diff options
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 17 | ||||
-rwxr-xr-x | indra/llrender/llimagegl.h | 1 | ||||
-rwxr-xr-x | indra/newview/CMakeLists.txt | 2 | ||||
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 24 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 14 | ||||
-rw-r--r-- | indra/newview/llfloatertexturefetchdebugger.cpp | 390 | ||||
-rw-r--r-- | indra/newview/llfloatertexturefetchdebugger.h | 71 | ||||
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 691 | ||||
-rw-r--r-- | indra/newview/lltexturefetch.h | 193 | ||||
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 11 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 46 | ||||
-rw-r--r-- | indra/newview/llviewertexture.h | 4 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.h | 6 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml | 341 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 17 |
16 files changed, 1810 insertions, 24 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index ab744fb7ff..2c13fead97 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1464,13 +1464,24 @@ void LLImageGL::destroyGLTexture() } LLImageGL::deleteTextures(1, &mTexName); - mTexName = 0; mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. + mTexName = 0; mGLTextureCreated = FALSE ; - } + } } - +//force to invalidate the gl texture, most likely a sculpty texture +void LLImageGL::forceToInvalidateGLTexture() +{ + if (mTexName != 0) + { + destroyGLTexture(); + } + else + { + mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. + } +} //---------------------------------------------------------------------------- diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 2060be914b..e515d6b324 100755 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -114,6 +114,7 @@ public: // Read back a raw image for this discard level, if it exists BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; void destroyGLTexture(); + void forceToInvalidateGLTexture(); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); void setComponents(S8 ncomponents) { mComponents = ncomponents; } diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index f85b943c70..6db97390aa 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -236,6 +236,7 @@ set(viewer_SOURCE_FILES llfloatertelehub.cpp llfloatertestinspectors.cpp llfloatertestlistview.cpp + llfloatertexturefetchdebugger.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp @@ -792,6 +793,7 @@ set(viewer_HEADER_FILES llfloatertelehub.h llfloatertestinspectors.h llfloatertestlistview.h + llfloatertexturefetchdebugger.h llfloatertools.h llfloatertopobjects.h llfloatertos.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index eb3fcc30ee..c2f3d244f3 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10631,6 +10631,17 @@ <key>Value</key> <real>20.0</real> </map> + <key>TexelPixelRatio</key> + <map> + <key>Comment</key> + <string>texel pixel ratio = texel / pixel</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> <key>TextureCameraMotionThreshold</key> <map> <key>Comment</key> @@ -10640,7 +10651,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>0.2</integer> + <real>0.2</real> </map> <key>TextureCameraMotionBoost</key> <map> @@ -10686,6 +10697,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>TextureFetchDebuggerEnabled</key> + <map> + <key>Comment</key> + <string>Enable the texture fetching debugger if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>TextureLoadFullRes</key> <map> <key>Comment</key> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index a627f3868b..178b96e42e 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -93,6 +93,7 @@ #include "llsecondlifeurls.h" #include "llupdaterservice.h" #include "llcallfloater.h" +#include "llfloatertexturefetchdebugger.h" // Linden library includes #include "llavatarnamecache.h" @@ -1218,7 +1219,7 @@ bool LLAppViewer::mainLoop() if(mem_leak_instance) { mem_leak_instance->idle() ; - } + } // canonical per-frame event mainloop.post(newFrame); @@ -1403,6 +1404,17 @@ bool LLAppViewer::mainLoop() LLLFSThread::sLocal->pause(); } + //texture fetching debugger + if(LLTextureFetchDebugger::isEnabled()) + { + LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance = + LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger"); + if(tex_fetch_debugger_instance) + { + tex_fetch_debugger_instance->idle() ; + } + } + if ((LLStartUp::getStartupState() >= STATE_CLEANUP) && (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD)) { diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp new file mode 100644 index 0000000000..2b34b72055 --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -0,0 +1,390 @@ +/** + * @file llfloatertexturefetchdebugger.cpp + * @brief LLFloaterTextureFetchDebugger class definition + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatertexturefetchdebugger.h" + +#include "lluictrlfactory.h" +#include "llbutton.h" +#include "llspinctrl.h" +#include "llresmgr.h" + +#include "llmath.h" +#include "llviewerwindow.h" +#include "llappviewer.h" +#include "lltexturefetch.h" +#include "llviewercontrol.h" + +LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) + : LLFloater(key), + mDebugger(NULL) +{ + setTitle("Texture Fetching Debugger Floater"); + + mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); +} +//---------------------------------------------- + +BOOL LLFloaterTextureFetchDebugger::postBuild(void) +{ + mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + + //set states for buttons + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + + updateButtons(); + + getChild<LLUICtrl>("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio")); + + return TRUE ; +} + +LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() +{ + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::updateButtons() +{ + for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter) + { + if(iter->second) + { + childEnable(iter->first.c_str()); + } + else + { + childDisable(iter->first.c_str()); + } + } +} + +void LLFloaterTextureFetchDebugger::disableButtons() +{ + childDisable("start_btn"); + childDisable("clear_btn"); + childDisable("cacheread_btn"); + childDisable("cachewrite_btn"); + childDisable("http_btn"); + childDisable("decode_btn"); + childDisable("gl_btn"); + childDisable("refetchviscache_btn"); + childDisable("refetchvishttp_btn"); +} + +void LLFloaterTextureFetchDebugger::idle() +{ + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + + if(mDebugger->update()) + { + switch(state) + { + case LLTextureFetchDebugger::IDLE: + break; + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::WRITE_CACHE: + updateButtons(); + break; + case LLTextureFetchDebugger::DECODING: + mButtonStateMap["gl_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::HTTP_FETCHING: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::GL_TEX: + updateButtons(); + break; + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + updateButtons(); + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + updateButtons(); + break; + default: + break; + } + } +} + +//---------------------- +void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio() +{ + gSavedSettings.setF32("TexelPixelRatio", getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal()); +} + +void LLFloaterTextureFetchDebugger::onClickStart() +{ + disableButtons(); + + mDebugger->startDebug(); + + mButtonStateMap["start_btn"] = false; + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + updateButtons(); +} + +void LLFloaterTextureFetchDebugger::onClickClose() +{ + setVisible(FALSE); + + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::onClickClear() +{ + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + updateButtons(); + + //stop everything + mDebugger->stopDebug(); + mDebugger->clearHistory(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheRead() +{ + disableButtons(); + + mDebugger->debugCacheRead(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheWrite() +{ + disableButtons(); + + mDebugger->debugCacheWrite(); +} + +void LLFloaterTextureFetchDebugger::onClickHTTPLoad() +{ + disableButtons(); + + mDebugger->debugHTTP(); +} + +void LLFloaterTextureFetchDebugger::onClickDecode() +{ + disableButtons(); + + mDebugger->debugDecoder(); +} + +void LLFloaterTextureFetchDebugger::onClickGLTexture() +{ + disableButtons(); + + mDebugger->debugGLTextureCreation(); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() +{ + disableButtons(); + + mDebugger->debugRefetchVisibleFromCache(); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() +{ + disableButtons(); + + mDebugger->debugRefetchVisibleFromHTTP(); +} + +void LLFloaterTextureFetchDebugger::draw() +{ + //total number of fetched textures + { + getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures())); + } + + //total number of fetching requests + { + getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests())); + } + + //total number of cache hits + { + getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits())); + } + + //total number of visible textures + { + getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures())); + } + + //total number of visible texture fetching requests + { + getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests())); + } + + //total number of fetched data + { + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f)); + } + + //total number of visible fetched data + { + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10)); + } + + //total number of rendered fetched data + { + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f)); + } + + //total time on cache readings + if(mDebugger->getCacheReadTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime())); + } + + //total time on cache writings + if(mDebugger->getCacheWriteTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime())); + } + + //total time on decoding + if(mDebugger->getDecodeTime() < 0.f) + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime())); + } + + //total time on gl texture creation + if(mDebugger->getGLCreationTime() < 0.f) + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime())); + } + + //total time on HTTP fetching + if(mDebugger->getHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime())); + } + + //total time on entire fetching + { + getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime())); + } + + //total time on refetching visible textures from cache + if(mDebugger->getRefetchVisCacheTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + } + + //total time on refetching visible textures from http + if(mDebugger->getRefetchVisHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + } + + LLFloater::draw(); +} diff --git a/indra/newview/llfloatertexturefetchdebugger.h b/indra/newview/llfloatertexturefetchdebugger.h new file mode 100644 index 0000000000..33012c6a3d --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.h @@ -0,0 +1,71 @@ +/** + * @file llfloatertexturefetchdebugger.h + * @brief texture fetching debugger window, debug use only + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H +#define LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H + +#include "llfloater.h" +class LLTextureFetchDebugger; + +class LLFloaterTextureFetchDebugger : public LLFloater +{ + friend class LLFloaterReg; +public: + /// initialize all the callbacks for the menu + + virtual BOOL postBuild() ; + virtual void draw() ; + + void onChangeTexelPixelRatio(); + + void onClickStart(); + void onClickClear(); + void onClickClose(); + + void onClickCacheRead(); + void onClickCacheWrite(); + void onClickHTTPLoad(); + void onClickDecode(); + void onClickGLTexture(); + + void onClickRefetchVisCache(); + void onClickRefetchVisHTTP(); +public: + void idle() ; + +private: + LLFloaterTextureFetchDebugger(const LLSD& key); + virtual ~LLFloaterTextureFetchDebugger(); + + void updateButtons(); + void disableButtons(); + +private: + LLTextureFetchDebugger* mDebugger; + std::map<std::string, bool> mButtonStateMap; +}; + +#endif // LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 2e1b409fa7..efb6ed6079 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -54,7 +54,9 @@ #include "llworld.h" #include "llsdutil.h" #include "llstartup.h" +#include "llviewerstats.h" +bool LLTextureFetchDebugger::sDebuggerEnabled = false ; LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128); LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128); @@ -63,6 +65,7 @@ class LLTextureFetchWorker : public LLWorkerClass { friend class LLTextureFetch; friend class HTTPGetResponder; + friend class LLTextureFetchDebugger; private: class CacheReadResponder : public LLTextureCache::ReadResponder @@ -265,6 +268,7 @@ private: BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + BOOL mInCache; bool mCanUseHTTP ; bool mCanUseNET ; //can get from asset server. S32 mHTTPFailCount; @@ -677,6 +681,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mInCache(FALSE), mCanUseHTTP(true), mHTTPFailCount(0), mRetryAttempt(0), @@ -906,6 +911,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); mState = LOAD_FROM_TEXTURE_CACHE; + mInCache = FALSE; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; @@ -994,6 +1000,7 @@ bool LLTextureFetchWorker::doWork(S32 param) llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) @@ -1418,6 +1425,11 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (mDecoded) { + if(mFetcher->getFetchDebugger() && !mInLocalCache) + { + mFetcher->getFetchDebugger()->addHistoryEntry(this); + } + if (mDecodedDiscard < 0) { LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; @@ -1847,11 +1859,18 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mHTTPTextureBits(0), mTotalHTTPRequests(0), mCurlGetRequest(NULL), - mQAMode(qa_mode) + mQAMode(qa_mode), + mFetchDebugger(NULL) { mCurlPOSTRequestCount = 0; mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); + + LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"); + if(LLTextureFetchDebugger::isEnabled()) + { + mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; + } } LLTextureFetch::~LLTextureFetch() @@ -1866,11 +1885,17 @@ LLTextureFetch::~LLTextureFetch() } // ~LLQueuedThread() called here + + delete mFetchDebugger; } bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { + if(mFetcherLocked) + { + return false; + } if (mDebugPause) { return false; @@ -2292,6 +2317,11 @@ void LLTextureFetch::startThread() { // Construct mCurlGetRequest from Worker Thread mCurlGetRequest = new LLCurlRequest(); + + if(mFetchDebugger) + { + mFetchDebugger->setCurlGetRequest(mCurlGetRequest); + } } // WORKER THREAD @@ -2300,6 +2330,10 @@ void LLTextureFetch::endThread() // Destroy mCurlGetRequest from Worker Thread delete mCurlGetRequest; mCurlGetRequest = NULL; + if(mFetchDebugger) + { + mFetchDebugger->setCurlGetRequest(NULL); + } } // WORKER THREAD @@ -2837,7 +2871,6 @@ void LLTextureFetch::cmdDoWork() } } - ////////////////////////////////////////////////////////////////////////////// // Private (anonymous) class methods implementing the command scheme. @@ -3041,5 +3074,659 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics) } // end of anonymous namespace +/////////////////////////////////////////////////////////////////////////////////////////// +//Start LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// +//--------------------- +class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder +{ +public: + LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image) + : mDebugger(debugger), mID(id) + { + setImage(image); + } + virtual void completed(bool success) + { + mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder +{ +public: + LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success) + { + mDebugger->callbackCacheWrite(mID, success); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder +{ +public: + LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) + { + mDebugger->callbackDecoded(mID, success, raw, aux); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerHTTPResponder : public LLCurl::Responder +{ +public: + LLDebuggerHTTPResponder(LLTextureFetchDebugger* debugger, S32 index) + : mDebugger(debugger), mIndex(index) + { + } + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + bool success = false; + bool partial = false; + if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES) + { + success = true; + if (HTTP_PARTIAL_CONTENT == status) // partial information + { + partial = true; + } + } + if (!success) + { + llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl; + } + mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success); + } + virtual bool followRedir() + { + return true; + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mIndex; +}; + +LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) : + mFetcher(fetcher), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mCurlGetRequest(NULL) +{ + init(); +} + +LLTextureFetchDebugger::~LLTextureFetchDebugger() +{ + mFetchingHistory.clear(); + stopDebug(); +} + +void LLTextureFetchDebugger::init() +{ + mState = IDLE; + + mCacheReadTime = -1.f; + mCacheWriteTime = -1.f; + mDecodingTime = -1.f; + mHTTPTime = -1.f; + mGLCreationTime = -1.f; + mTotalFetchingTime = 0.f; + mRefetchVisCacheTime = -1.f; + mRefetchVisHTTPTime = -1.f; + + mNumFetchedTextures = 0; + mNumCacheHits = 0; + mNumVisibleFetchedTextures = 0; + mNumVisibleFetchingRequests = 0; + mFetchedData = 0; + mDecodedData = 0; + mVisibleFetchedData = 0; + mVisibleDecodedData = 0; + mRenderedData = 0; + mRenderedDecodedData = 0; + mFetchedPixels = 0; + mRenderedPixels = 0; + mRefetchedData = 0; + mRefetchedPixels = 0; + + mFreezeHistory = FALSE; +} + +void LLTextureFetchDebugger::startDebug() +{ + //lock the fetcher + mFetcher->lockFetcher(true); + mFreezeHistory = TRUE; + + //clear the current fetching queue + gTextureList.clearFetchingRequests(); + + //wait for all works to be done + while(1) + { + S32 pending = 0; + pending += LLAppViewer::getTextureCache()->update(1); + pending += LLAppViewer::getImageDecodeThread()->update(1); + pending += LLAppViewer::getTextureFetch()->update(1); + if(!pending) + { + break; + } + } + + //collect statistics + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + + std::set<LLUUID> fetched_textures; + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + bool in_list = true; + if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end()) + { + fetched_textures.insert(mFetchingHistory[i].mID); + in_list = false; + } + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + if(!in_list) + { + mNumVisibleFetchedTextures++; + } + mNumVisibleFetchingRequests++; + + mVisibleFetchedData += mFetchingHistory[i].mFetchedSize; + mVisibleDecodedData += mFetchingHistory[i].mDecodedSize; + + if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel) + { + mRenderedData += mFetchingHistory[i].mFetchedSize; + mRenderedDecodedData += mFetchingHistory[i].mDecodedSize; + mRenderedPixels += tex->getWidth() * tex->getHeight(); + } + } + } + + mNumFetchedTextures = fetched_textures.size(); +} + +void LLTextureFetchDebugger::stopDebug() +{ + //clear the current debug work + S32 size = mFetchingHistory.size(); + switch(mState) + { + case READ_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case WRITE_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case DECODING: + break; + case HTTP_FETCHING: + break; + case GL_TEX: + break; + default: + break; + } + + while(1) + { + if(update()) + { + break; + } + } + + //unlock the fetcher + mFetcher->lockFetcher(false); + mFreezeHistory = FALSE; + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset +} + +//called in the main thread and when the fetching queue is empty +void LLTextureFetchDebugger::clearHistory() +{ + mFetchingHistory.clear(); + init(); +} + +void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) +{ + if(mFreezeHistory) + { + mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedData += worker->mFormattedImage->getDataSize(); + return; + } + + if(worker->mInCache) + { + mNumCacheHits++; + } + mFetchedData += worker->mFormattedImage->getDataSize(); + mDecodedData += worker->mRawImage->getDataSize(); + mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + + mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); + //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(), + //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); +} + +void LLTextureFetchDebugger::lockCache() +{ +} + +void LLTextureFetchDebugger::unlockCache() +{ +} + +void LLTextureFetchDebugger::debugCacheRead() +{ + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = READ_CACHE; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mFormattedImage = NULL; + mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize, + new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage)); + } +} + +void LLTextureFetchDebugger::clearCache() +{ + S32 size = mFetchingHistory.size(); + { + std::set<LLUUID> deleted_list; + for(S32 i = 0 ; i < size ; i++) + { + if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end()) + { + deleted_list.insert(mFetchingHistory[i].mID); + mTextureCache->removeFromCache(mFetchingHistory[i].mID); + } + } + } +} + +void LLTextureFetchDebugger::debugCacheWrite() +{ + //remove from cache + clearCache(); + + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = WRITE_CACHE; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.notNull()) + { + mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, + mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, + new LLDebuggerCacheWriteResponder(this, i)); + } + } +} + +void LLTextureFetchDebugger::lockDecoder() +{ +} + +void LLTextureFetchDebugger::unlockDecoder() +{ +} + +void LLTextureFetchDebugger::debugDecoder() +{ + lockDecoder(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = DECODING; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.isNull()) + { + continue; + } + + mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux, + new LLDebuggerDecodeResponder(this, i)); + } +} + +void LLTextureFetchDebugger::debugHTTP() +{ + llassert_always(mState == IDLE); + + LLViewerRegion* region = gAgent.getRegion(); + if (!region) + { + llinfos << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << llendl; + return; + } + + mHTTPUrl = region->getHttpUrl(); + if (mHTTPUrl.empty()) + { + llinfos << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << llendl; + return; + } + + mTimer.reset(); + mState = HTTP_FETCHING; + + S32 size = mFetchingHistory.size(); + for (S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE; + mFetchingHistory[i].mCurlReceivedSize = 0; + mFetchingHistory[i].mHTTPFailCount = 0; + } + mNbCurlRequests = 0; + mNbCurlCompleted = 0; + + fillCurlQueue(); +} + +S32 LLTextureFetchDebugger::fillCurlQueue() +{ + if (mNbCurlRequests == 24) + return mNbCurlRequests; + + S32 size = mFetchingHistory.size(); + for (S32 i = 0 ; i < size ; i++) + { + if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE) + continue; + std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str(); + S32 requestedSize = mFetchingHistory[i].mRequestedSize; + // We request the whole file if the size was not set. + requestedSize = llmax(0,requestedSize); + // We request the whole file if the size was set to an absurdly high value (meaning all file) + requestedSize = (requestedSize == 33554432 ? 0 : requestedSize); + std::vector<std::string> headers; + headers.push_back("Accept: image/x-j2c"); + bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i)); + if (res) + { + mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; + mNbCurlRequests++; + // Hack + if (mNbCurlRequests == 24) + break; + } + else + { + break; + } + } + //llinfos << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << llendl; + return mNbCurlRequests; +} + +void LLTextureFetchDebugger::debugGLTextureCreation() +{ + llassert_always(mState == IDLE); + mState = GL_TEX; + std::vector<LLViewerFetchedTexture*> tex_list; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex && !tex->isForSculptOnly()) + { + tex->destroyGLTexture() ; + tex_list.push_back(tex); + } + } + } + + mTimer.reset(); + S32 j = 0 ; + S32 size1 = tex_list.size(); + for(S32 i = 0 ; i < size && j < size1; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + if(mFetchingHistory[i].mID == tex_list[j]->getID()) + { + tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); + j++; + } + } + } + + mGLCreationTime = mTimer.getElapsedTimeF32() ; + return; +} + +//clear fetching results of all textures. +void LLTextureFetchDebugger::clearTextures() +{ + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex) + { + tex->clearFetchedResults() ; + } + } +} + +void LLTextureFetchDebugger::debugRefetchVisibleFromCache() +{ + llassert_always(mState == IDLE); + mState = REFETCH_VIS_CACHE; + + clearTextures(); + + mTimer.reset(); + mFetcher->lockFetcher(false); +} + +void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() +{ + llassert_always(mState == IDLE); + mState = REFETCH_VIS_HTTP; + + clearCache(); + clearTextures(); + + mTimer.reset(); + mFetcher->lockFetcher(false); +} + +bool LLTextureFetchDebugger::update() +{ + switch(mState) + { + case READ_CACHE: + if(!mTextureCache->update(1)) + { + mCacheReadTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case WRITE_CACHE: + if(!mTextureCache->update(1)) + { + mCacheWriteTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case DECODING: + if(!mImageDecodeThread->update(1)) + { + mDecodingTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockDecoder(); + } + break; + case HTTP_FETCHING: + mCurlGetRequest->process(); + LLCurl::getCurlThread()->update(1); + if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size()) + { + mHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + } + break; + case GL_TEX: + mState = IDLE; + break; + case REFETCH_VIS_CACHE: + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mState = IDLE; + mFetcher->lockFetcher(true); + } + break; + case REFETCH_VIS_HTTP: + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mState = IDLE; + mFetcher->lockFetcher(true); + } + break; + default: + mState = IDLE; + break; + } + + return mState == IDLE; +} + +void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal) +{ + if (success) + { + mFetchingHistory[id].mFormattedImage = image; + } + mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success) +{ + mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux) +{ + if (success) + { + llassert_always(raw); + mFetchingHistory[id].mRawImage = raw; + } +} + +void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success) +{ + mNbCurlRequests--; + if (success) + { + mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; + mNbCurlCompleted++; + + S32 data_size = buffer->countAfter(channels.in(), NULL); + mFetchingHistory[id].mCurlReceivedSize += data_size; + //llinfos << "Fetch Debugger : got results for " << id << ", data_size = " << data_size << ", received = " << mFetchingHistory[id].mCurlReceivedSize << ", requested = " << mFetchingHistory[id].mRequestedSize << ", partial = " << partial << llendl; + if ((mFetchingHistory[id].mCurlReceivedSize >= mFetchingHistory[id].mRequestedSize) || !partial || (mFetchingHistory[id].mRequestedSize == 600)) + { + U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); + buffer->readAfter(channels.in(), NULL, d_buffer, data_size); + + llassert_always(mFetchingHistory[id].mFormattedImage.isNull()); + { + // For now, create formatted image based on extension + std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str(); + std::string extension = gDirUtilp->getExtension(texture_url); + mFetchingHistory[id].mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension)); + if (mFetchingHistory[id].mFormattedImage.isNull()) + { + mFetchingHistory[id].mFormattedImage = new LLImageJ2C; // default + } + } + + mFetchingHistory[id].mFormattedImage->setData(d_buffer, data_size); + } + } + else //failed + { + mFetchingHistory[id].mHTTPFailCount++; + if(mFetchingHistory[id].mHTTPFailCount < 5) + { + // Fetch will have to be redone + mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE; + } + else //skip + { + mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; + mNbCurlCompleted++; + } + } +} + + +//--------------------- +/////////////////////////////////////////////////////////////////////////////////////////// +//End LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 710dd67e99..107e1623b0 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -34,14 +34,17 @@ #include "llcurl.h" #include "lltextureinfo.h" #include "llapr.h" +#include "llimageworker.h" +//#include "lltexturecache.h" class LLViewerTexture; class LLTextureFetchWorker; class HTTPGetResponder; -class LLTextureCache; class LLImageDecodeThread; class LLHost; class LLViewerAssetStats; +class LLTextureFetchDebugger; +class LLTextureCache; // Interface class class LLTextureFetch : public LLWorkerThread @@ -212,7 +215,195 @@ public: // attempt to log metrics follows a break in the metrics stream // reporting due to either startup or a problem POSTing data. static volatile bool svMetricsDataBreak; + +private: + //debug use + LLTextureFetchDebugger* mFetchDebugger; + bool mFetcherLocked; + +public: + //debug use + LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;} + void lockFetcher(bool lock) { mFetcherLocked = lock;} }; +//debug use +class LLTextureFetchDebugger +{ + friend class LLTextureFetch; +public: + LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ; + ~LLTextureFetchDebugger(); + +public: + enum e_debug_state + { + IDLE = 0, + READ_CACHE, + WRITE_CACHE, + DECODING, + HTTP_FETCHING, + GL_TEX, + REFETCH_VIS_CACHE, + REFETCH_VIS_HTTP, + REFETCH_ALL_CACHE, + REFETCH_ALL_HTTP, + INVALID + }; + +private: + struct FetchEntry + { + enum e_curl_state + { + CURL_NOT_DONE = 0, + CURL_IN_PROGRESS, + CURL_DONE + }; + LLUUID mID; + S32 mRequestedSize; + S32 mDecodedLevel; + S32 mFetchedSize; + S32 mDecodedSize; + BOOL mNeedsAux; + U32 mCacheHandle; + LLPointer<LLImageFormatted> mFormattedImage; + LLPointer<LLImageRaw> mRawImage; + e_curl_state mCurlState; + S32 mCurlReceivedSize; + S32 mHTTPFailCount; + + FetchEntry() : + mDecodedLevel(-1), + mFetchedSize(0), + mDecodedSize(0) + {} + FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) : + mID(id), + mRequestedSize(r_size), + mDecodedLevel(level), + mFetchedSize(f_size), + mDecodedSize(d_size), + mNeedsAux(false), + mHTTPFailCount(0) + {} + }; + std::vector<FetchEntry> mFetchingHistory; + + e_debug_state mState; + + F32 mCacheReadTime; + F32 mCacheWriteTime; + F32 mDecodingTime; + F32 mHTTPTime; + F32 mGLCreationTime; + + F32 mTotalFetchingTime; + F32 mRefetchVisCacheTime; + F32 mRefetchVisHTTPTime; + + LLTimer mTimer; + + LLTextureFetch* mFetcher; + LLTextureCache* mTextureCache; + LLImageDecodeThread* mImageDecodeThread; + LLCurlRequest* mCurlGetRequest; + + S32 mNumFetchedTextures; + S32 mNumCacheHits; + S32 mNumVisibleFetchedTextures; + S32 mNumVisibleFetchingRequests; + U32 mFetchedData; + U32 mDecodedData; + U32 mVisibleFetchedData; + U32 mVisibleDecodedData; + U32 mRenderedData; + U32 mRenderedDecodedData; + U32 mFetchedPixels; + U32 mRenderedPixels; + U32 mRefetchedData; + U32 mRefetchedPixels; + + BOOL mFreezeHistory; + + std::string mHTTPUrl; + S32 mNbCurlRequests; + S32 mNbCurlCompleted; + +public: + bool update(); //called in the main thread once per frame + + //fetching history + void clearHistory(); + void addHistoryEntry(LLTextureFetchWorker* worker); + + void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} + + void startDebug(); + void stopDebug(); //stop everything + void debugCacheRead(); + void debugCacheWrite(); + void debugHTTP(); + void debugDecoder(); + void debugGLTextureCreation(); + void debugRefetchVisibleFromCache(); + void debugRefetchVisibleFromHTTP(); + + void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal); + void callbackCacheWrite(S32 id, bool success); + void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux); + void callbackHTTP(S32 id, const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success); + + + e_debug_state getState() {return mState;} + S32 getNumFetchedTextures() {return mNumFetchedTextures;} + S32 getNumFetchingRequests() {return mFetchingHistory.size();} + S32 getNumCacheHits() {return mNumCacheHits;} + S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;} + S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;} + U32 getFetchedData() {return mFetchedData;} + U32 getDecodedData() {return mDecodedData;} + U32 getVisibleFetchedData() {return mVisibleFetchedData;} + U32 getVisibleDecodedData() {return mVisibleDecodedData;} + U32 getRenderedData() {return mRenderedData;} + U32 getRenderedDecodedData() {return mRenderedDecodedData;} + U32 getFetchedPixels() {return mFetchedPixels;} + U32 getRenderedPixels() {return mRenderedPixels;} + U32 getRefetchedData() {return mRefetchedData;} + U32 getRefetchedPixels() {return mRefetchedPixels;} + + F32 getCacheReadTime() {return mCacheReadTime;} + F32 getCacheWriteTime() {return mCacheWriteTime;} + F32 getDecodeTime() {return mDecodingTime;} + F32 getGLCreationTime() {return mGLCreationTime;} + F32 getHTTPTime() {return mHTTPTime;} + F32 getTotalFetchingTime() {return mTotalFetchingTime;} + F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;} + F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;} + +private: + void init(); + void clearTextures();//clear fetching results of all textures. + void clearCache(); + + void lockFetcher(); + void unlockFetcher(); + + void lockCache(); + void unlockCache(); + + void lockDecoder(); + void unlockDecoder(); + + S32 fillCurlQueue(); + +private: + static bool sDebuggerEnabled; +public: + static bool isEnabled() {return sDebuggerEnabled;} +}; #endif // LL_LLTEXTUREFETCH_H diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index bb870f7651..a7ca7a0836 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -103,6 +103,7 @@ #include "llfloatertelehub.h" #include "llfloatertestinspectors.h" #include "llfloatertestlistview.h" +#include "llfloatertexturefetchdebugger.h" #include "llfloatertools.h" #include "llfloatertos.h" #include "llfloatertopobjects.h" @@ -227,6 +228,11 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>); + + if(gSavedSettings.getBOOL("TextureFetchDebuggerEnabled")) + { + LLFloaterReg::add("tex_fetch_debugger", "floater_texture_fetch_debugger.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTextureFetchDebugger>); + } LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>); LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 7bdfd6df1d..2a3ba4e603 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2286,6 +2286,14 @@ class LLDevelopSetLoggingLevel : public view_listener_t } }; +class LLDevelopTextureFetchDebugger : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + return gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"); + } +}; + ////////////////// // ADMIN MENU // ////////////////// @@ -8308,6 +8316,9 @@ void initialize_menus() // Develop >Set logging level view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel"); view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel"); + + //Develop (Texture Fetch Debug Console) + view_listener_t::addMenu(new LLDevelopTextureFetchDebugger(), "Develop.SetTexFetchDebugger"); // Admin >Object view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy"); diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index d5b53f3cb1..ea329f6aac 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -98,6 +98,8 @@ S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ; BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ; F32 LLViewerTexture::sCurrentTime = 0.0f ; BOOL LLViewerTexture::sUseTextureAtlas = FALSE ; +F32 LLViewerTexture::sTexelPixelRatio = 1.0f; + LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by @@ -178,7 +180,12 @@ LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id) } return tex ; } - + +LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id) +{ + return gTextureList.findImage(id); +} + LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id) { return LLViewerMediaTexture::findMediaTexture(media_id) ; @@ -385,6 +392,7 @@ void LLViewerTextureManager::cleanup() LLImageGL::sDefaultGLTexture = NULL ; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; + LLViewerTexture::sCheckerBoardImagep = NULL; LLViewerFetchedTexture::sDefaultImagep = NULL; LLViewerFetchedTexture::sSmokeImagep = NULL; LLViewerFetchedTexture::sMissingAssetImagep = NULL; @@ -401,6 +409,7 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; + sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio"); } // static @@ -722,6 +731,7 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co mNeedsGLTexture = TRUE ; } + virtual_size *= sTexelPixelRatio; if(!mMaxVirtualSizeResetCounter) { //flag to reset the values because the old values are used. @@ -1297,6 +1307,7 @@ void LLViewerFetchedTexture::cleanup() mCachedRawDiscardLevel = -1 ; mCachedRawImageReady = FALSE ; mSavedRawImage = NULL ; + mSavedRawDiscardLevel = -1; } void LLViewerFetchedTexture::setForSculpt() @@ -2139,16 +2150,29 @@ bool LLViewerFetchedTexture::updateFetch() return mIsFetching ? true : false; } -void LLViewerFetchedTexture::forceToDeleteRequest()
-{
- if (mHasFetcher)
- {
- LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
- mHasFetcher = FALSE;
- mIsFetching = FALSE ;
- resetTextureStats();
- }
-}
+void LLViewerFetchedTexture::clearFetchedResults() +{ + llassert_always(!mNeedsCreateTexture && !mIsFetching); + + cleanup(); + destroyGLTexture(); + + if(getDiscardLevel() >= 0) //sculpty texture, force to invalidate + { + mGLTexturep->forceToInvalidateGLTexture(); + } +} + +void LLViewerFetchedTexture::forceToDeleteRequest() +{ + if (mHasFetcher) + { + LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); + mHasFetcher = FALSE; + mIsFetching = FALSE ; + resetTextureStats(); + } +} void LLViewerFetchedTexture::setIsMissingAsset() { diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 6ddff3e485..41bf625225 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -310,6 +310,7 @@ protected: } LLGLTextureState; LLGLTextureState mTextureState ; + static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; static S32 sImageCount; @@ -433,6 +434,8 @@ public: bool updateFetch(); + void clearFetchedResults(); //clear all fetched results, for debug use. + // Override the computation of discard levels if we know the exact output // size of the image. Used for UI textures to not decode, even if we have // more data. @@ -701,6 +704,7 @@ public: //"find-texture" just check if the texture exists, if yes, return it, otherwise return null. // static LLViewerTexture* findTexture(const LLUUID& id) ; + static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ; static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ; static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ; diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 64e2c1f791..7038ea24ce 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -109,6 +109,8 @@ public: void doPreloadImages(); void doPrefetchImages(); + void clearFetchingRequests(); + static S32 getMinVideoRamSetting(); static S32 getMaxVideoRamSetting(bool get_recommended = false); @@ -163,9 +165,7 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } - - void clearFetchingRequests(); + { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t; diff --git a/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml new file mode 100644 index 0000000000..44b6a63bca --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml @@ -0,0 +1,341 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_minimize="false"
+ height="550"
+ layout="topleft"
+ name="TexFetchDebugger"
+ help_topic="texfetchdebugger"
+ title="Texture Fetching Debugger"
+ width="540">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left="10"
+ name="total_num_fetched_label"
+ top="30"
+ width="400">
+ 1, Total number of fetched textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_fetching_requests_label"
+ top_delta="25"
+ width="400">
+ 2, Total number of fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_cache_hits_label"
+ top_delta="25"
+ width="400">
+ 3, Total number of cache hits: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_label"
+ top_delta="25"
+ width="400">
+ 4, Total number of visible textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_fetch_req_label"
+ top_delta="25"
+ width="450">
+ 5, Total number of visible texture fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_data_label"
+ top_delta="25"
+ width="530">
+ 6, Total number of fetched data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_vis_data_label"
+ top_delta="25"
+ width="480">
+ 7, Total number of visible data: [SIZE1]KB, Decoded Data: [SIZE2]KB
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_rendered_data_label"
+ top_delta="25"
+ width="530">
+ 8, Total number of rendered data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_read_label"
+ top_delta="25"
+ width="400">
+ 9, Total time on cache readings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_write_label"
+ top_delta="25"
+ width="400">
+ 10, Total time on cache writings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_decode_label"
+ top_delta="25"
+ width="400">
+ 11, Total time on decodings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_gl_label"
+ top_delta="25"
+ width="400">
+ 12, Total time on gl texture creation: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_http_label"
+ top_delta="25"
+ width="400">
+ 13, Total time on HTTP fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_fetch_label"
+ top_delta="25"
+ width="400">
+ 14, Total time on entire fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_refetch_vis_cache_label"
+ top_delta="25"
+ width="540">
+ 15, Refetching visibles from cache, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_refetch_vis_http_label"
+ top_delta="25"
+ width="540">
+ 16, Refetching visibles from HTTP, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="20"
+ increment="0.01"
+ initial_value="1.0"
+ label="17, Ratio of Texel/Pixel:"
+ label_width="130"
+ layout="topleft"
+ left_delta="0"
+ max_val="10.0"
+ min_val="0.01"
+ name="texel_pixel_ratio"
+ top_delta="30"
+ width="200">
+ <spinner.commit_callback
+ function="TexFetchDebugger.ChangeTexelPixelRatio" />
+ </spinner>
+ <button
+ follows="left|top"
+ height="20"
+ label="Start"
+ layout="topleft"
+ left_delta="0"
+ name="start_btn"
+ top_delta="30"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Start" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Reset"
+ layout="topleft"
+ left_pad="7"
+ name="clear_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Clear" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Close"
+ layout="topleft"
+ left_pad="7"
+ name="close_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Close" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Read"
+ layout="topleft"
+ left="10"
+ name="cacheread_btn"
+ top_delta="30"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheRead" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Write"
+ layout="topleft"
+ left_pad="7"
+ name="cachewrite_btn"
+ top_delta="0"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheWrite" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="http_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.HTTPLoad" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Decode"
+ layout="topleft"
+ left_pad="7"
+ name="decode_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Decode" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="GL Texture"
+ layout="topleft"
+ left_pad="7"
+ name="gl_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.GLTexture" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Refetch Vis Cache"
+ layout="topleft"
+ left="10"
+ name="refetchviscache_btn"
+ top_delta="30"
+ width="120">
+ <button.commit_callback
+ function="TexFetchDebugger.RefetchVisCache" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Refetch Vis HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="refetchvishttp_btn"
+ top_delta="0"
+ width="120">
+ <button.commit_callback
+ function="TexFetchDebugger.RefetchVisHTTP" />
+ </button>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 8b0152b1a2..5d46b0f98d 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1876,7 +1876,7 @@ <menu_item_check.on_click function="Advanced.ToggleConsole" parameter="texture" /> - </menu_item_check> + </menu_item_check> <menu_item_check label="Debug Console" name="Debug Console" @@ -1931,7 +1931,20 @@ function="Advanced.ToggleConsole" parameter="scene view" /> </menu_item_check> - + <menu_item_call + enabled="false" + visible="false" + label="Texture Fetch Debug Console" + name="Texture Fetch Debug Console"> + <menu_item_call.on_click + function="Floater.Show" + parameter="tex_fetch_debugger" /> + <on_enable + function="Develop.SetTexFetchDebugger" /> + <on_visible + function="Develop.SetTexFetchDebugger" /> + </menu_item_call> + <menu_item_separator/> <menu_item_call |