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-rw-r--r--indra/newview/llface.cpp28
-rw-r--r--indra/newview/llface.h5
-rw-r--r--indra/newview/llfloatertwitter.cpp3
-rw-r--r--indra/newview/llmutelist.cpp9
-rw-r--r--indra/newview/llphysicsmotion.cpp6
-rw-r--r--indra/newview/llviewerobject.cpp27
-rw-r--r--indra/newview/llviewerobject.h5
-rw-r--r--indra/newview/llviewerpartsim.cpp6
-rw-r--r--indra/newview/llviewertexture.cpp28
-rw-r--r--indra/newview/llviewertexture.h5
-rw-r--r--indra/newview/llvovolume.cpp225
-rw-r--r--indra/newview/llvovolume.h22
12 files changed, 52 insertions, 317 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 3d5e2d356e..c6fff6e57a 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -344,34 +344,6 @@ void LLFace::dirtyTexture()
gPipeline.markTextured(drawablep);
}
-void LLFace::notifyAboutCreatingTexture(LLViewerTexture *texture)
-{
- LLDrawable* drawablep = getDrawable();
- if(mVObjp.notNull() && mVObjp->getVolume())
- {
- LLVOVolume *vobj = drawablep->getVOVolume();
- if(vobj && vobj->notifyAboutCreatingTexture(texture))
- {
- gPipeline.markTextured(drawablep);
- gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
- }
- }
-}
-
-void LLFace::notifyAboutMissingAsset(LLViewerTexture *texture)
-{
- LLDrawable* drawablep = getDrawable();
- if(mVObjp.notNull() && mVObjp->getVolume())
- {
- LLVOVolume *vobj = drawablep->getVOVolume();
- if(vobj && vobj->notifyAboutMissingAsset(texture))
- {
- gPipeline.markTextured(drawablep);
- gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
- }
- }
-}
-
void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture)
{
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index ee545acb94..2d88c6fa58 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -230,13 +230,10 @@ public:
static U32 getRiggedDataMask(U32 type);
- void notifyAboutCreatingTexture(LLViewerTexture *texture);
- void notifyAboutMissingAsset(LLViewerTexture *texture);
-
public: //aligned members
LLVector4a mExtents[2];
-private:
+private:
F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius );
BOOL calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ;
public:
diff --git a/indra/newview/llfloatertwitter.cpp b/indra/newview/llfloatertwitter.cpp
index 4bab89ace2..803c80ac1a 100644
--- a/indra/newview/llfloatertwitter.cpp
+++ b/indra/newview/llfloatertwitter.cpp
@@ -404,13 +404,12 @@ void LLTwitterPhotoPanel::clearAndClose()
void LLTwitterPhotoPanel::updateStatusTextLength(BOOL restore_old_status_text)
{
bool add_location = mLocationCheckbox->getValue().asBoolean();
- bool add_photo = mPhotoCheckbox->getValue().asBoolean();
// Restrict the status text length to Twitter's character limit
LLTextEditor* status_text_box = dynamic_cast<LLTextEditor*>(mStatusTextBox);
if (status_text_box)
{
- int max_status_length = 140 - (add_location ? 40 : 0) - (add_photo ? 40 : 0);
+ int max_status_length = 280 - (add_location ? 40 : 0);
status_text_box->setMaxTextLength(max_status_length);
if (restore_old_status_text)
{
diff --git a/indra/newview/llmutelist.cpp b/indra/newview/llmutelist.cpp
index bf1716e18c..64df449c26 100644
--- a/indra/newview/llmutelist.cpp
+++ b/indra/newview/llmutelist.cpp
@@ -316,14 +316,7 @@ BOOL LLMuteList::add(const LLMute& mute, U32 flags)
updateAdd(localmute);
notifyObservers();
notifyObserversDetailed(localmute);
- if(!(localmute.mFlags & LLMute::flagParticles))
- {
- //Kill all particle systems owned by muted task
- if(localmute.mType == LLMute::AGENT || localmute.mType == LLMute::OBJECT)
- {
- LLViewerPartSim::getInstance()->clearParticlesByOwnerID(localmute.mID);
- }
- }
+
//mute local lights that are attached to the avatar
LLVOAvatar *avatarp = find_avatar(localmute.mID);
if (avatarp)
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index 15d39c231f..69f5dd1914 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -491,12 +491,6 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
//
const F32 time_delta = time - mLastTime;
-
- // Don't update too frequently, to avoid precision errors from small time slices.
- if (time_delta <= .01)
- {
- return FALSE;
- }
// If less than 1FPS, we don't want to be spending time updating physics at all.
if (time_delta > 1.0)
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 5de4029542..e86d39e9d0 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -270,7 +270,9 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
mPhysicsShapeUnknown(true),
mAttachmentItemID(LLUUID::null),
mLastUpdateType(OUT_UNKNOWN),
- mLastUpdateCached(FALSE)
+ mLastUpdateCached(FALSE),
+ mCachedMuteListUpdateTime(0),
+ mCachedOwnerInMuteList(false)
{
if (!is_global)
{
@@ -5116,6 +5118,29 @@ void LLViewerObject::updateText()
}
}
+bool LLViewerObject::isOwnerInMuteList()
+{
+ if (isAvatar() || mOwnerID.isNull())
+ {
+ return false;
+ }
+ bool muted = false;
+ F64 now = LLFrameTimer::getTotalSeconds();
+ if (now < mCachedMuteListUpdateTime)
+ {
+ muted = mCachedOwnerInMuteList;
+ }
+ else
+ {
+ muted = LLMuteList::getInstance()->isMuted(mOwnerID);
+
+ const F64 SECONDS_BETWEEN_MUTE_UPDATES = 1;
+ mCachedMuteListUpdateTime = now + SECONDS_BETWEEN_MUTE_UPDATES;
+ mCachedOwnerInMuteList = muted;
+ }
+ return muted;
+}
+
LLVOAvatar* LLViewerObject::asAvatar()
{
return NULL;
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 7a490f6957..4f826b9eac 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -422,6 +422,8 @@ public:
void updateText(); // update text label position
virtual void updateDrawable(BOOL force_damped); // force updates on static objects
+ bool isOwnerInMuteList();
+
void setDrawableState(U32 state, BOOL recursive = TRUE);
void clearDrawableState(U32 state, BOOL recursive = TRUE);
BOOL isDrawableState(U32 state, BOOL recursive = TRUE) const;
@@ -823,6 +825,9 @@ private:
static BOOL sVelocityInterpolate;
static BOOL sPingInterpolate;
+ bool mCachedOwnerInMuteList;
+ F64 mCachedMuteListUpdateTime;
+
//--------------------------------------------------------------------
// For objects that are attachments
//--------------------------------------------------------------------
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index b4617566ac..e8ea0eb26d 100644
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -37,6 +37,7 @@
#include "llviewerregion.h"
#include "llvopartgroup.h"
#include "llworld.h"
+#include "llmutelist.h"
#include "pipeline.h"
#include "llspatialpartition.h"
#include "llvoavatarself.h"
@@ -711,6 +712,11 @@ void LLViewerPartSim::updateSimulation()
upd = FALSE;
}
+ if(vobj && vobj->isOwnerInMuteList())
+ {
+ upd = FALSE;
+ }
+
if (upd && vobj && (vobj->getPCode() == LL_PCODE_VOLUME))
{
if(vobj->getAvatar() && vobj->getAvatar()->isTooComplex())
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index e5a1bed48c..840176c1e0 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -669,36 +669,12 @@ S8 LLViewerTexture::getType() const
void LLViewerTexture::cleanup()
{
- notifyAboutMissingAsset();
-
mFaceList[LLRender::DIFFUSE_MAP].clear();
mFaceList[LLRender::NORMAL_MAP].clear();
mFaceList[LLRender::SPECULAR_MAP].clear();
mVolumeList.clear();
}
-void LLViewerTexture::notifyAboutCreatingTexture()
-{
- for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- for(U32 f = 0; f < mNumFaces[ch]; f++)
- {
- mFaceList[ch][f]->notifyAboutCreatingTexture(this);
- }
- }
-}
-
-void LLViewerTexture::notifyAboutMissingAsset()
-{
- for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- for(U32 f = 0; f < mNumFaces[ch]; f++)
- {
- mFaceList[ch][f]->notifyAboutMissingAsset(this);
- }
- }
-}
-
// virtual
void LLViewerTexture::dump()
{
@@ -1498,8 +1474,6 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
- notifyAboutCreatingTexture();
-
setActive();
if (!needsToSaveRawImage())
@@ -2224,8 +2198,6 @@ void LLViewerFetchedTexture::setIsMissingAsset(BOOL is_missing)
}
if (is_missing)
{
- notifyAboutMissingAsset();
-
if (mUrl.empty())
{
LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index c9dea17f63..9208b4813e 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -175,10 +175,6 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
-
- void notifyAboutMissingAsset();
- void notifyAboutCreatingTexture();
-
private:
friend class LLBumpImageList;
friend class LLUIImageList;
@@ -316,7 +312,6 @@ public:
void addToCreateTexture();
-
// ONLY call from LLViewerTextureList
BOOL createTexture(S32 usename = 0);
void destroyTexture() ;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index f77b48ff80..20c54d06d3 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2051,230 +2051,27 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
return res;
}
-bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture)
-{ //Ok, here we have confirmation about texture creation, check our wait-list
- //and make changes, or return false
-
- std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
-
- typedef std::map<U8, LLMaterialPtr> map_te_material;
- map_te_material new_material;
-
- for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
-
- //here we just interesting in DIFFUSE_MAP only!
- if(NULL != cur_material.get() && LLRender::DIFFUSE_MAP == range_it->second.map && GL_RGBA != texture->getPrimaryFormat())
- { //ok let's check the diffuse mode
- switch(cur_material->getDiffuseAlphaMode())
- {
- case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND:
- case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
- case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
- { //uups... we have non 32 bit texture with LLMaterial::DIFFUSE_ALPHA_MODE_* => LLMaterial::DIFFUSE_ALPHA_MODE_NONE
-
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
-
- } break;
- } //switch
- } //if
- } //for
-
- //setup new materials
- for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it)
- {
- LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second);
- LLViewerObject::setTEMaterialParams(it->first, it->second);
- }
-
- //clear wait-list
- mWaitingTextureInfo.erase(range.first, range.second);
-
- return 0 != new_material.size();
-}
-
-bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture)
-{ //Ok, here if we wait information about texture and it's missing
- //then depending from the texture map (diffuse, normal, or specular)
- //make changes in material and confirm it. If not return false.
- std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
- if(range.first == range.second) return false;
-
- typedef std::map<U8, LLMaterialPtr> map_te_material;
- map_te_material new_material;
-
- for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
- if (cur_material.isNull())
- continue;
-
- switch(range_it->second.map)
- {
- case LLRender::DIFFUSE_MAP:
- {
- if(LLMaterial::DIFFUSE_ALPHA_MODE_NONE != cur_material->getDiffuseAlphaMode())
- { //missing texture + !LLMaterial::DIFFUSE_ALPHA_MODE_NONE => LLMaterial::DIFFUSE_ALPHA_MODE_NONE
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
- }
- } break;
- case LLRender::NORMAL_MAP:
- { //missing texture => reset material texture id
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setNormalID(LLUUID::null);
- } break;
- case LLRender::SPECULAR_MAP:
- { //missing texture => reset material texture id
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setSpecularID(LLUUID::null);
- } break;
- case LLRender::NUM_TEXTURE_CHANNELS:
- //nothing to do, make compiler happy
- break;
- } //switch
- } //for
-
- //setup new materials
- for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it)
- {
- LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second);
- LLViewerObject::setTEMaterialParams(it->first, it->second);
- }
-
- //clear wait-list
- mWaitingTextureInfo.erase(range.first, range.second);
-
- return 0 != new_material.size();
-}
-
S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
{
LLMaterialPtr pMaterial = const_cast<LLMaterialPtr&>(pMaterialParams);
if(pMaterialParams)
- { //check all of them according to material settings
-
- LLViewerTexture *img_diffuse = getTEImage(te);
- LLViewerTexture *img_normal = getTENormalMap(te);
- LLViewerTexture *img_specular = getTESpecularMap(te);
-
- llassert(NULL != img_diffuse);
-
- LLMaterialPtr new_material = NULL;
-
- //diffuse
- if(NULL != img_diffuse)
- { //guard
- if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset())
- { //ok here we don't have information about texture, let's belief and leave material settings
- //but we remember this case
- mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te)));
- }
- else
- {
- bool bSetDiffuseNone = false;
- if(img_diffuse->isMissingAsset())
- {
- bSetDiffuseNone = true;
- }
- else
- {
- switch(pMaterialParams->getDiffuseAlphaMode())
- {
- case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND:
- case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
- case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
- { //all of them modes available only for 32 bit textures
- if(GL_RGBA != img_diffuse->getPrimaryFormat())
- {
- bSetDiffuseNone = true;
- }
- } break;
- }
- } //else
-
-
- if(bSetDiffuseNone)
- { //upps... we should substitute this material with LLMaterial::DIFFUSE_ALPHA_MODE_NONE
- new_material = new LLMaterial(pMaterialParams->asLLSD());
- new_material->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
- }
- }
- }
-
- //normal
- if(LLUUID::null != pMaterialParams->getNormalID())
- {
- if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID())
- {
- if(!new_material) {
- new_material = new LLMaterial(pMaterialParams->asLLSD());
- }
- new_material->setNormalID(LLUUID::null);
- }
- else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat())
- { //ok here we don't have information about texture, let's belief and leave material settings
- //but we remember this case
- mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te)));
- }
-
- }
+ {
+ LLViewerTexture* image = getTEImage(te);
+ LLGLenum image_format = image ? image->getPrimaryFormat() : GL_RGB;
+ LLMaterialPtr current_material = getTEMaterialParams(te);
+ U8 new_diffuse_alpha_mode = pMaterialParams->getDiffuseAlphaMode();
- //specular
- if(LLUUID::null != pMaterialParams->getSpecularID())
+ if(new_diffuse_alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
{
- if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID())
- {
- if(!new_material) {
- new_material = new LLMaterial(pMaterialParams->asLLSD());
- }
- new_material->setSpecularID(LLUUID::null);
- }
- else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat())
- { //ok here we don't have information about texture, let's belief and leave material settings
- //but we remember this case
- mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te)));
- }
+ new_diffuse_alpha_mode = (GL_RGB == image_format || 0 == image_format ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : new_diffuse_alpha_mode);
}
- if(new_material) {
- pMaterial = new_material;
+ if(pMaterialParams->getDiffuseAlphaMode() != new_diffuse_alpha_mode) {
+ //create new material
+ pMaterial = new LLMaterial(pMaterialParams->asLLSD());
+ pMaterial->setDiffuseAlphaMode(new_diffuse_alpha_mode);
LLMaterialMgr::getInstance()->put(getID(),te,*pMaterial);
}
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index a331908320..b07d416363 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -380,7 +380,7 @@ public:
static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop
static F32 sLODFactor; // LOD scale factor
static F32 sDistanceFactor; // LOD distance factor
-
+
static LLPointer<LLObjectMediaDataClient> sObjectMediaClient;
static LLPointer<LLObjectMediaNavigateClient> sObjectMediaNavigateClient;
@@ -388,26 +388,6 @@ protected:
static S32 sNumLODChanges;
friend class LLVolumeImplFlexible;
-
-public:
- bool notifyAboutCreatingTexture(LLViewerTexture *texture);
- bool notifyAboutMissingAsset(LLViewerTexture *texture);
-
-private:
- struct material_info
- {
- LLRender::eTexIndex map;
- U8 te;
-
- material_info(LLRender::eTexIndex map_, U8 te_)
- : map(map_)
- , te(te_)
- {}
- };
-
- typedef std::multimap<LLUUID, material_info> mmap_UUID_MAP_t;
- mmap_UUID_MAP_t mWaitingTextureInfo;
-
};
#endif // LL_LLVOVOLUME_H