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-rw-r--r--indra/newview/llvoiceclient.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp
index 5ba13efca2..0984769a07 100644
--- a/indra/newview/llvoiceclient.cpp
+++ b/indra/newview/llvoiceclient.cpp
@@ -60,6 +60,7 @@
#include "llappviewer.h" // for gDisconnected, gDisableVoice
#include "llmutelist.h" // to check for muted avatars
#include "llagent.h"
+#include "llvoavatarself.h"
#include "llcachename.h"
#include "llimview.h" // for LLIMMgr
#include "llparcel.h"
@@ -5866,9 +5867,9 @@ void LLVoiceClient::updatePosition(void)
if(gVoiceClient)
{
- LLVOAvatar *agent = gAgent.getAvatarObject();
+ LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
LLViewerRegion *region = gAgent.getRegion();
- if(region && agent)
+ if(region && avatarp)
{
LLMatrix3 rot;
LLVector3d pos;
@@ -5886,9 +5887,9 @@ void LLVoiceClient::updatePosition(void)
rot); // rotation matrix
// Send the current avatar position to the voice code
- rot = agent->getRootJoint()->getWorldRotation().getMatrix3();
+ rot = avatarp->getRootJoint()->getWorldRotation().getMatrix3();
- pos = agent->getPositionGlobal();
+ pos = avatarp->getPositionGlobal();
// TODO: Can we get the head offset from outside the LLVOAvatar?
// pos += LLVector3d(mHeadOffset);
pos += LLVector3d(0.f, 0.f, 1.f);