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-rw-r--r--indra/llrender/llrendernavprim.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index d610a44bc6..eea3077632 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -40,20 +40,20 @@ LLRenderNavPrim gRenderNav;
//=============================================================================
void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const
{
- LLColor4 cV(color);
- gGL.color4fv( cV.mV );
- gGL.begin(LLRender::TRIANGLES);
+ gGL.color4ubv(color.mV);
+
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.vertex3fv( a.mV );
gGL.vertex3fv( b.mV );
gGL.vertex3fv( c.mV );
}
- gGL.end();
+ gGL.end();
}
//=============================================================================
void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt )
{
pVBO->setBuffer();
- pVBO->drawArrays( mode, 0, vertCnt );
+ pVBO->drawArrays( mode, 0, vertCnt );
}
//=============================================================================