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-rw-r--r--indra/newview/lltexlayer.cpp16
-rw-r--r--indra/newview/lltexlayer.h2
-rw-r--r--indra/newview/lltextureview.cpp113
3 files changed, 63 insertions, 68 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 0c3c052fe3..8798cae7ac 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -87,7 +87,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner,
mNeedsUpdate(TRUE),
mNeedsUpload(FALSE),
mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
- mDebugNumLowresUploads(0),
+ mNumLowresUploads(0),
mTexLayerSet(owner)
{
LLTexLayerSetBuffer::sGLByteCount += getSize();
@@ -141,12 +141,12 @@ void LLTexLayerSetBuffer::requestUpload()
// If we requested a new upload but haven't even uploaded
// a low res version of our last upload request, then
// keep the timer ticking instead of resetting it.
- if (mNeedsUpload && (mDebugNumLowresUploads == 0))
+ if (mNeedsUpload && (mNumLowresUploads == 0))
{
mNeedsUploadTimer.reset();
}
mNeedsUpload = TRUE;
- mDebugNumLowresUploads = 0;
+ mNumLowresUploads = 0;
mUploadPending = TRUE;
mNeedsUploadTimer.unpause();
}
@@ -289,8 +289,12 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const
const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout");
if (texture_timeout)
{
+ // The timeout period increases exponentially between every lowres upload in order to prevent
+ // spamming the server with frequent uploads.
+ const U32 texture_timeout_threshold = texture_timeout*pow((F32)2.0,(F32)mNumLowresUploads);
+
// If we hit our timeout and have textures available at even lower resolution, then upload.
- const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout;
+ const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
if (has_lower_lod && is_upload_textures_timeout) return TRUE;
}
@@ -443,7 +447,7 @@ void LLTexLayerSetBuffer::readBackAndUpload()
{
// Sending a lower level LOD for the baked texture.
// Restart the upload timer.
- mDebugNumLowresUploads++;
+ mNumLowresUploads++;
mNeedsUploadTimer.unpause();
mNeedsUploadTimer.reset();
}
@@ -2241,7 +2245,7 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
if (!isAgentAvatarValid()) return "";
const BOOL is_high_res = !mNeedsUpload;
- const U32 num_low_res = mDebugNumLowresUploads;
+ const U32 num_low_res = mNumLowresUploads;
const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
const BOOL is_uploaded = !mUploadPending;
const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
index 313c5f24e1..635568542d 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/newview/lltexlayer.h
@@ -360,7 +360,7 @@ private:
BOOL mNeedsUpdate; // Whether we need to update our baked textures
BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
- U32 mDebugNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
+ U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
BOOL mUploadPending; // Whether we have received back the new baked textures
LLUUID mUploadID; // Identifies the current upload process (null if none). Used to avoid overlaps (eg, when the user rapidly makes two changes outside of Face Edit)
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index e96d56da82..377449cc8b 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -65,6 +65,8 @@ LLTextureView *gTextureView = NULL;
LLTextureSizeView *gTextureSizeView = NULL;
LLTextureSizeView *gTextureCategoryView = NULL;
+#define HIGH_PRIORITY 100000000.f
+
//static
std::set<LLViewerFetchedTexture*> LLTextureView::sDebugImages;
@@ -415,13 +417,14 @@ void LLAvatarTexBar::draw()
if (!avatarp) return;
const S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
- const S32 v_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 2.5f);
+ const S32 v_offset = 0;
+
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
LLColor4 text_color(1.f, 1.f, 1.f, 1.f);
LLColor4 color;
- U32 line_num = 6;
+ U32 line_num = 1;
for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
@@ -433,7 +436,7 @@ void LLAvatarTexBar::draw()
if (!layerset_buffer) continue;
std::string text = layerset_buffer->dumpTextureInfo();
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*line_num,
- text_color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
+ text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
line_num++;
}
const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout");
@@ -443,7 +446,7 @@ void LLAvatarTexBar::draw()
const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled";
std::string header_text = llformat("[ Timeout('AvatarBakedTextureTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str());
LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, 0, v_offset + line_height*line_num,
- text_color, LLFontGL::LEFT, LLFontGL::TOP);
+ text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
}
BOOL LLAvatarTexBar::handleMouseDown(S32 x, S32 y, MASK mask)
@@ -454,7 +457,8 @@ BOOL LLAvatarTexBar::handleMouseDown(S32 x, S32 y, MASK mask)
LLRect LLAvatarTexBar::getRequiredRect()
{
LLRect rect;
- rect.mTop = 8;
+ rect.mTop = 85;
+ if (!gSavedSettings.getBOOL("DebugAvatarRezTime")) rect.mTop = 0;
return rect;
}
@@ -497,7 +501,7 @@ void LLGLTexMemBar::draw()
F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ;
F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ;
S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
- S32 v_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 5.0f);
+ S32 v_offset = (S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
LLColor4 text_color(1.f, 1.f, 1.f, 0.75f);
@@ -649,7 +653,8 @@ BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask)
LLRect LLGLTexMemBar::getRequiredRect()
{
LLRect rect;
- rect.mTop = 8;
+ //rect.mTop = 50;
+ rect.mTop = 0;
return rect;
}
@@ -808,7 +813,7 @@ void LLTextureView::draw()
{
S32 tex_mem = imagep->hasGLTexture() ? imagep->getTextureMemory() : 0 ;
llinfos << imagep->getID()
- << "\t" << tex_mem
+ << "\t" << tex_mem
<< "\t" << imagep->getBoostLevel()
<< "\t" << imagep->getDecodePriority()
<< "\t" << imagep->getWidth()
@@ -823,19 +828,6 @@ void LLTextureView::draw()
++debug_count; // for breakpoints
}
-#if 0
- if (imagep->getDontDiscard())
- {
- continue;
- }
-
- if (imagep->isMissingAsset())
- {
- continue;
- }
-#endif
-
-#define HIGH_PRIORITY 100000000.f
F32 pri;
if (mOrderFetch)
{
@@ -854,59 +846,55 @@ void LLTextureView::draw()
if (!mOrderFetch)
{
-#if 1
- if (pri < HIGH_PRIORITY && LLSelectMgr::getInstance())
- {
- struct f : public LLSelectedTEFunctor
+ if (pri < HIGH_PRIORITY && LLSelectMgr::getInstance())
{
- LLViewerFetchedTexture* mImage;
- f(LLViewerFetchedTexture* image) : mImage(image) {}
- virtual bool apply(LLViewerObject* object, S32 te)
+ struct f : public LLSelectedTEFunctor
{
- return (mImage == object->getTEImage(te));
+ LLViewerFetchedTexture* mImage;
+ f(LLViewerFetchedTexture* image) : mImage(image) {}
+ virtual bool apply(LLViewerObject* object, S32 te)
+ {
+ return (mImage == object->getTEImage(te));
+ }
+ } func(imagep);
+ const bool firstonly = true;
+ bool match = LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, firstonly);
+ if (match)
+ {
+ pri += 3*HIGH_PRIORITY;
}
- } func(imagep);
- const bool firstonly = true;
- bool match = LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, firstonly);
- if (match)
- {
- pri += 3*HIGH_PRIORITY;
}
- }
-#endif
-#if 1
- if (pri < HIGH_PRIORITY && (cur_discard< 0 || desired_discard < cur_discard))
- {
- LLSelectNode* hover_node = LLSelectMgr::instance().getHoverNode();
- if (hover_node)
+
+ if (pri < HIGH_PRIORITY && (cur_discard< 0 || desired_discard < cur_discard))
{
- LLViewerObject *objectp = hover_node->getObject();
- if (objectp)
+ LLSelectNode* hover_node = LLSelectMgr::instance().getHoverNode();
+ if (hover_node)
{
- S32 tex_count = objectp->getNumTEs();
- for (S32 i = 0; i < tex_count; i++)
+ LLViewerObject *objectp = hover_node->getObject();
+ if (objectp)
{
- if (imagep == objectp->getTEImage(i))
+ S32 tex_count = objectp->getNumTEs();
+ for (S32 i = 0; i < tex_count; i++)
{
- pri += 2*HIGH_PRIORITY;
- break;
+ if (imagep == objectp->getTEImage(i))
+ {
+ pri += 2*HIGH_PRIORITY;
+ break;
+ }
}
}
}
}
- }
-#endif
-#if 1
- if (pri > 0.f && pri < HIGH_PRIORITY)
- {
- if (imagep->mLastPacketTimer.getElapsedTimeF32() < 1.f ||
- imagep->mFetchDeltaTime < 0.25f)
+
+ if (pri > 0.f && pri < HIGH_PRIORITY)
{
- pri += 1*HIGH_PRIORITY;
+ if (imagep->mLastPacketTimer.getElapsedTimeF32() < 1.f ||
+ imagep->mFetchDeltaTime < 0.25f)
+ {
+ pri += 1*HIGH_PRIORITY;
+ }
}
}
-#endif
- }
if (pri > 0.0f)
{
@@ -947,18 +935,21 @@ void LLTextureView::draw()
sortChildren(LLTextureBar::sort());
LLGLTexMemBar::Params tmbp;
+ LLRect tmbr;
tmbp.name("gl texmem bar");
+ tmbp.rect(tmbr);
tmbp.texture_view(this);
mGLTexMemBar = LLUICtrlFactory::create<LLGLTexMemBar>(tmbp);
- addChild(mGLTexMemBar);
+ addChildInBack(mGLTexMemBar);
LLAvatarTexBar::Params atbp;
+ LLRect atbr;
atbp.name("gl avatartex bar");
atbp.texture_view(this);
+ atbp.rect(atbr);
mAvatarTexBar = LLUICtrlFactory::create<LLAvatarTexBar>(atbp);
addChild(mAvatarTexBar);
-
reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
/*