diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llfloatertools.cpp | 154 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_tools.xml | 29 |
2 files changed, 128 insertions, 55 deletions
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index f5e3d160fc..a404aa0b1c 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -414,62 +414,96 @@ void LLFloaterTools::refresh() // Refresh object and prim count labels LLLocale locale(LLLocale::USER_LOCALE); - // Get the number of objects selected - std::string root_object_count_string; - std::string object_count_string; - - LLResMgr::getInstance()->getIntegerString( - root_object_count_string, - LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); - LLResMgr::getInstance()->getIntegerString( - object_count_string, - LLSelectMgr::getInstance()->getSelection()->getObjectCount()); - - F32 obj_cost = - LLSelectMgr::getInstance()->getSelection()->getSelectedObjectCost(); - F32 link_cost = - LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost(); - F32 obj_physics_cost = - LLSelectMgr::getInstance()->getSelection()->getSelectedPhysicsCost(); - F32 link_physics_cost = - LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost(); - - // Update the text for the counts - childSetTextArg( - "linked_set_count", - "[COUNT]", - root_object_count_string); - childSetTextArg("object_count", "[COUNT]", object_count_string); - - // Update the text for the resource costs - childSetTextArg("linked_set_cost","[COST]",llformat("%.1f", link_cost)); - childSetTextArg("object_cost", "[COST]", llformat("%.1f", obj_cost)); - childSetTextArg("linked_set_cost","[PHYSICS]",llformat("%.1f", link_physics_cost)); - childSetTextArg("object_cost", "[PHYSICS]", llformat("%.1f", obj_physics_cost)); - - // Display rendering cost if needed - if (sShowObjectCost) - { - std::string prim_cost_string; - LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost()); - getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string); + if ((gAgent.getRegion() && gAgent.getRegion()->getCapability("GetMesh").empty()) || !gSavedSettings.getBOOL("MeshEnabled")) + { + std::string obj_count_string; + LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); + getChild<LLUICtrl>("obj_count")->setTextArg("[COUNT]", obj_count_string); + std::string prim_count_string; + LLResMgr::getInstance()->getIntegerString(prim_count_string, LLSelectMgr::getInstance()->getSelection()->getObjectCount()); + getChild<LLUICtrl>("prim_count")->setTextArg("[COUNT]", prim_count_string); + + // calculate selection rendering cost + if (sShowObjectCost) + { + std::string prim_cost_string; + LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost()); + getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string); + } + + getChildView("linked_set_count")->setVisible(false); + getChildView("linked_set_cost")->setVisible(false); + getChildView("object_count")->setVisible(false); + getChildView("object_cost")->setVisible(false); + getChildView("obj_count")->setVisible(true); + getChildView("prim_count")->setVisible(true); + + // disable the object and prim counts if nothing selected + bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty(); + getChildView("obj_count")->setEnabled(have_selection); + getChildView("prim_count")->setEnabled(have_selection); + getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); } + else + { + // Get the number of objects selected + std::string root_object_count_string; + std::string object_count_string; + + LLResMgr::getInstance()->getIntegerString( + root_object_count_string, + LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); + LLResMgr::getInstance()->getIntegerString( + object_count_string, + LLSelectMgr::getInstance()->getSelection()->getObjectCount()); + + F32 obj_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedObjectCost(); + F32 link_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetCost(); + F32 obj_physics_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedPhysicsCost(); + F32 link_physics_cost = + LLSelectMgr::getInstance()->getSelection()->getSelectedLinksetPhysicsCost(); + + // Update the text for the counts + childSetTextArg( + "linked_set_count", + "[COUNT]", + root_object_count_string); + childSetTextArg("object_count", "[COUNT]", object_count_string); + + // Update the text for the resource costs + childSetTextArg("linked_set_cost","[COST]",llformat("%.1f", link_cost)); + childSetTextArg("object_cost", "[COST]", llformat("%.1f", obj_cost)); + childSetTextArg("linked_set_cost","[PHYSICS]",llformat("%.1f", link_physics_cost)); + childSetTextArg("object_cost", "[PHYSICS]", llformat("%.1f", obj_physics_cost)); + + // Display rendering cost if needed + if (sShowObjectCost) + { + std::string prim_cost_string; + LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost()); + getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string); + } - // disable the object and prim counts if nothing selected - bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty(); - childSetEnabled("linked_set_count", have_selection); - childSetEnabled("object_count", have_selection); - childSetEnabled("linked_set_cost", have_selection); - childSetEnabled("object_cost", have_selection); - - bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") && - !gAgent.getRegion()->getCapability("GetMesh").empty(); + // disable the object and prim counts if nothing selected + bool have_selection = ! LLSelectMgr::getInstance()->getSelection()->isEmpty(); + childSetEnabled("linked_set_count", have_selection); + childSetEnabled("object_count", have_selection); + childSetEnabled("linked_set_cost", have_selection); + childSetEnabled("object_cost", have_selection); + getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); + + getChildView("linked_set_count")->setVisible(true); + getChildView("linked_set_cost")->setVisible(true); + getChildView("object_count")->setVisible(true); + getChildView("object_cost")->setVisible(true); + getChildView("obj_count")->setVisible(false); + getChildView("prim_count")->setVisible(false); + } - getChildView("linked_set_count")->setVisible(enable_mesh); - getChildView("linked_set_cost")->setVisible(enable_mesh); - getChildView("object_count")->setVisible(enable_mesh); - getChildView("object_cost")->setVisible(enable_mesh); // Refresh child tabs mPanelPermissions->refresh(); @@ -753,8 +787,20 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) getChildView("Strength:")->setVisible( land_visible); } - getChildView("obj_count")->setVisible( !land_visible); - getChildView("prim_count")->setVisible( !land_visible); + if (gAgent.getRegion()->getCapability("GetMesh").empty()) + { + getChildView("obj_count")->setVisible( !land_visible); + getChildView("prim_count")->setVisible( !land_visible); + getChildView("RenderingCost")->setVisible( !land_visible && sShowObjectCost); + } + else + { + getChildView("linked_set_count")->setVisible( !land_visible); + getChildView("linked_set_cost")->setVisible( !land_visible); + getChildView("object_count")->setVisible( !land_visible); + getChildView("object_cost")->setVisible( !land_visible); + getChildView("RenderingCost")->setVisible( !land_visible && sShowObjectCost); + } mTab->setVisible(!land_visible); mPanelLandInfo->setVisible(land_visible); } diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index cce833b1ea..53cc808e70 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -722,6 +722,33 @@ <button.commit_callback function="BuildTool.applyToSelection"/> </button> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-10" + name="obj_count" + top_pad="5" + width="143"> + Objects: [COUNT] + </text> + <text + text_color="LtGray_50" + type="string" + length="1" + height="10" + follows="left|top" + halign="right" + layout="topleft" + right="-10" + name="prim_count" + width="143"> + Prims: [COUNT] + </text> <text text_color="LtGray_50" type="string" @@ -732,7 +759,7 @@ layout="topleft" right="-100" name="linked_set_count" - top_pad="5" + top="144" width="80"> Linked Sets: [COUNT] </text> |