diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl | 9 | 
1 files changed, 8 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl index 3eaaa41866..6f7e777d23 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl @@ -56,9 +56,16 @@ void fullbright_shiny_lighting()  		color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a*0.75); // MAGIC NUMBER SL-12574; ALM: Off, Quality > Low  		color.rgb = fullbrightShinyAtmosTransport(color.rgb); -  		color.rgb = fullbrightScaleSoftClip(color.rgb);  	} +/* +	// NOTE: HUD objects will be full bright. Uncomment if you want "some" environment lighting effecting these HUD objects. +	else +	{ +		vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; +		color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a*0.75); // MAGIC NUMBER SL-12574; ALM: Off, Quality > Low +	} +*/  	color.a = 1.0; | 
