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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/reflectionProbeF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/reflectionprobeF.glsl32
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/reflectionprobeV.glsl34
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class2/interface/reflectionprobeF.glsl42
-rw-r--r--indra/newview/app_settings/shaders/class2/interface/reflectionprobeV.glsl38
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl8
-rw-r--r--indra/newview/llviewershadermgr.cpp17
-rw-r--r--indra/newview/llviewershadermgr.h1
-rw-r--r--indra/newview/pipeline.cpp80
-rw-r--r--indra/newview/pipeline.h5
11 files changed, 235 insertions, 34 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/reflectionProbeF.glsl
index dd850ff97c..95abd4d932 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/reflectionProbeF.glsl
@@ -38,6 +38,12 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
pos, norm, glossiness, false);
}
+vec4 sampleReflectionProbesDebug(vec3 pos)
+{
+ //output green to debug display
+ return vec4(0, 1, 0, 0.5);
+}
+
void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
vec3 pos, vec3 norm, float glossiness, float envIntensity)
{
diff --git a/indra/newview/app_settings/shaders/class1/interface/reflectionprobeF.glsl b/indra/newview/app_settings/shaders/class1/interface/reflectionprobeF.glsl
new file mode 100644
index 0000000000..e2e0a2002b
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/reflectionprobeF.glsl
@@ -0,0 +1,32 @@
+/**
+ * @file reflectionprobeF.glsl
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// debug stub
+out vec4 frag_color;
+
+void main()
+{
+ frag_color = vec4(0,1,0,0.5);
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/reflectionprobeV.glsl b/indra/newview/app_settings/shaders/class1/interface/reflectionprobeV.glsl
new file mode 100644
index 0000000000..0efbd63944
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/reflectionprobeV.glsl
@@ -0,0 +1,34 @@
+/**
+ * @file reflectionprobeV.glsl
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+ // Debug stub
+
+ATTRIBUTE vec3 position;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+}
+
diff --git a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
index eb26143438..af43c7b4e3 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
@@ -50,6 +50,12 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
pos, norm, glossiness, false);
}
+vec4 sampleReflectionProbesDebug(vec3 pos)
+{
+ // show nothing in debug display
+ return vec4(0, 0, 0, 0);
+}
+
void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
vec3 pos, vec3 norm, float glossiness, float envIntensity)
{
diff --git a/indra/newview/app_settings/shaders/class2/interface/reflectionprobeF.glsl b/indra/newview/app_settings/shaders/class2/interface/reflectionprobeF.glsl
new file mode 100644
index 0000000000..986b233e0b
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class2/interface/reflectionprobeF.glsl
@@ -0,0 +1,42 @@
+/**
+ * @file reflectionprobeF.glsl
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+out vec4 frag_color;
+
+in vec2 vary_fragcoord;
+
+vec4 getPositionWithDepth(vec2 pos_screen, float depth);
+float getDepth(vec2 pos_screen);
+
+vec4 sampleReflectionProbesDebug(vec3 pos);
+
+void main()
+{
+ vec2 tc = vary_fragcoord.xy;
+ float depth = getDepth(tc.xy);
+ vec4 pos = getPositionWithDepth(tc, depth);
+
+ frag_color = sampleReflectionProbesDebug(pos.xyz);
+}
diff --git a/indra/newview/app_settings/shaders/class2/interface/reflectionprobeV.glsl b/indra/newview/app_settings/shaders/class2/interface/reflectionprobeV.glsl
new file mode 100644
index 0000000000..e45b1c288b
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class2/interface/reflectionprobeV.glsl
@@ -0,0 +1,38 @@
+/**
+ * @file reflectionprobeV.glsl
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+in vec3 position;
+
+out vec2 vary_fragcoord;
+
+void main()
+{
+ //transform vertex
+ vec4 pos = vec4(position.xyz, 1.0);
+ gl_Position = pos;
+
+ vary_fragcoord = (pos.xy*0.5+0.5);
+}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
index ca436033f1..977b2e6b24 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl
@@ -518,6 +518,13 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
glossenv = sampleProbes(pos, normalize(refnormpersp), lod, errorCorrect);
}
+vec4 sampleReflectionProbesDebug(vec3 pos)
+{
+ preProbeSample(pos);
+
+ return vec4(probeInfluences*0.25, 0, 0, probeInfluences*0.25);
+}
+
void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
vec3 pos, vec3 norm, float glossiness)
{
@@ -525,6 +532,7 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
pos, norm, glossiness, false);
}
+
void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv,
vec3 pos, vec3 norm, float glossiness, float envIntensity)
{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 408e60595c..b7e2fd4cb4 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -92,8 +92,7 @@ LLGLSLShader gDownsampleDepthProgram;
LLGLSLShader gDownsampleDepthRectProgram;
LLGLSLShader gAlphaMaskProgram;
LLGLSLShader gBenchmarkProgram;
-LLGLSLShader gScreenSpaceReflectionProgram;
-
+LLGLSLShader gReflectionProbeDisplayProgram;
//object shaders
LLGLSLShader gObjectSimpleProgram;
@@ -694,6 +693,7 @@ void LLViewerShaderMgr::unloadShaders()
gDownsampleDepthProgram.unload();
gDownsampleDepthRectProgram.unload();
gBenchmarkProgram.unload();
+ gReflectionProbeDisplayProgram.unload();
gAlphaMaskProgram.unload();
gUIProgram.unload();
gPathfindingProgram.unload();
@@ -710,7 +710,6 @@ void LLViewerShaderMgr::unloadShaders()
gOneTextureFilterProgram.unload();
gOneTextureNoColorProgram.unload();
gSolidColorProgram.unload();
- gScreenSpaceReflectionProgram.unload();
gObjectFullbrightNoColorProgram.unload();
gObjectFullbrightNoColorWaterProgram.unload();
@@ -3888,6 +3887,18 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
success = gBenchmarkProgram.createShader(NULL, NULL);
}
+ if (success)
+ {
+ gReflectionProbeDisplayProgram.mName = "Reflection Probe Display Shader";
+ gReflectionProbeDisplayProgram.mFeatures.hasReflectionProbes = true;
+ gReflectionProbeDisplayProgram.mShaderFiles.clear();
+ gReflectionProbeDisplayProgram.mShaderFiles.push_back(make_pair("interface/reflectionprobeV.glsl", GL_VERTEX_SHADER));
+ gReflectionProbeDisplayProgram.mShaderFiles.push_back(make_pair("interface/reflectionprobeF.glsl", GL_FRAGMENT_SHADER));
+ gReflectionProbeDisplayProgram.mShaderLevel = mShaderLevel[SHADER_INTERFACE];
+ success = gReflectionProbeDisplayProgram.createShader(NULL, NULL);
+ }
+
+
if (success)
{
gDownsampleDepthRectProgram.mName = "DownsampleDepthRect Shader";
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index a53706e96a..d26750f230 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -163,6 +163,7 @@ extern LLGLSLShader gClipProgram;
extern LLGLSLShader gDownsampleDepthProgram;
extern LLGLSLShader gDownsampleDepthRectProgram;
extern LLGLSLShader gBenchmarkProgram;
+extern LLGLSLShader gReflectionProbeDisplayProgram;
//output tex0[tc0] + tex1[tc1]
extern LLGLSLShader gTwoTextureAddProgram;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5c3a830322..9d792d0801 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -338,6 +338,18 @@ static LLCullResult* sCull = NULL;
void validate_framebuffer_object();
+// override the projection_matrix uniform on the given shader to that which would be set by the main camera
+void set_camera_projection_matrix(LLGLSLShader& shader)
+{
+ auto camProj = LLViewerCamera::getInstance()->getProjection();
+ glh::matrix4f projection = get_current_projection();
+ projection.set_row(0, glh::vec4f(camProj.mMatrix[0][0], camProj.mMatrix[0][1], camProj.mMatrix[0][2], camProj.mMatrix[0][3]));
+ projection.set_row(0, glh::vec4f(camProj.mMatrix[1][0], camProj.mMatrix[1][1], camProj.mMatrix[1][2], camProj.mMatrix[1][3]));
+ projection.set_row(0, glh::vec4f(camProj.mMatrix[2][0], camProj.mMatrix[2][1], camProj.mMatrix[2][2], camProj.mMatrix[2][3]));
+ projection.set_row(0, glh::vec4f(camProj.mMatrix[3][0], camProj.mMatrix[3][1], camProj.mMatrix[3][2], camProj.mMatrix[3][3]));
+ shader.uniformMatrix4fv(LLShaderMgr::PROJECTION_MATRIX, 1, FALSE, projection.m);
+}
+
// Add color attachments for deferred rendering
// target -- RenderTarget to add attachments to
bool addDeferredAttachments(LLRenderTarget& target, bool for_impostor = false)
@@ -491,7 +503,21 @@ void LLPipeline::init()
mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0);
mDeferredVB->allocateBuffer(8, 0, true);
- setLightingDetail(-1);
+
+ {
+ mScreenTriangleVB = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, GL_STATIC_DRAW);
+ mScreenTriangleVB->allocateBuffer(3, 0, true);
+ LLStrider<LLVector3> vert;
+ mScreenTriangleVB->getVertexStrider(vert);
+
+ vert[0].set(-1, 1, 0);
+ vert[1].set(-1, -3, 0);
+ vert[2].set(3, 1, 0);
+
+ mScreenTriangleVB->flush();
+ }
+
+ setLightingDetail(-1);
//
// Update all settings to trigger a cached settings refresh
@@ -659,6 +685,7 @@ void LLPipeline::cleanup()
mInitialized = false;
mDeferredVB = NULL;
+ mScreenTriangleVB = nullptr;
mCubeVB = NULL;
@@ -5210,6 +5237,21 @@ void LLPipeline::renderDebug()
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_REFLECTION_PROBES) && !hud_only)
{
mReflectionMapManager.renderDebug();
+
+ LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("probe debug display");
+
+ bindDeferredShader(gReflectionProbeDisplayProgram, NULL);
+ mScreenTriangleVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+
+ // Provide our projection matrix.
+ set_camera_projection_matrix(gReflectionProbeDisplayProgram);
+
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_FALSE);
+
+ mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3);
+
+ unbindDeferredShader(gReflectionProbeDisplayProgram);
}
gUIProgram.bind();
@@ -7513,31 +7555,18 @@ void LLPipeline::renderFinalize()
if (!gCubeSnapshot)
{
+ LLRenderTarget* screen_target = &mRT->screen;
+ screen_target->bindTarget();
+
if (RenderScreenSpaceReflections)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("renderDeferredLighting - screen space reflections");
LL_PROFILE_GPU_ZONE("screen space reflections");
- LLStrider<LLVector3> vert;
- mDeferredVB->getVertexStrider(vert);
-
- vert[0].set(-1, 1, 0);
- vert[1].set(-1, -3, 0);
- vert[2].set(3, 1, 0);
-
- // Make sure the deferred VB is a full screen triangle.
- mDeferredVB->getVertexStrider(vert);
bindDeferredShader(gPostScreenSpaceReflectionProgram, NULL);
- mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ mScreenTriangleVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
- // Provide our projection matrix.
- auto camProj = LLViewerCamera::getInstance()->getProjection();
- glh::matrix4f projection = get_current_projection();
- projection.set_row(0, glh::vec4f(camProj.mMatrix[0][0], camProj.mMatrix[0][1], camProj.mMatrix[0][2], camProj.mMatrix[0][3]));
- projection.set_row(0, glh::vec4f(camProj.mMatrix[1][0], camProj.mMatrix[1][1], camProj.mMatrix[1][2], camProj.mMatrix[1][3]));
- projection.set_row(0, glh::vec4f(camProj.mMatrix[2][0], camProj.mMatrix[2][1], camProj.mMatrix[2][2], camProj.mMatrix[2][3]));
- projection.set_row(0, glh::vec4f(camProj.mMatrix[3][0], camProj.mMatrix[3][1], camProj.mMatrix[3][2], camProj.mMatrix[3][3]));
- gPostScreenSpaceReflectionProgram.uniformMatrix4fv(LLShaderMgr::PROJECTION_MATRIX, 1, FALSE, projection.m);
+ set_camera_projection_matrix(gPostScreenSpaceReflectionProgram);
// We need linear depth.
static LLStaticHashedString zfar("zFar");
@@ -7547,14 +7576,10 @@ void LLPipeline::renderFinalize()
gPostScreenSpaceReflectionProgram.uniform1f(zfar, farClip);
gPostScreenSpaceReflectionProgram.uniform1f(znear, nearClip);
- LLRenderTarget *screen_target = &mRT->screen;
-
- screen_target->bindTarget();
S32 channel = gPostScreenSpaceReflectionProgram.enableTexture(LLShaderMgr::DIFFUSE_MAP, screen_target->getUsage());
if (channel > -1)
{
screen_target->bindTexture(0, channel, LLTexUnit::TFO_POINT);
-
}
{
@@ -7567,23 +7592,17 @@ void LLPipeline::renderFinalize()
}
unbindDeferredShader(gPostScreenSpaceReflectionProgram);
-
- screen_target->flush();
}
// gamma correct lighting
-
{
LL_PROFILE_GPU_ZONE("gamma correct");
LLGLDepthTest depth(GL_FALSE, GL_FALSE);
- LLRenderTarget* screen_target = &mRT->screen;
-
LLVector2 tc1(0, 0);
LLVector2 tc2((F32)screen_target->getWidth() * 2, (F32)screen_target->getHeight() * 2);
- screen_target->bindTarget();
// Apply gamma correction to the frame here.
gDeferredPostGammaCorrectProgram.bind();
// mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
@@ -7614,9 +7633,10 @@ void LLPipeline::renderFinalize()
gGL.getTexUnit(channel)->unbind(screen_target->getUsage());
gDeferredPostGammaCorrectProgram.unbind();
- screen_target->flush();
}
+ screen_target->flush();
+
LLVertexBuffer::unbind();
}
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index c0add04cca..7661cd1b42 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -693,9 +693,12 @@ public:
LLCullResult mReflectedObjects;
LLCullResult mRefractedObjects;
- //utility buffer for rendering post effects, gets abused by renderDeferredLighting
+ //utility buffers for rendering post effects
LLPointer<LLVertexBuffer> mDeferredVB;
+ // a single triangle that covers the whole screen
+ LLPointer<LLVertexBuffer> mScreenTriangleVB;
+
//utility buffer for rendering cubes, 8 vertices are corners of a cube [-1, 1]
LLPointer<LLVertexBuffer> mCubeVB;