diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/materialF.glsl | 9 | ||||
| -rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 40 | ||||
| -rwxr-xr-x | indra/newview/llviewershadermgr.cpp | 1 | 
3 files changed, 44 insertions, 6 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 9b2d308824..8d89485e22 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -419,7 +419,7 @@ VARYING vec2 vary_texcoord2;  #endif  uniform float env_intensity; -uniform vec4 specular_color; +uniform vec4 specular_color;  // specular color RGB and specular exponent (glossiness) in alpha  #if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK)  uniform float minimum_alpha; @@ -461,9 +461,10 @@ void main()  #endif  #if HAS_SPECULAR_MAP -	vec4 spec = texture2D(specularMap, vary_texcoord2.xy)*specular_color; +	vec4 spec = texture2D(specularMap, vary_texcoord2.xy); +	spec.rgb *= specular_color.rgb;  #else -	vec4 spec = specular_color; +	vec4 spec = vec4(specular_color.rgb, 1.0);  #endif  #if HAS_NORMAL_MAP @@ -492,7 +493,7 @@ void main()  	vec4 final_specular = spec;  #if HAS_SPECULAR_MAP -	vec4 final_normal = vec4(encode_normal(normalize(tnorm)), min(spec.a, env_intensity), 0.0); +	vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity * spec.a, 0.0);  	final_specular.a = specular_color.a * norm.a;  #else  	vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity, 0.0); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index fa9e6f949f..075299386e 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -62,6 +62,7 @@ S32 LLDrawPoolAvatar::sDiffuseChannel = 0;  static bool is_deferred_render = false; +static bool is_post_deferred_render = false;  extern BOOL gUseGLPick; @@ -377,7 +378,9 @@ void LLDrawPoolAvatar::renderPostDeferred(S32 pass)  		p -= 2;  	} +	is_post_deferred_render = true;  	render(p); +	is_post_deferred_render = false;  } @@ -1273,6 +1276,22 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)  		else  		{  			renderRiggedSimple(avatarp); + +			if (LLPipeline::sRenderDeferred) +			{ //render "simple" materials +				renderRigged(avatarp, RIGGED_MATERIAL); +				renderRigged(avatarp, RIGGED_MATERIAL_ALPHA_MASK); +				renderRigged(avatarp, RIGGED_MATERIAL_ALPHA_EMISSIVE); +				renderRigged(avatarp, RIGGED_NORMMAP); +				renderRigged(avatarp, RIGGED_NORMMAP_MASK); +				renderRigged(avatarp, RIGGED_NORMMAP_EMISSIVE);	 +				renderRigged(avatarp, RIGGED_SPECMAP); +				renderRigged(avatarp, RIGGED_SPECMAP_MASK); +				renderRigged(avatarp, RIGGED_SPECMAP_EMISSIVE); +				renderRigged(avatarp, RIGGED_NORMSPEC); +				renderRigged(avatarp, RIGGED_NORMSPEC_MASK); +				renderRigged(avatarp, RIGGED_NORMSPEC_EMISSIVE); +			}  		}  		return;  	} @@ -1311,6 +1330,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)  	if (pass == 5)  	{  		renderRiggedShinySimple(avatarp); +				  		return;  	} @@ -1325,6 +1345,24 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)  		if (pass == 7)  		{  			renderRiggedAlpha(avatarp); + +			if (LLPipeline::sRenderDeferred && !is_post_deferred_render) +			{ //render transparent materials under water +				LLGLEnable blend(GL_BLEND); + +				gGL.setColorMask(true, true); +				gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, +								LLRender::BF_ONE_MINUS_SOURCE_ALPHA, +								LLRender::BF_ZERO, +								LLRender::BF_ONE_MINUS_SOURCE_ALPHA); + +				renderRigged(avatarp, RIGGED_MATERIAL_ALPHA); +				renderRigged(avatarp, RIGGED_SPECMAP_BLEND); +				renderRigged(avatarp, RIGGED_NORMMAP_BLEND); +				renderRigged(avatarp, RIGGED_NORMSPEC_BLEND); + +				gGL.setColorMask(true, false); +			}  			return;  		} @@ -1334,7 +1372,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)  			return;  		} -		if (LLPipeline::sRenderDeferred) +		if (LLPipeline::sRenderDeferred && is_post_deferred_render)  		{  			S32 p = 0;  			switch (pass) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 9284fb1587..9e2a0d74db 100755 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2581,7 +2581,6 @@ BOOL LLViewerShaderMgr::loadShadersObject()  			gSkinnedObjectSimpleWaterProgram.mFeatures.hasWaterFog = true;  			gSkinnedObjectSimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;  			gSkinnedObjectSimpleWaterProgram.mFeatures.hasObjectSkinning = true; -			gSkinnedObjectSimpleWaterProgram.mFeatures.hasAlphaMask = true;  			gSkinnedObjectSimpleWaterProgram.mFeatures.disableTextureIndex = true;  			gSkinnedObjectSimpleWaterProgram.mShaderFiles.clear();  			gSkinnedObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); | 
