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-rw-r--r--indra/llrender/llvertexbuffer.cpp19
-rw-r--r--indra/llrender/llvertexbuffer.h5
-rw-r--r--indra/newview/llsurface.cpp1
-rw-r--r--indra/newview/llsurfacepatch.cpp1
-rw-r--r--indra/newview/llviewerparceloverlay.cpp1
-rw-r--r--indra/newview/llvlcomposition.cpp1
-rw-r--r--indra/newview/llvoavatar.cpp2
-rw-r--r--indra/newview/llvosurfacepatch.cpp1
8 files changed, 26 insertions, 5 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index b69b644ebc..0449ac392c 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -91,6 +91,8 @@ LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_
U32 LLVBOPool::sBytesPooled = 0;
U32 LLVBOPool::sIndexBytesPooled = 0;
+U32 LLVBOPool::sNameIdx = 0;
+U32 LLVBOPool::sNamePool[1024];
std::list<U32> LLVertexBuffer::sAvailableVAOName;
U32 LLVertexBuffer::sCurVAOName = 1;
@@ -121,15 +123,20 @@ bool LLVertexBuffer::sPreferStreamDraw = false;
U32 LLVBOPool::genBuffer()
{
- U32 ret = 0;
+ LL_PROFILE_ZONE_SCOPED
- glGenBuffersARB(1, &ret);
-
- return ret;
+ if (sNameIdx == 0)
+ {
+ glGenBuffersARB(1024, sNamePool);
+ sNameIdx = 1024;
+ }
+
+ return sNamePool[--sNameIdx];
}
void LLVBOPool::deleteBuffer(U32 name)
{
+ LL_PROFILE_ZONE_SCOPED
if (gGLManager.mInited)
{
LLVertexBuffer::unbind();
@@ -152,6 +159,7 @@ LLVBOPool::LLVBOPool(U32 vboUsage, U32 vboType)
volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed)
{
+ LL_PROFILE_ZONE_SCOPED
llassert(vbo_block_size(size) == size);
volatile U8* ret = NULL;
@@ -267,10 +275,12 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size)
void LLVBOPool::seedPool()
{
+ LL_PROFILE_ZONE_SCOPED
U32 dummy_name = 0;
if (mFreeList.size() < LL_VBO_POOL_SEED_COUNT)
{
+ LL_PROFILE_ZONE_NAMED("VBOPool Resize");
mFreeList.resize(LL_VBO_POOL_SEED_COUNT);
}
@@ -411,6 +421,7 @@ void LLVertexBuffer::releaseVAOName(U32 name)
//static
void LLVertexBuffer::seedPools()
{
+ LL_PROFILE_ZONE_SCOPED
sStreamVBOPool.seedPool();
sDynamicVBOPool.seedPool();
sDynamicCopyVBOPool.seedPool();
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index dbe1a3687f..1d60970df4 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -89,6 +89,9 @@ public:
std::vector<record_list_t> mFreeList;
std::vector<U32> mMissCount;
+ //used to avoid calling glGenBuffers for every VBO creation
+ static U32 sNamePool[1024];
+ static U32 sNameIdx;
};
@@ -127,7 +130,7 @@ public:
static LLVBOPool sDynamicCopyVBOPool;
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
-
+
static std::list<U32> sAvailableVAOName;
static U32 sCurVAOName;
diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp
index cb356726e6..ea36e1d7be 100644
--- a/indra/newview/llsurface.cpp
+++ b/indra/newview/llsurface.cpp
@@ -1214,6 +1214,7 @@ F32 LLSurface::getWaterHeight() const
BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y,
const F32 width, const F32 height)
{
+ LL_PROFILE_ZONE_SCOPED
if (!getWaterTexture())
{
return FALSE;
diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp
index 5e056944e9..aeefcd6fb8 100644
--- a/indra/newview/llsurfacepatch.cpp
+++ b/indra/newview/llsurfacepatch.cpp
@@ -728,6 +728,7 @@ BOOL LLSurfacePatch::updateTexture()
void LLSurfacePatch::updateGL()
{
+ LL_PROFILE_ZONE_SCOPED
F32 meters_per_grid = getSurface()->getMetersPerGrid();
F32 grids_per_patch_edge = (F32)getSurface()->getGridsPerPatchEdge();
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 7c3dd00e1a..02f7bbeed8 100644
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -847,6 +847,7 @@ void LLViewerParcelOverlay::setDirty()
void LLViewerParcelOverlay::updateGL()
{
+ LL_PROFILE_ZONE_SCOPED
updateOverlayTexture();
}
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index c63c5f6b23..46beac8255 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -254,6 +254,7 @@ BOOL LLVLComposition::generateComposition()
BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
const F32 width, const F32 height)
{
+ LL_PROFILE_ZONE_SCOPED
llassert(mSurfacep);
llassert(x >= 0.f);
llassert(y >= 0.f);
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index f260e4f750..a588d05ff7 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -7123,6 +7123,7 @@ void LLVOAvatar::updateGL()
{
if (mMeshTexturesDirty)
{
+ LL_PROFILE_ZONE_SCOPED
updateMeshTextures();
mMeshTexturesDirty = FALSE;
}
@@ -8361,6 +8362,7 @@ void LLVOAvatar::updateMeshVisibility()
// virtual
void LLVOAvatar::updateMeshTextures()
{
+ LL_PROFILE_ZONE_SCOPED
static S32 update_counter = 0;
mBakedTextureDebugText.clear();
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index 897bace4e1..b5560d3d79 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -218,6 +218,7 @@ void LLVOSurfacePatch::updateGL()
{
if (mPatchp)
{
+ LL_PROFILE_ZONE_SCOPED
mPatchp->updateGL();
}
}