diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcommon/llpreprocessor.h | 4 | ||||
-rw-r--r-- | indra/llcommon/llstring.cpp | 104 | ||||
-rw-r--r-- | indra/llcommon/llstring.h | 225 | ||||
-rw-r--r-- | indra/llcommon/stdtypes.h | 7 | ||||
-rw-r--r-- | indra/llcommon/stringize.h | 117 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 193 |
6 files changed, 435 insertions, 215 deletions
diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h index b17a8e761a..dc586b0008 100644 --- a/indra/llcommon/llpreprocessor.h +++ b/indra/llcommon/llpreprocessor.h @@ -171,7 +171,9 @@ #define LL_DLLIMPORT #endif // LL_WINDOWS -#if ! defined(LL_WINDOWS) +#if __clang__ || ! defined(LL_WINDOWS) +// Only on Windows, and only with the Microsoft compiler (vs. clang) is +// wchar_t potentially not a distinct type. #define LL_WCHAR_T_NATIVE 1 #else // LL_WINDOWS // https://docs.microsoft.com/en-us/cpp/preprocessor/predefined-macros diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp index f6f9f97809..bdea1e76ea 100644 --- a/indra/llcommon/llstring.cpp +++ b/indra/llcommon/llstring.cpp @@ -212,7 +212,7 @@ S32 utf16chars_to_wchar(const U16* inchars, llwchar* outchar) return inchars - base; } -llutf16string wstring_to_utf16str(const LLWString &utf32str, S32 len) +llutf16string wstring_to_utf16str(const llwchar* utf32str, size_t len) { llutf16string out; @@ -234,27 +234,19 @@ llutf16string wstring_to_utf16str(const LLWString &utf32str, S32 len) return out; } -llutf16string wstring_to_utf16str(const LLWString &utf32str) +llutf16string utf8str_to_utf16str( const char* utf8str, size_t len ) { - const S32 len = (S32)utf32str.length(); - return wstring_to_utf16str(utf32str, len); -} - -llutf16string utf8str_to_utf16str ( const std::string& utf8str ) -{ - LLWString wstr = utf8str_to_wstring ( utf8str ); + LLWString wstr = utf8str_to_wstring ( utf8str, len ); return wstring_to_utf16str ( wstr ); } - -LLWString utf16str_to_wstring(const llutf16string &utf16str, S32 len) +LLWString utf16str_to_wstring(const U16* utf16str, size_t len) { LLWString wout; - if((len <= 0) || utf16str.empty()) return wout; + if (len == 0) return wout; S32 i = 0; - // craziness to make gcc happy (llutf16string.c_str() is tweaked on linux): - const U16* chars16 = &(*(utf16str.begin())); + const U16* chars16 = utf16str; while (i < len) { llwchar cur_char; @@ -264,12 +256,6 @@ LLWString utf16str_to_wstring(const llutf16string &utf16str, S32 len) return wout; } -LLWString utf16str_to_wstring(const llutf16string &utf16str) -{ - const S32 len = (S32)utf16str.length(); - return utf16str_to_wstring(utf16str, len); -} - // Length in llwchar (UTF-32) of the first len units (16 bits) of the given UTF-16 string. S32 utf16str_wstring_length(const llutf16string &utf16str, const S32 utf16_len) { @@ -389,8 +375,7 @@ S32 wstring_utf8_length(const LLWString& wstr) return len; } - -LLWString utf8str_to_wstring(const std::string& utf8str, S32 len) +LLWString utf8str_to_wstring(const char* utf8str, size_t len) { LLWString wout; @@ -478,13 +463,7 @@ LLWString utf8str_to_wstring(const std::string& utf8str, S32 len) return wout; } -LLWString utf8str_to_wstring(const std::string& utf8str) -{ - const S32 len = (S32)utf8str.length(); - return utf8str_to_wstring(utf8str, len); -} - -std::string wstring_to_utf8str(const LLWString& utf32str, S32 len) +std::string wstring_to_utf8str(const llwchar* utf32str, size_t len) { std::string out; @@ -500,20 +479,9 @@ std::string wstring_to_utf8str(const LLWString& utf32str, S32 len) return out; } -std::string wstring_to_utf8str(const LLWString& utf32str) -{ - const S32 len = (S32)utf32str.length(); - return wstring_to_utf8str(utf32str, len); -} - -std::string utf16str_to_utf8str(const llutf16string& utf16str) +std::string utf16str_to_utf8str(const U16* utf16str, size_t len) { - return wstring_to_utf8str(utf16str_to_wstring(utf16str)); -} - -std::string utf16str_to_utf8str(const llutf16string& utf16str, S32 len) -{ - return wstring_to_utf8str(utf16str_to_wstring(utf16str, len), len); + return wstring_to_utf8str(utf16str_to_wstring(utf16str, len)); } std::string utf8str_trim(const std::string& utf8str) @@ -654,17 +622,16 @@ std::string utf8str_removeCRLF(const std::string& utf8str) } #if LL_WINDOWS -std::string ll_convert_wide_to_string(const wchar_t* in) +unsigned int ll_wstring_default_code_page() { - return ll_convert_wide_to_string(in, CP_UTF8); + return CP_UTF8; } -std::string ll_convert_wide_to_string(const wchar_t* in, unsigned int code_page) +std::string ll_convert_wide_to_string(const wchar_t* in, size_t len_in, unsigned int code_page) { std::string out; if(in) { - int len_in = wcslen(in); int len_out = WideCharToMultiByte( code_page, 0, @@ -696,12 +663,7 @@ std::string ll_convert_wide_to_string(const wchar_t* in, unsigned int code_page) return out; } -std::wstring ll_convert_string_to_wide(const std::string& in) -{ - return ll_convert_string_to_wide(in, CP_UTF8); -} - -std::wstring ll_convert_string_to_wide(const std::string& in, unsigned int code_page) +std::wstring ll_convert_string_to_wide(const char* in, size_t len, unsigned int code_page) { // From review: // We can preallocate a wide char buffer that is the same length (in wchar_t elements) as the utf8 input, @@ -713,10 +675,10 @@ std::wstring ll_convert_string_to_wide(const std::string& in, unsigned int code_ // reserve an output buffer that will be destroyed on exit, with a place // to put NULL terminator - std::vector<wchar_t> w_out(in.length() + 1); + std::vector<wchar_t> w_out(len + 1); memset(&w_out[0], 0, w_out.size()); - int real_output_str_len = MultiByteToWideChar(code_page, 0, in.c_str(), in.length(), + int real_output_str_len = MultiByteToWideChar(code_page, 0, in, len, &w_out[0], w_out.size() - 1); //looks like MultiByteToWideChar didn't add null terminator to converted string, see EXT-4858. @@ -726,30 +688,32 @@ std::wstring ll_convert_string_to_wide(const std::string& in, unsigned int code_ return {&w_out[0]}; } -LLWString ll_convert_wide_to_wstring(const std::wstring& in) +LLWString ll_convert_wide_to_wstring(const wchar_t* in, size_t len) { - // This function, like its converse, is a placeholder, encapsulating a - // guilty little hack: the only "official" way nat has found to convert - // between std::wstring (16 bits on Windows) and LLWString (UTF-32) is - // by using iconv, which we've avoided so far. It kinda sorta works to - // just copy individual characters... - // The point is that if/when we DO introduce some more official way to - // perform such conversions, we should only have to call it here. - return { in.begin(), in.end() }; + // Whether or not std::wstring and llutf16string are distinct types, they + // both hold UTF-16LE characters. (See header file comments.) Pretend this + // wchar_t* sequence is really a U16* sequence and use the conversion we + // define above. + return utf16str_to_wstring(reinterpret_cast<const U16*>(in), len); } -std::wstring ll_convert_wstring_to_wide(const LLWString& in) +std::wstring ll_convert_wstring_to_wide(const llwchar* in, size_t len) { - // See comments in ll_convert_wide_to_wstring() - return { in.begin(), in.end() }; + // first, convert to llutf16string, for which we have a real implementation + auto utf16str{ wstring_to_utf16str(in, len) }; + // then, because each U16 char must be UTF-16LE encoded, pretend the U16* + // string pointer is a wchar_t* and instantiate a std::wstring of the same + // length. + return { reinterpret_cast<const wchar_t*>(utf16str.c_str()), utf16str.length() }; } std::string ll_convert_string_to_utf8_string(const std::string& in) { - auto w_mesg = ll_convert_string_to_wide(in, CP_ACP); - std::string out_utf8(ll_convert_wide_to_string(w_mesg.c_str(), CP_UTF8)); - - return out_utf8; + // If you pass code_page, you must also pass length, otherwise the code + // page parameter will be mistaken for length. + auto w_mesg = ll_convert_string_to_wide(in, in.length(), CP_ACP); + // CP_UTF8 is default -- see ll_wstring_default_code_page() above. + return ll_convert_wide_to_string(w_mesg); } namespace diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h index 4263122f36..d94f549480 100644 --- a/indra/llcommon/llstring.h +++ b/indra/llcommon/llstring.h @@ -27,9 +27,11 @@ #ifndef LL_LLSTRING_H #define LL_LLSTRING_H +#include <boost/call_traits.hpp> #include <boost/optional/optional.hpp> #include <string> #include <cstdio> +#include <cwchar> // std::wcslen() //#include <locale> #include <iomanip> #include <algorithm> @@ -527,14 +529,71 @@ struct ll_convert_impl<T, T> T operator()(const T& in) const { return in; } }; +// simple construction from char* +template<typename T> +struct ll_convert_impl<T, const typename T::value_type*> +{ + T operator()(const typename T::value_type* in) const { return { in }; } +}; + // specialize ll_convert_impl<TO, FROM> to return EXPR #define ll_convert_alias(TO, FROM, EXPR) \ template<> \ struct ll_convert_impl<TO, FROM> \ { \ - TO operator()(const FROM& in) const { return EXPR; } \ + /* param_type optimally passes both char* and string */ \ + TO operator()(typename boost::call_traits<FROM>::param_type in) const { return EXPR; } \ +} + +// If all we're doing is copying characters, pass this to ll_convert_alias as +// EXPR. Since it expands into the 'return EXPR' slot in the ll_convert_impl +// specialization above, it implies TO{ in.begin(), in.end() }. +#define LL_CONVERT_COPY_CHARS { in.begin(), in.end() } + +// Generic name for strlen() / wcslen() - the default implementation should +// (!) work with U16 and llwchar, but we don't intend to engage it. +template <typename CHARTYPE> +size_t ll_convert_length(const CHARTYPE* zstr) +{ + const CHARTYPE* zp; + // classic C string scan + for (zp = zstr; *zp; ++zp) + ; + return (zp - zstr); } +// specialize where we have a library function; may use intrinsic operations +template <> +inline size_t ll_convert_length<wchar_t>(const wchar_t* zstr) { return std::wcslen(zstr); } +template <> +inline size_t ll_convert_length<char> (const char* zstr) { return std::strlen(zstr); } + +// ll_convert_forms() is short for a bunch of boilerplate. It defines +// longname(const char*, len), longname(const char*), longname(const string&) +// and longname(const string&, len) so calls written pre-ll_convert() will +// work. Most of these overloads will be unified once we turn on C++17 and can +// use std::string_view. +// It also uses aliasmacro to ensure that both ll_convert<OUTSTR>(const char*) +// and ll_convert<OUTSTR>(const string&) will work. +#define ll_convert_forms(aliasmacro, OUTSTR, INSTR, longname) \ +LL_COMMON_API OUTSTR longname(const INSTR::value_type* in, size_t len); \ +inline auto longname(const INSTR& in, size_t len) \ +{ \ + return longname(in.c_str(), len); \ +} \ +inline auto longname(const INSTR::value_type* in) \ +{ \ + return longname(in, ll_convert_length(in)); \ +} \ +inline auto longname(const INSTR& in) \ +{ \ + return longname(in.c_str(), in.length()); \ +} \ +/* string param */ \ +aliasmacro(OUTSTR, INSTR, longname(in)); \ +/* char* param */ \ +aliasmacro(OUTSTR, const INSTR::value_type*, longname(in)) + // Make the incoming string a utf8 string. Replaces any unknown glyph // with the UNKNOWN_CHARACTER. Once any unknown glyph is found, the rest // of the data may not be recovered. @@ -571,63 +630,47 @@ LL_COMMON_API std::string rawstr_to_utf8(const std::string& raw); // LL_WCHAR_T_NATIVE. typedef std::basic_string<U16> llutf16string; -#if ! defined(LL_WCHAR_T_NATIVE) -// wchar_t is identical to U16, and std::wstring is identical to llutf16string. -// Defining an ll_convert alias involving llutf16string would collide with the -// comparable preferred alias involving std::wstring. (In this scenario, if -// you pass llutf16string, it will engage the std::wstring specialization.) -#define ll_convert_u16_alias(TO, FROM, EXPR) // nothing -#else // defined(LL_WCHAR_T_NATIVE) -// wchar_t is a distinct native type, so llutf16string is also a distinct -// type, and there IS a point to converting separately to/from llutf16string. -// (But why? Windows APIs are still defined in terms of wchar_t, and -// in this scenario llutf16string won't work for them!) -#define ll_convert_u16_alias(TO, FROM, EXPR) ll_convert_alias(TO, FROM, EXPR) +// Considering wchar_t, llwchar and U16, there are three relevant cases: +#if LLWCHAR_IS_WCHAR_T // every which way but Windows +// llwchar is identical to wchar_t, LLWString is identical to std::wstring. +// U16 is distinct, llutf16string is distinct (though pretty useless). +// Given conversions to/from LLWString and to/from llutf16string, conversions +// involving std::wstring would collide. +#define ll_convert_wstr_alias(TO, FROM, EXPR) // nothing +// but we can define conversions involving llutf16string without collisions +#define ll_convert_u16_alias(TO, FROM, EXPR) ll_convert_alias(TO, FROM, EXPR) + +#elif defined(LL_WCHAR_T_NATIVE) // Windows, either clang or MS /Zc:wchar_t +// llwchar (32-bit), wchar_t (16-bit) and U16 are all different types. +// Conversions to/from LLWString, to/from std::wstring and to/from llutf16string +// can all be defined. +#define ll_convert_wstr_alias(TO, FROM, EXPR) ll_convert_alias(TO, FROM, EXPR) +#define ll_convert_u16_alias(TO, FROM, EXPR) ll_convert_alias(TO, FROM, EXPR) + +#else // ! LL_WCHAR_T_NATIVE: Windows with MS /Zc:wchar_t- +// wchar_t is identical to U16, std::wstring is identical to llutf16string. +// Given conversions to/from LLWString and to/from std::wstring, conversions +// involving llutf16string would collide. +#define ll_convert_u16_alias(TO, FROM, EXPR) // nothing +// but we can define conversions involving std::wstring without collisions +#define ll_convert_wstr_alias(TO, FROM, EXPR) ll_convert_alias(TO, FROM, EXPR) +#endif + +ll_convert_forms(ll_convert_u16_alias, LLWString, llutf16string, utf16str_to_wstring); +ll_convert_forms(ll_convert_u16_alias, llutf16string, LLWString, wstring_to_utf16str); +ll_convert_forms(ll_convert_u16_alias, llutf16string, std::string, utf8str_to_utf16str); +ll_convert_forms(ll_convert_alias, LLWString, std::string, utf8str_to_wstring); -#if LL_WINDOWS -// LL_WCHAR_T_NATIVE is defined on non-Windows systems because, in fact, -// wchar_t is native. Everywhere but Windows, we use it for llwchar (see -// stdtypes.h). That makes LLWString identical to std::wstring, so these -// aliases for std::wstring would collide with those for LLWString. Only -// define on Windows, where converting between std::wstring and llutf16string -// means copying chars. -ll_convert_alias(llutf16string, std::wstring, llutf16string(in.begin(), in.end())); -ll_convert_alias(std::wstring, llutf16string, std::wstring(in.begin(), in.end())); -#endif // LL_WINDOWS -#endif // defined(LL_WCHAR_T_NATIVE) - -LL_COMMON_API LLWString utf16str_to_wstring(const llutf16string &utf16str, S32 len); -LL_COMMON_API LLWString utf16str_to_wstring(const llutf16string &utf16str); -ll_convert_u16_alias(LLWString, llutf16string, utf16str_to_wstring(in)); - -LL_COMMON_API llutf16string wstring_to_utf16str(const LLWString &utf32str, S32 len); -LL_COMMON_API llutf16string wstring_to_utf16str(const LLWString &utf32str); -ll_convert_u16_alias(llutf16string, LLWString, wstring_to_utf16str(in)); - -LL_COMMON_API llutf16string utf8str_to_utf16str ( const std::string& utf8str, S32 len); -LL_COMMON_API llutf16string utf8str_to_utf16str ( const std::string& utf8str ); -ll_convert_u16_alias(llutf16string, std::string, utf8str_to_utf16str(in)); - -LL_COMMON_API LLWString utf8str_to_wstring(const std::string &utf8str, S32 len); -LL_COMMON_API LLWString utf8str_to_wstring(const std::string &utf8str); // Same function, better name. JC inline LLWString utf8string_to_wstring(const std::string& utf8_string) { return utf8str_to_wstring(utf8_string); } -// best name of all -ll_convert_alias(LLWString, std::string, utf8string_to_wstring(in)); -// LL_COMMON_API S32 wchar_to_utf8chars(llwchar inchar, char* outchars); -LL_COMMON_API std::string wstring_to_utf8str(const LLWString &utf32str, S32 len); -LL_COMMON_API std::string wstring_to_utf8str(const LLWString &utf32str); -ll_convert_alias(std::string, LLWString, wstring_to_utf8str(in)); -LL_COMMON_API std::string utf16str_to_utf8str(const llutf16string &utf16str, S32 len); -LL_COMMON_API std::string utf16str_to_utf8str(const llutf16string &utf16str); -ll_convert_u16_alias(std::string, llutf16string, utf16str_to_utf8str(in)); +ll_convert_forms(ll_convert_alias, std::string, LLWString, wstring_to_utf8str); +ll_convert_forms(ll_convert_u16_alias, std::string, llutf16string, utf16str_to_utf8str); -#if LL_WINDOWS +// an older alias for utf16str_to_utf8str(llutf16string) inline std::string wstring_to_utf8str(const llutf16string &utf16str) { return utf16str_to_utf8str(utf16str);} -#endif // Length of this UTF32 string in bytes when transformed to UTF8 LL_COMMON_API S32 wstring_utf8_length(const LLWString& wstr); @@ -701,42 +744,48 @@ LL_COMMON_API std::string utf8str_removeCRLF(const std::string& utf8str); //@{ /** - * @brief Convert a wide string to std::string + * @brief Convert a wide string to/from std::string + * Convert a Windows wide string to/from our LLWString * * This replaces the unsafe W2A macro from ATL. */ -LL_COMMON_API std::string ll_convert_wide_to_string(const wchar_t* in, unsigned int code_page); -LL_COMMON_API std::string ll_convert_wide_to_string(const wchar_t* in); // default CP_UTF8 -inline std::string ll_convert_wide_to_string(const std::wstring& in, unsigned int code_page) -{ - return ll_convert_wide_to_string(in.c_str(), code_page); -} -inline std::string ll_convert_wide_to_string(const std::wstring& in) -{ - return ll_convert_wide_to_string(in.c_str()); -} -ll_convert_alias(std::string, std::wstring, ll_convert_wide_to_string(in)); - -/** - * Converts a string to wide string. - */ -LL_COMMON_API std::wstring ll_convert_string_to_wide(const std::string& in, - unsigned int code_page); -LL_COMMON_API std::wstring ll_convert_string_to_wide(const std::string& in); - // default CP_UTF8 -ll_convert_alias(std::wstring, std::string, ll_convert_string_to_wide(in)); - -/** - * Convert a Windows wide string to our LLWString - */ -LL_COMMON_API LLWString ll_convert_wide_to_wstring(const std::wstring& in); -ll_convert_alias(LLWString, std::wstring, ll_convert_wide_to_wstring(in)); - -/** - * Convert LLWString to Windows wide string - */ -LL_COMMON_API std::wstring ll_convert_wstring_to_wide(const LLWString& in); -ll_convert_alias(std::wstring, LLWString, ll_convert_wstring_to_wide(in)); +// Avoid requiring this header to #include the Windows header file declaring +// our actual default code_page by delegating this function to our .cpp file. +LL_COMMON_API unsigned int ll_wstring_default_code_page(); + +// This is like ll_convert_forms(), with the added complexity of a code page +// parameter that may or may not be passed. +#define ll_convert_cp_forms(aliasmacro, OUTSTR, INSTR, longname) \ +/* declare the only nontrivial implementation (in .cpp file) */ \ +LL_COMMON_API OUTSTR longname( \ + const INSTR::value_type* in, \ + size_t len, \ + unsigned int code_page=ll_wstring_default_code_page()); \ +/* if passed only a char pointer, scan for nul terminator */ \ +inline auto longname(const INSTR::value_type* in) \ +{ \ + return longname(in, ll_convert_length(in)); \ +} \ +/* if passed string and length, extract its char pointer */ \ +inline auto longname( \ + const INSTR& in, \ + size_t len, \ + unsigned int code_page=ll_wstring_default_code_page()) \ +{ \ + return longname(in.c_str(), len, code_page); \ +} \ +/* if passed only a string object, no scan, pass known length */ \ +inline auto longname(const INSTR& in) \ +{ \ + return longname(in.c_str(), in.length()); \ +} \ +aliasmacro(OUTSTR, INSTR, longname(in)); \ +aliasmacro(OUTSTR, const INSTR::value_type*, longname(in)) + +ll_convert_cp_forms(ll_convert_wstr_alias, std::string, std::wstring, ll_convert_wide_to_string); +ll_convert_cp_forms(ll_convert_wstr_alias, std::wstring, std::string, ll_convert_string_to_wide); + ll_convert_forms(ll_convert_wstr_alias, LLWString, std::wstring, ll_convert_wide_to_wstring); + ll_convert_forms(ll_convert_wstr_alias, std::wstring, LLWString, ll_convert_wstring_to_wide); /** * Converts incoming string into utf8 string @@ -1937,4 +1986,14 @@ void LLStringUtilBase<T>::truncate(string_type& string, size_type count) string.resize(count < cur_size ? count : cur_size); } +// The good thing about *declaration* macros, vs. usage macros, is that now +// we're done with them: we don't need them to bleed into the consuming source +// file. +#undef ll_convert_alias +#undef ll_convert_u16_alias +#undef ll_convert_wstr_alias +#undef LL_CONVERT_COPY_CHARS +#undef ll_convert_forms +#undef ll_convert_cp_forms + #endif // LL_STRING_H diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h index 887f6ab733..b07805b628 100644 --- a/indra/llcommon/stdtypes.h +++ b/indra/llcommon/stdtypes.h @@ -42,10 +42,17 @@ typedef unsigned int U32; // Windows wchar_t is 16-bit, whichever way /Zc:wchar_t is set. In effect, // Windows wchar_t is always a typedef, either for unsigned short or __wchar_t. // (__wchar_t, available either way, is Microsoft's native 2-byte wchar_t type.) +// The version of clang available with VS 2019 also defines wchar_t as __wchar_t +// which is also 16 bits. // In any case, llwchar should be a UTF-32 type. typedef U32 llwchar; #else typedef wchar_t llwchar; +// What we'd actually want is a simple module-scope 'if constexpr' to test +// std::is_same<wchar_t, llwchar>::value and use that to define, or not +// define, string conversion specializations. Since we don't have that, we'll +// have to rely on #if instead. Sorry, Dr. Stroustrup. +#define LLWCHAR_IS_WCHAR_T 1 #endif #if LL_WINDOWS diff --git a/indra/llcommon/stringize.h b/indra/llcommon/stringize.h index 38dd198ad3..12df693910 100644 --- a/indra/llcommon/stringize.h +++ b/indra/llcommon/stringize.h @@ -31,58 +31,109 @@ #include <sstream> #include <llstring.h> +#include <boost/call_traits.hpp> /** - * gstringize(item) encapsulates an idiom we use constantly, using - * operator<<(std::ostringstream&, TYPE) followed by std::ostringstream::str() - * or their wstring equivalents - * to render a string expressing some item. + * stream_to(std::ostream&, items, ...) streams each item in the parameter list + * to the passed std::ostream using the insertion operator <<. This can be + * used, for instance, to make a simple print() function, e.g.: + * + * @code + * template <typename... Items> + * void print(Items&&... items) + * { + * stream_to(std::cout, std::forward<Items>(items)...); + * } + * @endcode */ -template <typename CHARTYPE, typename T> -std::basic_string<CHARTYPE> gstringize(const T& item) +// recursion tail +template <typename CHARTYPE> +void stream_to(std::basic_ostream<CHARTYPE>& out) {} +// stream one or more items +template <typename CHARTYPE, typename T, typename... Items> +void stream_to(std::basic_ostream<CHARTYPE>& out, T&& item, Items&&... items) { - std::basic_ostringstream<CHARTYPE> out; - out << item; - return out.str(); + out << std::forward<T>(item); + stream_to(out, std::forward<Items>(items)...); } +// why we use function overloads, not function template specializations: +// http://www.gotw.ca/publications/mill17.htm + /** - *partial specialization of stringize for handling wstring - *TODO: we should have similar specializations for wchar_t[] but not until it is needed. + * gstringize(item, ...) encapsulates an idiom we use constantly, using + * operator<<(std::ostringstream&, TYPE) followed by std::ostringstream::str() + * or their wstring equivalents to render a string expressing one or more items. */ -inline std::string stringize(const std::wstring& item) +// two or more args - the case of a single argument is handled separately +template <typename CHARTYPE, typename T0, typename T1, typename... Items> +auto gstringize(T0&& item0, T1&& item1, Items&&... items) { - return wstring_to_utf8str(item); + std::basic_ostringstream<CHARTYPE> out; + stream_to(out, std::forward<T0>(item0), std::forward<T1>(item1), + std::forward<Items>(items)...); + return out.str(); } -/** - * Specialization of gstringize for std::string return types - */ -template <typename T> -std::string stringize(const T& item) +// generic single argument: stream to out, as above +template <typename CHARTYPE, typename T> +struct gstringize_impl { - return gstringize<char>(item); + auto operator()(typename boost::call_traits<T>::param_type arg) + { + std::basic_ostringstream<CHARTYPE> out; + out << arg; + return out.str(); + } +}; + +// partially specialize for a single STRING argument - +// note that ll_convert<T>(T) already handles the trivial case +template <typename OUTCHAR, typename INCHAR> +struct gstringize_impl<OUTCHAR, std::basic_string<INCHAR>> +{ + auto operator()(const std::basic_string<INCHAR>& arg) + { + return ll_convert<std::basic_string<OUTCHAR>>(arg); + } +}; + +// partially specialize for a single CHARTYPE* argument - +// since it's not a basic_string and we do want to optimize this common case +template <typename OUTCHAR, typename INCHAR> +struct gstringize_impl<OUTCHAR, INCHAR*> +{ + auto operator()(const INCHAR* arg) + { + return ll_convert<std::basic_string<OUTCHAR>>(arg); + } +}; + +// gstringize(single argument) +template <typename CHARTYPE, typename T> +auto gstringize(T&& item) +{ + // use decay<T> so we don't require separate specializations + // for T, const T, T&, const T& ... + return gstringize_impl<CHARTYPE, std::decay_t<T>>()(std::forward<T>(item)); } /** - * Specialization for generating wstring from string. - * Both a convenience function and saves a miniscule amount of overhead. + * Specialization of gstringize for std::string return types */ -inline std::wstring wstringize(const std::string& item) +template <typename... Items> +auto stringize(Items&&... items) { - // utf8str_to_wstring() returns LLWString, which isn't necessarily the - // same as std::wstring - LLWString s(utf8str_to_wstring(item)); - return std::wstring(s.begin(), s.end()); + return gstringize<char>(std::forward<Items>(items)...); } /** * Specialization of gstringize for std::wstring return types */ -template <typename T> -std::wstring wstringize(const T& item) +template <typename... Items> +auto wstringize(Items&&... items) { - return gstringize<wchar_t>(item); + return gstringize<wchar_t>(std::forward<Items>(items)...); } /** @@ -146,11 +197,9 @@ void destringize_f(std::basic_string<CHARTYPE> const & str, Functor const & f) * std::istringstream in(str); * in >> item1 >> item2 >> item3 ... ; * @endcode - * @NOTE - once we get generic lambdas, we shouldn't need DEWSTRINGIZE() any - * more since DESTRINGIZE() should do the right thing with a std::wstring. But - * until then, the lambda we pass must accept the right std::basic_istream. */ -#define DESTRINGIZE(STR, EXPRESSION) (destringize_f((STR), [&](std::istream& in){in >> EXPRESSION;})) -#define DEWSTRINGIZE(STR, EXPRESSION) (destringize_f((STR), [&](std::wistream& in){in >> EXPRESSION;})) +#define DESTRINGIZE(STR, EXPRESSION) (destringize_f((STR), [&](auto& in){in >> EXPRESSION;})) +// legacy name, just use DESTRINGIZE() going forward +#define DEWSTRINGIZE(STR, EXPRESSION) DESTRINGIZE(STR, EXPRESSION) #endif /* ! defined(LL_STRINGIZE_H) */ diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 777117b7c8..51fd228619 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -46,6 +46,7 @@ #include "llsdutil.h" #include "llglslshader.h" #include "llthreadsafequeue.h" +#include "stringize.h" // System includes #include <commdlg.h> @@ -55,7 +56,9 @@ #include <shellapi.h> #include <fstream> #include <Imm.h> +#include <iomanip> #include <future> +#include <sstream> #include <utility> // std::pair // Require DirectInput version 8 @@ -80,6 +83,10 @@ const F32 ICON_FLASH_TIME = 0.5f; #define USER_DEFAULT_SCREEN_DPI 96 // Win7 #endif +// Claim a couple unused GetMessage() message IDs +const UINT WM_DUMMY_(WM_USER + 0x0017); +const UINT WM_POST_FUNCTION_(WM_USER + 0x0018); + extern BOOL gDebugWindowProc; static std::thread::id sWindowThreadId; @@ -340,12 +347,42 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool void run() override; + /// called by main thread to post work to this window thread template <typename CALLABLE> void post(CALLABLE&& func) { getQueue().post(std::forward<CALLABLE>(func)); } + /** + * Like post(), Post() is a way of conveying a single work item to this + * thread. Its virtue is that it will definitely be executed "soon" rather + * than potentially waiting for the next frame: it uses PostMessage() to + * break us out of the window thread's blocked GetMessage() call. It's + * more expensive, though, not only from the Windows API latency of + * PostMessage() and GetMessage(), but also because it involves heap + * allocation and release. + * + * Require HWND from caller, even though we store an HWND locally. + * Otherwise, if our mWindowHandle was accessed from both threads, we'd + * have to protect it with a mutex. + */ + template <typename CALLABLE> + void Post(HWND windowHandle, CALLABLE&& func) + { + // Move func to the heap. If we knew FuncType could fit into LPARAM, + // we could simply instantiate FuncType and pass it by value. But + // since we don't, we must put that on the heap as well as the + // internal heap allocation it likely requires to store func. + auto ptr = new FuncType(std::move(func)); + WPARAM wparam{ 0xF1C }; + LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle + << ", " << WM_POST_FUNCTION_ + << ", " << wparam << std::dec << LL_ENDL; + PostMessage(windowHandle, WM_POST_FUNCTION_, wparam, LPARAM(ptr)); + } + + using FuncType = std::function<void()>; // call GetMessage() and pull enqueue messages for later processing void gatherInput(); HWND mWindowHandle = NULL; @@ -757,7 +794,7 @@ void LLWindowWin32::restore() // I'm turning off optimizations for this part to be sure code executes as intended // (it is a straw, but I have no idea why else __try can get overruled) #pragma optimize("", off) -bool destroy_window_handler(HWND &hWnd) +bool destroy_window_handler(HWND hWnd) { bool res; __try @@ -1630,18 +1667,36 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw mWindowHandle = 0; mhDC = 0; - if (oldHandle && !destroy_window_handler(oldHandle)) - { - LL_WARNS("Window") << "Failed to properly close window before recreating it!" << LL_ENDL; - } - std::promise<std::pair<HWND, HDC>> promise; - mWindowThread->post( - [this, window_rect, dw_ex_style, dw_style, &promise]() + // What follows must be done on the window thread. + auto window_work = + [self=mWindowThread, + oldHandle, + // bind CreateWindowEx() parameters by value instead of + // back-referencing LLWindowWin32 members + windowClassName=mWindowClassName, + windowTitle=mWindowTitle, + hInstance=mhInstance, + window_rect, + dw_ex_style, + dw_style, + &promise] + () { + LL_DEBUGS("Window") << "recreateWindow(): window_work entry" << LL_ENDL; + self->mWindowHandle = 0; + self->mhDC = 0; + + // important to call DestroyWindow() from the window thread + if (oldHandle && !destroy_window_handler(oldHandle)) + { + LL_WARNS("Window") << "Failed to properly close window before recreating it!" + << LL_ENDL; + } + auto handle = CreateWindowEx(dw_ex_style, - mWindowClassName, - mWindowTitle, + windowClassName, + windowTitle, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style, window_rect.left, // x pos window_rect.top, // y pos @@ -1649,34 +1704,44 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw window_rect.bottom - window_rect.top, // height NULL, NULL, - mhInstance, + hInstance, NULL); if (! handle) { // Failed to create window: clear the variables. This // assignment is valid because we're running on mWindowThread. - mWindowThread->mWindowHandle = NULL; - mWindowThread->mhDC = 0; + self->mWindowHandle = NULL; + self->mhDC = 0; } else { // Update mWindowThread's own mWindowHandle and mhDC. - mWindowThread->mWindowHandle = handle; - mWindowThread->mhDC = GetDC(handle); + self->mWindowHandle = handle; + self->mhDC = GetDC(handle); } // It's important to wake up the future either way. - promise.set_value(std::make_pair(mWindowThread->mWindowHandle, mWindowThread->mhDC)); - } - ); - - // Having posted work to mWindowThread, bump it out of blocked - // GetMessage() call. Normally we could just wait for the next - // gatherInput() call to notice the pending work item and call - // kickWindowThread(), but that would be on THIS calling thread, and we're - // about to block this thread until we get a result from mWindowThread. - kickWindowThread(oldHandle); + promise.set_value(std::make_pair(self->mWindowHandle, self->mhDC)); + LL_DEBUGS("Window") << "recreateWindow(): window_work done" << LL_ENDL; + }; + // But how we pass window_work to the window thread depends on whether we + // already have a window handle. + if (! oldHandle) + { + // Pass window_work using the WorkQueue: without an existing window + // handle, the window thread can't call GetMessage(). + LL_DEBUGS("Window") << "posting window_work to WorkQueue" << LL_ENDL; + mWindowThread->post(window_work); + } + else + { + // Pass window_work using PostMessage(). We can still + // PostMessage(oldHandle) because oldHandle won't be destroyed until + // the window thread has retrieved and executed window_work. + LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL; + mWindowThread->Post(oldHandle, window_work); + } auto future = promise.get_future(); // This blocks until mWindowThread processes CreateWindowEx() and calls @@ -2116,6 +2181,23 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ ASSERT_WINDOW_THREAD(); LL_PROFILE_ZONE_SCOPED; + LL_DEBUGS("Window") << "mainWindowProc(" << std::hex << h_wnd + << ", " << u_msg + << ", " << w_param << ")" << std::dec << LL_ENDL; + + if (u_msg == WM_POST_FUNCTION_) + { + LL_DEBUGS("Window") << "WM_POST_FUNCTION_" << LL_ENDL; + // from LLWindowWin32Thread::Post() + // Cast l_param back to the pointer to the heap FuncType + // allocated by Post(). Capture in unique_ptr so we'll delete + // once we're done with it. + std::unique_ptr<LLWindowWin32Thread::FuncType> + ptr(reinterpret_cast<LLWindowWin32Thread::FuncType*>(l_param)); + (*ptr)(); + return 0; + } + // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN. // This helps prevent avatar walking after maximizing the window by double-clicking the title bar. static bool sHandleLeftMouseUp = true; @@ -4415,14 +4497,61 @@ inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread() { } +/** + * LogChange is to log changes in status while trying to avoid spamming the + * log with repeated messages, especially in a tight loop. It refuses to log + * a continuous run of identical messages, but logs every time the message + * changes. (It will happily spam when messages quickly bounce back and + * forth.) + */ +class LogChange +{ +public: + LogChange(const std::string& tag): + mTag(tag) + {} + + template <typename... Items> + void always(Items&&... items) + { + // This odd construct ensures that the stringize() call is only + // executed if DEBUG logging is enabled for the passed tag. + LL_DEBUGS(mTag.c_str()); + log(LL_CONT, stringize(std::forward<Items>(items)...)); + LL_ENDL; + } + + template <typename... Items> + void onChange(Items&&... items) + { + LL_DEBUGS(mTag.c_str()); + auto str = stringize(std::forward<Items>(items)...); + if (str != mPrev) + { + log(LL_CONT, str); + } + LL_ENDL; + } + +private: + void log(std::ostream& out, const std::string& message) + { + mPrev = message; + out << message; + } + std::string mTag; + std::string mPrev; +}; + void LLWindowWin32::LLWindowWin32Thread::run() { sWindowThreadId = std::this_thread::get_id(); + LogChange logger("Window"); + while (! getQueue().done()) { LL_PROFILE_ZONE_SCOPED; - if (mWindowHandle != 0) { MSG msg; @@ -4430,15 +4559,19 @@ void LLWindowWin32::LLWindowWin32Thread::run() if (mhDC == 0) { LL_PROFILE_ZONE_NAMED("w32t - PeekMessage"); + logger.onChange("PeekMessage(", std::hex, mWindowHandle, ")"); status = PeekMessage(&msg, mWindowHandle, 0, 0, PM_REMOVE); } else { LL_PROFILE_ZONE_NAMED("w32t - GetMessage"); + logger.always("GetMessage(", std::hex, mWindowHandle, ")"); status = GetMessage(&msg, mWindowHandle, 0, 0); } if (status > 0) { + logger.always("got MSG (", std::hex, msg.hwnd, ", ", msg.message, + ", ", msg.wParam, ")"); TranslateMessage(&msg); DispatchMessage(&msg); @@ -4448,6 +4581,7 @@ void LLWindowWin32::LLWindowWin32Thread::run() { LL_PROFILE_ZONE_NAMED("w32t - Function Queue"); + logger.onChange("runPending()"); //process any pending functions getQueue().runPending(); } @@ -4455,6 +4589,7 @@ void LLWindowWin32::LLWindowWin32Thread::run() #if 0 { LL_PROFILE_ZONE_NAMED("w32t - Sleep"); + logger.always("sleep(1)"); std::this_thread::sleep_for(std::chrono::milliseconds(1)); } #endif @@ -4480,6 +4615,10 @@ void LLWindowWin32::kickWindowThread(HWND windowHandle) // post a nonsense user message to wake up the Window Thread in // case any functions are pending and no windows events came // through this frame - PostMessage(windowHandle, WM_USER + 0x0017, 0xB0B0, 0x1337); + WPARAM wparam{ 0xB0B0 }; + LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle + << ", " << WM_DUMMY_ + << ", " << wparam << ")" << std::dec << LL_ENDL; + PostMessage(windowHandle, WM_DUMMY_, wparam, 0x1337); } } |