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-rw-r--r--indra/llrender/llvertexbuffer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 6de2a973d2..0b4427a31a 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1356,10 +1356,10 @@ bool LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
sucsess &= updateNumVerts(nverts);
sucsess &= updateNumIndices(nindices);
- if (sucsess && create && (nverts || nindices))
+ if (create && (nverts || nindices))
{
//actually allocate space for the vertex buffer if using VBO mapping
- flush();
+ flush(); //unmap
if (gGLManager.mHasVertexArrayObject && useVBOs() && sUseVAO)
{
@@ -1502,9 +1502,9 @@ bool LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
sucsess &= updateNumVerts(newnverts);
sucsess &= updateNumIndices(newnindices);
- if (sucsess && useVBOs())
+ if (useVBOs())
{
- flush();
+ flush(); //unmap
if (mGLArray)
{ //if size changed, offsets changed