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-rw-r--r--indra/llcharacter/llheadrotmotion.cpp201
-rw-r--r--indra/llcharacter/llheadrotmotion.h4
-rw-r--r--indra/newview/character/avatar_lad.xml2236
-rw-r--r--indra/newview/character/avatar_skeleton.xml95
4 files changed, 1407 insertions, 1129 deletions
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index 812c4201af..e91de7a11d 100644
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -285,7 +285,10 @@ LLEyeMotion::LLEyeMotion(const LLUUID &id) : LLMotion(id)
mName = "eye_rot";
mLeftEyeState = new LLJointState;
+ mAltLeftEyeState = new LLJointState;
+
mRightEyeState = new LLJointState;
+ mAltRightEyeState = new LLJointState;
}
@@ -318,18 +321,38 @@ LLMotion::LLMotionInitStatus LLEyeMotion::onInitialize(LLCharacter *character)
return STATUS_FAILURE;
}
+ mAltLeftEyeState->setJoint( character->getJoint("mFaceEyeAltLeft") );
+ if ( ! mAltLeftEyeState->getJoint() )
+ {
+ LL_INFOS() << getName() << ": Can't get alt left eyeball joint." << LL_ENDL;
+ return STATUS_FAILURE;
+ }
+
mRightEyeState->setJoint( character->getJoint("mEyeRight") );
if ( ! mRightEyeState->getJoint() )
{
- LL_INFOS() << getName() << ": Can't get Right eyeball joint." << LL_ENDL;
+ LL_INFOS() << getName() << ": Can't get right eyeball joint." << LL_ENDL;
+ return STATUS_FAILURE;
+ }
+
+ mAltRightEyeState->setJoint( character->getJoint("mFaceEyeAltRight") );
+ if ( ! mAltRightEyeState->getJoint() )
+ {
+ LL_INFOS() << getName() << ": Can't get alt right eyeball joint." << LL_ENDL;
return STATUS_FAILURE;
}
mLeftEyeState->setUsage(LLJointState::ROT);
+ mAltLeftEyeState->setUsage(LLJointState::ROT);
+
mRightEyeState->setUsage(LLJointState::ROT);
+ mAltRightEyeState->setUsage(LLJointState::ROT);
addJointState( mLeftEyeState );
+ addJointState( mAltLeftEyeState );
+
addJointState( mRightEyeState );
+ addJointState( mAltRightEyeState );
return STATUS_SUCCESS;
}
@@ -343,17 +366,98 @@ BOOL LLEyeMotion::onActivate()
return TRUE;
}
-
//-----------------------------------------------------------------------------
-// LLEyeMotion::onUpdate()
+// LLEyeMotion::adjustEyeTarget()
//-----------------------------------------------------------------------------
-BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
+void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state)
{
// Compute eye rotation.
+ BOOL has_eye_target = FALSE;
LLQuaternion target_eye_rot;
LLVector3 eye_look_at;
F32 vergence;
+ if (targetPos)
+ {
+ LLVector3 skyward(0.f, 0.f, 1.f);
+ LLVector3 left;
+ LLVector3 up;
+
+ eye_look_at = *targetPos;
+ has_eye_target = TRUE;
+ F32 lookAtDistance = eye_look_at.normVec();
+
+ left.setVec(skyward % eye_look_at);
+ up.setVec(eye_look_at % left);
+
+ target_eye_rot = LLQuaternion(eye_look_at, left, up);
+ // convert target rotation to head-local coordinates
+ target_eye_rot *= ~mHeadJoint->getWorldRotation();
+ // eliminate any Euler roll - we're lucky that roll is applied last.
+ F32 roll, pitch, yaw;
+ target_eye_rot.getEulerAngles(&roll, &pitch, &yaw);
+ target_eye_rot.setQuat(0.0f, pitch, yaw);
+ // constrain target orientation to be in front of avatar's face
+ target_eye_rot.constrain(EYE_ROT_LIMIT_ANGLE);
+
+ // calculate vergence
+ F32 interocular_dist = (left_eye_state.getJoint()->getWorldPosition() - right_eye_state.getJoint()->getWorldPosition()).magVec();
+ vergence = -atan2((interocular_dist / 2.f), lookAtDistance);
+ llclamp(vergence, -F_PI_BY_TWO, 0.f);
+ }
+ else
+ {
+ target_eye_rot = LLQuaternion::DEFAULT;
+ vergence = 0.f;
+ }
+
+ //RN: subtract 4 degrees to account for foveal angular offset relative to pupil
+ vergence += 4.f * DEG_TO_RAD;
+
+ // calculate eye jitter
+ LLQuaternion eye_jitter_rot;
+
+ // vergence not too high...
+ if (vergence > -0.05f)
+ {
+ //...go ahead and jitter
+ eye_jitter_rot.setQuat(0.f, mEyeJitterPitch + mEyeLookAwayPitch, mEyeJitterYaw + mEyeLookAwayYaw);
+ }
+ else
+ {
+ //...or don't
+ eye_jitter_rot.loadIdentity();
+ }
+
+ // calculate vergence of eyes as an object gets closer to the avatar's head
+ LLQuaternion vergence_quat;
+
+ if (has_eye_target)
+ {
+ vergence_quat.setQuat(vergence, LLVector3(0.f, 0.f, 1.f));
+ }
+ else
+ {
+ vergence_quat.loadIdentity();
+ }
+
+ // calculate eye rotations
+ LLQuaternion left_eye_rot = target_eye_rot;
+ left_eye_rot = vergence_quat * eye_jitter_rot * left_eye_rot;
+
+ LLQuaternion right_eye_rot = target_eye_rot;
+ vergence_quat.transQuat();
+ right_eye_rot = vergence_quat * eye_jitter_rot * right_eye_rot;
+
+ left_eye_state.setRotation( left_eye_rot );
+ right_eye_state.setRotation( right_eye_rot );
+}
+
+//-----------------------------------------------------------------------------
+// LLEyeMotion::onUpdate()
+//-----------------------------------------------------------------------------
+BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
+{
//calculate jitter
if (mEyeJitterTimer.getElapsedTimeF32() > mEyeJitterTime)
{
@@ -426,83 +530,10 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
}
}
- BOOL has_eye_target = FALSE;
LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint");
- if (targetPos)
- {
- LLVector3 skyward(0.f, 0.f, 1.f);
- LLVector3 left;
- LLVector3 up;
-
- eye_look_at = *targetPos;
- has_eye_target = TRUE;
- F32 lookAtDistance = eye_look_at.normVec();
-
- left.setVec(skyward % eye_look_at);
- up.setVec(eye_look_at % left);
-
- target_eye_rot = LLQuaternion(eye_look_at, left, up);
- // convert target rotation to head-local coordinates
- target_eye_rot *= ~mHeadJoint->getWorldRotation();
- // eliminate any Euler roll - we're lucky that roll is applied last.
- F32 roll, pitch, yaw;
- target_eye_rot.getEulerAngles(&roll, &pitch, &yaw);
- target_eye_rot.setQuat(0.0f, pitch, yaw);
- // constrain target orientation to be in front of avatar's face
- target_eye_rot.constrain(EYE_ROT_LIMIT_ANGLE);
-
- // calculate vergence
- F32 interocular_dist = (mLeftEyeState->getJoint()->getWorldPosition() - mRightEyeState->getJoint()->getWorldPosition()).magVec();
- vergence = -atan2((interocular_dist / 2.f), lookAtDistance);
- llclamp(vergence, -F_PI_BY_TWO, 0.f);
- }
- else
- {
- target_eye_rot = LLQuaternion::DEFAULT;
- vergence = 0.f;
- }
-
- //RN: subtract 4 degrees to account for foveal angular offset relative to pupil
- vergence += 4.f * DEG_TO_RAD;
-
- // calculate eye jitter
- LLQuaternion eye_jitter_rot;
-
- // vergence not too high...
- if (vergence > -0.05f)
- {
- //...go ahead and jitter
- eye_jitter_rot.setQuat(0.f, mEyeJitterPitch + mEyeLookAwayPitch, mEyeJitterYaw + mEyeLookAwayYaw);
- }
- else
- {
- //...or don't
- eye_jitter_rot.loadIdentity();
- }
-
- // calculate vergence of eyes as an object gets closer to the avatar's head
- LLQuaternion vergence_quat;
-
- if (has_eye_target)
- {
- vergence_quat.setQuat(vergence, LLVector3(0.f, 0.f, 1.f));
- }
- else
- {
- vergence_quat.loadIdentity();
- }
-
- // calculate eye rotations
- LLQuaternion left_eye_rot = target_eye_rot;
- left_eye_rot = vergence_quat * eye_jitter_rot * left_eye_rot;
-
- LLQuaternion right_eye_rot = target_eye_rot;
- vergence_quat.transQuat();
- right_eye_rot = vergence_quat * eye_jitter_rot * right_eye_rot;
-
- mLeftEyeState->setRotation( left_eye_rot );
- mRightEyeState->setRotation( right_eye_rot );
+ adjustEyeTarget(targetPos, *mLeftEyeState, *mRightEyeState);
+ adjustEyeTarget(targetPos, *mAltLeftEyeState, *mAltRightEyeState);
return TRUE;
}
@@ -519,11 +550,23 @@ void LLEyeMotion::onDeactivate()
joint->setRotation(LLQuaternion::DEFAULT);
}
+ joint = mAltLeftEyeState->getJoint();
+ if (joint)
+ {
+ joint->setRotation(LLQuaternion::DEFAULT);
+ }
+
joint = mRightEyeState->getJoint();
if (joint)
{
joint->setRotation(LLQuaternion::DEFAULT);
}
+
+ joint = mAltRightEyeState->getJoint();
+ if (joint)
+ {
+ joint->setRotation(LLQuaternion::DEFAULT);
+ }
}
// End
diff --git a/indra/llcharacter/llheadrotmotion.h b/indra/llcharacter/llheadrotmotion.h
index 569dbef2dd..53ae1813bc 100644
--- a/indra/llcharacter/llheadrotmotion.h
+++ b/indra/llcharacter/llheadrotmotion.h
@@ -176,6 +176,8 @@ public:
// it will be deactivated
virtual BOOL onActivate();
+ void adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state);
+
// called per time step
// must return TRUE while it is active, and
// must return FALSE when the motion is completed.
@@ -193,6 +195,8 @@ public:
LLJoint *mHeadJoint;
LLPointer<LLJointState> mLeftEyeState;
LLPointer<LLJointState> mRightEyeState;
+ LLPointer<LLJointState> mAltLeftEyeState;
+ LLPointer<LLJointState> mAltRightEyeState;
LLFrameTimer mEyeJitterTimer;
F32 mEyeJitterTime;
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 7f9dc73ddd..9c7e50e8bb 100644
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<linden_avatar
- version="2.0" wearable_definition_version="22">
+ version="2.0" wearable_definition_version="22">
<!-- The wearable_definition_version is checked during asset upload. -->
<!-- If you increment it, check indra/lib/python/indra/assetutil.py. -->
<skeleton
@@ -430,7 +430,7 @@
hud="true"
max_attachment_offset="2.0"
visible_in_first_person="true" />
-
+
<attachment_point
id="39"
group="6"
@@ -441,7 +441,7 @@
position="0 0 0"
rotation="0 0 0"
visible_in_first_person="true" />
-
+
<attachment_point
id="40"
group="6"
@@ -452,7 +452,7 @@
position="0 0 0"
rotation="0 0 0"
visible_in_first_person="true" />
-
+
<!-- BENTO ADDITIONS -->
<attachment_point
@@ -708,10 +708,10 @@
name="mHindLimb2Right"
scale=".05 .05 .1" />
- <bone name="mWingsRoot" scale="0 0 0" offset="0 0 0" />
-
+ <bone name="mWingsRoot" scale="0 0 0" offset="0 0 0" />
+
<bone name="mWing1Right" scale="0 0 0" offset="-0.05 0 0" />
-
+
<bone name="mWing1Left" scale="0 0 0" offset="-0.05 0 0" />
</param_skeleton>
@@ -807,6 +807,80 @@
<bone
name="mHindLimb2Right"
scale="0 0 0.1" />
+
+ <bone
+ name="mWing1Left"
+ scale="0 0 0"
+ offset="0 0 0" />
+ <bone
+ name="mWing2Left"
+ scale="0 0 0"
+ offset="-0.015 0.015 0" />
+ <bone
+ name="mWing3Left"
+ scale="0 0 0"
+ offset="-0.025 0.025 0" />
+ <bone
+ name="mWing4Left"
+ scale="0 0 0"
+ offset="-0.03 0.03 0" />
+ <bone
+ name="mWing4FanLeft"
+ scale="0 0 0"
+ offset="-0.03 0.03 0" />
+
+ <bone
+ name="mWing1Right"
+ scale="0 0 0"
+ offset="0 0 0" />
+ <bone
+ name="mWing2Right"
+ scale="0 0 0"
+ offset="-0.015 -0.015 0" />
+ <bone
+ name="mWing3Right"
+ scale="0 0 0"
+ offset="-0.025 -0.025 0" />
+ <bone
+ name="mWing4Right"
+ scale="0 0 0"
+ offset="-0.03 -0.03 0" />
+ <bone
+ name="mWing4FanRight"
+ scale="0 0 0"
+ offset="-0.03 -0.03 0" />
+
+ <bone
+ name="mTail1"
+ scale ="0 0 0"
+ offset="-0.02 0 0" />
+
+ <bone
+ name="mTail2"
+ scale ="0 0 0"
+ offset="-0.02 0 0" />
+
+ <bone
+ name="mTail3"
+ scale ="0 0 0"
+ offset="-0.02 0 0" />
+
+ <bone
+ name="mTail4"
+ scale ="0 0 0"
+ offset="-0.02 0 0" />
+
+ <bone
+ name="mTail55"
+ scale ="0 0 0"
+ offset="-0.02 0 0" />
+
+ <bone
+ name="mTail6"
+ scale ="0 0 0"
+ offset="-0.02 0 0" />
+
+
</param_skeleton>
</param>
@@ -880,7 +954,7 @@
<bone
name="mSpine2"
scale="0.1 0.1 0" />
-
+
<bone
name="mHipLeft"
scale="0.13 0.13 0" />
@@ -971,7 +1045,7 @@
scale="0.0 0.0 0.0"
offset="0 -0.02 0" />
- <bone
+ <bone
name="mWing1Left"
scale="0.0 0.0 0.0"
offset="0 0.02 0" />
@@ -1164,56 +1238,57 @@
scale="0 0 0"
offset="0 -.009 0" />
- <bone
+ <bone
name="mFaceEyeAltLeft"
scale="0 0 0 "
- offset="0 .009 0" />
+ offset="0 .0090 0" />
<bone
name="mFaceEyeAltRight"
scale="0 0 0 "
- offset="0 -.009 0" />
-
+ offset="0 -.0090 0" />
+
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0 "
- offset="0 .009 0" />
+ offset="0 .0090 0" />
<bone
name="mFaceEyeLidLowerRight"
scale="0 0 0 "
- offset="0 -.009 0" />
+ offset="0 -.0090 0" />
+
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0 "
- offset="0 .009 0" />
+ offset="0 .0090 0" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0 0 "
- offset="0 -.009 0" />
-
+ offset="0 -.0090 0" />
+
<bone
name="mFaceEyebrowInnerLeft"
scale="0 0 0 "
- offset="0 .009 0" />
+ offset="0 .0090 0" />
<bone
name="mFaceEyebrowInnerRight"
scale="0 0 0 "
- offset="0 -.009 0" />
-
+ offset="0 -.0090 0" />
+
<bone
name="mFaceEyebrowCenterLeft"
scale="0 0 0 "
- offset="0 .009 0" />
+ offset="0 .0090 0" />
<bone
name="mFaceEyebrowCenterRight"
scale="0 0 0 "
- offset="0 -.009 0" />
-
+ offset="0 -.0090 0" />
+
<bone
name="mFaceEyebrowOuterLeft"
scale="0 0 0 "
@@ -1223,7 +1298,7 @@
name="mFaceEyebrowOuterRight"
scale="0 0 0 "
offset="0 -.005 0" />
-
+
<bone
name="mFaceEyecornerInnerLeft"
scale="0 0 0 "
@@ -1233,7 +1308,7 @@
name="mFaceEyecornerInnerRight"
scale="0 0 0 "
offset="0 -.008 0" />
-
+
</param_skeleton>
</param>
@@ -1258,12 +1333,12 @@
scale="0 0 0"
offset="0 0 -.004" />
- <bone
+ <bone
name="mFaceEyeAltLeft"
scale="0 0 0"
offset="0 0 .004" />
- <bone
+ <bone
name="mFaceEyeAltRight"
scale="0 0 0"
offset="0 0 -.004" />
@@ -1291,27 +1366,27 @@
name="mFaceLipUpperLeft"
scale="0 0 0"
offset="0 0 .004" />
-
+
<bone
name="mFaceLipUpperRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceLipLowerLeft"
scale="0 0 0"
offset="0 0 .004" />
-
+
<bone
name="mFaceLipLowerRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceLipCornerRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceLipCornerLeft"
scale="0 0 0"
@@ -1326,7 +1401,7 @@
name="mFaceCheekLowerRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceCheekUpperLeft"
scale="0 0 0"
@@ -1336,7 +1411,7 @@
name="mFaceCheekUpperRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
@@ -1346,7 +1421,7 @@
name="mFaceEyeLidUpperRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
@@ -1356,7 +1431,7 @@
name="mFaceEyeLidLowerRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceEyebrowInnerLeft"
scale="0 0 0"
@@ -1366,7 +1441,7 @@
name="mFaceEyebrowInnerRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceEyebrowCenterLeft"
scale="0 0 0"
@@ -1386,17 +1461,17 @@
name="mFaceEyebrowOuterRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceEyecornerInnerRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
<bone
name="mFaceEyecornerInnerLeft"
scale="0 0 0"
offset="0 0 0.004" />
-
+
<bone
name="mFaceForeheadLeft"
scale="0 0 0"
@@ -1406,7 +1481,7 @@
name="mFaceForeheadRight"
scale="0 0 0"
offset="0 0 -.004" />
-
+
</param_skeleton>
</param>
@@ -1431,109 +1506,9 @@
scale="0 0 0"
offset=".016 0 0" />
- <bone
- name="mFaceEyeAltLeft"
- scale="0 0 0"
- offset=".016 0 0" />
-
- <bone
- name="mFaceEyeAltRight"
- scale="0 0 0"
- offset=".016 0 0" />
-
- <bone
- name="mFaceRoot"
- scale="0.25 0 0"
- offset="0 0 0" />
-
- <bone
- name="mFaceNoseCenter"
- scale="0 0 0"
- offset=".01 0 0" />
-
- <bone
- name="mFaceNoseRight"
- scale="0 0 0"
- offset=".005 0 0" />
-
- <bone
- name="mFaceNoseLeft"
- scale="0 0 0"
- offset=".005 0 0" />
-
- <bone
- name="mFaceNoseBase"
- scale="0 0 0"
- offset=".005 0 0" />
-
- <bone
- name="mFaceLipUpperCenter"
- scale="0 0 0"
- offset="0.005 0 0" />
-
- <bone
- name="mFaceLipLowerCenter"
- scale="0 0 0"
- offset="0.01 0 0" />
-
- <bone
- name="mFaceLipUpperLeft"
- scale="0 0 0"
- offset="0.005 0 0" />
-
- <bone
- name="mFaceLipUpperRight"
- scale="0 0 0"
- offset="0.005 0 0" />
-
- <bone
- name="mFaceLipLowerLeft"
- scale="0 0 0"
- offset="0.004 0 0" />
-
- <bone
- name="mFaceLipLowerRight"
- scale="0 0 0"
- offset="0.004 0 0" />
-
- <bone
- name="mFaceLipCornerRight"
- scale="0 0 0"
- offset="0.004 0 0" />
-
- <bone
- name="mFaceLipCornerLeft"
- scale="0 0 0"
- offset="0.004 0 0" />
-
- <bone
- name="mFaceCheekLowerLeft"
- scale="0 0 0"
- offset="0.007 0 0" />
-
- <bone
- name="mFaceCheekLowerRight"
- scale="0 0 0"
- offset="-0.007 0 0" />
-
- <bone
- name="mFaceTeethUpper"
- scale="0 0 0"
- offset="0.012 0 0" />
-
- <bone
- name="mFaceTeethLower"
- scale="0 0 0"
- offset="0.012 0 0" />
-
- <bone
- name="mFaceJaw"
- scale="0 0 0"
- offset="0.01 0 0" />
-
</param_skeleton>
</param>
-
+
<param
id="768"
group="1"
@@ -1554,6 +1529,7 @@
name="mEyeRight"
scale="0 0 0"
offset=".005 0 0" />
+
<bone
name="mFaceEyeAltLeft"
scale="0 0 0"
@@ -1563,7 +1539,7 @@
name="mFaceEyeAltRight"
scale="0 0 0"
offset=".005 0 0" />
-
+
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0 "
@@ -1623,10 +1599,10 @@
name="mFaceEyebrowOuterLeft"
scale="0 0 0 "
offset=".0013 0 0" />
+
+
-
-
-
+
</param_skeleton>
</param>
@@ -1648,27 +1624,27 @@
name = "mFaceTeethLower"
scale = "1 1 1"
offset = "0 0 0" />
-
+
<bone
name = "mFaceTeethUpper"
scale = "1 1 1"
offset = "0 0 0" />
-
+
<bone
name = "mFaceEyecornerInnerLeft"
scale = "1 1 1"
offset = "0 0 0" />
-
+
<bone
name = "mFaceEyecornerInnerRight"
scale = "1 1 1"
offset = "0 0 0" />
-
+
<bone
name = "mFaceNoseBridge"
scale = "1 1 1"
offset = "0 0 0" />
-
+
<bone
name = "mFaceNoseBase"
scale = "1 1 1"
@@ -1687,7 +1663,7 @@
name="mFaceRoot"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mEyeLeft"
scale="1 1 1"
@@ -1697,17 +1673,17 @@
name="mEyeRight"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyeAltLeft"
scale="1 1 1"
- offset="0 0 0" />
+ offset="0 0 -0.001" />
<bone
name="mFaceEyeAltRight"
scale="1 1 1"
- offset="0 0 0" />
-
+ offset="0 0 -0.001" />
+
<bone
name="mFaceForeheadLeft"
scale="1 1 1"
@@ -1742,42 +1718,42 @@
name="mFaceEyebrowOuterRight"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyebrowCenterRight"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyebrowInnerRight"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyeLidUpperLeft"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyeLidLowerLeft"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyeLidUpperRight"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceEyeLidLowerRight"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceNoseLeft"
scale="1 1 1"
offset="0 0 0" />
-
+
<bone
name="mFaceNoseCenter"
scale="1 1 1"
@@ -1809,10 +1785,25 @@
offset="0 0 0" />
<bone
+ name="mFaceTongueBase"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceTongueTip"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
name="mFaceJaw"
scale="1 1 1"
offset="0 0 0" />
+ <bone
+ name="mFaceJawShaper"
+ scale="1 1 1"
+ offset="0 0 0" />
+
<bone
name="mFaceChin"
scale="1 1 1"
@@ -2030,6 +2021,7 @@
value_min="-1"
value_max="1">
<param_skeleton>
+
<bone
name="mEyeLeft"
scale="0 0 0"
@@ -2039,8 +2031,9 @@
name="mEyeRight"
scale="0 0 0"
offset="-.005 0 0" />
-
- <bone
+
+
+<bone
name="mFaceEyeAltLeft"
scale="0 0 0"
offset="-.005 0 0" />
@@ -2049,37 +2042,37 @@
name="mFaceEyeAltRight"
scale="0 0 0"
offset="-.005 0 0" />
-
+
<bone
name="mFaceEyeLidLowerRight"
- scale="0 0.7 0.5"
- offset="-.003 0 -0.003" />
+ scale="0 0.3 0.7"
+ offset=" 0 0 0" />
<bone
name="mFaceEyeLidLowerLeft"
- scale="0 0.7 0.5"
- offset="-.003 0 -0.003" />
+ scale="0 0.3 0.7"
+ offset="0 0 0" />
- <bone
+ <bone
name="mFaceEyeLidUpperRight"
- scale="0 0.7 0.5"
- offset="-.003 0 0.003" />
+ scale="0 0.3 0.7"
+ offset=" 0 0 0" />
<bone
name="mFaceEyeLidUpperLeft"
- scale="0 0.7 0.5"
- offset="-.003 0 0.003" />
-
+ scale="0 0.3 0.7"
+ offset=" 0 0 0" />
+
<bone
name="mFaceEyecornerInnerLeft"
scale="0 0 0"
offset="-0.005 -0.008 0.0" />
-
+
<bone
name="mFaceEyecornerInnerRight"
scale="0 0 0"
offset="-0.005 0.008 0.0" />
-
+
</param_skeleton>
</param>
@@ -2183,7 +2176,7 @@
scale="0 0 .5" />
</param_skeleton>
</param>
-
+
<param
id="11001"
group="0"
@@ -2199,7 +2192,7 @@
camera_distance="2.5">
<param_skeleton />
</param>
-
+
<param
id="30002"
group="1"
@@ -2209,16 +2202,16 @@
<param_skeleton>
<bone
name = "mFaceNoseCenter"
- offset = "0.01 0.0 0.0"
- scale = "0.10 0.3 0.0" />
+ offset = "0.0 0.0 0.0"
+ scale = "0.50 0.3 0.1" />
<bone
name = "mFaceNoseLeft"
- offset = "0 0.0025 0"
- scale = "0.0 0.0 0.0" />
+ offset = "0 0 0"
+ scale = "0.0 0.3 0.0" />
<bone
name = "mFaceNoseRight"
- offset = "0 -0.0025 0"
- scale = "0.0 0.0 0.0" />
+ offset = "0 0 0"
+ scale = "0.0 0.3 0.0" />
<bone
name = "mFaceNoseBridge"
offset = "0.006 0.0 0.0"
@@ -2226,7 +2219,7 @@
</param_skeleton>
</param>
-
+
<param
id="30004"
group="1"
@@ -2244,7 +2237,7 @@
scale = "0.0 0.0 0.0" />
</param_skeleton>
</param>
-
+
<param
id="30020"
group="1"
@@ -2267,7 +2260,7 @@
scale = "0 0.3 0"
offset = "0 -0.0015 0"
/>
-
+
</param_skeleton>
</param>
@@ -2280,16 +2273,16 @@
<param_skeleton>
<bone
name = "mFaceNoseCenter"
- offset = "0.00 0.0 0.0"
+ offset = "0 0 0"
scale = "0.10 0.85 0.0" />
<bone
name = "mFaceNoseLeft"
scale = "0 0 0"
- offset = "0.001 0.010 0"/>
+ offset = "0.001 0.013 0"/>
<bone
name = "mFaceNoseRight"
scale = "0 0 0"
- offset = "-0.001 -0.01 0" />
+ offset = "-0.001 -0.013 0" />
</param_skeleton>
</param>
@@ -2302,44 +2295,44 @@
<param_skeleton>
<bone
name = "mFaceNoseCenter"
- scale = "0.0 0.00 0.0"
+ scale = "0.0 0.00 0.0"
offset = "0.0 0.009 0.0" />
-
+
<bone
name = "mFaceNoseBase"
- scale = "0.0 0.00 0.0"
+ scale = "0.0 0.00 0.0"
offset = "0.0 0.007 0.0" />
-
+
<bone
name = "mFaceNoseLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.005 0.0"/>
-
+
<bone
name = "mFaceNoseRight"
scale = "0.0 0.00 0.0"
offset = "0.0 0.005 0.0" />
-
+
<bone
name = "mFaceLipCornerLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.001 0.0" />
-
+
<bone
name = "mFaceLipUpperLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.002 0.0" />
-
+
<bone
name = "mFaceLipUpperCenter"
scale = "0.0 0.00 0.0"
offset = "0.0 0.003 0.0" />
-
+
<bone
name = "mFaceLipUpperRight"
scale = "0.0 0.00 0.0"
offset = "0.0 0.002 0.0" />
-
+
<bone
name = "mFaceLipCornerRight"
scale = "0.0 0.00 0.0"
@@ -2354,22 +2347,22 @@
name = "mFaceEyebrowInnerLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.0008 0.0" />
-
+
<bone
name = "mFaceNoseBridge"
scale = "0.0 0.00 0.0"
offset = "0.0 0.004 0.0" />
-
+
<bone
name = "mFaceTeethUpper"
scale = "0.0 0.00 0.0"
offset = "0.0 0.003 0.0" />
-
+
<bone
name = "mFaceEyecornerInnerRight"
scale = "0.0 0.00 0.0"
offset = "0.0 0.001 0.0" />
-
+
<bone
name = "mFaceEyecornerInnerLeft"
scale = "0.0 0.00 0.0"
@@ -2377,7 +2370,7 @@
</param_skeleton>
</param>
-
+
<param
id="30155"
group="1"
@@ -2390,27 +2383,27 @@
name = "mFaceLipCornerLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.005 0.0" />
-
+
<bone
name = "mFaceLipUpperLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.003 0.0" />
-
+
<bone
name = "mFaceLipUpperRight"
scale = "0.0 0.00 0.0"
offset = "0.0 -0.003 0.0" />
-
+
<bone
name = "mFaceLipLowerLeft"
scale = "0.0 0.00 0.0"
offset = "0.0 0.003 0.0" />
-
+
<bone
name = "mFaceLipLowerRight"
scale = "0.0 0.00 0.0"
offset = "0.0 -0.003 0.0" />
-
+
<bone
name = "mFaceLipCornerRight"
scale = "0.0 0.00 0.0"
@@ -2429,46 +2422,46 @@
<bone
name = "mFaceLipCornerLeft"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 0.0" />
-
+ offset = "-0.008 0.00 0.0" />
+
<bone
name = "mFaceLipUpperLeft"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 0.0015" />
-
+ offset = "-0.009 0.00 0.0025" />
+
<bone
name = "mFaceLipUpperCenter"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 0.0025" />
-
+ offset = "-0.009 0.00 0.0025" />
+
<bone
name = "mFaceLipUpperRight"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 0.0015" />
-
+ offset = "-0.009 0.00 0.0025" />
+
<bone
name = "mFaceLipCornerRight"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 0.0" />
-
+ offset = "-0.008 0.00 0.0" />
+
<bone
name = "mFaceLipLowerLeft"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 -0.0015" />
-
+ offset = "-0.008 0.00 -0.0015" />
+
<bone
name = "mFaceLipLowerCenter"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 -0.0025" />
+ offset = "-0.008 0.00 -0.0025" />
<bone
name = "mFaceLipLowerRight"
scale = "0.2 0.00 0.2"
- offset = "-0.01 0.00 -0.0015" />
-
+ offset = "-0.008 0.00 -0.0015" />
+
</param_skeleton>
</param>
-
+
<param
id="30505"
group="1"
@@ -2481,32 +2474,32 @@
name = "mFaceLipCornerLeft"
scale = "0.2 0.00 -0.6"
offset = "-0.01 0.00 0.0" />
-
+
<bone
name = "mFaceLipUpperLeft"
scale = "0.2 0.00 -0.6"
offset = "-0.012 0.00 -0.005" />
-
+
<bone
name = "mFaceLipUpperCenter"
- scale = "0.2 0.00 -0.6"
+ scale = "0.2 0.00 -0.3"
offset = "-0.015 0.00 -0.005" />
-
+
<bone
name = "mFaceLipUpperRight"
- scale = "0.2 0.00 -0.6"
+ scale = "0.2 0.00 -0.3"
offset = "-0.012 0.00 -0.005" />
-
+
<bone
name = "mFaceLipCornerRight"
- scale = "0.2 0.00 -0.6"
+ scale = "0.2 0.00 -0.3"
offset = "-0.01 0.00 0.0" />
-
+
<bone
name = "mFaceLipLowerLeft"
scale = "0.2 0.00 -0.6"
offset = "-0.01 0.00 0.008" />
-
+
<bone
name = "mFaceLipLowerCenter"
scale = "0.2 0.00 -0.6"
@@ -2519,7 +2512,7 @@
</param_skeleton>
</param>
-
+
<param
id="31505"
group="1"
@@ -2532,32 +2525,32 @@
name = "mFaceLipCornerLeft"
scale = "0.2 0.00 0.1"
offset = "0.005 0.00 0.0" />
-
+
<bone
name = "mFaceLipUpperLeft"
- scale = "0.2 0.00 0.7"
- offset = "0.004 0.00 0.006" />
-
+ scale = "0.2 0.00 0.4"
+ offset = "0.004 0.00 0.004" />
+
<bone
name = "mFaceLipUpperCenter"
- scale = "0.2 0.00 0.7"
- offset = "0.004 0.00 0.006" />
-
+ scale = "0.2 0.00 0.4"
+ offset = "0.004 0.00 0.004" />
+
<bone
name = "mFaceLipUpperRight"
- scale = "0.2 0.00 0.7"
- offset = "0.004 0.00 0.006" />
-
+ scale = "0.2 0.00 0.4"
+ offset = "0.004 0.00 0.004" />
+
<bone
name = "mFaceLipCornerRight"
scale = "0.2 0.00 0.1"
offset = "0.005 0.00 0.0" />
-
+
<bone
name = "mFaceLipLowerLeft"
scale = "0.2 0.00 0.3"
offset = "0.006 0.00 -0.003" />
-
+
<bone
name = "mFaceLipLowerCenter"
scale = "0.2 0.00 0.3"
@@ -2570,7 +2563,7 @@
</param_skeleton>
</param>
-
+
<param
id="30797"
group="1"
@@ -2578,7 +2571,7 @@
value_min="0"
value_max="1.5">
<param_skeleton>
-
+
<bone
name = "mFaceLipCornerLeft"
scale = "0 0 0"
@@ -2592,23 +2585,23 @@
<bone
name = "mFaceLipUpperLeft"
scale = " 0.1 0 0.6"
- offset = "-0.006 0.00 0.006" />
-
+ offset = "-0.004 0.00 0.006" />
+
<bone
name = "mFaceLipUpperCenter"
scale = " 0.1 0 0.4"
- offset = "-0.006 0.00 0.003" />
+ offset = "-0.004 0.00 0.003" />
<bone
name = "mFaceLipUpperRight"
scale = " 0.1 0 0.6"
- offset = "-0.006 0.00 0.006" />
+ offset = "-0.004 0.00 0.006" />
<bone
name = "mFaceLipLowerLeft"
- scale = " 0 0 0"
+ scale = " 0 0 0"
offset = "-0.002 0.00 0.001" />
-
+
<bone
name = "mFaceLipLowerCenter"
scale = " 0 0 0"
@@ -2629,7 +2622,7 @@
value_min="0"
value_max="1.5">
<param_skeleton>
-
+
<bone
name = "mFaceLipCornerLeft"
scale = "0 0 0"
@@ -2644,7 +2637,7 @@
name = "mFaceLipUpperLeft"
scale = " 0 0 0"
offset = "-0.002 0.00 -0.003" />
-
+
<bone
name = "mFaceLipUpperCenter"
scale = " 0 0 0"
@@ -2654,12 +2647,12 @@
name = "mFaceLipUpperRight"
scale = " 0 0 0"
offset = "-0.002 0.00 -0.003" />
-
+
<bone
name = "mFaceLipLowerLeft"
scale = " 0.1 0 0.25"
offset = "-0.005 0.00 -0.004" />
-
+
<bone
name = "mFaceLipLowerCenter"
scale = " 0.1 0 0.25"
@@ -2672,7 +2665,7 @@
</param_skeleton>
</param>
-
+
<param
id="30506"
group="1"
@@ -2682,51 +2675,6 @@
<param_skeleton>
<bone
- name = "mFaceLipCornerLeft"
- scale = "0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipCornerRight"
- scale = "0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipUpperLeft"
- scale = " 0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipUpperCenter"
- scale = " 0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipUpperRight"
- scale = " 0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipLowerLeft"
- scale = " 0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipLowerCenter"
- scale = " 0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceLipLowerRight"
- scale = " 0 0 0"
- offset = "0 0 -0.006" />
-
- <bone
- name = "mFaceTongueBase"
- scale = "0.0 0.00 0.0"
- offset = "0 0 -0.006" />
-
- <bone
name = "mFaceTeethUpper"
scale = "0.0 0.00 0.0"
offset = "0 0 -0.006" />
@@ -2735,7 +2683,7 @@
name = "mFaceTeethLower"
scale = "0.0 0.00 0.0"
offset = "0 0 -0.006" />
-
+
<bone
name = "mFaceNoseBase"
scale = "0.0 0.00 0.0"
@@ -2743,7 +2691,7 @@
</param_skeleton>
</param>
-
+
<param
id="30658"
group="1"
@@ -2765,7 +2713,7 @@
name = "mFaceLipUpperLeft"
scale = "0 0 0"
offset = "0 0 0" />
-
+
<bone
name = "mFaceLipUpperCenter"
scale = "0 0 0"
@@ -2775,12 +2723,12 @@
name = "mFaceLipUpperRight"
scale = "0 0 0"
offset = "0 0 0" />
-
+
<bone
name = "mFaceLipLowerLeft"
scale = "0 0 0"
offset = "0 0 0.001" />
-
+
<bone
name = "mFaceLipLowerCenter"
scale = "0 0 0"
@@ -2800,7 +2748,7 @@
value_min="0"
value_max="1.4">
<param_skeleton>
-
+
<bone
name = "mFaceLipCornerLeft"
scale = "0 0 0"
@@ -2815,7 +2763,7 @@
name = "mFaceLipUpperLeft"
scale = "0 0 0"
offset = "0 0.002 0" />
-
+
<bone
name = "mFaceLipUpperCenter"
scale = "0 0 0"
@@ -2825,12 +2773,12 @@
name = "mFaceLipUpperRight"
scale = "0 0 0"
offset = "0 -0.002 0" />
-
+
<bone
name = "mFaceLipLowerLeft"
scale = "0 0 0"
offset = "0 0.001 0" />
-
+
<bone
name = "mFaceLipLowerCenter"
scale = "0 0 0"
@@ -2843,54 +2791,64 @@
</param_skeleton>
</param>
+
+<param
+ id="30764"
+ group="1"
+ name="Lip_Cleft_Deep"
+ value_min="-1"
+ value_max="1.2">
+ <param_skeleton>
+
+ <bone
+ name = "mFaceLipUpperLeft"
+ scale = "0 0 0.3"
+ offset = "0 0 0.003" />
+
+ <bone
+ name = "mFaceLipUpperCenter"
+ scale = "0 0 -0.1"
+ offset = "0 0 -0.001" />
+
+ <bone
+ name = "mFaceLipUpperRight"
+ scale = "0 0 0.3"
+ offset = "0 0 0.003" />
+
+ </param_skeleton>
+ </param>
+
+<param
+ id="30025"
+ group="1"
+ name="Wide_Lip_Cleft"
+ value_min="-.8"
+ value_max="1.5">
+ <param_skeleton>
- <param
- id="30764"
- group="1"
- name="Lip_Cleft_Deep"
- value_min="-1"
- value_max="1.2">
- <param_skeleton>
-
- <bone
- name = "mFaceLipUpperLeft"
- scale = "0 0 0"
- offset = "0 0 0.002" />
-
- <bone
- name = "mFaceLipUpperCenter"
- scale = "0 0 0"
- offset = "0 0 -0.001" />
+ <bone
+ name = "mFaceLipUpperLeft"
+ scale = "0 0.1 0"
+ offset = "0 0.0 0" />
+
+ <bone
+ name = "mFaceLipUpperRight"
+ scale = "0 0.1 0"
+ offset = "0 0.0 0" />
<bone
- name = "mFaceLipUpperRight"
- scale = "0 0 0"
- offset = "0 0 0.002" />
-
- </param_skeleton>
- </param>
-
- <param
- id="30025"
- group="1"
- name="Wide_Lip_Cleft"
- value_min="-.8"
- value_max="1.5">
- <param_skeleton>
-
- <bone
- name = "mFaceLipUpperLeft"
- scale = "0 0 0"
- offset = "0 0.004 0" />
+ name = "mFaceLipCornerRight"
+ scale = "0.0 0 0"
+ offset = "0 0.001 0" />
<bone
- name = "mFaceLipUpperRight"
- scale = "0 0 0"
- offset = "0 -0.004 0" />
-
+ name = "mFaceLipCornerLeft"
+ scale = "0.0 0 0"
+ offset = "0 -0.001 0" />
+
</param_skeleton>
- </param>
-
+ </param>
+
<param
id="31663"
group="1"
@@ -2900,14 +2858,14 @@
<param_skeleton>
<bone
name = "mFaceNoseCenter"
- scale = "0.0 0.00 0.0"
+ scale = "0.0 0.00 0.0"
offset = "0.0 -0.003 0.0" />
<bone
name = "mFaceNoseBase"
- scale = "0.0 0.00 0.0"
+ scale = "0.0 0.00 0.0"
offset = "0.0 -0.004 0.0" />
-
+
<bone
name = "mFaceNoseLeft"
scale = "0.0 0.00 0.0"
@@ -2919,56 +2877,16 @@
offset = "0.0 -0.003 0.0" />
<bone
- name = "mFaceLipCornerLeft"
- scale = "0.0 0.00 0.0"
- offset = "0.0 -0.005 0.0" />
-
- <bone
- name = "mFaceLipUpperLeft"
- scale = "0.0 0.00 0.0"
- offset = "0.0 -0.005 0.0" />
-
- <bone
- name = "mFaceLipUpperCenter"
- scale = "0.0 0.00 0.0"
- offset = "0.0 -0.006 0.0" />
-
- <bone
- name = "mFaceLipUpperRight"
- scale = "0.0 0.00 0.0"
- offset = "-0.002 -0.005 0.0" />
-
- <bone
- name = "mFaceLipCornerRight"
- scale = "0.0 0.00 0.0"
- offset = "-0.002 -0.005 0.0" />
-
- <bone
- name = "mFaceLipLowerLeft"
- scale = "0.0 0.00 0.0"
- offset = "0.0 -0.007 0.0" />
-
- <bone
- name = "mFaceLipLowerCenter"
- scale = "0.0 0.00 0.0"
- offset = "0.0 -0.01 0.0" />
-
- <bone
- name = "mFaceLipLowerRight"
- scale = "0.0 0.00 0.0"
- offset = "-0.002 -0.005 0.0" />
-
- <bone
name = "mFaceTeethUpper"
scale = "0.0 0.00 0.0"
- offset = "-0.002 -0.005 0.0" />
-
+ offset = "0.0 -0.006 0.0" />
+
<bone
name = "mFaceTeethLower"
scale = "0.0 0.00 0.0"
- offset = "-0.002 -0.006 0.0" />
-
-
+ offset = "0.0 -0.006 0.0" />
+
+
</param_skeleton>
</param>
@@ -2982,14 +2900,14 @@
<param_skeleton>
<bone
name = "mFaceNoseCenter"
- scale = "0.0 0.00 0.0"
+ scale = "0.0 0.00 0.0"
offset = "0.0 0.003 0.0" />
<bone
name = "mFaceNoseBase"
- scale = "0.0 0.00 0.0"
+ scale = "0.0 0.00 0.0"
offset = "0.0 0.004 0.0" />
-
+
<bone
name = "mFaceNoseLeft"
scale = "0.0 0.00 0.0"
@@ -3001,55 +2919,15 @@
offset = "0.0 0.003 0.0" />
<bone
- name = "mFaceLipCornerLeft"
- scale = "0.0 0.00 0.0"
- offset = "-0.002 0.005 0.0" />
-
- <bone
- name = "mFaceLipUpperLeft"
- scale = "0.0 0.00 0.0"
- offset = "-0.002 0.005 0.0" />
-
- <bone
- name = "mFaceLipUpperCenter"
- scale = "0.0 0.00 0.0"
- offset = "0.0 0.006 0.0" />
-
- <bone
- name = "mFaceLipUpperRight"
- scale = "0.0 0.00 0.0"
- offset = "0.0 0.005 0.0" />
-
- <bone
- name = "mFaceLipCornerRight"
- scale = "0.0 0.00 0.0"
- offset = "0.0 0.005 0.0" />
-
- <bone
- name = "mFaceLipLowerLeft"
- scale = "0.0 0.00 0.0"
- offset = "-0.002 0.005 0.0" />
-
- <bone
- name = "mFaceLipLowerCenter"
- scale = "0.0 0.00 0.0"
- offset = "0.0 0.01 0.0" />
-
- <bone
- name = "mFaceLipLowerRight"
- scale = "0.0 0.00 0.0"
- offset = "0.0 0.007 0.0" />
-
- <bone
name = "mFaceTeethUpper"
scale = "0.0 0.00 0.0"
- offset = "-0.002 0.005 0.0" />
-
+ offset = "0.0 0.006 0.0" />
+
<bone
name = "mFaceTeethLower"
scale = "0.0 0.00 0.0"
- offset = "-0.002 0.006 0.0" />
-
+ offset = "0.0 0.006 0.0" />
+
</param_skeleton>
</param>
@@ -3063,15 +2941,15 @@
<param_skeleton>
<bone
name = "mFaceEar1Left"
- scale = "0.55 0.55 0.55"
+ scale = "0.55 0.55 0.55"
offset = "0.0 -0.002 0.001" />
<bone
name = "mFaceEar1Right"
- scale = "0.55 0.55 0.55"
+ scale = "0.55 0.55 0.55"
offset = "0.0 0.002 0.001" />
</param_skeleton>
</param>
-
+
<param
id="30015"
group="1"
@@ -3090,7 +2968,7 @@
scale = "0.0 0.0 0.0" />
</param_skeleton>
</param>
-
+
<param
id="30796"
group="1"
@@ -3108,39 +2986,19 @@
scale = "0.0 0.0 0.0" />
</param_skeleton>
</param>
-
+
<param
id="30185"
group="1"
name="Deep_Chin"
value_min="-1"
value_max="1">
+ <!-- used for the chin depth slider -->
<param_skeleton>
<bone
- name = "mFaceJaw"
- offset = "0.0 0.00 -0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerLeft"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerRight"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerCenter"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceTongueBase"
- offset = "0.0 0.00 0.02"
+ name = "mFaceChin"
+ offset = "0.0 0.00 -0.025"
scale = "0.0 0.0 0.0" />
-
</param_skeleton>
</param>
<param
@@ -3149,77 +3007,31 @@
name="Deep_Chin"
value_min="-1"
value_max="1">
+ <!-- used for the head shape slider -->
<param_skeleton>
<bone
- name = "mFaceJaw"
+ name = "mFaceChin"
offset = "0.0 0.00 -0.02"
scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerLeft"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerRight"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerCenter"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceTongueBase"
- offset = "0.0 0.00 0.02"
- scale = "0.0 0.0 0.0" />
-
</param_skeleton>
</param>
-
+
<param
id="30760"
group="1"
name="Jaw_Angle"
- value_min="-2"
+ value_min="-1.2"
value_max="2"
- value_default="0">
+ value_default="0">
<param_skeleton>
<bone
- name = "mFaceJaw"
+ name = "mFaceJawShaper"
offset = "0.0 0.00 0.03"
scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerLeft"
- offset = "0.0 0.00 -0.03"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerRight"
- offset = "0.0 0.00 -0.03"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceLipLowerCenter"
- offset = "0.0 0.00 -0.03"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceTongueBase"
- offset = "0.0 0.00 -0.03"
- scale = "0.0 0.0 0.0" />
-
- <bone
- name = "mFaceChin"
- offset = "0.0 0.00 -0.03"
- scale = "0.0 0.0 0.0" />
-
</param_skeleton>
</param>
-
-
+
+
<param
id="30665"
group="1"
@@ -3227,19 +3039,20 @@
value_min="-2"
value_max="2">
<param_skeleton>
+
<bone
- name = "mFaceJaw"
- offset = "0.0085 0.00 0"
+ name = "mFaceTeethLower"
+ offset = "0.008 0 0"
scale = "0.0 0.0 0.0" />
<bone
- name = "mFaceTeethLower"
- offset = "0.008 0 0"
- scale = "0.0 0.0 0.0" />
+ name = "mFaceChin"
+ offset = "0.008 0.00 0"
+ scale = "0.0 0.0 0.0" />
</param_skeleton>
</param>
-
+
<param
id="30006"
group="1"
@@ -3251,10 +3064,10 @@
name = "mFaceNoseCenter"
offset = "0.0 0.00 0.0"
scale = "0.1 0.1 0.1" />
-
+
</param_skeleton>
</param>
-
+
<param
id="30007"
group="1"
@@ -3264,12 +3077,12 @@
<param_skeleton>
<bone
name = "mFaceChin"
- offset = "-0.025 0.00 0.005"
+ offset = "-0.06 0.00 0.01"
scale = "0.0 0.0 0.0" />
-
+
</param_skeleton>
</param>
-
+
<param
id="40007"
group="1"
@@ -3281,10 +3094,10 @@
name = "mFaceChin"
offset = "-0.025 0.00 0.005"
scale = "0.0 0.0 0.0" />
-
+
</param_skeleton>
</param>
-
+
<param
id="30008"
group="1"
@@ -3292,15 +3105,14 @@
value_min="-.5"
value_max="1.5">
<param_skeleton>
- <bone
- name = "mFaceChin"
- offset = "-0.002 0.0 -0.01"
- scale = "0.0 0.0 0.0" />
-
+ <bone
+ name = "mFaceJawShaper"
+ offset = "0 0 0"
+ scale = "0.0 0.125 0.5" />
</param_skeleton>
</param>
-
-
+
+
<param
id="30024"
group="1"
@@ -3309,29 +3121,39 @@
value_max="2">
<param_skeleton>
- <bone
- name="mFaceEyeLidUpperLeft"
- scale="0 0 0"
- offset="0 0 .003" />
+ <bone
+ name="mFaceEyeLidLowerRight"
+ scale="0 0.1 0.2"
+ offset=" 0 0 0" />
- <bone
+ <bone
+ name="mFaceEyeLidLowerLeft"
+ scale="0 0.1 0.2"
+ offset=" 0 0 0" />
+
+ <bone
name="mFaceEyeLidUpperRight"
- scale="0 0 0"
- offset="0 0 .003" />
+ scale="0 0.1 0.2"
+ offset=" 0 0 0" />
- <bone
- name="mFaceEyeLidLowerLeft"
+ <bone
+ name="mFaceEyeLidUpperLeft"
+ scale="0 0.1 0.2"
+ offset=" 0 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
scale="0 0 0"
- offset="0 0 -.003" />
+ offset="0 0 0" />
- <bone
- name="mFaceEyeLidLowerRight"
+ <bone
+ name="mFaceEyeAltRight"
scale="0 0 0"
- offset="0 0 -.003" />
+ offset="0 0 0" />
</param_skeleton>
</param>
-
+
<param
id="30650"
group="1"
@@ -3348,9 +3170,9 @@
name="mFaceEyebrowOuterRight"
scale="0 0 0"
offset="0 0 .004" />
- </param_skeleton>
+ </param_skeleton>
</param>
-
+
<param
id="30880"
group="1"
@@ -3367,9 +3189,9 @@
name="mFaceEyecornerInnerRight"
scale="0 0 0"
offset="0 0 .004" />
- </param_skeleton>
+ </param_skeleton>
</param>
-
+
<param
id="30765"
group="1"
@@ -3381,12 +3203,12 @@
<bone
name="mFaceEyeLidLowerLeft"
scale="0.05 0.05 0.05"
- offset="0 0 .0003" />
+ offset="0 0 0" />
<bone
name="mFaceEyeLidLowerRight"
scale="0.05 0.05 0.05"
- offset="0 0 .0003" />
+ offset="0 0 0" />
<bone
name="mFaceEyecornerInnerLeft"
@@ -3398,7 +3220,7 @@
scale="0.05 0.05 0.05"
offset="0 0 0" />
- </param_skeleton>
+ </param_skeleton>
</param>
<param
@@ -3424,9 +3246,9 @@
scale="0 0 0.08"
offset="0.02 0 0" />
- </param_skeleton>
+ </param_skeleton>
</param>
-
+
<param
id="41629"
group="1"
@@ -3450,9 +3272,9 @@
scale="0 0 0.08"
offset="0.02 0 0" />
- </param_skeleton>
+ </param_skeleton>
</param>
-
+
<param
id="30647"
group="1"
@@ -3461,333 +3283,142 @@
value_max="1"
value_default="0">
<param_skeleton>
-
+
<bone
name="mFaceRoot"
- scale="0 -0.07 0.07"
- offset="0 0 -0.005" />
-
- <bone
- name="mFaceEyeLidLowerRight"
- scale="0 0 0"
- offset="0 -0.0033 0.0025" />
-
- <bone
- name="mFaceEyeLidUpperRight"
- scale="0 0 0"
- offset="0 -0.0033 0.002" />
-
- <bone
- name="mFaceEyecornerInnerRight"
- scale="0 0 0"
- offset="0 -0.0017 0.0025" />
-
- <bone
- name="mFaceEyebrowOuterRight"
- scale="0 0 0"
- offset="0 -0.004 0.0014" />
-
- <bone
- name="mFaceEyebrowCenterRight"
- scale="0 0 0"
- offset="0 -0.00377 0.00061" />
-
- <bone
- name="mFaceEyebrowInnerRight"
- scale="0 0 0"
- offset="0 -0.00225 0.001" />
-
- <bone
- name="mFaceLipUpperRight"
- scale="0 0 0"
- offset="0 -0.0014 0.007" />
- <bone
- name="mFaceLipUpperCenter"
- scale="0 0 0"
- offset="0 0 0.007" />
-
- <bone
- name="mFaceTeethUpper"
- scale="0 0 0"
- offset="0 0 0.007" />
-
- <bone
- name="mFaceLipLowerRight"
- scale="0 0 0"
- offset="0 0 0.0005" />
- <bone
- name="mFaceLipCornerRight"
- scale="0 0 0"
- offset="0 -0.00225 0.0075" />
-
+ scale="0 -0.1 0.1"
+ offset="0 0 0" />
+
<bone
- name="mFaceEyeLidLowerLeft"
- scale="0 0 0"
- offset="0 0.0033 0.0025" />
-
+ name="mFaceChin"
+ scale="0 -0.1 0.5"
+ offset="0 0 -0.005" />
+
<bone
- name="mFaceEyeLidUpperLeft"
- scale="0 0 0"
- offset="0 0.0033 0.002" />
-
+ name="mFaceForeheadCenter"
+ scale="0 0 0"
+ offset="0 0 -0.006" />
+
<bone
- name="mFaceEyecornerInnerLeft"
- scale="0 0 0"
- offset="0 0.0017 0.0025" />
+ name="mFaceEyebrowOuterRight"
+ scale="0 0 0"
+ offset="0 -0.0053 -0.0047" />
<bone
- name="mFaceEyebrowOuterLeft"
- scale="0 0 0"
- offset="0 0.004 0.0014" />
+ name="mFaceEyebrowCenterRight"
+ scale="0 0 0"
+ offset="0 -0.0045 -0.0053" />
<bone
- name="mFaceEyebrowCenterLeft"
- scale="0 0 0"
- offset="0 0.00377 0.00061" />
-
+ name="mFaceEyebrowInnerRight"
+ scale="0 0 0"
+ offset="0 -0.00225 -0.0048" />
+
<bone
- name="mFaceEyebrowInnerLeft"
- scale="0 0 0"
- offset="0 0.00225 0.001" />
+ name="mFaceEyebrowOuterLeft"
+ scale="0 0 0"
+ offset="0 0.0053 -0.0047" />
<bone
- name="mFaceLipUpperLeft"
- scale="0 0 0"
- offset="0 0.0014 0.007" />
- <bone
- name="mFaceLipLowerCenter"
- scale="0 0 0"
- offset="0 0 0.001" />
- <bone
- name="mFaceTeethLower"
- scale="0 0 0"
- offset="0 0 0.008" />
- <bone
- name="mFaceLipLowerLeft"
- scale="0 0 0"
- offset="0 0.000 0.0005" />
- <bone
- name="mFaceLipCornerLeft"
- scale="0 0 0"
- offset="0 0.00225 0.0075" />
+ name="mFaceEyebrowCenterLeft"
+ scale="0 0 0"
+ offset="0 0.0045 -0.0053" />
<bone
- name="mFaceTongueBase"
- scale="0 0 0"
- offset="0 0 0.00" />
-
+ name="mFaceEyebrowInnerLeft"
+ scale="0 0 0"
+ offset="0 0.00225 -0.0048" />
+
<bone
- name="mFaceJaw"
- scale="0 0 0"
- offset="0 0 0.0085" />
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="0 -0.0042 -0.0035" />
<bone
- name="mFaceCheekLowerRight"
- scale="0 0 0"
- offset="0 0 0.0085" />
- <bone
- name="mFaceCheekLowerLeft"
- scale="0 0 0"
- offset="0 0 0.0085" />
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="0 0.0042 -0.0035" />
<bone
- name="mFaceCheekUpperRight"
- scale="0 0 0"
- offset="0 0 0.005" />
- <bone
- name="mFaceCheekUpperLeft"
- scale="0 0 0"
- offset="0 0 0.005" />
+ name="mFaceEyeLidUpperRight"
+ scale="0 0 0"
+ offset="0 -0.0039 -0.0032" />
<bone
- name="mFaceNoseCenter"
- scale="0 0 0"
- offset="0 0 0.005" />
+ name="mFaceEyeLidUpperLeft"
+ scale="0 0 0"
+ offset="0 0.0039 -0.0032" />
<bone
- name="mFaceNoseRight"
- scale="0 0 0"
- offset="0 0 0.005" />
+ name="mFaceEyeLidLowerRight"
+ scale="0 0 0"
+ offset="0 -0.0039 -0.0032" />
<bone
- name="mFaceNoseLeft"
- scale="0 0 0"
- offset="0 0 0.005" />
+ name="mFaceEyeLidLowerLeft"
+ scale="0 0 0"
+ offset="0 0.0039 -0.0032" />
<bone
- name="mFaceNoseBase"
- scale="0 0 0"
- offset="0 0 0.006" />
-
- </param_skeleton>
- </param>
- <param
- id="40647"
- group="1"
- name="Squash_Stretch_Head"
- value_min="-0.5"
- value_max="1"
- value_default="0">
- <param_skeleton>
+ name="mFaceEyecornerInnerRight"
+ scale="0 0 0"
+ offset="0 -0.00225 -0.0032" />
<bone
- name="mFaceRoot"
- scale="0 -0.07 0.07"
- offset="0 0 -0.005" />
-
+ name="mFaceEyecornerInnerLeft"
+ scale="0 0 0"
+ offset="0 0.00225 -0.0032" />
+
<bone
- name="mFaceEyeLidLowerRight"
- scale="0 0 0"
- offset="0 -0.0033 0.0025" />
-
+ name="mFaceNoseBridge"
+ scale="0 0 0"
+ offset="0 0 -0.002" />
+
<bone
- name="mFaceEyeLidUpperRight"
- scale="0 0 0"
- offset="0 -0.0033 0.002" />
-
+ name="mFaceNoseRight"
+ scale="0 0 0"
+ offset="0 -0.002 0" />
+
<bone
- name="mFaceEyecornerInnerRight"
- scale="0 0 0"
- offset="0 -0.0017 0.0025" />
-
+ name="mFaceNoseLeft"
+ scale="0 0 0"
+ offset="0 0.002 0" />
+
<bone
- name="mFaceEyebrowOuterRight"
- scale="0 0 0"
- offset="0 -0.004 0.0014" />
-
+ name="mFaceNoseBase"
+ scale="0 0 0"
+ offset="0 0 0.002" />
+
<bone
- name="mFaceEyebrowCenterRight"
- scale="0 0 0"
- offset="0 -0.00377 0.00061" />
-
+ name="mFaceCheekUpperRight"
+ scale="0 0 0"
+ offset="0 -0.003 0" />
+
<bone
- name="mFaceEyebrowInnerRight"
- scale="0 0 0"
- offset="0 -0.00225 0.001" />
-
+ name="mFaceCheekUpperLeft"
+ scale="0 0 0"
+ offset="0 0.003 0" />
+
<bone
- name="mFaceLipUpperRight"
- scale="0 0 0"
- offset="0 -0.0014 0.007" />
+ name="mFaceCheekLowerRight"
+ scale="0 0 0"
+ offset="0 -0.003 0.0032" />
+
<bone
- name="mFaceLipUpperCenter"
- scale="0 0 0"
- offset="0 0 0.007" />
+ name="mFaceCheekLowerLeft"
+ scale="0 0 0"
+ offset="0 0.003 0.0032" />
- <bone
+ <bone
name="mFaceTeethUpper"
scale="0 0 0"
- offset="0 0 0.007" />
-
- <bone
- name="mFaceLipLowerRight"
- scale="0 0 0"
- offset="0 -0.00225 0.0005" />
- <bone
- name="mFaceLipCornerRight"
- scale="0 0 0"
- offset="0 -0.00225 0.0075" />
-
- <bone
- name="mFaceEyeLidLowerLeft"
- scale="0 0 0"
- offset="0 0.0033 0.0025" />
-
- <bone
- name="mFaceEyeLidUpperLeft"
- scale="0 0 0"
- offset="0 0.0033 0.002" />
-
- <bone
- name="mFaceEyecornerInnerLeft"
- scale="0 0 0"
- offset="0 0.0017 0.0025" />
-
- <bone
- name="mFaceEyebrowOuterLeft"
- scale="0 0 0"
- offset="0 0.004 0.0014" />
-
- <bone
- name="mFaceEyebrowCenterLeft"
- scale="0 0 0"
- offset="0 0.00377 0.00061" />
-
- <bone
- name="mFaceEyebrowInnerLeft"
- scale="0 0 0"
- offset="0 0.00225 0.001" />
-
- <bone
- name="mFaceLipUpperLeft"
- scale="0 0 0"
- offset="0 0.0014 0.007" />
- <bone
- name="mFaceLipLowerCenter"
- scale="0 0 0"
- offset="0 0 0.001" />
- <bone
+ offset="0 0 0.0032" />
+ <bone
name="mFaceTeethLower"
scale="0 0 0"
- offset="0 0 0.008" />
- <bone
- name="mFaceLipLowerLeft"
- scale="0 0 0"
- offset="0 0.00225 0.0004" />
- <bone
- name="mFaceLipCornerLeft"
- scale="0 0 0"
- offset="0 0.00225 0.0075" />
-
- <bone
- name="mFaceTongueBase"
- scale="0 0 0"
- offset="0 0 0.00" />
-
- <bone
- name="mFaceJaw"
- scale="0 0 0"
- offset="0 0 0.0085" />
-
- <bone
- name="mFaceCheekLowerRight"
- scale="0 0 0"
- offset="0 0 0.0085" />
- <bone
- name="mFaceCheekLowerLeft"
- scale="0 0 0"
- offset="0 0 0.0085" />
+ offset="0 0 0.0016" />
- <bone
- name="mFaceCheekUpperRight"
- scale="0 0 0"
- offset="0 0 0.005" />
- <bone
- name="mFaceCheekUpperLeft"
- scale="0 0 0"
- offset="0 0 0.005" />
-
- <bone
- name="mFaceNoseCenter"
- scale="0 0 0"
- offset="0 0 0.005" />
-
- <bone
- name="mFaceNoseRight"
- scale="0 0 0"
- offset="0 0 0.005" />
-
- <bone
- name="mFaceNoseLeft"
- scale="0 0 0"
- offset="0 0 0.005" />
-
- <bone
- name="mFaceNoseBase"
- scale="0 0 0"
- offset="0 0 0.006" />
-
- </param_skeleton>
+ </param_skeleton>
</param>
<param
@@ -3812,28 +3443,28 @@
name="mFaceForeheadRight"
scale="0 0 0.2"
offset="-0.01 0 -0.01" />
-
+
<bone
name="mFaceEyebrowInnerRight"
scale="0 0 0"
offset="0 0 0.002" />
-
+
<bone
name="mFaceEyebrowInnerLeft"
scale="0 0 0"
offset="0 0 0.002" />
-
+
<bone
name="mFaceEyebrowCenterRight"
scale="0 0 0"
offset="0 0 0.003" />
-
+
<bone
name="mFaceEyebrowCenterLeft"
scale="0 0 0"
offset="0 0 0.003" />
- </param_skeleton>
+ </param_skeleton>
</param>
<param
@@ -3858,28 +3489,28 @@
name="mFaceForeheadRight"
scale="0 0 0.2"
offset="-0.01 0 -0.01" />
-
+
<bone
name="mFaceEyebrowInnerRight"
scale="0 0 0"
offset="0 0 0.002" />
-
+
<bone
name="mFaceEyebrowInnerLeft"
scale="0 0 0"
offset="0 0 0.002" />
-
+
<bone
name="mFaceEyebrowCenterRight"
scale="0 0 0"
offset="0 0 0.003" />
-
+
<bone
name="mFaceEyebrowCenterLeft"
scale="0 0 0"
offset="0 0 0.003" />
- </param_skeleton>
+ </param_skeleton>
</param>
<param
@@ -3899,35 +3530,35 @@
name="mFaceEyebrowInnerRight"
scale="0.1 0 0"
offset="0.004 0 0" />
-
+
<bone
name="mFaceEyebrowInnerLeft"
scale="0.1 0 0"
offset="0.004 0 0" />
-
+
<bone
name="mFaceEyebrowCenterRight"
scale="0.1 0 0"
offset="0.004 0 0" />
-
+
<bone
name="mFaceEyebrowCenterLeft"
scale="0.1 0 0"
offset="0.004 0 0" />
-
+
<bone
name="mFaceEyebrowOuterRight"
scale="0 0 0"
offset="0.004 0 0" />
-
+
<bone
name="mFaceEyebrowOuterLeft"
scale="0 0 0"
offset="0.004 0 0" />
- </param_skeleton>
+ </param_skeleton>
</param>
-
+
<param
id="30011"
group="1"
@@ -3985,7 +3616,7 @@
</param_skeleton>
</param>
-
+
<param
id="30759"
group="1"
@@ -4003,8 +3634,8 @@
</param_skeleton>
</param>
-
-
+
+
<param
id="30010"
group="1"
@@ -4013,15 +3644,14 @@
value_max="3">
<param_skeleton>
- <bone
- name="mFaceCheekLowerLeft"
- scale="0 0.1 0"
- offset="0.001 -0.01 0" />
-
- <bone
- name="mFaceCheekLowerRight"
- scale="0 0.1 0"
- offset="0.001 0.01 0" />
+ <bone
+ name="mFaceCheekLowerLeft"
+ scale="0 -0.12 0"
+ offset="0.0 0.0 0" />
+ <bone
+ name="mFaceCheekLowerRight"
+ scale="0 -0.12 0"
+ offset="0 0 0" />
</param_skeleton>
</param>
@@ -4036,7 +3666,7 @@
<bone
name="mFaceChin"
- scale="0.0 0.7 0.0"
+ scale="0.0 0.5 0.0"
offset="0.0 0.0 0.0" />
</param_skeleton>
@@ -4054,7 +3684,12 @@
name="mFaceJaw"
scale="0.0 0.5 0.0"
offset="0.0 0.0 0.0" />
-
+
+ <bone
+ name="mFaceJawShaper"
+ scale="0.0 0.5 0.0"
+ offset="0.0 0.0 0.0" />
+
<bone
name="mFaceLipLowerRight"
scale="0.0 0.0 0.0"
@@ -4067,8 +3702,8 @@
</param_skeleton>
</param>
-
-
+
+
<param
id="30018"
group="1"
@@ -4089,7 +3724,7 @@
</param_skeleton>
</param>
-
+
<param
id="30021"
group="1"
@@ -4152,7 +3787,7 @@
</param_skeleton>
</param>
-
+
<param
id="30019"
group="1"
@@ -4183,7 +3818,7 @@
</param_skeleton>
</param>
-
+
<param
id="30879"
group="1"
@@ -4200,7 +3835,7 @@
</param_skeleton>
</param>
-
+
<param
id="30193"
group="1"
@@ -4211,31 +3846,606 @@
<bone
name="mFaceChin"
- scale="0.0 0.3 0.0"
+ scale="0.0 -0.2 0.0"
+ offset="0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceRoot"
+ scale="0.0 0 0.0"
offset="0.0 0.0 0.0" />
<bone
name="mFaceCheekLowerRight"
- scale="0.0 0.0 0.0"
- offset="0.0 -0.005 0.0" />
+ scale="0.0 -0.2 0.0"
+ offset="0.0 0 0.0" />
<bone
name="mFaceCheekLowerLeft"
- scale="0.0 0.0 0.0"
- offset="0.0 0.005 0.0" />
+ scale="0.0 -0.2 0.0"
+ offset="0.0 0 0.0" />
<bone
name="mFaceForeheadRight"
- scale="0.0 0.7 0.0"
- offset="0.0 -0.005 0.0" />
+ scale="0.0 -1.0 0.0"
+ offset="0.0 0.01 -0.01" />
<bone
name="mFaceForeheadLeft"
- scale="0.0 0.7 0.0"
- offset="0.0 0.005 0.0" />
+ scale="0.0 -0.8 0.0"
+ offset="0.0 -0.01 -0.01" />
+
+ <bone
+ name="mFaceJawShaper"
+ scale="0.0 -0.3 0.0"
+ offset="0.0 0 0" />
</param_skeleton>
</param>
+
+ <param
+ id="30646"
+ group="1"
+ name="Egg_Head"
+ value_min="-1.3"
+ value_max="1"
+ value_default="0">
+ <param_skeleton>
+
+ <bone
+ name="mFaceRoot"
+ scale="0 -0.07 0.07"
+ offset="0 0 -0.005" />
+
+ <bone
+ name="mFaceForeheadLeft"
+ scale="0 0 0.2"
+ offset="-0.01 0 -0.01" />
+
+ <bone
+ name="mFaceForeheadCenter"
+ scale="0 0 0"
+ offset="-0.001 0 0.001" />
+
+ <bone
+ name="mFaceForeheadRight"
+ scale="0 0 0.2"
+ offset="-0.01 0 -0.01" />
+
+ <bone
+ name = "mFaceChin"
+ offset = "0.015 0.00 0.005"
+ scale = "0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="0 -0.0033 0.0025" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="0 0.0033 0.0025" />
+
+ <bone
+ name="mFaceEyeLidLowerRight"
+ scale="0 0 0"
+ offset="0 -0.0033 0.0025" />
+
+ <bone
+ name="mFaceEyeLidUpperRight"
+ scale="0 0 0"
+ offset="0 -0.0033 0.002" />
+
+ <bone
+ name="mFaceEyecornerInnerRight"
+ scale="0 0 0"
+ offset="0 -0.0017 0.0025" />
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="0 0 0"
+ offset="0 -0.004 0.0014" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="0 0 0"
+ offset="0 -0.00377 0.00061" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="0 0 0"
+ offset="0 -0.00225 0.001" />
+
+
+
+ <bone
+ name="mFaceEyeLidLowerLeft"
+ scale="0 0 0"
+ offset="0 0.0033 0.0025" />
+
+ <bone
+ name="mFaceEyeLidUpperLeft"
+ scale="0 0 0"
+ offset="0 0.0033 0.002" />
+
+ <bone
+ name="mFaceEyecornerInnerLeft"
+ scale="0 0 0"
+ offset="0 0.0017 0.0025" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="0 0 0"
+ offset="0 0.004 0.0014" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="0 0 0"
+ offset="0 0.00377 0.00061" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="0 0 0"
+ offset="0 0.00225 0.001" />
+
+ <bone
+ name="mFaceLipLowerRight"
+ scale="0 0 0"
+ offset="0 0 0" />
+ <bone
+ name="mFaceLipLowerCenter"
+ scale="0 0 0"
+ offset="0 0 0" />
+ <bone
+ name="mFaceLipLowerLeft"
+ scale="0 0 0"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceTeethUpper"
+ scale="0 0 0"
+ offset="0 0 0.0075" />
+
+ <bone
+ name="mFaceTeethLower"
+ scale="0 0 0"
+ offset="0 0 0.0061" />
+
+ <bone
+ name="mFaceTongueBase"
+ scale="0 0 0"
+ offset="0 0 -0.00" />
+
+ <bone
+ name="mFaceCheekLowerRight"
+ scale="0 0 0"
+ offset="0 0 0.0085" />
+
+ <bone
+ name="mFaceCheekLowerLeft"
+ scale="0 0 0"
+ offset="0 0 0.0085" />
+
+ <bone
+ name="mFaceCheekUpperRight"
+ scale="0 0 0"
+ offset="0 0 0.005" />
+
+ <bone
+ name="mFaceCheekUpperLeft"
+ scale="0 0 0"
+ offset="0 0 0.005" />
+
+ <bone
+ name="mFaceNoseCenter"
+ scale="0 0 0"
+ offset="0 0 0.005" />
+
+ <bone
+ name="mFaceNoseRight"
+ scale="0 0 0"
+ offset="0 0 0.005" />
+
+ <bone
+ name="mFaceNoseLeft"
+ scale="0 0 0"
+ offset="0 0 0.005" />
+
+ <bone
+ name="mFaceNoseBase"
+ scale="0 0 0"
+ offset="0 0 0.006" />
+
+ <bone
+ name="mFaceJawShaper"
+ scale="0 0.2 0"
+ offset="0 0 0" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="30689"
+ group="1"
+ name="EyeBone_Big_Eyes"
+ value_min="-1"
+ value_max="0.56">
+ <param_skeleton>
+
+ <!-- Experimental: Added Scale to the System eyes. From first look this affects only custom meshes.
+ | The result is: Custom eyes now scale in the same way as system eyes do
+ | Revert by setting scale to scale="0 0 0" for mEyeLeft and mEyeRight
+ -->
+ <bone
+ name="mEyeLeft"
+ scale="0.3195 0.3280 0.3280"
+ offset="0 0 0" />
+
+ <bone
+ name="mEyeRight"
+ scale="0.3195 0.3280 0.3280"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0.3195 0.3280 0.3280"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0.3195 0.3280 0.3280"
+ offset="0 0 0" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="30772"
+ group="1"
+ name="EyeBone_Head_Elongate"
+ value_min="-1"
+ value_max="1">
+ <param_skeleton>
+
+ <bone
+ name="mFaceRoot"
+ scale="0.25 0 0"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidUpperLeft"
+ scale="0 0 0"
+ offset="-0.0038 0 0" />
+
+ <bone
+ name="mFaceEyeLidUpperRight"
+ scale="0 0 0"
+ offset="-0.0038 0 0" />
+
+ <bone
+ name="mFaceEyeLidLowerLeft"
+ scale="0 0 0"
+ offset="-0.0038 0 0" />
+
+ <bone
+ name="mFaceEyeLidLowerRight"
+ scale="0 0 0"
+ offset="-0.0038 0 0" />
+
+ <bone
+ name="mFaceNoseCenter"
+ scale="0 0 0"
+ offset=".01 0 0" />
+
+ <bone
+ name="mFaceNoseRight"
+ scale="0 0 0"
+ offset=".005 0 0" />
+
+ <bone
+ name="mFaceNoseLeft"
+ scale="0 0 0"
+ offset=".005 0 0" />
+
+ <bone
+ name="mFaceNoseBase"
+ scale="0 0 0"
+ offset=".005 0 0" />
+
+ <bone
+ name="mFaceLipUpperLeft"
+ scale="0 0 0"
+ offset="0.005 0 0" />
+
+ <bone
+ name="mFaceLipUpperCenter"
+ scale="0 0 0"
+ offset="0.005 0 0" />
+
+ <bone
+ name="mFaceLipUpperRight"
+ scale="0 0 0"
+ offset="0.005 0 0" />
+
+ <bone
+ name="mFaceLipCornerRight"
+ scale="0 0 0"
+ offset="0.005 0 0" />
+
+ <bone
+ name="mFaceLipCornerLeft"
+ scale="0 0 0"
+ offset="0.005 0 0" />
+
+ <bone
+ name="mFaceLipLowerLeft"
+ scale="0 0 0"
+ offset="0.01 0 0" />
+
+ <bone
+ name="mFaceLipLowerCenter"
+ scale="0 0 0"
+ offset="0.01 0 0" />
+
+ <bone
+ name="mFaceLipLowerRight"
+ scale="0 0 0"
+ offset="0.01 0 0" />
+
+
+ <bone
+ name="mFaceCheekLowerLeft"
+ scale="0 0 0"
+ offset="0.007 0 0" />
+
+ <bone
+ name="mFaceCheekLowerRight"
+ scale="0 0 0"
+ offset="0.007 0 0" />
+
+ <bone
+ name="mFaceChin"
+ scale="0 0 0"
+ offset="0.014 0 0" />
+
+ <bone
+ name="mFaceTeethUpper"
+ scale="0.28 0 0"
+ offset="0 0 0" />
+ <bone
+ name="mFaceTeethLower"
+ scale="0.28 0 0"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceTongueBase"
+ scale="0.3 0 0"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceTongueTip"
+ scale="0 0 0"
+ offset="0.004 0 0" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="31772"
+ group="1"
+ name="EyeBone_Head_Elongate"
+ value_min="0"
+ value_max="1">
+ <param_skeleton>
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="0.0058 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="0.0058 0 0" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="32772"
+ group="1"
+ name="EyeBone_Head_Elongate"
+ value_min="0"
+ value_max="1">
+ <param_skeleton>
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="-0.0032 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="-0.0032 0 0" />
+
+ </param_skeleton>
+ </param>
+
+
+ <!-- Eye Brow sliders -->
+
+ <param
+ id="30119"
+ group="1"
+ name="Eyebrow Size"
+ value_min="0"
+ value_max="1"
+ value_default="0.5">
+
+ <param_skeleton>
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="0 0 0.5"
+ offset="0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="0 0 0.5"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="0 0 0.5"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="0 0 0.5"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="0 0 0.5"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="0 0 0.5"
+ offset="0 0 0" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="30031"
+ group="1"
+ name="Arced_Eyebrows"
+ value_min="0"
+ value_max="2"
+ value_default=".5">
+
+ <param_skeleton>
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.005" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.001" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.005" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.001" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="30757"
+ group="1"
+ name="Lower_Eyebrows"
+ value_min="-4"
+ value_max="2"
+ value_default="-1">
+
+ <param_skeleton>
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.001" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.002" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.001" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.001" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.002" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.001" />
+
+ </param_skeleton>
+ </param>
+
+ <param
+ id="30016"
+ group="1"
+ name="Pointy_Eyebrows"
+ value_min="-.5"
+ value_max="3">
+
+ <param_skeleton>
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="0 0 0 "
+ offset="0.0 -0.001 0.0035" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.002" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 0.0" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="0 0 0 "
+ offset="0.0 0.001 0.0035" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="0 0 0 "
+ offset="0.0 0.0 -0.002" />
+
+ </param_skeleton>
+ </param>
+
</skeleton>
<mesh
@@ -5049,11 +5259,11 @@
lod="0"
file_name="avatar_head.llm"
min_pixel_width="320">
- <!--
+ <!--
begin morph targets
#############
tweakable morphs
- #############
+ #############
-->
<param
id="20001"
@@ -5090,7 +5300,7 @@
value_max="1.5">
<param_morph />
</param>
-
+
<param
id="20656"
group="1"
@@ -5099,7 +5309,7 @@
value_max="2">
<param_morph />
</param>
-
+
<param
id="20004"
group="1"
@@ -5117,7 +5327,7 @@
value_max="2">
<param_morph />
</param>
-
+
<param
id="20506"
group="1"
@@ -5126,7 +5336,7 @@
value_max="2">
<param_morph />
</param>
-
+
<param
id="20764"
group="1"
@@ -5144,7 +5354,7 @@
value_max="1.5">
<param_morph/>
</param>
-
+
<param
id="20663"
group="1"
@@ -5154,7 +5364,7 @@
value_default="0">
<param_morph />
</param>
-
+
<param
id="20035"
group="1"
@@ -5163,7 +5373,7 @@
value_max="2">
<param_morph/>
</param>
-
+
<param
id="20015"
group="1"
@@ -5172,7 +5382,7 @@
value_max="1.5">
<param_morph/>
</param>
-
+
<param
id="20796"
group="1"
@@ -5181,7 +5391,7 @@
value_max="3">
<param_morph />
</param>
-
+
<param
id="20185"
group="1"
@@ -5190,7 +5400,7 @@
value_max="1">
<param_morph />
</param>
-
+
<param
id="20665"
group="1"
@@ -5199,7 +5409,7 @@
value_max="2">
<param_morph />
</param>
-
+
<param
id="20024"
group="1"
@@ -5208,7 +5418,7 @@
value_max="2">
<param_morph />
</param>
-
+
<param
id="20650"
group="1"
@@ -5217,7 +5427,7 @@
value_max="1.2">
<param_morph />
</param>
-
+
<param
id="20765"
group="1"
@@ -5397,7 +5607,7 @@
value_max="1">
<param_morph />
</param>
-
+
<param
id="20021"
group="1"
@@ -5665,7 +5875,7 @@
value_max="1.2">
<param_morph />
</param>
-
+
<param
id="657"
group="1"
@@ -5835,7 +6045,7 @@
-->
<!--
##############
- # Facial Expression morphs
+ # Facial Expression morphs
##############
-->
<param
@@ -6313,7 +6523,7 @@
label_max="Anime Eyes"
value_min="-2"
value_max="2"
- show_simple="true"
+ show_simple="true"
value_default="0">
<param_morph />
</param>
@@ -6374,10 +6584,10 @@
value_max="1.2">
<param_morph />
</param>
-
+
<!--
##############
- # Facial Expression morphs
+ # Facial Expression morphs
##############
-->
<param
@@ -7006,7 +7216,7 @@
pos="0.004 0.0 -0.01"/>
</param_morph>
</param>
-
+
<param
id="628"
group="1"
@@ -7093,7 +7303,7 @@
pos="0.0 0.026 0.0"/>
</param_morph>
</param>
-
+
<param
id="685"
group="0"
@@ -7122,8 +7332,8 @@
</param_morph>
</param>
- <!-- ############# #
- other morphs (not user controlled)
+ <!-- ############# #
+ other morphs (not user controlled)
############# -->
<param
id="100"
@@ -7909,7 +8119,7 @@
<param_morph />
</param>
-
+
<param
id="1205"
group="1"
@@ -8311,9 +8521,9 @@
name="skirt_male"
wearable="skirt"
edit_group="driven"
- cross_wearable="true"
- value_min="0"
- value_max="1">
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
<param_morph />
</param>
@@ -8754,7 +8964,7 @@
<layer
name="head bump definition"
render_pass="bump">
-
+
<texture
tga_file="bump_head_base.tga"
@@ -10826,7 +11036,7 @@ render_pass="bump">
<texture
local_texture="upper_jacket"
local_texture_alpha_only="true" />
-
+
<param
id="875"
@@ -11844,7 +12054,7 @@ render_pass="bump">
<texture
local_texture="lower_jacket"
local_texture_alpha_only="true" />
-
+
<param
id="876"
@@ -12257,7 +12467,7 @@ render_pass="bump">
id="30004" />
</param_driver>
</param>
-
+
<param
id="517"
group="0"
@@ -12280,8 +12490,8 @@ render_pass="bump">
<driven
id="30517" />
</param_driver>
- </param>
-
+ </param>
+
<param
id="20"
group="0"
@@ -12327,7 +12537,7 @@ render_pass="bump">
id="30656" />
</param_driver>
</param>
-
+
<param
id="653"
group="0"
@@ -12373,7 +12583,7 @@ render_pass="bump">
id="30506" />
</param_driver>
</param>
-
+
<param
id="764"
group="0"
@@ -12395,7 +12605,7 @@ render_pass="bump">
id="30764" />
</param_driver>
</param>
-
+
<param
id="25"
group="0"
@@ -12437,7 +12647,7 @@ render_pass="bump">
<param_driver>
<driven
id="20663" />
-
+
<driven
id="31663"
min1="-2"
@@ -12475,7 +12685,7 @@ render_pass="bump">
id="30035" />
</param_driver>
</param>
-
+
<param
id="15"
group="0"
@@ -12498,7 +12708,7 @@ render_pass="bump">
id="30015" />
</param_driver>
</param>
-
+
<param
id="796"
group="0"
@@ -12521,7 +12731,7 @@ render_pass="bump">
id="30796" />
</param_driver>
</param>
-
+
<param
id="185"
group="0"
@@ -12544,7 +12754,7 @@ render_pass="bump">
id="30185" />
</param_driver>
</param>
-
+
<param
id="760"
group="0"
@@ -12568,8 +12778,8 @@ render_pass="bump">
id="30760" />
</param_driver>
</param>
-
-
+
+
<param
id="665"
group="0"
@@ -12593,7 +12803,7 @@ render_pass="bump">
id="30665" />
</param_driver>
</param>
-
+
<param
id="6"
group="0"
@@ -12614,9 +12824,9 @@ render_pass="bump">
id="20006" />
<driven
id="30006" />
- </param_driver>
+ </param_driver>
</param>
-
+
<param
id="7"
group="0"
@@ -12637,7 +12847,7 @@ render_pass="bump">
id="20007" />
<driven
id="30007" />
- </param_driver>
+ </param_driver>
</param>
<param
@@ -12660,10 +12870,10 @@ render_pass="bump">
id="20008" />
<driven
id="30008" />
- </param_driver>
+ </param_driver>
</param>
-
-
+
+
<param
id="24"
group="0"
@@ -12708,7 +12918,7 @@ render_pass="bump">
id="30650" />
</param_driver>
</param>
-
+
<param
id="880"
group="0"
@@ -12730,7 +12940,7 @@ render_pass="bump">
id="30880" />
</param_driver>
</param>
-
+
<param
id="21"
group="0"
@@ -12796,7 +13006,7 @@ render_pass="bump">
id="30765" />
</param_driver>
</param>
-
+
<param
id="1"
group="0"
@@ -12819,7 +13029,7 @@ render_pass="bump">
id="30001" />
</param_driver>
</param>
-
+
<param
id="11"
group="0"
@@ -12865,7 +13075,7 @@ render_pass="bump">
id="30758" />
</param_driver>
</param>
-
+
<param
id="27"
group="0"
@@ -12888,7 +13098,7 @@ render_pass="bump">
id="30027" />
</param_driver>
</param>
-
+
<param
id="759"
group="0"
@@ -12912,7 +13122,7 @@ render_pass="bump">
id="30759" />
</param_driver>
</param>
-
+
<param
id="10"
@@ -12937,7 +13147,7 @@ render_pass="bump">
id="30010" />
</param_driver>
</param>
-
+
<param
id="17"
group="0"
@@ -12960,7 +13170,7 @@ render_pass="bump">
id="30017" />
</param_driver>
</param>
-
+
<param
id="18"
group="0"
@@ -12983,7 +13193,7 @@ render_pass="bump">
id="30018" />
</param_driver>
</param>
-
+
<param
id="14"
group="0"
@@ -13006,7 +13216,7 @@ render_pass="bump">
id="30014" />
</param_driver>
</param>
-
+
<param
id="19"
group="0"
@@ -13454,7 +13664,7 @@ render_pass="bump">
max1="1"
max2="1"
min2="1" />
-
+
<driven
id="30505"
min1="0"
@@ -13502,7 +13712,7 @@ render_pass="bump">
max1="1"
max2="1"
min2="1" />
-
+
<driven
id="30797"
min1="0"
@@ -13516,7 +13726,7 @@ render_pass="bump">
max1="1"
max2="1"
min2="1" />
-
+
</param_driver>
</param>
@@ -13542,7 +13752,7 @@ render_pass="bump">
<driven
id="30" />
-
+
<driven
id="30155" />
@@ -14232,7 +14442,7 @@ render_pass="bump">
max1="1"
max2="1"
min2="1" />
-
+
<driven
id="31629"
min1="0"
@@ -14246,7 +14456,7 @@ render_pass="bump">
max1="1"
max2="1"
min2="1" />
-
+
</param_driver>
</param>
@@ -14273,28 +14483,13 @@ render_pass="bump">
<driven
id="186" />
-
+
<driven
min1="-1.3"
max1="-1.3"
max2="-1.3"
min2="1"
- id="40017" />
-
- <driven
- id="40185" />
-
- <driven
- id="41629" />
-
- <driven
- id="42629" />
-
- <driven
- id="40007" />
-
- <driven
- id="40647" />
+ id="30646" />
</param_driver>
</param>
@@ -14322,7 +14517,7 @@ render_pass="bump">
<driven
id="187" />
-
+
<driven
id="30647" />
@@ -14553,6 +14748,24 @@ render_pass="bump">
<driven
id="772" />
+
+ <driven
+ id="30772" />
+
+ <driven
+ min1="0"
+ max1="0"
+ max2="0"
+ min2="0.45"
+ id="31772" />
+
+ <driven
+ min1="0.5"
+ max1="1"
+ max2="1"
+ min2="1"
+ id="32772" />
+
</param_driver>
</param>
@@ -14607,6 +14820,7 @@ render_pass="bump">
camera_elevation=".1"
camera_distance=".35">
<param_driver>
+
<driven
id="686" />
@@ -14624,6 +14838,10 @@ render_pass="bump">
<driven
id="689" />
+
+ <driven
+ id="30689" />
+
</param_driver>
</param>
@@ -15068,6 +15286,10 @@ render_pass="bump">
<driven
id="1001" />
+
+ <driven
+ id="30119" />
+
</param_driver>
</param>
@@ -15532,6 +15754,8 @@ render_pass="bump">
<param_driver>
<driven
id="870" />
+ <driven
+ id="30016"/>
</param_driver>
</param>
@@ -15555,6 +15779,8 @@ render_pass="bump">
<param_driver>
<driven
id="871" />
+ <driven
+ id="30757"/>
</param_driver>
</param>
@@ -15577,9 +15803,11 @@ render_pass="bump">
<param_driver>
<driven
id="872" />
+ <driven
+ id="30031"/>
</param_driver>
</param>
-
+
<param
id="877"
@@ -15599,13 +15827,13 @@ render_pass="bump">
<param_driver>
<driven
id="875" />
-
+
<driven
id="876" />
</param_driver>
</param>
-
+
<param
id="1071"
group="2"
@@ -15662,7 +15890,7 @@ render_pass="bump">
max1="1"
max2="1"
min2="1" />
-
+
<driven
id="1069"
min1="0"
diff --git a/indra/newview/character/avatar_skeleton.xml b/indra/newview/character/avatar_skeleton.xml
index 9b34deeb95..2241a12545 100644
--- a/indra/newview/character/avatar_skeleton.xml
+++ b/indra/newview/character/avatar_skeleton.xml
@@ -1,4 +1,4 @@
-<linden_skeleton num_bones="132" num_collision_volumes="26" version="2.0">
+<linden_skeleton num_bones="133" num_collision_volumes="26" version="2.0">
<bone aliases="hip avatar_mPelvis" connected="false" end="0.000 0.000 0.084" group="Torso" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.030 0.000 0.095" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/>
@@ -21,11 +21,11 @@
<bone aliases="head avatar_mHead" connected="true" end="0.000 0.000 0.079" group="Torso" name="mHead" pivot="0.000000 -0.000000 0.075630" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 0.100" group="Collision" name="HEAD" pos="0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12" support="base"/>
<bone aliases="figureHair avatar_mSkull" connected="false" end="0.000 0.000 0.033" group="Extra" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
- <bone aliases="avatar_mEyeRight" connected="false" end="0.100 0.000 0.000" group="Extra" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base"/>
- <bone aliases="avatar_mEyeLeft" connected="false" end="0.100 0.000 0.000" group="Extra" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
- <bone connected="false" end="0.100 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.100 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025 0.000 0.045" pos="0.025 0.000 0.045" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mEyeRight" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base"/>
+ <bone aliases="avatar_mEyeLeft" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
+ <bone connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025000 0.000000 0.045000" pos="0.025 0.000 0.045" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.073466 -0.036000 0.0339300" pos="0.073 -0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.073461 0.036000 0.0339300" pos="0.073 0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.061 0.035 0.083" pos="0.061 0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.061 -0.035 0.083" pos="0.061 -0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.023 0.013 0.000" group="Eyes" name="mFaceEyebrowOuterLeft" pivot="0.064 0.051 0.048" pos="0.064 0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
@@ -34,10 +34,10 @@
<bone connected="false" end="0.023 -0.013 0.000" group="Eyes" name="mFaceEyebrowOuterRight" pivot="0.064 -0.051 0.048" pos="0.064 -0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterRight" pivot="0.070 -0.043 0.056" pos="0.070 -0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerRight" pivot="0.075 -0.022 0.051" pos="0.075 -0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.038 0.000 0.000" group="Eyes" name="mFaceEyeLidUpperLeft" pivot="0.062 0.036 0.039" pos="0.062 0.036 0.039" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.036 0.000 0.000" group="Eyes" name="mFaceEyeLidLowerLeft" pivot="0.061 0.036 0.027" pos="0.061 0.036 0.027" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.038 0.000 0.000" group="Eyes" name="mFaceEyeLidUpperRight" pivot="0.062 -0.036 0.039" pos="0.062 -0.036 0.039" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.036 0.000 0.000" group="Eyes" name="mFaceEyeLidLowerRight" pivot="0.061 -0.036 0.027" pos="0.061 -0.036 0.027" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="-0.019 0.018 0.025" group="Ears" name="mFaceEar1Left" pivot="0.000 0.080 0.002" pos="0.000 0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Left" pivot="-0.019 0.018 0.025" pos="-0.019 0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
@@ -48,27 +48,30 @@
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceNoseCenter" pivot="0.102 0.000 0.000" pos="0.102 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.015 -0.004 0.000" group="Face" name="mFaceNoseRight" pivot="0.086 -0.015 -0.004" pos="0.086 -0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.013 0.030 0.000" group="Face" name="mFaceCheekLowerLeft" pivot="0.050 0.034 -0.031" pos="0.050 0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.022 0.015 0.001" group="Face" name="mFaceCheekUpperLeft" pivot="0.070 0.034 -0.005" pos="0.070 0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.022 0.015 0.000" group="Face" name="mFaceCheekUpperLeft" pivot="0.070 0.034 -0.005" pos="0.070 0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.013 -0.030 0.000" group="Face" name="mFaceCheekLowerRight" pivot="0.050 -0.034 -0.031" pos="0.050 -0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.022 -0.015 0.001" group="Face" name="mFaceCheekUpperRight" pivot="0.070 -0.034 -0.005" pos="0.070 -0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.048 0.003 0.000" group="Lips" name="mFaceLipUpperLeft" pivot="0.058 0.012 -0.033" pos="0.058 0.012 -0.033" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.048 -0.003 0.000" group="Lips" name="mFaceLipUpperRight" pivot="0.058 -0.012 -0.033" pos="0.058 -0.012 -0.033" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.045 0.008 0.000" group="Lips" name="mFaceLipCornerLeft" pivot="0.048 0.024 -0.040" pos="0.048 0.024 -0.040" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.045 -0.008 0.000" group="Lips" name="mFaceLipCornerRight" pivot="0.048 -0.024 -0.040" pos="0.048 -0.024 -0.040" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.044 0.000 -0.021" group="Mouth" name="mFaceJaw" pivot="0.020 0.000 -0.037" pos="0.020 0.000 -0.037" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.020 0.000 0.008" group="Mouth" name="mFaceTongueBase" pivot="0.044 0.000 -0.021" pos="0.044 0.000 -0.021" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.007 0.000 0.003" group="Mouth" name="mFaceTongueTip" pivot="0.020 0.000 0.008" pos="0.020 0.000 0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.022 -0.015 0.000" group="Face" name="mFaceCheekUpperRight" pivot="0.070 -0.034 -0.005" pos="0.070 -0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.059 0.000 -0.039" group="Mouth" name="mFaceJaw" pivot="-0.001 0.000 -0.015" pos="-0.001 0.000 -0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="false" end="0.021 0.000 -0.018" group="Mouth" name="mFaceChin" pivot="0.074 0.000 -0.054" pos="0.074 0.000 -0.054" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.035 0.000 0.000" group="Mouth" name="mFaceTeethLower" pivot="0.021 0.000 -0.039" pos="0.021 0.000 -0.039" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="false" end="0.034 0.017 0.005" group="Lips" name="mFaceLipLowerLeft" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.034 -0.017 0.005" group="Lips" name="mFaceLipLowerRight" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.040 0.000 0.002" group="Lips" name="mFaceLipLowerCenter" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.022 0.000 0.007" group="Mouth" name="mFaceTongueBase" pivot="0.039 0.000 0.005" pos="0.039 0.000 0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.010 0.000 0.000" group="Mouth" name="mFaceTongueTip" pivot="0.022 0.000 0.007" pos="0.022 0.000 0.007" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ </bone>
</bone>
- <bone connected="false" end="0.047 0.003 0.000" group="Lips" name="mFaceLipLowerLeft" pivot="0.032 0.014 -0.012" pos="0.032 0.014 -0.012" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.047 -0.003 0.000" group="Lips" name="mFaceLipLowerRight" pivot="0.032 -0.014 -0.012" pos="0.032 -0.014 -0.012" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.048 0.000 0.000" group="Lips" name="mFaceLipLowerCenter" pivot="0.037 0.000 -0.017" pos="0.037 0.000 -0.017" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.021 0.000 -0.018" group="Mouth" name="mFaceChin" pivot="0.053 0.000 -0.032" pos="0.053 0.000 -0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
+ <bone connected="false" end="-0.017 0.000 0.000" group="Face" name="mFaceJawShaper" pivot="0.000 0.000 0.000" pos="0.000 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.036 0.000 0.000" group="Face" name="mFaceForeheadCenter" pivot="0.069 0.000 0.065" pos="0.069 0.000 0.065" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.048 0.000 0.000" group="Lips" name="mFaceLipUpperCenter" pivot="0.060 0.000 -0.030" pos="0.060 0.000 -0.030" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.014 0.000 0.000" group="Nose" name="mFaceNoseBase" pivot="0.094 0.000 -0.016" pos="0.094 0.000 -0.016" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.061 0.000 -0.010" group="Mouth" name="mFaceTeethLower" pivot="0.020 0.000 -0.044" pos="0.020 0.000 -0.044" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.061 0.000 0.000" group="Mouth" name="mFaceTeethUpper" pivot="0.020 0.000 -0.030" pos="0.020 0.000 -0.030" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.035 0.000 0.000" group="Mouth" name="mFaceTeethUpper" pivot="0.020 0.000 -0.030" pos="0.020 0.000 -0.030" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="false" end="0.041 0.015 0.000" group="Lips" name="mFaceLipUpperLeft" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.041 -0.015 0.000" group="Lips" name="mFaceLipUpperRight" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.045 0.051 0.000" group="Lips" name="mFaceLipCornerLeft" pivot="0.028 -0.019 -0.010" pos="0.028 -0.019 -0.010" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.045 -0.051 0.000" group="Lips" name="mFaceLipCornerRight" pivot="0.028 0.019 -0.010" pos="0.028 0.019 -0.010" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.043 0.000 0.002" group="Lips" name="mFaceLipUpperCenter" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ </bone>
<bone connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerLeft" pivot="0.075 0.017 0.032" pos="0.075 0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerRight" pivot="0.075 -0.017 0.032" pos="0.075 -0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.015 0.000 0.008" group="Nose" name="mFaceNoseBridge" pivot="0.091 0.000 0.020" pos="0.091 0.000 0.020" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
@@ -103,9 +106,9 @@
<bone connected="true" end="-0.013 0.016 -0.004" group="Hand" name="mHandPinky3Left" pivot="-0.015 0.018 -0.004" pos="-0.015 0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="0.028 0.032 -0.001" group="Hand" name="mHandThumb1Left" pivot="0.031 0.026 0.004" pos="0.031 0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.023 0.031 -0.001" group="Hand" name="mHandThumb2Left" pivot="0.028 0.032 -0.001" pos="0.028 0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.015 0.025 0.001" group="Hand" name="mHandThumb3Left" pivot="0.023 0.031 -0.001" pos="0.023 0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.028 0.032 0.000" group="Hand" name="mHandThumb1Left" pivot="0.031 0.026 0.004" pos="0.031 0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.023 0.031 0.000" group="Hand" name="mHandThumb2Left" pivot="0.028 0.032 -0.001" pos="0.028 0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.015 0.025 0.000" group="Hand" name="mHandThumb3Left" pivot="0.023 0.031 -0.001" pos="0.023 0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
@@ -140,9 +143,9 @@
<bone connected="true" end="-0.013 -0.016 -0.004" group="Hand" name="mHandPinky3Right" pivot="-0.015 -0.018 -0.004" pos="-0.015 -0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="0.028 -0.032 -0.001" group="Hand" name="mHandThumb1Right" pivot="0.031 -0.026 0.004" pos="0.031 -0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.023 -0.031 -0.001" group="Hand" name="mHandThumb2Right" pivot="0.028 -0.032 -0.001" pos="0.028 -0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.015 -0.025 0.001" group="Hand" name="mHandThumb3Right" pivot="0.023 -0.031 -0.001" pos="0.023 -0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.028 -0.032 0.000" group="Hand" name="mHandThumb1Right" pivot="0.031 -0.026 0.004" pos="0.031 -0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.023 -0.031 0.000" group="Hand" name="mHandThumb2Right" pivot="0.028 -0.032 -0.001" pos="0.028 -0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.015 -0.025 0.000" group="Hand" name="mHandThumb3Right" pivot="0.023 -0.031 -0.001" pos="0.023 -0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
@@ -179,7 +182,7 @@
<collision_volume end="-0.010 0.000 -0.150" group="Collision" name="R_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
<bone aliases="rFoot avatar_mAnkleRight" connected="true" end="0.112 0.000 -0.061" group="Legs" name="mAnkleRight" pivot="-0.028869 0.000000 -0.468494" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.089 0.000 -0.026" group="Collision" name="R_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
- <bone aliases="avatar_mFootRight" connected="true" end="0.105 -0.010 -0.000" group="Extra" name="mFootRight" pivot="0.111956 -0.000000 -0.060637" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <bone aliases="avatar_mFootRight" connected="true" end="0.105 -0.010 0.000" group="Extra" name="mFootRight" pivot="0.111956 -0.000000 -0.060637" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<bone aliases="avatar_mToeRight" connected="false" end="0.020 0.000 0.000" group="Extra" name="mToeRight" pivot="0.105399 -0.010408 -0.000104" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
</bone>
</bone>
@@ -210,20 +213,20 @@
</bone>
<bone connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.105 0.008 0.001" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ </bone>
</bone>
- </bone>
- </bone>
- <bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.105 -0.008 0.001" group="Limb" name="mHindLimb4Right" pivot="0.112 -0.000 -0.061" pos="0.112 -0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended" />
+ </bone>
+ <bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ </bone>
</bone>
- </bone>
- </bone>
+ </bone>
</bone>
- </bone>
+ </bone>
</linden_skeleton>