diff options
Diffstat (limited to 'indra')
40 files changed, 262 insertions, 165 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index ebc4659bcf..9b5231ad06 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1539,11 +1539,17 @@ void LLRender::matrixMode(eMatrixMode mode) { U32 tex_index = gGL.getCurrentTexUnitIndex(); // the shaders don't actually reference anything beyond texture_matrix0/1 outside of terrain rendering - llassert_always(tex_index <= 3); - mode = eMatrixMode(MM_TEXTURE0 + gGL.getCurrentTexUnitIndex()); + llassert(tex_index <= 3); + mode = eMatrixMode(MM_TEXTURE0 + tex_index); + if (mode > MM_TEXTURE3) + { + // getCurrentTexUnitIndex() can go as high as 32 (LL_NUM_TEXTURE_LAYERS) + // Large value will result in a crash at mMatrix + LL_WARNS_ONCE() << "Attempted to assign matrix mode out of bounds: " << mode << LL_ENDL; + mode = MM_TEXTURE0; + } } - llassert(mode < NUM_MATRIX_MODES); mMatrixMode = mode; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index f665394b46..ab8b617746 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -41,12 +41,12 @@ void default_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy); - color *= vertex_color; - if (color.a < minimum_alpha) { discard; } + + color *= vertex_color; color.rgb = atmosLighting(color.rgb); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index ff921dcfdb..64004cf922 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -73,6 +73,7 @@ #include "llviewermedia.h" #include "llviewerparcelaskplay.h" #include "llviewerparcelmedia.h" +#include "llviewershadermgr.h" #include "llviewermediafocus.h" #include "llviewermessage.h" #include "llviewerobjectlist.h" @@ -571,7 +572,7 @@ static void settings_to_globals() LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 8c6cbc020b..ad19574b44 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -1178,11 +1178,32 @@ LLSpatialPartition* LLDrawable::getSpatialPartition() } else if (isRoot()) { - if (mSpatialBridge && (mSpatialBridge->asPartition()->mPartitionType == LLViewerRegion::PARTITION_HUD) != mVObjp->isHUDAttachment()) + if (mSpatialBridge) { - // remove obsolete bridge - mSpatialBridge->markDead(); - setSpatialBridge(NULL); + U32 partition_type = mSpatialBridge->asPartition()->mPartitionType; + bool is_hud = mVObjp->isHUDAttachment(); + bool is_attachment = mVObjp->isAttachment() && !is_hud; + if ((partition_type == LLViewerRegion::PARTITION_HUD) != is_hud) + { + // Was/became HUD + // remove obsolete bridge + mSpatialBridge->markDead(); + setSpatialBridge(NULL); + } + else if ((partition_type == LLViewerRegion::PARTITION_CONTROL_AV) != (mVObjp->isAnimatedObject() && mVObjp->getControlAvatar() != NULL)) + { + // Was/became part of animesh + // remove obsolete bridge + mSpatialBridge->markDead(); + setSpatialBridge(NULL); + } + else if ((partition_type == LLViewerRegion::PARTITION_AVATAR) != is_attachment) + { + // Was/became part of avatar + // remove obsolete bridge + mSpatialBridge->markDead(); + setSpatialBridge(NULL); + } } //must be an active volume if (!mSpatialBridge) @@ -1191,6 +1212,15 @@ LLSpatialPartition* LLDrawable::getSpatialPartition() { setSpatialBridge(new LLHUDBridge(this, getRegion())); } + else if (mVObjp->isAnimatedObject() && mVObjp->getControlAvatar()) + { + setSpatialBridge(new LLControlAVBridge(this, getRegion())); + } + // check HUD first, because HUD is also attachment + else if (mVObjp->isAttachment()) + { + setSpatialBridge(new LLAvatarBridge(this, getRegion())); + } else { setSpatialBridge(new LLVolumeBridge(this, getRegion())); @@ -1698,12 +1728,26 @@ void LLDrawable::updateFaceSize(S32 idx) LLBridgePartition::LLBridgePartition(LLViewerRegion* regionp) : LLSpatialPartition(0, FALSE, 0, regionp) { - mDrawableType = LLPipeline::RENDER_TYPE_AVATAR; + mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; mPartitionType = LLViewerRegion::PARTITION_BRIDGE; mLODPeriod = 16; mSlopRatio = 0.25f; } +LLAvatarPartition::LLAvatarPartition(LLViewerRegion* regionp) + : LLBridgePartition(regionp) +{ + mDrawableType = LLPipeline::RENDER_TYPE_AVATAR; + mPartitionType = LLViewerRegion::PARTITION_AVATAR; +} + +LLControlAVPartition::LLControlAVPartition(LLViewerRegion* regionp) + : LLBridgePartition(regionp) +{ + mDrawableType = LLPipeline::RENDER_TYPE_CONTROL_AV; + mPartitionType = LLViewerRegion::PARTITION_CONTROL_AV; +} + LLHUDBridge::LLHUDBridge(LLDrawable* drawablep, LLViewerRegion* regionp) : LLVolumeBridge(drawablep, regionp) { diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 2aee7b450a..d583a692f9 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -86,7 +86,8 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0) poolp = new LLDrawPoolAlpha(); break; case POOL_AVATAR: - poolp = new LLDrawPoolAvatar(); + case POOL_CONTROL_AV: + poolp = new LLDrawPoolAvatar(type); break; case POOL_TREE: poolp = new LLDrawPoolTree(tex0); @@ -383,16 +384,6 @@ LLRenderPass::~LLRenderPass() } -LLDrawPool* LLRenderPass::instancePool() -{ -#if LL_RELEASE_FOR_DOWNLOAD - LL_WARNS() << "Attempting to instance a render pass. Invalid operation." << LL_ENDL; -#else - LL_ERRS() << "Attempting to instance a render pass. Invalid operation." << LL_ENDL; -#endif - return NULL; -} - void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture) { LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[type]; @@ -449,7 +440,7 @@ void LLRenderPass::applyModelMatrix(const LLDrawInfo& params) if (params.mModelMatrix != gGLLastMatrix) { gGLLastMatrix = params.mModelMatrix; - gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.loadMatrix(gGLModelView); if (params.mModelMatrix) { diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 4eb9a4151d..cdd0989e20 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -60,6 +60,7 @@ public: POOL_GRASS, POOL_INVISIBLE, // see below * POOL_AVATAR, + POOL_CONTROL_AV, // Animesh POOL_VOIDWATER, POOL_WATER, POOL_GLOW, @@ -110,7 +111,6 @@ public: virtual S32 getShaderLevel() const { return mShaderLevel; } static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL); - virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool. virtual LLViewerTexture* getTexture() = 0; virtual BOOL isFacePool() { return FALSE; } virtual void resetDrawOrders() = 0; @@ -162,7 +162,6 @@ public: LLRenderPass(const U32 type); virtual ~LLRenderPass(); - /*virtual*/ LLDrawPool* instancePool(); /*virtual*/ LLViewerTexture* getDebugTexture() { return NULL; } LLViewerTexture* getTexture() { return NULL; } BOOL isDead() { return FALSE; } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 789a254389..92936dafb0 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -106,8 +106,8 @@ S32 cube_channel = -1; static LLTrace::BlockTimerStatHandle FTM_SHADOW_AVATAR("Avatar Shadow"); -LLDrawPoolAvatar::LLDrawPoolAvatar() : - LLFacePool(POOL_AVATAR) +LLDrawPoolAvatar::LLDrawPoolAvatar(U32 type) : + LLFacePool(type) { } @@ -136,15 +136,6 @@ BOOL LLDrawPoolAvatar::isDead() } return TRUE; } - -//----------------------------------------------------------------------------- -// instancePool() -//----------------------------------------------------------------------------- -LLDrawPool *LLDrawPoolAvatar::instancePool() -{ - return new LLDrawPoolAvatar(); -} - S32 LLDrawPoolAvatar::getShaderLevel() const { @@ -1808,6 +1799,10 @@ void LLDrawPoolAvatar::getRiggedGeometry( { face->setPoolType(LLDrawPool::POOL_ALPHA); } + else if (type == LLDrawPool::POOL_CONTROL_AV) + { + face->setPoolType(LLDrawPool::POOL_CONTROL_AV); + } else { face->setPoolType(LLDrawPool::POOL_AVATAR); @@ -2494,7 +2489,7 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type) { llassert (facep->isState(LLFace::RIGGED)); - llassert(getType() == LLDrawPool::POOL_AVATAR); + llassert(getType() == LLDrawPool::POOL_AVATAR || getType() == LLDrawPool::POOL_CONTROL_AV); if (facep->getPool() && facep->getPool() != this) { LL_ERRS() << "adding rigged face that's already in another pool" << LL_ENDL; @@ -2516,7 +2511,7 @@ void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type) void LLDrawPoolAvatar::removeRiggedFace(LLFace* facep) { llassert (facep->isState(LLFace::RIGGED)); - llassert(getType() == LLDrawPool::POOL_AVATAR); + llassert(getType() == LLDrawPool::POOL_AVATAR || getType() == LLDrawPool::POOL_CONTROL_AV); if (facep->getPool() != this) { LL_ERRS() << "Tried to remove a rigged face from the wrong pool" << LL_ENDL; diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index cb09eb18e2..92a8538958 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -178,12 +178,10 @@ typedef enum virtual S32 getShaderLevel() const; - LLDrawPoolAvatar(); + LLDrawPoolAvatar(U32 type); static LLMatrix4& getModelView(); - /*virtual*/ LLDrawPool *instancePool(); - /*virtual*/ S32 getNumPasses(); /*virtual*/ void beginRenderPass(S32 pass); /*virtual*/ void endRenderPass(S32 pass); diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index 6bd2631d3b..5b74264dab 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -46,11 +46,6 @@ LLDrawPoolGround::LLDrawPoolGround() : { } -LLDrawPool *LLDrawPoolGround::instancePool() -{ - return new LLDrawPoolGround(); -} - void LLDrawPoolGround::prerender() { mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT); diff --git a/indra/newview/lldrawpoolground.h b/indra/newview/lldrawpoolground.h index a4f8a3fcf5..15b1dc60a2 100644 --- a/indra/newview/lldrawpoolground.h +++ b/indra/newview/lldrawpoolground.h @@ -43,8 +43,6 @@ public: LLDrawPoolGround(); - /*virtual*/ LLDrawPool *instancePool(); - /*virtual*/ void prerender(); /*virtual*/ void render(S32 pass = 0); }; diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index dbe8724088..054e7f32b4 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -48,11 +48,6 @@ LLDrawPoolSky::LLDrawPoolSky() { } -LLDrawPool *LLDrawPoolSky::instancePool() -{ - return new LLDrawPoolSky(); -} - void LLDrawPoolSky::prerender() { mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT); diff --git a/indra/newview/lldrawpoolsky.h b/indra/newview/lldrawpoolsky.h index 916d8c1cbe..d1dcd6b22e 100644 --- a/indra/newview/lldrawpoolsky.h +++ b/indra/newview/lldrawpoolsky.h @@ -49,8 +49,6 @@ public: LLDrawPoolSky(); - /*virtual*/ LLDrawPool *instancePool(); - /*virtual*/ S32 getNumPostDeferredPasses() { return getNumPasses(); } /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); } /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 33a11631fe..37dc80e2b7 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -87,13 +87,6 @@ LLDrawPoolTerrain::~LLDrawPoolTerrain() llassert( gPipeline.findPool( getType(), getTexture() ) == NULL ); } - -LLDrawPool *LLDrawPoolTerrain::instancePool() -{ - return new LLDrawPoolTerrain(mTexturep); -} - - U32 LLDrawPoolTerrain::getVertexDataMask() { if (LLPipeline::sShadowRender) diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 04e27d9370..5b4558020d 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -49,8 +49,6 @@ public: LLDrawPoolTerrain(LLViewerTexture *texturep); virtual ~LLDrawPoolTerrain(); - /*virtual*/ LLDrawPool *instancePool(); - /*virtual*/ S32 getNumDeferredPasses() { return 1; } /*virtual*/ void beginDeferredPass(S32 pass); /*virtual*/ void endDeferredPass(S32 pass); diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index b885008cae..0d5195bdbf 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -51,11 +51,6 @@ LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) : mTexturep->setAddressMode(LLTexUnit::TAM_WRAP); } -LLDrawPool *LLDrawPoolTree::instancePool() -{ - return new LLDrawPoolTree(mTexturep); -} - void LLDrawPoolTree::prerender() { mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); diff --git a/indra/newview/lldrawpooltree.h b/indra/newview/lldrawpooltree.h index 9c1e60f5eb..13f9ec8dce 100644 --- a/indra/newview/lldrawpooltree.h +++ b/indra/newview/lldrawpooltree.h @@ -45,8 +45,6 @@ public: LLDrawPoolTree(LLViewerTexture *texturep); - /*virtual*/ LLDrawPool *instancePool(); - /*virtual*/ void prerender(); /*virtual*/ S32 getNumDeferredPasses() { return 1; } diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 073adfb627..7249f22555 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -104,13 +104,6 @@ void LLDrawPoolWater::restoreGL() }*/ } -LLDrawPool *LLDrawPoolWater::instancePool() -{ - LL_ERRS() << "Should never be calling instancePool on a water pool!" << LL_ENDL; - return NULL; -} - - void LLDrawPoolWater::prerender() { mShaderLevel = (gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps) ? LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WATER) : 0; diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h index d436557e1c..a5d163e0d7 100644 --- a/indra/newview/lldrawpoolwater.h +++ b/indra/newview/lldrawpoolwater.h @@ -61,7 +61,6 @@ public: LLDrawPoolWater(); /*virtual*/ ~LLDrawPoolWater(); - /*virtual*/ LLDrawPool *instancePool(); static void restoreGL(); /*virtual*/ S32 getNumPostDeferredPasses() { return 0; } //getNumPasses(); } diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 961d72c62e..fbac523ff0 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -632,11 +632,6 @@ void LLDrawPoolWLSky::prerender() //LL_INFOS() << "wlsky prerendering pass." << LL_ENDL; } -LLDrawPoolWLSky *LLDrawPoolWLSky::instancePool() -{ - return new LLDrawPoolWLSky(); -} - LLViewerTexture* LLDrawPoolWLSky::getTexture() { return NULL; diff --git a/indra/newview/lldrawpoolwlsky.h b/indra/newview/lldrawpoolwlsky.h index 3acfda4eee..a4f176d6db 100644 --- a/indra/newview/lldrawpoolwlsky.h +++ b/indra/newview/lldrawpoolwlsky.h @@ -62,8 +62,6 @@ public: //static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL); - // Create an empty new instance of the pool. - /*virtual*/ LLDrawPoolWLSky *instancePool(); ///< covariant override /*virtual*/ LLViewerTexture* getTexture(); /*virtual*/ BOOL isFacePool() { return FALSE; } /*virtual*/ void resetDrawOrders(); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 18ea184da6..3dcac2281b 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -195,7 +195,7 @@ void LLFace::destroy() if (mDrawPoolp) { - if (this->isState(LLFace::RIGGED) && mDrawPoolp->getType() == LLDrawPool::POOL_AVATAR) + if (this->isState(LLFace::RIGGED) && (mDrawPoolp->getType() == LLDrawPool::POOL_CONTROL_AV || mDrawPoolp->getType() == LLDrawPool::POOL_AVATAR)) { ((LLDrawPoolAvatar*) mDrawPoolp)->removeRiggedFace(this); } diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp index fb202b4c40..8bac13a5f5 100644 --- a/indra/newview/llfloatersettingsdebug.cpp +++ b/indra/newview/llfloatersettingsdebug.cpp @@ -34,6 +34,7 @@ #include "llcolorswatch.h" #include "llviewercontrol.h" #include "lltexteditor.h" +#include "llviewershadermgr.h" LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key) @@ -207,6 +208,11 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) getChildView("val_text")->setVisible( FALSE); mComment->setText(LLStringUtil::null); + getChild<LLUICtrl>("boolean_combo")->setEnabled(true); + getChild<LLUICtrl>("TRUE")->setEnabled(true); + getChild<LLUICtrl>("FALSE")->setEnabled(true); + getChild<LLUICtrl>("default_btn")->setEnabled(true); + if (controlp) { eControlType type = controlp->type(); @@ -288,6 +294,19 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("")); } + + bool bUseVAO = controlp->getName() == "RenderUseVAO"; + if (bUseVAO) + { + bool use_shaders = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; + getChild<LLUICtrl>("boolean_combo")->setEnabled(use_shaders); + getChild<LLUICtrl>("TRUE")->setEnabled(use_shaders); + getChild<LLUICtrl>("FALSE")->setEnabled(use_shaders); + getChild<LLUICtrl>("default_btn")->setEnabled(use_shaders); + if (!use_shaders) { + getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(false)); + } + } } break; case TYPE_STRING: diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 5742b5ad1a..0059f3541b 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -1027,21 +1027,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) getChildView("maskcutoff")->setEnabled(editable && mIsAlpha); getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha); - bool allAttachments = true; - for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin(); - iter != LLSelectMgr::getInstance()->getSelection()->end();iter++) - { - LLSelectNode* node = *iter; - LLViewerObject* object = node->getObject(); - if (!object->isAttachment()) - { - allAttachments = false; - break; - } - } - - texture_ctrl->setBakeTextureEnabled(allAttachments); - + texture_ctrl->setBakeTextureEnabled(TRUE); } else if (id.isNull()) { @@ -1066,21 +1052,8 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) getChildView("label alphamode")->setEnabled(editable && mIsAlpha); getChildView("maskcutoff")->setEnabled(editable && mIsAlpha); getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha); - - bool allAttachments = true; - for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin(); - iter != LLSelectMgr::getInstance()->getSelection()->end();iter++) - { - LLSelectNode* node = *iter; - LLViewerObject* object = node->getObject(); - if (!object->isAttachment()) - { - allAttachments = false; - break; - } - } - - texture_ctrl->setBakeTextureEnabled(allAttachments); + + texture_ctrl->setBakeTextureEnabled(TRUE); } } diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 77bbcdada6..a49477cee4 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -556,7 +556,9 @@ void LLSpatialGroup::shift(const LLVector4a &offset) if (!getSpatialPartition()->mRenderByGroup && getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TREE && getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_TERRAIN && - getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_BRIDGE) + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_BRIDGE && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_AVATAR && + getSpatialPartition()->mPartitionType != LLViewerRegion::PARTITION_CONTROL_AV) { setState(GEOM_DIRTY); gPipeline.markRebuild(this, TRUE); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 7e65da42f7..919f386d29 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -685,6 +685,18 @@ public: virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { LLVolumeGeometryManager::addGeometryCount(group, vertex_count, index_count); } }; +class LLAvatarBridge : public LLVolumeBridge +{ +public: + LLAvatarBridge(LLDrawable* drawablep, LLViewerRegion* regionp); +}; + +class LLControlAVBridge : public LLVolumeBridge +{ +public: + LLControlAVBridge(LLDrawable* drawablep, LLViewerRegion* regionp); +}; + class LLHUDBridge : public LLVolumeBridge { public: @@ -702,6 +714,18 @@ public: virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; +class LLAvatarPartition : public LLBridgePartition +{ +public: + LLAvatarPartition(LLViewerRegion* regionp); +}; + +class LLControlAVPartition : public LLBridgePartition +{ +public: + LLControlAVPartition(LLViewerRegion* regionp); +}; + class LLHUDPartition : public LLBridgePartition { public: diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 6a0464c657..6ed1704de0 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -431,7 +431,7 @@ BOOL LLFloaterTexturePicker::postBuild() getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this); getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this); - setBakeTextureEnabled(FALSE); + setBakeTextureEnabled(TRUE); return TRUE; } @@ -1156,8 +1156,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) mImageAssetID(p.image_id), mDefaultImageAssetID(p.default_image_id), mDefaultImageName(p.default_image_name), - mFallbackImage(p.fallback_image), - mBakeTextureEnabled(FALSE) + mFallbackImage(p.fallback_image) { // Default of defaults is white image for diff tex @@ -1350,7 +1349,7 @@ void LLTextureCtrl::showPicker(BOOL take_focus) } if (texture_floaterp) { - texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled); + texture_floaterp->setBakeTextureEnabled(TRUE); } LLFloater* root_floater = gFloaterView->getParentFloater(this); @@ -1529,7 +1528,6 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id ) void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled) { - mBakeTextureEnabled = enabled; LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if (floaterp) { diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index b2a34a37c4..06e8101177 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -239,7 +239,6 @@ private: BOOL mShowLoadingPlaceholder; std::string mLoadingPlaceholderString; S32 mLabelWidth; - BOOL mBakeTextureEnabled; }; ////////////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index aeb8bdc496..57cc13ab3f 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -654,7 +654,7 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) else { // perform a separate pick that detects transparent objects since they respond to 1-click actions - LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE, pick_rigged); + LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, FALSE, pick_rigged); LLViewerObject* click_action_object = click_action_pick.getObject(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 162acb74f1..caa488fada 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -740,6 +740,10 @@ U32 render_type_from_string(std::string render_type) { return LLPipeline::RENDER_TYPE_AVATAR; } + else if ("controlAV" == render_type) // Animesh + { + return LLPipeline::RENDER_TYPE_CONTROL_AV; + } else if ("surfacePatch" == render_type) { return LLPipeline::RENDER_TYPE_TERRAIN; diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index fe3e4cdd61..8c4b359754 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -284,6 +284,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mOnActiveList(FALSE), mOnMap(FALSE), mStatic(FALSE), + mSeatCount(0), mNumFaces(0), mRotTime(0.f), mAngularVelocityRot(), @@ -895,7 +896,12 @@ void LLViewerObject::addChild(LLViewerObject *childp) if(childp->setParent(this)) { mChildList.push_back(childp); - childp->afterReparent(); + childp->afterReparent(); + + if (childp->isAvatar()) + { + mSeatCount++; + } } } @@ -924,6 +930,11 @@ void LLViewerObject::removeChild(LLViewerObject *childp) { childp->setParent(NULL); } + + if (childp->isAvatar()) + { + mSeatCount--; + } break; } } @@ -981,21 +992,10 @@ BOOL LLViewerObject::isChild(LLViewerObject *childp) const return FALSE; } - // returns TRUE if at least one avatar is sitting on this object BOOL LLViewerObject::isSeat() const { - for (child_list_t::const_iterator iter = mChildList.begin(); - iter != mChildList.end(); iter++) - { - LLViewerObject* child = *iter; - if (child->isAvatar()) - { - return TRUE; - } - } - return FALSE; - + return mSeatCount > 0; } BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp) diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 03c5403a1e..12a9b47307 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -832,6 +832,7 @@ protected: BOOL mOnActiveList; BOOL mOnMap; // On the map. BOOL mStatic; // Object doesn't move. + S32 mSeatCount; S32 mNumFaces; F32 mRotTime; // Amount (in seconds) that object has rotated according to angular velocity (llSetTargetOmega) diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index e67826454b..d56408939e 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -609,6 +609,8 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, mImpl->mObjectPartition.push_back(new LLGrassPartition(this)); //PARTITION_GRASS mImpl->mObjectPartition.push_back(new LLVolumePartition(this)); //PARTITION_VOLUME mImpl->mObjectPartition.push_back(new LLBridgePartition(this)); //PARTITION_BRIDGE + mImpl->mObjectPartition.push_back(new LLAvatarPartition(this)); //PARTITION_AVATAR + mImpl->mObjectPartition.push_back(new LLControlAVPartition(this)); //PARTITION_CONTROL_AV mImpl->mObjectPartition.push_back(new LLHUDParticlePartition(this));//PARTITION_HUD_PARTICLE mImpl->mObjectPartition.push_back(new LLVOCachePartition(this)); //PARTITION_VO_CACHE mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 1b226ac2c6..f7c50e4de5 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -86,6 +86,8 @@ public: PARTITION_GRASS, PARTITION_VOLUME, PARTITION_BRIDGE, + PARTITION_AVATAR, + PARTITION_CONTROL_AV, // Animesh PARTITION_HUD_PARTICLE, PARTITION_VO_CACHE, PARTITION_NONE, diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index eb461d3140..724af3c8ed 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2414,6 +2414,7 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) } static LLTrace::BlockTimerStatHandle FTM_AVATAR_UPDATE("Avatar Update"); +static LLTrace::BlockTimerStatHandle FTM_AVATAR_UPDATE_COMPLEXITY("Avatar Update Complexity"); static LLTrace::BlockTimerStatHandle FTM_JOINT_UPDATE("Update Joints"); //------------------------------------------------------------------------ @@ -2456,14 +2457,13 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) return; } - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR)) + if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR)) && !(gSavedSettings.getBOOL("DisableAllRenderTypes")) && !isSelf()) { return; } // Update should be happening max once per frame. - const S32 upd_freq = 4; // force update every upd_freq frames. if ((mLastAnimExtents[0]==LLVector3())|| (mLastAnimExtents[1])==LLVector3()) { @@ -2471,6 +2471,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) } else { + const S32 upd_freq = 4; // force update every upd_freq frames. mNeedsExtentUpdate = ((LLDrawable::getCurrentFrame()+mID.mData[0])%upd_freq==0); } @@ -2555,7 +2556,40 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) } idleUpdateNameTag( mLastRootPos ); - idleUpdateRenderComplexity(); + + // Complexity has stale mechanics, but updates still can be very rapid + // so spread avatar complexity calculations over frames to lesen load from + // rapid updates and to make sure all avatars are not calculated at once. + S32 compl_upd_freq = 20; + if (isControlAvatar()) + { + // animeshes do not (or won't) have impostors nor change outfis, + // no need for high frequency + compl_upd_freq = 100; + } + else if (mLastRezzedStatus <= 0) //cloud or init + { + compl_upd_freq = 60; + } + else if (isSelf()) + { + compl_upd_freq = 5; + } + else if (mLastRezzedStatus == 1) //'grey', not fully loaded + { + compl_upd_freq = 40; + } + else if (isInMuteList()) //cheap, buffers value from search + { + compl_upd_freq = 100; + } + + if ((LLFrameTimer::getFrameCount() + mID.mData[0]) % compl_upd_freq == 0) + { + LL_RECORD_BLOCK_TIME(FTM_AVATAR_UPDATE_COMPLEXITY); + idleUpdateRenderComplexity(); + } + idleUpdateDebugInfo(); } void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) @@ -2866,7 +2900,10 @@ F32 LLVOAvatar::calcMorphAmount() void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) + if ( voice_enabled + && mLastRezzedStatus > 0 // no point updating lip-sync for clouds + && (LLVoiceClient::getInstance()->lipSyncEnabled()) + && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; @@ -3864,15 +3901,16 @@ void LLVOAvatar::updateFootstepSounds() } //------------------------------------------------------------------------ -// computeUpdatePeriod() +// computeUpdatePeriodAndVisibility() // Factored out from updateCharacter() // Set new value for mUpdatePeriod based on distance and various other factors. +// Returs true if character needs an update //------------------------------------------------------------------------ -void LLVOAvatar::computeUpdatePeriod() +BOOL LLVOAvatar::computeUpdatePeriodAndVisibility() { bool visually_muted = isVisuallyMuted(); - if (mDrawable.notNull() - && isVisible() + BOOL is_visible = isVisible(); // includes drawable check + if ( is_visible && (!isSelf() || visually_muted) && !isUIAvatar() && sUseImpostors @@ -3900,6 +3938,11 @@ void LLVOAvatar::computeUpdatePeriod() { //background avatars are REALLY slow updating impostors mUpdatePeriod = 16; } + else if (mLastRezzedStatus <= 0) + { + // Don't update cloud avatars too often + mUpdatePeriod = 8; + } else if ( shouldImpostor(3) ) { //back 25% of max visible avatars are slow updating impostors mUpdatePeriod = 8; @@ -3913,10 +3956,12 @@ void LLVOAvatar::computeUpdatePeriod() //nearby avatars, update the impostors more frequently. mUpdatePeriod = 4; } + return (LLDrawable::getCurrentFrame() + mID.mData[0]) % mUpdatePeriod == 0 ? TRUE : FALSE; } else { mUpdatePeriod = 1; + return is_visible; } } @@ -4285,8 +4330,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // The rest should only be done occasionally for far away avatars. // Set mUpdatePeriod and visible based on distance and other criteria. //-------------------------------------------------------------------- - computeUpdatePeriod(); - visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; + visible = computeUpdatePeriodAndVisibility(); //-------------------------------------------------------------------- // Early out if not visible and not self @@ -4349,6 +4393,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } else { + // Might be better to do HIDDEN_UPDATE if cloud updateMotions(LLCharacter::NORMAL_UPDATE); } @@ -6834,13 +6879,13 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline) pipeline->allocDrawable(this); mDrawable->setLit(FALSE); - LLDrawPoolAvatar *poolp = (LLDrawPoolAvatar*) gPipeline.getPool(LLDrawPool::POOL_AVATAR); + LLDrawPoolAvatar *poolp = (LLDrawPoolAvatar*)gPipeline.getPool(mIsControlAvatar ? LLDrawPool::POOL_CONTROL_AV : LLDrawPool::POOL_AVATAR); // Only a single face (one per avatar) //this face will be splitted into several if its vertex buffer is too long. mDrawable->setState(LLDrawable::ACTIVE); mDrawable->addFace(poolp, NULL); - mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR); + mDrawable->setRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR); mNumInitFaces = mDrawable->getNumFaces() ; @@ -6865,7 +6910,7 @@ static LLTrace::BlockTimerStatHandle FTM_UPDATE_AVATAR("Update Avatar"); BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable) { LL_RECORD_BLOCK_TIME(FTM_UPDATE_AVATAR); - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) + if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR))) { return TRUE; } @@ -10020,7 +10065,7 @@ void LLVOAvatar::onActiveOverrideMeshesChanged() U32 LLVOAvatar::getPartitionType() const { // Avatars merely exist as drawables in the bridge partition - return LLViewerRegion::PARTITION_BRIDGE; + return mIsControlAvatar ? LLViewerRegion::PARTITION_CONTROL_AV : LLViewerRegion::PARTITION_AVATAR; } //static @@ -10141,7 +10186,10 @@ void LLVOAvatar::idleUpdateRenderComplexity() // Render Complexity calculateUpdateRenderComplexity(); // Update mVisualComplexity if needed +} +void LLVOAvatar::idleUpdateDebugInfo() +{ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_DRAW_INFO)) { std::string info_line; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index ca6ac5c902..cb91c55ba0 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -264,7 +264,7 @@ public: virtual void updateDebugText(); virtual BOOL updateCharacter(LLAgent &agent); void updateFootstepSounds(); - void computeUpdatePeriod(); + BOOL computeUpdatePeriodAndVisibility(); void updateOrientation(LLAgent &agent, F32 speed, F32 delta_time); void updateTimeStep(); void updateRootPositionAndRotation(LLAgent &agent, F32 speed, bool was_sit_ground_constrained); @@ -286,6 +286,7 @@ public: static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderComplexity(); + void idleUpdateDebugInfo(); void accountRenderComplexityForObject(const LLViewerObject *attached_object, const F32 max_attachment_complexity, LLVOVolume::texture_cost_t& textures, diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 16b27fd144..aea12380e8 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2667,11 +2667,6 @@ void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { gAgentCamera.changeCameraToCustomizeAvatar(); } - -#if 0 - gAgentAvatarp->clearVisualParamWeights(); - gAgentAvatarp->idleUpdateAppearanceAnimation(); -#endif gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 2ffd462ac3..5487b8bdde 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4889,6 +4889,14 @@ U32 LLVOVolume::getPartitionType() const { return LLViewerRegion::PARTITION_HUD; } + if (isAnimatedObject() && getControlAvatar()) + { + return LLViewerRegion::PARTITION_CONTROL_AV; + } + if (isAttachment()) + { + return LLViewerRegion::PARTITION_AVATAR; + } return LLViewerRegion::PARTITION_VOLUME; } @@ -4919,6 +4927,20 @@ LLVolumeGeometryManager() mSlopRatio = 0.25f; } +LLAvatarBridge::LLAvatarBridge(LLDrawable* drawablep, LLViewerRegion* regionp) + : LLVolumeBridge(drawablep, regionp) +{ + mDrawableType = LLPipeline::RENDER_TYPE_AVATAR; + mPartitionType = LLViewerRegion::PARTITION_AVATAR; +} + +LLControlAVBridge::LLControlAVBridge(LLDrawable* drawablep, LLViewerRegion* regionp) + : LLVolumeBridge(drawablep, regionp) +{ + mDrawableType = LLPipeline::RENDER_TYPE_CONTROL_AV; + mPartitionType = LLViewerRegion::PARTITION_CONTROL_AV; +} + bool can_batch_texture(LLFace* facep) { if (facep->getTextureEntry()->getBumpmap()) @@ -5263,7 +5285,8 @@ static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) LLDrawPool* drawpool = face->getPool(); if (drawpool) { - if (drawpool->getType() == LLDrawPool::POOL_AVATAR) + if (drawpool->getType() == LLDrawPool::POOL_AVATAR + || drawpool->getType() == LLDrawPool::POOL_CONTROL_AV) { return (LLDrawPoolAvatar*) drawpool; } @@ -5542,7 +5565,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) //remove face from old pool if it exists LLDrawPool* old_pool = facep->getPool(); - if (old_pool && old_pool->getType() == LLDrawPool::POOL_AVATAR) + if (old_pool + && (old_pool->getType() == LLDrawPool::POOL_AVATAR || old_pool->getType() == LLDrawPool::POOL_CONTROL_AV)) { ((LLDrawPoolAvatar*) old_pool)->removeRiggedFace(facep); } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 01438bfb9f..3014fa4a1e 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -440,7 +440,7 @@ void LLPipeline::init() sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights"); sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles"); @@ -1609,6 +1609,7 @@ LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0) break; case LLDrawPool::POOL_AVATAR: + case LLDrawPool::POOL_CONTROL_AV: break; // Do nothing case LLDrawPool::POOL_SKY: @@ -1995,7 +1996,7 @@ void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list) drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED); if (done) { - if (drawablep->isRoot()) + if (drawablep->isRoot() && !drawablep->isState(LLDrawable::ACTIVE)) { drawablep->makeStatic(); } @@ -3362,6 +3363,7 @@ static LLTrace::BlockTimerStatHandle FTM_RESET_DRAWORDER("Reset Draw Order"); void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) { if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_CONTROL_AV, LLPipeline::RENDER_TYPE_GROUND, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_TREE, @@ -5774,6 +5776,7 @@ void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp ) break; case LLDrawPool::POOL_AVATAR: + case LLDrawPool::POOL_CONTROL_AV: break; // Do nothing case LLDrawPool::POOL_SKY: @@ -5922,6 +5925,7 @@ void LLPipeline::removeFromQuickLookup( LLDrawPool* poolp ) break; case LLDrawPool::POOL_AVATAR: + case LLDrawPool::POOL_CONTROL_AV: break; // Do nothing case LLDrawPool::POOL_SKY: @@ -7151,7 +7155,8 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++) { if ((j == LLViewerRegion::PARTITION_VOLUME) || - (j == LLViewerRegion::PARTITION_BRIDGE) || + (j == LLViewerRegion::PARTITION_BRIDGE) || + (j == LLViewerRegion::PARTITION_CONTROL_AV) || (j == LLViewerRegion::PARTITION_TERRAIN) || (j == LLViewerRegion::PARTITION_TREE) || (j == LLViewerRegion::PARTITION_GRASS)) // only check these partitions for now @@ -7213,7 +7218,7 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, { LLViewerRegion* region = *iter; - LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_BRIDGE); + LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_AVATAR); if (part && hasRenderType(part->mDrawableType)) { LLDrawable* hit = part->lineSegmentIntersect(start, local_end, pick_transparent, pick_rigged, face_hit, &position, tex_coord, normal, tangent); @@ -7434,7 +7439,7 @@ void LLPipeline::doResetVertexBuffers(bool forced) sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable"); LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 68ce3fe88d..5a07bdebe3 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -453,6 +453,7 @@ public: RENDER_TYPE_BUMP = LLDrawPool::POOL_BUMP, RENDER_TYPE_MATERIALS = LLDrawPool::POOL_MATERIALS, RENDER_TYPE_AVATAR = LLDrawPool::POOL_AVATAR, + RENDER_TYPE_CONTROL_AV = LLDrawPool::POOL_CONTROL_AV, // Animesh RENDER_TYPE_TREE = LLDrawPool::POOL_TREE, RENDER_TYPE_INVISIBLE = LLDrawPool::POOL_INVISIBLE, RENDER_TYPE_VOIDWATER = LLDrawPool::POOL_VOIDWATER, diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 873b95926b..5fa1847d1b 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1733,6 +1733,16 @@ function="World.EnvPreset" parameter="character" /> </menu_item_check> <menu_item_check + label="Animeshes" + name="Rendering Type Control Avatar"> + <menu_item_check.on_check + function="Advanced.CheckRenderType" + parameter="controlAV" /> + <menu_item_check.on_click + function="Advanced.ToggleRenderType" + parameter="controlAV" /> + </menu_item_check> + <menu_item_check label="Surface Patch" name="Rendering Type Surface Patch" shortcut="control|alt|shift|5"> |