diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llaudio/llaudioengine.cpp | 103 | ||||
-rwxr-xr-x | indra/llaudio/llaudioengine.h | 13 | ||||
-rw-r--r-- | indra/llaudio/llaudioengine_fmodstudio.cpp | 11 | ||||
-rw-r--r-- | indra/llaudio/llaudioengine_fmodstudio.h | 1 | ||||
-rw-r--r-- | indra/newview/app_settings/cmd_line.xml | 6 | ||||
-rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
-rw-r--r-- | indra/newview/llstartup.cpp | 27 | ||||
-rw-r--r-- | indra/newview/llvieweraudio.cpp | 38 |
8 files changed, 113 insertions, 97 deletions
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index 008e1827c5..29e96ec4d4 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -206,7 +206,8 @@ std::string LLAudioEngine::getInternetStreamURL() { if (mStreamingAudioImpl) return mStreamingAudioImpl->getURL(); - else return std::string(); + + return std::string(); } @@ -347,42 +348,43 @@ void LLAudioEngine::idle() } continue; } - else + + // Check to see if the current sound is done playing. + if (!channelp->isPlaying()) { - // Check to see if the current sound is done playing, or looped. - if (!channelp->isPlaying()) + sourcep->mCurrentDatap = sourcep->mQueuedDatap; + sourcep->mQueuedDatap = NULL; + + // Reset the timer so the source doesn't die. + sourcep->mAgeTimer.reset(); + + // Make sure we have the buffer set up if we just decoded the data + if (sourcep->mCurrentDatap) { - sourcep->mCurrentDatap = sourcep->mQueuedDatap; - sourcep->mQueuedDatap = NULL; + updateBufferForData(sourcep->mCurrentDatap); + } - // Reset the timer so the source doesn't die. - sourcep->mAgeTimer.reset(); + // Actually play the associated data. + sourcep->setupChannel(); + channelp->updateBuffer(); + sourcep->getChannel()->play(); + continue; + } - // Make sure we have the buffer set up if we just decoded the data - if (sourcep->mCurrentDatap) - { - updateBufferForData(sourcep->mCurrentDatap); - } + // Check to see if the current sound is looped. + if (sourcep->isLoop()) + { + // It's a loop, we need to check and see if we're done with it. + if (channelp->mLoopedThisFrame) + { + sourcep->mCurrentDatap = sourcep->mQueuedDatap; + sourcep->mQueuedDatap = NULL; - // Actually play the associated data. + // Actually, should do a time sync so if we're a loop master/slave + // we don't drift away. sourcep->setupChannel(); - channelp->updateBuffer(); sourcep->getChannel()->play(); } - else if (sourcep->isLoop()) - { - // It's a loop, we need to check and see if we're done with it. - if (channelp->mLoopedThisFrame) - { - sourcep->mCurrentDatap = sourcep->mQueuedDatap; - sourcep->mQueuedDatap = NULL; - - // Actually, should do a time sync so if we're a loop master/slave - // we don't drift away. - sourcep->setupChannel(); - sourcep->getChannel()->play(); - } - } } } @@ -398,18 +400,11 @@ void LLAudioEngine::idle() for (iter = mAllSources.begin(); iter != mAllSources.end(); ++iter) { LLAudioSource *sourcep = iter->second; - if (sourcep->isMuted()) - { - continue; - } - if (sourcep->isSyncMaster()) + if (!sourcep->isMuted() && sourcep->isSyncMaster() && sourcep->getPriority() > max_sm_priority) { - if (sourcep->getPriority() > max_sm_priority) - { - sync_masterp = sourcep; - master_channelp = sync_masterp->getChannel(); - max_sm_priority = sourcep->getPriority(); - } + sync_masterp = sourcep; + master_channelp = sync_masterp->getChannel(); + max_sm_priority = sourcep->getPriority(); } } @@ -739,7 +734,7 @@ F64 LLAudioEngine::mapWindVecToGain(LLVector3 wind_vec) } return (gain); -} +} F64 LLAudioEngine::mapWindVecToPitch(LLVector3 wind_vec) @@ -966,12 +961,11 @@ void LLAudioEngine::cleanupAudioSource(LLAudioSource *asp) else { LL_DEBUGS("AudioEngine") << "Cleaning up audio sources for "<< asp->getID() <<LL_ENDL; - delete asp; - mAllSources.erase(iter); -} + delete asp; + mAllSources.erase(iter); + } } - bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid) { std::string uuid_str; @@ -1690,20 +1684,19 @@ void LLAudioChannel::setSource(LLAudioSource *sourcep) { LL_DEBUGS("AudioEngine") << "( id: " << sourcep->getID() << ")" << LL_ENDL; - if (sourcep == mCurrentSourcep) - { - // Don't reallocate the channel, this will make FMOD goofy. - //LL_INFOS() << "Calling setSource with same source!" << LL_ENDL; - } + if (sourcep == mCurrentSourcep) + { + // Don't reallocate the channel, this will make FMOD goofy. + //LL_INFOS() << "Calling setSource with same source!" << LL_ENDL; + } - mCurrentSourcep = sourcep; + mCurrentSourcep = sourcep; - updateBuffer(); - update3DPosition(); -} + updateBuffer(); + update3DPosition(); + } } - bool LLAudioChannel::updateBuffer() { if (!gAudiop) diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index 0fe8b3d756..a133898969 100755 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -90,6 +90,7 @@ public: // initialization/startup/shutdown virtual bool init(void *userdata, const std::string &app_title); virtual std::string getDriverName(bool verbose) = 0; + virtual LLStreamingAudioInterface *createDefaultStreamingAudioImpl() const = 0; virtual void shutdown(); // Used by the mechanics of the engine @@ -468,13 +469,13 @@ struct SoundData const LLUUID& owner_id, const F32 gain, const S32 type = LLAudioEngine::AUDIO_TYPE_NONE, - const LLVector3d &pos_global = LLVector3d::zero) + const LLVector3d &pos_global = LLVector3d::zero) : + audio_uuid(audio_uuid), + owner_id(owner_id), + gain(gain), + type(type), + pos_global(pos_global) { - this->audio_uuid = audio_uuid; - this->owner_id = owner_id; - this->gain = gain; - this->type = type; - this->pos_global = pos_global; } }; diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp index ba743020b5..c6313ea289 100644 --- a/indra/llaudio/llaudioengine_fmodstudio.cpp +++ b/indra/llaudio/llaudioengine_fmodstudio.cpp @@ -208,10 +208,6 @@ bool LLAudioEngine_FMODSTUDIO::init(void* userdata, const std::string &app_title } #endif - // set up our favourite FMOD-native streaming audio implementation if none has already been added - if (!getStreamingAudioImpl()) // no existing implementation added - setStreamingAudioImpl(new LLStreamingAudio_FMODSTUDIO(mSystem)); - LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() FMOD Studio initialized correctly" << LL_ENDL; int r_numbuffers, r_samplerate, r_channels; @@ -253,6 +249,13 @@ std::string LLAudioEngine_FMODSTUDIO::getDriverName(bool verbose) } +// create our favourite FMOD-native streaming audio implementation +LLStreamingAudioInterface *LLAudioEngine_FMODSTUDIO::createDefaultStreamingAudioImpl() const +{ + return new LLStreamingAudio_FMODSTUDIO(mSystem); +} + + void LLAudioEngine_FMODSTUDIO::allocateListener(void) { mListenerp = (LLListener *) new LLListener_FMODSTUDIO(mSystem); diff --git a/indra/llaudio/llaudioengine_fmodstudio.h b/indra/llaudio/llaudioengine_fmodstudio.h index d3d6d69685..29e7bc6bf0 100644 --- a/indra/llaudio/llaudioengine_fmodstudio.h +++ b/indra/llaudio/llaudioengine_fmodstudio.h @@ -53,6 +53,7 @@ public: // initialization/startup/shutdown virtual bool init(void *user_data, const std::string &app_title); virtual std::string getDriverName(bool verbose); + virtual LLStreamingAudioInterface* createDefaultStreamingAudioImpl() const; virtual void allocateListener(); virtual void shutdown(); diff --git a/indra/newview/app_settings/cmd_line.xml b/indra/newview/app_settings/cmd_line.xml index e16a5c7e76..340334aee8 100644 --- a/indra/newview/app_settings/cmd_line.xml +++ b/indra/newview/app_settings/cmd_line.xml @@ -209,6 +209,12 @@ <string>NoAudio</string> </map> + <key>nofmod</key> + <map> + <key>map-to</key> + <string>UseMediaPluginsForStreamingAudio</string> + </map> + <key>noninteractive</key> <map> <key>desc</key> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 411f77e6a7..c6dca39c99 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7077,6 +7077,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>UseMediaPluginsForStreamingAudio</key> + <map> + <key>Comment</key> + <string>Use media plugins (VLC) for streaming audio.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>NoHardwareProbe</key> <map> <key>Comment</key> diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 6883ead5ee..9cebce2609 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -660,9 +660,22 @@ bool idle_startup() #else void* window_handle = NULL; #endif - bool init = gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()); - if(init) + if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle())) { + if (FALSE == gSavedSettings.getBOOL("UseMediaPluginsForStreamingAudio")) + { + LL_INFOS("AppInit") << "Using default impl to render streaming audio" << LL_ENDL; + gAudiop->setStreamingAudioImpl(gAudiop->createDefaultStreamingAudioImpl()); + } + + // if the audio engine hasn't set up its own preferred handler for streaming audio + // then set up the generic streaming audio implementation which uses media plugins + if (NULL == gAudiop->getStreamingAudioImpl()) + { + LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL; + gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins()); + } + gAudiop->setMuted(TRUE); } else @@ -671,16 +684,6 @@ bool idle_startup() delete gAudiop; gAudiop = NULL; } - - if (gAudiop) - { - // if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins - if (NULL == gAudiop->getStreamingAudioImpl()) - { - LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL; - gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins()); - } - } } } diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index cc73f7ca80..6a0edbecb1 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -91,17 +91,18 @@ void LLViewerAudio::startInternetStreamWithAutoFade(const std::string &streamURI return; } - // Record the URI we are going to be switching to + if (!gAudiop) + { + LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; + return; + } + + // Record the URI we are going to be switching to mNextStreamURI = streamURI; switch (mFadeState) { case FADE_IDLE: - if (!gAudiop) - { - LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; - break; - } // If a stream is playing fade it out first if (!gAudiop->getInternetStreamURL().empty()) { @@ -114,28 +115,28 @@ void LLViewerAudio::startInternetStreamWithAutoFade(const std::string &streamURI mFadeState = FADE_IN; LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl(); - if(stream && stream->supportsAdjustableBufferSizes()) - stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize")); + if (stream && stream->supportsAdjustableBufferSizes()) + stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"), gSavedSettings.getU32("FMODExDecodeBufferSize")); gAudiop->startInternetStream(mNextStreamURI); - startFading(); - registerIdleListener(); - break; } + startFading(); + break; + case FADE_OUT: startFading(); - registerIdleListener(); break; case FADE_IN: - registerIdleListener(); break; default: LL_WARNS() << "Unknown fading state: " << mFadeState << LL_ENDL; - break; + return; } + + registerIdleListener(); } // A return of false from onIdleUpdate means it will be called again next idle update. @@ -236,15 +237,12 @@ void LLViewerAudio::startFading() // This minimum fade time prevents divide by zero and negative times const F32 AUDIO_MUSIC_MINIMUM_FADE_TIME = 0.01f; - if(mDone) + if (mDone) { // The fade state here should only be one of FADE_IN or FADE_OUT, but, in case it is not, // rather than check for both states assume a fade in and check for the fade out case. - mFadeTime = AUDIO_MUSIC_FADE_IN_TIME; - if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT) - { - mFadeTime = AUDIO_MUSIC_FADE_OUT_TIME; - } + mFadeTime = LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT ? + AUDIO_MUSIC_FADE_OUT_TIME : AUDIO_MUSIC_FADE_IN_TIME; // Prevent invalid fade time mFadeTime = llmax(mFadeTime, AUDIO_MUSIC_MINIMUM_FADE_TIME); |