common.h"
-
-#include "llgl.h"
-
-#include "llplugininstance.h"
-#include "llpluginmessage.h"
-#include "llpluginmessageclasses.h"
-#include "media_plugin_base.h"
-
-#if LL_GSTREAMER010_ENABLED
-
-extern "C" {
-#include <gst/gst.h>
-}
-
-#include "llmediaimplgstreamer.h"
-#include "llmediaimplgstreamertriviallogging.h"
-
-#include "llmediaimplgstreamervidplug.h"
-
-#include "llmediaimplgstreamer_syms.h"
-
-//////////////////////////////////////////////////////////////////////////////
-//
-class MediaPluginGStreamer010 : public MediaPluginBase
-{
-public:
- MediaPluginGStreamer010(LLPluginInstance::sendMessageFunction host_send_func, void *host_user_data);
- ~MediaPluginGStreamer010();
-
- /* virtual */ void receiveMessage(const char *message_string);
-
- static bool startup();
- static bool closedown();
-
- gboolean processGSTEvents(GstBus *bus,
- GstMessage *message);
-
-private:
- std::string getVersion();
- bool navigateTo( const std::string urlIn );
- bool seek( double time_sec );
- bool setVolume( float volume );
-
- // misc
- bool pause();
- bool stop();
- bool play(double rate);
- bool getTimePos(double &sec_out);
-
- static const double MIN_LOOP_SEC = 1.0F;
-
- bool mIsLooping;
-
- enum ECommand {
- COMMAND_NONE,
- COMMAND_STOP,
- COMMAND_PLAY,
- COMMAND_FAST_FORWARD,
- COMMAND_FAST_REWIND,
- COMMAND_PAUSE,
- COMMAND_SEEK,
- };
- ECommand mCommand;
-
-private:
- bool unload();
- bool load();
-
- bool update(int milliseconds);
- void mouseDown( int x, int y );
- void mouseUp( int x, int y );
- void mouseMove( int x, int y );
-
- void sizeChanged();
-
- static bool mDoneInit;
-
- guint mBusWatchID;
-
- float mVolume;
-
- int mDepth;
-
- // media NATURAL size
- int mNaturalWidth;
- int mNaturalHeight;
- // media current size
- int mCurrentWidth;
- int mCurrentHeight;
- int mCurrentRowbytes;
- // previous media size so we can detect changes
- int mPreviousWidth;
- int mPreviousHeight;
- // desired render size from host
- int mWidth;
- int mHeight;
- // padded texture size we need to write into
- int mTextureWidth;
- int mTextureHeight;
-
- int mTextureFormatPrimary;
- int mTextureFormatType;
-
- bool mSeekWanted;
- double mSeekDestination;
-
- // Very GStreamer-specific
- GMainLoop *mPump; // event pump for this media
- GstElement *mPlaybin;
- GstElement *mVisualizer;
- GstSLVideo *mVideoSink;
-};
-
-//static
-bool MediaPluginGStreamer010::mDoneInit = false;
-
-MediaPluginGStreamer010::MediaPluginGStreamer010(
- LLPluginInstance::sendMessageFunction host_send_func,
- void *host_user_data ) :
- MediaPluginBase(host_send_func, host_user_data),
- mBusWatchID ( 0 ),
- mCurrentRowbytes ( 4 ),
- mTextureFormatPrimary ( GL_RGBA ),
- mTextureFormatType ( GL_UNSIGNED_INT_8_8_8_8_REV ),
- mSeekWanted(false),
- mSeekDestination(0.0),
- mPump ( NULL ),
- mPlaybin ( NULL ),
- mVisualizer ( NULL ),
- mVideoSink ( NULL ),
- mCommand ( COMMAND_NONE )
-{
- std::ostringstream str;
- INFOMSG("MediaPluginGStreamer010 constructor - my PID=%u", U32(getpid()));
-}
-
-///////////////////////////////////////////////////////////////////////////////
-//
-//#define LL_GST_REPORT_STATE_CHANGES
-#ifdef LL_GST_REPORT_STATE_CHANGES
-static char* get_gst_state_name(GstState state)
-{
- switch (state) {
- case GST_STATE_VOID_PENDING: return "VOID_PENDING";
- case GST_STATE_NULL: return "NULL";
- case GST_STATE_READY: return "READY";
- case GST_STATE_PAUSED: return "PAUSED";
- case GST_STATE_PLAYING: return "PLAYING";
- }
- return "(unknown)";
-}
-#endif // LL_GST_REPORT_STATE_CHANGES
-
-gboolean
-MediaPluginGStreamer010::processGSTEvents(GstBus *bus,
- GstMessage *message)
-{
- if (!message)
- return TRUE; // shield against GStreamer bug
-
- if (GST_MESSAGE_TYPE(message) != GST_MESSAGE_STATE_CHANGED &&
- GST_MESSAGE_TYPE(message) != GST_MESSAGE_BUFFERING)
- {
- DEBUGMSG("Got GST message type: %s",
- LLGST_MESSAGE_TYPE_NAME (message));
- }
- else
- {
- // TODO: grok 'duration' message type
- DEBUGMSG("Got GST message type: %s",
- LLGST_MESSAGE_TYPE_NAME (message));
- }
-
- switch (GST_MESSAGE_TYPE (message)) {
- case GST_MESSAGE_BUFFERING: {
- // NEEDS GST 0.10.11+
- if (llgst_message_parse_buffering)
- {
- gint percent = 0;
- llgst_message_parse_buffering(message, &percent);
- DEBUGMSG("GST buffering: %d%%", percent);
- }
- break;
- }
- case GST_MESSAGE_STATE_CHANGED: {
- GstState old_state;
- GstState new_state;
- GstState pending_state;
- llgst_message_parse_state_changed(message,
- &old_state,
- &new_state,
- &pending_state);
-#ifdef LL_GST_REPORT_STATE_CHANGES
- // not generally very useful, and rather spammy.
- DEBUGMSG("state change (old,<new>,pending): %s,<%s>,%s",
- get_gst_state_name(old_state),
- get_gst_state_name(new_state),
- get_gst_state_name(pending_state));
-#endif // LL_GST_REPORT_STATE_CHANGES
-
- switch (new_state) {
- case GST_STATE_VOID_PENDING:
- break;
- case GST_STATE_NULL:
- break;
- case GST_STATE_READY:
- setStatus(STATUS_LOADED);
- break;
- case GST_STATE_PAUSED:
- setStatus(STATUS_PAUSED);
- break;
- case GST_STATE_PLAYING:
- setStatus(STATUS_PLAYING);
- break;
- }
- break;
- }
- case GST_MESSAGE_ERROR: {
- GError *err = NULL;
- gchar *debug = NULL;
-
- llgst_message_parse_error (message, &err, &debug);
- WARNMSG("GST error: %s", err?err->message:"(unknown)");
- if (err)
- g_error_free (err);
- g_free (debug);
-
- mCommand = COMMAND_STOP;
-
- setStatus(STATUS_ERROR);
-
- break;
- }
- case GST_MESSAGE_INFO: {
- if (llgst_message_parse_info)
- {
- GError *err = NULL;
- gchar *debug = NULL;
-
- llgst_message_parse_info (message, &err, &debug);
- INFOMSG("GST info: %s", err?err->message:"(unknown)");
- if (err)
- g_error_free (err);
- g_free (debug);
- }
- break;
- }
- case GST_MESSAGE_WARNING: {
- GError *err = NULL;
- gchar *debug = NULL;
-
- llgst_message_parse_warning (message, &err, &debug);
- WARNMSG("GST warning: %s", err?err->message:"(unknown)");
- if (err)
- g_error_free (err);
- g_free (debug);
-
- break;
- }
- case GST_MESSAGE_EOS:
- /* end-of-stream */
- DEBUGMSG("GST end-of-stream.");
- if (mIsLooping)
- {
- DEBUGMSG("looping media...");
- double eos_pos_sec = 0.0F;
- bool got_eos_position = getTimePos(eos_pos_sec);
-
- if (got_eos_position && eos_pos_sec < MIN_LOOP_SEC)
- {
- // if we know that the movie is really short, don't
- // loop it else it can easily become a time-hog
- // because of GStreamer spin-up overhead
- DEBUGMSG("really short movie (%0.3fsec) - not gonna loop this, pausing instead.", eos_pos_sec);
- // inject a COMMAND_PAUSE
- mCommand = COMMAND_PAUSE;
- }
- else
- {
-#undef LLGST_LOOP_BY_SEEKING
-// loop with a stop-start instead of a seek, because it actually seems rather
-// faster than seeking on remote streams.
-#ifdef LLGST_LOOP_BY_SEEKING
- // first, try looping by an explicit rewind
- bool seeksuccess = seek(0.0);
- if (seeksuccess)
- {
- play(1.0);
- }
- else
-#endif // LLGST_LOOP_BY_SEEKING
- { // use clumsy stop-start to loop
- DEBUGMSG("didn't loop by rewinding - stopping and starting instead...");
- stop();
- play(1.0);
- }
- }
- }
- else // not a looping media
- {
- // inject a COMMAND_STOP
- mCommand = COMMAND_STOP;
- }
- break;
- default:
- /* unhandled message */
- break;
- }
-
- /* we want to be notified again the next time there is a message
- * on the bus, so return true (false means we want to stop watching
- * for messages on the bus and our callback should not be called again)
- */
- return TRUE;
-}
-
-extern "C" {
-gboolean
-llmediaimplgstreamer_bus_callback (GstBus *bus,
- GstMessage *message,
- gpointer data)
-{
- MediaPluginGStreamer010 *impl = (MediaPluginGStreamer010*)data;
- return impl->processGSTEvents(bus, message);
-}
-} // extern "C"
-
-
-
-bool
-MediaPluginGStreamer010::navigateTo ( const std::string urlIn )
-{
- if (!mDoneInit)
- return false; // error
-
- setStatus(STATUS_LOADING);
-
- DEBUGMSG("Setting media URI: %s", urlIn.c_str());
-
- mSeekWanted = false;
-
- if (NULL == mPump ||
- NULL == mPlaybin)
- {
- setStatus(STATUS_ERROR);
- return false; // error
- }
-
- // set URI
- g_object_set (G_OBJECT (mPlaybin), "uri", urlIn.c_str(), NULL);
- //g_object_set (G_OBJECT (mPlaybin), "uri", "file:///tmp/movie", NULL);
-
- // navigateTo implicitly plays, too.
- play(1.0);
-
- return true;
-}
-
-
-bool
-MediaPluginGStreamer010::update(int milliseconds)
-{
- if (!mDoneInit)
- return false; // error
-
- DEBUGMSG("updating media...");
-
- // sanity check
- if (NULL == mPump ||
- NULL == mPlaybin)
- {
- DEBUGMSG("dead media...");
- return false;
- }
-
- // see if there's an outstanding seek wanted
- if (mSeekWanted &&
- // bleh, GST has to be happy that the movie is really truly playing
- // or it may quietly ignore the seek (with rtsp:// at least).
- (GST_STATE(mPlaybin) == GST_STATE_PLAYING))
- {
- seek(mSeekDestination);
- mSeekWanted = false;
- }
-
- // *TODO: time-limit - but there isn't a lot we can do here, most
- // time is spent in gstreamer's own opaque worker-threads. maybe
- // we can do something sneaky like only unlock the video object
- // for 'milliseconds' and otherwise hold the lock.
- while (g_main_context_pending(g_main_loop_get_context(mPump)))
- {
- g_main_context_iteration(g_main_loop_get_context(mPump), FALSE);
- }
-
- // check for availability of a new frame
-
- if (mVideoSink)
- {
- GST_OBJECT_LOCK(mVideoSink);
- if (mVideoSink->retained_frame_ready)
- {
- DEBUGMSG("NEW FRAME READY");
-
- if (mVideoSink->retained_frame_width != mCurrentWidth ||
- mVideoSink->retained_frame_height != mCurrentHeight)
- // *TODO: also check for change in format
- {
- // just resize container, don't consume frame
- int neww = mVideoSink->retained_frame_width;
- int newh = mVideoSink->retained_frame_height;
-
- int newd = 4;
- mTextureFormatPrimary = GL_RGBA;
- mTextureFormatType = GL_UNSIGNED_INT_8_8_8_8_REV;
-
- /*
- int newd = SLVPixelFormatBytes[mVideoSink->retained_frame_format];
- if (SLV_PF_BGRX == mVideoSink->retained_frame_format)
- {
- mTextureFormatPrimary = GL_BGRA;
- mTextureFormatType = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
- else
- {
- mTextureFormatPrimary = GL_RGBA;
- mTextureFormatType = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
- */
-
- GST_OBJECT_UNLOCK(mVideoSink);
-
- mCurrentRowbytes = neww * newd;
- DEBUGMSG("video container resized to %dx%d",
- neww, newh);
-
- mDepth = newd;
- mCurrentWidth = neww;
- mCurrentHeight = newh;
- sizeChanged();
- return true;
- }
-
- if (mPixels &&
- mCurrentHeight <= mHeight &&
- mCurrentWidth <= mWidth &&
- !mTextureSegmentName.empty())
- {
- // we're gonna totally consume this frame - reset 'ready' flag
- mVideoSink->retained_frame_ready = FALSE;
- int destination_rowbytes = mWidth * mDepth;
- for (int row=0; row<mCurrentHeight; ++row)
- {
- memcpy(&mPixels
- [destination_rowbytes * row],
- &mVideoSink->retained_frame_data
- [mCurrentRowbytes * row],
- mCurrentRowbytes);
- }
-
- GST_OBJECT_UNLOCK(mVideoSink);
- DEBUGMSG("NEW FRAME REALLY TRULY CONSUMED, TELLING HOST");
-
- setDirty(0,0,mCurrentWidth,mCurrentHeight);
- }
- else
- {
- // new frame ready, but we're not ready to
- // consume it.
-
- GST_OBJECT_UNLOCK(mVideoSink);
-
- DEBUGMSG("NEW FRAME not consumed, still waiting for a shm segment and/or shm resize");
- }
-
- return true;
- }
- else
- {
- // nothing to do yet.
- GST_OBJECT_UNLOCK(mVideoSink);
- return true;
- }
- }
-
- return true;
-}
-
-
-void
-MediaPluginGStreamer010::mouseDown( int x, int y )
-{
- // do nothing
-}
-
-void
-MediaPluginGStreamer010::mouseUp( int x, int y )
-{
- // do nothing
-}
-
-void
-MediaPluginGStreamer010::mouseMove( int x, int y )
-{
- // do nothing
-}
-
-
-bool
-MediaPluginGStreamer010::pause()
-{
- DEBUGMSG("pausing media...");
- // todo: error-check this?
- if (mDoneInit && mPlaybin)
- {
- llgst_element_set_state(mPlaybin, GST_STATE_PAUSED);
- return true;
- }
- return false;
-}
-
-bool
-MediaPluginGStreamer010::stop()
-{
- DEBUGMSG("stopping media...");
- // todo: error-check this?
- if (mDoneInit && mPlaybin)
- {
- llgst_element_set_state(mPlaybin, GST_STATE_READY);
- return true;
- }
- return false;
-}
-
-bool
-MediaPluginGStreamer010::play(double rate)
-{
- // NOTE: we don't actually support non-natural rate.
-
- DEBUGMSG("playing media... rate=%f", rate);
- // todo: error-check this?
- if (mDoneInit && mPlaybin)
- {
- llgst_element_set_state(mPlaybin, GST_STATE_PLAYING);
- return true;
- }
- return false;
-}
-
-bool
-MediaPluginGStreamer010::setVolume( float volume )
-{
- // we try to only update volume as conservatively as
- // possible, as many gst-plugins-base versions up to at least
- // November 2008 have critical race-conditions in setting volume - sigh
- if (mVolume == volume)
- return true; // nothing to do, everything's fine
-
- mVolume = volume;
- if (mDoneInit && mPlaybin)
- {
- g_object_set(mPlaybin, "volume", mVolume, NULL);
- return true;
- }
-
- return false;
-}
-
-bool
-MediaPluginGStreamer010::seek(double time_sec)
-{
- bool success = false;
- if (mDoneInit && mPlaybin)
- {
- success = llgst_element_seek(mPlaybin, 1.0F, GST_FORMAT_TIME,
- GstSeekFlags(GST_SEEK_FLAG_FLUSH |
- GST_SEEK_FLAG_KEY_UNIT),
- GST_SEEK_TYPE_SET, gint64(time_sec*GST_SECOND),
- GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE);
- }
- DEBUGMSG("MEDIA SEEK REQUEST to %fsec result was %d",
- float(time_sec), int(success));
- return success;
-}
-
-bool
-MediaPluginGStreamer010::getTimePos(double &sec_out)
-{
- bool got_position = false;
- if (mDoneInit && mPlaybin)
- {
- gint64 pos;
- GstFormat timefmt = GST_FORMAT_TIME;
- got_position =
- llgst_element_query_position &&
- llgst_element_query_position(mPlaybin,
- &timefmt,
- &pos);
- got_position = got_position
- && (timefmt == GST_FORMAT_TIME);
- // GStreamer may have other ideas, but we consider the current position
- // undefined if not PLAYING or PAUSED
- got_position = got_position &&
- (GST_STATE(mPlaybin) == GST_STATE_PLAYING ||
- GST_STATE(mPlaybin) == GST_STATE_PAUSED);
- if (got_position && !GST_CLOCK_TIME_IS_VALID(pos))
- {
- if (GST_STATE(mPlaybin) == GST_STATE_PLAYING)
- {
- // if we're playing then we treat an invalid clock time
- // as 0, for complicated reasons (insert reason here)
- pos = 0;
- }
- else
- {
- got_position = false;
- }
-
- }
- // If all the preconditions succeeded... we can trust the result.
- if (got_position)
- {
- sec_out = double(pos) / double(GST_SECOND); // gst to sec
- }
- }
- return got_position;
-}
-
-bool
-MediaPluginGStreamer010::load()
-{
- if (!mDoneInit)
- return false; // error
-
- setStatus(STATUS_LOADING);
-
- DEBUGMSG("setting up media...");
-
- mIsLooping = false;
- mVolume = 0.1234567; // minor hack to force an initial volume update
-
- // Create a pumpable main-loop for this media
- mPump = g_main_loop_new (NULL, FALSE);
- if (!mPump)
- {
- setStatus(STATUS_ERROR);
- return false; // error
- }
-
- // instantiate a playbin element to do the hard work
- mPlaybin = llgst_element_factory_make ("playbin", "play");
- if (!mPlaybin)
- {
- setStatus(STATUS_ERROR);
- return false; // error
- }
-
- // get playbin's bus
- GstBus *bus = llgst_pipeline_get_bus (GST_PIPELINE (mPlaybin));
- if (!bus)
- {
- setStatus(STATUS_ERROR);
- return false; // error
- }
- mBusWatchID = llgst_bus_add_watch (bus,
- llmediaimplgstreamer_bus_callback,
- this);
- llgst_object_unref (bus);
-
-#if 0 // not quite stable/correct yet
- // get a visualizer element (bonus feature!)
- char* vis_name = getenv("LL_GST_VIS_NAME");
- if (!vis_name ||
- (vis_name && std::string(vis_name)!="none"))
- {
- if (vis_name)
- {
- mVisualizer = llgst_element_factory_make (vis_name, "vis");
- }
- if (!mVisualizer)
- {
- mVisualizer = llgst_element_factory_make ("libvisual_jess", "vis");
- if (!mVisualizer)
- {
- mVisualizer = llgst_element_factory_make ("goom", "vis");
- if (!mVisualizer)
- {
- mVisualizer = llgst_element_factory_make ("libvisual_lv_scope", "vis");
- if (!mVisualizer)
- {
- // That's okay, we don't NEED this.
- }
- }
- }
- }
- }
-#endif
-
- if (NULL == getenv("LL_GSTREAMER_EXTERNAL")) {
- // instantiate a custom video sink
- mVideoSink =
- GST_SLVIDEO(llgst_element_factory_make ("private-slvideo", "slvideo"));
- if (!mVideoSink)
- {
- WARNMSG("Could not instantiate private-slvideo element.");
- // todo: cleanup.
- setStatus(STATUS_ERROR);
- return false; // error
- }
-
- // connect the pieces
- g_object_set(mPlaybin, "video-sink", mVideoSink, NULL);
- }
-
- if (mVisualizer)
- {
- g_object_set(mPlaybin, "vis-plugin", mVisualizer, NULL);
- }
-
- return true;
-}
-
-bool
-MediaPluginGStreamer010::unload ()
-{
- if (!mDoneInit)
- return false; // error
-
- DEBUGMSG("unloading media...");
-
- // stop getting callbacks for this bus
- g_source_remove(mBusWatchID);
- mBusWatchID = 0;
-
- if (mPlaybin)
- {
- llgst_element_set_state (mPlaybin, GST_STATE_NULL);
- llgst_object_unref (GST_OBJECT (mPlaybin));
- mPlaybin = NULL;
- }
-
- if (mVisualizer)
- {
- llgst_object_unref (GST_OBJECT (mVisualizer));
- mVisualizer = NULL;
- }
-
- if (mPump)
- {
- g_main_loop_quit(mPump);
- mPump = NULL;
- }
-
- mVideoSink = NULL;
-
- setStatus(STATUS_NONE);
-
- return true;
-}
-
-
-//static
-bool
-MediaPluginGStreamer010::startup()
-{
- // first - check if GStreamer is explicitly disabled
- if (NULL != getenv("LL_DISABLE_GSTREAMER"))
- return false;
-
- // only do global GStreamer initialization once.
- if (!mDoneInit)
- {
- g_thread_init(NULL);
-
- // Init the glib type system - we need it.
- g_type_init();
-
- // Get symbols!
-#if LL_DARWIN
- if (! grab_gst_syms("libgstreamer-0.10.dylib",
- "libgstvideo-0.10.dylib") )
-#elseif LL_WINDOWS
- if (! grab_gst_syms("libgstreamer-0.10.dll",
- "libgstvideo-0.10.dll") )
-#else // linux or other ELFy unixoid
- if (! grab_gst_syms("libgstreamer-0.10.so.0",
- "libgstvideo-0.10.so.0") )
-#endif
- {
- WARNMSG("Couldn't find suitable GStreamer 0.10 support on this system - video playback disabled.");
- return false;
- }
-
- if (llgst_segtrap_set_enabled)
- {
- llgst_segtrap_set_enabled(FALSE);
- }
- else
- {
- WARNMSG("gst_segtrap_set_enabled() is not available; plugin crashes won't be caught.");
- }
-
-#if LL_LINUX
- // Gstreamer tries a fork during init, waitpid-ing on it,
- // which conflicts with any installed SIGCHLD handler...
- struct sigaction tmpact, oldact;
- if (llgst_registry_fork_set_enabled) {
- // if we can disable SIGCHLD-using forking behaviour,
- // do it.
- llgst_registry_fork_set_enabled(false);
- }
- else {
- // else temporarily install default SIGCHLD handler
- // while GStreamer initialises
- tmpact.sa_handler = SIG_DFL;
- sigemptyset( &tmpact.sa_mask );
- tmpact.sa_flags = SA_SIGINFO;
- sigaction(SIGCHLD, &tmpact, &oldact);
- }
-#endif // LL_LINUX
-
- // Protect against GStreamer resetting the locale, yuck.
- static std::string saved_locale;
- saved_locale = setlocale(LC_ALL, NULL);
-
- // finally, try to initialize GStreamer!
- GError *err = NULL;
- gboolean init_gst_success = llgst_init_check(NULL, NULL, &err);
-
- // restore old locale
- setlocale(LC_ALL, saved_locale.c_str() );
-
-#if LL_LINUX
- // restore old SIGCHLD handler
- if (!llgst_registry_fork_set_enabled)
- sigaction(SIGCHLD, &oldact, NULL);
-#endif // LL_LINUX
-
- if (!init_gst_success) // fail
- {
- if (err)
- {
- WARNMSG("GST init failed: %s", err->message);
- g_error_free(err);
- }
- else
- {
- WARNMSG("GST init failed for unspecified reason.");
- }
- return false;
- }
-
- // Init our custom plugins - only really need do this once.
- gst_slvideo_init_class();
-
- mDoneInit = true;
- }
-
- return true;
-}
-
-
-void
-MediaPluginGStreamer010::sizeChanged()
-{
- // the shared writing space has possibly changed size/location/whatever
-
- // Check to see whether the movie's NATURAL size has been set yet
- if (1 == mNaturalWidth &&
- 1 == mNaturalHeight)
- {
- mNaturalWidth = mCurrentWidth;
- mNaturalHeight = mCurrentHeight;
- DEBUGMSG("Media NATURAL size better detected as %dx%d",
- mNaturalWidth, mNaturalHeight);
- }
-
- // if the size has changed then the shm has changed and the app needs telling
- if (mCurrentWidth != mPreviousWidth ||
- mCurrentHeight != mPreviousHeight)
- {
- mPreviousWidth = mCurrentWidth;
- mPreviousHeight = mCurrentHeight;
-
- LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "size_change_request");
- message.setValue("name", mTextureSegmentName);
- message.setValueS32("width", mNaturalWidth);
- message.setValueS32("height", mNaturalHeight);
- DEBUGMSG("<--- Sending size change request to application with name: '%s' - natural size is %d x %d", mTextureSegmentName.c_str(), mNaturalWidth, mNaturalHeight);
- sendMessage(message);
- }
-}
-
-
-
-//static
-bool
-MediaPluginGStreamer010::closedown()
-{
- if (!mDoneInit)
- return false; // error
-
- ungrab_gst_syms();
-
- mDoneInit = false;
-
- return true;
-}
-
-MediaPluginGStreamer010::~MediaPluginGStreamer010()
-{
- DEBUGMSG("MediaPluginGStreamer010 destructor");
-
- closedown();
-
- DEBUGMSG("GStreamer010 closing down");
-}
-
-
-std::string
-MediaPluginGStreamer010::getVersion()
-{
- std::string plugin_version = "GStreamer010 media plugin, GStreamer version ";
- if (mDoneInit &&
- llgst_version)
- {
- guint major, minor, micro, nano;
- llgst_version(&major, &minor, &micro, &nano);
- plugin_version += llformat("%u.%u.%u.%u (runtime), %u.%u.%u.%u (headers)", (unsigned int)major, (unsigned int)minor, (unsigned int)micro, (unsigned int)nano, (unsigned int)GST_VERSION_MAJOR, (unsigned int)GST_VERSION_MINOR, (unsigned int)GST_VERSION_MICRO, (unsigned int)GST_VERSION_NANO);
- }
- else
- {
- plugin_version += "(unknown)";
- }
- return plugin_version;
-}
-
-void MediaPluginGStreamer010::receiveMessage(const char *message_string)
-{
- //std::cerr << "MediaPluginGStreamer010::receiveMessage: received message: \"" << message_string << "\"" << std::endl;
-
- LLPluginMessage message_in;
-
- if(message_in.parse(message_string) >= 0)
- {
- std::string message_class = message_in.getClass();
- std::string message_name = message_in.getName();
- if(message_class == LLPLUGIN_MESSAGE_CLASS_BASE)
- {
- if(message_name == "init")
- {
- LLPluginMessage message("base", "init_response");
- LLSD versions = LLSD::emptyMap();
- versions[LLPLUGIN_MESSAGE_CLASS_BASE] = LLPLUGIN_MESSAGE_CLASS_BASE_VERSION;
- versions[LLPLUGIN_MESSAGE_CLASS_MEDIA] = LLPLUGIN_MESSAGE_CLASS_MEDIA_VERSION;
- versions[LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME] = LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME_VERSION;
- message.setValueLLSD("versions", versions);
-
- if ( load() )
- {
- DEBUGMSG("GStreamer010 media instance set up");
- }
- else
- {
- WARNMSG("GStreamer010 media instance failed to set up");
- }
-
- message.setValue("plugin_version", getVersion());
- sendMessage(message);
- }
- else if(message_name == "idle")
- {
- // no response is necessary here.
- double time = message_in.getValueReal("time");
-
- // Convert time to milliseconds for update()
- update((int)(time * 1000.0f));
- }
- else if(message_name == "cleanup")
- {
- unload();
- closedown();
- }
- else if(message_name == "shm_added")
- {
- SharedSegmentInfo info;
- info.mAddress = message_in.getValuePointer("address");
- info.mSize = (size_t)message_in.getValueS32("size");
- std::string name = message_in.getValue("name");
-
- std::ostringstream str;
- INFOMSG("MediaPluginGStreamer010::receiveMessage: shared memory added, name: %s, size: %d, address: %p", name.c_str(), int(info.mSize), info.mAddress);
-
- mSharedSegments.insert(SharedSegmentMap::value_type(name, info));
- }
- else if(message_name == "shm_remove")
- {
- std::string name = message_in.getValue("name");
-
- DEBUGMSG("MediaPluginGStreamer010::receiveMessage: shared memory remove, name = %s", name.c_str());
-
- SharedSegmentMap::iterator iter = mSharedSegments.find(name);
- if(iter != mSharedSegments.end())
- {
- if(mPixels == iter->second.mAddress)
- {
- // This is the currently active pixel buffer. Make sure we stop drawing to it.
- mPixels = NULL;
- mTextureSegmentName.clear();
-
- // Make sure the movie decoder is no longer pointed at the shared segment.
- sizeChanged();
- }
- mSharedSegments.erase(iter);
- }
- else
- {
- WARNMSG("MediaPluginGStreamer010::receiveMessage: unknown shared memory region!");
- }
-
- // Send the response so it can be cleaned up.
- LLPluginMessage message("base", "shm_remove_response");
- message.setValue("name", name);
- sendMessage(message);
- }
- else
- {
- std::ostringstream str;
- INFOMSG("MediaPluginGStreamer010::receiveMessage: unknown base message: %s", message_name.c_str());
- }
- }
- else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA)
- {
- if(message_name == "init")
- {
- // Plugin gets to decide the texture parameters to use.
- LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "texture_params");
- // lame to have to decide this now, it depends on the movie. Oh well.
- mDepth = 4;
-
- mCurrentWidth = 1;
- mCurrentHeight = 1;
- mPreviousWidth = 1;
- mPreviousHeight = 1;
- mNaturalWidth = 1;
- mNaturalHeight = 1;
- mWidth = 1;
- mHeight = 1;
- mTextureWidth = 1;
- mTextureHeight = 1;
-
- message.setValueU32("format", GL_RGBA);
- message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8_REV);
-
- message.setValueS32("depth", mDepth);
- message.setValueS32("default_width", mWidth);
- message.setValueS32("default_height", mHeight);
- message.setValueU32("internalformat", GL_RGBA8);
- message.setValueBoolean("coords_opengl", true); // true == use OpenGL-style coordinates, false == (0,0) is upper left.
- message.setValueBoolean("allow_downsample", true); // we respond with grace and performance if asked to downscale
- sendMessage(message);
- }
- else if(message_name == "size_change")
- {
- std::string name = message_in.getValue("name");
- S32 width = message_in.getValueS32("width");
- S32 height = message_in.getValueS32("height");
- S32 texture_width = message_in.getValueS32("texture_width");
- S32 texture_height = message_in.getValueS32("texture_height");
-
- std::ostringstream str;
- INFOMSG("---->Got size change instruction from application with shm name: %s - size is %d x %d", name.c_str(), width, height);
-
- LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "size_change_response");
- message.setValue("name", name);
- message.setValueS32("width", width);
- message.setValueS32("height", height);
- message.setValueS32("texture_width", texture_width);
- message.setValueS32("texture_height", texture_height);
- sendMessage(message);
-
- if(!name.empty())
- {
- // Find the shared memory region with this name
- SharedSegmentMap::iterator iter = mSharedSegments.find(name);
- if(iter != mSharedSegments.end())
- {
- INFOMSG("*** Got size change with matching shm, new size is %d x %d", width, height);
- INFOMSG("*** Got size change with matching shm, texture size size is %d x %d", texture_width, texture_height);
-
- mPixels = (unsigned char*)iter->second.mAddress;
- mTextureSegmentName = name;
- mWidth = width;
- mHeight = height;
-
- if (texture_width > 1 ||
- texture_height > 1) // not a dummy size from the app, a real explicit forced size
- {
- INFOMSG("**** = REAL RESIZE REQUEST FROM APP");
-
- GST_OBJECT_LOCK(mVideoSink);
- mVideoSink->resize_forced_always = true;
- mVideoSink->resize_try_width = texture_width;
- mVideoSink->resize_try_height = texture_height;
- GST_OBJECT_UNLOCK(mVideoSink);
- }
-
- mTextureWidth = texture_width;
- mTextureHeight = texture_height;
- }
- }
- }
- else if(message_name == "load_uri")
- {
- std::string uri = message_in.getValue("uri");
- navigateTo( uri );
- sendStatus();
- }
- else if(message_name == "mouse_event")
- {
- std::string event = message_in.getValue("event");
- S32 x = message_in.getValueS32("x");
- S32 y = message_in.getValueS32("y");
-
- if(event == "down")
- {
- mouseDown(x, y);
- }
- else if(event == "up")
- {
- mouseUp(x, y);
- }
- else if(event == "move")
- {
- mouseMove(x, y);
- };
- };
- }
- else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME)
- {
- if(message_name == "stop")
- {
- stop();
- }
- else if(message_name == "start")
- {
- double rate = 0.0;
- if(message_in.hasValue("rate"))
- {
- rate = message_in.getValueReal("rate");
- }
- // NOTE: we don't actually support rate.
- play(rate);
- }
- else if(message_name == "pause")
- {
- pause();
- }
- else if(message_name == "seek")
- {
- double time = message_in.getValueReal("time");
- // defer the actual seek in case we haven't
- // really truly started yet in which case there
- // is nothing to seek upon
- mSeekWanted = true;
- mSeekDestination = time;
- }
- else if(message_name == "set_loop")
- {
- bool loop = message_in.getValueBoolean("loop");
- mIsLooping = loop;
- }
- else if(message_name == "set_volume")
- {
- double volume = message_in.getValueReal("volume");
- setVolume(volume);
- }
- }
- else
- {
- INFOMSG("MediaPluginGStreamer010::receiveMessage: unknown message class: %s", message_class.c_str());
- }
- }
-}
-
-int init_media_plugin(LLPluginInstance::sendMessageFunction host_send_func, void *host_user_data, LLPluginInstance::sendMessageFunction *plugin_send_func, void **plugin_user_data)
-{
- if (MediaPluginGStreamer010::startup())
- {
- MediaPluginGStreamer010 *self = new MediaPluginGStreamer010(host_send_func, host_user_data);
- *plugin_send_func = MediaPluginGStreamer010::staticReceiveMessage;
- *plugin_user_data = (void*)self;
-
- return 0; // okay
- }
- else
- {
- return -1; // failed to init
- }
-}
-
-#else // LL_GSTREAMER010_ENABLED
-
-// Stubbed-out class with constructor/destructor (necessary or windows linker
-// will just think its dead code and optimize it all out)
-class MediaPluginGStreamer010 : public MediaPluginBase
-{
-public:
- MediaPluginGStreamer010(LLPluginInstance::sendMessageFunction host_send_func, void *host_user_data);
- ~MediaPluginGStreamer010();
- /* virtual */ void receiveMessage(const char *message_string);
-};
-
-MediaPluginGStreamer010::MediaPluginGStreamer010(
- LLPluginInstance::sendMessageFunction host_send_func,
- void *host_user_data ) :
- MediaPluginBase(host_send_func, host_user_data)
-{
- // no-op
-}
-
-MediaPluginGStreamer010::~MediaPluginGStreamer010()
-{
- // no-op
-}
-
-void MediaPluginGStreamer010::receiveMessage(const char *message_string)
-{
- // no-op
-}
-
-// We're building without GStreamer enabled. Just refuse to initialize.
-int init_media_plugin(LLPluginInstance::sendMessageFunction host_send_func, void *host_user_data, LLPluginInstance::sendMessageFunction *plugin_send_func, void **plugin_user_data)
-{
- return -1;
-}
-
-#endif // LL_GSTREAMER010_ENABLED
diff --git a/indra/media_plugins/gstreamer10/CMakeLists.txt b/indra/media_plugins/gstreamer10/CMakeLists.txt
new file mode 100644
index 0000000000..14ce5bfaa1
--- /dev/null
+++ b/indra/media_plugins/gstreamer10/CMakeLists.txt
@@ -0,0 +1,41 @@
+# -*- cmake -*-
+
+project(media_plugin_gstreamer10)
+
+include(00-Common)
+include(LLCommon)
+include(LLImage)
+include(LLMath)
+include(LLWindow)
+include(Linking)
+include(PluginAPI)
+include(OpenGL)
+include(GLIB)
+
+include(GStreamer10Plugin)
+
+### media_plugin_gstreamer10
+
+set(media_plugin_gstreamer10_SOURCE_FILES
+ media_plugin_gstreamer10.cpp
+ )
+
+set(media_plugin_gstreamer10_HEADER_FILES
+ llmediaimplgstreamer_syms.h
+ llmediaimplgstreamertriviallogging.h
+ )
+
+add_library(media_plugin_gstreamer10
+ SHARED
+ ${media_plugin_gstreamer10_SOURCE_FILES}
+)
+
+target_link_libraries(media_plugin_gstreamer10 media_plugin_base ll::gstreamer10 )
+
+if (WINDOWS)
+ set_target_properties(
+ media_plugin_gstreamer10
+ PROPERTIES
+ LINK_FLAGS "/MANIFEST:NO /SAFESEH:NO /NODEFAULTLIB:LIBCMT"
+ )
+endif (WINDOWS)
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamer.h b/indra/media_plugins/gstreamer10/llmediaimplgstreamer.h
index cae11a5cb3..cae11a5cb3 100644
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamer.h
+++ b/indra/media_plugins/gstreamer10/llmediaimplgstreamer.h
diff --git a/indra/media_plugins/gstreamer10/llmediaimplgstreamer_syms_raw.inc b/indra/media_plugins/gstreamer10/llmediaimplgstreamer_syms_raw.inc
new file mode 100644
index 0000000000..6f5bb04bdf
--- /dev/null
+++ b/indra/media_plugins/gstreamer10/llmediaimplgstreamer_syms_raw.inc
@@ -0,0 +1,71 @@
+#define G gstSymbolGrabber
+
+LL_GRAB_SYM(G, true, gst_buffer_new, GstBuffer*, void)
+LL_GRAB_SYM(G, true, gst_structure_set_value, void, GstStructure *, const gchar *, const GValue*)
+LL_GRAB_SYM(G, true, gst_init_check, gboolean, int *argc, char **argv[], GError ** err)
+LL_GRAB_SYM(G, true, gst_message_get_type, GType, void)
+LL_GRAB_SYM(G, true, gst_message_type_get_name, const gchar*, GstMessageType type)
+LL_GRAB_SYM(G, true, gst_message_parse_error, void, GstMessage *message, GError **gerror, gchar **debug)
+LL_GRAB_SYM(G, true, gst_message_parse_warning, void, GstMessage *message, GError **gerror, gchar **debug)
+LL_GRAB_SYM(G, true, gst_message_parse_state_changed, void, GstMessage *message, GstState *oldstate, GstState *newstate, GstState *pending)
+LL_GRAB_SYM(G, true, gst_element_set_state, GstStateChangeReturn, GstElement *element, GstState state)
+LL_GRAB_SYM(G, true, gst_object_unref, void, gpointer object)
+LL_GRAB_SYM(G, true, gst_object_get_type, GType, void)
+LL_GRAB_SYM(G, true, gst_pipeline_get_type, GType, void)
+LL_GRAB_SYM(G, true, gst_pipeline_get_bus, GstBus*, GstPipeline *pipeline)
+LL_GRAB_SYM(G, true, gst_bus_add_watch, guint, GstBus * bus, GstBusFunc func, gpointer user_data)
+LL_GRAB_SYM(G, true, gst_element_factory_make, GstElement*, const gchar *factoryname, const gchar *name)
+LL_GRAB_SYM(G, true, gst_element_get_type, GType, void)
+LL_GRAB_SYM(G, true, gst_static_pad_template_get, GstPadTemplate*, GstStaticPadTemplate *pad_template)
+LL_GRAB_SYM(G, true, gst_element_class_add_pad_template, void, GstElementClass *klass, GstPadTemplate *temp)
+LL_GRAB_SYM(G, true, gst_caps_from_string, GstCaps *, const gchar *string)
+LL_GRAB_SYM(G, true, gst_caps_get_structure, GstStructure *, const GstCaps *caps, guint index)
+LL_GRAB_SYM(G, true, gst_element_register, gboolean, GstPlugin *plugin, const gchar *name, guint rank, GType type)
+LL_GRAB_SYM(G, true, gst_structure_get_int, gboolean, const GstStructure *structure, const gchar *fieldname, gint *value)
+LL_GRAB_SYM(G, true, gst_structure_get_value, const GValue *, const GstStructure *structure, const gchar *fieldname)
+LL_GRAB_SYM(G, true, gst_value_get_fraction_numerator, gint, const GValue *value)
+LL_GRAB_SYM(G, true, gst_value_get_fraction_denominator, gint, const GValue *value)
+LL_GRAB_SYM(G, true, gst_structure_get_name, const gchar *, const GstStructure *structure)
+LL_GRAB_SYM(G, true, gst_element_seek, bool, GstElement *, gdouble, GstFormat, GstSeekFlags, GstSeekType, gint64, GstSeekType, gint64)
+
+LL_GRAB_SYM(G, false, gst_registry_fork_set_enabled, void, gboolean enabled)
+LL_GRAB_SYM(G, false, gst_segtrap_set_enabled, void, gboolean enabled)
+LL_GRAB_SYM(G, false, gst_message_parse_buffering, void, GstMessage *message, gint *percent)
+LL_GRAB_SYM(G, false, gst_message_parse_info, void, GstMessage *message, GError **gerror, gchar **debug)
+LL_GRAB_SYM(G, false, gst_element_query_position, gboolean, GstElement *element, GstFormat *format, gint64 *cur)
+LL_GRAB_SYM(G, false, gst_version, void, guint *major, guint *minor, guint *micro, guint *nano)
+
+LL_GRAB_SYM(G, true, gst_message_parse_tag, void, GstMessage *, GstTagList **)
+LL_GRAB_SYM(G, true, gst_tag_list_foreach, void, const GstTagList *, GstTagForeachFunc, gpointer)
+LL_GRAB_SYM(G, true, gst_tag_list_get_tag_size, guint, const GstTagList *, const gchar *)
+LL_GRAB_SYM(G, true, gst_tag_list_get_value_index, const GValue *, const GstTagList *, const gchar *, guint)
+
+LL_GRAB_SYM(G, true, gst_caps_new_simple, GstCaps*, const char *, const char*, ... )
+
+LL_GRAB_SYM(G, true, gst_sample_get_caps, GstCaps*, GstSample* )
+LL_GRAB_SYM(G, true, gst_sample_get_buffer, GstBuffer*, GstSample* )
+LL_GRAB_SYM(G, true, gst_buffer_map, gboolean, GstBuffer*, GstMapInfo*, GstMapFlags )
+LL_GRAB_SYM(G, true, gst_buffer_unmap, void, GstBuffer*, GstMapInfo* )
+
+LL_GRAB_SYM(G, true, gst_app_sink_set_caps, void, GstAppSink*, GstCaps const* )
+LL_GRAB_SYM(G, true, gst_app_sink_pull_sample, GstSample*, GstAppSink* )
+
+LL_GRAB_SYM(G, true, g_free, void, gpointer )
+LL_GRAB_SYM(G, true, g_error_free, void, GError* )
+
+LL_GRAB_SYM(G, true, g_main_context_pending, gboolean, GMainContext* )
+LL_GRAB_SYM(G, true, g_main_loop_get_context, GMainContext*, GMainLoop* )
+LL_GRAB_SYM(G, true, g_main_context_iteration, gboolean, GMainContext*, gboolean )
+LL_GRAB_SYM(G, true, g_main_loop_new, GMainLoop*, GMainContext*, gboolean )
+LL_GRAB_SYM(G, true, g_main_loop_quit, void, GMainLoop* )
+LL_GRAB_SYM(G, true, gst_mini_object_unref, void, GstMiniObject* )
+LL_GRAB_SYM(G, true, g_object_set, void, gpointer, gchar const*, ... )
+LL_GRAB_SYM(G, true, g_source_remove, gboolean, guint )
+LL_GRAB_SYM(G, true, g_value_get_string, gchar const*, GValue const* )
+
+LL_GRAB_SYM(G, true, gst_debug_set_active, void, gboolean )
+LL_GRAB_SYM(G, true, gst_debug_add_log_function, void, GstLogFunction, gpointer, GDestroyNotify )
+LL_GRAB_SYM(G, true, gst_debug_set_default_threshold, void, GstDebugLevel )
+LL_GRAB_SYM(G, true, gst_debug_message_get , gchar const*, GstDebugMessage * )
+
+#undef G
diff --git a/indra/media_plugins/gstreamer10/media_plugin_gstreamer10.cpp b/indra/media_plugins/gstreamer10/media_plugin_gstreamer10.cpp
new file mode 100644
index 0000000000..0f45c151a2
--- /dev/null
+++ b/indra/media_plugins/gstreamer10/media_plugin_gstreamer10.cpp
@@ -0,0 +1,958 @@
+/**
+ * @file media_plugin_gstreamer10.cpp
+ * @brief GStreamer-1.0 plugin for LLMedia API plugin system
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2016&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2016, Linden Research, Inc. / Nicky Dasmijn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#define FLIP_Y
+
+#include "linden_common.h"
+
+#include "llgl.h"
+
+#include "llplugininstance.h"
+#include "llpluginmessage.h"
+#include "llpluginmessageclasses.h"
+#include "media_plugin_base.h"
+
+#define G_DISABLE_CAST_CHECKS
+extern "C" {
+#include <gst/gst.h>
+#include <gst/app/gstappsink.h>
+}
+
+SymbolGrabber gstSymbolGrabber;
+
+#include "llmediaimplgstreamer_syms_raw.inc"
+
+static inline void llgst_caps_unref( GstCaps * caps )
+{
+ llgst_mini_object_unref( GST_MINI_OBJECT_CAST( caps ) );
+}
+
+static inline void llgst_sample_unref( GstSample *aSample )
+{
+ llgst_mini_object_unref( GST_MINI_OBJECT_CAST( aSample ) );
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+class MediaPluginGStreamer10 : public MediaPluginBase
+{
+public:
+ MediaPluginGStreamer10(LLPluginInstance::sendMessageFunction host_send_func, void *host_user_data);
+ ~MediaPluginGStreamer10();
+
+ /* virtual */ void receiveMessage(const char *message_string);
+
+ static bool startup();
+ static bool closedown();
+
+ gboolean processGSTEvents(GstBus *bus, GstMessage *message);
+
+private:
+ std::string getVersion();
+ bool navigateTo( const std::string urlIn );
+ bool seek( double time_sec );
+ bool setVolume( float volume );
+
+ // misc
+ bool pause();
+ bool stop();
+ bool play(double rate);
+ bool getTimePos(double &sec_out);
+
+ double MIN_LOOP_SEC = 1.0F;
+ U32 INTERNAL_TEXTURE_SIZE = 1024;
+
+ bool mIsLooping;
+
+ enum ECommand {
+ COMMAND_NONE,
+ COMMAND_STOP,
+ COMMAND_PLAY,
+ COMMAND_FAST_FORWARD,
+ COMMAND_FAST_REWIND,
+ COMMAND_PAUSE,
+ COMMAND_SEEK,
+ };
+ ECommand mCommand;
+
+private:
+ bool unload();
+ bool load();
+
+ bool update(int milliseconds);
+ void mouseDown( int x, int y );
+ void mouseUp( int x, int y );
+ void mouseMove( int x, int y );
+
+ static bool mDoneInit;
+
+ guint mBusWatchID;
+
+ float mVolume;
+
+ int mDepth;
+
+ // padded texture size we need to write into
+ int mTextureWidth;
+ int mTextureHeight;
+
+ bool mSeekWanted;
+ double mSeekDestination;
+
+ // Very GStreamer-specific
+ GMainLoop *mPump; // event pump for this media
+ GstElement *mPlaybin;
+ GstAppSink *mAppSink;
+};
+
+//static
+bool MediaPluginGStreamer10::mDoneInit = false;
+
+MediaPluginGStreamer10::MediaPluginGStreamer10( LLPluginInstance::sendMessageFunction host_send_func,
+ void *host_user_data )
+ : MediaPluginBase(host_send_func, host_user_data)
+ , mBusWatchID ( 0 )
+ , mSeekWanted(false)
+ , mSeekDestination(0.0)
+ , mPump ( nullptr )
+ , mPlaybin ( nullptr )
+ , mAppSink ( nullptr )
+ , mCommand ( COMMAND_NONE )
+{
+}
+
+gboolean MediaPluginGStreamer10::processGSTEvents(GstBus *bus, GstMessage *message)
+{
+ if (!message)
+ return TRUE; // shield against GStreamer bug
+
+ switch (GST_MESSAGE_TYPE (message))
+ {
+ case GST_MESSAGE_BUFFERING:
+ {
+ // NEEDS GST 0.10.11+
+ if (llgst_message_parse_buffering)
+ {
+ gint percent = 0;
+ llgst_message_parse_buffering(message, &percent);
+ }
+ break;
+ }
+ case GST_MESSAGE_STATE_CHANGED:
+ {
+ GstState old_state;
+ GstState new_state;
+ GstState pending_state;
+ llgst_message_parse_state_changed(message,
+ &old_state,
+ &new_state,
+ &pending_state);
+
+ switch (new_state)
+ {
+ case GST_STATE_VOID_PENDING:
+ break;
+ case GST_STATE_NULL:
+ break;
+ case GST_STATE_READY:
+ setStatus(STATUS_LOADED);
+ break;
+ case GST_STATE_PAUSED:
+ setStatus(STATUS_PAUSED);
+ break;
+ case GST_STATE_PLAYING:
+ setStatus(STATUS_PLAYING);
+ break;
+ }
+ break;
+ }
+ case GST_MESSAGE_ERROR:
+ {
+ GError *err = nullptr;
+ gchar *debug = nullptr;
+
+ llgst_message_parse_error (message, &err, &debug);
+ if (err)
+ llg_error_free (err);
+ llg_free (debug);
+
+ mCommand = COMMAND_STOP;
+
+ setStatus(STATUS_ERROR);
+
+ break;
+ }
+ case GST_MESSAGE_INFO:
+ {
+ if (llgst_message_parse_info)
+ {
+ GError *err = nullptr;
+ gchar *debug = nullptr;
+
+ llgst_message_parse_info (message, &err, &debug);
+ if (err)
+ llg_error_free (err);
+ llg_free (debug);
+ }
+ break;
+ }
+ case GST_MESSAGE_WARNING:
+ {
+ GError *err = nullptr;
+ gchar *debug = nullptr;
+
+ llgst_message_parse_warning (message, &err, &debug);
+ if (err)
+ llg_error_free (err);
+ llg_free (debug);
+
+ break;
+ }
+ case GST_MESSAGE_EOS:
+ /* end-of-stream */
+ if (mIsLooping)
+ {
+ double eos_pos_sec = 0.0F;
+ bool got_eos_position = getTimePos(eos_pos_sec);
+
+ if (got_eos_position && eos_pos_sec < MIN_LOOP_SEC)
+ {
+ // if we know that the movie is really short, don't
+ // loop it else it can easily become a time-hog
+ // because of GStreamer spin-up overhead
+ // inject a COMMAND_PAUSE
+ mCommand = COMMAND_PAUSE;
+ }
+ else
+ {
+ stop();
+ play(1.0);
+ }
+ }
+ else // not a looping media
+ {
+ // inject a COMMAND_STOP
+ mCommand = COMMAND_STOP;
+ }
+ break;
+ default:
+ /* unhandled message */
+ break;
+ }
+
+ /* we want to be notified again the next time there is a message
+ * on the bus, so return true (false means we want to stop watching
+ * for messages on the bus and our callback should not be called again)
+ */
+ return TRUE;
+}
+
+extern "C" {
+ gboolean llmediaimplgstreamer_bus_callback (GstBus *bus,
+ GstMessage *message,
+ gpointer data)
+ {
+ MediaPluginGStreamer10 *impl = (MediaPluginGStreamer10*)data;
+ return impl->processGSTEvents(bus, message);
+ }
+} // extern "C"
+
+
+
+bool MediaPluginGStreamer10::navigateTo ( const std::string urlIn )
+{
+ if (!mDoneInit)
+ return false; // error
+
+ setStatus(STATUS_LOADING);
+
+ mSeekWanted = false;
+
+ if (nullptr == mPump || nullptr == mPlaybin)
+ {
+ setStatus(STATUS_ERROR);
+ return false; // error
+ }
+
+ llg_object_set (G_OBJECT (mPlaybin), "uri", urlIn.c_str(), nullptr);
+
+ // navigateTo implicitly plays, too.
+ play(1.0);
+
+ return true;
+}
+
+
+class GstSampleUnref
+{
+ GstSample *mT;
+public:
+ GstSampleUnref( GstSample *aT )
+ : mT( aT )
+ { llassert_always( mT ); }
+
+ ~GstSampleUnref( )
+ { llgst_sample_unref( mT ); }
+};
+
+bool MediaPluginGStreamer10::update(int milliseconds)
+{
+ if (!mDoneInit)
+ return false; // error
+
+ // DEBUGMSG("updating media...");
+
+ // sanity check
+ if (nullptr == mPump || nullptr == mPlaybin)
+ {
+ return false;
+ }
+
+ // see if there's an outstanding seek wanted
+ if (mSeekWanted &&
+ // bleh, GST has to be happy that the movie is really truly playing
+ // or it may quietly ignore the seek (with rtsp:// at least).
+ (GST_STATE(mPlaybin) == GST_STATE_PLAYING))
+ {
+ seek(mSeekDestination);
+ mSeekWanted = false;
+ }
+
+ // *TODO: time-limit - but there isn't a lot we can do here, most
+ // time is spent in gstreamer's own opaque worker-threads. maybe
+ // we can do something sneaky like only unlock the video object
+ // for 'milliseconds' and otherwise hold the lock.
+ while (llg_main_context_pending(llg_main_loop_get_context(mPump)))
+ {
+ llg_main_context_iteration(llg_main_loop_get_context(mPump), FALSE);
+ }
+
+ // check for availability of a new frame
+
+ if( !mAppSink )
+ return true;
+
+ if( GST_STATE(mPlaybin) != GST_STATE_PLAYING) // Do not try to pull a sample if not in playing state
+ return true;
+
+ GstSample *pSample = llgst_app_sink_pull_sample( mAppSink );
+ if(!pSample)
+ return false; // Done playing
+
+ GstSampleUnref oSampleUnref( pSample );
+ GstCaps *pCaps = llgst_sample_get_caps ( pSample );
+ if (!pCaps)
+ return false;
+
+ gint width = 0, height = 0;
+ GstStructure *pStruct = llgst_caps_get_structure ( pCaps, 0);
+
+ if(!llgst_structure_get_int ( pStruct, "width", &width) )
+ width = 0;
+ if(!llgst_structure_get_int ( pStruct, "height", &height) )
+ height = 0;
+
+ if( !mPixels || width == 0 || height == 0)
+ return true;
+
+ GstBuffer *pBuffer = llgst_sample_get_buffer ( pSample );
+ GstMapInfo map;
+ llgst_buffer_map ( pBuffer, &map, GST_MAP_READ);
+
+ // Our render buffer is always 1kx1k
+
+ U32 rowSkip = INTERNAL_TEXTURE_SIZE / mTextureHeight;
+ U32 colSkip = INTERNAL_TEXTURE_SIZE / mTextureWidth;
+
+ for (int row = 0; row < mTextureHeight; ++row)
+ {
+ U8 const *pTexelIn = map.data + (row*rowSkip * width *3);
+#ifndef FLIP_Y
+ U8 *pTexelOut = mPixels + (row * mTextureWidth * mDepth );
+#else
+ U8 *pTexelOut = mPixels + ((mTextureHeight-row-1) * mTextureWidth * mDepth );
+#endif
+ for( int col = 0; col < mTextureWidth; ++col )
+ {
+ pTexelOut[ 0 ] = pTexelIn[0];
+ pTexelOut[ 1 ] = pTexelIn[1];
+ pTexelOut[ 2 ] = pTexelIn[2];
+ pTexelOut += mDepth;
+ pTexelIn += colSkip*3;
+ }
+ }
+
+ llgst_buffer_unmap( pBuffer, &map );
+ setDirty(0,0,mTextureWidth,mTextureHeight);
+
+ return true;
+}
+
+void MediaPluginGStreamer10::mouseDown( int x, int y )
+{
+ // do nothing
+}
+
+void MediaPluginGStreamer10::mouseUp( int x, int y )
+{
+ // do nothing
+}
+
+void MediaPluginGStreamer10::mouseMove( int x, int y )
+{
+ // do nothing
+}
+
+
+bool MediaPluginGStreamer10::pause()
+{
+ // todo: error-check this?
+ if (mDoneInit && mPlaybin)
+ {
+ llgst_element_set_state(mPlaybin, GST_STATE_PAUSED);
+ return true;
+ }
+ return false;
+}
+
+bool MediaPluginGStreamer10::stop()
+{
+ // todo: error-check this?
+ if (mDoneInit && mPlaybin)
+ {
+ llgst_element_set_state(mPlaybin, GST_STATE_READY);
+ return true;
+ }
+ return false;
+}
+
+bool MediaPluginGStreamer10::play(double rate)
+{
+ // NOTE: we don't actually support non-natural rate.
+
+ // todo: error-check this?
+ if (mDoneInit && mPlaybin)
+ {
+ llgst_element_set_state(mPlaybin, GST_STATE_PLAYING);
+ return true;
+ }
+ return false;
+}
+
+bool MediaPluginGStreamer10::setVolume( float volume )
+{
+ // we try to only update volume as conservatively as
+ // possible, as many gst-plugins-base versions up to at least
+ // November 2008 have critical race-conditions in setting volume - sigh
+ if (mVolume == volume)
+ return true; // nothing to do, everything's fine
+
+ mVolume = volume;
+ if (mDoneInit && mPlaybin)
+ {
+ llg_object_set(mPlaybin, "volume", mVolume, nullptr);
+ return true;
+ }
+
+ return false;
+}
+
+bool MediaPluginGStreamer10::seek(double time_sec)
+{
+ bool success = false;
+ if (mDoneInit && mPlaybin)
+ {
+ success = llgst_element_seek(mPlaybin, 1.0F, GST_FORMAT_TIME,
+ GstSeekFlags(GST_SEEK_FLAG_FLUSH |
+ GST_SEEK_FLAG_KEY_UNIT),
+ GST_SEEK_TYPE_SET, gint64(time_sec*GST_SECOND),
+ GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE);
+ }
+ return success;
+}
+
+bool MediaPluginGStreamer10::getTimePos(double &sec_out)
+{
+ bool got_position = false;
+ if (mDoneInit && mPlaybin)
+ {
+ gint64 pos(0);
+ GstFormat timefmt = GST_FORMAT_TIME;
+ got_position =
+ llgst_element_query_position &&
+ llgst_element_query_position(mPlaybin,
+ &timefmt,
+ &pos);
+ got_position = got_position
+ && (timefmt == GST_FORMAT_TIME);
+ // GStreamer may have other ideas, but we consider the current position
+ // undefined if not PLAYING or PAUSED
+ got_position = got_position &&
+ (GST_STATE(mPlaybin) == GST_STATE_PLAYING ||
+ GST_STATE(mPlaybin) == GST_STATE_PAUSED);
+ if (got_position && !GST_CLOCK_TIME_IS_VALID(pos))
+ {
+ if (GST_STATE(mPlaybin) == GST_STATE_PLAYING)
+ {
+ // if we're playing then we treat an invalid clock time
+ // as 0, for complicated reasons (insert reason here)
+ pos = 0;
+ }
+ else
+ {
+ got_position = false;
+ }
+
+ }
+ // If all the preconditions succeeded... we can trust the result.
+ if (got_position)
+ {
+ sec_out = double(pos) / double(GST_SECOND); // gst to sec
+ }
+ }
+ return got_position;
+}
+
+bool MediaPluginGStreamer10::load()
+{
+ if (!mDoneInit)
+ return false; // error
+
+ setStatus(STATUS_LOADING);
+
+ mIsLooping = false;
+ mVolume = 0.1234567f; // minor hack to force an initial volume update
+
+ // Create a pumpable main-loop for this media
+ mPump = llg_main_loop_new (nullptr, FALSE);
+ if (!mPump)
+ {
+ setStatus(STATUS_ERROR);
+ return false; // error
+ }
+
+ // instantiate a playbin element to do the hard work
+ mPlaybin = llgst_element_factory_make ("playbin", "");
+ if (!mPlaybin)
+ {
+ setStatus(STATUS_ERROR);
+ return false; // error
+ }
+
+ // get playbin's bus
+ GstBus *bus = llgst_pipeline_get_bus (GST_PIPELINE (mPlaybin));
+ if (!bus)
+ {
+ setStatus(STATUS_ERROR);
+ return false; // error
+ }
+ mBusWatchID = llgst_bus_add_watch (bus,
+ llmediaimplgstreamer_bus_callback,
+ this);
+ llgst_object_unref (bus);
+
+ mAppSink = (GstAppSink*)(llgst_element_factory_make ("appsink", ""));
+
+ GstCaps* pCaps = llgst_caps_new_simple( "video/x-raw",
+ "format", G_TYPE_STRING, "RGB",
+ "width", G_TYPE_INT, INTERNAL_TEXTURE_SIZE,
+ "height", G_TYPE_INT, INTERNAL_TEXTURE_SIZE,
+ nullptr );
+
+ llgst_app_sink_set_caps( mAppSink, pCaps );
+ llgst_caps_unref( pCaps );
+
+ if (!mAppSink)
+ {
+ setStatus(STATUS_ERROR);
+ return false;
+ }
+
+ llg_object_set(mPlaybin, "video-sink", mAppSink, nullptr);
+
+ return true;
+}
+
+bool MediaPluginGStreamer10::unload ()
+{
+ if (!mDoneInit)
+ return false; // error
+
+ // stop getting callbacks for this bus
+ llg_source_remove(mBusWatchID);
+ mBusWatchID = 0;
+
+ if (mPlaybin)
+ {
+ llgst_element_set_state (mPlaybin, GST_STATE_NULL);
+ llgst_object_unref (GST_OBJECT (mPlaybin));
+ mPlaybin = nullptr;
+ }
+
+ if (mPump)
+ {
+ llg_main_loop_quit(mPump);
+ mPump = nullptr;
+ }
+
+ mAppSink = nullptr;
+
+ setStatus(STATUS_NONE);
+
+ return true;
+}
+
+void LogFunction(GstDebugCategory *category, GstDebugLevel level, const gchar *file, const gchar *function, gint line, GObject *object, GstDebugMessage *message, gpointer user_data )
+{
+ std::cerr << file << ":" << line << "(" << function << "): " << llgst_debug_message_get( message ) << std::endl;
+}
+
+//static
+bool MediaPluginGStreamer10::startup()
+{
+ // first - check if GStreamer is explicitly disabled
+ if (nullptr != getenv("LL_DISABLE_GSTREAMER"))
+ return false;
+
+ // only do global GStreamer initialization once.
+ if (!mDoneInit)
+ {
+ ll_init_apr();
+
+ // Get symbols!
+ std::vector< std::string > vctDSONames;
+ vctDSONames.push_back( "libgstreamer-1.0.so.0" );
+ vctDSONames.push_back( "libgstapp-1.0.so.0" );
+ vctDSONames.push_back( "libglib-2.0.so.0" );
+ vctDSONames.push_back( "libgobject-2.0.so" );
+ if( !gstSymbolGrabber.grabSymbols( vctDSONames ) )
+ return false;
+
+ if (llgst_segtrap_set_enabled)
+ {
+ llgst_segtrap_set_enabled(FALSE);
+ }
+
+ // Gstreamer tries a fork during init, waitpid-ing on it,
+ // which conflicts with any installed SIGCHLD handler...
+ struct sigaction tmpact, oldact;
+ if (llgst_registry_fork_set_enabled ) {
+ // if we can disable SIGCHLD-using forking behaviour,
+ // do it.
+ llgst_registry_fork_set_enabled(false);
+ }
+ else {
+ // else temporarily install default SIGCHLD handler
+ // while GStreamer initialises
+ tmpact.sa_handler = SIG_DFL;
+ sigemptyset( &tmpact.sa_mask );
+ tmpact.sa_flags = SA_SIGINFO;
+ sigaction(SIGCHLD, &tmpact, &oldact);
+ }
+ // Protect against GStreamer resetting the locale, yuck.
+ static std::string saved_locale;
+ saved_locale = setlocale(LC_ALL, nullptr);
+
+ llgst_debug_set_default_threshold( GST_LEVEL_WARNING );
+ llgst_debug_add_log_function( LogFunction, nullptr, nullptr );
+ llgst_debug_set_active( false );
+
+ // finally, try to initialize GStreamer!
+ GError *err = nullptr;
+ gboolean init_gst_success = llgst_init_check(nullptr, nullptr, &err);
+
+ // restore old locale
+ setlocale(LC_ALL, saved_locale.c_str() );
+
+ // restore old SIGCHLD handler
+ if (!llgst_registry_fork_set_enabled)
+ sigaction(SIGCHLD, &oldact, nullptr);
+
+ if (!init_gst_success) // fail
+ {
+ if (err)
+ llg_error_free(err);
+ return false;
+ }
+
+ mDoneInit = true;
+ }
+
+ return true;
+}
+
+//static
+bool MediaPluginGStreamer10::closedown()
+{
+ if (!mDoneInit)
+ return false; // error
+
+ gstSymbolGrabber.ungrabSymbols();
+ mDoneInit = false;
+
+ return true;
+}
+
+MediaPluginGStreamer10::~MediaPluginGStreamer10()
+{
+ closedown();
+}
+
+std::string MediaPluginGStreamer10::getVersion()
+{
+ std::string plugin_version = "GStreamer10 media plugin, GStreamer version ";
+ if (mDoneInit &&
+ llgst_version)
+ {
+ guint major, minor, micro, nano;
+ llgst_version(&major, &minor, &micro, &nano);
+ plugin_version += llformat("%u.%u.%u.%u (runtime), %u.%u.%u.%u (headers)", (unsigned int)major, (unsigned int)minor,
+ (unsigned int)micro, (unsigned int)nano, (unsigned int)GST_VERSION_MAJOR, (unsigned int)GST_VERSION_MINOR,
+ (unsigned int)GST_VERSION_MICRO, (unsigned int)GST_VERSION_NANO);
+ }
+ else
+ {
+ plugin_version += "(unknown)";
+ }
+ return plugin_version;
+}
+
+void MediaPluginGStreamer10::receiveMessage(const char *message_string)
+{
+ LLPluginMessage message_in;
+
+ if(message_in.parse(message_string) >= 0)
+ {
+ std::string message_class = message_in.getClass();
+ std::string message_name = message_in.getName();
+
+ if(message_class == LLPLUGIN_MESSAGE_CLASS_BASE)
+ {
+ if(message_name == "init")
+ {
+ LLPluginMessage message("base", "init_response");
+ LLSD versions = LLSD::emptyMap();
+ versions[LLPLUGIN_MESSAGE_CLASS_BASE] = LLPLUGIN_MESSAGE_CLASS_BASE_VERSION;
+ versions[LLPLUGIN_MESSAGE_CLASS_MEDIA] = LLPLUGIN_MESSAGE_CLASS_MEDIA_VERSION;
+ versions[LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME] = LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME_VERSION;
+ message.setValueLLSD("versions", versions);
+
+ load();
+
+ message.setValue("plugin_version", getVersion());
+ sendMessage(message);
+ }
+ else if(message_name == "idle")
+ {
+ // no response is necessary here.
+ double time = message_in.getValueReal("time");
+
+ // Convert time to milliseconds for update()
+ update((int)(time * 1000.0f));
+ }
+ else if(message_name == "cleanup")
+ {
+ unload();
+ closedown();
+ }
+ else if(message_name == "shm_added")
+ {
+ SharedSegmentInfo info;
+ info.mAddress = message_in.getValuePointer("address");
+ info.mSize = (size_t)message_in.getValueS32("size");
+ std::string name = message_in.getValue("name");
+
+ mSharedSegments.insert(SharedSegmentMap::value_type(name, info));
+ }
+ else if(message_name == "shm_remove")
+ {
+ std::string name = message_in.getValue("name");
+
+ SharedSegmentMap::iterator iter = mSharedSegments.find(name);
+ if(iter != mSharedSegments.end())
+ {
+ if(mPixels == iter->second.mAddress)
+ {
+ // This is the currently active pixel buffer. Make sure we stop drawing to it.
+ mPixels = nullptr;
+ mTextureSegmentName.clear();
+ }
+ mSharedSegments.erase(iter);
+ }
+
+ // Send the response so it can be cleaned up.
+ LLPluginMessage message("base", "shm_remove_response");
+ message.setValue("name", name);
+ sendMessage(message);
+ }
+ }
+ else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA)
+ {
+ if(message_name == "init")
+ {
+ // Plugin gets to decide the texture parameters to use.
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "texture_params");
+ // lame to have to decide this now, it depends on the movie. Oh well.
+ mDepth = 4;
+
+ mTextureWidth = 1;
+ mTextureHeight = 1;
+
+ message.setValueU32("format", GL_RGBA);
+ message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8_REV);
+
+ message.setValueS32("depth", mDepth);
+ message.setValueS32("default_width", INTERNAL_TEXTURE_SIZE );
+ message.setValueS32("default_height", INTERNAL_TEXTURE_SIZE );
+ message.setValueU32("internalformat", GL_RGBA8);
+ message.setValueBoolean("coords_opengl", true); // true == use OpenGL-style coordinates, false == (0,0) is upper left.
+ message.setValueBoolean("allow_downsample", true); // we respond with grace and performance if asked to downscale
+ sendMessage(message);
+ }
+ else if(message_name == "size_change")
+ {
+ std::string name = message_in.getValue("name");
+ S32 width = message_in.getValueS32("width");
+ S32 height = message_in.getValueS32("height");
+ S32 texture_width = message_in.getValueS32("texture_width");
+ S32 texture_height = message_in.getValueS32("texture_height");
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "size_change_response");
+ message.setValue("name", name);
+ message.setValueS32("width", width);
+ message.setValueS32("height", height);
+ message.setValueS32("texture_width", texture_width);
+ message.setValueS32("texture_height", texture_height);
+ sendMessage(message);
+
+ if(!name.empty())
+ {
+ // Find the shared memory region with this name
+ SharedSegmentMap::iterator iter = mSharedSegments.find(name);
+ if(iter != mSharedSegments.end())
+ {
+ mPixels = (unsigned char*)iter->second.mAddress;
+ mTextureSegmentName = name;
+
+ mTextureWidth = texture_width;
+ mTextureHeight = texture_height;
+ memset( mPixels, 0, mTextureWidth*mTextureHeight*mDepth );
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "size_change_request");
+ message.setValue("name", mTextureSegmentName);
+ message.setValueS32("width", INTERNAL_TEXTURE_SIZE );
+ message.setValueS32("height", INTERNAL_TEXTURE_SIZE );
+ sendMessage(message);
+
+ }
+ }
+ else if(message_name == "load_uri")
+ {
+ std::string uri = message_in.getValue("uri");
+ navigateTo( uri );
+ sendStatus();
+ }
+ else if(message_name == "mouse_event")
+ {
+ std::string event = message_in.getValue("event");
+ S32 x = message_in.getValueS32("x");
+ S32 y = message_in.getValueS32("y");
+
+ if(event == "down")
+ {
+ mouseDown(x, y);
+ }
+ else if(event == "up")
+ {
+ mouseUp(x, y);
+ }
+ else if(event == "move")
+ {
+ mouseMove(x, y);
+ };
+ };
+ }
+ else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME)
+ {
+ if(message_name == "stop")
+ {
+ stop();
+ }
+ else if(message_name == "start")
+ {
+ double rate = 0.0;
+ if(message_in.hasValue("rate"))
+ {
+ rate = message_in.getValueReal("rate");
+ }
+ // NOTE: we don't actually support rate.
+ play(rate);
+ }
+ else if(message_name == "pause")
+ {
+ pause();
+ }
+ else if(message_name == "seek")
+ {
+ double time = message_in.getValueReal("time");
+ // defer the actual seek in case we haven't
+ // really truly started yet in which case there
+ // is nothing to seek upon
+ mSeekWanted = true;
+ mSeekDestination = time;
+ }
+ else if(message_name == "set_loop")
+ {
+ bool loop = message_in.getValueBoolean("loop");
+ mIsLooping = loop;
+ }
+ else if(message_name == "set_volume")
+ {
+ double volume = message_in.getValueReal("volume");
+ setVolume(volume);
+ }
+ }
+ }
+}
+
+int init_media_plugin(LLPluginInstance::sendMessageFunction host_send_func, void *host_user_data, LLPluginInstance::sendMessageFunction *plugin_send_func, void **plugin_user_data)
+{
+ if( MediaPluginGStreamer10::startup() )
+ {
+ MediaPluginGStreamer10 *self = new MediaPluginGStreamer10(host_send_func, host_user_data);
+ *plugin_send_func = MediaPluginGStreamer10::staticReceiveMessage;
+ *plugin_user_data = (void*)self;
+
+ return 0; // okay
+ }
+ else
+ {
+ return -1; // failed to init
+ }
+}
diff --git a/indra/media_plugins/libvlc/CMakeLists.txt b/indra/media_plugins/libvlc/CMakeLists.txt
index 202cbed96e..863b4617e9 100644
--- a/indra/media_plugins/libvlc/CMakeLists.txt
+++ b/indra/media_plugins/libvlc/CMakeLists.txt
@@ -13,13 +13,6 @@ include(LibVLCPlugin)
### media_plugin_libvlc
-if(NOT ADDRESS_SIZE EQUAL 32)
- if(WINDOWS)
- ##add_definitions(/FIXED:NO)
- else(WINDOWS) # not windows therefore gcc LINUX and DARWIN
- add_definitions(-fPIC)
- endif(WINDOWS)
-endif(NOT ADDRESS_SIZE EQUAL 32)
set(media_plugin_libvlc_SOURCE_FILES
media_plugin_libvlc.cpp
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 859ccbd4cd..3bf01d252d 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -28,6 +28,7 @@ include(LLKDU)
include(LLPhysicsExtensions)
include(LLPrimitive)
include(LLWindow)
+include(SDL2)
include(NDOF)
include(NVAPI)
include(OPENAL)
@@ -46,6 +47,7 @@ include(VisualLeakDetector)
include(VulkanGltf)
include(ZLIBNG)
include(LLPrimitive)
+include(Lualibs)
if (NOT HAVOK_TPV)
# When using HAVOK_TPV, the library is precompiled, so no need for this
@@ -92,6 +94,7 @@ set(viewer_SOURCE_FILES
llagentwearables.cpp
llanimstatelabels.cpp
llappcorehttp.cpp
+ llappearancelistener.cpp
llappearancemgr.cpp
llappviewer.cpp
llappviewerlistener.cpp
@@ -245,6 +248,8 @@ set(viewer_SOURCE_FILES
llfloaterlandholdings.cpp
llfloaterlinkreplace.cpp
llfloaterloadprefpreset.cpp
+ llfloaterluadebug.cpp
+ llfloaterluascripts.cpp
llfloatermarketplacelistings.cpp
llfloatermap.cpp
llfloatermediasettings.cpp
@@ -267,7 +272,6 @@ set(viewer_SOURCE_FILES
llfloaterpay.cpp
llfloaterperformance.cpp
llfloaterperms.cpp
- llfloaterpostprocess.cpp
llfloaterprofile.cpp
llfloaterpreference.cpp
llfloaterpreferencesgraphicsadvanced.cpp
@@ -313,6 +317,7 @@ set(viewer_SOURCE_FILES
llfollowcam.cpp
llfriendcard.cpp
llflyoutcombobtn.cpp
+ llflycam.cpp
llgesturelistener.cpp
llgesturemgr.cpp
llgiveinventory.cpp
@@ -359,6 +364,7 @@ set(viewer_SOURCE_FILES
llinventorygallerymenu.cpp
llinventoryicon.cpp
llinventoryitemslist.cpp
+ llinventorylistener.cpp
llinventorylistitem.cpp
llinventorymodel.cpp
llinventorymodelbackgroundfetch.cpp
@@ -378,6 +384,7 @@ set(viewer_SOURCE_FILES
lllogchat.cpp
llloginhandler.cpp
lllogininstance.cpp
+ llluamanager.cpp
llmachineid.cpp
llmanip.cpp
llmaniprotate.cpp
@@ -727,6 +734,11 @@ set(viewer_SOURCE_FILES
llxmlrpctransaction.cpp
noise.cpp
pipeline.cpp
+ rlvactions.cpp
+ rlvcommon.cpp
+ rlvfloaters.cpp
+ rlvhelper.cpp
+ rlvhandler.cpp
)
set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING
@@ -759,6 +771,7 @@ set(viewer_HEADER_FILES
llanimstatelabels.h
llappcorehttp.h
llappearance.h
+ llappearancelistener.h
llappearancemgr.h
llappviewer.h
llappviewerlistener.h
@@ -915,6 +928,8 @@ set(viewer_HEADER_FILES
llfloaterlandholdings.h
llfloaterlinkreplace.h
llfloaterloadprefpreset.h
+ llfloaterluadebug.h
+ llfloaterluascripts.h
llfloatermap.h
llfloatermarketplacelistings.h
llfloatermediasettings.h
@@ -937,7 +952,6 @@ set(viewer_HEADER_FILES
llfloaterpay.h
llfloaterperformance.h
llfloaterperms.h
- llfloaterpostprocess.h
llfloaterprofile.h
llfloaterpreference.h
llfloaterpreferencesgraphicsadvanced.h
@@ -983,6 +997,7 @@ set(viewer_HEADER_FILES
llfollowcam.h
llfriendcard.h
llflyoutcombobtn.h
+ llflycam.h
llgesturelistener.h
llgesturemgr.h
llgiveinventory.h
@@ -1027,6 +1042,7 @@ set(viewer_HEADER_FILES
llinventorygallerymenu.h
llinventoryicon.h
llinventoryitemslist.h
+ llinventorylistener.h
llinventorylistitem.h
llinventorymodel.h
llinventorymodelbackgroundfetch.h
@@ -1046,6 +1062,7 @@ set(viewer_HEADER_FILES
lllogchat.h
llloginhandler.h
lllogininstance.h
+ llluamanager.h
llmachineid.h
llmanip.h
llmaniprotate.h
@@ -1387,6 +1404,12 @@ set(viewer_HEADER_FILES
llxmlrpctransaction.h
noise.h
pipeline.h
+ rlvdefines.h
+ rlvactions.h
+ rlvcommon.h
+ rlvfloaters.h
+ rlvhelper.h
+ rlvhandler.h
roles_constants.h
VertexCache.h
VorbisFramework.h
@@ -1454,7 +1477,6 @@ if (LINUX)
PROPERTIES
COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}"
)
- LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed")
endif (LINUX)
@@ -1616,6 +1638,13 @@ set_source_files_properties(${viewer_SHADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND viewer_SOURCE_FILES ${viewer_SHADER_FILES})
+# Add lua script sources
+file(GLOB_RECURSE viewer_LUA_SCRIPT_FILES LIST_DIRECTORIES FALSE
+ ${CMAKE_CURRENT_SOURCE_DIR}/scripts/lua/*.lua)
+source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/scripts/lua PREFIX "LUA Scripts" FILES ${viewer_LUA_SCRIPT_FILES})
+set_source_files_properties(${viewer_LUA_SCRIPT_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+list(APPEND viewer_SOURCE_FILES ${viewer_LUA_SCRIPT_FILES})
set(viewer_APPSETTINGS_FILES
app_settings/anim.ini
@@ -1637,6 +1666,7 @@ set(viewer_APPSETTINGS_FILES
app_settings/toolbars.xml
app_settings/trees.xml
app_settings/viewerart.xml
+ app_settings/gamecontrollerdb.txt
${CMAKE_SOURCE_DIR}/../etc/message.xml
${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg
packages-info.txt
@@ -1730,7 +1760,7 @@ if (WINDOWS)
# And of course it's straightforward to read a text file in Python.
set(COPY_INPUT_DEPENDENCIES
- # The following commented dependencies are determined at variably at build time. Can't do this here.
+ # The following commented dependencies are determined variably at build time. Can't do this here.
${CMAKE_SOURCE_DIR}/../etc/message.xml
${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg
${SHARED_LIB_STAGING_DIR}/openjp2.dll
@@ -1816,20 +1846,6 @@ if (WINDOWS)
if (PACKAGE)
add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.xz
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py
- ${CMAKE_CURRENT_SOURCE_DIR}/..
- ${CMAKE_CURRENT_BINARY_DIR}
- ${CMAKE_CFG_INTDIR}
- DEPENDS
- lleventhost
- ${EVENT_HOST_SCRIPTS}
- ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py
- )
-
- add_custom_command(
OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat
COMMAND ${PYTHON_EXECUTABLE}
ARGS
@@ -1858,9 +1874,6 @@ if (WINDOWS)
add_custom_target(llpackage ALL DEPENDS
${CMAKE_CFG_INTDIR}/touched.bat
)
- # temporarily disable packaging of event_host until hg subrepos get
- # sorted out on the parabuild cluster...
- #${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.xz)
endif (PACKAGE)
elseif (DARWIN)
@@ -1872,7 +1885,7 @@ else (WINDOWS)
# Linux
set_target_properties(${VIEWER_BINARY_NAME}
PROPERTIES
- LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Wl,--Map=${VIEWER_BINARY_NAME}.MAP"
+ LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -no-pie -Wl,--Map=${VIEWER_BINARY_NAME}.MAP"
)
endif (WINDOWS)
@@ -1922,12 +1935,13 @@ target_link_libraries(${VIEWER_BINARY_NAME}
llcommon
llmeshoptimizer
llwebrtc
- ll::ndof
lllogin
llprimitive
llappearance
${LLPHYSICSEXTENSIONS_LIBRARIES}
ll::bugsplat
+ ll::lualibs
+ ll::ndof
ll::tracy
ll::openxr
)
@@ -2246,6 +2260,7 @@ if (LL_TESTS)
lllogin
llplugin
llappearance
+ ll::SDL2
)
set_source_files_properties(
@@ -2297,6 +2312,7 @@ if (LL_TESTS)
lllogin
llprimitive
lllogin
+ ll::SDL2
)
LL_ADD_INTEGRATION_TEST(cppfeatures
@@ -2304,6 +2320,11 @@ if (LL_TESTS)
"${test_libs}"
)
+ LL_ADD_INTEGRATION_TEST(llluamanager
+ "llluamanager.cpp"
+ "${test_libs};ll::lualibs"
+ )
+
LL_ADD_INTEGRATION_TEST(llsechandler_basic
llsechandler_basic.cpp
"${test_libs}"
@@ -2358,4 +2379,3 @@ if (LL_TESTS)
endif (LL_TESTS)
check_message_template(${VIEWER_BINARY_NAME})
-
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index e0eaaa0bbc..0f9f025fe4 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-7.1.11
+7.1.12
diff --git a/indra/newview/app_settings/cmd_line.xml b/indra/newview/app_settings/cmd_line.xml
index e16a5c7e76..e610775332 100644
--- a/indra/newview/app_settings/cmd_line.xml
+++ b/indra/newview/app_settings/cmd_line.xml
@@ -195,7 +195,33 @@
<string>LogPerformance</string>
</map>
- <key>multiple</key>
+ <key>lua</key>
+ <map>
+ <key>desc</key>
+ <string>Run specified Lua chunk</string>
+ <key>count</key>
+ <integer>1</integer>
+ <!-- you can specify multiple such chunks -->
+ <key>compose</key>
+ <boolean>true</boolean>
+ <key>map-to</key>
+ <string>LuaChunk</string>
+ </map>
+
+ <key>luafile</key>
+ <map>
+ <key>desc</key>
+ <string>Run specified Lua script</string>
+ <key>count</key>
+ <integer>1</integer>
+ <!-- you can specify multiple such scripts -->
+ <key>compose</key>
+ <boolean>true</boolean>
+ <key>map-to</key>
+ <string>LuaScript</string>
+ </map>
+
+ <key>multiple</key>
<map>
<key>desc</key>
<string>Allow multiple viewers.</string>
diff --git a/indra/newview/app_settings/gamecontrollerdb.txt b/indra/newview/app_settings/gamecontrollerdb.txt
new file mode 100644
index 0000000000..edf904a65a
--- /dev/null
+++ b/indra/newview/app_settings/gamecontrollerdb.txt
@@ -0,0 +1,2043 @@
+# Game Controller DB for SDL in 2.0.16 format
+# Source: https://github.com/gabomdq/SDL_GameControllerDB
+
+# Windows
+03000000300f00000a01000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
+03000000fa2d00000100000000000000,3dRudder Foot Motion Controller,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,
+03000000d0160000040d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000050d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000060d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000070d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000600a000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000c82d00000031000000000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000531000000000000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000951000000000000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows,
+03000000008000000210000000000000,8BitDo F30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000003512000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000c82d00001028000000000000,8BitDo F30 Arcade Joystick,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000801000000900000000000000,8BitDo F30 Arcade Stick,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001251000000000000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001151000000000000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000150000000000000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000151000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00005106000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,guide:b2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00002090000000000000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000451000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows,
+03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d0000e002000000000000,8BitDo N30,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b6,platform:Windows,
+03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000290000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows,
+03000000c82d00003038000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows,
+03000000c82d00006928000000000000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,platform:Windows,
+03000000c82d00002590000000000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000003512000012ab000000000000,8BitDo NES30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Windows,
+03000000c82d000012ab000000000000,8BitDo NES30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000022000000090000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000203800000900000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00002038000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000751000000000000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000851000000000000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000361000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000660000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000131000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000231000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000331000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000431000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00002867000000000000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b10,x:b3,y:b4,platform:Windows,
+03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000102800000900000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00003028000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+030000003512000020ab000000000000,8BitDo SN30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a2,rightshoulder:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000021000000000000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000260000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000261000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001630000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001730000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001130000000000000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001330000000000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000121000000000000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000a00500003232000000000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+030000008f0e00001200000000000000,Acme GA02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000c01100000355000000000000,Acrux,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000fa190000f0ff000000000000,Acteck AGJ 3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d1180000402c000000000000,ADT1,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a3,rightx:a2,righty:a5,x:b3,y:b4,platform:Windows,
+030000006f0e00008801000000000000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001301000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001302000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001304000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001413000000000000,Afterglow Xbox Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00003901000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ab1200000103000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000000f9000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000100000008200000000000000,Akishop Customs PS360,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000007c1800000006000000000000,Alienware Dual Compatible PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
+0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
+03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000050b00000579000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows,
+03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+030000008a3500000102000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+030000008a3500000201000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+030000008a3500000302000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+030000008a3500000402000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+03000000e4150000103f000000000000,Batarang,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d6200000e557000000000000,Batarang PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,
+030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ad1b000001f9000000000000,BB 070,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000bc2000005250000000000000,Beitong G3,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a3,righty:a4,start:b15,x:b3,y:b4,platform:Windows,
+030000000d0500000208000000000000,Belkin Nostromo N40,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000bc2000000055000000000000,Betop BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000bc2000006321000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+030000006f0e00006401000000000000,BF One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000300f00000202000000000000,Bigben,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a5,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
+030000006b1400000209000000000000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f10e000000000000,Brook PS2 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,
+030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
+030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
+030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000b0400003365000000000000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
+030000004c050000c505000000000000,CronusMax Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000d814000007cd000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000d8140000cefa000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,
+030000003807000002cb000000000000,Cyborg,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000a306000022f6000000000000,Cyborg V.3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000f806000000a3000000000000,DA Leader,a:b7,b:b6,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b8,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:b3,rightx:a2,righty:a3,start:b12,x:b4,y:b5,platform:Windows,
+030000001a1c00000001000000000000,Datel Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000791d00000103000000000000,Dual Box Wii,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c0160000e105000000000000,Dual Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+030000004f040000070f000000000000,Dual Power,a:b8,b:b9,back:b4,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,leftshoulder:b13,leftstick:b6,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b12,rightstick:b7,righttrigger:b15,start:b5,x:b10,y:b11,platform:Windows,
+030000004f04000012b3000000000000,Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
+03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows,
+030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
+03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows,
+03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+030000006e0500000520000000000000,Elecom P301U PlayStation Controller Adapter,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+03000000411200004450000000000000,Elecom U1012,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000320000000000000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000e20000000000000,Elecom U3912T,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000f20000000000000,Elecom U4013S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500001320000000000000,Elecom U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006e0500001020000000000000,Elecom U4113S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000720000000000000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
+03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows,
+03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000341a00000108000000000000,EXEQ RF Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006f0e00008401000000000000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00008101000000000000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00008001000000000000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000021000000090000000000000,FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+0300000011040000c600000000000000,FC801,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000852100000201000000000000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ad1b000028f0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b00002ef0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000038f0000000000000,Fightpad TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03005036852100000000000000000000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000f806000001a3000000000000,Firestorm,a:b9,b:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b10,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b12,x:b8,y:b4,platform:Windows,
+03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows,
+03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows,
+03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows,
+03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows,
+03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows,
+0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+03000000260900002625000000000000,GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a000005f7000000000000,GameCube Controller,a:b2,b:b3,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b1,y:b0,platform:Windows,
+03000000430b00000500000000000000,GameCube Controller,a:b0,b:b2,dpdown:b10,dpleft:b8,dpright:b9,dpup:b11,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a3,rightx:a5,righty:a2,start:b7,x:b1,y:b3,platform:Windows,
+03000000790000004718000000000000,GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+030000008f0e00000d31000000000000,Gamepad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ac0500003d03000000000000,GameSir G3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000ac0500001a06000000000000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00001110000000000000,GameStick Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+0300000047530000616d000000000000,GameStop,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
+030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000300f00000b01000000000000,GGE909 Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000f0250000c283000000000000,Gioteck PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000007d0400000840000000000000,Gravis Destroyer Tilt,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows,
+030000007d0400000540000000000000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000280400000140000000000000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a3,dpup:-a4,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
+03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
+030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d81400000862000000000000,HitBox Edition Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
+03000000632500002605000000000000,HJD X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000000d0f00000a00000000000000,Hori DOA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00008500000000000000,Hori Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002500000000000000,Hori Fighting Commander 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006201000000000000,Hori Fighting Commander Octa,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006401000000000000,Hori Fighting Commander Octa,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
+030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00000d00000000000000,Hori Fightstick EX2,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00003701000000000000,Hori Fightstick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Windows,
+030000000d0f00004000000000000000,Hori Fightstick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002100000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002700000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000a000000000000000,Hori Grip TAC4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b13,x:b0,y:b3,platform:Windows,
+030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00000101000000000000,Hori Mini Hatsune Miku FT,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00003801000000000000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Windows,
+030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002301000000000000,Hori PS4 Controller Light,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000000d0f00001100000000000000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002600000000000000,Hori Real Arcade Pro 3P,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004b00000000000000,Hori Real Arcade Pro 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006f00000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00007000000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00003d00000000000000,Hori Real Arcade Pro N3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b4,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b6,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000ae00000000000000,Hori Real Arcade Pro N4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00008c00000000000000,Hori Real Arcade Pro P4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000aa00000000000000,Hori Real Arcade Pro S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000d800000000000000,Hori Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00002200000000000000,Hori Real Arcade Pro V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005b00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005c00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000af00000000000000,Hori Real Arcade Pro VHS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00001b00000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000002f5000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000c900000000000000,Hori Taiko Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006400000000000000,Horipad 3TP,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00001300000000000000,Horipad 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006e00000000000000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004200000000000000,Horipad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000ad1b000001f5000000000000,Horipad EXT2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000ee00000000000000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows,
+03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows,
+03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows,
+03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows,
+03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows,
+03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows,
+03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d81d00001000000000000000,iBuffalo BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000005c0a00000285000000000000,iDroidCon,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b6,platform:Windows,
+03000000696400006964000000000000,iDroidCon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000511d00000230000000000000,iGUGU Gamecore,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b1,leftstick:b4,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b2,platform:Windows,
+03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+030000006f0e00002401000000000000,Injustice Fightstick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000830500005130000000000000,InterAct ActionPad,a:b0,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000ef0500000300000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500000230000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500000030000000000000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000fd0500003902000000000000,InterAct Hammerhead,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,rightshoulder:b7,rightstick:b5,righttrigger:b9,start:b10,x:b0,y:b1,platform:Windows,
+03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows,
+03000000fd0500005302000000000000,InterAct ProPad,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000491900000204000000000000,Ipega PG9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000491900000304000000000000,Ipega PG9087,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
+030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,
+030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
+03000000250900000017000000000000,Joypad Adapter,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,
+03000000bd12000003c0000000000000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ff1100004033000000000000,JPD FFB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a2,start:b15,x:b3,y:b0,platform:Windows,
+03000000242f00002d00000000000000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000242f00008a00000000000000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
+03000000c4100000c082000000000000,KADE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000828200000180000000000000,Keio,a:b4,b:b5,back:b8,leftshoulder:b2,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b1,platform:Windows,
+03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+03000000bd12000001e0000000000000,Leadership,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000006f0e00000103000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00000104000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000008f0e00001300000000000000,Logic3,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,
+030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d0400001ec2000000000000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d04000019c2000000000000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d0400001ac2000000000000,Logitech Precision,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000009c2000000000000,Logitech WingMan,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000006d0400000bc2000000000000,Logitech WingMan Action Pad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:a5~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:a2~,start:b8,x:b3,y:b4,platform:Windows,
+030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
+03000000380700005645000000000000,Lynx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000222200006000000000000000,Macally,a:b1,b:b2,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700003888000000000000,Mad Catz Arcade Fightstick TE S Plus PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008532000000000000,Mad Catz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700006352000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008134000000000000,Mad Catz Fightstick TE2 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700006252000000000000,Mad Catz Micro CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008232000000000000,Mad Catz PlayStation Brawlpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008731000000000000,Mad Catz PlayStation Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000003807000056a8000000000000,Mad Catz PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700001888000000000000,Mad Catz SFIV Fightstick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,
+030000008f0e00001330000000000000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00003700000000000000,Mayflash F101,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000003018000000000000,Mayflash F300 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00003900000000000000,Mayflash F300 Elite Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
+0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f0000f400000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows,
+03000000790000007918000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,righttrigger:b7,rightx:a3,righty:a2,start:b8,platform:Windows,
+030000008f0e00001030000000000000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000790000000318000000000000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000002418000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows,
+0300000079000000ae18000000000000,Mega Drive Controller,a:b0,b:b1,back:b7,dpdown:b14,dpleft:b15,dpright:b13,dpup:b2,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000c0160000990a000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,righttrigger:b2,start:b3,platform:Windows,
+030000005e0400002800000000000000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Windows,
+030000005e0400000300000000000000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000005e0400000700000000000000,Microsoft SideWinder,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+030000005e0400000e00000000000000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows,
+030000005e0400002700000000000000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Windows,
+03000000280d00000202000000000000,Miller Lite Cantroller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b5,x:b2,y:b3,platform:Windows,
+03000000ad1b000023f0000000000000,MLG,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a6,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000ad1b00003ef0000000000000,MLG Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700006382000000000000,MLG PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000004523000015e0000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000491900000904000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000ffff00000000000000000000,Mocute M053,a:b3,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b11,leftstick:b7,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b6,righttrigger:b4,rightx:a3,righty:a4,start:b8,x:b1,y:b0,platform:Windows,
+03000000d6200000e589000000000000,Moga 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000007162000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000d6200000ad0d000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c62400002a89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c62400002b89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c62400001a89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c62400001b89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
+03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
+030000006f0e00001311000000000000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Windows,
+030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006b140000080d000000000000,Nacon Revolution Unlimited Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000bd12000001c0000000000000,Nebular,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000eb0300000000000000000000,NeGcon Adapter,a:a2,b:b13,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,lefttrigger:a4,leftx:a1,righttrigger:b11,start:b3,x:a3,y:b12,platform:Windows,
+0300000038070000efbe000000000000,NEO SE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+0300000092120000474e000000000000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Windows,
+03000000921200004b46000000000000,NES 2 port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,
+03000000000f00000100000000000000,NES Controller,a:b1,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000921200004346000000000000,NES Controller,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000790000004518000000000000,NEXILUX GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,
+03000000050b00000045000000000000,Nexus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Windows,
+03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows,
+030000007e0500001920000000000000,NSO N64 Controller,+rightx:b8,+righty:b2,-rightx:b3,-righty:b7,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Windows,
+030000007e0500001720000000000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Windows,
+03000000550900001472000000000000,NVIDIA Controller,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows,
+03000000550900001072000000000000,NVIDIA Shield,a:b9,b:b8,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b3,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b2,righttrigger:a4,rightx:a2,righty:a5,start:b0,x:b7,y:b6,platform:Windows,
+030000005509000000b4000000000000,NVIDIA Virtual,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000120c00000288000000000000,Nyko Air Flo Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000004b120000014d000000000000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000d62000001d57000000000000,Nyko Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000791d00000900000000000000,Nyko Playpad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000782300000a10000000000000,Onlive Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows,
+030000000d0f00000401000000000000,Onyx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000008916000001fd000000000000,Onza CE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a3,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,
+03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000006f0e00008501000000000000,PDP Fightpad Pro GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows,
+03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
+03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
+03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000011a7000000000000,PowerA Core Plus GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000084ca000000000000,Precision,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000c62400001a53000000000000,Pro Ex Mini,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000110e000000000000,Pro5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000250900000088000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900006888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b6,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000151a00006222000000000000,PS2 Dual Plus Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000120a00000100000000000000,PS3 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000120c00001307000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c00001cf1000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f90e000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000250900000118000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900000218000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,
+030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows,
+030000004f1f00000800000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows,
+03000000888800000804000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,
+030000008f0e00000300000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ba2200002010000000000000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Windows,
+03000000120c00000807000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000111e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000121e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000130e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000150e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000180e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000181e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000191e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c00001e0e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000a957000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000aa57000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f21c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f31c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f41c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f51c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f70e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000160e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000001a1e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+03000000830500005020000000000000,PSX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Windows,
+03000000300f00000111000000000000,Qanba 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00000211000000000000,Qanba 2P,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000300f00000011000000000000,Qanba Arcade Stick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,
+03000000300f00001611000000000000,Qanba Arcade Stick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
+03000000222c00000025000000000000,Qanba Dragon Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000222c00000020000000000000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001211000000000000,Qanba Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001210000000000000,Qanba Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
+03000000341a00000104000000000000,Qanba Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,
+03000000222c00000223000000000000,Qanba Obsidian Arcade Stick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000008a2400006682000000000000,R1 Mobile Controller,a:b3,b:b1,back:b7,leftx:a0,lefty:a1,start:b6,x:b4,y:b0,platform:Windows,
+03000000086700006626000000000000,RadioShack,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000ff1100004733000000000000,Ramox FPS Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
+030000009b2800002300000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
+030000009b2800006900000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
+030000009b2800000800000000000000,Raphnet Dreamcast Adapter,a:b2,b:b1,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,lefttrigger:a2,leftx:a0,righttrigger:a3,righty:a1,start:b3,x:b10,y:b9,platform:Windows,
+030000009b280000d000000000000000,Raphnet Dreamcast Adapter,a:b1,b:b0,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,lefttrigger:+a5,leftx:a0,lefty:a1,righttrigger:+a2,start:b3,x:b5,y:b4,platform:Windows,
+030000009b2800006200000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
+030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
+030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
+030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows,
+030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
+030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
+030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows,
+030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows,
+030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+030000009b2800000300000000000000,Raphnet SNES Adapter,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+030000009b2800002600000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800002e00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800002f00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800001e00000000000000,Raphnet Vectrex Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a1,lefty:a2,x:b2,y:b3,platform:Windows,
+030000009b2800002b00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
+03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
+03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000104000000000000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000010000000000000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000321500000710000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000a10000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000410000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000910000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows,
+03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows,
+03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Windows,
+0300000000f000000300000000000000,RetroUSB RetroPad,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
+0300000000f00000f100000000000000,RetroUSB Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
+03000000830500000960000000000000,Revenger,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b5,platform:Windows,
+030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000006b140000020d000000000000,Revolution Pro Controller 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001f01000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00004601000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000fefa000000000000,Rock Candy Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00008701000000000000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000050b0000e318000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b0000e518000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b00005819000000000000,ROG Chakram Core,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b0000181a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b00001a1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b00001c1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+030000004f04000001d0000000000000,Rumble Force,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows,
+030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,
+03000000a30600000d5f000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
+03000000a30600000dff000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
+03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000a306000018f5000000000000,Saitek P3200,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001001000000000000,Saitek P480 Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000a30600000901000000000000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b5,rightx:a3,righty:a2,x:b0,y:b1,platform:Windows,
+03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000a30600002106000000000000,Saitek PS1000 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000a306000020f6000000000000,Saitek PS2700 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001101000000000000,Saitek Rumble,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000e804000000a0000000000000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c01100000252000000000000,Sanwa Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000c01100004350000000000000,Sanwa Micro Grip P3,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,x:b3,y:b2,platform:Windows,
+03000000411200004550000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b1,y:b3,platform:Windows,
+03000000c01100004150000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+03000000c01100004450000000000000,Sanwa Online Grip,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b14,x:b3,y:b4,platform:Windows,
+03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000830500006120000000000000,Sanwa Smart Grip II,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,x:b1,y:b3,platform:Windows,
+03000000c01100000051000000000000,Satechi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000004f04000028b3000000000000,Score A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
+03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows,
+03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows,
+03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows,
+03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows,
+030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
+03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,
+03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
+030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000341200001300000000000000,Super Racer,a:b2,b:b3,back:b8,leftshoulder:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b7,x:b0,y:b1,platform:Windows,
+03000000457500002211000000000000,Szmy Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000004f0400000ab1000000000000,T16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows,
+030000000d0f00007b00000000000000,TAC GEAR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000e40a00000307000000000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
+03000000e40a00000207000000000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
+03000000d814000001a0000000000000,TE Kitty,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows,
+03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
+03000000790000002601000000000000,TGZ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows,
+030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
+030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000004f04000007d0000000000000,TMini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000571d00002100000000000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Windows,
+03000000571d00002000000000000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000c01100000055000000000000,Tronsmart,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows,
+03000000411200000450000000000000,Twin Shock,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows,
+03000000d90400000200000000000000,TwinShock PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000151900005678000000000000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000000b0400003065000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000242f00006e00000000000000,USB Controller,a:b1,b:b4,back:b10,leftshoulder:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b3,platform:Windows,
+03000000300f00000701000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000341a00002308000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000666600000188000000000000,USB Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000006b1400000203000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000790000000a00000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+03000000b404000081c6000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000b50700001503000000000000,USB Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000bd12000012d0000000000000,USB Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000ff1100004133000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000632500002305000000000000,USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
+03000000120c0000ab57000000000000,Warrior Joypad JS083,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000007e0500003003000000000000,Wii U Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+0300000032150000030a000000000000,Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+0300000032150000140a000000000000,Wolverine,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000002e160000efbe000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700001647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700002045000000000000,Xbox 360 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700002644000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a5,start:b8,x:b2,y:b3,platform:Windows,
+03000000380700002647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000003807000026b7000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700003647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a7,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400001907000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400009102000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000000fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000001fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000016f0000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b00008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c62400000053000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000fdfa000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700002847000000000000,Xbox 360 Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000a102000000000000,Xbox 360 Wireless Receiver,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000120c00000a88000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000120c00001088000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2~,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5~,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000002a0600002000000000000000,Xbox Controller,a:b0,b:b1,back:b13,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b5,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b15,righttrigger:b7,rightx:a2,righty:a5,start:b12,x:b2,y:b3,platform:Windows,
+03000000300f00008888000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:b13,dpleft:b10,dpright:b11,dpup:b12,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000380700001645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000380700002645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700003645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000380700008645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400000202000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000005e0400008502000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400008702000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000005e0400008902000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b8,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b9,righttrigger:b4,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00006300000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400000c0b000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000fd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e0000a802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e0000c802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c62400003a54000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000450c00002043000000000000,Xeox SL6556BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006f0e00000300000000000000,XGear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000e0ff00000201000000000000,Xiaomi Black Shark (L),back:b0,dpdown:b11,dpleft:b9,dpright:b10,dpup:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,platform:Windows,
+03000000172700004431000000000000,Xiaomi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000172700003350000000000000,Xiaomi XMGP01YM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000bc2000005060000000000000,Xiaomi XMGP01YM,+lefty:+a2,+righty:+a5,-lefty:-a1,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
+xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows,
+030000002c3600000100000000000000,Yawman Arrow,+rightx:h0.2,+righty:h0.4,-rightx:h0.8,-righty:h0.1,a:b4,b:b5,back:b6,dpdown:b15,dpleft:b14,dpright:b16,dpup:b13,leftshoulder:b10,leftstick:b0,lefttrigger:-a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b12,rightshoulder:b8,rightstick:b9,righttrigger:+a4,start:b3,x:b1,y:b2,platform:Windows,
+03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
+03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+
+# Mac OS X
+030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
+03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001251000000020000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001151000000020000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000a30c00002400000006020000,8BitDo M30,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,guide:b9,leftshoulder:b6,lefttrigger:b5,rightshoulder:b4,righttrigger:b7,start:b8,x:b3,y:b0,platform:Mac OS X,
+03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00005106000000010000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,lefttrigger:a5,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
+03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
+03000000c82d00002590000000010000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00002690000000010000,8BitDo NEOGEO,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b10,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000003512000012ab000001000000,8BitDo NES30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d000012ab000001000000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00002028000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000022000000090000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000190000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000660000000020000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000131000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000231000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000331000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000431000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00003028000000010000,8Bitdo SFC30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000102800000900000000000000,8BitDo SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00004028000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000260000001000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001530000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001630000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001730000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001130000000020000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001330000001000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001330000000020000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000a00500003232000009010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
+0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000050b00000579000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b42,paddle1:b9,paddle2:b11,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
+03000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b23,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
+03000000503200000110000047010000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X,
+03000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000008a3500000102000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
+030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
+030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
+03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
+03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000200e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000210e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d8140000cecf000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000a306000022f6000001030000,Cyborg V3 Rumble Pad PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000791d00000103000009010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000006e0500000720000010020000,Elecom JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Mac OS X,
+030000006f0e00008401000003010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000151900004000000001000000,Flydigi Vader 2,a:b14,b:b15,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Mac OS X,
+03000000b40400001124000001040000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000b40400001224000003030000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
+03000000ac0500001a06000002020000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000ad1b000001f9000000000000,Gamestop BB070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X,
+030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,
+030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005f00000000010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
+030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f0000aa00000072050000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000000d0f00000002000017010000,Hori Split Pad Fit,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00000002000015010000,Hori Switch Split Pad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f0000c100000072050000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000242e0000ff0b000000010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Mac OS X,
+03000000790000004e95000000010000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Mac OS X,
+03000000830500006020000000000000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
+03000000ef0500000300000000020000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,
+03000000fd0500000030000010010000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Mac OS X,
+030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000242f00002d00000007010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000006d04000019c2000000000000,Logitech Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000000000000,Logitech F310,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000006d04000018c2000000010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700005032000000010000,Mad Catz PS3 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X,
+03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
+03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,
+0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00001030000011010000,Mayflash Saturn Adapter,a:b0,b:b2,dpdown:b28,dpleft:b30,dpright:b26,dpup:b24,leftshoulder:b10,lefttrigger:b14,rightshoulder:b12,righttrigger:b4,start:b18,x:b6,y:b8,platform:Mac OS X,
+0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,
+03000000790000000318000000010000,Mayflash Wii DolphinBar,a:b8,b:b12,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b44,leftshoulder:b16,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b4,platform:Mac OS X,
+03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
+03000000790000000018000000010000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
+030000005e0400002800000002010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Mac OS X,
+030000005e0400000300000006010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Mac OS X,
+030000005e0400000700000006010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Mac OS X,
+030000005e0400002700000001010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,
+030000004523000015e0000072050000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
+03000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c62400002b89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000632500007505000000020000,NeoGeo mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X,
+030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+030000007e0500000920000010020000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X,
+050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X,
+030000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Mac OS X,
+030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
+030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
+030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
+030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
+030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
+030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
+030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
+030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
+030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000010000000010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000321500000011000000010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
+0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X,
+03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000830500006020000000010000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Mac OS X,
+0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Mac OS X,
+03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Mac OS X,
+030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c0500006802000002100000,Rii RK707,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b3,righttrigger:b9,rightx:a2,righty:a3,start:b1,x:b15,y:b12,platform:Mac OS X,
+030000006f0e00008701000005010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000c6240000fefa000000000000,Rock Candy PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000e804000000a000001b010000,Samsung EIGP20,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b11,leftx:a1,lefty:a3,rightshoulder:b12,rightx:a4,righty:a5,start:b16,x:b7,y:b9,platform:Mac OS X,
+03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Mac OS X,
+03000000a30c00002500000006020000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Mac OS X,
+03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,
+03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
+030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
+030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+05000000484944204465766963650000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
+03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
+03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
+030000000d0f0000f600000000010000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
+03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
+03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
+030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
+030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
+03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
+03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000bd12000015d0000000000000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000571d00002000000021000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005f140000c501000000020000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,
+03000000632500002605000000010000,Uberwith Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000151900005678000010010000,Uniplay U6,a:b3,b:b6,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,leftstick:b31,lefttrigger:b21,leftx:a1,lefty:a3,rightshoulder:b19,rightstick:b33,righttrigger:b23,rightx:a4,righty:a5,start:b27,x:b11,y:b13,platform:Mac OS X,
+030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,
+050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,
+030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000006f0e00000104000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000c6240000045d000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000050b000003090000,Xbox Elite Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000200b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000200b000013050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000200b000015050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+
+# Linux
+03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
+03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00002090000011010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
+03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux,
+05000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
+03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000660000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001030000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000020000000000000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+06000000c82d00000020000006010000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c82d00000131000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000231000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000331000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000431000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Linux,
+05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+030000003512000012ab000010010000,8BitDo SFC30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
+030000003512000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000102800000900000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00003028000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000260000011010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000202800000900000000010000,8BitDo SNES30,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001530000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001630000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001730000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001130000011010000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000631000010010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c82d00000760000011010000,8BitDo Ultimate Wireless,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001230000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001330000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000631000014010000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c82d00000121000011010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00000121000000010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+05000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+050000005e040000e002000030110000,8BitDo Zero 2,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c01100000355000011010000,Acrux Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00008801000011010000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00003901000013020000,Afterglow Prismatic Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00001302000000010000,Afterglow Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00003901000020060000,Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000100000008200000011010000,Akishop Customs PS360,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000007c1800000006000010010000,Alienware Dual Compatible Game PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
+05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
+03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
+05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
+03000000050b00000579000011010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b36,paddle1:b52,paddle2:b53,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b21,paddle1:b22,paddle2:b23,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+03000000503200000110000011010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+05000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+05000000503200000110000044010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+05000000503200000110000046010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
+03000000503200000210000011010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000045010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000046010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
+030000008a3500000201000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008a3500000202000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008a3500000302000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008a3500000402000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000c31100000791000011010000,Be1 GC101 Controller 1.03,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e0400008e02000003030000,Be1 GC101 Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000bc2000004d50000011010000,Beitong A1T2 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux,
+030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
+03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
+03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000242f00009100000000010000,EasySMX ESM-9101,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006e0500000320000010010000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
+030000006e0500000720000010010000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+030000007d0400000640000010010000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
+03000000430b00000300000000010000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e00008401000011010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03005036852100000201000010010000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000007e0500003703000000000000,GameCube Adapter,a:b0,b:b1,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+19000000030000000300000002030000,GameForce Controller,a:b1,b:b0,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000ac0500005b05000010010000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000558500001b06000010010000,GameSir G4 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000ac0500002d0200001b010000,GameSir G4s,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b33,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000ac0500007a05000011010000,GameSir G5,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000bc2000005656000011010000,GameSir T4w,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ac0500001a06000011010000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000008f0e00000800000010010000,Gasia PlayStation Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+190000004b4800000010000000010000,GO-Advance Controller,a:b1,b:b0,back:b10,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b13,start:b15,x:b2,y:b3,platform:Linux,
+190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux,
+190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux,
+03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
+030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
+03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux,
+030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00003801000011010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Linux,
+030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00001100000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00002200000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006a00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00001600000000010000,Hori Real Arcade Pro EXSE,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f0000aa00000011010000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000000d0f00008501000017010000,Hori Split Pad Fit,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux,
+03000000242e0000ff0b000011010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Linux,
+03000000242e00006a38000010010000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Linux,
+03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
+030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux,
+050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000d80400008200000003000000,IMS PCU0,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,
+03000000120c00000500000010010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000ef0500000300000000010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000fd0500000030000000010000,InterAct GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Linux,
+03000000fd0500002a26000000010000,InterAct HammerHead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
+0500000049190000020400001b010000,Ipega PG 9069,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
+050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
+030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
+03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000242f00002d00000011010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000242f00008a00000011010000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
+030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d040000d1ca000000000000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d040000d1ca000011010000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d0400001dc2000014400000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d0400001ec2000019200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d0400001ec2000020200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d04000019c2000011010000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d0400001fc2000005030000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,
+030000006d0400000ac2000010010000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,
+05000000380700006652000025010000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008532000010010000,Mad Catz Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
+03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008483000011010000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700001888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700003888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
+0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000242f0000f700000001010000,Mayflash Magic S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000008f0e00001030000010010000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux,
+0300000025090000e803000001010000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000000318000011010000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+03000000790000000018000011010000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000b50700001203000010010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000b50700004f00000000010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+03000000780000000600000010010000,Microntek Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+030000005e0400002800000000010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Linux,
+030000005e0400000300000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
+030000005e0400000700000000010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux,
+030000005e0400000e00000000010000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,
+030000005e0400002700000000010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Linux,
+030000005e0400008502000000010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+030000005e0400008902000021010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+030000005e0400008e02000001000000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.1,dpleft:h0.2,dpright:h0.8,dpup:h0.4,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000004010000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000056210000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000062230000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000d102000001010000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000dd02000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000000b000008040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000050b000003090000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e0400008e02000030110000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000b050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
+03000000790000001c18000010010000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000004d4f435554452d3035335800,Mocute 053X,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+05000000e80400006e0400001b010000,Mocute 053X M59,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000004d4f435554452d3035305800,Mocute 054X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000d6200000e589000001000000,Moga 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+05000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+03000000c62400002b89000011010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
+030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00001311000011010000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Linux,
+030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
+060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
+03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,
+060000004e696e74656e646f20537700,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+060000007e0500000620000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+060000007e0500000820000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000004c69632050726f20436f6e00,Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b16,b:b15,back:b4,leftshoulder:b6,leftstick:b12,leftx:a1,lefty:a0~,rightshoulder:b8,start:b9,x:b14,y:b17,platform:Linux,
+030000007e0500000920000000026803,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Linux,
+030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux,
+05000000010000000100000003000000,Nintendo Wii Remote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+030000000d0500000308000010010000,Nostromo n45 Dual Analog,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,
+030000007e0500001920000011810000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux,
+050000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Linux,
+050000007e0500001920000001800000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux,
+030000007e0500001720000011810000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
+050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
+03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
+05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
+030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
+19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
+05000000362800000100000002010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
+05000000362800000100000003010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
+05000000362800000100000004010000,OUYA Controller,a:b0,b:b3,back:b14,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b16,x:b1,y:b2,platform:Linux,
+03000000830500005020000010010000,Padix Rockfire PlayStation Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,
+03000000ff1100003133000010010000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00008501000011010000,PDP Fightpad Pro Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00002801000011010000,PDP PS3 Rock Candy Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
+030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d620000011a7000011010000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d62000000140000001010000,PowerA Fusion Pro 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c62400001a53000000010000,PowerA Mini Pro Ex,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d620000013a7000011010000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d620000014a7000011010000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c62400001a58000001010000,PowerA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000220000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
+03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000005f1400003102000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
+03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
+03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
+030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
+030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
+030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
+030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
+03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000104000011010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000810000011010000,Razer Panthera PS4 Evo Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000010000011010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000321500000a10000001000000,Razer Raiju Tournament Edition,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000011000011010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux,
+0300000003040000c197000011010000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
+190000004b4800000111000000010000,RetroGame Joypad,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux,
+0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
+00000000526574726f53746f6e653200,RetroStone 2 Controller,a:b1,b:b0,back:b10,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Linux,
+03000000341200000400000000010000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Linux,
+030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00008701000011010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
+03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
+03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,
+03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,
+03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,
+03000000a30600000b04000000010000,Saitek P990 Dual Analog,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
+03000000a306000020f6000011010000,Saitek PS2700 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+05000000e804000000a000001b010000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux,
+03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux,
+03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
+03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
+03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
+030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
+030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000512000010010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,
+03000000de2800000512000011010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,misc1:b2,paddle1:b21,paddle2:b20,paddle3:b23,paddle4:b22,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,
+03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux,
+03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
+03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
+0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
+030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000457500000401000011010000,SZMY Power DS4 Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000457500002211000010010000,SZMY Power Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000008f0e00001431000010010000,SZMY Power PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
+03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
+03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
+030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000020b3000010010000,Thrustmaster Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000023b3000000010000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004f0400000ed0000011010000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux,
+030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux,
+030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,
+030000004f04000004b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000026b3000002040000,Thrustmaster GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c6240000025b000002020000,Thrustmaster GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000004f04000008d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004f04000009d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004f04000007d0000000010000,Thrustmaster T Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004f04000012b3000010010000,Thrustmaster Vibrating Gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+03000000571d00002000000010010000,Tomee SNES Adapter,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+03000000bd12000015d0000010010000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000d814000007cd000011010000,Toodles 2008 Chimp PC PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
+030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000680a00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+03000000780300000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+03000000e00d00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+03000000f00600000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+030000005f140000c501000010010000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+06000000f51000000870000003010000,Turtle Beach Recon,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000100800000100000010010000,Twin PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+03000000151900005678000010010000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
+03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,
+030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+05000000ac0500003232000001000000,VR Box Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
+030000005e0400001907000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400009102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000ea02000001030000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000e302000002090000,Xbox One Elite,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000009050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000007050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000011050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000014050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,
+03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,
+030000005e0400008e02000020010000,XInput Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+
+# Android
+38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android,
+34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android,
+38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+30643332373663313263316637356631,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f204c6974652032000000,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+62656331626461363634633735353032,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38393936616436383062666232653338,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f204c6974652053450000,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+39356430616562366466646636643435,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000006500000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b17,leftshoulder:b9,lefttrigger:a5,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000051060000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b17,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b3,y:b2,platform:Android,
+32323161363037623637326438643634,8BitDo M30,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+33656266353630643966653238646264,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,start:b10,x:b19,y:b2,platform:Android,
+38426974446f204d3330204d6f646b69,8BitDo M30,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39366630663062373237616566353437,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,start:b6,x:b2,y:b3,platform:Android,
+64653533313537373934323436343563,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,start:b6,x:b2,y:b3,platform:Android,
+66356438346136366337386437653934,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,start:b18,x:b19,y:b2,platform:Android,
+66393064393162303732356665666366,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,platform:Android,
+38426974446f204d6963726f2067616d,8BitDo Micro,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,lefttrigger:a4,leftx:b0,lefty:b1,rightshoulder:b10,righttrigger:a5,rightx:b2,righty:b3,start:b6,x:b3,y:b2,platform:Android,
+61653365323561356263373333643266,8BitDo Micro,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,lefttrigger:a4,leftx:b0,lefty:b1,rightshoulder:b10,righttrigger:a5,rightx:b2,righty:b3,start:b6,x:b3,y:b2,platform:Android,
+62613137616239666338343866326336,8BitDo Micro,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,lefttrigger:a4,leftx:b0,lefty:b1,rightshoulder:b10,righttrigger:a5,rightx:b2,righty:b3,start:b6,x:b3,y:b2,platform:Android,
+33663431326134333366393233616633,8BitDo N30,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android,
+38426974446f204e3330204d6f646b69,8BitDo N30,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android,
+05000000c82d000015900000ffff3f00,8BitDo N30 Pro 2,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000065280000ffff3f00,8BitDo N30 Pro 2,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38323035343766666239373834336637,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,platform:Android,
+38426974446f204e3634204d6f646b69,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,platform:Android,
+32363135613966656338666638666237,8BitDo NEOGEO,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35363534633333373639386466346631,8BitDo NEOGEO,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38426974446f204e454f47454f204750,8BitDo NEOGEO,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39383963623932353561633733306334,8BitDo NEOGEO,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000000220000000900000ffff3f00,8BitDo NES30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+050000002038000009000000ffff3f00,8BitDo NES30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38313433643131656262306631373166,8BitDo P30,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
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+38426974446f2050333020636c617373,8BitDo P30,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35376664343164386333616535333434,8BitDo Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,start:b10,x:b19,y:b2,platform:Android,
+38426974446f2038426974446f205072,8BitDo Pro 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f2050726f203200000000,8BitDo Pro 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+62373739366537363166326238653463,8BitDo Pro 2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b3,y:b2,platform:Android,
+38386464613034326435626130396565,8BitDo Receiver,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f2038426974446f205265,8BitDo Receiver,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+66303230343038613365623964393766,8BitDo Receiver,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f20533330204d6f646b69,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66316462353561376330346462316137,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000c82d000000600000ffff3f00,8BitDo SF30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000000610000ffff3f00,8BitDo SF30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974646f20534633302050726f00,8BitDo SF30 Pro,a:b1,b:b0,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b17,platform:Android,
+61623334636338643233383735326439,8BitDo SFC30,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b31,start:b5,x:b30,y:b2,platform:Android,
+05000000c82d000012900000ffff3f00,8BitDo SN30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000062280000ffff3f00,8BitDo SN30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+38316230613931613964356666353839,8BitDo SN30,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f20534e3330204d6f646b,8BitDo SN30,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+65323563303231646531383162646335,8BitDo SN30,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+35383531346263653330306238353131,8BitDo SN30 PP,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000c82d000001600000ffff3f00,8BitDo SN30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000002600000ffff0f00,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+36653638656632326235346264663661,8BitDo SN30 Pro Plus,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+38303232393133383836366330346462,8BitDo SN30 Pro Plus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+38346630346135363335366265656666,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f20534e33302050726f2b,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+536f6e7920436f6d707574657220456e,8BitDo SN30 Pro Plus,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66306331643531333230306437353936,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+050000002028000009000000ffff3f00,8BitDo SNES30,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+050000003512000020ab000000780f00,8BitDo SNES30,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android,
+33666663316164653937326237613331,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+38426974646f205a65726f2047616d65,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
+4c696e757820342e31392e3137322077,Anbernic Gamepad,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,start:b6,platform:Android,
+32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+38383337343564366131323064613561,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+34313430343161653665353737323365,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android,
+4875694a6961204a432d573031550000,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android,
+30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android,
+05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+05000000d6020000e5890000dfff3f80,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+35623466343433653739346434636330,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+484f524920434f2e2c4c54442e203130,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+484f524920434f2e2c4c544420205041,Hori Gem Pad 3,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android,
+65656436646661313232656661616130,Hori PC Engine Mini Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b18,platform:Android,
+31303433326562636431653534636633,Hori Real Arcade Pro 3,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+32656664353964393561366362333636,Hori Switch Split Pad Pro,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+30306539356238653637313730656134,HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+48797065726b696e2050616400000000,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android,
+62333331353131353034386136626636,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android,
+31306635363562663834633739396333,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+5368616e57616e202020202048797065,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,platform:Android,
+5553422c322d6178697320382d627574,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b3,y:b2,platform:Android,
+64306137363261396266353433303531,InterAct GoPad,a:b24,b:b25,leftshoulder:b23,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,x:b21,y:b22,platform:Android,
+532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android,
+65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android,
+33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
+64623163333561643339623235373232,Logitech F310,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35623364393661626231343866613337,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4c6f6769746563682047616d65706164,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+64396331333230326333313330336533,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39653365373864633935383236363438,Logitech G Cloud,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+416d617a6f6e2047616d6520436f6e74,Luna Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+4c756e612047616d6570616400000000,Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
+6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android,
+436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+37316565396364386635383230353365,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
+4875694a696120205553422047616d65,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
+535a4d792d706f776572204c54442043,Mayflash Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b31,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+30653962643666303631376438373532,Mayflash Wii DolphinBar,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android,
+39346131396233376535393665363161,Mayflash Wii U Pro Adapter,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftstick:b31,lefttrigger:b27,rightshoulder:b26,rightstick:b0,righttrigger:b28,rightx:a0,righty:a1,start:b30,x:b21,y:b24,platform:Android,
+31323564663862633234646330373138,Mega Drive,a:b23,b:b22,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
+64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Android,
+33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android,
+30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b20,lefttrigger:b9,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android,
+32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4d4f42415041442050726f2d48440000,Mobapad Chitu HD,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android,
+050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android,
+34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android,
+36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
+4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
+534e455320436f6e74726f6c6c657200,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+64623863346133633561626136366634,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+050000005509000003720000cf7f3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005509000010720000ffff3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005509000014720000df7f3f00,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+050000005509000014720000df7f3f80,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
+4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
+506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android,
+62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android,
+536f6e7920496e746572616374697665,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+576972656c65737320436f6e74726f6c,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android,
+32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android,
+050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+536f6e7920504c415953544154494f4e,PS3 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61363034663839376638653463633865,PS3 Controller,a:b0,b:b1,back:b15,dpdown:a14,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66366539656564653432353139356536,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66383132326164626636313737373037,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000c4050000fffe3f80,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000cc090000fffe3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30303839663330346632363232623138,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+31326235383662333266633463653332,PS4 Controller,a:b1,b:b16,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b17,x:b0,y:b2,platform:Android,
+31373231336561636235613666323035,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+31663838336334393132303338353963,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34613139376634626133336530386430,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+37626233336235343937333961353732,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+37626464343430636562316661643863,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38393161636261653636653532386639,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+63313733393535663339656564343962,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+63393662363836383439353064663939,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000e60c0000fffe3f80,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
+5a6869587520526574726f2042697420,Retro Bit Saturn Controller,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b26,rightshoulder:b27,righttrigger:b28,start:b30,x:b23,y:b24,platform:Android,
+32417865732031314b6579732047616d,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+36313938306539326233393732613361,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android,
+61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android,
+526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b6,platform:Android,
+37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
+5365616c6965436f6d707574696e6720,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
+526574726f5553422e636f6d20534e45,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android,
+64643037633038386238303966376137,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android,
+37656564346533643138636436356230,Rock Candy Switch Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android,
+36363537303435333566386638366333,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+53616d73756e672047616d6520506164,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66386565396238363534313863353065,Sanwa PlayOnline Mobile,a:b21,b:b22,back:b23,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b24,platform:Android,
+32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android,
+38613865396530353338373763623431,Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b10,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android,
+61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android,
+30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
+66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android,
+63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android,
+476f6f676c65204c4c43205374616469,Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+5374616469614e3848532d6532633400,Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
+05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
+0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android,
+35306436396437373135383665646464,SteelSeries Nimbus Plus,a:b0,b:b1,leftshoulder:b3,leftstick:b17,lefttrigger:b9,leftx:a0,rightshoulder:b20,rightstick:b18,righttrigger:b10,rightx:a2,x:b19,y:b2,platform:Android,
+33313930373536613937326534303931,Taito Egret II Mini Control Panel,a:b25,b:b23,back:b27,guide:b30,leftx:a0,lefty:a1,rightshoulder:b21,righttrigger:b22,start:b28,x:b29,y:b24,platform:Android,
+54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android,
+38346162326232346533316164363336,THEGamepad,a:b23,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b24,y:b21,platform:Android,
+050000004f0400000ed00000fffe3f00,ThrustMaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,
+30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30396232393162346330326334636566,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38313038323730383864666463383533,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+58626f782033363020576972656c6573,Xbox 360 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65353331386662343338643939643636,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65613532386633373963616462363038,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+47656e6572696320582d426f78207061,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4d6963726f736f667420582d426f7820,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+64633436313965656664373634323364,Xbox Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e04000091020000ff073f00,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e04000091020000ff073f80,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000e00200000ffe3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000e00200000ffe3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000e0020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000e0020000ffff3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000fd020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,
+35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000000b000000783f80,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000e002000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000ea02000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000120b000000783f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000120b000000783f80,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000001727000044310000ffff3f00,XiaoMi Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+
+# iOS
+05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS,
+05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS,
+05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS,
+05000000ac05000001000000df076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS,
+05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS,
+050000008a35000003010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000008a35000004010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,
+4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,
+050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS,
+050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.1,+lefty:h0.2,-leftx:h0.4,-lefty:h0.8,dpdown:b2,dpleft:b0,dpright:b3,dpup:b1,leftshoulder:b4,misc1:b6,rightshoulder:b5,platform:iOS,
+050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000007e0500000e200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS,
+050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+rightx:h0.4,+righty:h0.8,-rightx:h0.1,-righty:h0.2,a:b1,b:b0,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b3,y:b2,platform:iOS,
+050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS,
+050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000df870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000e60c0000df870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,touchpad:b10,x:b2,y:b3,platform:iOS,
+050000004c050000e60c0000ff870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
+05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
+05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
+05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
+05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
+050000005e040000050b0000df070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000005e040000050b0000ff070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000005e040000e0020000df070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000005e040000e0020000ff070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000005e040000130b0000df870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000005e040000130b0000ff870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 4f7b866d5b..7a29401bb6 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -68,7 +68,7 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>CrashHostUrl</key>
+ <key>CrashHostUrl</key>
<map>
<key>Comment</key>
<string>A URL pointing to a crash report handler; overrides cluster negotiation to locate crash handler.</string>
@@ -82,10 +82,10 @@
<key>AFKTimeout</key>
<map>
<key>Comment</key>
- <string>
- Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never).
- Valid values are: 0, 120, 300, 600, 1800
-</string>
+ <string>
+ Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never).
+ Valid values are: 0, 120, 300, 600, 1800
+ </string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -346,7 +346,7 @@
<key>Value</key>
<real>0.5</real>
</map>
- <key>AudioStreamingMedia</key>
+ <key>AudioStreamingMedia</key>
<map>
<key>Comment</key>
<string>Enable streaming</string>
@@ -379,7 +379,7 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>AutoAcceptNewInventory</key>
+ <key>AutoAcceptNewInventory</key>
<map>
<key>Comment</key>
<string>Automatically accept new notecards/textures/landmarks</string>
@@ -1314,7 +1314,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>0</integer>
</map>
<key>CameraPositionSmoothing</key>
<map>
@@ -1952,17 +1952,17 @@
<key>Value</key>
<string />
</map>
- <key>DebugAvatarRezTime</key>
- <map>
- <key>Comment</key>
- <string>Display times for avatars to resolve.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
+ <key>DebugAvatarRezTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Display times for avatars to resolve.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DebugAvatarLocalTexLoadedTime</key>
<map>
<key>Comment</key>
@@ -2337,39 +2337,39 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>DefaultFemaleAvatar</key>
- <map>
- <key>Comment</key>
- <string>Default Female Avatar</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>Female Shape &amp; Outfit</string>
- </map>
- <key>DefaultLoginLocation</key>
- <map>
- <key>Comment</key>
- <string>Startup destination default (if not specified on command line)</string>
- <key>Persist</key>
- <integer>0</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string/>
- </map>
- <key>DefaultMaleAvatar</key>
- <map>
- <key>Comment</key>
- <string>Default Male Avatar</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>Male Shape &amp; Outfit</string>
- </map>
+ <key>DefaultFemaleAvatar</key>
+ <map>
+ <key>Comment</key>
+ <string>Default Female Avatar</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>Female Shape &amp; Outfit</string>
+ </map>
+ <key>DefaultLoginLocation</key>
+ <map>
+ <key>Comment</key>
+ <string>Startup destination default (if not specified on command line)</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string/>
+ </map>
+ <key>DefaultMaleAvatar</key>
+ <map>
+ <key>Comment</key>
+ <string>Default Male Avatar</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>Male Shape &amp; Outfit</string>
+ </map>
<key>DestinationGuideURL</key>
<map>
<key>Comment</key>
@@ -2623,6 +2623,94 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>EnableGameControl</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable GameControl feature</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>GameControlToServer</key>
+ <map>
+ <key>Comment</key>
+ <string>Transmit game controller data to server</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>GameControlToAgent</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl data moves avatar/flycam</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>AgentToGameControl</key>
+ <map>
+ <key>Comment</key>
+ <string>Avatar/flycam movement produces GameControl data</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>AnalogChannelMappings</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl analog button to channel mappings</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>push:AXIS_1+,slide:AXIS_0+,jump:AXIS_4+,turn:AXIS_2+,look:AXIS_3+</string>
+ </map>
+ <key>BinaryChannelMappings</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl binary button to channel mappings</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>toggle_run:BUTTON_9,toggle_fly:BUTTON_11,toggle_flycam:BUTTON_10,stop:BUTTON_7</string>
+ </map>
+ <key>FlycamChannelMappings</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl flycam button to channel mappings</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>advance:AXIS_1+,pan:AXIS_0+,rise:AXIS_5+,pitch:AXIS_3-,yaw:AXIS_2+</string>
+ </map>
+ <key>KnownGameControllers</key>
+ <map>
+ <key>Comment</key>
+ <string>Map of controller device-specific options.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <map/>
+ </map>
<key>EnableGestureSounds</key>
<map>
<key>Comment</key>
@@ -2755,7 +2843,7 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>FirstSelectedEnabledPopups</key>
+ <key>FirstSelectedEnabledPopups</key>
<map>
<key>Comment</key>
<string>Return false if there is not enable popup selected in the list of floater preferences popups</string>
@@ -3577,39 +3665,39 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>InventoryLinking</key>
- <map>
- <key>Comment</key>
- <string>Enable ability to create links to folders and items via "Paste as link".</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
- <key>InventoryOutboxLogging</key>
- <map>
- <key>Comment</key>
- <string>Enable debug output associated with the Merchant Outbox.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>InventoryOutboxMakeVisible</key>
- <map>
- <key>Comment</key>
- <string>Enable making the Merchant Outbox and Inbox visible in the inventory for debug purposes.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
+ <key>InventoryLinking</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable ability to create links to folders and items via "Paste as link".</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>InventoryOutboxLogging</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable debug output associated with the Merchant Outbox.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>InventoryOutboxMakeVisible</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable making the Merchant Outbox and Inbox visible in the inventory for debug purposes.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>InventoryOutboxMaxFolderCount</key>
<map>
<key>Comment</key>
@@ -3863,8 +3951,8 @@
<key>Value</key>
<real>0.25</real>
</map>
- <key>Jpeg2000AdvancedCompression</key>
- <map>
+ <key>Jpeg2000AdvancedCompression</key>
+ <map>
<key>Comment</key>
<string>Use advanced Jpeg2000 compression options (precincts, blocks, ordering, markers)</string>
<key>Persist</key>
@@ -3873,9 +3961,9 @@
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
- </map>
- <key>Jpeg2000PrecinctsSize</key>
- <map>
+ </map>
+ <key>Jpeg2000PrecinctsSize</key>
+ <map>
<key>Comment</key>
<string>Size of image precincts. Assumed square and same for all levels. Must be power of 2.</string>
<key>Persist</key>
@@ -3884,9 +3972,9 @@
<string>S32</string>
<key>Value</key>
<integer>256</integer>
- </map>
- <key>Jpeg2000BlocksSize</key>
- <map>
+ </map>
+ <key>Jpeg2000BlocksSize</key>
+ <map>
<key>Comment</key>
<string>Size of encoding blocks. Assumed square and same for all levels. Must be power of 2. Max 64, Min 4.</string>
<key>Persist</key>
@@ -3895,7 +3983,7 @@
<string>S32</string>
<key>Value</key>
<integer>64</integer>
- </map>
+ </map>
<key>KeepAspectForSnapshot</key>
<map>
<key>Comment</key>
@@ -3973,6 +4061,89 @@
<key>Value</key>
<string>Monospace</string>
</map>
+ <key>LuaAutorunPath</key>
+ <map>
+ <key>Comment</key>
+ <string>Directories containing scripts to autorun at viewer startup</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <array>
+ <string>scripts/lua/auto</string>
+ </array>
+ </map>
+ <key>LuaChunk</key>
+ <map>
+ <key>Comment</key>
+ <string>Zero or more Lua chunks to run from command line</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <array />
+ </map>
+ <key>LuaCommandPath</key>
+ <map>
+ <key>Comment</key>
+ <string>Directories containing scripts recognized as chat slash commands</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <array>
+ <string>scripts/lua</string>
+ </array>
+ </map>
+ <key>LuaFeature</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable viewer's Lua script engine.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>LuaRequirePath</key>
+ <map>
+ <key>Comment</key>
+ <string>Directories containing Lua modules loadable by require()</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <array>
+ <string>scripts/lua/require</string>
+ </array>
+ </map>
+ <key>LuaScript</key>
+ <map>
+ <key>Comment</key>
+ <string>Zero or more Lua script files to run from command line</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <array />
+ </map>
+ <key>LuaDebugShowSource</key>
+ <map>
+ <key>Comment</key>
+ <string>Show source info in Lua Debug Console output</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>GridStatusRSS</key>
<map>
<key>Comment</key>
@@ -4481,6 +4652,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>MapShowGridCoords</key>
+ <map>
+ <key>Comment</key>
+ <string>Shows/hides the grid coordinates of each region on the world map.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>MiniMapAutoCenter</key>
<map>
<key>Comment</key>
@@ -4503,17 +4685,17 @@
<key>Value</key>
<string />
</map>
- <key>MarketplaceListingsLogging</key>
- <map>
- <key>Comment</key>
- <string>Enable debug output associated with the Marketplace Listings (SLM) API.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
+ <key>MarketplaceListingsLogging</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable debug output associated with the Marketplace Listings (SLM) API.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>MarketplaceURL</key>
<map>
<key>Comment</key>
@@ -4976,6 +5158,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>MediaPluginPipeWireVolumeCatcher</key>
+ <map>
+ <key>Comment</key>
+ <string>Use PipeWire instead of PulseAudio for controlling web media volume.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>MediaControlFadeTime</key>
<map>
<key>Comment</key>
@@ -5399,28 +5592,28 @@
<key>Value</key>
<integer>1000</integer>
</map>
- <key>FakeInitialOutfitName</key>
- <map>
- <key>Comment</key>
- <string>Pretend that this is first time login and specified name was chosen</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
+ <key>FakeInitialOutfitName</key>
+ <map>
+ <key>Comment</key>
+ <string>Pretend that this is first time login and specified name was chosen</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
<string>String</string>
<key>Value</key>
<string />
- </map>
- <key>MyOutfitsAutofill</key>
- <map>
- <key>Comment</key>
- <string>Always autofill My Outfits from library when empty (else happens just once).</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
+ </map>
+ <key>MyOutfitsAutofill</key>
+ <map>
+ <key>Comment</key>
+ <string>Always autofill My Outfits from library when empty (else happens just once).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>NearMeRange</key>
<map>
<key>Comment</key>
@@ -5529,7 +5722,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>0</integer>
</map>
<key>NonvisibleObjectsInMemoryTime</key>
<map>
@@ -5540,7 +5733,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>64</integer>
+ <integer>64</integer>
</map>
<key>NoPreload</key>
<map>
@@ -6452,7 +6645,7 @@
<key>Value</key>
<real>6.0</real>
</map>
- <key>PreferredMaturity</key>
+ <key>PreferredMaturity</key>
<map>
<key>Comment</key>
<string>Setting for the user's preferred maturity level (consts in indra_constants.h)</string>
@@ -6461,7 +6654,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>13</integer>
+ <integer>13</integer>
</map>
<key>PreviewAmbientColor</key>
<map>
@@ -6631,8 +6824,8 @@
</map>
<key>PrimMediaMasterEnabled</key>
- <map>
- <key>Comment</key>
+ <map>
+ <key>Comment</key>
<string>Whether or not Media on a Prim is enabled.</string>
<key>Persist</key>
<integer>1</integer>
@@ -6641,9 +6834,9 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>PrimMediaControlsUseHoverControlSet</key>
- <map>
- <key>Comment</key>
+ <key>PrimMediaControlsUseHoverControlSet</key>
+ <map>
+ <key>Comment</key>
<string>Whether or not hovering over prim media uses minimal "hover" controls or the authored control set.</string>
<key>Persist</key>
<integer>1</integer>
@@ -6652,17 +6845,17 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>PrimMediaDragNDrop</key>
- <map>
- <key>Comment</key>
- <string>Enable drag and drop of URLs onto prim faces</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
+ <key>PrimMediaDragNDrop</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable drag and drop of URLs onto prim faces</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>PrimMediaMaxRetries</key>
<map>
<key>Comment</key>
@@ -6696,7 +6889,7 @@
<key>Value</key>
<real>5.0</real>
</map>
- <key>PrimMediaMaxSortedQueueSize</key>
+ <key>PrimMediaMaxSortedQueueSize</key>
<map>
<key>Comment</key>
<string>Maximum number of objects the viewer will load media for initially</string>
@@ -6707,7 +6900,7 @@
<key>Value</key>
<integer>100000</integer>
</map>
- <key>PrimMediaMaxRoundRobinQueueSize</key>
+ <key>PrimMediaMaxRoundRobinQueueSize</key>
<map>
<key>Comment</key>
<string>Maximum number of objects the viewer will continuously update media for</string>
@@ -7341,6 +7534,17 @@
<key>Value</key>
<integer>-1</integer>
</map>
+ <key>RenderBufferClearOnInvalidate</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether to call glClear on render buffers that will be fully overwritten with new contents</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderCompressTextures</key>
<map>
<key>Comment</key>
@@ -7849,6 +8053,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderDebugTextureLabel</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable texture labels via glObjectLabel.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderDebugTextureLabelLocalFilesSession</key>
+ <map>
+ <key>Comment</key>
+ <string>Enumerate textures with local file names. Doesn't do anything until RenderDebugTextureLabel is set to true. Requires restart AND applies on the next session only.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderDelayCreation</key>
<map>
<key>Comment</key>
@@ -8866,17 +9092,17 @@
<key>Value</key>
<integer>1024</integer>
</map>
- <key>RenderHeroProbeDistance</key>
- <map>
- <key>Comment</key>
- <string>Distance in meters for hero probes to render out to.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>8</real>
- </map>
+ <key>RenderHeroProbeDistance</key>
+ <map>
+ <key>Comment</key>
+ <string>Distance in meters for hero probes to render out to.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>8</real>
+ </map>
<key>RenderHeroProbeUpdateRate</key>
<map>
<key>Comment</key>
@@ -9441,17 +9667,17 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>RenderTransparentWater</key>
- <map>
- <key>Comment</key>
- <string>Render water as transparent. Setting to false renders water as opaque with a simple texture applied.</string>
+ <key>RenderTransparentWater</key>
+ <map>
+ <key>Comment</key>
+ <string>Render water as transparent. Setting to false renders water as opaque with a simple texture applied.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
- </map>
+ </map>
<key>RenderTreeLODFactor</key>
<map>
<key>Comment</key>
@@ -9755,18 +9981,18 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>RenderPreferStreamDraw</key>
- <map>
- <key>Comment</key>
- <string>Use GL_STREAM_DRAW in place of GL_DYNAMIC_DRAW</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>RenderVolumeLODFactor</key>
+ <key>RenderPreferStreamDraw</key>
+ <map>
+ <key>Comment</key>
+ <string>Use GL_STREAM_DRAW in place of GL_DYNAMIC_DRAW</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderVolumeLODFactor</key>
<map>
<key>Comment</key>
<string>Controls level of detail of primitives (multiplier for current screen area when calculated level of detail)</string>
@@ -9898,18 +10124,95 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>ReportBugURL</key>
- <map>
- <key>Comment</key>
- <string>URL used for filing bugs from viewer</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>https://feedback.secondlife.com/</string>
- </map>
- <key>RevokePermsOnStopAnimation</key>
+ <key>ReportBugURL</key>
+ <map>
+ <key>Comment</key>
+ <string>URL used for filing bugs from viewer</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>https://feedback.secondlife.com/</string>
+ </map>
+ <key>RestrainedLove</key>
+ <map>
+ <key>Comment</key>
+ <string>Toggles RLVa features (requires restart)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>0</boolean>
+ </map>
+ <key>RestrainedLoveDebug</key>
+ <map>
+ <key>Comment</key>
+ <string>Toggles RLVa debug mode (displays the commands when in debug mode)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>0</boolean>
+ </map>
+ <key>RLVaBlockedExperiences</key>
+ <map>
+ <key>Comment</key>
+ <string>List of experiences blocked from interacting with RLVa</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>bfe25fb4-222c-11e5-85a2-fa4c4ccaa202</string>
+ </map>
+ <key>RLVaDebugHideUnsetDuplicate</key>
+ <map>
+ <key>Comment</key>
+ <string>Suppresses reporting "unset" or "duplicate" command restrictions when RestrainedLoveDebug is TRUE</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>0</boolean>
+ </map>
+ <key>RLVaEnableTemporaryAttachments</key>
+ <map>
+ <key>Comment</key>
+ <string>Allows temporary attachments (regardless of origin) to issue RLV commands</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>1</boolean>
+ </map>
+ <key>RLVaExperimentalCommands</key>
+ <map>
+ <key>Comment</key>
+ <string>Enables the experimental command set</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>1</boolean>
+ </map>
+ <key>RLVaTopLevelMenu</key>
+ <map>
+ <key>Comment</key>
+ <string>Show the RLVa specific menu as a top level menu</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <boolean>1</boolean>
+ </map>
+ <key>RevokePermsOnStopAnimation</key>
<map>
<key>Comment</key>
<string>Clear animation permssions when choosing "Stop Animating Me"</string>
@@ -10162,39 +10465,39 @@
<key>Value</key>
<real>400.0</real>
</map>
- <key>SceneLoadingMonitorEnabled</key>
- <map>
- <key>Comment</key>
- <string>Enabled scene loading monitor if set</string>
- <key>Persist</key>
- <integer>0</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>SceneLoadingMonitorSampleTime</key>
- <map>
- <key>Comment</key>
- <string>Time between screen samples when monitor scene load (seconds)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.25</real>
- </map>
- <key>SceneLoadingMonitorPixelDiffThreshold</key>
- <map>
- <key>Comment</key>
- <string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.02</real>
- </map>
+ <key>SceneLoadingMonitorEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Enabled scene loading monitor if set</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>SceneLoadingMonitorSampleTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Time between screen samples when monitor scene load (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.25</real>
+ </map>
+ <key>SceneLoadingMonitorPixelDiffThreshold</key>
+ <map>
+ <key>Comment</key>
+ <string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.02</real>
+ </map>
<key>ScriptHelpFollowsCursor</key>
<map>
<key>Comment</key>
@@ -10371,7 +10674,7 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>AvatarNameTagMode</key>
+ <key>AvatarNameTagMode</key>
<map>
<key>Comment</key>
<string>Select Avatar Name Tag Mode</string>
@@ -10580,7 +10883,7 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>ShowScriptErrors</key>
+ <key>ShowScriptErrors</key>
<map>
<key>Comment</key>
<string>Show script errors</string>
@@ -10591,7 +10894,7 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>ShowScriptErrorsLocation</key>
+ <key>ShowScriptErrorsLocation</key>
<map>
<key>Comment</key>
<string>Show script error in chat (0) or window (1).</string>
@@ -10850,8 +11153,8 @@
<string>Display results of find events that are flagged as moderate</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10863,8 +11166,8 @@
<string>Display results of find events that are flagged as adult</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10876,8 +11179,8 @@
<string>Display results of find land sales that are flagged as general</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10889,8 +11192,8 @@
<string>Display results of find land sales that are flagged as moderate</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10902,8 +11205,8 @@
<string>Display results of find land sales that are flagged as adult</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10915,8 +11218,8 @@
<string>Display results of find places or find popular that are in general sims</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10928,8 +11231,8 @@
<string>Display results of find places or find popular that are in moderate sims</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -10941,8 +11244,8 @@
<string>Display results of find places or find popular that are in adult sims</string>
<key>Persist</key>
<integer>1</integer>
- <key>HideFromEditor</key>
- <integer>1</integer>
+ <key>HideFromEditor</key>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -11080,17 +11383,17 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>ShowTutorial</key>
- <map>
- <key>Comment</key>
- <string>Show tutorial window on login</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
+ <key>ShowTutorial</key>
+ <map>
+ <key>Comment</key>
+ <string>Show tutorial window on login</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>ShowVoiceVisualizersInCalls</key>
<map>
<key>Comment</key>
@@ -12796,9 +13099,9 @@
<key>Use24HourClock</key>
<map>
<key>Comment</key>
- <string>12 vs 24. At the moment only for region restart schedule floater</string>
+ <string>12 vs 24. At the moment coverage is partial</string>
<key>Persist</key>
- <integer>0</integer>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -13741,17 +14044,17 @@
<key>Value</key>
<real>0.40000000596</real>
</map>
- <key>moapbeacon</key>
- <map>
- <key>Comment</key>
- <string>Beacon / Highlight media on a prim sources</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
+ <key>moapbeacon</key>
+ <map>
+ <key>Comment</key>
+ <string>Beacon / Highlight media on a prim sources</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>particlesbeacon</key>
<map>
<key>Comment</key>
@@ -13851,17 +14154,17 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>SLURLDragNDrop</key>
- <map>
- <key>Comment</key>
- <string>Enable drag and drop of SLURLs onto the viewer</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>1</integer>
- </map>
+ <key>SLURLDragNDrop</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable drag and drop of SLURLs onto the viewer</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>SLURLPassToOtherInstance</key>
<map>
<key>Comment</key>
@@ -14049,10 +14352,10 @@
<string>LLSD</string>
<key>Value</key>
<array>
- <string>snapshot</string>
- <string>postcard</string>
- <string>mini_map</string>
- <string>beacons</string>
+ <string>snapshot</string>
+ <string>postcard</string>
+ <string>mini_map</string>
+ <string>beacons</string>
</array>
</map>
<key>LandmarksSortedByDate</key>
@@ -14813,7 +15116,7 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>LocalTerrainAsset1</key>
+ <key>LocalTerrainAsset1</key>
<map>
<key>Comment</key>
<string>If set to a non-null UUID, overrides the terrain asset locally for all regions with material assets. Local terrain assets are not visible to others. Please keep in mind that this debug setting may be temporary. Do not rely on this setting existing in future viewer builds.</string>
@@ -14824,7 +15127,7 @@
<key>Value</key>
<string>00000000-0000-0000-0000-000000000000</string>
</map>
- <key>LocalTerrainAsset2</key>
+ <key>LocalTerrainAsset2</key>
<map>
<key>Comment</key>
<string>If set to a non-null UUID, overrides the terrain asset locally for all regions with material assets. Local terrain assets are not visible to others. Please keep in mind that this debug setting may be temporary. Do not rely on this setting existing in future viewer builds.</string>
@@ -14835,7 +15138,7 @@
<key>Value</key>
<string>00000000-0000-0000-0000-000000000000</string>
</map>
- <key>LocalTerrainAsset3</key>
+ <key>LocalTerrainAsset3</key>
<map>
<key>Comment</key>
<string>If set to a non-null UUID, overrides the terrain asset locally for all regions with material assets. Local terrain assets are not visible to others. Please keep in mind that this debug setting may be temporary. Do not rely on this setting existing in future viewer builds.</string>
@@ -14846,7 +15149,7 @@
<key>Value</key>
<string>00000000-0000-0000-0000-000000000000</string>
</map>
- <key>LocalTerrainAsset4</key>
+ <key>LocalTerrainAsset4</key>
<map>
<key>Comment</key>
<string>If set to a non-null UUID, overrides the terrain asset locally for all regions with material assets. Local terrain assets are not visible to others. Please keep in mind that this debug setting may be temporary. Do not rely on this setting existing in future viewer builds.</string>
@@ -15097,7 +15400,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>5</integer>
+ <integer>8</integer>
</map>
<key>TerrainPaintResolution</key>
<map>
@@ -15110,7 +15413,7 @@
<key>Value</key>
<integer>2048</integer>
</map>
- <key>PathfindingRetrieveNeighboringRegion</key>
+ <key>PathfindingRetrieveNeighboringRegion</key>
<map>
<key>Comment</key>
<string>Download a neighboring region when visualizing a pathfinding navmesh (default val 99 means do not download neighbors).</string>
@@ -15119,9 +15422,9 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>99</integer>
+ <integer>99</integer>
</map>
- <key>PathfindingNavMeshClear</key>
+ <key>PathfindingNavMeshClear</key>
<map>
<key>Comment</key>
<string>Background color when displaying pathfinding navmesh.</string>
@@ -15281,7 +15584,7 @@
<real>1.0</real>
</array>
</map>
- <key>PathfindingTestPathValidEndColor</key>
+ <key>PathfindingTestPathValidEndColor</key>
<map>
<key>Comment</key>
<string>Color of the pathfinding test-pathing tool end-point when the path is valid.</string>
@@ -15313,7 +15616,7 @@
<real>1.0</real>
</array>
</map>
- <key>PathfindingTestPathColor</key>
+ <key>PathfindingTestPathColor</key>
<map>
<key>Comment</key>
<string>Color of the pathfinding test-path when the path is valid.</string>
@@ -15961,17 +16264,17 @@
<key>Value</key>
<real>300</real>
</map>
- <key>StatsReportFileInterval</key>
- <map>
- <key>Comment</key>
- <string>Interval to save viewer stats file data</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>0.2</real>
- </map>
+ <key>StatsReportFileInterval</key>
+ <map>
+ <key>Comment</key>
+ <string>Interval to save viewer stats file data</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.2</real>
+ </map>
<key>StatsReportSkipZeroDataSaves</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
index 23a3ca4911..41ff2913e9 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
@@ -30,7 +30,6 @@ out vec4 frag_color;
uniform sampler2D lightMap;
uniform float dist_factor;
-uniform float blur_size;
uniform vec2 delta;
uniform vec2 screen_res;
uniform vec3 kern[4];
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
index 0a0fa0a374..4a26b8924a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
@@ -30,8 +30,6 @@ out vec4 frag_color;
uniform sampler2D diffuseRect;
uniform sampler2D depthMap;
-uniform float depth_cutoff;
-uniform float norm_cutoff;
uniform float focal_distance;
uniform float blur_constant;
uniform float tan_pixel_angle;
diff --git a/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl
index cf20653a0f..a79a56d725 100644
--- a/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl
@@ -1,5 +1,5 @@
/**
- * @file terrainBakeF.glsl
+ * @file pbrTerrainBakeF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/llcommon/llerrorlegacy.h b/indra/newview/app_settings/shaders/class1/interface/terrainStampF.glsl
index 693e1501d5..e79e9010e6 100644
--- a/indra/llcommon/llerrorlegacy.h
+++ b/indra/newview/app_settings/shaders/class1/interface/terrainStampF.glsl
@@ -1,11 +1,9 @@
/**
- * @file llerrorlegacy.h
- * @date January 2007
- * @brief old things from the older error system
+ * @file terrainStampF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2024, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -25,8 +23,22 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLERRORLEGACY_H
-#define LL_LLERRORLEGACY_H
+/*[EXTRA_CODE_HERE]*/
+out vec4 frag_color;
-#endif // LL_LLERRORLEGACY_H
+// Paint texture to stamp into the "paintmap"
+uniform sampler2D diffuseMap;
+
+in vec2 vary_texcoord0;
+
+void main()
+{
+ vec4 col = texture(diffuseMap, vary_texcoord0);
+ if (col.a <= 0.0f)
+ {
+ discard;
+ }
+
+ frag_color = max(col, vec4(0));
+}
diff --git a/indra/llmath/coordframe.h b/indra/newview/app_settings/shaders/class1/interface/terrainStampV.glsl
index e7395b1212..294fa6be26 100644
--- a/indra/llmath/coordframe.h
+++ b/indra/newview/app_settings/shaders/class1/interface/terrainStampV.glsl
@@ -1,10 +1,9 @@
/**
- * @file coordframe.h
- * @brief Legacy wrapper header.
+ * @file terrainStampV.glsl
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2024, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -24,4 +23,17 @@
* $/LicenseInfo$
*/
-#include "llcoordframe.h"
+uniform mat4 modelview_projection_matrix;
+uniform vec2 terrain_stamp_scale;
+
+in vec3 position;
+
+out vec2 vary_texcoord0;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position, 1.0);
+ // Positions without transforms are treated as UVs for the purpose of this shader.
+ vary_texcoord0.xy = terrain_stamp_scale * position.xy;
+}
+
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 210ecce8db..e9f849a8c0 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -79,7 +79,7 @@ float getAmbientClamp();
void mirrorClip(vec3 pos);
-void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
+void sampleReflectionProbesLegacy(out vec3 ambenv, out vec3 glossenv, out vec3 legacyenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear);
vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 diffuse, vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight, float ambiance)
diff --git a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
index d178bf22b6..4fb24ca0b1 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
@@ -55,7 +55,7 @@ vec4 sampleReflectionProbesDebug(vec3 pos)
return vec4(0, 0, 0, 0);
}
-void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
+void sampleReflectionProbesLegacy(out vec3 ambenv, out vec3 glossenv, out vec3 legacyenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear)
{
ambenv = vec3(reflection_probe_ambiance * 0.25);
diff --git a/indra/newview/app_settings/shaders/class3/deferred/fullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class3/deferred/fullbrightShinyF.glsl
index 03dc3d7113..5e38864d38 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/fullbrightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/fullbrightShinyF.glsl
@@ -48,7 +48,7 @@ vec3 linear_to_srgb(vec3 c);
vec3 srgb_to_linear(vec3 c);
// reflection probe interface
-void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
+void sampleReflectionProbesLegacy(out vec3 ambenv, out vec3 glossenv, out vec3 legacyenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear);
void applyLegacyEnv(inout vec3 color, vec3 legacyenv, vec4 spec, vec3 pos, vec3 norm, float envIntensity);
diff --git a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
index 26ab0406f6..5ee9aea09d 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
@@ -60,7 +60,7 @@ out vec4 frag_color;
float sampleDirectionalShadow(vec3 pos, vec3 norm, vec2 pos_screen);
#endif
-void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
+void sampleReflectionProbesLegacy(out vec3 ambenv, out vec3 glossenv, out vec3 legacyenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear);
void applyGlossEnv(inout vec3 color, vec3 glossenv, vec4 spec, vec3 pos, vec3 norm);
void applyLegacyEnv(inout vec3 color, vec3 legacyenv, vec4 spec, vec3 pos, vec3 norm, float envIntensity);
@@ -280,10 +280,10 @@ float getShadow(vec3 pos, vec3 norm)
#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND)
return sampleDirectionalShadow(pos, norm, vary_texcoord0.xy);
#else
- return 1;
+ return 1.;
#endif
#else
- return 1;
+ return 1.;
#endif
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl
index 4ed778371f..809ad2f0bd 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl
@@ -33,7 +33,6 @@ uniform sampler2D emissiveRect; // PBR linear packed Occlusion, Roughness, Metal
uniform sampler2D lightFunc;
uniform vec3 env_mat[3];
-uniform float sun_wash;
uniform int light_count;
uniform vec4 light[LIGHT_COUNT]; // .w = size; see C++ fullscreen_lights.push_back()
uniform vec4 light_col[LIGHT_COUNT]; // .a = falloff
diff --git a/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl
index 6c13757149..41a19ea1b6 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl
@@ -33,7 +33,6 @@ uniform sampler2D emissiveRect; // PBR linear packed Occlusion, Roughness, Metal
uniform sampler2D lightFunc;
uniform vec3 env_mat[3];
-uniform float sun_wash;
// light params
uniform vec3 color;
@@ -46,7 +45,6 @@ in vec3 trans_center;
uniform vec2 screen_res;
uniform mat4 inv_proj;
-uniform vec4 viewport;
void calcHalfVectors(vec3 lv, vec3 n, vec3 v, out vec3 h, out vec3 l, out float nh, out float nl, out float nv, out float vh, out float lightDist);
float calcLegacyDistanceAttenuation(float distance, float falloff);
diff --git a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
index 5dfa196cf6..4bae7b6deb 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
@@ -837,7 +837,7 @@ vec4 sampleReflectionProbesDebug(vec3 pos)
return col;
}
-void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
+void sampleReflectionProbesLegacy(out vec3 ambenv, out vec3 glossenv, out vec3 legacyenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit)
{
float reflection_lods = max_probe_lod;
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index ca88fe7482..a34e97c171 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -39,9 +39,6 @@ uniform sampler2D lightMap;
uniform sampler2D lightFunc;
-uniform float blur_size;
-uniform float blur_fidelity;
-
#if defined(HAS_SSAO)
uniform float ssao_irradiance_scale;
uniform float ssao_irradiance_max;
@@ -69,7 +66,7 @@ vec3 scaleSoftClipFragLinear(vec3 l);
// reflection probe interface
void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, bool transparent, vec3 amblit_linear);
-void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
+void sampleReflectionProbesLegacy(out vec3 ambenv, out vec3 glossenv, out vec3 legacyenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear);
void applyGlossEnv(inout vec3 color, vec3 glossenv, vec4 spec, vec3 pos, vec3 norm);
void applyLegacyEnv(inout vec3 color, vec3 legacyenv, vec4 spec, vec3 pos, vec3 norm, float envIntensity);
diff --git a/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl
index bc4d36d10d..e99aa5ace4 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl
@@ -47,7 +47,6 @@ uniform float near_clip;
uniform float far_clip;
uniform vec3 proj_origin; //origin of projection to be used for angular attenuation
-uniform float sun_wash;
uniform int proj_shadow_idx;
uniform float shadow_fade;
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 6f7f553cec..dc5d1ff6c4 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -28,27 +28,27 @@ version 29
//
list all
RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 350000
RenderAutoMuteSurfaceAreaLimit 1 1000.0
RenderCubeMap 1 1
-RenderDelayVBUpdate 1 0
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
-RenderGround 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 4
+RenderLocalLightCount 1 4096
+RenderTransparentWater 1 1
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 2
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
+RenderTerrainPBRDetail 1 0
+RenderTerrainPBRPlanarSampleCount 1 3
RenderTreeLODFactor 1 1.0
RenderVBOEnable 1 1
RenderVBOMappingDisable 1 1
@@ -61,48 +61,26 @@ Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderCompressTextures 1 1
RenderShaderLightingMaxLevel 1 3
+RenderReflectionProbeLevel 1 3
RenderDeferred 1 1
RenderDeferredSSAO 1 1
-RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 2
-RenderFSAASamples 1 16
+RenderUseStreamVBO 1 1
+RenderFSAAType 1 2
+RenderFSAASamples 1 3
RenderMaxTextureIndex 1 16
+RenderGLContextCoreProfile 1 1
+RenderGLMultiThreadedTextures 1 0
+RenderGLMultiThreadedMedia 1 0
+RenderReflectionProbeResolution 1 128
+RenderScreenSpaceReflections 1 1
RenderMirrors 1 1
-
-//
-// Low Graphics Settings (fixed function)
-//
-list LowFixedFunction
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0
-RenderAvatarPhysicsLODFactor 1 0
-RenderAvatarMaxNonImpostors 1 3
-RenderAvatarMaxComplexity 1 25000
-RenderFarClip 1 64
-RenderFlexTimeFactor 1 0
-RenderGlowResolutionPow 1 8
-RenderLocalLights 1 0
-RenderMaxPartCount 1 0
-RenderObjectBump 1 0
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 0
-RenderTerrainLODFactor 1 1
-RenderTransparentWater 1 0
-RenderTreeLODFactor 1 0
-RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderUseAdvancedAtmospherics 1 0
-RenderShadowDetail 1 0
-WLSkyDetail 1 48
-RenderFSAASamples 1 0
-RenderMirrors 1 0
-RenderHeroProbeResolution 1 256
-RenderHeroProbeDistance 1 4
-RenderHeroProbeUpdateRate 1 6
+RenderHeroProbeResolution 1 2048
+RenderHeroProbeDistance 1 16
+RenderHeroProbeUpdateRate 1 4
RenderHeroProbeConservativeUpdateMultiplier 1 16
+RenderDownScaleMethod 1 1
+RenderCASSharpness 1 1
//
@@ -110,7 +88,6 @@ RenderHeroProbeConservativeUpdateMultiplier 1 16
//
list Low
RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
RenderAvatarMaxNonImpostors 1 3
@@ -118,276 +95,260 @@ RenderAvatarMaxComplexity 1 35000
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
-RenderLocalLights 1 0
+RenderLocalLightCount 1 8
RenderMaxPartCount 1 0
-RenderObjectBump 1 0
-RenderReflectionDetail 1 0
+RenderTransparentWater 1 0
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 0
RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
-RenderTransparentWater 1 0
+RenderTerrainPBRDetail 1 -4
+RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 0
-RenderDeferred 1 0
RenderDeferredSSAO 1 0
-RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 0
-WLSkyDetail 1 48
+WLSkyDetail 1 96
+RenderFSAAType 1 0
RenderFSAASamples 1 0
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 0
RenderMirrors 1 0
RenderHeroProbeResolution 1 256
RenderHeroProbeDistance 1 4
-RenderHeroProbeUpdateRate 1 6
+RenderHeroProbeUpdateRate 1 6
RenderHeroProbeConservativeUpdateMultiplier 1 16
+RenderCASSharpness 1 0
//
// Medium Low Graphics Settings
//
list LowMid
RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
+RenderAvatarMaxNonImpostors 1 5
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
RenderMaxPartCount 1 2048
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
+RenderLocalLightCount 1 256
+RenderTransparentWater 1 0
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
-RenderTransparentWater 1 1
+RenderTerrainPBRDetail 1 -1
+RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 0
-RenderDeferred 1 0
RenderDeferredSSAO 1 0
-RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 0
-WLSkyDetail 1 48
+WLSkyDetail 1 96
+RenderFSAAType 1 0
RenderFSAASamples 1 0
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 0
RenderMirrors 1 0
RenderHeroProbeResolution 1 256
RenderHeroProbeDistance 1 6
RenderHeroProbeUpdateRate 1 3
RenderHeroProbeConservativeUpdateMultiplier 1 16
+RenderCASSharpness 1 0
//
// Medium Graphics Settings (standard)
//
list Mid
RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 7
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
+RenderLocalLightCount 1 512
+RenderTransparentWater 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
+RenderTerrainPBRDetail 1 0
+RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 1
-RenderDeferred 1 0
+RenderVolumeLODFactor 1 1.25
RenderDeferredSSAO 1 0
-RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 0
-WLSkyDetail 1 48
-RenderFSAASamples 1 2
+WLSkyDetail 1 96
+RenderFSAAType 1 1
+RenderFSAASamples 1 1
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 0
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 1
RenderMirrors 1 0
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 6
RenderHeroProbeUpdateRate 1 3
RenderHeroProbeConservativeUpdateMultiplier 1 16
+RenderCASSharpness 1 0
//
-// Medium High Graphics Settings (deferred enabled)
+// Medium High Graphics Settings
//
list MidHigh
RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 9
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
+RenderLocalLightCount 1 1024
+RenderTransparentWater 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
+RenderTerrainPBRDetail 1 0
+RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 1
-RenderDeferred 1 1
-RenderUseAdvancedAtmospherics 1 0
+RenderVolumeLODFactor 1 1.375
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
-WLSkyDetail 1 48
-RenderFSAASamples 1 2
+WLSkyDetail 1 96
+RenderFSAAType 1 1
+RenderFSAASamples 1 1
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 1
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 2
RenderMirrors 1 0
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 6
RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 8
+RenderCASSharpness 1 0
//
-// High Graphics Settings (deferred + SSAO)
+// High Graphics Settings (SSAO + sun shadows)
//
list High
RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 11
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
+RenderLocalLightCount 1 2048
+RenderTransparentWater 1 1
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
+RenderTerrainPBRDetail 1 0
+RenderTerrainPBRPlanarSampleCount 1 3
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 1
-RenderDeferred 1 1
+RenderVolumeLODFactor 1 1.5
RenderDeferredSSAO 1 1
-RenderUseAdvancedAtmospherics 1 0
-RenderShadowDetail 1 0
-WLSkyDetail 1 48
+RenderShadowDetail 1 1
+WLSkyDetail 1 96
+RenderFSAAType 1 2
RenderFSAASamples 1 2
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 1
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 8
RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 8
+RenderCASSharpness 1 0.4
//
-// High Ultra Graphics Settings (deferred + SSAO + shadows)
+// High Ultra Graphics Settings (deferred + SSAO + all shadows)
//
list HighUltra
RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 16
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
+RenderLocalLightCount 1 4096
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
+RenderTerrainPBRDetail 1 0
+RenderTerrainPBRPlanarSampleCount 1 3
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
-WindLightUseAtmosShaders 1 1
-RenderDeferred 1 1
+RenderVolumeLODFactor 1 1.75
RenderDeferredSSAO 1 1
-RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 2
-WLSkyDetail 1 48
+WLSkyDetail 1 96
+RenderFSAAType 1 2
RenderFSAASamples 1 2
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 1
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
-RenderHeroProbeResolution 1 512
+RenderHeroProbeResolution 1 1024
RenderHeroProbeDistance 1 16
RenderHeroProbeUpdateRate 1 1
RenderHeroProbeConservativeUpdateMultiplier 1 4
+RenderCASSharpness 1 0.4
//
// Ultra graphics (REALLY PURTY!)
//
list Ultra
RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 16
RenderAvatarPhysicsLODFactor 1 1.0
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLocalLights 1 1
+RenderLocalLightCount 1 8192
RenderMaxPartCount 1 8192
-RenderObjectBump 1 1
-RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
+RenderTerrainPBRDetail 1 0
+RenderTerrainPBRPlanarSampleCount 1 3
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderVolumeLODFactor 1 2.0
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
-RenderDeferred 1 1
RenderDeferredSSAO 1 1
-RenderUseAdvancedAtmospherics 1 0
RenderShadowDetail 1 2
-RenderFSAASamples 1 2
+RenderFSAAType 1 2
+RenderFSAASamples 1 3
+RenderReflectionsEnabled 1 1
+RenderReflectionProbeDetail 1 1
+RenderScreenSpaceReflections 1 0
+RenderReflectionProbeLevel 1 3
RenderMirrors 1 0
-RenderHeroProbeResolution 1 1024
+RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
RenderHeroProbeUpdateRate 1 1
RenderHeroProbeConservativeUpdateMultiplier 1 4
+RenderCASSharpness 1 0.4
//
// Class Unknown Hardware (unknown)
//
list Unknown
-RenderVBOEnable 1 0
RenderShadowDetail 1 0
-RenderDeferred 1 0
RenderDeferredSSAO 1 0
-RenderUseAdvancedAtmospherics 1 0
-
-//
-// Class 0 Hardware (just old)
-//
-list Class0
-RenderVBOEnable 1 1
-
-//
-// Class 1 Hardware
-//
-list Class1
-RenderVBOEnable 1 1
-
-//
-// Class 2 Hardware
-//
-list Class2
-RenderVBOEnable 1 1
-
-//
-// Class 3 Hardware
-//
-list Class3
-RenderVBOEnable 1 1
-
-//
-// Class 4 Hardware
-//
-list Class4
-RenderVBOEnable 1 1
-
-//
-// Class 5 Hardware
-//
-list Class5
-RenderVBOEnable 1 1
+RenderMirrors 1 0
//
// VRAM > 512MB
@@ -396,339 +357,41 @@ list VRAMGT512
RenderCompressTextures 1 0
//
-// No Pixel Shaders available
-//
-list NoPixelShaders
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderUseAdvancedAtmospherics 0 0
-RenderShadowDetail 0 0
-
-//
-// No Vertex Shaders available
-//
-list NoVertexShaders
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderUseAdvancedAtmospherics 0 0
-RenderShadowDetail 0 0
-
-//
-// GL_ARB_map_buffer_range exists
-//
-list MapBufferRange
-RenderVBOMappingDisable 1 1
-
-
-//
// "Default" setups for safe, low, medium, high
//
list safe
RenderAnisotropic 1 0
-RenderAvatarCloth 0 0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
-RenderObjectBump 0 0
-RenderLocalLights 1 0
+RenderLocalLightCount 1 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderReflectionDetail 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
+RenderTransparentWater 1 0
RenderDeferredSSAO 0 0
-RenderUseAdvancedAtmospherics 0 0
RenderShadowDetail 0 0
-
-//
-// CPU based feature masks
-//
-
-// 1Ghz or less (equiv)
-list CPUSlow
-RenderMaxPartCount 1 1024
-
-//
-// RAM based feature masks
-//
-list RAM256MB
-RenderObjectBump 0 0
-
-//
-// Graphics card based feature masks
-//
-list OpenGLPre15
-RenderVBOEnable 1 0
-
-list OpenGLPre30
-RenderDeferred 0 0
-RenderMaxTextureIndex 1 1
+RenderReflectionProbeDetail 0 -1
+RenderMirrors 0 0
list Intel
RenderAnisotropic 1 0
-// Avoid some Intel crashes on Linux
-RenderCubeMap 0 0
+RenderFSAAType 1 0
RenderFSAASamples 1 0
+RenderGLContextCoreProfile 1 0
+RenderGLMultiThreadedMedia 1 0
+RenderDownScaleMethod 1 0
-list GeForce2
-RenderAnisotropic 1 0
-RenderMaxPartCount 1 2048
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 1
-
-list SiS
-UseOcclusion 0 0
-
-
-list Intel_830M
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_845G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_855GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_865G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_900
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_915GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_915G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_945GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_945G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_950
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_965
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-UseOcclusion 0 0
-
-list Intel_G33
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Bear_Lake
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Broadwater
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Brookdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Montara
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Springdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-
-list ATI_FireGL_5200
-RenderVBOEnable 1 0
-WindLightUseAtmosShaders 0 0
-
-
-list ATI_Mobility_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_Radeon
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_7500
-RenderVBOEnable 0 0
-
-list ATI_Mobility_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-
-/// tweaked ATI to 96 Draw distance
-
-list ATI_Radeon_9000
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9200
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9500
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-/// tweaked ATI to 128 draw distance
-
-list ATI_Radeon_X300
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X400
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X500
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X600
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X700
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X1300
-Disregard128DefaultDrawDistance 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1400
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X1500
-Disregard128DefaultDrawDistance 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1600
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_X1700
-Disregard128DefaultDrawDistance 1 0
-list ATI_Mobility_Radeon_X1xxx
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_HD_2300
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_HD_2400
-Disregard128DefaultDrawDistance 1 0
-list ATI_ASUS_AH24xx
-Disregard128DefaultDrawDistance 1 0
-
-
-// Avatar hardware skinning causes invisible avatars
-// on various ATI chipsets on drivers before 8.2
-
-list ATIOldDriver
-RenderAvatarCloth 0 0
-// Avoid driver crashes with some features on Linux with old ATI drivers
-UseOcclusion 0 0
-WindLightUseAtmosShaders 0 0
-
-
-/// Tweaked NVIDIA
-
-list NVIDIA_GeForce_FX_5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_FX_Go5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5300
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_6100
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6200
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6500
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6600
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_G73
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_Go_6100
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6200
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6500
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6600
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6700
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6800
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
+list AMD
+RenderGLMultiThreadedTextures 1 0
-list NVIDIA_GeForce_7000
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7100
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7500
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7900
-RenderShaderLightingMaxLevel 1 2
+list NVIDIA
+RenderGLMultiThreadedMedia 1 1
-list NVIDIA_GeForce_Go_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300_LE
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7900
-RenderShaderLightingMaxLevel 1 2
+list GL3
+RenderFSAAType 0 0
+RenderFSAASamples 0 0
+RenderReflectionsEnabled 0 0
+RenderReflectionProbeDetail 0 0
+RenderMirrors 0 0
+list TexUnit16orLess
+RenderTerrainPBRDetail 1 -1
diff --git a/indra/newview/groupchatlistener.cpp b/indra/newview/groupchatlistener.cpp
index 43507f13e9..e48cbe824a 100644
--- a/indra/newview/groupchatlistener.cpp
+++ b/indra/newview/groupchatlistener.cpp
@@ -2,11 +2,11 @@
* @file groupchatlistener.cpp
* @author Nat Goodspeed
* @date 2011-04-11
- * @brief Implementation for groupchatlistener.
+ * @brief Implementation for LLGroupChatListener.
*
- * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2011, Linden Research, Inc.
+ * Copyright (C) 2024, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -34,43 +34,82 @@
// std headers
// external library headers
// other Linden headers
+#include "llchat.h"
#include "llgroupactions.h"
#include "llimview.h"
+static const F64 GROUP_CHAT_THROTTLE_PERIOD = 1.f;
-namespace {
- void startIm_wrapper(LLSD const & event)
+LLGroupChatListener::LLGroupChatListener():
+ LLEventAPI("GroupChat",
+ "API to enter, leave, send and intercept group chat messages"),
+ mIMThrottle("sendGroupIM", &LLGroupChatListener::sendGroupIM_, this,
+ GROUP_CHAT_THROTTLE_PERIOD)
+{
+ add("startGroupChat",
+ "Enter a group chat in group with UUID [\"group_id\"]\n"
+ "Assumes the logged-in agent is already a member of this group.",
+ &LLGroupChatListener::startGroupChat,
+ llsd::map("group_id", LLSD()));
+ add("leaveGroupChat",
+ "Leave a group chat in group with UUID [\"group_id\"]\n"
+ "Assumes a prior successful startIM request.",
+ &LLGroupChatListener::leaveGroupChat,
+ llsd::map("group_id", LLSD()));
+ add("sendGroupIM",
+ "send a [\"message\"] to group with UUID [\"group_id\"]",
+ &LLGroupChatListener::sendGroupIM,
+ llsd::map("message", LLSD(), "group_id", LLSD()));
+}
+
+bool is_in_group(LLEventAPI::Response &response, const LLSD &data)
+{
+ if (!LLGroupActions::isInGroup(data["group_id"]))
{
- LLUUID session_id = LLGroupActions::startIM(event["id"].asUUID());
- sendReply(LLSDMap("session_id", LLSD(session_id)), event);
+ response.error(stringize("You are not the member of the group:", std::quoted(data["group_id"].asString())));
+ return false;
}
+ return true;
+}
- void send_message_wrapper(const std::string& text, const LLUUID& session_id, const LLUUID& group_id)
+void LLGroupChatListener::startGroupChat(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ if (!is_in_group(response, data))
+ {
+ return;
+ }
+ if (LLGroupActions::startIM(data["group_id"]).isNull())
{
- LLIMModel::sendMessage(text, session_id, group_id, IM_SESSION_GROUP_START);
+ return response.error(stringize("Failed to start group chat session ", std::quoted(data["group_id"].asString())));
}
}
+void LLGroupChatListener::leaveGroupChat(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ if (is_in_group(response, data))
+ {
+ LLGroupActions::endIM(data["group_id"].asUUID());
+ }
+}
-GroupChatListener::GroupChatListener():
- LLEventAPI("GroupChat",
- "API to enter, leave, send and intercept group chat messages")
+void LLGroupChatListener::sendGroupIM(LLSD const &data)
{
- add("startIM",
- "Enter a group chat in group with UUID [\"id\"]\n"
- "Assumes the logged-in agent is already a member of this group.",
- &startIm_wrapper);
- add("endIM",
- "Leave a group chat in group with UUID [\"id\"]\n"
- "Assumes a prior successful startIM request.",
- &LLGroupActions::endIM,
- llsd::array("id"));
- add("sendIM",
- "send a groupchat IM",
- &send_message_wrapper,
- llsd::array("text", "session_id", "group_id"));
+ Response response(LLSD(), data);
+ if (!is_in_group(response, data))
+ {
+ return;
+ }
+
+ mIMThrottle(data["group_id"], data["message"]);
+}
+
+void LLGroupChatListener::sendGroupIM_(const LLUUID& group_id, const std::string& message)
+{
+ LLIMModel::sendMessage(LUA_PREFIX + message,
+ gIMMgr->computeSessionID(IM_SESSION_GROUP_START, group_id),
+ group_id,
+ IM_SESSION_SEND);
}
-/*
- static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id,
- const LLUUID& other_participant_id, EInstantMessage dialog);
-*/
+
diff --git a/indra/newview/groupchatlistener.h b/indra/newview/groupchatlistener.h
index 3819ac59b7..a75fecb254 100644
--- a/indra/newview/groupchatlistener.h
+++ b/indra/newview/groupchatlistener.h
@@ -4,9 +4,9 @@
* @date 2011-04-11
* @brief
*
- * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2011, Linden Research, Inc.
+ * Copyright (C) 2024, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -26,15 +26,24 @@
* $/LicenseInfo$
*/
-#if ! defined(LL_GROUPCHATLISTENER_H)
-#define LL_GROUPCHATLISTENER_H
+#if ! defined(LL_LLGROUPCHATLISTENER_H)
+#define LL_LLGROUPCHATLISTENER_H
#include "lleventapi.h"
+#include "throttle.h"
-class GroupChatListener: public LLEventAPI
+class LLGroupChatListener: public LLEventAPI
{
public:
- GroupChatListener();
+ LLGroupChatListener();
+
+private:
+ void startGroupChat(LLSD const &data);
+ void leaveGroupChat(LLSD const &data);
+ void sendGroupIM(LLSD const &data);
+ void sendGroupIM_(const LLUUID& group_id, const std::string& message);
+
+ LogThrottle<LLError::LEVEL_DEBUG, void(const LLUUID&, const std::string&)> mIMThrottle;
};
-#endif /* ! defined(LL_GROUPCHATLISTENER_H) */
+#endif /* ! defined(LL_LLGROUPCHATLISTENER_H) */
diff --git a/indra/newview/linux_tools/wrapper.sh b/indra/newview/linux_tools/wrapper.sh
index eb3ead433b..3019e844d2 100755
--- a/indra/newview/linux_tools/wrapper.sh
+++ b/indra/newview/linux_tools/wrapper.sh
@@ -4,16 +4,9 @@
## These options are for self-assisted troubleshooting during this beta
## testing phase; you should not usually need to touch them.
-## - Avoids using any FMOD STUDIO audio driver.
-#export LL_BAD_FMODSTUDIO_DRIVER=x
## - Avoids using any OpenAL audio driver.
#export LL_BAD_OPENAL_DRIVER=x
-## - Avoids using the FMOD Studio or FMOD Ex PulseAudio audio driver.
-#export LL_BAD_FMOD_PULSEAUDIO=x
-## - Avoids using the FMOD Studio or FMOD Ex ALSA audio driver.
-#export LL_BAD_FMOD_ALSA=x
-
## - Avoids the optional OpenGL extensions which have proven most problematic
## on some hardware. Disabling this option may cause BETTER PERFORMANCE but
## may also cause CRASHES and hangs on some unstable combinations of drivers
@@ -34,16 +27,10 @@
## LL_GL_BLACKLIST which solves your problems.
#export LL_GL_BLACKLIST=abcdefghijklmno
-## - Some ATI/Radeon users report random X server crashes when the mouse
-## cursor changes shape. If you suspect that you are a victim of this
-## driver bug, try enabling this option and report whether it helps:
-#export LL_ATI_MOUSE_CURSOR_BUG=x
-
if [ "`uname -m`" = "x86_64" ]; then
echo '64-bit Linux detected.'
fi
-
## Everything below this line is just for advanced troubleshooters.
##-------------------------------------------------------------------
@@ -55,31 +42,14 @@ fi
#export LL_WRAPPER='gdb --args'
#export LL_WRAPPER='valgrind --smc-check=all --error-limit=no --log-file=secondlife.vg --leak-check=full --suppressions=/usr/lib/valgrind/glibc-2.5.supp --suppressions=secondlife-i686.supp'
-## - Avoids an often-buggy X feature that doesn't really benefit us anyway.
-export SDL_VIDEO_X11_DGAMOUSE=0
-
-## - Works around a problem with misconfigured 64-bit systems not finding GL
-I386_MULTIARCH="$(dpkg-architecture -ai386 -qDEB_HOST_MULTIARCH 2>/dev/null)"
-MULTIARCH_ERR=$?
-if [ $MULTIARCH_ERR -eq 0 ]; then
- echo 'Multi-arch support detected.'
- MULTIARCH_GL_DRIVERS="/usr/lib/${I386_MULTIARCH}/dri"
- export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}:${MULTIARCH_GL_DRIVERS}:/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri"
-else
- export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}:/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri"
-fi
-
## - The 'scim' GTK IM module widely crashes the viewer. Avoid it.
if [ "$GTK_IM_MODULE" = "scim" ]; then
export GTK_IM_MODULE=xim
fi
-
-## - Automatically work around the ATI mouse cursor crash bug:
-## (this workaround is disabled as most fglrx users do not see the bug)
-#if lsmod | grep fglrx &>/dev/null ; then
-# export LL_ATI_MOUSE_CURSOR_BUG=x
-#fi
-
+if [ "$XMODIFIERS" = "" ]; then
+ ## IME is valid only for fcitx, not when using ibus
+ export XMODIFIERS="@im=fcitx"
+fi
## Nothing worth editing below this line.
##-------------------------------------------------------------------
@@ -98,25 +68,6 @@ cd "${RUN_PATH}"
## Before we mess with LD_LIBRARY_PATH, save the old one to restore for
## subprocesses that care.
export SAVED_LD_LIBRARY_PATH="${LD_LIBRARY_PATH}"
-
-# if [ -n "$LL_TCMALLOC" ]; then
-# tcmalloc_libs='/usr/lib/libtcmalloc.so.0 /usr/lib/libstacktrace.so.0 /lib/libpthread.so.0'
-# all=1
-# for f in $tcmalloc_libs; do
-# if [ ! -f $f ]; then
-# all=0
-# fi
-# done
-# if [ $all != 1 ]; then
-# echo 'Cannot use tcmalloc libraries: components missing' 1>&2
-# else
-# export LD_PRELOAD=$(echo $tcmalloc_libs | tr ' ' :)
-# if [ -z "$HEAPCHECK" -a -z "$HEAPPROFILE" ]; then
-# export HEAPCHECK=${HEAPCHECK:-normal}
-# fi
-# fi
-#fi
-
export LD_LIBRARY_PATH="$PWD/lib:${LD_LIBRARY_PATH}"
# Copy "$@" to ARGS array specifically to delete the --skip-gridargs switch.
@@ -140,18 +91,6 @@ LL_RUN_ERR=$?
if [ $LL_RUN_ERR -ne 0 ]; then
# generic error running the binary
echo '*** Bad shutdown ($LL_RUN_ERR). ***'
- if [ "$(uname -m)" = "x86_64" ]; then
- echo
- cat << EOFMARKER
-You are running the Second Life Viewer on a x86_64 platform. The
-most common problems when launching the Viewer (particularly
-'bin/do-not-directly-run-secondlife-bin: not found' and 'error while
-loading shared libraries') may be solved by installing your Linux
-distribution's 32-bit compatibility packages.
-For example, on Ubuntu and other Debian-based Linuxes you might run:
-$ sudo apt-get install ia32-libs ia32-libs-gtk ia32-libs-kde ia32-libs-sdl
-EOFMARKER
- fi
fi
echo
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 26c080bf89..3d4f5e1054 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -1449,7 +1449,7 @@ LLVector3 LLAgent::getReferenceUpVector()
}
-// Radians, positive is forward into ground
+// Radians, positive is downward toward ground
//-----------------------------------------------------------------------------
// pitch()
//-----------------------------------------------------------------------------
@@ -1463,27 +1463,23 @@ void LLAgent::pitch(F32 angle)
LLVector3 skyward = getReferenceUpVector();
+ // SL-19286 Avatar is upside down when viewed from below
+ // after left-clicking the mouse on the avatar and dragging down
+ //
+ // The issue is observed on angle below 10 degrees
+ const F32 look_down_limit = 179.f * DEG_TO_RAD;
+ const F32 look_up_limit = 10.f * DEG_TO_RAD;
+
+ F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward);
+
// clamp pitch to limits
- if (angle >= 0.f)
+ if ((angle >= 0.f) && (angle_from_skyward + angle > look_down_limit))
{
- const F32 look_down_limit = 179.f * DEG_TO_RAD;
- F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward);
- if (angle_from_skyward + angle > look_down_limit)
- {
- angle = look_down_limit - angle_from_skyward;
- }
+ angle = look_down_limit - angle_from_skyward;
}
- else if (angle < 0.f)
+ else if ((angle < 0.f) && (angle_from_skyward + angle < look_up_limit))
{
- const F32 look_up_limit = 5.f * DEG_TO_RAD;
- const LLVector3& viewer_camera_pos = LLViewerCamera::getInstance()->getOrigin();
- LLVector3 agent_focus_pos = getPosAgentFromGlobal(gAgentCamera.calcFocusPositionTargetGlobal());
- LLVector3 look_dir = agent_focus_pos - viewer_camera_pos;
- F32 angle_from_skyward = angle_between(look_dir, skyward);
- if (angle_from_skyward + angle < look_up_limit)
- {
- angle = look_up_limit - angle_from_skyward;
- }
+ angle = look_up_limit - angle_from_skyward;
}
if (fabs(angle) > 1e-4)
@@ -4972,6 +4968,218 @@ void LLAgent::renderAutoPilotTarget()
}
}
+static U64 g_lastUpdateTime { 0 };
+static F32 g_deltaTime { 0.0f };
+static S32 g_lastUpdateFrame { 0 };
+static S32 g_deltaFrame { 0 };
+
+void LLAgent::applyExternalActionFlags(U32 outer_flags)
+{
+ llassert(LLCoros::on_main_thread_main_coro());
+ assert(LLGameControl::isEnabled() && LLGameControl::willControlAvatar());
+ mExternalActionFlags = outer_flags;
+
+ // HACK: AGENT_CONTROL_NUDGE_AT_NEG is used to toggle Flycam
+ if ((mExternalActionFlags & AGENT_CONTROL_NUDGE_AT_NEG) > 0)
+ {
+ if (mToggleFlycam)
+ {
+ mUsingFlycam = !mUsingFlycam;
+ if (mUsingFlycam)
+ {
+ // copy main camera transform to flycam
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ mFlycam.setTransform(camera->getOrigin(), camera->getQuaternion());
+ mFlycam.setView(camera->getView());
+ mLastFlycamUpdate = LLFrameTimer::getTotalTime();
+ }
+ }
+ mToggleFlycam = false;
+ }
+ else
+ {
+ mToggleFlycam = true;
+ }
+
+ // measure delta time and frame
+ // Note: it is possible for the deltas to be very large
+ // and it is the duty of the code that uses them to clamp as necessary
+ U64 now = LLFrameTimer::getTotalTime();
+ g_deltaTime = F32(now - g_lastUpdateTime) / (F32)(USEC_PER_SEC);
+ g_lastUpdateTime = now;
+
+ S32 frame_count = LLFrameTimer::getFrameCount();
+ g_deltaFrame = frame_count - g_lastUpdateFrame;
+ g_lastUpdateFrame = frame_count;
+
+ if (mUsingFlycam)
+ {
+ // Flycam will be updated later by exernal context
+ return;
+ }
+
+ S32 direction = (S32)(mExternalActionFlags & AGENT_CONTROL_AT_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_AT_NEG) >> 1);
+ if (direction != 0)
+ {
+ moveAt(direction);
+ }
+
+ static U32 last_non_fly_frame = 0;
+ static U64 last_non_fly_time = 0;
+ direction = (S32)(mExternalActionFlags & AGENT_CONTROL_UP_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_UP_NEG) >> 1);
+ if (direction != 0)
+ {
+ // HACK: this auto-fly logic based on original code still extant in llviewerinput.cpp::agent_jump()
+ // but has been cleaned up.
+ // TODO?: DRY this logic
+ if (direction > 0)
+ {
+ if (!getFlying()
+ && !upGrabbed()
+ && gSavedSettings.getBOOL("AutomaticFly"))
+ {
+ constexpr F32 FLY_TIME = 0.5f;
+ constexpr U32 FLY_FRAMES = 4;
+ F32 delta_time = (F32)(now - last_non_fly_time) / (F32)(USEC_PER_SEC);
+ U32 delta_frames = frame_count - last_non_fly_frame;
+ if( delta_time > FLY_TIME
+ && delta_frames > FLY_FRAMES)
+ {
+ setFlying(TRUE);
+ }
+ }
+ }
+ else
+ {
+ last_non_fly_frame = frame_count;
+ last_non_fly_time = now;
+ }
+
+ moveUp(direction);
+ }
+ else if (!getFlying())
+ {
+ last_non_fly_frame = frame_count;
+ last_non_fly_time = now;
+ }
+
+ direction = (S32)(mExternalActionFlags & AGENT_CONTROL_LEFT_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_LEFT_NEG) >> 1);
+ if (direction != 0)
+ {
+ moveLeft(direction);
+ }
+
+ direction = (S32)(mExternalActionFlags & AGENT_CONTROL_YAW_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_YAW_NEG) >> 1);
+ if (direction != 0)
+ {
+ F32 sign = (direction < 0 ? -1.0f : 1.0f);
+ // HACK: hard-code 3.0 seconds for YawRate measure. It is simpler,
+ // and the missing variable yaw rate is unnoticeable.
+ moveYaw(sign * LLFloaterMove::getYawRate(3.0f));
+ }
+
+ {
+ F32 pitch = ((mExternalActionFlags & AGENT_CONTROL_PITCH_POS) > 0 ? 1.0f : 0.0f)
+ - ((mExternalActionFlags & AGENT_CONTROL_PITCH_NEG) > 0 ? 1.0f : 0.0f);
+ movePitch(pitch);
+ }
+
+ if ((mExternalActionFlags & AGENT_CONTROL_FLY) > 0)
+ {
+ if (mToggleFly)
+ {
+ setFlying(!getFlying());
+ }
+ mToggleFly = false;
+ }
+ else
+ {
+ mToggleFly = true;
+ }
+
+ if (mExternalActionFlags & AGENT_CONTROL_STOP)
+ {
+ setControlFlags(AGENT_CONTROL_STOP);
+ }
+
+ // HACK: AGENT_CONTROL_NUDGE_AT_POS is used to toggle running
+ if ((mExternalActionFlags & AGENT_CONTROL_NUDGE_AT_POS) > 0)
+ {
+ if (mToggleRun)
+ {
+ if (getRunning())
+ {
+ clearRunning();
+ sendWalkRun(false);
+ }
+ else
+ {
+ setRunning();
+ sendWalkRun(true);
+ }
+ }
+ mToggleRun = false;
+ }
+ else
+ {
+ mToggleRun = true;
+ }
+}
+
+void LLAgent::pressGameControlButton(U8 button_index)
+{
+ mGameControlButtonsFromKeys |= (1U << button_index);
+}
+
+void LLAgent::releaseGameControlButton(U8 button_index)
+{
+ mGameControlButtonsFromKeys &= !(1U << button_index);
+}
+
+void LLAgent::updateFlycam()
+{
+ // Note: flycam_inputs arrive in range [-1,1]
+ std::vector<F32> flycam_inputs;
+ LLGameControl::getFlycamInputs(flycam_inputs);
+
+ // Note: no matter how flycam_inputs are mapped to the controller
+ // they arrive in the following order:
+ constexpr S32 FLYCAM_ADVANCE = 0;
+ constexpr S32 FLYCAM_PAN = 1;
+ constexpr S32 FLYCAM_RISE = 2;
+ constexpr S32 FLYCAM_PITCH = 3;
+ constexpr S32 FLYCAM_YAW = 4;
+ constexpr S32 FLYCAM_ZOOM = 5;
+
+ LLVector3 linear_velocity(
+ flycam_inputs[FLYCAM_ADVANCE],
+ flycam_inputs[FLYCAM_PAN],
+ flycam_inputs[FLYCAM_RISE]);
+ constexpr F32 MAX_FLYCAM_SPEED = 10.0f;
+ mFlycam.setLinearVelocity(MAX_FLYCAM_SPEED * linear_velocity);
+
+ mFlycam.setPitchRate(flycam_inputs[FLYCAM_PITCH]);
+ mFlycam.setYawRate(flycam_inputs[FLYCAM_YAW]);
+ mFlycam.setZoomRate(flycam_inputs[FLYCAM_ZOOM]);
+
+ mFlycam.integrate(g_deltaTime);
+
+ LLVector3 pos;
+ LLQuaternion rot;
+ mFlycam.getTransform(pos, rot);
+ LLMatrix3 mat(rot);
+ LLViewerCamera::getInstance()->setOrigin(pos);
+ LLViewerCamera::getInstance()->mXAxis = LLVector3(mat.mMatrix[0]);
+ LLViewerCamera::getInstance()->mYAxis = LLVector3(mat.mMatrix[1]);
+ LLViewerCamera::getInstance()->mZAxis = LLVector3(mat.mMatrix[2]);
+
+ LLViewerCamera::getInstance()->setView(mFlycam.getView());
+}
+
/********************************************************************************/
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index c1d3c6c14b..489131d974 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -33,6 +33,8 @@
#include "llcharacter.h"
#include "llcoordframe.h" // for mFrameAgent
#include "llavatarappearancedefines.h"
+#include "llflycam.h"
+#include "llkeyboard.h"
#include "llpermissionsflags.h"
#include "llevents.h"
#include "v3dmath.h"
@@ -478,6 +480,7 @@ public:
void resetControlFlags();
bool anyControlGrabbed() const; // True iff a script has taken over a control
bool isControlGrabbed(S32 control_index) const;
+ bool isUsingFlycam() const { return mUsingFlycam; }
// Send message to simulator to force grabbed controls to be
// released, in case of a poorly written script.
void forceReleaseControls();
@@ -485,7 +488,39 @@ public:
private:
S32 mControlsTakenCount[TOTAL_CONTROLS];
S32 mControlsTakenPassedOnCount[TOTAL_CONTROLS];
- U32 mControlFlags; // Replacement for the mFooKey's
+ // mControlFlags is a bitmask of behavior instructions for compact
+ // transmission to the server. It does NOT represent "input", rather
+ // the consequences of it, which will sometimes depend on "state".
+ U32 mControlFlags;
+
+ //--------------------------------------------------------------------
+ // GameControls
+ //--------------------------------------------------------------------
+public:
+ // ActionFlags are similar to, but not the same as, ControlFlags!
+ // An 'ActionFlags' bitmask stores 'simplified input' from key/button
+ // presses that correspond to avatar/camera movement actions
+ // whereas 'mControlFlags' are a more complicated set of behavior bits
+ // computed as a function of input and state, and are sent to the server
+ // to steer its character controller for the avatar.
+ //
+ void applyExternalActionFlags(U32 flags);
+ void updateFlycam();
+
+ void pressGameControlButton(U8 button);
+ void releaseGameControlButton(U8 button);
+ U32 getGameControlButtonsFromKeys() const { return mGameControlButtonsFromKeys; }
+
+private:
+
+ U64 mLastFlycamUpdate { 0 };
+ U32 mExternalActionFlags { 0 };
+ U32 mGameControlButtonsFromKeys { 0 };
+ LLFlycam mFlycam;
+ bool mToggleFly { true };
+ bool mToggleRun { true };
+ bool mToggleFlycam { true };
+ bool mUsingFlycam { false };
//--------------------------------------------------------------------
// Animations
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 81e79a2ed9..d4767e18af 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -1988,16 +1988,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(bool *hit_limit)
isConstrained = true;
}
}
-
-// JC - Could constrain camera based on parcel stuff here.
-// LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(camera_position_global);
-//
-// if (regionp && !regionp->mParcelOverlay->isBuildCameraAllowed(regionp->getPosRegionFromGlobal(camera_position_global)))
-// {
-// camera_position_global = last_position_global;
-//
-// isConstrained = true;
-// }
}
// Don't let camera go underground
diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp
index 0c120ae01d..6c539ade9b 100644
--- a/indra/newview/llagentlistener.cpp
+++ b/indra/newview/llagentlistener.cpp
@@ -31,23 +31,34 @@
#include "llagentlistener.h"
#include "llagent.h"
+#include "llagentcamera.h"
+#include "llavatarname.h"
+#include "llavatarnamecache.h"
#include "llvoavatar.h"
#include "llcommandhandler.h"
+#include "llinventorymodel.h"
#include "llslurl.h"
#include "llurldispatcher.h"
+#include "llviewercontrol.h"
#include "llviewernetwork.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
+#include "llvoavatarself.h"
#include "llsdutil.h"
#include "llsdutil_math.h"
#include "lltoolgrab.h"
#include "llhudeffectlookat.h"
-#include "llagentcamera.h"
+#include "llviewercamera.h"
+#include "resultset.h"
+#include <functional>
+
+static const F64 PLAY_ANIM_THROTTLE_PERIOD = 1.f;
LLAgentListener::LLAgentListener(LLAgent &agent)
: LLEventAPI("LLAgent",
"LLAgent listener to (e.g.) teleport, sit, stand, etc."),
+ mPlayAnimThrottle("playAnimation", &LLAgentListener::playAnimation_, this, PLAY_ANIM_THROTTLE_PERIOD),
mAgent(agent)
{
add("requestTeleport",
@@ -69,13 +80,6 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
add("resetAxes",
"Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])",
&LLAgentListener::resetAxes);
- add("getAxes",
- "Obsolete - use getPosition instead\n"
- "Send information about the agent's orientation on [\"reply\"]:\n"
- "[\"euler\"]: map of {roll, pitch, yaw}\n"
- "[\"quat\"]: array of [x, y, z, w] quaternion values",
- &LLAgentListener::getAxes,
- LLSDMap("reply", LLSD()));
add("getPosition",
"Send information about the agent's position and orientation on [\"reply\"]:\n"
"[\"region\"]: array of region {x, y, z} position\n"
@@ -87,33 +91,34 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
add("startAutoPilot",
"Start the autopilot system using the following parameters:\n"
"[\"target_global\"]: array of target global {x, y, z} position\n"
- "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n"
+ "[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]\n"
"[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n"
"[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n"
- "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]"
- "[\"allow_flying\"]: allow flying during autopilot [default: True]",
- //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n"
- //"[\"callback_data\"]: data to send back during a callback [default: none]",
- &LLAgentListener::startAutoPilot);
+ "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]\n"
+ "[\"allow_flying\"]: allow flying during autopilot [default: True]\n"
+ "event with [\"success\"] flag is sent to 'LLAutopilot' event pump, when auto pilot is terminated",
+ &LLAgentListener::startAutoPilot,
+ llsd::map("target_global", LLSD()));
add("getAutoPilot",
"Send information about current state of the autopilot system to [\"reply\"]:\n"
"[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n"
"[\"target_global\"]: array of target global {x, y, z} position\n"
"[\"leader_id\"]: uuid of target autopilot is following\n"
- "[\"stop_distance\"]: target maximum distance from target\n"
+ "[\"stop_distance\"]: maximum stop distance from target\n"
"[\"target_distance\"]: last known distance from target\n"
"[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n"
"[\"target_facing\"]: array of {x, y} target direction to face\n"
"[\"rotation_threshold\"]: target maximum angle from target facing rotation\n"
"[\"behavior_name\"]: name of the autopilot behavior",
&LLAgentListener::getAutoPilot,
- LLSDMap("reply", LLSD()));
+ llsd::map("reply", LLSD()));
add("startFollowPilot",
"[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n"
"[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n"
"[\"allow_flying\"]: allow flying during autopilot [default: True]\n"
- "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]",
- &LLAgentListener::startFollowPilot);
+ "[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]",
+ &LLAgentListener::startFollowPilot,
+ llsd::map("reply", LLSD()));
add("setAutoPilotTarget",
"Update target for currently running autopilot:\n"
"[\"target_global\"]: array of target global {x, y, z} position",
@@ -138,6 +143,69 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
"[\"contrib\"]: user's land contribution to this group\n",
&LLAgentListener::getGroups,
LLSDMap("reply", LLSD()));
+ //camera params are similar to LSL, see https://wiki.secondlife.com/wiki/LlSetCameraParams
+ add("setCameraParams",
+ "Set Follow camera params, and then activate it:\n"
+ "[\"camera_pos\"]: vector3, camera position in region coordinates\n"
+ "[\"focus_pos\"]: vector3, what the camera is aimed at (in region coordinates)\n"
+ "[\"focus_offset\"]: vector3, adjusts the camera focus position relative to the target, default is (1, 0, 0)\n"
+ "[\"distance\"]: float (meters), distance the camera wants to be from its target, default is 3\n"
+ "[\"focus_threshold\"]: float (meters), sets the radius of a sphere around the camera's target position within which its focus is not affected by target motion, default is 1\n"
+ "[\"camera_threshold\"]: float (meters), sets the radius of a sphere around the camera's ideal position within which it is not affected by target motion, default is 1\n"
+ "[\"focus_lag\"]: float (seconds), how much the camera lags as it tries to aim towards the target, default is 0.1\n"
+ "[\"camera_lag\"]: float (seconds), how much the camera lags as it tries to move towards its 'ideal' position, default is 0.1\n"
+ "[\"camera_pitch\"]: float (degrees), adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance, default is 0\n"
+ "[\"behindness_angle\"]: float (degrees), sets the angle in degrees within which the camera is not constrained by changes in target rotation, default is 10\n"
+ "[\"behindness_lag\"]: float (seconds), sets how strongly the camera is forced to stay behind the target if outside of behindness angle, default is 0\n"
+ "[\"camera_locked\"]: bool, locks the camera position so it will not move\n"
+ "[\"focus_locked\"]: bool, locks the camera focus so it will not move",
+ &LLAgentListener::setFollowCamParams);
+ add("setFollowCamActive",
+ "Turns on or off scripted control of the camera using boolean [\"active\"]",
+ &LLAgentListener::setFollowCamActive,
+ llsd::map("active", LLSD()));
+ add("removeCameraParams",
+ "Reset Follow camera params",
+ &LLAgentListener::removeFollowCamParams);
+
+ add("playAnimation",
+ "Play [\"item_id\"] animation locally (by default) or [\"inworld\"] (when set to true)",
+ &LLAgentListener::playAnimation,
+ llsd::map("item_id", LLSD(), "reply", LLSD()));
+ add("stopAnimation",
+ "Stop playing [\"item_id\"] animation",
+ &LLAgentListener::stopAnimation,
+ llsd::map("item_id", LLSD(), "reply", LLSD()));
+ add("getAnimationInfo",
+ "Return information about [\"item_id\"] animation",
+ &LLAgentListener::getAnimationInfo,
+ llsd::map("item_id", LLSD(), "reply", LLSD()));
+
+ add("getID",
+ "Return your own avatar ID",
+ &LLAgentListener::getID,
+ llsd::map("reply", LLSD()));
+
+ add("getNearbyAvatarsList",
+ "Return result set key [\"result\"] for nearby avatars in a range of [\"dist\"]\n"
+ "if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n"
+ "reply contains \"result\" table with \"id\", \"name\", \"global_pos\", \"region_pos\", \"region_id\" fields",
+ &LLAgentListener::getNearbyAvatarsList,
+ llsd::map("reply", LLSD()));
+
+ add("getNearbyObjectsList",
+ "Return result set key [\"result\"] for nearby objects in a range of [\"dist\"]\n"
+ "if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n"
+ "reply contains \"result\" table with \"id\", \"global_pos\", \"region_pos\", \"region_id\" fields",
+ &LLAgentListener::getNearbyObjectsList,
+ llsd::map("reply", LLSD()));
+
+ add("getAgentScreenPos",
+ "Return screen position of the [\"avatar_id\"] avatar or own avatar if not specified\n"
+ "reply contains \"x\", \"y\" coordinates and \"onscreen\" flag to indicate if it's actually in within the current window\n"
+ "avatar render position is used as the point",
+ &LLAgentListener::getAgentScreenPos,
+ llsd::map("reply", LLSD()));
}
void LLAgentListener::requestTeleport(LLSD const & event_data) const
@@ -168,7 +236,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const
//mAgent.getAvatarObject()->sitOnObject();
// shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand()
// *TODO - find a permanent place to share this code properly.
-
+ Response response(LLSD(), event_data);
LLViewerObject *object = NULL;
if (event_data.has("obj_uuid"))
{
@@ -177,7 +245,13 @@ void LLAgentListener::requestSit(LLSD const & event_data) const
else if (event_data.has("position"))
{
LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
- object = findObjectClosestTo(target_position);
+ object = findObjectClosestTo(target_position, true);
+ }
+ else
+ {
+ //just sit on the ground
+ mAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
+ return;
}
if (object && object->getPCode() == LL_PCODE_VOLUME)
@@ -194,8 +268,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const
}
else
{
- LL_WARNS() << "LLAgent requestSit could not find the sit target: "
- << event_data << LL_ENDL;
+ response.error("requestSit could not find the sit target");
}
}
@@ -205,7 +278,7 @@ void LLAgentListener::requestStand(LLSD const & event_data) const
}
-LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const
+LLViewerObject * LLAgentListener::findObjectClosestTo(const LLVector3 & position, bool sit_target) const
{
LLViewerObject *object = NULL;
@@ -216,8 +289,13 @@ LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & positio
while (cur_index < num_objects)
{
LLViewerObject * cur_object = gObjectList.getObject(cur_index++);
- if (cur_object)
- { // Calculate distance from the target position
+ if (cur_object && !cur_object->isAttachment())
+ {
+ if(sit_target && (cur_object->getPCode() != LL_PCODE_VOLUME))
+ {
+ continue;
+ }
+ // Calculate distance from the target position
LLVector3 target_diff = cur_object->getPositionRegion() - position;
F32 distance_to_target = target_diff.length();
if (distance_to_target < min_distance)
@@ -296,22 +374,6 @@ void LLAgentListener::resetAxes(const LLSD& event_data) const
}
}
-void LLAgentListener::getAxes(const LLSD& event_data) const
-{
- LLQuaternion quat(mAgent.getQuat());
- F32 roll, pitch, yaw;
- quat.getEulerAngles(&roll, &pitch, &yaw);
- // The official query API for LLQuaternion's [x, y, z, w] values is its
- // public member mQ...
- LLSD reply = LLSD::emptyMap();
- reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ));
- reply["euler"] = LLSD::emptyMap();
- reply["euler"]["roll"] = roll;
- reply["euler"]["pitch"] = pitch;
- reply["euler"]["yaw"] = yaw;
- sendReply(reply, event_data);
-}
-
void LLAgentListener::getPosition(const LLSD& event_data) const
{
F32 roll, pitch, yaw;
@@ -333,14 +395,13 @@ void LLAgentListener::getPosition(const LLSD& event_data) const
void LLAgentListener::startAutoPilot(LLSD const & event_data)
{
- LLQuaternion target_rotation_value;
LLQuaternion* target_rotation = NULL;
if (event_data.has("target_rotation"))
{
- target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]);
+ LLQuaternion target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]);
target_rotation = &target_rotation_value;
}
- // *TODO: Use callback_pump and callback_data
+
F32 rotation_threshold = 0.03f;
if (event_data.has("rotation_threshold"))
{
@@ -360,13 +421,24 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data)
stop_distance = (F32)event_data["stop_distance"].asReal();
}
+ std::string behavior_name = LLCoros::getName();
+ if (event_data.has("behavior_name"))
+ {
+ behavior_name = event_data["behavior_name"].asString();
+ }
+
// Clear follow target, this is doing a path
mFollowTarget.setNull();
+ auto finish_cb = [](bool success, void*)
+ {
+ LLEventPumps::instance().obtain("LLAutopilot").post(llsd::map("success", success));
+ };
+
mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]),
- event_data["behavior_name"],
+ behavior_name,
target_rotation,
- NULL, NULL,
+ finish_cb, NULL,
stop_distance,
rotation_threshold,
allow_flying);
@@ -374,7 +446,7 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data)
void LLAgentListener::getAutoPilot(const LLSD& event_data) const
{
- LLSD reply = LLSD::emptyMap();
+ Response reply(LLSD(), event_data);
LLSD::Boolean enabled = mAgent.getAutoPilot();
reply["enabled"] = enabled;
@@ -403,12 +475,11 @@ void LLAgentListener::getAutoPilot(const LLSD& event_data) const
reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold();
reply["behavior_name"] = mAgent.getAutoPilotBehaviorName();
reply["fly"] = (LLSD::Boolean) mAgent.getFlying();
-
- sendReply(reply, event_data);
}
void LLAgentListener::startFollowPilot(LLSD const & event_data)
{
+ Response response(LLSD(), event_data);
LLUUID target_id;
bool allow_flying = true;
@@ -442,6 +513,10 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data)
}
}
}
+ else
+ {
+ return response.error("'leader_id' or 'avatar_name' should be specified");
+ }
F32 stop_distance = 0.f;
if (event_data.has("stop_distance"))
@@ -449,13 +524,16 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data)
stop_distance = (F32)event_data["stop_distance"].asReal();
}
- if (target_id.notNull())
+ if (!gObjectList.findObject(target_id))
{
- mAgent.setFlying(allow_flying);
- mFollowTarget = target_id; // Save follow target so we can report distance later
-
- mAgent.startFollowPilot(target_id, allow_flying, stop_distance);
+ std::string target_info = event_data.has("leader_id") ? event_data["leader_id"] : event_data["avatar_name"];
+ return response.error(stringize("Target ", std::quoted(target_info), " was not found"));
}
+
+ mAgent.setFlying(allow_flying);
+ mFollowTarget = target_id; // Save follow target so we can report distance later
+
+ mAgent.startFollowPilot(target_id, allow_flying, stop_distance);
}
void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const
@@ -519,3 +597,252 @@ void LLAgentListener::getGroups(const LLSD& event) const
}
sendReply(LLSDMap("groups", reply), event);
}
+
+/*----------------------------- camera control -----------------------------*/
+// specialize LLSDParam to support (const LLVector3&) arguments -- this
+// wouldn't even be necessary except that the relevant LLVector3 constructor
+// is explicitly explicit
+template <>
+class LLSDParam<const LLVector3&>: public LLSDParamBase
+{
+public:
+ LLSDParam(const LLSD& value): value(LLVector3(value)) {}
+
+ operator const LLVector3&() const { return value; }
+
+private:
+ LLVector3 value;
+};
+
+// accept any of a number of similar LLFollowCamMgr methods with different
+// argument types, and return a wrapper lambda that accepts LLSD and converts
+// to the target argument type
+template <typename T>
+auto wrap(void (LLFollowCamMgr::*method)(const LLUUID& source, T arg))
+{
+ return [method](LLFollowCamMgr& followcam, const LLUUID& source, const LLSD& arg)
+ { (followcam.*method)(source, LLSDParam<T>(arg)); };
+}
+
+// table of supported LLFollowCamMgr methods,
+// with the corresponding setFollowCamParams() argument keys
+static std::pair<std::string, std::function<void(LLFollowCamMgr&, const LLUUID&, const LLSD&)>>
+cam_params[] =
+{
+ { "camera_pos", wrap(&LLFollowCamMgr::setPosition) },
+ { "focus_pos", wrap(&LLFollowCamMgr::setFocus) },
+ { "focus_offset", wrap(&LLFollowCamMgr::setFocusOffset) },
+ { "camera_locked", wrap(&LLFollowCamMgr::setPositionLocked) },
+ { "focus_locked", wrap(&LLFollowCamMgr::setFocusLocked) },
+ { "distance", wrap(&LLFollowCamMgr::setDistance) },
+ { "focus_threshold", wrap(&LLFollowCamMgr::setFocusThreshold) },
+ { "camera_threshold", wrap(&LLFollowCamMgr::setPositionThreshold) },
+ { "focus_lag", wrap(&LLFollowCamMgr::setFocusLag) },
+ { "camera_lag", wrap(&LLFollowCamMgr::setPositionLag) },
+ { "camera_pitch", wrap(&LLFollowCamMgr::setPitch) },
+ { "behindness_lag", wrap(&LLFollowCamMgr::setBehindnessLag) },
+ { "behindness_angle", wrap(&LLFollowCamMgr::setBehindnessAngle) },
+};
+
+void LLAgentListener::setFollowCamParams(const LLSD& event) const
+{
+ auto& followcam{ LLFollowCamMgr::instance() };
+ for (const auto& pair : cam_params)
+ {
+ if (event.has(pair.first))
+ {
+ pair.second(followcam, gAgentID, event[pair.first]);
+ }
+ }
+ followcam.setCameraActive(gAgentID, true);
+}
+
+void LLAgentListener::setFollowCamActive(LLSD const & event) const
+{
+ LLFollowCamMgr::getInstance()->setCameraActive(gAgentID, event["active"]);
+}
+
+void LLAgentListener::removeFollowCamParams(LLSD const & event) const
+{
+ LLFollowCamMgr::getInstance()->removeFollowCamParams(gAgentID);
+}
+
+LLViewerInventoryItem* get_anim_item(LLEventAPI::Response &response, const LLSD &event_data)
+{
+ LLViewerInventoryItem* item = gInventory.getItem(event_data["item_id"].asUUID());
+ if (!item || (item->getInventoryType() != LLInventoryType::IT_ANIMATION))
+ {
+ response.error(stringize("Animation item ", std::quoted(event_data["item_id"].asString()), " was not found"));
+ return NULL;
+ }
+ return item;
+}
+
+void LLAgentListener::playAnimation(LLSD const &event_data)
+{
+ Response response(LLSD(), event_data);
+ if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
+ {
+ mPlayAnimThrottle(item->getAssetUUID(), event_data["inworld"].asBoolean());
+ }
+}
+
+void LLAgentListener::playAnimation_(const LLUUID& asset_id, const bool inworld)
+{
+ if (inworld)
+ {
+ mAgent.sendAnimationRequest(asset_id, ANIM_REQUEST_START);
+ }
+ else
+ {
+ gAgentAvatarp->startMotion(asset_id);
+ }
+}
+
+void LLAgentListener::stopAnimation(LLSD const &event_data)
+{
+ Response response(LLSD(), event_data);
+ if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
+ {
+ gAgentAvatarp->stopMotion(item->getAssetUUID());
+ mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
+ }
+}
+
+void LLAgentListener::getAnimationInfo(LLSD const &event_data)
+{
+ Response response(LLSD(), event_data);
+ if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
+ {
+ // if motion exists, will return existing one
+ LLMotion* motion = gAgentAvatarp->createMotion(item->getAssetUUID());
+ response["anim_info"] = llsd::map("duration", motion->getDuration(),
+ "is_loop", motion->getLoop(),
+ "num_joints", motion->getNumJointMotions(),
+ "asset_id", item->getAssetUUID(),
+ "priority", motion->getPriority());
+ }
+}
+
+void LLAgentListener::getID(LLSD const& event_data)
+{
+ Response response(llsd::map("id", gAgentID), event_data);
+}
+
+struct AvResultSet : public LL::ResultSet
+{
+ AvResultSet() : LL::ResultSet("nearby_avatars") {}
+ std::vector<LLVOAvatar*> mAvatars;
+
+ int getLength() const override { return narrow(mAvatars.size()); }
+ LLSD getSingle(int index) const override
+ {
+ auto av = mAvatars[index];
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(av->getID(), &av_name);
+ LLVector3 region_pos = av->getCharacterPosition();
+ return llsd::map("id", av->getID(),
+ "global_pos", ll_sd_from_vector3d(av->getPosGlobalFromAgent(region_pos)),
+ "region_pos", ll_sd_from_vector3(region_pos),
+ "name", av_name.getUserName(),
+ "region_id", av->getRegion()->getRegionID());
+ }
+};
+
+struct ObjResultSet : public LL::ResultSet
+{
+ ObjResultSet() : LL::ResultSet("nearby_objects") {}
+ std::vector<LLViewerObject*> mObjects;
+
+ int getLength() const override { return narrow(mObjects.size()); }
+ LLSD getSingle(int index) const override
+ {
+ auto obj = mObjects[index];
+ return llsd::map("id", obj->getID(),
+ "global_pos", ll_sd_from_vector3d(obj->getPositionGlobal()),
+ "region_pos", ll_sd_from_vector3(obj->getPositionRegion()),
+ "region_id", obj->getRegion()->getRegionID());
+ }
+};
+
+
+F32 get_search_radius(LLSD const& event_data)
+{
+ static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64);
+ F32 dist = render_far_clip;
+ if (event_data.has("dist"))
+ {
+ dist = llclamp((F32)event_data["dist"].asReal(), 1, 512);
+ }
+ return dist * dist;
+}
+
+void LLAgentListener::getNearbyAvatarsList(LLSD const& event_data)
+{
+ Response response(LLSD(), event_data);
+ auto avresult = new AvResultSet;
+
+ F32 radius = get_search_radius(event_data);
+ LLVector3d agent_pos = gAgent.getPositionGlobal();
+ for (LLCharacter* character : LLCharacter::sInstances)
+ {
+ LLVOAvatar* avatar = (LLVOAvatar*)character;
+ if (!avatar->isDead() && !avatar->isControlAvatar() && !avatar->isSelf())
+ {
+ if ((dist_vec_squared(avatar->getPositionGlobal(), agent_pos) <= radius))
+ {
+ avresult->mAvatars.push_back(avatar);
+ }
+ }
+ }
+ response["result"] = avresult->getKeyLength();
+}
+
+void LLAgentListener::getNearbyObjectsList(LLSD const& event_data)
+{
+ Response response(LLSD(), event_data);
+ auto objresult = new ObjResultSet;
+
+ F32 radius = get_search_radius(event_data);
+ S32 num_objects = gObjectList.getNumObjects();
+ LLVector3d agent_pos = gAgent.getPositionGlobal();
+ for (S32 i = 0; i < num_objects; ++i)
+ {
+ LLViewerObject* object = gObjectList.getObject(i);
+ if (object && object->getVolume() && !object->isAttachment())
+ {
+ if ((dist_vec_squared(object->getPositionGlobal(), agent_pos) <= radius))
+ {
+ objresult->mObjects.push_back(object);
+ }
+ }
+ }
+ response["result"] = objresult->getKeyLength();
+}
+
+void LLAgentListener::getAgentScreenPos(LLSD const& event_data)
+{
+ Response response(LLSD(), event_data);
+ LLVector3 render_pos;
+ if (event_data.has("avatar_id") && (event_data["avatar_id"] != gAgentID))
+ {
+ LLUUID avatar_id(event_data["avatar_id"]);
+ for (LLCharacter* character : LLCharacter::sInstances)
+ {
+ LLVOAvatar* avatar = (LLVOAvatar*)character;
+ if (!avatar->isDead() && (avatar->getID() == avatar_id))
+ {
+ render_pos = avatar->getRenderPosition();
+ break;
+ }
+ }
+ }
+ else if (gAgentAvatarp.notNull() && gAgentAvatarp->isValid())
+ {
+ render_pos = gAgentAvatarp->getRenderPosition();
+ }
+ LLCoordGL screen_pos;
+ response["onscreen"] = LLViewerCamera::getInstance()->projectPosAgentToScreen(render_pos, screen_pos, false);
+ response["x"] = screen_pos.mX;
+ response["y"] = screen_pos.mY;
+}
diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h
index c544d089ce..8801c9f7ea 100644
--- a/indra/newview/llagentlistener.h
+++ b/indra/newview/llagentlistener.h
@@ -31,6 +31,7 @@
#define LL_LLAGENTLISTENER_H
#include "lleventapi.h"
+#include "throttle.h"
class LLAgent;
class LLSD;
@@ -48,7 +49,6 @@ private:
void requestStand(LLSD const & event_data) const;
void requestTouch(LLSD const & event_data) const;
void resetAxes(const LLSD& event_data) const;
- void getAxes(const LLSD& event_data) const;
void getGroups(const LLSD& event) const;
void getPosition(const LLSD& event_data) const;
void startAutoPilot(const LLSD& event_data);
@@ -58,11 +58,27 @@ private:
void stopAutoPilot(const LLSD& event_data) const;
void lookAt(LLSD const & event_data) const;
- LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const;
+ void setFollowCamParams(LLSD const & event_data) const;
+ void setFollowCamActive(LLSD const & event_data) const;
+ void removeFollowCamParams(LLSD const & event_data) const;
+
+ void playAnimation(LLSD const &event_data);
+ void playAnimation_(const LLUUID& asset_id, const bool inworld);
+ void stopAnimation(LLSD const &event_data);
+ void getAnimationInfo(LLSD const &event_data);
+
+ void getID(LLSD const& event_data);
+ void getNearbyAvatarsList(LLSD const& event_data);
+ void getNearbyObjectsList(LLSD const& event_data);
+ void getAgentScreenPos(LLSD const& event_data);
+
+ LLViewerObject * findObjectClosestTo( const LLVector3 & position, bool sit_target = false ) const;
private:
LLAgent & mAgent;
LLUUID mFollowTarget;
+
+ LogThrottle<LLError::LEVEL_DEBUG, void(const LLUUID &, const bool)> mPlayAnimThrottle;
};
#endif // LL_LLAGENTLISTENER_H
diff --git a/indra/newview/llaisapi.cpp b/indra/newview/llaisapi.cpp
index ce4e8e9392..11c5ffecb6 100644
--- a/indra/newview/llaisapi.cpp
+++ b/indra/newview/llaisapi.cpp
@@ -1385,8 +1385,6 @@ void AISUpdate::parseCategory(const LLSD& category_map, S32 depth)
&& curr_cat->getVersion() > LLViewerInventoryCategory::VERSION_UNKNOWN
&& version > curr_cat->getVersion())
{
- // Potentially should new_cat->setVersion(unknown) here,
- // but might be waiting for a callback that would increment
LL_DEBUGS("Inventory") << "Category " << category_id
<< " is stale. Known version: " << curr_cat->getVersion()
<< " server version: " << version << LL_ENDL;
diff --git a/indra/newview/llappearancelistener.cpp b/indra/newview/llappearancelistener.cpp
new file mode 100644
index 0000000000..0dab352311
--- /dev/null
+++ b/indra/newview/llappearancelistener.cpp
@@ -0,0 +1,146 @@
+/**
+ * @file llappearancelistener.cpp
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llappearancelistener.h"
+
+#include "llappearancemgr.h"
+#include "llinventoryfunctions.h"
+#include "lltransutil.h"
+#include "llwearableitemslist.h"
+#include "stringize.h"
+
+LLAppearanceListener::LLAppearanceListener()
+ : LLEventAPI("LLAppearance",
+ "API to wear a specified outfit and wear/remove individual items")
+{
+ add("wearOutfit",
+ "Wear outfit by folder id: [\"folder_id\"] OR by folder name: [\"folder_name\"]\n"
+ "When [\"append\"] is true, outfit will be added to COF\n"
+ "otherwise it will replace current oufit",
+ &LLAppearanceListener::wearOutfit);
+
+ add("wearItems",
+ "Wear items by id: [items_id]",
+ &LLAppearanceListener::wearItems,
+ llsd::map("items_id", LLSD(), "replace", LLSD()));
+
+ add("detachItems",
+ "Detach items by id: [items_id]",
+ &LLAppearanceListener::detachItems,
+ llsd::map("items_id", LLSD()));
+
+ add("getOutfitsList",
+ "Return the table with Outfits info(id and name)",
+ &LLAppearanceListener::getOutfitsList);
+
+ add("getOutfitItems",
+ "Return the table of items with info(id : name, wearable_type, is_worn) inside specified outfit folder",
+ &LLAppearanceListener::getOutfitItems);
+}
+
+
+void LLAppearanceListener::wearOutfit(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ if (!data.has("folder_id") && !data.has("folder_name"))
+ {
+ return response.error("Either [folder_id] or [folder_name] is required");
+ }
+
+ std::string error_msg;
+ bool result(false);
+ bool append = data.has("append") ? data["append"].asBoolean() : false;
+ if (data.has("folder_id"))
+ {
+ result = LLAppearanceMgr::instance().wearOutfit(data["folder_id"].asUUID(), error_msg, append);
+ }
+ else
+ {
+ result = LLAppearanceMgr::instance().wearOutfitByName(data["folder_name"].asString(), error_msg, append);
+ }
+
+ if (!result)
+ {
+ response.error(error_msg);
+ }
+}
+
+void LLAppearanceListener::wearItems(LLSD const &data)
+{
+ LLAppearanceMgr::instance().wearItemsOnAvatar(
+ LLSDParam<uuid_vec_t>(data["items_id"]),
+ true, data["replace"].asBoolean());
+}
+
+void LLAppearanceListener::detachItems(LLSD const &data)
+{
+ LLAppearanceMgr::instance().removeItemsFromAvatar(
+ LLSDParam<uuid_vec_t>(data["items_id"]));
+}
+
+void LLAppearanceListener::getOutfitsList(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ const LLUUID outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+
+ LLIsType is_category(LLAssetType::AT_CATEGORY);
+ gInventory.collectDescendentsIf(outfits_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category);
+
+ response["outfits"] = llsd::toMap(cat_array,
+ [](const LLPointer<LLViewerInventoryCategory> &cat)
+ { return std::make_pair(cat->getUUID().asString(), cat->getName()); });
+}
+
+void LLAppearanceListener::getOutfitItems(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ LLUUID outfit_id(data["outfit_id"].asUUID());
+ LLViewerInventoryCategory *cat = gInventory.getCategory(outfit_id);
+ if (!cat || cat->getPreferredType() != LLFolderType::FT_OUTFIT)
+ {
+ return response.error(stringize(LLTrans::getString("OutfitNotFound"), outfit_id.asString()));
+ }
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+
+ LLFindOutfitItems collector = LLFindOutfitItems();
+ gInventory.collectDescendentsIf(outfit_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, collector);
+
+ response["items"] = llsd::toMap(item_array,
+ [](const LLPointer<LLViewerInventoryItem> &it)
+ {
+ return std::make_pair(
+ it->getUUID().asString(),
+ llsd::map(
+ "name", it->getName(),
+ "wearable_type", LLWearableType::getInstance()->getTypeName(it->isWearableType() ? it->getWearableType() : LLWearableType::WT_NONE),
+ "is_worn", get_is_item_worn(it)));
+ });
+}
diff --git a/indra/newview/llappviewerlinux_api_dbus.h b/indra/newview/llappearancelistener.h
index 2f4492bd7a..04c5eac2eb 100644
--- a/indra/newview/llappviewerlinux_api_dbus.h
+++ b/indra/newview/llappearancelistener.h
@@ -1,10 +1,9 @@
/**
- * @file llappviewerlinux_api_dbus.h
- * @brief DBus-glib symbol handling
+ * @file llappearancelistener.h
*
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2024, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -24,21 +23,24 @@
* $/LicenseInfo$
*/
-#include "linden_common.h"
-#if LL_DBUS_ENABLED
+#ifndef LL_LLAPPEARANCELISTENER_H
+#define LL_LLAPPEARANCELISTENER_H
-extern "C" {
-#include <dbus/dbus-glib.h>
-}
+#include "lleventapi.h"
-#define DBUSGLIB_DYLIB_DEFAULT_NAME "libdbus-glib-1.so.2"
+class LLAppearanceListener : public LLEventAPI
+{
+public:
+ LLAppearanceListener();
-bool grab_dbus_syms(std::string dbus_dso_name);
-void ungrab_dbus_syms();
+private:
+ void wearOutfit(LLSD const &data);
+ void wearItems(LLSD const &data);
+ void detachItems(LLSD const &data);
+ void getOutfitsList(LLSD const &data);
+ void getOutfitItems(LLSD const &data);
+};
-#define LL_DBUS_SYM(REQUIRED, DBUSSYM, RTN, ...) extern RTN (*ll##DBUSSYM)(__VA_ARGS__)
-#include "llappviewerlinux_api_dbus_syms_raw.inc"
-#undef LL_DBUS_SYM
+#endif // LL_LLAPPEARANCELISTENER_H
-#endif // LL_DBUS_ENABLED
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 946d674e8b..2877bb7c49 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -31,6 +31,7 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
+#include "llappearancelistener.h"
#include "llappearancemgr.h"
#include "llattachmentsmgr.h"
#include "llcommandhandler.h"
@@ -48,6 +49,7 @@
#include "lloutfitslist.h"
#include "llselectmgr.h"
#include "llsidepanelappearance.h"
+#include "lltransutil.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
@@ -66,6 +68,8 @@
#include "llavatarpropertiesprocessor.h"
+LLAppearanceListener sAppearanceListener;
+
namespace
{
const S32 BAKE_RETRY_MAX_COUNT = 5;
@@ -113,26 +117,16 @@ public:
LLOutfitUnLockTimer(F32 period) : LLEventTimer(period)
{
// restart timer on BOF changed event
- LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(
- &LLOutfitUnLockTimer::reset, this));
+ LLOutfitObserver::instance().addBOFChangedCallback([this]{ start(); });
stop();
}
- /*virtual*/
- bool tick()
+ bool tick() override
{
- if(mEventTimer.hasExpired())
- {
- LLAppearanceMgr::instance().setOutfitLocked(false);
- }
+ LLAppearanceMgr::instance().setOutfitLocked(false);
return false;
}
- void stop() { mEventTimer.stop(); }
- void start() { mEventTimer.start(); }
- void reset() { mEventTimer.reset(); }
- bool getStarted() { return mEventTimer.getStarted(); }
-
- LLTimer& getEventTimer() { return mEventTimer;}
+ bool getStarted() { return isRunning(); }
};
// support for secondlife:///app/appearance SLapps
@@ -327,7 +321,7 @@ public:
// virtual
// Will be deleted after returning true - only safe to do this if all callbacks have fired.
- bool tick()
+ bool tick() override
{
// mPendingRequests will be zero if all requests have been
// responded to. mWaitTimes.empty() will be true if we have
@@ -620,8 +614,8 @@ void LLBrokenLinkObserver::changed(U32 mask)
if (id == mUUID)
{
// Might not be processed yet and it is not a
- // good idea to update appearane here, postpone.
- doOnIdleOneTime([this]()
+ // good idea to update appearance here, postpone.
+ doOnIdleOneTime([this]
{
postProcess();
});
@@ -1707,7 +1701,6 @@ void LLAppearanceMgr::setOutfitLocked(bool locked)
mOutfitLocked = locked;
if (locked)
{
- mUnlockOutfitTimer->reset();
mUnlockOutfitTimer->start();
}
else
@@ -2906,8 +2899,18 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
LLAppearanceMgr::changeOutfit(true, category->getUUID(), append);
}
-// FIXME do we really want to search entire inventory for matching name?
-void LLAppearanceMgr::wearOutfitByName(const std::string& name)
+bool LLAppearanceMgr::wearOutfitByName(const std::string& name, bool append)
+{
+ std::string error_msg;
+ if(!wearOutfitByName(name, error_msg, append))
+ {
+ LL_WARNS() << error_msg << LL_ENDL;
+ return false;
+ }
+ return true;
+}
+
+bool LLAppearanceMgr::wearOutfitByName(const std::string& name, std::string& error_msg, bool append)
{
LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
@@ -2940,15 +2943,38 @@ void LLAppearanceMgr::wearOutfitByName(const std::string& name)
}
}
- if(cat)
+ return wearOutfit(stringize(std::quoted(name)), cat, error_msg, copy_items, append);
+}
+
+bool LLAppearanceMgr::wearOutfit(const LLUUID &cat_id, std::string &error_msg, bool append)
+{
+ LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
+ return wearOutfit(stringize(cat_id), cat, error_msg, false, append);
+}
+
+bool LLAppearanceMgr::wearOutfit(const std::string &desc, LLInventoryCategory* cat,
+ std::string &error_msg, bool copy_items, bool append)
+{
+ if (!cat)
+ {
+ error_msg = stringize(LLTrans::getString("OutfitNotFound"), desc);
+ return false;
+ }
+ // don't allow wearing a system folder
+ if (LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
{
- LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false);
+ error_msg = stringize(LLTrans::getString("SystemFolderNotWorn"), std::quoted(cat->getName()));
+ return false;
}
- else
+ bool can_wear = append ? getCanAddToCOF(cat->getUUID()) : getCanReplaceCOF(cat->getUUID());
+ if (!can_wear)
{
- LL_WARNS() << "Couldn't find outfit " <<name<< " in wearOutfitByName()"
- << LL_ENDL;
+ std::string msg = append ? LLTrans::getString("OutfitNotAdded") : LLTrans::getString("OutfitNotReplaced");
+ error_msg = stringize(msg, std::quoted(cat->getName()), " , id: ", cat->getUUID());
+ return false;
}
+ wearInventoryCategory(cat, copy_items, append);
+ return true;
}
bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventoryItem *b)
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index 6c45a32856..9e624f593f 100644
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -59,7 +59,9 @@ public:
void wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append);
void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append);
void wearCategoryFinal(const LLUUID& cat_id, bool copy_items, bool append);
- void wearOutfitByName(const std::string& name);
+ bool wearOutfit(const LLUUID &cat_id, std::string &error_msg, bool append = false);
+ bool wearOutfitByName(const std::string &name, std::string &error_msg, bool append = false);
+ bool wearOutfitByName(const std::string &name, bool append = false);
void changeOutfit(bool proceed, const LLUUID& category, bool append);
void replaceCurrentOutfit(const LLUUID& new_outfit);
void renameOutfit(const LLUUID& outfit_id);
@@ -261,6 +263,10 @@ private:
static void onOutfitRename(const LLSD& notification, const LLSD& response);
+ // used by both wearOutfit(LLUUID) and wearOutfitByName(std::string)
+ bool wearOutfit(const std::string &desc, LLInventoryCategory* cat,
+ std::string &error_msg, bool copy_items, bool append);
+
bool mAttachmentInvLinkEnabled;
bool mOutfitIsDirty;
bool mIsInUpdateAppearanceFromCOF; // to detect recursive calls.
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 093314a9f1..46681af808 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -29,6 +29,7 @@
#include "llappviewer.h"
// Viewer includes
+#include "coro_scheduler.h"
#include "llversioninfo.h"
#include "llfeaturemanager.h"
#include "lluictrlfactory.h"
@@ -46,6 +47,7 @@
#include "llagentwearables.h"
#include "lldirpicker.h"
#include "llfloaterimcontainer.h"
+#include "llfloaterpreference.h"
#include "llimprocessing.h"
#include "llwindow.h"
#include "llviewerstats.h"
@@ -60,8 +62,10 @@
#include "llslurl.h"
#include "llstartup.h"
#include "llfocusmgr.h"
+#include "llluamanager.h"
#include "llurlfloaterdispatchhandler.h"
#include "llviewerjoystick.h"
+#include "llgamecontrol.h"
#include "llcalc.h"
#include "llconversationlog.h"
#if LL_WINDOWS
@@ -111,10 +115,12 @@
#include "llgltfmateriallist.h"
// Linden library includes
+#include "fsyspath.h"
#include "llavatarnamecache.h"
#include "lldiriterator.h"
#include "llexperiencecache.h"
#include "llimagej2c.h"
+#include "llluamanager.h"
#include "llmemory.h"
#include "llprimitive.h"
#include "llurlaction.h"
@@ -131,8 +137,8 @@
#include "stringize.h"
#include "llcoros.h"
#include "llexception.h"
-#if !LL_LINUX
#include "cef/dullahan_version.h"
+#if !LL_LINUX
#include "vlc/libvlc_version.h"
#endif // LL_LINUX
@@ -180,7 +186,6 @@
#include "lltracker.h"
#include "llviewerparcelmgr.h"
#include "llworldmapview.h"
-#include "llpostprocess.h"
#include "lldebugview.h"
#include "llconsole.h"
@@ -211,12 +216,12 @@
#include "llvosurfacepatch.h"
#include "llviewerfloaterreg.h"
#include "llcommandlineparser.h"
+#include "llfloaterpreference.h"
#include "llfloatermemleak.h"
#include "llfloaterreg.h"
#include "llfloatersimplesnapshot.h"
#include "llfloatersnapshot.h"
#include "llsidepanelinventory.h"
-#include "llatmosphere.h"
// includes for idle() idleShutdown()
#include "llviewercontrol.h"
@@ -250,6 +255,10 @@ using namespace LL;
#include "llcoproceduremanager.h"
#include "llviewereventrecorder.h"
+#include "rlvactions.h"
+#include "rlvcommon.h"
+#include "rlvhandler.h"
+
// *FIX: These extern globals should be cleaned up.
// The globals either represent state/config/resource-storage of either
// this app, or another 'component' of the viewer. App globals should be
@@ -380,6 +389,9 @@ static std::string gLaunchFileOnQuit;
// Used on Win32 for other apps to identify our window (eg, win_setup)
const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
+void processComposeSwitch(const std::string&, const std::string&,
+ const std::function<void(const LLSD&)>&);
+
//----------------------------------------------------------------------------
// List of entries from strings.xml to always replace
@@ -755,6 +767,8 @@ bool LLAppViewer::init()
//set the max heap size.
initMaxHeapSize() ;
LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize"));
+ // Use our custom scheduler for coroutine scheduling.
+ llcoro::scheduler::use();
// Although initLoggingAndGetLastDuration() is the right place to mess with
// setFatalFunction(), we can't query gSavedSettings until after
@@ -1126,6 +1140,15 @@ bool LLAppViewer::init()
LLViewerJoystick::getInstance()->init(false);
}
+ LLGameControl::init(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "gamecontrollerdb.txt"),
+ [&](const std::string& name) -> bool { return gSavedSettings.getBOOL(name); },
+ [&](const std::string& name, bool value) { gSavedSettings.setBOOL(name, value); },
+ [&](const std::string& name) -> std::string { return gSavedSettings.getString(name); },
+ [&](const std::string& name, const std::string& value) { gSavedSettings.setString(name, value); },
+ [&](const std::string& name) -> LLSD { return gSavedSettings.getLLSD(name); },
+ [&](const std::string& name, const LLSD& value) { gSavedSettings.setLLSD(name, value); },
+ [&]() { LLPanelPreferenceGameControl::updateDeviceList(); });
+
try
{
initializeSecHandler();
@@ -1137,7 +1160,7 @@ bool LLAppViewer::init()
gGLActive = false;
-#if LL_RELEASE_FOR_DOWNLOAD
+#if LL_RELEASE_FOR_DOWNLOAD && !LL_LINUX
// Skip updater if this is a non-interactive instance
if (!gSavedSettings.getBOOL("CmdLineSkipUpdater") && !gNonInteractive)
{
@@ -1200,22 +1223,10 @@ bool LLAppViewer::init()
}
#endif //LL_RELEASE_FOR_DOWNLOAD
- {
- // Iterate over --leap command-line options. But this is a bit tricky: if
- // there's only one, it won't be an array at all.
- LLSD LeapCommand(gSavedSettings.getLLSD("LeapCommand"));
- LL_DEBUGS("InitInfo") << "LeapCommand: " << LeapCommand << LL_ENDL;
- if (LeapCommand.isDefined() && !LeapCommand.isArray())
- {
- // If LeapCommand is actually a scalar value, make an array of it.
- // Have to do it in two steps because LeapCommand.append(LeapCommand)
- // trashes content! :-P
- LLSD item(LeapCommand);
- LeapCommand.append(item);
- }
- for (const auto& leap : llsd::inArray(LeapCommand))
+ processComposeSwitch(
+ "--leap", "LeapCommand",
+ [](const LLSD& leap)
{
- LL_INFOS("InitInfo") << "processing --leap \"" << leap << '"' << LL_ENDL;
// We don't have any better description of this plugin than the
// user-specified command line. Passing "" causes LLLeap to derive a
// description from the command line itself.
@@ -1223,8 +1234,40 @@ bool LLAppViewer::init()
// don't consider any one --leap command mission-critical, so if one
// fails, log it, shrug and carry on.
LLLeap::create("", leap, false); // exception=false
- }
- }
+ });
+ processComposeSwitch(
+ "--lua", "LuaChunk",
+ [](const LLSD& chunk)
+ {
+ // no completion callback: we don't need to know
+ LLLUAmanager::runScriptLine(chunk);
+ });
+ processComposeSwitch(
+ "--luafile", "LuaScript",
+ [](const LLSD& script)
+ {
+ // no completion callback: we don't need to know
+ LLLUAmanager::runScriptFile(script);
+ });
+ processComposeSwitch(
+ "LuaAutorunPath", "LuaAutorunPath",
+ [](const LLSD& directory)
+ {
+ // each directory can be relative to the viewer's install
+ // directory -- if directory is already absolute, operator/()
+ // preserves it
+ fsyspath abspath(fsyspath(gDirUtilp->getAppRODataDir()) /
+ fsyspath(directory.asString()));
+ std::string absdir(fsyspath(abspath).string());
+ LL_DEBUGS("InitInfo") << "LuaAutorunPath: " << absdir << LL_ENDL;
+ LLDirIterator scripts(absdir, "*.lua");
+ std::string script;
+ while (scripts.next(script))
+ {
+ LL_DEBUGS("InitInfo") << "LuaAutorunPath: " << absdir << ": " << script << LL_ENDL;
+ LLLUAmanager::runScriptFile(fsyspath(abspath / fsyspath(script)).string(), true);
+ }
+ });
if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0)
{
@@ -1300,6 +1343,27 @@ bool LLAppViewer::init()
return true;
}
+void processComposeSwitch(const std::string& option,
+ const std::string& setting,
+ const std::function<void(const LLSD&)>& action)
+{
+ // Iterate over 'option' command-line options. But this is a bit tricky:
+ // if there's only one, it won't be an array at all.
+ LLSD args(gSavedSettings.getLLSD(setting));
+ LL_DEBUGS("InitInfo") << option << ": " << args << LL_ENDL;
+ if (args.isDefined() && ! args.isArray())
+ {
+ // If args is actually a scalar value, make an array of it. Have to do
+ // it in two steps because args.append(args) trashes content! :-P
+ args.append(LLSD(args));
+ }
+ for (const auto& arg : llsd::inArray(args))
+ {
+ LL_INFOS("InitInfo") << "processing " << option << ' ' << arg << LL_ENDL;
+ action(arg);
+ }
+}
+
void LLAppViewer::initMaxHeapSize()
{
//set the max heap size.
@@ -1368,6 +1432,48 @@ bool LLAppViewer::frame()
return ret;
}
+void sendGameControlInput()
+{
+ LLMessageSystem* msg = gMessageSystem;
+ const LLGameControl::State& state = LLGameControl::getState();
+
+ msg->newMessageFast(_PREHASH_GameControlInput);
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgentID);
+ msg->addUUID("SessionID", gAgentSessionID);
+
+ size_t num_indices = state.mAxes.size();
+ for (U8 i = 0; i < num_indices; ++i)
+ {
+ if (state.mAxes[i] != state.mPrevAxes[i])
+ {
+ // only pack an axis if it differs from previously packed value
+ msg->nextBlockFast(_PREHASH_AxisData);
+ msg->addU8Fast(_PREHASH_Index, i);
+ msg->addS16Fast(_PREHASH_Value, state.mAxes[i]);
+ }
+ }
+
+ U32 button_flags = state.mButtons;
+ if (button_flags > 0)
+ {
+ std::vector<U8> buttons;
+ for (U8 i = 0; i < 32; i++)
+ {
+ if (button_flags & (0x1 << i))
+ {
+ buttons.push_back(i);
+ }
+ }
+ msg->nextBlockFast(_PREHASH_ButtonData);
+ msg->addBinaryDataFast(_PREHASH_Data, (void*)(buttons.data()), (S32)(buttons.size()));
+ }
+
+ LLGameControl::updateResendPeriod();
+ gAgent.sendMessage();
+}
+
+
bool LLAppViewer::doFrame()
{
LL_RECORD_BLOCK_TIME(FTM_FRAME);
@@ -1429,7 +1535,7 @@ bool LLAppViewer::doFrame()
LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
}
- gViewerWindow->getWindow()->gatherInput();
+ gViewerWindow->getWindow()->gatherInput(gFocusMgr.getAppHasFocus());
}
//memory leaking simulation
@@ -1713,11 +1819,12 @@ void LLAppViewer::flushLFSIO()
bool LLAppViewer::cleanup()
{
- LLAtmosphere::cleanupClass();
-
//ditch LLVOAvatarSelf instance
gAgentAvatarp = NULL;
+ // Sanity check to catch cases where someone forgot to do an RlvActions::isRlvEnabled() check
+ LL_ERRS_IF(!RlvHandler::isEnabled() && RlvHandler::instanceExists()) << "RLV handler instance exists even though RLVa is disabled" << LL_ENDL;
+
LLNotifications::instance().clear();
// workaround for DEV-35406 crash on shutdown
@@ -1915,6 +2022,7 @@ bool LLAppViewer::cleanup()
// Turn off Space Navigator and similar devices
LLViewerJoystick::getInstance()->terminate();
}
+ LLGameControl::terminate();
LL_INFOS() << "Cleaning up Objects" << LL_ENDL;
@@ -1922,8 +2030,6 @@ bool LLAppViewer::cleanup()
SUBSYSTEM_CLEANUP(LLAvatarAppearance);
- SUBSYSTEM_CLEANUP(LLPostProcess);
-
LLTracker::cleanupInstance();
// *FIX: This is handled in LLAppViewerWin32::cleanup().
@@ -2372,6 +2478,14 @@ void LLAppViewer::initLoggingAndGetLastDuration()
{
LL_WARNS("MarkerFile") << duration_log_msg << LL_ENDL;
}
+
+ std::string user_data_path_cef_log = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "cef.log");
+ if (gDirUtilp->fileExists(user_data_path_cef_log))
+ {
+ std::string user_data_path_cef_old = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "cef.old");
+ LLFile::remove(user_data_path_cef_old, ENOENT);
+ LLFile::rename(user_data_path_cef_log, user_data_path_cef_old);
+ }
}
}
@@ -2805,6 +2919,14 @@ bool LLAppViewer::initConfiguration()
gSavedSettings.setBOOL("RenderDebugGLSession", false);
}
+ if (gSavedSettings.getBOOL("RenderDebugTextureLabelLocalFilesSession"))
+ {
+ gDebugTextureLabelLocalFilesSession = true;
+ // Texture label accounting for local files takes up memory in the
+ // background, so don't persist.
+ gSavedSettings.setBOOL("RenderDebugTextureLabelLocalFilesSession", false);
+ }
+
const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
if (skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
{
@@ -2998,9 +3120,10 @@ void LLAppViewer::initStrings()
std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file);
if (strings_path_full.empty() || !LLFile::isfile(strings_path_full))
{
+ std::string crash_reason;
if (strings_path_full.empty())
{
- LL_WARNS() << "The file '" << strings_file << "' is not found" << LL_ENDL;
+ crash_reason = "The file '" + strings_file + "' is not found";
}
else
{
@@ -3008,24 +3131,23 @@ void LLAppViewer::initStrings()
int rc = LLFile::stat(strings_path_full, &st);
if (rc != 0)
{
- LL_WARNS() << "The file '" << strings_path_full << "' failed to get status. Error code: " << rc << LL_ENDL;
+ crash_reason = "The file '" + strings_path_full + "' failed to get status. Error code: " + std::to_string(rc);
}
else if (S_ISDIR(st.st_mode))
{
- LL_WARNS() << "The filename '" << strings_path_full << "' is a directory name" << LL_ENDL;
+ crash_reason = "The filename '" + strings_path_full + "' is a directory name";
}
else
{
- LL_WARNS() << "The filename '" << strings_path_full << "' doesn't seem to be a regular file name" << LL_ENDL;
+ crash_reason = "The filename '" + strings_path_full + "' doesn't seem to be a regular file name";
}
}
// initial check to make sure files are there failed
gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN);
LLError::LLUserWarningMsg::showMissingFiles();
- LL_ERRS() << "Viewer failed to find localization and UI files."
- << " Please reinstall viewer from https://secondlife.com/support/downloads"
- << " and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL;
+ LL_ERRS() << "Viewer failed to open some of localization and UI files."
+ << " " << crash_reason << "." << LL_ENDL;
}
LLTransUtil::parseStrings(strings_file, default_trans_args);
LLTransUtil::parseLanguageStrings("language_settings.xml");
@@ -3341,6 +3463,7 @@ LLSD LLAppViewer::getViewerInfo() const
}
#endif
+ info["RLV_VERSION"] = RlvActions::isRlvEnabled() ? Rlv::Strings::getVersionAbout() : "(disabled)";
info["OPENGL_VERSION"] = ll_safe_string((const char*)(glGetString(GL_VERSION)));
// Settings
@@ -3386,7 +3509,6 @@ LLSD LLAppViewer::getViewerInfo() const
info["VOICE_VERSION"] = LLTrans::getString("NotConnected");
}
-#if !LL_LINUX
std::ostringstream cef_ver_codec;
cef_ver_codec << "Dullahan: ";
cef_ver_codec << DULLAHAN_VERSION_MAJOR;
@@ -3412,9 +3534,6 @@ LLSD LLAppViewer::getViewerInfo() const
cef_ver_codec << CHROME_VERSION_PATCH;
info["LIBCEF_VERSION"] = cef_ver_codec.str();
-#else
- info["LIBCEF_VERSION"] = "Undefined";
-#endif
#if !LL_LINUX
std::ostringstream vlc_ver_codec;
@@ -4605,7 +4724,6 @@ void LLAppViewer::idle()
LLFrameTimer::updateFrameTime();
LLFrameTimer::updateFrameCount();
- LLEventTimer::updateClass();
LLPerfStats::updateClass();
// LLApp::stepFrame() performs the above three calls plus mRunner.run().
@@ -4709,6 +4827,30 @@ void LLAppViewer::idle()
gAgent.autoPilot(&yaw);
}
+ // get control flags from each side
+ U32 control_flags = gAgent.getControlFlags();
+ U32 game_control_action_flags = LLGameControl::computeInternalActionFlags();
+
+ // apply to GameControl
+ LLGameControl::setExternalInput(control_flags, gAgent.getGameControlButtonsFromKeys());
+ bool should_send_game_control = LLGameControl::computeFinalStateAndCheckForChanges();
+ if (LLPanelPreferenceGameControl::isWaitingForInputChannel())
+ {
+ LLPanelPreferenceGameControl::applyGameControlInput();
+ // skip this send because input is being used to set preferences
+ should_send_game_control = false;
+ }
+ if (should_send_game_control)
+ {
+ sendGameControlInput();
+ }
+
+ // apply to AvatarControl
+ if (LLGameControl::isEnabled() && LLGameControl::willControlAvatar())
+ {
+ gAgent.applyExternalActionFlags(game_control_action_flags);
+ }
+
send_agent_update(false);
// After calling send_agent_update() in the mainloop we always clear
@@ -4966,6 +5108,10 @@ void LLAppViewer::idle()
{
LLViewerJoystick::getInstance()->moveFlycam();
}
+ else if (gAgent.isUsingFlycam())
+ {
+ gAgent.updateFlycam();
+ }
else
{
if (LLToolMgr::getInstance()->inBuildMode())
@@ -5541,9 +5687,9 @@ void LLAppViewer::forceErrorThreadCrash()
thread->start();
}
-void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
+void LLAppViewer::initMainloopTimeout(std::string_view state, F32 secs)
{
- if(!mMainloopTimeout)
+ if (!mMainloopTimeout)
{
mMainloopTimeout = new LLWatchdogTimeout();
resumeMainloopTimeout(state, secs);
@@ -5552,20 +5698,20 @@ void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
void LLAppViewer::destroyMainloopTimeout()
{
- if(mMainloopTimeout)
+ if (mMainloopTimeout)
{
delete mMainloopTimeout;
- mMainloopTimeout = NULL;
+ mMainloopTimeout = nullptr;
}
}
-void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
+void LLAppViewer::resumeMainloopTimeout(std::string_view state, F32 secs)
{
- if(mMainloopTimeout)
+ if (mMainloopTimeout)
{
- if(secs < 0.0f)
+ if (secs < 0.0f)
{
- static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60);
+ static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60.f);
secs = mainloop_timeout;
}
@@ -5576,19 +5722,19 @@ void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
void LLAppViewer::pauseMainloopTimeout()
{
- if(mMainloopTimeout)
+ if (mMainloopTimeout)
{
mMainloopTimeout->stop();
}
}
-void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
+void LLAppViewer::pingMainloopTimeout(std::string_view state, F32 secs)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
- if(mMainloopTimeout)
+ if (mMainloopTimeout)
{
- if(secs < 0.0f)
+ if (secs < 0.0f)
{
static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60);
secs = mainloop_timeout;
@@ -5715,4 +5861,3 @@ void LLAppViewer::metricsSend(bool enable_reporting)
// resolution in time.
gViewerAssetStats->restart();
}
-
diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h
index 4ce4259ed8..6e02869fba 100644
--- a/indra/newview/llappviewer.h
+++ b/indra/newview/llappviewer.h
@@ -183,11 +183,11 @@ public:
// For thread debugging.
// llstartup needs to control init.
// llworld, send_agent_pause() also controls pause/resume.
- void initMainloopTimeout(const std::string& state, F32 secs = -1.0f);
+ void initMainloopTimeout(std::string_view state, F32 secs = -1.0f);
void destroyMainloopTimeout();
void pauseMainloopTimeout();
- void resumeMainloopTimeout(const std::string& state = "", F32 secs = -1.0f);
- void pingMainloopTimeout(const std::string& state, F32 secs = -1.0f);
+ void resumeMainloopTimeout(std::string_view state = "", F32 secs = -1.0f);
+ void pingMainloopTimeout(std::string_view state, F32 secs = -1.0f);
// Handle the 'login completed' event.
// *NOTE:Mani Fix this for login abstraction!!
diff --git a/indra/newview/llappviewerlinux.cpp b/indra/newview/llappviewerlinux.cpp
index 1709970156..7ce74649e2 100644
--- a/indra/newview/llappviewerlinux.cpp
+++ b/indra/newview/llappviewerlinux.cpp
@@ -40,17 +40,56 @@
#include <exception>
-#if LL_DBUS_ENABLED
-# include "llappviewerlinux_api_dbus.h"
-
-// regrettable hacks to give us better runtime compatibility with older systems inside llappviewerlinux_api.h:
-#define llg_return_if_fail(COND) do{if (!(COND)) return;}while(0)
-#undef g_return_if_fail
-#define g_return_if_fail(COND) llg_return_if_fail(COND)
-// The generated API
-# include "llappviewerlinux_api.h"
+#include <gio/gio.h>
+#include <resolv.h>
+
+#if (__GLIBC__*1000 + __GLIBC_MINOR__) >= 2034
+extern "C"
+{
+ int __res_nquery(res_state statep,
+ const char *dname, int qclass, int type,
+ unsigned char *answer, int anslen)
+ {
+ return res_nquery( statep, dname, qclass, type, answer, anslen );
+ }
+
+ int __dn_expand(const unsigned char *msg,
+ const unsigned char *eomorig,
+ const unsigned char *comp_dn, char *exp_dn,
+ int length)
+ {
+ return dn_expand( msg,eomorig,comp_dn,exp_dn,length);
+ }
+}
#endif
+#if LL_SEND_CRASH_REPORTS
+#include "breakpad/client/linux/handler/exception_handler.h"
+#include "breakpad/common/linux/http_upload.h"
+#include "lldir.h"
+#include "../llcrashlogger/llcrashlogger.h"
+#include "boost/json.hpp"
+#endif
+
+#define VIEWERAPI_SERVICE "com.secondlife.ViewerAppAPIService"
+#define VIEWERAPI_PATH "/com/secondlife/ViewerAppAPI"
+#define VIEWERAPI_INTERFACE "com.secondlife.ViewerAppAPI"
+
+static const char * DBUS_SERVER = "<node name=\"/com/secondlife/ViewerAppAPI\">\n"
+ " <interface name=\"com.secondlife.ViewerAppAPI\">\n"
+ " <annotation name=\"org.freedesktop.DBus.GLib.CSymbol\" value=\"viewer_app_api\"/>\n"
+ " <method name=\"GoSLURL\">\n"
+ " <annotation name=\"org.freedesktop.DBus.GLib.CSymbol\" value=\"dispatchSLURL\"/>\n"
+ " <arg type=\"s\" name=\"slurl\" direction=\"in\" />\n"
+ " </method>\n"
+ " </interface>\n"
+ "</node>";
+
+typedef struct
+{
+ GObject parent;
+} ViewerAppAPI;
+
namespace
{
int gArgC = 0;
@@ -81,6 +120,8 @@ int main( int argc, char **argv )
// install unexpected exception handler
gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler);
+ unsetenv( "LD_PRELOAD" ); // <FS:ND/> Get rid of any preloading, we do not want this to happen during startup of plugins.
+
bool ok = viewer_app_ptr->init();
if(!ok)
{
@@ -88,7 +129,7 @@ int main( int argc, char **argv )
return -1;
}
- // Run the application main loop
+ // Run the application main loop
while (! viewer_app_ptr->frame())
{}
@@ -114,21 +155,76 @@ LLAppViewerLinux::~LLAppViewerLinux()
{
}
-bool LLAppViewerLinux::init()
+#if LL_SEND_CRASH_REPORTS
+std::string gCrashLogger;
+std::string gVersion;
+std::string gBugsplatDB;
+std::string gCrashBehavior;
+
+static bool dumpCallback(const google_breakpad::MinidumpDescriptor& descriptor, void* context, bool succeeded)
{
- // g_thread_init() must be called before *any* use of glib, *and*
- // before any mutexes are held, *and* some of our third-party
- // libraries likes to use glib functions; in short, do this here
- // really early in app startup!
- if (!g_thread_supported ()) g_thread_init (NULL);
+ if( fork() == 0 )
+ execl( gCrashLogger.c_str(), gCrashLogger.c_str(), descriptor.path(), gVersion.c_str(), gBugsplatDB.c_str(), gCrashBehavior.c_str(), nullptr );
+ return succeeded;
+}
+void setupBreadpad()
+{
+ std::string build_data_fname(gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "build_data.json"));
+ gCrashLogger = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "linux-crash-logger.bin");
+
+ llifstream inf(build_data_fname.c_str());
+ if(!inf.is_open())
+ {
+ LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't read '" << build_data_fname << "'" << LL_ENDL;
+ return;
+ }
+
+ boost::json::error_code ec;
+ boost::json::value build_data = boost::json::parse(inf, ec);
+ if(ec.failed())
+ {
+ LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't parse '" << build_data_fname << "': "
+ << ec.what() << LL_ENDL;
+ return;
+ }
+
+ if (!build_data.is_object() || !build_data.as_object().contains("BugSplat DB"))
+ {
+ LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, no 'BugSplat DB' entry in '" << build_data_fname
+ << "'" << LL_ENDL;
+ return;
+ }
+
+ gVersion = STRINGIZE(
+ LL_VIEWER_VERSION_MAJOR << '.' << LL_VIEWER_VERSION_MINOR << '.' << LL_VIEWER_VERSION_PATCH
+ << '.' << LL_VIEWER_VERSION_BUILD);
+
+ boost::json::value BugSplat_DB = build_data.at("BugSplat DB");
+ gBugsplatDB = boost::json::value_to<std::string>(BugSplat_DB);
+
+ LL_INFOS("BUGSPLAT") << "Initializing with crash logger: " << gCrashLogger << " database: " << gBugsplatDB << " version: " << gVersion << LL_ENDL;
+
+ google_breakpad::MinidumpDescriptor *descriptor = new google_breakpad::MinidumpDescriptor(gDirUtilp->getExpandedFilename(LL_PATH_DUMP, ""));
+ google_breakpad::ExceptionHandler *eh = new google_breakpad::ExceptionHandler(*descriptor, NULL, dumpCallback, NULL, true, -1);
+}
+#endif
+
+bool LLAppViewerLinux::init()
+{
bool success = LLAppViewer::init();
#if LL_SEND_CRASH_REPORTS
- if (success)
+ S32 nCrashSubmitBehavior = gCrashSettings.getS32("CrashSubmitBehavior");
+
+ // For the first version we just consider always send and create a nice dialog for CRASH_BEHAVIOR_ASK later.
+ if (success && nCrashSubmitBehavior != CRASH_BEHAVIOR_NEVER_SEND )
{
- LLAppViewer* pApp = LLAppViewer::instance();
- pApp->initCrashReporting();
+ if( nCrashSubmitBehavior == CRASH_BEHAVIOR_ASK )
+ gCrashBehavior = "ask";
+ else
+ gCrashBehavior = "send";
+ setupBreadpad();
}
#endif
@@ -143,7 +239,7 @@ bool LLAppViewerLinux::restoreErrorTrap()
}
/////////////////////////////////////////
-#if LL_DBUS_ENABLED
+#if LL_GLIB
typedef struct
{
@@ -153,101 +249,77 @@ typedef struct
static void viewerappapi_init(ViewerAppAPI *server);
static void viewerappapi_class_init(ViewerAppAPIClass *klass);
-///
-
-// regrettable hacks to give us better runtime compatibility with older systems in general
-static GType llg_type_register_static_simple_ONCE(GType parent_type,
- const gchar *type_name,
- guint class_size,
- GClassInitFunc class_init,
- guint instance_size,
- GInstanceInitFunc instance_init,
- GTypeFlags flags)
-{
- static GTypeInfo type_info;
- memset(&type_info, 0, sizeof(type_info));
-
- type_info.class_size = class_size;
- type_info.class_init = class_init;
- type_info.instance_size = instance_size;
- type_info.instance_init = instance_init;
-
- return g_type_register_static(parent_type, type_name, &type_info, flags);
-}
-#define llg_intern_static_string(S) (S)
-#define g_intern_static_string(S) llg_intern_static_string(S)
-#define g_type_register_static_simple(parent_type, type_name, class_size, class_init, instance_size, instance_init, flags) llg_type_register_static_simple_ONCE(parent_type, type_name, class_size, class_init, instance_size, instance_init, flags)
-
G_DEFINE_TYPE(ViewerAppAPI, viewerappapi, G_TYPE_OBJECT);
void viewerappapi_class_init(ViewerAppAPIClass *klass)
{
}
-static bool dbus_server_init = false;
-
-void viewerappapi_init(ViewerAppAPI *server)
+static void dispatchSLURL(gchar const *slurl)
{
- // Connect to the default DBUS, register our service/API.
-
- if (!dbus_server_init)
- {
- GError *error = NULL;
-
- server->connection = lldbus_g_bus_get(DBUS_BUS_SESSION, &error);
- if (server->connection)
- {
- lldbus_g_object_type_install_info(viewerappapi_get_type(), &dbus_glib_viewerapp_object_info);
+ LL_INFOS() << "Was asked to go to slurl: " << slurl << LL_ENDL;
- lldbus_g_connection_register_g_object(server->connection, VIEWERAPI_PATH, G_OBJECT(server));
+ std::string url = slurl;
+ LLMediaCtrl* web = NULL;
+ const bool trusted_browser = false;
+ LLURLDispatcher::dispatch(url, "", web, trusted_browser);
+}
- DBusGProxy *serverproxy = lldbus_g_proxy_new_for_name(server->connection, DBUS_SERVICE_DBUS, DBUS_PATH_DBUS, DBUS_INTERFACE_DBUS);
+static void DoMethodeCall (GDBusConnection *connection,
+ const gchar *sender,
+ const gchar *object_path,
+ const gchar *interface_name,
+ const gchar *method_name,
+ GVariant *parameters,
+ GDBusMethodInvocation *invocation,
+ gpointer user_data)
+{
+ LL_INFOS() << "DBUS message " << method_name << " from: " << sender << " interface: " << interface_name << LL_ENDL;
+ const gchar *slurl;
- guint request_name_ret_unused;
- // akin to org_freedesktop_DBus_request_name
- if (lldbus_g_proxy_call(serverproxy, "RequestName", &error, G_TYPE_STRING, VIEWERAPI_SERVICE, G_TYPE_UINT, 0, G_TYPE_INVALID, G_TYPE_UINT, &request_name_ret_unused, G_TYPE_INVALID))
- {
- // total success.
- dbus_server_init = true;
- }
- else
- {
- LL_WARNS() << "Unable to register service name: " << error->message << LL_ENDL;
- }
+ g_variant_get (parameters, "(&s)", &slurl);
+ dispatchSLURL(slurl);
+}
- g_object_unref(serverproxy);
- }
- else
+GDBusNodeInfo *gBusNodeInfo = nullptr;
+static const GDBusInterfaceVTable interface_vtable =
{
- g_warning("Unable to connect to dbus: %s", error->message);
- }
-
- if (error)
- g_error_free(error);
- }
+ DoMethodeCall
+ };
+static void busAcquired(GDBusConnection *connection, const gchar *name, gpointer user_data)
+{
+ auto id = g_dbus_connection_register_object(connection,
+ VIEWERAPI_PATH,
+ gBusNodeInfo->interfaces[0],
+ &interface_vtable,
+ NULL, /* user_data */
+ NULL, /* user_data_free_func */
+ NULL); /* GError** */
+ g_assert (id > 0);
}
-gboolean viewer_app_api_GoSLURL(ViewerAppAPI *obj, gchar *slurl, gboolean **success_rtn, GError **error)
+static void nameAcquired(GDBusConnection *connection, const gchar *name, gpointer user_data)
{
- bool success = false;
-
- LL_INFOS() << "Was asked to go to slurl: " << slurl << LL_ENDL;
+}
- std::string url = slurl;
- LLMediaCtrl* web = NULL;
- const bool trusted_browser = false;
- if (LLURLDispatcher::dispatch(url, "", web, trusted_browser))
- {
- // bring window to foreground, as it has just been "launched" from a URL
- // todo: hmm, how to get there from here?
- //xxx->mWindow->bringToFront();
- success = true;
- }
+static void nameLost(GDBusConnection *connection, const gchar *name, gpointer user_data)
+{
- *success_rtn = g_new (gboolean, 1);
- (*success_rtn)[0] = (gboolean)success;
+}
+void viewerappapi_init(ViewerAppAPI *server)
+{
+ gBusNodeInfo = g_dbus_node_info_new_for_xml (DBUS_SERVER, NULL);
+ g_assert (gBusNodeInfo != NULL);
+
+ g_bus_own_name(G_BUS_TYPE_SESSION,
+ VIEWERAPI_SERVICE,
+ G_BUS_NAME_OWNER_FLAGS_NONE,
+ busAcquired,
+ nameAcquired,
+ nameLost,
+ NULL,
+ NULL);
- return TRUE; // the invokation succeeded, even if the actual dispatch didn't.
}
///
@@ -255,13 +327,6 @@ gboolean viewer_app_api_GoSLURL(ViewerAppAPI *obj, gchar *slurl, gboolean **succ
//virtual
bool LLAppViewerLinux::initSLURLHandler()
{
- if (!grab_dbus_syms(DBUSGLIB_DYLIB_DEFAULT_NAME))
- {
- return false; // failed
- }
-
- g_type_init();
-
//ViewerAppAPI *api_server = (ViewerAppAPI*)
g_object_new(viewerappapi_get_type(), NULL);
@@ -271,49 +336,49 @@ bool LLAppViewerLinux::initSLURLHandler()
//virtual
bool LLAppViewerLinux::sendURLToOtherInstance(const std::string& url)
{
- if (!grab_dbus_syms(DBUSGLIB_DYLIB_DEFAULT_NAME))
+ auto *pBus = g_bus_get_sync(G_BUS_TYPE_SESSION, NULL, nullptr);
+
+ if( !pBus )
{
- return false; // failed
+ LL_WARNS() << "Getting dbus failed." << LL_ENDL;
+ return false;
}
- bool success = false;
- DBusGConnection *bus;
- GError *error = NULL;
-
- g_type_init();
+ auto pProxy = g_dbus_proxy_new_sync(pBus, G_DBUS_PROXY_FLAGS_NONE, nullptr,
+ VIEWERAPI_SERVICE, VIEWERAPI_PATH,
+ VIEWERAPI_INTERFACE, nullptr, nullptr);
- bus = lldbus_g_bus_get (DBUS_BUS_SESSION, &error);
- if (bus)
+ if( !pProxy )
{
- gboolean rtn = FALSE;
- DBusGProxy *remote_object =
- lldbus_g_proxy_new_for_name(bus, VIEWERAPI_SERVICE, VIEWERAPI_PATH, VIEWERAPI_INTERFACE);
-
- if (lldbus_g_proxy_call(remote_object, "GoSLURL", &error,
- G_TYPE_STRING, url.c_str(), G_TYPE_INVALID,
- G_TYPE_BOOLEAN, &rtn, G_TYPE_INVALID))
- {
- success = rtn;
- }
- else
- {
- LL_INFOS() << "Call-out to other instance failed (perhaps not running): " << error->message << LL_ENDL;
- }
-
- g_object_unref(G_OBJECT(remote_object));
+ LL_WARNS() << "Cannot create new dbus proxy." << LL_ENDL;
+ g_object_unref( pBus );
+ return false;
}
- else
+
+ auto *pArgs = g_variant_new( "(s)", url.c_str() );
+ if( !pArgs )
{
- LL_WARNS() << "Couldn't connect to session bus: " << error->message << LL_ENDL;
+ LL_WARNS() << "Cannot create new variant." << LL_ENDL;
+ g_object_unref( pBus );
+ return false;
}
- if (error)
- g_error_free(error);
+ auto pRes = g_dbus_proxy_call_sync(pProxy,
+ "GoSLURL",
+ pArgs,
+ G_DBUS_CALL_FLAGS_NONE,
+ -1, nullptr, nullptr);
- return success;
+
+
+ if( pRes )
+ g_variant_unref( pRes );
+ g_object_unref( pProxy );
+ g_object_unref( pBus );
+ return true;
}
-#else // LL_DBUS_ENABLED
+#else // LL_GLIB
bool LLAppViewerLinux::initSLURLHandler()
{
return false; // not implemented without dbus
@@ -322,7 +387,7 @@ bool LLAppViewerLinux::sendURLToOtherInstance(const std::string& url)
{
return false; // not implemented without dbus
}
-#endif // LL_DBUS_ENABLED
+#endif // LL_GLIB
void LLAppViewerLinux::initCrashReporting(bool reportFreeze)
{
@@ -338,15 +403,18 @@ void LLAppViewerLinux::initCrashReporting(bool reportFreeze)
pid_str << LLApp::getPid();
std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
std::string appname = gDirUtilp->getExecutableFilename();
+ std::string grid{ LLGridManager::getInstance()->getGridId() };
+ std::string title{ LLAppViewer::instance()->getSecondLifeTitle() };
+ std::string pidstr{ pid_str.str() };
// launch the actual crash logger
const char * cmdargv[] =
{cmd.c_str(),
"-user",
- (char*)LLGridManager::getInstance()->getGridId().c_str(),
+ grid.c_str(),
"-name",
- LLAppViewer::instance()->getSecondLifeTitle().c_str(),
+ title.c_str(),
"-pid",
- pid_str.str().c_str(),
+ pidstr.c_str(),
"-dumpdir",
logdir.c_str(),
"-procname",
diff --git a/indra/newview/llappviewerlinux.h b/indra/newview/llappviewerlinux.h
index dde223878d..460ca721f1 100644
--- a/indra/newview/llappviewerlinux.h
+++ b/indra/newview/llappviewerlinux.h
@@ -27,17 +27,6 @@
#ifndef LL_LLAPPVIEWERLINUX_H
#define LL_LLAPPVIEWERLINUX_H
-extern "C" {
-# include <glib.h>
-}
-
-#if LL_DBUS_ENABLED
-extern "C" {
-# include <glib-object.h>
-# include <dbus/dbus-glib.h>
-}
-#endif
-
#ifndef LL_LLAPPVIEWER_H
#include "llappviewer.h"
#endif
@@ -70,21 +59,4 @@ protected:
virtual bool sendURLToOtherInstance(const std::string& url);
};
-#if LL_DBUS_ENABLED
-typedef struct
-{
- GObject parent;
- DBusGConnection *connection;
-} ViewerAppAPI;
-
-extern "C" {
- gboolean viewer_app_api_GoSLURL(ViewerAppAPI *obj, gchar *slurl, gboolean **success_rtn, GError **error);
-}
-
-#define VIEWERAPI_SERVICE "com.secondlife.ViewerAppAPIService"
-#define VIEWERAPI_PATH "/com/secondlife/ViewerAppAPI"
-#define VIEWERAPI_INTERFACE "com.secondlife.ViewerAppAPI"
-
-#endif // LL_DBUS_ENABLED
-
#endif // LL_LLAPPVIEWERLINUX_H
diff --git a/indra/newview/llappviewerlinux_api.h b/indra/newview/llappviewerlinux_api.h
deleted file mode 100644
index 3d1324dd19..0000000000
--- a/indra/newview/llappviewerlinux_api.h
+++ /dev/null
@@ -1,143 +0,0 @@
-/* Generated by dbus-binding-tool; do not edit! */
-/**
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef __dbus_glib_marshal_viewerapp_MARSHAL_H__
-#define __dbus_glib_marshal_viewerapp_MARSHAL_H__
-
-#include <glib-object.h>
-
-G_BEGIN_DECLS
-
-#ifdef G_ENABLE_DEBUG
-#define g_marshal_value_peek_boolean(v) g_value_get_boolean (v)
-#define g_marshal_value_peek_char(v) g_value_get_char (v)
-#define g_marshal_value_peek_uchar(v) g_value_get_uchar (v)
-#define g_marshal_value_peek_int(v) g_value_get_int (v)
-#define g_marshal_value_peek_uint(v) g_value_get_uint (v)
-#define g_marshal_value_peek_long(v) g_value_get_long (v)
-#define g_marshal_value_peek_ulong(v) g_value_get_ulong (v)
-#define g_marshal_value_peek_int64(v) g_value_get_int64 (v)
-#define g_marshal_value_peek_uint64(v) g_value_get_uint64 (v)
-#define g_marshal_value_peek_enum(v) g_value_get_enum (v)
-#define g_marshal_value_peek_flags(v) g_value_get_flags (v)
-#define g_marshal_value_peek_float(v) g_value_get_float (v)
-#define g_marshal_value_peek_double(v) g_value_get_double (v)
-#define g_marshal_value_peek_string(v) (char*) g_value_get_string (v)
-#define g_marshal_value_peek_param(v) g_value_get_param (v)
-#define g_marshal_value_peek_boxed(v) g_value_get_boxed (v)
-#define g_marshal_value_peek_pointer(v) g_value_get_pointer (v)
-#define g_marshal_value_peek_object(v) g_value_get_object (v)
-#else /* !G_ENABLE_DEBUG */
-/* WARNING: This code accesses GValues directly, which is UNSUPPORTED API.
- * Do not access GValues directly in your code. Instead, use the
- * g_value_get_*() functions
- */
-#define g_marshal_value_peek_boolean(v) (v)->data[0].v_int
-#define g_marshal_value_peek_char(v) (v)->data[0].v_int
-#define g_marshal_value_peek_uchar(v) (v)->data[0].v_uint
-#define g_marshal_value_peek_int(v) (v)->data[0].v_int
-#define g_marshal_value_peek_uint(v) (v)->data[0].v_uint
-#define g_marshal_value_peek_long(v) (v)->data[0].v_long
-#define g_marshal_value_peek_ulong(v) (v)->data[0].v_ulong
-#define g_marshal_value_peek_int64(v) (v)->data[0].v_int64
-#define g_marshal_value_peek_uint64(v) (v)->data[0].v_uint64
-#define g_marshal_value_peek_enum(v) (v)->data[0].v_long
-#define g_marshal_value_peek_flags(v) (v)->data[0].v_ulong
-#define g_marshal_value_peek_float(v) (v)->data[0].v_float
-#define g_marshal_value_peek_double(v) (v)->data[0].v_double
-#define g_marshal_value_peek_string(v) (v)->data[0].v_pointer
-#define g_marshal_value_peek_param(v) (v)->data[0].v_pointer
-#define g_marshal_value_peek_boxed(v) (v)->data[0].v_pointer
-#define g_marshal_value_peek_pointer(v) (v)->data[0].v_pointer
-#define g_marshal_value_peek_object(v) (v)->data[0].v_pointer
-#endif /* !G_ENABLE_DEBUG */
-
-
-/* BOOLEAN:STRING,POINTER,POINTER (/tmp/dbus-binding-tool-c-marshallers.5XXD8T:1) */
-extern void dbus_glib_marshal_viewerapp_BOOLEAN__STRING_POINTER_POINTER (GClosure *closure,
- GValue *return_value,
- guint n_param_values,
- const GValue *param_values,
- gpointer invocation_hint,
- gpointer marshal_data);
-void
-dbus_glib_marshal_viewerapp_BOOLEAN__STRING_POINTER_POINTER (GClosure *closure,
- GValue *return_value,
- guint n_param_values,
- const GValue *param_values,
- gpointer invocation_hint,
- gpointer marshal_data)
-{
- typedef gboolean (*GMarshalFunc_BOOLEAN__STRING_POINTER_POINTER) (gpointer data1,
- gpointer arg_1,
- gpointer arg_2,
- gpointer arg_3,
- gpointer data2);
- register GMarshalFunc_BOOLEAN__STRING_POINTER_POINTER callback;
- register GCClosure *cc = (GCClosure*) closure;
- register gpointer data1, data2;
- gboolean v_return;
-
- g_return_if_fail (return_value != NULL);
- g_return_if_fail (n_param_values == 4);
-
- if (G_CCLOSURE_SWAP_DATA (closure))
- {
- data1 = closure->data;
- data2 = g_value_peek_pointer (param_values + 0);
- }
- else
- {
- data1 = g_value_peek_pointer (param_values + 0);
- data2 = closure->data;
- }
- callback = (GMarshalFunc_BOOLEAN__STRING_POINTER_POINTER) (marshal_data ? marshal_data : cc->callback);
-
- v_return = callback (data1,
- g_marshal_value_peek_string (param_values + 1),
- g_marshal_value_peek_pointer (param_values + 2),
- g_marshal_value_peek_pointer (param_values + 3),
- data2);
-
- g_value_set_boolean (return_value, v_return);
-}
-
-G_END_DECLS
-
-#endif /* __dbus_glib_marshal_viewerapp_MARSHAL_H__ */
-
-#include <dbus/dbus-glib.h>
-static const DBusGMethodInfo dbus_glib_viewerapp_methods[] = {
- { (GCallback) viewer_app_api_GoSLURL, dbus_glib_marshal_viewerapp_BOOLEAN__STRING_POINTER_POINTER, 0 },
-};
-
-const DBusGObjectInfo dbus_glib_viewerapp_object_info = {
- 0,
- dbus_glib_viewerapp_methods,
- 1,
-"com.secondlife.ViewerAppAPI\0GoSLURL\0S\0slurl\0I\0s\0success_ret\0O\0F\0N\0b\0\0\0",
-"\0",
-"\0"
-};
-
diff --git a/indra/newview/llappviewerlinux_api.xml b/indra/newview/llappviewerlinux_api.xml
deleted file mode 100644
index fac35b7adc..0000000000
--- a/indra/newview/llappviewerlinux_api.xml
+++ /dev/null
@@ -1,14 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-
-<!-- dbus-binding-tool -mode=glib-server llappviewerlinux_api.xml -prefix=viewerapp -output=llappviewerlinux_api.h -->
-
-<node name="/com/secondlife/ViewerAppAPI">
- <interface name="com.secondlife.ViewerAppAPI">
- <annotation name="org.freedesktop.DBus.GLib.CSymbol" value="viewer_app_api"/>
- <method name="GoSLURL">
- <annotation name="org.freedesktop.DBus.GLib.CSymbol" value="viewer_app_api_GoSLURL"/>
- <arg type="s" name="slurl" direction="in" />
- <arg type="b" name="success_ret" direction="out" />
- </method>
- </interface>
-</node>
diff --git a/indra/newview/llappviewerlinux_api_dbus.cpp b/indra/newview/llappviewerlinux_api_dbus.cpp
deleted file mode 100644
index 9aed8a98d4..0000000000
--- a/indra/newview/llappviewerlinux_api_dbus.cpp
+++ /dev/null
@@ -1,126 +0,0 @@
-/**
- * @file llappviewerlinux_api_dbus.cpp
- * @brief dynamic DBus symbol-grabbing code
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#if LL_DBUS_ENABLED
-
-#include "linden_common.h"
-
-extern "C" {
-#include <dbus/dbus-glib.h>
-
-#include "apr_pools.h"
-#include "apr_dso.h"
-}
-
-#define DEBUGMSG(...) do { LL_DEBUGS() << llformat(__VA_ARGS__) << LL_ENDL; } while(0)
-#define INFOMSG(...) do { LL_INFOS() << llformat(__VA_ARGS__) << LL_ENDL; } while(0)
-#define WARNMSG(...) do { LL_WARNS() << llformat(__VA_ARGS__) << LL_ENDL; } while(0)
-
-#define LL_DBUS_SYM(REQUIRED, DBUSSYM, RTN, ...) RTN (*ll##DBUSSYM)(__VA_ARGS__) = NULL
-#include "llappviewerlinux_api_dbus_syms_raw.inc"
-#undef LL_DBUS_SYM
-
-static bool sSymsGrabbed = false;
-static apr_pool_t *sSymDBUSDSOMemoryPool = NULL;
-static apr_dso_handle_t *sSymDBUSDSOHandleG = NULL;
-
-bool grab_dbus_syms(std::string dbus_dso_name)
-{
- if (sSymsGrabbed)
- {
- // already have grabbed good syms
- return true;
- }
-
- bool sym_error = false;
- bool rtn = false;
- apr_status_t rv;
- apr_dso_handle_t *sSymDBUSDSOHandle = NULL;
-
-#define LL_DBUS_SYM(REQUIRED, DBUSSYM, RTN, ...) do{rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll##DBUSSYM, sSymDBUSDSOHandle, #DBUSSYM); if (rv != APR_SUCCESS) {INFOMSG("Failed to grab symbol: %s", #DBUSSYM); if (REQUIRED) sym_error = true;} else DEBUGMSG("grabbed symbol: %s from %p", #DBUSSYM, (void*)ll##DBUSSYM);}while(0)
-
- //attempt to load the shared library
- apr_pool_create(&sSymDBUSDSOMemoryPool, NULL);
-
- if ( APR_SUCCESS == (rv = apr_dso_load(&sSymDBUSDSOHandle,
- dbus_dso_name.c_str(),
- sSymDBUSDSOMemoryPool) ))
- {
- INFOMSG("Found DSO: %s", dbus_dso_name.c_str());
-
-#include "llappviewerlinux_api_dbus_syms_raw.inc"
-
- if ( sSymDBUSDSOHandle )
- {
- sSymDBUSDSOHandleG = sSymDBUSDSOHandle;
- sSymDBUSDSOHandle = NULL;
- }
-
- rtn = !sym_error;
- }
- else
- {
- INFOMSG("Couldn't load DSO: %s", dbus_dso_name.c_str());
- rtn = false; // failure
- }
-
- if (sym_error)
- {
- WARNMSG("Failed to find necessary symbols in DBUS-GLIB libraries.");
- }
-#undef LL_DBUS_SYM
-
- sSymsGrabbed = rtn;
- return rtn;
-}
-
-
-void ungrab_dbus_syms()
-{
- // should be safe to call regardless of whether we've
- // actually grabbed syms.
-
- if ( sSymDBUSDSOHandleG )
- {
- apr_dso_unload(sSymDBUSDSOHandleG);
- sSymDBUSDSOHandleG = NULL;
- }
-
- if ( sSymDBUSDSOMemoryPool )
- {
- apr_pool_destroy(sSymDBUSDSOMemoryPool);
- sSymDBUSDSOMemoryPool = NULL;
- }
-
- // NULL-out all of the symbols we'd grabbed
-#define LL_DBUS_SYM(REQUIRED, DBUSSYM, RTN, ...) do{ll##DBUSSYM = NULL;}while(0)
-#include "llappviewerlinux_api_dbus_syms_raw.inc"
-#undef LL_DBUS_SYM
-
- sSymsGrabbed = false;
-}
-
-#endif // LL_DBUS_ENABLED
diff --git a/indra/newview/llappviewerlinux_api_dbus_syms_raw.inc b/indra/newview/llappviewerlinux_api_dbus_syms_raw.inc
deleted file mode 100644
index c0548e2fba..0000000000
--- a/indra/newview/llappviewerlinux_api_dbus_syms_raw.inc
+++ /dev/null
@@ -1,9 +0,0 @@
-
-// required symbols to grab
-LL_DBUS_SYM(true, dbus_g_bus_get, DBusGConnection*, DBusBusType, GError**);
-LL_DBUS_SYM(true, dbus_g_proxy_new_for_name, DBusGProxy*, DBusGConnection*, const char *, const char*, const char*);
-LL_DBUS_SYM(true, dbus_g_proxy_call, gboolean, DBusGProxy*, const char*, GError**, GType, ...);
-LL_DBUS_SYM(true, dbus_g_object_type_install_info, void, GType, const DBusGObjectInfo*);
-LL_DBUS_SYM(true, dbus_g_connection_register_g_object, void, DBusGConnection*, const char*, GObject*);
-
-// optional symbols to grab
diff --git a/indra/newview/llappviewerlistener.cpp b/indra/newview/llappviewerlistener.cpp
index 6d519b6fef..4690c91b61 100644
--- a/indra/newview/llappviewerlistener.cpp
+++ b/indra/newview/llappviewerlistener.cpp
@@ -35,6 +35,7 @@
// external library headers
// other Linden headers
#include "llappviewer.h"
+#include "workqueue.h"
LLAppViewerListener::LLAppViewerListener(const LLAppViewerGetter& getter):
LLEventAPI("LLAppViewer",
@@ -42,6 +43,9 @@ LLAppViewerListener::LLAppViewerListener(const LLAppViewerGetter& getter):
mAppViewerGetter(getter)
{
// add() every method we want to be able to invoke via this event API.
+ add("userQuit",
+ "Ask to quit with user confirmation prompt",
+ &LLAppViewerListener::userQuit);
add("requestQuit",
"Ask to quit nicely",
&LLAppViewerListener::requestQuit);
@@ -50,14 +54,26 @@ LLAppViewerListener::LLAppViewerListener(const LLAppViewerGetter& getter):
&LLAppViewerListener::forceQuit);
}
+void LLAppViewerListener::userQuit(const LLSD& event)
+{
+ LL_INFOS() << "Listener requested user quit" << LL_ENDL;
+ // Trying to engage this from (e.g.) a Lua-hosting C++ coroutine runs
+ // afoul of an assert in the logging machinery that LLMutex must be locked
+ // only from the main coroutine.
+ LL::WorkQueue::getInstance("mainloop")->post(
+ [appviewer=mAppViewerGetter()]{ appviewer->userQuit(); });
+}
+
void LLAppViewerListener::requestQuit(const LLSD& event)
{
LL_INFOS() << "Listener requested quit" << LL_ENDL;
- mAppViewerGetter()->requestQuit();
+ LL::WorkQueue::getInstance("mainloop")->post(
+ [appviewer=mAppViewerGetter()]{ appviewer->requestQuit(); });
}
void LLAppViewerListener::forceQuit(const LLSD& event)
{
LL_INFOS() << "Listener requested force quit" << LL_ENDL;
- mAppViewerGetter()->forceQuit();
+ LL::WorkQueue::getInstance("mainloop")->post(
+ [appviewer=mAppViewerGetter()]{ appviewer->forceQuit(); });
}
diff --git a/indra/newview/llappviewerlistener.h b/indra/newview/llappviewerlistener.h
index 5ade3d3e04..e116175eb7 100644
--- a/indra/newview/llappviewerlistener.h
+++ b/indra/newview/llappviewerlistener.h
@@ -30,7 +30,7 @@
#define LL_LLAPPVIEWERLISTENER_H
#include "lleventapi.h"
-#include <boost/function.hpp>
+#include <functional>
class LLAppViewer;
class LLSD;
@@ -39,11 +39,12 @@ class LLSD;
class LLAppViewerListener: public LLEventAPI
{
public:
- typedef boost::function<LLAppViewer*(void)> LLAppViewerGetter;
+ typedef std::function<LLAppViewer*(void)> LLAppViewerGetter;
/// Bind the LLAppViewer instance to use (e.g. LLAppViewer::instance()).
LLAppViewerListener(const LLAppViewerGetter& getter);
private:
+ void userQuit(const LLSD& event);
void requestQuit(const LLSD& event);
void forceQuit(const LLSD& event);
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index c5686f160a..ad817d5747 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -389,17 +389,10 @@ void ll_nvapi_init(NvDRSSessionHandle hSession)
}
}
-//#define DEBUGGING_SEH_FILTER 1
-#if DEBUGGING_SEH_FILTER
-# define WINMAIN DebuggingWinMain
-#else
-# define WINMAIN wWinMain
-#endif
-
-int APIENTRY WINMAIN(HINSTANCE hInstance,
- HINSTANCE hPrevInstance,
- PWSTR pCmdLine,
- int nCmdShow)
+int APIENTRY wWinMain(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance,
+ PWSTR pCmdLine,
+ int nCmdShow)
{
// Call Tracy first thing to have it allocate memory
// https://github.com/wolfpld/tracy/issues/196
@@ -548,27 +541,6 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
return 0;
}
-#if DEBUGGING_SEH_FILTER
-// The compiler doesn't like it when you use __try/__except blocks
-// in a method that uses object destructors. Go figure.
-// This winmain just calls the real winmain inside __try.
-// The __except calls our exception filter function. For debugging purposes.
-int APIENTRY wWinMain(HINSTANCE hInstance,
- HINSTANCE hPrevInstance,
- PWSTR lpCmdLine,
- int nCmdShow)
-{
- __try
- {
- WINMAIN(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
- }
- __except( viewer_windows_exception_handler( GetExceptionInformation() ) )
- {
- _tprintf( _T("Exception handled.\n") );
- }
-}
-#endif
-
void LLAppViewerWin32::disableWinErrorReporting()
{
std::string executable_name = gDirUtilp->getExecutableFilename();
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 6f6b89ea81..aff959d279 100644
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -285,25 +285,18 @@ void LLAvatarActions::startAdhocCall(const uuid_vec_t& ids, const LLUUID& floate
make_ui_sound("UISndStartIM");
}
-/* AD *TODO: Is this function needed any more?
- I fixed it a bit(added check for canCall), but it appears that it is not used
- anywhere. Maybe it should be removed?
// static
-bool LLAvatarActions::isCalling(const LLUUID &id)
+bool LLAvatarActions::canCall()
{
- if (id.isNull() || !canCall())
- {
- return false;
- }
-
- LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL, id);
- return (LLIMModel::getInstance()->findIMSession(session_id) != NULL);
-}*/
+ LLVoiceClient* voice_client = LLVoiceClient::getInstance();
+ return voice_client->voiceEnabled() && voice_client->isVoiceWorking();
+}
-//static
-bool LLAvatarActions::canCall()
+// static
+bool LLAvatarActions::canCallTo(const LLUUID& id)
{
- return LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking();
+ LLVoiceClient* voice_client = LLVoiceClient::getInstance();
+ return voice_client->voiceEnabled() && voice_client->isVoiceWorking() && voice_client->getVoiceEnabled(id);
}
// static
diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h
index 1f5a42ed22..6f469e96ce 100644
--- a/indra/newview/llavataractions.h
+++ b/indra/newview/llavataractions.h
@@ -172,18 +172,15 @@ public:
static bool canBlock(const LLUUID& id);
/**
- * Return true if the avatar is in a P2P voice call with a given user
+ * @return true if voice calls are available
*/
- /* AD *TODO: Is this function needed any more?
- I fixed it a bit(added check for canCall), but it appears that it is not used
- anywhere. Maybe it should be removed?
- static bool isCalling(const LLUUID &id);*/
+ static bool canCall();
/**
* @return true if call to the resident can be made
*/
+ static bool canCallTo(const LLUUID& id);
- static bool canCall();
/**
* Invite avatar to a group.
*/
diff --git a/indra/newview/llblocklist.cpp b/indra/newview/llblocklist.cpp
index 89516a8a84..bb1e3405d7 100644
--- a/indra/newview/llblocklist.cpp
+++ b/indra/newview/llblocklist.cpp
@@ -50,7 +50,7 @@ LLBlockList::LLBlockList(const Params& p)
mMuteListSize = static_cast<U32>(LLMuteList::getInstance()->getMutes().size());
// Set up context menu.
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
registrar.add ("Block.Action", boost::bind(&LLBlockList::onCustomAction, this, _2));
diff --git a/indra/newview/llcallbacklist.cpp b/indra/newview/llcallbacklist.cpp
deleted file mode 100644
index c474f2885b..0000000000
--- a/indra/newview/llcallbacklist.cpp
+++ /dev/null
@@ -1,305 +0,0 @@
-/**
- * @file llcallbacklist.cpp
- * @brief A simple list of callback functions to call.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llcallbacklist.h"
-#include "lleventtimer.h"
-
-// Library includes
-#include "llerror.h"
-
-
-//
-// Globals
-//
-LLCallbackList gIdleCallbacks;
-
-//
-// Member functions
-//
-
-LLCallbackList::LLCallbackList()
-{
- // nothing
-}
-
-LLCallbackList::~LLCallbackList()
-{
-}
-
-
-void LLCallbackList::addFunction( callback_t func, void *data)
-{
- if (!func)
- {
- LL_ERRS() << "LLCallbackList::addFunction - function is NULL" << LL_ENDL;
- return;
- }
-
- // only add one callback per func/data pair
- callback_pair_t t(func, data);
- callback_list_t::iterator iter = std::find(mCallbackList.begin(), mCallbackList.end(), t);
- if (iter == mCallbackList.end())
- {
- mCallbackList.push_back(t);
- }
-}
-
-
-BOOL LLCallbackList::containsFunction( callback_t func, void *data)
-{
- callback_pair_t t(func, data);
- callback_list_t::iterator iter = std::find(mCallbackList.begin(), mCallbackList.end(), t);
- if (iter != mCallbackList.end())
- {
- return TRUE;
- }
- else
- {
- return FALSE;
- }
-}
-
-
-BOOL LLCallbackList::deleteFunction( callback_t func, void *data)
-{
- callback_pair_t t(func, data);
- callback_list_t::iterator iter = std::find(mCallbackList.begin(), mCallbackList.end(), t);
- if (iter != mCallbackList.end())
- {
- mCallbackList.erase(iter);
- return TRUE;
- }
- else
- {
- return FALSE;
- }
-}
-
-
-void LLCallbackList::deleteAllFunctions()
-{
- mCallbackList.clear();
-}
-
-
-void LLCallbackList::callFunctions()
-{
- for (callback_list_t::iterator iter = mCallbackList.begin(); iter != mCallbackList.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- curiter->first(curiter->second);
- }
-}
-
-// Shim class to allow arbitrary boost::bind
-// expressions to be run as one-time idle callbacks.
-class OnIdleCallbackOneTime
-{
-public:
- OnIdleCallbackOneTime(nullary_func_t callable):
- mCallable(callable)
- {
- }
- static void onIdle(void *data)
- {
- gIdleCallbacks.deleteFunction(onIdle, data);
- OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data);
- self->call();
- delete self;
- }
- void call()
- {
- mCallable();
- }
-private:
- nullary_func_t mCallable;
-};
-
-void doOnIdleOneTime(nullary_func_t callable)
-{
- OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor);
-}
-
-// Shim class to allow generic boost functions to be run as
-// recurring idle callbacks. Callable should return true when done,
-// false to continue getting called.
-class OnIdleCallbackRepeating
-{
-public:
- OnIdleCallbackRepeating(bool_func_t callable):
- mCallable(callable)
- {
- }
- // Will keep getting called until the callable returns true.
- static void onIdle(void *data)
- {
- OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data);
- bool done = self->call();
- if (done)
- {
- gIdleCallbacks.deleteFunction(onIdle, data);
- delete self;
- }
- }
- bool call()
- {
- return mCallable();
- }
-private:
- bool_func_t mCallable;
-};
-
-void doOnIdleRepeating(bool_func_t callable)
-{
- OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable);
- gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
-}
-
-class NullaryFuncEventTimer: public LLEventTimer
-{
-public:
- NullaryFuncEventTimer(nullary_func_t callable, F32 seconds):
- LLEventTimer(seconds),
- mCallable(callable)
- {
- }
-
-private:
- bool tick()
- {
- mCallable();
- return true;
- }
-
- nullary_func_t mCallable;
-};
-
-// Call a given callable once after specified interval.
-void doAfterInterval(nullary_func_t callable, F32 seconds)
-{
- new NullaryFuncEventTimer(callable, seconds);
-}
-
-class BoolFuncEventTimer: public LLEventTimer
-{
-public:
- BoolFuncEventTimer(bool_func_t callable, F32 seconds):
- LLEventTimer(seconds),
- mCallable(callable)
- {
- }
-private:
- bool tick()
- {
- return mCallable();
- }
-
- bool_func_t mCallable;
-};
-
-// Call a given callable every specified number of seconds, until it returns true.
-void doPeriodically(bool_func_t callable, F32 seconds)
-{
- new BoolFuncEventTimer(callable, seconds);
-}
-
-#ifdef _DEBUG
-
-void test1(void *data)
-{
- S32 *s32_data = (S32 *)data;
- LL_INFOS() << "testfunc1 " << *s32_data << LL_ENDL;
-}
-
-
-void test2(void *data)
-{
- S32 *s32_data = (S32 *)data;
- LL_INFOS() << "testfunc2 " << *s32_data << LL_ENDL;
-}
-
-
-void
-LLCallbackList::test()
-{
- S32 a = 1;
- S32 b = 2;
- LLCallbackList *list = new LLCallbackList;
-
- LL_INFOS() << "Testing LLCallbackList" << LL_ENDL;
-
- if (!list->deleteFunction(NULL))
- {
- LL_INFOS() << "passed 1" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "error, removed function from empty list" << LL_ENDL;
- }
-
- // LL_INFOS() << "This should crash" << LL_ENDL;
- // list->addFunction(NULL);
-
- list->addFunction(&test1, &a);
- list->addFunction(&test1, &a);
-
- LL_INFOS() << "Expect: test1 1, test1 1" << LL_ENDL;
- list->callFunctions();
-
- list->addFunction(&test1, &b);
- list->addFunction(&test2, &b);
-
- LL_INFOS() << "Expect: test1 1, test1 1, test1 2, test2 2" << LL_ENDL;
- list->callFunctions();
-
- if (list->deleteFunction(&test1, &b))
- {
- LL_INFOS() << "passed 3" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "error removing function" << LL_ENDL;
- }
-
- LL_INFOS() << "Expect: test1 1, test1 1, test2 2" << LL_ENDL;
- list->callFunctions();
-
- list->deleteAllFunctions();
-
- LL_INFOS() << "Expect nothing" << LL_ENDL;
- list->callFunctions();
-
- LL_INFOS() << "nothing :-)" << LL_ENDL;
-
- delete list;
-
- LL_INFOS() << "test complete" << LL_ENDL;
-}
-
-#endif // _DEBUG
diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp
index a48e22bc73..bb5ee558ca 100644
--- a/indra/newview/llchathistory.cpp
+++ b/indra/newview/llchathistory.cpp
@@ -125,6 +125,7 @@ public:
mUserNameTextBox(NULL),
mTimeBoxTextBox(NULL),
mNeedsTimeBox(true),
+ mIsFromScript(false),
mAvatarNameCacheConnection()
{}
@@ -425,6 +426,7 @@ public:
time_t current_time = time_corrected();
time_t message_time = (time_t)(current_time - LLFrameTimer::getElapsedSeconds() + mTime);
+ // Report abuse shouldn't use AM/PM, use 24-hour time
time_string = "[" + LLTrans::getString("TimeMonth") + "]/["
+ LLTrans::getString("TimeDay") + "]/["
+ LLTrans::getString("TimeYear") + "] ["
@@ -658,11 +660,13 @@ public:
const LLUUID& getAvatarId () const { return mAvatarID;}
- void setup(const LLChat& chat, const LLStyle::Params& style_params, const LLSD& args)
+ void setup(const LLChat& chat, const LLStyle::Params& style_params, const LLSD& args, bool is_script)
{
mAvatarID = chat.mFromID;
mSessionID = chat.mSessionID;
mSourceType = chat.mSourceType;
+ mIsFromScript = is_script;
+ mPrefix = mIsFromScript ? LLTrans::getString("ScriptBy") : "";
// To be able to report a message, we need a copy of it's text
// and it's easier to store text directly than trying to get
@@ -732,7 +736,7 @@ public:
username_end == (chat.mFromName.length() - 1))
{
mFrom = chat.mFromName.substr(0, username_start);
- user_name->setValue(mFrom);
+ user_name->setValue(mPrefix + mFrom);
if (gSavedSettings.getBOOL("NameTagShowUsernames"))
{
@@ -774,7 +778,7 @@ public:
switch (mSourceType)
{
case CHAT_SOURCE_AGENT:
- icon->setValue(chat.mFromID);
+ icon->setValue(mIsFromScript ? LLSD("Inv_Script") : LLSD(chat.mFromID));
break;
case CHAT_SOURCE_OBJECT:
icon->setValue(LLSD("OBJECT_Icon"));
@@ -787,7 +791,7 @@ public:
icon->setValue(LLSD("Command_Destinations_Icon"));
break;
case CHAT_SOURCE_UNKNOWN:
- icon->setValue(LLSD("Unknown_Icon"));
+ icon->setValue(mIsFromScript ? LLSD("Inv_Script") : LLSD("Unknown_Icon"));
}
// In case the message came from an object, save the object info
@@ -868,7 +872,7 @@ protected:
LLMenuGL* menu = (LLMenuGL*)mPopupMenuHandleObject.get();
if (!menu)
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar registrar_enable;
registrar.add("ObjectIcon.Action", boost::bind(&LLChatHistoryHeader::onObjectIconContextMenuItemClicked, this, _2));
registrar_enable.add("ObjectIcon.Visible", boost::bind(&LLChatHistoryHeader::onObjectIconContextMenuItemVisible, this, _2));
@@ -896,9 +900,9 @@ protected:
LLMenuGL* menu = (LLMenuGL*)mPopupMenuHandleAvatar.get();
if (!menu)
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar registrar_enable;
- registrar.add("AvatarIcon.Action", boost::bind(&LLChatHistoryHeader::onAvatarIconContextMenuItemClicked, this, _2));
+ registrar.add("AvatarIcon.Action", boost::bind(&LLChatHistoryHeader::onAvatarIconContextMenuItemClicked, this, _2), cb_info::UNTRUSTED_BLOCK);
registrar_enable.add("AvatarIcon.Check", boost::bind(&LLChatHistoryHeader::onAvatarIconContextMenuItemChecked, this, _2));
registrar_enable.add("AvatarIcon.Enable", boost::bind(&LLChatHistoryHeader::onAvatarIconContextMenuItemEnabled, this, _2));
registrar_enable.add("AvatarIcon.Visible", boost::bind(&LLChatHistoryHeader::onAvatarIconContextMenuItemVisible, this, _2));
@@ -1029,7 +1033,7 @@ private:
mFrom = av_name.getDisplayName();
LLTextBox* user_name = getChild<LLTextBox>("user_name");
- user_name->setValue( LLSD(av_name.getDisplayName() ) );
+ user_name->setValue(LLSD(mPrefix + av_name.getDisplayName()));
user_name->setToolTip( av_name.getUserName() );
if (gSavedSettings.getBOOL("NameTagShowUsernames") &&
@@ -1071,6 +1075,9 @@ protected:
bool mNeedsTimeBox;
+ bool mIsFromScript;
+ std::string mPrefix;
+
private:
boost::signals2::connection mAvatarNameCacheConnection;
};
@@ -1088,6 +1095,7 @@ LLChatHistory::LLChatHistory(const LLChatHistory::Params& p)
mTopHeaderPad(p.top_header_pad),
mBottomHeaderPad(p.bottom_header_pad),
mIsLastMessageFromLog(false),
+ mIsLastFromScript(false),
mNotifyAboutUnreadMsg(p.notify_unread_msg)
{
LLTextEditor::Params editor_params(p);
@@ -1185,11 +1193,11 @@ LLView* LLChatHistory::getSeparator()
return separator;
}
-LLView* LLChatHistory::getHeader(const LLChat& chat,const LLStyle::Params& style_params, const LLSD& args)
+LLView* LLChatHistory::getHeader(const LLChat& chat,const LLStyle::Params& style_params, const LLSD& args, bool is_script)
{
LLChatHistoryHeader* header = LLChatHistoryHeader::createInstance(mMessageHeaderFilename);
if (header)
- header->setup(chat, style_params, args);
+ header->setup(chat, style_params, args, is_script);
return header;
}
@@ -1260,8 +1268,8 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
name_params.color(name_color);
name_params.readonly_color(name_color);
- std::string prefix = chat.mText.substr(0, 4);
-
+ auto [message, is_lua] = LLStringUtil::withoutPrefix(chat.mText, LUA_PREFIX);
+ std::string prefix = message.substr(0, 4);
//IRC styled /me messages.
bool irc_me = prefix == "/me " || prefix == "/me'";
@@ -1337,6 +1345,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
// names showing
if (args["show_names_for_p2p_conv"].asBoolean() && utf8str_trim(chat.mFromName).size())
{
+ std::string script_prefix = is_lua ? LLTrans::getString("ScriptBy") : "";
// Don't hotlink any messages from the system (e.g. "Second Life:"), so just add those in plain text.
if (chat.mSourceType == CHAT_SOURCE_OBJECT && chat.mFromID.notNull())
{
@@ -1361,7 +1370,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
link_params.overwriteFrom(LLStyleMap::instance().lookupAgent(chat.mFromID));
// Add link to avatar's inspector and delimiter to message.
- mEditor->appendText(std::string(link_params.link_href) + delimiter,
+ mEditor->appendText(script_prefix + std::string(link_params.link_href) + delimiter,
prependNewLineState, link_params);
prependNewLineState = false;
}
@@ -1374,7 +1383,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
}
else
{
- mEditor->appendText("<nolink>" + chat.mFromName + "</nolink>" + delimiter,
+ mEditor->appendText(script_prefix + "<nolink>" + chat.mFromName + "</nolink>" + delimiter,
prependNewLineState, body_message_params);
prependNewLineState = false;
}
@@ -1395,7 +1404,8 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
&& mLastFromID == chat.mFromID
&& mLastMessageTime.notNull()
&& (new_message_time.secondsSinceEpoch() - mLastMessageTime.secondsSinceEpoch()) < 60.0
- && mIsLastMessageFromLog == message_from_log) //distinguish between current and previous chat session's histories
+ && mIsLastMessageFromLog == message_from_log //distinguish between current and previous chat session's histories
+ && mIsLastFromScript == is_lua)
{
view = getSeparator();
if (!view)
@@ -1410,7 +1420,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
}
else
{
- view = getHeader(chat, name_params, args);
+ view = getHeader(chat, name_params, args, is_lua);
if (!view)
{
LL_WARNS() << "Failed to create header from " << mMessageHeaderFilename << ": can't append to history" << LL_ENDL;
@@ -1439,6 +1449,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
mLastFromID = chat.mFromID;
mLastMessageTime = new_message_time;
mIsLastMessageFromLog = message_from_log;
+ mIsLastFromScript = is_lua;
}
// body of the message processing
@@ -1493,7 +1504,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL
// usual messages showing
else if (!teleport_separator)
{
- std::string message = irc_me ? chat.mText.substr(3) : chat.mText;
+ message = irc_me ? message.substr(3) : message;
//MESSAGE TEXT PROCESSING
//*HACK getting rid of redundant sender names in system notifications sent using sender name (see EXT-5010)
diff --git a/indra/newview/llchathistory.h b/indra/newview/llchathistory.h
index b8364ff860..8acbea6ed5 100644
--- a/indra/newview/llchathistory.h
+++ b/indra/newview/llchathistory.h
@@ -101,7 +101,7 @@ class LLChatHistory : public LLUICtrl
* Builds a message header.
* @return pointer to LLView header object.
*/
- LLView* getHeader(const LLChat& chat,const LLStyle::Params& style_params, const LLSD& args);
+ LLView* getHeader(const LLChat& chat,const LLStyle::Params& style_params, const LLSD& args, bool is_script = false);
public:
~LLChatHistory();
LLSD getValue() const;
@@ -127,6 +127,7 @@ class LLChatHistory : public LLUICtrl
LLDate mLastMessageTime;
bool mIsLastMessageFromLog;
bool mNotifyAboutUnreadMsg;
+ bool mIsLastFromScript;
//std::string mLastMessageTimeStr;
std::string mMessageHeaderFilename;
diff --git a/indra/newview/llchatitemscontainerctrl.cpp b/indra/newview/llchatitemscontainerctrl.cpp
index 550dfeb802..f1ed55e647 100644
--- a/indra/newview/llchatitemscontainerctrl.cpp
+++ b/indra/newview/llchatitemscontainerctrl.cpp
@@ -188,6 +188,7 @@ void LLFloaterIMNearbyChatToastPanel::init(LLSD& notification)
int sType = notification["source"].asInteger();
mSourceType = (EChatSourceType)sType;
+ mIsFromScript = notification["is_lua"].asBoolean();
std::string color_name = notification["text_color"].asString();
@@ -215,7 +216,7 @@ void LLFloaterIMNearbyChatToastPanel::init(LLSD& notification)
{
std::string str_sender;
- str_sender = fromName;
+ str_sender = mIsFromScript ? LLTrans::getString("ScriptBy") + fromName : fromName;
str_sender+=" ";
@@ -397,7 +398,7 @@ void LLFloaterIMNearbyChatToastPanel::draw()
else if(mSourceType == CHAT_SOURCE_SYSTEM)
icon->setValue(LLSD("SL_Logo"));
else if(mSourceType == CHAT_SOURCE_AGENT)
- icon->setValue(mFromID);
+ icon->setValue(mIsFromScript ? LLSD("Inv_Script") : LLSD(mFromID));
else if(!mFromID.isNull())
icon->setValue(mFromID);
}
diff --git a/indra/newview/llchatitemscontainerctrl.h b/indra/newview/llchatitemscontainerctrl.h
index 4ae73a0c43..54b757d217 100644
--- a/indra/newview/llchatitemscontainerctrl.h
+++ b/indra/newview/llchatitemscontainerctrl.h
@@ -48,7 +48,8 @@ protected:
LLFloaterIMNearbyChatToastPanel()
:
mIsDirty(false),
- mSourceType(CHAT_SOURCE_OBJECT)
+ mSourceType(CHAT_SOURCE_OBJECT),
+ mIsFromScript(false)
{};
public:
~LLFloaterIMNearbyChatToastPanel(){}
@@ -58,6 +59,8 @@ public:
const LLUUID& getFromID() const { return mFromID;}
const std::string& getFromName() const { return mFromName; }
+ bool isFromScript() { return mIsFromScript; }
+
//void addText (const std::string& message , const LLStyle::Params& input_params = LLStyle::Params());
//void setMessage (const LLChat& msg);
void snapToMessageHeight ();
@@ -88,6 +91,7 @@ private:
std::string mFromName;
EChatSourceType mSourceType;
LLChatMsgBox* mMsgText;
+ bool mIsFromScript;
diff --git a/indra/newview/llchiclet.cpp b/indra/newview/llchiclet.cpp
index 4c0f160f6f..ec2b570ccd 100644
--- a/indra/newview/llchiclet.cpp
+++ b/indra/newview/llchiclet.cpp
@@ -210,9 +210,9 @@ void LLNotificationChiclet::createMenu()
return;
}
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
registrar.add("NotificationWellChicletMenu.Action",
- boost::bind(&LLNotificationChiclet::onMenuItemClicked, this, _2));
+ boost::bind(&LLNotificationChiclet::onMenuItemClicked, this, _2), cb_info::UNTRUSTED_BLOCK);
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
enable_registrar.add("NotificationWellChicletMenu.EnableItem",
@@ -1132,8 +1132,8 @@ void LLScriptChiclet::createPopupMenu()
if(!canCreateMenu())
return;
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- registrar.add("ScriptChiclet.Action", boost::bind(&LLScriptChiclet::onMenuItemClicked, this, _2));
+ ScopedRegistrarHelper registrar;
+ registrar.add("ScriptChiclet.Action", boost::bind(&LLScriptChiclet::onMenuItemClicked, this, _2), cb_info::UNTRUSTED_BLOCK);
LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>
("menu_script_chiclet.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
@@ -1215,8 +1215,8 @@ void LLInvOfferChiclet::createPopupMenu()
if(!canCreateMenu())
return;
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- registrar.add("InvOfferChiclet.Action", boost::bind(&LLInvOfferChiclet::onMenuItemClicked, this, _2));
+ ScopedRegistrarHelper registrar;
+ registrar.add("InvOfferChiclet.Action", boost::bind(&LLInvOfferChiclet::onMenuItemClicked, this, _2), cb_info::UNTRUSTED_BLOCK);
LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>
("menu_inv_offer_chiclet.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp
index 47803edc73..b9df091f54 100644
--- a/indra/newview/llcofwearables.cpp
+++ b/indra/newview/llcofwearables.cpp
@@ -138,7 +138,7 @@ protected:
/*virtual*/ LLContextMenu* createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
registrar.add("Attachment.Touch", boost::bind(handleMultiple, handle_attachment_touch, mUUIDs));
registrar.add("Attachment.Edit", boost::bind(handleMultiple, handle_item_edit, mUUIDs));
@@ -191,7 +191,7 @@ protected:
/*virtual*/ LLContextMenu* createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
LLUUID selected_id = mUUIDs.back();
@@ -251,9 +251,9 @@ protected:
LLUUID selected_id = mUUIDs.back();
LLPanelOutfitEdit* panel_oe = dynamic_cast<LLPanelOutfitEdit*>(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit"));
- registrar.add("BodyPart.Replace", boost::bind(&LLPanelOutfitEdit::onReplaceMenuItemClicked, panel_oe, selected_id));
- registrar.add("BodyPart.Edit", boost::bind(LLAgentWearables::editWearable, selected_id));
- registrar.add("BodyPart.Create", boost::bind(&CofBodyPartContextMenu::createNew, this, selected_id));
+ registrar.add("BodyPart.Replace", { boost::bind(&LLPanelOutfitEdit::onReplaceMenuItemClicked, panel_oe, selected_id) });
+ registrar.add("BodyPart.Edit", { boost::bind(LLAgentWearables::editWearable, selected_id) });
+ registrar.add("BodyPart.Create", { boost::bind(&CofBodyPartContextMenu::createNew, this, selected_id) });
enable_registrar.add("BodyPart.OnEnable", boost::bind(&CofBodyPartContextMenu::onEnable, this, _2));
diff --git a/indra/newview/llconversationlog.cpp b/indra/newview/llconversationlog.cpp
index ed563cbec9..ed16a4b135 100644
--- a/indra/newview/llconversationlog.cpp
+++ b/indra/newview/llconversationlog.cpp
@@ -118,11 +118,21 @@ const std::string LLConversation::createTimestamp(const U64Seconds& utc_time)
LLSD substitution;
substitution["datetime"] = (S32)utc_time.value();
- timeStr = "["+LLTrans::getString ("TimeMonth")+"]/["
- +LLTrans::getString ("TimeDay")+"]/["
- +LLTrans::getString ("TimeYear")+"] ["
- +LLTrans::getString ("TimeHour")+"]:["
- +LLTrans::getString ("TimeMin")+"]";
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ timeStr = "[" + LLTrans::getString("TimeMonth") + "]/["
+ + LLTrans::getString("TimeDay") + "]/["
+ + LLTrans::getString("TimeYear") + "] [";
+ if (use_24h)
+ {
+ timeStr += LLTrans::getString("TimeHour") + "]:["
+ + LLTrans::getString("TimeMin") + "]";
+ }
+ else
+ {
+ timeStr += LLTrans::getString("TimeHour12") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeAMPM") + "]";
+ }
LLStringUtil::format (timeStr, substitution);
diff --git a/indra/newview/llconversationloglist.cpp b/indra/newview/llconversationloglist.cpp
index 65863f0a5e..8376f5463c 100644
--- a/indra/newview/llconversationloglist.cpp
+++ b/indra/newview/llconversationloglist.cpp
@@ -47,11 +47,11 @@ LLConversationLogList::LLConversationLogList(const Params& p)
LLConversationLog::instance().addObserver(this);
// Set up context menu.
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar check_registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
- registrar.add ("Calllog.Action", boost::bind(&LLConversationLogList::onCustomAction, this, _2));
+ registrar.add ("Calllog.Action", boost::bind(&LLConversationLogList::onCustomAction, this, _2), cb_info::UNTRUSTED_BLOCK);
check_registrar.add ("Calllog.Check", boost::bind(&LLConversationLogList::isActionChecked,this, _2));
enable_registrar.add("Calllog.Enable", boost::bind(&LLConversationLogList::isActionEnabled,this, _2));
@@ -95,6 +95,7 @@ bool LLConversationLogList::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
context_menu->buildDrawLabels();
context_menu->updateParent(LLMenuGL::sMenuContainer);
+
LLMenuGL::showPopup(this, context_menu, x, y);
}
diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp
index e967ff3df2..17edca7ccb 100644
--- a/indra/newview/lldirpicker.cpp
+++ b/indra/newview/lldirpicker.cpp
@@ -240,23 +240,6 @@ bool LLDirPicker::getDir(std::string* filename, bool blocking)
return false;
}
-#if !LL_MESA_HEADLESS
-
- if (mFilePicker)
- {
- GtkWindow* picker = mFilePicker->buildFilePicker(false, true,
- "dirpicker");
-
- if (picker)
- {
- gtk_window_set_title(GTK_WINDOW(picker), LLTrans::getString("choose_the_directory").c_str());
- gtk_widget_show_all(GTK_WIDGET(picker));
- gtk_main();
- return (!mFilePicker->getFirstFile().empty());
- }
- }
-#endif // !LL_MESA_HEADLESS
-
return false;
}
diff --git a/indra/newview/lldonotdisturbnotificationstorage.h b/indra/newview/lldonotdisturbnotificationstorage.h
index 6683646a9b..0dc2515e02 100644
--- a/indra/newview/lldonotdisturbnotificationstorage.h
+++ b/indra/newview/lldonotdisturbnotificationstorage.h
@@ -42,7 +42,7 @@ public:
~LLDoNotDisturbNotificationStorageTimer();
public:
- bool tick();
+ bool tick() override;
};
class LLDoNotDisturbNotificationStorage : public LLParamSingleton<LLDoNotDisturbNotificationStorage>, public LLNotificationStorage
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 87b6ce6cb3..5379bcc985 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -732,15 +732,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
{// If we need shaders, and we're not ALREADY using the proper shader, then bind it
// (this way we won't rebind shaders unnecessarily).
gPipeline.bindDeferredShaderFast(*target_shader);
-
- if (params.mFullbright)
- { // make sure the bind the exposure map for fullbright shaders so they can cancel out exposure
- S32 channel = target_shader->enableTexture(LLShaderMgr::EXPOSURE_MAP);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bind(&gPipeline.mExposureMap);
- }
- }
}
LLVector4 spec_color(1, 1, 1, 1);
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index bf593bff07..754fcd4c17 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -300,13 +300,6 @@ void LLDrawPoolBump::beginFullbrightShiny()
shader = shader->mRiggedVariant;
}
- // bind exposure map so fullbright shader can cancel out exposure
- S32 channel = shader->enableTexture(LLShaderMgr::EXPOSURE_MAP);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bind(&gPipeline.mExposureMap);
- }
-
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
if (cube_map && !LLPipeline::sReflectionProbesEnabled)
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 5e676bc5b3..57def49539 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -296,7 +296,7 @@ void LLDrawPoolTerrain::renderFullShaderTextures()
// GL_BLEND disabled by default
drawLoop();
- // Disable multitexture
+ // Disable textures
sShader->disableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP);
sShader->disableTexture(LLViewerShaderMgr::TERRAIN_DETAIL0);
sShader->disableTexture(LLViewerShaderMgr::TERRAIN_DETAIL1);
@@ -557,7 +557,7 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool use_local_materials)
// GL_BLEND disabled by default
drawLoop();
- // Disable multitexture
+ // Disable textures
if (paint_type == TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE)
{
@@ -769,7 +769,7 @@ void LLDrawPoolTerrain::renderFull4TU()
}
LLVertexBuffer::unbind();
- // Disable multitexture
+ // Disable textures
gGL.getTexUnit(3)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(3)->disable();
gGL.getTexUnit(3)->activate();
@@ -949,7 +949,7 @@ void LLDrawPoolTerrain::renderFull2TU()
// Restore blend state
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- // Disable multitexture
+ // Disable textures
gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
gGL.getTexUnit(1)->disable();
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 305215f541..e6d0b036e0 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -32,7 +32,6 @@
#include "llface.h"
#include "llimage.h"
#include "llrender.h"
-#include "llatmosphere.h"
#include "llenvironment.h"
#include "llglslshader.h"
#include "llgl.h"
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index 05bd704556..a125dcb7aa 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -54,7 +54,6 @@
#include "llregioninfomodel.h"
-#include "llatmosphere.h"
#include "llagent.h"
#include "roles_constants.h"
#include "llestateinfomodel.h"
@@ -965,54 +964,6 @@ LLSettingsWater::ptr_t LLEnvironment::getCurrentWater() const
return pwater;
}
-void LayerConfigToDensityLayer(const LLSD& layerConfig, DensityLayer& layerOut)
-{
- layerOut.constant_term = (F32)layerConfig[LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM].asReal();
- layerOut.exp_scale = (F32)layerConfig[LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR].asReal();
- layerOut.exp_term = (F32)layerConfig[LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM].asReal();
- layerOut.linear_term = (F32)layerConfig[LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM].asReal();
- layerOut.width = (F32)layerConfig[LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH].asReal();
-}
-
-void LLEnvironment::getAtmosphericModelSettings(AtmosphericModelSettings& settingsOut, const LLSettingsSky::ptr_t &psky)
-{
- settingsOut.m_skyBottomRadius = psky->getSkyBottomRadius();
- settingsOut.m_skyTopRadius = psky->getSkyTopRadius();
- settingsOut.m_sunArcRadians = psky->getSunArcRadians();
- settingsOut.m_mieAnisotropy = psky->getMieAnisotropy();
-
- LLSD rayleigh = psky->getRayleighConfigs();
- settingsOut.m_rayleighProfile.clear();
- for (LLSD::array_iterator itf = rayleigh.beginArray(); itf != rayleigh.endArray(); ++itf)
- {
- DensityLayer layer;
- LLSD& layerConfig = (*itf);
- LayerConfigToDensityLayer(layerConfig, layer);
- settingsOut.m_rayleighProfile.push_back(layer);
- }
-
- LLSD mie = psky->getMieConfigs();
- settingsOut.m_mieProfile.clear();
- for (LLSD::array_iterator itf = mie.beginArray(); itf != mie.endArray(); ++itf)
- {
- DensityLayer layer;
- LLSD& layerConfig = (*itf);
- LayerConfigToDensityLayer(layerConfig, layer);
- settingsOut.m_mieProfile.push_back(layer);
- }
- settingsOut.m_mieAnisotropy = psky->getMieAnisotropy();
-
- LLSD absorption = psky->getAbsorptionConfigs();
- settingsOut.m_absorptionProfile.clear();
- for (LLSD::array_iterator itf = absorption.beginArray(); itf != absorption.endArray(); ++itf)
- {
- DensityLayer layer;
- LLSD& layerConfig = (*itf);
- LayerConfigToDensityLayer(layerConfig, layer);
- settingsOut.m_absorptionProfile.push_back(layer);
- }
-}
-
bool LLEnvironment::canAgentUpdateParcelEnvironment() const
{
LLParcel *parcel(LLViewerParcelMgr::instance().getAgentOrSelectedParcel());
@@ -2744,13 +2695,6 @@ bool LLEnvironment::DayInstance::setSky(const LLSettingsSky::ptr_t &psky)
mSky->update();
mBlenderSky.reset();
- if (gAtmosphere)
- {
- AtmosphericModelSettings settings;
- LLEnvironment::getAtmosphericModelSettings(settings, psky);
- gAtmosphere->configureAtmosphericModel(settings);
- }
-
return changed;
}
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
index f1205a72b7..217c069705 100644
--- a/indra/newview/llenvironment.h
+++ b/indra/newview/llenvironment.h
@@ -36,8 +36,6 @@
#include "llsettingswater.h"
#include "llsettingsdaycycle.h"
-#include "llatmosphere.h"
-
#include "llglslshader.h"
#include <boost/signals2.hpp>
@@ -131,8 +129,6 @@ public:
LLSettingsSky::ptr_t getCurrentSky() const;
LLSettingsWater::ptr_t getCurrentWater() const;
- static void getAtmosphericModelSettings(AtmosphericModelSettings& settingsOut, const LLSettingsSky::ptr_t &psky);
-
void update(const LLViewerCamera * cam);
static void updateGLVariablesForSettings(LLShaderUniforms* uniforms, const LLSettingsBase::ptr_t &psetting);
diff --git a/indra/newview/llexpandabletextbox.cpp b/indra/newview/llexpandabletextbox.cpp
index 5c46eb9d80..093f978e74 100644
--- a/indra/newview/llexpandabletextbox.cpp
+++ b/indra/newview/llexpandabletextbox.cpp
@@ -42,17 +42,18 @@ public:
mEditor(editor),
mStyle(style),
mExpanderLabel(utf8str_to_wstring(more_text))
- {}
+ {
+ }
/*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const
{
- LLStyleSP sp(cloneStyle(target, mStyle));
+ LLStyleSP sp((&target == &mEditor) ? mStyle : mStyle->clone());
LLExpanderSegment* copy = new LLExpanderSegment(sp, mStart, mEnd, LLStringUtil::null, target);
copy->mExpanderLabel = mExpanderLabel;
return copy;
}
- /*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
+ /*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
// more label always spans width of text box
if (num_chars == 0)
@@ -67,11 +68,13 @@ public:
}
return true;
}
- /*virtual*/ S32 getOffset(S32 segment_local_x_coord, S32 start_offset, S32 num_chars, bool round) const
+
+ /*virtual*/ S32 getOffset(S32 segment_local_x_coord, S32 start_offset, S32 num_chars, bool round) const
{
return start_offset;
}
- /*virtual*/ S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 line_offset, S32 max_chars, S32 line_ind) const
+
+ /*virtual*/ S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 line_offset, S32 max_chars, S32 line_ind) const
{
// require full line to ourselves
if (line_offset == 0)
@@ -85,7 +88,8 @@ public:
return 0;
}
}
- /*virtual*/ F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect)
+
+ /*virtual*/ F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect)
{
F32 right_x;
mStyle->getFont()->render(mExpanderLabel, start,
@@ -99,6 +103,7 @@ public:
mEditor.getUseEllipses(), mEditor.getUseColor());
return right_x;
}
+
/*virtual*/ bool canEdit() const { return false; }
// eat handleMouseDown event so we get the mouseup event
/*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask) { return true; }
@@ -108,6 +113,7 @@ public:
LLUI::getInstance()->getWindow()->setCursor(UI_CURSOR_HAND);
return true;
}
+
private:
LLTextBase& mEditor;
LLStyleSP mStyle;
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 297661effd..f3cb07739d 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -58,12 +58,6 @@
#include "llmeshrepository.h"
#include "llskinningutil.h"
-#if LL_LINUX
-// Work-around spurious used before init warning on Vector4a
-//
-#pragma GCC diagnostic ignored "-Wuninitialized"
-#endif
-
#define LL_MAX_INDICES_COUNT 1000000
static LLStaticHashedString sTextureIndexIn("texture_index_in");
@@ -842,7 +836,6 @@ bool LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
//VECTORIZE THIS
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
- LLVector4a new_extents[2];
llassert(less_than_max_mag(face.mExtents[0]));
llassert(less_than_max_mag(face.mExtents[1]));
diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp
index 377710c170..49fd6a29a2 100644
--- a/indra/newview/llfavoritesbar.cpp
+++ b/indra/newview/llfavoritesbar.cpp
@@ -430,7 +430,7 @@ LLFavoritesBarCtrl::LLFavoritesBarCtrl(const LLFavoritesBarCtrl::Params& p)
{
// Register callback for menus with current registrar (will be parent panel's registrar)
LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Favorites.DoToSelected",
- boost::bind(&LLFavoritesBarCtrl::doToSelected, this, _2));
+ { boost::bind(&LLFavoritesBarCtrl::doToSelected, this, _2), cb_info::UNTRUSTED_BLOCK });
// Add this if we need to selectively enable items
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Favorites.EnableSelected",
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index b5d8f70c2e..fcc3423b4d 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -40,6 +40,7 @@
#include "llappviewer.h"
#include "llbufferstream.h"
+#include "llexception.h"
#include "llnotificationsutil.h"
#include "llviewercontrol.h"
#include "llworld.h"
@@ -377,33 +378,6 @@ bool LLFeatureManager::parseFeatureTable(std::string filename)
F32 gpu_benchmark();
-#if LL_WINDOWS
-
-F32 logExceptionBenchmark()
-{
- // FIXME: gpu_benchmark uses many C++ classes on the stack to control state.
- // SEH exceptions with our current exception handling options do not call
- // destructors for these classes, resulting in an undefined state should
- // this handler be invoked.
- F32 gbps = -1;
- __try
- {
- gbps = gpu_benchmark();
- }
- __except (msc_exception_filter(GetExceptionCode(), GetExceptionInformation()))
- {
- // HACK - ensure that profiling is disabled
- LLGLSLShader::finishProfile();
-
- // convert to C++ styled exception
- char integer_string[32];
- sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode());
- throw std::exception(integer_string);
- }
- return gbps;
-}
-#endif
-
bool LLFeatureManager::loadGPUClass()
{
if (!gSavedSettings.getBOOL("SkipBenchmark"))
@@ -413,14 +387,12 @@ bool LLFeatureManager::loadGPUClass()
F32 gbps;
try
{
-#if LL_WINDOWS
- gbps = logExceptionBenchmark();
-#else
- gbps = gpu_benchmark();
-#endif
+ gbps = LL::seh::catcher(gpu_benchmark);
}
catch (const std::exception& e)
{
+ // HACK - ensure that profiling is disabled
+ LLGLSLShader::finishProfile();
gbps = -1.f;
LL_WARNS("RenderInit") << "GPU benchmark failed: " << e.what() << LL_ENDL;
}
diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp
index 0afb275d13..3639064cc4 100644
--- a/indra/newview/llfilepicker.cpp
+++ b/indra/newview/llfilepicker.cpp
@@ -36,11 +36,8 @@
#include "llviewercontrol.h"
#include "llwindow.h" // beforeDialog()
-#if LL_SDL
-#include "llwindowsdl.h" // for some X/GTK utils to help with filepickers
-#endif // LL_SDL
-
#if LL_LINUX
+#include "llwindowsdl.h" // for some X/GTK utils to help with filepickers
#include "llhttpconstants.h" // file picker uses some of thes constants on Linux
#endif
@@ -65,6 +62,7 @@ LLFilePicker LLFilePicker::sInstance;
#define MATERIAL_TEXTURES_FILTER L"GLTF Import (*.gltf; *.glb; *.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.gltf;*.glb;*.tga;*.bmp;*.jpg;*.jpeg;*.png\0"
#define SCRIPT_FILTER L"Script files (*.lsl)\0*.lsl\0"
#define DICTIONARY_FILTER L"Dictionary files (*.dic; *.xcu)\0*.dic;*.xcu\0"
+#define LUA_FILTER L"Script files (*.lua)\0*.lua\0"
#endif
#ifdef LL_DARWIN
@@ -241,6 +239,10 @@ bool LLFilePicker::setupFilter(ELoadFilter filter)
mOFN.lpstrFilter = DICTIONARY_FILTER \
L"\0";
break;
+ case FFLOAD_LUA:
+ mOFN.lpstrFilter = LUA_FILTER \
+ L"\0";
+ break;
default:
res = false;
break;
diff --git a/indra/newview/llfilepicker.h b/indra/newview/llfilepicker.h
index 75ff14f4cf..4d71a3b392 100644
--- a/indra/newview/llfilepicker.h
+++ b/indra/newview/llfilepicker.h
@@ -54,19 +54,8 @@
#include <commdlg.h>
#endif
-extern "C" {
-// mostly for Linux, possible on others
-#if LL_GTK
-# include "gtk/gtk.h"
-#endif // LL_GTK
-}
-
class LLFilePicker
{
-#ifdef LL_GTK
- friend class LLDirPicker;
- friend void chooser_responder(GtkWidget *, gint, gpointer);
-#endif // LL_GTK
public:
// calling this before main() is undefined
static LLFilePicker& instance( void ) { return sInstance; }
@@ -90,6 +79,7 @@ public:
FFLOAD_MATERIAL = 15,
FFLOAD_MATERIAL_TEXTURE = 16,
FFLOAD_HDRI = 17,
+ FFLOAD_LUA = 18,
};
enum ESaveFilter
@@ -184,28 +174,12 @@ private:
void *userdata);
#endif
-#if LL_GTK
- static void add_to_selectedfiles(gpointer data, gpointer user_data);
- static void chooser_responder(GtkWidget *widget, gint response, gpointer user_data);
- // we remember the last path that was accessed for a particular usage
- std::map <std::string, std::string> mContextToPathMap;
- std::string mCurContextName;
- // we also remember the extension of the last added file.
- std::string mCurrentExtension;
-#endif
-
std::vector<std::string> mFiles;
S32 mCurrentFile;
bool mLocked;
static LLFilePicker sInstance;
-protected:
-#if LL_GTK
- GtkWindow* buildFilePicker(bool is_save, bool is_folder,
- std::string context = "generic");
-#endif
-
public:
// don't call these directly please.
LLFilePicker();
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index a87ddfd76e..4608d3913b 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -75,10 +75,10 @@ LLFloaterAuction::LLFloaterAuction(const LLSD& key)
: LLFloater(key),
mParcelID(-1)
{
- mCommitCallbackRegistrar.add("ClickSnapshot", boost::bind(&LLFloaterAuction::onClickSnapshot, this));
- mCommitCallbackRegistrar.add("ClickSellToAnyone", boost::bind(&LLFloaterAuction::onClickSellToAnyone, this));
- mCommitCallbackRegistrar.add("ClickStartAuction", boost::bind(&LLFloaterAuction::onClickStartAuction, this));
- mCommitCallbackRegistrar.add("ClickResetParcel", boost::bind(&LLFloaterAuction::onClickResetParcel, this));
+ mCommitCallbackRegistrar.add("ClickSnapshot", { boost::bind(&LLFloaterAuction::onClickSnapshot, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ClickSellToAnyone", { boost::bind(&LLFloaterAuction::onClickSellToAnyone, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ClickStartAuction", { boost::bind(&LLFloaterAuction::onClickStartAuction, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ClickResetParcel", { boost::bind(&LLFloaterAuction::onClickResetParcel, this), cb_info::UNTRUSTED_BLOCK });
}
// Destroys the object
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp
index 08a54b7369..196c9e8818 100644
--- a/indra/newview/llfloateravatarpicker.cpp
+++ b/indra/newview/llfloateravatarpicker.cpp
@@ -111,7 +111,7 @@ LLFloaterAvatarPicker::LLFloaterAvatarPicker(const LLSD& key)
mContextConeOutAlpha(CONTEXT_CONE_OUT_ALPHA),
mContextConeFadeTime(CONTEXT_CONE_FADE_TIME)
{
- mCommitCallbackRegistrar.add("Refresh.FriendList", boost::bind(&LLFloaterAvatarPicker::populateFriend, this));
+ mCommitCallbackRegistrar.add("Refresh.FriendList", { boost::bind(&LLFloaterAvatarPicker::populateFriend, this), cb_info::UNTRUSTED_THROTTLE });
}
bool LLFloaterAvatarPicker::postBuild()
diff --git a/indra/newview/llfloateravatarrendersettings.cpp b/indra/newview/llfloateravatarrendersettings.cpp
index 9101e6eb29..16e2903324 100644
--- a/indra/newview/llfloateravatarrendersettings.cpp
+++ b/indra/newview/llfloateravatarrendersettings.cpp
@@ -51,7 +51,7 @@ protected:
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
- registrar.add("Settings.SetRendering", boost::bind(&LLFloaterAvatarRenderSettings::onCustomAction, mFloaterSettings, _2, mUUIDs.front()));
+ registrar.add("Settings.SetRendering", { boost::bind(&LLFloaterAvatarRenderSettings::onCustomAction, mFloaterSettings, _2, mUUIDs.front()) });
enable_registrar.add("Settings.IsSelected", boost::bind(&LLFloaterAvatarRenderSettings::isActionChecked, mFloaterSettings, _2, mUUIDs.front()));
LLContextMenu* menu = createFromFile("menu_avatar_rendering_settings.xml");
@@ -75,7 +75,7 @@ LLFloaterAvatarRenderSettings::LLFloaterAvatarRenderSettings(const LLSD& key)
{
mContextMenu = new LLSettingsContextMenu(this);
LLRenderMuteList::getInstance()->addObserver(&sAvatarRenderMuteListObserver);
- mCommitCallbackRegistrar.add("Settings.AddNewEntry", boost::bind(&LLFloaterAvatarRenderSettings::onClickAdd, this, _2));
+ mCommitCallbackRegistrar.add("Settings.AddNewEntry", {boost::bind(&LLFloaterAvatarRenderSettings::onClickAdd, this, _2)});
}
LLFloaterAvatarRenderSettings::~LLFloaterAvatarRenderSettings()
diff --git a/indra/newview/llfloaterbeacons.cpp b/indra/newview/llfloaterbeacons.cpp
index 11c1c2a9f2..1b975f3553 100644
--- a/indra/newview/llfloaterbeacons.cpp
+++ b/indra/newview/llfloaterbeacons.cpp
@@ -49,7 +49,7 @@ LLFloaterBeacons::LLFloaterBeacons(const LLSD& seed)
LLPipeline::setRenderHighlights( gSavedSettings.getBOOL("renderhighlights"));
LLPipeline::setRenderBeacons( gSavedSettings.getBOOL("renderbeacons"));
LLPipeline::setRenderMOAPBeacons( gSavedSettings.getBOOL("moapbeacon"));
- mCommitCallbackRegistrar.add("Beacons.UICheck", boost::bind(&LLFloaterBeacons::onClickUICheck, this,_1));
+ mCommitCallbackRegistrar.add("Beacons.UICheck", { boost::bind(&LLFloaterBeacons::onClickUICheck, this,_1) });
}
bool LLFloaterBeacons::postBuild()
diff --git a/indra/newview/llfloaterbulkpermission.cpp b/indra/newview/llfloaterbulkpermission.cpp
index c09c02d32b..1d670bfb8c 100644
--- a/indra/newview/llfloaterbulkpermission.cpp
+++ b/indra/newview/llfloaterbulkpermission.cpp
@@ -56,12 +56,12 @@ LLFloaterBulkPermission::LLFloaterBulkPermission(const LLSD& seed)
mDone(false)
{
mID.generate();
- mCommitCallbackRegistrar.add("BulkPermission.Ok", boost::bind(&LLFloaterBulkPermission::onOkBtn, this));
- mCommitCallbackRegistrar.add("BulkPermission.Apply", boost::bind(&LLFloaterBulkPermission::onApplyBtn, this));
- mCommitCallbackRegistrar.add("BulkPermission.Close", boost::bind(&LLFloaterBulkPermission::onCloseBtn, this));
- mCommitCallbackRegistrar.add("BulkPermission.CheckAll", boost::bind(&LLFloaterBulkPermission::onCheckAll, this));
- mCommitCallbackRegistrar.add("BulkPermission.UncheckAll", boost::bind(&LLFloaterBulkPermission::onUncheckAll, this));
- mCommitCallbackRegistrar.add("BulkPermission.CommitCopy", boost::bind(&LLFloaterBulkPermission::onCommitCopy, this));
+ mCommitCallbackRegistrar.add("BulkPermission.Ok", { boost::bind(&LLFloaterBulkPermission::onOkBtn, this) });
+ mCommitCallbackRegistrar.add("BulkPermission.Apply", { boost::bind(&LLFloaterBulkPermission::onApplyBtn, this) });
+ mCommitCallbackRegistrar.add("BulkPermission.Close", { boost::bind(&LLFloaterBulkPermission::onCloseBtn, this) });
+ mCommitCallbackRegistrar.add("BulkPermission.CheckAll", { boost::bind(&LLFloaterBulkPermission::onCheckAll, this) });
+ mCommitCallbackRegistrar.add("BulkPermission.UncheckAll", { boost::bind(&LLFloaterBulkPermission::onUncheckAll, this) });
+ mCommitCallbackRegistrar.add("BulkPermission.CommitCopy", { boost::bind(&LLFloaterBulkPermission::onCommitCopy, this) });
}
bool LLFloaterBulkPermission::postBuild()
diff --git a/indra/newview/llfloaterbump.cpp b/indra/newview/llfloaterbump.cpp
index 162ad5e108..2a4f1ddd12 100644
--- a/indra/newview/llfloaterbump.cpp
+++ b/indra/newview/llfloaterbump.cpp
@@ -51,18 +51,18 @@
LLFloaterBump::LLFloaterBump(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("Avatar.SendIM", boost::bind(&LLFloaterBump::startIM, this));
- mCommitCallbackRegistrar.add("Avatar.ReportAbuse", boost::bind(&LLFloaterBump::reportAbuse, this));
- mCommitCallbackRegistrar.add("ShowAgentProfile", boost::bind(&LLFloaterBump::showProfile, this));
- mCommitCallbackRegistrar.add("Avatar.InviteToGroup", boost::bind(&LLFloaterBump::inviteToGroup, this));
- mCommitCallbackRegistrar.add("Avatar.Call", boost::bind(&LLFloaterBump::startCall, this));
- mEnableCallbackRegistrar.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
- mCommitCallbackRegistrar.add("Avatar.AddFriend", boost::bind(&LLFloaterBump::addFriend, this));
+ mCommitCallbackRegistrar.add("Avatar.SendIM", { boost::bind(&LLFloaterBump::startIM, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("Avatar.ReportAbuse", { boost::bind(&LLFloaterBump::reportAbuse, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("ShowAgentProfile", { boost::bind(&LLFloaterBump::showProfile, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("Avatar.InviteToGroup", { boost::bind(&LLFloaterBump::inviteToGroup, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("Avatar.Call", { boost::bind(&LLFloaterBump::startCall, this), cb_info::UNTRUSTED_BLOCK });
+ mEnableCallbackRegistrar.add("Avatar.EnableCall", { boost::bind(&LLFloaterBump::canCall, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Avatar.AddFriend", { boost::bind(&LLFloaterBump::addFriend, this), cb_info::UNTRUSTED_THROTTLE });
mEnableCallbackRegistrar.add("Avatar.EnableAddFriend", boost::bind(&LLFloaterBump::enableAddFriend, this));
- mCommitCallbackRegistrar.add("Avatar.Mute", boost::bind(&LLFloaterBump::muteAvatar, this));
+ mCommitCallbackRegistrar.add("Avatar.Mute", { boost::bind(&LLFloaterBump::muteAvatar, this), cb_info::UNTRUSTED_BLOCK });
mEnableCallbackRegistrar.add("Avatar.EnableMute", boost::bind(&LLFloaterBump::enableMute, this));
- mCommitCallbackRegistrar.add("PayObject", boost::bind(&LLFloaterBump::payAvatar, this));
- mCommitCallbackRegistrar.add("Tools.LookAtSelection", boost::bind(&LLFloaterBump::zoomInAvatar, this));
+ mCommitCallbackRegistrar.add("PayObject", { boost::bind(&LLFloaterBump::payAvatar, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Tools.LookAtSelection", { boost::bind(&LLFloaterBump::zoomInAvatar, this) });
}
@@ -214,6 +214,11 @@ void LLFloaterBump::startCall()
LLAvatarActions::startCall(mItemUUID);
}
+bool LLFloaterBump::canCall()
+{
+ return LLAvatarActions::canCallTo(mItemUUID);
+}
+
void LLFloaterBump::reportAbuse()
{
LLFloaterReporter::showFromAvatar(mItemUUID, "av_name");
diff --git a/indra/newview/llfloaterbump.h b/indra/newview/llfloaterbump.h
index 53e730d73f..48d6f7e33e 100644
--- a/indra/newview/llfloaterbump.h
+++ b/indra/newview/llfloaterbump.h
@@ -52,6 +52,7 @@ public:
void startIM();
void startCall();
+ bool canCall();
void reportAbuse();
void showProfile();
void addFriend();
diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp
index 4a5a755696..2322103009 100644
--- a/indra/newview/llfloatercamera.cpp
+++ b/indra/newview/llfloatercamera.cpp
@@ -169,11 +169,11 @@ static LLPanelInjector<LLPanelCameraZoom> t_camera_zoom_panel("camera_zoom_panel
void LLPanelCameraZoom::onCreate()
{
- mCommitCallbackRegistrar.add("Zoom.minus", boost::bind(&LLPanelCameraZoom::onZoomMinusHeldDown, this));
- mCommitCallbackRegistrar.add("Zoom.plus", boost::bind(&LLPanelCameraZoom::onZoomPlusHeldDown, this));
- mCommitCallbackRegistrar.add("Slider.value_changed", boost::bind(&LLPanelCameraZoom::onSliderValueChanged, this));
- mCommitCallbackRegistrar.add("Camera.track", boost::bind(&LLPanelCameraZoom::onCameraTrack, this));
- mCommitCallbackRegistrar.add("Camera.rotate", boost::bind(&LLPanelCameraZoom::onCameraRotate, this));
+ mCommitCallbackRegistrar.add("Zoom.minus", { boost::bind(&LLPanelCameraZoom::onZoomMinusHeldDown, this) });
+ mCommitCallbackRegistrar.add("Zoom.plus", { boost::bind(&LLPanelCameraZoom::onZoomPlusHeldDown, this) });
+ mCommitCallbackRegistrar.add("Slider.value_changed", { boost::bind(&LLPanelCameraZoom::onSliderValueChanged, this) });
+ mCommitCallbackRegistrar.add("Camera.track", { boost::bind(&LLPanelCameraZoom::onCameraTrack, this) });
+ mCommitCallbackRegistrar.add("Camera.rotate", { boost::bind(&LLPanelCameraZoom::onCameraRotate, this) });
}
bool LLPanelCameraZoom::postBuild()
@@ -461,9 +461,9 @@ LLFloaterCamera::LLFloaterCamera(const LLSD& val)
mPrevMode(CAMERA_CTRL_MODE_PAN)
{
LLHints::getInstance()->registerHintTarget("view_popup", getHandle());
- mCommitCallbackRegistrar.add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2));
- mCommitCallbackRegistrar.add("CameraPresets.Save", boost::bind(&LLFloaterCamera::onSavePreset, this));
- mCommitCallbackRegistrar.add("CameraPresets.ShowPresetsList", boost::bind(&LLFloaterReg::showInstance, "camera_presets", LLSD(), false));
+ mCommitCallbackRegistrar.add("CameraPresets.ChangeView", {boost::bind(&LLFloaterCamera::onClickCameraItem, _2)});
+ mCommitCallbackRegistrar.add("CameraPresets.Save", {boost::bind(&LLFloaterCamera::onSavePreset, this)});
+ mCommitCallbackRegistrar.add("CameraPresets.ShowPresetsList", {boost::bind(&LLFloaterReg::showInstance, "camera_presets", LLSD(), false)});
}
// virtual
diff --git a/indra/newview/llfloatercamerapresets.cpp b/indra/newview/llfloatercamerapresets.cpp
index b033af2564..d527541b76 100644
--- a/indra/newview/llfloatercamerapresets.cpp
+++ b/indra/newview/llfloatercamerapresets.cpp
@@ -90,8 +90,8 @@ LLCameraPresetFlatItem::LLCameraPresetFlatItem(const std::string &preset_name, b
mPresetName(preset_name),
mIsDefaultPrest(is_default)
{
- mCommitCallbackRegistrar.add("CameraPresets.Delete", boost::bind(&LLCameraPresetFlatItem::onDeleteBtnClick, this));
- mCommitCallbackRegistrar.add("CameraPresets.Reset", boost::bind(&LLCameraPresetFlatItem::onResetBtnClick, this));
+ mCommitCallbackRegistrar.add("CameraPresets.Delete", { boost::bind(&LLCameraPresetFlatItem::onDeleteBtnClick, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("CameraPresets.Reset", { boost::bind(&LLCameraPresetFlatItem::onResetBtnClick, this), cb_info::UNTRUSTED_BLOCK });
buildFromFile("panel_camera_preset_item.xml");
}
diff --git a/indra/newview/llfloaterconversationlog.cpp b/indra/newview/llfloaterconversationlog.cpp
index 97399c9cf7..dc0f4ae555 100644
--- a/indra/newview/llfloaterconversationlog.cpp
+++ b/indra/newview/llfloaterconversationlog.cpp
@@ -35,7 +35,7 @@ LLFloaterConversationLog::LLFloaterConversationLog(const LLSD& key)
: LLFloater(key),
mConversationLogList(NULL)
{
- mCommitCallbackRegistrar.add("CallLog.Action", boost::bind(&LLFloaterConversationLog::onCustomAction, this, _2));
+ mCommitCallbackRegistrar.add("CallLog.Action", { boost::bind(&LLFloaterConversationLog::onCustomAction, this, _2) });
mEnableCallbackRegistrar.add("CallLog.Check", boost::bind(&LLFloaterConversationLog::isActionChecked, this, _2));
}
diff --git a/indra/newview/llfloatercreatelandmark.cpp b/indra/newview/llfloatercreatelandmark.cpp
index 2ce8a7a212..77ea544c5d 100644
--- a/indra/newview/llfloatercreatelandmark.cpp
+++ b/indra/newview/llfloatercreatelandmark.cpp
@@ -31,6 +31,7 @@
#include "llagent.h"
#include "llagentui.h"
#include "llcombobox.h"
+#include "llfloaterreg.h"
#include "llinventoryfunctions.h"
#include "llinventoryobserver.h"
#include "lllandmarkactions.h"
@@ -286,8 +287,7 @@ void LLFloaterCreateLandmark::onCreateFolderClicked()
std::string folder_name = resp["message"].asString();
if (!folder_name.empty())
{
- inventory_func_type func = boost::bind(&LLFloaterCreateLandmark::folderCreatedCallback, this, _1);
- gInventory.createNewCategory(mLandmarksID, LLFolderType::FT_NONE, folder_name, func);
+ gInventory.createNewCategory(mLandmarksID, LLFolderType::FT_NONE, folder_name, folderCreatedCallback);
gInventory.notifyObservers();
}
}
@@ -296,7 +296,11 @@ void LLFloaterCreateLandmark::onCreateFolderClicked()
void LLFloaterCreateLandmark::folderCreatedCallback(LLUUID folder_id)
{
- populateFoldersList(folder_id);
+ LLFloaterCreateLandmark* floater = LLFloaterReg::findTypedInstance<LLFloaterCreateLandmark>("add_landmark");
+ if (floater && !floater->isDead())
+ {
+ floater->populateFoldersList(folder_id);
+ }
}
void LLFloaterCreateLandmark::onSaveClicked()
@@ -389,6 +393,7 @@ void LLFloaterCreateLandmark::setItem(const uuid_set_t& items)
{
mItem = item;
mAssetID = mItem->getAssetUUID();
+ mParentID = mItem->getParentUUID();
setVisibleAndFrontmost(true);
break;
}
@@ -418,8 +423,7 @@ void LLFloaterCreateLandmark::updateItem(const uuid_set_t& items, U32 mask)
closeFloater();
}
- LLUUID folder_id = mFolderCombo->getValue().asUUID();
- if (folder_id != mItem->getParentUUID())
+ if (mParentID != mItem->getParentUUID())
{
// user moved landmark in inventory,
// assume that we are done all other changes should already be commited
diff --git a/indra/newview/llfloatercreatelandmark.h b/indra/newview/llfloatercreatelandmark.h
index fa6d001b8e..bcf9d8578c 100644
--- a/indra/newview/llfloatercreatelandmark.h
+++ b/indra/newview/llfloatercreatelandmark.h
@@ -62,13 +62,14 @@ private:
void onSaveClicked();
void onCancelClicked();
- void folderCreatedCallback(LLUUID folder_id);
+ static void folderCreatedCallback(LLUUID folder_id);
LLComboBox* mFolderCombo;
LLLineEditor* mLandmarkTitleEditor;
LLTextEditor* mNotesEditor;
LLUUID mLandmarksID;
LLUUID mAssetID;
+ LLUUID mParentID;
LLLandmarksInventoryObserver* mInventoryObserver;
LLPointer<LLInventoryItem> mItem;
diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp
index fd58cd8aaf..626f06ce7e 100644
--- a/indra/newview/llfloatereditextdaycycle.cpp
+++ b/indra/newview/llfloatereditextdaycycle.cpp
@@ -183,8 +183,8 @@ LLFloaterEditExtDayCycle::LLFloaterEditExtDayCycle(const LLSD &key) :
mLoadTrack(nullptr),
mClearTrack(nullptr)
{
- mCommitCallbackRegistrar.add(EVNT_DAYTRACK, [this](LLUICtrl *ctrl, const LLSD &data) { onTrackSelectionCallback(data); });
- mCommitCallbackRegistrar.add(EVNT_PLAY, [this](LLUICtrl *ctrl, const LLSD &data) { onPlayActionCallback(data); });
+ mCommitCallbackRegistrar.add(EVNT_DAYTRACK, { [this](LLUICtrl *ctrl, const LLSD &data) { onTrackSelectionCallback(data); }});
+ mCommitCallbackRegistrar.add(EVNT_PLAY, { [this](LLUICtrl *ctrl, const LLSD &data) { onPlayActionCallback(data); }});
mScratchSky = LLSettingsVOSky::buildDefaultSky();
mScratchWater = LLSettingsVOWater::buildDefaultWater();
diff --git a/indra/newview/llfloateremojipicker.cpp b/indra/newview/llfloateremojipicker.cpp
index cc13e5d059..ffbda0265d 100644
--- a/indra/newview/llfloateremojipicker.cpp
+++ b/indra/newview/llfloateremojipicker.cpp
@@ -57,8 +57,7 @@ static const S32 USED_EMOJIS_IMAGE_INDEX = 0x23F2;
// https://www.compart.com/en/unicode/U+1F6D1
static const S32 EMPTY_LIST_IMAGE_INDEX = 0x1F6D1;
// The following categories should follow the required alphabetic order
-static const std::string RECENTLY_USED_CATEGORY = "1 recently used";
-static const std::string FREQUENTLY_USED_CATEGORY = "2 frequently used";
+static const std::string FREQUENTLY_USED_CATEGORY = "frequently used";
// Floater state related variables
static std::list<llwchar> sRecentlyUsed;
@@ -436,6 +435,7 @@ void LLFloaterEmojiPicker::fillGroups()
LLButton::Params params;
params.font = LLFontGL::getFontEmojiLarge();
+ params.name = "all_categories";
LLRect rect;
rect.mTop = mGroups->getRect().getHeight();
@@ -445,11 +445,10 @@ void LLFloaterEmojiPicker::fillGroups()
params.name = "all_categories";
createGroupButton(params, rect, ALL_EMOJIS_IMAGE_INDEX);
- // Create group and button for "Recently used" and/or "Frequently used"
- if (!sRecentlyUsed.empty() || !sFrequentlyUsed.empty())
+ // Create group and button for "Frequently used"
+ if (!sFrequentlyUsed.empty())
{
std::map<std::string, std::vector<LLEmojiSearchResult>> cats;
- fillCategoryRecentlyUsed(cats);
fillCategoryFrequentlyUsed(cats);
if (!cats.empty())
@@ -482,40 +481,6 @@ void LLFloaterEmojiPicker::fillGroups()
resizeGroupButtons();
}
-void LLFloaterEmojiPicker::fillCategoryRecentlyUsed(std::map<std::string, std::vector<LLEmojiSearchResult>>& cats)
-{
- if (sRecentlyUsed.empty())
- return;
-
- std::vector<LLEmojiSearchResult> emojis;
-
- // In case of empty mFilterPattern we'd use sRecentlyUsed directly
- if (!mFilterPattern.empty())
- {
- // List all emojis in "Recently used"
- const LLEmojiDictionary::emoji2descr_map_t& emoji2descr = LLEmojiDictionary::instance().getEmoji2Descr();
- std::size_t begin, end;
- for (llwchar emoji : sRecentlyUsed)
- {
- auto e2d = emoji2descr.find(emoji);
- if (e2d != emoji2descr.end() && !e2d->second->ShortCodes.empty())
- {
- for (const std::string& shortcode : e2d->second->ShortCodes)
- {
- if (LLEmojiDictionary::searchInShortCode(begin, end, shortcode, mFilterPattern))
- {
- emojis.emplace_back(emoji, shortcode, begin, end);
- }
- }
- }
- }
- if (emojis.empty())
- return;
- }
-
- cats.emplace(std::make_pair(RECENTLY_USED_CATEGORY, emojis));
-}
-
void LLFloaterEmojiPicker::fillCategoryFrequentlyUsed(std::map<std::string, std::vector<LLEmojiSearchResult>>& cats)
{
if (sFrequentlyUsed.empty())
@@ -756,7 +721,6 @@ void LLFloaterEmojiPicker::fillEmojisCategory(const std::vector<LLEmojiSearchRes
{
// Place the category title
std::string title =
- category == RECENTLY_USED_CATEGORY ? getString("title_for_recently_used") :
category == FREQUENTLY_USED_CATEGORY ? getString("title_for_frequently_used") :
isupper(category.front()) ? category : LLStringUtil::capitalize(category);
LLEmojiGridDivider* div = new LLEmojiGridDivider(row_panel_params, title);
@@ -769,21 +733,7 @@ void LLFloaterEmojiPicker::fillEmojisCategory(const std::vector<LLEmojiSearchRes
{
const LLEmojiDictionary::emoji2descr_map_t& emoji2descr = LLEmojiDictionary::instance().getEmoji2Descr();
LLEmojiSearchResult emoji { 0, "", 0, 0 };
- if (category == RECENTLY_USED_CATEGORY)
- {
- for (llwchar code : sRecentlyUsed)
- {
- const LLEmojiDictionary::emoji2descr_map_t::const_iterator& e2d = emoji2descr.find(code);
- if (e2d != emoji2descr.end() && !e2d->second->ShortCodes.empty())
- {
- emoji.Character = code;
- emoji.String = e2d->second->ShortCodes.front();
- createEmojiIcon(emoji, category, row_panel_params, row_list_params, icon_params,
- icon_rect, max_icons, bg, row, icon_index);
- }
- }
- }
- else if (category == FREQUENTLY_USED_CATEGORY)
+ if (category == FREQUENTLY_USED_CATEGORY)
{
for (const auto& code : sFrequentlyUsed)
{
diff --git a/indra/newview/llfloateremojipicker.h b/indra/newview/llfloateremojipicker.h
index 669683eb9e..b807adb67d 100644
--- a/indra/newview/llfloateremojipicker.h
+++ b/indra/newview/llfloateremojipicker.h
@@ -60,7 +60,6 @@ public:
private:
void initialize();
void fillGroups();
- void fillCategoryRecentlyUsed(std::map<std::string, std::vector<LLEmojiSearchResult>>& cats);
void fillCategoryFrequentlyUsed(std::map<std::string, std::vector<LLEmojiSearchResult>>& cats);
void fillGroupEmojis(std::map<std::string, std::vector<LLEmojiSearchResult>>& cats, U32 index);
void createGroupButton(LLButton::Params& params, const LLRect& rect, llwchar emoji);
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index 936096d8fe..0ff958c19b 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -122,11 +122,11 @@ LLFloaterGesture::LLFloaterGesture(const LLSD& key)
mObserver = new LLFloaterGestureObserver(this);
LLGestureMgr::instance().addObserver(mObserver);
- mCommitCallbackRegistrar.add("Gesture.Action.ToggleActiveState", boost::bind(&LLFloaterGesture::onActivateBtnClick, this));
- mCommitCallbackRegistrar.add("Gesture.Action.ShowPreview", boost::bind(&LLFloaterGesture::onClickEdit, this));
- mCommitCallbackRegistrar.add("Gesture.Action.CopyPaste", boost::bind(&LLFloaterGesture::onCopyPasteAction, this, _2));
- mCommitCallbackRegistrar.add("Gesture.Action.SaveToCOF", boost::bind(&LLFloaterGesture::addToCurrentOutFit, this));
- mCommitCallbackRegistrar.add("Gesture.Action.Rename", boost::bind(&LLFloaterGesture::onRenameSelected, this));
+ mCommitCallbackRegistrar.add("Gesture.Action.ToggleActiveState", { boost::bind(&LLFloaterGesture::onActivateBtnClick, this) });
+ mCommitCallbackRegistrar.add("Gesture.Action.ShowPreview", { boost::bind(&LLFloaterGesture::onClickEdit, this) });
+ mCommitCallbackRegistrar.add("Gesture.Action.CopyPaste", { boost::bind(&LLFloaterGesture::onCopyPasteAction, this, _2) });
+ mCommitCallbackRegistrar.add("Gesture.Action.SaveToCOF", { boost::bind(&LLFloaterGesture::addToCurrentOutFit, this) });
+ mCommitCallbackRegistrar.add("Gesture.Action.Rename", { boost::bind(&LLFloaterGesture::onRenameSelected, this) });
mEnableCallbackRegistrar.add("Gesture.EnableAction", boost::bind(&LLFloaterGesture::isActionEnabled, this, _2));
}
diff --git a/indra/newview/llfloatergltfasseteditor.cpp b/indra/newview/llfloatergltfasseteditor.cpp
index a127f5d43e..002fb3996f 100644
--- a/indra/newview/llfloatergltfasseteditor.cpp
+++ b/indra/newview/llfloatergltfasseteditor.cpp
@@ -46,8 +46,8 @@ LLFloaterGLTFAssetEditor::LLFloaterGLTFAssetEditor(const LLSD& key)
{
setTitle("GLTF Asset Editor (WIP)");
- mCommitCallbackRegistrar.add("PanelObject.menuDoToSelected", [this](LLUICtrl* ctrl, const LLSD& data) { onMenuDoToSelected(data); });
- mEnableCallbackRegistrar.add("PanelObject.menuEnable", [this](LLUICtrl* ctrl, const LLSD& data) { return onMenuEnableItem(data); });
+ mCommitCallbackRegistrar.add("PanelObject.menuDoToSelected", { [this](LLUICtrl* ctrl, const LLSD& data) { onMenuDoToSelected(data); }});
+ mEnableCallbackRegistrar.add("PanelObject.menuEnable", { [this](LLUICtrl* ctrl, const LLSD& data) { return onMenuEnableItem(data); }});
}
LLFloaterGLTFAssetEditor::~LLFloaterGLTFAssetEditor()
diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp
index 6c1d5b5cca..f2884c3a6e 100644
--- a/indra/newview/llfloatergodtools.cpp
+++ b/indra/newview/llfloatergodtools.cpp
@@ -431,15 +431,15 @@ const F32 PRICE_PER_METER_DEFAULT = 1.f;
LLPanelRegionTools::LLPanelRegionTools()
: LLPanel()
{
- mCommitCallbackRegistrar.add("RegionTools.ChangeAnything", boost::bind(&LLPanelRegionTools::onChangeAnything, this));
- mCommitCallbackRegistrar.add("RegionTools.ChangePrelude", boost::bind(&LLPanelRegionTools::onChangePrelude, this));
- mCommitCallbackRegistrar.add("RegionTools.BakeTerrain", boost::bind(&LLPanelRegionTools::onBakeTerrain, this));
- mCommitCallbackRegistrar.add("RegionTools.RevertTerrain", boost::bind(&LLPanelRegionTools::onRevertTerrain, this));
- mCommitCallbackRegistrar.add("RegionTools.SwapTerrain", boost::bind(&LLPanelRegionTools::onSwapTerrain, this));
- mCommitCallbackRegistrar.add("RegionTools.Refresh", boost::bind(&LLPanelRegionTools::onRefresh, this));
- mCommitCallbackRegistrar.add("RegionTools.ApplyChanges", boost::bind(&LLPanelRegionTools::onApplyChanges, this));
- mCommitCallbackRegistrar.add("RegionTools.SelectRegion", boost::bind(&LLPanelRegionTools::onSelectRegion, this));
- mCommitCallbackRegistrar.add("RegionTools.SaveState", boost::bind(&LLPanelRegionTools::onSaveState, this));
+ mCommitCallbackRegistrar.add("RegionTools.ChangeAnything", { boost::bind(&LLPanelRegionTools::onChangeAnything, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.ChangePrelude", { boost::bind(&LLPanelRegionTools::onChangePrelude, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.BakeTerrain", { boost::bind(&LLPanelRegionTools::onBakeTerrain, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.RevertTerrain", { boost::bind(&LLPanelRegionTools::onRevertTerrain, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.SwapTerrain", { boost::bind(&LLPanelRegionTools::onSwapTerrain, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.Refresh", { boost::bind(&LLPanelRegionTools::onRefresh, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.ApplyChanges", { boost::bind(&LLPanelRegionTools::onApplyChanges, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.SelectRegion", { boost::bind(&LLPanelRegionTools::onSelectRegion, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("RegionTools.SaveState", { boost::bind(&LLPanelRegionTools::onSaveState, this), cb_info::UNTRUSTED_BLOCK });
}
bool LLPanelRegionTools::postBuild()
@@ -854,7 +854,8 @@ void LLPanelRegionTools::onSelectRegion()
LLPanelGridTools::LLPanelGridTools() :
LLPanel()
{
- mCommitCallbackRegistrar.add("GridTools.FlushMapVisibilityCaches", boost::bind(&LLPanelGridTools::onClickFlushMapVisibilityCaches, this));
+ mCommitCallbackRegistrar.add("GridTools.FlushMapVisibilityCaches",
+ { boost::bind(&LLPanelGridTools::onClickFlushMapVisibilityCaches, this), cb_info::UNTRUSTED_BLOCK });
}
// Destroys the object
@@ -929,15 +930,15 @@ LLPanelObjectTools::LLPanelObjectTools()
: LLPanel(),
mTargetAvatar()
{
- mCommitCallbackRegistrar.add("ObjectTools.ChangeAnything", boost::bind(&LLPanelObjectTools::onChangeAnything, this));
- mCommitCallbackRegistrar.add("ObjectTools.DeletePublicOwnedBy", boost::bind(&LLPanelObjectTools::onClickDeletePublicOwnedBy, this));
- mCommitCallbackRegistrar.add("ObjectTools.DeleteAllScriptedOwnedBy", boost::bind(&LLPanelObjectTools::onClickDeleteAllScriptedOwnedBy, this));
- mCommitCallbackRegistrar.add("ObjectTools.DeleteAllOwnedBy", boost::bind(&LLPanelObjectTools::onClickDeleteAllOwnedBy, this));
- mCommitCallbackRegistrar.add("ObjectTools.ApplyChanges", boost::bind(&LLPanelObjectTools::onApplyChanges, this));
- mCommitCallbackRegistrar.add("ObjectTools.Set", boost::bind(&LLPanelObjectTools::onClickSet, this));
- mCommitCallbackRegistrar.add("ObjectTools.GetTopColliders", boost::bind(&LLPanelObjectTools::onGetTopColliders, this));
- mCommitCallbackRegistrar.add("ObjectTools.GetTopScripts", boost::bind(&LLPanelObjectTools::onGetTopScripts, this));
- mCommitCallbackRegistrar.add("ObjectTools.GetScriptDigest", boost::bind(&LLPanelObjectTools::onGetScriptDigest, this));
+ mCommitCallbackRegistrar.add("ObjectTools.ChangeAnything", { boost::bind(&LLPanelObjectTools::onChangeAnything, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.DeletePublicOwnedBy", { boost::bind(&LLPanelObjectTools::onClickDeletePublicOwnedBy, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.DeleteAllScriptedOwnedBy", { boost::bind(&LLPanelObjectTools::onClickDeleteAllScriptedOwnedBy, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.DeleteAllOwnedBy", { boost::bind(&LLPanelObjectTools::onClickDeleteAllOwnedBy, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.ApplyChanges", { boost::bind(&LLPanelObjectTools::onApplyChanges, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.Set", { boost::bind(&LLPanelObjectTools::onClickSet, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.GetTopColliders", { boost::bind(&LLPanelObjectTools::onGetTopColliders, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.GetTopScripts", { boost::bind(&LLPanelObjectTools::onGetTopScripts, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ObjectTools.GetScriptDigest", { boost::bind(&LLPanelObjectTools::onGetScriptDigest, this), cb_info::UNTRUSTED_BLOCK });
}
// Destroys the object
@@ -1224,7 +1225,7 @@ const std::string AGENT_REGION = "Agent Region";
LLPanelRequestTools::LLPanelRequestTools():
LLPanel()
{
- mCommitCallbackRegistrar.add("GodTools.Request", boost::bind(&LLPanelRequestTools::onClickRequest, this));
+ mCommitCallbackRegistrar.add("GodTools.Request", {boost::bind(&LLPanelRequestTools::onClickRequest, this), cb_info::UNTRUSTED_BLOCK });
}
LLPanelRequestTools::~LLPanelRequestTools()
diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp
index e55bf50724..ed24a8af57 100644
--- a/indra/newview/llfloaterimcontainer.cpp
+++ b/indra/newview/llfloaterimcontainer.cpp
@@ -76,14 +76,14 @@ LLFloaterIMContainer::LLFloaterIMContainer(const LLSD& seed, const Params& param
mConversationEventQueue()
{
mEnableCallbackRegistrar.add("IMFloaterContainer.Check", boost::bind(&LLFloaterIMContainer::isActionChecked, this, _2));
- mCommitCallbackRegistrar.add("IMFloaterContainer.Action", boost::bind(&LLFloaterIMContainer::onCustomAction, this, _2));
+ mCommitCallbackRegistrar.add("IMFloaterContainer.Action", { boost::bind(&LLFloaterIMContainer::onCustomAction, this, _2) });
mEnableCallbackRegistrar.add("Avatar.CheckItem", boost::bind(&LLFloaterIMContainer::checkContextMenuItem, this, _2));
mEnableCallbackRegistrar.add("Avatar.EnableItem", boost::bind(&LLFloaterIMContainer::enableContextMenuItem, this, _2));
mEnableCallbackRegistrar.add("Avatar.VisibleItem", boost::bind(&LLFloaterIMContainer::visibleContextMenuItem, this, _2));
- mCommitCallbackRegistrar.add("Avatar.DoToSelected", boost::bind(&LLFloaterIMContainer::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Avatar.DoToSelected", { boost::bind(&LLFloaterIMContainer::doToSelected, this, _2) });
- mCommitCallbackRegistrar.add("Group.DoToSelected", boost::bind(&LLFloaterIMContainer::doToSelectedGroup, this, _2));
+ mCommitCallbackRegistrar.add("Group.DoToSelected", { boost::bind(&LLFloaterIMContainer::doToSelectedGroup, this, _2) });
// Firstly add our self to IMSession observers, so we catch session events
LLIMMgr::getInstance()->addSessionObserver(this);
@@ -1592,15 +1592,15 @@ bool LLFloaterIMContainer::enableContextMenuItem(const std::string& item, uuid_v
}
else if ("can_call" == item)
{
+ if (is_single_select)
+ {
+ return LLAvatarActions::canCallTo(single_id);
+ }
return LLAvatarActions::canCall();
}
else if ("can_open_voice_conversation" == item)
{
- return is_single_select && LLAvatarActions::canCall();
- }
- else if ("can_open_voice_conversation" == item)
- {
- return is_single_select && LLAvatarActions::canCall();
+ return is_single_select && LLAvatarActions::canCallTo(single_id);
}
else if ("can_zoom_in" == item)
{
diff --git a/indra/newview/llfloaterimnearbychat.cpp b/indra/newview/llfloaterimnearbychat.cpp
index 28c651f0cd..6c3e8391cd 100644
--- a/indra/newview/llfloaterimnearbychat.cpp
+++ b/indra/newview/llfloaterimnearbychat.cpp
@@ -52,6 +52,7 @@
#include "llfirstuse.h"
#include "llfloaterimnearbychat.h"
+#include "llfloaterimnearbychatlistener.h"
#include "llagent.h" // gAgent
#include "llgesturemgr.h"
#include "llmultigesture.h"
@@ -71,6 +72,8 @@
S32 LLFloaterIMNearbyChat::sLastSpecialChatChannel = 0;
+static LLFloaterIMNearbyChatListener sChatListener;
+
constexpr S32 EXPANDED_HEIGHT = 266;
constexpr S32 COLLAPSED_HEIGHT = 60;
constexpr S32 EXPANDED_MIN_HEIGHT = 150;
@@ -106,7 +109,7 @@ LLFloaterIMNearbyChat::LLFloaterIMNearbyChat(const LLSD& llsd)
// Required by LLFloaterIMSessionTab::mGearBtn
// But nearby floater has no 'per agent' menu items,
mEnableCallbackRegistrar.add("Avatar.EnableGearItem", boost::bind(&cb_do_nothing));
- mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", boost::bind(&cb_do_nothing));
+ mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", { boost::bind(&cb_do_nothing) });
mEnableCallbackRegistrar.add("Avatar.CheckGearItem", boost::bind(&cb_do_nothing));
mMinFloaterHeight = EXPANDED_MIN_HEIGHT;
diff --git a/indra/newview/llfloaterimnearbychathandler.cpp b/indra/newview/llfloaterimnearbychathandler.cpp
index c920a3c898..20bf896562 100644
--- a/indra/newview/llfloaterimnearbychathandler.cpp
+++ b/indra/newview/llfloaterimnearbychathandler.cpp
@@ -300,12 +300,13 @@ void LLFloaterIMNearbyChatScreenChannel::addChat(LLSD& chat)
{
LLUUID fromID = chat["from_id"].asUUID(); // agent id or object id
std::string from = chat["from"].asString();
+ bool is_lua = chat["is_lua"].asBoolean();
LLToast* toast = m_active_toasts[0].get();
if (toast)
{
LLFloaterIMNearbyChatToastPanel* panel = dynamic_cast<LLFloaterIMNearbyChatToastPanel*>(toast->getPanel());
- if (panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText())
+ if (panel && panel->messageID() == fromID && panel->getFromName() == from && panel->isFromScript() == is_lua && panel->canAddText())
{
panel->addMessage(chat);
toast->reshapeToPanel();
@@ -596,17 +597,22 @@ void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg,
{
// Handle IRC styled messages.
std::string toast_msg;
+ std::string msg_text = without_LUA_PREFIX(chat_msg.mText, chat_msg.mIsScript);
if (chat_msg.mChatStyle == CHAT_STYLE_IRC)
{
+ if (chat_msg.mIsScript)
+ {
+ toast_msg += LLTrans::getString("ScriptStr");
+ }
if (!chat_msg.mFromName.empty())
{
toast_msg += chat_msg.mFromName;
}
- toast_msg += chat_msg.mText.substr(3);
+ toast_msg += msg_text.substr(3);
}
else
{
- toast_msg = chat_msg.mText;
+ toast_msg = msg_text;
}
bool chat_overlaps = false;
@@ -666,6 +672,7 @@ void LLFloaterIMNearbyChatHandler::processChat(const LLChat& chat_msg,
chat["color_alpha"] = r_color_alpha;
chat["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
chat["message"] = toast_msg;
+ chat["is_lua"] = chat_msg.mIsScript;
channel->addChat(chat);
}
diff --git a/indra/newview/llfloaterimnearbychatlistener.cpp b/indra/newview/llfloaterimnearbychatlistener.cpp
index 43173d3680..0618741cc4 100644
--- a/indra/newview/llfloaterimnearbychatlistener.cpp
+++ b/indra/newview/llfloaterimnearbychatlistener.cpp
@@ -34,12 +34,14 @@
#include "llagent.h"
#include "llchat.h"
#include "llviewercontrol.h"
+#include "stringize.h"
+static const F32 CHAT_THROTTLE_PERIOD = 1.f;
-LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar)
+LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener()
: LLEventAPI("LLChatBar",
"LLChatBar listener to (e.g.) sendChat, etc."),
- mChatbar(chatbar)
+ mLastThrottleTime(0)
{
add("sendChat",
"Send chat to the simulator:\n"
@@ -51,10 +53,19 @@ LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyCh
// "sendChat" command
-void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const
+void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data)
{
+ F64 cur_time = LLTimer::getElapsedSeconds();
+
+ if (cur_time < mLastThrottleTime + CHAT_THROTTLE_PERIOD)
+ {
+ LL_DEBUGS("LLFloaterIMNearbyChatListener") << "'sendChat' was throttled" << LL_ENDL;
+ return;
+ }
+ mLastThrottleTime = cur_time;
+
// Extract the data
- std::string chat_text = chat_data["message"].asString();
+ std::string chat_text = LUA_PREFIX + chat_data["message"].asString();
S32 channel = 0;
if (chat_data.has("channel"))
@@ -81,20 +92,14 @@ void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const
}
// Have to prepend /42 style channel numbers
- std::string chat_to_send;
- if (channel == 0)
- {
- chat_to_send = chat_text;
- }
- else
+ if (channel)
{
- chat_to_send += "/";
- chat_to_send += chat_data["channel"].asString();
- chat_to_send += " ";
- chat_to_send += chat_text;
+ chat_text = stringize("/", chat_data["channel"].asString(), " ", chat_text);
}
// Send it as if it was typed in
- mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, ((bool)(channel == 0)) && gSavedSettings.getBOOL("PlayChatAnim"));
+ LLFloaterIMNearbyChat::sendChatFromViewer(chat_text, type_o_chat,
+ (channel == 0) &&
+ gSavedSettings.getBOOL("PlayChatAnim"));
}
diff --git a/indra/newview/llfloaterimnearbychatlistener.h b/indra/newview/llfloaterimnearbychatlistener.h
index 96184d95b3..18a8bacfaa 100644
--- a/indra/newview/llfloaterimnearbychatlistener.h
+++ b/indra/newview/llfloaterimnearbychatlistener.h
@@ -38,12 +38,12 @@ class LLFloaterIMNearbyChat;
class LLFloaterIMNearbyChatListener : public LLEventAPI
{
public:
- LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar);
+ LLFloaterIMNearbyChatListener();
private:
- void sendChat(LLSD const & chat_data) const;
+ void sendChat(LLSD const & chat_data);
- LLFloaterIMNearbyChat & mChatbar;
+ F64 mLastThrottleTime{ 0.0 };
};
#endif // LL_LLFLOATERIMNEARBYCHATLISTENER_H
diff --git a/indra/newview/llfloaterimsession.cpp b/indra/newview/llfloaterimsession.cpp
index 97e0d01b52..e85aac3810 100644
--- a/indra/newview/llfloaterimsession.cpp
+++ b/indra/newview/llfloaterimsession.cpp
@@ -92,7 +92,7 @@ LLFloaterIMSession::LLFloaterIMSession(const LLUUID& session_id)
LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::IM, this);
mEnableCallbackRegistrar.add("Avatar.EnableGearItem", boost::bind(&LLFloaterIMSession::enableGearMenuItem, this, _2));
- mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", boost::bind(&LLFloaterIMSession::GearDoToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", { boost::bind(&LLFloaterIMSession::GearDoToSelected, this, _2), cb_info::UNTRUSTED_BLOCK });
mEnableCallbackRegistrar.add("Avatar.CheckGearItem", boost::bind(&LLFloaterIMSession::checkGearMenuItem, this, _2));
mVoiceChannelChanged = LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMSession::onVoiceChannelChanged, this, _1));
diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp
index fe0916bf15..0855a628fb 100644
--- a/indra/newview/llfloaterimsessiontab.cpp
+++ b/indra/newview/llfloaterimsessiontab.cpp
@@ -39,6 +39,7 @@
#include "llchicletbar.h"
#include "lldraghandle.h"
#include "llemojidictionary.h"
+#include "llemojihelper.h"
#include "llfloaterreg.h"
#include "llfloateremojipicker.h"
#include "llfloaterimsession.h"
@@ -82,7 +83,7 @@ LLFloaterIMSessionTab::LLFloaterIMSessionTab(const LLSD& session_id)
mSession = LLIMModel::getInstance()->findIMSession(mSessionID);
mCommitCallbackRegistrar.add("IMSession.Menu.Action",
- boost::bind(&LLFloaterIMSessionTab::onIMSessionMenuItemClicked, this, _2));
+ { boost::bind(&LLFloaterIMSessionTab::onIMSessionMenuItemClicked, this, _2) });
mEnableCallbackRegistrar.add("IMSession.Menu.CompactExpandedModes.CheckItem",
boost::bind(&LLFloaterIMSessionTab::onIMCompactExpandedMenuItemCheck, this, _2));
mEnableCallbackRegistrar.add("IMSession.Menu.ShowModes.CheckItem",
@@ -93,8 +94,8 @@ LLFloaterIMSessionTab::LLFloaterIMSessionTab(const LLSD& session_id)
// Right click menu handling
mEnableCallbackRegistrar.add("Avatar.CheckItem", boost::bind(&LLFloaterIMSessionTab::checkContextMenuItem, this, _2));
mEnableCallbackRegistrar.add("Avatar.EnableItem", boost::bind(&LLFloaterIMSessionTab::enableContextMenuItem, this, _2));
- mCommitCallbackRegistrar.add("Avatar.DoToSelected", boost::bind(&LLFloaterIMSessionTab::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Group.DoToSelected", boost::bind(&cb_group_do_nothing));
+ mCommitCallbackRegistrar.add("Avatar.DoToSelected", { boost::bind(&LLFloaterIMSessionTab::doToSelected, this, _2) });
+ mCommitCallbackRegistrar.add("Group.DoToSelected", { boost::bind(&cb_group_do_nothing) });
mMinFloaterHeight = getMinHeight();
}
@@ -298,6 +299,8 @@ bool LLFloaterIMSessionTab::postBuild()
mEmojiPickerShowBtn = getChild<LLButton>("emoji_picker_show_btn");
mEmojiPickerShowBtn->setClickedCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerShowBtnClicked(); });
+ mEmojiPickerShowBtn->setMouseDownCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerShowBtnDown(); });
+ mEmojiCloseConn = LLEmojiHelper::instance().setCloseCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerClosed(); });
mGearBtn = getChild<LLButton>("gear_btn");
mAddBtn = getChild<LLButton>("add_btn");
@@ -526,8 +529,43 @@ void LLFloaterIMSessionTab::onEmojiRecentPanelToggleBtnClicked()
void LLFloaterIMSessionTab::onEmojiPickerShowBtnClicked()
{
- mInputEditor->setFocus(true);
- mInputEditor->showEmojiHelper();
+ if (!mEmojiPickerShowBtn->getToggleState())
+ {
+ mInputEditor->hideEmojiHelper();
+ mInputEditor->setFocus(true);
+ mInputEditor->showEmojiHelper();
+ mEmojiPickerShowBtn->setToggleState(true); // in case hideEmojiHelper closed a visible instance
+ }
+ else
+ {
+ mInputEditor->hideEmojiHelper();
+ mEmojiPickerShowBtn->setToggleState(false);
+ }
+}
+
+void LLFloaterIMSessionTab::onEmojiPickerShowBtnDown()
+{
+ if (mEmojiHelperLastCallbackFrame == LLFrameTimer::getFrameCount())
+ {
+ // Helper gets closed by focus lost event on Down before before onEmojiPickerShowBtnDown
+ // triggers.
+ // If this condition is true, user pressed button and it was 'toggled' during press,
+ // restore 'toggled' state so that button will not reopen helper.
+ mEmojiPickerShowBtn->setToggleState(true);
+ }
+}
+
+void LLFloaterIMSessionTab::onEmojiPickerClosed()
+{
+ if (mEmojiPickerShowBtn->getToggleState())
+ {
+ mEmojiPickerShowBtn->setToggleState(false);
+ // Helper gets closed by focus lost event on Down before onEmojiPickerShowBtnDown
+ // triggers. If mEmojiHelperLastCallbackFrame is set and matches Down, means close
+ // was triggered by user's press.
+ // A bit hacky, but I can't think of a better way to handle this without rewriting helper.
+ mEmojiHelperLastCallbackFrame = LLFrameTimer::getFrameCount();
+ }
}
void LLFloaterIMSessionTab::initEmojiRecentPanel()
@@ -591,8 +629,19 @@ void LLFloaterIMSessionTab::deleteAllChildren()
std::string LLFloaterIMSessionTab::appendTime()
{
- std::string timeStr = "[" + LLTrans::getString("TimeHour") + "]:"
- "[" + LLTrans::getString("TimeMin") + "]";
+ std::string timeStr;
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ if (use_24h)
+ {
+ timeStr = "[" + LLTrans::getString("TimeHour") + "]:"
+ "[" + LLTrans::getString("TimeMin") + "]";
+ }
+ else
+ {
+ timeStr = "[" + LLTrans::getString("TimeHour12") + "]:"
+ "[" + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeAMPM") + "]";
+ }
LLSD substitution;
substitution["datetime"] = (S32)time_corrected();
diff --git a/indra/newview/llfloaterimsessiontab.h b/indra/newview/llfloaterimsessiontab.h
index bee5c8c2c4..890c920bbe 100644
--- a/indra/newview/llfloaterimsessiontab.h
+++ b/indra/newview/llfloaterimsessiontab.h
@@ -227,6 +227,8 @@ private:
void onEmojiRecentPanelToggleBtnClicked();
void onEmojiPickerShowBtnClicked();
+ void onEmojiPickerShowBtnDown();
+ void onEmojiPickerClosed();
void initEmojiRecentPanel();
void onEmojiRecentPanelFocusReceived();
void onEmojiRecentPanelFocusLost();
@@ -241,6 +243,9 @@ private:
S32 mInputEditorPad;
S32 mChatLayoutPanelHeight;
S32 mFloaterHeight;
+
+ boost::signals2::connection mEmojiCloseConn;
+ U32 mEmojiHelperLastCallbackFrame = { 0 };
};
diff --git a/indra/newview/llfloaterinspect.cpp b/indra/newview/llfloaterinspect.cpp
index 4f993ca0e1..5dea46843c 100644
--- a/indra/newview/llfloaterinspect.cpp
+++ b/indra/newview/llfloaterinspect.cpp
@@ -51,9 +51,9 @@ LLFloaterInspect::LLFloaterInspect(const LLSD& key)
mOwnerNameCacheConnection(),
mCreatorNameCacheConnection()
{
- mCommitCallbackRegistrar.add("Inspect.OwnerProfile", boost::bind(&LLFloaterInspect::onClickOwnerProfile, this));
- mCommitCallbackRegistrar.add("Inspect.CreatorProfile", boost::bind(&LLFloaterInspect::onClickCreatorProfile, this));
- mCommitCallbackRegistrar.add("Inspect.SelectObject", boost::bind(&LLFloaterInspect::onSelectObject, this));
+ mCommitCallbackRegistrar.add("Inspect.OwnerProfile", { boost::bind(&LLFloaterInspect::onClickOwnerProfile, this) });
+ mCommitCallbackRegistrar.add("Inspect.CreatorProfile", { boost::bind(&LLFloaterInspect::onClickCreatorProfile, this) });
+ mCommitCallbackRegistrar.add("Inspect.SelectObject", { boost::bind(&LLFloaterInspect::onSelectObject, this) });
}
bool LLFloaterInspect::postBuild()
@@ -220,7 +220,8 @@ void LLFloaterInspect::refresh()
}
time_t timestamp = (time_t) (obj->mCreationDate/1000000);
- std::string timeStr = getString("timeStamp");
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ std::string timeStr = use_24h ? getString("timeStamp") : getString("timeStampAMPM");
LLSD substitution;
substitution["datetime"] = (S32) timestamp;
LLStringUtil::format (timeStr, substitution);
diff --git a/indra/newview/llfloaterjoystick.cpp b/indra/newview/llfloaterjoystick.cpp
index 68b11ec92b..4736e30036 100644
--- a/indra/newview/llfloaterjoystick.cpp
+++ b/indra/newview/llfloaterjoystick.cpp
@@ -44,6 +44,7 @@
#include "llwindow.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
+#include "llgamecontrol.h"
#if LL_WINDOWS && !LL_MESA_HEADLESS
// Require DirectInput version 8
@@ -78,15 +79,22 @@ BOOL CALLBACK di8_list_devices_callback(LPCDIDEVICEINSTANCE device_instance_ptr,
// Capable of detecting devices like Oculus Rift
if (device_instance_ptr && pvRef)
{
+ // We always include the device if it is from 3DConnexion, otherwise
+ // if the GameControl feature is enabled then we perfer to route other devices to it.
std::string product_name = utf16str_to_utf8str(llutf16string(device_instance_ptr->tszProductName));
- S32 size = sizeof(GUID);
- LLSD::Binary data; //just an std::vector
- data.resize(size);
- memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size);
-
- LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef;
- LLSD value = data;
- floater->addDevice(product_name, value);
+ bool include_device = LLViewerJoystick::is3DConnexionDevice(product_name) || !LLGameControl::isEnabled();
+
+ if (include_device)
+ {
+ S32 size = sizeof(GUID);
+ LLSD::Binary data; //just an std::vector
+ data.resize(size);
+ memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size);
+
+ LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef;
+ LLSD value = data;
+ floater->addDevice(product_name, value);
+ }
}
return DIENUM_CONTINUE;
}
@@ -303,8 +311,13 @@ void LLFloaterJoystick::refreshListOfDevices()
#if LL_WINDOWS && !LL_MESA_HEADLESS
LL_WARNS() << "NDOF connected to device without using SL provided handle" << LL_ENDL;
#endif
- std::string desc = joystick->getDescription();
- if (!desc.empty())
+ // We always include the device if it is from 3DConnexion, otherwise we only
+ // support the device in this context when GameControl feature is disabled.
+ std::string desc = LLViewerJoystick::getInstance()->getDescription();
+ bool include_device = LLViewerJoystick::is3DConnexionDevice(desc) ||
+ (!LLGameControl::isEnabled() && !desc.empty());
+
+ if (include_device)
{
LLSD value = LLSD::Integer(1); // value for selection
addDevice(desc, value);
diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp
index 28fa8dea9a..26d7e3ead2 100644
--- a/indra/newview/llfloaterlagmeter.cpp
+++ b/indra/newview/llfloaterlagmeter.cpp
@@ -47,7 +47,7 @@ const std::string LAG_GOOD_IMAGE_NAME = "lag_status_good.tga";
LLFloaterLagMeter::LLFloaterLagMeter(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("LagMeter.ClickShrink", boost::bind(&LLFloaterLagMeter::onClickShrink, this));
+ mCommitCallbackRegistrar.add("LagMeter.ClickShrink", { boost::bind(&LLFloaterLagMeter::onClickShrink, this) });
}
bool LLFloaterLagMeter::postBuild()
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 52a3e78d04..5c5219bcdd 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -733,7 +733,8 @@ void LLPanelLandGeneral::refresh()
// Display claim date
time_t claim_date = parcel->getClaimDate();
- std::string claim_date_str = getString("time_stamp_template");
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ std::string claim_date_str = use_24h ? getString("time_stamp_template") : getString("time_stamp_template_ampm");
LLSD substitution;
substitution["datetime"] = (S32) claim_date;
LLStringUtil::format (claim_date_str, substitution);
diff --git a/indra/newview/llfloaterlinkreplace.cpp b/indra/newview/llfloaterlinkreplace.cpp
index c961070787..71dcc3d114 100644
--- a/indra/newview/llfloaterlinkreplace.cpp
+++ b/indra/newview/llfloaterlinkreplace.cpp
@@ -45,7 +45,7 @@ LLFloaterLinkReplace::LLFloaterLinkReplace(const LLSD& key)
mTargetUUID(LLUUID::null),
mBatchSize(gSavedSettings.getU32("LinkReplaceBatchSize"))
{
- mEventTimer.stop();
+ stop();
}
LLFloaterLinkReplace::~LLFloaterLinkReplace()
@@ -202,7 +202,7 @@ void LLFloaterLinkReplace::onStartClickedResponse(const LLSD& notification, cons
mStartBtn->setEnabled(false);
mRefreshBtn->setEnabled(false);
- mEventTimer.start();
+ start();
tick();
}
else
@@ -298,7 +298,7 @@ void LLFloaterLinkReplace::decreaseOpenItemCount()
mStatusText->setText(getString("ReplaceFinished"));
mStartBtn->setEnabled(true);
mRefreshBtn->setEnabled(true);
- mEventTimer.stop();
+ stop();
LL_INFOS() << "Inventory link replace finished." << LL_ENDL;
}
else
@@ -320,7 +320,7 @@ bool LLFloaterLinkReplace::tick()
{
if (!mRemainingInventoryItems.size())
{
- mEventTimer.stop();
+ stop();
break;
}
diff --git a/indra/newview/llfloaterlinkreplace.h b/indra/newview/llfloaterlinkreplace.h
index 7f9f0b59e1..31df083a11 100644
--- a/indra/newview/llfloaterlinkreplace.h
+++ b/indra/newview/llfloaterlinkreplace.h
@@ -86,10 +86,10 @@ public:
LLFloaterLinkReplace(const LLSD& key);
virtual ~LLFloaterLinkReplace();
- bool postBuild();
- virtual void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
- virtual bool tick();
+ bool tick() override;
private:
void checkEnableStart();
diff --git a/indra/newview/llfloaterluadebug.cpp b/indra/newview/llfloaterluadebug.cpp
new file mode 100644
index 0000000000..7a7824c7e6
--- /dev/null
+++ b/indra/newview/llfloaterluadebug.cpp
@@ -0,0 +1,170 @@
+/**
+ * @file llfloaterluadebug.cpp
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterluadebug.h"
+
+#include "lllineeditor.h"
+#include "lltexteditor.h"
+#include "llviewermenufile.h" // LLFilePickerReplyThread
+
+#include "llagent.h"
+#include "llappearancemgr.h"
+#include "llfloaterreg.h"
+#include "llfloaterimnearbychat.h"
+
+#include "llluamanager.h"
+#include "llsdutil.h"
+#include "lua_function.h"
+#include "stringize.h"
+#include "tempset.h"
+
+
+LLFloaterLUADebug::LLFloaterLUADebug(const LLSD &key)
+ : LLFloater(key)
+{
+}
+
+
+bool LLFloaterLUADebug::postBuild()
+{
+ mResultOutput = getChild<LLTextEditor>("result_text");
+ mLineInput = getChild<LLLineEditor>("lua_cmd");
+ mScriptPath = getChild<LLLineEditor>("script_path");
+ mOutConnection = LLEventPumps::instance().obtain("lua output")
+ .listen("LLFloaterLUADebug",
+ [mResultOutput=mResultOutput](const LLSD& data)
+ {
+ LLCachedControl<bool> show_source_info(gSavedSettings, "LuaDebugShowSource", false);
+ std::string source_info = show_source_info ? data["source_info"].asString() : "";
+ mResultOutput->pasteTextWithLinebreaks(stringize(data["level"].asString(), source_info, data["msg"].asString()));
+ mResultOutput->addLineBreakChar(true);
+ return false;
+ });
+
+ getChild<LLButton>("execute_btn")->setClickedCallback(boost::bind(&LLFloaterLUADebug::onExecuteClicked, this));
+ getChild<LLButton>("browse_btn")->setClickedCallback(boost::bind(&LLFloaterLUADebug::onBtnBrowse, this));
+ getChild<LLButton>("run_btn")->setClickedCallback(boost::bind(&LLFloaterLUADebug::onBtnRun, this));
+ mLineInput->setCommitCallback(boost::bind(&LLFloaterLUADebug::onExecuteClicked, this));
+ mLineInput->setSelectAllonCommit(false);
+
+ return true;
+}
+
+LLFloaterLUADebug::~LLFloaterLUADebug()
+{}
+
+void LLFloaterLUADebug::onExecuteClicked()
+{
+ // Empirically, running Lua code that indirectly invokes the
+ // "LLNotifications" listener can result (via mysterious labyrinthine
+ // viewer UI byways) in a recursive call to this handler. We've seen Bad
+ // Things happen to the viewer with a second call to runScriptLine() with
+ // the same cmd on the same LuaState.
+ if (mExecuting)
+ {
+ LL_DEBUGS("Lua") << "recursive call to onExecuteClicked()" << LL_ENDL;
+ return;
+ }
+ TempSet executing(mExecuting, true);
+ mResultOutput->setValue("");
+
+ std::string cmd = mLineInput->getText();
+ LLLUAmanager::runScriptLine(cmd, [this](int count, const LLSD& result)
+ {
+ completion(count, result);
+ });
+}
+
+void LLFloaterLUADebug::onBtnBrowse()
+{
+ LLFilePickerReplyThread::startPicker(boost::bind(&LLFloaterLUADebug::runSelectedScript, this, _1), LLFilePicker::FFLOAD_LUA, false);
+}
+
+void LLFloaterLUADebug::onBtnRun()
+{
+ std::vector<std::string> filenames;
+ std::string filepath = mScriptPath->getText();
+ if (!filepath.empty())
+ {
+ filenames.push_back(filepath);
+ runSelectedScript(filenames);
+ }
+}
+
+void LLFloaterLUADebug::runSelectedScript(const std::vector<std::string> &filenames)
+{
+ if (mExecuting)
+ {
+ LL_DEBUGS("Lua") << "recursive call to runSelectedScript()" << LL_ENDL;
+ return;
+ }
+ TempSet executing(mExecuting, true);
+ mResultOutput->setValue("");
+
+ std::string filepath = filenames[0];
+ if (!filepath.empty())
+ {
+ mScriptPath->setText(filepath);
+ LLLUAmanager::runScriptFile(filepath, false, [this](int count, const LLSD &result)
+ {
+ completion(count, result);
+ });
+ }
+}
+
+void LLFloaterLUADebug::completion(int count, const LLSD& result)
+{
+ if (count < 0)
+ {
+ // error: show error message
+ LLStyle::Params params;
+ params.readonly_color = LLUIColorTable::instance().getColor("LtRed");
+ mResultOutput->appendText(result.asString(), false, params);
+ mResultOutput->endOfDoc();
+ return;
+ }
+ if (count == 0)
+ {
+ // no results
+ mResultOutput->pasteTextWithLinebreaks(stringize("ok ", ++mAck));
+ return;
+ }
+ if (count == 1)
+ {
+ // single result
+ mResultOutput->pasteTextWithLinebreaks(stringize(result));
+ return;
+ }
+ // multiple results
+ const char* sep = "";
+ for (const auto& item : llsd::inArray(result))
+ {
+ mResultOutput->insertText(sep);
+ mResultOutput->pasteTextWithLinebreaks(stringize(item));
+ sep = ", ";
+ }
+}
diff --git a/indra/newview/llfloaterluadebug.h b/indra/newview/llfloaterluadebug.h
new file mode 100644
index 0000000000..e27c63b74d
--- /dev/null
+++ b/indra/newview/llfloaterluadebug.h
@@ -0,0 +1,72 @@
+/**
+ * @file llfloaterluadebug.h
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERLUADEBUG_H
+#define LL_LLFLOATERLUADEBUG_H
+
+#include "llevents.h"
+#include "llfloater.h"
+#include "lua_function.h"
+
+extern "C"
+{
+#include "luau/luacode.h"
+#include "luau/lua.h"
+#include "luau/luaconf.h"
+#include "luau/lualib.h"
+}
+
+class LLLineEditor;
+class LLTextEditor;
+
+class LLFloaterLUADebug :
+ public LLFloater
+{
+ public:
+ LLFloaterLUADebug(const LLSD& key);
+ virtual ~LLFloaterLUADebug();
+
+ /*virtual*/ bool postBuild();
+
+ void onExecuteClicked();
+ void onBtnBrowse();
+ void onBtnRun();
+
+ void runSelectedScript(const std::vector<std::string> &filenames);
+
+private:
+ void completion(int count, const LLSD& result);
+
+ LLTempBoundListener mOutConnection;
+
+ LLTextEditor* mResultOutput;
+ LLLineEditor* mLineInput;
+ LLLineEditor* mScriptPath;
+ U32 mAck{ 0 };
+ bool mExecuting{ false };
+};
+
+#endif // LL_LLFLOATERLUADEBUG_H
+
diff --git a/indra/newview/llfloaterluascripts.cpp b/indra/newview/llfloaterluascripts.cpp
new file mode 100644
index 0000000000..0eba45ec29
--- /dev/null
+++ b/indra/newview/llfloaterluascripts.cpp
@@ -0,0 +1,131 @@
+/**
+ * @file llfloaterluascriptsinfo.cpp
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterluascripts.h"
+#include "llevents.h"
+#include <filesystem>
+#include "llluamanager.h"
+#include "llscrolllistctrl.h"
+#include "llviewerwindow.h"
+#include "llwindow.h"
+#include "llviewermenu.h"
+
+const F32 REFRESH_INTERVAL = 1.0f;
+
+LLFloaterLUAScripts::LLFloaterLUAScripts(const LLSD &key)
+ : LLFloater(key),
+ mUpdateTimer(new LLTimer()),
+ mContextMenuHandle()
+{
+ mCommitCallbackRegistrar.add("Script.OpenFolder", {[this](LLUICtrl*, const LLSD &userdata)
+ {
+ if (mScriptList->hasSelectedItem())
+ {
+ std::string target_folder_path = std::filesystem::path((mScriptList->getFirstSelected()->getColumn(1)->getValue().asString())).parent_path().string();
+ gViewerWindow->getWindow()->openFolder(target_folder_path);
+ }
+ }, cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Script.Terminate", {[this](LLUICtrl*, const LLSD &userdata)
+ {
+ if (mScriptList->hasSelectedItem())
+ {
+ std::string coro_name = mScriptList->getSelectedValue();
+ LLCoros::instance().killreq(coro_name);
+ }
+ }, cb_info::UNTRUSTED_BLOCK });
+}
+
+
+bool LLFloaterLUAScripts::postBuild()
+{
+ mScriptList = getChild<LLScrollListCtrl>("scripts_list");
+ mScriptList->setRightMouseDownCallback([this](LLUICtrl *ctrl, S32 x, S32 y, MASK mask) { onScrollListRightClicked(ctrl, x, y);});
+
+ LLContextMenu *menu = LLUICtrlFactory::getInstance()->createFromFile<LLContextMenu>(
+ "menu_lua_scripts.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ if (menu)
+ {
+ mContextMenuHandle = menu->getHandle();
+ }
+
+ return true;
+}
+
+LLFloaterLUAScripts::~LLFloaterLUAScripts()
+{
+ auto menu = mContextMenuHandle.get();
+ if (menu)
+ {
+ menu->die();
+ mContextMenuHandle.markDead();
+ }
+}
+
+void LLFloaterLUAScripts::draw()
+{
+ if (mUpdateTimer->checkExpirationAndReset(REFRESH_INTERVAL))
+ {
+ populateScriptList();
+ }
+ LLFloater::draw();
+}
+
+void LLFloaterLUAScripts::populateScriptList()
+{
+ S32 prev_pos = mScriptList->getScrollPos();
+ LLSD prev_selected = mScriptList->getSelectedValue();
+ mScriptList->clearRows();
+ mScriptList->updateColumns(true);
+ std::map<std::string, std::string> scripts = LLLUAmanager::getScriptNames();
+ for (auto &it : scripts)
+ {
+ LLSD row;
+ row["value"] = it.first;
+ row["columns"][0]["value"] = std::filesystem::path((it.second)).stem().string();
+ row["columns"][0]["column"] = "script_name";
+ row["columns"][1]["value"] = it.second;
+ row["columns"][1]["column"] = "script_path";
+ mScriptList->addElement(row);
+ }
+ mScriptList->setScrollPos(prev_pos);
+ mScriptList->setSelectedByValue(prev_selected, true);
+}
+
+void LLFloaterLUAScripts::onScrollListRightClicked(LLUICtrl *ctrl, S32 x, S32 y)
+{
+ LLScrollListItem *item = mScriptList->hitItem(x, y);
+ if (item)
+ {
+ mScriptList->selectItemAt(x, y, MASK_NONE);
+ auto menu = mContextMenuHandle.get();
+ if (menu)
+ {
+ menu->show(x, y);
+ LLMenuGL::showPopup(this, menu, x, y);
+ }
+ }
+}
diff --git a/indra/newview/llfloaterluascripts.h b/indra/newview/llfloaterluascripts.h
new file mode 100644
index 0000000000..14ca42d6fb
--- /dev/null
+++ b/indra/newview/llfloaterluascripts.h
@@ -0,0 +1,54 @@
+/**
+ * @file llfloaterluascriptsinfo.h
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERLUASCRIPTS_H
+#define LL_LLFLOATERLUASCRIPTS_H
+
+#include "llfloater.h"
+
+class LLScrollListCtrl;
+
+class LLFloaterLUAScripts :
+ public LLFloater
+{
+ public:
+ LLFloaterLUAScripts(const LLSD &key);
+ virtual ~LLFloaterLUAScripts();
+
+ bool postBuild();
+ void draw();
+
+private:
+ void populateScriptList();
+ void onScrollListRightClicked(LLUICtrl *ctrl, S32 x, S32 y);
+
+ std::unique_ptr<LLTimer> mUpdateTimer;
+ LLScrollListCtrl* mScriptList;
+
+ LLHandle<LLContextMenu> mContextMenuHandle;
+};
+
+#endif // LL_LLFLOATERLUASCRIPTS_H
+
diff --git a/indra/newview/llfloatermarketplacelistings.cpp b/indra/newview/llfloatermarketplacelistings.cpp
index f20fea01c5..e91745fff0 100644
--- a/indra/newview/llfloatermarketplacelistings.cpp
+++ b/indra/newview/llfloatermarketplacelistings.cpp
@@ -58,7 +58,7 @@ LLPanelMarketplaceListings::LLPanelMarketplaceListings()
, mSortOrder(LLInventoryFilter::SO_FOLDERS_BY_NAME)
, mFilterListingFoldersOnly(false)
{
- mCommitCallbackRegistrar.add("Marketplace.ViewSort.Action", boost::bind(&LLPanelMarketplaceListings::onViewSortMenuItemClicked, this, _2));
+ mCommitCallbackRegistrar.add("Marketplace.ViewSort.Action", { boost::bind(&LLPanelMarketplaceListings::onViewSortMenuItemClicked, this, _2) });
mEnableCallbackRegistrar.add("Marketplace.ViewSort.CheckItem", boost::bind(&LLPanelMarketplaceListings::onViewSortMenuItemCheck, this, _2));
}
diff --git a/indra/newview/llfloatermemleak.cpp b/indra/newview/llfloatermemleak.cpp
index b4bb45c864..4ec8cbf71d 100644
--- a/indra/newview/llfloatermemleak.cpp
+++ b/indra/newview/llfloatermemleak.cpp
@@ -48,12 +48,12 @@ LLFloaterMemLeak::LLFloaterMemLeak(const LLSD& key)
: LLFloater(key)
{
setTitle("Memory Leaking Simulation Floater");
- mCommitCallbackRegistrar.add("MemLeak.ChangeLeakingSpeed", boost::bind(&LLFloaterMemLeak::onChangeLeakingSpeed, this));
- mCommitCallbackRegistrar.add("MemLeak.ChangeMaxMemLeaking", boost::bind(&LLFloaterMemLeak::onChangeMaxMemLeaking, this));
- mCommitCallbackRegistrar.add("MemLeak.Start", boost::bind(&LLFloaterMemLeak::onClickStart, this));
- mCommitCallbackRegistrar.add("MemLeak.Stop", boost::bind(&LLFloaterMemLeak::onClickStop, this));
- mCommitCallbackRegistrar.add("MemLeak.Release", boost::bind(&LLFloaterMemLeak::onClickRelease, this));
- mCommitCallbackRegistrar.add("MemLeak.Close", boost::bind(&LLFloaterMemLeak::onClickClose, this));
+ mCommitCallbackRegistrar.add("MemLeak.ChangeLeakingSpeed", { boost::bind(&LLFloaterMemLeak::onChangeLeakingSpeed, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("MemLeak.ChangeMaxMemLeaking", { boost::bind(&LLFloaterMemLeak::onChangeMaxMemLeaking, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("MemLeak.Start", { boost::bind(&LLFloaterMemLeak::onClickStart, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("MemLeak.Stop", { boost::bind(&LLFloaterMemLeak::onClickStop, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("MemLeak.Release", { boost::bind(&LLFloaterMemLeak::onClickRelease, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("MemLeak.Close", { boost::bind(&LLFloaterMemLeak::onClickClose, this), cb_info::UNTRUSTED_BLOCK });
}
//----------------------------------------------
diff --git a/indra/newview/llfloatermyenvironment.cpp b/indra/newview/llfloatermyenvironment.cpp
index 891e16a8ef..b8aa4c6f72 100644
--- a/indra/newview/llfloatermyenvironment.cpp
+++ b/indra/newview/llfloatermyenvironment.cpp
@@ -81,10 +81,10 @@ LLFloaterMyEnvironment::LLFloaterMyEnvironment(const LLSD& key) :
mTypeFilter((0x01 << static_cast<U64>(LLSettingsType::ST_DAYCYCLE)) | (0x01 << static_cast<U64>(LLSettingsType::ST_SKY)) | (0x01 << static_cast<U64>(LLSettingsType::ST_WATER))),
mSelectedAsset()
{
- mCommitCallbackRegistrar.add(ACTION_DOCREATE, [this](LLUICtrl *, const LLSD &userdata) { onDoCreate(userdata); });
- mCommitCallbackRegistrar.add(ACTION_DOEDIT, [this](LLUICtrl *, const LLSD &userdata) { mInventoryList->openSelected(); });
- mCommitCallbackRegistrar.add(ACTION_DOAPPLY, [this](LLUICtrl *, const LLSD &userdata) { onDoApply(userdata.asString()); });
- mCommitCallbackRegistrar.add(ACTION_COPYPASTE, [this](LLUICtrl *, const LLSD &userdata) { mInventoryList->doToSelected(userdata.asString()); });
+ mCommitCallbackRegistrar.add(ACTION_DOCREATE, { [this](LLUICtrl *, const LLSD &userdata) { onDoCreate(userdata); } });
+ mCommitCallbackRegistrar.add(ACTION_DOEDIT, { [this](LLUICtrl *, const LLSD &userdata) { mInventoryList->openSelected(); } });
+ mCommitCallbackRegistrar.add(ACTION_DOAPPLY, { [this](LLUICtrl *, const LLSD &userdata) { onDoApply(userdata.asString()); } });
+ mCommitCallbackRegistrar.add(ACTION_COPYPASTE, { [this](LLUICtrl *, const LLSD &userdata) { mInventoryList->doToSelected(userdata.asString()); } });
mEnableCallbackRegistrar.add(ENABLE_ACTION, [this](LLUICtrl *, const LLSD &userdata) { return canAction(userdata.asString()); });
mEnableCallbackRegistrar.add(ENABLE_CANAPPLY, [this](LLUICtrl *, const LLSD &userdata) { return canApply(userdata.asString()); });
diff --git a/indra/newview/llfloaternotificationsconsole.cpp b/indra/newview/llfloaternotificationsconsole.cpp
index a819b30e30..883b285c06 100644
--- a/indra/newview/llfloaternotificationsconsole.cpp
+++ b/indra/newview/llfloaternotificationsconsole.cpp
@@ -151,7 +151,7 @@ bool LLNotificationChannelPanel::update(const LLSD& payload)
LLFloaterNotificationConsole::LLFloaterNotificationConsole(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("ClickAdd", boost::bind(&LLFloaterNotificationConsole::onClickAdd, this));
+ mCommitCallbackRegistrar.add("ClickAdd", { boost::bind(&LLFloaterNotificationConsole::onClickAdd, this) });
}
bool LLFloaterNotificationConsole::postBuild()
diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp
index b06e35f65d..afd77ebd50 100644
--- a/indra/newview/llfloateropenobject.cpp
+++ b/indra/newview/llfloateropenobject.cpp
@@ -55,8 +55,8 @@ LLFloaterOpenObject::LLFloaterOpenObject(const LLSD& key)
mPanelInventoryObject(NULL),
mDirty(true)
{
- mCommitCallbackRegistrar.add("OpenObject.MoveToInventory", boost::bind(&LLFloaterOpenObject::onClickMoveToInventory, this));
- mCommitCallbackRegistrar.add("OpenObject.Cancel", boost::bind(&LLFloaterOpenObject::onClickCancel, this));
+ mCommitCallbackRegistrar.add("OpenObject.MoveToInventory", { boost::bind(&LLFloaterOpenObject::onClickMoveToInventory, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("OpenObject.Cancel", { boost::bind(&LLFloaterOpenObject::onClickCancel, this) });
}
LLFloaterOpenObject::~LLFloaterOpenObject()
diff --git a/indra/newview/llfloaterperformance.cpp b/indra/newview/llfloaterperformance.cpp
index 315508f22b..756d22eea7 100644
--- a/indra/newview/llfloaterperformance.cpp
+++ b/indra/newview/llfloaterperformance.cpp
@@ -67,7 +67,7 @@ protected:
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
- registrar.add("Settings.SetRendering", boost::bind(&LLFloaterPerformance::onCustomAction, mFloaterPerformance, _2, mUUIDs.front()));
+ registrar.add("Settings.SetRendering", { boost::bind(&LLFloaterPerformance::onCustomAction, mFloaterPerformance, _2, mUUIDs.front()), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
enable_registrar.add("Settings.IsSelected", boost::bind(&LLFloaterPerformance::isActionChecked, mFloaterPerformance, _2, mUUIDs.front()));
LLContextMenu* menu = createFromFile("menu_avatar_rendering_settings.xml");
@@ -115,12 +115,12 @@ bool LLFloaterPerformance::postBuild()
mHUDList = mHUDsPanel->getChild<LLNameListCtrl>("hud_list");
mHUDList->setNameListType(LLNameListCtrl::SPECIAL);
mHUDList->setHoverIconName("StopReload_Off");
- mHUDList->setIconClickedCallback(boost::bind(&LLFloaterPerformance::detachItem, this, _1));
+ mHUDList->setIconClickedCallback(boost::bind(&LLFloaterPerformance::detachObject, this, _1));
mObjectList = mComplexityPanel->getChild<LLNameListCtrl>("obj_list");
mObjectList->setNameListType(LLNameListCtrl::SPECIAL);
mObjectList->setHoverIconName("StopReload_Off");
- mObjectList->setIconClickedCallback(boost::bind(&LLFloaterPerformance::detachItem, this, _1));
+ mObjectList->setIconClickedCallback(boost::bind(&LLFloaterPerformance::detachObject, this, _1));
mSettingsPanel->getChild<LLButton>("advanced_btn")->setCommitCallback(boost::bind(&LLFloaterPerformance::onClickAdvanced, this));
mSettingsPanel->getChild<LLButton>("defaults_btn")->setCommitCallback(boost::bind(&LLFloaterPerformance::onClickDefaults, this));
@@ -527,9 +527,13 @@ void LLFloaterPerformance::setFPSText()
mTextFPSLabel->setValue(fps_text);
}
-void LLFloaterPerformance::detachItem(const LLUUID& item_id)
+void LLFloaterPerformance::detachObject(const LLUUID& obj_id)
{
- LLAppearanceMgr::instance().removeItemFromAvatar(item_id);
+ LLViewerObject* obj = gObjectList.findObject(obj_id);
+ if (obj)
+ {
+ LLAppearanceMgr::instance().removeItemFromAvatar(obj->getAttachmentItemID());
+ }
}
void LLFloaterPerformance::onClickAdvanced()
diff --git a/indra/newview/llfloaterperformance.h b/indra/newview/llfloaterperformance.h
index a7100eb350..6cca85a009 100644
--- a/indra/newview/llfloaterperformance.h
+++ b/indra/newview/llfloaterperformance.h
@@ -48,7 +48,7 @@ public:
void hidePanels();
void showAutoadjustmentsPanel();
- void detachItem(const LLUUID& item_id);
+ void detachObject(const LLUUID& obj_id);
void onAvatarListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
diff --git a/indra/newview/llfloaterperms.cpp b/indra/newview/llfloaterperms.cpp
index 7311f0deb6..86a99aba39 100644
--- a/indra/newview/llfloaterperms.cpp
+++ b/indra/newview/llfloaterperms.cpp
@@ -107,9 +107,9 @@ static bool mCapSent = false;
LLFloaterPermsDefault::LLFloaterPermsDefault(const LLSD& seed)
: LLFloater(seed)
{
- mCommitCallbackRegistrar.add("PermsDefault.Copy", boost::bind(&LLFloaterPermsDefault::onCommitCopy, this, _2));
- mCommitCallbackRegistrar.add("PermsDefault.OK", boost::bind(&LLFloaterPermsDefault::onClickOK, this));
- mCommitCallbackRegistrar.add("PermsDefault.Cancel", boost::bind(&LLFloaterPermsDefault::onClickCancel, this));
+ mCommitCallbackRegistrar.add("PermsDefault.Copy", { boost::bind(&LLFloaterPermsDefault::onCommitCopy, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("PermsDefault.OK", { boost::bind(&LLFloaterPermsDefault::onClickOK, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("PermsDefault.Cancel", { boost::bind(&LLFloaterPermsDefault::onClickCancel, this), cb_info::UNTRUSTED_BLOCK });
}
diff --git a/indra/newview/llfloaterpostprocess.cpp b/indra/newview/llfloaterpostprocess.cpp
deleted file mode 100644
index 616c13cdc7..0000000000
--- a/indra/newview/llfloaterpostprocess.cpp
+++ /dev/null
@@ -1,229 +0,0 @@
-/**
- * @file llfloaterpostprocess.cpp
- * @brief LLFloaterPostProcess class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloaterpostprocess.h"
-
-#include "llsliderctrl.h"
-#include "llcheckboxctrl.h"
-#include "llnotificationsutil.h"
-#include "lluictrlfactory.h"
-#include "llviewerdisplay.h"
-#include "llpostprocess.h"
-#include "llcombobox.h"
-#include "lllineeditor.h"
-#include "llviewerwindow.h"
-
-
-LLFloaterPostProcess::LLFloaterPostProcess(const LLSD& key)
- : LLFloater(key)
-{
-}
-
-LLFloaterPostProcess::~LLFloaterPostProcess()
-{
-
-
-}
-bool LLFloaterPostProcess::postBuild()
-{
- /// Color Filter Callbacks
- childSetCommitCallback("ColorFilterToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_color_filter");
- //childSetCommitCallback("ColorFilterGamma", &LLFloaterPostProcess::onFloatControlMoved, &(gPostProcess->tweaks.gamma()));
- childSetCommitCallback("ColorFilterBrightness", &LLFloaterPostProcess::onFloatControlMoved, (char*)"brightness");
- childSetCommitCallback("ColorFilterSaturation", &LLFloaterPostProcess::onFloatControlMoved, (char*)"saturation");
- childSetCommitCallback("ColorFilterContrast", &LLFloaterPostProcess::onFloatControlMoved, (char*)"contrast");
-
- childSetCommitCallback("ColorFilterBaseR", &LLFloaterPostProcess::onColorControlRMoved, (char*)"contrast_base");
- childSetCommitCallback("ColorFilterBaseG", &LLFloaterPostProcess::onColorControlGMoved, (char*)"contrast_base");
- childSetCommitCallback("ColorFilterBaseB", &LLFloaterPostProcess::onColorControlBMoved, (char*)"contrast_base");
- childSetCommitCallback("ColorFilterBaseI", &LLFloaterPostProcess::onColorControlIMoved, (char*)"contrast_base");
-
- /// Night Vision Callbacks
- childSetCommitCallback("NightVisionToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_night_vision");
- childSetCommitCallback("NightVisionBrightMult", &LLFloaterPostProcess::onFloatControlMoved, (char*)"brightness_multiplier");
- childSetCommitCallback("NightVisionNoiseSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_size");
- childSetCommitCallback("NightVisionNoiseStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_strength");
-
- /// Bloom Callbacks
- childSetCommitCallback("BloomToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_bloom");
- childSetCommitCallback("BloomExtract", &LLFloaterPostProcess::onFloatControlMoved, (char*)"extract_low");
- childSetCommitCallback("BloomSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_width");
- childSetCommitCallback("BloomStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_strength");
-
- // Effect loading and saving.
- LLComboBox* comboBox = getChild<LLComboBox>("PPEffectsCombo");
- getChild<LLComboBox>("PPLoadEffect")->setCommitCallback(boost::bind(&LLFloaterPostProcess::onLoadEffect, this, comboBox));
- comboBox->setCommitCallback(boost::bind(&LLFloaterPostProcess::onChangeEffectName, this, _1));
-
- LLLineEditor* editBox = getChild<LLLineEditor>("PPEffectNameEditor");
- getChild<LLComboBox>("PPSaveEffect")->setCommitCallback(boost::bind(&LLFloaterPostProcess::onSaveEffect, this, editBox));
-
- syncMenu();
- return true;
-}
-
-// Bool Toggle
-void LLFloaterPostProcess::onBoolToggle(LLUICtrl* ctrl, void* userData)
-{
- char const * boolVariableName = (char const *)userData;
-
- // check the bool
- LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
- gPostProcess->tweaks[boolVariableName] = cbCtrl->getValue();
-}
-
-// Float Moved
-void LLFloaterPostProcess::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
-{
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName] = sldrCtrl->getValue();
-}
-
-// Color Moved
-void LLFloaterPostProcess::onColorControlRMoved(LLUICtrl* ctrl, void* userData)
-{
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][0] = sldrCtrl->getValue();
-}
-
-// Color Moved
-void LLFloaterPostProcess::onColorControlGMoved(LLUICtrl* ctrl, void* userData)
-{
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][1] = sldrCtrl->getValue();
-}
-
-// Color Moved
-void LLFloaterPostProcess::onColorControlBMoved(LLUICtrl* ctrl, void* userData)
-{
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][2] = sldrCtrl->getValue();
-}
-
-// Color Moved
-void LLFloaterPostProcess::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
-{
- char const * floatVariableName = (char const *)userData;
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- gPostProcess->tweaks[floatVariableName][3] = sldrCtrl->getValue();
-}
-
-void LLFloaterPostProcess::onLoadEffect(LLComboBox* comboBox)
-{
- LLSD::String effectName(comboBox->getSelectedValue().asString());
-
- gPostProcess->setSelectedEffect(effectName);
-
- syncMenu();
-}
-
-void LLFloaterPostProcess::onSaveEffect(LLLineEditor* editBox)
-{
- std::string effectName(editBox->getValue().asString());
-
- if (gPostProcess->mAllEffects.has(effectName))
- {
- LLSD payload;
- payload["effect_name"] = effectName;
- LLNotificationsUtil::add("PPSaveEffectAlert", LLSD(), payload, boost::bind(&LLFloaterPostProcess::saveAlertCallback, this, _1, _2));
- }
- else
- {
- gPostProcess->saveEffect(effectName);
- syncMenu();
- }
-}
-
-void LLFloaterPostProcess::onChangeEffectName(LLUICtrl* ctrl)
-{
- // get the combo box and name
- LLLineEditor* editBox = getChild<LLLineEditor>("PPEffectNameEditor");
-
- // set the parameter's new name
- editBox->setValue(ctrl->getValue());
-}
-
-bool LLFloaterPostProcess::saveAlertCallback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- // if they choose save, do it. Otherwise, don't do anything
- if (option == 0)
- {
- gPostProcess->saveEffect(notification["payload"]["effect_name"].asString());
-
- syncMenu();
- }
- return false;
-}
-
-void LLFloaterPostProcess::syncMenu()
-{
- // add the combo boxe contents
- LLComboBox* comboBox = getChild<LLComboBox>("PPEffectsCombo");
-
- comboBox->removeall();
-
- LLSD::map_const_iterator currEffect;
- for(currEffect = gPostProcess->mAllEffects.beginMap();
- currEffect != gPostProcess->mAllEffects.endMap();
- ++currEffect)
- {
- comboBox->add(currEffect->first);
- }
-
- // set the current effect as selected.
- comboBox->selectByValue(gPostProcess->getSelectedEffect());
-
- /// Sync Color Filter Menu
- getChild<LLUICtrl>("ColorFilterToggle")->setValue(gPostProcess->tweaks.useColorFilter());
- //getChild<LLUICtrl>("ColorFilterGamma")->setValue(gPostProcess->tweaks.gamma());
- getChild<LLUICtrl>("ColorFilterBrightness")->setValue(gPostProcess->tweaks.brightness());
- getChild<LLUICtrl>("ColorFilterSaturation")->setValue(gPostProcess->tweaks.saturation());
- getChild<LLUICtrl>("ColorFilterContrast")->setValue(gPostProcess->tweaks.contrast());
- getChild<LLUICtrl>("ColorFilterBaseR")->setValue(gPostProcess->tweaks.contrastBaseR());
- getChild<LLUICtrl>("ColorFilterBaseG")->setValue(gPostProcess->tweaks.contrastBaseG());
- getChild<LLUICtrl>("ColorFilterBaseB")->setValue(gPostProcess->tweaks.contrastBaseB());
- getChild<LLUICtrl>("ColorFilterBaseI")->setValue(gPostProcess->tweaks.contrastBaseIntensity());
-
- /// Sync Night Vision Menu
- getChild<LLUICtrl>("NightVisionToggle")->setValue(gPostProcess->tweaks.useNightVisionShader());
- getChild<LLUICtrl>("NightVisionBrightMult")->setValue(gPostProcess->tweaks.brightMult());
- getChild<LLUICtrl>("NightVisionNoiseSize")->setValue(gPostProcess->tweaks.noiseSize());
- getChild<LLUICtrl>("NightVisionNoiseStrength")->setValue(gPostProcess->tweaks.noiseStrength());
-
- /// Sync Bloom Menu
- getChild<LLUICtrl>("BloomToggle")->setValue(LLSD(gPostProcess->tweaks.useBloomShader()));
- getChild<LLUICtrl>("BloomExtract")->setValue(gPostProcess->tweaks.extractLow());
- getChild<LLUICtrl>("BloomSize")->setValue(gPostProcess->tweaks.bloomWidth());
- getChild<LLUICtrl>("BloomStrength")->setValue(gPostProcess->tweaks.bloomStrength());
-}
diff --git a/indra/newview/llfloaterpostprocess.h b/indra/newview/llfloaterpostprocess.h
deleted file mode 100644
index 50b48d8410..0000000000
--- a/indra/newview/llfloaterpostprocess.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/**
- * @file llfloaterpostprocess.h
- * @brief LLFloaterPostProcess class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLFLOATERPOSTPROCESS_H
-#define LL_LLFLOATERPOSTPROCESS_H
-
-#include "llfloater.h"
-
-class LLButton;
-class LLComboBox;
-class LLLineEditor;
-class LLSliderCtrl;
-class LLTabContainer;
-class LLPanelPermissions;
-class LLPanelObject;
-class LLPanelVolume;
-class LLPanelContents;
-class LLPanelFace;
-
-/**
- * Menu for adjusting the post process settings of the world
- */
-class LLFloaterPostProcess : public LLFloater
-{
-public:
-
- LLFloaterPostProcess(const LLSD& key);
- virtual ~LLFloaterPostProcess();
- bool postBuild();
-
- /// post process callbacks
- static void onBoolToggle(LLUICtrl* ctrl, void* userData);
- static void onFloatControlMoved(LLUICtrl* ctrl, void* userData);
- static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
- static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
- static void onColorControlBMoved(LLUICtrl* ctrl, void* userData);
- static void onColorControlIMoved(LLUICtrl* ctrl, void* userData);
- void onLoadEffect(LLComboBox* comboBox);
- void onSaveEffect(LLLineEditor* editBox);
- void onChangeEffectName(LLUICtrl* ctrl);
-
- /// prompts a user when overwriting an effect
- bool saveAlertCallback(const LLSD& notification, const LLSD& response);
-
- /// sync up sliders
- void syncMenu();
-};
-
-#endif
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index e673752986..d7ac8f0552 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -54,6 +54,7 @@
#include "llfloaterperformance.h"
#include "llfloatersidepanelcontainer.h"
#include "llfloaterimsession.h"
+#include "llgamecontrol.h"
#include "llkeyboard.h"
#include "llmodaldialog.h"
#include "llnavigationbar.h"
@@ -312,43 +313,44 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
registered_dialog = true;
}
- mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this, _2));
- mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this, _2));
-
- mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this));
- mCommitCallbackRegistrar.add("Pref.WebClearCache", boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this));
- mCommitCallbackRegistrar.add("Pref.SetCache", boost::bind(&LLFloaterPreference::onClickSetCache, this));
- mCommitCallbackRegistrar.add("Pref.ResetCache", boost::bind(&LLFloaterPreference::onClickResetCache, this));
- mCommitCallbackRegistrar.add("Pref.ClickSkin", boost::bind(&LLFloaterPreference::onClickSkin, this,_1, _2));
- mCommitCallbackRegistrar.add("Pref.SelectSkin", boost::bind(&LLFloaterPreference::onSelectSkin, this));
- mCommitCallbackRegistrar.add("Pref.SetSounds", boost::bind(&LLFloaterPreference::onClickSetSounds, this));
- mCommitCallbackRegistrar.add("Pref.ClickEnablePopup", boost::bind(&LLFloaterPreference::onClickEnablePopup, this));
- mCommitCallbackRegistrar.add("Pref.ClickDisablePopup", boost::bind(&LLFloaterPreference::onClickDisablePopup, this));
- mCommitCallbackRegistrar.add("Pref.LogPath", boost::bind(&LLFloaterPreference::onClickLogPath, this));
- mCommitCallbackRegistrar.add("Pref.RenderExceptions", boost::bind(&LLFloaterPreference::onClickRenderExceptions, this));
- mCommitCallbackRegistrar.add("Pref.AutoAdjustments", boost::bind(&LLFloaterPreference::onClickAutoAdjustments, this));
- mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this));
- mCommitCallbackRegistrar.add("Pref.AvatarImpostorsEnable", boost::bind(&LLFloaterPreference::onAvatarImpostorsEnable, this));
- mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreference::updateMaxComplexity, this));
- mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", boost::bind(&LLFloaterPreference::onRenderOptionEnable, this));
- mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this));
- mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this));
- mCommitCallbackRegistrar.add("Pref.QualityPerformance", boost::bind(&LLFloaterPreference::onChangeQuality, this, _2));
- mCommitCallbackRegistrar.add("Pref.applyUIColor", boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2));
- mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2));
- mCommitCallbackRegistrar.add("Pref.MaturitySettings", boost::bind(&LLFloaterPreference::onChangeMaturity, this));
- mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this));
- mCommitCallbackRegistrar.add("Pref.Proxy", boost::bind(&LLFloaterPreference::onClickProxySettings, this));
- mCommitCallbackRegistrar.add("Pref.TranslationSettings", boost::bind(&LLFloaterPreference::onClickTranslationSettings, this));
- mCommitCallbackRegistrar.add("Pref.AutoReplace", boost::bind(&LLFloaterPreference::onClickAutoReplace, this));
- mCommitCallbackRegistrar.add("Pref.PermsDefault", boost::bind(&LLFloaterPreference::onClickPermsDefault, this));
- mCommitCallbackRegistrar.add("Pref.RememberedUsernames", boost::bind(&LLFloaterPreference::onClickRememberedUsernames, this));
- mCommitCallbackRegistrar.add("Pref.SpellChecker", boost::bind(&LLFloaterPreference::onClickSpellChecker, this));
- mCommitCallbackRegistrar.add("Pref.Advanced", boost::bind(&LLFloaterPreference::onClickAdvanced, this));
+ mCommitCallbackRegistrar.add("Pref.Cancel", { boost::bind(&LLFloaterPreference::onBtnCancel, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.OK", { boost::bind(&LLFloaterPreference::onBtnOK, this, _2), cb_info::UNTRUSTED_BLOCK });
+
+ mCommitCallbackRegistrar.add("Pref.ClearCache", { boost::bind(&LLFloaterPreference::onClickClearCache, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.WebClearCache", { boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.SetCache", { boost::bind(&LLFloaterPreference::onClickSetCache, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.ResetCache", { boost::bind(&LLFloaterPreference::onClickResetCache, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.ClickSkin", { boost::bind(&LLFloaterPreference::onClickSkin, this,_1, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.SelectSkin", { boost::bind(&LLFloaterPreference::onSelectSkin, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.SetSounds", { boost::bind(&LLFloaterPreference::onClickSetSounds, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.ClickEnablePopup", { boost::bind(&LLFloaterPreference::onClickEnablePopup, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.ClickDisablePopup", { boost::bind(&LLFloaterPreference::onClickDisablePopup, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.LogPath", { boost::bind(&LLFloaterPreference::onClickLogPath, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.RenderExceptions", { boost::bind(&LLFloaterPreference::onClickRenderExceptions, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.AutoAdjustments", { boost::bind(&LLFloaterPreference::onClickAutoAdjustments, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.HardwareDefaults", { boost::bind(&LLFloaterPreference::setHardwareDefaults, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.AvatarImpostorsEnable", { boost::bind(&LLFloaterPreference::onAvatarImpostorsEnable, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", { boost::bind(&LLFloaterPreference::updateMaxNonImpostors, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", { boost::bind(&LLFloaterPreference::updateMaxComplexity, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", { boost::bind(&LLFloaterPreference::onRenderOptionEnable, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.WindowedMod", { boost::bind(&LLFloaterPreference::onCommitWindowedMode, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.UpdateSliderText", { boost::bind(&LLFloaterPreference::refreshUI,this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.QualityPerformance", { boost::bind(&LLFloaterPreference::onChangeQuality, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.applyUIColor", { boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.getUIColor", { boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.MaturitySettings", { boost::bind(&LLFloaterPreference::onChangeMaturity, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.BlockList", { boost::bind(&LLFloaterPreference::onClickBlockList, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.Proxy", { boost::bind(&LLFloaterPreference::onClickProxySettings, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.TranslationSettings", { boost::bind(&LLFloaterPreference::onClickTranslationSettings, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.AutoReplace", { boost::bind(&LLFloaterPreference::onClickAutoReplace, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.PermsDefault", { boost::bind(&LLFloaterPreference::onClickPermsDefault, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.RememberedUsernames", { boost::bind(&LLFloaterPreference::onClickRememberedUsernames, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.SpellChecker", { boost::bind(&LLFloaterPreference::onClickSpellChecker, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.Advanced", { boost::bind(&LLFloaterPreference::onClickAdvanced, this), cb_info::UNTRUSTED_BLOCK });
sSkin = gSavedSettings.getString("SkinCurrent");
- mCommitCallbackRegistrar.add("Pref.ClickActionChange", boost::bind(&LLFloaterPreference::onClickActionChange, this));
+ mCommitCallbackRegistrar.add("Pref.ClickActionChange", { boost::bind(&LLFloaterPreference::onClickActionChange, this), cb_info::UNTRUSTED_BLOCK });
gSavedSettings.getControl("NameTagShowUsernames")->getCommitSignal()->connect(boost::bind(&handleNameTagOptionChanged, _2));
gSavedSettings.getControl("NameTagShowFriends")->getCommitSignal()->connect(boost::bind(&handleNameTagOptionChanged, _2));
@@ -360,10 +362,11 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this );
mComplexityChangedSignal = gSavedSettings.getControl("RenderAvatarMaxComplexity")->getCommitSignal()->connect(boost::bind(&LLFloaterPreference::updateComplexityText, this));
+ mImpostorsChangedSignal = gSavedSettings.getControl("RenderAvatarMaxNonImpostors")->getSignal()->connect(boost::bind(&LLFloaterPreference::updateIndirectMaxNonImpostors, this, _2));
- mCommitCallbackRegistrar.add("Pref.ClearLog", boost::bind(&LLConversationLog::onClearLog, &LLConversationLog::instance()));
- mCommitCallbackRegistrar.add("Pref.DeleteTranscripts", boost::bind(&LLFloaterPreference::onDeleteTranscripts, this));
- mCommitCallbackRegistrar.add("UpdateFilter", boost::bind(&LLFloaterPreference::onUpdateFilterTerm, this, false)); // <FS:ND/> Hook up for filtering
+ mCommitCallbackRegistrar.add("Pref.ClearLog", { boost::bind(&LLConversationLog::onClearLog, &LLConversationLog::instance()), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.DeleteTranscripts", { boost::bind(&LLFloaterPreference::onDeleteTranscripts, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("UpdateFilter", { boost::bind(&LLFloaterPreference::onUpdateFilterTerm, this, false), cb_info::UNTRUSTED_BLOCK }); // <FS:ND/> Hook up for filtering
}
void LLFloaterPreference::processProperties( void* pData, EAvatarProcessorType type )
@@ -399,6 +402,7 @@ void LLFloaterPreference::saveAvatarProperties( void )
}
}
+// static
void LLFloaterPreference::saveAvatarPropertiesCoro(const std::string cap_url, bool allow_publish)
{
LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
@@ -436,6 +440,7 @@ bool LLFloaterPreference::postBuild()
mDisabledPopups = getChild<LLScrollListCtrl>("disabled_popups");
mEnablePopupBtn = getChild<LLButton>("enable_this_popup");
mDisablePopupBtn = getChild<LLButton>("disable_this_popup");
+ setPanelVisibility("game_control", LLGameControl::isEnabled());
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLFloaterIMSessionTab::processChatHistoryStyleUpdate, false));
@@ -468,6 +473,8 @@ bool LLFloaterPreference::postBuild()
getChild<LLUICtrl>("log_path_string")->setEnabled(false); // make it read-only but selectable
getChild<LLComboBox>("language_combobox")->setCommitCallback(boost::bind(&LLFloaterPreference::onLanguageChange, this));
+ mTimeFormatCombobox = getChild<LLComboBox>("time_format_combobox");
+ mTimeFormatCombobox->setCommitCallback(boost::bind(&LLFloaterPreference::onTimeFormatChange, this));
getChild<LLComboBox>("FriendIMOptions")->setCommitCallback(boost::bind(&LLFloaterPreference::onNotificationsChange, this,"FriendIMOptions"));
getChild<LLComboBox>("NonFriendIMOptions")->setCommitCallback(boost::bind(&LLFloaterPreference::onNotificationsChange, this,"NonFriendIMOptions"));
@@ -543,6 +550,7 @@ LLFloaterPreference::~LLFloaterPreference()
{
LLConversationLog::instance().removeObserver(this);
mComplexityChangedSignal.disconnect();
+ mImpostorsChangedSignal.disconnect();
}
void LLFloaterPreference::draw()
@@ -559,21 +567,19 @@ void LLFloaterPreference::draw()
void LLFloaterPreference::saveSettings()
{
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
- child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- child_list_t::const_iterator end = tabcontainer->getChildList()->end();
- for ( ; iter != end; ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
- if (panel)
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
panel->saveSettings();
+ }
}
saveIgnoredNotifications();
}
void LLFloaterPreference::apply()
{
- LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this );
+ LLAvatarPropertiesProcessor::getInstance()->addObserver(gAgent.getID(), this);
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
if (sSkin != gSavedSettings.getString("SkinCurrent"))
@@ -581,14 +587,14 @@ void LLFloaterPreference::apply()
LLNotificationsUtil::add("ChangeSkin");
refreshSkin(this);
}
+
// Call apply() on all panels that derive from LLPanelPreference
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
- if (panel)
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
panel->apply();
+ }
}
gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor
@@ -602,7 +608,7 @@ void LLFloaterPreference::apply()
LLViewerMedia::getInstance()->setCookiesEnabled(getChild<LLUICtrl>("cookies_enabled")->getValue());
- if (hasChild("web_proxy_enabled", true) &&hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true))
+ if (hasChild("web_proxy_enabled", true) && hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true))
{
bool proxy_enable = getChild<LLUICtrl>("web_proxy_enabled")->getValue();
std::string proxy_address = getChild<LLUICtrl>("web_proxy_editor")->getValue();
@@ -639,13 +645,12 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip
{
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
// Call cancel() on all panels that derive from LLPanelPreference
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
- if (panel)
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
panel->cancel(settings_to_skip);
+ }
}
// hide joystick pref floater
LLFloaterReg::hideInstance("pref_joystick");
@@ -674,7 +679,7 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip
}
//Need to reload the navmesh if the pathing console is up
LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle();
- if ( !pathfindingConsoleHandle.isDead() )
+ if (!pathfindingConsoleHandle.isDead())
{
LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get();
pPathfindingConsole->onRegionBoundaryCross();
@@ -691,6 +696,15 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip
void LLFloaterPreference::onOpen(const LLSD& key)
{
+ LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
+ for (LLView* view : *tabcontainer->getChildList())
+ {
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
+ panel->onOpen(key);
+ }
+ }
+
// this variable and if that follows it are used to properly handle do not disturb mode response message
static bool initialized = false;
// if user is logged in and we haven't initialized do not disturb mode response yet, do it
@@ -758,8 +772,7 @@ void LLFloaterPreference::onOpen(const LLSD& key)
// while preferences floater was closed.
buildPopupLists();
-
- //get the options that were checked
+ // get the options that were checked
onNotificationsChange("FriendIMOptions");
onNotificationsChange("NonFriendIMOptions");
onNotificationsChange("ConferenceIMOptions");
@@ -771,8 +784,7 @@ void LLFloaterPreference::onOpen(const LLSD& key)
refresh();
// Make sure the current state of prefs are saved away when
- // when the floater is opened. That will make cancel do its
- // job
+ // the floater is opened. That will make cancel() do its job
saveSettings();
// Make sure there is a default preference file
@@ -972,9 +984,9 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata)
}
//Conversation transcript and log path changed so reload conversations based on new location
- if(mPriorInstantMessageLogPath.length())
+ if (mPriorInstantMessageLogPath.length())
{
- if(moveTranscriptsAndLog())
+ if (moveTranscriptsAndLog())
{
//When floaters are empty but have a chat history files, reload chat history into them
LLFloaterIMSessionTab::reloadEmptyFloaters();
@@ -991,11 +1003,14 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata)
LLUIColorTable::instance().saveUserSettings();
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true);
- //Only save once logged in and loaded per account settings
- if(mGotPersonalInfo)
+ // save current config to settings
+ LLGameControl::saveToSettings();
+
+ // Only save once logged in and loaded per account settings
+ if (mGotPersonalInfo)
{
gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true);
- }
+ }
}
else
{
@@ -1036,28 +1051,38 @@ void LLFloaterPreference::onBtnCancel(const LLSD& userdata)
cancel();
closeFloater();
}
+
+ // restore config from settings
+ LLGameControl::loadFromSettings();
+}
+
+//static
+void LLFloaterPreference::refreshInstance()
+{
+ if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"))
+ {
+ instance->refresh();
+ }
}
// static
void LLFloaterPreference::updateUserInfo(const std::string& visibility)
{
- LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
- if (instance)
+ if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"))
{
instance->setPersonalInfo(visibility);
}
}
+// static
void LLFloaterPreference::refreshEnabledGraphics()
{
- LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
- if (instance)
+ if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"))
{
instance->refresh();
}
- LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced");
- if (advanced)
+ if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"))
{
advanced->refresh();
}
@@ -1085,6 +1110,13 @@ void LLFloaterPreference::onLanguageChange()
}
}
+void LLFloaterPreference::onTimeFormatChange()
+{
+ std::string val = mTimeFormatCombobox->getValue();
+ gSavedSettings.setBOOL("Use24HourClock", val == "1");
+ onLanguageChange();
+}
+
void LLFloaterPreference::onNotificationsChange(const std::string& OptionName)
{
mNotificationOptions[OptionName] = getChild<LLComboBox>(OptionName)->getSelectedItemLabel();
@@ -1092,7 +1124,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName)
bool show_notifications_alert = true;
for (notifications_map::iterator it_notification = mNotificationOptions.begin(); it_notification != mNotificationOptions.end(); it_notification++)
{
- if(it_notification->second != "No action")
+ if (it_notification->second != "No action")
{
show_notifications_alert = false;
break;
@@ -1104,8 +1136,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName)
void LLFloaterPreference::onNameTagOpacityChange(const LLSD& newvalue)
{
- LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background");
- if (color_swatch)
+ if (LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background"))
{
LLColor4 new_color = color_swatch->get();
color_swatch->set(new_color.setAlpha((F32)newvalue.asReal()));
@@ -1286,17 +1317,31 @@ void LLAvatarComplexityControls::setIndirectMaxArc()
void LLFloaterPreference::refresh()
{
- LLPanel::refresh();
+ setPanelVisibility("game_control", LLGameControl::isEnabled());
+ LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
+ for (LLView* view : *tabcontainer->getChildList())
+ {
+ if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view))
+ {
+ panel->refresh();
+ break;
+ }
+ }
+ LLFloater::refresh();
+ setMaxNonImpostorsText(
+ gSavedSettings.getU32("RenderAvatarMaxNonImpostors"),
+ getChild<LLTextBox>("IndirectMaxNonImpostorsText", true));
LLAvatarComplexityControls::setText(
gSavedSettings.getU32("RenderAvatarMaxComplexity"),
getChild<LLTextBox>("IndirectMaxComplexityText", true));
refreshEnabledState();
- LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced");
- if (advanced)
+ if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"))
{
advanced->refresh();
}
updateClickActionViews();
+
+ mTimeFormatCombobox->selectByValue(gSavedSettings.getBOOL("Use24HourClock") ? "1" : "0");
}
void LLFloaterPreference::onCommitWindowedMode()
@@ -1306,7 +1351,7 @@ void LLFloaterPreference::onCommitWindowedMode()
void LLFloaterPreference::onChangeQuality(const LLSD& data)
{
- U32 level = (U32)(data.asReal());
+ U32 level = (U32)data.asReal();
LLFeatureManager::getInstance()->setGraphicsLevel(level, true);
refreshEnabledGraphics();
refresh();
@@ -1386,7 +1431,6 @@ void LLFloaterPreference::onClickLogPath()
std::string proposed_name(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
mPriorInstantMessageLogPath.clear();
-
(new LLDirPickerThread(boost::bind(&LLFloaterPreference::changeLogPath, this, _1, _2), proposed_name))->getFile();
}
@@ -1411,10 +1455,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
bool madeDirectory = false;
//Does the directory really exist, if not then make it
- if(!LLFile::isdir(chatLogPath))
+ if (!LLFile::isdir(chatLogPath))
{
//mkdir success is defined as zero
- if(LLFile::mkdir(chatLogPath) != 0)
+ if (LLFile::mkdir(chatLogPath) != 0)
{
return false;
}
@@ -1424,10 +1468,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
std::string originalConversationLogDir = LLConversationLog::instance().getFileName();
std::string targetConversationLogDir = gDirUtilp->add(chatLogPath, "conversation.log");
//Try to move the conversation log
- if(!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir))
+ if (!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir))
{
//Couldn't move the log and created a new directory so remove the new directory
- if(madeDirectory)
+ if (madeDirectory)
{
LLFile::rmdir(chatLogPath);
}
@@ -1440,7 +1484,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
LLLogChat::getListOfTranscriptFiles(listOfTranscripts);
- if(!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(),
+ if (!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(),
instantMessageLogPath,
listOfTranscripts,
listOfFilesMoved))
@@ -1453,7 +1497,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
//Move the conversation log back
LLConversationLog::instance().moveLog(targetConversationLogDir, originalConversationLogDir);
- if(madeDirectory)
+ if (madeDirectory)
{
LLFile::rmdir(chatLogPath);
}
@@ -1500,7 +1544,6 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility)
getChild<LLUICtrl>("voice_call_friends_only_check")->setValue(gSavedPerAccountSettings.getBOOL("VoiceCallsFriendsOnly"));
}
-
void LLFloaterPreference::refreshUI()
{
refresh();
@@ -1561,6 +1604,44 @@ void LLAvatarComplexityControls::setRenderTimeText(F32 value, LLTextBox* text_bo
}
}
+void LLFloaterPreference::updateMaxNonImpostors()
+{
+ // Called when the IndirectMaxNonImpostors control changes
+ // Responsible for fixing the slider label (IndirectMaxNonImpostorsText) and setting RenderAvatarMaxNonImpostors
+ LLSliderCtrl* ctrl = getChild<LLSliderCtrl>("IndirectMaxNonImpostors", true);
+ U32 value = ctrl->getValue().asInteger();
+
+ if (0 == value || LLVOAvatar::NON_IMPOSTORS_MAX_SLIDER <= value)
+ {
+ value = 0;
+ }
+ gSavedSettings.setU32("RenderAvatarMaxNonImpostors", value);
+ LLVOAvatar::updateImpostorRendering(value); // make it effective immediately
+ setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText"));
+}
+
+void LLFloaterPreference::updateIndirectMaxNonImpostors(const LLSD& newvalue)
+{
+ U32 value = newvalue.asInteger();
+ if ((value != 0) && (value != gSavedSettings.getU32("IndirectMaxNonImpostors")))
+ {
+ gSavedSettings.setU32("IndirectMaxNonImpostors", value);
+ }
+ setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText"));
+}
+
+void LLFloaterPreference::setMaxNonImpostorsText(U32 value, LLTextBox* text_box)
+{
+ if (0 == value)
+ {
+ text_box->setText(LLTrans::getString("no_limit"));
+ }
+ else
+ {
+ text_box->setText(llformat("%d", value));
+ }
+}
+
void LLFloaterPreference::updateMaxComplexity()
{
// Called when the IndirectMaxComplexity control changes
@@ -1746,8 +1827,7 @@ void LLFloaterPreference::onClickActionChange()
void LLFloaterPreference::onAtmosShaderChange()
{
- LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders");
- if(ctrl_alm)
+ if (LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders"))
{
//Deferred/SSAO/Shadows
bool bumpshiny = LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump");
@@ -1808,12 +1888,9 @@ void LLFloaterPreference::updateClickActionControls()
// In such case we won't need to do this 'dynamic_cast' nightmare.
// updateTable() can also be avoided
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view);
- if (panel)
+ if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view))
{
panel->setKeyBind("walk_to",
EMouseClickType::CLICK_LEFT,
@@ -1847,12 +1924,9 @@ void LLFloaterPreference::updateClickActionViews()
// Todo: This is a very ugly way to get access to keybindings.
// Reconsider possible options.
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view);
- if (panel)
+ if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view))
{
click_to_walk = panel->canKeyBindHandle("walk_to",
EMouseClickType::CLICK_LEFT,
@@ -1908,6 +1982,16 @@ void LLFloaterPreference::selectPanel(const LLSD& name)
}
}
+void LLFloaterPreference::setPanelVisibility(const LLSD& name, bool visible)
+{
+ LLTabContainer * tab_containerp = getChild<LLTabContainer>("pref core");
+ LLPanel * panel = tab_containerp->getPanelByName(name.asStringRef());
+ if (NULL != panel)
+ {
+ tab_containerp->setTabVisibility(panel, visible);
+ }
+}
+
void LLFloaterPreference::selectPrivacyPanel()
{
selectPanel("im");
@@ -1924,7 +2008,6 @@ void LLFloaterPreference::changed()
// set 'enable' property for 'Delete transcripts...' button
updateDeleteTranscriptsButton();
-
}
void LLFloaterPreference::saveGraphicsPreset(std::string& preset)
@@ -1951,7 +2034,7 @@ public:
:LLEventTimer(period),
mCallback(cb)
{
- mEventTimer.stop();
+ stop();
}
virtual ~Updater(){}
@@ -1959,15 +2042,15 @@ public:
void update(const LLSD& new_value)
{
mNewValue = new_value;
- mEventTimer.start();
+ start();
}
protected:
- bool tick()
+ bool tick() override
{
mCallback(mNewValue);
- mEventTimer.stop();
+ stop();
return false;
}
@@ -1983,11 +2066,11 @@ LLPanelPreference::LLPanelPreference()
: LLPanel(),
mBandWidthUpdater(NULL)
{
- mCommitCallbackRegistrar.add("Pref.setControlFalse", boost::bind(&LLPanelPreference::setControlFalse,this, _2));
- mCommitCallbackRegistrar.add("Pref.updateMediaAutoPlayCheckbox", boost::bind(&LLPanelPreference::updateMediaAutoPlayCheckbox, this, _1));
- mCommitCallbackRegistrar.add("Pref.PrefDelete", boost::bind(&LLPanelPreference::deletePreset, this, _2));
- mCommitCallbackRegistrar.add("Pref.PrefSave", boost::bind(&LLPanelPreference::savePreset, this, _2));
- mCommitCallbackRegistrar.add("Pref.PrefLoad", boost::bind(&LLPanelPreference::loadPreset, this, _2));
+ mCommitCallbackRegistrar.add("Pref.setControlFalse", { boost::bind(&LLPanelPreference::setControlFalse,this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.updateMediaAutoPlayCheckbox", { boost::bind(&LLPanelPreference::updateMediaAutoPlayCheckbox, this, _1), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.PrefDelete", { boost::bind(&LLPanelPreference::deletePreset, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.PrefSave", { boost::bind(&LLPanelPreference::savePreset, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.PrefLoad", { boost::bind(&LLPanelPreference::loadPreset, this, _2), cb_info::UNTRUSTED_BLOCK });
}
//virtual
@@ -2032,7 +2115,6 @@ bool LLPanelPreference::postBuild()
if (hasChild("media_enabled", true))
{
bool media_enabled = gSavedSettings.getBOOL("AudioStreamingMedia");
-
getChild<LLCheckBoxCtrl>("media_enabled")->set(media_enabled);
getChild<LLCheckBoxCtrl>("autoplay_enabled")->setEnabled(media_enabled);
}
@@ -2089,41 +2171,41 @@ LLPanelPreference::~LLPanelPreference()
delete mBandWidthUpdater;
}
}
+
+// virtual
void LLPanelPreference::apply()
{
// no-op
}
+// virtual
void LLPanelPreference::saveSettings()
{
- LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced");
-
// Save the value of all controls in the hierarchy
mSavedValues.clear();
std::list<LLView*> view_stack;
view_stack.push_back(this);
- if (advanced)
+ // Search for 'Advanced' panel and add it if found
+ if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"))
{
view_stack.push_back(advanced);
}
- while(!view_stack.empty())
+
+ while (!view_stack.empty())
{
// Process view on top of the stack
LLView* curview = view_stack.front();
view_stack.pop_front();
- LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl *>(curview);
- if (color_swatch)
+ if (LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl*>(curview))
{
mSavedColors[color_swatch->getName()] = color_swatch->get();
}
else
{
- LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview);
- if (ctrl)
+ if (LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview))
{
- LLControlVariable* control = ctrl->getControlVariable();
- if (control)
+ if (LLControlVariable* control = ctrl->getControlVariable())
{
mSavedValues[control] = control->getValue();
}
@@ -2131,10 +2213,9 @@ void LLPanelPreference::saveSettings()
}
// Push children onto the end of the work stack
- for (child_list_t::const_iterator iter = curview->getChildList()->begin();
- iter != curview->getChildList()->end(); ++iter)
+ for (LLView* view : *curview->getChildList())
{
- view_stack.push_back(*iter);
+ view_stack.push_back(view);
}
}
@@ -2276,7 +2357,7 @@ public:
mAccountIndependentSettings.push_back("AutoDisengageMic");
}
- /*virtual*/ void saveSettings()
+ void saveSettings() override
{
LLPanelPreference::saveSettings();
@@ -2291,7 +2372,7 @@ public:
if (find(mAccountIndependentSettings.begin(),
mAccountIndependentSettings.end(), setting) == mAccountIndependentSettings.end())
{
- mSavedValues.erase(it++);
+ it = mSavedValues.erase(it);
}
else
{
@@ -2455,9 +2536,11 @@ void LLPanelPreferenceGraphics::cancel(const std::vector<std::string> settings_t
{
LLPanelPreference::cancel(settings_to_skip);
}
+
void LLPanelPreferenceGraphics::saveSettings()
{
resetDirtyChilds();
+
std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive");
if (preset_graphic_active.empty())
{
@@ -2468,8 +2551,10 @@ void LLPanelPreferenceGraphics::saveSettings()
instance->saveGraphicsPreset(preset_graphic_active);
}
}
+
LLPanelPreference::saveSettings();
}
+
void LLPanelPreferenceGraphics::setHardwareDefaults()
{
resetDirtyChilds();
@@ -2494,6 +2579,12 @@ LLPanelPreferenceControls::~LLPanelPreferenceControls()
{
}
+void LLPanelPreferenceControls::refresh()
+{
+ populateControlTable();
+ LLPanelPreference::refresh();
+}
+
bool LLPanelPreferenceControls::postBuild()
{
// populate list of controls
@@ -2565,12 +2656,9 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename)
cell_params.column = "";
cell_params.value = "";
-
- for (LLInitParam::ParamIterator<LLScrollListItem::Params>::const_iterator row_it = contents.rows.begin();
- row_it != contents.rows.end();
- ++row_it)
+ for (LLScrollListItem::Params& row_params : contents.rows)
{
- std::string control = row_it->value.getValue().asString();
+ std::string control = row_params.value.getValue().asString();
if (!control.empty() && control != "menu_separator")
{
bool show = true;
@@ -2589,7 +2677,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename)
if (show)
{
// At the moment viewer is hardcoded to assume that columns are named as lst_ctrl%d
- LLScrollListItem::Params item_params(*row_it);
+ LLScrollListItem::Params item_params(row_params);
item_params.enabled.setValue(enabled);
S32 num_columns = pControlsTable->getNumColumns();
@@ -2614,7 +2702,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename)
// value = "menu_separator"
// column = "lst_action" / >
//</rows>
- pControlsTable->addRow(*row_it, EAddPosition::ADD_BOTTOM);
+ pControlsTable->addRow(row_params, EAddPosition::ADD_BOTTOM);
}
}
return true;
@@ -2674,6 +2762,11 @@ void LLPanelPreferenceControls::populateControlTable()
addControlTableRows("control_table_contents_movement.xml");
addControlTableSeparator();
addControlTableRows("control_table_contents_media.xml");
+ addControlTableSeparator();
+ if (LLGameControl::isEnabled())
+ {
+ addControlTableRows("control_table_contents_game_control.xml");
+ }
}
// MODE_THIRD_PERSON; MODE_EDIT_AVATAR; MODE_SITTING
else if (mEditingMode < LLKeyConflictHandler::MODE_SAVED_SETTINGS)
@@ -2690,6 +2783,12 @@ void LLPanelPreferenceControls::populateControlTable()
addControlTableSeparator();
addControlTableRows("control_table_contents_media.xml");
+ addControlTableSeparator();
+
+ if (LLGameControl::isEnabled())
+ {
+ addControlTableRows("control_table_contents_game_control.xml");
+ }
}
else
{
@@ -3065,6 +3164,7 @@ void LLPanelPreferenceControls::onDefaultKeyBind(bool all_modes)
mConflictHandler[mEditingMode].saveToSettings(true);
}
}
+
updateTable();
if (mEditingMode == LLKeyConflictHandler::MODE_THIRD_PERSON || all_modes)
@@ -3083,13 +3183,930 @@ void LLPanelPreferenceControls::onCancelKeyBind()
pControlsTable->deselectAllItems();
}
+//------------------------LLPanelPreferenceGameControl--------------------------------
+
+// LLPanelPreferenceGameControl is effectively a singleton, so we track its instance
+static LLPanelPreferenceGameControl* gGameControlPanel { nullptr };
+static LLScrollListCtrl* gSelectedGrid { nullptr };
+static LLScrollListItem* gSelectedItem { nullptr };
+static LLScrollListCell* gSelectedCell { nullptr };
+
+// static
+void LLPanelPreferenceGameControl::updateDeviceList()
+{
+ if (gGameControlPanel)
+ {
+ gGameControlPanel->updateDeviceListInternal();
+ }
+}
+
+LLPanelPreferenceGameControl::LLPanelPreferenceGameControl()
+{
+ gGameControlPanel = this;
+}
+
+LLPanelPreferenceGameControl::~LLPanelPreferenceGameControl()
+{
+ gGameControlPanel = nullptr;
+}
+
+static LLPanelInjector<LLPanelPreferenceGameControl> t_pref_game_control("panel_preference_game_control");
+
+// Collect all UI control values into mSavedValues
+void LLPanelPreferenceGameControl::saveSettings()
+{
+ LLPanelPreference::saveSettings();
+
+ std::vector<LLScrollListItem*> items = mActionTable->getAllData();
+
+ // Find the channel visually associated with the specified action
+ LLGameControl::getChannel_t getChannel =
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ for (LLScrollListItem* item : items)
+ {
+ if (action == item->getValue() && (item->getNumColumns() >= 2))
+ {
+ return LLGameControl::getChannelByName(item->getColumn(1)->getValue());
+ }
+ }
+ return LLGameControl::InputChannel();
+ };
+
+ // Use string formatting functions provided by class LLGameControl:
+ if (LLControlVariable* analogMappings = gSavedSettings.getControl("AnalogChannelMappings"))
+ {
+ analogMappings->set(LLGameControl::stringifyAnalogMappings(getChannel));
+ mSavedValues[analogMappings] = analogMappings->getValue();
+ }
+
+ if (LLControlVariable* binaryMappings = gSavedSettings.getControl("BinaryChannelMappings"))
+ {
+ binaryMappings->set(LLGameControl::stringifyBinaryMappings(getChannel));
+ mSavedValues[binaryMappings] = binaryMappings->getValue();
+ }
+
+ if (LLControlVariable* flycamMappings = gSavedSettings.getControl("FlycamChannelMappings"))
+ {
+ flycamMappings->set(LLGameControl::stringifyFlycamMappings(getChannel));
+ mSavedValues[flycamMappings] = flycamMappings->getValue();
+ }
+
+ if (LLControlVariable* knownControllers = gSavedSettings.getControl("KnownGameControllers"))
+ {
+ LLSD deviceOptions(LLSD::emptyMap());
+ for (auto& pair : mDeviceOptions)
+ {
+ pair.second.settings = pair.second.options.saveToString(pair.second.name);
+ if (!pair.second.settings.empty())
+ {
+ deviceOptions.insert(pair.first, pair.second.settings);
+ }
+ }
+ knownControllers->set(deviceOptions);
+ mSavedValues[knownControllers] = deviceOptions;
+ }
+}
+
+void LLPanelPreferenceGameControl::onGridSelect(LLUICtrl* ctrl)
+{
+ clearSelectionState();
+
+ LLScrollListCtrl* table = dynamic_cast<LLScrollListCtrl*>(ctrl);
+ if (!table || !table->getEnabled())
+ return;
+
+ if (LLScrollListItem* item = table->getFirstSelected())
+ {
+ if (initCombobox(item, table))
+ return;
+
+ table->deselectAllItems();
+ }
+}
+
+bool LLPanelPreferenceGameControl::initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid)
+{
+ if (item->getSelectedCell() != 1)
+ return false;
+
+ LLScrollListText* cell = dynamic_cast<LLScrollListText*>(item->getColumn(1));
+ if (!cell)
+ return false;
+
+ LLComboBox* combobox = nullptr;
+ if (grid == mActionTable)
+ {
+ std::string action = item->getValue();
+ LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action);
+ combobox =
+ actionNameType == LLGameControl::ACTION_NAME_ANALOG ? mAnalogChannelSelector :
+ actionNameType == LLGameControl::ACTION_NAME_BINARY ? mBinaryChannelSelector :
+ actionNameType == LLGameControl::ACTION_NAME_FLYCAM ? mAnalogChannelSelector :
+ nullptr;
+ }
+ else if (grid == mAxisMappings)
+ {
+ combobox = mAxisSelector;
+ }
+ else if (grid == mButtonMappings)
+ {
+ combobox = mBinaryChannelSelector;
+ }
+ if (!combobox)
+ return false;
+
+ // compute new rect for combobox
+ S32 row_index = grid->getItemIndex(item);
+ fitInRect(combobox, grid, row_index, 1);
+
+ std::string channel_name = "NONE";
+ std::string cell_value = cell->getValue();
+ std::vector<LLScrollListItem*> items = combobox->getAllData();
+ for (const LLScrollListItem* item : items)
+ {
+ if (item->getColumn(0)->getValue().asString() == cell_value)
+ {
+ channel_name = item->getValue().asString();
+ break;
+ }
+ }
+
+ std::string value;
+ LLGameControl::InputChannel channel = LLGameControl::getChannelByName(channel_name);
+ if (!channel.isNone())
+ {
+ std::string channel_name = channel.getLocalName();
+ std::string channel_label = getChannelLabel(channel_name, combobox->getAllData());
+ if (combobox->itemExists(channel_label))
+ {
+ value = channel_name;
+ }
+ }
+ if (value.empty())
+ {
+ // Assign the last element in the dropdown list which is "NONE"
+ value = combobox->getAllData().back()->getValue().asString();
+ }
+
+ combobox->setValue(value);
+ combobox->setVisible(true);
+ combobox->showList();
+
+ gSelectedGrid = grid;
+ gSelectedItem = item;
+ gSelectedCell = cell;
+
+ return true;
+}
+
+void LLPanelPreferenceGameControl::onCommitInputChannel(LLUICtrl* ctrl)
+{
+ if (!gSelectedGrid || !gSelectedItem || !gSelectedCell)
+ return;
+
+ LLComboBox* combobox = dynamic_cast<LLComboBox*>(ctrl);
+ llassert(combobox);
+ if (!combobox)
+ return;
+
+ if (gSelectedGrid == mActionTable)
+ {
+ std::string value = combobox->getValue();
+ std::string label = (value == "NONE") ?
+ LLStringUtil::null : combobox->getSelectedItemLabel();
+ gSelectedCell->setValue(label);
+ }
+ else
+ {
+ S32 chosen_index = combobox->getCurrentIndex();
+ if (chosen_index >= 0)
+ {
+ int row_index = gSelectedGrid->getItemIndex(gSelectedItem);
+ llassert(row_index >= 0);
+ LLGameControl::Options& deviceOptions = getSelectedDeviceOptions();
+ std::vector<U8>& map = gSelectedGrid == mAxisMappings ?
+ deviceOptions.getAxisMap() : deviceOptions.getButtonMap();
+ if (chosen_index >= map.size())
+ {
+ chosen_index = row_index;
+ }
+ std::string label = chosen_index == row_index ?
+ LLStringUtil::null : combobox->getSelectedItemLabel();
+ gSelectedCell->setValue(label);
+ map[row_index] = chosen_index;
+ }
+ }
+ gSelectedGrid->deselectAllItems();
+ clearSelectionState();
+}
+
+bool LLPanelPreferenceGameControl::isWaitingForInputChannel()
+{
+ return gSelectedCell != nullptr;
+}
+
+// static
+void LLPanelPreferenceGameControl::applyGameControlInput()
+{
+ if (!gGameControlPanel || !gSelectedGrid || !gSelectedCell)
+ return;
+
+ LLComboBox* combobox;
+ LLGameControl::InputChannel::Type expectedType;
+ if (gGameControlPanel->mAnalogChannelSelector->getVisible())
+ {
+ combobox = gGameControlPanel->mAnalogChannelSelector;
+ expectedType = LLGameControl::InputChannel::TYPE_AXIS;
+ }
+ else if (gGameControlPanel->mBinaryChannelSelector->getVisible())
+ {
+ combobox = gGameControlPanel->mBinaryChannelSelector;
+ expectedType = LLGameControl::InputChannel::TYPE_BUTTON;
+ }
+ else
+ {
+ return;
+ }
+
+ LLGameControl::InputChannel channel = LLGameControl::getActiveInputChannel();
+ if (channel.mType == expectedType)
+ {
+ std::string channel_name = channel.getLocalName();
+ std::string channel_label = LLPanelPreferenceGameControl::getChannelLabel(channel_name, combobox->getAllData());
+ gSelectedCell->setValue(channel_label);
+ gSelectedGrid->deselectAllItems();
+ gGameControlPanel->clearSelectionState();
+ }
+}
+
+void LLPanelPreferenceGameControl::onAxisOptionsSelect()
+{
+ clearSelectionState();
+
+ if (LLScrollListItem* row = mAxisOptions->getFirstSelected())
+ {
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ S32 row_index = mAxisOptions->getItemIndex(row);
+
+ {
+ // always update invert checkbox value because even though it may have been clicked
+ // the row does not know its cell has been selected
+ constexpr S32 invert_checkbox_column = 1;
+ bool invert = row->getColumn(invert_checkbox_column)->getValue().asBoolean();
+ options.getAxisOptions()[row_index].mMultiplier = invert ? -1 : 1;
+ }
+
+ S32 column_index = row->getSelectedCell();
+ if (column_index == 2 || column_index == 3)
+ {
+ fitInRect(mNumericValueEditor, mAxisOptions, row_index, column_index);
+ if (column_index == 2)
+ {
+ mNumericValueEditor->setMinValue(0);
+ mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_DEAD_ZONE);
+ mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mDeadZone);
+ }
+ else // column_index == 3
+ {
+ mNumericValueEditor->setMinValue(-LLGameControl::MAX_AXIS_OFFSET);
+ mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_OFFSET);
+ mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mOffset);
+ }
+ mNumericValueEditor->setVisible(true);
+ }
+
+ initCombobox(row, mAxisOptions);
+
+ LLGameControl::setDeviceOptions(mSelectedDeviceGUID, options);
+ }
+}
+
+void LLPanelPreferenceGameControl::onCommitNumericValue()
+{
+ if (LLScrollListItem* row = mAxisOptions->getFirstSelected())
+ {
+ LLGameControl::Options& deviceOptions = getSelectedDeviceOptions();
+ S32 value = mNumericValueEditor->getValue().asInteger();
+ S32 row_index = mAxisOptions->getItemIndex(row);
+ S32 column_index = row->getSelectedCell();
+ llassert(column_index == 2 || column_index == 3);
+ if (column_index < 2 || column_index > 3)
+ return;
+
+ if (column_index == 2)
+ {
+ value = std::clamp<S32>(value, 0, LLGameControl::MAX_AXIS_DEAD_ZONE);
+ deviceOptions.getAxisOptions()[row_index].mDeadZone = (U16)value;
+ }
+ else // column_index == 3
+ {
+ value = std::clamp<S32>(value, -LLGameControl::MAX_AXIS_OFFSET, LLGameControl::MAX_AXIS_OFFSET);
+ deviceOptions.getAxisOptions()[row_index].mOffset = (S16)value;
+ }
+ setNumericLabel(row->getColumn(column_index), value);
+ LLGameControl::setDeviceOptions(mSelectedDeviceGUID, deviceOptions);
+ }
+}
+
+bool LLPanelPreferenceGameControl::postBuild()
+{
+ // Above the tab container
+ mCheckGameControlToServer = getChild<LLCheckBoxCtrl>("game_control_to_server");
+ mCheckGameControlToAgent = getChild<LLCheckBoxCtrl>("game_control_to_agent");
+ mCheckAgentToGameControl = getChild<LLCheckBoxCtrl>("agent_to_game_control");
+
+ mCheckGameControlToServer->setCommitCallback([this](LLUICtrl*, const LLSD&)
+ {
+ LLGameControl::setSendToServer(mCheckGameControlToServer->getValue());
+ updateActionTableState();
+ });
+ mCheckGameControlToAgent->setCommitCallback([this](LLUICtrl*, const LLSD&)
+ {
+ LLGameControl::setControlAgent(mCheckGameControlToAgent->getValue());
+ updateActionTableState();
+ });
+ mCheckAgentToGameControl->setCommitCallback([this](LLUICtrl*, const LLSD&)
+ {
+ LLGameControl::setTranslateAgentActions(mCheckAgentToGameControl->getValue());
+ updateActionTableState();
+ });
+
+ getChild<LLTabContainer>("game_control_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); });
+ getChild<LLTabContainer>("device_settings_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); });
+
+ // 1st tab "Channel mappings"
+ mTabChannelMappings = getChild<LLPanel>("tab_channel_mappings");
+ mActionTable = getChild<LLScrollListCtrl>("action_table");
+ mActionTable->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); });
+
+ // 2nd tab "Device settings"
+ mTabDeviceSettings = getChild<LLPanel>("tab_device_settings");
+ mNoDeviceMessage = getChild<LLTextBox>("nodevice_message");
+ mDevicePrompt = getChild<LLTextBox>("device_prompt");
+ mSingleDevice = getChild<LLTextBox>("single_device");
+ mDeviceList = getChild<LLComboBox>("device_list");
+ mCheckShowAllDevices = getChild<LLCheckBoxCtrl>("show_all_known_devices");
+ mPanelDeviceSettings = getChild<LLPanel>("device_settings");
+
+ mCheckShowAllDevices->setCommitCallback([this](LLUICtrl*, const LLSD&) { populateDeviceTitle(); });
+ mDeviceList->setCommitCallback([this](LLUICtrl*, const LLSD& value) { populateDeviceSettings(value); });
+
+ mTabAxisOptions = getChild<LLPanel>("tab_axis_options");
+ mAxisOptions = getChild<LLScrollListCtrl>("axis_options");
+ mAxisOptions->setCommitCallback([this](LLUICtrl*, const LLSD&) { onAxisOptionsSelect(); });
+
+ mTabAxisMappings = getChild<LLPanel>("tab_axis_mappings");
+ mAxisMappings = getChild<LLScrollListCtrl>("axis_mappings");
+ mAxisMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); });
+
+ mTabButtonMappings = getChild<LLPanel>("tab_button_mappings");
+ mButtonMappings = getChild<LLScrollListCtrl>("button_mappings");
+ mButtonMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); });
+
+ mResetToDefaults = getChild<LLButton>("reset_to_defaults");
+ mResetToDefaults->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onResetToDefaults(); });
+
+ // Numeric value editor
+ mNumericValueEditor = getChild<LLSpinCtrl>("numeric_value_editor");
+ mNumericValueEditor->setCommitCallback([this](LLUICtrl*, const LLSD&) { onCommitNumericValue(); });
+
+ // Channel selectors
+ mAnalogChannelSelector = getChild<LLComboBox>("analog_channel_selector");
+ mAnalogChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); });
+
+ mBinaryChannelSelector = getChild<LLComboBox>("binary_channel_selector");
+ mBinaryChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); });
+
+ mAxisSelector = getChild<LLComboBox>("axis_selector");
+ mAxisSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); });
+
+ // Setup the 1st tab
+ populateActionTableRows("game_control_table_rows.xml");
+ addActionTableSeparator();
+ populateActionTableRows("game_control_table_camera_rows.xml");
+
+ // Setup the 2nd tab
+ populateOptionsTableRows();
+ populateMappingTableRows(mAxisMappings, mAxisSelector, LLGameControl::NUM_AXES);
+ populateMappingTableRows(mButtonMappings, mBinaryChannelSelector, LLGameControl::NUM_BUTTONS);
+
+ // Workaround for the common bug:
+ // LLScrollListCtrl with draw_heading="true" initially has incorrect mTop (17 px higher)
+ LLRect rect = mAxisOptions->getRect();
+ rect.mTop = mAxisOptions->getParent()->getRect().getHeight() - 1;
+ mAxisOptions->setRect(rect);
+ mAxisOptions->updateLayout();
+
+ return true;
+}
+
+// Update all UI control values from real objects
+// This function is called before floater is shown
+void LLPanelPreferenceGameControl::onOpen(const LLSD& key)
+{
+ mCheckGameControlToServer->setValue(LLGameControl::getSendToServer());
+ mCheckGameControlToAgent->setValue(LLGameControl::getControlAgent());
+ mCheckAgentToGameControl->setValue(LLGameControl::getTranslateAgentActions());
+
+ clearSelectionState();
+
+ // Setup the 1st tab
+ populateActionTableCells();
+ updateActionTableState();
+
+ updateDeviceListInternal();
+ updateEnable();
+}
+
+void LLPanelPreferenceGameControl::updateDeviceListInternal()
+{
+ // Setup the 2nd tab
+ mDeviceOptions.clear();
+ for (const auto& pair : LLGameControl::getDeviceOptions())
+ {
+ DeviceOptions deviceOptions = { LLStringUtil::null, pair.second, LLGameControl::Options() };
+ deviceOptions.options.loadFromString(deviceOptions.name, deviceOptions.settings);
+ mDeviceOptions.emplace(pair.first, deviceOptions);
+ }
+ // Add missing device settings/options even if they are default
+ for (const auto& device : LLGameControl::getDevices())
+ {
+ if (mDeviceOptions.find(device.getGUID()) == mDeviceOptions.end())
+ {
+ mDeviceOptions[device.getGUID()] = { device.getName(), device.saveOptionsToString(true), device.getOptions() };
+ }
+ }
+ mCheckShowAllDevices->setValue(false);
+ populateDeviceTitle();
+}
+
+void LLPanelPreferenceGameControl::populateActionTableRows(const std::string& filename)
+{
+ LLScrollListCtrl::Contents contents;
+ if (!parseXmlFile(contents, filename, "rows"))
+ return;
+
+ // init basic cell params
+ LLScrollListCell::Params second_cell_params;
+ second_cell_params.font = LLFontGL::getFontSansSerif();
+ second_cell_params.font_halign = LLFontGL::LEFT;
+ second_cell_params.column = mActionTable->getColumn(1)->mName;
+ second_cell_params.value = ""; // Actual value is assigned in populateActionTableCells
+
+ for (const LLScrollListItem::Params& row_params : contents.rows)
+ {
+ std::string name = row_params.value.getValue().asString();
+ if (!name.empty() && name != "menu_separator")
+ {
+ LLScrollListItem::Params new_params(row_params);
+ new_params.enabled.setValue(true);
+ // item_params should already have one column that was defined
+ // in XUI config file, and now we want to add one more
+ if (new_params.columns.size() == 1)
+ {
+ new_params.columns.add(second_cell_params);
+ }
+ mActionTable->addRow(new_params, EAddPosition::ADD_BOTTOM);
+ }
+ else
+ {
+ mActionTable->addRow(row_params, EAddPosition::ADD_BOTTOM);
+ }
+ }
+}
+
+void LLPanelPreferenceGameControl::populateActionTableCells()
+{
+ std::vector<LLScrollListItem*> rows = mActionTable->getAllData();
+ std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData();
+ std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData();
+
+ for (LLScrollListItem* row : rows)
+ {
+ if (row->getNumColumns() >= 2) // Skip separators
+ {
+ std::string name = row->getValue().asString();
+ if (!name.empty() && name != "menu_separator")
+ {
+ LLGameControl::InputChannel channel = LLGameControl::getChannelByAction(name);
+ std::string channel_name = channel.getLocalName();
+ std::string channel_label =
+ channel.isAxis() ? getChannelLabel(channel_name, axes) :
+ channel.isButton() ? getChannelLabel(channel_name, btns) :
+ LLStringUtil::null;
+ row->getColumn(1)->setValue(channel_label);
+ }
+ }
+ }
+}
+
+// static
+bool LLPanelPreferenceGameControl::parseXmlFile(LLScrollListCtrl::Contents& contents,
+ const std::string& filename, const std::string& what)
+{
+ LLXMLNodePtr xmlNode;
+ if (!LLUICtrlFactory::getLayeredXMLNode(filename, xmlNode))
+ {
+ LL_WARNS("Preferences") << "Failed to populate " << what << " from '" << filename << "'" << LL_ENDL;
+ return false;
+ }
+
+ LLXUIParser parser;
+ parser.readXUI(xmlNode, contents, filename);
+ if (!contents.validateBlock())
+ {
+ LL_WARNS("Preferences") << "Failed to parse " << what << " from '" << filename << "'" << LL_ENDL;
+ return false;
+ }
+
+ return true;
+}
+
+void LLPanelPreferenceGameControl::populateDeviceTitle()
+{
+ mSelectedDeviceGUID.clear();
+
+ bool showAllDevices = mCheckShowAllDevices->getValue().asBoolean();
+ std::size_t deviceCount = showAllDevices ? mDeviceOptions.size() : LLGameControl::getDevices().size();
+
+ mNoDeviceMessage->setVisible(!deviceCount);
+ mDevicePrompt->setVisible(deviceCount);
+ mSingleDevice->setVisible(deviceCount == 1);
+ mDeviceList->setVisible(deviceCount > 1);
+ mPanelDeviceSettings->setVisible(deviceCount);
+
+ auto makeTitle = [](const std::string& guid, const std::string& name) -> std::string
+ {
+ return guid + ", " + name;
+ };
+
+ if (deviceCount == 1)
+ {
+ if (showAllDevices)
+ {
+ const std::pair<std::string, DeviceOptions>& pair = *mDeviceOptions.begin();
+ mSingleDevice->setValue(makeTitle(pair.first, pair.second.name));
+ populateDeviceSettings(pair.first);
+ }
+ else
+ {
+ const LLGameControl::Device& device = LLGameControl::getDevices().front();
+ mSingleDevice->setValue(makeTitle(device.getGUID(), device.getName()));
+ populateDeviceSettings(device.getGUID());
+ }
+ }
+ else if (deviceCount)
+ {
+ mDeviceList->clear();
+ mDeviceList->clearRows();
+
+ auto makeListItem = [](const std::string& guid, const std::string& title)
+ {
+ return LLSD().with("value", guid).with("columns", LLSD().with("label", title));
+ };
+
+ if (showAllDevices)
+ {
+ for (const auto& pair : mDeviceOptions)
+ {
+ mDeviceList->addElement(makeListItem(pair.first, makeTitle(pair.first, pair.second.name)));
+ }
+ }
+ else
+ {
+ for (const LLGameControl::Device& device : LLGameControl::getDevices())
+ {
+ mDeviceList->addElement(makeListItem(device.getGUID(), makeTitle(device.getGUID(), device.getName())));
+ }
+ }
+
+ mDeviceList->selectNthItem(0);
+ populateDeviceSettings(mDeviceList->getValue());
+ }
+}
+
+void LLPanelPreferenceGameControl::populateDeviceSettings(const std::string& guid)
+{
+ LL_INFOS() << "guid: '" << guid << "'" << LL_ENDL;
+
+ mSelectedDeviceGUID = guid;
+ auto options_it = mDeviceOptions.find(guid);
+ llassert_always(options_it != mDeviceOptions.end());
+ const DeviceOptions& deviceOptions = options_it->second;
+
+ populateOptionsTableCells();
+ populateMappingTableCells(mAxisMappings, deviceOptions.options.getAxisMap(), mAxisSelector);
+ populateMappingTableCells(mButtonMappings, deviceOptions.options.getButtonMap(), mBinaryChannelSelector);
+}
+
+void LLPanelPreferenceGameControl::populateOptionsTableRows()
+{
+ mAxisOptions->clearRows();
+
+ std::vector<LLScrollListItem*> items = mAnalogChannelSelector->getAllData();
+
+ LLScrollListItem::Params row_params;
+ LLScrollListCell::Params cell_params;
+ cell_params.font = LLFontGL::getFontMonospace();
+ for (size_t i = 0; i < mAxisOptions->getNumColumns(); ++i)
+ {
+ row_params.columns.add(cell_params);
+ }
+
+ row_params.columns(1).type = "checkbox";
+ row_params.columns(2).font_halign = "right";
+ row_params.columns(3).font_halign = "right";
+
+ for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ LLScrollListItem* row = mAxisOptions->addRow(row_params);
+ row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue());
+ }
+}
+
+void LLPanelPreferenceGameControl::populateOptionsTableCells()
+{
+ std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData();
+ const auto& all_axis_options = getSelectedDeviceOptions().getAxisOptions();
+ llassert(rows.size() == all_axis_options.size());
+
+ for (size_t i = 0; i < rows.size(); ++i)
+ {
+ LLScrollListItem* row = rows[i];
+ const LLGameControl::Options::AxisOptions& axis_options = all_axis_options[i];
+ row->getColumn(1)->setValue(axis_options.mMultiplier == -1 ? true : false);
+ setNumericLabel(row->getColumn(2), axis_options.mDeadZone);
+ setNumericLabel(row->getColumn(3), axis_options.mOffset);
+ }
+}
+
+void LLPanelPreferenceGameControl::populateMappingTableRows(LLScrollListCtrl* target,
+ const LLComboBox* source, size_t row_count)
+{
+ target->clearRows();
+
+ std::vector<LLScrollListItem*> items = source->getAllData();
+
+ LLScrollListItem::Params row_params;
+ LLScrollListCell::Params cell_params;
+ cell_params.font = LLFontGL::getFontMonospace();
+ for (size_t i = 0; i < target->getNumColumns(); ++i)
+ {
+ row_params.columns.add(cell_params);
+ }
+
+ for (size_t i = 0; i < row_count; ++i)
+ {
+ LLScrollListItem* row = target->addRow(row_params);
+ row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue());
+ }
+}
+
+void LLPanelPreferenceGameControl::populateMappingTableCells(LLScrollListCtrl* target,
+ const std::vector<U8>& mappings, const LLComboBox* source)
+{
+ std::vector<LLScrollListItem*> rows = target->getAllData();
+ std::vector<LLScrollListItem*> items = source->getAllData();
+ llassert(rows.size() == mappings.size());
+
+ for (size_t i = 0; i < rows.size(); ++i)
+ {
+ U8 mapping = mappings[i];
+ llassert(mapping < items.size());
+ // Default values should look as empty cells
+ rows[i]->getColumn(1)->setValue(mapping == i ? LLSD() :
+ items[mapping]->getColumn(0)->getValue());
+ }
+}
+
+LLGameControl::Options& LLPanelPreferenceGameControl::getSelectedDeviceOptions()
+{
+ auto options_it = mDeviceOptions.find(mSelectedDeviceGUID);
+ llassert_always(options_it != mDeviceOptions.end());
+ return options_it->second.options;
+}
+
+// static
+std::string LLPanelPreferenceGameControl::getChannelLabel(const std::string& channel_name,
+ const std::vector<LLScrollListItem*>& items)
+{
+ if (!channel_name.empty() && channel_name != "NONE")
+ {
+ for (LLScrollListItem* item : items)
+ {
+ if (item->getValue().asString() == channel_name)
+ {
+ if (item->getNumColumns())
+ {
+ return item->getColumn(0)->getValue().asString();
+ }
+ break;
+ }
+ }
+ }
+ return LLStringUtil::null;
+}
+
+// static
+void LLPanelPreferenceGameControl::setNumericLabel(LLScrollListCell* cell, S32 value)
+{
+ // Default values should look as empty cells
+ cell->setValue(value ? llformat("%d ", value) : LLStringUtil::null);
+}
+
+void LLPanelPreferenceGameControl::fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index)
+{
+ LLRect rect(grid->getCellRect(row_index, col_index));
+ LLView* parent = grid->getParent();
+ while (parent && parent != ctrl->getParent())
+ {
+ rect.translate(parent->getRect().mLeft, parent->getRect().mBottom);
+ parent = parent->getParent();
+ }
+
+ ctrl->setRect(rect);
+ rect.translate(-rect.mLeft, -rect.mBottom);
+ for (LLView* child : *ctrl->getChildList())
+ {
+ LLRect childRect(child->getRect());
+ childRect.intersectWith(rect);
+ if (childRect.mRight < rect.mRight &&
+ childRect.mRight > (rect.mLeft + rect.mRight) / 2)
+ {
+ childRect.mRight = rect.mRight;
+ }
+ child->setRect(childRect);
+ }
+}
+
+void LLPanelPreferenceGameControl::clearSelectionState()
+{
+ gSelectedGrid = nullptr;
+ gSelectedItem = nullptr;
+ gSelectedCell = nullptr;
+ mNumericValueEditor->setVisible(false);
+ mAnalogChannelSelector->setVisible(false);
+ mBinaryChannelSelector->setVisible(false);
+ mAxisSelector->setVisible(false);
+}
+
+void LLPanelPreferenceGameControl::addActionTableSeparator()
+{
+ LLScrollListItem::Params separator_params;
+ separator_params.enabled(false);
+ LLScrollListCell::Params column_params;
+ column_params.type = "icon";
+ column_params.value = "menu_separator";
+ column_params.column = "action";
+ column_params.color = LLColor4(0.f, 0.f, 0.f, 0.7f);
+ column_params.font_halign = LLFontGL::HCENTER;
+ separator_params.columns.add(column_params);
+ mActionTable->addRow(separator_params, EAddPosition::ADD_BOTTOM);
+}
+
+void LLPanelPreferenceGameControl::updateEnable()
+{
+ bool enabled = LLGameControl::isEnabled();
+ LLGameControl::setEnabled(enabled);
+
+ mCheckGameControlToServer->setEnabled(enabled);
+ mCheckGameControlToAgent->setEnabled(enabled);
+ mCheckAgentToGameControl->setEnabled(enabled);
+
+ mActionTable->setEnabled(enabled);
+ mAxisOptions->setEnabled(enabled);
+ mAxisMappings->setEnabled(enabled);
+ mButtonMappings->setEnabled(enabled);
+ mDeviceList->setEnabled(enabled);
+
+ if (!enabled)
+ {
+ //mActionTable->deselectAllItems();
+ mAnalogChannelSelector->setVisible(false);
+ mBinaryChannelSelector->setVisible(false);
+ clearSelectionState();
+ }
+}
+
+void LLPanelPreferenceGameControl::updateActionTableState()
+{
+ // Enable the table if at least one of the GameControl<-->Agent options is enabled
+ bool enable_table = LLGameControl::isEnabled() && (mCheckGameControlToAgent->get() || mCheckAgentToGameControl->get());
+
+ mActionTable->deselectAllItems();
+ mActionTable->setEnabled(enable_table);
+ mAnalogChannelSelector->setVisible(false);
+ mBinaryChannelSelector->setVisible(false);
+}
+
+void LLPanelPreferenceGameControl::onResetToDefaults()
+{
+ clearSelectionState();
+ if (mTabChannelMappings->getVisible())
+ {
+ resetChannelMappingsToDefaults();
+ }
+ else if (mTabDeviceSettings->getVisible() && !mSelectedDeviceGUID.empty())
+ {
+ if (mTabAxisOptions->getVisible())
+ {
+ resetAxisOptionsToDefaults();
+ }
+ else if (mTabAxisMappings->getVisible())
+ {
+ resetAxisMappingsToDefaults();
+ }
+ else if (mTabButtonMappings->getVisible())
+ {
+ resetButtonMappingsToDefaults();
+ }
+ }
+}
+
+void LLPanelPreferenceGameControl::resetChannelMappingsToDefaults()
+{
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>> mappings;
+ LLGameControl::getDefaultMappings(mappings);
+ std::vector<LLScrollListItem*> rows = mActionTable->getAllData();
+ std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData();
+ std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData();
+ for (LLScrollListItem* row : rows)
+ {
+ if (row->getNumColumns() >= 2) // Skip separators
+ {
+ std::string action_name = row->getValue().asString();
+ if (!action_name.empty() && action_name != "menu_separator")
+ {
+ std::string channel_label;
+ for (const auto& mapping : mappings)
+ {
+ if (mapping.first == action_name)
+ {
+ std::string channel_name = mapping.second.getLocalName();
+ channel_label =
+ mapping.second.isAxis() ? getChannelLabel(channel_name, axes) :
+ mapping.second.isButton() ? getChannelLabel(channel_name, btns) :
+ LLStringUtil::null;
+ break;
+ }
+ }
+ row->getColumn(1)->setValue(channel_label);
+ }
+ }
+ }
+}
+
+void LLPanelPreferenceGameControl::resetAxisOptionsToDefaults()
+{
+ std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData();
+ llassert(rows.size() == LLGameControl::NUM_AXES);
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ llassert(options.getAxisOptions().size() == LLGameControl::NUM_AXES);
+ for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ rows[i]->getColumn(1)->setValue(false);
+ rows[i]->getColumn(2)->setValue(LLStringUtil::null);
+ rows[i]->getColumn(3)->setValue(LLStringUtil::null);
+ options.getAxisOptions()[i].resetToDefaults();
+ }
+}
+
+void LLPanelPreferenceGameControl::resetAxisMappingsToDefaults()
+{
+ std::vector<LLScrollListItem*> rows = mAxisMappings->getAllData();
+ llassert(rows.size() == LLGameControl::NUM_AXES);
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ llassert(options.getAxisMap().size() == LLGameControl::NUM_AXES);
+ for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ rows[i]->getColumn(1)->setValue(LLStringUtil::null);
+ options.getAxisMap()[i] = i;
+ }
+}
+
+void LLPanelPreferenceGameControl::resetButtonMappingsToDefaults()
+{
+ std::vector<LLScrollListItem*> rows = mButtonMappings->getAllData();
+ llassert(rows.size() == LLGameControl::NUM_BUTTONS);
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ llassert(options.getButtonMap().size() == LLGameControl::NUM_BUTTONS);
+ for (U8 i = 0; i < LLGameControl::NUM_BUTTONS; ++i)
+ {
+ rows[i]->getColumn(1)->setValue(LLStringUtil::null);
+ options.getButtonMap()[i] = i;
+ }
+}
+
+//------------------------LLFloaterPreferenceProxy--------------------------------
+
LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key)
: LLFloater(key),
mSocksSettingsDirty(false)
{
- mCommitCallbackRegistrar.add("Proxy.OK", boost::bind(&LLFloaterPreferenceProxy::onBtnOk, this));
- mCommitCallbackRegistrar.add("Proxy.Cancel", boost::bind(&LLFloaterPreferenceProxy::onBtnCancel, this));
- mCommitCallbackRegistrar.add("Proxy.Change", boost::bind(&LLFloaterPreferenceProxy::onChangeSocksSettings, this));
+ mCommitCallbackRegistrar.add("Proxy.OK", { boost::bind(&LLFloaterPreferenceProxy::onBtnOk, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Proxy.Cancel", { boost::bind(&LLFloaterPreferenceProxy::onBtnCancel, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Proxy.Change", { boost::bind(&LLFloaterPreferenceProxy::onChangeSocksSettings, this), cb_info::UNTRUSTED_BLOCK });
}
LLFloaterPreferenceProxy::~LLFloaterPreferenceProxy()
@@ -3126,7 +4143,7 @@ void LLFloaterPreferenceProxy::onOpen(const LLSD& key)
void LLFloaterPreferenceProxy::onClose(bool app_quitting)
{
- if(app_quitting)
+ if (app_quitting)
{
cancel();
}
@@ -3150,7 +4167,7 @@ void LLFloaterPreferenceProxy::saveSettings()
mSavedValues.clear();
std::list<LLView*> view_stack;
view_stack.push_back(this);
- while(!view_stack.empty())
+ while (!view_stack.empty())
{
// Process view on top of the stack
LLView* curview = view_stack.front();
@@ -3237,13 +4254,9 @@ void LLFloaterPreferenceProxy::onClickCloseBtn(bool app_quitting)
void LLFloaterPreferenceProxy::cancel()
{
-
- for (control_values_map_t::iterator iter = mSavedValues.begin();
- iter != mSavedValues.end(); ++iter)
+ for (const auto& iter : mSavedValues)
{
- LLControlVariable* control = iter->first;
- LLSD ctrl_value = iter->second;
- control->set(ctrl_value);
+ iter.first->set(iter.second);
}
mSocksSettingsDirty = false;
closeFloater();
@@ -3268,21 +4281,20 @@ void LLFloaterPreferenceProxy::onChangeSocksSettings()
// Check for invalid states for the other HTTP proxy radio
LLRadioGroup* otherHttpProxy = getChild<LLRadioGroup>("other_http_proxy_type");
if ((otherHttpProxy->getSelectedValue().asString() == "Socks" &&
- !getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get())||(
+ getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get() == false )||(
otherHttpProxy->getSelectedValue().asString() == "Web" &&
- !getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get()))
+ getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get() == false ) )
{
otherHttpProxy->selectFirstItem();
}
-
}
void LLFloaterPreference::onUpdateFilterTerm(bool force)
{
- LLWString seachValue = utf8str_to_wstring(mFilterEdit->getValue());
- LLWStringUtil::toLower(seachValue);
+ LLWString seachValue = utf8str_to_wstring( mFilterEdit->getValue() );
+ LLWStringUtil::toLower( seachValue );
- if (!mSearchData || (mSearchData->mLastFilter == seachValue && !force))
+ if( !mSearchData || (mSearchData->mLastFilter == seachValue && !force))
return;
if (mSearchDataDirty)
@@ -3293,7 +4305,7 @@ void LLFloaterPreference::onUpdateFilterTerm(bool force)
mSearchData->mLastFilter = seachValue;
- if (!mSearchData->mRootTab)
+ if( !mSearchData->mRootTab )
return;
mSearchData->mRootTab->hightlightAndHide( seachValue );
@@ -3316,10 +4328,10 @@ void LLFloaterPreference::filterIgnorableNotifications()
void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel, ll::prefs::TabContainerDataPtr aParentTabContainer )
{
- if (!aView)
+ if( !aView )
return;
- llassert_always(aParentPanel || aParentTabContainer);
+ llassert_always( aParentPanel || aParentTabContainer );
for (LLView* pView : *aView->getChildList())
{
@@ -3329,56 +4341,56 @@ void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel,
ll::prefs::PanelDataPtr pCurPanelData = aParentPanel;
ll::prefs::TabContainerDataPtr pCurTabContainer = aParentTabContainer;
- LLPanel const *pPanel = dynamic_cast<LLPanel const*>(pView);
- LLTabContainer const *pTabContainer = dynamic_cast<LLTabContainer const*>(pView);
- ll::ui::SearchableControl const *pSCtrl = dynamic_cast<ll::ui::SearchableControl const*>( pView );
+ LLPanel const *pPanel = dynamic_cast< LLPanel const *>( pView );
+ LLTabContainer const *pTabContainer = dynamic_cast< LLTabContainer const *>( pView );
+ ll::ui::SearchableControl const *pSCtrl = dynamic_cast< ll::ui::SearchableControl const *>( pView );
- if (pTabContainer)
+ if( pTabContainer )
{
pCurPanelData.reset();
- pCurTabContainer = ll::prefs::TabContainerDataPtr(new ll::prefs::TabContainerData);
- pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>(pTabContainer);
+ pCurTabContainer = ll::prefs::TabContainerDataPtr( new ll::prefs::TabContainerData );
+ pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>( pTabContainer );
pCurTabContainer->mLabel = pTabContainer->getLabel();
pCurTabContainer->mPanel = 0;
- if (aParentPanel)
- aParentPanel->mChildPanel.push_back(pCurTabContainer);
- if (aParentTabContainer)
- aParentTabContainer->mChildPanel.push_back(pCurTabContainer);
+ if( aParentPanel )
+ aParentPanel->mChildPanel.push_back( pCurTabContainer );
+ if( aParentTabContainer )
+ aParentTabContainer->mChildPanel.push_back( pCurTabContainer );
}
- else if (pPanel)
+ else if( pPanel )
{
pCurTabContainer.reset();
- pCurPanelData = ll::prefs::PanelDataPtr(new ll::prefs::PanelData);
+ pCurPanelData = ll::prefs::PanelDataPtr( new ll::prefs::PanelData );
pCurPanelData->mPanel = pPanel;
pCurPanelData->mLabel = pPanel->getLabel();
llassert_always( aParentPanel || aParentTabContainer );
- if (aParentTabContainer)
- aParentTabContainer->mChildPanel.push_back(pCurPanelData);
- else if (aParentPanel)
- aParentPanel->mChildPanel.push_back(pCurPanelData);
+ if( aParentTabContainer )
+ aParentTabContainer->mChildPanel.push_back( pCurPanelData );
+ else if( aParentPanel )
+ aParentPanel->mChildPanel.push_back( pCurPanelData );
}
- else if (pSCtrl && pSCtrl->getSearchText().size())
+ else if( pSCtrl && pSCtrl->getSearchText().size() )
{
- ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr(new ll::prefs::SearchableItem());
+ ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr( new ll::prefs::SearchableItem() );
item->mView = pView;
item->mCtrl = pSCtrl;
- item->mLabel = utf8str_to_wstring(pSCtrl->getSearchText());
- LLWStringUtil::toLower(item->mLabel);
+ item->mLabel = utf8str_to_wstring( pSCtrl->getSearchText() );
+ LLWStringUtil::toLower( item->mLabel );
- llassert_always(aParentPanel || aParentTabContainer);
+ llassert_always( aParentPanel || aParentTabContainer );
- if (aParentPanel)
- aParentPanel->mChildren.push_back(item);
- if (aParentTabContainer)
- aParentTabContainer->mChildren.push_back(item);
+ if( aParentPanel )
+ aParentPanel->mChildren.push_back( item );
+ if( aParentTabContainer )
+ aParentTabContainer->mChildren.push_back( item );
}
- collectChildren(pView, pCurPanelData, pCurTabContainer);
+ collectChildren( pView, pCurPanelData, pCurTabContainer );
}
}
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index 51ed3d8179..d5bd43e0ab 100644
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -36,9 +36,13 @@
#include "llfloater.h"
#include "llavatarpropertiesprocessor.h"
#include "llconversationlog.h"
+#include "llgamecontrol.h"
+#include "llkeyconflict.h"
+#include "llscrolllistcell.h"
+#include "llscrolllistctrl.h"
#include "llsearcheditor.h"
#include "llsetkeybinddialog.h"
-#include "llkeyconflict.h"
+#include "llspinctrl.h"
class LLConversationLogObserver;
class LLPanelPreference;
@@ -51,6 +55,7 @@ class LLScrollListCell;
class LLSliderCtrl;
class LLSD;
class LLTextBox;
+class LLPanelPreferenceGameControl;
namespace ll
{
@@ -80,12 +85,14 @@ public:
void apply();
void cancel(const std::vector<std::string> settings_to_skip = {});
- /*virtual*/ void draw();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ void onClose(bool app_quitting);
- /*virtual*/ void changed();
- /*virtual*/ void changed(const LLUUID& session_id, U32 mask) {};
+ virtual void draw() override;
+ virtual bool postBuild() override;
+ virtual void onOpen(const LLSD& key) override;
+ virtual void onClose(bool app_quitting) override;
+ virtual void changed() override;
+ virtual void changed(const LLUUID& session_id, U32 mask) override {};
+
+ static void refreshInstance();
// static data update, called from message handler
static void updateUserInfo(const std::string& visibility);
@@ -99,7 +106,7 @@ public:
// update Show Favorites checkbox
static void updateShowFavoritesCheckbox(bool val);
- void processProperties( void* pData, EAvatarProcessorType type );
+ void processProperties( void* pData, EAvatarProcessorType type ) override;
void saveAvatarProperties( void );
static void saveAvatarPropertiesCoro(const std::string url, bool allow_publish);
void selectPrivacyPanel();
@@ -117,6 +124,7 @@ protected:
void onClickClearCache(); // Clear viewer texture cache, file cache on next startup
void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above
void onLanguageChange();
+ void onTimeFormatChange();
void onNotificationsChange(const std::string& OptionName);
void onNameTagOpacityChange(const LLSD& newvalue);
@@ -167,7 +175,7 @@ public:
void setPersonalInfo(const std::string& visibility);
void refreshEnabledState();
void onCommitWindowedMode();
- void refresh(); // Refresh enable/disable
+ void refresh() override; // Refresh enable/disable
// if the quality radio buttons are changed
void onChangeQuality(const LLSD& data);
@@ -196,6 +204,7 @@ public:
void buildPopupLists();
static void refreshSkin(void* data);
void selectPanel(const LLSD& name);
+ void setPanelVisibility(const LLSD& name, bool visible);
void saveGraphicsPreset(std::string& preset);
void setRecommendedSettings();
@@ -206,6 +215,9 @@ private:
void onDeleteTranscripts();
void onDeleteTranscriptsResponse(const LLSD& notification, const LLSD& response);
void updateDeleteTranscriptsButton();
+ void updateMaxNonImpostors();
+ void updateIndirectMaxNonImpostors(const LLSD& newvalue);
+ void setMaxNonImpostorsText(U32 value, LLTextBox* text_box);
void updateMaxComplexity();
void updateComplexityText();
static bool loadFromFilename(const std::string& filename, std::map<std::string, std::string> &label_map);
@@ -231,9 +243,11 @@ private:
LLButton* mDeleteTranscriptsBtn = nullptr;
LLButton* mEnablePopupBtn = nullptr;
LLButton* mDisablePopupBtn = nullptr;
+ LLComboBox* mTimeFormatCombobox = nullptr;
std::unique_ptr< ll::prefs::SearchData > mSearchData;
bool mSearchDataDirty;
+ boost::signals2::connection mImpostorsChangedSignal;
boost::signals2::connection mComplexityChangedSignal;
void onUpdateFilterTerm( bool force = false );
@@ -247,7 +261,7 @@ class LLPanelPreference : public LLPanel
{
public:
LLPanelPreference();
- /*virtual*/ bool postBuild();
+ virtual bool postBuild() override;
virtual ~LLPanelPreference();
@@ -293,12 +307,12 @@ private:
class LLPanelPreferenceGraphics : public LLPanelPreference
{
public:
- bool postBuild();
- void draw();
- void cancel(const std::vector<std::string> settings_to_skip = {});
- void saveSettings();
+ bool postBuild() override;
+ void draw() override;
+ void cancel(const std::vector<std::string> settings_to_skip = {}) override;
+ void saveSettings() override;
void resetDirtyChilds();
- void setHardwareDefaults();
+ void setHardwareDefaults() override;
void setPresetText();
protected:
@@ -316,11 +330,13 @@ public:
LLPanelPreferenceControls();
virtual ~LLPanelPreferenceControls();
- bool postBuild();
+ bool postBuild() override;
- void apply();
- void cancel(const std::vector<std::string> settings_to_skip = {});
- void saveSettings();
+ void refresh() override;
+
+ void apply() override;
+ void cancel(const std::vector<std::string> settings_to_skip = {}) override;
+ void saveSettings() override;
void resetDirtyChilds();
void onListCommit();
@@ -336,9 +352,12 @@ public:
void updateAndApply();
// from interface
- /*virtual*/ bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes);
- /*virtual*/ void onDefaultKeyBind(bool all_modes);
- /*virtual*/ void onCancelKeyBind();
+ bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes) override;
+ void onDefaultKeyBind(bool all_modes) override;
+ void onCancelKeyBind() override;
+
+ // Cleans content and then adds content from xml files according to current mEditingMode
+ void populateControlTable();
private:
// reloads settings, discards current changes, updates table
@@ -349,9 +368,6 @@ private:
bool addControlTableRows(const std::string &filename);
void addControlTableSeparator();
- // Cleans content and then adds content from xml files according to current mEditingMode
- void populateControlTable();
-
// Updates keybindings from storage to table
void updateTable();
@@ -363,6 +379,118 @@ private:
S32 mEditingMode;
};
+class LLPanelPreferenceGameControl : public LLPanelPreference
+{
+ LOG_CLASS(LLPanelPreferenceGameControl);
+public:
+
+ enum InputType
+ {
+ TYPE_AXIS,
+ TYPE_BUTTON,
+ TYPE_NONE
+ };
+
+ static void updateDeviceList();
+
+ LLPanelPreferenceGameControl();
+ ~LLPanelPreferenceGameControl();
+
+ void onOpen(const LLSD& key) override;
+
+ // This function squirrels away the current values of the controls so that
+ // cancel() can restore them.
+ void saveSettings() override;
+
+ void updateDeviceListInternal();
+
+ void onGridSelect(LLUICtrl* ctrl);
+ void onCommitInputChannel(LLUICtrl* ctrl);
+
+ void onAxisOptionsSelect();
+ void onCommitNumericValue();
+
+ static bool isWaitingForInputChannel();
+ static void applyGameControlInput();
+
+protected:
+ bool postBuild() override;
+
+ void populateActionTableRows(const std::string& filename);
+ void populateActionTableCells();
+ static bool parseXmlFile(LLScrollListCtrl::Contents& contents,
+ const std::string& filename, const std::string& what);
+
+ void populateDeviceTitle();
+ void populateDeviceSettings(const std::string& guid);
+ void populateOptionsTableRows();
+ void populateOptionsTableCells();
+ void populateMappingTableRows(LLScrollListCtrl* target,
+ const LLComboBox* source, size_t row_count);
+ void populateMappingTableCells(LLScrollListCtrl* target,
+ const std::vector<U8>& mappings, const LLComboBox* source);
+ LLGameControl::Options& getSelectedDeviceOptions();
+
+ static std::string getChannelLabel(const std::string& channelName,
+ const std::vector<LLScrollListItem*>& items);
+ static void setNumericLabel(LLScrollListCell* cell, S32 value);
+ static void fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index);
+
+private:
+ bool initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid);
+ void clearSelectionState();
+ void addActionTableSeparator();
+ void updateEnable();
+ void updateActionTableState();
+ void onResetToDefaults();
+ void resetChannelMappingsToDefaults();
+ void resetAxisOptionsToDefaults();
+ void resetAxisMappingsToDefaults();
+ void resetButtonMappingsToDefaults();
+
+ // Above the tab container
+ LLCheckBoxCtrl* mCheckGameControlToServer { nullptr }; // send game_control data to server
+ LLCheckBoxCtrl* mCheckGameControlToAgent { nullptr }; // use game_control data to move avatar
+ LLCheckBoxCtrl* mCheckAgentToGameControl { nullptr }; // translate external avatar actions to game_control data
+
+ // 1st tab "Channel mappings"
+ LLPanel* mTabChannelMappings { nullptr };
+ LLScrollListCtrl* mActionTable { nullptr };
+
+ // 2nd tab "Device settings"
+ LLPanel* mTabDeviceSettings { nullptr };
+ LLTextBox* mNoDeviceMessage { nullptr };
+ LLTextBox* mDevicePrompt { nullptr };
+ LLTextBox* mSingleDevice { nullptr };
+ LLComboBox* mDeviceList { nullptr };
+ LLCheckBoxCtrl* mCheckShowAllDevices { nullptr };
+ LLPanel* mPanelDeviceSettings { nullptr };
+ LLPanel* mTabAxisOptions { nullptr };
+ LLScrollListCtrl* mAxisOptions { nullptr };
+ LLPanel* mTabAxisMappings { nullptr };
+ LLScrollListCtrl* mAxisMappings { nullptr };
+ LLPanel* mTabButtonMappings { nullptr };
+ LLScrollListCtrl* mButtonMappings { nullptr };
+
+ LLButton* mResetToDefaults { nullptr };
+
+ // Numeric value editor
+ LLSpinCtrl* mNumericValueEditor { nullptr };
+
+ // Channel selectors
+ LLComboBox* mAnalogChannelSelector { nullptr };
+ LLComboBox* mBinaryChannelSelector { nullptr };
+ LLComboBox* mAxisSelector { nullptr };
+
+ struct DeviceOptions
+ {
+ std::string name, settings;
+ LLGameControl::Options options;
+ };
+ std::map<std::string, DeviceOptions> mDeviceOptions;
+ std::string mSelectedDeviceGUID;
+};
+
class LLAvatarComplexityControls
{
public:
@@ -387,13 +515,13 @@ public:
void cancel();
protected:
- bool postBuild();
- void onOpen(const LLSD& key);
- void onClose(bool app_quitting);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
+ void onClose(bool app_quitting) override;
void saveSettings();
void onBtnOk();
void onBtnCancel();
- void onClickCloseBtn(bool app_quitting = false);
+ void onClickCloseBtn(bool app_quitting = false) override;
void onChangeSocksSettings();
diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
index 1d48fe70f2..3cccecfa4a 100644
--- a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
+++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
@@ -45,12 +45,12 @@
LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable, this));
- mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this));
- mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this));
+ mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", { boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable, this) });
+ mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", { boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this) });
+ mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", { boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this) });
- mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnCancel, this, _2));
- mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnOK, this, _2));
+ mCommitCallbackRegistrar.add("Pref.Cancel", { boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnCancel, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Pref.OK", { boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onBtnOK, this, _2), cb_info::UNTRUSTED_BLOCK });
}
LLFloaterPreferenceGraphicsAdvanced::~LLFloaterPreferenceGraphicsAdvanced()
@@ -247,8 +247,8 @@ void LLFloaterPreferenceGraphicsAdvanced::updateIndirectMaxNonImpostors(const LL
if ((value != 0) && (value != gSavedSettings.getU32("IndirectMaxNonImpostors")))
{
gSavedSettings.setU32("IndirectMaxNonImpostors", value);
- setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText"));
}
+ setMaxNonImpostorsText(value, getChild<LLTextBox>("IndirectMaxNonImpostorsText"));
}
void LLFloaterPreferenceGraphicsAdvanced::setMaxNonImpostorsText(U32 value, LLTextBox* text_box)
diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.h b/indra/newview/llfloaterpreferencesgraphicsadvanced.h
index 61203be068..6f793c1379 100644
--- a/indra/newview/llfloaterpreferencesgraphicsadvanced.h
+++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.h
@@ -61,6 +61,7 @@ protected:
void onBtnOK(const LLSD& userdata);
void onBtnCancel(const LLSD& userdata);
+ boost::signals2::connection mImpostorsChangedSignal;
boost::signals2::connection mComplexityChangedSignal;
boost::signals2::connection mComplexityModeChangedSignal;
boost::signals2::connection mLODFactorChangedSignal;
diff --git a/indra/newview/llfloaterpreferenceviewadvanced.cpp b/indra/newview/llfloaterpreferenceviewadvanced.cpp
index 3481397daa..290742a4cd 100644
--- a/indra/newview/llfloaterpreferenceviewadvanced.cpp
+++ b/indra/newview/llfloaterpreferenceviewadvanced.cpp
@@ -37,7 +37,7 @@
LLFloaterPreferenceViewAdvanced::LLFloaterPreferenceViewAdvanced(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterPreferenceViewAdvanced::onCommitSettings, this));
+ mCommitCallbackRegistrar.add("CommitSettings", { boost::bind(&LLFloaterPreferenceViewAdvanced::onCommitSettings, this), cb_info::UNTRUSTED_BLOCK });
}
LLFloaterPreferenceViewAdvanced::~LLFloaterPreferenceViewAdvanced()
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index efeee1ad3c..ac3e942e15 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -148,40 +148,6 @@ public:
static LLSD getIDs( sparam_t::const_iterator it, sparam_t::const_iterator end, S32 count );
};
-
-/*
-void unpack_request_params(
- LLMessageSystem* msg,
- LLDispatcher::sparam_t& strings,
- LLDispatcher::iparam_t& integers)
-{
- char str_buf[MAX_STRING];
- S32 str_count = msg->getNumberOfBlocksFast(_PREHASH_StringData);
- S32 i;
- for (i = 0; i < str_count; ++i)
- {
- // we treat the SParam as binary data (since it might be an
- // LLUUID in compressed form which may have embedded \0's,)
- str_buf[0] = '\0';
- S32 data_size = msg->getSizeFast(_PREHASH_StringData, i, _PREHASH_SParam);
- if (data_size >= 0)
- {
- msg->getBinaryDataFast(_PREHASH_StringData, _PREHASH_SParam,
- str_buf, data_size, i, MAX_STRING - 1);
- strings.push_back(std::string(str_buf, data_size));
- }
- }
-
- U32 int_buf;
- S32 int_count = msg->getNumberOfBlocksFast(_PREHASH_IntegerData);
- for (i = 0; i < int_count; ++i)
- {
- msg->getU32("IntegerData", "IParam", int_buf, i);
- integers.push_back(int_buf);
- }
-}
-*/
-
class LLPanelRegionEnvironment : public LLPanelEnvironmentInfo
{
public:
@@ -259,8 +225,8 @@ bool LLFloaterRegionInfo::postBuild()
panel = new LLPanelRegionGeneralInfo;
mInfoPanels.push_back(panel);
- panel->getCommitCallbackRegistrar().add("RegionInfo.ManageTelehub", boost::bind(&LLPanelRegionInfo::onClickManageTelehub, panel));
- panel->getCommitCallbackRegistrar().add("RegionInfo.ManageRestart", boost::bind(&LLPanelRegionInfo::onClickManageRestartSchedule, panel));
+ panel->getCommitCallbackRegistrar().add("RegionInfo.ManageTelehub", { boost::bind(&LLPanelRegionInfo::onClickManageTelehub, panel) });
+ panel->getCommitCallbackRegistrar().add("RegionInfo.ManageRestart", { boost::bind(&LLPanelRegionInfo::onClickManageRestartSchedule, panel) });
panel->buildFromFile("panel_region_general.xml");
mTab->addTabPanel(panel);
@@ -326,8 +292,8 @@ void LLFloaterRegionInfo::onOpen(const LLSD& key)
disableTabCtrls();
return;
}
- refreshFromRegion(gAgent.getRegion());
- requestRegionInfo();
+ refreshFromRegion(gAgent.getRegion(), ERefreshFromRegionPhase::BeforeRequestRegionInfo);
+ requestRegionInfo(true);
if (!mGodLevelChangeSlot.connected())
{
@@ -347,12 +313,14 @@ void LLFloaterRegionInfo::onRegionChanged()
{
if (getVisible()) //otherwise onOpen will do request
{
- requestRegionInfo();
+ requestRegionInfo(false);
}
}
-void LLFloaterRegionInfo::requestRegionInfo()
+void LLFloaterRegionInfo::requestRegionInfo(bool is_opening)
{
+ mIsRegionInfoRequestedFromOpening = is_opening;
+
LLTabContainer* tab = findChild<LLTabContainer>("region_panels");
if (tab)
{
@@ -523,8 +491,7 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
panel->getChild<LLSpinCtrl>("agent_limit_spin")->setMaxValue((F32)hard_agent_limit);
- LLPanelRegionGeneralInfo* panel_general = LLFloaterRegionInfo::getPanelGeneral();
- if (panel)
+ if (LLPanelRegionGeneralInfo* panel_general = LLFloaterRegionInfo::getPanelGeneral())
{
panel_general->setObjBonusFactor(object_bonus_factor);
}
@@ -537,6 +504,18 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
panel->getChildView("access_combo")->setEnabled(gAgent.isGodlike() || (region && region->canManageEstate() && !teen_grid));
panel->setCtrlsEnabled(allow_modify);
+ panel->getChild<LLLineEditor>("estate_id")->setValue((S32)region_info.mEstateID);
+
+ if (region)
+ {
+ panel->getChild<LLLineEditor>("grid_position_x")->setValue((S32)(region->getOriginGlobal()[VX] / 256));
+ panel->getChild<LLLineEditor>("grid_position_y")->setValue((S32)(region->getOriginGlobal()[VY] / 256));
+ }
+ else
+ {
+ panel->getChild<LLLineEditor>("grid_position_x")->setDefaultText();
+ panel->getChild<LLLineEditor>("grid_position_y")->setDefaultText();
+ }
// DEBUG PANEL
panel = tab->getChild<LLPanel>("Debug");
@@ -561,21 +540,25 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
{
// Note: region info also causes LLRegionInfoModel::instance().update(msg); -> requestRegion(); -> changed message
// we need to know env version here and in update(msg) to know when to request and when not to, when to filter 'changed'
- floater->refreshFromRegion(gAgent.getRegion());
+ ERefreshFromRegionPhase phase = floater->mIsRegionInfoRequestedFromOpening ?
+ ERefreshFromRegionPhase::AfterRequestRegionInfo :
+ ERefreshFromRegionPhase::NotFromFloaterOpening;
+ floater->refreshFromRegion(gAgent.getRegion(), phase);
} // else will rerequest on onOpen either way
}
// static
-void LLFloaterRegionInfo::sRefreshFromRegion(LLViewerRegion* region)
+void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region)
{
- if (region != gAgent.getRegion()) { return; }
-
- LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
- if (!floater) { return; }
+ if (region != gAgent.getRegion())
+ return;
- if (floater->getVisible() && region == gAgent.getRegion())
+ if (LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info"))
{
- floater->refreshFromRegion(region);
+ if (floater->getVisible() && region == gAgent.getRegion())
+ {
+ floater->refreshFromRegion(region, ERefreshFromRegionPhase::NotFromFloaterOpening);
+ }
}
}
@@ -682,7 +665,7 @@ void LLFloaterRegionInfo::onTabSelected(const LLSD& param)
active_panel->onOpen(LLSD());
}
-void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region)
+void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
if (!region)
{
@@ -692,7 +675,7 @@ void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region)
// call refresh from region on all panels
for (const auto& infoPanel : mInfoPanels)
{
- infoPanel->refreshFromRegion(region);
+ infoPanel->refreshFromRegion(region, phase);
}
mEnvironmentPanel->refreshFromRegion(region);
}
@@ -725,7 +708,7 @@ void LLFloaterRegionInfo::onGodLevelChange(U8 god_level)
LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
if (floater && floater->getVisible())
{
- refreshFromRegion(gAgent.getRegion());
+ refreshFromRegion(gAgent.getRegion(), ERefreshFromRegionPhase::NotFromFloaterOpening);
}
}
@@ -795,7 +778,7 @@ void LLPanelRegionInfo::updateChild(LLUICtrl* child_ctr)
}
// virtual
-bool LLPanelRegionInfo::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelRegionInfo::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
if (region) mHost = region->getHost();
return true;
@@ -823,12 +806,10 @@ void LLPanelRegionInfo::sendEstateOwnerMessage(
}
else
{
- strings_t::const_iterator it = strings.begin();
- strings_t::const_iterator end = strings.end();
- for(; it != end; ++it)
+ for (const std::string& string : strings)
{
msg->nextBlock("ParamList");
- msg->addString("Parameter", *it);
+ msg->addString("Parameter", string);
}
}
msg->sendReliable(mHost);
@@ -887,13 +868,16 @@ void LLPanelRegionInfo::onClickManageRestartSchedule()
/////////////////////////////////////////////////////////////////////////////
// LLPanelRegionGeneralInfo
//
-bool LLPanelRegionGeneralInfo::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelRegionGeneralInfo::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
bool allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());
setCtrlsEnabled(allow_modify);
getChildView("apply_btn")->setEnabled(false);
getChildView("access_text")->setEnabled(allow_modify);
// getChildView("access_combo")->setEnabled(allow_modify);
+ getChildView("estate_id")->setEnabled(false);
+ getChildView("grid_position_x")->setEnabled(false);
+ getChildView("grid_position_y")->setEnabled(false);
// now set in processRegionInfo for teen grid detection
getChildView("kick_btn")->setEnabled(allow_modify);
getChildView("kick_all_btn")->setEnabled(allow_modify);
@@ -904,7 +888,7 @@ bool LLPanelRegionGeneralInfo::refreshFromRegion(LLViewerRegion* region)
// Data gets filled in by processRegionInfo
- return LLPanelRegionInfo::refreshFromRegion(region);
+ return LLPanelRegionInfo::refreshFromRegion(region, phase);
}
bool LLPanelRegionGeneralInfo::postBuild()
@@ -1173,7 +1157,7 @@ bool LLPanelRegionDebugInfo::postBuild()
}
// virtual
-bool LLPanelRegionDebugInfo::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelRegionDebugInfo::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
bool allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());
setCtrlsEnabled(allow_modify);
@@ -1191,7 +1175,7 @@ bool LLPanelRegionDebugInfo::refreshFromRegion(LLViewerRegion* region)
getChildView("cancel_restart_btn")->setEnabled(allow_modify);
getChildView("region_debug_console_btn")->setEnabled(allow_modify);
- return LLPanelRegionInfo::refreshFromRegion(region);
+ return LLPanelRegionInfo::refreshFromRegion(region, phase);
}
// virtual
@@ -1233,7 +1217,7 @@ void LLPanelRegionDebugInfo::callbackAvatarID(const uuid_vec_t& ids, const std::
if (ids.empty() || names.empty()) return;
mTargetAvatar = ids[0];
getChild<LLUICtrl>("target_avatar_name")->setValue(LLSD(names[0].getCompleteName()));
- refreshFromRegion( gAgent.getRegion() );
+ refreshFromRegion(gAgent.getRegion(), ERefreshFromRegionPhase::NotFromFloaterOpening);
}
// static
@@ -1675,7 +1659,7 @@ void LLPanelRegionTerrainInfo::updateForMaterialType()
}
// virtual
-bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
bool owner_or_god = gAgent.isGodlike()
|| (region && (region->getOwner() == gAgent.getID()));
@@ -1819,7 +1803,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
getChildView("upload_raw_btn")->setEnabled(owner_or_god);
getChildView("bake_terrain_btn")->setEnabled(owner_or_god);
- return LLPanelRegionInfo::refreshFromRegion(region);
+ return LLPanelRegionInfo::refreshFromRegion(region, phase);
}
@@ -2289,25 +2273,27 @@ void LLPanelEstateInfo::updateControls(LLViewerRegion* region)
refresh();
}
-bool LLPanelEstateInfo::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelEstateInfo::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
updateControls(region);
// let the parent class handle the general data collection.
- bool rv = LLPanelRegionInfo::refreshFromRegion(region);
-
- // We want estate info. To make sure it works across region
- // boundaries and multiple packets, we add a serial number to the
- // integers and track against that on update.
- strings_t strings;
- //integers_t integers;
- //LLFloaterRegionInfo::incrementSerial();
- LLFloaterRegionInfo::nextInvoice();
- LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
- //integers.push_back(LLFloaterRegionInfo::());::getPanelEstate();
+ bool rv = LLPanelRegionInfo::refreshFromRegion(region, phase);
+ if (phase != ERefreshFromRegionPhase::BeforeRequestRegionInfo)
+ {
+ // We want estate info. To make sure it works across region
+ // boundaries and multiple packets, we add a serial number to the
+ // integers and track against that on update.
+ strings_t strings;
+ //integers_t integers;
+ //LLFloaterRegionInfo::incrementSerial();
+ LLFloaterRegionInfo::nextInvoice();
+ LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
+ //integers.push_back(LLFloaterRegionInfo::());::getPanelEstate();
- sendEstateOwnerMessage(gMessageSystem, "getinfo", invoice, strings);
+ sendEstateOwnerMessage(gMessageSystem, "getinfo", invoice, strings);
+ }
refresh();
@@ -2528,7 +2514,7 @@ LLPanelEstateCovenant::LLPanelEstateCovenant()
}
// virtual
-bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
if (region_name)
@@ -2574,13 +2560,17 @@ bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region)
getChild<LLButton>("reset_covenant")->setEnabled(gAgent.isGodlike() || (region && region->canManageEstate()));
// let the parent class handle the general data collection.
- bool rv = LLPanelRegionInfo::refreshFromRegion(region);
- LLMessageSystem *msg = gMessageSystem;
- msg->newMessage("EstateCovenantRequest");
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
- msg->sendReliable(region->getHost());
+ bool rv = LLPanelRegionInfo::refreshFromRegion(region, phase);
+
+ if (phase != ERefreshFromRegionPhase::AfterRequestRegionInfo)
+ {
+ gMessageSystem->newMessage("EstateCovenantRequest");
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->sendReliable(region->getHost());
+ }
+
return rv;
}
@@ -3128,7 +3118,7 @@ std::string LLPanelRegionExperiences::regionCapabilityQuery(LLViewerRegion* regi
return region->getCapability(cap);
}
-bool LLPanelRegionExperiences::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelRegionExperiences::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
bool allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());
@@ -3151,10 +3141,13 @@ bool LLPanelRegionExperiences::refreshFromRegion(LLViewerRegion* region)
mTrusted->loading();
mTrusted->setReadonly(!allow_modify);
- LLExperienceCache::instance().getRegionExperiences(boost::bind(&LLPanelRegionExperiences::regionCapabilityQuery, region, _1),
- boost::bind(&LLPanelRegionExperiences::infoCallback, getDerivedHandle<LLPanelRegionExperiences>(), _1));
+ if (phase != ERefreshFromRegionPhase::AfterRequestRegionInfo)
+ {
+ LLExperienceCache::instance().getRegionExperiences(boost::bind(&LLPanelRegionExperiences::regionCapabilityQuery, region, _1),
+ boost::bind(&LLPanelRegionExperiences::infoCallback, getDerivedHandle<LLPanelRegionExperiences>(), _1));
+ }
- return LLPanelRegionInfo::refreshFromRegion(region);
+ return LLPanelRegionInfo::refreshFromRegion(region, phase);
}
LLSD LLPanelRegionExperiences::addIds(LLPanelExperienceListEditor* panel)
@@ -4181,35 +4174,32 @@ void LLPanelEstateAccess::copyListToClipboard(std::string list_name)
{
LLPanelEstateAccess* panel = LLFloaterRegionInfo::getPanelAccess();
if (!panel) return;
- LLNameListCtrl* name_list = panel->getChild<LLNameListCtrl>(list_name);
- if (!name_list) return;
+ LLNameListCtrl* name_list = panel->getChild<LLNameListCtrl>(list_name);
std::vector<LLScrollListItem*> list_vector = name_list->getAllData();
- if (list_vector.size() == 0) return;
+ if (list_vector.empty())
+ return;
LLSD::String list_to_copy;
- for (std::vector<LLScrollListItem*>::const_iterator iter = list_vector.begin();
- iter != list_vector.end();
- iter++)
+ for (LLScrollListItem* item : list_vector)
{
- LLScrollListItem *item = (*iter);
if (item)
{
+ if (!list_to_copy.empty())
+ {
+ list_to_copy += "\n";
+ }
list_to_copy += item->getColumn(0)->getValue().asString();
}
- if (std::next(iter) != list_vector.end())
- {
- list_to_copy += "\n";
- }
}
LLClipboard::instance().copyToClipboard(utf8str_to_wstring(list_to_copy), 0, static_cast<S32>(list_to_copy.length()));
}
-bool LLPanelEstateAccess::refreshFromRegion(LLViewerRegion* region)
+bool LLPanelEstateAccess::refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase)
{
updateLists();
- return LLPanelRegionInfo::refreshFromRegion(region);
+ return LLPanelRegionInfo::refreshFromRegion(region, phase);
}
//=========================================================================
@@ -4340,7 +4330,6 @@ void LLPanelRegionEnvironment::onChkAllowOverride(bool value)
mAllowOverrideRestore = mAllowOverride;
mAllowOverride = value;
-
std::string notification("EstateParcelEnvironmentOverride");
if (LLPanelEstateInfo::isLindenEstate())
notification = "ChangeLindenEstate";
diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h
index 65c1291728..119f7c98f3 100644
--- a/indra/newview/llfloaterregioninfo.h
+++ b/indra/newview/llfloaterregioninfo.h
@@ -71,6 +71,13 @@ class LLPanelRegionEnvironment;
class LLEventTimer;
+enum class ERefreshFromRegionPhase
+{
+ NotFromFloaterOpening,
+ BeforeRequestRegionInfo,
+ AfterRequestRegionInfo
+};
+
class LLFloaterRegionInfo : public LLFloater
{
friend class LLFloaterReg;
@@ -85,7 +92,7 @@ public:
// get and process region info if necessary.
static void processRegionInfo(LLMessageSystem* msg);
- static void sRefreshFromRegion(LLViewerRegion* region);
+ static void refreshFromRegion(LLViewerRegion* region);
static const LLUUID& getLastInvoice() { return sRequestInvoice; }
static void nextInvoice() { sRequestInvoice.generate(); }
@@ -104,7 +111,7 @@ public:
void refresh() override;
void onRegionChanged();
- void requestRegionInfo();
+ void requestRegionInfo(bool is_opening);
void enableTopButtons();
void disableTopButtons();
@@ -116,7 +123,7 @@ private:
protected:
void onTabSelected(const LLSD& param);
void disableTabCtrls();
- void refreshFromRegion(LLViewerRegion* region);
+ void refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase);
void onGodLevelChange(U8 god_level);
// member data
@@ -124,6 +131,7 @@ protected:
typedef std::vector<LLPanelRegionInfo*> info_panels_t;
info_panels_t mInfoPanels;
LLPanelRegionEnvironment *mEnvironmentPanel;
+ bool mIsRegionInfoRequestedFromOpening { false };
//static S32 sRequestSerial; // serial # of last EstateOwnerRequest
static LLUUID sRequestInvoice;
@@ -144,7 +152,7 @@ public:
void onChangeAnything();
static void onChangeText(LLLineEditor* caller, void* user_data);
- virtual bool refreshFromRegion(LLViewerRegion* region);
+ virtual bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase);
virtual bool estateUpdate(LLMessageSystem* msg) { return true; }
bool postBuild() override;
@@ -190,7 +198,7 @@ public:
: LLPanelRegionInfo() {}
~LLPanelRegionGeneralInfo() {}
- bool refreshFromRegion(LLViewerRegion* region) override;
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override;
bool postBuild() override;
@@ -222,7 +230,7 @@ public:
bool postBuild() override;
- bool refreshFromRegion(LLViewerRegion* region) override;
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override;
protected:
bool sendUpdate() override;
@@ -254,8 +262,8 @@ public:
bool postBuild() override;
- bool refreshFromRegion(LLViewerRegion* region) override; // refresh local settings from region update from simulator
- void setEnvControls(bool available); // Whether environment settings are available for this region
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; // refresh local settings from region update from simulator
+ void setEnvControls(bool available); // Whether environment settings are available for this region
bool validateTextureSizes();
bool validateMaterials();
@@ -327,7 +335,7 @@ public:
static void updateEstateName(const std::string& name);
static void updateEstateOwnerName(const std::string& name);
- bool refreshFromRegion(LLViewerRegion* region) override;
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override;
bool estateUpdate(LLMessageSystem* msg) override;
bool postBuild() override;
@@ -364,7 +372,7 @@ public:
bool postBuild() override;
void updateChild(LLUICtrl* child_ctrl) override;
- bool refreshFromRegion(LLViewerRegion* region) override;
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override;
bool estateUpdate(LLMessageSystem* msg) override;
// LLView overrides
@@ -430,7 +438,7 @@ public:
static void sendEstateExperienceDelta(U32 flags, const LLUUID& agent_id);
static void infoCallback(LLHandle<LLPanelRegionExperiences> handle, const LLSD& content);
- bool refreshFromRegion(LLViewerRegion* region) override;
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override;
void sendPurchaseRequest()const;
void processResponse( const LLSD& content );
@@ -470,7 +478,7 @@ public:
void setPendingUpdate(bool pending) { mPendingUpdate = pending; }
bool getPendingUpdate() { return mPendingUpdate; }
- bool refreshFromRegion(LLViewerRegion* region) override;
+ bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override;
private:
void onClickAddAllowedAgent();
diff --git a/indra/newview/llfloaterregionrestarting.h b/indra/newview/llfloaterregionrestarting.h
index ee836dd00d..016c90f944 100644
--- a/indra/newview/llfloaterregionrestarting.h
+++ b/indra/newview/llfloaterregionrestarting.h
@@ -42,10 +42,10 @@ public:
private:
LLFloaterRegionRestarting(const LLSD& key);
virtual ~LLFloaterRegionRestarting();
- virtual bool postBuild();
- virtual bool tick();
- virtual void refresh();
- virtual void draw();
+ bool postBuild() override;
+ bool tick() override;
+ void refresh() override;
+ void draw() override;
virtual void regionChange();
std::string mName;
diff --git a/indra/newview/llfloaterscriptedprefs.cpp b/indra/newview/llfloaterscriptedprefs.cpp
index fa31cd72c1..fbeb256a9c 100644
--- a/indra/newview/llfloaterscriptedprefs.cpp
+++ b/indra/newview/llfloaterscriptedprefs.cpp
@@ -36,8 +36,8 @@ LLFloaterScriptEdPrefs::LLFloaterScriptEdPrefs(const LLSD& key)
: LLFloater(key)
, mEditor(NULL)
{
- mCommitCallbackRegistrar.add("ScriptPref.applyUIColor", boost::bind(&LLFloaterScriptEdPrefs::applyUIColor, this ,_1, _2));
- mCommitCallbackRegistrar.add("ScriptPref.getUIColor", boost::bind(&LLFloaterScriptEdPrefs::getUIColor, this ,_1, _2));
+ mCommitCallbackRegistrar.add("ScriptPref.applyUIColor", { boost::bind(&LLFloaterScriptEdPrefs::applyUIColor, this ,_1, _2) });
+ mCommitCallbackRegistrar.add("ScriptPref.getUIColor", { boost::bind(&LLFloaterScriptEdPrefs::getUIColor, this ,_1, _2) });
}
bool LLFloaterScriptEdPrefs::postBuild()
diff --git a/indra/newview/llfloatersettingscolor.cpp b/indra/newview/llfloatersettingscolor.cpp
index d9c382a1dc..1ca2412907 100644
--- a/indra/newview/llfloatersettingscolor.cpp
+++ b/indra/newview/llfloatersettingscolor.cpp
@@ -43,8 +43,8 @@ LLFloaterSettingsColor::LLFloaterSettingsColor(const LLSD& key)
: LLFloater(key),
mSettingList(NULL)
{
- mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsColor::onCommitSettings, this));
- mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsColor::onClickDefault, this));
+ mCommitCallbackRegistrar.add("CommitSettings", { boost::bind(&LLFloaterSettingsColor::onCommitSettings, this) });
+ mCommitCallbackRegistrar.add("ClickDefault", { boost::bind(&LLFloaterSettingsColor::onClickDefault, this) });
}
LLFloaterSettingsColor::~LLFloaterSettingsColor()
diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp
index 8cc01f6dc6..0a01fff36d 100644
--- a/indra/newview/llfloatersettingsdebug.cpp
+++ b/indra/newview/llfloatersettingsdebug.cpp
@@ -34,14 +34,16 @@
#include "llcolorswatch.h"
#include "llviewercontrol.h"
#include "lltexteditor.h"
+#include "llclipboard.h"
+#include "llsdutil.h"
LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
: LLFloater(key),
mSettingList(NULL)
{
- mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
- mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
+ mCommitCallbackRegistrar.add("CommitSettings", { boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("ClickDefault", { boost::bind(&LLFloaterSettingsDebug::onClickDefault, this), cb_info::UNTRUSTED_BLOCK });
}
LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
@@ -64,6 +66,8 @@ bool LLFloaterSettingsDebug::postBuild()
mSettingNameText = getChild<LLTextBox>("setting_name_txt");
mComment = getChild<LLTextEditor>("comment_text");
+ mLLSDVal = getChild<LLTextEditor>("llsd_text");
+ mCopyBtn = getChild<LLButton>("copy_btn");
getChild<LLFilterEditor>("filter_input")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::setSearchFilter, this, _2));
@@ -71,6 +75,8 @@ bool LLFloaterSettingsDebug::postBuild()
mSettingList->setCommitOnSelectionChange(true);
mSettingList->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
+ mCopyBtn->setCommitCallback([this](LLUICtrl *ctrl, const LLSD &param) { onClickCopy(); });
+
updateList();
gSavedSettings.getControl("DebugSettingsHideDefault")->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::updateList, this, false));
@@ -205,6 +211,7 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
mSettingNameText->setVisible(true);
mSettingNameText->setText(controlp->getName());
mSettingNameText->setToolTip(controlp->getName());
+ mCopyBtn->setVisible(true);
mComment->setVisible(true);
std::string old_text = mComment->getText();
@@ -465,6 +472,17 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
mColorSwatch->setValue(sd);
break;
}
+ case TYPE_LLSD:
+ {
+ mLLSDVal->setVisible(true);
+ std::string new_text = ll_pretty_print_sd(sd);
+ // Don't setText if not nessesary, it will reset scroll
+ if (mLLSDVal->getText() != new_text)
+ {
+ mLLSDVal->setText(new_text);
+ }
+ break;
+ }
default:
mComment->setText(std::string("unknown"));
break;
@@ -631,7 +649,14 @@ void LLFloaterSettingsDebug::hideUIControls()
mValText->setVisible(false);
mDefaultButton->setVisible(false);
mBooleanCombo->setVisible(false);
+ mLLSDVal->setVisible(false);
mSettingNameText->setVisible(false);
+ mCopyBtn->setVisible(false);
mComment->setVisible(false);
}
+void LLFloaterSettingsDebug::onClickCopy()
+{
+ std::string setting_name = mSettingNameText->getText();
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(setting_name), 0, narrow(setting_name.size()));
+}
diff --git a/indra/newview/llfloatersettingsdebug.h b/indra/newview/llfloatersettingsdebug.h
index b813cf4a74..8849766867 100644
--- a/indra/newview/llfloatersettingsdebug.h
+++ b/indra/newview/llfloatersettingsdebug.h
@@ -49,6 +49,7 @@ public:
void onCommitSettings();
void onClickDefault();
+ void onClickCopy();
bool matchesSearchFilter(std::string setting_name);
bool isSettingHidden(LLControlVariable* control);
@@ -77,7 +78,9 @@ protected:
LLUICtrl* mBooleanCombo = nullptr;
LLUICtrl* mValText = nullptr;
LLUICtrl* mDefaultButton = nullptr;
+ LLTextEditor* mLLSDVal = nullptr;
LLTextBox* mSettingNameText = nullptr;
+ LLButton* mCopyBtn = nullptr;
LLColorSwatchCtrl* mColorSwatch = nullptr;
diff --git a/indra/newview/llfloatertestinspectors.cpp b/indra/newview/llfloatertestinspectors.cpp
index 7f8d122435..5b29dec6de 100644
--- a/indra/newview/llfloatertestinspectors.cpp
+++ b/indra/newview/llfloatertestinspectors.cpp
@@ -37,9 +37,9 @@ LLFloaterTestInspectors::LLFloaterTestInspectors(const LLSD& seed)
: LLFloater(seed)
{
mCommitCallbackRegistrar.add("ShowAvatarInspector",
- boost::bind(&LLFloaterTestInspectors::showAvatarInspector, this, _1, _2));
+ { boost::bind(&LLFloaterTestInspectors::showAvatarInspector, this, _1, _2) });
mCommitCallbackRegistrar.add("ShowObjectInspector",
- boost::bind(&LLFloaterTestInspectors::showObjectInspector, this, _1, _2));
+ { boost::bind(&LLFloaterTestInspectors::showObjectInspector, this, _1, _2) });
}
LLFloaterTestInspectors::~LLFloaterTestInspectors()
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index f6d8fcab36..5fe089aec5 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -387,21 +387,21 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mFactoryMap["Contents"] = LLCallbackMap(createPanelContents, this);//LLPanelContents
mFactoryMap["land info panel"] = LLCallbackMap(createPanelLandInfo, this);//LLPanelLandInfo
- mCommitCallbackRegistrar.add("BuildTool.setTool", boost::bind(&LLFloaterTools::setTool,this, _2));
- mCommitCallbackRegistrar.add("BuildTool.commitZoom", boost::bind(&commit_slider_zoom, _1));
- mCommitCallbackRegistrar.add("BuildTool.commitRadioFocus", boost::bind(&commit_radio_group_focus, _1));
- mCommitCallbackRegistrar.add("BuildTool.commitRadioMove", boost::bind(&commit_radio_group_move,_1));
- mCommitCallbackRegistrar.add("BuildTool.commitRadioEdit", boost::bind(&commit_radio_group_edit,_1));
-
- mCommitCallbackRegistrar.add("BuildTool.gridMode", boost::bind(&commit_grid_mode,_1));
- mCommitCallbackRegistrar.add("BuildTool.selectComponent", boost::bind(&commit_select_component, this));
- mCommitCallbackRegistrar.add("BuildTool.gridOptions", boost::bind(&LLFloaterTools::onClickGridOptions,this));
- mCommitCallbackRegistrar.add("BuildTool.applyToSelection", boost::bind(&click_apply_to_selection, this));
- mCommitCallbackRegistrar.add("BuildTool.commitRadioLand", boost::bind(&commit_radio_group_land,_1));
- mCommitCallbackRegistrar.add("BuildTool.LandBrushForce", boost::bind(&commit_slider_dozer_force,_1));
-
- mCommitCallbackRegistrar.add("BuildTool.LinkObjects", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()));
- mCommitCallbackRegistrar.add("BuildTool.UnlinkObjects", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
+ mCommitCallbackRegistrar.add("BuildTool.setTool", { boost::bind(&LLFloaterTools::setTool,this, _2) });
+ mCommitCallbackRegistrar.add("BuildTool.commitZoom", { boost::bind(&commit_slider_zoom, _1), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.commitRadioFocus", { boost::bind(&commit_radio_group_focus, _1), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.commitRadioMove", { boost::bind(&commit_radio_group_move,_1), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.commitRadioEdit", { boost::bind(&commit_radio_group_edit,_1), cb_info::UNTRUSTED_BLOCK });
+
+ mCommitCallbackRegistrar.add("BuildTool.gridMode", { boost::bind(&commit_grid_mode,_1), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.selectComponent", { boost::bind(&commit_select_component, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.gridOptions", { boost::bind(&LLFloaterTools::onClickGridOptions,this) });
+ mCommitCallbackRegistrar.add("BuildTool.applyToSelection", { boost::bind(&click_apply_to_selection, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.commitRadioLand", { boost::bind(&commit_radio_group_land,_1), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("BuildTool.LandBrushForce", { boost::bind(&commit_slider_dozer_force,_1), cb_info::UNTRUSTED_BLOCK });
+
+ mCommitCallbackRegistrar.add("BuildTool.LinkObjects", { boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()) });
+ mCommitCallbackRegistrar.add("BuildTool.UnlinkObjects", { boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()) });
mLandImpactsObserver = new LLLandImpactsObserver();
LLViewerParcelMgr::getInstance()->addObserver(mLandImpactsObserver);
diff --git a/indra/newview/llfloatertopobjects.cpp b/indra/newview/llfloatertopobjects.cpp
index 9bc8c63fa0..e379854160 100644
--- a/indra/newview/llfloatertopobjects.cpp
+++ b/indra/newview/llfloatertopobjects.cpp
@@ -76,16 +76,16 @@ LLFloaterTopObjects::LLFloaterTopObjects(const LLSD& key)
mInitialized(false),
mtotalScore(0.f)
{
- mCommitCallbackRegistrar.add("TopObjects.ShowBeacon", boost::bind(&LLFloaterTopObjects::onClickShowBeacon, this));
- mCommitCallbackRegistrar.add("TopObjects.ReturnSelected", boost::bind(&LLFloaterTopObjects::onReturnSelected, this));
- mCommitCallbackRegistrar.add("TopObjects.ReturnAll", boost::bind(&LLFloaterTopObjects::onReturnAll, this));
- mCommitCallbackRegistrar.add("TopObjects.Refresh", boost::bind(&LLFloaterTopObjects::onRefresh, this));
- mCommitCallbackRegistrar.add("TopObjects.GetByObjectName", boost::bind(&LLFloaterTopObjects::onGetByObjectName, this));
- mCommitCallbackRegistrar.add("TopObjects.GetByOwnerName", boost::bind(&LLFloaterTopObjects::onGetByOwnerName, this));
- mCommitCallbackRegistrar.add("TopObjects.GetByParcelName", boost::bind(&LLFloaterTopObjects::onGetByParcelName, this));
- mCommitCallbackRegistrar.add("TopObjects.CommitObjectsList",boost::bind(&LLFloaterTopObjects::onCommitObjectsList, this));
-
- mCommitCallbackRegistrar.add("TopObjects.TeleportToSelected", boost::bind(&LLFloaterTopObjects::teleportToSelectedObject, this));
+ mCommitCallbackRegistrar.add("TopObjects.ShowBeacon", { boost::bind(&LLFloaterTopObjects::onClickShowBeacon, this) });
+ mCommitCallbackRegistrar.add("TopObjects.ReturnSelected", { boost::bind(&LLFloaterTopObjects::onReturnSelected, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("TopObjects.ReturnAll", { boost::bind(&LLFloaterTopObjects::onReturnAll, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("TopObjects.Refresh", { boost::bind(&LLFloaterTopObjects::onRefresh, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("TopObjects.GetByObjectName", { boost::bind(&LLFloaterTopObjects::onGetByObjectName, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("TopObjects.GetByOwnerName", { boost::bind(&LLFloaterTopObjects::onGetByOwnerName, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("TopObjects.GetByParcelName", { boost::bind(&LLFloaterTopObjects::onGetByParcelName, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("TopObjects.CommitObjectsList",{ boost::bind(&LLFloaterTopObjects::onCommitObjectsList, this), cb_info::UNTRUSTED_THROTTLE });
+
+ mCommitCallbackRegistrar.add("TopObjects.TeleportToSelected", { boost::bind(&LLFloaterTopObjects::teleportToSelectedObject, this), cb_info::UNTRUSTED_THROTTLE });
}
LLFloaterTopObjects::~LLFloaterTopObjects()
diff --git a/indra/newview/llfloatertoybox.cpp b/indra/newview/llfloatertoybox.cpp
index f6257dbd3d..f56b2aa962 100644
--- a/indra/newview/llfloatertoybox.cpp
+++ b/indra/newview/llfloatertoybox.cpp
@@ -41,8 +41,8 @@ LLFloaterToybox::LLFloaterToybox(const LLSD& key)
: LLFloater(key)
, mToolBar(NULL)
{
- mCommitCallbackRegistrar.add("Toybox.RestoreDefaults", boost::bind(&LLFloaterToybox::onBtnRestoreDefaults, this));
- mCommitCallbackRegistrar.add("Toybox.ClearAll", boost::bind(&LLFloaterToybox::onBtnClearAll, this));
+ mCommitCallbackRegistrar.add("Toybox.RestoreDefaults", { boost::bind(&LLFloaterToybox::onBtnRestoreDefaults, this) });
+ mCommitCallbackRegistrar.add("Toybox.ClearAll", { boost::bind(&LLFloaterToybox::onBtnClearAll, this) });
}
LLFloaterToybox::~LLFloaterToybox()
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index 990a299c50..12576c042b 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -253,7 +253,7 @@ class LLFadeEventTimer : public LLEventTimer
{
public:
LLFadeEventTimer(F32 refresh, LLGUIPreviewLiveFile* parent);
- bool tick();
+ bool tick() override;
LLGUIPreviewLiveFile* mParent;
private:
bool mFadingOut; // fades in then out; this is toggled in between
diff --git a/indra/newview/llfloatervoiceeffect.cpp b/indra/newview/llfloatervoiceeffect.cpp
index 9f7c9aba87..45b6616d1e 100644
--- a/indra/newview/llfloatervoiceeffect.cpp
+++ b/indra/newview/llfloatervoiceeffect.cpp
@@ -36,9 +36,9 @@
LLFloaterVoiceEffect::LLFloaterVoiceEffect(const LLSD& key)
: LLFloater(key)
{
- mCommitCallbackRegistrar.add("VoiceEffect.Record", boost::bind(&LLFloaterVoiceEffect::onClickRecord, this));
- mCommitCallbackRegistrar.add("VoiceEffect.Play", boost::bind(&LLFloaterVoiceEffect::onClickPlay, this));
- mCommitCallbackRegistrar.add("VoiceEffect.Stop", boost::bind(&LLFloaterVoiceEffect::onClickStop, this));
+ mCommitCallbackRegistrar.add("VoiceEffect.Record", { boost::bind(&LLFloaterVoiceEffect::onClickRecord, this) });
+ mCommitCallbackRegistrar.add("VoiceEffect.Play", { boost::bind(&LLFloaterVoiceEffect::onClickPlay, this) });
+ mCommitCallbackRegistrar.add("VoiceEffect.Stop", { boost::bind(&LLFloaterVoiceEffect::onClickStop, this) });
// mCommitCallbackRegistrar.add("VoiceEffect.Activate", boost::bind(&LLFloaterVoiceEffect::onClickActivate, this));
}
diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp
index e1b6df6072..0cd20b7020 100644
--- a/indra/newview/llfloaterwebcontent.cpp
+++ b/indra/newview/llfloaterwebcontent.cpp
@@ -75,13 +75,13 @@ LLFloaterWebContent::LLFloaterWebContent( const Params& params )
mDisplayURL(""),
mDevelopMode(params.dev_mode) // if called from "Develop" Menu, set a flag and change things to be more useful for devs
{
- mCommitCallbackRegistrar.add( "WebContent.Back", boost::bind( &LLFloaterWebContent::onClickBack, this ));
- mCommitCallbackRegistrar.add( "WebContent.Forward", boost::bind( &LLFloaterWebContent::onClickForward, this ));
- mCommitCallbackRegistrar.add( "WebContent.Reload", boost::bind( &LLFloaterWebContent::onClickReload, this ));
- mCommitCallbackRegistrar.add( "WebContent.Stop", boost::bind( &LLFloaterWebContent::onClickStop, this ));
- mCommitCallbackRegistrar.add( "WebContent.EnterAddress", boost::bind( &LLFloaterWebContent::onEnterAddress, this ));
- mCommitCallbackRegistrar.add( "WebContent.PopExternal", boost::bind(&LLFloaterWebContent::onPopExternal, this));
- mCommitCallbackRegistrar.add( "WebContent.TestURL", boost::bind(&LLFloaterWebContent::onTestURL, this, _2));
+ mCommitCallbackRegistrar.add( "WebContent.Back", { boost::bind( &LLFloaterWebContent::onClickBack, this ), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add( "WebContent.Forward", { boost::bind( &LLFloaterWebContent::onClickForward, this ), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add( "WebContent.Reload", { boost::bind( &LLFloaterWebContent::onClickReload, this ), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add( "WebContent.Stop", { boost::bind( &LLFloaterWebContent::onClickStop, this ), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add( "WebContent.EnterAddress", { boost::bind( &LLFloaterWebContent::onEnterAddress, this ), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add( "WebContent.PopExternal", { boost::bind(&LLFloaterWebContent::onPopExternal, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add( "WebContent.TestURL", { boost::bind(&LLFloaterWebContent::onTestURL, this, _2), cb_info::UNTRUSTED_BLOCK });
}
bool LLFloaterWebContent::postBuild()
diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp
index 30ed723db6..4674cd68b6 100755
--- a/indra/newview/llfloaterworldmap.cpp
+++ b/indra/newview/llfloaterworldmap.cpp
@@ -337,17 +337,17 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key)
mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, nullptr);
- mCommitCallbackRegistrar.add("WMap.Coordinates", boost::bind(&LLFloaterWorldMap::onCoordinatesCommit, this));
- mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this));
- mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this));
- mCommitCallbackRegistrar.add("WMap.Landmark", boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this));
- mCommitCallbackRegistrar.add("WMap.SearchResult", boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this));
- mCommitCallbackRegistrar.add("WMap.GoHome", boost::bind(&LLFloaterWorldMap::onGoHome, this));
- mCommitCallbackRegistrar.add("WMap.Teleport", boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this));
- mCommitCallbackRegistrar.add("WMap.ShowTarget", boost::bind(&LLFloaterWorldMap::onShowTargetBtn, this));
- mCommitCallbackRegistrar.add("WMap.ShowAgent", boost::bind(&LLFloaterWorldMap::onShowAgentBtn, this));
- mCommitCallbackRegistrar.add("WMap.Clear", boost::bind(&LLFloaterWorldMap::onClearBtn, this));
- mCommitCallbackRegistrar.add("WMap.CopySLURL", boost::bind(&LLFloaterWorldMap::onCopySLURL, this));
+ mCommitCallbackRegistrar.add("WMap.Coordinates", { boost::bind(&LLFloaterWorldMap::onCoordinatesCommit, this) });
+ mCommitCallbackRegistrar.add("WMap.Location", { boost::bind(&LLFloaterWorldMap::onLocationCommit, this) });
+ mCommitCallbackRegistrar.add("WMap.AvatarCombo", { boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this) });
+ mCommitCallbackRegistrar.add("WMap.Landmark", { boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this) });
+ mCommitCallbackRegistrar.add("WMap.SearchResult", { boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this) });
+ mCommitCallbackRegistrar.add("WMap.GoHome", { boost::bind(&LLFloaterWorldMap::onGoHome, this) });
+ mCommitCallbackRegistrar.add("WMap.Teleport", { boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this) });
+ mCommitCallbackRegistrar.add("WMap.ShowTarget", { boost::bind(&LLFloaterWorldMap::onShowTargetBtn, this) });
+ mCommitCallbackRegistrar.add("WMap.ShowAgent", { boost::bind(&LLFloaterWorldMap::onShowAgentBtn, this) });
+ mCommitCallbackRegistrar.add("WMap.Clear", { boost::bind(&LLFloaterWorldMap::onClearBtn, this) });
+ mCommitCallbackRegistrar.add("WMap.CopySLURL", { boost::bind(&LLFloaterWorldMap::onCopySLURL, this) });
gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLFloaterWorldMap::onChangeMaturity, this));
}
@@ -486,8 +486,11 @@ void LLFloaterWorldMap::onOpen(const LLSD& key)
const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id);
- mLocationEditor->setFocus( true);
- gFocusMgr.triggerFocusFlash();
+ if (hasFocus())
+ {
+ mLocationEditor->setFocus( true);
+ gFocusMgr.triggerFocusFlash();
+ }
buildAvatarIDList();
buildLandmarkIDLists();
diff --git a/indra/newview/llflycam.cpp b/indra/newview/llflycam.cpp
new file mode 100644
index 0000000000..eb5bfecf73
--- /dev/null
+++ b/indra/newview/llflycam.cpp
@@ -0,0 +1,136 @@
+/**
+ * @file llflycam.cpp
+ * @brief LLFlycam class implementation
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llflycam.h"
+
+#include <algorithm>
+#include "llcamera.h"
+#include "llcoordframe.h"
+
+LLFlycam::LLFlycam()
+{
+}
+
+
+void LLFlycam::setTransform(const LLVector3& position, const LLQuaternion& rotation)
+{
+ mPosition = position;
+ mRotation = rotation;
+ mRotation.normalize();
+}
+
+void LLFlycam::getTransform(LLVector3& position_out, LLQuaternion& rotation_out)
+{
+ position_out = mPosition;
+ rotation_out = mRotation;
+}
+
+// 'view' is expected to be in radians
+void LLFlycam::setView(F32 view)
+{
+ mView = std::clamp(view, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW);
+}
+
+
+void LLFlycam::setLinearVelocity(const LLVector3& velocity)
+{
+ // Note: this math expects velocity components to be in range [-1.0, 1.0]
+ mLinearVelocity = velocity;
+}
+
+
+void LLFlycam::setPitchRate(F32 pitch_rate)
+{
+ // Note: this math expects pitch_rate to be in range [-1.0, 1.0]
+ constexpr F32 PITCH_RATE_FACTOR = 0.75f;
+ mPitchRate = pitch_rate * PITCH_RATE_FACTOR;
+}
+
+
+void LLFlycam::setYawRate(F32 yaw_rate)
+{
+ // Note: this math expects yaw_rate to be in range [-1.0, 1.0]
+ constexpr F32 YAW_RATE_FACTOR = 0.90f;
+ mYawRate = yaw_rate * YAW_RATE_FACTOR;
+}
+
+
+void LLFlycam::setZoomRate(F32 zoom_rate)
+{
+ // Note: this math expects zoom_rate to be in range [-1.0, 1.0]
+ constexpr F32 FULL_ZOOM_PERIOD = 5.0f; // seconds
+ constexpr F32 ZOOM_RATE_FACTOR = (MAX_FIELD_OF_VIEW - MIN_FIELD_OF_VIEW) / FULL_ZOOM_PERIOD;
+ mZoomRate = zoom_rate * ZOOM_RATE_FACTOR;
+}
+
+
+void LLFlycam::integrate(F32 delta_time)
+{
+ // cap delta_time to slow camera motion when framerates are low
+ constexpr F32 MAX_DELTA_TIME = 0.2f;
+ if (delta_time > MAX_DELTA_TIME)
+ {
+ delta_time = MAX_DELTA_TIME;
+ }
+
+ // Note: we modulate pitch and yaw rates by view ratio
+ // to make pitch and yaw work better when zoomed in close
+ F32 angle = delta_time * mPitchRate * (mView / DEFAULT_FIELD_OF_VIEW);
+ bool needs_renormalization = false;
+ if (fabsf(angle) > 0.0f)
+ {
+ LLQuaternion dQ;
+ dQ.setAngleAxis(angle, 0.0f, 1.0f, 0.0f);
+ mRotation = dQ * mRotation;
+ needs_renormalization = true;
+ }
+
+ angle = delta_time * mYawRate * (mView / DEFAULT_FIELD_OF_VIEW);
+ if (fabsf(angle) > 0.0f)
+ {
+ LLQuaternion dQ;
+ dQ.setAngleAxis(angle, 0.0f, 0.0f, 1.0f);
+ mRotation = mRotation * dQ;
+ needs_renormalization = true;
+ }
+
+ if (mLinearVelocity.lengthSquared() > 0.0f)
+ {
+ mPosition += (delta_time * mLinearVelocity) * mRotation;
+ }
+
+ if (mZoomRate != 0.0f)
+ {
+ // Note: we subtract the delta because "positive" zoom (e.g. "zoom in")
+ // produces smaller view angle
+ mView = std::clamp(mView - delta_time * mZoomRate, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW);
+ }
+
+ if (needs_renormalization)
+ {
+ mRotation.normalize();
+ }
+}
diff --git a/indra/newview/llflycam.h b/indra/newview/llflycam.h
new file mode 100644
index 0000000000..c75b6e246e
--- /dev/null
+++ b/indra/newview/llflycam.h
@@ -0,0 +1,60 @@
+/**
+ * @file llflycam.h
+ * @brief LLFlycam class header file
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llcamera.h"
+#include "llquaternion.h"
+#include "v3math.h"
+
+class LLFlycam
+{
+public:
+
+ LLFlycam();
+
+ void setTransform(const LLVector3& position, const LLQuaternion& rotation);
+ void getTransform(LLVector3& position_out, LLQuaternion& rotation_out);
+
+ void setView(F32 view);
+ F32 getView() const { return mView; }
+
+ void setLinearVelocity(const LLVector3& velocity);
+ void setPitchRate(F32 pitch_rate);
+ void setYawRate(F32 yaw_rate);
+ void setZoomRate(F32 zoom_rate);
+
+ void integrate(F32 delta_time);
+
+protected:
+ LLVector3 mPosition;
+ LLVector3 mLinearVelocity;
+ LLQuaternion mRotation;
+ F32 mPitchRate { 0.0f };
+ F32 mYawRate { 0.0f };
+ F32 mZoomRate { 0.0f };
+ F32 mView { DEFAULT_FIELD_OF_VIEW };
+};
diff --git a/indra/newview/llflyoutcombobtn.cpp b/indra/newview/llflyoutcombobtn.cpp
index 728f60e1c0..97cd637da1 100644
--- a/indra/newview/llflyoutcombobtn.cpp
+++ b/indra/newview/llflyoutcombobtn.cpp
@@ -41,7 +41,7 @@ LLFlyoutComboBtnCtrl::LLFlyoutComboBtnCtrl(LLPanel* parent,
{
// register action mapping before creating menu
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar save_registar;
- save_registar.add("FlyoutCombo.Button.Action", [this](LLUICtrl *ctrl, const LLSD &data) { onFlyoutItemSelected(ctrl, data); });
+ save_registar.add("FlyoutCombo.Button.Action", { [this](LLUICtrl *ctrl, const LLSD &data) { onFlyoutItemSelected(ctrl, data); } });
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enabled_rgistar;
enabled_rgistar.add("FlyoutCombo.Button.Check", [this](LLUICtrl *ctrl, const LLSD &data) { return onFlyoutItemCheck(ctrl, data); });
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 25438eae5e..5e5e6425b8 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -45,7 +45,9 @@
#include "llworld.h"
#include "tinygltf/tiny_gltf.h"
-#include <strstream>
+
+#include <boost/iostreams/device/array.hpp>
+#include <boost/iostreams/stream.hpp>
#include <unordered_set>
@@ -168,7 +170,7 @@ namespace
void LLGLTFMaterialList::applyOverrideMessage(LLMessageSystem* msg, const std::string& data_in)
{
- std::istringstream str(data_in);
+ boost::iostreams::stream<boost::iostreams::array_source> str(data_in.data(), data_in.size());
LLSD data;
@@ -539,8 +541,7 @@ void LLGLTFMaterialList::onAssetLoadComplete(const LLUUID& id, LLAssetType::ETyp
LLSD asset;
// read file into buffer
- std::istrstream str(&buffer[0], static_cast<S32>(buffer.size()));
-
+ boost::iostreams::stream<boost::iostreams::array_source> str(buffer.data(), buffer.size());
if (LLSDSerialize::deserialize(asset, str, buffer.size()))
{
if (asset.has("version") && LLGLTFMaterial::isAcceptedVersion(asset["version"].asString()))
diff --git a/indra/newview/llgroupactions.cpp b/indra/newview/llgroupactions.cpp
index ba9c9fa13f..1128939e29 100644
--- a/indra/newview/llgroupactions.cpp
+++ b/indra/newview/llgroupactions.cpp
@@ -37,6 +37,7 @@
#include "llfloatersidepanelcontainer.h"
#include "llgroupmgr.h"
#include "llfloaterimcontainer.h"
+#include "llfloaterimsession.h"
#include "llimview.h" // for gIMMgr
#include "llnotificationsutil.h"
#include "llstartup.h"
@@ -46,7 +47,7 @@
//
// Globals
//
-static GroupChatListener sGroupChatListener;
+static LLGroupChatListener sGroupChatListener;
class LLGroupHandler : public LLCommandHandler
{
@@ -519,7 +520,10 @@ void LLGroupActions::endIM(const LLUUID& group_id)
LLUUID session_id = gIMMgr->computeSessionID(IM_SESSION_GROUP_START, group_id);
if (session_id != LLUUID::null)
{
- gIMMgr->leaveSession(session_id);
+ if (LLFloaterIMSession *conversationFloater = LLFloaterIMSession::findInstance(session_id))
+ {
+ LLFloater::onClickClose(conversationFloater);
+ }
}
}
diff --git a/indra/newview/llgrouplist.cpp b/indra/newview/llgrouplist.cpp
index 7659e5f082..14ac14cd85 100644
--- a/indra/newview/llgrouplist.cpp
+++ b/indra/newview/llgrouplist.cpp
@@ -141,7 +141,7 @@ void LLGroupList::enableForAgent(bool show_icons)
gAgent.addListener(this, "new group");
// Set up context menu.
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
registrar.add("People.Groups.Action", boost::bind(&LLGroupList::onContextMenuItemClick, this, _2));
diff --git a/indra/newview/llhttpretrypolicy.cpp b/indra/newview/llhttpretrypolicy.cpp
index 3e55030610..c5692554c6 100644
--- a/indra/newview/llhttpretrypolicy.cpp
+++ b/indra/newview/llhttpretrypolicy.cpp
@@ -91,14 +91,14 @@ void LLAdaptiveRetryPolicy::onSuccess()
void LLAdaptiveRetryPolicy::onFailure(S32 status, const LLSD& headers)
{
- F32 retry_header_time;
+ F32 retry_header_time{};
bool has_retry_header_time = getRetryAfter(headers,retry_header_time);
onFailureCommon(status, has_retry_header_time, retry_header_time);
}
void LLAdaptiveRetryPolicy::onFailure(const LLCore::HttpResponse *response)
{
- F32 retry_header_time;
+ F32 retry_header_time{};
const LLCore::HttpHeaders::ptr_t headers = response->getHeaders();
bool has_retry_header_time = getRetryAfter(headers,retry_header_time);
onFailureCommon(response->getStatus().getType(), has_retry_header_time, retry_header_time);
@@ -184,4 +184,3 @@ bool LLAdaptiveRetryPolicy::getSecondsUntilRetryAfter(const std::string& retry_a
return true;
}
-
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index 11f049564a..66130a2744 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -275,7 +275,8 @@ void LLHUDNameTag::renderText()
LLVector3 x_pixel_vec;
LLVector3 y_pixel_vec;
- LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ camera->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
LLVector3 width_vec = mWidth * x_pixel_vec;
LLVector3 height_vec = mHeight * y_pixel_vec;
@@ -283,13 +284,22 @@ void LLHUDNameTag::renderText()
mRadius = (width_vec + height_vec).magVec() * 0.5f;
LLCoordGL screen_pos;
- LLViewerCamera::getInstance()->projectPosAgentToScreen(mPositionAgent, screen_pos, false);
+ camera->projectPosAgentToScreen(mPositionAgent, screen_pos, false);
LLVector2 screen_offset = updateScreenPos(mPositionOffset);
LLVector3 render_position = mPositionAgent
+ (x_pixel_vec * screen_offset.mV[VX])
+ (y_pixel_vec * screen_offset.mV[VY]);
+ bool reset_buffers = false;
+ const F32 treshold = 0.000001f;
+ if (abs(mLastRenderPosition.mV[VX] - render_position.mV[VX]) > treshold
+ || abs(mLastRenderPosition.mV[VY] - render_position.mV[VY]) > treshold
+ || abs(mLastRenderPosition.mV[VZ] - render_position.mV[VZ]) > treshold)
+ {
+ reset_buffers = true;
+ mLastRenderPosition = render_position;
+ }
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
LLRect screen_rect;
@@ -301,7 +311,7 @@ void LLHUDNameTag::renderText()
const S32 label_height = ll_round((mFontp->getLineHeight() * (F32)mLabelSegments.size() + (VERTICAL_PADDING / 3.f)));
label_top_rect.mBottom = label_top_rect.mTop - label_height;
LLColor4 label_top_color = text_color;
- label_top_color.mV[VALPHA] = gSavedSettings.getF32("ChatBubbleOpacity") * alpha_factor;
+ label_top_color.mV[VALPHA] = bubble_opacity() * alpha_factor;
mRoundedRectTopImgp->draw3D(render_position, x_pixel_vec, y_pixel_vec, label_top_rect, label_top_color);
}
@@ -313,6 +323,11 @@ void LLHUDNameTag::renderText()
for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin();
segment_iter != mLabelSegments.end(); ++segment_iter )
{
+ if (reset_buffers)
+ {
+ segment_iter->mFontBufferLabel.reset();
+ }
+
// Label segments use default font
const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp;
y_offset -= fontp->getLineHeight();
@@ -328,7 +343,7 @@ void LLHUDNameTag::renderText()
}
LLColor4 label_color(0.f, 0.f, 0.f, alpha_factor);
- hud_render_text(segment_iter->getText(), render_position, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false);
+ hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferLabel, *fontp, segment_iter->mStyle, LLFontGL::NO_SHADOW, x_offset, y_offset, label_color, false);
}
}
@@ -350,6 +365,11 @@ void LLHUDNameTag::renderText()
for (std::vector<LLHUDTextSegment>::iterator segment_iter = mTextSegments.begin() + start_segment;
segment_iter != mTextSegments.end(); ++segment_iter )
{
+ if (reset_buffers)
+ {
+ segment_iter->mFontBufferText.reset();
+ }
+
const LLFontGL* fontp = segment_iter->mFont;
y_offset -= fontp->getLineHeight();
y_offset -= LINE_PADDING;
@@ -373,7 +393,7 @@ void LLHUDNameTag::renderText()
text_color = segment_iter->mColor;
text_color.mV[VALPHA] *= alpha_factor;
- hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, false);
+ hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferText, *fontp, style, shadow, x_offset, y_offset, text_color, false);
}
}
/// Reset the default color to white. The renderer expects this to be the default.
@@ -626,12 +646,13 @@ LLVector2 LLHUDNameTag::updateScreenPos(LLVector2 &offset)
LLVector2 screen_pos_vec;
LLVector3 x_pixel_vec;
LLVector3 y_pixel_vec;
- LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ camera->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec);
- if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, false) && mVisibleOffScreen)
+ if (!camera->projectPosAgentToScreen(world_pos, screen_pos, false) && mVisibleOffScreen)
{
// bubble off-screen, so find a spot for it along screen edge
- LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(world_pos, screen_pos);
+ camera->projectPosAgentToScreenEdge(world_pos, screen_pos);
}
screen_pos_vec.setVec((F32)screen_pos.mX, (F32)screen_pos.mY);
diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h
index ee66187345..b48a606982 100644
--- a/indra/newview/llhudnametag.h
+++ b/indra/newview/llhudnametag.h
@@ -68,6 +68,8 @@ protected:
LLColor4 mColor;
LLFontGL::StyleFlags mStyle;
const LLFontGL* mFont;
+ LLFontVertexBuffer mFontBufferLabel;
+ LLFontVertexBuffer mFontBufferText;
private:
LLWString mText;
std::map<const LLFontGL*, F32> mFontWidthMap;
@@ -175,6 +177,7 @@ private:
S32 mMaxLines;
S32 mOffsetY;
F32 mRadius;
+ LLVector3 mLastRenderPosition;
std::vector<LLHUDTextSegment> mTextSegments;
std::vector<LLHUDTextSegment> mLabelSegments;
// LLFrameTimer mResizeTimer;
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index 135fba7897..2255eb236f 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -42,6 +42,7 @@
#include <glm/gtc/type_ptr.hpp>
void hud_render_utf8text(const std::string &str, const LLVector3 &pos_agent,
+ LLFontVertexBuffer *font_buffer,
const LLFontGL &font,
const U8 style,
const LLFontGL::ShadowType shadow,
@@ -50,10 +51,11 @@ void hud_render_utf8text(const std::string &str, const LLVector3 &pos_agent,
const bool orthographic)
{
LLWString wstr(utf8str_to_wstring(str));
- hud_render_text(wstr, pos_agent, font, style, shadow, x_offset, y_offset, color, orthographic);
+ hud_render_text(wstr, pos_agent, font_buffer, font, style, shadow, x_offset, y_offset, color, orthographic);
}
void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
+ LLFontVertexBuffer *font_buffer,
const LLFontGL &font,
const U8 style,
const LLFontGL::ShadowType shadow,
@@ -61,6 +63,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
const LLColor4& color,
const bool orthographic)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
LLViewerCamera* camera = LLViewerCamera::getInstance();
// Do cheap plane culling
LLVector3 dir_vec = pos_agent - camera->getOrigin();
@@ -106,7 +109,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
glm::ivec4 viewport(world_view_rect.mLeft, world_view_rect.mBottom, world_view_rect.getWidth(), world_view_rect.getHeight());
- glm::vec3 win_coord = glm::project(glm::make_vec3(render_pos.mV), get_current_modelview(), get_current_projection(), viewport);
+ glm::vec3 win_coord = glm::project(glm::make_vec3(LLVector4(render_pos).mV), get_current_modelview(), get_current_projection(), viewport);
//fonts all render orthographically, set up projection``
gGL.matrixMode(LLRender::MM_PROJECTION);
@@ -125,7 +128,14 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
LLUI::translate((F32) win_coord.x*1.0f/LLFontGL::sScaleX, (F32) win_coord.y*1.0f/(LLFontGL::sScaleY), -(((F32) win_coord.z*2.f)-1.f));
F32 right_x;
- font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true);
+ if (font_buffer)
+ {
+ font_buffer->render(&font, wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true);
+ }
+ else
+ {
+ font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true);
+ }
LLUI::popMatrix();
gGL.popMatrix();
diff --git a/indra/newview/llhudrender.h b/indra/newview/llhudrender.h
index 3c71acb271..be9fc7f084 100644
--- a/indra/newview/llhudrender.h
+++ b/indra/newview/llhudrender.h
@@ -36,6 +36,7 @@ class LLFontGL;
// Utility classes for rendering HUD elements
void hud_render_text(const LLWString &wstr,
const LLVector3 &pos_agent,
+ LLFontVertexBuffer *font_buffer,
const LLFontGL &font,
const U8 style,
const LLFontGL::ShadowType,
@@ -47,6 +48,7 @@ void hud_render_text(const LLWString &wstr,
// Legacy, slower
void hud_render_utf8text(const std::string &str,
const LLVector3 &pos_agent,
+ LLFontVertexBuffer *font_buffer,
const LLFontGL &font,
const U8 style,
const LLFontGL::ShadowType,
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index fd0d8b696f..818474a0cb 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -185,6 +185,15 @@ void LLHUDText::renderText()
LLVector3 render_position = mPositionAgent
+ (x_pixel_vec * screen_offset.mV[VX])
+ (y_pixel_vec * screen_offset.mV[VY]);
+ bool reset_buffers = false;
+ const F32 treshold = 0.000001f;
+ if (abs(mLastRenderPosition.mV[VX] - render_position.mV[VX]) > treshold
+ || abs(mLastRenderPosition.mV[VY] - render_position.mV[VY]) > treshold
+ || abs(mLastRenderPosition.mV[VZ] - render_position.mV[VZ]) > treshold)
+ {
+ reset_buffers = true;
+ mLastRenderPosition = render_position;
+ }
F32 y_offset = (F32)mOffsetY;
@@ -208,6 +217,11 @@ void LLHUDText::renderText()
for (std::vector<LLHUDTextSegment>::iterator segment_iter = mTextSegments.begin() + start_segment;
segment_iter != mTextSegments.end(); ++segment_iter )
{
+ if (reset_buffers)
+ {
+ segment_iter->mFontBufferText.reset();
+ }
+
const LLFontGL* fontp = segment_iter->mFont;
y_offset -= fontp->getLineHeight() - 1; // correction factor to match legacy font metrics
@@ -231,7 +245,7 @@ void LLHUDText::renderText()
}
text_color.mV[VALPHA] *= alpha_factor;
- hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, mOnHUDAttachment);
+ hud_render_text(segment_iter->getText(), render_position, &segment_iter->mFontBufferText, *fontp, style, shadow, x_offset, y_offset, text_color, mOnHUDAttachment);
}
}
/// Reset the default color to white. The renderer expects this to be the default.
diff --git a/indra/newview/llhudtext.h b/indra/newview/llhudtext.h
index 3bc33f1478..4c850e2d91 100644
--- a/indra/newview/llhudtext.h
+++ b/indra/newview/llhudtext.h
@@ -68,6 +68,7 @@ protected:
LLFontGL::StyleFlags mStyle;
const LLFontGL* mFont;
LLFontVertexBuffer mFontBuffer;
+ LLFontVertexBuffer mFontBufferText;
private:
LLWString mText;
std::map<const LLFontGL*, F32> mFontWidthMap;
@@ -153,6 +154,7 @@ private:
const LLFontGL* mBoldFontp;
LLRectf mSoftScreenRect;
LLVector3 mPositionAgent;
+ LLVector3 mLastRenderPosition;
LLVector2 mPositionOffset;
LLVector2 mTargetPositionOffset;
F32 mMass;
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 06cf9919b6..1402cc8c37 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -3551,6 +3551,7 @@ void LLIMMgr::inviteToSession(
&& voice_invite && "VoiceInviteQuestionDefault" == question_type)
{
LL_INFOS("IMVIEW") << "Rejecting voice call from initiating muted resident " << caller_name << LL_ENDL;
+ payload["voice_channel_info"] = voice_channel_info;
LLIncomingCallDialog::processCallResponse(1, payload);
return;
}
@@ -3599,6 +3600,7 @@ void LLIMMgr::inviteToSession(
send_do_not_disturb_message(gMessageSystem, caller_id, session_id);
}
// silently decline the call
+ payload["voice_channel_info"] = voice_channel_info;
LLIncomingCallDialog::processCallResponse(1, payload);
return;
}
diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h
index 99b19c9fa9..233fb075e8 100644
--- a/indra/newview/llimview.h
+++ b/indra/newview/llimview.h
@@ -51,7 +51,7 @@ class LLSessionTimeoutTimer : public LLEventTimer
public:
LLSessionTimeoutTimer(const LLUUID& session_id, F32 period) : LLEventTimer(period), mSessionId(session_id) {}
virtual ~LLSessionTimeoutTimer() {};
- /* virtual */ bool tick();
+ bool tick() override;
private:
LLUUID mSessionId;
diff --git a/indra/newview/llinspectgroup.cpp b/indra/newview/llinspectgroup.cpp
index db48061c56..c39380105b 100644
--- a/indra/newview/llinspectgroup.cpp
+++ b/indra/newview/llinspectgroup.cpp
@@ -97,11 +97,11 @@ LLInspectGroup::LLInspectGroup(const LLSD& sd)
mGroupID() // set in onOpen()
{
mCommitCallbackRegistrar.add("InspectGroup.ViewProfile",
- boost::bind(&LLInspectGroup::onClickViewProfile, this));
+ { boost::bind(&LLInspectGroup::onClickViewProfile, this), cb_info::UNTRUSTED_THROTTLE });
mCommitCallbackRegistrar.add("InspectGroup.Join",
- boost::bind(&LLInspectGroup::onClickJoin, this));
+ { boost::bind(&LLInspectGroup::onClickJoin, this), cb_info::UNTRUSTED_THROTTLE });
mCommitCallbackRegistrar.add("InspectGroup.Leave",
- boost::bind(&LLInspectGroup::onClickLeave, this));
+ { boost::bind(&LLInspectGroup::onClickLeave, this), cb_info::UNTRUSTED_BLOCK });
// can't make the properties request until the widgets are constructed
// as it might return immediately, so do it in postBuild.
diff --git a/indra/newview/llinspectobject.cpp b/indra/newview/llinspectobject.cpp
index eb2cdb8632..874ad41551 100644
--- a/indra/newview/llinspectobject.cpp
+++ b/indra/newview/llinspectobject.cpp
@@ -129,14 +129,14 @@ LLInspectObject::LLInspectObject(const LLSD& sd)
{
// can't make the properties request until the widgets are constructed
// as it might return immediately, so do it in postBuild.
- mCommitCallbackRegistrar.add("InspectObject.Buy", boost::bind(&LLInspectObject::onClickBuy, this));
- mCommitCallbackRegistrar.add("InspectObject.Pay", boost::bind(&LLInspectObject::onClickPay, this));
- mCommitCallbackRegistrar.add("InspectObject.TakeFreeCopy", boost::bind(&LLInspectObject::onClickTakeFreeCopy, this));
- mCommitCallbackRegistrar.add("InspectObject.Touch", boost::bind(&LLInspectObject::onClickTouch, this));
- mCommitCallbackRegistrar.add("InspectObject.Sit", boost::bind(&LLInspectObject::onClickSit, this));
- mCommitCallbackRegistrar.add("InspectObject.Open", boost::bind(&LLInspectObject::onClickOpen, this));
- mCommitCallbackRegistrar.add("InspectObject.MoreInfo", boost::bind(&LLInspectObject::onClickMoreInfo, this));
- mCommitCallbackRegistrar.add("InspectObject.ZoomIn", boost::bind(&LLInspectObject::onClickZoomIn, this));
+ mCommitCallbackRegistrar.add("InspectObject.Buy", {boost::bind(&LLInspectObject::onClickBuy, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("InspectObject.Pay", {boost::bind(&LLInspectObject::onClickPay, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("InspectObject.TakeFreeCopy", {boost::bind(&LLInspectObject::onClickTakeFreeCopy, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("InspectObject.Touch", {boost::bind(&LLInspectObject::onClickTouch, this), cb_info::UNTRUSTED_BLOCK});
+ mCommitCallbackRegistrar.add("InspectObject.Sit", {boost::bind(&LLInspectObject::onClickSit, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("InspectObject.Open", {boost::bind(&LLInspectObject::onClickOpen, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("InspectObject.MoreInfo", {boost::bind(&LLInspectObject::onClickMoreInfo, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("InspectObject.ZoomIn", {boost::bind(&LLInspectObject::onClickZoomIn, this), cb_info::UNTRUSTED_BLOCK});
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 2e8b1b94fe..2deb7caad5 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -844,7 +844,7 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
disabled_items.push_back(std::string("Copy"));
}
- if (isAgentInventory() && !single_folder_root)
+ if (isAgentInventory() && !single_folder_root && !isMarketplaceListingsFolder())
{
items.push_back(std::string("New folder from selected"));
items.push_back(std::string("Subfolder Separator"));
@@ -4189,6 +4189,32 @@ void LLFolderBridge::pasteLinkFromClipboard()
std::vector<LLUUID> objects;
LLClipboard::instance().pasteFromClipboard(objects);
+ if (objects.size() == 0)
+ {
+ LLClipboard::instance().setCutMode(false);
+ return;
+ }
+
+ LLUUID& first_id = objects[0];
+ LLInventoryItem* item = model->getItem(first_id);
+ if (item && item->getAssetUUID().isNull())
+ {
+ if (item->getActualType() == LLAssetType::AT_NOTECARD)
+ {
+ // otehrwise AIS will return 'Cannot link to items with a NULL asset_id.'
+ LLNotificationsUtil::add("CantLinkNotecard");
+ LLClipboard::instance().setCutMode(false);
+ return;
+ }
+ else if (item->getActualType() == LLAssetType::AT_MATERIAL)
+ {
+ LLNotificationsUtil::add("CantLinkMaterial");
+ LLClipboard::instance().setCutMode(false);
+ return;
+ }
+ }
+
+
LLPointer<LLInventoryCallback> cb = NULL;
LLInventoryPanel* panel = mInventoryPanel.get();
if (panel->getRootFolder()->isSingleFolderMode())
@@ -5321,7 +5347,7 @@ void LLFolderBridge::dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer<LLI
// Note: creation will take time, so passing folder id to callback is slightly unreliable,
// but so is collecting and passing descendants' ids
- inventory_func_type func = boost::bind(&LLFolderBridge::outfitFolderCreatedCallback, this, inv_cat->getUUID(), _1, cb);
+ inventory_func_type func = boost::bind(outfitFolderCreatedCallback, inv_cat->getUUID(), _1, cb, mInventoryPanel);
gInventory.createNewCategory(dest_id,
LLFolderType::FT_OUTFIT,
inv_cat->getName(),
@@ -5329,11 +5355,25 @@ void LLFolderBridge::dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer<LLI
inv_cat->getThumbnailUUID());
}
-void LLFolderBridge::outfitFolderCreatedCallback(LLUUID cat_source_id, LLUUID cat_dest_id, LLPointer<LLInventoryCallback> cb)
+void LLFolderBridge::outfitFolderCreatedCallback(LLUUID cat_source_id,
+ LLUUID cat_dest_id,
+ LLPointer<LLInventoryCallback> cb,
+ LLHandle<LLInventoryPanel> inventory_panel)
{
LLInventoryModel::cat_array_t* categories;
LLInventoryModel::item_array_t* items;
- getInventoryModel()->getDirectDescendentsOf(cat_source_id, categories, items);
+
+ LLInventoryPanel* panel = inventory_panel.get();
+ if (!panel)
+ {
+ return;
+ }
+ LLInventoryModel* model = panel->getModel();
+ if (!model)
+ {
+ return;
+ }
+ model->getDirectDescendentsOf(cat_source_id, categories, items);
LLInventoryObject::const_object_list_t link_array;
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 746b79ce87..3e7f74384b 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -378,7 +378,10 @@ public:
static void staticFolderOptionsMenu();
protected:
- void outfitFolderCreatedCallback(LLUUID cat_source_id, LLUUID cat_dest_id, LLPointer<LLInventoryCallback> cb);
+ static void outfitFolderCreatedCallback(LLUUID cat_source_id,
+ LLUUID cat_dest_id,
+ LLPointer<LLInventoryCallback> cb,
+ LLHandle<LLInventoryPanel> inventory_panel);
void callback_pasteFromClipboard(const LLSD& notification, const LLSD& response);
void perform_pasteFromClipboard();
void gatherMessage(std::string& message, S32 depth, LLError::ELevel log_level);
diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp
index 5c0905af3c..01f2c6c525 100644
--- a/indra/newview/llinventoryfilter.cpp
+++ b/indra/newview/llinventoryfilter.cpp
@@ -959,7 +959,7 @@ void LLInventoryFilter::setFilterSubString(const std::string& string)
boost::char_separator<char> sep("+");
tokenizer tokens(filter_sub_string_new, sep);
- for (auto token_iter : tokens)
+ for (const auto& token_iter : tokens)
{
mFilterTokens.push_back(token_iter);
}
@@ -1025,7 +1025,7 @@ void LLInventoryFilter::setFilterSubString(const std::string& string)
}
// Cancel out UUID once the search string is modified
- if (mFilterOps.mFilterTypes == FILTERTYPE_UUID)
+ if (mFilterOps.mFilterTypes & FILTERTYPE_UUID)
{
mFilterOps.mFilterTypes &= ~FILTERTYPE_UUID;
mFilterOps.mFilterUUID = LLUUID::null;
@@ -1707,7 +1707,7 @@ std::string LLInventoryFilter::getEmptyLookupMessage(bool is_empty_folder) const
}
}
-bool LLInventoryFilter::areDateLimitsSet()
+bool LLInventoryFilter::areDateLimitsSet() const
{
return mFilterOps.mMinDate != time_min()
|| mFilterOps.mMaxDate != time_max()
diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h
index 7e64a03e73..612a161ba2 100644
--- a/indra/newview/llinventoryfilter.h
+++ b/indra/newview/llinventoryfilter.h
@@ -341,7 +341,7 @@ public:
bool checkAgainstFilterThumbnails(const LLUUID& object_id) const;
private:
- bool areDateLimitsSet();
+ bool areDateLimitsSet() const;
bool checkAgainstFilterSubString(const std::string& desc) const;
bool checkAgainstFilterType(const class LLFolderViewModelItemInventory* listener) const;
bool checkAgainstFilterType(const LLInventoryItem* item) const;
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index dadd0590a9..fdf77ab8df 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -2758,6 +2758,19 @@ bool LLNameCategoryCollector::operator()(
return false;
}
+bool LLNameItemCollector::operator()(
+ LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(item)
+ {
+ if (!LLStringUtil::compareInsensitive(mName, item->getName()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index a25c0d5ad6..cd6f319f66 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -189,6 +189,8 @@ public:
virtual ~LLInventoryCollectFunctor(){};
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
+ virtual bool exceedsLimit() { return false; }
+
static bool itemTransferCommonlyAllowed(const LLInventoryItem* item);
};
@@ -392,6 +394,22 @@ protected:
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLNameItemCollector
+//
+// Collects items based on case-insensitive match of prefix
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLNameItemCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLNameItemCollector(const std::string& name) : mName(name) {}
+ virtual ~LLNameItemCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ std::string mName;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFindCOFValidItems
//
// Collects items that can be legitimately linked to in the COF.
diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp
index c4f93cee98..03bafa48bd 100644
--- a/indra/newview/llinventorygallery.cpp
+++ b/indra/newview/llinventorygallery.cpp
@@ -2105,6 +2105,30 @@ void LLInventoryGallery::pasteAsLink()
std::vector<LLUUID> objects;
LLClipboard::instance().pasteFromClipboard(objects);
+ if (objects.size() == 0)
+ {
+ LLClipboard::instance().setCutMode(false);
+ return;
+ }
+
+ LLUUID& first_id = objects[0];
+ LLInventoryItem* item = gInventory.getItem(first_id);
+ if (item && item->getAssetUUID().isNull())
+ {
+ if (item->getActualType() == LLAssetType::AT_NOTECARD)
+ {
+ LLNotificationsUtil::add("CantLinkNotecard");
+ LLClipboard::instance().setCutMode(false);
+ return;
+ }
+ else if (item->getActualType() == LLAssetType::AT_MATERIAL)
+ {
+ LLNotificationsUtil::add("CantLinkMaterial");
+ LLClipboard::instance().setCutMode(false);
+ return;
+ }
+ }
+
bool paste_into_root = mSelectedItemIDs.empty();
for (LLUUID& dest : mSelectedItemIDs)
{
diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp
index dbf4821ca1..340ecfcbbc 100644
--- a/indra/newview/llinventorygallerymenu.cpp
+++ b/indra/newview/llinventorygallerymenu.cpp
@@ -87,13 +87,15 @@ void modify_outfit(bool append, const LLUUID& cat_id, LLInventoryModel* model)
LLContextMenu* LLInventoryGalleryContextMenu::createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
- registrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryGalleryContextMenu::doToSelected, this, _2));
- registrar.add("Inventory.FileUploadLocation", boost::bind(&LLInventoryGalleryContextMenu::fileUploadLocation, this, _2));
- registrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
- registrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
+ registrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryGalleryContextMenu::doToSelected, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Inventory.FileUploadLocation", boost::bind(&LLInventoryGalleryContextMenu::fileUploadLocation, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Inventory.EmptyTrash",
+ boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Inventory.EmptyLostAndFound",
+ boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Inventory.DoCreate", [this](LLUICtrl*, const LLSD& data)
{
if (mRootFolder)
@@ -104,10 +106,11 @@ LLContextMenu* LLInventoryGalleryContextMenu::createMenu()
{
mGallery->doCreate(mUUIDs.front(), data);
}
- });
+ },
+ LLUICtrl::cb_info::UNTRUSTED_BLOCK);
std::set<LLUUID> uuids(mUUIDs.begin(), mUUIDs.end());
- registrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, uuids, gFloaterView->getParentFloater(mGallery)));
+ registrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, uuids, gFloaterView->getParentFloater(mGallery)), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
enable_registrar.add("Inventory.CanSetUploadLocation", boost::bind(&LLInventoryGalleryContextMenu::canSetUploadLocation, this, _2));
@@ -595,20 +598,23 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men
bool has_children = false;
bool is_full_perm_item = false;
bool is_copyable = false;
- LLViewerInventoryItem* selected_item = gInventory.getItem(selected_id);
+
+ LLViewerInventoryCategory* selected_category = nullptr;
+ LLViewerInventoryItem* selected_item = nullptr;
if(is_folder)
{
- LLInventoryCategory* category = gInventory.getCategory(selected_id);
- if (category)
+ selected_category = dynamic_cast<LLViewerInventoryCategory*>(obj);
+ if (selected_category)
{
- folder_type = category->getPreferredType();
+ folder_type = selected_category->getPreferredType();
is_system_folder = LLFolderType::lookupIsProtectedType(folder_type);
has_children = (gInventory.categoryHasChildren(selected_id) != LLInventoryModel::CHILDREN_NO);
}
}
else
{
+ selected_item = dynamic_cast<LLViewerInventoryItem*>(obj);
if (selected_item)
{
is_full_perm_item = selected_item->getIsFullPerm();
@@ -727,8 +733,7 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men
{
if (is_agent_inventory && !is_inbox && !is_cof && !is_in_favorites && !is_outfits)
{
- LLViewerInventoryCategory* category = gInventory.getCategory(selected_id);
- if (!category || !LLFriendCardsManager::instance().isCategoryInFriendFolder(category))
+ if (!selected_category || !LLFriendCardsManager::instance().isCategoryInFriendFolder(selected_category))
{
items.push_back(std::string("New Folder"));
}
@@ -756,6 +761,22 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men
if (inventory_linking)
{
items.push_back(std::string("Paste As Link"));
+
+ if (selected_item)
+ {
+ if (!LLAssetType::lookupCanLink(selected_item->getActualType()))
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
+ else if (gInventory.isObjectDescendentOf(selected_item->getUUID(), gInventory.getLibraryRootFolderID()))
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
+ }
+ else if (selected_category && LLFolderType::lookupIsProtectedType(selected_category->getPreferredType()))
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
}
}
if (is_folder && is_agent_inventory)
@@ -976,9 +997,8 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men
{
if (is_folder)
{
- LLViewerInventoryCategory* cat = gInventory.getCategory(selected_id);
- if (cat
- && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
+ if (selected_category
+ && !LLFolderType::lookupIsProtectedType(selected_category->getPreferredType())
&& gInventory.isObjectDescendentOf(selected_id, gInventory.getRootFolderID()))
{
can_list = true;
diff --git a/indra/newview/llinventorylistener.cpp b/indra/newview/llinventorylistener.cpp
new file mode 100644
index 0000000000..88b07c0b0b
--- /dev/null
+++ b/indra/newview/llinventorylistener.cpp
@@ -0,0 +1,394 @@
+/**
+ * @file llinventorylistener.cpp
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llinventorylistener.h"
+
+#include "llappearancemgr.h"
+#include "llinventoryfunctions.h"
+#include "lltransutil.h"
+#include "llwearableitemslist.h"
+#include "resultset.h"
+#include "stringize.h"
+#include <algorithm> // std::min()
+
+constexpr S32 MAX_ITEM_LIMIT = 100;
+
+LLInventoryListener::LLInventoryListener()
+ : LLEventAPI("LLInventory",
+ "API for interactions with viewer Inventory items")
+{
+ add("getItemsInfo",
+ "Return information about items or folders defined in [\"item_ids\"]:\n"
+ "reply will contain [\"items\"] and [\"categories\"] result set keys",
+ &LLInventoryListener::getItemsInfo,
+ llsd::map("item_ids", LLSD(), "reply", LLSD()));
+
+ add("getFolderTypeNames",
+ "Return the table of folder type names, contained in [\"names\"]\n",
+ &LLInventoryListener::getFolderTypeNames,
+ llsd::map("reply", LLSD()));
+
+ add("getAssetTypeNames",
+ "Return the table of asset type names, contained in [\"names\"]\n",
+ &LLInventoryListener::getAssetTypeNames,
+ llsd::map("reply", LLSD()));
+
+ add("getBasicFolderID",
+ "Return the UUID of the folder by specified folder type name, for example:\n"
+ "\"Textures\", \"My outfits\", \"Sounds\" and other basic folders which have associated type",
+ &LLInventoryListener::getBasicFolderID,
+ llsd::map("ft_name", LLSD(), "reply", LLSD()));
+
+ add("getDirectDescendants",
+ "Return result set keys [\"categories\"] and [\"items\"] for the direct\n"
+ "descendants of the [\"folder_id\"]",
+ &LLInventoryListener::getDirectDescendants,
+ llsd::map("folder_id", LLSD(), "reply", LLSD()));
+
+ add("collectDescendantsIf",
+ "Return result set keys [\"categories\"] and [\"items\"] for the descendants\n"
+ "of the [\"folder_id\"], if it passes specified filters:\n"
+ "[\"name\"] is a substring of object's name,\n"
+ "[\"desc\"] is a substring of object's description,\n"
+ "asset [\"type\"] corresponds to the string name of the object's asset type\n"
+ "[\"limit\"] sets item count limit in result set (default unlimited)\n"
+ "[\"filter_links\"]: EXCLUDE_LINKS - don't show links, ONLY_LINKS - only show links, INCLUDE_LINKS - show links too (default)",
+ &LLInventoryListener::collectDescendantsIf,
+ llsd::map("folder_id", LLSD(), "reply", LLSD()));
+
+/*==========================================================================*|
+ add("getSingle",
+ "Return LLSD [\"single\"] for a single folder or item from the specified\n"
+ "[\"result\"] key at the specified 0-relative [\"index\"].",
+ &LLInventoryListener::getSingle,
+ llsd::map("result", LLSD::Integer(), "index", LLSD::Integer(),
+ "reply", LLSD::String()));
+|*==========================================================================*/
+
+ add("getSlice",
+ stringize(
+ "Return an LLSD array [\"slice\"] from the specified [\"result\"] key\n"
+ "starting at 0-relative [\"index\"] with (up to) [\"count\"] entries.\n"
+ "count is limited to ", MAX_ITEM_LIMIT, " (default and max)."),
+ &LLInventoryListener::getSlice,
+ llsd::map("result", LLSD::Integer(), "index", LLSD::Integer(),
+ "reply", LLSD::String()));
+
+ add("closeResult",
+ "Release resources associated with specified [\"result\"] key,\n"
+ "or keys if [\"result\"] is an array.",
+ &LLInventoryListener::closeResult,
+ llsd::map("result", LLSD()));
+}
+
+// This struct captures (possibly large) category results from
+// getDirectDescendants() and collectDescendantsIf().
+struct CatResultSet: public LL::ResultSet
+{
+ CatResultSet(): LL::ResultSet("categories") {}
+ LLInventoryModel::cat_array_t mCategories;
+
+ int getLength() const override { return narrow(mCategories.size()); }
+ LLSD getSingle(int index) const override
+ {
+ auto cat = mCategories[index];
+ return llsd::map("id", cat->getUUID(),
+ "name", cat->getName(),
+ "parent_id", cat->getParentUUID(),
+ "type", LLFolderType::lookup(cat->getPreferredType()));
+ }
+};
+
+// This struct captures (possibly large) item results from
+// getDirectDescendants() and collectDescendantsIf().
+struct ItemResultSet: public LL::ResultSet
+{
+ ItemResultSet(): LL::ResultSet("items") {}
+ LLInventoryModel::item_array_t mItems;
+
+ int getLength() const override { return narrow(mItems.size()); }
+ LLSD getSingle(int index) const override
+ {
+ auto item = mItems[index];
+ return llsd::map("id", item->getUUID(),
+ "name", item->getName(),
+ "parent_id", item->getParentUUID(),
+ "desc", item->getDescription(),
+ "inv_type", LLInventoryType::lookup(item->getInventoryType()),
+ "asset_type", LLAssetType::lookup(item->getType()),
+ "creation_date", LLSD::Integer(item->getCreationDate()),
+ "asset_id", item->getAssetUUID(),
+ "is_link", item->getIsLinkType(),
+ "linked_id", item->getLinkedUUID());
+ }
+};
+
+void LLInventoryListener::getItemsInfo(LLSD const &data)
+{
+ Response response(LLSD(), data);
+
+ auto catresult = new CatResultSet;
+ auto itemresult = new ItemResultSet;
+
+ uuid_vec_t ids = LLSDParam<uuid_vec_t>(data["item_ids"]);
+ for (auto &it : ids)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(it);
+ if (item)
+ {
+ itemresult->mItems.push_back(item);
+ }
+ else
+ {
+ LLViewerInventoryCategory *cat = gInventory.getCategory(it);
+ if (cat)
+ {
+ catresult->mCategories.push_back(cat);
+ }
+ }
+ }
+ // Each of categories and items is a { result set key, total length } pair.
+ response["categories"] = catresult->getKeyLength();
+ response["items"] = itemresult->getKeyLength();
+}
+
+void LLInventoryListener::getFolderTypeNames(LLSD const &data)
+{
+ Response response(llsd::map("names", LLFolderType::getTypeNames()), data);
+}
+
+void LLInventoryListener::getAssetTypeNames(LLSD const &data)
+{
+ Response response(llsd::map("names", LLAssetType::getTypeNames()), data);
+}
+
+void LLInventoryListener::getBasicFolderID(LLSD const &data)
+{
+ Response response(llsd::map("id", gInventory.findCategoryUUIDForType(LLFolderType::lookup(data["ft_name"].asString()))), data);
+}
+
+
+void LLInventoryListener::getDirectDescendants(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(data["folder_id"], cats, items);
+
+ auto catresult = new CatResultSet;
+ auto itemresult = new ItemResultSet;
+
+ catresult->mCategories = *cats;
+ itemresult->mItems = *items;
+
+ response["categories"] = catresult->getKeyLength();
+ response["items"] = itemresult->getKeyLength();
+}
+
+struct LLFilteredCollector : public LLInventoryCollectFunctor
+{
+ enum EFilterLink
+ {
+ INCLUDE_LINKS, // show links too
+ EXCLUDE_LINKS, // don't show links
+ ONLY_LINKS // only show links
+ };
+
+ LLFilteredCollector(LLSD const &data);
+ virtual ~LLFilteredCollector() {}
+ virtual bool operator()(LLInventoryCategory *cat, LLInventoryItem *item) override;
+ virtual bool exceedsLimit() override
+ {
+ // mItemLimit == 0 means unlimited
+ return (mItemLimit && mItemLimit <= mItemCount);
+ }
+
+ protected:
+ bool checkagainstType(LLInventoryCategory *cat, LLInventoryItem *item);
+ bool checkagainstNameDesc(LLInventoryCategory *cat, LLInventoryItem *item);
+ bool checkagainstLinks(LLInventoryCategory *cat, LLInventoryItem *item);
+
+ LLAssetType::EType mType;
+ std::string mName;
+ std::string mDesc;
+ EFilterLink mLinkFilter;
+
+ S32 mItemLimit;
+ S32 mItemCount;
+};
+
+void LLInventoryListener::collectDescendantsIf(LLSD const &data)
+{
+ Response response(LLSD(), data);
+ LLUUID folder_id(data["folder_id"].asUUID());
+ LLViewerInventoryCategory *cat = gInventory.getCategory(folder_id);
+ if (!cat)
+ {
+ return response.error(stringize("Folder ", std::quoted(data["folder_id"].asString()), " was not found"));
+ }
+ auto catresult = new CatResultSet;
+ auto itemresult = new ItemResultSet;
+
+ LLFilteredCollector collector = LLFilteredCollector(data);
+
+ // Populate results directly into the catresult and itemresult arrays.
+ // TODO: sprinkle count-based coroutine yields into the real
+ // collectDescendentsIf() method so it doesn't steal too many cycles.
+ gInventory.collectDescendentsIf(
+ folder_id,
+ catresult->mCategories,
+ itemresult->mItems,
+ LLInventoryModel::EXCLUDE_TRASH,
+ collector);
+
+ response["categories"] = catresult->getKeyLength();
+ response["items"] = itemresult->getKeyLength();
+}
+
+/*==========================================================================*|
+void LLInventoryListener::getSingle(LLSD const& data)
+{
+ auto result = LL::ResultSet::getInstance(data["result"]);
+ sendReply(llsd::map("single", result->getSingle(data["index"])), data);
+}
+|*==========================================================================*/
+
+void LLInventoryListener::getSlice(LLSD const& data)
+{
+ auto result = LL::ResultSet::getInstance(data["result"]);
+ int count = data.has("count")? data["count"].asInteger() : MAX_ITEM_LIMIT;
+ LL_DEBUGS("Lua") << *result << ".getSlice(" << data["index"].asInteger()
+ << ", " << count << ')' << LL_ENDL;
+ auto pair{ result->getSliceStart(data["index"], std::min(count, MAX_ITEM_LIMIT)) };
+ sendReply(llsd::map("slice", pair.first, "start", pair.second), data);
+}
+
+void LLInventoryListener::closeResult(LLSD const& data)
+{
+ LLSD results = data["result"];
+ if (results.isInteger())
+ {
+ results = llsd::array(results);
+ }
+ for (const auto& result : llsd::inArray(results))
+ {
+ auto ptr = LL::ResultSet::getInstance(result);
+ if (ptr)
+ {
+ delete ptr.get();
+ }
+ }
+}
+
+LLFilteredCollector::LLFilteredCollector(LLSD const &data) :
+ mType(LLAssetType::EType::AT_UNKNOWN),
+ mLinkFilter(INCLUDE_LINKS),
+ mItemLimit(0),
+ mItemCount(0)
+{
+
+ mName = data["name"].asString();
+ mDesc = data["desc"].asString();
+
+ if (data.has("type"))
+ {
+ mType = LLAssetType::lookup(data["type"]);
+ }
+ if (data.has("filter_links"))
+ {
+ if (data["filter_links"] == "EXCLUDE_LINKS")
+ {
+ mLinkFilter = EXCLUDE_LINKS;
+ }
+ else if (data["filter_links"] == "ONLY_LINKS")
+ {
+ mLinkFilter = ONLY_LINKS;
+ }
+ }
+ if (data["limit"].isInteger())
+ {
+ mItemLimit = std::max(data["limit"].asInteger(), 1);
+ }
+}
+
+bool LLFilteredCollector::operator()(LLInventoryCategory *cat, LLInventoryItem *item)
+{
+ bool passed = checkagainstType(cat, item);
+ passed = passed && checkagainstNameDesc(cat, item);
+ passed = passed && checkagainstLinks(cat, item);
+
+ if (passed)
+ {
+ ++mItemCount;
+ }
+ return passed;
+}
+
+bool LLFilteredCollector::checkagainstNameDesc(LLInventoryCategory *cat, LLInventoryItem *item)
+{
+ std::string name, desc;
+ bool passed(true);
+ if (cat)
+ {
+ if (!mDesc.empty()) return false;
+ name = cat->getName();
+ }
+ if (item)
+ {
+ name = item->getName();
+ passed = (mDesc.empty() || (item->getDescription().find(mDesc) != std::string::npos));
+ }
+
+ return passed && (mName.empty() || name.find(mName) != std::string::npos);
+}
+
+bool LLFilteredCollector::checkagainstType(LLInventoryCategory *cat, LLInventoryItem *item)
+{
+ if (mType == LLAssetType::AT_UNKNOWN)
+ {
+ return true;
+ }
+ if (cat && (mType == LLAssetType::AT_CATEGORY))
+ {
+ return true;
+ }
+ if (item && item->getType() == mType)
+ {
+ return true;
+ }
+ return false;
+}
+
+bool LLFilteredCollector::checkagainstLinks(LLInventoryCategory *cat, LLInventoryItem *item)
+{
+ bool is_link = cat ? cat->getIsLinkType() : item->getIsLinkType();
+ if (is_link && (mLinkFilter == EXCLUDE_LINKS))
+ return false;
+ if (!is_link && (mLinkFilter == ONLY_LINKS))
+ return false;
+ return true;
+}
diff --git a/indra/newview/llinventorylistener.h b/indra/newview/llinventorylistener.h
new file mode 100644
index 0000000000..a05385f2c8
--- /dev/null
+++ b/indra/newview/llinventorylistener.h
@@ -0,0 +1,53 @@
+/**
+ * @file llinventorylistener.h
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+#ifndef LL_LLINVENTORYLISTENER_H
+#define LL_LLINVENTORYLISTENER_H
+
+#include "lleventapi.h"
+#include "llinventoryfunctions.h"
+
+class LLInventoryListener : public LLEventAPI
+{
+public:
+ LLInventoryListener();
+
+private:
+ void getItemsInfo(LLSD const &data);
+ void getFolderTypeNames(LLSD const &data);
+ void getAssetTypeNames(LLSD const &data);
+ void getBasicFolderID(LLSD const &data);
+ void getDirectDescendants(LLSD const &data);
+ void collectDescendantsIf(LLSD const &data);
+/*==========================================================================*|
+ void getSingle(LLSD const& data);
+|*==========================================================================*/
+ void getSlice(LLSD const& data);
+ void closeResult(LLSD const& data);
+};
+
+#endif // LL_LLINVENTORYLISTENER_H
+
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index d57cb13362..2449a226c3 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -1282,6 +1282,10 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
{
for (auto& cat : *cat_array)
{
+ if (add.exceedsLimit())
+ {
+ break;
+ }
if(add(cat,NULL))
{
cats.push_back(cat);
@@ -1297,6 +1301,10 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
{
for (auto& item : *item_array)
{
+ if (add.exceedsLimit())
+ {
+ break;
+ }
if(add(NULL, item))
{
items.push_back(item);
@@ -2037,8 +2045,8 @@ void LLInventoryModel::deleteObject(const LLUUID& id, bool fix_broken_links, boo
{
LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child cats" << LL_ENDL;
}
- delete cat_list;
mParentChildCategoryTree.erase(id);
+ delete cat_list;
}
addChangedMask(LLInventoryObserver::REMOVE, id);
@@ -4824,6 +4832,17 @@ std::string LLInventoryModel::getFullPath(const LLInventoryObject *obj) const
return result;
}
+/*
+const LLInventoryObject* LLInventoryModel::findByFullPath(const std::string& path)
+{
+ vector<std::string> path_elts;
+ boost::algorithm::split(path_elts, path, boost::is_any_of("/"));
+ for(path_elts, auto e)
+ {
+ }
+}
+*/
+
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
@@ -5035,4 +5054,3 @@ void LLInventoryModel::FetchItemHttpHandler::processFailure(const char * const r
<< LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
gInventory.notifyObservers();
}
-
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp
index d8e6bf380e..2cf1554957 100644
--- a/indra/newview/llinventorymodelbackgroundfetch.cpp
+++ b/indra/newview/llinventorymodelbackgroundfetch.cpp
@@ -30,6 +30,7 @@
#include "llaisapi.h"
#include "llagent.h"
#include "llappviewer.h"
+#include "llappearancemgr.h"
#include "llcallbacklist.h"
#include "llinventorymodel.h"
#include "llinventorypanel.h"
@@ -470,6 +471,22 @@ void LLInventoryModelBackgroundFetch::fetchCOF(nullary_func_t callback)
callback();
LLUUID cat_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
LLInventoryModelBackgroundFetch::getInstance()->onAISFolderCalback(cat_id, id, FT_DEFAULT);
+
+ if (id.notNull())
+ {
+ // COF might have fetched base outfit folder through a link, but it hasn't
+ // fetched base outfit's content, which doesn't nessesary match COF,
+ // so make sure it's up to date
+ LLUUID baseoutfit_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID();
+ if (baseoutfit_id.notNull())
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(baseoutfit_id);
+ if (!cat || cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ LLInventoryModelBackgroundFetch::getInstance()->fetchFolderAndLinks(baseoutfit_id, no_op);
+ }
+ }
+ }
});
// start idle loop to track completion
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index e4d1010231..b8833dcd05 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -177,15 +177,15 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
}
// context menu callbacks
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
- mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
- mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
- mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, this));
- mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", boost::bind(&LLInventoryPanel::fileUploadLocation, this, _2));
- mCommitCallbackRegistrar.add("Inventory.OpenNewFolderWindow", boost::bind(&LLInventoryPanel::openSingleViewInventory, this, LLUUID()));
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", { boost::bind(&LLInventoryPanel::doToSelected, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", { boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", { boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", { boost::bind(&LLInventoryPanel::doCreate, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", { boost::bind(&LLInventoryPanel::attachObject, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", { boost::bind(&LLInventoryPanel::beginIMSession, this), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.Share", { boost::bind(&LLAvatarActions::shareWithAvatars, this), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", { boost::bind(&LLInventoryPanel::fileUploadLocation, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.OpenNewFolderWindow", { boost::bind(&LLInventoryPanel::openSingleViewInventory, this, LLUUID()), LLUICtrl::cb_info::UNTRUSTED_THROTTLE });
}
LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id )
@@ -580,8 +580,8 @@ void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInve
if (model_item && view_item && viewmodel_item)
{
const LLUUID& idp = viewmodel_item->getUUID();
- view_item->destroyView();
removeItemID(idp);
+ view_item->destroyView();
}
LLInventoryObject const* objectp = mInventory->getObject(item_id);
@@ -2214,9 +2214,9 @@ LLInventorySingleFolderPanel::LLInventorySingleFolderPanel(const Params& params)
getFilter().setEmptyLookupMessage("InventorySingleFolderNoMatches");
getFilter().setDefaultEmptyLookupMessage("InventorySingleFolderEmpty");
- mCommitCallbackRegistrar.replace("Inventory.DoToSelected", boost::bind(&LLInventorySingleFolderPanel::doToSelected, this, _2));
- mCommitCallbackRegistrar.replace("Inventory.DoCreate", boost::bind(&LLInventorySingleFolderPanel::doCreate, this, _2));
- mCommitCallbackRegistrar.replace("Inventory.Share", boost::bind(&LLInventorySingleFolderPanel::doShare, this));
+ mCommitCallbackRegistrar.replace("Inventory.DoToSelected", { boost::bind(&LLInventorySingleFolderPanel::doToSelected, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.replace("Inventory.DoCreate", { boost::bind(&LLInventorySingleFolderPanel::doCreate, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.replace("Inventory.Share", { boost::bind(&LLInventorySingleFolderPanel::doShare, this), cb_info::UNTRUSTED_BLOCK });
}
LLInventorySingleFolderPanel::~LLInventorySingleFolderPanel()
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp
index 666ab4f5d0..b9456349cd 100644
--- a/indra/newview/llkeyconflict.cpp
+++ b/indra/newview/llkeyconflict.cpp
@@ -99,29 +99,34 @@ LLKeyConflictHandler::~LLKeyConflictHandler()
// Note: does not reset bindings if temporary file was used
}
-bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask)
+bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) const
{
- return mControlsMap[control_name].canHandle(mouse_ind, key, mask);
+ control_map_t::const_iterator iter = mControlsMap.find(control_name);
+ if (iter != mControlsMap.end())
+ {
+ return iter->second.canHandle(mouse_ind, key, mask);
+ }
+ return false;
}
-bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask)
+bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask) const
{
return canHandleControl(control_name, CLICK_NONE, key, mask);
}
-bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask)
+bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) const
{
return canHandleControl(control_name, mouse_ind, KEY_NONE, mask);
}
-bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask)
+bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) const
{
return canHandleControl(control_name, (EMouseClickType)mouse_ind, KEY_NONE, mask);
}
-bool LLKeyConflictHandler::canAssignControl(const std::string &control_name)
+bool LLKeyConflictHandler::canAssignControl(const std::string &control_name) const
{
- control_map_t::iterator iter = mControlsMap.find(control_name);
+ control_map_t::const_iterator iter = mControlsMap.find(control_name);
if (iter != mControlsMap.end())
{
return iter->second.mAssignable;
@@ -284,7 +289,7 @@ void LLKeyConflictHandler::loadFromSettings(const LLViewerInput::KeyMode& keymod
LLKeyboard::keyFromString(it->key, &key);
}
LLKeyboard::maskFromString(it->mask, &mask);
- // Note: it->command is also the name of UI element, howhever xml we are loading from
+ // Note: it->command is also the name of UI element, however xml we are loading from
// might not know all the commands, so UI will have to know what to fill by its own
// Assumes U32_MAX conflict mask, and is assignable by default,
// but assignability might have been overriden by generatePlaceholders.
diff --git a/indra/newview/llkeyconflict.h b/indra/newview/llkeyconflict.h
index 6c01ddb7a7..21990688a2 100644
--- a/indra/newview/llkeyconflict.h
+++ b/indra/newview/llkeyconflict.h
@@ -44,7 +44,7 @@ public:
LLKeyData getKeyData(U32 index) { return mKeyBind.getKeyData(index); }
void setPrimaryKeyData(const LLKeyData& data) { mKeyBind.replaceKeyData(data, 0); }
void setKeyData(const LLKeyData& data, U32 index) { mKeyBind.replaceKeyData(data, index); }
- bool canHandle(EMouseClickType mouse, KEY key, MASK mask) { return mKeyBind.canHandle(mouse, key, mask); }
+ bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const { return mKeyBind.canHandle(mouse, key, mask); }
LLKeyBind mKeyBind;
bool mAssignable; // whether user can change key or key simply acts as placeholder
@@ -76,11 +76,11 @@ public:
LLKeyConflictHandler(ESourceMode mode);
~LLKeyConflictHandler();
- bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask);
- bool canHandleKey(const std::string &control_name, KEY key, MASK mask);
- bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask);
- bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask); //Just for convinience
- bool canAssignControl(const std::string &control_name);
+ bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) const;
+ bool canHandleKey(const std::string &control_name, KEY key, MASK mask) const;
+ bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) const;
+ bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) const; //Just for convenience
+ bool canAssignControl(const std::string &control_name) const;
static bool isReservedByMenu(const KEY &key, const MASK &mask);
static bool isReservedByMenu(const LLKeyData &data);
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
index 31c9eb8966..81b2d23cf7 100644
--- a/indra/newview/lllocalbitmaps.cpp
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -996,17 +996,12 @@ LLLocalBitmapTimer::~LLLocalBitmapTimer()
void LLLocalBitmapTimer::startTimer()
{
- mEventTimer.start();
+ start();
}
void LLLocalBitmapTimer::stopTimer()
{
- mEventTimer.stop();
-}
-
-bool LLLocalBitmapTimer::isRunning()
-{
- return mEventTimer.getStarted();
+ stop();
}
bool LLLocalBitmapTimer::tick()
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
index e169f96e70..4bad9ff9a5 100644
--- a/indra/newview/lllocalbitmaps.h
+++ b/indra/newview/lllocalbitmaps.h
@@ -120,8 +120,7 @@ class LLLocalBitmapTimer : public LLEventTimer
public:
void startTimer();
void stopTimer();
- bool isRunning();
- bool tick();
+ bool tick() override;
};
diff --git a/indra/newview/lllocalgltfmaterials.cpp b/indra/newview/lllocalgltfmaterials.cpp
index fab18f2d26..3af1433a40 100644
--- a/indra/newview/lllocalgltfmaterials.cpp
+++ b/indra/newview/lllocalgltfmaterials.cpp
@@ -294,17 +294,12 @@ LLLocalGLTFMaterialTimer::~LLLocalGLTFMaterialTimer()
void LLLocalGLTFMaterialTimer::startTimer()
{
- mEventTimer.start();
+ start();
}
void LLLocalGLTFMaterialTimer::stopTimer()
{
- mEventTimer.stop();
-}
-
-bool LLLocalGLTFMaterialTimer::isRunning()
-{
- return mEventTimer.getStarted();
+ stop();
}
bool LLLocalGLTFMaterialTimer::tick()
diff --git a/indra/newview/lllocalgltfmaterials.h b/indra/newview/lllocalgltfmaterials.h
index b806b54508..9c2d1bb287 100644
--- a/indra/newview/lllocalgltfmaterials.h
+++ b/indra/newview/lllocalgltfmaterials.h
@@ -89,8 +89,7 @@ public:
public:
void startTimer();
void stopTimer();
- bool isRunning();
- bool tick();
+ bool tick() override;
};
class LLLocalGLTFMaterialMgr : public LLSingleton<LLLocalGLTFMaterialMgr>
diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp
index 54dd5792a0..2c91fe06e9 100644
--- a/indra/newview/lllocationinputctrl.cpp
+++ b/indra/newview/lllocationinputctrl.cpp
@@ -377,7 +377,7 @@ LLLocationInputCtrl::LLLocationInputCtrl(const LLLocationInputCtrl::Params& p)
addChild(mParcelIcon[SEE_AVATARS_ICON]);
// Register callbacks and load the location field context menu (NB: the order matters).
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Navbar.Action", boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemClicked, this, _2));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Navbar.Action", { boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemClicked, this, _2) });
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Navbar.EnableMenuItem", boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemEnabled, this, _2));
setPrearrangeCallback(boost::bind(&LLLocationInputCtrl::onLocationPrearrange, this, _2));
diff --git a/indra/newview/lllogchat.cpp b/indra/newview/lllogchat.cpp
index bf49f33049..51f30dd86b 100644
--- a/indra/newview/lllogchat.cpp
+++ b/indra/newview/lllogchat.cpp
@@ -78,8 +78,8 @@ const static std::string MULTI_LINE_PREFIX(" ");
*
* Note: "You" was used as an avatar names in viewers of previous versions
*/
-const static boost::regex TIMESTAMP_AND_STUFF("^(\\[\\d{4}/\\d{1,2}/\\d{1,2}\\s+\\d{1,2}:\\d{2}\\]\\s+|\\[\\d{1,2}:\\d{2}\\]\\s+)?(.*)$");
-const static boost::regex TIMESTAMP("^(\\[\\d{4}/\\d{1,2}/\\d{1,2}\\s+\\d{1,2}:\\d{2}\\]|\\[\\d{1,2}:\\d{2}\\]).*");
+const static boost::regex TIMESTAMP_AND_STUFF("^(\\[\\d{4}/\\d{1,2}/\\d{1,2}\\s+\\d{1,2}:\\d{2}\\s[AaPp][Mm]\\]\\s+|\\[\\d{4}/\\d{1,2}/\\d{1,2}\\s+\\d{1,2}:\\d{2}\\]\\s+|\\[\\d{1,2}:\\d{2}\\s[AaPp][Mm]\\]\\s+|\\[\\d{1,2}:\\d{2}\\]\\s+)?(.*)$");
+const static boost::regex TIMESTAMP("^(\\[\\d{4}/\\d{1,2}/\\d{1,2}\\s+\\d{1,2}:\\d{2}(\\s[AaPp][Mm])?\\]|\\[\\d{1,2}:\\d{2}(\\s[AaPp][Mm])?\\]).*");
/**
* Regular expression suitable to match names like
@@ -150,6 +150,10 @@ public:
void checkAndCutOffDate(std::string& time_str)
{
+ if (time_str.size() < 10) // not enough space for a date
+ {
+ return;
+ }
// Cuts off the "%Y/%m/%d" from string for todays timestamps.
// Assume that passed string has at least "%H:%M" time format.
date log_date(not_a_date_time);
@@ -166,20 +170,12 @@ public:
if ( days_alive == zero_days )
{
- // Yep, today's so strip "%Y/%m/%d" info
- ptime stripped_time(not_a_date_time);
-
- mTimeStream.str(LLStringUtil::null);
- mTimeStream << time_str;
- mTimeStream >> stripped_time;
- mTimeStream.clear();
-
- time_str.clear();
-
- mTimeStream.str(LLStringUtil::null);
- mTimeStream << stripped_time;
- mTimeStream >> time_str;
- mTimeStream.clear();
+ size_t pos = time_str.find_first_of(' ');
+ if (pos != std::string::npos)
+ {
+ time_str.erase(0, pos + 1);
+ LLStringUtil::trim(time_str);
+ }
}
LL_DEBUGS("LLChatLogParser")
@@ -308,16 +304,22 @@ std::string LLLogChat::timestamp2LogString(U32 timestamp, bool withdate)
std::string timeStr;
if (withdate)
{
- timeStr = "[" + LLTrans::getString ("TimeYear") + "]/["
- + LLTrans::getString ("TimeMonth") + "]/["
- + LLTrans::getString ("TimeDay") + "] ["
- + LLTrans::getString ("TimeHour") + "]:["
- + LLTrans::getString ("TimeMin") + "]";
+ timeStr = "[" + LLTrans::getString("TimeYear") + "]/["
+ + LLTrans::getString("TimeMonth") + "]/["
+ + LLTrans::getString("TimeDay") + "] ";
+ }
+
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ if (use_24h)
+ {
+ timeStr += "[" + LLTrans::getString("TimeHour") + "]:["
+ + LLTrans::getString("TimeMin") + "]";
}
else
{
- timeStr = "[" + LLTrans::getString("TimeHour") + "]:["
- + LLTrans::getString ("TimeMin")+"]";
+ timeStr += "[" + LLTrans::getString("TimeHour12") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeAMPM") + "]";
}
LLSD substitution;
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp
new file mode 100644
index 0000000000..4a65276384
--- /dev/null
+++ b/indra/newview/llluamanager.cpp
@@ -0,0 +1,484 @@
+/**
+ * @file llluamanager.cpp
+ * @brief classes and functions for interfacing with LUA.
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ *
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llluamanager.h"
+
+#include "fsyspath.h"
+#include "llcoros.h"
+#include "llerror.h"
+#include "lleventcoro.h"
+#include "llsdutil.h"
+#include "llviewercontrol.h"
+#include "lua_function.h"
+#include "lualistener.h"
+#include "stringize.h"
+
+#include <boost/algorithm/string/replace.hpp>
+
+#include "luau/luacode.h"
+#include "luau/lua.h"
+#include "luau/luaconf.h"
+#include "luau/lualib.h"
+
+#include <sstream>
+#include <string_view>
+#include <vector>
+
+S32 LLLUAmanager::sAutorunScriptCount = 0;
+S32 LLLUAmanager::sScriptCount = 0;
+std::map<std::string, std::string> LLLUAmanager::sScriptNames;
+
+lua_function(sleep, "sleep(seconds): pause the running coroutine")
+{
+ lua_checkdelta(L, -1);
+ lua_Number seconds = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ llcoro::suspendUntilTimeout(narrow(seconds));
+ LuaState::getParent(L).set_interrupts_counter(0);
+ return 0;
+};
+
+// This function consumes ALL Lua stack arguments and returns concatenated
+// message string
+std::string lua_print_msg(lua_State* L, std::string_view level)
+{
+ // On top of existing Lua arguments, we're going to push tostring() and
+ // duplicate each existing stack entry so we can stringize each one.
+ lluau_checkstack(L, 2);
+ luaL_where(L, 1);
+ // start with the 'where' info at the top of the stack
+ std::string source_info{ lua_tostring(L, -1) };
+ lua_pop(L, 1);
+
+ std::ostringstream out;
+ const char* sep = ""; // 'where' info ends with ": "
+ // now iterate over arbitrary args, calling Lua tostring() on each and
+ // concatenating with separators
+ for (int p = 1, top = lua_gettop(L); p <= top; ++p)
+ {
+ out << sep;
+ sep = " ";
+ // push Lua tostring() function -- note, semantically different from
+ // lua_tostring()!
+ lua_getglobal(L, "tostring");
+ // Now the stack is arguments 1 .. N, plus tostring().
+ // Push a copy of the argument at index p.
+ lua_pushvalue(L, p);
+ // pop tostring() and arg-p, pushing tostring(arg-p)
+ // (ignore potential error code from lua_pcall() because, if there was
+ // an error, we expect the stack top to be an error message -- which
+ // we'll print)
+ lua_pcall(L, 1, 1, 0);
+ out << lua_tostring(L, -1);
+ lua_pop(L, 1);
+ }
+ // pop everything
+ lua_settop(L, 0);
+ // capture message string
+ std::string msg{ out.str() };
+ // put message out there for any interested party (*koff* LLFloaterLUADebug *koff*)
+ LLEventPumps::instance().obtain("lua output").post(llsd::map("msg", msg, "level", stringize(level, ": "), "source_info", source_info));
+
+ llcoro::suspend();
+ return source_info + msg;
+}
+
+lua_function(print_debug, "print_debug(args...): DEBUG level logging")
+{
+ LL_DEBUGS("Lua") << lua_print_msg(L, "DEBUG") << LL_ENDL;
+ return 0;
+}
+
+// also used for print(); see LuaState constructor
+lua_function(print_info, "print_info(args...): INFO level logging")
+{
+ LL_INFOS("Lua") << lua_print_msg(L, "INFO") << LL_ENDL;
+ return 0;
+}
+
+lua_function(print_warning, "print_warning(args...): WARNING level logging")
+{
+ LL_WARNS("Lua") << lua_print_msg(L, "WARN") << LL_ENDL;
+ return 0;
+}
+
+lua_function(post_on, "post_on(pumpname, data): post specified data to specified LLEventPump")
+{
+ lua_checkdelta(L, -2);
+ std::string pumpname{ lua_tostdstring(L, 1) };
+ LLSD data{ lua_tollsd(L, 2) };
+ lua_pop(L, 2);
+ LL_DEBUGS("Lua") << "post_on('" << pumpname << "', " << data << ")" << LL_ENDL;
+ LLEventPumps::instance().obtain(pumpname).post(data);
+ return 0;
+}
+
+lua_function(get_event_pumps,
+ "get_event_pumps():\n"
+ "Returns replypump, commandpump: names of LLEventPumps specific to this chunk.\n"
+ "Events posted to replypump are queued for get_event_next().\n"
+ "post_on(commandpump, ...) to engage LLEventAPI operations (see helpleap()).")
+{
+ lua_checkdelta(L, 2);
+ lluau_checkstack(L, 2);
+ auto& listener{ LuaState::obtainListener(L) };
+ // return the reply pump name and the command pump name on caller's lua_State
+ lua_pushstdstring(L, listener.getReplyName());
+ lua_pushstdstring(L, listener.getCommandName());
+ return 2;
+}
+
+lua_function(get_event_next,
+ "get_event_next():\n"
+ "Returns the next (pumpname, data) pair from the replypump whose name\n"
+ "is returned by get_event_pumps(). Blocks the calling chunk until an\n"
+ "event becomes available.")
+{
+ lua_checkdelta(L, 2);
+ lluau_checkstack(L, 2);
+ auto& listener{ LuaState::obtainListener(L) };
+ const auto& [pump, data]{ listener.getNext() };
+ lua_pushstdstring(L, pump);
+ lua_pushllsd(L, data);
+ LuaState::getParent(L).set_interrupts_counter(0);
+ return 2;
+}
+
+LLCoros::Future<LLLUAmanager::script_result>
+LLLUAmanager::startScriptFile(const std::string& filename)
+{
+ // Despite returning from startScriptFile(), we need this Promise to
+ // remain alive until the callback has fired.
+ auto promise{ std::make_shared<LLCoros::Promise<script_result>>() };
+ runScriptFile(filename, false,
+ [promise](int count, LLSD result)
+ { promise->set_value({ count, result }); });
+ return LLCoros::getFuture(*promise);
+}
+
+LLLUAmanager::script_result LLLUAmanager::waitScriptFile(const std::string& filename)
+{
+ return startScriptFile(filename).get();
+}
+
+void LLLUAmanager::runScriptFile(const std::string &filename, bool autorun,
+ script_result_fn result_cb)
+{
+ // A script_result_fn will be called when LuaState::expr() completes.
+ LLCoros::instance().launch(filename, [filename, autorun, result_cb]()
+ {
+ ScriptObserver observer(LLCoros::getName(), filename);
+ LLSD paths(gSavedSettings.getLLSD("LuaCommandPath"));
+ LL_DEBUGS("Lua") << "LuaCommandPath = " << paths << LL_ENDL;
+ // allow LuaCommandPath to be specified relative to install dir
+ ScriptCommand command(filename, paths, gDirUtilp->getAppRODataDir());
+ auto error = command.error();
+ if (! error.empty())
+ {
+ if (result_cb)
+ {
+ result_cb(-1, error);
+ }
+ return;
+ }
+
+ llifstream in_file;
+ in_file.open(command.script);
+ // At this point, since ScriptCommand did not report an error, we
+ // should be able to assume that 'script' exists. If we can't open it,
+ // something else is wrong?!
+ llassert(in_file.is_open());
+ if (autorun)
+ {
+ sAutorunScriptCount++;
+ }
+ sScriptCount++;
+
+ LuaState L;
+ std::string text{std::istreambuf_iterator<char>(in_file), {}};
+ auto [count, result] = L.expr(command.script, text, command.args);
+ if (result_cb)
+ {
+ result_cb(count, result);
+ }
+ });
+}
+
+LLCoros::Future<LLLUAmanager::script_result>
+LLLUAmanager::startScriptLine(const std::string& chunk)
+{
+ // Despite returning from startScriptLine(), we need this Promise to
+ // remain alive until the callback has fired.
+ auto promise{ std::make_shared<LLCoros::Promise<script_result>>() };
+ runScriptLine(chunk,
+ [promise](int count, LLSD result)
+ { promise->set_value({ count, result }); });
+ return LLCoros::getFuture(*promise);
+}
+
+LLLUAmanager::script_result LLLUAmanager::waitScriptLine(const std::string& chunk)
+{
+ return startScriptLine(chunk).get();
+}
+
+void LLLUAmanager::runScriptLine(const std::string& chunk, script_result_fn result_cb)
+{
+ // find a suitable abbreviation for the chunk string
+ std::string shortchunk{ chunk };
+ const size_t shortlen = 40;
+ std::string::size_type eol = shortchunk.find_first_of("\r\n");
+ if (eol != std::string::npos)
+ shortchunk = shortchunk.substr(0, eol);
+ if (shortchunk.length() > shortlen)
+ shortchunk = stringize(shortchunk.substr(0, shortlen), "...");
+
+ std::string desc{ "lua: " + shortchunk };
+ LLCoros::instance().launch(desc, [desc, chunk, result_cb]()
+ {
+ LuaState L;
+ auto [count, result] = L.expr(desc, chunk);
+ if (result_cb)
+ {
+ result_cb(count, result);
+ }
+ });
+}
+
+std::string read_file(const std::string &name)
+{
+ llifstream in_file;
+ in_file.open(name.c_str());
+
+ if (in_file.is_open())
+ {
+ return std::string{std::istreambuf_iterator<char>(in_file), {}};
+ }
+
+ return {};
+}
+
+lua_function(require, "require(module_name) : load module_name.lua from known places")
+{
+ lua_checkdelta(L);
+ std::string name = lua_tostdstring(L, 1);
+ lua_pop(L, 1);
+
+ // resolveRequire() does not return in case of error.
+ LLRequireResolver::resolveRequire(L, name);
+
+ // resolveRequire() returned the newly-loaded module on the stack top.
+ // Return it.
+ return 1;
+}
+
+// push loaded module or throw Lua error
+void LLRequireResolver::resolveRequire(lua_State *L, std::string path)
+{
+ LLRequireResolver resolver(L, std::move(path));
+ // findModule() pushes the loaded module or throws a Lua error.
+ resolver.findModule();
+}
+
+LLRequireResolver::LLRequireResolver(lua_State *L, const std::string& path) :
+ mPathToResolve(fsyspath(path).lexically_normal()),
+ L(L)
+{
+ mSourceDir = lluau::source_path(L).parent_path();
+
+ if (mPathToResolve.is_absolute())
+ luaL_argerrorL(L, 1, "cannot require a full path");
+}
+
+// push the loaded module or throw a Lua error
+void LLRequireResolver::findModule()
+{
+ // If mPathToResolve is absolute, this replaces mSourceDir.
+ auto absolutePath = (mSourceDir / mPathToResolve).u8string();
+
+ // Push _MODULES table on stack for checking and saving to the cache
+ luaL_findtable(L, LUA_REGISTRYINDEX, "_MODULES", 1);
+ // Remove that stack entry no matter how we exit
+ LuaRemover rm_MODULES(L, -1);
+
+ // Check if the module is already in _MODULES table, read from file
+ // otherwise.
+ // findModuleImpl() pushes module if found, nothing if not, may throw Lua
+ // error.
+ if (findModuleImpl(absolutePath))
+ return;
+
+ // not already cached - prep error message just in case
+ auto fail{
+ [L=L, path=mPathToResolve.u8string()]()
+ { luaL_error(L, "could not find require('%s')", path.data()); }};
+
+ if (mPathToResolve.is_absolute())
+ {
+ // no point searching known directories for an absolute path
+ fail();
+ }
+
+ LLSD lib_paths(gSavedSettings.getLLSD("LuaRequirePath"));
+ LL_DEBUGS("Lua") << "LuaRequirePath = " << lib_paths << LL_ENDL;
+ for (const auto& path : llsd::inArray(lib_paths))
+ {
+ // if path is already absolute, operator/() preserves it
+ auto abspath(fsyspath(gDirUtilp->getAppRODataDir()) / path.asString());
+ std::string absolutePathOpt = (abspath / mPathToResolve).u8string();
+
+ if (absolutePathOpt.empty())
+ luaL_error(L, "error requiring module '%s'", mPathToResolve.u8string().data());
+
+ if (findModuleImpl(absolutePathOpt))
+ return;
+ }
+
+ // not found
+ fail();
+}
+
+// expects _MODULES table on stack top (and leaves it there)
+// - if found, pushes loaded module and returns true
+// - not found, pushes nothing and returns false
+// - may throw Lua error
+bool LLRequireResolver::findModuleImpl(const std::string& absolutePath)
+{
+ std::string possibleSuffixedPaths[] = {absolutePath + ".luau", absolutePath + ".lua"};
+
+ for (const auto& suffixedPath : possibleSuffixedPaths)
+ {
+ // Check _MODULES cache for module
+ lua_getfield(L, -1, suffixedPath.data());
+ if (!lua_isnil(L, -1))
+ {
+ return true;
+ }
+ lua_pop(L, 1);
+
+ // Try to read the matching file
+ std::string source = read_file(suffixedPath);
+ if (!source.empty())
+ {
+ // Try to run the loaded source. This will leave either a string
+ // error message or the module contents on the stack top.
+ runModule(suffixedPath, source);
+
+ // If the stack top is an error message string, raise it.
+ if (lua_isstring(L, -1))
+ lua_error(L);
+
+ // duplicate the new module: _MODULES newmodule newmodule
+ lua_pushvalue(L, -1);
+ // store _MODULES[found path] = newmodule
+ lua_setfield(L, -3, suffixedPath.data());
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+// push string error message or new module
+void LLRequireResolver::runModule(const std::string& desc, const std::string& code)
+{
+ // Here we just loaded a new module 'code', need to run it and get its result.
+ lua_State *ML = lua_mainthread(L);
+
+ {
+ // If loadstring() returns (! LUA_OK) then there's an error message on
+ // the stack. If it returns LUA_OK then the newly-loaded module code
+ // is on the stack.
+ LL_DEBUGS("Lua") << "Loading module " << desc << LL_ENDL;
+ if (lluau::loadstring(ML, desc, code) != LUA_OK)
+ {
+ // error message on stack top
+ LL_DEBUGS("Lua") << "Error loading module " << desc << ": "
+ << lua_tostring(ML, -1) << LL_ENDL;
+ lua_pushliteral(ML, "loadstring: ");
+ // stack contains error, "loadstring: "
+ // swap: insert stack top at position -2
+ lua_insert(ML, -2);
+ // stack contains "loadstring: ", error
+ lua_concat(ML, 2);
+ // stack contains "loadstring: " + error
+ }
+ else // module code on stack top
+ {
+ // push debug module
+ lua_getglobal(ML, "debug");
+ // push debug.traceback
+ lua_getfield(ML, -1, "traceback");
+ // stack contains module code, debug, debug.traceback
+ // ditch debug
+ lua_replace(ML, -2);
+ // stack contains module code, debug.traceback
+ // swap: insert stack top at position -2
+ lua_insert(ML, -2);
+ // stack contains debug.traceback, module code
+ LL_DEBUGS("Lua") << "Loaded module " << desc << ", running" << LL_ENDL;
+ // no arguments, one return value
+ // pass debug.traceback as the error function
+ int status = lua_pcall(ML, 0, 1, -2);
+ // lua_pcall() has popped the module code and replaced it with its
+ // return value. Regardless of status or the type of the stack
+ // top, get rid of debug.traceback on the stack.
+ lua_remove(ML, -2);
+
+ if (status == LUA_OK)
+ {
+ auto top{ lua_gettop(ML) };
+ std::string type{ (top == 0)? "nothing"
+ : lua_typename(ML, lua_type(ML, -1)) };
+ LL_DEBUGS("Lua") << "Module " << desc << " returned " << type << LL_ENDL;
+ if ((top == 0) || ! (lua_istable(ML, -1) || lua_isfunction(ML, -1)))
+ {
+ lua_pushfstring(ML, "module %s must return a table or function, not %s",
+ desc.data(), type.data());
+ }
+ }
+ else if (status == LUA_YIELD)
+ {
+ LL_DEBUGS("Lua") << "Module " << desc << " yielded" << LL_ENDL;
+ lua_pushfstring(ML, "module %s can not yield", desc.data());
+ }
+ else
+ {
+ llassert(lua_isstring(ML, -1));
+ LL_DEBUGS("Lua") << "Module " << desc << " error: "
+ << lua_tostring(ML, -1) << LL_ENDL;
+ }
+ }
+ }
+ // There's now a return value (string error message or module) on top of ML.
+ // Move return value to L's stack.
+ if (ML != L)
+ {
+ lua_xmove(ML, L, 1);
+ }
+}
diff --git a/indra/newview/llluamanager.h b/indra/newview/llluamanager.h
new file mode 100644
index 0000000000..b98b5d4ef6
--- /dev/null
+++ b/indra/newview/llluamanager.h
@@ -0,0 +1,133 @@
+/**
+ * @file llluamanager.h
+ * @brief classes and functions for interfacing with LUA.
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLLUAMANAGER_H
+#define LL_LLLUAMANAGER_H
+
+#include "fsyspath.h"
+#include "llcoros.h"
+#include "llsd.h"
+#include <functional>
+#include <string>
+#include <utility> // std::pair
+
+#include "luau/lua.h"
+#include "luau/lualib.h"
+
+class LuaState;
+
+class LLLUAmanager
+{
+ friend class ScriptObserver;
+
+public:
+ // Pass a callback with this signature to obtain the result, if any, of
+ // running a script or source string.
+ // count < 0 means error, and result.asString() is the error message.
+ // count == 0 with result.isUndefined() means the script returned no results.
+ // count == 1 means the script returned one result.
+ // count > 1 with result.isArray() means the script returned multiple
+ // results, represented as the entries of the result array.
+ typedef std::function<void(int count, const LLSD& result)> script_result_fn;
+ // same semantics as script_result_fn parameters
+ typedef std::pair<int, LLSD> script_result;
+
+ // Run the script specified by the command line passed as @a filename.
+ // This can be followed by some number of command-line arguments, which
+ // a Lua script can view using either '...' or predefined global 'arg'.
+ // The script pathname or its arguments can be quoted using 'single
+ // quotes' or "double quotes", or special characters can be \escaped.
+ // runScriptFile() recognizes the case in which the whole 'filename'
+ // string is a path containing spaces; if so no arguments are permitted.
+ // In either form, if the script pathname isn't absolute, it is sought on
+ // LuaCommandPath.
+ // If autorun is true, statistics will count this as an autorun script.
+ static void runScriptFile(const std::string &filename, bool autorun = false,
+ script_result_fn result_cb = {});
+ // Start running a Lua script file, returning an LLCoros::Future whose
+ // get() method will pause the calling coroutine until it can deliver the
+ // (count, result) pair described above. Between startScriptFile() and
+ // Future::get(), the caller and the Lua script coroutine will run
+ // concurrently.
+ // @a filename is as described for runScriptFile().
+ static LLCoros::Future<script_result> startScriptFile(const std::string& filename);
+ // Run a Lua script file, and pause the calling coroutine until it completes.
+ // The return value is the (count, result) pair described above.
+ // @a filename is as described for runScriptFile().
+ static script_result waitScriptFile(const std::string& filename);
+
+ static void runScriptLine(const std::string &chunk, script_result_fn result_cb = {});
+ // Start running a Lua chunk, returning an LLCoros::Future whose
+ // get() method will pause the calling coroutine until it can deliver the
+ // (count, result) pair described above. Between startScriptLine() and
+ // Future::get(), the caller and the Lua script coroutine will run
+ // concurrently.
+ static LLCoros::Future<script_result> startScriptLine(const std::string& chunk);
+ // Run a Lua chunk, and pause the calling coroutine until it completes.
+ // The return value is the (count, result) pair described above.
+ static script_result waitScriptLine(const std::string& chunk);
+
+ static const std::map<std::string, std::string> getScriptNames() { return sScriptNames; }
+
+ static S32 sAutorunScriptCount;
+ static S32 sScriptCount;
+
+ private:
+ static std::map<std::string, std::string> sScriptNames;
+};
+
+class LLRequireResolver
+{
+ public:
+ static void resolveRequire(lua_State *L, std::string path);
+
+ private:
+ fsyspath mPathToResolve;
+ fsyspath mSourceDir;
+
+ LLRequireResolver(lua_State *L, const std::string& path);
+
+ void findModule();
+ lua_State *L;
+
+ bool findModuleImpl(const std::string& absolutePath);
+ void runModule(const std::string& desc, const std::string& code);
+};
+
+// RAII class to guarantee that a script entry is erased even when coro is terminated
+class ScriptObserver
+{
+ public:
+ ScriptObserver(const std::string &coro_name, const std::string &filename) : mCoroName(coro_name)
+ {
+ LLLUAmanager::sScriptNames[mCoroName] = filename;
+ }
+ ~ScriptObserver() { LLLUAmanager::sScriptNames.erase(mCoroName); }
+
+ private:
+ std::string mCoroName;
+};
+#endif
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp
index 0d617753c8..8bcfaa36e8 100644
--- a/indra/newview/llmanip.cpp
+++ b/indra/newview/llmanip.cpp
@@ -519,9 +519,9 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons
LLColor4 shadow_color = LLColor4::black;
shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f;
gViewerWindow->setup3DViewport(1, -1);
- hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, shadow_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
+ hud_render_utf8text(text, render_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, shadow_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
gViewerWindow->setup3DViewport();
- hud_render_utf8text(text, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
+ hud_render_utf8text(text, render_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(text), 3.f, color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
gGL.popMatrix();
}
@@ -574,19 +574,16 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string
gGL.scalef(inv_zoom_amt, inv_zoom_amt, inv_zoom_amt);
}
- LLColor4 shadow_color = LLColor4::black;
- shadow_color.mV[VALPHA] = color.mV[VALPHA] * 0.5f;
-
if (fractional_portion != 0)
{
fraction_string = llformat("%c%02d%s", LLResMgr::getInstance()->getDecimalPoint(), fractional_portion, suffix.c_str());
- hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection);
- hud_render_utf8text(fraction_string, render_pos, *small_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, 1.f, 3.f, color, hud_selection);
+ hud_render_utf8text(val_string, render_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -1.f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection);
+ hud_render_utf8text(fraction_string, render_pos, nullptr, *small_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, 1.f, 3.f, color, hud_selection);
}
else
{
- hud_render_utf8text(val_string, render_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection);
+ hud_render_utf8text(val_string, render_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, -0.5f * big_fontp->getWidthF32(val_string), 3.f, color, hud_selection);
}
}
gGL.popMatrix();
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 5bdf3f81b5..0d80b8d8ba 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -1169,10 +1169,10 @@ void LLManipRotate::renderSnapGuides()
std::string help_text = LLTrans::getString("manip_hint1");
LLColor4 help_text_color = LLColor4::white;
help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, line_alpha, 0.f);
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ hud_render_utf8text(help_text, help_text_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
help_text = LLTrans::getString("manip_hint2");
help_text_pos -= offset_dir * mRadiusMeters * 0.4f;
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ hud_render_utf8text(help_text, help_text_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
}
}
}
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index 66420d1cad..9966a8eedb 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -1844,10 +1844,10 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
std::string help_text = LLTrans::getString("manip_hint1");
LLColor4 help_text_color = LLColor4::white;
help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, grid_alpha, 0.f);
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ hud_render_utf8text(help_text, help_text_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
help_text = LLTrans::getString("manip_hint2");
help_text_pos -= LLViewerCamera::getInstance()->getUpAxis() * mSnapRegimeOffset * 0.4f;
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ hud_render_utf8text(help_text, help_text_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
}
}
}
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 0888f630e8..060fe0d600 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1449,10 +1449,10 @@ void LLManipTranslate::renderSnapGuides()
std::string help_text = LLTrans::getString("manip_hint1");
LLColor4 help_text_color = LLColor4::white;
help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, line_alpha, 0.f);
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ hud_render_utf8text(help_text, help_text_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
help_text = LLTrans::getString("manip_hint2");
help_text_pos -= LLViewerCamera::getInstance()->getUpAxis() * mSnapOffsetMeters * 0.2f;
- hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
+ hud_render_utf8text(help_text, help_text_pos, nullptr, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, false);
}
}
}
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index dde238eddb..b5e494379d 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -63,8 +63,9 @@
#include "tinygltf/tiny_gltf.h"
#include "lltinygltfhelper.h"
-#include <strstream>
+#include <boost/iostreams/device/array.hpp>
+#include <boost/iostreams/stream.hpp>
const std::string MATERIAL_BASE_COLOR_DEFAULT_NAME = "Base Color";
const std::string MATERIAL_NORMAL_DEFAULT_NAME = "Normal";
@@ -1245,7 +1246,7 @@ bool LLMaterialEditor::decodeAsset(const std::vector<char>& buffer)
{
LLSD asset;
- std::istrstream str(&buffer[0], buffer.size());
+ boost::iostreams::stream<boost::iostreams::array_source> str(buffer.data(), buffer.size());
if (LLSDSerialize::deserialize(asset, str, buffer.size()))
{
if (asset.has("version") && LLGLTFMaterial::isAcceptedVersion(asset["version"].asString()))
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 202008f7f9..49260d5c50 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -345,8 +345,8 @@ bool LLMediaCtrl::handleRightMouseDown( S32 x, S32 y, MASK mask )
auto menu = mContextMenuHandle.get();
if (!menu)
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registar;
- registar.add("Open.WebInspector", boost::bind(&LLMediaCtrl::onOpenWebInspector, this));
+ LLUICtrl::ScopedRegistrarHelper registrar;
+ registrar.add("Open.WebInspector", boost::bind(&LLMediaCtrl::onOpenWebInspector, this));
// stinson 05/05/2014 : use this as the parent of the context menu if the static menu
// container has yet to be created
diff --git a/indra/newview/llmediadataclient.h b/indra/newview/llmediadataclient.h
index ca035e79e0..a5e6e43e3f 100644
--- a/indra/newview/llmediadataclient.h
+++ b/indra/newview/llmediadataclient.h
@@ -219,7 +219,7 @@ protected:
{
public:
RetryTimer(F32 time, Request::ptr_t);
- virtual bool tick();
+ bool tick() override;
private:
// back-pointer
Request::ptr_t mRequest;
@@ -286,7 +286,7 @@ private:
{
public:
QueueTimer(F32 time, LLMediaDataClient *mdc);
- virtual bool tick();
+ bool tick() override;
private:
// back-pointer
LLPointer<LLMediaDataClient> mMDC;
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index a5bed1dbe6..5fc49b32ea 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -3694,20 +3694,63 @@ S32 LLMeshRepository::update()
return static_cast<S32>(size);
}
-void LLMeshRepository::unregisterMesh(LLVOVolume* vobj)
+void LLMeshRepository::unregisterMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail)
{
- for (auto& lod : mLoadingMeshes)
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ llassert((mesh_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH);
+ llassert(mesh_params.getSculptID().notNull());
+ auto& lod = mLoadingMeshes[detail];
+ auto param_iter = lod.find(mesh_params.getSculptID());
+ if (param_iter != lod.end())
{
- for (auto& param : lod)
+ vector_replace_with_last(param_iter->second, vobj);
+ llassert(!vector_replace_with_last(param_iter->second, vobj));
+ if (param_iter->second.empty())
{
- vector_replace_with_last(param.second, vobj);
+ lod.erase(param_iter);
}
}
+}
- for (auto& skin_pair : mLoadingSkins)
+void LLMeshRepository::unregisterSkinInfo(const LLUUID& mesh_id, LLVOVolume* vobj)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ llassert(mesh_id.notNull());
+ auto skin_pair_iter = mLoadingSkins.find(mesh_id);
+ if (skin_pair_iter != mLoadingSkins.end())
+ {
+ vector_replace_with_last(skin_pair_iter->second, vobj);
+ llassert(!vector_replace_with_last(skin_pair_iter->second, vobj));
+ if (skin_pair_iter->second.empty())
+ {
+ mLoadingSkins.erase(skin_pair_iter);
+ }
+ }
+}
+
+// Lots of dead objects make expensive calls to
+// LLMeshRepository::unregisterMesh which may delay shutdown. Avoid this by
+// preemptively unregistering all meshes.
+// We can also do this safely if all objects are confirmed dead for some other
+// reason.
+void LLMeshRepository::unregisterAllMeshes()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
+ // The size of mLoadingMeshes and mLoadingSkins may be large and thus
+ // expensive to iterate over in LLVOVolume::~LLVOVolume.
+ // This is unnecessary during shutdown, so we ignore the referenced objects in the
+ // least expensive way which is still safe: by clearing these containers.
+ // Clear now and not in LLMeshRepository::shutdown because
+ // LLMeshRepository::notifyLoadedMeshes could (depending on invocation
+ // order) reference a pointer to an object after it has been deleted.
+ for (auto& lod : mLoadingMeshes)
{
- vector_replace_with_last(skin_pair.second, vobj);
+ lod.clear();
}
+ mLoadingSkins.clear();
}
S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail, S32 last_lod)
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index b5c2424578..d864a07615 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -641,10 +641,12 @@ public:
LLMeshRepository();
void init();
+ void unregisterAllMeshes();
void shutdown();
S32 update();
- void unregisterMesh(LLVOVolume* volume);
+ void unregisterMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail);
+ void unregisterSkinInfo(const LLUUID& mesh_id, LLVOVolume* vobj);
//mesh management functions
S32 loadMesh(LLVOVolume* volume, const LLVolumeParams& mesh_params, S32 detail = 0, S32 last_lod = -1);
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index af472c4259..483ddcdd63 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -128,7 +128,7 @@ LLNetMap::~LLNetMap()
bool LLNetMap::postBuild()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commitRegistrar;
+ LLUICtrl::ScopedRegistrarHelper commitRegistrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enableRegistrar;
enableRegistrar.add("Minimap.Zoom.Check", boost::bind(&LLNetMap::isZoomChecked, this, _2));
diff --git a/indra/newview/llnotificationlistitem.cpp b/indra/newview/llnotificationlistitem.cpp
index 5b8b28ebe6..9a33bcb1b9 100644
--- a/indra/newview/llnotificationlistitem.cpp
+++ b/indra/newview/llnotificationlistitem.cpp
@@ -38,6 +38,7 @@
#include "lluicolortable.h"
#include "message.h"
#include "llnotificationsutil.h"
+#include "llviewercontrol.h"
#include <boost/regex.hpp>
LLNotificationListItem::LLNotificationListItem(const Params& p) : LLPanel(p),
@@ -133,10 +134,22 @@ std::string LLNotificationListItem::buildNotificationDate(const LLDate& time_sta
default:
timeStr = "[" + LLTrans::getString("TimeMonth") + "]/["
+LLTrans::getString("TimeDay")+"]/["
- +LLTrans::getString("TimeYear")+"] ["
- +LLTrans::getString("TimeHour")+"]:["
- +LLTrans::getString("TimeMin")+"] ["
- +LLTrans::getString("TimeTimezone")+"]";
+ +LLTrans::getString("TimeYear")+"] [";
+
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ if (use_24h)
+ {
+ timeStr += LLTrans::getString("TimeHour") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeTimezone") + "]";
+ }
+ else
+ {
+ timeStr += LLTrans::getString("TimeHour12") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeAMPM") + "] ["
+ + LLTrans::getString("TimeTimezone") + "]";
+ }
break;
}
LLSD substitution;
diff --git a/indra/newview/lloutfitgallery.cpp b/indra/newview/lloutfitgallery.cpp
index 72fb9464d8..dba294cef4 100644
--- a/indra/newview/lloutfitgallery.cpp
+++ b/indra/newview/lloutfitgallery.cpp
@@ -1157,7 +1157,7 @@ void LLOutfitGalleryItem::setDefaultImage()
LLContextMenu* LLOutfitGalleryContextMenu::createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
LLUUID selected_id = mUUIDs.front();
@@ -1169,8 +1169,8 @@ LLContextMenu* LLOutfitGalleryContextMenu::createMenu()
boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id));
registrar.add("Outfit.Edit", boost::bind(editOutfit));
registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id));
- registrar.add("Outfit.Delete", boost::bind(LLOutfitGallery::onRemoveOutfit, selected_id));
- registrar.add("Outfit.Create", boost::bind(&LLOutfitGalleryContextMenu::onCreate, this, _2));
+ registrar.add("Outfit.Delete", boost::bind(LLOutfitGallery::onRemoveOutfit, selected_id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Outfit.Create", boost::bind(&LLOutfitGalleryContextMenu::onCreate, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Outfit.Thumbnail", boost::bind(&LLOutfitGalleryContextMenu::onThumbnail, this, selected_id));
registrar.add("Outfit.Save", boost::bind(&LLOutfitGalleryContextMenu::onSave, this, selected_id));
enable_registrar.add("Outfit.OnEnable", boost::bind(&LLOutfitGalleryContextMenu::onEnable, this, _2));
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 0f5f7aebf8..0233a22c2a 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -924,8 +924,8 @@ void LLOutfitListBase::onIdleRefreshList()
if (cat)
{
std::string name = cat->getName();
- updateChangedCategoryName(cat, name);
- }
+ updateChangedCategoryName(cat, name);
+ }
curent_time = LLTimer::getTotalSeconds();
if (curent_time >= end_time)
@@ -1053,7 +1053,7 @@ void LLOutfitListBase::deselectOutfit(const LLUUID& category_id)
LLContextMenu* LLOutfitContextMenu::createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
LLUUID selected_id = mUUIDs.front();
@@ -1064,8 +1064,8 @@ LLContextMenu* LLOutfitContextMenu::createMenu()
registrar.add("Outfit.TakeOff",
boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id));
registrar.add("Outfit.Edit", boost::bind(editOutfit));
- registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id));
- registrar.add("Outfit.Delete", boost::bind(&LLOutfitListBase::removeSelected, mOutfitList));
+ registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Outfit.Delete", boost::bind(&LLOutfitListBase::removeSelected, mOutfitList), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Outfit.Thumbnail", boost::bind(&LLOutfitContextMenu::onThumbnail, this, selected_id));
registrar.add("Outfit.Save", boost::bind(&LLOutfitContextMenu::onSave, this, selected_id));
@@ -1163,7 +1163,7 @@ LLOutfitListGearMenuBase::LLOutfitListGearMenuBase(LLOutfitListBase* olist)
{
llassert_always(mOutfitList);
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenuBase::onWear, this));
diff --git a/indra/newview/llpanelblockedlist.cpp b/indra/newview/llpanelblockedlist.cpp
index 7d55ba3265..01d4f426de 100644
--- a/indra/newview/llpanelblockedlist.cpp
+++ b/indra/newview/llpanelblockedlist.cpp
@@ -62,7 +62,7 @@ const std::string BLOCKED_PARAM_NAME = "blocked_to_select";
LLPanelBlockedList::LLPanelBlockedList()
: LLPanel()
{
- mCommitCallbackRegistrar.add("Block.Action", boost::bind(&LLPanelBlockedList::onCustomAction, this, _2));
+ mCommitCallbackRegistrar.add("Block.Action", { boost::bind(&LLPanelBlockedList::onCustomAction, this, _2), cb_info::UNTRUSTED_BLOCK });
mEnableCallbackRegistrar.add("Block.Check", boost::bind(&LLPanelBlockedList::isActionChecked, this, _2));
}
diff --git a/indra/newview/llpaneleditsky.cpp b/indra/newview/llpaneleditsky.cpp
index ea2b2ba944..b4a0f0570e 100644
--- a/indra/newview/llpaneleditsky.cpp
+++ b/indra/newview/llpaneleditsky.cpp
@@ -35,7 +35,6 @@
#include "llvirtualtrackball.h"
#include "llsettingssky.h"
#include "llenvironment.h"
-#include "llatmosphere.h"
#include "llviewercontrol.h"
namespace
@@ -926,13 +925,6 @@ void LLPanelSettingsSkyDensityTab::updateProfile()
mSkySettings->setAbsorptionConfigs(absorption_config);
mSkySettings->update();
setIsDirty();
-
- if (gAtmosphere)
- {
- AtmosphericModelSettings atmospheric_settings;
- LLEnvironment::getAtmosphericModelSettings(atmospheric_settings, mSkySettings);
- gAtmosphere->configureAtmosphericModel(atmospheric_settings);
- }
}
void LLPanelSettingsSkyDensityTab::onRayleighExponentialChanged()
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index 282b6d4a0a..a90c17f56e 100644
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -642,8 +642,8 @@ LLPanelEditWearable::LLPanelEditWearable()
, mWearablePtr(NULL)
, mWearableItem(NULL)
{
- mCommitCallbackRegistrar.add("ColorSwatch.Commit", boost::bind(&LLPanelEditWearable::onColorSwatchCommit, this, _1));
- mCommitCallbackRegistrar.add("TexturePicker.Commit", boost::bind(&LLPanelEditWearable::onTexturePickerCommit, this, _1));
+ mCommitCallbackRegistrar.add("ColorSwatch.Commit", { boost::bind(&LLPanelEditWearable::onColorSwatchCommit, this, _1) });
+ mCommitCallbackRegistrar.add("TexturePicker.Commit", { boost::bind(&LLPanelEditWearable::onTexturePickerCommit, this, _1) });
}
//virtual
diff --git a/indra/newview/llpanelemojicomplete.cpp b/indra/newview/llpanelemojicomplete.cpp
index cb89a5910e..0d6ca1cb94 100644
--- a/indra/newview/llpanelemojicomplete.cpp
+++ b/indra/newview/llpanelemojicomplete.cpp
@@ -68,6 +68,9 @@ LLPanelEmojiComplete::LLPanelEmojiComplete(const LLPanelEmojiComplete::Params& p
{
LLScrollbar::Params sbparams;
sbparams.orientation(LLScrollbar::VERTICAL);
+ sbparams.doc_size((S32)mTotalEmojis);
+ sbparams.doc_pos(0);
+ sbparams.page_size((S32)mVisibleEmojis);
sbparams.change_callback([this](S32 index, LLScrollbar*) { onScrollbarChange(index); });
mScrollbar = LLUICtrlFactory::create<LLScrollbar>(sbparams);
addChild(mScrollbar);
@@ -280,8 +283,7 @@ void LLPanelEmojiComplete::onCommit()
{
if (mCurSelected < mTotalEmojis)
{
- LLSD value(wstring_to_utf8str(LLWString(1, mEmojis[mCurSelected].Character)));
- setValue(value);
+ setValue(ll_convert_to<std::string>(mEmojis[mCurSelected].Character));
LLUICtrl::onCommit();
}
}
diff --git a/indra/newview/llpanelenvironment.cpp b/indra/newview/llpanelenvironment.cpp
index be61c44b7c..d3df88b65e 100644
--- a/indra/newview/llpanelenvironment.cpp
+++ b/indra/newview/llpanelenvironment.cpp
@@ -48,6 +48,7 @@
#include "llappviewer.h"
#include "llcallbacklist.h"
+#include "llviewercontrol.h"
#include "llviewerparcelmgr.h"
#include "llinventorymodel.h"
@@ -939,19 +940,29 @@ void LLPanelEnvironmentInfo::udpateApparentTimeOfDay()
S32Hours hourofday(secondofday);
S32Seconds secondofhour(secondofday - hourofday);
S32Minutes minutesofhour(secondofhour);
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
bool am_pm(hourofday.value() >= 12);
- if (hourofday.value() < 1)
- hourofday = S32Hours(12);
- if (hourofday.value() > 12)
- hourofday -= S32Hours(12);
+ if (!use_24h)
+ {
+ if (hourofday.value() < 1)
+ hourofday = S32Hours(12);
+ if (hourofday.value() > 12)
+ hourofday -= S32Hours(12);
+ }
std::string lblminute(((minutesofhour.value() < 10) ? "0" : "") + LLSD(minutesofhour.value()).asString());
-
mLabelApparentTime->setTextArg("[HH]", LLSD(hourofday.value()).asString());
mLabelApparentTime->setTextArg("[MM]", lblminute);
- mLabelApparentTime->setTextArg("[AP]", std::string(am_pm ? "PM" : "AM"));
+ if (use_24h)
+ {
+ mLabelApparentTime->setTextArg("[AP]", std::string());
+ }
+ else
+ {
+ mLabelApparentTime->setTextArg("[AP]", std::string(am_pm ? "PM" : "AM"));
+ }
mLabelApparentTime->setTextArg("[PRC]", LLSD((S32)(100 * perc)).asString());
}
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 544b6fbc9c..7a63c6e10d 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -470,7 +470,7 @@ LLPanelFace::LLPanelFace()
mNeedMediaTitle(true)
{
USE_TEXTURE = LLTrans::getString("use_texture");
- mCommitCallbackRegistrar.add("PanelFace.menuDoToSelected", boost::bind(&LLPanelFace::menuDoToSelected, this, _2));
+ mCommitCallbackRegistrar.add("PanelFace.menuDoToSelected", { boost::bind(&LLPanelFace::menuDoToSelected, this, _2) });
mEnableCallbackRegistrar.add("PanelFace.menuEnable", boost::bind(&LLPanelFace::menuEnableItem, this, _2));
}
@@ -5199,4 +5199,3 @@ void LLPanelFace::LLSelectedTE::getMaxDiffuseRepeats(F32& repeats, bool& identic
} max_diff_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_diff_repeats_func, repeats );
}
-
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index dfd3201533..4d2ce208b4 100644
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -479,7 +479,7 @@ private:
ReturnType (LLMaterial::* const MaterialGetFunc)() const >
static void getTEMaterialValue(DataType& data_to_return, bool& identical,DataType default_value, bool has_tolerance = false, DataType tolerance = DataType())
{
- DataType data_value;
+ DataType data_value{};
struct GetTEMaterialVal : public LLSelectedTEGetFunctor<DataType>
{
GetTEMaterialVal(DataType default_value) : _default(default_value) {}
@@ -512,7 +512,7 @@ private:
ReturnType (LLTextureEntry::* const TEGetFunc)() const >
static void getTEValue(DataType& data_to_return, bool& identical, DataType default_value, bool has_tolerance = false, DataType tolerance = DataType())
{
- DataType data_value;
+ DataType data_value {};
struct GetTEVal : public LLSelectedTEGetFunctor<DataType>
{
GetTEVal(DataType default_value) : _default(default_value) {}
@@ -707,4 +707,3 @@ public:
};
#endif
-
diff --git a/indra/newview/llpanelgroupbulk.cpp b/indra/newview/llpanelgroupbulk.cpp
index 433db74cda..8032e207cd 100644
--- a/indra/newview/llpanelgroupbulk.cpp
+++ b/indra/newview/llpanelgroupbulk.cpp
@@ -56,6 +56,7 @@ LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) :
mGroupID(group_id),
mBulkAgentList(NULL),
mOKButton(NULL),
+ mAddButton(nullptr),
mRemoveButton(NULL),
mGroupName(NULL),
mLoadingText(),
@@ -79,29 +80,18 @@ LLPanelGroupBulkImpl::~LLPanelGroupBulkImpl()
}
}
-// static
-void LLPanelGroupBulkImpl::callbackClickAdd(void* userdata)
+void LLPanelGroupBulkImpl::callbackClickAdd(LLPanelGroupBulk* panelp)
{
- if (LLPanelGroupBulk* panelp = (LLPanelGroupBulk*)userdata)
- {
- // Right now this is hard coded with some knowledge that it is part
- // of a floater since the avatar picker needs to be added as a dependent
- // floater to the parent floater.
- // Soon the avatar picker will be embedded into this panel
- // instead of being it's own separate floater. But that is next week.
- // This will do for now. -jwolk May 10, 2006
- LLView* button = panelp->findChild<LLButton>("add_button");
- LLFloater* root_floater = gFloaterView->getParentFloater(panelp);
- LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
- [&](const uuid_vec_t& agent_ids, const std::vector<LLAvatarName>&)
- {
- panelp->mImplementation->addUsers(agent_ids);
- }, true, false, false, root_floater->getName(), button);
- if (picker)
+ LLFloater* root_floater = gFloaterView->getParentFloater(panelp);
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ [this](const uuid_vec_t& agent_ids, const std::vector<LLAvatarName>&)
{
- root_floater->addDependentFloater(picker);
- LLGroupMgr::getInstance()->sendCapGroupMembersRequest(panelp->mImplementation->mGroupID);
- }
+ addUsers(agent_ids);
+ }, true, false, false, root_floater->getName(), mAddButton);
+ if (picker)
+ {
+ root_floater->addDependentFloater(picker);
+ LLGroupMgr::getInstance()->sendCapGroupMembersRequest(mGroupID);
}
}
diff --git a/indra/newview/llpanelgroupbulkban.cpp b/indra/newview/llpanelgroupbulkban.cpp
index 3c764887a6..1d3edad0f3 100644
--- a/indra/newview/llpanelgroupbulkban.cpp
+++ b/indra/newview/llpanelgroupbulkban.cpp
@@ -68,35 +68,26 @@ bool LLPanelGroupBulkBan::postBuild()
mImplementation->mBulkAgentList->setCommitCallback(LLPanelGroupBulkImpl::callbackSelect, mImplementation);
}
- LLButton* button = getChild<LLButton>("add_button", recurse);
- if ( button )
+ mImplementation->mAddButton = getChild<LLButton>("add_button", recurse);
+ // default to opening avatarpicker automatically
+ mImplementation->mAddButton->setClickedCallback(
+ [this](LLUICtrl* ctrl, const LLSD& param)
{
- // default to opening avatarpicker automatically
- // (*impl::callbackClickAdd)((void*)this);
- button->setClickedCallback(LLPanelGroupBulkImpl::callbackClickAdd, this);
- }
+ mImplementation->callbackClickAdd(this);
+ });
mImplementation->mRemoveButton =
getChild<LLButton>("remove_button", recurse);
- if ( mImplementation->mRemoveButton )
- {
- mImplementation->mRemoveButton->setClickedCallback(LLPanelGroupBulkImpl::callbackClickRemove, mImplementation);
- mImplementation->mRemoveButton->setEnabled(false);
- }
+ mImplementation->mRemoveButton->setClickedCallback(LLPanelGroupBulkImpl::callbackClickRemove, mImplementation);
+ mImplementation->mRemoveButton->setEnabled(false);
mImplementation->mOKButton =
getChild<LLButton>("ban_button", recurse);
- if ( mImplementation->mOKButton )
- {
- mImplementation->mOKButton->setClickedCallback(LLPanelGroupBulkBan::callbackClickSubmit, this);
- mImplementation->mOKButton->setEnabled(false);
- }
+ mImplementation->mOKButton->setClickedCallback(LLPanelGroupBulkBan::callbackClickSubmit, this);
+ mImplementation->mOKButton->setEnabled(false);
- button = getChild<LLButton>("cancel_button", recurse);
- if ( button )
- {
- button->setClickedCallback(LLPanelGroupBulkImpl::callbackClickCancel, mImplementation);
- }
+ LLButton* button = getChild<LLButton>("cancel_button", recurse);
+ button->setClickedCallback(LLPanelGroupBulkImpl::callbackClickCancel, mImplementation);
mImplementation->mTooManySelected = getString("ban_selection_too_large");
mImplementation->mBanNotPermitted = getString("ban_not_permitted");
diff --git a/indra/newview/llpanelgroupbulkimpl.h b/indra/newview/llpanelgroupbulkimpl.h
index 5a479f8117..5515bd6d9a 100644
--- a/indra/newview/llpanelgroupbulkimpl.h
+++ b/indra/newview/llpanelgroupbulkimpl.h
@@ -44,7 +44,7 @@ public:
LLPanelGroupBulkImpl(const LLUUID& group_id);
~LLPanelGroupBulkImpl();
- static void callbackClickAdd(void* userdata);
+ void callbackClickAdd(LLPanelGroupBulk* panelp);
static void callbackClickRemove(void* userdata);
static void callbackClickCancel(void* userdata);
@@ -70,6 +70,7 @@ public:
LLNameListCtrl* mBulkAgentList;
LLButton* mOKButton;
+ LLButton* mAddButton;
LLButton* mRemoveButton;
LLTextBox* mGroupName;
diff --git a/indra/newview/llpanellandmarkinfo.cpp b/indra/newview/llpanellandmarkinfo.cpp
index 41373cd7f5..7596c0eba8 100644
--- a/indra/newview/llpanellandmarkinfo.cpp
+++ b/indra/newview/llpanellandmarkinfo.cpp
@@ -41,6 +41,7 @@
#include "lllandmarkactions.h"
#include "llparcel.h"
#include "llslurl.h"
+#include "llviewercontrol.h"
#include "llviewerinventory.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
@@ -326,7 +327,8 @@ void LLPanelLandmarkInfo::displayItemInfo(const LLInventoryItem* pItem)
}
else
{
- std::string timeStr = getString("acquired_date");
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ std::string timeStr = use_24h ? getString("acquired_date") : getString("acquired_date_ampm");
LLSD substitution;
substitution["datetime"] = (S32) time_utc;
LLStringUtil::format (timeStr, substitution);
diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp
index fb7ccbfe4c..5a0cd1a823 100644
--- a/indra/newview/llpanellandmarks.cpp
+++ b/indra/newview/llpanellandmarks.cpp
@@ -458,10 +458,10 @@ void LLLandmarksPanel::initLandmarksPanel(LLPlacesInventoryPanel* inventory_list
// List Commands Handlers
void LLLandmarksPanel::initListCommandsHandlers()
{
- mCommitCallbackRegistrar.add("Places.LandmarksGear.Add.Action", boost::bind(&LLLandmarksPanel::onAddAction, this, _2));
- mCommitCallbackRegistrar.add("Places.LandmarksGear.CopyPaste.Action", boost::bind(&LLLandmarksPanel::onClipboardAction, this, _2));
- mCommitCallbackRegistrar.add("Places.LandmarksGear.Custom.Action", boost::bind(&LLLandmarksPanel::onCustomAction, this, _2));
- mCommitCallbackRegistrar.add("Places.LandmarksGear.Folding.Action", boost::bind(&LLLandmarksPanel::onFoldingAction, this, _2));
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.Add.Action", { boost::bind(&LLLandmarksPanel::onAddAction, this, _2) });
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.CopyPaste.Action", { boost::bind(&LLLandmarksPanel::onClipboardAction, this, _2) });
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.Custom.Action", { boost::bind(&LLLandmarksPanel::onCustomAction, this, _2) });
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.Folding.Action", { boost::bind(&LLLandmarksPanel::onFoldingAction, this, _2)} );
mEnableCallbackRegistrar.add("Places.LandmarksGear.Check", boost::bind(&LLLandmarksPanel::isActionChecked, this, _2));
mEnableCallbackRegistrar.add("Places.LandmarksGear.Enable", boost::bind(&LLLandmarksPanel::isActionEnabled, this, _2));
mGearLandmarkMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_places_gear_landmark.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp
index ed80c8b732..cae11a942c 100644
--- a/indra/newview/llpanellogin.cpp
+++ b/indra/newview/llpanellogin.cpp
@@ -81,15 +81,16 @@ bool LLPanelLogin::sCredentialSet = false;
LLPointer<LLCredential> load_user_credentials(std::string &user_key)
{
- if (gSecAPIHandler->hasCredentialMap("login_list", LLGridManager::getInstance()->getGrid()))
+ std::string grid{ LLGridManager::instance().getGrid() };
+ if (gSecAPIHandler->hasCredentialMap("login_list", grid))
{
// user_key should be of "name Resident" format
- return gSecAPIHandler->loadFromCredentialMap("login_list", LLGridManager::getInstance()->getGrid(), user_key);
+ return gSecAPIHandler->loadFromCredentialMap("login_list", grid, user_key);
}
else
{
// legacy (or legacy^2, since it also tries to load from settings)
- return gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
+ return gSecAPIHandler->loadCredential(grid);
}
}
@@ -223,7 +224,8 @@ LLPanelLogin::LLPanelLogin(const LLRect &rect,
sendChildToBack(getChildView("forgot_password_text"));
sendChildToBack(getChildView("sign_up_text"));
- std::string current_grid = LLGridManager::getInstance()->getGrid();
+ LLGridManager& gridmgr{ LLGridManager::instance() };
+ std::string current_grid = gridmgr.getGrid();
if (!mFirstLoginThisInstall)
{
LLComboBox* favorites_combo = getChild<LLComboBox>("start_location_combo");
@@ -237,7 +239,7 @@ LLPanelLogin::LLPanelLogin(const LLRect &rect,
// Load all of the grids, sorted, and then add a bar and the current grid at the top
server_choice_combo->removeall();
- std::map<std::string, std::string> known_grids = LLGridManager::getInstance()->getKnownGrids();
+ std::map<std::string, std::string> known_grids = gridmgr.getKnownGrids();
for (std::map<std::string, std::string>::iterator grid_choice = known_grids.begin();
grid_choice != known_grids.end();
grid_choice++)
@@ -251,7 +253,7 @@ LLPanelLogin::LLPanelLogin(const LLRect &rect,
server_choice_combo->sortByName();
LL_DEBUGS("AppInit") << "adding current " << current_grid << LL_ENDL;
- server_choice_combo->add(LLGridManager::getInstance()->getGridLabel(),
+ server_choice_combo->add(gridmgr.getGridLabel(),
current_grid,
ADD_TOP);
server_choice_combo->selectFirstItem();
@@ -760,6 +762,7 @@ void LLPanelLogin::onUpdateStartSLURL(const LLSLURL& new_start_slurl)
LL_DEBUGS("AppInit")<<new_start_slurl.asString()<<LL_ENDL;
LLComboBox* location_combo = sInstance->getChild<LLComboBox>("start_location_combo");
+ LLGridManager& gridmgr{ LLGridManager::instance() };
/*
* Determine whether or not the new_start_slurl modifies the grid.
*
@@ -774,17 +777,17 @@ void LLPanelLogin::onUpdateStartSLURL(const LLSLURL& new_start_slurl)
{
case LLSLURL::LOCATION:
{
- std::string slurl_grid = LLGridManager::getInstance()->getGrid(new_start_slurl.getGrid());
+ std::string slurl_grid = gridmgr.getGrid(new_start_slurl.getGrid());
if ( ! slurl_grid.empty() ) // is that a valid grid?
{
- if ( slurl_grid != LLGridManager::getInstance()->getGrid() ) // new grid?
+ if ( slurl_grid != gridmgr.getGrid() ) // new grid?
{
// the slurl changes the grid, so update everything to match
- LLGridManager::getInstance()->setGridChoice(slurl_grid);
+ gridmgr.setGridChoice(slurl_grid);
// update the grid selector to match the slurl
LLComboBox* server_combo = sInstance->getChild<LLComboBox>("server_combo");
- std::string server_label(LLGridManager::getInstance()->getGridLabel(slurl_grid));
+ std::string server_label(gridmgr.getGridLabel(slurl_grid));
server_combo->setSimple(server_label);
updateServer(); // to change the links and splash screen
@@ -831,8 +834,7 @@ void LLPanelLogin::autologinToLocation(const LLSLURL& slurl)
if ( LLPanelLogin::sInstance != NULL )
{
- void* unused_parameter = 0;
- LLPanelLogin::sInstance->onClickConnect(unused_parameter);
+ LLPanelLogin::sInstance->onClickConnect(false);
}
}
@@ -872,7 +874,8 @@ void LLPanelLogin::loadLoginPage()
{
if (!sInstance) return;
- LLURI login_page = LLURI(LLGridManager::getInstance()->getLoginPage());
+ LLGridManager& gridmgr{ LLGridManager::instance() };
+ LLURI login_page = LLURI(gridmgr.getLoginPage());
LLSD params(login_page.queryMap());
LL_DEBUGS("AppInit") << "login_page: " << login_page << LL_ENDL;
@@ -899,7 +902,7 @@ void LLPanelLogin::loadLoginPage()
params["channel"] = LLVersionInfo::instance().getChannel();
// Grid
- params["grid"] = LLGridManager::getInstance()->getGridId();
+ params["grid"] = gridmgr.getGridId();
// add OS info
params["os"] = LLOSInfo::instance().getOSStringSimple();
@@ -916,7 +919,7 @@ void LLPanelLogin::loadLoginPage()
login_page.path(),
params));
- gViewerWindow->setMenuBackgroundColor(false, !LLGridManager::getInstance()->isInProductionGrid());
+ gViewerWindow->setMenuBackgroundColor(false, !gridmgr.isInProductionGrid());
LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
if (web_browser->getCurrentNavUrl() != login_uri.asString())
@@ -949,9 +952,10 @@ void LLPanelLogin::onClickConnect(bool commit_fields)
// the grid definitions may come from a user-supplied grids.xml, so they may not be good
LL_DEBUGS("AppInit")<<"grid "<<combo_val.asString()<<LL_ENDL;
+ LLGridManager& gridmgr{ LLGridManager::instance() };
try
{
- LLGridManager::getInstance()->setGridChoice(combo_val.asString());
+ gridmgr.setGridChoice(combo_val.asString());
}
catch (LLInvalidGridName ex)
{
@@ -984,7 +988,7 @@ void LLPanelLogin::onClickConnect(bool commit_fields)
std::string identifier_type;
cred->identifierType(identifier_type);
LLSD allowed_credential_types;
- LLGridManager::getInstance()->getLoginIdentifierTypes(allowed_credential_types);
+ gridmgr.getLoginIdentifierTypes(allowed_credential_types);
// check the typed in credential type against the credential types expected by the server.
for(LLSD::array_iterator i = allowed_credential_types.beginArray();
@@ -1133,6 +1137,7 @@ void LLPanelLogin::updateServer()
{
if (sInstance)
{
+ LLGridManager& gridmgr{ LLGridManager::instance() };
try
{
// if they've selected another grid, we should load the credentials
@@ -1152,7 +1157,7 @@ void LLPanelLogin::updateServer()
// populate dropbox and setFields
// Note: following call is related to initializeLoginInfo()
- LLPointer<LLCredential> credential = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
+ LLPointer<LLCredential> credential = gSecAPIHandler->loadCredential(gridmgr.getGrid());
sInstance->populateUserList(credential);
// restore creds
@@ -1165,12 +1170,12 @@ void LLPanelLogin::updateServer()
{
// populate dropbox and setFields
// Note: following call is related to initializeLoginInfo()
- LLPointer<LLCredential> credential = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
+ LLPointer<LLCredential> credential = gSecAPIHandler->loadCredential(gridmgr.getGrid());
sInstance->populateUserList(credential);
}
// update the login panel links
- bool system_grid = LLGridManager::getInstance()->isSystemGrid();
+ bool system_grid = gridmgr.isSystemGrid();
// Want to vanish not only create_new_account_btn, but also the
// title text over it, so turn on/off the whole layout_panel element.
@@ -1219,11 +1224,12 @@ void LLPanelLogin::populateUserList(LLPointer<LLCredential> credential)
getChild<LLUICtrl>("password_edit")->setValue(std::string());
mUsernameLength = 0;
mPasswordLength = 0;
+ std::string grid{ LLGridManager::instance().getGrid() };
- if (gSecAPIHandler->hasCredentialMap("login_list", LLGridManager::getInstance()->getGrid()))
+ if (gSecAPIHandler->hasCredentialMap("login_list", grid))
{
LLSecAPIHandler::credential_map_t credencials;
- gSecAPIHandler->loadCredentialMap("login_list", LLGridManager::getInstance()->getGrid(), credencials);
+ gSecAPIHandler->loadCredentialMap("login_list", grid, credencials);
LLSecAPIHandler::credential_map_t::iterator cr_iter = credencials.begin();
LLSecAPIHandler::credential_map_t::iterator cr_end = credencials.end();
@@ -1278,7 +1284,8 @@ void LLPanelLogin::onSelectServer()
LLComboBox* server_combo = getChild<LLComboBox>("server_combo");
LLSD server_combo_val = server_combo->getSelectedValue();
LL_INFOS("AppInit") << "grid "<<server_combo_val.asString()<< LL_ENDL;
- LLGridManager::getInstance()->setGridChoice(server_combo_val.asString());
+ auto& gridmgr{ LLGridManager::instance() };
+ gridmgr.setGridChoice(server_combo_val.asString());
addFavoritesToStartLocation();
/*
@@ -1308,7 +1315,7 @@ void LLPanelLogin::onSelectServer()
LLSLURL slurl(location); // generata a slurl from the location combo contents
if (location.empty()
|| (slurl.getType() == LLSLURL::LOCATION
- && slurl.getGrid() != LLGridManager::getInstance()->getGrid())
+ && slurl.getGrid() != gridmgr.getGrid())
)
{
// the grid specified by the location is not this one, so clear the combo
@@ -1338,7 +1345,7 @@ bool LLPanelLogin::getShowFavorites()
}
// static
-std::string LLPanelLogin::getUserName(LLPointer<LLCredential> &cred)
+std::string LLPanelLogin::getUserName(const LLPointer<LLCredential> &cred)
{
if (cred.isNull())
{
diff --git a/indra/newview/llpanellogin.h b/indra/newview/llpanellogin.h
index a1bf25fb05..ce708e7a0e 100644
--- a/indra/newview/llpanellogin.h
+++ b/indra/newview/llpanellogin.h
@@ -85,7 +85,7 @@ public:
static bool getShowFavorites();
// extract name from cred in a format apropriate for username field
- static std::string getUserName(LLPointer<LLCredential> &cred);
+ static std::string getUserName(const LLPointer<LLCredential> &cred);
private:
friend class LLPanelLoginListener;
diff --git a/indra/newview/llpanelloginlistener.cpp b/indra/newview/llpanelloginlistener.cpp
index fb6f034b7f..aeaf2d1d00 100644
--- a/indra/newview/llpanelloginlistener.cpp
+++ b/indra/newview/llpanelloginlistener.cpp
@@ -32,9 +32,19 @@
#include "llpanelloginlistener.h"
// STL headers
// std headers
+#include <iomanip>
+#include <memory>
// external library headers
// other Linden headers
+#include "llcombobox.h"
#include "llpanellogin.h"
+#include "llsdutil.h"
+#include "llsecapi.h"
+#include "llslurl.h"
+#include "llstartup.h"
+#include "lluictrl.h"
+#include "llviewernetwork.h"
+#include "stringize.h"
LLPanelLoginListener::LLPanelLoginListener(LLPanelLogin* instance):
LLEventAPI("LLPanelLogin", "Access to LLPanelLogin methods"),
@@ -43,9 +53,195 @@ LLPanelLoginListener::LLPanelLoginListener(LLPanelLogin* instance):
add("onClickConnect",
"Pretend user clicked the \"Log In\" button",
&LLPanelLoginListener::onClickConnect);
+ add("login",
+ "Login to Second Life with saved credentials.\n"
+ "Pass [\"username\"] to select credentials previously saved with that username.\n"
+ "Pass [\"slurl\"] to specify target location.\n"
+ "Pass [\"grid\"] to select one of the valid grids in grids.xml.",
+ &LLPanelLoginListener::login,
+ llsd::map("reply", LLSD::String()));
+ add("savedLogins",
+ "Return \"logins\" as a list of {} saved login names.\n"
+ "Pass [\"grid\"] to select one of the valid grids in grids.xml.",
+ &LLPanelLoginListener::savedLogins,
+ llsd::map("reply", LLSD::String()));
}
void LLPanelLoginListener::onClickConnect(const LLSD&) const
{
mPanel->onClickConnect(false);
}
+
+namespace
+{
+
+ std::string gridkey(const std::string& grid)
+ {
+ if (grid.find('.') != std::string::npos)
+ {
+ return grid;
+ }
+ else
+ {
+ return stringize("util.", grid, ".lindenlab.com");
+ }
+ }
+
+} // anonymous namespace
+
+void LLPanelLoginListener::login(const LLSD& args) const
+{
+ // Although we require a "reply" key, don't instantiate a Response object:
+ // if things go well, response to our invoker will come later, once the
+ // viewer gets the response from the login server.
+ std::string username(args["username"]), slurlstr(args["slurl"]), grid(args["grid"]);
+ LL_DEBUGS("AppInit") << "Login with saved credentials";
+ if (! username.empty())
+ {
+ LL_CONT << " for user " << std::quoted(username);
+ }
+ if (! slurlstr.empty())
+ {
+ LL_CONT << " to location " << std::quoted(slurlstr);
+ }
+ if (! grid.empty())
+ {
+ LL_CONT << " on grid " << std::quoted(grid);
+ }
+ LL_CONT << LL_ENDL;
+
+ // change grid first, allowing slurl to override
+ auto& gridmgr{ LLGridManager::instance() };
+ if (! grid.empty())
+ {
+ grid = gridkey(grid);
+ // setGridChoice() can throw LLInvalidGridName -- but if so, let it
+ // propagate, trusting that LLEventAPI will catch it and send an
+ // appropriate reply.
+ auto server_combo = mPanel->getChild<LLComboBox>("server_combo");
+ server_combo->setSimple(gridmgr.getGridLabel(grid));
+ LLPanelLogin::updateServer();
+ }
+ if (! slurlstr.empty())
+ {
+ LLSLURL slurl(slurlstr);
+ if (! slurl.isSpatial())
+ {
+ // don't bother with LLTHROW() because we expect LLEventAPI to
+ // catch and report back to invoker
+ throw DispatchError(stringize("Invalid start SLURL ", std::quoted(slurlstr)));
+ }
+ // Bypass LLStartUp::setStartSLURL() because, after validating as
+ // above, it bounces right back to LLPanelLogin::onUpdateStartSLURL().
+ // It also sets the "NextLoginLocation" user setting, but as with grid,
+ // we don't yet know whether that's desirable for scripted login.
+ LLPanelLogin::onUpdateStartSLURL(slurl);
+ }
+ if (! username.empty())
+ {
+ // Transform (e.g.) "Nat Linden" to the internal form expected by
+ // loadFromCredentialMap(), e.g. "nat_linden"
+ LLStringUtil::toLower(username);
+ LLStringUtil::replaceChar(username, ' ', '_');
+ LLStringUtil::replaceChar(username, '.', '_');
+
+ // call gridmgr.getGrid() because our caller didn't necessarily pass
+ // ["grid"] -- or it might have been overridden by the SLURL
+ auto cred = gSecAPIHandler->loadFromCredentialMap("login_list",
+ gridmgr.getGrid(),
+ username);
+ LLPanelLogin::setFields(cred);
+ }
+
+ if (mPanel->getChild<LLUICtrl>("username_combo")->getValue().asString().empty() ||
+ mPanel->getChild<LLUICtrl>("password_edit") ->getValue().asString().empty())
+ {
+ // as above, let LLEventAPI report back to invoker
+ throw DispatchError(stringize("Unrecognized username ", std::quoted(username)));
+ }
+
+ // Here we're about to trigger actual login, which is all we can do in
+ // this method. All subsequent responses must come via the "login"
+ // LLEventPump.
+ LLEventPumps::instance().obtain("login").listen(
+ "Lua login",
+ [args]
+ (const LLBoundListener& conn, const LLSD& update)
+ {
+ LLSD response{ llsd::map("ok", false) };
+ if (update["change"] == "connect")
+ {
+ // success!
+ response["ok"] = true;
+ }
+ else if (update["change"] == "disconnect")
+ {
+ // Does this ever actually happen?
+ // LLLoginInstance::handleDisconnect() says it's a placeholder.
+ response["error"] = "login disconnect";
+ }
+ else if (update["change"] == "fail.login")
+ {
+ // why?
+ // LLLoginInstance::handleLoginFailure() has special code to
+ // handle "tos", "update" and "mfa_challenge". Do not respond
+ // automatically because these things are SUPPOSED to engage
+ // the user.
+ // Copy specific response fields because there's an enormous
+ // chunk of stuff that comes back on success.
+ LLSD data{ update["data"] };
+ const char* fields[] = {
+ "reason",
+ "error_code"
+ };
+ for (auto field : fields)
+ {
+ response[field] = data[field];
+ }
+ response["error"] = update["message"];
+ }
+ else
+ {
+ // Ignore all other "change" values: LLLogin sends multiple update
+ // events. Only a few of them (above) indicate completion.
+ return;
+ }
+ // For all the completion cases, disconnect from the "login"
+ // LLEventPump.
+ conn.disconnect();
+ // and at last, send response to the original invoker
+ sendReply(response, args);
+ });
+
+ // Turn the Login crank.
+ mPanel->onClickConnect(false);
+}
+
+LLSD LLPanelLoginListener::savedLogins(const LLSD& args) const
+{
+ LL_INFOS() << "called with " << args << LL_ENDL;
+ std::string grid = (args.has("grid")? gridkey(args["grid"].asString())
+ : LLGridManager::instance().getGrid());
+ if (! gSecAPIHandler->hasCredentialMap("login_list", grid))
+ {
+ LL_INFOS() << "no creds for " << grid << LL_ENDL;
+ return llsd::map("error",
+ stringize("No saved logins for grid ", std::quoted(grid)));
+ }
+ LLSecAPIHandler::credential_map_t creds;
+ gSecAPIHandler->loadCredentialMap("login_list", grid, creds);
+ auto result = llsd::map(
+ "logins",
+ llsd::toArray(
+ creds,
+ [](const auto& pair)
+ {
+ return llsd::map(
+ "name",
+ LLPanelLogin::getUserName(pair.second),
+ "key",
+ pair.first);
+ }));
+ LL_INFOS() << "returning creds " << result << LL_ENDL;
+ return result;
+}
diff --git a/indra/newview/llpanelloginlistener.h b/indra/newview/llpanelloginlistener.h
index b552ccd5b0..f2f4d70ff9 100644
--- a/indra/newview/llpanelloginlistener.h
+++ b/indra/newview/llpanelloginlistener.h
@@ -40,6 +40,8 @@ public:
private:
void onClickConnect(const LLSD&) const;
+ void login(const LLSD&) const;
+ LLSD savedLogins(const LLSD&) const;
LLPanelLogin* mPanel;
};
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index 377af4384a..48f32a05ba 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -78,9 +78,9 @@ static LLPanelInjector<LLPanelMainInventory> t_inventory("panel_main_inventory")
class LLFloaterInventoryFinder : public LLFloater
{
public:
- LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view);
- virtual void draw();
- /*virtual*/ bool postBuild();
+ LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view);
+ void draw();
+ bool postBuild();
void changeFilter(LLInventoryFilter* filter);
void updateElementsFromFilter();
bool getCheckShowEmpty();
@@ -90,17 +90,35 @@ public:
void onCreatorSelfFilterCommit();
void onCreatorOtherFilterCommit();
- static void onTimeAgo(LLUICtrl*, void *);
- static void onCloseBtn(void* user_data);
- static void selectAllTypes(void* user_data);
- static void selectNoTypes(void* user_data);
+ void onTimeAgo();
+ void onCloseBtn();
+ void selectAllTypes();
+ void selectNoTypes();
private:
- LLPanelMainInventory* mPanelMainInventory;
- LLSpinCtrl* mSpinSinceDays;
- LLSpinCtrl* mSpinSinceHours;
- LLCheckBoxCtrl* mCreatorSelf;
- LLCheckBoxCtrl* mCreatorOthers;
- LLInventoryFilter* mFilter;
+ LLPanelMainInventory* mPanelMainInventory{ nullptr };
+ LLSpinCtrl* mSpinSinceDays{ nullptr };
+ LLSpinCtrl* mSpinSinceHours{ nullptr };
+ LLCheckBoxCtrl* mCreatorSelf{ nullptr };
+ LLCheckBoxCtrl* mCreatorOthers{ nullptr };
+ LLInventoryFilter* mFilter{ nullptr };
+
+ LLCheckBoxCtrl* mCheckAnimation{ nullptr };
+ LLCheckBoxCtrl* mCheckCallingCard{ nullptr };
+ LLCheckBoxCtrl* mCheckClothing{ nullptr };
+ LLCheckBoxCtrl* mCheckGesture{ nullptr };
+ LLCheckBoxCtrl* mCheckLandmark{ nullptr };
+ LLCheckBoxCtrl* mCheckMaterial{ nullptr };
+ LLCheckBoxCtrl* mCheckNotecard{ nullptr };
+ LLCheckBoxCtrl* mCheckObject{ nullptr };
+ LLCheckBoxCtrl* mCheckScript{ nullptr };
+ LLCheckBoxCtrl* mCheckSounds{ nullptr };
+ LLCheckBoxCtrl* mCheckTexture{ nullptr };
+ LLCheckBoxCtrl* mCheckSnapshot{ nullptr };
+ LLCheckBoxCtrl* mCheckSettings{ nullptr };
+ LLCheckBoxCtrl* mCheckShowEmpty{ nullptr };
+ LLCheckBoxCtrl* mCheckSinceLogoff{ nullptr };
+
+ LLRadioGroup* mRadioDateSearchDirection{ nullptr };
};
///----------------------------------------------------------------------------
@@ -125,14 +143,16 @@ LLPanelMainInventory::LLPanelMainInventory(const LLPanel::Params& p)
mGalleryRootUpdatedConnection()
{
// Menu Callbacks (non contex menus)
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2));
- mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this));
- mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this));
- mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", { boost::bind(&LLPanelMainInventory::doToSelected, this, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", { boost::bind(&LLPanelMainInventory::closeAllFolders, this) });
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", { boost::bind(&LLInventoryModel::emptyFolderType, &gInventory,
+ "ConfirmEmptyTrash", LLFolderType::FT_TRASH), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", { boost::bind(&LLInventoryModel::emptyFolderType, &gInventory,
+ "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", { boost::bind(&LLPanelMainInventory::doCreate, this, _2) });
+ mCommitCallbackRegistrar.add("Inventory.ShowFilters", { boost::bind(&LLPanelMainInventory::toggleFindOptions, this) });
+ mCommitCallbackRegistrar.add("Inventory.ResetFilters", { boost::bind(&LLPanelMainInventory::resetFilters, this) });
+ mCommitCallbackRegistrar.add("Inventory.SetSortBy", { boost::bind(&LLPanelMainInventory::setSortBy, this, _2) });
mEnableCallbackRegistrar.add("Inventory.EnvironmentEnabled", [](LLUICtrl *, const LLSD &) { return LLPanelMainInventory::hasSettingsInventory(); });
mEnableCallbackRegistrar.add("Inventory.MaterialsEnabled", [](LLUICtrl *, const LLSD &) { return LLPanelMainInventory::hasMaterialsInventory(); });
@@ -734,7 +754,6 @@ bool LLPanelMainInventory::filtersVisible(void* user_data)
void LLPanelMainInventory::onClearSearch()
{
bool initially_active = false;
- LLFloater *finder = getFinder();
if (mActivePanel && (getActivePanel() != mWornItemsPanel))
{
initially_active = mActivePanel->getFilter().isNotDefault();
@@ -743,9 +762,9 @@ void LLPanelMainInventory::onClearSearch()
mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS);
}
- if (finder)
+ if (LLFloaterInventoryFinder* finder = getFinder())
{
- LLFloaterInventoryFinder::selectAllTypes(finder);
+ finder->selectAllTypes();
}
// re-open folders that were initially open in case filter was active
@@ -1145,36 +1164,53 @@ bool LLFloaterInventoryFinder::postBuild()
const LLRect& viewrect = mPanelMainInventory->getRect();
setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
- childSetAction("All", selectAllTypes, this);
- childSetAction("None", selectNoTypes, this);
+ childSetAction("All", [this](LLUICtrl*, const LLSD&) { selectAllTypes(); });
+ childSetAction("None", [this](LLUICtrl*, const LLSD&) { selectNoTypes(); });
mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
- childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
+ mSpinSinceHours->setCommitCallback([this](LLUICtrl*, const LLSD&) { onTimeAgo(); });
mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
- childSetCommitCallback("spin_days_ago", onTimeAgo, this);
+ mSpinSinceDays->setCommitCallback([this](LLUICtrl*, const LLSD&) { onTimeAgo(); });
mCreatorSelf = getChild<LLCheckBoxCtrl>("check_created_by_me");
mCreatorOthers = getChild<LLCheckBoxCtrl>("check_created_by_others");
mCreatorSelf->setCommitCallback(boost::bind(&LLFloaterInventoryFinder::onCreatorSelfFilterCommit, this));
mCreatorOthers->setCommitCallback(boost::bind(&LLFloaterInventoryFinder::onCreatorOtherFilterCommit, this));
- childSetAction("Close", onCloseBtn, this);
+ mCheckAnimation = getChild<LLCheckBoxCtrl>("check_animation");
+ mCheckCallingCard = getChild<LLCheckBoxCtrl>("check_calling_card");
+ mCheckClothing = getChild<LLCheckBoxCtrl>("check_clothing");
+ mCheckGesture = getChild<LLCheckBoxCtrl>("check_gesture");
+ mCheckLandmark = getChild<LLCheckBoxCtrl>("check_landmark");
+ mCheckMaterial = getChild<LLCheckBoxCtrl>("check_material");
+ mCheckNotecard = getChild<LLCheckBoxCtrl>("check_notecard");
+ mCheckObject = getChild<LLCheckBoxCtrl>("check_object");
+ mCheckScript = getChild<LLCheckBoxCtrl>("check_script");
+ mCheckSounds = getChild<LLCheckBoxCtrl>("check_sound");
+ mCheckTexture = getChild<LLCheckBoxCtrl>("check_texture");
+ mCheckSnapshot = getChild<LLCheckBoxCtrl>("check_snapshot");
+ mCheckSettings = getChild<LLCheckBoxCtrl>("check_settings");
+ mCheckShowEmpty = getChild<LLCheckBoxCtrl>("check_show_empty");
+ mCheckSinceLogoff = getChild<LLCheckBoxCtrl>("check_since_logoff");
+
+ mRadioDateSearchDirection = getChild<LLRadioGroup>("date_search_direction");
+
+ childSetAction("Close", [this](LLUICtrl*, const LLSD&) { onCloseBtn(); });
updateElementsFromFilter();
+
return true;
}
-void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
-{
- LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
- if (!self) return;
- if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
+void LLFloaterInventoryFinder::onTimeAgo()
+{
+ if (mSpinSinceDays->get() || mSpinSinceHours->get())
{
- self->getChild<LLUICtrl>("check_since_logoff")->setValue(false);
+ mCheckSinceLogoff->setValue(false);
- U32 days = (U32)self->mSpinSinceDays->get();
- U32 hours = (U32)self->mSpinSinceHours->get();
+ U32 days = (U32)mSpinSinceDays->get();
+ U32 hours = (U32)mSpinSinceHours->get();
if (hours >= 24)
{
// Try to handle both cases of spinner clicking and text input in a sensible fashion as best as possible.
@@ -1190,11 +1226,11 @@ void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
days = hours / 24;
}
hours = (U32)hours % 24;
- self->mSpinSinceHours->setFocus(false);
- self->mSpinSinceDays->setFocus(false);
- self->mSpinSinceDays->set((F32)days);
- self->mSpinSinceHours->set((F32)hours);
- self->mSpinSinceHours->setFocus(true);
+ mSpinSinceHours->setFocus(false);
+ mSpinSinceDays->setFocus(false);
+ mSpinSinceDays->set((F32)days);
+ mSpinSinceHours->set((F32)hours);
+ mSpinSinceHours->setFocus(true);
}
}
}
@@ -1223,29 +1259,28 @@ void LLFloaterInventoryFinder::updateElementsFromFilter()
// update the ui elements
setTitle(mFilter->getName());
- getChild<LLUICtrl>("check_animation")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
-
- getChild<LLUICtrl>("check_calling_card")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
- getChild<LLUICtrl>("check_clothing")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
- getChild<LLUICtrl>("check_gesture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
- getChild<LLUICtrl>("check_landmark")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
- getChild<LLUICtrl>("check_material")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MATERIAL));
- getChild<LLUICtrl>("check_notecard")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
- getChild<LLUICtrl>("check_object")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
- getChild<LLUICtrl>("check_script")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
- getChild<LLUICtrl>("check_sound")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
- getChild<LLUICtrl>("check_texture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
- getChild<LLUICtrl>("check_snapshot")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
- getChild<LLUICtrl>("check_settings")->setValue((S32)(filter_types & 0x1 << LLInventoryType::IT_SETTINGS));
- getChild<LLUICtrl>("check_show_empty")->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
-
- getChild<LLUICtrl>("check_created_by_me")->setValue(show_created_by_me);
- getChild<LLUICtrl>("check_created_by_others")->setValue(show_created_by_others);
-
- getChild<LLUICtrl>("check_since_logoff")->setValue(mFilter->isSinceLogoff());
+ mCheckAnimation->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
+ mCheckCallingCard->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
+ mCheckClothing->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
+ mCheckGesture->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
+ mCheckLandmark->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
+ mCheckMaterial->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MATERIAL));
+ mCheckNotecard->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
+ mCheckObject->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
+ mCheckScript->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
+ mCheckSounds->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
+ mCheckTexture->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
+ mCheckSnapshot->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
+ mCheckSettings->setValue((S32)(filter_types & 0x1 << LLInventoryType::IT_SETTINGS));
+ mCheckShowEmpty->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
+
+ mCreatorSelf->setValue(show_created_by_me);
+ mCreatorOthers->setValue(show_created_by_others);
+
+ mCheckSinceLogoff->setValue(mFilter->isSinceLogoff());
mSpinSinceHours->set((F32)(hours % 24));
mSpinSinceDays->set((F32)(hours / 24));
- getChild<LLRadioGroup>("date_search_direction")->setSelectedIndex(date_search_direction);
+ mRadioDateSearchDirection->setSelectedIndex(date_search_direction);
}
void LLFloaterInventoryFinder::draw()
@@ -1253,80 +1288,80 @@ void LLFloaterInventoryFinder::draw()
U64 filter = 0xffffffffffffffffULL;
bool filtered_by_all_types = true;
- if (!getChild<LLUICtrl>("check_animation")->getValue())
+ if (!mCheckAnimation->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_calling_card")->getValue())
+ if (!mCheckCallingCard->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_clothing")->getValue())
+ if (!mCheckClothing->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_gesture")->getValue())
+ if (!mCheckGesture->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_landmark")->getValue())
+ if (!mCheckLandmark->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_material")->getValue())
+ if (!mCheckMaterial->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_MATERIAL);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_notecard")->getValue())
+ if (!mCheckNotecard->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_object")->getValue())
+ if (!mCheckObject->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_script")->getValue())
+ if (!mCheckScript->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_LSL);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_sound")->getValue())
+ if (!mCheckSounds->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_SOUND);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_texture")->getValue())
+ if (!mCheckTexture->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_snapshot")->getValue())
+ if (!mCheckSnapshot->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
filtered_by_all_types = false;
}
- if (!getChild<LLUICtrl>("check_settings")->getValue())
+ if (!mCheckSettings->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_SETTINGS);
filtered_by_all_types = false;
@@ -1444,65 +1479,56 @@ void LLFloaterInventoryFinder::onCreatorOtherFilterCommit()
bool LLFloaterInventoryFinder::getCheckShowEmpty()
{
- return getChild<LLUICtrl>("check_show_empty")->getValue();
+ return mCheckShowEmpty->getValue();
}
bool LLFloaterInventoryFinder::getCheckSinceLogoff()
{
- return getChild<LLUICtrl>("check_since_logoff")->getValue();
+ return mCheckSinceLogoff->getValue();
}
U32 LLFloaterInventoryFinder::getDateSearchDirection()
{
- return getChild<LLRadioGroup>("date_search_direction")->getSelectedIndex();
+ return mRadioDateSearchDirection->getSelectedIndex();
}
-void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
+void LLFloaterInventoryFinder::onCloseBtn()
{
- LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
- finderp->closeFloater();
+ closeFloater();
}
-// static
-void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
-{
- LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
- if(!self) return;
-
- self->getChild<LLUICtrl>("check_animation")->setValue(true);
- self->getChild<LLUICtrl>("check_calling_card")->setValue(true);
- self->getChild<LLUICtrl>("check_clothing")->setValue(true);
- self->getChild<LLUICtrl>("check_gesture")->setValue(true);
- self->getChild<LLUICtrl>("check_landmark")->setValue(true);
- self->getChild<LLUICtrl>("check_material")->setValue(true);
- self->getChild<LLUICtrl>("check_notecard")->setValue(true);
- self->getChild<LLUICtrl>("check_object")->setValue(true);
- self->getChild<LLUICtrl>("check_script")->setValue(true);
- self->getChild<LLUICtrl>("check_sound")->setValue(true);
- self->getChild<LLUICtrl>("check_texture")->setValue(true);
- self->getChild<LLUICtrl>("check_snapshot")->setValue(true);
- self->getChild<LLUICtrl>("check_settings")->setValue(true);
+void LLFloaterInventoryFinder::selectAllTypes()
+{
+ mCheckAnimation->setValue(true);
+ mCheckCallingCard->setValue(true);
+ mCheckClothing->setValue(true);
+ mCheckGesture->setValue(true);
+ mCheckLandmark->setValue(true);
+ mCheckMaterial->setValue(true);
+ mCheckNotecard->setValue(true);
+ mCheckObject->setValue(true);
+ mCheckScript->setValue(true);
+ mCheckSounds->setValue(true);
+ mCheckTexture->setValue(true);
+ mCheckSnapshot->setValue(true);
+ mCheckSettings->setValue(true);
}
-//static
-void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
-{
- LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
- if(!self) return;
-
- self->getChild<LLUICtrl>("check_animation")->setValue(false);
- self->getChild<LLUICtrl>("check_calling_card")->setValue(false);
- self->getChild<LLUICtrl>("check_clothing")->setValue(false);
- self->getChild<LLUICtrl>("check_gesture")->setValue(false);
- self->getChild<LLUICtrl>("check_landmark")->setValue(false);
- self->getChild<LLUICtrl>("check_material")->setValue(false);
- self->getChild<LLUICtrl>("check_notecard")->setValue(false);
- self->getChild<LLUICtrl>("check_object")->setValue(false);
- self->getChild<LLUICtrl>("check_script")->setValue(false);
- self->getChild<LLUICtrl>("check_sound")->setValue(false);
- self->getChild<LLUICtrl>("check_texture")->setValue(false);
- self->getChild<LLUICtrl>("check_snapshot")->setValue(false);
- self->getChild<LLUICtrl>("check_settings")->setValue(false);
+void LLFloaterInventoryFinder::selectNoTypes()
+{
+ mCheckAnimation->setValue(false);
+ mCheckCallingCard->setValue(false);
+ mCheckClothing->setValue(false);
+ mCheckGesture->setValue(false);
+ mCheckLandmark->setValue(false);
+ mCheckMaterial->setValue(false);
+ mCheckNotecard->setValue(false);
+ mCheckObject->setValue(false);
+ mCheckScript->setValue(false);
+ mCheckSounds->setValue(false);
+ mCheckTexture->setValue(false);
+ mCheckSnapshot->setValue(false);
+ mCheckSettings->setValue(false);
}
//////////////////////////////////////////////////////////////////////////////////
@@ -1516,7 +1542,7 @@ void LLPanelMainInventory::initListCommandsHandlers()
mBackBtn->setCommitCallback(boost::bind(&LLPanelMainInventory::onBackFolderClicked, this));
mForwardBtn->setCommitCallback(boost::bind(&LLPanelMainInventory::onForwardFolderClicked, this));
- mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", { boost::bind(&LLPanelMainInventory::onCustomAction, this, _2), cb_info::UNTRUSTED_BLOCK });
mEnableCallbackRegistrar.add("Inventory.GearDefault.Check", boost::bind(&LLPanelMainInventory::isActionChecked, this, _2));
mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2));
mEnableCallbackRegistrar.add("Inventory.GearDefault.Visible", boost::bind(&LLPanelMainInventory::isActionVisible, this, _2));
diff --git a/indra/newview/llpanelmediasettingssecurity.cpp b/indra/newview/llpanelmediasettingssecurity.cpp
index 6e4e9f426d..7041f7945d 100644
--- a/indra/newview/llpanelmediasettingssecurity.cpp
+++ b/indra/newview/llpanelmediasettingssecurity.cpp
@@ -49,8 +49,8 @@
LLPanelMediaSettingsSecurity::LLPanelMediaSettingsSecurity() :
mParent( NULL )
{
- mCommitCallbackRegistrar.add("Media.whitelistAdd", boost::bind(&LLPanelMediaSettingsSecurity::onBtnAdd, this));
- mCommitCallbackRegistrar.add("Media.whitelistDelete", boost::bind(&LLPanelMediaSettingsSecurity::onBtnDel, this));
+ mCommitCallbackRegistrar.add("Media.whitelistAdd", { boost::bind(&LLPanelMediaSettingsSecurity::onBtnAdd, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Media.whitelistDelete", { boost::bind(&LLPanelMediaSettingsSecurity::onBtnDel, this), cb_info::UNTRUSTED_BLOCK });
// build dialog from XML
buildFromFile( "panel_media_settings_security.xml");
diff --git a/indra/newview/llpanelnearbymedia.cpp b/indra/newview/llpanelnearbymedia.cpp
index 2dd4866da3..86a88d6793 100644
--- a/indra/newview/llpanelnearbymedia.cpp
+++ b/indra/newview/llpanelnearbymedia.cpp
@@ -89,24 +89,24 @@ LLPanelNearByMedia::LLPanelNearByMedia()
gSavedSettings.getControl("ParcelMediaAutoPlayEnable")->getSignal()->connect(boost::bind(&LLPanelNearByMedia::handleMediaAutoPlayChanged, this, _2));
- mCommitCallbackRegistrar.add("MediaListCtrl.EnableAll", boost::bind(&LLPanelNearByMedia::onClickEnableAll, this));
- mCommitCallbackRegistrar.add("MediaListCtrl.DisableAll", boost::bind(&LLPanelNearByMedia::onClickDisableAll, this));
- mCommitCallbackRegistrar.add("MediaListCtrl.GoMediaPrefs", boost::bind(&LLPanelNearByMedia::onAdvancedButtonClick, this));
- mCommitCallbackRegistrar.add("MediaListCtrl.MoreLess", boost::bind(&LLPanelNearByMedia::onMoreLess, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Stop", boost::bind(&LLPanelNearByMedia::onClickSelectedMediaStop, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Play", boost::bind(&LLPanelNearByMedia::onClickSelectedMediaPlay, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Pause", boost::bind(&LLPanelNearByMedia::onClickSelectedMediaPause, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Mute", boost::bind(&LLPanelNearByMedia::onClickSelectedMediaMute, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Volume", boost::bind(&LLPanelNearByMedia::onCommitSelectedMediaVolume, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Zoom", boost::bind(&LLPanelNearByMedia::onClickSelectedMediaZoom, this));
- mCommitCallbackRegistrar.add("SelectedMediaCtrl.Unzoom", boost::bind(&LLPanelNearByMedia::onClickSelectedMediaUnzoom, this));
+ mCommitCallbackRegistrar.add("MediaListCtrl.EnableAll", { boost::bind(&LLPanelNearByMedia::onClickEnableAll, this) });
+ mCommitCallbackRegistrar.add("MediaListCtrl.DisableAll", { boost::bind(&LLPanelNearByMedia::onClickDisableAll, this) });
+ mCommitCallbackRegistrar.add("MediaListCtrl.GoMediaPrefs", { boost::bind(&LLPanelNearByMedia::onAdvancedButtonClick, this) });
+ mCommitCallbackRegistrar.add("MediaListCtrl.MoreLess", { boost::bind(&LLPanelNearByMedia::onMoreLess, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Stop", { boost::bind(&LLPanelNearByMedia::onClickSelectedMediaStop, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Play", { boost::bind(&LLPanelNearByMedia::onClickSelectedMediaPlay, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Pause", { boost::bind(&LLPanelNearByMedia::onClickSelectedMediaPause, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Mute", { boost::bind(&LLPanelNearByMedia::onClickSelectedMediaMute, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Volume", { boost::bind(&LLPanelNearByMedia::onCommitSelectedMediaVolume, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Zoom", { boost::bind(&LLPanelNearByMedia::onClickSelectedMediaZoom, this) });
+ mCommitCallbackRegistrar.add("SelectedMediaCtrl.Unzoom", { boost::bind(&LLPanelNearByMedia::onClickSelectedMediaUnzoom, this) });
// Context menu handler.
mCommitCallbackRegistrar.add("SelectedMediaCtrl.Action",
- [this](LLUICtrl* ctrl, const LLSD& data)
+ {[this](LLUICtrl* ctrl, const LLSD& data)
{
onMenuAction(data);
- });
+ }});
mEnableCallbackRegistrar.add("SelectedMediaCtrl.Visible",
[this](LLUICtrl* ctrl, const LLSD& data)
{
diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp
index 0a3a2e753a..76eb2fd017 100644
--- a/indra/newview/llpanelobject.cpp
+++ b/indra/newview/llpanelobject.cpp
@@ -296,7 +296,7 @@ LLPanelObject::LLPanelObject()
mHasClipboardRot(false),
mSizeChanged(false)
{
- mCommitCallbackRegistrar.add("PanelObject.menuDoToSelected", boost::bind(&LLPanelObject::menuDoToSelected, this, _2));
+ mCommitCallbackRegistrar.add("PanelObject.menuDoToSelected", { boost::bind(&LLPanelObject::menuDoToSelected, this, _2) });
mEnableCallbackRegistrar.add("PanelObject.menuEnable", boost::bind(&LLPanelObject::menuEnableItem, this, _2));
}
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index ef7986603b..dcd7fdf30d 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -1332,14 +1332,16 @@ LLPanelObjectInventory::LLPanelObjectInventory(const LLPanelObjectInventory::Par
mShowRootFolder(p.show_root_folder)
{
// Setup context menu callbacks
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelObjectInventory::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&do_nothing));
- mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&do_nothing));
- mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&do_nothing));
- mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, this));
- mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", boost::bind(&do_nothing));
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", { boost::bind(&LLPanelObjectInventory::doToSelected, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash",
+ { boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound",
+ { boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", { boost::bind(&do_nothing) });
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", { boost::bind(&do_nothing) });
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", { boost::bind(&do_nothing) });
+ mCommitCallbackRegistrar.add("Inventory.Share", { boost::bind(&LLAvatarActions::shareWithAvatars, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", { boost::bind(&do_nothing) });
}
// Destroys the object
diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp
index 4cd4afaa5a..60017db51d 100644
--- a/indra/newview/llpaneloutfitedit.cpp
+++ b/indra/newview/llpaneloutfitedit.cpp
@@ -157,7 +157,7 @@ public:
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- registrar.add("Wearable.Create", boost::bind(onCreate, _2));
+ registrar.add("Wearable.Create", { boost::bind(onCreate, _2), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
llassert(LLMenuGL::sMenuContainer != NULL);
LLToggleableMenu* menu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>(
@@ -226,7 +226,7 @@ public:
LLHandle<LLView> flat_list_handle = flat_list->getHandle();
LLHandle<LLPanel> inventory_panel_handle = inventory_panel->getHandle();
- registrar.add("AddWearable.Gear.Sort", boost::bind(onSort, flat_list_handle, inventory_panel_handle, _2));
+ registrar.add("AddWearable.Gear.Sort", { boost::bind(onSort, flat_list_handle, inventory_panel_handle, _2) });
enable_registrar.add("AddWearable.Gear.Check", boost::bind(onCheck, flat_list_handle, inventory_panel_handle, _2));
enable_registrar.add("AddWearable.Gear.Visible", boost::bind(onVisible, inventory_panel_handle, _2));
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index 25672db318..ca1a4e258d 100644
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -308,10 +308,10 @@ public:
: LLEventTimer(period),
LLPanelPeople::Updater(cb)
{
- mEventTimer.stop();
+ stop();
}
- virtual bool tick() // from LLEventTimer
+ bool tick() override // from LLEventTimer
{
return false;
}
@@ -348,13 +348,13 @@ public:
LLAvatarTracker::instance().removeObserver(this);
}
- /*virtual*/ void changed(U32 mask)
+ void changed(U32 mask) override
{
if (mIsActive)
{
// events can arrive quickly in bulk - we need not process EVERY one of them -
// so we wait a short while to let others pile-in, and process them in aggregate.
- mEventTimer.start();
+ start();
}
// save-up all the mask-bits which have come-in
@@ -362,7 +362,7 @@ public:
}
- /*virtual*/ bool tick()
+ bool tick() override
{
if (!mIsActive) return false;
@@ -372,14 +372,13 @@ public:
}
// Stop updates.
- mEventTimer.stop();
+ stop();
mMask = 0;
return false;
}
- // virtual
- void setActive(bool active)
+ void setActive(bool active) override
{
mIsActive = active;
if (active)
@@ -488,22 +487,22 @@ public:
setActive(false);
}
- /*virtual*/ void setActive(bool val)
+ void setActive(bool val) override
{
if (val)
{
// update immediately and start regular updates
update();
- mEventTimer.start();
+ start();
}
else
{
// stop regular updates
- mEventTimer.stop();
+ stop();
}
}
- /*virtual*/ bool tick()
+ bool tick() override
{
update();
return false;
@@ -543,18 +542,18 @@ LLPanelPeople::LLPanelPeople()
mRecentListUpdater = new LLRecentListUpdater(boost::bind(&LLPanelPeople::updateRecentList, this));
mButtonsUpdater = new LLButtonsUpdater(boost::bind(&LLPanelPeople::updateButtons, this));
- mCommitCallbackRegistrar.add("People.AddFriend", boost::bind(&LLPanelPeople::onAddFriendButtonClicked, this));
- mCommitCallbackRegistrar.add("People.AddFriendWizard", boost::bind(&LLPanelPeople::onAddFriendWizButtonClicked, this));
- mCommitCallbackRegistrar.add("People.DelFriend", boost::bind(&LLPanelPeople::onDeleteFriendButtonClicked, this));
- mCommitCallbackRegistrar.add("People.Group.Minus", boost::bind(&LLPanelPeople::onGroupMinusButtonClicked, this));
- mCommitCallbackRegistrar.add("People.Chat", boost::bind(&LLPanelPeople::onChatButtonClicked, this));
- mCommitCallbackRegistrar.add("People.Gear", boost::bind(&LLPanelPeople::onGearButtonClicked, this, _1));
-
- mCommitCallbackRegistrar.add("People.Group.Plus.Action", boost::bind(&LLPanelPeople::onGroupPlusMenuItemClicked, this, _2));
- mCommitCallbackRegistrar.add("People.Friends.ViewSort.Action", boost::bind(&LLPanelPeople::onFriendsViewSortMenuItemClicked, this, _2));
- mCommitCallbackRegistrar.add("People.Nearby.ViewSort.Action", boost::bind(&LLPanelPeople::onNearbyViewSortMenuItemClicked, this, _2));
- mCommitCallbackRegistrar.add("People.Groups.ViewSort.Action", boost::bind(&LLPanelPeople::onGroupsViewSortMenuItemClicked, this, _2));
- mCommitCallbackRegistrar.add("People.Recent.ViewSort.Action", boost::bind(&LLPanelPeople::onRecentViewSortMenuItemClicked, this, _2));
+ mCommitCallbackRegistrar.add("People.AddFriend", { boost::bind(&LLPanelPeople::onAddFriendButtonClicked, this) });
+ mCommitCallbackRegistrar.add("People.AddFriendWizard", { boost::bind(&LLPanelPeople::onAddFriendWizButtonClicked, this) });
+ mCommitCallbackRegistrar.add("People.DelFriend", { boost::bind(&LLPanelPeople::onDeleteFriendButtonClicked, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("People.Group.Minus", { boost::bind(&LLPanelPeople::onGroupMinusButtonClicked, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("People.Chat", { boost::bind(&LLPanelPeople::onChatButtonClicked, this) });
+ mCommitCallbackRegistrar.add("People.Gear", { boost::bind(&LLPanelPeople::onGearButtonClicked, this, _1) });
+
+ mCommitCallbackRegistrar.add("People.Group.Plus.Action", { boost::bind(&LLPanelPeople::onGroupPlusMenuItemClicked, this, _2), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("People.Friends.ViewSort.Action", { boost::bind(&LLPanelPeople::onFriendsViewSortMenuItemClicked, this, _2) });
+ mCommitCallbackRegistrar.add("People.Nearby.ViewSort.Action", { boost::bind(&LLPanelPeople::onNearbyViewSortMenuItemClicked, this, _2) });
+ mCommitCallbackRegistrar.add("People.Groups.ViewSort.Action", { boost::bind(&LLPanelPeople::onGroupsViewSortMenuItemClicked, this, _2) });
+ mCommitCallbackRegistrar.add("People.Recent.ViewSort.Action", { boost::bind(&LLPanelPeople::onRecentViewSortMenuItemClicked, this, _2) });
mEnableCallbackRegistrar.add("People.Friends.ViewSort.CheckItem", boost::bind(&LLPanelPeople::onFriendsViewSortMenuItemCheck, this, _2));
mEnableCallbackRegistrar.add("People.Recent.ViewSort.CheckItem", boost::bind(&LLPanelPeople::onRecentViewSortMenuItemCheck, this, _2));
diff --git a/indra/newview/llpanelpeoplemenus.cpp b/indra/newview/llpanelpeoplemenus.cpp
index f8a73ddb46..283be752ed 100644
--- a/indra/newview/llpanelpeoplemenus.cpp
+++ b/indra/newview/llpanelpeoplemenus.cpp
@@ -58,7 +58,7 @@ NearbyPeopleContextMenu gNearbyPeopleContextMenu;
LLContextMenu* PeopleContextMenu::createMenu()
{
// set up the callbacks for all of the avatar menu items
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
LLContextMenu* menu;
@@ -68,21 +68,21 @@ LLContextMenu* PeopleContextMenu::createMenu()
const LLUUID& id = mUUIDs.front();
registrar.add("Avatar.Profile", boost::bind(&LLAvatarActions::showProfile, id));
- registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, id));
- registrar.add("Avatar.RemoveFriend", boost::bind(&LLAvatarActions::removeFriendDialog, id));
+ registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, id), LLUICtrl::cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Avatar.RemoveFriend", boost::bind(&LLAvatarActions::removeFriendDialog, id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startIM, id));
- registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startCall, id));
- registrar.add("Avatar.OfferTeleport", boost::bind(&PeopleContextMenu::offerTeleport, this));
+ registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startCall, id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Avatar.OfferTeleport", boost::bind(&PeopleContextMenu::offerTeleport, this), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Avatar.ZoomIn", boost::bind(&handle_zoom_to_object, id));
registrar.add("Avatar.ShowOnMap", boost::bind(&LLAvatarActions::showOnMap, id));
- registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::share, id));
- registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, id));
+ registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::share, id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Avatar.BlockUnblock", boost::bind(&LLAvatarActions::toggleBlock, id));
- registrar.add("Avatar.InviteToGroup", boost::bind(&LLAvatarActions::inviteToGroup, id));
+ registrar.add("Avatar.InviteToGroup", boost::bind(&LLAvatarActions::inviteToGroup, id), LLUICtrl::cb_info::UNTRUSTED_BLOCK);
registrar.add("Avatar.TeleportRequest", boost::bind(&PeopleContextMenu::requestTeleport, this));
- registrar.add("Avatar.Calllog", boost::bind(&LLAvatarActions::viewChatHistory, id));
- registrar.add("Avatar.Freeze", boost::bind(&LLAvatarActions::freezeAvatar, id));
- registrar.add("Avatar.Eject", boost::bind(&PeopleContextMenu::eject, this));
+ registrar.add("Avatar.Calllog", boost::bind(&LLAvatarActions::viewChatHistory, id), LLUICtrl::cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Avatar.Freeze", boost::bind(&LLAvatarActions::freezeAvatar, id), LLUICtrl::cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Avatar.Eject", boost::bind(&PeopleContextMenu::eject, this), LLUICtrl::cb_info::UNTRUSTED_THROTTLE);
enable_registrar.add("Avatar.EnableItem", boost::bind(&PeopleContextMenu::enableContextMenuItem, this, _2));
diff --git a/indra/newview/llpanelplaces.cpp b/indra/newview/llpanelplaces.cpp
index 7deb1d9fd4..5fb20d4b69 100644
--- a/indra/newview/llpanelplaces.cpp
+++ b/indra/newview/llpanelplaces.cpp
@@ -315,7 +315,7 @@ bool LLPanelPlaces::postBuild()
, _7 // EAcceptance* accept
));
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ ScopedRegistrarHelper registrar;
registrar.add("Places.OverflowMenu.Action", boost::bind(&LLPanelPlaces::onOverflowMenuItemClicked, this, _2));
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
enable_registrar.add("Places.OverflowMenu.Enable", boost::bind(&LLPanelPlaces::onOverflowMenuItemEnable, this, _2));
diff --git a/indra/newview/llpanelpresetscamerapulldown.cpp b/indra/newview/llpanelpresetscamerapulldown.cpp
index 5b0aa28223..d1497719e0 100644
--- a/indra/newview/llpanelpresetscamerapulldown.cpp
+++ b/indra/newview/llpanelpresetscamerapulldown.cpp
@@ -48,8 +48,8 @@
// Default constructor
LLPanelPresetsCameraPulldown::LLPanelPresetsCameraPulldown()
{
- mCommitCallbackRegistrar.add("Presets.toggleCameraFloater", boost::bind(&LLPanelPresetsCameraPulldown::onViewButtonClick, this, _2));
- mCommitCallbackRegistrar.add("PresetsCamera.RowClick", boost::bind(&LLPanelPresetsCameraPulldown::onRowClick, this, _2));
+ mCommitCallbackRegistrar.add("Presets.toggleCameraFloater", { boost::bind(&LLPanelPresetsCameraPulldown::onViewButtonClick, this, _2) });
+ mCommitCallbackRegistrar.add("PresetsCamera.RowClick", { boost::bind(&LLPanelPresetsCameraPulldown::onRowClick, this, _2) });
buildFromFile( "panel_presets_camera_pulldown.xml");
}
diff --git a/indra/newview/llpanelpresetspulldown.cpp b/indra/newview/llpanelpresetspulldown.cpp
index 3b0f1273df..3d564ef540 100644
--- a/indra/newview/llpanelpresetspulldown.cpp
+++ b/indra/newview/llpanelpresetspulldown.cpp
@@ -50,9 +50,9 @@ LLPanelPresetsPulldown::LLPanelPresetsPulldown()
{
mHoverTimer.stop();
- mCommitCallbackRegistrar.add("Presets.GoGraphicsPrefs", boost::bind(&LLPanelPresetsPulldown::onGraphicsButtonClick, this, _2));
- mCommitCallbackRegistrar.add("Presets.GoAutofpsPrefs", boost::bind(&LLPanelPresetsPulldown::onAutofpsButtonClick, this, _2));
- mCommitCallbackRegistrar.add("Presets.RowClick", boost::bind(&LLPanelPresetsPulldown::onRowClick, this, _2));
+ mCommitCallbackRegistrar.add("Presets.GoGraphicsPrefs", { boost::bind(&LLPanelPresetsPulldown::onGraphicsButtonClick, this, _2) });
+ mCommitCallbackRegistrar.add("Presets.GoAutofpsPrefs", { boost::bind(&LLPanelPresetsPulldown::onAutofpsButtonClick, this, _2) });
+ mCommitCallbackRegistrar.add("Presets.RowClick", { boost::bind(&LLPanelPresetsPulldown::onRowClick, this, _2) });
buildFromFile( "panel_presets_pulldown.xml");
}
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index 4db0a5b59d..1af585708e 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -101,28 +101,28 @@ LLPanelPrimMediaControls::LLPanelPrimMediaControls() :
mSecureURL(false),
mMediaPlaySliderCtrlMouseDownValue(0.0)
{
- mCommitCallbackRegistrar.add("MediaCtrl.Close", boost::bind(&LLPanelPrimMediaControls::onClickClose, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Back", boost::bind(&LLPanelPrimMediaControls::onClickBack, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Forward", boost::bind(&LLPanelPrimMediaControls::onClickForward, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Home", boost::bind(&LLPanelPrimMediaControls::onClickHome, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Stop", boost::bind(&LLPanelPrimMediaControls::onClickStop, this));
- mCommitCallbackRegistrar.add("MediaCtrl.MediaStop", boost::bind(&LLPanelPrimMediaControls::onClickMediaStop, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Reload", boost::bind(&LLPanelPrimMediaControls::onClickReload, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Play", boost::bind(&LLPanelPrimMediaControls::onClickPlay, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Pause", boost::bind(&LLPanelPrimMediaControls::onClickPause, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Open", boost::bind(&LLPanelPrimMediaControls::onClickOpen, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Zoom", boost::bind(&LLPanelPrimMediaControls::onClickZoom, this));
- mCommitCallbackRegistrar.add("MediaCtrl.CommitURL", boost::bind(&LLPanelPrimMediaControls::onCommitURL, this));
- mCommitCallbackRegistrar.add("MediaCtrl.MouseDown", boost::bind(&LLPanelPrimMediaControls::onMediaPlaySliderCtrlMouseDown, this));
- mCommitCallbackRegistrar.add("MediaCtrl.MouseUp", boost::bind(&LLPanelPrimMediaControls::onMediaPlaySliderCtrlMouseUp, this));
- mCommitCallbackRegistrar.add("MediaCtrl.CommitVolumeUp", boost::bind(&LLPanelPrimMediaControls::onCommitVolumeUp, this));
- mCommitCallbackRegistrar.add("MediaCtrl.CommitVolumeDown", boost::bind(&LLPanelPrimMediaControls::onCommitVolumeDown, this));
- mCommitCallbackRegistrar.add("MediaCtrl.Volume", boost::bind(&LLPanelPrimMediaControls::onCommitVolumeSlider, this));
- mCommitCallbackRegistrar.add("MediaCtrl.ToggleMute", boost::bind(&LLPanelPrimMediaControls::onToggleMute, this));
- mCommitCallbackRegistrar.add("MediaCtrl.ShowVolumeSlider", boost::bind(&LLPanelPrimMediaControls::showVolumeSlider, this));
- mCommitCallbackRegistrar.add("MediaCtrl.HideVolumeSlider", boost::bind(&LLPanelPrimMediaControls::hideVolumeSlider, this));
- mCommitCallbackRegistrar.add("MediaCtrl.SkipBack", boost::bind(&LLPanelPrimMediaControls::onClickSkipBack, this));
- mCommitCallbackRegistrar.add("MediaCtrl.SkipForward", boost::bind(&LLPanelPrimMediaControls::onClickSkipForward, this));
+ mCommitCallbackRegistrar.add("MediaCtrl.Close", { boost::bind(&LLPanelPrimMediaControls::onClickClose, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Back", { boost::bind(&LLPanelPrimMediaControls::onClickBack, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Forward", { boost::bind(&LLPanelPrimMediaControls::onClickForward, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Home", { boost::bind(&LLPanelPrimMediaControls::onClickHome, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Stop", { boost::bind(&LLPanelPrimMediaControls::onClickStop, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.MediaStop", { boost::bind(&LLPanelPrimMediaControls::onClickMediaStop, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Reload", { boost::bind(&LLPanelPrimMediaControls::onClickReload, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Play", { boost::bind(&LLPanelPrimMediaControls::onClickPlay, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Pause", { boost::bind(&LLPanelPrimMediaControls::onClickPause, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Open", { boost::bind(&LLPanelPrimMediaControls::onClickOpen, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Zoom", { boost::bind(&LLPanelPrimMediaControls::onClickZoom, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.CommitURL", { boost::bind(&LLPanelPrimMediaControls::onCommitURL, this), LLUICtrl::cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("MediaCtrl.MouseDown", { boost::bind(&LLPanelPrimMediaControls::onMediaPlaySliderCtrlMouseDown, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.MouseUp", { boost::bind(&LLPanelPrimMediaControls::onMediaPlaySliderCtrlMouseUp, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.CommitVolumeUp", { boost::bind(&LLPanelPrimMediaControls::onCommitVolumeUp, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.CommitVolumeDown", { boost::bind(&LLPanelPrimMediaControls::onCommitVolumeDown, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.Volume", { boost::bind(&LLPanelPrimMediaControls::onCommitVolumeSlider, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.ToggleMute", { boost::bind(&LLPanelPrimMediaControls::onToggleMute, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.ShowVolumeSlider", { boost::bind(&LLPanelPrimMediaControls::showVolumeSlider, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.HideVolumeSlider", { boost::bind(&LLPanelPrimMediaControls::hideVolumeSlider, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.SkipBack", { boost::bind(&LLPanelPrimMediaControls::onClickSkipBack, this) });
+ mCommitCallbackRegistrar.add("MediaCtrl.SkipForward", { boost::bind(&LLPanelPrimMediaControls::onClickSkipForward, this) });
buildFromFile( "panel_prim_media_controls.xml");
mInactivityTimer.reset();
diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp
index 08605f7cf4..5c54a3fc27 100644
--- a/indra/newview/llpanelprofile.cpp
+++ b/indra/newview/llpanelprofile.cpp
@@ -754,8 +754,6 @@ void LLPanelProfileSecondLife::onOpen(const LLSD& key)
resetData();
- LLUUID avatar_id = getAvatarId();
-
bool own_profile = getSelfProfile();
mGroupList->setShowNone(!own_profile);
@@ -772,7 +770,7 @@ void LLPanelProfileSecondLife::onOpen(const LLSD& key)
}
// Init menu, menu needs to be created in scope of a registar to work correctly.
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commit;
+ ScopedRegistrarHelper commit;
commit.add("Profile.Commit", [this](LLUICtrl*, const LLSD& userdata) { onCommitMenu(userdata); });
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable;
@@ -793,7 +791,6 @@ void LLPanelProfileSecondLife::onOpen(const LLSD& key)
if (!own_profile)
{
- mVoiceStatus = LLAvatarActions::canCall() && (LLAvatarActions::isFriend(avatar_id) ? LLAvatarTracker::instance().isBuddyOnline(avatar_id) : true);
updateOnlineStatus();
fillRightsData();
}
@@ -1214,17 +1211,6 @@ void LLPanelProfileSecondLife::changed(U32 mask)
}
}
-// virtual, called by LLVoiceClient
-void LLPanelProfileSecondLife::onChange(EStatusType status, const LLSD& channelInfo, bool proximal)
-{
- if(status == STATUS_JOINING || status == STATUS_LEFT_CHANNEL)
- {
- return;
- }
-
- mVoiceStatus = LLAvatarActions::canCall() && (LLAvatarActions::isFriend(getAvatarId()) ? LLAvatarTracker::instance().isBuddyOnline(getAvatarId()) : true);
-}
-
void LLPanelProfileSecondLife::setAvatarId(const LLUUID& avatar_id)
{
if (avatar_id.notNull())
@@ -1502,7 +1488,7 @@ bool LLPanelProfileSecondLife::onEnableMenu(const LLSD& userdata)
}
else if (item_name == "voice_call")
{
- return mVoiceStatus;
+ return LLAvatarActions::canCallTo(agent_id);
}
else if (item_name == "chat_history")
{
diff --git a/indra/newview/llpanelprofile.h b/indra/newview/llpanelprofile.h
index c207a4162a..ba00e12441 100644
--- a/indra/newview/llpanelprofile.h
+++ b/indra/newview/llpanelprofile.h
@@ -33,7 +33,6 @@
#include "llpanel.h"
#include "llpanelavatar.h"
#include "llmediactrl.h"
-#include "llvoiceclient.h"
// class LLPanelProfileClassifieds;
// class LLTabContainer;
@@ -70,7 +69,6 @@ class LLViewerFetchedTexture;
class LLPanelProfileSecondLife
: public LLPanelProfilePropertiesProcessorTab
, public LLFriendObserver
- , public LLVoiceClientStatusObserver
{
public:
LLPanelProfileSecondLife();
@@ -89,10 +87,6 @@ public:
*/
void changed(U32 mask) override;
- // Implements LLVoiceClientStatusObserver::onChange() to enable the call
- // button when voice is available
- void onChange(EStatusType status, const LLSD& channelInfo, bool proximal) override;
-
void setAvatarId(const LLUUID& avatar_id) override;
bool postBuild() override;
@@ -203,7 +197,6 @@ private:
LLHandle<LLFloater> mFloaterTexturePickerHandle;
bool mHasUnsavedDescriptionChanges;
- bool mVoiceStatus;
bool mWaitingForImageUpload;
bool mAllowPublish;
bool mHideAge;
diff --git a/indra/newview/llpanelprofileclassifieds.h b/indra/newview/llpanelprofileclassifieds.h
index 9f0b27139a..1c58fa6cfa 100644
--- a/indra/newview/llpanelprofileclassifieds.h
+++ b/indra/newview/llpanelprofileclassifieds.h
@@ -157,17 +157,17 @@ public:
void setParcelId(const LLUUID& id) { mParcelId = id; }
- LLUUID getParcelId() { return mParcelId; }
+ LLUUID getParcelId() const { return mParcelId; }
void setSimName(const std::string& sim_name) { mSimName = sim_name; }
- std::string getSimName() { return mSimName; }
+ std::string getSimName() const { return mSimName; }
void setFromSearch(bool val) { mFromSearch = val; }
- bool fromSearch() { return mFromSearch; }
+ bool fromSearch() const { return mFromSearch; }
- bool getInfoLoaded() { return mInfoLoaded; }
+ bool getInfoLoaded() const { return mInfoLoaded; }
void setInfoLoaded(bool loaded) { mInfoLoaded = loaded; }
@@ -175,9 +175,9 @@ public:
void resetDirty() override;
- bool isNew() { return mIsNew; }
+ bool isNew() const { return mIsNew; }
- bool isNewWithErrors() { return mIsNewWithErrors; }
+ bool isNewWithErrors() const { return mIsNewWithErrors; }
bool canClose();
@@ -191,10 +191,10 @@ public:
bool getAutoRenew();
- S32 getPriceForListing() { return mPriceForListing; }
+ S32 getPriceForListing() const { return mPriceForListing; }
void setEditMode(bool edit_mode);
- bool getEditMode() {return mEditMode;}
+ bool getEditMode() const { return mEditMode; }
static void setClickThrough(
const LLUUID& classified_id,
diff --git a/indra/newview/llpanelprofilepicks.cpp b/indra/newview/llpanelprofilepicks.cpp
index 08f3d3af5a..11a10ebd2c 100644
--- a/indra/newview/llpanelprofilepicks.cpp
+++ b/indra/newview/llpanelprofilepicks.cpp
@@ -246,6 +246,8 @@ void LLPanelProfilePicks::onClickNewBtn()
select_tab(true).
label(pick_panel->getPickName()));
updateButtons();
+
+ pick_panel->addLocationChangedCallbacks();
}
void LLPanelProfilePicks::onClickDelete()
@@ -571,10 +573,12 @@ void LLPanelProfilePick::setAvatarId(const LLUUID& avatar_id)
{
mPickName->setEnabled(true);
mPickDescription->setEnabled(true);
+ mSetCurrentLocationButton->setVisible(true);
}
else
{
mSnapshotCtrl->setEnabled(false);
+ mSetCurrentLocationButton->setVisible(false);
}
}
@@ -585,6 +589,7 @@ bool LLPanelProfilePick::postBuild()
mSaveButton = getChild<LLButton>("save_changes_btn");
mCreateButton = getChild<LLButton>("create_changes_btn");
mCancelButton = getChild<LLButton>("cancel_changes_btn");
+ mSetCurrentLocationButton = getChild<LLButton>("set_to_curr_location_btn");
mSnapshotCtrl = getChild<LLTextureCtrl>("pick_snapshot");
mSnapshotCtrl->setCommitCallback(boost::bind(&LLPanelProfilePick::onSnapshotChanged, this));
@@ -597,6 +602,7 @@ bool LLPanelProfilePick::postBuild()
mSaveButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this));
mCreateButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this));
mCancelButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickCancel, this));
+ mSetCurrentLocationButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSetLocation, this));
mPickName->setKeystrokeCallback(boost::bind(&LLPanelProfilePick::onPickChanged, this, _1), NULL);
mPickName->setEnabled(false);
@@ -759,6 +765,32 @@ bool LLPanelProfilePick::isDirty() const
return false;
}
+void LLPanelProfilePick::onClickSetLocation()
+{
+ // Save location for later use.
+ setPosGlobal(gAgent.getPositionGlobal());
+
+ std::string parcel_name, region_name;
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (parcel)
+ {
+ mParcelId = parcel->getID();
+ parcel_name = parcel->getName();
+ }
+
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ region_name = region->getName();
+ }
+
+ setPickLocation(createLocationText(getLocationNotice(), parcel_name, region_name, getPosGlobal()));
+
+ mLocationChanged = true;
+ enableSaveButton(true);
+}
+
void LLPanelProfilePick::onClickSave()
{
if (mRegionCallbackConnection.connected())
@@ -769,6 +801,10 @@ void LLPanelProfilePick::onClickSave()
{
mParcelCallbackConnection.disconnect();
}
+ if (mLocationChanged)
+ {
+ onClickSetLocation();
+ }
sendUpdate();
mLocationChanged = false;
@@ -816,6 +852,12 @@ void LLPanelProfilePick::processParcelInfo(const LLParcelData& parcel_data)
}
}
+void LLPanelProfilePick::addLocationChangedCallbacks()
+{
+ mRegionCallbackConnection = gAgent.addRegionChangedCallback([this]() { onClickSetLocation(); });
+ mParcelCallbackConnection = gAgent.addParcelChangedCallback([this]() { onClickSetLocation(); });
+}
+
void LLPanelProfilePick::sendUpdate()
{
LLPickData pick_data;
diff --git a/indra/newview/llpanelprofilepicks.h b/indra/newview/llpanelprofilepicks.h
index e3f50f5576..5e5d4ff81e 100644
--- a/indra/newview/llpanelprofilepicks.h
+++ b/indra/newview/llpanelprofilepicks.h
@@ -138,6 +138,8 @@ public:
void setParcelID(const LLUUID& parcel_id) override { mParcelId = parcel_id; }
void setErrorStatus(S32 status, const std::string& reason) override {};
+ void addLocationChangedCallbacks();
+
protected:
/**
@@ -200,6 +202,11 @@ public:
void resetDirty() override;
/**
+ * Callback for "Set Location" button click
+ */
+ void onClickSetLocation();
+
+ /**
* Callback for "Save" and "Create" button click
*/
void onClickSave();
@@ -221,6 +228,7 @@ protected:
LLTextureCtrl* mSnapshotCtrl;
LLLineEditor* mPickName;
LLTextEditor* mPickDescription;
+ LLButton* mSetCurrentLocationButton;
LLButton* mSaveButton;
LLButton* mCreateButton;
LLButton* mCancelButton;
@@ -236,7 +244,7 @@ protected:
bool mLocationChanged;
bool mNewPick;
- bool mIsEditing;
+ bool mIsEditing;
void onDescriptionFocusReceived();
};
diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp
index 32c9f6f402..56c0294dbe 100644
--- a/indra/newview/llpanelsnapshot.cpp
+++ b/indra/newview/llpanelsnapshot.cpp
@@ -37,6 +37,7 @@
// newview
#include "llsidetraypanelcontainer.h"
+#include "llsnapshotlivepreview.h"
#include "llviewercontrol.h" // gSavedSettings
#include "llagentbenefits.h"
@@ -99,6 +100,17 @@ void LLPanelSnapshot::onOpen(const LLSD& key)
{
getParentByType<LLFloater>()->notify(LLSD().with("image-format-change", true));
}
+
+ // If resolution is set to "Current Window", force a snapshot update
+ // each time a snapshot panel is opened to determine the correct
+ // image size (and upload fee) depending on the snapshot type.
+ if (mSnapshotFloater && getChild<LLUICtrl>(getImageSizeComboName())->getValue().asString() == "[i0,i0]")
+ {
+ if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView())
+ {
+ preview->mForceUpdateSnapshot = true;
+ }
+ }
}
LLSnapshotModel::ESnapshotFormat LLPanelSnapshot::getImageFormat() const
diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp
index 96b17acc40..dda14c1e32 100644
--- a/indra/newview/llpanelsnapshotinventory.cpp
+++ b/indra/newview/llpanelsnapshotinventory.cpp
@@ -42,85 +42,43 @@
/**
* The panel provides UI for saving snapshot as an inventory texture.
*/
-class LLPanelSnapshotInventoryBase
- : public LLPanelSnapshot
-{
- LOG_CLASS(LLPanelSnapshotInventoryBase);
-
-public:
- LLPanelSnapshotInventoryBase();
-
- /*virtual*/ bool postBuild();
-protected:
- void onSend();
- /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
-};
-
class LLPanelSnapshotInventory
- : public LLPanelSnapshotInventoryBase
+ : public LLPanelSnapshot
{
LOG_CLASS(LLPanelSnapshotInventory);
public:
LLPanelSnapshotInventory();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
void onResolutionCommit(LLUICtrl* ctrl);
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
- /*virtual*/ void updateControls(const LLSD& info);
-
-};
-
-class LLPanelOutfitSnapshotInventory
- : public LLPanelSnapshotInventoryBase
-{
- LOG_CLASS(LLPanelOutfitSnapshotInventory);
-
-public:
- LLPanelOutfitSnapshotInventory();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ std::string getWidthSpinnerName() const override { return "inventory_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "inventory_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "inventory_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "texture_size_combo"; }
+ std::string getImageSizePanelName() const override { return LLStringUtil::null; }
+ LLSnapshotModel::ESnapshotType getSnapshotType() override;
+ void updateControls(const LLSD& info) override;
-private:
- /*virtual*/ std::string getWidthSpinnerName() const { return ""; }
- /*virtual*/ std::string getHeightSpinnerName() const { return ""; }
- /*virtual*/ std::string getAspectRatioCBName() const { return ""; }
- /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
- /*virtual*/ void updateControls(const LLSD& info);
-
- /*virtual*/ void cancel();
+ void onSend();
+ void updateUploadCost();
+ S32 calculateUploadCost();
};
static LLPanelInjector<LLPanelSnapshotInventory> panel_class1("llpanelsnapshotinventory");
-static LLPanelInjector<LLPanelOutfitSnapshotInventory> panel_class2("llpaneloutfitsnapshotinventory");
-
-LLPanelSnapshotInventoryBase::LLPanelSnapshotInventoryBase()
-{
-}
-
-bool LLPanelSnapshotInventoryBase::postBuild()
-{
- return LLPanelSnapshot::postBuild();
-}
-
-LLSnapshotModel::ESnapshotType LLPanelSnapshotInventoryBase::getSnapshotType()
+LLSnapshotModel::ESnapshotType LLPanelSnapshotInventory::getSnapshotType()
{
return LLSnapshotModel::SNAPSHOT_TEXTURE;
}
LLPanelSnapshotInventory::LLPanelSnapshotInventory()
{
- mCommitCallbackRegistrar.add("Inventory.Save", boost::bind(&LLPanelSnapshotInventory::onSend, this));
- mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::cancel, this));
+ mCommitCallbackRegistrar.add("Inventory.Save", { boost::bind(&LLPanelSnapshotInventory::onSend, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("Inventory.Cancel", { boost::bind(&LLPanelSnapshotInventory::cancel, this), cb_info::UNTRUSTED_BLOCK });
}
// virtual
@@ -130,12 +88,14 @@ bool LLPanelSnapshotInventory::postBuild()
getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(false);
getChild<LLUICtrl>(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionCommit, this, _1));
- return LLPanelSnapshotInventoryBase::postBuild();
+ return LLPanelSnapshot::postBuild();
}
// virtual
void LLPanelSnapshotInventory::onOpen(const LLSD& key)
{
+ updateUploadCost();
+
LLPanelSnapshot::onOpen(key);
}
@@ -144,6 +104,8 @@ void LLPanelSnapshotInventory::updateControls(const LLSD& info)
{
const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
+
+ updateUploadCost();
}
void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl)
@@ -153,21 +115,9 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl)
getChild<LLSpinCtrl>(getHeightSpinnerName())->setVisible(!current_window_selected);
}
-void LLPanelSnapshotInventoryBase::onSend()
+void LLPanelSnapshotInventory::onSend()
{
- S32 w = 0;
- S32 h = 0;
-
- if( mSnapshotFloater )
- {
- LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView();
- if( preview )
- {
- preview->getSize(w, h);
- }
- }
-
- S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
+ S32 expected_upload_cost = calculateUploadCost();
if (can_afford_transaction(expected_upload_cost))
{
if (mSnapshotFloater)
@@ -188,36 +138,24 @@ void LLPanelSnapshotInventoryBase::onSend()
}
}
-LLPanelOutfitSnapshotInventory::LLPanelOutfitSnapshotInventory()
+void LLPanelSnapshotInventory::updateUploadCost()
{
- mCommitCallbackRegistrar.add("Inventory.SaveOutfitPhoto", boost::bind(&LLPanelOutfitSnapshotInventory::onSend, this));
- mCommitCallbackRegistrar.add("Inventory.SaveOutfitCancel", boost::bind(&LLPanelOutfitSnapshotInventory::cancel, this));
+ getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", calculateUploadCost()));
}
-// virtual
-bool LLPanelOutfitSnapshotInventory::postBuild()
+S32 LLPanelSnapshotInventory::calculateUploadCost()
{
- return LLPanelSnapshotInventoryBase::postBuild();
-}
-
-// virtual
-void LLPanelOutfitSnapshotInventory::onOpen(const LLSD& key)
-{
- getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLAgentBenefitsMgr::current().getTextureUploadCost()));
- LLPanelSnapshot::onOpen(key);
-}
-
-// virtual
-void LLPanelOutfitSnapshotInventory::updateControls(const LLSD& info)
-{
- const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
- getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
-}
+ S32 w = 0;
+ S32 h = 0;
-void LLPanelOutfitSnapshotInventory::cancel()
-{
if (mSnapshotFloater)
{
- mSnapshotFloater->closeFloater();
+ if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView())
+ {
+ w = preview->getEncodedImageWidth();
+ h = preview->getEncodedImageHeight();
+ }
}
+
+ return LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
}
diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp
index 366030c0fa..d1807ca3f8 100644
--- a/indra/newview/llpanelsnapshotlocal.cpp
+++ b/indra/newview/llpanelsnapshotlocal.cpp
@@ -47,18 +47,18 @@ class LLPanelSnapshotLocal
public:
LLPanelSnapshotLocal();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return "local_image_size_lp"; }
- /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const;
- /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
- /*virtual*/ void updateControls(const LLSD& info);
+ std::string getWidthSpinnerName() const override { return "local_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "local_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "local_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "local_size_combo"; }
+ std::string getImageSizePanelName() const override { return "local_image_size_lp"; }
+ LLSnapshotModel::ESnapshotFormat getImageFormat() const override;
+ LLSnapshotModel::ESnapshotType getSnapshotType() override;
+ void updateControls(const LLSD& info) override;
S32 mLocalFormat;
@@ -75,7 +75,7 @@ static LLPanelInjector<LLPanelSnapshotLocal> panel_class("llpanelsnapshotlocal")
LLPanelSnapshotLocal::LLPanelSnapshotLocal()
{
mLocalFormat = gSavedSettings.getS32("SnapshotFormat");
- mCommitCallbackRegistrar.add("Local.Cancel", boost::bind(&LLPanelSnapshotLocal::cancel, this));
+ mCommitCallbackRegistrar.add("Local.Cancel", { boost::bind(&LLPanelSnapshotLocal::cancel, this) });
}
// virtual
diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp
index 962d3bba16..eadf8df188 100644
--- a/indra/newview/llpanelsnapshotoptions.cpp
+++ b/indra/newview/llpanelsnapshotoptions.cpp
@@ -30,12 +30,8 @@
#include "llsidetraypanelcontainer.h"
#include "llfloatersnapshot.h" // FIXME: create a snapshot model
-#include "llsnapshotlivepreview.h"
#include "llfloaterreg.h"
-#include "llagentbenefits.h"
-
-
/**
* Provides several ways to save a snapshot.
*/
@@ -46,12 +42,9 @@ class LLPanelSnapshotOptions
public:
LLPanelSnapshotOptions();
- ~LLPanelSnapshotOptions();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
private:
- void updateUploadCost();
void openPanel(const std::string& panel_name);
void onSaveToProfile();
void onSaveToEmail();
@@ -65,14 +58,10 @@ static LLPanelInjector<LLPanelSnapshotOptions> panel_class("llpanelsnapshotoptio
LLPanelSnapshotOptions::LLPanelSnapshotOptions()
{
- mCommitCallbackRegistrar.add("Snapshot.SaveToProfile", boost::bind(&LLPanelSnapshotOptions::onSaveToProfile, this));
- mCommitCallbackRegistrar.add("Snapshot.SaveToEmail", boost::bind(&LLPanelSnapshotOptions::onSaveToEmail, this));
- mCommitCallbackRegistrar.add("Snapshot.SaveToInventory", boost::bind(&LLPanelSnapshotOptions::onSaveToInventory, this));
- mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this));
-}
-
-LLPanelSnapshotOptions::~LLPanelSnapshotOptions()
-{
+ mCommitCallbackRegistrar.add("Snapshot.SaveToProfile", { boost::bind(&LLPanelSnapshotOptions::onSaveToProfile, this) });
+ mCommitCallbackRegistrar.add("Snapshot.SaveToEmail", { boost::bind(&LLPanelSnapshotOptions::onSaveToEmail, this) });
+ mCommitCallbackRegistrar.add("Snapshot.SaveToInventory", { boost::bind(&LLPanelSnapshotOptions::onSaveToInventory, this) });
+ mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", { boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this) });
}
// virtual
@@ -82,30 +71,6 @@ bool LLPanelSnapshotOptions::postBuild()
return LLPanel::postBuild();
}
-// virtual
-void LLPanelSnapshotOptions::onOpen(const LLSD& key)
-{
- updateUploadCost();
-}
-
-void LLPanelSnapshotOptions::updateUploadCost()
-{
- S32 w = 0;
- S32 h = 0;
-
- if( mSnapshotFloater )
- {
- LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView();
- if( preview )
- {
- preview->getSize(w, h);
- }
- }
-
- S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
- getChild<LLUICtrl>("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost));
-}
-
void LLPanelSnapshotOptions::openPanel(const std::string& panel_name)
{
LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent());
diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp
index 23e8789e3f..3a17a1d58c 100644
--- a/indra/newview/llpanelsnapshotpostcard.cpp
+++ b/indra/newview/llpanelsnapshotpostcard.cpp
@@ -56,18 +56,18 @@ class LLPanelSnapshotPostcard
public:
LLPanelSnapshotPostcard();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return "postcard_image_size_lp"; }
- /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; }
- /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
- /*virtual*/ void updateControls(const LLSD& info);
+ std::string getWidthSpinnerName() const override { return "postcard_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "postcard_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "postcard_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "postcard_size_combo"; }
+ std::string getImageSizePanelName() const override { return "postcard_image_size_lp"; }
+ LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; }
+ LLSnapshotModel::ESnapshotType getSnapshotType() override;
+ void updateControls(const LLSD& info) override;
bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response);
static void sendPostcardFinished(LLSD result);
@@ -86,8 +86,8 @@ static LLPanelInjector<LLPanelSnapshotPostcard> panel_class("llpanelsnapshotpost
LLPanelSnapshotPostcard::LLPanelSnapshotPostcard()
: mHasFirstMsgFocus(false)
{
- mCommitCallbackRegistrar.add("Postcard.Send", boost::bind(&LLPanelSnapshotPostcard::onSend, this));
- mCommitCallbackRegistrar.add("Postcard.Cancel", boost::bind(&LLPanelSnapshotPostcard::cancel, this));
+ mCommitCallbackRegistrar.add("Postcard.Send", { boost::bind(&LLPanelSnapshotPostcard::onSend, this), cb_info::UNTRUSTED_THROTTLE });
+ mCommitCallbackRegistrar.add("Postcard.Cancel", { boost::bind(&LLPanelSnapshotPostcard::cancel, this), cb_info::UNTRUSTED_THROTTLE });
}
diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp
index aa257dea9e..960b507099 100644
--- a/indra/newview/llpanelsnapshotprofile.cpp
+++ b/indra/newview/llpanelsnapshotprofile.cpp
@@ -49,17 +49,17 @@ class LLPanelSnapshotProfile
public:
LLPanelSnapshotProfile();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
private:
- /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; }
- /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; }
- /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; }
- /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; }
- /*virtual*/ std::string getImageSizePanelName() const { return "profile_image_size_lp"; }
- /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; }
- /*virtual*/ void updateControls(const LLSD& info);
+ std::string getWidthSpinnerName() const override { return "profile_snapshot_width"; }
+ std::string getHeightSpinnerName() const override { return "profile_snapshot_height"; }
+ std::string getAspectRatioCBName() const override { return "profile_keep_aspect_check"; }
+ std::string getImageSizeComboName() const override { return "profile_size_combo"; }
+ std::string getImageSizePanelName() const override { return "profile_image_size_lp"; }
+ LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; }
+ void updateControls(const LLSD& info) override;
void onSend();
};
@@ -68,8 +68,8 @@ static LLPanelInjector<LLPanelSnapshotProfile> panel_class("llpanelsnapshotprofi
LLPanelSnapshotProfile::LLPanelSnapshotProfile()
{
- mCommitCallbackRegistrar.add("PostToProfile.Send", boost::bind(&LLPanelSnapshotProfile::onSend, this));
- mCommitCallbackRegistrar.add("PostToProfile.Cancel", boost::bind(&LLPanelSnapshotProfile::cancel, this));
+ mCommitCallbackRegistrar.add("PostToProfile.Send", { boost::bind(&LLPanelSnapshotProfile::onSend, this), cb_info::UNTRUSTED_BLOCK });
+ mCommitCallbackRegistrar.add("PostToProfile.Cancel", { boost::bind(&LLPanelSnapshotProfile::cancel, this), cb_info::UNTRUSTED_BLOCK });
}
// virtual
diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp
index 902412d359..8097e0ac0b 100644
--- a/indra/newview/llpanelteleporthistory.cpp
+++ b/indra/newview/llpanelteleporthistory.cpp
@@ -42,6 +42,7 @@
#include "llnotificationsutil.h"
#include "lltextbox.h"
#include "lltoggleablemenu.h"
+#include "llviewercontrol.h"
#include "llviewermenu.h"
#include "lllandmarkactions.h"
#include "llclipboard.h"
@@ -215,8 +216,18 @@ std::string LLTeleportHistoryFlatItem::getTimestamp()
// Only show timestamp for today and yesterday
if(time_diff < seconds_today + seconds_in_day)
{
- timestamp = "[" + LLTrans::getString("TimeHour12")+"]:["
- + LLTrans::getString("TimeMin")+"] ["+ LLTrans::getString("TimeAMPM")+"]";
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ if (use_24h)
+ {
+ timestamp = "[" + LLTrans::getString("TimeHour") + "]:["
+ + LLTrans::getString("TimeMin") + "]";
+ }
+ else
+ {
+ timestamp = "[" + LLTrans::getString("TimeHour12") + "]:["
+ + LLTrans::getString("TimeMin") + "] [" + LLTrans::getString("TimeAMPM") + "]";
+ }
+
LLSD substitution;
substitution["datetime"] = (S32) date.secondsSinceEpoch();
LLStringUtil::format(timestamp, substitution);
@@ -402,7 +413,7 @@ LLTeleportHistoryPanel::~LLTeleportHistoryPanel()
bool LLTeleportHistoryPanel::postBuild()
{
- mCommitCallbackRegistrar.add("TeleportHistory.GearMenu.Action", boost::bind(&LLTeleportHistoryPanel::onGearMenuAction, this, _2));
+ mCommitCallbackRegistrar.add("TeleportHistory.GearMenu.Action", { boost::bind(&LLTeleportHistoryPanel::onGearMenuAction, this, _2), cb_info::UNTRUSTED_THROTTLE });
mEnableCallbackRegistrar.add("TeleportHistory.GearMenu.Enable", boost::bind(&LLTeleportHistoryPanel::isActionEnabled, this, _2));
// init menus before list, since menus are passed to list
@@ -939,10 +950,9 @@ void LLTeleportHistoryPanel::onAccordionTabRightClick(LLView *view, S32 x, S32 y
// set up the callbacks for all of the avatar menu items
// (N.B. callbacks don't take const refs as mID is local scope)
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
-
- registrar.add("TeleportHistory.TabOpen", boost::bind(&LLTeleportHistoryPanel::onAccordionTabOpen, this, tab));
- registrar.add("TeleportHistory.TabClose", boost::bind(&LLTeleportHistoryPanel::onAccordionTabClose, this, tab));
+ ScopedRegistrarHelper registrar;
+ registrar.add("TeleportHistory.TabOpen", boost::bind(&LLTeleportHistoryPanel::onAccordionTabOpen, this, tab));
+ registrar.add("TeleportHistory.TabClose", boost::bind(&LLTeleportHistoryPanel::onAccordionTabClose, this, tab));
// create the context menu from the XUI
llassert(LLMenuGL::sMenuContainer != NULL);
diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp
index e7ac11d570..d8a9de596d 100644
--- a/indra/newview/llpaneltopinfobar.cpp
+++ b/indra/newview/llpaneltopinfobar.cpp
@@ -133,7 +133,7 @@ bool LLPanelTopInfoBar::handleRightMouseDown(S32 x, S32 y, MASK mask)
if(!LLUICtrl::CommitCallbackRegistry::getValue("TopInfoBar.Action"))
{
LLUICtrl::CommitCallbackRegistry::currentRegistrar()
- .add("TopInfoBar.Action", boost::bind(&LLPanelTopInfoBar::onContextMenuItemClicked, this, _2));
+ .add("TopInfoBar.Action", { boost::bind(&LLPanelTopInfoBar::onContextMenuItemClicked, this, _2) });
}
show_topinfobar_context_menu(this, x, y);
return true;
diff --git a/indra/newview/llpanelvoicedevicesettings.cpp b/indra/newview/llpanelvoicedevicesettings.cpp
index 60877494e7..e65ba523f0 100644
--- a/indra/newview/llpanelvoicedevicesettings.cpp
+++ b/indra/newview/llpanelvoicedevicesettings.cpp
@@ -42,7 +42,7 @@
static LLPanelInjector<LLPanelVoiceDeviceSettings> t_panel_group_general("panel_voice_device_settings");
static const std::string DEFAULT_DEVICE("Default");
-
+static const std::string NO_DEVICE("No Device");
LLPanelVoiceDeviceSettings::LLPanelVoiceDeviceSettings()
: LLPanel()
@@ -51,12 +51,10 @@ LLPanelVoiceDeviceSettings::LLPanelVoiceDeviceSettings()
mCtrlOutputDevices = NULL;
mInputDevice = gSavedSettings.getString("VoiceInputAudioDevice");
mOutputDevice = gSavedSettings.getString("VoiceOutputAudioDevice");
- mDevicesUpdated = false; //obsolete
mUseTuningMode = true;
// grab "live" mic volume level
mMicVolume = gSavedSettings.getF32("AudioLevelMic");
-
}
LLPanelVoiceDeviceSettings::~LLPanelVoiceDeviceSettings()
@@ -81,7 +79,7 @@ bool LLPanelVoiceDeviceSettings::postBuild()
boost::bind(&LLPanelVoiceDeviceSettings::onCommitUnmute, this));
mLocalizedDeviceNames[DEFAULT_DEVICE] = getString("default_text");
- mLocalizedDeviceNames["No Device"] = getString("name_no_device");
+ mLocalizedDeviceNames[NO_DEVICE] = getString("name_no_device");
mLocalizedDeviceNames["Default System Device"] = getString("name_default_system_device");
mCtrlOutputDevices->setMouseDownCallback(boost::bind(&LLPanelVoiceDeviceSettings::onOutputDevicesClicked, this));
@@ -115,7 +113,7 @@ void LLPanelVoiceDeviceSettings::draw()
bool voice_enabled = LLVoiceClient::getInstance()->voiceEnabled();
if (voice_enabled)
{
- getChildView("wait_text")->setVisible( !is_in_tuning_mode && mUseTuningMode);
+ getChildView("wait_text")->setVisible(!is_in_tuning_mode && mUseTuningMode);
getChildView("disabled_text")->setVisible(false);
mUnmuteBtn->setVisible(false);
}
@@ -212,56 +210,29 @@ void LLPanelVoiceDeviceSettings::cancel()
void LLPanelVoiceDeviceSettings::refresh()
{
- //grab current volume
+ LLVoiceClient* voice_client = LLVoiceClient::getInstance();
+
+ // grab current volume
LLSlider* volume_slider = getChild<LLSlider>("mic_volume_slider");
+
// set mic volume tuning slider based on last mic volume setting
F32 current_volume = (F32)volume_slider->getValue().asReal();
- LLVoiceClient::getInstance()->tuningSetMicVolume(current_volume);
+ voice_client->tuningSetMicVolume(current_volume);
// Fill in popup menus
- bool device_settings_available = LLVoiceClient::getInstance()->deviceSettingsAvailable();
+ bool device_settings_available = voice_client->deviceSettingsAvailable();
+ bool device_settings_updated = voice_client->deviceSettingsUpdated();
if (mCtrlInputDevices)
{
- mCtrlInputDevices->setEnabled(device_settings_available);
- }
-
- if (mCtrlOutputDevices)
- {
- mCtrlOutputDevices->setEnabled(device_settings_available);
- }
-
- getChild<LLSlider>("mic_volume_slider")->setEnabled(device_settings_available);
-
- if(!device_settings_available)
- {
- // The combo boxes are disabled, since we can't get the device settings from the daemon just now.
- // Put the currently set default (ONLY) in the box, and select it.
- if(mCtrlInputDevices)
- {
- mCtrlInputDevices->removeall();
- mCtrlInputDevices->add(getLocalizedDeviceName(mInputDevice), mInputDevice, ADD_BOTTOM);
- mCtrlInputDevices->setValue(mInputDevice);
- }
- if(mCtrlOutputDevices)
- {
- mCtrlOutputDevices->removeall();
- mCtrlOutputDevices->add(getLocalizedDeviceName(mOutputDevice), mOutputDevice, ADD_BOTTOM);
- mCtrlOutputDevices->setValue(mOutputDevice);
- }
- }
- else if (LLVoiceClient::getInstance()->deviceSettingsUpdated())
- {
- LLVoiceDeviceList::const_iterator device;
-
- if(mCtrlInputDevices)
+ if (device_settings_available && !voice_client->getCaptureDevices().empty())
{
- LLVoiceDeviceList devices = LLVoiceClient::getInstance()->getCaptureDevices();
- if (devices.size() > 0) // if zero, we've not received our devices yet
+ mCtrlInputDevices->setEnabled(true);
+ if (device_settings_updated)
{
mCtrlInputDevices->removeall();
mCtrlInputDevices->add(getLocalizedDeviceName(DEFAULT_DEVICE), DEFAULT_DEVICE, ADD_BOTTOM);
- for (auto& device : devices)
+ for (auto& device : voice_client->getCaptureDevices())
{
mCtrlInputDevices->add(getLocalizedDeviceName(device.display_name), device.full_name, ADD_BOTTOM);
}
@@ -275,16 +246,24 @@ void LLPanelVoiceDeviceSettings::refresh()
}
}
}
+ else
+ {
+ mCtrlInputDevices->setEnabled(false);
+ mCtrlInputDevices->removeall();
+ mCtrlInputDevices->setLabel(getLocalizedDeviceName(NO_DEVICE));
+ }
+ }
- if(mCtrlOutputDevices)
+ if (mCtrlOutputDevices)
+ {
+ if (device_settings_available && !voice_client->getRenderDevices().empty())
{
- LLVoiceDeviceList devices = LLVoiceClient::getInstance()->getRenderDevices();
- if (devices.size() > 0) // if zero, we've not received our devices yet
+ mCtrlOutputDevices->setEnabled(true);
+ if (device_settings_updated)
{
mCtrlOutputDevices->removeall();
mCtrlOutputDevices->add(getLocalizedDeviceName(DEFAULT_DEVICE), DEFAULT_DEVICE, ADD_BOTTOM);
-
- for (auto& device : devices)
+ for (auto& device : voice_client->getRenderDevices())
{
mCtrlOutputDevices->add(getLocalizedDeviceName(device.display_name), device.full_name, ADD_BOTTOM);
}
@@ -298,7 +277,15 @@ void LLPanelVoiceDeviceSettings::refresh()
}
}
}
+ else
+ {
+ mCtrlOutputDevices->setEnabled(false);
+ mCtrlOutputDevices->removeall();
+ mCtrlOutputDevices->setLabel(getLocalizedDeviceName(NO_DEVICE));
+ }
}
+
+ getChild<LLSlider>("mic_volume_slider")->setEnabled(device_settings_available && !voice_client->getCaptureDevices().empty());
}
void LLPanelVoiceDeviceSettings::initialize()
diff --git a/indra/newview/llpanelvoicedevicesettings.h b/indra/newview/llpanelvoicedevicesettings.h
index 815396cbd1..d0d14c212c 100644
--- a/indra/newview/llpanelvoicedevicesettings.h
+++ b/indra/newview/llpanelvoicedevicesettings.h
@@ -63,7 +63,6 @@ protected:
class LLComboBox *mCtrlInputDevices;
class LLComboBox *mCtrlOutputDevices;
class LLButton *mUnmuteBtn;
- bool mDevicesUpdated;
bool mUseTuningMode;
std::map<std::string, std::string> mLocalizedDeviceNames;
};
diff --git a/indra/newview/llpanelvoiceeffect.cpp b/indra/newview/llpanelvoiceeffect.cpp
index a0129b2cb1..47f898e3ed 100644
--- a/indra/newview/llpanelvoiceeffect.cpp
+++ b/indra/newview/llpanelvoiceeffect.cpp
@@ -42,7 +42,7 @@ static LLPanelInjector<LLPanelVoiceEffect> t_panel_voice_effect("panel_voice_eff
LLPanelVoiceEffect::LLPanelVoiceEffect()
: mVoiceEffectCombo(NULL)
{
- mCommitCallbackRegistrar.add("Voice.CommitVoiceEffect", boost::bind(&LLPanelVoiceEffect::onCommitVoiceEffect, this));
+ mCommitCallbackRegistrar.add("Voice.CommitVoiceEffect", { boost::bind(&LLPanelVoiceEffect::onCommitVoiceEffect, this), cb_info::UNTRUSTED_BLOCK });
}
LLPanelVoiceEffect::~LLPanelVoiceEffect()
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index 951dc45a78..adbf2ebf6e 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -223,7 +223,7 @@ LLPanelVolume::LLPanelVolume()
{
setMouseOpaque(false);
- mCommitCallbackRegistrar.add("PanelVolume.menuDoToSelected", boost::bind(&LLPanelVolume::menuDoToSelected, this, _2));
+ mCommitCallbackRegistrar.add("PanelVolume.menuDoToSelected", { boost::bind(&LLPanelVolume::menuDoToSelected, this, _2) });
mEnableCallbackRegistrar.add("PanelVolume.menuEnable", boost::bind(&LLPanelVolume::menuEnableItem, this, _2));
}
diff --git a/indra/newview/llpanelvolumepulldown.cpp b/indra/newview/llpanelvolumepulldown.cpp
index 046bcd7f59..05b21d4d48 100644
--- a/indra/newview/llpanelvolumepulldown.cpp
+++ b/indra/newview/llpanelvolumepulldown.cpp
@@ -48,10 +48,10 @@
// Default constructor
LLPanelVolumePulldown::LLPanelVolumePulldown()
{
- mCommitCallbackRegistrar.add("Vol.setControlFalse", boost::bind(&LLPanelVolumePulldown::setControlFalse, this, _2));
- mCommitCallbackRegistrar.add("Vol.SetSounds", boost::bind(&LLPanelVolumePulldown::onClickSetSounds, this));
- mCommitCallbackRegistrar.add("Vol.updateCheckbox", boost::bind(&LLPanelVolumePulldown::updateCheckbox, this, _1, _2));
- mCommitCallbackRegistrar.add("Vol.GoAudioPrefs", boost::bind(&LLPanelVolumePulldown::onAdvancedButtonClick, this, _2));
+ mCommitCallbackRegistrar.add("Vol.setControlFalse", { boost::bind(&LLPanelVolumePulldown::setControlFalse, this, _2) });
+ mCommitCallbackRegistrar.add("Vol.SetSounds", { boost::bind(&LLPanelVolumePulldown::onClickSetSounds, this) });
+ mCommitCallbackRegistrar.add("Vol.updateCheckbox", { boost::bind(&LLPanelVolumePulldown::updateCheckbox, this, _1, _2) });
+ mCommitCallbackRegistrar.add("Vol.GoAudioPrefs", { boost::bind(&LLPanelVolumePulldown::onAdvancedButtonClick, this, _2) });
buildFromFile( "panel_volume_pulldown.xml");
}
diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp
index c1534c9abd..1056f73d58 100644
--- a/indra/newview/llpanelwearing.cpp
+++ b/indra/newview/llpanelwearing.cpp
@@ -62,7 +62,7 @@ public:
LLWearingGearMenu(LLPanelWearing* panel_wearing)
: mMenu(NULL), mPanelWearing(panel_wearing)
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
registrar.add("Gear.TouchAttach", boost::bind(&LLWearingGearMenu::handleMultiple, this, handle_attachment_touch));
@@ -103,7 +103,7 @@ class LLWearingContextMenu : public LLListContextMenu
protected:
/* virtual */ LLContextMenu* createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
registrar.add("Wearing.TouchAttach", boost::bind(handleMultiple, handle_attachment_touch, mUUIDs));
registrar.add("Wearing.EditItem", boost::bind(handleMultiple, handle_item_edit, mUUIDs));
@@ -180,7 +180,7 @@ public:
protected:
/* virtual */ LLContextMenu* createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
registrar.add("Wearing.EditItem", boost::bind(&LLPanelWearing::onEditAttachment, mPanelWearing));
registrar.add("Wearing.Detach", boost::bind(&LLPanelWearing::onRemoveAttachment, mPanelWearing));
diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp
index 7d11c09738..01a3902516 100644
--- a/indra/newview/llpreviewanim.cpp
+++ b/indra/newview/llpreviewanim.cpp
@@ -46,7 +46,7 @@ const S32 ADVANCED_VPAD = 3;
LLPreviewAnim::LLPreviewAnim(const LLSD& key)
: LLPreview( key )
{
- mCommitCallbackRegistrar.add("PreviewAnim.Play", boost::bind(&LLPreviewAnim::play, this, _2));
+ mCommitCallbackRegistrar.add("PreviewAnim.Play", { boost::bind(&LLPreviewAnim::play, this, _2) });
}
// virtual
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index 02a4c7fb26..6292cc7810 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -503,7 +503,7 @@ bool LLScriptEdCore::postBuild()
LLSyntaxIdLSL::getInstance()->initialize();
processKeywords();
- mCommitCallbackRegistrar.add("FontSize.Set", boost::bind(&LLScriptEdCore::onChangeFontSize, this, _2));
+ mCommitCallbackRegistrar.add("FontSize.Set", { boost::bind(&LLScriptEdCore::onChangeFontSize, this, _2) });
mEnableCallbackRegistrar.add("FontSize.Check", boost::bind(&LLScriptEdCore::isFontSizeChecked, this, _2));
LLToggleableMenu *context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>(
@@ -703,9 +703,10 @@ void LLScriptEdCore::sync()
}
}
-bool LLScriptEdCore::hasChanged()
+bool LLScriptEdCore::hasChanged() const
{
- if (!mEditor) return false;
+ if (!mEditor)
+ return false;
return ((!mEditor->isPristine() || mEnableSave) && mHasScriptData);
}
diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h
index 70ee1a4274..0bbe540207 100644
--- a/indra/newview/llpreviewscript.h
+++ b/indra/newview/llpreviewscript.h
@@ -143,7 +143,7 @@ public:
void setItemRemoved(bool script_removed){mScriptRemoved = script_removed;};
void setAssetID( const LLUUID& asset_id){ mAssetID = asset_id; };
- LLUUID getAssetID() { return mAssetID; }
+ LLUUID getAssetID() const { return mAssetID; }
bool isFontSizeChecked(const LLSD &userdata);
void onChangeFontSize(const LLSD &size_name);
@@ -155,7 +155,7 @@ public:
void onBtnDynamicHelp();
void onBtnUndoChanges();
- bool hasChanged();
+ bool hasChanged() const;
void selectFirstError();
@@ -211,7 +211,6 @@ class LLScriptEdContainer : public LLPreview
public:
LLScriptEdContainer(const LLSD& key);
- LLScriptEdContainer(const LLSD& key, const bool live);
bool handleKeyHere(KEY key, MASK mask);
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp
index f77d37f821..07e2c39379 100644
--- a/indra/newview/llreflectionmap.cpp
+++ b/indra/newview/llreflectionmap.cpp
@@ -256,7 +256,7 @@ bool LLReflectionMap::getBox(LLMatrix4& box)
glm::mat4 mv(get_current_modelview());
LLVector3 s = mViewerObject->getScale().scaledVec(LLVector3(0.5f, 0.5f, 0.5f));
mRadius = s.magVec();
- glm::mat4 scale = glm::scale(glm::make_vec3(s.mV));
+ glm::mat4 scale = glm::scale(glm::make_vec3(LLVector4(s).mV));
if (mViewerObject->mDrawable != nullptr)
{
// object to agent space (no scale)
diff --git a/indra/newview/llsaveoutfitcombobtn.cpp b/indra/newview/llsaveoutfitcombobtn.cpp
index 6418c310c1..bc1bdfdcda 100644
--- a/indra/newview/llsaveoutfitcombobtn.cpp
+++ b/indra/newview/llsaveoutfitcombobtn.cpp
@@ -39,7 +39,7 @@ LLSaveOutfitComboBtn::LLSaveOutfitComboBtn(LLPanel* parent, bool saveAsDefaultAc
mParent(parent), mSaveAsDefaultAction(saveAsDefaultAction)
{
// register action mapping before creating menu
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar save_registar;
+ LLUICtrl::ScopedRegistrarHelper save_registar;
save_registar.add("Outfit.Save.Action", boost::bind(
&LLSaveOutfitComboBtn::saveOutfit, this, false));
save_registar.add("Outfit.SaveAs.Action", boost::bind(
diff --git a/indra/newview/llsecapi.h b/indra/newview/llsecapi.h
index 14dda20225..73920d35ad 100644
--- a/indra/newview/llsecapi.h
+++ b/indra/newview/llsecapi.h
@@ -312,7 +312,7 @@ public:
mIdentifier = identifier;
mAuthenticator = authenticator;
}
- virtual LLSD getIdentifier() { return mIdentifier; }
+ virtual LLSD getIdentifier() const { return mIdentifier; }
virtual void identifierType(std::string& idType);
virtual LLSD getAuthenticator() { return mAuthenticator; }
virtual void authenticatorType(std::string& authType);
diff --git a/indra/newview/llsetkeybinddialog.cpp b/indra/newview/llsetkeybinddialog.cpp
index 5dbd579b45..021a9feb73 100644
--- a/indra/newview/llsetkeybinddialog.cpp
+++ b/indra/newview/llsetkeybinddialog.cpp
@@ -46,14 +46,12 @@ public:
:LLEventTimer(period),
mMask(mask),
mCallback(cb)
- {
- mEventTimer.start();
- }
+ {}
virtual ~Updater(){}
protected:
- bool tick()
+ bool tick() override
{
mCallback(mMask);
// Deletes itseft after execution
diff --git a/indra/newview/llsidepaneliteminfo.cpp b/indra/newview/llsidepaneliteminfo.cpp
index fccf745a74..385e4314a9 100644
--- a/indra/newview/llsidepaneliteminfo.cpp
+++ b/indra/newview/llsidepaneliteminfo.cpp
@@ -483,7 +483,8 @@ void LLSidepanelItemInfo::refreshFromItem(LLViewerInventoryItem* item)
}
else
{
- std::string timeStr = getString("acquiredDate");
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ std::string timeStr = use_24h ? getString("acquiredDate") : getString("acquiredDateAMPM");
LLSD substitution;
substitution["datetime"] = (S32) time_utc;
LLStringUtil::format (timeStr, substitution);
diff --git a/indra/newview/llsky.h b/indra/newview/llsky.h
index 32599dcee2..d06f181357 100644
--- a/indra/newview/llsky.h
+++ b/indra/newview/llsky.h
@@ -28,7 +28,6 @@
#define LL_LLSKY_H
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "v4color.h"
diff --git a/indra/newview/llspeakers.h b/indra/newview/llspeakers.h
index ad2461f60f..077a949c05 100644
--- a/indra/newview/llspeakers.h
+++ b/indra/newview/llspeakers.h
@@ -37,7 +37,7 @@ class LLSpeakerMgr;
class LLAvatarName;
// data for a given participant in a voice channel
-class LLSpeaker : public LLRefCount, public LLOldEvents::LLObservable, public LLHandleProvider<LLSpeaker>, public boost::signals2::trackable
+class LLSpeaker : public LLRefCount, public LLOldEvents::LLObservable, public LLHandleProvider<LLSpeaker>
{
public:
typedef enum e_speaker_type
@@ -159,7 +159,7 @@ public:
*
* If action callback is not specified returns true. Instance will be deleted by LLEventTimer::updateClass().
*/
- virtual bool tick();
+ bool tick() override;
/**
* Clears the callback.
diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h
index 44439bd30c..d6e8e37ec9 100644
--- a/indra/newview/llsprite.h
+++ b/indra/newview/llsprite.h
@@ -27,8 +27,6 @@
#ifndef LL_LLSPRITE_H
#define LL_LLSPRITE_H
-////#include "vmath.h"
-//#include "llmath.h"
#include "v3math.h"
#include "v4math.h"
#include "v4color.h"
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index b32b80331a..dd8c6d989e 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -181,7 +181,6 @@
#include "llnamelistctrl.h"
#include "llnamebox.h"
#include "llnameeditor.h"
-#include "llpostprocess.h"
#include "llagentlanguage.h"
#include "llwearable.h"
#include "llinventorybridge.h"
@@ -205,6 +204,7 @@
#include "threadpool.h"
#include "llperfstats.h"
+#include "rlvhandler.h"
#if LL_WINDOWS
#include "lldxhardware.h"
@@ -403,10 +403,10 @@ bool idle_startup()
static bool first_call = true;
if (first_call)
{
+ first_call = false;
// Other phases get handled when startup state changes,
// need to capture the initial state as well.
LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
- first_call = false;
}
gViewerWindow->showCursor();
@@ -876,6 +876,8 @@ bool idle_startup()
return false;
}
+ RlvHandler::setEnabled(gSavedSettings.get<bool>(Rlv::Settings::Main));
+
// reset the values that could have come in from a slurl
// DEV-42215: Make sure they're not empty -- gUserCredential
// might already have been set from gSavedSettings, and it's too bad
@@ -1292,10 +1294,6 @@ bool idle_startup()
LLDrawable::initClass();
display_startup();
- // init the shader managers
- LLPostProcess::initClass();
- display_startup();
-
LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml");
display_startup();
diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h
index 10a104730b..fc72ab7db7 100644
--- a/indra/newview/llsurface.h
+++ b/indra/newview/llsurface.h
@@ -27,7 +27,6 @@
#ifndef LL_LLSURFACE_H
#define LL_LLSURFACE_H
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/newview/llterrainpaintmap.cpp b/indra/newview/llterrainpaintmap.cpp
index 8ccde74c93..a858f92d8e 100644
--- a/indra/newview/llterrainpaintmap.cpp
+++ b/indra/newview/llterrainpaintmap.cpp
@@ -31,6 +31,8 @@
// library includes
#include "llglslshader.h"
#include "llrendertarget.h"
+#include "llrender2dutils.h"
+#include "llshadermgr.h"
#include "llvertexbuffer.h"
// newview includes
@@ -38,18 +40,31 @@
#include "llsurface.h"
#include "llsurfacepatch.h"
#include "llviewercamera.h"
+#include "llviewercontrol.h"
#include "llviewerregion.h"
#include "llviewershadermgr.h"
#include "llviewertexture.h"
-// static
-bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& region, LLViewerTexture& tex)
+namespace
+{
+#ifdef SHOW_ASSERT
+void check_tex(const LLViewerTexture& tex)
{
llassert(tex.getComponents() == 3);
llassert(tex.getWidth() > 0 && tex.getHeight() > 0);
llassert(tex.getWidth() == tex.getHeight());
llassert(tex.getPrimaryFormat() == GL_RGB);
llassert(tex.getGLTexture());
+}
+#else
+#define check_tex(tex)
+#endif
+} // namespace
+
+// static
+bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& region, LLViewerTexture& tex)
+{
+ check_tex(tex);
const LLSurface& surface = region.getLand();
const U32 patch_count = surface.getPatchesPerEdge();
@@ -76,8 +91,8 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
// Bind the debug shader and render terrain to tex
// Use a scratch render target because its dimensions may exceed the standard bake target, and this is a one-off bake
LLRenderTarget scratch_target;
- const S32 dim = llmin(tex.getWidth(), tex.getHeight());
- scratch_target.allocate(dim, dim, GL_RGB, false, LLTexUnit::eTextureType::TT_TEXTURE,
+ const S32 max_dim = llmax(tex.getWidth(), tex.getHeight());
+ scratch_target.allocate(max_dim, max_dim, GL_RGB, false, LLTexUnit::eTextureType::TT_TEXTURE,
LLTexUnit::eTextureMipGeneration::TMG_NONE);
if (!scratch_target.isComplete())
{
@@ -104,6 +119,7 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
const F32 region_half_width = region_width / 2.0f;
const F32 region_camera_height = surface.getMaxZ() + DEFAULT_NEAR_PLANE;
LLViewerCamera camera;
+ // TODO: Huh... I just realized this view vector is not completely vertical
const LLVector3 region_center = LLVector3(region_half_width, region_half_width, 0.0) + region.getOriginAgent();
const LLVector3 camera_origin = LLVector3(0.0f, 0.0f, region_camera_height) + region_center;
camera.lookAt(camera_origin, region_center, LLVector3::y_axis);
@@ -237,6 +253,7 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
S32 alpha_ramp = shader.enableTexture(LLViewerShaderMgr::TERRAIN_ALPHARAMP);
LLPointer<LLViewerTexture> alpha_ramp_texture = LLViewerTextureManager::getFetchedTexture(IMG_ALPHA_GRAD_2D);
+ // TODO: Consider using LLGLSLShader::bindTexture
gGL.getTexUnit(alpha_ramp)->bind(alpha_ramp_texture);
gGL.getTexUnit(alpha_ramp)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
@@ -250,6 +267,7 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
const U32 vertex_offset = n * patch_index;
llassert(index_offset + ni <= region_indices);
llassert(vertex_offset + n <= region_vertices);
+ // TODO: Try a single big drawRange and see if that still works
buf->drawRange(LLRender::TRIANGLES, vertex_offset, vertex_offset + n - 1, ni, index_offset);
}
}
@@ -269,7 +287,7 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
gGL.flush();
LLVertexBuffer::unbind();
// Final step: Copy the output to the terrain paintmap
- const bool success = tex.getGLTexture()->setSubImageFromFrameBuffer(0, 0, 0, 0, dim, dim);
+ const bool success = tex.getGLTexture()->setSubImageFromFrameBuffer(0, 0, 0, 0, tex.getWidth(), tex.getHeight());
if (!success)
{
LL_WARNS() << "Failed to copy framebuffer to paintmap" << LL_ENDL;
@@ -283,3 +301,687 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
return success;
}
+
+// *TODO: Decide when to apply the paint queue - ideally once per frame per region
+// Applies paints and then clears the paint queue
+// *NOTE The paint queue is also cleared when setting the paintmap texture
+void LLTerrainPaintMap::applyPaintQueueRGB(LLViewerTexture& tex, LLTerrainPaintQueue& queue)
+{
+ if (queue.empty()) { return; }
+
+ check_tex(tex);
+
+ gGL.getTexUnit(0)->bind(tex.getGLTexture(), false, true);
+
+ // glTexSubImage2D replaces all pixels in the rectangular region. That
+ // makes it unsuitable for alpha.
+ llassert(queue.getComponents() == LLTerrainPaint::RGB);
+ constexpr GLenum pixformat = GL_RGB;
+
+ const std::vector<LLTerrainPaint::ptr_t>& queue_list = queue.get();
+ for (size_t i = 0; i < queue_list.size(); ++i)
+ {
+ // It is currently the responsibility of the paint queue to convert
+ // incoming bits to the right bit depth for the paintmap (this could
+ // change in the future).
+ queue.convertBitDepths(i, 8);
+ const LLTerrainPaint::ptr_t& paint = queue_list[i];
+
+ if (paint->mData.empty()) { continue; }
+ constexpr GLint level = 0;
+ if ((paint->mStartX >= tex.getWidth() - 1) || (paint->mStartY >= tex.getHeight() - 1)) { continue; }
+ constexpr GLint miplevel = 0;
+ const S32 x_offset = paint->mStartX;
+ const S32 y_offset = paint->mStartY;
+ const S32 width = llmin(paint->mWidthX, tex.getWidth() - x_offset);
+ const S32 height = llmin(paint->mWidthY, tex.getHeight() - y_offset);
+ const U8* pixels = paint->mData.data();
+ constexpr GLenum pixtype = GL_UNSIGNED_BYTE;
+ // *TODO: Performance suggestion: Use the sub-image utility function
+ // that LLImageGL::setSubImage uses to split texture updates into
+ // lines, if that's faster.
+ glTexSubImage2D(GL_TEXTURE_2D, miplevel, x_offset, y_offset, width, height, pixformat, pixtype, pixels);
+ stop_glerror();
+ }
+
+ // Generating mipmaps at the end...
+ glGenerateMipmap(GL_TEXTURE_2D);
+ stop_glerror();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ queue.clear();
+}
+
+namespace
+{
+
+// A general-purpose vertex buffer of a quad for stamping textures on the z=0
+// plane.
+// *NOTE: Because we know the vertex XY coordinates go from 0 to 1
+// pre-transform, UVs can be calculated from the vertices
+LLVertexBuffer* get_paint_triangle_buffer()
+{
+ static LLPointer<LLVertexBuffer> buf = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX);
+ static bool initialized = false;
+ if (!initialized)
+ {
+ // Two triangles forming a square from (0,0) to (1,1)
+ buf->allocateBuffer(/*vertices =*/ 4, /*indices =*/ 6);
+ LLStrider<U16> indices;
+ LLStrider<LLVector3> vertices;
+ buf->getVertexStrider(vertices);
+ buf->getIndexStrider(indices);
+ // y
+ // 2....3
+ // ^ . .
+ // | 0....1
+ // |
+ // -------> x
+ //
+ // triangle 1: 0,1,2
+ // triangle 2: 1,3,2
+ (*(vertices++)).set(0.0f, 0.0f, 0.0f);
+ (*(vertices++)).set(1.0f, 0.0f, 0.0f);
+ (*(vertices++)).set(0.0f, 1.0f, 0.0f);
+ (*(vertices++)).set(1.0f, 1.0f, 0.0f);
+ *(indices++) = 0;
+ *(indices++) = 1;
+ *(indices++) = 2;
+ *(indices++) = 1;
+ *(indices++) = 3;
+ *(indices++) = 2;
+ buf->unmapBuffer();
+ }
+ return buf.get();
+}
+
+};
+
+// static
+LLTerrainPaintQueue LLTerrainPaintMap::convertPaintQueueRGBAToRGB(LLViewerTexture& tex, LLTerrainPaintQueue& queue_in)
+{
+ check_tex(tex);
+ llassert(queue_in.getComponents() == LLTerrainPaint::RGBA);
+
+ // TODO: Avoid allocating a scratch render buffer and use mAuxillaryRT instead
+ // TODO: even if it means performing extra render operations to apply the paints, in rare cases where the paints can't all fit within an area that can be represented by the buffer
+ LLRenderTarget scratch_target;
+ const S32 max_dim = llmax(tex.getWidth(), tex.getHeight());
+ scratch_target.allocate(max_dim, max_dim, GL_RGB, false, LLTexUnit::eTextureType::TT_TEXTURE,
+ LLTexUnit::eTextureMipGeneration::TMG_NONE);
+ if (!scratch_target.isComplete())
+ {
+ llassert(false);
+ LL_WARNS() << "Failed to allocate render target" << LL_ENDL;
+ return false;
+ }
+ gGL.getTexUnit(0)->disable();
+ stop_glerror();
+
+ scratch_target.bindTarget();
+ glClearColor(0, 0, 0, 0);
+ scratch_target.clear();
+ const F32 target_half_width = (F32)scratch_target.getWidth() / 2.0f;
+ const F32 target_half_height = (F32)scratch_target.getHeight() / 2.0f;
+
+ LLVertexBuffer* buf = get_paint_triangle_buffer();
+
+ // Update projection matrix and viewport
+ // *NOTE: gl_state_for_2d also sets the modelview matrix. This will be overridden later.
+ {
+ stop_glerror();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.ortho(-target_half_width, target_half_width, -target_half_height, target_half_height, 0.25f, 1.0f);
+ stop_glerror();
+ const LLRect texture_rect(0, scratch_target.getHeight(), scratch_target.getWidth(), 0);
+ glViewport(texture_rect.mLeft, texture_rect.mBottom, texture_rect.getWidth(), texture_rect.getHeight());
+ }
+
+ // View matrix
+ // Coordinates should be in pixels. 1.0f = 1 pixel on the framebuffer.
+ // Camera is centered in the middle of the framebuffer.
+ glm::mat4 view(glm::make_mat4((GLfloat*) OGL_TO_CFR_ROTATION));
+ {
+ LLViewerCamera camera;
+ const LLVector3 camera_origin(target_half_width, target_half_height, 0.5f);
+ const LLVector3 camera_look_down(target_half_width, target_half_height, 0.0f);
+ camera.lookAt(camera_origin, camera_look_down, LLVector3::y_axis);
+ camera.setAspect(F32(scratch_target.getHeight()) / F32(scratch_target.getWidth()));
+ GLfloat ogl_matrix[16];
+ camera.getOpenGLTransform(ogl_matrix);
+ view *= glm::make_mat4(ogl_matrix);
+ }
+
+ LLGLDisable stencil(GL_STENCIL_TEST);
+ LLGLDisable scissor(GL_SCISSOR_TEST);
+ LLGLEnable cull_face(GL_CULL_FACE);
+ LLGLDepthTest depth_test(GL_FALSE, GL_FALSE, GL_ALWAYS);
+ LLGLEnable blend(GL_BLEND);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ LLGLSLShader& shader = gTerrainStampProgram;
+ shader.bind();
+
+ // First, apply the paint map as the background
+ {
+ glm::mat4 model;
+ {
+ model = glm::scale(model, glm::vec3((F32)tex.getWidth(), (F32)tex.getHeight(), 1.0f));
+ model = glm::translate(model, glm::vec3(0.0f, 0.0f, 0.0f));
+ }
+ glm::mat4 modelview = view * model;
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadMatrix(glm::value_ptr(modelview));
+
+ shader.bindTexture(LLShaderMgr::DIFFUSE_MAP, &tex);
+ // We care about the whole paintmap, which is already a power of two.
+ // Hence, TERRAIN_STAMP_SCALE = (1.0,1.0)
+ shader.uniform2f(LLShaderMgr::TERRAIN_STAMP_SCALE, 1.0f, 1.0f);
+ buf->setBuffer();
+ buf->draw(LLRender::TRIANGLES, buf->getIndicesSize(), 0);
+ }
+
+ LLTerrainPaintQueue queue_out(LLTerrainPaint::RGB);
+
+ // Incrementally apply each RGBA paint to the render target, then extract
+ // the result back into memory as an RGB paint.
+ // Put each result in queue_out.
+ const std::vector<LLTerrainPaint::ptr_t>& queue_in_list = queue_in.get();
+ for (size_t i = 0; i < queue_in_list.size(); ++i)
+ {
+ // It is currently the responsibility of the paint queue to convert
+ // incoming bits to the right bit depth for paint operations (this
+ // could change in the future).
+ queue_in.convertBitDepths(i, 8);
+ const LLTerrainPaint::ptr_t& paint_in = queue_in_list[i];
+
+ // Modelview matrix for the current paint
+ // View matrix is already computed. Just need the model matrix.
+ // Orthographic projection matrix is already updated
+ glm::mat4 model;
+ {
+ model = glm::scale(model, glm::vec3(paint_in->mWidthX, paint_in->mWidthY, 1.0f));
+ model = glm::translate(model, glm::vec3(paint_in->mStartX, paint_in->mStartY, 0.0f));
+ }
+ glm::mat4 modelview = view * model;
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadMatrix(glm::value_ptr(modelview));
+
+ // Generate temporary stamp texture from paint contents.
+ // Our stamp image needs to be a power of two.
+ // Because the paint data may not cover a whole power-of-two region,
+ // allocate a bigger 2x2 image if needed, but set the image data later
+ // for a subset of the image.
+ // Pixel data outside this subset is left undefined. We will use
+ // TERRAIN_STAMP_SCALE in the stamp shader to define the subset of the
+ // image we care about.
+ const U32 width_rounded = 1 << U32(ceil(log2(F32(paint_in->mWidthX))));
+ const U32 height_rounded = 1 << U32(ceil(log2(F32(paint_in->mWidthY))));
+ LLPointer<LLImageGL> stamp_image;
+ {
+ // Create image object (dimensions not yet initialized in GL)
+ U32 stamp_tex_name;
+ LLImageGL::generateTextures(1, &stamp_tex_name);
+ const U32 components = paint_in->mComponents;
+ constexpr LLGLenum target = GL_TEXTURE_2D;
+ const LLGLenum internal_format = paint_in->mComponents == 4 ? GL_RGBA8 : GL_RGB8;
+ const LLGLenum format = paint_in->mComponents == 4 ? GL_RGBA : GL_RGB;
+ constexpr LLGLenum type = GL_UNSIGNED_BYTE;
+ stamp_image = new LLImageGL(stamp_tex_name, components, target, internal_format, format, type, LLTexUnit::TAM_WRAP);
+ // Nearest-neighbor filtering to reduce surprises
+ stamp_image->setFilteringOption(LLTexUnit::TFO_POINT);
+
+ // Initialize the image dimensions in GL
+ constexpr U8* undefined_data_for_now = nullptr;
+ gGL.getTexUnit(0)->bind(stamp_image, false, true);
+ glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width_rounded, height_rounded, 0, format, type, undefined_data_for_now);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ stamp_image->setSize(width_rounded, height_rounded, components);
+ stamp_image->setDiscardLevel(0);
+
+ // Manually set a subset of the image in GL
+ const U8* data = paint_in->mData.data();
+ const S32 data_width = paint_in->mWidthX;
+ const S32 data_height = paint_in->mWidthY;
+ constexpr S32 origin = 0;
+ // width = data_width; height = data_height. i.e.: Copy the full
+ // contents of data into the image.
+ stamp_image->setSubImage(data, data_width, data_height, origin, origin, /*width=*/data_width, /*height=*/data_height);
+ }
+
+ // Apply ("stamp") the paint to the render target
+ {
+ shader.bindTextureImageGL(LLShaderMgr::DIFFUSE_MAP, stamp_image);
+ const F32 width_fraction = F32(paint_in->mWidthX) / F32(width_rounded);
+ const F32 height_fraction = F32(paint_in->mWidthY) / F32(height_rounded);
+ shader.uniform2f(LLShaderMgr::TERRAIN_STAMP_SCALE, width_fraction, height_fraction);
+ buf->setBuffer();
+ buf->draw(LLRender::TRIANGLES, buf->getIndicesSize(), 0);
+ }
+
+ // Extract the result back into memory as an RGB paint
+ LLTerrainPaint::ptr_t paint_out = std::make_shared<LLTerrainPaint>();
+ {
+ paint_out->mStartX = paint_in->mStartX;
+ paint_out->mStartY = paint_in->mStartY;
+ paint_out->mWidthX = paint_in->mWidthX;
+ paint_out->mWidthY = paint_in->mWidthY;
+ paint_out->mBitDepth = 8; // Will be reduced to TerrainPaintBitDepth bits later
+ paint_out->mComponents = LLTerrainPaint::RGB;
+#ifdef SHOW_ASSERT
+ paint_out->assert_confined_to(tex);
+#endif
+ paint_out->confine_to(tex);
+ paint_out->mData.resize(paint_out->mComponents * paint_out->mWidthX * paint_out->mWidthY);
+ constexpr GLint miplevel = 0;
+ const S32 x_offset = paint_out->mStartX;
+ const S32 y_offset = paint_out->mStartY;
+ const S32 width = paint_out->mWidthX;
+ const S32 height = paint_out->mWidthY;
+ constexpr GLenum pixformat = GL_RGB;
+ constexpr GLenum pixtype = GL_UNSIGNED_BYTE;
+ llassert(paint_out->mData.size() <= std::numeric_limits<GLsizei>::max());
+ const GLsizei buf_size = (GLsizei)paint_out->mData.size();
+ U8* pixels = paint_out->mData.data();
+ glReadPixels(x_offset, y_offset, width, height, pixformat, pixtype, pixels);
+ }
+
+ // Enqueue the result to the new paint queue, with bit depths per color
+ // channel reduced from 8 to 5, and reduced from RGBA (paintmap
+ // sub-rectangle update with alpha mask) to RGB (paintmap sub-rectangle
+ // update without alpha mask). This format is suitable for sending
+ // over the network.
+ // *TODO: At some point, queue_out will pass through a network
+ // round-trip which will reduce the bit depth, making the
+ // pre-conversion step not necessary.
+ queue_out.enqueue(paint_out);
+ LLCachedControl<U32> bit_depth(gSavedSettings, "TerrainPaintBitDepth");
+ queue_out.convertBitDepths(queue_out.size()-1, bit_depth);
+ }
+
+ queue_in.clear();
+
+ scratch_target.flush();
+
+ LLGLSLShader::unbind();
+
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+
+ return queue_out;
+}
+
+// static
+LLTerrainPaintQueue LLTerrainPaintMap::convertBrushQueueToPaintRGB(const LLViewerRegion& region, LLViewerTexture& tex, LLTerrainBrushQueue& queue_in)
+{
+ check_tex(tex);
+
+ // TODO: Avoid allocating a scratch render buffer and use mAuxillaryRT instead
+ // TODO: even if it means performing extra render operations to apply the brushes, in rare cases where the paints can't all fit within an area that can be represented by the buffer
+ LLRenderTarget scratch_target;
+ const S32 max_dim = llmax(tex.getWidth(), tex.getHeight());
+ scratch_target.allocate(max_dim, max_dim, GL_RGB, false, LLTexUnit::eTextureType::TT_TEXTURE,
+ LLTexUnit::eTextureMipGeneration::TMG_NONE);
+ if (!scratch_target.isComplete())
+ {
+ llassert(false);
+ LL_WARNS() << "Failed to allocate render target" << LL_ENDL;
+ return false;
+ }
+ gGL.getTexUnit(0)->disable();
+ stop_glerror();
+
+ scratch_target.bindTarget();
+ glClearColor(0, 0, 0, 0);
+ scratch_target.clear();
+ const F32 target_half_width = (F32)scratch_target.getWidth() / 2.0f;
+ const F32 target_half_height = (F32)scratch_target.getHeight() / 2.0f;
+
+ LLVertexBuffer* buf = get_paint_triangle_buffer();
+
+ // Update projection matrix and viewport
+ // *NOTE: gl_state_for_2d also sets the modelview matrix. This will be overridden later.
+ {
+ stop_glerror();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.ortho(-target_half_width, target_half_width, -target_half_height, target_half_height, 0.25f, 1.0f);
+ stop_glerror();
+ const LLRect texture_rect(0, scratch_target.getHeight(), scratch_target.getWidth(), 0);
+ glViewport(texture_rect.mLeft, texture_rect.mBottom, texture_rect.getWidth(), texture_rect.getHeight());
+ }
+
+ // View matrix
+ // Coordinates should be in pixels. 1.0f = 1 pixel on the framebuffer.
+ // Camera is centered in the middle of the framebuffer.
+ glm::mat4 view(glm::make_mat4((GLfloat*)OGL_TO_CFR_ROTATION));
+ {
+ LLViewerCamera camera;
+ const LLVector3 camera_origin(target_half_width, target_half_height, 0.5f);
+ const LLVector3 camera_look_down(target_half_width, target_half_height, 0.0f);
+ camera.lookAt(camera_origin, camera_look_down, LLVector3::y_axis);
+ camera.setAspect(F32(scratch_target.getHeight()) / F32(scratch_target.getWidth()));
+ GLfloat ogl_matrix[16];
+ camera.getOpenGLTransform(ogl_matrix);
+ view *= glm::make_mat4(ogl_matrix);
+ }
+
+ LLGLDisable stencil(GL_STENCIL_TEST);
+ LLGLDisable scissor(GL_SCISSOR_TEST);
+ LLGLEnable cull_face(GL_CULL_FACE);
+ LLGLDepthTest depth_test(GL_FALSE, GL_FALSE, GL_ALWAYS);
+ LLGLEnable blend(GL_BLEND);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ LLGLSLShader& shader = gTerrainStampProgram;
+ shader.bind();
+
+ // First, apply the paint map as the background
+ {
+ glm::mat4 model;
+ {
+ model = glm::scale(model, glm::vec3((F32)tex.getWidth(), (F32)tex.getHeight(), 1.0f));
+ model = glm::translate(model, glm::vec3(0.0f, 0.0f, 0.0f));
+ }
+ glm::mat4 modelview = view * model;
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadMatrix(glm::value_ptr(modelview));
+
+ shader.bindTexture(LLShaderMgr::DIFFUSE_MAP, &tex);
+ // We care about the whole paintmap, which is already a power of two.
+ // Hence, TERRAIN_STAMP_SCALE = (1.0,1.0)
+ shader.uniform2f(LLShaderMgr::TERRAIN_STAMP_SCALE, 1.0f, 1.0f);
+ buf->setBuffer();
+ buf->draw(LLRender::TRIANGLES, buf->getIndicesSize(), 0);
+ }
+
+ LLTerrainPaintQueue queue_out(LLTerrainPaint::RGB);
+
+ // Incrementally apply each brush stroke to the render target, then extract
+ // the result back into memory as an RGB paint.
+ // Put each result in queue_out.
+ const std::vector<LLTerrainBrush::ptr_t>& brush_list = queue_in.get();
+ for (size_t i = 0; i < brush_list.size(); ++i)
+ {
+ const LLTerrainBrush::ptr_t& brush_in = brush_list[i];
+
+ // Modelview matrix for the current brush
+ // View matrix is already computed. Just need the model matrix.
+ // Orthographic projection matrix is already updated
+ // *NOTE: Brush path information is in region space. It will need to be
+ // converted to paintmap pixel space before it makes sense.
+ F32 brush_width_x;
+ F32 brush_width_y;
+ F32 brush_start_x;
+ F32 brush_start_y;
+ {
+ F32 min_x = brush_in->mPath[0].mV[VX];
+ F32 max_x = min_x;
+ F32 min_y = brush_in->mPath[0].mV[VY];
+ F32 max_y = min_y;
+ for (size_t i = 1; i < brush_in->mPath.size(); ++i)
+ {
+ const F32 x = brush_in->mPath[i].mV[VX];
+ const F32 y = brush_in->mPath[i].mV[VY];
+ min_x = llmin(min_x, x);
+ max_x = llmax(max_x, x);
+ min_y = llmin(min_y, y);
+ max_y = llmax(max_y, y);
+ }
+ brush_width_x = brush_in->mBrushSize + (max_x - min_x);
+ brush_width_y = brush_in->mBrushSize + (max_y - min_y);
+ brush_start_x = min_x - (brush_in->mBrushSize / 2.0f);
+ brush_start_y = min_y - (brush_in->mBrushSize / 2.0f);
+ // Convert brush path information to paintmap pixel space from region
+ // space.
+ brush_width_x *= tex.getWidth() / region.getWidth();
+ brush_width_y *= tex.getHeight() / region.getWidth();
+ brush_start_x *= tex.getWidth() / region.getWidth();
+ brush_start_y *= tex.getHeight() / region.getWidth();
+ }
+ glm::mat4 model;
+ {
+ model = glm::scale(model, glm::vec3(brush_width_x, brush_width_y, 1.0f));
+ model = glm::translate(model, glm::vec3(brush_start_x, brush_start_y, 0.0f));
+ }
+ glm::mat4 modelview = view * model;
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadMatrix(glm::value_ptr(modelview));
+
+ // Apply the "brush" to the render target
+ {
+ // TODO: Use different shader for this - currently this is using the stamp shader. The white image is just a placeholder for now
+ shader.bindTexture(LLShaderMgr::DIFFUSE_MAP, LLViewerFetchedTexture::sWhiteImagep);
+ shader.uniform2f(LLShaderMgr::TERRAIN_STAMP_SCALE, 1.0f, 1.0f);
+ buf->setBuffer();
+ buf->draw(LLRender::TRIANGLES, buf->getIndicesSize(), 0);
+ }
+
+ // Extract the result back into memory as an RGB paint
+ LLTerrainPaint::ptr_t paint_out = std::make_shared<LLTerrainPaint>();
+ {
+ paint_out->mStartX = U16(floor(brush_start_x));
+ paint_out->mStartY = U16(floor(brush_start_y));
+ const F32 dX = brush_start_x - F32(paint_out->mStartX);
+ const F32 dY = brush_start_y - F32(paint_out->mStartY);
+ paint_out->mWidthX = U16(ceil(brush_width_x + dX));
+ paint_out->mWidthY = U16(ceil(brush_width_y + dY));
+ paint_out->mBitDepth = 8; // Will be reduced to TerrainPaintBitDepth bits later
+ paint_out->mComponents = LLTerrainPaint::RGB;
+ // The brush strokes are expected to sometimes partially venture
+ // outside of the paintmap bounds.
+ paint_out->confine_to(tex);
+ paint_out->mData.resize(paint_out->mComponents * paint_out->mWidthX * paint_out->mWidthY);
+ constexpr GLint miplevel = 0;
+ const S32 x_offset = paint_out->mStartX;
+ const S32 y_offset = paint_out->mStartY;
+ const S32 width = paint_out->mWidthX;
+ const S32 height = paint_out->mWidthY;
+ constexpr GLenum pixformat = GL_RGB;
+ constexpr GLenum pixtype = GL_UNSIGNED_BYTE;
+ llassert(paint_out->mData.size() <= std::numeric_limits<GLsizei>::max());
+ const GLsizei buf_size = (GLsizei)paint_out->mData.size();
+ U8* pixels = paint_out->mData.data();
+ glReadPixels(x_offset, y_offset, width, height, pixformat, pixtype, pixels);
+ }
+
+ // Enqueue the result to the new paint queue, with bit depths per color
+ // channel reduced from 8 to 5, and reduced from RGBA (paintmap
+ // sub-rectangle update with alpha mask) to RGB (paintmap sub-rectangle
+ // update without alpha mask). This format is suitable for sending
+ // over the network.
+ // *TODO: At some point, queue_out will pass through a network
+ // round-trip which will reduce the bit depth, making the
+ // pre-conversion step not necessary.
+ queue_out.enqueue(paint_out);
+ LLCachedControl<U32> bit_depth(gSavedSettings, "TerrainPaintBitDepth");
+ queue_out.convertBitDepths(queue_out.size()-1, bit_depth);
+ }
+
+ queue_in.clear();
+
+ scratch_target.flush();
+
+ LLGLSLShader::unbind();
+
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
+
+ return queue_out;
+}
+
+template<typename T>
+LLTerrainQueue<T>::LLTerrainQueue(LLTerrainQueue<T>& other)
+{
+ *this = other;
+}
+
+template<typename T>
+LLTerrainQueue<T>& LLTerrainQueue<T>::operator=(LLTerrainQueue<T>& other)
+{
+ mList = other.mList;
+ return *this;
+}
+
+template<typename T>
+bool LLTerrainQueue<T>::enqueue(std::shared_ptr<T>& t, bool dry_run)
+{
+ if (!dry_run) { mList.push_back(t); }
+ return true;
+}
+
+template<typename T>
+bool LLTerrainQueue<T>::enqueue(std::vector<std::shared_ptr<T>>& list)
+{
+ constexpr bool dry_run = true;
+ for (auto& t : list)
+ {
+ if (!enqueue(t, dry_run)) { return false; }
+ }
+ for (auto& t : list)
+ {
+ enqueue(t);
+ }
+ return true;
+}
+
+template<typename T>
+size_t LLTerrainQueue<T>::size() const
+{
+ return mList.size();
+}
+
+template<typename T>
+bool LLTerrainQueue<T>::empty() const
+{
+ return mList.empty();
+}
+
+template<typename T>
+void LLTerrainQueue<T>::clear()
+{
+ mList.clear();
+}
+
+void LLTerrainPaint::assert_confined_to(const LLTexture& tex) const
+{
+ llassert(mStartX >= 0 && mStartX < tex.getWidth());
+ llassert(mStartY >= 0 && mStartY < tex.getHeight());
+ llassert(mWidthX <= tex.getWidth() - mStartX);
+ llassert(mWidthY <= tex.getHeight() - mStartY);
+}
+
+void LLTerrainPaint::confine_to(const LLTexture& tex)
+{
+ mStartX = llmax(mStartX, 0);
+ mStartY = llmax(mStartY, 0);
+ mWidthX = llmin(mWidthX, tex.getWidth() - mStartX);
+ mWidthY = llmin(mWidthY, tex.getHeight() - mStartY);
+ assert_confined_to(tex);
+}
+
+LLTerrainPaintQueue::LLTerrainPaintQueue(U8 components)
+: mComponents(components)
+{
+ llassert(mComponents == LLTerrainPaint::RGB || mComponents == LLTerrainPaint::RGBA);
+}
+
+LLTerrainPaintQueue::LLTerrainPaintQueue(LLTerrainPaintQueue& other)
+: LLTerrainQueue<LLTerrainPaint>(other)
+, mComponents(other.mComponents)
+{
+ llassert(mComponents == LLTerrainPaint::RGB || mComponents == LLTerrainPaint::RGBA);
+}
+
+LLTerrainPaintQueue& LLTerrainPaintQueue::operator=(LLTerrainPaintQueue& other)
+{
+ LLTerrainQueue<LLTerrainPaint>::operator=(other);
+ mComponents = other.mComponents;
+ return *this;
+}
+
+bool LLTerrainPaintQueue::enqueue(LLTerrainPaint::ptr_t& paint, bool dry_run)
+{
+ llassert(paint);
+ if (!paint) { return false; }
+
+ // The paint struct should be pre-validated before this code is reached.
+ llassert(!paint->mData.empty());
+ // The internal paint map image is currently 8 bits, so that's the maximum
+ // allowed bit depth.
+ llassert(paint->mBitDepth > 0 && paint->mBitDepth <= 8);
+ llassert(paint->mData.size() == (mComponents * paint->mWidthX * paint->mWidthY));
+ llassert(paint->mWidthX > 0);
+ llassert(paint->mWidthY > 0);
+#ifdef SHOW_ASSERT
+ static LLCachedControl<U32> max_texture_width(gSavedSettings, "RenderMaxTextureResolution", 2048);
+#endif
+ llassert(paint->mWidthX <= max_texture_width);
+ llassert(paint->mWidthY <= max_texture_width);
+ llassert(paint->mStartX < max_texture_width);
+ llassert(paint->mStartY < max_texture_width);
+
+ return LLTerrainQueue<LLTerrainPaint>::enqueue(paint, dry_run);
+}
+
+bool LLTerrainPaintQueue::enqueue(LLTerrainPaintQueue& queue)
+{
+ return LLTerrainQueue<LLTerrainPaint>::enqueue(queue.mList);
+}
+
+void LLTerrainPaintQueue::convertBitDepths(size_t index, U8 target_bit_depth)
+{
+ llassert(target_bit_depth > 0 && target_bit_depth <= 8);
+ llassert(index < mList.size());
+
+ LLTerrainPaint::ptr_t& paint = mList[index];
+ if (paint->mBitDepth == target_bit_depth) { return; }
+
+ const F32 old_bit_max = F32((1 << paint->mBitDepth) - 1);
+ const F32 new_bit_max = F32((1 << target_bit_depth) - 1);
+ const F32 bit_conversion_factor = new_bit_max / old_bit_max;
+
+ for (U8& color : paint->mData)
+ {
+ color = (U8)llround(F32(color) * bit_conversion_factor);
+ }
+
+ paint->mBitDepth = target_bit_depth;
+}
+
+LLTerrainBrushQueue::LLTerrainBrushQueue()
+: LLTerrainQueue<LLTerrainBrush>()
+{
+}
+
+LLTerrainBrushQueue::LLTerrainBrushQueue(LLTerrainBrushQueue& other)
+: LLTerrainQueue<LLTerrainBrush>(other)
+{
+}
+
+LLTerrainBrushQueue& LLTerrainBrushQueue::operator=(LLTerrainBrushQueue& other)
+{
+ LLTerrainQueue<LLTerrainBrush>::operator=(other);
+ return *this;
+}
+
+bool LLTerrainBrushQueue::enqueue(LLTerrainBrush::ptr_t& brush, bool dry_run)
+{
+ llassert(brush->mBrushSize > 0);
+ llassert(!brush->mPath.empty());
+ llassert(brush->mPathOffset < brush->mPath.size());
+ llassert(brush->mPathOffset < 2); // Harmless, but doesn't do anything useful, so might be a sign of implementation error
+ return LLTerrainQueue<LLTerrainBrush>::enqueue(brush, dry_run);
+}
+
+bool LLTerrainBrushQueue::enqueue(LLTerrainBrushQueue& queue)
+{
+ return LLTerrainQueue<LLTerrainBrush>::enqueue(queue.mList);
+}
+
+template class LLTerrainQueue<LLTerrainPaint>;
+template class LLTerrainQueue<LLTerrainBrush>;
diff --git a/indra/newview/llterrainpaintmap.h b/indra/newview/llterrainpaintmap.h
index 66827862c5..d4859b747b 100644
--- a/indra/newview/llterrainpaintmap.h
+++ b/indra/newview/llterrainpaintmap.h
@@ -26,9 +26,20 @@
#pragma once
+#include <memory>
+#include <vector>
+
+#include "stdtypes.h"
+#include "v2math.h"
+
+class LLTexture;
class LLViewerRegion;
class LLViewerTexture;
+class LLTerrainPaintQueue;
+class LLTerrainBrushQueue;
+// TODO: Terrain painting across regions. Assuming painting is confined to one
+// region for now.
class LLTerrainPaintMap
{
public:
@@ -39,4 +50,121 @@ public:
// to type TERRAIN_PAINT_TYPE_PBR_PAINTMAP.
// Returns true if successful
static bool bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& region, LLViewerTexture& tex);
+
+ // This operation clears the queue
+ // TODO: Decide if clearing the queue is needed - seems inconsistent
+ static void applyPaintQueueRGB(LLViewerTexture& tex, LLTerrainPaintQueue& queue);
+
+ static LLTerrainPaintQueue convertPaintQueueRGBAToRGB(LLViewerTexture& tex, LLTerrainPaintQueue& queue_in);
+ // TODO: Implement (it's similar to convertPaintQueueRGBAToRGB but different shader + need to calculate the dimensions + need a different vertex buffer for each brush stroke)
+ static LLTerrainPaintQueue convertBrushQueueToPaintRGB(const LLViewerRegion& region, LLViewerTexture& tex, LLTerrainBrushQueue& queue_in);
+};
+
+template<typename T>
+class LLTerrainQueue
+{
+public:
+ LLTerrainQueue() = default;
+ LLTerrainQueue(LLTerrainQueue<T>& other);
+ LLTerrainQueue& operator=(LLTerrainQueue<T>& other);
+
+ bool enqueue(std::shared_ptr<T>& t, bool dry_run = false);
+ size_t size() const;
+ bool empty() const;
+ void clear();
+
+ const std::vector<std::shared_ptr<T>>& get() const { return mList; }
+
+protected:
+ bool enqueue(std::vector<std::shared_ptr<T>>& list);
+
+ std::vector<std::shared_ptr<T>> mList;
+};
+
+// Enqueued paint operations, in texture coordinates.
+// mData is always RGB or RGBA (determined by mComponents), with each U8
+// storing one color with a max value of (1 >> mBitDepth) - 1
+struct LLTerrainPaint
+{
+ using ptr_t = std::shared_ptr<LLTerrainPaint>;
+
+ U16 mStartX;
+ U16 mStartY;
+ U16 mWidthX;
+ U16 mWidthY;
+ U8 mBitDepth;
+ U8 mComponents;
+ static constexpr U8 RGB = 3;
+ static constexpr U8 RGBA = 4;
+ std::vector<U8> mData;
+
+ // Asserts that this paint's start/width fit within the bounds of the
+ // provided texture dimensions.
+ void assert_confined_to(const LLTexture& tex) const;
+ // Confines this paint's start/width so it fits within the bounds of the
+ // provided texture dimensions.
+ // Does not allocate mData.
+ void confine_to(const LLTexture& tex);
+};
+
+class LLTerrainPaintQueue : public LLTerrainQueue<LLTerrainPaint>
+{
+public:
+ LLTerrainPaintQueue() = delete;
+ // components determines what type of LLTerrainPaint is allowed. Must be 3 (RGB) or 4 (RGBA)
+ LLTerrainPaintQueue(U8 components);
+ LLTerrainPaintQueue(LLTerrainPaintQueue& other);
+ LLTerrainPaintQueue& operator=(LLTerrainPaintQueue& other);
+
+ bool enqueue(LLTerrainPaint::ptr_t& paint, bool dry_run = false);
+ bool enqueue(LLTerrainPaintQueue& queue);
+
+ U8 getComponents() const { return mComponents; }
+ // Convert mBitDepth for the LLTerrainPaint in the queue at index
+ // If mBitDepth is already equal to target_bit_depth, no conversion takes
+ // place.
+ // It is currently the responsibility of the paint queue to convert
+ // incoming bits to the right bit depth for the paintmap (this could
+ // change in the future).
+ void convertBitDepths(size_t index, U8 target_bit_depth);
+
+private:
+ U8 mComponents;
+};
+
+struct LLTerrainBrush
+{
+ using ptr_t = std::shared_ptr<LLTerrainBrush>;
+
+ // Width of the brush in region space. The brush is a square texture with
+ // alpha.
+ F32 mBrushSize;
+ // Brush path points in region space, excluding the vertical axis, which
+ // does not contribute to the paint map.
+ std::vector<LLVector2> mPath;
+ // Offset of the brush path to actually start drawing at. An offset of 0
+ // indicates that a brush stroke has just started (i.e. the user just
+ // pressed down the mouse button). An offset greater than 0 indicates the
+ // continuation of a brush stroke. Skipped entries in mPath are not drawn
+ // directly, but are used for stroke orientation and path interpolation.
+ // TODO: For the initial implementation, mPathOffset will be 0 and mPath
+ // will be of length of at most 1, leading to discontinuous paint paths.
+ // Then, mPathOffset may be 1 or 0, 1 indicating the continuation of a
+ // stroke with linear interpolation. It is unlikely that we will implement
+ // anything more sophisticated than that for now.
+ U8 mPathOffset;
+ // Indicates if this is the end of the brush stroke. Can occur if the mouse
+ // button is lifted, or if the mouse temporarily stops while held down.
+ bool mPathEnd;
+};
+
+class LLTerrainBrushQueue : public LLTerrainQueue<LLTerrainBrush>
+{
+public:
+ LLTerrainBrushQueue();
+ LLTerrainBrushQueue(LLTerrainBrushQueue& other);
+ LLTerrainBrushQueue& operator=(LLTerrainBrushQueue& other);
+
+ bool enqueue(LLTerrainBrush::ptr_t& brush, bool dry_run = false);
+ bool enqueue(LLTerrainBrushQueue& queue);
};
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 35057a910a..db3e6335ec 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -185,7 +185,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(false),
- mInventoryPickType(pick_type)
+ mInventoryPickType(pick_type),
+ mSelectionSource(PICKER_UNKNOWN)
{
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
@@ -203,6 +204,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mNoCopyTextureSelected = false;
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
mImageAssetID = image_id;
+ mSelectionSource = PICKER_UNKNOWN;
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
@@ -211,6 +213,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mModeSelector->selectByValue(2);
onModeSelect(0,this);
}
+ mSelectionSource = PICKER_BAKE;
}
else
{
@@ -257,6 +260,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
getChild<LLUICtrl>("apply_immediate_check")->setValue(false);
mNoCopyTextureSelected = true;
}
+ mSelectionSource = PICKER_INVENTORY;
}
if (set_selection)
@@ -276,6 +280,7 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo
asset_id = BLANK_MATERIAL_ASSET_ID;
}
setImageID(asset_id, set_selection);
+ mSelectionSource = PICKER_INVENTORY;
}
void LLFloaterTexturePicker::setActive( bool active )
@@ -890,10 +895,15 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
{
return;
}
+
LLUUID asset_id = mImageAssetID;
LLUUID inventory_id;
LLUUID tracking_id;
- LLPickerSource mode = (LLPickerSource)mModeSelector->getValue().asInteger();
+ LLPickerSource mode = mSelectionSource;
+ if (mode == PICKER_UNKNOWN)
+ {
+ mode = (LLPickerSource)mModeSelector->getValue().asInteger();
+ }
switch (mode)
{
@@ -919,11 +929,13 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
}
else
{
+ // Item's asset id changed?
mode = PICKER_UNKNOWN; // source of id unknown
}
}
else
{
+ // Item could have been removed from inventory
mode = PICKER_UNKNOWN; // source of id unknown
}
break;
@@ -947,6 +959,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
}
else
{
+ // List could have been emptied, with local image still selected
asset_id = mImageAssetID;
mode = PICKER_UNKNOWN; // source of id unknown
}
@@ -1000,18 +1013,6 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata)
self->commitIfImmediateSet();
}
-/*
-// static
-void LLFloaterTexturePicker::onBtnRevert(void* userdata)
-{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- self->setImageID( self->mOriginalImageAssetID );
- // TODO: Change this to tell the owner to cancel. It needs to be
- // smart enough to restore multi-texture selections.
- self->mOwner->onFloaterCommit();
- self->mViewModel->resetDirty();
-}*/
-
// static
void LLFloaterTexturePicker::onBtnCancel(void* userdata)
{
@@ -1029,8 +1030,11 @@ void LLFloaterTexturePicker::onBtnCancel(void* userdata)
void LLFloaterTexturePicker::onBtnSelect(void* userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- if (self->mOnFloaterCommitCallback)
+ if (self->mViewModel->isDirty() && self->mOnFloaterCommitCallback)
{
+ // If nothing changed, don't commit.
+ // ex: can overwrite multiple original textures with a single one.
+ // or resubmit something thus overriding some other source of change
self->commitCallback(LLTextureCtrl::TEXTURE_SELECT);
}
self->closeFloater();
@@ -1067,8 +1071,18 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
{
mNoCopyTextureSelected = true;
}
+ bool was_dirty = mViewModel->isDirty();
setImageIDFromItem(itemp, false);
- mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+ if (user_action)
+ {
+ mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+ setTentative( false );
+ }
+ else if (!was_dirty)
+ {
+ // setImageIDFromItem could have dropped the flag
+ mViewModel->resetDirty();
+ }
if(!mPreviewSettingChanged)
{
@@ -1215,6 +1229,8 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id);
}
+ self->mSelectionSource = PICKER_LOCAL;
+
if (self->mSetImageAssetIDCallback)
{
self->mSetImageAssetIDCallback(inworld_id);
@@ -1312,6 +1328,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data
// only commit intentional selections, not implicit ones
self->commitIfImmediateSet();
}
+ self->mSelectionSource = PICKER_BAKE;
}
void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image)
@@ -1627,6 +1644,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
// no copy texture
mNoCopyTextureSelected = true;
}
+ mSelectionSource = PICKER_INVENTORY;
commitIfImmediateSet();
}
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index df5e763139..e4d877e229 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -447,6 +447,7 @@ private:
S32 mMaxDim;
S32 mMinDim;
EPickInventoryType mInventoryPickType;
+ LLPickerSource mSelectionSource;
texture_selected_callback mTextureSelectedCallback;
diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp
index 84503e66a5..43b7294b9a 100644
--- a/indra/newview/lltoast.cpp
+++ b/indra/newview/lltoast.cpp
@@ -43,34 +43,21 @@ LLToastLifeTimer::LLToastLifeTimer(LLToast* toast, F32 period)
{
}
-/*virtual*/
bool LLToastLifeTimer::tick()
{
- if (mEventTimer.hasExpired())
- {
- mToast->expire();
- }
+ mToast->expire();
return false;
}
-void LLToastLifeTimer::stop()
-{
- mEventTimer.stop();
-}
-
-void LLToastLifeTimer::start()
-{
- mEventTimer.start();
-}
-
void LLToastLifeTimer::restart()
{
- mEventTimer.reset();
+ // start() discards any previously-running mTimer
+ start();
}
bool LLToastLifeTimer::getStarted()
{
- return mEventTimer.getStarted();
+ return isRunning();
}
void LLToastLifeTimer::setPeriod(F32 period)
@@ -78,13 +65,6 @@ void LLToastLifeTimer::setPeriod(F32 period)
mPeriod = period;
}
-F32 LLToastLifeTimer::getRemainingTimeF32()
-{
- F32 et = mEventTimer.getElapsedTimeF32();
- if (!getStarted() || et > mPeriod) return 0.0f;
- return mPeriod - et;
-}
-
//--------------------------------------------------------------------------
LLToast::Params::Params()
: can_fade("can_fade", true),
@@ -337,7 +317,7 @@ void LLToast::setFading(bool transparent)
F32 LLToast::getTimeLeftToLive()
{
- F32 time_to_live = mTimer->getRemainingTimeF32();
+ F32 time_to_live = mTimer->getRemaining();
if (!mIsFading)
{
diff --git a/indra/newview/lltoast.h b/indra/newview/lltoast.h
index cf116bfadf..dd2ced7352 100644
--- a/indra/newview/lltoast.h
+++ b/indra/newview/lltoast.h
@@ -53,15 +53,11 @@ public:
LLToastLifeTimer(LLToast* toast, F32 period);
/*virtual*/
- bool tick();
- void stop();
- void start();
+ bool tick() override;
void restart();
bool getStarted();
void setPeriod(F32 period);
- F32 getRemainingTimeF32();
- LLTimer& getEventTimer() { return mEventTimer;}
private :
LLToast* mToast;
};
diff --git a/indra/newview/lltoastalertpanel.h b/indra/newview/lltoastalertpanel.h
index 167a7b2363..c2cdd775f1 100644
--- a/indra/newview/lltoastalertpanel.h
+++ b/indra/newview/lltoastalertpanel.h
@@ -82,14 +82,10 @@ private:
struct ButtonData
{
- ButtonData()
- : mWidth(0)
- {}
-
- LLButton* mButton;
+ LLButton* mButton = nullptr;
std::string mURL;
- U32 mURLExternal;
- S32 mWidth;
+ U32 mURLExternal = 0;
+ S32 mWidth = 0;
};
std::vector<ButtonData> mButtonData;
diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp
index 3c3440d41a..95653dc19b 100644
--- a/indra/newview/lltoastgroupnotifypanel.cpp
+++ b/indra/newview/lltoastgroupnotifypanel.cpp
@@ -87,10 +87,21 @@ LLToastGroupNotifyPanel::LLToastGroupNotifyPanel(const LLNotificationPtr& notifi
std::string timeStr = "[" + LLTrans::getString("TimeWeek") + "], ["
+ LLTrans::getString("TimeMonth") + "]/["
+ LLTrans::getString("TimeDay") + "]/["
- + LLTrans::getString("TimeYear") + "] ["
- + LLTrans::getString("TimeHour") + "]:["
- + LLTrans::getString("TimeMin") + "] ["
- + LLTrans::getString("TimeTimezone") + "]";
+ + LLTrans::getString("TimeYear") + "] [";
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ if (use_24h)
+ {
+ timeStr += LLTrans::getString("TimeHour") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeTimezone") + "]";
+ }
+ else
+ {
+ timeStr += LLTrans::getString("TimeHour12") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeAMPM") + "] ["
+ + LLTrans::getString("TimeTimezone") + "]";
+ }
const LLDate timeStamp = notification->getDate();
LLDate notice_date = timeStamp.notNull() ? timeStamp : payload["received_time"].asDate();
diff --git a/indra/newview/lltoastimpanel.cpp b/indra/newview/lltoastimpanel.cpp
index 42ee30409d..df79af4926 100644
--- a/indra/newview/lltoastimpanel.cpp
+++ b/indra/newview/lltoastimpanel.cpp
@@ -87,7 +87,10 @@ LLToastIMPanel::LLToastIMPanel(LLToastIMPanel::Params &p) : LLToastPanel(p.notif
{
LLAvatarName avatar_name;
LLAvatarNameCache::get(p.avatar_id, &avatar_name);
- p.message = "[From " + avatar_name.getDisplayName() + "]\n" + p.message;
+ // move Lua prefix from the message field to the [From] field
+ auto [message, is_lua] = LLStringUtil::withoutPrefix(p.message, LUA_PREFIX);
+ std::string prefix = is_lua ? "LUA - " : "";
+ p.message = "[From " + prefix + avatar_name.getDisplayName() + "]\n" + message;
}
style_params.font.style = "NORMAL";
mMessage->setText(p.message, style_params);
diff --git a/indra/newview/lltoolmgr.cpp b/indra/newview/lltoolmgr.cpp
index 07963a7bed..2ffb571201 100644
--- a/indra/newview/lltoolmgr.cpp
+++ b/indra/newview/lltoolmgr.cpp
@@ -84,9 +84,9 @@ LLToolMgr::LLToolMgr()
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Active", boost::bind(&LLToolMgr::inEdit, this));
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.Enabled", boost::bind(&LLToolMgr::canEdit, this));
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Build.EnabledOrActive", boost::bind(&LLToolMgr::buildEnabledOrActive, this));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", boost::bind(&LLToolMgr::toggleBuildMode, this, _2));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Build.Toggle", { boost::bind(&LLToolMgr::toggleBuildMode, this, _2) });
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Marketplace.Enabled", boost::bind(&LLToolMgr::canAccessMarketplace, this));
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Marketplace.Toggle", boost::bind(&LLToolMgr::toggleMarketplace, this, _2));
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Marketplace.Toggle", { boost::bind(&LLToolMgr::toggleMarketplace, this, _2) });
gToolNull = new LLTool(LLStringUtil::null); // Does nothing
setCurrentTool(gToolNull);
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index b15bb5efd5..2ac5d6b6b1 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -164,13 +164,17 @@ bool LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
bool b_hit_land = false;
S32 hit_face = -1;
LLViewerObject* hit_obj = NULL;
- U8 state = 0;
bool success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
if( !success )
{
return false;
}
+ return rezNewObject(pcode,hit_obj, hit_face, b_hit_land, ray_start_region, ray_end_region, regionp, use_physics);
+}
+bool LLToolPlacer::rezNewObject(LLPCode pcode, LLViewerObject * hit_obj, S32 hit_face, bool b_hit_land, LLVector3 ray_start_region,
+ LLVector3 ray_end_region, LLViewerRegion* regionp, U8 use_physics)
+{
if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
{
// Can't create objects on avatars or attachments
@@ -195,6 +199,8 @@ bool LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
bool create_selected = false;
LLVolumeParams volume_params;
+ U8 state = 0;
+
switch (pcode)
{
case LL_PCODE_LEGACY_GRASS:
diff --git a/indra/newview/lltoolplacer.h b/indra/newview/lltoolplacer.h
index f9501f83b2..92446c319b 100644
--- a/indra/newview/lltoolplacer.h
+++ b/indra/newview/lltoolplacer.h
@@ -50,6 +50,10 @@ public:
static void setObjectType( LLPCode type ) { sObjectType = type; }
static LLPCode getObjectType() { return sObjectType; }
+// static bool addObject(LLPCode pcode, S32 x, S32 y, U8 use_physics);
+ static bool rezNewObject(LLPCode pcode, LLViewerObject* hit_obj, S32 hit_face, bool b_hit_land, LLVector3 ray_start_region,
+ LLVector3 ray_end_region, LLViewerRegion *regionp, U8 use_physics);
+
protected:
static LLPCode sObjectType;
diff --git a/indra/newview/lltoolselect.cpp b/indra/newview/lltoolselect.cpp
index 5ccda7d4eb..3bd459f5b0 100644
--- a/indra/newview/lltoolselect.cpp
+++ b/indra/newview/lltoolselect.cpp
@@ -55,17 +55,17 @@ LLToolSelect::LLToolSelect( LLToolComposite* composite )
: LLTool( std::string("Select"), composite ),
mIgnoreGroup( false )
{
- }
+}
// True if you selected an object.
bool LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
{
// do immediate pick query
bool pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick");
- bool pick_transparent = gSavedSettings.getBOOL("SelectInvisibleObjects");
- bool pick_reflection_probe = gSavedSettings.getBOOL("SelectReflectionProbes");
+ static LLCachedControl<bool> select_invisible_objects(gSavedSettings, "SelectInvisibleObjects");
+ static LLCachedControl<bool> select_reflection_probes(gSavedSettings, "SelectReflectionProbes");
- mPick = gViewerWindow->pickImmediate(x, y, pick_transparent, pick_rigged, false, true, pick_reflection_probe);
+ mPick = gViewerWindow->pickImmediate(x, y, select_invisible_objects, pick_rigged, false, true, select_reflection_probes);
// Pass mousedown to agent
LLTool::handleMouseDown(x, y, mask);
@@ -73,7 +73,6 @@ bool LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
return mPick.getObject().notNull();
}
-
// static
LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, bool ignore_group, bool temp_select, bool select_root)
{
diff --git a/indra/newview/lluilistener.cpp b/indra/newview/lluilistener.cpp
index beae71e7bf..44eb8461f1 100644
--- a/indra/newview/lluilistener.cpp
+++ b/indra/newview/lluilistener.cpp
@@ -34,55 +34,195 @@
// std headers
// external library headers
// other Linden headers
+#include "llmenugl.h"
+#include "lltoolbarview.h"
#include "llui.h" // getRootView(), resolvePath()
#include "lluictrl.h"
#include "llerror.h"
+#include "llviewermenufile.h" // close_all_windows()
+extern LLMenuBarGL* gMenuBarView;
+
+#define THROTTLE_PERIOD 1.5 // required seconds between throttled functions
+#define MIN_THROTTLE 0.5
LLUIListener::LLUIListener():
LLEventAPI("UI",
- "LLUICtrl::CommitCallbackRegistry listener.\n"
- "Capable of invoking any function (with parameter) you can specify in XUI.")
+ "Operations to manipulate the viewer's user interface.")
{
add("call",
"Invoke the operation named by [\"function\"], passing [\"parameter\"],\n"
"as if from a user gesture on a menu -- or a button click.",
&LLUIListener::call,
- LLSD().with("function", LLSD()));
+ llsd::map("function", LLSD(), "reply", LLSD()));
+
+ add("callables",
+ "Return a list [\"callables\"] of dicts {name, access} of functions registered to\n"
+ "invoke with \"call\".\n"
+ "access has values \"allow\", \"block\" or \"throttle\".",
+ &LLUIListener::callables,
+ llsd::map("reply", LLSD::String()));
add("getValue",
"For the UI control identified by the path in [\"path\"], return the control's\n"
"current value as [\"value\"] reply.",
&LLUIListener::getValue,
- LLSDMap("path", LLSD())("reply", LLSD()));
+ llsd::map("path", LLSD(), "reply", LLSD()));
+
+ add("getTopMenus",
+ "List names of Top menus suitable for passing as \"parent_menu\"",
+ &LLUIListener::getTopMenus,
+ llsd::map("reply", LLSD::String()));
+
+ LLSD required_args = llsd::map("name", LLSD(), "label", LLSD(), "reply", LLSD());
+ add("addMenu",
+ "Add new drop-down menu [\"name\"] with displayed [\"label\"] to the Top menu.",
+ &LLUIListener::addMenu,
+ required_args);
+
+ required_args.insert("parent_menu", LLSD());
+ add("addMenuBranch",
+ "Add new menu branch [\"name\"] with displayed [\"label\"]\n"
+ "to the [\"parent_menu\"] within the Top menu.",
+ &LLUIListener::addMenuBranch,
+ required_args);
+
+ add("addMenuItem",
+ "Add new menu item [\"name\"] with displayed [\"label\"]\n"
+ "and call-on-click UI function [\"func\"] with optional [\"param\"]\n"
+ "to the [\"parent_menu\"] within the Top menu.\n"
+ "If [\"pos\"] is present, insert at specified 0-relative position.",
+ &LLUIListener::addMenuItem,
+ required_args.with("func", LLSD()));
+
+ add("addMenuSeparator",
+ "Add menu separator to the [\"parent_menu\"] within the Top menu.\n"
+ "If [\"pos\"] is present, insert at specified 0-relative position.",
+ &LLUIListener::addMenuSeparator,
+ llsd::map("parent_menu", LLSD(), "reply", LLSD()));
+
+ add("setMenuVisible",
+ "Set menu [\"name\"] visibility to [\"visible\"]",
+ &LLUIListener::setMenuVisible,
+ llsd::map("name", LLSD(), "visible", LLSD(), "reply", LLSD()));
+
+ add("defaultToolbars",
+ "Restore default toolbar buttons",
+ &LLUIListener::restoreDefaultToolbars);
+
+ add("clearAllToolbars",
+ "Clear all buttons off the toolbars",
+ &LLUIListener::clearAllToolbars);
+
+ add("addToolbarBtn",
+ "Add [\"btn_name\"] toolbar button to the [\"toolbar\"]:\n"
+ "\"left\", \"right\", \"bottom\" (default is \"bottom\")\n"
+ "Position of the command in the original list can be specified as [\"rank\"],\n"
+ "where 0 means the first item",
+ &LLUIListener::addToolbarBtn,
+ llsd::map("btn_name", LLSD(), "reply", LLSD()));
+
+ add("removeToolbarBtn",
+ "Remove [\"btn_name\"] toolbar button off the toolbar,\n"
+ "return [\"rank\"] (old position) of the command in the original list,\n"
+ "rank 0 is the first position,\n"
+ "rank -1 means that [\"btn_name\"] was not found",
+ &LLUIListener::removeToolbarBtn,
+ llsd::map("btn_name", LLSD(), "reply", LLSD()));
+
+ add("getToolbarBtnNames",
+ "Return the table of Toolbar buttons names",
+ &LLUIListener::getToolbarBtnNames,
+ llsd::map("reply", LLSD()));
+
+ add("closeAllFloaters",
+ "Close all the floaters",
+ &LLUIListener::closeAllFloaters);
}
-void LLUIListener::call(const LLSD& event) const
+typedef LLUICtrl::CommitCallbackInfo cb_info;
+void LLUIListener::call(const LLSD& event)
{
- LLUICtrl::commit_callback_t* func =
- LLUICtrl::CommitCallbackRegistry::getValue(event["function"]);
- if (! func)
+ Response response(LLSD(), event);
+ cb_info *info = LLUICtrl::CommitCallbackRegistry::getValue(event["function"]);
+ if (!info || !info->callback_func)
+ {
+ return response.error(stringize("Function ", std::quoted(event["function"].asString()), " was not found"));
+ }
+ if (info->handle_untrusted == cb_info::UNTRUSTED_BLOCK)
+ {
+ return response.error(stringize("Function ", std::quoted(event["function"].asString()), " may not be called from the script"));
+ }
+
+ //Separate UNTRUSTED_THROTTLE and UNTRUSTED_ALLOW functions to have different timeout
+ F64 *throttlep, period;
+ if (info->handle_untrusted == cb_info::UNTRUSTED_THROTTLE)
{
- // This API is intended for use by a script. It's a fire-and-forget
- // API: we provide no reply. Therefore, a typo in the script will
- // provide no feedback whatsoever to that script. To rub the coder's
- // nose in such an error, crump rather than quietly ignoring it.
- LL_ERRS("LLUIListener") << "function '" << event["function"] << "' not found" << LL_ENDL;
+ throttlep = &mLastUntrustedThrottle;
+ period = THROTTLE_PERIOD;
}
else
{
- // Interestingly, view_listener_t::addMenu() (addCommit(),
- // addEnable()) constructs a commit_callback_t callable that accepts
- // two parameters but discards the first. Only the second is passed to
- // handleEvent(). Therefore we feel completely safe passing NULL for
- // the first parameter.
- (*func)(NULL, event["parameter"]);
+ throttlep = &mLastMinThrottle;
+ period = MIN_THROTTLE;
+ }
+
+ F64 cur_time = LLTimer::getElapsedSeconds();
+ F64 time_delta = *throttlep + period;
+ if (cur_time < time_delta)
+ {
+ LL_WARNS("LLUIListener") << "Throttled function " << std::quoted(event["function"].asString()) << LL_ENDL;
+ return;
}
+ *throttlep = cur_time;
+
+ // Interestingly, view_listener_t::addMenu() (addCommit(),
+ // addEnable()) constructs a commit_callback_t callable that accepts
+ // two parameters but discards the first. Only the second is passed to
+ // handleEvent(). Therefore we feel completely safe passing NULL for
+ // the first parameter.
+ (info->callback_func)(NULL, event["parameter"]);
}
-void LLUIListener::getValue(const LLSD&event) const
+void LLUIListener::callables(const LLSD& event) const
{
- LLSD reply = LLSD::emptyMap();
+ Response response(LLSD(), event);
+
+ using Registry = LLUICtrl::CommitCallbackRegistry;
+ using Method = Registry::Registrar& (*)();
+ static Method registrars[] =
+ {
+ &Registry::defaultRegistrar,
+ &Registry::currentRegistrar,
+ };
+ LLSD list;
+ for (auto method : registrars)
+ {
+ auto& registrar{ (*method)() };
+ for (auto it = registrar.beginItems(), end = registrar.endItems(); it != end; ++it)
+ {
+ LLSD entry{ llsd::map("name", it->first) };
+ switch (it->second.handle_untrusted)
+ {
+ case cb_info::UNTRUSTED_ALLOW:
+ entry["access"] = "allow";
+ break;
+ case cb_info::UNTRUSTED_BLOCK:
+ entry["access"] = "block";
+ break;
+ case cb_info::UNTRUSTED_THROTTLE:
+ entry["access"] = "throttle";
+ break;
+ }
+ list.append(entry);
+ }
+ }
+ response["callables"] = list;
+}
+
+void LLUIListener::getValue(const LLSD& event) const
+{
+ Response response(LLSD(), event);
const LLView* root = LLUI::getInstance()->getRootView();
const LLView* view = LLUI::getInstance()->resolvePath(root, event["path"].asString());
@@ -90,12 +230,192 @@ void LLUIListener::getValue(const LLSD&event) const
if (ctrl)
{
- reply["value"] = ctrl->getValue();
+ response["value"] = ctrl->getValue();
}
else
{
- // *TODO: ??? return something indicating failure to resolve
+ response.error(stringize("UI control ", std::quoted(event["path"].asString()), " was not found"));
+ }
+}
+
+void LLUIListener::getTopMenus(const LLSD& event) const
+{
+ Response response(LLSD(), event);
+ response["menus"] = llsd::toArray(
+ *gMenuBarView->getChildList(),
+ [](auto childp) {return childp->getName(); });
+}
+
+LLMenuGL::Params get_params(const LLSD&event)
+{
+ LLMenuGL::Params item_params;
+ item_params.name = event["name"];
+ item_params.label = event["label"];
+ item_params.can_tear_off = true;
+ return item_params;
+}
+
+LLMenuGL* get_parent_menu(LLEventAPI::Response& response, const LLSD&event)
+{
+ auto parent_menu_name{ event["parent_menu"].asString() };
+ LLMenuGL* parent_menu = gMenuBarView->findChildMenuByName(parent_menu_name, true);
+ if(!parent_menu)
+ {
+ response.error(stringize("Parent menu ", std::quoted(parent_menu_name), " was not found"));
+ }
+ return parent_menu;
+}
+
+// Return event["pos"].asInteger() if passed, but clamp (0 <= pos <= size).
+// Reserve -1 return to mean event has no "pos" key.
+S32 get_pos(const LLSD& event, U32 size)
+{
+ return event["pos"].isInteger()? llclamp(event["pos"].asInteger(), 0, size) : -1;
+}
+
+void LLUIListener::addMenu(const LLSD&event) const
+{
+ Response response(LLSD(), event);
+ LLMenuGL::Params item_params = get_params(event);
+ if(!gMenuBarView->appendMenu(LLUICtrlFactory::create<LLMenuGL>(item_params)))
+ {
+ response.error(stringize("Menu ", std::quoted(event["name"].asString()), " was not added"));
+ }
+}
+
+void LLUIListener::addMenuBranch(const LLSD&event) const
+{
+ Response response(LLSD(), event);
+ if(LLMenuGL* parent_menu = get_parent_menu(response, event))
+ {
+ LLMenuGL::Params item_params = get_params(event);
+ if(!parent_menu->appendMenu(LLUICtrlFactory::create<LLMenuGL>(item_params)))
+ {
+ response.error(stringize("Menu branch ", std::quoted(event["name"].asString()), " was not added"));
+ }
+ }
+}
+
+void LLUIListener::addMenuItem(const LLSD&event) const
+{
+ Response response(LLSD(), event);
+ LLMenuItemCallGL::Params item_params;
+ item_params.name = event["name"];
+ item_params.label = event["label"];
+ LLUICtrl::CommitCallbackParam item_func;
+ item_func.function_name = event["func"];
+ if (event.has("param"))
+ {
+ item_func.parameter = event["param"];
}
+ item_params.on_click = item_func;
+ if(LLMenuGL* parent_menu = get_parent_menu(response, event))
+ {
+ auto item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
+ // Clamp pos to getItemCount(), meaning append. If pos exceeds that,
+ // insert() will silently ignore the request.
+ auto pos = get_pos(event, parent_menu->getItemCount());
+ if (pos >= 0)
+ {
+ // insert() returns void: we just have to assume it worked.
+ parent_menu->insert(pos, item);
+ }
+ else if (! parent_menu->append(item))
+ {
+ response.error(stringize("Menu item ", std::quoted(event["name"].asString()),
+ " was not added"));
+ }
+ }
+}
+
+void LLUIListener::addMenuSeparator(const LLSD&event) const
+{
+ Response response(LLSD(), event);
+ if(LLMenuGL* parent_menu = get_parent_menu(response, event))
+ {
+ // Clamp pos to getItemCount(), meaning append. If pos exceeds that,
+ // insert() will silently ignore the request.
+ auto pos = get_pos(event, parent_menu->getItemCount());
+ if (pos >= 0)
+ {
+ // Even though addSeparator() does not accept a position,
+ // LLMenuItemSeparatorGL isa LLMenuItemGL, so we can use insert().
+ LLMenuItemSeparatorGL::Params p;
+ LLMenuItemGL* separator = LLUICtrlFactory::create<LLMenuItemSeparatorGL>(p);
+ // insert() returns void: we just have to assume it worked.
+ parent_menu->insert(pos, separator);
+ }
+ else if (! parent_menu->addSeparator())
+ {
+ response.error("Separator was not added");
+ }
+ }
+}
- sendReply(reply, event);
+void LLUIListener::setMenuVisible(const LLSD &event) const
+{
+ Response response(LLSD(), event);
+ std::string menu_name(event["name"]);
+ if (!gMenuBarView->getItem(menu_name))
+ {
+ return response.error(stringize("Menu ", std::quoted(menu_name), " was not found"));
+ }
+ gMenuBarView->setItemVisible(menu_name, event["visible"].asBoolean());
+}
+
+void LLUIListener::restoreDefaultToolbars(const LLSD &event) const
+{
+ LLToolBarView::loadDefaultToolbars();
+}
+
+void LLUIListener::clearAllToolbars(const LLSD &event) const
+{
+ LLToolBarView::clearAllToolbars();
+}
+
+void LLUIListener::addToolbarBtn(const LLSD &event) const
+{
+ Response response(LLSD(), event);
+
+ typedef LLToolBarEnums::EToolBarLocation ToolBarLocation;
+ ToolBarLocation toolbar = ToolBarLocation::TOOLBAR_BOTTOM;
+ if (event.has("toolbar"))
+ {
+ if (event["toolbar"] == "left")
+ {
+ toolbar = ToolBarLocation::TOOLBAR_LEFT;
+ }
+ else if (event["toolbar"] == "right")
+ {
+ toolbar = ToolBarLocation::TOOLBAR_RIGHT;
+ }
+ else if (event["toolbar"] != "bottom")
+ {
+ return response.error(stringize("Toolbar name ", std::quoted(event["toolbar"].asString()), " is not correct. Toolbar names are: left, right, bottom"));
+ }
+ }
+ S32 rank = event.has("rank") ? event["rank"].asInteger() : LLToolBar::RANK_NONE;
+ if(!gToolBarView->addCommand(event["btn_name"].asString(), toolbar, rank))
+ {
+ response.error(stringize("Toolbar button ", std::quoted(event["btn_name"].asString()), " was not found"));
+ }
+}
+
+void LLUIListener::removeToolbarBtn(const LLSD &event) const
+{
+ Response response(LLSD(), event);
+
+ S32 old_rank = LLToolBar::RANK_NONE;
+ gToolBarView->removeCommand(event["btn_name"].asString(), old_rank);
+ response["rank"] = old_rank;
+}
+
+void LLUIListener::getToolbarBtnNames(const LLSD &event) const
+{
+ Response response(llsd::map("cmd_names", LLCommandManager::instance().getCommandNames()), event);
+}
+
+void LLUIListener::closeAllFloaters(const LLSD &event) const
+{
+ close_all_windows();
}
diff --git a/indra/newview/lluilistener.h b/indra/newview/lluilistener.h
index 70455c2c68..8fc8e6ebb4 100644
--- a/indra/newview/lluilistener.h
+++ b/indra/newview/lluilistener.h
@@ -40,8 +40,27 @@ public:
LLUIListener();
private:
- void call(const LLSD& event) const;
- void getValue(const LLSD&event) const;
+ void call(const LLSD& event);
+ void callables(const LLSD& event) const;
+ void getValue(const LLSD& event) const;
+ void getTopMenus(const LLSD& event) const;
+
+ void addMenu(const LLSD&event) const;
+ void addMenuBranch(const LLSD&event) const;
+ void addMenuItem(const LLSD&event) const;
+ void addMenuSeparator(const LLSD&event) const;
+ void setMenuVisible(const LLSD &event) const;
+
+ void restoreDefaultToolbars(const LLSD &event) const;
+ void clearAllToolbars(const LLSD &event) const;
+ void addToolbarBtn(const LLSD &event) const;
+ void removeToolbarBtn(const LLSD &event) const;
+ void getToolbarBtnNames(const LLSD &event) const;
+
+ void closeAllFloaters(const LLSD &event) const;
+
+ F64 mLastUntrustedThrottle {0};
+ F64 mLastMinThrottle {0};
};
#endif /* ! defined(LL_LLUILISTENER_H) */
diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp
index 39a9f0f8bc..166542324d 100644
--- a/indra/newview/llurldispatcher.cpp
+++ b/indra/newview/llurldispatcher.cpp
@@ -289,6 +289,8 @@ public:
LLEventAPI::add("teleport",
"Teleport to specified [\"regionname\"] at\n"
"specified region-relative [\"x\"], [\"y\"], [\"z\"].\n"
+ "If [\"regionname\"] is \"home\", ignore [\"x\"], [\"y\"], [\"z\"]\n"
+ "and teleport home.\n"
"If [\"regionname\"] omitted, teleport to GLOBAL\n"
"coordinates [\"x\"], [\"y\"], [\"z\"].",
&LLTeleportHandler::from_event);
@@ -328,7 +330,12 @@ public:
void from_event(const LLSD& params) const
{
Response response(LLSD(), params);
- if (params.has("regionname"))
+ if (params["regionname"].asString() == "home")
+ {
+ gAgent.teleportHome();
+ response["message"] = "Teleporting home";
+ }
+ else if (params.has("regionname"))
{
// region specified, coordinates (if any) are region-local
LLVector3 local_pos(
diff --git a/indra/newview/llviewerchat.cpp b/indra/newview/llviewerchat.cpp
index 8b01c4ef88..5daccb6784 100644
--- a/indra/newview/llviewerchat.cpp
+++ b/indra/newview/llviewerchat.cpp
@@ -30,6 +30,7 @@
// newview includes
#include "llagent.h" // gAgent
#include "llslurl.h"
+#include "lltrans.h"
#include "lluicolor.h"
#include "lluicolortable.h"
#include "llviewercontrol.h" // gSavedSettings
@@ -220,8 +221,7 @@ S32 LLViewerChat::getChatFontSize()
//static
void LLViewerChat::formatChatMsg(const LLChat& chat, std::string& formated_msg)
{
- std::string tmpmsg = chat.mText;
-
+ std::string tmpmsg = without_LUA_PREFIX(chat.mText, chat.mIsScript);
if(chat.mChatStyle == CHAT_STYLE_IRC)
{
formated_msg = chat.mFromName + tmpmsg.substr(3);
@@ -231,6 +231,11 @@ void LLViewerChat::formatChatMsg(const LLChat& chat, std::string& formated_msg)
formated_msg = tmpmsg;
}
+ if (chat.mIsScript)
+ {
+ formated_msg = LLTrans::getString("ScriptStr") + formated_msg;
+ }
+
}
//static
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 865d7fd442..184c0e7d8b 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -76,6 +76,7 @@
#include "llslurl.h"
#include "llstartup.h"
#include "llperfstats.h"
+#include "rlvcommon.h"
// Third party library includes
#include <boost/algorithm/string.hpp>
@@ -910,6 +911,7 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorByDistEnabled", handleUserImpostorByDistEnabledChanged);
setting_setup_signal_listener(gSavedSettings, "TuningFPSStrategy", handleFPSTuningStrategyChanged);
{
+ setting_setup_signal_listener(gSavedSettings, "LocalTerrainPaintEnabled", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "LocalTerrainPaintEnabled", handleLocalTerrainChanged);
const char* transform_suffixes[] = {
"ScaleU",
@@ -932,6 +934,8 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "TerrainPaintBitDepth", handleSetShaderChanged);
setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged);
+
+ setting_setup_signal_listener(gSavedSettings, Rlv::Settings::TopLevelMenu, Rlv::Util::menuToggleVisible);
}
#if TEST_CACHED_CONTROL
diff --git a/indra/newview/llviewercontrollistener.cpp b/indra/newview/llviewercontrollistener.cpp
index 6f77e21fcc..4e39b03903 100644
--- a/indra/newview/llviewercontrollistener.cpp
+++ b/indra/newview/llviewercontrollistener.cpp
@@ -141,7 +141,8 @@ void LLViewerControlListener::set(LLSD const & request)
if (request.has("value"))
{
- info.control->setValue(request["value"]);
+ LL_WARNS("LLViewerControlListener") << "Changing debug setting " << std::quoted(info.key) << " to " << request["value"] << LL_ENDL;
+ info.control->setValue(request["value"], false);
}
else
{
@@ -158,7 +159,9 @@ void LLViewerControlListener::toggle(LLSD const & request)
if (info.control->isType(TYPE_BOOLEAN))
{
- info.control->set(! info.control->get().asBoolean());
+ bool value = !info.control->get().asBoolean();
+ LL_WARNS("LLViewerControlListener") << "Toggling debug setting " << std::quoted(info.key) << " to " << value << LL_ENDL;
+ info.control->set(value, false);
}
else
{
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index f722d0bd1d..cb741e4af9 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -55,7 +55,6 @@
#include "llmemory.h"
#include "llparcel.h"
#include "llperfstats.h"
-#include "llpostprocess.h"
#include "llrender.h"
#include "llscenemonitor.h"
#include "llsdjson.h"
@@ -80,6 +79,7 @@
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewershadermgr.h"
+#include "llviewerstats.h"
#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
@@ -100,13 +100,13 @@
extern LLPointer<LLViewerTexture> gStartTexture;
extern bool gShiftFrame;
-LLPointer<LLViewerTexture> gDisconnectedImagep = NULL;
+LLPointer<LLViewerTexture> gDisconnectedImagep = nullptr;
// used to toggle renderer back on after teleport
bool gTeleportDisplay = false;
LLFrameTimer gTeleportDisplayTimer;
LLFrameTimer gTeleportArrivalTimer;
-const F32 RESTORE_GL_TIME = 5.f; // Wait this long while reloading textures before we raise the curtain
+constexpr F32 RESTORE_GL_TIME = 5.f; // Wait this long while reloading textures before we raise the curtain
bool gForceRenderLandFence = false;
bool gDisplaySwapBuffers = false;
@@ -120,9 +120,9 @@ bool gSnapshotNoPost = false;
bool gShaderProfileFrame = false;
// This is how long the sim will try to teleport you before giving up.
-const F32 TELEPORT_EXPIRY = 15.0f;
+constexpr F32 TELEPORT_EXPIRY = 15.0f;
// Additional time (in seconds) to wait per attachment
-const F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f;
+constexpr F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f;
U32 gRecentFrameCount = 0; // number of 'recent' frames
LLFrameTimer gRecentFPSTime;
@@ -130,8 +130,6 @@ LLFrameTimer gRecentMemoryTime;
LLFrameTimer gAssetStorageLogTime;
// Rendering stuff
-void pre_show_depth_buffer();
-void post_show_depth_buffer();
void render_ui(F32 zoom_factor = 1.f, int subfield = 0);
void swap();
void render_hud_attachments();
@@ -212,7 +210,8 @@ void display_update_camera()
F32 final_far = gAgentCamera.mDrawDistance;
if (gCubeSnapshot)
{
- final_far = gSavedSettings.getF32("RenderReflectionProbeDrawDistance");
+ static LLCachedControl<F32> reflection_probe_draw_distance(gSavedSettings, "RenderReflectionProbeDrawDistance", 64.f);
+ final_far = reflection_probe_draw_distance();
}
else if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode())
@@ -233,7 +232,7 @@ void display_update_camera()
void display_stats()
{
LL_PROFILE_ZONE_SCOPED;
- const F32 FPS_LOG_FREQUENCY = 10.f;
+ constexpr F32 FPS_LOG_FREQUENCY = 10.f;
if (gRecentFPSTime.getElapsedTimeF32() >= FPS_LOG_FREQUENCY)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - FPS");
@@ -242,7 +241,7 @@ void display_stats()
gRecentFrameCount = 0;
gRecentFPSTime.reset();
}
- F32 mem_log_freq = gSavedSettings.getF32("MemoryLogFrequency");
+ static LLCachedControl<F32> mem_log_freq(gSavedSettings, "MemoryLogFrequency", 600.f);
if (mem_log_freq > 0.f && gRecentMemoryTime.getElapsedTimeF32() >= mem_log_freq)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - Memory");
@@ -252,7 +251,7 @@ void display_stats()
LLMemory::logMemoryInfo(true) ;
gRecentMemoryTime.reset();
}
- const F32 ASSET_STORAGE_LOG_FREQUENCY = 60.f;
+ constexpr F32 ASSET_STORAGE_LOG_FREQUENCY = 60.f;
if (gAssetStorageLogTime.getElapsedTimeF32() >= ASSET_STORAGE_LOG_FREQUENCY)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - Asset Storage");
@@ -539,8 +538,10 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLImageGL::updateStats(gFrameTimeSeconds);
- LLVOAvatar::sRenderName = gSavedSettings.getS32("AvatarNameTagMode");
- LLVOAvatar::sRenderGroupTitles = (gSavedSettings.getBOOL("NameTagShowGroupTitles") && gSavedSettings.getS32("AvatarNameTagMode"));
+ static LLCachedControl<S32> avatar_name_tag_mode(gSavedSettings, "AvatarNameTagMode", 1);
+ static LLCachedControl<bool> name_tag_show_group_titles(gSavedSettings, "NameTagShowGroupTitles", true);
+ LLVOAvatar::sRenderName = avatar_name_tag_mode;
+ LLVOAvatar::sRenderGroupTitles = name_tag_show_group_titles && avatar_name_tag_mode > 0;
gPipeline.mBackfaceCull = true;
gFrameCount++;
@@ -763,7 +764,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
}
gGL.setColorMask(true, true);
- glClearColor(0,0,0,0);
+ glClearColor(0.f, 0.f, 0.f, 0.f);
LLGLState::checkStates();
@@ -933,7 +934,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
gPipeline.mRT->deferredScreen.bindTarget();
if (gUseWireframe)
{
- F32 g = 0.5f;
+ constexpr F32 g = 0.5f;
glClearColor(g, g, g, 1.f);
}
else
@@ -947,8 +948,8 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
gPipeline.mRT->screen.bindTarget();
if (LLPipeline::sUnderWaterRender && !gPipeline.canUseWindLightShaders())
{
- const LLColor4 &col = LLEnvironment::instance().getCurrentWater()->getWaterFogColor();
- glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f);
+ const LLColor4& col = LLEnvironment::instance().getCurrentWater()->getWaterFogColor();
+ glClearColor(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE], 0.f);
}
gPipeline.mRT->screen.clear();
}
@@ -963,11 +964,12 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 5")
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
- if (gSavedSettings.getBOOL("RenderDepthPrePass"))
+ static LLCachedControl<bool> render_depth_pre_pass(gSavedSettings, "RenderDepthPrePass", false);
+ if (render_depth_pre_pass)
{
gGL.setColorMask(false, false);
- static const U32 types[] = {
+ constexpr U32 types[] = {
LLRenderPass::PASS_SIMPLE,
LLRenderPass::PASS_FULLBRIGHT,
LLRenderPass::PASS_SHINY
@@ -1084,6 +1086,9 @@ void getProfileStatsContext(boost::json::object& stats)
context.emplace("parcelid", parcel->getLocalID());
}
context.emplace("time", LLDate::now().toHTTPDateString("%Y-%m-%dT%H:%M:%S"));
+
+ // supplement with stats packet
+ stats.emplace("stats", LlsdToJson(capture_viewer_stats(true)));
}
std::string getProfileStatsFilename()
@@ -1181,7 +1186,7 @@ void display_cube_face()
gGL.setColorMask(true, true);
- glClearColor(0, 0, 0, 0);
+ glClearColor(0.f, 0.f, 0.f, 0.f);
gPipeline.generateSunShadow(*LLViewerCamera::getInstance());
glClear(GL_DEPTH_BUFFER_BIT); // | GL_STENCIL_BUFFER_BIT);
@@ -1217,7 +1222,7 @@ void display_cube_face()
}
else
{
- glClearColor(1, 0, 1, 1);
+ glClearColor(1.f, 0.f, 1.f, 1.f);
}
gPipeline.mRT->deferredScreen.clear();
@@ -1258,11 +1263,12 @@ void render_hud_attachments()
{
LLPipeline::sRenderingHUDs = true;
LLCamera hud_cam = *LLViewerCamera::getInstance();
- hud_cam.setOrigin(-1.f,0,0);
- hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1));
+ hud_cam.setOrigin(-1.f, 0.f, 0.f);
+ hud_cam.setAxes(LLVector3(1.f, 0.f, 0.f), LLVector3(0.f, 1.f, 0.f), LLVector3(0.f, 0.f, 1.f));
LLViewerCamera::updateFrustumPlanes(hud_cam, true);
- bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles");
+ static LLCachedControl<bool> render_hud_particles(gSavedSettings, "RenderHUDParticles", false);
+ bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && render_hud_particles;
//only render hud objects
gPipeline.pushRenderTypeMask();
@@ -1622,10 +1628,11 @@ void render_ui_3d()
stop_glerror();
gUIProgram.bind();
- gGL.color4f(1, 1, 1, 1);
+ gGL.color4f(1.f, 1.f, 1.f, 1.f);
// Coordinate axes
- if (gSavedSettings.getBOOL("ShowAxes"))
+ static LLCachedControl<bool> show_axes(gSavedSettings, "ShowAxes");
+ if (show_axes())
{
draw_axes();
}
@@ -1685,7 +1692,7 @@ void render_ui_2d()
gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
- gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f);
+ gGL.scalef(LLUI::getScaleFactor().mV[VX], LLUI::getScaleFactor().mV[VY], 1.f);
gGL.translatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgentCamera.mHUDCurZoom;
gGL.scalef(zoom,zoom,1.f);
@@ -1707,7 +1714,7 @@ void render_ui_2d()
gPipeline.mUIScreen.bindTarget();
gGL.setColorMask(true, true);
{
- static const S32 pad = 8;
+ constexpr S32 pad = 8;
LLView::sDirtyRect.mLeft -= pad;
LLView::sDirtyRect.mRight += pad;
@@ -1760,8 +1767,6 @@ void render_ui_2d()
gViewerWindow->draw();
}
-
-
// reset current origin for font rendering, in case of tiling render
LLFontGL::sCurOrigin.set(0, 0);
}
@@ -1770,7 +1775,7 @@ void render_disconnected_background()
{
gUIProgram.bind();
- gGL.color4f(1,1,1,1);
+ gGL.color4f(1.f, 1.f, 1.f, 1.f);
if (!gDisconnectedImagep && gDisconnected)
{
LL_INFOS() << "Loading last bitmap..." << LL_ENDL;
@@ -1810,7 +1815,7 @@ void render_disconnected_background()
raw->expandToPowerOfTwo();
- gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), false );
+ gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), false);
gStartTexture = gDisconnectedImagep;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -1845,6 +1850,5 @@ void render_disconnected_background()
void display_cleanup()
{
- gDisconnectedImagep = NULL;
+ gDisconnectedImagep = nullptr;
}
-
diff --git a/indra/newview/llviewerdisplay.h b/indra/newview/llviewerdisplay.h
index 673f51600d..2ec02f09fd 100644
--- a/indra/newview/llviewerdisplay.h
+++ b/indra/newview/llviewerdisplay.h
@@ -27,8 +27,6 @@
#ifndef LL_LLVIEWERDISPLAY_H
#define LL_LLVIEWERDISPLAY_H
-class LLPostProcess;
-
void display_startup();
void display_cleanup();
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index ef68609182..b2a7d875ab 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -96,6 +96,8 @@
#include "llfloaterlandholdings.h"
#include "llfloaterlinkreplace.h"
#include "llfloaterloadprefpreset.h"
+#include "llfloaterluadebug.h"
+#include "llfloaterluascripts.h"
#include "llfloatermap.h"
#include "llfloatermarketplacelistings.h"
#include "llfloatermediasettings.h"
@@ -116,7 +118,6 @@
#include "llfloaterpay.h"
#include "llfloaterperformance.h"
#include "llfloaterperms.h"
-#include "llfloaterpostprocess.h"
#include "llfloaterpreference.h"
#include "llfloaterpreferencesgraphicsadvanced.h"
#include "llfloaterpreferenceviewadvanced.h"
@@ -175,6 +176,7 @@
#include "llpreviewtexture.h"
#include "llscriptfloater.h"
#include "llsyswellwindow.h"
+#include "rlvfloaters.h"
// *NOTE: Please add files in alphabetical order to keep merges easy.
@@ -361,7 +363,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("emoji_picker", "floater_emoji_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEmojiPicker>);
LLFloaterReg::add("emoji_complete", "floater_emoji_complete.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEmojiComplete>);
- LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>);
LLFloaterReg::add("env_fixed_environmentent_water", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentWater>);
LLFloaterReg::add("env_fixed_environmentent_sky", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentSky>);
@@ -412,6 +413,9 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("linkreplace", "floater_linkreplace.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLinkReplace>);
LLFloaterReg::add("load_pref_preset", "floater_load_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLoadPrefPreset>);
+ LLFloaterReg::add("lua_debug", "floater_lua_debug.xml", (LLFloaterBuildFunc) &LLFloaterReg::build<LLFloaterLUADebug>);
+ LLFloaterReg::add("lua_scripts", "floater_lua_scripts.xml", (LLFloaterBuildFunc) &LLFloaterReg::build<LLFloaterLUAScripts>);
+
LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>);
LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>);
@@ -480,6 +484,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("region_debug_console", "floater_region_debug_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionDebugConsole>);
LLFloaterReg::add("region_info", "floater_region_info.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionInfo>);
LLFloaterReg::add("region_restarting", "floater_region_restarting.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionRestarting>);
+ LLFloaterReg::add("rlv_console", "floater_rlv_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<Rlv::FloaterConsole>);
LLFloaterReg::add("script_debug", "floater_script_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebug>);
LLFloaterReg::add("script_debug_output", "floater_script_debug_panel.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebugOutput>);
diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp
index ea3088613f..66042128f2 100644
--- a/indra/newview/llviewerinput.cpp
+++ b/indra/newview/llviewerinput.cpp
@@ -35,6 +35,7 @@
#include "llagentcamera.h"
#include "llfloaterimnearbychat.h"
#include "llfocusmgr.h"
+#include "llgamecontrol.h"
#include "llkeybind.h" // LLKeyData
#include "llmorphview.h"
#include "llmoveview.h"
@@ -157,9 +158,6 @@ static void agent_handle_doubletap_run(EKeystate s, LLAgent::EDoubleTapRunMode m
static void agent_push_forwardbackward( EKeystate s, S32 direction, LLAgent::EDoubleTapRunMode mode )
{
- agent_handle_doubletap_run(s, mode);
- if (KEYSTATE_UP == s) return;
-
F32 time = gKeyboard->getCurKeyElapsedTime();
S32 frame_count = ll_round(gKeyboard->getCurKeyElapsedFrameCount());
@@ -913,6 +911,20 @@ bool agent_control_lbutton_handle(EKeystate s)
return true;
}
+template <U8 N>
+bool game_control_button(EKeystate s)
+{
+ if (s == KEYSTATE_DOWN)
+ {
+ gAgent.pressGameControlButton(N);
+ }
+ else if ( s == KEYSTATE_UP)
+ {
+ gAgent.releaseGameControlButton(N);
+ }
+ return true;
+}
+
// In-world keybindings, like walking or camera
#define REGISTER_KEYBOARD_ACTION(KEY, ACTION) LLREGISTER_STATIC(LLKeyboardActionRegistry, KEY, LLKeybindFunctionData(ACTION, false));
// Global keybindings that should work even with floaters focused, like voice
@@ -970,6 +982,38 @@ REGISTER_KEYBOARD_ACTION("walk_to", walk_to);
REGISTER_KEYBOARD_GLOBAL_ACTION("toggle_voice", toggle_voice);
REGISTER_KEYBOARD_GLOBAL_ACTION("voice_follow_key", voice_follow_key);
REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, script_trigger_lbutton);
+REGISTER_KEYBOARD_ACTION("game_control_button_0", game_control_button<0>);
+REGISTER_KEYBOARD_ACTION("game_control_button_1", game_control_button<1>);
+REGISTER_KEYBOARD_ACTION("game_control_button_2", game_control_button<2>);
+REGISTER_KEYBOARD_ACTION("game_control_button_3", game_control_button<3>);
+REGISTER_KEYBOARD_ACTION("game_control_button_4", game_control_button<4>);
+REGISTER_KEYBOARD_ACTION("game_control_button_5", game_control_button<5>);
+REGISTER_KEYBOARD_ACTION("game_control_button_6", game_control_button<6>);
+REGISTER_KEYBOARD_ACTION("game_control_button_7", game_control_button<7>);
+REGISTER_KEYBOARD_ACTION("game_control_button_8", game_control_button<8>);
+REGISTER_KEYBOARD_ACTION("game_control_button_9", game_control_button<9>);
+REGISTER_KEYBOARD_ACTION("game_control_button_10", game_control_button<10>);
+REGISTER_KEYBOARD_ACTION("game_control_button_11", game_control_button<11>);
+REGISTER_KEYBOARD_ACTION("game_control_button_12", game_control_button<12>);
+REGISTER_KEYBOARD_ACTION("game_control_button_13", game_control_button<13>);
+REGISTER_KEYBOARD_ACTION("game_control_button_14", game_control_button<14>);
+REGISTER_KEYBOARD_ACTION("game_control_button_15", game_control_button<15>);
+REGISTER_KEYBOARD_ACTION("game_control_button_16", game_control_button<16>);
+REGISTER_KEYBOARD_ACTION("game_control_button_17", game_control_button<17>);
+REGISTER_KEYBOARD_ACTION("game_control_button_18", game_control_button<18>);
+REGISTER_KEYBOARD_ACTION("game_control_button_19", game_control_button<19>);
+REGISTER_KEYBOARD_ACTION("game_control_button_20", game_control_button<20>);
+REGISTER_KEYBOARD_ACTION("game_control_button_21", game_control_button<21>);
+REGISTER_KEYBOARD_ACTION("game_control_button_22", game_control_button<22>);
+REGISTER_KEYBOARD_ACTION("game_control_button_23", game_control_button<23>);
+REGISTER_KEYBOARD_ACTION("game_control_button_24", game_control_button<24>);
+REGISTER_KEYBOARD_ACTION("game_control_button_25", game_control_button<25>);
+REGISTER_KEYBOARD_ACTION("game_control_button_26", game_control_button<26>);
+REGISTER_KEYBOARD_ACTION("game_control_button_27", game_control_button<27>);
+REGISTER_KEYBOARD_ACTION("game_control_button_28", game_control_button<28>);
+REGISTER_KEYBOARD_ACTION("game_control_button_29", game_control_button<29>);
+REGISTER_KEYBOARD_ACTION("game_control_button_30", game_control_button<30>);
+REGISTER_KEYBOARD_ACTION("game_control_button_31", game_control_button<31>);
#undef REGISTER_KEYBOARD_ACTION
LLViewerInput::LLViewerInput()
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index e2022cae37..4c9910fd0a 100644
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -71,6 +71,9 @@
#include "llclipboard.h"
#include "llhttpretrypolicy.h"
#include "llsettingsvo.h"
+#include "llinventorylistener.h"
+
+LLInventoryListener sInventoryListener;
// do-nothing ops for use in callbacks.
void no_op_inventory_func(const LLUUID&) {}
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index f0567b18c4..da7ad71336 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -407,10 +407,16 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, bool damp_w
F32* vw = (F32*) vertex_weightsp.get();
F32* cw = (F32*) clothing_weightsp.get();
- S32 tc_size = (num_verts*2*sizeof(F32)+0xF) & ~0xF;
- LLVector4a::memcpyNonAliased16(tc, (F32*) mMesh->getTexCoords(), tc_size);
- S32 vw_size = (num_verts*sizeof(F32)+0xF) & ~0xF;
- LLVector4a::memcpyNonAliased16(vw, (F32*) mMesh->getWeights(), vw_size);
+ //S32 tc_size = (num_verts*2*sizeof(F32)+0xF) & ~0xF;
+ //LLVector4a::memcpyNonAliased16(tc, (F32*) mMesh->getTexCoords(), tc_size);
+ //S32 vw_size = (num_verts*sizeof(F32)+0xF) & ~0xF;
+ //LLVector4a::memcpyNonAliased16(vw, (F32*) mMesh->getWeights(), vw_size);
+
+ // Both allocated in LLPolyMeshSharedData::allocateVertexData(unsigned int)
+
+ memcpy(tc, mMesh->getTexCoords(), num_verts*2*sizeof(F32) );
+ memcpy(vw, mMesh->getWeights(), num_verts*sizeof(F32) );
+
LLVector4a::memcpyNonAliased16(cw, (F32*) mMesh->getClothingWeights(), num_verts*4*sizeof(F32));
}
diff --git a/indra/newview/llviewerjoystick.cpp b/indra/newview/llviewerjoystick.cpp
index 7543fb3743..416f6a476a 100644
--- a/indra/newview/llviewerjoystick.cpp
+++ b/indra/newview/llviewerjoystick.cpp
@@ -41,6 +41,7 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llfocusmgr.h"
+#include "llgamecontrol.h"
#if LL_WINDOWS && !LL_MESA_HEADLESS
// Require DirectInput version 8
@@ -289,6 +290,7 @@ NDOF_HotPlugResult LLViewerJoystick::HotPlugAddCallback(NDOF_Device *dev)
ndof_dump(stderr, dev);
joystick->mNdofDev = dev;
joystick->mDriverState = JDS_INITIALIZED;
+ joystick->mDeviceIs3DConnexion = is3DConnexionDevice(joystick->mNdofDev->product);
res = NDOF_KEEP_HOTPLUGGED;
}
joystick->updateEnabled(true);
@@ -314,18 +316,11 @@ void LLViewerJoystick::HotPlugRemovalCallback(NDOF_Device *dev)
// -----------------------------------------------------------------------------
LLViewerJoystick::LLViewerJoystick()
-: mDriverState(JDS_UNINITIALIZED),
- mNdofDev(NULL),
- mResetFlag(false),
- mCameraUpdated(true),
- mOverrideCamera(false),
- mJoystickRun(0)
{
for (int i = 0; i < 6; i++)
{
mAxes[i] = sDelta[i] = sLastDelta[i] = 0.0f;
}
-
memset(mBtn, 0, sizeof(mBtn));
// factor in bandwidth? bandwidth = gViewerStats->mKBitStat
@@ -404,6 +399,7 @@ void LLViewerJoystick::init(bool autoenable)
else
{
mDriverState = JDS_INITIALIZED;
+ mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product);
}
}
#endif
@@ -500,6 +496,7 @@ void LLViewerJoystick::initDevice(LLSD &guid)
else
{
mDriverState = JDS_INITIALIZED;
+ mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product);
}
}
#endif
@@ -584,6 +581,7 @@ bool LLViewerJoystick::initDevice(void * preffered_device /* LPDIRECTINPUTDEVICE
else
{
mDriverState = JDS_INITIALIZED;
+ mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product);
return true;
}
#endif
@@ -599,6 +597,7 @@ void LLViewerJoystick::terminate()
ndof_libcleanup(); // frees alocated memory in mNdofDev
mDriverState = JDS_UNINITIALIZED;
mNdofDev = NULL;
+ mDeviceIs3DConnexion = false;
LL_INFOS("Joystick") << "Terminated connection with NDOF device." << LL_ENDL;
}
#endif
@@ -1350,7 +1349,9 @@ bool LLViewerJoystick::toggleFlycam()
void LLViewerJoystick::scanJoystick()
{
- if (mDriverState != JDS_INITIALIZED || !gSavedSettings.getBOOL("JoystickEnabled"))
+ if (mDriverState != JDS_INITIALIZED
+ || !gSavedSettings.getBOOL("JoystickEnabled")
+ || (!mDeviceIs3DConnexion && LLGameControl::isEnabled()))
{
return;
}
@@ -1513,14 +1514,23 @@ std::string LLViewerJoystick::getDescription()
return res;
}
+// static
+bool LLViewerJoystick::is3DConnexionDevice(const std::string& device_name)
+{
+ bool answer = device_name.find("Space") == 0
+ && ( (device_name.find("SpaceNavigator") == 0)
+ || (device_name.find("SpaceExplorer") == 0)
+ || (device_name.find("SpaceTraveler") == 0)
+ || (device_name.find("SpacePilot") == 0)
+ || (device_name.find("SpaceMouse") == 0));
+ return answer;
+}
+
bool LLViewerJoystick::isLikeSpaceNavigator() const
{
#if LIB_NDOF
return (isJoystickInitialized()
- && (strncmp(mNdofDev->product, "SpaceNavigator", 14) == 0
- || strncmp(mNdofDev->product, "SpaceExplorer", 13) == 0
- || strncmp(mNdofDev->product, "SpaceTraveler", 13) == 0
- || strncmp(mNdofDev->product, "SpacePilot", 10) == 0));
+ && is3DConnexionDevice(mNdofDev->product));
#else
return false;
#endif
diff --git a/indra/newview/llviewerjoystick.h b/indra/newview/llviewerjoystick.h
index c989615653..aaf9abb437 100644
--- a/indra/newview/llviewerjoystick.h
+++ b/indra/newview/llviewerjoystick.h
@@ -81,6 +81,8 @@ public:
std::string getDescription();
void saveDeviceIdToSettings();
+ static bool is3DConnexionDevice(const std::string& device_name);
+
protected:
void updateEnabled(bool autoenable);
void handleRun(F32 inc);
@@ -100,19 +102,21 @@ protected:
private:
F32 mAxes[6];
long mBtn[16];
- EJoystickDriverState mDriverState;
- NDOF_Device *mNdofDev;
- bool mResetFlag;
- F32 mPerfScale;
- bool mCameraUpdated;
- bool mOverrideCamera;
- U32 mJoystickRun;
+ EJoystickDriverState mDriverState { JDS_UNINITIALIZED };
+ NDOF_Device *mNdofDev { nullptr };
// Windows: _GUID as U8 binary map
// MacOS: long as an U8 binary map
// Else: integer 1 for no device/ndof's default device
LLSD mLastDeviceUUID;
+ F32 mPerfScale;
+ U32 mJoystickRun { 0 };
+ bool mResetFlag { false };
+ bool mCameraUpdated { true };
+ bool mOverrideCamera { false };
+ bool mDeviceIs3DConnexion { false };
+
static F32 sLastDelta[7];
static F32 sDelta[7];
};
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 4e7416bb63..92db598410 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -1730,8 +1730,6 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
std::string user_data_path_cache = gDirUtilp->getCacheDir(false);
user_data_path_cache += gDirUtilp->getDirDelimiter();
- std::string user_data_path_cef_log = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "cef_log.txt");
-
// See if the plugin executable exists
llstat s;
if(LLFile::stat(launcher_name, &s))
@@ -1740,14 +1738,13 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
}
else if(LLFile::stat(plugin_name, &s))
{
-#if !LL_LINUX
LL_WARNS_ONCE("Media") << "Couldn't find plugin at " << plugin_name << LL_ENDL;
-#endif
}
else
{
media_source = new LLPluginClassMedia(owner);
media_source->setSize(default_width, default_height);
+ std::string user_data_path_cef_log = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "cef.log");
media_source->setUserDataPath(user_data_path_cache, gDirUtilp->getUserName(), user_data_path_cef_log);
media_source->setLanguageCode(LLUI::getLanguage());
media_source->setZoomFactor(zoom_factor);
@@ -1773,6 +1770,11 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
bool media_plugin_debugging_enabled = gSavedSettings.getBOOL("MediaPluginDebugging");
media_source->enableMediaPluginDebugging( media_plugin_debugging_enabled || clean_browser);
+#if LL_LINUX
+ bool media_plugin_pipewire_volume_catcher = gSavedSettings.getBOOL("MediaPluginPipeWireVolumeCatcher");
+ media_source->enablePipeWireVolumeCatcher( media_plugin_pipewire_volume_catcher );
+#endif
+
// need to set agent string here before instance created
media_source->setBrowserUserAgent(LLViewerMedia::getInstance()->getCurrentUserAgent());
@@ -1794,9 +1796,7 @@ LLPluginClassMedia* LLViewerMediaImpl::newSourceFromMediaType(std::string media_
}
}
}
-#if !LL_LINUX
LL_WARNS_ONCE("Plugin") << "plugin initialization failed for mime type: " << media_type << LL_ENDL;
-#endif
if(gAgent.isInitialized())
{
@@ -2768,7 +2768,8 @@ bool LLViewerMediaImpl::handleUnicodeCharHere(llwchar uni_char)
{
LLSD native_key_data = gViewerWindow->getWindow()->getNativeKeyData();
- mMediaSource->textInput(wstring_to_utf8str(LLWString(1, uni_char)), gKeyboard->currentMask(false), native_key_data);
+ mMediaSource->textInput(ll_convert_to<std::string>(uni_char),
+ gKeyboard->currentMask(false), native_key_data);
}
}
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 80c75ec919..68c38c3692 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -52,6 +52,7 @@
#include "llagentui.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
+#include "llavataractions.h"
#include "llcompilequeue.h"
#include "llconsole.h"
#include "lldebugview.h"
@@ -71,6 +72,7 @@
#include "llfloaterpathfindingcharacters.h"
#include "llfloaterpathfindinglinksets.h"
#include "llfloaterpay.h"
+#include "llfloaterpreference.h"
#include "llfloaterreporter.h"
#include "llfloatersearch.h"
#include "llfloaterscriptdebug.h"
@@ -78,9 +80,10 @@
#include "llfloatertools.h"
#include "llfloaterworldmap.h"
#include "llfloaterbuildoptions.h"
-#include "llavataractions.h"
-#include "lllandmarkactions.h"
+#include "fsyspath.h"
+#include "llgamecontrol.h"
#include "llgroupmgr.h"
+#include "lllandmarkactions.h"
#include "lltooltip.h"
#include "lltoolface.h"
#include "llhints.h"
@@ -90,6 +93,7 @@
#include "llinventorybridge.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llluamanager.h"
#include "llpanellogin.h"
#include "llpanelblockedlist.h"
#include "llpanelmaininventory.h"
@@ -113,6 +117,7 @@
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "lltoolselectland.h"
+#include "llterrainpaintmap.h"
#include "lltrans.h"
#include "llviewerdisplay.h" //for gWindowResized
#include "llviewergenericmessage.h"
@@ -147,6 +152,7 @@
#include "llviewershadermgr.h"
#include "gltfscenemanager.h"
#include "gltf/asset.h"
+#include "rlvcommon.h"
using namespace LLAvatarAppearanceDefines;
@@ -170,6 +176,8 @@ extern bool gShaderProfileFrame;
// Globals
//
+LLUIListener sUIListener;
+
LLMenuBarGL *gMenuBarView = NULL;
LLViewerMenuHolderGL *gMenuHolder = NULL;
LLMenuGL *gPopupMenuView = NULL;
@@ -342,8 +350,6 @@ private:
static LLMenuParcelObserver* gMenuParcelObserver = NULL;
-static LLUIListener sUIListener;
-
LLMenuParcelObserver::LLMenuParcelObserver()
{
mLandBuyHandle = gMenuLand->getChild<LLMenuItemCallGL>("Land Buy")->getHandle();
@@ -941,17 +947,46 @@ class LLAdvancedToggleFeature : public view_listener_t
class LLAdvancedCheckFeature : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
-{
- U32 feature = feature_from_string( userdata.asString() );
- bool new_value = false;
+ {
+ U32 feature = feature_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( feature != 0 )
+ {
+ new_value = LLPipeline::toggleRenderDebugFeatureControl( feature );
+ }
+
+ return new_value;
+ }
+};
- if ( feature != 0 )
+class LLAdvancedToggleExperiment : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
{
- new_value = LLPipeline::toggleRenderDebugFeatureControl( feature );
+ std::string feature = userdata.asString();
+ if (feature == "GameControl")
+ {
+ LLGameControl::setEnabled(! LLGameControl::isEnabled());
+ LLFloaterPreference::refreshInstance();
+ return true;
+ }
+ return false;
}
+};
- return new_value;
-}
+class LLAdvancedCheckExperiment : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool value = false;
+ std::string feature = userdata.asString();
+ if (feature == "GameControl")
+ {
+ value = LLGameControl::isEnabled();
+ }
+ return value;
+ }
};
class LLAdvancedCheckDisplayTextureDensity : public view_listener_t
@@ -1395,16 +1430,21 @@ class LLAdvancedTerrainCreateLocalPaintMap : public view_listener_t
return false;
}
+ // This calls gLocalTerrainMaterials.setPaintType
+ // It also ensures the terrain bake shader is compiled (handleSetShaderChanged), so call this first
+ // *TODO: Fix compile errors in shader so it can be used for all platforms. Then we can unhide the shader from behind this setting and remove the hook to handleSetShaderChanged. This advanced setting is intended to be used as a local setting for testing terrain, not a feature flag, but it is currently used like a feature flag as a temporary hack.
+ // *TODO: Ideally we would call setPaintType *after* the paint map is well-defined. The terrain draw pool should be able to handle an undefined paint map in the meantime.
+ gSavedSettings.setBOOL("LocalTerrainPaintEnabled", true);
+
U16 dim = (U16)gSavedSettings.getU32("TerrainPaintResolution");
// Ensure a reasonable image size of power two
const U32 max_resolution = gSavedSettings.getU32("RenderMaxTextureResolution");
dim = llclamp(dim, 16, max_resolution);
dim = 1 << U32(std::ceil(std::log2(dim)));
+ // TODO: Could probably get away with not using image raw here, now that we aren't writing bits via the CPU (see load_exr for example)
LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
LLPointer<LLViewerTexture> tex = LLViewerTextureManager::getLocalTexture(image_raw.get(), true);
const bool success = LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(*region, *tex);
- // This calls gLocalTerrainMaterials.setPaintType
- gSavedSettings.setBOOL("LocalTerrainPaintEnabled", true);
// If baking the paintmap failed, set the paintmap to nullptr. This
// causes LLDrawPoolTerrain to use a blank paintmap instead.
if (!success) { tex = nullptr; }
@@ -1414,6 +1454,92 @@ class LLAdvancedTerrainCreateLocalPaintMap : public view_listener_t
}
};
+class LLAdvancedTerrainEditLocalPaintMap : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerTexture* tex = gLocalTerrainMaterials.getPaintMap();
+ if (!tex)
+ {
+ LL_WARNS() << "No local paint map available to edit" << LL_ENDL;
+ return false;
+ }
+
+ LLTerrainBrushQueue& brush_queue = gLocalTerrainMaterials.getBrushQueue();
+ LLTerrainPaintQueue& paint_request_queue = gLocalTerrainMaterials.getPaintRequestQueue();
+
+ const LLViewerRegion* region = gAgent.getRegion();
+ if (!region)
+ {
+ LL_WARNS() << "No current region for calculating paint operations" << LL_ENDL;
+ return false;
+ }
+ // TODO: Create the brush
+ // Just a dab for now
+ LLTerrainBrush::ptr_t brush = std::make_shared<LLTerrainBrush>();
+ brush->mBrushSize = 16.0f;
+ brush->mPath.emplace_back(17.0f, 17.0f);
+ brush->mPathOffset = 0;
+ brush->mPathEnd = true;
+ brush_queue.enqueue(brush);
+ LLTerrainPaintQueue brush_as_paint_queue = LLTerrainPaintMap::convertBrushQueueToPaintRGB(*region, *tex, brush_queue);
+ //paint_send_queue.enqueue(brush_as_paint_queue); // TODO: What was this line for? (it might also be a leftover line from an unfinished edit)
+
+ // TODO: Keep this around for later testing (i.e. when reducing framebuffer size and the offsets that requires)
+#if 0
+ // Enqueue a paint
+ // Modifies a subsection of the region paintmap with the material in
+ // the last slot.
+ // It is currently the responsibility of the paint queue to convert
+ // incoming bits to the right bit depth for the paintmap (this could
+ // change in the future).
+ LLTerrainPaint::ptr_t paint = std::make_shared<LLTerrainPaint>();
+ const U16 width = 33;
+ paint->mStartX = 1;
+ paint->mStartY = 1;
+ paint->mWidthX = width;
+ paint->mWidthY = width;
+ constexpr U8 bit_depth = 5;
+ paint->mBitDepth = bit_depth;
+ constexpr U8 max_value = (1 << bit_depth) - 1;
+ const size_t pixel_count = width * width;
+ const U8 components = LLTerrainPaint::RGBA;
+ paint->mComponents = components;
+ paint->mData.resize(components * pixel_count);
+ for (size_t h = 0; h < paint->mWidthY; ++h)
+ {
+ for (size_t w = 0; w < paint->mWidthX; ++w)
+ {
+ const size_t pixel = (h * paint->mWidthX) + w;
+ // Solid blue color
+ paint->mData[(components*pixel) + components - 2] = max_value; // blue
+ //// Alpha grid: 1.0 if odd for either dimension, 0.0 otherwise
+ //const U8 alpha = U8(F32(max_value) * F32(bool(w % 2) || bool(h % 2)));
+ //paint->mData[(components*pixel) + components - 1] = alpha; // alpha
+ // Alpha "frame"
+ const bool edge = w == 0 || h == 0 || w == (paint->mWidthX - 1) || h == (paint->mWidthY - 1);
+ const bool near_edge_frill = ((w == 1 || w == (paint->mWidthX - 2)) && (h % 2 == 0)) ||
+ ((h == 1 || h == (paint->mWidthY - 2)) && (w % 2 == 0));
+ const U8 alpha = U8(F32(max_value) * F32(edge || near_edge_frill));
+ paint->mData[(components*pixel) + components - 1] = alpha; // alpha
+ }
+ }
+ paint_request_queue.enqueue(paint);
+#endif
+
+ // Apply the paint queues ad-hoc right here for now.
+ // *TODO: Eventually the paint queue(s) should be applied at a
+ // predictable time in the viewer frame loop.
+ // TODO: In hindsight... maybe we *should* bind the paintmap to the render buffer. That makes a lot more sense, and we wouldn't have to reduce its resolution by settling for the bake buffer. If we do that, make a comment above convertPaintQueueRGBAToRGB that the texture is modified!
+ LLTerrainPaintQueue paint_send_queue = LLTerrainPaintMap::convertPaintQueueRGBAToRGB(*tex, paint_request_queue);
+ LLTerrainPaintQueue& paint_map_queue = gLocalTerrainMaterials.getPaintMapQueue();
+ paint_map_queue.enqueue(paint_send_queue);
+ LLTerrainPaintMap::applyPaintQueueRGB(*tex, paint_map_queue);
+
+ return true;
+ }
+};
+
class LLAdvancedTerrainDeleteLocalPaintMap : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -6247,6 +6373,8 @@ void show_debug_menus()
gMenuBarView->setItemVisible("Advanced", debug);
// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
+ Rlv::Util::menuToggleVisible();
+
gMenuBarView->setItemVisible("Debug", qamode);
gMenuBarView->setItemEnabled("Debug", qamode);
@@ -7680,15 +7808,29 @@ class LLAvatarSendIM : public view_listener_t
class LLAvatarCall : public view_listener_t
{
+ static LLVOAvatar* findAvatar()
+ {
+ return find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+
bool handleEvent(const LLSD& userdata)
{
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
+ if (LLVOAvatar* avatar = findAvatar())
{
LLAvatarActions::startCall(avatar->getID());
}
return true;
}
+
+public:
+ static bool isAvailable()
+ {
+ if (LLVOAvatar* avatar = findAvatar())
+ {
+ return LLAvatarActions::canCallTo(avatar->getID());
+ }
+ return LLAvatarActions::canCall();
+ }
};
namespace
@@ -9164,80 +9306,89 @@ class LLToolsSelectTool : public view_listener_t
};
/// WINDLIGHT callbacks
-class LLWorldEnvSettings : public view_listener_t
+void defocusEnvFloaters()
{
- void defocusEnvFloaters()
+ // currently there is only one instance of each floater
+ std::vector<std::string> env_floaters_names = {"env_edit_extdaycycle", "env_fixed_environmentent_water",
+ "env_fixed_environmentent_sky"};
+ for (std::vector<std::string>::const_iterator it = env_floaters_names.begin(); it != env_floaters_names.end(); ++it)
{
- //currently there is only one instance of each floater
- std::vector<std::string> env_floaters_names = { "env_edit_extdaycycle", "env_fixed_environmentent_water", "env_fixed_environmentent_sky" };
- for (std::vector<std::string>::const_iterator it = env_floaters_names.begin(); it != env_floaters_names.end(); ++it)
+ LLFloater *env_floater = LLFloaterReg::findTypedInstance<LLFloater>(*it);
+ if (env_floater)
{
- LLFloater* env_floater = LLFloaterReg::findTypedInstance<LLFloater>(*it);
- if (env_floater)
- {
- env_floater->setFocus(false);
- }
+ env_floater->setFocus(false);
}
}
+}
- bool handleEvent(const LLSD& userdata)
+bool handle_env_setting_event(std::string event_name)
+{
+ if (event_name == "sunrise")
{
- std::string event_name = userdata.asString();
-
- if (event_name == "sunrise")
- {
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNRISE, LLEnvironment::TRANSITION_INSTANT);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
- defocusEnvFloaters();
- }
- else if (event_name == "noon")
- {
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDDAY, LLEnvironment::TRANSITION_INSTANT);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
- defocusEnvFloaters();
- }
- else if (event_name == "legacy noon")
- {
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY, LLEnvironment::TRANSITION_INSTANT);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
- defocusEnvFloaters();
- }
- else if (event_name == "sunset")
- {
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNSET, LLEnvironment::TRANSITION_INSTANT);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
- defocusEnvFloaters();
- }
- else if (event_name == "midnight")
- {
- LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDNIGHT, LLEnvironment::TRANSITION_INSTANT);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
- defocusEnvFloaters();
- }
- else if (event_name == "region")
- {
- // reset probe data when reverting back to region sky setting
- gPipeline.mReflectionMapManager.reset();
+ LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNRISE,
+ LLEnvironment::TRANSITION_INSTANT);
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
+ defocusEnvFloaters();
+ }
+ else if (event_name == "noon")
+ {
+ LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDDAY,
+ LLEnvironment::TRANSITION_INSTANT);
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
+ defocusEnvFloaters();
+ }
+ else if (event_name == "legacy noon")
+ {
+ LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY, LLEnvironment::TRANSITION_INSTANT);
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
+ defocusEnvFloaters();
+ }
+ else if (event_name == "sunset")
+ {
+ LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNSET,
+ LLEnvironment::TRANSITION_INSTANT);
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
+ defocusEnvFloaters();
+ }
+ else if (event_name == "midnight")
+ {
+ LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDNIGHT,
+ LLEnvironment::TRANSITION_INSTANT);
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
+ defocusEnvFloaters();
+ }
+ else if (event_name == "region")
+ {
+ // reset probe data when reverting back to region sky setting
+ gPipeline.mReflectionMapManager.reset();
- LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_LOCAL);
- LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
- defocusEnvFloaters();
- }
- else if (event_name == "pause_clouds")
- {
- if (LLEnvironment::instance().isCloudScrollPaused())
- LLEnvironment::instance().resumeCloudScroll();
+ LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_LOCAL);
+ LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
+ defocusEnvFloaters();
+ }
+ else if (event_name == "pause_clouds")
+ {
+ if (LLEnvironment::instance().isCloudScrollPaused())
+ LLEnvironment::instance().resumeCloudScroll();
else
- LLEnvironment::instance().pauseCloudScroll();
- }
- else if (event_name == "adjust_tool")
- {
- LLFloaterReg::showInstance("env_adjust_snapshot");
- }
- else if (event_name == "my_environs")
- {
- LLFloaterReg::showInstance("my_environments");
- }
+ LLEnvironment::instance().pauseCloudScroll();
+ }
+ else if (event_name == "adjust_tool")
+ {
+ LLFloaterReg::showInstance("env_adjust_snapshot");
+ }
+ else if (event_name == "my_environs")
+ {
+ LLFloaterReg::showInstance("my_environments");
+ }
+ return true;
+}
+
+class LLWorldEnvSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_env_setting_event(userdata.asString());
return true;
}
@@ -9345,17 +9496,6 @@ class LLWorldEnableEnvPreset : public view_listener_t
}
};
-
-/// Post-Process callbacks
-class LLWorldPostProcess : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("env_post_process");
- return true;
- }
-};
-
class LLWorldCheckBanLines : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -9463,6 +9603,18 @@ void LLUploadCostCalculator::calculateCost(const std::string& asset_type_str)
mCostStr = std::to_string(upload_cost);
}
+void lua_run_script(const LLSD& userdata)
+{
+ std::string script_path = userdata.asString();
+ if (script_path.empty())
+ {
+ LL_WARNS() << "Script name is not specified" << LL_ENDL;
+ return;
+ }
+
+ LLLUAmanager::runScriptFile(script_path);
+}
+
void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
{
static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
@@ -9523,16 +9675,18 @@ void initialize_edit_menu()
}
+typedef LLUICtrl::CommitCallbackInfo cb_info;
+
void initialize_spellcheck_menu()
{
- LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
+ LLUICtrl::CommitRegistrarHelper registrar(LLUICtrl::CommitCallbackRegistry::defaultRegistrar());
LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
- commit.add("SpellCheck.ReplaceWithSuggestion", boost::bind(&handle_spellcheck_replace_with_suggestion, _1, _2));
+ registrar.add("SpellCheck.ReplaceWithSuggestion", boost::bind(&handle_spellcheck_replace_with_suggestion, _1, _2), cb_info::UNTRUSTED_BLOCK);
enable.add("SpellCheck.VisibleSuggestion", boost::bind(&visible_spellcheck_suggestion, _1, _2));
- commit.add("SpellCheck.AddToDictionary", boost::bind(&handle_spellcheck_add_to_dictionary, _1));
+ registrar.add("SpellCheck.AddToDictionary", boost::bind(&handle_spellcheck_add_to_dictionary, _1), cb_info::UNTRUSTED_BLOCK);
enable.add("SpellCheck.EnableAddToDictionary", boost::bind(&enable_spellcheck_add_to_dictionary, _1));
- commit.add("SpellCheck.AddToIgnore", boost::bind(&handle_spellcheck_add_to_ignore, _1));
+ registrar.add("SpellCheck.AddToIgnore", boost::bind(&handle_spellcheck_add_to_ignore, _1), cb_info::UNTRUSTED_BLOCK);
enable.add("SpellCheck.EnableAddToIgnore", boost::bind(&enable_spellcheck_add_to_ignore, _1));
}
@@ -9556,8 +9710,8 @@ void initialize_menus()
bool mMult;
};
+ LLUICtrl::CommitRegistrarHelper registrar(LLUICtrl::CommitCallbackRegistry::currentRegistrar());
LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
- LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
// Generic enable and visible
// Don't prepend MenuName.Foo because these can be used in any menu.
@@ -9572,11 +9726,11 @@ void initialize_menus()
enable.add("Conversation.IsConversationLoggingAllowed", boost::bind(&LLFloaterIMContainer::isConversationLoggingAllowed));
// Agent
- commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
+ registrar.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
enable.add("Agent.enableFlyLand", boost::bind(&enable_fly_land));
- commit.add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2));
- commit.add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2));
- commit.add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2));
+ registrar.add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2), cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2), cb_info::UNTRUSTED_BLOCK);
+ registrar.add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2), cb_info::UNTRUSTED_BLOCK);
enable.add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2));
enable.add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2));
@@ -9588,12 +9742,12 @@ void initialize_menus()
view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
view_listener_t::addMenu(new LLEnableHoverHeight(), "Edit.EnableHoverHeight");
view_listener_t::addMenu(new LLEnableEditPhysics(), "Edit.EnableEditPhysics");
- commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
- commit.add("NowWearing", boost::bind(&handle_now_wearing));
- commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
- commit.add("EditShape", boost::bind(&handle_edit_shape));
- commit.add("HoverHeight", boost::bind(&handle_hover_height));
- commit.add("EditPhysics", boost::bind(&handle_edit_physics));
+ registrar.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
+ registrar.add("NowWearing", boost::bind(&handle_now_wearing));
+ registrar.add("EditOutfit", boost::bind(&handle_edit_outfit));
+ registrar.add("EditShape", boost::bind(&handle_edit_shape));
+ registrar.add("HoverHeight", boost::bind(&handle_hover_height));
+ registrar.add("EditPhysics", boost::bind(&handle_edit_physics));
// View menu
view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
@@ -9646,7 +9800,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLWorldEnableEnvSettings(), "World.EnableEnvSettings");
view_listener_t::addMenu(new LLWorldEnvPreset(), "World.EnvPreset");
view_listener_t::addMenu(new LLWorldEnableEnvPreset(), "World.EnableEnvPreset");
- view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
view_listener_t::addMenu(new LLWorldCheckBanLines() , "World.CheckBanLines");
view_listener_t::addMenu(new LLWorldShowBanLines() , "World.ShowBanLines");
@@ -9663,14 +9816,14 @@ void initialize_menus()
view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
view_listener_t::addMenu(new LLToolsSelectNextPartFace(), "Tools.SelectNextPart");
- commit.add("Tools.Link", boost::bind(&handle_link_objects));
- commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
+ registrar.add("Tools.Link", boost::bind(&handle_link_objects));
+ registrar.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
- commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
- commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
- commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
+ registrar.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
+ registrar.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take), cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Tools.TakeCopy", boost::bind(&handle_take_copy), cb_info::UNTRUSTED_THROTTLE);
view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
@@ -9714,6 +9867,9 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
+ view_listener_t::addMenu(new LLAdvancedToggleExperiment(), "Advanced.ToggleExperiment");
+ view_listener_t::addMenu(new LLAdvancedCheckExperiment(), "Advanced.CheckExperiment");
+
view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity");
view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity");
@@ -9721,7 +9877,7 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
- commit.add("Advanced.SelectedMaterialInfo", boost::bind(&handle_selected_material_info));
+ registrar.add("Advanced.SelectedMaterialInfo", boost::bind(&handle_selected_material_info));
view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
@@ -9734,13 +9890,14 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
view_listener_t::addMenu(new LLAdvancedClickRenderProfile(), "Advanced.ClickRenderProfile");
view_listener_t::addMenu(new LLAdvancedClickRenderBenchmark(), "Advanced.ClickRenderBenchmark");
- view_listener_t::addMenu(new LLAdvancedClickHDRIPreview(), "Advanced.ClickHDRIPreview");
- view_listener_t::addMenu(new LLAdvancedClickGLTFOpen(), "Advanced.ClickGLTFOpen");
- view_listener_t::addMenu(new LLAdvancedClickGLTFSaveAs(), "Advanced.ClickGLTFSaveAs");
- view_listener_t::addMenu(new LLAdvancedClickGLTFUpload(), "Advanced.ClickGLTFUpload");
- view_listener_t::addMenu(new LLAdvancedClickGLTFEdit(), "Advanced.ClickGLTFEdit");
- view_listener_t::addMenu(new LLAdvancedClickResizeWindow(), "Advanced.ClickResizeWindow");
- view_listener_t::addMenu(new LLAdvancedPurgeShaderCache(), "Advanced.ClearShaderCache");
+ view_listener_t::addMenu(new LLAdvancedClickHDRIPreview(), "Advanced.ClickHDRIPreview", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedClickGLTFOpen(), "Advanced.ClickGLTFOpen", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedClickGLTFSaveAs(), "Advanced.ClickGLTFSaveAs", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedClickGLTFUpload(), "Advanced.ClickGLTFUpload", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedClickGLTFEdit(), "Advanced.ClickGLTFEdit", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedClickResizeWindow(), "Advanced.ClickResizeWindow", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedPurgeShaderCache(), "Advanced.ClearShaderCache", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedRebuildTerrain(), "Advanced.RebuildTerrain", cb_info::UNTRUSTED_BLOCK);
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
@@ -9760,18 +9917,19 @@ void initialize_menus()
// Develop > Terrain
view_listener_t::addMenu(new LLAdvancedRebuildTerrain(), "Advanced.RebuildTerrain");
view_listener_t::addMenu(new LLAdvancedTerrainCreateLocalPaintMap(), "Advanced.TerrainCreateLocalPaintMap");
+ view_listener_t::addMenu(new LLAdvancedTerrainEditLocalPaintMap(), "Advanced.TerrainEditLocalPaintMap");
view_listener_t::addMenu(new LLAdvancedTerrainDeleteLocalPaintMap(), "Advanced.TerrainDeleteLocalPaintMap");
// Advanced > UI
- commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
- commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
- commit.add("Advanced.ShowURL", boost::bind(&handle_show_url, _2));
- commit.add("Advanced.ReportBug", boost::bind(&handle_report_bug, _2));
+ registrar.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
+ registrar.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
+ registrar.add("Advanced.ShowURL", boost::bind(&handle_show_url, _2));
+ registrar.add("Advanced.ReportBug", boost::bind(&handle_report_bug, _2));
view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
- commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
- commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
+ registrar.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers), cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus));
view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
@@ -9792,11 +9950,11 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
// Advanced > XUI
- commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
+ registrar.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
- commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
+ registrar.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches), cb_info::UNTRUSTED_BLOCK);
// Advanced > Character > Grab Baked Texture
view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
@@ -9807,8 +9965,8 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedEnableAppearanceToXML(), "Advanced.EnableAppearanceToXML");
view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
- view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
- view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
+ view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale", cb_info::UNTRUSTED_THROTTLE);
+ view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale", cb_info::UNTRUSTED_THROTTLE);
// Advanced > Character > Animation Speed
view_listener_t::addMenu(new LLAdvancedAnimTenFaster(), "Advanced.AnimTenFaster");
@@ -9840,7 +9998,7 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
// Advanced > Cache
- view_listener_t::addMenu(new LLAdvancedPurgeDiskCache(), "Advanced.PurgeDiskCache");
+ view_listener_t::addMenu(new LLAdvancedPurgeDiskCache(), "Advanced.PurgeDiskCache", cb_info::UNTRUSTED_BLOCK);
// Advanced > Recorder
view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
@@ -9849,25 +10007,25 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedViewerEventRecorder(), "Advanced.EventRecorder");
// Advanced > Debugging
- view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
- view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
- view_listener_t::addMenu(new LLAdvancedForceErrorLlerrorMsg(), "Advanced.ForceErrorLlerrorMsg");
- view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
- view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccessCoro(), "Advanced.ForceErrorBadMemoryAccessCoro");
- view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
- view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
- view_listener_t::addMenu(new LLAdvancedForceOSException(), "Advanced.ForceErrorOSException");
- view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareExceptionCoro(), "Advanced.ForceErrorSoftwareExceptionCoro");
- view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
- view_listener_t::addMenu(new LLAdvancedForceErrorCoroutineCrash(), "Advanced.ForceErrorCoroutineCrash");
- view_listener_t::addMenu(new LLAdvancedForceErrorThreadCrash(), "Advanced.ForceErrorThreadCrash");
- view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
+ view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorLlerrorMsg(), "Advanced.ForceErrorLlerrorMsg", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccessCoro(), "Advanced.ForceErrorBadMemoryAccessCoro", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceOSException(), "Advanced.ForceErrorOSException", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareExceptionCoro(), "Advanced.ForceErrorSoftwareExceptionCoro", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorCoroutineCrash(), "Advanced.ForceErrorCoroutineCrash", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorThreadCrash(), "Advanced.ForceErrorThreadCrash", cb_info::UNTRUSTED_BLOCK);
+ view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer", cb_info::UNTRUSTED_BLOCK);
// Advanced (toplevel)
view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
- view_listener_t::addMenu(new LLAdvancedCompressFileTest(), "Advanced.CompressFileTest");
+ view_listener_t::addMenu(new LLAdvancedCompressFileTest(), "Advanced.CompressFileTest", cb_info::UNTRUSTED_BLOCK);
view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
@@ -9882,11 +10040,11 @@ void initialize_menus()
view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel");
//Develop (clear cache immediately)
- commit.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately) );
+ registrar.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately), cb_info::UNTRUSTED_BLOCK);
// Develop (Fonts debugging)
- commit.add("Develop.Fonts.Dump", boost::bind(&LLFontGL::dumpFonts));
- commit.add("Develop.Fonts.DumpTextures", boost::bind(&LLFontGL::dumpFontTextures));
+ registrar.add("Develop.Fonts.Dump", boost::bind(&LLFontGL::dumpFonts), cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Develop.Fonts.DumpTextures", boost::bind(&LLFontGL::dumpFontTextures), cb_info::UNTRUSTED_THROTTLE);
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
@@ -9923,20 +10081,20 @@ void initialize_menus()
view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
- commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
+ registrar.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
- commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
- commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
+ registrar.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
+ registrar.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
- view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
- enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
- view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
+ view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call", cb_info::UNTRUSTED_BLOCK);
+ enable.add("Avatar.EnableCall", boost::bind(&LLAvatarCall::isAvailable));
+ view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse", cb_info::UNTRUSTED_THROTTLE);
view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile");
view_listener_t::addMenu(new LLAvatarTogglePicks(), "Avatar.TogglePicks");
view_listener_t::addMenu(new LLAvatarToggleSearch(), "Avatar.ToggleSearch");
- view_listener_t::addMenu(new LLAvatarResetSkeleton(), "Avatar.ResetSkeleton");
+ view_listener_t::addMenu(new LLAvatarResetSkeleton(), "Avatar.ResetSkeleton", cb_info::UNTRUSTED_THROTTLE);
view_listener_t::addMenu(new LLAvatarEnableResetSkeleton(), "Avatar.EnableResetSkeleton");
view_listener_t::addMenu(new LLAvatarResetSkeletonAndAnimations(), "Avatar.ResetSkeletonAndAnimations");
view_listener_t::addMenu(new LLAvatarResetSelfSkeleton(), "Avatar.ResetSelfSkeleton");
@@ -9944,22 +10102,22 @@ void initialize_menus()
enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible));
enable.add("Avatar.IsPicksTabOpen", boost::bind(&picks_tab_visible));
- commit.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL")));
+ registrar.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL")));
view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
// Object pie menu
view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
- commit.add("Object.Touch", boost::bind(&handle_object_touch));
- commit.add("Object.ShowOriginal", boost::bind(&handle_object_show_original));
- commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
- commit.add("Object.Delete", boost::bind(&handle_object_delete));
+ registrar.add("Object.Touch", boost::bind(&handle_object_touch));
+ registrar.add("Object.ShowOriginal", boost::bind(&handle_object_show_original));
+ registrar.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
+ registrar.add("Object.Delete", boost::bind(&handle_object_delete));
view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
- commit.add("Object.Duplicate", boost::bind(&LLSelectMgr::duplicate, LLSelectMgr::getInstance()));
- view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
+ registrar.add("Object.Duplicate", boost::bind(&LLSelectMgr::duplicate, LLSelectMgr::getInstance()));
+ view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse", cb_info::UNTRUSTED_THROTTLE);
view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
@@ -9968,15 +10126,15 @@ void initialize_menus()
enable.add("Object.EnableTakeMultiple", boost::bind(&enable_take_objects));
enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
- commit.add("Object.Buy", boost::bind(&handle_buy));
- commit.add("Object.Edit", boost::bind(&handle_object_edit));
- commit.add("Object.EditGLTFMaterial", boost::bind(&handle_object_edit_gltf_material));
- commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
- commit.add("Object.Open", boost::bind(&handle_object_open));
- commit.add("Object.Take", boost::bind(&handle_take, false));
- commit.add("Object.TakeSeparate", boost::bind(&handle_take, true));
- commit.add("Object.TakeSeparateCopy", boost::bind(&handle_take_separate_copy));
- commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
+ registrar.add("Object.Buy", boost::bind(&handle_buy), cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("Object.Edit", boost::bind(&handle_object_edit));
+ registrar.add("Object.EditGLTFMaterial", boost::bind(&handle_object_edit_gltf_material));
+ registrar.add("Object.Inspect", boost::bind(&handle_object_inspect));
+ registrar.add("Object.Open", boost::bind(&handle_object_open));
+ registrar.add("Object.Take", boost::bind(&handle_take, false));
+ registrar.add("Object.TakeSeparate", boost::bind(&handle_take, true));
+ registrar.add("Object.TakeSeparateCopy", boost::bind(&handle_take_separate_copy));
+ registrar.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
enable.add("Object.EnableInspect", boost::bind(&enable_object_inspect));
enable.add("Object.EnableEditGLTFMaterial", boost::bind(&enable_object_edit_gltf_material));
enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
@@ -9995,7 +10153,7 @@ void initialize_menus()
enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
enable.add("Object.EnableUnmute", boost::bind(&enable_object_unmute));
enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
- commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
+ registrar.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
// Attachment pie menu
enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
@@ -10017,14 +10175,14 @@ void initialize_menus()
view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute");
view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
- commit.add("Land.Buy", boost::bind(&handle_buy_land));
+ registrar.add("Land.Buy", boost::bind(&handle_buy_land), cb_info::UNTRUSTED_THROTTLE);
// Generic actions
- commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
- commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
+ registrar.add("ReportAbuse", boost::bind(&handle_report_abuse), cb_info::UNTRUSTED_THROTTLE);
+ registrar.add("BuyCurrency", boost::bind(&handle_buy_currency), cb_info::UNTRUSTED_THROTTLE);
view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
- view_listener_t::addMenu(new LLToggleSpeak(), "ToggleSpeak");
+ view_listener_t::addMenu(new LLToggleSpeak(), "ToggleSpeak", cb_info::UNTRUSTED_BLOCK);
view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
view_listener_t::addMenu(new LLShowAgentProfilePicks(), "ShowAgentProfilePicks");
@@ -10033,18 +10191,18 @@ void initialize_menus()
view_listener_t::addMenu(new LLToggleShaderControl(), "ToggleShaderControl");
view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
- commit.add("PayObject", boost::bind(&handle_give_money_dialog));
+ registrar.add("PayObject", boost::bind(&handle_give_money_dialog));
- commit.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow));
+ registrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow), cb_info::UNTRUSTED_THROTTLE);
enable.add("EnablePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle));
- commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
+ registrar.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets));
enable.add("VisibleSelectInPathfindingLinksets", boost::bind(&visible_object_select_in_pathfinding_linksets));
- commit.add("Pathfinding.Characters.Select", boost::bind(&LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects));
+ registrar.add("Pathfinding.Characters.Select", boost::bind(&LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects));
enable.add("EnableSelectInPathfindingCharacters", boost::bind(&enable_object_select_in_pathfinding_characters));
enable.add("Advanced.EnableErrorOSException", boost::bind(&enable_os_exception));
enable.add("EnableGLTF", boost::bind(&enable_gltf));
@@ -10060,4 +10218,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
+
+ registrar.add("Lua.RunScript", boost::bind(&lua_run_script, _2), cb_info::UNTRUSTED_BLOCK);
}
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 68c3dbc126..5e4b24c7e8 100644
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -109,6 +109,7 @@ void handle_give_money_dialog();
bool enable_pay_object();
bool enable_buy_object();
bool handle_go_to();
+bool handle_env_setting_event(std::string event_name);
// Convert strings to internal types
U32 render_type_from_string(std::string_view render_type);
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index ce66dbc03f..2a871a24af 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -906,16 +906,22 @@ class LLFileEnableCloseAllWindows : public view_listener_t
}
};
+void close_all_windows()
+{
+ bool app_quitting = false;
+ gFloaterView->closeAllChildren(app_quitting);
+ LLFloaterSnapshot *floater_snapshot = LLFloaterSnapshot::findInstance();
+ if (floater_snapshot)
+ floater_snapshot->closeFloater(app_quitting);
+ if (gMenuHolder)
+ gMenuHolder->hideMenus();
+}
+
class LLFileCloseAllWindows : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool app_quitting = false;
- gFloaterView->closeAllChildren(app_quitting);
- LLFloaterSnapshot* floater_snapshot = LLFloaterSnapshot::findInstance();
- if (floater_snapshot)
- floater_snapshot->closeFloater(app_quitting);
- if (gMenuHolder) gMenuHolder->hideMenus();
+ close_all_windows();
return true;
}
};
diff --git a/indra/newview/llviewermenufile.h b/indra/newview/llviewermenufile.h
index d99f9dc4c6..6b628f07de 100644
--- a/indra/newview/llviewermenufile.h
+++ b/indra/newview/llviewermenufile.h
@@ -74,6 +74,8 @@ bool get_bulk_upload_expected_cost(
void do_bulk_upload(std::vector<std::string> filenames, bool allow_2k);
+void close_all_windows();
+
//consider moving all file pickers below to more suitable place
class LLFilePickerThread : public LLThread
{ //multi-threaded file picker (runs system specific file picker in background and calls "notify" from main thread)
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 1d4828fd33..33d9b5eb67 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -118,6 +118,8 @@
#include "llpanelplaceprofile.h"
#include "llviewerregion.h"
#include "llfloaterregionrestarting.h"
+#include "rlvactions.h"
+#include "rlvhandler.h"
#include "llnotificationmanager.h" //
#include "llexperiencecache.h"
@@ -2382,15 +2384,16 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
}
bool is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ bool show_script_chat_particles = chat.mSourceType == CHAT_SOURCE_OBJECT
+ && chat.mChatType != CHAT_TYPE_DEBUG_MSG
+ && gSavedSettings.getBOOL("EffectScriptChatParticles");
chatter = gObjectList.findObject(from_id);
if (chatter)
{
chat.mPosAgent = chatter->getPositionAgent();
// Make swirly things only for talking objects. (not script debug messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT
- && chat.mChatType != CHAT_TYPE_DEBUG_MSG
- && gSavedSettings.getBOOL("EffectScriptChatParticles") )
+ if (show_script_chat_particles && (!RlvActions::isRlvEnabled() || CHAT_TYPE_OWNER != chat.mChatType) )
{
LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
psc->setSourceObject(chatter);
@@ -2422,8 +2425,11 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
bool ircstyle = false;
+ auto [message, is_script] = LLStringUtil::withoutPrefix(mesg, LUA_PREFIX);
+ chat.mIsScript = is_script;
+
// Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
+ std::string prefix = message.substr(0, 4);
if (prefix == "/me " || prefix == "/me'")
{
ircstyle = true;
@@ -2465,19 +2471,42 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
else
{
chat.mText = "";
+ auto [msg_without_prefix, is_lua] = LLStringUtil::withoutPrefix(mesg, LUA_PREFIX);
+ std::string prefix;
+ if (is_lua)
+ {
+ prefix = LUA_PREFIX;
+ }
switch(chat.mChatType)
{
case CHAT_TYPE_WHISPER:
- chat.mText = LLTrans::getString("whisper") + " ";
+ prefix += LLTrans::getString("whisper") + " ";
+ break;
+ case CHAT_TYPE_SHOUT:
+ prefix += LLTrans::getString("shout") + " ";
break;
- case CHAT_TYPE_DEBUG_MSG:
case CHAT_TYPE_OWNER:
+ if (RlvActions::isRlvEnabled())
+ {
+ if (RlvHandler::instance().handleSimulatorChat(mesg, chat, chatter))
+ {
+ break;
+ }
+ else if (show_script_chat_particles)
+ {
+ LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
+ psc->setSourceObject(chatter);
+ psc->setColor(color);
+ //We set the particles to be owned by the object's owner,
+ //just in case they should be muted by the mute list
+ psc->setOwnerUUID(owner_id);
+ LLViewerPartSim::getInstance()->addPartSource(psc);
+ }
+ }
+ case CHAT_TYPE_DEBUG_MSG:
case CHAT_TYPE_NORMAL:
case CHAT_TYPE_DIRECT:
break;
- case CHAT_TYPE_SHOUT:
- chat.mText = LLTrans::getString("shout") + " ";
- break;
case CHAT_TYPE_START:
case CHAT_TYPE_STOP:
LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
@@ -2487,7 +2516,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
break;
}
- chat.mText += mesg;
+ chat.mText = prefix + msg_without_prefix;
}
// We have a real utterance now, so can stop showing "..." and proceed.
@@ -2568,6 +2597,11 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
msg_notify["from_id"] = chat.mFromID;
msg_notify["source_type"] = chat.mSourceType;
on_new_message(msg_notify);
+
+
+ msg_notify["chat_type"] = chat.mChatType;
+ msg_notify["message"] = mesg;
+ LLEventPumps::instance().obtain("LLNearbyChat").post(msg_notify);
}
}
@@ -2713,7 +2747,7 @@ public:
virtual ~LLPostTeleportNotifiers();
//function to be called at the supplied frequency
- virtual bool tick();
+ bool tick() override;
};
LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
@@ -3139,8 +3173,8 @@ void process_crossed_region(LLMessageSystem* msg, void**)
}
-// sends an AgentUpdate message to the server... or not:
-// only when force_send is 'true' OR
+// sends an AgentUpdate message to the server... or not
+// e.g. only when force_send is 'true' OR
// something changed AND the update is not being throttled
void send_agent_update(bool force_send, bool send_reliable)
{
@@ -3206,8 +3240,6 @@ void send_agent_update(bool force_send, bool send_reliable)
return;
}
- bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD;
-
LLVector3 camera_pos_agent = gAgentCamera.getCameraPositionAgent(); // local to avatar's region
LLVector3 camera_at = LLViewerCamera::getInstance()->getAtAxis();
LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
@@ -3224,6 +3256,7 @@ void send_agent_update(bool force_send, bool send_reliable)
flags |= AU_FLAGS_CLIENT_AUTOPILOT;
}
+ bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD;
if (!send_update)
{
// check to see if anything changed
@@ -6610,7 +6643,6 @@ void process_initiate_download(LLMessageSystem* msg, void**)
(void**)new std::string(viewer_filename));
}
-
void process_script_teleport_request(LLMessageSystem* msg, void**)
{
if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
@@ -6624,6 +6656,11 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
msg->getString("Data", "SimName", sim_name);
msg->getVector3("Data", "SimPosition", pos);
msg->getVector3("Data", "LookAt", look_at);
+ U32 flags = (BEACON_SHOW_MAP | BEACON_FOCUS_MAP);
+ if (msg->has("Options"))
+ {
+ msg->getU32("Options", "Flags", flags);
+ }
LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
if(instance)
@@ -6634,7 +6671,13 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
<< LL_ENDL;
instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
+ if (flags & BEACON_SHOW_MAP)
+ {
+ bool old_auto_focus = instance->getAutoFocus();
+ instance->setAutoFocus(flags & BEACON_FOCUS_MAP);
+ instance->openFloater("center");
+ instance->setAutoFocus(old_auto_focus);
+ }
}
// remove above two lines and replace with below line
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 86440fca48..7741f1fbe7 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2325,6 +2325,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
// Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega)
setRotation(new_rot * mAngularVelocityRot);
+ if ((mFlags & FLAGS_SERVER_AUTOPILOT) && asAvatar() && asAvatar()->isSelf())
+ {
+ gAgent.resetAxes();
+ gAgent.rotate(new_rot);
+ gAgentCamera.resetView();
+ }
setChanged(ROTATED | SILHOUETTE);
}
@@ -2917,24 +2923,33 @@ void LLViewerObject::fetchInventoryFromServer()
delete mInventory;
mInventory = NULL;
- // Results in processTaskInv
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RequestTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->sendReliable(mRegionp->getHost());
-
// This will get reset by doInventoryCallback or processTaskInv
mInvRequestState = INVENTORY_REQUEST_PENDING;
+
+ if (mRegionp && !mRegionp->getCapability("RequestTaskInventory").empty())
+ {
+ LLCoros::instance().launch("LLViewerObject::fetchInventoryFromCapCoro()",
+ boost::bind(&LLViewerObject::fetchInventoryFromCapCoro, mID));
+ }
+ else
+ {
+ LL_WARNS() << "Using old task inventory path!" << LL_ENDL;
+ // Results in processTaskInv
+ LLMessageSystem *msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RequestTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->sendReliable(mRegionp->getHost());
+ }
}
}
void LLViewerObject::fetchInventoryDelayed(const F64 &time_seconds)
{
- // unless already waiting, drop previous request and shedule an update
+ // unless already waiting, drop previous request and schedule an update
if (mInvRequestState != INVENTORY_REQUEST_WAIT)
{
if (mInvRequestXFerId != 0)
@@ -2965,6 +2980,80 @@ void LLViewerObject::fetchInventoryDelayedCoro(const LLUUID task_inv, const F64
}
}
+//static
+void LLViewerObject::fetchInventoryFromCapCoro(const LLUUID task_inv)
+{
+ LLViewerObject *obj = gObjectList.findObject(task_inv);
+ if (obj)
+ {
+ LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
+ LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
+ httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("TaskInventoryRequest", httpPolicy));
+ LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
+ std::string url = obj->mRegionp->getCapability("RequestTaskInventory") + "?task_id=" + obj->mID.asString();
+ // If we already have a copy of the inventory then add it so the server won't re-send something we already have.
+ // We expect this case to crop up in the case of failed inventory mutations, but it might happen otherwise as well.
+ if (obj->mInventorySerialNum && obj->mInventory)
+ url += "&inventory_serial=" + std::to_string(obj->mInventorySerialNum);
+
+ obj->mInvRequestState = INVENTORY_XFER;
+ LLSD result = httpAdapter->getAndSuspend(httpRequest, url);
+
+ LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
+ LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
+
+ // Object may have gone away while we were suspended, double-check that it still exists
+ obj = gObjectList.findObject(task_inv);
+ if (!obj)
+ {
+ LL_WARNS() << "Object " << task_inv << " went away while fetching inventory, dropping result" << LL_ENDL;
+ return;
+ }
+
+ bool potentially_stale = false;
+ if (status)
+ {
+ // Dealing with inventory serials is kind of funky. They're monotonically increasing and 16 bits,
+ // so we expect them to overflow, but we can use inv serial < expected serial as a signal that we may
+ // have mutated the task inventory since we kicked off the request, and those mutations may have not
+ // been taken into account yet. Of course, those mutations may have actually failed which would result
+ // in the inv serial never increasing.
+ //
+ // When we detect this case, set the expected inv serial to the inventory serial we actually received
+ // and kick off a re-request after a slight delay.
+ S16 serial = (S16)result["inventory_serial"].asInteger();
+ potentially_stale = serial < obj->mExpectedInventorySerialNum;
+ LL_INFOS() << "Inventory loaded for " << task_inv << LL_ENDL;
+ obj->mInventorySerialNum = serial;
+ obj->mExpectedInventorySerialNum = serial;
+ obj->loadTaskInvLLSD(result);
+ }
+ else if (status.getType() == 304)
+ {
+ LL_INFOS() << "Inventory wasn't changed on server!" << LL_ENDL;
+ obj->mInvRequestState = INVENTORY_REQUEST_STOPPED;
+ // Even though it wasn't necessary to send a response, we still may have mutated
+ // the inventory since we kicked off the request, check for that case.
+ potentially_stale = obj->mInventorySerialNum < obj->mExpectedInventorySerialNum;
+ // Set this to what we already have so that we don't re-request a second time.
+ obj->mExpectedInventorySerialNum = obj->mInventorySerialNum;
+ }
+ else
+ {
+ // Not sure that there's anything sensible we can do to recover here, retrying in a loop would be bad.
+ LL_WARNS() << "Error status while requesting task inventory: " << status.toString() << LL_ENDL;
+ obj->mInvRequestState = INVENTORY_REQUEST_STOPPED;
+ }
+
+ if (potentially_stale)
+ {
+ // Stale? I guess we can use what we got for now, but we'll have to re-request
+ LL_WARNS() << "Stale inv_serial? Re-requesting." << LL_ENDL;
+ obj->fetchInventoryDelayed(INVENTORY_UPDATE_WAIT_TIME_OUTDATED);
+ }
+ }
+}
+
LLControlAvatar *LLViewerObject::getControlAvatar()
{
return getRootEdit()->mControlAvatar.get();
@@ -3140,6 +3229,20 @@ void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data)
S16 serial = 0;
msg->getS16Fast(_PREHASH_InventoryData, _PREHASH_Serial, serial);
+ if (object->mRegionp && !object->mRegionp->getCapability("RequestTaskInventory").empty())
+ {
+ // It seems that simulator may ask us to re-download the task inventory if an update to the inventory
+ // happened out-of-band while we had the object selected (like if a script is saved.)
+ //
+ // If we're meant to use the HTTP capability, ignore the contents of the UDP message and fetch the
+ // inventory via the CAP so that we don't flow down the UDP inventory request path unconditionally here.
+ // We shouldn't need to wait, as any updates should already be ready to fetch by this point.
+ LL_INFOS() << "Handling unsolicited ReplyTaskInventory for " << task_id << LL_ENDL;
+ object->mExpectedInventorySerialNum = serial;
+ object->fetchInventoryFromServer();
+ return;
+ }
+
if (serial == object->mInventorySerialNum
&& serial < object->mExpectedInventorySerialNum)
{
@@ -3347,6 +3450,47 @@ bool LLViewerObject::loadTaskInvFile(const std::string& filename)
return true;
}
+void LLViewerObject::loadTaskInvLLSD(const LLSD& inv_result)
+{
+ if (inv_result.has("contents"))
+ {
+ if(mInventory)
+ {
+ mInventory->clear(); // will deref and delete it
+ }
+ else
+ {
+ mInventory = new LLInventoryObject::object_list_t;
+ }
+
+ // Synthesize the "Contents" category, the viewer expects it, but it isn't sent.
+ LLPointer<LLInventoryObject> inv = new LLInventoryObject(mID, LLUUID::null, LLAssetType::AT_CATEGORY, "Contents");
+ mInventory->push_front(inv);
+
+ const LLSD& inventory = inv_result["contents"];
+ for (const auto& inv_entry : llsd::inArray(inventory))
+ {
+ if (inv_entry.has("item_id"))
+ {
+ LLPointer<LLViewerInventoryItem> inv = new LLViewerInventoryItem;
+ inv->unpackMessage(inv_entry);
+ mInventory->push_front(inv);
+ }
+ else
+ {
+ LL_WARNS_ONCE() << "Unknown inventory entry while reading from inventory file. Entry: '"
+ << inv_entry << "'" << LL_ENDL;
+ }
+ }
+ }
+ else
+ {
+ LL_WARNS() << "unable to load task inventory: " << inv_result << LL_ENDL;
+ return;
+ }
+ doInventoryCallback();
+}
+
void LLViewerObject::doInventoryCallback()
{
for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
@@ -5097,8 +5241,7 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
LLUUID mat_id = getRenderMaterialID(te);
if (mat == nullptr && mat_id.notNull())
{
- mat = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mat_id);
- llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mat_id)) != nullptr);
+ mat = gGLTFMaterialList.getMaterial(mat_id);
if (mat->isFetching())
{ // material is not loaded yet, rebuild draw info when the object finishes loading
mat->onMaterialComplete([id=getID()]
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index b6846c6716..09f813accc 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -688,6 +688,7 @@ private:
// forms task inventory request after some time passed, marks request as pending
void fetchInventoryDelayed(const F64 &time_seconds);
static void fetchInventoryDelayedCoro(const LLUUID task_inv, const F64 time_seconds);
+ static void fetchInventoryFromCapCoro(const LLUUID task_inv);
public:
//
@@ -822,6 +823,7 @@ protected:
static void processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status);
bool loadTaskInvFile(const std::string& filename);
+ void loadTaskInvLLSD(const LLSD &inv_result);
void doInventoryCallback();
bool isOnMap();
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 9e1d86faac..6167129077 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -65,6 +65,7 @@
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "llkeyboard.h"
+#include "llmeshrepository.h"
#include "u64.h"
#include "llviewertexturelist.h"
#include "lldatapacker.h"
@@ -1419,6 +1420,10 @@ void LLViewerObjectList::cleanDeadObjects(bool use_timer)
// No dead objects, don't need to scan object list.
return;
}
+ if ((LLApp::isExiting()) || (mNumDeadObjects == (S32)mObjects.size()))
+ {
+ gMeshRepo.unregisterAllMeshes();
+ }
LL_PROFILE_ZONE_SCOPED;
diff --git a/indra/newview/llviewerparcelmediaautoplay.h b/indra/newview/llviewerparcelmediaautoplay.h
index 96b569f126..9759cf6a17 100644
--- a/indra/newview/llviewerparcelmediaautoplay.h
+++ b/indra/newview/llviewerparcelmediaautoplay.h
@@ -35,7 +35,7 @@ class LLViewerParcelMediaAutoPlay : LLEventTimer, public LLSingleton<LLViewerPar
{
LLSINGLETON(LLViewerParcelMediaAutoPlay);
public:
- virtual bool tick() override;
+ bool tick() override;
static void playStarted();
private:
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 2e9b5de72b..019e870829 100755
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -33,6 +33,7 @@
#include "llfloaterreg.h"
#include "llgl.h"
#include "llrender.h"
+#include "lluicolor.h"
#include "v4color.h"
#include "v2math.h"
@@ -50,8 +51,8 @@
#include "pipeline.h"
-static const U8 OVERLAY_IMG_COMPONENTS = 4;
-static const F32 LINE_WIDTH = 0.0625f;
+static constexpr U8 OVERLAY_IMG_COMPONENTS = 4;
+static constexpr F32 LINE_WIDTH = 0.0625f;
bool LLViewerParcelOverlay::sColorSetInitialized = false;
LLUIColor LLViewerParcelOverlay::sAvailColor;
@@ -62,9 +63,9 @@ LLUIColor LLViewerParcelOverlay::sForSaleColor;
LLUIColor LLViewerParcelOverlay::sAuctionColor;
LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_width_meters)
-: mRegion( region ),
- mParcelGridsPerEdge( S32( region_width_meters / PARCEL_GRID_STEP_METERS ) ),
- mDirty( false ),
+: mRegion(region),
+ mParcelGridsPerEdge(S32(region_width_meters / PARCEL_GRID_STEP_METERS)),
+ mDirty(false),
mTimeSinceLastUpdate(),
mOverlayTextureIdx(-1)
{
@@ -91,7 +92,7 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_
// Initialize the GL texture with empty data.
//
// Create the base texture.
- U8 *raw = mImageRaw->getData();
+ U8* raw = mImageRaw->getData();
const S32 COUNT = mParcelGridsPerEdge * mParcelGridsPerEdge * OVERLAY_IMG_COMPONENTS;
for (S32 i = 0; i < COUNT; i++)
{
@@ -158,10 +159,10 @@ bool LLViewerParcelOverlay::encroachesOwned(const std::vector<LLBBox>& boxes) co
LLVector3 min = boxes[i].getMinAgent();
LLVector3 max = boxes[i].getMaxAgent();
- S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
for (S32 row = top; row <= bottom; row++)
{
@@ -186,10 +187,10 @@ bool LLViewerParcelOverlay::encroachesOnUnowned(const std::vector<LLBBox>& boxes
LLVector3 min = boxes[i].getMinAgent();
LLVector3 max = boxes[i].getMaxAgent();
- S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
for (S32 row = top; row <= bottom; row++)
{
@@ -223,10 +224,10 @@ bool LLViewerParcelOverlay::encroachesOnNearbyParcel(const std::vector<LLBBox>&
return true;
}
- S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
- S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1));
+ S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
+ S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f));
const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
@@ -348,11 +349,11 @@ void LLViewerParcelOverlay::updateOverlayTexture()
const LLColor4U auction = sAuctionColor.get();
// Create the base texture.
- U8 *raw = mImageRaw->getData();
+ U8* raw = mImageRaw->getData();
const S32 COUNT = mParcelGridsPerEdge * mParcelGridsPerEdge;
S32 max = mOverlayTextureIdx + mParcelGridsPerEdge;
if (max > COUNT) max = COUNT;
- S32 pixel_index = mOverlayTextureIdx*OVERLAY_IMG_COMPONENTS;
+ S32 pixel_index = mOverlayTextureIdx * OVERLAY_IMG_COMPONENTS;
S32 i;
for (i = mOverlayTextureIdx; i < max; i++)
{
@@ -361,7 +362,7 @@ void LLViewerParcelOverlay::updateOverlayTexture()
U8 r,g,b,a;
// Color stored in low three bits
- switch( ownership & 0x7 )
+ switch (ownership & 0x7)
{
case PARCEL_PUBLIC:
r = avail.mV[VRED];
@@ -407,10 +408,10 @@ void LLViewerParcelOverlay::updateOverlayTexture()
break;
}
- raw[pixel_index + 0] = (U8)r;
- raw[pixel_index + 1] = (U8)g;
- raw[pixel_index + 2] = (U8)b;
- raw[pixel_index + 3] = (U8)a;
+ raw[pixel_index + VRED] = (U8)r;
+ raw[pixel_index + VGREEN] = (U8)g;
+ raw[pixel_index + VBLUE] = (U8)b;
+ raw[pixel_index + VALPHA] = (U8)a;
pixel_index += OVERLAY_IMG_COMPONENTS;
}
@@ -431,11 +432,10 @@ void LLViewerParcelOverlay::updateOverlayTexture()
}
}
-
-void LLViewerParcelOverlay::uncompressLandOverlay(S32 chunk, U8 *packed_overlay)
+void LLViewerParcelOverlay::uncompressLandOverlay(S32 chunk, U8* packed_overlay)
{
// Unpack the message data into the ownership array
- S32 size = mParcelGridsPerEdge * mParcelGridsPerEdge;
+ S32 size = mParcelGridsPerEdge * mParcelGridsPerEdge;
S32 chunk_size = size / PARCEL_OVERLAY_CHUNKS;
memcpy(mOwnership + chunk*chunk_size, packed_overlay, chunk_size); /*Flawfinder: ignore*/
@@ -460,16 +460,16 @@ void LLViewerParcelOverlay::updatePropertyLines()
mEdges.clear();
- const F32 GRID_STEP = PARCEL_GRID_STEP_METERS;
+ constexpr F32 GRID_STEP = PARCEL_GRID_STEP_METERS;
const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
for (S32 row = 0; row < GRIDS_PER_EDGE; row++)
{
for (S32 col = 0; col < GRIDS_PER_EDGE; col++)
{
- U8 overlay = mOwnership[row*GRIDS_PER_EDGE+col];
+ U8 overlay = mOwnership[row * GRIDS_PER_EDGE + col];
S32 colorIndex = overlay & PARCEL_COLOR_MASK;
- switch(colorIndex)
+ switch (colorIndex)
{
case PARCEL_SELF:
case PARCEL_GROUP:
@@ -483,11 +483,11 @@ void LLViewerParcelOverlay::updatePropertyLines()
const LLColor4U& color = colors[colorIndex];
- F32 left = col*GRID_STEP;
- F32 right = left+GRID_STEP;
+ F32 left = col * GRID_STEP;
+ F32 right = left + GRID_STEP;
- F32 bottom = row*GRID_STEP;
- F32 top = bottom+GRID_STEP;
+ F32 bottom = row * GRID_STEP;
+ F32 top = bottom + GRID_STEP;
// West edge
if (overlay & PARCEL_WEST_LINE)
@@ -528,99 +528,123 @@ void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F3
Edge& edge = mEdges.back();
edge.color = color;
+ // Detailized rendering vertices:
+ // A B C D E F G
+ // *-*------*--------*--------*------*-* : 'outside' vertices are placed right on the border
+ // *------*--------*--------*------* : 'inside' vertices are shifted on LINE_WIDTH inside
+
+ // Simplified rendering vertices:
+ // A G
+ // *-----------------------------------*
+ // *-----------------------------------*
+
F32 outside_x = start_x;
F32 outside_y = start_y;
- F32 outside_z = 0.f;
- F32 inside_x = start_x + tick_dx;
- F32 inside_y = start_y + tick_dy;
- F32 inside_z = 0.f;
+ F32 outside_z = land.resolveHeightRegion(outside_x, outside_y);
+ F32 inside_x = start_x + tick_dx;
+ F32 inside_y = start_y + tick_dy;
+ F32 inside_z = land.resolveHeightRegion(inside_x, inside_y);
+
+ auto move = [&](F32 distance)
+ {
+ outside_x += dx * distance;
+ outside_y += dy * distance;
+ outside_z = land.resolveHeightRegion(outside_x, outside_y);
+ inside_x += dx * distance;
+ inside_y += dy * distance;
+ inside_z = land.resolveHeightRegion(inside_x, inside_y);
+ };
- auto split = [&](const LLVector3& start, F32 x, F32 y, F32 z, F32 part)
+ auto split = [&](U32 lod, const LLVector4a& start, F32 x, F32 y, F32 z, F32 part)
{
- F32 new_x = start.mV[0] + (x - start.mV[0]) * part;
- F32 new_y = start.mV[1] + (y - start.mV[1]) * part;
- F32 new_z = start.mV[2] + (z - start.mV[2]) * part;
- edge.vertices.emplace_back(new_x, new_y, new_z);
+ F32 new_x = start[VX] + (x - start[VX]) * part;
+ F32 new_y = start[VY] + (y - start[VY]) * part;
+ F32 new_z = start[VZ] + (z - start[VZ]) * part;
+ edge.pushVertex(lod, new_x, new_y, new_z, water_z);
};
- auto checkForSplit = [&]()
+ auto checkForSplit = [&](U32 lod)
{
- const LLVector3& last_outside = edge.vertices.back();
- F32 z0 = last_outside.mV[2];
+ const std::vector<LLVector4a>& vertices = edge.verticesUnderWater[lod];
+ const LLVector4a& last_outside = vertices.back();
+ F32 z0 = last_outside[VZ];
F32 z1 = outside_z;
if ((z0 >= water_z && z1 >= water_z) || (z0 < water_z && z1 < water_z))
return;
F32 part = (water_z - z0) / (z1 - z0);
- const LLVector3& last_inside = edge.vertices[edge.vertices.size() - 2];
- split(last_inside, inside_x, inside_y, inside_z, part);
- split(last_outside, outside_x, outside_y, outside_z, part);
+ const LLVector4a& last_inside = vertices[vertices.size() - 2];
+ split(lod, last_inside, inside_x, inside_y, inside_z, part);
+ split(lod, last_outside, outside_x, outside_y, outside_z, part);
};
- // First part, only one vertex
- outside_z = land.resolveHeightRegion( outside_x, outside_y );
-
- edge.vertices.emplace_back(outside_x, outside_y, outside_z);
-
- inside_x += dx * LINE_WIDTH;
- inside_y += dy * LINE_WIDTH;
-
- outside_x += dx * LINE_WIDTH;
- outside_y += dy * LINE_WIDTH;
-
- // Then the "actual edge"
- inside_z = land.resolveHeightRegion( inside_x, inside_y );
- outside_z = land.resolveHeightRegion( outside_x, outside_y );
+ auto pushTwoVertices = [&](U32 lod)
+ {
+ LLVector3 out(outside_x, outside_y, outside_z);
+ LLVector3 in(inside_x, inside_y, inside_z);
+ if (fabs(inside_z - outside_z) < LINE_WIDTH / 5)
+ {
+ edge.pushVertex(lod, inside_x, inside_y, inside_z, water_z);
+ }
+ else
+ {
+ // Make the line thinner if heights differ too much
+ LLVector3 dist(in - out);
+ F32 coef = dist.length() / LINE_WIDTH;
+ LLVector3 new_in(out + dist / coef);
+ edge.pushVertex(lod, new_in[VX], new_in[VY], new_in[VZ], water_z);
+ }
+ edge.pushVertex(lod, outside_x, outside_y, outside_z, water_z);
+ };
- edge.vertices.emplace_back(inside_x, inside_y, inside_z);
- edge.vertices.emplace_back(outside_x, outside_y, outside_z);
+ // Point A simplified (first two vertices)
+ pushTwoVertices(1);
- inside_x += dx * (dx - LINE_WIDTH);
- inside_y += dy * (dy - LINE_WIDTH);
+ // Point A detailized (only one vertex)
+ edge.pushVertex(0, outside_x, outside_y, outside_z, water_z);
- outside_x += dx * (dx - LINE_WIDTH);
- outside_y += dy * (dy - LINE_WIDTH);
+ // Point B (two vertices)
+ move(LINE_WIDTH);
+ pushTwoVertices(0);
- // Middle part, full width
- const S32 GRID_STEP = S32( PARCEL_GRID_STEP_METERS );
- for (S32 i = 1; i < GRID_STEP; i++)
+ // Points C, D, E
+ F32 distance = 1.f - LINE_WIDTH;
+ constexpr U32 GRID_STEP = (U32)PARCEL_GRID_STEP_METERS;
+ for (U32 i = 1; i < GRID_STEP; ++i)
{
- inside_z = land.resolveHeightRegion( inside_x, inside_y );
- outside_z = land.resolveHeightRegion( outside_x, outside_y );
-
- checkForSplit();
-
- edge.vertices.emplace_back(inside_x, inside_y, inside_z);
- edge.vertices.emplace_back(outside_x, outside_y, outside_z);
-
- inside_x += dx;
- inside_y += dy;
-
- outside_x += dx;
- outside_y += dy;
+ move(distance);
+ checkForSplit(0);
+ pushTwoVertices(0);
+ distance = 1.f;
}
- // Extra buffer for edge
- inside_x -= dx * LINE_WIDTH;
- inside_y -= dy * LINE_WIDTH;
-
- outside_x -= dx * LINE_WIDTH;
- outside_y -= dy * LINE_WIDTH;
-
- inside_z = land.resolveHeightRegion( inside_x, inside_y );
- outside_z = land.resolveHeightRegion( outside_x, outside_y );
+ // Point F (two vertices)
+ move(1.f - LINE_WIDTH);
+ checkForSplit(0);
+ pushTwoVertices(0);
- checkForSplit();
+ // Point G simplified (last two vertices)
+ move(LINE_WIDTH);
+ checkForSplit(1);
+ pushTwoVertices(1);
- edge.vertices.emplace_back(inside_x, inside_y, inside_z);
- edge.vertices.emplace_back(outside_x, outside_y, outside_z);
-
- outside_x += dx * LINE_WIDTH;
- outside_y += dy * LINE_WIDTH;
+ // Point G detailized (only one vertex)
+ edge.pushVertex(0, outside_x, outside_y, outside_z, water_z);
+}
- // Last edge is not drawn to the edge
- outside_z = land.resolveHeightRegion( outside_x, outside_y );
+void LLViewerParcelOverlay::Edge::pushVertex(U32 lod, F32 x, F32 y, F32 z, F32 water_z)
+{
+ verticesUnderWater[lod].emplace_back(x, y, z);
+ gGL.transform(verticesUnderWater[lod].back());
- edge.vertices.emplace_back(outside_x, outside_y, outside_z);
+ if (z >= water_z)
+ {
+ verticesAboveWater[lod].push_back(verticesUnderWater[lod].back());
+ }
+ else
+ {
+ verticesAboveWater[lod].emplace_back(x, y, water_z);
+ gGL.transform(verticesAboveWater[lod].back());
+ }
}
void LLViewerParcelOverlay::setDirty()
@@ -700,6 +724,8 @@ void LLViewerParcelOverlay::renderPropertyLines()
// Stomp the camera into two dimensions
LLVector3 camera_region = mRegion->getPosRegionFromGlobal( gAgentCamera.getCameraPositionGlobal() );
+ bool draw_underwater = camera_region.mV[VZ] < water_z ||
+ !gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_WATER);
// Set up a cull plane 2 * PARCEL_GRID_STEP_METERS behind
// the camera. The cull plane normal is the camera's at axis.
@@ -707,15 +733,23 @@ void LLViewerParcelOverlay::renderPropertyLines()
cull_plane_point *= -2.f * PARCEL_GRID_STEP_METERS;
cull_plane_point += camera_region;
- bool render_hidden = LLSelectMgr::sRenderHiddenSelections && LLFloaterReg::instanceVisible("build");
+ bool render_hidden = !draw_underwater &&
+ LLSelectMgr::sRenderHiddenSelections &&
+ LLFloaterReg::instanceVisible("build");
- const F32 PROPERTY_LINE_CLIP_DIST_SQUARED = 256.f * 256.f;
+ constexpr F32 PROPERTY_LINE_CLIP_DIST_SQUARED = 256.f * 256.f;
+ constexpr F32 PROPERTY_LINE_LOD0_DIST_SQUARED = PROPERTY_LINE_CLIP_DIST_SQUARED / 25.f;
for (const Edge& edge : mEdges)
{
- LLVector3 center = edge.vertices[edge.vertices.size() >> 1];
-
- if (dist_vec_squared2D(center, camera_region) > PROPERTY_LINE_CLIP_DIST_SQUARED)
+ const std::vector<LLVector4a>& vertices0 = edge.verticesAboveWater[0];
+ const F32* first = vertices0.front().getF32ptr();
+ const F32* last = vertices0.back().getF32ptr();
+ LLVector3 center((first[VX] + last[VX]) / 2, (first[VY] + last[VY]) / 2, (first[VZ] + last[VZ]) / 2);
+ gGL.untransform(center);
+
+ F32 dist_squared = dist_vec_squared(center, camera_region);
+ if (dist_squared > PROPERTY_LINE_CLIP_DIST_SQUARED)
{
continue;
}
@@ -729,43 +763,33 @@ void LLViewerParcelOverlay::renderPropertyLines()
continue;
}
+ U32 lod = dist_squared < PROPERTY_LINE_LOD0_DIST_SQUARED ? 0 : 1;
+
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.color4ubv(edge.color.mV);
- for (const LLVector3& vertex : edge.vertices)
+ if (draw_underwater)
{
- if (render_hidden || camera_z < water_z || vertex.mV[2] >= water_z)
- {
- gGL.vertex3fv(vertex.mV);
- }
- else
- {
- LLVector3 visible = vertex;
- visible.mV[2] = water_z;
- gGL.vertex3fv(visible.mV);
- }
+ gGL.vertexBatchPreTransformed(edge.verticesUnderWater[lod]);
}
-
- gGL.end();
-
- if (render_hidden)
+ else
{
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER);
+ gGL.vertexBatchPreTransformed(edge.verticesAboveWater[lod]);
- gGL.begin(LLRender::TRIANGLE_STRIP);
+ if (render_hidden)
+ {
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER);
- LLColor4U color = edge.color;
- color.mV[3] /= 4;
- gGL.color4ubv(color.mV);
+ LLColor4U color = edge.color;
+ color.mV[VALPHA] /= 4;
+ gGL.color4ubv(color.mV);
- for (const LLVector3& vertex : edge.vertices)
- {
- gGL.vertex3fv(vertex.mV);
+ gGL.vertexBatchPreTransformed(edge.verticesUnderWater[lod]);
}
-
- gGL.end();
}
+
+ gGL.end();
}
gGL.popMatrix();
@@ -790,7 +814,7 @@ void grid_2d_part_lines(const F32 left, const F32 top, const F32 right, const F3
gGL.end();
}
-void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color)
+void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color)
{
static LLCachedControl<bool> show(gSavedSettings, "MiniMapShowPropertyLines");
@@ -801,8 +825,8 @@ void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_me
LLVector3 origin_agent = mRegion->getOriginAgent();
LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
- F32 region_left = rel_region_pos.mV[0] * scale_pixels_per_meter;
- F32 region_bottom = rel_region_pos.mV[1] * scale_pixels_per_meter;
+ F32 region_left = rel_region_pos.mV[VX] * scale_pixels_per_meter;
+ F32 region_bottom = rel_region_pos.mV[VY] * scale_pixels_per_meter;
F32 map_parcel_width = PARCEL_GRID_STEP_METERS * scale_pixels_per_meter;
const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h
index 03ae464cb8..7271c85701 100644
--- a/indra/newview/llviewerparceloverlay.h
+++ b/indra/newview/llviewerparceloverlay.h
@@ -34,12 +34,11 @@
#include "llframetimer.h"
#include "lluuid.h"
#include "llviewertexture.h"
-#include "llgl.h"
-#include "lluicolor.h"
class LLViewerRegion;
class LLVector3;
class LLColor4U;
+class LLUIColor;
class LLVector2;
class LLViewerParcelOverlay : public LLGLUpdate
@@ -65,19 +64,18 @@ public:
bool isSoundLocal(const LLVector3& pos) const;
- bool isBuildCameraAllowed(const LLVector3& pos) const;
F32 getOwnedRatio() const;
// Returns the number of vertices drawn
void renderPropertyLines();
void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
- U8 ownership( const LLVector3& pos) const;
- U8 parcelLineFlags( const LLVector3& pos) const;
+ U8 ownership(const LLVector3& pos) const;
+ U8 parcelLineFlags(const LLVector3& pos) const;
U8 parcelLineFlags(S32 row, S32 col) const;
// MANIPULATE
- void uncompressLandOverlay(S32 chunk, U8 *compressed_overlay);
+ void uncompressLandOverlay(S32 chunk, U8* compressed_overlay);
// Indicate property lines and overlay texture need to be rebuilt.
void setDirty();
@@ -88,8 +86,7 @@ public:
private:
// This is in parcel rows and columns, not grid rows and columns
// Stored in bottom three bits.
- U8 ownership(S32 row, S32 col) const
- { return parcelFlags(row, col, (U8)0x7); }
+ U8 ownership(S32 row, S32 col) const { return parcelFlags(row, col, (U8)0x7); }
U8 parcelFlags(S32 row, S32 col, U8 flags) const;
@@ -119,7 +116,10 @@ private:
struct Edge
{
- std::vector<LLVector3> vertices;
+ void pushVertex(U32 lod, F32 x, F32 y, F32 z, F32 water_z);
+ // LOD: 0 - detailized, 1 - simplified
+ std::vector<LLVector4a> verticesAboveWater[2];
+ std::vector<LLVector4a> verticesUnderWater[2];
LLColor4U color;
};
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index d59dfb88a8..739821d2f5 100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -38,7 +38,6 @@
#include "llregionhandle.h"
#include "llsurface.h"
#include "message.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
@@ -3156,7 +3155,7 @@ void LLViewerRegion::unpackRegionHandshake()
std::string cap = getCapability("ModifyRegion"); // needed for queueQuery
if (cap.empty())
{
- LLFloaterRegionInfo::sRefreshFromRegion(this);
+ LLFloaterRegionInfo::refreshFromRegion(this);
}
else
{
@@ -3168,7 +3167,7 @@ void LLViewerRegion::unpackRegionHandshake()
LLVLComposition* compp = region->getComposition();
if (!compp) { return; }
compp->apply(composition_changes);
- LLFloaterRegionInfo::sRefreshFromRegion(region);
+ LLFloaterRegionInfo::refreshFromRegion(region);
});
}
}
@@ -3236,6 +3235,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("FetchInventory2");
capabilityNames.append("FetchInventoryDescendents2");
capabilityNames.append("IncrementCOFVersion");
+ capabilityNames.append("RequestTaskInventory");
AISAPI::getCapNames(capabilityNames);
capabilityNames.append("InterestList");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 58b541b19b..a6d397c039 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -37,7 +37,6 @@
#include "llrender.h"
#include "llenvironment.h"
#include "llerrorcontrol.h"
-#include "llatmosphere.h"
#include "llworld.h"
#include "llsky.h"
@@ -101,6 +100,7 @@ LLGLSLShader gReflectionProbeDisplayProgram;
LLGLSLShader gCopyProgram;
LLGLSLShader gCopyDepthProgram;
LLGLSLShader gPBRTerrainBakeProgram;
+LLGLSLShader gTerrainStampProgram;
//object shaders
LLGLSLShader gObjectPreviewProgram;
@@ -731,14 +731,6 @@ std::string LLViewerShaderMgr::loadBasicShaders()
S32 sum_lights_class = 3;
-#if LL_DARWIN
- // Work around driver crashes on older Macs when using deferred rendering
- // NORSPEC-59
- //
- if (gGLManager.mIsMobileGF)
- sum_lights_class = 3;
-#endif
-
// Use the feature table to mask out the max light level to use. Also make sure it's at least 1.
S32 max_light_class = gSavedSettings.getS32("RenderShaderLightingMaxLevel");
sum_lights_class = llclamp(sum_lights_class, 1, max_light_class);
@@ -3179,6 +3171,34 @@ bool LLViewerShaderMgr::loadShadersInterface()
}
}
+ if (gSavedSettings.getBOOL("LocalTerrainPaintEnabled"))
+ {
+ if (success)
+ {
+ LLGLSLShader* shader = &gTerrainStampProgram;
+ U32 bit_depth = gSavedSettings.getU32("TerrainPaintBitDepth");
+ // LLTerrainPaintMap currently uses an RGB8 texture internally
+ bit_depth = llclamp(bit_depth, 1, 8);
+ shader->mName = llformat("Terrain Stamp Shader RGB%o", bit_depth);
+
+ shader->mShaderFiles.clear();
+ shader->mShaderFiles.push_back(make_pair("interface/terrainStampV.glsl", GL_VERTEX_SHADER));
+ shader->mShaderFiles.push_back(make_pair("interface/terrainStampF.glsl", GL_FRAGMENT_SHADER));
+ shader->mShaderLevel = mShaderLevel[SHADER_INTERFACE];
+ const U32 value_range = (1 << bit_depth) - 1;
+ shader->addPermutation("TERRAIN_PAINT_PRECISION", llformat("%d", value_range));
+ success = success && shader->createShader();
+ //llassert(success);
+ if (!success)
+ {
+ LL_WARNS() << "Failed to create shader '" << shader->mName << "', disabling!" << LL_ENDL;
+ gSavedSettings.setBOOL("RenderCanUseTerrainBakeShaders", false);
+ // continue as if this shader never happened
+ success = true;
+ }
+ }
+ }
+
if (success)
{
gAlphaMaskProgram.mName = "Alpha Mask Shader";
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index b08796025a..e654967c46 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -175,6 +175,7 @@ extern LLGLSLShader gReflectionProbeDisplayProgram;
extern LLGLSLShader gCopyProgram;
extern LLGLSLShader gCopyDepthProgram;
extern LLGLSLShader gPBRTerrainBakeProgram;
+extern LLGLSLShader gTerrainStampProgram;
//output tex0[tc0] - tex1[tc1]
extern LLGLSLShader gTwoTextureCompareProgram;
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 73aabf49d1..a4b06b1e1a 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -66,6 +66,8 @@
#include "llinventorymodel.h"
#include "lluiusage.h"
#include "lltranslate.h"
+#include "llluamanager.h"
+#include "scope_exit.h"
// "Minimal Vulkan" to get max API Version
@@ -509,7 +511,6 @@ void send_viewer_stats(bool include_preferences)
return;
}
- LLSD body;
std::string url = gAgent.getRegion()->getCapability("ViewerStats");
if (url.empty()) {
@@ -517,8 +518,18 @@ void send_viewer_stats(bool include_preferences)
return;
}
- LLViewerStats::instance().getRecording().pause();
+ LLSD body = capture_viewer_stats(include_preferences);
+ LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, body,
+ "Statistics posted to sim", "Failed to post statistics to sim");
+}
+
+LLSD capture_viewer_stats(bool include_preferences)
+{
+ LLViewerStats& vstats{ LLViewerStats::instance() };
+ vstats.getRecording().pause();
+ LL::scope_exit cleanup([&vstats]{ vstats.getRecording().resume(); });
+ LLSD body;
LLSD &agent = body["agent"];
time_t ltime;
@@ -620,6 +631,10 @@ void send_viewer_stats(bool include_preferences)
system["shader_level"] = shader_level;
+ LLSD &scripts = body["scripts"];
+ scripts["lua_scripts"] = LLLUAmanager::sScriptCount;
+ scripts["lua_auto_scripts"] = LLLUAmanager::sAutorunScriptCount;
+
LLSD &download = body["downloads"];
download["world_kbytes"] = F64Kilobytes(gTotalWorldData).value();
@@ -774,7 +789,9 @@ void send_viewer_stats(bool include_preferences)
LL_INFOS("LogViewerStatsPacket") << "Sending viewer statistics: " << body << LL_ENDL;
- LL_DEBUGS("LogViewerStatsPacket");
+
+ // <ND> Do those lines even do anything sane in regard of debug logging?
+ LL_DEBUGS("LogViewerStatsPacket") << " ";
std::string filename("viewer_stats_packet.xml");
llofstream of(filename.c_str());
LLSDSerialize::toPrettyXML(body,of);
@@ -784,10 +801,7 @@ void send_viewer_stats(bool include_preferences)
body["session_id"] = gAgentSessionID;
LLViewerStats::getInstance()->addToMessage(body);
-
- LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, body,
- "Statistics posted to sim", "Failed to post statistics to sim");
- LLViewerStats::instance().getRecording().resume();
+ return body;
}
LLTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_name)
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index 8aed1c537e..dd66fee436 100644
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
@@ -281,6 +281,7 @@ static const F32 SEND_STATS_PERIOD = 300.0f;
// The following are from (older?) statistics code found in appviewer.
void update_statistics();
+LLSD capture_viewer_stats(bool include_preferences);
void send_viewer_stats(bool include_preferences);
void update_texture_time();
diff --git a/indra/newview/llviewerstatsrecorder.cpp b/indra/newview/llviewerstatsrecorder.cpp
index 58065ecce5..3e0e3b28f2 100644
--- a/indra/newview/llviewerstatsrecorder.cpp
+++ b/indra/newview/llviewerstatsrecorder.cpp
@@ -309,5 +309,3 @@ F32 LLViewerStatsRecorder::getTimeSinceStart()
{
return (F32) (LLFrameTimer::getTotalSeconds() - mFileOpenTime);
}
-
-
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 08e9151940..752cfb3884 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -364,10 +364,31 @@ void LLViewerTextureList::shutdown()
mInitialized = false ; //prevent loading textures again.
}
+namespace
+{
+
+std::string tex_name_as_string(const LLViewerFetchedTexture* image)
+{
+ if (!image->getGLTexture()) { return std::string("N/A"); }
+ return std::to_string(image->getGLTexture()->getTexName());
+}
+
+const std::string& tex_label_as_string(const LLViewerFetchedTexture* image, std::string& label)
+{
+ bool error;
+ image->getGLObjectLabel(label, error);
+ if (error) { label.assign("N/A"); }
+ return label;
+}
+
+};
+
void LLViewerTextureList::dump()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
+ LL_INFOS() << __FUNCTION__ << "()" << LL_ENDL;
+
+ std::string label;
for (image_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
{
LLViewerFetchedTexture* image = *it;
@@ -378,6 +399,9 @@ void LLViewerTextureList::dump()
<< " discard " << image->getDiscardLevel()
<< " desired " << image->getDesiredDiscardLevel()
<< " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
+ << " faces " << image->getTotalNumFaces()
+ << " texname " << tex_name_as_string(image)
+ << " label \"" << tex_label_as_string(image, label) << "\""
<< LL_ENDL;
}
}
@@ -422,7 +446,12 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
std::string url = "file://" + full_path;
- return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+ LLViewerFetchedTexture* tex = getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+ if (gDebugTextureLabelLocalFilesSession)
+ {
+ gTextureList.mNameTextureList.push_back(LLViewerTextureList::NameElement(tex, filename));
+ }
+ return tex;
}
LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
@@ -844,6 +873,10 @@ void LLViewerTextureList::updateImages(F32 max_time)
//handle results from decode threads
updateImagesCreateTextures(remaining_time);
+ // Label all images (if enabled)
+ updateImagesNameTextures();
+ labelAll();
+
bool didone = false;
for (image_list_t::iterator iter = mCallbackList.begin();
iter != mCallbackList.end(); )
@@ -964,7 +997,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
// this is an alternative to decaying mMaxVirtualSize over time
// that keeps textures from continously downrezzing and uprezzing in the background
- if (LLViewerTexture::sDesiredDiscardBias > 1.5f ||
+ if (LLViewerTexture::sDesiredDiscardBias > 1.5f ||
(!on_screen && LLViewerTexture::sDesiredDiscardBias > 1.f))
{
imagep->mMaxVirtualSize = 0.f;
@@ -1113,6 +1146,73 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
return create_timer.getElapsedTimeF32();
}
+void LLViewerTextureList::updateImagesNameTextures()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (gGLManager.mIsDisabled) { return; }
+ static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false);
+ if (!debug_texture_label()) { return; }
+
+ static GLsizei max_length = 0;
+ if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); }
+
+ auto it = mNameTextureList.begin();
+ while (it != mNameTextureList.end()) // For ALL textures needing names
+ {
+ LLViewerFetchedTexture* tex = it->mTex;
+ // Check that the texture is in the list first (otherwise it may be a dead pointer)
+ // A raw pointer ensures textures are cleaned up when this code isn't running.
+ const bool alive = mImageList.find(tex) != mImageList.end();
+
+ if (alive)
+ {
+ if (tex->hasGLTexture())
+ {
+ if(tex->getTexName())
+ {
+ tex->setGLObjectLabel(it->mPrefix, true);
+ it = mNameTextureList.erase(it); // Assume no rename needed
+ }
+ else
+ {
+ ++it; // Not ready
+ }
+ }
+ else
+ {
+ ++it; // Not ready
+ }
+ }
+ else
+ {
+ it = mNameTextureList.erase(it); // Remove dead pointer
+ }
+ }
+}
+
+void LLViewerTextureList::labelAll()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false);
+ if (!debug_texture_label()) { return; }
+
+ static const std::string local_prefix = "lltexlocal";
+ static const std::string other_prefix = "lltexother";
+
+ std::string label;
+ bool error;
+ for (LLViewerFetchedTexture* image : mImageList)
+ {
+ image->getGLObjectLabel(label, error);
+ if (!error && label.empty())
+ {
+ const S32 category = image->getGLTexture()->getCategory();
+ const std::string& new_prefix = category == LLGLTexture::LOCAL ? local_prefix : other_prefix;
+ image->setGLObjectLabel(new_prefix, true);
+ }
+ }
+}
+
F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
@@ -1295,6 +1395,10 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
max_time = llmax(max_time, .001f);
F32 create_time = updateImagesCreateTextures(max_time);
+ // Label all images (if enabled)
+ updateImagesNameTextures();
+ labelAll();
+
LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
<< " fetch_pending " << fetch_pending
<< " create_time " << create_time
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 7c7112f4cf..08dd2d0f7f 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -153,6 +153,9 @@ private:
void updateImagesUpdateStats();
F32 updateImagesLoadingFastCache(F32 max_time);
+ void updateImagesNameTextures();
+ void labelAll();
+
void addImage(LLViewerFetchedTexture *image, ETexListType tex_type);
void deleteImage(LLViewerFetchedTexture *image);
@@ -214,6 +217,14 @@ public:
// images that have been loaded but are waiting to be uploaded to GL
image_queue_t mCreateTextureList;
+ struct NameElement
+ {
+ NameElement(LLViewerFetchedTexture* tex, const std::string& prefix) : mTex(tex), mPrefix(prefix) {}
+ LLViewerFetchedTexture* mTex;
+ std::string mPrefix;
+ };
+ std::vector<NameElement> mNameTextureList;
+
// images that must be downscaled quickly so we don't run out of memory
image_queue_t mDownScaleQueue;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 4bd1cdd6a1..a1b531fc4c 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -195,7 +195,6 @@
#include "llviewerjoystick.h"
#include "llviewermenufile.h" // LLFilePickerReplyThread
#include "llviewernetwork.h"
-#include "llpostprocess.h"
#include "llfloaterimnearbychat.h"
#include "llagentui.h"
#include "llwearablelist.h"
@@ -3781,19 +3780,21 @@ void LLViewerWindow::updateUI()
void LLViewerWindow::updateLayout()
{
- LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
+ LLToolMgr* tool_mgr = LLToolMgr::getInstance();
+ LLTool* tool = tool_mgr->getCurrentTool();
+ LLCachedControl<bool> freeze_time(gSavedSettings, "FreezeTime");
if (gFloaterTools != NULL
&& tool != NULL
&& tool != gToolNull
&& tool != LLToolCompInspect::getInstance()
&& tool != LLToolDragAndDrop::getInstance()
- && !gSavedSettings.getBOOL("FreezeTime"))
+ && !freeze_time())
{
// Suppress the toolbox view if our source tool was the pie tool,
// and we've overridden to something else.
bool suppress_toolbox =
- (LLToolMgr::getInstance()->getBaseTool() == LLToolPie::getInstance()) &&
- (LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance());
+ (tool_mgr->getBaseTool() == LLToolPie::getInstance()) &&
+ (tool_mgr->getCurrentTool() != LLToolPie::getInstance());
LLMouseHandler *captor = gFocusMgr.getMouseCapture();
// With the null, inspect, or drag and drop tool, don't muck
@@ -3803,7 +3804,7 @@ void LLViewerWindow::updateLayout()
|| (tool != LLToolPie::getInstance() // not default tool
&& tool != LLToolCompGun::getInstance() // not coming out of mouselook
&& !suppress_toolbox // not override in third person
- && LLToolMgr::getInstance()->getCurrentToolset()->isShowFloaterTools()
+ && tool_mgr->getCurrentToolset()->isShowFloaterTools()
&& (!captor || dynamic_cast<LLView*>(captor) != NULL))) // not dragging
{
// Force floater tools to be visible (unless minimized)
@@ -4260,15 +4261,15 @@ void LLViewerWindow::pickAsync( S32 x,
bool pick_unselectable,
bool pick_reflection_probes)
{
+ static LLCachedControl<bool> select_invisible_objects(gSavedSettings, "SelectInvisibleObjects");
// "Show Debug Alpha" means no object actually transparent
bool in_build_mode = LLFloaterReg::instanceVisible("build");
- if (LLDrawPoolAlpha::sShowDebugAlpha
- || (in_build_mode && gSavedSettings.getBOOL("SelectInvisibleObjects")))
+ if (LLDrawPoolAlpha::sShowDebugAlpha || (in_build_mode && select_invisible_objects))
{
pick_transparent = true;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, pick_rigged, false, pick_reflection_probes, pick_unselectable, true, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, pick_rigged, false, pick_reflection_probes, true, pick_unselectable, callback);
schedulePick(pick_info);
}
@@ -4292,7 +4293,6 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
mWindow->delayInputProcessing();
}
-
void LLViewerWindow::performPick()
{
if (!mPicks.empty())
@@ -4326,8 +4326,9 @@ void LLViewerWindow::returnEmptyPicks()
// Performs the GL object/land pick.
LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, bool pick_transparent, bool pick_rigged, bool pick_particle, bool pick_unselectable, bool pick_reflection_probe)
{
+ static LLCachedControl<bool> select_invisible_objects(gSavedSettings, "SelectInvisibleObjects");
bool in_build_mode = LLFloaterReg::instanceVisible("build");
- if ((in_build_mode && gSavedSettings.getBOOL("SelectInvisibleObjects")) || LLDrawPoolAlpha::sShowDebugAlpha)
+ if ((in_build_mode && select_invisible_objects) || LLDrawPoolAlpha::sShowDebugAlpha)
{
// build mode allows interaction with all transparent objects
// "Show Debug Alpha" means no object actually transparent
@@ -4335,7 +4336,7 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, bool pick_transp
}
// shortcut queueing in mPicks and just update mLastPick in place
- MASK key_mask = gKeyboard->currentMask(true);
+ MASK key_mask = gKeyboard->currentMask(true);
mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_rigged, pick_particle, pick_reflection_probe, true, false, NULL);
mLastPick.fetchResults();
@@ -4856,7 +4857,7 @@ bool LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width,
LL_INFOS() << "Saving snapshot to: " << filepath << LL_ENDL;
LLPointer<LLImageRaw> raw = new LLImageRaw;
- bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild);
+ bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild, 0, type);
if (success)
{
@@ -5765,11 +5766,6 @@ void LLViewerWindow::stopGL()
gBox.cleanupGL();
- if(gPostProcess)
- {
- gPostProcess->invalidate();
- }
-
gTextureList.destroyGL();
stop_glerror();
@@ -6055,14 +6051,14 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
bool pick_rigged,
bool pick_particle,
bool pick_reflection_probe,
- bool pick_uv_coords,
+ bool pick_surface_info,
bool pick_unselectable,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
mKeyMask(keyboard_mask),
mPickCallback(pick_callback),
mPickType(PICK_INVALID),
- mWantSurfaceInfo(pick_uv_coords),
+ mWantSurfaceInfo(pick_surface_info),
mObjectFace(-1),
mUVCoords(-1.f, -1.f),
mSTCoords(-1.f, -1.f),
diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp
index da7e18af5c..45b4da0aac 100644
--- a/indra/newview/llviewerwindowlistener.cpp
+++ b/indra/newview/llviewerwindowlistener.cpp
@@ -35,6 +35,7 @@
// std headers
// external library headers
// other Linden headers
+#include "llcallbacklist.h"
#include "llviewerwindow.h"
LLViewerWindowListener::LLViewerWindowListener(LLViewerWindow* llviewerwindow):
@@ -43,22 +44,12 @@ LLViewerWindowListener::LLViewerWindowListener(LLViewerWindow* llviewerwindow):
mViewerWindow(llviewerwindow)
{
// add() every method we want to be able to invoke via this event API.
- LLSD saveSnapshotArgs;
- saveSnapshotArgs["filename"] = LLSD::String();
- saveSnapshotArgs["reply"] = LLSD::String();
- // The following are optional, so don't build them into required prototype.
-// saveSnapshotArgs["width"] = LLSD::Integer();
-// saveSnapshotArgs["height"] = LLSD::Integer();
-// saveSnapshotArgs["showui"] = LLSD::Boolean();
-// saveSnapshotArgs["showhud"] = LLSD::Boolean();
-// saveSnapshotArgs["rebuild"] = LLSD::Boolean();
-// saveSnapshotArgs["type"] = LLSD::String();
add("saveSnapshot",
- "Save screenshot: [\"filename\"], [\"width\"], [\"height\"], [\"showui\"], [\"showhud\"], [\"rebuild\"], [\"type\"]\n"
- "type: \"COLOR\", \"DEPTH\"\n"
- "Post on [\"reply\"] an event containing [\"ok\"]",
+ "Save screenshot: [\"filename\"] (extension may be specified: bmp, jpeg, png)\n"
+ "[\"width\"], [\"height\"], [\"showui\"], [\"showhud\"], [\"rebuild\"], [\"type\"]\n"
+ "type: \"COLOR\", \"DEPTH\"\n",
&LLViewerWindowListener::saveSnapshot,
- saveSnapshotArgs);
+ llsd::map("filename", LLSD::String(), "reply", LLSD()));
add("requestReshape",
"Resize the window: [\"w\"], [\"h\"]",
&LLViewerWindowListener::requestReshape);
@@ -71,7 +62,8 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const
#define tp(name) types[#name] = LLSnapshotModel::SNAPSHOT_TYPE_##name
tp(COLOR);
tp(DEPTH);
-#undef tp
+#undef tp
+
// Our add() call should ensure that the incoming LLSD does in fact
// contain our required arguments. Deal with the optional ones.
S32 width (mViewerWindow->getWindowWidthRaw());
@@ -94,14 +86,42 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const
TypeMap::const_iterator found = types.find(event["type"]);
if (found == types.end())
{
- LL_ERRS("LLViewerWindowListener") << "LLViewerWindowListener::saveSnapshot(): "
- << "unrecognized type " << event["type"] << LL_ENDL;
- return;
+ sendReply(llsd::map("error", stringize("Unrecognized type ", std::quoted(event["type"].asString()), " [\"COLOR\"] or [\"DEPTH\"] is expected.")), event);
+ return;
}
type = found->second;
}
- bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, showhud, rebuild, type);
- sendReply(LLSDMap("ok", ok), event);
+
+ std::string filename(event["filename"]);
+ if (filename.empty())
+ {
+ sendReply(llsd::map("error", stringize("File path is empty.")), event);
+ return;
+ }
+
+ LLSnapshotModel::ESnapshotFormat format(LLSnapshotModel::SNAPSHOT_FORMAT_BMP);
+ std::string ext = gDirUtilp->getExtension(filename);
+ if (ext.empty())
+ {
+ filename.append(".bmp");
+ }
+ else if (ext == "png")
+ {
+ format = LLSnapshotModel::SNAPSHOT_FORMAT_PNG;
+ }
+ else if (ext == "jpeg" || ext == "jpg")
+ {
+ format = LLSnapshotModel::SNAPSHOT_FORMAT_JPEG;
+ }
+ else if (ext != "bmp")
+ {
+ sendReply(llsd::map("error", stringize("Unrecognized format. [\"png\"], [\"jpeg\"] or [\"bmp\"] is expected.")), event);
+ return;
+ }
+ // take snapshot on the main coro
+ doOnIdleOneTime([this, event, filename, width, height, showui, showhud, rebuild, type, format]()
+ { sendReply(llsd::map("result", mViewerWindow->saveSnapshot(filename, width, height, showui, showhud, rebuild, type, format)), event); });
+
}
void LLViewerWindowListener::requestReshape(LLSD const & event_data) const
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index 077e6e6cb1..ca76d93cd7 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -320,7 +320,11 @@ LLViewerTexture* LLTerrainMaterials::getPaintMap()
void LLTerrainMaterials::setPaintMap(LLViewerTexture* paint_map)
{
llassert(!paint_map || mPaintType == TERRAIN_PAINT_TYPE_PBR_PAINTMAP);
+ const bool changed = paint_map != mPaintMap;
mPaintMap = paint_map;
+ // The paint map has changed, so edits are no longer valid
+ mPaintRequestQueue.clear();
+ mPaintMapQueue.clear();
}
// Boost the texture loading priority
diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h
index f15f9bff6a..21fd484375 100644
--- a/indra/newview/llvlcomposition.h
+++ b/indra/newview/llvlcomposition.h
@@ -31,6 +31,7 @@
#include "llviewershadermgr.h"
#include "llviewertexture.h"
#include "llpointer.h"
+#include "llterrainpaintmap.h"
#include "llimage.h"
@@ -87,6 +88,18 @@ public:
void setPaintType(U32 paint_type) { mPaintType = paint_type; }
LLViewerTexture* getPaintMap();
void setPaintMap(LLViewerTexture* paint_map);
+ // Queue of client-triggered brush operations that need to be converted
+ // into a form that can be sent to the server.
+ // TODO: Consider getting rid of mPaintRequestQueue, as it's not really needed (brushes go directly to RGB queue)
+ LLTerrainBrushQueue& getBrushQueue() { return mBrushQueue; }
+ // Queue of client-triggered paint operations that need to be converted
+ // into a form that can be sent to the server.
+ // Paints in this queue are in RGBA format.
+ LLTerrainPaintQueue& getPaintRequestQueue() { return mPaintRequestQueue; }
+ // Paint queue for current paint map - this queue gets applied directly to
+ // the paint map. Paints within are assumed to have already been sent to
+ // the server. Paints in this queue are in RGB format.
+ LLTerrainPaintQueue& getPaintMapQueue() { return mPaintMapQueue; }
protected:
void unboost();
@@ -105,6 +118,9 @@ protected:
U32 mPaintType = TERRAIN_PAINT_TYPE_HEIGHTMAP_WITH_NOISE;
LLPointer<LLViewerTexture> mPaintMap;
+ LLTerrainBrushQueue mBrushQueue;
+ LLTerrainPaintQueue mPaintRequestQueue{U8(4)};
+ LLTerrainPaintQueue mPaintMapQueue{U8(3)};
};
// Local materials to override all regions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 7bc9d06f9a..690cfaa677 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -113,6 +113,7 @@
#include "llskinningutil.h"
#include "llperfstats.h"
+#include "lleventapi.h"
#include <boost/lexical_cast.hpp>
@@ -1939,10 +1940,10 @@ bool LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
if (linesegment_sphere(LLVector3(glm::value_ptr(p1)), LLVector3(glm::value_ptr(p2)), LLVector3(0,0,0), 1.f, position, norm))
{
- glm::vec3 res_pos(glm::make_vec3(position.mV));
+ glm::vec3 res_pos(glm::make_vec3(LLVector4(position).mV));
res_pos = mul_mat4_vec3(mat, res_pos);
- glm::vec3 res_norm(glm::make_vec3(norm.mV));
+ glm::vec3 res_norm(glm::make_vec3(LLVector4(norm).mV));
res_norm = glm::normalize(res_norm);
res_norm = glm::mat3(norm_mat) * res_norm;
@@ -3766,6 +3767,7 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last)
// Avoid of crossing the name tag by the water surface
if (mNameText)
{
+ bool hidden = false;
F32 water_height = getRegion()->getWaterHeight();
static const F32 WATER_HEIGHT_ABOVE_DELTA = 0.25;
if (name_position[VZ] < water_height + WATER_HEIGHT_ABOVE_DELTA)
@@ -3779,8 +3781,19 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last)
{
name_position[VZ] = water_height + WATER_HEIGHT_ABOVE_DELTA;
}
+ else
+ {
+ // Hide the name tag when the camera is above the water
+ // but the avatar is deep enough under the water surface
+ hidden = true;
+ }
}
}
+
+ if (mNameText->getHidden() != hidden)
+ {
+ mNameText->setHidden(hidden);
+ }
}
return name_position;
@@ -11817,3 +11830,33 @@ bool LLVOAvatar::isBuddy() const
return is_friend;
}
+class LLVOAvatarListener : public LLEventAPI
+{
+ public:
+ LLVOAvatarListener() : LLEventAPI("LLVOAvatar", "LLVOAvatar listener to retrieve avatar info")
+ {
+ add("getSpeed",
+ "Return the avatar movement speed in the XY plane",
+ &LLVOAvatarListener::getSpeed,
+ LLSD().with("reply", LLSD()));
+ add("isInAir",
+ "Return the info whether avatar is in the air, and if so the time in the air",
+ &LLVOAvatarListener::isInAir,
+ LLSD().with("reply", LLSD()));
+ }
+
+ private:
+ void getSpeed(const LLSD &request) const
+ {
+ LLVector3 avatar_velocity = gAgentAvatarp->getCharacterVelocity() * gAgentAvatarp->getTimeDilation();
+ avatar_velocity.mV[VZ] = 0.f;
+ Response response(llsd::map("value", avatar_velocity.magVec()), request);
+ }
+ void isInAir(const LLSD &request) const
+ {
+ Response response(llsd::map("value", gAgentAvatarp->mInAir,
+ "duration", gAgentAvatarp->mInAir ? gAgentAvatarp->mTimeInAir.getElapsedTimeF32() : 0), request);
+ }
+};
+
+static LLVOAvatarListener VOAvatarListener;
diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp
index 1a35a71706..243cba6ffd 100644
--- a/indra/newview/llvoiceclient.cpp
+++ b/indra/newview/llvoiceclient.cpp
@@ -391,12 +391,21 @@ void LLVoiceClient::setRenderDevice(const std::string& name)
LLWebRTCVoiceClient::getInstance()->setRenderDevice(name);
}
+bool LLVoiceClient::isCaptureNoDevice()
+{
+ return LLWebRTCVoiceClient::getInstance()->isCaptureNoDevice();
+}
+
+bool LLVoiceClient::isRenderNoDevice()
+{
+ return LLWebRTCVoiceClient::getInstance()->isRenderNoDevice();
+}
+
const LLVoiceDeviceList& LLVoiceClient::getCaptureDevices()
{
return LLWebRTCVoiceClient::getInstance()->getCaptureDevices();
}
-
const LLVoiceDeviceList& LLVoiceClient::getRenderDevices()
{
return LLWebRTCVoiceClient::getInstance()->getRenderDevices();
diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h
index d53f512d82..2731b0cc7f 100644
--- a/indra/newview/llvoiceclient.h
+++ b/indra/newview/llvoiceclient.h
@@ -192,6 +192,9 @@ public:
virtual LLVoiceDeviceList& getCaptureDevices()=0;
virtual LLVoiceDeviceList& getRenderDevices()=0;
+ virtual bool isCaptureNoDevice() = 0;
+ virtual bool isRenderNoDevice() = 0;
+
virtual void getParticipantList(std::set<LLUUID> &participants)=0;
virtual bool isParticipant(const LLUUID& speaker_id)=0;
//@}
@@ -392,6 +395,8 @@ public:
void setCaptureDevice(const std::string& name);
void setRenderDevice(const std::string& name);
+ bool isCaptureNoDevice();
+ bool isRenderNoDevice();
void setHidden(bool hidden);
const LLVoiceDeviceList& getCaptureDevices();
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index 1e934ade59..b8ddc1f255 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -1014,6 +1014,7 @@ bool LLVivoxVoiceClient::startAndLaunchDaemon()
std::string old_log = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "SLVoice.old");
if (gDirUtilp->fileExists(new_log))
{
+ LLFile::remove(old_log, ENOENT);
LLFile::rename(new_log, old_log);
}
@@ -2774,6 +2775,7 @@ void LLVivoxVoiceClient::setCaptureDevice(const std::string& name)
}
}
}
+
void LLVivoxVoiceClient::setDevicesListUpdated(bool state)
{
mDevicesListUpdated = state;
@@ -6636,13 +6638,13 @@ void LLVivoxVoiceClient::expireVoiceFonts()
}
}
- LLSD args;
- args["URL"] = LLTrans::getString("voice_morphing_url");
- args["PREMIUM_URL"] = LLTrans::getString("premium_voice_morphing_url");
-
// Give a notification if any voice fonts have expired.
if (have_expired)
{
+ LLSD args;
+ args["URL"] = LLTrans::getString("voice_morphing_url");
+ args["PREMIUM_URL"] = LLTrans::getString("premium_voice_morphing_url");
+
if (expired_in_use)
{
LLNotificationsUtil::add("VoiceEffectsExpiredInUse", args);
diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h
index 3167705528..cec8b71442 100644
--- a/indra/newview/llvoicevivox.h
+++ b/indra/newview/llvoicevivox.h
@@ -121,6 +121,9 @@ public:
void setCaptureDevice(const std::string& name) override;
void setRenderDevice(const std::string& name) override;
+ bool isCaptureNoDevice() override { return false; };
+ bool isRenderNoDevice() override { return false; };
+
LLVoiceDeviceList& getCaptureDevices() override;
LLVoiceDeviceList& getRenderDevices() override;
//@}
diff --git a/indra/newview/llvoicewebrtc.cpp b/indra/newview/llvoicewebrtc.cpp
index ad8f6927ed..15f3e02634 100644
--- a/indra/newview/llvoicewebrtc.cpp
+++ b/indra/newview/llvoicewebrtc.cpp
@@ -203,6 +203,7 @@ LLWebRTCVoiceClient::LLWebRTCVoiceClient() :
mTuningMode(false),
mTuningMicGain(0.0),
mTuningSpeakerVolume(50), // Set to 50 so the user can hear themselves when he sets his mic volume
+ mDeviceSettingsAvailable(false),
mDevicesListUpdated(false),
mSpatialCoordsDirty(false),
@@ -218,7 +219,7 @@ LLWebRTCVoiceClient::LLWebRTCVoiceClient() :
mAvatarNameCacheConnection(),
mIsInTuningMode(false),
mIsProcessingChannels(false),
- mIsCoroutineActive(false),
+ mIsTimerActive(false),
mWebRTCPump("WebRTCClientPump"),
mWebRTCDeviceInterface(nullptr)
{
@@ -295,6 +296,20 @@ void LLWebRTCVoiceClient::cleanUp()
mNeighboringRegions.clear();
sessionState::for_each(boost::bind(predShutdownSession, _1));
LL_DEBUGS("Voice") << "Exiting" << LL_ENDL;
+ stopTimer();
+}
+
+void LLWebRTCVoiceClient::stopTimer()
+{
+ if (mIsTimerActive)
+ {
+ LLMuteList::instanceExists();
+ {
+ LLMuteList::getInstance()->removeObserver(this);
+ }
+ mIsTimerActive = false;
+ LL::Timers::instance().cancel(mVoiceTimerHandle);
+ }
}
void LLWebRTCVoiceClient::LogMessage(llwebrtc::LLWebRTCLogCallback::LogLevel level, const std::string& message)
@@ -443,8 +458,7 @@ void LLWebRTCVoiceClient::removeObserver(LLFriendObserver *observer)
//---------------------------------------------------
// Primary voice loop.
-// This voice loop is called every 100ms plus the time it
-// takes to process the various functions called in the loop
+// This voice loop is called every 100ms
// The loop does the following:
// * gates whether we do channel processing depending on
// whether we're running a WebRTC voice channel or
@@ -456,118 +470,102 @@ void LLWebRTCVoiceClient::removeObserver(LLFriendObserver *observer)
// connection to various voice channels.
// * Sends updates to the voice server when this agent's
// voice levels, or positions have changed.
-void LLWebRTCVoiceClient::voiceConnectionCoro()
+void LLWebRTCVoiceClient::connectionTimer()
{
- LL_DEBUGS("Voice") << "starting" << LL_ENDL;
- mIsCoroutineActive = true;
- LLCoros::set_consuming(true);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOICE;
try
{
- LLMuteList::getInstance()->addObserver(this);
- while (!sShuttingDown)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_VOICE("voiceConnectionCoroLoop")
- // TODO: Doing some measurement and calculation here,
- // we could reduce the timeout to take into account the
- // time spent on the previous loop to have the loop
- // cycle at exactly 100ms, instead of 100ms + loop
- // execution time.
- // Could help with voice updates making for smoother
- // voice when we're busy.
- llcoro::suspendUntilTimeout(UPDATE_THROTTLE_SECONDS);
- if (sShuttingDown) return; // 'this' migh already be invalid
- bool voiceEnabled = mVoiceEnabled;
-
- if (!isAgentAvatarValid())
+ bool voiceEnabled = mVoiceEnabled;
+
+ if (!isAgentAvatarValid())
+ {
+ if (sShuttingDown)
{
- continue;
+ cleanUp();
}
+ return;
+ }
- LLViewerRegion *regionp = gAgent.getRegion();
- if (!regionp)
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (!regionp)
+ {
+ if (sShuttingDown)
{
- continue;
+ cleanUp();
}
+ return;
+ }
- if (!mProcessChannels)
+ if (!mProcessChannels)
+ {
+ // we've switched away from webrtc voice, so shut all channels down.
+ // leave channel can be called again and again without adverse effects.
+ // it merely tells channels to shut down if they're not already doing so.
+ leaveChannel(false);
+ }
+ else if (inSpatialChannel())
+ {
+ bool useEstateVoice = true;
+ // add session for region or parcel voice.
+ if (!regionp || regionp->getRegionID().isNull())
{
- // we've switched away from webrtc voice, so shut all channels down.
- // leave channel can be called again and again without adverse effects.
- // it merely tells channels to shut down if they're not already doing so.
- leaveChannel(false);
+ // no region, no voice.
+ return;
}
- else if (inSpatialChannel())
- {
- bool useEstateVoice = true;
- // add session for region or parcel voice.
- if (!regionp || regionp->getRegionID().isNull())
- {
- // no region, no voice.
- continue;
- }
- voiceEnabled = voiceEnabled && regionp->isVoiceEnabled();
+ voiceEnabled = voiceEnabled && regionp->isVoiceEnabled();
- if (voiceEnabled)
+ if (voiceEnabled)
+ {
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ // check to see if parcel changed.
+ if (parcel && parcel->getLocalID() != INVALID_PARCEL_ID)
{
- LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- // check to see if parcel changed.
- if (parcel && parcel->getLocalID() != INVALID_PARCEL_ID)
+ // parcel voice
+ if (!parcel->getParcelFlagAllowVoice())
{
- // parcel voice
- if (!parcel->getParcelFlagAllowVoice())
- {
- voiceEnabled = false;
- }
- else if (!parcel->getParcelFlagUseEstateVoiceChannel())
- {
- // use the parcel-specific voice channel.
- S32 parcel_local_id = parcel->getLocalID();
- std::string channelID = regionp->getRegionID().asString() + "-" + std::to_string(parcel->getLocalID());
-
- useEstateVoice = false;
- if (!inOrJoiningChannel(channelID))
- {
- startParcelSession(channelID, parcel_local_id);
- }
- }
+ voiceEnabled = false;
}
- if (voiceEnabled && useEstateVoice && !inEstateChannel())
+ else if (!parcel->getParcelFlagUseEstateVoiceChannel())
{
- // estate voice
- startEstateSession();
+ // use the parcel-specific voice channel.
+ S32 parcel_local_id = parcel->getLocalID();
+ std::string channelID = regionp->getRegionID().asString() + "-" + std::to_string(parcel->getLocalID());
+
+ useEstateVoice = false;
+ if (!inOrJoiningChannel(channelID))
+ {
+ startParcelSession(channelID, parcel_local_id);
+ }
}
}
- if (!voiceEnabled)
- {
- // voice is disabled, so leave and disable PTT
- leaveChannel(true);
- }
- else
+ if (voiceEnabled && useEstateVoice && !inEstateChannel())
{
- // we're in spatial voice, and voice is enabled, so determine positions in order
- // to send position updates.
- updatePosition();
+ // estate voice
+ startEstateSession();
}
}
- LL::WorkQueue::postMaybe(mMainQueue,
- [=] {
- if (sShuttingDown)
- {
- return;
- }
- sessionState::processSessionStates();
- if (mProcessChannels && voiceEnabled && !mHidden)
- {
- sendPositionUpdate(false);
- updateOwnVolume();
- }
- });
+ if (!voiceEnabled)
+ {
+ // voice is disabled, so leave and disable PTT
+ leaveChannel(true);
+ }
+ else
+ {
+ // we're in spatial voice, and voice is enabled, so determine positions in order
+ // to send position updates.
+ updatePosition();
+ }
+ }
+ if (!sShuttingDown)
+ {
+ sessionState::processSessionStates();
+ if (mProcessChannels && voiceEnabled && !mHidden)
+ {
+ sendPositionUpdate(false);
+ updateOwnVolume();
+ }
}
- }
- catch (const LLCoros::Stop&)
- {
- LL_DEBUGS("LLWebRTCVoiceClient") << "Received a shutdown exception" << LL_ENDL;
}
catch (const LLContinueError&)
{
@@ -582,7 +580,10 @@ void LLWebRTCVoiceClient::voiceConnectionCoro()
throw;
}
- cleanUp();
+ if (sShuttingDown)
+ {
+ cleanUp();
+ }
}
// For spatial, determine which neighboring regions to connect to
@@ -640,12 +641,14 @@ void LLWebRTCVoiceClient::leaveAudioSession()
void LLWebRTCVoiceClient::clearCaptureDevices()
{
LL_DEBUGS("Voice") << "called" << LL_ENDL;
+ mDeviceSettingsAvailable = false;
mCaptureDevices.clear();
}
void LLWebRTCVoiceClient::addCaptureDevice(const LLVoiceDevice& device)
{
LL_INFOS("Voice") << "Voice Capture Device: '" << device.display_name << "' (" << device.full_name << ")" << LL_ENDL;
+ mDeviceSettingsAvailable = false;
mCaptureDevices.push_back(device);
}
@@ -658,6 +661,7 @@ void LLWebRTCVoiceClient::setCaptureDevice(const std::string& name)
{
mWebRTCDeviceInterface->setCaptureDevice(name);
}
+
void LLWebRTCVoiceClient::setDevicesListUpdated(bool state)
{
mDevicesListUpdated = state;
@@ -703,20 +707,22 @@ void LLWebRTCVoiceClient::OnDevicesChangedImpl(const llwebrtc::LLWebRTCVoiceDevi
}
setCaptureDevice(inputDevice);
+ mDeviceSettingsAvailable = true;
setDevicesListUpdated(true);
}
void LLWebRTCVoiceClient::clearRenderDevices()
{
LL_DEBUGS("Voice") << "called" << LL_ENDL;
+ mDeviceSettingsAvailable = false;
mRenderDevices.clear();
}
void LLWebRTCVoiceClient::addRenderDevice(const LLVoiceDevice& device)
{
LL_INFOS("Voice") << "Voice Render Device: '" << device.display_name << "' (" << device.full_name << ")" << LL_ENDL;
+ mDeviceSettingsAvailable = false;
mRenderDevices.push_back(device);
-
}
LLVoiceDeviceList& LLWebRTCVoiceClient::getRenderDevices()
@@ -729,6 +735,16 @@ void LLWebRTCVoiceClient::setRenderDevice(const std::string& name)
mWebRTCDeviceInterface->setRenderDevice(name);
}
+bool LLWebRTCVoiceClient::isCaptureNoDevice()
+{
+ return mCaptureDevices.empty() || mWebRTCDeviceInterface->isCaptureNoDevice();
+}
+
+bool LLWebRTCVoiceClient::isRenderNoDevice()
+{
+ return mRenderDevices.empty() || mWebRTCDeviceInterface->isRenderNoDevice();
+}
+
void LLWebRTCVoiceClient::tuningStart()
{
if (!mIsInTuningMode)
@@ -754,11 +770,15 @@ bool LLWebRTCVoiceClient::inTuningMode()
void LLWebRTCVoiceClient::tuningSetMicVolume(float volume)
{
- mTuningMicGain = volume;
+ mTuningMicGain = volume;
}
void LLWebRTCVoiceClient::tuningSetSpeakerVolume(float volume)
{
+ if (isRenderNoDevice())
+ {
+ volume = 0;
+ }
if (volume != mTuningSpeakerVolume)
{
@@ -768,14 +788,17 @@ void LLWebRTCVoiceClient::tuningSetSpeakerVolume(float volume)
float LLWebRTCVoiceClient::getAudioLevel()
{
- if (mIsInTuningMode)
+ if (isCaptureNoDevice())
{
- return (1.0f - mWebRTCDeviceInterface->getTuningAudioLevel() * LEVEL_SCALE_WEBRTC) * mTuningMicGain / 2.1f;
+ return 0;
}
- else
+
+ if (mIsInTuningMode)
{
- return (1.0f - mWebRTCDeviceInterface->getPeerConnectionAudioLevel() * LEVEL_SCALE_WEBRTC) * mMicGain / 2.1f;
+ return (1.0f - mWebRTCDeviceInterface->getTuningAudioLevel() * LEVEL_SCALE_WEBRTC) * mTuningMicGain / 2.1f;
}
+
+ return (1.0f - mWebRTCDeviceInterface->getPeerConnectionAudioLevel() * LEVEL_SCALE_WEBRTC) * mMicGain / 2.1f;
}
float LLWebRTCVoiceClient::tuningGetEnergy(void)
@@ -783,15 +806,6 @@ float LLWebRTCVoiceClient::tuningGetEnergy(void)
return getAudioLevel();
}
-bool LLWebRTCVoiceClient::deviceSettingsAvailable()
-{
- bool result = true;
-
- if(mRenderDevices.empty() || mCaptureDevices.empty())
- result = false;
-
- return result;
-}
bool LLWebRTCVoiceClient::deviceSettingsUpdated()
{
bool updated = mDevicesListUpdated;
@@ -801,7 +815,7 @@ bool LLWebRTCVoiceClient::deviceSettingsUpdated()
void LLWebRTCVoiceClient::refreshDeviceLists(bool clearCurrentList)
{
- if(clearCurrentList)
+ if (clearCurrentList)
{
clearCaptureDevices();
clearRenderDevices();
@@ -809,7 +823,6 @@ void LLWebRTCVoiceClient::refreshDeviceLists(bool clearCurrentList)
mWebRTCDeviceInterface->refreshDevices();
}
-
void LLWebRTCVoiceClient::setHidden(bool hidden)
{
mHidden = hidden;
@@ -1340,7 +1353,7 @@ bool LLWebRTCVoiceClient::isVoiceWorking() const
// webrtc is working if the coroutine is active in the case of
// webrtc. WebRTC doesn't need to connect to a secondary process
// or a login server to become active.
- return mIsCoroutineActive;
+ return mIsTimerActive;
}
// Returns true if calling back the session URI after the session has closed is possible.
@@ -1523,9 +1536,7 @@ void LLWebRTCVoiceClient::setVoiceVolume(F32 volume)
{
if (volume != mSpeakerVolume)
{
- {
- mSpeakerVolume = volume;
- }
+ mSpeakerVolume = volume;
sessionState::for_each(boost::bind(predSetSpeakerVolume, _1, volume));
}
}
@@ -1544,7 +1555,6 @@ void LLWebRTCVoiceClient::setMicGain(F32 gain)
}
}
-
void LLWebRTCVoiceClient::setVoiceEnabled(bool enabled)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOICE;
@@ -1552,7 +1562,7 @@ void LLWebRTCVoiceClient::setVoiceEnabled(bool enabled)
LL_DEBUGS("Voice")
<< "( " << (enabled ? "enabled" : "disabled") << " )"
<< " was "<< (mVoiceEnabled ? "enabled" : "disabled")
- << " coro "<< (mIsCoroutineActive ? "active" : "inactive")
+ << " coro "<< (mIsTimerActive ? "active" : "inactive")
<< LL_ENDL;
if (enabled != mVoiceEnabled)
@@ -1569,10 +1579,12 @@ void LLWebRTCVoiceClient::setVoiceEnabled(bool enabled)
status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED;
mSpatialCoordsDirty = true;
updatePosition();
- if (!mIsCoroutineActive)
+ if (!mIsTimerActive)
{
- LLCoros::instance().launch("LLWebRTCVoiceClient::voiceConnectionCoro",
- boost::bind(&LLWebRTCVoiceClient::voiceConnectionCoro, LLWebRTCVoiceClient::getInstance()));
+ LL_DEBUGS("Voice") << "Starting" << LL_ENDL;
+ mIsTimerActive = true;
+ LLMuteList::getInstance()->addObserver(this);
+ mVoiceTimerHandle = LL::Timers::instance().scheduleEvery([this]() { connectionTimer(); return false; }, UPDATE_THROTTLE_SECONDS);
}
else
{
@@ -2172,7 +2184,7 @@ LLVoiceWebRTCConnection::LLVoiceWebRTCConnection(const LLUUID &regionID, const s
// retries wait a short period...randomize it so
// all clients don't try to reconnect at once.
- mRetryWaitSecs = (F32)((F32) rand() / (RAND_MAX)) + 0.5f;
+ mRetryWaitSecs = static_cast<F32>(rand()) / static_cast<F32>(RAND_MAX) + 0.5f;
mWebRTCPeerConnectionInterface = llwebrtc::newPeerConnection();
mWebRTCPeerConnectionInterface->setSignalingObserver(this);
@@ -2768,7 +2780,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine()
case VOICE_STATE_SESSION_UP:
{
mRetryWaitPeriod = 0;
- mRetryWaitSecs = (F32)((F32)rand() / (RAND_MAX)) + 0.5f;
+ mRetryWaitSecs = (F32)((F32)rand() / (F32)RAND_MAX) + 0.5f;
// we'll stay here as long as the session remains up.
if (mShutDown)
@@ -2802,7 +2814,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine()
{
// back off the retry period, and do it by a small random
// bit so all clients don't reconnect at once.
- mRetryWaitSecs += (F32)((F32) rand() / (RAND_MAX)) + 0.5f;
+ mRetryWaitSecs += static_cast<F32>(rand()) / static_cast<F32>(RAND_MAX) + 0.5f;
mRetryWaitPeriod = 0;
}
}
diff --git a/indra/newview/llvoicewebrtc.h b/indra/newview/llvoicewebrtc.h
index ff82d2739d..88ead98950 100644
--- a/indra/newview/llvoicewebrtc.h
+++ b/indra/newview/llvoicewebrtc.h
@@ -30,6 +30,7 @@ class LLWebRTCProtocolParser;
#include "lliopipe.h"
#include "llpumpio.h"
+#include "llcallbacklist.h"
#include "llchainio.h"
#include "lliosocket.h"
#include "v3math.h"
@@ -113,7 +114,7 @@ public:
/// @name Devices
//@{
// This returns true when it's safe to bring up the "device settings" dialog in the prefs.
- bool deviceSettingsAvailable() override;
+ bool deviceSettingsAvailable() override { return mDeviceSettingsAvailable; }
bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel.
// Requery the WebRTC daemon for the current list of input/output devices.
@@ -125,6 +126,9 @@ public:
void setCaptureDevice(const std::string& name) override;
void setRenderDevice(const std::string& name) override;
+ bool isCaptureNoDevice() override;
+ bool isRenderNoDevice() override;
+
LLVoiceDeviceList& getCaptureDevices() override;
LLVoiceDeviceList& getRenderDevices() override;
//@}
@@ -447,19 +451,23 @@ private:
// Coroutine support methods
//---
- void voiceConnectionCoro();
+ void connectionTimer();
//---
/// Clean up objects created during a voice session.
void cleanUp();
+ // stop state machine
+ void stopTimer();
+
LL::WorkQueue::weak_t mMainQueue;
bool mTuningMode;
F32 mTuningMicGain;
int mTuningSpeakerVolume;
+ bool mDeviceSettingsAvailable;
bool mDevicesListUpdated; // set to true when the device list has been updated
- // and false when the panelvoicedevicesettings has queried for an update status.
+ // and false when the panelvoicedevicesettings has queried for an update status.
std::string mSpatialSessionCredentials;
std::string mMainSessionGroupHandle; // handle of the "main" session group.
@@ -534,7 +542,8 @@ private:
bool mIsInTuningMode;
bool mIsProcessingChannels;
- bool mIsCoroutineActive;
+ bool mIsTimerActive;
+ LL::Timers::handle_t mVoiceTimerHandle;
// These variables can last longer than WebRTC in coroutines so we need them as static
static bool sShuttingDown;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 2859f8b1c2..31f1bbcc21 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -250,10 +250,12 @@ LLVOVolume::~LLVOVolume()
delete mVolumeImpl;
mVolumeImpl = NULL;
- gMeshRepo.unregisterMesh(this);
+ unregisterOldMeshAndSkin();
if(!mMediaImplList.empty())
{
+ LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("delete volume media list");
+
for(U32 i = 0 ; i < mMediaImplList.size() ; i++)
{
if(mMediaImplList[i].notNull())
@@ -998,6 +1000,28 @@ LLDrawable *LLVOVolume::createDrawable(LLPipeline *pipeline)
return mDrawable;
}
+// Inverse of gMeshRepo.loadMesh and gMeshRepo.getSkinInfo, combined into one function
+// Assume a Collada mesh never changes after being set.
+void LLVOVolume::unregisterOldMeshAndSkin()
+{
+ if (mVolumep)
+ {
+ const LLVolumeParams& params = mVolumep->getParams();
+ if ((params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ {
+ // object is being deleted, so it will no longer need to request
+ // meshes.
+ for (S32 lod = 0; lod != LLVolumeLODGroup::NUM_LODS; ++lod)
+ {
+ gMeshRepo.unregisterMesh(this, params, lod);
+ }
+ // This volume may or may not have a skin
+ gMeshRepo.unregisterSkinInfo(params.getSculptID(), this);
+ }
+ }
+}
+
+
bool LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bool unique_volume)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
@@ -5779,8 +5803,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
type = LLDrawPool::POOL_GLTF_PBR;
}
- else
- if (type != LLDrawPool::POOL_ALPHA && force_simple)
+ else if (type != LLDrawPool::POOL_ALPHA && force_simple)
{
type = LLDrawPool::POOL_SIMPLE;
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 97a5131260..10dbf1349f 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -227,6 +227,7 @@ public:
void setTexture(const S32 face);
S32 getIndexInTex(U32 ch) const {return mIndexInTex[ch];}
+ void unregisterOldMeshAndSkin();
/*virtual*/ bool setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false) override;
void updateSculptTexture();
void setIndexInTex(U32 ch, S32 index) { mIndexInTex[ch] = index ;}
diff --git a/indra/newview/llwatchdog.cpp b/indra/newview/llwatchdog.cpp
index 0a1d346266..bf171fe954 100644
--- a/indra/newview/llwatchdog.cpp
+++ b/indra/newview/llwatchdog.cpp
@@ -29,7 +29,7 @@
#include "llwatchdog.h"
#include "llthread.h"
-const U32 WATCHDOG_SLEEP_TIME_USEC = 1000000;
+constexpr U32 WATCHDOG_SLEEP_TIME_USEC = 1000000U;
// This class runs the watchdog timing thread.
class LLWatchdogTimerThread : public LLThread
@@ -51,7 +51,7 @@ public:
mSleepMsecs = 1;
}
- /* virtual */ void run()
+ void run() override
{
while(!mStopping)
{
@@ -83,7 +83,7 @@ void LLWatchdogEntry::start()
void LLWatchdogEntry::stop()
{
// this can happen very late in the shutdown sequence
- if (! LLWatchdog::wasDeleted())
+ if (!LLWatchdog::wasDeleted())
{
LLWatchdog::getInstance()->remove(this);
}
@@ -117,7 +117,7 @@ void LLWatchdogTimeout::setTimeout(F32 d)
mTimeout = d;
}
-void LLWatchdogTimeout::start(const std::string& state)
+void LLWatchdogTimeout::start(std::string_view state)
{
if (mTimeout == 0)
{
@@ -139,9 +139,9 @@ void LLWatchdogTimeout::stop()
mTimer.stop();
}
-void LLWatchdogTimeout::ping(const std::string& state)
+void LLWatchdogTimeout::ping(std::string_view state)
{
- if(!state.empty())
+ if (!state.empty())
{
mPingState = state;
}
@@ -151,7 +151,7 @@ void LLWatchdogTimeout::ping(const std::string& state)
// LLWatchdog
LLWatchdog::LLWatchdog()
:mSuspectsAccessMutex()
- ,mTimer(NULL)
+ ,mTimer(nullptr)
,mLastClockCount(0)
{
}
@@ -176,7 +176,7 @@ void LLWatchdog::remove(LLWatchdogEntry* e)
void LLWatchdog::init()
{
- if(!mSuspectsAccessMutex && !mTimer)
+ if (!mSuspectsAccessMutex && !mTimer)
{
mSuspectsAccessMutex = new LLMutex();
mTimer = new LLWatchdogTimerThread();
@@ -191,17 +191,17 @@ void LLWatchdog::init()
void LLWatchdog::cleanup()
{
- if(mTimer)
+ if (mTimer)
{
mTimer->stop();
delete mTimer;
- mTimer = NULL;
+ mTimer = nullptr;
}
- if(mSuspectsAccessMutex)
+ if (mSuspectsAccessMutex)
{
delete mSuspectsAccessMutex;
- mSuspectsAccessMutex = NULL;
+ mSuspectsAccessMutex = nullptr;
}
mLastClockCount = 0;
@@ -214,12 +214,12 @@ void LLWatchdog::run()
// Check the time since the last call to run...
// If the time elapsed is two times greater than the regualr sleep time
// reset the active timeouts.
- const U32 TIME_ELAPSED_MULTIPLIER = 2;
+ constexpr U32 TIME_ELAPSED_MULTIPLIER = 2;
U64 current_time = LLTimer::getTotalTime();
U64 current_run_delta = current_time - mLastClockCount;
mLastClockCount = current_time;
- if(current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER))
+ if (current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER))
{
LL_INFOS() << "Watchdog thread delayed: resetting entries." << LL_ENDL;
for (const auto& suspect : mSuspects)
@@ -233,7 +233,7 @@ void LLWatchdog::run()
std::find_if(mSuspects.begin(),
mSuspects.end(),
[](const LLWatchdogEntry* suspect){ return ! suspect->isAlive(); });
- if(result != mSuspects.end())
+ if (result != mSuspects.end())
{
// error!!!
if(mTimer)
@@ -251,7 +251,7 @@ void LLWatchdog::run()
void LLWatchdog::lockThread()
{
- if(mSuspectsAccessMutex != NULL)
+ if (mSuspectsAccessMutex)
{
mSuspectsAccessMutex->lock();
}
@@ -259,7 +259,7 @@ void LLWatchdog::lockThread()
void LLWatchdog::unlockThread()
{
- if(mSuspectsAccessMutex != NULL)
+ if (mSuspectsAccessMutex)
{
mSuspectsAccessMutex->unlock();
}
diff --git a/indra/newview/llwatchdog.h b/indra/newview/llwatchdog.h
index fe8932e298..1931c582b0 100644
--- a/indra/newview/llwatchdog.h
+++ b/indra/newview/llwatchdog.h
@@ -56,14 +56,14 @@ public:
LLWatchdogTimeout();
virtual ~LLWatchdogTimeout();
- /* virtual */ bool isAlive() const;
- /* virtual */ void reset();
- /* virtual */ void start() { start(""); }
- /* virtual */ void stop();
+ bool isAlive() const override;
+ void reset() override;
+ void start() override { start(""); }
+ void stop() override;
- void start(const std::string& state);
+ void start(std::string_view state);
void setTimeout(F32 d);
- void ping(const std::string& state);
+ void ping(std::string_view state);
const std::string& getState() {return mPingState; }
private:
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp
index 8ce1a745c3..217d46d1d2 100644
--- a/indra/newview/llwearableitemslist.cpp
+++ b/indra/newview/llwearableitemslist.cpp
@@ -33,7 +33,6 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
-#include "llinventoryfunctions.h"
#include "llinventoryicon.h"
#include "llgesturemgr.h"
#include "lltransutil.h"
@@ -41,14 +40,6 @@
#include "llviewermenu.h"
#include "llvoavatarself.h"
-class LLFindOutfitItems : public LLInventoryCollectFunctor
-{
-public:
- LLFindOutfitItems() {}
- virtual ~LLFindOutfitItems() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
bool LLFindOutfitItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
@@ -894,7 +885,7 @@ void LLWearableItemsList::ContextMenu::show(LLView* spawning_view, LLWearableTyp
}
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- registrar.add("Wearable.CreateNew", boost::bind(createNewWearableByType, w_type));
+ registrar.add("Wearable.CreateNew", { boost::bind(createNewWearableByType, w_type), cb_info::UNTRUSTED_THROTTLE });
menup = createFromFile("menu_wearable_list_item.xml");
if (!menup)
{
@@ -920,7 +911,7 @@ void LLWearableItemsList::ContextMenu::show(LLView* spawning_view, LLWearableTyp
// virtual
LLContextMenu* LLWearableItemsList::ContextMenu::createMenu()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::ScopedRegistrarHelper registrar;
const uuid_vec_t& ids = mUUIDs; // selected items IDs
LLUUID selected_id = ids.front(); // ID of the first selected item
diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h
index 3fe1059176..1a22d6b366 100644
--- a/indra/newview/llwearableitemslist.h
+++ b/indra/newview/llwearableitemslist.h
@@ -32,6 +32,7 @@
#include "llsingleton.h"
// newview
+#include "llinventoryfunctions.h"
#include "llinventoryitemslist.h"
#include "llinventorylistitem.h"
#include "lllistcontextmenu.h"
@@ -507,4 +508,11 @@ protected:
LLWearableType::EType mMenuWearableType;
};
+struct LLFindOutfitItems : public LLInventoryCollectFunctor
+{
+ LLFindOutfitItems() {}
+ virtual ~LLFindOutfitItems() {}
+ virtual bool operator()(LLInventoryCategory *cat, LLInventoryItem *item);
+};
+
#endif //LL_LLWEARABLEITEMSLIST_H
diff --git a/indra/newview/llwindowlistener.cpp b/indra/newview/llwindowlistener.cpp
index ebcdd537a5..601abdf5cf 100644
--- a/indra/newview/llwindowlistener.cpp
+++ b/indra/newview/llwindowlistener.cpp
@@ -54,7 +54,7 @@ LLWindowListener::LLWindowListener(LLViewerWindow *window, const KeyboardGetter&
"Given [\"keysym\"], [\"keycode\"] or [\"char\"], inject the specified ";
std::string keyExplain =
"(integer keycode values, or keysym string from any addKeyName() call in\n"
- "http://bitbucket.org/lindenlab/viewer-release/src/tip/indra/llwindow/llkeyboard.cpp )\n";
+ "https://github.com/secondlife/viewer/blob/main/indra/llwindow/llkeyboard.cpp#L68-L124)\n";
std::string mask =
"Specify optional [\"mask\"] as an array containing any of \"CTL\", \"ALT\",\n"
"\"SHIFT\" or \"MAC_CONTROL\"; the corresponding modifier bits will be combined\n"
diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp
index 7962c28e6d..2fd45337fc 100644
--- a/indra/newview/llworldmap.cpp
+++ b/indra/newview/llworldmap.cpp
@@ -32,6 +32,7 @@
#include "message.h"
#include "lltracker.h"
#include "lluistring.h"
+#include "llviewercontrol.h"
#include "llviewertexturelist.h"
#include "lltrans.h"
#include "llgltexture.h"
@@ -117,6 +118,7 @@ LLVector3d LLSimInfo::getGlobalOrigin() const
{
return from_region_handle(mHandle);
}
+
LLVector3 LLSimInfo::getLocalPos(LLVector3d global_pos) const
{
LLVector3d sim_origin = from_region_handle(mHandle);
@@ -492,9 +494,20 @@ bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID&
case MAP_ITEM_MATURE_EVENT:
case MAP_ITEM_ADULT_EVENT:
{
- std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:["
- +LLTrans::getString ("TimeMin")+"] ["
- +LLTrans::getString ("TimeAMPM")+"]";
+ std::string timeStr;
+
+ static bool use_24h = gSavedSettings.getBOOL("Use24HourClock");
+ if (use_24h)
+ {
+ std::string timeStr = "[" + LLTrans::getString("TimeHour") + "]:["
+ + LLTrans::getString("TimeMin") + "]";
+ }
+ else
+ {
+ std::string timeStr = "[" + LLTrans::getString("TimeHour12") + "]:["
+ + LLTrans::getString("TimeMin") + "] ["
+ + LLTrans::getString("TimeAMPM") + "]";
+ }
LLSD substitution;
substitution["datetime"] = (S32) extra;
LLStringUtil::format (timeStr, substitution);
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 6b2bd3e6fb..1be6a6cfff 100755
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -517,26 +517,38 @@ void LLWorldMapView::draw()
// Draw the region name in the lower left corner
if (mMapScale >= DRAW_TEXT_THRESHOLD)
{
- std::string mesg;
+ static LLCachedControl<bool> print_coords(gSavedSettings, "MapShowGridCoords");
+ static LLFontGL* font = LLFontGL::getFontSansSerifSmallBold();
+
+ auto print = [&](std::string text, F32 x, F32 y, bool use_ellipses)
+ {
+ font->renderUTF8(text, 0,
+ (F32)llfloor(left + x), (F32)llfloor(bottom + y),
+ LLColor4::white,
+ LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW,
+ S32_MAX, //max_chars
+ (S32)mMapScale, //max_pixels
+ NULL,
+ use_ellipses);
+ };
+
+ std::string grid_name = info->getName();
if (info->isDown())
{
- mesg = llformat( "%s (%s)", info->getName().c_str(), sStringsMap["offline"].c_str());
+ grid_name += " (" + sStringsMap["offline"] + ")";
}
- else
+
+ if (print_coords)
{
- mesg = info->getName();
+ print(grid_name, 3, 14, true);
+ // Obtain and print the grid map coordinates
+ LLVector3d region_pos = info->getGlobalOrigin();
+ std::string grid_coords = llformat("[%.0f, %.0f]", region_pos[VX] / 256, region_pos[VY] / 256);
+ print(grid_coords, 3, 2, false);
}
- if (!mesg.empty())
+ else
{
- LLFontGL::getFontSansSerifSmallBold()->renderUTF8(
- mesg, 0,
- (F32)llfloor(left + 3), (F32)llfloor(bottom + 2),
- LLColor4::white,
- LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW,
- S32_MAX, //max_chars
- (S32)mMapScale, //max_pixels
- NULL,
- /*use_ellipses*/true);
+ print(grid_name, 3, 2, true);
}
}
}
diff --git a/indra/newview/llxmlrpctransaction.cpp b/indra/newview/llxmlrpctransaction.cpp
index 07e2b118d3..0f956d8350 100644
--- a/indra/newview/llxmlrpctransaction.cpp
+++ b/indra/newview/llxmlrpctransaction.cpp
@@ -218,7 +218,7 @@ LLXMLRPCTransaction::Impl::Impl
mCertStore = gSavedSettings.getString("CertStore");
httpOpts->setSSLVerifyPeer(vefifySSLCert);
- httpOpts->setSSLVerifyHost(vefifySSLCert ? 2 : 0);
+ httpOpts->setSSLVerifyHost(vefifySSLCert);
// LLRefCounted starts with a 1 ref, so don't add a ref in the smart pointer
httpHeaders = LLCore::HttpHeaders::ptr_t(new LLCore::HttpHeaders());
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 3e66ed1ab2..84f026699e 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -126,7 +126,7 @@
#define A_GCC 1
#pragma GCC diagnostic ignored "-Wunused-function"
#pragma GCC diagnostic ignored "-Wunused-variable"
-#if LL_LINUX
+#if LL_LINUX && defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic ignored "-Wrestrict"
#endif
#endif
@@ -139,7 +139,6 @@ bool gShiftFrame = false;
//cached settings
bool LLPipeline::WindLightUseAtmosShaders;
bool LLPipeline::RenderDeferred;
-F32 LLPipeline::RenderDeferredSunWash;
U32 LLPipeline::RenderFSAAType;
U32 LLPipeline::RenderResolutionDivisor;
bool LLPipeline::RenderUIBuffer;
@@ -180,7 +179,6 @@ F32 LLPipeline::CameraFocusTransitionTime;
F32 LLPipeline::CameraFNumber;
F32 LLPipeline::CameraFocalLength;
F32 LLPipeline::CameraFieldOfView;
-F32 LLPipeline::RenderShadowNoise;
F32 LLPipeline::RenderShadowBlurSize;
F32 LLPipeline::RenderSSAOScale;
U32 LLPipeline::RenderSSAOMaxScale;
@@ -193,8 +191,6 @@ F32 LLPipeline::RenderShadowBias;
F32 LLPipeline::RenderSpotShadowOffset;
F32 LLPipeline::RenderSpotShadowBias;
LLDrawable* LLPipeline::RenderSpotLight = nullptr;
-F32 LLPipeline::RenderEdgeDepthCutoff;
-F32 LLPipeline::RenderEdgeNormCutoff;
LLVector3 LLPipeline::RenderShadowGaussian;
F32 LLPipeline::RenderShadowBlurDistFactor;
bool LLPipeline::RenderDeferredAtmospheric;
@@ -277,7 +273,6 @@ static LLTrace::BlockTimerStatHandle FTM_STATESORT_DRAWABLE("Sort Drawables");
static LLStaticHashedString sTint("tint");
static LLStaticHashedString sAmbiance("ambiance");
static LLStaticHashedString sAlphaScale("alpha_scale");
-static LLStaticHashedString sNormMat("norm_mat");
static LLStaticHashedString sOffset("offset");
static LLStaticHashedString sScreenRes("screenRes");
static LLStaticHashedString sDelta("delta");
@@ -502,7 +497,6 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("UseOcclusion");
// DEPRECATED -- connectRefreshCachedSettingsSafe("WindLightUseAtmosShaders");
// DEPRECATED -- connectRefreshCachedSettingsSafe("RenderDeferred");
- connectRefreshCachedSettingsSafe("RenderDeferredSunWash");
connectRefreshCachedSettingsSafe("RenderFSAAType");
connectRefreshCachedSettingsSafe("RenderResolutionDivisor");
connectRefreshCachedSettingsSafe("RenderUIBuffer");
@@ -543,7 +537,6 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("CameraFNumber");
connectRefreshCachedSettingsSafe("CameraFocalLength");
connectRefreshCachedSettingsSafe("CameraFieldOfView");
- connectRefreshCachedSettingsSafe("RenderShadowNoise");
connectRefreshCachedSettingsSafe("RenderShadowBlurSize");
connectRefreshCachedSettingsSafe("RenderSSAOScale");
connectRefreshCachedSettingsSafe("RenderSSAOMaxScale");
@@ -555,8 +548,6 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderShadowBias");
connectRefreshCachedSettingsSafe("RenderSpotShadowOffset");
connectRefreshCachedSettingsSafe("RenderSpotShadowBias");
- connectRefreshCachedSettingsSafe("RenderEdgeDepthCutoff");
- connectRefreshCachedSettingsSafe("RenderEdgeNormCutoff");
connectRefreshCachedSettingsSafe("RenderShadowGaussian");
connectRefreshCachedSettingsSafe("RenderShadowBlurDistFactor");
connectRefreshCachedSettingsSafe("RenderDeferredAtmospheric");
@@ -577,6 +568,7 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderScreenSpaceReflectionAdaptiveStepMultiplier");
connectRefreshCachedSettingsSafe("RenderScreenSpaceReflectionGlossySamples");
connectRefreshCachedSettingsSafe("RenderBufferVisualization");
+ connectRefreshCachedSettingsSafe("RenderBufferClearOnInvalidate");
connectRefreshCachedSettingsSafe("RenderMirrors");
connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate");
connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier");
@@ -1019,7 +1011,6 @@ void LLPipeline::refreshCachedSettings()
WindLightUseAtmosShaders = true; // DEPRECATED -- gSavedSettings.getBOOL("WindLightUseAtmosShaders");
RenderDeferred = true; // DEPRECATED -- gSavedSettings.getBOOL("RenderDeferred");
- RenderDeferredSunWash = gSavedSettings.getF32("RenderDeferredSunWash");
RenderFSAAType = gSavedSettings.getU32("RenderFSAAType");
RenderResolutionDivisor = gSavedSettings.getU32("RenderResolutionDivisor");
RenderUIBuffer = gSavedSettings.getBOOL("RenderUIBuffer");
@@ -1060,7 +1051,6 @@ void LLPipeline::refreshCachedSettings()
CameraFNumber = gSavedSettings.getF32("CameraFNumber");
CameraFocalLength = gSavedSettings.getF32("CameraFocalLength");
CameraFieldOfView = gSavedSettings.getF32("CameraFieldOfView");
- RenderShadowNoise = gSavedSettings.getF32("RenderShadowNoise");
RenderShadowBlurSize = gSavedSettings.getF32("RenderShadowBlurSize");
RenderSSAOScale = gSavedSettings.getF32("RenderSSAOScale");
RenderSSAOMaxScale = gSavedSettings.getU32("RenderSSAOMaxScale");
@@ -1072,8 +1062,6 @@ void LLPipeline::refreshCachedSettings()
RenderShadowBias = gSavedSettings.getF32("RenderShadowBias");
RenderSpotShadowOffset = gSavedSettings.getF32("RenderSpotShadowOffset");
RenderSpotShadowBias = gSavedSettings.getF32("RenderSpotShadowBias");
- RenderEdgeDepthCutoff = gSavedSettings.getF32("RenderEdgeDepthCutoff");
- RenderEdgeNormCutoff = gSavedSettings.getF32("RenderEdgeNormCutoff");
RenderShadowGaussian = gSavedSettings.getVector3("RenderShadowGaussian");
RenderShadowBlurDistFactor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
RenderDeferredAtmospheric = gSavedSettings.getBOOL("RenderDeferredAtmospheric");
@@ -1094,6 +1082,7 @@ void LLPipeline::refreshCachedSettings()
RenderScreenSpaceReflectionAdaptiveStepMultiplier = gSavedSettings.getF32("RenderScreenSpaceReflectionAdaptiveStepMultiplier");
RenderScreenSpaceReflectionGlossySamples = gSavedSettings.getS32("RenderScreenSpaceReflectionGlossySamples");
RenderBufferVisualization = gSavedSettings.getS32("RenderBufferVisualization");
+ LLRenderTarget::sClearOnInvalidate = gSavedSettings.getBOOL("RenderBufferClearOnInvalidate");
RenderMirrors = gSavedSettings.getBOOL("RenderMirrors");
RenderHeroProbeUpdateRate = gSavedSettings.getS32("RenderHeroProbeUpdateRate");
RenderHeroProbeConservativeUpdateMultiplier = gSavedSettings.getS32("RenderHeroProbeConservativeUpdateMultiplier");
@@ -3485,8 +3474,6 @@ void LLPipeline::postSort(LLCamera &camera)
assertInitialized();
- LL_PUSH_CALLSTACKS();
-
if (!gCubeSnapshot)
{
// rebuild drawable geometry
@@ -3502,15 +3489,12 @@ void LLPipeline::postSort(LLCamera &camera)
group->rebuildGeom();
}
}
- LL_PUSH_CALLSTACKS();
// rebuild groups
sCull->assertDrawMapsEmpty();
rebuildPriorityGroups();
}
- LL_PUSH_CALLSTACKS();
-
// build render map
for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
{
@@ -3631,7 +3615,6 @@ void LLPipeline::postSort(LLCamera &camera)
std::sort(sCull->beginRiggedAlphaGroups(), sCull->endRiggedAlphaGroups(), LLSpatialGroup::CompareRenderOrder());
}
- LL_PUSH_CALLSTACKS();
// only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus
if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender && !gCubeSnapshot)
{
@@ -3684,7 +3667,7 @@ void LLPipeline::postSort(LLCamera &camera)
forAllVisibleDrawables(renderSoundHighlights);
}
}
- LL_PUSH_CALLSTACKS();
+
// If managing your telehub, draw beacons at telehub and currently selected spawnpoint.
if (LLFloaterTelehub::renderBeacons() && !sShadowRender && !gCubeSnapshot)
{
@@ -3745,7 +3728,6 @@ void LLPipeline::postSort(LLCamera &camera)
LLVertexBuffer::flushBuffers();
// LLSpatialGroup::sNoDelete = false;
- LL_PUSH_CALLSTACKS();
}
@@ -7159,7 +7141,7 @@ void LLPipeline::copyScreenSpaceReflections(LLRenderTarget* src, LLRenderTarget*
LLRenderTarget& depth_src = mRT->deferredScreen;
dst->bindTarget();
- dst->clear();
+ dst->invalidate();
gCopyDepthProgram.bind();
S32 diff_map = gCopyDepthProgram.getTextureChannel(LLShaderMgr::DIFFUSE_MAP);
@@ -7346,7 +7328,7 @@ void LLPipeline::applyFXAA(LLRenderTarget* src, LLRenderTarget* dst)
// bake out texture2D with RGBL for FXAA shader
mFXAAMap.bindTarget();
- mFXAAMap.clear(GL_COLOR_BUFFER_BIT);
+ mFXAAMap.invalidate(GL_COLOR_BUFFER_BIT);
shader = &gGlowCombineFXAAProgram;
shader->bind();
@@ -7445,6 +7427,7 @@ void LLPipeline::generateSMAABuffers(LLRenderTarget* src)
LLGLSLShader& edge_shader = gSMAAEdgeDetectProgram[fsaa_quality];
dest.bindTarget();
+ // SMAA utilizes discard, so the background color matters
dest.clear(GL_COLOR_BUFFER_BIT);
edge_shader.bind();
@@ -7488,7 +7471,7 @@ void LLPipeline::generateSMAABuffers(LLRenderTarget* src)
LLGLSLShader& blend_weights_shader = gSMAABlendWeightsProgram[fsaa_quality];
dest.bindTarget();
- dest.clear(GL_COLOR_BUFFER_BIT);
+ dest.invalidate(GL_COLOR_BUFFER_BIT);
blend_weights_shader.bind();
blend_weights_shader.uniform4fv(sSmaaRTMetrics, 1, rt_metrics);
@@ -7564,7 +7547,7 @@ void LLPipeline::applySMAA(LLRenderTarget* src, LLRenderTarget* dst)
LLGLSLShader& blend_shader = gSMAANeighborhoodBlendProgram[fsaa_quality];
bound_target->bindTarget();
- bound_target->clear(GL_COLOR_BUFFER_BIT);
+ bound_target->invalidate(GL_COLOR_BUFFER_BIT);
blend_shader.bind();
blend_shader.uniform4fv(sSmaaRTMetrics, 1, rt_metrics);
@@ -7761,8 +7744,6 @@ void LLPipeline::renderDoF(LLRenderTarget* src, LLRenderTarget* dst)
gDeferredCoFProgram.bindTexture(LLShaderMgr::DEFERRED_DIFFUSE, src, LLTexUnit::TFO_POINT);
gDeferredCoFProgram.bindTexture(LLShaderMgr::DEFERRED_DEPTH, &mRT->deferredScreen, true);
- gDeferredCoFProgram.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff);
- gDeferredCoFProgram.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff);
gDeferredCoFProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, (GLfloat)dst->getWidth(), (GLfloat)dst->getHeight());
gDeferredCoFProgram.uniform1f(LLShaderMgr::DOF_FOCAL_DISTANCE, -subject_distance / 1000.f);
gDeferredCoFProgram.uniform1f(LLShaderMgr::DOF_BLUR_CONSTANT, blur_constant);
@@ -8074,32 +8055,11 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
stop_glerror();
}
- channel = shader.enableTexture(LLShaderMgr::EXPOSURE_MAP);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bind(&mExposureMap);
- }
-
- if (shader.getUniformLocation(LLShaderMgr::VIEWPORT) != -1)
- {
- shader.uniform4f(LLShaderMgr::VIEWPORT, (F32) gGLViewport[0],
- (F32) gGLViewport[1],
- (F32) gGLViewport[2],
- (F32) gGLViewport[3]);
- }
-
if (sReflectionRender && !shader.getUniformLocation(LLShaderMgr::MODELVIEW_MATRIX))
{
shader.uniformMatrix4fv(LLShaderMgr::MODELVIEW_MATRIX, 1, false, glm::value_ptr(mReflectionModelView));
}
- channel = shader.enableTexture(LLShaderMgr::DEFERRED_NOISE);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
bindLightFunc(shader);
stop_glerror();
@@ -8163,34 +8123,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
bindReflectionProbes(shader);
- if (gAtmosphere)
- {
- // bind precomputed textures necessary for calculating sun and sky luminance
- channel = shader.enableTexture(LLShaderMgr::TRANSMITTANCE_TEX, LLTexUnit::TT_TEXTURE);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::TRANSMITTANCE_TEX, gAtmosphere->getTransmittance());
- }
-
- channel = shader.enableTexture(LLShaderMgr::SCATTER_TEX, LLTexUnit::TT_TEXTURE_3D);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::SCATTER_TEX, gAtmosphere->getScattering());
- }
-
- channel = shader.enableTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, LLTexUnit::TT_TEXTURE_3D);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getMieScattering());
- }
-
- channel = shader.enableTexture(LLShaderMgr::ILLUMINANCE_TEX, LLTexUnit::TT_TEXTURE);
- if (channel > -1)
- {
- shader.bindTexture(LLShaderMgr::ILLUMINANCE_TEX, gAtmosphere->getIlluminance());
- }
- }
-
/*if (gCubeSnapshot)
{ // we only really care about the first two values, but the shader needs increasing separation between clip planes
shader.uniform4f(LLShaderMgr::DEFERRED_SHADOW_CLIP, 1.f, 64.f, 128.f, 256.f);
@@ -8199,26 +8131,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
{
shader.uniform4fv(LLShaderMgr::DEFERRED_SHADOW_CLIP, 1, mSunClipPlanes.mV);
}
- shader.uniform1f(LLShaderMgr::DEFERRED_SUN_WASH, RenderDeferredSunWash);
- shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_NOISE, RenderShadowNoise);
- shader.uniform1f(LLShaderMgr::DEFERRED_BLUR_SIZE, RenderShadowBlurSize);
-
- shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_RADIUS, RenderSSAOScale);
- shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_MAX_RADIUS, (GLfloat)RenderSSAOMaxScale);
-
- F32 ssao_factor = RenderSSAOFactor;
- shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR, ssao_factor);
- shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR_INV, 1.0f/ssao_factor);
-
- LLVector3 ssao_effect = RenderSSAOEffect;
- F32 matrix_diag = (ssao_effect[0] + 2.0f*ssao_effect[1])/3.0f;
- F32 matrix_nondiag = (ssao_effect[0] - ssao_effect[1])/3.0f;
- // This matrix scales (proj of color onto <1/rt(3),1/rt(3),1/rt(3)>) by
- // value factor, and scales remainder by saturation factor
- F32 ssao_effect_mat[] = { matrix_diag, matrix_nondiag, matrix_nondiag,
- matrix_nondiag, matrix_diag, matrix_nondiag,
- matrix_nondiag, matrix_nondiag, matrix_diag};
- shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_SSAO_EFFECT_MAT, 1, GL_FALSE, ssao_effect_mat);
//F32 shadow_offset_error = 1.f + RenderShadowOffsetError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
F32 shadow_bias_error = RenderShadowBiasError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2])/3000.f;
@@ -8235,20 +8147,12 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
shader.uniform3fv(LLShaderMgr::DEFERRED_MOON_DIR, 1, mTransformedMoonDir.mV);
shader.uniform2f(LLShaderMgr::DEFERRED_SHADOW_RES, (GLfloat)mRT->shadow[0].getWidth(), (GLfloat)mRT->shadow[0].getHeight());
shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, (GLfloat)mSpotShadow[0].getWidth(), (GLfloat)mSpotShadow[0].getHeight());
- shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff);
- shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff);
shader.uniformMatrix4fv(LLShaderMgr::MODELVIEW_DELTA_MATRIX, 1, GL_FALSE, glm::value_ptr(gGLDeltaModelView));
shader.uniformMatrix4fv(LLShaderMgr::INVERSE_MODELVIEW_DELTA_MATRIX, 1, GL_FALSE, glm::value_ptr(gGLInverseDeltaModelView));
shader.uniform1i(LLShaderMgr::CUBE_SNAPSHOT, gCubeSnapshot ? 1 : 0);
- if (shader.getUniformLocation(LLShaderMgr::DEFERRED_NORM_MATRIX) >= 0)
- {
- glm::mat4 norm_mat = glm::transpose(glm::inverse(get_current_modelview()));
- shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_NORM_MATRIX, 1, false, glm::value_ptr(norm_mat));
- }
-
// auto adjust legacy sun color if needed
static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true);
static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f);
@@ -8342,20 +8246,37 @@ void LLPipeline::renderDeferredLighting()
LLGLSLShader& sun_shader = gCubeSnapshot ? gDeferredSunProbeProgram : gDeferredSunProgram;
bindDeferredShader(sun_shader, deferred_light_target);
mScreenTriangleVB->setBuffer();
- glClearColor(1, 1, 1, 1);
- deferred_light_target->clear(GL_COLOR_BUFFER_BIT);
- glClearColor(0, 0, 0, 0);
+ deferred_light_target->invalidate(GL_COLOR_BUFFER_BIT);
sun_shader.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES,
(GLfloat)deferred_light_target->getWidth(),
(GLfloat)deferred_light_target->getHeight());
+ if (RenderDeferredSSAO && !gCubeSnapshot)
+ {
+ sun_shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_RADIUS, RenderSSAOScale);
+ sun_shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_MAX_RADIUS, (GLfloat)RenderSSAOMaxScale);
+
+ F32 ssao_factor = RenderSSAOFactor;
+ sun_shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR, ssao_factor);
+ sun_shader.uniform1f(LLShaderMgr::DEFERRED_SSAO_FACTOR_INV, 1.0f / ssao_factor);
+
+ S32 channel = sun_shader.enableTexture(LLShaderMgr::DEFERRED_NOISE);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+ }
+
{
LLGLDisable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3);
}
+ sun_shader.disableTexture(LLShaderMgr::DEFERRED_NOISE);
+
unbindDeferredShader(sun_shader);
}
deferred_light_target->flush();
@@ -8368,9 +8289,7 @@ void LLPipeline::renderDeferredLighting()
LL_PROFILE_GPU_ZONE("soften shadow");
// blur lightmap
screen_target->bindTarget();
- glClearColor(1, 1, 1, 1);
- screen_target->clear(GL_COLOR_BUFFER_BIT);
- glClearColor(0, 0, 0, 0);
+ screen_target->invalidate(GL_COLOR_BUFFER_BIT);
bindDeferredShader(gDeferredBlurLightProgram);
@@ -8422,7 +8341,6 @@ void LLPipeline::renderDeferredLighting()
deferred_light_target->flush();
unbindDeferredShader(gDeferredBlurLightProgram);
}
-
screen_target->bindTarget();
// clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky
glClearColor(0, 0, 0, 0);
@@ -8450,6 +8368,19 @@ void LLPipeline::renderDeferredLighting()
soften_shader.uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, LLDrawPoolAlpha::sWaterPlane.mV);
+ if(RenderDeferredSSAO)
+ {
+ LLVector3 ssao_effect = RenderSSAOEffect;
+ F32 matrix_diag = (ssao_effect[0] + 2.0f * ssao_effect[1]) / 3.0f;
+ F32 matrix_nondiag = (ssao_effect[0] - ssao_effect[1]) / 3.0f;
+ // This matrix scales (proj of color onto <1/rt(3),1/rt(3),1/rt(3)>) by
+ // value factor, and scales remainder by saturation factor
+ F32 ssao_effect_mat[] = { matrix_diag, matrix_nondiag, matrix_nondiag,
+ matrix_nondiag, matrix_diag, matrix_nondiag,
+ matrix_nondiag, matrix_nondiag, matrix_diag };
+ soften_shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_SSAO_EFFECT_MAT, 1, GL_FALSE, ssao_effect_mat);
+ }
+
{
LLGLDepthTest depth(GL_FALSE);
LLGLDisable blend(GL_BLEND);
@@ -8682,13 +8613,12 @@ void LLPipeline::renderDeferredLighting()
LLDrawable* drawablep = *iter;
LLVOVolume* volume = drawablep->getVOVolume();
LLVector3 center = drawablep->getPositionAgent();
- F32* c = center.mV;
F32 light_size_final = volume->getLightRadius() * 1.5f;
F32 light_falloff_final = volume->getLightFalloff(DEFERRED_LIGHT_FALLOFF);
sVisibleLightCount++;
- glm::vec3 tc(glm::make_vec3(c));
+ glm::vec3 tc(glm::make_vec3(LLVector4(center).mV));
tc = mul_mat4_vec3(mat, tc);
setupSpotLight(gDeferredMultiSpotLightProgram, drawablep);
@@ -9072,7 +9002,6 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
shader.disableTexture(LLShaderMgr::DEFERRED_DEPTH, deferred_target->getUsage());
shader.disableTexture(LLShaderMgr::DEFERRED_LIGHT, deferred_light_target->getUsage());
shader.disableTexture(LLShaderMgr::DIFFUSE_MAP);
- shader.disableTexture(LLShaderMgr::DEFERRED_BLOOM);
for (U32 i = 0; i < 4; i++)
{
@@ -9090,7 +9019,6 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
}
}
- shader.disableTexture(LLShaderMgr::DEFERRED_NOISE);
shader.disableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC);
if (!LLPipeline::sReflectionProbesEnabled)
@@ -10230,7 +10158,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
view[j] = glm::inverse(view[j]);
//llassert(origin.isFinite());
- glm::vec3 origin_agent(glm::make_vec3(origin.mV));
+ glm::vec3 origin_agent(glm::make_vec3(LLVector4(origin).mV));
//translate view to origin
origin_agent = mul_mat4_vec3(view[j], origin_agent);
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 5c9b95ef4a..c69ca863e7 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -1000,7 +1000,6 @@ public:
//cached settings
static bool WindLightUseAtmosShaders;
static bool RenderDeferred;
- static F32 RenderDeferredSunWash;
static U32 RenderFSAAType;
static U32 RenderResolutionDivisor;
static bool RenderUIBuffer;
@@ -1042,7 +1041,6 @@ public:
static F32 CameraFNumber;
static F32 CameraFocalLength;
static F32 CameraFieldOfView;
- static F32 RenderShadowNoise;
static F32 RenderShadowBlurSize;
static F32 RenderSSAOScale;
static U32 RenderSSAOMaxScale;
@@ -1055,8 +1053,6 @@ public:
static F32 RenderSpotShadowOffset;
static F32 RenderSpotShadowBias;
static LLDrawable* RenderSpotLight;
- static F32 RenderEdgeDepthCutoff;
- static F32 RenderEdgeNormCutoff;
static LLVector3 RenderShadowGaussian;
static F32 RenderShadowBlurDistFactor;
static bool RenderDeferredAtmospheric;
diff --git a/indra/newview/rlvactions.cpp b/indra/newview/rlvactions.cpp
new file mode 100644
index 0000000000..110beeafc0
--- /dev/null
+++ b/indra/newview/rlvactions.cpp
@@ -0,0 +1,42 @@
+/**
+ * @file rlvactions.cpp
+ * @author Kitty Barnett
+ * @brief RLVa public facing helper class to easily make RLV checks
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "rlvactions.h"
+#include "rlvhandler.h"
+
+// ============================================================================
+// Helper functions
+//
+
+bool RlvActions::isRlvEnabled()
+{
+ return RlvHandler::isEnabled();
+}
+
+// ============================================================================
diff --git a/indra/newview/rlvactions.h b/indra/newview/rlvactions.h
new file mode 100644
index 0000000000..cb0df95e37
--- /dev/null
+++ b/indra/newview/rlvactions.h
@@ -0,0 +1,46 @@
+/**
+ * @file rlvactions.h
+ * @author Kitty Barnett
+ * @brief RLVa public facing helper class to easily make RLV checks
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+// ============================================================================
+// RlvActions - developer-friendly non-RLVa code facing class, use in lieu of RlvHandler whenever possible
+//
+
+class RlvActions
+{
+ // ================
+ // Helper functions
+ // ================
+public:
+ /*
+ * Convenience function to check if RLVa is enabled without having to include rlvhandler.h
+ */
+ static bool isRlvEnabled();
+};
+
+// ============================================================================
diff --git a/indra/newview/rlvcommon.cpp b/indra/newview/rlvcommon.cpp
new file mode 100644
index 0000000000..4140659715
--- /dev/null
+++ b/indra/newview/rlvcommon.cpp
@@ -0,0 +1,134 @@
+/**
+ * @file rlvcommon.h
+ * @author Kitty Barnett
+ * @brief RLVa helper functions and constants used throughout the viewer
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llagent.h"
+#include "llchat.h"
+#include "lldbstrings.h"
+#include "llversioninfo.h"
+#include "llviewermenu.h"
+#include "llviewerstats.h"
+#include "message.h"
+#include <boost/algorithm/string.hpp>
+
+#include "rlvcommon.h"
+
+#include "llviewercontrol.h"
+#include "rlvhandler.h"
+
+using namespace Rlv;
+
+// ============================================================================
+// RlvStrings
+//
+
+std::string Strings::getVersion(bool wants_legacy)
+{
+ return llformat("%s viewer v%d.%d.%d (RLVa %d.%d.%d)",
+ !wants_legacy ? "RestrainedLove" : "RestrainedLife",
+ SpecVersion::Major, SpecVersion::Minor, SpecVersion::Patch,
+ ImplVersion::Major, ImplVersion::Minor, ImplVersion::Patch);
+}
+
+std::string Strings::getVersionAbout()
+{
+ return llformat("RLV v%d.%d.%d / RLVa v%d.%d.%d.%d",
+ SpecVersion::Major, SpecVersion::Minor, SpecVersion::Patch,
+ ImplVersion::Major, ImplVersion::Minor, ImplVersion::Patch, LLVersionInfo::instance().getBuild());
+}
+
+std::string Strings::getVersionNum()
+{
+ return llformat("%d%02d%02d%02d",
+ SpecVersion::Major, SpecVersion::Minor, SpecVersion::Patch, SpecVersion::Build);
+}
+
+std::string Strings::getVersionImplNum()
+{
+ return llformat("%d%02d%02d%02d",
+ ImplVersion::Major, ImplVersion::Minor, ImplVersion::Patch, ImplVersion::ImplId);
+}
+
+// ============================================================================
+// RlvUtil
+//
+
+void Util::menuToggleVisible()
+{
+ bool isTopLevel = gSavedSettings.getBOOL(Settings::TopLevelMenu);
+ bool isRlvEnabled = RlvHandler::isEnabled();
+
+ LLMenuGL* menuRLVaMain = gMenuBarView->findChildMenuByName("RLVa Main", false);
+ LLMenuGL* menuAdvanced = gMenuBarView->findChildMenuByName("Advanced", false);
+ LLMenuGL* menuRLVaEmbed= menuAdvanced->findChildMenuByName("RLVa Embedded", false);
+
+ gMenuBarView->setItemVisible("RLVa Main", isRlvEnabled && isTopLevel);
+ menuAdvanced->setItemVisible("RLVa Embedded", isRlvEnabled && !isTopLevel);
+
+ if ( isRlvEnabled && menuRLVaMain && menuRLVaEmbed &&
+ ( (isTopLevel && 1 == menuRLVaMain->getItemCount()) || (!isTopLevel && 1 == menuRLVaEmbed->getItemCount())) )
+ {
+ LLMenuGL* menuFrom = isTopLevel ? menuRLVaEmbed : menuRLVaMain;
+ LLMenuGL* menuTo = isTopLevel ? menuRLVaMain : menuRLVaEmbed;
+ while (LLMenuItemGL* pItem = menuFrom->getItem(1))
+ {
+ menuFrom->removeChild(pItem);
+ menuTo->addChild(pItem);
+ pItem->updateBranchParent(menuTo);
+ }
+ }
+}
+
+bool Util::parseStringList(const std::string& strInput, std::vector<std::string>& optionList, std::string_view strSeparator)
+{
+ if (!strInput.empty())
+ boost::split(optionList, strInput, boost::is_any_of(strSeparator));
+ return !optionList.empty();
+}
+
+bool Util::sendChatReply(S32 nChannel, const std::string& strUTF8Text)
+{
+ if (!isValidReplyChannel(nChannel))
+ return false;
+
+ // Copy/paste from send_chat_from_viewer()
+ gMessageSystem->newMessageFast(_PREHASH_ChatFromViewer);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_ChatData);
+ gMessageSystem->addStringFast(_PREHASH_Message, utf8str_truncate(strUTF8Text, MAX_MSG_STR_LEN));
+ gMessageSystem->addU8Fast(_PREHASH_Type, CHAT_TYPE_SHOUT);
+ gMessageSystem->addS32("Channel", nChannel);
+ gAgent.sendReliableMessage();
+ add(LLStatViewer::CHAT_COUNT, 1);
+
+ return true;
+}
+
+// ============================================================================
diff --git a/indra/newview/rlvcommon.h b/indra/newview/rlvcommon.h
new file mode 100644
index 0000000000..6f1bbbbdc6
--- /dev/null
+++ b/indra/newview/rlvcommon.h
@@ -0,0 +1,72 @@
+/**
+ * @file rlvcommon.h
+ * @author Kitty Barnett
+ * @brief RLVa helper functions and constants used throughout the viewer
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "rlvdefines.h"
+
+namespace Rlv
+{
+ // ============================================================================
+ // RlvStrings
+ //
+
+ class Strings
+ {
+ public:
+ static std::string getVersion(bool wants_legacy);
+ static std::string getVersionAbout();
+ static std::string getVersionImplNum();
+ static std::string getVersionNum();
+ };
+
+ // ============================================================================
+ // RlvUtil
+ //
+
+ namespace Util
+ {
+ bool isValidReplyChannel(S32 nChannel, bool isLoopback = false);
+ void menuToggleVisible();
+ bool parseStringList(const std::string& strInput, std::vector<std::string>& optionList, std::string_view strSeparator = Constants::OptionSeparator);
+ bool sendChatReply(S32 nChannel, const std::string& strUTF8Text);
+ bool sendChatReply(const std::string& strChannel, const std::string& strUTF8Text);
+ };
+
+ inline bool Util::isValidReplyChannel(S32 nChannel, bool isLoopback)
+ {
+ return (nChannel > (!isLoopback ? 0 : -1)) && (CHAT_CHANNEL_DEBUG != nChannel);
+ }
+
+ inline bool Util::sendChatReply(const std::string& strChannel, const std::string& strUTF8Text)
+ {
+ S32 nChannel;
+ return LLStringUtil::convertToS32(strChannel, nChannel) ? sendChatReply(nChannel, strUTF8Text) : false;
+ }
+
+ // ============================================================================
+}
diff --git a/indra/newview/rlvdefines.h b/indra/newview/rlvdefines.h
new file mode 100644
index 0000000000..e39328fdd6
--- /dev/null
+++ b/indra/newview/rlvdefines.h
@@ -0,0 +1,194 @@
+/**
+ * @file rlvdefines.h
+ * @author Kitty Barnett
+ * @brief RLVa common defines, constants and enums
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+// ============================================================================
+// Defines
+//
+
+// Defining these makes it easier if we ever need to change our tag
+#define RLV_WARNS LL_WARNS("RLV")
+#define RLV_INFOS LL_INFOS("RLV")
+#define RLV_DEBUGS LL_DEBUGS("RLV")
+#define RLV_ENDL LL_ENDL
+#define RLV_VERIFY(f) (f)
+
+#if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
+ // Make sure we halt execution on errors
+ #define RLV_ERRS LL_ERRS("RLV")
+ // Keep our asserts separate from LL's
+ #define RLV_ASSERT(f) if (!(f)) { RLV_ERRS << "ASSERT (" << #f << ")" << RLV_ENDL; }
+ #define RLV_ASSERT_DBG(f) RLV_ASSERT(f)
+#else
+ // Don't halt execution on errors in release
+ #define RLV_ERRS LL_WARNS("RLV")
+ // We don't want to check assertions in release builds
+ #ifdef RLV_DEBUG
+ #define RLV_ASSERT(f) RLV_VERIFY(f)
+ #define RLV_ASSERT_DBG(f)
+ #else
+ #define RLV_ASSERT(f)
+ #define RLV_ASSERT_DBG(f)
+ #endif // RLV_DEBUG
+#endif // LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
+
+namespace Rlv
+{
+ // Version of the specification we report
+ namespace SpecVersion {
+ constexpr S32 Major = 4;
+ constexpr S32 Minor = 0;
+ constexpr S32 Patch = 0;
+ constexpr S32 Build = 0;
+ };
+
+ // RLVa implementation version
+ namespace ImplVersion {
+ constexpr S32 Major = 3;
+ constexpr S32 Minor = 0;
+ constexpr S32 Patch = 0;
+ constexpr S32 ImplId = 13;
+ };
+
+ namespace Constants
+ {
+ constexpr char CmdPrefix = '@';
+ constexpr char ConsolePrompt[] = "> ";
+ constexpr std::string_view OptionSeparator = ";";
+ }
+}
+
+// ============================================================================
+// Enumeration declarations
+//
+
+namespace Rlv
+{
+ enum class EBehaviour {
+ Version = 0,
+ VersionNew,
+ VersionNum,
+ GetCommand,
+
+ Count,
+ Unknown,
+ };
+
+ enum class EBehaviourOptionType
+ {
+ EmptyOrException, // Behaviour takes no parameters
+ Exception, // Behaviour requires an exception as a parameter
+ NoneOrException, // Behaviour takes either no parameters or an exception
+ };
+
+ enum class EParamType {
+ Unknown = 0x00,
+ Add = 0x01, // <param> == "n"|"add"
+ Remove = 0x02, // <param> == "y"|"rem"
+ Force = 0x04, // <param> == "force"
+ Reply = 0x08, // <param> == <number>
+ Clear = 0x10,
+ AddRem = Add | Remove
+ };
+
+ enum class ECmdRet {
+ Unknown = 0x0000, // Unknown error (should only be used internally)
+ Retained, // Command was retained
+ Succeeded = 0x0100, // Command executed successfully
+ SuccessUnset, // Command executed successfully (RLV_TYPE_REMOVE for an unrestricted behaviour)
+ SuccessDuplicate, // Command executed successfully (RLV_TYPE_ADD for an already restricted behaviour)
+ SuccessDeprecated, // Command executed successfully but has been marked as deprecated
+ SuccessDelayed, // Command parsed valid but will execute at a later time
+ Failed = 0x0200, // Command failed (general failure)
+ FailedSyntax, // Command failed (syntax error)
+ FailedOption, // Command failed (invalid option)
+ FailedParam, // Command failed (invalid param)
+ FailedLock, // Command failed (command is locked by another object)
+ FailedDisabled, // Command failed (command disabled by user)
+ FailedUnknown, // Command failed (unknown command)
+ FailedNoSharedRoot, // Command failed (missing #RLV)
+ FailedDeprecated, // Command failed (deprecated and no longer supported)
+ FailedNoBehaviour, // Command failed (force modifier on an object with no active restrictions)
+ FailedUnheldBehaviour, // Command failed (local modifier on an object that doesn't hold the base behaviour)
+ FailedBlocked, // Command failed (object is blocked)
+ FailedThrottled, // Command failed (throttled)
+ FailedNoProcessor // Command doesn't have a template processor define (legacy code)
+ };
+
+ enum class EExceptionCheck
+ {
+ Permissive, // Exception can be set by any object
+ Strict, // Exception must be set by all objects holding the restriction
+ Default, // Permissive or strict will be determined by currently enforced restrictions
+ };
+
+ // Replace&remove in c++23
+ template <typename E>
+ constexpr std::enable_if_t<std::is_enum_v<E> && !std::is_convertible_v<E, int>, std::underlying_type_t<E>> to_underlying(E e) noexcept
+ {
+ return static_cast<std::underlying_type_t<E>>(e);
+ }
+
+ template <typename E>
+ constexpr std::enable_if_t<std::is_enum_v<E> && !std::is_convertible_v<E, int>, bool> has_flag(E value, E flag) noexcept
+ {
+ return (to_underlying(value) & to_underlying(flag)) != 0;
+ }
+
+ constexpr bool isReturnCodeSuccess(ECmdRet eRet)
+ {
+ return (to_underlying(eRet) & to_underlying(ECmdRet::Succeeded)) == to_underlying(ECmdRet::Succeeded);
+ }
+
+ constexpr bool isReturnCodeFailed(ECmdRet eRet)
+ {
+ return (to_underlying(eRet) & to_underlying(ECmdRet::Failed)) == to_underlying(ECmdRet::Failed);
+ }
+}
+
+// ============================================================================
+// Settings
+//
+
+namespace Rlv
+{
+ namespace Settings
+ {
+ constexpr char Main[] = "RestrainedLove";
+ constexpr char Debug[] = "RestrainedLoveDebug";
+
+ constexpr char DebugHideUnsetDup[] = "RLVaDebugHideUnsetDuplicate";
+ constexpr char EnableExperimentalCommands[] = "RLVaExperimentalCommands";
+ constexpr char EnableIMQuery[] = "RLVaEnableIMQuery";
+ constexpr char EnableTempAttach[] = "RLVaEnableTemporaryAttachments";
+ constexpr char TopLevelMenu[] = "RLVaTopLevelMenu";
+ };
+
+};
+
+// ============================================================================
diff --git a/indra/newview/rlvfloaters.cpp b/indra/newview/rlvfloaters.cpp
new file mode 100644
index 0000000000..8a074fd14d
--- /dev/null
+++ b/indra/newview/rlvfloaters.cpp
@@ -0,0 +1,122 @@
+/**
+ * @file rlvfloaters.cpp
+ * @author Kitty Barnett
+ * @brief RLVa floaters class implementations
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llagentdata.h"
+#include "llchatentry.h"
+#include "lltexteditor.h"
+#include "lltrans.h"
+#include "llvoavatarself.h"
+
+#include "rlvfloaters.h"
+#include "rlvhandler.h"
+
+using namespace Rlv;
+
+// ============================================================================
+// FloaterConsole
+//
+
+bool FloaterConsole::postBuild()
+{
+ mInputEdit = getChild<LLChatEntry>("console_input");
+ mInputEdit->setCommitCallback(std::bind(&FloaterConsole::onInput, this));
+ mInputEdit->setTextExpandedCallback(std::bind(&FloaterConsole::reshapeLayoutPanel, this));
+ mInputEdit->setFocus(true);
+ mInputEdit->setCommitOnFocusLost(false);
+
+ mInputPanel = getChild<LLLayoutPanel>("input_panel");
+ mInputEditPad = mInputPanel->getRect().getHeight() - mInputEdit->getRect().getHeight();
+
+ mOutputText = getChild<LLTextEditor>("console_output");
+ mOutputText->appendText(Constants::ConsolePrompt, false);
+
+ if (RlvHandler::isEnabled())
+ {
+ mCommandOutputConn = RlvHandler::instance().setCommandOutputCallback([this](const RlvCommand& rlvCmd, S32, const std::string strText)
+ {
+ if (rlvCmd.getObjectID() == gAgentID)
+ {
+ mOutputText->appendText(rlvCmd.getBehaviour() + ": ", true);
+ mOutputText->appendText(strText, false);
+ }
+ });
+ }
+
+ return true;
+}
+
+void FloaterConsole::onClose(bool fQuitting)
+{
+ if (RlvHandler::isEnabled())
+ {
+ RlvHandler::instance().processCommand(gAgentID, "clear", true);
+ }
+}
+
+void FloaterConsole::onInput()
+{
+ if (!isAgentAvatarValid())
+ {
+ return;
+ }
+
+ std::string strText = mInputEdit->getText();
+ LLStringUtil::trim(strText);
+
+ mOutputText->appendText(strText, false);
+ mInputEdit->setText(LLStringUtil::null);
+
+ if (!RlvHandler::isEnabled())
+ {
+ mOutputText->appendText(LLTrans::getString("RlvConsoleDisable"), true);
+ }
+ else if (strText.length() <= 3 || Constants::CmdPrefix != strText[0])
+ {
+ mOutputText->appendText(LLTrans::getString("RlvConsoleInvalidCmd"), true);
+ }
+ else
+ {
+ LLChat chat;
+ chat.mFromID = gAgentID;
+ chat.mChatType = CHAT_TYPE_OWNER;
+
+ RlvHandler::instance().handleSimulatorChat(strText, chat, gAgentAvatarp);
+
+ mOutputText->appendText(strText, true);
+ }
+
+ mOutputText->appendText(Constants::ConsolePrompt, true);
+}
+
+void FloaterConsole::reshapeLayoutPanel()
+{
+ mInputPanel->reshape(mInputPanel->getRect().getWidth(), mInputEdit->getRect().getHeight() + mInputEditPad, false);
+}
+
+// ============================================================================
diff --git a/indra/newview/rlvfloaters.h b/indra/newview/rlvfloaters.h
new file mode 100644
index 0000000000..8acfa43f28
--- /dev/null
+++ b/indra/newview/rlvfloaters.h
@@ -0,0 +1,68 @@
+/**
+ * @file rlvfloaters.h
+ * @author Kitty Barnett
+ * @brief RLVa floaters class implementations
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llfloater.h"
+
+#include "rlvdefines.h"
+
+class LLChatEntry;
+class LLFloaterReg;
+class LLLayoutPanel;
+class LLTextEditor;
+class RlvCommand;
+class RlvHandler;
+
+namespace Rlv
+{
+ // ============================================================================
+ // FloaterConsole - debug console to allow command execution without the need for a script
+ //
+
+ class FloaterConsole : public LLFloater
+ {
+ friend class ::LLFloaterReg;
+ FloaterConsole(const LLSD& sdKey) : LLFloater(sdKey) {}
+
+ public:
+ bool postBuild() override;
+ void onClose(bool fQuitting) override;
+ protected:
+ void onInput();
+ void reshapeLayoutPanel();
+
+ private:
+ boost::signals2::scoped_connection mCommandOutputConn;
+ int mInputEditPad = 0;
+ LLLayoutPanel* mInputPanel = nullptr;
+ LLChatEntry* mInputEdit = nullptr;
+ LLTextEditor* mOutputText = nullptr;
+ };
+
+ // ============================================================================
+};
diff --git a/indra/newview/rlvhandler.cpp b/indra/newview/rlvhandler.cpp
new file mode 100644
index 0000000000..6c4b439105
--- /dev/null
+++ b/indra/newview/rlvhandler.cpp
@@ -0,0 +1,225 @@
+/**
+ * @file rlvhandler.cpp
+ * @author Kitty Barnett
+ * @brief RLVa helper classes for internal use only
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llagent.h"
+#include "llstartup.h"
+#include "llviewercontrol.h"
+#include "llviewerobject.h"
+
+#include "rlvcommon.h"
+#include "rlvhandler.h"
+#include "rlvhelper.h"
+
+#include <boost/algorithm/string.hpp>
+
+using namespace Rlv;
+
+// ============================================================================
+// Static variable initialization
+//
+
+bool RlvHandler::mIsEnabled = false;
+
+// ============================================================================
+// Command processing functions
+//
+
+bool RlvHandler::handleSimulatorChat(std::string& message, const LLChat& chat, const LLViewerObject* chatObj)
+{
+ // *TODO: There's an edge case for temporary attachments when going from enabled -> disabled with restrictions already in place
+ static LLCachedControl<bool> enable_temp_attach(gSavedSettings, Settings::EnableTempAttach);
+ static LLCachedControl<bool> show_debug_output(gSavedSettings, Settings::Debug);
+ static LLCachedControl<bool> hide_unset_dupes(gSavedSettings, Settings::DebugHideUnsetDup);
+
+ if ( message.length() <= 3 || Constants::CmdPrefix != message[0] || CHAT_TYPE_OWNER != chat.mChatType ||
+ (chatObj && chatObj->isTempAttachment() && !enable_temp_attach()) )
+ {
+ return false;
+ }
+
+ message.erase(0, 1);
+ LLStringUtil::toLower(message);
+ CommandDbgOut cmdDbgOut(message, chatObj->getID() == gAgentID);
+
+ boost_tokenizer tokens(message, boost::char_separator<char>(",", "", boost::drop_empty_tokens));
+ for (const std::string& strCmd : tokens)
+ {
+ ECmdRet eRet = processCommand(chat.mFromID, strCmd, true);
+ if ( show_debug_output() &&
+ (!hide_unset_dupes() || (ECmdRet::SuccessUnset != eRet && ECmdRet::SuccessDuplicate != eRet)) )
+ {
+ cmdDbgOut.add(strCmd, eRet);
+ }
+ }
+
+ message = cmdDbgOut.get();
+ return true;
+}
+
+ECmdRet RlvHandler::processCommand(const LLUUID& idObj, const std::string& strCmd, bool fromObj)
+{
+ const RlvCommand rlvCmd(idObj, strCmd);
+ return processCommand(std::ref(rlvCmd), fromObj);
+}
+
+ECmdRet RlvHandler::processCommand(std::reference_wrapper<const RlvCommand> rlvCmd, bool fromObj)
+{
+ {
+ const RlvCommand& rlvCmdTmp = rlvCmd; // Reference to the temporary with limited variable scope since we don't want it to leak below
+
+ RLV_DEBUGS << "[" << rlvCmdTmp.getObjectID() << "]: " << rlvCmdTmp.asString() << RLV_ENDL;
+ if (!rlvCmdTmp.isValid())
+ {
+ RLV_DEBUGS << "\t-> invalid syntax" << RLV_ENDL;
+ return ECmdRet::FailedSyntax;
+ }
+ if (rlvCmdTmp.isBlocked())
+ {
+ RLV_DEBUGS << "\t-> blocked command" << RLV_ENDL;
+ return ECmdRet::FailedDisabled;
+ }
+ }
+
+ ECmdRet eRet = ECmdRet::Unknown;
+ switch (rlvCmd.get().getParamType())
+ {
+ case EParamType::Reply:
+ eRet = rlvCmd.get().processCommand();
+ break;
+ case EParamType::Unknown:
+ default:
+ eRet = ECmdRet::FailedParam;
+ break;
+ }
+ RLV_ASSERT(ECmdRet::Unknown != eRet);
+
+ RLV_DEBUGS << "\t--> command " << (isReturnCodeSuccess(eRet) ? "succeeded" : "failed") << RLV_ENDL;
+
+ return eRet;
+}
+
+// ============================================================================
+// Initialization helper functions
+//
+
+bool RlvHandler::canEnable()
+{
+ return LLStartUp::getStartupState() <= STATE_LOGIN_CLEANUP;
+}
+
+bool RlvHandler::setEnabled(bool enable)
+{
+ if (mIsEnabled == enable)
+ return enable;
+
+ if (enable && canEnable())
+ {
+ RLV_INFOS << "Enabling Restrained Love API support - " << Strings::getVersionAbout() << RLV_ENDL;
+ mIsEnabled = true;
+ }
+
+ return mIsEnabled;
+}
+
+// ============================================================================
+// Command handlers (RLV_TYPE_REPLY)
+//
+
+ECmdRet CommandHandlerBaseImpl<EParamType::Reply>::processCommand(const RlvCommand& rlvCmd, ReplyHandlerFunc* pHandler)
+{
+ // Sanity check - <param> should specify a - valid - reply channel
+ S32 nChannel;
+ if (!LLStringUtil::convertToS32(rlvCmd.getParam(), nChannel) || !Util::isValidReplyChannel(nChannel, rlvCmd.getObjectID() == gAgentID))
+ return ECmdRet::FailedParam;
+
+ std::string strReply;
+ ECmdRet eRet = (*pHandler)(rlvCmd, strReply);
+
+ // If we made it this far then:
+ // - the command was handled successfully so we send off the response
+ // - the command failed but we still send off an - empty - response to keep the issuing script from blocking
+ if (nChannel != 0)
+ {
+ Util::sendChatReply(nChannel, strReply);
+ }
+ RlvHandler::instance().mOnCommandOutput(rlvCmd, nChannel, strReply);
+
+ return eRet;
+}
+
+// Handles: @getcommand[:<behaviour>[;<type>[;<separator>]]]=<channel>
+template<> template<>
+ECmdRet ReplyHandler<EBehaviour::GetCommand>::onCommand(const RlvCommand& rlvCmd, std::string& strReply)
+{
+ std::vector<std::string> optionList;
+ Util::parseStringList(rlvCmd.getOption(), optionList);
+
+ // If a second parameter is present it'll specify the command type
+ EParamType eType = EParamType::Unknown;
+ if (optionList.size() >= 2)
+ {
+ if (optionList[1] == "any" || optionList[1].empty())
+ eType = EParamType::Unknown;
+ else if (optionList[1] == "add")
+ eType = EParamType::AddRem;
+ else if (optionList[1] == "force")
+ eType = EParamType::Force;
+ else if (optionList[1] == "reply")
+ eType = EParamType::Reply;
+ else
+ return ECmdRet::FailedOption;
+ }
+
+ std::list<std::string> cmdList;
+ if (BehaviourDictionary::instance().getCommands(!optionList.empty() ? optionList[0] : LLStringUtil::null, eType, cmdList))
+ strReply = boost::algorithm::join(cmdList, optionList.size() >= 3 ? optionList[2] : Constants::OptionSeparator);
+ return ECmdRet::Succeeded;
+}
+
+// Handles: @version=<chnannel> and @versionnew=<channel>
+template<> template<>
+ECmdRet VersionReplyHandler::onCommand(const RlvCommand& rlvCmd, std::string& strReply)
+{
+ strReply = Strings::getVersion(EBehaviour::Version == rlvCmd.getBehaviourType());
+ return ECmdRet::Succeeded;
+}
+
+// Handles: @versionnum[:impl]=<channel>
+template<> template<>
+ECmdRet ReplyHandler<EBehaviour::VersionNum>::onCommand(const RlvCommand& rlvCmd, std::string& strReply)
+{
+ if (!rlvCmd.hasOption())
+ strReply = Strings::getVersionNum();
+ else if ("impl" == rlvCmd.getOption())
+ strReply = Strings::getVersionImplNum();
+ else
+ return ECmdRet::FailedOption;
+ return ECmdRet::Succeeded;
+}
+
+// ============================================================================
diff --git a/indra/newview/rlvhandler.h b/indra/newview/rlvhandler.h
new file mode 100644
index 0000000000..38612485b1
--- /dev/null
+++ b/indra/newview/rlvhandler.h
@@ -0,0 +1,80 @@
+/**
+ * @file rlvhandler.h
+ * @author Kitty Barnett
+ * @brief Primary command process and orchestration class
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llchat.h"
+#include "llsingleton.h"
+
+#include "rlvhelper.h"
+
+class LLViewerObject;
+
+// ============================================================================
+// RlvHandler class
+//
+
+class RlvHandler : public LLSingleton<RlvHandler>
+{
+ template<Rlv::EParamType> friend struct Rlv::CommandHandlerBaseImpl;
+
+ LLSINGLETON_EMPTY_CTOR(RlvHandler);
+
+ /*
+ * Command processing
+ */
+public:
+ // Command processing helper functions
+ bool handleSimulatorChat(std::string& message, const LLChat& chat, const LLViewerObject* chatObj);
+ Rlv::ECmdRet processCommand(const LLUUID& idObj, const std::string& stCmd, bool fromObj);
+protected:
+ Rlv::ECmdRet processCommand(std::reference_wrapper<const RlvCommand> rlvCmdRef, bool fromObj);
+
+ /*
+ * Helper functions
+ */
+public:
+ // Initialization (deliberately static so they can safely be called in tight loops)
+ static bool canEnable();
+ static bool isEnabled() { return mIsEnabled; }
+ static bool setEnabled(bool enable);
+
+ /*
+ * Event handling
+ */
+public:
+ // The command output signal is triggered whenever a command produces channel or debug output
+ using command_output_signal_t = boost::signals2::signal<void (const RlvCommand&, S32, const std::string&)>;
+ boost::signals2::connection setCommandOutputCallback(const command_output_signal_t::slot_type& cb) { return mOnCommandOutput.connect(cb); }
+
+protected:
+ command_output_signal_t mOnCommandOutput;
+private:
+ static bool mIsEnabled;
+};
+
+// ============================================================================
diff --git a/indra/newview/rlvhelper.cpp b/indra/newview/rlvhelper.cpp
new file mode 100644
index 0000000000..1dac297bf1
--- /dev/null
+++ b/indra/newview/rlvhelper.cpp
@@ -0,0 +1,389 @@
+/**
+ * @file rlvhelper.cpp
+ * @author Kitty Barnett
+ * @brief RLVa helper classes for internal use only
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lltrans.h"
+#include "llviewercontrol.h"
+
+#include "rlvhelper.h"
+
+#include <boost/algorithm/string.hpp>
+
+using namespace Rlv;
+
+// ============================================================================
+// BehaviourDictionary
+//
+
+BehaviourDictionary::BehaviourDictionary()
+{
+ //
+ // Restrictions
+ //
+
+ //
+ // Reply-only
+ //
+ addEntry(new ReplyProcessor<EBehaviour::GetCommand>("getcommand"));
+ addEntry(new ReplyProcessor<EBehaviour::Version, VersionReplyHandler>("version"));
+ addEntry(new ReplyProcessor<EBehaviour::VersionNew, VersionReplyHandler>("versionnew"));
+ addEntry(new ReplyProcessor<EBehaviour::VersionNum>("versionnum"));
+
+ // Populate mString2InfoMap (the tuple <behaviour, type> should be unique)
+ for (const BehaviourInfo* bhvr_info_p : mBhvrInfoList)
+ {
+ mString2InfoMap.insert(std::make_pair(std::make_pair(bhvr_info_p->getBehaviour(), static_cast<EParamType>(bhvr_info_p->getParamTypeMask())), bhvr_info_p));
+ }
+
+ // Populate m_Bhvr2InfoMap (there can be multiple entries per ERlvBehaviour)
+ for (const BehaviourInfo* bhvr_info_p : mBhvrInfoList)
+ {
+ if ((bhvr_info_p->getParamTypeMask() & to_underlying(EParamType::AddRem)) && !bhvr_info_p->isSynonym())
+ {
+#ifdef RLV_DEBUG
+ for (const auto& itBhvr : boost::make_iterator_range(mBhvr2InfoMap.lower_bound(bhvr_info_p->getBehaviourType()), mBhvr2InfoMap.upper_bound(bhvr_info_p->getBehaviourType())))
+ {
+ RLV_ASSERT((itBhvr.first != bhvr_info_p->getBehaviourType()) || (itBhvr.second->getBehaviourFlags() != bhvr_info_p->getBehaviourFlags()));
+ }
+#endif // RLV_DEBUG
+ mBhvr2InfoMap.insert(std::pair(bhvr_info_p->getBehaviourType(), bhvr_info_p));
+ }
+ }
+}
+
+BehaviourDictionary::~BehaviourDictionary()
+{
+ for (const BehaviourInfo* bhvr_info_p : mBhvrInfoList)
+ {
+ delete bhvr_info_p;
+ }
+ mBhvrInfoList.clear();
+}
+
+void BehaviourDictionary::addEntry(const BehaviourInfo* entry_p)
+{
+ // Filter experimental commands (if disabled)
+ static LLCachedControl<bool> sEnableExperimental(gSavedSettings, Settings::EnableExperimentalCommands);
+ if (!entry_p || (!sEnableExperimental && entry_p->isExperimental()))
+ {
+ return;
+ }
+
+ // Sanity check for duplicate entries
+#if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
+ std::for_each(mBhvrInfoList.begin(), mBhvrInfoList.end(),
+ [&entry_p](const BehaviourInfo* bhvr_info_p) {
+ RLV_ASSERT_DBG((bhvr_info_p->getBehaviour() != entry_p->getBehaviour()) || ((bhvr_info_p->getParamTypeMask() & entry_p->getParamTypeMask()) == 0));
+ });
+#endif // LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
+
+ mBhvrInfoList.push_back(entry_p);
+}
+
+const BehaviourInfo* BehaviourDictionary::getBehaviourInfo(EBehaviour eBhvr, EParamType eParamType) const
+{
+ const BehaviourInfo* bhvr_info_p = nullptr;
+ for (auto itBhvrLower = mBhvr2InfoMap.lower_bound(eBhvr), itBhvrUpper = mBhvr2InfoMap.upper_bound(eBhvr);
+ std::find_if(itBhvrLower, itBhvrUpper, [eParamType](const auto& bhvrEntry) { return bhvrEntry.second->getParamTypeMask() == to_underlying(eParamType); }) != itBhvrUpper;
+ ++itBhvrLower)
+ {
+ if (bhvr_info_p)
+ return nullptr;
+ bhvr_info_p = itBhvrLower->second;
+ }
+ return bhvr_info_p;
+}
+
+const BehaviourInfo* BehaviourDictionary::getBehaviourInfo(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p) const
+{
+ size_t idxBhvrLastPart = strBhvr.find_last_of('_');
+ std::string strBhvrLastPart((std::string::npos != idxBhvrLastPart) && (idxBhvrLastPart < strBhvr.size()) ? strBhvr.substr(idxBhvrLastPart + 1) : LLStringUtil::null);
+
+ bool isStrict = (strBhvrLastPart.compare("sec") == 0);
+ if (is_strict_p)
+ *is_strict_p = isStrict;
+
+ auto itBhvr = mString2InfoMap.find(std::make_pair((!isStrict) ? strBhvr : strBhvr.substr(0, strBhvr.size() - 4), (has_flag(eParamType, EParamType::AddRem)) ? EParamType::AddRem : eParamType));
+ if ((mString2InfoMap.end() == itBhvr) && (!isStrict) && (!strBhvrLastPart.empty()) && (EParamType::Force == eParamType))
+ {
+ // No match found but it could still be a local scope modifier
+ auto itBhvrMod = mString2InfoMap.find(std::make_pair(strBhvr.substr(0, idxBhvrLastPart), EParamType::AddRem));
+ }
+
+ return ((itBhvr != mString2InfoMap.end()) && ((!isStrict) || (itBhvr->second->hasStrict()))) ? itBhvr->second : nullptr;
+}
+
+EBehaviour BehaviourDictionary::getBehaviourFromString(const std::string& strBhvr, EParamType eParamType, bool* pisStrict) const
+{
+ const BehaviourInfo* bhvr_info_p = getBehaviourInfo(strBhvr, eParamType, pisStrict);
+ // Filter out locally scoped modifier commands since they don't actually have a unique behaviour value of their own
+ return bhvr_info_p->getBehaviourType();
+}
+
+bool BehaviourDictionary::getCommands(const std::string& strMatch, EParamType eParamType, std::list<std::string>& cmdList) const
+{
+ cmdList.clear();
+ for (const BehaviourInfo* bhvr_info_p : mBhvrInfoList)
+ {
+ if ((bhvr_info_p->getParamTypeMask() & to_underlying(eParamType)) || (EParamType::Unknown == eParamType))
+ {
+ std::string strCmd = bhvr_info_p->getBehaviour();
+ if ((std::string::npos != strCmd.find(strMatch)) || (strMatch.empty()))
+ cmdList.push_back(strCmd);
+ if ((bhvr_info_p->hasStrict()) && ((std::string::npos != strCmd.append("_sec").find(strMatch)) || (strMatch.empty())))
+ cmdList.push_back(strCmd);
+ }
+ }
+ return !cmdList.empty();
+}
+
+bool BehaviourDictionary::getHasStrict(EBehaviour eBhvr) const
+{
+ for (const auto& itBhvr : boost::make_iterator_range(mBhvr2InfoMap.lower_bound(eBhvr), mBhvr2InfoMap.upper_bound(eBhvr)))
+ {
+ // Only restrictions can be strict
+ if (to_underlying(EParamType::AddRem) != itBhvr.second->getParamTypeMask())
+ continue;
+ return itBhvr.second->hasStrict();
+ }
+ RLV_ASSERT(false);
+ return false;
+}
+
+void BehaviourDictionary::toggleBehaviourFlag(const std::string& strBhvr, EParamType eParamType, BehaviourInfo::EBehaviourFlags eBhvrFlag, bool fEnable)
+{
+ auto itBhvr = mString2InfoMap.find(std::make_pair(strBhvr, (has_flag(eParamType, EParamType::AddRem)) ? EParamType::AddRem : eParamType));
+ if (mString2InfoMap.end() != itBhvr)
+ {
+ const_cast<BehaviourInfo*>(itBhvr->second)->toggleBehaviourFlag(eBhvrFlag, fEnable);
+ }
+}
+
+// ============================================================================
+// RlvCommmand
+//
+
+RlvCommand::RlvCommand(const LLUUID& idObj, const std::string& strCmd)
+ : mObjId(idObj)
+{
+ if (parseCommand(strCmd, mBehaviour, mOption, mParam))
+ {
+ if ("n" == mParam || "add" == mParam)
+ mParamType = EParamType::Add;
+ else if ("y" == mParam || "rem" == mParam)
+ mParamType = EParamType::Remove;
+ else if ("clear" == mBehaviour) // clear is the odd one out so just make it its own type
+ mParamType = EParamType::Clear;
+ else if ("force" == mParam)
+ mParamType = EParamType::Force;
+ else if (S32 nTemp; LLStringUtil::convertToS32(mParam, nTemp)) // Assume it's a reply command if we can convert <param> to an S32
+ mParamType = EParamType::Reply;
+ }
+
+ mIsValid = mParamType != EParamType::Unknown;
+ if (!mIsValid)
+ {
+ mOption.clear();
+ mParam.clear();
+ return;
+ }
+
+ mBhvrInfo = BehaviourDictionary::instance().getBehaviourInfo(mBehaviour, mParamType, &mIsStrict);
+}
+
+RlvCommand::RlvCommand(const RlvCommand& rlvCmd, EParamType eParamType)
+ : mIsValid(rlvCmd.mIsValid), mObjId(rlvCmd.mObjId), mBehaviour(rlvCmd.mBehaviour), mBhvrInfo(rlvCmd.mBhvrInfo)
+ , mParamType( (EParamType::Unknown == eParamType) ? rlvCmd.mParamType : eParamType)
+ , mIsStrict(rlvCmd.mIsStrict), mOption(rlvCmd.mOption), mParam(rlvCmd.mParam), mIsRefCounted(rlvCmd.mIsRefCounted)
+{
+}
+
+bool RlvCommand::parseCommand(const std::string& strCmd, std::string& strBhvr, std::string& strOption, std::string& strParam)
+{
+ // Format: <behaviour>[:<option>]=<param>
+ const size_t idxOption = strCmd.find(':');
+ const size_t idxParam = strCmd.find('=');
+
+ // If <behaviour> is missing it's always an improperly formatted command
+ // If there's an option, but it comes after <param> it's also invalid
+ if ( (idxOption == 0 || idxParam == 0) ||
+ (idxOption != std::string::npos && idxOption >= idxParam) )
+ {
+ return false;
+ }
+
+ strBhvr = strCmd.substr(0, std::string::npos != idxOption ? idxOption : idxParam);
+ strOption = strParam = "";
+
+ // If <param> is missing it's an improperly formatted command
+ if (idxParam == std::string::npos || idxParam + 1 == strCmd.length())
+ {
+ // Unless "<behaviour> == "clear" AND (idxOption == 0)"
+ // OR <behaviour> == "clear" AND (idxParam != 0)
+ if (strBhvr == "clear" && (!idxOption || idxParam))
+ return true;
+ return false;
+ }
+
+ if (idxOption != std::string::npos && idxOption + 1 != idxParam)
+ strOption = strCmd.substr(idxOption + 1, idxParam - idxOption - 1);
+ strParam = strCmd.substr(idxParam + 1);
+
+ return true;
+}
+
+std::string RlvCommand::asString() const
+{
+ // NOTE: @clear=<param> should be represented as clear:<param>
+ return mParamType != EParamType::Clear
+ ? getBehaviour() + (!mOption.empty() ? ":" + mOption : "")
+ : getBehaviour() + (!mParam.empty() ? ":" + mParam : "");
+}
+
+// =========================================================================
+// Various helper classes/timers/functors
+//
+
+namespace Rlv
+{
+ // ===========================================================================
+ // CommandDbgOut
+ //
+
+ void CommandDbgOut::add(std::string strCmd, ECmdRet eRet)
+ {
+ const std::string strSuffix = getReturnCodeString(eRet);
+ if (!strSuffix.empty())
+ strCmd.append(llformat(" (%s)", strSuffix.c_str()));
+ else if (mForConsole)
+ return; // Only show console feedback on successful commands when there's an informational notice
+
+ std::string& strResult = mCommandResults[isReturnCodeSuccess(eRet) ? ECmdRet::Succeeded : (ECmdRet::Retained == eRet ? ECmdRet::Retained : ECmdRet::Failed)];
+ if (!strResult.empty())
+ strResult.append(", ");
+ strResult.append(strCmd);
+ }
+
+ std::string CommandDbgOut::get() const {
+ std::ostringstream result;
+
+ if (1 == mCommandResults.size() && !mForConsole)
+ {
+ auto it = mCommandResults.begin();
+ result << " " << getDebugVerbFromReturnCode(it->first) << ": @" << it->second;
+ }
+ else if (!mCommandResults.empty())
+ {
+ auto appendResult = [&](ECmdRet eRet, const std::string& name)
+ {
+ auto it = mCommandResults.find(eRet);
+ if (it == mCommandResults.end()) return;
+ if (!mForConsole) result << "\n - ";
+ result << LLTrans::getString(name) << ": @" << it->second;
+ };
+ if (!mForConsole)
+ result << ": @" << mOrigCmd;
+ appendResult(ECmdRet::Succeeded, !mForConsole ? "RlvDebugExecuted" : "RlvConsoleExecuted");
+ appendResult(ECmdRet::Failed, !mForConsole ? "RlvDebugFailed" : "RlvConsoleFailed");
+ appendResult(ECmdRet::Retained, !mForConsole ? "RlvDebugRetained" : "RlvConsoleRetained");
+ }
+
+ return result.str();
+ }
+
+ std::string CommandDbgOut::getDebugVerbFromReturnCode(ECmdRet eRet)
+ {
+ switch (eRet)
+ {
+ case ECmdRet::Succeeded:
+ return LLTrans::getString("RlvDebugExecuted");
+ case ECmdRet::Failed:
+ return LLTrans::getString("RlvDebugFailed");
+ case ECmdRet::Retained:
+ return LLTrans::getString("RlvDebugRetained");
+ default:
+ RLV_ASSERT(false);
+ return LLStringUtil::null;
+ }
+ }
+
+ std::string CommandDbgOut::getReturnCodeString(ECmdRet eRet)
+ {
+ switch (eRet)
+ {
+ case ECmdRet::SuccessUnset:
+ return LLTrans::getString("RlvReturnCodeUnset");
+ case ECmdRet::SuccessDuplicate:
+ return LLTrans::getString("RlvReturnCodeDuplicate");
+ case ECmdRet::SuccessDelayed:
+ return LLTrans::getString("RlvReturnCodeDelayed");
+ case ECmdRet::SuccessDeprecated:
+ return LLTrans::getString("RlvReturnCodeDeprecated");
+ case ECmdRet::FailedSyntax:
+ return LLTrans::getString("RlvReturnCodeSyntax");
+ case ECmdRet::FailedOption:
+ return LLTrans::getString("RlvReturnCodeOption");
+ case ECmdRet::FailedParam:
+ return LLTrans::getString("RlvReturnCodeParam");
+ case ECmdRet::FailedLock:
+ return LLTrans::getString("RlvReturnCodeLock");
+ case ECmdRet::FailedDisabled:
+ return LLTrans::getString("RlvReturnCodeDisabled");
+ case ECmdRet::FailedUnknown:
+ return LLTrans::getString("RlvReturnCodeUnknown");
+ case ECmdRet::FailedNoSharedRoot:
+ return LLTrans::getString("RlvReturnCodeNoSharedRoot");
+ case ECmdRet::FailedDeprecated:
+ return LLTrans::getString("RlvReturnCodeDeprecatedAndDisabled");
+ case ECmdRet::FailedNoBehaviour:
+ return LLTrans::getString("RlvReturnCodeNoBehaviour");
+ case ECmdRet::FailedUnheldBehaviour:
+ return LLTrans::getString("RlvReturnCodeUnheldBehaviour");
+ case ECmdRet::FailedBlocked:
+ return LLTrans::getString("RlvReturnCodeBlocked");
+ case ECmdRet::FailedThrottled:
+ return LLTrans::getString("RlvReturnCodeThrottled");
+ case ECmdRet::FailedNoProcessor:
+ return LLTrans::getString("RlvReturnCodeNoProcessor");
+ // The following are identified by the chat verb
+ case ECmdRet::Retained:
+ case ECmdRet::Succeeded:
+ case ECmdRet::Failed:
+ return LLStringUtil::null;
+ // The following shouldn't occur
+ case ECmdRet::Unknown:
+ default:
+ RLV_ASSERT(false);
+ return LLStringUtil::null;
+ }
+ }
+
+ // ===========================================================================
+}
+
+// ============================================================================
diff --git a/indra/newview/rlvhelper.h b/indra/newview/rlvhelper.h
new file mode 100644
index 0000000000..f241332594
--- /dev/null
+++ b/indra/newview/rlvhelper.h
@@ -0,0 +1,299 @@
+/**
+ * @file rlvhelper.h
+ * @author Kitty Barnett
+ * @brief RLVa helper classes for internal use only
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "rlvdefines.h"
+
+// ============================================================================
+// Forward declarations
+//
+
+class RlvCommand;
+
+// ============================================================================
+
+namespace Rlv
+{
+ // ============================================================================
+ // BehaviourInfo class - Generic behaviour descriptor (used by restrictions, reply and force commands)
+ //
+
+ class BehaviourInfo
+ {
+ public:
+ enum EBehaviourFlags : uint32_t
+ {
+ // General behaviour flags
+ Strict = 0x0001, // Behaviour has a "_sec" version
+ Synonym = 0x0002, // Behaviour is a synonym of another
+ Extended = 0x0004, // Behaviour is part of the RLVa extended command set
+ Experimental = 0x0008, // Behaviour is part of the RLVa experimental command set
+ Blocked = 0x0010, // Behaviour is blocked
+ Deprecated = 0x0020, // Behaviour is deprecated
+ MaskGeneral = 0x0FFF,
+
+ // Force-wear specific flags
+ ForceWear_WearReplace = 0x0001 << 16,
+ ForceWear_WearAdd = 0x0002 << 16,
+ ForceWear_WearRemove = 0x0004 << 16,
+ ForceWear_Node = 0x0010 << 16,
+ ForceWear_Subtree = 0x0020 << 16,
+ ForceWear_ContextNone = 0x0100 << 16,
+ ForceWear_ContextObject = 0x0200 << 16,
+ MaskForceWear = 0xFFFFu << 16
+ };
+
+ BehaviourInfo(const std::string& strBhvr, EBehaviour eBhvr, EParamType maskParamType, std::underlying_type_t<EBehaviourFlags> nBhvrFlags = 0)
+ : mBhvr(strBhvr), mBhvrType(eBhvr), mBhvrFlags(nBhvrFlags), mMaskParamType(to_underlying(maskParamType)) {}
+ virtual ~BehaviourInfo() {}
+
+ const std::string& getBehaviour() const { return mBhvr; }
+ EBehaviour getBehaviourType() const { return mBhvrType; }
+ std::underlying_type_t<EBehaviourFlags> getBehaviourFlags() const { return mBhvrFlags; }
+ std::underlying_type_t<EParamType> getParamTypeMask() const { return mMaskParamType; }
+ bool hasStrict() const { return mBhvrFlags & Strict; }
+ bool isBlocked() const { return mBhvrFlags & Blocked; }
+ bool isExperimental() const { return mBhvrFlags & Experimental; }
+ bool isExtended() const { return mBhvrFlags & Extended; }
+ bool isSynonym() const { return mBhvrFlags & Synonym; }
+ void toggleBehaviourFlag(EBehaviourFlags eBhvrFlag, bool fEnable);
+
+ virtual ECmdRet processCommand(const RlvCommand& rlvCmd) const { return ECmdRet::FailedNoProcessor; }
+
+ protected:
+ std::string mBhvr;
+ EBehaviour mBhvrType;
+ std::underlying_type_t<EBehaviourFlags> mBhvrFlags;
+ std::underlying_type_t<EParamType> mMaskParamType;
+ };
+
+ inline void BehaviourInfo::toggleBehaviourFlag(EBehaviourFlags eBhvrFlag, bool fEnable)
+ {
+ if (fEnable)
+ mBhvrFlags |= eBhvrFlag;
+ else
+ mBhvrFlags &= ~eBhvrFlag;
+ }
+
+ // ============================================================================
+ // BehaviourDictionary and related classes
+ //
+
+ class BehaviourDictionary : public LLSingleton<BehaviourDictionary>
+ {
+ LLSINGLETON(BehaviourDictionary);
+ protected:
+ ~BehaviourDictionary() override;
+ public:
+ void addEntry(const BehaviourInfo* entry_p);
+
+ /*
+ * General helper functions
+ */
+ public:
+ EBehaviour getBehaviourFromString(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p = nullptr) const;
+ const BehaviourInfo* getBehaviourInfo(EBehaviour eBhvr, EParamType eParamType) const;
+ const BehaviourInfo* getBehaviourInfo(const std::string& strBhvr, EParamType eParamType, bool* is_strict_p = nullptr) const;
+ bool getCommands(const std::string& strMatch, EParamType eParamType, std::list<std::string>& cmdList) const;
+ bool getHasStrict(EBehaviour eBhvr) const;
+ void toggleBehaviourFlag(const std::string& strBhvr, EParamType eParamType, BehaviourInfo::EBehaviourFlags eBvhrFlag, bool fEnable);
+
+ /*
+ * Member variables
+ */
+ protected:
+ std::list<const BehaviourInfo*> mBhvrInfoList;
+ std::map<std::pair<std::string, EParamType>, const BehaviourInfo*> mString2InfoMap;
+ std::multimap<EBehaviour, const BehaviourInfo*> mBhvr2InfoMap;
+ };
+
+ // ============================================================================
+ // CommandHandler and related classes
+ //
+
+ typedef ECmdRet(BhvrHandlerFunc)(const RlvCommand&, bool&);
+ typedef void(BhvrToggleHandlerFunc)(EBehaviour, bool);
+ typedef ECmdRet(ForceHandlerFunc)(const RlvCommand&);
+ typedef ECmdRet(ReplyHandlerFunc)(const RlvCommand&, std::string&);
+
+ //
+ // CommandHandlerBaseImpl - Base implementation for each command type (the old process(AddRem|Force|Reply)Command functions)
+ //
+ template<EParamType paramType> struct CommandHandlerBaseImpl;
+ template<> struct CommandHandlerBaseImpl<EParamType::AddRem> { static ECmdRet processCommand(const RlvCommand&, BhvrHandlerFunc*, BhvrToggleHandlerFunc* = nullptr); };
+ template<> struct CommandHandlerBaseImpl<EParamType::Force> { static ECmdRet processCommand(const RlvCommand&, ForceHandlerFunc*); };
+ template<> struct CommandHandlerBaseImpl<EParamType::Reply> { static ECmdRet processCommand(const RlvCommand&, ReplyHandlerFunc*); };
+
+ //
+ // CommandHandler - The actual command handler (Note that a handler is more general than a processor; a handler can - for instance - be used by multiple processors)
+ //
+ #if LL_WINDOWS
+ #define RLV_TEMPL_FIX(x) template<x>
+ #else
+ #define RLV_TEMPL_FIX(x) template<typename Placeholder = int>
+ #endif // LL_WINDOWS
+
+
+ template <EParamType templParamType, EBehaviour templBhvr>
+ struct CommandHandler
+ {
+ RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::AddRem>::type) static ECmdRet onCommand(const RlvCommand&, bool&);
+ RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::AddRem>::type) static void onCommandToggle(EBehaviour, bool);
+ RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::Force>::type) static ECmdRet onCommand(const RlvCommand&);
+ RLV_TEMPL_FIX(typename = typename std::enable_if<templParamType == EParamType::Reply>::type) static ECmdRet onCommand(const RlvCommand&, std::string&);
+ };
+
+ // Aliases to improve readability in definitions
+ template<EBehaviour templBhvr> using BehaviourHandler = CommandHandler<EParamType::AddRem, templBhvr>;
+ template<EBehaviour templBhvr> using BehaviourToggleHandler = BehaviourHandler<templBhvr>;
+ template<EBehaviour templBhvr> using ForceHandler = CommandHandler<EParamType::Force, templBhvr>;
+ template<EBehaviour templBhvr> using ReplyHandler = CommandHandler<EParamType::Reply, templBhvr>;
+
+ // List of shared handlers
+ using VersionReplyHandler = ReplyHandler<EBehaviour::Version>; // Shared between @version and @versionnew
+
+ //
+ // CommandProcessor - Templated glue class that brings BehaviourInfo, CommandHandlerBaseImpl and CommandHandler together
+ //
+ template <EParamType templParamType, EBehaviour templBhvr, typename handlerImpl = CommandHandler<templParamType, templBhvr>, typename baseImpl = CommandHandlerBaseImpl<templParamType>>
+ class CommandProcessor : public BehaviourInfo
+ {
+ public:
+ // Default constructor used by behaviour specializations
+ RLV_TEMPL_FIX(typename = typename std::enable_if<templBhvr != EBehaviour::Unknown>::type)
+ CommandProcessor(const std::string& strBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, templBhvr, templParamType, nBhvrFlags) {}
+
+ // Constructor used when we don't want to specialize on behaviour (see BehaviourGenericProcessor)
+ RLV_TEMPL_FIX(typename = typename std::enable_if<templBhvr == EBehaviour::Unknown>::type)
+ CommandProcessor(const std::string& strBhvr, EBehaviour eBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, eBhvr, templParamType, nBhvrFlags) {}
+
+ ECmdRet processCommand(const RlvCommand& rlvCmd) const override { return baseImpl::processCommand(rlvCmd, &handlerImpl::onCommand); }
+ };
+
+ // Aliases to improve readability in definitions
+ template<EBehaviour templBhvr, typename handlerImpl = CommandHandler<EParamType::AddRem, templBhvr>> using BehaviourProcessor = CommandProcessor<EParamType::AddRem, templBhvr, handlerImpl>;
+ template<EBehaviour templBhvr, typename handlerImpl = CommandHandler<EParamType::Force, templBhvr>> using ForceProcessor = CommandProcessor<EParamType::Force, templBhvr, handlerImpl>;
+ template<EBehaviour templBhvr, typename handlerImpl = CommandHandler<EParamType::Reply, templBhvr>> using ReplyProcessor = CommandProcessor<EParamType::Reply, templBhvr, handlerImpl>;
+
+ // Provides pre-defined generic implementations of basic behaviours (template voodoo - see original commit for something that still made sense)
+ template<EBehaviourOptionType templOptionType> struct BehaviourGenericHandler { static ECmdRet onCommand(const RlvCommand& rlvCmd, bool& fRefCount); };
+ template<EBehaviourOptionType templOptionType> using BehaviourGenericProcessor = BehaviourProcessor<EBehaviour::Unknown, BehaviourGenericHandler<templOptionType>>;
+ template<EBehaviourOptionType templOptionType> struct ForceGenericHandler { static ECmdRet onCommand(const RlvCommand& rlvCmd); };
+ template<EBehaviourOptionType templOptionType> using ForceGenericProcessor = ForceProcessor<EBehaviour::Unknown, ForceGenericHandler<templOptionType>>;
+
+ // ============================================================================
+ // BehaviourProcessor and related classes - Handles add/rem comamnds aka "restrictions)
+ //
+
+ template <EBehaviour eBhvr, typename handlerImpl = BehaviourHandler<eBhvr>, typename toggleHandlerImpl = BehaviourToggleHandler<eBhvr>>
+ class BehaviourToggleProcessor : public BehaviourInfo
+ {
+ public:
+ BehaviourToggleProcessor(const std::string& strBhvr, U32 nBhvrFlags = 0) : BehaviourInfo(strBhvr, eBhvr, EParamType::AddRem, nBhvrFlags) {}
+ ECmdRet processCommand(const RlvCommand& rlvCmd) const override { return CommandHandlerBaseImpl<EParamType::AddRem>::processCommand(rlvCmd, &handlerImpl::onCommand, &toggleHandlerImpl::onCommandToggle); }
+ };
+ template <EBehaviour eBhvr, EBehaviourOptionType optionType, typename toggleHandlerImpl = BehaviourToggleHandler<eBhvr>> using RlvBehaviourGenericToggleProcessor = BehaviourToggleProcessor<eBhvr, BehaviourGenericHandler<optionType>, toggleHandlerImpl>;
+
+ // ============================================================================
+ // Various helper classes/timers/functors
+ //
+
+ struct CommandDbgOut
+ {
+ CommandDbgOut(const std::string& orig_cmd, bool for_console) : mOrigCmd(orig_cmd), mForConsole(for_console) {}
+ void add(std::string strCmd, ECmdRet eRet);
+ std::string get() const;
+ static std::string getDebugVerbFromReturnCode(ECmdRet eRet);
+ static std::string getReturnCodeString(ECmdRet eRet);
+ private:
+ std::string mOrigCmd;
+ std::map<ECmdRet, std::string> mCommandResults;
+ bool mForConsole = false;
+ };
+}
+
+// ============================================================================
+// RlvCommand
+//
+
+class RlvCommand
+{
+public:
+ explicit RlvCommand(const LLUUID& idObj, const std::string& strCmd);
+ RlvCommand(const RlvCommand& rlvCmd, Rlv::EParamType eParamType = Rlv::EParamType::Unknown);
+
+ /*
+ * Member functions
+ */
+public:
+ std::string asString() const;
+ const std::string& getBehaviour() const { return mBehaviour; }
+ const Rlv::BehaviourInfo* getBehaviourInfo() const { return mBhvrInfo; }
+ Rlv::EBehaviour getBehaviourType() const { return (mBhvrInfo) ? mBhvrInfo->getBehaviourType() : Rlv::EBehaviour::Unknown; }
+ U32 getBehaviourFlags() const { return (mBhvrInfo) ? mBhvrInfo->getBehaviourFlags() : 0; }
+ const LLUUID& getObjectID() const { return mObjId; }
+ const std::string& getOption() const { return mOption; }
+ const std::string& getParam() const { return mParam; }
+ Rlv::EParamType getParamType() const { return mParamType; }
+ bool hasOption() const { return !mOption.empty(); }
+ bool isBlocked() const { return (mBhvrInfo) ? mBhvrInfo->isBlocked() : false; }
+ bool isRefCounted() const { return mIsRefCounted; }
+ bool isStrict() const { return mIsStrict; }
+ bool isValid() const { return mIsValid; }
+ Rlv::ECmdRet processCommand() const { return (mBhvrInfo) ? mBhvrInfo->processCommand(*this) : Rlv::ECmdRet::FailedNoProcessor; }
+
+protected:
+ static bool parseCommand(const std::string& strCommand, std::string& strBehaviour, std::string& strOption, std::string& strParam);
+ bool markRefCounted() const { return mIsRefCounted = true; }
+
+ /*
+ * Operators
+ */
+public:
+ bool operator ==(const RlvCommand&) const;
+
+ /*
+ * Member variables
+ */
+protected:
+ bool mIsValid = false;
+ LLUUID mObjId;
+ std::string mBehaviour;
+ const Rlv::BehaviourInfo* mBhvrInfo = nullptr;
+ Rlv::EParamType mParamType = Rlv::EParamType::Unknown;
+ bool mIsStrict = false;
+ std::string mOption;
+ std::string mParam;
+ mutable bool mIsRefCounted = false;
+
+ friend class RlvHandler;
+ friend class RlvObject;
+ template<Rlv::EParamType> friend struct Rlv::CommandHandlerBaseImpl;
+};
+
+// ============================================================================
diff --git a/indra/newview/scripts/lua/frame_profile.lua b/indra/newview/scripts/lua/frame_profile.lua
new file mode 100644
index 0000000000..3c6353ff68
--- /dev/null
+++ b/indra/newview/scripts/lua/frame_profile.lua
@@ -0,0 +1,24 @@
+-- Trigger Develop -> Render Tests -> Frame Profile
+
+LLAgent = require 'LLAgent'
+startup = require 'startup'
+Timer = (require 'timers').Timer
+UI = require 'UI'
+
+startup.wait('STATE_STARTED')
+
+-- teleport to http://maps.secondlife.com/secondlife/Bug%20Island/220/224/27
+print(LLAgent.teleport{regionname='Bug Island', x=220, y=224, z=27})
+Timer(10, 'wait')
+LLAgent.setCamera{camera_pos={220, 224, 26}, camera_locked=true,
+ focus_pos ={228, 232, 26}, focus_locked=true}
+Timer(1, 'wait')
+-- This freezes the viewer for perceptible realtime
+UI.popup:tip('starting Render Tests -> Frame Profile')
+UI.call("Advanced.ClickRenderProfile")
+Timer(1, 'wait')
+LLAgent.removeCamParams()
+LLAgent.setFollowCamActive(false)
+
+-- Home, James!
+print(LLAgent.teleport('home'))
diff --git a/indra/newview/scripts/lua/frame_profile_quit.lua b/indra/newview/scripts/lua/frame_profile_quit.lua
new file mode 100644
index 0000000000..ad136c86d2
--- /dev/null
+++ b/indra/newview/scripts/lua/frame_profile_quit.lua
@@ -0,0 +1,34 @@
+-- Trigger Develop -> Render Tests -> Frame Profile and quit
+
+assert(arg.n == 3, 'Usage: frame_profile_quit.lua x y z (for camera focus)')
+-- Try coercing string arguments to numbers, using Lua's implicit conversion.
+-- If the args passed as x, y, z won't convert nicely to numbers, better find
+-- out now.
+focus = {arg[1]+0, arg[2]+0, arg[3]+0}
+
+LLAgent = require 'LLAgent'
+logout = require 'logout'
+startup = require 'startup'
+Timer = (require 'timers').Timer
+UI = require 'UI'
+
+startup.wait('STATE_STARTED')
+
+-- Figure out where we are
+camera = LLAgent.getRegionPosition()
+-- assume z is the agent's feet, add 2 meters
+camera[2] += 2
+
+Timer(10, 'wait')
+LLAgent.setCamera{camera_pos=camera, camera_locked=true,
+ focus_pos=focus, focus_locked=true}
+Timer(1, 'wait')
+-- This freezes the viewer for perceptible realtime
+UI.popup:tip('starting Render Tests -> Frame Profile')
+UI.call("Advanced.ClickRenderProfile")
+Timer(1, 'wait')
+LLAgent.removeCamParams()
+LLAgent.setFollowCamActive(false)
+
+-- done
+logout()
diff --git a/indra/newview/scripts/lua/luafloater_camera_control.xml b/indra/newview/scripts/lua/luafloater_camera_control.xml
new file mode 100644
index 0000000000..0601a363e5
--- /dev/null
+++ b/indra/newview/scripts/lua/luafloater_camera_control.xml
@@ -0,0 +1,244 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="350"
+ layout="topleft"
+ name="camera_demo"
+ title="Follow camera control"
+ width="360">
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="100"
+ layout="topleft"
+ top="30"
+ left="10"
+ name="camera_lbl">
+ Camera position:
+ </text>
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="10"
+ layout="topleft"
+ top_pad="12"
+ left="10"
+ value="X"
+ name="cam_x_lbl"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="cam_x"
+ top_delta="-2"
+ left_pad="5"
+ width="65" />
+ <button
+ follows="left|bottom"
+ height="20"
+ image_overlay="Icon_Copy"
+ image_selected="Toolbar_Middle_Selected"
+ image_unselected="Toolbar_Middle_Off"
+ layout="topleft"
+ tool_tip="Use Agent position"
+ name="agent_cam_btn"
+ left_pad="10"
+ width="20" >
+ </button>
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="10"
+ layout="topleft"
+ top_pad="7"
+ left="10"
+ value="Y"
+ name="cam_y_lbl"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="cam_y"
+ top_delta="-2"
+ left_pad="5"
+ width="65" />
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="10"
+ layout="topleft"
+ top_pad="7"
+ left="10"
+ value="Z"
+ name="cam_z_lbl"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="cam_z"
+ top_delta="-2"
+ left_pad="5"
+ width="65" />
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="100"
+ layout="topleft"
+ top="30"
+ left="145"
+ name="focus_lbl">
+ Focus position:
+ </text>
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="10"
+ layout="topleft"
+ top_pad="12"
+ left="145"
+ value="X"
+ name="cam_x_lbl"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="focus_x"
+ top_delta="-2"
+ left_pad="5"
+ width="60" />
+ <button
+ follows="left|bottom"
+ height="20"
+ image_overlay="Icon_Copy"
+ image_selected="Toolbar_Middle_Selected"
+ image_unselected="Toolbar_Middle_Off"
+ layout="topleft"
+ tool_tip="Use Agent position"
+ name="agent_focus_btn"
+ left_pad="10"
+ width="20" >
+ </button>
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="10"
+ layout="topleft"
+ top_pad="7"
+ left="145"
+ value="Y"
+ name="cam_y_lbl"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="focus_y"
+ top_delta="-2"
+ left_pad="5"
+ width="60" />
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="10"
+ layout="topleft"
+ top_pad="7"
+ left="145"
+ value="Z"
+ name="cam_z_lbl"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="focus_z"
+ top_delta="-2"
+ left_pad="5"
+ width="60" />
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ width="100"
+ layout="topleft"
+ top="30"
+ left="270"
+ name="focus_lbl">
+ Lock:
+ </text>
+ <check_box
+ width="80"
+ height="21"
+ layout="topleft"
+ follows="top|left"
+ top_pad="12"
+ label="Camera"
+ name="lock_camera_ctrl"/>
+ <check_box
+ width="80"
+ height="21"
+ layout="topleft"
+ follows="top|left"
+ top_pad="2"
+ label="Focus"
+ name="lock_focus_ctrl"/>
+ <button
+ follows="left|bottom"
+ height="25"
+ label="Update params"
+ layout="topleft"
+ name="update_btn"
+ left="10"
+ top="140"
+ width="120" >
+ </button>
+ <button
+ follows="left|bottom"
+ height="25"
+ label="Reset"
+ layout="topleft"
+ name="reset_btn"
+ left_pad="15"
+ width="90" >
+ </button>
+ <text_editor
+ follows="top|left"
+ font="SansSerif"
+ height="160"
+ left="5"
+ enabled="false"
+ name="events_editor"
+ top_pad="15"
+ word_wrap="true"
+ max_length="65536"
+ width="350"/>
+</floater>
diff --git a/indra/newview/scripts/lua/luafloater_demo.xml b/indra/newview/scripts/lua/luafloater_demo.xml
new file mode 100644
index 0000000000..b2273d7718
--- /dev/null
+++ b/indra/newview/scripts/lua/luafloater_demo.xml
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="300"
+ layout="topleft"
+ name="lua_demo"
+ title="LUA"
+ width="320">
+ <check_box
+ height="16"
+ label="Disable button"
+ layout="topleft"
+ top_pad="35"
+ left="5"
+ name="disable_ctrl"
+ width="146" />
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ max_length_bytes="50"
+ name="openfloater_cmd"
+ top_delta="25"
+ width="100" />
+ <button
+ follows="left|bottom"
+ height="23"
+ label="Open floater"
+ layout="topleft"
+ name="open_btn"
+ top_delta="25"
+ width="100" >
+ </button>
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ top="30"
+ left_delta="170"
+ name="title_lbl">
+ Select title
+ </text>
+ <combo_box
+ follows="top|left"
+ height="23"
+ name="title_cmb"
+ top_pad="5"
+ width="100">
+ <combo_box.item
+ label="LUA"
+ value="LUA" />
+ <combo_box.item
+ label="LUA floater"
+ value="LUA floater" />
+ <combo_box.item
+ label="LUA-U title"
+ value="LUA-U title" />
+ </combo_box>
+ <text
+ type="string"
+ follows="left|bottom"
+ height="10"
+ layout="topleft"
+ top_delta="50"
+ name="show_time_lbl">
+ Double click me
+ </text>
+ <text
+ type="string"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ top_pad="15"
+ font="SansSerif"
+ text_color="white"
+ left_delta="15"
+ name="time_lbl"/>
+ <text_editor
+ follows="top|left"
+ font="SansSerif"
+ height="140"
+ left="5"
+ enabled="false"
+ name="events_editor"
+ top_pad="15"
+ word_wrap="true"
+ max_length="65536"
+ width="310"/>
+</floater>
diff --git a/indra/newview/scripts/lua/luafloater_gesture_list.xml b/indra/newview/scripts/lua/luafloater_gesture_list.xml
new file mode 100644
index 0000000000..a38a04eed0
--- /dev/null
+++ b/indra/newview/scripts/lua/luafloater_gesture_list.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="150"
+ layout="topleft"
+ name="lua_gestures"
+ title="Gestures"
+ width="320">
+ <scroll_list
+ draw_heading="false"
+ left="5"
+ width="310"
+ height="115"
+ top_pad ="25"
+ follows="all"
+ name="gesture_list">
+ <scroll_list.columns
+ name="gesture_name"
+ label="Name"/>
+ </scroll_list>
+</floater>
diff --git a/indra/newview/scripts/lua/luafloater_outfits_list.xml b/indra/newview/scripts/lua/luafloater_outfits_list.xml
new file mode 100644
index 0000000000..8cab864308
--- /dev/null
+++ b/indra/newview/scripts/lua/luafloater_outfits_list.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="205"
+ layout="topleft"
+ name="lua_outfits"
+ title="Outfits"
+ width="325">
+ <scroll_list
+ draw_heading="false"
+ left="5"
+ width="315"
+ height="150"
+ top_pad ="25"
+ follows="all"
+ name="outfits_list">
+ <scroll_list.columns
+ name="outfit_name"
+ label="Name"/>
+ </scroll_list>
+ <button
+ follows="left|bottom"
+ height="23"
+ label="Replace COF"
+ layout="topleft"
+ name="replace_btn"
+ enabled="false"
+ top_pad="5"
+ width="95" >
+ </button>
+ <button
+ follows="left|bottom"
+ height="23"
+ label="Add to COF"
+ left_pad="7"
+ layout="topleft"
+ name="add_btn"
+ enabled="false"
+ width="95" >
+ </button>
+ <button
+ follows="left|bottom"
+ height="23"
+ label="Show wearables"
+ left_pad="7"
+ layout="topleft"
+ name="select_btn"
+ enabled="false"
+ width="111" >
+ </button>
+</floater>
diff --git a/indra/newview/scripts/lua/luafloater_speedometer.xml b/indra/newview/scripts/lua/luafloater_speedometer.xml
new file mode 100644
index 0000000000..54b99c7d48
--- /dev/null
+++ b/indra/newview/scripts/lua/luafloater_speedometer.xml
@@ -0,0 +1,35 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ height="60"
+ layout="topleft"
+ name="lua_speedometer"
+ title="Speedometer"
+ can_minimize="false"
+ width="170">
+ <text
+ type="string"
+ follows="left|top"
+ font="SansSerifBold"
+ font.size="Huge"
+ text_color="White"
+ layout="topleft"
+ top="25"
+ left_delta="30"
+ width="70"
+ height="30"
+ name="speed_lbl"/>
+ <text
+ type="string"
+ follows="left|top"
+ width="55"
+ height="30"
+ font="SansSerifBold"
+ font.size="Huge"
+ text_color="White"
+ layout="topleft"
+ left_pad="2"
+ name="mps_lbl">
+ m/s
+ </text>
+</floater>
diff --git a/indra/newview/scripts/lua/qtest.lua b/indra/newview/scripts/lua/qtest.lua
new file mode 100644
index 0000000000..9526f58b04
--- /dev/null
+++ b/indra/newview/scripts/lua/qtest.lua
@@ -0,0 +1,146 @@
+-- Exercise the Queue, WaitQueue, ErrorQueue family
+
+Queue = require('Queue')
+WaitQueue = require('WaitQueue')
+ErrorQueue = require('ErrorQueue')
+util = require('util')
+
+inspect = require('inspect')
+
+-- resume() wrapper to propagate errors
+function resume(co, ...)
+ -- if there's an idiom other than table.pack() to assign an arbitrary
+ -- number of return values, I don't yet know it
+ local ok_result = table.pack(coroutine.resume(co, ...))
+ if not ok_result[1] then
+ -- if [1] is false, then [2] is the error message
+ error(ok_result[2])
+ end
+ -- ok is true, whew, just return the rest of the values
+ return table.unpack(ok_result, 2)
+end
+
+-- ------------------ Queue variables are instance-specific ------------------
+q1 = Queue()
+q2 = Queue()
+
+q1:Enqueue(17)
+
+assert(not q1:IsEmpty())
+assert(q2:IsEmpty())
+assert(q1:Dequeue() == 17)
+assert(q1:Dequeue() == nil)
+assert(q2:Dequeue() == nil)
+
+-- ----------------------------- test WaitQueue ------------------------------
+q1 = WaitQueue()
+q2 = WaitQueue()
+result = {}
+values = { 1, 1, 2, 3, 5, 8, 13, 21 }
+
+for i, value in pairs(values) do
+ q1:Enqueue(value)
+end
+-- close() while not empty tests that queue drains before reporting done
+q1:close()
+
+-- ensure that WaitQueue instance variables are in fact independent
+assert(q2:IsEmpty())
+
+-- consumer() coroutine to pull from the passed q until closed
+function consumer(desc, q)
+ print(string.format('consumer(%s) start', desc))
+ local value = q:Dequeue()
+ while value ~= nil do
+ print(string.format('consumer(%s) got %q', desc, value))
+ table.insert(result, value)
+ value = q:Dequeue()
+ end
+ print(string.format('consumer(%s) done', desc))
+end
+
+-- run two consumers
+coa = coroutine.create(consumer)
+cob = coroutine.create(consumer)
+-- Since consumer() doesn't yield while it can still retrieve values,
+-- consumer(a) will dequeue all values from q1 and return when done.
+resume(coa, 'a', q1)
+-- consumer(b) will wake up to find the queue empty and closed.
+resume(cob, 'b', q1)
+coroutine.close(coa)
+coroutine.close(cob)
+
+print('values:', inspect(values))
+print('result:', inspect(result))
+
+assert(util.equal(values, result))
+
+-- try incrementally enqueueing values
+q3 = WaitQueue()
+result = {}
+values = { 'This', 'is', 'a', 'test', 'script' }
+
+coros = {}
+for _, name in {'a', 'b'} do
+ local coro = coroutine.create(consumer)
+ table.insert(coros, coro)
+ -- Resuming both coroutines should leave them both waiting for a queue item.
+ resume(coro, name, q3)
+end
+
+for _, s in pairs(values) do
+ print(string.format('Enqueue(%q)', s))
+ q3:Enqueue(s)
+end
+q3:close()
+
+function joinall(coros)
+ local running
+ local errors = 0
+ repeat
+ running = false
+ for i, coro in pairs(coros) do
+ if coroutine.status(coro) == 'suspended' then
+ running = true
+ -- directly call coroutine.resume() instead of our resume()
+ -- wrapper because we explicitly check for errors here
+ local ok, message = coroutine.resume(coro)
+ if not ok then
+ print('*** ' .. message)
+ errors += 1
+ end
+ if coroutine.status(coro) == 'dead' then
+ coros[i] = nil
+ end
+ end
+ end
+ until not running
+ return errors
+end
+
+joinall(coros)
+
+print(string.format('%q', table.concat(result, ' ')))
+assert(util.equal(values, result))
+
+-- ----------------------------- test ErrorQueue -----------------------------
+q4 = ErrorQueue()
+result = {}
+values = { 'This', 'is', 'a', 'test', 'script' }
+
+coros = {}
+for _, name in {'a', 'b'} do
+ local coro = coroutine.create(consumer)
+ table.insert(coros, coro)
+ -- Resuming both coroutines should leave them both waiting for a queue item.
+ resume(coro, name, q4)
+end
+
+for i = 1, 4 do
+ print(string.format('Enqueue(%q)', values[i]))
+ q4:Enqueue(values[i])
+end
+q4:Error('something went wrong')
+
+assert(joinall(coros) == 2)
+
diff --git a/indra/newview/scripts/lua/require/ErrorQueue.lua b/indra/newview/scripts/lua/require/ErrorQueue.lua
new file mode 100644
index 0000000000..e6e9a5ef48
--- /dev/null
+++ b/indra/newview/scripts/lua/require/ErrorQueue.lua
@@ -0,0 +1,37 @@
+-- ErrorQueue isa WaitQueue with the added feature that a producer can push an
+-- error through the queue. Once that error is dequeued, every consumer will
+-- raise that error.
+
+local WaitQueue = require('WaitQueue')
+local function dbg(...) end
+-- local dbg = require('printf')
+local util = require('util')
+
+local ErrorQueue = WaitQueue()
+
+util.classctor(ErrorQueue)
+
+function ErrorQueue:Error(message)
+ -- Setting Error() is a marker, like closing the queue. Once we reach the
+ -- error, every subsequent Dequeue() call will raise the same error.
+ dbg('Setting self._closed to %q', message)
+ self._closed = message
+ self:_wake_waiters()
+end
+
+function ErrorQueue:Dequeue()
+ local value = WaitQueue.Dequeue(self)
+ dbg('ErrorQueue:Dequeue: base Dequeue() got %s', value)
+ if value ~= nil then
+ -- queue not yet closed, show caller
+ return value
+ end
+ if self._closed == true then
+ -- WaitQueue:close() sets true: queue has only been closed, tell caller
+ return nil
+ end
+ -- self._closed is a message set by Error()
+ error(self._closed)
+end
+
+return ErrorQueue
diff --git a/indra/newview/scripts/lua/require/LLAgent.lua b/indra/newview/scripts/lua/require/LLAgent.lua
new file mode 100644
index 0000000000..6068a916ed
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLAgent.lua
@@ -0,0 +1,188 @@
+local leap = require 'leap'
+local mapargs = require 'mapargs'
+local result_view = require 'result_view'
+
+local function result(keys)
+ local result_table = {
+ result=result_view(keys.result),
+ -- call result_table:close() to release result sets before garbage
+ -- collection or script completion
+ close = function(self)
+ result_view.close(keys.result[1])
+ end
+ }
+ -- When the result_table is destroyed, close its result_views.
+ return LL.setdtor('LLAgent result', result_table, result_table.close)
+end
+
+local LLAgent = {}
+
+function LLAgent.getID()
+ return leap.request('LLAgent', {op = 'getID'}).id
+end
+
+function LLAgent.getRegionPosition()
+ return leap.request('LLAgent', {op = 'getPosition'}).region
+end
+
+function LLAgent.getGlobalPosition()
+ return leap.request('LLAgent', {op = 'getPosition'}).global
+end
+
+-- Return array information about the agent's groups
+-- id: group id\n"
+-- name: group name\n"
+-- insignia: group insignia texture id
+-- notices: bool indicating if this user accepts notices from this group
+-- display: bool indicating if this group is listed in the user's profile
+-- contrib: user's land contribution to this group
+function LLAgent.getGroups()
+ return leap.request('LLAgent', {op = 'getGroups'}).groups
+end
+
+-- Use LL.leaphelp('LLAgent') and see 'setCameraParams' to get more info about params
+-- -- TYPE -- DEFAULT -- RANGE
+-- LLAgent.setCamera{ [, camera_pos] -- vector3
+-- [, focus_pos] -- vector3
+-- [, focus_offset] -- vector3 -- {1,0,0} -- {-10,-10,-10} to {10,10,10}
+-- [, distance] -- float (meters) -- 3 -- 0.5 to 50
+-- [, focus_threshold] -- float (meters) -- 1 -- 0 to 4
+-- [, camera_threshold] -- float (meters) -- 1 -- 0 to 4
+-- [, focus_lag] -- float (seconds) -- 0.1 -- 0 to 3
+-- [, camera_lag] -- float (seconds) -- 0.1 -- 0 to 3
+-- [, camera_pitch] -- float (degrees) -- 0 -- -45 to 80
+-- [, behindness_angle] -- float (degrees) -- 10 -- 0 to 180
+-- [, behindness_lag] -- float (seconds) -- 0 -- 0 to 3
+-- [, camera_locked] -- bool -- false
+-- [, focus_locked]} -- bool -- false
+function LLAgent.setCamera(...)
+ local args = mapargs('camera_pos,focus_pos,focus_offset,focus_lag,camera_lag,' ..
+ 'distance,focus_threshold,camera_threshold,camera_pitch,' ..
+ 'camera_locked,focus_locked,behindness_angle,behindness_lag', ...)
+ args.op = 'setCameraParams'
+ leap.send('LLAgent', args)
+end
+
+function LLAgent.setFollowCamActive(active)
+ leap.send('LLAgent', {op = 'setFollowCamActive', active = active})
+end
+
+function LLAgent.removeCamParams()
+ leap.send('LLAgent', {op = 'removeCameraParams'})
+end
+
+-- Play specified animation by "item_id" locally
+-- if "inworld" is specified as true, animation will be played inworld instead
+function LLAgent.playAnimation(...)
+ local args = mapargs('item_id,inworld', ...)
+ args.op = 'playAnimation'
+ return leap.request('LLAgent', args)
+end
+
+function LLAgent.stopAnimation(item_id)
+ return leap.request('LLAgent', {op = 'stopAnimation', item_id=item_id})
+end
+
+-- Get animation info by "item_id"
+-- reply contains "duration", "is_loop", "num_joints", "asset_id", "priority"
+function LLAgent.getAnimationInfo(item_id)
+ return leap.request('LLAgent', {op = 'getAnimationInfo', item_id=item_id}).anim_info
+end
+
+-- Teleport to specified "regionname" at specified region-relative "x", "y", "z".
+-- If "regionname" is "home", ignore "x", "y", "z" and teleport home.
+-- If "regionname" omitted, teleport to GLOBAL coordinates "x", "y", "z".
+function LLAgent.teleport(...)
+ local args = mapargs('regionname,x,y,z', ...)
+ args.op = 'teleport'
+ return leap.request('LLTeleportHandler', args).message
+end
+
+-- Call with no arguments to sit on the ground.
+-- Otherwise specify "obj_uuid" to sit on,
+-- or region "position" {x, y, z} where to find closest object to sit on.
+-- For example: LLAgent.requestSit{position=LLAgent.getRegionPosition()}
+-- Your avatar should be close enough to the object you want to sit on
+function LLAgent.requestSit(...)
+ local args = mapargs('obj_uuid,position', ...)
+ args.op = 'requestSit'
+ return leap.request('LLAgent', args)
+end
+
+function LLAgent.requestStand()
+ leap.send('LLAgent', {op = 'requestStand'})
+end
+
+-- Get the nearby avatars in a range of provided "dist",
+-- if "dist" is not specified, "RenderFarClip" setting is used
+-- reply will contain "result" table with following fields:
+-- "id", "global_pos", "region_pos", "name", "region_id"
+function LLAgent.getNearbyAvatarsList(...)
+ local args = mapargs('dist', ...)
+ args.op = 'getNearbyAvatarsList'
+ return result(leap.request('LLAgent', args))
+end
+
+-- reply will contain "result" table with following fields:
+-- "id", "global_pos", "region_pos", "region_id"
+function LLAgent.getNearbyObjectsList(...)
+ local args = mapargs('dist', ...)
+ args.op = 'getNearbyObjectsList'
+ return result(leap.request('LLAgent', args))
+end
+
+-- Get screen position of your own avatar or any other (if "avatar_id" is specified)
+-- reply contains "x", "y" coordinates and "onscreen" flag to indicate if it's actually in within the current window
+-- avatar render position is used as the point
+function LLAgent.getAgentScreenPos(...)
+ local args = mapargs('avatar_id', ...)
+ args.op = 'getAgentScreenPos'
+ return leap.request('LLAgent', args)
+end
+
+-- ***************************************************************************
+-- Autopilot
+-- ***************************************************************************
+LLAgent.autoPilotPump = "LLAutopilot"
+
+-- Start the autopilot to move to "target_global" location using specified parameters
+-- LLAgent.startAutoPilot{ target_global array of target global {x, y, z} position
+-- [, allow_flying] allow flying during autopilot [default: true]
+-- [, stop_distance] target maximum distance from target [default: autopilot guess]
+-- [, behavior_name] name of the autopilot behavior [default: (script name)]
+-- [, target_rotation] array of [x, y, z, w] quaternion values [default: no target]
+-- [, rotation_threshold] target maximum angle from target facing rotation [default: 0.03 radians]
+-- an event with "success" flag is sent to "LLAutopilot" event pump, when auto pilot is terminated
+function LLAgent.startAutoPilot(...)
+ local args = mapargs('target_global,allow_flying,stop_distance,behavior_name,target_rotation,rotation_threshold', ...)
+ args.op = 'startAutoPilot'
+ leap.send('LLAgent', args)
+end
+
+-- Update target location for currently running autopilot
+function LLAgent.setAutoPilotTarget(target_global)
+ leap.send('LLAgent', {op = 'setAutoPilotTarget', target_global=target_global})
+end
+
+-- Start the autopilot to move to the specified target location
+-- either "leader_id" (uuid of target) or "avatar_name" (avatar full name: use just first name for 'Resident') should be specified
+-- "allow_flying" [default: true], "stop_distance" [default: autopilot guess]
+function LLAgent.startFollowPilot(...)
+ local args = mapargs('leader_id,avatar_name,allow_flying,stop_distance', ...)
+ args.op = 'startFollowPilot'
+ return leap.request('LLAgent', args)
+end
+
+-- Stop the autopilot system: "user_cancel" indicates whether or not to act as though user canceled autopilot [default: false]
+function LLAgent.stopAutoPilot(...)
+ local args = mapargs('user_cancel', ...)
+ args.op = 'stopAutoPilot'
+ leap.send('LLAgent', args)
+end
+
+-- Get information about current state of the autopilot
+function LLAgent.getAutoPilot()
+ return leap.request('LLAgent', {op = 'getAutoPilot'})
+end
+
+return LLAgent
diff --git a/indra/newview/scripts/lua/require/LLAppearance.lua b/indra/newview/scripts/lua/require/LLAppearance.lua
new file mode 100644
index 0000000000..f533d22daf
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLAppearance.lua
@@ -0,0 +1,31 @@
+local leap = require 'leap'
+
+local LLAppearance = {}
+
+function LLAppearance.wearOutfit(folder, action)
+ action = action or 'add'
+ leap.request('LLAppearance', {op='wearOutfit', append = (action == 'add'), folder_id=folder})
+end
+
+function LLAppearance.wearOutfitByName(folder, action)
+ action = action or 'add'
+ leap.request('LLAppearance', {op='wearOutfit', append = (action == 'add'), folder_name=folder})
+end
+
+function LLAppearance.wearItems(items_id, replace)
+ leap.send('LLAppearance', {op='wearItems', replace = replace, items_id=items_id})
+end
+
+function LLAppearance.detachItems(items_id)
+ leap.send('LLAppearance', {op='detachItems', items_id=items_id})
+end
+
+function LLAppearance.getOutfitsList()
+ return leap.request('LLAppearance', {op='getOutfitsList'})['outfits']
+end
+
+function LLAppearance.getOutfitItems(id)
+ return leap.request('LLAppearance', {op='getOutfitItems', outfit_id = id})['items']
+end
+
+return LLAppearance
diff --git a/indra/newview/scripts/lua/require/LLChat.lua b/indra/newview/scripts/lua/require/LLChat.lua
new file mode 100644
index 0000000000..3ac3bab746
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLChat.lua
@@ -0,0 +1,39 @@
+local leap = require 'leap'
+
+local LLChat = {}
+
+-- ***************************************************************************
+-- Nearby chat
+-- ***************************************************************************
+LLChat.nearbyChatPump = "LLNearbyChat"
+
+-- 0 is public nearby channel, other channels are used to communicate with LSL scripts
+function LLChat.sendNearby(msg, channel)
+ leap.send('LLChatBar', {op='sendChat', message=msg, channel=channel})
+end
+
+function LLChat.sendWhisper(msg)
+ leap.send('LLChatBar', {op='sendChat', type='whisper', message=msg})
+end
+
+function LLChat.sendShout(msg)
+ leap.send('LLChatBar', {op='sendChat', type='shout', message=msg})
+end
+
+-- ***************************************************************************
+-- Group chat
+-- ***************************************************************************
+
+function LLChat.startGroupChat(group_id)
+ return leap.request('GroupChat', {op='startGroupChat', group_id=group_id})
+end
+
+function LLChat.leaveGroupChat(group_id)
+ leap.send('GroupChat', {op='leaveGroupChat', group_id=group_id})
+end
+
+function LLChat.sendGroupIM(msg, group_id)
+ leap.send('GroupChat', {op='sendGroupIM', message=msg, group_id=group_id})
+end
+
+return LLChat
diff --git a/indra/newview/scripts/lua/require/LLDebugSettings.lua b/indra/newview/scripts/lua/require/LLDebugSettings.lua
new file mode 100644
index 0000000000..cff1a63c21
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLDebugSettings.lua
@@ -0,0 +1,17 @@
+local leap = require 'leap'
+
+local LLDebugSettings = {}
+
+function LLDebugSettings.set(name, value)
+ leap.request('LLViewerControl', {op='set', group='Global', key=name, value=value})
+end
+
+function LLDebugSettings.toggle(name)
+ leap.request('LLViewerControl', {op='toggle', group='Global', key=name})
+end
+
+function LLDebugSettings.get(name)
+ return leap.request('LLViewerControl', {op='get', group='Global', key=name})['value']
+end
+
+return LLDebugSettings
diff --git a/indra/newview/scripts/lua/require/LLFloaterAbout.lua b/indra/newview/scripts/lua/require/LLFloaterAbout.lua
new file mode 100644
index 0000000000..a6e42d364f
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLFloaterAbout.lua
@@ -0,0 +1,11 @@
+-- Engage the LLFloaterAbout LLEventAPI
+
+local leap = require 'leap'
+
+local LLFloaterAbout = {}
+
+function LLFloaterAbout.getInfo()
+ return leap.request('LLFloaterAbout', {op='getInfo'})
+end
+
+return LLFloaterAbout
diff --git a/indra/newview/scripts/lua/require/LLGesture.lua b/indra/newview/scripts/lua/require/LLGesture.lua
new file mode 100644
index 0000000000..343b611e2c
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLGesture.lua
@@ -0,0 +1,23 @@
+-- Engage the LLGesture LLEventAPI
+
+local leap = require 'leap'
+
+local LLGesture = {}
+
+function LLGesture.getActiveGestures()
+ return leap.request('LLGesture', {op='getActiveGestures'})['gestures']
+end
+
+function LLGesture.isGesturePlaying(id)
+ return leap.request('LLGesture', {op='isGesturePlaying', id=id})['playing']
+end
+
+function LLGesture.startGesture(id)
+ leap.send('LLGesture', {op='startGesture', id=id})
+end
+
+function LLGesture.stopGesture(id)
+ leap.send('LLGesture', {op='stopGesture', id=id})
+end
+
+return LLGesture
diff --git a/indra/newview/scripts/lua/require/LLInventory.lua b/indra/newview/scripts/lua/require/LLInventory.lua
new file mode 100644
index 0000000000..2c80a8602b
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLInventory.lua
@@ -0,0 +1,67 @@
+local leap = require 'leap'
+local mapargs = require 'mapargs'
+local result_view = require 'result_view'
+
+local function result(keys)
+ -- capture result_view() instances for both categories and items
+ local result_table = {
+ categories=result_view(keys.categories),
+ items=result_view(keys.items),
+ -- call result_table:close() to release result sets before garbage
+ -- collection or script completion
+ close = function(self)
+ result_view.close(keys.categories[1], keys.items[1])
+ end
+ }
+ -- When the result_table is destroyed, close its result_views.
+ return LL.setdtor('LLInventory result', result_table, result_table.close)
+end
+
+local LLInventory = {}
+
+-- Get the items/folders info by provided IDs,
+-- reply will contain "items" and "categories" tables accordingly
+function LLInventory.getItemsInfo(item_ids)
+ return result(leap.request('LLInventory', {op = 'getItemsInfo', item_ids=item_ids}))
+end
+
+-- Get the table of folder type names, which can be later used to get the ID of the basic folders
+function LLInventory.getFolderTypeNames()
+ return leap.request('LLInventory', {op = 'getFolderTypeNames'}).names
+end
+
+-- Get the UUID of the basic folder("Textures", "My outfits", "Sounds" etc.) by specified folder type name
+function LLInventory.getBasicFolderID(ft_name)
+ return leap.request('LLInventory', {op = 'getBasicFolderID', ft_name=ft_name}).id
+end
+
+-- Get the table of asset type names, which can be later used to get the specific items via LLInventory.collectDescendantsIf(...)
+function LLInventory.getAssetTypeNames()
+ return leap.request('LLInventory', {op = 'getAssetTypeNames'}).names
+end
+
+-- Get the direct descendants of the 'folder_id' provided,
+-- reply will contain "items" and "categories" tables accordingly
+function LLInventory.getDirectDescendants(folder_id)
+ return result(leap.request('LLInventory', {op = 'getDirectDescendants', folder_id=folder_id}))
+end
+-- backwards compatibility
+LLInventory.getDirectDescendents = LLInventory.getDirectDescendants
+
+-- Get the descendants of the 'folder_id' provided, which pass specified filters
+-- reply will contain "items" and "categories" tables accordingly
+-- LLInventory.collectDescendantsIf{ folder_id -- parent folder ID
+-- [, name] -- name (substring)
+-- [, desc] -- description (substring)
+-- [, type] -- asset type
+-- [, limit] -- item count limit in reply, maximum and default is 100
+-- [, filter_links]} -- EXCLUDE_LINKS - don't show links, ONLY_LINKS - only show links, INCLUDE_LINKS - show links too (default)
+function LLInventory.collectDescendantsIf(...)
+ local args = mapargs('folder_id,name,desc,type,filter_links,limit', ...)
+ args.op = 'collectDescendantsIf'
+ return result(leap.request('LLInventory', args))
+end
+-- backwards compatibility
+LLInventory.collectDescendentsIf = LLInventory.collectDescendantsIf
+
+return LLInventory
diff --git a/indra/newview/scripts/lua/require/LLListener.lua b/indra/newview/scripts/lua/require/LLListener.lua
new file mode 100644
index 0000000000..b05f966097
--- /dev/null
+++ b/indra/newview/scripts/lua/require/LLListener.lua
@@ -0,0 +1,50 @@
+local fiber = require 'fiber'
+local inspect = require 'inspect'
+local leap = require 'leap'
+local util = require 'util'
+
+local LLListener = {}
+local waitfor = {}
+local listener_name = {}
+
+function LLListener:new(pump_name)
+ local obj = setmetatable({}, self)
+ self.__index = self
+ obj.name = 'Listener:' .. pump_name
+ obj._pump = pump_name
+
+ return obj
+end
+
+util.classctor(LLListener)
+
+function LLListener:handleMessages(event_data)
+ print(inspect(event_data))
+ return true
+end
+
+function LLListener:start()
+ _pump = self._pump
+ waitfor = leap.WaitFor(-1, self.name)
+ function waitfor:filter(pump, data)
+ if _pump == pump then
+ return data
+ end
+ end
+
+ fiber.launch(self.name, function()
+ event = waitfor:wait()
+ while event and self:handleMessages(event) do
+ event = waitfor:wait()
+ end
+ end)
+
+ listener_name = leap.request(leap.cmdpump(), {op='listen', source=_pump, listener="LLListener", tweak=true}).listener
+end
+
+function LLListener:stop()
+ leap.send(leap.cmdpump(), {op='stoplistening', source=self._pump, listener=listener_name})
+ waitfor:close()
+end
+
+return LLListener
diff --git a/indra/newview/scripts/lua/require/Queue.lua b/indra/newview/scripts/lua/require/Queue.lua
new file mode 100644
index 0000000000..5bc72e4057
--- /dev/null
+++ b/indra/newview/scripts/lua/require/Queue.lua
@@ -0,0 +1,51 @@
+-- from https://create.roblox.com/docs/luau/queues#implementing-queues,
+-- amended per https://www.lua.org/pil/16.1.html
+
+-- While coding some scripting in Lua
+-- I found that I needed a queua
+-- I thought of linked list
+-- But had to resist
+-- For fear it might be too obscua.
+
+local util = require 'util'
+
+local Queue = {}
+
+function Queue:new()
+ local obj = setmetatable({}, self)
+ self.__index = self
+
+ obj._first = 0
+ obj._last = -1
+ obj._queue = {}
+
+ return obj
+end
+
+util.classctor(Queue)
+
+-- Check if the queue is empty
+function Queue:IsEmpty()
+ return self._first > self._last
+end
+
+-- Add a value to the queue
+function Queue:Enqueue(value)
+ local last = self._last + 1
+ self._last = last
+ self._queue[last] = value
+end
+
+-- Remove a value from the queue
+function Queue:Dequeue()
+ if self:IsEmpty() then
+ return nil
+ end
+ local first = self._first
+ local value = self._queue[first]
+ self._queue[first] = nil
+ self._first = first + 1
+ return value
+end
+
+return Queue
diff --git a/indra/newview/scripts/lua/require/Region.lua b/indra/newview/scripts/lua/require/Region.lua
new file mode 100644
index 0000000000..e4eefece33
--- /dev/null
+++ b/indra/newview/scripts/lua/require/Region.lua
@@ -0,0 +1,17 @@
+LLFloaterAbout = require 'LLFloaterAbout'
+
+local Region = {}
+
+function Region.getInfo()
+ info = LLFloaterAbout.getInfo()
+ return {
+ HOSTNAME=info.HOSTNAME,
+ POSITION=info.POSITION,
+ POSITION_LOCAL=info.POSITION_LOCAL,
+ REGION=info.REGION,
+ SERVER_VERSION=info.SERVER_VERSION,
+ SLURL=info.SLURL,
+ }
+end
+
+return Region
diff --git a/indra/newview/scripts/lua/require/UI.lua b/indra/newview/scripts/lua/require/UI.lua
new file mode 100644
index 0000000000..34f3fb75eb
--- /dev/null
+++ b/indra/newview/scripts/lua/require/UI.lua
@@ -0,0 +1,245 @@
+-- Engage the viewer's UI
+
+local leap = require 'leap'
+local mapargs = require 'mapargs'
+local result_view = require 'result_view'
+local Timer = (require 'timers').Timer
+local util = require 'util'
+
+-- Allow lazily accessing UI submodules on demand, e.g. a reference to
+-- UI.Floater lazily loads the UI/Floater module.
+local UI = util.submoduledir({}, 'UI')
+
+-- ***************************************************************************
+-- registered menu actions
+-- ***************************************************************************
+function UI.call(func, parameter)
+ -- 'call' is fire-and-forget
+ leap.request('UI', {op='call', ['function']=func, parameter=parameter})
+end
+
+function UI.callables()
+ return leap.request('UI', {op='callables'}).callables
+end
+
+function UI.getValue(path)
+ return leap.request('UI', {op='getValue', path=path})['value']
+end
+
+-- ***************************************************************************
+-- UI views
+-- ***************************************************************************
+-- Either:
+-- wreq{op='Something', a=1, b=2, ...}
+-- or:
+-- (args should be local, as this wreq() call modifies it)
+-- local args = {a=1, b=2, ...}
+-- wreq('Something', args)
+local function wreq(op_or_data, data_if_op)
+ if data_if_op ~= nil then
+ -- this is the wreq(op, data) form
+ data_if_op.op = op_or_data
+ op_or_data = data_if_op
+ end
+ return leap.request('LLWindow', op_or_data)
+end
+
+-- omit 'parent' to list all view paths
+function UI.listviews(parent)
+ return wreq{op='getPaths', under=parent}
+end
+
+function UI.viewinfo(path)
+ return wreq{op='getInfo', path=path}
+end
+
+-- ***************************************************************************
+-- mouse actions
+-- ***************************************************************************
+-- pass a table:
+-- UI.click{path=path
+-- [, button='LEFT' | 'CENTER' | 'RIGHT']
+-- [, x=x, y=y]
+-- [, hold=duration]}
+function UI.click(...)
+ local args = mapargs('path,button,x,y,hold', ...)
+ args.button = args.button or 'LEFT'
+ local hold = args.hold or 1.0
+ wreq('mouseMove', args)
+ wreq('mouseDown', args)
+ Timer(hold, 'wait')
+ wreq('mouseUp', args)
+end
+
+-- pass a table as for UI.click()
+function UI.doubleclick(...)
+ local args = mapargs('path,button,x,y', ...)
+ args.button = args.button or 'LEFT'
+ wreq('mouseDown', args)
+ wreq('mouseUp', args)
+ wreq('mouseDown', args)
+ wreq('mouseUp', args)
+end
+
+-- UI.drag{path=, xoff=, yoff=}
+function UI.drag(...)
+ local args = mapargs('path,xoff,yoff', ...)
+ -- query the specified path
+ local rect = UI.viewinfo(args.path).rect
+ local centerx = math.floor(rect.left + (rect.right - rect.left)/2)
+ local centery = math.floor(rect.bottom + (rect.top - rect.bottom)/2)
+ wreq{op='mouseMove', path=args.path, x=centerx, y=centery}
+ wreq{op='mouseDown', path=args.path, button='LEFT'}
+ wreq{op='mouseMove', path=args.path, x=centerx + args.xoff, y=centery + args.yoff}
+ wreq{op='mouseUp', path=args.path, button='LEFT'}
+end
+
+-- ***************************************************************************
+-- keyboard actions
+-- ***************************************************************************
+-- pass a table:
+-- UI.keypress{
+-- [path=path] -- if omitted, default input field
+-- [, char='x'] -- requires one of char, keycode, keysym
+-- [, keycode=120]
+-- keysym per https://github.com/secondlife/viewer/blob/main/indra/llwindow/llkeyboard.cpp#L68-L124
+-- [, keysym='Enter']
+-- [, mask={'SHIFT', 'CTL', 'ALT', 'MAC_CONTROL'}] -- some subset of these
+-- }
+function UI.keypress(...)
+ local args = mapargs('path,char,keycode,keysym,mask', ...)
+ if args.char == '\n' then
+ args.char = nil
+ args.keysym = 'Enter'
+ end
+ return wreq('keyDown', args)
+end
+
+-- UI.type{text=, path=}
+function UI.type(...)
+ local args = mapargs('text,path', ...)
+ if #args.text > 0 then
+ -- The caller's path may be specified in a way that requires recursively
+ -- searching parts of the LLView tree. No point in doing that more than
+ -- once. Capture the actual path found by that first call and use that for
+ -- subsequent calls.
+ local path = UI.keypress{path=args.path, char=string.sub(args.text, 1, 1)}.path
+ for i = 2, #args.text do
+ UI.keypress{path=path, char=string.sub(args.text, i, i)}
+ end
+ end
+end
+
+-- ***************************************************************************
+-- Snapshot
+-- ***************************************************************************
+-- UI.snapshot{filename=filename -- extension may be specified: bmp, jpeg, png
+-- [, type='COLOR' | 'DEPTH']
+-- [, width=width][, height=height] -- uses current window size if not specified
+-- [, showui=true][, showhud=true]
+-- [, rebuild=false]}
+function UI.snapshot(...)
+ local args = mapargs('filename,width,height,showui,showhud,rebuild,type', ...)
+ args.op = 'saveSnapshot'
+ return leap.request('LLViewerWindow', args).result
+end
+
+-- ***************************************************************************
+-- Top menu
+-- ***************************************************************************
+
+function UI.getTopMenus()
+ return leap.request('UI', {op='getTopMenus'}).menus
+end
+
+function UI.addMenu(...)
+ local args = mapargs('name,label', ...)
+ args.op = 'addMenu'
+ return leap.request('UI', args)
+end
+
+function UI.setMenuVisible(name, visible)
+ return leap.request('UI', {op='setMenuVisible', name=name, visible=visible})
+end
+
+function UI.addMenuBranch(...)
+ local args = mapargs('name,label,parent_menu', ...)
+ args.op = 'addMenuBranch'
+ return leap.request('UI', args)
+end
+
+-- see UI.callables() for valid values of 'func'
+function UI.addMenuItem(...)
+ local args = mapargs('name,label,parent_menu,func,param,pos', ...)
+ args.op = 'addMenuItem'
+ return leap.request('UI', args)
+end
+
+function UI.addMenuSeparator(...)
+ local args = mapargs('parent_menu,pos', ...)
+ args.op = 'addMenuSeparator'
+ return leap.request('UI', args)
+end
+
+-- ***************************************************************************
+-- Toolbar buttons
+-- ***************************************************************************
+-- Clears all buttons off the toolbars
+function UI.clearAllToolbars()
+ leap.send('UI', {op='clearAllToolbars'})
+end
+
+function UI.defaultToolbars()
+ leap.send('UI', {op='defaultToolbars'})
+end
+
+-- UI.addToolbarBtn{btn_name=btn_name
+-- [, toolbar= bottom] -- left, right, bottom -- default is bottom
+-- [, rank=1]} -- position on the toolbar, starts at 0 (0 - first position, 1 - second position etc.)
+function UI.addToolbarBtn(...)
+ local args = mapargs('btn_name,toolbar,rank', ...)
+ args.op = 'addToolbarBtn'
+ return leap.request('UI', args)
+end
+
+-- Returns the rank(position) of the command in the original list
+function UI.removeToolbarBtn(btn_name)
+ return leap.request('UI', {op = 'removeToolbarBtn', btn_name=btn_name}).rank
+end
+
+function UI.getToolbarBtnNames()
+ return leap.request('UI', {op = 'getToolbarBtnNames'}).cmd_names
+end
+
+-- ***************************************************************************
+-- Floaters
+-- ***************************************************************************
+function UI.showFloater(floater_name)
+ leap.send("LLFloaterReg", {op = "showInstance", name = floater_name})
+end
+
+function UI.hideFloater(floater_name)
+ leap.send("LLFloaterReg", {op = "hideInstance", name = floater_name})
+end
+
+function UI.toggleFloater(...)
+ local args = mapargs('name,key', ...)
+ args.op = 'toggleInstance'
+ leap.send("LLFloaterReg", args)
+end
+
+function UI.isFloaterVisible(floater_name)
+ return leap.request("LLFloaterReg", {op = "instanceVisible", name = floater_name}).visible
+end
+
+function UI.closeAllFloaters()
+ return leap.send("UI", {op = "closeAllFloaters"})
+end
+
+function UI.getFloaterNames()
+ local key_length = leap.request("LLFloaterReg", {op = "getFloaterNames"}).floaters
+ local view = result_view(key_length)
+ return LL.setdtor('registered floater names', view, view.close)
+end
+
+return UI
diff --git a/indra/newview/scripts/lua/require/UI/Floater.lua b/indra/newview/scripts/lua/require/UI/Floater.lua
new file mode 100644
index 0000000000..d057a74386
--- /dev/null
+++ b/indra/newview/scripts/lua/require/UI/Floater.lua
@@ -0,0 +1,146 @@
+-- Floater base class
+
+local leap = require 'leap'
+local fiber = require 'fiber'
+local util = require 'util'
+
+-- list of all the events that a LLLuaFloater might send
+local event_list = leap.request("LLFloaterReg", {op="getFloaterEvents"}).events
+local event_set = {}
+for _, event in pairs(event_list) do
+ event_set[event] = true
+end
+
+local function _event(event_name)
+ if not event_set[event_name] then
+ error("Incorrect event name: " .. event_name, 3)
+ end
+ return event_name
+end
+
+-- ---------------------------------------------------------------------------
+local Floater = {}
+
+-- Pass:
+-- relative file path to floater's XUI definition file
+-- optional: sign up for additional events for defined control
+-- {<control_name>={action1, action2, ...}}
+function Floater:new(path, extra)
+ local obj = setmetatable({}, self)
+ self.__index = self
+
+ local path_parts = string.split(path, '/')
+ obj.name = 'Floater ' .. path_parts[#path_parts]
+
+ obj._command = {op="showLuaFloater", xml_path=LL.abspath(path)}
+ if extra then
+ -- validate each of the actions for each specified control
+ for control, actions in pairs(extra) do
+ for _, action in pairs(actions) do
+ _event(action)
+ end
+ end
+ obj._command.extra_events = extra
+ end
+
+ return obj
+end
+
+util.classctor(Floater)
+
+function Floater:show()
+ -- leap.eventstream() returns the first response, and launches a
+ -- background fiber to call the passed callback with all subsequent
+ -- responses.
+ local event = leap.eventstream(
+ 'LLFloaterReg',
+ self._command,
+ -- handleEvents() returns false when done.
+ -- eventstream() expects a true return when done.
+ function(event) return not self:handleEvents(event) end)
+ self._pump = event.command_name
+ -- we might need the returned reqid to cancel the eventstream() fiber
+ self.reqid = event.reqid
+
+ -- The response to 'showLuaFloater' *is* the 'post_build' event. Check if
+ -- subclass has a post_build() method. Honor the convention that if
+ -- handleEvents() returns false, we're done.
+ if not self:handleEvents(event) then
+ return
+ end
+end
+
+function Floater:post(action)
+ leap.send(self._pump, action)
+end
+
+function Floater:request(action)
+ return leap.request(self._pump, action)
+end
+
+-- local inspect = require 'inspect'
+
+function Floater:handleEvents(event_data)
+ local event = event_data.event
+ if event_set[event] == nil then
+ LL.print_warning(string.format('%s received unknown event %q', self.name, event))
+ end
+
+ -- Before checking for a general (e.g.) commit() method, first look for
+ -- commit_ctrl_name(): in other words, concatenate the event name with the
+ -- ctrl_name, with an underscore between. If there exists such a specific
+ -- method, call that.
+ local handler, ret
+ if event_data.ctrl_name then
+ local specific = event .. '_' .. event_data.ctrl_name
+ handler = self[specific]
+ if handler then
+ ret = handler(self, event_data)
+ -- Avoid 'return ret or true' because we explicitly want to allow
+ -- the handler to return false.
+ if ret ~= nil then
+ return ret
+ else
+ return true
+ end
+ end
+ end
+
+ -- No specific "event_on_ctrl()" method found; try just "event()"
+ handler = self[event]
+ if handler then
+ ret = handler(self, event_data)
+ if ret ~= nil then
+ return ret
+ end
+-- else
+-- print(string.format('%s ignoring event %s', self.name, inspect(event_data)))
+ end
+
+ -- We check for event() method before recognizing floater_close in case
+ -- the consumer needs to react specially to closing the floater. Now that
+ -- we've checked, recognize it ourselves. Returning false terminates the
+ -- anonymous fiber function launched by leap.eventstream().
+ if event == _event('floater_close') then
+ LL.print_warning(self.name .. ' closed')
+ return false
+ end
+ return true
+end
+
+-- onCtrl() permits a different dispatch style in which the general event()
+-- method explicitly calls (e.g.)
+-- self:onCtrl(event_data, {
+-- ctrl_name=function()
+-- self:post(...)
+-- end,
+-- ...
+-- })
+function Floater:onCtrl(event_data, ctrl_map)
+ local handler = ctrl_map[event_data.ctrl_name]
+ if handler then
+ handler()
+ end
+end
+
+return Floater
diff --git a/indra/newview/scripts/lua/require/UI/popup.lua b/indra/newview/scripts/lua/require/UI/popup.lua
new file mode 100644
index 0000000000..8ccf3b87f3
--- /dev/null
+++ b/indra/newview/scripts/lua/require/UI/popup.lua
@@ -0,0 +1,82 @@
+local leap = require 'leap'
+local mapargs = require 'mapargs'
+local util = require 'util'
+
+-- notification is any name defined in notifications.xml as
+-- <notification name=>
+-- vars is a table providing values for [VAR] substitution keys in the
+-- notification body
+-- payload prepopulates the response table
+-- wait=false means fire and forget, returning nil
+-- wait=true waits for user response:
+-- * If the viewer returns a table containing exactly one key=true pair,
+-- popup() returns just that key. If the key is a string containing an
+-- underscore, e.g. 'OK_okcancelbuttons', it's truncated at the first
+-- underscore, e.g. 'OK'.
+-- * Otherwise the viewer's response is returned unchanged. To suppress the
+-- above transformations, pass a non-empty payload table; this will cause
+-- the viewer to return a table with at least two keys.
+local popup = util.setmetamethods{
+ -- this gets called when a consumer calls popup(notification, vars, payload)
+ __call = function(self, ...)
+ local args = mapargs('notification,vars,payload,wait', ...)
+ -- we use convenience argument names different from 'LLNotifications'
+ -- listener
+ newargs = {op='requestAdd',
+ name=args.notification,
+ substitutions=args.vars,
+ payload=args.payload}
+ -- Specifically test (wait == false), NOT (not wait), because we treat
+ -- nil (omitted, default true) differently than false (explicitly
+ -- DON'T wait).
+ if args.wait == false then
+ leap.send('LLNotifications', newargs)
+ else
+ local response = leap.request('LLNotifications', newargs).response
+ -- response is typically a table. It might have multiple keys,
+ -- e.g. if caller passed non-empty payload. In that case, just
+ -- return the whole thing.
+ if type(response) ~= 'table' then
+ return response
+ end
+ -- get first key=value pair, if any
+ local key, value = next(response)
+ if (not key) or next(response, key) then
+ -- key == nil means response is empty
+ -- next(response, non-nil first key) ~= nil means at least two keys
+ return response
+ end
+ -- Here response is a table containing exactly one key. The
+ -- notifications system typically returns a table of the form
+ -- {OK_okcancelbuttons=true}, which is tricky to test for because it
+ -- varies with each set of buttons.
+ if value == true then
+ -- change {key=true} to plain key
+ response = key
+ if type(response) == 'string' then
+ -- change 'OK_okcancelbuttons' to plain 'OK'
+ response = string.split(response, '_')[1]
+ end
+ end
+ return response
+ end
+ end
+}
+
+function popup:alert(message, payload)
+ return self('GenericAlert', {MESSAGE=message, payload=payload})
+end
+
+function popup:alertOK(message, payload)
+ return self('GenericAlertOK', {MESSAGE=message, payload=payload})
+end
+
+function popup:alertYesCancel(message, payload)
+ return self('GenericAlertYesCancel', {MESSAGE=message, payload=payload})
+end
+
+function popup:tip(message, payload)
+ self{'SystemMessageTip', {MESSAGE=message, payload=payload}, wait=false}
+end
+
+return popup
diff --git a/indra/newview/scripts/lua/require/WaitQueue.lua b/indra/newview/scripts/lua/require/WaitQueue.lua
new file mode 100644
index 0000000000..7e10d03295
--- /dev/null
+++ b/indra/newview/scripts/lua/require/WaitQueue.lua
@@ -0,0 +1,88 @@
+-- WaitQueue isa Queue with the added feature that when the queue is empty,
+-- the Dequeue() operation blocks the calling coroutine until some other
+-- coroutine Enqueue()s a new value.
+
+local fiber = require('fiber')
+local Queue = require('Queue')
+local util = require('util')
+
+local function dbg(...) end
+-- local dbg = require('printf')
+
+local WaitQueue = Queue()
+
+function WaitQueue:new()
+ local obj = Queue()
+ setmetatable(obj, self)
+ self.__index = self
+
+ obj._waiters = {}
+ obj._closed = false
+ return obj
+end
+
+util.classctor(WaitQueue)
+
+function WaitQueue:Enqueue(value)
+ if self._closed then
+ error("can't Enqueue() on closed Queue")
+ end
+ -- can't simply call Queue:Enqueue(value)! That calls the method on the
+ -- Queue class definition, instead of calling Queue:Enqueue() on self.
+ -- Hand-expand the Queue:Enqueue() syntactic sugar.
+ Queue.Enqueue(self, value)
+ self:_wake_waiters()
+end
+
+function WaitQueue:_wake_waiters()
+ -- WaitQueue is designed to support multi-producer, multi-consumer use
+ -- cases. With multiple consumers, if more than one is trying to
+ -- Dequeue() from an empty WaitQueue, we'll have multiple waiters.
+ -- Unlike OS threads, with cooperative concurrency it doesn't make sense
+ -- to "notify all": we need wake only one of the waiting Dequeue()
+ -- callers.
+ if ((not self:IsEmpty()) or self._closed) and next(self._waiters) then
+ -- Pop the oldest waiting coroutine instead of the most recent, for
+ -- more-or-less round robin fairness. But skip any coroutines that
+ -- have gone dead in the meantime.
+ local waiter = table.remove(self._waiters, 1)
+ while waiter and fiber.status(waiter) == "dead" do
+ waiter = table.remove(self._waiters, 1)
+ end
+ -- do we still have at least one waiting coroutine?
+ if waiter then
+ -- don't pass the head item: let the resumed coroutine retrieve it
+ fiber.wake(waiter)
+ end
+ end
+end
+
+function WaitQueue:Dequeue()
+ while self:IsEmpty() do
+ -- Don't check for closed until the queue is empty: producer can close
+ -- the queue while there are still items left, and we want the
+ -- consumer(s) to retrieve those last few items.
+ if self._closed then
+ dbg('WaitQueue:Dequeue(): closed')
+ return nil
+ end
+ dbg('WaitQueue:Dequeue(): waiting')
+ -- add the running coroutine to the list of waiters
+ dbg('WaitQueue:Dequeue() running %s', tostring(coroutine.running() or 'main'))
+ table.insert(self._waiters, fiber.running())
+ -- then let somebody else run
+ fiber.wait()
+ end
+ -- here we're sure this queue isn't empty
+ dbg('WaitQueue:Dequeue() calling Queue.Dequeue()')
+ return Queue.Dequeue(self)
+end
+
+function WaitQueue:close()
+ self._closed = true
+ -- close() is like Enqueueing an end marker. If there are waiting
+ -- consumers, give them a chance to see we're closed.
+ self:_wake_waiters()
+end
+
+return WaitQueue
diff --git a/indra/newview/scripts/lua/require/coro.lua b/indra/newview/scripts/lua/require/coro.lua
new file mode 100644
index 0000000000..616a797e95
--- /dev/null
+++ b/indra/newview/scripts/lua/require/coro.lua
@@ -0,0 +1,67 @@
+-- Manage Lua coroutines
+
+local coro = {}
+
+coro._coros = {}
+
+-- Launch a Lua coroutine: create and resume.
+-- Returns: new coroutine, values yielded or returned from initial resume()
+-- If initial resume() encountered an error, propagates the error.
+function coro.launch(func, ...)
+ local co = coroutine.create(func)
+ table.insert(coro._coros, co)
+ return co, coro.resume(co, ...)
+end
+
+-- resume() wrapper to propagate errors
+function coro.resume(co, ...)
+ -- if there's an idiom other than table.pack() to assign an arbitrary
+ -- number of return values, I don't yet know it
+ local ok_result = table.pack(coroutine.resume(co, ...))
+ if not ok_result[1] then
+ -- if [1] is false, then [2] is the error message
+ error(ok_result[2])
+ end
+ -- ok is true, whew, just return the rest of the values
+ return table.unpack(ok_result, 2)
+end
+
+-- yield to other coroutines even if you don't know whether you're in a
+-- created coroutine or the main coroutine
+function coro.yield(...)
+ if coroutine.running() then
+ -- this is a real coroutine, yield normally
+ return coroutine.yield(...)
+ else
+ -- This is the main coroutine: coroutine.yield() doesn't work.
+ -- But we can take a spin through previously-launched coroutines.
+ -- Walk a copy of coro._coros in case any of these coroutines launches
+ -- another: next() forbids creating new entries during traversal.
+ for co in coro._live_coros_iter, table.clone(coro._coros) do
+ coro.resume(co)
+ end
+ end
+end
+
+-- Walk coro._coros table, returning running or suspended coroutines.
+-- Once a coroutine becomes dead, remove it from _coros and don't return it.
+function coro._live_coros()
+ return coro._live_coros_iter, coro._coros
+end
+
+-- iterator function for _live_coros()
+function coro._live_coros_iter(t, idx)
+ local k, co = next(t, idx)
+ while k and coroutine.status(co) == 'dead' do
+-- t[k] = nil
+ -- See coro.yield(): sometimes we traverse a copy of _coros, but if we
+ -- discover a dead coroutine in that copy, delete it from _coros
+ -- anyway. Deleting it from a temporary copy does nothing.
+ coro._coros[k] = nil
+ coroutine.close(co)
+ k, co = next(t, k)
+ end
+ return co
+end
+
+return coro
diff --git a/indra/newview/scripts/lua/require/fiber.lua b/indra/newview/scripts/lua/require/fiber.lua
new file mode 100644
index 0000000000..b3c684dd67
--- /dev/null
+++ b/indra/newview/scripts/lua/require/fiber.lua
@@ -0,0 +1,346 @@
+-- Organize Lua coroutines into fibers.
+
+-- In this usage, the difference between coroutines and fibers is that fibers
+-- have a scheduler. Yielding a fiber means allowing other fibers, plural, to
+-- run: it's more than just returning control to the specific Lua thread that
+-- resumed the running coroutine.
+
+-- fiber.launch() creates a new fiber ready to run.
+-- fiber.status() reports (augmented) status of the passed fiber: instead of
+-- 'suspended', it returns either 'ready' or 'waiting'
+-- fiber.yield() allows other fibers to run, but leaves the calling fiber
+-- ready to run.
+-- fiber.wait() marks the running fiber not ready, and resumes other fibers.
+-- fiber.wake() marks the designated suspended fiber ready to run, but does
+-- not yet resume it.
+-- fiber.run() runs all current fibers until all have terminated (successfully
+-- or with an error).
+
+local printf = require 'printf'
+local function dbg(...) end
+-- local dbg = printf
+local coro = require 'coro'
+
+local fiber = {}
+
+-- The tables in which we track fibers must have weak keys so dead fibers
+-- can be garbage-collected.
+local weak_values = {__mode='v'}
+local weak_keys = {__mode='k'}
+
+-- Track each current fiber as being either ready to run or not ready
+-- (waiting). wait() moves the running fiber from ready to waiting; wake()
+-- moves the designated fiber from waiting back to ready.
+-- The ready table is used as a list so yield() can go round robin.
+local ready = setmetatable({'main'}, weak_keys)
+-- The waiting table is used as a set because order doesn't matter.
+local waiting = setmetatable({}, weak_keys)
+
+-- Every fiber has a name, for diagnostic purposes. Names must be unique.
+-- A colliding name will be suffixed with an integer.
+-- Predefine 'main' with our marker so nobody else claims that name.
+local names = setmetatable({main='main'}, weak_keys)
+local byname = setmetatable({main='main'}, weak_values)
+-- each colliding name has its own distinct suffix counter
+local suffix = {}
+
+-- Specify a nullary idle() callback to be called whenever there are no ready
+-- fibers but there are waiting fibers. The idle() callback is responsible for
+-- changing zero or more waiting fibers to ready fibers by calling
+-- fiber.wake(), although a given call may leave them all still waiting.
+-- When there are no ready fibers, it's a good idea for the idle() function to
+-- return control to a higher-level execution agent. Simply returning without
+-- changing any fiber's status will spin the CPU.
+-- The idle() callback can return non-nil to exit fiber.run() with that value.
+function fiber._idle()
+ error('fiber.yield(): you must first call set_idle(nullary idle() function)')
+end
+
+function fiber.set_idle(func)
+ fiber._idle = func
+end
+
+-- Launch a new Lua fiber, ready to run.
+function fiber.launch(name, func, ...)
+ local args = table.pack(...)
+ local co = coroutine.create(function() func(table.unpack(args)) end)
+ -- a new fiber is ready to run
+ table.insert(ready, co)
+ local namekey = name
+ while byname[namekey] do
+ if not suffix[name] then
+ suffix[name] = 1
+ end
+ suffix[name] += 1
+ namekey = name .. tostring(suffix[name])
+ end
+ -- found a namekey not yet in byname: set it
+ byname[namekey] = co
+ -- and remember it as this fiber's name
+ names[co] = namekey
+-- dbg('launch(%s)', namekey)
+-- dbg('byname[%s] = %s', namekey, tostring(byname[namekey]))
+-- dbg('names[%s] = %s', tostring(co), names[co])
+-- dbg('ready[-1] = %s', tostring(ready[#ready]))
+end
+
+-- for debugging
+function format_all()
+ output = {}
+ table.insert(output, 'Ready fibers:' .. if next(ready) then '' else ' none')
+ for _, co in pairs(ready) do
+ table.insert(output, string.format(' %s: %s', fiber.get_name(co), fiber.status(co)))
+ end
+ table.insert(output, 'Waiting fibers:' .. if next(waiting) then '' else ' none')
+ for co in pairs(waiting) do
+ table.insert(output, string.format(' %s: %s', fiber.get_name(co), fiber.status(co)))
+ end
+ return table.concat(output, '\n')
+end
+
+function fiber.print_all()
+ print(format_all())
+end
+
+-- return either the running coroutine or, if called from the main thread,
+-- 'main'
+function fiber.running()
+ return coroutine.running() or 'main'
+end
+
+-- Query a fiber's name (nil for the running fiber)
+function fiber.get_name(co)
+ return names[co or fiber.running()] or 'unknown'
+end
+
+-- Query status of the passed fiber
+function fiber.status(co)
+ local running = coroutine.running()
+ if (not co) or co == running then
+ -- silly to ask the status of the running fiber: it's 'running'
+ return 'running'
+ end
+ if co ~= 'main' then
+ -- for any coroutine but main, consult coroutine.status()
+ local status = coroutine.status(co)
+ if status ~= 'suspended' then
+ return status
+ end
+ -- here co is suspended, answer needs further refinement
+ else
+ -- co == 'main'
+ if not running then
+ -- asking about 'main' from the main fiber
+ return 'running'
+ end
+ -- asking about 'main' from some other fiber, so presumably main is suspended
+ end
+ -- here we know co is suspended -- but is it ready to run?
+ if waiting[co] then
+ return 'waiting'
+ end
+ -- not waiting should imply ready: sanity check
+ if table.find(ready, co) then
+ return 'ready'
+ end
+ -- Calls within yield() between popping the next ready fiber and
+ -- re-appending it to the list are in this state. Once we're done
+ -- debugging yield(), we could reinstate either of the below.
+-- error(string.format('fiber.status(%s) is stumped', fiber.get_name(co)))
+-- print(string.format('*** fiber.status(%s) is stumped', fiber.get_name(co)))
+ return '(unknown)'
+end
+
+-- change the running fiber's status to waiting
+local function set_waiting()
+ -- if called from the main fiber, inject a 'main' marker into the list
+ co = fiber.running()
+ -- delete from ready list
+ local i = table.find(ready, co)
+ if i then
+ table.remove(ready, i)
+ end
+ -- add to waiting list
+ waiting[co] = true
+end
+
+-- Suspend the current fiber until some other fiber calls fiber.wake() on it
+function fiber.wait()
+ dbg('Fiber %q waiting', fiber.get_name())
+ set_waiting()
+ -- now yield to other fibers
+ fiber.yield()
+end
+
+-- Mark a suspended fiber as being ready to run
+function fiber.wake(co)
+ if not waiting[co] then
+ error(string.format('fiber.wake(%s) but status=%s, ready=%s, waiting=%s',
+ names[co], fiber.status(co), ready[co], waiting[co]))
+ end
+ -- delete from waiting list
+ waiting[co] = nil
+ -- add to end of ready list
+ table.insert(ready, co)
+ dbg('Fiber %q ready', fiber.get_name(co))
+ -- but don't yet resume it: that happens next time we reach yield()
+end
+
+-- pop and return the next not-dead fiber in the ready list, or nil if none remain
+local function live_ready_iter()
+ -- don't write:
+ -- for co in table.remove, ready, 1
+ -- because it would keep passing a new second parameter!
+ for co in function() return table.remove(ready, 1) end do
+ dbg('%s live_ready_iter() sees %s, status %s',
+ fiber.get_name(), fiber.get_name(co), fiber.status(co))
+ -- keep removing the head entry until we find one that's not dead,
+ -- discarding any dead coroutines along the way
+ if co == 'main' or coroutine.status(co) ~= 'dead' then
+ dbg('%s live_ready_iter() returning %s',
+ fiber.get_name(), fiber.get_name(co))
+ return co
+ end
+ end
+ dbg('%s live_ready_iter() returning nil', fiber.get_name())
+ return nil
+end
+
+-- prune the set of waiting fibers
+local function prune_waiting()
+ for waiter in pairs(waiting) do
+ if waiter ~= 'main' and coroutine.status(waiter) == 'dead' then
+ waiting[waiter] = nil
+ end
+ end
+end
+
+-- Run other ready fibers, leaving this one ready, returning after a cycle.
+-- Returns:
+-- * true, nil if there remain other live fibers, whether ready or waiting,
+-- but it's our turn to run
+-- * false, nil if this is the only remaining fiber
+-- * nil, x if configured idle() callback returns non-nil x
+local function scheduler()
+ dbg('scheduler():\n%s', format_all())
+ -- scheduler() is asymmetric because Lua distinguishes the main thread
+ -- from other coroutines. The main thread can't yield; it can only resume
+ -- other coroutines. So although an arbitrary coroutine could resume still
+ -- other arbitrary coroutines, it could NOT resume the main thread because
+ -- the main thread can't yield. Therefore, scheduler() delegates its real
+ -- processing to the main thread. If called from a coroutine, pass control
+ -- back to the main thread.
+ if coroutine.running() then
+ -- this is a real coroutine, yield normally to main thread
+ coroutine.yield()
+ -- main certainly still exists
+ return true
+ end
+
+ -- This is the main fiber: coroutine.yield() doesn't work.
+ -- Instead, resume each of the ready fibers.
+ -- Prune the set of waiting fibers after every time fiber business logic
+ -- runs (i.e. other fibers might have terminated or hit error), such as
+ -- here on entry.
+ prune_waiting()
+ local others, idle_stop
+ repeat
+ for co in live_ready_iter do
+ -- seize the opportunity to make sure the viewer isn't shutting down
+ LL.check_stop()
+ -- before we re-append co, is it the only remaining entry?
+ others = next(ready)
+ -- co is live, re-append it to the ready list
+ table.insert(ready, co)
+ if co == 'main' then
+ -- Since we know the caller is the main fiber, it's our turn.
+ -- Tell caller if there are other ready or waiting fibers.
+ return others or next(waiting)
+ end
+ -- not main, but some other ready coroutine:
+ -- use coro.resume() so we'll propagate any error encountered
+ coro.resume(co)
+ prune_waiting()
+ end
+ -- Here there are no ready fibers. Are there any waiting fibers?
+ if not next(waiting) then
+ return false
+ end
+ -- there are waiting fibers: call consumer's configured idle() function
+ idle_stop = fiber._idle()
+ if idle_stop ~= nil then
+ return nil, idle_stop
+ end
+ prune_waiting()
+ -- loop "forever", that is, until:
+ -- * main is ready, or
+ -- * there are neither ready fibers nor waiting fibers, or
+ -- * fiber._idle() returned non-nil
+ until false
+end
+
+-- Let other fibers run. This is useful in either of two cases:
+-- * fiber.wait() calls this to run other fibers while this one is waiting.
+-- fiber.yield() (and therefore fiber.wait()) works from the main thread as
+-- well as from explicitly-launched fibers, without the caller having to
+-- care.
+-- * A long-running fiber that doesn't often call fiber.wait() should sprinkle
+-- in fiber.yield() calls to interleave processing on other fibers.
+function fiber.yield()
+ -- The difference between this and fiber.run() is that fiber.yield()
+ -- assumes its caller has work to do. yield() returns to its caller as
+ -- soon as scheduler() pops this fiber from the ready list. fiber.run()
+ -- continues looping until all other fibers have terminated, or the
+ -- set_idle() callback tells it to stop.
+ local others, idle_done = scheduler()
+ -- scheduler() returns either if we're ready, or if idle_done ~= nil.
+ if idle_done ~= nil then
+ -- Returning normally from yield() means the caller can carry on with
+ -- its pending work. But in this case scheduler() returned because the
+ -- configured set_idle() function interrupted it -- not because we're
+ -- actually ready. Don't return normally.
+ error('fiber.set_idle() interrupted yield() with: ' .. tostring(idle_done))
+ end
+ -- We're ready! Just return to caller. In this situation we don't care
+ -- whether there are other ready fibers.
+ dbg('fiber.yield() returning to %s (%sothers are ready)',
+ fiber.get_name(), ((not others) and "no " or ""))
+end
+
+-- Run fibers until all but main have terminated: return nil.
+-- Or until configured idle() callback returns x ~= nil: return x.
+function fiber.run()
+ -- A fiber calling run() is not also doing other useful work. Remove the
+ -- calling fiber from the ready list. Otherwise yield() would keep seeing
+ -- that our caller is ready and return to us, instead of realizing that
+ -- all coroutines are waiting and call idle(). But don't say we're
+ -- waiting, either, because then when all other fibers have terminated
+ -- we'd call idle() forever waiting for something to make us ready again.
+ local i = table.find(ready, fiber.running())
+ if i then
+ table.remove(ready, i)
+ end
+ local others, idle_done
+ repeat
+ dbg('%s calling fiber.run() calling scheduler()', fiber.get_name())
+ others, idle_done = scheduler()
+ dbg("%s fiber.run()'s scheduler() returned %s, %s", fiber.get_name(),
+ tostring(others), tostring(idle_done))
+ until (not others)
+ dbg('%s fiber.run() done', fiber.get_name())
+ -- For whatever it's worth, put our own fiber back in the ready list.
+ table.insert(ready, fiber.running())
+ -- Once there are no more waiting fibers, and the only ready fiber is
+ -- us, return to caller. All previously-launched fibers are done. Possibly
+ -- the chunk is done, or the chunk may decide to launch a new batch of
+ -- fibers.
+ return idle_done
+end
+
+-- Make sure we finish up with a call to run(). That allows a consuming script
+-- to kick off some number of fibers, do some work on the main thread and then
+-- fall off the end of the script without explicitly calling fiber.run().
+-- run() ensures the rest of the fibers run to completion (or error).
+LL.atexit(fiber.run)
+
+return fiber
diff --git a/indra/newview/scripts/lua/require/inspect.lua b/indra/newview/scripts/lua/require/inspect.lua
new file mode 100644
index 0000000000..9900a0b81b
--- /dev/null
+++ b/indra/newview/scripts/lua/require/inspect.lua
@@ -0,0 +1,371 @@
+local _tl_compat; if (tonumber((_VERSION or ''):match('[%d.]*$')) or 0) < 5.3 then local p, m = pcall(require, 'compat53.module'); if p then _tl_compat = m end end; local math = _tl_compat and _tl_compat.math or math; local string = _tl_compat and _tl_compat.string or string; local table = _tl_compat and _tl_compat.table or table
+local inspect = {Options = {}, }
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+inspect._VERSION = 'inspect.lua 3.1.0'
+inspect._URL = 'http://github.com/kikito/inspect.lua'
+inspect._DESCRIPTION = 'human-readable representations of tables'
+inspect._LICENSE = [[
+ MIT LICENSE
+
+ Copyright (c) 2022 Enrique García Cota
+
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+]]
+inspect.KEY = setmetatable({}, { __tostring = function() return 'inspect.KEY' end })
+inspect.METATABLE = setmetatable({}, { __tostring = function() return 'inspect.METATABLE' end })
+
+local tostring = tostring
+local rep = string.rep
+local match = string.match
+local char = string.char
+local gsub = string.gsub
+local fmt = string.format
+
+local _rawget
+if rawget then
+ _rawget = rawget
+else
+ _rawget = function(t, k) return t[k] end
+end
+
+local function rawpairs(t)
+ return next, t, nil
+end
+
+
+
+local function smartQuote(str)
+ if match(str, '"') and not match(str, "'") then
+ return "'" .. str .. "'"
+ end
+ return '"' .. gsub(str, '"', '\\"') .. '"'
+end
+
+
+local shortControlCharEscapes = {
+ ["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
+ ["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v", ["\127"] = "\\127",
+}
+local longControlCharEscapes = { ["\127"] = "\127" }
+for i = 0, 31 do
+ local ch = char(i)
+ if not shortControlCharEscapes[ch] then
+ shortControlCharEscapes[ch] = "\\" .. i
+ longControlCharEscapes[ch] = fmt("\\%03d", i)
+ end
+end
+
+local function escape(str)
+ return (gsub(gsub(gsub(str, "\\", "\\\\"),
+ "(%c)%f[0-9]", longControlCharEscapes),
+ "%c", shortControlCharEscapes))
+end
+
+local luaKeywords = {
+ ['and'] = true,
+ ['break'] = true,
+ ['do'] = true,
+ ['else'] = true,
+ ['elseif'] = true,
+ ['end'] = true,
+ ['false'] = true,
+ ['for'] = true,
+ ['function'] = true,
+ ['goto'] = true,
+ ['if'] = true,
+ ['in'] = true,
+ ['local'] = true,
+ ['nil'] = true,
+ ['not'] = true,
+ ['or'] = true,
+ ['repeat'] = true,
+ ['return'] = true,
+ ['then'] = true,
+ ['true'] = true,
+ ['until'] = true,
+ ['while'] = true,
+}
+
+local function isIdentifier(str)
+ return type(str) == "string" and
+ not not str:match("^[_%a][_%a%d]*$") and
+ not luaKeywords[str]
+end
+
+local flr = math.floor
+local function isSequenceKey(k, sequenceLength)
+ return type(k) == "number" and
+ flr(k) == k and
+ 1 <= (k) and
+ k <= sequenceLength
+end
+
+local defaultTypeOrders = {
+ ['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
+ ['function'] = 5, ['userdata'] = 6, ['thread'] = 7,
+}
+
+local function sortKeys(a, b)
+ local ta, tb = type(a), type(b)
+
+
+ if ta == tb and (ta == 'string' or ta == 'number') then
+ return (a) < (b)
+ end
+
+ local dta = defaultTypeOrders[ta] or 100
+ local dtb = defaultTypeOrders[tb] or 100
+
+
+ return dta == dtb and ta < tb or dta < dtb
+end
+
+local function getKeys(t)
+
+ local seqLen = 1
+ while _rawget(t, seqLen) ~= nil do
+ seqLen = seqLen + 1
+ end
+ seqLen = seqLen - 1
+
+ local keys, keysLen = {}, 0
+ for k in rawpairs(t) do
+ if not isSequenceKey(k, seqLen) then
+ keysLen = keysLen + 1
+ keys[keysLen] = k
+ end
+ end
+ table.sort(keys, sortKeys)
+ return keys, keysLen, seqLen
+end
+
+local function countCycles(x, cycles)
+ if type(x) == "table" then
+ if cycles[x] then
+ cycles[x] = cycles[x] + 1
+ else
+ cycles[x] = 1
+ for k, v in rawpairs(x) do
+ countCycles(k, cycles)
+ countCycles(v, cycles)
+ end
+ countCycles(getmetatable(x), cycles)
+ end
+ end
+end
+
+local function makePath(path, a, b)
+ local newPath = {}
+ local len = #path
+ for i = 1, len do newPath[i] = path[i] end
+
+ newPath[len + 1] = a
+ newPath[len + 2] = b
+
+ return newPath
+end
+
+
+local function processRecursive(process,
+ item,
+ path,
+ visited)
+ if item == nil then return nil end
+ if visited[item] then return visited[item] end
+
+ local processed = process(item, path)
+ if type(processed) == "table" then
+ local processedCopy = {}
+ visited[item] = processedCopy
+ local processedKey
+
+ for k, v in rawpairs(processed) do
+ processedKey = processRecursive(process, k, makePath(path, k, inspect.KEY), visited)
+ if processedKey ~= nil then
+ processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey), visited)
+ end
+ end
+
+ local mt = processRecursive(process, getmetatable(processed), makePath(path, inspect.METATABLE), visited)
+ if type(mt) ~= 'table' then mt = nil end
+ setmetatable(processedCopy, mt)
+ processed = processedCopy
+ end
+ return processed
+end
+
+local function puts(buf, str)
+ buf.n = buf.n + 1
+ buf[buf.n] = str
+end
+
+
+
+local Inspector = {}
+
+
+
+
+
+
+
+
+
+
+local Inspector_mt = { __index = Inspector }
+
+local function tabify(inspector)
+ puts(inspector.buf, inspector.newline .. rep(inspector.indent, inspector.level))
+end
+
+function Inspector:getId(v)
+ local id = self.ids[v]
+ local ids = self.ids
+ if not id then
+ local tv = type(v)
+ id = (ids[tv] or 0) + 1
+ ids[v], ids[tv] = id, id
+ end
+ return tostring(id)
+end
+
+function Inspector:putValue(v)
+ local buf = self.buf
+ local tv = type(v)
+ if tv == 'string' then
+ puts(buf, smartQuote(escape(v)))
+ elseif tv == 'number' or tv == 'boolean' or tv == 'nil' or
+ tv == 'cdata' or tv == 'ctype' then
+ puts(buf, tostring(v))
+ elseif tv == 'table' and not self.ids[v] then
+ local t = v
+
+ if t == inspect.KEY or t == inspect.METATABLE then
+ puts(buf, tostring(t))
+ elseif self.level >= self.depth then
+ puts(buf, '{...}')
+ else
+ if self.cycles[t] > 1 then puts(buf, fmt('<%d>', self:getId(t))) end
+
+ local keys, keysLen, seqLen = getKeys(t)
+
+ puts(buf, '{')
+ self.level = self.level + 1
+
+ for i = 1, seqLen + keysLen do
+ if i > 1 then puts(buf, ',') end
+ if i <= seqLen then
+ puts(buf, ' ')
+ self:putValue(t[i])
+ else
+ local k = keys[i - seqLen]
+ tabify(self)
+ if isIdentifier(k) then
+ puts(buf, k)
+ else
+ puts(buf, "[")
+ self:putValue(k)
+ puts(buf, "]")
+ end
+ puts(buf, ' = ')
+ self:putValue(t[k])
+ end
+ end
+
+ local mt = getmetatable(t)
+ if type(mt) == 'table' then
+ if seqLen + keysLen > 0 then puts(buf, ',') end
+ tabify(self)
+ puts(buf, '<metatable> = ')
+ self:putValue(mt)
+ end
+
+ self.level = self.level - 1
+
+ if keysLen > 0 or type(mt) == 'table' then
+ tabify(self)
+ elseif seqLen > 0 then
+ puts(buf, ' ')
+ end
+
+ puts(buf, '}')
+ end
+
+ else
+ puts(buf, fmt('<%s %d>', tv, self:getId(v)))
+ end
+end
+
+
+
+
+function inspect.inspect(root, options)
+ options = options or {}
+
+ local depth = options.depth or (math.huge)
+ local newline = options.newline or '\n'
+ local indent = options.indent or ' '
+ local process = options.process
+
+ if process then
+ root = processRecursive(process, root, {}, {})
+ end
+
+ local cycles = {}
+ countCycles(root, cycles)
+
+ local inspector = setmetatable({
+ buf = { n = 0 },
+ ids = {},
+ cycles = cycles,
+ depth = depth,
+ level = 0,
+ newline = newline,
+ indent = indent,
+ }, Inspector_mt)
+
+ inspector:putValue(root)
+
+ return table.concat(inspector.buf)
+end
+
+setmetatable(inspect, {
+ __call = function(_, root, options)
+ return inspect.inspect(root, options)
+ end,
+})
+
+return inspect
diff --git a/indra/newview/scripts/lua/require/leap.lua b/indra/newview/scripts/lua/require/leap.lua
new file mode 100644
index 0000000000..82f91ce9e9
--- /dev/null
+++ b/indra/newview/scripts/lua/require/leap.lua
@@ -0,0 +1,550 @@
+-- Lua implementation of LEAP (LLSD Event API Plugin) protocol
+--
+-- This module supports Lua scripts run by the Second Life viewer.
+--
+-- LEAP protocol passes LLSD objects, converted to/from Lua tables, in both
+-- directions. A typical LLSD object is a map containing keys 'pump' and
+-- 'data'.
+--
+-- The viewer's Lua post_to(pump, data) function posts 'data' to the
+-- LLEventPump 'pump'. This is typically used to engage an LLEventAPI method.
+--
+-- Similarly, the viewer gives each Lua script its own LLEventPump with a
+-- unique name. That name is returned by get_event_pumps(). Every event
+-- received on that LLEventPump is queued for retrieval by get_event_next(),
+-- which returns (pump, data): the name of the LLEventPump on which the event
+-- was received and the received event data. When the queue is empty,
+-- get_event_next() blocks the calling Lua script until the next event is
+-- received.
+--
+-- Usage:
+-- 1. Launch some number of Lua coroutines. The code in each coroutine may
+-- call leap.send(), leap.request() or leap.generate(). leap.send() returns
+-- immediately ("fire and forget"). leap.request() blocks the calling
+-- coroutine until it receives and returns the viewer's response to its
+-- request. leap.generate() expects an arbitrary number of responses to the
+-- original request.
+-- 2. To handle events from the viewer other than direct responses to
+-- requests, instantiate a leap.WaitFor object with a filter(pump, data)
+-- override method that returns non-nil for desired events. A coroutine may
+-- call wait() on any such WaitFor.
+-- 3. Once the coroutines have been launched, call leap.process() on the main
+-- coroutine. process() retrieves incoming events from the viewer and
+-- dispatches them to waiting request() or generate() calls, or to
+-- appropriate WaitFor instances. process() returns when either
+-- get_event_next() raises an error or the viewer posts nil to the script's
+-- reply pump to indicate it's done.
+-- 4. Alternatively, a running coroutine may call leap.done() to break out of
+-- leap.process(). process() won't notice until the next event from the
+-- viewer, though.
+
+local fiber = require('fiber')
+local ErrorQueue = require('ErrorQueue')
+local inspect = require('inspect')
+local function dbg(...) end
+-- local dbg = require('printf')
+local util = require('util')
+
+local leap = {}
+
+-- reply: string name of reply LLEventPump. Any events the viewer posts to
+-- this pump will be queued for get_event_next(). We usually specify it as the
+-- reply pump for requests to internal viewer services.
+-- command: string name of command LLEventPump. post_to(command, ...)
+-- engages LLLeapListener operations such as listening on a specified other
+-- LLEventPump, etc.
+local reply, command = LL.get_event_pumps()
+-- Dict of features added to the LEAP protocol since baseline implementation.
+-- Before engaging a new feature that might break an older viewer, we can
+-- check for the presence of that feature key. This table is solely about the
+-- LEAP protocol itself, the way we communicate with the viewer. To discover
+-- whether a given listener exists, or supports a particular operation, use
+-- command's "getAPI" operation.
+-- For Lua, command's "getFeatures" operation suffices?
+-- leap._features = {}
+
+-- Each outstanding request() or generate() call has a corresponding
+-- WaitForReqid object (later in this module) to handle the
+-- response(s). If an incoming event contains an echoed ["reqid"] key,
+-- we can look up the appropriate WaitForReqid object more efficiently
+-- in a dict than by tossing such objects into the usual waitfors list.
+-- Note: the ["reqid"] must be unique, otherwise we could end up
+-- replacing an earlier WaitForReqid object in pending with a
+-- later one. That means that no incoming event will ever be given to
+-- the old WaitForReqid object. Any coroutine waiting on the discarded
+-- WaitForReqid object would therefore wait forever.
+-- pending is NOT a weak table because the caller of request() or generate()
+-- never sees the WaitForReqid object. pending holds the only reference, so
+-- it should NOT be garbage-collected.
+local pending = {}
+-- Our consumer will instantiate some number of WaitFor subclass objects.
+-- As these are traversed in descending priority order, we must keep
+-- them in a list.
+-- Anyone who instantiates a WaitFor subclass object should retain a reference
+-- to it. Once the consuming script drops the reference, allow Lua to
+-- garbage-collect the WaitFor despite its entry in waitfors.
+local weak_values = {__mode='v'}
+local waitfors = setmetatable({}, weak_values)
+-- It has been suggested that we should use UUIDs as ["reqid"] values,
+-- since UUIDs are guaranteed unique. However, as the "namespace" for
+-- ["reqid"] values is our very own reply pump, we can get away with
+-- an integer.
+leap._reqid = 0
+-- break leap.process() loop
+leap._done = false
+
+-- get the name of the reply pump
+function leap.replypump()
+ return reply
+end
+
+-- get the name of the command pump
+function leap.cmdpump()
+ return command
+end
+
+-- Fire and forget. Send the specified request LLSD, expecting no reply.
+-- In fact, should the request produce an eventual reply, it will be
+-- treated as an unsolicited event.
+--
+-- See also request(), generate().
+function leap.send(pump, data, reqid)
+ local data = data
+ if type(data) == 'table' then
+ data = table.clone(data)
+ data['reply'] = reply
+ if reqid ~= nil then
+ data['reqid'] = reqid
+ end
+ end
+ dbg('leap.send(%s, %s) calling post_on()', pump, data)
+ LL.post_on(pump, data)
+end
+
+-- common setup code shared by request() and generate()
+local function requestSetup(pump, data)
+ -- invent a new, unique reqid
+ leap._reqid += 1
+ local reqid = leap._reqid
+ -- Instantiate a new WaitForReqid object. The priority is irrelevant
+ -- because, unlike the WaitFor base class, WaitForReqid does not
+ -- self-register on our waitfors list. Instead, capture the new
+ -- WaitForReqid object in pending so dispatch() can find it.
+ local waitfor = leap.WaitForReqid(reqid)
+ pending[reqid] = waitfor
+ -- Pass reqid to send() to stamp it into (a copy of) the request data.
+ dbg('requestSetup(%s, %s) storing %s', pump, data, waitfor.name)
+ leap.send(pump, data, reqid)
+ return reqid, waitfor
+end
+
+-- Send the specified request LLSD, expecting exactly one reply. Block
+-- the calling coroutine until we receive that reply.
+--
+-- Every request() (or generate()) LLSD block we send will get stamped
+-- with a distinct ["reqid"] value. The requested event API must echo the
+-- same ["reqid"] field in each reply associated with that request. This way
+-- we can correctly dispatch interleaved replies from different requests.
+--
+-- If the desired event API doesn't support the ["reqid"] echo convention,
+-- you should use send() instead -- since request() or generate() would
+-- wait forever for a reply stamped with that ["reqid"] -- and intercept
+-- any replies using WaitFor.
+--
+-- Unless the request data already contains a ["reply"] key, we insert
+-- reply=self.replypump to try to ensure that the expected reply will be
+-- returned over the socket.
+--
+-- See also send(), generate().
+function leap.request(pump, data)
+ local reqid, waitfor = requestSetup(pump, data)
+ dbg('leap.request(%s, %s) about to wait on %s', pump, data, tostring(waitfor))
+ local ok, response = pcall(waitfor.wait, waitfor)
+ dbg('leap.request(%s, %s) got %s: %s', pump, data, ok, response)
+ -- kill off temporary WaitForReqid object, even if error
+ pending[reqid] = nil
+ if not ok then
+ error(response)
+ elseif response.error then
+ error(response.error)
+ else
+ return response
+ end
+end
+
+-- Send the specified request LLSD, expecting an arbitrary number of replies.
+-- Each one is returned on request.
+--
+-- Usage:
+-- sequence = leap.generate(pump, data)
+-- repeat
+-- response = sequence.next()
+-- until last(response)
+-- (last() means whatever test the caller wants to perform on response)
+-- sequence.done()
+--
+-- See request() remarks about ["reqid"].
+--
+-- Note: this seems like a prime use case for Lua coroutines. But in a script
+-- using fibers.lua, a "wild" coroutine confuses the fiber scheduler. If
+-- generate() were itself a coroutine, it would call WaitForReqid:wait(),
+-- which would yield -- thereby resuming generate() WITHOUT waiting.
+function leap.generate(pump, data, checklast)
+ -- Invent a new, unique reqid. Arrange to handle incoming events
+ -- bearing that reqid. Stamp the outbound request with that reqid, and
+ -- send it.
+ local reqid, waitfor = requestSetup(pump, data)
+ return {
+ next = function()
+ dbg('leap.generate(%s).next() about to wait on %s', reqid, tostring(waitfor))
+ local ok, response = pcall(waitfor.wait, waitfor)
+ dbg('leap.generate(%s).next() got %s: %s', reqid, ok, response)
+ if not ok then
+ error(response)
+ elseif response.error then
+ error(response.error)
+ else
+ return response
+ end
+ end,
+ done = function()
+ -- cleanup consists of removing our WaitForReqid from pending
+ pending[reqid] = nil
+ end
+ }
+end
+
+-- Send the specified request LLSD, expecting an immediate reply followed by
+-- an arbitrary number of subsequent replies with the same reqid. Block the
+-- calling coroutine until the first (immediate) reply, but launch a separate
+-- fiber on which to call the passed callback with later replies.
+--
+-- Once the callback returns true, the background fiber terminates.
+function leap.eventstream(pump, data, callback)
+ local reqid, waitfor = requestSetup(pump, data)
+ local response = waitfor:wait()
+ if response.error then
+ -- clean up our WaitForReqid
+ waitfor:close()
+ error(response.error)
+ end
+ -- No error, so far so good:
+ -- call the callback with the first response just in case
+ dbg('leap.eventstream(%s): first callback', reqid)
+ local ok, done = pcall(callback, response)
+ dbg('leap.eventstream(%s) got %s, %s', reqid, ok, done)
+ if not ok then
+ -- clean up our WaitForReqid
+ waitfor:close()
+ error(done)
+ end
+ if done then
+ return response
+ end
+ -- callback didn't throw an error, and didn't say stop,
+ -- so set up to handle subsequent events
+ -- TODO: distinguish "daemon" fibers that can be terminated even if waiting
+ fiber.launch(
+ pump,
+ function ()
+ local ok, done
+ local nth = 1
+ repeat
+ event = waitfor:wait()
+ if not event then
+ -- wait() returns nil once the queue is closed (e.g. cancelreq())
+ ok, done = true, true
+ else
+ nth += 1
+ dbg('leap.eventstream(%s): callback %d', reqid, nth)
+ ok, done = pcall(callback, event)
+ dbg('leap.eventstream(%s) got %s, %s', reqid, ok, done)
+ end
+ -- not ok means callback threw an error (caught as 'done')
+ -- done means callback succeeded but wants to stop
+ until (not ok) or done
+ -- once we break this loop, clean up our WaitForReqid
+ waitfor:close()
+ if not ok then
+ -- can't reflect the error back to our caller
+ LL.print_warning(fiber.get_name() .. ': ' .. done)
+ end
+ end)
+ return response
+end
+
+-- we might want to clean up after leap.eventstream() even if the callback has
+-- not yet returned true
+function leap.cancelreq(reqid)
+ dbg('cancelreq(%s)', reqid)
+ local waitfor = pending[reqid]
+ if waitfor ~= nil then
+ -- close() removes the pending entry and also closes the queue,
+ -- breaking the background fiber's wait loop.
+ dbg('cancelreq(%s) canceling %s', reqid, waitfor.name)
+ waitfor:close()
+ end
+end
+
+local function cleanup(message)
+ -- We're done: clean up all pending coroutines.
+ -- Iterate over copies of the pending and waitfors tables, since the
+ -- close() operation modifies the real tables.
+ for i, waitfor in pairs(table.clone(pending)) do
+ waitfor:close()
+ end
+ for i, waitfor in pairs(table.clone(waitfors)) do
+ waitfor:close()
+ end
+end
+
+-- Handle an incoming (pump, data) event with no recognizable ['reqid']
+local function unsolicited(pump, data)
+ -- we maintain waitfors in descending priority order, so the first waitfor
+ -- to claim this event is the one with the highest priority
+ for i, waitfor in pairs(waitfors) do
+ dbg('unsolicited() checking %s', waitfor.name)
+ if waitfor:handle(pump, data) then
+ return
+ end
+ end
+ LL.print_debug(string.format('unsolicited(%s, %s) discarding unclaimed event',
+ pump, inspect(data)))
+end
+
+-- Route incoming (pump, data) event to the appropriate waiting coroutine.
+local function dispatch(pump, data)
+ local reqid = data['reqid']
+ -- if the response has no 'reqid', it's not from request() or generate()
+ if reqid == nil then
+-- dbg('dispatch() found no reqid; calling unsolicited(%s, %s)', pump, data)
+ return unsolicited(pump, data)
+ end
+ -- have reqid; do we have a WaitForReqid?
+ local waitfor = pending[reqid]
+ if waitfor == nil then
+-- dbg('dispatch() found no WaitForReqid(%s); calling unsolicited(%s, %s)', reqid, pump, data)
+ return unsolicited(pump, data)
+ end
+ -- found the right WaitForReqid object, let it handle the event
+-- dbg('dispatch() calling %s.handle(%s, %s)', waitfor.name, pump, data)
+ waitfor:handle(pump, data)
+end
+
+-- We configure fiber.set_idle() function. fiber.yield() calls the configured
+-- idle callback whenever there are waiting fibers but no ready fibers. In
+-- our case, that means it's time to fetch another incoming viewer event.
+fiber.set_idle(function ()
+ -- If someone has called leap.done(), then tell fiber.yield() to break loop.
+ if leap._done then
+ cleanup('done')
+ return 'done'
+ end
+ dbg('leap.idle() calling get_event_next()')
+ local ok, pump, data = pcall(LL.get_event_next)
+ dbg('leap.idle() got %s: %s, %s', ok, pump, data)
+ -- ok false means get_event_next() raised a Lua error, pump is message
+ if not ok then
+ cleanup(pump)
+ error(pump)
+ end
+ -- data nil means get_event_next() returned (pump, LLSD()) to indicate done
+ if not data then
+ cleanup('end')
+ return 'end'
+ end
+ -- got a real pump, data pair
+ dispatch(pump, data)
+ -- return to fiber.yield(): any incoming message might result in one or
+ -- more fibers becoming ready
+end)
+
+function leap.done()
+ leap._done = true
+end
+
+-- called by WaitFor.enable()
+local function registerWaitFor(waitfor)
+ table.insert(waitfors, waitfor)
+ -- keep waitfors sorted in descending order of specified priority
+ table.sort(waitfors,
+ function (lhs, rhs) return lhs.priority > rhs.priority end)
+end
+
+-- called by WaitFor.disable()
+local function unregisterWaitFor(waitfor)
+ local i = table.find(waitfors, waitfor)
+ if i ~= nil then
+ waitfors[i] = nil
+ end
+end
+
+-- ******************************************************************************
+-- WaitFor and friends
+-- ******************************************************************************
+
+-- An unsolicited event is handled by the highest-priority WaitFor subclass
+-- object willing to accept it. If no such object is found, the unsolicited
+-- event is discarded.
+--
+-- * First, instantiate a WaitFor subclass object to register its interest in
+-- some incoming event(s). WaitFor instances are self-registering; merely
+-- instantiating the object suffices.
+-- * Any coroutine may call a given WaitFor object's wait() method. This blocks
+-- the calling coroutine until a suitable event arrives.
+-- * WaitFor's constructor accepts a float priority. Every incoming event
+-- (other than those claimed by request() or generate()) is passed to each
+-- extant WaitFor.filter() method in descending priority order. The first
+-- such filter() to return nontrivial data claims that event.
+-- * At that point, the blocked wait() call on that WaitFor object returns the
+-- item returned by filter().
+-- * WaitFor contains a queue. Multiple arriving events claimed by that WaitFor
+-- object's filter() method are added to the queue. Naturally, until the
+-- queue is empty, calling wait() immediately returns the front entry.
+--
+-- It's reasonable to instantiate a WaitFor subclass whose filter() method
+-- unconditionally returns the incoming event, and whose priority places it
+-- last in the list. This object will enqueue every unsolicited event left
+-- unclaimed by other WaitFor subclass objects.
+--
+-- It's not strictly necessary to associate a WaitFor object with exactly one
+-- coroutine. You might have multiple "worker" coroutines drawing from the same
+-- WaitFor object, useful if the work being done per event might itself involve
+-- "blocking" operations. Or a given coroutine might sample a number of WaitFor
+-- objects in round-robin fashion... etc. etc. Nonetheless, it's
+-- straightforward to designate one coroutine for each WaitFor object.
+
+-- --------------------------------- WaitFor ---------------------------------
+leap.WaitFor = { _id=0 }
+
+function leap.WaitFor.tostring(self)
+ -- Lua (sub)classes have no name; can't prefix with that
+ return self.name
+end
+
+function leap.WaitFor:new(priority, name)
+ local obj = setmetatable({__tostring=leap.WaitFor.tostring}, self)
+ self.__index = self
+
+ obj.priority = priority
+ if name then
+ obj.name = name
+ else
+ self._id += 1
+ obj.name = 'WaitFor' .. self._id
+ end
+ obj._queue = ErrorQueue()
+ obj._registered = false
+ -- if no priority, then don't enable() - remember 0 is truthy
+ if priority then
+ obj:enable()
+ end
+
+ return obj
+end
+
+util.classctor(leap.WaitFor)
+
+-- Re-enable a disable()d WaitFor object. New WaitFor objects are
+-- enable()d by default.
+function leap.WaitFor:enable()
+ if not self._registered then
+ registerWaitFor(self)
+ self._registered = true
+ end
+end
+
+-- Disable an enable()d WaitFor object.
+function leap.WaitFor:disable()
+ if self._registered then
+ unregisterWaitFor(self)
+ self._registered = false
+ end
+end
+
+-- Block the calling coroutine until a suitable unsolicited event (one
+-- for which filter() returns the event) arrives.
+function leap.WaitFor:wait()
+ dbg('%s about to wait', self.name)
+ local item = self._queue:Dequeue()
+ dbg('%s got %s', self.name, item)
+ return item
+end
+
+-- Override filter() to examine the incoming event in whatever way
+-- makes sense.
+--
+-- Return nil to ignore this event.
+--
+-- To claim the event, return the item you want placed in the queue.
+-- Typically you'd write:
+-- return data
+-- or perhaps
+-- return {pump=pump, data=data}
+-- or some variation.
+function leap.WaitFor:filter(pump, data)
+ error('You must override the WaitFor.filter() method')
+end
+
+-- called by unsolicited() for each WaitFor in waitfors
+function leap.WaitFor:handle(pump, data)
+ local item = self:filter(pump, data)
+ dbg('%s.filter() returned %s', self.name, item)
+ -- if this item doesn't pass the filter, we're not interested
+ if not item then
+ return false
+ end
+ -- okay, filter() claims this event
+ self:process(item)
+ return true
+end
+
+-- called by WaitFor:handle() for an accepted event
+function leap.WaitFor:process(item)
+ self._queue:Enqueue(item)
+end
+
+-- called by cleanup() at end
+function leap.WaitFor:close()
+ self:disable()
+ self._queue:close()
+end
+
+-- called by leap.process() when get_event_next() raises an error
+function leap.WaitFor:exception(message)
+ LL.print_warning(self.name .. ' error: ' .. message)
+ self._queue:Error(message)
+end
+
+-- ------------------------------ WaitForReqid -------------------------------
+leap.WaitForReqid = leap.WaitFor()
+
+function leap.WaitForReqid:new(reqid)
+ -- priority is meaningless, since this object won't be added to the
+ -- priority-sorted waitfors list. Use the reqid as the debugging name
+ -- string.
+ local obj = leap.WaitFor(nil, 'WaitForReqid(' .. reqid .. ')')
+ setmetatable(obj, self)
+ self.__index = self
+
+ obj.reqid = reqid
+
+ return obj
+end
+
+util.classctor(leap.WaitForReqid)
+
+function leap.WaitForReqid:filter(pump, data)
+ -- Because we expect to directly look up the WaitForReqid object of
+ -- interest based on the incoming ["reqid"] value, it's not necessary
+ -- to test the event again. Accept every such event.
+ return data
+end
+
+function leap.WaitForReqid:close()
+ -- remove this entry from pending table
+ pending[self.reqid] = nil
+ self._queue:close()
+end
+
+return leap
diff --git a/indra/newview/scripts/lua/require/login.lua b/indra/newview/scripts/lua/require/login.lua
new file mode 100644
index 0000000000..37c9093a21
--- /dev/null
+++ b/indra/newview/scripts/lua/require/login.lua
@@ -0,0 +1,42 @@
+local leap = require 'leap'
+local startup = require 'startup'
+local mapargs = require 'mapargs'
+
+local login = {}
+
+local function ensure_login_state(op)
+ -- no point trying to login until the viewer is ready
+ startup.wait('STATE_LOGIN_WAIT')
+ -- Once we've actually started login, LLPanelLogin is destroyed, and so is
+ -- its "LLPanelLogin" listener. At that point,
+ -- leap.request("LLPanelLogin", ...) will hang indefinitely because no one
+ -- is listening on that LLEventPump any more. Intercept that case and
+ -- produce a sensible error.
+ local state = startup.state()
+ if startup.before('STATE_LOGIN_WAIT', state) then
+ error(`Can't engage login operation {op} once we've reached state {state}`, 2)
+ end
+end
+
+local function fullgrid(grid)
+ if string.find(grid, '.', 1, true) then
+ return grid
+ else
+ return `util.{grid}.secondlife.com`
+ end
+end
+
+function login.login(...)
+ ensure_login_state('login')
+ local args = mapargs('username,grid,slurl', ...)
+ args.op = 'login'
+ args.grid = fullgrid(args.grid)
+ return leap.request('LLPanelLogin', args)
+end
+
+function login.savedLogins(grid)
+ ensure_login_state('savedLogins')
+ return leap.request('LLPanelLogin', {op='savedLogins', grid=fullgrid(grid)})['logins']
+end
+
+return login
diff --git a/indra/newview/scripts/lua/require/logout.lua b/indra/newview/scripts/lua/require/logout.lua
new file mode 100644
index 0000000000..63dcd7f01f
--- /dev/null
+++ b/indra/newview/scripts/lua/require/logout.lua
@@ -0,0 +1,7 @@
+local leap = require 'leap'
+
+local function logout()
+ leap.send('LLAppViewer', {op='userQuit'});
+end
+
+return logout
diff --git a/indra/newview/scripts/lua/require/mapargs.lua b/indra/newview/scripts/lua/require/mapargs.lua
new file mode 100644
index 0000000000..45f5a9c556
--- /dev/null
+++ b/indra/newview/scripts/lua/require/mapargs.lua
@@ -0,0 +1,73 @@
+-- Allow a calling function to be passed a mix of positional arguments with
+-- keyword arguments. Reference them as fields of a table.
+-- Don't use this for a function that can accept a single table argument.
+-- mapargs() assumes that a single table argument means its caller was called
+-- with f{table constructor} syntax, and maps that table to the specified names.
+-- Usage:
+-- function f(...)
+-- local a = mapargs({'a1', 'a2', 'a3'}, ...)
+-- ... a.a1 ... etc.
+-- end
+-- f(10, 20, 30) -- a.a1 == 10, a.a2 == 20, a.a3 == 30
+-- f{10, 20, 30} -- a.a1 == 10, a.a2 == 20, a.a3 == 30
+-- f{a3=300, a1=100} -- a.a1 == 100, a.a2 == nil, a.a3 == 300
+-- f{1, a3=3} -- a.a1 == 1, a.a2 == nil, a.a3 == 3
+-- f{a3=3, 1} -- a.a1 == 1, a.a2 == nil, a.a3 == 3
+local function mapargs(names, ...)
+ local args = table.pack(...)
+ local posargs = {}
+ local keyargs = {}
+ -- For a mixed table, no Lua operation will reliably tell you how many
+ -- array items it contains, if there are any holes. Track that by hand.
+ -- We must be able to handle f(1, nil, 3) calls.
+ local maxpos = 0
+
+ -- For convenience, allow passing 'names' as a string 'n0,n1,...'
+ if type(names) == 'string' then
+ names = string.split(names, ',')
+ end
+
+ if not (args.n == 1 and type(args[1]) == 'table') then
+ -- If caller passes more than one argument, or if the first argument
+ -- is not a table, then it's classic positional function-call syntax:
+ -- f(first, second, etc.). In that case we need not bother teasing
+ -- apart positional from keyword arguments.
+ posargs = args
+ maxpos = args.n
+ else
+ -- Single table argument implies f{mixed} syntax.
+ -- Tease apart positional arguments from keyword arguments.
+ for k, v in pairs(args[1]) do
+ if type(k) == 'number' then
+ posargs[k] = v
+ maxpos = math.max(maxpos, k)
+ else
+ if table.find(names, k) == nil then
+ error('unknown keyword argument ' .. tostring(k))
+ end
+ keyargs[k] = v
+ end
+ end
+ end
+
+ -- keyargs already has keyword arguments in place, just fill in positionals
+ args = keyargs
+ -- Don't exceed the number of parameter names. Loop explicitly over every
+ -- index value instead of using ipairs() so we can support holes (nils) in
+ -- posargs.
+ for i = 1, math.min(#names, maxpos) do
+ if posargs[i] ~= nil then
+ -- As in Python, make it illegal to pass an argument both positionally
+ -- and by keyword. This implementation permits func(17, first=nil), a
+ -- corner case about which I don't particularly care.
+ if args[names[i]] ~= nil then
+ error(string.format('parameter %s passed both positionally and by keyword',
+ tostring(names[i])))
+ end
+ args[names[i]] = posargs[i]
+ end
+ end
+ return args
+end
+
+return mapargs
diff --git a/indra/newview/scripts/lua/require/printf.lua b/indra/newview/scripts/lua/require/printf.lua
new file mode 100644
index 0000000000..e84b2024df
--- /dev/null
+++ b/indra/newview/scripts/lua/require/printf.lua
@@ -0,0 +1,19 @@
+-- printf(...) is short for print(string.format(...))
+
+local inspect = require 'inspect'
+
+local function printf(format, ...)
+ -- string.format() only handles numbers and strings.
+ -- Convert anything else to string using the inspect module.
+ local args = {}
+ for _, arg in pairs(table.pack(...)) do
+ if type(arg) == 'number' or type(arg) == 'string' then
+ table.insert(args, arg)
+ else
+ table.insert(args, inspect(arg))
+ end
+ end
+ print(string.format(format, table.unpack(args)))
+end
+
+return printf
diff --git a/indra/newview/scripts/lua/require/result_view.lua b/indra/newview/scripts/lua/require/result_view.lua
new file mode 100644
index 0000000000..5301d7838c
--- /dev/null
+++ b/indra/newview/scripts/lua/require/result_view.lua
@@ -0,0 +1,98 @@
+local leap = require 'leap'
+
+-- metatable for every result_view() table
+local mt = {
+ __len = function(self)
+ return self.length
+ end,
+ __index = function(self, i)
+ -- right away, convert to 0-relative indexing
+ i -= 1
+ -- can we find this index within the current slice?
+ local reli = i - self.start
+ if 0 <= reli and reli < #self.slice then
+ -- Lua 1-relative indexing
+ return self.slice[reli + 1]
+ end
+ -- is this index outside the overall result set?
+ if not (0 <= i and i < self.length) then
+ return nil
+ end
+ -- fetch a new slice starting at i, using provided fetch()
+ local start
+ self.slice, start = self.fetch(self.key, i)
+ -- It's possible that caller-provided fetch() function forgot
+ -- to return the adjusted start index of the new slice. In
+ -- Lua, 0 tests as true, so if fetch() returned (slice, 0),
+ -- we'll duly reset self.start to 0. Otherwise, assume the
+ -- requested index was not adjusted: that the returned slice
+ -- really does start at i.
+ self.start = start or i
+ -- Hopefully this slice contains the desired i.
+ -- Back to 1-relative indexing.
+ return self.slice[i - self.start + 1]
+ end,
+ -- We purposely avoid putting any array entries (int keys) into
+ -- our table so that access to any int key will always call our
+ -- __index() metamethod. Moreover, we want any table iteration to
+ -- call __index(table, i) however many times; we do NOT want it to
+ -- retrieve key, length, start, slice.
+ -- So turn 'for k, v in result' into 'for k, v in ipairs(result)'.
+ __iter = ipairs,
+ -- This result set provides read-only access.
+ -- We do not support pushing updates to individual items back to
+ -- C++; for the intended use cases, that makes no sense.
+ __newindex = function(self, i, value)
+ error("result_view is a read-only data structure", 2)
+ end
+}
+
+-- result_view(key_length, fetch) returns a table which stores only a slice
+-- of a result set plus some control values, yet presents read-only virtual
+-- access to the entire result set.
+-- key_length: {result set key, total result set length}
+-- fetch: function(key, start) that returns (slice, adjusted start)
+local result_view = setmetatable(
+ {
+ -- generic fetch() function
+ fetch = function(key, start)
+ local fetched = leap.request(
+ 'LLInventory',
+ {op='getSlice', result=key, index=start})
+ return fetched.slice, fetched.start
+ end,
+ -- generic close() function accepting variadic result-set keys
+ close = function(...)
+ local keys = table.pack(...)
+ -- table.pack() produces a table with an array entry for every
+ -- parameter, PLUS an 'n' key with the count. Unfortunately that
+ -- 'n' key bollixes our conversion to LLSD, which requires either
+ -- all int keys (for an array) or all string keys (for a map).
+ keys.n = nil
+ leap.send('LLInventory', {op='closeResult', result=keys})
+ end
+ },
+ {
+ -- result_view(key_length, fetch) calls this
+ __call = function(class, key_length, fetch)
+ return setmetatable(
+ {
+ key=key_length[1],
+ length=key_length[2],
+ -- C++ result sets use 0-based indexing, so internally we do too
+ start=0,
+ -- start with a dummy array with length 0
+ slice={},
+ -- if caller didn't pass fetch() function, use generic
+ fetch=fetch or class.fetch,
+ -- returned view:close() will close result set with passed key
+ close=function(self) class.close(key_length[1]) end
+ },
+ -- use our special metatable
+ mt
+ )
+ end
+ }
+)
+
+return result_view
diff --git a/indra/newview/scripts/lua/require/startup.lua b/indra/newview/scripts/lua/require/startup.lua
new file mode 100644
index 0000000000..c3040f94b8
--- /dev/null
+++ b/indra/newview/scripts/lua/require/startup.lua
@@ -0,0 +1,100 @@
+-- query, wait for or mandate a particular viewer startup state
+
+-- During startup, the viewer steps through a sequence of numbered (and named)
+-- states. This can be used to detect when, for instance, the login screen is
+-- displayed, or when the viewer has finished logging in and is fully
+-- in-world.
+
+local fiber = require 'fiber'
+local leap = require 'leap'
+local inspect = require 'inspect'
+local function dbg(...) end
+-- local dbg = require 'printf'
+
+-- ---------------------------------------------------------------------------
+local startup = {}
+
+-- Get the list of startup states from the viewer.
+local bynum = leap.request('LLStartUp', {op='getStateTable'})['table']
+
+local byname = setmetatable(
+ {},
+ -- set metatable to throw an error if you look up invalid state name
+ {__index=function(t, k)
+ local v = rawget(t, k)
+ if v then
+ return v
+ end
+ error(string.format('startup module passed invalid state %q', k), 2)
+ end})
+
+-- derive byname as a lookup table to find the 0-based index for a given name
+for i, name in pairs(bynum) do
+ -- the viewer's states are 0-based, not 1-based like Lua indexes
+ byname[name] = i - 1
+end
+-- dbg('startup states: %s', inspect(byname))
+
+-- specialize a WaitFor to track the viewer's startup state
+local startup_pump = 'StartupState'
+local waitfor = leap.WaitFor(0, startup_pump)
+function waitfor:filter(pump, data)
+ if pump == self.name then
+ return data
+ end
+end
+
+function waitfor:process(data)
+ -- keep updating startup._state for interested parties
+ startup._state = data.str
+ dbg('startup updating state to %q', data.str)
+ -- now pass data along to base-class method to queue
+ leap.WaitFor.process(self, data)
+end
+
+-- listen for StartupState events
+leap.request(leap.cmdpump(),
+ {op='listen', source=startup_pump, listener='startup.lua', tweak=true})
+-- poke LLStartUp to make sure we get an event
+leap.send('LLStartUp', {op='postStartupState'})
+
+-- ---------------------------------------------------------------------------
+-- wait for response from postStartupState
+while not startup._state do
+ dbg('startup.state() waiting for first StartupState event')
+ waitfor:wait()
+end
+
+-- return a list of all known startup states
+function startup.list()
+ return bynum
+end
+
+-- report whether state with string name 'left' is before string name 'right'
+function startup.before(left, right)
+ return byname[left] < byname[right]
+end
+
+-- report the viewer's current startup state
+function startup.state()
+ return startup._state
+end
+
+-- error if script is called before specified state string name
+function startup.ensure(state)
+ if startup.before(startup.state(), state) then
+ -- tell error() to pretend this error was thrown by our caller
+ error('must not be called before startup state ' .. state, 2)
+ end
+end
+
+-- block calling fiber until viewer has reached state with specified string name
+function startup.wait(state)
+ dbg('startup.wait(%q)', state)
+ while startup.before(startup.state(), state) do
+ local item = waitfor:wait()
+ dbg('startup.wait(%q) sees %s', state, item)
+ end
+end
+
+return startup
diff --git a/indra/newview/scripts/lua/require/timers.lua b/indra/newview/scripts/lua/require/timers.lua
new file mode 100644
index 0000000000..ab1615ffbf
--- /dev/null
+++ b/indra/newview/scripts/lua/require/timers.lua
@@ -0,0 +1,122 @@
+-- Access to the viewer's time-delay facilities
+
+local leap = require 'leap'
+local util = require 'util'
+
+local timers = {}
+
+local function dbg(...) end
+-- local dbg = require 'printf'
+
+timers.Timer = {}
+
+-- delay: time in seconds until callback
+-- callback: 'wait', or function to call when timer fires (self:tick if nil)
+-- iterate: if non-nil, call callback repeatedly until it returns non-nil
+-- (ignored if 'wait')
+function timers.Timer:new(delay, callback, iterate)
+ local obj = setmetatable({}, self)
+ self.__index = self
+
+ if callback == 'wait' then
+ dbg('scheduleAfter(%d):', delay)
+ sequence = leap.generate('Timers', {op='scheduleAfter', after=delay})
+ -- ignore the immediate return
+ dbg('scheduleAfter(%d) -> %s', delay,
+ sequence.next())
+ -- this call is where we wait for real
+ dbg('next():')
+ dbg('next() -> %s',
+ sequence.next())
+ sequence.done()
+ return
+ end
+
+ callback = callback or function() obj:tick() end
+
+ local calls = 0
+ if iterate then
+ -- With iterative timers, beware of running a timer callback which
+ -- performs async actions lasting longer than the timer interval. The
+ -- lengthy callback suspends, allowing leap to retrieve the next
+ -- event, which is a timer tick. leap calls a new instance of the
+ -- callback, even though the previous callback call is still
+ -- suspended... etc. 'in_callback' defends against that recursive
+ -- case. Rather than re-enter the suspended callback, drop the
+ -- too-soon timer event. (We could count the too-soon timer events and
+ -- iterate calling the callback, but it's a bathtub problem: the
+ -- callback could end up getting farther and farther behind.)
+ local in_callback = false
+ obj.id = leap.eventstream(
+ 'Timers',
+ {op='scheduleEvery', every=delay},
+ function (event)
+ local reqid = event.reqid
+ calls += 1
+ if calls == 1 then
+ dbg('timer(%s) first callback', reqid)
+ -- discard the first (immediate) response: don't call callback
+ return nil
+ else
+ if in_callback then
+ dbg('dropping timer(%s) callback %d', reqid, calls)
+ else
+ dbg('timer(%s) callback %d', reqid, calls)
+ in_callback = true
+ local ret = callback(event)
+ in_callback = false
+ return ret
+ end
+ end
+ end
+ ).reqid
+ else -- (not iterate)
+ obj.id = leap.eventstream(
+ 'Timers',
+ {op='scheduleAfter', after=delay},
+ function (event)
+ calls += 1
+ -- Arrange to return nil the first time, true the second. This
+ -- callback is called immediately with the response to
+ -- 'scheduleAfter', and if we immediately returned true, we'd
+ -- be done, and the subsequent timer event would be discarded.
+ if calls == 1 then
+ -- Caller doesn't expect an immediate callback.
+ return nil
+ else
+ callback(event)
+ -- Since caller doesn't want to iterate, the value
+ -- returned by the callback is irrelevant: just stop after
+ -- this one and only call.
+ return true
+ end
+ end
+ ).reqid
+ end
+
+ return obj
+end
+
+util.classctor(timers.Timer)
+
+function timers.Timer:tick()
+ error('Pass a callback to Timer:new(), or override Timer:tick()')
+end
+
+function timers.Timer:cancel()
+ local ok = leap.request('Timers', {op='cancel', id=self.id}).ok
+ leap.cancelreq(self.id)
+ return ok
+end
+
+function timers.Timer:isRunning()
+ return leap.request('Timers', {op='isRunning', id=self.id}).running
+end
+
+-- returns (true, seconds left) for a live timer, else (false, 0)
+function timers.Timer:timeUntilCall()
+ local result = leap.request('Timers', {op='timeUntilCall', id=self.id})
+ return result.ok, result.remaining
+end
+
+return timers
diff --git a/indra/newview/scripts/lua/require/util.lua b/indra/newview/scripts/lua/require/util.lua
new file mode 100644
index 0000000000..40737a159a
--- /dev/null
+++ b/indra/newview/scripts/lua/require/util.lua
@@ -0,0 +1,114 @@
+-- utility functions, in alpha order
+
+local util = {}
+
+-- Allow MyClass(ctor args...) equivalent to MyClass:new(ctor args...)
+-- Usage:
+-- local MyClass = {}
+-- function MyClass:new(...)
+-- ...
+-- end
+-- ...
+-- util.classctor(MyClass)
+-- or if your constructor is named something other than MyClass:new(), e.g.
+-- MyClass:construct():
+-- util.classctor(MyClass, MyClass.construct)
+-- return MyClass
+function util.classctor(class, ctor)
+ -- set class's __call metamethod to the specified constructor function
+ -- (class.new if not specified)
+ util.setmetamethods{class, __call=(ctor or class.new)}
+end
+
+-- check if array-like table contains certain value
+function util.contains(t, v)
+ return table.find(t, v) ~= nil
+end
+
+-- reliable count of the number of entries in table t
+-- (since #t is unreliable)
+function util.count(t)
+ local count = 0
+ for _ in pairs(t) do
+ count += 1
+ end
+ return count
+end
+
+-- cheap test whether table t is empty
+function util.empty(t)
+ return not next(t)
+end
+
+-- recursive table equality
+function util.equal(t1, t2)
+ if not (type(t1) == 'table' and type(t2) == 'table') then
+ return t1 == t2
+ end
+ -- both t1 and t2 are tables: get modifiable copy of t2
+ local temp = table.clone(t2)
+ for k, v in pairs(t1) do
+ -- if any key in t1 doesn't have same value in t2, not equal
+ if not util.equal(v, temp[k]) then
+ return false
+ end
+ -- temp[k] == t1[k], delete temp[k]
+ temp[k] = nil
+ end
+ -- All keys in t1 have equal values in t2; t2 == t1 if there are no extra keys in t2
+ return util.empty(temp)
+end
+
+-- Find or create the metatable for a specified table (a new empty table if
+-- omitted), and to that metatable assign the specified keys.
+-- Setting multiple keys at once is more efficient than a function to set only
+-- one at a time, e.g. setametamethod().
+-- t = util.setmetamethods{__index=readfunc, __len=lenfunc}
+-- returns a new table with specified metamethods __index, __len
+-- util.setmetamethods{t, __call=action}
+-- finds or creates the metatable for existing table t and sets __call
+-- util.setmetamethods{table=t, __call=action}
+-- same as util.setmetamethods{t, __call=action}
+function util.setmetamethods(specs)
+ -- first determine the target table
+ assert(not (specs.table and specs[1]),
+ "Pass setmetamethods table either as positional or table=, not both")
+ local t = specs.table or specs[1] or {}
+ -- remove both ways of specifying table, leaving only the metamethods
+ specs.table = nil
+ specs[1] = nil
+ local mt = getmetatable(t)
+ if not mt then
+ -- t doesn't already have a metatable: just set specs
+ setmetatable(t, specs)
+ else
+ -- t already has a metatable: copy specs into it
+ local key, value
+ for key, value in pairs(specs) do
+ mt[key] = value
+ end
+ end
+ -- having set or enriched t's metatable, return t
+ return t
+end
+
+-- On the passed module (i.e. table), set an __index metamethod such that
+-- referencing module.submodule lazily requires(path/submodule).
+-- The loaded submodule is cached in the module table so it need not be passed
+-- to require() again.
+-- 'path', like any require() string, can be relative to LuaRequirePath.
+-- Returns the enriched module, permitting e.g.
+-- mymod = util.submoduledir({}, 'mymod')
+function util.submoduledir(module, path)
+ return util.setmetamethods{
+ module,
+ __index=function(t, key)
+ local mod = require(`{path}/{key}`)
+ -- cache the submodule
+ t[key] = mod
+ return mod
+ end
+ }
+end
+
+return util
diff --git a/indra/newview/scripts/lua/test_LLAppearance.lua b/indra/newview/scripts/lua/test_LLAppearance.lua
new file mode 100644
index 0000000000..a97ec4e0ca
--- /dev/null
+++ b/indra/newview/scripts/lua/test_LLAppearance.lua
@@ -0,0 +1,114 @@
+local LLAppearance = require 'LLAppearance'
+local startup = require 'startup'
+local inspect = require 'inspect'
+local UI = require 'UI'
+
+local SHOW_OUTFITS = true
+local SELECTED_OUTFIT_ID = {}
+local DATA_MAP = {}
+
+local wearables_lbl = 'Show wearables'
+local outfits_lbl = 'Show outfits'
+local replace_cof_lbl = 'Replace COF'
+local add_cof_lbl = 'Add to COF'
+local outfits_title = 'Outfits'
+local wear_lbl = 'Wear item'
+local detach_lbl = 'Detach item'
+
+local flt = UI.Floater(
+ "luafloater_outfits_list.xml",
+ {outfits_list = {"double_click"}})
+
+function get_selected_id()
+ return flt:request({action="get_selected_id", ctrl_name='outfits_list'}).value
+end
+
+function populate_list()
+ if SHOW_OUTFITS then
+ DATA_MAP = LLAppearance.getOutfitsList()
+ else
+ DATA_MAP = LLAppearance.getOutfitItems(SELECTED_OUTFIT_ID)
+ end
+
+ local action_data = {}
+ action_data.action = "add_list_element"
+ action_data.ctrl_name = "outfits_list"
+ local outfits = {}
+ for uuid, info in pairs(DATA_MAP) do
+ name = {}
+ if SHOW_OUTFITS then
+ name = info
+ else
+ name = info.name
+ end
+ table.insert(outfits, {value = uuid, columns={column = "outfit_name", value = name}})
+ end
+ action_data.value = outfits
+ flt:post(action_data)
+end
+
+function set_label(btn_name, value)
+ flt:post({action="set_label", ctrl_name=btn_name, value=value})
+end
+
+function set_enabled(btn_name, value)
+ flt:post({action="set_enabled", ctrl_name=btn_name, value=value})
+end
+
+function update_labels()
+ if SHOW_OUTFITS then
+ set_label('select_btn', wearables_lbl)
+ set_label('replace_btn', replace_cof_lbl)
+ set_label('add_btn', add_cof_lbl)
+
+ set_enabled('select_btn', false)
+ flt:post({action="set_title", value=outfits_title})
+ else
+ set_label('select_btn', outfits_lbl)
+ set_label('replace_btn', wear_lbl)
+ set_label('add_btn', detach_lbl)
+
+ set_enabled('select_btn', true)
+ flt:post({action="set_title", value=DATA_MAP[SELECTED_OUTFIT_ID]})
+ end
+
+ set_enabled('replace_btn', false)
+ set_enabled('add_btn', false)
+end
+
+function flt:post_build(event_data)
+ populate_list()
+end
+
+function flt:commit_replace_btn(event_data)
+ if SHOW_OUTFITS then
+ LLAppearance.wearOutfit(get_selected_id(), 'replace')
+ else
+ LLAppearance.wearItems(get_selected_id(), false)
+ end
+end
+
+function flt:commit_add_btn(event_data)
+ if SHOW_OUTFITS then
+ LLAppearance.wearOutfit(get_selected_id(), 'add')
+ else
+ LLAppearance.detachItems(get_selected_id())
+ end
+end
+
+function flt:commit_select_btn(event_data)
+ SHOW_OUTFITS = not SHOW_OUTFITS
+ SELECTED_OUTFIT_ID = get_selected_id()
+ update_labels()
+ self:post({action="clear_list", ctrl_name='outfits_list'})
+ populate_list()
+end
+
+function flt:commit_outfits_list(event_data)
+ set_enabled('replace_btn', true)
+ set_enabled('add_btn', true)
+ set_enabled('select_btn', true)
+end
+
+startup.wait('STATE_STARTED')
+flt:show()
diff --git a/indra/newview/scripts/lua/test_LLChat.lua b/indra/newview/scripts/lua/test_LLChat.lua
new file mode 100644
index 0000000000..3abaf28e42
--- /dev/null
+++ b/indra/newview/scripts/lua/test_LLChat.lua
@@ -0,0 +1,18 @@
+LLChat = require 'LLChat'
+
+function generateRandomWord(length)
+ local alphabet = "abcdefghijklmnopqrstuvwxyz"
+ local wordTable = {}
+ for i = 1, length do
+ local randomIndex = math.random(1, #alphabet)
+ table.insert(wordTable, alphabet:sub(randomIndex, randomIndex))
+ end
+ return table.concat(wordTable)
+end
+
+local msg = {'AI says:'}
+math.randomseed(os.time())
+for i = 1, math.random(1, 10) do
+ table.insert(msg, generateRandomWord(math.random(1, 8)))
+end
+LLChat.sendNearby(table.concat(msg, ' '))
diff --git a/indra/newview/scripts/lua/test_LLChatListener.lua b/indra/newview/scripts/lua/test_LLChatListener.lua
new file mode 100644
index 0000000000..fa00b048b2
--- /dev/null
+++ b/indra/newview/scripts/lua/test_LLChatListener.lua
@@ -0,0 +1,44 @@
+local LLAgent = require 'LLAgent'
+local LLChat = require 'LLChat'
+local LLListener = require 'LLListener'
+local UI = require 'UI'
+
+-- Chat listener script allows to use the following commands in Nearby chat:
+-- open inventory -- open defined floater by name
+-- close inventory -- close defined floater by name
+-- closeall -- close all floaters
+-- stop -- close the script
+-- any other messages will be echoed.
+function openOrEcho(message)
+ local open_floater_name = string.match(message, "^open%s+(%w+)")
+ local close_floater_name = string.match(message, "^close%s+(%w+)")
+ if open_floater_name then
+ UI.showFloater(open_floater_name)
+ elseif close_floater_name then
+ UI.hideFloater(close_floater_name)
+ elseif message == 'closeall' then
+ UI.closeAllFloaters()
+ else
+ LLChat.sendNearby('Echo: ' .. message)
+ end
+end
+
+local listener = LLListener(LLChat.nearbyChatPump)
+local agent_id = LLAgent.getID()
+
+function listener:handleMessages(event_data)
+ -- ignore messages and commands from other avatars
+ if event_data.from_id ~= agent_id then
+ return true
+ elseif string.find(event_data.message, '[LUA]') then
+ return true
+ elseif event_data.message == 'stop' then
+ LLChat.sendNearby('Closing echo script.')
+ return false
+ else
+ openOrEcho(event_data.message)
+ end
+ return true
+end
+
+listener:start()
diff --git a/indra/newview/scripts/lua/test_LLFloaterAbout.lua b/indra/newview/scripts/lua/test_LLFloaterAbout.lua
new file mode 100644
index 0000000000..6bbf61982d
--- /dev/null
+++ b/indra/newview/scripts/lua/test_LLFloaterAbout.lua
@@ -0,0 +1,6 @@
+-- test LLFloaterAbout
+
+LLFloaterAbout = require('LLFloaterAbout')
+inspect = require('inspect')
+
+print(inspect(LLFloaterAbout.getInfo()))
diff --git a/indra/newview/scripts/lua/test_LLGesture.lua b/indra/newview/scripts/lua/test_LLGesture.lua
new file mode 100644
index 0000000000..1cce674565
--- /dev/null
+++ b/indra/newview/scripts/lua/test_LLGesture.lua
@@ -0,0 +1,26 @@
+-- exercise LLGesture API
+
+LLGesture = require 'LLGesture'
+inspect = require 'inspect'
+
+
+-- getActiveGestures() returns {<UUID>: {name, playing, trigger}}
+gestures_uuid = LLGesture.getActiveGestures()
+-- convert to {<name>: <uuid>}
+gestures = {}
+for uuid, info in pairs(gestures_uuid) do
+ gestures[info.name] = uuid
+end
+-- now run through the list
+for name, uuid in pairs(gestures) do
+ if name == 'afk' then
+ -- afk has a long timeout, and isn't interesting to look at
+ continue
+ end
+ print(name)
+ LLGesture.startGesture(uuid)
+ repeat
+ LL.sleep(1)
+ until not LLGesture.isGesturePlaying(uuid)
+end
+print('Done.')
diff --git a/indra/newview/scripts/lua/test_LLInventory.lua b/indra/newview/scripts/lua/test_LLInventory.lua
new file mode 100644
index 0000000000..de57484bcd
--- /dev/null
+++ b/indra/newview/scripts/lua/test_LLInventory.lua
@@ -0,0 +1,24 @@
+inspect = require 'inspect'
+LLInventory = require 'LLInventory'
+
+-- Get 'My Landmarks' folder id (you can see all folder types via LLInventory.getFolderTypeNames())
+my_landmarks_id = LLInventory.getBasicFolderID('landmark')
+-- Get 3 landmarks from the 'My Landmarks' folder (you can see all folder types via LLInventory.getAssetTypeNames())
+landmarks = LLInventory.collectDescendentsIf{folder_id=my_landmarks_id, type="landmark", limit=3}
+for _, landmark in pairs(landmarks.items) do
+ print(landmark.name)
+end
+
+-- Get 'Calling Cards' folder id
+calling_cards_id = LLInventory.getBasicFolderID('callcard')
+-- Get all items located directly in 'Calling Cards' folder
+calling_cards = LLInventory.getDirectDescendents(calling_cards_id).items
+
+-- Print a random calling card name from 'Calling Cards' folder
+-- (because getDirectDescendents().items is a Lua result set, selecting
+-- a random entry only fetches one slice containing that entry)
+math.randomseed(os.time())
+for i = 1, 5 do
+ pick = math.random(#calling_cards)
+ print(`Random calling card (#{pick} of {#calling_cards}): {calling_cards[pick].name}`)
+end
diff --git a/indra/newview/scripts/lua/test_animation.lua b/indra/newview/scripts/lua/test_animation.lua
new file mode 100644
index 0000000000..ae5eabe148
--- /dev/null
+++ b/indra/newview/scripts/lua/test_animation.lua
@@ -0,0 +1,32 @@
+LLInventory = require 'LLInventory'
+LLAgent = require 'LLAgent'
+
+-- Get 'Animations' folder id (you can see all folder types via LLInventory.getFolderTypeNames())
+animations_id = LLInventory.getBasicFolderID('animatn')
+-- Get animations from the 'Animation' folder (you can see all folder types via LLInventory.getAssetTypeNames())
+anims = LLInventory.collectDescendentsIf{folder_id=animations_id, type="animatn"}.items
+
+local anim_ids = {}
+for _, key in pairs(anims) do
+ table.insert(anim_ids, {id = key.id, name = key.name})
+end
+
+if #anim_ids == 0 then
+ print("No animations found")
+else
+ -- Start playing a random animation
+ math.randomseed(os.time())
+ local random_anim = anim_ids[math.random(#anim_ids)]
+ local anim_info = LLAgent.getAnimationInfo(random_anim.id)
+
+ print("Starting animation locally: " .. random_anim.name)
+ print("Loop: " .. tostring(anim_info.is_loop) .. " Joints: " .. anim_info.num_joints .. " Duration " .. tonumber(string.format("%.2f", anim_info.duration)))
+ LLAgent.playAnimation{item_id=random_anim.id}
+
+ -- Stop animation after 3 sec if it's looped or longer than 3 sec
+ if anim_info.is_loop or anim_info.duration > 3 then
+ LL.sleep(3)
+ print("Stop animation.")
+ LLAgent.stopAnimation(random_anim.id)
+ end
+end
diff --git a/indra/newview/scripts/lua/test_atexit.lua b/indra/newview/scripts/lua/test_atexit.lua
new file mode 100644
index 0000000000..6fbc0f3eb1
--- /dev/null
+++ b/indra/newview/scripts/lua/test_atexit.lua
@@ -0,0 +1,3 @@
+LL.atexit(function() print('Third') end)
+LL.atexit(function() print('Second') end)
+LL.atexit(function() print('First') end)
diff --git a/indra/newview/scripts/lua/test_autopilot.lua b/indra/newview/scripts/lua/test_autopilot.lua
new file mode 100644
index 0000000000..09c85c140a
--- /dev/null
+++ b/indra/newview/scripts/lua/test_autopilot.lua
@@ -0,0 +1,22 @@
+local LLAgent = require 'LLAgent'
+local LLListener = require 'LLListener'
+
+local pos = LLAgent.getGlobalPosition()
+pos[1]+=10 -- delta x
+pos[2]+=5 -- delta y
+LLAgent.requestStand()
+LLAgent.startAutoPilot{target_global=pos,allow_flying=false,stop_distance=1}
+
+local listener = LLListener(LLAgent.autoPilotPump)
+
+function listener:handleMessages(event_data)
+ if event_data.success then
+ print('Destination is reached')
+ LLAgent.requestSit()
+ else
+ print('Failed to reach destination')
+ end
+ return false
+end
+
+listener:start()
diff --git a/indra/newview/scripts/lua/test_callables.lua b/indra/newview/scripts/lua/test_callables.lua
new file mode 100644
index 0000000000..1bee062db8
--- /dev/null
+++ b/indra/newview/scripts/lua/test_callables.lua
@@ -0,0 +1,6 @@
+startup=require 'startup'
+UI=require 'UI'
+startup.wait('STATE_LOGIN_WAIT')
+for _, cbl in pairs(UI.callables()) do
+ print(`{cbl.name} ({cbl.access})`)
+end
diff --git a/indra/newview/scripts/lua/test_camera_control.lua b/indra/newview/scripts/lua/test_camera_control.lua
new file mode 100644
index 0000000000..7ac0986ee6
--- /dev/null
+++ b/indra/newview/scripts/lua/test_camera_control.lua
@@ -0,0 +1,49 @@
+local LLAgent = require 'LLAgent'
+local startup = require 'startup'
+local UI = require 'UI'
+
+local flt = UI.Floater('luafloater_camera_control.xml')
+
+function getValue(ctrl_name)
+ return flt:request({action="get_value", ctrl_name=ctrl_name}).value
+end
+
+function setValue(ctrl_name, value)
+ flt:post({action="set_value", ctrl_name=ctrl_name, value=value})
+end
+
+function flt:commit_update_btn(event_data)
+ lock_focus = getValue('lock_focus_ctrl')
+ lock_camera = getValue('lock_camera_ctrl')
+ local camera_pos = {getValue('cam_x'), getValue('cam_y'), getValue('cam_z')}
+ local focus_pos = {getValue('focus_x'), getValue('focus_y'), getValue('focus_z')}
+
+ LLAgent.setCamera{camera_pos=camera_pos, focus_pos=focus_pos,
+ focus_locked=lock_focus, camera_locked=lock_camera}
+
+ self:post({action="add_text", ctrl_name="events_editor",
+ value = {'Updating FollowCam params', 'camera_pos:', camera_pos, 'focus_pos:', focus_pos,
+ 'lock_focus:', lock_focus, 'lock_camera:', lock_camera}})
+end
+
+function flt:commit_agent_cam_btn(event_data)
+ agent_pos = LLAgent.getRegionPosition()
+ setValue('cam_x', math.floor(agent_pos[1]))
+ setValue('cam_y', math.floor(agent_pos[2]))
+ setValue('cam_z', math.floor(agent_pos[3]))
+end
+
+function flt:commit_agent_focus_btn(event_data)
+ agent_pos = LLAgent.getRegionPosition()
+ setValue('focus_x', math.floor(agent_pos[1]))
+ setValue('focus_y', math.floor(agent_pos[2]))
+ setValue('focus_z', math.floor(agent_pos[3]))
+end
+
+function flt:commit_reset_btn(event_data)
+ LLAgent.removeCamParams()
+ LLAgent.setFollowCamActive(false)
+end
+
+startup.wait('STATE_STARTED')
+flt:show()
diff --git a/indra/newview/scripts/lua/test_flycam.lua b/indra/newview/scripts/lua/test_flycam.lua
new file mode 100644
index 0000000000..05c3c37b93
--- /dev/null
+++ b/indra/newview/scripts/lua/test_flycam.lua
@@ -0,0 +1,38 @@
+-- Make camera fly around the subject avatar for a few seconds.
+
+local LLAgent = require 'LLAgent'
+local startup = require 'startup'
+local timers = require 'timers'
+
+local height = 2.0 -- meters
+local radius = 4.0 -- meters
+local speed = 1.0 -- meters/second along circle
+local start = os.clock()
+local stop = os.clock() + 30 -- seconds
+
+local function cameraPos(t)
+ local agent = LLAgent.getRegionPosition()
+ local radians = speed * t
+ return {
+ agent[1] + radius * math.cos(radians),
+ agent[2] + radius * math.sin(radians),
+ agent[3] + height
+ }
+end
+
+local function moveCamera()
+ if os.clock() < stop then
+ -- usual case
+ LLAgent.setCamera{ camera_pos=cameraPos(os.clock() - start), camera_locked=true }
+ return nil
+ else
+ -- last time
+ LLAgent.removeCamParams()
+ LLAgent.setFollowCamActive(false)
+ return true
+ end
+end
+
+startup.wait('STATE_STARTED')
+-- call moveCamera() repeatedly until it returns true
+local timer = timers.Timer(0.1, moveCamera, true)
diff --git a/indra/newview/scripts/lua/test_group_chat.lua b/indra/newview/scripts/lua/test_group_chat.lua
new file mode 100644
index 0000000000..373411c26c
--- /dev/null
+++ b/indra/newview/scripts/lua/test_group_chat.lua
@@ -0,0 +1,14 @@
+LLChat = require 'LLChat'
+LLAgent = require 'LLAgent'
+UI = require 'UI'
+
+local GROUPS = LLAgent.getGroups()
+
+-- Choose one of the groups randomly and send group message
+math.randomseed(os.time())
+group_info = GROUPS[math.random(#GROUPS)]
+LLChat.startGroupChat(group_info.id)
+response = UI.popup:alertYesCancel('Started group chat with ' .. group_info.name .. ' group. Send greetings?')
+if response == 'OK' then
+ LLChat.sendGroupIM('Greetings', group_info.id)
+end
diff --git a/indra/newview/scripts/lua/test_inv_resultset.lua b/indra/newview/scripts/lua/test_inv_resultset.lua
new file mode 100644
index 0000000000..c31cfe3c67
--- /dev/null
+++ b/indra/newview/scripts/lua/test_inv_resultset.lua
@@ -0,0 +1,18 @@
+local LLInventory = require 'LLInventory'
+local inspect = require 'inspect'
+
+print('basic folders:')
+print(inspect(LLInventory.getFolderTypeNames()))
+
+local folder = LLInventory.getBasicFolderID('my_otfts')
+print(`folder = {folder}`)
+local result = LLInventory.getDirectDescendants(folder)
+print(`type(result) = {type(result)}`)
+print(#result.categories, 'categories:')
+for i, cat in pairs(result.categories) do
+ print(`{i}: {cat.name}`)
+end
+print(#result.items, 'items')
+for i, item in pairs(result.items) do
+ print(`{i}: {item.name}`)
+end
diff --git a/indra/newview/scripts/lua/test_login.lua b/indra/newview/scripts/lua/test_login.lua
new file mode 100644
index 0000000000..54d3635a41
--- /dev/null
+++ b/indra/newview/scripts/lua/test_login.lua
@@ -0,0 +1,10 @@
+inspect = require 'inspect'
+login = require 'login'
+
+local grid = 'agni'
+print(inspect(login.savedLogins(grid)))
+
+print(inspect(login.login{
+ username='Your Username',
+ grid=grid
+ }))
diff --git a/indra/newview/scripts/lua/test_logout.lua b/indra/newview/scripts/lua/test_logout.lua
new file mode 100644
index 0000000000..b1ac59e38c
--- /dev/null
+++ b/indra/newview/scripts/lua/test_logout.lua
@@ -0,0 +1,3 @@
+logout = require 'logout'
+
+logout()
diff --git a/indra/newview/scripts/lua/test_luafloater_demo.lua b/indra/newview/scripts/lua/test_luafloater_demo.lua
new file mode 100644
index 0000000000..23310c6176
--- /dev/null
+++ b/indra/newview/scripts/lua/test_luafloater_demo.lua
@@ -0,0 +1,39 @@
+local leap = require 'leap'
+local startup = require 'startup'
+local UI = require 'UI'
+
+local flt = UI.Floater(
+ 'luafloater_demo.xml',
+ {show_time_lbl = {"right_mouse_down", "double_click"}})
+
+-- override base-class handleEvents() to report the event data in the floater's display field
+function flt:handleEvents(event_data)
+ self:post({action="add_text", ctrl_name="events_editor", value = event_data})
+ -- forward the call to base-class handleEvents()
+ return UI.Floater.handleEvents(self, event_data)
+end
+
+function flt:commit_disable_ctrl(event_data)
+ self:post({action="set_enabled", ctrl_name="open_btn", value = not event_data.value})
+end
+
+function flt:commit_title_cmb(event_data)
+ self:post({action="set_title", value=event_data.value})
+end
+
+function flt:commit_open_btn(event_data)
+ floater_name = self:request({action="get_value", ctrl_name='openfloater_cmd'}).value
+ leap.send("LLFloaterReg", {name = floater_name, op = "showInstance"})
+end
+
+local function getCurrentTime()
+ local currentTime = os.date("*t")
+ return string.format("%02d:%02d:%02d", currentTime.hour, currentTime.min, currentTime.sec)
+end
+
+function flt:double_click_show_time_lbl(event_data)
+ self:post({action="set_value", ctrl_name="time_lbl", value=getCurrentTime()})
+end
+
+startup.wait('STATE_LOGIN_WAIT')
+flt:show()
diff --git a/indra/newview/scripts/lua/test_luafloater_gesture_list.lua b/indra/newview/scripts/lua/test_luafloater_gesture_list.lua
new file mode 100644
index 0000000000..5f929c0d0c
--- /dev/null
+++ b/indra/newview/scripts/lua/test_luafloater_gesture_list.lua
@@ -0,0 +1,27 @@
+local LLGesture = require 'LLGesture'
+local startup = require 'startup'
+local UI = require 'UI'
+
+local flt = UI.Floater(
+ "luafloater_gesture_list.xml",
+ {gesture_list = {"double_click"}})
+
+function flt:post_build(event_data)
+ local gestures_uuid = LLGesture.getActiveGestures()
+ local action_data = {}
+ action_data.action = "add_list_element"
+ action_data.ctrl_name = "gesture_list"
+ local gestures = {}
+ for uuid, info in pairs(gestures_uuid) do
+ table.insert(gestures, {value = uuid, columns={column = "gesture_name", value = info.name}})
+ end
+ action_data.value = gestures
+ self:post(action_data)
+end
+
+function flt:double_click_gesture_list(event_data)
+ LLGesture.startGesture(event_data.value)
+end
+
+startup.wait('STATE_STARTED')
+flt:show()
diff --git a/indra/newview/scripts/lua/test_luafloater_speedometer.lua b/indra/newview/scripts/lua/test_luafloater_speedometer.lua
new file mode 100644
index 0000000000..2cdd41fd7e
--- /dev/null
+++ b/indra/newview/scripts/lua/test_luafloater_speedometer.lua
@@ -0,0 +1,31 @@
+local leap = require 'leap'
+local startup = require 'startup'
+local Timer = (require 'timers').Timer
+local UI = require 'UI'
+local popup = UI.popup
+local max_speed = 0
+local flt = UI.Floater("luafloater_speedometer.xml")
+startup.wait('STATE_STARTED')
+
+local timer
+
+function flt:floater_close(event_data)
+ if timer then
+ timer:cancel()
+ end
+ popup:tip(string.format("Registered max speed: %.2f m/s", max_speed))
+end
+
+local function idle(event_data)
+ local speed = leap.request('LLVOAvatar', {op='getSpeed'})['value']
+ flt:post({action="set_value", ctrl_name="speed_lbl", value = string.format("%.2f", speed)})
+ max_speed=math.max(max_speed, speed)
+end
+
+msg = 'Are you sure you want to run this "speedometer" script?'
+response = popup:alertYesCancel(msg)
+
+if response == 'OK' then
+ flt:show()
+ timer = Timer(1, idle, true) -- iterate
+end
diff --git a/indra/newview/scripts/lua/test_mapargs.lua b/indra/newview/scripts/lua/test_mapargs.lua
new file mode 100644
index 0000000000..999a57acb4
--- /dev/null
+++ b/indra/newview/scripts/lua/test_mapargs.lua
@@ -0,0 +1,68 @@
+local mapargs = require 'mapargs'
+local inspect = require 'inspect'
+
+function tabfunc(...)
+ local a = mapargs({'a1', 'a2', 'a3'}, ...)
+ print(inspect(a))
+end
+
+print('----------')
+print('f(10, 20, 30)')
+tabfunc(10, 20, 30)
+print('f(10, nil, 30)')
+tabfunc(10, nil, 30)
+print('f{10, 20, 30}')
+tabfunc{10, 20, 30}
+print('f{10, nil, 30}')
+tabfunc{10, nil, 30}
+print('f{a3=300, a1=100}')
+tabfunc{a3=300, a1=100}
+print('f{1, a3=3}')
+tabfunc{1, a3=3}
+print('f{a3=3, 1}')
+tabfunc{a3=3, 1}
+print('----------')
+
+if false then
+ -- the code below was used to explore ideas that became mapargs()
+ mixed = { '[1]', nil, '[3]', abc='[abc]', '[3]', def='[def]' }
+ local function showtable(desc, t)
+ print(string.format('%s (len %s)\n%s', desc, #t, inspect(t)))
+ end
+ showtable('mixed', mixed)
+
+ print('ipairs(mixed)')
+ for k, v in ipairs(mixed) do
+ print(string.format('[%s] = %s', k, tostring(v)))
+ end
+
+ print('table.pack(mixed)')
+ print(inspect(table.pack(mixed)))
+
+ local function nilarg(desc, a, b, c)
+ print(desc)
+ print('a = ' .. tostring(a))
+ print('b = ' .. tostring(b))
+ print('c = ' .. tostring(c))
+ end
+
+ nilarg('nilarg(1)', 1)
+ nilarg('nilarg(1, nil, 3)', 1, nil, 3)
+
+ local function nilargs(desc, ...)
+ args = table.pack(...)
+ showtable(desc, args)
+ end
+
+ nilargs('nilargs{a=1, b=2, c=3}', {a=1, b=2, c=3})
+ nilargs('nilargs(1, 2, 3)', 1, 2, 3)
+ nilargs('nilargs(1, nil, 3)', 1, nil, 3)
+ nilargs('nilargs{1, 2, 3}', {1, 2, 3})
+ nilargs('nilargs{1, nil, 3}', {1, nil, 3})
+
+ print('table.unpack({1, nil, 3})')
+ a, b, c = table.unpack({1, nil, 3})
+ print('a = ' .. tostring(a))
+ print('b = ' .. tostring(b))
+ print('c = ' .. tostring(c))
+end
diff --git a/indra/newview/scripts/lua/test_nearby_avatars.lua b/indra/newview/scripts/lua/test_nearby_avatars.lua
new file mode 100644
index 0000000000..c7fa686076
--- /dev/null
+++ b/indra/newview/scripts/lua/test_nearby_avatars.lua
@@ -0,0 +1,25 @@
+inspect = require 'inspect'
+LLAgent = require 'LLAgent'
+
+-- Get the list of nearby avatars and print the info
+local nearby_avatars = LLAgent.getNearbyAvatarsList()
+if nearby_avatars.result.length == 0 then
+ print("No avatars nearby")
+else
+ print("Nearby avatars:")
+ for _, av in pairs(nearby_avatars.result) do
+ print(av.name ..' ID: ' .. av.id ..' Global pos:' .. inspect(av.global_pos))
+ end
+end
+
+-- Get the list of nearby objects in 3m range and print the info
+local nearby_objects = LLAgent.getNearbyObjectsList(3)
+if nearby_objects.result.length == 0 then
+ print("No objects nearby")
+else
+ print("Nearby objects:")
+ local pos={}
+ for _, obj in pairs(nearby_objects.result) do
+ print('ID: ' .. obj.id ..' Global pos:' .. inspect(obj.global_pos))
+ end
+end
diff --git a/indra/newview/scripts/lua/test_popup.lua b/indra/newview/scripts/lua/test_popup.lua
new file mode 100644
index 0000000000..7a11895669
--- /dev/null
+++ b/indra/newview/scripts/lua/test_popup.lua
@@ -0,0 +1,10 @@
+UI = require 'UI'
+popup = UI.popup
+startup = require 'startup'
+
+startup.wait('STATE_STARTED')
+
+response = popup:alert('This just has a Close button')
+response = popup:alertOK(string.format('You said "%s", is that OK?', response))
+response = popup:alertYesCancel(string.format('You said "%s"', response))
+popup:tip(string.format('You said "%s"', response))
diff --git a/indra/newview/scripts/lua/test_result_view.lua b/indra/newview/scripts/lua/test_result_view.lua
new file mode 100644
index 0000000000..304633a472
--- /dev/null
+++ b/indra/newview/scripts/lua/test_result_view.lua
@@ -0,0 +1,55 @@
+-- Verify the functionality of result_view.
+result_view = require 'result_view'
+
+print('alphabet')
+alphabet = "abcdefghijklmnopqrstuvwxyz"
+assert(#alphabet == 26)
+alphabits = string.split(alphabet, '')
+
+print('function slice()')
+function slice(t, index, count)
+ return table.move(t, index, index + count - 1, 1, {})
+end
+
+print('verify slice()')
+-- verify that slice() does what we expect
+assert(table.concat(slice(alphabits, 4, 3)) == "def")
+assert(table.concat(slice(alphabits, 14, 3)) == "nop")
+assert(table.concat(slice(alphabits, 25, 3)) == "yz")
+
+print('function fetch()')
+function fetch(key, index)
+ -- fetch function is defined to be 0-relative: fix for Lua data
+ -- constrain view of alphabits to slices of at most 3 elements
+ return slice(alphabits, index+1, 3), index
+end
+
+print('result_view()')
+-- for test purposes, key is irrelevant, so just 'key'
+view = result_view({'key', #alphabits}, fetch)
+
+print('function check_iter()')
+function check_iter(...)
+ result = {}
+ for k, v in ... do
+ table.insert(result, v)
+ end
+ assert(table.concat(result) == alphabet)
+end
+
+print('check_iter(pairs(view))')
+check_iter(pairs(view))
+print('check_iter(ipairs(view))')
+check_iter(ipairs(view))
+print('check_iter(view)')
+check_iter(view)
+
+print('raw index access')
+assert(view[5] == 'e')
+assert(view[10] == 'j')
+assert(view[15] == 'o')
+assert(view[20] == 't')
+assert(view[25] == 'y')
+
+print('Success!')
+
diff --git a/indra/newview/scripts/lua/test_screen_position.lua b/indra/newview/scripts/lua/test_screen_position.lua
new file mode 100644
index 0000000000..94d57339b1
--- /dev/null
+++ b/indra/newview/scripts/lua/test_screen_position.lua
@@ -0,0 +1,8 @@
+LLAgent = require 'LLAgent'
+
+local screen_pos = LLAgent.getAgentScreenPos()
+if screen_pos.onscreen then
+ print("Avatar screen coordinates X: " .. screen_pos.x .. " Y: " .. screen_pos.y)
+else
+ print("Avatar is not on the screen")
+end
diff --git a/indra/newview/scripts/lua/test_setdtor.lua b/indra/newview/scripts/lua/test_setdtor.lua
new file mode 100644
index 0000000000..ec5cd47e93
--- /dev/null
+++ b/indra/newview/scripts/lua/test_setdtor.lua
@@ -0,0 +1,91 @@
+inspect = require 'inspect'
+
+print('initial setdtor')
+bye = LL.setdtor('initial setdtor', 'Goodbye world!', print)
+
+print('arithmetic')
+n = LL.setdtor('arithmetic', 11, print)
+print("n =", n)
+print("n._target =", n._target)
+print(pcall(function() n._target = 12 end))
+print("getmetatable(n) =", inspect(getmetatable(n)))
+print("-n =", -n)
+for i = 10, 12 do
+ -- Comparison metamethods are only called if both operands have the same
+ -- metamethod.
+ tempi = LL.setdtor('tempi', i, function(n) print('temp', i) end)
+ print(`n < {i}`, n < tempi)
+ print(`n <= {i}`, n <= tempi)
+ print(`n == {i}`, n == tempi)
+ print(`n ~= {i}`, n ~= tempi)
+ print(`n >= {i}`, n >= tempi)
+ print(`n > {i}`, n > tempi)
+end
+i = 2
+print(`n + {i} =`, n + i)
+print(`{i} + n =`, i + n)
+print(`n - {i} =`, n - i)
+print(`{i} - n =`, i - n)
+print(`n * {i} =`, n * i)
+print(`{i} * n =`, i * n)
+print(`n / {i} =`, n / i)
+print(`{i} / n =`, i / n)
+print(`n // {i} =`, n // i)
+print(`{i} // n =`, i // n)
+print(`n % {i} =`, n % i)
+print(`{i} % n =`, i % n)
+print(`n ^ {i} =`, n ^ i)
+print(`{i} ^ n =`, i ^ n)
+
+print('string')
+s = LL.setdtor('string', 'hello', print)
+print('s =', s)
+print('#s =', #s)
+print('s .. " world" =', s .. " world")
+print('"world " .. s =', "world " .. s)
+
+print('table')
+t = LL.setdtor('table', {'[1]', '[2]', abc='.abc', def='.def'},
+ function(t) print(inspect(t)) end)
+print('t =', inspect(t))
+print('t._target =', inspect(t._target))
+print('#t =', #t)
+print('next(t) =', next(t))
+print('next(t, 1) =', next(t, 1))
+print('t[2] =', t[2])
+print('t.def =', t.def)
+t[1] = 'new [1]'
+print('t[1] =', t[1])
+print('for k, v in pairs(t) do')
+for k, v in pairs(t) do
+ print(`{k}: {v}`)
+end
+print('for k, v in ipairs(t) do')
+for k, v in ipairs(t) do
+ print(`{k}: {v}`)
+end
+print('for k, v in t do')
+for k, v in t do
+ print(`{k}: {v}`)
+end
+-- and now for something completely different
+setmetatable(
+ t._target,
+ {
+ __iter = function(arg)
+ return next, {'alternate', '__iter'}
+ end
+ }
+)
+print('for k, v in t with __iter() metamethod do')
+for k, v in t do
+ print(`{k}: {v}`)
+end
+
+print('function')
+f = LL.setdtor('function', function(a, b) return (a .. b) end, print)
+print('f =', f)
+print('f._target =', f._target)
+print('f("Hello", " world") =', f("Hello", " world"))
+
+print('cleanup')
diff --git a/indra/newview/scripts/lua/test_snapshot.lua b/indra/newview/scripts/lua/test_snapshot.lua
new file mode 100644
index 0000000000..d7c878833b
--- /dev/null
+++ b/indra/newview/scripts/lua/test_snapshot.lua
@@ -0,0 +1,15 @@
+local UI = require 'UI'
+
+PATH = 'E:\\'
+-- 'png', 'jpeg' or 'bmp'
+EXT = '.png'
+
+NAME_SIMPLE = 'Snapshot_simple' .. '_' .. os.date("%Y-%m-%d_%H-%M-%S")
+UI.snapshot(PATH .. NAME_SIMPLE .. EXT)
+
+NAME_ARGS = 'Snapshot_args' .. '_' .. os.date("%Y-%m-%d_%H-%M-%S")
+
+-- 'COLOR' or 'DEPTH'
+TYPE = 'COLOR'
+UI.snapshot{PATH .. NAME_ARGS .. EXT, width = 700, height = 400,
+ type = TYPE, showui = false, showhud = false}
diff --git a/indra/newview/scripts/lua/test_timers.lua b/indra/newview/scripts/lua/test_timers.lua
new file mode 100644
index 0000000000..be5001aa16
--- /dev/null
+++ b/indra/newview/scripts/lua/test_timers.lua
@@ -0,0 +1,63 @@
+local timers = require 'timers'
+
+-- This t0 is constructed for 10 seconds, but its purpose is to exercise the
+-- query and cancel methods. It would print "t0 fired at..." if it fired, but
+-- it doesn't, so you don't see that message. Instead you see that isRunning()
+-- is true, that timeUntilCall() is (true, close to 10), that cancel() returns
+-- true. After that, isRunning() is false, timeUntilCall() returns (false, 0),
+-- and a second cancel() returns false.
+print('t0(10)')
+start = os.clock()
+t0 = timers.Timer(10, function() print('t0 fired at', os.clock() - start) end)
+print('t0:isRunning(): ', t0:isRunning())
+print('t0:timeUntilCall(): ', t0:timeUntilCall())
+print('t0:cancel(): ', t0:cancel())
+print('t0:isRunning(): ', t0:isRunning())
+print('t0:timeUntilCall(): ', t0:timeUntilCall())
+print('t0:cancel(): ', t0:cancel())
+
+-- t1 is supposed to fire after 5 seconds, but it doesn't wait, so you see the
+-- t2 messages immediately after.
+print('t1(5)')
+start = os.clock()
+t1 = timers.Timer(5, function() print('t1 fired at', os.clock() - start) end)
+
+-- t2 illustrates that instead of passing a callback to new(), you can
+-- override the timer instance's tick() method. But t2 doesn't wait either, so
+-- you see the Timer(5) message immediately.
+print('t2(2)')
+start = os.clock()
+t2 = timers.Timer(2)
+function t2:tick()
+ print('t2 fired at', os.clock() - start)
+end
+
+-- This anonymous timer blocks the calling fiber for 5 seconds. Other fibers
+-- are free to run during that time, so you see the t2 callback message and
+-- then the t1 callback message before the Timer(5) completion message.
+print('Timer(5) waiting')
+start = os.clock()
+timers.Timer(5, 'wait')
+print(string.format('Timer(5) waited %f seconds', os.clock() - start))
+
+-- This test demonstrates a repeating timer. It also shows that you can (but
+-- need not) use a coroutine as the timer's callback function: unlike Python,
+-- Lua doesn't disinguish between yield() and return. A coroutine wrapped with
+-- coroutine.wrap() looks to Lua just like any other function that you can
+-- call repeatedly and get a result each time. We use that to count the
+-- callback calls and stop after a certain number. Of course that could also
+-- be arranged in a plain function by incrementing a script-scope counter, but
+-- it's worth knowing that a coroutine timer callback can be used to manage
+-- more complex control flows.
+start = os.clock()
+timers.Timer(
+ 2,
+ coroutine.wrap(function()
+ for i = 1,5 do
+ print('repeat(2) timer fired at ', os.clock() - start)
+ coroutine.yield(nil) -- keep running
+ end
+ print('repeat(2) timer fired last at ', os.clock() - start)
+ return true -- stop
+ end),
+ true) -- iterate
diff --git a/indra/newview/scripts/lua/test_toolbars.lua b/indra/newview/scripts/lua/test_toolbars.lua
new file mode 100644
index 0000000000..9cd1043446
--- /dev/null
+++ b/indra/newview/scripts/lua/test_toolbars.lua
@@ -0,0 +1,26 @@
+UI = require 'UI'
+
+local BUTTONS = UI.getToolbarBtnNames()
+local TOOLBARS = {'left','right','bottom'}
+
+-- Clear the toolbars and then add the toolbar buttons to the random toolbar
+response = UI.popup:alertYesCancel('Toolbars will be randomly reshuffled. Proceed?')
+if response == 'OK' then
+ UI.clearAllToolbars()
+ math.randomseed(os.time())
+
+ -- add the buttons to the random toolbar
+ for i = 1, #BUTTONS do
+ UI.addToolbarBtn(BUTTONS[i], TOOLBARS[math.random(3)])
+ end
+
+ -- remove some of the added buttons from the toolbars
+ for i = 1, #BUTTONS do
+ if math.random(100) < 30 then
+ UI.removeToolbarBtn(BUTTONS[i])
+ end
+ end
+ UI.popup:tip('Toolbars were reshuffled')
+else
+ UI.popup:tip('Canceled')
+end
diff --git a/indra/newview/scripts/lua/test_top_menu.lua b/indra/newview/scripts/lua/test_top_menu.lua
new file mode 100644
index 0000000000..f877cda5eb
--- /dev/null
+++ b/indra/newview/scripts/lua/test_top_menu.lua
@@ -0,0 +1,52 @@
+UI = require 'UI'
+
+--Add new drop-down 'LUA Menu' to the Top menu.
+local MENU_NAME = "lua_menu"
+UI.addMenu{name=MENU_NAME,label="LUA Menu"}
+
+--Add two new menu items to the 'LUA Menu': 'Debug console' and 'Scripts'
+UI.addMenuItem{name="lua_debug",label="Debug console",
+ param="lua_debug",
+ func="Floater.ToggleOrBringToFront",
+ parent_menu=MENU_NAME}
+
+UI.addMenuItem{name="lua_scripts",label="Scripts",
+ param="lua_scripts",
+ func="Floater.ToggleOrBringToFront",
+ parent_menu=MENU_NAME}
+
+--Add menu separator to the 'LUA Menu' under added menu items
+UI.addMenuSeparator{parent_menu=MENU_NAME}
+
+--Add 'Demo scripts...' branch to the 'LUA Menu'
+local DEMO_BRANCH = "demo_scripts"
+UI.addMenuBranch{name=DEMO_BRANCH,label="Demo scripts...",parent_menu=MENU_NAME}
+
+--Add menu items to the 'Demo scripts...' branch, which will invoke specified script on click
+UI.addMenuItem{name="speedometer",label="Speedometer",
+ param="test_luafloater_speedometer.lua",
+ func="Lua.RunScript",
+ parent_menu=DEMO_BRANCH}
+
+UI.addMenuItem{name="gesture_list",label="Gesture list",
+ param="test_luafloater_gesture_list.lua",
+ func="Lua.RunScript",
+ parent_menu=DEMO_BRANCH}
+
+--Add one more menu separator
+UI.addMenuSeparator{parent_menu=MENU_NAME}
+
+--Add 'About...' branch to the 'LUA Menu'
+local ABOUT_BRANCH = "about_branch"
+UI.addMenuBranch{name=ABOUT_BRANCH,label="About...",parent_menu=MENU_NAME}
+
+--Add two new menu items to the 'About...' branch
+UI.addMenuItem{name="lua_info",label="Lua...",
+ param="https://www.lua.org/about.html",
+ func="Advanced.ShowURL",
+ parent_menu=ABOUT_BRANCH}
+
+UI.addMenuItem{name="lua_info",label="Luau...",
+ param="https://luau-lang.org/",
+ func="Advanced.ShowURL",
+ parent_menu=ABOUT_BRANCH}
diff --git a/indra/newview/scripts/lua/testmod.lua b/indra/newview/scripts/lua/testmod.lua
new file mode 100644
index 0000000000..60f7f80db1
--- /dev/null
+++ b/indra/newview/scripts/lua/testmod.lua
@@ -0,0 +1,2 @@
+print('loaded scripts/lua/testmod.lua')
+return function () return 'hello from scripts/lua/testmod.lua' end
diff --git a/indra/newview/skins/default/textures/bottomtray/Dpad.png b/indra/newview/skins/default/textures/bottomtray/Dpad.png
new file mode 100644
index 0000000000..00fcb4beea
--- /dev/null
+++ b/indra/newview/skins/default/textures/bottomtray/Dpad.png
Binary files differ
diff --git a/indra/newview/skins/default/xui/da/sidepanel_item_info.xml b/indra/newview/skins/default/xui/da/sidepanel_item_info.xml
index d52845160b..6a2acfedf7 100644
--- a/indra/newview/skins/default/xui/da/sidepanel_item_info.xml
+++ b/indra/newview/skins/default/xui/da/sidepanel_item_info.xml
@@ -15,6 +15,9 @@
<panel.string name="acquiredDate">
[wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
</panel.string>
+ <panel.string name="acquiredDateAMPM">
+ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,local] [year,datetime,local]
+ </panel.string>
<panel.string name="origin_inventory">
(Beholdning)
</panel.string>
diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml
index bb9ab26ef5..9c93ff38ad 100644
--- a/indra/newview/skins/default/xui/de/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/de/floater_about_land.xml
@@ -25,7 +25,8 @@
<panel.string name="none_text">(keiner)</panel.string>
<panel.string name="sale_pending_text">(Wird verkauft)</panel.string>
<panel.string name="no_selection_text">Keine Parzelle ausgewählt.</panel.string>
- <panel.string name="time_stamp_template">[wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]</panel.string>
+ <panel.string name="time_stamp_template_ampm">[wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,slt]</panel.string>
+ <panel.string name="time_stamp_template">[wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]</panel.string>
<text name="Name:">Name:</text>
<text name="Description:">Beschreibung:</text>
<text name="LandType">Typ:</text>
diff --git a/indra/newview/skins/default/xui/de/floater_inspect.xml b/indra/newview/skins/default/xui/de/floater_inspect.xml
index da97ceb2d8..a193e1123e 100644
--- a/indra/newview/skins/default/xui/de/floater_inspect.xml
+++ b/indra/newview/skins/default/xui/de/floater_inspect.xml
@@ -1,7 +1,10 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater min_width="460" name="inspect" title="OBJEKTE UNTERSUCHEN" width="460">
+ <floater.string name="timeStampAMPM">
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,slt]
+ </floater.string>
<floater.string name="timeStamp">
- [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]
</floater.string>
<scroll_list name="object_list" tool_tip="Wählen Sie ein Objekt aus dieser Liste, um es in der Second Life-Welt zu markieren">
<scroll_list.columns label="Objektname" name="object_name"/>
diff --git a/indra/newview/skins/default/xui/de/panel_classified_info.xml b/indra/newview/skins/default/xui/de/panel_classified_info.xml
index 007e9d69f0..1b8caf5f78 100644
--- a/indra/newview/skins/default/xui/de/panel_classified_info.xml
+++ b/indra/newview/skins/default/xui/de/panel_classified_info.xml
@@ -13,7 +13,7 @@
[TELEPORT] teleportieren, [MAP] Karte, [PROFILE] Profil
</panel.string>
<panel.string name="date_fmt">
- [mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt]
+ [day,datetime,slt].[mthnum,datetime,slt].[year,datetime,slt]
</panel.string>
<panel.string name="auto_renew_on">
Aktiviert
diff --git a/indra/newview/skins/default/xui/de/panel_landmark_info.xml b/indra/newview/skins/default/xui/de/panel_landmark_info.xml
index 10cf34c170..8726d5e645 100644
--- a/indra/newview/skins/default/xui/de/panel_landmark_info.xml
+++ b/indra/newview/skins/default/xui/de/panel_landmark_info.xml
@@ -15,8 +15,11 @@
<string name="server_forbidden_text">
Die Informationen über diesen Standort sind zugriffsbeschränkt. Bitte wenden Sie sich bezüglich Ihrer Berechtigungen an den Eigentümer der Parzelle.
</string>
+ <string name="acquired_date_ampm">
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,local]
+ </string>
<string name="acquired_date">
- [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]
</string>
<button name="back_btn" tool_tip="Hinten"/>
<text name="title" value="Ortsprofil"/>
diff --git a/indra/newview/skins/default/xui/de/panel_place_profile.xml b/indra/newview/skins/default/xui/de/panel_place_profile.xml
index 4077fdab36..a0b5a1e9dc 100644
--- a/indra/newview/skins/default/xui/de/panel_place_profile.xml
+++ b/indra/newview/skins/default/xui/de/panel_place_profile.xml
@@ -38,8 +38,11 @@
<string name="server_forbidden_text">
Die Informationen über diesen Standort sind zugriffsbeschränkt. Bitte wenden Sie sich bezüglich Ihrer Berechtigungen an den Eigentümer der Parzelle.
</string>
+ <string name="acquired_date_ampm">
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,local]
+ </string>
<string name="acquired_date">
- [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]
</string>
<button name="back_btn" tool_tip="Hinten"/>
<text name="title" value="Ortsprofil"/>
diff --git a/indra/newview/skins/default/xui/de/panel_profile_classified.xml b/indra/newview/skins/default/xui/de/panel_profile_classified.xml
index 5c11a01977..5a4b42870c 100644
--- a/indra/newview/skins/default/xui/de/panel_profile_classified.xml
+++ b/indra/newview/skins/default/xui/de/panel_profile_classified.xml
@@ -13,7 +13,7 @@
[TELEPORT] Teleportieren, [MAP] Karten, [PROFILE] Profil
</panel.string>
<panel.string name="date_fmt">
- [mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt]
+ [day,datetime,slt].[mthnum,datetime,slt].[year,datetime,slt]
</panel.string>
<panel.string name="auto_renew_on">
Aktiviert
diff --git a/indra/newview/skins/default/xui/de/panel_profile_secondlife.xml b/indra/newview/skins/default/xui/de/panel_profile_secondlife.xml
index baaa58e1d7..437cde99fe 100644
--- a/indra/newview/skins/default/xui/de/panel_profile_secondlife.xml
+++ b/indra/newview/skins/default/xui/de/panel_profile_secondlife.xml
@@ -1,5 +1,11 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="Profil" name="panel_profile">
+ <string
+ name="date_format_full"
+ value="SL-Geburtstag: [day,datetime,utc]. [mth,datetime,utc]. [year,datetime,utc]" />
+ <string
+ name="date_format_short"
+ value="SL-Geburtstag: [day,datetime,utc]. [mth,datetime,utc]." />
<string name="status_online">
Zurzeit online
</string>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
index 602424821f..09447cbbaf 100644
--- a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
<combo_box.item label="Klein (128x128)" name="Small(128x128)"/>
<combo_box.item label="Mittel (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Groß (512x512)" name="Large(512x512)"/>
- <combo_box.item label="Aktuelles Fenster (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/>
<combo_box.item label="Benutzerdefiniert" name="Custom"/>
</combo_box>
<spinner label="Breite x Höhe" name="inventory_snapshot_width"/>
diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
index dab20d63eb..2a51f10894 100644
--- a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Auf Datenträger speichern" name="save_to_computer_btn"/>
- <button label="In Inventar speichern ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="In Inventar speichern" name="save_to_inventory_btn"/>
<button label="Im Profil-Feed teilen" name="save_to_profile_btn"/>
<button label="Auf Facebook teilen" name="send_to_facebook_btn"/>
<button label="Auf Twitter teilen" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/de/panel_status_bar.xml b/indra/newview/skins/default/xui/de/panel_status_bar.xml
index 0829814220..e017c6dd82 100644
--- a/indra/newview/skins/default/xui/de/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/de/panel_status_bar.xml
@@ -10,7 +10,7 @@
[hour12, datetime, slt]:[min, datetime, slt] [ampm, datetime, slt] [timezone,datetime, slt]
</panel.string>
<panel.string name="timeTooltip">
- [weekday, datetime, slt], [day, datetime, slt] [month, datetime, slt] [year, datetime, slt]
+ [weekday, datetime, slt], [day, datetime, slt]. [month, datetime, slt] [year, datetime, slt]
</panel.string>
<panel.string name="buycurrencylabel">
[AMT] L$
diff --git a/indra/newview/skins/default/xui/de/sidepanel_item_info.xml b/indra/newview/skins/default/xui/de/sidepanel_item_info.xml
index 168bb14248..30886d1433 100644
--- a/indra/newview/skins/default/xui/de/sidepanel_item_info.xml
+++ b/indra/newview/skins/default/xui/de/sidepanel_item_info.xml
@@ -19,7 +19,10 @@
Eigentümer kann:
</panel.string>
<panel.string name="acquiredDate">
- [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]
+ </panel.string>
+ <panel.string name="acquiredDateAMPM">
+ [wkday,datetime,local]. [day,datetime,local]. [mth,datetime,local]. [year,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,local]
</panel.string>
<panel.string name="origin_inventory">
(Inventar)
diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml
index a9e7626dc5..8464bd9b0c 100644
--- a/indra/newview/skins/default/xui/de/strings.xml
+++ b/indra/newview/skins/default/xui/de/strings.xml
@@ -31,7 +31,6 @@ Sichtweite: [DRAW_DISTANCE] m
Bandbreite: [NET_BANDWITH] kbit/s
LOD-Faktor: [LOD_FACTOR]
Darstellungsqualität: [RENDER_QUALITY]
-Erweitertes Beleuchtungsmodell: [GPU_SHADERS]
Texturspeicher: [TEXTURE_MEMORY] MB</string>
<string name="AboutOSXHiDPI">HiDPI-Anzeigemodus: [HIDPI]</string>
<string name="AboutLibs">J2C-Decoderversion: [J2C_VERSION]
@@ -40,7 +39,7 @@ Audiotreiberversion: [AUDIO_DRIVER_VERSION]
LibVLC-Version: [LIBVLC_VERSION]
Voice-Server-Version: [VOICE_VERSION]</string>
<string name="AboutTraffic">Paketverlust: [PACKETS_LOST,number,0]/[PACKETS_IN,number,0] ([PACKETS_PCT,number,1] %)</string>
- <string name="AboutTime">[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second,datetime,slt]</string>
+ <string name="AboutTime">[day, datetime, slt]. [month, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second,datetime,slt]</string>
<string name="ErrorFetchingServerReleaseNotesURL">Fehler beim Abrufen der URL für die Server-Versionshinweise.</string>
<string name="BuildConfiguration">Build-Konfiguration</string>
<string name="ProgressRestoring">Wird wiederhergestellt...</string>
@@ -813,7 +812,7 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich unter http://suppo
<string name="Unknown">(unbekannt)</string>
<string name="SummaryForTheWeek" value="Zusammenfassung für diese Woche, beginnend am "/>
<string name="NextStipendDay" value=". Der nächste Stipendium-Tag ist "/>
- <string name="GroupPlanningDate">[mthnum,datetime,utc]/[day,datetime,utc]/[year,datetime,utc]</string>
+ <string name="GroupPlanningDate">[day,datetime,utc].[mthnum,datetime,utc].[year,datetime,utc]</string>
<string name="GroupIndividualShare" value=" Gruppenanteil Einzelanteil"/>
<string name="GroupColumn" value="Gruppe"/>
<string name="Balance">Kontostand</string>
@@ -962,7 +961,7 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich unter http://suppo
<string name="GroupMoneyBalance">Kontostand</string>
<string name="GroupMoneyCredits">Danksagung</string>
<string name="GroupMoneyDebits">Soll</string>
- <string name="GroupMoneyDate">[weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc]</string>
+ <string name="GroupMoneyDate">[weekday,datetime,utc] [day,datetime,utc]. [mth,datetime,utc]. [year,datetime,utc]</string>
<string name="AcquiredItems">Erworbene Artikel</string>
<string name="Cancel">Abbrechen</string>
<string name="UploadingCosts">Das Hochladen von [NAME] kostet [AMOUNT] L$</string>
@@ -1766,7 +1765,7 @@ Missbrauchsbericht</string>
<string name="dance6">Tanzen6</string>
<string name="dance7">Tanzen7</string>
<string name="dance8">Tanzen8</string>
- <string name="AvatarBirthDateFormat">[mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt]</string>
+ <string name="AvatarBirthDateFormat">[day,datetime,slt].[mthnum,datetime,slt].[year,datetime,slt]</string>
<string name="DefaultMimeType">Keine/Keiner</string>
<string name="texture_load_dimensions_error">Bilder, die größer sind als [WIDTH]*[HEIGHT] können nicht geladen werden</string>
<string name="outfit_photo_load_dimensions_error">Max. Fotogröße für Outfit ist [WIDTH]*[HEIGHT]. Bitte verkleinern Sie das Bild oder verwenden Sie ein anderes.</string>
diff --git a/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml b/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml
new file mode 100644
index 0000000000..a3a2d66e5e
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml
@@ -0,0 +1,326 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<contents>
+ <rows
+ enabled="false"
+ name="game_control_buttons"
+ value="">
+ <columns
+ type="icontext"
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ label="Game Control Buttons"
+ name="lst_action"
+ value="Dpad" />
+ </rows>
+ <rows
+ name="game_control_button_0"
+ value="game_control_button_0">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_0" />
+ </rows>
+ <rows
+ name="game_control_button_1"
+ value="game_control_button_1">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_1" />
+ </rows>
+ <rows
+ name="game_control_button_2"
+ value="game_control_button_2">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_2" />
+ </rows>
+ <rows
+ name="game_control_button_3"
+ value="game_control_button_3">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_3" />
+ </rows>
+ <rows
+ name="game_control_button_4"
+ value="game_control_button_4">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_4" />
+ </rows>
+ <rows
+ name="game_control_button_5"
+ value="game_control_button_5">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_5" />
+ </rows>
+ <rows
+ name="game_control_button_6"
+ value="game_control_button_6">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_6" />
+ </rows>
+ <rows
+ name="game_control_button_7"
+ value="game_control_button_7">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_7" />
+ </rows>
+ <rows
+ name="game_control_button_8"
+ value="game_control_button_8">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_8" />
+ </rows>
+ <rows
+ name="game_control_button_9"
+ value="game_control_button_9">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_9" />
+ </rows>
+ <rows
+ name="game_control_button_10"
+ value="game_control_button_10">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_10" />
+ </rows>
+ <rows
+ name="game_control_button_11"
+ value="game_control_button_11">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_11" />
+ </rows>
+ <rows
+ name="game_control_button_12"
+ value="game_control_button_12">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_12" />
+ </rows>
+ <rows
+ name="game_control_button_13"
+ value="game_control_button_13">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_13" />
+ </rows>
+ <rows
+ name="game_control_button_14"
+ value="game_control_button_14">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_14" />
+ </rows>
+ <rows
+ name="game_control_button_15"
+ value="game_control_button_15">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_15" />
+ </rows>
+ <rows
+ name="game_control_button_16"
+ value="game_control_button_16">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_16" />
+ </rows>
+ <rows
+ name="game_control_button_17"
+ value="game_control_button_17">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_17" />
+ </rows>
+ <rows
+ name="game_control_button_18"
+ value="game_control_button_18">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_18" />
+ </rows>
+ <rows
+ name="game_control_button_19"
+ value="game_control_button_19">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_19" />
+ </rows>
+ <rows
+ name="game_control_button_21"
+ value="game_control_button_21">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_21" />
+ </rows>
+ <rows
+ name="game_control_button_22"
+ value="game_control_button_22">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_22" />
+ </rows>
+ <rows
+ name="game_control_button_23"
+ value="game_control_button_23">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_23" />
+ </rows>
+ <rows
+ name="game_control_button_24"
+ value="game_control_button_24">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_24" />
+ </rows>
+ <rows
+ name="game_control_button_25"
+ value="game_control_button_25">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_25" />
+ </rows>
+ <rows
+ name="game_control_button_26"
+ value="game_control_button_26">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_26" />
+ </rows>
+ <rows
+ name="game_control_button_27"
+ value="game_control_button_27">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_27" />
+ </rows>
+ <rows
+ name="game_control_button_28"
+ value="game_control_button_28">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_28" />
+ </rows>
+ <rows
+ name="game_control_button_29"
+ value="game_control_button_29">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_29" />
+ </rows>
+ <rows
+ name="game_control_button_30"
+ value="game_control_button_30">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_30" />
+ </rows>
+ <rows
+ name="game_control_button_31"
+ value="game_control_button_31">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_31" />
+ </rows>
+</contents>
diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml
index 508aba6ae1..c5b42b6dae 100644
--- a/indra/newview/skins/default/xui/en/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/en/floater_about_land.xml
@@ -125,6 +125,9 @@
name="no_selection_text">
No parcel selected.
</panel.string>
+ <panel.string name="time_stamp_template_ampm">
+ [wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour12,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [ampm,datetime,slt] [year,datetime,slt]
+ </panel.string>
<panel.string name="time_stamp_template">
[wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [year,datetime,slt]
</panel.string>
diff --git a/indra/newview/skins/default/xui/en/floater_emoji_picker.xml b/indra/newview/skins/default/xui/en/floater_emoji_picker.xml
index e4b8f13df7..f642ca93b7 100644
--- a/indra/newview/skins/default/xui/en/floater_emoji_picker.xml
+++ b/indra/newview/skins/default/xui/en/floater_emoji_picker.xml
@@ -13,7 +13,6 @@
chrome="true"
height="350"
width="304">
- <floater.string name="title_for_recently_used" value="Recently used"/>
<floater.string name="title_for_frequently_used" value="Frequently used"/>
<floater.string name="text_no_emoji_for_filter" value="No emoji found for '[FILTER]'"/>
<scroll_container
diff --git a/indra/newview/skins/default/xui/en/floater_fast_timers.xml b/indra/newview/skins/default/xui/en/floater_fast_timers.xml
index 00411ba20b..ae907bcb5f 100644
--- a/indra/newview/skins/default/xui/en/floater_fast_timers.xml
+++ b/indra/newview/skins/default/xui/en/floater_fast_timers.xml
@@ -75,7 +75,7 @@
step_size="16"
doc_pos="0"
doc_size="3000"
- page_size="0"
+ page_size="50"
/>
</layout_panel>
<layout_panel name="timers_panel"
diff --git a/indra/newview/skins/default/xui/en/floater_inspect.xml b/indra/newview/skins/default/xui/en/floater_inspect.xml
index 9403d58441..a083683c23 100644
--- a/indra/newview/skins/default/xui/en/floater_inspect.xml
+++ b/indra/newview/skins/default/xui/en/floater_inspect.xml
@@ -12,6 +12,10 @@
title="INSPECT OBJECTS"
width="400">
<floater.string
+ name="timeStampAMPM">
+ [wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour12,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [ampm,datetime,slt] [year,datetime,slt]
+ </floater.string>
+ <floater.string
name="timeStamp">
[wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [year,datetime,slt]
</floater.string>
diff --git a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml
index 6c3214a76d..1aa216d6b4 100644
--- a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml
@@ -28,6 +28,10 @@
name="acquiredDate">
[wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
</floater.string>
+ <floater.string
+ name="acquiredDateAMPM">
+ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,local] [year,datetime,local]
+ </floater.string>
<icon
follows="top|right"
height="18"
diff --git a/indra/newview/skins/default/xui/en/floater_joystick.xml b/indra/newview/skins/default/xui/en/floater_joystick.xml
index e6f0420698..623f282305 100644
--- a/indra/newview/skins/default/xui/en/floater_joystick.xml
+++ b/indra/newview/skins/default/xui/en/floater_joystick.xml
@@ -3,9 +3,9 @@
legacy_header_height="18"
height="500"
layout="topleft"
- name="Joystick"
+ name="3Dconnexion Device"
help_topic="Viewerhelp:Joystick_Configuration"
- title="JOYSTICK CONFIGURATION"
+ title="3DCONNEXION DEVICE CONFIGURATION"
width="569">
<floater.string
name="JoystickDisabled">
@@ -22,7 +22,7 @@
width="50"
mouse_opaque="false"
name="joystick_lbl">
- Joystick:
+ Device:
</text>
<combo_box
allow_text_entry="false"
@@ -48,7 +48,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis2"
decimal_digits="0"
increment="1"
@@ -62,7 +62,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis0"
decimal_digits="0"
increment="1"
@@ -76,7 +76,7 @@
width="140" />
<spinner
bottom="76"
- height="10"
+ height="10"
control_name="JoystickAxis4"
decimal_digits="0"
increment="1"
@@ -90,7 +90,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis5"
decimal_digits="0"
increment="1"
@@ -104,7 +104,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis3"
decimal_digits="0"
increment="1"
@@ -118,7 +118,7 @@
width="140" />
<spinner
bottom="96"
- height="10"
+ height="10"
control_name="JoystickAxis6"
decimal_digits="0"
increment="1"
@@ -141,7 +141,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="Cursor3D"
label="3D Cursor"
layout="topleft"
@@ -150,7 +150,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="AutoLeveling"
label="Auto Level"
layout="topleft"
@@ -173,7 +173,7 @@
</text>
<check_box
bottom="134"
- height="10"
+ height="10"
control_name="JoystickAvatarEnabled"
halign="center"
label="Avatar"
@@ -183,7 +183,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickBuildEnabled"
halign="center"
label="Build"
@@ -193,7 +193,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickFlycamEnabled"
halign="center"
label="Flycam"
@@ -203,7 +203,7 @@
width="60" />
<stat_view
height="270"
- label="Joystick Monitor"
+ label="Axis Monitor"
layout="topleft"
left="359"
name="axis_view"
@@ -213,7 +213,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 0"
label_spacing="1"
layout="topleft"
@@ -225,7 +225,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 1"
label_spacing="1"
layout="topleft"
@@ -234,7 +234,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 2"
label_spacing="1"
layout="topleft"
@@ -243,7 +243,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 3"
label_spacing="1"
layout="topleft"
@@ -252,7 +252,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 4"
label_spacing="1"
layout="topleft"
@@ -262,7 +262,7 @@
bar_max="2"
bar_min="-2"
label="Axis 5"
- show_bar="true"
+ show_bar="true"
label_spacing="1"
layout="topleft"
name="axis5"
@@ -281,7 +281,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale1"
decimal_digits="2"
label_width="0"
@@ -293,7 +293,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale1"
decimal_digits="2"
label_width="0"
@@ -305,7 +305,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale1"
decimal_digits="2"
label_width="0"
@@ -328,7 +328,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale2"
decimal_digits="2"
label_width="0"
@@ -340,7 +340,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale2"
decimal_digits="2"
label_width="0"
@@ -352,7 +352,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale2"
decimal_digits="2"
label_width="0"
@@ -375,7 +375,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale0"
decimal_digits="2"
label_width="0"
@@ -387,7 +387,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale0"
decimal_digits="2"
label_width="0"
@@ -399,7 +399,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale0"
decimal_digits="2"
label_width="0"
@@ -422,7 +422,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale4"
decimal_digits="2"
label_width="0"
@@ -434,7 +434,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale4"
decimal_digits="2"
label_width="0"
@@ -446,7 +446,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale4"
decimal_digits="2"
label_width="0"
@@ -595,7 +595,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisDeadZone2"
decimal_digits="2"
increment="0.01"
diff --git a/indra/newview/skins/default/xui/en/floater_lua_debug.xml b/indra/newview/skins/default/xui/en/floater_lua_debug.xml
new file mode 100644
index 0000000000..5efe1c958a
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_lua_debug.xml
@@ -0,0 +1,119 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ can_minimize="false"
+ can_resize="true"
+ can_close="true"
+ bevel_style="in"
+ height="220"
+ layout="topleft"
+ name="LUA debug"
+ save_rect="true"
+ title="LUA DEBUG"
+ single_instance="true"
+ width="535">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ font="SansSerif"
+ height="30"
+ layout="topleft"
+ left="10"
+ left_delta="10"
+ name="editor_path_label"
+ top="10"
+ width="100">
+ LUA string:
+ </text>
+ <check_box
+ control_name="LuaDebugShowSource"
+ follows="right|top"
+ height="15"
+ label="Show source info"
+ layout="topleft"
+ top="10"
+ right ="-70"
+ tool_tip="Show source info in Lua Debug Console output"
+ name="show_script_name"
+ width="70"/>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ left="10"
+ max_length_bytes="300"
+ name="lua_cmd"
+ select_on_focus="true"
+ top_delta="30"
+ width="435" />
+ <button
+ follows="right|top"
+ height="25"
+ label="Execute"
+ layout="topleft"
+ left_pad="5"
+ name="execute_btn"
+ top_delta="-2"
+ width="75" />
+
+ <text_editor
+ enabled="false"
+ left="10"
+ height="95"
+ layout="topleft"
+ name="result_text"
+ follows="all"
+ max_length="65536"
+ width="515"
+ top_delta="40"
+ word_wrap="true" />
+ <text
+ type="string"
+ length="1"
+ follows="left|bottom"
+ font="SansSerif"
+ height="30"
+ layout="topleft"
+ left="10"
+ name="path_label"
+ top_pad="15"
+ width="100">
+ File Path:
+ </text>
+ <line_editor
+ border_style="line"
+ enabled="false"
+ border_thickness="1"
+ follows="left|bottom|right"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ left_delta="65"
+ max_length_bytes="300"
+ name="script_path"
+ select_on_focus="true"
+ top_delta="-2"
+ width="320" />
+ <button
+ follows="right|bottom"
+ height="25"
+ label="Browse..."
+ label_selected="Browse..."
+ layout="topleft"
+ left_pad="5"
+ name="browse_btn"
+ top_delta="-2"
+ width="70" />
+ <button
+ follows="right|bottom"
+ height="25"
+ label="Run"
+ label_selected="Run"
+ layout="topleft"
+ left_pad="5"
+ name="run_btn"
+ width="50" />
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_lua_scripts.xml b/indra/newview/skins/default/xui/en/floater_lua_scripts.xml
new file mode 100644
index 0000000000..6859201650
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_lua_scripts.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ can_minimize="false"
+ can_resize="true"
+ can_close="true"
+ bevel_style="in"
+ height="220"
+ min_height="220"
+ layout="topleft"
+ name="LUA scripts"
+ save_rect="true"
+ title="LUA Scripts"
+ single_instance="true"
+ width="555"
+ min_width="555">
+ <scroll_list
+ column_padding="0"
+ draw_stripes="true"
+ draw_heading="true"
+ height="200"
+ left="10"
+ follows="all"
+ layout="topleft"
+ sort_column="script_name"
+ name="scripts_list"
+ top_pad="10"
+ width="535">
+ <scroll_list.columns
+ label="Name"
+ name="script_name"
+ width="180" />
+ <scroll_list.columns
+ label="Path"
+ name="script_path"/>
+ </scroll_list>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_post_process.xml b/indra/newview/skins/default/xui/en/floater_post_process.xml
deleted file mode 100644
index 37339f79c8..0000000000
--- a/indra/newview/skins/default/xui/en/floater_post_process.xml
+++ /dev/null
@@ -1,426 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater
- legacy_header_height="18"
- height="400"
- layout="topleft"
- name="Post-Process Floater"
- help_topic="post_process_floater"
- title="POST-PROCESS SETTINGS"
- width="400">
- <tab_container
- follows="left|top"
- height="400"
- layout="topleft"
- left="0"
- name="Post-Process Tabs"
- tab_position="top"
- top="0"
- width="400">
- <panel
- border="true"
- follows="left|top|right|bottom"
- height="400"
- label="Color Filter"
- layout="topleft"
- left="1"
- mouse_opaque="false"
- help_topic="post_process_color_filter_tab"
- name="wmiColorFilterPanel"
- top="0"
- width="398">
- <check_box
- control_name="wmiColorFilterToggle"
- height="16"
- label="Enable"
- layout="topleft"
- left="14"
- name="wmiColorFilterToggle"
- top="4"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiColorFilterBrightnessText"
- top_pad="4"
- width="355">
- Brightness
- </text>
- <slider
- control_name="wmiColorFilterBrightness"
- decimal_digits="2"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.0"
- layout="topleft"
- left_delta="4"
- max_val="4"
- name="wmiColorFilterBrightness"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiColorFilterSaturationText"
- top_pad="4"
- width="355">
- Saturation
- </text>
- <slider
- control_name="wmiColorFilterSaturation"
- decimal_digits="2"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.0"
- layout="topleft"
- left_delta="4"
- max_val="2"
- min_val="-1"
- name="wmiColorFilterSaturation"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiColorFilterContrastText"
- top_pad="4"
- width="355">
- Contrast
- </text>
- <slider
- control_name="wmiColorFilterContrast"
- decimal_digits="2"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.0"
- layout="topleft"
- left_delta="4"
- max_val="4"
- name="wmiColorFilterContrast"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiColorFilterBaseText"
- top_pad="4"
- width="355">
- Contrast Base Color
- </text>
- <slider
- control_name="wmiColorFilterBaseR"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.0"
- label="R"
- layout="topleft"
- left_delta="4"
- name="wmiColorFilterBaseR"
- top_pad="20"
- width="200" />
- <slider
- control_name="wmiColorFilterBaseG"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.0"
- label="G"
- layout="topleft"
- left_delta="0"
- name="wmiColorFilterBaseG"
- top_pad="10"
- width="200" />
- <slider
- control_name="wmiColorFilterBaseB"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.0"
- label="B"
- layout="topleft"
- left_delta="0"
- name="wmiColorFilterBaseB"
- top_pad="10"
- width="200" />
- <slider
- control_name="wmiColorFilterBaseI"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="0.5"
- label="I"
- layout="topleft"
- left_delta="0"
- name="wmiColorFilterBaseI"
- top_pad="10"
- width="200" />
- </panel>
- <panel
- border="true"
- follows="left|top|right|bottom"
- height="400"
- label="Night Vision"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="post_process_night_vision_tab"
- name="wmiNightVisionPanel"
- top_delta="-236"
- width="398">
- <check_box
- control_name="wmiNightVisionToggle"
- height="16"
- label="Enable"
- layout="topleft"
- left="14"
- name="wmiNightVisionToggle"
- top="4"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiNightVisionBrightMultText"
- top_pad="5"
- width="355">
- Light Amplification Multiple
- </text>
- <slider
- control_name="wmiNightVisionBrightMult"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="3.0"
- layout="topleft"
- left_delta="4"
- max_val="10"
- min_val="1"
- name="wmiNightVisionBrightMult"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiNightVisionNoiseSizeText"
- top_pad="4"
- width="355">
- Noise Size
- </text>
- <slider
- control_name="wmiNightVisionNoiseSize"
- follows="left"
- height="10"
- initial_value="1"
- layout="topleft"
- left_delta="4"
- max_val="100"
- min_val="1"
- name="wmiNightVisionNoiseSize"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiNightVisionNoiseStrengthText"
- top_pad="4"
- width="355">
- Noise Strength
- </text>
- <slider
- control_name="wmiNightVisionNoiseStrength"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="0.3"
- layout="topleft"
- left_delta="4"
- name="wmiNightVisionNoiseStrength"
- top_pad="20"
- width="200" />
- </panel>
- <panel
- border="true"
- follows="left|top|right|bottom"
- height="400"
- label="Bloom"
- layout="topleft"
- left_delta="0"
- help_topic="post_process_bloom_tab"
- name="wmiBloomPanel"
- top_delta="-236"
- width="398">
- <check_box
- control_name="wmiBloomToggle"
- height="16"
- label="Enable"
- layout="topleft"
- left="14"
- name="wmiBloomToggle"
- top="4"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiBloomExtractText"
- top_pad="5"
- width="355">
- Luminosity Extraction
- </text>
- <slider
- control_name="wmiBloomExtract"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="0.9"
- layout="topleft"
- left_delta="4"
- name="wmiBloomExtract"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiBloomSizeText"
- top_pad="4"
- width="355">
- Bloom Size
- </text>
- <slider
- control_name="wmiBloomSize"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="3.0"
- layout="topleft"
- left_delta="4"
- max_val="20"
- name="wmiBloomSize"
- top_pad="20"
- width="200" />
- <text
- type="string"
- length="1"
- follows="left|top|right"
- font="SansSerif"
- height="16"
- layout="topleft"
- left_delta="-4"
- name="wmiBloomStrengthText"
- top_pad="4"
- width="355">
- Bloom Strength
- </text>
- <slider
- control_name="wmiBloomStrength"
- follows="left"
- height="10"
- increment="0.01"
- initial_value="1.2"
- layout="topleft"
- left_delta="4"
- max_val="10"
- name="wmiBloomStrength"
- top_pad="20"
- width="200" />
- </panel>
- <panel
- border="true"
- follows="left|top|right|bottom"
- height="400"
- label="Extras"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- help_topic="post_process_extras_tab"
- name="Extras"
- top_delta="-236"
- width="398">
- <button
- height="20"
- label="LoadEffect"
- label_selected="LoadEffect"
- layout="topleft"
- left="15"
- name="PPLoadEffect"
- top="13"
- width="100" />
- <button
- height="20"
- label="SaveEffect"
- label_selected="SaveEffect"
- layout="topleft"
- left_delta="0"
- name="PPSaveEffect"
- top_pad="7"
- width="100" />
- <combo_box
- height="18"
- layout="topleft"
- left_delta="120"
- name="PPEffectsCombo"
- top="15"
- width="150" />
- <line_editor
- border_style="line"
- border_thickness="1"
- follows="left|right|bottom"
- font="SansSerif"
- height="20"
- label="Effect Name"
- layout="topleft"
- left_delta="0"
- max_length_bytes="40"
- name="PPEffectNameEditor"
- tab_group="1"
- top_pad="22"
- width="150" />
- </panel>
- </tab_container>
-</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml
index 4b0e0bb221..e7fa839001 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences.xml
@@ -87,49 +87,49 @@
top="40"
width="658">
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_general.xml"
label="General"
layout="topleft"
help_topic="preferences_general_tab"
name="general" />
<panel
- class="panel_preference_graphics"
+ class="panel_preference_graphics"
filename="panel_preferences_graphics1.xml"
label="Graphics"
layout="topleft"
help_topic="preferences_display_tab"
name="display" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_sound.xml"
label="Sound &amp; Media"
layout="topleft"
help_topic="preferences_audio_tab"
name="audio" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_chat.xml"
label="Chat"
layout="topleft"
help_topic="preferences_chat_tab"
name="chat" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_move.xml"
label="Move &amp; View"
layout="topleft"
help_topic="preferences_move_tab"
name="move" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_alerts.xml"
label="Notifications"
layout="topleft"
help_topic="preferences_msgs_tab"
name="msgs" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_colors.xml"
label="Colors"
layout="topleft"
@@ -143,14 +143,14 @@
help_topic="preferences_im_tab"
name="im" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_setup.xml"
label="Setup"
layout="topleft"
help_topic="preferences_input_tab"
name="input" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_advanced.xml"
label="Advanced"
layout="topleft"
@@ -170,6 +170,13 @@
layout="topleft"
help_topic="preferences_controls_tab"
name="controls" />
+ <panel
+ class="panel_preference_game_control"
+ filename="panel_preferences_game_control.xml"
+ label="Game Control"
+ layout="topleft"
+ help_topic="preferences_game_control_tab"
+ name="game_control" />
</tab_container>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
index 8bb15d1d3a..73ea0f548e 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
@@ -222,7 +222,7 @@
height="16"
increment="1"
initial_value="12"
- label="Max. # of non-impostors:"
+ label="Max. # animated avatars:"
label_width="185"
layout="topleft"
left="30"
diff --git a/indra/newview/skins/default/xui/en/floater_rlv_console.xml b/indra/newview/skins/default/xui/en/floater_rlv_console.xml
new file mode 100644
index 0000000000..708055d1b6
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_rlv_console.xml
@@ -0,0 +1,74 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ can_resize="true"
+ height="400"
+ layout="topleft"
+ min_height="300"
+ min_width="300"
+ name="rlv_console"
+ title="RLVa console"
+ width="600"
+ >
+ <layout_stack
+ animate="false"
+ bottom="-1"
+ default_tab_group="2"
+ follows="all"
+ left="5"
+ layout="topleft"
+ mouse_opaque="false"
+ name="main_stack"
+ right="-5"
+ orientation="vertical"
+ tab_group="1"
+ top="1"
+ >
+ <layout_panel
+ name="body_panel"
+ height="235">
+ <text_editor
+ follows="all"
+ left="1"
+ right="-1"
+ top="0"
+ length="1"
+ font="Monospace"
+ bottom="-1"
+ ignore_tab="false"
+ layout="topleft"
+ max_length="65536"
+ name="console_output"
+ read_only="true"
+ track_end="true"
+ type="string"
+ word_wrap="true"
+ >
+ </text_editor>
+ </layout_panel>
+
+ <layout_panel
+ height="26"
+ auto_resize="false"
+ name="input_panel">
+ <chat_editor
+ layout="topleft"
+ expand_lines_count="5"
+ follows="left|right|bottom"
+ font="SansSerifSmall"
+ height="20"
+ is_expandable="true"
+ text_tentative_color="TextFgTentativeColor"
+ name="console_input"
+ max_length="1023"
+ spellcheck="true"
+ tab_group="3"
+ bottom_delta="20"
+ left="1"
+ top="1"
+ right="-1"
+ show_emoji_helper="false"
+ wrap="true"
+ />
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_settings_debug.xml b/indra/newview/skins/default/xui/en/floater_settings_debug.xml
index a93be6a18d..0b8190df7e 100644
--- a/indra/newview/skins/default/xui/en/floater_settings_debug.xml
+++ b/indra/newview/skins/default/xui/en/floater_settings_debug.xml
@@ -43,6 +43,20 @@
label="Setting"
name="setting" />
</scroll_list>
+ <button
+ follows="right|bottom"
+ layout="topleft"
+ image_hover_unselected="Toolbar_Middle_Over"
+ image_overlay="Icon_Copy"
+ image_selected="Toolbar_Middle_Selected"
+ image_unselected="Toolbar_Middle_Off"
+ name="copy_btn"
+ tool_tip="Copy to clipboard"
+ top_delta="8"
+ left_pad="10"
+ visible="false"
+ height="20"
+ width="20" />
<text
type="string"
length="1"
@@ -51,12 +65,11 @@
layout="topleft"
name="setting_name_txt"
font="SansSerifSmallBold"
- top_delta="8"
- left_pad="10"
+ left_pad="4"
visible="false"
use_ellipses="true"
text_color="White"
- width="240">
+ width="225">
Debug setting name
</text>
<text_editor
@@ -67,6 +80,7 @@
name="comment_text"
follows="left|top"
width="240"
+ left="320"
top_delta="20"
word_wrap="true" />
<radio_group
@@ -198,4 +212,15 @@
name="hide_default"
width="330">
</check_box>
+ <text_editor
+ read_only="true"
+ visible="false"
+ height="115"
+ layout="topleft"
+ name="llsd_text"
+ follows="left|top"
+ width="240"
+ left="320"
+ top="180"
+ word_wrap="true" />
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml
index b0b818cde5..6883ec1cd0 100644
--- a/indra/newview/skins/default/xui/en/floater_world_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_world_map.xml
@@ -37,7 +37,8 @@
top="16"
left="0"
right="-1"
- bottom="-1">
+ bottom="-1"
+ orientation="horizontal">
<layout_panel
name="map_lp"
width="385"
@@ -108,7 +109,7 @@
</panel>
<panel
follows="right|top"
- height="126"
+ height="150"
top_pad="4"
width="238"
left="1"
@@ -284,6 +285,29 @@
by owner
</text>
+ <check_box
+ name="grid_coords_chk"
+ control_name="MapShowGridCoords"
+ layout="topleft"
+ follows="top|right"
+ top_pad="2"
+ left="3"
+ height="16"
+ width="22"
+ />
+ <text
+ name="grid_coords_label"
+ type="string"
+ layout="topleft"
+ follows="top|right"
+ top_delta="2"
+ left_pad="3"
+ height="16"
+ width="220"
+ halign="left"
+ length="1"
+ >Show grid map coordinates</text>
+
<button
follows="top|right"
height="22"
@@ -454,7 +478,7 @@
<panel
follows="right|top|bottom"
- height="330"
+ height="306"
top_pad="0"
width="238"
name="layout_panel_4">
@@ -575,7 +599,7 @@
draw_stripes="false"
bg_writeable_color="MouseGray"
follows="all"
- height="145"
+ height="121"
layout="topleft"
left="28"
name="search_results"
diff --git a/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml b/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml
new file mode 100644
index 0000000000..ef3d7ee4f7
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<contents>
+ <rows
+ enabled="false"
+ name="camera_actions"
+ value="">
+ <columns
+ type="icontext"
+ column="action"
+ font="SansSerif"
+ halign="left"
+ label="Camera"
+ name="action"
+ value="Cam_FreeCam_Off" />
+ </rows>
+ <rows
+ name="advance"
+ value="advance">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera move forward/backward"
+ value="Forward/Backward" />
+ </rows>
+ <rows
+ name="pan"
+ value="pan">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera pan left/right"
+ value="Pan Left/Right" />
+ </rows>
+ <rows
+ name="rise"
+ value="rise">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera rise/fall"
+ value="Rise Up/Down" />
+ </rows>
+ <rows
+ name="pitch"
+ value="pitch">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera adjust pitch"
+ value="Pitch Up/Down" />
+ </rows>
+ <rows
+ name="yaw"
+ value="yaw">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera turn left/right"
+ value="Yaw CCW/CW" />
+ </rows>
+ <rows
+ name="zoom"
+ value="zoom">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera zoom in/out"
+ value="Zoom In/Out" />
+ </rows>
+ <!--
+ <rows
+ name="roll_ccw"
+ value="roll_ccw">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera roll counterclockwise"
+ value="Roll Counterclockwise" />
+ </rows>
+ <rows
+ name="roll_cw"
+ value="roll_cw">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera roll clockwise"
+ value="Roll Clockwise" />
+ </rows>
+ -->
+</contents>
diff --git a/indra/newview/skins/default/xui/en/game_control_table_rows.xml b/indra/newview/skins/default/xui/en/game_control_table_rows.xml
new file mode 100644
index 0000000000..cd6f483782
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/game_control_table_rows.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<contents>
+ <rows
+ enabled="false"
+ name="move_actions"
+ value="">
+ <columns
+ type="icontext"
+ column="action"
+ font="SansSerif"
+ halign="left"
+ label="Move Actions"
+ name="action"
+ value="Move_Walk_Off" />
+ </rows>
+ <rows
+ name="push"
+ value="push">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Forward/Backward" />
+ </rows>
+ <rows
+ name="slide"
+ value="slide">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Strafe" />
+ </rows>
+ <rows
+ name="jump"
+ value="jump">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Jump Up" />
+ </rows>
+ <rows
+ name="turn"
+ value="turn">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Turn" />
+ </rows>
+ <rows
+ name="look"
+ value="look">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Look Up/Down" />
+ </rows>
+ <rows
+ name="stop"
+ value="stop">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Stop" />
+ </rows>
+ <rows
+ name="toggle_run"
+ value="toggle_run">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Run" />
+ </rows>
+ <rows
+ name="toggle_fly"
+ value="toggle_fly">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Fly" />
+ </rows>
+ <rows
+ name="toggle_flycam"
+ value="toggle_flycam">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Flycam" />
+ </rows>
+</contents>
diff --git a/indra/newview/skins/default/xui/en/menu_lua_scripts.xml b/indra/newview/skins/default/xui/en/menu_lua_scripts.xml
new file mode 100644
index 0000000000..645fee405d
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_lua_scripts.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<context_menu
+ name="Scripts">
+ <menu_item_call
+ label="Open Containing Folder"
+ layout="topleft"
+ name="open_folder">
+ <menu_item_call.on_click
+ function="Script.OpenFolder" />
+ </menu_item_call>
+ <menu_item_separator/>
+ <menu_item_call
+ label="Terminate script"
+ layout="topleft"
+ name="terminate">
+ <menu_item_call.on_click
+ function="Script.Terminate" />
+ </menu_item_call>
+</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index e0e9fdcc32..53615968e0 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -19,7 +19,7 @@
label="Inventory..."
name="Inventory"
shortcut="control|I"
- visible="true">
+ visible="true">
<menu_item_check.on_check
function="Floater.Visible"
parameter="inventory" />
@@ -715,8 +715,7 @@
function="Floater.Show"
parameter="snapshot" />
</menu_item_call>
-
-<menu_item_call
+ <menu_item_call
label="360 snapshot"
name="Capture 360"
shortcut="control|alt|shift|s">
@@ -1820,6 +1819,71 @@ function="World.EnvPreset"
</menu>
<menu
create_jump_keys="true"
+ label="RLVa"
+ name="RLVa Main"
+ tear_off="true"
+ visible="true">
+ <menu
+ label="Debug"
+ name="Debug"
+ tear_off="true">
+ <menu_item_check
+ label="Show Top-level RLVa Menu"
+ name="Show Top-level RLVa Menu">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RLVaTopLevelMenu" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RLVaTopLevelMenu" />
+ </menu_item_check>
+ <menu_item_separator/>
+ <menu_item_check
+ label="Show Debug Messages"
+ name="Show Debug Messages">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RestrainedLoveDebug" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RestrainedLoveDebug" />
+ </menu_item_check>
+ <menu_item_check
+ label="Hide Unset or Duplicate Messages"
+ name="Hide Unset or Duplicate Messages">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RLVaDebugHideUnsetDuplicate" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RLVaDebugHideUnsetDuplicate" />
+ </menu_item_check>
+ </menu>
+ <menu_item_separator/>
+ <menu_item_check
+ label="Allow Temporary Attachments"
+ name="Allow Temporary Attachments">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RLVaEnableTemporaryAttachments" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RLVaEnableTemporaryAttachments" />
+ </menu_item_check>
+ <menu_item_separator />
+ <menu_item_check
+ label="Console..."
+ name="Console">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="rlv_console" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="rlv_console" />
+ </menu_item_check>
+ </menu>
+ <menu
+ create_jump_keys="true"
label="Advanced"
name="Advanced"
tear_off="true"
@@ -2326,6 +2390,11 @@ function="World.EnvPreset"
parameter="flexible" />
</menu_item_check>
</menu>
+ <menu
+ label="RLVa"
+ name="RLVa Embedded"
+ tear_off="true"
+ visible="true" />
<menu_item_check
label="Use Plugin Read Thread"
name="Use Plugin Read Thread">
@@ -2473,6 +2542,22 @@ function="World.EnvPreset"
visible="false">
<menu
create_jump_keys="true"
+ label="Experimental Features"
+ name="Experimental Features"
+ tear_off="true">
+ <menu_item_check
+ label="GameControl"
+ name="ToggleGameControl">
+ <menu_item_check.on_check
+ function="Advanced.CheckExperiment"
+ parameter="GameControl" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleExperiment"
+ parameter="GameControl" />
+ </menu_item_check>
+ </menu>
+ <menu
+ create_jump_keys="true"
label="Consoles"
name="Consoles"
tear_off="true">
@@ -2565,6 +2650,37 @@ function="World.EnvPreset"
parameter="scene monitor" />
</menu_item_check>
<menu_item_separator/>
+ <menu_item_check
+ label="LUA Debug Console"
+ name="LUA Debug Console">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="lua_debug" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="lua_debug" />
+ <menu_item_check.on_visible
+ function="CheckControl"
+ parameter="LuaFeature" />
+ </menu_item_check>
+ <menu_item_check
+ label="LUA Scripts Info"
+ name="LUA Scripts">
+ <menu_item_check.on_check
+ function="Floater.Visible"
+ parameter="lua_scripts" />
+ <menu_item_check.on_click
+ function="Floater.Toggle"
+ parameter="lua_scripts" />
+ <menu_item_check.on_visible
+ function="CheckControl"
+ parameter="LuaFeature" />
+ </menu_item_check>
+ <menu_item_separator>
+ <menu_item_separator.on_visible
+ function="CheckControl"
+ parameter="LuaFeature"/>
+ </menu_item_separator>
<menu_item_call
label="Region Info to Debug Console"
@@ -3691,6 +3807,13 @@ function="World.EnvPreset"
</menu_item_call>
<menu_item_call
enabled="true"
+ label="Edit Local Paintmap"
+ name="Edit Local Paintmap">
+ <menu_item_call.on_click
+ function="Advanced.TerrainEditLocalPaintMap" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="true"
label="Delete Local Paintmap"
name="Delete Local Paintmap">
<menu_item_call.on_click
@@ -4209,16 +4332,6 @@ function="World.EnvPreset"
<menu_item_separator/>
- <menu_item_check
- label="HTTP Textures"
- name="HTTP Textures">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="ImagePipelineUseHTTP" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="ImagePipelineUseHTTP" />
- </menu_item_check>
<menu_item_call
label="Compress Images"
name="Compress Images">
diff --git a/indra/newview/skins/default/xui/en/mime_types_linux.xml b/indra/newview/skins/default/xui/en/mime_types_linux.xml
index d0ecd0a11c..87284f564b 100644
--- a/indra/newview/skins/default/xui/en/mime_types_linux.xml
+++ b/indra/newview/skins/default/xui/en/mime_types_linux.xml
@@ -7,7 +7,7 @@
none
</defaultwidget>
<defaultimpl>
- media_plugin_webkit
+ media_plugin_cef
</defaultimpl>
<widgetset name="web">
<label name="web_label">
@@ -130,7 +130,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</scheme>
<mimetype name="blank">
@@ -141,7 +141,7 @@
none
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="none/none">
@@ -152,7 +152,7 @@
none
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="audio/*">
@@ -163,7 +163,7 @@
audio
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="video/*">
@@ -174,7 +174,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="image/*">
@@ -185,7 +185,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="video/vnd.secondlife.qt.legacy">
@@ -196,7 +196,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="application/javascript">
@@ -207,7 +207,7 @@
web
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="application/ogg">
@@ -218,7 +218,7 @@
audio
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="application/pdf">
@@ -229,7 +229,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="application/postscript">
@@ -240,7 +240,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="application/rtf">
@@ -251,7 +251,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="application/smil">
@@ -262,7 +262,7 @@
movie
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="application/xhtml+xml">
@@ -273,7 +273,7 @@
web
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="application/x-director">
@@ -284,7 +284,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="audio/mid">
@@ -295,7 +295,7 @@
audio
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="audio/mpeg">
@@ -306,7 +306,7 @@
audio
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="audio/x-aiff">
@@ -317,7 +317,7 @@
audio
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="audio/x-wav">
@@ -328,7 +328,7 @@
audio
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype menu="1" name="image/bmp">
@@ -339,7 +339,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="image/gif">
@@ -350,7 +350,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="image/jpeg">
@@ -361,7 +361,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="image/png">
@@ -372,7 +372,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="image/svg+xml">
@@ -383,7 +383,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="image/tiff">
@@ -394,7 +394,7 @@
image
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="text/html">
@@ -405,7 +405,7 @@
web
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="text/plain">
@@ -416,7 +416,7 @@
text
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype name="text/xml">
@@ -427,7 +427,7 @@
text
</widgettype>
<impl>
- media_plugin_webkit
+ media_plugin_cef
</impl>
</mimetype>
<mimetype menu="1" name="video/mpeg">
@@ -438,7 +438,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="video/mp4">
@@ -449,7 +449,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype menu="1" name="video/quicktime">
@@ -460,7 +460,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="video/x-ms-asf">
@@ -471,7 +471,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype name="video/x-ms-wmv">
@@ -482,7 +482,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
<mimetype menu="1" name="video/x-msvideo">
@@ -493,7 +493,7 @@
movie
</widgettype>
<impl>
- media_plugin_libvlc
+ media_plugin_gstreamer
</impl>
</mimetype>
</mimetypes>
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index a03259bd1b..4d74261a9a 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -1662,7 +1662,7 @@ The new skin will appear after you restart [APP_NAME].
icon="alertmodal.tga"
name="ChangeLanguage"
type="alertmodal">
-Changing language will take effect after you restart [APP_NAME].
+Changing language or time format will take effect after you restart [APP_NAME].
</notification>
<notification
@@ -6532,6 +6532,22 @@ Do you want to replace it with the selected object?
</notification>
<notification
+ icon="alertmodal.tga"
+ name="CantLinkNotecard"
+ type="alertmodal">
+ You must save the notecard before creating a link to it.
+ <tag>fail</tag>
+ </notification>
+
+ <notification
+ icon="alertmodal.tga"
+ name="CantLinkMaterial"
+ type="alertmodal">
+ You must save the material before creating a link to it.
+ <tag>fail</tag>
+ </notification>
+
+ <notification
icon="alert.tga"
label="Do Not Disturb Mode Warning"
name="DoNotDisturbModePay"
@@ -7556,7 +7572,7 @@ Message from [NAME]:
type="notify">
<unique/>
This land has damage enabled.
-You can be hurt here. If you die, you will be teleported to your home location.
+You can be hurt here. If you die, you might be teleported to your home location or to the spawn point.
</notification>
<notification
diff --git a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
index ca6e94397d..53551b2f79 100644
--- a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
@@ -156,6 +156,5 @@
mouse_opaque="true"
name="speaking_indicator"
tool_tip="Voice volume"
- visible="true"
width="20" />
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/en/panel_conversation_list_item.xml
index 7902588598..e0b7f71321 100644
--- a/indra/newview/skins/default/xui/en/panel_conversation_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_conversation_list_item.xml
@@ -91,7 +91,6 @@
left_pad="5"
mouse_opaque="true"
name="speaking_indicator"
- visible="false"
width="20" />
</layout_panel>
</layout_stack>
diff --git a/indra/newview/skins/default/xui/en/panel_group_roles.xml b/indra/newview/skins/default/xui/en/panel_group_roles.xml
index 02e135a2c7..868d54401e 100644
--- a/indra/newview/skins/default/xui/en/panel_group_roles.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_roles.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel
- height="750"
+ height="770"
label="Members &amp; Roles"
layout="topleft"
left="0"
@@ -18,9 +18,9 @@
<panel.string
name="help_text" />
<tab_container
- border="false"
+ border="false"
follows="left|top|right"
- height="552"
+ height="770"
halign="center"
layout="topleft"
left="0"
@@ -29,16 +29,10 @@
tab_position="top"
tab_height="22"
tab_min_width="90"
- top="0"
- width="304">
+ top="0">
<panel
border="false"
- follows="all"
- height="303"
label="MEMBERS"
- layout="topleft"
- left="0"
- right="-1"
help_topic="roles_members_tab"
name="members_sub_tab"
tool_tip="Members"
@@ -65,16 +59,16 @@ clicking on their names.
name="power_partial_icon" translate="false">
Checkbox_Off
</panel.string>
- <filter_editor
- layout="topleft"
- top="5"
- left="5"
- right="-5"
- height="22"
- search_button_visible="false"
- follows="left|top|right"
- label="Filter Members"
- name="filter_input" />
+ <filter_editor
+ layout="topleft"
+ top="5"
+ left="5"
+ right="-5"
+ height="22"
+ search_button_visible="false"
+ follows="left|top|right"
+ label="Filter Members"
+ name="filter_input" />
<name_list
column_padding="2"
draw_heading="true"
@@ -90,11 +84,11 @@ clicking on their names.
<name_list.columns
label="Member"
name="name"
- relative_width="0.44" />
+ relative_width="0.44" />
<name_list.columns
label="Donation"
name="donated"
- relative_width="0.2" />
+ relative_width="0.2" />
<name_list.columns
label="Status"
name="online"
@@ -118,25 +112,21 @@ clicking on their names.
left_pad="10"
name="member_eject"
width="100" />
- <button
- height="23"
- label="Ban Member(s)"
- follows="top|left"
- left_pad="10"
- name="member_ban"
- width="100" />
+ <button
+ height="23"
+ label="Ban Member(s)"
+ follows="top|left"
+ left_pad="10"
+ name="member_ban"
+ width="100" />
</panel>
<panel
border="false"
- height="303"
label="ROLES"
- layout="topleft"
- left="0"
- right="-1"
help_topic="roles_roles_tab"
name="roles_sub_tab"
class="panel_group_roles_subtab">
- <!-- <button
+ <!--<button
enabled="false"
height="20"
label="Show All"
@@ -145,411 +135,393 @@ clicking on their names.
right="-5"
name="show_all_button"
width="100" />-->
- <panel.string
- name="help_text">
- Roles have a title and an allowed list of Abilities
- that Members can perform. Members can belong to
- one or more Roles. A group can have up to 10 Roles,
- including the Everyone and Owner Roles.
- </panel.string>
- <panel.string
- name="cant_delete_role">
- The &apos;Everyone&apos; and &apos;Owners&apos; Roles are special and can't be deleted.
- </panel.string>
- <panel.string
- name="power_folder_icon" translate="false">
- Inv_FolderClosed
- </panel.string>
- <panel.string
- name="power_all_have_icon" translate="false">
- Checkbox_On
- </panel.string>
- <panel.string
- name="power_partial_icon" translate="false">
- Checkbox_Off
- </panel.string>
- <filter_editor
- layout="topleft"
- top="5"
- left="5"
- right="-5"
- height="22"
- search_button_visible="false"
- follows="left|top|right"
- label="Filter Roles"
- name="filter_input" />
- <scroll_list
- column_padding="0"
- draw_heading="true"
- draw_stripes="false"
- heading_height="23"
- height="132"
- layout="topleft"
- search_column="1"
- left="0"
- follows="left|top|right"
- right="-1"
- name="role_list"
- top_pad="2"
- width="310">
- <scroll_list.columns
- label="Role"
- name="name"
- relative_width="0.45" />
- <scroll_list.columns
- label="Title"
- name="title"
- relative_width="0.45" />
- <scroll_list.columns
- label="#"
- name="members"
- relative_width="0.15" />
- </scroll_list>
- <button
- follows="top|left"
- height="23"
- label="New Role"
- layout="topleft"
- left="0"
- name="role_create"
- width="100" />
- <button
- follows="top|left"
- height="23"
- label="Copy Role"
- layout="topleft"
- left_pad="10"
- name="role_copy"
- width="100" />
- <button
- height="23"
- follows="top|left"
- label="Delete Role"
- layout="topleft"
- left_pad="10"
- name="role_delete"
- width="100" />
- </panel>
+ <panel.string
+ name="help_text">
+ Roles have a title and an allowed list of Abilities
+that Members can perform. Members can belong to
+one or more Roles. A group can have up to 10 Roles,
+including the Everyone and Owner Roles.
+ </panel.string>
+ <panel.string
+ name="cant_delete_role">
+ The &apos;Everyone&apos; and &apos;Owners&apos; Roles are special and can't be deleted.
+ </panel.string>
+ <panel.string
+ name="power_folder_icon" translate="false">
+ Inv_FolderClosed
+ </panel.string>
+ <panel.string
+ name="power_all_have_icon" translate="false">
+ Checkbox_On
+ </panel.string>
+ <panel.string
+ name="power_partial_icon" translate="false">
+ Checkbox_Off
+ </panel.string>
+ <filter_editor
+ layout="topleft"
+ top="5"
+ left="5"
+ right="-5"
+ height="22"
+ search_button_visible="false"
+ follows="left|top|right"
+ label="Filter Roles"
+ name="filter_input" />
+ <scroll_list
+ column_padding="0"
+ draw_heading="true"
+ draw_stripes="false"
+ heading_height="23"
+ height="138"
+ layout="topleft"
+ search_column="1"
+ left="0"
+ follows="left|top|right"
+ right="-1"
+ name="role_list"
+ top_pad="2">
+ <scroll_list.columns
+ label="Role"
+ name="name"
+ relative_width="0.45" />
+ <scroll_list.columns
+ label="Title"
+ name="title"
+ relative_width="0.45" />
+ <scroll_list.columns
+ label="#"
+ name="members"
+ relative_width="0.15" />
+ </scroll_list>
+ <button
+ follows="top|left"
+ height="23"
+ label="New Role"
+ layout="topleft"
+ left="0"
+ name="role_create"
+ width="100" />
+ <button
+ follows="top|left"
+ height="23"
+ label="Copy Role"
+ layout="topleft"
+ left_pad="10"
+ name="role_copy"
+ width="100" />
+ <button
+ height="23"
+ follows="top|left"
+ label="Delete Role"
+ layout="topleft"
+ left_pad="10"
+ name="role_delete"
+ width="100" />
+ </panel>
+ <panel
+ border="false"
+ label="ABILITIES"
+ help_topic="roles_actions_tab"
+ name="actions_sub_tab"
+ class="panel_group_actions_subtab"
+ tool_tip="You can view an Ability&apos;s Description and which Roles and Members can execute the Ability.">
+ <panel.string
+ name="help_text">
+ Abilities allow Members in Roles to do specific
+things in this group. There&apos;s a broad variety of Abilities.
+ </panel.string>
+ <panel.string
+ name="power_folder_icon" translate="false">
+ Inv_FolderClosed
+ </panel.string>
+ <panel.string
+ name="power_all_have_icon" translate="false">
+ Checkbox_On
+ </panel.string>
+ <panel.string
+ name="power_partial_icon" translate="false">
+ Checkbox_Off
+ </panel.string>
+ <filter_editor
+ layout="topleft"
+ top="5"
+ left="5"
+ right="-5"
+ height="22"
+ search_button_visible="false"
+ follows="left|top|right"
+ label="Filter Abilities"
+ name="filter_input" />
+ <scroll_list
+ column_padding="0"
+ draw_stripes="true"
+ height="200"
+ follows="left|top|right"
+ layout="topleft"
+ left="0"
+ right="-1"
+ name="action_list"
+ search_column="2"
+ tool_tip="Select an Ability to view more details"
+ top_pad="5">
+ <scroll_list.columns
+ label=""
+ name="icon"
+ width="2" />
+ <scroll_list.columns
+ label=""
+ name="checkbox"
+ width="20" />
+ <scroll_list.columns
+ label=""
+ name="action" />
+ </scroll_list>
+ </panel>
+ <panel
+ border="false"
+ label="BANNED RESIDENTS"
+ help_topic="roles_banlist_tab"
+ name="banlist_sub_tab"
+ class="panel_group_banlist_subtab"
+ tool_tip="View the banned residents from this group.">
+ <panel.string
+ name="help_text">
+ Any resident on the ban list will be unable to join the group.
+ </panel.string>
+ <panel.string
+ name="ban_count_template">
+ Ban count: [COUNT]/[LIMIT]
+ </panel.string>
+ <name_list
+ column_padding="0"
+ draw_heading="true"
+ height="714"
+ follows="left|top|right"
+ layout="topleft"
+ left="0"
+ right="-1"
+ multi_select="true"
+ name="ban_list"
+ short_names="false"
+ top_pad="5">
+ <name_list.columns
+ label="Resident"
+ name="name"
+ font.name="SANSSERIF_SMALL"
+ font.style="NORMAL"
+ relative_width="0.7" />
+ <name_list.columns
+ label="Date Banned"
+ name="ban_date"
+ relative_width="0.3" />
+ </name_list>
+ <button
+ follows="top|left"
+ height="23"
+ label="Ban Resident(s)"
+ layout="topleft"
+ left="3"
+ name="ban_create"
+ tool_tip="Ban residents from your group"
+ width="120" />
+ <button
+ follows="top|left"
+ height="23"
+ label="Remove Ban(s)"
+ layout="topleft"
+ left_pad="5"
+ name="ban_delete"
+ tool_tip="Unban selected residents from your group"
+ width="120" />
+ <button
+ follows="top|left"
+ height="23"
+ width="23"
+ image_overlay="Refresh_Off"
+ layout="topleft"
+ left_pad="5"
+ name="ban_refresh"
+ tool_tip="Refresh the ban list" />
+ <text
+ type="string"
+ height="18"
+ left_pad="5"
+ follows="top|left"
+ layout="topleft"
+ name="ban_count"
+ width="100">
+ </text>
+ </panel>
+ </tab_container>
<panel
- border="false"
- height="303"
- label="ABILITIES"
+ height="350"
+ background_visible="false"
+ bg_alpha_color="FloaterUnfocusBorderColor"
layout="topleft"
+ follows="top|left|right"
left="0"
right="-1"
- help_topic="roles_actions_tab"
- name="actions_sub_tab"
- class="panel_group_actions_subtab"
- tool_tip="You can view an Ability&apos;s Description and which Roles and Members can execute the Ability."
- width="310">
- <panel.string
- name="help_text">
- Abilities allow Members in Roles to do specific
- things in this group. There&apos;s a broad variety of Abilities.
- </panel.string>
- <panel.string
- name="power_folder_icon" translate="false">
- Inv_FolderClosed
- </panel.string>
- <panel.string
- name="power_all_have_icon" translate="false">
- Checkbox_On
- </panel.string>
- <panel.string
- name="power_partial_icon" translate="false">
- Checkbox_Off
- </panel.string>
- <filter_editor
- layout="topleft"
- top="5"
- left="5"
- right="-5"
- height="22"
- search_button_visible="false"
- follows="left|top|right"
- label="Filter Abilities"
- name="filter_input" />
- <scroll_list
- column_padding="0"
- draw_stripes="true"
- height="200"
- follows="left|top|right"
- layout="topleft"
- left="0"
- right="-1"
- name="action_list"
- search_column="2"
- tool_tip="Select an Ability to view more details"
- top_pad="5"
- width="300">
- <scroll_list.columns
- label=""
- name="icon"
- width="2" />
- <scroll_list.columns
- label=""
- name="checkbox"
- width="20" />
- <scroll_list.columns
- label=""
- name="action" />
- </scroll_list>
+ mouse_opaque="false"
+ name="members_footer"
+ top="325"
+ visible="false">
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ top="8"
+ text_color="EmphasisColor"
+ name="static"
+ width="300">
+ Assigned Roles
+ </text>
+ <scroll_list
+ draw_stripes="true"
+ follows="left|top|right"
+ height="150"
+ layout="topleft"
+ left="0"
+ right="-1"
+ name="member_assigned_roles"
+ top_pad="0">
+ <scroll_list.columns
+ label=""
+ name="checkbox"
+ width="20" />
+ <scroll_list.columns
+ label=""
+ name="role"
+ width="270" />
+ </scroll_list>
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ top_pad="5"
+ text_color="EmphasisColor"
+ name="static2"
+ width="285">
+ Allowed Abilities
+ </text>
+ <scroll_list
+ draw_stripes="true"
+ follows="left|top|right"
+ height="150"
+ layout="topleft"
+ left="0"
+ right="-1"
+ name="member_allowed_actions"
+ search_column="2"
+ tool_tip="For details of each allowed ability see the abilities tab"
+ top_pad="0">
+ <scroll_list.columns
+ label=""
+ name="icon"
+ width="2" />
+ <scroll_list.columns
+ label=""
+ name="checkbox"
+ width="20" />
+ <scroll_list.columns
+ label=""
+ name="action"
+ width="270" />
+ </scroll_list>
</panel>
<panel
- border="false"
- height="303"
- label="BANNED RESIDENTS"
+ height="90"
+ background_visible="false"
+ bg_alpha_color="FloaterUnfocusBorderColor"
layout="topleft"
+ follows="top|left|right"
left="0"
right="-1"
- help_topic="roles_banlist_tab"
- name="banlist_sub_tab"
- class="panel_group_banlist_subtab"
- tool_tip="View the banned residents from this group."
- width="310">
- <panel.string
- name="help_text">
- Any resident on the ban list will be unable to join the group.
- </panel.string>
- <panel.string
- name="ban_count_template">
- Ban count: [COUNT]/[LIMIT]
- </panel.string>
- <name_list
- column_padding="0"
- draw_heading="true"
- height="400"
- follows="left|top|right"
- layout="topleft"
- left="0"
- right="-1"
- multi_select="true"
- name="ban_list"
- short_names="false"
- top_pad="5">
- <name_list.columns
- label="Resident"
- name="name"
- font.name="SANSSERIF_SMALL"
- font.style="NORMAL"
- relative_width="0.7" />
- <name_list.columns
- label="Date Banned"
- name="ban_date"
- relative_width="0.3" />
- </name_list>
- <button
- follows="top|left"
- height="23"
- label="Ban Resident(s)"
- layout="topleft"
- left="3"
- name="ban_create"
- tool_tip="Ban residents from your group"
- width="120" />
- <button
- follows="top|left"
- height="23"
- label="Remove Ban(s)"
- layout="topleft"
- left_pad="5"
- name="ban_delete"
- tool_tip="Unban selected residents from your group"
- width="120" />
- <button
- follows="top|left"
- height="23"
- width="23"
- image_overlay="Refresh_Off"
- layout="topleft"
- left_pad="5"
- name="ban_refresh"
- tool_tip="Refresh the ban list"
- />
- <text
- type="string"
- height="18"
- left_pad="5"
- follows="top|left"
- layout="topleft"
- name="ban_count"
- width="100">
- </text>
+ mouse_opaque="false"
+ name="members_header"
+ top_pad="3"
+ visible="false">
+ <text_editor
+ bg_readonly_color="Transparent"
+ text_readonly_color="EmphasisColor"
+ font="SansSerifSmall"
+ type="string"
+ enabled="false"
+ halign="left"
+ layout="topleft"
+ top_pad="0"
+ follows="left|top|right"
+ left="0"
+ right="-1"
+ height="90"
+ max_length="512"
+ name="member_action_description"
+ word_wrap="true">
+ This Ability is &apos;Eject Members from this Group&apos;. Only an Owner can eject another Owner.
+ </text_editor>
</panel>
- </tab_container>
- <panel
- height="350"
- background_visible="false"
- bg_alpha_color="FloaterUnfocusBorderColor"
- layout="topleft"
- follows="top|left|right"
- left="0"
- right="-1"
- width="313"
- mouse_opaque="false"
- name="members_footer"
- top="325"
- visible="false">
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- top="8"
- text_color="EmphasisColor"
- name="static"
- width="300">
- Assigned Roles
- </text>
- <scroll_list
- draw_stripes="true"
- follows="left|top|right"
- height="150"
+ <panel
+ height="460"
+ background_visible="false"
+ bg_alpha_color="FloaterUnfocusBorderColor"
layout="topleft"
+ follows="top|left|right"
left="0"
right="-1"
- name="member_assigned_roles"
- top_pad="0">
- <scroll_list.columns
- label=""
- name="checkbox"
- width="20" />
- <scroll_list.columns
- label=""
- name="role"
- width="270" />
- </scroll_list>
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- top_pad="5"
- text_color="EmphasisColor"
- name="static2"
- width="285">
- Allowed Abilities
- </text>
- <scroll_list
- draw_stripes="true"
+ mouse_opaque="false"
+ name="roles_footer"
+ top_delta="0"
+ top="215"
+ visible="false">
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ top="5"
+ name="static"
+ width="300">
+ Role Name
+ </text>
+ <line_editor
+ type="string"
+ height="20"
+ layout="topleft"
+ left="0"
follows="left|top|right"
- height="150"
- layout="topleft"
- left="0"
- right="-1"
- name="member_allowed_actions"
- search_column="2"
- tool_tip="For details of each allowed ability see the abilities tab"
- top_pad="0">
- <scroll_list.columns
- label=""
- name="icon"
- width="2" />
- <scroll_list.columns
- label=""
- name="checkbox"
- width="20" />
- <scroll_list.columns
- label=""
- name="action"
- width="270" />
- </scroll_list>
- </panel>
- <panel
- height="90"
- background_visible="false"
- bg_alpha_color="FloaterUnfocusBorderColor"
- layout="topleft"
- follows="top|left|right"
- left="0"
- right="-1"
- width="313"
- mouse_opaque="false"
- name="members_header"
- top_pad="3"
- visible="false">
- <text_editor
- bg_readonly_color="Transparent"
- text_readonly_color="EmphasisColor"
- font="SansSerifSmall"
- type="string"
- enabled="false"
- halign="left"
- layout="topleft"
- top_pad="0"
- follows="left|top|right"
- left="0"
- right="-1"
- height="90"
- max_length="512"
- name="member_action_description"
- word_wrap="true">
- This Ability is &apos;Eject Members from this Group&apos;. Only an Owner can eject another Owner.
- </text_editor>
- </panel>
- <panel
- height="460"
- background_visible="false"
- bg_alpha_color="FloaterUnfocusBorderColor"
- layout="topleft"
- follows="top|left|right"
- left="0"
- right="-1"
- width="313"
- mouse_opaque="false"
- name="roles_footer"
- top_delta="0"
- top="209"
- visible="false">
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- top="5"
- name="static"
- width="300">
- Role Name
- </text>
- <line_editor
- type="string"
- height="20"
- layout="topleft"
- left="0"
- follows="left|top|right"
- right="-1"
- max_length_bytes="20"
- name="role_name"
- top_pad="0"
- width="300">
- </line_editor>
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- name="static3"
- top_pad="5"
- width="300">
- Role Title
- </text>
- <line_editor
- type="string"
- height="20"
- layout="topleft"
- left="0"
- follows="left|top|right"
- right="-1"
- max_length_bytes="20"
- name="role_title"
- top_pad="0"
- width="300">
- </line_editor>
- <text
+ right="-1"
+ max_length_bytes="20"
+ name="role_name"
+ top_pad="0">
+ </line_editor>
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ name="static3"
+ top_pad="5"
+ width="300">
+ Role Title
+ </text>
+ <line_editor
+ type="string"
+ height="20"
+ layout="topleft"
+ left="0"
+ follows="left|top|right"
+ right="-1"
+ max_length_bytes="20"
+ name="role_title"
+ top_pad="0">
+ </line_editor>
+ <text
type="string"
height="16"
layout="topleft"
@@ -558,192 +530,185 @@ clicking on their names.
name="static2"
top_pad="5"
width="200">
- Description
- </text>
- <text_editor
- type="string"
- layout="topleft"
- left="0"
- follows="left|top|right"
- right="-1"
- max_length="295"
- height="35"
- name="role_description"
- top_pad="0"
- width="300"
- word_wrap="true">
- </text_editor>
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- text_color="EmphasisColor"
- name="static4"
- top_pad="5"
- width="300">
- Assigned Members
- </text>
- <name_list
- draw_stripes="true"
- height="128"
- layout="topleft"
- left="0"
- follows="left|top|right"
- right="-1"
- name="role_assigned_members"
- top_pad="0"
- width="300" />
- <check_box
- height="15"
- label="Reveal members"
- left="5"
- layout="topleft"
- name="role_visible_in_list"
- tool_tip="Sets whether members of this role are visible in the General tab to people outside of the group."
- top_pad="4"
- width="300" />
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- text_color="EmphasisColor"
- name="static5"
- top_pad="2"
- width="300">
- Allowed Abilities
- </text>
- <scroll_list
- draw_stripes="true"
- height="140"
- layout="topleft"
- left="0"
- follows="left|top|right"
- right="-1"
- name="role_allowed_actions"
- search_column="2"
- tool_tip="For details of each allowed ability see the abilities tab"
- top_pad="0"
- width="300">
- <scroll_list.columns
- label=""
- name="icon"
- width="2" />
- <scroll_list.columns
- label=""
- name="checkbox"
- width="20" />
- <scroll_list.columns
- label=""
- name="action" />
- </scroll_list>
- </panel>
- <panel
- height="90"
- background_visible="false"
- bg_alpha_color="FloaterUnfocusBorderColor"
- layout="topleft"
- follows="top|left|right"
- left="0"
- right="-1"
- width="313"
- mouse_opaque="false"
- name="roles_header"
- top_pad="3"
- visible="false">
- <text_editor
- bg_readonly_color="Transparent"
- text_readonly_color="EmphasisColor"
- font="SansSerifSmall"
- type="string"
- enabled="false"
- halign="left"
- layout="topleft"
- top_pad="0"
- follows="left|top|right"
- left="0"
- right="-1"
+ Description
+ </text>
+ <text_editor
+ type="string"
+ layout="topleft"
+ left="0"
+ follows="left|top|right"
+ right="-1"
+ max_length="295"
+ height="35"
+ name="role_description"
+ top_pad="0"
+ word_wrap="true">
+ </text_editor>
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ text_color="EmphasisColor"
+ name="static4"
+ top_pad="5"
+ width="300">
+ Assigned Members
+ </text>
+ <name_list
+ draw_stripes="true"
+ height="128"
+ layout="topleft"
+ left="0"
+ follows="left|top|right"
+ right="-1"
+ name="role_assigned_members"
+ top_pad="0" />
+ <check_box
+ height="15"
+ label="Reveal members"
+ left="5"
+ layout="topleft"
+ name="role_visible_in_list"
+ tool_tip="Sets whether members of this role are visible in the General tab to people outside of the group."
+ top_pad="4"
+ width="300" />
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ text_color="EmphasisColor"
+ name="static5"
+ top_pad="2"
+ width="300">
+ Allowed Abilities
+ </text>
+ <scroll_list
+ draw_stripes="true"
+ height="140"
+ layout="topleft"
+ left="0"
+ follows="left|top|right"
+ right="-1"
+ name="role_allowed_actions"
+ search_column="2"
+ tool_tip="For details of each allowed ability see the abilities tab"
+ top_pad="0">
+ <scroll_list.columns
+ label=""
+ name="icon"
+ width="2" />
+ <scroll_list.columns
+ label=""
+ name="checkbox"
+ width="20" />
+ <scroll_list.columns
+ label=""
+ name="action" />
+ </scroll_list>
+ </panel>
+ <panel
height="90"
- max_length="512"
- name="role_action_description"
- word_wrap="true">
- This Ability is &apos;Eject Members from this Group&apos;. Only an Owner can eject another Owner.
- </text_editor>
- </panel>
- <panel
- height="424"
- background_visible="false"
- bg_alpha_color="FloaterUnfocusBorderColor"
- layout="topleft"
- follows="top|left|right"
- left="0"
- right="-1"
- width="313"
- mouse_opaque="false"
- name="actions_footer"
- top_delta="0"
- top="255"
- visible="false">
- <text_editor
- bg_readonly_color="Transparent"
- text_readonly_color="EmphasisColor"
- font="SansSerifSmall"
- type="string"
- enabled="false"
- halign="left"
+ background_visible="false"
+ bg_alpha_color="FloaterUnfocusBorderColor"
layout="topleft"
- follows="left|top|right"
+ follows="top|left|right"
left="0"
right="-1"
- height="90"
- max_length="512"
- name="action_description"
- top="0"
- word_wrap="true">
- This Ability is &apos;Eject Members from this Group&apos;. Only an Owner can eject another Owner.
- </text_editor>
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- name="static2"
- top_pad="1"
- width="300">
- Roles with this ability
- </text>
- <scroll_list
- height="172"
- layout="topleft"
- follows="left|top|right"
- left="5"
- right="-1"
- name="action_roles"
- top_pad="0"
- width="300" />
- <text
- type="string"
- height="16"
- layout="topleft"
- follows="left|top"
- left="5"
- name="static3"
- top_pad="5"
- width="300">
- Members with this ability
- </text>
- <name_list
- height="122"
- follows="left|top|right"
+ mouse_opaque="false"
+ name="roles_header"
+ top_pad="3"
+ visible="false">
+ <text_editor
+ bg_readonly_color="Transparent"
+ text_readonly_color="EmphasisColor"
+ font="SansSerifSmall"
+ type="string"
+ enabled="false"
+ halign="left"
+ layout="topleft"
+ top_pad="0"
+ follows="left|top|right"
+ left="0"
+ right="-1"
+ height="90"
+ max_length="512"
+ name="role_action_description"
+ word_wrap="true">
+ This Ability is &apos;Eject Members from this Group&apos;. Only an Owner can eject another Owner.
+ </text_editor>
+ </panel>
+ <panel
+ height="513"
+ background_visible="false"
+ bg_alpha_color="FloaterUnfocusBorderColor"
layout="topleft"
- left="5"
+ follows="top|left|right"
+ left="0"
right="-1"
- name="action_members"
- top_pad="0"
- width="300" />
- </panel>
+ mouse_opaque="false"
+ name="actions_footer"
+ top_delta="0"
+ top="255"
+ visible="false">
+ <text_editor
+ bg_readonly_color="Transparent"
+ text_readonly_color="EmphasisColor"
+ font="SansSerifSmall"
+ type="string"
+ enabled="false"
+ halign="left"
+ layout="topleft"
+ follows="left|top|right"
+ left="0"
+ right="-1"
+ height="90"
+ max_length="512"
+ name="action_description"
+ top="0"
+ word_wrap="true">
+ This Ability is &apos;Eject Members from this Group&apos;. Only an Owner can eject another Owner.
+ </text_editor>
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ name="static2"
+ top_pad="1"
+ width="300">
+ Roles with this ability
+ </text>
+ <scroll_list
+ height="216"
+ layout="topleft"
+ follows="left|top|right"
+ left="5"
+ right="-1"
+ name="action_roles"
+ top_pad="0" />
+ <text
+ type="string"
+ height="16"
+ layout="topleft"
+ follows="left|top"
+ left="5"
+ name="static3"
+ top_pad="5"
+ width="300">
+ Members with this ability
+ </text>
+ <name_list
+ height="167"
+ follows="left|top|right"
+ layout="topleft"
+ left="5"
+ right="-1"
+ name="action_members"
+ top_pad="0" />
+ </panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_landmark_info.xml b/indra/newview/skins/default/xui/en/panel_landmark_info.xml
index af68bd7fee..19599efdc2 100644
--- a/indra/newview/skins/default/xui/en/panel_landmark_info.xml
+++ b/indra/newview/skins/default/xui/en/panel_landmark_info.xml
@@ -40,6 +40,10 @@
Information about this location is unavailable due to access restrictions. Please check your permissions with the parcel owner.
</string>
<string
+ name="acquired_date_ampm">
+ [wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour12,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [ampm,datetime,slt] [year,datetime,slt]
+ </string>
+ <string
name="acquired_date">
[wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [year,datetime,slt]
</string>
diff --git a/indra/newview/skins/default/xui/en/panel_login_first.xml b/indra/newview/skins/default/xui/en/panel_login_first.xml
index c906e2f96c..d6ac71db94 100644
--- a/indra/newview/skins/default/xui/en/panel_login_first.xml
+++ b/indra/newview/skins/default/xui/en/panel_login_first.xml
@@ -179,7 +179,6 @@
control_name="RememberPassword"
follows="left|top"
font="SansSerifLarge"
- text_color="EmphasisColor"
height="24"
left="262"
bottom_delta="0"
diff --git a/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml
index 1a89d07cbb..48f6580d61 100644
--- a/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml
+++ b/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml
@@ -34,7 +34,6 @@
mouse_opaque="true"
name="chat_zone_indicator"
top="6"
- visible="true"
width="20" />
<button
follows="right"
diff --git a/indra/newview/skins/default/xui/en/panel_place_profile.xml b/indra/newview/skins/default/xui/en/panel_place_profile.xml
index 8f5292c531..bb877080b1 100644
--- a/indra/newview/skins/default/xui/en/panel_place_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_place_profile.xml
@@ -89,6 +89,10 @@
Information about this location is unavailable due to access restrictions. Please check your permissions with the parcel owner.
</string>
<string
+ name="acquired_date_ampm">
+ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour12,datetime,local]:[min,datetime,local]:[second,datetime,local] [ampm,datetime,local] [year,datetime,local]
+ </string>
+ <string
name="acquired_date">
[wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
</string>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_controls.xml b/indra/newview/skins/default/xui/en/panel_preferences_controls.xml
index f8801f9c89..b02270dd9e 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_controls.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_controls.xml
@@ -6,7 +6,7 @@
label="Controls"
layout="topleft"
left="102"
- name="controls"
+ name="controls_panel"
top="1"
width="517">
<combo_box
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml b/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml
new file mode 100644
index 0000000000..fb6cc8dc14
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml
@@ -0,0 +1,449 @@
+<?xml version="1.0" encoding="utf-8"?>
+<panel
+ border="true"
+ follows="all"
+ height="408"
+ label="Game Controls"
+ layout="topleft"
+ left="102"
+ name="game_control_panel"
+ top="1"
+ width="517">
+ <check_box
+ name="game_control_to_server"
+ control_name="GameControlToServer"
+ label="Send GameControl Data to server"
+ layout="topleft"
+ height="15"
+ left="10"
+ top="10"/>
+ <check_box
+ name="game_control_to_agent"
+ control_name="GameControlToAgent"
+ label="GameControl moves avatar and flycam"
+ layout="topleft"
+ height="15"
+ left="10"
+ top="30"/>
+ <check_box
+ name="agent_to_game_control"
+ control_name="AgentToGameControl"
+ label="Avatar actions interpreted as GameControl"
+ layout="topleft"
+ height="15"
+ left="10"
+ top="50"/>
+ <tab_container
+ name="game_control_tabs"
+ layout="topleft"
+ follows="all"
+ top="70"
+ left="2"
+ right="-2"
+ bottom="-32">
+ <panel
+ name="tab_channel_mappings"
+ label="Channel mappings">
+ <scroll_list
+ name="action_table"
+ layout="topleft"
+ follows="all"
+ top="1"
+ left="6"
+ right="-5"
+ bottom="-4"
+ can_sort="false"
+ column_padding="0"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns
+ name="action"
+ label="Action"
+ relative_width="0.25" />
+ <scroll_list.columns
+ name="channel"
+ label="Channel"
+ relative_width="0.75" />
+ </scroll_list>
+ </panel>
+ <panel
+ name="tab_device_settings"
+ label="Device settings">
+ <text
+ type="string"
+ name="nodevice_message"
+ layout="topleft"
+ follows="all"
+ halign="center"
+ valign="center"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1">No device</text>
+ <panel
+ name="device_selection_panel"
+ layout="topleft"
+ follows="top|left|right"
+ top="1"
+ left="1"
+ right="-1"
+ height="60">
+ <text
+ type="string"
+ name="device_prompt"
+ layout="topleft"
+ follows="top|left"
+ valign="center"
+ top="10"
+ left="2"
+ height="21"
+ width="200">Device to customize:</text>
+ <text
+ type="string"
+ name="single_device"
+ layout="topleft"
+ follows="top|left"
+ valign="center"
+ top="30"
+ left="2"
+ height="21"
+ width="500"/>
+ <combo_box
+ name="device_list"
+ layout="topleft"
+ follows="top|left"
+ top="30"
+ left="2"
+ width="500"/>
+ </panel>
+ <!-- This checkbox should be placed inside the above panel -->
+ <check_box
+ name="show_all_known_devices"
+ label="Show all known devices"
+ layout="topleft"
+ follows="top|left"
+ top_delta="10"
+ left="310"/>
+ <panel
+ name="device_settings"
+ layout="topleft"
+ follows="all"
+ top="61"
+ left="1"
+ right="-1"
+ bottom="-1">
+ <tab_container
+ name="device_settings_tabs"
+ layout="topleft"
+ follows="all"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1">
+ <panel
+ name="tab_axis_options"
+ label="Axis Options">
+ <scroll_list
+ name="axis_options"
+ follows="all"
+ top="41"
+ left="1"
+ right="-1"
+ bottom="-1"
+ can_sort="false"
+ column_padding="0"
+ draw_heading="true"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns
+ name="axis"
+ label="Axis"
+ relative_width="0.5"/>
+ <scroll_list.columns
+ name="invert"
+ label="Invert"
+ relative_width="0.1"/>
+ <scroll_list.columns
+ name="dead_zone"
+ label="Dead Zone"
+ relative_width="0.2"/>
+ <scroll_list.columns
+ name="offset"
+ label="Offset"
+ relative_width="0.2"/>
+ </scroll_list>
+ </panel>
+ <panel
+ name="tab_axis_mappings"
+ label="Axis Mappings">
+ <scroll_list
+ name="axis_mappings"
+ follows="all"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1"
+ can_sort="false"
+ column_padding="0"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns relative_width="0.5"/>
+ <scroll_list.columns relative_width="0.5"/>
+ </scroll_list>
+ </panel>
+ <panel
+ name="tab_button_mappings"
+ label="Button Mappings">
+ <scroll_list
+ name="button_mappings"
+ follows="all"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1"
+ can_sort="false"
+ column_padding="0"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns relative_width="0.5"/>
+ <scroll_list.columns relative_width="0.5"/>
+ </scroll_list>
+ </panel>
+ </tab_container>
+ </panel>
+ </panel>
+ </tab_container>
+ <panel
+ name="reset_to_defaults_panel"
+ layout="topleft"
+ follows="top|left"
+ top="405"
+ height="41"
+ left="1"
+ right="-1">
+ <button
+ layout="topleft"
+ follows="top|left"
+ name="reset_to_defaults"
+ label="Reset to Defaults"
+ top="1"
+ left="8"
+ width="200"/>
+ </panel>
+ <spinner
+ name="numeric_value_editor"
+ decimal_digits="0"
+ increment="1"
+ width="100"
+ height="18"/>
+ <combo_box
+ name="axis_selector"
+ width="250"
+ height="18">
+ <combo_box.item name="axis_0" label="AXIS_0 (Left stick: tilt left/right)"/>
+ <combo_box.item name="axis_1" label="AXIS_1 (Left stick: tilt forward/back)"/>
+ <combo_box.item name="axis_2" label="AXIS_2 (Right stick: tilt left/right)"/>
+ <combo_box.item name="axis_3" label="AXIS_3 (Right stick: tilt forward/back)"/>
+ <combo_box.item name="axis_4" label="AXIS_4 (Left trigger: push/release)"/>
+ <combo_box.item name="axis_5" label="AXIS_5 (Right trigger: push/release)"/>
+ <combo_box.item name="axis_none" label="NONE (No mapping)"/>
+ </combo_box>
+ <combo_box
+ name="analog_channel_selector"
+ width="380"
+ height="18">
+ <combo_box.item
+ label="AXIS_0- (Left stick: tilt right)"
+ name="AXIS_0-"
+ value="AXIS_0-"/>
+ <combo_box.item
+ label="AXIS_0+ (Left stick: tilt left)"
+ name="AXIS_0+"
+ value="AXIS_0+"/>
+ <combo_box.item
+ label="AXIS_1- (Left stick: tilt back)"
+ name="AXIS_1-"
+ value="AXIS_1-"/>
+ <combo_box.item
+ label="AXIS_1+ (Left stick: tilt forward)"
+ name="AXIS_1+"
+ value="AXIS_1+"/>
+ <combo_box.item
+ label="AXIS_2- (Right stick: tilt right)"
+ name="AXIS_2-"
+ value="AXIS_2-"/>
+ <combo_box.item
+ label="AXIS_2+ (Right stick: tilt left)"
+ name="AXIS_2+"
+ value="AXIS_2+"/>
+ <combo_box.item
+ label="AXIS_3- (Right stick: tilt back)"
+ name="AXIS_3-"
+ value="AXIS_3-"/>
+ <combo_box.item
+ label="AXIS_3+ (Right stick: tilt forward)"
+ name="AXIS_3+"
+ value="AXIS_3+"/>
+ <combo_box.item
+ label="AXIS_4- (Left trigger: release)"
+ name="AXIS_4-"
+ value="AXIS_4-"/>
+ <combo_box.item
+ label="AXIS_4+ (Left trigger: push)"
+ name="AXIS_4+"
+ value="AXIS_4+"/>
+ <combo_box.item
+ label="AXIS_5- (Right trigger: release)"
+ name="AXIS_5-"
+ value="AXIS_5-"/>
+ <combo_box.item
+ label="AXIS_5+ (Right trigger: push)"
+ name="AXIS_5+"
+ value="AXIS_5+"/>
+ <combo_box.item
+ label="NONE (No mapping)"
+ name="NONE"
+ value="NONE"/>
+ </combo_box>
+ <combo_box
+ name="binary_channel_selector"
+ width="380"
+ height="18">
+ <combo_box.item
+ label="BUTTON_0 ('A' button)"
+ name="BUTTON_0"
+ value="BUTTON_0"/>
+ <combo_box.item
+ label="BUTTON_1 ('B' button)"
+ name="BUTTON_1"
+ value="BUTTON_1"/>
+ <combo_box.item
+ label="BUTTON_2 ('X' button)"
+ name="BUTTON_2"
+ value="BUTTON_2"/>
+ <combo_box.item
+ label="BUTTON_3 ('Y' button)"
+ name="BUTTON_3"
+ value="BUTTON_3"/>
+ <combo_box.item
+ label="BUTTON_4 (Back button)"
+ name="BUTTON_4"
+ value="BUTTON_4"/>
+ <combo_box.item
+ label="BUTTON_5 (Guide button)"
+ name="BUTTON_5"
+ value="BUTTON_5"/>
+ <combo_box.item
+ label="BUTTON_6 (Home button)"
+ name="BUTTON_6"
+ value="BUTTON_6"/>
+ <combo_box.item
+ label="BUTTON_7 (Left stick)"
+ name="BUTTON_7"
+ value="BUTTON_7"/>
+ <combo_box.item
+ label="BUTTON_8 (Right stick)"
+ name="BUTTON_8"
+ value="BUTTON_8"/>
+ <combo_box.item
+ label="BUTTON_9 (Left shoulder)"
+ name="BUTTON_9"
+ value="BUTTON_9"/>
+ <combo_box.item
+ label="BUTTON_10 (Right shoulder)"
+ name="BUTTON_10"
+ value="BUTTON_10"/>
+ <combo_box.item
+ label="BUTTON_11 (DPad up)"
+ name="BUTTON_11"
+ value="BUTTON_11"/>
+ <combo_box.item
+ label="BUTTON_12 (DPad down)"
+ name="BUTTON_12"
+ value="BUTTON_12"/>
+ <combo_box.item
+ label="BUTTON_13 (DPad left)"
+ name="BUTTON_13"
+ value="BUTTON_13"/>
+ <combo_box.item
+ label="BUTTON_14 (DPad right)"
+ name="BUTTON_14"
+ value="BUTTON_14"/>
+ <combo_box.item
+ label="BUTTON_15 (Miscellaneous 1)"
+ name="BUTTON_15"
+ value="BUTTON_15"/>
+ <combo_box.item
+ label="BUTTON_16 (Paddle 1)"
+ name="BUTTON_16"
+ value="BUTTON_16"/>
+ <combo_box.item
+ label="BUTTON_17 (Paddle 2)"
+ name="BUTTON_17"
+ value="BUTTON_17"/>
+ <combo_box.item
+ label="BUTTON_18 (Paddle 3)"
+ name="BUTTON_18"
+ value="BUTTON_18"/>
+ <combo_box.item
+ label="BUTTON_19 (Paddle 4)"
+ name="BUTTON_19"
+ value="BUTTON_19"/>
+ <combo_box.item
+ label="BUTTON_20 (Touchpad)"
+ name="BUTTON_20"
+ value="BUTTON_20"/>
+ <combo_box.item
+ label="BUTTON_21"
+ name="BUTTON_21"
+ value="BUTTON_21"/>
+ <combo_box.item
+ label="BUTTON_22"
+ name="BUTTON_22"
+ value="BUTTON_22"/>
+ <combo_box.item
+ label="BUTTON_23"
+ name="BUTTON_23"
+ value="BUTTON_23"/>
+ <combo_box.item
+ label="BUTTON_24"
+ name="BUTTON_24"
+ value="BUTTON_24"/>
+ <combo_box.item
+ label="BUTTON_25"
+ name="BUTTON_25"
+ value="BUTTON_25"/>
+ <combo_box.item
+ label="BUTTON_26"
+ name="BUTTON_26"
+ value="BUTTON_26"/>
+ <combo_box.item
+ label="BUTTON_27"
+ name="BUTTON_27"
+ value="BUTTON_27"/>
+ <combo_box.item
+ label="BUTTON_28"
+ name="BUTTON_28"
+ value="BUTTON_28"/>
+ <combo_box.item
+ label="BUTTON_29"
+ name="BUTTON_29"
+ value="BUTTON_29"/>
+ <combo_box.item
+ label="BUTTON_30"
+ name="BUTTON_30"
+ value="BUTTON_30"/>
+ <combo_box.item
+ label="BUTTON_31"
+ name="BUTTON_31"
+ value="BUTTON_31"/>
+ <combo_box.item
+ label="NONE (No mapping)"
+ name="NONE"
+ value="NONE"/>
+ </combo_box>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_general.xml b/indra/newview/skins/default/xui/en/panel_preferences_general.xml
index 101c506309..ddddb4855f 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_general.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_general.xml
@@ -91,6 +91,37 @@
name="Traditional Chinese"
value="zh" />
</combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="15"
+ layout="topleft"
+ left="255"
+ name="time_format_textbox"
+ top="10"
+ width="200">
+ Time Format:
+ </text>
+ <combo_box
+ follows="left|top"
+ height="23"
+ layout="topleft"
+ left="255"
+ max_chars="135"
+ name="time_format_combobox"
+ width="70">
+ <combo_box.item
+ enabled="true"
+ label="1:00 AM"
+ name="12H"
+ value="0" />
+ <combo_box.item
+ enabled="true"
+ label="13:00"
+ name="24H"
+ value="1" />
+ </combo_box>
<text
font="SansSerifSmall"
type="string"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 0c3b2c999a..a64b3eee36 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -210,26 +210,60 @@
increment="8"
initial_value="160"
label="Draw distance:"
- label_width="90"
+ label_width="187"
layout="topleft"
left="30"
min_val="64"
max_val="512"
name="DrawDistance"
top_delta="40"
- width="330" />
+ width="427" />
<text
type="string"
length="1"
follows="left|top"
height="12"
layout="topleft"
- left_delta="330"
+ left_delta="427"
name="DrawDistanceMeterText2"
top_delta="0"
width="128">
m
</text>
+ <slider
+ control_name="IndirectMaxNonImpostors"
+ name="IndirectMaxNonImpostors"
+ decimal_digits="0"
+ increment="1"
+ initial_value="12"
+ show_text="false"
+ min_val="1"
+ max_val="66"
+ label="Maximum number of animated avatars:"
+ follows="left|top"
+ layout="topleft"
+ height="16"
+ label_width="240"
+ left="30"
+ top_delta="40"
+ width="393">
+ <slider.commit_callback
+ function="Pref.UpdateIndirectMaxNonImpostors"
+ parameter="IndirectNonImpostorsText" />
+ </slider>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_delta="0"
+ left_delta="397"
+ text_readonly_color="LabelDisabledColor"
+ name="IndirectMaxNonImpostorsText"
+ width="65">
+ 0
+ </text>
<button
height="23"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_move.xml b/indra/newview/skins/default/xui/en/panel_preferences_move.xml
index 0412466b4f..8a372256dc 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_move.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_move.xml
@@ -270,7 +270,7 @@
width="200" />
<button
height="23"
- label="Other Devices"
+ label="3Dconnexion devices"
left="30"
name="joystick_setup_button"
top="30"
diff --git a/indra/newview/skins/default/xui/en/panel_profile_pick.xml b/indra/newview/skins/default/xui/en/panel_profile_pick.xml
index 024120931f..4f441b9b49 100644
--- a/indra/newview/skins/default/xui/en/panel_profile_pick.xml
+++ b/indra/newview/skins/default/xui/en/panel_profile_pick.xml
@@ -200,6 +200,26 @@
<layout_panel
follows="all"
+ layout="bottomleft"
+ left_pad="2"
+ name="set_to_curr_location_btn_lp"
+ auto_resize="false"
+ width="100">
+ <button
+ name="set_to_curr_location_btn"
+ label="Set Location"
+ tool_tip="Set to Current Location"
+ left="0"
+ top="0"
+ height="23"
+ width="100"
+ follows="left|top"
+ layout="topleft"
+ />
+ </layout_panel>
+
+ <layout_panel
+ follows="all"
layout="topleft"
name="util_resizer_right"
auto_resize="true"
diff --git a/indra/newview/skins/default/xui/en/panel_region_environment.xml b/indra/newview/skins/default/xui/en/panel_region_environment.xml
index 6d23592948..6531233696 100644
--- a/indra/newview/skins/default/xui/en/panel_region_environment.xml
+++ b/indra/newview/skins/default/xui/en/panel_region_environment.xml
@@ -264,8 +264,7 @@
top_pad="1"
halign="right"
name="txt_alt1">
- Sky [INDEX]
- [ALTITUDE]m
+ Sky [INDEX]&#xA;[ALTITUDE]m
</text>
<line_editor
follows="left|top"
@@ -310,8 +309,7 @@
top_pad="1"
halign="right"
name="txt_alt2">
- Sky [INDEX]
- [ALTITUDE]m
+ Sky [INDEX]&#xA;[ALTITUDE]m
</text>
<line_editor
follows="left|top"
@@ -356,8 +354,7 @@
top_pad="1"
halign="right"
name="txt_alt3">
- Sky [INDEX]
- [ALTITUDE]m
+ Sky [INDEX]&#xA;[ALTITUDE]m
</text>
<line_editor
follows="left|top"
diff --git a/indra/newview/skins/default/xui/en/panel_region_general.xml b/indra/newview/skins/default/xui/en/panel_region_general.xml
index 6ef1b6e44a..47e1e669d1 100644
--- a/indra/newview/skins/default/xui/en/panel_region_general.xml
+++ b/indra/newview/skins/default/xui/en/panel_region_general.xml
@@ -33,6 +33,28 @@
unknown
</text>
<text
+ follows="right|top"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ top_delta="0"
+ right="-100"
+ name="estate_id_lbl"
+ width="80">
+ Estate ID:
+ </text>
+ <line_editor
+ follows="right|top"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ top_delta="0"
+ name="estate_id"
+ enabled="false"
+ right="-10"
+ initial_value="unknown"
+ width="85" />
+ <text
follows="left|top"
font="SansSerif"
height="20"
@@ -55,6 +77,39 @@
unknown
</text>
<text
+ follows="right|top"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ top_delta="0"
+ right="-100"
+ name="grid_position_lbl"
+ width="80">
+ Grid Position:
+ </text>
+ <line_editor
+ follows="right|top"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ right="-55"
+ name="grid_position_x"
+ enabled="false"
+ top_delta="0"
+ default_text="n/a"
+ width="40" />
+ <line_editor
+ follows="right|top"
+ font="SansSerif"
+ height="20"
+ layout="topleft"
+ right="-10"
+ name="grid_position_y"
+ enabled="false"
+ top_delta="0"
+ default_text="n/a"
+ width="40" />
+ <text
follows="left|top"
font="SansSerif"
height="20"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
index f8040b9a65..0cac1b410f 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
@@ -60,7 +60,7 @@
name="Large(512x512)"
value="[i512,i512]" />
<combo_box.item
- label="Current Window(512x512)"
+ label="Current Window"
name="CurrentWindow"
value="[i0,i0]" />
<combo_box.item
@@ -119,6 +119,8 @@
type="string"
word_wrap="true">
To save your image as a texture select one of the square formats.
+
+Upload cost: L$[UPLOAD_COST]
</text>
<button
follows="right|bottom"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
index 3a7731d235..2fb02af61c 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml
@@ -31,7 +31,7 @@
image_overlay_alignment="left"
image_top_pad="-1"
imgoverlay_label_space="10"
- label="Save to Inventory (L$[AMOUNT])"
+ label="Save to Inventory"
layout="topleft"
left_delta="0"
name="save_to_inventory_btn"
diff --git a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml
index 1cb3eca2eb..40a88d4121 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml
@@ -32,6 +32,10 @@
Owner can:
</panel.string>
<panel.string
+ name="acquiredDateAMPM">
+ [wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour12,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [ampm,datetime,slt] [year,datetime,slt]
+ </panel.string>
+ <panel.string
name="acquiredDate">
[wkday,datetime,slt] [mth,datetime,slt] [day,datetime,slt] [hour,datetime,slt]:[min,datetime,slt]:[second,datetime,slt] [year,datetime,slt]
</panel.string>
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 2d04b3e0fe..3ec4b7205b 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -60,6 +60,7 @@ Disk cache: [DISK_CACHE_INFO]
HiDPI display mode: [HIDPI]
</string>
<string name="AboutLibs">
+RestrainedLove API: [RLV_VERSION]
J2C Decoder Version: [J2C_VERSION]
Audio Driver Version: [AUDIO_DRIVER_VERSION]
[LIBCEF_VERSION]
@@ -534,7 +535,9 @@ http://secondlife.com/support for help fixing this problem.
<string name="ChangeYourDefaultAnimations">Change your default animations</string>
<string name="ForceSitAvatar">Force your avatar to sit</string>
<string name="ChangeEnvSettings">Change your environment settings</string>
-
+ <string name="ScriptBy" value="Script by "/>
+ <string name="ScriptStr" value="Script: "/>
+
<string name="NotConnected">Not Connected</string>
<string name="AgentNameSubst">(You)</string> <!-- Substitution for agent name -->
<string name="JoinAnExperience"/><!-- intentionally blank -->
@@ -4027,6 +4030,10 @@ Please check http://status.secondlifegrid.net to see if there is a known problem
<string name="DeleteItem">Delete selected item?</string>
<string name="EmptyOutfitText">There are no items in this outfit</string>
+ <string name="OutfitNotFound" value="Couldn't find outfit "/>
+ <string name="OutfitNotAdded" value="Can't add to COF outfit "/>
+ <string name="OutfitNotReplaced" value="Can't replace COF with outfit "/>
+ <string name="SystemFolderNotWorn" value="Can't wear system folder "/>
<!-- External editor status codes -->
<string name="ExternalEditorNotSet">Select an editor by setting the environment variable LL_SCRIPT_EDITOR or the ExternalEditor setting.
@@ -4375,4 +4382,31 @@ and report the problem.
[https://community.secondlife.com/knowledgebase/english/error-messages-r520/#Section__3 Knowledge Base]
</string>
+ <!-- RLVa -->
+ <string name="RlvConsoleDisable">RLVa is disabled</string>
+ <string name="RlvConsoleInvalidCmd">Invalid command</string>
+ <string name="RlvConsoleExecuted">INFO</string>
+ <string name="RlvConsoleFailed">ERR</string>
+ <string name="RlvConsoleRetained">RET</string>
+ <string name="RlvDebugExecuted">executed</string>
+ <string name="RlvDebugFailed">failed</string>
+ <string name="RlvDebugRetained">retained</string>
+ <string name="RlvReturnCodeUnset">unset</string>
+ <string name="RlvReturnCodeDuplicate">duplicate</string>
+ <string name="RlvReturnCodeDelayed">delayed</string>
+ <string name="RlvReturnCodeDeprecated">deprecated</string>
+ <string name="RlvReturnCodeSyntax">thingy error</string>
+ <string name="RlvReturnCodeOption">invalid option</string>
+ <string name="RlvReturnCodeParam">invalid param</string>
+ <string name="RlvReturnCodeLock">locked command</string>
+ <string name="RlvReturnCodeDisabled">disabled command</string>
+ <string name="RlvReturnCodeUnknown">unknown command</string>
+ <string name="RlvReturnCodeNoSharedRoot">missing #RLV</string>
+ <string name="RlvReturnCodeDeprecatedAndDisabled">deprecated and disabled</string>
+ <string name="RlvReturnCodeNoBehaviour">no active behaviours</string>
+ <string name="RlvReturnCodeUnheldBehaviour">base behaviour not held</string>
+ <string name="RlvReturnCodeBlocked">blocked object</string>
+ <string name="RlvReturnCodeThrottled">throttled</string>
+ <string name="RlvReturnCodeNoProcessor">no command processor found</string>
+
</strings>
diff --git a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml
index cf995e5833..180071a321 100644
--- a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml
+++ b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml
@@ -37,6 +37,5 @@
right="-3"
mouse_opaque="true"
name="speaking_indicator"
- visible="true"
- width="20" />
+ width="20" />
</conversation_view_participant>
diff --git a/indra/newview/skins/default/xui/en/widgets/output_monitor.xml b/indra/newview/skins/default/xui/en/widgets/output_monitor.xml
index 788c733ca8..10e39fa030 100644
--- a/indra/newview/skins/default/xui/en/widgets/output_monitor.xml
+++ b/indra/newview/skins/default/xui/en/widgets/output_monitor.xml
@@ -10,4 +10,5 @@
image_level_3="VoicePTT_Lvl3"
mouse_opaque="false"
name="output_monitor"
+ visible="false"
/>
diff --git a/indra/newview/skins/default/xui/en/widgets/person_view.xml b/indra/newview/skins/default/xui/en/widgets/person_view.xml
index 82dbdf0dab..e07f340be1 100644
--- a/indra/newview/skins/default/xui/en/widgets/person_view.xml
+++ b/indra/newview/skins/default/xui/en/widgets/person_view.xml
@@ -111,7 +111,6 @@
right="-3"
mouse_opaque="true"
name="speaking_indicator"
- visible="false"
width="20" />
</person_view>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
index b5cf57ade7..c9eea9a58e 100644
--- a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Guardar una imagen en el inventario cuesta [UPLOAD_COST] L$. Para guardar una imagen como una textura, selecciona uno de los formatos cuadrados.
</text>
<combo_box label="Resolución" name="texture_size_combo">
- <combo_box.item label="Ventana actual (512 × 512)" name="CurrentWindow"/>
+ <combo_box.item label="Ventana actual" name="CurrentWindow"/>
<combo_box.item label="Pequeña (128x128)" name="Small(128x128)"/>
<combo_box.item label="Mediana (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
index 4eb9ecf28f..f3119c739e 100644
--- a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Guardar en disco" name="save_to_computer_btn"/>
- <button label="Guardar en inventario (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Guardar en inventario" name="save_to_inventory_btn"/>
<button label="Compartir en los comentarios de Mi perfil" name="save_to_profile_btn"/>
<button label="Compartir en Facebook" name="send_to_facebook_btn"/>
<button label="Compartir en Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
index cd8e7687ae..9fcfc2daa5 100644
--- a/indra/newview/skins/default/xui/es/strings.xml
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -29,7 +29,6 @@ Distancia de dibujo: [DRAW_DISTANCE]m
Ancho de banda: [NET_BANDWITH]kbit/s
Factor LOD: [LOD_FACTOR]
Calidad de renderización: [RENDER_QUALITY]
-Modelo de iluminación avanzado: [GPU_SHADERS]
Memoria de textura: [TEXTURE_MEMORY]MB</string>
<string name="AboutOSXHiDPI">Modo de visualización HiDPi: [HIDPI]</string>
<string name="AboutLibs">Versión de descodificador J2C: [J2C_VERSION]
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
index 3cf64583d2..a560ff8d5e 100644
--- a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
L&apos;enregistrement d&apos;une image dans l&apos;inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez un format carré.
</text>
<combo_box label="Résolution" name="texture_size_combo">
- <combo_box.item label="Fenêtre actuelle (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/>
<combo_box.item label="Petite (128 x 128)" name="Small(128x128)"/>
<combo_box.item label="Moyenne (256 x 256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512 x 512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
index bdedb9162f..52fa318f8e 100644
--- a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Enreg. sur le disque" name="save_to_computer_btn"/>
- <button label="Enreg. dans l&apos;inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/>
+ <button label="Enreg. dans l&apos;inventaire" name="save_to_inventory_btn"/>
<button label="Partager sur le flux de profil" name="save_to_profile_btn"/>
<button label="Partager sur Facebook" name="send_to_facebook_btn"/>
<button label="Partager sur Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml
index 0a3fbeb603..55f6209fe1 100644
--- a/indra/newview/skins/default/xui/fr/strings.xml
+++ b/indra/newview/skins/default/xui/fr/strings.xml
@@ -32,7 +32,6 @@ Distance de dessin : [DRAW_DISTANCE]m
Bande passante : [NET_BANDWITH] kbit/s
Facteur LOD (niveau de détail) : [LOD_FACTOR]
Qualité de rendu : [RENDER_QUALITY]
-Modèle d’éclairage avancé : [GPU_SHADERS]
Mémoire textures : [TEXTURE_MEMORY] Mo</string>
<string name="AboutOSXHiDPI">Mode d'affichage HiDPI : [HIDPI]</string>
<string name="AboutLibs">J2C Decoder Version: [J2C_VERSION]
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
index 75b5d64660..21b65e8e69 100644
--- a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Salvare un&apos;immagine nell&apos;inventario costa L$[UPLOAD_COST]. Per salvare l&apos;immagine come texture, selezionare uno dei formati quadrati.
</text>
<combo_box label="Risoluzione" name="texture_size_combo">
- <combo_box.item label="Finestra corrente (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Finestra corrente" name="CurrentWindow"/>
<combo_box.item label="Piccola (128x128)" name="Small(128x128)"/>
<combo_box.item label="Media (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
index 50fb3d39fa..7fce171326 100644
--- a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Salva sul disco" name="save_to_computer_btn"/>
- <button label="Salva nell&apos;inventario (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Salva nell&apos;inventario" name="save_to_inventory_btn"/>
<button label="Condividi sul feed del profilo" name="save_to_profile_btn"/>
<button label="Condividi su Facebook" name="send_to_facebook_btn"/>
<button label="Condividi su Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml
index 178bb90ca6..f77ab1062a 100644
--- a/indra/newview/skins/default/xui/it/strings.xml
+++ b/indra/newview/skins/default/xui/it/strings.xml
@@ -31,7 +31,6 @@ Distanza visualizzazione: [DRAW_DISTANCE]m
Larghezza banda: [NET_BANDWITH]kbit/s
Fattore livello di dettaglio: [LOD_FACTOR]
Qualità di rendering: [RENDER_QUALITY]
-Modello illuminazione avanzato: [GPU_SHADERS]
Memoria texture: [TEXTURE_MEMORY]MB</string>
<string name="AboutOSXHiDPI">Modalità display HiDPI: [HIDPI]</string>
<string name="AboutLibs">J2C Versione decoder: [J2C_VERSION]
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
index c55c11e928..04ecba4264 100644
--- a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
@@ -6,7 +6,7 @@
</text>
<view_border name="hr"/>
<combo_box label="解像度" name="texture_size_combo">
- <combo_box.item label="現在のウィンドウ (512✕512)" name="CurrentWindow"/>
+ <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
<combo_box.item label="小(128✕128)" name="Small(128x128)"/>
<combo_box.item label="中(256✕256)" name="Medium(256x256)"/>
<combo_box.item label="大(512✕512)" name="Large(512x512)"/>
@@ -16,7 +16,7 @@
<spinner label="" name="inventory_snapshot_height"/>
<check_box label="縦横比の固定" name="inventory_keep_aspect_check"/>
<text name="hint_lbl">
- 画像をテクスチャとして保存する場合は、いずれかの正方形を選択してください。
+ 画像をインベントリに保存するには L$[UPLOAD_COST] の費用がかかります。画像をテクスチャとして保存するには平方形式の 1 つを選択してください。
</text>
<button label="キャンセル" name="cancel_btn"/>
<button label="保存" name="save_btn"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
index 7a1aa280ec..a979e31c9a 100644
--- a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="ディスクに保存" name="save_to_computer_btn"/>
- <button label="インベントリに保存(L$ [AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="インベントリに保存" name="save_to_inventory_btn"/>
<button label="プロフィールフィードで共有する" name="save_to_profile_btn"/>
<button label="メールで送信" name="save_to_email_btn"/>
<text name="fee_hint_lbl">
diff --git a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml
index 016b9ca197..04c01940e1 100644
--- a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel name="panel_snapshot_options">
<button label="Zapisz na dysku twardym" name="save_to_computer_btn" />
- <button label="Zapisz do Szafy ([AMOUNT]L$)" name="save_to_inventory_btn" />
+ <button label="Zapisz do Szafy" name="save_to_inventory_btn" />
<button label="Wyślij na mój Kanał" name="save_to_profile_btn" />
<button label="Załaduj na Facebook" name="send_to_facebook_btn" />
<button label="Załaduj na Twitter" name="send_to_twitter_btn" />
diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml
index 26ec6cc9dc..8032443020 100644
--- a/indra/newview/skins/default/xui/pl/strings.xml
+++ b/indra/newview/skins/default/xui/pl/strings.xml
@@ -49,7 +49,6 @@ Pole widzenia (Draw Distance): [DRAW_DISTANCE]m
Przepustowość (Bandwidth): [NET_BANDWITH]kbit/s
Mnożnik poziomu detali (LOD Factor): [LOD_FACTOR]
Jakość wyświetlania (Render quality): [RENDER_QUALITY]
-Zaawansowane oświetlenie (Advanced Lighting Model): [GPU_SHADERS]
Pamięć tekstur (Texture memory): [TEXTURE_MEMORY]MB
Pamięć podręczna dysku (Disk cache): [DISK_CACHE_INFO]
</string>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
index f3357026d5..28a5142baa 100644
--- a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados.
</text>
<combo_box label="Resolução" name="texture_size_combo">
- <combo_box.item label="Janela ativa (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Janela ativa" name="CurrentWindow"/>
<combo_box.item label="Pequeno (128x128)" name="Small(128x128)"/>
<combo_box.item label="Médio (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Grande (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
index 067e5dbd76..f71bc7cd12 100644
--- a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Salvar no disco" name="save_to_computer_btn"/>
- <button label="Salvar em inventário (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Salvar em inventário" name="save_to_inventory_btn"/>
<button label="Compartilhar no feed do perfil" name="save_to_profile_btn"/>
<button label="Compartilhar no Facebook" name="send_to_facebook_btn"/>
<button label="Compartilhar no Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml
index 6db5da2e89..4ce1e6d2ec 100644
--- a/indra/newview/skins/default/xui/pt/strings.xml
+++ b/indra/newview/skins/default/xui/pt/strings.xml
@@ -29,7 +29,6 @@ Estabelecer a distância: [DRAW_DISTANCE]m
Largura da banda: [NET_BANDWITH]kbit/s
LOD fator: [LOD_FACTOR]
Qualidade de renderização: [RENDER_QUALITY]
-Modelo avançado de luzes: [GPU_SHADERS]
Memória de textura: [TEXTURE_MEMORY]MB</string>
<string name="AboutOSXHiDPI">HiDPI modo de exibição: [HIDPI]</string>
<string name="AboutLibs">Versão do J2C Decoder: [J2C_VERSION]
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
index f07e12e0ed..adc612dfd8 100644
--- a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Сохранение изображения в инвентаре стоит L$[UPLOAD_COST]. Чтобы сохранить его как текстуру, выберите один из квадратных форматов.
</text>
<combo_box label="Размер" name="texture_size_combo">
- <combo_box.item label="Текущее окно (512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Текущее окно" name="CurrentWindow"/>
<combo_box.item label="Маленький (128x128)" name="Small(128x128)"/>
<combo_box.item label="Средний (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Большой (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
index 7ba03ee0c9..f7fda0b1dc 100644
--- a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Сохранить на диске" name="save_to_computer_btn"/>
- <button label="Сохранить в инвентаре (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Сохранить в инвентаре" name="save_to_inventory_btn"/>
<button label="Поделиться в профиле" name="save_to_profile_btn"/>
<button label="Поделиться в Facebook" name="send_to_facebook_btn"/>
<button label="Поделиться в Twitter" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml
index 61d836a2d1..0079309ba2 100644
--- a/indra/newview/skins/default/xui/ru/strings.xml
+++ b/indra/newview/skins/default/xui/ru/strings.xml
@@ -69,7 +69,6 @@ SLURL: &lt;nolink&gt;[SLURL]&lt;/nolink&gt;
Ширина канала: [NET_BANDWITH] кбит/с
Коэффициент детализации: [LOD_FACTOR]
Качество визуализации: [RENDER_QUALITY]
-Расширенная модель освещения: [GPU_SHADERS]
Память текстур: [TEXTURE_MEMORY] МБ
</string>
<string name="AboutOSXHiDPI">
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
index be5940c4b9..160cba8700 100644
--- a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin.
</text>
<combo_box label="Çözünürlük" name="texture_size_combo">
- <combo_box.item label="Mevcut Pencere(512x512)" name="CurrentWindow"/>
+ <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
<combo_box.item label="Küçük (128x128)" name="Small(128x128)"/>
<combo_box.item label="Orta (256x256)" name="Medium(256x256)"/>
<combo_box.item label="Büyük (512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
index 1b48bbeec2..a028710b98 100644
--- a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="Diske Kaydet" name="save_to_computer_btn"/>
- <button label="Envantere Kaydet (L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="Envantere Kaydet" name="save_to_inventory_btn"/>
<button label="Profil Akışında Paylaş" name="save_to_profile_btn"/>
<button label="Facebook&apos;ta Paylaş" name="send_to_facebook_btn"/>
<button label="Twitter&apos;da Paylaş" name="send_to_twitter_btn"/>
diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml
index e709a4c5d6..fa2fd3a802 100644
--- a/indra/newview/skins/default/xui/tr/strings.xml
+++ b/indra/newview/skins/default/xui/tr/strings.xml
@@ -69,7 +69,6 @@ UI Ölçeklendirme: [UI_SCALE]
Bant genişliği: [NET_BANDWITH]kbit/s
LOD faktörü: [LOD_FACTOR]
İşleme kalitesi: [RENDER_QUALITY]
-Gelişmiş Aydınlatma Modeli: [GPU_SHADERS]
Doku belleği: [TEXTURE_MEMORY]MB
</string>
<string name="AboutOSXHiDPI">
diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml
index 094bf019b4..9c45c54a5e 100644
--- a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml
@@ -7,7 +7,7 @@
將圖像儲存到收納區的費用為 L$[UPLOAD_COST]。 若要將圖像存為材質,請選擇一個正方格式。
</text>
<combo_box label="解析度" name="texture_size_combo">
- <combo_box.item label="目前視窗(512x512)" name="CurrentWindow"/>
+ <combo_box.item label="目前視窗" name="CurrentWindow"/>
<combo_box.item label="小(128x128)" name="Small(128x128)"/>
<combo_box.item label="中(256x256)" name="Medium(256x256)"/>
<combo_box.item label="大(512x512)" name="Large(512x512)"/>
diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml
index d7c65bb25e..d9536882ac 100644
--- a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel name="panel_snapshot_options">
<button label="儲存到硬碟" name="save_to_computer_btn"/>
- <button label="儲存到收納區(L$[AMOUNT])" name="save_to_inventory_btn"/>
+ <button label="儲存到收納區" name="save_to_inventory_btn"/>
<button label="分享至檔案訊息發佈" name="save_to_profile_btn"/>
<button label="分享到臉書" name="send_to_facebook_btn"/>
<button label="分享到推特" name="send_to_twitter_btn"/>
diff --git a/indra/newview/tests/cppfeatures_test.cpp b/indra/newview/tests/cppfeatures_test.cpp
index f5ea3a522b..ca94dcfc95 100644
--- a/indra/newview/tests/cppfeatures_test.cpp
+++ b/indra/newview/tests/cppfeatures_test.cpp
@@ -283,7 +283,7 @@ void cpp_features_test_object_t::test<8>()
ensure("init member inline 1", ii.mFoo==10);
InitInlineWithConstructor iici;
- ensure("init member inline 2", iici.mFoo=10);
+ ensure("init member inline 2", iici.mFoo==10);
ensure("init member inline 3", iici.mBar==25);
}
diff --git a/indra/newview/tests/llgamecontrol_stub.cpp b/indra/newview/tests/llgamecontrol_stub.cpp
new file mode 100644
index 0000000000..b06a7fd132
--- /dev/null
+++ b/indra/newview/tests/llgamecontrol_stub.cpp
@@ -0,0 +1,99 @@
+/**
+ * @file llgamecontrol_stub.h
+ * @brief Stubbery for LLGameControl
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llgamecontrol.h"
+
+#include "SDL2/SDL_events.h"
+
+LLGameControl::State g_state;
+
+// static
+bool LLGameControl::isInitialized()
+{
+ return false;
+}
+
+// static
+void LLGameControl::init()
+{
+}
+
+// static
+void LLGameControl::terminate()
+{
+}
+
+// static
+bool LLGameControl::computeFinalStateAndCheckForChanges()
+{
+ return false;
+}
+
+// static
+void LLGameControl::clearAllState()
+{
+}
+
+// static
+void LLGameControl::processEvents(bool app_has_focus)
+{
+}
+
+// static
+const LLGameControl::State& LLGameControl::getState()
+{
+ return g_state;
+}
+
+// static
+void LLGameControl::setIncludeKeyboard(bool include)
+{
+}
+
+// static
+bool LLGameControl::getIncludeKeyboard()
+{
+ return false;
+}
+
+// static
+LLGameControl::InputChannel LLGameControl::getChannelByActionName(const std::string& name)
+{
+ return LLGameControl::InputChannel();
+}
+
+// static
+void LLGameControl::addActionMapping(const std::string& name, LLGameControl::InputChannel channel)
+{
+}
+
+// static
+void LLGameControl::setActionFlags(U32 action_flags)
+{
+}
+
diff --git a/indra/newview/tests/llluamanager_test.cpp b/indra/newview/tests/llluamanager_test.cpp
new file mode 100644
index 0000000000..f0a1b32eed
--- /dev/null
+++ b/indra/newview/tests/llluamanager_test.cpp
@@ -0,0 +1,523 @@
+/**
+ * @file llluamanager_test.cpp
+ * @author Nat Goodspeed
+ * @date 2023-09-28
+ * @brief Test for llluamanager.
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Copyright (c) 2023, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+//#include "llviewerprecompiledheaders.h"
+// associated header
+#include "../newview/llluamanager.h"
+// STL headers
+// std headers
+#include <vector>
+// external library headers
+// other Linden headers
+#include "../llcommon/tests/StringVec.h"
+#include "../test/lltut.h"
+#include "llapp.h"
+#include "llcontrol.h"
+#include "lldate.h"
+#include "llevents.h"
+#include "lleventcoro.h"
+#include "llsdutil.h"
+#include "lluri.h"
+#include "lluuid.h"
+#include "lua_function.h"
+#include "lualistener.h"
+#include "stringize.h"
+
+class LLTestApp : public LLApp
+{
+public:
+ bool init() override { return true; }
+ bool cleanup() override { return true; }
+ bool frame() override { return true; }
+};
+
+LLControlGroup gSavedSettings("Global");
+
+/*****************************************************************************
+* TUT
+*****************************************************************************/
+namespace tut
+{
+ struct llluamanager_data
+ {
+ llluamanager_data()
+ {
+ // Load gSavedSettings from source tree
+ // indra/newview/tests/llluamanager_test.cpp =>
+ // indra/newview
+ auto newview{ fsyspath(__FILE__).parent_path().parent_path() };
+ auto settings{ newview / "app_settings" / "settings.xml" };
+ // true suppresses implicit declare; implicit declare requires
+ // that every variable in settings.xml has a Comment, which many don't.
+ gSavedSettings.loadFromFile(settings.u8string(), true);
+ // At test time, since we don't have the app bundle available,
+ // extend LuaRequirePath to include the require directory in the
+ // source tree.
+ auto require{ (newview / "scripts" / "lua" / "require").u8string() };
+ auto paths{ gSavedSettings.getLLSD("LuaRequirePath") };
+ bool found = false;
+ for (const auto& path : llsd::inArray(paths))
+ {
+ if (path.asString() == require)
+ {
+ found = true;
+ break;
+ }
+ }
+ if (! found)
+ {
+ paths.append(require);
+ gSavedSettings.setLLSD("LuaRequirePath", paths);
+ }
+ }
+ // We need an LLApp instance because LLLUAmanager uses coroutines,
+ // which suspend, and when a coroutine suspends it checks LLApp state,
+ // and if it's not APP_STATUS_RUNNING the coroutine terminates.
+ LLTestApp mApp;
+ };
+ typedef test_group<llluamanager_data> llluamanager_group;
+ typedef llluamanager_group::object object;
+ llluamanager_group llluamanagergrp("llluamanager");
+
+ static struct LuaExpr
+ {
+ std::string desc, expr;
+ LLSD expect;
+ } lua_expressions[] = {
+ { "nil", "nil", LLSD() },
+ { "true", "true", true },
+ { "false", "false", false },
+ { "int", "17", 17 },
+ { "real", "3.14", 3.14 },
+ { "string", "'string'", "string" },
+ // can't synthesize Lua userdata in Lua code: that can only be
+ // constructed by a C function
+ { "empty table", "{}", LLSD() },
+ { "nested empty table", "{ 1, 2, 3, {}, 5 }",
+ llsd::array(1, 2, 3, LLSD(), 5) },
+ { "nested non-empty table", "{ 1, 2, 3, {a=0, b=1}, 5 }",
+ llsd::array(1, 2, 3, llsd::map("a", 0, "b", 1), 5) },
+ };
+
+ template<> template<>
+ void object::test<1>()
+ {
+ set_test_name("test Lua results");
+ for (auto& luax : lua_expressions)
+ {
+ auto [count, result] =
+ LLLUAmanager::waitScriptLine("return " + luax.expr);
+ auto desc{ stringize("waitScriptLine(", luax.desc, "): ") };
+ // if count < 0, report Lua error message
+ ensure_equals(desc + result.asString(), count, 1);
+ ensure_equals(desc + "result", result, luax.expect);
+ }
+ }
+
+ void from_lua(const std::string& desc, std::string_view construct, const LLSD& expect)
+ {
+ LLSD fromlua;
+ LLStreamListener pump("testpump",
+ [&fromlua](const LLSD& data){ fromlua = data; });
+ const std::string lua(stringize(
+ "data = ", construct, "\n"
+ "LL.post_on('testpump', data)\n"
+ ));
+ auto [count, result] = LLLUAmanager::waitScriptLine(lua);
+ // We woke up again ourselves because the coroutine running Lua has
+ // finished. But our Lua chunk didn't actually return anything, so we
+ // expect count to be 0 and result to be undefined.
+ ensure_equals(desc + ": " + result.asString(), count, 0);
+ ensure_equals(desc, fromlua, expect);
+ }
+
+ template<> template<>
+ void object::test<2>()
+ {
+ set_test_name("LLSD from post_on()");
+ for (auto& luax : lua_expressions)
+ {
+ from_lua(luax.desc, luax.expr, luax.expect);
+ }
+ }
+
+ template<> template<>
+ void object::test<3>()
+ {
+ set_test_name("test post_on(), get_event_pumps(), get_event_next()");
+ StringVec posts;
+ LLStreamListener pump("testpump",
+ [&posts](const LLSD& data)
+ { posts.push_back(data.asString()); });
+ const std::string lua(
+ "-- test post_on,get_event_pumps,get_event_next\n"
+ "LL.post_on('testpump', 'entry')\n"
+ "LL.post_on('testpump', 'get_event_pumps()')\n"
+ "replypump, cmdpump = LL.get_event_pumps()\n"
+ "LL.post_on('testpump', replypump)\n"
+ "LL.post_on('testpump', 'get_event_next()')\n"
+ "pump, data = LL.get_event_next()\n"
+ "LL.post_on('testpump', data)\n"
+ "LL.post_on('testpump', 'exit')\n"
+ );
+ // It's important to let the startScriptLine() coroutine run
+ // concurrently with ours until we've had a chance to post() our
+ // reply.
+ auto future = LLLUAmanager::startScriptLine(lua);
+ StringVec expected{
+ "entry",
+ "get_event_pumps()",
+ "",
+ "get_event_next()",
+ "message",
+ "exit"
+ };
+ expected[2] = posts.at(2);
+ LL_DEBUGS() << "Found pumpname '" << expected[2] << "'" << LL_ENDL;
+ LLEventPump& luapump{ LLEventPumps::instance().obtain(expected[2]) };
+ LL_DEBUGS() << "Found pump '" << luapump.getName() << "', type '"
+ << LLError::Log::classname(luapump)
+ << "': post('" << expected[4] << "')" << LL_ENDL;
+ luapump.post(expected[4]);
+ auto [count, result] = future.get();
+ ensure_equals("post_on(): " + result.asString(), count, 0);
+ ensure_equals("post_on() sequence", posts, expected);
+ }
+
+ void round_trip(const std::string& desc, const LLSD& send, const LLSD& expect)
+ {
+ LLEventMailDrop testpump("testpump");
+ const std::string lua(
+ "-- test LLSD round trip\n"
+ "replypump, cmdpump = LL.get_event_pumps()\n"
+ "LL.post_on('testpump', replypump)\n"
+ "pump, data = LL.get_event_next()\n"
+ "return data\n"
+ );
+ auto future = LLLUAmanager::startScriptLine(lua);
+ // We woke up again ourselves because the coroutine running Lua has
+ // reached the get_event_next() call, which suspends the calling C++
+ // coroutine (including the Lua code running on it) until we post
+ // something to that reply pump.
+ auto luapump{ llcoro::suspendUntilEventOn(testpump).asString() };
+ LLEventPumps::instance().post(luapump, send);
+ // The C++ coroutine running the Lua script is now ready to run. Run
+ // it so it will echo the LLSD back to us.
+ auto [count, result] = future.get();
+ ensure_equals(stringize("round_trip(", desc, "): ", result.asString()), count, 1);
+ ensure_equals(desc, result, expect);
+ }
+
+ // Define an RTItem to be used for round-trip LLSD testing: what it is,
+ // what we send to Lua, what we expect to get back. They could be the
+ // same.
+ struct RTItem
+ {
+ RTItem(const std::string& name, const LLSD& send, const LLSD& expect):
+ mName(name),
+ mSend(send),
+ mExpect(expect)
+ {}
+ RTItem(const std::string& name, const LLSD& both):
+ mName(name),
+ mSend(both),
+ mExpect(both)
+ {}
+
+ std::string mName;
+ LLSD mSend, mExpect;
+ };
+
+ template<> template<>
+ void object::test<4>()
+ {
+ set_test_name("LLSD round trip");
+ LLSD::Binary binary{ 3, 1, 4, 1, 5, 9, 2, 6, 5 };
+ const char* uuid{ "01234567-abcd-0123-4567-0123456789ab" };
+ const char* date{ "2023-10-04T21:06:00Z" };
+ const char* uri{ "https://secondlife.com/index.html" };
+ std::vector<RTItem> items{
+ RTItem("undefined", LLSD()),
+ RTItem("true", true),
+ RTItem("false", false),
+ RTItem("int", 17),
+ RTItem("real", 3.14),
+ RTItem("int real", 27.0, 27),
+ RTItem("string", "string"),
+ RTItem("binary", binary),
+ RTItem("empty array", LLSD::emptyArray(), LLSD()),
+ RTItem("empty map", LLSD::emptyMap(), LLSD()),
+ RTItem("UUID", LLUUID(uuid), uuid),
+ RTItem("date", LLDate(date), date),
+ RTItem("uri", LLURI(uri), uri)
+ };
+ // scalars
+ for (const auto& item: items)
+ {
+ round_trip(item.mName, item.mSend, item.mExpect);
+ }
+
+ // array
+ LLSD send_array{ LLSD::emptyArray() }, expect_array{ LLSD::emptyArray() };
+ for (const auto& item: items)
+ {
+ send_array.append(item.mSend);
+ expect_array.append(item.mExpect);
+ }
+ // exercise the array tail trimming below
+ send_array.append(items[0].mSend);
+ expect_array.append(items[0].mExpect);
+ // Lua takes a table value of nil to mean: don't store this key. An
+ // LLSD array containing undefined entries (converted to nil) leaves
+ // "holes" in the Lua table. These will be converted back to undefined
+ // LLSD entries -- except at the end. Trailing undefined entries are
+ // simply omitted from the table -- so the table converts back to a
+ // shorter LLSD array. We've constructed send_array and expect_array
+ // according to 'items' above -- but truncate from expect_array any
+ // trailing entries whose mSend will map to Lua nil.
+ while (expect_array.size() > 0 &&
+ send_array[expect_array.size() - 1].isUndefined())
+ {
+ expect_array.erase(LLSD::Integer(expect_array.size() - 1));
+ }
+ round_trip("array", send_array, expect_array);
+
+ // map
+ LLSD send_map{ LLSD::emptyMap() }, expect_map{ LLSD::emptyMap() };
+ for (const auto& item: items)
+ {
+ send_map[item.mName] = item.mSend;
+ // see comment in the expect_array truncation loop above --
+ // Lua never stores table entries with nil values
+ if (item.mSend.isDefined())
+ {
+ expect_map[item.mName] = item.mExpect;
+ }
+ }
+ round_trip("map", send_map, expect_map);
+
+ // deeply nested map: exceed Lua's default stack space (20),
+ // i.e. verify that we have the right checkstack() calls
+ for (int i = 0; i < 20; ++i)
+ {
+ LLSD new_send_map{ send_map }, new_expect_map{ expect_map };
+ new_send_map["nested map"] = send_map;
+ new_expect_map["nested map"] = expect_map;
+ send_map = new_send_map;
+ expect_map = new_expect_map;
+ }
+ round_trip("nested map", send_map, expect_map);
+ }
+
+ template<> template<>
+ void object::test<5>()
+ {
+ set_test_name("leap.request() from main thread");
+ const std::string lua(
+ "-- leap.request() from main thread\n"
+ "\n"
+ "leap = require 'leap'\n"
+ "\n"
+ "return {\n"
+ " a=leap.request('echo', {data='a'}).data,\n"
+ " b=leap.request('echo', {data='b'}).data\n"
+ "}\n"
+ );
+
+ LLStreamListener pump(
+ "echo",
+ [](const LLSD& data)
+ {
+ LL_DEBUGS("Lua") << "echo pump got: " << data << LL_ENDL;
+ sendReply(data, data);
+ });
+
+ auto [count, result] = LLLUAmanager::waitScriptLine(lua);
+ ensure_equals("Lua script didn't return item", count, 1);
+ ensure_equals("echo failed", result, llsd::map("a", "a", "b", "b"));
+ }
+
+ template<> template<>
+ void object::test<6>()
+ {
+ set_test_name("interleave leap.request() responses");
+ const std::string lua(
+ "-- interleave leap.request() responses\n"
+ "\n"
+ "fiber = require('fiber')\n"
+ "leap = require('leap')\n"
+ "local function debug(...) end\n"
+ "-- debug = require('printf')\n"
+ "\n"
+ "-- negative priority ensures catchall is always last\n"
+ "catchall = leap.WaitFor(-1, 'catchall')\n"
+ "function catchall:filter(pump, data)\n"
+ " debug('catchall:filter(%s, %s)', pump, data)\n"
+ " return data\n"
+ "end\n"
+ "\n"
+ "-- but first, catch events with 'special' key\n"
+ "catch_special = leap.WaitFor(2, 'catch_special')\n"
+ "function catch_special:filter(pump, data)\n"
+ " debug('catch_special:filter(%s, %s)', pump, data)\n"
+ " return if data['special'] ~= nil then data else nil\n"
+ "end\n"
+ "\n"
+ "function drain(waitfor)\n"
+ " debug('%s start', waitfor.name)\n"
+ " -- It seems as though we ought to be able to code this loop\n"
+ " -- over waitfor:wait() as:\n"
+ " -- for item in waitfor.wait, waitfor do\n"
+ " -- However, that seems to stitch a detour through C code into\n"
+ " -- the coroutine call stack, which prohibits coroutine.yield():\n"
+ " -- 'attempt to yield across metamethod/C-call boundary'\n"
+ " -- So we resort to two different calls to waitfor:wait().\n"
+ " local item = waitfor:wait()\n"
+ " while item do\n"
+ " debug('%s caught %s', waitfor.name, item)\n"
+ " item = waitfor:wait()\n"
+ " end\n"
+ " debug('%s done', waitfor.name)\n"
+ "end\n"
+ "\n"
+ "function requester(name)\n"
+ " debug('requester(%s) start', name)\n"
+ " local response = leap.request('testpump', {name=name})\n"
+ " debug('requester(%s) got %s', name, response)\n"
+ " -- verify that the correct response was dispatched to this coroutine\n"
+ " assert(response.name == name)\n"
+ "end\n"
+ "\n"
+ "-- fiber.print_all()\n"
+ "fiber.launch('catchall', drain, catchall)\n"
+ "fiber.launch('catch_special', drain, catch_special)\n"
+ "fiber.launch('requester(a)', requester, 'a')\n"
+ "fiber.launch('requester(b)', requester, 'b')\n"
+ // A script can normally count on an implicit fiber.run() call
+ // because fiber.lua calls LL.atexit(fiber.run). But atexit()
+ // functions are called by ~LuaState(), which (in the code below)
+ // won't be called until *after* we expect to interact with the
+ // various fibers. So make an explicit call for test purposes.
+ "fiber.run()\n"
+ );
+
+ LLSD requests;
+ LLStreamListener pump(
+ "testpump",
+ [&requests](const LLSD& data)
+ {
+ LL_DEBUGS("Lua") << "testpump got: " << data << LL_ENDL;
+ requests.append(data);
+ });
+
+ auto future = LLLUAmanager::startScriptLine(lua);
+ // LuaState::expr() periodically interrupts a running chunk to ensure
+ // the rest of our coroutines get cycles. Nonetheless, for this test
+ // we have to wait until both requester() coroutines have posted and
+ // are waiting for a reply.
+ for (unsigned count=0; count < 100; ++count)
+ {
+ if (requests.size() == 2)
+ break;
+ llcoro::suspend();
+ }
+ ensure_equals("didn't get both requests", requests.size(), 2);
+ auto replyname{ requests[0]["reply"].asString() };
+ auto& replypump{ LLEventPumps::instance().obtain(replyname) };
+ // moreover, we expect they arrived in the order they were created
+ ensure_equals("a wasn't first", requests[0]["name"].asString(), "a");
+ ensure_equals("b wasn't second", requests[1]["name"].asString(), "b");
+ replypump.post(llsd::map("special", "K"));
+ // respond to requester(b) FIRST
+ replypump.post(requests[1]);
+ replypump.post(llsd::map("name", "not special"));
+ // now respond to requester(a)
+ replypump.post(requests[0]);
+ // tell leap we're done
+ replypump.post(LLSD());
+ auto [count, result] = future.get();
+ ensure_equals("leap.lua: " + result.asString(), count, 0);
+ }
+
+ template<> template<>
+ void object::test<7>()
+ {
+ set_test_name("stop hanging Lua script");
+ const std::string lua(
+ "-- hanging Lua script should terminate\n"
+ "\n"
+ "LL.get_event_next()\n"
+ );
+ auto future = LLLUAmanager::startScriptLine(lua);
+ // Poke LLTestApp to send its preliminary shutdown message.
+ mApp.setQuitting();
+ // but now we have to give the startScriptLine() coroutine a chance to run
+ auto [count, result] = future.get();
+ ensure_equals("killed Lua script terminated normally", count, -1);
+ ensure_contains("unexpected killed Lua script error",
+ result.asString(), "viewer is stopping");
+ }
+
+ template<> template<>
+ void object::test<8>()
+ {
+ set_test_name("stop looping Lua script");
+ const std::string desc("looping Lua script should terminate");
+ const std::string lua(
+ "-- " + desc + "\n"
+ "\n"
+ "while true do\n"
+ " x = 1\n"
+ "end\n"
+ );
+ auto [count, result] = LLLUAmanager::waitScriptLine(lua);
+ // We expect the above erroneous script has been forcibly terminated
+ // because it ran too long without doing any actual work.
+ ensure_equals(desc + " count: " + result.asString(), count, -1);
+ ensure_contains(desc + " result", result.asString(), "terminated");
+ }
+
+ template <typename T>
+ struct Visible
+ {
+ Visible(T name): name(name)
+ {
+ LL_INFOS() << "Visible<" << LLError::Log::classname<T>() << ">('" << name << "')" << LL_ENDL;
+ }
+ Visible(const Visible&) = delete;
+ Visible& operator=(const Visible&) = delete;
+ ~Visible()
+ {
+ LL_INFOS() << "~Visible<" << LLError::Log::classname<T>() << ">('" << name << "')" << LL_ENDL;
+ }
+ T name;
+ };
+
+ template<> template<>
+ void object::test<9>()
+ {
+ set_test_name("track distinct lua_emplace<T>() types");
+ LuaState L;
+ lua_emplace<Visible<std::string>>(L, "std::string 0");
+ int st0tag = lua_userdatatag(L, -1);
+ lua_emplace<Visible<const char*>>(L, "const char* 0");
+ int cp0tag = lua_userdatatag(L, -1);
+ lua_emplace<Visible<std::string>>(L, "std::string 1");
+ int st1tag = lua_userdatatag(L, -1);
+ lua_emplace<Visible<const char*>>(L, "const char* 1");
+ int cp1tag = lua_userdatatag(L, -1);
+ lua_settop(L, 0);
+ ensure_equals("lua_emplace<std::string>() tags diverge", st0tag, st1tag);
+ ensure_equals("lua_emplace<const char*>() tags diverge", cp0tag, cp1tag);
+ ensure_not_equals("lua_emplace<>() tags collide", st0tag, cp0tag);
+ }
+} // namespace tut
diff --git a/indra/newview/tests/llversioninfo_test.cpp b/indra/newview/tests/llversioninfo_test.cpp
index 8049e67fc5..b07800cdcd 100644
--- a/indra/newview/tests/llversioninfo_test.cpp
+++ b/indra/newview/tests/llversioninfo_test.cpp
@@ -29,7 +29,10 @@
#include "../llversioninfo.h"
- #include <iostream>
+#include <iostream>
+
+//#include "llgamecontrol_stub.cpp"
+
// LL_VIEWER_CHANNEL is a macro defined on the compiler command line. The
// macro expands to the string name of the channel, but without quotes. We
diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp
index 9ee6625bf1..9a7a5be09f 100644
--- a/indra/newview/tests/llviewerhelputil_test.cpp
+++ b/indra/newview/tests/llviewerhelputil_test.cpp
@@ -79,6 +79,8 @@ bool LLAgent::isGodlike() const { return false; }
LLAgent gAgent;
+LLFlycam::LLFlycam() { }
+
std::string LLWeb::expandURLSubstitutions(const std::string &url,
const LLSD &default_subs)
{
diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp
index d5bf189d82..99c98f63ed 100644
--- a/indra/newview/tests/llworldmap_test.cpp
+++ b/indra/newview/tests/llworldmap_test.cpp
@@ -28,6 +28,7 @@
// Dependencies
#include "linden_common.h"
#include "llapr.h"
+#include "llcontrol.h" // LLControlGroup
#include "llsingleton.h"
#include "lltrans.h"
#include "lluistring.h"
@@ -71,6 +72,8 @@ void LLUIString::updateResult() const { }
void LLUIString::setArg(const std::string& , const std::string& ) { }
void LLUIString::assign(const std::string& ) { }
+LLControlGroup gSavedSettings("Global"); // saved at end of session
+
// End Stubbing
// -------------------------------------------------------------------------------------------
@@ -131,6 +134,7 @@ namespace tut
// Constructor and destructor of the test wrapper
worldmap_test()
{
+ gSavedSettings.declareBOOL("Use24HourClock", true, "", LLControlVariable::PERSIST_NO);
mWorld = LLWorldMap::getInstance();
}
~worldmap_test()
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index b2f9654eb3..efc90b8991 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -65,11 +65,14 @@ class ViewerManifest(LLManifest):
self.path(src="../../scripts/messages/message_template.msg", dst="app_settings/message_template.msg")
self.path(src="../../etc/message.xml", dst="app_settings/message.xml")
+ os.environ["XZ_DEFAULTS"] = "-T0"
+
if self.is_packaging_viewer():
with self.prefix(src_dst="app_settings"):
self.exclude("logcontrol.xml")
self.exclude("logcontrol-dev.xml")
self.path("*.ini")
+ self.path("*.txt")
self.path("*.xml")
# include the entire shaders directory recursively
@@ -166,6 +169,8 @@ class ViewerManifest(LLManifest):
self.path("*/*/*/*.js")
self.path("*/*/*.html")
+ self.path('scripts/lua')
+
#build_data.json. Standard with exception handling is fine. If we can't open a new file for writing, we have worse problems
#platform is computed above with other arg parsing
build_data_dict = {"Type":"viewer","Version":'.'.join(self.args['version']),
@@ -275,13 +280,13 @@ class ViewerManifest(LLManifest):
# All lines up to and including the first blank line are the file header; skip them
lines.reverse() # so that pop will pull from first to last line
- while not re.match("\s*$", lines.pop()) :
+ while not re.match(r"\s*$", lines.pop()) :
pass # do nothing
# A line that starts with a non-whitespace character is a name; all others describe contributions, so collect the names
names = []
for line in lines :
- if re.match("\S", line) :
+ if re.match(r"\S", line) :
names.append(line.rstrip())
# It's not fair to always put the same people at the head of the list
random.shuffle(names)
@@ -580,6 +585,9 @@ class Windows_x86_64_Manifest(ViewerManifest):
self.path("vivoxsdk_x64.dll")
self.path("ortp_x64.dll")
+ # SDL2
+ self.path("SDL2.dll")
+
# BugSplat
if self.args.get('bugsplat'):
self.path("BsSndRpt64.exe")
@@ -924,6 +932,7 @@ class Darwin_x86_64_Manifest(ViewerManifest):
with self.prefix(src=relpkgdir, dst=""):
self.path("libndofdev.dylib")
+ self.path("libSDL2-*.dylib")
with self.prefix(src_dst="cursors_mac"):
self.path("*.tif")
@@ -1189,6 +1198,9 @@ class LinuxManifest(ViewerManifest):
super(LinuxManifest, self).construct()
pkgdir = os.path.join(self.args['build'], os.pardir, 'packages')
+ if "package_dir" in self.args:
+ pkgdir = self.args['package_dir']
+
relpkgdir = os.path.join(pkgdir, "lib", "release")
debpkgdir = os.path.join(pkgdir, "lib", "debug")
@@ -1207,49 +1219,125 @@ class LinuxManifest(ViewerManifest):
with self.prefix(dst="bin"):
self.path("secondlife-bin","do-not-directly-run-secondlife-bin")
- self.path("../linux_crash_logger/linux-crash-logger","linux-crash-logger.bin")
+ #self.path("../linux_crash_logger/linux-crash-logger","linux-crash-logger.bin")
self.path2basename("../llplugin/slplugin", "SLPlugin")
#this copies over the python wrapper script, associated utilities and required libraries, see SL-321, SL-322 and SL-323
- with self.prefix(src="../viewer_components/manager", dst=""):
- self.path("*.py")
+ #with self.prefix(src="../viewer_components/manager", dst=""):
+ # self.path("*.py")
# recurses, packaged again
self.path("res-sdl")
+ # We copy ll_icon.BMP in CMakeLists.txt to newview/res-sdl and this will let the above self.path step take care of copying
+ # the correct branded icon
# Get the icons based on the channel type
icon_path = self.icon_path()
- print("DEBUG: icon_path '%s'" % icon_path)
+ #print("DEBUG: icon_path '%s'" % icon_path)
with self.prefix(src=icon_path) :
self.path("secondlife_256.png","secondlife_icon.png")
with self.prefix(dst="res-sdl") :
self.path("secondlife_256.BMP","ll_icon.BMP")
- # plugins
- with self.prefix(src="../media_plugins", dst="bin/llplugin"):
- self.path("gstreamer010/libmedia_plugin_gstreamer010.so",
- "libmedia_plugin_gstreamer.so")
- self.path2basename("libvlc", "libmedia_plugin_libvlc.so")
-
- with self.prefix(src=os.path.join(pkgdir, 'lib', 'vlc', 'plugins'), dst="bin/llplugin/vlc/plugins"):
- self.path( "plugins.dat" )
- self.path( "*/*.so" )
+ with self.prefix(src=os.path.join(self.args['build'], os.pardir, "llwebrtc" ), dst="lib"):
+ self.path("libllwebrtc.so")
- with self.prefix(src=os.path.join(pkgdir, 'lib' ), dst="lib"):
- self.path( "libvlc*.so*" )
-
- # llcommon
- if not self.path("../llcommon/libllcommon.so", "lib/libllcommon.so"):
- print("Skipping llcommon.so (assuming llcommon was linked statically)")
+ # plugins
+ with self.prefix(src=os.path.join(self.args['build'], os.pardir, 'media_plugins'), dst="bin/llplugin"):
+ self.path("gstreamer10/libmedia_plugin_gstreamer10.so", "libmedia_plugin_gstreamer.so")
+
+ with self.prefix(src=os.path.join(self.args['build'], os.pardir, 'media_plugins'), dst="bin/llplugin"):
+ self.path("cef/libmedia_plugin_cef.so", "libmedia_plugin_cef.so" )
+ with self.prefix(src=os.path.join(pkgdir, 'lib', 'release'), dst="lib"):
+ self.path( "libcef.so" )
+
+ self.path( "libEGL*" )
+ self.path( "libvulkan*" )
+ self.path( "libvk_swiftshader*" )
+ self.path( "libGLESv2*" )
+ self.path( "vk_swiftshader_icd.json")
+
+ with self.prefix(src=os.path.join(pkgdir, 'bin', 'release'), dst="bin"):
+ self.path( "chrome-sandbox" )
+ self.path( "dullahan_host" )
+ self.path( "snapshot_blob.bin" )
+ self.path( "v8_context_snapshot.bin" )
+ with self.prefix(src=os.path.join(pkgdir, 'bin', 'release'), dst="lib"):
+ self.path( "snapshot_blob.bin" )
+ self.path( "v8_context_snapshot.bin" )
+
+ with self.prefix(src=os.path.join(pkgdir, 'resources'), dst="lib"):
+ self.path( "chrome_100_percent.pak" )
+ self.path( "chrome_200_percent.pak" )
+ self.path( "resources.pak" )
+ self.path( "icudtl.dat" )
+
+ with self.prefix(src=os.path.join(pkgdir, 'resources', 'locales'), dst=os.path.join('lib', 'locales')):
+ self.path("am.pak")
+ self.path("ar.pak")
+ self.path("bg.pak")
+ self.path("bn.pak")
+ self.path("ca.pak")
+ self.path("cs.pak")
+ self.path("da.pak")
+ self.path("de.pak")
+ self.path("el.pak")
+ self.path("en-GB.pak")
+ self.path("en-US.pak")
+ self.path("es-419.pak")
+ self.path("es.pak")
+ self.path("et.pak")
+ self.path("fa.pak")
+ self.path("fi.pak")
+ self.path("fil.pak")
+ self.path("fr.pak")
+ self.path("gu.pak")
+ self.path("he.pak")
+ self.path("hi.pak")
+ self.path("hr.pak")
+ self.path("hu.pak")
+ self.path("id.pak")
+ self.path("it.pak")
+ self.path("ja.pak")
+ self.path("kn.pak")
+ self.path("ko.pak")
+ self.path("lt.pak")
+ self.path("lv.pak")
+ self.path("ml.pak")
+ self.path("mr.pak")
+ self.path("ms.pak")
+ self.path("nb.pak")
+ self.path("nl.pak")
+ self.path("pl.pak")
+ self.path("pt-BR.pak")
+ self.path("pt-PT.pak")
+ self.path("ro.pak")
+ self.path("ru.pak")
+ self.path("sk.pak")
+ self.path("sl.pak")
+ self.path("sr.pak")
+ self.path("sv.pak")
+ self.path("sw.pak")
+ self.path("ta.pak")
+ self.path("te.pak")
+ self.path("th.pak")
+ self.path("tr.pak")
+ self.path("uk.pak")
+ self.path("vi.pak")
+ self.path("zh-CN.pak")
+ self.path("zh-TW.pak")
self.path("featuretable_linux.txt")
self.path("cube.dae")
- with self.prefix(src=pkgdir):
+ with self.prefix(src=pkgdir, dst="bin"):
self.path("ca-bundle.crt")
def package_finish(self):
installer_name = self.installer_base_name()
+ # When running as a GitHub Action job, RUNNER_TEMP is defined as the tmp dir
+ RUNNER_TEMP = os.getenv('RUNNER_TEMP')
+
self.strip_binaries()
# Fix access permissions
@@ -1264,84 +1352,77 @@ class LinuxManifest(ViewerManifest):
# temporarily move directory tree so that it has the right
# name in the tarfile
realname = self.get_dst_prefix()
- tempname = self.build_path_of(installer_name)
- self.run_command(["mv", realname, tempname])
+ versionedName = self.build_path_of(installer_name)
+
+ tarName = versionedName + ".tar.xz"
+
+ # If using a github runner we divert packaging a little. Considering this wil be a VM/docker image
+ # we can just pack the final installer into RUNNER_TEMP and not into the usual stop we'd pick when
+ # not building a GHA release
+ if RUNNER_TEMP:
+ tarName = os.path.join(RUNNER_TEMP, self.package_file)
+
+ self.run_command(["mv", realname, versionedName])
+
try:
# only create tarball if it's a release build.
if self.args['buildtype'].lower() == 'release':
- # --numeric-owner hides the username of the builder for
- # security etc.
self.run_command(['tar', '-C', self.get_build_prefix(),
'--numeric-owner', '-cJf',
- tempname + '.tar.xz', installer_name])
+ tarName, installer_name])
+ self.set_github_output_path('viewer_app', tarName)
else:
print("Skipping %s.tar.xz for non-Release build (%s)" % \
(installer_name, self.args['buildtype']))
finally:
- self.run_command(["mv", tempname, realname])
+ self.run_command(["mv", versionedName, realname])
def strip_binaries(self):
+ doStrip = False
if self.args['buildtype'].lower() == 'release' and self.is_packaging_viewer():
- print("* Going strip-crazy on the packaged binaries, since this is a RELEASE build")
+ doStrip = True
+ # In case of flatpak flatpak-build will call strip, disable doStrip here to get a flatpak symbol package. Increases flatpak size by about 1G
+ if "FLATPAK_DEST" in os.environ:
+ doStrip = True
+
+ if doStrip:
+ print("* Going strip-crazy on the packaged binaries, since this is a Release build")
# makes some small assumptions about our packaged dir structure
self.run_command(
["find"] +
[os.path.join(self.get_dst_prefix(), dir) for dir in ('bin', 'lib')] +
['-type', 'f', '!', '-name', '*.py',
+ '!', '-name', '*.pak',
+ '!', '-name', '*.bin',
+ '!', '-name', '*.dat',
+ '!', '-name', '*.crt',
+ '!', '-name', '*.dll',
+ '!', '-name', '*.lib',
'!', '-name', 'update_install', '-exec', 'strip', '-S', '{}', ';'])
-class Linux_i686_Manifest(LinuxManifest):
- address_size = 32
+class Linux_x86_64_Manifest(LinuxManifest):
+ address_size = 64
def construct(self):
- super(Linux_i686_Manifest, self).construct()
+ super(Linux_x86_64_Manifest, self).construct()
pkgdir = os.path.join(self.args['build'], os.pardir, 'packages')
+ if "package_dir" in self.args:
+ pkgdir = self.args['package_dir']
+
relpkgdir = os.path.join(pkgdir, "lib", "release")
- debpkgdir = os.path.join(pkgdir, "lib", "debug")
+ #debpkgdir = os.path.join(pkgdir, "lib", "debug")
with self.prefix(src=relpkgdir, dst="lib"):
- self.path("libdb*.so")
- self.path("libuuid.so*")
- self.path("libSDL-1.2.so.*")
- self.path("libdirectfb-1.*.so.*")
- self.path("libfusion-1.*.so.*")
- self.path("libdirect-1.*.so.*")
- self.path("libopenjp2.so*")
- self.path("libdirectfb-1.4.so.5")
- self.path("libfusion-1.4.so.5")
- self.path("libdirect-1.4.so.5*")
+ self.path("libapr-1.so*")
+ self.path("libaprutil-1.so*")
+ self.path_optional("libSDL*.so.*")
+
+ self.path_optional("libjemalloc*.so")
+
self.path("libalut.so*")
self.path("libopenal.so*")
self.path("libopenal.so", "libvivoxoal.so.1") # vivox's sdk expects this soname
- # KLUDGE: As of 2012-04-11, the 'fontconfig' package installs
- # libfontconfig.so.1.4.4, along with symlinks libfontconfig.so.1
- # and libfontconfig.so. Before we added support for library-file
- # wildcards, though, this self.path() call specifically named
- # libfontconfig.so.1.4.4 WITHOUT also copying the symlinks. When I
- # (nat) changed the call to self.path("libfontconfig.so.*"), we
- # ended up with the libfontconfig.so.1 symlink in the target
- # directory as well. But guess what! At least on Ubuntu 10.04,
- # certain viewer fonts look terrible with libfontconfig.so.1
- # present in the target directory. Removing that symlink suffices
- # to improve them. I suspect that means we actually do better when
- # the viewer fails to find our packaged libfontconfig.so*, falling
- # back on the system one instead -- but diagnosing and fixing that
- # is a bit out of scope for the present project. Meanwhile, this
- # particular wildcard specification gets us exactly what the
- # previous call did, without having to explicitly state the
- # version number.
- self.path("libfontconfig.so.*.*")
-
- # Include libfreetype.so. but have it work as libfontconfig does.
- self.path("libfreetype.so.*.*")
-
- try:
- self.path("libtcmalloc.so*") #formerly called google perf tools
- pass
- except:
- print("tcmalloc files not found, skipping")
- pass
# Vivox runtimes
with self.prefix(src=relpkgdir, dst="bin"):
@@ -1353,17 +1434,6 @@ class Linux_i686_Manifest(LinuxManifest):
self.path("libvivoxsdk.so")
self.strip_binaries()
-
-
-class Linux_x86_64_Manifest(LinuxManifest):
- address_size = 64
-
- def construct(self):
- super(Linux_x86_64_Manifest, self).construct()
-
- # support file for valgrind debug tool
- self.path("secondlife-i686.supp")
-
################################################################
if __name__ == "__main__":
diff --git a/indra/test/debug.h b/indra/test/debug.h
index 1579bb9c86..ea9c634cc7 100644
--- a/indra/test/debug.h
+++ b/indra/test/debug.h
@@ -30,43 +30,56 @@
#define LL_DEBUG_H
#include "print.h"
+#include "stringize.h"
+#include <exception> // std::uncaught_exceptions()
/*****************************************************************************
* Debugging stuff
*****************************************************************************/
/**
- * This class is intended to illuminate entry to a given block, exit from the
- * same block and checkpoints along the way. It also provides a convenient
- * place to turn std::cerr output on and off.
- *
- * If the environment variable LOGTEST is non-empty, each Debug instance will
- * announce its construction and destruction, presumably at entry and exit to
- * the block in which it's declared. Moreover, any arguments passed to its
- * operator()() will be streamed to std::cerr, prefixed by the block
- * description.
+ * Return true if the environment variable LOGTEST is non-empty.
*
* The variable LOGTEST is used because that's the environment variable
* checked by test.cpp, our TUT main() program, to turn on LLError logging. It
* is expected that Debug is solely for use in test programs.
*/
+inline
+bool LOGTEST_enabled()
+{
+ auto LOGTEST{ getenv("LOGTEST") };
+ // debug output enabled when LOGTEST is set AND non-empty
+ return LOGTEST && *LOGTEST;
+}
+
+/**
+ * This class is intended to illuminate entry to a given block, exit from the
+ * same block and checkpoints along the way. It also provides a convenient
+ * place to turn std::cerr output on and off.
+ *
+ * If enabled, each Debug instance will announce its construction and
+ * destruction, presumably at entry and exit to the block in which it's
+ * declared. Moreover, any arguments passed to its operator()() will be
+ * streamed to std::cerr, prefixed by the block description.
+ */
class Debug
{
public:
- Debug(const std::string& block):
- mBlock(block),
- mLOGTEST(getenv("LOGTEST")),
- // debug output enabled when LOGTEST is set AND non-empty
- mEnabled(mLOGTEST && *mLOGTEST)
+ template <typename... ARGS>
+ Debug(ARGS&&... args):
+ mBlock(stringize(std::forward<ARGS>(args)...)),
+ mEnabled(LOGTEST_enabled())
{
(*this)("entry");
}
// non-copyable
Debug(const Debug&) = delete;
+ Debug& operator=(const Debug&) = delete;
~Debug()
{
- (*this)("exit");
+ auto exceptional{ std::uncaught_exceptions()? "exceptional " : "" };
+ (*this)(exceptional, "exit");
}
template <typename... ARGS>
@@ -80,7 +93,6 @@ public:
private:
const std::string mBlock;
- const char* mLOGTEST;
bool mEnabled;
};
@@ -88,20 +100,19 @@ private:
// of the Debug block.
#define DEBUG Debug debug(LL_PRETTY_FUNCTION)
-// These BEGIN/END macros are specifically for debugging output -- please
-// don't assume you must use such for coroutines in general! They only help to
-// make control flow (as well as exception exits) explicit.
-#define BEGIN \
-{ \
- DEBUG; \
- try
+/// If enabled, debug_expr(expression) gives you output concerning an inline
+/// expression such as a class member initializer.
+#define debug_expr(expr) debug_expr_(#expr, [&](){ return expr; })
-#define END \
- catch (...) \
- { \
- debug("*** exceptional "); \
- throw; \
- } \
+template <typename EXPR>
+inline auto debug_expr_(const char* strexpr, EXPR&& lambda)
+{
+ if (! LOGTEST_enabled())
+ return std::forward<EXPR>(lambda)();
+ print("Before: ", strexpr);
+ auto result{ std::forward<EXPR>(lambda)() };
+ print(strexpr, " -> ", result);
+ return result;
}
#endif /* ! defined(LL_DEBUG_H) */
diff --git a/indra/test/hexdump.h b/indra/test/hexdump.h
deleted file mode 100644
index 95f1e297c3..0000000000
--- a/indra/test/hexdump.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/**
- * @file hexdump.h
- * @author Nat Goodspeed
- * @date 2023-09-08
- * @brief Provide hexdump() and hexmix() ostream formatters
- *
- * $LicenseInfo:firstyear=2023&license=viewerlgpl$
- * Copyright (c) 2023, Linden Research, Inc.
- * $/LicenseInfo$
- */
-
-#if ! defined(LL_HEXDUMP_H)
-#define LL_HEXDUMP_H
-
-#include <cctype>
-#include <iomanip>
-#include <iostream>
-#include <string_view>
-
-// Format a given byte string as 2-digit hex values, no separators
-// Usage: std::cout << hexdump(somestring) << ...
-class hexdump
-{
-public:
- hexdump(const std::string_view& data):
- hexdump(data.data(), data.length())
- {}
-
- hexdump(const char* data, size_t len):
- hexdump(reinterpret_cast<const unsigned char*>(data), len)
- {}
-
- hexdump(const unsigned char* data, size_t len):
- mData(data, data + len)
- {}
-
- friend std::ostream& operator<<(std::ostream& out, const hexdump& self)
- {
- auto oldfmt{ out.flags() };
- auto oldfill{ out.fill() };
- out.setf(std::ios_base::hex, std::ios_base::basefield);
- out.fill('0');
- for (auto c : self.mData)
- {
- out << std::setw(2) << unsigned(c);
- }
- out.setf(oldfmt, std::ios_base::basefield);
- out.fill(oldfill);
- return out;
- }
-
-private:
- std::vector<unsigned char> mData;
-};
-
-// Format a given byte string as a mix of printable characters and, for each
-// non-printable character, "\xnn"
-// Usage: std::cout << hexmix(somestring) << ...
-class hexmix
-{
-public:
- hexmix(const std::string_view& data):
- mData(data)
- {}
-
- hexmix(const char* data, size_t len):
- mData(data, len)
- {}
-
- friend std::ostream& operator<<(std::ostream& out, const hexmix& self)
- {
- auto oldfmt{ out.flags() };
- auto oldfill{ out.fill() };
- out.setf(std::ios_base::hex, std::ios_base::basefield);
- out.fill('0');
- for (auto c : self.mData)
- {
- // std::isprint() must be passed an unsigned char!
- if (std::isprint(static_cast<unsigned char>(c)))
- {
- out << c;
- }
- else
- {
- out << "\\x" << std::setw(2) << unsigned(c);
- }
- }
- out.setf(oldfmt, std::ios_base::basefield);
- out.fill(oldfill);
- return out;
- }
-
-private:
- std::string mData;
-};
-
-#endif /* ! defined(LL_HEXDUMP_H) */
diff --git a/indra/test/io.cpp b/indra/test/io.cpp
index f77402065a..24e1a782d3 100644
--- a/indra/test/io.cpp
+++ b/indra/test/io.cpp
@@ -45,6 +45,7 @@
#include "llcommon.h"
#include "lluuid.h"
#include "llinstantmessage.h"
+#include "stringize.h"
namespace tut
{
@@ -1116,6 +1117,9 @@ namespace tut
template<> template<>
void fitness_test_object::test<5>()
{
+ skip("Test is strongly timing dependent, "
+ "and on slow CI machines it fails way too often.");
+ const int retries = 100;
// Set up the server
LLPumpIO::chain_t chain;
typedef LLCloneIOFactory<LLIOSleeper> sleeper_t;
@@ -1129,9 +1133,12 @@ namespace tut
chain.push_back(LLIOPipe::ptr_t(server));
mPump->addChain(chain, NEVER_CHAIN_EXPIRY_SECS);
// We need to tickle the pump a little to set up the listen()
- pump_loop(mPump, 0.1f);
+ for (int retry = 0; mPump->runningChains() < 1 && retry < retries; ++retry)
+ {
+ pump_loop(mPump, 0.1f);
+ }
auto count = mPump->runningChains();
- ensure_equals("server chain onboard", count, 1);
+ ensure_equals("server chain 1 onboard", count, 1);
LL_DEBUGS() << "** Server is up." << LL_ENDL;
// Set up the client
@@ -1140,9 +1147,12 @@ namespace tut
bool connected = client->blockingConnect(server_host);
ensure("Connected to server", connected);
LL_DEBUGS() << "connected" << LL_ENDL;
- pump_loop(mPump,0.1f);
+ for (int retry = 0; mPump->runningChains() < 2 && retry < retries; ++retry)
+ {
+ pump_loop(mPump,0.1f);
+ }
count = mPump->runningChains();
- ensure_equals("server chain onboard", count, 2);
+ ensure_equals("server chain 2 onboard", count, 2);
LL_DEBUGS() << "** Client is connected." << LL_ENDL;
// We have connected, since the socket reader does not block,
@@ -1156,20 +1166,32 @@ namespace tut
chain.clear();
// pump for a bit and make sure all 3 chains are running
- pump_loop(mPump,0.1f);
+ for (int retry = 0; mPump->runningChains() < 3 && retry < retries; ++retry)
+ {
+ pump_loop(mPump, 0.1f);
+ }
count = mPump->runningChains();
- // ensure_equals("client chain onboard", count, 3); commented out because it fails frequently - appears to be timing sensitive
+ ensure_equals("client chain onboard", count, 3);
LL_DEBUGS() << "** request should have been sent." << LL_ENDL;
// pump for long enough the the client socket closes, and the
// server socket should not be closed yet.
- pump_loop(mPump,0.2f);
+ for (int retry = 0; mPump->runningChains() == 3 && retry < retries; ++retry)
+ {
+ pump_loop(mPump, 0.1f);
+ }
+ // We used to test for count == 2 here, but on a slow test machine it
+ // can happen that not just one but two chains close before we reach
+ // this point.
count = mPump->runningChains();
- ensure_equals("client chain timed out ", count, 2);
+ ensure(stringize("client chain timed out: count ", count), count < 3);
LL_DEBUGS() << "** client chain should be closed." << LL_ENDL;
// At this point, the socket should be closed by the timeout
- pump_loop(mPump,1.0f);
+ for (int retry = 0; mPump->runningChains() > 1 && retry < retries; ++retry)
+ {
+ pump_loop(mPump, 0.1f);
+ }
count = mPump->runningChains();
ensure_equals("accepted socked close", count, 1);
LL_DEBUGS() << "** Sleeper should have timed out.." << LL_ENDL;
diff --git a/indra/test/llevents_tut.cpp b/indra/test/llevents_tut.cpp
index bf5cd3f853..1f723c84b6 100644
--- a/indra/test/llevents_tut.cpp
+++ b/indra/test/llevents_tut.cpp
@@ -428,7 +428,7 @@ void events_object::test<9>()
{
set_test_name("listen(boost::bind(...TempListener...))");
// listen() can't do anything about a plain TempListener instance:
- // it's not managed with shared_ptr, nor is it an LLEventTrackable subclass
+ // it's not managed with shared_ptr
bool live = false;
LLEventPump& heaptest(pumps.obtain("heaptest"));
LLBoundListener connection;
@@ -452,60 +452,4 @@ void events_object::test<9>()
heaptest.stopListening("temp");
}
-class TempTrackableListener: public TempListener, public LLEventTrackable
-{
-public:
- TempTrackableListener(const std::string& name, bool& liveFlag):
- TempListener(name, liveFlag)
- {}
-};
-
-template<> template<>
-void events_object::test<10>()
-{
- set_test_name("listen(boost::bind(...TempTrackableListener ref...))");
- bool live = false;
- LLEventPump& heaptest(pumps.obtain("heaptest"));
- LLBoundListener connection;
- {
- TempTrackableListener tempListener("temp", live);
- ensure("TempTrackableListener constructed", live);
- connection = heaptest.listen(tempListener.getName(),
- boost::bind(&TempTrackableListener::call,
- boost::ref(tempListener), _1));
- heaptest.post(1);
- check_listener("received", tempListener, 1);
- } // presumably this will make tempListener go away?
- // verify that
- ensure("TempTrackableListener destroyed", ! live);
- ensure("implicit disconnect", ! connection.connected());
- // now just make sure we don't blow up trying to access a freed object!
- heaptest.post(2);
-}
-
-template<> template<>
-void events_object::test<11>()
-{
- set_test_name("listen(boost::bind(...TempTrackableListener pointer...))");
- bool live = false;
- LLEventPump& heaptest(pumps.obtain("heaptest"));
- LLBoundListener connection;
- {
- TempTrackableListener* newListener(new TempTrackableListener("temp", live));
- ensure("TempTrackableListener constructed", live);
- connection = heaptest.listen(newListener->getName(),
- boost::bind(&TempTrackableListener::call,
- newListener, _1));
- heaptest.post(1);
- check_listener("received", *newListener, 1);
- // explicitly destroy newListener
- delete newListener;
- }
- // verify that
- ensure("TempTrackableListener destroyed", ! live);
- ensure("implicit disconnect", ! connection.connected());
- // now just make sure we don't blow up trying to access a freed object!
- heaptest.post(2);
-}
-
} // namespace tut
diff --git a/indra/test/lltut.h b/indra/test/lltut.h
index e56b4e8d1c..986bdd0619 100644
--- a/indra/test/lltut.h
+++ b/indra/test/lltut.h
@@ -30,7 +30,11 @@
#define LL_LLTUT_H
#include "is_approx_equal_fraction.h" // instead of llmath.h
+#include "stringize.h"
#include <cstring>
+#include <string>
+#include <string_view>
+#include <vector>
class LLDate;
class LLSD;
@@ -87,49 +91,38 @@ namespace tut
// The functions BELOW this point actually consume tut.hpp functionality.
namespace tut
{
- inline void ensure_approximately_equals(const char* msg, F64 actual, F64 expected, U32 frac_bits)
+ template <typename F> // replace with C++20 floating-point concept
+ inline void ensure_approximately_equals(std::string_view msg, F actual, F expected, U32 frac_bits)
{
if(!is_approx_equal_fraction(actual, expected, frac_bits))
{
- std::stringstream ss;
- ss << (msg?msg:"") << (msg?": ":"") << "not equal actual: " << actual << " expected: " << expected;
- throw tut::failure(ss.str().c_str());
+ throw tut::failure(stringize(msg, (msg.empty()?"":": "), "not equal actual: ",
+ actual, " expected: ", expected));
}
}
- inline void ensure_approximately_equals(const char* msg, F32 actual, F32 expected, U32 frac_bits)
+ template <typename F> // replace with C++20 floating-point concept
+ inline void ensure_approximately_equals(F actual, F expected, U32 frac_bits)
{
- if(!is_approx_equal_fraction(actual, expected, frac_bits))
- {
- std::stringstream ss;
- ss << (msg?msg:"") << (msg?": ":"") << "not equal actual: " << actual << " expected: " << expected;
- throw tut::failure(ss.str().c_str());
- }
- }
-
- inline void ensure_approximately_equals(F32 actual, F32 expected, U32 frac_bits)
- {
- ensure_approximately_equals(NULL, actual, expected, frac_bits);
+ ensure_approximately_equals("", actual, expected, frac_bits);
}
- inline void ensure_approximately_equals_range(const char *msg, F32 actual, F32 expected, F32 delta)
+ template <typename F> // replace with C++20 floating-point concept
+ inline void ensure_approximately_equals_range(std::string_view msg, F actual, F expected, F delta)
{
if (fabs(actual-expected)>delta)
{
- std::stringstream ss;
- ss << (msg?msg:"") << (msg?": ":"") << "not equal actual: " << actual << " expected: " << expected << " tolerance: " << delta;
- throw tut::failure(ss.str().c_str());
+ throw tut::failure(stringize(msg, (msg.empty()?"":": "), "not equal actual: ",
+ actual, " expected: ", expected, " tolerance: ", delta));
}
}
- inline void ensure_memory_matches(const char* msg,const void* actual, U32 actual_len, const void* expected,U32 expected_len)
+ inline void ensure_memory_matches(std::string_view msg,const void* actual, U32 actual_len, const void* expected,U32 expected_len)
{
if((expected_len != actual_len) ||
(std::memcmp(actual, expected, actual_len) != 0))
{
- std::stringstream ss;
- ss << (msg?msg:"") << (msg?": ":"") << "not equal";
- throw tut::failure(ss.str().c_str());
+ throw tut::failure(stringize(msg, (msg.empty()?"":": "), "not equal"));
}
}
@@ -139,20 +132,18 @@ namespace tut
}
template <class T,class Q>
- void ensure_not_equals(const char* msg,const Q& actual,const T& expected)
+ void ensure_not_equals(std::string_view msg,const Q& actual,const T& expected)
{
if( expected == actual )
{
- std::stringstream ss;
- ss << (msg?msg:"") << (msg?": ":"") << "both equal " << expected;
- throw tut::failure(ss.str().c_str());
+ throw tut::failure(stringize(msg, (msg.empty()?"":": "), "both equal ", expected));
}
}
template <class T,class Q>
void ensure_not_equals(const Q& actual,const T& expected)
{
- ensure_not_equals(NULL, actual, expected);
+ ensure_not_equals("", actual, expected);
}
}
diff --git a/indra/test/namedtempfile.h b/indra/test/namedtempfile.h
index 8027f95728..96b19523ab 100644
--- a/indra/test/namedtempfile.h
+++ b/indra/test/namedtempfile.h
@@ -32,18 +32,18 @@ class NamedTempFile: public boost::noncopyable
{
LOG_CLASS(NamedTempFile);
public:
- NamedTempFile(const std::string_view& pfx,
- const std::string_view& content,
- const std::string_view& sfx=std::string_view(""))
+ NamedTempFile(std::string_view pfx,
+ std::string_view content,
+ std::string_view sfx=std::string_view(""))
{
createFile(pfx, [&content](std::ostream& out){ out << content; }, sfx);
}
// Disambiguate when passing string literal -- unclear why a string
// literal should be ambiguous wrt std::string_view and Streamer
- NamedTempFile(const std::string_view& pfx,
+ NamedTempFile(std::string_view pfx,
const char* content,
- const std::string_view& sfx=std::string_view(""))
+ std::string_view sfx=std::string_view(""))
{
createFile(pfx, [&content](std::ostream& out){ out << content; }, sfx);
}
@@ -53,9 +53,9 @@ public:
// (boost::phoenix::placeholders::arg1 << "the value is " << 17 << '\n')
typedef std::function<void(std::ostream&)> Streamer;
- NamedTempFile(const std::string_view& pfx,
+ NamedTempFile(std::string_view pfx,
const Streamer& func,
- const std::string_view& sfx=std::string_view(""))
+ std::string_view sfx=std::string_view(""))
{
createFile(pfx, func, sfx);
}
@@ -94,8 +94,8 @@ public:
return out;
}
- static boost::filesystem::path temp_path(const std::string_view& pfx="",
- const std::string_view& sfx="")
+ static boost::filesystem::path temp_path(std::string_view pfx="",
+ std::string_view sfx="")
{
// This variable is set by GitHub actions and is the recommended place
// to put temp files belonging to an actions job.
@@ -114,9 +114,9 @@ public:
}
protected:
- void createFile(const std::string_view& pfx,
+ void createFile(std::string_view pfx,
const Streamer& func,
- const std::string_view& sfx)
+ std::string_view sfx)
{
// Create file in a temporary place.
mPath = temp_path(pfx, sfx);
@@ -137,7 +137,7 @@ class NamedExtTempFile: public NamedTempFile
{
LOG_CLASS(NamedExtTempFile);
public:
- NamedExtTempFile(const std::string& ext, const std::string_view& content):
+ NamedExtTempFile(const std::string& ext, std::string_view content):
NamedTempFile(remove_dot(ext), content, ensure_dot(ext))
{}
diff --git a/indra/test/print.h b/indra/test/print.h
index 7577698cc8..6906eae581 100644
--- a/indra/test/print.h
+++ b/indra/test/print.h
@@ -23,7 +23,9 @@ struct NONL_t {};
inline
void print()
{
+#ifdef LL_TEST
std::cerr << std::endl;
+#endif
}
// print(NONL) is a no-op
@@ -35,8 +37,10 @@ void print(NONL_t)
template <typename T, typename... ARGS>
void print(T&& first, ARGS&&... rest)
{
+#ifdef LL_TEST
std::cerr << first;
print(std::forward<ARGS>(rest)...);
+#endif
}
#endif /* ! defined(LL_PRINT_H) */
diff --git a/indra/test/sync.h b/indra/test/sync.h
index 82eef1e5f5..abeb4e17a8 100644
--- a/indra/test/sync.h
+++ b/indra/test/sync.h
@@ -69,7 +69,7 @@ public:
// misleading, as it will be emitted after waiting threads have
// already awakened. But emitting the log message within the lock
// would seem to hold the lock longer than we really ought.
- LL_DEBUGS() << llcoro::logname() << " bump(" << n << ") -> " << updated << LL_ENDL;
+ LL_DEBUGS() << LLCoros::getName() << " bump(" << n << ") -> " << updated << LL_ENDL;
}
/**
@@ -82,7 +82,7 @@ public:
*/
void set(int n)
{
- LL_DEBUGS() << llcoro::logname() << " set(" << n << ")" << LL_ENDL;
+ LL_DEBUGS() << LLCoros::getName() << " set(" << n << ")" << LL_ENDL;
mCond.set_all(n);
}
@@ -101,7 +101,7 @@ public:
private:
void yield_until(const char* func, int arg, int until)
{
- std::string name(llcoro::logname());
+ std::string name(LLCoros::getName());
LL_DEBUGS() << name << " yield_until(" << until << ") suspending" << LL_ENDL;
if (! mCond.wait_for_equal(mTimeout, until))
{
diff --git a/indra/test/test.cpp b/indra/test/test.cpp
index 172b6e3542..c002edd94c 100644
--- a/indra/test/test.cpp
+++ b/indra/test/test.cpp
@@ -35,13 +35,15 @@
*/
#include "linden_common.h"
-#include "llerrorcontrol.h"
-#include "lltut.h"
+#include "llexception.h"
#include "chained_callback.h"
-#include "stringize.h"
-#include "namedtempfile.h"
+#include "fsyspath.h"
+#include "llerrorcontrol.h"
#include "lltrace.h"
#include "lltracethreadrecorder.h"
+#include "lltut.h"
+#include "namedtempfile.h"
+#include "stringize.h"
#include "apr_pools.h"
#include "apr_getopt.h"
@@ -164,10 +166,6 @@ public:
LLTestCallback(bool verbose_mode, std::ostream *stream,
std::shared_ptr<LLReplayLog> replayer) :
mVerboseMode(verbose_mode),
- mTotalTests(0),
- mPassedTests(0),
- mFailedTests(0),
- mSkippedTests(0),
// By default, capture a shared_ptr to std::cout, with a no-op "deleter"
// so that destroying the shared_ptr makes no attempt to delete std::cout.
mStream(std::shared_ptr<std::ostream>(&std::cout, [](std::ostream*){})),
@@ -203,6 +201,8 @@ public:
virtual void group_started(const std::string& name) {
LL_INFOS("TestRunner")<<"Unit test group_started name=" << name << LL_ENDL;
*mStream << "Unit test group_started name=" << name << std::endl;
+ mGroup = name;
+ mGroupTests = 0;
super::group_started(name);
}
@@ -215,6 +215,7 @@ public:
virtual void test_completed(const tut::test_result& tr)
{
++mTotalTests;
+ ++mGroupTests;
// If this test failed, dump requested log messages BEFORE stating the
// test result.
@@ -302,12 +303,15 @@ public:
super::run_completed();
}
+ std::string mGroup;
+ int mGroupTests{ 0 };
+
protected:
- bool mVerboseMode;
- int mTotalTests;
- int mPassedTests;
- int mFailedTests;
- int mSkippedTests;
+ bool mVerboseMode{ false };
+ int mTotalTests{ 0 };
+ int mPassedTests{ 0 };
+ int mFailedTests{ 0 };
+ int mSkippedTests{ 0 };
std::shared_ptr<std::ostream> mStream;
std::shared_ptr<LLReplayLog> mReplayer;
};
@@ -522,6 +526,29 @@ int main(int argc, char **argv)
// LOGTEST overrides default, but can be overridden by --debug.
const char* LOGTEST = getenv("LOGTEST");
+ // Sometimes we must rebuild much of the viewer before we get to the
+ // specific test we want to monitor, and some viewer integration tests are
+ // quite verbose. In addition to noticing plain LOGTEST= (for all tests),
+ // also notice LOGTEST_progname= (for a specific test).
+ // (Why doesn't MSVC notice fsyspath::operator std::string()?
+ // Why must we explicitly call fsyspath::string()?)
+ std::string basename(fsyspath(argv[0]).stem().string());
+ // don't make user set LOGTEST_INTEGRATION_TEST_progname or (worse)
+ // LOGTEST_PROJECT_foo_TEST_bar -- only LOGTEST_progname or LOGTEST_bar
+ auto _TEST_ = basename.find("_TEST_");
+ if (_TEST_ != std::string::npos)
+ {
+ basename.erase(0, _TEST_+6);
+ }
+ std::string LOGTEST_prog_key("LOGTEST_" + basename);
+ const char* LOGTEST_prog = getenv(LOGTEST_prog_key.c_str());
+// std::cout << LOGTEST_prog_key << "='" << (LOGTEST_prog? LOGTEST_prog : "") << "'" << std::endl;
+ if (LOGTEST_prog && *LOGTEST_prog)
+ {
+ LOGTEST = LOGTEST_prog;
+ std::cout << "LOGTEST='" << LOGTEST << "' from " << LOGTEST_prog_key << std::endl;
+ }
+
// values used for options parsing
apr_status_t apr_err;
const char* opt_arg = NULL;
@@ -635,14 +662,47 @@ int main(int argc, char **argv)
// a chained_callback subclass must be linked with previous
mycallback->link();
- if(test_group.empty())
- {
- tut::runner.get().run_tests();
- }
- else
- {
- tut::runner.get().run_tests(test_group);
- }
+ LL::seh::catcher(
+ // __try
+ [test_group]
+ {
+ if(test_group.empty())
+ {
+ tut::runner.get().run_tests();
+ }
+ else
+ {
+ tut::runner.get().run_tests(test_group);
+ }
+ },
+ // __except
+ [mycallback](U32 code, const std::string& /*stacktrace*/)
+ {
+ static std::map<U32, const char*> codes = {
+ { 0xC0000005, "Access Violation" },
+ { 0xC00000FD, "Stack Overflow" },
+ // ... continue filling in as desired
+ };
+
+ auto found{ codes.find(code) };
+ const char* name = ((found == codes.end())? "unknown" : found->second);
+ auto msg{ stringize("test threw ", std::hex, code, " (", name, ")") };
+
+ // Instead of bombing the whole test run, report this as a test
+ // failure. Arguably, catching structured exceptions should be
+ // hacked into TUT itself.
+ mycallback->test_completed(tut::test_result(
+ mycallback->mGroup,
+ mycallback->mGroupTests+1, // test within group
+ "unknown", // test name
+ tut::test_result::ex, // result: exception
+ // we don't have to throw this exception subclass to use it to
+ // populate the test_result struct
+ Windows_SEH_exception(msg)));
+ // we've left the TUT framework -- finish up by hand
+ mycallback->group_completed(mycallback->mGroup);
+ mycallback->run_completed();
+ });
bool success = (mycallback->getFailedTests() == 0);
diff --git a/indra/test/writestr.h b/indra/test/writestr.h
new file mode 100755
index 0000000000..af8be5a3aa
--- /dev/null
+++ b/indra/test/writestr.h
@@ -0,0 +1,39 @@
+/**
+ * @file writestr.h
+ * @author Nat Goodspeed
+ * @date 2024-05-21
+ * @brief writestr() function for when iostream isn't set up
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_WRITESTR_H)
+#define LL_WRITESTR_H
+
+#include "stringize.h"
+
+#ifndef LL_WINDOWS
+
+#include <unistd.h>
+
+#else // LL_WINDOWS
+
+#include <io.h>
+inline
+int write(int fd, const void* buffer, unsigned int count)
+{
+ return _write(fd, buffer, count);
+}
+
+#endif // LL_WINDOWS
+
+template <typename... ARGS>
+auto writestr(int fd, ARGS&&... args)
+{
+ std::string str{ stringize(std::forward<ARGS>(args)..., '\n') };
+ return write(fd, str.data(), str.length());
+}
+
+#endif /* ! defined(LL_WRITESTR_H) */
diff --git a/indra/viewer_components/login/lllogin.cpp b/indra/viewer_components/login/lllogin.cpp
index feebecf4cb..bdabab70e0 100644
--- a/indra/viewer_components/login/lllogin.cpp
+++ b/indra/viewer_components/login/lllogin.cpp
@@ -46,7 +46,9 @@ class LLLogin::Impl
{
public:
Impl():
- mPump("login", true) // Create the module's event pump with a tweaked (unique) name.
+ // Create the module's event pump, and do not tweak the name. Multiple
+ // parties depend on this LLEventPump having exactly the name "login".
+ mPump("login", false)
{
mValidAuthResponse["status"] = LLSD();
mValidAuthResponse["errorcode"] = LLSD();
diff --git a/indra/viewer_components/login/tests/lllogin_test.cpp b/indra/viewer_components/login/tests/lllogin_test.cpp
index 8aea3b37aa..f051f8c67f 100644
--- a/indra/viewer_components/login/tests/lllogin_test.cpp
+++ b/indra/viewer_components/login/tests/lllogin_test.cpp
@@ -66,7 +66,7 @@
* Helper classes
*****************************************************************************/
// This is a listener to receive results from lllogin.
-class LoginListener: public LLEventTrackable
+class LoginListener
{
std::string mName;
LLSD mLastEvent;
@@ -137,7 +137,7 @@ public:
}
};
-class LLXMLRPCListener: public LLEventTrackable
+class LLXMLRPCListener
{
std::string mName;
LLSD mEvent;