diff options
Diffstat (limited to 'indra')
858 files changed, 31344 insertions, 15208 deletions
diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt index 001bb4b935..e06c928eb5 100644 --- a/indra/CMakeLists.txt +++ b/indra/CMakeLists.txt @@ -41,6 +41,7 @@ endif ("${CMAKE_SOURCE_DIR}/../autobuild.xml" IS_NEWER_THAN "${CMAKE_BINARY_DIR} add_subdirectory(cmake) add_subdirectory(${LIBS_OPEN_PREFIX}llaudio) +add_subdirectory(${LIBS_OPEN_PREFIX}llappearance) add_subdirectory(${LIBS_OPEN_PREFIX}llcharacter) add_subdirectory(${LIBS_OPEN_PREFIX}llcommon) add_subdirectory(${LIBS_OPEN_PREFIX}llcorehttp) @@ -63,7 +64,6 @@ if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) add_custom_target(viewer) -if (VIEWER) add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger) add_subdirectory(${LIBS_OPEN_PREFIX}llplugin) add_subdirectory(${LIBS_OPEN_PREFIX}llui) @@ -82,7 +82,12 @@ if (VIEWER) if (LINUX) add_subdirectory(${VIEWER_PREFIX}linux_crash_logger) - add_dependencies(viewer linux-crash-logger-strip-target) + add_subdirectory(${VIEWER_PREFIX}linux_updater) + if (INSTALL_PROPRIETARY) + include(LLAppearanceUtility) + add_subdirectory(${LLAPPEARANCEUTILITY_SRC_DIR} ${LLAPPEARANCEUTILITY_BIN_DIR}) + endif (INSTALL_PROPRIETARY) + add_dependencies(viewer linux-crash-logger-strip-target linux-updater) elseif (DARWIN) add_subdirectory(${VIEWER_PREFIX}mac_crash_logger) add_subdirectory(${VIEWER_PREFIX}mac_updater) @@ -103,31 +108,9 @@ if (VIEWER) add_subdirectory(${VIEWER_PREFIX}newview) add_dependencies(viewer secondlife-bin) -endif (VIEWER) - -# Linux builds the viewer and server in 2 separate projects -# In order for build server to work on linux, -# the viewer project needs a server target. -# This is not true for mac and windows. -if (LINUX) - add_custom_target(server) -endif (LINUX) -if (SERVER) - if (NOT LINUX) - add_custom_target(server) - endif (NOT LINUX) - include(${SERVER_PREFIX}Server.cmake) -endif (SERVER) - -# Windows builds include tools like VFS tool -if (SERVER) - if (WINDOWS) - add_subdirectory(${SERVER_PREFIX}tools) - endif (WINDOWS) -endif (SERVER) if (LL_TESTS) - # Define after the custom viewer and server targets are created so + # Define after the custom targets are created so # individual apps can add themselves as dependencies add_subdirectory(${INTEGRATION_TESTS_PREFIX}integration_tests) endif (LL_TESTS) diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 452fd5f356..b969084632 100644 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -2,6 +2,9 @@ # # Compilation options shared by all Second Life components. +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + include(Variables) # Portable compilation flags. @@ -150,25 +153,6 @@ if (LINUX) -pthread ) - if (SERVER) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth-60") - if (EXISTS /etc/debian_version) - FILE(READ /etc/debian_version DEBIAN_VERSION) - else (EXISTS /etc/debian_version) - set(DEBIAN_VERSION "") - endif (EXISTS /etc/debian_version) - - if (NOT DEBIAN_VERSION STREQUAL "3.1") - add_definitions(-DCTYPE_WORKAROUND) - endif (NOT DEBIAN_VERSION STREQUAL "3.1") - - if (EXISTS /usr/lib/mysql4/mysql) - link_directories(/usr/lib/mysql4/mysql) - endif (EXISTS /usr/lib/mysql4/mysql) - - endif (SERVER) - - if (VIEWER) add_definitions(-DAPPID=secondlife) add_definitions(-fvisibility=hidden) # don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway. @@ -184,7 +168,6 @@ if (LINUX) # linking can be very memory-hungry, especially the final viewer link set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory") endif (NOT STANDALONE) - endif (VIEWER) set(CMAKE_CXX_FLAGS_DEBUG "-fno-inline ${CMAKE_CXX_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS_RELEASE "-O2 ${CMAKE_CXX_FLAGS_RELEASE}") @@ -198,7 +181,7 @@ if (DARWIN) # ucontext_t struct when _XOPEN_SOURCE is not defined (rdar://problem/5578699 ). # As a workaround, define _XOPEN_SOURCE before including ucontext.h. add_definitions(-DLL_DARWIN=1 -D_XOPEN_SOURCE) - set(CMAKE_CXX_LINK_FLAGS "-Wl,-headerpad_max_install_names,-search_paths_first") + set(CMAKE_CXX_LINK_FLAGS "-Wl,-no_compact_unwind -Wl,-headerpad_max_install_names,-search_paths_first") set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_CXX_LINK_FLAGS}") set(DARWIN_extra_cstar_flags "-mlong-branch -g") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${DARWIN_extra_cstar_flags}") @@ -254,6 +237,4 @@ else (STANDALONE) ) endif (STANDALONE) -if(SERVER) - include_directories(${LIBS_PREBUILT_DIR}/include/havok) -endif(SERVER) +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/APR.cmake b/indra/cmake/APR.cmake index daafa00fe2..a87027f5f6 100644 --- a/indra/cmake/APR.cmake +++ b/indra/cmake/APR.cmake @@ -49,9 +49,7 @@ else (STANDALONE) set(APR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/apr-1) if (LINUX) - if (VIEWER) list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} uuid) - endif (VIEWER) list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} rt) endif (LINUX) endif (STANDALONE) diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 569034a6fb..10a23ea068 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -14,48 +14,66 @@ set(cmake_SOURCE_FILES Boost.cmake BuildVersion.cmake CARes.cmake - CURL.cmake CMakeCopyIfDifferent.cmake + ConfigurePkgConfig.cmake + CURL.cmake Copy3rdPartyLibs.cmake - CSharpMacros.cmake DBusGlib.cmake + DeploySharedLibs.cmake DirectX.cmake + DragDrop.cmake EXPAT.cmake + ExamplePlugin.cmake FindAPR.cmake + FindAutobuild.cmake FindBerkeleyDB.cmake FindCARes.cmake - FindELFIO.cmake - FindFMOD.cmake + FindFMODEX.cmake + FindGLH.cmake + FindGoogleBreakpad.cmake FindGooglePerfTools.cmake - FindMono.cmake - FindMySQL.cmake + FindHUNSPELL.cmake + FindJsonCpp.cmake + FindNDOF.cmake FindOpenJPEG.cmake + FindSCP.cmake FindXmlRpcEpi.cmake FindZLIB.cmake - FMOD.cmake + FMODEX.cmake FreeType.cmake + GLEXT.cmake + GLH.cmake GLOD.cmake GStreamer010Plugin.cmake + GetPrerequisites_2_8.cmake + Glui.cmake + Glut.cmake + GoogleBreakpad.cmake + GoogleMock.cmake GooglePerfTools.cmake + Havok.cmake Hunspell.cmake JPEG.cmake + JsonCpp.cmake LLAddBuildTest.cmake + LLAppearance.cmake + LLAppearanceUtility.cmake LLAudio.cmake LLCharacter.cmake LLCommon.cmake LLCrashLogger.cmake - LLDatabase.cmake LLImage.cmake LLImageJ2COJ.cmake LLInventory.cmake LLKDU.cmake + LLLogin.cmake LLMath.cmake LLMessage.cmake + LLPhysicsExtensions.cmake LLPlugin.cmake LLPrimitive.cmake - LLPhysicsExtensions.cmake LLRender.cmake - LLScene.cmake + LLSharedLibs.cmake LLTestCommand.cmake LLUI.cmake LLVFS.cmake @@ -63,21 +81,26 @@ set(cmake_SOURCE_FILES LLXML.cmake LScript.cmake Linking.cmake - MonoEmbed.cmake - MySQL.cmake + MediaPluginBase.cmake NDOF.cmake OPENAL.cmake OpenGL.cmake OpenJPEG.cmake OpenSSL.cmake PNG.cmake - Python.cmake + PluginAPI.cmake Prebuilt.cmake + PulseAudio.cmake + Python.cmake + QuickTimePlugin.cmake TemplateCheck.cmake Tut.cmake UI.cmake UnixInstall.cmake Variables.cmake + ViewerMiscLibs.cmake + VisualLeakDetector.cmake + WebKitLibPlugin.cmake XmlRpcEpi.cmake ZLIB.cmake ) @@ -88,10 +111,6 @@ set(master_SOURCE_FILES ../CMakeLists.txt ) -if (SERVER) - list(APPEND master_SOURCE_FILES ../Server.cmake) -endif (SERVER) - source_group("Master Rules" FILES ${master_SOURCE_FILES}) set_source_files_properties(${cmake_SOURCE_FILES} ${master_SOURCE_FILES} diff --git a/indra/cmake/ConfigurePkgConfig.cmake b/indra/cmake/ConfigurePkgConfig.cmake new file mode 100644 index 0000000000..03e19a3211 --- /dev/null +++ b/indra/cmake/ConfigurePkgConfig.cmake @@ -0,0 +1,74 @@ +# -*- cmake -*- + +SET(DEBUG_PKG_CONFIG "YES") + +# Don't change this if manually set by user. +IF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "") + + # Guess at architecture-specific system library paths. + if (WORD_SIZE EQUAL 32) + SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib32 /usr/lib) + SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib32 /usr/local/lib) + SET(PKG_CONFIG_MULTI_GUESS /usr/lib/i386-linux-gnu) + SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/i386-linux-gnu) + else (WORD_SIZE EQUAL 32) + SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib64 /usr/lib) + SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib64 /usr/local/lib) + SET(PKG_CONFIG_MULTI_GUESS /usr/local/lib/x86_64-linux-gnu) + SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/x86_64-linux-gnu) + endif (WORD_SIZE EQUAL 32) + + # Use DPKG architecture, if available. + IF (${DPKG_ARCH}) + SET(PKG_CONFIG_MULTI_GUESS /usr/lib/${DPKG_ARCH}) + SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usrlocal/lib/${DPKG_ARCH}) + ENDIF (${DPKG_ARCH}) + + # Explicitly include anything listed in PKG_CONFIG_PATH + string(REPLACE ":" ";" PKG_CONFIG_PATH_LIST "$ENV{PKG_CONFIG_PATH}") + FOREACH(PKG_CONFIG_DIR ${PKG_CONFIG_PATH_LIST}) + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_DIR}/pkgconfig") + ENDFOREACH(PKG_CONFIG_DIR) + + # Look for valid pkgconfig directories. + FIND_PATH(PKG_CONFIG_ENV pkgconfig ENV LD_LIBRARY_PATH) + FIND_PATH(PKG_CONFIG_MULTI pkgconfig HINT ${PKG_CONFIG_MULTI_GUESS}) + FIND_PATH(PKG_CONFIG_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_MULTI_LOCAL_GUESS}) + FIND_PATH(PKG_CONFIG_NO_MULTI pkgconfig HINT ${PKG_CONFIG_NO_MULTI_GUESS}) + FIND_PATH(PKG_CONFIG_NO_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_NO_MULTI_LOCAL_GUESS}) + + # Add anything we found to our list. + IF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND) + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_ENV}/pkgconfig") + ENDIF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND) + + IF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND) + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI}/pkgconfig") + ENDIF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND) + + IF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND) + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI_LOCAL}/pkgconfig") + ENDIF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND) + + IF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND) + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI}/pkgconfig") + ENDIF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND) + + IF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND) + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI_LOCAL}/pkgconfig") + ENDIF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND) + + # Also add some non-architecture specific package locations. + SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:/usr/share/pkgconfig:/usr/local/share/pkgconfig") + + # Remove first unwanted ':' + string(SUBSTRING ${VALID_PKG_LIBDIRS} 1 0 VALID_PKG_LIBDIRS) + + # Set PKG_CONFIG_LIBDIR environment. + SET(ENV{PKG_CONFIG_LIBDIR} ${VALID_PKG_LIBDIRS}) +ENDIF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "") + +IF(DEBUG_PKG_CONFIG) + MESSAGE(STATUS "Using PKG_CONFIG_LIBDIR=$ENV{PKG_CONFIG_LIBDIR}") +ENDIF(DEBUG_PKG_CONFIG) + diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 2a73900c71..a03c1a4281 100644 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -62,10 +62,9 @@ if(WINDOWS) set(release_files ${release_files} libtcmalloc_minimal.dll) endif(USE_TCMALLOC) - if (FMOD) - set(debug_files ${debug_files} fmod.dll) - set(release_files ${release_files} fmod.dll) - endif (FMOD) + if (FMODEX) + set(release_files ${release_files} fmodex.dll) + endif (FMODEX) #******************************* # Copy MS C runtime dlls, required for packaging. @@ -265,7 +264,7 @@ elseif(LINUX) libdb-5.1.so libexpat.so libexpat.so.1 - libglod.so + libGLOD.so libgmock_main.so libgmock.so.0 libgmodule-2.0.so @@ -287,9 +286,9 @@ elseif(LINUX) set(release_files ${release_files} "libtcmalloc_minimal.so") endif (USE_TCMALLOC) - if (FMOD) - set(release_files ${release_files} "libfmod-3.75.so") - endif (FMOD) + if (FMODEX) + set(release_file ${release_files} "libfmodex.so") + endif (FMODEX) else(WINDOWS) message(STATUS "WARNING: unrecognized platform for staging 3rd party libs, skipping...") @@ -304,8 +303,6 @@ else(WINDOWS) set(release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-linux/lib/release") set(release_files "") - set(fmod_files "") - set(debug_llkdu_src "") set(debug_llkdu_dst "") set(release_llkdu_src "") diff --git a/indra/cmake/DirectX.cmake b/indra/cmake/DirectX.cmake index b2a18805d4..25163d0322 100644 --- a/indra/cmake/DirectX.cmake +++ b/indra/cmake/DirectX.cmake @@ -1,8 +1,9 @@ # -*- cmake -*- -if (VIEWER AND WINDOWS) +if (WINDOWS) find_path(DIRECTX_INCLUDE_DIR dxdiag.h "$ENV{DXSDK_DIR}/Include" + "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Include" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2009)/Include" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (March 2009)/Include" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2008)/Include" @@ -25,6 +26,7 @@ if (VIEWER AND WINDOWS) find_path(DIRECTX_LIBRARY_DIR dxguid.lib "$ENV{DXSDK_DIR}/Lib/x86" + "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Lib/x86" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2009)/Lib/x86" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (March 2009)/Lib/x86" "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2008)/Lib/x86" @@ -43,4 +45,4 @@ if (VIEWER AND WINDOWS) message(FATAL_ERROR "Could not find DirectX SDK Libraries") endif (DIRECTX_LIBRARY_DIR) -endif (VIEWER AND WINDOWS) +endif (WINDOWS) diff --git a/indra/cmake/DragDrop.cmake b/indra/cmake/DragDrop.cmake index c0424396e5..73ef59b18f 100644 --- a/indra/cmake/DragDrop.cmake +++ b/indra/cmake/DragDrop.cmake @@ -1,7 +1,5 @@ # -*- cmake -*- -if (VIEWER) - set(OS_DRAG_DROP ON CACHE BOOL "Build the viewer with OS level drag and drop turned on or off") if (OS_DRAG_DROP) @@ -20,4 +18,3 @@ if (VIEWER) endif (OS_DRAG_DROP) -endif (VIEWER) diff --git a/indra/cmake/FMODEX.cmake b/indra/cmake/FMODEX.cmake new file mode 100644 index 0000000000..65bc1cabeb --- /dev/null +++ b/indra/cmake/FMODEX.cmake @@ -0,0 +1,46 @@ +# -*- cmake -*- + +# FMOD can be set when launching the make using the argument -DFMOD:BOOL=ON +# When building using proprietary binaries though (i.e. having access to LL private servers), +# we always build with FMODEX. +# Open source devs should use the -DFMODEX:BOOL=ON then if they want to build with FMOD, whether +# they are using STANDALONE or not. +if (INSTALL_PROPRIETARY) + set(FMODEX ON CACHE BOOL "Using FMOD Ex sound library.") +endif (INSTALL_PROPRIETARY) + +if (FMODEX) + if (STANDALONE) + # In that case, we use the version of the library installed on the system + set(FMODEX_FIND_REQUIRED ON) + include(FindFMODEX) + else (STANDALONE) + if (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) + # If the path have been specified in the arguments, use that + set(FMODEX_LIBRARIES ${FMODEX_LIBRARY}) + MESSAGE(STATUS "Using FMODEX path: ${FMODEX_LIBRARIES}, ${FMODEX_INCLUDE_DIR}") + else (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) + # If not, we're going to try to get the package listed in autobuild.xml + # Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL) + # as accessing the private LL location will fail if you don't have the credential + include(Prebuilt) + use_prebuilt_binary(fmodex) + if (WINDOWS) + set(FMODEX_LIBRARY + debug fmodexL_vc + optimized fmodex_vc) + elseif (DARWIN) + set(FMODEX_LIBRARY + debug fmodexL + optimized fmodex) + elseif (LINUX) + set(FMODEX_LIBRARY + debug fmodexL + optimized fmodex) + endif (WINDOWS) + set(FMODEX_LIBRARIES ${FMODEX_LIBRARY}) + set(FMODEX_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/fmodex) + endif (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) + endif (STANDALONE) +endif (FMODEX) + diff --git a/indra/cmake/FindFMODEX.cmake b/indra/cmake/FindFMODEX.cmake new file mode 100644 index 0000000000..b621727c0e --- /dev/null +++ b/indra/cmake/FindFMODEX.cmake @@ -0,0 +1,65 @@ +# -*- cmake -*- + +# - Find FMODEX +# Find the FMODEX includes and library +# This module defines +# FMODEX_INCLUDE_DIR, where to find fmod.h and fmod_errors.h +# FMODEX_LIBRARIES, the libraries needed to use FMODEX. +# FMODEX, If false, do not try to use FMODEX. +# also defined, but not for general use are +# FMODEX_LIBRARY, where to find the FMODEX library. + +FIND_PATH(FMODEX_INCLUDE_DIR fmod.h PATH_SUFFIXES fmod) + +SET(FMODEX_NAMES ${FMODEX_NAMES} fmodex fmodvc fmodexL_vc) +FIND_LIBRARY(FMODEX_LIBRARY + NAMES ${FMODEX_NAMES} + PATH_SUFFIXES fmodex + ) + +IF (FMODEX_SDK_DIR OR WINDOWS) + if(WINDOWS) + set(FMODEX_SDK_DIR "$ENV{PROGRAMFILES}/FMOD SoundSystem/FMOD Programmers API Windows" CACHE PATH "Path to FMODEX") + STRING(REGEX REPLACE "\\\\" "/" FMODEX_SDK_DIR ${FMODEX_SDK_DIR}) + endif(WINDOWS) + find_library(FMODEX_LIBRARY + fmodex_vc fmodexL_vc + PATHS + ${FMODEX_SDK_DIR}/api/lib + ${FMODEX_SDK_DIR}/api + ${FMODEX_SDK_DIR} + ) + find_path(FMODEX_INCLUDE_DIR fmod.h + ${FMODEX_SDK_DIR}/api/inc + ${FMODEX_SDK_DIR}/api + ${FMODEX_SDK_DIR} + ) + find_path(FMODEX_INCLUDE_DIR fmod.h + ${FMODEX_SDK_DIR}/api/inc + ${FMODEX_SDK_DIR}/api + ${FMODEX_SDK_DIR} + ) + IF (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) + SET(FMODEX_LIBRARIES ${FMODEX_LIBRARY}) + SET(FMODEX_FOUND "YES") + endif (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) +ENDIF (FMODEX_SDK_DIR OR WINDOWS) + +IF (FMODEX_FOUND) + IF (NOT FMODEX_FIND_QUIETLY) + MESSAGE(STATUS "Found FMODEX: ${FMODEX_LIBRARIES}") + ENDIF (NOT FMODEX_FIND_QUIETLY) +ELSE (FMODEX_FOUND) + IF (FMODEX_FIND_REQUIRED) + MESSAGE(FATAL_ERROR "Could not find FMODEX library") + ENDIF (FMODEX_FIND_REQUIRED) +ENDIF (FMODEX_FOUND) + +# Deprecated declarations. +SET (NATIVE_FMODEX_INCLUDE_PATH ${FMODEX_INCLUDE_DIR} ) +GET_FILENAME_COMPONENT (NATIVE_FMODEX_LIB_PATH ${FMODEX_LIBRARY} PATH) + +MARK_AS_ADVANCED( + FMODEX_LIBRARY + FMODEX_INCLUDE_DIR + ) diff --git a/indra/cmake/GLEXT.cmake b/indra/cmake/GLEXT.cmake new file mode 100644 index 0000000000..0a3dd976b4 --- /dev/null +++ b/indra/cmake/GLEXT.cmake @@ -0,0 +1,8 @@ +# -*- cmake -*- +include(Prebuilt) + +if (NOT STANDALONE) + use_prebuilt_binary(glext) + use_prebuilt_binary(glh_linear) + set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) +endif (NOT STANDALONE) diff --git a/indra/cmake/GLOD.cmake b/indra/cmake/GLOD.cmake index 77221d55ed..6bdbaf621e 100644 --- a/indra/cmake/GLOD.cmake +++ b/indra/cmake/GLOD.cmake @@ -6,4 +6,4 @@ if (NOT STANDALONE) endif (NOT STANDALONE) set(GLOD_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) -set(GLOD_LIBRARIES glod) +set(GLOD_LIBRARIES GLOD) diff --git a/indra/cmake/GoogleBreakpad.cmake b/indra/cmake/GoogleBreakpad.cmake index cabc00ff9a..96e22791ec 100644 --- a/indra/cmake/GoogleBreakpad.cmake +++ b/indra/cmake/GoogleBreakpad.cmake @@ -18,8 +18,5 @@ else (STANDALONE) # yes, this does look dumb, no, it's not incorrect # set(BREAKPAD_INCLUDE_DIRECTORIES "${LIBS_PREBUILT_DIR}/include/google_breakpad" "${LIBS_PREBUILT_DIR}/include/google_breakpad/google_breakpad") - # yes, this does look dumb, no, it's not incorrect - # - set(BREAKPAD_INCLUDE_DIRECTORIES "${LIBS_PREBUILT_DIR}/include/google_breakpad" "${LIBS_PREBUILT_DIR}/include/google_breakpad/google_breakpad") endif (STANDALONE) diff --git a/indra/cmake/GooglePerfTools.cmake b/indra/cmake/GooglePerfTools.cmake index 73b3642ae6..f3fd008e49 100644 --- a/indra/cmake/GooglePerfTools.cmake +++ b/indra/cmake/GooglePerfTools.cmake @@ -10,7 +10,7 @@ if (STANDALONE) else (STANDALONE) if (WINDOWS) if (USE_TCMALLOC) - use_prebuilt_binary(tcmalloc) + use_prebuilt_binary(gperftools) set(TCMALLOC_LIBRARIES debug libtcmalloc_minimal-debug optimized libtcmalloc_minimal) @@ -23,7 +23,7 @@ else (STANDALONE) endif (WINDOWS) if (LINUX) if (USE_TCMALLOC) - use_prebuilt_binary(tcmalloc) + use_prebuilt_binary(gperftools) set(TCMALLOC_LIBRARIES tcmalloc) else (USE_TCMALLOC) diff --git a/indra/cmake/Havok.cmake b/indra/cmake/Havok.cmake index 5c0768abfa..8b7f01d20b 100644 --- a/indra/cmake/Havok.cmake +++ b/indra/cmake/Havok.cmake @@ -1,6 +1,10 @@ # -*- cmake -*- +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + use_prebuilt_binary(havok-source) + set(Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Source) list(APPEND Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Demo) @@ -45,31 +49,80 @@ unset(HK_DEBUG_LIBRARIES) unset(HK_RELEASE_LIBRARIES) unset(HK_RELWITHDEBINFO_LIBRARIES) +# *TODO: Figure out why we need to extract like this... foreach(HAVOK_LIB ${HAVOK_LIBS}) find_library(HAVOK_DEBUG_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_DEBUG_LIBRARY_PATH}) find_library(HAVOK_RELEASE_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELEASE_LIBRARY_PATH}) find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}) if(LINUX) - set(cmd "mkdir") set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}") set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}") set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}") + # Try to avoid extracting havok library each time we run cmake. + if("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted") + file(READ ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted "havok_${HAVOK_LIB}_extracted") + if(DEBUG_PREBUILT) + message(STATUS "havok_${HAVOK_LIB}_extracted: \"${havok_${HAVOK_LIB}_extracted}\"") + endif(DEBUG_PREBUILT) + endif("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted") + + if(${CMAKE_BINARY_DIR}/temp/havok-source_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0) + if(DEBUG_PREBUILT) + MESSAGE(STATUS "Extracting ${HAVOK_LIB}...") + endif(DEBUG_PREBUILT) + set(cmd "mkdir") + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "${cmd} ${debug_dir}") + endif(DEBUG_PREBUILT) exec_program( ${cmd} ${HAVOK_DEBUG_LIBRARY_PATH} ARGS ${debug_dir} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "${cmd} ${release_dir}") + endif(DEBUG_PREBUILT) exec_program( ${cmd} ${HAVOK_RELEASE_LIBRARY_PATH} ARGS ${release_dir} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "${cmd} ${relwithdebinfo_dir}") + endif(DEBUG_PREBUILT) exec_program( ${cmd} ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH} ARGS ${relwithdebinfo_dir} OUTPUT_VARIABLE rv) set(cmd "ar") set(arg " -xv") set(arg "${arg} ../lib${HAVOK_LIB}.a") + if(DEBUG_PREBUILT) + MESSAGE(STATUS "cd ${debug_dir} && ${cmd} ${arg}") + endif(DEBUG_PREBUILT) exec_program( ${cmd} ${debug_dir} ARGS ${arg} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "cd ${release_dir} && ${cmd} ${arg}") + endif(DEBUG_PREBUILT) exec_program( ${cmd} ${release_dir} ARGS ${arg} OUTPUT_VARIABLE rv) + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "cd ${relwithdebinfo_dir} && ${cmd} ${arg}") + endif(DEBUG_PREBUILT) exec_program( ${cmd} ${relwithdebinfo_dir} ARGS ${arg} OUTPUT_VARIABLE rv) + # Just assume success for now. + set(havok_${HAVOK_LIB}_extracted 0) + file(WRITE ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted "${havok_${HAVOK_LIB}_extracted}") + + endif(${CMAKE_BINARY_DIR}/temp/havok-source_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0) + file(GLOB extracted_debug "${debug_dir}/*.o") file(GLOB extracted_release "${release_dir}/*.o") file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o") + + if(DEBUG_PREBUILT) + MESSAGE(STATUS "extracted_debug ${debug_dir}/*.o") + MESSAGE(STATUS "extracted_release ${release_dir}/*.o") + MESSAGE(STATUS "extracted_relwithdebinfo ${relwithdebinfo_dir}/*.o") + endif(DEBUG_PREBUILT) + list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug}) list(APPEND HK_RELEASE_LIBRARIES ${extracted_release}) list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo}) @@ -81,3 +134,4 @@ foreach(HAVOK_LIB ${HAVOK_LIBS}) endif (LINUX) endforeach(HAVOK_LIB) +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/LLAppearance.cmake b/indra/cmake/LLAppearance.cmake new file mode 100644 index 0000000000..bd3795a526 --- /dev/null +++ b/indra/cmake/LLAppearance.cmake @@ -0,0 +1,17 @@ +# -*- cmake -*- + +include(Variables) + +set(LLAPPEARANCE_INCLUDE_DIRS + ${LIBS_OPEN_DIR}/llappearance + ) + +if (BUILD_HEADLESS) + set(LLAPPEARANCE_HEADLESS_LIBRARIES + llappearanceheadless + ) +endif (BUILD_HEADLESS) + +set(LLAPPEARANCE_LIBRARIES llappearance) + + diff --git a/indra/cmake/LLAppearanceUtility.cmake b/indra/cmake/LLAppearanceUtility.cmake new file mode 100644 index 0000000000..bea45543de --- /dev/null +++ b/indra/cmake/LLAppearanceUtility.cmake @@ -0,0 +1,12 @@ +# -*- cmake -*- +include(Prebuilt) + +# Linux proprietary build only +if (INSTALL_PROPRIETARY) + if(LINUX) + use_prebuilt_binary(llappearanceutility-source) + set(LLAPPEARANCEUTILITY_SRC_DIR ${LIBS_PREBUILT_DIR}/llappearanceutility/src) + set(LLAPPEARANCEUTILITY_BIN_DIR ${CMAKE_BINARY_DIR}/llappearanceutility) + endif (LINUX) +endif (INSTALL_PROPRIETARY) + diff --git a/indra/cmake/LLCommon.cmake b/indra/cmake/LLCommon.cmake index c254bf6f05..b52556a73e 100644 --- a/indra/cmake/LLCommon.cmake +++ b/indra/cmake/LLCommon.cmake @@ -10,6 +10,8 @@ set(LLCOMMON_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llcommon ${APRUTIL_INCLUDE_DIR} ${APR_INCLUDE_DIR} + ) +set(LLCOMMON_SYSTEM_INCLUDE_DIRS ${Boost_INCLUDE_DIRS} ) diff --git a/indra/cmake/LLPrimitive.cmake b/indra/cmake/LLPrimitive.cmake index ab39cbb6be..0d87ff579a 100644 --- a/indra/cmake/LLPrimitive.cmake +++ b/indra/cmake/LLPrimitive.cmake @@ -2,6 +2,8 @@ # these should be moved to their own cmake file include(Prebuilt) +include(Boost) + use_prebuilt_binary(colladadom) use_prebuilt_binary(pcre) use_prebuilt_binary(libxml) @@ -15,10 +17,7 @@ if (WINDOWS) optimized llprimitive debug libcollada14dom22-d optimized libcollada14dom22 - debug libboost_filesystem-mt-gd - optimized libboost_filesystem-mt - debug libboost_system-mt-gd - optimized libboost_system-mt + ${BOOST_SYSTEM_LIBRARIES} ) else (WINDOWS) set(LLPRIMITIVE_LIBRARIES diff --git a/indra/cmake/LLRender.cmake b/indra/cmake/LLRender.cmake index 8427928151..868922451f 100644 --- a/indra/cmake/LLRender.cmake +++ b/indra/cmake/LLRender.cmake @@ -1,5 +1,6 @@ # -*- cmake -*- +include(Variables) include(FreeType) include(GLH) @@ -8,27 +9,12 @@ set(LLRENDER_INCLUDE_DIRS ${GLH_INCLUDE_DIR} ) -if (SERVER AND LINUX) - set(LLRENDER_LIBRARIES +if (BUILD_HEADLESS) + set(LLRENDER_HEADLESS_LIBRARIES llrenderheadless ) -else (SERVER AND LINUX) +endif (BUILD_HEADLESS) set(LLRENDER_LIBRARIES llrender ) -endif (SERVER AND LINUX) -# mapserver requires certain files to be copied so LL_MESA_HEADLESS can be set -# differently for different object files. -macro (copy_server_sources ) - foreach (PREFIX ${ARGV}) - add_custom_command( - OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp - COMMAND ${CMAKE_COMMAND} - ARGS -E copy ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp - ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp - DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp - ) - list(APPEND server_SOURCE_FILES ${PREFIX}_server.cpp) - endforeach (PREFIX ${_copied_SOURCES}) -endmacro (copy_server_sources _copied_SOURCES) diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index b4bb9a078a..ad732ef650 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -1,6 +1,7 @@ # -*- cmake -*- -include(OpenGL) +include(Variables) +include(GLEXT) include(Prebuilt) if (STANDALONE) @@ -13,17 +14,15 @@ if (STANDALONE) SDL_LIBRARY ) else (STANDALONE) - use_prebuilt_binary(mesa) - if (LINUX AND VIEWER) + if (LINUX) use_prebuilt_binary(SDL) set (SDL_FOUND TRUE) set (SDL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/i686-linux) set (SDL_LIBRARY SDL directfb fusion direct) - endif (LINUX AND VIEWER) + endif (LINUX) endif (STANDALONE) if (SDL_FOUND) - add_definitions(-DLL_SDL=1) include_directories(${SDL_INCLUDE_DIR}) endif (SDL_FOUND) @@ -32,12 +31,12 @@ set(LLWINDOW_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llwindow ) -if (SERVER AND LINUX) - set(LLWINDOW_LIBRARIES +if (BUILD_HEADLESS) + set(LLWINDOW_HEADLESS_LIBRARIES llwindowheadless ) -else (SERVER AND LINUX) +endif (BUILD_HEADLESS) + set(LLWINDOW_LIBRARIES llwindow ) -endif (SERVER AND LINUX) diff --git a/indra/cmake/LLXML.cmake b/indra/cmake/LLXML.cmake index 64dfdb604f..b093c76297 100644 --- a/indra/cmake/LLXML.cmake +++ b/indra/cmake/LLXML.cmake @@ -5,8 +5,10 @@ include(EXPAT) set(LLXML_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llxml - ${Boost_INCLUDE_DIRS} ${EXPAT_INCLUDE_DIRS} ) +set(LLXML_SYSTEM_INCLUDE_DIRS + ${Boost_INCLUDE_DIRS} + ) set(LLXML_LIBRARIES llxml) diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake index c3e3a80fd0..b9c9e531fc 100644 --- a/indra/cmake/Linking.cmake +++ b/indra/cmake/Linking.cmake @@ -1,5 +1,8 @@ # -*- cmake -*- +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + include(Variables) set(ARCH_PREBUILT_DIRS ${AUTOBUILD_INSTALL_DIR}/lib) @@ -69,3 +72,5 @@ else (WINDOWS) endif (WINDOWS) mark_as_advanced(DL_LIBRARY PTHREAD_LIBRARY WINDOWS_LIBRARIES) + +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/OpenGL.cmake b/indra/cmake/OpenGL.cmake index 0a3dd976b4..2259c99293 100644 --- a/indra/cmake/OpenGL.cmake +++ b/indra/cmake/OpenGL.cmake @@ -1,8 +1,12 @@ # -*- cmake -*- + +include(Variables) include(Prebuilt) -if (NOT STANDALONE) - use_prebuilt_binary(glext) - use_prebuilt_binary(glh_linear) - set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) -endif (NOT STANDALONE) +if (BUILD_HEADLESS) + SET(OPENGL_glu_LIBRARY GLU) + SET(OPENGL_HEADLESS_LIBRARIES OSMesa16 dl GLU) +endif (BUILD_HEADLESS) + +include(FindOpenGL) + diff --git a/indra/cmake/Prebuilt.cmake b/indra/cmake/Prebuilt.cmake index dbb4dfc46c..ac0cbde253 100644 --- a/indra/cmake/Prebuilt.cmake +++ b/indra/cmake/Prebuilt.cmake @@ -1,5 +1,8 @@ # -*- cmake -*- +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + include(FindAutobuild) if(INSTALL_PROPRIETARY) include(FindSCP) @@ -51,3 +54,5 @@ macro (use_prebuilt_binary _binary) endif (NOT ${_binary}_installed EQUAL 0) endif (NOT STANDALONE_${_binary}) endmacro (use_prebuilt_binary _binary) + +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/Python.cmake b/indra/cmake/Python.cmake index 748c8c2bec..a81c9307fc 100644 --- a/indra/cmake/Python.cmake +++ b/indra/cmake/Python.cmake @@ -23,7 +23,7 @@ if (WINDOWS) elseif (EXISTS /etc/debian_version) # On Debian and Ubuntu, avoid Python 2.4 if possible. - find_program(PYTHON_EXECUTABLE python2.5 python2.3 python PATHS /usr/bin) + find_program(PYTHON_EXECUTABLE python PATHS /usr/bin) if (PYTHON_EXECUTABLE) set(PYTHONINTERP_FOUND ON) diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake index 91e5258fb7..d0fd4df03a 100644 --- a/indra/cmake/UI.cmake +++ b/indra/cmake/UI.cmake @@ -1,5 +1,6 @@ # -*- cmake -*- include(Prebuilt) +include(FreeType) if (STANDALONE) include(FindPkgConfig) @@ -47,6 +48,7 @@ else (STANDALONE) pangoft2-1.0 pangox-1.0 pangoxft-1.0 + ${FREETYPE_LIBRARIES} ) endif (LINUX) diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index 4b459f1a48..6ec621632b 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -8,24 +8,20 @@ # DARWIN - Mac OS X # LINUX - Linux # WINDOWS - Windows -# -# What to build: -# -# VIEWER - viewer and other viewer-side components -# SERVER - simulator and other server-side bits # Relative and absolute paths to subtrees. +if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) +set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") + if(NOT DEFINED COMMON_CMAKE_DIR) set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake") endif(NOT DEFINED COMMON_CMAKE_DIR) set(LIBS_CLOSED_PREFIX) set(LIBS_OPEN_PREFIX) -set(LIBS_SERVER_PREFIX) set(SCRIPTS_PREFIX ../scripts) -set(SERVER_PREFIX) set(VIEWER_PREFIX) set(INTEGRATION_TESTS_PREFIX) set(LL_TESTS ON CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation") @@ -43,9 +39,7 @@ else(LIBS_COMMON_DIR) endif(LIBS_COMMON_DIR) set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR}) -set(LIBS_SERVER_DIR ${CMAKE_SOURCE_DIR}/${LIBS_SERVER_PREFIX}) set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX}) -set(SERVER_DIR ${CMAKE_SOURCE_DIR}/${SERVER_PREFIX}) set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX}) set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages) @@ -79,21 +73,57 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") # If someone has specified a word size, use that to determine the # architecture. Otherwise, let the architecture specify the word size. if (WORD_SIZE EQUAL 32) + #message(STATUS "WORD_SIZE is 32") set(ARCH i686) elseif (WORD_SIZE EQUAL 64) + #message(STATUS "WORD_SIZE is 64") set(ARCH x86_64) else (WORD_SIZE EQUAL 32) + #message(STATUS "WORD_SIZE is UNDEFINED") execute_process(COMMAND uname -m COMMAND sed s/i.86/i686/ OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE) if (ARCH STREQUAL x86_64) + #message(STATUS "ARCH is detected as 64; ARCH is ${ARCH}") set(WORD_SIZE 64) else (ARCH STREQUAL x86_64) + #message(STATUS "ARCH is detected as 32; ARCH is ${ARCH}") set(WORD_SIZE 32) endif (ARCH STREQUAL x86_64) endif (WORD_SIZE EQUAL 32) + if (WORD_SIZE EQUAL 32) + set(DEB_ARCHITECTURE i386) + set(FIND_LIBRARY_USE_LIB64_PATHS OFF) + set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib32 ${CMAKE_SYSTEM_LIBRARY_PATH}) + else (WORD_SIZE EQUAL 32) + set(DEB_ARCHITECTURE amd64) + set(FIND_LIBRARY_USE_LIB64_PATHS ON) + endif (WORD_SIZE EQUAL 32) + + execute_process(COMMAND dpkg-architecture -a${DEB_ARCHITECTURE} -qDEB_HOST_MULTIARCH + RESULT_VARIABLE DPKG_RESULT + OUTPUT_VARIABLE DPKG_ARCH + OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET) + #message (STATUS "DPKG_RESULT ${DPKG_RESULT}, DPKG_ARCH ${DPKG_ARCH}") + if (DPKG_RESULT EQUAL 0) + set(CMAKE_LIBRARY_ARCHITECTURE ${DPKG_ARCH}) + set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH}) + endif (DPKG_RESULT EQUAL 0) + + include(ConfigurePkgConfig) + set(LL_ARCH ${ARCH}_linux) set(LL_ARCH_DIR ${ARCH}-linux) + + if (INSTALL_PROPRIETARY) + # Only turn on headless if we can find osmesa libraries. + include(FindPkgConfig) + #pkg_check_modules(OSMESA osmesa) + #if (OSMESA_FOUND) + # set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.") + #endif (OSMESA_FOUND) + endif (INSTALL_PROPRIETARY) + endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux") if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") @@ -140,7 +170,6 @@ endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # Default deploy grid set(GRID agni CACHE STRING "Target Grid") -set(VIEWER ON CACHE BOOL "Build Second Life viewer.") set(VIEWER_CHANNEL "LindenDeveloper" CACHE STRING "Viewer Channel Name") set(VIEWER_LOGIN_CHANNEL ${VIEWER_CHANNEL} CACHE STRING "Fake login channel for A/B Testing") @@ -153,21 +182,8 @@ set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside") set(STANDALONE OFF CACHE BOOL "Do not use Linden-supplied prebuilt libraries.") set(UNATTENDED OFF CACHE BOOL "Should be set to ON for building with VC Express editions.") -if (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics) - set(SERVER ON CACHE BOOL "Build Second Life server software.") -endif (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics) - -if (LINUX AND SERVER AND VIEWER) - MESSAGE(FATAL_ERROR " -The indra source does not currently support building SERVER and VIEWER at the same time. -Please set one of these values to OFF in your CMake cache file. -(either by running ccmake or by editing CMakeCache.txt by hand) -For more information, please see JIRA DEV-14943 - Cmake Linux cannot build both VIEWER and SERVER in one build environment - ") -endif (LINUX AND SERVER AND VIEWER) - - set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.") source_group("CMake Rules" FILES CMakeLists.txt) +endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake index d3ba554e46..6a20148b47 100644 --- a/indra/cmake/VisualLeakDetector.cmake +++ b/indra/cmake/VisualLeakDetector.cmake @@ -1,7 +1,5 @@ # -*- cmake -*- -if (VIEWER) - set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off") if (INCLUDE_VLD_CMAKE) @@ -12,4 +10,3 @@ if (VIEWER) endif (INCLUDE_VLD_CMAKE) -endif (VIEWER) diff --git a/indra/integration_tests/llimage_libtest/CMakeLists.txt b/indra/integration_tests/llimage_libtest/CMakeLists.txt index af5c9fb2e7..36a7d38bb7 100644 --- a/indra/integration_tests/llimage_libtest/CMakeLists.txt +++ b/indra/integration_tests/llimage_libtest/CMakeLists.txt @@ -16,6 +16,9 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(llimage_libtest_SOURCE_FILES llimage_libtest.cpp diff --git a/indra/integration_tests/llui_libtest/CMakeLists.txt b/indra/integration_tests/llui_libtest/CMakeLists.txt index 91c9f20c10..e83b4e8cd7 100644 --- a/indra/integration_tests/llui_libtest/CMakeLists.txt +++ b/indra/integration_tests/llui_libtest/CMakeLists.txt @@ -34,6 +34,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LIBS_PREBUILD_DIR}/include/hunspell ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llui_libtest_SOURCE_FILES llui_libtest.cpp diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt index a1f334ffad..41b92b00e0 100644 --- a/indra/linux_crash_logger/CMakeLists.txt +++ b/indra/linux_crash_logger/CMakeLists.txt @@ -22,6 +22,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(linux_crash_logger_SOURCE_FILES linux_crash_logger.cpp diff --git a/indra/linux_updater/CMakeLists.txt b/indra/linux_updater/CMakeLists.txt new file mode 100644 index 0000000000..4a9e82f9b6 --- /dev/null +++ b/indra/linux_updater/CMakeLists.txt @@ -0,0 +1,57 @@ +# -*- cmake -*- + +project(linux_updater) + +include(00-Common) +include(CURL) +include(CARes) +include(OpenSSL) +include(UI) +include(LLCommon) +include(LLMessage) +include(LLVFS) +include(LLXML) +include(LLUI) +include(Linking) + +include_directories( + ${LLCOMMON_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLXML_INCLUDE_DIRS} + ${LLUI_INCLUDE_DIRS} + ${CURL_INCLUDE_DIRS} + ${CARES_INCLUDE_DIRS} + ${OPENSSL_INCLUDE_DIRS} + ${UI_INCLUDE_DIRS} + ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) + +set(linux_updater_SOURCE_FILES linux_updater.cpp) + +set(linux_updater_HEADER_FILES CMakeLists.txt) + +set_source_files_properties(${linux_updater_HEADER_FILES} + PROPERTIES HEADER_FILES_ONLY TRUE) + +list(APPEND linux_updater_SOURCE_FILES ${linux_updater_HEADER_FILES}) + +add_executable(linux-updater ${linux_updater_SOURCE_FILES}) + +target_link_libraries(linux-updater + ${CURL_LIBRARIES} + ${CARES_LIBRARIES} + ${OPENSSL_LIBRARIES} + ${CRYPTO_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${UI_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLUI_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ) + +add_custom_target(linux-updater-target ALL + DEPENDS linux-updater) diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp new file mode 100644 index 0000000000..86fa596aef --- /dev/null +++ b/indra/linux_updater/linux_updater.cpp @@ -0,0 +1,924 @@ +/** + * @file linux_updater.cpp + * @author Kyle Ambroff <ambroff@lindenlab.com>, Tofu Linden + * @brief Viewer update program for unix platforms that support GTK+ + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include <unistd.h> +#include <signal.h> +#include <errno.h> + +#include "linden_common.h" +#include "llerrorcontrol.h" +#include "llfile.h" +#include "lldir.h" +#include "lldiriterator.h" + +/*==========================================================================*| +// IQA-490: Use of LLTrans -- by this program at least -- appears to be buggy. +// With it, the 3.3.2 beta 1 linux-updater.bin crashes; without it seems stable. +#include "llxmlnode.h" +#include "lltrans.h" +|*==========================================================================*/ + +static class LLTrans +{ +public: + LLTrans(); + static std::string getString(const std::string& key); + +private: + std::string _getString(const std::string& key) const; + + typedef std::map<std::string, std::string> MessageMap; + MessageMap mMessages; +} sLLTransInstance; + +#include <curl/curl.h> +#include <map> +#include <boost/foreach.hpp> + +extern "C" { +#include <gtk/gtk.h> +} + +const guint UPDATE_PROGRESS_TIMEOUT = 100; +const guint UPDATE_PROGRESS_TEXT_TIMEOUT = 1000; +const guint ROTATE_IMAGE_TIMEOUT = 8000; + +typedef struct _updater_app_state { + std::string app_name; + std::string url; + std::string file; + std::string image_dir; + std::string dest_dir; + std::string strings_dirs; + std::string strings_file; + + LLDirIterator *image_dir_iter; + + GtkWidget *window; + GtkWidget *progress_bar; + GtkWidget *image; + + double progress_value; + bool activity_mode; + + guint image_rotation_timeout_id; + guint progress_update_timeout_id; + guint update_progress_text_timeout_id; + + bool failure; +} UpdaterAppState; + +// List of entries from strings.xml to always replace +static std::set<std::string> default_trans_args; +void init_default_trans_args() +{ + default_trans_args.insert("SECOND_LIFE"); // World + default_trans_args.insert("APP_NAME"); + default_trans_args.insert("SECOND_LIFE_GRID"); + default_trans_args.insert("SUPPORT_SITE"); +} + +bool translate_init(std::string comma_delim_path_list, + std::string base_xml_name) +{ + return true; +/*==========================================================================*| + init_default_trans_args(); + + // extract paths string vector from comma-delimited flat string + std::vector<std::string> paths; + LLStringUtil::getTokens(comma_delim_path_list, paths, ","); // split over ',' + + for(std::vector<std::string>::iterator it = paths.begin(), end_it = paths.end(); + it != end_it; + ++it) + { + (*it) = gDirUtilp->findSkinnedFilename(*it, base_xml_name); + } + + // suck the translation xml files into memory + LLXMLNodePtr root; + bool success = LLXMLNode::getLayeredXMLNode(root, paths); + if (!success) + { + // couldn't load string table XML + return false; + } + else + { + // get those strings out of the XML + LLTrans::parseStrings(root, default_trans_args); + return true; + } +|*==========================================================================*/ +} + + +void updater_app_ui_init(void); +void updater_app_quit(UpdaterAppState *app_state); +void parse_args_and_init(int argc, char **argv, UpdaterAppState *app_state); +std::string next_image_filename(std::string& image_path, LLDirIterator& iter); +void display_error(GtkWidget *parent, std::string title, std::string message); +BOOL install_package(std::string package_file, std::string destination); +BOOL spawn_viewer(UpdaterAppState *app_state); + +extern "C" { + void on_window_closed(GtkWidget *sender, GdkEvent *event, gpointer state); + gpointer worker_thread_cb(gpointer *data); + int download_progress_cb(gpointer data, double t, double d, double utotal, double ulnow); + gboolean rotate_image_cb(gpointer data); + gboolean progress_update_timeout(gpointer data); + gboolean update_progress_text_timeout(gpointer data); +} + +void updater_app_ui_init(UpdaterAppState *app_state) +{ + GtkWidget *vbox; + GtkWidget *summary_label; + GtkWidget *description_label; + GtkWidget *frame; + + llassert(app_state != NULL); + + // set up window and main container + std::string window_title = LLTrans::getString("UpdaterWindowTitle"); + app_state->window = gtk_window_new(GTK_WINDOW_TOPLEVEL); + gtk_window_set_title(GTK_WINDOW(app_state->window), + window_title.c_str()); + gtk_window_set_resizable(GTK_WINDOW(app_state->window), FALSE); + gtk_window_set_position(GTK_WINDOW(app_state->window), + GTK_WIN_POS_CENTER_ALWAYS); + + gtk_container_set_border_width(GTK_CONTAINER(app_state->window), 12); + g_signal_connect(G_OBJECT(app_state->window), "delete-event", + G_CALLBACK(on_window_closed), app_state); + + vbox = gtk_vbox_new(FALSE, 6); + gtk_container_add(GTK_CONTAINER(app_state->window), vbox); + + // set top label + std::ostringstream label_ostr; + label_ostr << "<big><b>" + << LLTrans::getString("UpdaterNowUpdating") + << "</b></big>"; + + summary_label = gtk_label_new(NULL); + gtk_label_set_use_markup(GTK_LABEL(summary_label), TRUE); + gtk_label_set_markup(GTK_LABEL(summary_label), + label_ostr.str().c_str()); + gtk_misc_set_alignment(GTK_MISC(summary_label), 0, 0.5); + gtk_box_pack_start(GTK_BOX(vbox), summary_label, FALSE, FALSE, 0); + + // create the description label + description_label = gtk_label_new(LLTrans::getString("UpdaterUpdatingDescriptive").c_str()); + gtk_label_set_line_wrap(GTK_LABEL(description_label), TRUE); + gtk_misc_set_alignment(GTK_MISC(description_label), 0, 0.5); + gtk_box_pack_start(GTK_BOX(vbox), description_label, FALSE, FALSE, 0); + + // If an image path has been set, load the background images + if (!app_state->image_dir.empty()) { + frame = gtk_frame_new(NULL); + gtk_frame_set_shadow_type(GTK_FRAME(frame), GTK_SHADOW_IN); + gtk_box_pack_start(GTK_BOX(vbox), frame, TRUE, TRUE, 0); + + // load the first image + app_state->image = gtk_image_new_from_file + (next_image_filename(app_state->image_dir, *app_state->image_dir_iter).c_str()); + gtk_widget_set_size_request(app_state->image, 340, 310); + gtk_container_add(GTK_CONTAINER(frame), app_state->image); + + // rotate the images every 5 seconds + app_state->image_rotation_timeout_id = g_timeout_add + (ROTATE_IMAGE_TIMEOUT, rotate_image_cb, app_state); + } + + // set up progress bar, and update it roughly every 1/10 of a second + app_state->progress_bar = gtk_progress_bar_new(); + gtk_progress_bar_set_text(GTK_PROGRESS_BAR(app_state->progress_bar), + LLTrans::getString("UpdaterProgressBarTextWithEllipses").c_str()); + gtk_box_pack_start(GTK_BOX(vbox), + app_state->progress_bar, FALSE, TRUE, 0); + app_state->progress_update_timeout_id = g_timeout_add + (UPDATE_PROGRESS_TIMEOUT, progress_update_timeout, app_state); + app_state->update_progress_text_timeout_id = g_timeout_add + (UPDATE_PROGRESS_TEXT_TIMEOUT, update_progress_text_timeout, app_state); + + gtk_widget_show_all(app_state->window); +} + +gboolean rotate_image_cb(gpointer data) +{ + UpdaterAppState *app_state; + std::string filename; + + llassert(data != NULL); + app_state = (UpdaterAppState *) data; + + filename = next_image_filename(app_state->image_dir, *app_state->image_dir_iter); + + gdk_threads_enter(); + gtk_image_set_from_file(GTK_IMAGE(app_state->image), filename.c_str()); + gdk_threads_leave(); + + return TRUE; +} + +std::string next_image_filename(std::string& image_path, LLDirIterator& iter) +{ + std::string image_filename; + iter.next(image_filename); + return gDirUtilp->add(image_path, image_filename); +} + +void on_window_closed(GtkWidget *sender, GdkEvent* event, gpointer data) +{ + UpdaterAppState *app_state; + + llassert(data != NULL); + app_state = (UpdaterAppState *) data; + + updater_app_quit(app_state); +} + +void updater_app_quit(UpdaterAppState *app_state) +{ + if (app_state != NULL) + { + g_source_remove(app_state->progress_update_timeout_id); + + if (!app_state->image_dir.empty()) + { + g_source_remove(app_state->image_rotation_timeout_id); + } + } + + gtk_main_quit(); +} + +void display_error(GtkWidget *parent, std::string title, std::string message) +{ + GtkWidget *dialog; + + dialog = gtk_message_dialog_new(GTK_WINDOW(parent), + GTK_DIALOG_DESTROY_WITH_PARENT, + GTK_MESSAGE_ERROR, + GTK_BUTTONS_OK, + "%s", message.c_str()); + gtk_window_set_title(GTK_WINDOW(dialog), title.c_str()); + gtk_dialog_run(GTK_DIALOG(dialog)); + gtk_widget_destroy(dialog); +} + +gpointer worker_thread_cb(gpointer data) +{ + UpdaterAppState *app_state; + CURL *curl; + CURLcode result; + FILE *package_file; + GError *error = NULL; + int fd; + + //g_return_val_if_fail (data != NULL, NULL); + app_state = (UpdaterAppState *) data; + + try { + + if(!app_state->url.empty()) + { + char* tmp_local_filename = NULL; + // create temporary file to store the package. + fd = g_file_open_tmp + ("secondlife-update-XXXXXX", &tmp_local_filename, &error); + if (error != NULL) + { + llerrs << "Unable to create temporary file: " + << error->message + << llendl; + + g_error_free(error); + throw 0; + } + + if(tmp_local_filename != NULL) + { + app_state->file = tmp_local_filename; + g_free(tmp_local_filename); + } + + package_file = fdopen(fd, "wb"); + if (package_file == NULL) + { + llerrs << "Failed to create temporary file: " + << app_state->file.c_str() + << llendl; + + gdk_threads_enter(); + display_error(app_state->window, + LLTrans::getString("UpdaterFailDownloadTitle"), + LLTrans::getString("UpdaterFailUpdateDescriptive")); + gdk_threads_leave(); + throw 0; + } + + // initialize curl and start downloading the package + llinfos << "Downloading package: " << app_state->url << llendl; + + curl = curl_easy_init(); + if (curl == NULL) + { + llerrs << "Failed to initialize libcurl" << llendl; + + gdk_threads_enter(); + display_error(app_state->window, + LLTrans::getString("UpdaterFailDownloadTitle"), + LLTrans::getString("UpdaterFailUpdateDescriptive")); + gdk_threads_leave(); + throw 0; + } + + curl_easy_setopt(curl, CURLOPT_URL, app_state->url.c_str()); + curl_easy_setopt(curl, CURLOPT_NOSIGNAL, TRUE); + curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, TRUE); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, package_file); + curl_easy_setopt(curl, CURLOPT_NOPROGRESS, FALSE); + curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, + &download_progress_cb); + curl_easy_setopt(curl, CURLOPT_PROGRESSDATA, app_state); + + result = curl_easy_perform(curl); + fclose(package_file); + curl_easy_cleanup(curl); + + if (result) + { + llerrs << "Failed to download update: " + << app_state->url + << llendl; + + gdk_threads_enter(); + display_error(app_state->window, + LLTrans::getString("UpdaterFailDownloadTitle"), + LLTrans::getString("UpdaterFailUpdateDescriptive")); + gdk_threads_leave(); + + throw 0; + } + } + + // now pulse the progres bar back and forth while the package is + // being unpacked + gdk_threads_enter(); + std::string installing_msg = LLTrans::getString("UpdaterNowInstalling"); + gtk_progress_bar_set_text( + GTK_PROGRESS_BAR(app_state->progress_bar), + installing_msg.c_str()); + app_state->activity_mode = TRUE; + gdk_threads_leave(); + + // *TODO: if the destination is not writable, terminate this + // thread and show file chooser? + if (!install_package(app_state->file.c_str(), app_state->dest_dir)) + { + llwarns << "Failed to install package to destination: " + << app_state->dest_dir + << llendl; + + gdk_threads_enter(); + display_error(app_state->window, + LLTrans::getString("UpdaterFailInstallTitle"), + LLTrans::getString("UpdaterFailUpdateDescriptive")); + //"Failed to update " + app_state->app_name, + gdk_threads_leave(); + throw 0; + } + + // try to spawn the new viewer + if (!spawn_viewer(app_state)) + { + llwarns << "Viewer was not installed properly in : " + << app_state->dest_dir + << llendl; + + gdk_threads_enter(); + display_error(app_state->window, + LLTrans::getString("UpdaterFailStartTitle"), + LLTrans::getString("UpdaterFailUpdateDescriptive")); + gdk_threads_leave(); + throw 0; + } + } + catch (...) + { + app_state->failure = TRUE; + } + + gdk_threads_enter(); + updater_app_quit(app_state); + gdk_threads_leave(); + + return NULL; +} + + +gboolean less_anal_gspawnsync(gchar **argv, + gchar **stderr_output, + gint *child_exit_status, + GError **spawn_error) +{ + // store current SIGCHLD handler if there is one, replace with default + // handler to make glib happy + struct sigaction sigchld_backup; + struct sigaction sigchld_appease_glib; + sigchld_appease_glib.sa_handler = SIG_DFL; + sigemptyset(&sigchld_appease_glib.sa_mask); + sigchld_appease_glib.sa_flags = 0; + sigaction(SIGCHLD, &sigchld_appease_glib, &sigchld_backup); + + gboolean rtn = g_spawn_sync(NULL, + argv, + NULL, + (GSpawnFlags) (G_SPAWN_STDOUT_TO_DEV_NULL), + NULL, + NULL, + NULL, + stderr_output, + child_exit_status, + spawn_error); + + // restore SIGCHLD handler + sigaction(SIGCHLD, &sigchld_backup, NULL); + + return rtn; +} + + +// perform a rename, or perform a (prompted) root rename if that fails +int +rename_with_sudo_fallback(const std::string& filename, const std::string& newname) +{ + int rtncode = ::rename(filename.c_str(), newname.c_str()); + lldebugs << "rename result is: " << rtncode << " / " << errno << llendl; + if (rtncode && (EACCES == errno || EPERM == errno || EXDEV == errno)) + { + llinfos << "Permission problem in rename, or moving between different mount points. Retrying as a mv under a sudo." << llendl; + // failed due to permissions, try again as a gksudo or kdesu mv wrapper hack + char *sudo_cmd = NULL; + sudo_cmd = g_find_program_in_path("gksudo"); + if (!sudo_cmd) + { + sudo_cmd = g_find_program_in_path("kdesu"); + } + if (sudo_cmd) + { + char *mv_cmd = NULL; + mv_cmd = g_find_program_in_path("mv"); + if (mv_cmd) + { + char *src_string_copy = g_strdup(filename.c_str()); + char *dst_string_copy = g_strdup(newname.c_str()); + char* argv[] = + { + sudo_cmd, + mv_cmd, + src_string_copy, + dst_string_copy, + NULL + }; + + gchar *stderr_output = NULL; + gint child_exit_status = 0; + GError *spawn_error = NULL; + if (!less_anal_gspawnsync(argv, &stderr_output, + &child_exit_status, &spawn_error)) + { + llwarns << "Failed to spawn child process: " + << spawn_error->message + << llendl; + } + else if (child_exit_status) + { + llwarns << "mv command failed: " + << (stderr_output ? stderr_output : "(no reason given)") + << llendl; + } + else + { + // everything looks good, clear the error code + rtncode = 0; + } + + g_free(src_string_copy); + g_free(dst_string_copy); + if (spawn_error) g_error_free(spawn_error); + } + } + } + return rtncode; +} + +gboolean install_package(std::string package_file, std::string destination) +{ + char *tar_cmd = NULL; + std::ostringstream command; + + // Find the absolute path to the 'tar' command. + tar_cmd = g_find_program_in_path("tar"); + if (!tar_cmd) + { + llerrs << "`tar' was not found in $PATH" << llendl; + return FALSE; + } + llinfos << "Found tar command: " << tar_cmd << llendl; + + // Unpack the tarball in a temporary place first, then move it to + // its final destination + std::string tmp_dest_dir = gDirUtilp->getTempFilename(); + if (LLFile::mkdir(tmp_dest_dir, 0744)) + { + llerrs << "Failed to create directory: " + << destination + << llendl; + + return FALSE; + } + + char *package_file_string_copy = g_strdup(package_file.c_str()); + char *tmp_dest_dir_string_copy = g_strdup(tmp_dest_dir.c_str()); + gchar *argv[8] = { + tar_cmd, + const_cast<gchar*>("--strip"), const_cast<gchar*>("1"), + const_cast<gchar*>("-xjf"), + package_file_string_copy, + const_cast<gchar*>("-C"), tmp_dest_dir_string_copy, + NULL, + }; + + llinfos << "Untarring package: " << package_file << llendl; + + // store current SIGCHLD handler if there is one, replace with default + // handler to make glib happy + struct sigaction sigchld_backup; + struct sigaction sigchld_appease_glib; + sigchld_appease_glib.sa_handler = SIG_DFL; + sigemptyset(&sigchld_appease_glib.sa_mask); + sigchld_appease_glib.sa_flags = 0; + sigaction(SIGCHLD, &sigchld_appease_glib, &sigchld_backup); + + gchar *stderr_output = NULL; + gint child_exit_status = 0; + GError *untar_error = NULL; + if (!less_anal_gspawnsync(argv, &stderr_output, + &child_exit_status, &untar_error)) + { + llwarns << "Failed to spawn child process: " + << untar_error->message + << llendl; + return FALSE; + } + + if (child_exit_status) + { + llwarns << "Untar command failed: " + << (stderr_output ? stderr_output : "(no reason given)") + << llendl; + return FALSE; + } + + g_free(tar_cmd); + g_free(package_file_string_copy); + g_free(tmp_dest_dir_string_copy); + g_free(stderr_output); + if (untar_error) g_error_free(untar_error); + + // move the existing package out of the way if it exists + if (gDirUtilp->fileExists(destination)) + { + std::string backup_dir = destination + ".backup"; + int oldcounter = 1; + while (gDirUtilp->fileExists(backup_dir)) + { + // find a foo.backup.N folder name that isn't taken yet + backup_dir = destination + ".backup." + llformat("%d", oldcounter); + ++oldcounter; + } + + if (rename_with_sudo_fallback(destination, backup_dir)) + { + llwarns << "Failed to move directory: '" + << destination << "' -> '" << backup_dir + << llendl; + return FALSE; + } + } + + // The package has been unpacked in a staging directory, now we just + // need to move it to its destination. + if (rename_with_sudo_fallback(tmp_dest_dir, destination)) + { + llwarns << "Failed to move installation to the destination: " + << destination + << llendl; + return FALSE; + } + + // \0/ Success! + return TRUE; +} + +gboolean progress_update_timeout(gpointer data) +{ + UpdaterAppState *app_state; + + llassert(data != NULL); + + app_state = (UpdaterAppState *) data; + + gdk_threads_enter(); + if (app_state->activity_mode) + { + gtk_progress_bar_pulse + (GTK_PROGRESS_BAR(app_state->progress_bar)); + } + else + { + gtk_progress_set_value(GTK_PROGRESS(app_state->progress_bar), + app_state->progress_value); + } + gdk_threads_leave(); + + return TRUE; +} + +gboolean update_progress_text_timeout(gpointer data) +{ + UpdaterAppState *app_state; + + llassert(data != NULL); + app_state = (UpdaterAppState *) data; + + if (app_state->activity_mode == TRUE) + { + // We no longer need this timeout, it will be removed. + return FALSE; + } + + if (!app_state->progress_value) + { + return TRUE; + } + + std::string progress_text = llformat((LLTrans::getString("UpdaterProgressBarText")+" (%.0f%%)").c_str(), app_state->progress_value); + + gdk_threads_enter(); + gtk_progress_bar_set_text(GTK_PROGRESS_BAR(app_state->progress_bar), + progress_text.c_str()); + gdk_threads_leave(); + + return TRUE; +} + +int download_progress_cb(gpointer data, + double t, + double d, + double utotal, + double ulnow) +{ + UpdaterAppState *app_state; + + llassert(data != NULL); + app_state = (UpdaterAppState *) data; + + if (t <= 0.0) + { + app_state->progress_value = 0; + } + else + { + app_state->progress_value = d * 100.0 / t; + } + return 0; +} + +BOOL spawn_viewer(UpdaterAppState *app_state) +{ + llassert(app_state != NULL); + + std::string cmd = app_state->dest_dir + "/secondlife"; + GError *error = NULL; + + // We want to spawn the Viewer on the same display as the updater app + gboolean success = gdk_spawn_command_line_on_screen + (gtk_widget_get_screen(app_state->window), cmd.c_str(), &error); + + if (!success) + { + llwarns << "Failed to launch viewer: " << error->message + << llendl; + } + + if (error) g_error_free(error); + + return success; +} + +void show_usage_and_exit() +{ + std::cout << "Usage: linux-updater <--url URL | --file FILE> --name NAME --dest PATH --stringsdir PATH1,PATH2 --stringsfile FILE" + << "[--image-dir PATH]" + << std::endl; + exit(1); +} + +void parse_args_and_init(int argc, char **argv, UpdaterAppState *app_state) +{ + int i; + + for (i = 1; i < argc; i++) + { + if ((!strcmp(argv[i], "--url")) && (++i < argc)) + { + app_state->url = argv[i]; + } + else if ((!strcmp(argv[i], "--file")) && (++i < argc)) + { + app_state->file = argv[i]; + } + else if ((!strcmp(argv[i], "--name")) && (++i < argc)) + { + app_state->app_name = argv[i]; + } + else if ((!strcmp(argv[i], "--image-dir")) && (++i < argc)) + { + app_state->image_dir = argv[i]; + app_state->image_dir_iter = new LLDirIterator(argv[i], "*.jpg"); + } + else if ((!strcmp(argv[i], "--dest")) && (++i < argc)) + { + app_state->dest_dir = argv[i]; + } + else if ((!strcmp(argv[i], "--stringsdir")) && (++i < argc)) + { + app_state->strings_dirs = argv[i]; + } + else if ((!strcmp(argv[i], "--stringsfile")) && (++i < argc)) + { + app_state->strings_file = argv[i]; + } + else + { + // show usage, an invalid option was given. + show_usage_and_exit(); + } + } + + if (app_state->app_name.empty() + || (app_state->url.empty() && app_state->file.empty()) + || app_state->dest_dir.empty()) + { + show_usage_and_exit(); + } + + app_state->progress_value = 0.0; + app_state->activity_mode = FALSE; + app_state->failure = FALSE; + + translate_init(app_state->strings_dirs, app_state->strings_file); +} + +int main(int argc, char **argv) +{ + UpdaterAppState* app_state = new UpdaterAppState; + + parse_args_and_init(argc, argv, app_state); + + // Initialize logger, and rename old log file + gDirUtilp->initAppDirs("SecondLife"); + LLError::initForApplication + (gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); + std::string old_log_file = gDirUtilp->getExpandedFilename + (LL_PATH_LOGS, "updater.log.old"); + std::string log_file = + gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "updater.log"); + LLFile::rename(log_file, old_log_file); + LLError::logToFile(log_file); + + // initialize gthreads and gtk+ + if (!g_thread_supported()) + { + g_thread_init(NULL); + gdk_threads_init(); + } + + gtk_init(&argc, &argv); + + // create UI + updater_app_ui_init(app_state); + + //llinfos << "SAMPLE TRANSLATION IS: " << LLTrans::getString("LoginInProgress") << llendl; + + // create download thread + g_thread_create(GThreadFunc(worker_thread_cb), app_state, FALSE, NULL); + + gdk_threads_enter(); + gtk_main(); + gdk_threads_leave(); + + // Delete the file only if created from url download. + if(!app_state->url.empty() && !app_state->file.empty()) + { + if (gDirUtilp->fileExists(app_state->file)) + { + LLFile::remove(app_state->file); + } + } + + bool success = !app_state->failure; + delete app_state->image_dir_iter; + delete app_state; + return success ? 0 : 1; +} + +/***************************************************************************** +* Dummy LLTrans implementation (IQA-490) +*****************************************************************************/ +static LLTrans sStaticStrings; + +// lookup +std::string LLTrans::_getString(const std::string& key) const +{ + MessageMap::const_iterator found = mMessages.find(key); + if (found != mMessages.end()) + { + return found->second; + } + LL_WARNS("linux_updater") << "No message for key '" << key + << "' -- add to LLTrans::LLTrans() in linux_updater.cpp" + << LL_ENDL; + return key; +} + +// static lookup +std::string LLTrans::getString(const std::string& key) +{ + return sLLTransInstance._getString(key); +} + +// initialization +LLTrans::LLTrans() +{ + typedef std::pair<const char*, const char*> Pair; + static const Pair data[] = + { + Pair("UpdaterFailDownloadTitle", + "Failed to download update"), + Pair("UpdaterFailInstallTitle", + "Failed to install update"), + Pair("UpdaterFailStartTitle", + "Failed to start viewer"), + Pair("UpdaterFailUpdateDescriptive", + "An error occurred while updating Second Life. " + "Please download the latest version from www.secondlife.com."), + Pair("UpdaterNowInstalling", + "Installing Second Life..."), + Pair("UpdaterNowUpdating", + "Now updating Second Life..."), + Pair("UpdaterProgressBarText", + "Downloading update"), + Pair("UpdaterProgressBarTextWithEllipses", + "Downloading update..."), + Pair("UpdaterUpdatingDescriptive", + "Your Second Life Viewer is being updated to the latest release. " + "This may take some time, so please be patient."), + Pair("UpdaterWindowTitle", + "Second Life Update") + }; + + BOOST_FOREACH(Pair pair, data) + { + mMessages[pair.first] = pair.second; + } +} diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt new file mode 100644 index 0000000000..0dbd58b7cd --- /dev/null +++ b/indra/llappearance/CMakeLists.txt @@ -0,0 +1,118 @@ +# -*- cmake -*- + +project(llappearance) + +include(00-Common) +include(LLCommon) +include(LLCharacter) +include(LLImage) +include(LLInventory) +include(LLMath) +include(LLMessage) +include(LLRender) +include(LLVFS) +include(LLWindow) +include(LLXML) +include(Linking) + +include_directories( + ${LLCOMMON_INCLUDE_DIRS} + ${LLCHARACTER_INCLUDE_DIRS} + ${LLIMAGE_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} + ${LLMATH_INCLUDE_DIRS} + ${LLRENDER_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLWINDOW_INCLUDE_DIRS} + ${LLXML_INCLUDE_DIRS} + ) + +set(llappearance_SOURCE_FILES + llavatarappearance.cpp + llavatarjoint.cpp + llavatarjointmesh.cpp + lldriverparam.cpp + lllocaltextureobject.cpp + llpolyskeletaldistortion.cpp + llpolymesh.cpp + llpolymorph.cpp + lltexglobalcolor.cpp + lltexlayer.cpp + lltexlayerparams.cpp + lltexturemanagerbridge.cpp + llwearable.cpp + llwearabledata.cpp + llwearabletype.cpp + llviewervisualparam.cpp + llavatarappearancedefines.cpp + ) + +set(llappearance_HEADER_FILES + CMakeLists.txt + + llavatarappearance.h + llavatarjoint.h + llavatarjointmesh.h + lldriverparam.h + lljointpickname.h + lllocaltextureobject.h + llpolyskeletaldistortion.h + llpolymesh.h + llpolymorph.h + lltexglobalcolor.h + lltexlayer.h + lltexlayerparams.h + lltexturemanagerbridge.h + llwearable.h + llwearabledata.h + llwearabletype.h + llviewervisualparam.h + llavatarappearancedefines.h + ) + +set_source_files_properties(${llappearance_HEADER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +list(APPEND llappearance_SOURCE_FILES ${llappearance_HEADER_FILES}) + +add_library (llappearance ${llappearance_SOURCE_FILES}) + +target_link_libraries(llappearance + ${LLCHARACTER_LIBRARIES} + ${LLINVENTORY_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ) + +if (BUILD_HEADLESS) + add_library (llappearanceheadless ${llappearance_SOURCE_FILES}) + + target_link_libraries(llappearanceheadless + ${LLCHARACTER_LIBRARIES} + ${LLINVENTORY_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLRENDERHEADLESS_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ) +endif (BUILD_HEADLESS) + +#add unit tests +#if (LL_TESTS) +# INCLUDE(LLAddBuildTest) +# SET(llappearance_TEST_SOURCE_FILES +# # no real unit tests yet! +# ) +# LL_ADD_PROJECT_UNIT_TESTS(llappearance "${llappearance_TEST_SOURCE_FILES}") + + #set(TEST_DEBUG on) +# set(test_libs llappearance ${LLCOMMON_LIBRARIES}) +#endif (LL_TESTS) diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp new file mode 100644 index 0000000000..3bb759d458 --- /dev/null +++ b/indra/llappearance/llavatarappearance.cpp @@ -0,0 +1,1953 @@ +/** + * @File llavatarappearance.cpp + * @brief Implementation of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if LL_MSVC +// disable warning about boost::lexical_cast returning uninitialized data +// when it fails to parse the string +#pragma warning (disable:4701) +#endif + +#include "linden_common.h" + +#include "llavatarappearance.h" +#include "llavatarappearancedefines.h" +#include "llavatarjointmesh.h" +#include "imageids.h" +#include "lldir.h" +#include "lldeleteutils.h" +#include "llpolymorph.h" +#include "llpolymesh.h" +#include "llpolyskeletaldistortion.h" +#include "llstl.h" +#include "lltexglobalcolor.h" +#include "llwearabledata.h" + + +#if LL_MSVC +// disable boost::lexical_cast warning +#pragma warning (disable:4702) +#endif + +#include <boost/lexical_cast.hpp> + +using namespace LLAvatarAppearanceDefines; + +//----------------------------------------------------------------------------- +// Constants +//----------------------------------------------------------------------------- + +const std::string AVATAR_DEFAULT_CHAR = "avatar"; +const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); + +/********************************************************************************* + ** ** + ** Begin private LLAvatarAppearance Support classes + ** + **/ + +//------------------------------------------------------------------------ +// LLAvatarBoneInfo +// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. +//------------------------------------------------------------------------ +class LLAvatarBoneInfo +{ + friend class LLAvatarAppearance; + friend class LLAvatarSkeletonInfo; +public: + LLAvatarBoneInfo() : mIsJoint(FALSE) {} + ~LLAvatarBoneInfo() + { + std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); + } + BOOL parseXml(LLXmlTreeNode* node); + +private: + std::string mName; + BOOL mIsJoint; + LLVector3 mPos; + LLVector3 mRot; + LLVector3 mScale; + LLVector3 mPivot; + typedef std::vector<LLAvatarBoneInfo*> child_list_t; + child_list_t mChildList; +}; + +//------------------------------------------------------------------------ +// LLAvatarSkeletonInfo +// Overall avatar skeleton +//------------------------------------------------------------------------ +class LLAvatarSkeletonInfo +{ + friend class LLAvatarAppearance; +public: + LLAvatarSkeletonInfo() : + mNumBones(0), mNumCollisionVolumes(0) {} + ~LLAvatarSkeletonInfo() + { + std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); + } + BOOL parseXml(LLXmlTreeNode* node); + S32 getNumBones() const { return mNumBones; } + S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + +private: + S32 mNumBones; + S32 mNumCollisionVolumes; + typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; + bone_info_list_t mBoneInfoList; +}; + +//----------------------------------------------------------------------------- +// LLAvatarXmlInfo +//----------------------------------------------------------------------------- + +LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo() + : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) +{ +} + +LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo() +{ + std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); + std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); + std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); + deleteAndClear(mTexSkinColorInfo); + deleteAndClear(mTexHairColorInfo); + deleteAndClear(mTexEyeColorInfo); + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); + std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); + std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); +} + + +/** + ** + ** End LLAvatarAppearance Support classes + ** ** + *********************************************************************************/ + +//----------------------------------------------------------------------------- +// Static Data +//----------------------------------------------------------------------------- +LLXmlTree LLAvatarAppearance::sXMLTree; +LLXmlTree LLAvatarAppearance::sSkeletonXMLTree; +LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL; +LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL; + + +LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : + LLCharacter(), + mIsDummy(FALSE), + mTexSkinColor( NULL ), + mTexHairColor( NULL ), + mTexEyeColor( NULL ), + mPelvisToFoot(0.f), + mHeadOffset(), + mRoot(NULL), + mWearableData(wearable_data) +{ + llassert_always(mWearableData); + mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) + { + mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR; + mBakedTextureDatas[i].mTexLayerSet = NULL; + mBakedTextureDatas[i].mIsLoaded = false; + mBakedTextureDatas[i].mIsUsed = false; + mBakedTextureDatas[i].mMaskTexName = 0; + mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); + } + + mIsBuilt = FALSE; + + mNumCollisionVolumes = 0; + mCollisionVolumes = NULL; +} + +// virtual +void LLAvatarAppearance::initInstance() +{ + //------------------------------------------------------------------------- + // initialize joint, mesh and shape members + //------------------------------------------------------------------------- + mRoot = createAvatarJoint(); + mRoot->setName( "mRoot" ); + + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + ++iter) + { + const EMeshIndex mesh_index = iter->first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second; + LLAvatarJoint* joint = createAvatarJoint(); + joint->setName(mesh_dict->mName); + joint->setMeshID(mesh_index); + mMeshLOD.push_back(joint); + + /* mHairLOD.setName("mHairLOD"); + mHairMesh0.setName("mHairMesh0"); + mHairMesh0.setMeshID(MESH_ID_HAIR); + mHairMesh1.setName("mHairMesh1"); */ + for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) + { + LLAvatarJointMesh* mesh = createAvatarJointMesh(); + std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod); + // We pre-pended an m - need to capitalize first character for camelCase + mesh_name[1] = toupper(mesh_name[1]); + mesh->setName(mesh_name); + mesh->setMeshID(mesh_index); + mesh->setPickName(mesh_dict->mPickName); + mesh->setIsTransparent(FALSE); + switch((int)mesh_index) + { + case MESH_ID_HAIR: + mesh->setIsTransparent(TRUE); + break; + case MESH_ID_SKIRT: + mesh->setIsTransparent(TRUE); + break; + case MESH_ID_EYEBALL_LEFT: + case MESH_ID_EYEBALL_RIGHT: + mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); + break; + } + + joint->mMeshParts.push_back(mesh); + } + } + + //------------------------------------------------------------------------- + // associate baked textures with meshes + //------------------------------------------------------------------------- + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + ++iter) + { + const EMeshIndex mesh_index = iter->first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second; + const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; + // Skip it if there's no associated baked texture. + if (baked_texture_index == BAKED_NUM_INDICES) continue; + + for (avatar_joint_mesh_list_t::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); + iter != mMeshLOD[mesh_index]->mMeshParts.end(); + ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + mBakedTextureDatas[(int)baked_texture_index].mJointMeshes.push_back(mesh); + } + } + + buildCharacter(); + +} + +// virtual +LLAvatarAppearance::~LLAvatarAppearance() +{ + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); + mBakedTextureDatas[i].mJointMeshes.clear(); + + for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); + iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) + { + LLMaskedMorph* masked_morph = (*iter2); + delete masked_morph; + } + } + + if (mRoot) mRoot->removeAllChildren(); + mJointMap.clear(); + + clearSkeleton(); + deleteAndClearArray(mCollisionVolumes); + + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); + + std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer()); + mPolyMeshes.clear(); + + for (avatar_joint_list_t::iterator jointIter = mMeshLOD.begin(); + jointIter != mMeshLOD.end(); + ++jointIter) + { + LLAvatarJoint* joint = *jointIter; + std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); + joint->mMeshParts.clear(); + } + std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); + mMeshLOD.clear(); +} + +//static +void LLAvatarAppearance::initClass() +{ + std::string xmlFile; + + xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; + BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); + if (!success) + { + llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; + } + + // now sanity check xml file + LLXmlTreeNode* root = sXMLTree.getRoot(); + if (!root) + { + llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; + return; + } + + //------------------------------------------------------------------------- + // <linden_avatar version="1.0"> (root) + //------------------------------------------------------------------------- + if( !root->hasName( "linden_avatar" ) ) + { + llerrs << "Invalid avatar file header: " << xmlFile << llendl; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + { + llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; + } + + S32 wearable_def_version = 1; + static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); + root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); + LLWearable::setCurrentDefinitionVersion( wearable_def_version ); + + std::string mesh_file_name; + + LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); + if (!skeleton_node) + { + llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; + return; + } + + std::string skeleton_file_name; + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) + { + llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; + } + + std::string skeleton_path; + skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); + if (!parseSkeletonFile(skeleton_path)) + { + llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; + } + + // Process XML data + + // avatar_skeleton.xml + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } + sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; + if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) + { + llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; + } + // parse avatar_lad.xml + if (sAvatarXmlInfo) + { //this can happen if a login attempt failed + deleteAndClear(sAvatarXmlInfo); + } + sAvatarXmlInfo = new LLAvatarXmlInfo; + if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlColorNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } +} + +void LLAvatarAppearance::cleanupClass() +{ + deleteAndClear(sAvatarXmlInfo); + // *TODO: What about sAvatarSkeletonInfo ??? + sSkeletonXMLTree.cleanup(); + sXMLTree.cleanup(); +} + +using namespace LLAvatarAppearanceDefines; + +//------------------------------------------------------------------------ +// The viewer can only suggest a good size for the agent, +// the simulator will keep it inside a reasonable range. +void LLAvatarAppearance::computeBodySize() +{ + LLVector3 pelvis_scale = mPelvisp->getScale(); + + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + //LLVector3 skull_scale = mSkullp->getScale(); + + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); + + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); + + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); + + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); + + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); + + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); + + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); + + LLVector3 foot = mFootLeftp->getPosition(); + + F32 old_offset = mAvatarOffset.mV[VZ]; + + mAvatarOffset.mV[VZ] = getVisualParamWeight(AVATAR_HOVER); + + mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; + + LLVector3 new_body_size; + new_body_size.mV[VZ] = mPelvisToFoot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; + + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + + mAvatarOffset.mV[VX] = 0.0f; + mAvatarOffset.mV[VY] = 0.0f; + + // Certain configurations of avatars can force the overall height (with offset) to go negative. + // Enforce a constraint to make sure we don't go below 0.1 meters. + // Camera positioning and other things start to break down when your avatar is "walking" while being fully underground + if (new_body_size.mV[VZ] + mAvatarOffset.mV[VZ] < 0.1f) + { + mAvatarOffset.mV[VZ] = -(new_body_size.mV[VZ] - 0.11f); // avoid floating point rounding making the above check continue to fail. + + llassert(new_body_size.mV[VZ] + mAvatarOffset.mV[VZ] >= 0.1f); + + if (mWearableData && isSelf()) + { + LLWearable* shape = mWearableData->getWearable(LLWearableType::WT_SHAPE, 0); + if (shape) + { + shape->setVisualParamWeight(AVATAR_HOVER, mAvatarOffset.mV[VZ], false); + } + } + } + + if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ]) + { + mBodySize = new_body_size; + bodySizeChanged(); + } +} + +//----------------------------------------------------------------------------- +// parseSkeletonFile() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) +{ + //------------------------------------------------------------------------- + // parse the file + //------------------------------------------------------------------------- + BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); + + if (!parsesuccess) + { + llerrs << "Can't parse skeleton file: " << filename << llendl; + return FALSE; + } + + // now sanity check xml file + LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); + if (!root) + { + llerrs << "No root node found in avatar skeleton file: " << filename << llendl; + return FALSE; + } + + if( !root->hasName( "linden_skeleton" ) ) + { + llerrs << "Invalid avatar skeleton file header: " << filename << llendl; + return FALSE; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + { + llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; + return FALSE; + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// setupBone() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num) +{ + LLJoint* joint = NULL; + + if (info->mIsJoint) + { + joint = getCharacterJoint(joint_num); + if (!joint) + { + llwarns << "Too many bones" << llendl; + return FALSE; + } + joint->setName( info->mName ); + } + else // collision volume + { + if (volume_num >= (S32)mNumCollisionVolumes) + { + llwarns << "Too many bones" << llendl; + return FALSE; + } + joint = (&mCollisionVolumes[volume_num]); + joint->setName( info->mName ); + } + + // add to parent + if (parent) + { + parent->addChild( joint ); + } + + joint->setPosition(info->mPos); + joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], + info->mRot.mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info->mScale); + + joint->setDefaultFromCurrentXform(); + + if (info->mIsJoint) + { + joint->setSkinOffset( info->mPivot ); + joint_num++; + } + else // collision volume + { + volume_num++; + } + + // setup children + LLAvatarBoneInfo::child_list_t::const_iterator iter; + for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) + { + LLAvatarBoneInfo *child_info = *iter; + if (!setupBone(child_info, joint, volume_num, joint_num)) + { + return FALSE; + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// allocateCharacterJoints() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num ) +{ + clearSkeleton(); + + for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) + { + mSkeleton.push_back(createAvatarJoint(joint_num)); + } + + return TRUE; +} + + +//----------------------------------------------------------------------------- +// buildSkeleton() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) +{ + //------------------------------------------------------------------------- + // allocate joints + //------------------------------------------------------------------------- + if (!allocateCharacterJoints(info->mNumBones)) + { + llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; + return FALSE; + } + + //------------------------------------------------------------------------- + // allocate volumes + //------------------------------------------------------------------------- + if (info->mNumCollisionVolumes) + { + if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) + { + llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; + return FALSE; + } + } + + S32 current_joint_num = 0; + S32 current_volume_num = 0; + LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; + for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) + { + LLAvatarBoneInfo *info = *iter; + if (!setupBone(info, NULL, current_volume_num, current_joint_num)) + { + llerrs << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// clearSkeleton() +//----------------------------------------------------------------------------- +void LLAvatarAppearance::clearSkeleton() +{ + std::for_each(mSkeleton.begin(), mSkeleton.end(), DeletePointer()); + mSkeleton.clear(); +} + +//----------------------------------------------------------------------------- +// LLAvatarAppearance::buildCharacter() +// Deferred initialization and rebuild of the avatar. +//----------------------------------------------------------------------------- +void LLAvatarAppearance::buildCharacter() +{ + //------------------------------------------------------------------------- + // remove all references to our existing skeleton + // so we can rebuild it + //------------------------------------------------------------------------- + flushAllMotions(); + + //------------------------------------------------------------------------- + // remove all of mRoot's children + //------------------------------------------------------------------------- + mRoot->removeAllChildren(); + mJointMap.clear(); + mIsBuilt = FALSE; + + //------------------------------------------------------------------------- + // clear mesh data + //------------------------------------------------------------------------- + for (avatar_joint_list_t::iterator jointIter = mMeshLOD.begin(); + jointIter != mMeshLOD.end(); ++jointIter) + { + LLAvatarJoint* joint = *jointIter; + for (avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin(); + meshIter != joint->mMeshParts.end(); ++meshIter) + { + LLAvatarJointMesh * mesh = *meshIter; + mesh->setMesh(NULL); + } + } + + //------------------------------------------------------------------------- + // (re)load our skeleton and meshes + //------------------------------------------------------------------------- + LLTimer timer; + + BOOL status = loadAvatar(); + stop_glerror(); + +// gPrintMessagesThisFrame = TRUE; + lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; + + if (!status) + { + if (isSelf()) + { + llerrs << "Unable to load user's avatar" << llendl; + } + else + { + llwarns << "Unable to load other's avatar" << llendl; + } + return; + } + + //------------------------------------------------------------------------- + // initialize "well known" joint pointers + //------------------------------------------------------------------------- + mPelvisp = mRoot->findJoint("mPelvis"); + mTorsop = mRoot->findJoint("mTorso"); + mChestp = mRoot->findJoint("mChest"); + mNeckp = mRoot->findJoint("mNeck"); + mHeadp = mRoot->findJoint("mHead"); + mSkullp = mRoot->findJoint("mSkull"); + mHipLeftp = mRoot->findJoint("mHipLeft"); + mHipRightp = mRoot->findJoint("mHipRight"); + mKneeLeftp = mRoot->findJoint("mKneeLeft"); + mKneeRightp = mRoot->findJoint("mKneeRight"); + mAnkleLeftp = mRoot->findJoint("mAnkleLeft"); + mAnkleRightp = mRoot->findJoint("mAnkleRight"); + mFootLeftp = mRoot->findJoint("mFootLeft"); + mFootRightp = mRoot->findJoint("mFootRight"); + mWristLeftp = mRoot->findJoint("mWristLeft"); + mWristRightp = mRoot->findJoint("mWristRight"); + mEyeLeftp = mRoot->findJoint("mEyeLeft"); + mEyeRightp = mRoot->findJoint("mEyeRight"); + + //------------------------------------------------------------------------- + // Make sure "well known" pointers exist + //------------------------------------------------------------------------- + if (!(mPelvisp && + mTorsop && + mChestp && + mNeckp && + mHeadp && + mSkullp && + mHipLeftp && + mHipRightp && + mKneeLeftp && + mKneeRightp && + mAnkleLeftp && + mAnkleRightp && + mFootLeftp && + mFootRightp && + mWristLeftp && + mWristRightp && + mEyeLeftp && + mEyeRightp)) + { + llerrs << "Failed to create avatar." << llendl; + return; + } + + //------------------------------------------------------------------------- + // initialize the pelvis + //------------------------------------------------------------------------- + mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); + + mIsBuilt = TRUE; + stop_glerror(); + +} + +BOOL LLAvatarAppearance::loadAvatar() +{ +// LLFastTimer t(FTM_LOAD_AVATAR); + + // avatar_skeleton.xml + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + llwarns << "avatar file: buildSkeleton() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : <skeleton> + if( !loadSkeletonNode() ) + { + llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : <mesh> + if( !loadMeshNodes() ) + { + llwarns << "avatar file: loadNodeMesh() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : <global_color> + if( sAvatarXmlInfo->mTexSkinColorInfo ) + { + mTexSkinColor = new LLTexGlobalColor( this ); + if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) + { + llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << "<global_color> name=\"skin_color\" not found" << llendl; + return FALSE; + } + if( sAvatarXmlInfo->mTexHairColorInfo ) + { + mTexHairColor = new LLTexGlobalColor( this ); + if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) + { + llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << "<global_color> name=\"hair_color\" not found" << llendl; + return FALSE; + } + if( sAvatarXmlInfo->mTexEyeColorInfo ) + { + mTexEyeColor = new LLTexGlobalColor( this ); + if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) + { + llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << "<global_color> name=\"eye_color\" not found" << llendl; + return FALSE; + } + + // avatar_lad.xml : <layer_set> + if (sAvatarXmlInfo->mLayerInfoList.empty()) + { + llwarns << "avatar file: missing <layer_set> node" << llendl; + return FALSE; + } + + if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) + { + llwarns << "avatar file: missing <morph_masks> node" << llendl; + return FALSE; + } + + // avatar_lad.xml : <morph_masks> + for (LLAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); + iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); + ++iter) + { + LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter; + + EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); + if (baked != BAKED_NUM_INDICES) + { + LLVisualParam* morph_param; + const std::string *name = &info->mName; + morph_param = getVisualParam(name->c_str()); + if (morph_param) + { + BOOL invert = info->mInvert; + addMaskedMorph(baked, morph_param, invert, info->mLayer); + } + } + + } + + loadLayersets(); + + // avatar_lad.xml : <driver_parameters> + for (LLAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); + iter != sAvatarXmlInfo->mDriverInfoList.end(); + ++iter) + { + LLDriverParamInfo *info = *iter; + LLDriverParam* driver_param = new LLDriverParam( this ); + if (driver_param->setInfo(info)) + { + addVisualParam( driver_param ); + driver_param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam; + if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false)) + { + llwarns << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << llendl; + continue; + } + } + else + { + delete driver_param; + llwarns << "avatar file: driver_param->parseData() failed" << llendl; + return FALSE; + } + } + + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadSkeletonNode(): loads <skeleton> node from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadSkeletonNode () +{ + mRoot->addChild( mSkeleton[0] ); + + // make meshes children before calling parent version of the function + for (avatar_joint_list_t::iterator iter = mMeshLOD.begin(); + iter != mMeshLOD.end(); + ++iter) + { + LLAvatarJoint *joint = *iter; + joint->mUpdateXform = FALSE; + joint->setMeshesToChildren(); + } + + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]); + mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]); + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + + LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull"); + if (skull) + { + skull->addChild(mMeshLOD[MESH_ID_HAIR] ); + } + + LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft"); + if (eyeL) + { + eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); + } + + LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight"); + if (eyeR) + { + eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + } + + // SKELETAL DISTORTIONS + { + LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); + iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); + ++iter) + { + LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)*iter; + LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); + if (!param->setInfo(info)) + { + delete param; + return FALSE; + } + else + { + addVisualParam(param); + param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + } + } + } + + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadMeshNodes(): loads <mesh> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadMeshNodes() +{ + for (LLAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); + meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); + ++meshinfo_iter) + { + const LLAvatarXmlInfo::LLAvatarMeshInfo *info = *meshinfo_iter; + const std::string &type = info->mType; + S32 lod = info->mLOD; + + LLAvatarJointMesh* mesh = NULL; + U8 mesh_id = 0; + BOOL found_mesh_id = FALSE; + + /* if (type == "hairMesh") + switch(lod) + case 0: + mesh = &mHairMesh0; */ + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); + mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + ++mesh_iter) + { + const EMeshIndex mesh_index = mesh_iter->first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; + if (type.compare(mesh_dict->mName) == 0) + { + mesh_id = mesh_index; + found_mesh_id = TRUE; + break; + } + } + + if (found_mesh_id) + { + if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) + { + mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; + } + else + { + llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; + return FALSE; + } + } + else + { + llwarns << "Ignoring unrecognized mesh type: " << type << llendl; + return FALSE; + } + + // llinfos << "Parsing mesh data for " << type << "..." << llendl; + + // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. + // Do not touch!!! + mesh->setColor( LLColor4::white ); + + LLPolyMesh *poly_mesh = NULL; + + if (!info->mReferenceMeshName.empty()) + { + polymesh_map_t::const_iterator polymesh_iter = mPolyMeshes.find(info->mReferenceMeshName); + if (polymesh_iter != mPolyMeshes.end()) + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); + poly_mesh->setAvatar(this); + } + else + { + // This should never happen + LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; + } + } + else + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); + poly_mesh->setAvatar(this); + } + + if( !poly_mesh ) + { + llwarns << "Failed to load mesh of type " << type << llendl; + return FALSE; + } + + // Multimap insert + mPolyMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); + + mesh->setMesh( poly_mesh ); + mesh->setLOD( info->mMinPixelArea ); + + for (LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); + xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); + ++xmlinfo_iter) + { + const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); + LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); + if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair->first)) + { + delete param; + return FALSE; + } + else + { + if (info_pair->second) + { + addSharedVisualParam(param); + param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + } + else + { + addVisualParam(param); + param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); + } + } + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadLayerSets() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadLayersets() +{ + BOOL success = TRUE; + for (LLAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); + layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); + ++layerset_iter) + { + LLTexLayerSetInfo *layerset_info = *layerset_iter; + if (isSelf()) + { + // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. + LLTexLayerSet* layer_set = createTexLayerSet(); + + if (!layer_set->setInfo(layerset_info)) + { + stop_glerror(); + delete layer_set; + llwarns << "avatar file: layer_set->setInfo() failed" << llendl; + return FALSE; + } + + // scan baked textures and associate the layerset with the appropriate one + EBakedTextureIndex baked_index = BAKED_NUM_INDICES; + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + if (layer_set->isBodyRegion(baked_dict->mName)) + { + baked_index = baked_iter->first; + // ensure both structures are aware of each other + mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; + layer_set->setBakedTexIndex(baked_index); + break; + } + } + // if no baked texture was found, warn and cleanup + if (baked_index == BAKED_NUM_INDICES) + { + llwarns << "<layer_set> has invalid body_region attribute" << llendl; + delete layer_set; + return FALSE; + } + + // scan morph masks and let any affected layers know they have an associated morph + for (LLAvatarAppearance::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin(); + morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end(); + ++morph_iter) + { + LLMaskedMorph *morph = *morph_iter; + LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); + if (layer) + { + layer->setHasMorph(TRUE); + } + else + { + llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl; + success = FALSE; + } + } + } + else // !isSelf() + { + // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. + LLTexLayerSetInfo *layerset_info = *layerset_iter; + layerset_info->createVisualParams(this); + } + } + return success; +} + +//----------------------------------------------------------------------------- +// getCharacterJoint() +//----------------------------------------------------------------------------- +LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num ) +{ + if ((S32)num >= mSkeleton.size() + || (S32)num < 0) + { + return NULL; + } + return mSkeleton[num]; +} + + +//----------------------------------------------------------------------------- +// getVolumePos() +//----------------------------------------------------------------------------- +LLVector3 LLAvatarAppearance::getVolumePos(S32 joint_index, LLVector3& volume_offset) +{ + if (joint_index > mNumCollisionVolumes) + { + return LLVector3::zero; + } + + return mCollisionVolumes[joint_index].getVolumePos(volume_offset); +} + +//----------------------------------------------------------------------------- +// findCollisionVolume() +//----------------------------------------------------------------------------- +LLJoint* LLAvatarAppearance::findCollisionVolume(U32 volume_id) +{ + if ((S32)volume_id > mNumCollisionVolumes) + { + return NULL; + } + + return &mCollisionVolumes[volume_id]; +} + +//----------------------------------------------------------------------------- +// findCollisionVolume() +//----------------------------------------------------------------------------- +S32 LLAvatarAppearance::getCollisionVolumeID(std::string &name) +{ + for (S32 i = 0; i < mNumCollisionVolumes; i++) + { + if (mCollisionVolumes[i].getName() == name) + { + return i; + } + } + + return -1; +} + +//----------------------------------------------------------------------------- +// LLAvatarAppearance::getHeadMesh() +//----------------------------------------------------------------------------- +LLPolyMesh* LLAvatarAppearance::getHeadMesh() +{ + return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); +} + + +//----------------------------------------------------------------------------- +// LLAvatarAppearance::getUpperBodyMesh() +//----------------------------------------------------------------------------- +LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh() +{ + return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); +} + + + +// virtual +BOOL LLAvatarAppearance::isValid() const +{ + // This should only be called on ourself. + if (!isSelf()) + { + llerrs << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << llendl; + } + return TRUE; +} + + +// adds a morph mask to the appropriate baked texture structure +void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer) +{ + if (index < BAKED_NUM_INDICES) + { + LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); + mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); + } +} + + +//static +BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) +{ + switch( te ) + { + case TEX_UPPER_SHIRT: + param_name[0] = 803; //"shirt_red"; + param_name[1] = 804; //"shirt_green"; + param_name[2] = 805; //"shirt_blue"; + break; + + case TEX_LOWER_PANTS: + param_name[0] = 806; //"pants_red"; + param_name[1] = 807; //"pants_green"; + param_name[2] = 808; //"pants_blue"; + break; + + case TEX_LOWER_SHOES: + param_name[0] = 812; //"shoes_red"; + param_name[1] = 813; //"shoes_green"; + param_name[2] = 817; //"shoes_blue"; + break; + + case TEX_LOWER_SOCKS: + param_name[0] = 818; //"socks_red"; + param_name[1] = 819; //"socks_green"; + param_name[2] = 820; //"socks_blue"; + break; + + case TEX_UPPER_JACKET: + case TEX_LOWER_JACKET: + param_name[0] = 834; //"jacket_red"; + param_name[1] = 835; //"jacket_green"; + param_name[2] = 836; //"jacket_blue"; + break; + + case TEX_UPPER_GLOVES: + param_name[0] = 827; //"gloves_red"; + param_name[1] = 829; //"gloves_green"; + param_name[2] = 830; //"gloves_blue"; + break; + + case TEX_UPPER_UNDERSHIRT: + param_name[0] = 821; //"undershirt_red"; + param_name[1] = 822; //"undershirt_green"; + param_name[2] = 823; //"undershirt_blue"; + break; + + case TEX_LOWER_UNDERPANTS: + param_name[0] = 824; //"underpants_red"; + param_name[1] = 825; //"underpants_green"; + param_name[2] = 826; //"underpants_blue"; + break; + + case TEX_SKIRT: + param_name[0] = 921; //"skirt_red"; + param_name[1] = 922; //"skirt_green"; + param_name[2] = 923; //"skirt_blue"; + break; + + case TEX_HEAD_TATTOO: + case TEX_LOWER_TATTOO: + case TEX_UPPER_TATTOO: + param_name[0] = 1071; //"tattoo_red"; + param_name[1] = 1072; //"tattoo_green"; + param_name[2] = 1073; //"tattoo_blue"; + break; + + default: + llassert(0); + return FALSE; + } + + return TRUE; +} + +void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) +{ + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); + setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); + setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); + } +} + +LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te ) +{ + LLColor4 color; + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + color.mV[VX] = getVisualParamWeight( param_name[0] ); + color.mV[VY] = getVisualParamWeight( param_name[1] ); + color.mV[VZ] = getVisualParamWeight( param_name[2] ); + } + return color; +} + +// static +LLColor4 LLAvatarAppearance::getDummyColor() +{ + return DUMMY_COLOR; +} + +LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const +{ + if (color_name=="skin_color" && mTexSkinColor) + { + return mTexSkinColor->getColor(); + } + else if(color_name=="hair_color" && mTexHairColor) + { + return mTexHairColor->getColor(); + } + if(color_name=="eye_color" && mTexEyeColor) + { + return mTexEyeColor->getColor(); + } + else + { +// return LLColor4( .5f, .5f, .5f, .5f ); + return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + } +} + +// Unlike most wearable functions, this works for both self and other. +// virtual +BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const +{ + return mWearableData->getWearableCount(type) > 0; +} + +LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_index) const +{ + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + return mBakedTextureDatas[baked_index].mTexLayerSet; +} + +//----------------------------------------------------------------------------- +// allocateCollisionVolumes() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) +{ + deleteAndClearArray(mCollisionVolumes); + mNumCollisionVolumes = 0; + + mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; + if (!mCollisionVolumes) + { + return FALSE; + } + + mNumCollisionVolumes = num; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarBoneInfo::parseXml() +//----------------------------------------------------------------------------- +BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) +{ + if (node->hasName("bone")) + { + mIsJoint = TRUE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + llwarns << "Bone without name" << llendl; + return FALSE; + } + } + else if (node->hasName("collision_volume")) + { + mIsJoint = FALSE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + mName = "Collision Volume"; + } + } + else + { + llwarns << "Invalid node " << node->getName() << llendl; + return FALSE; + } + + static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); + if (!node->getFastAttributeVector3(pos_string, mPos)) + { + llwarns << "Bone without position" << llendl; + return FALSE; + } + + static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); + if (!node->getFastAttributeVector3(rot_string, mRot)) + { + llwarns << "Bone without rotation" << llendl; + return FALSE; + } + + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + if (!node->getFastAttributeVector3(scale_string, mScale)) + { + llwarns << "Bone without scale" << llendl; + return FALSE; + } + + if (mIsJoint) + { + static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); + if (!node->getFastAttributeVector3(pivot_string, mPivot)) + { + llwarns << "Bone without pivot" << llendl; + return FALSE; + } + } + + // parse children + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo; + if (!child_info->parseXml(child)) + { + delete child_info; + return FALSE; + } + mChildList.push_back(child_info); + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarSkeletonInfo::parseXml() +//----------------------------------------------------------------------------- +BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) +{ + static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); + if (!node->getFastAttributeS32(num_bones_string, mNumBones)) + { + llwarns << "Couldn't find number of bones." << llendl; + return FALSE; + } + + static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); + node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); + + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *info = new LLAvatarBoneInfo; + if (!info->parseXml(child)) + { + delete info; + llwarns << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } + mBoneInfoList.push_back(info); + } + return TRUE; +} + + +//----------------------------------------------------------------------------- +// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) +{ + LLXmlTreeNode* node = root->getChildByName( "skeleton" ); + if( !node ) + { + llwarns << "avatar file: missing <skeleton>" << llendl; + return FALSE; + } + + LLXmlTreeNode* child; + + // SKELETON DISTORTIONS + for (child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_skeleton")) + { + if (child->getChildByName("param_morph")) + { + llwarns << "Can't specify morph param in skeleton definition." << llendl; + } + else + { + llwarns << "Unknown param type." << llendl; + } + continue; + } + + LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + + mSkeletalDistortionInfoList.push_back(info); + } + + // ATTACHMENT POINTS + for (child = node->getChildByName( "attachment_point" ); + child; + child = node->getNextNamedChild()) + { + LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!child->getFastAttributeString(name_string, info->mName)) + { + llwarns << "No name supplied for attachment point." << llendl; + delete info; + continue; + } + + static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); + if (!child->getFastAttributeString(joint_string, info->mJointName)) + { + llwarns << "No bone declared in attachment point " << info->mName << llendl; + delete info; + continue; + } + + static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); + if (child->getFastAttributeVector3(position_string, info->mPosition)) + { + info->mHasPosition = TRUE; + } + + static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); + if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) + { + info->mHasRotation = TRUE; + } + static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); + if (child->getFastAttributeS32(group_string, info->mGroup)) + { + if (info->mGroup == -1) + info->mGroup = -1111; // -1 = none parsed, < -1 = bad value + } + + static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); + if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) + { + llwarns << "No id supplied for attachment point " << info->mName << llendl; + delete info; + continue; + } + + static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); + child->getFastAttributeS32(slot_string, info->mPieMenuSlice); + + static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); + child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); + + static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); + child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); + + mAttachmentInfoList.push_back(info); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlMeshNodes(): parses <mesh> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); + node; + node = root->getNextNamedChild()) + { + LLAvatarMeshInfo *info = new LLAvatarMeshInfo; + + // attribute: type + static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); + if( !node->getFastAttributeString( type_string, info->mType ) ) + { + llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); + if (!node->getFastAttributeS32( lod_string, info->mLOD )) + { + llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) + { + llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); + node->getFastAttributeString( reference_string, info->mReferenceMeshName ); + + // attribute: min_pixel_area + static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); + static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); + if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) + { + F32 min_pixel_area = 0.1f; + if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) + { + // this is square root of pixel area (sensible to use linear space in defining lods) + min_pixel_area = min_pixel_area * min_pixel_area; + } + info->mMinPixelArea = min_pixel_area; + } + + // Parse visual params for this node only if we haven't already + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_morph")) + { + if (child->getChildByName("param_skeleton")) + { + llwarns << "Can't specify skeleton param in a mesh definition." << llendl; + } + else + { + llwarns << "Unknown param type." << llendl; + } + continue; + } + + LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); + if (!morphinfo->parseXml(child)) + { + delete morphinfo; + delete info; + return -1; + } + BOOL shared = FALSE; + static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); + child->getFastAttributeBOOL(shared_string, shared); + + info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); + } + + mMeshInfoList.push_back(info); + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlColorNodes(): parses <global_color> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); + color_node; + color_node = root->getNextNamedChild()) + { + std::string global_color_name; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (color_node->getFastAttributeString( name_string, global_color_name ) ) + { + if( global_color_name == "skin_color" ) + { + if (mTexSkinColorInfo) + { + llwarns << "avatar file: multiple instances of skin_color" << llendl; + return FALSE; + } + mTexSkinColorInfo = new LLTexGlobalColorInfo; + if( !mTexSkinColorInfo->parseXml( color_node ) ) + { + deleteAndClear(mTexSkinColorInfo); + llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; + return FALSE; + } + } + else if( global_color_name == "hair_color" ) + { + if (mTexHairColorInfo) + { + llwarns << "avatar file: multiple instances of hair_color" << llendl; + return FALSE; + } + mTexHairColorInfo = new LLTexGlobalColorInfo; + if( !mTexHairColorInfo->parseXml( color_node ) ) + { + deleteAndClear(mTexHairColorInfo); + llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; + return FALSE; + } + } + else if( global_color_name == "eye_color" ) + { + if (mTexEyeColorInfo) + { + llwarns << "avatar file: multiple instances of eye_color" << llendl; + return FALSE; + } + mTexEyeColorInfo = new LLTexGlobalColorInfo; + if( !mTexEyeColorInfo->parseXml( color_node ) ) + { + llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; + return FALSE; + } + } + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); + layer_node; + layer_node = root->getNextNamedChild()) + { + LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); + if( layer_info->parseXml( layer_node ) ) + { + mLayerInfoList.push_back(layer_info); + } + else + { + delete layer_info; + llwarns << "avatar file: layer_set->parseXml() failed" << llendl; + return FALSE; + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) +{ + LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); + if( driver ) + { + for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); + grand_child; + grand_child = driver->getNextNamedChild()) + { + if( grand_child->getChildByName( "param_driver" ) ) + { + LLDriverParamInfo* driver_info = new LLDriverParamInfo(); + if( driver_info->parseXml( grand_child ) ) + { + mDriverInfoList.push_back(driver_info); + } + else + { + delete driver_info; + llwarns << "avatar file: driver_param->parseXml() failed" << llendl; + return FALSE; + } + } + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) +{ + LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); + if( !masks ) + { + return FALSE; + } + + for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); + grand_child; + grand_child = masks->getNextNamedChild()) + { + LLAvatarMorphInfo* info = new LLAvatarMorphInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); + if (!grand_child->getFastAttributeString(name_string, info->mName)) + { + llwarns << "No name supplied for morph mask." << llendl; + delete info; + continue; + } + + static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); + if (!grand_child->getFastAttributeString(region_string, info->mRegion)) + { + llwarns << "No region supplied for morph mask." << llendl; + delete info; + continue; + } + + static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); + if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) + { + llwarns << "No layer supplied for morph mask." << llendl; + delete info; + continue; + } + + // optional parameter. don't throw a warning if not present. + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + grand_child->getFastAttributeBOOL(invert_string, info->mInvert); + + mMorphMaskInfoList.push_back(info); + } + + return TRUE; +} + +//virtual +LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer) : + mMorphTarget(morph_target), + mInvert(invert), + mLayer(layer) +{ + LLPolyMorphTarget *target = dynamic_cast<LLPolyMorphTarget*>(morph_target); + if (target) + { + target->addPendingMorphMask(); + } +} + + + diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h new file mode 100644 index 0000000000..bce2540258 --- /dev/null +++ b/indra/llappearance/llavatarappearance.h @@ -0,0 +1,448 @@ +/** + * @file llavatarappearance.h + * @brief Declaration of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATAR_APPEARANCE_H +#define LL_AVATAR_APPEARANCE_H + +#include "llcharacter.h" +#include "llavatarappearancedefines.h" +#include "llavatarjointmesh.h" +#include "lldriverparam.h" +#include "lltexlayer.h" +#include "llviewervisualparam.h" +#include "llxmltree.h" + +class LLTexLayerSet; +class LLTexGlobalColor; +class LLTexGlobalColorInfo; +class LLWearableData; +class LLAvatarBoneInfo; +class LLAvatarSkeletonInfo; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLAvatarAppearance +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLAvatarAppearance : public LLCharacter +{ + LOG_CLASS(LLAvatarAppearance); + +protected: + struct LLAvatarXmlInfo; + +/******************************************************************************** + ** ** + ** INITIALIZATION + **/ +private: + // Hide default constructor. + LLAvatarAppearance() {} + +public: + LLAvatarAppearance(LLWearableData* wearable_data); + virtual ~LLAvatarAppearance(); + + static void initClass(); // initializes static members + static void cleanupClass(); // Cleanup data that's only init'd once per class. + virtual void initInstance(); // Called after construction to initialize the instance. + virtual BOOL loadSkeletonNode(); + BOOL loadMeshNodes(); + BOOL loadLayersets(); + + +/** Initialization + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** INHERITED + **/ + + //-------------------------------------------------------------------- + // LLCharacter interface and related + //-------------------------------------------------------------------- +public: + /*virtual*/ LLJoint* getCharacterJoint(U32 num); + + /*virtual*/ const char* getAnimationPrefix() { return "avatar"; } + /*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); + /*virtual*/ LLJoint* findCollisionVolume(U32 volume_id); + /*virtual*/ S32 getCollisionVolumeID(std::string &name); + /*virtual*/ LLPolyMesh* getHeadMesh(); + /*virtual*/ LLPolyMesh* getUpperBodyMesh(); + +/** Inherited + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** STATE + **/ +public: + virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + virtual BOOL isValid() const; + virtual BOOL isUsingServerBakes() const = 0; + virtual BOOL isUsingLocalAppearance() const = 0; + virtual BOOL isEditingAppearance() const = 0; + + bool isBuilt() const { return mIsBuilt; } + + +/** State + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** SKELETON + **/ + +protected: + virtual LLAvatarJoint* createAvatarJoint() = 0; + virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0; + virtual LLAvatarJointMesh* createAvatarJointMesh() = 0; +public: + F32 getPelvisToFoot() const { return mPelvisToFoot; } + /*virtual*/ LLJoint* getRootJoint() { return mRoot; } + + LLVector3 mHeadOffset; // current head position + LLAvatarJoint *mRoot; + + typedef std::map<std::string, LLJoint*> joint_map_t; + joint_map_t mJointMap; + + void computeBodySize(); + + +protected: + static BOOL parseSkeletonFile(const std::string& filename); + virtual void buildCharacter(); + virtual BOOL loadAvatar(); + virtual void bodySizeChanged() = 0; + + BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); + BOOL allocateCharacterJoints(U32 num); + BOOL buildSkeleton(const LLAvatarSkeletonInfo *info); +protected: + void clearSkeleton(); + BOOL mIsBuilt; // state of deferred character building + typedef std::vector<LLAvatarJoint*> avatar_joint_list_t; + avatar_joint_list_t mSkeleton; + + //-------------------------------------------------------------------- + // Pelvis height adjustment members. + //-------------------------------------------------------------------- +public: + LLVector3 mBodySize; + LLVector3 mAvatarOffset; +protected: + F32 mPelvisToFoot; + + //-------------------------------------------------------------------- + // Cached pointers to well known joints + //-------------------------------------------------------------------- +public: + LLJoint* mPelvisp; + LLJoint* mTorsop; + LLJoint* mChestp; + LLJoint* mNeckp; + LLJoint* mHeadp; + LLJoint* mSkullp; + LLJoint* mEyeLeftp; + LLJoint* mEyeRightp; + LLJoint* mHipLeftp; + LLJoint* mHipRightp; + LLJoint* mKneeLeftp; + LLJoint* mKneeRightp; + LLJoint* mAnkleLeftp; + LLJoint* mAnkleRightp; + LLJoint* mFootLeftp; + LLJoint* mFootRightp; + LLJoint* mWristLeftp; + LLJoint* mWristRightp; + + //-------------------------------------------------------------------- + // XML parse tree + //-------------------------------------------------------------------- +protected: + static LLXmlTree sXMLTree; // avatar config file + static LLXmlTree sSkeletonXMLTree; // avatar skeleton file + + static LLAvatarSkeletonInfo* sAvatarSkeletonInfo; + static LLAvatarXmlInfo* sAvatarXmlInfo; + + +/** Skeleton + ** ** + *******************************************************************************/ + + +/******************************************************************************** + ** ** + ** RENDERING + **/ +public: + BOOL mIsDummy; // for special views + + //-------------------------------------------------------------------- + // Morph masks + //-------------------------------------------------------------------- +public: + void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer); + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0; + +/** Rendering + ** ** + *******************************************************************************/ + + //-------------------------------------------------------------------- + // Composites + //-------------------------------------------------------------------- +public: + virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result) = 0; + +/******************************************************************************** + ** ** + ** MESHES + **/ + +public: + virtual void updateMeshTextures() = 0; + virtual void dirtyMesh() = 0; // Dirty the avatar mesh +protected: + virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority + +protected: + typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; + polymesh_map_t mPolyMeshes; + avatar_joint_list_t mMeshLOD; + +/** Meshes + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** APPEARANCE + **/ + + //-------------------------------------------------------------------- + // Clothing colors (convenience functions to access visual parameters) + //-------------------------------------------------------------------- +public: + void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); + LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te); + static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name); + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + LLColor4 getGlobalColor(const std::string& color_name ) const; + virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake) = 0; +protected: + LLTexGlobalColor* mTexSkinColor; + LLTexGlobalColor* mTexHairColor; + LLTexGlobalColor* mTexEyeColor; + + //-------------------------------------------------------------------- + // Visibility + //-------------------------------------------------------------------- +public: + static LLColor4 getDummyColor(); +/** Appearance + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** WEARABLES + **/ + +public: + LLWearableData* getWearableData() { return mWearableData; } + const LLWearableData* getWearableData() const { return mWearableData; } + virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0; + virtual BOOL isWearingWearableType(LLWearableType::EType type ) const; + +private: + LLWearableData* mWearableData; + +/******************************************************************************** + ** ** + ** BAKED TEXTURES + **/ +public: + LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + +protected: + virtual LLTexLayerSet* createTexLayerSet() = 0; + +protected: + class LLMaskedMorph; + typedef std::deque<LLMaskedMorph *> morph_list_t; + struct BakedTextureData + { + LLUUID mLastTextureID; + LLTexLayerSet* mTexLayerSet; // Only exists for self + bool mIsLoaded; + bool mIsUsed; + LLAvatarAppearanceDefines::ETextureIndex mTextureIndex; + U32 mMaskTexName; + // Stores pointers to the joint meshes that this baked texture deals with + avatar_joint_mesh_list_t mJointMeshes; + morph_list_t mMaskedMorphs; + }; + typedef std::vector<BakedTextureData> bakedtexturedata_vec_t; + bakedtexturedata_vec_t mBakedTextureDatas; + +/******************************************************************************** + ** ** + ** PHYSICS + **/ + + //-------------------------------------------------------------------- + // Collision volumes + //-------------------------------------------------------------------- +public: + S32 mNumCollisionVolumes; + LLAvatarJointCollisionVolume* mCollisionVolumes; +protected: + BOOL allocateCollisionVolumes(U32 num); + +/** Physics + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** SUPPORT CLASSES + **/ + + struct LLAvatarXmlInfo + { + LLAvatarXmlInfo(); + ~LLAvatarXmlInfo(); + + BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); + BOOL parseXmlMeshNodes(LLXmlTreeNode* root); + BOOL parseXmlColorNodes(LLXmlTreeNode* root); + BOOL parseXmlLayerNodes(LLXmlTreeNode* root); + BOOL parseXmlDriverNodes(LLXmlTreeNode* root); + BOOL parseXmlMorphNodes(LLXmlTreeNode* root); + + struct LLAvatarMeshInfo + { + typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here + typedef std::vector<morph_info_pair_t> morph_info_list_t; + + LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} + ~LLAvatarMeshInfo() + { + morph_info_list_t::iterator iter; + for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) + { + delete iter->first; + } + mPolyMorphTargetInfoList.clear(); + } + + std::string mType; + S32 mLOD; + std::string mMeshFileName; + std::string mReferenceMeshName; + F32 mMinPixelArea; + morph_info_list_t mPolyMorphTargetInfoList; + }; + typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t; + mesh_info_list_t mMeshInfoList; + + typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here + skeletal_distortion_info_list_t mSkeletalDistortionInfoList; + + struct LLAvatarAttachmentInfo + { + LLAvatarAttachmentInfo() + : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), + mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} + std::string mName; + std::string mJointName; + LLVector3 mPosition; + LLVector3 mRotationEuler; + S32 mGroup; + S32 mAttachmentID; + S32 mPieMenuSlice; + BOOL mVisibleFirstPerson; + BOOL mIsHUDAttachment; + BOOL mHasPosition; + BOOL mHasRotation; + }; + typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t; + attachment_info_list_t mAttachmentInfoList; + + LLTexGlobalColorInfo *mTexSkinColorInfo; + LLTexGlobalColorInfo *mTexHairColorInfo; + LLTexGlobalColorInfo *mTexEyeColorInfo; + + typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t; + layer_info_list_t mLayerInfoList; + + typedef std::vector<LLDriverParamInfo*> driver_info_list_t; + driver_info_list_t mDriverInfoList; + + struct LLAvatarMorphInfo + { + LLAvatarMorphInfo() + : mInvert(FALSE) {} + std::string mName; + std::string mRegion; + std::string mLayer; + BOOL mInvert; + }; + + typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t; + morph_info_list_t mMorphMaskInfoList; + }; + + + class LLMaskedMorph + { + public: + LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer); + + LLVisualParam *mMorphTarget; + BOOL mInvert; + std::string mLayer; + }; +/** Support Classes + ** ** + *******************************************************************************/ +}; + +#endif // LL_AVATAR_APPEARANCE_H diff --git a/indra/newview/llvoavatardefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp index 1ed4e3b61c..f1c78946a1 100644 --- a/indra/newview/llvoavatardefines.cpp +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -1,6 +1,6 @@ /** - * @file llvoavatar.cpp - * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject + * @file llavatarappearancedefines.cpp + * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,21 +24,20 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" -#include "llvoavatardefines.h" -#include "llviewercontrol.h" // gSavedSettings +#include "linden_common.h" +#include "llavatarappearancedefines.h" -const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; -const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; -const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512; +const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /********************************************************************************* * Edit this function to add/remove/change textures and mesh definitions for avatars. */ -LLVOAvatarDictionary::Textures::Textures() +LLAvatarAppearanceDictionary::Textures::Textures() { addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); @@ -66,15 +65,15 @@ LLVOAvatarDictionary::Textures::Textures() addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); - addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD)); - addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER)); - addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER)); - addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES)); - addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR)); - addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT)); + addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head")); + addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper")); + addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower")); + addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes")); + addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair")); + addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt")); } -LLVOAvatarDictionary::BakedTextures::BakedTextures() +LLAvatarAppearanceDictionary::BakedTextures::BakedTextures() { // Baked textures addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, @@ -110,36 +109,36 @@ LLVOAvatarDictionary::BakedTextures::BakedTextures() 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA)); } -LLVOAvatarDictionary::Meshes::Meshes() +LLAvatarAppearanceDictionary::MeshEntries::MeshEntries() { - // Meshes - addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4)); - addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5)); - addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently - addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1)); - addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2)); - addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3)); - addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3)); - addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5)); + // MeshEntries + addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4)); + addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5)); + addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently + addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1)); + addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2)); + addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3)); + addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3)); + addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5)); } /* * *********************************************************************************/ -LLVOAvatarDictionary::LLVOAvatarDictionary() +LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary() { createAssociations(); } //virtual -LLVOAvatarDictionary::~LLVOAvatarDictionary() +LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary() { } // Baked textures are composites of textures; for each such composited texture, // map it to the baked texture. -void LLVOAvatarDictionary::createAssociations() +void LLAvatarAppearanceDictionary::createAssociations() { for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) { @@ -160,7 +159,7 @@ void LLVOAvatarDictionary::createAssociations() } -LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, +LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name, bool is_local_texture, EBakedTextureIndex baked_texture_index, const std::string &default_image_name, @@ -175,17 +174,17 @@ LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, { } -LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, +LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, const std::string &name, U8 level, - LLViewerJoint::PickName pick) : + LLJointPickName pick) : LLDictionaryEntry(name), mBakedID(baked_index), mLOD(level), mPickName(pick) { } -LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, +LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, const std::string &name, const std::string &hash_name, U32 num_local_textures, @@ -216,18 +215,18 @@ LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, } // static -ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) +ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) { - return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; + return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; } -//static -EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) +// static +EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name) { U8 index = 0; while (index < BAKED_NUM_INDICES) { - const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); if (be && be->mName.compare(name) == 0) { // baked texture found @@ -239,23 +238,30 @@ EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) return BAKED_NUM_INDICES; } -//static -const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index) +// static +EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name) { - const TextureEntry *texture_dict = getInstance()->getTexture(index); - const std::string &default_image_name = texture_dict->mDefaultImageName; - if (default_image_name == "") - { - return IMG_DEFAULT_AVATAR; - } - else + U8 index = 0; + while (index < BAKED_NUM_INDICES) { - return LLUUID(gSavedSettings.getString(default_image_name)); + const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + if (be) + { + const TextureEntry *te = LLAvatarAppearanceDictionary::getInstance()->getTexture(be->mTextureIndex); + if (te && te->mDefaultImageName.compare(name) == 0) + { + // baked texture found + return (EBakedTextureIndex) index; + } + } + index++; } + // baked texture could not be found + return BAKED_NUM_INDICES; } // static -LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index ) +LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) { return getInstance()->getTexture(index)->mWearableType; } diff --git a/indra/newview/llvoavatardefines.h b/indra/llappearance/llavatarappearancedefines.h index 35bb37463a..8a1d2c4707 100644 --- a/indra/newview/llvoavatardefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -1,6 +1,6 @@ /** - * @file llvoavatar.h - * @brief Declaration of LLVOAvatar class which is a derivation fo + * @file llavatarappearancedefines.h + * @brief Various LLAvatarAppearance related definitions * LLViewerObject * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ @@ -25,26 +25,30 @@ * $/LicenseInfo$ */ -#ifndef LLVOAVATAR_DEFINES_H -#define LLVOAVATAR_DEFINES_H +#ifndef LL_AVATARAPPEARANCE_DEFINES_H +#define LL_AVATARAPPEARANCE_DEFINES_H #include <vector> -#include "llwearable.h" -#include "llviewerjoint.h" +#include "lljointpickname.h" #include "lldictionary.h" +#include "llwearabletype.h" +#include "lluuid.h" -namespace LLVOAvatarDefines +namespace LLAvatarAppearanceDefines { extern const S32 SCRATCH_TEX_WIDTH; extern const S32 SCRATCH_TEX_HEIGHT; extern const S32 IMPOSTOR_PERIOD; +static const U32 AVATAR_HOVER = 11001; + //-------------------------------------------------------------------- // Enums //-------------------------------------------------------------------- enum ETextureIndex { + TEX_INVALID = -1, TEX_HEAD_BODYPAINT = 0, TEX_UPPER_SHIRT, TEX_LOWER_PANTS, @@ -111,21 +115,21 @@ typedef std::vector<EMeshIndex> mesh_vec_t; typedef std::vector<LLWearableType::EType> wearables_vec_t; //------------------------------------------------------------------------ -// LLVOAvatarDictionary +// LLAvatarAppearanceDictionary // // Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. // information that is common to all avatars. // // This holds const data - it is initialized once and the contents never change after that. //------------------------------------------------------------------------ -class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary> +class LLAvatarAppearanceDictionary : public LLSingleton<LLAvatarAppearanceDictionary> { //-------------------------------------------------------------------- // Constructors and Destructors //-------------------------------------------------------------------- public: - LLVOAvatarDictionary(); - virtual ~LLVOAvatarDictionary(); + LLAvatarAppearanceDictionary(); + virtual ~LLAvatarAppearanceDictionary(); private: void createAssociations(); @@ -166,20 +170,20 @@ public: MeshEntry(EBakedTextureIndex baked_index, const std::string &name, // names of mesh types as they are used in avatar_lad.xml U8 level, - LLViewerJoint::PickName pick); + LLJointPickName pick); // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml // Otherwise meshes will be unable to be found, or levels of detail will be ignored const U8 mLOD; const EBakedTextureIndex mBakedID; - const LLViewerJoint::PickName mPickName; + const LLJointPickName mPickName; }; - struct Meshes : public LLDictionary<EMeshIndex, MeshEntry> + struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry> { - Meshes(); - } mMeshes; - const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); } - const Meshes& getMeshes() const { return mMeshes; } + MeshEntries(); + } mMeshEntries; + const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); } + const MeshEntries& getMeshEntries() const { return mMeshEntries; } //-------------------------------------------------------------------- // Baked Textures @@ -215,14 +219,13 @@ public: // find a baked texture index based on its name static EBakedTextureIndex findBakedByRegionName(std::string name); - - static const LLUUID getDefaultTextureImageID(ETextureIndex index); + static EBakedTextureIndex findBakedByImageName(std::string name); // Given a texture entry, determine which wearable type owns it. static LLWearableType::EType getTEWearableType(ETextureIndex index); -}; // End LLVOAvatarDictionary +}; // End LLAvatarAppearanceDictionary -} // End namespace LLVOAvatarDefines +} // End namespace LLAvatarAppearanceDefines -#endif //LL_VO_AVATARDEFINES_H +#endif //LL_AVATARAPPEARANCE_DEFINES_H diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp new file mode 100644 index 0000000000..6ab341af64 --- /dev/null +++ b/indra/llappearance/llavatarjoint.cpp @@ -0,0 +1,326 @@ +/** + * @file llavatarjoint.cpp + * @brief Implementation of LLAvatarJoint class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "llavatarjoint.h" + +#include "llgl.h" +#include "llrender.h" +#include "llmath.h" +#include "llglheaders.h" +#include "llavatarappearance.h" + +const F32 DEFAULT_AVATAR_JOINT_LOD = 0.0f; + +//----------------------------------------------------------------------------- +// Static Data +//----------------------------------------------------------------------------- +BOOL LLAvatarJoint::sDisableLOD = FALSE; + +//----------------------------------------------------------------------------- +// LLAvatarJoint() +// Class Constructors +//----------------------------------------------------------------------------- +LLAvatarJoint::LLAvatarJoint() : + LLJoint() +{ + init(); +} + +LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : + LLJoint(name, parent) +{ + init(); +} + +LLAvatarJoint::LLAvatarJoint(S32 joint_num) : + LLJoint(joint_num) +{ + init(); +} + + +void LLAvatarJoint::init() +{ + mValid = FALSE; + mComponents = SC_JOINT | SC_BONE | SC_AXES; + mMinPixelArea = DEFAULT_AVATAR_JOINT_LOD; + mPickName = PN_DEFAULT; + mVisible = TRUE; + mMeshID = 0; + mIsTransparent = FALSE; +} + + +//----------------------------------------------------------------------------- +// ~LLAvatarJoint() +// Class Destructor +//----------------------------------------------------------------------------- +LLAvatarJoint::~LLAvatarJoint() +{ +} + + +//-------------------------------------------------------------------- +// setValid() +//-------------------------------------------------------------------- +void LLAvatarJoint::setValid( BOOL valid, BOOL recursive ) +{ + //---------------------------------------------------------------- + // set visibility for this joint + //---------------------------------------------------------------- + mValid = valid; + + //---------------------------------------------------------------- + // set visibility for children + //---------------------------------------------------------------- + if (recursive) + { + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = (LLAvatarJoint*)(*iter); + joint->setValid(valid, TRUE); + } + } + +} + +//-------------------------------------------------------------------- +// setSkeletonComponents() +//-------------------------------------------------------------------- +void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive ) +{ + mComponents = comp; + if (recursive) + { + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->setSkeletonComponents(comp, recursive); + } + } +} + +void LLAvatarJoint::setVisible(BOOL visible, BOOL recursive) +{ + mVisible = visible; + + if (recursive) + { + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = (LLAvatarJoint*)(*iter); + joint->setVisible(visible, recursive); + } + } +} + +void LLAvatarJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area) +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->updateFaceSizes(num_vertices, num_indices, pixel_area); + } +} + +void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->updateFaceData(face, pixel_area, damp_wind, terse_update); + } +} + +void LLAvatarJoint::updateJointGeometry() +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->updateJointGeometry(); + } +} + + +BOOL LLAvatarJoint::updateLOD(F32 pixel_area, BOOL activate) +{ + BOOL lod_changed = FALSE; + BOOL found_lod = FALSE; + + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + F32 jointLOD = joint->getLOD(); + + if (found_lod || jointLOD == DEFAULT_AVATAR_JOINT_LOD) + { + // we've already found a joint to enable, so enable the rest as alternatives + lod_changed |= joint->updateLOD(pixel_area, TRUE); + } + else + { + if (pixel_area >= jointLOD || sDisableLOD) + { + lod_changed |= joint->updateLOD(pixel_area, TRUE); + found_lod = TRUE; + } + else + { + lod_changed |= joint->updateLOD(pixel_area, FALSE); + } + } + } + return lod_changed; +} + +void LLAvatarJoint::dump() +{ + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); + joint->dump(); + } +} + + +void LLAvatarJoint::setMeshesToChildren() +{ + removeAllChildren(); + for (avatar_joint_mesh_list_t::iterator iter = mMeshParts.begin(); + iter != mMeshParts.end(); iter++) + { + addChild((*iter)); + } +} +//----------------------------------------------------------------------------- +// LLAvatarJointCollisionVolume() +//----------------------------------------------------------------------------- + +LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume() +{ + mUpdateXform = FALSE; +} + +/*virtual*/ +U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) +{ + llerrs << "Cannot call render() on LLAvatarJointCollisionVolume" << llendl; + return 0; +} + +LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset) +{ + mUpdateXform = TRUE; + + LLVector3 result = offset; + result.scaleVec(getScale()); + result.rotVec(getWorldRotation()); + result += getWorldPosition(); + + return result; +} + +void LLAvatarJointCollisionVolume::renderCollision() +{ + updateWorldMatrix(); + + gGL.pushMatrix(); + gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); + + gGL.diffuseColor3f( 0.f, 0.f, 1.f ); + + gGL.begin(LLRender::LINES); + + LLVector3 v[] = + { + LLVector3(1,0,0), + LLVector3(-1,0,0), + LLVector3(0,1,0), + LLVector3(0,-1,0), + + LLVector3(0,0,-1), + LLVector3(0,0,1), + }; + + //sides + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[2].mV); + + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[3].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[2].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[3].mV); + + + //top + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[4].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[4].mV); + + gGL.vertex3fv(v[2].mV); + gGL.vertex3fv(v[4].mV); + + gGL.vertex3fv(v[3].mV); + gGL.vertex3fv(v[4].mV); + + + //bottom + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[5].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[5].mV); + + gGL.vertex3fv(v[2].mV); + gGL.vertex3fv(v[5].mV); + + gGL.vertex3fv(v[3].mV); + gGL.vertex3fv(v[5].mV); + + gGL.end(); + + gGL.popMatrix(); +} + + +// End diff --git a/indra/llappearance/llavatarjoint.h b/indra/llappearance/llavatarjoint.h new file mode 100644 index 0000000000..fec91503c7 --- /dev/null +++ b/indra/llappearance/llavatarjoint.h @@ -0,0 +1,140 @@ +/** + * @file llavatarjoint.h + * @brief Implementation of LLAvatarJoint class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLAVATARJOINT_H +#define LL_LLAVATARJOINT_H + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "lljoint.h" +#include "lljointpickname.h" + +class LLFace; +class LLAvatarJointMesh; + +extern const F32 DEFAULT_AVATAR_JOINT_LOD; + +//----------------------------------------------------------------------------- +// class LLViewerJoint +//----------------------------------------------------------------------------- +class LLAvatarJoint : + public LLJoint +{ +public: + LLAvatarJoint(); + LLAvatarJoint(S32 joint_num); + // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* + LLAvatarJoint(const std::string &name, LLJoint *parent = NULL); + virtual ~LLAvatarJoint(); + + // Gets the validity of this joint + BOOL getValid() { return mValid; } + + // Sets the validity of this joint + virtual void setValid( BOOL valid, BOOL recursive=FALSE ); + + // Returns true if this object is transparent. + // This is used to determine in which order to draw objects. + virtual BOOL isTransparent() { return mIsTransparent; } + + // Returns true if this object should inherit scale modifiers from its immediate parent + virtual BOOL inheritScale() { return FALSE; } + + enum Components + { + SC_BONE = 1, + SC_JOINT = 2, + SC_AXES = 4 + }; + + // Selects which skeleton components to draw + void setSkeletonComponents( U32 comp, BOOL recursive = TRUE ); + + // Returns which skeleton components are enables for drawing + U32 getSkeletonComponents() { return mComponents; } + + // Sets the level of detail for this node as a minimum + // pixel area threshold. If the current pixel area for this + // object is less than the specified threshold, the node is + // not traversed. In addition, if a value is specified (not + // default of 0.0), and the pixel area is larger than the + // specified minimum, the node is rendered, but no other siblings + // of this node under the same parent will be. + F32 getLOD() { return mMinPixelArea; } + void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; } + + void setPickName(LLJointPickName name) { mPickName = name; } + LLJointPickName getPickName() { return mPickName; } + + void setVisible( BOOL visible, BOOL recursive ); + + // Takes meshes in mMeshParts and sets each one as a child joint + void setMeshesToChildren(); + + // LLViewerJoint interface + virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) = 0; + virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); + virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); + virtual BOOL updateLOD(F32 pixel_area, BOOL activate); + virtual void updateJointGeometry(); + virtual void dump(); + + +public: + static BOOL sDisableLOD; + avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh* + void setMeshID( S32 id ) {mMeshID = id;} + +protected: + void init(); + + BOOL mValid; + BOOL mIsTransparent; + U32 mComponents; + F32 mMinPixelArea; + LLJointPickName mPickName; + BOOL mVisible; + S32 mMeshID; +}; + +class LLAvatarJointCollisionVolume : public LLAvatarJoint +{ +public: + LLAvatarJointCollisionVolume(); + virtual ~LLAvatarJointCollisionVolume() {}; + + /*virtual*/ BOOL inheritScale() { return TRUE; } + /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); + + void renderCollision(); + + LLVector3 getVolumePos(LLVector3 &offset); +}; + +#endif // LL_LLAVATARJOINT_H + + diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp new file mode 100644 index 0000000000..4a5cff1dc3 --- /dev/null +++ b/indra/llappearance/llavatarjointmesh.cpp @@ -0,0 +1,375 @@ +/** + * @file LLAvatarJointMesh.cpp + * @brief Implementation of LLAvatarJointMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "linden_common.h" +#include "imageids.h" +#include "llfasttimer.h" +#include "llrender.h" + +#include "llavatarjointmesh.h" +#include "llavatarappearance.h" +//#include "llapr.h" +//#include "llbox.h" +//#include "lldrawable.h" +//#include "lldrawpoolavatar.h" +//#include "lldrawpoolbump.h" +//#include "lldynamictexture.h" +//#include "llface.h" +//#include "llgldbg.h" +//#include "llglheaders.h" +#include "lltexlayer.h" +//#include "llviewercamera.h" +//#include "llviewercontrol.h" +//#include "llviewertexturelist.h" +//#include "llsky.h" +//#include "pipeline.h" +//#include "llviewershadermgr.h" +#include "llmath.h" +#include "v4math.h" +#include "m3math.h" +#include "m4math.h" +#include "llmatrix4a.h" + + +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::LLSkinJoint +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// LLSkinJoint +//----------------------------------------------------------------------------- +LLSkinJoint::LLSkinJoint() +{ + mJoint = NULL; +} + +//----------------------------------------------------------------------------- +// ~LLSkinJoint +//----------------------------------------------------------------------------- +LLSkinJoint::~LLSkinJoint() +{ + mJoint = NULL; +} + + +//----------------------------------------------------------------------------- +// LLSkinJoint::setupSkinJoint() +//----------------------------------------------------------------------------- +BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint) +{ + // find the named joint + mJoint = joint; + if ( !mJoint ) + { + llinfos << "Can't find joint" << llendl; + } + + // compute the inverse root skin matrix + mRootToJointSkinOffset.clearVec(); + + LLVector3 rootSkinOffset; + while (joint) + { + rootSkinOffset += joint->getSkinOffset(); + joint = (LLAvatarJoint*)joint->getParent(); + } + + mRootToJointSkinOffset = -rootSkinOffset; + mRootToParentJointSkinOffset = mRootToJointSkinOffset; + mRootToParentJointSkinOffset += mJoint->getSkinOffset(); + + return TRUE; +} + + +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// LLAvatarJointMesh +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- + +BOOL LLAvatarJointMesh::sPipelineRender = FALSE; +EAvatarRenderPass LLAvatarJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; +U32 LLAvatarJointMesh::sClothingMaskImageName = 0; +LLColor4 LLAvatarJointMesh::sClothingInnerColor; + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh() +//----------------------------------------------------------------------------- +LLAvatarJointMesh::LLAvatarJointMesh() + : + mTexture( NULL ), + mLayerSet( NULL ), + mTestImageName( 0 ), + mFaceIndexCount(0) +{ + + mColor[0] = 1.0f; + mColor[1] = 1.0f; + mColor[2] = 1.0f; + mColor[3] = 1.0f; + mShiny = 0.0f; + mCullBackFaces = TRUE; + + mMesh = NULL; + + mNumSkinJoints = 0; + mSkinJoints = NULL; + + mFace = NULL; + + mMeshID = 0; + mUpdateXform = FALSE; + + mValid = FALSE; + + mIsTransparent = FALSE; +} + + +//----------------------------------------------------------------------------- +// ~LLAvatarJointMesh() +// Class Destructor +//----------------------------------------------------------------------------- +LLAvatarJointMesh::~LLAvatarJointMesh() +{ + mMesh = NULL; + mTexture = NULL; + freeSkinData(); +} + + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::allocateSkinData() +//----------------------------------------------------------------------------- +BOOL LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints ) +{ + mSkinJoints = new LLSkinJoint[ numSkinJoints ]; + mNumSkinJoints = numSkinJoints; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::freeSkinData() +//----------------------------------------------------------------------------- +void LLAvatarJointMesh::freeSkinData() +{ + mNumSkinJoints = 0; + delete [] mSkinJoints; + mSkinJoints = NULL; +} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::getColor() +//-------------------------------------------------------------------- +void LLAvatarJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) +{ + *red = mColor[0]; + *green = mColor[1]; + *blue = mColor[2]; + *alpha = mColor[3]; +} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::setColor() +//-------------------------------------------------------------------- +void LLAvatarJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) +{ + mColor[0] = red; + mColor[1] = green; + mColor[2] = blue; + mColor[3] = alpha; +} + +void LLAvatarJointMesh::setColor( const LLColor4& color ) +{ + mColor = color; +} + + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::getTexture() +//-------------------------------------------------------------------- +//LLViewerTexture *LLAvatarJointMesh::getTexture() +//{ +// return mTexture; +//} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::setTexture() +//-------------------------------------------------------------------- +void LLAvatarJointMesh::setTexture( LLGLTexture *texture ) +{ + mTexture = texture; + + // texture and dynamic_texture are mutually exclusive + if( texture ) + { + mLayerSet = NULL; + //texture->bindTexture(0); + //texture->setClamp(TRUE, TRUE); + } +} + + +BOOL LLAvatarJointMesh::hasGLTexture() const +{ + return mTexture.notNull() && mTexture->hasGLTexture(); +} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::setLayerSet() +// Sets the shape texture (takes precedence over normal texture) +//-------------------------------------------------------------------- +void LLAvatarJointMesh::setLayerSet( LLTexLayerSet* layer_set ) +{ + mLayerSet = layer_set; + + // texture and dynamic_texture are mutually exclusive + if( layer_set ) + { + mTexture = NULL; + } +} + +BOOL LLAvatarJointMesh::hasComposite() const +{ + return (mLayerSet && mLayerSet->hasComposite()); +} + + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::getMesh() +//-------------------------------------------------------------------- +LLPolyMesh *LLAvatarJointMesh::getMesh() +{ + return mMesh; +} + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::setMesh() +//----------------------------------------------------------------------------- +void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) +{ + // set the mesh pointer + mMesh = mesh; + + // release any existing skin joints + freeSkinData(); + + if ( mMesh == NULL ) + { + return; + } + + // acquire the transform from the mesh object + setPosition( mMesh->getPosition() ); + setRotation( mMesh->getRotation() ); + setScale( mMesh->getScale() ); + + // create skin joints if necessary + if ( mMesh->hasWeights() && !mMesh->isLOD()) + { + U32 numJointNames = mMesh->getNumJointNames(); + + allocateSkinData( numJointNames ); + std::string *jointNames = mMesh->getJointNames(); + + U32 jn; + for (jn = 0; jn < numJointNames; jn++) + { + //llinfos << "Setting up joint " << jointNames[jn] << llendl; + LLAvatarJoint* joint = (LLAvatarJoint*)(getRoot()->findJoint(jointNames[jn]) ); + mSkinJoints[jn].setupSkinJoint( joint ); + } + } + + // setup joint array + if (!mMesh->isLOD()) + { + setupJoint((LLAvatarJoint*)getRoot()); + } + +// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl; +} + +//----------------------------------------------------------------------------- +// setupJoint() +//----------------------------------------------------------------------------- +void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) +{ +// llinfos << "Mesh: " << getName() << llendl; + +// S32 joint_count = 0; + U32 sj; + for (sj=0; sj<mNumSkinJoints; sj++) + { + LLSkinJoint &js = mSkinJoints[sj]; + + if (js.mJoint != current_joint) + { + continue; + } + + // we've found a skinjoint for this joint.. + + // is the last joint in the array our parent? + if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) + { + // ...then just add ourselves + LLAvatarJoint* jointp = js.mJoint; + mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); +// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl; +// joint_count++; + } + // otherwise add our parent and ourselves + else + { + mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); +// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl; +// joint_count++; + mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); +// llinfos << "joint " << joint_count << current_joint->getName() << llendl; +// joint_count++; + } + } + + // depth-first traversal + for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin(); + iter != current_joint->mChildren.end(); ++iter) + { + LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter); + setupJoint(child_joint); + } +} + + +// End diff --git a/indra/llappearance/llavatarjointmesh.h b/indra/llappearance/llavatarjointmesh.h new file mode 100644 index 0000000000..6486932cdf --- /dev/null +++ b/indra/llappearance/llavatarjointmesh.h @@ -0,0 +1,145 @@ +/** + * @file llavatarjointmesh.h + * @brief Declaration of LLAvatarJointMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLAVATARJOINTMESH_H +#define LL_LLAVATARJOINTMESH_H + +#include "llavatarjoint.h" +#include "llgltexture.h" +#include "llpolymesh.h" +#include "v4color.h" + +class LLDrawable; +class LLFace; +class LLCharacter; +class LLTexLayerSet; + +typedef enum e_avatar_render_pass +{ + AVATAR_RENDER_PASS_SINGLE, + AVATAR_RENDER_PASS_CLOTHING_INNER, + AVATAR_RENDER_PASS_CLOTHING_OUTER +} EAvatarRenderPass; + +class LLSkinJoint +{ +public: + LLSkinJoint(); + ~LLSkinJoint(); + BOOL setupSkinJoint( LLAvatarJoint *joint); + + LLAvatarJoint *mJoint; + LLVector3 mRootToJointSkinOffset; + LLVector3 mRootToParentJointSkinOffset; +}; + +//----------------------------------------------------------------------------- +// class LLViewerJointMesh +//----------------------------------------------------------------------------- +class LLAvatarJointMesh : public virtual LLAvatarJoint +{ +protected: + LLColor4 mColor; // color value +// LLColor4 mSpecular; // specular color (always white for now) + F32 mShiny; // shiny value + LLPointer<LLGLTexture> mTexture; // ptr to a global texture + LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar + U32 mTestImageName; // handle to a temporary texture for previewing uploads + LLPolyMesh* mMesh; // ptr to a global polymesh + BOOL mCullBackFaces; // true by default + LLFace* mFace; // ptr to a face w/ AGP copy of mesh + + U32 mFaceIndexCount; + + U32 mNumSkinJoints; + LLSkinJoint* mSkinJoints; + S32 mMeshID; + +public: + static BOOL sPipelineRender; + //RN: this is here for testing purposes + static U32 sClothingMaskImageName; + static EAvatarRenderPass sRenderPass; + static LLColor4 sClothingInnerColor; + +public: + // Constructor + LLAvatarJointMesh(); + + // Destructor + virtual ~LLAvatarJointMesh(); + + // Gets the shape color + void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); + + // Sets the shape color + void setColor( F32 red, F32 green, F32 blue, F32 alpha ); + void setColor( const LLColor4& color ); + + // Sets the shininess + void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; + + // Sets the shape texture + void setTexture( LLGLTexture *texture ); + + BOOL hasGLTexture() const; + + void setTestTexture( U32 name ) { mTestImageName = name; } + + // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) + void setLayerSet( LLTexLayerSet* layer_set ); + + BOOL hasComposite() const; + + // Gets the poly mesh + LLPolyMesh *getMesh(); + + // Sets the poly mesh + void setMesh( LLPolyMesh *mesh ); + + // Sets up joint matrix data for rendering + void setupJoint(LLAvatarJoint* current_joint); + + // Render time method to upload batches of joint matrices + void uploadJointMatrices(); + + // Sets ID for picking + void setMeshID( S32 id ) {mMeshID = id;} + + // Gets ID for picking + S32 getMeshID() { return mMeshID; } + + void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; } + +private: + // Allocate skin data + BOOL allocateSkinData( U32 numSkinJoints ); + + // Free skin data + void freeSkinData(); +}; + +#endif // LL_LLAVATARJOINTMESH_H diff --git a/indra/newview/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp index 885cae1737..1f7e8b8652 100644 --- a/indra/newview/lldriverparam.cpp +++ b/indra/llappearance/lldriverparam.cpp @@ -24,22 +24,20 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lldriverparam.h" -#include "llfasttimer.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "llagent.h" +#include "llavatarappearance.h" #include "llwearable.h" -#include "llagentwearables.h" +#include "llwearabledata.h" //----------------------------------------------------------------------------- // LLDriverParamInfo //----------------------------------------------------------------------------- -LLDriverParamInfo::LLDriverParamInfo() +LLDriverParamInfo::LLDriverParamInfo() : + mDriverParam(NULL) { } @@ -112,12 +110,14 @@ void LLDriverParamInfo::toStream(std::ostream &out) out << std::endl; - if(isAgentAvatarValid()) + if(mDriverParam && mDriverParam->getAvatarAppearance()->isSelf() && + mDriverParam->getAvatarAppearance()->isValid()) { for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++) { LLDrivenEntryInfo driven = *iter; - LLViewerVisualParam *param = (LLViewerVisualParam*)gAgentAvatarp->getVisualParam(driven.mDrivenID); + LLViewerVisualParam *param = + (LLViewerVisualParam*)mDriverParam->getAvatarAppearance()->getVisualParam(driven.mDrivenID); if (param) { param->getInfo()->toStream(out); @@ -139,7 +139,9 @@ void LLDriverParamInfo::toStream(std::ostream &out) } else { - llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp.get() << " for driver parameter " << getID() << llendl; + llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " + << mDriverParam->getAvatarAppearance() + << " for driver parameter " << getID() << llendl; } out << std::endl; } @@ -150,19 +152,16 @@ void LLDriverParamInfo::toStream(std::ostream &out) // LLDriverParam //----------------------------------------------------------------------------- -LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) : +LLDriverParam::LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable /* = NULL */) : mCurrentDistortionParam( NULL ), - mAvatarp(avatarp), - mWearablep(NULL) -{ - mDefaultVec.clear(); -} - -LLDriverParam::LLDriverParam(LLWearable *wearablep) : - mCurrentDistortionParam( NULL ), - mAvatarp(NULL), - mWearablep(wearablep) + mAvatarAppearance(appearance), + mWearablep(wearable) { + llassert(mAvatarAppearance); + if (mWearablep) + { + llassert(mAvatarAppearance->isSelf()); + } mDefaultVec.clear(); } @@ -177,67 +176,25 @@ BOOL LLDriverParam::setInfo(LLDriverParamInfo *info) return FALSE; mInfo = info; mID = info->mID; + info->mDriverParam = this; setWeight(getDefaultWeight(), FALSE ); return TRUE; } -void LLDriverParam::setWearable(LLWearable *wearablep) -{ - if (wearablep) - { - mWearablep = wearablep; - mAvatarp = NULL; - } -} - -void LLDriverParam::setAvatar(LLVOAvatar *avatarp) -{ - if (avatarp) - { - mWearablep = NULL; - mAvatarp = avatarp; - } -} - /*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const { - LLDriverParam *new_param; - if (wearable) - { - new_param = new LLDriverParam(wearable); - } - else - { - if (mWearablep) - { - new_param = new LLDriverParam(mWearablep); - } - else - { - new_param = new LLDriverParam(mAvatarp); - } - } + llassert(wearable); + LLDriverParam *new_param = new LLDriverParam(mAvatarAppearance, wearable); + // FIXME DRANO this clobbers mWearablep, which means any code + // currently using mWearablep is wrong, or at least untested. *new_param = *this; + //new_param->mWearablep = wearable; +// new_param->mDriven.clear(); // clear driven list to avoid overwriting avatar driven params from wearables. return new_param; } -#if 0 // obsolete -BOOL LLDriverParam::parseData(LLXmlTreeNode* node) -{ - LLDriverParamInfo* info = new LLDriverParamInfo; - - info->parseXml(node); - if (!setInfo(info)) - { - delete info; - return FALSE; - } - return TRUE; -} -#endif - void LLDriverParam::setWeight(F32 weight, BOOL upload_bake) { F32 min_weight = getMinWeight(); @@ -456,6 +413,20 @@ const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly return v; }; +S32 LLDriverParam::getDrivenParamsCount() const +{ + return mDriven.size(); +} + +const LLViewerVisualParam* LLDriverParam::getDrivenParam(S32 index) const +{ + if (0 > index || index >= mDriven.size()) + { + return NULL; + } + return mDriven[index].mParam; +} + //----------------------------------------------------------------------------- // setAnimationTarget() //----------------------------------------------------------------------------- @@ -511,6 +482,7 @@ BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross if (!found) { LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id); + if (param) param->setParamLocation(this->getParamLocation()); bool push = param && (!only_cross_params || param->getCrossWearable()); if (push) { @@ -555,7 +527,7 @@ void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type) // Thus this wearable needs to get updates from the driver wearable. // The call to setVisualParamWeight seems redundant, but is necessary // as the number of driven wearables has changed since the last update. -Nyx - LLWearable *wearable = gAgentWearables.getTopWearable(driver_type); + LLWearable *wearable = mAvatarAppearance->getWearableData()->getTopWearable(driver_type); if (wearable) { wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID), false); @@ -623,13 +595,22 @@ F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake) { - if(isAgentAvatarValid() && - mWearablep && - driven->mParam->getCrossWearable() && - mWearablep->isOnTop()) + bool use_self = false; + if(mWearablep && + mAvatarAppearance->isValid() && + driven->mParam->getCrossWearable()) + { + LLWearable* wearable = dynamic_cast<LLWearable*> (mWearablep); + if (mAvatarAppearance->getWearableData()->isOnTop(wearable)) + { + use_self = true; + } + } + + if (use_self) { // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values - gAgentAvatarp->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake ); + mAvatarAppearance->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake ); } else { diff --git a/indra/newview/lldriverparam.h b/indra/llappearance/lldriverparam.h index 216cf003e1..040c9cf5be 100644 --- a/indra/newview/lldriverparam.h +++ b/indra/llappearance/lldriverparam.h @@ -30,8 +30,8 @@ #include "llviewervisualparam.h" #include "llwearabletype.h" -class LLPhysicsMotion; -class LLVOAvatar; +class LLAvatarAppearance; +class LLDriverParam; class LLWearable; //----------------------------------------------------------------------------- @@ -71,6 +71,7 @@ public: protected: typedef std::deque<LLDrivenEntryInfo> entry_info_list_t; entry_info_list_t mDrivenInfoList; + LLDriverParam* mDriverParam; // backpointer }; //----------------------------------------------------------------------------- @@ -78,10 +79,11 @@ protected: LL_ALIGN_PREFIX(16) class LLDriverParam : public LLViewerVisualParam { - friend class LLPhysicsMotion; // physics motion needs to access driven params directly. +private: + // Hide the default constructor. Force construction with LLAvatarAppearance. + LLDriverParam() {} public: - LLDriverParam(LLVOAvatar *avatarp); - LLDriverParam(LLWearable *wearablep); + LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable = NULL); ~LLDriverParam(); void* operator new(size_t size) @@ -99,14 +101,14 @@ public: // This sets mInfo and calls initialization functions BOOL setInfo(LLDriverParamInfo *info); - void setWearable(LLWearable *wearablep); - void setAvatar(LLVOAvatar *avatarp); + LLAvatarAppearance* getAvatarAppearance() { return mAvatarAppearance; } + const LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } + void updateCrossDrivenParams(LLWearableType::EType driven_type); /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; // LLVisualParam Virtual functions - ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); /*virtual*/ void apply( ESex sex ) {} // apply is called separately for each driven param. /*virtual*/ void setWeight(F32 weight, BOOL upload_bake); /*virtual*/ void setAnimationTarget( F32 target_value, BOOL upload_bake ); @@ -122,6 +124,9 @@ public: /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh); /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh); + S32 getDrivenParamsCount() const; + const LLViewerVisualParam* getDrivenParam(S32 index) const; + protected: F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight); void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake); @@ -132,7 +137,7 @@ protected: entry_list_t mDriven; LLViewerVisualParam* mCurrentDistortionParam; // Backlink only; don't make this an LLPointer. - LLVOAvatar* mAvatarp; + LLAvatarAppearance* mAvatarAppearance; LLWearable* mWearablep; } LL_ALIGN_POSTFIX(16); diff --git a/indra/llappearance/lljointpickname.h b/indra/llappearance/lljointpickname.h new file mode 100644 index 0000000000..1d41a761fc --- /dev/null +++ b/indra/llappearance/lljointpickname.h @@ -0,0 +1,49 @@ +/** + * @file lljointpickname.h + * @brief Defines OpenGL seleciton stack names + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLJOINTPICKNAME_H +#define LL_LLJOINTPICKNAME_H + +class LLAvatarJointMesh; + +// Sets the OpenGL selection stack name that is pushed and popped +// with this joint state. The default value indicates that no name +// should be pushed/popped. +enum LLJointPickName +{ + PN_DEFAULT = -1, + PN_0 = 0, + PN_1 = 1, + PN_2 = 2, + PN_3 = 3, + PN_4 = 4, + PN_5 = 5 +}; + +typedef std::vector<LLAvatarJointMesh*> avatar_joint_mesh_list_t; + +#endif // LL_LLJOINTPICKNAME_H diff --git a/indra/newview/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp index 07ec0fab95..7e36a06797 100644 --- a/indra/newview/lllocaltextureobject.cpp +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -23,13 +23,14 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lllocaltextureobject.h" +#include "llimage.h" +#include "llrender.h" #include "lltexlayer.h" -#include "llviewertexture.h" -#include "lltextureentry.h" +#include "llgltexture.h" #include "lluuid.h" #include "llwearable.h" @@ -41,7 +42,7 @@ LLLocalTextureObject::LLLocalTextureObject() : mImage = NULL; } -LLLocalTextureObject::LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id) : +LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) : mIsBakedReady(FALSE), mDiscard(MAX_DISCARD_LEVEL+1) { @@ -77,7 +78,7 @@ LLLocalTextureObject::~LLLocalTextureObject() { } -LLViewerFetchedTexture* LLLocalTextureObject::getImage() const +LLGLTexture* LLLocalTextureObject::getImage() const { return mImage; } @@ -126,7 +127,7 @@ BOOL LLLocalTextureObject::getBakedReady() const return mIsBakedReady; } -void LLLocalTextureObject::setImage(LLViewerFetchedTexture* new_image) +void LLLocalTextureObject::setImage(LLGLTexture* new_image) { mImage = new_image; } diff --git a/indra/newview/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h index b9bfc5472f..9b9f41fd19 100644 --- a/indra/newview/lllocaltextureobject.h +++ b/indra/llappearance/lllocaltextureobject.h @@ -29,11 +29,10 @@ #include <boost/shared_ptr.hpp> -#include "llviewertexture.h" +#include "llpointer.h" +#include "llgltexture.h" -class LLUUID; class LLTexLayer; -class LLTextureEntry; class LLTexLayerTemplate; class LLWearable; @@ -44,11 +43,11 @@ class LLLocalTextureObject { public: LLLocalTextureObject(); - LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id); + LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); LLLocalTextureObject(const LLLocalTextureObject& lto); ~LLLocalTextureObject(); - LLViewerFetchedTexture* getImage() const; + LLGLTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; @@ -56,7 +55,7 @@ public: S32 getDiscard() const; BOOL getBakedReady() const; - void setImage(LLViewerFetchedTexture* new_image); + void setImage(LLGLTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); @@ -70,7 +69,7 @@ protected: private: - LLPointer<LLViewerFetchedTexture> mImage; + LLPointer<LLGLTexture> mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around diff --git a/indra/newview/llpolymesh.cpp b/indra/llappearance/llpolymesh.cpp index 5f5258bbce..a01457246e 100644 --- a/indra/newview/llpolymesh.cpp +++ b/indra/llappearance/llpolymesh.cpp @@ -27,25 +27,24 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" - +#include "linden_common.h" +#include "llpolymesh.h" #include "llfasttimer.h" #include "llmemory.h" -#include "llviewercontrol.h" +//#include "llviewercontrol.h" #include "llxmltree.h" -#include "llvoavatar.h" +#include "llavatarappearance.h" #include "llwearable.h" #include "lldir.h" #include "llvolume.h" #include "llendianswizzle.h" -#include "llpolymesh.h" #define HEADER_ASCII "Linden Mesh 1.0" #define HEADER_BINARY "Linden Binary Mesh 1.0" -extern LLControlGroup gSavedSettings; // read only +//extern LLControlGroup gSavedSettings; // read only LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, const std::string &name); @@ -241,7 +240,7 @@ BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) mBaseNormals[i].clear(); mBaseBinormals[i].clear(); mTexCoords[i].clear(); - mWeights[i] = 0.f; + mWeights[i] = 0.f; } mNumVertices = numVertices; return TRUE; @@ -1046,250 +1045,4 @@ F32* LLPolyMesh::getWritableWeights() const return mSharedData->mWeights; } -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortionInfo() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() -{ -} - -BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return FALSE; - - LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); - - if (NULL == skeletalParam) - { - llwarns << "Failed to getChildByName(\"param_skeleton\")" - << llendl; - return FALSE; - } - - for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) - { - if (bone->hasName("bone")) - { - std::string name; - LLVector3 scale; - LLVector3 pos; - BOOL haspos = FALSE; - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!bone->getFastAttributeString(name_string, name)) - { - llwarns << "No bone name specified for skeletal param." << llendl; - continue; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!bone->getFastAttributeVector3(scale_string, scale)) - { - llwarns << "No scale specified for bone " << name << "." << llendl; - continue; - } - - // optional offset deformation (translation) - static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); - if (bone->getFastAttributeVector3(offset_string, pos)) - { - haspos = TRUE; - } - mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); - } - else - { - llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl; - continue; - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp) -{ - mAvatar = avatarp; - mDefaultVec.splat(0.001f); -} - -//----------------------------------------------------------------------------- -// ~LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::~LLPolySkeletalDistortion() -{ -} - -BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight(), FALSE ); - - LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; - for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) - { - LLPolySkeletalBoneInfo *bone_info = &(*iter); - LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); - if (!joint) - { - llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl; - continue; - } - - if (mJointScales.find(joint) != mJointScales.end()) - { - llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl; - } - - // store it - mJointScales[joint] = bone_info->mScaleDeformation; - - // apply to children that need to inherit it - for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); - iter != joint->mChildren.end(); ++iter) - { - LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); - if (child_joint->inheritScale()) - { - LLVector3 childDeformation = LLVector3(child_joint->getScale()); - childDeformation.scaleVec(bone_info->mScaleDeformation); - mJointScales[child_joint] = childDeformation; - } - } - - if (bone_info->mHasPositionDeformation) - { - if (mJointOffsets.find(joint) != mJointOffsets.end()) - { - llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl; - } - mJointOffsets[joint] = bone_info->mPositionDeformation; - } - } - return TRUE; -} - -/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const -{ - LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar); - *new_param = *this; - return new_param; -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion"); - -void LLPolySkeletalDistortion::apply( ESex avatar_sex ) -{ - LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); - - F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); - - LLJoint* joint; - joint_vec_map_t::iterator iter; - - for (iter = mJointScales.begin(); - iter != mJointScales.end(); - iter++) - { - joint = iter->first; - LLVector3 newScale = joint->getScale(); - LLVector3 scaleDelta = iter->second; - newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); - joint->setScale(newScale); - } - - for (iter = mJointOffsets.begin(); - iter != mJointOffsets.end(); - iter++) - { - joint = iter->first; - LLVector3 newPosition = joint->getPosition(); - LLVector3 positionDelta = iter->second; - newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); - joint->setPosition(newPosition); - } - - if (mLastWeight != mCurWeight && !mIsAnimating) - { - mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); - } - mLastWeight = mCurWeight; -} - - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = src_data->mCoords[v]; - cloned_morph_data->mNormals[v] = src_data->mNormals[v]; - cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - LLVector4a dir; - dir.load3(direction.mV); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = dir; - cloned_morph_data->mNormals[v].clear(); - cloned_morph_data->mBinormals[v].clear(); - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - - LLVector4a sc; - sc.splat(scale); - - LLVector4a nsc; - nsc.set(scale, -scale, scale, scale); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - if (cloned_morph_data->mCoords[v][1] < 0) - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); - } - else - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); - } - } - return cloned_morph_data; -} - // End diff --git a/indra/newview/llpolymesh.h b/indra/llappearance/llpolymesh.h index 28da230541..ef1dfb1adb 100644 --- a/indra/newview/llpolymesh.h +++ b/indra/llappearance/llpolymesh.h @@ -24,8 +24,8 @@ * $/LicenseInfo$ */ -#ifndef LL_LLPOLYMESH_H -#define LL_LLPOLYMESH_H +#ifndef LL_LLPOLYMESHINTERFACE_H +#define LL_LLPOLYMESHINTERFACE_H #include <string> #include <map> @@ -39,7 +39,7 @@ //#include "lldarray.h" class LLSkinJoint; -class LLVOAvatar; +class LLAvatarAppearance; class LLWearable; //#define USE_STRIPS // Use tri-strips for rendering. @@ -319,8 +319,8 @@ public: BOOL isLOD() { return mSharedData && mSharedData->isLOD(); } - void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; } - LLVOAvatar* getAvatar() { return mAvatarp; } + void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; } + LLAvatarAppearance* getAvatar() { return mAvatarp; } LLDynamicArray<LLJointRenderData*> mJointRenderData; @@ -362,90 +362,8 @@ protected: static LLPolyMeshSharedDataTable sGlobalSharedMeshList; // Backlink only; don't make this an LLPointer. - LLVOAvatar* mAvatarp; + LLAvatarAppearance* mAvatarp; }; -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformationInfo -// Shared information for LLPolySkeletalDeformations -//----------------------------------------------------------------------------- -struct LLPolySkeletalBoneInfo -{ - LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) - : mBoneName(name), - mScaleDeformation(scale), - mPositionDeformation(pos), - mHasPositionDeformation(haspos) {} - std::string mBoneName; - LLVector3 mScaleDeformation; - LLVector3 mPositionDeformation; - BOOL mHasPositionDeformation; -}; - -class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo -{ - friend class LLPolySkeletalDistortion; -public: - LLPolySkeletalDistortionInfo(); - /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; - - /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); - -protected: - typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformation -// A set of joint scale data for deforming the avatar mesh -//----------------------------------------------------------------------------- - -LL_ALIGN_PREFIX(16) -class LLPolySkeletalDistortion : public LLViewerVisualParam -{ -public: - LLPolySkeletalDistortion(LLVOAvatar *avatarp); - ~LLPolySkeletalDistortion(); - - void* operator new(size_t size) - { - return ll_aligned_malloc_16(size); - } - - void operator delete(void* ptr) - { - ll_aligned_free_16(ptr); - } - - // Special: These functions are overridden by child classes - LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } - // This sets mInfo and calls initialization functions - BOOL setInfo(LLPolySkeletalDistortionInfo *info); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion() { return 0.1f; } - /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } - /*virtual*/ F32 getMaxDistortion() { return 0.1f; } - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; - -protected: - LL_ALIGN_16(LLVector4a mDefaultVec); - - typedef std::map<LLJoint*, LLVector3> joint_vec_map_t; - joint_vec_map_t mJointScales; - joint_vec_map_t mJointOffsets; - // Backlink only; don't make this an LLPointer. - LLVOAvatar *mAvatar; -} LL_ALIGN_POSTFIX(16); - -#endif // LL_LLPOLYMESH_H +#endif // LL_LLPOLYMESHINTERFACE_H diff --git a/indra/newview/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index 495fdc348c..8a17819083 100644 --- a/indra/newview/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -27,13 +27,14 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" #include "llpolymorph.h" -#include "llvoavatar.h" +#include "llavatarappearance.h" +#include "llavatarjoint.h" #include "llwearable.h" #include "llxmltree.h" #include "llendianswizzle.h" +#include "llpolymesh.h" //#include "../tools/imdebug/imdebug.h" @@ -343,7 +344,7 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info) mID = info->mID; setWeight(getDefaultWeight(), FALSE ); - LLVOAvatar* avatarp = mMesh->getAvatar(); + LLAvatarAppearance* avatarp = mMesh->getAvatar(); LLPolyMorphTargetInfo::volume_info_list_t::iterator iter; for (iter = getInfo()->mVolumeInfoList.begin(); iter != getInfo()->mVolumeInfoList.end(); iter++) { diff --git a/indra/newview/llpolymorph.h b/indra/llappearance/llpolymorph.h index 24940c52e0..ee380ae7c3 100644 --- a/indra/newview/llpolymorph.h +++ b/indra/llappearance/llpolymorph.h @@ -32,10 +32,10 @@ #include "llviewervisualparam.h" +class LLAvatarJointCollisionVolume; class LLPolyMeshSharedData; -class LLVOAvatar; class LLVector2; -class LLViewerJointCollisionVolume; +class LLAvatarJointCollisionVolume; class LLWearable; //----------------------------------------------------------------------------- @@ -119,10 +119,10 @@ struct LLPolyVolumeMorphInfo struct LLPolyVolumeMorph { - LLPolyVolumeMorph(LLViewerJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) + LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) : mVolume(volume), mScale(scale), mPos(pos) {}; - LLViewerJointCollisionVolume* mVolume; + LLAvatarJointCollisionVolume* mVolume; LLVector3 mScale; LLVector3 mPos; }; diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp new file mode 100644 index 0000000000..4ba16691c2 --- /dev/null +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -0,0 +1,293 @@ +/** + * @file llpolyskeletaldistortion.cpp + * @brief Implementation of LLPolySkeletalDistortion classes + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "llpreprocessor.h" +#include "llerrorlegacy.h" +//#include "llcommon.h" +//#include "llmemory.h" +#include "llavatarappearance.h" +#include "llavatarjoint.h" +#include "llpolymorph.h" +//#include "llviewercontrol.h" +//#include "llxmltree.h" +//#include "llvoavatar.h" +#include "llwearable.h" +//#include "lldir.h" +//#include "llvolume.h" +//#include "llendianswizzle.h" + +#include "llpolyskeletaldistortion.h" + +//----------------------------------------------------------------------------- +// LLPolySkeletalDistortionInfo() +//----------------------------------------------------------------------------- +LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() +{ +} + +BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); + + if (!LLViewerVisualParamInfo::parseXml(node)) + return FALSE; + + LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); + + if (NULL == skeletalParam) + { + llwarns << "Failed to getChildByName(\"param_skeleton\")" + << llendl; + return FALSE; + } + + for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) + { + if (bone->hasName("bone")) + { + std::string name; + LLVector3 scale; + LLVector3 pos; + BOOL haspos = FALSE; + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!bone->getFastAttributeString(name_string, name)) + { + llwarns << "No bone name specified for skeletal param." << llendl; + continue; + } + + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + if (!bone->getFastAttributeVector3(scale_string, scale)) + { + llwarns << "No scale specified for bone " << name << "." << llendl; + continue; + } + + // optional offset deformation (translation) + static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); + if (bone->getFastAttributeVector3(offset_string, pos)) + { + haspos = TRUE; + } + mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); + } + else + { + llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl; + continue; + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLPolySkeletalDistortion() +//----------------------------------------------------------------------------- +LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLAvatarAppearance *avatarp) +{ + mAvatar = avatarp; + mDefaultVec.splat(0.001f); +} + +//----------------------------------------------------------------------------- +// ~LLPolySkeletalDistortion() +//----------------------------------------------------------------------------- +LLPolySkeletalDistortion::~LLPolySkeletalDistortion() +{ +} + +BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) +{ + llassert(mInfo == NULL); + if (info->mID < 0) + return FALSE; + mInfo = info; + mID = info->mID; + setWeight(getDefaultWeight(), FALSE ); + + LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; + for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) + { + LLPolySkeletalBoneInfo *bone_info = &(*iter); + LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); + if (!joint) + { + llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl; + continue; + } + + if (mJointScales.find(joint) != mJointScales.end()) + { + llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl; + } + + // store it + mJointScales[joint] = bone_info->mScaleDeformation; + + // apply to children that need to inherit it + for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); + iter != joint->mChildren.end(); ++iter) + { + LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter); + if (child_joint->inheritScale()) + { + LLVector3 childDeformation = LLVector3(child_joint->getScale()); + childDeformation.scaleVec(bone_info->mScaleDeformation); + mJointScales[child_joint] = childDeformation; + } + } + + if (bone_info->mHasPositionDeformation) + { + if (mJointOffsets.find(joint) != mJointOffsets.end()) + { + llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl; + } + mJointOffsets[joint] = bone_info->mPositionDeformation; + } + } + return TRUE; +} + +/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const +{ + LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar); + *new_param = *this; + return new_param; +} + +//----------------------------------------------------------------------------- +// apply() +//----------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion"); + +void LLPolySkeletalDistortion::apply( ESex avatar_sex ) +{ + LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); + + F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); + + LLJoint* joint; + joint_vec_map_t::iterator iter; + + for (iter = mJointScales.begin(); + iter != mJointScales.end(); + iter++) + { + joint = iter->first; + LLVector3 newScale = joint->getScale(); + LLVector3 scaleDelta = iter->second; + newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); + joint->setScale(newScale); + } + + for (iter = mJointOffsets.begin(); + iter != mJointOffsets.end(); + iter++) + { + joint = iter->first; + LLVector3 newPosition = joint->getPosition(); + LLVector3 positionDelta = iter->second; + newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); + joint->setPosition(newPosition); + } + + if (mLastWeight != mCurWeight && !mIsAnimating) + { + mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); + } + mLastWeight = mCurWeight; +} + + +LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, + const std::string &name) +{ + LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); + cloned_morph_data->mName = name; + for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) + { + cloned_morph_data->mCoords[v] = src_data->mCoords[v]; + cloned_morph_data->mNormals[v] = src_data->mNormals[v]; + cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; + } + return cloned_morph_data; +} + +LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, + const LLVector3 &direction, + const std::string &name) +{ + LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); + cloned_morph_data->mName = name; + LLVector4a dir; + dir.load3(direction.mV); + + for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) + { + cloned_morph_data->mCoords[v] = dir; + cloned_morph_data->mNormals[v].clear(); + cloned_morph_data->mBinormals[v].clear(); + } + return cloned_morph_data; +} + +LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, + F32 scale, + const std::string &name) +{ + LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); + cloned_morph_data->mName = name; + + LLVector4a sc; + sc.splat(scale); + + LLVector4a nsc; + nsc.set(scale, -scale, scale, scale); + + for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) + { + if (cloned_morph_data->mCoords[v][1] < 0) + { + cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); + cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); + cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); + } + else + { + cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); + cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); + cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); + } + } + return cloned_morph_data; +} + +// End diff --git a/indra/llappearance/llpolyskeletaldistortion.h b/indra/llappearance/llpolyskeletaldistortion.h new file mode 100644 index 0000000000..774bc7dfa2 --- /dev/null +++ b/indra/llappearance/llpolyskeletaldistortion.h @@ -0,0 +1,131 @@ +/** + * @file llpolyskeletaldistortion.h + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOLYSKELETALDISTORTION_H +#define LL_LLPOLYSKELETALDISTORTION_H + +#include "llcommon.h" + +#include <string> +#include <map> +#include "llstl.h" + +#include "v3math.h" +#include "v2math.h" +#include "llquaternion.h" +//#include "llpolymorph.h" +#include "lljoint.h" +#include "llviewervisualparam.h" +//#include "lldarray.h" + +//class LLSkinJoint; +class LLAvatarAppearance; + +//#define USE_STRIPS // Use tri-strips for rendering. + +//----------------------------------------------------------------------------- +// LLPolySkeletalDeformationInfo +// Shared information for LLPolySkeletalDeformations +//----------------------------------------------------------------------------- +struct LLPolySkeletalBoneInfo +{ + LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) + : mBoneName(name), + mScaleDeformation(scale), + mPositionDeformation(pos), + mHasPositionDeformation(haspos) {} + std::string mBoneName; + LLVector3 mScaleDeformation; + LLVector3 mPositionDeformation; + BOOL mHasPositionDeformation; +}; + +LL_ALIGN_PREFIX(16) +class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo +{ + friend class LLPolySkeletalDistortion; +public: + + LLPolySkeletalDistortionInfo(); + /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; + + /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); + +protected: + typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t; + bone_info_list_t mBoneInfoList; +}; + +//----------------------------------------------------------------------------- +// LLPolySkeletalDeformation +// A set of joint scale data for deforming the avatar mesh +//----------------------------------------------------------------------------- +class LLPolySkeletalDistortion : public LLViewerVisualParam +{ +public: + void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + } + + LLPolySkeletalDistortion(LLAvatarAppearance *avatarp); + ~LLPolySkeletalDistortion(); + + // Special: These functions are overridden by child classes + LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } + // This sets mInfo and calls initialization functions + BOOL setInfo(LLPolySkeletalDistortionInfo *info); + + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; + + // LLVisualParam Virtual functions + ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); + /*virtual*/ void apply( ESex sex ); + + // LLViewerVisualParam Virtual functions + /*virtual*/ F32 getTotalDistortion() { return 0.1f; } + /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } + /*virtual*/ F32 getMaxDistortion() { return 0.1f; } + /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} + /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; + /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; + +protected: + LL_ALIGN_16(LLVector4a mDefaultVec); + typedef std::map<LLJoint*, LLVector3> joint_vec_map_t; + joint_vec_map_t mJointScales; + joint_vec_map_t mJointOffsets; + // Backlink only; don't make this an LLPointer. + LLAvatarAppearance *mAvatar; +} LL_ALIGN_POSTFIX(16); + +#endif // LL_LLPOLYSKELETALDISTORTION_H + diff --git a/indra/newview/lltexglobalcolor.cpp b/indra/llappearance/lltexglobalcolor.cpp index ebe5ccd6c0..f38b982104 100644 --- a/indra/newview/lltexglobalcolor.cpp +++ b/indra/llappearance/lltexglobalcolor.cpp @@ -24,20 +24,20 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" -#include "llagent.h" +#include "linden_common.h" +#include "llavatarappearance.h" #include "lltexlayer.h" -#include "llvoavatar.h" -#include "llwearable.h" #include "lltexglobalcolor.h" +class LLWearable; + //----------------------------------------------------------------------------- // LLTexGlobalColor //----------------------------------------------------------------------------- -LLTexGlobalColor::LLTexGlobalColor(LLVOAvatar* avatar) +LLTexGlobalColor::LLTexGlobalColor(LLAvatarAppearance* appearance) : - mAvatar(avatar), + mAvatarAppearance(appearance), mInfo(NULL) { } @@ -91,7 +91,7 @@ const std::string& LLTexGlobalColor::getName() const // LLTexParamGlobalColor //----------------------------------------------------------------------------- LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) : - LLTexLayerParamColor(tex_global_color->getAvatar()), + LLTexLayerParamColor(tex_global_color->getAvatarAppearance()), mTexGlobalColor(tex_global_color) { } @@ -105,7 +105,7 @@ LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) void LLTexParamGlobalColor::onGlobalColorChanged(bool upload_bake) { - mAvatar->onGlobalColorChanged(mTexGlobalColor, upload_bake); + mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor, upload_bake); } //----------------------------------------------------------------------------- diff --git a/indra/newview/lltexglobalcolor.h b/indra/llappearance/lltexglobalcolor.h index ae04798445..2867479876 100644 --- a/indra/newview/lltexglobalcolor.h +++ b/indra/llappearance/lltexglobalcolor.h @@ -1,6 +1,6 @@ /** * @file lltexglobalcolor.h - * @brief This is global texture color info used by llvoavatar. + * @brief This is global texture color info used by llavatarappearance. * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code @@ -30,31 +30,31 @@ #include "lltexlayer.h" #include "lltexlayerparams.h" -class LLVOAvatar; +class LLAvatarAppearance; class LLWearable; class LLTexGlobalColorInfo; class LLTexGlobalColor { public: - LLTexGlobalColor( LLVOAvatar* avatar ); + LLTexGlobalColor( LLAvatarAppearance* appearance ); ~LLTexGlobalColor(); LLTexGlobalColorInfo* getInfo() const { return mInfo; } // This sets mInfo and calls initialization functions BOOL setInfo(LLTexGlobalColorInfo *info); - LLVOAvatar* getAvatar() const { return mAvatar; } + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } LLColor4 getColor() const; const std::string& getName() const; private: param_color_list_t mParamGlobalColorList; - LLVOAvatar* mAvatar; // just backlink, don't LLPointer + LLAvatarAppearance* mAvatarAppearance; // just backlink, don't LLPointer LLTexGlobalColorInfo *mInfo; }; -// Used by llvoavatar to determine skin/eye/hair color. +// Used by llavatarappearance to determine skin/eye/hair color. class LLTexGlobalColorInfo { friend class LLTexGlobalColor; diff --git a/indra/newview/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index ad09af6594..f951a982e5 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -24,36 +24,29 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lltexlayer.h" -#include "llagent.h" +#include "llavatarappearance.h" +#include "llcrc.h" +#include "imageids.h" #include "llimagej2c.h" #include "llimagetga.h" -#include "llnotificationsutil.h" +#include "lldir.h" #include "llvfile.h" #include "llvfs.h" -#include "llviewerstats.h" -#include "llviewerregion.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "pipeline.h" -#include "llassetuploadresponders.h" #include "lltexlayerparams.h" -#include "llui.h" -#include "llagentwearables.h" +#include "lltexturemanagerbridge.h" +#include "../llui/llui.h" #include "llwearable.h" -#include "llviewercontrol.h" -#include "llviewershadermgr.h" +#include "llwearabledata.h" +#include "llvertexbuffer.h" #include "llviewervisualparam.h" //#include "../tools/imdebug/imdebug.h" -using namespace LLVOAvatarDefines; - -static const S32 BAKE_UPLOAD_ATTEMPTS = 7; -static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt +using namespace LLAvatarAppearanceDefines; // runway consolidate extern std::string self_av_string(); @@ -68,7 +61,7 @@ public: ~LLTexLayerInfo(); BOOL parseXml(LLXmlTreeNode* node); - BOOL createVisualParams(LLVOAvatar *avatar); + BOOL createVisualParams(LLAvatarAppearance *appearance); BOOL isUserSettable() { return mLocalTexture != -1; } S32 getLocalTexture() const { return mLocalTexture; } BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } @@ -96,125 +89,17 @@ private: }; //----------------------------------------------------------------------------- -// LLBakedUploadData() -//----------------------------------------------------------------------------- -LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLTexLayerSet* layerset, - const LLUUID& id, - bool highest_res) : - mAvatar(avatar), - mTexLayerSet(layerset), - mID(id), - mStartTime(LLFrameTimer::getTotalTime()), // Record starting time - mIsHighestRes(highest_res) -{ -} - -//----------------------------------------------------------------------------- // LLTexLayerSetBuffer -// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. //----------------------------------------------------------------------------- -// static -S32 LLTexLayerSetBuffer::sGLByteCount = 0; - -LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, - S32 width, S32 height) : - // ORDER_LAST => must render these after the hints are created. - LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), - mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates - mNeedsUpload(FALSE), - mNumLowresUploads(0), - mUploadFailCount(0), - mNeedsUpdate(TRUE), - mNumLowresUpdates(0), +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : mTexLayerSet(owner) { - LLTexLayerSetBuffer::sGLByteCount += getSize(); - mNeedsUploadTimer.start(); - mNeedsUpdateTimer.start(); } LLTexLayerSetBuffer::~LLTexLayerSetBuffer() { - LLTexLayerSetBuffer::sGLByteCount -= getSize(); - destroyGLTexture(); - for( S32 order = 0; order < ORDER_COUNT; order++ ) - { - LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case. - } -} - -//virtual -S8 LLTexLayerSetBuffer::getType() const -{ - return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ; -} - -//virtual -void LLTexLayerSetBuffer::restoreGLTexture() -{ - LLViewerDynamicTexture::restoreGLTexture() ; -} - -//virtual -void LLTexLayerSetBuffer::destroyGLTexture() -{ - LLViewerDynamicTexture::destroyGLTexture() ; -} - -// static -void LLTexLayerSetBuffer::dumpTotalByteCount() -{ - llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; -} - -void LLTexLayerSetBuffer::requestUpdate() -{ - restartUpdateTimer(); - mNeedsUpdate = TRUE; - mNumLowresUpdates = 0; - // If we're in the middle of uploading a baked texture, we don't care about it any more. - // When it's downloaded, ignore it. - mUploadID.setNull(); -} - -void LLTexLayerSetBuffer::requestUpload() -{ - conditionalRestartUploadTimer(); - mNeedsUpload = TRUE; - mNumLowresUploads = 0; - mUploadPending = TRUE; -} - -void LLTexLayerSetBuffer::conditionalRestartUploadTimer() -{ - // If we requested a new upload but haven't even uploaded - // a low res version of our last upload request, then - // keep the timer ticking instead of resetting it. - if (mNeedsUpload && (mNumLowresUploads == 0)) - { - mNeedsUploadTimer.unpause(); - } - else - { - mNeedsUploadTimer.reset(); - mNeedsUploadTimer.start(); - } -} - -void LLTexLayerSetBuffer::restartUpdateTimer() -{ - mNeedsUpdateTimer.reset(); - mNeedsUpdateTimer.start(); -} - -void LLTexLayerSetBuffer::cancelUpload() -{ - mNeedsUpload = FALSE; - mUploadPending = FALSE; - mNeedsUploadTimer.pause(); - mUploadRetryTimer.reset(); } void LLTexLayerSetBuffer::pushProjection() const @@ -222,7 +107,7 @@ void LLTexLayerSetBuffer::pushProjection() const gGL.matrixMode(LLRender::MM_PROJECTION); gGL.pushMatrix(); gGL.loadIdentity(); - gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); @@ -238,64 +123,24 @@ void LLTexLayerSetBuffer::popProjection() const gGL.popMatrix(); } -BOOL LLTexLayerSetBuffer::needsRender() -{ - llassert(mTexLayerSet->getAvatar() == gAgentAvatarp); - if (!isAgentAvatarValid()) return FALSE; - - const BOOL upload_now = mNeedsUpload && isReadyToUpload(); - const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - - // Don't render if we don't want to (or aren't ready to) upload or update. - if (!(update_now || upload_now)) - { - return FALSE; - } - - // Don't render if we're animating our appearance. - if (gAgentAvatarp->getIsAppearanceAnimating()) - { - return FALSE; - } - - // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. - if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED && - !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) - { - cancelUpload(); - return FALSE; - } - - // Render if we have at least minimal level of detail for each local texture. - return mTexLayerSet->isLocalTextureDataAvailable(); -} - -void LLTexLayerSetBuffer::preRender(BOOL clear_depth) +// virtual +void LLTexLayerSetBuffer::preRenderTexLayerSet() { // Set up an ortho projection pushProjection(); - - // keep depth buffer, we don't need to clear it - LLViewerDynamicTexture::preRender(FALSE); } -void LLTexLayerSetBuffer::postRender(BOOL success) +// virtual +void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) { popProjection(); - - LLViewerDynamicTexture::postRender(success); } -BOOL LLTexLayerSetBuffer::render() +BOOL LLTexLayerSetBuffer::renderTexLayerSet() { // Default color mask for tex layer render gGL.setColorMask(true, true); - // do we need to upload, and do we have sufficient data to create an uploadable composite? - // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? - const BOOL upload_now = mNeedsUpload && isReadyToUpload(); - const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - BOOL success = TRUE; bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -305,42 +150,20 @@ BOOL LLTexLayerSetBuffer::render() gAlphaMaskProgram.bind(); gAlphaMaskProgram.setMinimumAlpha(0.004f); } + else + { + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.00f); + } LLVertexBuffer::unbind(); // Composite the color data LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); + success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), + getCompositeWidth(), getCompositeHeight() ); gGL.flush(); - if(upload_now) - { - if (!success) - { - llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl; - mUploadPending = FALSE; - } - else - { - if (mTexLayerSet->isVisible()) - { - mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. - doUpload(); - } - else - { - mUploadPending = FALSE; - mNeedsUpload = FALSE; - mNeedsUploadTimer.pause(); - mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE); - } - } - } - - if (update_now) - { - doUpdate(); - } + midRenderTexLayerSet(success); if (use_shaders) { @@ -353,374 +176,11 @@ BOOL LLTexLayerSetBuffer::render() gGL.setColorMask(true, true); gGL.setSceneBlendType(LLRender::BT_ALPHA); - // we have valid texture data now - mGLTexturep->setGLTextureCreated(true); - return success; } -BOOL LLTexLayerSetBuffer::isInitialized(void) const -{ - return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); -} - -BOOL LLTexLayerSetBuffer::uploadPending() const -{ - return mUploadPending; -} - -BOOL LLTexLayerSetBuffer::uploadNeeded() const -{ - return mNeedsUpload; -} - -BOOL LLTexLayerSetBuffer::uploadInProgress() const -{ - return !mUploadID.isNull(); -} - -BOOL LLTexLayerSetBuffer::isReadyToUpload() const -{ - if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. - - BOOL ready = FALSE; - if (mTexLayerSet->isLocalTextureDataFinal()) - { - // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) - if (mUploadFailCount == 0) - { - ready = TRUE; - } - else - { - ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1)); - } - } - else - { - // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure - // we aren't doing uploads too frequently. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); - if (texture_timeout != 0) - { - // The timeout period increases exponentially between every lowres upload in order to prevent - // spamming the server with frequent uploads. - const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); - - // If we hit our timeout and have textures available at even lower resolution, then upload. - const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); - ready = has_lower_lod && is_upload_textures_timeout; - } - } - - return ready; -} - -BOOL LLTexLayerSetBuffer::isReadyToUpdate() const -{ - // If we requested an update and have the final LOD ready, then update. - if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; - - // If we haven't done an update yet, then just do one now regardless of state of textures. - if (mNumLowresUpdates == 0) return TRUE; - - // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small - // since render unnecessarily doesn't cost much. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout"); - if (texture_timeout != 0) - { - // If we hit our timeout and have textures available at even lower resolution, then update. - const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); - if (has_lower_lod && is_update_textures_timeout) return TRUE; - } - - return FALSE; -} - -BOOL LLTexLayerSetBuffer::requestUpdateImmediate() -{ - mNeedsUpdate = TRUE; - BOOL result = FALSE; - - if (needsRender()) - { - preRender(FALSE); - result = render(); - postRender(result); - } - - return result; -} - -// Create the baked texture, send it out to the server, then wait for it to come -// back so we can switch to using it. -void LLTexLayerSetBuffer::doUpload() -{ - llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl; - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); - - // Don't need caches since we're baked now. (note: we won't *really* be baked - // until this image is sent to the server and the Avatar Appearance message is received.) - mTexLayerSet->deleteCaches(); - - // Get the COLOR information from our texture - U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; - glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); - stop_glerror(); - - // Get the MASK information from our texture - LLGLSUIDefault gls_ui; - LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); - U8* baked_mask_data = baked_mask_image->getData(); - mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); - - - // Create the baked image from our color and mask information - const S32 baked_image_components = 5; // red green blue [bump] clothing - LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components ); - U8* baked_image_data = baked_image->getData(); - S32 i = 0; - for (S32 u=0; u < mFullWidth; u++) - { - for (S32 v=0; v < mFullHeight; v++) - { - baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; - baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; - baked_image_data[5*i + 2] = baked_color_data[4*i + 2]; - baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes. - baked_image_data[5*i + 4] = baked_mask_data[i]; - i++; - } - } - - LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C; - const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask) - if (compressedImage->encode(baked_image, comment_text)) - { - LLTransactionID tid; - tid.generate(); - const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(), - gVFS, asset_id, LLAssetType::AT_TEXTURE)) - { - // Read back the file and validate. - BOOL valid = FALSE; - LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - S32 file_size = 0; - - //data buffer MUST be allocated using LLImageBase - LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE); - file_size = file.getSize(); - U8* data = integrity_test->allocateData(file_size); - file.read(data, file_size); - - if (data) - { - valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data' - } - else - { - integrity_test->setLastError("Unable to read entire file"); - } - - if (valid) - { - const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - // Baked_upload_data is owned by the responder and deleted after the request completes. - LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, - this->mTexLayerSet, - asset_id, - highest_lod); - // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. - mUploadID = asset_id; - - // Upload the image - const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); - if(!url.empty() - && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method - && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. - { - LLSD body = LLSD::emptyMap(); - // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete() - LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); - llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; - } - else - { - gAssetStorage->storeAssetData(tid, - LLAssetType::AT_TEXTURE, - LLTexLayerSetBuffer::onTextureUploadComplete, - baked_upload_data, - TRUE, // temp_file - TRUE, // is_priority - TRUE); // store_local - llinfos << "Baked texture upload via Asset Store." << llendl; - } - - if (highest_lod) - { - // Sending the final LOD for the baked texture. All done, pause - // the upload timer so we know how long it took. - mNeedsUpload = FALSE; - mNeedsUploadTimer.pause(); - } - else - { - // Sending a lower level LOD for the baked texture. Restart the upload timer. - mNumLowresUploads++; - mNeedsUploadTimer.unpause(); - mNeedsUploadTimer.reset(); - } - - // Print out notification that we uploaded this texture. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); - args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); - args["RESOLUTION"] = lod_str; - LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; - } - } - else - { - // The read back and validate operation failed. Remove the uploaded file. - mUploadPending = FALSE; - LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE); - file.remove(); - llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl; - } - } - } - else - { - // The VFS write file operation failed. - mUploadPending = FALSE; - llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl; - } - - delete [] baked_color_data; -} - -// Mostly bookkeeping; don't need to actually "do" anything since -// render() will actually do the update. -void LLTexLayerSetBuffer::doUpdate() -{ - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - if (highest_lod) - { - mNeedsUpdate = FALSE; - } - else - { - mNumLowresUpdates++; - } - - restartUpdateTimer(); - - // need to swtich to using this layerset if this is the first update - // after getting the lowest LOD - mTexLayerSet->getAvatar()->updateMeshTextures(); - - // Print out notification that we uploaded this texture. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); - args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); - args["RESOLUTION"] = lod_str; - LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; - } -} - -// static -void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, - LLExtStat ext_status) // StoreAssetData callback (not fixed) -{ - LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; - - if (isAgentAvatarValid() && - !gAgentAvatarp->isDead() && - (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. - (baked_upload_data->mTexLayerSet->hasComposite())) - { - LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); - S32 failures = layerset_buffer->mUploadFailCount; - layerset_buffer->mUploadFailCount = 0; - - if (layerset_buffer->mUploadID.isNull()) - { - // The upload got canceled, we should be in the - // process of baking a new texture so request an - // upload with the new data - - // BAP: does this really belong in this callback, as - // opposed to where the cancellation takes place? - // suspect this does nothing. - layerset_buffer->requestUpload(); - } - else if (baked_upload_data->mID == layerset_buffer->mUploadID) - { - // This is the upload we're currently waiting for. - layerset_buffer->mUploadID.setNull(); - const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName()); - const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res "; - if (result >= 0) - { - layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later - LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); - // Update baked texture info with the new UUID - U64 now = LLFrameTimer::getTotalTime(); // Record starting time - llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; - gAgentAvatarp->setNewBakedTexture(baked_te, uuid); - } - else - { - ++failures; - S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes - llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl; - if (failures < max_attempts) - { - layerset_buffer->mUploadFailCount = failures; - layerset_buffer->mUploadRetryTimer.start(); - layerset_buffer->requestUpload(); - } - } - } - else - { - llinfos << "Received baked texture out of date, ignored." << llendl; - } - - gAgentAvatarp->dirtyMesh(); - } - else - { - // Baked texture failed to upload (in which case since we - // didn't set the new baked texture, it means that they'll try - // and rebake it at some point in the future (after login?)), - // or this response to upload is out of date, in which case a - // current response should be on the way or already processed. - llwarns << "Baked upload failed" << llendl; - } - - delete baked_upload_data; -} - //----------------------------------------------------------------------------- -// LLTexLayerSet +// LLTexLayerSetInfo // An ordered set of texture layers that get composited into a single texture. //----------------------------------------------------------------------------- @@ -790,7 +250,7 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) } // creates visual params without generating layersets or layers -void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) +void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) { //layer_info_list_t mLayerInfoList; for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin(); @@ -798,7 +258,7 @@ void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) layer_iter++) { LLTexLayerInfo *layer_info = *layer_iter; - layer_info->createVisualParams(avatar); + layer_info->createVisualParams(appearance); } } @@ -809,16 +269,15 @@ void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) BOOL LLTexLayerSet::sHasCaches = FALSE; -LLTexLayerSet::LLTexLayerSet(LLVOAvatarSelf* const avatar) : - mComposite( NULL ), - mAvatar( avatar ), - mUpdatesEnabled( FALSE ), +LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : + mAvatarAppearance( appearance ), mIsVisible( TRUE ), - mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD), + mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), mInfo( NULL ) { } +// virtual LLTexLayerSet::~LLTexLayerSet() { deleteCaches(); @@ -844,13 +303,13 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) LLTexLayerInterface *layer = NULL; if ( (*iter)->isUserSettable() ) { - layer = new LLTexLayerTemplate( this ); + layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); } else { layer = new LLTexLayer(this); } - // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar + // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance if (!layer->setInfo(*iter, NULL)) { mInfo = NULL; @@ -910,21 +369,6 @@ void LLTexLayerSet::deleteCaches() } } -// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. -BOOL LLTexLayerSet::isLocalTextureDataAvailable() const -{ - if (!mAvatar->isSelf()) return FALSE; - return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataAvailable(this); -} - - -// Returns TRUE if all of the data for the textures that this layerset depends on have arrived. -BOOL LLTexLayerSet::isLocalTextureDataFinal() const -{ - if (!mAvatar->isSelf()) return FALSE; - return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataFinal(this); -} - BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { @@ -1025,43 +469,31 @@ const std::string LLTexLayerSet::getBodyRegionName() const return mInfo->mBodyRegion; } -void LLTexLayerSet::requestUpdate() -{ - if( mUpdatesEnabled ) - { - createComposite(); - mComposite->requestUpdate(); - } -} - -void LLTexLayerSet::requestUpload() -{ - createComposite(); - mComposite->requestUpload(); -} -void LLTexLayerSet::cancelUpload() +// virtual +void LLTexLayerSet::asLLSD(LLSD& sd) const { - if(mComposite) + sd["visible"] = LLSD::Boolean(isVisible()); + LLSD layer_list_sd; + layer_list_t::const_iterator layer_iter = mLayerList.begin(); + layer_list_t::const_iterator layer_end = mLayerList.end(); + for(; layer_iter != layer_end; ++layer_iter); { - mComposite->cancelUpload(); + LLSD layer_sd; + //LLTexLayerInterface* layer = (*layer_iter); + //if (layer) + //{ + // layer->asLLSD(layer_sd); + //} + layer_list_sd.append(layer_sd); } + LLSD mask_list_sd; + LLSD info_sd; + sd["layers"] = layer_list_sd; + sd["masks"] = mask_list_sd; + sd["info"] = info_sd; } -void LLTexLayerSet::createComposite() -{ - if(!mComposite) - { - S32 width = mInfo->mWidth; - S32 height = mInfo->mHeight; - // Composite other avatars at reduced resolution - if( !mAvatar->isSelf() ) - { - llerrs << "composites should not be created for non-self avatars!" << llendl; - } - mComposite = new LLTexLayerSetBuffer( this, width, height ); - } -} void LLTexLayerSet::destroyComposite() { @@ -1071,18 +503,6 @@ void LLTexLayerSet::destroyComposite() } } -void LLTexLayerSet::setUpdatesEnabled( BOOL b ) -{ - mUpdatesEnabled = b; -} - - -void LLTexLayerSet::updateComposite() -{ - createComposite(); - mComposite->requestUpdateImmediate(); -} - LLTexLayerSetBuffer* LLTexLayerSet::getComposite() { if (!mComposite) @@ -1097,22 +517,26 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const return mComposite; } -void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) +static LLFastTimer::DeclareTimer FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha"); +void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height) { + LLFastTimer t(FTM_GATHER_MORPH_MASK_ALPHA); memset(data, 255, width * height); for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) { LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); + layer->gatherAlphaMasks(data, origin_x, origin_y, width, height); } // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); + renderAlphaMaskTextures(origin_x, origin_y, width, height, true); } +static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures"); void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { + LLFastTimer t(FTM_RENDER_ALPHA_MASK_TEXTURES); const LLTexLayerSetInfo *info = getInfo(); bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1125,7 +549,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gGL.flush(); { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); if( tex ) { LLGLSUIDefault gls_ui; @@ -1182,7 +606,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) { - mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); + mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); } BOOL LLTexLayerSet::isMorphValid() const @@ -1297,11 +721,11 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) /* if ("upper_shirt" == local_texture_name) mLocalTexture = TEX_UPPER_SHIRT; */ mLocalTexture = TEX_NUM_INDICES; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); iter++) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (local_texture_name == texture_dict->mName) { mLocalTexture = iter->first; @@ -1368,7 +792,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) return TRUE; } -BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) +BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) { BOOL success = TRUE; for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin(); @@ -1376,7 +800,7 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) color_info_iter++) { LLTexLayerParamColorInfo * color_info = *color_info_iter; - LLTexLayerParamColor* param_color = new LLTexLayerParamColor(avatar); + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); if (!param_color->setInfo(color_info, TRUE)) { llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl; @@ -1390,7 +814,7 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) alpha_info_iter++) { LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter; - LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(avatar); + LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); if (!param_alpha->setInfo(alpha_info, TRUE)) { llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl; @@ -1498,6 +922,59 @@ const std::string& LLTexLayerInterface::getName() const return mInfo->mName; } +ETextureIndex LLTexLayerInterface::getLocalTextureIndex() const +{ + return (ETextureIndex) mInfo->mLocalTexture; +} + +LLWearableType::EType LLTexLayerInterface::getWearableType() const +{ + ETextureIndex te = getLocalTextureIndex(); + if (TEX_INVALID == te) + { + LLWearableType::EType type = LLWearableType::WT_INVALID; + param_color_list_t::const_iterator color_iter = mParamColorList.begin(); + param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); + + for (; color_iter != mParamColorList.end(); color_iter++) + { + LLTexLayerParamColor* param = *color_iter; + if (param) + { + LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); + if (new_type != LLWearableType::WT_INVALID && new_type != type) + { + if (type != LLWearableType::WT_INVALID) + { + return LLWearableType::WT_INVALID; + } + type = new_type; + } + } + } + + for (; alpha_iter != mParamAlphaList.end(); alpha_iter++) + { + LLTexLayerParamAlpha* param = *alpha_iter; + if (param) + { + LLWearableType::EType new_type = (LLWearableType::EType)param->getWearableType(); + if (new_type != LLWearableType::WT_INVALID && new_type != type) + { + if (type != LLWearableType::WT_INVALID) + { + return LLWearableType::WT_INVALID; + } + type = new_type; + } + } + } + + return type; + } + return LLAvatarAppearanceDictionary::getTEWearableType(te); +} + LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const { return mInfo->mRenderPass; @@ -1586,6 +1063,12 @@ LLTexLayer::~LLTexLayer() } +void LLTexLayer::asLLSD(LLSD& sd) const +{ + // *TODO: Finish + sd["id"] = getUUID(); +} + //----------------------------------------------------------------------------- // setInfo //----------------------------------------------------------------------------- @@ -1637,17 +1120,21 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LL BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { LLGLEnable color_mat(GL_COLOR_MATERIAL); - gPipeline.disableLights(); + // *TODO: Is this correct? + //gPipeline.disableLights(); + stop_glerror(); + glDisable(GL_LIGHTING); + stop_glerror(); bool use_shaders = LLGLSLShader::sNoFixedFunction; LLColor4 net_color; BOOL color_specified = findNetColor(&net_color); - if (mTexLayerSet->getAvatar()->mIsDummy) + if (mTexLayerSet->getAvatarAppearance()->mIsDummy) { color_specified = true; - net_color = LLVOAvatar::getDummyColor(); + net_color = LLAvatarAppearance::getDummyColor(); } BOOL success = TRUE; @@ -1687,7 +1174,8 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) } }//*/ - renderMorphMasks(x, y, width, height, net_color); + const bool force_render = true; + renderMorphMasks(x, y, width, height, net_color, force_render); alpha_mask_specified = TRUE; gGL.flush(); gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); @@ -1704,7 +1192,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) { { - LLViewerTexture* tex = NULL; + LLGLTexture* tex = NULL; if (mLocalTextureObject && mLocalTextureObject->getImage()) { tex = mLocalTextureObject->getImage(); @@ -1717,15 +1205,18 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { llinfos << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << llendl; } -// if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) +// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) { if( tex ) { bool no_alpha_test = getInfo()->mWriteAllChannels; LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0); - if (use_shaders && no_alpha_test) + if (no_alpha_test) { - gAlphaMaskProgram.setMinimumAlpha(0.f); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } } LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); @@ -1737,11 +1228,13 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) gGL.getTexUnit(0)->setTextureAddressMode(old_mode); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (use_shaders && no_alpha_test) + if (no_alpha_test) { - gAlphaMaskProgram.setMinimumAlpha(0.004f); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } } - } } // else @@ -1754,7 +1247,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { gGL.getTexUnit(0)->bind(tex, TRUE); @@ -1776,8 +1269,9 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) LLGLDisable no_alpha(GL_ALPHA_TEST); if (use_shaders) { - gAlphaMaskProgram.setMinimumAlpha(0.f); + gAlphaMaskProgram.setMinimumAlpha(0.000f); } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( net_color.mV ); gl_rect_2d_simple( width, height ); @@ -1834,7 +1328,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const { if( !getGlobalColor().empty() ) { - net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getInfo()->mGlobalColor ) ); + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); } else if (getInfo()->mFixedColor.mV[VW]) { @@ -1851,7 +1345,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const if( !getGlobalColor().empty() ) { - net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getGlobalColor() ) ); + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); return TRUE; } @@ -1876,7 +1370,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1901,7 +1395,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1929,8 +1423,15 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) addAlphaMask(data, originX, originY, width, height); } -BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) +static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks"); +void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render) { + if (!force_render && !hasMorph()) + { + lldebugs << "skipping renderMorphMasks for " << getUUID() << llendl; + return; + } + LLFastTimer t(FTM_RENDER_MORPH_MASKS); BOOL success = TRUE; llassert( !mParamAlphaList.empty() ); @@ -1966,6 +1467,11 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { LLTexLayerParamAlpha* param = *iter; success &= param->render( x, y, width, height ); + if (!success && !force_render) + { + lldebugs << "Failed to render param " << param->getID() << " ; skipping morph mask." << llendl; + return; + } } // Approximates a min() function @@ -1975,7 +1481,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if( tex && (tex->getComponents() == 4) ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1991,25 +1497,29 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } } - if( !getInfo()->mStaticImageFileName.empty() ) + if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { - if( (tex->getComponents() == 4) || - ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) + if( (tex->getComponents() == 4) || (tex->getComponents() == 1) ) { LLGLSNoAlphaTest gls_no_alpha_test; gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } + else + { + llwarns << "Skipping rendering of " << getInfo()->mStaticImageFileName + << "; expected 1 or 4 components." << llendl; + } } } // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); - if (layer_color.mV[VW] != 1.f) + if ( !is_approx_equal(layer_color.mV[VW], 1.f) ) { LLGLDisable no_alpha(GL_ALPHA_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -2044,7 +1554,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if (!alpha_data) { // clear out a slot if we have filled our cache - S32 max_cache_entries = getTexLayerSet()->getAvatar()->isSelf() ? 4 : 1; + S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; while ((S32)mAlphaCache.size() >= max_cache_entries) { alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry @@ -2057,17 +1567,17 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); } - getTexLayerSet()->getAvatar()->dirtyMesh(); + getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); mMorphMasksValid = TRUE; getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); } - - return success; } +static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask"); void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { + LLFastTimer t(FTM_ADD_ALPHA_MASK); S32 size = width * height; const U8* alphaData = getAlphaData(); if (!alphaData && hasAlphaParams()) @@ -2076,7 +1586,8 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 findNetColor( &net_color ); // TODO: eliminate need for layer morph mask valid flag invalidateMorphMasks(); - renderMorphMasks(originX, originY, width, height, net_color); + const bool force_render = false; + renderMorphMasks(originX, originY, width, height, net_color, force_render); alphaData = getAlphaData(); } if (alphaData) @@ -2085,7 +1596,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 { U8 curAlpha = data[i]; U16 resultAlpha = curAlpha; - resultAlpha *= (alphaData[i] + 1); + resultAlpha *= ( ((U16)alphaData[i]) + 1); resultAlpha = resultAlpha >> 8; data[i] = (U8)resultAlpha; } @@ -2110,7 +1621,7 @@ LLUUID LLTexLayer::getUUID() const LLUUID uuid; if( getInfo()->mLocalTexture != -1 ) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { uuid = mLocalTextureObject->getID(); @@ -2118,7 +1629,7 @@ LLUUID LLTexLayer::getUUID() const } if( !getInfo()->mStaticImageFileName.empty() ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { uuid = tex->getID(); @@ -2141,13 +1652,15 @@ LLUUID LLTexLayer::getUUID() const // * a texture entry index (TE) // * (optional) one or more alpha parameters (weighted alpha textures) //----------------------------------------------------------------------------- -LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set) : - LLTexLayerInterface(layer_set) +LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) : + LLTexLayerInterface(layer_set), + mAvatarAppearance( appearance ) { } LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) : - LLTexLayerInterface(layer) + LLTexLayerInterface(layer), + mAvatarAppearance(layer.getAvatarAppearance()) { } @@ -2168,18 +1681,17 @@ U32 LLTexLayerTemplate::updateWearableCache() const { mWearableCache.clear(); - S32 te = mInfo->mLocalTexture; - if (te == -1) + LLWearableType::EType wearable_type = getWearableType(); + if (LLWearableType::WT_INVALID == wearable_type) { //this isn't a cloneable layer return 0; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te); - U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); + U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type); U32 added = 0; for (U32 i = 0; i < num_wearables; i++) { - LLWearable* wearable = gAgentWearables.getWearable(wearable_type, i); + LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i); if (!wearable) { continue; @@ -2234,7 +1746,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const } if (layer) { - wearable->writeToAvatar(); + wearable->writeToAvatar(mAvatarAppearance); layer->setLTO(lto); success &= layer->render(x,y,width,height); } @@ -2341,7 +1853,7 @@ LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) return NULL; } -void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable) +void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable) { // initialize all texlayers with this texture type for this LTO for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) @@ -2408,8 +1920,10 @@ void LLTexLayerStaticImageList::deleteCachedImages() // Returns an LLImageTGA that contains the encoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TGA("getImageTGA"); LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) { + LLFastTimer t(FTM_LOAD_STATIC_TGA); const char *namekey = mImageNames.addString(file_name); image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); if( iter != mStaticImageListTGA.end() ) @@ -2436,9 +1950,11 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TEXTURE("getTexture"); +LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { - LLPointer<LLViewerTexture> tex; + LLFastTimer t(FTM_LOAD_STATIC_TEXTURE); + LLPointer<LLGLTexture> tex; const char *namekey = mImageNames.addString(file_name); texture_map_t::const_iterator iter = mStaticImageList.find(namekey); @@ -2448,17 +1964,24 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n } else { - tex = LLViewerTextureManager::getLocalTexture( FALSE ); + llassert(gTextureManagerBridgep); + tex = gTextureManagerBridgep->getLocalTexture( FALSE ); LLPointer<LLImageRaw> image_raw = new LLImageRaw; if( loadImageRaw( file_name, image_raw ) ) { if( (image_raw->getComponents() == 1) && is_mask ) { - // Note: these are static, unchanging images so it's ok to assume - // that once an image is a mask it's always a mask. - tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); + // Convert grayscale alpha masks from single channel into RGBA. + // Fill RGB with black to allow fixed function gl calls + // to match shader implementation. + LLPointer<LLImageRaw> alpha_image_raw = image_raw; + image_raw = new LLImageRaw(image_raw->getWidth(), + image_raw->getHeight(), + 4); + + image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black); } - tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL); + tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -2477,8 +2000,10 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n // Reads a .tga file, decodes it, and puts the decoded data in image_raw. // Returns TRUE if successful. +static LLFastTimer::DeclareTimer FTM_LOAD_IMAGE_RAW("loadImageRaw"); BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { + LLFastTimer t(FTM_LOAD_IMAGE_RAW); BOOL success = FALSE; std::string path; path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); @@ -2492,23 +2017,3 @@ BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLIma return success; } -const std::string LLTexLayerSetBuffer::dumpTextureInfo() const -{ - if (!isAgentAvatarValid()) return ""; - - const BOOL is_high_res = !mNeedsUpload; - const U32 num_low_res = mNumLowresUploads; - const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); - const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); - - std::string status = "CREATING "; - if (!uploadNeeded()) status = "DONE "; - if (uploadInProgress()) status = "UPLOADING"; - - std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", - status.c_str(), - is_high_res, num_low_res, - upload_time, - local_texture_info.c_str()); - return text; -} diff --git a/indra/newview/lltexlayer.h b/indra/llappearance/lltexlayer.h index 4f43547dae..959d6e499a 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,14 +28,15 @@ #define LL_LLTEXLAYER_H #include <deque> -#include "lldynamictexture.h" -#include "llvoavatardefines.h" +#include "llglslshader.h" +#include "llgltexture.h" +#include "llavatarappearancedefines.h" #include "lltexlayerparams.h" -class LLVOAvatar; -class LLVOAvatarSelf; +class LLAvatarAppearance; class LLImageTGA; class LLImageRaw; +class LLLocalTextureObject; class LLXmlTreeNode; class LLTexLayerSet; class LLTexLayerSetInfo; @@ -71,6 +72,8 @@ public: const LLTexLayerInfo* getInfo() const { return mInfo; } virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions + LLWearableType::EType getWearableType() const; + LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const; const std::string& getName() const; const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } @@ -88,6 +91,8 @@ public: ERenderPass getRenderPass() const; BOOL isVisibilityMask() const; + virtual void asLLSD(LLSD& sd) const {} + protected: const std::string& getGlobalColor() const; LLViewerVisualParam* getVisualParamPtr(S32 index) const; @@ -113,7 +118,7 @@ protected: class LLTexLayerTemplate : public LLTexLayerInterface { public: - LLTexLayerTemplate(LLTexLayerSet* const layer_set); + LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance); LLTexLayerTemplate(const LLTexLayerTemplate &layer); /*virtual*/ ~LLTexLayerTemplate(); /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); @@ -126,7 +131,9 @@ public: protected: U32 updateWearableCache() const; LLTexLayer* getLayer(U32 i) const; + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } private: + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. typedef std::vector<LLWearable*> wearable_cache_t; mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache }; @@ -153,17 +160,18 @@ public: BOOL findNetColor(LLColor4* color) const; /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); - BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color); + void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render); void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height); /*virtual*/ BOOL isInvisibleAlphaMask() const; void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } LLLocalTextureObject* getLTO() { return mLocalTextureObject; } + /*virtual*/ void asLLSD(LLSD& sd) const; + static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color); protected: LLUUID getUUID() const; -private: typedef std::map<U32, U8*> alpha_cache_t; alpha_cache_t mAlphaCache; LLLocalTextureObject* mLocalTextureObject; @@ -179,8 +187,14 @@ class LLTexLayerSet { friend class LLTexLayerSetBuffer; public: - LLTexLayerSet(LLVOAvatarSelf* const avatar); - ~LLTexLayerSet(); + LLTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLTexLayerSet(); + + LLTexLayerSetBuffer* getComposite(); + const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. + virtual void createComposite() = 0; + void destroyComposite(); + void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height); const LLTexLayerSetInfo* getInfo() const { return mInfo; } BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions @@ -189,45 +203,34 @@ public: void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false); BOOL isBodyRegion(const std::string& region) const; - LLTexLayerSetBuffer* getComposite(); - const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. - void requestUpdate(); - void requestUpload(); - void cancelUpload(); - void updateComposite(); - BOOL isLocalTextureDataAvailable() const; - BOOL isLocalTextureDataFinal() const; - void createComposite(); - void destroyComposite(); - void setUpdatesEnabled(BOOL b); - BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } - void deleteCaches(); - void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components); BOOL isMorphValid() const; + virtual void requestUpdate() = 0; void invalidateMorphMasks(); + void deleteCaches(); LLTexLayerInterface* findLayerByName(const std::string& name); - void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable); + void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable); - LLVOAvatarSelf* getAvatar() const { return mAvatar; } + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } const std::string getBodyRegionName() const; BOOL hasComposite() const { return (mComposite.notNull()); } - LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } - void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } + LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; } + void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } BOOL isVisible() const { return mIsVisible; } static BOOL sHasCaches; -private: + virtual void asLLSD(LLSD& sd) const; + +protected: typedef std::vector<LLTexLayerInterface *> layer_list_t; layer_list_t mLayerList; layer_list_t mMaskLayerList; LLPointer<LLTexLayerSetBuffer> mComposite; - LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer. - BOOL mUpdatesEnabled; + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. BOOL mIsVisible; - LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex; + LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex; const LLTexLayerSetInfo* mInfo; }; @@ -243,8 +246,10 @@ public: LLTexLayerSetInfo(); ~LLTexLayerSetInfo(); BOOL parseXml(LLXmlTreeNode* node); - void createVisualParams(LLVOAvatar *avatar); -private: + void createVisualParams(LLAvatarAppearance *appearance); + S32 getWidth() const { return mWidth; } + S32 getHeight() const { return mHeight; } +protected: std::string mBodyRegion; S32 mWidth; S32 mHeight; @@ -259,78 +264,27 @@ private: // // The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetBuffer : public LLViewerDynamicTexture +class LLTexLayerSetBuffer : public virtual LLRefCount { LOG_CLASS(LLTexLayerSetBuffer); public: - LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); + LLTexLayerSetBuffer(LLTexLayerSet* const owner); virtual ~LLTexLayerSetBuffer(); -public: - /*virtual*/ S8 getType() const; - BOOL isInitialized(void) const; - static void dumpTotalByteCount(); - const std::string dumpTextureInfo() const; - virtual void restoreGLTexture(); - virtual void destroyGLTexture(); protected: void pushProjection() const; void popProjection() const; -private: - LLTexLayerSet* const mTexLayerSet; - static S32 sGLByteCount; + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success) {} + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const = 0; + virtual S32 getCompositeOriginY() const = 0; + virtual S32 getCompositeWidth() const = 0; + virtual S32 getCompositeHeight() const = 0; + BOOL renderTexLayerSet(); - //-------------------------------------------------------------------- - // Render - //-------------------------------------------------------------------- -public: - /*virtual*/ BOOL needsRender(); -protected: - BOOL render(S32 x, S32 y, S32 width, S32 height); - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); - - //-------------------------------------------------------------------- - // Uploads - //-------------------------------------------------------------------- -public: - void requestUpload(); - void cancelUpload(); - BOOL uploadNeeded() const; // We need to upload a new texture - BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result - BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point - static void onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, LLExtStat ext_status); -protected: - BOOL isReadyToUpload() const; - void doUpload(); // Does a read back and upload. - void conditionalRestartUploadTimer(); -private: - BOOL mNeedsUpload; // Whether we need to send our baked textures to the server - U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server - BOOL mUploadPending; // Whether we have received back the new baked textures - LLUUID mUploadID; // The current upload process (null if none). - LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. - S32 mUploadFailCount; // Number of consecutive upload failures - LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. - - //-------------------------------------------------------------------- - // Updates - //-------------------------------------------------------------------- -public: - void requestUpdate(); - BOOL requestUpdateImmediate(); -protected: - BOOL isReadyToUpdate() const; - void doUpdate(); - void restartUpdateTimer(); -private: - BOOL mNeedsUpdate; // Whether we need to locally update our baked textures - U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures - LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. + LLTexLayerSet* const mTexLayerSet; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -342,7 +296,7 @@ class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList> public: LLTexLayerStaticImageList(); ~LLTexLayerStaticImageList(); - LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask); + LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask); LLImageTGA* getImageTGA(const std::string& file_name); void deleteCachedImages(); void dumpByteCount() const; @@ -350,7 +304,7 @@ protected: BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); private: LLStringTable mImageNames; - typedef std::map<const char*, LLPointer<LLViewerTexture> > texture_map_t; + typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t; texture_map_t mStaticImageList; typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t; image_tga_map_t mStaticImageListTGA; @@ -358,23 +312,4 @@ private: S32 mTGABytes; }; -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLBakedUploadData -// -// Used by LLTexLayerSetBuffer for a callback. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -struct LLBakedUploadData -{ - LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLTexLayerSet* layerset, - const LLUUID& id, - bool highest_res); - ~LLBakedUploadData() {} - const LLUUID mID; - const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer - LLTexLayerSet* mTexLayerSet; - const U64 mStartTime; // for measuring baked texture upload time - const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res -}; - #endif // LL_LLTEXLAYER_H diff --git a/indra/newview/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 8972827eff..6aae9a8cc1 100644 --- a/indra/newview/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -24,27 +24,28 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lltexlayerparams.h" -#include "llagentcamera.h" +#include "llavatarappearance.h" #include "llimagetga.h" +#include "llquantize.h" #include "lltexlayer.h" -#include "llvoavatarself.h" +#include "lltexturemanagerbridge.h" +#include "../llui/llui.h" #include "llwearable.h" -#include "llui.h" //----------------------------------------------------------------------------- // LLTexLayerParam //----------------------------------------------------------------------------- LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) : mTexLayer(layer), - mAvatar(NULL) + mAvatarAppearance(NULL) { if (mTexLayer != NULL) { - mAvatar = mTexLayer->getTexLayerSet()->getAvatar(); + mAvatarAppearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); } else { @@ -52,20 +53,21 @@ LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) : } } -LLTexLayerParam::LLTexLayerParam(LLVOAvatar *avatar) : - mTexLayer(NULL) +LLTexLayerParam::LLTexLayerParam(LLAvatarAppearance *appearance) : + mTexLayer(NULL), + mAvatarAppearance(appearance) { - mAvatar = avatar; } -BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar ) -{ +BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance) +{ LLViewerVisualParam::setInfo(info); - if (add_to_avatar) + if (add_to_appearance) { - mAvatar->addVisualParam( this); + mAvatarAppearance->addVisualParam( this); + this->setParamLocation(mAvatarAppearance->isSelf() ? LOC_AV_SELF : LOC_AV_OTHER); } return TRUE; @@ -96,7 +98,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) iter != sInstances.end(); iter++) { LLTexLayerParamAlpha* instance = *iter; - LLViewerTexture* tex = instance->mCachedProcessedTexture; + LLGLTexture* tex = instance->mCachedProcessedTexture; if (tex) { S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); @@ -120,8 +122,8 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer) : sInstances.push_front(this); } -LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLVOAvatar* avatar) : - LLTexLayerParam(avatar), +LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance) : + LLTexLayerParam(appearance), mCachedProcessedTexture(NULL), mNeedsCreateTexture(FALSE), mStaticImageInvalid(FALSE), @@ -173,13 +175,10 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) { mCurWeight = new_weight; - if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + if ((mAvatarAppearance->getSex() & getSex()) && + (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) - { - upload_bake = FALSE; - } - mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); + mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); mTexLayer->invalidateMorphMasks(); } } @@ -218,11 +217,11 @@ BOOL LLTexLayerParamAlpha::getSkip() const return TRUE; } - const LLVOAvatar *avatar = mTexLayer->getTexLayerSet()->getAvatar(); + const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight) { - F32 effective_weight = (avatar->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); if (is_approx_zero(effective_weight)) { return TRUE; @@ -230,7 +229,7 @@ BOOL LLTexLayerParamAlpha::getSkip() const } LLWearableType::EType type = (LLWearableType::EType)getWearableType(); - if ((type != LLWearableType::WT_INVALID) && !avatar->isWearingWearableType(type)) + if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type)) { return TRUE; } @@ -239,8 +238,10 @@ BOOL LLTexLayerParamAlpha::getSkip() const } +static LLFastTimer::DeclareTimer FTM_TEX_LAYER_PARAM_ALPHA("alpha render"); BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) { + LLFastTimer t(FTM_TEX_LAYER_PARAM_ALPHA); BOOL success = TRUE; if (!mTexLayer) @@ -248,7 +249,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) return success; } - F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatar()->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); BOOL weight_changed = effective_weight != mCachedEffectiveWeight; if (getSkip()) { @@ -290,12 +291,12 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) (mCachedProcessedTexture->getHeight() != image_tga_height) || (weight_changed)) { -// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl; mCachedEffectiveWeight = effective_weight; if (!mCachedProcessedTexture) { - mCachedProcessedTexture = LLViewerTextureManager::getLocalTexture(image_tga_width, image_tga_height, 1, FALSE); + llassert(gTextureManagerBridgep); + mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, FALSE); // We now have something in one of our caches LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE; @@ -308,6 +309,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) mStaticImageRaw = new LLImageRaw; mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight); mNeedsCreateTexture = TRUE; + lldebugs << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << llendl; } if (mCachedProcessedTexture) @@ -332,7 +334,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) // Don't keep the cache for other people's avatars // (It's not really a "cache" in that case, but the logic is the same) - if (!mAvatar->isSelf()) + if (!mAvatarAppearance->isSelf()) { mCachedProcessedTexture = NULL; } @@ -402,8 +404,8 @@ LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer) : { } -LLTexLayerParamColor::LLTexLayerParamColor(LLVOAvatar *avatar) : - LLTexLayerParam(avatar), +LLTexLayerParamColor::LLTexLayerParamColor(LLAvatarAppearance *appearance) : + LLTexLayerParam(appearance), mAvgDistortionVec(1.f, 1.f, 1.f) { } @@ -425,7 +427,7 @@ LLColor4 LLTexLayerParamColor::getNetColor() const llassert(info->mNumColors >= 1); - F32 effective_weight = (mAvatar && (mAvatar->getSex() & getSex())) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = (mAvatarAppearance && (mAvatarAppearance->getSex() & getSex())) ? mCurWeight : getDefaultWeight(); S32 index_last = info->mNumColors - 1; F32 scaled_weight = effective_weight * index_last; @@ -470,12 +472,12 @@ void LLTexLayerParamColor::setWeight(F32 weight, BOOL upload_bake) return; } - if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { onGlobalColorChanged(upload_bake); if (mTexLayer) { - mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); + mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); } } diff --git a/indra/newview/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h index c812199796..b38d28d3eb 100644 --- a/indra/newview/lltexlayerparams.h +++ b/indra/llappearance/lltexlayerparams.h @@ -27,14 +27,16 @@ #ifndef LL_LLTEXLAYERPARAMS_H #define LL_LLTEXLAYERPARAMS_H +#include "llpointer.h" +#include "v4color.h" #include "llviewervisualparam.h" +class LLAvatarAppearance; class LLImageRaw; class LLImageTGA; class LLTexLayer; class LLTexLayerInterface; -class LLViewerTexture; -class LLVOAvatar; +class LLGLTexture; class LLWearable; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -45,13 +47,13 @@ class LLTexLayerParam : public LLViewerVisualParam { public: LLTexLayerParam(LLTexLayerInterface *layer); - LLTexLayerParam(LLVOAvatar *avatar); - /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar ); + LLTexLayerParam(LLAvatarAppearance *appearance); + /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance); /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0; protected: LLTexLayerInterface* mTexLayer; - LLVOAvatar* mAvatar; + LLAvatarAppearance* mAvatarAppearance; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -63,7 +65,7 @@ class LLTexLayerParamAlpha : public LLTexLayerParam { public: LLTexLayerParamAlpha( LLTexLayerInterface* layer ); - LLTexLayerParamAlpha( LLVOAvatar* avatar ); + LLTexLayerParamAlpha( LLAvatarAppearance* appearance ); /*virtual*/ ~LLTexLayerParamAlpha(); void* operator new(size_t size) @@ -100,7 +102,7 @@ public: BOOL getMultiplyBlend() const; private: - LLPointer<LLViewerTexture> mCachedProcessedTexture; + LLPointer<LLGLTexture> mCachedProcessedTexture; LLPointer<LLImageTGA> mStaticImageTGA; LLPointer<LLImageRaw> mStaticImageRaw; BOOL mNeedsCreateTexture; @@ -153,7 +155,7 @@ public: }; LLTexLayerParamColor( LLTexLayerInterface* layer ); - LLTexLayerParamColor( LLVOAvatar* avatar ); + LLTexLayerParamColor( LLAvatarAppearance* appearance ); void* operator new(size_t size) { diff --git a/indra/newview/fmodwrapper.cpp b/indra/llappearance/lltexturemanagerbridge.cpp index 16f1d19a78..33f2185e4f 100644 --- a/indra/newview/fmodwrapper.cpp +++ b/indra/llappearance/lltexturemanagerbridge.cpp @@ -1,8 +1,8 @@ -/** - * @file fmodwrapper.cpp - * @brief dummy source file for building a shared library to wrap libfmod.a + /** + * @file lltexturemanagerbridge.cpp + * @brief Defined a null texture manager bridge. Applications must provide their own bridge implementaton. * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -24,14 +24,9 @@ * $/LicenseInfo$ */ -extern "C" -{ - void FSOUND_Init(void); -} +#include "lltexturemanagerbridge.h" + +// Define a null texture manager bridge. Applications must provide their own bridge implementaton. +LLTextureManagerBridge* gTextureManagerBridgep = NULL; + -void* fmodwrapper(void) -{ - // When building the fmodwrapper library, the linker doesn't seem to want to bring in libfmod.a unless I explicitly - // reference at least one symbol in the library. This seemed like the simplest way. - return (void*)&FSOUND_Init; -} diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h new file mode 100644 index 0000000000..4b814b522d --- /dev/null +++ b/indra/llappearance/lltexturemanagerbridge.h @@ -0,0 +1,46 @@ +/** + * @file lltexturemanagerbridge.h + * @brief Bridge to an application-specific texture manager. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_TEXTUREMANAGERBRIDGE_H +#define LL_TEXTUREMANAGERBRIDGE_H + +#include "llavatarappearancedefines.h" +#include "llpointer.h" +#include "llgltexture.h" + +// Abstract bridge interface +class LLTextureManagerBridge +{ +public: + virtual LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; + virtual LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; + virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0; +}; + +extern LLTextureManagerBridge* gTextureManagerBridgep; + +#endif // LL_TEXTUREMANAGERBRIDGE_H + diff --git a/indra/newview/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp index f0cf9b7692..cc81bcf118 100644 --- a/indra/newview/llviewervisualparam.cpp +++ b/indra/llappearance/llviewervisualparam.cpp @@ -27,11 +27,10 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "llviewervisualparam.h" #include "llxmltree.h" -#include "llui.h" #include "llwearable.h" //----------------------------------------------------------------------------- diff --git a/indra/newview/llviewervisualparam.h b/indra/llappearance/llviewervisualparam.h index 2826e6c316..2826e6c316 100644 --- a/indra/newview/llviewervisualparam.h +++ b/indra/llappearance/llviewervisualparam.h diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp new file mode 100644 index 0000000000..d86a460511 --- /dev/null +++ b/indra/llappearance/llwearable.cpp @@ -0,0 +1,781 @@ +/** + * @file llwearable.cpp + * @brief LLWearable class implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llavatarappearance.h" +#include "lllocaltextureobject.h" +#include "lltexlayer.h" +#include "lltexturemanagerbridge.h" +#include "llvisualparam.h" +#include "llavatarappearancedefines.h" +#include "llwearable.h" + +using namespace LLAvatarAppearanceDefines; + +// static +S32 LLWearable::sCurrentDefinitionVersion = 1; + +// Private local functions +static std::string terse_F32_to_string(F32 f); + +// virtual +LLWearable::~LLWearable() +{ +} + +const std::string& LLWearable::getTypeLabel() const +{ + return LLWearableType::getTypeLabel(mType); +} + +const std::string& LLWearable::getTypeName() const +{ + return LLWearableType::getTypeName(mType); +} + +LLAssetType::EType LLWearable::getAssetType() const +{ + return LLWearableType::getAssetType(mType); +} + +BOOL LLWearable::exportFile(LLFILE* fp) const +{ + llofstream ofs(fp); + return exportStream(ofs); +} + +// virtual +BOOL LLWearable::exportStream( std::ostream& output_stream ) const +{ + if (!output_stream.good()) return FALSE; + + // header and version + output_stream << "LLWearable version " << mDefinitionVersion << "\n"; + // name + output_stream << mName << "\n"; + // description + output_stream << mDescription << "\n"; + + // permissions + if( !mPermissions.exportLegacyStream( output_stream ) ) + { + return FALSE; + } + + // sale info + if( !mSaleInfo.exportLegacyStream( output_stream ) ) + { + return FALSE; + } + + // wearable type + output_stream << "type " << (S32) getType() << "\n"; + + // parameters + output_stream << "parameters " << mVisualParamIndexMap.size() << "\n"; + + for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); + iter != mVisualParamIndexMap.end(); + ++iter) + { + S32 param_id = iter->first; + const LLVisualParam* param = iter->second; + F32 param_weight = param->getWeight(); + output_stream << param_id << " " << terse_F32_to_string( param_weight ) << "\n"; + } + + // texture entries + output_stream << "textures " << mTEMap.size() << "\n"; + + for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) + { + S32 te = iter->first; + const LLUUID& image_id = iter->second->getID(); + output_stream << te << " " << image_id << "\n"; + } + return TRUE; +} + +void LLWearable::createVisualParams(LLAvatarAppearance *avatarp) +{ + for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) avatarp->getNextVisualParam()) + { + if (param->getWearableType() == mType) + { + LLVisualParam *clone_param = param->cloneParam(this); + clone_param->setParamLocation(LOC_UNKNOWN); + clone_param->setParamLocation(LOC_WEARABLE); + addVisualParam(clone_param); + } + } + + // resync driver parameters to point to the newly cloned driven parameters + for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); + param_iter != mVisualParamIndexMap.end(); + ++param_iter) + { + LLVisualParam* param = param_iter->second; + LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; + // need this line to disambiguate between versions of LLCharacter::getVisualParam() + LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; + param->resetDrivenParams(); + if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) + { + if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true)) + { + llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; + continue; + } + } + } +} + +void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp) +{ + LLTexLayerSet *layer_set = NULL; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + + layer_set = avatarp->getAvatarLayerSet(baked_index); + } + + if (layer_set) + { + layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); + } + else + { + llerrs << "could not find layerset for LTO in wearable!" << llendl; + } +} + +LLWearable::EImportResult LLWearable::importFile(LLFILE* fp, LLAvatarAppearance* avatarp ) +{ + llifstream ifs(fp); + return importStream(ifs, avatarp); +} + +// virtual +LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ) +{ + // *NOTE: changing the type or size of this buffer will require + // changes in the fscanf() code below. + // We are using a local max buffer size here to avoid issues + // if MAX_STRING size changes. + const U32 PARSE_BUFFER_SIZE = 2048; + char buffer[PARSE_BUFFER_SIZE]; /* Flawfinder: ignore */ + char uuid_buffer[37]; /* Flawfinder: ignore */ + + // This data is being generated on the viewer. + // Impose some sane limits on parameter and texture counts. + const S32 MAX_WEARABLE_ASSET_TEXTURES = 100; + const S32 MAX_WEARABLE_ASSET_PARAMETERS = 1000; + + if(!avatarp) + { + return LLWearable::FAILURE; + } + + // read header and version + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Failed to read wearable asset input stream." << llendl; + return LLWearable::FAILURE; + } + if ( 1 != sscanf( /* Flawfinder: ignore */ + buffer, + "LLWearable version %d\n", + &mDefinitionVersion ) ) + { + return LLWearable::BAD_HEADER; + } + + // Hack to allow wearables with definition version 24 to still load. + // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 + // the extra check for version == 24 can be removed before release, once internal testers + // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that + // these wearables get re-saved with version definition 22. + if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) + { + llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; + return LLWearable::FAILURE; + } + + // name may be empty + if (!input_stream.good()) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading name" << llendl; + return LLWearable::FAILURE; + } + input_stream.getline(buffer, PARSE_BUFFER_SIZE); + mName = buffer; + + // description may be empty + if (!input_stream.good()) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading description" << llendl; + return LLWearable::FAILURE; + } + input_stream.getline(buffer, PARSE_BUFFER_SIZE); + mDescription = buffer; + + // permissions may have extra empty lines before the correct line + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading permissions" << llendl; + return LLWearable::FAILURE; + } + S32 perm_version = -1; + if ( 1 != sscanf( buffer, " permissions %d\n", &perm_version ) || + perm_version != 0 ) + { + llwarns << "Bad Wearable asset: missing valid permissions" << llendl; + return LLWearable::FAILURE; + } + if( !mPermissions.importLegacyStream( input_stream ) ) + { + return LLWearable::FAILURE; + } + + // sale info + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading sale info" << llendl; + return LLWearable::FAILURE; + } + S32 sale_info_version = -1; + if ( 1 != sscanf( buffer, " sale_info %d\n", &sale_info_version ) || + sale_info_version != 0 ) + { + llwarns << "Bad Wearable asset: missing valid sale_info" << llendl; + return LLWearable::FAILURE; + } + // Sale info used to contain next owner perm. It is now in the + // permissions. Thus, we read that out, and fix legacy + // objects. It's possible this op would fail, but it should pick + // up the vast majority of the tasks. + BOOL has_perm_mask = FALSE; + U32 perm_mask = 0; + if( !mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask) ) + { + return LLWearable::FAILURE; + } + if(has_perm_mask) + { + // fair use fix. + if(!(perm_mask & PERM_COPY)) + { + perm_mask |= PERM_TRANSFER; + } + mPermissions.setMaskNext(perm_mask); + } + + // wearable type + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading type" << llendl; + return LLWearable::FAILURE; + } + S32 type = -1; + if ( 1 != sscanf( buffer, "type %d\n", &type ) ) + { + llwarns << "Bad Wearable asset: bad type" << llendl; + return LLWearable::FAILURE; + } + if( 0 <= type && type < LLWearableType::WT_COUNT ) + { + setType((LLWearableType::EType)type, avatarp); + } + else + { + mType = LLWearableType::WT_COUNT; + llwarns << "Bad Wearable asset: bad type #" << type << llendl; + return LLWearable::FAILURE; + } + + // parameters header + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading parameters header" << llendl; + return LLWearable::FAILURE; + } + S32 num_parameters = -1; + if ( 1 != sscanf( buffer, "parameters %d\n", &num_parameters ) ) + { + llwarns << "Bad Wearable asset: missing parameters block" << llendl; + return LLWearable::FAILURE; + } + if ( num_parameters > MAX_WEARABLE_ASSET_PARAMETERS ) + { + llwarns << "Bad Wearable asset: too many parameters, " + << num_parameters << llendl; + return LLWearable::FAILURE; + } + if( num_parameters != mVisualParamIndexMap.size() ) + { + llwarns << "Wearable parameter mismatch. Reading in " + << num_parameters << " from file, but created " + << mVisualParamIndexMap.size() + << " from avatar parameters. type: " + << getType() << llendl; + } + + // parameters + S32 i; + for( i = 0; i < num_parameters; i++ ) + { + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading parameter #" << i << llendl; + return LLWearable::FAILURE; + } + S32 param_id = 0; + F32 param_weight = 0.f; + if ( 2 != sscanf( buffer, "%d %f\n", ¶m_id, ¶m_weight ) ) + { + llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl; + return LLWearable::FAILURE; + } + mSavedVisualParamMap[param_id] = param_weight; + } + + // textures header + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading textures header" << i << llendl; + return LLWearable::FAILURE; + } + S32 num_textures = -1; + if ( 1 != sscanf( buffer, "textures %d\n", &num_textures) ) + { + llwarns << "Bad Wearable asset: missing textures block" << llendl; + return LLWearable::FAILURE; + } + if ( num_textures > MAX_WEARABLE_ASSET_TEXTURES ) + { + llwarns << "Bad Wearable asset: too many textures, " + << num_textures << llendl; + return LLWearable::FAILURE; + } + + // textures + for( i = 0; i < num_textures; i++ ) + { + if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE)) + { + llwarns << "Bad Wearable asset: early end of input stream " + << "while reading textures #" << i << llendl; + return LLWearable::FAILURE; + } + S32 te = 0; + if ( 2 != sscanf( /* Flawfinder: ignore */ + buffer, + "%d %36s\n", + &te, uuid_buffer) ) + { + llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; + return LLWearable::FAILURE; + } + + if( !LLUUID::validate( uuid_buffer ) ) + { + llwarns << "Bad Wearable asset: bad texture uuid: " + << uuid_buffer << llendl; + return LLWearable::FAILURE; + } + LLUUID id = LLUUID(uuid_buffer); + LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id ); + if( mTEMap.find(te) != mTEMap.end() ) + { + delete mTEMap[te]; + } + if( mSavedTEMap.find(te) != mSavedTEMap.end() ) + { + delete mSavedTEMap[te]; + } + + LLUUID textureid(uuid_buffer); + mTEMap[te] = new LLLocalTextureObject(image, textureid); + mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); + createLayers(te, avatarp); + } + + // copy all saved param values to working params + revertValues(); + + return LLWearable::SUCCESS; +} + +BOOL LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size) +{ + if (!input_stream.good()) + { + return FALSE; + } + + do + { + input_stream.getline(buffer, buffer_size); + } + while (input_stream.good() && buffer[0]=='\0'); + + return (buffer[0] != '\0'); +} + + +void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp) +{ + mType = type; + createVisualParams(avatarp); +} + + +LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) +{ + te_map_t::iterator iter = mTEMap.find(index); + if( iter != mTEMap.end() ) + { + LLLocalTextureObject* lto = iter->second; + return lto; + } + return NULL; +} + +const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const +{ + te_map_t::const_iterator iter = mTEMap.find(index); + if( iter != mTEMap.end() ) + { + const LLLocalTextureObject* lto = iter->second; + return lto; + } + return NULL; +} + +std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq() +{ + std::vector<LLLocalTextureObject*> result; + + for(te_map_t::const_iterator iter = mTEMap.begin(); + iter != mTEMap.end(); iter++) + { + LLLocalTextureObject* lto = iter->second; + result.push_back(lto); + } + + return result; +} + +void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) +{ + if( mTEMap.find(index) != mTEMap.end() ) + { + mTEMap.erase(index); + } + mTEMap[index] = new LLLocalTextureObject(lto); +} + +void LLWearable::revertValues() +{ + // FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance. + + //update saved settings so wearable is no longer dirty + // non-driver params first + for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) + { + S32 id = iter->first; + F32 value = iter->second; + LLVisualParam *param = getVisualParam(id); + if(param && !dynamic_cast<LLDriverParam*>(param) ) + { + setVisualParamWeight(id, value, TRUE); + } + } + + //then driver params + for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) + { + S32 id = iter->first; + F32 value = iter->second; + LLVisualParam *param = getVisualParam(id); + if(param && dynamic_cast<LLDriverParam*>(param) ) + { + setVisualParamWeight(id, value, TRUE); + } + } + + // make sure that saved values are sane + for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) + { + S32 id = iter->first; + LLVisualParam *param = getVisualParam(id); + if( param ) + { + mSavedVisualParamMap[id] = param->getWeight(); + } + } + + syncImages(mSavedTEMap, mTEMap); +} + +void LLWearable::saveValues() +{ + //update saved settings so wearable is no longer dirty + mSavedVisualParamMap.clear(); + for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter) + { + S32 id = iter->first; + LLVisualParam *wearable_param = iter->second; + F32 value = wearable_param->getWeight(); + mSavedVisualParamMap[id] = value; + } + + // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) + syncImages(mTEMap, mSavedTEMap); +} + +void LLWearable::syncImages(te_map_t &src, te_map_t &dst) +{ + // Deep copy of src (copies only those tes that are current, filling in defaults where needed) + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator iter = src.find(te); + LLUUID image_id; + LLGLTexture *image = NULL; + LLLocalTextureObject *lto = NULL; + if(iter != src.end()) + { + // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map. + lto = iter->second; + image = lto->getImage(); + image_id = lto->getID(); + } + else + { + // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map. + image_id = getDefaultTextureImageID((ETextureIndex) te); + image = gTextureManagerBridgep->getFetchedTexture( image_id ); + } + + if( dst.find(te) != dst.end() ) + { + // there's already an entry in the destination map for the texture. Just update its values. + dst[te]->setImage(image); + dst[te]->setID(image_id); + } + else + { + // no entry found in the destination map, we need to create a new Local Texture Object + dst[te] = new LLLocalTextureObject(image, image_id); + } + + if( lto ) + { + // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map. + dst[te]->setBakedReady(lto->getBakedReady()); + dst[te]->setDiscard(lto->getDiscard()); + } + } + } +} + +void LLWearable::destroyTextures() +{ + for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter ) + { + LLLocalTextureObject *lto = iter->second; + delete lto; + } + mTEMap.clear(); + for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter ) + { + LLLocalTextureObject *lto = iter->second; + delete lto; + } + mSavedTEMap.clear(); +} + +void LLWearable::addVisualParam(LLVisualParam *param) +{ + if( mVisualParamIndexMap[param->getID()] ) + { + delete mVisualParamIndexMap[param->getID()]; + } + param->setIsDummy(FALSE); + param->setParamLocation(LOC_WEARABLE); + mVisualParamIndexMap[param->getID()] = param; + mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); +} + + +void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake) +{ + if( is_in_map(mVisualParamIndexMap, param_index ) ) + { + LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; + wearable_param->setWeight(value, upload_bake); + } + else + { + llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; + } +} + +F32 LLWearable::getVisualParamWeight(S32 param_index) const +{ + if( is_in_map(mVisualParamIndexMap, param_index ) ) + { + const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; + return wearable_param->getWeight(); + } + else + { + llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; + } + return (F32)-1.0; +} + +LLVisualParam* LLWearable::getVisualParam(S32 index) const +{ + visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); + return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; +} + + +void LLWearable::getVisualParams(visual_param_vec_t &list) +{ + visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); + visual_param_index_map_t::iterator end = mVisualParamIndexMap.end(); + + // add all visual params to the passed-in vector + for( ; iter != end; ++iter ) + { + list.push_back(iter->second); + } +} + +void LLWearable::animateParams(F32 delta, BOOL upload_bake) +{ + for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); + iter != mVisualParamIndexMap.end(); + ++iter) + { + LLVisualParam *param = (LLVisualParam*) iter->second; + param->animate(delta, upload_bake); + } +} + +LLColor4 LLWearable::getClothesColor(S32 te) const +{ + LLColor4 color; + U32 param_name[3]; + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) + { + for( U8 index = 0; index < 3; index++ ) + { + color.mV[index] = getVisualParamWeight(param_name[index]); + } + } + return color; +} + +void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) +{ + U32 param_name[3]; + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) + { + for( U8 index = 0; index < 3; index++ ) + { + setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake); + } + } +} + +void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp) +{ + if (!avatarp) return; + + // Pull params + for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() ) + { + // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the + // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way. + if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) ) + { + S32 param_id = param->getID(); + F32 weight = getVisualParamWeight(param_id); + + avatarp->setVisualParamWeight( param_id, weight, FALSE ); + } + } +} + + +std::string terse_F32_to_string(F32 f) +{ + std::string r = llformat("%.2f", f); + S32 len = r.length(); + + // "1.20" -> "1.2" + // "24.00" -> "24." + while (len > 0 && ('0' == r[len - 1])) + { + r.erase(len-1, 1); + len--; + } + if ('.' == r[len - 1]) + { + // "24." -> "24" + r.erase(len-1, 1); + } + else if (('-' == r[0]) && ('0' == r[1])) + { + // "-0.59" -> "-.59" + r.erase(1, 1); + } + else if ('0' == r[0]) + { + // "0.59" -> ".59" + r.erase(0, 1); + } + return r; +} + diff --git a/indra/newview/llwearable.h b/indra/llappearance/llwearable.h index 3d8c53a755..6f5a1e14e8 100644 --- a/indra/newview/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -27,31 +27,25 @@ #ifndef LL_LLWEARABLE_H #define LL_LLWEARABLE_H -#include "lluuid.h" -#include "llstring.h" +#include "llavatarappearancedefines.h" +#include "llextendedstatus.h" #include "llpermissions.h" #include "llsaleinfo.h" -#include "llassetstorage.h" #include "llwearabletype.h" -#include "llfile.h" #include "lllocaltextureobject.h" -class LLViewerInventoryItem; +class LLMD5; class LLVisualParam; class LLTexGlobalColorInfo; class LLTexGlobalColor; +class LLAvatarAppearance; +// Abstract class. class LLWearable { - friend class LLWearableList; - //-------------------------------------------------------------------- // Constructors and destructors //-------------------------------------------------------------------- -private: - // Private constructors used by LLWearableList - LLWearable(const LLTransactionID& transactionID); - LLWearable(const LLAssetID& assetID); public: virtual ~LLWearable(); @@ -59,11 +53,8 @@ public: // Accessors //-------------------------------------------------------------------- public: - const LLUUID& getItemID() const; - const LLAssetID& getAssetID() const { return mAssetID; } - const LLTransactionID& getTransactionID() const { return mTransactionID; } - LLWearableType::EType getType() const { return mType; } - void setType(LLWearableType::EType type); + LLWearableType::EType getType() const { return mType; } + void setType(LLWearableType::EType type, LLAvatarAppearance *avatarp); const std::string& getName() const { return mName; } void setName(const std::string& name) { mName = name; } const std::string& getDescription() const { return mDescription; } @@ -77,32 +68,26 @@ public: LLAssetType::EType getAssetType() const; S32 getDefinitionVersion() const { return mDefinitionVersion; } void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; } + static S32 getCurrentDefinitionVersion() { return LLWearable::sCurrentDefinitionVersion; } public: typedef std::vector<LLVisualParam*> visual_param_vec_t; - BOOL isDirty() const; - BOOL isOldVersion() const; - - void writeToAvatar(); - void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); } - static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ); + virtual void writeToAvatar(LLAvatarAppearance* avatarp); + enum EImportResult + { + FAILURE = 0, + SUCCESS, + BAD_HEADER + }; BOOL exportFile(LLFILE* file) const; - BOOL importFile(LLFILE* file); - - void setParamsToDefaults(); - void setTexturesToDefaults(); - - void saveNewAsset() const; - static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status ); - - void copyDataFrom(const LLWearable* src); + EImportResult importFile(LLFILE* file, LLAvatarAppearance* avatarp ); + virtual BOOL exportStream( std::ostream& output_stream ) const; + virtual EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ); static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } - - friend std::ostream& operator<<(std::ostream &s, const LLWearable &w); - void setItemID(const LLUUID& item_id); + virtual LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const = 0; LLLocalTextureObject* getLocalTextureObject(S32 index); const LLLocalTextureObject* getLocalTextureObject(S32 index) const; @@ -110,7 +95,6 @@ public: void setLocalTextureObject(S32 index, LLLocalTextureObject <o); void addVisualParam(LLVisualParam *param); - void setVisualParams(); void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake); F32 getVisualParamWeight(S32 index) const; LLVisualParam* getVisualParam(S32 index) const; @@ -120,27 +104,22 @@ public: LLColor4 getClothesColor(S32 te) const; void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ); - void revertValues(); - void saveValues(); - void pullCrossWearableValues(); + virtual void revertValues(); + virtual void saveValues(); - BOOL isOnTop() const; + // Something happened that requires the wearable to be updated (e.g. worn/unworn). + virtual void setUpdated() const = 0; - // Something happened that requires the wearable's label to be updated (e.g. worn/unworn). - void setLabelUpdated() const; + // Update the baked texture hash. + virtual void addToBakedTextureHash(LLMD5& hash) const = 0; - // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem, - // not the wearable asset itself. - void refreshName(); - -private: +protected: typedef std::map<S32, LLLocalTextureObject*> te_map_t; - typedef std::map<S32, LLVisualParam *> visual_param_index_map_t; - - void createLayers(S32 te); - void createVisualParams(); void syncImages(te_map_t &src, te_map_t &dst); - void destroyTextures(); + void destroyTextures(); + void createVisualParams(LLAvatarAppearance *avatarp); + void createLayers(S32 te, LLAvatarAppearance *avatarp); + BOOL getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size); static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created. @@ -148,18 +127,16 @@ private: std::string mDescription; LLPermissions mPermissions; LLSaleInfo mSaleInfo; - LLAssetID mAssetID; - LLTransactionID mTransactionID; LLWearableType::EType mType; typedef std::map<S32, F32> param_map_t; param_map_t mSavedVisualParamMap; // last saved version of visual params + typedef std::map<S32, LLVisualParam *> visual_param_index_map_t; visual_param_index_map_t mVisualParamIndexMap; te_map_t mTEMap; // maps TE to LocalTextureObject te_map_t mSavedTEMap; // last saved version of TEMap - LLUUID mItemID; // ID of the inventory item in the agent's inventory }; #endif // LL_LLWEARABLE_H diff --git a/indra/llappearance/llwearabledata.cpp b/indra/llappearance/llwearabledata.cpp new file mode 100644 index 0000000000..68fdcca782 --- /dev/null +++ b/indra/llappearance/llwearabledata.cpp @@ -0,0 +1,360 @@ +/** + * @file llwearabledata.cpp + * @brief LLWearableData class implementation + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llwearabledata.h" + +#include "llavatarappearance.h" +#include "llavatarappearancedefines.h" +#include "lldriverparam.h" +#include "llmd5.h" + +LLWearableData::LLWearableData() : + mAvatarAppearance(NULL) +{ +} + +// virtual +LLWearableData::~LLWearableData() +{ +} + +using namespace LLAvatarAppearanceDefines; + +LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) +{ + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return NULL; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + return NULL; + } + else + { + return wearable_vec[index]; + } +} + +void LLWearableData::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable) +{ + LLWearable *old_wearable = getWearable(type,index); + if (!old_wearable) + { + pushWearable(type,wearable); + return; + } + + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + llwarns << "invalid type, type " << type << " index " << index << llendl; + return; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + llwarns << "invalid index, type " << type << " index " << index << llendl; + } + else + { + wearable_vec[index] = wearable; + old_wearable->setUpdated(); + const BOOL removed = FALSE; + wearableUpdated(wearable, removed); + } +} + +U32 LLWearableData::pushWearable(const LLWearableType::EType type, + LLWearable *wearable, + bool trigger_updated /* = true */) +{ + if (wearable == NULL) + { + // no null wearables please! + llwarns << "Null wearable sent for type " << type << llendl; + return MAX_CLOTHING_PER_TYPE; + } + if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE) + { + mWearableDatas[type].push_back(wearable); + if (trigger_updated) + { + const BOOL removed = FALSE; + wearableUpdated(wearable, removed); + } + return mWearableDatas[type].size()-1; + } + return MAX_CLOTHING_PER_TYPE; +} + +// virtual +void LLWearableData::wearableUpdated(LLWearable *wearable, BOOL removed) +{ + wearable->setUpdated(); + // FIXME DRANO avoid updating params via wearables when rendering server-baked appearance. +#if 0 + if (mAvatarAppearance->isUsingServerBakes() && !mAvatarAppearance->isUsingLocalAppearance()) + { + return; + } +#endif + if (!removed) + { + pullCrossWearableValues(wearable->getType()); + } +} + +void LLWearableData::popWearable(LLWearable *wearable) +{ + if (wearable == NULL) + { + // nothing to do here. move along. + return; + } + + U32 index = getWearableIndex(wearable); + const LLWearableType::EType type = wearable->getType(); + + if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type)) + { + popWearable(type, index); + } +} + +void LLWearableData::popWearable(const LLWearableType::EType type, U32 index) +{ + LLWearable *wearable = getWearable(type, index); + if (wearable) + { + mWearableDatas[type].erase(mWearableDatas[type].begin() + index); + const BOOL removed = TRUE; + wearableUpdated(wearable, removed); + } +} + +void LLWearableData::clearWearableType(const LLWearableType::EType type) +{ + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return; + } + wearableentry_vec_t& wearable_vec = wearable_iter->second; + wearable_vec.clear(); +} + +bool LLWearableData::swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b) +{ + wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return false; + } + + wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (0 > index_a || index_a >= wearable_vec.size()) return false; + if (0 > index_b || index_b >= wearable_vec.size()) return false; + + LLWearable* wearable = wearable_vec[index_a]; + wearable_vec[index_a] = wearable_vec[index_b]; + wearable_vec[index_b] = wearable; + return true; +} + +void LLWearableData::pullCrossWearableValues(const LLWearableType::EType type) +{ + llassert(mAvatarAppearance); + // scan through all of the avatar's visual parameters + for (LLViewerVisualParam* param = (LLViewerVisualParam*) mAvatarAppearance->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) mAvatarAppearance->getNextVisualParam()) + { + if( param ) + { + LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param); + if(driver_param) + { + // parameter is a driver parameter, have it update its cross-driven params + driver_param->updateCrossDrivenParams(type); + } + } + } +} + + +U32 LLWearableData::getWearableIndex(const LLWearable *wearable) const +{ + if (wearable == NULL) + { + return MAX_CLOTHING_PER_TYPE; + } + + const LLWearableType::EType type = wearable->getType(); + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + llwarns << "tried to get wearable index with an invalid type!" << llendl; + return MAX_CLOTHING_PER_TYPE; + } + const wearableentry_vec_t& wearable_vec = wearable_iter->second; + for(U32 index = 0; index < wearable_vec.size(); index++) + { + if (wearable_vec[index] == wearable) + { + return index; + } + } + + return MAX_CLOTHING_PER_TYPE; +} + +BOOL LLWearableData::isOnTop(LLWearable* wearable) const +{ + if (!wearable) return FALSE; + const LLWearableType::EType type = wearable->getType(); + return ( getTopWearable(type) == wearable ); +} + +const LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) const +{ + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return NULL; + } + const wearableentry_vec_t& wearable_vec = wearable_iter->second; + if (index>=wearable_vec.size()) + { + return NULL; + } + else + { + return wearable_vec[index]; + } +} + +LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) +{ + U32 count = getWearableCount(type); + if ( count == 0) + { + return NULL; + } + + return getWearable(type, count-1); +} + +const LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) const +{ + U32 count = getWearableCount(type); + if ( count == 0) + { + return NULL; + } + + return getWearable(type, count-1); +} + +LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) +{ + if (getWearableCount(type) == 0) + { + return NULL; + } + + return getWearable(type, 0); +} + +const LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) const +{ + if (getWearableCount(type) == 0) + { + return NULL; + } + + return getWearable(type, 0); +} + +U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const +{ + wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); + if (wearable_iter == mWearableDatas.end()) + { + return 0; + } + const wearableentry_vec_t& wearable_vec = wearable_iter->second; + return wearable_vec.size(); +} + +U32 LLWearableData::getWearableCount(const U32 tex_index) const +{ + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index); + return getWearableCount(wearable_type); +} + +LLUUID LLWearableData::computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, + BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache +{ + LLUUID hash_id; + bool hash_computed = false; + LLMD5 hash; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); + + for (U8 i=0; i < baked_dict->mWearables.size(); i++) + { + const LLWearableType::EType baked_type = baked_dict->mWearables[i]; + const U32 num_wearables = getWearableCount(baked_type); + for (U32 index = 0; index < num_wearables; ++index) + { + const LLWearable* wearable = getWearable(baked_type,index); + if (wearable) + { + wearable->addToBakedTextureHash(hash); + hash_computed = true; + } + } + } + if (hash_computed) + { + hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES); + + if (!generate_valid_hash) + { + invalidateBakedTextureHash(hash); + } + hash.finalize(); + hash.raw_digest(hash_id.mData); + } + + return hash_id; +} + + diff --git a/indra/llappearance/llwearabledata.h b/indra/llappearance/llwearabledata.h new file mode 100644 index 0000000000..03bd179f25 --- /dev/null +++ b/indra/llappearance/llwearabledata.h @@ -0,0 +1,109 @@ +/** + * @file llwearabledata.h + * @brief LLWearableData class header file + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_WEARABLEDATA_H +#define LL_WEARABLEDATA_H + +#include "llavatarappearancedefines.h" +#include "llwearable.h" +#include "llerror.h" + +class LLAvatarAppearance; + +class LLWearableData +{ + // *TODO: Figure out why this is causing compile error. + //LOG_CLASS(LLWearableData); + + //-------------------------------------------------------------------- + // Constructors / destructors / Initializers + //-------------------------------------------------------------------- +public: + LLWearableData(); + virtual ~LLWearableData(); + + void setAvatarAppearance(LLAvatarAppearance* appearance) { mAvatarAppearance = appearance; } + +protected: + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- +public: + LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); + const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; + LLWearable* getTopWearable(const LLWearableType::EType type); + const LLWearable* getTopWearable(const LLWearableType::EType type) const; + LLWearable* getBottomWearable(const LLWearableType::EType type); + const LLWearable* getBottomWearable(const LLWearableType::EType type) const; + U32 getWearableCount(const LLWearableType::EType type) const; + U32 getWearableCount(const U32 tex_index) const; + U32 getWearableIndex(const LLWearable *wearable) const; + + BOOL isOnTop(LLWearable* wearable) const; + + static const U32 MAX_CLOTHING_PER_TYPE = 5; + + //-------------------------------------------------------------------- + // Setters + //-------------------------------------------------------------------- +protected: + // Low-level data structure setter - public access is via setWearableItem, etc. + void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable); + U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable, + bool trigger_updated = true); + virtual void wearableUpdated(LLWearable *wearable, BOOL removed); + void popWearable(LLWearable *wearable); + void popWearable(const LLWearableType::EType type, U32 index); + void clearWearableType(const LLWearableType::EType type); + bool swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b); + +private: + void pullCrossWearableValues(const LLWearableType::EType type); + + //-------------------------------------------------------------------- + // Server Communication + //-------------------------------------------------------------------- +public: + LLUUID computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, + BOOL generate_valid_hash = TRUE); +protected: + virtual void invalidateBakedTextureHash(LLMD5& hash) const {} + + //-------------------------------------------------------------------- + // Member variables + //-------------------------------------------------------------------- +protected: + LLAvatarAppearance* mAvatarAppearance; + typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts) + typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type + wearableentry_map_t mWearableDatas; + +}; + + + +#endif // LL_WEARABLEDATA_H + diff --git a/indra/newview/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index c090ab5c3d..618e2a1941 100644 --- a/indra/newview/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -24,23 +24,35 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "llwearabletype.h" -#include "llinventoryfunctions.h" -#include "lltrans.h" +#include "llinventorytype.h" + +static LLTranslationBridge* sTrans = NULL; + +// static +void LLWearableType::initClass(LLTranslationBridge* trans) +{ + sTrans = trans; +} + +void LLWearableType::cleanupClass() +{ + delete sTrans; +} struct WearableEntry : public LLDictionaryEntry { WearableEntry(const std::string &name, const std::string& default_new_name, LLAssetType::EType assetType, - LLInventoryIcon::EIconName iconName, + LLInventoryType::EIconName iconName, BOOL disable_camera_switch = FALSE, BOOL allow_multiwear = TRUE) : LLDictionaryEntry(name), mAssetType(assetType), mDefaultNewName(default_new_name), - mLabel(LLTrans::getString(name)), + mLabel(sTrans->getString(name)), mIconName(iconName), mDisableCameraSwitch(disable_camera_switch), mAllowMultiwear(allow_multiwear) @@ -50,7 +62,7 @@ struct WearableEntry : public LLDictionaryEntry const LLAssetType::EType mAssetType; const std::string mLabel; const std::string mDefaultNewName; //keep mLabel for backward compatibility - LLInventoryIcon::EIconName mIconName; + LLInventoryType::EIconName mIconName; BOOL mDisableCameraSwitch; BOOL mAllowMultiwear; }; @@ -64,26 +76,26 @@ public: LLWearableDictionary::LLWearableDictionary() { - addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); - addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); - - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); - - addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); - addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); + addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); + addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); + addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, FALSE, FALSE)); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); + addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); + + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); + + addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); } // static @@ -131,7 +143,7 @@ LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type) } // static -LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type) +LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type) { const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); const WearableEntry *entry = dict->lookup(type); diff --git a/indra/newview/llwearabletype.h b/indra/llappearance/llwearabletype.h index d633b4807e..e51e6731d3 100644 --- a/indra/newview/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h @@ -29,9 +29,16 @@ #include "llassettype.h" #include "lldictionary.h" -#include "llinventoryicon.h" +#include "llinventorytype.h" #include "llsingleton.h" +class LLTranslationBridge +{ +public: + virtual std::string getString(const std::string &xml_desc) = 0; +}; + + class LLWearableType { public: @@ -59,12 +66,15 @@ public: WT_NONE = -1, }; + static void initClass(LLTranslationBridge* trans); // initializes static members + static void cleanupClass(); // initializes static members + static const std::string& getTypeName(EType type); static const std::string& getTypeDefaultNewName(EType type); static const std::string& getTypeLabel(EType type); static LLAssetType::EType getAssetType(EType type); static EType typeNameToType(const std::string& type_name); - static LLInventoryIcon::EIconName getIconName(EType type); + static LLInventoryType::EIconName getIconName(EType type); static BOOL getDisableCameraSwitch(EType type); static BOOL getAllowMultiwear(EType type); diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt index 632e5d46e3..1b2bdb9888 100644 --- a/indra/llaudio/CMakeLists.txt +++ b/indra/llaudio/CMakeLists.txt @@ -5,7 +5,7 @@ project(llaudio) include(00-Common) include(Audio) include(LLAudio) -include(FMOD) +include(FMODEX) include(OPENAL) include(LLCommon) include(LLMath) @@ -24,7 +24,6 @@ include_directories( ${VORBIS_INCLUDE_DIRS} ${OPENAL_LIB_INCLUDE_DIRS} ${FREEAULT_LIB_INCLUDE_DIRS} - ${FMOD_INCLUDE_DIR} ) set(llaudio_SOURCE_FILES @@ -44,29 +43,22 @@ set(llaudio_HEADER_FILES llwindgen.h ) -if (FMOD) +if (FMODEX) include_directories( - ${FMOD_INCLUDE_DIR} + ${FMODEX_INCLUDE_DIR} ) - list(APPEND llaudio_SOURCE_FILES - llaudioengine_fmod.cpp - lllistener_fmod.cpp - llstreamingaudio_fmod.cpp + llaudioengine_fmodex.cpp + lllistener_fmodex.cpp + llstreamingaudio_fmodex.cpp ) list(APPEND llaudio_HEADER_FILES - llaudioengine_fmod.h - lllistener_fmod.h - llstreamingaudio_fmod.h + llaudioengine_fmodex.h + lllistener_fmodex.h + llstreamingaudio_fmodex.h ) - - if (LINUX OR DARWIN) - set_source_files_properties(llaudioengine_fmod.cpp - llstreamingaudio_fmod.cpp - COMPILE_FLAGS -Wno-write-strings) - endif (LINUX OR DARWIN) -endif (FMOD) +endif (FMODEX) if (OPENAL) list(APPEND llaudio_SOURCE_FILES @@ -88,6 +80,10 @@ list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES}) add_library (llaudio ${llaudio_SOURCE_FILES}) target_link_libraries( llaudio + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLVFS_LIBRARIES} ${VORBISENC_LIBRARIES} ${VORBISFILE_LIBRARIES} ${VORBIS_LIBRARIES} diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index 99b96c3c38..da1629a1db 100644 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -42,7 +42,6 @@ #include "lllistener.h" const F32 LL_WIND_UPDATE_INTERVAL = 0.1f; -const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f; const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f; diff --git a/indra/llaudio/llaudioengine_fmod.cpp b/indra/llaudio/llaudioengine_fmod.cpp deleted file mode 100644 index a40de9fa68..0000000000 --- a/indra/llaudio/llaudioengine_fmod.cpp +++ /dev/null @@ -1,781 +0,0 @@ -/** - * @file audioengine_fmod.cpp - * @brief Implementation of LLAudioEngine class abstracting the audio support as a FMOD 3D implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llstreamingaudio.h" -#include "llstreamingaudio_fmod.h" - -#include "llaudioengine_fmod.h" -#include "lllistener_fmod.h" - -#include "llerror.h" -#include "llmath.h" -#include "llrand.h" - -#include "fmod.h" -#include "fmod_errors.h" -#include "lldir.h" -#include "llapr.h" - -#include "sound_ids.h" - - -extern "C" { - void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata); -} - - -LLAudioEngine_FMOD::LLAudioEngine_FMOD() -{ - mInited = false; - mWindGen = NULL; - mWindDSP = NULL; -} - - -LLAudioEngine_FMOD::~LLAudioEngine_FMOD() -{ -} - - -bool LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) -{ - LLAudioEngine::init(num_channels, userdata); - - // Reserve one extra channel for the http stream. - if (!FSOUND_SetMinHardwareChannels(num_channels + 1)) - { - LL_WARNS("AppInit") << "FMOD::init[0](), error: " << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - } - - LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() initializing FMOD" << LL_ENDL; - - F32 version = FSOUND_GetVersion(); - if (version < FMOD_VERSION) - { - LL_WARNS("AppInit") << "Error : You are using the wrong FMOD version (" << version - << ")! You should be using FMOD " << FMOD_VERSION << LL_ENDL; - //return false; - } - - U32 fmod_flags = 0x0; - -#if LL_WINDOWS - // Windows needs to know which window is frontmost. - // This must be called before FSOUND_Init() per the FMOD docs. - // This could be used to let FMOD handle muting when we lose focus, - // but we don't actually want to do that because we want to distinguish - // between minimized and not-focused states. - if (!FSOUND_SetHWND(userdata)) - { - LL_WARNS("AppInit") << "Error setting FMOD window: " - << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - return false; - } - // Play audio when we don't have focus. - // (For example, IM client on top of us.) - // This means we also try to play audio when minimized, - // so we manually handle muting in that case. JC - fmod_flags |= FSOUND_INIT_GLOBALFOCUS; -#endif - -#if LL_LINUX - // initialize the FMOD engine - - // This is a hack to use only FMOD's basic FPU mixer - // when the LL_VALGRIND environmental variable is set, - // otherwise valgrind will fall over on FMOD's MMX detection - if (getenv("LL_VALGRIND")) /*Flawfinder: ignore*/ - { - LL_INFOS("AppInit") << "Pacifying valgrind in FMOD init." << LL_ENDL; - FSOUND_SetMixer(FSOUND_MIXER_QUALITY_FPU); - } - - // If we don't set an output method, Linux FMOD always - // decides on OSS and fails otherwise. So we'll manually - // try ESD, then OSS, then ALSA. - // Why this order? See SL-13250, but in short, OSS emulated - // on top of ALSA is ironically more reliable than raw ALSA. - // Ack, and ESD has more reliable failure modes - but has worse - // latency - than all of them, so wins for now. - bool audio_ok = false; - - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_ESD")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying ESD audio output..." << LL_ENDL; - if(FSOUND_SetOutput(FSOUND_OUTPUT_ESD) && - FSOUND_Init(44100, num_channels, fmod_flags)) - { - LL_DEBUGS("AppInit") << "ESD audio output initialized OKAY" - << LL_ENDL; - audio_ok = true; - } else { - LL_WARNS("AppInit") << "ESD audio output FAILED to initialize: " - << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - } - } else { - LL_DEBUGS("AppInit") << "ESD audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL; - if(FSOUND_SetOutput(FSOUND_OUTPUT_OSS) && - FSOUND_Init(44100, num_channels, fmod_flags)) - { - LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } else { - LL_WARNS("AppInit") << "OSS audio output FAILED to initialize: " - << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - } - } else { - LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; - if(FSOUND_SetOutput(FSOUND_OUTPUT_ALSA) && - FSOUND_Init(44100, num_channels, fmod_flags)) - { - LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } else { - LL_WARNS("AppInit") << "ALSA audio output FAILED to initialize: " - << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - } - } else { - LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; - return false; - } - - // On Linux, FMOD causes a SIGPIPE for some netstream error - // conditions (an FMOD bug); ignore SIGPIPE so it doesn't crash us. - // NOW FIXED in FMOD 3.x since 2006-10-01. - //signal(SIGPIPE, SIG_IGN); - - // We're interested in logging which output method we - // ended up with, for QA purposes. - switch (FSOUND_GetOutput()) - { - case FSOUND_OUTPUT_NOSOUND: LL_DEBUGS("AppInit") << "Audio output: NoSound" << LL_ENDL; break; - case FSOUND_OUTPUT_OSS: LL_DEBUGS("AppInit") << "Audio output: OSS" << LL_ENDL; break; - case FSOUND_OUTPUT_ESD: LL_DEBUGS("AppInit") << "Audio output: ESD" << LL_ENDL; break; - case FSOUND_OUTPUT_ALSA: LL_DEBUGS("AppInit") << "Audio output: ALSA" << LL_ENDL; break; - default: LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break; - }; - -#else // LL_LINUX - - // initialize the FMOD engine - if (!FSOUND_Init(44100, num_channels, fmod_flags)) - { - LL_WARNS("AppInit") << "Error initializing FMOD: " - << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - return false; - } - -#endif - - // set up our favourite FMOD-native streaming audio implementation if none has already been added - if (!getStreamingAudioImpl()) // no existing implementation added - setStreamingAudioImpl(new LLStreamingAudio_FMOD()); - - LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() FMOD initialized correctly" << LL_ENDL; - - mInited = true; - - return true; -} - - -std::string LLAudioEngine_FMOD::getDriverName(bool verbose) -{ - if (verbose) - { - F32 version = FSOUND_GetVersion(); - return llformat("FMOD version %f", version); - } - else - { - return "FMOD"; - } -} - - -void LLAudioEngine_FMOD::allocateListener(void) -{ - mListenerp = (LLListener *) new LLListener_FMOD(); - if (!mListenerp) - { - llwarns << "Listener creation failed" << llendl; - } -} - - -void LLAudioEngine_FMOD::shutdown() -{ - if (mWindDSP) - { - FSOUND_DSP_SetActive(mWindDSP,false); - FSOUND_DSP_Free(mWindDSP); - } - - stopInternetStream(); - - LLAudioEngine::shutdown(); - - llinfos << "LLAudioEngine_FMOD::shutdown() closing FMOD" << llendl; - FSOUND_Close(); - llinfos << "LLAudioEngine_FMOD::shutdown() done closing FMOD" << llendl; - - delete mListenerp; - mListenerp = NULL; -} - - -LLAudioBuffer * LLAudioEngine_FMOD::createBuffer() -{ - return new LLAudioBufferFMOD(); -} - - -LLAudioChannel * LLAudioEngine_FMOD::createChannel() -{ - return new LLAudioChannelFMOD(); -} - - -bool LLAudioEngine_FMOD::initWind() -{ - if (!mWindGen) - { - bool enable; - - switch (FSOUND_GetMixer()) - { - case FSOUND_MIXER_MMXP5: - case FSOUND_MIXER_MMXP6: - case FSOUND_MIXER_QUALITY_MMXP5: - case FSOUND_MIXER_QUALITY_MMXP6: - enable = (typeid(MIXBUFFERFORMAT) == typeid(S16)); - break; - case FSOUND_MIXER_BLENDMODE: - enable = (typeid(MIXBUFFERFORMAT) == typeid(S32)); - break; - case FSOUND_MIXER_QUALITY_FPU: - enable = (typeid(MIXBUFFERFORMAT) == typeid(F32)); - break; - default: - // FSOUND_GetMixer() does not return a valid mixer type on Darwin - LL_INFOS("AppInit") << "Unknown FMOD mixer type, assuming default" << LL_ENDL; - enable = true; - break; - } - - if (enable) - { - mWindGen = new LLWindGen<MIXBUFFERFORMAT>(FSOUND_GetOutputRate()); - } - else - { - LL_WARNS("AppInit") << "Incompatible FMOD mixer type, wind noise disabled" << LL_ENDL; - } - } - - mNextWindUpdate = 0.0; - - if (mWindGen && !mWindDSP) - { - mWindDSP = FSOUND_DSP_Create(&windCallback, FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT + 20, mWindGen); - } - if (mWindDSP) - { - FSOUND_DSP_SetActive(mWindDSP, true); - return true; - } - - return false; -} - - -void LLAudioEngine_FMOD::cleanupWind() -{ - if (mWindDSP) - { - FSOUND_DSP_SetActive(mWindDSP, false); - FSOUND_DSP_Free(mWindDSP); - mWindDSP = NULL; - } - - delete mWindGen; - mWindGen = NULL; -} - - -//----------------------------------------------------------------------- -void LLAudioEngine_FMOD::updateWind(LLVector3 wind_vec, F32 camera_height_above_water) -{ - LLVector3 wind_pos; - F64 pitch; - F64 center_freq; - - if (!mEnableWind) - { - return; - } - - if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL)) - { - - // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up) - // need to convert this to the conventional orientation DS3D and OpenAL use - // where +X = right, +Y = up, +Z = backwards - - wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]); - - // cerr << "Wind update" << endl; - - pitch = 1.0 + mapWindVecToPitch(wind_vec); - center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); - - mWindGen->mTargetFreq = (F32)center_freq; - mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; - mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); - } -} - -/* -//----------------------------------------------------------------------- -void LLAudioEngine_FMOD::setSourceMinDistance(U16 source_num, F64 distance) -{ - if (!mInited) - { - return; - } - if (mBuffer[source_num]) - { - mMinDistance[source_num] = (F32) distance; - if (!FSOUND_Sample_SetMinMaxDistance(mBuffer[source_num],mMinDistance[source_num], mMaxDistance[source_num])) - { - llwarns << "FMOD::setSourceMinDistance(" << source_num << "), error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - } -} - -//----------------------------------------------------------------------- -void LLAudioEngine_FMOD::setSourceMaxDistance(U16 source_num, F64 distance) -{ - if (!mInited) - { - return; - } - if (mBuffer[source_num]) - { - mMaxDistance[source_num] = (F32) distance; - if (!FSOUND_Sample_SetMinMaxDistance(mBuffer[source_num],mMinDistance[source_num], mMaxDistance[source_num])) - { - llwarns << "FMOD::setSourceMaxDistance(" << source_num << "), error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - } -} - -//----------------------------------------------------------------------- -void LLAudioEngine_FMOD::get3DParams(S32 source_num, S32 *volume, S32 *freq, S32 *inside, S32 *outside, LLVector3 *orient, S32 *out_volume, F32 *min_dist, F32 *max_dist) -{ - *volume = 0; - *freq = 0; - *inside = 0; - *outside = 0; - *orient = LLVector3::zero; - *out_volume = 0; - *min_dist = 0.f; - *max_dist = 0.f; -} - -*/ - - -//----------------------------------------------------------------------- -void LLAudioEngine_FMOD::setInternalGain(F32 gain) -{ - if (!mInited) - { - return; - } - - gain = llclamp( gain, 0.0f, 1.0f ); - FSOUND_SetSFXMasterVolume( llround( 255.0f * gain ) ); - - LLStreamingAudioInterface *saimpl = getStreamingAudioImpl(); - if ( saimpl ) - { - // fmod likes its streaming audio channel gain re-asserted after - // master volume change. - saimpl->setGain(saimpl->getGain()); - } -} - -// -// LLAudioChannelFMOD implementation -// - -LLAudioChannelFMOD::LLAudioChannelFMOD() : LLAudioChannel(), mChannelID(0), mLastSamplePos(0) -{ -} - - -LLAudioChannelFMOD::~LLAudioChannelFMOD() -{ - cleanup(); -} - - -bool LLAudioChannelFMOD::updateBuffer() -{ - if (LLAudioChannel::updateBuffer()) - { - // Base class update returned true, which means that we need to actually - // set up the channel for a different buffer. - - LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentSourcep->getCurrentBuffer(); - - // Grab the FMOD sample associated with the buffer - FSOUND_SAMPLE *samplep = bufferp->getSample(); - if (!samplep) - { - // This is bad, there should ALWAYS be a sample associated with a legit - // buffer. - llerrs << "No FMOD sample!" << llendl; - return false; - } - - - // Actually play the sound. Start it off paused so we can do all the necessary - // setup. - mChannelID = FSOUND_PlaySoundEx(FSOUND_FREE, samplep, FSOUND_DSP_GetSFXUnit(), true); - - //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl; - } - - // If we have a source for the channel, we need to update its gain. - if (mCurrentSourcep) - { - // SJB: warnings can spam and hurt framerate, disabling - if (!FSOUND_SetVolume(mChannelID, llround(getSecondaryGain() * mCurrentSourcep->getGain() * 255.0f))) - { -// llwarns << "LLAudioChannelFMOD::updateBuffer error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - - if (!FSOUND_SetLoopMode(mChannelID, mCurrentSourcep->isLoop() ? FSOUND_LOOP_NORMAL : FSOUND_LOOP_OFF)) - { -// llwarns << "Channel " << mChannelID << "Source ID: " << mCurrentSourcep->getID() -// << " at " << mCurrentSourcep->getPositionGlobal() << llendl; -// llwarns << "LLAudioChannelFMOD::updateBuffer error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - } - - return true; -} - - -void LLAudioChannelFMOD::update3DPosition() -{ - if (!mChannelID) - { - // We're not actually a live channel (i.e., we're not playing back anything) - return; - } - - LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentBufferp; - if (!bufferp) - { - // We don't have a buffer associated with us (should really have been picked up - // by the above if. - return; - } - - if (mCurrentSourcep->isAmbient()) - { - // Ambient sound, don't need to do any positional updates. - bufferp->set3DMode(false); - } - else - { - // Localized sound. Update the position and velocity of the sound. - bufferp->set3DMode(true); - - LLVector3 float_pos; - float_pos.setVec(mCurrentSourcep->getPositionGlobal()); - if (!FSOUND_3D_SetAttributes(mChannelID, float_pos.mV, mCurrentSourcep->getVelocity().mV)) - { - LL_DEBUGS("FMOD") << "LLAudioChannelFMOD::update3DPosition error: " << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; - } - } -} - - -void LLAudioChannelFMOD::updateLoop() -{ - if (!mChannelID) - { - // May want to clear up the loop/sample counters. - return; - } - - // - // Hack: We keep track of whether we looped or not by seeing when the - // sample position looks like it's going backwards. Not reliable; may - // yield false negatives. - // - U32 cur_pos = FSOUND_GetCurrentPosition(mChannelID); - if (cur_pos < (U32)mLastSamplePos) - { - mLoopedThisFrame = true; - } - mLastSamplePos = cur_pos; -} - - -void LLAudioChannelFMOD::cleanup() -{ - if (!mChannelID) - { - //llinfos << "Aborting cleanup with no channelID." << llendl; - return; - } - - //llinfos << "Cleaning up channel: " << mChannelID << llendl; - if (!FSOUND_StopSound(mChannelID)) - { - LL_DEBUGS("FMOD") << "LLAudioChannelFMOD::cleanup error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - - mCurrentBufferp = NULL; - mChannelID = 0; -} - - -void LLAudioChannelFMOD::play() -{ - if (!mChannelID) - { - llwarns << "Playing without a channelID, aborting" << llendl; - return; - } - - if (!FSOUND_SetPaused(mChannelID, false)) - { - llwarns << "LLAudioChannelFMOD::play error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - getSource()->setPlayedOnce(true); -} - - -void LLAudioChannelFMOD::playSynced(LLAudioChannel *channelp) -{ - LLAudioChannelFMOD *fmod_channelp = (LLAudioChannelFMOD*)channelp; - if (!(fmod_channelp->mChannelID && mChannelID)) - { - // Don't have channels allocated to both the master and the slave - return; - } - - U32 position = FSOUND_GetCurrentPosition(fmod_channelp->mChannelID) % mCurrentBufferp->getLength(); - // Try to match the position of our sync master - if (!FSOUND_SetCurrentPosition(mChannelID, position)) - { - llwarns << "LLAudioChannelFMOD::playSynced unable to set current position" << llendl; - } - - // Start us playing - play(); -} - - -bool LLAudioChannelFMOD::isPlaying() -{ - if (!mChannelID) - { - return false; - } - - return FSOUND_IsPlaying(mChannelID) && (!FSOUND_GetPaused(mChannelID)); -} - - - -// -// LLAudioBufferFMOD implementation -// - - -LLAudioBufferFMOD::LLAudioBufferFMOD() -{ - mSamplep = NULL; -} - - -LLAudioBufferFMOD::~LLAudioBufferFMOD() -{ - if (mSamplep) - { - // Clean up the associated FMOD sample if it exists. - FSOUND_Sample_Free(mSamplep); - mSamplep = NULL; - } -} - - -bool LLAudioBufferFMOD::loadWAV(const std::string& filename) -{ - // Try to open a wav file from disk. This will eventually go away, as we don't - // really want to block doing this. - if (filename.empty()) - { - // invalid filename, abort. - return false; - } - - if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB)) - { - // File not found, abort. - return false; - } - - if (mSamplep) - { - // If there's already something loaded in this buffer, clean it up. - FSOUND_Sample_Free(mSamplep); - mSamplep = NULL; - } - - // Load up the wav file into an fmod sample -#if LL_WINDOWS - // MikeS. - Loading the sound file manually and then handing it over to FMOD, - // since FMOD uses posix IO internally, - // which doesn't work with unicode file paths. - LLFILE* sound_file = LLFile::fopen(filename,"rb"); /* Flawfinder: ignore */ - if (sound_file) - { - fseek(sound_file,0,SEEK_END); - U32 file_length = ftell(sound_file); //Find the length of the file by seeking to the end and getting the offset - size_t read_count; - fseek(sound_file,0,SEEK_SET); //Seek back to the beginning - char* buffer = new char[file_length]; - llassert(buffer); - read_count = fread((void*)buffer,file_length,1,sound_file);//Load it.. - if(ferror(sound_file)==0 && (read_count == 1)){//No read error, and we got 1 chunk of our size... - unsigned int mode_flags = FSOUND_LOOP_NORMAL | FSOUND_LOADMEMORY; - //FSOUND_16BITS | FSOUND_MONO | FSOUND_LOADMEMORY | FSOUND_LOOP_NORMAL; - mSamplep = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, mode_flags , 0, file_length); - } - delete[] buffer; - fclose(sound_file); - } -#else - mSamplep = FSOUND_Sample_Load(FSOUND_UNMANAGED, filename.c_str(), FSOUND_LOOP_NORMAL, 0, 0); -#endif - - if (!mSamplep) - { - // We failed to load the file for some reason. - llwarns << "Could not load data '" << filename << "': " - << FMOD_ErrorString(FSOUND_GetError()) << llendl; - - // - // If we EVER want to load wav files provided by end users, we need - // to rethink this! - // - // file is probably corrupt - remove it. - LLFile::remove(filename); - return false; - } - - // Everything went well, return true - return true; -} - - -U32 LLAudioBufferFMOD::getLength() -{ - if (!mSamplep) - { - return 0; - } - - return FSOUND_Sample_GetLength(mSamplep); -} - - -void LLAudioBufferFMOD::set3DMode(bool use3d) -{ - U16 current_mode = FSOUND_Sample_GetMode(mSamplep); - - if (use3d) - { - if (!FSOUND_Sample_SetMode(mSamplep, (current_mode & (~FSOUND_2D)))) - { - llwarns << "LLAudioBufferFMOD::set3DMode error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - } - else - { - if (!FSOUND_Sample_SetMode(mSamplep, current_mode | FSOUND_2D)) - { - llwarns << "LLAudioBufferFMOD::set3DMode error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; - } - } -} - - -void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata) -{ - // originalbuffer = fmod's original mixbuffer. - // newbuffer = the buffer passed from the previous DSP unit. - // length = length in samples at this mix time. - // userdata = user parameter passed through in FSOUND_DSP_Create. - - LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *windgen = - (LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *)userdata; - - newbuffer = windgen->windGenerate((LLAudioEngine_FMOD::MIXBUFFERFORMAT *)newbuffer, length); - - return newbuffer; -} diff --git a/indra/llaudio/llaudioengine_fmodex.cpp b/indra/llaudio/llaudioengine_fmodex.cpp new file mode 100644 index 0000000000..5ec30c7d1d --- /dev/null +++ b/indra/llaudio/llaudioengine_fmodex.cpp @@ -0,0 +1,746 @@ +/** + * @file audioengine_fmodex.cpp + * @brief Implementation of LLAudioEngine class abstracting the audio + * support as a FMODEX implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llstreamingaudio.h" +#include "llstreamingaudio_fmodex.h" + +#include "llaudioengine_fmodex.h" +#include "lllistener_fmodex.h" + +#include "llerror.h" +#include "llmath.h" +#include "llrand.h" + +#include "fmod.hpp" +#include "fmod_errors.h" +#include "lldir.h" +#include "llapr.h" + +#include "sound_ids.h" + +FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int outchannels); + +FMOD::ChannelGroup *LLAudioEngine_FMODEX::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0}; + +LLAudioEngine_FMODEX::LLAudioEngine_FMODEX(bool enable_profiler) +{ + mInited = false; + mWindGen = NULL; + mWindDSP = NULL; + mSystem = NULL; + mEnableProfiler = enable_profiler; +} + + +LLAudioEngine_FMODEX::~LLAudioEngine_FMODEX() +{ +} + + +inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string) +{ + if(result == FMOD_OK) + return false; + llwarns << string << " Error: " << FMOD_ErrorString(result) << llendl; + return true; +} + +void* F_STDCALL decode_alloc(unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr) +{ + if(type & FMOD_MEMORY_STREAM_DECODE) + { + llinfos << "Decode buffer size: " << size << llendl; + } + else if(type & FMOD_MEMORY_STREAM_FILE) + { + llinfos << "Strean buffer size: " << size << llendl; + } + return new char[size]; +} +void* F_STDCALL decode_realloc(void *ptr, unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr) +{ + memset(ptr,0,size); + return ptr; +} +void F_STDCALL decode_dealloc(void *ptr, FMOD_MEMORY_TYPE type, const char *sourcestr) +{ + delete[] (char*)ptr; +} + +bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata) +{ + U32 version; + FMOD_RESULT result; + + LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() initializing FMOD" << LL_ENDL; + + //result = FMOD::Memory_Initialize(NULL, 0, &decode_alloc, &decode_realloc, &decode_dealloc, FMOD_MEMORY_STREAM_DECODE | FMOD_MEMORY_STREAM_FILE); + //if(Check_FMOD_Error(result, "FMOD::Memory_Initialize")) + // return false; + + result = FMOD::System_Create(&mSystem); + if(Check_FMOD_Error(result, "FMOD::System_Create")) + return false; + + //will call LLAudioEngine_FMODEX::allocateListener, which needs a valid mSystem pointer. + LLAudioEngine::init(num_channels, userdata); + + result = mSystem->getVersion(&version); + Check_FMOD_Error(result, "FMOD::System::getVersion"); + + if (version < FMOD_VERSION) + { + LL_WARNS("AppInit") << "Error : You are using the wrong FMOD Ex version (" << version + << ")! You should be using FMOD Ex" << FMOD_VERSION << LL_ENDL; + } + + result = mSystem->setSoftwareFormat(44100, FMOD_SOUND_FORMAT_PCM16, 0, 0, FMOD_DSP_RESAMPLER_LINEAR); + Check_FMOD_Error(result,"FMOD::System::setSoftwareFormat"); + + // In this case, all sounds, PLUS wind and stream will be software. + result = mSystem->setSoftwareChannels(num_channels + 2); + Check_FMOD_Error(result,"FMOD::System::setSoftwareChannels"); + + U32 fmod_flags = FMOD_INIT_NORMAL; + if(mEnableProfiler) + { + fmod_flags |= FMOD_INIT_ENABLE_PROFILE; + mSystem->createChannelGroup("None", &mChannelGroups[AUDIO_TYPE_NONE]); + mSystem->createChannelGroup("SFX", &mChannelGroups[AUDIO_TYPE_SFX]); + mSystem->createChannelGroup("UI", &mChannelGroups[AUDIO_TYPE_UI]); + mSystem->createChannelGroup("Ambient", &mChannelGroups[AUDIO_TYPE_AMBIENT]); + } + +#if LL_LINUX + bool audio_ok = false; + + if (!audio_ok) + { + if (NULL == getenv("LL_BAD_FMOD_PULSEAUDIO")) /*Flawfinder: ignore*/ + { + LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL; + if(mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/ + { + LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; + if(mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "ALSA audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/ + { + LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL; + if(mSystem->setOutput(FMOD_OUTPUTTYPE_OSS) == FMOD_OK && + (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + { + LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL; + audio_ok = true; + } + else + { + Check_FMOD_Error(result, "OSS audio output FAILED to initialize"); + } + } + else + { + LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL; + } + } + if (!audio_ok) + { + LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; + return false; + } + + // We're interested in logging which output method we + // ended up with, for QA purposes. + FMOD_OUTPUTTYPE output_type; + mSystem->getOutput(&output_type); + switch (output_type) + { + case FMOD_OUTPUTTYPE_NOSOUND: + LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_PULSEAUDIO: + LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_ALSA: + LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break; + case FMOD_OUTPUTTYPE_OSS: + LL_INFOS("AppInit") << "Audio output: OSS" << LL_ENDL; break; + default: + LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break; + }; +#else // LL_LINUX + + // initialize the FMOD engine + result = mSystem->init( num_channels + 2, fmod_flags, 0); + if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) + { + /* + Ok, the speaker mode selected isn't supported by this soundcard. Switch it + back to stereo... + */ + result = mSystem->setSpeakerMode(FMOD_SPEAKERMODE_STEREO); + Check_FMOD_Error(result,"Error falling back to stereo mode"); + /* + ... and re-init. + */ + result = mSystem->init( num_channels + 2, fmod_flags, 0); + } + if(Check_FMOD_Error(result, "Error initializing FMOD Ex")) + return false; +#endif + + // set up our favourite FMOD-native streaming audio implementation if none has already been added + if (!getStreamingAudioImpl()) // no existing implementation added + setStreamingAudioImpl(new LLStreamingAudio_FMODEX(mSystem)); + + LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init() FMOD Ex initialized correctly" << LL_ENDL; + + int r_numbuffers, r_samplerate, r_channels, r_bits; + unsigned int r_bufferlength; + char r_name[256]; + mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers); + mSystem->getSoftwareFormat(&r_samplerate, NULL, &r_channels, NULL, NULL, &r_bits); + mSystem->getDriverInfo(0, r_name, 255, 0); + r_name[255] = '\0'; + int latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate); + + LL_INFOS("AppInit") << "FMOD device: "<< r_name << "\n" + << "FMOD Ex parameters: " << r_samplerate << " Hz * " << r_channels << " * " <<r_bits <<" bit\n" + << "\tbuffer " << r_bufferlength << " * " << r_numbuffers << " (" << latency <<"ms)" << LL_ENDL; + + mInited = true; + + return true; +} + + +std::string LLAudioEngine_FMODEX::getDriverName(bool verbose) +{ + llassert_always(mSystem); + if (verbose) + { + U32 version; + if(!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion")) + { + return llformat("FMOD Ex %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF); + } + } + return "FMODEx"; +} + + +void LLAudioEngine_FMODEX::allocateListener(void) +{ + mListenerp = (LLListener *) new LLListener_FMODEX(mSystem); + if (!mListenerp) + { + llwarns << "Listener creation failed" << llendl; + } +} + + +void LLAudioEngine_FMODEX::shutdown() +{ + stopInternetStream(); + + llinfos << "About to LLAudioEngine::shutdown()" << llendl; + LLAudioEngine::shutdown(); + + llinfos << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << llendl; + mSystem->close(); + mSystem->release(); + llinfos << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << llendl; + + delete mListenerp; + mListenerp = NULL; +} + + +LLAudioBuffer * LLAudioEngine_FMODEX::createBuffer() +{ + return new LLAudioBufferFMODEX(mSystem); +} + + +LLAudioChannel * LLAudioEngine_FMODEX::createChannel() +{ + return new LLAudioChannelFMODEX(mSystem); +} + +bool LLAudioEngine_FMODEX::initWind() +{ + mNextWindUpdate = 0.0; + + if (!mWindDSP) + { + FMOD_DSP_DESCRIPTION dspdesc; + memset(&dspdesc, 0, sizeof(FMOD_DSP_DESCRIPTION)); //Set everything to zero + strncpy(dspdesc.name,"Wind Unit", sizeof(dspdesc.name)); //Set name to "Wind Unit" + dspdesc.channels=2; + dspdesc.read = &windCallback; //Assign callback. + if(Check_FMOD_Error(mSystem->createDSP(&dspdesc, &mWindDSP), "FMOD::createDSP")) + return false; + + if(mWindGen) + delete mWindGen; + + float frequency = 44100; + mWindDSP->getDefaults(&frequency,0,0,0); + mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency); + mWindDSP->setUserData((void*)mWindGen); + } + + if (mWindDSP) + { + mSystem->playDSP(FMOD_CHANNEL_FREE, mWindDSP, false, 0); + return true; + } + return false; +} + + +void LLAudioEngine_FMODEX::cleanupWind() +{ + if (mWindDSP) + { + mWindDSP->remove(); + mWindDSP->release(); + mWindDSP = NULL; + } + + delete mWindGen; + mWindGen = NULL; +} + + +//----------------------------------------------------------------------- +void LLAudioEngine_FMODEX::updateWind(LLVector3 wind_vec, F32 camera_height_above_water) +{ + LLVector3 wind_pos; + F64 pitch; + F64 center_freq; + + if (!mEnableWind) + { + return; + } + + if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL)) + { + + // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up) + // need to convert this to the conventional orientation DS3D and OpenAL use + // where +X = right, +Y = up, +Z = backwards + + wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]); + + // cerr << "Wind update" << endl; + + pitch = 1.0 + mapWindVecToPitch(wind_vec); + center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); + + mWindGen->mTargetFreq = (F32)center_freq; + mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; + mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); + } +} + +//----------------------------------------------------------------------- +void LLAudioEngine_FMODEX::setInternalGain(F32 gain) +{ + if (!mInited) + { + return; + } + + gain = llclamp( gain, 0.0f, 1.0f ); + + FMOD::ChannelGroup *master_group; + mSystem->getMasterChannelGroup(&master_group); + + master_group->setVolume(gain); + + LLStreamingAudioInterface *saimpl = getStreamingAudioImpl(); + if ( saimpl ) + { + // fmod likes its streaming audio channel gain re-asserted after + // master volume change. + saimpl->setGain(saimpl->getGain()); + } +} + +// +// LLAudioChannelFMODEX implementation +// + +LLAudioChannelFMODEX::LLAudioChannelFMODEX(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0) +{ +} + + +LLAudioChannelFMODEX::~LLAudioChannelFMODEX() +{ + cleanup(); +} + +bool LLAudioChannelFMODEX::updateBuffer() +{ + if (LLAudioChannel::updateBuffer()) + { + // Base class update returned true, which means that we need to actually + // set up the channel for a different buffer. + + LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentSourcep->getCurrentBuffer(); + + // Grab the FMOD sample associated with the buffer + FMOD::Sound *soundp = bufferp->getSound(); + if (!soundp) + { + // This is bad, there should ALWAYS be a sound associated with a legit + // buffer. + llerrs << "No FMOD sound!" << llendl; + return false; + } + + + // Actually play the sound. Start it off paused so we can do all the necessary + // setup. + if(!mChannelp) + { + FMOD_RESULT result = getSystem()->playSound(FMOD_CHANNEL_FREE, soundp, true, &mChannelp); + Check_FMOD_Error(result, "FMOD::System::playSound"); + } + + //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl; + } + + // If we have a source for the channel, we need to update its gain. + if (mCurrentSourcep) + { + // SJB: warnings can spam and hurt framerate, disabling + //FMOD_RESULT result; + + mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain()); + //Check_FMOD_Error(result, "FMOD::Channel::setVolume"); + + mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF); + /*if(Check_FMOD_Error(result, "FMOD::Channel::setMode")) + { + S32 index; + mChannelp->getIndex(&index); + llwarns << "Channel " << index << "Source ID: " << mCurrentSourcep->getID() + << " at " << mCurrentSourcep->getPositionGlobal() << llendl; + }*/ + } + + return true; +} + + +void LLAudioChannelFMODEX::update3DPosition() +{ + if (!mChannelp) + { + // We're not actually a live channel (i.e., we're not playing back anything) + return; + } + + LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentBufferp; + if (!bufferp) + { + // We don't have a buffer associated with us (should really have been picked up + // by the above if. + return; + } + + if (mCurrentSourcep->isAmbient()) + { + // Ambient sound, don't need to do any positional updates. + set3DMode(false); + } + else + { + // Localized sound. Update the position and velocity of the sound. + set3DMode(true); + + LLVector3 float_pos; + float_pos.setVec(mCurrentSourcep->getPositionGlobal()); + FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV); + Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes"); + } +} + + +void LLAudioChannelFMODEX::updateLoop() +{ + if (!mChannelp) + { + // May want to clear up the loop/sample counters. + return; + } + + // + // Hack: We keep track of whether we looped or not by seeing when the + // sample position looks like it's going backwards. Not reliable; may + // yield false negatives. + // + U32 cur_pos; + mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES); + + if (cur_pos < (U32)mLastSamplePos) + { + mLoopedThisFrame = true; + } + mLastSamplePos = cur_pos; +} + + +void LLAudioChannelFMODEX::cleanup() +{ + if (!mChannelp) + { + //llinfos << "Aborting cleanup with no channel handle." << llendl; + return; + } + + //llinfos << "Cleaning up channel: " << mChannelID << llendl; + Check_FMOD_Error(mChannelp->stop(),"FMOD::Channel::stop"); + + mCurrentBufferp = NULL; + mChannelp = NULL; +} + + +void LLAudioChannelFMODEX::play() +{ + if (!mChannelp) + { + llwarns << "Playing without a channel handle, aborting" << llendl; + return; + } + + Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause"); + + getSource()->setPlayedOnce(true); + + if(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]) + mChannelp->setChannelGroup(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]); +} + + +void LLAudioChannelFMODEX::playSynced(LLAudioChannel *channelp) +{ + LLAudioChannelFMODEX *fmod_channelp = (LLAudioChannelFMODEX*)channelp; + if (!(fmod_channelp->mChannelp && mChannelp)) + { + // Don't have channels allocated to both the master and the slave + return; + } + + U32 cur_pos; + if(Check_FMOD_Error(mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position")) + return; + + cur_pos %= mCurrentBufferp->getLength(); + + // Try to match the position of our sync master + Check_FMOD_Error(mChannelp->setPosition(cur_pos,FMOD_TIMEUNIT_PCMBYTES),"Unable to set current position"); + + // Start us playing + play(); +} + + +bool LLAudioChannelFMODEX::isPlaying() +{ + if (!mChannelp) + { + return false; + } + + bool paused, playing; + mChannelp->getPaused(&paused); + mChannelp->isPlaying(&playing); + return !paused && playing; +} + + +// +// LLAudioChannelFMODEX implementation +// + + +LLAudioBufferFMODEX::LLAudioBufferFMODEX(FMOD::System *system) : mSystemp(system), mSoundp(NULL) +{ +} + + +LLAudioBufferFMODEX::~LLAudioBufferFMODEX() +{ + if(mSoundp) + { + mSoundp->release(); + mSoundp = NULL; + } +} + + +bool LLAudioBufferFMODEX::loadWAV(const std::string& filename) +{ + // Try to open a wav file from disk. This will eventually go away, as we don't + // really want to block doing this. + if (filename.empty()) + { + // invalid filename, abort. + return false; + } + + if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB)) + { + // File not found, abort. + return false; + } + + if (mSoundp) + { + // If there's already something loaded in this buffer, clean it up. + mSoundp->release(); + mSoundp = NULL; + } + + FMOD_MODE base_mode = FMOD_LOOP_NORMAL | FMOD_SOFTWARE; + FMOD_CREATESOUNDEXINFO exinfo; + memset(&exinfo,0,sizeof(exinfo)); + exinfo.cbsize = sizeof(exinfo); + exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading. + // Load up the wav file into an fmod sample +#if LL_WINDOWS + FMOD_RESULT result = getSystem()->createSound((const char*)utf8str_to_utf16str(filename).c_str(), base_mode | FMOD_UNICODE, &exinfo, &mSoundp); +#else + FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp); +#endif + + if (result != FMOD_OK) + { + // We failed to load the file for some reason. + llwarns << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << llendl; + + // + // If we EVER want to load wav files provided by end users, we need + // to rethink this! + // + // file is probably corrupt - remove it. + LLFile::remove(filename); + return false; + } + + // Everything went well, return true + return true; +} + + +U32 LLAudioBufferFMODEX::getLength() +{ + if (!mSoundp) + { + return 0; + } + + U32 length; + mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES); + return length; +} + + +void LLAudioChannelFMODEX::set3DMode(bool use3d) +{ + FMOD_MODE current_mode; + if(mChannelp->getMode(¤t_mode) != FMOD_OK) + return; + FMOD_MODE new_mode = current_mode; + new_mode &= ~(use3d ? FMOD_2D : FMOD_3D); + new_mode |= use3d ? FMOD_3D : FMOD_2D; + + if(current_mode != new_mode) + { + mChannelp->setMode(new_mode); + } +} + + +FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *originalbuffer, float *newbuffer, unsigned int length, int inchannels, int outchannels) +{ + // originalbuffer = fmod's original mixbuffer. + // newbuffer = the buffer passed from the previous DSP unit. + // length = length in samples at this mix time. + // userdata = user parameter passed through in FSOUND_DSP_Create. + + LLWindGen<LLAudioEngine_FMODEX::MIXBUFFERFORMAT> *windgen; + FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance; + + thisdsp->getUserData((void **)&windgen); + S32 channels, configwidth, configheight; + thisdsp->getInfo(0, 0, &channels, &configwidth, &configheight); + + windgen->windGenerate((LLAudioEngine_FMODEX::MIXBUFFERFORMAT *)newbuffer, length); + + return FMOD_OK; +} diff --git a/indra/llaudio/llaudioengine_fmod.h b/indra/llaudio/llaudioengine_fmodex.h index 4582a5d57e..415a9ed0ef 100644 --- a/indra/llaudio/llaudioengine_fmod.h +++ b/indra/llaudio/llaudioengine_fmodex.h @@ -1,7 +1,7 @@ /** - * @file audioengine_fmod.h - * @brief Definition of LLAudioEngine class abstracting the audio - * support as a FMOD 3D implementation + * @file audioengine_fmodex.h + * @brief Definition of LLAudioEngine class abstracting the audio + * support as a FMODEX implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code @@ -25,26 +25,33 @@ * $/LicenseInfo$ */ -#ifndef LL_AUDIOENGINE_FMOD_H -#define LL_AUDIOENGINE_FMOD_H +#ifndef LL_AUDIOENGINE_FMODEX_H +#define LL_AUDIOENGINE_FMODEX_H #include "llaudioengine.h" -#include "lllistener_fmod.h" #include "llwindgen.h" -#include "fmod.h" - -class LLAudioStreamManagerFMOD; - -class LLAudioEngine_FMOD : public LLAudioEngine +//Stubs +class LLAudioStreamManagerFMODEX; +namespace FMOD +{ + class System; + class Channel; + class ChannelGroup; + class Sound; + class DSP; +} + +//Interfaces +class LLAudioEngine_FMODEX : public LLAudioEngine { public: - LLAudioEngine_FMOD(); - virtual ~LLAudioEngine_FMOD(); + LLAudioEngine_FMODEX(bool enable_profiler); + virtual ~LLAudioEngine_FMODEX(); // initialization/startup/shutdown virtual bool init(const S32 num_channels, void *user_data); - virtual std::string getDriverName(bool verbose); + virtual std::string getDriverName(bool verbose); virtual void allocateListener(); virtual void shutdown(); @@ -54,38 +61,33 @@ public: /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water); -#if LL_DARWIN - typedef S32 MIXBUFFERFORMAT; -#else - typedef S16 MIXBUFFERFORMAT; -#endif + typedef F32 MIXBUFFERFORMAT; + FMOD::System *getSystem() const {return mSystem;} protected: /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to. /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel. /*virtual*/ void setInternalGain(F32 gain); -protected: - static signed char F_CALLBACKAPI callbackMetaData(char* name, char* value, void* userdata); - - //F32 mMinDistance[MAX_BUFFERS]; - //F32 mMaxDistance[MAX_BUFFERS]; bool mInited; - // On Windows, userdata is the HWND of the application window. - void* mUserData; - LLWindGen<MIXBUFFERFORMAT> *mWindGen; - FSOUND_DSPUNIT *mWindDSP; + + FMOD::DSP *mWindDSP; + FMOD::System *mSystem; + bool mEnableProfiler; + +public: + static FMOD::ChannelGroup *mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT]; }; -class LLAudioChannelFMOD : public LLAudioChannel +class LLAudioChannelFMODEX : public LLAudioChannel { public: - LLAudioChannelFMOD(); - virtual ~LLAudioChannelFMOD(); + LLAudioChannelFMODEX(FMOD::System *audioengine); + virtual ~LLAudioChannelFMODEX(); protected: /*virtual*/ void play(); @@ -97,28 +99,30 @@ protected: /*virtual*/ void update3DPosition(); /*virtual*/ void updateLoop(); + void set3DMode(bool use3d); protected: - int mChannelID; + FMOD::System *getSystem() const {return mSystemp;} + FMOD::System *mSystemp; + FMOD::Channel *mChannelp; S32 mLastSamplePos; }; -class LLAudioBufferFMOD : public LLAudioBuffer +class LLAudioBufferFMODEX : public LLAudioBuffer { public: - LLAudioBufferFMOD(); - virtual ~LLAudioBufferFMOD(); + LLAudioBufferFMODEX(FMOD::System *audioengine); + virtual ~LLAudioBufferFMODEX(); /*virtual*/ bool loadWAV(const std::string& filename); /*virtual*/ U32 getLength(); - friend class LLAudioChannelFMOD; - - void set3DMode(bool use3d); -protected: - FSOUND_SAMPLE *getSample() { return mSamplep; } + friend class LLAudioChannelFMODEX; protected: - FSOUND_SAMPLE *mSamplep; + FMOD::System *getSystem() const {return mSystemp;} + FMOD::System *mSystemp; + FMOD::Sound *getSound() const{ return mSoundp; } + FMOD::Sound *mSoundp; }; -#endif // LL_AUDIOENGINE_FMOD_H +#endif // LL_AUDIOENGINE_FMODEX_H diff --git a/indra/llaudio/lllistener_fmod.cpp b/indra/llaudio/lllistener_fmodex.cpp index 0138f4345e..2509a7aebc 100644 --- a/indra/llaudio/lllistener_fmod.cpp +++ b/indra/llaudio/lllistener_fmodex.cpp @@ -1,7 +1,7 @@ /** - * @file listener_fmod.cpp - * @brief implementation of LISTENER class abstracting the audio - * support as a FMOD 3D implementation (windows only) + * @file listener_fmodex.cpp + * @brief Implementation of LISTENER class abstracting the audio + * support as a FMODEX implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code @@ -27,24 +27,25 @@ #include "linden_common.h" #include "llaudioengine.h" -#include "lllistener_fmod.h" -#include "fmod.h" +#include "lllistener_fmodex.h" +#include "fmod.hpp" //----------------------------------------------------------------------- // constructor //----------------------------------------------------------------------- -LLListener_FMOD::LLListener_FMOD() +LLListener_FMODEX::LLListener_FMODEX(FMOD::System *system) { + mSystem = system; init(); } //----------------------------------------------------------------------- -LLListener_FMOD::~LLListener_FMOD() +LLListener_FMODEX::~LLListener_FMODEX() { } //----------------------------------------------------------------------- -void LLListener_FMOD::init(void) +void LLListener_FMODEX::init(void) { // do inherited LLListener::init(); @@ -53,31 +54,31 @@ void LLListener_FMOD::init(void) } //----------------------------------------------------------------------- -void LLListener_FMOD::translate(LLVector3 offset) +void LLListener_FMODEX::translate(LLVector3 offset) { LLListener::translate(offset); - FSOUND_3D_Listener_SetAttributes(mPosition.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]); + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); } //----------------------------------------------------------------------- -void LLListener_FMOD::setPosition(LLVector3 pos) +void LLListener_FMODEX::setPosition(LLVector3 pos) { LLListener::setPosition(pos); - FSOUND_3D_Listener_SetAttributes(pos.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]); + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); } //----------------------------------------------------------------------- -void LLListener_FMOD::setVelocity(LLVector3 vel) +void LLListener_FMODEX::setVelocity(LLVector3 vel) { LLListener::setVelocity(vel); - FSOUND_3D_Listener_SetAttributes(NULL, vel.mV, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]); + mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); } //----------------------------------------------------------------------- -void LLListener_FMOD::orient(LLVector3 up, LLVector3 at) +void LLListener_FMODEX::orient(LLVector3 up, LLVector3 at) { LLListener::orient(up, at); @@ -87,37 +88,46 @@ void LLListener_FMOD::orient(LLVector3 up, LLVector3 at) // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed at = -at; - FSOUND_3D_Listener_SetAttributes(NULL, NULL, at.mV[0],at.mV[1],at.mV[2], up.mV[0],up.mV[1],up.mV[2]); + mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV); } //----------------------------------------------------------------------- -void LLListener_FMOD::commitDeferredChanges() +void LLListener_FMODEX::commitDeferredChanges() { - FSOUND_Update(); + mSystem->update(); } -void LLListener_FMOD::setRolloffFactor(F32 factor) +void LLListener_FMODEX::setRolloffFactor(F32 factor) { + //An internal FMODEx optimization skips 3D updates if there have not been changes to the 3D sound environment. + //Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well. + //In short: Changing the position ticks a dirtyflag inside fmodex, which makes it not skip 3D processing next update call. + if(mRolloffFactor != factor) + { + LLVector3 pos = mVelocity - LLVector3(0.f,0.f,.1f); + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL); + mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL, NULL); + } mRolloffFactor = factor; - FSOUND_3D_SetRolloffFactor(factor); + mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); } -F32 LLListener_FMOD::getRolloffFactor() +F32 LLListener_FMODEX::getRolloffFactor() { return mRolloffFactor; } -void LLListener_FMOD::setDopplerFactor(F32 factor) +void LLListener_FMODEX::setDopplerFactor(F32 factor) { mDopplerFactor = factor; - FSOUND_3D_SetDopplerFactor(factor); + mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); } -F32 LLListener_FMOD::getDopplerFactor() +F32 LLListener_FMODEX::getDopplerFactor() { return mDopplerFactor; } diff --git a/indra/llaudio/lllistener_fmod.h b/indra/llaudio/lllistener_fmodex.h index 818da05d51..073b65d53a 100644 --- a/indra/llaudio/lllistener_fmod.h +++ b/indra/llaudio/lllistener_fmodex.h @@ -1,5 +1,5 @@ /** - * @file listener_fmod.h + * @file listener_fmodex.h * @brief Description of LISTENER class abstracting the audio support * as an FMOD 3D implementation (windows and Linux) * @@ -25,16 +25,23 @@ * $/LicenseInfo$ */ -#ifndef LL_LISTENER_FMOD_H -#define LL_LISTENER_FMOD_H +#ifndef LL_LISTENER_FMODEX_H +#define LL_LISTENER_FMODEX_H #include "lllistener.h" -class LLListener_FMOD : public LLListener +//Stubs +namespace FMOD +{ + class System; +} + +//Interfaces +class LLListener_FMODEX : public LLListener { public: - LLListener_FMOD(); - virtual ~LLListener_FMOD(); + LLListener_FMODEX(FMOD::System *system); + virtual ~LLListener_FMODEX(); virtual void init(); virtual void translate(LLVector3 offset); @@ -47,8 +54,8 @@ class LLListener_FMOD : public LLListener virtual F32 getDopplerFactor(); virtual void setRolloffFactor(F32 factor); virtual F32 getRolloffFactor(); - protected: + FMOD::System *mSystem; F32 mDopplerFactor; F32 mRolloffFactor; }; diff --git a/indra/llaudio/llstreamingaudio.h b/indra/llaudio/llstreamingaudio.h index 20104af744..93479f9d59 100644 --- a/indra/llaudio/llstreamingaudio.h +++ b/indra/llaudio/llstreamingaudio.h @@ -45,6 +45,8 @@ class LLStreamingAudioInterface virtual void setGain(F32 vol) = 0; virtual F32 getGain() = 0; virtual std::string getURL() = 0; + virtual bool supportsAdjustableBufferSizes(){return false;} + virtual void setBufferSizes(U32 streambuffertime, U32 decodebuffertime){}; }; #endif // LL_STREAMINGAUDIO_H diff --git a/indra/llaudio/llstreamingaudio_fmod.cpp b/indra/llaudio/llstreamingaudio_fmod.cpp deleted file mode 100644 index bcdea771a7..0000000000 --- a/indra/llaudio/llstreamingaudio_fmod.cpp +++ /dev/null @@ -1,356 +0,0 @@ -/** - * @file streamingaudio_fmod.cpp - * @brief LLStreamingAudio_FMOD implementation - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llmath.h" - -#include "fmod.h" -#include "fmod_errors.h" - -#include "llstreamingaudio_fmod.h" - - -class LLAudioStreamManagerFMOD -{ -public: - LLAudioStreamManagerFMOD(const std::string& url); - int startStream(); - bool stopStream(); // Returns true if the stream was successfully stopped. - bool ready(); - - const std::string& getURL() { return mInternetStreamURL; } - - int getOpenState(); -protected: - FSOUND_STREAM* mInternetStream; - bool mReady; - - std::string mInternetStreamURL; -}; - - - -//--------------------------------------------------------------------------- -// Internet Streaming -//--------------------------------------------------------------------------- -LLStreamingAudio_FMOD::LLStreamingAudio_FMOD() : - mCurrentInternetStreamp(NULL), - mFMODInternetStreamChannel(-1), - mGain(1.0f) -{ - // Number of milliseconds of audio to buffer for the audio card. - // Must be larger than the usual Second Life frame stutter time. - FSOUND_Stream_SetBufferSize(200); - - // Here's where we set the size of the network buffer and some buffering - // parameters. In this case we want a network buffer of 16k, we want it - // to prebuffer 40% of that when we first connect, and we want it - // to rebuffer 80% of that whenever we encounter a buffer underrun. - - // Leave the net buffer properties at the default. - //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80); -} - - -LLStreamingAudio_FMOD::~LLStreamingAudio_FMOD() -{ - // nothing interesting/safe to do. -} - - -void LLStreamingAudio_FMOD::start(const std::string& url) -{ - //if (!mInited) - //{ - // llwarns << "startInternetStream before audio initialized" << llendl; - // return; - //} - - // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL - stop(); - - if (!url.empty()) - { - llinfos << "Starting internet stream: " << url << llendl; - mCurrentInternetStreamp = new LLAudioStreamManagerFMOD(url); - mURL = url; - } - else - { - llinfos << "Set internet stream to null" << llendl; - mURL.clear(); - } -} - - -void LLStreamingAudio_FMOD::update() -{ - // Kill dead internet streams, if possible - std::list<LLAudioStreamManagerFMOD *>::iterator iter; - for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) - { - LLAudioStreamManagerFMOD *streamp = *iter; - if (streamp->stopStream()) - { - llinfos << "Closed dead stream" << llendl; - delete streamp; - mDeadStreams.erase(iter++); - } - else - { - iter++; - } - } - - // Don't do anything if there are no streams playing - if (!mCurrentInternetStreamp) - { - return; - } - - int open_state = mCurrentInternetStreamp->getOpenState(); - - if (!open_state) - { - // Stream is live - - // start the stream if it's ready - if (mFMODInternetStreamChannel < 0) - { - mFMODInternetStreamChannel = mCurrentInternetStreamp->startStream(); - - if (mFMODInternetStreamChannel != -1) - { - // Reset volume to previously set volume - setGain(getGain()); - FSOUND_SetPaused(mFMODInternetStreamChannel, false); - } - } - } - - switch(open_state) - { - default: - case 0: - // success - break; - case -1: - // stream handle is invalid - llwarns << "InternetStream - invalid handle" << llendl; - stop(); - return; - case -2: - // opening - break; - case -3: - // failed to open, file not found, perhaps - llwarns << "InternetStream - failed to open" << llendl; - stop(); - return; - case -4: - // connecting - break; - case -5: - // buffering - break; - } - -} - -void LLStreamingAudio_FMOD::stop() -{ - if (mFMODInternetStreamChannel != -1) - { - FSOUND_SetPaused(mFMODInternetStreamChannel, true); - FSOUND_SetPriority(mFMODInternetStreamChannel, 0); - mFMODInternetStreamChannel = -1; - } - - if (mCurrentInternetStreamp) - { - llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl; - if (mCurrentInternetStreamp->stopStream()) - { - delete mCurrentInternetStreamp; - } - else - { - llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl; - mDeadStreams.push_back(mCurrentInternetStreamp); - } - mCurrentInternetStreamp = NULL; - //mURL.clear(); - } -} - -void LLStreamingAudio_FMOD::pause(int pauseopt) -{ - if (pauseopt < 0) - { - pauseopt = mCurrentInternetStreamp ? 1 : 0; - } - - if (pauseopt) - { - if (mCurrentInternetStreamp) - { - stop(); - } - } - else - { - start(getURL()); - } -} - - -// A stream is "playing" if it has been requested to start. That -// doesn't necessarily mean audio is coming out of the speakers. -int LLStreamingAudio_FMOD::isPlaying() -{ - if (mCurrentInternetStreamp) - { - return 1; // Active and playing - } - else if (!mURL.empty()) - { - return 2; // "Paused" - } - else - { - return 0; - } -} - - -F32 LLStreamingAudio_FMOD::getGain() -{ - return mGain; -} - - -std::string LLStreamingAudio_FMOD::getURL() -{ - return mURL; -} - - -void LLStreamingAudio_FMOD::setGain(F32 vol) -{ - mGain = vol; - - if (mFMODInternetStreamChannel != -1) - { - vol = llclamp(vol * vol, 0.f, 1.f); - int vol_int = llround(vol * 255.f); - FSOUND_SetVolumeAbsolute(mFMODInternetStreamChannel, vol_int); - } -} - - -/////////////////////////////////////////////////////// -// manager of possibly-multiple internet audio streams - -LLAudioStreamManagerFMOD::LLAudioStreamManagerFMOD(const std::string& url) : - mInternetStream(NULL), - mReady(false) -{ - mInternetStreamURL = url; - mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0); - if (!mInternetStream) - { - llwarns << "Couldn't open fmod stream, error " - << FMOD_ErrorString(FSOUND_GetError()) - << llendl; - mReady = false; - return; - } - - mReady = true; -} - -int LLAudioStreamManagerFMOD::startStream() -{ - // We need a live and opened stream before we try and play it. - if (!mInternetStream || getOpenState()) - { - llwarns << "No internet stream to start playing!" << llendl; - return -1; - } - - // Make sure the stream is set to 2D mode. - FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D); - - return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, true); -} - -bool LLAudioStreamManagerFMOD::stopStream() -{ - if (mInternetStream) - { - int read_percent = 0; - int status = 0; - int bitrate = 0; - unsigned int flags = 0x0; - FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags); - - bool close = true; - switch (status) - { - case FSOUND_STREAM_NET_CONNECTING: - close = false; - break; - case FSOUND_STREAM_NET_NOTCONNECTED: - case FSOUND_STREAM_NET_BUFFERING: - case FSOUND_STREAM_NET_READY: - case FSOUND_STREAM_NET_ERROR: - default: - close = true; - } - - if (close) - { - FSOUND_Stream_Close(mInternetStream); - mInternetStream = NULL; - return true; - } - else - { - return false; - } - } - else - { - return true; - } -} - -int LLAudioStreamManagerFMOD::getOpenState() -{ - int open_state = FSOUND_Stream_GetOpenState(mInternetStream); - return open_state; -} diff --git a/indra/llaudio/llstreamingaudio_fmodex.cpp b/indra/llaudio/llstreamingaudio_fmodex.cpp new file mode 100644 index 0000000000..266fa2f57b --- /dev/null +++ b/indra/llaudio/llstreamingaudio_fmodex.cpp @@ -0,0 +1,392 @@ +/** + * @file streamingaudio_fmodex.cpp + * @brief LLStreamingAudio_FMODEX implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmath.h" + +#include "fmod.hpp" +#include "fmod_errors.h" + +#include "llstreamingaudio_fmodex.h" + + +class LLAudioStreamManagerFMODEX +{ +public: + LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url); + FMOD::Channel* startStream(); + bool stopStream(); // Returns true if the stream was successfully stopped. + bool ready(); + + const std::string& getURL() { return mInternetStreamURL; } + + FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered=NULL, bool* starving=NULL, bool* diskbusy=NULL); +protected: + FMOD::System* mSystem; + FMOD::Channel* mStreamChannel; + FMOD::Sound* mInternetStream; + bool mReady; + + std::string mInternetStreamURL; +}; + + + +//--------------------------------------------------------------------------- +// Internet Streaming +//--------------------------------------------------------------------------- +LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) : + mSystem(system), + mCurrentInternetStreamp(NULL), + mFMODInternetStreamChannelp(NULL), + mGain(1.0f) +{ + // Number of milliseconds of audio to buffer for the audio card. + // Must be larger than the usual Second Life frame stutter time. + const U32 buffer_seconds = 10; //sec + const U32 estimated_bitrate = 128; //kbit/sec + mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES); + + // Here's where we set the size of the network buffer and some buffering + // parameters. In this case we want a network buffer of 16k, we want it + // to prebuffer 40% of that when we first connect, and we want it + // to rebuffer 80% of that whenever we encounter a buffer underrun. + + // Leave the net buffer properties at the default. + //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80); +} + + +LLStreamingAudio_FMODEX::~LLStreamingAudio_FMODEX() +{ + // nothing interesting/safe to do. +} + + +void LLStreamingAudio_FMODEX::start(const std::string& url) +{ + //if (!mInited) + //{ + // llwarns << "startInternetStream before audio initialized" << llendl; + // return; + //} + + // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL + stop(); + + if (!url.empty()) + { + llinfos << "Starting internet stream: " << url << llendl; + mCurrentInternetStreamp = new LLAudioStreamManagerFMODEX(mSystem,url); + mURL = url; + } + else + { + llinfos << "Set internet stream to null" << llendl; + mURL.clear(); + } +} + + +void LLStreamingAudio_FMODEX::update() +{ + // Kill dead internet streams, if possible + std::list<LLAudioStreamManagerFMODEX *>::iterator iter; + for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) + { + LLAudioStreamManagerFMODEX *streamp = *iter; + if (streamp->stopStream()) + { + llinfos << "Closed dead stream" << llendl; + delete streamp; + mDeadStreams.erase(iter++); + } + else + { + iter++; + } + } + + // Don't do anything if there are no streams playing + if (!mCurrentInternetStreamp) + { + return; + } + + unsigned int progress; + bool starving; + bool diskbusy; + FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy); + + if (open_state == FMOD_OPENSTATE_READY) + { + // Stream is live + + // start the stream if it's ready + if (!mFMODInternetStreamChannelp && + (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream())) + { + // Reset volume to previously set volume + setGain(getGain()); + mFMODInternetStreamChannelp->setPaused(false); + } + } + else if(open_state == FMOD_OPENSTATE_ERROR) + { + stop(); + return; + } + + if(mFMODInternetStreamChannelp) + { + FMOD::Sound *sound = NULL; + + if(mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound) + { + FMOD_TAG tag; + S32 tagcount, dirtytagcount; + + if(sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount) + { + for(S32 i = 0; i < tagcount; ++i) + { + if(sound->getTag(NULL, i, &tag)!=FMOD_OK) + continue; + + if (tag.type == FMOD_TAGTYPE_FMOD) + { + if (!strcmp(tag.name, "Sample Rate Change")) + { + llinfos << "Stream forced changing sample rate to " << *((float *)tag.data) << llendl; + mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data)); + } + continue; + } + } + } + + if(starving) + { + bool paused = false; + mFMODInternetStreamChannelp->getPaused(&paused); + if(!paused) + { + llinfos << "Stream starvation detected! Pausing stream until buffer nearly full." << llendl; + llinfos << " (diskbusy="<<diskbusy<<")" << llendl; + llinfos << " (progress="<<progress<<")" << llendl; + mFMODInternetStreamChannelp->setPaused(true); + } + } + else if(progress > 80) + { + mFMODInternetStreamChannelp->setPaused(false); + } + } + } +} + +void LLStreamingAudio_FMODEX::stop() +{ + if (mFMODInternetStreamChannelp) + { + mFMODInternetStreamChannelp->setPaused(true); + mFMODInternetStreamChannelp->setPriority(0); + mFMODInternetStreamChannelp = NULL; + } + + if (mCurrentInternetStreamp) + { + llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl; + if (mCurrentInternetStreamp->stopStream()) + { + delete mCurrentInternetStreamp; + } + else + { + llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl; + mDeadStreams.push_back(mCurrentInternetStreamp); + } + mCurrentInternetStreamp = NULL; + //mURL.clear(); + } +} + +void LLStreamingAudio_FMODEX::pause(int pauseopt) +{ + if (pauseopt < 0) + { + pauseopt = mCurrentInternetStreamp ? 1 : 0; + } + + if (pauseopt) + { + if (mCurrentInternetStreamp) + { + stop(); + } + } + else + { + start(getURL()); + } +} + + +// A stream is "playing" if it has been requested to start. That +// doesn't necessarily mean audio is coming out of the speakers. +int LLStreamingAudio_FMODEX::isPlaying() +{ + if (mCurrentInternetStreamp) + { + return 1; // Active and playing + } + else if (!mURL.empty()) + { + return 2; // "Paused" + } + else + { + return 0; + } +} + + +F32 LLStreamingAudio_FMODEX::getGain() +{ + return mGain; +} + + +std::string LLStreamingAudio_FMODEX::getURL() +{ + return mURL; +} + + +void LLStreamingAudio_FMODEX::setGain(F32 vol) +{ + mGain = vol; + + if (mFMODInternetStreamChannelp) + { + vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here? + + mFMODInternetStreamChannelp->setVolume(vol); + } +} + +/////////////////////////////////////////////////////// +// manager of possibly-multiple internet audio streams + +LLAudioStreamManagerFMODEX::LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url) : + mSystem(system), + mStreamChannel(NULL), + mInternetStream(NULL), + mReady(false) +{ + mInternetStreamURL = url; + + FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_MPEGSEARCH | FMOD_IGNORETAGS, 0, &mInternetStream); + + if (result!= FMOD_OK) + { + llwarns << "Couldn't open fmod stream, error " + << FMOD_ErrorString(result) + << llendl; + mReady = false; + return; + } + + mReady = true; +} + +FMOD::Channel *LLAudioStreamManagerFMODEX::startStream() +{ + // We need a live and opened stream before we try and play it. + if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY) + { + llwarns << "No internet stream to start playing!" << llendl; + return NULL; + } + + if(mStreamChannel) + return mStreamChannel; //Already have a channel for this stream. + + mSystem->playSound(FMOD_CHANNEL_FREE, mInternetStream, true, &mStreamChannel); + return mStreamChannel; +} + +bool LLAudioStreamManagerFMODEX::stopStream() +{ + if (mInternetStream) + { + + + bool close = true; + switch (getOpenState()) + { + case FMOD_OPENSTATE_CONNECTING: + close = false; + break; + default: + close = true; + } + + if (close) + { + mInternetStream->release(); + mStreamChannel = NULL; + mInternetStream = NULL; + return true; + } + else + { + return false; + } + } + else + { + return true; + } +} + +FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy) +{ + FMOD_OPENSTATE state; + mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy); + return state; +} + +void LLStreamingAudio_FMODEX::setBufferSizes(U32 streambuffertime, U32 decodebuffertime) +{ + mSystem->setStreamBufferSize(streambuffertime/1000*128*128, FMOD_TIMEUNIT_RAWBYTES); + FMOD_ADVANCEDSETTINGS settings; + memset(&settings,0,sizeof(settings)); + settings.cbsize=sizeof(settings); + settings.defaultDecodeBufferSize = decodebuffertime;//ms + mSystem->setAdvancedSettings(&settings); +} diff --git a/indra/llaudio/llstreamingaudio_fmod.h b/indra/llaudio/llstreamingaudio_fmodex.h index 9970f0d03b..1dee18ae7d 100644 --- a/indra/llaudio/llstreamingaudio_fmod.h +++ b/indra/llaudio/llstreamingaudio_fmodex.h @@ -1,9 +1,8 @@ /** - * @file streamingaudio_fmod.h - * @author Tofu Linden - * @brief Definition of LLStreamingAudio_FMOD implementation + * @file streamingaudio_fmodex.h + * @brief Definition of LLStreamingAudio_FMODEX implementation * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -25,20 +24,28 @@ * $/LicenseInfo$ */ -#ifndef LL_STREAMINGAUDIO_FMOD_H -#define LL_STREAMINGAUDIO_FMOD_H +#ifndef LL_STREAMINGAUDIO_FMODEX_H +#define LL_STREAMINGAUDIO_FMODEX_H #include "stdtypes.h" // from llcommon #include "llstreamingaudio.h" +#include "lltimer.h" -class LLAudioStreamManagerFMOD; +//Stubs +class LLAudioStreamManagerFMODEX; +namespace FMOD +{ + class System; + class Channel; +} -class LLStreamingAudio_FMOD : public LLStreamingAudioInterface +//Interfaces +class LLStreamingAudio_FMODEX : public LLStreamingAudioInterface { public: - LLStreamingAudio_FMOD(); - /*virtual*/ ~LLStreamingAudio_FMOD(); + LLStreamingAudio_FMODEX(FMOD::System *system); + /*virtual*/ ~LLStreamingAudio_FMODEX(); /*virtual*/ void start(const std::string& url); /*virtual*/ void stop(); @@ -49,14 +56,18 @@ class LLStreamingAudio_FMOD : public LLStreamingAudioInterface /*virtual*/ F32 getGain(); /*virtual*/ std::string getURL(); + /*virtual*/ bool supportsAdjustableBufferSizes(){return true;} + /*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime); private: - LLAudioStreamManagerFMOD *mCurrentInternetStreamp; - int mFMODInternetStreamChannel; - std::list<LLAudioStreamManagerFMOD *> mDeadStreams; + FMOD::System *mSystem; + + LLAudioStreamManagerFMODEX *mCurrentInternetStreamp; + FMOD::Channel *mFMODInternetStreamChannelp; + std::list<LLAudioStreamManagerFMODEX *> mDeadStreams; std::string mURL; F32 mGain; }; -#endif // LL_STREAMINGAUDIO_FMOD_H +#endif // LL_STREAMINGAUDIO_FMODEX_H diff --git a/indra/llaudio/llvorbisencode.cpp b/indra/llaudio/llvorbisencode.cpp index 0e0c80a456..dfd5da12b3 100644 --- a/indra/llaudio/llvorbisencode.cpp +++ b/indra/llaudio/llvorbisencode.cpp @@ -35,7 +35,7 @@ #include "llapr.h" //#if LL_DARWIN -// MBW -- XXX -- Getting rid of SecondLifeVorbis for now -- no fmod means no name collisions. +// MBW -- XXX -- Getting rid of SecondLifeVorbis for now #if 0 #include "VorbisFramework.h" diff --git a/indra/llaudio/llwindgen.h b/indra/llaudio/llwindgen.h index b9cecb60a1..ec58f76f5f 100644 --- a/indra/llaudio/llwindgen.h +++ b/indra/llaudio/llwindgen.h @@ -27,6 +27,7 @@ #define WINDGEN_H #include "llcommon.h" +#include "llrand.h" template <class MIXBUFFERFORMAT_T> class LLWindGen @@ -54,6 +55,8 @@ public: } const U32 getInputSamplingRate() { return mInputSamplingRate; } + const F32 getNextSample(); + const F32 getClampedSample(bool clamp, F32 sample); // newbuffer = the buffer passed from the previous DSP unit. // numsamples = length in samples-per-channel at this mix time. @@ -89,7 +92,7 @@ public: // Start with white noise // This expression is fragile, rearrange it and it will break! - next_sample = (F32)rand() * (1.0f / (F32)(RAND_MAX / (U16_MAX / 8))) + (F32)(S16_MIN / 8); + next_sample = getNextSample(); // Apply a pinking filter // Magic numbers taken from PKE method at http://www.firstpr.com.au/dsp/pink-noise/ @@ -126,25 +129,15 @@ public: for (U8 i=mSubSamples; i && numsamples; --i, --numsamples) { mLastSample = mLastSample + delta; - S32 sample_right = (S32)(mLastSample * mCurrentPanGainR); - S32 sample_left = (S32)mLastSample - sample_right; + MIXBUFFERFORMAT_T sample_right = (MIXBUFFERFORMAT_T)getClampedSample(clip, mLastSample * mCurrentPanGainR); + MIXBUFFERFORMAT_T sample_left = (MIXBUFFERFORMAT_T)getClampedSample(clip, mLastSample - (F32)sample_right); - if (!clip) - { - *cursamplep = (MIXBUFFERFORMAT_T)sample_left; + *cursamplep = sample_left; ++cursamplep; - *cursamplep = (MIXBUFFERFORMAT_T)sample_right; - ++cursamplep; - } - else - { - *cursamplep = (MIXBUFFERFORMAT_T)llclamp(sample_left, (S32)S16_MIN, (S32)S16_MAX); - ++cursamplep; - *cursamplep = (MIXBUFFERFORMAT_T)llclamp(sample_right, (S32)S16_MIN, (S32)S16_MAX); + *cursamplep = sample_right; ++cursamplep; } } - } return newbuffer; } @@ -173,4 +166,9 @@ private: F32 mLastSample; }; +template<class T> inline const F32 LLWindGen<T>::getNextSample() { return (F32)rand() * (1.0f / (F32)(RAND_MAX / (U16_MAX / 8))) + (F32)(S16_MIN / 8); } +template<> inline const F32 LLWindGen<F32>::getNextSample() { return ll_frand()-.5f; } +template<class T> inline const F32 LLWindGen<T>::getClampedSample(bool clamp, F32 sample) { return clamp ? (F32)llclamp((S32)sample,(S32)S16_MIN,(S32)S16_MAX) : sample; } +template<> inline const F32 LLWindGen<F32>::getClampedSample(bool clamp, F32 sample) { return sample; } + #endif diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index a1712699eb..2573417b26 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -16,6 +16,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llcharacter_SOURCE_FILES llanimationstates.cpp @@ -76,6 +80,15 @@ list(APPEND llcharacter_SOURCE_FILES ${llcharacter_HEADER_FILES}) add_library (llcharacter ${llcharacter_SOURCE_FILES}) +target_link_libraries( + llcharacter + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLXML_LIBRARIES} + ) + # Add tests if (LL_TESTS) diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 0a6a8f9fa6..85cf1cd3f5 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -286,7 +286,7 @@ void LLCharacter::removeAnimationData(std::string name) //----------------------------------------------------------------------------- // setVisualParamWeight() //----------------------------------------------------------------------------- -BOOL LLCharacter::setVisualParamWeight(LLVisualParam* which_param, F32 weight, BOOL upload_bake) +BOOL LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight, BOOL upload_bake) { S32 index = which_param->getID(); visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index); diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 3ebb2bffb0..5740dbce77 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -93,13 +93,6 @@ public: // get the height & normal of the ground under a point virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm) = 0; - // allocate an array of joints for the character skeleton - // this must be overloaded to support joint subclasses, - // and is called implicitly from buildSkeleton(). - // Note this must handle reallocation as it will be called - // each time buildSkeleton() is called. - virtual BOOL allocateCharacterJoints( U32 num ) = 0; - // skeleton joint accessor to support joint subclasses virtual LLJoint *getCharacterJoint( U32 i ) = 0; @@ -197,7 +190,7 @@ public: void addVisualParam(LLVisualParam *param); void addSharedVisualParam(LLVisualParam *param); - virtual BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); + virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE ); virtual BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE ); diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index 19907933cb..09a7c11a22 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -40,7 +40,9 @@ S32 LLJoint::sNumTouches = 0; // LLJoint() // Class Constructor //----------------------------------------------------------------------------- -LLJoint::LLJoint() + + +void LLJoint::init() { mName = "unnamed"; mParent = NULL; @@ -48,7 +50,20 @@ LLJoint::LLJoint() mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f)); mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY; mUpdateXform = TRUE; - mJointNum = -1; +} + +LLJoint::LLJoint() : + mJointNum(-1) +{ + init(); + touch(); + mResetAfterRestoreOldXform = false; +} + +LLJoint::LLJoint(S32 joint_num) : + mJointNum(joint_num) +{ + init(); touch(); mResetAfterRestoreOldXform = false; } @@ -58,15 +73,12 @@ LLJoint::LLJoint() // LLJoint() // Class Constructor //----------------------------------------------------------------------------- -LLJoint::LLJoint(const std::string &name, LLJoint *parent) +LLJoint::LLJoint(const std::string &name, LLJoint *parent) : + mJointNum(0) { - mName = "unnamed"; - mParent = NULL; - mXform.setScaleChildOffset(TRUE); - mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f)); - mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY; + init(); mUpdateXform = FALSE; - mJointNum = 0; + // *TODO: mResetAfterRestoreOldXform is not initialized!!! setName(name); if (parent) diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index dc3c58cf64..2b1e2005c6 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -105,10 +105,15 @@ public: public: LLJoint(); + LLJoint(S32 joint_num); + // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* LLJoint( const std::string &name, LLJoint *parent=NULL ); - virtual ~LLJoint(); +private: + void init(); + +public: // set name and parent void setup( const std::string &name, LLJoint *parent=NULL ); @@ -178,7 +183,6 @@ public: virtual BOOL isAnimatable() const { return TRUE; } S32 getJointNum() const { return mJointNum; } - void setJointNum(S32 joint_num) { mJointNum = joint_num; } void restoreOldXform( void ); void restoreToDefaultXform( void ); diff --git a/indra/llcharacter/llvisualparam.cpp b/indra/llcharacter/llvisualparam.cpp index 809b312abe..f7cb0f76b7 100644 --- a/indra/llcharacter/llvisualparam.cpp +++ b/indra/llcharacter/llvisualparam.cpp @@ -168,7 +168,8 @@ LLVisualParam::LLVisualParam() mIsAnimating( FALSE ), mID( -1 ), mInfo( 0 ), - mIsDummy(FALSE) + mIsDummy(FALSE), + mParamLocation(LOC_UNKNOWN) { } @@ -250,6 +251,7 @@ void LLVisualParam::setAnimationTarget(F32 target_value, BOOL upload_bake) if (mIsDummy) { setWeight(target_value, upload_bake); + mTargetWeight = mCurWeight; return; } @@ -319,3 +321,32 @@ void LLVisualParam::resetDrivenParams() // nothing to do for non-driver parameters return; } + +const std::string param_location_name(const EParamLocation& loc) +{ + switch (loc) + { + case LOC_UNKNOWN: return "unknown"; + case LOC_AV_SELF: return "self"; + case LOC_AV_OTHER: return "other"; + case LOC_WEARABLE: return "wearable"; + default: return "error"; + } +} + +void LLVisualParam::setParamLocation(EParamLocation loc) +{ + if (mParamLocation == LOC_UNKNOWN || loc == LOC_UNKNOWN) + { + mParamLocation = loc; + } + else if (mParamLocation == loc) + { + // no action + } + else + { + lldebugs << "param location is already " << mParamLocation << ", not slamming to " << loc << llendl; + } +} + diff --git a/indra/llcharacter/llvisualparam.h b/indra/llcharacter/llvisualparam.h index 281fb14781..60ea7a369a 100644 --- a/indra/llcharacter/llvisualparam.h +++ b/indra/llcharacter/llvisualparam.h @@ -50,6 +50,16 @@ enum EVisualParamGroup NUM_VISUAL_PARAM_GROUPS }; +enum EParamLocation +{ + LOC_UNKNOWN, + LOC_AV_SELF, + LOC_AV_OTHER, + LOC_WEARABLE +}; + +const std::string param_location_name(const EParamLocation& loc); + const S32 MAX_TRANSMITTED_VISUAL_PARAMS = 255; //----------------------------------------------------------------------------- @@ -150,6 +160,9 @@ public: void setIsDummy(BOOL is_dummy) { mIsDummy = is_dummy; } + void setParamLocation(EParamLocation loc); + EParamLocation getParamLocation() const { return mParamLocation; } + protected: F32 mCurWeight; // current weight F32 mLastWeight; // last weight @@ -161,6 +174,7 @@ protected: S32 mID; // id for storing weight/morphtarget compares compactly LLVisualParamInfo *mInfo; + EParamLocation mParamLocation; // where does this visual param live? } LL_ALIGN_POSTFIX(16); #endif // LL_LLVisualParam_H diff --git a/indra/llcharacter/tests/lljoint_test.cpp b/indra/llcharacter/tests/lljoint_test.cpp index e92aa832d6..da151808f2 100644 --- a/indra/llcharacter/tests/lljoint_test.cpp +++ b/indra/llcharacter/tests/lljoint_test.cpp @@ -150,11 +150,11 @@ namespace tut template<> template<> void lljoint_object::test<11>() { - LLJoint lljoint("parent"); S32 joint_num = 12; - lljoint.setJointNum(joint_num); + LLJoint lljoint(joint_num); + lljoint.setName("parent"); S32 jointNum = lljoint.getJointNum(); - ensure("setJointNum()/getJointNum failed ", (jointNum == joint_num)); + ensure("getJointNum failed ", (jointNum == joint_num)); } template<> template<> diff --git a/indra/llcommon/imageids.cpp b/indra/llcommon/imageids.cpp index fe11465221..7d647e5c36 100644 --- a/indra/llcommon/imageids.cpp +++ b/indra/llcommon/imageids.cpp @@ -68,3 +68,6 @@ const LLUUID TERRAIN_MOUNTAIN_DETAIL ("303cd381-8560-7579-23f1-f0a880799740"); / const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // VIEWER const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER + +const LLUUID IMG_CHECKERBOARD_RGBA ("2585a0f3-4163-6dd1-0f34-ad48cb909e25"); // dataserver + diff --git a/indra/llcommon/imageids.h b/indra/llcommon/imageids.h index e0c2683fdc..18c8ecb074 100644 --- a/indra/llcommon/imageids.h +++ b/indra/llcommon/imageids.h @@ -66,4 +66,5 @@ LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL; LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL; +LL_COMMON_API extern const LLUUID IMG_CHECKERBOARD_RGBA; #endif diff --git a/indra/llcommon/llavatarname.cpp b/indra/llcommon/llavatarname.cpp index 95ecce509b..642bd82e90 100644 --- a/indra/llcommon/llavatarname.cpp +++ b/indra/llcommon/llavatarname.cpp @@ -178,6 +178,21 @@ std::string LLAvatarName::getCompleteName() const return name; } +std::string LLAvatarName::getLegacyName() const +{ + if (mLegacyFirstName.empty() && mLegacyLastName.empty()) // display names disabled? + { + return mDisplayName; + } + + std::string name; + name.reserve( mLegacyFirstName.size() + 1 + mLegacyLastName.size() ); + name = mLegacyFirstName; + name += " "; + name += mLegacyLastName; + return name; +} + std::string LLAvatarName::getDisplayName() const { if (sUseDisplayNames) diff --git a/indra/llcommon/llavatarname.h b/indra/llcommon/llavatarname.h index 4827353018..5d2fccc5ba 100644 --- a/indra/llcommon/llavatarname.h +++ b/indra/llcommon/llavatarname.h @@ -64,6 +64,11 @@ public: // When display names are disabled returns just "James Linden" std::string getCompleteName() const; + // Returns "James Linden" or "bobsmith123 Resident" for backwards + // compatibility with systems like voice and muting + // *TODO: Eliminate this in favor of username only + std::string getLegacyName() const; + // "José Sanchez" or "James Linden", UTF-8 encoded Unicode // Takes the display name preference into account. This is truly the name that should // be used for all UI where an avatar name has to be used unless we truly want something else (rare) diff --git a/indra/llcommon/lldictionary.h b/indra/llcommon/lldictionary.h index bc3bc3e74a..c752859a36 100644 --- a/indra/llcommon/lldictionary.h +++ b/indra/llcommon/lldictionary.h @@ -30,6 +30,8 @@ #include <map> #include <string> +#include "llerror.h" + struct LL_COMMON_API LLDictionaryEntry { LLDictionaryEntry(const std::string &name); diff --git a/indra/llcommon/llfasttimer.cpp b/indra/llcommon/llfasttimer.cpp index 6970c29092..024fdd1b4d 100644 --- a/indra/llcommon/llfasttimer.cpp +++ b/indra/llcommon/llfasttimer.cpp @@ -562,6 +562,12 @@ std::vector<LLFastTimer::NamedTimer*>& LLFastTimer::NamedTimer::getChildren() } //static +LLFastTimer::NamedTimer& LLFastTimer::NamedTimer::getRootNamedTimer() +{ + return *NamedTimerFactory::instance().getRootTimer(); +} + +//static void LLFastTimer::nextFrame() { countsPerSecond(); // good place to calculate clock frequency diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h index e42e549df5..81c4b78775 100644 --- a/indra/llcommon/llfasttimer.h +++ b/indra/llcommon/llfasttimer.h @@ -91,6 +91,8 @@ public: U32 getHistoricalCount(S32 history_index = 0) const; U32 getHistoricalCalls(S32 history_index = 0) const; + static NamedTimer& getRootNamedTimer(); + void setFrameState(FrameState* state) { mFrameState = state; state->setNamedTimer(this); } FrameState& getFrameState() const; diff --git a/indra/llcommon/llfile.cpp b/indra/llcommon/llfile.cpp index c51d042a3d..c3a0f0bfe0 100644 --- a/indra/llcommon/llfile.cpp +++ b/indra/llcommon/llfile.cpp @@ -56,6 +56,8 @@ std::string strerr(int errn) return buffer; } +typedef std::basic_ios<char,std::char_traits < char > > _Myios; + #else // On Posix we want to call strerror_r(), but alarmingly, there are two // different variants. The one that returns int always populates the passed @@ -324,9 +326,10 @@ const char *LLFile::tmpdir() /***************** Modified file stream created to overcome the incorrect behaviour of posix fopen in windows *******************/ -#if USE_LLFILESTREAMS +#if LL_WINDOWS -LLFILE * LLFile::_Fiopen(const std::string& filename, std::ios::openmode mode,int) // protection currently unused +LLFILE * LLFile::_Fiopen(const std::string& filename, + std::ios::openmode mode) { // open a file static const char *mods[] = { // fopen mode strings corresponding to valid[i] @@ -385,117 +388,690 @@ LLFILE * LLFile::_Fiopen(const std::string& filename, std::ios::openmode mode,in return (0); } -/************** input file stream ********************************/ +#endif /* LL_WINDOWS */ -void llifstream::close() -{ // close the C stream - if (_Filebuffer && _Filebuffer->close() == 0) +/************** llstdio file buffer ********************************/ + + +//llstdio_filebuf* llstdio_filebuf::open(const char *_Filename, +// ios_base::openmode _Mode) +//{ +//#if LL_WINDOWS +// _Filet *_File; +// if (is_open() || (_File = LLFILE::_Fiopen(_Filename, _Mode)) == 0) +// return (0); // open failed +// +// _Init(_File, _Openfl); +// _Initcvt(&_USE(_Mysb::getloc(), _Cvt)); +// return (this); // open succeeded +//#else +// std::filebuf* _file = std::filebuf::open(_Filename, _Mode); +// if (NULL == _file) return NULL; +// return this; +//#endif +//} + + +// *TODO: Seek the underlying c stream for better cross-platform compatibility? +#if !LL_WINDOWS +llstdio_filebuf::int_type llstdio_filebuf::overflow(llstdio_filebuf::int_type __c) +{ + int_type __ret = traits_type::eof(); + const bool __testeof = traits_type::eq_int_type(__c, __ret); + const bool __testout = _M_mode & ios_base::out; + if (__testout && !_M_reading) { - _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/ + if (this->pbase() < this->pptr()) + { + // If appropriate, append the overflow char. + if (!__testeof) + { + *this->pptr() = traits_type::to_char_type(__c); + this->pbump(1); + } + + // Convert pending sequence to external representation, + // and output. + if (_convert_to_external(this->pbase(), + this->pptr() - this->pbase())) + { + _M_set_buffer(0); + __ret = traits_type::not_eof(__c); + } + } + else if (_M_buf_size > 1) + { + // Overflow in 'uncommitted' mode: set _M_writing, set + // the buffer to the initial 'write' mode, and put __c + // into the buffer. + _M_set_buffer(0); + _M_writing = true; + if (!__testeof) + { + *this->pptr() = traits_type::to_char_type(__c); + this->pbump(1); + } + __ret = traits_type::not_eof(__c); + } + else + { + // Unbuffered. + char_type __conv = traits_type::to_char_type(__c); + if (__testeof || _convert_to_external(&__conv, 1)) + { + _M_writing = true; + __ret = traits_type::not_eof(__c); + } + } } + return __ret; } -void llifstream::open(const std::string& _Filename, /* Flawfinder: ignore */ - ios_base::openmode _Mode, - int _Prot) -{ // open a C stream with specified mode +bool llstdio_filebuf::_convert_to_external(char_type* __ibuf, + std::streamsize __ilen) +{ + // Sizes of external and pending output. + streamsize __elen; + streamsize __plen; + if (__check_facet(_M_codecvt).always_noconv()) + { + //__elen = _M_file.xsputn(reinterpret_cast<char*>(__ibuf), __ilen); + __elen = fwrite(reinterpret_cast<void*>(__ibuf), 1, + __ilen, _M_file.file()); + __plen = __ilen; + } + else + { + // Worst-case number of external bytes needed. + // XXX Not done encoding() == -1. + streamsize __blen = __ilen * _M_codecvt->max_length(); + char* __buf = static_cast<char*>(__builtin_alloca(__blen)); + + char* __bend; + const char_type* __iend; + codecvt_base::result __r; + __r = _M_codecvt->out(_M_state_cur, __ibuf, __ibuf + __ilen, + __iend, __buf, __buf + __blen, __bend); - LLFILE* filep = LLFile::_Fiopen(_Filename,_Mode | ios_base::in, _Prot); - if(filep == NULL) + if (__r == codecvt_base::ok || __r == codecvt_base::partial) + __blen = __bend - __buf; + else if (__r == codecvt_base::noconv) { - _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/ - return; + // Same as the always_noconv case above. + __buf = reinterpret_cast<char*>(__ibuf); + __blen = __ilen; } - llassert(_Filebuffer == NULL); - _Filebuffer = new _Myfb(filep); - _ShouldClose = true; - _Myios::init(_Filebuffer); + else + __throw_ios_failure(__N("llstdio_filebuf::_convert_to_external " + "conversion error")); + + //__elen = _M_file.xsputn(__buf, __blen); + __elen = fwrite(__buf, 1, __blen, _M_file.file()); + __plen = __blen; + + // Try once more for partial conversions. + if (__r == codecvt_base::partial && __elen == __plen) + { + const char_type* __iresume = __iend; + streamsize __rlen = this->pptr() - __iend; + __r = _M_codecvt->out(_M_state_cur, __iresume, + __iresume + __rlen, __iend, __buf, + __buf + __blen, __bend); + if (__r != codecvt_base::error) + { + __rlen = __bend - __buf; + //__elen = _M_file.xsputn(__buf, __rlen); + __elen = fwrite(__buf, 1, __rlen, _M_file.file()); + __plen = __rlen; + } + else + { + __throw_ios_failure(__N("llstdio_filebuf::_convert_to_external " + "conversion error")); + } + } + } + return __elen == __plen; } -bool llifstream::is_open() const -{ // test if C stream has been opened - if(_Filebuffer) - return (_Filebuffer->is_open()); - return false; +llstdio_filebuf::int_type llstdio_filebuf::underflow() +{ + int_type __ret = traits_type::eof(); + const bool __testin = _M_mode & ios_base::in; + if (__testin) + { + if (_M_writing) + { + if (overflow() == traits_type::eof()) + return __ret; + //_M_set_buffer(-1); + //_M_writing = false; + } + // Check for pback madness, and if so switch back to the + // normal buffers and jet outta here before expensive + // fileops happen... + _M_destroy_pback(); + + if (this->gptr() < this->egptr()) + return traits_type::to_int_type(*this->gptr()); + + // Get and convert input sequence. + const size_t __buflen = _M_buf_size > 1 ? _M_buf_size - 1 : 1; + + // Will be set to true if ::fread() returns 0 indicating EOF. + bool __got_eof = false; + // Number of internal characters produced. + streamsize __ilen = 0; + codecvt_base::result __r = codecvt_base::ok; + if (__check_facet(_M_codecvt).always_noconv()) + { + //__ilen = _M_file.xsgetn(reinterpret_cast<char*>(this->eback()), + // __buflen); + __ilen = fread(reinterpret_cast<void*>(this->eback()), 1, + __buflen, _M_file.file()); + if (__ilen == 0) + __got_eof = true; + } + else + { + // Worst-case number of external bytes. + // XXX Not done encoding() == -1. + const int __enc = _M_codecvt->encoding(); + streamsize __blen; // Minimum buffer size. + streamsize __rlen; // Number of chars to read. + if (__enc > 0) + __blen = __rlen = __buflen * __enc; + else + { + __blen = __buflen + _M_codecvt->max_length() - 1; + __rlen = __buflen; + } + const streamsize __remainder = _M_ext_end - _M_ext_next; + __rlen = __rlen > __remainder ? __rlen - __remainder : 0; + + // An imbue in 'read' mode implies first converting the external + // chars already present. + if (_M_reading && this->egptr() == this->eback() && __remainder) + __rlen = 0; + + // Allocate buffer if necessary and move unconverted + // bytes to front. + if (_M_ext_buf_size < __blen) + { + char* __buf = new char[__blen]; + if (__remainder) + __builtin_memcpy(__buf, _M_ext_next, __remainder); + + delete [] _M_ext_buf; + _M_ext_buf = __buf; + _M_ext_buf_size = __blen; + } + else if (__remainder) + __builtin_memmove(_M_ext_buf, _M_ext_next, __remainder); + + _M_ext_next = _M_ext_buf; + _M_ext_end = _M_ext_buf + __remainder; + _M_state_last = _M_state_cur; + + do + { + if (__rlen > 0) + { + // Sanity check! + // This may fail if the return value of + // codecvt::max_length() is bogus. + if (_M_ext_end - _M_ext_buf + __rlen > _M_ext_buf_size) + { + __throw_ios_failure(__N("llstdio_filebuf::underflow " + "codecvt::max_length() " + "is not valid")); + } + //streamsize __elen = _M_file.xsgetn(_M_ext_end, __rlen); + streamsize __elen = fread(_M_ext_end, 1, + __rlen, _M_file.file()); + if (__elen == 0) + __got_eof = true; + else if (__elen == -1) + break; + //_M_ext_end += __elen; + } + + char_type* __iend = this->eback(); + if (_M_ext_next < _M_ext_end) + { + __r = _M_codecvt->in(_M_state_cur, _M_ext_next, + _M_ext_end, _M_ext_next, + this->eback(), + this->eback() + __buflen, __iend); +} + if (__r == codecvt_base::noconv) +{ + size_t __avail = _M_ext_end - _M_ext_buf; + __ilen = std::min(__avail, __buflen); + traits_type::copy(this->eback(), + reinterpret_cast<char_type*> + (_M_ext_buf), __ilen); + _M_ext_next = _M_ext_buf + __ilen; + } + else + __ilen = __iend - this->eback(); + + // _M_codecvt->in may return error while __ilen > 0: this is + // ok, and actually occurs in case of mixed encodings (e.g., + // XML files). + if (__r == codecvt_base::error) + break; + + __rlen = 1; + } while (__ilen == 0 && !__got_eof); + } + + if (__ilen > 0) + { + _M_set_buffer(__ilen); + _M_reading = true; + __ret = traits_type::to_int_type(*this->gptr()); + } + else if (__got_eof) + { + // If the actual end of file is reached, set 'uncommitted' + // mode, thus allowing an immediate write without an + // intervening seek. + _M_set_buffer(-1); + _M_reading = false; + // However, reaching it while looping on partial means that + // the file has got an incomplete character. + if (__r == codecvt_base::partial) + __throw_ios_failure(__N("llstdio_filebuf::underflow " + "incomplete character in file")); + } + else if (__r == codecvt_base::error) + __throw_ios_failure(__N("llstdio_filebuf::underflow " + "invalid byte sequence in file")); + else + __throw_ios_failure(__N("llstdio_filebuf::underflow " + "error reading the file")); + } + return __ret; +} + +std::streamsize llstdio_filebuf::xsgetn(char_type* __s, std::streamsize __n) +{ + // Clear out pback buffer before going on to the real deal... + streamsize __ret = 0; + if (_M_pback_init) + { + if (__n > 0 && this->gptr() == this->eback()) + { + *__s++ = *this->gptr(); + this->gbump(1); + __ret = 1; + --__n; + } + _M_destroy_pback(); + } + + // Optimization in the always_noconv() case, to be generalized in the + // future: when __n > __buflen we read directly instead of using the + // buffer repeatedly. + const bool __testin = _M_mode & ios_base::in; + const streamsize __buflen = _M_buf_size > 1 ? _M_buf_size - 1 : 1; + + if (__n > __buflen && __check_facet(_M_codecvt).always_noconv() + && __testin && !_M_writing) + { + // First, copy the chars already present in the buffer. + const streamsize __avail = this->egptr() - this->gptr(); + if (__avail != 0) + { + if (__avail == 1) + *__s = *this->gptr(); + else + traits_type::copy(__s, this->gptr(), __avail); + __s += __avail; + this->gbump(__avail); + __ret += __avail; + __n -= __avail; + } + + // Need to loop in case of short reads (relatively common + // with pipes). + streamsize __len; + for (;;) + { + //__len = _M_file.xsgetn(reinterpret_cast<char*>(__s), __n); + __len = fread(reinterpret_cast<void*>(__s), 1, + __n, _M_file.file()); + if (__len == -1) + __throw_ios_failure(__N("llstdio_filebuf::xsgetn " + "error reading the file")); + if (__len == 0) + break; + + __n -= __len; + __ret += __len; + if (__n == 0) + break; + + __s += __len; + } + + if (__n == 0) + { + _M_set_buffer(0); + _M_reading = true; + } + else if (__len == 0) + { + // If end of file is reached, set 'uncommitted' + // mode, thus allowing an immediate write without + // an intervening seek. + _M_set_buffer(-1); + _M_reading = false; + } + } + else + __ret += __streambuf_type::xsgetn(__s, __n); + + return __ret; } -llifstream::~llifstream() + +std::streamsize llstdio_filebuf::xsputn(char_type* __s, std::streamsize __n) { - if (_ShouldClose) + // Optimization in the always_noconv() case, to be generalized in the + // future: when __n is sufficiently large we write directly instead of + // using the buffer. + streamsize __ret = 0; + const bool __testout = _M_mode & ios_base::out; + if (__check_facet(_M_codecvt).always_noconv() + && __testout && !_M_reading) + { + // Measurement would reveal the best choice. + const streamsize __chunk = 1ul << 10; + streamsize __bufavail = this->epptr() - this->pptr(); + + // Don't mistake 'uncommitted' mode buffered with unbuffered. + if (!_M_writing && _M_buf_size > 1) + __bufavail = _M_buf_size - 1; + + const streamsize __limit = std::min(__chunk, __bufavail); + if (__n >= __limit) + { + const streamsize __buffill = this->pptr() - this->pbase(); + const char* __buf = reinterpret_cast<const char*>(this->pbase()); + //__ret = _M_file.xsputn_2(__buf, __buffill, + // reinterpret_cast<const char*>(__s), __n); + if (__buffill) + { + __ret = fwrite(__buf, 1, __buffill, _M_file.file()); + } + if (__ret == __buffill) { - close(); + __ret += fwrite(reinterpret_cast<const char*>(__s), 1, + __n, _M_file.file()); + } + if (__ret == __buffill + __n) + { + _M_set_buffer(0); + _M_writing = true; +} + if (__ret > __buffill) + __ret -= __buffill; + else + __ret = 0; + } + else + __ret = __streambuf_type::xsputn(__s, __n); } - delete _Filebuffer; + else + __ret = __streambuf_type::xsputn(__s, __n); + return __ret; +} + +int llstdio_filebuf::sync() +{ + return (_M_file.sync() == 0 ? 0 : -1); } +#endif + +/************** input file stream ********************************/ + +llifstream::llifstream() : _M_filebuf(), +#if LL_WINDOWS + std::istream(&_M_filebuf) {} +#else + std::istream() +{ + this->init(&_M_filebuf); +} +#endif + +// explicit llifstream::llifstream(const std::string& _Filename, - ios_base::openmode _Mode, - int _Prot) - : std::basic_istream< char , std::char_traits< char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false) + ios_base::openmode _Mode) : _M_filebuf(), +#if LL_WINDOWS + std::istream(&_M_filebuf) +{ + llutf16string wideName = utf8str_to_utf16str( _Filename ); + if (_M_filebuf.open(wideName.c_str(), _Mode | ios_base::in) == 0) + { + _Myios::setstate(ios_base::failbit); + } +} +#else + std::istream() +{ + this->init(&_M_filebuf); + this->open(_Filename.c_str(), _Mode | ios_base::in); +} +#endif -{ // construct with named file and specified mode - open(_Filename, _Mode | ios_base::in, _Prot); /* Flawfinder: ignore */ +// explicit +llifstream::llifstream(const char* _Filename, + ios_base::openmode _Mode) : _M_filebuf(), +#if LL_WINDOWS + std::istream(&_M_filebuf) +{ + llutf16string wideName = utf8str_to_utf16str( _Filename ); + if (_M_filebuf.open(wideName.c_str(), _Mode | ios_base::in) == 0) + { + _Myios::setstate(ios_base::failbit); +} +} +#else + std::istream() +{ + this->init(&_M_filebuf); + this->open(_Filename, _Mode | ios_base::in); } +#endif -/************** output file stream ********************************/ +// explicit +llifstream::llifstream(_Filet *_File, + ios_base::openmode _Mode, size_t _Size) : + _M_filebuf(_File, _Mode, _Size), +#if LL_WINDOWS + std::istream(&_M_filebuf) {} +#else + std::istream() +{ + this->init(&_M_filebuf); +} +#endif -bool llofstream::is_open() const +#if !LL_WINDOWS +// explicit +llifstream::llifstream(int __fd, + ios_base::openmode _Mode, size_t _Size) : + _M_filebuf(__fd, _Mode, _Size), + std::istream() +{ + this->init(&_M_filebuf); +} +#endif + +bool llifstream::is_open() const { // test if C stream has been opened - if(_Filebuffer) - return (_Filebuffer->is_open()); - return false; + return _M_filebuf.is_open(); } -void llofstream::open(const std::string& _Filename, /* Flawfinder: ignore */ - ios_base::openmode _Mode, - int _Prot) +void llifstream::open(const char* _Filename, ios_base::openmode _Mode) { // open a C stream with specified mode - LLFILE* filep = LLFile::_Fiopen(_Filename,_Mode | ios_base::out, _Prot); - if(filep == NULL) +#if LL_WINDOWS + llutf16string wideName = utf8str_to_utf16str( _Filename ); + if (_M_filebuf.open( wideName.c_str(), _Mode | ios_base::in) == 0) { - _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/ - return; + _Myios::setstate(ios_base::failbit); } - llassert(_Filebuffer==NULL); - _Filebuffer = new _Myfb(filep); - _ShouldClose = true; - _Myios::init(_Filebuffer); + else + { + _Myios::clear(); + } +#else + if (_M_filebuf.open(_Filename, _Mode | ios_base::in) == 0) + { + this->setstate(ios_base::failbit); + } + else + { + this->clear(); + } +#endif } -void llofstream::close() +void llifstream::close() { // close the C stream - if(is_open()) + if (_M_filebuf.close() == 0) { - if (_Filebuffer->close() == 0) - { - _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/ +#if LL_WINDOWS + _Myios::setstate(ios_base::failbit); +#else + this->setstate(ios_base::failbit); +#endif } - delete _Filebuffer; - _Filebuffer = NULL; - _ShouldClose = false; } + + +/************** output file stream ********************************/ + + +llofstream::llofstream() : _M_filebuf(), +#if LL_WINDOWS + std::ostream(&_M_filebuf) {} +#else + std::ostream() +{ + this->init(&_M_filebuf); } +#endif +// explicit llofstream::llofstream(const std::string& _Filename, - std::ios_base::openmode _Mode, - int _Prot) - : std::basic_ostream<char,std::char_traits < char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false) -{ // construct with named file and specified mode - open(_Filename, _Mode , _Prot); /* Flawfinder: ignore */ + ios_base::openmode _Mode) : _M_filebuf(), +#if LL_WINDOWS + std::ostream(&_M_filebuf) +{ + llutf16string wideName = utf8str_to_utf16str( _Filename ); + if (_M_filebuf.open( wideName.c_str(), _Mode | ios_base::out) == 0) + { + _Myios::setstate(ios_base::failbit); + } +} +#else + std::ostream() +{ + this->init(&_M_filebuf); + this->open(_Filename.c_str(), _Mode | ios_base::out); +} +#endif + +// explicit +llofstream::llofstream(const char* _Filename, + ios_base::openmode _Mode) : _M_filebuf(), +#if LL_WINDOWS + std::ostream(&_M_filebuf) +{ + llutf16string wideName = utf8str_to_utf16str( _Filename ); + if (_M_filebuf.open( wideName.c_str(), _Mode | ios_base::out) == 0) + { + _Myios::setstate(ios_base::failbit); + } +} +#else + std::ostream() +{ + this->init(&_M_filebuf); + this->open(_Filename, _Mode | ios_base::out); +} +#endif + +// explicit +llofstream::llofstream(_Filet *_File, + ios_base::openmode _Mode, size_t _Size) : + _M_filebuf(_File, _Mode, _Size), +#if LL_WINDOWS + std::ostream(&_M_filebuf) {} +#else + std::ostream() +{ + this->init(&_M_filebuf); } +#endif -llofstream::~llofstream() +#if !LL_WINDOWS +// explicit +llofstream::llofstream(int __fd, + ios_base::openmode _Mode, size_t _Size) : + _M_filebuf(__fd, _Mode, _Size), + std::ostream() { - // destroy the object - if (_ShouldClose) + this->init(&_M_filebuf); +} +#endif + +bool llofstream::is_open() const +{ // test if C stream has been opened + return _M_filebuf.is_open(); +} + +void llofstream::open(const char* _Filename, ios_base::openmode _Mode) +{ // open a C stream with specified mode +#if LL_WINDOWS + llutf16string wideName = utf8str_to_utf16str( _Filename ); + if (_M_filebuf.open( wideName.c_str(), _Mode | ios_base::out) == 0) +{ + _Myios::setstate(ios_base::failbit); + } + else { - close(); + _Myios::clear(); } - delete _Filebuffer; +#else + if (_M_filebuf.open(_Filename, _Mode | ios_base::out) == 0) + { + this->setstate(ios_base::failbit); + } + else + { + this->clear(); + } +#endif } -#endif // #if USE_LLFILESTREAMS +void llofstream::close() +{ // close the C stream + if (_M_filebuf.close() == 0) + { +#if LL_WINDOWS + _Myios::setstate(ios_base::failbit); +#else + this->setstate(ios_base::failbit); +#endif + } +} /************** helper functions ********************************/ diff --git a/indra/llcommon/llfile.h b/indra/llcommon/llfile.h index dd7d36513a..1e4d966159 100644 --- a/indra/llcommon/llfile.h +++ b/indra/llcommon/llfile.h @@ -38,13 +38,6 @@ typedef FILE LLFILE; #include <fstream> - -#ifdef LL_WINDOWS -#define USE_LLFILESTREAMS 1 -#else -#define USE_LLFILESTREAMS 0 -#endif - #include <sys/stat.h> #if LL_WINDOWS @@ -52,6 +45,8 @@ typedef FILE LLFILE; typedef struct _stat llstat; #else typedef struct stat llstat; +#include <ext/stdio_filebuf.h> +#include <bits/postypes.h> #endif #ifndef S_ISREG @@ -83,142 +78,342 @@ public: static int stat(const std::string& filename,llstat* file_status); static bool isdir(const std::string& filename); static bool isfile(const std::string& filename); - static LLFILE * _Fiopen(const std::string& filename, std::ios::openmode mode,int); // protection currently unused + static LLFILE * _Fiopen(const std::string& filename, + std::ios::openmode mode); static const char * tmpdir(); }; +/** + * @brief Provides a layer of compatibility for C/POSIX. + * + * This is taken from both the GNU __gnu_cxx::stdio_filebuf extension and + * VC's basic_filebuf implementation. + * This file buffer provides extensions for working with standard C FILE*'s + * and POSIX file descriptors for platforms that support this. +*/ +namespace +{ +#if LL_WINDOWS +typedef std::filebuf _Myfb; +#else +typedef __gnu_cxx::stdio_filebuf< char > _Myfb; +typedef std::__c_file _Filet; +#endif /* LL_WINDOWS */ +} -#if USE_LLFILESTREAMS - -class LL_COMMON_API llifstream : public std::basic_istream < char , std::char_traits < char > > +class LL_COMMON_API llstdio_filebuf : public _Myfb { - // input stream associated with a C stream public: - typedef std::basic_ifstream<char,std::char_traits < char > > _Myt; - typedef std::basic_filebuf<char,std::char_traits< char > > _Myfb; - typedef std::basic_ios<char,std::char_traits< char > > _Myios; - - llifstream() - : std::basic_istream<char,std::char_traits< char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false) - { // construct unopened - } + /** + * deferred initialization / destruction + */ + llstdio_filebuf() : _Myfb() {} + virtual ~llstdio_filebuf() {} + + /** + * @param f An open @c FILE*. + * @param mode Same meaning as in a standard filebuf. + * @param size Optimal or preferred size of internal buffer, in chars. + * Defaults to system's @c BUFSIZ. + * + * This constructor associates a file stream buffer with an open + * C @c FILE*. The @c FILE* will not be automatically closed when the + * stdio_filebuf is closed/destroyed. + */ + llstdio_filebuf(_Filet* __f, std::ios_base::openmode __mode, + //size_t __size = static_cast<size_t>(BUFSIZ)) : + size_t __size = static_cast<size_t>(1)) : +#if LL_WINDOWS + _Myfb(__f) {} +#else + _Myfb(__f, __mode, __size) {} +#endif - explicit llifstream(const std::string& _Filename, - ios_base::openmode _Mode = ios_base::in, - int _Prot = (int)ios_base::_Openprot); - - explicit llifstream(_Filet *_File) - : std::basic_istream<char,std::char_traits< char > >(NULL,true), - _Filebuffer(new _Myfb(_File)), - _ShouldClose(false) - { // construct with specified C stream - } - virtual ~llifstream(); - - _Myfb *rdbuf() const - { // return pointer to file buffer - return _Filebuffer; - } - bool is_open() const; - void open(const std::string& _Filename, /* Flawfinder: ignore */ - ios_base::openmode _Mode = ios_base::in, - int _Prot = (int)ios_base::_Openprot); - void close(); + /** + * @brief Opens an external file. + * @param s The name of the file. + * @param mode The open mode flags. + * @return @c this on success, NULL on failure + * + * If a file is already open, this function immediately fails. + * Otherwise it tries to open the file named @a s using the flags + * given in @a mode. + */ + //llstdio_filebuf* open(const char *_Filename, + // std::ios_base::openmode _Mode); + + /** + * @param fd An open file descriptor. + * @param mode Same meaning as in a standard filebuf. + * @param size Optimal or preferred size of internal buffer, in chars. + * + * This constructor associates a file stream buffer with an open + * POSIX file descriptor. The file descriptor will be automatically + * closed when the stdio_filebuf is closed/destroyed. + */ +#if !LL_WINDOWS + llstdio_filebuf(int __fd, std::ios_base::openmode __mode, + //size_t __size = static_cast<size_t>(BUFSIZ)) : + size_t __size = static_cast<size_t>(1)) : + _Myfb(__fd, __mode, __size) {} +#endif -private: - _Myfb* _Filebuffer; // the file buffer - bool _ShouldClose; +// *TODO: Seek the underlying c stream for better cross-platform compatibility? +#if !LL_WINDOWS +protected: + /** underflow() and uflow() functions are called to get the next + * character from the real input source when the buffer is empty. + * Buffered input uses underflow() + */ + /*virtual*/ int_type underflow(); + + /* Convert internal byte sequence to external, char-based + * sequence via codecvt. + */ + bool _convert_to_external(char_type*, std::streamsize); + + /** The overflow() function is called to transfer characters to the + * real output destination when the buffer is full. A call to + * overflow(c) outputs the contents of the buffer plus the + * character c. + * Consume some sequence of the characters in the pending sequence. + */ + /*virtual*/ int_type overflow(int_type __c = traits_type::eof()); + + /** sync() flushes the underlying @c FILE* stream. + */ + /*virtual*/ int sync(); + + std::streamsize xsgetn(char_type*, std::streamsize); + std::streamsize xsputn(char_type*, std::streamsize); +#endif }; -class LL_COMMON_API llofstream : public std::basic_ostream< char , std::char_traits < char > > +/** + * @brief Controlling input for files. + * + * This class supports reading from named files, using the inherited + * functions from std::basic_istream. To control the associated + * sequence, an instance of std::basic_filebuf (or a platform-specific derivative) + * which allows construction using a pre-exisintg file stream buffer. + * We refer to this std::basic_filebuf (or derivative) as @c sb. +*/ +class LL_COMMON_API llifstream : public std::istream { + // input stream associated with a C stream public: - typedef std::basic_ostream< char , std::char_traits < char > > _Myt; - typedef std::basic_filebuf< char , std::char_traits < char > > _Myfb; - typedef std::basic_ios<char,std::char_traits < char > > _Myios; - - llofstream() - : std::basic_ostream<char,std::char_traits < char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false) - { // construct unopened - } - - explicit llofstream(const std::string& _Filename, - std::ios_base::openmode _Mode = ios_base::out, - int _Prot = (int)std::ios_base::_Openprot); + // Constructors: + /** + * @brief Default constructor. + * + * Initializes @c sb using its default constructor, and passes + * @c &sb to the base class initializer. Does not open any files + * (you haven't given it a filename to open). + */ + llifstream(); + + /** + * @brief Create an input file stream. + * @param Filename String specifying the filename. + * @param Mode Open file in specified mode (see std::ios_base). + * + * @c ios_base::in is automatically included in @a mode. + */ + explicit llifstream(const std::string& _Filename, + ios_base::openmode _Mode = ios_base::in); + explicit llifstream(const char* _Filename, + ios_base::openmode _Mode = ios_base::in); + /** + * @brief Create a stream using an open c file stream. + * @param File An open @c FILE*. + @param Mode Same meaning as in a standard filebuf. + @param Size Optimal or preferred size of internal buffer, in chars. + Defaults to system's @c BUFSIZ. + */ + explicit llifstream(_Filet *_File, + ios_base::openmode _Mode = ios_base::in, + //size_t _Size = static_cast<size_t>(BUFSIZ)); + size_t _Size = static_cast<size_t>(1)); + + /** + * @brief Create a stream using an open file descriptor. + * @param fd An open file descriptor. + @param Mode Same meaning as in a standard filebuf. + @param Size Optimal or preferred size of internal buffer, in chars. + Defaults to system's @c BUFSIZ. + */ +#if !LL_WINDOWS + explicit llifstream(int __fd, + ios_base::openmode _Mode = ios_base::in, + //size_t _Size = static_cast<size_t>(BUFSIZ)); + size_t _Size = static_cast<size_t>(1)); +#endif - explicit llofstream(_Filet *_File) - : std::basic_ostream<char,std::char_traits < char > >(NULL,true), - _Filebuffer(new _Myfb(_File)),//_File) - _ShouldClose(false) - { // construct with specified C stream - } - - virtual ~llofstream(); - - _Myfb *rdbuf() const - { // return pointer to file buffer - return _Filebuffer; - } - + /** + * @brief The destructor does nothing. + * + * The file is closed by the filebuf object, not the formatting + * stream. + */ + virtual ~llifstream() {} + + // Members: + /** + * @brief Accessing the underlying buffer. + * @return The current basic_filebuf buffer. + * + * This hides both signatures of std::basic_ios::rdbuf(). + */ + llstdio_filebuf* rdbuf() const + { return const_cast<llstdio_filebuf*>(&_M_filebuf); } + + /** + * @brief Wrapper to test for an open file. + * @return @c rdbuf()->is_open() + */ bool is_open() const; - void open(const std::string& _Filename,ios_base::openmode _Mode = ios_base::out,int _Prot = (int)ios_base::_Openprot); /* Flawfinder: ignore */ - + /** + * @brief Opens an external file. + * @param Filename The name of the file. + * @param Node The open mode flags. + * + * Calls @c llstdio_filebuf::open(s,mode|in). If that function + * fails, @c failbit is set in the stream's error state. + */ + void open(const std::string& _Filename, + ios_base::openmode _Mode = ios_base::in) + { open(_Filename.c_str(), _Mode); } + void open(const char* _Filename, + ios_base::openmode _Mode = ios_base::in); + + /** + * @brief Close the file. + * + * Calls @c llstdio_filebuf::close(). If that function + * fails, @c failbit is set in the stream's error state. + */ void close(); private: - _Myfb *_Filebuffer; // the file buffer - bool _ShouldClose; -}; - - - -#else -//Use standard file streams on non windows platforms -//#define llifstream std::ifstream -//#define llofstream std::ofstream - -class LL_COMMON_API llifstream : public std::ifstream -{ -public: - llifstream() : std::ifstream() - { - } - - explicit llifstream(const std::string& _Filename, std::_Ios_Openmode _Mode = in) - : std::ifstream(_Filename.c_str(), _Mode) - { - } - void open(const std::string& _Filename, std::_Ios_Openmode _Mode = in) /* Flawfinder: ignore */ - { - std::ifstream::open(_Filename.c_str(), _Mode); - } + llstdio_filebuf _M_filebuf; }; -class LL_COMMON_API llofstream : public std::ofstream +/** + * @brief Controlling output for files. + * + * This class supports writing to named files, using the inherited + * functions from std::basic_ostream. To control the associated + * sequence, an instance of std::basic_filebuf (or a platform-specific derivative) + * which allows construction using a pre-exisintg file stream buffer. + * We refer to this std::basic_filebuf (or derivative) as @c sb. +*/ +class LL_COMMON_API llofstream : public std::ostream { public: - llofstream() : std::ofstream() - { - } + // Constructors: + /** + * @brief Default constructor. + * + * Initializes @c sb using its default constructor, and passes + * @c &sb to the base class initializer. Does not open any files + * (you haven't given it a filename to open). + */ + llofstream(); + + /** + * @brief Create an output file stream. + * @param Filename String specifying the filename. + * @param Mode Open file in specified mode (see std::ios_base). + * + * @c ios_base::out|ios_base::trunc is automatically included in + * @a mode. + */ + explicit llofstream(const std::string& _Filename, + ios_base::openmode _Mode = ios_base::out|ios_base::trunc); + explicit llofstream(const char* _Filename, + ios_base::openmode _Mode = ios_base::out|ios_base::trunc); + + /** + * @brief Create a stream using an open c file stream. + * @param File An open @c FILE*. + @param Mode Same meaning as in a standard filebuf. + @param Size Optimal or preferred size of internal buffer, in chars. + Defaults to system's @c BUFSIZ. + */ + explicit llofstream(_Filet *_File, + ios_base::openmode _Mode = ios_base::out, + //size_t _Size = static_cast<size_t>(BUFSIZ)); + size_t _Size = static_cast<size_t>(1)); + + /** + * @brief Create a stream using an open file descriptor. + * @param fd An open file descriptor. + @param Mode Same meaning as in a standard filebuf. + @param Size Optimal or preferred size of internal buffer, in chars. + Defaults to system's @c BUFSIZ. + */ +#if !LL_WINDOWS + explicit llofstream(int __fd, + ios_base::openmode _Mode = ios_base::out, + //size_t _Size = static_cast<size_t>(BUFSIZ)); + size_t _Size = static_cast<size_t>(1)); +#endif - explicit llofstream(const std::string& _Filename, std::_Ios_Openmode _Mode = out) - : std::ofstream(_Filename.c_str(), _Mode) - { - } + /** + * @brief The destructor does nothing. + * + * The file is closed by the filebuf object, not the formatting + * stream. + */ + virtual ~llofstream() {} + + // Members: + /** + * @brief Accessing the underlying buffer. + * @return The current basic_filebuf buffer. + * + * This hides both signatures of std::basic_ios::rdbuf(). + */ + llstdio_filebuf* rdbuf() const + { return const_cast<llstdio_filebuf*>(&_M_filebuf); } + + /** + * @brief Wrapper to test for an open file. + * @return @c rdbuf()->is_open() + */ + bool is_open() const; - void open(const std::string& _Filename, std::_Ios_Openmode _Mode = out) /* Flawfinder: ignore */ - { - std::ofstream::open(_Filename.c_str(), _Mode); - } + /** + * @brief Opens an external file. + * @param Filename The name of the file. + * @param Node The open mode flags. + * + * Calls @c llstdio_filebuf::open(s,mode|out). If that function + * fails, @c failbit is set in the stream's error state. + */ + void open(const std::string& _Filename, + ios_base::openmode _Mode = ios_base::out|ios_base::trunc) + { open(_Filename.c_str(), _Mode); } + void open(const char* _Filename, + ios_base::openmode _Mode = ios_base::out|ios_base::trunc); + + /** + * @brief Close the file. + * + * Calls @c llstdio_filebuf::close(). If that function + * fails, @c failbit is set in the stream's error state. + */ + void close(); +private: + llstdio_filebuf _M_filebuf; }; -#endif /** * @breif filesize helpers. diff --git a/indra/llcommon/llmetricperformancetester.cpp b/indra/llcommon/llmetricperformancetester.cpp index 41d3eb0bf3..731e58bd20 100644 --- a/indra/llcommon/llmetricperformancetester.cpp +++ b/indra/llcommon/llmetricperformancetester.cpp @@ -100,7 +100,7 @@ LLSD LLMetricPerformanceTesterBasic::analyzeMetricPerformanceLog(std::istream& i LLSD ret; LLSD cur; - while (!is.eof() && LLSDSerialize::fromXML(cur, is)) + while (!is.eof() && LLSDParser::PARSE_FAILURE != LLSDSerialize::fromXML(cur, is)) { for (LLSD::map_iterator iter = cur.beginMap(); iter != cur.endMap(); ++iter) { diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp index 6b549e4b6f..ad4fce6f35 100644 --- a/indra/llcommon/llsdserialize.cpp +++ b/indra/llcommon/llsdserialize.cpp @@ -1453,8 +1453,8 @@ S32 LLSDBinaryFormatter::format(const LLSD& data, std::ostream& ostr, U32 option case LLSD::TypeUUID: { ostr.put('u'); - LLSD::UUID value = data.asUUID(); - ostr.write((const char*)(&value.mData), UUID_BYTES); + LLUUID temp = data.asUUID(); + ostr.write((const char*)(&(temp.mData)), UUID_BYTES); break; } diff --git a/indra/llcommon/llsdserialize.h b/indra/llcommon/llsdserialize.h index 86e3fc864c..e7a5507385 100644 --- a/indra/llcommon/llsdserialize.h +++ b/indra/llcommon/llsdserialize.h @@ -300,7 +300,7 @@ public: /** * @brief Constructor */ - LLSDXMLParser(); + LLSDXMLParser(bool emit_errors=true); protected: /** @@ -747,25 +747,25 @@ public: return f->format(sd, str, LLSDFormatter::OPTIONS_PRETTY); } - static S32 fromXMLEmbedded(LLSD& sd, std::istream& str) + static S32 fromXMLEmbedded(LLSD& sd, std::istream& str, bool emit_errors=true) { // no need for max_bytes since xml formatting is not // subvertable by bad sizes. - LLPointer<LLSDXMLParser> p = new LLSDXMLParser; + LLPointer<LLSDXMLParser> p = new LLSDXMLParser(emit_errors); return p->parse(str, sd, LLSDSerialize::SIZE_UNLIMITED); } // Line oriented parser, 30% faster than fromXML(), but can // only be used when you know you have the complete XML // document available in the stream. - static S32 fromXMLDocument(LLSD& sd, std::istream& str) + static S32 fromXMLDocument(LLSD& sd, std::istream& str, bool emit_errors=true) { - LLPointer<LLSDXMLParser> p = new LLSDXMLParser(); + LLPointer<LLSDXMLParser> p = new LLSDXMLParser(emit_errors); return p->parseLines(str, sd); } - static S32 fromXML(LLSD& sd, std::istream& str) + static S32 fromXML(LLSD& sd, std::istream& str, bool emit_errors=true) { - return fromXMLEmbedded(sd, str); -// return fromXMLDocument(sd, str); + return fromXMLEmbedded(sd, str, emit_errors); +// return fromXMLDocument(sd, str, emit_errors); } /* diff --git a/indra/llcommon/llsdserialize_xml.cpp b/indra/llcommon/llsdserialize_xml.cpp index 34b3dbb99a..614a2d5636 100644 --- a/indra/llcommon/llsdserialize_xml.cpp +++ b/indra/llcommon/llsdserialize_xml.cpp @@ -250,7 +250,7 @@ std::string LLSDXMLFormatter::escapeString(const std::string& in) class LLSDXMLParser::Impl { public: - Impl(); + Impl(bool emit_errors); ~Impl(); S32 parse(std::istream& input, LLSD& data); @@ -294,6 +294,7 @@ private: static const XML_Char* findAttribute(const XML_Char* name, const XML_Char** pairs); + bool mEmitErrors; XML_Parser mParser; @@ -315,7 +316,8 @@ private: }; -LLSDXMLParser::Impl::Impl() +LLSDXMLParser::Impl::Impl(bool emit_errors) + : mEmitErrors(emit_errors) { mParser = XML_ParserCreate(NULL); reset(); @@ -402,7 +404,10 @@ S32 LLSDXMLParser::Impl::parse(std::istream& input, LLSD& data) { ((char*) buffer)[count ? count - 1 : 0] = '\0'; } + if (mEmitErrors) + { llinfos << "LLSDXMLParser::Impl::parse: XML_STATUS_ERROR parsing:" << (char*) buffer << llendl; + } data = LLSD(); return LLSDParser::PARSE_FAILURE; } @@ -480,7 +485,10 @@ S32 LLSDXMLParser::Impl::parseLines(std::istream& input, LLSD& data) if (status == XML_STATUS_ERROR && !mGracefullStop) { + if (mEmitErrors) + { llinfos << "LLSDXMLParser::Impl::parseLines: XML_STATUS_ERROR" << llendl; + } return LLSDParser::PARSE_FAILURE; } @@ -897,7 +905,7 @@ LLSDXMLParser::Impl::Element LLSDXMLParser::Impl::readElement(const XML_Char* na /** * LLSDXMLParser */ -LLSDXMLParser::LLSDXMLParser() : impl(* new Impl) +LLSDXMLParser::LLSDXMLParser(bool emit_errors /* = true */) : impl(* new Impl(emit_errors)) { } diff --git a/indra/llcommon/llversionserver.h b/indra/llcommon/llversionserver.h index b19ba3bf74..ef68a0eaf5 100644 --- a/indra/llcommon/llversionserver.h +++ b/indra/llcommon/llversionserver.h @@ -30,7 +30,7 @@ const S32 LL_VERSION_MAJOR = 2; const S32 LL_VERSION_MINOR = 1; const S32 LL_VERSION_PATCH = 0; -const S32 LL_VERSION_BUILD = 13828; +const S32 LL_VERSION_BUILD = 264760; const char * const LL_CHANNEL = "Second Life Server"; diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index 0b0c74b3d3..0ea130e86b 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -29,8 +29,8 @@ const S32 LL_VERSION_MAJOR = 3; const S32 LL_VERSION_MINOR = 5; -const S32 LL_VERSION_PATCH = 1; -const S32 LL_VERSION_BUILD = 0; +const S32 LL_VERSION_PATCH = 2; +const S32 LL_VERSION_BUILD = 264760; const char * const LL_CHANNEL = "Second Life Developer"; diff --git a/indra/llcommon/tests/bitpack_test.cpp b/indra/llcommon/tests/bitpack_test.cpp index 4c3bc674af..afc0c18cd0 100644 --- a/indra/llcommon/tests/bitpack_test.cpp +++ b/indra/llcommon/tests/bitpack_test.cpp @@ -71,7 +71,6 @@ namespace tut U8 packbuffer[255]; U8 unpackbuffer[255]; int pack_bufsize = 0; - int unpack_bufsize = 0; LLBitPack bitpack(packbuffer, 255); @@ -81,21 +80,20 @@ namespace tut pack_bufsize = bitpack.flushBitPack(); LLBitPack bitunpack(packbuffer, pack_bufsize*8); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 0", unpackbuffer[0] == (U8) str[0]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 1", unpackbuffer[0] == (U8) str[1]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 2", unpackbuffer[0] == (U8) str[2]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 3", unpackbuffer[0] == (U8) str[3]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 4", unpackbuffer[0] == (U8) str[4]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 5", unpackbuffer[0] == (U8) str[5]); - unpack_bufsize = bitunpack.bitUnpack(unpackbuffer, 8*4); // Life + bitunpack.bitUnpack(unpackbuffer, 8*4); // Life ensure_memory_matches("bitPack: 4 bytes unpack:", unpackbuffer, 4, str+6, 4); - ensure("keep compiler quiet", unpack_bufsize == unpack_bufsize); } // U32 packing diff --git a/indra/llcommon/tests/llinstancetracker_test.cpp b/indra/llcommon/tests/llinstancetracker_test.cpp index 454695ff9f..e769c3e22c 100644 --- a/indra/llcommon/tests/llinstancetracker_test.cpp +++ b/indra/llcommon/tests/llinstancetracker_test.cpp @@ -267,7 +267,6 @@ namespace tut { existing.insert(&*uki); } - Unkeyed* puk = NULL; try { // We don't expect the assignment to take place because we expect @@ -280,7 +279,7 @@ namespace tut // realize we're testing the C++ implementation more than // Unkeyed's implementation, but this seems an important point to // nail down. - puk = new Unkeyed("throw"); + new Unkeyed("throw"); } catch (const Badness&) { diff --git a/indra/llcrashlogger/CMakeLists.txt b/indra/llcrashlogger/CMakeLists.txt index b2639aec30..12986de8b2 100644 --- a/indra/llcrashlogger/CMakeLists.txt +++ b/indra/llcrashlogger/CMakeLists.txt @@ -16,6 +16,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llcrashlogger_SOURCE_FILES llcrashlogger.cpp diff --git a/indra/llimage/CMakeLists.txt b/indra/llimage/CMakeLists.txt index ea8c1a1107..e837b0cac2 100644 --- a/indra/llimage/CMakeLists.txt +++ b/indra/llimage/CMakeLists.txt @@ -7,12 +7,15 @@ include(LLCommon) include(LLImage) include(LLMath) include(LLVFS) +include(LLKDU) +include(LLImageJ2COJ) include(ZLIB) include(LLAddBuildTest) include(Tut) include_directories( ${LLCOMMON_INCLUDE_DIRS} + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${PNG_INCLUDE_DIRS} @@ -56,8 +59,16 @@ list(APPEND llimage_SOURCE_FILES ${llimage_HEADER_FILES}) add_library (llimage ${llimage_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level +if (USE_KDU) + target_link_libraries(llimage ${LLKDU_LIBRARIES}) +else (USE_KDU) + target_link_libraries(llimage ${LLIMAGEJ2COJ_LIBRARIES}) +endif (USE_KDU) + target_link_libraries(llimage - llcommon + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} ${JPEG_LIBRARIES} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index a88ac148ef..1c25256e95 100644 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -640,6 +640,29 @@ void LLImageRaw::compositeUnscaled4onto3( LLImageRaw* src ) } } +void LLImageRaw::copyUnscaledAlphaMask( LLImageRaw* src, const LLColor4U& fill) +{ + LLImageRaw* dst = this; // Just for clarity. + + llassert( 1 == src->getComponents() ); + llassert( 4 == dst->getComponents() ); + llassert( (src->getWidth() == dst->getWidth()) && (src->getHeight() == dst->getHeight()) ); + + S32 pixels = getWidth() * getHeight(); + U8* src_data = src->getData(); + U8* dst_data = dst->getData(); + for ( S32 i = 0; i < pixels; i++ ) + { + dst_data[0] = fill.mV[0]; + dst_data[1] = fill.mV[1]; + dst_data[2] = fill.mV[2]; + dst_data[3] = src_data[0]; + src_data += 1; + dst_data += 4; + } +} + + // Fill the buffer with a constant color void LLImageRaw::fill( const LLColor4U& color ) { diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 6cb1226da0..4fc40ecff7 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -226,6 +226,11 @@ public: // Src and dst are same size. Src has 3 components. Dst has 4 components. void copyUnscaled3onto4( LLImageRaw* src ); + // Src and dst are same size. Src has 1 component. Dst has 4 components. + // Alpha component is set to source alpha mask component. + // RGB components are set to fill color. + void copyUnscaledAlphaMask( LLImageRaw* src, const LLColor4U& fill); + // Src and dst can be any size. Src and dst have same number of components. void copyScaled( LLImageRaw* src ); diff --git a/indra/llimage/llimagetga.cpp b/indra/llimage/llimagetga.cpp index 58426d31fa..920ae2891f 100644 --- a/indra/llimage/llimagetga.cpp +++ b/indra/llimage/llimagetga.cpp @@ -132,12 +132,12 @@ BOOL LLImageTGA::updateData() ** FIELD 2 : COLOR MAP TYPE (1 BYTES) ** FIELD 3 : IMAGE TYPE CODE (1 BYTES) ** = 0 NO IMAGE DATA INCLUDED - ** = 1 UNCOMPRESSED, COLOR-MAPPED IMAGE - ** = 2 UNCOMPRESSED, TRUE-COLOR IMAGE - ** = 3 UNCOMPRESSED, BLACK AND WHITE IMAGE - ** = 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE - ** = 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE - ** = 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE + ** = (0001) 1 UNCOMPRESSED, COLOR-MAPPED IMAGE + ** = (0010) 2 UNCOMPRESSED, TRUE-COLOR IMAGE + ** = (0011) 3 UNCOMPRESSED, BLACK AND WHITE IMAGE + ** = (1001) 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE + ** = (1010) 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE + ** = (1011) 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE ** FIELD 4 : COLOR MAP SPECIFICATION (5 BYTES) ** 4.1 : COLOR MAP ORIGIN (2 BYTES) ** 4.2 : COLOR MAP LENGTH (2 BYTES) diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp index a80ae73dca..41d58c6deb 100644 --- a/indra/llinventory/llinventory.cpp +++ b/indra/llinventory/llinventory.cpp @@ -288,7 +288,15 @@ void LLInventoryObject::setCreationDate(time_t creation_date_utc) } +const std::string& LLInventoryItem::getDescription() const +{ + return mDescription; +} +const std::string& LLInventoryItem::getActualDescription() const +{ + return mDescription; +} ///---------------------------------------------------------------------------- /// Class LLInventoryItem @@ -389,11 +397,6 @@ void LLInventoryItem::setAssetUUID(const LLUUID& asset_id) } -const std::string& LLInventoryItem::getDescription() const -{ - return mDescription; -} - U32 LLInventoryItem::getCRC32() const { // *FIX: Not a real crc - more of a checksum. diff --git a/indra/llinventory/llinventory.h b/indra/llinventory/llinventory.h index 4516e548df..99716ed7be 100644 --- a/indra/llinventory/llinventory.h +++ b/indra/llinventory/llinventory.h @@ -160,6 +160,7 @@ public: virtual const LLUUID& getCreatorUUID() const; virtual const LLUUID& getAssetUUID() const; virtual const std::string& getDescription() const; + virtual const std::string& getActualDescription() const; // Does not follow links virtual const LLSaleInfo& getSaleInfo() const; virtual LLInventoryType::EType getInventoryType() const; virtual U32 getFlags() const; diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h index 645ebab234..fc3c78cf50 100644 --- a/indra/llinventory/llinventorytype.h +++ b/indra/llinventory/llinventorytype.h @@ -69,6 +69,53 @@ public: IT_NONE = -1 }; + enum EIconName + { + ICONNAME_TEXTURE, + ICONNAME_SOUND, + ICONNAME_CALLINGCARD_ONLINE, + ICONNAME_CALLINGCARD_OFFLINE, + ICONNAME_LANDMARK, + ICONNAME_LANDMARK_VISITED, + ICONNAME_SCRIPT, + ICONNAME_CLOTHING, + ICONNAME_OBJECT, + ICONNAME_OBJECT_MULTI, + ICONNAME_NOTECARD, + ICONNAME_BODYPART, + ICONNAME_SNAPSHOT, + + ICONNAME_BODYPART_SHAPE, + ICONNAME_BODYPART_SKIN, + ICONNAME_BODYPART_HAIR, + ICONNAME_BODYPART_EYES, + ICONNAME_CLOTHING_SHIRT, + ICONNAME_CLOTHING_PANTS, + ICONNAME_CLOTHING_SHOES, + ICONNAME_CLOTHING_SOCKS, + ICONNAME_CLOTHING_JACKET, + ICONNAME_CLOTHING_GLOVES, + ICONNAME_CLOTHING_UNDERSHIRT, + ICONNAME_CLOTHING_UNDERPANTS, + ICONNAME_CLOTHING_SKIRT, + ICONNAME_CLOTHING_ALPHA, + ICONNAME_CLOTHING_TATTOO, + + ICONNAME_ANIMATION, + ICONNAME_GESTURE, + + ICONNAME_CLOTHING_PHYSICS, + + ICONNAME_LINKITEM, + ICONNAME_LINKFOLDER, + ICONNAME_MESH, + + ICONNAME_INVALID, + ICONNAME_COUNT, + ICONNAME_NONE = -1 + }; + + // machine transation between type and strings static EType lookup(const std::string& name); static const std::string &lookup(EType type); diff --git a/indra/llkdu/CMakeLists.txt b/indra/llkdu/CMakeLists.txt index bdac2eded7..b8f8b420c3 100644 --- a/indra/llkdu/CMakeLists.txt +++ b/indra/llkdu/CMakeLists.txt @@ -41,7 +41,10 @@ set_source_files_properties(${llkdu_HEADER_FILES} list(APPEND llkdu_SOURCE_FILES ${llkdu_HEADER_FILES}) if (USE_KDU) - add_library (${LLKDU_LIBRARIES} ${llkdu_SOURCE_FILES}) + add_library (llkdu ${llkdu_SOURCE_FILES}) + + target_link_libraries(llkdu + ${KDU_LIBRARY}) # Add tests if (LL_TESTS) diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt index 5865ae030c..0614fd92ef 100644 --- a/indra/llmath/CMakeLists.txt +++ b/indra/llmath/CMakeLists.txt @@ -7,6 +7,7 @@ include(LLCommon) include_directories( ${LLCOMMON_INCLUDE_DIRS} + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ) set(llmath_SOURCE_FILES @@ -99,6 +100,10 @@ list(APPEND llmath_SOURCE_FILES ${llmath_HEADER_FILES}) add_library (llmath ${llmath_SOURCE_FILES}) +target_link_libraries(llmath + ${LLCOMMON_LIBRARIES} + ) + # Add tests if (LL_TESTS) include(LLAddBuildTest) diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 02c8d2b86f..3f06e6b99e 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -6066,12 +6066,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) S32 max_t = volume->getPath().mPath.size(); // S32 i; - S32 num_vertices = 0, num_indices = 0; S32 grid_size = (profile.size()-1)/4; - S32 quad_count = (grid_size * grid_size); - - num_vertices = (grid_size+1)*(grid_size+1); - num_indices = quad_count * 4; LLVector4a& min = mExtents[0]; LLVector4a& max = mExtents[1]; diff --git a/indra/llmessage/CMakeLists.txt b/indra/llmessage/CMakeLists.txt index d98781e9e6..d193e367eb 100644 --- a/indra/llmessage/CMakeLists.txt +++ b/indra/llmessage/CMakeLists.txt @@ -218,6 +218,9 @@ add_library (llmessage ${llmessage_SOURCE_FILES}) target_link_libraries( llmessage ${CURL_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ${LLVFS_LIBRARES} + ${LLMATH_LIBRARIES} ${CARES_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} diff --git a/indra/llmessage/llavatarnamecache.cpp b/indra/llmessage/llavatarnamecache.cpp index 8f91d2a23f..9a68093427 100644 --- a/indra/llmessage/llavatarnamecache.cpp +++ b/indra/llmessage/llavatarnamecache.cpp @@ -435,8 +435,10 @@ void LLAvatarNameCache::cleanupClass() void LLAvatarNameCache::importFile(std::istream& istr) { LLSD data; - S32 parse_count = LLSDSerialize::fromXMLDocument(data, istr); - if (parse_count < 1) return; + if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(data, istr)) + { + return; + } // by convention LLSD storage is a map // we only store one entry in the map diff --git a/indra/llmessage/llcachename.cpp b/indra/llmessage/llcachename.cpp index 3fb36eecf0..267c48e1d2 100644 --- a/indra/llmessage/llcachename.cpp +++ b/indra/llmessage/llcachename.cpp @@ -308,8 +308,10 @@ boost::signals2::connection LLCacheName::addObserver(const LLCacheNameCallback& bool LLCacheName::importFile(std::istream& istr) { LLSD data; - if(LLSDSerialize::fromXMLDocument(data, istr) < 1) + if(LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(data, istr)) + { return false; + } // We'll expire entries more than a week old U32 now = (U32)time(NULL); diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 8ffa8e4271..47041a2880 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -175,9 +175,11 @@ void LLCurl::Responder::completedRaw( { LLSD content; LLBufferStream istr(channels, buffer.get()); - if (!LLSDSerialize::fromXML(content, istr)) + const bool emit_errors = false; + if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXML(content, istr, emit_errors)) { llinfos << "Failed to deserialize LLSD. " << mURL << " [" << status << "]: " << reason << llendl; + content["reason"] = reason; } completed(status, reason, content); diff --git a/indra/llmessage/llhttpassetstorage.cpp b/indra/llmessage/llhttpassetstorage.cpp index d6ed08055e..7dcf160c9b 100644 --- a/indra/llmessage/llhttpassetstorage.cpp +++ b/indra/llmessage/llhttpassetstorage.cpp @@ -747,9 +747,9 @@ LLAssetRequest* LLHTTPAssetStorage::findNextRequest(LLAssetStorage::request_list request_list_t::iterator running_end = running.end(); request_list_t::iterator pending_iter = pending.begin(); - request_list_t::iterator pending_end = pending.end(); + // Loop over all pending requests until we miss finding it in the running list. - for (; pending_iter != pending_end; ++pending_iter) + for (; pending_iter != pending.end(); ++pending_iter) { LLAssetRequest* req = *pending_iter; // Look for this pending request in the running list. diff --git a/indra/llmessage/llhttpclient.cpp b/indra/llmessage/llhttpclient.cpp index 0c325a68aa..6110b035dc 100644 --- a/indra/llmessage/llhttpclient.cpp +++ b/indra/llmessage/llhttpclient.cpp @@ -222,7 +222,11 @@ static void request( { if (!LLHTTPClient::hasPump()) { + if (responder) + { responder->completed(U32_MAX, "No pump", LLSD()); + } + delete body_injector; return; } LLPumpIO::chain_t chain; @@ -230,7 +234,12 @@ static void request( LLURLRequest* req = new LLURLRequest(method, url); if(!req->isValid())//failed { + if (responder) + { + responder->completed(498, "Internal Error - curl failure", LLSD()); + } delete req ; + delete body_injector; return ; } diff --git a/indra/llmessage/llhttpclientadapter.cpp b/indra/llmessage/llhttpclientadapter.cpp index f5d7a9abb6..dcd2d79d67 100644 --- a/indra/llmessage/llhttpclientadapter.cpp +++ b/indra/llmessage/llhttpclientadapter.cpp @@ -43,8 +43,11 @@ void LLHTTPClientAdapter::get(const std::string& url, LLCurl::ResponderPtr respo void LLHTTPClientAdapter::get(const std::string& url, LLCurl::ResponderPtr responder, const LLSD& headers) { LLSD empty_pragma_header = headers; + if (!empty_pragma_header.has("Pragma")) + { // as above empty_pragma_header["Pragma"] = " "; + } LLHTTPClient::get(url, responder, empty_pragma_header); } diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp index 0287026659..2043bae5e7 100644 --- a/indra/llmessage/lliosocket.cpp +++ b/indra/llmessage/lliosocket.cpp @@ -592,6 +592,15 @@ LLIOPipe::EStatus LLIOServerSocket::process_impl( PUMP_DEBUG; apr_pool_t* new_pool = NULL; apr_status_t status = apr_pool_create(&new_pool, mPool); + if(ll_apr_warn_status(status)) + { + if(new_pool) + { + apr_pool_destroy(new_pool); + } + return STATUS_ERROR; + } + apr_socket_t* socket = NULL; status = apr_socket_accept( &socket, diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h index 7b796a0fa8..1cf940918b 100644 --- a/indra/llmessage/llregionflags.h +++ b/indra/llmessage/llregionflags.h @@ -28,95 +28,98 @@ #define LL_LLREGIONFLAGS_H // Can you be hurt here? Should health be on? -const U32 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0); +const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0); // Can you make landmarks here? -const U32 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1); +const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1); // Do we reset the home position when someone teleports away from here? -const U32 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2); +const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2); // Do we reset the home position when someone teleports away from here? -const U32 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3); +const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3); // Does the sun move? -const U32 REGION_FLAGS_SUN_FIXED = (1 << 4); +const U64 REGION_FLAGS_SUN_FIXED = (1 << 4); // Can't change the terrain heightfield, even on owned parcels, // but can plant trees and grass. -const U32 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6); +const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6); // Can't release, sell, or buy land. -const U32 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7); +const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7); // All content wiped once per night -const U32 REGION_FLAGS_SANDBOX = (1 << 8); -const U32 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies -const U32 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13); -const U32 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics -const U32 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15); -const U32 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16); -const U32 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17); -const U32 REGION_FLAGS_BLOCK_DWELL = (1 << 18); +const U64 REGION_FLAGS_SANDBOX = (1 << 8); +const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies +const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13); +const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics +const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15); +const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16); +const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17); +const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18); // Is flight allowed? -const U32 REGION_FLAGS_BLOCK_FLY = (1 << 19); +const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19); // Is direct teleport (p2p) allowed? -const U32 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20); +const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20); // Is there an administrative override on scripts in the region at the // moment. This is the similar skip scripts, except this flag is // presisted in the database on an estate level. -const U32 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21); +const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21); -const U32 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22); +const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22); -const U32 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23); +const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23); -const U32 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26); +const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26); -const U32 REGION_FLAGS_ALLOW_VOICE = (1 << 28); +const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28); -const U32 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29); -const U32 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30); +const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29); +const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30); -const U32 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK | +const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK | REGION_FLAGS_ALLOW_SET_HOME | REGION_FLAGS_ALLOW_PARCEL_CHANGES | REGION_FLAGS_ALLOW_VOICE; -const U32 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT; -const U32 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK +const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT; +const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK | REGION_FLAGS_ALLOW_SET_HOME; -const U32 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE +const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE | REGION_FLAGS_SUN_FIXED | REGION_FLAGS_DENY_ANONYMOUS | REGION_FLAGS_DENY_AGEUNVERIFIED; -inline BOOL is_prelude( U32 flags ) +inline BOOL is_prelude( U64 flags ) { // definition of prelude does not depend on fixed-sun return 0 == (flags & REGION_FLAGS_PRELUDE_UNSET) && 0 != (flags & REGION_FLAGS_PRELUDE_SET); } -inline U32 set_prelude_flags(U32 flags) +inline U64 set_prelude_flags(U64 flags) { // also set the sun-fixed flag return ((flags & ~REGION_FLAGS_PRELUDE_UNSET) | (REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED)); } -inline U32 unset_prelude_flags(U32 flags) +inline U64 unset_prelude_flags(U64 flags) { // also unset the fixed-sun flag return ((flags | REGION_FLAGS_PRELUDE_UNSET) & ~(REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED)); } +// Region protocols +const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0); + // estate constants. Need to match first few etries in indra.estate table. const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic const U32 ESTATE_MAINLAND = 1; diff --git a/indra/llmessage/llurlrequest.cpp b/indra/llmessage/llurlrequest.cpp index 227efdb07a..627d591839 100644 --- a/indra/llmessage/llurlrequest.cpp +++ b/indra/llmessage/llurlrequest.cpp @@ -174,6 +174,10 @@ LLURLRequest::~LLURLRequest() void LLURLRequest::setURL(const std::string& url) { mDetail->mURL = url; + if (url.empty()) + { + llwarns << "empty URL specified" << llendl; + } } std::string LLURLRequest::getURL() const diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index d7658862da..39cfb6019e 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -279,6 +279,8 @@ char const* const _PREHASH_GrabOffset = LLMessageStringTable::getInstance()->get char const* const _PREHASH_SimPort = LLMessageStringTable::getInstance()->getString("SimPort"); char const* const _PREHASH_PricePerMeter = LLMessageStringTable::getInstance()->getString("PricePerMeter"); char const* const _PREHASH_RegionFlags = LLMessageStringTable::getInstance()->getString("RegionFlags"); +char const* const _PREHASH_RegionFlagsExtended = LLMessageStringTable::getInstance()->getString("RegionFlagsExtended"); +char const* const _PREHASH_RegionProtocols = LLMessageStringTable::getInstance()->getString("RegionProtocols"); char const* const _PREHASH_VoteResult = LLMessageStringTable::getInstance()->getString("VoteResult"); char const* const _PREHASH_ParcelDirFeeEstimate = LLMessageStringTable::getInstance()->getString("ParcelDirFeeEstimate"); char const* const _PREHASH_ModifyBlock = LLMessageStringTable::getInstance()->getString("ModifyBlock"); @@ -305,6 +307,8 @@ char const* const _PREHASH_ViewerStartAuction = LLMessageStringTable::getInstanc char const* const _PREHASH_StartAuction = LLMessageStringTable::getInstance()->getString("StartAuction"); char const* const _PREHASH_DuplicateFlags = LLMessageStringTable::getInstance()->getString("DuplicateFlags"); char const* const _PREHASH_RegionInfo2 = LLMessageStringTable::getInstance()->getString("RegionInfo2"); +char const* const _PREHASH_RegionInfo3 = LLMessageStringTable::getInstance()->getString("RegionInfo3"); +char const* const _PREHASH_RegionInfo4 = LLMessageStringTable::getInstance()->getString("RegionInfo4"); char const* const _PREHASH_TextColor = LLMessageStringTable::getInstance()->getString("TextColor"); char const* const _PREHASH_SlaveID = LLMessageStringTable::getInstance()->getString("SlaveID"); char const* const _PREHASH_Charter = LLMessageStringTable::getInstance()->getString("Charter"); @@ -1376,3 +1380,6 @@ char const* const _PREHASH_ProductSKU = LLMessageStringTable::getInstance()->get char const* const _PREHASH_SeeAVs = LLMessageStringTable::getInstance()->getString("SeeAVs"); char const* const _PREHASH_AnyAVSounds = LLMessageStringTable::getInstance()->getString("AnyAVSounds"); char const* const _PREHASH_GroupAVSounds = LLMessageStringTable::getInstance()->getString("GroupAVSounds"); +char const* const _PREHASH_AppearanceData = LLMessageStringTable::getInstance()->getString("AppearanceData"); +char const* const _PREHASH_AppearanceVersion = LLMessageStringTable::getInstance()->getString("AppearanceVersion"); +char const* const _PREHASH_CofVersion = LLMessageStringTable::getInstance()->getString("CofVersion"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index da2b613f53..573e10dc0b 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -279,6 +279,8 @@ extern char const* const _PREHASH_GrabOffset; extern char const* const _PREHASH_SimPort; extern char const* const _PREHASH_PricePerMeter; extern char const* const _PREHASH_RegionFlags; +extern char const* const _PREHASH_RegionFlagsExtended; +extern char const* const _PREHASH_RegionProtocols; extern char const* const _PREHASH_VoteResult; extern char const* const _PREHASH_ParcelDirFeeEstimate; extern char const* const _PREHASH_ModifyBlock; @@ -305,6 +307,8 @@ extern char const* const _PREHASH_ViewerStartAuction; extern char const* const _PREHASH_StartAuction; extern char const* const _PREHASH_DuplicateFlags; extern char const* const _PREHASH_RegionInfo2; +extern char const* const _PREHASH_RegionInfo3; +extern char const* const _PREHASH_RegionInfo4; extern char const* const _PREHASH_TextColor; extern char const* const _PREHASH_SlaveID; extern char const* const _PREHASH_Charter; @@ -1376,4 +1380,7 @@ extern char const* const _PREHASH_ProductSKU; extern char const* const _PREHASH_SeeAVs; extern char const* const _PREHASH_AnyAVSounds; extern char const* const _PREHASH_GroupAVSounds; +extern char const* const _PREHASH_AppearanceData; +extern char const* const _PREHASH_AppearanceVersion; +extern char const* const _PREHASH_CofVersion; #endif diff --git a/indra/llmessage/tests/llhttpclient_test.cpp b/indra/llmessage/tests/llhttpclient_test.cpp index 7c3def6024..559001d079 100644 --- a/indra/llmessage/tests/llhttpclient_test.cpp +++ b/indra/llmessage/tests/llhttpclient_test.cpp @@ -47,37 +47,6 @@ namespace tut { - LLSD storage; - - class LLSDStorageNode : public LLHTTPNode - { - public: - LLSD simpleGet() const { return storage; } - LLSD simplePut(const LLSD& value) const { storage = value; return LLSD(); } - }; - - class ErrorNode : public LLHTTPNode - { - public: - void get(ResponsePtr r, const LLSD& context) const - { r->status(599, "Intentional error"); } - void post(ResponsePtr r, const LLSD& context, const LLSD& input) const - { r->status(input["status"], input["reason"]); } - }; - - class TimeOutNode : public LLHTTPNode - { - public: - void get(ResponsePtr r, const LLSD& context) const - { - /* do nothing, the request will eventually time out */ - } - }; - - LLHTTPRegistration<LLSDStorageNode> gStorageNode("/test/storage"); - LLHTTPRegistration<ErrorNode> gErrorNode("/test/error"); - LLHTTPRegistration<TimeOutNode> gTimeOutNode("/test/timeout"); - struct HTTPClientTestData { public: @@ -91,7 +60,6 @@ namespace tut ensure("Set environment variable PORT to local test server port", PORT); apr_pool_create(&mPool, NULL); LLCurl::initClass(false); - mServerPump = new LLPumpIO(mPool); mClientPump = new LLPumpIO(mPool); LLHTTPClient::setPump(*mClientPump); @@ -99,20 +67,11 @@ namespace tut ~HTTPClientTestData() { - delete mServerPump; delete mClientPump; LLProxy::cleanupClass(); apr_pool_destroy(mPool); } - void setupTheServer() - { - LLHTTPNode& root = LLIOHTTPServer::create(mPool, *mServerPump, 8888); - - LLHTTPStandardServices::useServices(); - LLHTTPRegistrar::buildAllServices(root); - } - void runThePump(float timeout = 100.0f) { LLTimer timer; @@ -120,11 +79,7 @@ namespace tut while(!mSawCompleted && !mSawCompletedHeader && !timer.hasExpired()) { - if (mServerPump) - { - mServerPump->pump(); - mServerPump->callback(); - } + LLFrameTimer::updateFrameTime(); if (mClientPump) { mClientPump->pump(); @@ -133,18 +88,11 @@ namespace tut } } - void killServer() - { - delete mServerPump; - mServerPump = NULL; - } - const char* const PORT; const std::string local_server; private: apr_pool_t* mPool; - LLPumpIO* mServerPump; LLPumpIO* mClientPump; protected: @@ -288,9 +236,7 @@ namespace tut sd["list"][1]["three"] = 3; sd["list"][1]["four"] = 4; - setupTheServer(); - - LLHTTPClient::post("http://localhost:8888/web/echo", sd, newResult()); + LLHTTPClient::post(local_server + "web/echo", sd, newResult()); runThePump(); ensureStatusOK(); ensure_equals("echoed result matches", getResult(), sd); @@ -303,12 +249,11 @@ namespace tut sd["message"] = "This is my test message."; - setupTheServer(); - LLHTTPClient::put("http://localhost:8888/test/storage", sd, newResult()); + LLHTTPClient::put(local_server + "test/storage", sd, newResult()); runThePump(); ensureStatusOK(); - LLHTTPClient::get("http://localhost:8888/test/storage", newResult()); + LLHTTPClient::get(local_server + "test/storage", newResult()); runThePump(); ensureStatusOK(); ensure_equals("echoed result matches", getResult(), sd); @@ -322,9 +267,7 @@ namespace tut sd["status"] = 543; sd["reason"] = "error for testing"; - setupTheServer(); - - LLHTTPClient::post("http://localhost:8888/test/error", sd, newResult()); + LLHTTPClient::post(local_server + "test/error", sd, newResult()); runThePump(); ensureStatusError(); ensure_contains("reason", mReason, sd["reason"]); @@ -333,23 +276,16 @@ namespace tut template<> template<> void HTTPClientTestObject::test<6>() { - setupTheServer(); - - LLHTTPClient::get("http://localhost:8888/test/timeout", newResult()); - runThePump(1.0f); - killServer(); - runThePump(); + const F32 timeout = 1.0f; + LLHTTPClient::get(local_server + "test/timeout", newResult(), LLSD(), timeout); + runThePump(timeout * 5.0f); ensureStatusError(); - ensure_equals("reason", mReason, "STATUS_ERROR"); + ensure_equals("reason", mReason, "STATUS_EXPIRED"); } template<> template<> void HTTPClientTestObject::test<7>() { - // Can not use the little mini server. The blocking request - // won't ever let it run. Instead get from a known LLSD - // source and compare results with the non-blocking get which - // is tested against the mini server earlier. LLHTTPClient::get(local_server, newResult()); runThePump(); ensureStatusOK(); diff --git a/indra/llmessage/tests/test_llsdmessage_peer.py b/indra/llmessage/tests/test_llsdmessage_peer.py index fe4f3a8c01..e45249b1cb 100644 --- a/indra/llmessage/tests/test_llsdmessage_peer.py +++ b/indra/llmessage/tests/test_llsdmessage_peer.py @@ -39,6 +39,9 @@ sys.path.insert(0, os.path.join(mydir, os.pardir, os.pardir, "lib", "python")) from indra.util.fastest_elementtree import parse as xml_parse from indra.base import llsd from testrunner import freeport, run, debug, VERBOSE +import time + +_storage=None class TestHTTPRequestHandler(BaseHTTPRequestHandler): """This subclass of BaseHTTPRequestHandler is to receive and echo @@ -90,21 +93,14 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): # Read the provided POST data. self.answer(self.read_xml()) + def do_PUT(self): + # Read the provided PUT data. + self.answer(self.read_xml()) + def answer(self, data, withdata=True): + global _storage debug("%s.answer(%s): self.path = %r", self.__class__.__name__, data, self.path) - if "fail" not in self.path: - data = data.copy() # we're going to modify - # Ensure there's a "reply" key in data, even if there wasn't before - data["reply"] = data.get("reply", llsd.LLSD("success")) - response = llsd.format_xml(data) - debug("success: %s", response) - self.send_response(200) - self.send_header("Content-type", "application/llsd+xml") - self.send_header("Content-Length", str(len(response))) - self.end_headers() - if withdata: - self.wfile.write(response) - else: # fail requested + if "fail" in self.path or "test/error" in self.path: # fail requested status = data.get("status", 500) # self.responses maps an int status to a (short, long) pair of # strings. We want the longer string. That's why we pass a string @@ -117,6 +113,30 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): "without providing a reason" % status))[1]) debug("fail requested: %s: %r", status, reason) self.send_error(status, reason) + else: + if "web/echo" in self.path: + pass + elif "test/timeout" in self.path: + time.sleep(5.0) + return + elif "test/storage" in self.path: + if "GET" == self.command: + data = _storage + else: + _storage = data + data = "ok" + else: + data = data.copy() # we're going to modify + # Ensure there's a "reply" key in data, even if there wasn't before + data["reply"] = data.get("reply", llsd.LLSD("success")) + response = llsd.format_xml(data) + debug("success: %s", response) + self.send_response(200) + self.send_header("Content-type", "application/llsd+xml") + self.send_header("Content-Length", str(len(response))) + self.end_headers() + if withdata: + self.wfile.write(response) if not VERBOSE: # When VERBOSE is set, skip both these overrides because they exist to diff --git a/indra/llplugin/CMakeLists.txt b/indra/llplugin/CMakeLists.txt index 1353b7a458..75d89aac78 100644 --- a/indra/llplugin/CMakeLists.txt +++ b/indra/llplugin/CMakeLists.txt @@ -22,6 +22,10 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLQTWEBKIT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llplugin_SOURCE_FILES llpluginclassmedia.cpp diff --git a/indra/llplugin/llpluginprocessparent.cpp b/indra/llplugin/llpluginprocessparent.cpp index 71a6145b58..a4da7674d5 100644 --- a/indra/llplugin/llpluginprocessparent.cpp +++ b/indra/llplugin/llpluginprocessparent.cpp @@ -31,6 +31,7 @@ #include "llpluginprocessparent.h" #include "llpluginmessagepipe.h" #include "llpluginmessageclasses.h" +#include "llsdserialize.h" #include "stringize.h" #include "llapr.h" @@ -836,7 +837,7 @@ void LLPluginProcessParent::receiveMessageRaw(const std::string &message) LL_DEBUGS("Plugin") << "Received: " << message << LL_ENDL; LLPluginMessage parsed; - if(parsed.parse(message) != -1) + if(LLSDParser::PARSE_FAILURE != parsed.parse(message)) { if(parsed.hasValue("blocking_request")) { diff --git a/indra/llplugin/slplugin/CMakeLists.txt b/indra/llplugin/slplugin/CMakeLists.txt index 8183467dc5..03412d95d5 100644 --- a/indra/llplugin/slplugin/CMakeLists.txt +++ b/indra/llplugin/slplugin/CMakeLists.txt @@ -12,6 +12,9 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index 4eef1673f4..0dd13916bf 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -14,10 +14,14 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} - ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada ${LIBS_PREBUILT_DIR}/include/collada/1.4 ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} + ) set(llprimitive_SOURCE_FILES llmaterialid.cpp @@ -63,6 +67,15 @@ list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES}) add_library (llprimitive ${llprimitive_SOURCE_FILES}) +target_link_libraries(llprimitive + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLPHYSICSEXTENSIONS_LIBRARIES} + ) + + #add unit tests if (LL_TESTS) INCLUDE(LLAddBuildTest) diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index 0578f0b192..4a3fd03242 100644 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -38,6 +38,7 @@ #include "lldatapacker.h" #include "llsdutil_math.h" #include "llprimtexturelist.h" +#include "imageids.h" #include "llmaterialid.h" /** @@ -268,6 +269,7 @@ S32 LLPrimitive::setTEScale(const U8 index, const F32 s, const F32 t) return mTextureList.setScale(index, s, t); } + // BUG: slow - done this way because texture entries have some // voodoo related to texture coords S32 LLPrimitive::setTEScaleS(const U8 index, const F32 s) @@ -313,6 +315,15 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r) return mTextureList.setRotation(index, r); } +S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + return mTextureList.setMaterialID(index, pMaterialID); +} + +S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + return mTextureList.setMaterialParams(index, pMaterialParams); +} //=============================================================== S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) @@ -363,16 +374,6 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow) return mTextureList.setGlow(index, glow); } -S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID) -{ - return mTextureList.setMaterialID(index, pMaterialID); -} - -S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) -{ - return mTextureList.setMaterialParams(index, pMaterialParams); -} - LLPCode LLPrimitive::legacyToPCode(const U8 legacy) { // TODO: Should this default to something valid? @@ -1253,112 +1254,100 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const return FALSE; } -S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name) +S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec) { - return(unpackTEMessage(mesgsys,block_name,-1)); -} - -S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num) -{ - // use a negative block_num to indicate a single-block read (a non-variable block) S32 retval = 0; - const U32 MAX_TES = 32; - - // Avoid construction of 32 UUIDs per call. JC - static LLMaterialID material_ids[MAX_TES]; - - U8 image_data[MAX_TES*16]; - U8 colors[MAX_TES*4]; - F32 scale_s[MAX_TES]; - F32 scale_t[MAX_TES]; - S16 offset_s[MAX_TES]; - S16 offset_t[MAX_TES]; - S16 image_rot[MAX_TES]; - U8 bump[MAX_TES]; - U8 media_flags[MAX_TES]; - U8 glow[MAX_TES]; - U8 material_data[MAX_TES*16]; - - const U32 MAX_TE_BUFFER = 4096; - U8 packed_buffer[MAX_TE_BUFFER]; - U8 *cur_ptr = packed_buffer; - U32 size; - U32 face_count = 0; + // temp buffer for material ID processing + // data will end up in tec.material_id[] + U8 material_data[LLTEContents::MAX_TES*16]; if (block_num < 0) { - size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry); + tec.size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry); } else { - size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry); + tec.size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry); } - if (size == 0) + if (tec.size == 0) { + tec.face_count = 0; return retval; } if (block_num < 0) { - mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, 0, MAX_TE_BUFFER); + mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, 0, LLTEContents::MAX_TE_BUFFER); } else { - mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, block_num, MAX_TE_BUFFER); + mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER); } - face_count = getNumTEs(); + tec.face_count = llmin((U32)getNumTEs(),(U32)LLTEContents::MAX_TES); - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID); + U8 *cur_ptr = tec.packed_buffer; + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_data, 16, tec.face_count, MVT_LLUUID); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)colors, 4, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.colors, 4, tec.face_count, MVT_U8); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_s, 4, face_count, MVT_F32); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_s, 4, tec.face_count, MVT_F32); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_t, 4, face_count, MVT_F32); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_t, 4, tec.face_count, MVT_F32); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_s, 2, face_count, MVT_S16Array); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_s, 2, tec.face_count, MVT_S16Array); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_t, 2, face_count, MVT_S16Array); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_t, 2, tec.face_count, MVT_S16Array); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_rot, 2, face_count, MVT_S16Array); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_rot, 2, tec.face_count, MVT_S16Array); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)bump, 1, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.bump, 1, tec.face_count, MVT_U8); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.media_flags, 1, tec.face_count, MVT_U8); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8); - if (cur_ptr < packed_buffer + size) + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8); + + if (cur_ptr < tec.packed_buffer + tec.size) { cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)material_data, 16, tec.face_count, MVT_LLUUID); } else { memset(material_data, 0, sizeof(material_data)); } - for (U32 i = 0; i < face_count; i++) + for (U32 i = 0; i < tec.face_count; i++) { - material_ids[i].set(&material_data[i * 16]); + tec.material_ids[i].set(&material_data[i * 16]); } + retval = 1; + return retval; +} + +S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec) +{ + S32 retval = 0; + LLColor4 color; LLColor4U coloru; - for (U32 i = 0; i < face_count; i++) - { - retval |= setTETexture(i, ((LLUUID*)image_data)[i]); - retval |= setTEScale(i, scale_s[i], scale_t[i]); - retval |= setTEOffset(i, (F32)offset_s[i] / (F32)0x7FFF, (F32) offset_t[i] / (F32) 0x7FFF); - retval |= setTERotation(i, ((F32)image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI); - retval |= setTEBumpShinyFullbright(i, bump[i]); - retval |= setTEMediaTexGen(i, media_flags[i]); - retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF); - retval |= setTEMaterialID(i, material_ids[i]); + for (U32 i = 0; i < tec.face_count; i++) + { + LLUUID& req_id = ((LLUUID*)tec.image_data)[i]; + retval |= setTETexture(i, req_id); + retval |= setTEScale(i, tec.scale_s[i], tec.scale_t[i]); + retval |= setTEOffset(i, (F32)tec.offset_s[i] / (F32)0x7FFF, (F32) tec.offset_t[i] / (F32) 0x7FFF); + retval |= setTERotation(i, ((F32)tec.image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI); + retval |= setTEBumpShinyFullbright(i, tec.bump[i]); + retval |= setTEMediaTexGen(i, tec.media_flags[i]); + retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF); - coloru = LLColor4U(colors + 4*i); + retval |= setTEMaterialID(i, tec.material_ids[i]); + + coloru = LLColor4U(tec.colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) // as all zeros. However, the subtraction and addition must be done in unsigned @@ -1375,6 +1364,15 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam return retval; } +S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num) +{ + LLTEContents tec; + S32 retval = parseTEMessage(mesgsys, block_name, block_num, tec); + if (!retval) + return retval; + return applyParsedTEMessage(tec); +} + S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) { // use a negative block_num to indicate a single-block read (a non-variable block) diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 6a9c5e9639..6f3657cd9b 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -290,6 +290,35 @@ public: }; +// This code is not naming-standards compliant. Leaving it like this for +// now to make the connection to code in +// BOOL packTEMessage(LLDataPacker &dp) const; +// more obvious. This should be refactored to remove the duplication, at which +// point we can fix the names as well. +// - Vir +struct LLTEContents +{ + static const U32 MAX_TES = 32; + + U8 image_data[MAX_TES*16]; + U8 colors[MAX_TES*4]; + F32 scale_s[MAX_TES]; + F32 scale_t[MAX_TES]; + S16 offset_s[MAX_TES]; + S16 offset_t[MAX_TES]; + S16 image_rot[MAX_TES]; + U8 bump[MAX_TES]; + U8 media_flags[MAX_TES]; + U8 glow[MAX_TES]; + LLMaterialID material_ids[MAX_TES]; + + static const U32 MAX_TE_BUFFER = 4096; + U8 packed_buffer[MAX_TE_BUFFER]; + + U32 size; + U32 face_count; +}; + class LLPrimitive : public LLXform { public: @@ -366,6 +395,8 @@ public: S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name); S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks BOOL unpackTEMessage(LLDataPacker &dp); + S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec); + S32 applyParsedTEMessage(LLTEContents& tec); #ifdef CHECK_FOR_FINITE inline void setPosition(const LLVector3& pos); diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 516af93316..9f8fc9ea22 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -25,21 +25,31 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llrender_SOURCE_FILES llcubemap.cpp + llfontbitmapcache.cpp llfontfreetype.cpp llfontgl.cpp - llfontbitmapcache.cpp llfontregistry.cpp + llgl.cpp llgldbg.cpp llglslshader.cpp + llgltexture.cpp llimagegl.cpp llpostprocess.cpp + llrender.cpp + llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp + llrendertarget.cpp llshadermgr.cpp lltexture.cpp + lluiimage.cpp llvertexbuffer.cpp ) @@ -56,14 +66,17 @@ set(llrender_HEADER_FILES llglheaders.h llglslshader.h llglstates.h + llgltexture.h llgltypes.h llimagegl.h llpostprocess.h llrender.h + llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h + lluiimage.h llvertexbuffer.h ) @@ -72,33 +85,47 @@ set_source_files_properties(${llrender_HEADER_FILES} list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES}) -if (SERVER AND NOT WINDOWS AND NOT DARWIN) - copy_server_sources( - llgl - llrender - ) - - - set_source_files_properties( - ${server_SOURCE_FILES} - PROPERTIES - COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1" - ) +if (BUILD_HEADLESS) add_library (llrenderheadless ${llrender_SOURCE_FILES} - ${server_SOURCE_FILES} ) -else (SERVER AND NOT WINDOWS AND NOT DARWIN) - list(APPEND llrender_SOURCE_FILES - llgl.cpp - llrender.cpp - llrendertarget.cpp + + set_property(TARGET llrenderheadless + PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1 ) -endif (SERVER AND NOT WINDOWS AND NOT DARWIN) + + target_link_libraries(llrenderheadless + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_HEADLESS_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_HEADLESS_LIBRARIES} + ${OPENGL_HEADLESS_LIBRARIES}) + +endif (BUILD_HEADLESS) + add_library (llrender ${llrender_SOURCE_FILES}) + +if (SDL_FOUND) + set_property(TARGET llrender + PROPERTY COMPILE_DEFINITIONS LL_SDL=1 + ) +endif (SDL_FOUND) + # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level target_link_libraries(llrender - llimage + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_LIBRARIES} ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES}) + diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 66d4ad2d87..058bef43a5 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -485,14 +485,11 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const if (mFTFace == NULL) return; - int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT ); - llassert(!error); + llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) ); - error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode); + llassert_always(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) ); mRenderGlyphCount++; - - llassert(!error); } void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi) diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 8772779645..c4f36cabd0 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -541,7 +541,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch BOOL clip = FALSE; F32 cur_x = 0; - F32 drawn_x = 0; S32 start_of_last_word = 0; BOOL in_word = FALSE; @@ -629,7 +628,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch // Round after kerning. cur_x = (F32)llround(cur_x); - drawn_x = cur_x; } if( clip ) diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp index b5bdba996f..f5ca8d5b04 100644 --- a/indra/llrender/llfontregistry.cpp +++ b/indra/llrender/llfontregistry.cpp @@ -223,7 +223,7 @@ std::string currentOsName() return "Windows"; #elif LL_DARWIN return "Mac"; -#elif LL_SDL +#elif LL_SDL || LL_MESA_HEADLESS return "Linux"; #else return ""; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index ae5d2ad0b3..8431744892 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1518,6 +1518,7 @@ void assert_glerror() void clear_glerror() { glGetError(); + glGetError(); } /////////////////////////////////////////////////////////////// diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 594edd43d5..62191b4c1a 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -333,7 +333,7 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes, vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin(); for ( ; fileIter != mShaderFiles.end(); fileIter++ ) { - GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mDefines, mFeatures.mIndexedTextureChannels); + GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, &mDefines, mFeatures.mIndexedTextureChannels); LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL; if (shaderhandle > 0) { diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index d67ece018f..3c775cde27 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -198,6 +198,8 @@ public: extern LLGLSLShader gUIProgram; //output vec4(color.rgb,color.a*tex0[tc0].a) extern LLGLSLShader gSolidColorProgram; +//Alpha mask shader (declared here so llappearance can access properly) +extern LLGLSLShader gAlphaMaskProgram; #endif diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp new file mode 100644 index 0000000000..d06ed5e57b --- /dev/null +++ b/indra/llrender/llgltexture.cpp @@ -0,0 +1,396 @@ +/** + * @file llgltexture.cpp + * @brief Opengl texture implementation + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#include "linden_common.h" +#include "llgltexture.h" + + +// static +S32 LLGLTexture::getTotalNumOfCategories() +{ + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; +} + +// static +//index starts from zero. +S32 LLGLTexture::getIndexFromCategory(S32 category) +{ + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; +} + +//static +S32 LLGLTexture::getCategoryFromIndex(S32 index) +{ + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; +} + +LLGLTexture::LLGLTexture(BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps; +} + +LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +{ + init(); + mFullWidth = width ; + mFullHeight = height ; + mUseMipMaps = usemipmaps; + mComponents = components ; + setTexelsPerImage(); +} + +LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps ; + // Create an empty image of the specified size and width + mGLTexturep = new LLImageGL(raw, usemipmaps) ; +} + +LLGLTexture::~LLGLTexture() +{ + cleanup(); +} + +void LLGLTexture::init() +{ + mBoostLevel = LLGLTexture::BOOST_NONE; + + mFullWidth = 0; + mFullHeight = 0; + mTexelsPerImage = 0 ; + mUseMipMaps = FALSE ; + mComponents = 0 ; + + mTextureState = NO_DELETE ; + mDontDiscard = FALSE; + mNeedsGLTexture = FALSE ; +} + +void LLGLTexture::cleanup() +{ + if(mGLTexturep) + { + mGLTexturep->cleanup(); + } +} + +// virtual +void LLGLTexture::dump() +{ + if(mGLTexturep) + { + mGLTexturep->dump(); + } +} + +void LLGLTexture::setBoostLevel(S32 level) +{ + if(mBoostLevel != level) + { + mBoostLevel = level ; + if(mBoostLevel != LLGLTexture::BOOST_NONE) + { + setNoDelete() ; + } + } +} + +void LLGLTexture::forceActive() +{ + mTextureState = ACTIVE ; +} + +void LLGLTexture::setActive() +{ + if(mTextureState != NO_DELETE) + { + mTextureState = ACTIVE ; + } +} + +//set the texture to stay in memory +void LLGLTexture::setNoDelete() +{ + mTextureState = NO_DELETE ; +} + +void LLGLTexture::generateGLTexture() +{ + if(mGLTexturep.isNull()) + { + mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; + } +} + +LLImageGL* LLGLTexture::getGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep ; +} + +BOOL LLGLTexture::createGLTexture() +{ + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + + return mGLTexturep->createGLTexture() ; +} + +BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; + + if(ret) + { + mFullWidth = mGLTexturep->getCurrentWidth() ; + mFullHeight = mGLTexturep->getCurrentHeight() ; + mComponents = mGLTexturep->getComponents() ; + setTexelsPerImage(); + } + + return ret ; +} + +void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; +} +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setAddressMode(mode) ; +} +void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setFilteringOption(option) ; +} + +//virtual +S32 LLGLTexture::getWidth(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getWidth(discard_level) ; +} + +//virtual +S32 LLGLTexture::getHeight(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getHeight(discard_level) ; +} + +S32 LLGLTexture::getMaxDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getMaxDiscardLevel() ; +} +S32 LLGLTexture::getDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getDiscardLevel() ; +} +S8 LLGLTexture::getComponents() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getComponents() ; +} + +LLGLuint LLGLTexture::getTexName() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexName() ; +} + +BOOL LLGLTexture::hasGLTexture() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getHasGLTexture() ; + } + return FALSE ; +} + +BOOL LLGLTexture::getBoundRecently() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getBoundRecently() ; + } + return FALSE ; +} + +LLTexUnit::eTextureType LLGLTexture::getTarget(void) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getTarget() ; +} + +BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; +} + +BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; +} + +void LLGLTexture::setGLTextureCreated (bool initialized) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setGLTextureCreated (initialized) ; +} + +void LLGLTexture::setCategory(S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setCategory(category) ; +} + +LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getAddressMode() ; +} + +S32 LLGLTexture::getTextureMemory() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->mTextureMemory ; +} + +LLGLenum LLGLTexture::getPrimaryFormat() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getPrimaryFormat() ; +} + +BOOL LLGLTexture::getIsAlphaMask() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getIsAlphaMask() ; +} + +BOOL LLGLTexture::getMask(const LLVector2 &tc) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMask(tc) ; +} + +F32 LLGLTexture::getTimePassedSinceLastBound() +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTimePassedSinceLastBound() ; +} +BOOL LLGLTexture::getMissed() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMissed() ; +} + +BOOL LLGLTexture::isJustBound() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isJustBound() ; +} + +void LLGLTexture::forceUpdateBindStats(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->forceUpdateBindStats() ; +} + +U32 LLGLTexture::getTexelsInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInAtlas() ; +} + +U32 LLGLTexture::getTexelsInGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInGLTexture() ; +} + +BOOL LLGLTexture::isGLTextureCreated() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isGLTextureCreated() ; +} + +S32 LLGLTexture::getDiscardLevelInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getDiscardLevelInAtlas() ; +} + +void LLGLTexture::destroyGLTexture() +{ + if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) + { + mGLTexturep->destroyGLTexture() ; + mTextureState = DELETED ; + } +} + +void LLGLTexture::setTexelsPerImage() +{ + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; +} + + diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h new file mode 100644 index 0000000000..e69b322d60 --- /dev/null +++ b/indra/llrender/llgltexture.h @@ -0,0 +1,199 @@ +/** + * @file llglviewertexture.h + * @brief Object for managing opengl textures + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_GL_TEXTURE_H +#define LL_GL_TEXTURE_H + +#include "lltexture.h" +#include "llgl.h" + +class LLImageRaw; + +// +//this the parent for the class LLViewerTexture +//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +// +class LLGLTexture : public LLTexture +{ +public: + enum + { + MAX_IMAGE_SIZE_DEFAULT = 1024, + INVALID_DISCARD_LEVEL = 0x7fff + }; + + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED , + BOOST_AVATAR , + BOOST_CLOUDS , + BOOST_SCULPTED , + + BOOST_HIGH = 10, + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_SELECTED , + BOOST_AVATAR_BAKED_SELF , + BOOST_AVATAR_SELF , // needed for baking avatar + BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. + BOOST_HUD , + BOOST_ICON , + BOOST_UI , + BOOST_PREVIEW , + BOOST_MAP , + BOOST_MAP_VISIBLE , + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY + }; + + typedef enum + { + DELETED = 0, //removed from memory + DELETION_CANDIDATE, //ready to be removed from memory + INACTIVE, //not be used for the last certain period (i.e., 30 seconds). + ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). + NO_DELETE = 99 //stay in memory, can not be removed. + } LLGLTextureState; + + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + +protected: + virtual ~LLGLTexture(); + LOG_CLASS(LLGLTexture); + +public: + LLGLTexture(BOOL usemipmaps = TRUE); + LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ; + LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ; + + virtual void dump(); // debug info to llinfos + + virtual const LLUUID& getID() const = 0; + + void setBoostLevel(S32 level); + S32 getBoostLevel() { return mBoostLevel; } + + S32 getFullWidth() const { return mFullWidth; } + S32 getFullHeight() const { return mFullHeight; } + + void generateGLTexture() ; + void destroyGLTexture() ; + + //--------------------------------------------------------------------------------------------- + //functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + /*virtual*/S32 getWidth(S32 discard_level = -1) const; + /*virtual*/S32 getHeight(S32 discard_level = -1) const; + + BOOL hasGLTexture() const ; + LLGLuint getTexName() const ; + BOOL createGLTexture() ; + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER); + + void setFilteringOption(LLTexUnit::eTextureFilterOptions option); + void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + void setAddressMode(LLTexUnit::eTextureAddressMode mode); + BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); + BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); + void setGLTextureCreated (bool initialized); + void setCategory(S32 category) ; + + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; + S32 getMaxDiscardLevel() const; + S32 getDiscardLevel() const; + S8 getComponents() const; + BOOL getBoundRecently() const; + S32 getTextureMemory() const ; + LLGLenum getPrimaryFormat() const; + BOOL getIsAlphaMask() const ; + LLTexUnit::eTextureType getTarget(void) const ; + BOOL getMask(const LLVector2 &tc); + F32 getTimePassedSinceLastBound(); + BOOL getMissed() const ; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; + + U32 getTexelsInAtlas() const ; + U32 getTexelsInGLTexture() const ; + BOOL isGLTextureCreated() const ; + S32 getDiscardLevelInAtlas() const ; + LLGLTextureState getTextureState() const { return mTextureState; } + + //--------------------------------------------------------------------------------------------- + //end of functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + + //----------------- + /*virtual*/ void setActive() ; + void forceActive() ; + void setNoDelete() ; + void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } + BOOL getDontDiscard() const { return mDontDiscard; } + //----------------- + +private: + void cleanup(); + void init(); + +protected: + void setTexelsPerImage(); + + //note: do not make this function public. + /*virtual*/ LLImageGL* getGLTexture() const ; + +protected: + S32 mBoostLevel; // enum describing priority level + S32 mFullWidth; + S32 mFullHeight; + BOOL mUseMipMaps; + S8 mComponents; + F32 mTexelsPerImage; // Texels per image. + mutable S8 mNeedsGLTexture; + + //GL texture + LLPointer<LLImageGL> mGLTexturep ; + S8 mDontDiscard; // Keep full res version of this image (for UI, etc) + +protected: + LLGLTextureState mTextureState ; + + +}; + +#endif // LL_GL_TEXTURE_H + diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a4d7872ec2..09bd0b3cdc 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -74,6 +74,9 @@ S32 LLImageGL::sCurTexSizeBar = -1 ; S32 LLImageGL::sCurTexPickSize = -1 ; S32 LLImageGL::sMaxCategories = 1 ; +//optimization for when we don't need to calculate mIsMask +BOOL LLImageGL::sSkipAnalyzeAlpha; + //------------------------ //**************************************************************************************************** //End for texture auditing use only @@ -169,8 +172,9 @@ BOOL is_little_endian() return (*c == 0x78) ; } //static -void LLImageGL::initClass(S32 num_catagories) +void LLImageGL::initClass(S32 num_catagories, BOOL skip_analyze_alpha /* = false */) { + sSkipAnalyzeAlpha = skip_analyze_alpha; } //static @@ -611,8 +615,10 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) setImage(rawdata, FALSE); } +static LLFastTimer::DeclareTimer FTM_SET_IMAGE("setImage"); void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { + LLFastTimer t(FTM_SET_IMAGE); bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { @@ -726,6 +732,12 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); stop_glerror(); } + + if (LLRender::sGLCoreProfile) + { + glGenerateMipmap(mTarget); + } + stop_glerror(); } } else @@ -736,11 +748,16 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) S32 height = getHeight(mCurrentDiscardLevel); S32 nummips = mMaxDiscardLevel - mCurrentDiscardLevel + 1; S32 w = width, h = height; + + + const U8* new_data = 0; + (void)new_data; + const U8* prev_mip_data = 0; const U8* cur_mip_data = 0; - S32 prev_mip_size = 0; +#ifdef SHOW_ASSERT S32 cur_mip_size = 0; - +#endif mMipLevels = nummips; for (int m=0; m<nummips; m++) @@ -748,20 +765,30 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) if (m==0) { cur_mip_data = data_in; +#ifdef SHOW_ASSERT cur_mip_size = width * height * mComponents; +#endif } else { S32 bytes = w * h * mComponents; - llassert(prev_mip_data); - llassert(prev_mip_size == bytes*4); U8* new_data = new U8[bytes]; + +#ifdef SHOW_ASSERT + llassert(prev_mip_data); + llassert(cur_mip_size == bytes*4); llassert_always(new_data); +#endif + LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents); cur_mip_data = new_data; +#ifdef SHOW_ASSERT cur_mip_size = bytes; +#endif + } llassert(w > 0 && h > 0 && cur_mip_data); + (void)cur_mip_data; { // LLFastTimer t1(FTM_TEMP4); if(mFormatSwapBytes) @@ -792,7 +819,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) delete[] prev_mip_data; } prev_mip_data = cur_mip_data; - prev_mip_size = cur_mip_size; w >>= 1; h >>= 1; } @@ -1053,8 +1079,10 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ } // static +static LLFastTimer::DeclareTimer FTM_GENERATE_TEXTURES("generate textures"); void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) { + LLFastTimer t(FTM_GENERATE_TEXTURES); bool empty = true; dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); @@ -1084,7 +1112,21 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip { if (gGLManager.mInited) { - if (format == 0 || type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) + switch (format) + { + case 0: + + // We get ARB errors in debug when attempting to use glTexImage2D with these deprecated pix formats + // + case GL_LUMINANCE8: + case GL_INTENSITY8: + case GL_ALPHA8: + glDeleteTextures(numTextures, textures); + break; + + default: + { + if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) { //unknown internal format or unknown number of mip levels, not safe to reuse glDeleteTextures(numTextures, textures); } @@ -1092,11 +1134,13 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip { for (S32 i = 0; i < numTextures; ++i) { //remove texture from VRAM by setting its size to zero + for (S32 j = 0; j <= mip_levels; j++) { gGL.getTexUnit(0)->bindManual(type, textures[i]); - - glTexImage2D(LLTexUnit::getInternalType(type), j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + U32 internal_type = LLTexUnit::getInternalType(type); + glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + stop_glerror(); } llassert(std::find(sDeadTextureList[type][format].begin(), @@ -1107,6 +1151,9 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } } } + break; + } + } /*if (immediate) { @@ -1115,8 +1162,10 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } // static +static LLFastTimer::DeclareTimer FTM_SET_MANUAL_IMAGE("setManualImage"); void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression) { + LLFastTimer t(FTM_SET_MANUAL_IMAGE); bool use_scratch = false; U32* scratch = NULL; if (LLRender::sGLCoreProfile) @@ -1220,9 +1269,10 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //create an empty GL texture: just create a texture name //the texture is assiciate with some image by calling glTexImage outside LLImageGL +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE1("createGLTexture()"); BOOL LLImageGL::createGLTexture() { - if (gHeadlessClient) return FALSE; + LLFastTimer t(FTM_CREATE_GL_TEXTURE1); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1250,9 +1300,10 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { - if (gHeadlessClient) return FALSE; + LLFastTimer t(FTM_CREATE_GL_TEXTURE2); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1324,8 +1375,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return createGLTexture(discard_level, rawdata, FALSE, usename); } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE3); llassert(data_in); stop_glerror(); @@ -1702,6 +1755,12 @@ BOOL LLImageGL::getBoundRecently() const return (BOOL)(sLastFrameTime - mLastBindTime < MIN_TEXTURE_LIFETIME); } +BOOL LLImageGL::getIsAlphaMask() const +{ + llassert_always(!sSkipAnalyzeAlpha); + return mIsMask; +} + void LLImageGL::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target) { mTarget = target; @@ -1799,7 +1858,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) { - if(!mNeedsAlphaAndPickMask) + if(sSkipAnalyzeAlpha || !mNeedsAlphaAndPickMask) { return ; } diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index cf3c484c79..57a052b258 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -142,7 +142,7 @@ public: BOOL getHasGLTexture() const { return mTexName != 0; } LLGLuint getTexName() const { return mTexName; } - BOOL getIsAlphaMask() const { return mIsMask; } + BOOL getIsAlphaMask() const; BOOL getIsResident(BOOL test_now = FALSE); // not const @@ -262,11 +262,12 @@ public: #endif public: - static void initClass(S32 num_catagories) ; + static void initClass(S32 num_catagories, BOOL skip_analyze_alpha = false); static void cleanupClass() ; private: static S32 sMaxCategories; + static BOOL sSkipAnalyzeAlpha; //the flag to allow to call readBackRaw(...). //can be removed if we do not use that function at all. diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 4597d06260..c60eb8d9d9 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -357,7 +357,6 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap) } // LLRenderTarget is unavailible on the mapserver since it uses FBOs. -#if !LL_MESA_HEADLESS bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) { if (mIndex < 0) return false; @@ -380,7 +379,6 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth) return true; } -#endif // LL_MESA_HEADLESS bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips) { diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp new file mode 100644 index 0000000000..d3cfbaf03a --- /dev/null +++ b/indra/llrender/llrender2dutils.cpp @@ -0,0 +1,1608 @@ +/** + * @file llrender2dutils.cpp + * @brief GL function implementations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// Linden library includes +#include "v2math.h" +#include "m3math.h" +#include "v4color.h" +#include "llfontgl.h" +#include "llrender.h" +#include "llrect.h" +#include "llgl.h" +#include "lltexture.h" + +// Project includes +#include "llrender2dutils.h" +#include "lluiimage.h" + + +// +// Globals +// +const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); +/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f); +/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL; + +// +// Functions +// + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) +{ + if (x < left || right < x) return FALSE; + if (y < bottom || top < y) return FALSE; + return TRUE; +} + + +// Puts GL into 2D drawing mode by turning off lighting, setting to an +// orthographic projection, etc. +void gl_state_for_2d(S32 width, S32 height) +{ + stop_glerror(); + F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); + F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); + stop_glerror(); +} + + +void gl_draw_x(const LLRect& rect, const LLColor4& color) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin( LLRender::LINES ); + gGL.vertex2i( rect.mLeft, rect.mTop ); + gGL.vertex2i( rect.mRight, rect.mBottom ); + gGL.vertex2i( rect.mLeft, rect.mBottom ); + gGL.vertex2i( rect.mRight, rect.mTop ); + gGL.end(); +} + + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) +{ + gGL.color4fv(color.mV); + gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); +} + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) +{ + gGL.pushUIMatrix(); + left += LLFontGL::sCurOrigin.mX; + right += LLFontGL::sCurOrigin.mX; + bottom += LLFontGL::sCurOrigin.mY; + top += LLFontGL::sCurOrigin.mY; + + gGL.loadUIIdentity(); + gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset, + llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset, + llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset, + llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset, + filled); + gGL.popUIMatrix(); +} + + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Counterclockwise quad will face the viewer + if( filled ) + { + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + if( gGLManager.mATIOffsetVerticalLines ) + { + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + gGL.begin( LLRender::LINES ); + + // Verticals + gGL.vertex2i(left + 1, top); + gGL.vertex2i(left + 1, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + + // Horizontals + top--; + right--; + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + + gGL.vertex2i(left, top); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + top--; + right--; + gGL.begin( LLRender::LINE_STRIP ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.vertex2i(left, top); + gGL.end(); + } + } + stop_glerror(); +} + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( left, top, right, bottom, filled ); +} + + +void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +// Given a rectangle on the screen, draws a drop shadow _outside_ +// the right and bottom edges of it. Along the right it has width "lines" +// and along the bottom it has height "lines". +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // HACK: Overlap with the rectangle by a single pixel. + right--; + bottom++; + lines++; + + LLColor4 end_color = start_color; + end_color.mV[VALPHA] = 0.f; + + gGL.begin(LLRender::QUADS); + + // Right edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, top-lines); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right+lines, bottom); + gGL.vertex2i(right+lines, top-lines); + + // Bottom edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left+lines, bottom-lines); + gGL.vertex2i(right, bottom-lines); + + // bottom left Corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left, bottom); + // make the bottom left corner not sharp + gGL.vertex2i(left+1, bottom-lines+1); + gGL.vertex2i(left+lines, bottom-lines); + + // bottom right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right, bottom-lines); + // make the rightmost corner not sharp + gGL.vertex2i(right+lines-1, bottom-lines+1); + gGL.vertex2i(right+lines, bottom); + + // top right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i( right, top-lines ); + gGL.color4fv(end_color.mV); + gGL.vertex2i( right+lines, top-lines ); + // make the corner not sharp + gGL.vertex2i( right+lines-1, top-1 ); + gGL.vertex2i( right, top ); + + gGL.end(); + stop_glerror(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv(color.mV); + + if (filled) + { + gGL.begin(LLRender::TRIANGLES); + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.vertex2i(x3, y3); + gGL.end(); +} + +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + length = llmin((S32)(max_frac*(right - left)), length); + length = llmin((S32)(max_frac*(top - bottom)), length); + gGL.begin(LLRender::LINES); + gGL.vertex2i(left, top); + gGL.vertex2i(left + length, top); + + gGL.vertex2i(left, top); + gGL.vertex2i(left, top - length); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left + length, bottom); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left, bottom + length); + + gGL.vertex2i(right, top); + gGL.vertex2i(right - length, top); + + gGL.vertex2i(right, top); + gGL.vertex2i(right, top - length); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right - length, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, bottom + length); + gGL.end(); +} + + +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // scale screen size of borders down + F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); + F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); + + LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); + gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) +{ + stop_glerror(); + + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // add in offset of current image to current UI translation + const LLVector3 ui_scale = gGL.getUIScale(); + const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); + + F32 uv_width = uv_outer_rect.getWidth(); + F32 uv_height = uv_outer_rect.getHeight(); + + // shrink scaling region to be proportional to clipped image region + LLRectf uv_center_rect( + uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), + uv_outer_rect.mBottom + (center_rect.mTop * uv_height), + uv_outer_rect.mLeft + (center_rect.mRight * uv_width), + uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); + + F32 image_width = image->getWidth(0); + F32 image_height = image->getHeight(0); + + S32 image_natural_width = llround(image_width * uv_width); + S32 image_natural_height = llround(image_height * uv_height); + + LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, + uv_center_rect.mTop * image_height, + uv_center_rect.mRight * image_width, + uv_center_rect.mBottom * image_height); + + { // scale fixed region of image to drawn region + draw_center_rect.mRight += width - image_natural_width; + draw_center_rect.mTop += height - image_natural_height; + + F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); + F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); + + F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); + F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); + + F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); + + draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); + draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); + draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); + draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); + } + + LLRectf draw_outer_rect(ui_translation.mV[VX], + ui_translation.mV[VY] + height * ui_scale.mV[VY], + ui_translation.mV[VX] + width * ui_scale.mV[VX], + ui_translation.mV[VY]); + + LLGLSUIDefault gls_ui; + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } + } + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + const S32 NUM_VERTICES = 9 * 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + S32 index = 0; + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom right + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + // draw left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + // draw top left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } + } +} + +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} + + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) +{ + phase = fmod(phase, 1.f); + + S32 shift = S32(phase * 4.f) % 4; + + // Stippled line + LLGLEnable stipple(GL_LINE_STIPPLE); + + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); + + gGL.flush(); + glLineWidth(2.5f); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } + + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv( start.mV ); + gGL.vertex3fv( end.mV ); + } + gGL.end(); + + LLRender2D::setLineWidth(1.f); +} + +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) +{ + if (end_angle < start_angle) + { + end_angle += F_TWO_PI; + } + + gGL.pushUIMatrix(); + { + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = (end_angle - start_angle) / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = cosf(start_angle) * radius; + F32 y = sinf(start_angle) * radius; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_STRIP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) +{ + gGL.pushUIMatrix(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = F_TWO_PI / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = radius; + F32 y = 0.f; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +// Renders a ring with sides (tube shape) +void gl_deep_circle( F32 radius, F32 depth, S32 steps ) +{ + F32 x = radius; + F32 y = 0.f; + F32 angle_delta = F_TWO_PI / (F32)steps; + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + S32 step = steps + 1; // An extra step to close the circle. + while( step-- ) + { + gGL.vertex3f( x, y, depth ); + gGL.vertex3f( x, y, 0.f ); + + F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); + y = x * sinf(angle_delta) + y * cosf(angle_delta); + x = x_new; + } + } + gGL.end(); +} + +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) +{ + gGL.pushUIMatrix(); + { + gGL.translateUI(0.f, 0.f, -width / 2); + if( render_center ) + { + gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); + gl_deep_circle( radius, width, steps ); + } + else + { + gGL.diffuseColor4fv(side_color.mV); + gl_washer_2d(radius, radius - width, steps, side_color, side_color); + gGL.translateUI(0.f, 0.f, width); + gl_washer_2d(radius - width, radius, steps, side_color, side_color); + } + } + gGL.popUIMatrix(); +} + +// Draw gray and white checkerboard with black border +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) +{ + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) + { + for( S32 i = 0; i < PIXELS; i++ ) + { + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } + } + first = FALSE; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); + + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer<LLUIImage> img = LLRender2D::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + + gGL.flush(); +} + + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = F_TWO_PI / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius; + F32 y1 = 0.f; + F32 x2 = inner_radius; + F32 y2 = 0.f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = (end_radians - start_radians) / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius * cos( start_radians ); + F32 y1 = outer_radius * sin( start_radians ); + F32 x2 = inner_radius * cos( start_radians ); + F32 y2 = inner_radius * sin( start_radians ); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +void gl_rect_2d_simple_tex( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(width, height); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(0, height); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(width, 0); + + gGL.end(); +} + +void gl_rect_2d_simple( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(width, height); + gGL.vertex2i(0, height); + gGL.vertex2i(0, 0); + gGL.vertex2i(width, 0); + gGL.end(); +} + +void gl_segmented_rect_2d_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(0.f, 0.f); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + // draw right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + } + gGL.end(); + + gGL.popUIMatrix(); +} + +//FIXME: rewrite to use scissor? +void gl_segmented_rect_2d_fragment_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const F32 start_fragment, + const F32 end_fragment, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + F32 middle_start = border_scale / (F32)width; + F32 middle_end = 1.f - middle_start; + + F32 u_min; + F32 u_max; + LLVector2 x_min; + LLVector2 x_max; + + gGL.begin(LLRender::QUADS); + { + if (start_fragment < middle_start) + { + u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; + u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; + x_min = (start_fragment / middle_start) * border_width_left; + x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; + + // draw bottom left + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_start || start_fragment < middle_end) + { + x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; + x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((x_max).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_end) + { + u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; + u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; + x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); + x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); + + // draw bottom right + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv((x_min).mV); + + gGL.texCoord2f(u_max, 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw right + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top right + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + } + gGL.end(); + + gGL.popUIMatrix(); +} + +void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, + const LLVector3& width_vec, const LLVector3& height_vec) +{ + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom); + gGL.vertex3f(0.f, 0.f, 0.f); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); + + // draw bottom middle + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + // draw bottom right + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv(width_vec.mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + // draw left + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); + + // draw middle + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + // draw right + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + // draw top left + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); + + // draw top right + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((width_vec + height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); + } + gGL.end(); + +} + +// static +void LLRender2D::initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor) +{ + sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; + sImageProvider = image_provider; +} + +// static +void LLRender2D::cleanupClass() +{ + if(sImageProvider) + { + sImageProvider->cleanUp(); + } +} + + +//static +void LLRender2D::translate(F32 x, F32 y, F32 z) +{ + gGL.translateUI(x,y,z); + LLFontGL::sCurOrigin.mX += (S32) x; + LLFontGL::sCurOrigin.mY += (S32) y; + LLFontGL::sCurDepth += z; +} + +//static +void LLRender2D::pushMatrix() +{ + gGL.pushUIMatrix(); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); +} + +//static +void LLRender2D::popMatrix() +{ + gGL.popUIMatrix(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; + LLFontGL::sOriginStack.pop_back(); +} + +//static +void LLRender2D::loadIdentity() +{ + gGL.loadUIIdentity(); + LLFontGL::sCurOrigin.mX = 0; + LLFontGL::sCurOrigin.mY = 0; + LLFontGL::sCurDepth = 0.f; +} + +//static +void LLRender2D::setScaleFactor(const LLVector2 &scale_factor) +{ + sGLScaleFactor = scale_factor; +} + +//static +void LLRender2D::setLineWidth(F32 width) +{ + gGL.flush(); + glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); +} + +//static +LLPointer<LLUIImage> LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) +{ + if (sImageProvider) + { + return sImageProvider->getUIImageByID(image_id, priority); + } + else + { + return NULL; + } +} + +//static +LLPointer<LLUIImage> LLRender2D::getUIImage(const std::string& name, S32 priority) +{ + if (!name.empty() && sImageProvider) + return sImageProvider->getUIImage(name, priority); + else + return NULL; +} + diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h new file mode 100644 index 0000000000..4884422c58 --- /dev/null +++ b/indra/llrender/llrender2dutils.h @@ -0,0 +1,163 @@ +/** + * @file llrender2dutils.h + * @brief GL function declarations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// All immediate-mode gl drawing should happen here. + + +#ifndef LL_RENDER2DUTILS_H +#define LL_RENDER2DUTILS_H + +#include "llpointer.h" // LLPointer<> +#include "llrect.h" +#include "llglslshader.h" + +class LLColor4; +class LLVector3; +class LLVector2; +class LLUIImage; +class LLUUID; + +extern const LLColor4 UI_VERTEX_COLOR; + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); +void gl_state_for_2d(S32 width, S32 height); + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); +void gl_rect_2d_simple( S32 width, S32 height ); + +void gl_draw_x(const LLRect& rect, const LLColor4& color); + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); + +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); + +void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); +void gl_deep_circle( F32 radius, F32 depth ); +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); + +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); + +void gl_rect_2d_simple_tex( S32 width, S32 height ); + +// segmented rectangles + +/* + TL |______TOP_________| TR + /| |\ + _/_|__________________|_\_ + L| | MIDDLE | |R + _|_|__________________|_|_ + \ | BOTTOM | / + BL\|__________________|/ BR + | | +*/ + +typedef enum e_rounded_edge +{ + ROUNDED_RECT_LEFT = 0x1, + ROUNDED_RECT_TOP = 0x2, + ROUNDED_RECT_RIGHT = 0x4, + ROUNDED_RECT_BOTTOM = 0x8, + ROUNDED_RECT_ALL = 0xf +}ERoundedEdge; + + +void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec); + +inline void gl_rect_2d( const LLRect& rect, BOOL filled ) +{ + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) +{ + gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); +} + +class LLImageProviderInterface; + +class LLRender2D +{ + LOG_CLASS(LLRender2D); +public: + static void initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor); + static void cleanupClass(); + + static void pushMatrix(); + static void popMatrix(); + static void loadIdentity(); + static void translate(F32 x, F32 y, F32 z = 0.0f); + + static void setLineWidth(F32 width); + static void setScaleFactor(const LLVector2& scale_factor); + + static LLPointer<LLUIImage> getUIImageByID(const LLUUID& image_id, S32 priority = 0); + static LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority = 0); + + static LLVector2 sGLScaleFactor; +private: + static LLImageProviderInterface* sImageProvider; +}; + +class LLImageProviderInterface +{ +protected: + LLImageProviderInterface() {}; + virtual ~LLImageProviderInterface() {}; +public: + virtual LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority) = 0; + virtual LLPointer<LLUIImage> getUIImageByID(const LLUUID& id, S32 priority) = 0; + virtual void cleanUp() = 0; +}; + + +extern LLGLSLShader gSolidColorProgram; +extern LLGLSLShader gUIProgram; + +#endif // LL_RENDER2DUTILS_H + diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index c1b96a43da..5fb4fc8e52 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -579,3 +579,5 @@ void LLRenderTarget::getViewport(S32* viewport) viewport[3] = mResY; } + + diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index cf15f66d31..765a727b5b 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -28,7 +28,6 @@ #define LL_LLRENDERTARGET_H // LLRenderTarget is unavailible on the mapserver since it uses FBOs. -#if !LL_MESA_HEADLESS #include "llgl.h" #include "llrender.h" @@ -156,7 +155,5 @@ protected: static LLRenderTarget* sBoundTarget; }; -#endif //!LL_MESA_HEADLESS - #endif diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 8983181adf..ef78d43665 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -521,7 +521,7 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns) } } -GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string> defines, S32 texture_index_channels) +GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines, S32 texture_index_channels) { GLenum error = GL_NO_ERROR; if (gDebugGL) @@ -651,11 +651,14 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } } - for (boost::unordered_map<std::string,std::string>::iterator iter = defines.begin(); iter != defines.end(); ++iter) + if (defines) + { + for (boost::unordered_map<std::string,std::string>::iterator iter = defines->begin(); iter != defines->end(); ++iter) { std::string define = "#define " + iter->first + " " + iter->second + "\n"; text[count++] = (GLcharARB *) strdup(define.c_str()); } + } if (texture_index_channels > 0 && type == GL_FRAGMENT_SHADER_ARB) { diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 1c97ab4e60..a33eca4448 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -183,7 +183,7 @@ public: void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE); BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE); BOOL validateProgramObject(GLhandleARB obj); - GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string> defines, S32 texture_index_channels = -1); + GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1); // Implemented in the application to actually point to the shader directory. virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual diff --git a/indra/llui/lluiimage.cpp b/indra/llrender/lluiimage.cpp index 9ed98f941f..b954b66350 100644 --- a/indra/llui/lluiimage.cpp +++ b/indra/llrender/lluiimage.cpp @@ -31,7 +31,7 @@ // Project includes #include "lluiimage.h" -#include "llui.h" +#include "llrender2dutils.h" LLUIImage::LLUIImage(const std::string& name, LLPointer<LLTexture> image) : mName(name), @@ -130,10 +130,10 @@ void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, c } } - LLUI::pushMatrix(); + LLRender2D::pushMatrix(); { LLVector3 rect_origin = origin_agent + (rect.mLeft * x_axis) + (rect.mBottom * y_axis); - LLUI::translate(rect_origin.mV[VX], + LLRender2D::translate(rect_origin.mV[VX], rect_origin.mV[VY], rect_origin.mV[VZ]); gGL.getTexUnit(0)->bind(getImage()); @@ -152,7 +152,7 @@ void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, c rect.getWidth() * x_axis, rect.getHeight() * y_axis); - } LLUI::popMatrix(); + } LLRender2D::popMatrix(); } @@ -209,7 +209,7 @@ namespace LLInitParam return; } - LLUIImage* imagep = LLUI::getUIImage(name()); + LLUIImage* imagep = LLRender2D::getUIImage(name()); if (imagep) { updateValue(imagep); diff --git a/indra/llui/lluiimage.h b/indra/llrender/lluiimage.h index 7817ba1c7b..7817ba1c7b 100644 --- a/indra/llui/lluiimage.h +++ b/indra/llrender/lluiimage.h diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index dc6e158034..08f2d30aa4 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -421,7 +421,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (sLastMask != data_mask) { - bool error = false; if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30) { @@ -488,7 +487,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl; } else @@ -508,7 +506,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl; } else @@ -567,8 +564,10 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } //static +static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays"); void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm) { + LLFastTimer t(FTM_VB_DRAW_ARRAYS); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); gGL.syncMatrices(); @@ -813,6 +812,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const placeFence(); } +static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays"); void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -847,10 +847,14 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const return; } + { + LLFastTimer t2(FTM_GL_DRAW_ARRAYS); stop_glerror(); LLGLSLShader::startProfile(); glDrawArrays(sGLMode[mode], first, count); LLGLSLShader::stopProfile(count, mode); + } + stop_glerror(); placeFence(); } @@ -1596,8 +1600,10 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo { if (map_range) { +#ifndef LL_MESA_HEADLESS glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE); glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE); +#endif src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); } else @@ -1771,8 +1777,10 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range { if (map_range) { +#ifndef LL_MESA_HEADLESS glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE); glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE); +#endif src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); } else @@ -1899,7 +1907,9 @@ void LLVertexBuffer::unmapBuffer() } else if (gGLManager.mHasFlushBufferRange) { +#ifndef LL_MESA_HEADLESS glFlushMappedBufferRangeAPPLE(GL_ARRAY_BUFFER_ARB, offset, length); +#endif } stop_glerror(); } @@ -1965,8 +1975,10 @@ void LLVertexBuffer::unmapBuffer() else if (gGLManager.mHasFlushBufferRange) { #ifdef GL_APPLE_flush_buffer_range +#ifndef LL_MESA_HEADLESS glFlushMappedBufferRangeAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length); #endif +#endif } stop_glerror(); } @@ -2243,7 +2255,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) setup = setup || bindBuffer || bindIndices; } - bool error = false; if (gDebugGL && !mGLArray) { GLint buff; @@ -2252,7 +2263,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl; } else @@ -2268,7 +2278,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; } else diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 9c961d67d6..34a08603fa 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -25,6 +25,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LIBS_PREBUILD_DIR}/include/hunspell ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llui_SOURCE_FILES llaccordionctrl.cpp @@ -113,7 +117,6 @@ set(llui_SOURCE_FILES lluicolortable.cpp lluictrl.cpp lluictrlfactory.cpp - lluiimage.cpp lluistring.cpp llundo.cpp llurlaction.cpp @@ -227,7 +230,6 @@ set(llui_HEADER_FILES lluifwd.h llui.h lluicolor.h - lluiimage.h lluistring.h llundo.h llurlaction.h diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 41e5d74042..d4e14d9419 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -551,7 +551,7 @@ void LLComboBox::showList() LLCoordWindow window_size; getWindow()->getSize(&window_size); //HACK: shouldn't have to know about scale here - mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 ); + mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 ); // Make sure that we can see the whole list LLRect root_view_local; diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index 161496b1f5..c216d593a2 100644 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -243,7 +243,6 @@ void LLConsole::draw() void LLConsole::Paragraph::makeParagraphColorSegments (const LLColor4 &color) { LLSD paragraph_color_segments; - LLColor4 lcolor=color; paragraph_color_segments[0]["text"] =wstring_to_utf8str(mParagraphText); LLSD color_sd = color.getValue(); diff --git a/indra/llui/llfolderview.cpp b/indra/llui/llfolderview.cpp index 8feaf654f0..8aa1eb7cd5 100644 --- a/indra/llui/llfolderview.cpp +++ b/indra/llui/llfolderview.cpp @@ -1055,12 +1055,6 @@ BOOL LLFolderView::handleKeyHere( KEY key, MASK mask ) LLMenuGL::sMenuContainer->hideMenus(); } - LLView *item = NULL; - if (getChildCount() > 0) - { - item = *(getChildList()->begin()); - } - switch( key ) { case KEY_F2: diff --git a/indra/llui/llfunctorregistry.h b/indra/llui/llfunctorregistry.h index 899cc3a326..beac212441 100644 --- a/indra/llui/llfunctorregistry.h +++ b/indra/llui/llfunctorregistry.h @@ -69,7 +69,6 @@ public: bool registerFunctor(const std::string& name, ResponseFunctor f) { bool retval = true; - typename FunctorMap::iterator it = mMap.find(name); if (mMap.count(name) == 0) { mMap[name] = f; @@ -96,7 +95,6 @@ public: FUNCTOR_TYPE getFunctor(const std::string& name) { - typename FunctorMap::iterator it = mMap.find(name); if (mMap.count(name) != 0) { return mMap[name]; diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp index c1cd04186b..795dacdbb0 100644 --- a/indra/llui/llkeywords.cpp +++ b/indra/llui/llkeywords.cpp @@ -367,7 +367,6 @@ void LLKeywords::findSegments(std::vector<LLTextSegmentPtr>* seg_list, const LLW const llwchar* base = wtext.c_str(); const llwchar* cur = base; - const llwchar* line = NULL; while( *cur ) { @@ -385,9 +384,6 @@ void LLKeywords::findSegments(std::vector<LLTextSegmentPtr>* seg_list, const LLW } } - // Start of a new line - line = cur; - // Skip white space while( *cur && isspace(*cur) && (*cur != '\n') ) { diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index e642883991..e33ac1d5c2 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -476,7 +476,6 @@ void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp) if (lp->mResizeBar == NULL) { LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM; - LLRect resize_bar_rect = getRect(); LLResizeBar::Params resize_params; resize_params.name("resize"); diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 6976b06a92..5478e85e13 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2023,8 +2023,8 @@ void LLLineEditor::draw() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -2571,7 +2571,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length) S32 LLLineEditor::getPreeditFontSize() const { - return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace) diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 6841301219..f3a526faeb 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion() LLRect rect = sClipRectStack.top(); stop_glerror(); S32 x,y,w,h; - x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]); - y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]); - w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1; - h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1; + x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]); + y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]); + w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1; + h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1; glScissor( x,y,w,h ); stop_glerror(); } diff --git a/indra/llui/llspellcheck.cpp b/indra/llui/llspellcheck.cpp index a189375fbe..250372da5b 100644 --- a/indra/llui/llspellcheck.cpp +++ b/indra/llui/llspellcheck.cpp @@ -145,10 +145,14 @@ void LLSpellChecker::refreshDictionaryMap() // Load dictionary information (file name, friendly name, ...) llifstream user_file(user_path + DICT_FILE_MAIN, std::ios::binary); - if ( (!user_file.is_open()) || (0 == LLSDSerialize::fromXMLDocument(sDictMap, user_file)) || (0 == sDictMap.size()) ) + if ( (!user_file.is_open()) + || (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(sDictMap, user_file)) + || (0 == sDictMap.size()) ) { llifstream app_file(app_path + DICT_FILE_MAIN, std::ios::binary); - if ( (!app_file.is_open()) || (0 == LLSDSerialize::fromXMLDocument(sDictMap, app_file)) || (0 == sDictMap.size()) ) + if ( (!app_file.is_open()) + || (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(sDictMap, app_file)) + || (0 == sDictMap.size()) ) { return; } diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 6f895ed939..fd98155704 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -1215,9 +1215,11 @@ void LLTabContainer::removeTabPanel(LLPanel* child) removeChild( tuple->mButton ); } delete tuple->mButton; + tuple->mButton = NULL; removeChild( tuple->mTabPanel ); // delete tuple->mTabPanel; + tuple->mTabPanel = NULL; mTabList.erase( iter ); delete tuple; @@ -1279,9 +1281,11 @@ void LLTabContainer::deleteAllTabs() removeChild( tuple->mButton ); delete tuple->mButton; + tuple->mButton = NULL; removeChild( tuple->mTabPanel ); // delete tuple->mTabPanel; + tuple->mTabPanel = NULL; } // Actually delete the tuples themselves @@ -1484,9 +1488,8 @@ BOOL LLTabContainer::setTab(S32 which) { LLTabTuple* tuple = *iter; BOOL is_selected = ( tuple == selected_tuple ); - // Although the selected tab must be complete, we may have hollow LLTabTuple tucked in the list - if (tuple->mButton) + if (tuple && tuple->mButton) { tuple->mButton->setUseEllipses(mUseTabEllipses); tuple->mButton->setHAlign(mFontHalign); @@ -1494,7 +1497,7 @@ BOOL LLTabContainer::setTab(S32 which) // RN: this limits tab-stops to active button only, which would require arrow keys to switch tabs tuple->mButton->setTabStop( is_selected ); } - if (tuple->mTabPanel) + if (tuple && tuple->mTabPanel) { tuple->mTabPanel->setVisible( is_selected ); //tuple->mTabPanel->setFocus(is_selected); // not clear that we want to do this here. @@ -1525,7 +1528,7 @@ BOOL LLTabContainer::setTab(S32 which) else { S32 available_width_with_arrows = getRect().getWidth() - mRightTabBtnOffset - 2 * (LLPANEL_BORDER_WIDTH + tabcntr_arrow_btn_size + tabcntr_arrow_btn_size + 1); - S32 running_tab_width = tuple->mButton->getRect().getWidth(); + S32 running_tab_width = (tuple && tuple->mButton ? tuple->mButton->getRect().getWidth() : 0); S32 j = i - 1; S32 min_scroll_pos = i; if (running_tab_width < available_width_with_arrows) @@ -1533,7 +1536,7 @@ BOOL LLTabContainer::setTab(S32 which) while (j >= 0) { LLTabTuple* other_tuple = getTab(j); - running_tab_width += other_tuple->mButton->getRect().getWidth(); + running_tab_width += (other_tuple && other_tuple->mButton ? other_tuple->mButton->getRect().getWidth() : 0); if (running_tab_width > available_width_with_arrows) { break; diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index a815cfc176..e70992129a 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -443,6 +443,7 @@ void LLTextBase::drawSelectionBackground() ++rect_it) { LLRect selection_rect = *rect_it; + selection_rect = *rect_it; selection_rect.translate(mVisibleTextRect.mLeft - content_display_rect.mLeft, mVisibleTextRect.mBottom - content_display_rect.mBottom); gl_rect_2d(selection_rect, selection_color); } @@ -520,8 +521,8 @@ void LLTextBase::drawCursor() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -1917,7 +1918,6 @@ void LLTextBase::createUrlContextMenu(S32 x, S32 y, const std::string &in_url) registrar.add("Url.Execute", boost::bind(&LLUrlAction::executeSLURL, url)); registrar.add("Url.Teleport", boost::bind(&LLUrlAction::teleportToLocation, url)); registrar.add("Url.ShowProfile", boost::bind(&LLUrlAction::showProfile, url)); - registrar.add("Url.SendIM", boost::bind(&LLUrlAction::sendIM, url)); registrar.add("Url.AddFriend", boost::bind(&LLUrlAction::addFriend, url)); registrar.add("Url.ShowOnMap", boost::bind(&LLUrlAction::showLocationOnMap, url)); registrar.add("Url.CopyLabel", boost::bind(&LLUrlAction::copyLabelToClipboard, url)); diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index b8bdea48b5..834f213097 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2917,7 +2917,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length) S32 LLTextEditor::getPreeditFontSize() const { - return llround((F32)mFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround((F32)mFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } BOOL LLTextEditor::isDirty() const diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 1c74395c66..3d9f5cbbc2 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -653,7 +653,6 @@ void LLToolBar::updateLayoutAsNeeded() S32 max_row_length = 0; S32 max_length; - S32 max_total_girth; S32 cur_start; S32 cur_row ; S32 row_pad_start; @@ -664,7 +663,6 @@ void LLToolBar::updateLayoutAsNeeded() if (orientation == LLLayoutStack::HORIZONTAL) { max_length = getRect().getWidth() - mPadLeft - mPadRight; - max_total_girth = getRect().getHeight() - mPadTop - mPadBottom; row_pad_start = mPadLeft; row_pad_end = mPadRight; cur_row = mPadTop; @@ -673,7 +671,6 @@ void LLToolBar::updateLayoutAsNeeded() else // VERTICAL { max_length = getRect().getHeight() - mPadTop - mPadBottom; - max_total_girth = getRect().getWidth() - mPadLeft - mPadRight; row_pad_start = mPadTop; row_pad_end = mPadBottom; cur_row = mPadLeft; @@ -841,7 +838,6 @@ void LLToolBar::draw() if (mDragAndDropTarget && !mButtonCommands.empty()) { LLRect caret_rect = caret->getRect(); - LLRect toolbar_rect = getRect(); if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL) { caret->setRect(LLRect(mDragx-caret_rect.getWidth()/2+1, diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 2a774d54a3..0ddb149738 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ #include "llrect.h" #include "lldir.h" #include "llgl.h" +#include "llsd.h" // Project includes #include "llcommandmanager.h" @@ -69,16 +70,13 @@ // // Globals // -const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); // Language for UI construction std::map<std::string, std::string> gTranslation; std::list<std::string> gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; -/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; /*static*/ LLUIAudioCallback LLUI::sDeferredAudioCallback = NULL; -/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; /*static*/ BOOL LLUI::sDirty = FALSE; @@ -158,1474 +156,6 @@ void make_ui_sound_deferred(const char* namep) } } -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) -{ - if (x < left || right < x) return FALSE; - if (y < bottom || top < y) return FALSE; - return TRUE; -} - - -// Puts GL into 2D drawing mode by turning off lighting, setting to an -// orthographic projection, etc. -void gl_state_for_2d(S32 width, S32 height) -{ - stop_glerror(); - F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); - F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.loadIdentity(); - gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.loadIdentity(); - stop_glerror(); -} - - -void gl_draw_x(const LLRect& rect, const LLColor4& color) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin( LLRender::LINES ); - gGL.vertex2i( rect.mLeft, rect.mTop ); - gGL.vertex2i( rect.mRight, rect.mBottom ); - gGL.vertex2i( rect.mLeft, rect.mBottom ); - gGL.vertex2i( rect.mRight, rect.mTop ); - gGL.end(); -} - - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) -{ - gGL.color4fv(color.mV); - gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); -} - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) -{ - gGL.pushUIMatrix(); - left += LLFontGL::sCurOrigin.mX; - right += LLFontGL::sCurOrigin.mX; - bottom += LLFontGL::sCurOrigin.mY; - top += LLFontGL::sCurOrigin.mY; - - gGL.loadUIIdentity(); - gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, - llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, - llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, - llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, - filled); - gGL.popUIMatrix(); -} - - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Counterclockwise quad will face the viewer - if( filled ) - { - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - if( gGLManager.mATIOffsetVerticalLines ) - { - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - gGL.begin( LLRender::LINES ); - - // Verticals - gGL.vertex2i(left + 1, top); - gGL.vertex2i(left + 1, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - - // Horizontals - top--; - right--; - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - - gGL.vertex2i(left, top); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - top--; - right--; - gGL.begin( LLRender::LINE_STRIP ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.vertex2i(left, top); - gGL.end(); - } - } - stop_glerror(); -} - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( left, top, right, bottom, filled ); -} - - -void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -// Given a rectangle on the screen, draws a drop shadow _outside_ -// the right and bottom edges of it. Along the right it has width "lines" -// and along the bottom it has height "lines". -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // HACK: Overlap with the rectangle by a single pixel. - right--; - bottom++; - lines++; - - LLColor4 end_color = start_color; - end_color.mV[VALPHA] = 0.f; - - gGL.begin(LLRender::QUADS); - - // Right edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, top-lines); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right+lines, bottom); - gGL.vertex2i(right+lines, top-lines); - - // Bottom edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left+lines, bottom-lines); - gGL.vertex2i(right, bottom-lines); - - // bottom left Corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left, bottom); - // make the bottom left corner not sharp - gGL.vertex2i(left+1, bottom-lines+1); - gGL.vertex2i(left+lines, bottom-lines); - - // bottom right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right, bottom-lines); - // make the rightmost corner not sharp - gGL.vertex2i(right+lines-1, bottom-lines+1); - gGL.vertex2i(right+lines, bottom); - - // top right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i( right, top-lines ); - gGL.color4fv(end_color.mV); - gGL.vertex2i( right+lines, top-lines ); - // make the corner not sharp - gGL.vertex2i( right+lines-1, top-1 ); - gGL.vertex2i( right, top ); - - gGL.end(); - stop_glerror(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv(color.mV); - - if (filled) - { - gGL.begin(LLRender::TRIANGLES); - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.vertex2i(x3, y3); - gGL.end(); -} - -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - length = llmin((S32)(max_frac*(right - left)), length); - length = llmin((S32)(max_frac*(top - bottom)), length); - gGL.begin(LLRender::LINES); - gGL.vertex2i(left, top); - gGL.vertex2i(left + length, top); - - gGL.vertex2i(left, top); - gGL.vertex2i(left, top - length); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left + length, bottom); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left, bottom + length); - - gGL.vertex2i(right, top); - gGL.vertex2i(right - length, top); - - gGL.vertex2i(right, top); - gGL.vertex2i(right, top - length); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right - length, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, bottom + length); - gGL.end(); -} - - -void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // scale screen size of borders down - F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); - F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); - - LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); - gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) -{ - stop_glerror(); - - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // add in offset of current image to current UI translation - const LLVector3 ui_scale = gGL.getUIScale(); - const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); - - F32 uv_width = uv_outer_rect.getWidth(); - F32 uv_height = uv_outer_rect.getHeight(); - - // shrink scaling region to be proportional to clipped image region - LLRectf uv_center_rect( - uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), - uv_outer_rect.mBottom + (center_rect.mTop * uv_height), - uv_outer_rect.mLeft + (center_rect.mRight * uv_width), - uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); - - F32 image_width = image->getWidth(0); - F32 image_height = image->getHeight(0); - - S32 image_natural_width = llround(image_width * uv_width); - S32 image_natural_height = llround(image_height * uv_height); - - LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, - uv_center_rect.mTop * image_height, - uv_center_rect.mRight * image_width, - uv_center_rect.mBottom * image_height); - - { // scale fixed region of image to drawn region - draw_center_rect.mRight += width - image_natural_width; - draw_center_rect.mTop += height - image_natural_height; - - F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); - F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); - - F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); - F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); - - F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); - - draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); - draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); - draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); - draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); - } - - LLRectf draw_outer_rect(ui_translation.mV[VX], - ui_translation.mV[VY] + height * ui_scale.mV[VY], - ui_translation.mV[VX] + width * ui_scale.mV[VX], - ui_translation.mV[VY]); - - LLGLSUIDefault gls_ui; - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gSolidColorProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - } - } - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - const S32 NUM_VERTICES = 9 * 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - S32 index = 0; - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom right - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - // draw left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - // draw top left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } - } -} - -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); -} - -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} - - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) -{ - phase = fmod(phase, 1.f); - - S32 shift = S32(phase * 4.f) % 4; - - // Stippled line - LLGLEnable stipple(GL_LINE_STIPPLE); - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - - gGL.flush(); - glLineWidth(2.5f); - - if (!LLGLSLShader::sNoFixedFunction) - { - glLineStipple(2, 0x3333 << shift); - } - - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv( start.mV ); - gGL.vertex3fv( end.mV ); - } - gGL.end(); - - LLUI::setLineWidth(1.f); -} - -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) -{ - if (end_angle < start_angle) - { - end_angle += F_TWO_PI; - } - - gGL.pushUIMatrix(); - { - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = (end_angle - start_angle) / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = cosf(start_angle) * radius; - F32 y = sinf(start_angle) * radius; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_STRIP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) -{ - gGL.pushUIMatrix(); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = F_TWO_PI / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = radius; - F32 y = 0.f; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -// Renders a ring with sides (tube shape) -void gl_deep_circle( F32 radius, F32 depth, S32 steps ) -{ - F32 x = radius; - F32 y = 0.f; - F32 angle_delta = F_TWO_PI / (F32)steps; - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - S32 step = steps + 1; // An extra step to close the circle. - while( step-- ) - { - gGL.vertex3f( x, y, depth ); - gGL.vertex3f( x, y, 0.f ); - - F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); - y = x * sinf(angle_delta) + y * cosf(angle_delta); - x = x_new; - } - } - gGL.end(); -} - -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) -{ - gGL.pushUIMatrix(); - { - gGL.translateUI(0.f, 0.f, -width / 2); - if( render_center ) - { - gGL.color4fv(center_color.mV); - gGL.diffuseColor4fv(center_color.mV); - gl_deep_circle( radius, width, steps ); - } - else - { - gGL.diffuseColor4fv(side_color.mV); - gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translateUI(0.f, 0.f, width); - gl_washer_2d(radius - width, radius, steps, side_color, side_color); - } - } - gGL.popUIMatrix(); -} - -// Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) -{ - if (!LLGLSLShader::sNoFixedFunction) - { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) - { - for( S32 j = 0; j < PIXELS; j++ ) - { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; - } - } - first = FALSE; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // ...white squares - gGL.color4f( 1.f, 1.f, 1.f, alpha ); - gl_rect_2d(rect); - - // ...gray squares - gGL.color4f( .7f, .7f, .7f, alpha ); - gGL.flush(); - - glPolygonStipple( checkerboard ); - - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); - } - else - { //polygon stipple is deprecated, use "Checker" texture - LLPointer<LLUIImage> img = LLUI::getUIImage("Checker"); - gGL.getTexUnit(0)->bind(img->getImage()); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - - LLColor4 color(1.f, 1.f, 1.f, alpha); - LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); - - gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), - img->getImage(), color, uv_rect); - } - - gGL.flush(); -} - - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = F_TWO_PI / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius; - F32 y1 = 0.f; - F32 x2 = inner_radius; - F32 y2 = 0.f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = (end_radians - start_radians) / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius * cos( start_radians ); - F32 y1 = outer_radius * sin( start_radians ); - F32 x2 = inner_radius * cos( start_radians ); - F32 y2 = inner_radius * sin( start_radians ); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -void gl_rect_2d_simple_tex( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(width, height); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(0, height); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(width, 0); - - gGL.end(); -} - -void gl_rect_2d_simple( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(width, height); - gGL.vertex2i(0, height); - gGL.vertex2i(0, 0); - gGL.vertex2i(width, 0); - gGL.end(); -} - -void gl_segmented_rect_2d_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(0.f, 0.f); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - // draw right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - } - gGL.end(); - - gGL.popUIMatrix(); -} - -//FIXME: rewrite to use scissor? -void gl_segmented_rect_2d_fragment_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const F32 start_fragment, - const F32 end_fragment, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - F32 middle_start = border_scale / (F32)width; - F32 middle_end = 1.f - middle_start; - - F32 u_min; - F32 u_max; - LLVector2 x_min; - LLVector2 x_max; - - gGL.begin(LLRender::QUADS); - { - if (start_fragment < middle_start) - { - u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; - u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; - x_min = (start_fragment / middle_start) * border_width_left; - x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; - - // draw bottom left - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_start || start_fragment < middle_end) - { - x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; - x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((x_max).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_end) - { - u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; - u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; - x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); - x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); - - // draw bottom right - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv((x_min).mV); - - gGL.texCoord2f(u_max, 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw right - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top right - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - } - gGL.end(); - - gGL.popUIMatrix(); -} - -void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, - const LLVector3& width_vec, const LLVector3& height_vec) -{ - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom); - gGL.vertex3f(0.f, 0.f, 0.f); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); - - // draw bottom middle - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - // draw bottom right - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv(width_vec.mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - // draw left - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - - // draw middle - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - // draw right - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - // draw top left - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); - - // draw top right - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((width_vec + height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); - } - gGL.end(); - -} - - void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, @@ -1633,6 +163,7 @@ void LLUI::initClass(const settings_map_t& settings, const LLVector2* scale_factor, const std::string& language) { + LLRender2D::initClass(image_provider,scale_factor); sSettingGroups = settings; if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) || @@ -1642,10 +173,8 @@ void LLUI::initClass(const settings_map_t& settings, llerrs << "Failure to initialize configuration groups" << llendl; } - sImageProvider = image_provider; sAudioCallback = audio_callback; sDeferredAudioCallback = deferred_audio_callback; - sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); @@ -1679,10 +208,7 @@ void LLUI::initClass(const settings_map_t& settings, void LLUI::cleanupClass() { - if(sImageProvider) - { - sImageProvider->cleanUp(); -} + LLRender2D::cleanupClass(); } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1706,60 +232,12 @@ void LLUI::dirtyRect(LLRect rect) } } - -//static -void LLUI::translate(F32 x, F32 y, F32 z) -{ - gGL.translateUI(x,y,z); - LLFontGL::sCurOrigin.mX += (S32) x; - LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurDepth += z; -} - -//static -void LLUI::pushMatrix() -{ - gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); -} - -//static -void LLUI::popMatrix() -{ - gGL.popUIMatrix(); - LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; - LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; - LLFontGL::sOriginStack.pop_back(); -} - -//static -void LLUI::loadIdentity() -{ - gGL.loadUIIdentity(); - LLFontGL::sCurOrigin.mX = 0; - LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurDepth = 0.f; -} - -//static -void LLUI::setScaleFactor(const LLVector2 &scale_factor) -{ - sGLScaleFactor = scale_factor; -} - -//static -void LLUI::setLineWidth(F32 width) -{ - gGL.flush(); - glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); -} - //static void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); - screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); + screen_x = llround((F32)x * getScaleFactor().mV[VX]); + screen_y = llround((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -1770,8 +248,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); + *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -1885,21 +363,21 @@ LLVector2 LLUI::getWindowSize() LLCoordWindow window_rect; sWindow->getSize(&window_rect); - return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]); + return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]); } //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]); - *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]); + *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]); - *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]); + *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); } //static @@ -1916,27 +394,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen) glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom); } -//static -LLPointer<LLUIImage> LLUI::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - if (sImageProvider) - { - return sImageProvider->getUIImageByID(image_id, priority); - } - else - { - return NULL; - } -} - -//static -LLPointer<LLUIImage> LLUI::getUIImage(const std::string& name, S32 priority) -{ - if (!name.empty() && sImageProvider) - return sImageProvider->getUIImage(name, priority); - else - return NULL; -} LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 4c1703392a..0a0e0e164e 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -1,6 +1,6 @@ /** * @file llui.h - * @brief GL function declarations and other general static UI services. + * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,122 +24,38 @@ * $/LicenseInfo$ */ -// All immediate-mode gl drawing should happen here. #ifndef LL_LLUI_H #define LL_LLUI_H -#include "llpointer.h" // LLPointer<> #include "llrect.h" #include "llcontrol.h" #include "llcoord.h" -#include "llglslshader.h" +#include "v2math.h" #include "llinitparam.h" #include "llregistry.h" +#include "llrender2dutils.h" +#include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" +#include "lluiimage.h" #include <boost/signals2.hpp> #include "lllazyvalue.h" #include "llframetimer.h" #include <limits> -// LLUIFactory -#include "llsd.h" - // for initparam specialization #include "llfontgl.h" -class LLColor4; -class LLVector3; -class LLVector2; -class LLUIImage; class LLUUID; class LLWindow; class LLView; class LLHelp; -// UI colors -extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); void make_ui_sound_deferred(const char * name); -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); -void gl_state_for_2d(S32 width, S32 height); - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); -void gl_rect_2d_simple( S32 width, S32 height ); - -void gl_draw_x(const LLRect& rect, const LLColor4& color); - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); - -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); - -void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); -void gl_deep_circle( F32 radius, F32 depth ); -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); - -void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); - -void gl_rect_2d_simple_tex( S32 width, S32 height ); - -// segmented rectangles - -/* - TL |______TOP_________| TR - /| |\ - _/_|__________________|_\_ - L| | MIDDLE | |R - _|_|__________________|_|_ - \ | BOTTOM | / - BL\|__________________|/ BR - | | -*/ - -typedef enum e_rounded_edge -{ - ROUNDED_RECT_LEFT = 0x1, - ROUNDED_RECT_TOP = 0x2, - ROUNDED_RECT_RIGHT = 0x4, - ROUNDED_RECT_BOTTOM = 0x8, - ROUNDED_RECT_ALL = 0xf -}ERoundedEdge; - - -void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec); - -inline void gl_rect_2d( const LLRect& rect, BOOL filled ) -{ - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) -{ - gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); -} - class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); @@ -281,10 +197,10 @@ public: static void cleanupClass(); static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); - static void pushMatrix(); - static void popMatrix(); - static void loadIdentity(); - static void translate(F32 x, F32 y, F32 z = 0.0f); + static void pushMatrix() { LLRender2D::pushMatrix(); } + static void popMatrix() { LLRender2D::popMatrix(); } + static void loadIdentity() { LLRender2D::loadIdentity(); } + static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLRect sDirtyRect; static BOOL sDirty; @@ -329,10 +245,13 @@ public: static void getMousePositionScreen(S32 *x, S32 *y); static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); - static void setScaleFactor(const LLVector2& scale_factor); - static void setLineWidth(F32 width); - static LLPointer<LLUIImage> getUIImageByID(const LLUUID& image_id, S32 priority = 0); - static LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority = 0); + static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; } + static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); } + static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } + static LLPointer<LLUIImage> getUIImageByID(const LLUUID& image_id, S32 priority = 0) + { return LLRender2D::getUIImageByID(image_id, priority); } + static LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority = 0) + { return LLRender2D::getUIImage(name, priority); } static LLVector2 getWindowSize(); static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); @@ -362,12 +281,10 @@ public: static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; static LLUIAudioCallback sDeferredAudioCallback; - static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; static LLHelp* sHelpImpl; private: - static LLImageProviderInterface* sImageProvider; static std::vector<std::string> sXUIPaths; static LLFrameTimer sMouseIdleTimer; static add_popup_t sAddPopupFunc; @@ -378,18 +295,6 @@ private: // Moved LLLocalClipRect to lllocalcliprect.h -//RN: maybe this needs to moved elsewhere? -class LLImageProviderInterface -{ -protected: - LLImageProviderInterface() {}; - virtual ~LLImageProviderInterface() {}; -public: - virtual LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority) = 0; - virtual LLPointer<LLUIImage> getUIImageByID(const LLUUID& id, S32 priority) = 0; - virtual void cleanUp() = 0; -}; - class LLCallbackRegistry { public: @@ -438,10 +343,11 @@ public: // this avoids a MSVC bug where non-referenced static members are "optimized" away // even if their constructors have side effects - void reference() + S32 reference() { S32 dummy; dummy = 0; + return dummy; } }; @@ -600,7 +506,4 @@ namespace LLInitParam }; } -extern LLGLSLShader gSolidColorProgram; -extern LLGLSLShader gUIProgram; - #endif diff --git a/indra/llui/tests/llurlentry_test.cpp b/indra/llui/tests/llurlentry_test.cpp index 8f0a48018f..c3f0e92cb0 100644 --- a/indra/llui/tests/llurlentry_test.cpp +++ b/indra/llui/tests/llurlentry_test.cpp @@ -31,7 +31,7 @@ #include "llurlentry_stub.cpp" #include "lltut.h" #include "../lluicolortable.h" -#include "../lluiimage.h" +#include "../llrender/lluiimage.h" #include <boost/regex.hpp> diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index 109d3ca7bb..55c1efefef 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -28,7 +28,7 @@ #include "linden_common.h" #include "../llurlmatch.h" -#include "../lluiimage.h" +#include "../llrender/lluiimage.h" #include "lltut.h" // link seams diff --git a/indra/llvfs/CMakeLists.txt b/indra/llvfs/CMakeLists.txt index 3c68b279f7..67dce8c073 100644 --- a/indra/llvfs/CMakeLists.txt +++ b/indra/llvfs/CMakeLists.txt @@ -8,6 +8,7 @@ include(UnixInstall) include_directories( ${LLCOMMON_INCLUDE_DIRS} + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ) set(llvfs_SOURCE_FILES @@ -44,12 +45,12 @@ if (LINUX) LIST(APPEND llvfs_SOURCE_FILES lldir_linux.cpp) LIST(APPEND llvfs_HEADER_FILES lldir_linux.h) - if (VIEWER AND INSTALL) + if (INSTALL) set_source_files_properties(lldir_linux.cpp PROPERTIES COMPILE_FLAGS "-DAPP_RO_DATA_DIR=\\\"${APP_SHARE_DIR}\\\"" ) - endif (VIEWER AND INSTALL) + endif (INSTALL) endif (LINUX) if (WINDOWS) @@ -70,6 +71,7 @@ set(vfs_BOOST_LIBRARIES ) target_link_libraries(llvfs + ${LLCOMMON_LIBRARIES} ${vfs_BOOST_LIBRARIES} ) diff --git a/indra/llvfs/llvfile.cpp b/indra/llvfs/llvfile.cpp index ca749c5eaf..306d7d8ec7 100644 --- a/indra/llvfs/llvfile.cpp +++ b/indra/llvfs/llvfile.cpp @@ -32,6 +32,7 @@ #include "llthread.h" #include "llstat.h" #include "llvfs.h" +#include "llmemory.h" const S32 LLVFile::READ = 0x00000001; const S32 LLVFile::WRITE = 0x00000002; @@ -135,12 +136,12 @@ U8* LLVFile::readFile(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, S } else { - data = new U8[file_size]; + data = (U8*) ll_aligned_malloc_16(file_size); file.read(data, file_size); /* Flawfinder: ignore */ if (file.getLastBytesRead() != (S32)file_size) { - delete[] data; + ll_aligned_free(data); data = NULL; file_size = 0; } diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 341bddfffd..4c6e706119 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -32,12 +32,17 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${DIRECTX_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llwindow_SOURCE_FILES llkeyboard.cpp llkeyboardheadless.cpp llwindowheadless.cpp llwindowcallbacks.cpp + llwindow.cpp ) set(llwindow_HEADER_FILES @@ -50,7 +55,6 @@ set(llwindow_HEADER_FILES ) set(viewer_SOURCE_FILES - llwindow.cpp llmousehandler.cpp ) @@ -62,13 +66,43 @@ set(viewer_HEADER_FILES # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level -if (LINUX AND VIEWER) +if (LINUX) set(llwindow_LINK_LIBRARIES + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_LIBRARIES} + ${LLXML_LIBRARIES} ${UI_LIBRARIES} # for GTK ${SDL_LIBRARY} fontconfig # For FCInit and other FC* functions. ) -endif (LINUX AND VIEWER) + + list(APPEND viewer_SOURCE_FILES + llkeyboardsdl.cpp + llwindowsdl.cpp + ) + list(APPEND viewer_HEADER_FILES + llkeyboardsdl.h + llwindowsdl.h + ) + + if (BUILD_HEADLESS) + set(llwindowheadless_LINK_LIBRARIES + ${LLCOMMON_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLRENDER_HEADLESS_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_HEADLESS_LIBRARIES} + ${LLXML_LIBRARIES} + fontconfig # For FCInit and other FC* functions. + ) + endif (BUILD_HEADLESS) + +endif (LINUX) if (DARWIN) list(APPEND llwindow_SOURCE_FILES @@ -91,16 +125,6 @@ if (DARWIN) ) endif (DARWIN) -if (LINUX AND VIEWER) - list(APPEND viewer_SOURCE_FILES - llkeyboardsdl.cpp - llwindowsdl.cpp - ) - list(APPEND viewer_HEADER_FILES - llkeyboardsdl.h - llwindowsdl.h - ) -endif (LINUX AND VIEWER) if (WINDOWS) list(APPEND llwindow_SOURCE_FILES @@ -133,40 +157,41 @@ endif (SOLARIS) set_source_files_properties(${llwindow_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) -if (SERVER AND NOT WINDOWS AND NOT DARWIN) - set(server_SOURCE_FILES +if (BUILD_HEADLESS) + set(llwindowheadless_SOURCE_FILES llwindowmesaheadless.cpp + llmousehandler.cpp ) - set(server_HEADER_FILES + set(llwindowheadless_HEADER_FILES llwindowmesaheadless.h - ) - copy_server_sources( - llwindow - ) - - - set_source_files_properties( - ${server_SOURCE_FILES} - PROPERTIES - COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1" + llmousehandler.h ) add_library (llwindowheadless ${llwindow_SOURCE_FILES} - ${server_SOURCE_FILES} + ${llwindowheadless_SOURCE_FILES} ) - target_link_libraries (llwindowheadless ${llwindow_LINK_LIBRARIES}) -endif (SERVER AND NOT WINDOWS AND NOT DARWIN) + set_property(TARGET llwindowheadless + PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1 + ) + target_link_libraries (llwindowheadless ${llwindowheadless_LINK_LIBRARIES} dl) +endif (BUILD_HEADLESS) if (llwindow_HEADER_FILES) list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES}) endif (llwindow_HEADER_FILES) + list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) -if (VIEWER) add_library (llwindow ${llwindow_SOURCE_FILES} ${viewer_SOURCE_FILES} ) + +if (SDL_FOUND) + set_property(TARGET llwindow + PROPERTY COMPILE_DEFINITIONS LL_SDL=1 + ) +endif (SDL_FOUND) + target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) -endif (VIEWER) diff --git a/indra/llwindow/GL/glh_extensions.h b/indra/llwindow/GL/glh_extensions.h index d89d85930b..554cb1731f 100644 --- a/indra/llwindow/GL/glh_extensions.h +++ b/indra/llwindow/GL/glh_extensions.h @@ -113,7 +113,7 @@ static const char* EatNonWhiteSpace(const char *str) int glh_init_extensions(const char *origReqExts) { // Length of requested extensions string - unsigned reqExtsLen; + //unsigned reqExtsLen; char *reqExts; // Ptr for individual extensions within reqExts char *reqExt; @@ -155,8 +155,8 @@ int glh_init_extensions(const char *origReqExts) return TRUE; } reqExts = strdup(origReqExts); - reqExtsLen = (S32)strlen(reqExts); /* + reqExtsLen = (S32)strlen(reqExts); if (NULL == gGLHExts.mUnsupportedExts) { gGLHExts.mUnsupportedExts = (char*)malloc(reqExtsLen + 1); diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index a15114cb9b..205466e936 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1636,35 +1636,53 @@ void check_vm_bloat() { #if LL_LINUX // watch our own VM and RSS sizes, warn if we bloated rapidly - FILE *fp = fopen("/proc/self/stat", "r"); + static const std::string STATS_FILE = "/proc/self/stat"; + FILE *fp = fopen(STATS_FILE.c_str(), "r"); if (fp) { static long long last_vm_size = 0; static long long last_rss_size = 0; const long long significant_vm_difference = 250 * 1024*1024; const long long significant_rss_difference = 50 * 1024*1024; + long long this_vm_size = 0; + long long this_rss_size = 0; ssize_t res; size_t dummy; - char *ptr; + char *ptr = NULL; for (int i=0; i<22; ++i) // parse past the values we don't want { - ptr = NULL; res = getdelim(&ptr, &dummy, ' ', fp); + if (-1 == res) + { + llwarns << "Unable to parse " << STATS_FILE << llendl; + goto finally; + } free(ptr); + ptr = NULL; } // 23rd space-delimited entry is vsize - ptr = NULL; res = getdelim(&ptr, &dummy, ' ', fp); llassert(ptr); - long long this_vm_size = atoll(ptr); + if (-1 == res) + { + llwarns << "Unable to parse " << STATS_FILE << llendl; + goto finally; + } + this_vm_size = atoll(ptr); free(ptr); - // 24th space-delimited entry is RSS ptr = NULL; + // 24th space-delimited entry is RSS res = getdelim(&ptr, &dummy, ' ', fp); llassert(ptr); - long long this_rss_size = getpagesize() * atoll(ptr); + if (-1 == res) + { + llwarns << "Unable to parse " << STATS_FILE << llendl; + goto finally; + } + this_rss_size = getpagesize() * atoll(ptr); free(ptr); + ptr = NULL; llinfos << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << llendl; @@ -1697,6 +1715,12 @@ void check_vm_bloat() last_rss_size = this_rss_size; last_vm_size = this_vm_size; +finally: + if (NULL != ptr) + { + free(ptr); + ptr = NULL; + } fclose(fp); } #endif // LL_LINUX diff --git a/indra/llxml/CMakeLists.txt b/indra/llxml/CMakeLists.txt index beefcda361..17400a203e 100644 --- a/indra/llxml/CMakeLists.txt +++ b/indra/llxml/CMakeLists.txt @@ -13,6 +13,9 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories( + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(llxml_SOURCE_FILES llcontrol.cpp @@ -40,8 +43,9 @@ add_library (llxml ${llxml_SOURCE_FILES}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level target_link_libraries( llxml - llvfs - llmath + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} ${EXPAT_LIBRARIES} ) diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp index 53d9380f4f..666c03e9ff 100644 --- a/indra/llxml/llcontrol.cpp +++ b/indra/llxml/llcontrol.cpp @@ -850,12 +850,10 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v return 0; } - S32 ret = LLSDSerialize::fromXML(settings, infile); - - if (ret <= 0) + if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXML(settings, infile)) { infile.close(); - llwarns << "Unable to open LLSD control file " << filename << ". Trying Legacy Method." << llendl; + llwarns << "Unable to parse LLSD control file " << filename << ". Trying Legacy Method." << llendl; return loadFromFileLegacy(filename, TRUE, TYPE_STRING); } diff --git a/indra/lscript/lscript_compile/CMakeLists.txt b/indra/lscript/lscript_compile/CMakeLists.txt index 3ed2892e0e..07662005b9 100644 --- a/indra/lscript/lscript_compile/CMakeLists.txt +++ b/indra/lscript/lscript_compile/CMakeLists.txt @@ -45,6 +45,9 @@ include_directories( ${LLPRIMITIVE_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(lscript_generated_SOURCE_FILES indra.l.cpp @@ -95,6 +98,7 @@ add_custom_command( ${CMAKE_CURRENT_BINARY_DIR}/indra.l.cpp COMMAND ${FLEX} ARGS + -P indra_ -o${CMAKE_CURRENT_BINARY_DIR}/indra.l.cpp ${CMAKE_CURRENT_SOURCE_DIR}/indra.l DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/indra.l @@ -112,8 +116,10 @@ if (WINDOWS) ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp ${CMAKE_CURRENT_BINARY_DIR}/indra.y.hpp COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/bison.bat + ARGS ${BISON} ${M4_PATH} - ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp + -p indra_ + -d -o ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp ${CMAKE_CURRENT_SOURCE_DIR}/indra.y DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/bison.bat @@ -128,6 +134,7 @@ else (WINDOWS) COMMAND ${BISON} ARGS + -p indra_ -d -o ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp ${CMAKE_CURRENT_SOURCE_DIR}/indra.y DEPENDS diff --git a/indra/lscript/lscript_compile/bison.bat b/indra/lscript/lscript_compile/bison.bat index 0baff4e5ef..d40997225e 100644 --- a/indra/lscript/lscript_compile/bison.bat +++ b/indra/lscript/lscript_compile/bison.bat @@ -2,10 +2,11 @@ @REM find m4, even if neither program is present in PATH.
@set bison=%1
-set M4PATH=%2
+shift
+set M4PATH=%1
+shift
set M4=
-@set output=%3
-@set input=%4
set PATH=%M4PATH%;%PATH%
-%bison% -d -o %output% %input%
+@REM %* does not work with shift...
+%bison% %1 %2 %3 %4 %5 %6 %7 %8 %9
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 96b7e57e97..9132d5d528 100644 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -56,11 +56,40 @@ void parse_string(); #define ECHO do { } while (0) +#define yyparse indra_parse +#define yyerror indra_error +#define yylval indra_lval +#define yy_create_buffer indra__create_buffer +#define yy_delete_buffer indra__delete_buffer +#define yy_flex_debug indra__flex_debug +#define yy_init_buffer indra__init_buffer +#define yy_flush_buffer indra__flush_buffer +#define yy_load_buffer_state indra__load_buffer_state +#define yy_switch_to_buffer indra__switch_to_buffer +#define yyin indra_in +#define yyleng indra_leng +#define yylex indra_lex +#define yylineno indra_lineno +#define yyout indra_out +#define yyrestart indra_restart +#define yytext indra_text +#define yywrap indra_wrap +#define yyalloc indra_alloc +#define yyrealloc indra_realloc +#define yyfree indra_free + + +#if LL_WINDOWS #if defined(__cplusplus) extern "C" { int yylex( void ); } extern "C" { int yyparse( void ); } extern "C" { int yyerror(const char *fmt, ...); } #endif +#else +int yylex( void ); +int yyparse( void ); +int yyerror(const char *fmt, ...); +#endif %} diff --git a/indra/lscript/lscript_compile/indra.y b/indra/lscript/lscript_compile/indra.y index e4b10ffdd9..9c2ed02f72 100644 --- a/indra/lscript/lscript_compile/indra.y +++ b/indra/lscript/lscript_compile/indra.y @@ -2,9 +2,11 @@ #include "linden_common.h" #include "lscript_tree.h" + #if LL_WINDOWS #ifdef __cplusplus extern "C" { #endif + #endif int yylex(void); int yyparse( void ); @@ -20,9 +22,12 @@ #pragma warning( disable : 4065 ) // warning: switch statement contains 'default' but no 'case' labels #endif + #if LL_WINDOWS #ifdef __cplusplus } #endif + #endif + %} %union diff --git a/indra/lscript/lscript_execute/CMakeLists.txt b/indra/lscript/lscript_execute/CMakeLists.txt index 3a16ffdc01..49605982a8 100644 --- a/indra/lscript/lscript_execute/CMakeLists.txt +++ b/indra/lscript/lscript_execute/CMakeLists.txt @@ -10,6 +10,9 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(lscript_execute_SOURCE_FILES llscriptresource.cpp diff --git a/indra/lscript/lscript_execute/lscript_execute.cpp b/indra/lscript/lscript_execute/lscript_execute.cpp index d79e9f8bde..b12d2e4a16 100644 --- a/indra/lscript/lscript_execute/lscript_execute.cpp +++ b/indra/lscript/lscript_execute/lscript_execute.cpp @@ -806,16 +806,7 @@ void LLScriptExecute::runInstructions(BOOL b_print, const LLUUID &id, // is there a fault? // if yes, print out message and exit S32 value = getVersion(); - S32 major_version = 0; - if (value == LSL2_VERSION1_END_NUMBER) - { - major_version = 1; - } - else if (value == LSL2_VERSION_NUMBER) - { - major_version = 2; - } - else + if ( (value != LSL2_VERSION1_END_NUMBER) && (value != LSL2_VERSION_NUMBER) ) { setFault(LSRF_VERSION_MISMATCH); } diff --git a/indra/lscript/lscript_execute/lscript_readlso.cpp b/indra/lscript/lscript_execute/lscript_readlso.cpp index 35caa41ae1..8b41cb5a72 100644 --- a/indra/lscript/lscript_execute/lscript_readlso.cpp +++ b/indra/lscript/lscript_execute/lscript_readlso.cpp @@ -123,7 +123,7 @@ void LLScriptLSOParse::printRegisters(LLFILE *fp) void LLScriptLSOParse::printGlobals(LLFILE *fp) { // print out registers first - S32 offset, varoffset; + S32 varoffset; S32 ivalue; F32 fpvalue; LLVector3 vvalue; @@ -144,7 +144,7 @@ void LLScriptLSOParse::printGlobals(LLFILE *fp) // get offset to skip past name varoffset = global_v_offset; - offset = bytestream2integer(mRawData, global_v_offset); + bytestream2integer(mRawData, global_v_offset); // get typeexport type = *(mRawData + global_v_offset++); @@ -262,8 +262,6 @@ void LLScriptLSOParse::printGlobalFunctions(LLFILE *fp) fprintf(fp, "[Function #%d] [0x%X] %s\n", function_number, orig_function_offset, name); fprintf(fp, "\tReturn Type: %s\n", LSCRIPTTypeNames[type]); type = *(mRawData + function_offset++); - S32 params; - params = 0; S32 pcount = 0; while (type) { @@ -347,7 +345,6 @@ void LLScriptLSOParse::printStates(LLFILE *fp) read_ahead = event_jump_table; S32 temp_end; - S32 dummy; opcode_end = worst_case_opcode_end; @@ -356,7 +353,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp) if (event_handlers & LSCRIPTStateBitField[k]) { temp_end = bytestream2integer(mRawData, read_ahead); - dummy = bytestream2integer(mRawData, read_ahead); + bytestream2integer(mRawData, read_ahead); if ( (temp_end < opcode_end) &&(temp_end > event_offset)) { diff --git a/indra/lscript/lscript_library/CMakeLists.txt b/indra/lscript/lscript_library/CMakeLists.txt index f6bc67a994..5af850c41b 100644 --- a/indra/lscript/lscript_library/CMakeLists.txt +++ b/indra/lscript/lscript_library/CMakeLists.txt @@ -28,5 +28,8 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) add_library (lscript_library ${lscript_library_SOURCE_FILES}) diff --git a/indra/mac_crash_logger/CMakeLists.txt b/indra/mac_crash_logger/CMakeLists.txt index 3906a3bb8c..c59645bd70 100644 --- a/indra/mac_crash_logger/CMakeLists.txt +++ b/indra/mac_crash_logger/CMakeLists.txt @@ -19,6 +19,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(mac_crash_logger_SOURCE_FILES mac_crash_logger.cpp diff --git a/indra/mac_updater/CMakeLists.txt b/indra/mac_updater/CMakeLists.txt index 00dcedecaa..a644984e58 100644 --- a/indra/mac_updater/CMakeLists.txt +++ b/indra/mac_updater/CMakeLists.txt @@ -7,6 +7,7 @@ include(OpenSSL) include(CURL) include(CARes) include(LLCommon) +include(LLMessage) include(LLVFS) include(Linking) @@ -52,6 +53,7 @@ set_target_properties(mac-updater ) target_link_libraries(mac-updater + ${LLMESSAGE_LIBRARIES} ${LLVFS_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} diff --git a/indra/media_plugins/base/CMakeLists.txt b/indra/media_plugins/base/CMakeLists.txt index 3ad94b0c64..7367b9e5e6 100644 --- a/indra/media_plugins/base/CMakeLists.txt +++ b/indra/media_plugins/base/CMakeLists.txt @@ -11,7 +11,7 @@ include(LLRender) include(LLWindow) include(Linking) include(PluginAPI) -include(FindOpenGL) +include(OpenGL) include_directories( ${LLPLUGIN_INCLUDE_DIRS} @@ -21,6 +21,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_base diff --git a/indra/media_plugins/example/CMakeLists.txt b/indra/media_plugins/example/CMakeLists.txt index 54dc5de1ea..171645ef04 100644 --- a/indra/media_plugins/example/CMakeLists.txt +++ b/indra/media_plugins/example/CMakeLists.txt @@ -12,7 +12,7 @@ include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(ExamplePlugin) @@ -25,6 +25,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_example diff --git a/indra/media_plugins/gstreamer010/CMakeLists.txt b/indra/media_plugins/gstreamer010/CMakeLists.txt index 5786bd1e25..447f6e0689 100644 --- a/indra/media_plugins/gstreamer010/CMakeLists.txt +++ b/indra/media_plugins/gstreamer010/CMakeLists.txt @@ -12,7 +12,7 @@ include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(GStreamer010Plugin) @@ -27,6 +27,9 @@ include_directories( ${GSTREAMER010_INCLUDE_DIRS} ${GSTREAMER010_PLUGINS_BASE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_gstreamer010 diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp index cdb7f4faeb..932aaffa1b 100644 --- a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp +++ b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp @@ -278,10 +278,9 @@ gst_slvideo_set_caps (GstBaseSink * bsink, GstCaps * caps) static gboolean gst_slvideo_start (GstBaseSink * bsink) { - GstSLVideo *slvideo; gboolean ret = TRUE; - slvideo = GST_SLVIDEO(bsink); + GST_SLVIDEO(bsink); return ret; } diff --git a/indra/media_plugins/quicktime/CMakeLists.txt b/indra/media_plugins/quicktime/CMakeLists.txt index f0b8f0d167..58391007ff 100644 --- a/indra/media_plugins/quicktime/CMakeLists.txt +++ b/indra/media_plugins/quicktime/CMakeLists.txt @@ -12,7 +12,7 @@ include(LLWindow) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(QuickTimePlugin) include_directories( @@ -24,6 +24,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/media_plugins/webkit/CMakeLists.txt b/indra/media_plugins/webkit/CMakeLists.txt index b36291f0e8..0c1c3d800e 100644 --- a/indra/media_plugins/webkit/CMakeLists.txt +++ b/indra/media_plugins/webkit/CMakeLists.txt @@ -13,7 +13,7 @@ include(UI) include(Linking) include(PluginAPI) include(MediaPluginBase) -include(FindOpenGL) +include(OpenGL) include(PulseAudio) include(WebKitLibPlugin) @@ -29,6 +29,9 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLQTWEBKIT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_webkit diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index d0496b193b..0836b1de8c 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -10,9 +10,9 @@ include(DirectX) include(OpenSSL) include(DragDrop) include(EXPAT) -include(FMOD) +include(FMODEX) include(OPENAL) -include(FindOpenGL) +include(OpenGL) include(Hunspell) include(JsonCpp) include(LLAudio) @@ -46,12 +46,17 @@ include(LLLogin) include(VisualLeakDetector) include(GLOD) include(CMakeCopyIfDifferent) +include(LLAppearance) if (NOT HAVOK_TPV) # When using HAVOK_TPV, the library is precompiled, so no need for this add_subdirectory(${LLPHYSICSEXTENSIONS_SRC_DIR} llphysicsextensions) endif (NOT HAVOK_TPV) +if(FMODEX) + include_directories(${FMODEX_INCLUDE_DIR}) +endif(FMODEX) + include_directories( ${DBUSGLIB_INCLUDE_DIRS} ${JSONCPP_INCLUDE_DIR} @@ -61,13 +66,11 @@ include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLCOREHTTP_INCLUDE_DIRS} ${LLPHYSICS_INCLUDE_DIRS} - ${FMOD_INCLUDE_DIR} ${LLIMAGE_INCLUDE_DIRS} ${LLKDU_INCLUDE_DIRS} ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} - ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ${LLPLUGIN_INCLUDE_DIRS} ${LLPRIMITIVE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} @@ -83,6 +86,13 @@ include_directories( ${LIBS_PREBUILD_DIR}/include/hunspell ${OPENAL_LIB_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada/1.4 + ${LLAPPEARANCE_INCLUDE_DIRS} + ) + +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ) set(viewer_SOURCE_FILES @@ -170,7 +180,6 @@ set(viewer_SOURCE_FILES lldrawpooltree.cpp lldrawpoolwater.cpp lldrawpoolwlsky.cpp - lldriverparam.cpp lldynamictexture.cpp llemote.cpp llenvmanager.cpp @@ -335,7 +344,6 @@ set(viewer_SOURCE_FILES lllistcontextmenu.cpp lllistview.cpp lllocalbitmaps.cpp - lllocaltextureobject.cpp lllocationhistory.cpp lllocationinputctrl.cpp lllogchat.cpp @@ -456,12 +464,11 @@ set(viewer_SOURCE_FILES llpersistentnotificationstorage.cpp llphysicsmotion.cpp llphysicsshapebuilderutil.cpp + llpipelinelistener.cpp llplacesinventorybridge.cpp llplacesinventorypanel.cpp llplacesfolderview.cpp llpopupview.cpp - llpolymesh.cpp - llpolymorph.cpp llpostcard.cpp llpreview.cpp llpreviewanim.cpp @@ -512,9 +519,6 @@ set(viewer_SOURCE_FILES llsyswellwindow.cpp llteleporthistory.cpp llteleporthistorystorage.cpp - lltexglobalcolor.cpp - lltexlayer.cpp - lltexlayerparams.cpp lltextureatlas.cpp lltextureatlasmanager.cpp lltexturecache.cpp @@ -612,18 +616,18 @@ set(viewer_SOURCE_FILES llviewershadermgr.cpp llviewerstats.cpp llviewerstatsrecorder.cpp + llviewertexlayer.cpp llviewertexteditor.cpp llviewertexture.cpp llviewertextureanim.cpp llviewertexturelist.cpp llviewerthrottle.cpp - llviewervisualparam.cpp + llviewerwearable.cpp llviewerwindow.cpp llviewerwindowlistener.cpp llvlcomposition.cpp llvlmanager.cpp llvoavatar.cpp - llvoavatardefines.cpp llvoavatarself.cpp llvocache.cpp llvograss.cpp @@ -644,10 +648,8 @@ set(viewer_SOURCE_FILES llwatchdog.cpp llwaterparammanager.cpp llwaterparamset.cpp - llwearable.cpp llwearableitemslist.cpp llwearablelist.cpp - llwearabletype.cpp llweb.cpp llwebprofile.cpp llwebsharing.cpp @@ -760,7 +762,6 @@ set(viewer_HEADER_FILES lldrawpooltree.h lldrawpoolwater.h lldrawpoolwlsky.h - lldriverparam.h lldynamictexture.h llemote.h llenvmanager.h @@ -924,7 +925,6 @@ set(viewer_HEADER_FILES lllistcontextmenu.h lllistview.h lllocalbitmaps.h - lllocaltextureobject.h lllocationhistory.h lllocationinputctrl.h lllogchat.h @@ -1034,11 +1034,10 @@ set(viewer_HEADER_FILES llpersistentnotificationstorage.h llphysicsmotion.h llphysicsshapebuilderutil.h + llpipelinelistener.h llplacesinventorybridge.h llplacesinventorypanel.h llplacesfolderview.h - llpolymesh.h - llpolymorph.h llpopupview.h llpostcard.h llpreview.h @@ -1092,9 +1091,6 @@ set(viewer_HEADER_FILES lltable.h llteleporthistory.h llteleporthistorystorage.h - lltexglobalcolor.h - lltexlayer.h - lltexlayerparams.h lltextureatlas.h lltextureatlasmanager.h lltexturecache.h @@ -1193,18 +1189,18 @@ set(viewer_HEADER_FILES llviewershadermgr.h llviewerstats.h llviewerstatsrecorder.h + llviewertexlayer.h llviewertexteditor.h llviewertexture.h llviewertextureanim.h llviewertexturelist.h llviewerthrottle.h - llviewervisualparam.h + llviewerwearable.h llviewerwindow.h llviewerwindowlistener.h llvlcomposition.h llvlmanager.h llvoavatar.h - llvoavatardefines.h llvoavatarself.h llvocache.h llvograss.h @@ -1225,10 +1221,8 @@ set(viewer_HEADER_FILES llwatchdog.h llwaterparammanager.h llwaterparamset.h - llwearable.h llwearableitemslist.h llwearablelist.h - llwearabletype.h llweb.h llwebprofile.h llwebsharing.h @@ -1548,27 +1542,10 @@ if (OPENAL) set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") endif (OPENAL) -if (FMOD) - set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD") - - if (DARWIN) - set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp) - add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES}) - set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY} ${CARBON_LIBRARY}) - set_target_properties( - fmodwrapper - PROPERTIES - BUILD_WITH_INSTALL_RPATH 1 - INSTALL_NAME_DIR "@executable_path/../Resources" - LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp" - ) - set(FMODWRAPPER_LIBRARY fmodwrapper) - target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES}) - else (DARWIN) - # fmodwrapper unnecessary on linux or windows - set(FMODWRAPPER_LIBRARY ${FMOD_LIBRARY}) - endif (DARWIN) -endif (FMOD) +if (FMODEX) + set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMODEX") + set(FMODWRAPPER_LIBRARY ${FMODEX_LIBRARY}) +endif (FMODEX) set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") @@ -1583,6 +1560,12 @@ add_executable(${VIEWER_BINARY_NAME} ${viewer_SOURCE_FILES} ) +if (SDL_FOUND) + set_property(TARGET ${VIEWER_BINARY_NAME} + PROPERTY COMPILE_DEFINITIONS LL_SDL=1 + ) +endif (SDL_FOUND) + # add package files file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py) @@ -1643,9 +1626,6 @@ if (WINDOWS) ${SHARED_LIB_STAGING_DIR}/Release/openjpeg.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/openjpeg.dll ${SHARED_LIB_STAGING_DIR}/Debug/openjpegd.dll - ${SHARED_LIB_STAGING_DIR}/Release/fmod.dll - ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/fmod.dll - ${SHARED_LIB_STAGING_DIR}/Debug/fmod.dll ${SHARED_LIB_STAGING_DIR}/Release/msvcr100.dll ${SHARED_LIB_STAGING_DIR}/Release/msvcp100.dll ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/msvcr100.dll @@ -1710,6 +1690,14 @@ if (WINDOWS) windows-updater ) + if (FMODEX) + list(APPEND COPY_INPUT_DEPENDENCIES + ${SHARED_LIB_STAGING_DIR}/Release/fmodex.dll + ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/fmodex.dll + ${SHARED_LIB_STAGING_DIR}/Debug/fmodexL.dll + ) + endif (FMODEX) + add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/copy_touched.bat COMMAND ${PYTHON_EXECUTABLE} @@ -1868,6 +1856,7 @@ target_link_libraries(${VIEWER_BINARY_NAME} ${LLPHYSICS_LIBRARIES} ${LLPHYSICSEXTENSIONS_LIBRARIES} ${TCMALLOC_LIBRARIES} + ${LLAPPEARANCE_LIBRARIES} ) if (USE_KDU) @@ -2119,20 +2108,18 @@ if (LL_TESTS) set_source_files_properties( llworldmap.cpp - PROPERTIES - LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" - ) - - set_source_files_properties( llworldmipmap.cpp PROPERTIES + LL_TEST_ADDITIONAL_SOURCE_FILES + tests/llviewertexture_stub.cpp + #llviewertexturelist.cpp LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) set_source_files_properties( llmediadataclient.cpp PROPERTIES - LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" + LL_TEST_ADDITIONAL_LIBRARIES "${LLPRIMITIVE_LIBRARIES}" ) set_source_files_properties( @@ -2147,11 +2134,26 @@ if (LL_TESTS) LL_TEST_ADDITIONAL_LIBRARIES "${BOOST_SYSTEM_LIBRARY}" ) + ################################################## + # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS + ################################################## + # if(USE_PRECOMPILED_HEADERS) + # set_source_files_properties( + # ${viewer_TEST_SOURCE_FILES} + # PROPERTIES + # LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp + # ) + # endif(USE_PRECOMPILED_HEADERS) LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}") #set(TEST_DEBUG on) set(test_sources llcapabilitylistener.cpp) - + ################################################## + # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS + ################################################## + # if(USE_PRECOMPILED_HEADERS) + # set(test_sources "${test_sources}" llviewerprecompiledheaders.cpp) + # endif(USE_PRECOMPILED_HEADERS) set(test_libs ${LLMESSAGE_LIBRARIES} ${WINDOWS_LIBRARIES} diff --git a/indra/newview/English.lproj/InfoPlist.strings b/indra/newview/English.lproj/InfoPlist.strings index 5c7cacedec..774ade714b 100644 --- a/indra/newview/English.lproj/InfoPlist.strings +++ b/indra/newview/English.lproj/InfoPlist.strings @@ -2,6 +2,6 @@ CFBundleName = "Second Life"; -CFBundleShortVersionString = "Second Life version 2.1.0.13828"; -CFBundleGetInfoString = "Second Life version 2.1.0.13828, Copyright 2004-2009 Linden Research, Inc."; +CFBundleShortVersionString = "Second Life version 3.5.1.288888"; +CFBundleGetInfoString = "Second Life version 3.5.1.288888, Copyright 2004-2009 Linden Research, Inc."; diff --git a/indra/newview/Info-SecondLife.plist b/indra/newview/Info-SecondLife.plist index f7b11b217c..035d6cbe6c 100644 --- a/indra/newview/Info-SecondLife.plist +++ b/indra/newview/Info-SecondLife.plist @@ -60,7 +60,7 @@ </dict> </array> <key>CFBundleVersion</key> - <string>2.1.0.13828</string> + <string>3.4.1.264760</string> <key>CSResourcesFileMapped</key> <true/> </dict> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index c064b420f3..448fdaadba 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -291,6 +291,17 @@ <key>Value</key> <real>1.0</real> </map> + <key>AudioLevelUnderwaterRolloff</key> + <map> + <key>Comment</key> + <string>Controls the distance-based dropoff of audio volume underwater(fraction or multiple of default audio rolloff)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>5.0</real> + </map> <key>AudioLevelSFX</key> <map> <key>Comment</key> @@ -2004,6 +2015,39 @@ <key>Value</key> <string /> </map> + <key>DebugAvatarAppearanceMessage</key> + <map> + <key>Comment</key> + <string>Dump a bunch of XML files when handling appearance messages</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>DebugAvatarExperimentalServerAppearanceUpdate</key> + <map> + <key>Comment</key> + <string>Experiment with sending full cof_contents instead of cof_version</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>DebugAvatarAppearanceServiceURLOverride</key> + <map> + <key>Comment</key> + <string>URL to use for baked texture requests; overrides value returned by login server.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> <key>DebugAvatarRezTime</key> <map> <key>Comment</key> @@ -2026,6 +2070,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>DebugAvatarCompositeBaked</key> + <map> + <key>Comment</key> + <string>Colorize avatar meshes based on baked/composite state.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>DebugBeaconLineWidth</key> <map> <key>Comment</key> @@ -2037,6 +2092,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>DebugForceAppearanceRequestFailure</key> + <map> + <key>Comment</key> + <string>Request wrong cof version to test the failure path for server appearance update requests.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>DebugHideEmptySystemFolders</key> <map> <key>Comment</key> @@ -4370,6 +4436,28 @@ <key>Value</key> <real>1.0</real> </map> + <key>InventoryDebugSimulateOpFailureRate</key> + <map> + <key>Comment</key> + <string>Rate at which we simulate failures of copy/link requests in some operations</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>InventoryDebugSimulateLateOpRate</key> + <map> + <key>Comment</key> + <string>Rate at which we simulate late-completing copy/link requests in some operations</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> <key>InventoryDisplayInbox</key> <map> <key>Comment</key> @@ -8892,6 +8980,28 @@ <key>Value</key> <integer>1</integer> </map> + <key>DisableAllRenderTypes</key> + <map> + <key>Comment</key> + <string>Disables all rendering types.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>DisableAllRenderFeatures</key> + <map> + <key>Comment</key> + <string>Disables all rendering features.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderHUDInSnapshot</key> <map> <key>Comment</key> @@ -13329,6 +13439,28 @@ <key>Value</key> <integer>-1</integer> </map> + <key>MaxFPS</key> + <map> + <key>Comment</key> + <string>Yield some time to the local host if we reach a threshold framerate.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>-1.0</integer> + </map> + <key>ForcePeriodicRenderingTime</key> + <map> + <key>Comment</key> + <string>Periodically enable all rendering masks for a single frame.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>-1.0</integer> + </map> <key>ZoomDirect</key> <map> <key>Comment</key> @@ -14314,5 +14446,60 @@ <key>Value</key> <integer>0</integer> </map> + <key>DisablePrecacheDelayAfterTeleporting</key> + <map> + <key>Comment</key> + <string>Disables the artificial delay in the viewer that precaches some incoming assets</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>FMODExProfilerEnable</key> + <map> + <key>Comment</key> + <string>Enable profiler tool if using FMOD Ex</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>FMODExDecodeBufferSize</key> + <map> + <key>Comment</key> + <string>Sets the streaming decode buffer size (in milliseconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1000</integer> + </map> + <key>FMODExStreamBufferSize</key> + <map> + <key>Comment</key> + <string>Sets the streaming buffer size (in milliseconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>7000</integer> + </map> + <key>DisablePrecacheDelayAfterTeleporting</key> + <map> + <key>Comment</key> + <string>Disables the artificial delay in the viewer that precaches some incoming assets</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl index f66ba1d2d9..a2a567eff1 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl @@ -28,6 +28,7 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; + void calcAtmospherics(vec3 inPositionEye); uniform vec2 d1; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl index 99a6fe85fe..9c82056fd7 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl @@ -31,7 +31,7 @@ out vec4 frag_color; uniform float minimum_alpha; -vec4 diffuseLookup(vec2 texcoord); +/* vec4 diffuseLookup(vec2 texcoord); */ vec3 fullbrightAtmosTransport(vec3 light); vec4 applyWaterFog(vec4 color); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl index df182168f3..d3dacf9bc4 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl @@ -32,7 +32,7 @@ out vec4 frag_color; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -vec4 diffuseLookup(vec2 texcoord); +/* vec4 diffuseLookup(vec2 texcoord); */ vec3 fullbrightAtmosTransport(vec3 light); vec4 applyWaterFog(vec4 color); diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 99dbfcae51..41080818c9 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -1084,6 +1084,22 @@ scale="0 0 .5" /> </param_skeleton> </param> + <param + id="11001" + group="0" + name="Hover" + wearable="shape" + edit_group="shape_body" + edit_group_order="4" + label_min="Lower" + label_max="Higher" + value_min="-2" + value_max="2" + value_default="0" + camera_distance="2.5"> + <param_skeleton /> + </param> + </skeleton> <mesh @@ -12291,6 +12307,17 @@ render_pass="bump"> <param_driver /> </param> + <param + id="11000" + group="0" + name="AppearanceMessage_Version" + label="AppearanceMessage Version" + value_default="0" + value_min="0" + value_max="255"> + <param_driver /> + </param> + </driver_parameters> <morph_masks> diff --git a/indra/newview/fmod_hidden_symbols.exp b/indra/newview/fmod_hidden_symbols.exp deleted file mode 100644 index 1e790255bc..0000000000 --- a/indra/newview/fmod_hidden_symbols.exp +++ /dev/null @@ -1,240 +0,0 @@ -_CarbonSndPlayDoubleBuffer -_ConvertFromIeeeExtended -__book_maptype1_quantvals -__book_unquantize -__float32_pack -__float32_unpack -__ilog -__make_words -_lpc_clear -_lpc_init -__vorbis_block_alloc -__vorbis_block_ripcord -__vorbis_apply_window -__vorbis_window_get -_vorbis_analysis_blockout -_vorbis_analysis_buffer -_vorbis_analysis_wrote -_vorbis_block_clear -_vorbis_block_init -_vorbis_dsp_clear -_vorbis_synthesis_blockin -_vorbis_synthesis_init -_vorbis_synthesis_pcmout -_vorbis_synthesis_read -_vorbis_packet_blocksize -_vorbis_synthesis -_vorbis_book_clear -_vorbis_book_decode -_vorbis_book_decodev_add -_vorbis_book_decodev_set -_vorbis_book_decodevs_add -_vorbis_book_decodevv_add -_vorbis_book_init_decode -_vorbis_comment_add -_vorbis_comment_add_tag -_vorbis_comment_clear -_vorbis_comment_init -_vorbis_comment_query -_vorbis_comment_query_count -_vorbis_coslook -_vorbis_fromdBlook -_vorbis_info_blocksize -_vorbis_info_clear -_vorbis_info_init -_vorbis_invsq2explook -_vorbis_invsqlook -_vorbis_lpc_from_curve -_vorbis_lpc_from_data -_vorbis_lpc_predict -_vorbis_lsp_to_curve -_vorbis_staticbook_clear -_vorbis_staticbook_destroy -_vorbis_staticbook_unpack -_vorbis_synthesis_headerin -_vorbis_synthesis_lapout -_vorbis_synthesis_restart -_vorbis_synthesis_trackonly -_vorbis_window -_ogg_packet_clear -_ogg_page_bos -_ogg_page_checksum_set -_ogg_page_continued -_ogg_page_eos -_ogg_page_granulepos -_ogg_page_packets -_ogg_page_pageno -_ogg_page_serialno -_ogg_page_version -_ogg_stream_reset_serialno -_ogg_stream_clear -_ogg_stream_destroy -_ogg_stream_eos -_ogg_stream_flush -_ogg_stream_init -_ogg_stream_packetout -_ogg_stream_packetpeek -_ogg_stream_pagein -_ogg_stream_pageout -_ogg_stream_reset -_ogg_sync_buffer -_ogg_sync_clear -_ogg_sync_destroy -_ogg_sync_init -_ogg_sync_pageout -_ogg_sync_pageseek -_ogg_sync_reset -_ogg_sync_wrote -_ov_bitrate -_ov_bitrate_instant -_ov_clear -_ov_comment -_ov_info -_ov_open -_ov_open_callbacks -_ov_pcm_seek -_ov_pcm_seek_page -_ov_pcm_tell -_ov_pcm_total -_ov_raw_seek -_ov_raw_tell -_ov_raw_total -_ov_read -_ov_read_float -_ov_seekable -_ov_serialnumber -_ov_streams -_ov_test -_ov_test_callbacks -_ov_test_open -_ov_time_seek -_ov_time_seek_page -_ov_time_tell -_ov_time_total -_ogg_toupper -_oggpackB_adv -_oggpackB_adv1 -_oggpackB_bits -_oggpackB_bytes -_oggpackB_get_buffer -_oggpackB_look -_oggpackB_look1 -_oggpackB_read -_oggpackB_read1 -_oggpackB_readinit -_oggpackB_reset -_oggpack_adv -_oggpack_adv1 -_oggpack_bits -_oggpack_bytes -_oggpack_get_buffer -_oggpack_look -_oggpack_look1 -_oggpack_read -_oggpack_read1 -_oggpack_readinit -_oggpack_reset -_ov_crosslap -_ov_pcm_seek_lap -_ov_pcm_seek_page_lap -_ov_raw_seek_lap -_ov_time_seek_lap -_ov_time_seek_page_lap -_II_step_one -_II_step_two -_MyRecComp -_SampleRates -_Sinfo -_ValidStepIndex -__Z11fmodwrapperv -__Z11fmodwrapperv.eh -__floor_P -__mapping_P -__residue_P -__ve_envelope_clear -__ve_envelope_init -__ve_envelope_mark -__ve_envelope_search -__ve_envelope_shift -__vi_gpsy_free -__vi_psy_free -__vorbis_window_init -__vp_ampmax_decay -__vp_couple -__vp_global_free -__vp_global_look -__vp_noise_normalize -__vp_noise_normalize_sort -__vp_noisemask -__vp_offset_and_mix -__vp_psy_clear -__vp_psy_init -__vp_quantize_couple_memo -__vp_quantize_couple_sort -__vp_remove_floor -__vp_tonemask -_alloc_0 -_alloc_1 -_alloc_2 -_alloc_3 -_alloc_4 -_bandInfo -_cdcallback -_cdchannel -_cdmode -_cdnumtracks -_cdstream -_cdtrack -_drft_backward -_drft_clear -_drft_forward -_drft_init -_eatwhite -_floor0_exportbundle -_floor1_exportbundle -_gFreeList -_gNMRecBusy -_gNMRecPtr -_gSilenceOnes -_gSilenceTwos -_longLimit -_mapping0_exportbundle -_mdct_backward -_mdct_clear -_mdct_forward -_mdct_init -_muls -_mystrdup -_res0_free_info -_res0_free_look -_res0_inverse -_res0_look -_res0_unpack -_res1_class -_res1_inverse -_res2_inverse -_residue0_exportbundle -_residue1_exportbundle -_residue2_exportbundle -_scale -_shortLimit -_tabsel_123 -_F_Free -_F_Malloc -_F_ReAlloc -_F_memcmp -_F_memmove -_F_strcat -_F_strchr -_F_strcmp -_F_strcpy -_F_stricmp -_F_strlen -_F_strncat -_F_strncmp -_F_strncpy -_F_strnicmp -_F_strstr -_F_strupr -_F_tolower -_F_toupper diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 122577b132..c64e11929d 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -38,7 +38,7 @@ ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 -ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1 +ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0 ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 @@ -46,132 +46,162 @@ ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 -ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1 -ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1 -ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1 -ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1 -ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 -ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1 +ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0 +ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0 +ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3 +ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3 +ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3 +ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3 +ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3 +ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0 +ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0 +ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0 +ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0 +ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0 +ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0 +ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0 +ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0 +ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3 +ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3 +ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0 +ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3 +ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1 +ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 +ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 +ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 +ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 +ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 +ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 +ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 +ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 +ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 +ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 +ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 +ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 +ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1 +ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1 +ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1 +ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1 +ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1 +ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1 ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 -ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1 +ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0 ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 -ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2 +ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3 ATI Generic .*ATI.*Generic.* 0 0 0 0 ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0 -ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3 +ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0 ATI M52 .*ATI.*M52.* 1 1 0 0 ATI M54 .*ATI.*M54.* 1 1 0 0 ATI M56 .*ATI.*M56.* 1 1 0 0 ATI M71 .*ATI.*M71.* 1 1 0 0 ATI M72 .*ATI.*M72.* 1 1 0 0 ATI M76 .*ATI.*M76.* 3 1 0 0 -ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2 -ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2 -ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2 -ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2 -ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2 -ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2 -ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2 -ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2 -ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2 -ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2 -ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0 -ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2 -ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2 -ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2 -ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2 -ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2 -ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2 -ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2 -ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 1 4.2 +ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2 +ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 +ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 +ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 +ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 +ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 +ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 +ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 +ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 +ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 +ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 +ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 +ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 +ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 +ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 +ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 +ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 +ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 +ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 +ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 +ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 ATI Mobility Radeon 4100 .*ATI.*Mobility.* 41.. 1 1 1 3.3 -ATI Mobility Radeon 5000 .*ATI.*Mobility.* 50.. 1 1 1 4.2 ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 ATI Mobility Radeon 9800 .*ATI.*Mobility.* 98.* 1 1 0 0 ATI Mobility Radeon 9700 .*ATI.*Mobility.* 97.* 0 1 1 2.1 ATI Mobility Radeon 9600 .*ATI.*Mobility.* 96.* 1 1 1 2.1 -ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD 530v.* 1 1 1 3.3 -ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD 540v.* 1 1 1 3.3 -ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD 545v.* 2 1 1 4 -ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD 550v.* 3 1 1 4 -ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD 560v.* 3 1 1 3.2 -ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD 565v.* 3 1 1 3.3 -ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD 23.* 0 1 1 2.1 -ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD 24.* 1 1 1 3.3 -ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD 26.* 1 1 1 3.3 -ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD 27.* 3 1 0 0 -ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD 31.* 0 1 0 0 -ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD 32.* 0 1 0 0 -ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD 34.* 1 1 1 4 -ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD 36.* 1 1 1 4 -ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD 38.* 3 1 1 3.3 -ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD 42.* 1 1 1 4 -ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*(HD |HD)43.* 1 1 1 4 -ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD 45.* 1 1 1 4 -ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD 46.* 2 1 1 3.3 -ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD 48.* 3 1 1 3.3 -ATI Mobility Radeon HD 5000 Series .*ATI.*Mobility.*HD 50.* 3 1 1 3.2 -ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD 51.* 3 1 1 3.2 -ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD 53.* 3 1 0 0 -ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD 54.* 2 1 1 4.2 -ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD 55.* 3 1 0 4.2 -ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2 -ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1 -ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0 -ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2 -ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0 -ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2 -ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0 -ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0 -ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0 -ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0 -ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4 -ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3 -ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4 -ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4 -ATI Radeon HD 2900 .*ATI.*Radeon.* (HD|HD )29.. 3 1 1 3.3 -ATI Radeon HD 3000 .*ATI.*Radeon.* (HD|HD )30.. 0 1 0 0 -ATI Radeon HD 3100 .*ATI.*Radeon.* (HD|HD )31.. 1 1 0 0 -ATI Radeon HD 3200 .*ATI.*Radeon.* (HD|HD )32.. 1 1 1 4 -ATI Radeon HD 3300 .*ATI.*Radeon.* (HD|HD )33.. 1 1 1 3.3 -ATI Radeon HD 3400 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)34.. 1 1 1 4 -ATI Radeon HD 3500 .*ATI.*Radeon.* (HD|HD )35.. 2 1 0 0 -ATI Radeon HD 3600 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)36.. 3 1 1 4 -ATI Radeon HD 3700 .*ATI.*Radeon.* (HD|HD )37.. 3 1 0 3.3 +ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3 +ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3 +ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4 +ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4 +ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2 +ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3 +ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1 +ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3 +ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3 +ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0 +ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0 +ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0 +ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3 +ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4 +ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3 +ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4 +ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4 +ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4 +ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3 +ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3 +ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2 +ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0 +ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2 +ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0 +ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2 +ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1 +ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0 +ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2 +ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0 +ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2 +ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0 +ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0 +ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0 +ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0 +ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3 +ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4 +ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3 +ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3 +ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0 +ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0 +ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4 +ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3 +ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 +ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 +ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 +ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 -ATI Radeon HD 3800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)38.. 3 1 1 4 -ATI Radeon HD 4100 .*ATI.*Radeon.* (HD|HD )41.. 1 1 0 0 -ATI Radeon HD 4200 .*ATI.*Radeon.* (HD|HD )42.. 1 1 1 4 -ATI Radeon HD 4300 .*ATI.*(Radeon|ASUS).* (HD4|HD 4|EAH4|4)3.. 2 1 1 4 -ATI Radeon HD 4400 .*ATI.*Radeon.* (HD|HD )44.. 2 1 0 0 -ATI Radeon HD 4500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)45.. 2 1 1 3.3 -ATI Radeon HD 4600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)46.. 3 1 1 4 -ATI Radeon HD 4700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)47.. 3 1 1 3.3 -ATI Radeon HD 4800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)48.. 3 1 1 4 -ATI Radeon HD 5400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)54.. 3 1 1 4.2 -ATI Radeon HD 5500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)55.. 3 1 1 4.2 -ATI Radeon HD 5600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)56.. 3 1 1 4.2 -ATI Radeon HD 5700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)57.. 3 1 1 4.2 -ATI Radeon HD 5800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)58.. 4 1 1 4.2 -ATI Radeon HD 5900 .*ATI.*Radeon.* (HD|HD )59.. 4 1 1 4.2 -ATI Radeon HD 6200 .*ATI.*Radeon.* (HD|HD )62.. 0 1 1 4.2 -ATI Radeon HD 6300 .*ATI.*Radeon.* (HD|HD )63.. 1 1 1 4.2 -ATI Radeon HD 6400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)64.. 3 1 1 4.2 -ATI Radeon HD 6500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)65.. 3 1 1 4.2 -ATI Radeon HD 6600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)66.. 3 1 1 4.2 -ATI Radeon HD 6700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)67.. 3 1 1 4.2 -ATI Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2 -ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2 +ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 +ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 +ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 +ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4 +ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0 +ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 +ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 +ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 +ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 +ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 +ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 +ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 +ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 +ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 +ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 +ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 +ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2 +ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2 +ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2 +ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2 +ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2 +ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2 +ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2 +ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2 +ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2 ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 @@ -189,21 +219,17 @@ ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 -ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0 +ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0 ATI RS880M .*ATI.*RS880M 1 1 0 0 ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 -ATI Radeon X300 .*ATI.*Radeon X3.* 1 1 1 2.1 +ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1 ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 -ATI Radeon X600 .*ATI.*(Radeon |ASUS Extreme A)X6.* 1 1 1 2.1 +ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1 ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 -ATI Radeon X1000 .*ATI.*Radeon ?X10.* 2 1 0 2.1 -ATI Radeon X1200 .*ATI.*Radeon ?X12.* 2 1 0 2.1 -ATI Radeon X1400 .*ATI.*Radeon ?X14.* 2 1 0 2.1 -ATI Radeon X2300 .*ATI.*Radeon ?X23.* 2 1 0 2.1 ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 ATI R300 (9700) .*R300.* 0 1 1 2.1 @@ -222,43 +248,41 @@ ATI RV530 .*RV530.* 1 1 0 0 ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 ATI RX700 .*RX700.* 1 1 0 0 AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 -ATI ROBSON .*(AMD|ATI).*ROBSON.* 3 1 0 4 AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 -AMD WRESTLER .*(AMD|ATI).*WRESTLER.* 3 1 1 4 -AMD SUMO .*(AMD|ATI).*SUMO.* 3 1 1 4.1 AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 -AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 2.1 +AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0 AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 -AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 1.4 -AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 2.1 +AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0 +AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0 AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 AMD RV610 (HD 2400) .*RV610.* 1 1 0 0 AMD RV620 (HD 3400) .*RV620.* 1 1 0 0 AMD RV630 (HD 2600) .*RV630.* 2 1 0 0 -AMD RV635 (HD 3600) .*RV635.* 3 1 0 1.4 +AMD RV635 (HD 3600) .*RV635.* 3 1 0 0 AMD RV670 (HD 3800) .*RV670.* 3 1 0 0 AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0 AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0 AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4 -AMD RV730 (HD 4600) .*RV730.* 3 1 0 1.4 +AMD RV730 (HD 4600) .*RV730.* 3 1 0 0 AMD RV740 (HD 4700) .*RV740.* 3 1 0 0 AMD RV770 (HD 4800) .*RV770.* 3 1 0 0 AMD RV790 (HD 4800) .*RV790.* 3 1 0 0 ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3 ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0 ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0 -ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.2 +ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1 ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0 -ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 4.1 +ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0 ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 ATI R300 (9700) .*R300.* 0 1 1 2.1 +ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 Intel 830M .*Intel.*830M 0 0 0 0 @@ -284,6 +308,8 @@ Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 +Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 +Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 @@ -296,109 +322,113 @@ Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 Matrox .*Matrox.* 0 0 0 0 -Mesa .*Mesa.* 1 0 1 3 +Mesa .*Mesa.* 1 0 1 2.1 Gallium .*Gallium.* 1 1 1 2.1 -NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3 -NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3 -NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3 -NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0 -NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2 -NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3 -NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3 -NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0 -NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0 -NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3 -NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3 -NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3 -NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3 -NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3 -NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0 -NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3 -NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0 -NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3 -NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2 -NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3 -NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3 -NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3 -NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3 -NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3 -NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0 -NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0 -NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2 -NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2 -NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2 -NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0 -NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3 -NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2 -NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2 -NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2 -NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2 -NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2 -NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2 -NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2 -NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2 -NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2 -NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2 -NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2 -NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2 -NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2 -NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2 -NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3 -NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2 -NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2 -NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0 +NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3 +NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3 +NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3 +NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3 +NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3 +NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3 +NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0 +NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2 +NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3 +NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3 +NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3 +NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0 +NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0 +NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0 +NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3 +NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3 +NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3 +NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0 +NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0 +NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0 +NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0 +NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0 +NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2 +NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0 +NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0 +NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 +NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 +NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 +NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 +NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 +NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 +NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 +NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 +NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 +NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2 +NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2 +NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0 +NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2 +NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0 +NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2 +NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2 +NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2 +NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2 +NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2 +NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0 +NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0 +NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2 +NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2 +NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0 +NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0 +NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0 +NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0 +NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0 +NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 +NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 +NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3 -NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3 -NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3 -NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0 +NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 +NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 +NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 -NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3 -NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3 -NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3 -NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3 -NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3 -NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3 -NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3 +NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 +NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 +NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 +NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 +NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 +NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 +NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 +NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 +NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3 -NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3 -NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3 +NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 +NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 +NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 -NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3 -NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3 -NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3 -NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2 -NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2 -NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2 -NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2 -NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2 -NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3 -NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3 -NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3 -NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2 -NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2 -NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2 -NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2 -NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2 -NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2 -NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3 -NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2 -NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2 -NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2 +NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 +NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 +NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 +NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 +NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 +NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 +NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 +NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 +NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 +NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 +NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 +NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 +NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 +NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 +NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 +NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 +NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 +NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 +NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 +NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 +NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 +NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 +NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 +NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 +NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 +NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 @@ -407,7 +437,13 @@ NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 NVIDIA GeForce .*GeForce 256.* 0 0 0 0 NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 +NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1 +NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0 NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 +NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0 +NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0 +NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0 +NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0 NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 @@ -422,33 +458,33 @@ NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 -NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3 +NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 +NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 +NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 -NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 -NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3 NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 -NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3 NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 -NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 -NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3 +NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 -NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 -NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 -NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3 NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 -NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3 NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 -NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3 -NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 +NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 @@ -459,7 +495,7 @@ NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 -NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5 +NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0 NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 @@ -468,13 +504,13 @@ NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 -NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5 -NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1 +NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0 +NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2 NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 -NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1 +NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0 NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 @@ -492,9 +528,9 @@ NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 -NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1 -NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1 +NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 +NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 +NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 @@ -504,7 +540,7 @@ NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 -NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1 +NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 @@ -512,44 +548,44 @@ NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 -NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5 -NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2 -NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2 -NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2 -NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2 -NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2 -NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2 +NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 +NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 +NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 +NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 +NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 +NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 +NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0 NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3 -NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2 -NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5 +NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 +NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 -NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3 -NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1 -NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3 -NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1 -NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3 -NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3 -NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1 -NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3 -NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3 -NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3 -NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1 -NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3 -NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1 +NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 +NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 +NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 +NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 +NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 +NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 +NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 +NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 +NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 +NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 +NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 +NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 +NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 -NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3 -NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0 -NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0 -NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3 -NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2 -NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2 +NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 +NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 +NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 +NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 +NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 +NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 +NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 +NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 -NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1 -NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5 +NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 +NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 S3 .*S3 Graphics.* 0 0 1 1.4 SiS SiS.* 0 0 1 1.5 Trident Trident.* 0 0 0 0 diff --git a/indra/newview/linux_tools/wrapper.sh b/indra/newview/linux_tools/wrapper.sh index 20936c6460..9e2e37c202 100755 --- a/indra/newview/linux_tools/wrapper.sh +++ b/indra/newview/linux_tools/wrapper.sh @@ -4,17 +4,17 @@ ## These options are for self-assisted troubleshooting during this beta ## testing phase; you should not usually need to touch them. +## - Avoids using any FMOD Ex audio driver. +#export LL_BAD_FMODEX_DRIVER=x ## - Avoids using any OpenAL audio driver. #export LL_BAD_OPENAL_DRIVER=x -## - Avoids using any FMOD audio driver. -#export LL_BAD_FMOD_DRIVER=x -## - Avoids using the FMOD ESD audio driver. -#export LL_BAD_FMOD_ESD=x -## - Avoids using the FMOD OSS audio driver. -#export LL_BAD_FMOD_OSS=x -## - Avoids using the FMOD ALSA audio driver. +## - Avoids using the FMOD Ex PulseAudio audio driver. +#export LL_BAD_FMOD_PULSEAUDIO=x +## - Avoids using the FMOD or FMOD Ex ALSA audio driver. #export LL_BAD_FMOD_ALSA=x +## - Avoids using the FMOD or FMOD Ex OSS audio driver. +#export LL_BAD_FMOD_OSS=x ## - Avoids the optional OpenGL extensions which have proven most problematic ## on some hardware. Disabling this option may cause BETTER PERFORMANCE but @@ -45,6 +45,7 @@ if [ "`uname -m`" = "x86_64" ]; then echo '64-bit Linux detected.' fi + ## Everything below this line is just for advanced troubleshooters. ##------------------------------------------------------------------- @@ -60,7 +61,15 @@ fi export SDL_VIDEO_X11_DGAMOUSE=0 ## - Works around a problem with misconfigured 64-bit systems not finding GL -export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}":/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri +I386_MULTIARCH="$(dpkg-architecture -ai386 -qDEB_HOST_MULTIARCH 2>/dev/null)" +MULTIARCH_ERR=$? +if [ $MULTIARCH_ERR -eq 0 ]; then + echo 'Multi-arch support detected.' + MULTIARCH_GL_DRIVERS="/usr/lib/${I386_MULTIARCH}/dri" + export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}:${MULTIARCH_GL_DRIVERS}:/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri" +else + export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}:/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri" +fi ## - The 'scim' GTK IM module widely crashes the viewer. Avoid it. if [ "$GTK_IM_MODULE" = "scim" ]; then @@ -117,18 +126,32 @@ export LD_LIBRARY_PATH="$PWD/lib:${LD_LIBRARY_PATH}" # Simply embedding $(<etc/gridargs.dat) into a command line treats each of # Second, Life and Developer as separate args -- no good. We need bash to # process quotes using eval. -# First read it without scanning, then scan that string. Break quoted words +# First, check if we have been instructed to skip reading in gridargs.dat: +skip_gridargs=false +argnum=0 +for ARG in "$@"; do + if [ "--skip-gridargs" == "$ARG" ]; then + skip_gridargs=true + else + ARGS[$argnum]="$ARG" + argnum=$(($argnum+1)) + fi +done + +# Second, read it without scanning, then scan that string. Break quoted words # into a bash array. Note that if gridargs.dat is empty, or contains only # whitespace, the resulting gridargs array will be empty -- zero entries -- # therefore "${gridargs[@]}" entirely vanishes from the command line below, # just as we want. +if ! $skip_gridargs ; then eval gridargs=("$(<etc/gridargs.dat)") +fi # Run the program. # Don't quote $LL_WRAPPER because, if empty, it should simply vanish from the # command line. But DO quote "$@": preserve separate args as individually # quoted. Similar remarks about the contents of gridargs. -$LL_WRAPPER bin/do-not-directly-run-secondlife-bin "${gridargs[@]}" "$@" +$LL_WRAPPER bin/do-not-directly-run-secondlife-bin "${gridargs[@]}" "${ARGS[@]}" LL_RUN_ERR=$? # Handle any resulting errors diff --git a/indra/newview/llaccountingcostmanager.cpp b/indra/newview/llaccountingcostmanager.cpp index 8767955fcb..7662a9689d 100644 --- a/indra/newview/llaccountingcostmanager.cpp +++ b/indra/newview/llaccountingcostmanager.cpp @@ -56,9 +56,9 @@ public: } } - void error( U32 statusNum, const std::string& reason ) + void errorWithContent( U32 statusNum, const std::string& reason, const LLSD& content ) { - llwarns << "Transport error "<<reason<<llendl; + llwarns << "Transport error [status:" << statusNum << "]: " << content <<llendl; clearPendingRequests(); LLAccountingCostObserver* observer = mObserverHandle.get(); diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 094d502078..3e94c5edf7 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -35,6 +35,7 @@ #include "llagentlistener.h" #include "llagentwearables.h" #include "llagentui.h" +#include "llappearancemgr.h" #include "llanimationstates.h" #include "llcallingcard.h" #include "llcapabilitylistener.h" @@ -91,7 +92,7 @@ #include "llworldmap.h" #include "stringize.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; @@ -808,6 +809,29 @@ void LLAgent::standUp() } +void LLAgent::handleServerBakeRegionTransition(const LLUUID& region_id) +{ + llinfos << "called" << llendl; + + + // Old-style appearance entering a server-bake region. + if (isAgentAvatarValid() && + !gAgentAvatarp->isUsingServerBakes() && + (mRegionp->getCentralBakeVersion()>0)) + { + llinfos << "update requested due to region transition" << llendl; + LLAppearanceMgr::instance().requestServerAppearanceUpdate(); + } + // new-style appearance entering a non-bake region, + // need to check for existence of the baking service. + else if (isAgentAvatarValid() && + gAgentAvatarp->isUsingServerBakes() && + mRegionp->getCentralBakeVersion()==0) + { + gAgentAvatarp->checkForUnsupportedServerBakeAppearance(); + } +} + //----------------------------------------------------------------------------- // setRegion() //----------------------------------------------------------------------------- @@ -903,6 +927,19 @@ void LLAgent::setRegion(LLViewerRegion *regionp) { LLEnvManagerNew::instance().onRegionCrossing(); } + + // If the newly entered region is using server bakes, and our + // current appearance is non-baked, request appearance update from + // server. + if (mRegionp->capabilitiesReceived()) + { + handleServerBakeRegionTransition(mRegionp->getRegionID()); + } + else + { + // Need to handle via callback after caps arrive. + mRegionp->setCapabilitiesReceivedCallback(boost::bind(&LLAgent::handleServerBakeRegionTransition,this,_1)); + } } @@ -1685,13 +1722,11 @@ void LLAgent::autoPilot(F32 *delta_yaw) *delta_yaw = yaw; - // Compute when to start slowing down and when to stop - F32 stop_distance = mAutoPilotStopDistance; + // Compute when to start slowing down F32 slow_distance; if (getFlying()) { slow_distance = llmax(6.f, mAutoPilotStopDistance + 5.f); - stop_distance = llmax(2.f, mAutoPilotStopDistance); } else { @@ -2277,7 +2312,7 @@ void LLAgent::setStartPosition( U32 location_id ) if (isAgentAvatarValid()) { // the z height is at the agent's feet - agent_pos.mV[VZ] -= 0.5f * gAgentAvatarp->mBodySize.mV[VZ]; + agent_pos.mV[VZ] -= 0.5f * (gAgentAvatarp->mBodySize.mV[VZ] + gAgentAvatarp->mAvatarOffset.mV[VZ]); } agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET ); @@ -2496,7 +2531,7 @@ public: virtual ~LLMaturityPreferencesResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string& pReason); + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: @@ -2534,11 +2569,11 @@ void LLMaturityPreferencesResponder::result(const LLSD &pContent) mAgent->handlePreferredMaturityResult(actualMaturity); } -void LLMaturityPreferencesResponder::error(U32 pStatus, const std::string& pReason) +void LLMaturityPreferencesResponder::errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent) { llwarns << "while attempting to change maturity preference from '" << LLViewerRegion::accessToString(mPreviousMaturity) - << "' to '" << LLViewerRegion::accessToString(mPreferredMaturity) << "', we got an error because '" - << pReason << "' [status:" << pStatus << "]" << llendl; + << "' to '" << LLViewerRegion::accessToString(mPreferredMaturity) << "', we got an error with [status:" + << pStatus << "]: " << (pContent.isDefined() ? pContent : LLSD(pReason)) << llendl; mAgent->handlePreferredMaturityError(); } @@ -2698,7 +2733,7 @@ void LLAgent::sendMaturityPreferenceToServer(U8 pPreferredMaturity) // If we don't have a region, report it as an error if (getRegion() == NULL) { - responderPtr->error(0U, "region is not defined"); + responderPtr->errorWithContent(0U, "region is not defined", LLSD()); } else { @@ -2708,7 +2743,8 @@ void LLAgent::sendMaturityPreferenceToServer(U8 pPreferredMaturity) // If the capability is not defined, report it as an error if (url.empty()) { - responderPtr->error(0U, "capability 'UpdateAgentInformation' is not defined for region"); + responderPtr->errorWithContent(0U, + "capability 'UpdateAgentInformation' is not defined for region", LLSD()); } else { @@ -3576,7 +3612,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * return; } - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) { // ignore baked textures when in customize mode return; @@ -3600,7 +3636,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * if ((S32)texture_index < TEX_NUM_INDICES ) { - const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index); if (texture_entry) { EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex; @@ -4207,27 +4243,82 @@ void LLAgent::requestLeaveGodMode() sendReliableMessage(); } +// For debugging, trace agent state at times appearance message are sent out. +void LLAgent::dumpSentAppearance(const std::string& dump_prefix) +{ + std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml"); + + LLAPRFile outfile; + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); + apr_file_t* file = outfile.getFileHandle(); + if (!file) + { + return; + } + else + { + LL_DEBUGS("Avatar") << "dumping sent appearance message to " << fullpath << llendl; + } + + LLVisualParam* appearance_version_param = gAgentAvatarp->getVisualParam(11000); + if (appearance_version_param) + { + F32 value = appearance_version_param->getWeight(); + dump_visual_param(file, appearance_version_param, value); + } + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++iter) + { + const ETextureIndex index = iter->first; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (texture_dict->mIsBakedTexture) + { + LLTextureEntry* entry = gAgentAvatarp->getTE((U8) index); + const LLUUID& uuid = entry->getID(); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", index, uuid.asString().c_str()); + } + } +} + //----------------------------------------------------------------------------- // sendAgentSetAppearance() //----------------------------------------------------------------------------- void LLAgent::sendAgentSetAppearance() { - if (!isAgentAvatarValid()) return; - - if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures())) + if (gAgentQueryManager.mNumPendingQueries > 0) { return; } - if (!gAgentWearables.changeInProgress()) + if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return; + + // At this point we have a complete appearance to send and are in a non-baking region. + // DRANO FIXME + //gAgentAvatarp->setIsUsingServerBakes(FALSE); + S32 sb_count, host_count, both_count, neither_count; + gAgentAvatarp->bakedTextureOriginCounts(sb_count, host_count, both_count, neither_count); + if (both_count != 0 || neither_count != 0) { - // Change is fully resolved, can close some open phases. - gAgentAvatarp->getPhases().stopPhase("process_initial_wearables_update"); - gAgentAvatarp->getPhases().stopPhase("wear_inventory_category"); + llwarns << "bad bake texture state " << sb_count << "," << host_count << "," << both_count << "," << neither_count << llendl; } + if (sb_count != 0 && host_count == 0) + { + gAgentAvatarp->setIsUsingServerBakes(true); + } + else if (sb_count == 0 && host_count != 0) + { + gAgentAvatarp->setIsUsingServerBakes(false); + } + else if (sb_count + host_count > 0) + { + llwarns << "unclear baked texture state, not sending appearance" << llendl; + return; + } + - gAgentAvatarp->sendAppearanceChangeMetrics(); - LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL; + LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL; //dumpAvatarTEs( "sendAgentSetAppearance()" ); LLMessageSystem* msg = gMessageSystem; @@ -4241,7 +4332,7 @@ void LLAgent::sendAgentSetAppearance() // NOTE -- when we start correcting all of the other Havok geometry // to compensate for the COLLISION_TOLERANCE ugliness we will have // to tweak this number again - const LLVector3 body_size = gAgentAvatarp->mBodySize; + const LLVector3 body_size = gAgentAvatarp->mBodySize + gAgentAvatarp->mAvatarOffset; msg->addVector3Fast(_PREHASH_Size, body_size); // To guard against out of order packets @@ -4255,7 +4346,7 @@ void LLAgent::sendAgentSetAppearance() for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ ) { - const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); + const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) @@ -4266,19 +4357,30 @@ void LLAgent::sendAgentSetAppearance() // IMG_DEFAULT_AVATAR means not baked. 0 index should be ignored for baked textures if (!gAgentAvatarp->isTextureDefined(texture_index, 0)) { + LL_DEBUGS("Avatar") << "texture not current for baked " << (S32)baked_index << " local " << (S32)texture_index << llendl; textures_current = FALSE; break; } } // only update cache entries if we have all our baked textures + + // FIXME DRANO need additional check for not in appearance editing + // mode, if still using local composites need to set using local + // composites to false, and update mesh textures. if (textures_current) { - LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL; + bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + std::string dump_prefix = gAgentAvatarp->getFullname() + "_sent_appearance"; + if (enable_verbose_dumps) + { + dumpSentAppearance(dump_prefix); + } + LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { BOOL generate_valid_hash = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index)) + if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index)) { generate_valid_hash = FALSE; LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL; @@ -4287,7 +4389,7 @@ void LLAgent::sendAgentSetAppearance() const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash); if (hash.notNull()) { - ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); + ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); msg->nextBlockFast(_PREHASH_WearableData); msg->addUUIDFast(_PREHASH_CacheID, hash); msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index daa15b0c1a..f5f26f69d8 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -33,7 +33,8 @@ #include "llagentdata.h" // gAgentID, gAgentSessionID #include "llcharacter.h" #include "llcoordframe.h" // for mFrameAgent -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" +#include "llpermissionsflags.h" #include <boost/function.hpp> #include <boost/shared_ptr.hpp> @@ -608,6 +609,7 @@ private: void handleTeleportFinished(); void handleTeleportFailed(); + void handleServerBakeRegionTransition(const LLUUID& region_id); //-------------------------------------------------------------------- // Teleport State @@ -842,6 +844,7 @@ private: public: void sendMessage(); // Send message to this agent's region void sendReliableMessage(); + void dumpSentAppearance(const std::string& dump_prefix); void sendAgentSetAppearance(); void sendAgentDataUpdateRequest(); void sendAgentUserInfoRequest(); @@ -900,7 +903,7 @@ private: S32 mNumPendingQueries; S32 mWearablesCacheQueryID; U32 mUpdateSerialNum; - S32 mActiveCacheQueries[LLVOAvatarDefines::BAKED_NUM_INDICES]; + S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; }; extern LLAgentQueryManager gAgentQueryManager; diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 9025c7af8b..488a134aa2 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -50,7 +50,7 @@ #include "llwindow.h" #include "llworld.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; @@ -594,7 +594,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) abs_target_offset.abs(); LLVector3 target_offset_dir = target_offset_origin; - F32 object_radius = mFocusObject->getVObjRadius(); BOOL target_outside_object_extents = FALSE; @@ -689,17 +688,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent()); - // length projected orthogonal to target offset - F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec(); - - // calculate whether the target point would be "visible" if it were outside the bounding box - // on the opposite of the splitting plane defined by object_split_axis; - BOOL exterior_target_visible = FALSE; - if (camera_offset_dist > object_radius) - { - // target is visible from camera, so turn off fov zoom - exterior_target_visible = TRUE; - } F32 camera_offset_clip = camera_offset_object * object_split_axis; F32 target_offset_clip = target_offset_dir * object_split_axis; @@ -1079,8 +1067,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (!isAgentAvatarValid()) return; - LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation(); - LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation(); + LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation(); + LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation(); if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && (root_at * last_at_axis > 0.95f)) @@ -1433,7 +1421,7 @@ void LLAgentCamera::updateCamera() LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() + LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation(); LLVector3 diff = mCameraPositionAgent - head_pos; - diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation(); + diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation(); LLJoint* torso_joint = gAgentAvatarp->mTorsop; LLJoint* chest_joint = gAgentAvatarp->mChestp; @@ -1457,7 +1445,7 @@ void LLAgentCamera::updateCamera() gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); - gAgentAvatarp->mRoot.updateWorldMatrixChildren(); + gAgentAvatarp->mRoot->updateWorldMatrixChildren(); for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) @@ -1658,7 +1646,6 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor() else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar) { // don't FOV zoom on mostly transparent objects - LLVector3 focus_offset = mFocusObjectOffset; F32 obj_min_dist = 0.f; calcCameraMinDistance(obj_min_dist); F32 current_distance = llmax(0.001f, camera_offset_dir.magVec()); @@ -1685,7 +1672,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) F32 camera_land_height; LLVector3d frame_center_global = !isAgentAvatarValid() ? gAgent.getPositionGlobal() : - gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); BOOL isConstrained = FALSE; LLVector3d head_offset; @@ -1820,7 +1807,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) // set the global camera position LLVector3d camera_offset; - LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition(); camera_offset.setVec( local_camera_offset ); camera_position_global = frame_center_global + head_offset + camera_offset; @@ -2257,7 +2243,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate) //----------------------------------------------------------------------------- void LLAgentCamera::changeCameraToCustomizeAvatar() { - if (LLViewerJoystick::getInstance()->getOverrideCamera()) + if (LLViewerJoystick::getInstance()->getOverrideCamera() || !isAgentAvatarValid()) { return; } @@ -2281,10 +2267,6 @@ void LLAgentCamera::changeCameraToCustomizeAvatar() gFocusMgr.setKeyboardFocus( NULL ); gFocusMgr.setMouseCapture( NULL ); - LLVOAvatarSelf::onCustomizeStart(); - - if (isAgentAvatarValid()) - { // Remove any pitch or rotation from the avatar LLVector3 at = gAgent.getAtAxis(); at.mV[VZ] = 0.f; @@ -2301,10 +2283,6 @@ void LLAgentCamera::changeCameraToCustomizeAvatar() // delay camera animation long enough to play through turn animation setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP); } - - gAgentAvatarp->invalidateAll(); - gAgentAvatarp->updateMeshTextures(); - } } LLVector3 agent_at = gAgent.getAtAxis(); diff --git a/indra/newview/llagentpilot.cpp b/indra/newview/llagentpilot.cpp index 734c502fcf..c7872fc5f6 100644 --- a/indra/newview/llagentpilot.cpp +++ b/indra/newview/llagentpilot.cpp @@ -139,7 +139,7 @@ void LLAgentPilot::loadXML(const std::string& filename) mActions.reset(); LLSD record; - while (!file.eof() && LLSDSerialize::fromXML(record, file)) + while (!file.eof() && LLSDParser::PARSE_FAILURE != LLSDSerialize::fromXML(record, file)) { Action action; action.mTime = record["time"].asReal(); diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index e441f21f90..dc22aae8d4 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -47,7 +47,7 @@ #include "lltooldraganddrop.h" #include "llviewerregion.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "llwearablelist.h" #include <boost/scoped_ptr.hpp> @@ -56,14 +56,12 @@ LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /////////////////////////////////////////////////////////////////////////////// // Callback to wear and start editing an item that has just been created. -class LLWearAndEditCallback : public LLInventoryCallback -{ - void fire(const LLUUID& inv_item) +void wear_and_edit_cb(const LLUUID& inv_item) { if (inv_item.isNull()) return; @@ -73,7 +71,6 @@ class LLWearAndEditCallback : public LLInventoryCallback // Wear it. LLAppearanceMgr::instance().wearItemOnAvatar(inv_item); } -}; /////////////////////////////////////////////////////////////////////////////// @@ -82,7 +79,7 @@ class LLWearAndEditCallback : public LLInventoryCallback // wearable type stored in asset is some other value. // Calling this function whenever a wearable is added to increase visibility if this problem // turns up in other inventories. -void checkWearableAgainstInventory(LLWearable *wearable) +void checkWearableAgainstInventory(LLViewerWearable *wearable) { if (wearable->getItemID().isNull()) return; @@ -119,7 +116,7 @@ void LLAgentWearables::dump() llinfos << "Type: " << i << " count " << count << llendl; for (U32 j=0; j<count; j++) { - LLWearable* wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j); if (wearable == NULL) { llinfos << " " << j << " NULL wearable" << llendl; @@ -159,6 +156,7 @@ struct LLAgentDumper }; LLAgentWearables::LLAgentWearables() : + LLWearableData(), mWearablesLoaded(FALSE) , mCOFChangeInProgress(false) { @@ -183,11 +181,10 @@ void LLAgentWearables::initClass() void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar) { - if (avatar) - { + llassert(avatar); avatar->outputRezTiming("Sending wearables request"); sendAgentWearablesRequest(); - } + setAvatarAppearance(avatar); } // wearables @@ -213,12 +210,13 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal * @param todo Bitmask of actions to take on completion. */ LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback( - LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) : + LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo, const std::string description) : mType(type), mIndex(index), mWearable(wearable), mTodo(todo), - mCB(cb) + mCB(cb), + mDescription(description) { llinfos << "constructor" << llendl; } @@ -258,14 +256,14 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i } if (mTodo & CALL_WEARITEM) { - LLAppearanceMgr::instance().addCOFItemLink(inv_item, true); + LLAppearanceMgr::instance().addCOFItemLink(inv_item, true, NULL, mDescription); } } void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type, const U32 index, const LLUUID& item_id, - LLWearable* wearable) + LLViewerWearable* wearable) { llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl; @@ -312,7 +310,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() { for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index) { - LLWearable* wearable = getWearable((LLWearableType::EType)type,index); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type,index); if (wearable) { if (wearable->getItemID().isNull()) @@ -354,7 +352,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() U8 type_u8 = (U8)type; gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8); - LLWearable* wearable = getWearable((LLWearableType::EType)type, 0); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type, 0); if (wearable) { //llinfos << "Sending wearable " << wearable->getName() << llendl; @@ -382,14 +380,14 @@ void LLAgentWearables::sendAgentWearablesUpdate() void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update, const std::string new_name) { - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); if(!old_wearable) return; bool name_changed = !new_name.empty() && (new_name != old_wearable->getName()); if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion()) { LLUUID old_item_id = old_wearable->getItemID(); - LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); - new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()? + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()? setWearable(type,index,new_wearable); // old_wearable may still be referred to by other inventory items. Revert @@ -458,6 +456,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, + const std::string& description, BOOL save_in_lost_and_found) { if (!isWearableCopyable(type, index)) @@ -465,7 +464,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, llwarns << "LLAgent::saveWearableAs() not copyable." << llendl; return; } - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); if (!old_wearable) { llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl; @@ -480,7 +479,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, } std::string trunc_name(new_name); LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN); - LLWearable* new_wearable = LLWearableList::instance().createCopy( + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy( old_wearable, trunc_name); LLPointer<LLInventoryCallback> cb = @@ -489,7 +488,9 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, type, index, new_wearable, - addWearableToAgentInventoryCallback::CALL_WEARITEM); + addWearableToAgentInventoryCallback::CALL_WEARITEM, + description + ); LLUUID category_id; if (save_in_lost_and_found) { @@ -518,7 +519,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index) { - LLWearable* wearable = getWearable(type, index); + LLViewerWearable* wearable = getViewerWearable(type, index); llassert(wearable); if (wearable) { @@ -553,13 +554,13 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j); if (curr_item_id == item_id) { - LLWearable* old_wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j); llassert(old_wearable); if (!old_wearable) continue; std::string old_name = old_wearable->getName(); old_wearable->setName(new_name); - LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); new_wearable->setItemID(item_id); LLInventoryItem* item = gInventory.getItem(item_id); if (item) @@ -640,14 +641,14 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp return item; } -const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const +const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - const LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -657,14 +658,14 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) +LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -674,13 +675,13 @@ LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) +LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) { for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getAssetID() == asset_id)) { return curr_wearable; @@ -699,85 +700,37 @@ void LLAgentWearables::sendAgentWearablesRequest() gAgent.sendReliableMessage(); } -// static -BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) +LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) { - return (gAgentWearables.getWearableCount(type) > 0); + return dynamic_cast<LLViewerWearable*> (getWearable(type, index)); } -LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) -{ - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) +const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const { - return NULL; - } - else - { - return wearable_vec[index]; - } + return dynamic_cast<const LLViewerWearable*> (getWearable(type, index)); } -void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable) -{ - - LLWearable *old_wearable = getWearable(type,index); - if (!old_wearable) +// static +BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) { - pushWearable(type,wearable); - return; + return (gAgentWearables.getWearableCount(type) > 0); } - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) +// virtual +void LLAgentWearables::wearableUpdated(LLWearable *wearable, BOOL removed) { - llwarns << "invalid type, type " << type << " index " << index << llendl; - return; - } - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - llwarns << "invalid index, type " << type << " index " << index << llendl; - } - else + if (isAgentAvatarValid()) { - wearable_vec[index] = wearable; - old_wearable->setLabelUpdated(); - wearableUpdated(wearable); - checkWearableAgainstInventory(wearable); - } + const BOOL upload_result = removed; + gAgentAvatarp->wearableUpdated(wearable->getType(), upload_result); } -U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable *wearable) -{ - if (wearable == NULL) - { - // no null wearables please! - llwarns << "Null wearable sent for type " << type << llendl; - return MAX_CLOTHING_PER_TYPE; - } - if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE) - { - mWearableDatas[type].push_back(wearable); - wearableUpdated(wearable); - checkWearableAgainstInventory(wearable); - return mWearableDatas[type].size()-1; - } - return MAX_CLOTHING_PER_TYPE; -} + LLWearableData::wearableUpdated(wearable, removed); -void LLAgentWearables::wearableUpdated(LLWearable *wearable) + if (!removed) { - gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE); - wearable->refreshName(); - wearable->setLabelUpdated(); - - wearable->pullCrossWearableValues(); + LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable); + viewer_wearable->refreshName(); // Hack pt 2. If the wearable we just loaded has definition version 24, // then force a re-save of this wearable after slamming the version number to 22. @@ -788,126 +741,14 @@ void LLAgentWearables::wearableUpdated(LLWearable *wearable) { wearable->setDefinitionVersion(22); U32 index = getWearableIndex(wearable); - llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl; + llinfos << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << llendl; saveWearable(wearable->getType(),index,TRUE); } + checkWearableAgainstInventory(viewer_wearable); } - -void LLAgentWearables::popWearable(LLWearable *wearable) -{ - if (wearable == NULL) - { - // nothing to do here. move along. - return; - } - - U32 index = getWearableIndex(wearable); - LLWearableType::EType type = wearable->getType(); - - if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type)) - { - popWearable(type, index); - } -} - -void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index) -{ - LLWearable *wearable = getWearable(type, index); - if (wearable) - { - mWearableDatas[type].erase(mWearableDatas[type].begin() + index); - if (isAgentAvatarValid()) - { - gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE); - } - wearable->setLabelUpdated(); - } -} - -U32 LLAgentWearables::getWearableIndex(const LLWearable *wearable) const -{ - if (wearable == NULL) - { - return MAX_CLOTHING_PER_TYPE; - } - - const LLWearableType::EType type = wearable->getType(); - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - llwarns << "tried to get wearable index with an invalid type!" << llendl; - return MAX_CLOTHING_PER_TYPE; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - for(U32 index = 0; index < wearable_vec.size(); index++) - { - if (wearable_vec[index] == wearable) - { - return index; - } - } - - return MAX_CLOTHING_PER_TYPE; } -const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return NULL; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (index>=wearable_vec.size()) - { - return NULL; - } - else - { - return wearable_vec[index]; - } -} - -LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type) -{ - U32 count = getWearableCount(type); - if ( count == 0) - { - return NULL; - } - - return getWearable(type, count-1); -} - -LLWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type) -{ - if (getWearableCount(type) == 0) - { - return NULL; - } - - return getWearable(type, 0); -} - -U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const -{ - wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); - if (wearable_iter == mWearableDatas.end()) - { - return 0; - } - const wearableentry_vec_t& wearable_vec = wearable_iter->second; - return wearable_vec.size(); -} - -U32 LLAgentWearables::getWearableCount(const U32 tex_index) const -{ - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index); - return getWearableCount(wearable_type); -} - - BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const { return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end(); @@ -920,7 +761,7 @@ U32 LLAgentWearables::itemUpdatePendingCount() const const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const { - const LLWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getViewerWearable(type,index); if (wearable) return wearable->getItemID(); else @@ -929,7 +770,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const { - const LLWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getViewerWearable(type,index); if (wearable) return wearable->getAssetID(); else @@ -955,8 +796,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs if (isAgentAvatarValid()) { - //gAgentAvatarp->clearPhases(); // reset phase timers for outfit loading. - gAgentAvatarp->getPhases().startPhase("process_initial_wearables_update"); + gAgentAvatarp->startPhase("process_initial_wearables_update"); gAgentAvatarp->outputRezTiming("Received initial wearables update"); } @@ -1012,7 +852,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i); if (asset_id.isNull()) { - LLWearable::removeFromAvatar(type, FALSE); + LLViewerWearable::removeFromAvatar(type, FALSE); } else { @@ -1058,7 +898,7 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type, // Try to recover by replacing missing wearable with a new one. LLNotificationsUtil::add("ReplacedMissingWearable"); lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* new_wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); setWearable(type,index,new_wearable); //new_wearable->writeToAvatar(TRUE); @@ -1093,9 +933,9 @@ void LLAgentWearables::recoverMissingWearableDone() } } -void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index) +void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index) { - LLWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index); + LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index); if (!wearable) { llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl; @@ -1128,7 +968,7 @@ public: mItemsToLink, link_waiter); } - void addPendingWearable(LLWearable *wearable) + void addPendingWearable(LLViewerWearable *wearable) { if (!wearable) { @@ -1163,7 +1003,7 @@ public: LLWearableType::EType type = item->getWearableType(); if (type < LLWearableType::WT_COUNT) { - LLWearable *wearable = mWearablesAwaitingItems[type]; + LLViewerWearable *wearable = mWearablesAwaitingItems[type]; if (wearable) wearable->setItemID(inv_item); } @@ -1176,7 +1016,7 @@ public: private: LLInventoryModel::item_array_t mItemsToLink; - std::vector<LLWearable*> mWearablesAwaitingItems; + std::vector<LLViewerWearable*> mWearablesAwaitingItems; }; void LLAgentWearables::createStandardWearables() @@ -1208,7 +1048,7 @@ void LLAgentWearables::createStandardWearables() if (create[i]) { llassert(getWearableCount((LLWearableType::EType)i) == 0); - LLWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp); ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable); // no need to update here... LLUUID category_id = LLUUID::null; @@ -1267,7 +1107,7 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index) void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb, - LLWearable* wearable, + LLViewerWearable* wearable, const LLUUID& category_id, BOOL notify) { @@ -1305,7 +1145,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_ } else { - LLWearable* old_wearable = getWearable(type,index); + LLViewerWearable* old_wearable = getViewerWearable(type,index); if (old_wearable) { @@ -1360,10 +1200,10 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo //LLAgentDumper dumper("removeWearable"); if (do_remove_all) { - S32 max_entry = mWearableDatas[type].size()-1; + S32 max_entry = getWearableCount(type)-1; for (S32 i=max_entry; i>=0; i--) { - LLWearable* old_wearable = getWearable(type,i); + LLViewerWearable* old_wearable = getViewerWearable(type,i); //queryWearableCache(); // moved below if (old_wearable) { @@ -1371,11 +1211,11 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo old_wearable->removeFromAvatar(TRUE); } } - mWearableDatas[type].clear(); + clearWearableType(type); } else { - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getViewerWearable(type, index); //queryWearableCache(); // moved below if (old_wearable) @@ -1394,7 +1234,7 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo // Assumes existing wearables are not dirty. void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items, - const LLDynamicArray< LLWearable* >& wearables, + const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove) { llinfos << "setWearableOutfit() start" << llendl; @@ -1419,7 +1259,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it S32 i; for (i = 0; i < count; i++) { - LLWearable* new_wearable = wearables[i]; + LLViewerWearable* new_wearable = wearables[i]; LLPointer<LLInventoryItem> new_item = items[i]; llassert(new_wearable); @@ -1439,8 +1279,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it { pushWearable(type,new_wearable); } - wearableUpdated(new_wearable); - checkWearableAgainstInventory(new_wearable); + const BOOL removed = FALSE; + wearableUpdated(new_wearable, removed); } } @@ -1476,7 +1316,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it // User has picked "wear on avatar" from a menu. -void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append) { //LLAgentDumper dumper("setWearableItem"); if (isWearingItem(new_item->getUUID())) @@ -1491,7 +1331,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne { // Remove old wearable, if any // MULTI_WEARABLE: hardwired to 0 - LLWearable* old_wearable = getWearable(type,0); + LLViewerWearable* old_wearable = getViewerWearable(type,0); if (old_wearable) { const LLUUID& old_item_id = old_wearable->getItemID(); @@ -1517,7 +1357,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne } // static -bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable) +bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID()); @@ -1553,16 +1393,17 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& // Called from setWearableItem() and onSetWearableDialog() to actually set the wearable. // MULTI_WEARABLE: unify code after null objects are gone. -void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append) { const LLWearableType::EType type = new_wearable->getType(); if (do_append && getWearableItemID(type,0).notNull()) { new_wearable->setItemID(new_item->getUUID()); - mWearableDatas[type].push_back(new_wearable); + const bool trigger_updated = false; + pushWearable(type, new_wearable, trigger_updated); llinfos << "Added additional wearable for type " << type - << " size is now " << mWearableDatas[type].size() << llendl; + << " size is now " << getWearableCount(type) << llendl; checkWearableAgainstInventory(new_wearable); } else @@ -1570,7 +1411,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n // Replace the old wearable with a new one. llassert(new_item->getAssetUUID() == new_wearable->getAssetID()); - LLWearable *old_wearable = getWearable(type,0); + LLViewerWearable *old_wearable = getViewerWearable(type,0); LLUUID old_item_id; if (old_wearable) { @@ -1585,7 +1426,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n gInventory.notifyObservers(); } llinfos << "Replaced current element 0 for type " << type - << " size is now " << mWearableDatas[type].size() << llendl; + << " size is now " << getWearableCount(type) << llendl; } //llinfos << "LLVOAvatar::setWearableItem()" << llendl; @@ -1597,7 +1438,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n void LLAgentWearables::queryWearableCache() { - if (!areWearablesLoaded()) + if (!areWearablesLoaded() || (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())) { return; } @@ -1626,7 +1467,7 @@ void LLAgentWearables::queryWearableCache() num_queries++; // *NOTE: make sure at least one request gets packed - ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); + ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl; gMessageSystem->nextBlockFast(_PREHASH_WearableData); @@ -1645,54 +1486,22 @@ void LLAgentWearables::queryWearableCache() gAgentAvatarp->outputRezTiming("Fetching textures from cache"); } - LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL; + LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL; gMessageSystem->sendReliable(gAgent.getRegion()->getHost()); gAgentQueryManager.mNumPendingQueries++; gAgentQueryManager.mWearablesCacheQueryID++; } } -LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, - BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache -{ - LLUUID hash_id; - bool hash_computed = false; - LLMD5 hash; - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); - - for (U8 i=0; i < baked_dict->mWearables.size(); i++) - { - const LLWearableType::EType baked_type = baked_dict->mWearables[i]; - const U32 num_wearables = getWearableCount(baked_type); - for (U32 index = 0; index < num_wearables; ++index) - { - const LLWearable* wearable = getWearable(baked_type,index); - if (wearable) - { - LLUUID asset_id = wearable->getAssetID(); - hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); - hash_computed = true; - } - } - } - if (hash_computed) +// virtual +void LLAgentWearables::invalidateBakedTextureHash(LLMD5& hash) const { - hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES); - // Add some garbage into the hash so that it becomes invalid. - if (!generate_valid_hash) - { if (isAgentAvatarValid()) { hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES); } } - hash.finalize(); - hash.raw_digest(hash_id.mData); - } - - return hash_id; -} // User has picked "remove from avatar" from a menu. // static @@ -1715,7 +1524,7 @@ void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &ty } } -// Combines userRemoveAllAttachments() and userAttachMultipleAttachments() logic to +// Combines userRemoveMulipleAttachments() and userAttachMultipleAttachments() logic to // get attachments into desired state with minimal number of adds/removes. void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array) { @@ -1811,31 +1620,6 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo gMessageSystem->sendReliable(gAgent.getRegionHost()); } -void LLAgentWearables::userRemoveAllAttachments() -{ - if (!isAgentAvatarValid()) return; - - llvo_vec_t objects_to_remove; - - for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); - iter != gAgentAvatarp->mAttachmentPoints.end();) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject *attached_object = (*attachment_iter); - if (attached_object) - { - objects_to_remove.push_back(attached_object); - } - } - } - userRemoveMultipleAttachments(objects_to_remove); -} - void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array) { // Build a compound message to send all the objects that need to be rezzed. @@ -1900,7 +1684,7 @@ void LLAgentWearables::checkWearablesLoaded() const // Returns false if the given wearable is already topmost/bottommost // (depending on closer_to_body parameter). -bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) +bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const { const LLWearable* wearable = getWearableFromItemID(item_id); if (!wearable) return false; @@ -1928,7 +1712,7 @@ void LLAgentWearables::updateWearablesLoaded() } } -bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const +bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const { if (!wearable) return false; @@ -1943,7 +1727,7 @@ void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake) { for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count) { - LLWearable *wearable = getWearable((LLWearableType::EType)type,count); + LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count); llassert(wearable); if (wearable) { @@ -1958,28 +1742,39 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos if (!item) return false; if (!item->isWearableType()) return false; - wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(item->getWearableType()); - if (wearable_iter == mWearableDatas.end()) return false; - - wearableentry_vec_t& wearable_vec = wearable_iter->second; - if (wearable_vec.empty()) return false; + LLWearableType::EType type = item->getWearableType(); + U32 wearable_count = getWearableCount(type); + if (0 == wearable_count) return false; const LLUUID& asset_id = item->getAssetUUID(); //nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body) - if (closer_to_body && asset_id == wearable_vec.front()->getAssetID()) return false; - if (!closer_to_body && asset_id == wearable_vec.back()->getAssetID()) return false; + if (closer_to_body) + { + LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) ); + if (bottom_wearable->getAssetID() == asset_id) + { + return false; + } + } + else // !closer_to_body + { + LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) ); + if (top_wearable->getAssetID() == asset_id) + { + return false; + } + } - for (U32 i = 0; i < wearable_vec.size(); ++i) + for (U32 i = 0; i < wearable_count; ++i) { - LLWearable* wearable = wearable_vec[i]; + LLViewerWearable* wearable = getViewerWearable(type, i); if (!wearable) continue; if (wearable->getAssetID() != asset_id) continue; //swapping wearables U32 swap_i = closer_to_body ? i-1 : i+1; - wearable_vec[i] = wearable_vec[swap_i]; - wearable_vec[swap_i] = wearable; + swapWearables(type, i, swap_i); return true; } @@ -1991,10 +1786,10 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con { if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return; - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); LLAssetType::EType asset_type = wearable->getAssetType(); LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - LLPointer<LLInventoryCallback> cb = wear ? new LLWearAndEditCallback : NULL; + LLPointer<LLInventoryCallback> cb = wear ? new LLBoostFuncInventoryCallback(wear_and_edit_cb) : NULL; LLUUID folder_id; if (parent_id.notNull()) @@ -2024,7 +1819,7 @@ void LLAgentWearables::editWearable(const LLUUID& item_id) return; } - LLWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); + LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); if (!wearable) { llwarns << "Cannot get wearable" << llendl; diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 5932be21c6..5be4648636 100644 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -36,16 +36,16 @@ // newview #include "llinventorymodel.h" #include "llviewerinventory.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" +#include "llwearabledata.h" class LLInventoryItem; class LLVOAvatarSelf; -class LLWearable; +class LLViewerWearable; class LLInitialWearablesFetch; class LLViewerObject; -class LLTexLayerTemplate; -class LLAgentWearables : public LLInitClass<LLAgentWearables> +class LLAgentWearables : public LLInitClass<LLAgentWearables>, public LLWearableData { //-------------------------------------------------------------------- // Constructors / destructors / Initializers @@ -79,10 +79,10 @@ public: bool isCOFChangeInProgress() const { return mCOFChangeInProgress; } void updateWearablesLoaded(); void checkWearablesLoaded() const; - bool canMoveWearable(const LLUUID& item_id, bool closer_to_body); + bool canMoveWearable(const LLUUID& item_id, bool closer_to_body) const; // Note: False for shape, skin, eyes, and hair, unless you have MORE than 1. - bool canWearableBeRemoved(const LLWearable* wearable) const; + bool canWearableBeRemoved(const LLViewerWearable* wearable) const; void animateAllWearableParams(F32 delta, BOOL upload_bake); @@ -92,52 +92,38 @@ public: public: const LLUUID getWearableItemID(LLWearableType::EType type, U32 index /*= 0*/) const; const LLUUID getWearableAssetID(LLWearableType::EType type, U32 index /*= 0*/) const; - const LLWearable* getWearableFromItemID(const LLUUID& item_id) const; - LLWearable* getWearableFromItemID(const LLUUID& item_id); - LLWearable* getWearableFromAssetID(const LLUUID& asset_id); + const LLViewerWearable* getWearableFromItemID(const LLUUID& item_id) const; + LLViewerWearable* getWearableFromItemID(const LLUUID& item_id); + LLViewerWearable* getWearableFromAssetID(const LLUUID& asset_id); + LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/); + const LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/); static BOOL selfHasWearable(LLWearableType::EType type); - LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); - const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; - LLWearable* getTopWearable(const LLWearableType::EType type); - LLWearable* getBottomWearable(const LLWearableType::EType type); - U32 getWearableCount(const LLWearableType::EType type) const; - U32 getWearableCount(const U32 tex_index) const; - - static const U32 MAX_CLOTHING_PER_TYPE = 5; - //-------------------------------------------------------------------- // Setters //-------------------------------------------------------------------- - private: - // Low-level data structure setter - public access is via setWearableItem, etc. - void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable); - U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable); - void wearableUpdated(LLWearable *wearable); - void popWearable(LLWearable *wearable); - void popWearable(const LLWearableType::EType type, U32 index); - + /*virtual*/void wearableUpdated(LLWearable *wearable, BOOL removed); public: - void setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false); - void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove); + void setWearableItem(LLInventoryItem* new_item, LLViewerWearable* wearable, bool do_append = false); + void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove); void setWearableName(const LLUUID& item_id, const std::string& new_name); - void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index); - U32 getWearableIndex(const LLWearable *wearable) const; + // *TODO: Move this into llappearance/LLWearableData ? + void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index); protected: - void setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append = false); - static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable); + void setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append = false); + static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable); void addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb, - LLWearable* wearable, + LLViewerWearable* wearable, const LLUUID& category_id = LLUUID::null, BOOL notify = TRUE); void addWearabletoAgentInventoryDone(const LLWearableType::EType type, const U32 index, const LLUUID& item_id, - LLWearable* wearable); + LLViewerWearable* wearable); void recoverMissingWearable(const LLWearableType::EType type, U32 index /*= 0*/); void recoverMissingWearableDone(); @@ -172,15 +158,14 @@ protected: public: // Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant) static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data); - LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, - BOOL generate_valid_hash = TRUE); protected: + /*virtual*/ void invalidateBakedTextureHash(LLMD5& hash) const; void sendAgentWearablesUpdate(); void sendAgentWearablesRequest(); void queryWearableCache(); void updateServer(); - static void onInitialWearableAssetArrived(LLWearable* wearable, void* userdata); + static void onInitialWearableAssetArrived(LLViewerWearable* wearable, void* userdata); //-------------------------------------------------------------------- // Outfits @@ -198,7 +183,7 @@ private: // Save Wearables //-------------------------------------------------------------------- public: - void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found); + void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, const std::string& description, BOOL save_in_lost_and_found); void saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE, const std::string new_name = ""); void saveAllWearables(); @@ -215,7 +200,6 @@ public: static void userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array); static void userRemoveMultipleAttachments(llvo_vec_t& llvo_array); - static void userRemoveAllAttachments(); static void userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array); BOOL itemUpdatePending(const LLUUID& item_id) const; @@ -245,10 +229,6 @@ private: // Member variables //-------------------------------------------------------------------- private: - typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts) - typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type - wearableentry_map_t mWearableDatas; - static BOOL mInitialWearablesUpdateReceived; BOOL mWearablesLoaded; std::set<LLUUID> mItemsAwaitingWearableUpdate; @@ -289,15 +269,17 @@ private: addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, - LLWearable* wearable, - U32 todo = CALL_NONE); + LLViewerWearable* wearable, + U32 todo = CALL_NONE, + const std::string description = ""); virtual void fire(const LLUUID& inv_item); private: LLWearableType::EType mType; U32 mIndex; - LLWearable* mWearable; + LLViewerWearable* mWearable; U32 mTodo; LLPointer<LLRefCount> mCB; + std::string mDescription; }; }; // LLAgentWearables diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp index e31e39dca2..8b6b6db525 100644 --- a/indra/newview/llagentwearablesfetch.cpp +++ b/indra/newview/llagentwearablesfetch.cpp @@ -35,12 +35,7 @@ #include "llvoavatarself.h" -class LLOrderMyOutfitsOnDestroy: public LLInventoryCallback -{ -public: - LLOrderMyOutfitsOnDestroy() {}; - - virtual ~LLOrderMyOutfitsOnDestroy() +void order_my_outfits_cb() { if (!LLApp::isRunning()) { @@ -80,16 +75,12 @@ public: llinfos << "Finished updating My Outfits with wearables ordering information" << llendl; } - /* virtual */ void fire(const LLUUID& inv_item) {}; -}; - - LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) : LLInventoryFetchDescendentsObserver(cof_id) { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().startPhase("initial_wearables_fetch"); + gAgentAvatarp->startPhase("initial_wearables_fetch"); gAgentAvatarp->outputRezTiming("Initial wearables fetch started"); } } @@ -108,7 +99,7 @@ void LLInitialWearablesFetch::done() doOnIdleOneTime(boost::bind(&LLInitialWearablesFetch::processContents,this)); if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().stopPhase("initial_wearables_fetch"); + gAgentAvatarp->stopPhase("initial_wearables_fetch"); gAgentAvatarp->outputRezTiming("Initial wearables fetch done"); } } @@ -563,7 +554,7 @@ void LLLibraryOutfitsFetch::contentsDone() LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t wearable_array; - LLPointer<LLOrderMyOutfitsOnDestroy> order_myoutfits_on_destroy = new LLOrderMyOutfitsOnDestroy; + LLPointer<LLInventoryCallback> order_myoutfits_on_destroy = new LLBoostFuncInventoryCallback(no_op_inventory_func, order_my_outfits_cb); for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); folder_iter != mImportedClothingFolders.end(); diff --git a/indra/newview/llappearance.h b/indra/newview/llappearance.h index a28b77b1fc..05dfac4e42 100644 --- a/indra/newview/llappearance.h +++ b/indra/newview/llappearance.h @@ -38,14 +38,14 @@ public: void addParam( S32 id, F32 value ) { mParamMap[id] = value; } F32 getParam( S32 id, F32 defval ) { return get_if_there(mParamMap, id, defval ); } - void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLVOAvatarDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; } - const LLUUID& getTexture( S32 te ) { return ( te < LLVOAvatarDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; } + void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; } + const LLUUID& getTexture( S32 te ) { return ( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; } - void clear() { mParamMap.clear(); for( S32 i=0; i<LLVOAvatarDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); } + void clear() { mParamMap.clear(); for( S32 i=0; i<LLAvatarAppearanceDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); } typedef std::map<S32, F32> param_map_t; param_map_t mParamMap; - LLUUID mTextures[LLVOAvatarDefines::TEX_NUM_INDICES]; + LLUUID mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif // LL_LLAPPEARANCE_H diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 769b4eafe1..49cda96ee2 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -26,6 +26,7 @@ #include "llviewerprecompiledheaders.h" +#include <boost/lexical_cast.hpp> #include "llaccordionctrltab.h" #include "llagent.h" #include "llagentcamera.h" @@ -49,6 +50,13 @@ #include "llvoavatarself.h" #include "llviewerregion.h" #include "llwearablelist.h" +#include "llsdutil.h" +#include "llsdserialize.h" + +#if LL_MSVC +// disable boost::lexical_cast warning +#pragma warning (disable:4702) +#endif std::string self_av_string() { @@ -155,72 +163,343 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string } } -class LLWearInventoryCategoryCallback : public LLInventoryCallback +// We want this to be much lower (e.g. 15.0 is usually fine), bumping +// up for now until we can diagnose some cases of very slow response +// to requests. +const F32 DEFAULT_RETRY_AFTER_INTERVAL = 300.0; + +// Given the current back-end problems, retrying is causing too many +// duplicate items. Bump this back to 2 once they are resolved (or can +// leave at 0 if the operations become actually reliable). +const S32 DEFAULT_MAX_RETRIES = 0; + +class LLCallAfterInventoryBatchMgr: public LLEventTimer { public: - LLWearInventoryCategoryCallback(const LLUUID& cat_id, bool append) + LLCallAfterInventoryBatchMgr(const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, + S32 max_retries = DEFAULT_MAX_RETRIES + ): + mDstCatID(dst_cat_id), + mTrackingPhase(phase_name), + mOnCompletionFunc(on_completion_func), + mOnFailureFunc(on_failure_func), + mRetryAfter(retry_after), + mMaxRetries(max_retries), + mPendingRequests(0), + mFailCount(0), + mCompletionOrFailureCalled(false), + mRetryCount(0), + LLEventTimer(5.0) + { + if (!mTrackingPhase.empty()) + { + selfStartPhase(mTrackingPhase); + } + } + + void addItems(LLInventoryModel::item_array_t& src_items) + { + for (LLInventoryModel::item_array_t::const_iterator it = src_items.begin(); + it != src_items.end(); + ++it) + { + LLViewerInventoryItem* item = *it; + llassert(item); + addItem(item->getUUID()); + } + } + + // Request or re-request operation for specified item. + void addItem(const LLUUID& item_id) { - mCatID = cat_id; - mAppend = append; - - LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; + LL_DEBUGS("Avatar") << "item_id " << item_id << llendl; - selfStartPhase("wear_inventory_category_callback"); + if (!requestOperation(item_id)) + { + LL_DEBUGS("Avatar") << "item_id " << item_id << " requestOperation false, skipping" << llendl; + return; } - void fire(const LLUUID& item_id) + + mPendingRequests++; + // On a re-request, this will reset the timer. + mWaitTimes[item_id] = LLTimer(); + if (mRetryCounts.find(item_id) == mRetryCounts.end()) { - /* - * Do nothing. We only care about the destructor - * - * The reason for this is that this callback is used in a hack where the - * same callback is given to dozens of items, and the destructor is called - * after the last item has fired the event and dereferenced it -- if all - * the events actually fire! - */ - LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL; + mRetryCounts[item_id] = 0; + } + else + { + mRetryCounts[item_id]++; + } } -protected: - ~LLWearInventoryCategoryCallback() + virtual bool requestOperation(const LLUUID& item_id) = 0; + + void onOp(const LLUUID& src_id, const LLUUID& dst_id, LLTimer timestamp) { - LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL; + if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateLateOpRate")) + { + llwarns << "Simulating late operation by punting handling to later" << llendl; + doAfterInterval(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,src_id,dst_id,timestamp), + mRetryAfter); + return; + } + mPendingRequests--; + F32 elapsed = timestamp.getElapsedTimeF32(); + LL_DEBUGS("Avatar") << "op done, src_id " << src_id << " dst_id " << dst_id << " after " << elapsed << " seconds" << llendl; + if (mWaitTimes.find(src_id) == mWaitTimes.end()) + { + // No longer waiting for this item - either serviced + // already or gave up after too many retries. + llwarns << "duplicate or late operation, src_id " << src_id << "dst_id " << dst_id + << " elapsed " << elapsed << " after end " << (S32) mCompletionOrFailureCalled << llendl; + } + mTimeStats.push(elapsed); + mWaitTimes.erase(src_id); + if (mWaitTimes.empty() && !mCompletionOrFailureCalled) + { + onCompletionOrFailure(); + } + } - selfStopPhase("wear_inventory_category_callback"); + void onCompletionOrFailure() + { + assert (!mCompletionOrFailureCalled); + mCompletionOrFailureCalled = true; - // Is the destructor called by ordinary dereference, or because the app's shutting down? - // If the inventory callback manager goes away, we're shutting down, no longer want the callback. - if( LLInventoryCallbackManager::is_instantiated() ) + // Will never call onCompletion() if any item has been flagged as + // a failure - otherwise could wind up with corrupted + // outfit, involuntary nudity, etc. + reportStats(); + if (!mTrackingPhase.empty()) { - LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend); + selfStopPhase(mTrackingPhase); + } + if (!mFailCount) + { + onCompletion(); } else { - llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl; + onFailure(); } } -private: - LLUUID mCatID; - bool mAppend; + void onFailure() + { + llinfos << "failed" << llendl; + mOnFailureFunc(); + } + + void onCompletion() + { + llinfos << "done" << llendl; + mOnCompletionFunc(); + } + + // virtual + // Will be deleted after returning true - only safe to do this if all callbacks have fired. + BOOL tick() + { + // mPendingRequests will be zero if all requests have been + // responded to. mWaitTimes.empty() will be true if we have + // received at least one reply for each UUID. If requests + // have been dropped and retried, these will not necessarily + // be the same. Only safe to return true if all requests have + // been serviced, since it will result in this object being + // deleted. + bool all_done = (mPendingRequests==0); + + if (!mWaitTimes.empty()) + { + llwarns << "still waiting on " << mWaitTimes.size() << " items" << llendl; + for (std::map<LLUUID,LLTimer>::iterator it = mWaitTimes.begin(); + it != mWaitTimes.end();) + { + // Use a copy of iterator because it may be erased/invalidated. + std::map<LLUUID,LLTimer>::iterator curr_it = it; + ++it; + + F32 time_waited = curr_it->second.getElapsedTimeF32(); + S32 retries = mRetryCounts[curr_it->first]; + if (time_waited > mRetryAfter) + { + if (retries < mMaxRetries) + { + LL_DEBUGS("Avatar") << "Waited " << time_waited << + " for " << curr_it->first << ", retrying" << llendl; + mRetryCount++; + addItem(curr_it->first); + } + else + { + llwarns << "Giving up on " << curr_it->first << " after too many retries" << llendl; + mWaitTimes.erase(curr_it); + mFailCount++; + } + } + if (mWaitTimes.empty()) + { + onCompletionOrFailure(); + } + + } + } + return all_done; + } + + void reportStats() + { + LL_DEBUGS("Avatar") << "Phase: " << mTrackingPhase << llendl; + LL_DEBUGS("Avatar") << "mFailCount: " << mFailCount << llendl; + LL_DEBUGS("Avatar") << "mRetryCount: " << mRetryCount << llendl; + LL_DEBUGS("Avatar") << "Times: n " << mTimeStats.getCount() << " min " << mTimeStats.getMinValue() << " max " << mTimeStats.getMaxValue() << llendl; + LL_DEBUGS("Avatar") << "Mean " << mTimeStats.getMean() << " stddev " << mTimeStats.getStdDev() << llendl; + } + + virtual ~LLCallAfterInventoryBatchMgr() + { + LL_DEBUGS("Avatar") << "deleting" << llendl; + } + +protected: + std::string mTrackingPhase; + std::map<LLUUID,LLTimer> mWaitTimes; + std::map<LLUUID,S32> mRetryCounts; + LLUUID mDstCatID; + nullary_func_t mOnCompletionFunc; + nullary_func_t mOnFailureFunc; + F32 mRetryAfter; + S32 mMaxRetries; + S32 mPendingRequests; + S32 mFailCount; + S32 mRetryCount; + bool mCompletionOrFailureCalled; + LLViewerStats::StatsAccumulator mTimeStats; }; +class LLCallAfterInventoryCopyMgr: public LLCallAfterInventoryBatchMgr +{ +public: + LLCallAfterInventoryCopyMgr(LLInventoryModel::item_array_t& src_items, + const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, + S32 max_retries = DEFAULT_MAX_RETRIES + ): + LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries) + { + addItems(src_items); + } + + virtual bool requestOperation(const LLUUID& item_id) + { + LLViewerInventoryItem *item = gInventory.getItem(item_id); + llassert(item); + LL_DEBUGS("Avatar") << "copying item " << item_id << llendl; + if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate")) + { + LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << llendl; + return true; + } + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + mDstCatID, + std::string(), + new LLBoostFuncInventoryCallback(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer())) + ); + return true; + } +}; -//Inventory callback updating "dirty" state when destroyed -class LLUpdateDirtyState: public LLInventoryCallback +class LLCallAfterInventoryLinkMgr: public LLCallAfterInventoryBatchMgr { public: - LLUpdateDirtyState() {} - virtual ~LLUpdateDirtyState() + LLCallAfterInventoryLinkMgr(LLInventoryModel::item_array_t& src_items, + const LLUUID& dst_cat_id, + const std::string& phase_name, + nullary_func_t on_completion_func, + nullary_func_t on_failure_func = no_op, + F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL, + S32 max_retries = DEFAULT_MAX_RETRIES + ): + LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries) + { + addItems(src_items); + } + + virtual bool requestOperation(const LLUUID& item_id) { - if (LLAppearanceMgr::instanceExists()) + bool request_sent = false; + LLViewerInventoryItem *item = gInventory.getItem(item_id); + if (item) + { + if (item->getParentUUID() == mDstCatID) + { + LL_DEBUGS("Avatar") << "item " << item_id << " name " << item->getName() << " is already a child of " << mDstCatID << llendl; + return false; + } + LL_DEBUGS("Avatar") << "linking item " << item_id << " name " << item->getName() << " to " << mDstCatID << llendl; + // create an inventory item link. + if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate")) + { + LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << llendl; + return true; + } + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + mDstCatID, + item->getName(), + item->getActualDescription(), + LLAssetType::AT_LINK, + new LLBoostFuncInventoryCallback( + boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer()))); + return true; + } + else { - LLAppearanceMgr::getInstance()->updateIsDirty(); + // create a base outfit link if appropriate. + LLViewerInventoryCategory *catp = gInventory.getCategory(item_id); + if (!catp) + { + llwarns << "link request failed, id not found as inventory item or category " << item_id << llendl; + return false; + } + const LLUUID cof = LLAppearanceMgr::instance().getCOF(); + std::string new_outfit_name = ""; + + LLAppearanceMgr::instance().purgeBaseOutfitLink(cof); + + if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) + { + if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate")) + { + LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << llendl; + return true; + } + LL_DEBUGS("Avatar") << "linking folder " << item_id << " name " << catp->getName() << " to cof " << cof << llendl; + link_inventory_item(gAgent.getID(), item_id, cof, catp->getName(), "", + LLAssetType::AT_LINK_FOLDER, + new LLBoostFuncInventoryCallback( + boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer()))); + new_outfit_name = catp->getName(); + request_sent = true; + } + + LLAppearanceMgr::instance().updatePanelOutfitName(new_outfit_name); } + return request_sent; } - virtual void fire(const LLUUID&) {} }; - LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering): mFireCount(0), mUpdateBaseOrder(update_base_outfit_ordering) @@ -278,7 +557,7 @@ struct LLFoundData std::string mName; LLAssetType::EType mAssetType; LLWearableType::EType mWearableType; - LLWearable* mWearable; + LLViewerWearable* mWearable; bool mIsReplacement; }; @@ -302,7 +581,7 @@ public: void recoverMissingWearable(LLWearableType::EType type); void clearCOFLinksForMissingWearables(); - void onWearableAssetFetch(LLWearable *wearable); + void onWearableAssetFetch(LLViewerWearable *wearable); void onAllComplete(); typedef std::list<LLFoundData> found_list_t; @@ -328,7 +607,7 @@ private: typedef std::set<LLWearableHoldingPattern*> type_set_hp; static type_set_hp sActiveHoldingPatterns; bool mIsMostRecent; - std::set<LLWearable*> mLateArrivals; + std::set<LLViewerWearable*> mLateArrivals; bool mIsAllComplete; }; @@ -559,25 +838,16 @@ bool LLWearableHoldingPattern::pollFetchCompletion() return done; } -class RecoveredItemLinkCB: public LLInventoryCallback -{ -public: - RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder): - mHolder(holder), - mWearable(wearable), - mType(type) +void recovered_item_link_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) { - } - void fire(const LLUUID& item_id) - { - if (!mHolder->isMostRecent()) + if (!holder->isMostRecent()) { llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; // runway skip here? } - llinfos << "Recovered item link for type " << mType << llendl; - mHolder->eraseTypeToLink(mType); + llinfos << "Recovered item link for type " << type << llendl; + holder->eraseTypeToLink(type); // Add wearable to FoundData for actual wearing LLViewerInventoryItem *item = gInventory.getItem(item_id); LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL; @@ -595,8 +865,8 @@ public: linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID, true // is replacement ); - found.mWearable = mWearable; - mHolder->getFoundList().push_front(found); + found.mWearable = wearable; + holder->getFoundList().push_front(found); } else { @@ -608,34 +878,20 @@ public: llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl; } } -private: - LLWearableHoldingPattern* mHolder; - LLWearable *mWearable; - LLWearableType::EType mType; -}; -class RecoveredItemCB: public LLInventoryCallback -{ -public: - RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder): - mHolder(holder), - mWearable(wearable), - mType(type) +void recovered_item_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder) { - } - void fire(const LLUUID& item_id) - { - if (!mHolder->isMostRecent()) + if (!holder->isMostRecent()) { // runway skip here? llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } - LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL; + LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << type << LL_ENDL; LLViewerInventoryItem *itemp = gInventory.getItem(item_id); - mWearable->setItemID(item_id); - LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder); - mHolder->eraseTypeToRecover(mType); + wearable->setItemID(item_id); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_link_cb,_1,type,wearable,holder)); + holder->eraseTypeToRecover(type); llassert(itemp); if (itemp) { @@ -648,11 +904,6 @@ public: cb); } } -private: - LLWearableHoldingPattern* mHolder; - LLWearable *mWearable; - LLWearableType::EType mType; -}; void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type) { @@ -666,11 +917,11 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type LLNotificationsUtil::add("ReplacedMissingWearable"); lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp); // Add a new one in the lost and found folder. const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_cb,_1,type,wearable,this)); create_inventory_item(gAgent.getID(), gAgent.getSessionID(), @@ -699,7 +950,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() { // Wearable link that was never resolved; remove links to it from COF LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL; - LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID); } } } @@ -773,11 +1024,11 @@ void LLWearableHoldingPattern::handleLateArrivals() iter != getFoundList().end(); ++iter) { LLFoundData& data = *iter; - for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin(); + for (std::set<LLViewerWearable*>::iterator wear_it = mLateArrivals.begin(); wear_it != mLateArrivals.end(); ++wear_it) { - LLWearable *wearable = *wear_it; + LLViewerWearable *wearable = *wear_it; if(wearable->getAssetID() == data.mAssetID) { @@ -813,7 +1064,7 @@ void LLWearableHoldingPattern::handleLateArrivals() if (data.mWearable && data.mIsReplacement && replaced_types.find(data.mWearableType) != replaced_types.end()) { - LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); + LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID); std::list<LLFoundData>::iterator clobber_ator = iter; ++iter; getFoundList().erase(clobber_ator); @@ -837,7 +1088,7 @@ void LLWearableHoldingPattern::resetTime(F32 timeout) mWaitTime.setTimerExpirySec(timeout); } -void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) +void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable) { if (!isMostRecent()) { @@ -888,7 +1139,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) } } -static void onWearableAssetFetch(LLWearable* wearable, void* data) +static void onWearableAssetFetch(LLViewerWearable* wearable, void* data) { LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; holder->onWearableAssetFetch(wearable); @@ -927,6 +1178,18 @@ const LLUUID LLAppearanceMgr::getCOF() const return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); } +S32 LLAppearanceMgr::getCOFVersion() const +{ + LLViewerInventoryCategory *cof = gInventory.getCategory(getCOF()); + if (cof) + { + return cof->getVersion(); + } + else + { + return LLViewerInventoryCategory::VERSION_UNKNOWN; + } +} const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink() { @@ -995,6 +1258,18 @@ const LLUUID LLAppearanceMgr::getBaseOutfitUUID() return outfit_cat->getUUID(); } +void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false) +{ + if (inv_item.isNull()) + return; + + LLViewerInventoryItem *item = gInventory.getItem(inv_item); + if (item) + { + LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, do_replace); + } +} + bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb) { if (item_id_to_wear.isNull()) return false; @@ -1014,7 +1289,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID())) { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace)); copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb); return false; } @@ -1041,7 +1316,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up if ((replace && wearable_count != 0) || (wearable_count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) ) { - removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false); + removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1)); } addCOFItemLink(item_to_wear, do_update, cb); } @@ -1051,7 +1326,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up // Remove the existing wearables of the same type. // Remove existing body parts anyway because we must not be able to wear e.g. two skins. - removeCOFLinksOfType(item_to_wear->getWearableType(), false); + removeCOFLinksOfType(item_to_wear->getWearableType()); addCOFItemLink(item_to_wear, do_update, cb); break; @@ -1149,11 +1424,13 @@ void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id) LLInventoryModel::item_array_t::const_iterator it = items.begin(); const LLInventoryModel::item_array_t::const_iterator it_end = items.end(); + uuid_vec_t uuids_to_remove; for( ; it_end != it; ++it) { LLViewerInventoryItem* item = *it; - removeItemFromAvatar(item->getUUID()); + uuids_to_remove.push_back(item->getUUID()); } + removeItemsFromAvatar(uuids_to_remove); } // Create a copy of src_id + contents as a subfolder of dst_id. @@ -1197,13 +1474,13 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL { case LLAssetType::AT_LINK: { - //LLInventoryItem::getDescription() is used for a new description + //getActualDescription() is used for a new description //to propagate ordering information saved in descriptions of links link_inventory_item(gAgent.getID(), item->getLinkedUUID(), dst_id, item->getName(), - item->LLInventoryItem::getDescription(), + item->getActualDescription(), LLAssetType::AT_LINK, cb); break; } @@ -1383,7 +1660,7 @@ void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category) } } -void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links) +void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links, LLInventoryModel::item_array_t* keep_items) { LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; @@ -1396,8 +1673,19 @@ void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_lin continue; if (item->getIsLinkType()) { +#if 0 + if (keep_items && keep_items->find(item) != LLInventoryModel::item_array_t::FAIL) + { + llinfos << "preserved item" << llendl; + } + else + { gInventory.purgeObject(item->getUUID()); } +#else + gInventory.purgeObject(item->getUUID()); + } +#endif } } @@ -1437,7 +1725,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid, item->getLinkedUUID(), cat_uuid, item->getName(), - item->LLInventoryItem::getDescription(), + item->getActualDescription(), LLAssetType::AT_LINK, cb); @@ -1508,40 +1796,31 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE, false); removeDuplicateItems(gest_items); - // Remove current COF contents. - bool keep_outfit_links = append; - purgeCategory(cof, keep_outfit_links); - gInventory.notifyObservers(); - // Create links to new COF contents. - LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL; - LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL; -#endif - linkAll(cof, body_items, link_waiter); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL; -#endif - linkAll(cof, wear_items, link_waiter); + LLInventoryModel::item_array_t all_items; + all_items += body_items; + all_items += wear_items; + all_items += obj_items; + all_items += gest_items; -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL; -#endif - linkAll(cof, obj_items, link_waiter); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL; -#endif - linkAll(cof, gest_items, link_waiter); + // Will link all the above items. + LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; + linkAll(cof,all_items,link_waiter); // Add link to outfit if category is an outfit. if (!append) { createBaseOutfitLink(category, link_waiter); } + + // Remove current COF contents. Have to do this after creating + // the link_waiter so links can be followed for any items that get + // carried over (e.g. keeping old shape if the new outfit does not + // contain one) + bool keep_outfit_links = append; + purgeCategory(cof, keep_outfit_links, &all_items); + gInventory.notifyObservers(); + LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL; } @@ -1577,7 +1856,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo { lldebugs << "updateAgentWearables()" << llendl; LLInventoryItem::item_array_t items; - LLDynamicArray< LLWearable* > wearables; + LLDynamicArray< LLViewerWearable* > wearables; // For each wearable type, find the wearables of that type. for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ ) @@ -1586,7 +1865,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo iter != holder->getFoundList().end(); ++iter) { LLFoundData& data = *iter; - LLWearable* wearable = data.mWearable; + LLViewerWearable* wearable = data.mWearable; if( wearable && ((S32)wearable->getType() == i) ) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); @@ -1622,7 +1901,7 @@ static void remove_non_link_items(LLInventoryModel::item_array_t &items) } //a predicate for sorting inventory items by actual descriptions -bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2) +bool sort_by_actual_description(const LLInventoryItem* item1, const LLInventoryItem* item2) { if (!item1 || !item2) { @@ -1630,7 +1909,7 @@ bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* it return true; } - return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription(); + return item1->getActualDescription() < item2->getActualDescription(); } void item_array_diff(LLInventoryModel::item_array_t& full_list, @@ -1712,11 +1991,10 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) return; } - LLVOAvatar::ScopedPhaseSetter(gAgentAvatarp,"update_appearance_from_cof"); - BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF); + selfStartPhase("update_appearance_from_cof"); - LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; + LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL; //checking integrity of the COF in terms of ordering of wearables, //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state) @@ -1730,9 +2008,18 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) // the saved outfit stored as a folder link updateIsDirty(); + // Send server request for appearance update + if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()) + { + requestServerAppearanceUpdate(); + } + // DRANO really should wait for the appearance message to set this. + // verify that deleting this line doesn't break anything. + //gAgentAvatarp->setIsUsingServerBakes(gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()); + //dumpCat(getCOF(),"COF, start"); - bool follow_folder_links = true; + bool follow_folder_links = false; LLUUID current_outfit_id = getCOF(); // Find all the wearables that are in the COF's subtree. @@ -1820,6 +2107,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) // Fetch the wearables about to be worn. LLWearableList::instance().getAsset(found.mAssetID, found.mName, + gAgentAvatarp, found.mAssetType, onWearableAssetFetch, (void*)holder); @@ -1954,22 +2242,15 @@ void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool ap pid, LLFolderType::FT_NONE, name); - LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append); - it = items->begin(); - for(; it < end; ++it) - { - item = *it; - if(item) - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - new_cat_id, - std::string(), - cb); - } - } + + // Create a CopyMgr that will copy items, manage its own destruction + new LLCallAfterInventoryCopyMgr( + *items, new_cat_id, std::string("wear_inventory_category_callback"), + boost::bind(&LLAppearanceMgr::wearInventoryCategoryOnAvatar, + LLAppearanceMgr::getInstance(), + gInventory.getCategory(new_cat_id), + append)); + // BAP fixes a lag in display of created dir. gInventory.notifyObservers(); } @@ -1988,6 +2269,12 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego // wearables being dirty. if(!category) return; + if ( !LLInventoryCallbackManager::is_instantiated() ) + { + // shutting down, ignore. + return; + } + LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName() << "'" << LL_ENDL; @@ -2053,10 +2340,11 @@ bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventor class LLDeferredCOFLinkObserver: public LLInventoryObserver { public: - LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL): + LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL, std::string description = ""): mItemID(item_id), mDoUpdate(do_update), - mCallback(cb) + mCallback(cb), + mDescription(description) { } @@ -2078,28 +2366,49 @@ public: private: const LLUUID mItemID; bool mDoUpdate; + std::string mDescription; LLPointer<LLInventoryCallback> mCallback; }; // BAP - note that this runs asynchronously if the item is not already loaded from inventory. // Dangerous if caller assumes link will exist after calling the function. -void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb) +void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb, const std::string description) { const LLInventoryItem *item = gInventory.getItem(item_id); if (!item) { - LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb); + LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb, description); gInventory.addObserver(observer); } else { - addCOFItemLink(item, do_update, cb); + addCOFItemLink(item, do_update, cb, description); + } +} + +void modified_cof_cb(const LLUUID& inv_item) +{ + LLAppearanceMgr::instance().updateAppearanceFromCOF(); + + // Start editing the item if previously requested. + gAgentWearables.editWearableIfRequested(inv_item); + + // TODO: camera mode may not be changed if a debug setting is tweaked + if( gAgentCamera.cameraCustomizeAvatar() ) + { + // If we're in appearance editing mode, the current tab may need to be refreshed + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); + if (panel) + { + panel->showDefaultSubpart(); + } } } -void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb) +void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb, const std::string description) { + std::string link_description = description; const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item); if (!vitem) { @@ -2161,37 +2470,106 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update { if(do_update && cb.isNull()) { - cb = new ModifiedCOFCallback; + cb = new LLBoostFuncInventoryCallback(modified_cof_cb); + } + if (vitem->getIsLinkType()) + { + link_description = vitem->getActualDescription(); } - const std::string description = vitem->getIsLinkType() ? vitem->getDescription() : ""; link_inventory_item( gAgent.getID(), vitem->getLinkedUUID(), getCOF(), vitem->getName(), - description, + link_description, LLAssetType::AT_LINK, cb); } return; } -// BAP remove ensemble code for 2.1? -void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update ) +LLInventoryModel::item_array_t LLAppearanceMgr::findCOFItemLinks(const LLUUID& item_id) { -#if SUPPORT_ENSEMBLES - // BAP add check for already in COF. - LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0; - link_inventory_item( gAgent.getID(), - cat->getLinkedUUID(), - getCOF(), - cat->getName(), - cat->getDescription(), - LLAssetType::AT_LINK_FOLDER, - cb); -#endif + + LLInventoryModel::item_array_t result; + const LLViewerInventoryItem *vitem = + dynamic_cast<const LLViewerInventoryItem*>(gInventory.getItem(item_id)); + + if (vitem) + { + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(LLAppearanceMgr::getCOF(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + for (S32 i=0; i<item_array.count(); i++) + { + const LLViewerInventoryItem* inv_item = item_array.get(i).get(); + if (inv_item->getLinkedUUID() == vitem->getLinkedUUID()) + { + result.put(item_array.get(i)); + } + } + } + return result; +} + +void LLAppearanceMgr::removeAllClothesFromAvatar() +{ + // Fetch worn clothes (i.e. the ones in COF). + LLInventoryModel::item_array_t clothing_items; + LLInventoryModel::cat_array_t dummy; + LLIsType is_clothing(LLAssetType::AT_CLOTHING); + gInventory.collectDescendentsIf(getCOF(), + dummy, + clothing_items, + LLInventoryModel::EXCLUDE_TRASH, + is_clothing, + false); + uuid_vec_t item_ids; + for (LLInventoryModel::item_array_t::iterator it = clothing_items.begin(); + it != clothing_items.end(); ++it) + { + item_ids.push_back((*it).get()->getLinkedUUID()); + } + + // Take them off by removing from COF. + removeItemsFromAvatar(item_ids); } -void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update) +void LLAppearanceMgr::removeAllAttachmentsFromAvatar() +{ + if (!isAgentAvatarValid()) return; + + LLAgentWearables::llvo_vec_t objects_to_remove; + + for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end();) + { + LLVOAvatar::attachment_map_t::iterator curiter = iter++; + LLViewerJointAttachment* attachment = curiter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject *attached_object = (*attachment_iter); + if (attached_object) + { + objects_to_remove.push_back(attached_object); + } + } + } + uuid_vec_t ids_to_remove; + for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_remove.begin(); + it != objects_to_remove.end(); + ++it) + { + ids_to_remove.push_back((*it)->getAttachmentItemID()); + } + removeItemsFromAvatar(ids_to_remove); +} + +void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id) { gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id); @@ -2209,13 +2587,9 @@ void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update) gInventory.purgeObject(item->getUUID()); } } - if (do_update) - { - LLAppearanceMgr::updateAppearanceFromCOF(); - } } -void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_update) +void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type) { LLFindWearablesOfType filter_wearables_of_type(type); LLInventoryModel::cat_array_t cats; @@ -2231,11 +2605,6 @@ void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_u gInventory.purgeObject(item->getUUID()); } } - - if (do_update) - { - updateAppearanceFromCOF(); - } } bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2) @@ -2303,7 +2672,7 @@ void LLAppearanceMgr::updateIsDirty() if (item1->getLinkedUUID() != item2->getLinkedUUID() || item1->getName() != item2->getName() || - item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription()) + item1->getActualDescription() != item2->getActualDescription()) { mOutfitIsDirty = true; return; @@ -2372,7 +2741,7 @@ void LLAppearanceMgr::copyLibraryGestures() folder_name == COMMON_GESTURES_FOLDER || folder_name == OTHER_GESTURES_FOLDER) { - cb = new ActivateGestureCallback; + cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); } LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name); @@ -2426,6 +2795,16 @@ void LLAppearanceMgr::onFirstFullyVisible() } } +// update "dirty" state - defined outside class to allow for calling +// after appearance mgr instance has been destroyed. +void appearance_mgr_update_dirty_state() +{ + if (LLAppearanceMgr::instanceExists()) + { + LLAppearanceMgr::getInstance()->updateIsDirty(); + } +} + bool LLAppearanceMgr::updateBaseOutfit() { if (isOutfitLocked()) @@ -2446,8 +2825,8 @@ bool LLAppearanceMgr::updateBaseOutfit() // in a Base Outfit we do not remove items, only links purgeCategory(base_outfit_id, false); - - LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState(); + LLPointer<LLInventoryCallback> dirty_state_updater = + new LLBoostFuncInventoryCallback(no_op_inventory_func, appearance_mgr_update_dirty_state); //COF contains only links so we copy to the Base Outfit only links shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater); @@ -2504,8 +2883,8 @@ struct WearablesOrderComparator return true; } - const std::string& desc1 = item1->LLInventoryItem::getDescription(); - const std::string& desc2 = item2->LLInventoryItem::getDescription(); + const std::string& desc1 = item1->getActualDescription(); + const std::string& desc2 = item2->getActualDescription(); bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]); bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]); @@ -2563,7 +2942,7 @@ void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base if (!item) continue; std::string new_order_str = build_order_string((LLWearableType::EType)type, i); - if (new_order_str == item->LLInventoryItem::getDescription()) continue; + if (new_order_str == item->getActualDescription()) continue; item->setDescription(new_order_str); item->setComplete(TRUE); @@ -2578,16 +2957,396 @@ void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base if (inventory_changed) gInventory.notifyObservers(); } +// This is intended for use with HTTP Clients/Responders, but is not +// specifically coupled with those classes. +class LLHTTPRetryPolicy: public LLThreadSafeRefCount +{ +public: + LLHTTPRetryPolicy() {} + virtual ~LLHTTPRetryPolicy() {} + virtual bool shouldRetry(U32 status, F32& seconds_to_wait) = 0; +}; + +// Example of simplest possible policy, not necessarily recommended. +class LLAlwaysRetryImmediatelyPolicy: public LLHTTPRetryPolicy +{ +public: + LLAlwaysRetryImmediatelyPolicy() {} + bool shouldRetry(U32 status, F32& seconds_to_wait) + { + seconds_to_wait = 0.0; + return true; + } +}; + +// Very general policy with geometric back-off after failures, +// up to a maximum delay, and maximum number of retries. +class LLAdaptiveRetryPolicy: public LLHTTPRetryPolicy +{ +public: + LLAdaptiveRetryPolicy(F32 min_delay, F32 max_delay, F32 backoff_factor, U32 max_retries): + mMinDelay(min_delay), + mMaxDelay(max_delay), + mBackoffFactor(backoff_factor), + mMaxRetries(max_retries), + mDelay(min_delay), + mRetryCount(0) + { + } + bool shouldRetry(U32 status, F32& seconds_to_wait) + { + seconds_to_wait = mDelay; + mDelay = llclamp(mDelay*mBackoffFactor,mMinDelay,mMaxDelay); + mRetryCount++; + return (mRetryCount<=mMaxRetries); + } +private: + F32 mMinDelay; // delay never less than this value + F32 mMaxDelay; // delay never exceeds this value + F32 mBackoffFactor; // delay increases by this factor after each retry, up to mMaxDelay. + U32 mMaxRetries; // maximum number of times shouldRetry will return true. + F32 mDelay; // current delay. + U32 mRetryCount; // number of times shouldRetry has been called. +}; -class LLShowCreatedOutfit: public LLInventoryCallback +class RequestAgentUpdateAppearanceResponder: public LLHTTPClient::Responder { public: - LLShowCreatedOutfit(LLUUID& folder_id, bool show_panel = true): mFolderID(folder_id), mShowPanel(show_panel) - {} + RequestAgentUpdateAppearanceResponder() + { + mRetryPolicy = new LLAdaptiveRetryPolicy(1.0, 32.0, 2.0, 10); + } + + virtual ~RequestAgentUpdateAppearanceResponder() + { + } - virtual ~LLShowCreatedOutfit() + // Successful completion. + /* virtual */ void result(const LLSD& content) + { + LL_DEBUGS("Avatar") << "content: " << ll_pretty_print_sd(content) << LL_ENDL; + if (content["success"].asBoolean()) + { + LL_DEBUGS("Avatar") << "OK" << LL_ENDL; + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + dumpContents(gAgentAvatarp->getFullname() + "_appearance_request_ok", content); + } + } + else + { + onFailure(200); + } + } + + // Error + /*virtual*/ void errorWithContent(U32 status, const std::string& reason, const LLSD& content) + { + llwarns << "appearance update request failed, status: " << status << " reason: " << reason << " code: " << content["code"].asInteger() << " error: \"" << content["error"].asString() << "\"" << llendl; + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + dumpContents(gAgentAvatarp->getFullname() + "_appearance_request_error", content); + debugCOF(content); + + } + onFailure(status); + } + + void onFailure(U32 status) + { + F32 seconds_to_wait; + if (mRetryPolicy->shouldRetry(status,seconds_to_wait)) + { + llinfos << "retrying" << llendl; + doAfterInterval(boost::bind(&LLAppearanceMgr::requestServerAppearanceUpdate, + LLAppearanceMgr::getInstance(), + LLCurl::ResponderPtr(this)), + seconds_to_wait); + } + else + { + llwarns << "giving up after too many retries" << llendl; + } + } + + void dumpContents(const std::string outprefix, const LLSD& content) + { + std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml"); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + std::ofstream ofs(fullpath.c_str(), std::ios_base::out); + ofs << LLSDOStreamer<LLSDXMLFormatter>(content, LLSDFormatter::OPTIONS_PRETTY); + LL_DEBUGS("Avatar") << "results saved to: " << fullpath << LL_ENDL; + } + + void debugCOF(const LLSD& content) + { + LL_DEBUGS("Avatar") << "AIS COF, version found: " << content["expected"].asInteger() << llendl; + std::set<LLUUID> ais_items, local_items; + const LLSD& cof_raw = content["cof_raw"]; + for (LLSD::array_const_iterator it = cof_raw.beginArray(); + it != cof_raw.endArray(); ++it) + { + const LLSD& item = *it; + if (item["parent_id"].asUUID() == LLAppearanceMgr::instance().getCOF()) + { + ais_items.insert(item["item_id"].asUUID()); + if (item["type"].asInteger() == 24) // link + { + LL_DEBUGS("Avatar") << "Link: item_id: " << item["item_id"].asUUID() + << " linked_item_id: " << item["asset_id"].asUUID() + << " name: " << item["name"].asString() + << llendl; + } + else if (item["type"].asInteger() == 25) // folder link + { + LL_DEBUGS("Avatar") << "Folder link: item_id: " << item["item_id"].asUUID() + << " linked_item_id: " << item["asset_id"].asUUID() + << " name: " << item["name"].asString() + << llendl; + + } + else + { + LL_DEBUGS("Avatar") << "Other: item_id: " << item["item_id"].asUUID() + << " linked_item_id: " << item["asset_id"].asUUID() + << " name: " << item["name"].asString() + << llendl; + } + } + } + LL_DEBUGS("Avatar") << llendl; + LL_DEBUGS("Avatar") << "Local COF, version requested: " << content["observed"].asInteger() << llendl; + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(LLAppearanceMgr::instance().getCOF(), + cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH); + for (S32 i=0; i<item_array.count(); i++) + { + const LLViewerInventoryItem* inv_item = item_array.get(i).get(); + local_items.insert(inv_item->getUUID()); + LL_DEBUGS("Avatar") << "item_id: " << inv_item->getUUID() + << " linked_item_id: " << inv_item->getLinkedUUID() + << " name: " << inv_item->getName() + << llendl; + } + LL_DEBUGS("Avatar") << llendl; + for (std::set<LLUUID>::iterator it = local_items.begin(); it != local_items.end(); ++it) + { + if (ais_items.find(*it) == ais_items.end()) + { + LL_DEBUGS("Avatar") << "LOCAL ONLY: " << *it << llendl; + } + } + for (std::set<LLUUID>::iterator it = ais_items.begin(); it != ais_items.end(); ++it) + { + if (local_items.find(*it) == local_items.end()) + { + LL_DEBUGS("Avatar") << "AIS ONLY: " << *it << llendl; + } + } + } + + LLPointer<LLHTTPRetryPolicy> mRetryPolicy; +}; + +LLSD LLAppearanceMgr::dumpCOF() const +{ + LLSD links = LLSD::emptyArray(); + LLMD5 md5; + + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(getCOF(),cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH); + for (S32 i=0; i<item_array.count(); i++) + { + const LLViewerInventoryItem* inv_item = item_array.get(i).get(); + LLSD item; + LLUUID item_id(inv_item->getUUID()); + md5.update((unsigned char*)item_id.mData, 16); + item["description"] = inv_item->getActualDescription(); + md5.update(inv_item->getActualDescription()); + item["asset_type"] = inv_item->getActualType(); + LLUUID linked_id(inv_item->getLinkedUUID()); + item["linked_id"] = linked_id; + md5.update((unsigned char*)linked_id.mData, 16); + + if (LLAssetType::AT_LINK == inv_item->getActualType()) + { + const LLViewerInventoryItem* linked_item = inv_item->getLinkedItem(); + if (NULL == linked_item) + { + llwarns << "Broken link for item '" << inv_item->getName() + << "' (" << inv_item->getUUID() + << ") during requestServerAppearanceUpdate" << llendl; + continue; + } + // Some assets may be 'hidden' and show up as null in the viewer. + //if (linked_item->getAssetUUID().isNull()) + //{ + // llwarns << "Broken link (null asset) for item '" << inv_item->getName() + // << "' (" << inv_item->getUUID() + // << ") during requestServerAppearanceUpdate" << llendl; + // continue; + //} + LLUUID linked_asset_id(linked_item->getAssetUUID()); + md5.update((unsigned char*)linked_asset_id.mData, 16); + U32 flags = linked_item->getFlags(); + md5.update(boost::lexical_cast<std::string>(flags)); + } + else if (LLAssetType::AT_LINK_FOLDER != inv_item->getActualType()) + { + llwarns << "Non-link item '" << inv_item->getName() + << "' (" << inv_item->getUUID() + << ") type " << (S32) inv_item->getActualType() + << " during requestServerAppearanceUpdate" << llendl; + continue; + } + links.append(item); + } + LLSD result = LLSD::emptyMap(); + result["cof_contents"] = links; + char cof_md5sum[MD5HEX_STR_SIZE]; + md5.finalize(); + md5.hex_digest(cof_md5sum); + result["cof_md5sum"] = std::string(cof_md5sum); + return result; +} + +void LLAppearanceMgr::requestServerAppearanceUpdate(LLCurl::ResponderPtr responder_ptr) +{ + if (gAgentAvatarp->isEditingAppearance()) + { + // don't send out appearance updates if in appearance editing mode + return; + } + + if (!gAgent.getRegion()) + { + llwarns << "Region not set, cannot request server appearance update" << llendl; + return; + } + if (gAgent.getRegion()->getCentralBakeVersion()==0) + { + llwarns << "Region does not support baking" << llendl; + } + std::string url = gAgent.getRegion()->getCapability("UpdateAvatarAppearance"); + if (url.empty()) + { + llwarns << "No cap for UpdateAvatarAppearance." << llendl; + return; + } + + LLSD body; + S32 cof_version = getCOFVersion(); + if (gSavedSettings.getBOOL("DebugAvatarExperimentalServerAppearanceUpdate")) + { + body = dumpCOF(); + } + else + { + body["cof_version"] = cof_version; + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + body["cof_version"] = cof_version+999; + } + } + LL_DEBUGS("Avatar") << "request url " << url << " my_cof_version " << cof_version << llendl; + + //LLCurl::ResponderPtr responder_ptr; + if (!responder_ptr.get()) + { + responder_ptr = new RequestAgentUpdateAppearanceResponder; + } + LLHTTPClient::post(url, body, responder_ptr); + llassert(cof_version >= gAgentAvatarp->mLastUpdateRequestCOFVersion); + gAgentAvatarp->mLastUpdateRequestCOFVersion = cof_version; +} + +class LLIncrementCofVersionResponder : public LLHTTPClient::Responder +{ +public: + LLIncrementCofVersionResponder() : LLHTTPClient::Responder() + { + mRetryPolicy = new LLAdaptiveRetryPolicy(1.0, 16.0, 2.0, 5); + } + + virtual ~LLIncrementCofVersionResponder() + { + } + + virtual void result(const LLSD &pContent) + { + llinfos << "Successfully incremented agent's COF." << llendl; + S32 new_version = pContent["category"]["version"].asInteger(); + + // cof_version should have increased + llassert(new_version > gAgentAvatarp->mLastUpdateRequestCOFVersion); + + gAgentAvatarp->mLastUpdateRequestCOFVersion = new_version; + } + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& content) + { + llwarns << "While attempting to increment the agent's cof we got an error with [status:" + << pStatus << "]: " << content << llendl; + F32 seconds_to_wait; + if (mRetryPolicy->shouldRetry(pStatus,seconds_to_wait)) + { + llinfos << "retrying" << llendl; + doAfterInterval(boost::bind(&LLAppearanceMgr::incrementCofVersion, + LLAppearanceMgr::getInstance(), + LLHTTPClient::ResponderPtr(this)), + seconds_to_wait); + } + else + { + llwarns << "giving up after too many retries" << llendl; + } + } + + LLPointer<LLHTTPRetryPolicy> mRetryPolicy; +}; + +void LLAppearanceMgr::incrementCofVersion(LLHTTPClient::ResponderPtr responder_ptr) +{ + // If we don't have a region, report it as an error + if (gAgent.getRegion() == NULL) + { + llwarns << "Region not set, cannot request cof_version increment" << llendl; + return; + } + + std::string url = gAgent.getRegion()->getCapability("IncrementCofVersion"); + if (url.empty()) + { + llwarns << "No cap for IncrementCofVersion." << llendl; + return; + } + + llinfos << "Requesting cof_version be incremented via capability to: " + << url << llendl; + LLSD headers; + LLSD body = LLSD::emptyMap(); + + if (!responder_ptr.get()) + { + responder_ptr = LLHTTPClient::ResponderPtr(new LLIncrementCofVersionResponder()); + } + + LLHTTPClient::get(url, body, responder_ptr, headers, 30.0f); +} + +std::string LLAppearanceMgr::getAppearanceServiceURL() const +{ + if (gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride").empty()) + { + return mAppearanceServiceURL; + } + return gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride"); +} + +void show_created_outfit(LLUUID& folder_id, bool show_panel = true) { if (!LLApp::isRunning()) { @@ -2597,9 +3356,9 @@ public: LLSD key; - //EXT-7727. For new accounts LLShowCreatedOutfit is created during login process - // add may be processed after login process is finished - if (mShowPanel) + //EXT-7727. For new accounts inventory callback is created during login process + // and may be processed after login process is finished + if (show_panel) { LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key); @@ -2608,7 +3367,7 @@ public: dynamic_cast<LLOutfitsList*>(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab")); if (outfits_list) { - outfits_list->setSelectedOutfitByUUID(mFolderID); + outfits_list->setSelectedOutfitByUUID(folder_id); } LLAppearanceMgr::getInstance()->updateIsDirty(); @@ -2616,14 +3375,6 @@ public: LLAppearanceMgr::getInstance()->updatePanelOutfitName(""); } - virtual void fire(const LLUUID&) - {} - -private: - LLUUID mFolderID; - bool mShowPanel; -}; - LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel) { if (!isAgentAvatarValid()) return LLUUID::null; @@ -2639,7 +3390,8 @@ LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, b updateClothingOrderingInfo(); - LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(no_op_inventory_func, + boost::bind(show_created_outfit,folder_id,show_panel)); shallowCopyCategoryContents(getCOF(),folder_id, cb); createBaseOutfitLink(folder_id, cb); @@ -2656,33 +3408,26 @@ void LLAppearanceMgr::wearBaseOutfit() updateCOF(base_outfit_id); } -void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove) +void LLAppearanceMgr::removeItemsFromAvatar(const uuid_vec_t& ids_to_remove) { - LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove); - if (!item_to_remove) return; - - switch (item_to_remove->getType()) + if (ids_to_remove.empty()) { - case LLAssetType::AT_CLOTHING: - if (get_is_item_worn(id_to_remove)) + llwarns << "called with empty list, nothing to do" << llendl; + } + for (uuid_vec_t::const_iterator it = ids_to_remove.begin(); it != ids_to_remove.end(); ++it) { - //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future - LLWearableBridge::removeItemFromAvatar(item_to_remove); + const LLUUID& id_to_remove = *it; + const LLUUID& linked_item_id = gInventory.getLinkedItemID(id_to_remove); + removeCOFItemLinks(linked_item_id); } - break; - case LLAssetType::AT_OBJECT: - LLVOAvatarSelf::detachAttachmentIntoInventory(item_to_remove->getLinkedUUID()); - default: - break; + updateAppearanceFromCOF(); } - // *HACK: Force to remove garbage from COF. - // Unworn links or objects can't be processed by existed removing functionality - // since it is not designed for such cases. As example attachment object can't be removed - // since sever don't sends message _PREHASH_KillObject in that case. - // Also we can't check is link was successfully removed from COF since in case - // deleting attachment link removing performs asynchronously in process_kill_object callback. - removeCOFItemLinks(id_to_remove,false); +void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove) +{ + LLUUID linked_item_id = gInventory.getLinkedItemID(id_to_remove); + removeCOFItemLinks(linked_item_id); + updateAppearanceFromCOF(); } bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body) @@ -2711,8 +3456,8 @@ bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_b closer_to_body ? --it : ++it; LLViewerInventoryItem* swap_item = *it; if (!swap_item) return false; - std::string tmp = swap_item->LLInventoryItem::getDescription(); - swap_item->setDescription(item->LLInventoryItem::getDescription()); + std::string tmp = swap_item->getActualDescription(); + swap_item->setDescription(item->getActualDescription()); item->setDescription(tmp); @@ -2745,7 +3490,7 @@ void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_ { if (items.size() < 2) return; - std::sort(items.begin(), items.end(), sort_by_description); + std::sort(items.begin(), items.end(), sort_by_actual_description); } //#define DUMP_CAT_VERBOSE @@ -2811,7 +3556,7 @@ LLAppearanceMgr::~LLAppearanceMgr() void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val) { - llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl; + LL_DEBUGS("Avatar") << "setAttachmentInvLinkEnable => " << (int) val << llendl; mAttachmentInvLinkEnabled = val; } @@ -2855,7 +3600,7 @@ void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id) if (mAttachmentInvLinkEnabled) { - LLAppearanceMgr::removeCOFItemLinks(item_id, false); + LLAppearanceMgr::removeCOFItemLinks(item_id); } else { @@ -2949,9 +3694,9 @@ public: } virtual void done() { - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. + // What we do here is get the complete information on the + // items in the requested category, and set up an observer + // that will wait for that to happen. LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; gInventory.collectDescendents(mComplete.front(), @@ -2964,9 +3709,8 @@ public: llwarns << "Nothing fetched in category " << mComplete.front() << llendl; gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); - // lets notify observers that loading is finished. - gAgentWearables.notifyLoadingFinished(); delete this; return; } diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h index c1d561781d..46252afbde 100644 --- a/indra/newview/llappearancemgr.h +++ b/indra/newview/llappearancemgr.h @@ -35,7 +35,6 @@ #include "llinventoryobserver.h" #include "llviewerinventory.h" -class LLWearable; class LLWearableHoldingPattern; class LLInventoryCallback; class LLOutfitUnLockTimer; @@ -93,6 +92,10 @@ public: // Find the Current Outfit folder. const LLUUID getCOF() const; + S32 getCOFVersion() const; + + // Debugging - get truncated LLSD summary of COF contents. + LLSD dumpCOF() const; // Finds the folder link to the currently worn outfit const LLViewerInventoryItem *getBaseOutfitLink(); @@ -107,6 +110,7 @@ public: // Update the displayed outfit name in UI. void updatePanelOutfitName(const std::string& name); + void purgeBaseOutfitLink(const LLUUID& category); void createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter); void updateAgentWearables(LLWearableHoldingPattern* holder, bool append); @@ -126,15 +130,17 @@ public: LLPointer<LLInventoryCallback> cb); // Add COF link to individual item. - void addCOFItemLink(const LLUUID& item_id, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL); - void addCOFItemLink(const LLInventoryItem *item, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL); + void addCOFItemLink(const LLUUID& item_id, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL, const std::string description = ""); + void addCOFItemLink(const LLInventoryItem *item, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL, const std::string description = ""); - // Remove COF entries - void removeCOFItemLinks(const LLUUID& item_id, bool do_update = true); - void removeCOFLinksOfType(LLWearableType::EType type, bool do_update = true); + // Find COF entries referencing the given item. + LLInventoryModel::item_array_t findCOFItemLinks(const LLUUID& item_id); - // Add COF link to ensemble folder. - void addEnsembleLink(LLInventoryCategory* item, bool do_update = true); + // Remove COF entries + void removeCOFItemLinks(const LLUUID& item_id); + void removeCOFLinksOfType(LLWearableType::EType type); + void removeAllClothesFromAvatar(); + void removeAllAttachmentsFromAvatar(); //has the current outfit changed since it was loaded? bool isOutfitDirty() { return mOutfitIsDirty; } @@ -162,6 +168,7 @@ public: bool updateBaseOutfit(); //Remove clothing or detach an object from the agent (a bodypart cannot be removed) + void removeItemsFromAvatar(const uuid_vec_t& item_ids); void removeItemFromAvatar(const LLUUID& item_id); @@ -182,6 +189,20 @@ public: bool isInUpdateAppearanceFromCOF() { return mIsInUpdateAppearanceFromCOF; } + void requestServerAppearanceUpdate(LLCurl::ResponderPtr responder_ptr = NULL); + + void incrementCofVersion(LLHTTPClient::ResponderPtr responder_ptr = NULL); + + // *HACK Remove this after server side texture baking is deployed on all sims. + void incrementCofVersionLegacy(); + + void setAppearanceServiceURL(const std::string& url) { mAppearanceServiceURL = url; } + std::string getAppearanceServiceURL() const; + +private: + std::string mAppearanceServiceURL; + + protected: LLAppearanceMgr(); ~LLAppearanceMgr(); @@ -201,9 +222,7 @@ private: LLInventoryModel::item_array_t& gest_items, bool follow_folder_links); - void purgeCategory(const LLUUID& category, bool keep_outfit_links); - void purgeBaseOutfitLink(const LLUUID& category); - + void purgeCategory(const LLUUID& category, bool keep_outfit_links, LLInventoryModel::item_array_t* keep_items = NULL); static void onOutfitRename(const LLSD& notification, const LLSD& response); void setOutfitLocked(bool locked); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 53c694eaca..3598e71feb 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -292,6 +292,10 @@ LLTimer gLogoutTimer; static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg. F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME; + +S32 gPendingMetricsUploads = 0; + + BOOL gDisconnected = FALSE; // used to restore texture state after a mode switch @@ -682,6 +686,15 @@ LLAppViewer::~LLAppViewer() removeMarkerFile(); } +class LLUITranslationBridge : public LLTranslationBridge +{ +public: + virtual std::string getString(const std::string &xml_desc) + { + return LLTrans::getString(xml_desc); + } +}; + bool LLAppViewer::init() { // @@ -693,6 +706,10 @@ bool LLAppViewer::init() // LLFastTimer::reset(); + // initialize LLWearableType translation bridge. + // Memory will be cleaned up in ::cleanupClass() + LLWearableType::initClass(new LLUITranslationBridge()); + // initialize SSE options LLVector4a::initClass(); @@ -786,7 +803,7 @@ bool LLAppViewer::init() LLUIImageList::getInstance(), ui_audio_callback, deferred_ui_audio_callback, - &LLUI::sGLScaleFactor); + &LLUI::getScaleFactor()); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; // NOW LLUI::getLanguage() should work. gDirUtilp must know the language @@ -1690,19 +1707,7 @@ bool LLAppViewer::cleanup() gAudiop->setStreamingAudioImpl(NULL); // shut down the audio subsystem - - bool want_longname = false; - if (gAudiop->getDriverName(want_longname) == "FMOD") - { - // This hack exists because fmod likes to occasionally - // crash or hang forever when shutting down, for no - // apparent reason. - llwarns << "Hack, skipping FMOD audio engine cleanup" << llendflush; - } - else - { gAudiop->shutdown(); - } delete gAudiop; gAudiop = NULL; @@ -1776,6 +1781,8 @@ bool LLAppViewer::cleanup() LLViewerObject::cleanupVOClasses(); + LLAvatarAppearance::cleanupClass(); + LLPostProcess::cleanupClass(); LLTracker::cleanupInstance(); @@ -2014,6 +2021,8 @@ bool LLAppViewer::cleanup() llinfos << "Cleaning up LLProxy." << llendl; LLProxy::cleanupClass(); + LLWearableType::cleanupClass(); + LLMainLoopRepeater::instance().stop(); //release all private memory pools. @@ -3574,6 +3583,12 @@ void LLAppViewer::requestQuit() // Try to send metrics back to the grid metricsSend(!gDisconnected); + // Try to send last batch of avatar rez metrics. + if (!gDisconnected && isAgentAvatarValid()) + { + gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent. + } + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); effectp->setPositionGlobal(gAgent.getPositionGlobal()); effectp->setColor(LLColor4U(gAgent.getEffectColor())); @@ -4365,7 +4380,6 @@ void LLAppViewer::idle() // The 5-second interval is nice for this purpose. If the object debug // bit moves or is disabled, please give this a suitable home. LLViewerAssetStatsFF::record_fps_main(gFPSClamped); - LLViewerAssetStatsFF::record_avatar_stats(); } } @@ -4681,6 +4695,13 @@ void LLAppViewer::idleShutdown() return; } + if (gPendingMetricsUploads > 0 + && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME + && !logoutRequestSent()) + { + return; + } + // All floaters are closed. Tell server we want to quit. if( !logoutRequestSent() ) { diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 7563d672e3..08039100b3 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -342,6 +342,8 @@ extern LLFrameTimer gLoggedInTime; extern F32 gLogoutMaxTime; extern LLTimer gLogoutTimer; +extern S32 gPendingMetricsUploads; + extern F32 gSimLastTime; extern F32 gSimFrames; diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 8326be433e..82b93b52a2 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -92,7 +92,7 @@ void nvapi_error(NvAPI_Status status) llwarns << szDesc << llendl; //should always trigger when asserts are enabled - llassert(status == NVAPI_OK); + //llassert(status == NVAPI_OK); } // Create app mutex creates a unique global windows object. diff --git a/indra/newview/llassetuploadqueue.cpp b/indra/newview/llassetuploadqueue.cpp index f943759bb8..4bdb690225 100644 --- a/indra/newview/llassetuploadqueue.cpp +++ b/indra/newview/llassetuploadqueue.cpp @@ -69,10 +69,11 @@ public: delete mData; } - virtual void error(U32 statusNum, const std::string& reason) + virtual void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - llwarns << "Error: " << reason << llendl; - LLUpdateTaskInventoryResponder::error(statusNum, reason); + llwarns << "LLAssetUploadChainResponder Error [status:" + << statusNum << "]: " << content << llendl; + LLUpdateTaskInventoryResponder::errorWithContent(statusNum, reason, content); LLAssetUploadQueue *queue = mSupplier->get(); if (queue) { diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index 7b2c536f5a..2564802387 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -48,8 +48,8 @@ #include "llviewercontrol.h" #include "llviewerobjectlist.h" #include "llviewermenufile.h" +#include "llviewertexlayer.h" #include "llviewerwindow.h" -#include "lltexlayer.h" #include "lltrans.h" // library includes @@ -225,10 +225,10 @@ LLAssetUploadResponder::~LLAssetUploadResponder() } // virtual -void LLAssetUploadResponder::error(U32 statusNum, const std::string& reason) +void LLAssetUploadResponder::errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - llinfos << "LLAssetUploadResponder::error " << statusNum - << " reason: " << reason << llendl; + llinfos << "LLAssetUploadResponder::error [status:" + << statusNum << "]: " << content << llendl; LLSD args; switch(statusNum) { @@ -340,9 +340,9 @@ LLNewAgentInventoryResponder::LLNewAgentInventoryResponder( } // virtual -void LLNewAgentInventoryResponder::error(U32 statusNum, const std::string& reason) +void LLNewAgentInventoryResponder::errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - LLAssetUploadResponder::error(statusNum, reason); + LLAssetUploadResponder::errorWithContent(statusNum, reason, content); //LLImportColladaAssetCache::getInstance()->assetUploaded(mVFileID, LLUUID(), FALSE); } @@ -456,7 +456,7 @@ LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data, LLSendTexLayerResponder::~LLSendTexLayerResponder() { - // mBakedUploadData is normally deleted by calls to LLTexLayerSetBuffer::onTextureUploadComplete() below + // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below if (mBakedUploadData) { // ...but delete it in the case where uploadComplete() is never called delete mBakedUploadData; @@ -477,22 +477,23 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) if (result == "complete" && mBakedUploadData != NULL) { // Invoke - LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } else { // Invoke the original callback with an error result - LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } } -void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason) +void LLSendTexLayerResponder::errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - llinfos << "status: " << statusNum << " reason: " << reason << llendl; + llinfos << "LLSendTexLayerResponder error [status:" + << statusNum << "]: " << content << llendl; // Invoke the original callback with an error result - LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); mBakedUploadData = NULL; // deleted in onTextureUploadComplete() } diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h index 381b919c4a..a6d1016136 100644 --- a/indra/newview/llassetuploadresponders.h +++ b/indra/newview/llassetuploadresponders.h @@ -42,7 +42,7 @@ public: LLAssetType::EType asset_type); ~LLAssetUploadResponder(); - virtual void error(U32 statusNum, const std::string& reason); + virtual void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content); virtual void result(const LLSD& content); virtual void uploadUpload(const LLSD& content); virtual void uploadComplete(const LLSD& content); @@ -67,7 +67,7 @@ public: const LLSD& post_data, const std::string& file_name, LLAssetType::EType asset_type); - virtual void error(U32 statusNum, const std::string& reason); + virtual void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content); virtual void uploadComplete(const LLSD& content); virtual void uploadFailure(const LLSD& content); }; @@ -122,7 +122,7 @@ public: ~LLSendTexLayerResponder(); virtual void uploadComplete(const LLSD& content); - virtual void error(U32 statusNum, const std::string& reason); + virtual void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content); LLBakedUploadData * mBakedUploadData; }; diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp index 714bde6f37..f34ad23769 100755 --- a/indra/newview/llavatariconctrl.cpp +++ b/indra/newview/llavatariconctrl.cpp @@ -39,6 +39,8 @@ #include "lluictrlfactory.h" #include "llagentdata.h" #include "llfloaterimsession.h" +#include "llviewertexture.h" +#include "llavatarappearancedefines.h" // library includes #include "llavatarnamecache.h" diff --git a/indra/newview/llbuycurrencyhtml.cpp b/indra/newview/llbuycurrencyhtml.cpp index e5a9be0203..459123a5d8 100644 --- a/indra/newview/llbuycurrencyhtml.cpp +++ b/indra/newview/llbuycurrencyhtml.cpp @@ -61,6 +61,10 @@ public: if ( params.size() >= 3 ) { result_code = params[ 2 ].asInteger(); + if ( result_code != 0 ) + { + LL_WARNS("LLBuyCurrency") << "Received nonzero result code: " << result_code << LL_ENDL ; + } }; // open the legacy XUI based currency floater diff --git a/indra/newview/llcallbacklist.cpp b/indra/newview/llcallbacklist.cpp index 357a6582d1..79ec43dfe9 100644 --- a/indra/newview/llcallbacklist.cpp +++ b/indra/newview/llcallbacklist.cpp @@ -27,6 +27,7 @@ #include "llviewerprecompiledheaders.h" #include "llcallbacklist.h" +#include "lleventtimer.h" // Library includes #include "llerror.h" @@ -180,6 +181,54 @@ void doOnIdleRepeating(bool_func_t callable) gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor); } +class NullaryFuncEventTimer: public LLEventTimer +{ +public: + NullaryFuncEventTimer(nullary_func_t callable, F32 seconds): + LLEventTimer(seconds), + mCallable(callable) + { + } + +private: + BOOL tick() + { + mCallable(); + return TRUE; + } + + nullary_func_t mCallable; +}; + +// Call a given callable once after specified interval. +void doAfterInterval(nullary_func_t callable, F32 seconds) +{ + new NullaryFuncEventTimer(callable, seconds); +} + +class BoolFuncEventTimer: public LLEventTimer +{ +public: + BoolFuncEventTimer(bool_func_t callable, F32 seconds): + LLEventTimer(seconds), + mCallable(callable) + { + } +private: + BOOL tick() + { + return mCallable(); + } + + bool_func_t mCallable; +}; + +// Call a given callable every specified number of seconds, until it returns true. +void doPeriodically(bool_func_t callable, F32 seconds) +{ + new BoolFuncEventTimer(callable, seconds); +} + #ifdef _DEBUG void test1(void *data) diff --git a/indra/newview/llcallbacklist.h b/indra/newview/llcallbacklist.h index 97f3bfd9ee..0516c9cdb4 100644 --- a/indra/newview/llcallbacklist.h +++ b/indra/newview/llcallbacklist.h @@ -61,6 +61,12 @@ void doOnIdleOneTime(nullary_func_t callable); // Repeatedly call a callable in idle loop until it returns true. void doOnIdleRepeating(bool_func_t callable); +// Call a given callable once after specified interval. +void doAfterInterval(nullary_func_t callable, F32 seconds); + +// Call a given callable every specified number of seconds, until it returns true. +void doPeriodically(bool_func_t callable, F32 seconds); + extern LLCallbackList gIdleCallbacks; #endif diff --git a/indra/newview/llcallingcard.cpp b/indra/newview/llcallingcard.cpp index 30306b230f..14583e402d 100644 --- a/indra/newview/llcallingcard.cpp +++ b/indra/newview/llcallingcard.cpp @@ -184,7 +184,8 @@ LLVector3d LLAvatarTracker::getGlobalPos() global_pos = object->getPositionGlobal(); // HACK - for making the tracker point above the avatar's head // rather than its groin - global_pos.mdV[VZ] += 0.7f * ((LLVOAvatar *)object)->mBodySize.mV[VZ]; + LLVOAvatar* av = (LLVOAvatar*)object; + global_pos.mdV[VZ] += 0.7f * (av->mBodySize.mV[VZ] + av->mAvatarOffset.mV[VZ]); mTrackingData->mGlobalPositionEstimate = global_pos; } diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index 53926c1fef..0f138873ac 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -408,16 +408,7 @@ public: S32 user_name_width = user_name_rect.getWidth(); S32 time_box_width = time_box->getRect().getWidth(); - if (time_box->getVisible() && user_name_width <= mMinUserNameWidth) - { - time_box->setVisible(FALSE); - - user_name_rect.mRight += time_box_width; - user_name->reshape(user_name_rect.getWidth(), user_name_rect.getHeight()); - user_name->setRect(user_name_rect); - } - - if (!time_box->getVisible() && user_name_width > mMinUserNameWidth + time_box_width) + if (!time_box->getVisible() && user_name_width > mMinUserNameWidth) { user_name_rect.mRight -= time_box_width; user_name->reshape(user_name_rect.getWidth(), user_name_rect.getHeight()); diff --git a/indra/newview/llchiclet.cpp b/indra/newview/llchiclet.cpp index 43c6b558bc..88884042d4 100644 --- a/indra/newview/llchiclet.cpp +++ b/indra/newview/llchiclet.cpp @@ -430,14 +430,12 @@ void LLChicletPanel::onMessageCountChanged(const LLSD& data) { // *TODO : we either suppress this method or return a value. Right now, it servers no purpose. /* - LLUUID session_id = data["session_id"].asUUID(); - S32 unread = data["participant_unread"].asInteger(); - LLFloaterIMSession* im_floater = LLFloaterIMSession::findInstance(session_id); - if (im_floater && im_floater->getVisible() && im_floater->hasFocus()) - { - unread = 0; - } + //LLFloaterIMSession* im_floater = LLFloaterIMSession::findInstance(session_id); + //if (im_floater && im_floater->getVisible() && im_floater->hasFocus()) + //{ + // unread = 0; + //} */ } diff --git a/indra/newview/llclassifiedstatsresponder.cpp b/indra/newview/llclassifiedstatsresponder.cpp index b4da31895f..e3cd83e174 100644 --- a/indra/newview/llclassifiedstatsresponder.cpp +++ b/indra/newview/llclassifiedstatsresponder.cpp @@ -62,8 +62,7 @@ void LLClassifiedStatsResponder::result(const LLSD& content) } /*virtual*/ -void LLClassifiedStatsResponder::error(U32 status, const std::string& reason) +void LLClassifiedStatsResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llinfos << "LLClassifiedStatsResponder::error(" - << status << ": " << reason << ")" << llendl; + llinfos << "LLClassifiedStatsResponder::error [status:" << status << "]: " << content << llendl; } diff --git a/indra/newview/llclassifiedstatsresponder.h b/indra/newview/llclassifiedstatsresponder.h index 3db1868cb2..06dcb62fd0 100644 --- a/indra/newview/llclassifiedstatsresponder.h +++ b/indra/newview/llclassifiedstatsresponder.h @@ -39,7 +39,7 @@ public: virtual void result(const LLSD& content); //If we get back an error (not found, etc...), handle it here - virtual void error(U32 status, const std::string& reason); + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); protected: LLUUID mClassifiedID; diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp index e9c7a3fa03..e86d6930e8 100644 --- a/indra/newview/llcofwearables.cpp +++ b/indra/newview/llcofwearables.cpp @@ -139,8 +139,7 @@ protected: { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; - functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); - registrar.add("Attachment.Detach", boost::bind(handleMultiple, take_off, mUUIDs)); + registrar.add("Attachment.Detach", boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs)); return createFromFile("menu_cof_attachment.xml"); } @@ -173,9 +172,8 @@ protected: LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; LLUUID selected_id = mUUIDs.back(); - functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); - registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, mUUIDs)); + registrar.add("Clothing.TakeOff", boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs)); registrar.add("Clothing.Replace", boost::bind(replaceWearable, selected_id)); registrar.add("Clothing.Edit", boost::bind(LLAgentWearables::editWearable, selected_id)); registrar.add("Clothing.Create", boost::bind(&CofClothingContextMenu::createNew, this, selected_id)); diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index 5b942f283a..f1f7da5fd1 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -241,8 +241,8 @@ void LLColorSwatchCtrl::draw() { if (!mFallbackImageName.empty()) { - LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, - LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, FTT_LOCAL_FILE, TRUE, + LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index 4f5f9e22b6..4588424474 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -161,18 +161,6 @@ BOOL LLFloaterScriptQueue::start() { std::string buffer; - LLSelectMgr *mgr = LLSelectMgr::getInstance(); - LLObjectSelectionHandle selectHandle = mgr->getSelection(); - U32 n_objects = 0; - if (gSavedSettings.getBOOL("EditLinkedParts")) - { - n_objects = selectHandle->getObjectCount(); - } - else - { - n_objects = selectHandle->getRootObjectCount(); - } - LLStringUtil::format_map_t args; args["[START]"] = mStartString; args["[COUNT]"] = llformat ("%d", mObjectIDs.count()); diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp index 1e03582a29..d7d9f82910 100644 --- a/indra/newview/lldirpicker.cpp +++ b/indra/newview/lldirpicker.cpp @@ -327,6 +327,8 @@ BOOL LLDirPicker::getDir(std::string* filename) return FALSE; } +#if !LL_MESA_HEADLESS + if (mFilePicker) { GtkWindow* picker = mFilePicker->buildFilePicker(false, true, @@ -340,6 +342,8 @@ BOOL LLDirPicker::getDir(std::string* filename) return (!mFilePicker->getFirstFile().empty()); } } +#endif // !LL_MESA_HEADLESS + return FALSE; } diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index fe058cf094..8c9fd4152a 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -554,7 +554,6 @@ F32 LLDrawable::updateXform(BOOL undamped) //scaling LLVector3 target_scale = mVObjp->getScale(); LLVector3 old_scale = mCurrentScale; - LLVector3 dest_scale = target_scale; // Damping F32 dist_squared = 0.f; @@ -1280,7 +1279,6 @@ LLCamera LLSpatialBridge::transformCamera(LLCamera& camera) LLCamera ret = camera; LLXformMatrix* mat = mDrawable->getXform(); LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix(); - LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix()); LLVector3 delta = ret.getOrigin() - center; LLQuaternion rot = ~mat->getRotation(); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 8d1db7b9ad..cb40cf2039 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard() gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage = LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id)); - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::BOOST_BUMP) ; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ; LLStandardBumpmap::sStandardBumpmapCount++; @@ -1074,7 +1074,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText src_image->getHeight() != bump->getHeight())// || //(LLPipeline::sRenderDeferred && bump->getComponents() != 4)) { - src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ; src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL ); src_image->forceToSaveRawImage(0) ; } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..0adb42428d 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -69,7 +69,8 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale"); sDetailMode = gSavedSettings.getS32("RenderTerrainDetail"); mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", - TRUE, LLViewerTexture::BOOST_UI, + FTT_LOCAL_FILE, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb")); @@ -78,7 +79,8 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", - TRUE, LLViewerTexture::BOOST_UI, + FTT_LOCAL_FILE, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("38b86f85-2575-52a9-a531-23108d8da837")); @@ -86,7 +88,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : //gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN); //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -170,7 +172,7 @@ void LLDrawPoolTerrain::render(S32 pass) LLVLComposition *compp = regionp->getComposition(); for (S32 i = 0; i < 4; i++) { - compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area } diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 9dfd69583e..5ddc15df42 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -66,11 +66,11 @@ LLVector3 LLDrawPoolWater::sLightDir; LLDrawPoolWater::LLDrawPoolWater() : LLFacePool(POOL_WATER) { - mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[0]) ; mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP); - mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[1]); mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -80,7 +80,7 @@ LLDrawPoolWater::LLDrawPoolWater() : mWaterImagep->setNoDelete(); mOpaqueWaterImagep = LLViewerTextureManager::getFetchedTexture(OPAQUE_WATER_TEXTURE); llassert(mOpaqueWaterImagep); - mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, TRUE, LLViewerTexture::BOOST_BUMP); + mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL); mWaterNormp->setNoDelete(); restoreGL(); @@ -563,7 +563,7 @@ void LLDrawPoolWater::shade() // change mWaterNormp if needed if (mWaterNormp->getID() != param_mgr->getNormalMapID()) { - mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID(), TRUE, LLViewerTexture::BOOST_BUMP); + mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID()); } mWaterNormp->addTextureStats(1024.f*1024.f); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa42b157a7..29ad4f34d2 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -107,7 +107,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum { setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } - createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX); + createGLTexture(0, raw_image, 0, TRUE, LLGLTexture::DYNAMIC_TEX); setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); mGLTexturep->setGLTextureCreated(false); } diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h index c51e7d1e1a..d287ae6eeb 100644 --- a/indra/newview/lldynamictexture.h +++ b/indra/newview/lldynamictexture.h @@ -72,8 +72,8 @@ public: /*virtual*/ S8 getType() const ; - S32 getOriginX() { return mOrigin.mX; } - S32 getOriginY() { return mOrigin.mY; } + S32 getOriginX() const { return mOrigin.mX; } + S32 getOriginY() const { return mOrigin.mY; } S32 getSize() { return mFullWidth * mFullHeight * mComponents; } diff --git a/indra/newview/llestateinfomodel.cpp b/indra/newview/llestateinfomodel.cpp index 7ed22d68f6..2669b0340f 100644 --- a/indra/newview/llestateinfomodel.cpp +++ b/indra/newview/llestateinfomodel.cpp @@ -65,12 +65,12 @@ void LLEstateInfoModel::sendEstateInfo() } } -bool LLEstateInfoModel::getUseFixedSun() const { return mFlags & REGION_FLAGS_SUN_FIXED; } -bool LLEstateInfoModel::getIsExternallyVisible() const { return mFlags & REGION_FLAGS_EXTERNALLY_VISIBLE; } -bool LLEstateInfoModel::getAllowDirectTeleport() const { return mFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT; } -bool LLEstateInfoModel::getDenyAnonymous() const { return mFlags & REGION_FLAGS_DENY_ANONYMOUS; } -bool LLEstateInfoModel::getDenyAgeUnverified() const { return mFlags & REGION_FLAGS_DENY_AGEUNVERIFIED; } -bool LLEstateInfoModel::getAllowVoiceChat() const { return mFlags & REGION_FLAGS_ALLOW_VOICE; } +bool LLEstateInfoModel::getUseFixedSun() const { return getFlag(REGION_FLAGS_SUN_FIXED); } +bool LLEstateInfoModel::getIsExternallyVisible() const { return getFlag(REGION_FLAGS_EXTERNALLY_VISIBLE); } +bool LLEstateInfoModel::getAllowDirectTeleport() const { return getFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT); } +bool LLEstateInfoModel::getDenyAnonymous() const { return getFlag(REGION_FLAGS_DENY_ANONYMOUS); } +bool LLEstateInfoModel::getDenyAgeUnverified() const { return getFlag(REGION_FLAGS_DENY_AGEUNVERIFIED); } +bool LLEstateInfoModel::getAllowVoiceChat() const { return getFlag(REGION_FLAGS_ALLOW_VOICE); } void LLEstateInfoModel::setUseFixedSun(bool val) { setFlag(REGION_FLAGS_SUN_FIXED, val); } void LLEstateInfoModel::setIsExternallyVisible(bool val) { setFlag(REGION_FLAGS_EXTERNALLY_VISIBLE, val); } @@ -122,9 +122,9 @@ public: } // if we get an error response - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "Failed to commit estate info (" << status << "): " << reason << llendl; + llwarns << "Failed to commit estate info [status:" << status << "]: " << content << llendl; } }; @@ -199,18 +199,6 @@ void LLEstateInfoModel::commitEstateInfoDataserver() gAgent.sendMessage(); } -void LLEstateInfoModel::setFlag(U32 flag, bool val) -{ - if (val) - { - mFlags |= flag; - } - else - { - mFlags &= ~flag; - } -} - std::string LLEstateInfoModel::getInfoDump() { LLSD dump; diff --git a/indra/newview/llestateinfomodel.h b/indra/newview/llestateinfomodel.h index 56391eda91..538f2f7c75 100644 --- a/indra/newview/llestateinfomodel.h +++ b/indra/newview/llestateinfomodel.h @@ -85,19 +85,38 @@ protected: private: bool commitEstateInfoCaps(); void commitEstateInfoDataserver(); - U32 getFlags() const { return mFlags; } - void setFlag(U32 flag, bool val); + inline bool getFlag(U64 flag) const; + inline void setFlag(U64 flag, bool val); + U64 getFlags() const { return mFlags; } std::string getInfoDump(); // estate info std::string mName; /// estate name LLUUID mOwnerID; /// estate owner id U32 mID; /// estate id - U32 mFlags; /// estate flags + U64 mFlags; /// estate flags F32 mSunHour; /// estate sun hour update_signal_t mUpdateSignal; /// emitted when we receive update from sim update_signal_t mCommitSignal; /// emitted when our update gets applied to sim }; +inline bool LLEstateInfoModel::getFlag(U64 flag) const +{ + return ((mFlags & flag) != 0); +} + +inline void LLEstateInfoModel::setFlag(U64 flag, bool val) +{ + if (val) + { + mFlags |= flag; + } + else + { + mFlags &= ~flag; + } +} + + #endif // LL_LLESTATEINFOMODEL_H diff --git a/indra/newview/lleventpoll.cpp b/indra/newview/lleventpoll.cpp index 2c786b7f8b..c1630318e8 100644 --- a/indra/newview/lleventpoll.cpp +++ b/indra/newview/lleventpoll.cpp @@ -62,7 +62,7 @@ namespace void handleMessage(const LLSD& content); - virtual void error(U32 status, const std::string& reason); + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); virtual void result(const LLSD& content); virtual void completedRaw(U32 status, @@ -187,7 +187,7 @@ namespace } //virtual - void LLEventPollResponder::error(U32 status, const std::string& reason) + void LLEventPollResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { if (mDone) return; @@ -207,12 +207,12 @@ namespace + mErrorCount * EVENT_POLL_ERROR_RETRY_SECONDS_INC , this); - llwarns << "Unexpected HTTP error. status: " << status << ", reason: " << reason << llendl; + llwarns << "LLEventPollResponder error [status:" << status << "]: " << content << llendl; } else { - llwarns << "LLEventPollResponder::error: <" << mCount << "> got " - << status << ": " << reason + llwarns << "LLEventPollResponder error <" << mCount + << "> [status:" << status << "]: " << content << (mDone ? " -- done" : "") << llendl; stop(); diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 4dfb93f1bc..fbf72b1a85 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -368,7 +368,7 @@ void LLFastTimerView::draw() S32 left, top, right, bottom; S32 x, y, barw, barh, dx, dy; - S32 texth, textw; + S32 texth; LLPointer<LLUIImage> box_imagep = LLUI::getUIImage("Rounded_Square"); // Draw the window background @@ -399,7 +399,6 @@ void LLFastTimerView::draw() tdesc = llformat("Full bar = %s [Click to pause/reset] [SHIFT-Click to toggle]",modedesc[mDisplayMode]); LLFontGL::getFontMonospace()->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); - textw = LLFontGL::getFontMonospace()->getWidth(tdesc); x = xleft, y -= (texth + 2); tdesc = llformat("Justification = %s [CTRL-Click to toggle]",centerdesc[mDisplayCenter]); @@ -526,8 +525,6 @@ void LLFastTimerView::draw() y -= (texth + 2); - textw = dx + LLFontGL::getFontMonospace()->getWidth(idp->getName()) + 40; - if (idp->getCollapsed()) { it.skipDescendants(); @@ -1073,7 +1070,7 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t { //read base log into memory S32 i = 0; std::ifstream is(base.c_str()); - while (!is.eof() && LLSDSerialize::fromXML(cur, is)) + while (!is.eof() && LLSDParser::PARSE_FAILURE != LLSDSerialize::fromXML(cur, is)) { base_data[i++] = cur; } @@ -1086,7 +1083,7 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t { //read current log into memory S32 i = 0; std::ifstream is(target.c_str()); - while (!is.eof() && LLSDSerialize::fromXML(cur, is)) + while (!is.eof() && LLSDParser::PARSE_FAILURE != LLSDSerialize::fromXML(cur, is)) { cur_data[i++] = cur; @@ -1377,7 +1374,7 @@ LLSD LLFastTimerView::analyzePerformanceLogDefault(std::istream& is) stats_map_t time_stats; stats_map_t sample_stats; - while (!is.eof() && LLSDSerialize::fromXML(cur, is)) + while (!is.eof() && LLSDParser::PARSE_FAILURE != LLSDSerialize::fromXML(cur, is)) { for (LLSD::map_iterator iter = cur.beginMap(); iter != cur.endMap(); ++iter) { diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index e30dd51acb..6d90667194 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -1649,7 +1649,6 @@ void LLFavoritesOrderStorage::saveItemsOrder( const LLInventoryModel::item_array gInventory.notifyObservers(); } - // See also LLInventorySort where landmarks in the Favorites folder are sorted. class LLViewerInventoryItemSort { diff --git a/indra/newview/llfavoritesbar.h b/indra/newview/llfavoritesbar.h index e000adc4aa..f06e9b9b64 100644 --- a/indra/newview/llfavoritesbar.h +++ b/indra/newview/llfavoritesbar.h @@ -161,7 +161,7 @@ private: boost::signals2::connection mEndDragConnection; }; - +/* class AddFavoriteLandmarkCallback : public LLInventoryCallback { public: @@ -173,7 +173,7 @@ private: LLUUID mTargetLandmarkId; }; - +*/ /** * Class to store sorting order of favorites landmarks in a local file. EXT-3985. * It replaced previously implemented solution to store sort index in landmark's name as a "<N>@" prefix. @@ -272,5 +272,4 @@ private: }; }; - #endif // LL_LLFAVORITESBARCTRL_H diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index a4cadcd5dc..ddb9d3bc43 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -705,6 +705,20 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) switch (level) { case 0: +#if LL_DARWIN + // This Mac-specific change is to insure that we force 'Basic Shaders' for all Mac + // systems which support them instead of falling back to fixed-function unnecessarily + // MAINT-2157 + // + if (gGLManager.mGLVersion < 2.1f) + { + maskFeatures("LowFixedFunction"); + } + else + { //same as low, but with "Basic Shaders" enabled + maskFeatures("Low"); + } +#else if (gGLManager.mGLVersion < 3.f || gGLManager.mIsIntel) { //only use fixed function by default if GL version < 3.0 or this is an intel graphics chip maskFeatures("LowFixedFunction"); @@ -713,6 +727,7 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) { //same as low, but with "Basic Shaders" enabled maskFeatures("Low"); } +#endif break; case 1: maskFeatures("LowMid"); diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 4bf5b26b3b..d13f85baa2 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -1103,6 +1103,7 @@ void LLFilePicker::chooser_responder(GtkWidget *widget, gint response, gpointer GtkWindow* LLFilePicker::buildFilePicker(bool is_save, bool is_folder, std::string context) { +#ifndef LL_MESA_HEADLESS if (LLWindowSDL::ll_try_gtk_init()) { GtkWidget *win = NULL; @@ -1174,6 +1175,9 @@ GtkWindow* LLFilePicker::buildFilePicker(bool is_save, bool is_folder, std::stri { return NULL; } +#else + return NULL; +#endif //LL_MESA_HEADLESS } static void add_common_filters_to_gtkchooser(GtkFileFilter *gfilter, @@ -1473,7 +1477,7 @@ BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename return FALSE; } -BOOL LLFilePicker::getOpenFile( ELoadFilter filter ) +BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking ) { // if local file browsing is turned off, return without opening dialog // (Even though this is a stub, I think we still should not return anything at all) @@ -1494,7 +1498,7 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter ) default: break; } mFiles.push_back(filename); - llinfos << "getOpenFile: Will try to open file: " << hackyfilename << llendl; + llinfos << "getOpenFile: Will try to open file: " << filename << llendl; return TRUE; } diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index a5ee4607a1..caad0afec0 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -270,9 +270,6 @@ void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale) mSection[0].mVelocity.setVec(0,0,0); mSection[0].mAxisRotation.setQuat(begin_rot,0,0,1); - LLVector3 parentSectionPosition = mSection[0].mPosition; - LLVector3 last_direction = mSection[0].mDirection; - remapSections(mSection, mInitializedRes, mSection, mSimulateRes); mInitializedRes = mSimulateRes; diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp index 2939d31087..3c40e2d4bc 100644 --- a/indra/newview/llfloaterauction.cpp +++ b/indra/newview/llfloaterauction.cpp @@ -38,6 +38,7 @@ #include "message.h" #include "llagent.h" +#include "llassetstorage.h" #include "llcombobox.h" #include "llestateinfomodel.h" #include "llmimetypes.h" diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp index f7dd4a4a6b..113aa9a8f2 100644 --- a/indra/newview/llfloateravatarpicker.cpp +++ b/indra/newview/llfloateravatarpicker.cpp @@ -483,8 +483,7 @@ public: } else { - llinfos << "avatar picker failed " << status - << " reason " << reason << llendl; + llwarns << "avatar picker failed [status:" << status << "]: " << content << llendl; } } @@ -819,7 +818,14 @@ bool LLFloaterAvatarPicker::isSelectBtnEnabled() uuid_vec_t avatar_ids; std::vector<LLAvatarName> avatar_names; getSelectedAvatarData(list, avatar_ids, avatar_names); - return mOkButtonValidateSignal(avatar_ids); + if (avatar_ids.size() >= 1) + { + ret_val = mOkButtonValidateSignal(avatar_ids); + } + else + { + ret_val = false; + } } } diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp index 4e10b4fc2c..048837acfe 100644 --- a/indra/newview/llfloateravatartextures.cpp +++ b/indra/newview/llfloateravatartextures.cpp @@ -32,12 +32,13 @@ #include "llagent.h" #include "llagentwearables.h" +#include "llviewerwearable.h" #include "lltexturectrl.h" #include "lluictrlfactory.h" #include "llviewerobjectlist.h" #include "llvoavatarself.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id) : LLFloater(id), @@ -53,7 +54,7 @@ BOOL LLFloaterAvatarTextures::postBuild() { for (U32 i=0; i < TEX_NUM_INDICES; i++) { - const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName; + const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(ETextureIndex(i))->mName; mTextures[i] = getChild<LLTextureCtrl>(tex_name); } mTitle = getTitle(); @@ -75,13 +76,13 @@ static void update_texture_ctrl(LLVOAvatar* avatarp, ETextureIndex te) { LLUUID id = IMG_DEFAULT_AVATAR; - const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te); + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture(te); if (tex_entry->mIsLocalTexture) { if (avatarp->isSelf()) { const LLWearableType::EType wearable_type = tex_entry->mWearableType; - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); if (wearable) { LLLocalTextureObject *lto = wearable->getLocalTextureObject(te); @@ -163,17 +164,17 @@ void LLFloaterAvatarTextures::onClickDump(void* data) const LLTextureEntry* te = avatarp->getTE(i); if (!te) continue; - const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i)); + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)(i)); if (!tex_entry) continue; if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i)) { LLUUID id = IMG_DEFAULT_AVATAR; - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i); if (avatarp->isSelf()) { - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); if (wearable) { LLLocalTextureObject *lto = wearable->getLocalTextureObject(i); diff --git a/indra/newview/llfloateravatartextures.h b/indra/newview/llfloateravatartextures.h index 85ff545855..02474a10e1 100644 --- a/indra/newview/llfloateravatartextures.h +++ b/indra/newview/llfloateravatartextures.h @@ -30,7 +30,7 @@ #include "llfloater.h" #include "lluuid.h" #include "llstring.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLTextureCtrl; @@ -51,7 +51,7 @@ private: private: LLUUID mID; std::string mTitle; - LLTextureCtrl* mTextures[LLVOAvatarDefines::TEX_NUM_INDICES]; + LLTextureCtrl* mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index fffd724b22..aa6ace2a61 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -40,6 +40,7 @@ #include "llcheckboxctrl.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" // for gInventory #include "llfirstuse.h" #include "llfloaterreg.h" diff --git a/indra/newview/llfloaterbuyland.cpp b/indra/newview/llfloaterbuyland.cpp index 8223e89b64..42857b2aa2 100644 --- a/indra/newview/llfloaterbuyland.cpp +++ b/indra/newview/llfloaterbuyland.cpp @@ -538,7 +538,7 @@ void LLFloaterBuyLandUI::updateCovenantInfo() LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause"); if (resellable_clause) { - if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL) + if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)) { resellable_clause->setText(getString("can_not_resell")); } @@ -551,7 +551,7 @@ void LLFloaterBuyLandUI::updateCovenantInfo() LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause"); if (changeable_clause) { - if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES) + if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES)) { changeable_clause->setText(getString("can_change")); } diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index 62848586cd..f2deb6a805 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -1102,12 +1102,12 @@ BOOL LLPreviewAnimation::render() gGL.flush(); - LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); + LLVector3 target_pos = avatarp->mRoot->getWorldPosition(); LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * LLQuaternion(mCameraYaw, LLVector3::z_axis); - LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot; + LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot; LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera LLVector3::z_axis, // up diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp index 38abdcc830..fe6223fbf5 100644 --- a/indra/newview/llfloatergodtools.cpp +++ b/indra/newview/llfloatergodtools.cpp @@ -164,9 +164,9 @@ LLFloaterGodTools::~LLFloaterGodTools() } -U32 LLFloaterGodTools::computeRegionFlags() const +U64 LLFloaterGodTools::computeRegionFlags() const { - U32 flags = gAgent.getRegion()->getRegionFlags(); + U64 flags = gAgent.getRegion()->getRegionFlags(); if (mPanelRegionTools) flags = mPanelRegionTools->computeRegionFlags(flags); if (mPanelObjectTools) flags = mPanelObjectTools->computeRegionFlags(flags); return flags; @@ -210,7 +210,7 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) if (!msg) return; //const S32 SIM_NAME_BUF = 256; - U32 region_flags; + U64 region_flags; U8 sim_access; U8 agent_limit; std::string sim_name; @@ -231,13 +231,23 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, sim_name); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, estate_id); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, parent_estate_id); - msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, region_flags); msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_SimAccess, sim_access); msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_MaxAgents, agent_limit); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, object_bonus_factor); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_BillableFactor, billable_factor); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, water_height); + if (msg->has(_PREHASH_RegionInfo3)) + { + msg->getU64Fast(_PREHASH_RegionInfo3, _PREHASH_RegionFlagsExtended, region_flags); + } + else + { + U32 flags = 0; + msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags); + region_flags = flags; + } + if (host != gAgent.getRegionHost()) { // Update is for a different region than the one we're in. @@ -341,6 +351,7 @@ void LLFloaterGodTools::sendGodUpdateRegionInfo() LLMessageSystem *msg = gMessageSystem; LLPanelRegionTools *rtool = god_tools->mPanelRegionTools; + U64 region_flags = computeRegionFlags(); msg->newMessage("GodUpdateRegionInfo"); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); @@ -349,11 +360,14 @@ void LLFloaterGodTools::sendGodUpdateRegionInfo() msg->addStringFast(_PREHASH_SimName, rtool->getSimName()); msg->addU32Fast(_PREHASH_EstateID, rtool->getEstateID()); msg->addU32Fast(_PREHASH_ParentEstateID, rtool->getParentEstateID()); - msg->addU32Fast(_PREHASH_RegionFlags, computeRegionFlags()); + // Legacy flags + msg->addU32Fast(_PREHASH_RegionFlags, U32(region_flags)); msg->addF32Fast(_PREHASH_BillableFactor, rtool->getBillableFactor()); msg->addS32Fast(_PREHASH_PricePerMeter, rtool->getPricePerMeter()); msg->addS32Fast(_PREHASH_RedirectGridX, rtool->getRedirectGridX()); msg->addS32Fast(_PREHASH_RedirectGridY, rtool->getRedirectGridY()); + msg->nextBlockFast(_PREHASH_RegionInfo2); + msg->addU64Fast(_PREHASH_RegionFlagsExtended, region_flags); gAgent.sendReliableMessage(); } @@ -434,7 +448,7 @@ LLPanelRegionTools::~LLPanelRegionTools() // base class will take care of everything } -U32 LLPanelRegionTools::computeRegionFlags(U32 flags) const +U64 LLPanelRegionTools::computeRegionFlags(U64 flags) const { flags &= getRegionFlagsMask(); flags |= getRegionFlags(); @@ -562,9 +576,9 @@ S32 LLPanelRegionTools::getGridPosY() const return getChild<LLUICtrl>("gridposy")->getValue().asInteger(); } -U32 LLPanelRegionTools::getRegionFlags() const +U64 LLPanelRegionTools::getRegionFlags() const { - U32 flags = 0x0; + U64 flags = 0x0; flags = getChild<LLUICtrl>("check prelude")->getValue().asBoolean() ? set_prelude_flags(flags) : unset_prelude_flags(flags); @@ -601,9 +615,9 @@ U32 LLPanelRegionTools::getRegionFlags() const return flags; } -U32 LLPanelRegionTools::getRegionFlagsMask() const +U64 LLPanelRegionTools::getRegionFlagsMask() const { - U32 flags = 0xffffffff; + U64 flags = 0xFFFFFFFFFFFFFFFFULL; flags = getChild<LLUICtrl>("check prelude")->getValue().asBoolean() ? set_prelude_flags(flags) : unset_prelude_flags(flags); @@ -684,7 +698,7 @@ void LLPanelRegionTools::setParentEstateID(U32 id) getChild<LLUICtrl>("parentestate")->setValue((S32)id); } -void LLPanelRegionTools::setCheckFlags(U32 flags) +void LLPanelRegionTools::setCheckFlags(U64 flags) { getChild<LLUICtrl>("check prelude")->setValue(is_prelude(flags) ? TRUE : FALSE); getChild<LLUICtrl>("check fixed sun")->setValue(flags & REGION_FLAGS_SUN_FIXED ? TRUE : FALSE); @@ -943,7 +957,7 @@ void LLPanelObjectTools::refresh() } -U32 LLPanelObjectTools::computeRegionFlags(U32 flags) const +U64 LLPanelObjectTools::computeRegionFlags(U64 flags) const { if (getChild<LLUICtrl>("disable scripts")->getValue().asBoolean()) { @@ -973,7 +987,7 @@ U32 LLPanelObjectTools::computeRegionFlags(U32 flags) const } -void LLPanelObjectTools::setCheckFlags(U32 flags) +void LLPanelObjectTools::setCheckFlags(U64 flags) { getChild<LLUICtrl>("disable scripts")->setValue(flags & REGION_FLAGS_SKIP_SCRIPTS ? TRUE : FALSE); getChild<LLUICtrl>("disable collisions")->setValue(flags & REGION_FLAGS_SKIP_COLLISIONS ? TRUE : FALSE); diff --git a/indra/newview/llfloatergodtools.h b/indra/newview/llfloatergodtools.h index 1aa8b838fb..cbaeee7051 100644 --- a/indra/newview/llfloatergodtools.h +++ b/indra/newview/llfloatergodtools.h @@ -98,7 +98,7 @@ private: ~LLFloaterGodTools(); protected: - U32 computeRegionFlags() const; + U64 computeRegionFlags() const; protected: @@ -147,8 +147,8 @@ public: const std::string getSimName() const; U32 getEstateID() const; U32 getParentEstateID() const; - U32 getRegionFlags() const; - U32 getRegionFlagsMask() const; + U64 getRegionFlags() const; + U64 getRegionFlagsMask() const; F32 getBillableFactor() const; S32 getPricePerMeter() const; S32 getGridPosX() const; @@ -160,7 +160,7 @@ public: void setSimName(const std::string& name); void setEstateID(U32 id); void setParentEstateID(U32 id); - void setCheckFlags(U32 flags); + void setCheckFlags(U64 flags); void setBillableFactor(F32 billable_factor); void setPricePerMeter(S32 price); void setGridPosX(S32 pos); @@ -168,7 +168,7 @@ public: void setRedirectGridX(S32 pos); void setRedirectGridY(S32 pos); - U32 computeRegionFlags(U32 initial_flags) const; + U64 computeRegionFlags(U64 initial_flags) const; void clearAllWidgets(); void enableAllWidgets(); @@ -218,10 +218,10 @@ public: /*virtual*/ void refresh(); void setTargetAvatar(const LLUUID& target_id); - U32 computeRegionFlags(U32 initial_flags) const; + U64 computeRegionFlags(U64 initial_flags) const; void clearAllWidgets(); void enableAllWidgets(); - void setCheckFlags(U32 flags); + void setCheckFlags(U64 flags); void onChangeAnything(); void onApplyChanges(); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 2575f6f817..52e678ce24 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male) { - mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name); + mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name); // clear out existing test mesh if (mTargetMesh) { @@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const mDummyAvatar->updateVisualParams(); mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); } - mDummyAvatar->mRoot.setVisible(FALSE, TRUE); + mDummyAvatar->mRoot->setVisible(FALSE, TRUE); - mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); + mTargetMesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name)); mTargetMesh->setTestTexture(mTextureName); mTargetMesh->setVisible(TRUE, FALSE); mCameraDistance = distance; @@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name) { if (mDummyAvatar) { - LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); + LLViewerJointMesh *mesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name)); // clear out existing test mesh if (mesh) { diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp index 7296ec3ced..b40789db9c 100644 --- a/indra/newview/llfloaterimcontainer.cpp +++ b/indra/newview/llfloaterimcontainer.cpp @@ -585,6 +585,28 @@ void LLFloaterIMContainer::returnFloaterToHost() floater->onTearOffClicked(); } +void LLFloaterIMContainer::setMinimized(BOOL b) +{ + bool was_minimized = isMinimized(); + LLMultiFloater::setMinimized(b); + + //Switching from minimized to un-minimized + if(was_minimized && !b) + { + LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(mSelectedSession); + + if(session_floater && !session_floater->isTornOff()) + { + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb() && mSelectedSession.notNull()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSelectedSession); + } + } + } +} + void LLFloaterIMContainer::setVisible(BOOL visible) { LLFloaterIMNearbyChat* nearby_chat; if (visible) @@ -597,10 +619,21 @@ void LLFloaterIMContainer::setVisible(BOOL visible) // *TODO: find a way to move this to XML as a default panel or something like that LLSD name("nearby_chat"); LLFloaterReg::toggleInstanceOrBringToFront(name); - setSelectedSession(LLUUID(NULL)); + selectConversationPair(LLUUID(NULL), false, false); } openNearbyChat(); - selectConversationPair(getSelectedSession(), false, false); + flashConversationItemWidget(mSelectedSession,false); + + LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(mSelectedSession); + if(session_floater && !session_floater->isMinimized()) + { + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb() && mSelectedSession.notNull()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSelectedSession); + } + } } nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); @@ -1389,13 +1422,6 @@ BOOL LLFloaterIMContainer::selectConversationPair(const LLUUID& session_id, bool widget->getParentFolder()->setSelection(widget, FALSE, FALSE); mConversationsRoot->scrollToShowSelection(); } - - //When in DND mode, remove stored IM notifications - //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal - if(gAgent.isDoNotDisturb() && session_id.notNull()) - { - LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, session_id); - } } /* floater processing */ @@ -1420,14 +1446,19 @@ BOOL LLFloaterIMContainer::selectConversationPair(const LLUUID& session_id, bool { showStub(true); } + + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb() && session_id.notNull()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, session_id); + } } // Set the focus on the selected floater - if (!session_floater->hasFocus()) + if (!session_floater->hasFocus() && !session_floater->isMinimized()) { - BOOL is_minimized = session_floater->isMinimized(); session_floater->setFocus(focus_floater); - session_floater->setMinimized(is_minimized); } } flashConversationItemWidget(session_id,false); @@ -1986,7 +2017,10 @@ void LLFloaterIMContainer::closeFloater(bool app_quitting/* = false*/) { // Always unminimize before trying to close. // Most of the time the user will never see this state. - setMinimized(FALSE); + if(isMinimized()) + { + LLMultiFloater::setMinimized(FALSE); + } LLFloater::closeFloater(app_quitting); } diff --git a/indra/newview/llfloaterimcontainer.h b/indra/newview/llfloaterimcontainer.h index 52b672241f..e39d20ec35 100644 --- a/indra/newview/llfloaterimcontainer.h +++ b/indra/newview/llfloaterimcontainer.h @@ -59,6 +59,7 @@ public: /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void draw(); + /*virtual*/ void setMinimized(BOOL b); /*virtual*/ void setVisible(BOOL visible); /*virtual*/ void setVisibleAndFrontmost(BOOL take_focus=TRUE, const LLSD& key = LLSD()); /*virtual*/ void updateResizeLimits(); diff --git a/indra/newview/llfloaterimnearbychat.cpp b/indra/newview/llfloaterimnearbychat.cpp index d86e1b3fd7..56b0c15cb9 100644 --- a/indra/newview/llfloaterimnearbychat.cpp +++ b/indra/newview/llfloaterimnearbychat.cpp @@ -264,7 +264,7 @@ void LLFloaterIMNearbyChat::setVisibleAndFrontmost(BOOL take_focus, const LLSD& if(!isTornOff() && matchesKey(key)) { - LLFloaterIMContainer::getInstance()->selectConversationPair(mSessionID, true, false); + LLFloaterIMContainer::getInstance()->selectConversationPair(mSessionID, true, take_focus); } } diff --git a/indra/newview/llfloaterimsession.cpp b/indra/newview/llfloaterimsession.cpp index 6d5145f205..8ec85e1160 100644 --- a/indra/newview/llfloaterimsession.cpp +++ b/indra/newview/llfloaterimsession.cpp @@ -39,6 +39,7 @@ #include "llchannelmanager.h" #include "llchiclet.h" #include "llchicletbar.h" +#include "lldonotdisturbnotificationstorage.h" #include "llfloaterreg.h" #include "llfloateravatarpicker.h" #include "llfloaterimcontainer.h" // to replace separate IM Floaters with multifloater container @@ -645,6 +646,23 @@ void LLFloaterIMSession::setDocked(bool docked, bool pop_on_undock) } } +void LLFloaterIMSession::setMinimized(BOOL b) +{ + bool wasMinimized = isMinimized(); + LLFloaterIMSessionTab::setMinimized(b); + + //Switching from minimized state to un-minimized state + if(wasMinimized && !b) + { + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(gAgent.isDoNotDisturb()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID); + } + } +} + void LLFloaterIMSession::setVisible(BOOL visible) { LLNotificationsUI::LLScreenChannel* channel = static_cast<LLNotificationsUI::LLScreenChannel*> @@ -713,6 +731,18 @@ BOOL LLFloaterIMSession::getVisible() return visible; } +void LLFloaterIMSession::setFocus(BOOL focus) +{ + LLFloaterIMSessionTab::setFocus(focus); + + //When in DND mode, remove stored IM notifications + //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal + if(focus && gAgent.isDoNotDisturb()) + { + LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID); + } +} + //static bool LLFloaterIMSession::toggle(const LLUUID& session_id) { @@ -1125,9 +1155,10 @@ public: mSessionID = session_id; } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - llinfos << "Error inviting all agents to session" << llendl; + llwarns << "Error inviting all agents to session [status:" + << statusNum << "]: " << content << llendl; //throw something back to the viewer here? } diff --git a/indra/newview/llfloaterimsession.h b/indra/newview/llfloaterimsession.h index cb330bca0f..a0e0171b34 100644 --- a/indra/newview/llfloaterimsession.h +++ b/indra/newview/llfloaterimsession.h @@ -65,8 +65,10 @@ public: // LLView overrides /*virtual*/ BOOL postBuild(); + /*virtual*/ void setMinimized(BOOL b); /*virtual*/ void setVisible(BOOL visible); /*virtual*/ BOOL getVisible(); + /*virtual*/ void setFocus(BOOL focus); // Check typing timeout timer. /*virtual*/ void draw(); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 0a30fef768..8290494c22 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -557,7 +557,7 @@ void LLPanelLandGeneral::refresh() BOOL is_leased = (LLParcel::OS_LEASED == parcel->getOwnershipStatus()); BOOL region_xfer = FALSE; if(regionp - && !(regionp->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)) + && !(regionp->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL))) { region_xfer = TRUE; } @@ -2120,7 +2120,7 @@ void LLPanelLandOptions::refreshSearch() LLViewerParcelMgr::isParcelModifiableByAgent( parcel, GP_LAND_CHANGE_IDENTITY) && region - && !(region->getRegionFlags() & REGION_FLAGS_BLOCK_PARCEL_SEARCH); + && !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH)); // There is a bug with this panel whereby the Show Directory bit can be // slammed off by the Region based on an override. Since this data is cached @@ -2873,7 +2873,7 @@ void LLPanelLandCovenant::refresh() LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause"); if (resellable_clause) { - if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL) + if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)) { resellable_clause->setText(getString("can_not_resell")); } @@ -2886,7 +2886,7 @@ void LLPanelLandCovenant::refresh() LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause"); if (changeable_clause) { - if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES) + if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES)) { changeable_clause->setText(getString("can_change")); } diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index ea839e6f5a..100f1d580b 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -760,7 +760,6 @@ void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) void LLFloaterModelPreview::draw() { LLFloater::draw(); - LLRect r = getRect(); mModelPreview->update(); @@ -1684,7 +1683,6 @@ bool LLModelLoader::doLoadModel() //If no skeleton, do a breadth-first search to get at specific joints bool rootNode = false; - bool skeletonWithNoRootNode = false; //Need to test for a skeleton that does not have a root node //This occurs when your instance controller does not have an associated scene @@ -1695,10 +1693,6 @@ bool LLModelLoader::doLoadModel() { rootNode = true; } - else - { - skeletonWithNoRootNode = true; - } } if ( !pSkeleton || !rootNode ) @@ -2502,7 +2496,7 @@ void LLModelLoader::loadTextures() if(!material.mDiffuseMapFilename.empty()) { material.mDiffuseMap = - LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); + LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_PREVIEW); material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX); mNumOfFetchingTextures++ ; @@ -5020,16 +5014,9 @@ BOOL LLModelPreview::render() bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean(); bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean(); - bool resetJoints = false; if ( upload_joints != mLastJointUpdate ) { - if ( mLastJointUpdate ) - { - resetJoints = true; - } - mLastJointUpdate = upload_joints; - } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) diff --git a/indra/newview/llfloaterregiondebugconsole.cpp b/indra/newview/llfloaterregiondebugconsole.cpp index c7fab2573f..3a7ca17b73 100644 --- a/indra/newview/llfloaterregiondebugconsole.cpp +++ b/indra/newview/llfloaterregiondebugconsole.cpp @@ -75,7 +75,7 @@ namespace { public: /* virtual */ - void error(U32 status, const std::string& reason) + void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { sConsoleReplySignal(UNABLE_TO_SEND_COMMAND); } diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index e6b76159a1..50c013a49d 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -318,7 +318,7 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) // extract message std::string sim_name; std::string sim_type = LLTrans::getString("land_type_unknown"); - U32 region_flags; + U64 region_flags; U8 agent_limit; F32 object_bonus_factor; U8 sim_access; @@ -328,7 +328,6 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) BOOL use_estate_sun; F32 sun_hour; msg->getString("RegionInfo", "SimName", sim_name); - msg->getU32("RegionInfo", "RegionFlags", region_flags); msg->getU8("RegionInfo", "MaxAgents", agent_limit); msg->getF32("RegionInfo", "ObjectBonusFactor", object_bonus_factor); msg->getU8("RegionInfo", "SimAccess", sim_access); @@ -347,6 +346,17 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) LLTrans::findString(sim_type, sim_type); // try localizing sim product name } + if (msg->has(_PREHASH_RegionInfo3)) + { + msg->getU64("RegionInfo3", "RegionFlagsExtended", region_flags); + } + else + { + U32 flags = 0; + msg->getU32("RegionInfo", "RegionFlags", flags); + region_flags = flags; + } + // GENERAL PANEL panel = tab->getChild<LLPanel>("General"); panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name)); @@ -378,9 +388,9 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) panel = tab->getChild<LLPanel>("Debug"); panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name) ); - panel->getChild<LLUICtrl>("disable_scripts_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SKIP_SCRIPTS)) ); - panel->getChild<LLUICtrl>("disable_collisions_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SKIP_COLLISIONS)) ); - panel->getChild<LLUICtrl>("disable_physics_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SKIP_PHYSICS)) ); + panel->getChild<LLUICtrl>("disable_scripts_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_SCRIPTS) ? TRUE : FALSE )) ); + panel->getChild<LLUICtrl>("disable_collisions_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_COLLISIONS) ? TRUE : FALSE )) ); + panel->getChild<LLUICtrl>("disable_physics_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_PHYSICS) ? TRUE : FALSE )) ); panel->setCtrlsEnabled(allow_modify); // TERRAIN PANEL @@ -748,9 +758,10 @@ class ConsoleRequestResponder : public LLHTTPClient::Responder { public: /*virtual*/ - void error(U32 status, const std::string& reason) + void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "requesting mesh_rez_enabled failed" << llendl; + llwarns << "ConsoleRequestResponder error requesting mesh_rez_enabled [status:" + << status << "]: " << content << llendl; } }; @@ -760,9 +771,10 @@ class ConsoleUpdateResponder : public LLHTTPClient::Responder { public: /* virtual */ - void error(U32 status, const std::string& reason) + void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "Updating mesh enabled region setting failed" << llendl; + llwarns << "ConsoleRequestResponder error updating mesh enabled region setting [status:" + << status << "]: " << content << llendl; } }; @@ -2239,10 +2251,10 @@ public: } // if we get an error response - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llinfos << "LLEstateChangeInfoResponder::error " - << status << ": " << reason << llendl; + llinfos << "LLEstateChangeInfoResponder::error [status:" + << status << "]: " << content << llendl; } private: LLHandle<LLPanel> mpPanel; @@ -2318,7 +2330,7 @@ bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region) LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause"); if (resellable_clause) { - if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL) + if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)) { resellable_clause->setText(getString("can_not_resell")); } @@ -2331,7 +2343,7 @@ bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region) LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause"); if (changeable_clause) { - if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES) + if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES)) { changeable_clause->setText(getString("can_change")); } diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 0e4c7406c5..35b63c5480 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -111,9 +111,6 @@ LLFloaterReporter::LLFloaterReporter(const LLSD& key) // static void LLFloaterReporter::processRegionInfo(LLMessageSystem* msg) { - U32 region_flags; - msg->getU32("RegionInfo", "RegionFlags", region_flags); - if ( LLFloaterReg::instanceVisible("reporter") ) { LLNotificationsUtil::add("HelpReportAbuseEmailLL"); @@ -713,7 +710,7 @@ class LLUserReportResponder : public LLHTTPClient::Responder public: LLUserReportResponder(): LLHTTPClient::Responder() {} - void error(U32 status, const std::string& reason) + void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { // *TODO do some user messaging here LLUploadDialog::modalUploadFinished(); @@ -783,8 +780,8 @@ void LLFloaterReporter::takeScreenshot() // store in the image list so it doesn't try to fetch from the server LLPointer<LLViewerFetchedTexture> image_in_list = - LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); - image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER); + LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid); + image_in_list->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER); // the texture picker then uses that texture LLTexturePicker* texture = getChild<LLTextureCtrl>("screenshot"); @@ -831,12 +828,7 @@ void LLFloaterReporter::uploadDoneCallback(const LLUUID &uuid, void *user_data, return; } - EReportType report_type = UNKNOWN_REPORT; - if (data->mPreferredLocation == LLResourceData::INVALID_LOCATION) - { - report_type = COMPLAINT_REPORT; - } - else + if (data->mPreferredLocation != LLResourceData::INVALID_LOCATION) { llwarns << "Unknown report type : " << data->mPreferredLocation << llendl; } diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp index b691db1049..6c17f62c1e 100644 --- a/indra/newview/llfloaterscriptdebug.cpp +++ b/indra/newview/llfloaterscriptdebug.cpp @@ -105,7 +105,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std: if (objectp) { - objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI)); + objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_UI)); floater_label = llformat("%s(%.0f, %.0f, %.0f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], diff --git a/indra/newview/llfloaterscriptlimits.cpp b/indra/newview/llfloaterscriptlimits.cpp index 8d8bba7b17..13cb3c2eb0 100644 --- a/indra/newview/llfloaterscriptlimits.cpp +++ b/indra/newview/llfloaterscriptlimits.cpp @@ -221,9 +221,9 @@ void fetchScriptLimitsRegionInfoResponder::result(const LLSD& content) } } -void fetchScriptLimitsRegionInfoResponder::error(U32 status, const std::string& reason) +void fetchScriptLimitsRegionInfoResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "Error from responder " << reason << llendl; + llwarns << "fetchScriptLimitsRegionInfoResponder error [status:" << status << "]: " << content << llendl; } void fetchScriptLimitsRegionSummaryResponder::result(const LLSD& content_ref) @@ -308,9 +308,9 @@ void fetchScriptLimitsRegionSummaryResponder::result(const LLSD& content_ref) } } -void fetchScriptLimitsRegionSummaryResponder::error(U32 status, const std::string& reason) +void fetchScriptLimitsRegionSummaryResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "Error from responder " << reason << llendl; + llwarns << "fetchScriptLimitsRegionSummaryResponder error [status:" << status << "]: " << content << llendl; } void fetchScriptLimitsRegionDetailsResponder::result(const LLSD& content_ref) @@ -417,9 +417,9 @@ result (map) } } -void fetchScriptLimitsRegionDetailsResponder::error(U32 status, const std::string& reason) +void fetchScriptLimitsRegionDetailsResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "Error from responder " << reason << llendl; + llwarns << "fetchScriptLimitsRegionDetailsResponder error [status:" << status << "]: " << content << llendl; } void fetchScriptLimitsAttachmentInfoResponder::result(const LLSD& content_ref) @@ -513,9 +513,9 @@ void fetchScriptLimitsAttachmentInfoResponder::result(const LLSD& content_ref) } } -void fetchScriptLimitsAttachmentInfoResponder::error(U32 status, const std::string& reason) +void fetchScriptLimitsAttachmentInfoResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "Error from responder " << reason << llendl; + llwarns << "fetchScriptLimitsAttachmentInfoResponder error [status:" << status << "]: " << content << llendl; } ///---------------------------------------------------------------------------- diff --git a/indra/newview/llfloaterscriptlimits.h b/indra/newview/llfloaterscriptlimits.h index 9bcfa5fe14..f8732ef94b 100644 --- a/indra/newview/llfloaterscriptlimits.h +++ b/indra/newview/llfloaterscriptlimits.h @@ -89,7 +89,7 @@ class fetchScriptLimitsRegionInfoResponder: public LLHTTPClient::Responder fetchScriptLimitsRegionInfoResponder(const LLSD& info) : mInfo(info) {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); public: protected: LLSD mInfo; @@ -101,7 +101,7 @@ class fetchScriptLimitsRegionSummaryResponder: public LLHTTPClient::Responder fetchScriptLimitsRegionSummaryResponder(const LLSD& info) : mInfo(info) {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); public: protected: LLSD mInfo; @@ -113,7 +113,7 @@ class fetchScriptLimitsRegionDetailsResponder: public LLHTTPClient::Responder fetchScriptLimitsRegionDetailsResponder(const LLSD& info) : mInfo(info) {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); public: protected: LLSD mInfo; @@ -125,7 +125,7 @@ class fetchScriptLimitsAttachmentInfoResponder: public LLHTTPClient::Responder fetchScriptLimitsAttachmentInfoResponder() {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); public: protected: }; diff --git a/indra/newview/llfloatersidepanelcontainer.cpp b/indra/newview/llfloatersidepanelcontainer.cpp index 96b5c6b09b..5f9556a870 100644 --- a/indra/newview/llfloatersidepanelcontainer.cpp +++ b/indra/newview/llfloatersidepanelcontainer.cpp @@ -28,10 +28,13 @@ #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" +#include "llpaneleditwearable.h" // newview includes #include "llsidetraypanelcontainer.h" #include "lltransientfloatermgr.h" +#include "llpaneloutfitedit.h" +#include "llsidepanelappearance.h" //static const std::string LLFloaterSidePanelContainer::sMainPanelName("main_panel"); @@ -54,6 +57,27 @@ void LLFloaterSidePanelContainer::onOpen(const LLSD& key) getChild<LLPanel>(sMainPanelName)->onOpen(key); } +void LLFloaterSidePanelContainer::onClickCloseBtn() +{ + LLPanelOutfitEdit* panel_outfit_edit = + dynamic_cast<LLPanelOutfitEdit*>(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit")); + if (panel_outfit_edit) + { + LLFloater *parent = gFloaterView->getParentFloater(panel_outfit_edit); + if (parent == this ) + { + LLSidepanelAppearance* panel_appearance = dynamic_cast<LLSidepanelAppearance*>(getPanel("appearance")); + if ( panel_appearance ) + { + panel_appearance->getWearable()->onClose(); + panel_appearance->showOutfitsInventoryPanel(); + } + } + } + + LLFloater::onClickCloseBtn(); +} + LLPanel* LLFloaterSidePanelContainer::openChildPanel(const std::string& panel_name, const LLSD& params) { LLView* view = findChildView(panel_name, true); diff --git a/indra/newview/llfloatersidepanelcontainer.h b/indra/newview/llfloatersidepanelcontainer.h index 10d85867ce..491723471f 100644 --- a/indra/newview/llfloatersidepanelcontainer.h +++ b/indra/newview/llfloatersidepanelcontainer.h @@ -51,6 +51,8 @@ public: /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void onClickCloseBtn(); + LLPanel* openChildPanel(const std::string& panel_name, const LLSD& params); static void showPanel(const std::string& floater_name, const LLSD& key); diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index 15e0b89f6c..0106a1615d 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -855,7 +855,6 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID) LLPanel* panel = LLUICtrlFactory::create<LLPanel>(panel_params); // create a new panel panel->buildFromFile(path); // build it - LLRect new_size = panel->getRect(); // get its rectangle panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements) diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp index a4dfd94496..16ed3f990c 100644 --- a/indra/newview/llfriendcard.cpp +++ b/indra/newview/llfriendcard.cpp @@ -557,7 +557,7 @@ void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID) lldebugs << "Sent create_inventory_item for " << avatarID << ", " << name << llendl; // TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not - LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback(); + LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback; create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb); } diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp index f307505ff8..9aa86297fc 100644 --- a/indra/newview/llgesturemgr.cpp +++ b/indra/newview/llgesturemgr.cpp @@ -338,7 +338,7 @@ void LLGestureMgr::deactivateGesture(const LLUUID& item_id) gAgent.sendReliableMessage(); - LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id, false); + LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id); notifyObservers(); } diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 1208c9378e..60fa53f491 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); - left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); - right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); - top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); - bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); + left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); + right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); + top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); + bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); diff --git a/indra/newview/llgroupiconctrl.cpp b/indra/newview/llgroupiconctrl.cpp index 188c4bcf25..2d0fc26c2a 100644 --- a/indra/newview/llgroupiconctrl.cpp +++ b/indra/newview/llgroupiconctrl.cpp @@ -29,6 +29,7 @@ #include "llgroupiconctrl.h" #include "llagent.h" +#include "llviewertexture.h" /* #include "llavatarconstants.h" #include "llcallingcard.h" // for LLAvatarTracker diff --git a/indra/newview/llgroupmgr.cpp b/indra/newview/llgroupmgr.cpp index 81eb1d397e..cbd844cdac 100644 --- a/indra/newview/llgroupmgr.cpp +++ b/indra/newview/llgroupmgr.cpp @@ -1847,14 +1847,15 @@ public: GroupMemberDataResponder() {} virtual ~GroupMemberDataResponder() {} virtual void result(const LLSD& pContent); - virtual void error(U32 pStatus, const std::string& pReason); + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); private: LLSD mMemberData; }; -void GroupMemberDataResponder::error(U32 pStatus, const std::string& pReason) +void GroupMemberDataResponder::errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent) { - LL_WARNS("GrpMgr") << "Error receiving group member data." << LL_ENDL; + LL_WARNS("GrpMgr") << "Error receiving group member data [status:" + << pStatus << "]: " << pContent << LL_ENDL; } void GroupMemberDataResponder::result(const LLSD& content) diff --git a/indra/newview/llhomelocationresponder.cpp b/indra/newview/llhomelocationresponder.cpp index 4850d18d99..37428c4a44 100644 --- a/indra/newview/llhomelocationresponder.cpp +++ b/indra/newview/llhomelocationresponder.cpp @@ -97,7 +97,7 @@ void LLHomeLocationResponder::result( const LLSD& content ) } } -void LLHomeLocationResponder::error( U32 status, const std::string& reason ) +void LLHomeLocationResponder::errorWithContent( U32 status, const std::string& reason, const LLSD& content ) { - llinfos << "received error(" << reason << ")" << llendl; + llwarns << "LLHomeLocationResponder error [status:" << status << "]: " << content << llendl; } diff --git a/indra/newview/llhomelocationresponder.h b/indra/newview/llhomelocationresponder.h index d640b9c894..9bf4b12c4e 100644 --- a/indra/newview/llhomelocationresponder.h +++ b/indra/newview/llhomelocationresponder.h @@ -36,7 +36,7 @@ class LLHomeLocationResponder : public LLHTTPClient::Responder { virtual void result( const LLSD& content ); - virtual void error( U32 status, const std::string& reason ); + virtual void errorWithContent( U32 status, const std::string& reason, const LLSD& content ); }; #endif diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index bc3b220dc0..9dde65ceb6 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -636,7 +636,7 @@ bool LLHUDEffectLookAt::calcTargetPosition() } else { - target_rot = target_av->mRoot.getWorldRotation(); + target_rot = target_av->mRoot->getWorldRotation(); } } else // target obj is not an avatar diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 579b6008ae..3c6bcd9829 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -186,11 +186,8 @@ void LLHUDText::renderText() LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); } - LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight()); LLVector3 width_vec = mWidth * x_pixel_vec; LLVector3 height_vec = mHeight * y_pixel_vec; - LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec; - LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec; mRadius = (width_vec + height_vec).magVec() * 0.5f; @@ -440,7 +437,7 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset) LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); - LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); +// LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); // if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) // { // // bubble off-screen, so find a spot for it along screen edge diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp index c64ecdc47a..59272d721f 100644 --- a/indra/newview/llimpanel.cpp +++ b/indra/newview/llimpanel.cpp @@ -394,9 +394,10 @@ public: mSessionID = session_id; } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - llinfos << "Error inviting all agents to session" << llendl; + llwarns << "Error inviting all agents to session [status:" + << statusNum << "]: " << content << llendl; //throw something back to the viewer here? } diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index e237cb7f9e..3b72ad3cd9 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -175,6 +175,7 @@ void on_new_message(const LLSD& msg) enum {CLOSED, NOT_ON_TOP, ON_TOP, ON_TOP_AND_ITEM_IS_SELECTED} conversations_floater_status; + LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container"); LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::getConversation(session_id); @@ -182,18 +183,19 @@ void on_new_message(const LLSD& msg) { conversations_floater_status = CLOSED; } - else if (!session_floater || !LLFloater::isVisible(session_floater) - || session_floater->isMinimized() || !session_floater->hasFocus()) + else if (!im_box->hasFocus() && + !(session_floater && LLFloater::isVisible(session_floater) + && !session_floater->isMinimized() && session_floater->hasFocus())) { conversations_floater_status = NOT_ON_TOP; } - else if ((session_floater->hasFocus()) && (im_box->getSelectedSession() == session_id)) + else if (im_box->getSelectedSession() != session_id) { - conversations_floater_status = ON_TOP_AND_ITEM_IS_SELECTED; + conversations_floater_status = ON_TOP; } else { - conversations_floater_status = ON_TOP; + conversations_floater_status = ON_TOP_AND_ITEM_IS_SELECTED; } // determine user prefs for this session @@ -1398,7 +1400,7 @@ public: mAgents = agents_to_invite; } - virtual void error(U32 statusNum, const std::string& reason) + virtual void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { //try an "old school" way. if ( statusNum == 400 ) @@ -1410,6 +1412,9 @@ public: mAgents); } + llwarns << "LLStartConferenceChatResponder error [status:" + << statusNum << "]: " << content << llendl; + //else throw an error back to the client? //in theory we should have just have these error strings //etc. set up in this file as opposed to the IMMgr, @@ -1555,8 +1560,10 @@ public: } } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { + llwarns << "LLViewerChatterBoxInvitationAcceptResponder error [status:" + << statusNum << "]: " << content << llendl; //throw something back to the viewer here? if ( gIMMgr ) { @@ -2844,6 +2851,8 @@ LLUUID LLIMMgr::addSession( //we don't need to show notes about online/offline, mute/unmute users' statuses for existing sessions if (!new_session) return session_id; + llinfos << "LLIMMgr::addSession, new session added, name = " << name << ", session id = " << session_id << llendl; + //Per Plan's suggestion commented "explicit offline status warning" out to make Dessie happier (see EXT-3609) //*TODO After February 2010 remove this commented out line if no one will be missing that warning //noteOfflineUsers(session_id, floater, ids); @@ -2879,6 +2888,8 @@ void LLIMMgr::removeSession(const LLUUID& session_id) LLIMModel::getInstance()->clearSession(session_id); + llinfos << "LLIMMgr::removeSession, session removed, session id = " << session_id << llendl; + notifyObserverSessionRemoved(session_id); } @@ -2896,7 +2907,6 @@ void LLIMMgr::inviteToSession( // voice invite question is different from default only for group call (EXT-7118) std::string question_type = "VoiceInviteQuestionDefault"; - BOOL ad_hoc_invite = FALSE; BOOL voice_invite = FALSE; bool is_linden = LLMuteList::getInstance()->isLinden(caller_name); @@ -2919,13 +2929,11 @@ void LLIMMgr::inviteToSession( //else it's an ad-hoc //and a voice ad-hoc notify_box_type = "VoiceInviteAdHoc"; - ad_hoc_invite = TRUE; voice_invite = TRUE; } else if ( inv_type == INVITATION_TYPE_IMMEDIATE ) { notify_box_type = "InviteAdHoc"; - ad_hoc_invite = TRUE; } LLSD payload; @@ -3510,10 +3518,9 @@ public: } std::string buffer = saved + message; - BOOL is_this_agent = FALSE; if(from_id == gAgentID) { - is_this_agent = TRUE; + return; } gIMMgr->addMessage( session_id, diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp index 1e15dc832c..9c6db3676f 100644 --- a/indra/newview/llinspectavatar.cpp +++ b/indra/newview/llinspectavatar.cpp @@ -292,6 +292,11 @@ void LLInspectAvatar::processAvatarData(LLAvatarData* data) delete mPropertiesRequest; mPropertiesRequest = NULL; } +/* +prep# + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) + llwarns << "MuteVoiceResponder error [status:" << status << "]: " << content << llendl; + */ void LLInspectAvatar::updateVolumeSlider() { diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 0ee78d57bd..a5043a30ac 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -51,6 +51,7 @@ #include "llclipboard.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" @@ -96,8 +97,6 @@ struct LLMoveInv using namespace LLOldEvents; // Function declarations -void remove_inventory_category_from_avatar(LLInventoryCategory* category); -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); bool confirm_attachment_rez(const LLSD& notification, const LLSD& response); void teleport_via_landmark(const LLUUID& asset_id); @@ -1545,7 +1544,7 @@ LLUIImagePtr LLItemBridge::getIcon() const mIsLink); } - return LLInventoryIcon::getIcon(LLInventoryIcon::ICONNAME_OBJECT); + return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT); } LLUIImagePtr LLItemBridge::getIconOverlay() const @@ -2649,7 +2648,6 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, if(drop && accept) { it = inventory_objects.begin(); - LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin(); LLMoveInv* move_inv = new LLMoveInv; move_inv->mObjectID = object_id; move_inv->mCategoryID = category_id; @@ -2926,7 +2924,7 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action) LLViewerInventoryCategory* cat = getCategory(); if(!cat) return; - remove_inventory_category_from_avatar ( cat ); + LLAppearanceMgr::instance().takeOffOutfit( cat->getLinkedUUID() ); return; } else if ("purge" == action) @@ -5236,7 +5234,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) else if(item && item->isFinished()) { // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0)); copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), @@ -5253,11 +5251,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) } else if (isRemoveAction(action)) { - LLInventoryItem* item = gInventory.getItem(mUUID); - if(item) - { - LLVOAvatarSelf::detachAttachmentIntoInventory(item->getLinkedUUID()); - } + LLAppearanceMgr::instance().removeItemFromAvatar(mUUID); } else LLItemBridge::performAction(model, action); } @@ -5549,120 +5543,6 @@ LLWearableBridge::LLWearableBridge(LLInventoryPanel* inventory, mInvType = inv_type; } -void remove_inventory_category_from_avatar( LLInventoryCategory* category ) -{ - if(!category) return; - lldebugs << "remove_inventory_category_from_avatar( " << category->getName() - << " )" << llendl; - - - if (gAgentCamera.cameraCustomizeAvatar()) - { - // switching to outfit editor should automagically save any currently edited wearable - LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); - } - - remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); -} - -struct OnRemoveStruct -{ - LLUUID mUUID; - OnRemoveStruct(const LLUUID& uuid): - mUUID(uuid) - { - } -}; - -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) -{ - - // Find all the wearables that are in the category's subtree. - lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; - if(proceed) - { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - S32 i; - S32 wearable_count = item_array.count(); - - LLInventoryModel::cat_array_t obj_cat_array; - LLInventoryModel::item_array_t obj_item_array; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category_id, - obj_cat_array, - obj_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - S32 obj_count = obj_item_array.count(); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cat_array; - LLInventoryModel::item_array_t gest_item_array; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category_id, - gest_cat_array, - gest_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); - S32 gest_count = gest_item_array.count(); - - if (wearable_count > 0) //Loop through wearables. If worn, remove. - { - for(i = 0; i < wearable_count; ++i) - { - LLViewerInventoryItem *item = item_array.get(i); - if (item->getType() == LLAssetType::AT_BODYPART) - continue; - if (gAgent.isTeen() && item->isWearableType() && - (item->getWearableType() == LLWearableType::WT_UNDERPANTS || item->getWearableType() == LLWearableType::WT_UNDERSHIRT)) - continue; - if (get_is_item_worn(item->getUUID())) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item->getLinkedUUID())); - } - } - } - - if (obj_count > 0) - { - for(i = 0; i < obj_count; ++i) - { - LLViewerInventoryItem *obj_item = obj_item_array.get(i); - if (get_is_item_worn(obj_item->getUUID())) - { - LLVOAvatarSelf::detachAttachmentIntoInventory(obj_item->getLinkedUUID()); - } - } - } - - if (gest_count > 0) - { - for(i = 0; i < gest_count; ++i) - { - LLViewerInventoryItem *gest_item = gest_item_array.get(i); - if (get_is_item_worn(gest_item->getUUID())) - { - LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() ); - gInventory.updateItem( gest_item ); - gInventory.notifyObservers(); - } - - } - } - } -} - BOOL LLWearableBridge::renameItem(const std::string& new_name) { if (get_is_item_worn(mUUID)) @@ -5873,7 +5753,7 @@ void LLWearableBridge::wearAddOnAvatar() } // static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) +void LLWearableBridge::onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata ) { LLUUID* item_id = (LLUUID*) userdata; if(wearable) @@ -5899,7 +5779,7 @@ void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userda // static // BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) +void LLWearableBridge::onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata ) { LLUUID* item_id = (LLUUID*) userdata; if(wearable) @@ -5959,95 +5839,12 @@ BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) return FALSE; } -// static -void LLWearableBridge::onRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - if(get_is_item_worn(self->mUUID)) - { - LLViewerInventoryItem* item = self->getItem(); - if (item) - { - LLUUID parent_id = item->getParentUUID(); - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - onRemoveFromAvatarArrived, - new OnRemoveStruct(LLUUID(self->mUUID))); - } - } -} - -// static -void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, - void* userdata) -{ - OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; - const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); - if(wearable) - { - if( get_is_item_worn( item_id ) ) - { - LLWearableType::EType type = wearable->getType(); - - if( !(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES ) ) //&& - //!((!gAgent.isTeen()) && ( type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT )) ) - { - bool do_remove_all = false; - U32 index = gAgentWearables.getWearableIndex(wearable); - gAgentWearables.removeWearable( type, do_remove_all, index ); - } - } - } - - // Find and remove this item from the COF. - LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false); - gInventory.notifyObservers(); - - delete on_remove_struct; -} - -// static -void LLWearableBridge::removeAllClothesFromAvatar() -{ - // Fetch worn clothes (i.e. the ones in COF). - LLInventoryModel::item_array_t clothing_items; - LLInventoryModel::cat_array_t dummy; - LLIsType is_clothing(LLAssetType::AT_CLOTHING); - gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), - dummy, - clothing_items, - LLInventoryModel::EXCLUDE_TRASH, - is_clothing, - false); - - // Take them off by removing from COF. - for (LLInventoryModel::item_array_t::const_iterator it = clothing_items.begin(); it != clothing_items.end(); ++it) - { - LLAppearanceMgr::instance().removeItemFromAvatar((*it)->getUUID()); - } -} - -// static -void LLWearableBridge::removeItemFromAvatar(LLViewerInventoryItem *item) -{ - if (item) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item->getUUID())); - } -} - void LLWearableBridge::removeFromAvatar() { + llwarns << "safe to remove?" << llendl; if (get_is_item_worn(mUUID)) { - LLViewerInventoryItem* item = getItem(); - removeItemFromAvatar(item); + LLAppearanceMgr::instance().removeItemFromAvatar(mUUID); } } diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 5c6cf0f0f0..517153e171 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -34,7 +34,7 @@ #include "llinventoryobserver.h" #include "llinventorypanel.h" #include "llviewercontrol.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "lltooldraganddrop.h" class LLInventoryFilter; @@ -509,10 +509,10 @@ public: static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu static BOOL canWearOnAvatar( void* userdata ); - static void onWearOnAvatarArrived( LLWearable* wearable, void* userdata ); + static void onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata ); void wearOnAvatar(); - static void onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ); + static void onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata ); void wearAddOnAvatar(); static BOOL canEditOnAvatar( void* userdata ); // Access to editOnAvatar() from menu @@ -520,9 +520,6 @@ public: void editOnAvatar(); static BOOL canRemoveFromAvatar( void* userdata ); - static void onRemoveFromAvatar( void* userdata ); - static void onRemoveFromAvatarArrived( LLWearable* wearable, void* userdata ); - static void removeItemFromAvatar(LLViewerInventoryItem *item); static void removeAllClothesFromAvatar(); void removeFromAvatar(); protected: diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp index 34734d57c5..02a2475cfd 100644 --- a/indra/newview/llinventoryicon.cpp +++ b/indra/newview/llinventoryicon.cpp @@ -25,6 +25,8 @@ */ #include "llviewerprecompiledheaders.h" + +#include "linden_common.h" #include "llinventoryicon.h" #include "lldictionary.h" @@ -41,7 +43,7 @@ struct IconEntry : public LLDictionaryEntry }; class LLIconDictionary : public LLSingleton<LLIconDictionary>, - public LLDictionary<LLInventoryIcon::EIconName, IconEntry> + public LLDictionary<LLInventoryType::EIconName, IconEntry> { public: LLIconDictionary(); @@ -49,48 +51,48 @@ public: LLIconDictionary::LLIconDictionary() { - addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); - addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); - addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); - - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); - addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); - addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); - - addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); - addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); - addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh")); - - addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); - - addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE")); + addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + + addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + + addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); } LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, @@ -102,7 +104,7 @@ LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, return LLUI::getUIImage(icon_name); } -LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx) +LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx) { return LLUI::getUIImage(getIconName(idx)); } @@ -112,56 +114,56 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, U32 misc_flag, BOOL item_is_multi) { - EIconName idx = ICONNAME_OBJECT; + LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; if (item_is_multi) { - idx = ICONNAME_OBJECT_MULTI; + idx = LLInventoryType::ICONNAME_OBJECT_MULTI; return getIconName(idx); } switch(asset_type) { case LLAssetType::AT_TEXTURE: - idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE; + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; break; case LLAssetType::AT_SOUND: - idx = ICONNAME_SOUND; + idx = LLInventoryType::ICONNAME_SOUND; break; case LLAssetType::AT_CALLINGCARD: - idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE; + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; break; case LLAssetType::AT_LANDMARK: - idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK; + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; break; case LLAssetType::AT_SCRIPT: case LLAssetType::AT_LSL_TEXT: case LLAssetType::AT_LSL_BYTECODE: - idx = ICONNAME_SCRIPT; + idx = LLInventoryType::ICONNAME_SCRIPT; break; case LLAssetType::AT_CLOTHING: case LLAssetType::AT_BODYPART: idx = assignWearableIcon(misc_flag); break; case LLAssetType::AT_NOTECARD: - idx = ICONNAME_NOTECARD; + idx = LLInventoryType::ICONNAME_NOTECARD; break; case LLAssetType::AT_ANIMATION: - idx = ICONNAME_ANIMATION; + idx = LLInventoryType::ICONNAME_ANIMATION; break; case LLAssetType::AT_GESTURE: - idx = ICONNAME_GESTURE; + idx = LLInventoryType::ICONNAME_GESTURE; break; case LLAssetType::AT_LINK: - idx = ICONNAME_LINKITEM; + idx = LLInventoryType::ICONNAME_LINKITEM; break; case LLAssetType::AT_LINK_FOLDER: - idx = ICONNAME_LINKFOLDER; + idx = LLInventoryType::ICONNAME_LINKFOLDER; break; case LLAssetType::AT_OBJECT: - idx = ICONNAME_OBJECT; + idx = LLInventoryType::ICONNAME_OBJECT; break; case LLAssetType::AT_MESH: - idx = ICONNAME_MESH; + idx = LLInventoryType::ICONNAME_MESH; default: break; } @@ -170,13 +172,13 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, } -const std::string& LLInventoryIcon::getIconName(EIconName idx) +const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx) { const IconEntry *entry = LLIconDictionary::instance().lookup(idx); return entry->mName; } -LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) +LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) { const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); return LLWearableType::getIconName(wearable_type); diff --git a/indra/newview/llinventoryicon.h b/indra/newview/llinventoryicon.h index 5c8acf9e85..2197c53bb8 100644 --- a/indra/newview/llinventoryicon.h +++ b/indra/newview/llinventoryicon.h @@ -35,66 +35,20 @@ class LLInventoryIcon { public: - enum EIconName - { - ICONNAME_TEXTURE, - ICONNAME_SOUND, - ICONNAME_CALLINGCARD_ONLINE, - ICONNAME_CALLINGCARD_OFFLINE, - ICONNAME_LANDMARK, - ICONNAME_LANDMARK_VISITED, - ICONNAME_SCRIPT, - ICONNAME_CLOTHING, - ICONNAME_OBJECT, - ICONNAME_OBJECT_MULTI, - ICONNAME_NOTECARD, - ICONNAME_BODYPART, - ICONNAME_SNAPSHOT, - - ICONNAME_BODYPART_SHAPE, - ICONNAME_BODYPART_SKIN, - ICONNAME_BODYPART_HAIR, - ICONNAME_BODYPART_EYES, - ICONNAME_CLOTHING_SHIRT, - ICONNAME_CLOTHING_PANTS, - ICONNAME_CLOTHING_SHOES, - ICONNAME_CLOTHING_SOCKS, - ICONNAME_CLOTHING_JACKET, - ICONNAME_CLOTHING_GLOVES, - ICONNAME_CLOTHING_UNDERSHIRT, - ICONNAME_CLOTHING_UNDERPANTS, - ICONNAME_CLOTHING_SKIRT, - ICONNAME_CLOTHING_ALPHA, - ICONNAME_CLOTHING_TATTOO, - - ICONNAME_ANIMATION, - ICONNAME_GESTURE, - - ICONNAME_CLOTHING_PHYSICS, - - ICONNAME_LINKITEM, - ICONNAME_LINKFOLDER, - ICONNAME_MESH, - - ICONNAME_INVALID, - ICONNAME_COUNT, - ICONNAME_NONE = -1 - }; - static const std::string& getIconName(LLAssetType::EType asset_type, LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, U32 misc_flag = 0, // different meanings depending on item type BOOL item_is_multi = FALSE); - static const std::string& getIconName(EIconName idx); + static const std::string& getIconName(LLInventoryType::EIconName idx); static LLUIImagePtr getIcon(LLAssetType::EType asset_type, LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, U32 misc_flag = 0, // different meanings depending on item type BOOL item_is_multi = FALSE); - static LLUIImagePtr getIcon(EIconName idx); + static LLUIImagePtr getIcon(LLInventoryType::EIconName idx); protected: - static EIconName assignWearableIcon(U32 misc_flag); + static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag); }; #endif // LL_LLINVENTORYICON_H diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp index 3e0849a795..0601796436 100644 --- a/indra/newview/llinventorylistitem.cpp +++ b/indra/newview/llinventorylistitem.cpp @@ -37,6 +37,7 @@ #include "lltextutil.h" // newview +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llviewerinventory.h" @@ -230,7 +231,7 @@ const std::string& LLPanelInventoryListItemBase::getDescription() const { return LLStringUtil::null; } - return inv_item->getDescription(); + return inv_item->getActualDescription(); } time_t LLPanelInventoryListItemBase::getCreationDate() const diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index e7d59d92d9..935fe2b4d0 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -460,9 +460,10 @@ public: { } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("InvAPI") << "CreateInventoryCategory failed. status = " << status << ", reasion = \"" << reason << "\"" << LL_ENDL; + LL_WARNS("InvAPI") << "CreateInventoryCategory failed [status:" + << status << "]: " << content << LL_ENDL; } virtual void result(const LLSD& content) @@ -1410,7 +1411,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) item_array_t items; update_map_t update; S32 count = content["items"].size(); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -1443,10 +1443,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } U32 changes = 0x0; @@ -1460,10 +1456,9 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) } //If we get back an error (not found, etc...), handle it here -void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::string& reason) +void LLInventoryModel::fetchInventoryResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llinfos << "fetchInventory::error " - << status << ": " << reason << llendl; + llwarns << "fetchInventory error [status:" << status << "]: " << content << llendl; gInventory.notifyObservers(); } @@ -1996,8 +1991,9 @@ bool LLInventoryModel::loadSkeleton( { LLViewerInventoryCategory* cat = (*invalid_cat_it).get(); cat->setVersion(NO_VERSION); - llinfos << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl; + LL_DEBUGS("Inventory") << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl; } + LL_INFOS("Inventory") << "Invalidated " << invalid_categories.size() << " categories due to invalid descendents cache" << llendl; // At this point, we need to set the known descendents for each // category which successfully cached so that we do not @@ -2534,7 +2530,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) item_array_t items; update_map_t update; S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -2566,10 +2561,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } if(account) { @@ -3295,8 +3286,71 @@ void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, c } } +//* @param[in] items vector of items in order to be saved. +/* +void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items) +{ + int sortField = 0; + + // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field + for (item_array_t::const_iterator i = items.begin(); i != items.end(); ++i) + { + LLViewerInventoryItem* item = *i; + + item->setSortField(++sortField); + item->setComplete(TRUE); + item->updateServer(FALSE); + + updateItem(item); + // Tell the parent folder to refresh its sort order. + addChangedMask(LLInventoryObserver::SORT, item->getParentUUID()); + } + notifyObservers(); +} +*/ +// See also LLInventorySort where landmarks in the Favorites folder are sorted. +class LLViewerInventoryItemSort +{ +public: + bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b) + { + return a->getSortField() < b->getSortField(); + } +}; + +/** + * Sorts passed items by LLViewerInventoryItem sort field. + * + * @param[in, out] items - array of items, not sorted. + */ +//static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items) +//{ +// static LLViewerInventoryItemSort sort_functor; +// std::sort(items.begin(), items.end(), sort_functor); +//} + +// * @param source_item_id - LLUUID of the source item to be moved into new position +// * @param target_item_id - LLUUID of the target item before which source item should be placed. +/* +void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLIsType is_type(LLAssetType::AT_LANDMARK); + LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE); + gInventory.collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); + + // ensure items are sorted properly before changing order. EXT-3498 + rearrange_item_order_by_sort_field(items); + + // update order + updateItemsOrder(items, source_item_id, target_item_id); + + saveItemsOrder(items); +} +*/ //---------------------------------------------------------------------------- // *NOTE: DEBUG functionality diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index 503de627a0..8aac879a93 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -84,7 +84,7 @@ public: public: fetchInventoryResponder(const LLSD& request_sd) : mRequestSD(request_sd) {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); protected: LLSD mRequestSD; }; @@ -231,7 +231,8 @@ public: // Returns the uuid of the category that specifies 'type' as what it // defaults to containing. The category is not necessarily only for that type. // NOTE: If create_folder is true, this will create a new inventory category - // on the fly if one does not exist. + // on the fly if one does not exist. *NOTE: if find_in_library is true it + // will search in the user's library folder instead of "My Inventory" const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder = true); // will search in the user's library folder instead of "My Inventory" @@ -363,6 +364,12 @@ public: // Returns end() of the vector if not found. static LLInventoryModel::item_array_t::iterator findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id); + + // Rearranges Landmarks inside Favorites folder. + // Moves source landmark before target one. + void rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id); + //void saveItemsOrder(const LLInventoryModel::item_array_t& items); + //-------------------------------------------------------------------- // Creation //-------------------------------------------------------------------- diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp index f4d0110b0f..d88e0c3192 100644 --- a/indra/newview/llinventorymodelbackgroundfetch.cpp +++ b/indra/newview/llinventorymodelbackgroundfetch.cpp @@ -183,7 +183,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *) void LLInventoryModelBackgroundFetch::backgroundFetch() { - if (mBackgroundFetchActive && gAgent.getRegion()) + if (mBackgroundFetchActive && gAgent.getRegion() && gAgent.getRegion()->capabilitiesReceived()) { // If we'll be using the capability, we'll be sending batches and the background thing isn't as important. if (gSavedSettings.getBOOL("UseHTTPInventory")) @@ -366,7 +366,7 @@ class LLInventoryModelFetchItemResponder : public LLInventoryModel::fetchInvento public: LLInventoryModelFetchItemResponder(const LLSD& request_sd) : LLInventoryModel::fetchInventoryResponder(request_sd) {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); }; void LLInventoryModelFetchItemResponder::result( const LLSD& content ) @@ -375,9 +375,9 @@ void LLInventoryModelFetchItemResponder::result( const LLSD& content ) LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); } -void LLInventoryModelFetchItemResponder::error( U32 status, const std::string& reason ) +void LLInventoryModelFetchItemResponder::errorWithContent( U32 status, const std::string& reason, const LLSD& content ) { - LLInventoryModel::fetchInventoryResponder::error(status, reason); + LLInventoryModel::fetchInventoryResponder::errorWithContent(status, reason, content); LLInventoryModelBackgroundFetch::instance().incrFetchCount(-1); } @@ -391,7 +391,7 @@ public: {}; //LLInventoryModelFetchDescendentsResponder() {}; void result(const LLSD& content); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); protected: BOOL getIsRecursive(const LLUUID& cat_id) const; private: @@ -529,12 +529,12 @@ void LLInventoryModelFetchDescendentsResponder::result(const LLSD& content) } // If we get back an error (not found, etc...), handle it here. -void LLInventoryModelFetchDescendentsResponder::error(U32 status, const std::string& reason) +void LLInventoryModelFetchDescendentsResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { LLInventoryModelBackgroundFetch *fetcher = LLInventoryModelBackgroundFetch::getInstance(); - llinfos << "LLInventoryModelFetchDescendentsResponder::error " - << status << ": " << reason << llendl; + llinfos << "LLInventoryModelFetchDescendentsResponder::error [status:" + << status << "]: " << content << llendl; fetcher->incrFetchCount(-1); @@ -564,7 +564,6 @@ BOOL LLInventoryModelFetchDescendentsResponder::getIsRecursive(const LLUUID& cat { return (std::find(mRecursiveCatUUIDs.begin(),mRecursiveCatUUIDs.end(), cat_id) != mRecursiveCatUUIDs.end()); } - // Bundle up a bunch of requests to send all at once. // static void LLInventoryModelBackgroundFetch::bulkFetch() @@ -688,6 +687,8 @@ void LLInventoryModelBackgroundFetch::bulkFetch() if (folder_count) { std::string url = region->getCapability("FetchInventoryDescendents2"); + if ( !url.empty() ) + { mFetchCount++; if (folder_request_body["folders"].size()) { @@ -702,6 +703,7 @@ void LLInventoryModelBackgroundFetch::bulkFetch() LLHTTPClient::post(url_lib, folder_request_body_lib, fetcher, 300.0); } } + } if (item_count) { std::string url; diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index fabcd50c7d..cf1fd4c0d0 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -401,8 +401,6 @@ void LLInventoryPanel::modelChanged(U32 mask) static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); LLFastTimer t2(FTM_REFRESH); - bool handled = false; - if (!mViewsInitialized) return; const LLInventoryModel* model = getModel(); @@ -437,7 +435,6 @@ void LLInventoryPanel::modelChanged(U32 mask) // Empty out the display name for relabel. if (mask & LLInventoryObserver::LABEL) { - handled = true; if (view_item) { // Request refresh on this item (also flags for filtering) @@ -456,7 +453,6 @@ void LLInventoryPanel::modelChanged(U32 mask) // Destroy and regenerate the UI. if (mask & LLInventoryObserver::REBUILD) { - handled = true; if (model_item && view_item && viewmodel_item) { const LLUUID& idp = viewmodel_item->getUUID(); @@ -500,8 +496,6 @@ void LLInventoryPanel::modelChanged(U32 mask) LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) { - handled = true; - ////////////////////////////// // ADD Operation // Item exists in memory but a UI element hasn't been created for it. diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 6f213e018a..1f2b9904eb 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -53,7 +53,7 @@ #include "llviewerobject.h" #include "llface.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "llagentwearables.h" #include "lltexlayerparams.h" #include "llvovolume.h" @@ -195,7 +195,7 @@ bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate) mLastModified = new_last_modified; LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture - ("file://"+mFilename, mWorldID, LL_LOCAL_USE_MIPMAPS); + ("file://"+mFilename, FTT_LOCAL_FILE, mWorldID, LL_LOCAL_USE_MIPMAPS); texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image); texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image); @@ -439,8 +439,8 @@ void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id) LLFace* face = object->mDrawable->getFace(face_iter); if (face && face->getTexture() && face->getTexture()->getID() == old_id) { - object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture - (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture( + new_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); update_obj = true; } @@ -483,7 +483,7 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp U32 count = gAgentWearables.getWearableCount(type); for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++) { - LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_iter); if (wearable) { std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq(); @@ -495,11 +495,11 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp if (lto && lto->getID() == old_id) { U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */ - LLVOAvatarDefines::EBakedTextureIndex baked_texind = + LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind = lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex(); - LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); - if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES) + LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); + if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES) { U32 index = gAgentWearables.getWearableIndex(wearable); gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index); @@ -515,10 +515,10 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp } } -LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( - LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind) +LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex( + LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind) { - LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return. + LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return. switch(type) { @@ -526,32 +526,32 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_EYES: + case LLAvatarAppearanceDefines::BAKED_EYES: { - result = LLVOAvatarDefines::TEX_EYES_ALPHA; + result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA; break; } - case LLVOAvatarDefines::BAKED_HAIR: + case LLAvatarAppearanceDefines::BAKED_HAIR: { - result = LLVOAvatarDefines::TEX_HAIR_ALPHA; + result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA; break; } - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_ALPHA; + result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_ALPHA; + result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_ALPHA; + result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA; break; } @@ -567,9 +567,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_EYES: { - if (baked_texind == LLVOAvatarDefines::BAKED_EYES) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES) { - result = LLVOAvatarDefines::TEX_EYES_IRIS; + result = LLAvatarAppearanceDefines::TEX_EYES_IRIS; } break; @@ -577,9 +577,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_GLOVES: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_GLOVES; + result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES; } break; @@ -587,13 +587,13 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_JACKET: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_JACKET; + result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET; } - else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_JACKET; + result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET; } break; @@ -601,9 +601,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_PANTS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_PANTS; + result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS; } break; @@ -611,9 +611,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SHIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_SHIRT; + result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT; } break; @@ -621,9 +621,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SHOES: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_SHOES; + result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES; } break; @@ -633,20 +633,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT; break; } @@ -661,9 +661,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SKIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT) { - result = LLVOAvatarDefines::TEX_SKIRT; + result = LLAvatarAppearanceDefines::TEX_SKIRT; } break; @@ -671,9 +671,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SOCKS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_SOCKS; + result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS; } break; @@ -683,20 +683,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_TATTOO; + result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_TATTOO; + result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_TATTOO; + result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO; break; } @@ -711,9 +711,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_UNDERPANTS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS; + result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS; } break; @@ -721,9 +721,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_UNDERSHIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT; + result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT; } break; diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h index 7a23c7ef6e..580b6dfa7e 100644 --- a/indra/newview/lllocalbitmaps.h +++ b/indra/newview/lllocalbitmaps.h @@ -28,11 +28,14 @@ #ifndef LL_LOCALBITMAPS_H #define LL_LOCALBITMAPS_H +#include "llavatarappearancedefines.h" #include "lleventtimer.h" +#include "llimage.h" +#include "llpointer.h" #include "llwearabletype.h" -#include "llvoavatardefines.h" class LLScrollListCtrl; +class LLViewerObject; class LLLocalBitmap { @@ -63,7 +66,7 @@ class LLLocalBitmap void updateUserPrims(LLUUID old_id, LLUUID new_id); void updateUserSculpts(LLUUID old_id, LLUUID new_id); void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type); - LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind); + LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind); private: /* private enums */ enum ELinkStatus diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp index 8d9d70b50e..5022dba934 100644 --- a/indra/newview/lllocationinputctrl.cpp +++ b/indra/newview/lllocationinputctrl.cpp @@ -1217,11 +1217,11 @@ void LLLocationInputCtrl::onParcelIconClick(EParcelIcon icon) case SCRIPTS_ICON: { LLViewerRegion* region = gAgent.getRegion(); - if(region && region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS) + if(region && region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS)) { LLNotificationsUtil::add("ScriptsStopped"); } - else if(region && region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS) + else if(region && region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS)) { LLNotificationsUtil::add("ScriptsNotRunning"); } diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index 9ec5d7c20c..a7d6cb5eac 100644 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -53,7 +53,7 @@ #include "llresmgr.h" #include "pipeline.h" #include "llglheaders.h" - +#include "lluiimage.h" // Local constants... const S32 VERTICAL_OFFSET = 50; diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 826e8d560a..d79f1040bb 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -1689,7 +1689,6 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y ) return; } - LLQuaternion object_rot = first_object->getRenderRotation(); LLVector3 rotation_center = gAgent.getPosAgentFromGlobal(mRotationCenter); LLVector3 mouse_dir_x; LLVector3 mouse_dir_y; diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 00a0bf8894..ae0884ac5d 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -1191,9 +1191,6 @@ void LLManipScale::dragFace( S32 x, S32 y ) mInSnapRegime = FALSE; } - BOOL send_scale_update = FALSE; - BOOL send_position_update = FALSE; - LLVector3 dir_agent; if( part_dir_local.mV[VX] ) { @@ -1210,8 +1207,6 @@ void LLManipScale::dragFace( S32 x, S32 y ) stretchFace( projected_vec(drag_start_dir_f, dir_agent) + drag_start_center_agent, projected_vec(drag_delta, dir_agent)); - send_position_update = TRUE; - send_scale_update = TRUE; mDragPointGlobal = drag_point_global; } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 362308c176..b62db70ec8 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -485,7 +485,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) } // Throttle updates to 10 per second. - BOOL send_update = FALSE; LLVector3 axis_f; LLVector3d axis_d; @@ -702,11 +701,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) LLVector3 old_position_local = object->getPosition(); LLVector3 new_position_local = selectNode->mSavedPositionLocal + (clamped_relative_move_f * objWorldRotation); - // move and clamp root object first, before adjusting children - if (new_position_local != old_position_local) - { - send_update = TRUE; - } //RN: I forget, but we need to do this because of snapping which doesn't often result // in position changes even when the mouse moves object->setPosition(new_position_local); @@ -716,8 +710,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) if (selectNode->mIndividualSelection) { - send_update = FALSE; - // counter-translate child objects if we are moving the root as an individual object->resetChildrenPosition(old_position_local - new_position_local, TRUE) ; } @@ -753,7 +745,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) } // PR: Only update if changed - LLVector3d old_position_global = object->getPositionGlobal(); LLVector3 old_position_agent = object->getPositionAgent(); LLVector3 new_position_agent = gAgent.getPosAgentFromGlobal(new_position_global); if (object->isRootEdit()) @@ -775,11 +766,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) { // counter-translate child objects if we are moving the root as an individual object->resetChildrenPosition(old_position_agent - new_position_agent, TRUE) ; - send_update = FALSE; - } - else if (old_position_global != new_position_global) - { - send_update = TRUE; } } selectNode->mLastPositionLocal = object->getPosition(); @@ -1310,7 +1296,6 @@ void LLManipTranslate::renderSnapGuides() // add in off-axis offset tick_start += (mSnapOffsetAxis * mSnapOffsetMeters); - BOOL is_sub_tick = FALSE; F32 tick_scale = 1.f; for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f) { @@ -1319,7 +1304,6 @@ void LLManipTranslate::renderSnapGuides() break; } tick_scale *= 0.7f; - is_sub_tick = TRUE; } // S32 num_ticks_to_fade = is_sub_tick ? num_ticks_per_side / 2 : num_ticks_per_side; @@ -1542,7 +1526,6 @@ void LLManipTranslate::renderSnapGuides() float a = line_alpha; - LLColor4 col = LLUIColorTable::instance().getColor("SilhouetteChildColor"); { //draw grid behind objects LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 99b4707158..2075aeed63 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -667,7 +667,7 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); if(mClearCache) { @@ -750,7 +750,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -864,14 +864,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); + x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } diff --git a/indra/newview/llmediadataclient.cpp b/indra/newview/llmediadataclient.cpp index 31038b4aac..e3b46d5d2f 100644 --- a/indra/newview/llmediadataclient.cpp +++ b/indra/newview/llmediadataclient.cpp @@ -564,7 +564,7 @@ LLMediaDataClient::Responder::Responder(const request_ptr_t &request) } /*virtual*/ -void LLMediaDataClient::Responder::error(U32 status, const std::string& reason) +void LLMediaDataClient::Responder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { mRequest->stopTracking(); @@ -596,8 +596,8 @@ void LLMediaDataClient::Responder::error(U32 status, const std::string& reason) } else { - std::string msg = boost::lexical_cast<std::string>(status) + ": " + reason; - LL_WARNS("LLMediaDataClient") << *mRequest << " http error(" << msg << ")" << LL_ENDL; + LL_WARNS("LLMediaDataClient") << *mRequest << " http error [status:" + << status << "]:" << content << ")" << LL_ENDL; } } @@ -1003,7 +1003,7 @@ LLMediaDataClient::Responder *LLObjectMediaNavigateClient::RequestNavigate::crea } /*virtual*/ -void LLObjectMediaNavigateClient::Responder::error(U32 status, const std::string& reason) +void LLObjectMediaNavigateClient::Responder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { getRequest()->stopTracking(); @@ -1017,7 +1017,7 @@ void LLObjectMediaNavigateClient::Responder::error(U32 status, const std::string // class if (status == HTTP_SERVICE_UNAVAILABLE) { - LLMediaDataClient::Responder::error(status, reason); + LLMediaDataClient::Responder::errorWithContent(status, reason, content); } else { diff --git a/indra/newview/llmediadataclient.h b/indra/newview/llmediadataclient.h index ab90915c55..89e20a28d0 100644 --- a/indra/newview/llmediadataclient.h +++ b/indra/newview/llmediadataclient.h @@ -195,7 +195,7 @@ protected: public: Responder(const request_ptr_t &request); //If we get back an error (not found, etc...), handle it here - virtual void error(U32 status, const std::string& reason); + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); //If we get back a normal response, handle it here. Default just logs it. virtual void result(const LLSD& content); @@ -400,7 +400,7 @@ protected: public: Responder(const request_ptr_t &request) : LLMediaDataClient::Responder(request) {} - virtual void error(U32 status, const std::string& reason); + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); virtual void result(const LLSD &content); private: void mediaNavigateBounceBack(); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 1223615079..17311dd75e 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -3222,6 +3222,7 @@ void LLPhysicsDecomp::doDecomposition() param_map[params[i].mName] = params+i; } + U32 ret = LLCD_OK; //set parameter values for (decomp_params::iterator iter = mCurRequest->mParams.begin(); iter != mCurRequest->mParams.end(); ++iter) { @@ -3235,7 +3236,6 @@ void LLPhysicsDecomp::doDecomposition() continue; } - U32 ret = LLCD_OK; if (param->mType == LLCDParam::LLCD_FLOAT) { @@ -3254,8 +3254,6 @@ void LLPhysicsDecomp::doDecomposition() mCurRequest->setStatusMessage("Executing."); - LLCDResult ret = LLCD_OK; - if (LLConvexDecomposition::getInstance() != NULL) { ret = LLConvexDecomposition::getInstance()->executeStage(stage); diff --git a/indra/newview/llmorphview.cpp b/indra/newview/llmorphview.cpp index eaa044cb59..252d1b78ea 100644 --- a/indra/newview/llmorphview.cpp +++ b/indra/newview/llmorphview.cpp @@ -99,8 +99,6 @@ void LLMorphView::initialize() //----------------------------------------------------------------------------- void LLMorphView::shutdown() { - LLVOAvatarSelf::onCustomizeEnd(); - if (isAgentAvatarValid()) { gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE ); diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 1bda7640bd..dea90b9042 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -150,7 +150,7 @@ void LLNetMap::draw() static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); - static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); + //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white); diff --git a/indra/newview/lloutputmonitorctrl.h b/indra/newview/lloutputmonitorctrl.h index a346909027..0682af1278 100644 --- a/indra/newview/lloutputmonitorctrl.h +++ b/indra/newview/lloutputmonitorctrl.h @@ -31,7 +31,7 @@ #include "../llui/llview.h" #include "llmutelist.h" #include "llspeakingindicatormanager.h" -#include "../llui/lluiimage.h" +//#include "../llui/lluiimage.h" class LLTextBox; class LLUICtrlFactory; diff --git a/indra/newview/llpanelclassified.cpp b/indra/newview/llpanelclassified.cpp index 6889b98ab1..862e4be203 100644 --- a/indra/newview/llpanelclassified.cpp +++ b/indra/newview/llpanelclassified.cpp @@ -55,6 +55,7 @@ #include "lltrans.h" #include "llscrollcontainer.h" #include "llstatusbar.h" +#include "llviewertexture.h" const S32 MINIMUM_PRICE_FOR_LISTING = 50; // L$ diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp index 77e1487f38..1a427338e5 100644 --- a/indra/newview/llpanelcontents.cpp +++ b/indra/newview/llpanelcontents.cpp @@ -78,8 +78,6 @@ const char* LLPanelContents::PERMS_ANYONE_CONTROL_KEY = "perms_anyone_control"; BOOL LLPanelContents::postBuild() { - LLRect rect = this->getRect(); - setMouseOpaque(FALSE); childSetAction("button new script",&LLPanelContents::onClickNewScript, this); diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 6b9edcb07c..e71dba5cae 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -28,7 +28,7 @@ #include "llpaneleditwearable.h" #include "llpanel.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "lluictrl.h" #include "llscrollingpanellist.h" #include "llvisualparam.h" @@ -52,6 +52,7 @@ #include "lltexturectrl.h" #include "lltextureentry.h" #include "llviewercontrol.h" // gSavedSettings +#include "llviewerregion.h" #include "llviewertexturelist.h" #include "llagentcamera.h" #include "llmorphview.h" @@ -104,7 +105,7 @@ enum ESubpart { SUBPART_PHYSICS_ADVANCED, }; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; typedef std::vector<ESubpart> subpart_vec_t; @@ -718,8 +719,8 @@ BOOL LLPanelEditWearable::postBuild() mBtnBack = getChild<LLButton>("back_btn"); mBackBtnLabel = mBtnBack->getLabelUnselected(); mBtnBack->setLabel(LLStringUtil::null); - // handled at appearance panel level? - //mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this)); + + mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this)); mNameEditor = getChild<LLLineEditor>("description"); @@ -762,11 +763,11 @@ BOOL LLPanelEditWearable::postBuild() mWearablePtr = NULL; - configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); // configure tab expanded callbacks for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) @@ -856,6 +857,14 @@ void LLPanelEditWearable::draw() LLPanel::draw(); } +void LLPanelEditWearable::onClose() +{ + if ( isDirty() ) + { + revertChanges(); + } +} + void LLPanelEditWearable::setVisible(BOOL visible) { if (!visible) @@ -865,13 +874,22 @@ void LLPanelEditWearable::setVisible(BOOL visible) LLPanel::setVisible(visible); } -void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch) +void LLPanelEditWearable::setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch) { showWearable(mWearablePtr, FALSE, disable_camera_switch); mWearablePtr = wearable; showWearable(mWearablePtr, TRUE, disable_camera_switch); } +//static +void LLPanelEditWearable::onBackButtonClicked(void* userdata) +{ + LLPanelEditWearable *panel = (LLPanelEditWearable*) userdata; + if ( panel->isDirty() ) + { + LLAppearanceMgr::instance().setOutfitDirty( true ); + } +} //static void LLPanelEditWearable::onRevertButtonClicked(void* userdata) @@ -922,7 +940,7 @@ void LLPanelEditWearable::onCommitSexChange() } bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; - LLWearable* wearable = gAgentWearables.getWearable(type, index); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, index); if (wearable) { wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); @@ -1007,13 +1025,11 @@ void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type) return; bool is_modifiable = false; - bool is_copyable = false; if(mWearableItem) { const LLPermissions& perm = mWearableItem->getPermissions(); is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); - is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); } if (is_modifiable) @@ -1030,6 +1046,11 @@ void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type) } } +void LLPanelEditWearable::incrementCofVersionLegacy() +{ + +} + void LLPanelEditWearable::saveChanges(bool force_save_as) { if (!mWearablePtr || !isDirty()) @@ -1041,17 +1062,50 @@ void LLPanelEditWearable::saveChanges(bool force_save_as) U32 index = gAgentWearables.getWearableIndex(mWearablePtr); std::string new_name = mNameEditor->getText(); + + // Find an existing link to this wearable's inventory item, if any, and its description field. + LLInventoryItem *link_item = NULL; + std::string description; + LLInventoryModel::item_array_t links = + LLAppearanceMgr::instance().findCOFItemLinks(mWearablePtr->getItemID()); + if (links.size()>0) + { + link_item = links.get(0).get(); + if (link_item && link_item->getIsLinkType()) + { + description = link_item->getActualDescription(); + } + } + if (force_save_as) { // the name of the wearable has changed, re-save wearable with new name - LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false); - gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE); + LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID()); + gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, description, FALSE); mNameEditor->setText(mWearableItem->getName()); } else { + // Make another copy of this link, with the same + // description. This is needed to bump the COF + // version so texture baking service knows appearance has changed. + if (link_item) + { + // Create new link + link_inventory_item( gAgent.getID(), + link_item->getLinkedUUID(), + LLAppearanceMgr::instance().getCOF(), + link_item->getName(), + description, + LLAssetType::AT_LINK, + NULL); + // Remove old link + gInventory.purgeObject(link_item->getUUID()); + } gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name); } + + } void LLPanelEditWearable::revertChanges() @@ -1069,7 +1123,7 @@ void LLPanelEditWearable::revertChanges() gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE); } -void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch) +void LLPanelEditWearable::showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch) { if (!wearable) { @@ -1440,12 +1494,11 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { panel_list->clearPanels(); value_map_t::iterator end = sorted_params.end(); - S32 height = 0; for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) { LLPanel::Params p; p.name("LLScrollingPanelParam"); - LLWearable *wearable = this->getWearable(); + LLViewerWearable *wearable = this->getWearable(); LLScrollingPanelParamBase *panel_param = NULL; if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics. Should generalize this later. { @@ -1455,7 +1508,7 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); } - height = panel_list->addPanel( panel_param ); + panel_list->addPanel( panel_param ); } } } @@ -1505,7 +1558,7 @@ void LLPanelEditWearable::updateVerbs() } } -void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name) +void LLPanelEditWearable::configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name) { LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name); checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); @@ -1513,7 +1566,7 @@ void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureInde mAlphaCheckbox2Index[name] = te; } -void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te) +void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te) { if (!checkbox_ctrl) return; if (!getWearable()) return; @@ -1557,7 +1610,7 @@ void LLPanelEditWearable::updateAlphaCheckboxes() for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); iter != mAlphaCheckbox2Index.end(); ++iter ) { - LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; + LLAvatarAppearanceDefines::ETextureIndex te = (LLAvatarAppearanceDefines::ETextureIndex)iter->second; LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first); if (ctrl) { @@ -1575,7 +1628,7 @@ void LLPanelEditWearable::initPreviousAlphaTextures() initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); } -void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te) +void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te) { LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); if (lto) diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h index 692a7ce90f..81acc31863 100644 --- a/indra/newview/llpaneleditwearable.h +++ b/indra/newview/llpaneleditwearable.h @@ -30,12 +30,12 @@ #include "llpanel.h" #include "llscrollingpanellist.h" #include "llmodaldialog.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "llwearabletype.h" class LLAccordionCtrl; class LLCheckBoxCtrl; -class LLWearable; +class LLViewerWearable; class LLTextBox; class LLViewerInventoryItem; class LLViewerVisualParam; @@ -54,12 +54,13 @@ public: /*virtual*/ BOOL postBuild(); /*virtual*/ BOOL isDirty() const; // LLUICtrl /*virtual*/ void draw(); + void onClose(); // changes camera angle to default for selected subpart void changeCamera(U8 subpart); - LLWearable* getWearable() { return mWearablePtr; } - void setWearable(LLWearable *wearable, BOOL disable_camera_switch = FALSE); + LLViewerWearable* getWearable() { return mWearablePtr; } + void setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch = FALSE); void saveChanges(bool force_save_as = false); void revertChanges(); @@ -70,17 +71,17 @@ public: void updateScrollingPanelList(); static void onRevertButtonClicked(void* userdata); + static void onBackButtonClicked(void* userdata); void onCommitSexChange(); void onSaveAsButtonClicked(); void saveAsCallback(const LLSD& notification, const LLSD& response); virtual void setVisible(BOOL visible); - private: typedef std::map<F32, LLViewerVisualParam*> value_map_t; - void showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE); + void showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE); void updateScrollingPanelUI(); LLPanel* getPanel(LLWearableType::EType type); void getSortedParams(value_map_t &sorted_params, const std::string &edit_group); @@ -95,16 +96,16 @@ private: void updateTypeSpecificControls(LLWearableType::EType type); //alpha mask checkboxes - void configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name); - void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te); + void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name); + void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te); void updateAlphaCheckboxes(); void initPreviousAlphaTextures(); - void initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te); + void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te); // callback for HeightUnits parameter. bool changeHeightUnits(const LLSD& new_value); - // updates current metric and replacemet metric label text + // updates current metric and replacement metric label text void updateMetricLayout(BOOL new_value); // updates avatar height label @@ -114,8 +115,11 @@ private: void setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel); + // *HACK Remove this when serverside texture baking is available on all regions. + void incrementCofVersionLegacy(); + // the pointer to the wearable we're editing. NULL means we're not editing a wearable. - LLWearable *mWearablePtr; + LLViewerWearable *mWearablePtr; LLViewerInventoryItem* mWearableItem; // these are constant no matter what wearable we're editing @@ -128,7 +132,7 @@ private: LLTextBox *mTxtAvatarHeight; - // localized and parametrized strings that used to build avatar_height_label + // localized and parameterized strings that used to build avatar_height_label std::string mMeters; std::string mFeet; std::string mHeigth; @@ -165,10 +169,10 @@ private: LLPanel *mPanelTattoo; LLPanel *mPanelPhysics; - typedef std::map<std::string, LLVOAvatarDefines::ETextureIndex> string_texture_index_map_t; + typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t; string_texture_index_map_t mAlphaCheckbox2Index; - typedef std::map<LLVOAvatarDefines::ETextureIndex, LLUUID> s32_uuid_map_t; + typedef std::map<LLAvatarAppearanceDefines::ETextureIndex, LLUUID> s32_uuid_map_t; s32_uuid_map_t mPreviousAlphaTexture; }; diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 685614a8c4..67ef072508 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -120,7 +120,6 @@ BOOL LLPanelFace::postBuild() childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterial, this); childSetAction("button align",&LLPanelFace::onClickAutoFix,this); - LLRect rect = this->getRect(); LLTextureCtrl* mTextureCtrl; LLTextureCtrl* mShinyTextureCtrl; LLTextureCtrl* mBumpyTextureCtrl; diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp index 37755fb851..c927aeacb3 100644 --- a/indra/newview/llpanelgrouplandmoney.cpp +++ b/indra/newview/llpanelgrouplandmoney.cpp @@ -1383,13 +1383,11 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, S32 cur_land_tax; S32 cur_group_tax; S32 cur_parcel_dir_fee; - S32 cur_total_tax; S32 proj_object_tax; S32 proj_light_tax; S32 proj_land_tax; S32 proj_group_tax; S32 proj_parcel_dir_fee; - S32 proj_total_tax; S32 non_exempt_members; msg->getS32Fast(_PREHASH_MoneyData, _PREHASH_IntervalDays, interval_days ); @@ -1413,8 +1411,6 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, msg->getStringFast(_PREHASH_MoneyData, _PREHASH_LastTaxDate, last_stipend_date); msg->getStringFast(_PREHASH_MoneyData, _PREHASH_TaxDate, next_stipend_date); - cur_total_tax = cur_object_tax + cur_light_tax + cur_land_tax + cur_group_tax + cur_parcel_dir_fee; - proj_total_tax = proj_object_tax + proj_light_tax + proj_land_tax + proj_group_tax + proj_parcel_dir_fee; if (interval_days != mImplementationp->mIntervalLength || current_interval != mImplementationp->mCurrentInterval) diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp index 93b108efcc..522ba5afae 100644 --- a/indra/newview/llpanelgroupnotices.cpp +++ b/indra/newview/llpanelgroupnotices.cpp @@ -35,6 +35,7 @@ #include "llviewerinventory.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llfloaterinventory.h" #include "llagent.h" diff --git a/indra/newview/llpanelland.cpp b/indra/newview/llpanelland.cpp index 04c1a86f69..5321ebc777 100644 --- a/indra/newview/llpanelland.cpp +++ b/indra/newview/llpanelland.cpp @@ -166,7 +166,7 @@ void LLPanelLandInfo::refresh() getChildView("button abandon land")->setEnabled(owner_release || manager_releaseable || gAgent.isGodlike()); // only mainland sims are subdividable by owner - if (regionp->getRegionFlags() && REGION_FLAGS_ALLOW_PARCEL_CHANGES) + if (regionp->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES)) { getChildView("button subdivide land")->setEnabled(owner_divide || manager_divideable || gAgent.isGodlike()); } diff --git a/indra/newview/llpanellandmarkinfo.cpp b/indra/newview/llpanellandmarkinfo.cpp index c57746ec00..5c9b968ac9 100644 --- a/indra/newview/llpanellandmarkinfo.cpp +++ b/indra/newview/llpanellandmarkinfo.cpp @@ -209,24 +209,6 @@ void LLPanelLandmarkInfo::processParcelInfo(const LLParcelData& parcel_data) mMaturityRatingText->setText(LLViewerRegion::accessToString(SIM_ACCESS_PG)); } - S32 region_x; - S32 region_y; - S32 region_z; - - // If the region position is zero, grab position from the global - if(mPosRegion.isExactlyZero()) - { - region_x = llround(parcel_data.global_x) % REGION_WIDTH_UNITS; - region_y = llround(parcel_data.global_y) % REGION_WIDTH_UNITS; - region_z = llround(parcel_data.global_z); - } - else - { - region_x = llround(mPosRegion.mV[VX]); - region_y = llround(mPosRegion.mV[VY]); - region_z = llround(mPosRegion.mV[VZ]); - } - LLSD info; info["update_verbs"] = true; info["global_x"] = parcel_data.global_x; diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index d87b565b32..25ef9a3d6a 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -439,10 +439,9 @@ void LLPanelObject::getState( ) mCtrlRotY->setEnabled( enable_rotate ); mCtrlRotZ->setEnabled( enable_rotate ); - BOOL owners_identical; LLUUID owner_id; std::string owner_name; - owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount(); diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 7555ac7b2c..d7130820ab 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -47,6 +47,7 @@ #include "llfolderview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" +#include "llinventoryicon.h" #include "llinventoryfilter.h" #include "llinventoryfunctions.h" #include "llpreviewanim.h" diff --git a/indra/newview/llpanelpermissions.cpp b/indra/newview/llpanelpermissions.cpp index e641370d2e..131e8e9359 100644 --- a/indra/newview/llpanelpermissions.cpp +++ b/indra/newview/llpanelpermissions.cpp @@ -365,10 +365,8 @@ void LLPanelPermissions::refresh() // Update creator text field getChildView("Creator:")->setEnabled(TRUE); - BOOL creators_identical; std::string creator_name; - creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, - creator_name); + LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name); getChild<LLUICtrl>("Creator Name")->setValue(creator_name); getChildView("Creator Name")->setEnabled(TRUE); diff --git a/indra/newview/llpanelplaceprofile.cpp b/indra/newview/llpanelplaceprofile.cpp index 83b70d9f29..5d9971c16c 100644 --- a/indra/newview/llpanelplaceprofile.cpp +++ b/indra/newview/llpanelplaceprofile.cpp @@ -568,7 +568,7 @@ void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel, mTerraformLimitsText->setText(parcel->getAllowTerraform() ? on : off); - if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES) + if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES)) { mSubdivideText->setText(getString("can_change")); } @@ -576,7 +576,7 @@ void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel, { mSubdivideText->setText(getString("can_not_change")); } - if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL) + if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)) { mResaleText->setText(getString("can_not_resell")); } diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp index 343c140bbb..9dd665198f 100644 --- a/indra/newview/llpaneltopinfobar.cpp +++ b/indra/newview/llpaneltopinfobar.cpp @@ -417,11 +417,11 @@ void LLPanelTopInfoBar::onParcelIconClick(EParcelIcon icon) case SCRIPTS_ICON: { LLViewerRegion* region = gAgent.getRegion(); - if(region && region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS) + if(region && region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS)) { LLNotificationsUtil::add("ScriptsStopped"); } - else if(region && region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS) + else if(region && region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS)) { LLNotificationsUtil::add("ScriptsNotRunning"); } diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 13b746dbab..02d363d795 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -252,10 +252,9 @@ void LLPanelVolume::getState( ) return; } - BOOL owners_identical; LLUUID owner_id; std::string owner_name; - owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? BOOL editable = root_objectp->permModify() && !root_objectp->isPermanentEnforced(); diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp index 3b9934d4be..aa3ed22bee 100644 --- a/indra/newview/llpanelwearing.cpp +++ b/indra/newview/llpanelwearing.cpp @@ -77,11 +77,7 @@ private: { uuid_vec_t selected_uuids; mPanelWearing->getSelectedItemsUUIDs(selected_uuids); - - for (uuid_vec_t::const_iterator it=selected_uuids.begin(); it != selected_uuids.end(); ++it) - { - LLAppearanceMgr::instance().removeItemFromAvatar(*it); - } + LLAppearanceMgr::instance().removeItemsFromAvatar(selected_uuids); } LLToggleableMenu* mMenu; @@ -97,12 +93,11 @@ protected: { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; - functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); - registrar.add("Wearing.Edit", boost::bind(&edit_outfit)); - registrar.add("Wearing.TakeOff", boost::bind(handleMultiple, take_off, mUUIDs)); - registrar.add("Wearing.Detach", boost::bind(handleMultiple, take_off, mUUIDs)); - + registrar.add("Wearing.TakeOff", + boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs)); + registrar.add("Wearing.Detach", + boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs)); LLContextMenu* menu = createFromFile("menu_wearing_tab.xml"); updateMenuItemsVisibility(menu); diff --git a/indra/newview/llpathfindingmanager.cpp b/indra/newview/llpathfindingmanager.cpp index 2dd01e931e..c277359133 100644 --- a/indra/newview/llpathfindingmanager.cpp +++ b/indra/newview/llpathfindingmanager.cpp @@ -108,7 +108,7 @@ public: virtual ~NavMeshStatusResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string& pReason); + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: @@ -130,7 +130,7 @@ public: virtual ~NavMeshResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string& pReason); + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: @@ -151,7 +151,7 @@ public: virtual ~AgentStateResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string& pReason); + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: @@ -170,7 +170,7 @@ public: virtual ~NavMeshRebakeResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string& pReason); + virtual void errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent); protected: @@ -190,9 +190,11 @@ public: virtual ~LinksetsResponder(); void handleObjectLinksetsResult(const LLSD &pContent); - void handleObjectLinksetsError(U32 pStatus, const std::string &pReason, const std::string &pURL); + void handleObjectLinksetsError(U32 pStatus, const std::string &pReason, + const LLSD& pContent, const std::string &pURL); void handleTerrainLinksetsResult(const LLSD &pContent); - void handleTerrainLinksetsError(U32 pStatus, const std::string &pReason, const std::string &pURL); + void handleTerrainLinksetsError(U32 pStatus, const std::string &pReason, + const LLSD& pContent, const std::string &pURL); protected: @@ -230,7 +232,7 @@ public: virtual ~ObjectLinksetsResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string &pReason); + virtual void errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent); protected: @@ -250,7 +252,7 @@ public: virtual ~TerrainLinksetsResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string &pReason); + virtual void errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent); protected: @@ -270,7 +272,7 @@ public: virtual ~CharactersResponder(); virtual void result(const LLSD &pContent); - virtual void error(U32 pStatus, const std::string &pReason); + virtual void errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent); protected: @@ -800,9 +802,9 @@ void NavMeshStatusResponder::result(const LLSD &pContent) LLPathfindingManager::getInstance()->handleNavMeshStatusRequest(navMeshStatus, mRegion, mIsGetStatusOnly); } -void NavMeshStatusResponder::error(U32 pStatus, const std::string& pReason) +void NavMeshStatusResponder::errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent) { - llwarns << "error with request to URL '" << mCapabilityURL << "' because " << pReason << " (statusCode:" << pStatus << ")" << llendl; + llwarns << "NavMeshStatusResponder error [status:" << pStatus << "]: " << pContent << llendl; LLPathfindingNavMeshStatus navMeshStatus(mRegionUUID); LLPathfindingManager::getInstance()->handleNavMeshStatusRequest(navMeshStatus, mRegion, mIsGetStatusOnly); } @@ -828,9 +830,9 @@ void NavMeshResponder::result(const LLSD &pContent) mNavMeshPtr->handleNavMeshResult(pContent, mNavMeshVersion); } -void NavMeshResponder::error(U32 pStatus, const std::string& pReason) +void NavMeshResponder::errorWithContent(U32 pStatus, const std::string& pReason, const LLSD& pContent) { - mNavMeshPtr->handleNavMeshError(pStatus, pReason, mCapabilityURL, mNavMeshVersion); + mNavMeshPtr->handleNavMeshError(pStatus, pReason, pContent, mCapabilityURL, mNavMeshVersion); } //--------------------------------------------------------------------------- @@ -855,9 +857,9 @@ void AgentStateResponder::result(const LLSD &pContent) LLPathfindingManager::getInstance()->handleAgentState(canRebakeRegion); } -void AgentStateResponder::error(U32 pStatus, const std::string &pReason) +void AgentStateResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { - llwarns << "error with request to URL '" << mCapabilityURL << "' because " << pReason << " (statusCode:" << pStatus << ")" << llendl; + llwarns << "AgentStateResponder error [status:" << pStatus << "]: " << pContent << llendl; LLPathfindingManager::getInstance()->handleAgentState(FALSE); } @@ -881,9 +883,9 @@ void NavMeshRebakeResponder::result(const LLSD &pContent) mRebakeNavMeshCallback(true); } -void NavMeshRebakeResponder::error(U32 pStatus, const std::string &pReason) +void NavMeshRebakeResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { - llwarns << "error with request to URL '" << mCapabilityURL << "' because " << pReason << " (statusCode:" << pStatus << ")" << llendl; + llwarns << "NavMeshRebakeResponder error [status:" << pStatus << "]: " << pContent << llendl; mRebakeNavMeshCallback(false); } @@ -916,9 +918,11 @@ void LinksetsResponder::handleObjectLinksetsResult(const LLSD &pContent) } } -void LinksetsResponder::handleObjectLinksetsError(U32 pStatus, const std::string &pReason, const std::string &pURL) +void LinksetsResponder::handleObjectLinksetsError(U32 pStatus, const std::string &pReason, + const LLSD& pContent, const std::string &pURL) { - llwarns << "error with request to URL '" << pURL << "' because " << pReason << " (statusCode:" << pStatus << ")" << llendl; + llwarns << "LinksetsResponder object linksets error with request to URL '" << pURL << "' [status:" + << pStatus << "]: " << pContent << llendl; mObjectMessagingState = kReceivedError; if (mTerrainMessagingState != kWaiting) { @@ -937,8 +941,11 @@ void LinksetsResponder::handleTerrainLinksetsResult(const LLSD &pContent) } } -void LinksetsResponder::handleTerrainLinksetsError(U32 pStatus, const std::string &pReason, const std::string &pURL) +void LinksetsResponder::handleTerrainLinksetsError(U32 pStatus, const std::string &pReason, + const LLSD& pContent, const std::string &pURL) { + llwarns << "LinksetsResponder terrain linksets error with request to URL '" << pURL << "' [status:" + << pStatus << "]: " << pContent << llendl; mTerrainMessagingState = kReceivedError; if (mObjectMessagingState != kWaiting) { @@ -988,9 +995,9 @@ void ObjectLinksetsResponder::result(const LLSD &pContent) mLinksetsResponsderPtr->handleObjectLinksetsResult(pContent); } -void ObjectLinksetsResponder::error(U32 pStatus, const std::string &pReason) +void ObjectLinksetsResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { - mLinksetsResponsderPtr->handleObjectLinksetsError(pStatus, pReason, mCapabilityURL); + mLinksetsResponsderPtr->handleObjectLinksetsError(pStatus, pReason, pContent, mCapabilityURL); } //--------------------------------------------------------------------------- @@ -1013,9 +1020,9 @@ void TerrainLinksetsResponder::result(const LLSD &pContent) mLinksetsResponsderPtr->handleTerrainLinksetsResult(pContent); } -void TerrainLinksetsResponder::error(U32 pStatus, const std::string &pReason) +void TerrainLinksetsResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { - mLinksetsResponsderPtr->handleTerrainLinksetsError(pStatus, pReason, mCapabilityURL); + mLinksetsResponsderPtr->handleTerrainLinksetsError(pStatus, pReason, pContent, mCapabilityURL); } //--------------------------------------------------------------------------- @@ -1040,9 +1047,9 @@ void CharactersResponder::result(const LLSD &pContent) mCharactersCallback(mRequestId, LLPathfindingManager::kRequestCompleted, characterListPtr); } -void CharactersResponder::error(U32 pStatus, const std::string &pReason) +void CharactersResponder::errorWithContent(U32 pStatus, const std::string &pReason, const LLSD& pContent) { - llwarns << "error with request to URL '" << mCapabilityURL << "' because " << pReason << " (statusCode:" << pStatus << ")" << llendl; + llwarns << "CharactersResponder error [status:" << pStatus << "]: " << pContent << llendl; LLPathfindingObjectListPtr characterListPtr = LLPathfindingObjectListPtr(new LLPathfindingCharacterList()); mCharactersCallback(mRequestId, LLPathfindingManager::kRequestError, characterListPtr); diff --git a/indra/newview/llpathfindingnavmesh.cpp b/indra/newview/llpathfindingnavmesh.cpp index e01dd3a152..0c23e5ac92 100644 --- a/indra/newview/llpathfindingnavmesh.cpp +++ b/indra/newview/llpathfindingnavmesh.cpp @@ -184,9 +184,10 @@ void LLPathfindingNavMesh::handleNavMeshError() setRequestStatus(kNavMeshRequestError); } -void LLPathfindingNavMesh::handleNavMeshError(U32 pStatus, const std::string &pReason, const std::string &pURL, U32 pNavMeshVersion) +void LLPathfindingNavMesh::handleNavMeshError(U32 pStatus, const std::string &pReason, const LLSD& pContent, const std::string &pURL, U32 pNavMeshVersion) { - llwarns << "error with request to URL '" << pURL << "' because " << pReason << " (statusCode:" << pStatus << ")" << llendl; + llwarns << "LLPathfindingNavMesh error with request to URL '" << pURL << "' [status:" + << pStatus << "]: " << pContent << llendl; if (mNavMeshStatus.getVersion() == pNavMeshVersion) { handleNavMeshError(); diff --git a/indra/newview/llpathfindingnavmesh.h b/indra/newview/llpathfindingnavmesh.h index 7a844f54ce..b872ccad7c 100644 --- a/indra/newview/llpathfindingnavmesh.h +++ b/indra/newview/llpathfindingnavmesh.h @@ -74,7 +74,7 @@ public: void handleNavMeshResult(const LLSD &pContent, U32 pNavMeshVersion); void handleNavMeshNotEnabled(); void handleNavMeshError(); - void handleNavMeshError(U32 pStatus, const std::string &pReason, const std::string &pURL, U32 pNavMeshVersion); + void handleNavMeshError(U32 pStatus, const std::string &pReason, const LLSD& pContent, const std::string &pURL, U32 pNavMeshVersion); protected: diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index cb6989c9dd..18b85cc9c3 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -166,7 +166,7 @@ protected: } - void setParamValue(LLViewerVisualParam *param, + void setParamValue(const LLViewerVisualParam *param, const F32 new_value_local, F32 behavior_maxeffect); @@ -430,7 +430,6 @@ F32 LLPhysicsMotion::calculateVelocity_local() const F32 world_to_model_scale = 100.0f; LLJoint *joint = mJointState->getJoint(); const LLVector3 position_world = joint->getWorldPosition(); - const LLQuaternion rotation_world = joint->getWorldRotation(); const LLVector3 last_position_world = mPosition_world; const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale; const LLVector3 velocity_world = positionchange_world; @@ -673,12 +672,10 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) 0, FALSE); } - for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); - iter != driver_param->mDriven.end(); - ++iter) + S32 num_driven = driver_param->getDrivenParamsCount(); + for (S32 i = 0; i < num_driven; ++i) { - LLDrivenEntry &entry = (*iter); - LLViewerVisualParam *driven_param = entry.mParam; + const LLViewerVisualParam *driven_param = driver_param->getDrivenParam(i); setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect); } } @@ -758,7 +755,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) } // Range of new_value_local is assumed to be [0 , 1] normalized. -void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param, +void LLPhysicsMotion::setParamValue(const LLViewerVisualParam *param, F32 new_value_normalized, F32 behavior_maxeffect) { diff --git a/indra/newview/llpipelinelistener.cpp b/indra/newview/llpipelinelistener.cpp new file mode 100644 index 0000000000..20759239bf --- /dev/null +++ b/indra/newview/llpipelinelistener.cpp @@ -0,0 +1,216 @@ +/** + * @file llpipelinelistener.h + * @author Don Kjer + * @date 2012-07-09 + * @brief Implementation for LLPipelineListener + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2012, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Precompiled header +#include "llviewerprecompiledheaders.h" + +#include "llpipelinelistener.h" + +#include "pipeline.h" +#include "stringize.h" +#include <sstream> +#include "llviewermenu.h" + + +namespace { + // Render Types + void toggle_render_types_wrapper(LLSD const& request) + { + for (LLSD::array_const_iterator iter = request["types"].beginArray(); + iter != request["types"].endArray(); + ++iter) + { + U32 render_type = render_type_from_string( iter->asString() ); + if ( render_type != 0 ) + { + LLPipeline::toggleRenderTypeControl( (void*) render_type ); + } + } + } + + void has_render_type_wrapper(LLSD const& request) + { + LLEventAPI::Response response(LLSD(), request); + U32 render_type = render_type_from_string( request["type"].asString() ); + if ( render_type != 0 ) + { + response["value"] = LLPipeline::hasRenderTypeControl( (void*) render_type ); + } + else + { + response.error(STRINGIZE("unknown type '" << request["type"].asString() << "'")); + } + } + + void disable_all_render_types_wrapper(LLSD const& request) + { + gPipeline.clearAllRenderTypes(); + } + + void enable_all_render_types_wrapper(LLSD const& request) + { + gPipeline.setAllRenderTypes(); + } + + // Render Features + void toggle_render_features_wrapper(LLSD const& request) + { + for (LLSD::array_const_iterator iter = request["features"].beginArray(); + iter != request["features"].endArray(); + ++iter) + { + U32 render_feature = feature_from_string( iter->asString() ); + if ( render_feature != 0 ) + { + LLPipeline::toggleRenderDebugControl( (void*) render_feature ); + } + } + } + + void has_render_feature_wrapper(LLSD const& request) + { + LLEventAPI::Response response(LLSD(), request); + U32 render_feature = feature_from_string( request["feature"].asString() ); + if ( render_feature != 0 ) + { + response["value"] = gPipeline.hasRenderDebugFeatureMask(render_feature); + } + else + { + response.error(STRINGIZE("unknown feature '" << request["feature"].asString() << "'")); + } + } + + void disable_all_render_features_wrapper(LLSD const& request) + { + gPipeline.clearAllRenderDebugFeatures(); + } + + void enable_all_render_features_wrapper(LLSD const& request) + { + gPipeline.setAllRenderDebugFeatures(); + } + + // Render Info Displays + void toggle_info_displays_wrapper(LLSD const& request) + { + for (LLSD::array_const_iterator iter = request["displays"].beginArray(); + iter != request["displays"].endArray(); + ++iter) + { + U32 info_display = info_display_from_string( iter->asString() ); + if ( info_display != 0 ) + { + LLPipeline::toggleRenderDebug( (void*) info_display ); + } + } + } + + void has_info_display_wrapper(LLSD const& request) + { + LLEventAPI::Response response(LLSD(), request); + U32 info_display = info_display_from_string( request["display"].asString() ); + if ( info_display != 0 ) + { + response["value"] = gPipeline.hasRenderDebugMask(info_display); + } + else + { + response.error(STRINGIZE("unknown display '" << request["display"].asString() << "'")); + } + } + + void disable_all_info_displays_wrapper(LLSD const& request) + { + gPipeline.clearAllRenderDebugDisplays(); + } + + void enable_all_info_displays_wrapper(LLSD const& request) + { + gPipeline.setAllRenderDebugDisplays(); + } + +} + + +LLPipelineListener::LLPipelineListener(): + LLEventAPI("LLPipeline", + "API to te rendering pipeline.") +{ + // Render Types + add("toggleRenderTypes", + "Toggle rendering [\"types\"]:\n" + "See: llviewermenu.cpp:render_type_from_string for list of available types.", + &toggle_render_types_wrapper); + add("hasRenderType", + "Check if rendering [\"type\"] is enabled:\n" + "See: llviewermenu.cpp:render_type_from_string for list of available types.", + &has_render_type_wrapper, + LLSDMap("reply", LLSD())); + add("disableAllRenderTypes", + "Turn off all rendering types.", + &disable_all_render_types_wrapper); + add("enableAllRenderTypes", + "Turn on all rendering types.", + &enable_all_render_types_wrapper); + + // Render Features + add("toggleRenderFeatures", + "Toggle rendering [\"features\"]:\n" + "See: llviewermenu.cpp:feature_from_string for list of available features.", + &toggle_render_features_wrapper); + add("hasRenderFeature", + "Check if rendering [\"feature\"] is enabled:\n" + "See: llviewermenu.cpp:render_feature_from_string for list of available features.", + &has_render_feature_wrapper, + LLSDMap("reply", LLSD())); + add("disableAllRenderFeatures", + "Turn off all rendering features.", + &disable_all_render_features_wrapper); + add("enableAllRenderFeatures", + "Turn on all rendering features.", + &enable_all_render_features_wrapper); + + // Render Info Displays + add("toggleRenderInfoDisplays", + "Toggle info [\"displays\"]:\n" + "See: llviewermenu.cpp:info_display_from_string for list of available displays.", + &toggle_info_displays_wrapper); + add("hasRenderInfoDisplay", + "Check if info [\"display\"] is enabled:\n" + "See: llviewermenu.cpp:info_display_from_string for list of available displays.", + &has_info_display_wrapper, + LLSDMap("reply", LLSD())); + add("disableAllRenderInfoDisplays", + "Turn off all info displays.", + &disable_all_info_displays_wrapper); + add("enableAllRenderInfoDisplays", + "Turn on all info displays.", + &enable_all_info_displays_wrapper); +} + diff --git a/indra/newview/llpipelinelistener.h b/indra/newview/llpipelinelistener.h new file mode 100644 index 0000000000..da1898e57b --- /dev/null +++ b/indra/newview/llpipelinelistener.h @@ -0,0 +1,41 @@ +/** + * @file llpipelinelistener.h + * @author Don Kjer + * @date 2012-07-09 + * @brief Wrap subset of LLPipeline API in event API + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if ! defined(LL_LLPIPELINELISTENER_H) +#define LL_LLPIPELINELISTENER_H + +#include "lleventapi.h" + +/// Listen on an LLEventPump with specified name for LLPipeline request events. +class LLPipelineListener: public LLEventAPI +{ +public: + LLPipelineListener(); +}; + +#endif /* ! defined(LL_LLPIPELINELISTENER_H) */ diff --git a/indra/newview/llpostcard.cpp b/indra/newview/llpostcard.cpp index 4f2d6da7e5..aebe636f59 100644 --- a/indra/newview/llpostcard.cpp +++ b/indra/newview/llpostcard.cpp @@ -35,6 +35,7 @@ #include "message.h" #include "llagent.h" +#include "llassetstorage.h" #include "llassetuploadresponders.h" /////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 3ff5a05d81..91a98792eb 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -70,7 +70,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mAspectRatio(0.f), mPreviewToSave(FALSE), mImage(NULL), - mImageOldBoostLevel(LLViewerTexture::BOOST_NONE) + mImageOldBoostLevel(LLGLTexture::BOOST_NONE) { updateImageID(); if (key.has("save_as")) @@ -468,9 +468,9 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata) void LLPreviewTexture::loadAsset() { - mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mImage = LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImageOldBoostLevel = mImage->getBoostLevel(); - mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW); mImage->forceToSaveRawImage(0) ; mAssetStatus = PREVIEW_ASSET_LOADING; mUpdateDimensions = TRUE; diff --git a/indra/newview/llproductinforequest.cpp b/indra/newview/llproductinforequest.cpp index 93bf8b2328..1390000fc5 100644 --- a/indra/newview/llproductinforequest.cpp +++ b/indra/newview/llproductinforequest.cpp @@ -43,10 +43,10 @@ public: } //If we get back an error (not found, etc...), handle it here - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "LLProductInfoRequest::error(" - << status << ": " << reason << ")" << llendl; + llwarns << "LLProductInfoRequest error [status:" + << status << ":] " << content << llendl; } }; diff --git a/indra/newview/llregioninfomodel.cpp b/indra/newview/llregioninfomodel.cpp index 698c4f9bb9..590e246482 100644 --- a/indra/newview/llregioninfomodel.cpp +++ b/indra/newview/llregioninfomodel.cpp @@ -119,7 +119,7 @@ void LLRegionInfoModel::sendRegionTerrain(const LLUUID& invoice) const bool LLRegionInfoModel::getUseFixedSun() const { - return mRegionFlags & REGION_FLAGS_SUN_FIXED; + return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) != 0); } void LLRegionInfoModel::setUseFixedSun(bool fixed) @@ -141,7 +141,6 @@ void LLRegionInfoModel::update(LLMessageSystem* msg) msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, mSimName); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, mEstateID); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, mParentEstateID); - msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, mRegionFlags); msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_SimAccess, mSimAccess); msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_MaxAgents, mAgentLimit); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, mObjectBonusFactor); @@ -159,6 +158,17 @@ void LLRegionInfoModel::update(LLMessageSystem* msg) msg->getF32(_PREHASH_RegionInfo, _PREHASH_SunHour, mSunHour); LL_DEBUGS("Windlight Sync") << "Got region sun hour: " << mSunHour << LL_ENDL; + if (msg->has(_PREHASH_RegionInfo3)) + { + msg->getU64Fast(_PREHASH_RegionInfo3, _PREHASH_RegionFlagsExtended, mRegionFlags); + } + else + { + U32 flags = 0; + msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags); + mRegionFlags = flags; + } + // the only reasonable way to decide if we actually have any data is to // check to see if any of these fields have nonzero sizes if (msg->getSize(_PREHASH_RegionInfo2, _PREHASH_ProductSKU) > 0 || diff --git a/indra/newview/llregioninfomodel.h b/indra/newview/llregioninfomodel.h index 89efd82767..d22a0de463 100644 --- a/indra/newview/llregioninfomodel.h +++ b/indra/newview/llregioninfomodel.h @@ -52,7 +52,7 @@ public: U8 mSimAccess; U8 mAgentLimit; - U32 mRegionFlags; + U64 mRegionFlags; U32 mEstateID; U32 mParentEstateID; diff --git a/indra/newview/llremoteparcelrequest.cpp b/indra/newview/llremoteparcelrequest.cpp index 3862dac340..500dec7ee5 100644 --- a/indra/newview/llremoteparcelrequest.cpp +++ b/indra/newview/llremoteparcelrequest.cpp @@ -62,10 +62,10 @@ void LLRemoteParcelRequestResponder::result(const LLSD& content) //If we get back an error (not found, etc...), handle it here //virtual -void LLRemoteParcelRequestResponder::error(U32 status, const std::string& reason) +void LLRemoteParcelRequestResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llinfos << "LLRemoteParcelRequest::error(" - << status << ": " << reason << ")" << llendl; + llwarns << "LLRemoteParcelRequest error [status:" + << status << "]: " << content << llendl; // Panel inspecting the information may be closed and destroyed // before this response is received. diff --git a/indra/newview/llremoteparcelrequest.h b/indra/newview/llremoteparcelrequest.h index 74cf1616df..b87056573b 100644 --- a/indra/newview/llremoteparcelrequest.h +++ b/indra/newview/llremoteparcelrequest.h @@ -44,7 +44,7 @@ public: /*virtual*/ void result(const LLSD& content); //If we get back an error (not found, etc...), handle it here - /*virtual*/ void error(U32 status, const std::string& reason); + /*virtual*/ void errorWithContent(U32 status, const std::string& reason, const LLSD& content); protected: LLHandle<LLRemoteParcelInfoObserver> mObserverHandle; diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp index 154555b261..168a941ec3 100644 --- a/indra/newview/llscreenchannel.cpp +++ b/indra/newview/llscreenchannel.cpp @@ -730,7 +730,6 @@ void LLScreenChannel::showToastsTop() LLRect toast_rect; S32 top = channel_rect.mTop; - S32 toast_margin = 0; std::vector<ToastElem>::reverse_iterator it; updateRect(); @@ -753,7 +752,7 @@ void LLScreenChannel::showToastsTop() } top = toast->getRect().mBottom - toast->getTopPad(); - toast_margin = gSavedSettings.getS32("ToastGap"); + gSavedSettings.getS32("ToastGap"); } LLToast* toast = it->getToast(); diff --git a/indra/newview/llscrollingpanelparam.cpp b/indra/newview/llscrollingpanelparam.cpp index 05b82ba967..a7e24b86b1 100644 --- a/indra/newview/llscrollingpanelparam.cpp +++ b/indra/newview/llscrollingpanelparam.cpp @@ -267,7 +267,7 @@ void LLScrollingPanelParam::onHintHeldDown( LLVisualParamHint* hint ) && new_percent < slider->getMaxValue()) { mWearable->setVisualParamWeight( hint->getVisualParam()->getID(), new_weight, FALSE); - mWearable->writeToAvatar(); + mWearable->writeToAvatar(gAgentAvatarp); gAgentAvatarp->updateVisualParams(); slider->setValue( weightToPercent( new_weight ) ); @@ -300,7 +300,7 @@ void LLScrollingPanelParam::onHintMinMouseUp( void* userdata ) && new_percent < slider->getMaxValue()) { self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE); - self->mWearable->writeToAvatar(); + self->mWearable->writeToAvatar(gAgentAvatarp); slider->setValue( self->weightToPercent( new_weight ) ); } } @@ -334,7 +334,7 @@ void LLScrollingPanelParam::onHintMaxMouseUp( void* userdata ) && new_percent < slider->getMaxValue()) { self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE); - self->mWearable->writeToAvatar(); + self->mWearable->writeToAvatar(gAgentAvatarp); slider->setValue( self->weightToPercent( new_weight ) ); } } diff --git a/indra/newview/llscrollingpanelparambase.cpp b/indra/newview/llscrollingpanelparambase.cpp index 62e3039d2f..8e083ddb6c 100644 --- a/indra/newview/llscrollingpanelparambase.cpp +++ b/indra/newview/llscrollingpanelparambase.cpp @@ -94,7 +94,7 @@ void LLScrollingPanelParamBase::onSliderMoved(LLUICtrl* ctrl, void* userdata) if (current_weight != new_weight ) { self->mWearable->setVisualParamWeight( param->getID(), new_weight, FALSE ); - self->mWearable->writeToAvatar(); + self->mWearable->writeToAvatar(gAgentAvatarp); gAgentAvatarp->updateVisualParams(); } } diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp index 30400a4c6a..928d26646b 100644 --- a/indra/newview/llsechandler_basic.cpp +++ b/indra/newview/llsechandler_basic.cpp @@ -1239,7 +1239,6 @@ void LLSecAPIBasicHandler::_readProtectedData() llifstream::binary); if (!protected_data_stream.fail()) { - int offset; U8 salt[STORE_SALT_SIZE]; U8 buffer[BUFFER_READ_SIZE]; U8 decrypted_buffer[BUFFER_READ_SIZE]; @@ -1250,7 +1249,6 @@ void LLSecAPIBasicHandler::_readProtectedData() // read in the salt and key protected_data_stream.read((char *)salt, STORE_SALT_SIZE); - offset = 0; if (protected_data_stream.gcount() < STORE_SALT_SIZE) { throw LLProtectedDataException("Config file too short."); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 4f58d09db3..5a65623b91 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -29,6 +29,7 @@ // file include #define LLSELECTMGR_CPP #include "llselectmgr.h" +#include "llmaterialmgr.h" // library includes #include "llcachename.h" @@ -63,7 +64,6 @@ #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llinventorymodel.h" -#include "llmaterialmgr.h" #include "llmenugl.h" #include "llmeshrepository.h" #include "llmutelist.h" @@ -1197,8 +1197,7 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 & else if (mGridMode == GRID_MODE_REF_OBJECT && first_grid_object && first_grid_object->mDrawable.notNull()) { mGridRotation = first_grid_object->getRenderRotation(); - LLVector3 first_grid_obj_pos = first_grid_object->getRenderPosition(); - (void)first_grid_obj_pos; + LLVector4a min_extents(F32_MAX); LLVector4a max_extents(-F32_MAX); BOOL grid_changed = FALSE; @@ -1604,7 +1603,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // Texture picker defaults aren't inventory items // * Don't need to worry about permissions for them // * Can just apply the texture and be done with it. - objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } return true; } @@ -1770,7 +1769,7 @@ BOOL LLSelectMgr::selectionRevertTextures() } else { - object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } } @@ -1923,7 +1922,7 @@ void LLSelectMgr::selectionSetMedia(U8 media_type, const LLSD &media_data) llassert(mMediaData.isMap()); const LLTextureEntry *texture_entry = object->getTE(te); if (!mMediaData.isMap() || - ((NULL != texture_entry) && !texture_entry->hasMedia() && !mMediaData.has(LLMediaEntry::HOME_URL_KEY))) + (NULL != texture_entry) && !texture_entry->hasMedia() && !mMediaData.has(LLMediaEntry::HOME_URL_KEY)) { // skip adding/updating media } @@ -5248,7 +5247,7 @@ void LLSelectMgr::updateSilhouettes() if (!mSilhouetteImagep) { - mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI); + mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_UI); } mHighlightedObjects->cleanupNodes(); diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index adb97ac800..df413ab849 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -47,7 +47,7 @@ #include "llviewercontrol.h" #include "llviewerregion.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance"); @@ -198,7 +198,7 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility) if (is_outfit_edit_visible || is_wearable_edit_visible) { - const LLWearable *wearable_ptr = mEditWearable->getWearable(); + const LLViewerWearable *wearable_ptr = mEditWearable->getWearable(); if (!wearable_ptr) { llwarns << "Visibility change to invalid wearable" << llendl; @@ -206,12 +206,9 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility) } // Disable camera switch is currently just for WT_PHYSICS type since we don't want to freeze the avatar // when editing its physics. - const BOOL disable_camera_motion = LLWearableType::getDisableCameraSwitch(wearable_ptr->getType()); - if (!gAgentCamera.cameraCustomizeAvatar() && - !disable_camera_motion && - gSavedSettings.getBOOL("AppearanceCameraMovement")) + if (!gAgentCamera.cameraCustomizeAvatar()) { - gAgentCamera.changeCameraToCustomizeAvatar(); + LLVOAvatarSelf::onCustomizeStart(LLWearableType::getDisableCameraSwitch(wearable_ptr->getType())); } if (is_wearable_edit_visible) { @@ -283,7 +280,7 @@ void LLSidepanelAppearance::onEditAppearanceButtonClicked() { if (gAgentWearables.areWearablesLoaded()) { - gAgentCamera.changeCameraToCustomizeAvatar(); + LLVOAvatarSelf::onCustomizeStart(); } } @@ -329,7 +326,7 @@ void LLSidepanelAppearance::showOutfitEditPanel() toggleOutfitEditPanel(TRUE); } -void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/, BOOL disable_camera_switch) +void LLSidepanelAppearance::showWearableEditPanel(LLViewerWearable *wearable /* = NULL*/, BOOL disable_camera_switch) { toggleMyOutfitsPanel(FALSE); toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode @@ -371,19 +368,19 @@ void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_cam if (visible) { mOutfitEdit->onOpen(LLSD()); - if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) - { - gAgentCamera.changeCameraToCustomizeAvatar(); - } + LLVOAvatarSelf::onCustomizeStart(disable_camera_switch); } - else if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + else { - gAgentCamera.changeCameraToDefault(); - gAgentCamera.resetView(); + if (!disable_camera_switch) // if we're just switching between outfit and wearable editing, don't end customization. + { + LLVOAvatarSelf::onCustomizeEnd(disable_camera_switch); + LLAppearanceMgr::getInstance()->updateIsDirty(); + } } } -void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch) +void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLViewerWearable *wearable, BOOL disable_camera_switch) { if (!mEditWearable || mEditWearable->getVisible() == visible) { @@ -393,7 +390,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we if (!wearable) { - wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0); + wearable = gAgentWearables.getViewerWearable(LLWearableType::WT_SHAPE, 0); } if (!wearable) { @@ -405,10 +402,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we if (visible) { - if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) - { - gAgentCamera.changeCameraToCustomizeAvatar(); - } + LLVOAvatarSelf::onCustomizeStart(disable_camera_switch); mEditWearable->setWearable(wearable, disable_camera_switch); mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency } @@ -416,10 +410,10 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we { // Save changes if closing. mEditWearable->saveChanges(); - if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") ) + LLAppearanceMgr::getInstance()->updateIsDirty(); + if (!disable_camera_switch) // if we're just switching between outfit and wearable editing, don't end customization. { - gAgentCamera.changeCameraToDefault(); - gAgentCamera.resetView(); + LLVOAvatarSelf::onCustomizeEnd(disable_camera_switch); } } } @@ -453,13 +447,12 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) } //static -void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch) +void LLSidepanelAppearance::editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch) { LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data); if (panel) { - panel->showOutfitsInventoryPanel(); panel->showWearableEditPanel(wearable, disable_camera_switch); } } diff --git a/indra/newview/llsidepanelappearance.h b/indra/newview/llsidepanelappearance.h index 6dd3520266..b0a6b9cf91 100644 --- a/indra/newview/llsidepanelappearance.h +++ b/indra/newview/llsidepanelappearance.h @@ -36,7 +36,7 @@ class LLFilterEditor; class LLCurrentlyWornFetchObserver; class LLPanelEditWearable; -class LLWearable; +class LLViewerWearable; class LLPanelOutfitsInventory; class LLSidepanelAppearance : public LLPanel @@ -51,7 +51,7 @@ public: void refreshCurrentOutfitName(const std::string& name = ""); - static void editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE); + static void editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE); void fetchInventory(); void inventoryFetched(); @@ -59,11 +59,12 @@ public: void showOutfitsInventoryPanel(); void showOutfitEditPanel(); - void showWearableEditPanel(LLWearable *wearable = NULL, BOOL disable_camera_switch = FALSE); + void showWearableEditPanel(LLViewerWearable *wearable = NULL, BOOL disable_camera_switch = FALSE); void setWearablesLoading(bool val); void showDefaultSubpart(); void updateScrollingPanelList(); void updateToVisibility( const LLSD& new_visibility ); + LLPanelEditWearable* getWearable(){ return mEditWearable; } private: void onFilterEdit(const std::string& search_string); @@ -74,7 +75,7 @@ private: void toggleMyOutfitsPanel(BOOL visible); void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE); - void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE); + void toggleWearableEditPanel(BOOL visible, LLViewerWearable* wearable = NULL, BOOL disable_camera_switch = FALSE); LLFilterEditor* mFilterEditor; LLPanelOutfitsInventory* mPanelOutfitsInventory; diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp index 5532bdc71a..ad7c939728 100644 --- a/indra/newview/llsidepaneltaskinfo.cpp +++ b/indra/newview/llsidepaneltaskinfo.cpp @@ -370,10 +370,8 @@ void LLSidepanelTaskInfo::refresh() // Update creator text field getChildView("Creator:")->setEnabled(TRUE); - BOOL creators_identical; std::string creator_name; - creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, - creator_name); + LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name); getChild<LLUICtrl>("Creator Name")->setValue(creator_name); getChildView("Creator Name")->setEnabled(TRUE); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index f6e282ad87..6bb9d5f201 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -89,7 +89,7 @@ class LLOcclusionQueryPool : public LLGLNamePool public: LLOcclusionQueryPool() { - mCurQuery = 2; //1 is reserved for LLGLSLShader + mCurQuery = 1; } protected: @@ -3544,9 +3544,9 @@ void renderTexturePriority(LLDrawable* drawable) drawBox(center, size); /*S32 boost = imagep->getBoostLevel(); - if (boost>LLViewerTexture::BOOST_NONE) + if (boost>LLGLTexture::BOOST_NONE) { - F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1); + F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1); LLVector4 col = lerp(boost_cold, boost_hot, t); LLGLEnable blend_on(GL_BLEND); gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); @@ -3998,7 +3998,7 @@ void renderAgentTarget(LLVOAvatar* avatar) { renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f)); - renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); + renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); } } @@ -4062,9 +4062,6 @@ public: return; } - LLVector4a nodeCenter = group->mBounds[0]; - LLVector4a octCenter = group->mOctreeNode->getCenter(); - group->rebuildGeom(); group->rebuildMesh(); @@ -4539,9 +4536,6 @@ public: virtual bool check(LLDrawable* drawable) { - LLVector3 local_start = mStart; - LLVector3 local_end = mEnd; - if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) { return false; diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp index 8783d99b11..a4582071e8 100644 --- a/indra/newview/llspeakers.cpp +++ b/indra/newview/llspeakers.cpp @@ -853,7 +853,10 @@ void LLIMSpeakerMgr::updateSpeakers(const LLSD& update) } } } - +/*prep# + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) + llwarns << "ModerationResponder error [status:" << status << "]: " << content << llendl; + */ void LLIMSpeakerMgr::toggleAllowTextChat(const LLUUID& speaker_id) { LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id); diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 37e6ded986..f6da44d8a7 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -37,8 +37,8 @@ #include "llviewermedia_streamingaudio.h" #include "llaudioengine.h" -#ifdef LL_FMOD -# include "llaudioengine_fmod.h" +#ifdef LL_FMODEX +# include "llaudioengine_fmodex.h" #endif #ifdef LL_OPENAL @@ -316,7 +316,6 @@ bool idle_startup() { const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); static LLTimer timeout; - static S32 timeout_count = 0; static LLTimer login_time; @@ -332,7 +331,6 @@ bool idle_startup() // last location by default static S32 agent_location_id = START_LOCATION_ID_LAST; - static S32 location_which = START_LOCATION_ID_LAST; static bool show_connect_box = true; @@ -625,32 +623,32 @@ bool idle_startup() { gAudiop = NULL; -#ifdef LL_OPENAL +#ifdef LL_FMODEX if (!gAudiop #if !LL_WINDOWS - && NULL == getenv("LL_BAD_OPENAL_DRIVER") + && NULL == getenv("LL_BAD_FMODEX_DRIVER") #endif // !LL_WINDOWS ) { - gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); + gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable")); } #endif -#ifdef LL_FMOD +#ifdef LL_OPENAL if (!gAudiop #if !LL_WINDOWS - && NULL == getenv("LL_BAD_FMOD_DRIVER") + && NULL == getenv("LL_BAD_OPENAL_DRIVER") #endif // !LL_WINDOWS ) { - gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD(); + gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL(); } #endif if (gAudiop) { #if LL_WINDOWS - // FMOD on Windows needs the window handle to stop playing audio + // FMOD Ex on Windows needs the window handle to stop playing audio // when window is minimized. JC void* window_handle = (HWND)gViewerWindow->getPlatformWindow(); #else @@ -744,8 +742,6 @@ bool idle_startup() gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - timeout_count = 0; - // Login screen needs menus for preferences, but we can enter // this startup phase more than once. if (gLoginMenuBarView == NULL) @@ -772,10 +768,6 @@ bool idle_startup() gUserCredential = gLoginHandler.initializeLoginInfo(); display_startup(); } - if (gHeadlessClient) - { - LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL; - } // Make sure the process dialog doesn't hide things display_startup(); gViewerWindow->setShowProgress(FALSE); @@ -993,15 +985,12 @@ bool idle_startup() { case LLSLURL::LOCATION: agent_location_id = START_LOCATION_ID_URL; - location_which = START_LOCATION_ID_LAST; break; case LLSLURL::LAST_LOCATION: agent_location_id = START_LOCATION_ID_LAST; - location_which = START_LOCATION_ID_LAST; break; default: agent_location_id = START_LOCATION_ID_HOME; - location_which = START_LOCATION_ID_HOME; break; } @@ -1254,6 +1243,9 @@ bool idle_startup() LLPostProcess::initClass(); display_startup(); + LLAvatarAppearance::initClass(); + display_startup(); + LLViewerObject::initVOClasses(); display_startup(); @@ -2588,12 +2580,17 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name, } else { + // FIXME SH-3860 - this creates a race condition, where COF + // changes (base outfit link added) after appearance update + // request has been submitted. sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit); bool do_copy = true; bool do_append = false; LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); - LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append); + // Need to fetch cof contents before we can wear. + callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), + boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append)); lldebugs << "initial outfit category id: " << cat_id << llendl; } @@ -3455,6 +3452,14 @@ bool process_login_success_response() } + // set the location of the Agent Appearance service, from which we can request + // avatar baked textures if they are supported by the current region + std::string agent_appearance_url = response["agent_appearance_service"]; + if (!agent_appearance_url.empty()) + { + LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url); + } + // Set the location of the snapshot sharing config endpoint std::string snapshot_config_url = response["snapshot_config_url"]; if(!snapshot_config_url.empty()) @@ -3499,13 +3504,6 @@ bool process_login_success_response() void transition_back_to_login_panel(const std::string& emsg) { - if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin")) - { - LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); gSavedSettings.setBOOL("AutoLogin", FALSE); diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index ec11a23eb8..93c7f54101 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -1246,8 +1246,6 @@ BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y, y_end = tex_width; } - LLVector3d origin_global = from_region_handle(getRegion()->getHandle()); - // OK, for now, just have the composition value equal the height at the point. LLVector3 location; LLColor4U coloru; diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 007eb8e33f..e2d0fdf357 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -571,8 +571,8 @@ void LLFloaterTexturePicker::draw() mTexturep = NULL; if(mImageAssetID.notNull()) { - mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID); + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); } if (mTentativeLabel) @@ -1442,9 +1442,9 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; mTexturep = texture; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 7de66b139f..6173e76a35 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -389,7 +389,8 @@ public: virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response); protected: - LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host, + LLTextureFetchWorker(LLTextureFetch* fetcher, FTType f_type, + const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 discard, S32 size); private: @@ -501,11 +502,13 @@ private: }; static const char* sStateDescs[]; e_state mState; + void setState(e_state new_state); e_write_to_cache_state mWriteToCacheState; LLTextureFetch* mFetcher; LLPointer<LLImageFormatted> mFormattedImage; LLPointer<LLImageRaw> mRawImage; LLPointer<LLImageRaw> mAuxImage; + FTType mFTType; LLUUID mID; LLHost mHost; std::string mUrl; @@ -827,6 +830,7 @@ volatile bool LLTextureFetch::svMetricsDataBreak(true); // Start with a data bre // called from MAIN THREAD LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, + FTType f_type, // Fetched image type const std::string& url, // Optional URL const LLUUID& id, // Image UUID const LLHost& host, // Simulator host @@ -838,6 +842,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mState(INIT), mWriteToCacheState(NOT_WRITE), mFetcher(fetcher), + mFTType(f_type), mID(id), mHost(host), mUrl(url), @@ -1024,7 +1029,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size) mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); if ((prioritize && mState == INIT) || mState == DONE) { - mState = INIT; + setState(INIT); U32 work_priority = mWorkPriority | LLWorkerThread::PRIORITY_HIGH; setPriority(work_priority); } @@ -1088,12 +1093,14 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR) { + LL_DEBUGS("Texture") << mID << " abort: mImagePriority < F_ALMOST_ZERO" << llendl; return true; // abort } } if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP) { //nowhere to get data, abort. + LL_WARNS("Texture") << mID << " abort, nowhere to get data" << llendl; return true ; } @@ -1136,7 +1143,7 @@ bool LLTextureFetchWorker::doWork(S32 param) clearPackets(); // TODO: Shouldn't be necessary mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); - mState = LOAD_FROM_TEXTURE_CACHE; + setState(LOAD_FROM_TEXTURE_CACHE); mInCache = FALSE; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) @@ -1153,7 +1160,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 size = mDesiredSize - offset; if (size <= 0) { - mState = CACHE_POST; + setState(CACHE_POST); return false; } mFileSize = 0; @@ -1171,6 +1178,8 @@ bool LLTextureFetchWorker::doWork(S32 param) offset, size, responder); mCacheReadTimer.reset(); } +/* SH-3980 - disabling caching of server bakes until we can fix the blurring problems */ +/* else if ((mUrl.empty()||mFTType==FTT_SERVER_BAKE) && mFetcher->canLoadFromCache()) */ else if (mUrl.empty() && mFetcher->canLoadFromCache()) { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it @@ -1183,18 +1192,13 @@ bool LLTextureFetchWorker::doWork(S32 param) } else if(!mUrl.empty() && mCanUseHTTP) { - if (!(mUrl.compare(0, 7, "http://") == 0)) - { - // *TODO:?remove this warning - llwarns << "Unknown URL Type: " << mUrl << llendl; - } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = WAIT_HTTP_RESOURCE; + setState(WAIT_HTTP_RESOURCE); } else { setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = LOAD_FROM_NETWORK; + setState(LOAD_FROM_NETWORK); } } @@ -1204,7 +1208,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mFetcher->mTextureCache->readComplete(mCacheReadHandle, false)) { mCacheReadHandle = LLTextureCache::nullHandle(); - mState = CACHE_POST; + setState(CACHE_POST); // fall through } else @@ -1212,6 +1216,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // //This should never happen // + LL_DEBUGS("Texture") << mID << " this should never happen" << llendl; return false; } } @@ -1230,7 +1235,12 @@ bool LLTextureFetchWorker::doWork(S32 param) // we have enough data, decode it llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() @@ -1243,13 +1253,14 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mUrl.compare(0, 7, "file://") == 0) { // failed to load local file, we're done. + LL_WARNS("Texture") << mID << ": abort, failed to load local file " << mUrl << LL_ENDL; return true; } // need more data else { LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; - mState = LOAD_FROM_NETWORK; + setState(LOAD_FROM_NETWORK); } // fall through @@ -1290,9 +1301,15 @@ bool LLTextureFetchWorker::doWork(S32 param) mCanUseHTTP = false; } } +#if 0 /* SH-3980 - disabling caching of server bakes until we can fix the blurring problems */ + if (mFTType == FTT_SERVER_BAKE) + { + mWriteToCacheState = CAN_WRITE; + } +#endif if (mCanUseHTTP && !mUrl.empty()) { - mState = WAIT_HTTP_RESOURCE; + setState(WAIT_HTTP_RESOURCE); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); if(mWriteToCacheState != NOT_WRITE) { @@ -1322,6 +1339,8 @@ bool LLTextureFetchWorker::doWork(S32 param) //mFetcher->addToNetworkQueue(this); //recordTextureStart(false); //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + + LL_DEBUGS("Texture") << mID << " does this happen?" << llendl; return false; } } @@ -1340,10 +1359,16 @@ bool LLTextureFetchWorker::doWork(S32 param) { // processSimulatorPackets() failed // llwarns << "processSimulatorPackets() failed to load buffer" << llendl; + LL_WARNS("Texture") << mID << " processSimulatorPackets() failed to load buffer" << llendl; return true; // failed } setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); mWriteToCacheState = SHOULD_WRITE; recordTextureDone(false); } @@ -1367,14 +1392,14 @@ bool LLTextureFetchWorker::doWork(S32 param) // Otherwise, advance into the HTTP states. if (mFetcher->getHttpWaitersCount() || ! acquireHttpSemaphore()) { - mState = WAIT_HTTP_RESOURCE2; + setState(WAIT_HTTP_RESOURCE2); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); mFetcher->addHttpWaiter(this->mID); ++mResourceWaitCount; return false; } - mState = SEND_HTTP_REQ; + setState(SEND_HTTP_REQ); // *NOTE: You must invoke releaseHttpSemaphore() if you transition // to a state other than SEND_HTTP_REQ or WAIT_HTTP_REQ or abort // the request. @@ -1391,6 +1416,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (! mCanUseHTTP) { releaseHttpSemaphore(); + LL_WARNS("Texture") << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << llendl; return true; // abort } @@ -1407,13 +1433,19 @@ bool LLTextureFetchWorker::doWork(S32 param) // We already have all the data, just decode it mLoadedDiscard = mFormattedImage->getDiscardLevel(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); releaseHttpSemaphore(); return false; } else { releaseHttpSemaphore(); + LL_WARNS("Texture") << mID << " SEND_HTTP_REQ abort: cur_size " << cur_size << " <=0" << llendl; return true; // abort. } } @@ -1471,7 +1503,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetcher->addToHTTPQueue(mID); recordTextureStart(true); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - mState = WAIT_HTTP_REQ; + setState(WAIT_HTTP_REQ); // fall through } @@ -1489,8 +1521,9 @@ bool LLTextureFetchWorker::doWork(S32 param) { if(mWriteToCacheState == NOT_WRITE) //map tiles { - mState = DONE; + setState(DONE); releaseHttpSemaphore(); + LL_DEBUGS("Texture") << mID << " abort: WAIT_HTTP_REQ not found" << llendl; return true; // failed, means no map tile on the empty region. } @@ -1499,7 +1532,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // roll back to try UDP if (mCanUseNET) { - mState = INIT; + setState(INIT); mCanUseHTTP = false; mUrl.clear(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -1530,15 +1563,21 @@ bool LLTextureFetchWorker::doWork(S32 param) // Use available data mLoadedDiscard = mFormattedImage->getDiscardLevel(); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); releaseHttpSemaphore(); return false; } // Fail harder resetFormattedData(); - mState = DONE; + setState(DONE); releaseHttpSemaphore(); + LL_WARNS("Texture") << mID << " abort: fail harder" << llendl; return true; // failed } @@ -1547,6 +1586,7 @@ bool LLTextureFetchWorker::doWork(S32 param) // next time the texture is requested, even if the data have already been fetched. if(mWriteToCacheState != NOT_WRITE) { + // Why do we want to keep url if NOT_WRITE - is this a proxy for map tiles? mUrl.clear(); } @@ -1560,7 +1600,8 @@ bool LLTextureFetchWorker::doWork(S32 param) } // abort. - mState = DONE; + setState(DONE); + LL_WARNS("Texture") << mID << " abort: no data received" << llendl; releaseHttpSemaphore(); return true; } @@ -1578,7 +1619,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { LL_WARNS("Texture") << "Partial HTTP response produces break in image data for texture " << mID << ". Aborting load." << LL_ENDL; - mState = DONE; + setState(DONE); releaseHttpSemaphore(); return true; } @@ -1626,7 +1667,12 @@ bool LLTextureFetchWorker::doWork(S32 param) mHttpReplyOffset = 0; mLoadedDiscard = mRequestedDiscard; - mState = DECODE_IMAGE; + if (mLoadedDiscard < 0) + { + LL_WARNS("Texture") << mID << " mLoadedDiscard is " << mLoadedDiscard + << ", should be >=0" << llendl; + } + setState(DECODE_IMAGE); if (mWriteToCacheState != NOT_WRITE) { mWriteToCacheState = SHOULD_WRITE ; @@ -1657,31 +1703,34 @@ bool LLTextureFetchWorker::doWork(S32 param) if (textures_decode_disabled) { // for debug use, don't decode - mState = DONE; + setState(DONE); return true; } if (mDesiredDiscard < 0) { // We aborted, don't decode - mState = DONE; + setState(DONE); + LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: desired discard " << mDesiredDiscard << "<0" << llendl; return true; } if (mFormattedImage->getDataSize() <= 0) { - //llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; + llwarns << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; //abort, don't decode - mState = DONE; + setState(DONE); + LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: (mFormattedImage->getDataSize() <= 0)" << llendl; return true; } if (mLoadedDiscard < 0) { - //llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; + llwarns << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl; //abort, don't decode - mState = DONE; + setState(DONE); + LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: mLoadedDiscard < 0" << llendl; return true; } @@ -1691,7 +1740,7 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 discard = mHaveAllData ? 0 : mLoadedDiscard; U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; mDecoded = FALSE; - mState = DECODE_IMAGE_UPDATE; + setState(DECODE_IMAGE_UPDATE); LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard << " All Data: " << mHaveAllData << LL_ENDL; mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux, @@ -1719,13 +1768,13 @@ bool LLTextureFetchWorker::doWork(S32 param) mFormattedImage = NULL; ++mRetryAttempt; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = INIT; + setState(INIT); return false; } else { // llwarns << "UNABLE TO LOAD TEXTURE: " << mID << " RETRIES: " << mRetryAttempt << llendl; - mState = DONE; // failed + setState(DONE); // failed } } else @@ -1734,7 +1783,7 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); - mState = WRITE_TO_CACHE; + setState(WRITE_TO_CACHE); } // fall through } @@ -1750,7 +1799,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { // If we're in a local cache or we didn't actually receive any new data, // or we failed to load anything, skip - mState = DONE; + setState(DONE); return false; } S32 datasize = mFormattedImage->getDataSize(); @@ -1769,7 +1818,7 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it U32 cache_priority = mWorkPriority; mWritten = FALSE; - mState = WAIT_ON_WRITE; + setState(WAIT_ON_WRITE); ++mCacheWriteCount; CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID); mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority, @@ -1782,7 +1831,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (writeToCacheComplete()) { - mState = DONE; + setState(DONE); // fall through } else @@ -1803,7 +1852,10 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mDecodedDiscard >= 0 && mDesiredDiscard < mDecodedDiscard) { // More data was requested, return to INIT - mState = INIT; + setState(INIT); + LL_DEBUGS("Texture") << mID << " more data requested, returning to INIT: " + << " mDecodedDiscard " << mDecodedDiscard << ">= 0 && mDesiredDiscard " << mDesiredDiscard + << "<" << " mDecodedDiscard " << mDecodedDiscard << llendl; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); return false; } @@ -1843,7 +1895,7 @@ void LLTextureFetchWorker::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRe bool partial = false; LLCore::HttpStatus status(response->getStatus()); - lldebugs << "HTTP COMPLETE: " << mID + LL_DEBUGS("Texture") << "HTTP COMPLETE: " << mID << " status: " << status.toHex() << " '" << status.toString() << "'" << llendl; @@ -2401,7 +2453,7 @@ LLTextureFetch::~LLTextureFetch() // ~LLQueuedThread() called here } -bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, +bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { if(mFetcherLocked) @@ -2430,6 +2482,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con std::string exten = gDirUtilp->getExtension(url); if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C)) { + LL_DEBUGS("Texture") << "full request for " << id << " exten is not J2C: " << exten << llendl; // Only do partial requests for J2C at the moment desired_size = MAX_IMAGE_DATA_SIZE; desired_discard = 0; @@ -2472,7 +2525,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con worker->setCanUseHTTP(can_use_http) ; if (!worker->haveWork()) { - worker->mState = LLTextureFetchWorker::INIT; + worker->setState(LLTextureFetchWorker::INIT); worker->unlockWorkMutex(); // -Mw worker->addWork(0, LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); @@ -2484,7 +2537,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con } else { - worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size); + worker = new LLTextureFetchWorker(this, f_type, url, id, host, priority, desired_discard, desired_size); lockQueue(); // +Mfq mRequestMap[id] = worker; unlockQueue(); // -Mfq @@ -2496,7 +2549,7 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con worker->unlockWorkMutex(); // -Mw } -// llinfos << "REQUESTED: " << id << " Discard: " << desired_discard << llendl; + LL_DEBUGS("Texture") << "REQUESTED: " << id << " Discard: " << desired_discard << " size " << desired_size << llendl; return true; } @@ -3165,6 +3218,30 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) return true; } +void LLTextureFetchWorker::setState(e_state new_state) +{ + static const char* e_state_name[] = + { + "INVALID", + "INIT", + "LOAD_FROM_TEXTURE_CACHE", + "CACHE_POST", + "LOAD_FROM_NETWORK", + "LOAD_FROM_SIMULATOR", + "WAIT_HTTP_RESOURCE", + "WAIT_HTTP_RESOURCE2", + "SEND_HTTP_REQ", + "WAIT_HTTP_REQ", + "DECODE_IMAGE", + "DECODE_IMAGE_UPDATE", + "WRITE_TO_CACHE", + "WAIT_ON_WRITE", + "DONE" + }; + LL_DEBUGS("Texture") << "id: " << mID << " FTType: " << mFTType << " disc: " << mDesiredDiscard << " sz: " << mDesiredSize << " state: " << e_state_name[mState] << " => " << e_state_name[new_state] << llendl; + mState = new_state; +} + // Threads: T* bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data) @@ -3221,7 +3298,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize); res = worker->insertPacket(0, data, data_size); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; + worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); worker->unlockWorkMutex(); // -Mw return res; } @@ -3271,7 +3348,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 (worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK)) { worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); - worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; + worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR); } else { @@ -3534,7 +3611,7 @@ void LLTextureFetch::releaseHttpWaiters() break; } - worker->mState = LLTextureFetchWorker::SEND_HTTP_REQ; + worker->setState(LLTextureFetchWorker::SEND_HTTP_REQ); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); worker->unlockWorkMutex(); // -Mw diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 5ea3c14e1a..902a3d7a25 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -44,8 +44,8 @@ #include "httpoptions.h" #include "httpheaders.h" #include "httphandler.h" +#include "llviewertexture.h" -class LLViewerTexture; class LLTextureFetchWorker; class LLImageDecodeThread; class LLHost; @@ -77,7 +77,7 @@ public: void shutDownImageDecodeThread(); // Threads: T* (but Tmain mostly) - bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, + bool createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http); // Requests that a fetch operation be deleted from the queue. diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 16c42dbd43..e80136b286 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -40,7 +40,7 @@ #include "lltooltip.h" #include "llappviewer.h" #include "llselectmgr.h" -#include "lltexlayer.h" +#include "llviewertexlayer.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "llviewercontrol.h" @@ -170,7 +170,7 @@ void LLTextureBar::draw() { color = LLColor4::green4; } - else if (mImagep->getBoostLevel() > LLViewerTexture::BOOST_NONE) + else if (mImagep->getBoostLevel() > LLGLTexture::BOOST_NONE) { color = LLColor4::magenta; } @@ -420,14 +420,14 @@ void LLAvatarTexBar::draw() LLColor4 color; U32 line_num = 1; - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; LLColor4 text_color = LLColor4::white; diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp index 4dc0d424ac..beb45e8179 100644 --- a/indra/newview/lltoastgroupnotifypanel.cpp +++ b/indra/newview/lltoastgroupnotifypanel.cpp @@ -33,6 +33,7 @@ #include "llbutton.h" #include "lliconctrl.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llnotifications.h" #include "llviewertexteditor.h" diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 4ef5ad845c..8bfde2bcf1 100644 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -207,8 +207,6 @@ void LLToastNotifyPanel::adjustPanelForScriptNotice(S32 button_panel_width, S32 void LLToastNotifyPanel::adjustPanelForTipNotice() { - LLRect info_rect = mInfoPanel->getRect(); - LLRect this_rect = getRect(); //we don't need display ControlPanel for tips because they doesn't contain any buttons. mControlPanel->setVisible(FALSE); reshape(getRect().getWidth(), mInfoPanel->getRect().getHeight()); diff --git a/indra/newview/lltoolbrush.cpp b/indra/newview/lltoolbrush.cpp index aba43a9715..08d82ea9cb 100644 --- a/indra/newview/lltoolbrush.cpp +++ b/indra/newview/lltoolbrush.cpp @@ -657,7 +657,7 @@ bool LLToolBrushLand::canTerraform(LLViewerRegion* regionp) const { if (!regionp) return false; if (regionp->canManageEstate()) return true; - return !(regionp->getRegionFlags() & REGION_FLAGS_BLOCK_TERRAFORM); + return !regionp->getRegionFlag(REGION_FLAGS_BLOCK_TERRAFORM); } // static diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp index 923fbecb1a..5270c3d33f 100644 --- a/indra/newview/lltoolcomp.cpp +++ b/indra/newview/lltoolcomp.cpp @@ -471,7 +471,7 @@ BOOL LLToolCompCreate::handleMouseDown(S32 x, S32 y, MASK mask) mObjectPlacedOnMouseDown = TRUE; - return TRUE; + return handled; } void LLToolCompCreate::pickCallback(const LLPickInfo& pick_info) diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 94c97158a8..e085834326 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -1247,7 +1247,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target, if (!item || !item->isFinished()) return; //if (regionp - // && (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX)) + // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))) //{ // LLFirstUse::useSandbox(); //} @@ -1741,7 +1741,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv( { if(mSource == SOURCE_LIBRARY) { - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0)); copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), @@ -2094,7 +2094,7 @@ EAcceptance LLToolDragAndDrop::dad3dActivateGesture( { // create item based on that one, and put it on if that // was a success. - LLPointer<LLInventoryCallback> cb = new ActivateGestureCallback(); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp index a754d8ee7e..857b0f0714 100644 --- a/indra/newview/lltoolfocus.cpp +++ b/indra/newview/lltoolfocus.cpp @@ -314,8 +314,6 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask) S32 dx = gViewerWindow->getCurrentMouseDX(); S32 dy = gViewerWindow->getCurrentMouseDY(); - BOOL moved_outside_slop = FALSE; - if (hasMouseCapture() && mValidClickPoint) { mAccumX += llabs(dx); @@ -323,19 +321,11 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask) if (mAccumX >= SLOP_RANGE) { - if (!mOutsideSlopX) - { - moved_outside_slop = TRUE; - } mOutsideSlopX = TRUE; } if (mAccumY >= SLOP_RANGE) { - if (!mOutsideSlopY) - { - moved_outside_slop = TRUE; - } mOutsideSlopY = TRUE; } } diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp index 857d105361..c1735adc9c 100644 --- a/indra/newview/lltoolgun.cpp +++ b/indra/newview/lltoolgun.cpp @@ -42,7 +42,7 @@ #include "llhudmanager.h" #include "lltoolmgr.h" #include "lltoolgrab.h" - +#include "lluiimage.h" // Linden library includes #include "llwindow.h" // setMouseClipping() diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index 0d5daf129f..148e5a015b 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -34,6 +34,7 @@ #include "llaudioengine.h" #include "llviewercontrol.h" #include "llfontgl.h" +#include "llwearable.h" #include "sound_ids.h" #include "v3math.h" #include "v3color.h" diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index f24891baf6..fc9a316759 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -791,14 +791,10 @@ BOOL LLToolPie::handleTooltipLand(std::string line, std::string tooltip_msg) LLParcel* hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel(); LLUUID owner; - S32 width = 0; - S32 height = 0; if ( hover_parcel ) { owner = hover_parcel->getOwnerID(); - width = S32(LLViewerParcelMgr::getInstance()->getHoverParcelWidth()); - height = S32(LLViewerParcelMgr::getInstance()->getHoverParcelHeight()); } // Line: "Land" @@ -1593,9 +1589,6 @@ BOOL LLToolPie::handleRightClickPick() // didn't click in any UI object, so must have clicked in the world LLViewerObject *object = mPick.getObject(); - LLViewerObject *parent = NULL; - if(object) - parent = object->getRootEdit(); // Can't ignore children here. LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp index 93ba3b2558..641fbc5042 100644 --- a/indra/newview/lltoolplacer.cpp +++ b/indra/newview/lltoolplacer.cpp @@ -182,7 +182,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics ) return FALSE; } - if (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX) + if (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)) { //LLFirstUse::useSandbox(); } @@ -485,7 +485,7 @@ BOOL LLToolPlacer::addDuplicate(S32 x, S32 y) FALSE); // select copy if (regionp - && (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX)) + && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))) { //LLFirstUse::useSandbox(); } diff --git a/indra/newview/lluploadfloaterobservers.cpp b/indra/newview/lluploadfloaterobservers.cpp index 5a6a17fbca..1d777b3f7f 100644 --- a/indra/newview/lluploadfloaterobservers.cpp +++ b/indra/newview/lluploadfloaterobservers.cpp @@ -33,9 +33,10 @@ LLUploadModelPremissionsResponder::LLUploadModelPremissionsResponder(const LLHan { } -void LLUploadModelPremissionsResponder::error(U32 status, const std::string& reason) +void LLUploadModelPremissionsResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - llwarns << "LLUploadModelPremissionsResponder::error("<< status << ": " << reason << ")" << llendl; + llwarns << "LLUploadModelPremissionsResponder error [status:" + << status << "]: " << content << llendl; LLUploadPermissionsObserver* observer = mObserverHandle.get(); diff --git a/indra/newview/lluploadfloaterobservers.h b/indra/newview/lluploadfloaterobservers.h index 79aad282d7..b43ddb44d9 100644 --- a/indra/newview/lluploadfloaterobservers.h +++ b/indra/newview/lluploadfloaterobservers.h @@ -86,7 +86,7 @@ public: LLUploadModelPremissionsResponder(const LLHandle<LLUploadPermissionsObserver>& observer); - void error(U32 status, const std::string& reason); + void errorWithContent(U32 status, const std::string& reason, const LLSD& content); void result(const LLSD& content); diff --git a/indra/newview/llurlhistory.cpp b/indra/newview/llurlhistory.cpp index edec30f8c4..dd17068be5 100644 --- a/indra/newview/llurlhistory.cpp +++ b/indra/newview/llurlhistory.cpp @@ -112,8 +112,6 @@ void LLURLHistory::addURL(const std::string& collection, const std::string& url) // static void LLURLHistory::removeURL(const std::string& collection, const std::string& url) { - LLSD::array_iterator iter = sHistorySD[collection].beginArray(); - LLSD::array_iterator end = sHistorySD[collection].endArray(); for(int index = 0; index < sHistorySD[collection].size(); index++) { if(sHistorySD[collection].get(index).asString() == url) diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp index 4c59fd0371..aaa81c57d4 100644 --- a/indra/newview/llviewerassetstats.cpp +++ b/indra/newview/llviewerassetstats.cpp @@ -160,9 +160,7 @@ LLViewerAssetStats::LLViewerAssetStats() LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src) : mRegionHandle(src.mRegionHandle), - mResetTimestamp(src.mResetTimestamp), - mPhaseStats(src.mPhaseStats), - mAvatarRezStates(src.mAvatarRezStates) + mResetTimestamp(src.mResetTimestamp) { const PerRegionContainer::const_iterator it_end(src.mRegionStats.end()); for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it) @@ -258,17 +256,6 @@ LLViewerAssetStats::recordFPS(F32 fps) mCurRegionStats->mFPS.record(fps); } -void -LLViewerAssetStats::recordAvatarStats() -{ - std::vector<S32> rez_counts; - LLVOAvatar::getNearbyRezzedStats(rez_counts); - mAvatarRezStates = rez_counts; - mPhaseStats.clear(); - mPhaseStats["cloud"] = LLViewerStats::PhaseMap::getPhaseStats("cloud"); - mPhaseStats["cloud-or-gray"] = LLViewerStats::PhaseMap::getPhaseStats("cloud-or-gray"); -} - LLSD LLViewerAssetStats::asLLSD(bool compact_output) { @@ -299,11 +286,6 @@ LLViewerAssetStats::asLLSD(bool compact_output) static const LLSD::String max_tag("max"); static const LLSD::String mean_tag("mean"); - // Avatar sub-tags - static const LLSD::String avatar_tag("avatar"); - static const LLSD::String avatar_nearby_tag("nearby"); - static const LLSD::String avatar_phase_stats_tag("phase_stats"); - const duration_t now = LLViewerAssetStatsFF::get_timestamp(); mCurRegionStats->accumulateTime(now); @@ -362,16 +344,6 @@ LLViewerAssetStats::asLLSD(bool compact_output) LLSD ret = LLSD::emptyMap(); ret["regions"] = regions; ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6); - LLSD avatar_info; - avatar_info[avatar_nearby_tag] = LLSD::emptyArray(); - for (S32 rez_stat=0; rez_stat < mAvatarRezStates.size(); ++rez_stat) - { - std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat); - avatar_info[avatar_nearby_tag][rez_status_name] = mAvatarRezStates[rez_stat]; - } - avatar_info[avatar_phase_stats_tag]["cloud"] = mPhaseStats["cloud"].getData(); - avatar_info[avatar_phase_stats_tag]["cloud-or-gray"] = mPhaseStats["cloud-or-gray"].getData(); - ret[avatar_tag] = avatar_info; return ret; } @@ -470,15 +442,6 @@ record_fps_main(F32 fps) gViewerAssetStatsMain->recordFPS(fps); } -void -record_avatar_stats() -{ - if (! gViewerAssetStatsMain) - return; - - gViewerAssetStatsMain->recordAvatarStats(); -} - // 'thread1' - should be for TextureFetch thread void diff --git a/indra/newview/llviewerassetstats.h b/indra/newview/llviewerassetstats.h index 8319752230..e4581d2120 100644 --- a/indra/newview/llviewerassetstats.h +++ b/indra/newview/llviewerassetstats.h @@ -256,10 +256,6 @@ protected: // Time of last reset duration_t mResetTimestamp; - - // Nearby avatar stats - std::vector<S32> mAvatarRezStates; - LLViewerStats::phase_stats_t mPhaseStats; }; @@ -318,8 +314,6 @@ void record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_t void record_fps_main(F32 fps); -void record_avatar_stats(); - /** * Region context, event and duration loggers for Thread 1. */ diff --git a/indra/newview/llviewerattachmenu.cpp b/indra/newview/llviewerattachmenu.cpp index db7dc3fea6..3975292ed3 100644 --- a/indra/newview/llviewerattachmenu.cpp +++ b/indra/newview/llviewerattachmenu.cpp @@ -121,7 +121,7 @@ void LLViewerAttachMenu::attachObjects(const uuid_vec_t& items, const std::strin else if(item && item->isFinished()) { // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, attachmentp)); copy_inventory_item(gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 564bf7997a..3da934b148 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -44,6 +44,8 @@ #include "llparcel.h" #include "llviewermessage.h" +#include "llstreamingaudio.h" + ///////////////////////////////////////////////////////// LLViewerAudio::LLViewerAudio() : @@ -102,6 +104,11 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) else { mFadeState = FADE_IN; + + LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl(); + if(stream && stream->supportsAdjustableBufferSizes()) + stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize")); + gAudiop->startInternetStream(mNextStreamURI); startFading(); registerIdleListener(); @@ -157,6 +164,11 @@ bool LLViewerAudio::onIdleUpdate() if (!mNextStreamURI.empty()) { mFadeState = FADE_IN; + + LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl(); + if(stream && stream->supportsAdjustableBufferSizes()) + stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize")); + gAudiop->startInternetStream(mNextStreamURI); startFading(); } @@ -386,7 +398,12 @@ void audio_update_volume(bool force_update) gAudiop->setMasterGain ( master_volume ); gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler")); + + if(!LLViewerCamera::getInstance()->cameraUnderWater()) gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff")); + else + gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelUnderwaterRolloff")); + gAudiop->setMuted(mute_audio || progress_view_visible); //Play any deferred sounds when unmuted @@ -473,32 +490,10 @@ void audio_update_listener() void audio_update_wind(bool force_update) { #ifdef kAUDIO_ENABLE_WIND - // - // Extract height above water to modulate filter by whether above/below water - // + LLViewerRegion* region = gAgent.getRegion(); if (region) { - static F32 last_camera_water_height = -1000.f; - LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent(); - F32 camera_water_height = camera_pos.mV[VZ] - region->getWaterHeight(); - - // - // Don't update rolloff factor unless water surface has been crossed - // - if (force_update || (last_camera_water_height * camera_water_height) < 0.f) - { - static LLUICachedControl<F32> rolloff("AudioLevelRolloff", 1.0f); - if (camera_water_height < 0.f) - { - gAudiop->setRolloffFactor(rolloff * LL_ROLLOFF_MULTIPLIER_UNDER_WATER); - } - else - { - gAudiop->setRolloffFactor(rolloff); - } - } - // Scale down the contribution of weather-simulation wind to the // ambient wind noise. Wind velocity averages 3.5 m/s, with gusts to 7 m/s // whereas steady-state avatar walk velocity is only 3.2 m/s. @@ -543,8 +538,7 @@ void audio_update_wind(bool force_update) gAudiop->mMaxWindGain = llmax(gAudiop->mMaxWindGain - volume_delta, 0.f); } - last_camera_water_height = camera_water_height; - gAudiop->updateWind(gRelativeWindVec, camera_water_height); + gAudiop->updateWind(gRelativeWindVec, gAgentCamera.getCameraPositionAgent()[VZ] - gAgent.getRegion()->getWaterHeight()); } #endif } diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index a437a8b3b5..b5aa0ac92a 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -136,9 +136,6 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, mLastPointOfInterest = point_of_interest; - // constrain to max distance from avatar - LLVector3 camera_offset = center - gAgent.getPositionAgent(); - LLViewerRegion * regp = gAgent.getRegion(); F32 water_height = (NULL != regp) ? regp->getWaterHeight() : 0.f; @@ -318,7 +315,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection, { F32 fov_y, aspect; fov_y = RAD_TO_DEG * getView(); - BOOL z_default_near, z_default_far = FALSE; + BOOL z_default_far = FALSE; if (z_far <= 0) { z_default_far = TRUE; @@ -326,7 +323,6 @@ void LLViewerCamera::setPerspective(BOOL for_selection, } if (z_near <= 0) { - z_default_near = TRUE; z_near = getNear(); } aspect = getAspect(); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 051f5f4485..a62f73deef 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -655,6 +655,7 @@ void settings_setup_listeners() gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); + gSavedSettings.getControl("AudioLevelUnderwaterRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 1e5c5097ea..37c579bdf5 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1440,7 +1440,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1478,10 +1478,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); LLRect clip_rect(last_rect); diff --git a/indra/newview/llviewerdisplayname.cpp b/indra/newview/llviewerdisplayname.cpp index 6bd5631df6..f81206ffec 100644 --- a/indra/newview/llviewerdisplayname.cpp +++ b/indra/newview/llviewerdisplayname.cpp @@ -60,8 +60,10 @@ class LLSetDisplayNameResponder : public LLHTTPClient::Responder { public: // only care about errors - /*virtual*/ void error(U32 status, const std::string& reason) + /*virtual*/ void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { + llwarns << "LLSetDisplayNameResponder error [status:" + << status << "]: " << content << llendl; LLViewerDisplayName::sSetDisplayNameSignal(false, "", LLSD()); LLViewerDisplayName::sSetDisplayNameSignal.disconnect_all_slots(); } diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index b5415fe187..c6b28b9e5e 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -259,7 +259,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("pathfinding_characters", "floater_pathfinding_characters.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingCharacters>); LLFloaterReg::add("pathfinding_linksets", "floater_pathfinding_linksets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingLinksets>); LLFloaterReg::add("pathfinding_console", "floater_pathfinding_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPathfindingConsole>); - LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index a187318eb7..fff9821e86 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -64,6 +64,11 @@ #include "llavatarnamecache.h" #include "llavataractions.h" #include "lllogininstance.h" +#include "llfavoritesbar.h" + +// Two do-nothing ops for use in callbacks. +void no_op_inventory_func(const LLUUID&) {} +void no_op() {} ///---------------------------------------------------------------------------- /// Helper class to store special inventory item names and their localized values. @@ -588,7 +593,7 @@ void LLViewerInventoryCategory::copyViewerCategory(const LLViewerInventoryCatego { copyCategory(other); mOwnerID = other->mOwnerID; - mVersion = other->mVersion; + setVersion(other->getVersion()); mDescendentCount = other->mDescendentCount; mDescendentsRequested = other->mDescendentsRequested; } @@ -656,9 +661,19 @@ void LLViewerInventoryCategory::removeFromServer( void ) gAgent.sendReliableMessage(); } +S32 LLViewerInventoryCategory::getVersion() const +{ + return mVersion; +} + +void LLViewerInventoryCategory::setVersion(S32 version) +{ + mVersion = version; +} + bool LLViewerInventoryCategory::fetch() { - if((VERSION_UNKNOWN == mVersion) + if((VERSION_UNKNOWN == getVersion()) && mDescendentsRequested.hasExpired()) //Expired check prevents multiple downloads. { LL_DEBUGS("InventoryFetch") << "Fetching category children: " << mName << ", UUID: " << mUUID << LL_ENDL; @@ -949,46 +964,7 @@ void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id) } } -void WearOnAvatarCallback::fire(const LLUUID& inv_item) -{ - if (inv_item.isNull()) - return; - - LLViewerInventoryItem *item = gInventory.getItem(inv_item); - if (item) - { - LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, mReplace); - } -} - -void ModifiedCOFCallback::fire(const LLUUID& inv_item) -{ - LLAppearanceMgr::instance().updateAppearanceFromCOF(); - - // Start editing the item if previously requested. - gAgentWearables.editWearableIfRequested(inv_item); - - // TODO: camera mode may not be changed if a debug setting is tweaked - if( gAgentCamera.cameraCustomizeAvatar() ) - { - // If we're in appearance editing mode, the current tab may need to be refreshed - LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); - if (panel) - { - panel->showDefaultSubpart(); - } - } -} - -RezAttachmentCallback::RezAttachmentCallback(LLViewerJointAttachment *attachmentp) -{ - mAttach = attachmentp; -} -RezAttachmentCallback::~RezAttachmentCallback() -{ -} - -void RezAttachmentCallback::fire(const LLUUID& inv_item) +void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp) { if (inv_item.isNull()) return; @@ -996,11 +972,11 @@ void RezAttachmentCallback::fire(const LLUUID& inv_item) LLViewerInventoryItem *item = gInventory.getItem(inv_item); if (item) { - rez_attachment(item, mAttach); + rez_attachment(item, attachmentp); } } -void ActivateGestureCallback::fire(const LLUUID& inv_item) +void activate_gesture_cb(const LLUUID& inv_item) { if (inv_item.isNull()) return; @@ -1013,7 +989,7 @@ void ActivateGestureCallback::fire(const LLUUID& inv_item) LLGestureMgr::instance().activateGesture(inv_item); } -void CreateGestureCallback::fire(const LLUUID& inv_item) +void create_gesture_cb(const LLUUID& inv_item) { if (inv_item.isNull()) return; @@ -1031,7 +1007,6 @@ void CreateGestureCallback::fire(const LLUUID& inv_item) } - LLInventoryCallbackManager gInventoryCallbacks; void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id, @@ -1157,6 +1132,11 @@ void link_inventory_item( } } +#if 1 // debugging stuff + LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id); + lldebugs << "cat: " << cat << llendl; + +#endif LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_LinkInventoryItem); msg->nextBlock(_PREHASH_AgentData); @@ -1283,7 +1263,7 @@ void create_new_item(const std::string& name, if (inv_type == LLInventoryType::IT_GESTURE) { - LLPointer<LLInventoryCallback> cb = new CreateGestureCallback(); + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(create_gesture_cb); create_inventory_item(gAgent.getID(), gAgent.getSessionID(), parent_id, LLTransactionID::tnull, name, desc, asset_type, inv_type, NOT_WEARABLE, next_owner_perm, cb); @@ -1444,6 +1424,28 @@ const std::string& LLViewerInventoryItem::getName() const return LLInventoryItem::getName(); } +S32 LLViewerInventoryItem::getSortField() const +{ + return LLFavoritesOrderStorage::instance().getSortIndex(mUUID); +} + +//void LLViewerInventoryItem::setSortField(S32 sortField) +//{ +// LLFavoritesOrderStorage::instance().setSortIndex(mUUID, sortField); +// getSLURL(); +//} + +void LLViewerInventoryItem::getSLURL() +{ + LLFavoritesOrderStorage::instance().getSLURL(mAssetUUID); +} + +const LLPermissions& LLViewerInventoryItem::getPermissions() const +{ + // Use the actual permissions of the symlink, not its parent. + return LLInventoryItem::getPermissions(); +} + const LLUUID& LLViewerInventoryItem::getCreatorUUID() const { if (const LLViewerInventoryItem *linked_item = getLinkedItem()) @@ -1514,6 +1516,17 @@ LLWearableType::EType LLViewerInventoryItem::getWearableType() const return LLWearableType::EType(getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK); } + +time_t LLViewerInventoryItem::getCreationDate() const +{ + return LLInventoryItem::getCreationDate(); +} + +U32 LLViewerInventoryItem::getCRC32() const +{ + return LLInventoryItem::getCRC32(); +} + // *TODO: mantipov: should be removed with LMSortPrefix patch in llinventorymodel.cpp, EXT-3985 static char getSeparator() { return '@'; } BOOL LLViewerInventoryItem::extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName) diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h index 3cf03c3bc5..ab19a12014 100644 --- a/indra/newview/llviewerinventory.h +++ b/indra/newview/llviewerinventory.h @@ -35,6 +35,7 @@ #include <boost/signals2.hpp> // boost::signals2::trackable class LLInventoryPanel; +class LLFolderView; class LLFolderBridge; class LLViewerInventoryCategory; @@ -60,6 +61,10 @@ public: virtual const LLUUID& getAssetUUID() const; virtual const LLUUID& getProtectedAssetUUID() const; // returns LLUUID::null if current agent does not have permission to expose this asset's UUID to the user virtual const std::string& getName() const; + virtual S32 getSortField() const; + //virtual void setSortField(S32 sortField); + virtual void getSLURL(); //Caches SLURL for landmark. //*TODO: Find a better way to do it and remove this method from here. + virtual const LLPermissions& getPermissions() const; virtual const bool getIsFullPerm() const; // 'fullperm' in the popular sense: modify-ok & copy-ok & transfer-ok, no special god rules applied virtual const LLUUID& getCreatorUUID() const; virtual const std::string& getDescription() const; @@ -68,11 +73,8 @@ public: virtual bool isWearableType() const; virtual LLWearableType::EType getWearableType() const; virtual U32 getFlags() const; - - using LLInventoryItem::getPermissions; - using LLInventoryItem::getCreationDate; - using LLInventoryItem::setCreationDate; - using LLInventoryItem::getCRC32; + virtual time_t getCreationDate() const; + virtual U32 getCRC32() const; // really more of a checksum. static BOOL extractSortFieldAndDisplayName(const std::string& name, S32* sortField, std::string* displayName); @@ -204,13 +206,13 @@ public: // Version handling enum { VERSION_UNKNOWN = -1, VERSION_INITIAL = 1 }; - S32 getVersion() const { return mVersion; } - void setVersion(S32 version) { mVersion = version; } + S32 getVersion() const; + void setVersion(S32 version); // Returns true if a fetch was issued. bool fetch(); - // used to help make cacheing more robust - for example, if + // used to help make caching more robust - for example, if // someone is getting 4 packets but logs out after 3. the viewer // may never know the cache is wrong. enum { DESCENDENT_COUNT_UNKNOWN = -1 }; @@ -218,7 +220,7 @@ public: void setDescendentCount(S32 descendents) { mDescendentCount = descendents; } // file handling on the viewer. These are not meant for anything - // other than cacheing. + // other than caching. bool exportFileLocal(LLFILE* fp) const; bool importFileLocal(LLFILE* fp); void determineFolderType(); @@ -241,47 +243,60 @@ public: virtual void fire(const LLUUID& inv_item) = 0; }; -class WearOnAvatarCallback : public LLInventoryCallback +class LLViewerJointAttachment; + +void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp); + +void activate_gesture_cb(const LLUUID& inv_item); + +void create_gesture_cb(const LLUUID& inv_item); + +class AddFavoriteLandmarkCallback : public LLInventoryCallback { public: - WearOnAvatarCallback(bool do_replace = false) : mReplace(do_replace) {} + AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {} + void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; } +private: void fire(const LLUUID& inv_item); -protected: - bool mReplace; + LLUUID mTargetLandmarkId; }; -class ModifiedCOFCallback : public LLInventoryCallback -{ - void fire(const LLUUID& inv_item); -}; +typedef boost::function<void(const LLUUID&)> inventory_func_type; +void no_op_inventory_func(const LLUUID&); // A do-nothing inventory_func -class LLViewerJointAttachment; +typedef boost::function<void()> nullary_func_type; +void no_op(); // A do-nothing nullary func. -class RezAttachmentCallback : public LLInventoryCallback +// Shim between inventory callback and boost function/callable +class LLBoostFuncInventoryCallback: public LLInventoryCallback { public: - RezAttachmentCallback(LLViewerJointAttachment *attachmentp); - void fire(const LLUUID& inv_item); -protected: - ~RezAttachmentCallback(); - -private: - LLViewerJointAttachment* mAttach; -}; + LLBoostFuncInventoryCallback(inventory_func_type fire_func, + nullary_func_type destroy_func = no_op): + mFireFunc(fire_func), + mDestroyFunc(destroy_func) + { + } -class ActivateGestureCallback : public LLInventoryCallback + // virtual + void fire(const LLUUID& item_id) { -public: - void fire(const LLUUID& inv_item); -}; + mFireFunc(item_id); + } -class CreateGestureCallback : public LLInventoryCallback + // virtual + ~LLBoostFuncInventoryCallback() { -public: - void fire(const LLUUID& inv_item); + mDestroyFunc(); + } + + +private: + inventory_func_type mFireFunc; + nullary_func_type mDestroyFunc; }; // misc functions diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index a907f102f8..e46299f9d2 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -35,50 +35,26 @@ #include "llrender.h" #include "llmath.h" #include "llglheaders.h" -#include "llrendersphere.h" #include "llvoavatar.h" #include "pipeline.h" -#define DEFAULT_LOD 0.0f - -const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64; - -//----------------------------------------------------------------------------- -// Static Data -//----------------------------------------------------------------------------- -BOOL LLViewerJoint::sDisableLOD = FALSE; +static const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64; //----------------------------------------------------------------------------- // LLViewerJoint() -// Class Constructor +// Class Constructors //----------------------------------------------------------------------------- -LLViewerJoint::LLViewerJoint() - : LLJoint() -{ - init(); -} +LLViewerJoint::LLViewerJoint() : + LLAvatarJoint() +{ } +LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) : + LLAvatarJoint(name, parent) +{ } -//----------------------------------------------------------------------------- -// LLViewerJoint() -// Class Constructor -//----------------------------------------------------------------------------- -LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) - : LLJoint(name, parent) -{ - init(); -} - - -void LLViewerJoint::init() -{ - mValid = FALSE; - mComponents = SC_JOINT | SC_BONE | SC_AXES; - mMinPixelArea = DEFAULT_LOD; - mPickName = PN_DEFAULT; - mVisible = TRUE; - mMeshID = 0; -} +LLViewerJoint::LLViewerJoint(S32 joint_num) : + LLAvatarJoint(joint_num) +{ } //----------------------------------------------------------------------------- @@ -89,154 +65,6 @@ LLViewerJoint::~LLViewerJoint() { } - -//-------------------------------------------------------------------- -// setValid() -//-------------------------------------------------------------------- -void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) -{ - //---------------------------------------------------------------- - // set visibility for this joint - //---------------------------------------------------------------- - mValid = valid; - - //---------------------------------------------------------------- - // set visibility for children - //---------------------------------------------------------------- - if (recursive) - { - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->setValid(valid, TRUE); - } - } - -} - -//-------------------------------------------------------------------- -// renderSkeleton() -// DEBUG (UNUSED) -//-------------------------------------------------------------------- -// void LLViewerJoint::renderSkeleton(BOOL recursive) -// { -// F32 nc = 0.57735f; - -// //---------------------------------------------------------------- -// // push matrix stack -// //---------------------------------------------------------------- -// gGL.pushMatrix(); - -// //---------------------------------------------------------------- -// // render the bone to my parent -// //---------------------------------------------------------------- -// if (mComponents & SC_BONE) -// { -// drawBone(); -// } - -// //---------------------------------------------------------------- -// // offset to joint position and -// // rotate to our orientation -// //---------------------------------------------------------------- -// gGL.loadIdentity(); -// gGL.multMatrix( &getWorldMatrix().mMatrix[0][0] ); - -// //---------------------------------------------------------------- -// // render joint axes -// //---------------------------------------------------------------- -// if (mComponents & SC_AXES) -// { -// gGL.begin(LLRender::LINES); -// gGL.color3f( 1.0f, 0.0f, 0.0f ); -// gGL.vertex3f( 0.0f, 0.0f, 0.0f ); -// gGL.vertex3f( 0.1f, 0.0f, 0.0f ); - -// gGL.color3f( 0.0f, 1.0f, 0.0f ); -// gGL.vertex3f( 0.0f, 0.0f, 0.0f ); -// gGL.vertex3f( 0.0f, 0.1f, 0.0f ); - -// gGL.color3f( 0.0f, 0.0f, 1.0f ); -// gGL.vertex3f( 0.0f, 0.0f, 0.0f ); -// gGL.vertex3f( 0.0f, 0.0f, 0.1f ); -// gGL.end(); -// } - -// //---------------------------------------------------------------- -// // render the joint graphic -// //---------------------------------------------------------------- -// if (mComponents & SC_JOINT) -// { -// gGL.color3f( 1.0f, 1.0f, 0.0f ); - -// gGL.begin(LLRender::TRIANGLES); - -// // joint top half -// glNormal3f(nc, nc, nc); -// gGL.vertex3f(0.0f, 0.0f, 0.05f); -// gGL.vertex3f(0.05f, 0.0f, 0.0f); -// gGL.vertex3f(0.0f, 0.05f, 0.0f); - -// glNormal3f(-nc, nc, nc); -// gGL.vertex3f(0.0f, 0.0f, 0.05f); -// gGL.vertex3f(0.0f, 0.05f, 0.0f); -// gGL.vertex3f(-0.05f, 0.0f, 0.0f); - -// glNormal3f(-nc, -nc, nc); -// gGL.vertex3f(0.0f, 0.0f, 0.05f); -// gGL.vertex3f(-0.05f, 0.0f, 0.0f); -// gGL.vertex3f(0.0f, -0.05f, 0.0f); - -// glNormal3f(nc, -nc, nc); -// gGL.vertex3f(0.0f, 0.0f, 0.05f); -// gGL.vertex3f(0.0f, -0.05f, 0.0f); -// gGL.vertex3f(0.05f, 0.0f, 0.0f); - -// // joint bottom half -// glNormal3f(nc, nc, -nc); -// gGL.vertex3f(0.0f, 0.0f, -0.05f); -// gGL.vertex3f(0.0f, 0.05f, 0.0f); -// gGL.vertex3f(0.05f, 0.0f, 0.0f); - -// glNormal3f(-nc, nc, -nc); -// gGL.vertex3f(0.0f, 0.0f, -0.05f); -// gGL.vertex3f(-0.05f, 0.0f, 0.0f); -// gGL.vertex3f(0.0f, 0.05f, 0.0f); - -// glNormal3f(-nc, -nc, -nc); -// gGL.vertex3f(0.0f, 0.0f, -0.05f); -// gGL.vertex3f(0.0f, -0.05f, 0.0f); -// gGL.vertex3f(-0.05f, 0.0f, 0.0f); - -// glNormal3f(nc, -nc, -nc); -// gGL.vertex3f(0.0f, 0.0f, -0.05f); -// gGL.vertex3f(0.05f, 0.0f, 0.0f); -// gGL.vertex3f(0.0f, -0.05f, 0.0f); - -// gGL.end(); -// } - -// //---------------------------------------------------------------- -// // render children -// //---------------------------------------------------------------- -// if (recursive) -// { -// for (child_list_t::iterator iter = mChildren.begin(); -// iter != mChildren.end(); ++iter) -// { -// LLViewerJoint* joint = (LLViewerJoint*)(*iter); -// joint->renderSkeleton(); -// } -// } - -// //---------------------------------------------------------------- -// // pop matrix stack -// //---------------------------------------------------------------- -// gGL.popMatrix(); -// } - - //-------------------------------------------------------------------- // render() //-------------------------------------------------------------------- @@ -317,13 +145,13 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) for (child_list_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); + LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter); F32 jointLOD = joint->getLOD(); if (pixelArea >= jointLOD || sDisableLOD) { triangle_count += joint->render( pixelArea, TRUE, is_dummy ); - if (jointLOD != DEFAULT_LOD) + if (jointLOD != DEFAULT_AVATAR_JOINT_LOD) { break; } @@ -333,72 +161,6 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) return triangle_count; } - -//-------------------------------------------------------------------- -// drawBone() -// DEBUG (UNUSED) -//-------------------------------------------------------------------- -// void LLViewerJoint::drawBone() -// { -// if ( mParent == NULL ) -// return; - -// F32 boneSize = 0.02f; - -// // rotate to point to child (bone direction) -// gGL.pushMatrix(); - -// LLVector3 boneX = getPosition(); -// F32 length = boneX.normVec(); - -// LLVector3 boneZ(1.0f, 0.0f, 1.0f); - -// LLVector3 boneY = boneZ % boneX; -// boneY.normVec(); - -// boneZ = boneX % boneY; - -// LLMatrix4 rotateMat; -// rotateMat.setFwdRow( boneX ); -// rotateMat.setLeftRow( boneY ); -// rotateMat.setUpRow( boneZ ); -// gGL.multMatrix( &rotateMat.mMatrix[0][0] ); - -// // render the bone -// gGL.color3f( 0.5f, 0.5f, 0.0f ); - -// gGL.begin(LLRender::TRIANGLES); - -// gGL.vertex3f( length, 0.0f, 0.0f); -// gGL.vertex3f( 0.0f, boneSize, 0.0f); -// gGL.vertex3f( 0.0f, 0.0f, boneSize); - -// gGL.vertex3f( length, 0.0f, 0.0f); -// gGL.vertex3f( 0.0f, 0.0f, -boneSize); -// gGL.vertex3f( 0.0f, boneSize, 0.0f); - -// gGL.vertex3f( length, 0.0f, 0.0f); -// gGL.vertex3f( 0.0f, -boneSize, 0.0f); -// gGL.vertex3f( 0.0f, 0.0f, -boneSize); - -// gGL.vertex3f( length, 0.0f, 0.0f); -// gGL.vertex3f( 0.0f, 0.0f, boneSize); -// gGL.vertex3f( 0.0f, -boneSize, 0.0f); - -// gGL.end(); - -// // restore matrix -// gGL.popMatrix(); -// } - -//-------------------------------------------------------------------- -// isTransparent() -//-------------------------------------------------------------------- -BOOL LLViewerJoint::isTransparent() -{ - return FALSE; -} - //-------------------------------------------------------------------- // drawShape() //-------------------------------------------------------------------- @@ -407,213 +169,4 @@ U32 LLViewerJoint::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy ) return 0; } -//-------------------------------------------------------------------- -// setSkeletonComponents() -//-------------------------------------------------------------------- -void LLViewerJoint::setSkeletonComponents( U32 comp, BOOL recursive ) -{ - mComponents = comp; - if (recursive) - { - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->setSkeletonComponents(comp, recursive); - } - } -} - -void LLViewerJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area) -{ - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->updateFaceSizes(num_vertices, num_indices, pixel_area); - } -} - -void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) -{ - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->updateFaceData(face, pixel_area, damp_wind, terse_update); - } -} - -void LLViewerJoint::updateJointGeometry() -{ - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->updateJointGeometry(); - } -} - - -BOOL LLViewerJoint::updateLOD(F32 pixel_area, BOOL activate) -{ - BOOL lod_changed = FALSE; - BOOL found_lod = FALSE; - - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - F32 jointLOD = joint->getLOD(); - - if (found_lod || jointLOD == DEFAULT_LOD) - { - // we've already found a joint to enable, so enable the rest as alternatives - lod_changed |= joint->updateLOD(pixel_area, TRUE); - } - else - { - if (pixel_area >= jointLOD || sDisableLOD) - { - lod_changed |= joint->updateLOD(pixel_area, TRUE); - found_lod = TRUE; - } - else - { - lod_changed |= joint->updateLOD(pixel_area, FALSE); - } - } - } - return lod_changed; -} - -void LLViewerJoint::dump() -{ - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->dump(); - } -} - -void LLViewerJoint::setVisible(BOOL visible, BOOL recursive) -{ - mVisible = visible; - - if (recursive) - { - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->setVisible(visible, recursive); - } - } -} - - -void LLViewerJoint::setMeshesToChildren() -{ - removeAllChildren(); - for (std::vector<LLViewerJointMesh*>::iterator iter = mMeshParts.begin(); - iter != mMeshParts.end(); iter++) - { - addChild((LLViewerJointMesh *) *iter); - } -} -//----------------------------------------------------------------------------- -// LLViewerJointCollisionVolume() -//----------------------------------------------------------------------------- - -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume() -{ - mUpdateXform = FALSE; -} - -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent) -{ - -} - -void LLViewerJointCollisionVolume::renderCollision() -{ - updateWorldMatrix(); - - gGL.pushMatrix(); - gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); - - gGL.diffuseColor3f( 0.f, 0.f, 1.f ); - - gGL.begin(LLRender::LINES); - - LLVector3 v[] = - { - LLVector3(1,0,0), - LLVector3(-1,0,0), - LLVector3(0,1,0), - LLVector3(0,-1,0), - - LLVector3(0,0,-1), - LLVector3(0,0,1), - }; - - //sides - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[3].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[3].mV); - - - //top - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[4].mV); - - - //bottom - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[5].mV); - - gGL.end(); - - gGL.popMatrix(); -} - -LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset) -{ - mUpdateXform = TRUE; - - LLVector3 result = offset; - result.scaleVec(getScale()); - result.rotVec(getWorldRotation()); - result += getWorldPosition(); - - return result; -} - // End diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 76e3833acb..fd262b6e80 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -30,7 +30,8 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "lljoint.h" +#include "llavatarjoint.h" +#include "lljointpickname.h" class LLFace; class LLViewerJointMesh; @@ -39,124 +40,25 @@ class LLViewerJointMesh; // class LLViewerJoint //----------------------------------------------------------------------------- class LLViewerJoint : - public LLJoint + public virtual LLAvatarJoint { public: LLViewerJoint(); + LLViewerJoint(S32 joint_num); + // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* LLViewerJoint(const std::string &name, LLJoint *parent = NULL); virtual ~LLViewerJoint(); - // Gets the validity of this joint - BOOL getValid() { return mValid; } - - // Sets the validity of this joint - virtual void setValid( BOOL valid, BOOL recursive=FALSE ); - - // Primarily for debugging and character setup - // Derived classes may add text/graphic output. - // Draw skeleton graphic for debugging and character setup - void renderSkeleton(BOOL recursive=TRUE); // debug only (unused) - - // Draws a bone graphic to the parent joint. - // Derived classes may add text/graphic output. - // Called by renderSkeleton(). - void drawBone(); // debug only (unused) - // Render character hierarchy. // Traverses the entire joint hierarchy, setting up // transforms and calling the drawShape(). // Derived classes may add text/graphic output. virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); // Returns triangle count - // Returns true if this object is transparent. - // This is used to determine in which order to draw objects. - virtual BOOL isTransparent(); - - // Returns true if this object should inherit scale modifiers from its immediate parent - virtual BOOL inheritScale() { return FALSE; } - // Draws the shape attached to a joint. // Called by render(). virtual U32 drawShape( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); virtual void drawNormals() {} - - enum Components - { - SC_BONE = 1, - SC_JOINT = 2, - SC_AXES = 4 - }; - - // Selects which skeleton components to draw - void setSkeletonComponents( U32 comp, BOOL recursive = TRUE ); - - // Returns which skeleton components are enables for drawing - U32 getSkeletonComponents() { return mComponents; } - - // Sets the level of detail for this node as a minimum - // pixel area threshold. If the current pixel area for this - // object is less than the specified threshold, the node is - // not traversed. In addition, if a value is specified (not - // default of 0.0), and the pixel area is larger than the - // specified minimum, the node is rendered, but no other siblings - // of this node under the same parent will be. - F32 getLOD() { return mMinPixelArea; } - void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; } - - // Sets the OpenGL selection stack name that is pushed and popped - // with this joint state. The default value indicates that no name - // should be pushed/popped. - enum PickName - { - PN_DEFAULT = -1, - PN_0 = 0, - PN_1 = 1, - PN_2 = 2, - PN_3 = 3, - PN_4 = 4, - PN_5 = 5 - }; - void setPickName(PickName name) { mPickName = name; } - PickName getPickName() { return mPickName; } - - virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); - virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); - virtual BOOL updateLOD(F32 pixel_area, BOOL activate); - virtual void updateJointGeometry(); - virtual void dump(); - - void setVisible( BOOL visible, BOOL recursive ); - - // Takes meshes in mMeshParts and sets each one as a child joint - void setMeshesToChildren(); - -public: - static BOOL sDisableLOD; - std::vector<LLViewerJointMesh*> mMeshParts; - void setMeshID( S32 id ) {mMeshID = id;} - -protected: - void init(); - - BOOL mValid; - U32 mComponents; - F32 mMinPixelArea; - PickName mPickName; - BOOL mVisible; - S32 mMeshID; -}; - -class LLViewerJointCollisionVolume : public LLViewerJoint -{ -public: - LLViewerJointCollisionVolume(); - LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent = NULL); - virtual ~LLViewerJointCollisionVolume() {}; - - virtual BOOL inheritScale() { return TRUE; } - - void renderCollision(); - LLVector3 getVolumePos(LLVector3 &offset); }; #endif // LL_LLVIEWERJOINT_H diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 5d1aa870a3..64454a03d1 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -42,7 +42,7 @@ #include "llface.h" #include "llgldbg.h" #include "llglheaders.h" -#include "lltexlayer.h" +#include "llviewertexlayer.h" #include "llviewercamera.h" #include "llviewercontrol.h" #include "llviewertexturelist.h" @@ -67,101 +67,20 @@ static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// LLViewerJointMesh::LLSkinJoint -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - -//----------------------------------------------------------------------------- -// LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::LLSkinJoint() -{ - mJoint = NULL; -} - -//----------------------------------------------------------------------------- -// ~LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::~LLSkinJoint() -{ - mJoint = NULL; -} - - -//----------------------------------------------------------------------------- -// LLSkinJoint::setupSkinJoint() -//----------------------------------------------------------------------------- -BOOL LLSkinJoint::setupSkinJoint( LLViewerJoint *joint) -{ - // find the named joint - mJoint = joint; - if ( !mJoint ) - { - llinfos << "Can't find joint" << llendl; - } - - // compute the inverse root skin matrix - mRootToJointSkinOffset.clearVec(); - - LLVector3 rootSkinOffset; - while (joint) - { - rootSkinOffset += joint->getSkinOffset(); - joint = (LLViewerJoint*)joint->getParent(); - } - - mRootToJointSkinOffset = -rootSkinOffset; - mRootToParentJointSkinOffset = mRootToJointSkinOffset; - mRootToParentJointSkinOffset += mJoint->getSkinOffset(); - - return TRUE; -} - - //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLViewerJointMesh //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::sPipelineRender = FALSE; -EAvatarRenderPass LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; -U32 LLViewerJointMesh::sClothingMaskImageName = 0; -LLColor4 LLViewerJointMesh::sClothingInnerColor; //----------------------------------------------------------------------------- // LLViewerJointMesh() //----------------------------------------------------------------------------- LLViewerJointMesh::LLViewerJointMesh() : - mTexture( NULL ), - mLayerSet( NULL ), - mTestImageName( 0 ), - mFaceIndexCount(0), - mIsTransparent(FALSE) + LLAvatarJointMesh() { - - mColor[0] = 1.0f; - mColor[1] = 1.0f; - mColor[2] = 1.0f; - mColor[3] = 1.0f; - mShiny = 0.0f; - mCullBackFaces = TRUE; - - mMesh = NULL; - - mNumSkinJoints = 0; - mSkinJoints = NULL; - - mFace = NULL; - - mMeshID = 0; - mUpdateXform = FALSE; - - mValid = FALSE; } @@ -171,199 +90,6 @@ LLViewerJointMesh::LLViewerJointMesh() //----------------------------------------------------------------------------- LLViewerJointMesh::~LLViewerJointMesh() { - mMesh = NULL; - mTexture = NULL; - freeSkinData(); -} - - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::allocateSkinData() -//----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::allocateSkinData( U32 numSkinJoints ) -{ - mSkinJoints = new LLSkinJoint[ numSkinJoints ]; - mNumSkinJoints = numSkinJoints; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::freeSkinData() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::freeSkinData() -{ - mNumSkinJoints = 0; - delete [] mSkinJoints; - mSkinJoints = NULL; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) -{ - *red = mColor[0]; - *green = mColor[1]; - *blue = mColor[2]; - *alpha = mColor[3]; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) -{ - mColor[0] = red; - mColor[1] = green; - mColor[2] = blue; - mColor[3] = alpha; -} - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getTexture() -//-------------------------------------------------------------------- -//LLViewerTexture *LLViewerJointMesh::getTexture() -//{ -// return mTexture; -//} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setTexture() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setTexture( LLViewerTexture *texture ) -{ - mTexture = texture; - - // texture and dynamic_texture are mutually exclusive - if( texture ) - { - mLayerSet = NULL; - //texture->bindTexture(0); - //texture->setClamp(TRUE, TRUE); - } -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setLayerSet() -// Sets the shape texture (takes precedence over normal texture) -//-------------------------------------------------------------------- -void LLViewerJointMesh::setLayerSet( LLTexLayerSet* layer_set ) -{ - mLayerSet = layer_set; - - // texture and dynamic_texture are mutually exclusive - if( layer_set ) - { - mTexture = NULL; - } -} - - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getMesh() -//-------------------------------------------------------------------- -LLPolyMesh *LLViewerJointMesh::getMesh() -{ - return mMesh; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::setMesh() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setMesh( LLPolyMesh *mesh ) -{ - // set the mesh pointer - mMesh = mesh; - - // release any existing skin joints - freeSkinData(); - - if ( mMesh == NULL ) - { - return; - } - - // acquire the transform from the mesh object - setPosition( mMesh->getPosition() ); - setRotation( mMesh->getRotation() ); - setScale( mMesh->getScale() ); - - // create skin joints if necessary - if ( mMesh->hasWeights() && !mMesh->isLOD()) - { - U32 numJointNames = mMesh->getNumJointNames(); - - allocateSkinData( numJointNames ); - std::string *jointNames = mMesh->getJointNames(); - - U32 jn; - for (jn = 0; jn < numJointNames; jn++) - { - //llinfos << "Setting up joint " << jointNames[jn] << llendl; - LLViewerJoint* joint = (LLViewerJoint*)(getRoot()->findJoint(jointNames[jn]) ); - mSkinJoints[jn].setupSkinJoint( joint ); - } - } - - // setup joint array - if (!mMesh->isLOD()) - { - setupJoint((LLViewerJoint*)getRoot()); - } - -// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl; -} - -//----------------------------------------------------------------------------- -// setupJoint() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setupJoint(LLViewerJoint* current_joint) -{ -// llinfos << "Mesh: " << getName() << llendl; - -// S32 joint_count = 0; - U32 sj; - for (sj=0; sj<mNumSkinJoints; sj++) - { - LLSkinJoint &js = mSkinJoints[sj]; - - if (js.mJoint != current_joint) - { - continue; - } - - // we've found a skinjoint for this joint.. - - // is the last joint in the array our parent? - if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) - { - // ...then just add ourselves - LLViewerJoint* jointp = js.mJoint; - mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); -// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl; -// joint_count++; - } - // otherwise add our parent and ourselves - else - { - mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); -// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl; -// joint_count++; - mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); -// llinfos << "joint " << joint_count << current_joint->getName() << llendl; -// joint_count++; - } - } - - // depth-first traversal - for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin(); - iter != current_joint->mChildren.end(); ++iter) - { - LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); - setupJoint(child_joint); - } } const S32 NUM_AXES = 3; @@ -475,21 +201,6 @@ void LLViewerJointMesh::uploadJointMatrices() } //-------------------------------------------------------------------- -// LLViewerJointMesh::drawBone() -//-------------------------------------------------------------------- -void LLViewerJointMesh::drawBone() -{ -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::isTransparent() -//-------------------------------------------------------------------- -BOOL LLViewerJointMesh::isTransparent() -{ - return mIsTransparent; -} - -//-------------------------------------------------------------------- // DrawElementsBLEND and utility code //-------------------------------------------------------------------- @@ -544,6 +255,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) llassert( !(mTexture.notNull() && mLayerSet) ); // mutually exclusive LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP; + LLViewerTexLayerSet *layerset = dynamic_cast<LLViewerTexLayerSet*>(mLayerSet); if (mTestImageName) { gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName); @@ -558,11 +270,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR); } } - else if( !is_dummy && mLayerSet ) + else if( !is_dummy && layerset ) { - if( mLayerSet->hasComposite() ) + if( layerset->hasComposite() ) { - gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getComposite()); + gGL.getTexUnit(diffuse_channel)->bind(layerset->getViewerComposite()); } else { diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index dd5dae1dc1..0db2836e15 100644 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -1,6 +1,6 @@ /** * @file llviewerjointmesh.h - * @brief Implementation of LLViewerJointMesh class + * @brief Declaration of LLViewerJointMesh class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -29,64 +29,20 @@ #include "llviewerjoint.h" #include "llviewertexture.h" +#include "llavatarjointmesh.h" #include "llpolymesh.h" #include "v4color.h" class LLDrawable; class LLFace; class LLCharacter; -class LLTexLayerSet; - -typedef enum e_avatar_render_pass -{ - AVATAR_RENDER_PASS_SINGLE, - AVATAR_RENDER_PASS_CLOTHING_INNER, - AVATAR_RENDER_PASS_CLOTHING_OUTER -} EAvatarRenderPass; - -class LLSkinJoint -{ -public: - LLSkinJoint(); - ~LLSkinJoint(); - BOOL setupSkinJoint( LLViewerJoint *joint); - - LLViewerJoint *mJoint; - LLVector3 mRootToJointSkinOffset; - LLVector3 mRootToParentJointSkinOffset; -}; +class LLViewerTexLayerSet; //----------------------------------------------------------------------------- // class LLViewerJointMesh //----------------------------------------------------------------------------- -class LLViewerJointMesh : public LLViewerJoint +class LLViewerJointMesh : public LLAvatarJointMesh, public LLViewerJoint { - friend class LLVOAvatar; -protected: - LLColor4 mColor; // color value -// LLColor4 mSpecular; // specular color (always white for now) - F32 mShiny; // shiny value - LLPointer<LLViewerTexture> mTexture; // ptr to a global texture - LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar - U32 mTestImageName; // handle to a temporary texture for previewing uploads - LLPolyMesh* mMesh; // ptr to a global polymesh - BOOL mCullBackFaces; // true by default - LLFace* mFace; // ptr to a face w/ AGP copy of mesh - - U32 mFaceIndexCount; - BOOL mIsTransparent; - - U32 mNumSkinJoints; - LLSkinJoint* mSkinJoints; - S32 mMeshID; - -public: - static BOOL sPipelineRender; - //RN: this is here for testing purposes - static U32 sClothingMaskImageName; - static EAvatarRenderPass sRenderPass; - static LLColor4 sClothingInnerColor; - public: // Constructor LLViewerJointMesh(); @@ -94,67 +50,28 @@ public: // Destructor virtual ~LLViewerJointMesh(); - // Gets the shape color - void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); - - // Sets the shape color - void setColor( F32 red, F32 green, F32 blue, F32 alpha ); - - // Sets the shininess - void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; - - // Sets the shape texture - void setTexture( LLViewerTexture *texture ); - - void setTestTexture( U32 name ) { mTestImageName = name; } - - // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) - void setLayerSet( LLTexLayerSet* layer_set ); - - // Gets the poly mesh - LLPolyMesh *getMesh(); - - // Sets the poly mesh - void setMesh( LLPolyMesh *mesh ); - - // Sets up joint matrix data for rendering - void setupJoint(LLViewerJoint* current_joint); - // Render time method to upload batches of joint matrices void uploadJointMatrices(); - // Sets ID for picking - void setMeshID( S32 id ) {mMeshID = id;} - - // Gets ID for picking - S32 getMeshID() { return mMeshID; } - // overloaded from base class - /*virtual*/ void drawBone(); - /*virtual*/ BOOL isTransparent(); /*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy ); + // necessary because MS's compiler warns on function inheritance via dominance in the diamond inheritance here. + // warns even though LLViewerJoint holds the only non virtual implementation. + /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) { return LLViewerJoint::render(pixelArea,first_pass,is_dummy);} + /*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); /*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate); /*virtual*/ void updateJointGeometry(); /*virtual*/ void dump(); - void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; } - /*virtual*/ BOOL isAnimatable() const { return FALSE; } private: //copy mesh into given face's vertex buffer, applying current animation pose static void updateGeometry(LLFace* face, LLPolyMesh* mesh); - -private: - // Allocate skin data - BOOL allocateSkinData( U32 numSkinJoints ); - - // Free skin data - void freeSkinData(); }; #endif // LL_LLVIEWERJOINTMESH_H diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp index 4543a1ba9a..297906803b 100644 --- a/indra/newview/llviewermediafocus.cpp +++ b/indra/newview/llviewermediafocus.cpp @@ -406,11 +406,9 @@ void LLViewerMediaFocus::update() LLViewerObject *viewer_object = getFocusedObject(); S32 face = mFocusedObjectFace; LLVector3 normal = mFocusedObjectNormal; - bool focus = true; if(!media_impl || !viewer_object) { - focus = false; media_impl = getHoverMediaImpl(); viewer_object = getHoverObject(); face = mHoverObjectFace; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 2735e908cd..5e2f05f468 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -125,7 +125,7 @@ #include "llpathfindingmanager.h" #include "boost/unordered_map.hpp" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; typedef LLPointer<LLViewerObject> LLViewerObjectPtr; @@ -1558,11 +1558,26 @@ class LLAdvancedEnableGrabBakedTexture : public view_listener_t /////////////////////// +class LLAdvancedEnableAppearanceToXML : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + } +}; + class LLAdvancedAppearanceToXML : public view_listener_t { bool handleEvent(const LLSD& userdata) { - LLVOAvatar::dumpArchetypeXML(NULL); + std::string emptyname; + LLVOAvatar* avatar = + find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); + if (!avatar) + { + avatar = gAgentAvatarp; + } + avatar->dumpArchetypeXML(emptyname); return true; } }; @@ -2808,7 +2823,7 @@ class LLSelfRemoveAllAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { - LLAgentWearables::userRemoveAllAttachments(); + LLAppearanceMgr::instance().removeAllAttachmentsFromAvatar(); return true; } }; @@ -6418,23 +6433,21 @@ class LLAttachmentDetachFromPoint : public view_listener_t { bool handleEvent(const LLSD& user_data) { + uuid_vec_t ids_to_remove; const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL); if (attachment->getNumObjects() > 0) { - gMessageSystem->newMessage("ObjectDetach"); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin(); iter != attachment->mAttachedObjects.end(); iter++) { LLViewerObject *attached_object = (*iter); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID()); + ids_to_remove.push_back(attached_object->getAttachmentItemID()); } - gMessageSystem->sendReliable( gAgent.getRegionHost() ); + } + if (!ids_to_remove.empty()) + { + LLAppearanceMgr::instance().removeItemsFromAvatar(ids_to_remove); } return true; } @@ -6507,17 +6520,8 @@ class LLAttachmentDetach : public view_listener_t return true; } - // The sendDetach() method works on the list of selected - // objects. Thus we need to clear the list, make sure it only - // contains the object the user clicked, send the message, - // then clear the list. - // We use deselectAll to update the simulator's notion of what's - // selected, and removeAll just to change things locally. - //RN: I thought it was more useful to detach everything that was selected - if (LLSelectMgr::getInstance()->getSelection()->isAttachment()) - { - LLSelectMgr::getInstance()->sendDetach(); - } + LLAppearanceMgr::instance().removeItemFromAvatar(object->getAttachmentItemID()); + return true; } }; @@ -7422,7 +7426,7 @@ void handle_grab_baked_texture(void* data) if(folder_id.notNull()) { std::string name; - name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; + name = "Baked " + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; LLUUID item_id; item_id.generate(); @@ -7681,6 +7685,10 @@ void handle_rebake_textures(void*) // Slam pending upload count to "unstick" things bool slam_for_debug = true; gAgentAvatarp->forceBakeAllTextures(slam_for_debug); + if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()) + { + LLAppearanceMgr::instance().requestServerAppearanceUpdate(); + } } void toggle_visibility(void* user_data) @@ -7963,7 +7971,7 @@ class LLEditTakeOff : public view_listener_t { std::string clothing = userdata.asString(); if (clothing == "all") - LLWearableBridge::removeAllClothesFromAvatar(); + LLAppearanceMgr::instance().removeAllClothesFromAvatar(); else { LLWearableType::EType type = LLWearableType::typeNameToType(clothing); @@ -7973,8 +7981,8 @@ class LLEditTakeOff : public view_listener_t { // MULTI-WEARABLES: assuming user wanted to remove top shirt. U32 wearable_index = gAgentWearables.getWearableCount(type) - 1; - LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index)); - LLWearableBridge::removeItemFromAvatar(item); + LLUUID item_id = gAgentWearables.getWearableItemID(type,wearable_index); + LLAppearanceMgr::instance().removeItemFromAvatar(item_id); } } @@ -8314,8 +8322,6 @@ void initialize_menus() view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts"); - - commit.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::showAgentInventory)); enable.add("Conversation.IsConversationLoggingAllowed", boost::bind(&LLFloaterIMContainer::isConversationLoggingAllowed)); // Agent @@ -8533,6 +8539,7 @@ void initialize_menus() // Advanced > Character > Character Tests view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML"); + view_listener_t::addMenu(new LLAdvancedEnableAppearanceToXML(), "Advanced.EnableAppearanceToXML"); view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry"); view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale"); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 01534503f3..143420e227 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -138,6 +138,11 @@ bool handle_go_to(); // Export to XML or Collada void handle_export_selected( void * ); +// Convert strings to internal types +U32 render_type_from_string(std::string render_type); +U32 feature_from_string(std::string feature); +U32 info_display_from_string(std::string info_display); + class LLViewerMenuHolderGL : public LLMenuHolderGL { public: diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index a13c793899..3c0d6189ac 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -633,7 +633,6 @@ void send_sound_trigger(const LLUUID& sound_id, F32 gain) bool join_group_response(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - BOOL delete_context_data = TRUE; bool accept_invite = false; LLUUID group_id = notification["payload"]["group_id"].asUUID(); @@ -662,7 +661,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response) } else { - delete_context_data = FALSE; LLSD args; args["NAME"] = name; LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]); @@ -675,7 +673,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response) // sure the user is sure they want to join. if (fee > 0) { - delete_context_data = FALSE; LLSD args; args["COST"] = llformat("%d", fee); // Set the fee for next time to 0, so that we don't keep @@ -3444,7 +3441,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); LLUUID from_id; LLUUID owner_id; - BOOL is_owned_by_me = FALSE; LLViewerObject* chatter; msg->getString("ChatData", "FromName", from_name); @@ -3529,13 +3525,11 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) gAgent.heardChat(chat.mFromID); } } - - is_owned_by_me = chatter->permYouOwner(); } if (is_audible) { - BOOL visible_in_chat_bubble = FALSE; + //BOOL visible_in_chat_bubble = FALSE; color.setVec(1.f,1.f,1.f,1.f); msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); @@ -3618,7 +3612,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) if (!is_muted && !is_do_not_disturb) { - visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); + //visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); std::string formated_msg = ""; LLViewerChat::formatChatMsg(chat, formated_msg); LLChat chat_bubble = chat; @@ -4958,9 +4952,19 @@ void process_sim_stats(LLMessageSystem *msg, void **user_data) // Various hacks that aren't statistics, but are being handled here. // U32 max_tasks_per_region; - U32 region_flags; + U64 region_flags; msg->getU32("Region", "ObjectCapacity", max_tasks_per_region); - msg->getU32("Region", "RegionFlags", region_flags); + + if (msg->has(_PREHASH_RegionInfo)) + { + msg->getU64("RegionInfo", "RegionFlagsExtended", region_flags); + } + else + { + U32 flags = 0; + msg->getU32("Region", "RegionFlags", flags); + region_flags = flags; + } LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 286604e367..fe43583271 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -41,7 +41,6 @@ #include "llframetimer.h" #include "llinventory.h" #include "llinventorydefines.h" -#include "llmaterialid.h" #include "llmaterialtable.h" #include "llmutelist.h" #include "llnamevalue.h" @@ -202,8 +201,6 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mTotalCRC(0), mListIndex(-1), mTEImages(NULL), - mTENormalMaps(NULL), - mTESpecularMaps(NULL), mGLName(0), mbCanSelect(TRUE), mFlags(0), @@ -324,18 +321,6 @@ void LLViewerObject::deleteTEImages() { delete[] mTEImages; mTEImages = NULL; - - if (mTENormalMaps != NULL) - { - delete[] mTENormalMaps; - mTENormalMaps = NULL; - } - - if (mTESpecularMaps != NULL) - { - delete[] mTESpecularMaps; - mTESpecularMaps = NULL; - } } void LLViewerObject::markDead() @@ -2712,7 +2697,8 @@ void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtS if(ft && (0 == error_code) && (object = gObjectList.findObject(ft->mTaskID))) { - object->loadTaskInvFile(ft->mFilename); + if (object->loadTaskInvFile(ft->mFilename)) + { LLInventoryObject::object_list_t::iterator it = object->mInventory->begin(); LLInventoryObject::object_list_t::iterator end = object->mInventory->end(); @@ -2733,6 +2719,14 @@ void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtS } else { + // MAINT-2597 - crash when trying to edit a no-mod object + // Somehow get an contents inventory response, but with an invalid stream (possibly 0 size?) + // Stated repro was specific to no-mod objects so failing without user interaction should be safe. + llwarns << "Trying to load invalid task inventory file. Ignoring file contents." << llendl; + } + } + else + { // This Occurs When to requests were made, and the first one // has already handled it. lldebugs << "Problem loading task inventory. Return code: " @@ -2741,7 +2735,7 @@ void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtS delete ft; } -void LLViewerObject::loadTaskInvFile(const std::string& filename) +BOOL LLViewerObject::loadTaskInvFile(const std::string& filename) { std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename); llifstream ifs(filename_and_local_path); @@ -2788,8 +2782,11 @@ void LLViewerObject::loadTaskInvFile(const std::string& filename) { llwarns << "unable to load task inventory: " << filename_and_local_path << llendl; + return FALSE; } doInventoryCallback(); + + return TRUE; } void LLViewerObject::doInventoryCallback() @@ -3281,14 +3278,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) S32 tex_count = getNumTEs(); for (i = 0; i < tex_count; i++) { - getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (isSculpted() && !isMesh()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (boost_children) @@ -4043,15 +4040,15 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) LLPrimitive::setTE(te, texture_entry); const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (getTE(te)->getMaterialParams().notNull()) { const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID(); - mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, TRUE, LLViewerTexture::BOOST_BUMP, LLViewerTexture::LOD_TEXTURE); + mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID(); - mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } } @@ -4069,15 +4066,15 @@ void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) } } - -S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host) +S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image) { + const LLUUID& uuid = image->getID(); S32 retval = 0; if (uuid != getTE(te)->getID() || uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + mTEImages[te] = image; setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4087,49 +4084,62 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos return retval; } -S32 LLViewerObject::setTENormalMapCore(const U8 te, const LLUUID& uuid, LLHost host) +S32 LLViewerObject::setTENormalMapCore(const U8 te, LLViewerTexture *image) { - S32 retval = 0; - //if (uuid != getTE(te)->getMaterialParams()->getNormalID() || - // uuid == LLUUID::null) + llassert(image); + S32 retval = TEM_CHANGE_TEXTURE; + const LLUUID& uuid = image->getID(); + if (uuid != getTE(te)->getID() || + uuid == LLUUID::null) { - retval = TEM_CHANGE_TEXTURE; LLTextureEntry* tep = getTE(te); - LLMaterial* mat = tep->getMaterialParams(); + LLMaterial* mat = NULL; + if (tep) + { + mat = tep->getMaterialParams(); + } + if (mat) { mat->setNormalID(uuid); } - mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_BUMP, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + setChanged(TEXTURE); if (mDrawable.notNull()) { gPipeline.markTextured(mDrawable); } } + mTENormalMaps[te] = image; return retval; } -S32 LLViewerObject::setTESpecularMapCore(const U8 te, const LLUUID& uuid, LLHost host) +S32 LLViewerObject::setTESpecularMapCore(const U8 te, LLViewerTexture *image) { - S32 retval = 0; - //if (uuid != getTE(te)->getMaterialParams()->getSpecularID() || - // uuid == LLUUID::null) + llassert(image); + S32 retval = TEM_CHANGE_TEXTURE; + const LLUUID& uuid = image->getID(); + if (uuid != getTE(te)->getID() || + uuid == LLUUID::null) { - retval = TEM_CHANGE_TEXTURE; LLTextureEntry* tep = getTE(te); - LLMaterial* mat = tep->getMaterialParams(); + LLMaterial* mat = NULL; + if (tep) + { + mat = tep->getMaterialParams(); + } + if (mat) { mat->setSpecularID(uuid); - } - mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + } setChanged(TEXTURE); if (mDrawable.notNull()) { gPipeline.markTextured(mDrawable); } } + mTESpecularMaps[te] = image; return retval; } @@ -4164,17 +4174,23 @@ void LLViewerObject::changeTESpecularMap(S32 index, LLViewerTexture* new_image) S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid) { // Invalid host == get from the agent's sim - return setTETextureCore(te, uuid, LLHost::invalid); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid); + return setTETextureCore(te,image); } S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid) { - return setTENormalMapCore(te, uuid, LLHost::invalid); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid); + return setTENormalMapCore(te, image); } S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid) { - return setTESpecularMapCore(te, uuid, LLHost::invalid); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost::invalid); + return setTESpecularMapCore(te, image); } S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color) diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index a6569740bb..ba23ad97b0 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -55,7 +55,6 @@ class LLDrawable; class LLHost; class LLHUDText; class LLWorld; -class LLMaterialID; class LLNameValue; class LLNetMap; class LLMessageSystem; @@ -88,6 +87,18 @@ typedef void (*inventory_callback)(LLViewerObject*, S32 serial_num, void*); +// for exporting textured materials from SL +struct LLMaterialExportInfo +{ +public: + LLMaterialExportInfo(S32 mat_index, S32 texture_index, LLColor4 color) : + mMaterialIndex(mat_index), mTextureIndex(texture_index), mColor(color) {}; + + S32 mMaterialIndex; + S32 mTextureIndex; + LLColor4 mColor; +}; + struct PotentialReturnableObject { LLBBox box; @@ -292,9 +303,9 @@ public: /*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid); /*virtual*/ S32 setTENormalMap(const U8 te, const LLUUID &uuid); /*virtual*/ S32 setTESpecularMap(const U8 te, const LLUUID &uuid); - S32 setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host); - S32 setTENormalMapCore(const U8 te, const LLUUID& uuid, LLHost host); - S32 setTESpecularMapCore(const U8 te, const LLUUID& uuid, LLHost host); + S32 setTETextureCore(const U8 te, LLViewerTexture *image); + S32 setTENormalMapCore(const U8 te, LLViewerTexture *image); + S32 setTESpecularMapCore(const U8 te, LLViewerTexture *image); /*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color); /*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color); /*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t); @@ -657,7 +668,7 @@ protected: // static void processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status); - void loadTaskInvFile(const std::string& filename); + BOOL loadTaskInvFile(const std::string& filename); void doInventoryCallback(); BOOL isOnMap(); diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 4049e31472..11d34ad084 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -284,7 +284,6 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { LLFastTimer t(FTM_PROCESS_OBJECTS); - LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal(); LLViewerObject *objectp; S32 num_objects; U32 local_id; @@ -303,6 +302,7 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { //llinfos << "TEST: !cached && !compressed && update_type != OUT_FULL" << llendl; gTerseObjectUpdates += num_objects; + /* S32 size; if (mesgsys->getReceiveCompressedSize()) { @@ -312,10 +312,12 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { size = mesgsys->getReceiveSize(); } - //llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + */ } else { + /* S32 size; if (mesgsys->getReceiveCompressedSize()) { @@ -326,7 +328,8 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, size = mesgsys->getReceiveSize(); } - // llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + */ gFullObjectUpdates += num_objects; } @@ -688,12 +691,12 @@ public: } } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { llwarns << "Transport error requesting object cost " - << "HTTP status: " << statusNum << ", reason: " - << reason << "." << llendl; + << "[status: " << statusNum << "]: " + << content << llendl; // TODO*: Error message to user // For now just clear the request from the pending list @@ -777,12 +780,12 @@ public: } } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { llwarns << "Transport error requesting object physics flags " - << "HTTP status: " << statusNum << ", reason: " - << reason << "." << llendl; + << "[status: " << statusNum << "]: " + << content << llendl; // TODO*: Error message to user // For now just clear the request from the pending list diff --git a/indra/newview/llviewerparcelmedia.cpp b/indra/newview/llviewerparcelmedia.cpp index 90fbc41daa..386b2fd400 100644 --- a/indra/newview/llviewerparcelmedia.cpp +++ b/indra/newview/llviewerparcelmedia.cpp @@ -85,7 +85,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel) } // we're in a parcel - bool new_parcel = false; S32 parcelid = parcel->getLocalID(); LLUUID regionid = gAgent.getRegion()->getRegionID(); @@ -94,7 +93,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel) LL_DEBUGS("Media") << "New parcel, parcel id = " << parcelid << ", region id = " << regionid << LL_ENDL; sMediaParcelLocalID = parcelid; sMediaRegionID = regionid; - new_parcel = true; } std::string mediaUrl = std::string ( parcel->getMediaURL () ); diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 77e382b8c7..4cdb568d17 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -696,8 +696,8 @@ bool LLViewerParcelMgr::allowAgentScripts(const LLViewerRegion* region, const LL // This mirrors the traditional menu bar parcel icon code, but is not // technically correct. return region - && !(region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS) - && !(region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS) + && !region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS) + && !region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS) && parcel && parcel->getAllowOtherScripts(); } @@ -2057,7 +2057,7 @@ void LLViewerParcelMgr::startReleaseLand() return; } /* - if ((region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL) + if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL) && !gAgent.isGodlike()) { LLSD args; @@ -2302,7 +2302,7 @@ void LLViewerParcelMgr::startDeedLandToGroup() /* if(!gAgent.isGodlike()) { - if((region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL) + if(region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL) && (mCurrentParcel->getOwnerID() != region->getOwner())) { LLSD args; diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index d747ca7a67..8422708add 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -142,6 +142,7 @@ public: LLUUID mCacheID; CapabilityMap mCapabilities; + CapabilityMap mSecondCapabilitiesTracker; LLEventPoll* mEventPoll; @@ -209,9 +210,9 @@ public: virtual ~BaseCapabilitiesComplete() { } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - LL_WARNS2("AppInit", "Capabilities") << statusNum << ": " << reason << LL_ENDL; + LL_WARNS2("AppInit", "Capabilities") << "[status:" << statusNum << ":] " << content << LL_ENDL; LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); if (regionp) { @@ -237,6 +238,7 @@ public: for(iter = content.beginMap(); iter != content.endMap(); ++iter) { regionp->setCapability(iter->first, iter->second); + LL_DEBUGS2("AppInit", "Capabilities") << "got capability for " << iter->first << LL_ENDL; @@ -265,6 +267,62 @@ private: S32 mID; }; +class BaseCapabilitiesCompleteTracker : public LLHTTPClient::Responder +{ + LOG_CLASS(BaseCapabilitiesCompleteTracker); +public: + BaseCapabilitiesCompleteTracker( U64 region_handle) + : mRegionHandle(region_handle) + { } + + virtual ~BaseCapabilitiesCompleteTracker() + { } + + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) + { + llwarns << "BaseCapabilitiesCompleteTracker error [status:" + << statusNum << "]: " << content << llendl; + } + + void result(const LLSD& content) + { + LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if( !regionp ) + { + return ; + } + LLSD::map_const_iterator iter; + for(iter = content.beginMap(); iter != content.endMap(); ++iter) + { + regionp->setCapabilityDebug(iter->first, iter->second); + //llinfos<<"BaseCapabilitiesCompleteTracker New Caps "<<iter->first<<" "<< iter->second<<llendl; + } + + if ( regionp->getRegionImpl()->mCapabilities.size() != regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() ) + { + llinfos<<"BaseCapabilitiesCompleteTracker "<<"Sim sent duplicate seed caps that differs in size - most likely content."<<llendl; + //todo#add cap debug versus original check? + /*CapabilityMap::const_iterator iter = regionp->getRegionImpl()->mCapabilities.begin(); + while (iter!=regionp->getRegionImpl()->mCapabilities.end() ) + { + llinfos<<"BaseCapabilitiesCompleteTracker Original "<<iter->first<<" "<< iter->second<<llendl; + ++iter; + } + */ + regionp->getRegionImplNC()->mSecondCapabilitiesTracker.clear(); + } + + } + + static BaseCapabilitiesCompleteTracker* build( U64 region_handle ) + { + return new BaseCapabilitiesCompleteTracker( region_handle ); + } + +private: + U64 mRegionHandle; +}; + LLViewerRegion::LLViewerRegion(const U64 &handle, const LLHost &host, @@ -278,9 +336,11 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, mZoning(""), mIsEstateManager(FALSE), mRegionFlags( REGION_FLAGS_DEFAULT ), + mRegionProtocols( 0 ), mSimAccess( SIM_ACCESS_MIN ), mBillableFactor(1.0), mMaxTasks(DEFAULT_MAX_REGION_WIDE_PRIM_COUNT), + mCentralBakeVersion(0), mClassID(0), mCPURatio(0), mColoName("unknown"), @@ -453,18 +513,6 @@ void LLViewerRegion::sendReliableMessage() gMessageSystem->sendReliable(mImpl->mHost); } -void LLViewerRegion::setFlags(BOOL b, U32 flags) -{ - if (b) - { - mRegionFlags |= flags; - } - else - { - mRegionFlags &= ~flags; - } -} - void LLViewerRegion::setWaterHeight(F32 water_level) { mImpl->mLandp->setWaterHeight(water_level); @@ -477,10 +525,10 @@ F32 LLViewerRegion::getWaterHeight() const BOOL LLViewerRegion::isVoiceEnabled() const { - return (getRegionFlags() & REGION_FLAGS_ALLOW_VOICE); + return getRegionFlag(REGION_FLAGS_ALLOW_VOICE); } -void LLViewerRegion::setRegionFlags(U32 flags) +void LLViewerRegion::setRegionFlags(U64 flags) { mRegionFlags = flags; } @@ -573,7 +621,7 @@ std::string LLViewerRegion::getLocalizedSimProductName() const } // static -std::string LLViewerRegion::regionFlagsToString(U32 flags) +std::string LLViewerRegion::regionFlagsToString(U64 flags) { std::string result; @@ -1388,7 +1436,8 @@ void LLViewerRegion::unpackRegionHandshake() { LLMessageSystem *msg = gMessageSystem; - U32 region_flags; + U64 region_flags = 0; + U64 region_protocols = 0; U8 sim_access; std::string sim_name; LLUUID sim_owner; @@ -1397,7 +1446,6 @@ void LLViewerRegion::unpackRegionHandshake() F32 billable_factor; LLUUID cache_id; - msg->getU32 ("RegionInfo", "RegionFlags", region_flags); msg->getU8 ("RegionInfo", "SimAccess", sim_access); msg->getString ("RegionInfo", "SimName", sim_name); msg->getUUID ("RegionInfo", "SimOwner", sim_owner); @@ -1406,7 +1454,20 @@ void LLViewerRegion::unpackRegionHandshake() msg->getF32 ("RegionInfo", "BillableFactor", billable_factor); msg->getUUID ("RegionInfo", "CacheID", cache_id ); + if (msg->has(_PREHASH_RegionInfo4)) + { + msg->getU64Fast(_PREHASH_RegionInfo4, _PREHASH_RegionFlagsExtended, region_flags); + msg->getU64Fast(_PREHASH_RegionInfo4, _PREHASH_RegionProtocols, region_protocols); + } + else + { + U32 flags = 0; + msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags); + region_flags = flags; + } + setRegionFlags(region_flags); + setRegionProtocols(region_protocols); setSimAccess(sim_access); setRegionNameAndZone(sim_name); setOwner(sim_owner); @@ -1445,6 +1506,8 @@ void LLViewerRegion::unpackRegionHandshake() mProductName = productName; } + + mCentralBakeVersion = region_protocols & 1; // was (S32)gSavedSettings.getBOOL("UseServerTextureBaking"); LLVLComposition *compp = getComposition(); if (compp) { @@ -1529,6 +1592,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("FetchLibDescendents2"); capabilityNames.append("FetchInventory2"); capabilityNames.append("FetchInventoryDescendents2"); + capabilityNames.append("IncrementCOFVersion"); } capabilityNames.append("GetDisplayNames"); @@ -1572,6 +1636,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("UntrustedSimulatorMessage"); capabilityNames.append("UpdateAgentInformation"); capabilityNames.append("UpdateAgentLanguage"); + capabilityNames.append("UpdateAvatarAppearance"); capabilityNames.append("UpdateGestureAgentInventory"); capabilityNames.append("UpdateGestureTaskInventory"); capabilityNames.append("UpdateNotecardAgentInventory"); @@ -1592,6 +1657,12 @@ void LLViewerRegion::setSeedCapability(const std::string& url) if (getCapability("Seed") == url) { // llwarns << "Ignoring duplicate seed capability" << llendl; + //Instead of just returning we build up a second set of seed caps and compare them + //to the "original" seed cap received and determine why there is problem! + LLSD capabilityNames = LLSD::emptyArray(); + mImpl->buildCapabilityNames( capabilityNames ); + LLHTTPClient::post( url, capabilityNames, BaseCapabilitiesCompleteTracker::build(getHandle() ), + LLSD(), CAP_REQUEST_TIMEOUT ); return; } @@ -1664,9 +1735,9 @@ public: { } - void error(U32 statusNum, const std::string& reason) + void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { - LL_WARNS2("AppInit", "SimulatorFeatures") << statusNum << ": " << reason << LL_ENDL; + LL_WARNS2("AppInit", "SimulatorFeatures") << "[status:" << statusNum << "]: " << content << LL_ENDL; retry(); } @@ -1727,6 +1798,11 @@ void LLViewerRegion::setCapability(const std::string& name, const std::string& u } } +void LLViewerRegion::setCapabilityDebug(const std::string& name, const std::string& url) +{ + mImpl->mSecondCapabilitiesTracker[name] = url; +} + bool LLViewerRegion::isSpecialCapabilityName(const std::string &name) { return name == "EventQueueGet" || name == "UntrustedSimulatorMessage"; @@ -1734,6 +1810,11 @@ bool LLViewerRegion::isSpecialCapabilityName(const std::string &name) std::string LLViewerRegion::getCapability(const std::string& name) const { + if (!capabilitiesReceived() && (name!=std::string("Seed")) && (name!=std::string("ObjectMedia"))) + { + llwarns << "getCapability called before caps received" << llendl; + } + CapabilityMap::const_iterator iter = mImpl->mCapabilities.find(name); if(iter == mImpl->mCapabilities.end()) { @@ -1793,7 +1874,7 @@ LLSpatialPartition* LLViewerRegion::getSpatialPartition(U32 type) // the viewer can not yet distinquish between normal- and estate-owned objects // so we collapse these two bits and enable the UI if either are set -const U32 ALLOW_RETURN_ENCROACHING_OBJECT = REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT +const U64 ALLOW_RETURN_ENCROACHING_OBJECT = REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT | REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT; bool LLViewerRegion::objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const @@ -1801,7 +1882,7 @@ bool LLViewerRegion::objectIsReturnable(const LLVector3& pos, const std::vector< return (mParcelOverlay != NULL) && (mParcelOverlay->isOwnedSelf(pos) || mParcelOverlay->isOwnedGroup(pos) - || ((mRegionFlags & ALLOW_RETURN_ENCROACHING_OBJECT) + || (getRegionFlag(ALLOW_RETURN_ENCROACHING_OBJECT) && mParcelOverlay->encroachesOwned(boxes)) ); } diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index c9fffaf30e..56cd0c9ea1 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -109,13 +109,13 @@ public: //void setAgentOffset(const LLVector3d &offset); void updateRenderMatrix(); - void setAllowDamage(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_DAMAGE); } - void setAllowLandmark(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_LANDMARK); } - void setAllowSetHome(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_SET_HOME); } - void setResetHomeOnTeleport(BOOL b) { setFlags(b, REGION_FLAGS_RESET_HOME_ON_TELEPORT); } - void setSunFixed(BOOL b) { setFlags(b, REGION_FLAGS_SUN_FIXED); } - void setBlockFly(BOOL b) { setFlags(b, REGION_FLAGS_BLOCK_FLY); } - void setAllowDirectTeleport(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_DIRECT_TELEPORT); } + void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); } + void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); } + void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); } + void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); } + void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); } + void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); } + void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); } inline BOOL getAllowDamage() const; @@ -156,8 +156,15 @@ public: LLViewerParcelOverlay *getParcelOverlay() const { return mParcelOverlay; } - void setRegionFlags(U32 flags); - U32 getRegionFlags() const { return mRegionFlags; } + inline void setRegionFlag(U64 flag, BOOL on); + inline BOOL getRegionFlag(U64 flag) const; + void setRegionFlags(U64 flags); + U64 getRegionFlags() const { return mRegionFlags; } + + inline void setRegionProtocol(U64 protocol, BOOL on); + BOOL getRegionProtocol(U64 protocol) const; + void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; } + U64 getRegionProtocols() const { return mRegionProtocols; } void setTimeDilation(F32 time_dilation); F32 getTimeDilation() const { return mTimeDilation; } @@ -195,7 +202,7 @@ public: std::string getLocalizedSimProductName() const; // Returns "Sandbox", "Expensive", etc. - static std::string regionFlagsToString(U32 flags); + static std::string regionFlagsToString(U64 flags); // Returns translated version of "Mature", "PG", "Adult", etc. static std::string accessToString(U8 sim_access); @@ -234,6 +241,7 @@ public: void failedSeedCapability(); S32 getNumSeedCapRetries(); void setCapability(const std::string& name, const std::string& url); + void setCapabilityDebug(const std::string& name, const std::string& url); // implements LLCapabilityProvider virtual std::string getCapability(const std::string& name) const; @@ -278,6 +286,8 @@ public: F32 getLandHeightRegion(const LLVector3& region_pos); + U8 getCentralBakeVersion() { return mCentralBakeVersion; } + void getInfo(LLSD& info); bool meshRezEnabled() const; @@ -330,6 +340,8 @@ public: void getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions ); void getNeighboringRegionsStatus( std::vector<S32>& regions ); + const LLViewerRegionImpl * getRegionImpl() const { return mImpl; } + LLViewerRegionImpl * getRegionImplNC() { return mImpl; } public: struct CompareDistance @@ -345,7 +357,6 @@ public: protected: void disconnectAllNeighbors(); void initStats(); - void setFlags(BOOL b, U32 flags); public: LLWind mWind; @@ -390,11 +401,13 @@ private: U32 mPingDelay; F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc - U32 mRegionFlags; // includes damage flags + U64 mRegionFlags; // includes damage flags + U64 mRegionProtocols; // protocols supported by this region U8 mSimAccess; F32 mBillableFactor; U32 mMaxTasks; // max prim count F32 mCameraDistanceSquared; // updated once per frame + U8 mCentralBakeVersion; // Information for Homestead / CR-53 S32 mClassID; @@ -423,6 +436,40 @@ private: LLSD mSimulatorFeatures; }; +inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const +{ + return ((mRegionProtocols & protocol) != 0); +} + +inline void LLViewerRegion::setRegionProtocol(U64 protocol, BOOL on) +{ + if (on) + { + mRegionProtocols |= protocol; + } + else + { + mRegionProtocols &= ~protocol; + } +} + +inline BOOL LLViewerRegion::getRegionFlag(U64 flag) const +{ + return ((mRegionFlags & flag) != 0); +} + +inline void LLViewerRegion::setRegionFlag(U64 flag, BOOL on) +{ + if (on) + { + mRegionFlags |= flag; + } + else + { + mRegionFlags &= ~flag; + } +} + inline BOOL LLViewerRegion::getAllowDamage() const { return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 850bf9677c..8c21145860 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -849,7 +849,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders() for (U32 i = 0; i < shaders.size(); i++) { // Note usage of GL_VERTEX_SHADER_ARB - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, attribs) == 0) + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, &attribs) == 0) { return FALSE; } @@ -901,7 +901,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders() for (U32 i = 0; i < shaders.size(); i++) { // Note usage of GL_FRAGMENT_SHADER_ARB - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, attribs, index_channels[i]) == 0) + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, &attribs, index_channels[i]) == 0) { return FALSE; } diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 35839ae459..35bba4184e 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -752,25 +752,6 @@ void LLViewerStats::PhaseMap::startPhase(const std::string& phase_name) timer.unpause(); } -void LLViewerStats::PhaseMap::stopPhase(const std::string& phase_name) -{ - phase_map_t::iterator iter = mPhaseMap.find(phase_name); - if (iter != mPhaseMap.end()) - { - if (iter->second.getStarted()) - { - // Going from started to paused state - record stats. - recordPhaseStat(phase_name,iter->second.getElapsedTimeF32()); - } - lldebugs << "stopPhase " << phase_name << llendl; - iter->second.pause(); - } - else - { - lldebugs << "stopPhase " << phase_name << " is not started, no-op" << llendl; - } -} - void LLViewerStats::PhaseMap::stopAllPhases() { for (phase_map_t::iterator iter = mPhaseMap.begin(); @@ -814,6 +795,19 @@ LLViewerStats::PhaseMap::PhaseMap() { } + +void LLViewerStats::PhaseMap::stopPhase(const std::string& phase_name) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter != mPhaseMap.end()) + { + if (iter->second.getStarted()) + { + // Going from started to stopped state - record stats. + iter->second.stop(); + } + } +} // static LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name) { @@ -833,3 +827,18 @@ void LLViewerStats::PhaseMap::recordPhaseStat(const std::string& phase_name, F32 stats.push(value); } + +bool LLViewerStats::PhaseMap::getPhaseValues(const std::string& phase_name, F32& elapsed, bool& completed) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter != mPhaseMap.end()) + { + elapsed = iter->second.getElapsedTimeF32(); + completed = !iter->second.getStarted(); + return true; + } + else + { + return false; + } +} diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index e02a4ccdc7..6b2461be41 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -289,6 +289,7 @@ public: public: PhaseMap(); LLFrameTimer& getPhaseTimer(const std::string& phase_name); + bool getPhaseValues(const std::string& phase_name, F32& elapsed, bool& completed); void startPhase(const std::string& phase_name); void stopPhase(const std::string& phase_name); void stopAllPhases(); @@ -296,8 +297,11 @@ public: LLSD dumpPhases(); static StatsAccumulator& getPhaseStats(const std::string& phase_name); static void recordPhaseStat(const std::string& phase_name, F32 value); + phase_map_t::iterator begin() { return mPhaseMap.begin(); } + phase_map_t::iterator end() { return mPhaseMap.end(); } }; + private: F64 mStats[ST_COUNT]; diff --git a/indra/newview/llviewerstatsrecorder.cpp b/indra/newview/llviewerstatsrecorder.cpp index 728f04af78..3ff2dfa4fe 100644 --- a/indra/newview/llviewerstatsrecorder.cpp +++ b/indra/newview/llviewerstatsrecorder.cpp @@ -256,7 +256,7 @@ void LLViewerStatsRecorder::writeToLog( F32 interval ) size_t data_size = data_msg.str().size(); if ( data_size != fwrite(data_msg.str().c_str(), 1, data_size, mObjectCacheFile )) { - llwarns << "Unable to write complete stats record to " << STATS_FILE_NAME << llendl; + llwarns << "Unable to write complete column data to " << STATS_FILE_NAME << llendl; } clearStats(); } diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp new file mode 100644 index 0000000000..777e1f9c76 --- /dev/null +++ b/indra/newview/llviewertexlayer.cpp @@ -0,0 +1,748 @@ +/** + * @file llviewertexlayer.cpp + * @brief Viewer texture layer. Used for avatars. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewertexlayer.h" + +#include "llagent.h" +#include "llimagej2c.h" +#include "llnotificationsutil.h" +#include "llvfile.h" +#include "llvfs.h" +#include "llviewerregion.h" +#include "llglslshader.h" +#include "llvoavatarself.h" +#include "pipeline.h" +#include "llassetuploadresponders.h" +#include "llviewercontrol.h" + +static const S32 BAKE_UPLOAD_ATTEMPTS = 7; +static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt + +// runway consolidate +extern std::string self_av_string(); + + +//----------------------------------------------------------------------------- +// LLBakedUploadData() +//----------------------------------------------------------------------------- +LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, + LLViewerTexLayerSet* layerset, + const LLUUID& id, + bool highest_res) : + mAvatar(avatar), + mTexLayerSet(layerset), + mID(id), + mStartTime(LLFrameTimer::getTotalTime()), // Record starting time + mIsHighestRes(highest_res) +{ +} + +//----------------------------------------------------------------------------- +// LLViewerTexLayerSetBuffer +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//----------------------------------------------------------------------------- + +// static +S32 LLViewerTexLayerSetBuffer::sGLByteCount = 0; + +LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, + S32 width, S32 height) : + // ORDER_LAST => must render these after the hints are created. + LLTexLayerSetBuffer(owner), + LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), + mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates + mNeedsUpload(FALSE), + mNumLowresUploads(0), + mUploadFailCount(0), + mNeedsUpdate(TRUE), + mNumLowresUpdates(0) +{ + LLViewerTexLayerSetBuffer::sGLByteCount += getSize(); + mNeedsUploadTimer.start(); + mNeedsUpdateTimer.start(); +} + +LLViewerTexLayerSetBuffer::~LLViewerTexLayerSetBuffer() +{ + LLViewerTexLayerSetBuffer::sGLByteCount -= getSize(); + destroyGLTexture(); + for( S32 order = 0; order < ORDER_COUNT; order++ ) + { + LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case. + } +} + +//virtual +S8 LLViewerTexLayerSetBuffer::getType() const +{ + return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ; +} + +//virtual +void LLViewerTexLayerSetBuffer::restoreGLTexture() +{ + LLViewerDynamicTexture::restoreGLTexture() ; +} + +//virtual +void LLViewerTexLayerSetBuffer::destroyGLTexture() +{ + LLViewerDynamicTexture::destroyGLTexture() ; +} + +// static +void LLViewerTexLayerSetBuffer::dumpTotalByteCount() +{ + llinfos << "Composite System GL Buffers: " << (LLViewerTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; +} + +void LLViewerTexLayerSetBuffer::requestUpdate() +{ + restartUpdateTimer(); + mNeedsUpdate = TRUE; + mNumLowresUpdates = 0; + // If we're in the middle of uploading a baked texture, we don't care about it any more. + // When it's downloaded, ignore it. + mUploadID.setNull(); +} + +void LLViewerTexLayerSetBuffer::requestUpload() +{ + conditionalRestartUploadTimer(); + mNeedsUpload = TRUE; + mNumLowresUploads = 0; + mUploadPending = TRUE; +} + +void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer() +{ + // If we requested a new upload but haven't even uploaded + // a low res version of our last upload request, then + // keep the timer ticking instead of resetting it. + if (mNeedsUpload && (mNumLowresUploads == 0)) + { + mNeedsUploadTimer.unpause(); + } + else + { + mNeedsUploadTimer.reset(); + mNeedsUploadTimer.start(); + } +} + +void LLViewerTexLayerSetBuffer::restartUpdateTimer() +{ + mNeedsUpdateTimer.reset(); + mNeedsUpdateTimer.start(); +} + +void LLViewerTexLayerSetBuffer::cancelUpload() +{ + mNeedsUpload = FALSE; + mUploadPending = FALSE; + mNeedsUploadTimer.pause(); + mUploadRetryTimer.reset(); +} + +// virtual +BOOL LLViewerTexLayerSetBuffer::needsRender() +{ + llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp); + if (!isAgentAvatarValid()) return FALSE; + + const BOOL upload_now = mNeedsUpload && isReadyToUpload(); + const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); + + // Don't render if we don't want to (or aren't ready to) upload or update. + if (!(update_now || upload_now)) + { + return FALSE; + } + + // Don't render if we're animating our appearance. + if (gAgentAvatarp->getIsAppearanceAnimating()) + { + return FALSE; + } + + // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. + if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && + !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) + { + cancelUpload(); + return FALSE; + } + + // Render if we have at least minimal level of detail for each local texture. + return getViewerTexLayerSet()->isLocalTextureDataAvailable(); +} + +// virtual +void LLViewerTexLayerSetBuffer::preRenderTexLayerSet() +{ + LLTexLayerSetBuffer::preRenderTexLayerSet(); + + // keep depth buffer, we don't need to clear it + LLViewerDynamicTexture::preRender(FALSE); +} + +// virtual +void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) +{ + + LLTexLayerSetBuffer::postRenderTexLayerSet(success); + LLViewerDynamicTexture::postRender(success); +} + +// virtual +void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success) +{ + // do we need to upload, and do we have sufficient data to create an uploadable composite? + // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? + const BOOL upload_now = mNeedsUpload && isReadyToUpload(); + const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); + + if(upload_now) + { + if (!success) + { + llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl; + mUploadPending = FALSE; + } + else + { + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + if (layer_set->isVisible()) + { + layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. + doUpload(); + } + else + { + mUploadPending = FALSE; + mNeedsUpload = FALSE; + mNeedsUploadTimer.pause(); + layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE); + } + } + } + + if (update_now) + { + doUpdate(); + } + + // *TODO: Old logic does not check success before setGLTextureCreated + // we have valid texture data now + mGLTexturep->setGLTextureCreated(true); +} + +BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const +{ + return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); +} + +BOOL LLViewerTexLayerSetBuffer::uploadPending() const +{ + return mUploadPending; +} + +BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const +{ + return mNeedsUpload; +} + +BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const +{ + return !mUploadID.isNull(); +} + +BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const +{ + if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) return FALSE; // Don't upload if avatar is being edited. + + BOOL ready = FALSE; + if (getViewerTexLayerSet()->isLocalTextureDataFinal()) + { + // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) + if (mUploadFailCount == 0) + { + ready = TRUE; + } + else + { + ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1)); + } + } + else + { + // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure + // we aren't doing uploads too frequently. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); + if (texture_timeout != 0) + { + // The timeout period increases exponentially between every lowres upload in order to prevent + // spamming the server with frequent uploads. + const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); + + // If we hit our timeout and have textures available at even lower resolution, then upload. + const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; + const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); + ready = has_lower_lod && is_upload_textures_timeout; + } + } + + return ready; +} + +BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const +{ + // If we requested an update and have the final LOD ready, then update. + if (getViewerTexLayerSet()->isLocalTextureDataFinal()) return TRUE; + + // If we haven't done an update yet, then just do one now regardless of state of textures. + if (mNumLowresUpdates == 0) return TRUE; + + // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small + // since render unnecessarily doesn't cost much. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout"); + if (texture_timeout != 0) + { + // If we hit our timeout and have textures available at even lower resolution, then update. + const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; + const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); + if (has_lower_lod && is_update_textures_timeout) return TRUE; + } + + return FALSE; +} + +BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate() +{ + mNeedsUpdate = TRUE; + BOOL result = FALSE; + + if (needsRender()) + { + preRender(FALSE); + result = render(); + postRender(result); + } + + return result; +} + +// Create the baked texture, send it out to the server, then wait for it to come +// back so we can switch to using it. +void LLViewerTexLayerSetBuffer::doUpload() +{ + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + LL_DEBUGS("Avatar") << "Uploading baked " << layer_set->getBodyRegionName() << llendl; + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); + + // Don't need caches since we're baked now. (note: we won't *really* be baked + // until this image is sent to the server and the Avatar Appearance message is received.) + layer_set->deleteCaches(); + + // Get the COLOR information from our texture + U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; + glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); + stop_glerror(); + + // Get the MASK information from our texture + LLGLSUIDefault gls_ui; + LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); + U8* baked_mask_data = baked_mask_image->getData(); + layer_set->gatherMorphMaskAlpha(baked_mask_data, + mOrigin.mX, mOrigin.mY, + mFullWidth, mFullHeight); + + + // Create the baked image from our color and mask information + const S32 baked_image_components = 5; // red green blue [bump] clothing + LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components ); + U8* baked_image_data = baked_image->getData(); + S32 i = 0; + for (S32 u=0; u < mFullWidth; u++) + { + for (S32 v=0; v < mFullHeight; v++) + { + baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; + baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; + baked_image_data[5*i + 2] = baked_color_data[4*i + 2]; + baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes. + baked_image_data[5*i + 4] = baked_mask_data[i]; + i++; + } + } + + LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C; + const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask) + if (compressedImage->encode(baked_image, comment_text)) + { + LLTransactionID tid; + tid.generate(); + const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); + if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(), + gVFS, asset_id, LLAssetType::AT_TEXTURE)) + { + // Read back the file and validate. + BOOL valid = FALSE; + LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; + S32 file_size = 0; + LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE); + file_size = file.getSize(); + U8* data = integrity_test->allocateData(file_size); + file.read(data, file_size); + if (data) + { + valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data' + } + else + { + integrity_test->setLastError("Unable to read entire file"); + } + + if (valid) + { + const bool highest_lod = layer_set->isLocalTextureDataFinal(); + // Baked_upload_data is owned by the responder and deleted after the request completes. + LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, + layer_set, + asset_id, + highest_lod); + // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. + mUploadID = asset_id; + + // Upload the image + const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); + if(!url.empty() + && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method + && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. + { + LLSD body = LLSD::emptyMap(); + // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete() + LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); + llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; + } + else + { + gAssetStorage->storeAssetData(tid, + LLAssetType::AT_TEXTURE, + LLViewerTexLayerSetBuffer::onTextureUploadComplete, + baked_upload_data, + TRUE, // temp_file + TRUE, // is_priority + TRUE); // store_local + llinfos << "Baked texture upload via Asset Store." << llendl; + } + + if (highest_lod) + { + // Sending the final LOD for the baked texture. All done, pause + // the upload timer so we know how long it took. + mNeedsUpload = FALSE; + mNeedsUploadTimer.pause(); + } + else + { + // Sending a lower level LOD for the baked texture. Restart the upload timer. + mNumLowresUploads++; + mNeedsUploadTimer.unpause(); + mNeedsUploadTimer.reset(); + } + + // Print out notification that we uploaded this texture. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); + args["BODYREGION"] = layer_set->getBodyRegionName(); + args["RESOLUTION"] = lod_str; + LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); + LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + } + } + else + { + // The read back and validate operation failed. Remove the uploaded file. + mUploadPending = FALSE; + LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE); + file.remove(); + llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl; + } + } + } + else + { + // The VFS write file operation failed. + mUploadPending = FALSE; + llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl; + } + + delete [] baked_color_data; +} + +// Mostly bookkeeping; don't need to actually "do" anything since +// render() will actually do the update. +void LLViewerTexLayerSetBuffer::doUpdate() +{ + LLViewerTexLayerSet* layer_set = getViewerTexLayerSet(); + const BOOL highest_lod = layer_set->isLocalTextureDataFinal(); + if (highest_lod) + { + mNeedsUpdate = FALSE; + } + else + { + mNumLowresUpdates++; + } + + restartUpdateTimer(); + + // need to switch to using this layerset if this is the first update + // after getting the lowest LOD + layer_set->getAvatar()->updateMeshTextures(); + + // Print out notification that we updated this texture. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + const BOOL highest_lod = layer_set->isLocalTextureDataFinal(); + const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); + args["BODYREGION"] = layer_set->getBodyRegionName(); + args["RESOLUTION"] = lod_str; + LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); + LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + } +} + +// static +void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, + void* userdata, + S32 result, + LLExtStat ext_status) // StoreAssetData callback (not fixed) +{ + LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; + + if (isAgentAvatarValid() && + !gAgentAvatarp->isDead() && + (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. + (baked_upload_data->mTexLayerSet->hasComposite())) + { + LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite(); + S32 failures = layerset_buffer->mUploadFailCount; + layerset_buffer->mUploadFailCount = 0; + + if (layerset_buffer->mUploadID.isNull()) + { + // The upload got canceled, we should be in the + // process of baking a new texture so request an + // upload with the new data + + // BAP: does this really belong in this callback, as + // opposed to where the cancellation takes place? + // suspect this does nothing. + layerset_buffer->requestUpload(); + } + else if (baked_upload_data->mID == layerset_buffer->mUploadID) + { + // This is the upload we're currently waiting for. + layerset_buffer->mUploadID.setNull(); + const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName()); + const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res "; + if (result >= 0) + { + layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later + LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet()); + // Update baked texture info with the new UUID + U64 now = LLFrameTimer::getTotalTime(); // Record starting time + llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; + gAgentAvatarp->setNewBakedTexture(baked_te, uuid); + } + else + { + ++failures; + S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes + llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl; + if (failures < max_attempts) + { + layerset_buffer->mUploadFailCount = failures; + layerset_buffer->mUploadRetryTimer.start(); + layerset_buffer->requestUpload(); + } + } + } + else + { + llinfos << "Received baked texture out of date, ignored." << llendl; + } + + gAgentAvatarp->dirtyMesh(); + } + else + { + // Baked texture failed to upload (in which case since we + // didn't set the new baked texture, it means that they'll try + // and rebake it at some point in the future (after login?)), + // or this response to upload is out of date, in which case a + // current response should be on the way or already processed. + llwarns << "Baked upload failed" << llendl; + } + + delete baked_upload_data; +} + +//----------------------------------------------------------------------------- +// LLViewerTexLayerSet +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) : + LLTexLayerSet(appearance), + mUpdatesEnabled( FALSE ) +{ +} + +// virtual +LLViewerTexLayerSet::~LLViewerTexLayerSet() +{ +} + +// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. +BOOL LLViewerTexLayerSet::isLocalTextureDataAvailable() const +{ + if (!mAvatarAppearance->isSelf()) return FALSE; + return getAvatar()->isLocalTextureDataAvailable(this); +} + + +// Returns TRUE if all of the data for the textures that this layerset depends on have arrived. +BOOL LLViewerTexLayerSet::isLocalTextureDataFinal() const +{ + if (!mAvatarAppearance->isSelf()) return FALSE; + return getAvatar()->isLocalTextureDataFinal(this); +} + +// virtual +void LLViewerTexLayerSet::requestUpdate() +{ + if( mUpdatesEnabled ) + { + createComposite(); + getViewerComposite()->requestUpdate(); + } +} + +void LLViewerTexLayerSet::requestUpload() +{ + createComposite(); + getViewerComposite()->requestUpload(); +} + +void LLViewerTexLayerSet::cancelUpload() +{ + if(mComposite) + { + getViewerComposite()->cancelUpload(); + } +} + +void LLViewerTexLayerSet::updateComposite() +{ + createComposite(); + getViewerComposite()->requestUpdateImmediate(); +} + +// virtual +void LLViewerTexLayerSet::createComposite() +{ + if(!mComposite) + { + S32 width = mInfo->getWidth(); + S32 height = mInfo->getHeight(); + // Composite other avatars at reduced resolution + if( !mAvatarAppearance->isSelf() ) + { + llerrs << "composites should not be created for non-self avatars!" << llendl; + } + mComposite = new LLViewerTexLayerSetBuffer( this, width, height ); + } +} + +void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) +{ + mUpdatesEnabled = b; +} + +LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() +{ + return dynamic_cast<LLVOAvatarSelf*> (mAvatarAppearance); +} + +const LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +{ + return dynamic_cast<const LLVOAvatarSelf*> (mAvatarAppearance); +} + +LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() +{ + return dynamic_cast<LLViewerTexLayerSetBuffer*> (getComposite()); +} + +const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const +{ + return dynamic_cast<const LLViewerTexLayerSetBuffer*> (getComposite()); +} + + +const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const +{ + if (!isAgentAvatarValid()) return ""; + + const BOOL is_high_res = !mNeedsUpload; + const U32 num_low_res = mNumLowresUploads; + const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); + const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet()); + + std::string status = "CREATING "; + if (!uploadNeeded()) status = "DONE "; + if (uploadInProgress()) status = "UPLOADING"; + + std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", + status.c_str(), + is_high_res, num_low_res, + upload_time, + local_texture_info.c_str()); + return text; +} diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h new file mode 100644 index 0000000000..959c883da8 --- /dev/null +++ b/indra/newview/llviewertexlayer.h @@ -0,0 +1,180 @@ +/** + * @file llviewertexlayer.h + * @brief Viewer Texture layer classes. Used for avatars. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_VIEWER_TEXLAYER_H +#define LL_VIEWER_TEXLAYER_H + +#include "lldynamictexture.h" +#include "llextendedstatus.h" +#include "lltexlayer.h" + +class LLVOAvatarSelf; +class LLViewerTexLayerSetBuffer; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLViewerTexLayerSet +// +// An ordered set of texture layers that gets composited into a single texture. +// Only exists for llavatarappearanceself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerTexLayerSet : public LLTexLayerSet +{ +public: + LLViewerTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLViewerTexLayerSet(); + + /*virtual*/void requestUpdate(); + void requestUpload(); + void cancelUpload(); + BOOL isLocalTextureDataAvailable() const; + BOOL isLocalTextureDataFinal() const; + void updateComposite(); + /*virtual*/void createComposite(); + void setUpdatesEnabled(BOOL b); + BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } + + LLVOAvatarSelf* getAvatar(); + const LLVOAvatarSelf* getAvatar() const; + LLViewerTexLayerSetBuffer* getViewerComposite(); + const LLViewerTexLayerSetBuffer* getViewerComposite() const; + +private: + BOOL mUpdatesEnabled; + +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLViewerTexLayerSetBuffer +// +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture +{ + LOG_CLASS(LLViewerTexLayerSetBuffer); + +public: + LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); + virtual ~LLViewerTexLayerSetBuffer(); + +public: + /*virtual*/ S8 getType() const; + BOOL isInitialized(void) const; + static void dumpTotalByteCount(); + const std::string dumpTextureInfo() const; + virtual void restoreGLTexture(); + virtual void destroyGLTexture(); +private: + LLViewerTexLayerSet* getViewerTexLayerSet() + { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); } + const LLViewerTexLayerSet* getViewerTexLayerSet() const + { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); } + static S32 sGLByteCount; + + //-------------------------------------------------------------------- + // Tex Layer Render + //-------------------------------------------------------------------- + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success); + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const { return getOriginX(); } + virtual S32 getCompositeOriginY() const { return getOriginY(); } + virtual S32 getCompositeWidth() const { return getFullWidth(); } + virtual S32 getCompositeHeight() const { return getFullHeight(); } + + //-------------------------------------------------------------------- + // Dynamic Texture Interface + //-------------------------------------------------------------------- +public: + /*virtual*/ BOOL needsRender(); +protected: + // Pass these along for tex layer rendering. + virtual void preRender(BOOL clear_depth) { preRenderTexLayerSet(); } + virtual void postRender(BOOL success) { postRenderTexLayerSet(success); } + virtual BOOL render() { return renderTexLayerSet(); } + + //-------------------------------------------------------------------- + // Uploads + //-------------------------------------------------------------------- +public: + void requestUpload(); + void cancelUpload(); + BOOL uploadNeeded() const; // We need to upload a new texture + BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result + BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point + static void onTextureUploadComplete(const LLUUID& uuid, + void* userdata, + S32 result, LLExtStat ext_status); +protected: + BOOL isReadyToUpload() const; + void doUpload(); // Does a read back and upload. + void conditionalRestartUploadTimer(); +private: + BOOL mNeedsUpload; // Whether we need to send our baked textures to the server + U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server + BOOL mUploadPending; // Whether we have received back the new baked textures + LLUUID mUploadID; // The current upload process (null if none). + LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. + S32 mUploadFailCount; // Number of consecutive upload failures + LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. + + //-------------------------------------------------------------------- + // Updates + //-------------------------------------------------------------------- +public: + void requestUpdate(); + BOOL requestUpdateImmediate(); +protected: + BOOL isReadyToUpdate() const; + void doUpdate(); + void restartUpdateTimer(); +private: + BOOL mNeedsUpdate; // Whether we need to locally update our baked textures + U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures + LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. +}; + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLBakedUploadData +// +// Used by LLTexLayerSetBuffer for a callback. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +struct LLBakedUploadData +{ + LLBakedUploadData(const LLVOAvatarSelf* avatar, + LLViewerTexLayerSet* layerset, + const LLUUID& id, + bool highest_res); + ~LLBakedUploadData() {} + const LLUUID mID; + const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer + LLViewerTexLayerSet* mTexLayerSet; + const U64 mStartTime; // for measuring baked texture upload time + const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res +}; + +#endif // LL_VIEWER_TEXLAYER_H + diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 122d8f4a96..8036a4e258 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -1052,8 +1052,6 @@ void LLViewerTextEditor::findEmbeddedItemSegments(S32 start, S32 end) { LLWString text = getWText(); - LLColor4 text_color = ( mReadOnly ? mReadOnlyFgColor.get() : mFgColor.get() ); - // Start with i just after the first embedded item for(S32 idx = start; idx < end; idx++ ) { diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index a13cccd86b..037e53484d 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -56,6 +56,7 @@ #include "llface.h" #include "llviewercamera.h" #include "lltextureentry.h" +#include "lltexturemanagerbridge.h" #include "llmediaentry.h" #include "llvovolume.h" #include "llviewermedia.h" @@ -229,7 +230,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -239,14 +240,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID& if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) { LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; return tex ; } LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) @@ -255,13 +256,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture( const LLUUID &image_id, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -269,11 +271,12 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture( LLGLenum primary_format, LLHost request_from_host) { - return gTextureList.getImage(image_id, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ; + return gTextureList.getImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ; } LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile( const std::string& filename, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -281,11 +284,12 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile( LLGLenum primary_format, const LLUUID& force_id) { - return gTextureList.getImageFromFile(filename, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; + return gTextureList.getImageFromFile(filename, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; } //static LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string& url, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -294,14 +298,34 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const s const LLUUID& force_id ) { - return gTextureList.getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; + return gTextureList.getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, FTType f_type, LLHost host) { - return gTextureList.getImageFromHost(image_id, host) ; + return gTextureList.getImageFromHost(image_id, f_type, host) ; } +// Create a bridge to the viewer texture manager. +class LLViewerTextureManagerBridge : public LLTextureManagerBridge +{ + /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) + { + return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex); + } + + /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) + { + return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex); + } + + /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id) + { + return LLViewerTextureManager::getFetchedTexture(image_id); + } +}; + + void LLViewerTextureManager::init() { { @@ -347,12 +371,12 @@ void LLViewerTextureManager::init() imagep->setCachedRawImage(0, image_raw) ; image_raw = NULL; #else - LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); #endif LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); - LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ; + LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ; - LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; image_raw = new LLImageRaw(32,32,3); @@ -372,6 +396,9 @@ void LLViewerTextureManager::init() LLViewerTexture::initClass() ; + // Create a texture manager bridge. + gTextureManagerBridgep = new LLViewerTextureManagerBridge; + if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName)) { sTesterp = new LLTexturePipelineTester() ; @@ -387,6 +414,7 @@ void LLViewerTextureManager::cleanup() { stop_glerror(); + delete gTextureManagerBridgep; LLImageGL::sDefaultGLTexture = NULL ; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; @@ -415,25 +443,6 @@ void LLViewerTexture::initClass() } } -// static -S32 LLViewerTexture::getTotalNumOfCategories() -{ - return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; -} - -// static -//index starts from zero. -S32 LLViewerTexture::getIndexFromCategory(S32 category) -{ - return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; -} - -//static -S32 LLViewerTexture::getCategoryFromIndex(S32 index) -{ - return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; -} - // tuning params const F32 discard_bias_delta = .25f; const F32 discard_delta_time = 0.5f; @@ -569,80 +578,66 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity //------------------------------------------------------------------------------------------- const U32 LLViewerTexture::sCurrentFileVersion = 1; -LLViewerTexture::LLViewerTexture(BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(BOOL usemipmaps) : + LLGLTexture(usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) - : mID(id) +LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) : + LLGLTexture(usemipmaps), + mID(id) { init(true); - mUseMipMaps = usemipmaps ; sImageCount++; } -LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) : + LLGLTexture(width, height, components, usemipmaps) { init(true); - mFullWidth = width ; - mFullHeight = height ; - mUseMipMaps = usemipmaps ; - mComponents = components ; - setTexelsPerImage(); - mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) : + LLGLTexture(raw, usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; - mGLTexturep = new LLImageGL(raw, usemipmaps) ; - // Create an empty image of the specified size and width mID.generate(); sImageCount++; } LLViewerTexture::~LLViewerTexture() { + // LL_DEBUGS("Avatar") << mID << llendl; cleanup(); sImageCount--; } +// virtual void LLViewerTexture::init(bool firstinit) { - mBoostLevel = LLViewerTexture::BOOST_NONE; mSelectedTime = 0.f; - - mFullWidth = 0; - mFullHeight = 0; - mTexelsPerImage = 0 ; - mUseMipMaps = FALSE ; - mComponents = 0 ; - - mTextureState = NO_DELETE ; - mDontDiscard = FALSE; mMaxVirtualSize = 0.f; - mNeedsGLTexture = FALSE ; mMaxVirtualSizeResetInterval = 1; mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ; mAdditionalDecodePriority = 0.f ; mParcelMedia = NULL ; - for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) - { - mNumFaces[i] = 0; - mFaceList[i].clear(); - } + mNumVolumes = 0; + mFaceList[LLRender::DIFFUSE_MAP].clear() ; + mFaceList[LLRender::NORMAL_MAP].clear() ; + mFaceList[LLRender::SPECULAR_MAP].clear() ; + mNumFaces[LLRender::DIFFUSE_MAP] = + mNumFaces[LLRender::NORMAL_MAP] = + mNumFaces[LLRender::SPECULAR_MAP] = 0 ; mVolumeList.clear(); } @@ -654,24 +649,16 @@ S8 LLViewerTexture::getType() const void LLViewerTexture::cleanup() { - for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) - { - mFaceList[i].clear() ; - } + mFaceList[LLRender::DIFFUSE_MAP].clear() ; + mFaceList[LLRender::NORMAL_MAP].clear() ; + mFaceList[LLRender::SPECULAR_MAP].clear() ; mVolumeList.clear(); - if(mGLTexturep) - { - mGLTexturep->cleanup(); - } } // virtual void LLViewerTexture::dump() { - if(mGLTexturep) - { - mGLTexturep->dump(); - } + LLGLTexture::dump(); llinfos << "LLViewerTexture" << " mID " << mID @@ -694,10 +681,8 @@ void LLViewerTexture::setBoostLevel(S32 level) { mSelectedTime = gFrameTimeSeconds; } - } - bool LLViewerTexture::bindDefaultImage(S32 stage) { if (stage < 0) return false; @@ -915,280 +900,18 @@ void LLViewerTexture::reorganizeVolumeList() mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end()); } - - //virtual void LLViewerTexture::switchToCachedImage() { //nothing here. } -void LLViewerTexture::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLViewerTexture::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture to stay in memory -void LLViewerTexture::setNoDelete() -{ - mTextureState = NO_DELETE ; -} - -void LLViewerTexture::generateGLTexture() -{ - if(mGLTexturep.isNull()) - { - mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; - } -} - -LLImageGL* LLViewerTexture::getGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep ; -} - -BOOL LLViewerTexture::createGLTexture() -{ - if(mGLTexturep.isNull()) - { - generateGLTexture() ; - } - - return mGLTexturep->createGLTexture() ; -} - -BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; - - if(ret) - { - mFullWidth = mGLTexturep->getCurrentWidth() ; - mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; - setTexelsPerImage(); - } - - return ret ; -} - //virtual void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) { //nothing here. } -void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; -} -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setAddressMode(mode) ; -} -void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setFilteringOption(option) ; -} - -//virtual -S32 LLViewerTexture::getWidth(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getWidth(discard_level) ; -} - -//virtual -S32 LLViewerTexture::getHeight(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getHeight(discard_level) ; -} - -S32 LLViewerTexture::getMaxDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getMaxDiscardLevel() ; -} -S32 LLViewerTexture::getDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getDiscardLevel() ; -} -S8 LLViewerTexture::getComponents() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getComponents() ; -} - -LLGLuint LLViewerTexture::getTexName() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexName() ; -} - -BOOL LLViewerTexture::hasGLTexture() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getHasGLTexture() ; - } - return FALSE ; -} - -BOOL LLViewerTexture::getBoundRecently() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getBoundRecently() ; - } - return FALSE ; -} - -LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getTarget() ; -} - -BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; -} - -BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; -} - -void LLViewerTexture::setGLTextureCreated (bool initialized) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setGLTextureCreated (initialized) ; -} - -void LLViewerTexture::setCategory(S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setCategory(category) ; -} - -LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getAddressMode() ; -} - -S32 LLViewerTexture::getTextureMemory() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->mTextureMemory ; -} - -LLGLenum LLViewerTexture::getPrimaryFormat() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getPrimaryFormat() ; -} - -BOOL LLViewerTexture::getIsAlphaMask() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getIsAlphaMask() ; -} - -BOOL LLViewerTexture::getMask(const LLVector2 &tc) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMask(tc) ; -} - -F32 LLViewerTexture::getTimePassedSinceLastBound() -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTimePassedSinceLastBound() ; -} -BOOL LLViewerTexture::getMissed() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMissed() ; -} - -BOOL LLViewerTexture::isJustBound() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isJustBound() ; -} - -void LLViewerTexture::forceUpdateBindStats(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->forceUpdateBindStats() ; -} - -U32 LLViewerTexture::getTexelsInGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInGLTexture() ; -} - -BOOL LLViewerTexture::isGLTextureCreated() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isGLTextureCreated() ; -} - -void LLViewerTexture::destroyGLTexture() -{ - if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) - { - mGLTexturep->destroyGLTexture() ; - mTextureState = DELETED ; - } -} - -void LLViewerTexture::setTexelsPerImage() -{ - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; -} - BOOL LLViewerTexture::isLargeImage() { return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ; @@ -1212,25 +935,32 @@ void LLViewerTexture::updateBindStatsForTester() //start of LLViewerFetchedTexture //---------------------------------------------------------------------------------------------- -LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host, BOOL usemipmaps) : LLViewerTexture(id, usemipmaps), mTargetHost(host) { init(TRUE) ; + mFTType = f_type; + if (mFTType == FTT_HOST_BAKE) + { + mCanUseHTTP = false; + } generateGLTexture() ; } -LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, BOOL usemipmaps) : LLViewerTexture(raw, usemipmaps) { init(TRUE) ; + mFTType = f_type; } -LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps) : LLViewerTexture(id, usemipmaps), mUrl(url) { init(TRUE) ; + mFTType = f_type; generateGLTexture() ; } @@ -1296,6 +1026,8 @@ void LLViewerFetchedTexture::init(bool firstinit) mLastCallBackActiveTime = 0.f; mInDebug = FALSE; + + mFTType = FTT_UNKNOWN; } LLViewerFetchedTexture::~LLViewerFetchedTexture() @@ -1316,6 +1048,11 @@ S8 LLViewerFetchedTexture::getType() const return LLViewerTexture::FETCHED_TEXTURE ; } +FTType LLViewerFetchedTexture::getFTType() const +{ + return mFTType; +} + void LLViewerFetchedTexture::cleanup() { for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); @@ -1470,6 +1207,7 @@ void LLViewerFetchedTexture::destroyTexture() return ; } + //LL_DEBUGS("Avatar") << mID << llendl; destroyGLTexture() ; mFullyLoaded = FALSE ; } @@ -1774,7 +1512,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // Don't decode anything we don't need priority = -4.0f; } - else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data) + else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data) { priority = 1.f; } @@ -2089,6 +1827,7 @@ bool LLViewerFetchedTexture::updateFetch() { //discard all oversized textures. destroyRawImage(); + llwarns << "oversize, setting as missing" << llendl; setIsMissingAsset(); mRawDiscardLevel = INVALID_DISCARD_LEVEL ; mIsFetching = FALSE ; @@ -2118,6 +1857,10 @@ bool LLViewerFetchedTexture::updateFetch() // We finished but received no data if (current_discard < 0) { + llwarns << "!mIsFetching, setting as missing, decode_priority " << decode_priority + << " mRawDiscardLevel " << mRawDiscardLevel + << " current_discard " << current_discard + << llendl; setIsMissingAsset(); desired_discard = -1; } @@ -2185,7 +1928,7 @@ bool LLViewerFetchedTexture::updateFetch() // Load the texture progressively: we try not to rush to the desired discard too fast. // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around - S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ; + S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ; if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); @@ -2233,7 +1976,7 @@ bool LLViewerFetchedTexture::updateFetch() // bypass texturefetch directly by pulling from LLTextureCache bool fetch_request_created = false; - fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), decode_priority, + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mFTType, mUrl, getID(), getTargetHost(), decode_priority, w, h, c, desired_discard, needsAux(), mCanUseHTTP); if (fetch_request_created) @@ -2250,11 +1993,13 @@ bool LLViewerFetchedTexture::updateFetch() } else if (mHasFetcher && !mIsFetching) { - // Only delete requests that haven't receeived any network data for a while + // Only delete requests that haven't received any network data + // for a while. Note - this is the normal mechanism for + // deleting requests, not just a place to handle timeouts. const F32 FETCH_IDLE_TIME = 5.f; if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME) { -// llinfos << "Deleting request: " << getID() << " Discard: " << current_discard << " <= min:" << mMinDiscardLevel << " or priority == 0: " << decode_priority << llendl; + LL_DEBUGS("Texture") << "exceeded idle time " << FETCH_IDLE_TIME << ", deleting request: " << getID() << llendl; LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); mHasFetcher = FALSE; } @@ -2302,8 +2047,10 @@ void LLViewerFetchedTexture::setIsMissingAsset() } else { - //it is normal no map tile on an empty region. - //llwarns << mUrl << ": Marking image as missing" << llendl; + // This may or may not be an error - it is normal to have no + // map tile on an empty region, but bad if we're failing on a + // server bake texture. + llwarns << mUrl << ": Marking image as missing" << llendl; } if (mHasFetcher) { @@ -2436,7 +2183,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so destroySavedRawImage() ; } } - else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW) + else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW) { if(desired_raw_discard != INVALID_DISCARD_LEVEL) { @@ -2894,7 +2641,7 @@ void LLViewerFetchedTexture::setCachedRawImage() S32 h = mRawImage->getHeight() ; S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ; - if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel) + if(LLGLTexture::BOOST_TERRAIN == mBoostLevel) { max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ; } @@ -3034,14 +2781,14 @@ F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const //---------------------------------------------------------------------------------------------- //start of LLViewerLODTexture //---------------------------------------------------------------------------------------------- -LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps) - : LLViewerFetchedTexture(id, host, usemipmaps) +LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host, BOOL usemipmaps) + : LLViewerFetchedTexture(id, f_type, host, usemipmaps) { init(TRUE) ; } -LLViewerLODTexture::LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps) - : LLViewerFetchedTexture(url, id, usemipmaps) +LLViewerLODTexture::LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps) + : LLViewerFetchedTexture(url, f_type, id, usemipmaps) { init(TRUE) ; } @@ -3083,7 +2830,7 @@ void LLViewerLODTexture::processTextureStats() if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 } - else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) + else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) { // If the image has not been significantly visible in a while, we don't want it mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1)); @@ -3133,7 +2880,7 @@ void LLViewerLODTexture::processTextureStats() mCalculatedDiscardLevel = discard_level; } } - if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED) + if (mBoostLevel < LLGLTexture::BOOST_SCULPTED) { discard_level += sDesiredDiscardBias; discard_level *= sDesiredDiscardScale; // scale @@ -3159,7 +2906,7 @@ void LLViewerLODTexture::processTextureStats() // S32 current_discard = getDiscardLevel(); - if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0) + if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0) { if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage) { @@ -3302,7 +3049,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL setMediaImpl() ; - setCategory(LLViewerTexture::MEDIA) ; + setCategory(LLGLTexture::MEDIA) ; LLViewerTexture* tex = gTextureList.findImage(mID) ; if(tex) //this media is a parcel media for tex. diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index ebace4b583..c96f89017f 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -27,7 +27,7 @@ #ifndef LL_LLVIEWERTEXTURE_H #define LL_LLVIEWERTEXTURE_H -#include "lltexture.h" +#include "llgltexture.h" #include "lltimer.h" #include "llframetimer.h" #include "llhost.h" @@ -88,16 +88,11 @@ public: class LLTextureBar; -class LLViewerTexture : public LLTexture +class LLViewerTexture : public LLGLTexture { public: enum { - MAX_IMAGE_SIZE_DEFAULT = 1024, - INVALID_DISCARD_LEVEL = 0x7fff - }; - enum - { LOCAL_TEXTURE, MEDIA_TEXTURE, DYNAMIC_TEXTURE, @@ -106,42 +101,6 @@ public: INVALID_TEXTURE_TYPE }; - enum EBoostLevel - { - BOOST_NONE = 0, - BOOST_AVATAR_BAKED , - BOOST_AVATAR , - BOOST_CLOUDS , - BOOST_SCULPTED , - - BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail - BOOST_SELECTED , - BOOST_AVATAR_BAKED_SELF , - BOOST_AVATAR_SELF , // needed for baking avatar - BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. - BOOST_HUD , - BOOST_ICON , - BOOST_UI , - BOOST_PREVIEW , - BOOST_MAP , - BOOST_MAP_VISIBLE , - BOOST_MAX_LEVEL, - - //other texture Categories - LOCAL = BOOST_MAX_LEVEL, - AVATAR_SCRATCH_TEX, - DYNAMIC_TEX, - MEDIA, - OTHER, - MAX_GL_IMAGE_CATEGORY - }; - - static S32 getTotalNumOfCategories() ; - static S32 getIndexFromCategory(S32 category) ; - static S32 getCategoryFromIndex(S32 index) ; - typedef std::vector<LLFace*> ll_face_list_t; typedef std::vector<LLVOVolume*> ll_volume_list_t; @@ -166,8 +125,7 @@ public: /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ; /*virtual*/ void forceImmediateUpdate() ; - const LLUUID& getID() const { return mID; } - + /*virtual*/ const LLUUID& getID() const { return mID; } void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } @@ -175,6 +133,7 @@ public: void resetTextureStats(); void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;} + S32 getMaxVirtualSizeResetCounter() const { return mMaxVirtualSizeResetCounter; } virtual F32 getMaxVirtualSize() ; @@ -195,59 +154,8 @@ public: S32 getNumVolumes() const; const ll_volume_list_t* getVolumeList() const { return &mVolumeList; } - void generateGLTexture() ; - void destroyGLTexture() ; - - //--------------------------------------------------------------------------------------------- - //functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - /*virtual*/S32 getWidth(S32 discard_level = -1) const; - /*virtual*/S32 getHeight(S32 discard_level = -1) const; - BOOL hasGLTexture() const ; - LLGLuint getTexName() const ; - BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER); virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; - - void setFilteringOption(LLTexUnit::eTextureFilterOptions option); - void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - void setAddressMode(LLTexUnit::eTextureAddressMode mode); - BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); - BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); - void setGLTextureCreated (bool initialized); - void setCategory(S32 category) ; - - LLTexUnit::eTextureAddressMode getAddressMode(void) const ; - S32 getMaxDiscardLevel() const; - S32 getDiscardLevel() const; - S8 getComponents() const ; - BOOL getBoundRecently() const; - S32 getTextureMemory() const ; - LLGLenum getPrimaryFormat() const; - BOOL getIsAlphaMask() const ; - LLTexUnit::eTextureType getTarget(void) const ; - BOOL getMask(const LLVector2 &tc); - F32 getTimePassedSinceLastBound(); - BOOL getMissed() const ; - BOOL isJustBound()const ; - void forceUpdateBindStats(void) const; - - U32 getTexelsInGLTexture() const ; - BOOL isGLTextureCreated() const ; - - //--------------------------------------------------------------------------------------------- - //end of functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - - //----------------- - /*virtual*/ void setActive() ; - void forceActive() ; - void setNoDelete() ; - void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } - BOOL getDontDiscard() const { return mDontDiscard; } - //----------------- - BOOL isLargeImage() ; void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} @@ -260,36 +168,22 @@ protected: void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; - void setTexelsPerImage(); private: friend class LLBumpImageList; friend class LLUIImageList; - //note: do not make this function public. - /*virtual*/ LLImageGL* getGLTexture() const ; virtual void switchToCachedImage(); static bool isMemoryForTextureLow() ; protected: LLUUID mID; - S32 mBoostLevel; // enum describing priority level F32 mSelectedTime; // time texture was last selected - S32 mFullWidth; - S32 mFullHeight; - BOOL mUseMipMaps ; - S8 mComponents; - F32 mTexelsPerImage; // Texels per image. - mutable S8 mNeedsGLTexture; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? mutable S32 mMaxVirtualSizeResetCounter ; mutable S32 mMaxVirtualSizeResetInterval; mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; - //GL texture - LLPointer<LLImageGL> mGLTexturep ; - S8 mDontDiscard; // Keep full res version of this image (for UI, etc) - ll_face_list_t mFaceList[LLRender::NUM_TEXTURE_CHANNELS]; //reverse pointer pointing to the faces using this image as texture U32 mNumFaces[LLRender::NUM_TEXTURE_CHANNELS]; LLFrameTimer mLastFaceListUpdateTimer ; @@ -301,17 +195,6 @@ protected: //do not use LLPointer here. LLViewerMediaTexture* mParcelMedia ; -protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTextureState; - LLGLTextureState mTextureState ; - static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; @@ -350,6 +233,16 @@ public: }; +enum FTType +{ + FTT_UNKNOWN = -1, + FTT_DEFAULT = 0, // standard texture fetched by id. + FTT_SERVER_BAKE, // texture produced by appearance service and fetched from there. + FTT_HOST_BAKE, // old-style baked texture uploaded by viewer and fetched from avatar's host. + FTT_MAP_TILE, // tiles are fetched from map server directly. + FTT_LOCAL_FILE // fetch directly from a local file. +}; + // //textures are managed in gTextureList. //raw image data is fetched from remote or local cache @@ -363,9 +256,9 @@ class LLViewerFetchedTexture : public LLViewerTexture protected: /*virtual*/ ~LLViewerFetchedTexture(); public: - LLViewerFetchedTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); - LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps); - LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, BOOL usemipmaps); + LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE); public: static F32 maxDecodePriority(); @@ -390,6 +283,7 @@ public: public: /*virtual*/ S8 getType() const ; + FTType getFTType() const; /*virtual*/ void forceImmediateUpdate() ; /*virtual*/ void dump() ; @@ -425,6 +319,7 @@ public: // the priority list, and cause horrible things to happen. void setDecodePriority(F32 priority = -1.0f); F32 getDecodePriority() const { return mDecodePriority; }; + F32 getAdditionalDecodePriority() const { return mAdditionalDecodePriority; }; void setAdditionalDecodePriority(F32 priority) ; @@ -549,6 +444,7 @@ protected: S8 mIsFetching; // Fetch request is active bool mCanUseHTTP ; //This texture can be fetched through http if true. + FTType mFTType; // What category of image is this - map tile, server bake, etc? mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. typedef std::list<LLLoadedCallbackEntry*> callback_list_t; @@ -609,8 +505,8 @@ protected: /*virtual*/ ~LLViewerLODTexture(){} public: - LLViewerLODTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); - LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE); /*virtual*/ S8 getType() const; // Process image stats to determine priority/quality requirements. @@ -724,8 +620,9 @@ public: static LLPointer<LLViewerTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ; static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id, + FTType f_type = FTT_DEFAULT, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -733,8 +630,9 @@ public: ); static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, + FTType f_type = FTT_LOCAL_FILE, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -742,15 +640,16 @@ public: ); static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, + FTType f_type, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, const LLUUID& force_id = LLUUID::null ); - static LLViewerFetchedTexture* getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) ; + static LLViewerFetchedTexture* getFetchedTextureFromHost(const LLUUID& image_id, FTType f_type, LLHost host) ; static void init() ; static void cleanup() ; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 8d71761f92..d9f3548a29 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -112,15 +112,15 @@ void LLViewerTextureList::doPreloadImages() llassert_always(mUUIDMap.empty()) ; // Set the "missing asset" image - LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); + LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); // Set the "white" image - LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); + LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); LLUIImageList* image_list = LLUIImageList::getInstance(); // Set the default flat normal map - LLViewerFetchedTexture::sFlatNormalImagep = LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_BUMP); + LLViewerFetchedTexture::sFlatNormalImagep = LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_BUMP); image_list->initFromFile(); @@ -133,33 +133,33 @@ void LLViewerTextureList::doPreloadImages() //uv_test->setMipFilterNearest(TRUE, TRUE); // prefetch specific UUIDs - LLViewerTextureManager::getFetchedTexture(IMG_SHOT, TRUE); - LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF, TRUE); - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); + LLViewerTextureManager::getFetchedTexture(IMG_SHOT); + LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF); + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); if (image) { image->setAddressMode(LLTexUnit::TAM_WRAP); mImagePreloads.insert(image); } - image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); + image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); if (image) { image->setAddressMode(LLTexUnit::TAM_WRAP); mImagePreloads.insert(image); } - image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); + image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); if (image) { image->setAddressMode(LLTexUnit::TAM_WRAP); mImagePreloads.insert(image); } - image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); + image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); if (image) { image->setAddressMode(LLTexUnit::TAM_WRAP); mImagePreloads.insert(image); } - image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, + image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, 0,0,LLUUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903")); if (image) { @@ -201,7 +201,7 @@ void LLViewerTextureList::doPrefetchImages() if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type) { - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type); + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type); if (image) { image->addTextureStats((F32)pixel_area); @@ -231,7 +231,9 @@ void LLViewerTextureList::shutdown() if (!image->hasGLTexture() || !image->getUseDiscard() || image->needsAux() || - image->getTargetHost() != LLHost::invalid) + image->getTargetHost() != LLHost::invalid || + !image->getUrl().empty() + ) { continue; // avoid UI, baked, and other special images } @@ -326,6 +328,7 @@ void LLViewerTextureList::restoreGL() /////////////////////////////////////////////////////////////////////////////// LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -342,15 +345,16 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& if (full_path.empty()) { llwarns << "Failed to find local image file: " << filename << llendl; - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); } std::string url = "file://" + full_path; - return getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); + return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); } LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -376,15 +380,32 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id); + if (!imagep.isNull()) + { + LLViewerFetchedTexture *texture = imagep.get(); + if (texture->getUrl().empty()) + { + llwarns << "Requested texture " << new_id << " already exists but does not have a URL" << llendl; + } + else if (texture->getUrl() != url) + { + // This is not an error as long as the images really match - + // e.g. could be two avatars wearing the same outfit. + LL_DEBUGS("Avatar") << "Requested texture " << new_id + << " already exists with a different url, requested: " << url + << " current: " << texture->getUrl() << llendl; + } + + } if (imagep.isNull()) { switch(texture_type) { case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps); + imagep = new LLViewerFetchedTexture(url, f_type, new_id, usemipmaps); break ; case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(url, new_id, usemipmaps); + imagep = new LLViewerLODTexture(url, f_type, new_id, usemipmaps); break ; default: llerrs << "Invalid texture type " << texture_type << llendl ; @@ -415,6 +436,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -433,14 +455,34 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, if ((&image_id == NULL) || image_id.isNull()) { - return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI)); + return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI)); } LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id); + if (!imagep.isNull()) + { + LLViewerFetchedTexture *texture = imagep.get(); + if (request_from_host.isOk() && + !texture->getTargetHost().isOk()) + { + llwarns << "Requested texture " << image_id << " already exists but does not have a host" << llendl; + } + else if (request_from_host.isOk() && + texture->getTargetHost().isOk() && + request_from_host != texture->getTargetHost()) + { + llwarns << "Requested texture " << image_id << " already exists with a different target host, requested: " + << request_from_host << " current: " << texture->getTargetHost() << llendl; + } + if (f_type != FTT_DEFAULT && imagep->getFTType() != f_type) + { + llwarns << "FTType mismatch: requested " << f_type << " image has " << imagep->getFTType() << llendl; + } + } if (imagep.isNull()) { - imagep = createImage(image_id, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ; + imagep = createImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ; } imagep->setGLTextureCreated(true); @@ -450,6 +492,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, //when this function is called, there is no such texture in the gTextureList with image_id. LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, + FTType f_type, BOOL usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, @@ -463,10 +506,10 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, switch(texture_type) { case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(image_id, request_from_host, usemipmaps); + imagep = new LLViewerFetchedTexture(image_id, f_type, request_from_host, usemipmaps); break ; case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(image_id, request_from_host, usemipmaps); + imagep = new LLViewerLODTexture(image_id, f_type, request_from_host, usemipmaps); break ; default: llerrs << "Invalid texture type " << texture_type << llendl ; @@ -1356,7 +1399,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1428,7 +1471,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1459,6 +1502,7 @@ void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void ** LLViewerFetchedTexture* image = gTextureList.findImage( image_id ); if( image ) { + llwarns << "not in db" << llendl; image->setIsMissingAsset(); } } @@ -1528,22 +1572,22 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority ) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } - LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority); + LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, FTT_LOCAL_FILE, MIPMAP_NO, boost_priority); return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect); } LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } - LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority); + LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, MIPMAP_NO, boost_priority); return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect); } @@ -1566,7 +1610,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st //Note: //Some other textures such as ICON also through this flow to be fetched. //But only UI textures need to set this callback. - if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI) + if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI) { LLUIImageLoadData* datap = new LLUIImageLoadData; datap->mImageName = name; diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 3dda973d3f..136042620d 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -130,8 +130,9 @@ private: void removeImageFromList(LLViewerFetchedTexture *image); LLViewerFetchedTexture * getImage(const LLUUID &image_id, + FTType f_type = FTT_DEFAULT, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -139,8 +140,9 @@ private: ); LLViewerFetchedTexture * getImageFromFile(const std::string& filename, + FTType f_type = FTT_LOCAL_FILE, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -148,8 +150,9 @@ private: ); LLViewerFetchedTexture* getImageFromUrl(const std::string& url, + FTType f_type, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -157,8 +160,9 @@ private: ); LLViewerFetchedTexture* createImage(const LLUUID &image_id, + FTType f_type, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -167,8 +171,8 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC - LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, FTType f_type, LLHost host) + { return getImage(image_id, f_type, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t; @@ -233,11 +237,11 @@ private: LLPointer<LLUIImage> loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer<LLUIImage> loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer<LLUIImage> loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null); diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp new file mode 100644 index 0000000000..e8425dc76a --- /dev/null +++ b/indra/newview/llviewerwearable.cpp @@ -0,0 +1,656 @@ +/** + * @file llviewerwearable.cpp + * @brief LLViewerWearable class implementation + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentwearables.h" +#include "llfloatersidepanelcontainer.h" +#include "llnotificationsutil.h" +#include "llsidepanelappearance.h" +#include "lltextureentry.h" +#include "llviewertexlayer.h" +#include "llvoavatarself.h" +#include "llavatarappearancedefines.h" +#include "llviewerwearable.h" +#include "llviewercontrol.h" +#include "llviewerregion.h" + +using namespace LLAvatarAppearanceDefines; + +// support class - remove for 2.1 (hackity hack hack) +class LLOverrideBakedTextureUpdate +{ +public: + LLOverrideBakedTextureUpdate(bool temp_state) + { + U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES; + for( U32 index = 0; index < num_bakes; ++index ) + { + composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index); + } + gAgentAvatarp->setCompositeUpdatesEnabled(temp_state); + } + + ~LLOverrideBakedTextureUpdate() + { + U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES; + for( U32 index = 0; index < num_bakes; ++index ) + { + gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]); + } + } +private: + bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; +}; + +// Private local functions +static std::string asset_id_to_filename(const LLUUID &asset_id); + +LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) : + LLWearable() +{ + mTransactionID = transaction_id; + mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); +} + +LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) : + LLWearable() +{ + mAssetID = asset_id; + mTransactionID.setNull(); +} + +// virtual +LLViewerWearable::~LLViewerWearable() +{ +} + +// virtual +LLWearable::EImportResult LLViewerWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ) +{ + // suppress texlayerset updates while wearables are being imported. Layersets will be updated + // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed. + LLOverrideBakedTextureUpdate stop_bakes(false); + + LLWearable::EImportResult result = LLWearable::importStream(input_stream, avatarp); + if (LLWearable::FAILURE == result) return result; + if (LLWearable::BAD_HEADER == result) + { + // Shouldn't really log the asset id for security reasons, but + // we need it in this case. + llwarns << "Bad Wearable asset header: " << mAssetID << llendl; + //gVFS->dumpMap(); + return result; + } + + LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); + LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); + + te_map_t::const_iterator iter = mTEMap.begin(); + te_map_t::const_iterator end = mTEMap.end(); + for (; iter != end; ++iter) + { + S32 te = iter->first; + LLLocalTextureObject* lto = iter->second; + LLUUID textureid = LLUUID::null; + if (lto) + { + textureid = lto->getID(); + } + + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid ); + if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) + { + image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL); + } + } + + return result; +} + + +// Avatar parameter and texture definitions can change over time. +// This function returns true if parameters or textures have been added or removed +// since this wearable was created. +BOOL LLViewerWearable::isOldVersion() const +{ + if (!isAgentAvatarValid()) return FALSE; + + if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion ) + { + llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; + llassert(0); + } + + if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion ) + { + return TRUE; + } + + S32 param_count = 0; + for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) + { + if( (param->getWearableType() == mType) && (param->isTweakable() ) ) + { + param_count++; + if( !is_in_map(mVisualParamIndexMap, param->getID() ) ) + { + return TRUE; + } + } + } + if( param_count != mVisualParamIndexMap.size() ) + { + return TRUE; + } + + + S32 te_count = 0; + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_count++; + if( !is_in_map(mTEMap, te ) ) + { + return TRUE; + } + } + } + if( te_count != mTEMap.size() ) + { + return TRUE; + } + + return FALSE; +} + +// Avatar parameter and texture definitions can change over time. +// * If parameters or textures have been REMOVED since the wearable was created, +// they're just ignored, so we consider the wearable clean even though isOldVersion() +// will return true. +// * If parameters or textures have been ADDED since the wearable was created, +// they are taken to have default values, so we consider the wearable clean +// only if those values are the same as the defaults. +BOOL LLViewerWearable::isDirty() const +{ + if (!isAgentAvatarValid()) return FALSE; + + for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) + { + if( (param->getWearableType() == mType) + && (param->isTweakable() ) + && !param->getCrossWearable()) + { + F32 current_weight = getVisualParamWeight(param->getID()); + current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() ); + F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight()); + saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() ); + + U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() ); + U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() ); + if( a != b ) + { + return TRUE; + } + } + } + + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator current_iter = mTEMap.find(te); + if(current_iter != mTEMap.end()) + { + const LLUUID& current_image_id = current_iter->second->getID(); + te_map_t::const_iterator saved_iter = mSavedTEMap.find(te); + if(saved_iter != mSavedTEMap.end()) + { + const LLUUID& saved_image_id = saved_iter->second->getID(); + if (saved_image_id != current_image_id) + { + // saved vs current images are different, wearable is dirty + return TRUE; + } + } + else + { + // image found in current image list but not saved image list + return TRUE; + } + } + } + } + + return FALSE; +} + + +void LLViewerWearable::setParamsToDefaults() +{ + if (!isAgentAvatarValid()) return; + + for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) + { + if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) ) + { + setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE); + } + } +} + +void LLViewerWearable::setTexturesToDefaults() +{ + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + LLUUID id = getDefaultTextureImageID((ETextureIndex) te); + LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); + if( mTEMap.find(te) == mTEMap.end() ) + { + mTEMap[te] = new LLLocalTextureObject(image, id); + createLayers(te, gAgentAvatarp); + } + else + { + // Local Texture Object already created, just set image and UUID + LLLocalTextureObject *lto = mTEMap[te]; + lto->setID(id); + lto->setImage(image); + } + } + } +} + + +// virtual +LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) const +{ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const std::string &default_image_name = texture_dict->mDefaultImageName; + if (default_image_name == "") + { + return IMG_DEFAULT_AVATAR; + } + else + { + return LLUUID(gSavedSettings.getString(default_image_name)); + } +} + + +// Updates the user's avatar's appearance +//virtual +void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp) +{ + LLVOAvatarSelf* viewer_avatar = dynamic_cast<LLVOAvatarSelf*>(avatarp); + + if (!avatarp || !viewer_avatar) return; + + if (!viewer_avatar->isValid()) return; + +#if 0 + // FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables. + // Ideally would avoid calling this func in the first place. + if (viewer_avatar->isUsingServerBakes() && + !viewer_avatar->isUsingLocalAppearance()) + { + return; + } +#endif + + ESex old_sex = avatarp->getSex(); + + LLWearable::writeToAvatar(avatarp); + + + // Pull texture entries + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator iter = mTEMap.find(te); + LLUUID image_id; + if(iter != mTEMap.end()) + { + image_id = iter->second->getID(); + } + else + { + image_id = getDefaultTextureImageID((ETextureIndex) te); + } + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); + // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. + viewer_avatar->setLocalTextureTE(te, image, 0); + } + } + + ESex new_sex = avatarp->getSex(); + if( old_sex != new_sex ) + { + viewer_avatar->updateSexDependentLayerSets( FALSE ); + } + +// if( upload_bake ) +// { +// gAgent.sendAgentSetAppearance(); +// } +} + + +// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values. +// static +void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ) +{ + if (!isAgentAvatarValid()) return; + + // You can't just remove body parts. + if( (type == LLWearableType::WT_SHAPE) || + (type == LLWearableType::WT_SKIN) || + (type == LLWearableType::WT_HAIR) || + (type == LLWearableType::WT_EYES) ) + { + return; + } + + // Pull params + for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) + { + if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable() ) ) + { + S32 param_id = param->getID(); + gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake ); + } + } + + if(gAgentCamera.cameraCustomizeAvatar()) + { + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); + } + + gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->wearableUpdated(type, FALSE); + +// if( upload_bake ) +// { +// gAgent.sendAgentSetAppearance(); +// } +} + +// Does not copy mAssetID. +// Definition version is current: removes obsolete enties and creates default values for new ones. +void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) +{ + if (!isAgentAvatarValid()) return; + + mDefinitionVersion = LLWearable::sCurrentDefinitionVersion; + + mName = src->mName; + mDescription = src->mDescription; + mPermissions = src->mPermissions; + mSaleInfo = src->mSaleInfo; + + setType(src->mType, gAgentAvatarp); + + mSavedVisualParamMap.clear(); + // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed) + for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) + { + if( (param->getWearableType() == mType) ) + { + S32 id = param->getID(); + F32 weight = src->getVisualParamWeight(id); + mSavedVisualParamMap[id] = weight; + } + } + + destroyTextures(); + // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) + for (S32 te = 0; te < TEX_NUM_INDICES; te++) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator iter = src->mTEMap.find(te); + LLUUID image_id; + LLViewerFetchedTexture *image = NULL; + if(iter != src->mTEMap.end()) + { + image = dynamic_cast<LLViewerFetchedTexture*> (src->getLocalTextureObject(te)->getImage()); + image_id = src->getLocalTextureObject(te)->getID(); + mTEMap[te] = new LLLocalTextureObject(image, image_id); + mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); + mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady()); + mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard()); + } + else + { + image_id = getDefaultTextureImageID((ETextureIndex) te); + image = LLViewerTextureManager::getFetchedTexture( image_id ); + mTEMap[te] = new LLLocalTextureObject(image, image_id); + mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); + } + createLayers(te, gAgentAvatarp); + } + } + + // Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable + // to be the same as the saved values (which were loaded from src at param->cloneParam(this)) + revertValues(); +} + +void LLViewerWearable::setItemID(const LLUUID& item_id) +{ + mItemID = item_id; +} + +void LLViewerWearable::revertValues() +{ +#if 0 + // DRANO avoid overwrite when not in local appearance + if (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes() && !gAgentAvatarp->isUsingLocalAppearance()) + { + return; + } +#endif + LLWearable::revertValues(); + + + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); + if( panel ) + { + panel->updateScrollingPanelList(); + } +} + +void LLViewerWearable::saveValues() +{ + LLWearable::saveValues(); + + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); + if( panel ) + { + panel->updateScrollingPanelList(); + } +} + +// virtual +void LLViewerWearable::setUpdated() const +{ + gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); +} + +void LLViewerWearable::refreshName() +{ + LLUUID item_id = getItemID(); + LLInventoryItem* item = gInventory.getItem(item_id); + if( item ) + { + mName = item->getName(); + } +} + +// virtual +void LLViewerWearable::addToBakedTextureHash(LLMD5& hash) const +{ + LLUUID asset_id = getAssetID(); + hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); +} + +struct LLWearableSaveData +{ + LLWearableType::EType mType; +}; + +void LLViewerWearable::saveNewAsset() const +{ +// llinfos << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << llendl; + //llinfos << *this << llendl; + + const std::string filename = asset_id_to_filename(mAssetID); + LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */ + BOOL successful_save = FALSE; + if(fp && exportFile(fp)) + { + successful_save = TRUE; + } + if(fp) + { + fclose(fp); + fp = NULL; + } + if(!successful_save) + { + std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str()); + llwarns << buffer << llendl; + + LLSD args; + args["NAME"] = mName; + LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args); + return; + } + + // save it out to database + if( gAssetStorage ) + { + /* + std::string url = gAgent.getRegion()->getCapability("NewAgentInventory"); + if (!url.empty()) + { + llinfos << "Update Agent Inventory via capability" << llendl; + LLSD body; + body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType())); + body["asset_type"] = LLAssetType::lookup(getAssetType()); + body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE); + body["name"] = getName(); + body["description"] = getDescription(); + LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename)); + } + else + { + } + */ + LLWearableSaveData* data = new LLWearableSaveData; + data->mType = mType; + gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(), + &LLViewerWearable::onSaveNewAssetComplete, + (void*)data); + } +} + +// static +void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) +{ + LLWearableSaveData* data = (LLWearableSaveData*)userdata; + const std::string& type_name = LLWearableType::getTypeName(data->mType); + if(0 == status) + { + // Success + llinfos << "Saved wearable " << type_name << llendl; + } + else + { + std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str()); + llwarns << buffer << " Status: " << status << llendl; + LLSD args; + args["NAME"] = type_name; + LLNotificationsUtil::add("CannotSaveToAssetStore", args); + } + + // Delete temp file + const std::string src_filename = asset_id_to_filename(new_asset_id); + LLFile::remove(src_filename); + + // delete the context data + delete data; + +} + +std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w) +{ + s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n"; + s << " Name: " << w.mName << "\n"; + s << " Desc: " << w.mDescription << "\n"; + //w.mPermissions + //w.mSaleInfo + + s << " Params:" << "\n"; + for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin(); + iter != w.mVisualParamIndexMap.end(); ++iter) + { + S32 param_id = iter->first; + LLVisualParam *wearable_param = iter->second; + F32 param_weight = wearable_param->getWeight(); + s << " " << param_id << " " << param_weight << "\n"; + } + + s << " Textures:" << "\n"; + for (LLViewerWearable::te_map_t::const_iterator iter = w.mTEMap.begin(); + iter != w.mTEMap.end(); ++iter) + { + S32 te = iter->first; + const LLUUID& image_id = iter->second->getID(); + s << " " << te << " " << image_id << "\n"; + } + return s; +} + +std::string asset_id_to_filename(const LLUUID &asset_id) +{ + std::string asset_id_string; + asset_id.toString(asset_id_string); + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl"; + return filename; +} diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h new file mode 100644 index 0000000000..65566f23a5 --- /dev/null +++ b/indra/newview/llviewerwearable.h @@ -0,0 +1,104 @@ +/** + * @file llviewerwearable.h + * @brief LLViewerWearable class header file + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_VIEWER_WEARABLE_H +#define LL_VIEWER_WEARABLE_H + +#include "llwearable.h" +#include "llavatarappearancedefines.h" + +class LLVOAvatar; + +class LLViewerWearable : public LLWearable +{ + friend class LLWearableList; + + //-------------------------------------------------------------------- + // Constructors and destructors + //-------------------------------------------------------------------- +private: + // Private constructors used by LLViewerWearableList + LLViewerWearable(const LLTransactionID& transactionID); + LLViewerWearable(const LLAssetID& assetID); +public: + virtual ~LLViewerWearable(); + + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- +public: + const LLUUID& getItemID() const { return mItemID; } + const LLAssetID& getAssetID() const { return mAssetID; } + const LLTransactionID& getTransactionID() const { return mTransactionID; } + void setItemID(const LLUUID& item_id); + +public: + + BOOL isDirty() const; + BOOL isOldVersion() const; + + /*virtual*/ void writeToAvatar(LLAvatarAppearance *avatarp); + void removeFromAvatar( BOOL upload_bake ) { LLViewerWearable::removeFromAvatar( mType, upload_bake ); } + static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ); + + /*virtual*/ EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ); + + void setParamsToDefaults(); + void setTexturesToDefaults(); + + /*virtual*/ LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const; + + + void saveNewAsset() const; + static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status ); + + void copyDataFrom(const LLViewerWearable* src); + + friend std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w); + + /*virtual*/ void revertValues(); + /*virtual*/ void saveValues(); + + // Something happened that requires the wearable's label to be updated (e.g. worn/unworn). + /*virtual*/void setUpdated() const; + + // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem, + // not the wearable asset itself. + void refreshName(); + + // Update the baked texture hash. + /*virtual*/void addToBakedTextureHash(LLMD5& hash) const; + +protected: + LLAssetID mAssetID; + LLTransactionID mTransactionID; + + LLUUID mItemID; // ID of the inventory item in the agent's inventory +}; + + +#endif // LL_VIEWER_WEARABLE_H + diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4afd90b44c..0910b7536d 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -383,7 +383,7 @@ public: if (isAgentAvatarValid()) { - tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); agent_root_center_text = llformat("AgentRootCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); } @@ -1573,6 +1573,16 @@ LLViewerWindow::LLViewerWindow(const Params& p) LLViewerWindow::sMovieBaseName = "SLmovie"; resetSnapshotLoc(); + + /* + LLWindowCallbacks* callbacks, + const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, + BOOL fullscreen, + BOOL clearBg, + BOOL disable_vsync, + BOOL ignore_pixel_depth, + U32 fsaa_samples) + */ // create window mWindow = LLWindowManager::createWindow(this, p.title, p.name, p.x, p.y, p.width, p.height, 0, @@ -2147,7 +2157,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2353,7 +2363,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2367,7 +2377,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2415,7 +2425,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -3218,8 +3228,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; @@ -4784,7 +4794,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; gWindowResized = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index abb5153480..94760e3c83 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition() { if (mDetailTextures[i]->getDiscardLevel() < 0) { - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); return FALSE; } @@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition() ddiscard++; min_dim /= 2; } - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); return FALSE; } @@ -376,9 +376,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, LLPointer<LLImageRaw> raw = new LLImageRaw(tex_width, tex_height, tex_comps); U8 *rawp = raw->getData(); - F32 tex_width_inv = 1.f/tex_width; - F32 tex_height_inv = 1.f/tex_height; - F32 st_x_stride, st_y_stride; st_x_stride = ((F32)st_width / (F32)mTexScaleX)*((F32)mWidth / (F32)tex_width); st_y_stride = ((F32)st_height / (F32)mTexScaleY)*((F32)mWidth / (F32)tex_height); @@ -413,11 +410,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, tex1 = tex0 + 1; tex1 = llclamp(tex1, 0, 3); - F32 xy_int_i, xy_int_j; - - xy_int_i = i * tex_width_inv; - xy_int_j = j * tex_height_inv; - st_offset = (lltrunc(sti) + lltrunc(stj)*st_width) * st_comps; for (U32 k = 0; k < tex_comps; k++) { @@ -461,7 +453,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, for (S32 i = 0; i < 4; i++) { // Un-boost detatil textures (will get re-boosted if rendering in high detail) - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE); + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE); mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f5b8244509..55dd574f25 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -36,6 +36,7 @@ #include <stdio.h> #include <ctype.h> +#include <sstream> #include "llaudioengine.h" #include "noise.h" @@ -53,6 +54,7 @@ #include "llcallingcard.h" // IDEVO for LLAvatarTracker #include "lldrawpoolavatar.h" #include "lldriverparam.h" +#include "llpolyskeletaldistortion.h" #include "lleditingmotion.h" #include "llemote.h" //#include "llfirstuse.h" @@ -78,15 +80,16 @@ #include "llselectmgr.h" #include "llsprite.h" #include "lltargetingmotion.h" -#include "lltexlayer.h" #include "lltoolmorph.h" #include "llviewercamera.h" +#include "llviewertexlayer.h" #include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewershadermgr.h" #include "llviewerstats.h" +#include "llviewerwearable.h" #include "llvoavatarself.h" #include "llvovolume.h" #include "llworld.h" @@ -103,6 +106,7 @@ #include "lldebugmessagebox.h" #include "llsdutil.h" +#include "llsdserialize.h" extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; @@ -118,7 +122,7 @@ extern F32 ANIM_SPEED_MIN; // #define OUTPUT_BREAST_DATA -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; //----------------------------------------------------------------------------- // Global constants @@ -139,7 +143,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44 //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- -const std::string AVATAR_DEFAULT_CHAR = "avatar"; const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024; const F32 SHADOW_OFFSET_AMT = 0.03f; @@ -244,6 +247,24 @@ struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarColli scale; }; +struct LLAppearanceMessageContents +{ + LLAppearanceMessageContents(): + mAppearanceVersion(-1), + mParamAppearanceVersion(-1), + mCOFVersion(LLViewerInventoryCategory::VERSION_UNKNOWN) + { + } + LLTEContents mTEContents; + S32 mAppearanceVersion; + S32 mParamAppearanceVersion; + S32 mCOFVersion; + // For future use: + //U32 appearance_flags = 0; + std::vector<F32> mParamWeights; + std::vector<LLVisualParam*> mParams; +}; + struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint> { Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone; @@ -605,11 +626,7 @@ private: //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -LLXmlTree LLVOAvatar::sXMLTree; -LLXMLNodePtr LLVOAvatar::sSkeletonXMLTree; -LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; -LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; -LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; +LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; F32 LLVOAvatar::sRenderDistance = 256.f; @@ -656,15 +673,13 @@ static F32 calc_bouncy_animation(F32 x); LLVOAvatar::LLVOAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLAvatarAppearance(&gAgentWearables), LLViewerObject(id, pcode, regionp), - mIsDummy(FALSE), mSpecialRenderMode(0), mAttachmentGeometryBytes(0), mAttachmentSurfaceArea(0.f), mTurning(FALSE), - mPelvisToFoot(0.f), mLastSkeletonSerialNum( 0 ), - mHeadOffset(), mIsSitting(FALSE), mTimeVisible(), mTyping(FALSE), @@ -689,9 +704,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFirstAppearanceMessageReceived( FALSE ), mCulled( FALSE ), mVisibilityRank(0), - mTexSkinColor( NULL ), - mTexHairColor( NULL ), - mTexEyeColor( NULL ), mNeedsSkin(FALSE), mLastSkinTime(0.f), mUpdatePeriod(1), @@ -699,12 +711,15 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), - mSupportsAlphaLayers(FALSE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")), - mLastRezzedStatus(-1) - + mLastRezzedStatus(-1), + mIsEditingAppearance(FALSE), + mUseLocalAppearance(FALSE), + mUseServerBakes(FALSE), // FIXME DRANO consider using boost::optional, defaulting to unknown. + mLastUpdateRequestCOFVersion(-1), + mLastUpdateReceivedCOFVersion(-1) { //VTResume(); // VTune @@ -716,28 +731,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mPelvisp = NULL; - mBakedTextureDatas.resize(BAKED_NUM_INDICES); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) - { - mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR; - mBakedTextureDatas[i].mTexLayerSet = NULL; - mBakedTextureDatas[i].mIsLoaded = false; - mBakedTextureDatas[i].mIsUsed = false; - mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); - } - mDirtyMesh = 2; // Dirty geometry, need to regenerate. mMeshTexturesDirty = FALSE; mHeadp = NULL; - mIsBuilt = FALSE; - - mNumJoints = 0; - mSkeleton = NULL; - - mNumCollisionVolumes = 0; - mCollisionVolumes = NULL; // set up animation variables mSpeed = 0.f; @@ -824,50 +821,13 @@ LLVOAvatar::~LLVOAvatar() debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); } - lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; - - mRoot.removeAllChildren(); - mJointMap.clear(); - - deleteAndClearArray(mSkeleton); - deleteAndClearArray(mCollisionVolumes); - - mNumJoints = 0; + logPendingPhases(); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); - mBakedTextureDatas[i].mMeshes.clear(); - - for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); - iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) - { - LLMaskedMorph* masked_morph = (*iter2); - delete masked_morph; - } - } + lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer()); mAttachmentPoints.clear(); - deleteAndClear(mTexSkinColor); - deleteAndClear(mTexHairColor); - deleteAndClear(mTexEyeColor); - - std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); - mMeshes.clear(); - - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); - ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint *) *jointIter; - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); - mDead = TRUE; mAnimationSources.clear(); @@ -912,7 +872,7 @@ BOOL LLVOAvatar::isFullyTextured() const { for (S32 i = 0; i < mMeshLOD.size(); i++) { - LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i]; + LLAvatarJoint* joint = mMeshLOD[i]; if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) { continue; // don't care about skirt textures if we're not wearing one. @@ -921,19 +881,19 @@ BOOL LLVOAvatar::isFullyTextured() const { continue; // nonexistent LOD OK. } - std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin(); + avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin(); if (meshIter != joint->mMeshParts.end()) { - LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter; + LLAvatarJointMesh *mesh = (*meshIter); if (!mesh) { continue; // nonexistent mesh OK } - if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture()) + if (mesh->hasGLTexture()) { continue; // Mesh exists and has a baked texture. } - if (mesh->mLayerSet && mesh->mLayerSet->hasComposite()) + if (mesh->hasComposite()) { continue; // Mesh exists and has a composite texture. } @@ -952,6 +912,7 @@ BOOL LLVOAvatar::hasGray() const S32 LLVOAvatar::getRezzedStatus() const { if (getIsCloud()) return 0; + if (isFullyTextured() && allBakedTexturesCompletelyDownloaded()) return 3; if (isFullyTextured()) return 2; llassert(hasGray()); return 1; // gray @@ -1007,7 +968,7 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) { counts.clear(); - counts.resize(3); + counts.resize(4); for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -1025,6 +986,7 @@ std::string LLVOAvatar::rezStatusToString(S32 rez_status) if (rez_status==0) return "cloud"; if (rez_status==1) return "gray"; if (rez_status==2) return "textured"; + if (rez_status==3) return "textured_and_downloaded"; return "unknown"; } @@ -1086,15 +1048,15 @@ void LLVOAvatar::dumpBakedStatus() { llcont << " Unbaked ("; - for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second; const ETextureIndex index = baked_dict->mTextureIndex; if (!inst->isTextureDefined(index)) { - llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName; + llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName; } } llcont << " ) " << inst->getUnbakedPixelAreaRank(); @@ -1115,7 +1077,7 @@ void LLVOAvatar::restoreGL() gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++) { - gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE); + gAgentAvatarp->invalidateComposite(gAgentAvatarp->getTexLayerSet(i), FALSE); } gAgentAvatarp->updateMeshTextures(); } @@ -1142,7 +1104,7 @@ void LLVOAvatar::resetImpostors() // static void LLVOAvatar::deleteCachedImages(bool clearAll) { - if (LLTexLayerSet::sHasCaches) + if (LLViewerTexLayerSet::sHasCaches) { lldebugs << "Deleting layer set caches" << llendl; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); @@ -1151,7 +1113,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) LLVOAvatar* inst = (LLVOAvatar*) *iter; inst->deleteLayerSetCaches(clearAll); } - LLTexLayerSet::sHasCaches = FALSE; + LLViewerTexLayerSet::sHasCaches = FALSE; } LLVOAvatarSelf::deleteScratchTextures(); LLTexLayerStaticImageList::getInstance()->deleteCachedImages(); @@ -1164,97 +1126,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) //------------------------------------------------------------------------ void LLVOAvatar::initClass() { - std::string xmlFile; - - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); - if (!success) - { - llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; - } - - // now sanity check xml file - LLXmlTreeNode* root = sXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; - return; - } - - //------------------------------------------------------------------------- - // <linden_avatar version="1.0"> (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - llerrs << "Invalid avatar file header: " << xmlFile << llendl; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; - return; - } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; - } - - std::string skeleton_path; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path)) - { - llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; - } - - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - deleteAndClear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLVOAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -1271,85 +1142,12 @@ void LLVOAvatar::initClass() void LLVOAvatar::cleanupClass() { - deleteAndClear(sAvatarXmlInfo); - sSkeletonXMLTree = NULL; - sXMLTree.cleanup(); } +// virtual void LLVOAvatar::initInstance(void) { //------------------------------------------------------------------------- - // initialize joint, mesh and shape members - //------------------------------------------------------------------------- - mRoot.setName( "mRoot" ); - - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++iter) - { - const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; - LLViewerJoint* joint = new LLViewerJoint(); - joint->setName(mesh_dict->mName); - joint->setMeshID(mesh_index); - mMeshLOD.push_back(joint); - - /* mHairLOD.setName("mHairLOD"); - mHairMesh0.setName("mHairMesh0"); - mHairMesh0.setMeshID(MESH_ID_HAIR); - mHairMesh1.setName("mHairMesh1"); */ - for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) - { - LLViewerJointMesh* mesh = new LLViewerJointMesh(); - std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod); - // We pre-pended an m - need to capitalize first character for camelCase - mesh_name[1] = toupper(mesh_name[1]); - mesh->setName(mesh_name); - mesh->setMeshID(mesh_index); - mesh->setPickName(mesh_dict->mPickName); - mesh->setIsTransparent(FALSE); - switch((int)mesh_index) - { - case MESH_ID_HAIR: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_SKIRT: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_EYEBALL_LEFT: - case MESH_ID_EYEBALL_RIGHT: - mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); - break; - } - - joint->mMeshParts.push_back(mesh); - } - } - - //------------------------------------------------------------------------- - // associate baked textures with meshes - //------------------------------------------------------------------------- - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++iter) - { - const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; - const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; - // Skip it if there's no associated baked texture. - if (baked_texture_index == BAKED_NUM_INDICES) continue; - - for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); - iter != mMeshLOD[mesh_index]->mMeshParts.end(); - ++iter) - { - LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter; - mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh); - } - } - - - //------------------------------------------------------------------------- // register motions //------------------------------------------------------------------------- if (LLCharacter::sInstances.size() == 1) @@ -1407,10 +1205,9 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_SIT_FEMALE, LLKeyframeMotion::create ); registerMotion( ANIM_AGENT_TARGET, LLTargetingMotion::create ); registerMotion( ANIM_AGENT_WALK_ADJUST, LLWalkAdjustMotion::create ); - } - buildCharacter(); + LLAvatarAppearance::initInstance(); // preload specific motions here createMotion( ANIM_AGENT_CUSTOMIZE); @@ -1419,7 +1216,30 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); +} + +// virtual +LLAvatarJoint* LLVOAvatar::createAvatarJoint() +{ + return new LLViewerJoint(); +} + +// virtual +LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num) +{ + return new LLViewerJoint(joint_num); +} +// virtual +LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh() +{ + return new LLViewerJointMesh(); +} + +// virtual +LLTexLayerSet* LLVOAvatar::createTexLayerSet() +{ + return new LLViewerTexLayerSet(this); } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -1494,7 +1314,7 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) float max_attachment_span = get_default_max_prim_scale() * 5.0f; //stretch bounding box by joint positions - for (polymesh_map_t::iterator i = mMeshes.begin(); i != mMeshes.end(); ++i) + for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) { LLPolyMesh* mesh = i->second; for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++) @@ -1732,148 +1552,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector return hit; } -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) -{ - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - - LLXMLNodePtr skeleton_xml; - BOOL parsesuccess = LLXMLNode::parseFile(filename, skeleton_xml, NULL); - - if (!parsesuccess || skeleton_xml.isNull()) - { - llerrs << "Can't parse skeleton file: " << filename << llendl; - return FALSE; - } - - // Process XML data - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - - LLXUIParser parser; - parser.readXUI(skeleton_xml, *sAvatarSkeletonInfo, filename); - if (!sAvatarSkeletonInfo->validateBlock()) - { - llerrs << "Error parsing skeleton XML file: " << filename << llendl; - } - - if( !skeleton_xml->hasName( "linden_skeleton" ) ) - { - llerrs << "Invalid avatar skeleton file header: " << filename << llendl; - return FALSE; - } - - if (sAvatarSkeletonInfo->version() != "1.0") - { - llerrs << "Invalid avatar skeleton file version: " << sAvatarSkeletonInfo->version() << " in file: " << filename << llendl; - return FALSE; - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) -{ - LLViewerJoint* joint = NULL; - if (info.bone.isChosen()) - { - joint = (LLViewerJoint*)getCharacterJoint(joint_num); - if (!joint) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint->setName( info.bone().name ); - joint->setPosition(info.bone().pos); - joint->setRotation(mayaQ(info.bone().rot().mV[VX], info.bone().rot().mV[VY], info.bone().rot().mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info.bone().scale); - joint->setSkinOffset( info.bone().pivot ); - joint_num++; - - for (LLInitParam::ParamIterator<LLVOAvatarChildJoint>::const_iterator child_it = info.bone().children.begin(), - end_it = info.bone().children.end(); - child_it != end_it; - ++child_it) - { - if (!setupBone(*child_it, joint, volume_num, joint_num)) - { - return FALSE; - } - } - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info.collision_volume.name); - joint->setPosition(info.collision_volume.pos); - joint->setRotation(mayaQ(info.collision_volume.rot().mV[VX], info.collision_volume.rot().mV[VY], info.collision_volume.rot().mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info.collision_volume.scale); - volume_num++; - } - - // add to parent - if (parent) - { - parent->addChild( joint ); - } - - joint->setDefaultFromCurrentXform(); - - return TRUE; -} - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) -{ - //------------------------------------------------------------------------- - // allocate joints - //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->num_bones)) - { - llerrs << "Can't allocate " << info->num_bones() << " joints" << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // allocate volumes - //------------------------------------------------------------------------- - if (info->num_collision_volumes) - { - if (!allocateCollisionVolumes(info->num_collision_volumes)) - { - llerrs << "Can't allocate " << info->num_collision_volumes() << " collision volumes" << llendl; - return FALSE; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - - if (!setupBone(info->skeleton_root, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - - return TRUE; -} LLVOAvatar* LLVOAvatar::asAvatar() { @@ -1906,114 +1584,15 @@ void LLVOAvatar::startDefaultMotions() // LLVOAvatar::buildCharacter() // Deferred initialization and rebuild of the avatar. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::buildCharacter() { - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); + LLAvatarAppearance::buildCharacter(); - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot.removeAllChildren(); - mJointMap.clear(); + // Not done building yet; more to do. mIsBuilt = FALSE; //------------------------------------------------------------------------- - // clear mesh data - //------------------------------------------------------------------------- - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint*) *jointIter; - for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin(); - meshIter != joint->mMeshParts.end(); ++meshIter) - { - LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter; - mesh->setMesh(NULL); - } - } - - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - BOOL status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = TRUE; - lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; - - if (!status) - { - if (isSelf()) - { - llerrs << "Unable to load user's avatar" << llendl; - } - else - { - llwarns << "Unable to load other's avatar" << llendl; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis"); - mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso"); - mChestp = (LLViewerJoint*)mRoot.findJoint("mChest"); - mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck"); - mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead"); - mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull"); - mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft"); - mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight"); - mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft"); - mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight"); - mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft"); - mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight"); - mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft"); - mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight"); - mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft"); - mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight"); - mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - - //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - llerrs << "Failed to create avatar." << llendl; - return; - } - - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - - //------------------------------------------------------------------------- // set head offset from pelvis //------------------------------------------------------------------------- updateHeadOffset(); @@ -2065,11 +1644,11 @@ void LLVOAvatar::releaseMeshData() //llinfos << "Releasing" << llendl; // cleanup mesh data - for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin(); + for (avatar_joint_list_t::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { - LLViewerJoint* joint = (LLViewerJoint*) *iter; + LLAvatarJoint* joint = (*iter); joint->setValid(FALSE, TRUE); } @@ -2158,7 +1737,11 @@ void LLVOAvatar::updateMeshData() last_v_num = num_vertices ; last_i_num = num_indices ; - mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + LLViewerJoint* part_mesh = getViewerJoint(part_index++); + if (part_mesh) + { + part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + } } if(num_vertices < 1)//skip empty meshes { @@ -2232,7 +1815,11 @@ void LLVOAvatar::updateMeshData() rigid = true; } - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + LLViewerJoint* mesh = getViewerJoint(k); + if (mesh) + { + mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + } } stop_glerror(); @@ -2253,72 +1840,6 @@ void LLVOAvatar::updateMeshData() //------------------------------------------------------------------------ //------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLVOAvatar::computeBodySize() -{ - LLVector3 pelvis_scale = mPelvisp->getScale(); - - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); - - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); - - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); - - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); - - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); - - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); - - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); - - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); - - LLVector3 foot = mFootLeftp->getPosition(); - - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; - - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; - - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } -} - -//------------------------------------------------------------------------ // LLVOAvatar::processUpdateMessage() //------------------------------------------------------------------------ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, @@ -2326,7 +1847,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); // Do base class updates... @@ -2354,21 +1874,51 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, return retval; } -// virtual -S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) +LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUUID& uuid) { - // The core setTETexture() method requests images, so we need - // to redirect certain avatar texture requests to different sims. - if (isIndexBakedTexture((ETextureIndex)te)) + LLViewerFetchedTexture *result = NULL; + + if (uuid == IMG_DEFAULT_AVATAR || + uuid == IMG_DEFAULT || + uuid == IMG_INVISIBLE) { - LLHost target_host = getObjectHost(); - return setTETextureCore(te, uuid, target_host); + // Should already exist, don't need to find it on sim or baked-texture host. + result = gTextureList.findImage(uuid); + } + + if (!result) +{ + const std::string url = getImageURL(te,uuid); + if (!url.empty()) + { + LL_DEBUGS("Avatar") << avString() << "from URL " << url << llendl; + result = LLViewerTextureManager::getFetchedTextureFromUrl( + url, FTT_SERVER_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); } else { - return setTETextureCore(te, uuid, LLHost::invalid); + LL_DEBUGS("Avatar") << avString() << "from host " << uuid << llendl; + LLHost host = getObjectHost(); + result = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_HOST_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } } + return result; +} + +// virtual +S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) +{ + if (!isIndexBakedTexture((ETextureIndex)te)) + { + // Sim still sends some uuids for non-baked slots sometimes - ignore. + return LLViewerObject::setTETexture(te, LLUUID::null); + } + + LLViewerFetchedTexture *image = getBakedTextureImage(te,uuid); + llassert(image); + return setTETextureCore(te, image); +} static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update"); static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints"); @@ -2413,7 +1963,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return; } - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) + if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR)) + && !(gSavedSettings.getBOOL("DisableAllRenderTypes"))) { return; } @@ -2478,7 +2029,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // animate the character // store off last frame's root position to be consistent with camera position - LLVector3 root_pos_last = mRoot.getWorldPosition(); + LLVector3 root_pos_last = mRoot->getWorldPosition(); BOOL detailed_update = updateCharacter(agent); static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); @@ -2597,11 +2148,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) if ( mIsSitting ) { LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); - mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); + mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset ); } else { - LLVector3 tagPos = mRoot.getWorldPosition(); + LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); @@ -3206,8 +2757,6 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; std::deque<LLChat>::iterator chat_iter = mChats.begin(); mNameText->clearString(); @@ -3334,7 +2883,7 @@ void LLVOAvatar::invalidateNameTags() // Compute name tag position during idle update void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { - LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion root_rot = mRoot->getWorldRotation(); LLQuaternion inv_root_rot = ~root_rot; LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; @@ -3353,7 +2902,7 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) local_camera_up.scaleVec(avatar_ellipsoid); local_camera_at.scaleVec(avatar_ellipsoid); - LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot.getLastWorldPosition()) * inv_root_rot; + LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot->getLastWorldPosition()) * inv_root_rot; if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD) { @@ -3362,7 +2911,7 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f)); - LLVector3 name_position = mRoot.getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); + LLVector3 name_position = mRoot->getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET; @@ -3423,13 +2972,13 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); - mRoot.setWorldPosition(getPositionAgent()); // teleport + mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) { gPipeline.updateMoveNormalAsync(mDrawable); } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } bool LLVOAvatar::isVisuallyMuted() const @@ -3450,6 +2999,47 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { // clear debug text mDebugText.clear(); + + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + S32 central_bake_version = -1; + if (getRegion()) + { + central_bake_version = getRegion()->getCentralBakeVersion(); + } + bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); + bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); + std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", + isSelf() ? (all_local_downloaded ? "L" : "l") : "-", + all_baked_downloaded ? "B" : "b", + mUseLocalAppearance, mIsEditingAppearance, + mUseServerBakes, central_bake_version); + std::string origin_string = bakedTextureOriginInfo(); + debug_line += " [" + origin_string + "]"; + S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); + S32 last_request_cof_version = mLastUpdateRequestCOFVersion; + S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; + if (isSelf()) + { + debug_line += llformat(" - cof: %d req: %d rcv:%d", + curr_cof_version, last_request_cof_version, last_received_cof_version); + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + debug_line += " FORCING ERRS"; + } + } + else + { + debug_line += llformat(" - cof rcv:%d", last_received_cof_version); + } + addDebugText(debug_line); + } + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + if (!mBakedTextureDebugText.empty()) + addDebugText(mBakedTextureDebugText); + } + if (LLVOAvatar::sShowAnimationDebug) { for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); @@ -3586,8 +3176,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) xyVel.mV[VZ] = 0.0f; speed = xyVel.length(); - BOOL throttle = TRUE; - if (!(mIsSitting && getParent())) { //-------------------------------------------------------------------- @@ -3598,11 +3186,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (mTimeLast == 0.0f) { mTimeLast = animation_time; - throttle = FALSE; // put the pelvis at slaved position/mRotation - mRoot.setWorldPosition( getPositionAgent() ); // first frame - mRoot.setWorldRotation( getRotation() ); + mRoot->setWorldPosition( getPositionAgent() ); // first frame + mRoot->setWorldRotation( getRotation() ); } //-------------------------------------------------------------------- @@ -3627,6 +3214,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition()); + root_pos.mdV[VZ] += getVisualParamWeight(AVATAR_HOVER); + resolveHeightGlobal(root_pos, ground_under_pelvis, normal); F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); @@ -3645,10 +3234,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); - if (newPosition != mRoot.getXform()->getWorldPosition()) + if (newPosition != mRoot->getXform()->getWorldPosition()) { - mRoot.touch(); - mRoot.setWorldPosition( newPosition ); // regular update + mRoot->touch(); + mRoot->setWorldPosition( newPosition ); // regular update } @@ -3709,7 +3298,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } - LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); F32 root_roll, root_pitch, root_yaw; root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); @@ -3718,7 +3307,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // and head turn. Once in motion, it must conform however. BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); @@ -3804,14 +3393,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); - mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } } else if (mDrawable.notNull()) { - mRoot.setPosition(mDrawable->getPosition()); - mRoot.setRotation(mDrawable->getRotation()); + mRoot->setPosition(mDrawable->getPosition()); + mRoot->setRotation(mDrawable->getRotation()); } //------------------------------------------------------------------------- @@ -3907,7 +3496,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); if (!mDebugText.size() && mText.notNull()) { @@ -3931,7 +3520,7 @@ void LLVOAvatar::updateHeadOffset() { // since we only care about Z, just grab one of the eyes LLVector3 midEyePt = mEyeLeftp->getWorldPosition(); - midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition(); + midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition(); midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]); if (mDrawable.notNull()) @@ -3969,8 +3558,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, void LLVOAvatar::postPelvisSetRecalc( void ) { computeBodySize(); - mRoot.touch(); - mRoot.updateWorldMatrixChildren(); + mRoot->touch(); + mRoot->updateWorldMatrixChildren(); dirtyMesh(); updateHeadOffset(); } @@ -4118,7 +3707,7 @@ void LLVOAvatar::updateVisibility() // private bool LLVOAvatar::shouldAlphaMask() { - const bool should_alpha_mask = mSupportsAlphaLayers && !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked + const bool should_alpha_mask = !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked && !LLDrawPoolAvatar::sSkipTransparent; return should_alpha_mask; @@ -4157,19 +3746,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) if (mNeedsSkin) { //generate animated mesh - mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); - mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + + if(upper_mesh) + { + upper_mesh->updateJointGeometry(); + } + if (lower_mesh) + { + lower_mesh->updateJointGeometry(); + } if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { - mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); + if(skirt_mesh) + { + skirt_mesh->updateJointGeometry(); + } } if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry(); - mMeshLOD[MESH_ID_HEAD]->updateJointGeometry(); - mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); + if(eyelash_mesh) + { + eyelash_mesh->updateJointGeometry(); + } + if(head_mesh) + { + head_mesh->updateJointGeometry(); + } + if(hair_mesh) + { + hair_mesh->updateJointGeometry(); + } } mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; @@ -4286,19 +3900,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + if (head_mesh) + { + num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy); + } first_pass = FALSE; } } if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + if (upper_mesh) + { + num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + if (lower_mesh) + { + num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } } @@ -4331,20 +3957,15 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); - num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + if (skirt_mesh) + { + num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE); + } first_pass = FALSE; gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } -#if LL_DARWIN - // blatant hack to avoid driver crash on rendering mMeshLODs for eyelashes and baked hair below - // NORSPEC-59 - if (gGLManager.mIsMobileGF) - { - return num_indices; - } -#endif - if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { if (LLPipeline::sImpostorRender) @@ -4354,16 +3975,23 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if (isTextureVisible(TEX_HEAD_BAKED)) { - num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + if (eyelash_mesh) + { + num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - - if ( getImage(TEX_HAIR_BAKED, 0) - && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) + if ( getImage(TEX_HAIR_BAKED, 0) && + getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) { - num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (LLPipeline::sImpostorRender) @@ -4407,8 +4035,16 @@ U32 LLVOAvatar::renderRigid() if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); - num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); + LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); + if (eyeball_left) + { + num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy); + } + if(eyeball_right) + { + num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy); + } } if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) @@ -4455,11 +4091,224 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) return 6; } -//------------------------------------------------------------------------ -// LLVOAvatar::updateTextures() -//------------------------------------------------------------------------ +bool LLVOAvatar::allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const +{ + for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep && imagep->getDiscardLevel()!=0) + { + return false; + } + } + return true; +} + +bool LLVOAvatar::allLocalTexturesCompletelyDownloaded() const +{ + std::set<LLUUID> local_ids; + collectLocalTextureUUIDs(local_ids); + return allTexturesCompletelyDownloaded(local_ids); +} + +bool LLVOAvatar::allBakedTexturesCompletelyDownloaded() const +{ + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + return allTexturesCompletelyDownloaded(baked_ids); +} + +void LLVOAvatar::bakedTextureOriginCounts(S32 &sb_count, // server-bake, has origin URL. + S32 &host_count, // host-based bake, has host. + S32 &both_count, // error - both host and URL set. + S32 &neither_count) // error - neither set. +{ + sb_count = host_count = both_count = neither_count = 0; + + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + for (std::set<LLUUID>::const_iterator it = baked_ids.begin(); it != baked_ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + bool has_url = false, has_host = false; + if (!imagep->getUrl().empty()) + { + has_url = true; + } + if (imagep->getTargetHost().isOk()) + { + has_host = true; + } + if (has_url && !has_host) sb_count++; + else if (has_host && !has_url) host_count++; + else if (has_host && has_url) both_count++; + else if (!has_host && !has_url) neither_count++; + } +} + +std::string LLVOAvatar::bakedTextureOriginInfo() +{ + std::string result; + + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + ETextureIndex texture_index = mBakedTextureDatas[i].mTextureIndex; + LLViewerFetchedTexture *imagep = + LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); + if (!imagep || + imagep->getID() == IMG_DEFAULT || + imagep->getID() == IMG_DEFAULT_AVATAR) + + { + result += "-"; + } + else + { + bool has_url = false, has_host = false; + if (!imagep->getUrl().empty()) + { + has_url = true; + } + if (imagep->getTargetHost().isOk()) + { + has_host = true; + } + S32 discard = imagep->getDiscardLevel(); + if (has_url && !has_host) result += discard ? "u" : "U"; // server-bake texture with url + else if (has_host && !has_url) result += discard ? "h" : "H"; // old-style texture on sim + else if (has_host && has_url) result += discard ? "x" : "X"; // both origins? + else if (!has_host && !has_url) result += discard ? "n" : "N"; // no origin? + if (discard != 0) + { + result += llformat("(%d/%d)",discard,imagep->getDesiredDiscardLevel()); + } + } + + } + return result; +} + +S32 LLVOAvatar::totalTextureMemForUUIDS(std::set<LLUUID>& ids) +{ + S32 result = 0; + for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep) + { + result += imagep->getTextureMemory(); + } + } + return result; +} + +void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const +{ + for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) + { + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); + U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); + + LLViewerFetchedTexture *imagep = NULL; + for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++) + { + imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); + if (imagep) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + if (texture_dict->mIsLocalTexture) + { + ids.insert(imagep->getID()); + } + } + } + } + ids.erase(IMG_DEFAULT); + ids.erase(IMG_DEFAULT_AVATAR); + ids.erase(IMG_INVISIBLE); +} + +void LLVOAvatar::collectBakedTextureUUIDs(std::set<LLUUID>& ids) const +{ + for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) + { + LLViewerFetchedTexture *imagep = NULL; + if (isIndexBakedTexture((ETextureIndex) texture_index)) + { + imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); + if (imagep) + { + ids.insert(imagep->getID()); + } + } + } + ids.erase(IMG_DEFAULT); + ids.erase(IMG_DEFAULT_AVATAR); + ids.erase(IMG_INVISIBLE); +} + +void LLVOAvatar::collectTextureUUIDs(std::set<LLUUID>& ids) +{ + collectLocalTextureUUIDs(ids); + collectBakedTextureUUIDs(ids); +} + +void LLVOAvatar::releaseOldTextures() +{ + S32 current_texture_mem = 0; + + // Any textures that we used to be using but are no longer using should no longer be flagged as "NO_DELETE" + std::set<LLUUID> baked_texture_ids; + collectBakedTextureUUIDs(baked_texture_ids); + S32 new_baked_mem = totalTextureMemForUUIDS(baked_texture_ids); + + std::set<LLUUID> local_texture_ids; + collectLocalTextureUUIDs(local_texture_ids); + //S32 new_local_mem = totalTextureMemForUUIDS(local_texture_ids); + + std::set<LLUUID> new_texture_ids; + new_texture_ids.insert(baked_texture_ids.begin(),baked_texture_ids.end()); + new_texture_ids.insert(local_texture_ids.begin(),local_texture_ids.end()); + S32 new_total_mem = totalTextureMemForUUIDS(new_texture_ids); + + //S32 old_total_mem = totalTextureMemForUUIDS(mTextureIDs); + //LL_DEBUGS("Avatar") << getFullname() << " old_total_mem: " << old_total_mem << " new_total_mem (L/B): " << new_total_mem << " (" << new_local_mem <<", " << new_baked_mem << ")" << llendl; + if (!isSelf() && new_total_mem > new_baked_mem) + { + llwarns << "extra local textures stored for non-self av" << llendl; + } + for (std::set<LLUUID>::iterator it = mTextureIDs.begin(); it != mTextureIDs.end(); ++it) + { + if (new_texture_ids.find(*it) == new_texture_ids.end()) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep) + { + current_texture_mem += imagep->getTextureMemory(); + if (imagep->getTextureState() == LLGLTexture::NO_DELETE) + { + // This will allow the texture to be deleted if not in use. + imagep->forceActive(); + + // This resets the clock to texture being flagged + // as unused, preventing the texture from being + // deleted immediately. If other avatars or + // objects are using it, it can still be flagged + // no-delete by them. + imagep->forceUpdateBindStats(); + } + } + } + } + mTextureIDs = new_texture_ids; +} + void LLVOAvatar::updateTextures() { + releaseOldTextures(); + BOOL render_avatar = TRUE; if (mIsDummy) @@ -4502,7 +4351,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); @@ -4525,11 +4374,11 @@ void LLVOAvatar::updateTextures() imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; if (texture_dict->mIsLocalTexture) { - addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, layer_baked[baked_index]); + addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, mBakedTextureDatas[baked_index].mIsUsed); } } } @@ -4541,6 +4390,7 @@ void LLVOAvatar::updateTextures() if (isIndexBakedTexture((ETextureIndex)texture_index) && imagep->getID() != IMG_DEFAULT_AVATAR && imagep->getID() != IMG_INVISIBLE + && !isUsingServerBakes() && !imagep->getTargetHost().isOk()) { LL_WARNS_ONCE("Texture") << "LLVOAvatar::updateTextures No host for texture " @@ -4561,7 +4411,7 @@ void LLVOAvatar::updateTextures() void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) { // No local texture stats for non-self avatars return; @@ -4635,7 +4485,6 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel //the texture pipeline will stop fetching this texture. imagep->resetTextureStats(); - imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); imagep->resetMaxVirtualSizeResetCounter() ; @@ -4644,7 +4493,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF) { imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; } @@ -4677,6 +4526,30 @@ void LLVOAvatar::setTexEntry(const U8 index, const LLTextureEntry &te) setTE(index, te); } +const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) +{ + llassert(isIndexBakedTexture(ETextureIndex(te))); + std::string url = ""; + if (isUsingServerBakes()) + { + const std::string& appearance_service_url = LLAppearanceMgr::instance().getAppearanceServiceURL(); + if (appearance_service_url.empty()) + { + // Probably a server-side issue if we get here: + llwarns << "AgentAppearanceServiceURL not set - Baked texture requests will fail" << llendl; + return url; + } + + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); + if (texture_entry != NULL) + { + url = appearance_service_url + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString(); + //llinfos << "baked texture url: " << url << llendl; + } + } + return url; +} + //----------------------------------------------------------------------------- // resolveHeight() //----------------------------------------------------------------------------- @@ -5018,48 +4891,6 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id) } //----------------------------------------------------------------------------- -// getVolumePos() -//----------------------------------------------------------------------------- -LLVector3 LLVOAvatar::getVolumePos(S32 joint_index, LLVector3& volume_offset) -{ - if (joint_index > mNumCollisionVolumes) - { - return LLVector3::zero; - } - - return mCollisionVolumes[joint_index].getVolumePos(volume_offset); -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -LLJoint* LLVOAvatar::findCollisionVolume(U32 volume_id) -{ - if ((S32)volume_id > mNumCollisionVolumes) - { - return NULL; - } - - return &mCollisionVolumes[volume_id]; -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -S32 LLVOAvatar::getCollisionVolumeID(std::string &name) -{ - for (S32 i = 0; i < mNumCollisionVolumes; i++) - { - if (mCollisionVolumes[i].getName() == name) - { - return i; - } - } - - return -1; -} - -//----------------------------------------------------------------------------- // addDebugText() //----------------------------------------------------------------------------- void LLVOAvatar::addDebugText(const std::string& text) @@ -5088,7 +4919,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - jointp = mRoot.findJoint(name); + jointp = mRoot->findJoint(name); mJointMap[name] = jointp; } else @@ -5104,10 +4935,12 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositions( void ) { - for(S32 i = 0; i < (S32)mNumJoints; ++i) + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - mSkeleton[i].restoreOldXform(); - mSkeleton[i].setId( LLUUID::null ); + (*iter)->restoreOldXform(); + (*iter)->setId( LLUUID::null ); } mHasPelvisOffset = false; mPelvisFixup = mLastPelvisFixup; @@ -5117,7 +4950,7 @@ void LLVOAvatar::resetJointPositions( void ) //----------------------------------------------------------------------------- void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) { - LLJoint* pJoint = mRoot.findJoint( name ); + LLJoint* pJoint = mRoot->findJoint( name ); if ( pJoint && pJoint->doesJointNeedToBeReset() ) { @@ -5139,16 +4972,17 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositionsToDefault( void ) { - //Subsequent joints are relative to pelvis - for( S32 i = 0; i < (S32)mNumJoints; ++i ) + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - LLJoint* pJoint = (LLJoint*)&mSkeleton[i]; + LLJoint* pJoint = (*iter); if ( pJoint->doesJointNeedToBeReset() ) { - pJoint->setId( LLUUID::null ); //restore joints to default positions, however skip over the pelvis + // *TODO: How does this pointer check skip over pelvis? if ( pJoint ) { pJoint->restoreOldXform(); @@ -5247,23 +5081,6 @@ F32 LLVOAvatar::getPixelArea() const } -//----------------------------------------------------------------------------- -// LLVOAvatar::getHeadMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLVOAvatar::getHeadMesh() -{ - return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); -} - - -//----------------------------------------------------------------------------- -// LLVOAvatar::getUpperBodyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLVOAvatar::getUpperBodyMesh() -{ - return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); -} - //----------------------------------------------------------------------------- // LLVOAvatar::getPosGlobalFromAgent() @@ -5281,61 +5098,6 @@ LLVector3 LLVOAvatar::getPosAgentFromGlobal(const LLVector3d &position) return gAgent.getPosAgentFromGlobal(position); } -//----------------------------------------------------------------------------- -// allocateCharacterJoints() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCharacterJoints( U32 num ) -{ - deleteAndClearArray(mSkeleton); - mNumJoints = 0; - - mSkeleton = new LLViewerJoint[num]; - - for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) - { - mSkeleton[joint_num].setJointNum(joint_num); - } - - if (!mSkeleton) - { - return FALSE; - } - - mNumJoints = num; - return TRUE; -} - -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) -{ - deleteAndClearArray(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLViewerJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; - return TRUE; -} - - -//----------------------------------------------------------------------------- -// getCharacterJoint() -//----------------------------------------------------------------------------- -LLJoint *LLVOAvatar::getCharacterJoint( U32 num ) -{ - if ((S32)num >= mNumJoints - || (S32)num < 0) - { - return NULL; - } - return (LLJoint*)&mSkeleton[num]; -} //----------------------------------------------------------------------------- // requestStopMotion() @@ -5347,215 +5109,24 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion ) } //----------------------------------------------------------------------------- -// loadAvatar() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar"); - -BOOL LLVOAvatar::loadAvatar() -{ -// LLFastTimer t(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - llwarns << "avatar file: buildSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <skeleton> - if( !loadSkeletonNode() ) - { - llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <mesh> - if( !loadMeshNodes() ) - { - llwarns << "avatar file: loadNodeMesh() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <global_color> - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"skin_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"hair_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"eye_color\" not found" << llendl; - return FALSE; - } - - // avatar_lad.xml : <layer_set> - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - llwarns << "avatar file: missing <layer_set> node" << llendl; - return FALSE; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - llwarns << "avatar file: missing <morph_masks> node" << llendl; - return FALSE; - } - - // avatar_lad.xml : <morph_masks> - for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); - iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); - ++iter) - { - LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - - EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLPolyMorphTarget *morph_param; - const std::string *name = &info->mName; - morph_param = (LLPolyMorphTarget *)(getVisualParam(name->c_str())); - if (morph_param) - { - BOOL invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : <driver_parameters> - for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); - iter != sAvatarXmlInfo->mDriverInfoList.end(); - ++iter) - { - LLDriverParamInfo *info = *iter; - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false)) - { - llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl; - continue; - } - } - else - { - delete driver_param; - llwarns << "avatar file: driver_param->parseData() failed" << llendl; - return FALSE; - } - } - - - return TRUE; -} - -//----------------------------------------------------------------------------- // loadSkeletonNode(): loads <skeleton> node from XML tree //----------------------------------------------------------------------------- +//virtual BOOL LLVOAvatar::loadSkeletonNode () { - mRoot.addChild( &mSkeleton[0] ); - - for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin(); - iter != mMeshLOD.end(); - ++iter) + if (!LLAvatarAppearance::loadSkeletonNode()) { - LLViewerJoint *joint = (LLViewerJoint *) *iter; - joint->mUpdateXform = FALSE; - joint->setMeshesToChildren(); - } - - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]); - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - - LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - if (eyeL) - { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); - } - - // SKELETAL DISTORTIONS - { - LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); - iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); - ++iter) - { - LLPolySkeletalDistortionInfo *info = *iter; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; return FALSE; } - else - { - addVisualParam(param); - } - } - } // ATTACHMENTS { - LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); iter != sAvatarXmlInfo->mAttachmentInfoList.end(); ++iter) { - LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter; + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; if (!isSelf() && info->mJointName == "mScreen") { //don't process screen joint for other avatars continue; @@ -5628,144 +5199,6 @@ BOOL LLVOAvatar::loadSkeletonNode () } //----------------------------------------------------------------------------- -// loadMeshNodes(): loads <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadMeshNodes() -{ - for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); - meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); - ++meshinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLViewerJointMesh* mesh = NULL; - U8 mesh_id = 0; - BOOL found_mesh_id = FALSE; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++mesh_iter) - { - const EMeshIndex mesh_index = mesh_iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = TRUE; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; - return FALSE; - } - } - else - { - llwarns << "Ignoring unrecognized mesh type: " << type << llendl; - return FALSE; - } - - // llinfos << "Parsing mesh data for " << type << "..." << llendl; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - llwarns << "Failed to load mesh of type " << type << llendl; - return FALSE; - } - - // Multimap insert - mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); - xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); - ++xmlinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo(info_pair->first)) - { - delete param; - return FALSE; - } - else - { - if (info_pair->second) - { - addSharedVisualParam(param); - } - else - { - addVisualParam(param); - } - } - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); - layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++layerset_iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSetInfo *layerset_info = *layerset_iter; - layerset_info->createVisualParams(this); - } - return success; -} - -//----------------------------------------------------------------------------- // updateVisualParams() //----------------------------------------------------------------------------- void LLVOAvatar::updateVisualParams() @@ -5778,7 +5211,7 @@ void LLVOAvatar::updateVisualParams() { computeBodySize(); mLastSkeletonSerialNum = mSkeletonSerialNum; - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } dirtyMesh(); @@ -5865,7 +5298,12 @@ BOOL LLVOAvatar::updateJointLODs() } // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot); + BOOL res = FALSE; + if (root) + { + res = root->updateLOD(mAdjustedPixelArea, TRUE); + } if (res) { sNumLODChangesThisFrame++; @@ -5954,6 +5392,15 @@ void LLVOAvatar::dirtyMesh(S32 priority) { mDirtyMesh = llmax(mDirtyMesh, priority); } + +//----------------------------------------------------------------------------- +// getViewerJoint() +//----------------------------------------------------------------------------- +LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx) +{ + return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]); +} + //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -6260,9 +5707,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // Notice that removing sitDown() from here causes avatars sitting on // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); - mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject - mRoot.setPosition(getPosition()); - mRoot.updateWorldMatrixChildren(); + mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + mRoot->setPosition(getPosition()); + mRoot->updateWorldMatrixChildren(); stopMotion(ANIM_AGENT_BODY_NOISE); @@ -6308,10 +5755,10 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); - mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject - mRoot.setPosition(cur_position_world); - mRoot.setRotation(cur_rotation_world); - mRoot.getXform()->update(); + mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + mRoot->setPosition(cur_position_world); + mRoot->setRotation(cur_rotation_world); + mRoot->getXform()->update(); startMotion(ANIM_AGENT_BODY_NOISE); @@ -6359,26 +5806,53 @@ S32 LLVOAvatar::getAttachmentCount() return count; } -LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const { - if (color_name=="skin_color" && mTexSkinColor) + if (mIsDummy) return TRUE; + + if (isSelf()) { - return mTexSkinColor->getColor(); + return LLAvatarAppearance::isWearingWearableType(type); } - else if(color_name=="hair_color" && mTexHairColor) + + switch(type) { - return mTexHairColor->getColor(); + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: + return TRUE; // everyone has all bodyparts + default: + break; // Do nothing } - if(color_name=="eye_color" && mTexEyeColor) + + /* switch(type) + case LLWearableType::WT_SHIRT: + indicator_te = TEX_UPPER_SHIRT; */ + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++tex_iter) { - return mTexEyeColor->getColor(); - } - else + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; + if (texture_dict->mWearableType == type) { - return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + // Thus, you must check to see if the corresponding baked texture is defined. + // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing + // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that + // gets baked into a texture that always exists (upper or lower). + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); } + return FALSE; + } + } + return FALSE; } + + // virtual void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) { @@ -6388,6 +5862,7 @@ void LLVOAvatar::invalidateAll() { } +// virtual void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake ) { if (global_color == mTexSkinColor) @@ -6406,9 +5881,15 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL if (!isTextureDefined(mBakedTextureDatas[BAKED_HAIR].mTextureIndex)) { LLColor4 color = mTexHairColor->getColor(); - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); + mesh->setColor( color ); + } } } } @@ -6451,45 +5932,173 @@ BOOL LLVOAvatar::getIsCloud() const void LLVOAvatar::updateRezzedStatusTimers() { - // State machine for rezzed status. Statuses are 0 = cloud, 1 = gray, 2 = textured. - // Purpose is to collect time data for each period of cloud or cloud+gray. + // State machine for rezzed status. Statuses are -1 on startup, 0 + // = cloud, 1 = gray, 2 = textured, 3 = textured_and_downloaded. + // Purpose is to collect time data for each it takes avatar to reach + // various loading landmarks: gray, textured (partial), textured fully. + S32 rez_status = getRezzedStatus(); if (rez_status != mLastRezzedStatus) { LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL; - bool is_cloud_or_gray = (rez_status==0 || rez_status==1); - bool was_cloud_or_gray = (mLastRezzedStatus==0 || mLastRezzedStatus==1); - bool is_cloud = (rez_status==0); - bool was_cloud = (mLastRezzedStatus==0); - // Non-cloud to cloud - if (is_cloud && !was_cloud) + if (mLastRezzedStatus == -1 && rez_status != -1) { - // start cloud timer. - getPhases().startPhase("cloud"); + // First time initialization, start all timers. + for (S32 i = 1; i < 4; i++) + { + startPhase("load_" + LLVOAvatar::rezStatusToString(i)); + startPhase("first_load_" + LLVOAvatar::rezStatusToString(i)); + } } - else if (was_cloud && !is_cloud) + if (rez_status < mLastRezzedStatus) + { + // load level has decreased. start phase timers for higher load levels. + for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++) { - // stop cloud timer, which will capture stats. - getPhases().stopPhase("cloud"); + startPhase("load_" + LLVOAvatar::rezStatusToString(i)); } - - // Non-cloud-or-gray to cloud-or-gray - if (is_cloud_or_gray && !was_cloud_or_gray) + } + else if (rez_status > mLastRezzedStatus) { - // start cloud-or-gray timer. - getPhases().startPhase("cloud-or-gray"); + // load level has increased. stop phase timers for lower and equal load levels. + for (S32 i = llmax(mLastRezzedStatus+1,1); i <= rez_status; i++) + { + stopPhase("load_" + LLVOAvatar::rezStatusToString(i)); + stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false); } - else if (was_cloud_or_gray && !is_cloud_or_gray) + if (rez_status == 3) { - // stop cloud-or-gray timer, which will capture stats. - getPhases().stopPhase("cloud-or-gray"); + // "fully loaded", mark any pending appearance change complete. + selfStopPhase("update_appearance_from_cof"); + selfStopPhase("wear_inventory_category", false); + selfStopPhase("process_initial_wearables_update", false); + } } mLastRezzedStatus = rez_status; } } +void LLVOAvatar::clearPhases() +{ + getPhases().clearPhases(); +} + +void LLVOAvatar::startPhase(const std::string& phase_name) +{ + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + LL_DEBUGS("Avatar") << avString() << "no-op, start when started already for " << phase_name << llendl; + return; + } + } + LL_DEBUGS("Avatar") << "started phase " << phase_name << llendl; + getPhases().startPhase(phase_name); +} + +void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check) + { + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + getPhases().stopPhase(phase_name); + completed = true; + logMetricsTimerRecord(phase_name, elapsed, completed); + LL_DEBUGS("Avatar") << avString() << "stopped phase " << phase_name << " elapsed " << elapsed << llendl; + } + else + { + if (err_check) + { + LL_DEBUGS("Avatar") << "no-op, stop when stopped already for " << phase_name << llendl; + } + } + } + else + { + if (err_check) + { + LL_DEBUGS("Avatar") << "no-op, stop when not started for " << phase_name << llendl; + } + } +} + +void LLVOAvatar::logPendingPhases() +{ + if (!isAgentAvatarValid()) + { + return; + } + + for (LLViewerStats::phase_map_t::iterator it = getPhases().begin(); + it != getPhases().end(); + ++it) + { + const std::string& phase_name = it->first; + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + logMetricsTimerRecord(phase_name, elapsed, completed); + } + } + } + } + +//static +void LLVOAvatar::logPendingPhasesAllAvatars() + { + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* inst = (LLVOAvatar*) *iter; + if( inst->isDead() ) + { + continue; + } + inst->logPendingPhases(); + } + } + +void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed) +{ + if (!isAgentAvatarValid()) + { + return; + } + + LLSD record; + record["timer_name"] = phase_name; + record["avatar_id"] = getID(); + record["elapsed"] = elapsed; + record["completed"] = completed; + U32 grid_x(0), grid_y(0); + if (getRegion()) + { + record["central_bake_version"] = LLSD::Integer(getRegion()->getCentralBakeVersion()); + grid_from_region_handle(getRegion()->getHandle(), &grid_x, &grid_y); + } + record["grid_x"] = LLSD::Integer(grid_x); + record["grid_y"] = LLSD::Integer(grid_y); + record["is_using_server_bakes"] = ((bool) isUsingServerBakes()); + record["is_self"] = isSelf(); + + if (isAgentAvatarValid()) + { + gAgentAvatarp->addMetricsTimerRecord(record); + } +} + // call periodically to keep isFullyLoaded up to date. // returns true if the value has changed. BOOL LLVOAvatar::updateIsFullyLoaded() @@ -6583,24 +6192,49 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const return mMotionController.findMotion(id); } +// This is a semi-deprecated debugging tool - meshes will not show as +// colorized if using deferred rendering. +void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) +{ + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + { + mesh->setColor(color); + } + } + } + } +} + //----------------------------------------------------------------------------- // updateMeshTextures() // Uses the current TE values to set the meshes' and layersets' textures. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::updateMeshTextures() { - // llinfos << "updateMeshTextures" << llendl; + static S32 update_counter = 0; + mBakedTextureDebugText.clear(); + // if user has never specified a texture, assign the default for (U32 i=0; i < getNumTEs(); i++) { const LLViewerTexture* te_image = getImage(i, 0); if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT)) { - setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR), 0); // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + const LLUUID& image_id = (i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR); + setImage(i, LLViewerTextureManager::getFetchedTexture(image_id), 0); } } - const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; BOOL paused = FALSE; @@ -6616,71 +6250,97 @@ void LLVOAvatar::updateMeshTextures() std::vector<BOOL> use_lkg_baked_layer; // lkg = "last known good" use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false); + mBakedTextureDebugText += llformat("%06d\n",update_counter++); + mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; for (U32 i=0; i < mBakedTextureDatas.size(); i++) { is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); - + LLViewerTexLayerSet* layerset = NULL; + bool layerset_invalid = false; if (!other_culled) { // When an avatar is changing clothes and not in Appearance mode, - // use the last-known good baked texture until it finish the first + // use the last-known good baked texture until it finishes the first // render of the new layerset. - const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet - && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized() - || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() ); + layerset = getTexLayerSet(i); + layerset_invalid = layerset && ( !layerset->getViewerComposite()->isInitialized() + || !layerset->isLocalTextureDataAvailable() ); use_lkg_baked_layer[i] = (!is_layer_baked[i] - && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) + && (mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR) && layerset_invalid); if (use_lkg_baked_layer[i]) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE); + layerset->setUpdatesEnabled(TRUE); } } else { use_lkg_baked_layer[i] = (!is_layer_baked[i] - && mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR); - if (mBakedTextureDatas[i].mTexLayerSet) - { - mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); - } - } - + && mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR); } - // Turn on alpha masking correctly for yourself and other avatars on 1.23+ - mSupportsAlphaLayers = isSelf() || is_layer_baked[BAKED_HAIR]; - - // Baked textures should be requested from the sim this avatar is on. JC - const LLHost target_host = getObjectHost(); - if (!target_host.isOk()) - { - llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl; + std::string last_id_string; + if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT_AVATAR) + last_id_string = "A"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT) + last_id_string = "D"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_INVISIBLE) + last_id_string = "I"; + else + last_id_string = "*"; + bool is_ltda = layerset + && layerset->getViewerComposite()->isInitialized() + && layerset->isLocalTextureDataAvailable(); + mBakedTextureDebugText += llformat("%4d %4s %4d %4d %4d %4d %4s\n", + i, + (layerset?"*":"0"), + layerset_invalid, + is_ltda, + is_layer_baked[i], + use_lkg_baked_layer[i], + last_id_string.c_str()); } for (U32 i=0; i < mBakedTextureDatas.size(); i++) { - if (use_lkg_baked_layer[i] && !self_customizing ) + debugColorizeSubMeshes(i, LLColor4::white); + + LLViewerTexLayerSet* layerset = getTexLayerSet(i); + if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() ) { - LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host ); + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID); mBakedTextureDatas[i].mIsUsed = TRUE; - for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + debugColorizeSubMeshes(i,LLColor4::red); + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[i].mMeshes[k]->setTexture( baked_img ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setTexture( baked_img ); } } - else if (!self_customizing && is_layer_baked[i]) + } + else if (!isUsingLocalAppearance() && is_layer_baked[i]) { - LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; - if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex ) + LLViewerFetchedTexture* baked_img = + LLViewerTextureManager::staticCastToFetchedTexture( + getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; + if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureID ) { - // Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing). + // Even though the file may not be finished loading, + // we'll consider it loaded and use it (rather than + // doing compositing). useBakedTexture( baked_img->getID() ); } else { mBakedTextureDatas[i].mIsLoaded = FALSE; - if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) + if ( (baked_img->getID() != IMG_INVISIBLE) && + ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), src_callback_list, paused); @@ -6689,40 +6349,59 @@ void LLVOAvatar::updateMeshTextures() src_callback_list, paused ); } } - else if (mBakedTextureDatas[i].mTexLayerSet - && !other_culled) + else if (layerset && isUsingLocalAppearance()) { - mBakedTextureDatas[i].mTexLayerSet->createComposite(); - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE ); + debugColorizeSubMeshes(i,LLColor4::yellow ); + + layerset->createComposite(); + layerset->setUpdatesEnabled( TRUE ); mBakedTextureDatas[i].mIsUsed = FALSE; - for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[i].mMeshes[k]->setLayerSet( mBakedTextureDatas[i].mTexLayerSet ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setLayerSet( layerset ); + } } } + else + { + debugColorizeSubMeshes(i,LLColor4::blue); + } } // set texture and color of hair manually if we are not using a baked image. // This can happen while loading hair for yourself, or for clients that did not // bake a hair texture. Still needed for yourself after 1.22 is depricated. - if (!is_layer_baked[BAKED_HAIR] || self_customizing) + if (!is_layer_baked[BAKED_HAIR] || isEditingAppearance()) { const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1); LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 ); - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setTexture( hair_img ); + mesh->setColor( color ); + mesh->setTexture( hair_img ); + } } } - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); @@ -6750,7 +6429,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B } //virtual -void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { // invalid for anyone but self llassert(0); @@ -6785,18 +6464,30 @@ void LLVOAvatar::clearChat() mChats.clear(); } -// adds a morph mask to the appropriate baked texture structure -void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer) + +void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index) { - if (index < BAKED_NUM_INDICES) + if (index >= BAKED_NUM_INDICES) { - LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); - mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); + llwarns << "invalid baked texture index passed to applyMorphMask" << llendl; + return; } + + for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); + iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) +{ + const LLMaskedMorph* maskedMorph = (*iter); + LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget); + if (morph_target) + { + morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); } +} +} + // returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise -BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index) +BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6807,7 +6498,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde { if (isSelf()) { - LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet; + LLViewerTexLayerSet *layer_set = getTexLayerSet(index); if (layer_set) { return !layer_set->isMorphValid(); @@ -6822,23 +6513,6 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde return FALSE; } -void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index) -{ - if (index >= BAKED_NUM_INDICES) - { - llwarns << "invalid baked texture index passed to applyMorphMask" << llendl; - return; - } - - for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); - iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) - { - const LLMaskedMorph* maskedMorph = (*iter); - maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); - } -} - - //----------------------------------------------------------------------------- // releaseComponentTextures() // release any component texture UUIDs for which we have a baked texture @@ -6861,7 +6535,7 @@ void LLVOAvatar::releaseComponentTextures() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) @@ -6877,120 +6551,14 @@ void LLVOAvatar::releaseComponentTextures() } } -//static -BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name ) -{ - switch( te ) - { - case TEX_UPPER_SHIRT: - param_name[0] = 803; //"shirt_red"; - param_name[1] = 804; //"shirt_green"; - param_name[2] = 805; //"shirt_blue"; - break; - - case TEX_LOWER_PANTS: - param_name[0] = 806; //"pants_red"; - param_name[1] = 807; //"pants_green"; - param_name[2] = 808; //"pants_blue"; - break; - - case TEX_LOWER_SHOES: - param_name[0] = 812; //"shoes_red"; - param_name[1] = 813; //"shoes_green"; - param_name[2] = 817; //"shoes_blue"; - break; - - case TEX_LOWER_SOCKS: - param_name[0] = 818; //"socks_red"; - param_name[1] = 819; //"socks_green"; - param_name[2] = 820; //"socks_blue"; - break; - - case TEX_UPPER_JACKET: - case TEX_LOWER_JACKET: - param_name[0] = 834; //"jacket_red"; - param_name[1] = 835; //"jacket_green"; - param_name[2] = 836; //"jacket_blue"; - break; - - case TEX_UPPER_GLOVES: - param_name[0] = 827; //"gloves_red"; - param_name[1] = 829; //"gloves_green"; - param_name[2] = 830; //"gloves_blue"; - break; - - case TEX_UPPER_UNDERSHIRT: - param_name[0] = 821; //"undershirt_red"; - param_name[1] = 822; //"undershirt_green"; - param_name[2] = 823; //"undershirt_blue"; - break; - - case TEX_LOWER_UNDERPANTS: - param_name[0] = 824; //"underpants_red"; - param_name[1] = 825; //"underpants_green"; - param_name[2] = 826; //"underpants_blue"; - break; - - case TEX_SKIRT: - param_name[0] = 921; //"skirt_red"; - param_name[1] = 922; //"skirt_green"; - param_name[2] = 923; //"skirt_blue"; - break; - - case TEX_HEAD_TATTOO: - case TEX_LOWER_TATTOO: - case TEX_UPPER_TATTOO: - param_name[0] = 1071; //"tattoo_red"; - param_name[1] = 1072; //"tattoo_green"; - param_name[2] = 1073; //"tattoo_blue"; - break; - - default: - llassert(0); - return FALSE; - } - - return TRUE; -} - -void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) -{ - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); - setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); - setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); - } -} - -LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te ) -{ - LLColor4 color; - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - color.mV[VX] = getVisualParamWeight( param_name[0] ); - color.mV[VY] = getVisualParamWeight( param_name[1] ); - color.mV[VZ] = getVisualParamWeight( param_name[2] ); - } - return color; -} - -// static -LLColor4 LLVOAvatar::getDummyColor() -{ - return DUMMY_COLOR; -} - void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if( !te_image ) @@ -7016,48 +6584,6 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const } } -// Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const -{ - if (mIsDummy) return TRUE; - - switch(type) - { - case LLWearableType::WT_SHAPE: - case LLWearableType::WT_SKIN: - case LLWearableType::WT_HAIR: - case LLWearableType::WT_EYES: - return TRUE; // everyone has all bodyparts - default: - break; // Do nothing - } - - /* switch(type) - case LLWearableType::WT_SHIRT: - indicator_te = TEX_UPPER_SHIRT; */ - for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - ++tex_iter) - { - const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second; - if (texture_dict->mWearableType == type) - { - // If you're checking another avatar's clothing, you don't have component textures. - // Thus, you must check to see if the corresponding baked texture is defined. - // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing - // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that - // gets baked into a texture that always exists (upper or lower). - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); - } - return FALSE; - } - } - return FALSE; -} - //----------------------------------------------------------------------------- // clampAttachmentPositions() //----------------------------------------------------------------------------- @@ -7138,7 +6664,7 @@ LLBBox LLVOAvatar::getHUDBBox() const //----------------------------------------------------------------------------- void LLVOAvatar::onFirstTEMessageReceived() { - LL_INFOS("Avatar") << avString() << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << LL_ENDL; if( !mFirstTEMessageReceived ) { mFirstTEMessageReceived = TRUE; @@ -7160,7 +6686,7 @@ void LLVOAvatar::onFirstTEMessageReceived() if (layer_baked) { LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; - mBakedTextureDatas[i].mLastTextureIndex = image->getID(); + mBakedTextureDatas[i].mLastTextureID = image->getID(); // If we have more than one texture for the other baked layers, we'll want to call this for them too. if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { @@ -7212,85 +6738,106 @@ bool LLVOAvatar::visualParamWeightsAreDefault() return rtn; } - -//----------------------------------------------------------------------------- -// processAvatarAppearance() -//----------------------------------------------------------------------------- -void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) +void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) { - if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) + std::string type_string = "unknown"; + if (dynamic_cast<LLTexLayerParamAlpha*>(viewer_param)) + type_string = "param_alpha"; + if (dynamic_cast<LLTexLayerParamColor*>(viewer_param)) + type_string = "param_color"; + if (dynamic_cast<LLDriverParam*>(viewer_param)) + type_string = "param_driver"; + if (dynamic_cast<LLPolyMorphTarget*>(viewer_param)) + type_string = "param_morph"; + if (dynamic_cast<LLPolySkeletalDistortion*>(viewer_param)) + type_string = "param_skeleton"; + S32 wtype = -1; + LLViewerVisualParam *vparam = dynamic_cast<LLViewerVisualParam*>(viewer_param); + if (vparam) { - llwarns << "Blocking AvatarAppearance message" << llendl; - return; + wtype = vparam->getWearableType(); + } + S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight()); + apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\"/>\n", + viewer_param->getID(), viewer_param->getName().c_str(), value, u8_value, type_string.c_str(), + LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str() +// param_location_name(vparam->getParamLocation()).c_str() + ); } - - BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; - mFirstAppearanceMessageReceived = TRUE; - - LL_INFOS("Avatar") << avString() << "processAvatarAppearance start " << mID - << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; - if( isSelf() ) +void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, + const LLAppearanceMessageContents& contents) { - llwarns << avString() << "Received AvatarAppearance for self" << llendl; - if( mFirstTEMessageReceived ) + std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml"); + const std::vector<F32>& params_for_dump = contents.mParamWeights; + const LLTEContents& tec = contents.mTEContents; + + LLAPRFile outfile; + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); + apr_file_t* file = outfile.getFileHandle(); + if (!file) { -// llinfos << "processAvatarAppearance end " << mID << llendl; return; } + else + { + LL_DEBUGS("Avatar") << "dumping appearance message to " << fullpath << llendl; } - ESex old_sex = getSex(); - -// llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl; -// dumpAvatarTEs( "PRE processAvatarAppearance()" ); - unpackTEMessage(mesgsys, _PREHASH_ObjectData); -// dumpAvatarTEs( "POST processAvatarAppearance()" ); + apr_file_printf(file, "<header>\n"); + apr_file_printf(file, "\t\t<cof_version %i />\n", contents.mCOFVersion); + apr_file_printf(file, "\t\t<appearance_version %i />\n", contents.mAppearanceVersion); + apr_file_printf(file, "</header>\n"); - // prevent the overwriting of valid baked textures with invalid baked textures - for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++) + apr_file_printf(file, "\n<params>\n"); + LLVisualParam* param = getFirstVisualParam(); + for (S32 i = 0; i < params_for_dump.size(); i++) { - if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) - && mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT - && baked_index != BAKED_SKIRT) + while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT { - setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, - TRUE, - LLViewerTexture::BOOST_NONE, - LLViewerTexture::LOD_TEXTURE)); + param = getNextVisualParam(); } + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + F32 value = params_for_dump[i]; + dump_visual_param(file, viewer_param, value); + param = getNextVisualParam(); } + apr_file_printf(file, "</params>\n"); - - // runway - was - // if (!is_first_appearance_message ) - // which means it would be called on second appearance message - probably wrong. - if (is_first_appearance_message ) + apr_file_printf(file, "\n<textures>\n"); + for (U32 i = 0; i < tec.face_count; i++) { - onFirstTEMessageReceived(); + std::string uuid_str; + ((LLUUID*)tec.image_data)[i].toString(uuid_str); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str()); + } + apr_file_printf(file, "</textures>\n"); } - setCompositeUpdatesEnabled( FALSE ); - mMeshTexturesDirty = TRUE; - gPipeline.markGLRebuild(this); +void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& contents) +{ + parseTEMessage(mesgsys, _PREHASH_ObjectData, -1, contents.mTEContents); - // ! BACKWARDS COMPATIBILITY ! - // Non-self avatars will no longer have component textures - if (!isSelf()) + // Parse the AppearanceData field, if any. + if (mesgsys->has(_PREHASH_AppearanceData)) { - releaseComponentTextures(); + U8 av_u8; + mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, av_u8, 0); + contents.mAppearanceVersion = av_u8; + LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << llendl; + mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, contents.mCOFVersion, 0); + // For future use: + //mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0); } - // parse visual params + // Parse visual params, if any. S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam); bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; - BOOL params_changed = FALSE; - BOOL interp_params = FALSE; LLVisualParam* param = getFirstVisualParam(); llassert(param); // if this ever fires, we should do the same as when num_blocks<=1 @@ -7316,10 +6863,204 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) U8 value; mesgsys->getU8Fast(_PREHASH_VisualParam, _PREHASH_ParamValue, value, i); F32 newWeight = U8_to_F32(value, param->getMinWeight(), param->getMaxWeight()); + contents.mParamWeights.push_back(newWeight); + contents.mParams.push_back(param); + + param = getNextVisualParam(); + } + } + + const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + if (num_blocks != expected_tweakable_count) + { + LL_DEBUGS("Avatar") << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; + } + } + else + { + if (drop_visual_params_debug) + { + llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; + } + else + { + LL_DEBUGS("Avatar") << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; + } + } + + LLVisualParam* appearance_version_param = getVisualParam(11000); + if (appearance_version_param) + { + std::vector<LLVisualParam*>::iterator it = std::find(contents.mParams.begin(), contents.mParams.end(),appearance_version_param); + if (it != contents.mParams.end()) + { + S32 index = it - contents.mParams.begin(); + contents.mParamAppearanceVersion = llround(contents.mParamWeights[index]); + LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << llendl; + } + } +} + +bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32& appearance_version) +{ + appearance_version = -1; + + if ((contents.mAppearanceVersion) >= 0 && + (contents.mParamAppearanceVersion >= 0) && + (contents.mAppearanceVersion != contents.mParamAppearanceVersion)) + { + llwarns << "inconsistent appearance_version settings - field: " << + contents.mAppearanceVersion << ", param: " << contents.mParamAppearanceVersion << llendl; + return false; + } + if (contents.mParamAppearanceVersion >= 0) // use visual param if available. + { + appearance_version = contents.mParamAppearanceVersion; + } + if (contents.mAppearanceVersion >= 0) + { + appearance_version = contents.mAppearanceVersion; + } + if (appearance_version < 0) // still not set, go with 0. + { + appearance_version = 0; + } + LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion + << " param: " << contents.mParamAppearanceVersion + << " final: " << appearance_version << llendl; + return true; +} + +//----------------------------------------------------------------------------- +// processAvatarAppearance() +//----------------------------------------------------------------------------- +void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) +{ + LL_DEBUGS("Avatar") << "starts" << llendl; + + bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; + if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) + { + llwarns << "Blocking AvatarAppearance message" << llendl; + return; + } + + ESex old_sex = getSex(); + + LLAppearanceMessageContents contents; + parseAppearanceMessage(mesgsys, contents); + if (enable_verbose_dumps) + { + dumpAppearanceMsgParams(dump_prefix + "appearance_msg", contents); + } + + S32 appearance_version; + if (!resolve_appearance_version(contents, appearance_version)) + { + llwarns << "bad appearance version info, discarding" << llendl; + return; + } + S32 this_update_cof_version = contents.mCOFVersion; + S32 last_update_request_cof_version = mLastUpdateRequestCOFVersion; + + // Only now that we have result of appearance_version can we decide whether to bail out. + if( isSelf() ) + { + LL_DEBUGS("Avatar") << "this_update_cof_version " << this_update_cof_version + << " last_update_request_cof_version " << last_update_request_cof_version + << " my_cof_version " << LLAppearanceMgr::instance().getCOFVersion() << llendl; + + if (getRegion() && (getRegion()->getCentralBakeVersion()==0)) + { + llwarns << avString() << "Received AvatarAppearance message for self in non-server-bake region" << llendl; + } + if( mFirstTEMessageReceived && (appearance_version == 0)) + { + return; + } + } + else + { + LL_DEBUGS("Avatar") << "appearance message received" << llendl; + } + + // Check for stale update. + if (isSelf() + && (appearance_version>0) + && (this_update_cof_version < last_update_request_cof_version)) + { + llwarns << "Stale appearance update, wanted version " << last_update_request_cof_version + << ", got " << this_update_cof_version << llendl; + return; + } + + if (isSelf() && isEditingAppearance()) + { + LL_DEBUGS("Avatar") << "ignoring appearance message while in appearance edit" << llendl; + return; + } + + S32 num_params = contents.mParamWeights.size(); + if (num_params <= 1) + { + // In this case, we have no reliable basis for knowing + // appearance version, which may cause us to look for baked + // textures in the wrong place and flag them as missing + // assets. + LL_DEBUGS("Avatar") << "ignoring appearance message due to lack of params" << llendl; + return; + } + + mLastUpdateReceivedCOFVersion = this_update_cof_version; + + setIsUsingServerBakes(appearance_version > 0); + + applyParsedTEMessage(contents.mTEContents); + + // prevent the overwriting of valid baked textures with invalid baked textures + for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++) + { + if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) + && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT + && baked_index != BAKED_SKIRT) + { + setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + } + } + + // runway - was + // if (!is_first_appearance_message ) + // which means it would be called on second appearance message - probably wrong. + BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; + mFirstAppearanceMessageReceived = TRUE; + + LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID + << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; + + if (is_first_appearance_message ) + { + onFirstTEMessageReceived(); + } + + setCompositeUpdatesEnabled( FALSE ); + gPipeline.markGLRebuild(this); + + // Apply visual params + if( num_params > 1) + { + LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; + BOOL params_changed = FALSE; + BOOL interp_params = FALSE; + + for( S32 i = 0; i < num_params; i++ ) + { + LLVisualParam* param = contents.mParams[i]; + F32 newWeight = contents.mParamWeights[i]; if (is_first_appearance_message || (param->getWeight() != newWeight)) { - //llinfos << "Received update for param " << param->getDisplayName() << " at value " << newWeight << llendl; params_changed = TRUE; if(is_first_appearance_message) { @@ -7331,14 +7072,11 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) param->setAnimationTarget(newWeight, FALSE); } } - param = getNextVisualParam(); - } } - const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT - if (num_blocks != expected_tweakable_count) + if (num_params != expected_tweakable_count) { - llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; + LL_DEBUGS("Avatar") << "Number of params in AvatarAppearance msg (" << num_params << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; } if (params_changed) @@ -7362,14 +7100,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { // AvatarAppearance message arrived without visual params LL_DEBUGS("Avatar") << avString() << "no visual params" << LL_ENDL; - if (drop_visual_params_debug) - { - llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; - } - else - { - llinfos << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; - } const F32 LOADING_TIMEOUT_SECONDS = 60.f; // this isn't really a problem if we already have a non-default shape @@ -7392,7 +7122,14 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // If all of the avatars are completely baked, release the global image caches to conserve memory. LLVOAvatar::cullAvatarsByPixelArea(); -// llinfos << "processAvatarAppearance end " << mID << llendl; + if (isSelf()) + { + mUseLocalAppearance = false; + } + + updateMeshTextures(); + + //if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end"); } // static @@ -7422,6 +7159,7 @@ void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names ) names->put( "enter_away_from_keyboard_state" ); } +// static void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { if (!userdata) return; @@ -7440,7 +7178,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture { if (!aux_src->getData()) { - llerrs << "No auxiliary source data for onBakedTextureMasksLoaded" << llendl; + llerrs << "No auxiliary source (morph mask) data for image id " << id << llendl; return; } @@ -7465,12 +7203,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1); maskData->mLastDiscardLevel = discard_level; */ BOOL found_texture_id = false; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsUsedByBakedTexture) { const ETextureIndex texture_index = iter->first; @@ -7492,7 +7230,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } if (!found_texture_id) { - llinfos << "onBakedTextureMasksLoaded(): unexpected image id: " << id << llendl; + llinfos << "unexpected image id: " << id << llendl; } self->dirtyMesh(); } @@ -7500,7 +7238,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture { // this can happen when someone uses an old baked texture possibly provided by // viewer-side baked texture caching - llwarns << "Masks loaded callback but NO aux source!" << llendl; + llwarns << "Masks loaded callback but NO aux source, id " << id << llendl; } } @@ -7538,7 +7276,7 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - //llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl; + LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; LLUUID id = src_vi->getID(); LLUUID *avatar_idp = (LLUUID *)userdata; @@ -7575,17 +7313,31 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) { LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL; mBakedTextureDatas[i].mIsLoaded = true; - mBakedTextureDatas[i].mLastTextureIndex = id; + mBakedTextureDatas[i].mLastTextureID = id; mBakedTextureDatas[i].mIsUsed = true; - for (U32 k = 0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + if (isUsingLocalAppearance()) { - mBakedTextureDatas[i].mMeshes[k]->setTexture( image_baked ); + llinfos << "not changing to baked texture while isUsingLocalAppearance" << llendl; } - if (mBakedTextureDatas[i].mTexLayerSet) + else + { + debugColorizeSubMeshes(i,LLColor4::green); + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - //mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setTexture( image_baked ); + } + } } - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) @@ -7598,9 +7350,15 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) // This is paired with similar code in updateMeshTextures that sets hair mesh color. if (i == BAKED_HAIR) { - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( 1.f, 1.f, 1.f, 1.f ); + mesh->setColor( LLColor4::white ); + } } } } @@ -7609,11 +7367,39 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) dirtyMesh(); } -// static -void LLVOAvatar::dumpArchetypeXML( void* ) +std::string get_sequential_numbered_file_name(const std::string& prefix, + const std::string& suffix) +{ + typedef std::map<std::string,S32> file_num_type; + static file_num_type file_nums; + file_num_type::iterator it = file_nums.find(prefix); + S32 num = 0; + if (it != file_nums.end()) { + num = it->second; + } + file_nums[prefix] = num+1; + std::string outfilename = prefix + " " + llformat("%04d",num) + ".xml"; + std::replace(outfilename.begin(),outfilename.end(),' ','_'); + return outfilename; +} + +void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_wearables ) +{ + std::string outprefix(prefix); + if (outprefix.empty()) + { + outprefix = getFullname() + (isSelf()?"_s":"_o"); + } + if (outprefix.empty()) +{ + outprefix = std::string("new_archetype"); + } + std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml"); + LLAPRFile outfile; - outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB ); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); apr_file_t* file = outfile.getFileHandle(); if (!file) { @@ -7621,36 +7407,36 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } else { - llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl; + llinfos << "xmlfile write handle obtained : " << fullpath << llendl; } apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" ); apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" ); apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); - // only body parts, not clothing. - for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++) + if (group_by_wearables) + { + for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++) { const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); - for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) { LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; if( (viewer_param->getWearableType() == type) && (viewer_param->isTweakable() ) ) { - apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", - viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight()); + dump_visual_param(file, viewer_param, viewer_param->getWeight()); } } for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? - LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0); + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); if( te_image ) { std::string uuid_str; @@ -7659,14 +7445,42 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } } } + } + } + else + { + // Just dump all params sequentially. + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + { + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + dump_visual_param(file, viewer_param, viewer_param->getWeight()); + } + + for (U8 te = 0; te < TEX_NUM_INDICES; te++) + { + { + // MULTIPLE_WEARABLES: extend to multiple wearables? + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); + if( te_image ) + { + std::string uuid_str; + te_image->getID().toString( uuid_str ); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str()); + } + } + } + } apr_file_printf( file, "\t</archetype>\n" ); apr_file_printf( file, "\n</linden_genepool>\n" ); - //explictly close the file if it is still open which it should be - if (file) + + bool ultra_verbose = false; + if (isSelf() && ultra_verbose) { - outfile.close(); + // show the cloned params inside the wearables as well. + gAgentAvatarp->dumpWearableInfo(outfile); } + // File will close when handle goes out of scope } @@ -7748,15 +7562,9 @@ void LLVOAvatar::cullAvatarsByPixelArea() } } - // runway - this doesn't detect gray/grey state. - // think we just need to be checking self av since it's the only - // one with lltexlayer stuff. + // runway - this doesn't really detect gray/grey state. S32 grey_avatars = 0; - if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) - { - LLVOAvatar::deleteCachedImages(false); - } - else + if (!LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) { if (gFrameTimeSeconds != sUnbakedUpdateTime) // only update once per frame { @@ -7785,500 +7593,43 @@ void LLVOAvatar::startAppearanceAnimation() } // virtual -void LLVOAvatar::removeMissingBakedTextures() -{ -} - -//----------------------------------------------------------------------------- -// LLVOAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ -} - -LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() -{ - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - deleteAndClear(mTexSkinColorInfo); - deleteAndClear(mTexHairColorInfo); - deleteAndClear(mTexEyeColorInfo); - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); -} - -////----------------------------------------------------------------------------- -//// LLVOAvatarBoneInfo::parseXml() -////----------------------------------------------------------------------------- -//BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -//{ -// if (node->hasName("bone")) -// { -// mIsJoint = TRUE; -// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -// if (!node->getFastAttributeString(name_string, mName)) -// { -// llwarns << "Bone without name" << llendl; -// return FALSE; -// } -// } -// else if (node->hasName("collision_volume")) -// { -// mIsJoint = FALSE; -// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -// if (!node->getFastAttributeString(name_string, mName)) -// { -// mName = "Collision Volume"; -// } -// } -// else -// { -// llwarns << "Invalid node " << node->getName() << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); -// if (!node->getFastAttributeVector3(pos_string, mPos)) -// { -// llwarns << "Bone without position" << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); -// if (!node->getFastAttributeVector3(rot_string, mRot)) -// { -// llwarns << "Bone without rotation" << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); -// if (!node->getFastAttributeVector3(scale_string, mScale)) -// { -// llwarns << "Bone without scale" << llendl; -// return FALSE; -// } -// -// if (mIsJoint) -// { -// static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); -// if (!node->getFastAttributeVector3(pivot_string, mPivot)) -// { -// llwarns << "Bone without pivot" << llendl; -// return FALSE; -// } -// } -// -// // parse children -// LLXmlTreeNode* child; -// for( child = node->getFirstChild(); child; child = node->getNextChild() ) -// { -// LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; -// if (!child_info->parseXml(child)) -// { -// delete child_info; -// return FALSE; -// } -// mChildList.push_back(child_info); -// } -// return TRUE; -//} -// -////----------------------------------------------------------------------------- -//// LLVOAvatarSkeletonInfo::parseXml() -////----------------------------------------------------------------------------- -//BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -//{ -// static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); -// if (!node->getFastAttributeS32(num_bones_string, mNumBones)) -// { -// llwarns << "Couldn't find number of bones." << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); -// node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); -// -// LLXmlTreeNode* child; -// for( child = node->getFirstChild(); child; child = node->getNextChild() ) -// { -// LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; -// if (!info->parseXml(child)) -// { -// delete info; -// llwarns << "Error parsing bone in skeleton file" << llendl; -// return FALSE; -// } -// mBoneInfoList.push_back(info); -// } -// return TRUE; -//} - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - llwarns << "avatar file: missing <skeleton>" << llendl; - return FALSE; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) +void LLVOAvatar::bodySizeChanged() { - if (child->getChildByName("param_morph")) - { - llwarns << "Can't specify morph param in skeleton definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - - mSkeletalDistortionInfoList.push_back(info); + if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) + { // notify simulator of change in size + // but not if we are in the middle of updating appearance + gAgent.sendAgentSetAppearance(); } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for attachment point." << llendl; - delete info; - continue; - } - - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - llwarns << "No bone declared in attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = TRUE; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = TRUE; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - llwarns << "No id supplied for attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - - mAttachmentInfoList.push_back(info); - } - - return TRUE; } -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) +BOOL LLVOAvatar::isUsingServerBakes() const { - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) +#if 1 + // Sanity check - visual param for appearance version should match mUseServerBakes + LLVisualParam* appearance_version_param = getVisualParam(11000); + llassert(appearance_version_param); + F32 wt = appearance_version_param->getWeight(); + F32 expect_wt = mUseServerBakes ? 1.0 : 0.0; + if (!is_approx_equal(wt,expect_wt)) { - LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) - { - llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - llwarns << "Can't specify skeleton param in a mesh definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return -1; - } - BOOL shared = FALSE; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); + llwarns << "wt " << wt << " differs from expected " << expect_wt << llendl; } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses <global_color> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) - { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - llwarns << "avatar file: multiple instances of skin_color" << llendl; - return FALSE; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexSkinColorInfo); - llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - llwarns << "avatar file: multiple instances of hair_color" << llendl; - return FALSE; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexHairColorInfo); - llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - llwarns << "avatar file: multiple instances of eye_color" << llendl; - return FALSE; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - llwarns << "avatar file: layer_set->parseXml() failed" << llendl; - return FALSE; - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) - { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - llwarns << "avatar file: driver_param->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return FALSE; - } - - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo(); +#endif - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for morph mask." << llendl; - delete info; - continue; + return mUseServerBakes; } - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) +void LLVOAvatar::setIsUsingServerBakes(BOOL newval) { - llwarns << "No region supplied for morph mask." << llendl; - delete info; - continue; + mUseServerBakes = newval; + LLVisualParam* appearance_version_param = getVisualParam(11000); + llassert(appearance_version_param); + appearance_version_param->setWeight(newval ? 1.0 : 0.0, false); } - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) +// virtual +void LLVOAvatar::removeMissingBakedTextures() { - llwarns << "No layer supplied for morph mask." << llendl; - delete info; - continue; - } - - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - - mMorphMaskInfoList.push_back(info); - } - - return TRUE; } //virtual @@ -8454,7 +7805,7 @@ void LLVOAvatar::idleUpdateRenderCost() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { @@ -8534,11 +7885,11 @@ void LLVOAvatar::idleUpdateRenderCost() } // print any avatar textures we didn't already know about - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if (!te_image) @@ -8567,26 +7918,26 @@ void LLVOAvatar::idleUpdateRenderCost() BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; } // static BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const { std::string line; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { line += texture_dict->mName; @@ -8618,7 +7969,7 @@ F32 calc_bouncy_animation(F32 x) } //virtual -BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const +BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const { if (isIndexLocalTexture(te)) { @@ -8636,7 +7987,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexLocalTexture(type)) { @@ -8652,9 +8003,11 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { // non-self avatars don't have wearables return FALSE; } + + diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 9f1f209920..e7f249be69 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -25,8 +25,8 @@ * $/LicenseInfo$ */ -#ifndef LL_LLVOAVATAR_H -#define LL_LLVOAVATAR_H +#ifndef LL_VOAVATAR_H +#define LL_VOAVATAR_H #include <map> #include <deque> @@ -36,6 +36,7 @@ #include <boost/signals2.hpp> #include "imageids.h" // IMG_INVISIBLE +#include "llavatarappearance.h" #include "llchat.h" #include "lldrawpoolalpha.h" #include "llviewerobject.h" @@ -44,9 +45,10 @@ #include "llviewerjointmesh.h" #include "llviewerjointattachment.h" #include "llrendertarget.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "lltexglobalcolor.h" #include "lldriverparam.h" +#include "llviewertexlayer.h" #include "material_codes.h" // LL_MCODE_END #include "llviewerstats.h" @@ -62,13 +64,15 @@ extern const LLUUID ANIM_AGENT_PELVIS_FIX; extern const LLUUID ANIM_AGENT_TARGET; extern const LLUUID ANIM_AGENT_WALK_ADJUST; -class LLTexLayerSet; +class LLViewerWearable; class LLVoiceVisualizer; class LLHUDNameTag; class LLHUDEffectSpiral; class LLTexGlobalColor; struct LLVOAvatarBoneInfo; struct LLVOAvatarChildJoint; +//class LLViewerJoint; +struct LLAppearanceMessageContents; struct LLVOAvatarSkeletonInfo; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -76,17 +80,14 @@ struct LLVOAvatarSkeletonInfo; // //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLVOAvatar : + public LLAvatarAppearance, public LLViewerObject, - public LLCharacter, public boost::signals2::trackable { LOG_CLASS(LLVOAvatar); public: friend class LLVOAvatarSelf; -protected: - struct LLVOAvatarXmlInfo; - struct LLMaskedMorph; /******************************************************************************** ** ** @@ -111,9 +112,6 @@ public: virtual void initInstance(); // Called after construction to initialize the class. protected: virtual ~LLVOAvatar(); - BOOL loadSkeletonNode(); - BOOL loadMeshNodes(); - virtual BOOL loadLayersets(); /** Initialization ** ** @@ -128,31 +126,43 @@ protected: // LLViewerObject interface and related //-------------------------------------------------------------------- public: - virtual void updateGL(); - virtual LLVOAvatar* asAvatar(); + /*virtual*/ void updateGL(); + /*virtual*/ LLVOAvatar* asAvatar(); virtual U32 processUpdateMessage(LLMessageSystem *mesgsys, void **user_data, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp); virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); - virtual BOOL updateLOD(); + /*virtual*/ BOOL updateLOD(); BOOL updateJointLODs(); void updateLODRiggedAttachments( void ); - virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate. - virtual void updateTextures(); - virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. - virtual void onShift(const LLVector4a& shift_vector); - virtual U32 getPartitionType() const; - virtual const LLVector3 getRenderPosition() const; - virtual void updateDrawable(BOOL force_damped); - virtual LLDrawable* createDrawable(LLPipeline *pipeline); - virtual BOOL updateGeometry(LLDrawable *drawable); - virtual void setPixelAreaAndAngle(LLAgent &agent); - virtual void updateRegion(LLViewerRegion *regionp); - virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax); - virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); - virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, + /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. + S32 totalTextureMemForUUIDS(std::set<LLUUID>& ids); + bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const; + bool allLocalTexturesCompletelyDownloaded() const; + bool allBakedTexturesCompletelyDownloaded() const; + void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count, + S32 &both_count, S32 &neither_count); + std::string bakedTextureOriginInfo(); + void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const; + void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const; + void collectTextureUUIDs(std::set<LLUUID>& ids); + void releaseOldTextures(); + /*virtual*/ void updateTextures(); + LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid); + /*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. + /*virtual*/ void onShift(const LLVector4a& shift_vector); + /*virtual*/ U32 getPartitionType() const; + /*virtual*/ const LLVector3 getRenderPosition() const; + /*virtual*/ void updateDrawable(BOOL force_damped); + /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); + /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); + /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); + /*virtual*/ void updateRegion(LLViewerRegion *regionp); + /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax); + /*virtual*/ void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); + /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, S32* face_hit = NULL, // which face was hit @@ -173,16 +183,14 @@ public: // LLCharacter interface and related //-------------------------------------------------------------------- public: - virtual LLVector3 getCharacterPosition(); - virtual LLQuaternion getCharacterRotation(); - virtual LLVector3 getCharacterVelocity(); - virtual LLVector3 getCharacterAngularVelocity(); - virtual LLJoint* getCharacterJoint(U32 num); - virtual BOOL allocateCharacterJoints(U32 num); - - virtual LLUUID remapMotionID(const LLUUID& id); - virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f); - virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE); + /*virtual*/ LLVector3 getCharacterPosition(); + /*virtual*/ LLQuaternion getCharacterRotation(); + /*virtual*/ LLVector3 getCharacterVelocity(); + /*virtual*/ LLVector3 getCharacterAngularVelocity(); + + /*virtual*/ LLUUID remapMotionID(const LLUUID& id); + /*virtual*/ BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f); + /*virtual*/ BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE); virtual void stopMotionFromSource(const LLUUID& source_id); virtual void requestStopMotion(LLMotion* motion); LLMotion* findMotion(const LLUUID& id) const; @@ -190,25 +198,18 @@ public: void dumpAnimationState(); virtual LLJoint* getJoint(const std::string &name); - virtual LLJoint* getRootJoint() { return &mRoot; } void resetJointPositions( void ); void resetJointPositionsToDefault( void ); void resetSpecificJointPosition( const std::string& name ); - virtual const char* getAnimationPrefix() { return "avatar"; } - virtual const LLUUID& getID() const; - virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); - virtual LLJoint* findCollisionVolume(U32 volume_id); - virtual S32 getCollisionVolumeID(std::string &name); - virtual void addDebugText(const std::string& text); - virtual F32 getTimeDilation(); - virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm); - virtual F32 getPixelArea() const; - virtual LLPolyMesh* getHeadMesh(); - virtual LLPolyMesh* getUpperBodyMesh(); - virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position); - virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position); + /*virtual*/ const LLUUID& getID() const; + /*virtual*/ void addDebugText(const std::string& text); + /*virtual*/ F32 getTimeDilation(); + /*virtual*/ void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm); + /*virtual*/ F32 getPixelArea() const; + /*virtual*/ LLVector3d getPosGlobalFromAgent(const LLVector3 &position); + /*virtual*/ LLVector3 getPosAgentFromGlobal(const LLVector3d &position); virtual void updateVisualParams(); @@ -223,14 +224,10 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent - bool isBuilt() const { return mIsBuilt; } private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); -private: - BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients - //-------------------------------------------------------------------- // Updates //-------------------------------------------------------------------- @@ -293,17 +290,21 @@ public: virtual BOOL getIsCloud() const; BOOL isFullyTextured() const; BOOL hasGray() const; - S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = fully textured. + S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = textured, 3 = textured and fully downloaded. void updateRezzedStatusTimers(); S32 mLastRezzedStatus; - LLViewerStats::PhaseMap& getPhases() - { - return mPhases; - } + + void startPhase(const std::string& phase_name); + void stopPhase(const std::string& phase_name, bool err_check = true); + void clearPhases(); + void logPendingPhases(); + static void logPendingPhasesAllAvatars(); + void logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed); protected: + LLViewerStats::PhaseMap& getPhases() { return mPhases; } BOOL updateIsFullyLoaded(); BOOL processFullyLoadedChange(bool loading); void updateRuthTimer(bool loading); @@ -318,24 +319,6 @@ private: LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; -public: - class ScopedPhaseSetter - { - public: - ScopedPhaseSetter(LLVOAvatar *avatarp, std::string phase_name): - mAvatar(avatarp), mPhaseName(phase_name) - { - if (mAvatar) { mAvatar->getPhases().startPhase(mPhaseName); } - } - ~ScopedPhaseSetter() - { - if (mAvatar) { mAvatar->getPhases().stopPhase(mPhaseName); } - } - private: - std::string mPhaseName; - LLVOAvatar* mAvatar; - }; - private: LLViewerStats::PhaseMap mPhases; @@ -345,20 +328,25 @@ protected: /** State ** ** *******************************************************************************/ - /******************************************************************************** ** ** ** SKELETON **/ +protected: + /*virtual*/ LLAvatarJoint* createAvatarJoint(); // Returns LLViewerJoint + /*virtual*/ LLAvatarJoint* createAvatarJoint(S32 joint_num); // Returns LLViewerJoint + /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh public: void updateHeadOffset(); - F32 getPelvisToFoot() const { return mPelvisToFoot; } void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ; bool hasPelvisOffset( void ) { return mHasPelvisOffset; } void postPelvisSetRecalc( void ); void setPelvisOffset( F32 pelvixFixupAmount ); + /*virtual*/ BOOL loadSkeletonNode(); + /*virtual*/ void buildCharacter(); + bool mHasPelvisOffset; LLVector3 mPelvisOffset; F32 mLastPelvisToFoot; @@ -367,62 +355,8 @@ public: LLVector3 mCurRootToHeadOffset; LLVector3 mTargetRootToHeadOffset; - LLVector3 mHeadOffset; // current head position - LLViewerJoint mRoot; - - typedef std::map<std::string, LLJoint*> joint_map_t; - joint_map_t mJointMap; - -protected: - static BOOL parseSkeletonFile(const std::string& filename); - void buildCharacter(); - virtual BOOL loadAvatar(); - - BOOL setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); - BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info); -private: - BOOL mIsBuilt; // state of deferred character building - S32 mNumJoints; - LLViewerJoint* mSkeleton; - - //-------------------------------------------------------------------- - // Pelvis height adjustment members. - //-------------------------------------------------------------------- -public: - LLVector3 mBodySize; S32 mLastSkeletonSerialNum; -private: - F32 mPelvisToFoot; - //-------------------------------------------------------------------- - // Cached pointers to well known joints - //-------------------------------------------------------------------- -public: - LLViewerJoint* mPelvisp; - LLViewerJoint* mTorsop; - LLViewerJoint* mChestp; - LLViewerJoint* mNeckp; - LLViewerJoint* mHeadp; - LLViewerJoint* mSkullp; - LLViewerJoint* mEyeLeftp; - LLViewerJoint* mEyeRightp; - LLViewerJoint* mHipLeftp; - LLViewerJoint* mHipRightp; - LLViewerJoint* mKneeLeftp; - LLViewerJoint* mKneeRightp; - LLViewerJoint* mAnkleLeftp; - LLViewerJoint* mAnkleRightp; - LLViewerJoint* mFootLeftp; - LLViewerJoint* mFootRightp; - LLViewerJoint* mWristLeftp; - LLViewerJoint* mWristRightp; - - //-------------------------------------------------------------------- - // XML parse tree - //-------------------------------------------------------------------- -private: - static LLXmlTree sXMLTree; // avatar config file - static LLXMLNodePtr sSkeletonXMLTree; // avatar skeleton file /** Skeleton ** ** @@ -445,7 +379,6 @@ public: static void deleteCachedImages(bool clearAll=true); static void destroyGL(); static void restoreGL(); - BOOL mIsDummy; // for special views S32 mSpecialRenderMode; // special lighting U32 mAttachmentGeometryBytes; //number of bytes in attached geometry F32 mAttachmentSurfaceArea; //estimated surface area of attachments @@ -463,9 +396,15 @@ private: // Morph masks //-------------------------------------------------------------------- public: - BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); - void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); - void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); + /*virtual*/ void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + /*virtual*/void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); //-------------------------------------------------------------------- // Visibility @@ -548,10 +487,10 @@ private: // Constants //-------------------------------------------------------------------- public: - virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } - virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } + virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR; } + virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED; } virtual S32 getTexImageSize() const; - virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } + /*virtual*/ S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } /** Rendering ** ** @@ -566,9 +505,9 @@ public: // Loading status //-------------------------------------------------------------------- public: - virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; + virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; BOOL isFullyBaked(); static BOOL areAllNearbyInstancesBaked(S32& grey_avatars); @@ -579,6 +518,7 @@ public: // Baked textures //-------------------------------------------------------------------- public: + /*virtual*/ LLTexLayerSet* createTexLayerSet(); // Return LLViewerTexLayerSet void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY ! protected: static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); @@ -586,32 +526,20 @@ protected: static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); virtual void removeMissingBakedTextures(); void useBakedTexture(const LLUUID& id); + LLViewerTexLayerSet* getTexLayerSet(const U32 index) const { return dynamic_cast<LLViewerTexLayerSet*>(mBakedTextureDatas[index].mTexLayerSet); } + - typedef std::deque<LLMaskedMorph *> morph_list_t; - struct BakedTextureData - { - LLUUID mLastTextureIndex; - LLTexLayerSet* mTexLayerSet; // Only exists for self - bool mIsLoaded; - bool mIsUsed; - LLVOAvatarDefines::ETextureIndex mTextureIndex; - U32 mMaskTexName; - // Stores pointers to the joint meshes that this baked texture deals with - std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts - morph_list_t mMaskedMorphs; - }; - typedef std::vector<BakedTextureData> bakedtexturedata_vec_t; - bakedtexturedata_vec_t mBakedTextureDatas; LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ; BOOL mLoadedCallbacksPaused; + std::set<LLUUID> mTextureIDs; //-------------------------------------------------------------------- // Local Textures //-------------------------------------------------------------------- protected: - virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); - virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + virtual void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); + virtual void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked); // MULTI-WEARABLE: make self-only? - virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); + virtual void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); //-------------------------------------------------------------------- // Texture accessors @@ -619,6 +547,7 @@ protected: private: virtual void setImage(const U8 te, LLViewerTexture *imagep, const U32 index); virtual LLViewerTexture* getImage(const U8 te, const U32 index) const; + const std::string getImageURL(const U8 te, const LLUUID &uuid); virtual const LLTextureEntry* getTexEntry(const U8 te_num) const; virtual void setTexEntry(const U8 index, const LLTextureEntry &te); @@ -645,13 +574,11 @@ public: // Static texture/mesh/baked dictionary //-------------------------------------------------------------------- public: - static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i); - static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i); + static BOOL isIndexLocalTexture(LLAvatarAppearanceDefines::ETextureIndex i); + static BOOL isIndexBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i); private: - static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; } - static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary; - static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; - static LLVOAvatarXmlInfo* sAvatarXmlInfo; + static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; } + static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; //-------------------------------------------------------------------- // Messaging @@ -672,22 +599,20 @@ private: **/ public: - void updateMeshTextures(); + void debugColorizeSubMeshes(U32 i, const LLColor4& color); + virtual void updateMeshTextures(); void updateSexDependentLayerSets(BOOL upload_bake); - void dirtyMesh(); // Dirty the avatar mesh + virtual void dirtyMesh(); // Dirty the avatar mesh void updateMeshData(); protected: void releaseMeshData(); virtual void restoreMeshData(); private: - void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + LLViewerJoint* getViewerJoint(S32 idx); S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD BOOL mMeshTexturesDirty; - typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; - polymesh_map_t mMeshes; - std::vector<LLViewerJoint *> mMeshLOD; - //-------------------------------------------------------------------- // Destroy invisible mesh //-------------------------------------------------------------------- @@ -705,38 +630,42 @@ protected: **/ public: + void parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& msg); void processAvatarAppearance(LLMessageSystem* mesgsys); void hideSkirt(); void startAppearanceAnimation(); + /*virtual*/ void bodySizeChanged(); //-------------------------------------------------------------------- // Appearance morphing //-------------------------------------------------------------------- public: BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } + + // True if we are computing our appearance via local compositing + // instead of baked textures, as for example during wearable + // editing or when waiting for a subsequent server rebake. + /*virtual*/ BOOL isUsingLocalAppearance() const { return mUseLocalAppearance; } + + // True if this avatar should fetch its baked textures via the new + // appearance mechanism. + BOOL isUsingServerBakes() const; + void setIsUsingServerBakes(BOOL newval); + + + // True if we are currently in appearance editing mode. Often but + // not always the same as isUsingLocalAppearance(). + /*virtual*/ BOOL isEditingAppearance() const { return mIsEditingAppearance; } + + // FIXME review isUsingLocalAppearance uses, some should be isEditing instead. + private: BOOL mAppearanceAnimating; LLFrameTimer mAppearanceMorphTimer; F32 mLastAppearanceBlendTime; - - //-------------------------------------------------------------------- - // Clothing colors (convenience functions to access visual parameters) - //-------------------------------------------------------------------- -public: - void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); - LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te); - static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name); - - //-------------------------------------------------------------------- - // Global colors - //-------------------------------------------------------------------- -public: - LLColor4 getGlobalColor(const std::string& color_name ) const; - void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); -private: - LLTexGlobalColor* mTexSkinColor; - LLTexGlobalColor* mTexHairColor; - LLTexGlobalColor* mTexEyeColor; + BOOL mIsEditingAppearance; // flag for if we're actively in appearance editing mode + BOOL mUseLocalAppearance; // flag for if we're using a local composite + BOOL mUseServerBakes; // flag for if baked textures should be fetched from baking service (false if they're temporary uploads) //-------------------------------------------------------------------- // Visibility @@ -746,7 +675,6 @@ public: void setVisibilityRank(U32 rank); U32 getVisibilityRank() const { return mVisibilityRank; } // unused static S32 sNumVisibleAvatars; // Number of instances of this class - static LLColor4 getDummyColor(); /** Appearance ** ** *******************************************************************************/ @@ -756,9 +684,6 @@ public: ** WEARABLES **/ -public: - virtual BOOL isWearingWearableType(LLWearableType::EType type ) const; - //-------------------------------------------------------------------- // Attachments //-------------------------------------------------------------------- @@ -768,6 +693,7 @@ public: virtual BOOL detachObject(LLViewerObject *viewer_object); void cleanupAttachedMesh( LLViewerObject* pVO ); static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); + /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const; protected: LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object); void lazyAttach(); @@ -869,15 +795,6 @@ private: F32 mSpeed; // misc. animation repeated state //-------------------------------------------------------------------- - // Collision volumes - //-------------------------------------------------------------------- -public: - S32 mNumCollisionVolumes; - LLViewerJointCollisionVolume* mCollisionVolumes; -protected: - BOOL allocateCollisionVolumes(U32 num); - - //-------------------------------------------------------------------- // Dimensions //-------------------------------------------------------------------- public: @@ -887,7 +804,6 @@ public: void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm); void slamPosition(); // Slam position to transmitted position (for teleport); protected: - void computeBodySize(); //-------------------------------------------------------------------- // Material being stepped on @@ -907,9 +823,9 @@ private: **/ public: - virtual BOOL setParent(LLViewerObject* parent); - virtual void addChild(LLViewerObject *childp); - virtual void removeChild(LLViewerObject *childp); + /*virtual*/ BOOL setParent(LLViewerObject* parent); + /*virtual*/ void addChild(LLViewerObject *childp); + /*virtual*/ void removeChild(LLViewerObject *childp); //-------------------------------------------------------------------- // Sitting @@ -1013,7 +929,9 @@ private: // General //-------------------------------------------------------------------- public: - static void dumpArchetypeXML(void*); + void dumpArchetypeXML(const std::string& prefix, bool group_by_wearables = false); + void dumpAppearanceMsgParams( const std::string& dump_prefix, + const LLAppearanceMessageContents& contents); static void dumpBakedStatus(); const std::string getBakedStatusForPrintout() const; void dumpAvatarTEs(const std::string& context) const; @@ -1030,6 +948,7 @@ private: F32 mMaxPixelArea; F32 mAdjustedPixelArea; std::string mDebugText; + std::string mBakedTextureDebugText; //-------------------------------------------------------------------- @@ -1043,6 +962,17 @@ protected: LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. + //-------------------------------------------------------------------- + // COF monitoring + //-------------------------------------------------------------------- + +public: + // COF version of last viewer-initiated appearance update request. For non-self avs, this will remain at default. + S32 mLastUpdateRequestCOFVersion; + + // COF version of last appearance message received for this av. + S32 mLastUpdateReceivedCOFVersion; + /** Diagnostics ** ** *******************************************************************************/ @@ -1054,105 +984,6 @@ protected: protected: // Shared with LLVOAvatarSelf - struct LLVOAvatarXmlInfo - { - LLVOAvatarXmlInfo(); - ~LLVOAvatarXmlInfo(); - - BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); - BOOL parseXmlMeshNodes(LLXmlTreeNode* root); - BOOL parseXmlColorNodes(LLXmlTreeNode* root); - BOOL parseXmlLayerNodes(LLXmlTreeNode* root); - BOOL parseXmlDriverNodes(LLXmlTreeNode* root); - BOOL parseXmlMorphNodes(LLXmlTreeNode* root); - - struct LLVOAvatarMeshInfo - { - typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t; - typedef std::vector<morph_info_pair_t> morph_info_list_t; - - LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} - ~LLVOAvatarMeshInfo() - { - morph_info_list_t::iterator iter; - for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) - { - delete iter->first; - } - mPolyMorphTargetInfoList.clear(); - } - - std::string mType; - S32 mLOD; - std::string mMeshFileName; - std::string mReferenceMeshName; - F32 mMinPixelArea; - morph_info_list_t mPolyMorphTargetInfoList; - }; - typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t; - mesh_info_list_t mMeshInfoList; - - typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t; - skeletal_distortion_info_list_t mSkeletalDistortionInfoList; - - struct LLVOAvatarAttachmentInfo - { - LLVOAvatarAttachmentInfo() - : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), - mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} - std::string mName; - std::string mJointName; - LLVector3 mPosition; - LLVector3 mRotationEuler; - S32 mGroup; - S32 mAttachmentID; - S32 mPieMenuSlice; - BOOL mVisibleFirstPerson; - BOOL mIsHUDAttachment; - BOOL mHasPosition; - BOOL mHasRotation; - }; - typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t; - attachment_info_list_t mAttachmentInfoList; - - LLTexGlobalColorInfo *mTexSkinColorInfo; - LLTexGlobalColorInfo *mTexHairColorInfo; - LLTexGlobalColorInfo *mTexEyeColorInfo; - - typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t; - layer_info_list_t mLayerInfoList; - - typedef std::vector<LLDriverParamInfo*> driver_info_list_t; - driver_info_list_t mDriverInfoList; - - struct LLVOAvatarMorphInfo - { - LLVOAvatarMorphInfo() - : mInvert(FALSE) {} - std::string mName; - std::string mRegion; - std::string mLayer; - BOOL mInvert; - }; - - typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t; - morph_info_list_t mMorphMaskInfoList; - }; - - struct LLMaskedMorph - { - LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) : - mMorphTarget(morph_target), - mInvert(invert), - mLayer(layer) - { - morph_target->addPendingMorphMask(); - } - - LLPolyMorphTarget *mMorphTarget; - BOOL mInvert; - std::string mLayer; - }; /** Support classes ** ** @@ -1162,4 +993,9 @@ protected: // Shared with LLVOAvatarSelf extern const F32 SELF_ADDITIONAL_PRI; extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL; -#endif // LL_VO_AVATAR_H +std::string get_sequential_numbered_file_name(const std::string& prefix, + const std::string& suffix); +void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value); + +#endif // LL_VOAVATAR_H + diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e32fd3c3c8..48cfbfc309 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -55,11 +55,14 @@ #include "llviewerobjectlist.h" #include "llviewerstats.h" #include "llviewerregion.h" +#include "llviewertexlayer.h" +#include "llviewerwearable.h" #include "llappearancemgr.h" #include "llmeshrepository.h" #include "llvovolume.h" #include "llsdutil.h" #include "llstartup.h" +#include "llsdserialize.h" #if LL_MSVC // disable boost::lexical_cast warning @@ -72,24 +75,22 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL; BOOL isAgentAvatarValid() { - return (gAgentAvatarp.notNull() && - (gAgentAvatarp->getRegion() != NULL) && - (!gAgentAvatarp->isDead())); + return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); } void selfStartPhase(const std::string& phase_name) { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().startPhase(phase_name); + gAgentAvatarp->startPhase(phase_name); } } -void selfStopPhase(const std::string& phase_name) +void selfStopPhase(const std::string& phase_name, bool err_check) { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().stopPhase(phase_name); + gAgentAvatarp->stopPhase(phase_name, err_check); } } @@ -97,20 +98,11 @@ void selfClearPhases() { if (isAgentAvatarValid()) { - gAgentAvatarp->getPhases().clearPhases(); - gAgentAvatarp->mLastRezzedStatus = -1; + gAgentAvatarp->clearPhases(); } } -void selfStopAllPhases() -{ - if (isAgentAvatarValid()) - { - gAgentAvatarp->getPhases().stopAllPhases(); - } -} - -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /********************************************************************************* ** ** @@ -176,6 +168,35 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, lldebugs << "Marking avatar as self " << id << llendl; } +// Called periodically for diagnostics, return true when done. +bool output_self_av_texture_diagnostics() +{ + if (!isAgentAvatarValid()) + return true; // done checking + + gAgentAvatarp->outputRezDiagnostics(); + + return false; +} + +bool update_avatar_rez_metrics() +{ + if (!isAgentAvatarValid()) + return true; + + gAgentAvatarp->updateAvatarRezMetrics(false); + return false; +} + +bool check_for_unsupported_baked_appearance() +{ + if (!isAgentAvatarValid()) + return true; + + gAgentAvatarp->checkForUnsupportedServerBakeAppearance(); + return false; +} + void LLVOAvatarSelf::initInstance() { BOOL status = TRUE; @@ -188,7 +209,7 @@ void LLVOAvatarSelf::initInstance() llinfos << "Self avatar object created. Starting timer." << llendl; mDebugSelfLoadTimer.reset(); // clear all times to -1 for debugging - for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) { @@ -196,7 +217,7 @@ void LLVOAvatarSelf::initInstance() } } - for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { mDebugBakedTextureTimes[i][0] = -1.0f; mDebugBakedTextureTimes[i][1] = -1.0f; @@ -209,6 +230,10 @@ void LLVOAvatarSelf::initInstance() llerrs << "Unable to load user's avatar" << llendl; return; } + + //doPeriodically(output_self_av_texture_diagnostics, 30.0); + doPeriodically(update_avatar_rez_metrics, 5.0); + doPeriodically(check_for_unsupported_baked_appearance, 120.0); } // virtual @@ -249,13 +274,11 @@ BOOL LLVOAvatarSelf::loadAvatarSelf() llwarns << "avatar file: buildSkeleton() failed" << llendl; return FALSE; } - // TODO: make loadLayersets() called only by self. - //success &= loadLayersets(); return success; } -BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) +BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) { // add special-purpose "screen" joint mScreenp = new LLViewerJoint("mScreen", NULL); @@ -341,7 +364,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -369,7 +391,6 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachPieMenu->addChild(item); - attachment_found = TRUE; break; } @@ -382,7 +403,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -409,7 +429,6 @@ BOOL LLVOAvatarSelf::buildMenus() gDetachPieMenu->addChild(item); - attachment_found = TRUE; break; } } @@ -584,70 +603,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf() *********************************************************************************/ //virtual -BOOL LLVOAvatarSelf::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); - iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - const LLTexLayerSetInfo *info = *iter; - LLTexLayerSet* layer_set = new LLTexLayerSet( this ); - - if (!layer_set->setInfo(info)) - { - stop_glerror(); - delete layer_set; - llwarns << "avatar file: layer_set->parseData() failed" << llendl; - return FALSE; - } - - // scan baked textures and associate the layerset with the appropriate one - EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); - ++baked_iter) - { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - if (layer_set->isBodyRegion(baked_dict->mName)) - { - baked_index = baked_iter->first; - // ensure both structures are aware of each other - mBakedTextureDatas[baked_index].mTexLayerSet = layer_set; - layer_set->setBakedTexIndex(baked_index); - break; - } - } - // if no baked texture was found, warn and cleanup - if (baked_index == BAKED_NUM_INDICES) - { - llwarns << "<layer_set> has invalid body_region attribute" << llendl; - delete layer_set; - return FALSE; - } - - // scan morph masks and let any affected layers know they have an associated morph - for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin(); - morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end(); - ++morph_iter) - { - LLMaskedMorph *morph = *morph_iter; - LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer); - if (layer) - { - layer->setHasMorph(TRUE); - } - else - { - llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl; - success = FALSE; - } - } - } - return success; -} -// virtual BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) { // update screen joint size @@ -664,9 +619,15 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) } // virtual +BOOL LLVOAvatarSelf::isValid() const +{ + return ((getRegion() != NULL) && !isDead()); +} + +// virtual void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - if (isAgentAvatarValid()) + if (isValid()) { LLVOAvatar::idleUpdate(agent, world, time); idleUpdateTractorBeam(); @@ -689,7 +650,7 @@ void LLVOAvatarSelf::resetJointPositions( void ) return LLVOAvatar::resetJointPositions(); } // virtual -BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake ) { if (!which_param) { @@ -717,20 +678,28 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bak return setParamWeight(param,weight,upload_bake); } -BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake ) +BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake ) { if (!param) { return FALSE; } +#if 0 + // FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables. + if (isUsingServerBakes() && !isUsingLocalAppearance()) + { + return FALSE; + } +#endif + if (param->getCrossWearable()) { LLWearableType::EType type = (LLWearableType::EType)param->getWearableType(); U32 size = gAgentWearables.getWearableCount(type); for (U32 count = 0; count < size; ++count) { - LLWearable *wearable = gAgentWearables.getWearable(type,count); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); if (wearable) { wearable->setVisualParamWeight(param->getID(), weight, upload_bake); @@ -759,7 +728,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { - wearable->writeToAvatar(); + wearable->writeToAvatar(this); } } @@ -802,18 +771,30 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, { U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp); - if (mInitialBakesLoaded == false && retval == 0x0) +#if 0 + // DRANO - it's not clear this does anything useful. If we wait + // until an appearance message has been received, we already have + // the texture ids. If we don't wait, we don't yet know where to + // look for baked textures, because we haven't received the + // appearance version data from the appearance message. This looks + // like an old optimization that's incompatible with server-side + // texture baking. + + // FIXME DRANO - skipping in the case of !mFirstAppearanceMessageReceived prevents us from trying to + // load textures before we know where they come from (ie, from baking service or not); + // unknown impact on performance. + if (mInitialBakesLoaded == false && retval == 0x0 && mFirstAppearanceMessageReceived) { // call update textures to force the images to be created updateMeshTextures(); // unpack the texture UUIDs to the texture slots - retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num); + retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, (S32) block_num); // need to trigger a few operations to get the avatar to use the new bakes for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; + const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; LLUUID texture_id = getTEImage(te)->getID(); setNewBakedTexture(te, texture_id); mInitialBakeIDs[i] = texture_id; @@ -823,6 +804,7 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, mInitialBakesLoaded = true; } +#endif return retval; } @@ -877,13 +859,17 @@ void LLVOAvatarSelf::removeMissingBakedTextures() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE); - invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + layerset->setUpdatesEnabled(TRUE); + invalidateComposite(layerset, FALSE); } updateMeshTextures(); + if (getRegion() && !getRegion()->getCentralBakeVersion()) + { requestLayerSetUploads(); } } +} //virtual void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) @@ -938,7 +924,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) void LLVOAvatarSelf::idleUpdateTractorBeam() { // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !mIsBuilt) + if (!needsRenderBeam() || !isBuilt()) { mBeam = NULL; } @@ -1051,11 +1037,6 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) } } -/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const -{ - return gAgentWearables.getWearableCount(type) > 0; -} - //----------------------------------------------------------------------------- // updatedWearable( LLWearableType::EType type ) // forces an update to any baked textures relevant to type. @@ -1063,26 +1044,27 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) //----------------------------------------------------------------------------- void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result ) { - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; if (baked_dict) { - for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); + for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); type_iter != baked_dict->mWearables.end(); ++type_iter) { const LLWearableType::EType comp_type = *type_iter; if (comp_type == type) { - if (mBakedTextureDatas[index].mTexLayerSet) + LLViewerTexLayerSet *layerset = getLayerSet(index); + if (layerset) { - mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true); - invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result); + layerset->setUpdatesEnabled(true); + invalidateComposite(layerset, upload_result); } break; } @@ -1246,7 +1228,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) // Make sure the inventory is in sync with the avatar. // Update COF contents, don't trigger appearance update. - if (!isAgentAvatarValid()) + if (!isValid()) { llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl; } @@ -1287,7 +1269,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); if (!attached_obj) { - LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false); + LLAppearanceMgr::instance().removeCOFItemLinks(item_id); } } return TRUE; @@ -1295,9 +1277,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) return FALSE; } -U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const +U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } @@ -1328,11 +1310,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (isUsingBakedTextures()) - { requestLayerSetUpdate(index); - } - else + if (isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } @@ -1366,11 +1345,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex { return FALSE; } - *tex_pp = local_tex_obj->getImage(); + *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); return TRUE; } -LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const +LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (!isIndexLocalTexture(type)) { @@ -1386,7 +1365,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe { return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); } - return local_tex_obj->getImage(); + return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); } const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const @@ -1407,29 +1386,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c // Returns true if at least the lowest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { BOOL ret = true; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + ret &= tex_avail; } } return ret; @@ -1445,7 +1425,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) // Returns true if the highest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const { const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. @@ -1454,17 +1434,19 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) { return FALSE; } @@ -1477,6 +1459,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons return FALSE; } + BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); @@ -1484,17 +1467,19 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) { return FALSE; } @@ -1504,22 +1489,22 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const return TRUE; } -BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const +BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const { - const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; + const LLViewerTexLayerSet *layerset = getLayerSet(index); if (!layerset) return FALSE; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) return FALSE; return !layerset_buffer->uploadNeeded(); } -BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { LLUUID id; BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1546,7 +1531,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexBakedTexture(type)) { @@ -1559,7 +1544,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { if (isIndexBakedTexture(type)) { @@ -1582,13 +1567,14 @@ void LLVOAvatarSelf::requestLayerSetUploads() } } -void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i) +void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i) { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet) + LLViewerTexLayerSet *layerset = getLayerSet(i); + if (!layer_baked && layerset) { - mBakedTextureDatas[i].mTexLayerSet->requestUpload(); + layerset->requestUpload(); } } @@ -1602,8 +1588,8 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; - if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) + LLViewerTexLayerSet* layerset = getTexLayerSet(i); + if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending()) { return true; } @@ -1613,22 +1599,23 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) { - if( !layerset || !layerset->getUpdatesEnabled() ) + LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); + if( !layer_set || !layer_set->getUpdatesEnabled() ) { return; } // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl; - layerset->requestUpdate(); - layerset->invalidateMorphMasks(); + layer_set->requestUpdate(); + layer_set->invalidateMorphMasks(); - if( upload_result ) + if( upload_result && (getRegion() && !getRegion()->getCentralBakeVersion())) { llassert(isSelf()); - ETextureIndex baked_te = getBakedTE( layerset ); + ETextureIndex baked_te = getBakedTE( layer_set ); setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) ); - layerset->requestUpload(); + layer_set->requestUpload(); updateMeshTextures(); } } @@ -1637,7 +1624,8 @@ void LLVOAvatarSelf::invalidateAll() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + invalidateComposite(layerset, TRUE); } //mDebugSelfLoadTimer.reset(); } @@ -1655,17 +1643,19 @@ void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b ) void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b) { - if (mBakedTextureDatas[index].mTexLayerSet ) + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset ) { - mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b ); + layerset->setUpdatesEnabled( b ); } } bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index) { - if (mBakedTextureDatas[index].mTexLayerSet) + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset) { - return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled(); + return layerset->getUpdatesEnabled(); } return false; } @@ -1676,9 +1666,10 @@ void LLVOAvatarSelf::setupComposites() { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - if (mBakedTextureDatas[i].mTexLayerSet) + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked); + layerset->setUpdatesEnabled(!layer_baked); } } } @@ -1687,10 +1678,11 @@ void LLVOAvatarSelf::updateComposites() { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if (mBakedTextureDatas[i].mTexLayerSet + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) { - mBakedTextureDatas[i].mTexLayerSet->updateComposite(); + layerset->updateComposite(); } } } @@ -1703,11 +1695,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); if (local_tex_obj) { + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (type >= 0 && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !local_tex_obj->getImage()->isMissingAsset()) + && !image->isMissingAsset()) { - return local_tex_obj->getImage()->getDiscardLevel(); + return image->getDiscardLevel(); } else { @@ -1732,7 +1725,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); if (local_tex_obj) { - const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (image_gl) { S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); @@ -1767,8 +1760,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; return; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); - if (!gAgentWearables.getWearable(wearable_type,index)) + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); + if (!gAgentWearables.getViewerWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. return; @@ -1781,10 +1774,10 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te return; } - LLTexLayerSet *layer_set = getLayerSet(type); + LLViewerTexLayerSet *layer_set = getLayerSet(type); if (layer_set) { - layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index)); + layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); } } @@ -1804,11 +1797,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setDiscard(tex_discard); if (isSelf()) { - if (gAgentAvatarp->isUsingBakedTextures()) - { requestLayerSetUpdate(type); - } - else + if (isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } @@ -1826,8 +1816,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setID(tex->getID()); setBakedReady(type,baked_version_ready,index); } + //virtual -void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { if (!isIndexLocalTexture(type)) return; LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); @@ -1846,16 +1837,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -1878,7 +1869,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const } else { - const LLViewerFetchedTexture* image = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); llinfos << "LocTex " << name << ": " << "Discard " << image->getDiscardLevel() << ", " @@ -1955,35 +1946,63 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() BOOL LLVOAvatarSelf::getIsCloud() const { + // Let people know why they're clouded without spamming them into oblivion. + bool do_warn = false; + static LLTimer time_since_notice; + F32 update_freq = 30.0; + if (time_since_notice.getElapsedTimeF32() > update_freq) + { + time_since_notice.reset(); + do_warn = true; + } + // do we have our body parts? - if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 || - gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) == 0 || - gAgentWearables.getWearableCount(LLWearableType::WT_EYES) == 0 || - gAgentWearables.getWearableCount(LLWearableType::WT_SKIN) == 0) + S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); + S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); + S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); + S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); + if (!shape_count || !hair_count || !eye_count || !skin_count) { - lldebugs << "No body parts" << llendl; + if (do_warn) + { + llinfos << "Self is clouded due to missing one or more required body parts: " + << (shape_count ? "" : "SHAPE ") + << (hair_count ? "" : "HAIR ") + << (eye_count ? "" : "EYES ") + << (skin_count ? "" : "SKIN ") + << llendl; + } return TRUE; } if (!isTextureDefined(TEX_HAIR, 0)) { - lldebugs << "No hair texture" << llendl; + if (do_warn) + { + llinfos << "Self is clouded because of no hair texture" << llendl; + } return TRUE; } if (!mPreviousFullyLoaded) { - if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) && + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) && (!isTextureDefined(TEX_LOWER_BAKED, 0))) { - lldebugs << "Lower textures not baked" << llendl; + if (do_warn) + { + llinfos << "Self is clouded because lower textures not baked" << llendl; + } return TRUE; } - if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) && + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && (!isTextureDefined(TEX_UPPER_BAKED, 0))) { - lldebugs << "Upper textures not baked" << llendl; + if (do_warn) + { + llinfos << "Self is clouded because upper textures not baked" << llendl; + } return TRUE; } @@ -2000,7 +2019,11 @@ BOOL LLVOAvatarSelf::getIsCloud() const const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); if (!baked_img || !baked_img->hasGLTexture()) { - lldebugs << "Texture at index " << i << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl; + if (do_warn) + { + llinfos << "Self is clouded because texture at index " << i + << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl; + } return TRUE; } } @@ -2051,7 +2074,85 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } -const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const +const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const +{ + std::ostringstream outbuf; + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + outbuf << "baked_index: " << baked_index << "\n"; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName; + outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":"; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); + if (local_tex_obj) + { + LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (tex_index >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + outbuf << " id: " << image->getID() + << " refs: " << image->getNumRefs() + << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) + << " discard: " << image->getDiscardLevel() + << " desired: " << image->getDesiredDiscardLevel() + << " decode: " << image->getDecodePriority() + << " addl: " << image->getAdditionalDecodePriority() + << " ts: " << image->getTextureState() + << " bl: " << image->getBoostLevel() + << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. + << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded" + << " mvs: " << image->getMaxVirtualSize() + << " mvsc: " << image->getMaxVirtualSizeResetCounter() + << " mem: " << image->getTextureMemory(); + } + } + outbuf << "\n"; + } + } + } + break; + } + } + return outbuf.str(); +} + +void LLVOAvatarSelf::dumpAllTextures() const +{ + std::string vd_text = "Local textures per baked index and wearable:\n"; + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); + } + LL_DEBUGS("Avatar") << vd_text << llendl; +} + +const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { std::string text=""; @@ -2059,21 +2160,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2100,14 +2201,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); BOOL is_texture_final = TRUE; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -2119,20 +2220,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const return text; } + +#if 0 // Dump avatar metrics data. LLSD LLVOAvatarSelf::metricsData() { // runway - add region info LLSD result; result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); - std::vector<S32> rez_counts; - LLVOAvatar::getNearbyRezzedStats(rez_counts); - result["nearby"] = LLSD::emptyMap(); - for (S32 i=0; i<rez_counts.size(); ++i) - { - std::string rez_status_name = LLVOAvatar::rezStatusToString(i); - result["nearby"][rez_status_name] = rez_counts[i]; - } result["timers"]["debug_existence"] = mDebugExistenceTimer.getElapsedTimeF32(); result["timers"]["ruth_debug"] = mRuthDebugTimer.getElapsedTimeF32(); result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32(); @@ -2142,6 +2237,7 @@ LLSD LLVOAvatarSelf::metricsData() return result; } +#endif class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder { @@ -2159,6 +2255,7 @@ public: const std::string& reason, const LLSD& content) { + gPendingMetricsUploads--; // if we add retry, this should be moved to the isGoodStatus case. if (isGoodStatus(status)) { LL_DEBUGS("Avatar") << "OK" << LL_ENDL; @@ -2167,16 +2264,11 @@ public: else { LL_WARNS("Avatar") << "Failed " << status << " reason " << reason << LL_ENDL; - error(status,reason); + errorWithContent(status,reason,content); } } // virtual - void error(U32 status_num, const std::string & reason) - { - } - - // virtual void result(const LLSD & content) { if (mLiveSequence == mExpectedSequence) @@ -2191,19 +2283,121 @@ private: volatile bool & mReportingStarted; }; -void LLVOAvatarSelf::sendAppearanceChangeMetrics() +bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send) +{ + const F32 AV_METRICS_INTERVAL_QA = 30.0; + F32 send_period = 300.0; + if (gSavedSettings.getBOOL("QAModeMetrics")) + { + send_period = AV_METRICS_INTERVAL_QA; + } + + if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period) + { + // Stats for completed phases have been getting logged as they + // complete. This will give us stats for any timers that + // haven't finished as of the metric's being sent. + + if (force_send) + { + LLVOAvatar::logPendingPhasesAllAvatars(); + } + sendViewerAppearanceChangeMetrics(); + } + + return false; +} + +void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record) +{ + mPendingTimerRecords.push_back(record); +} + +bool operator<(const LLSD& a, const LLSD& b) +{ + std::ostringstream aout, bout; + aout << LLSDNotationStreamer(a); + bout << LLSDNotationStreamer(b); + std::string astring = aout.str(); + std::string bstring = bout.str(); + + return astring < bstring; + +} + +// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field. +LLSD summarize_by_buckets(std::vector<LLSD> in_records, + std::vector<std::string> by_fields, + std::string val_field) +{ + LLSD result = LLSD::emptyArray(); + std::map<LLSD,LLViewerStats::StatsAccumulator> accum; + for (std::vector<LLSD>::iterator in_record_iter = in_records.begin(); + in_record_iter != in_records.end(); ++in_record_iter) + { + LLSD& record = *in_record_iter; + LLSD key; + for (std::vector<std::string>::iterator field_iter = by_fields.begin(); + field_iter != by_fields.end(); ++field_iter) + { + const std::string& field = *field_iter; + key[field] = record[field]; + } + LLViewerStats::StatsAccumulator& stats = accum[key]; + F32 value = record[val_field].asReal(); + stats.push(value); + } + for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin(); + accum_it != accum.end(); ++accum_it) + { + LLSD out_record = accum_it->first; + out_record["stats"] = accum_it->second.getData(); + result.append(out_record); + } + return result; +} + +void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics() { // gAgentAvatarp->stopAllPhases(); static volatile bool reporting_started(false); static volatile S32 report_sequence(0); - LLSD msg = metricsData(); + LLSD msg; // = metricsData(); msg["message"] = "ViewerAppearanceChangeMetrics"; msg["session_id"] = gAgentSessionID; msg["agent_id"] = gAgentID; msg["sequence"] = report_sequence; msg["initial"] = !reporting_started; msg["break"] = false; + msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32(); + + // Status of our own rezzing. + msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); + + // Status of all nearby avs including ourself. + msg["nearby"] = LLSD::emptyArray(); + std::vector<S32> rez_counts; + LLVOAvatar::getNearbyRezzedStats(rez_counts); + for (S32 rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat) + { + std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat); + msg["nearby"][rez_status_name] = rez_counts[rez_stat]; + } + + // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake"); + std::vector<std::string> by_fields; + by_fields.push_back("timer_name"); + by_fields.push_back("completed"); + by_fields.push_back("grid_x"); + by_fields.push_back("grid_y"); + by_fields.push_back("is_using_server_bakes"); + by_fields.push_back("is_self"); + by_fields.push_back("central_bake_version"); + LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, std::string("elapsed")); + msg["timers"] = summary; + + mPendingTimerRecords.clear(); // Update sequence number if (S32_MAX == ++report_sequence) @@ -2218,20 +2412,79 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics() } if (!caps_url.empty()) { + gPendingMetricsUploads++; LLCurlRequest::headers_t headers; LLHTTPClient::post(caps_url, msg, new ViewerAppearanceChangeMetricsResponder(report_sequence, report_sequence, reporting_started)); + mTimeSinceLastRezMessage.reset(); } } +class CheckAgentAppearanceServiceResponder: public LLHTTPClient::Responder +{ +public: + CheckAgentAppearanceServiceResponder() + { + } + + virtual ~CheckAgentAppearanceServiceResponder() + { + } + + /* virtual */ void result(const LLSD& content) + { + LL_DEBUGS("Avatar") << "status OK" << llendl; + } + + // Error + /*virtual*/ void errorWithContent(U32 status, const std::string& reason, const LLSD& content) + { + if (isAgentAvatarValid()) + { + LL_DEBUGS("Avatar") << "failed, will rebake [status:" + << status << "]: " << content << llendl; + forceAppearanceUpdate(); + } + } + + static void forceAppearanceUpdate() + { + // Trying to rebake immediately after crossing region boundary + // seems to be failure prone; adding a delay factor. Yes, this + // fix is ad-hoc and not guaranteed to work in all cases. + doAfterInterval(boost::bind(&LLVOAvatarSelf::forceBakeAllTextures, + gAgentAvatarp.get(), true), 5.0); + } +}; + +void LLVOAvatarSelf::checkForUnsupportedServerBakeAppearance() +{ + // Need to check only if we have a server baked appearance and are + // in a non-baking region. + if (!gAgentAvatarp->isUsingServerBakes()) + return; + if (!gAgent.getRegion() || gAgent.getRegion()->getCentralBakeVersion()!=0) + return; + + // if baked image service is unknown, need to refresh. + if (LLAppearanceMgr::instance().getAppearanceServiceURL().empty()) + { + CheckAgentAppearanceServiceResponder::forceAppearanceUpdate(); + } + // query baked image service to check status. + std::string image_url = gAgentAvatarp->getImageURL(TEX_HEAD_BAKED, + getTE(TEX_HEAD_BAKED)->getID()); + LLHTTPClient::head(image_url, new CheckAgentAppearanceServiceResponder); +} + const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const { if (canGrabBakedTexture(baked_index)) { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return LLUUID::null; @@ -2243,7 +2496,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return FALSE; @@ -2262,19 +2515,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // baked texture. We don't want people copying people's // work via baked textures. - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); U32 count = gAgentWearables.getWearableCount(wearable_type); lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl; for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) { - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); if (wearable) { const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); @@ -2316,28 +2569,36 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const } void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) { if (!isIndexLocalTexture(type)) return; - if (!covered_by_baked) + // Sunshine - ignoring covered_by_baked will force local textures + // to always load. Fix for SH-4001 and many related issues. Do + // not restore this without some more targetted fix for the local + // textures failing to load issue. + //if (!covered_by_baked) { - if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0) + if (imagep->getID() != IMG_DEFAULT_AVATAR) + { + imagep->setNoDelete(); + if (imagep->getDiscardLevel() != 0) { F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); - imagep->setBoostLevel(getAvatarBoostLevel()); + imagep->setBoostLevel(getAvatarBoostLevel()); + imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; imagep->resetTextureStats(); imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); imagep->addTextureStats( desired_pixels / texel_area_ratio ); - imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; imagep->forceUpdateBindStats() ; if (imagep->getDiscardLevel() < 0) { mHasGrey = TRUE; // for statistics gathering } } + } else { // texture asset is missing @@ -2346,10 +2607,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe } } -LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const +LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); - LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); if (wearable) { return wearable->getLocalTextureObject(i); @@ -2362,7 +2623,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E // getBakedTE() // Used by the LayerSet. (Layer sets don't in general know what textures depend on them.) //----------------------------------------------------------------------------- -ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const +ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -2376,9 +2637,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const } -void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid) +void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid) { - ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i); + ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i); setNewBakedTexture(index, uuid); } @@ -2391,7 +2652,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) { // Baked textures live on other sims. LLHost target_host = getObjectHost(); - setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, target_host ) ); + setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, FTT_HOST_BAKE, target_host ) ); updateMeshTextures(); dirtyMesh(); @@ -2400,7 +2661,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) /* switch(te) case TEX_HEAD_BAKED: llinfos << "New baked texture: HEAD" << llendl; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te); if (texture_dict->mIsBakedTexture) { debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. @@ -2465,7 +2726,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { std::stringstream out; out << "\t\t (" << i << ") "; @@ -2493,27 +2754,29 @@ void LLVOAvatarSelf::outputRezDiagnostics() const } } LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; } - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLTexLayerSet *layerset = debugGetLayerSet(baked_index); + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); if (!layerset) continue; - const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); if (!layerset_buffer) continue; LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; } + + dumpAllTextures(); } void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const { - LL_INFOS("Avatar") + LL_DEBUGS("Avatar") << avString() << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) << LL_ENDL; @@ -2538,7 +2801,8 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid mHeadLayerSet->cancelUpload(); */ for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet) + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if ( mBakedTextureDatas[i].mTextureIndex == te && layerset) { if (mInitialBakeIDs[i] != LLUUID::null) { @@ -2552,7 +2816,7 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid } mInitialBakeIDs[i] = LLUUID::null; } - mBakedTextureDatas[i].mTexLayerSet->cancelUpload(); + layerset->cancelUpload(); } } } @@ -2571,17 +2835,17 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] = TEX_HEAD_BAKED, TEX_UPPER_BAKED, */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { if (texture_id == gAgentAvatarp->getTEImage(index)->getID()) { - LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index); + LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index); if (layer_set) { llinfos << "TAT: rebake - matched entry " << (S32)index << llendl; @@ -2605,15 +2869,6 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) } } -BOOL LLVOAvatarSelf::isUsingBakedTextures() const -{ - // Composite textures are used during appearance mode. - if (gAgentCamera.cameraCustomizeAvatar()) - return FALSE; - - return TRUE; -} - void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) { @@ -2622,7 +2877,7 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; - LLTexLayerSet* layer_set = getLayerSet(baked_index); + LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); if (layer_set) { if (slam_for_debug) @@ -2654,7 +2909,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) return; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2664,22 +2919,22 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) } } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const { /* switch(index) case TEX_HEAD_BAKED: case TEX_HEAD_BODYPAINT: return mHeadLayerSet; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return mBakedTextureDatas[baked_index].mTexLayerSet; + return getLayerSet(baked_index); } return NULL; } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const { /* switch(index) case TEX_HEAD_BAKED: @@ -2687,26 +2942,60 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const return mHeadLayerSet; */ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) { - return mBakedTextureDatas[baked_index].mTexLayerSet; + return getTexLayerSet(baked_index); } return NULL; } + + // static -void LLVOAvatarSelf::onCustomizeStart() +void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { - // We're no longer doing any baking or invalidating on entering - // appearance editing mode. Leaving function in place in case - // further changes require us to do something at this point - Nyx + if (isAgentAvatarValid()) + { + gAgentAvatarp->mIsEditingAppearance = true; + gAgentAvatarp->mUseLocalAppearance = true; + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) +{ + gAgentCamera.changeCameraToCustomizeAvatar(); + } + +#if 0 + gAgentAvatarp->clearVisualParamWeights(); + gAgentAvatarp->idleUpdateAppearanceAnimation(); +#endif + + gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates + gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. + gAgentAvatarp->updateTextures(); // call updateTextureStats + } } // static -void LLVOAvatarSelf::onCustomizeEnd() +void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch) { + if (isAgentAvatarValid()) { + gAgentAvatarp->mIsEditingAppearance = false; + if (gAgentAvatarp->getRegion() && !gAgentAvatarp->getRegion()->getCentralBakeVersion()) + { + // FIXME DRANO - move to sendAgentSetAppearance, make conditional on upload complete. + gAgentAvatarp->mUseLocalAppearance = false; + } + gAgentAvatarp->invalidateAll(); + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) + { + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); + } + + LLAppearanceMgr::instance().updateAppearanceFromCOF(); } } @@ -2719,12 +3008,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { LLUUID texture_id[TEX_NUM_INDICES]; // pack away current TEs to make sure we don't send them out - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); @@ -2736,12 +3025,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const bool success = packTEMessage(mesgsys); // unpack TEs to make sure we don't re-trigger a bake - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); @@ -2797,3 +3086,36 @@ void LLVOAvatarSelf::dumpScratchTextureByteCount() { llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl; } + +void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile) +{ + apr_file_t* file = outfile.getFileHandle(); + if (!file) + { + return; + } + + + apr_file_printf( file, "\n<wearable_info>\n" ); + + LLWearableData *wd = getWearableData(); + for (S32 type = 0; type < LLWearableType::WT_COUNT; type++) + { + const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type); + for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j); + apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n", + type_name.c_str(), wearable->getName().c_str() ); + LLWearable::visual_param_vec_t v_params; + wearable->getVisualParams(v_params); + for (LLWearable::visual_param_vec_t::iterator it = v_params.begin(); + it != v_params.end(); ++it) + { + LLVisualParam *param = *it; + dump_visual_param(file, param, param->getWeight()); + } + } + } + apr_file_printf( file, "\n</wearable_info>\n" ); +} diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 7bd0c0bf93..3b7b6bac64 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -67,9 +67,8 @@ public: protected: /*virtual*/ BOOL loadAvatar(); BOOL loadAvatarSelf(); - BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info); + BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info); BOOL buildMenus(); - /*virtual*/ BOOL loadLayersets(); /** Initialization ** ** @@ -97,7 +96,7 @@ public: void resetJointPositions( void ); - /*virtual*/ BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); + /*virtual*/ BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE ); /*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE ); /*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE ); /*virtual*/ void updateVisualParams(); @@ -111,7 +110,7 @@ public: private: // helper function. Passed in param is assumed to be in avatar's parameter list. - BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE ); + BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE ); @@ -131,6 +130,7 @@ private: public: /*virtual*/ bool isSelf() const { return true; } + /*virtual*/ BOOL isValid() const; //-------------------------------------------------------------------- // Updates @@ -177,8 +177,8 @@ private: // LLVOAvatar Constants //-------------------------------------------------------------------- public: - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; } - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED_SELF; } /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; } /** Rendering @@ -195,32 +195,32 @@ public: //-------------------------------------------------------------------- public: /*virtual*/ bool hasPendingBakedUploads() const; - S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; bool areTexturesCurrent() const; - BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const; - BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const; - BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const; + BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const; + BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const; + BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const; // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index - /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; + /*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; + /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; //-------------------------------------------------------------------- // Local Textures //-------------------------------------------------------------------- public: - BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; - LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + BOOL getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; + LLViewerFetchedTexture* getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; + const LLUUID& getLocalTextureID(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index); - /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); + /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); protected: - /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); + /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); void getLocalTextureByteCount(S32* gl_byte_count) const; - /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index); - LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const; + /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked); + LLLocalTextureObject* getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 index) const; private: static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); @@ -233,13 +233,12 @@ private: // Baked textures //-------------------------------------------------------------------- public: - LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const; - void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid); - void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); - void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); + LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const; + void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid); + void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); + void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); void forceBakeAllTextures(bool slam_for_debug = false); static void processRebakeAvatarTextures(LLMessageSystem* msg, void**); - BOOL isUsingBakedTextures() const; // e.g. false if in appearance edit mode protected: /*virtual*/ void removeMissingBakedTextures(); @@ -248,10 +247,11 @@ protected: //-------------------------------------------------------------------- public: void requestLayerSetUploads(); - void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i); - void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i); - LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const; - LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i); + void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i); + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const; + //-------------------------------------------------------------------- // Composites @@ -265,8 +265,8 @@ public: void setupComposites(); void updateComposites(); - const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; - BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + const LLUUID& grabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + BOOL canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- @@ -300,10 +300,9 @@ protected: **/ public: - /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const; void wearableUpdated(LLWearableType::EType type, BOOL upload_result); protected: - U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const; + U32 getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const; //-------------------------------------------------------------------- // Attachments @@ -340,8 +339,8 @@ private: **/ public: - static void onCustomizeStart(); - static void onCustomizeEnd(); + static void onCustomizeStart(bool disable_camera_switch = false); + static void onCustomizeEnd(bool disable_camera_switch = false); //-------------------------------------------------------------------- // Visibility @@ -365,6 +364,7 @@ public: static void dumpTotalLocalTextureByteCount(); void dumpLocalTextures() const; static void dumpScratchTextureByteCount(); + void dumpWearableInfo(LLAPRFile& outfile); //-------------------------------------------------------------------- // Avatar Rez Metrics @@ -372,34 +372,43 @@ public: public: struct LLAvatarTexData { - LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) : + LLAvatarTexData(const LLUUID& id, LLAvatarAppearanceDefines::ETextureIndex index) : mAvatarID(id), mIndex(index) {} LLUUID mAvatarID; - LLVOAvatarDefines::ETextureIndex mIndex; + LLAvatarAppearanceDefines::ETextureIndex mIndex; }; + + LLTimer mTimeSinceLastRezMessage; + bool updateAvatarRezMetrics(bool force_send); + + std::vector<LLSD> mPendingTimerRecords; + void addMetricsTimerRecord(const LLSD& record); + void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); } void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); } void outputRezDiagnostics() const; void outputRezTiming(const std::string& msg) const; void reportAvatarRezTime() const; - void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished); + void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, BOOL finished); static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); BOOL isAllLocalTextureDataFinal() const; - const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } - const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer + const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return (LLViewerTexLayerSet*)(mBakedTextureDatas[index].mTexLayerSet); } + const std::string verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer + void dumpAllTextures() const; + const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD - LLSD metricsData(); - void sendAppearanceChangeMetrics(); // send data associated with completing a change. + void sendViewerAppearanceChangeMetrics(); // send data associated with completing a change. + void checkForUnsupportedServerBakeAppearance(); private: LLFrameTimer mDebugSelfLoadTimer; F32 mDebugTimeWearablesLoaded; F32 mDebugTimeAvatarVisible; - F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level - F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture + F32 mDebugTextureLoadTimes[LLAvatarAppearanceDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level + F32 mDebugBakedTextureTimes[LLAvatarAppearanceDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); /** Diagnostics @@ -413,8 +422,7 @@ extern LLPointer<LLVOAvatarSelf> gAgentAvatarp; BOOL isAgentAvatarValid(); void selfStartPhase(const std::string& phase_name); -void selfStopPhase(const std::string& phase_name); -void selfStopAllPhases(); +void selfStopPhase(const std::string& phase_name, bool err_check = true); void selfClearPhases(); #endif // LL_VO_AVATARSELF_H diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 4dca87652d..6a25b765cf 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -102,7 +102,7 @@ void LLVOGrass::updateSpecies() SpeciesMap::const_iterator it = sSpeciesTable.begin(); mSpecies = (*it).first; } - setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } diff --git a/indra/newview/llvoicechannel.cpp b/indra/newview/llvoicechannel.cpp index ceff75a0cc..ac2a34ba1e 100644 --- a/indra/newview/llvoicechannel.cpp +++ b/indra/newview/llvoicechannel.cpp @@ -56,7 +56,8 @@ class LLVoiceCallCapResponder : public LLHTTPClient::Responder public: LLVoiceCallCapResponder(const LLUUID& session_id) : mSessionID(session_id) {}; - virtual void error(U32 status, const std::string& reason); // called with bad status codes + // called with bad status codes + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); virtual void result(const LLSD& content); private: @@ -64,11 +65,10 @@ private: }; -void LLVoiceCallCapResponder::error(U32 status, const std::string& reason) +void LLVoiceCallCapResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("Voice") << "LLVoiceCallCapResponder::error(" - << status << ": " << reason << ")" - << LL_ENDL; + LL_WARNS("Voice") << "LLVoiceCallCapResponder error [status:" + << status << "]: " << content << LL_ENDL; LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID); if ( channelp ) { diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index b497f80560..9281334d81 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -125,7 +125,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) for (int i=0; i<NUM_VOICE_SYMBOL_WAVES; i++) { mSoundSymbol.mWaveFadeOutStartTime [i] = mCurrentTime; - mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, LLViewerTexture::BOOST_UI); + mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FTT_LOCAL_FILE, FALSE, LLGLTexture::BOOST_UI); mSoundSymbol.mWaveActive [i] = false; mSoundSymbol.mWaveOpacity [i] = 1.0f; mSoundSymbol.mWaveExpansion [i] = 1.0f; diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index c3cc90f040..9b5d981aa5 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -130,17 +130,18 @@ public: mRetries = retries; } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, " + << ( (mRetries > 0) ? "retrying" : "too many retries (giving up)" ) + << status << "]: " << content << LL_ENDL; + if ( mRetries > 0 ) { - LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; - LLVivoxVoiceClient::getInstance()->requestVoiceAccountProvision( - mRetries - 1); + LLVivoxVoiceClient::getInstance()->requestVoiceAccountProvision(mRetries - 1); } else { - LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; LLVivoxVoiceClient::getInstance()->giveUp(); } } @@ -199,18 +200,18 @@ class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder public: LLVivoxVoiceClientCapResponder(LLVivoxVoiceClient::state requesting_state) : mRequestingState(requesting_state) {}; - virtual void error(U32 status, const std::string& reason); // called with bad status codes + // called with bad status codes + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); virtual void result(const LLSD& content); private: LLVivoxVoiceClient::state mRequestingState; // state }; -void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason) +void LLVivoxVoiceClientCapResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder::error(" - << status << ": " << reason << ")" - << LL_ENDL; + LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder error [status:" + << status << "]: " << content << LL_ENDL; LLVivoxVoiceClient::getInstance()->sessionTerminate(); } @@ -2249,7 +2250,8 @@ void LLVivoxVoiceClient::giveUp() static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) { - F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity + F32 nat[3], nup[3], nl[3]; // the new at, up, left vectors and the new position and velocity +// F32 nvel[3]; F64 npos[3]; // The original XML command was sent like this: @@ -2299,9 +2301,9 @@ static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVe npos[1] = pos.mdV[VZ]; npos[2] = pos.mdV[VY]; - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; +// nvel[0] = vel.mV[VX]; +// nvel[1] = vel.mV[VZ]; +// nvel[2] = vel.mV[VY]; for(int i=0;i<3;++i) { at.mV[i] = nat[i]; @@ -3938,7 +3940,6 @@ void LLVivoxVoiceClient::messageEvent( bool is_do_not_disturb = gAgent.isDoNotDisturb(); bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); - bool quiet_chat = false; LLChat chat; chat.mMuted = is_muted && !is_linden; @@ -3951,7 +3952,6 @@ void LLVivoxVoiceClient::messageEvent( if(is_do_not_disturb && !is_linden) { - quiet_chat = true; // TODO: Question: Return do not disturb mode response here? Or maybe when session is started instead? } diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 31358df85f..36793017ed 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -298,7 +298,7 @@ void LLSkyTex::create(const F32 brightness) void LLSkyTex::createGLImage(S32 which) { - mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -384,9 +384,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mSun.setIntensity(SUN_INTENSITY); mMoon.setIntensity(0.1f * SUN_INTENSITY); - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; @@ -478,9 +478,9 @@ void LLVOSky::restoreGL() { mSkyTex[i].restoreGL(); } - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index cb905d02da..de15f0ef43 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -467,7 +467,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, S32 vertex_count = 0; S32 i, x, y; - S32 num_vertices, num_indices; + S32 num_vertices; U32 render_stride = mLastStride; S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); @@ -485,7 +485,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, if (north_stride == render_stride) { num_vertices = 2 * length + 1; - num_indices = length * 6 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -536,7 +535,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { // North stride is longer (has less vertices) num_vertices = length + length/2 + 1; - num_indices = half_length*9 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -595,7 +593,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, length = patch_size / north_stride; half_length = length / 2; num_vertices = length + half_length + 1; - num_indices = 9*half_length - 3; facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f; @@ -666,7 +663,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { S32 i, x, y; - S32 num_vertices, num_indices; + S32 num_vertices; U32 render_stride = mLastStride; S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); @@ -679,7 +676,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, if (east_stride == render_stride) { num_vertices = 2 * length + 1; - num_indices = length * 6 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -728,7 +724,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { // East stride is longer (has less vertices) num_vertices = length + half_length + 1; - num_indices = half_length*9 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -783,7 +778,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, length = patch_size / east_stride; half_length = length / 2; num_vertices = length + length/2 + 1; - num_indices = 9*(length/2) - 3; facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f; diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 3d9c4c59b3..a1b36e3c8d 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -316,7 +316,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, // Load Species-Specific data // static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames. - mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mTreeImagep->setMaxVirtualSizeResetInterval(MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); //allow to wait for at most 16 frames to reset virtual size. mBranchLength = sSpeciesTable[mSpecies]->mBranchLength; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index edd47b68c3..a08a8a9676 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -372,7 +372,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, // Unpack texture entry data // - S32 result = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num); + S32 result = unpackTEMessage(mesgsys, _PREHASH_ObjectData, (S32) block_num); if (result & teDirtyBits) { updateTEData(); @@ -721,7 +721,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) { F32 area = (F32) camera->getScreenPixelArea(); vsize = area; - imagep->setBoostLevel(LLViewerTexture::BOOST_HUD); + imagep->setBoostLevel(LLGLTexture::BOOST_HUD); face->setPixelArea(area); // treat as full screen face->setVirtualSize(vsize); } @@ -777,7 +777,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) if (mSculptTexture.notNull()) { mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), - (S32)LLViewerTexture::BOOST_SCULPTED)); + (S32)LLGLTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; if(!mSculptTexture->isCachedRawImageReady()) @@ -986,7 +986,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo if (is404) { - setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI)); + setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_UI)); //render prim proxy when mesh loading attempts give up volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE); @@ -1070,7 +1070,7 @@ void LLVOVolume::updateSculptTexture() LLUUID id = sculpt_params->getSculptTexture(); if (id.notNull()) { - mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } } else @@ -1993,6 +1993,7 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) << LL_ENDL; if (res) { + LL_DEBUGS("MaterialTEs") << " " << pMaterialID.asString() << LL_ENDL; LLMaterialMgr::instance().get(getRegion()->getRegionID(), pMaterialID, boost::bind(&LLVOVolume::setTEMaterialParamsCallback, this, _1, _2)); gPipeline.markTextured(mDrawable); mFaceMappingChanged = TRUE; @@ -2770,7 +2771,7 @@ void LLVOVolume::updateSpotLightPriority() if (mLightTexture.notNull()) { mLightTexture->addTextureStats(mSpotLightPriority); - mLightTexture->setBoostLevel(LLViewerTexture::BOOST_CLOUDS); + mLightTexture->setBoostLevel(LLGLTexture::BOOST_CLOUDS); } } diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index 7f17fd3e56..4e26587184 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -724,8 +724,8 @@ void LLVOWLSky::updateStarColors() const F32 var = 0.15f; const F32 min = 0.5f; //0.75f; - const F32 sunclose_max = 0.6f; - const F32 sunclose_range = 1 - sunclose_max; + //const F32 sunclose_max = 0.6f; + //const F32 sunclose_range = 1 - sunclose_max; //F32 below_horizon = - llmin(0.0f, gSky.mVOSkyp->getToSunLast().mV[2]); //F32 brightness_factor = llmin(1.0f, below_horizon * 20); @@ -739,14 +739,14 @@ void LLVOWLSky::updateStarColors() U32 x; for (x = 0; x < getStarsNumVerts(); ++x) { - F32 sundir_factor = 1; + //F32 sundir_factor = 1; LLVector3 tostar = *v_p; tostar.normVec(); - const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); - if (how_close_to_sun > sunclose_max) - { - sundir_factor = (1 - how_close_to_sun) / sunclose_range; - } + //const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); + //if (how_close_to_sun > sunclose_max) + //{ + // sundir_factor = (1 - how_close_to_sun) / sunclose_range; + //} intensity = *(v_i); F32 alpha = v_c->mV[VALPHA] + (ll_frand() - 0.5f) * var * intensity; if (alpha < min * intensity) diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp index 39d366b023..9cc91d2246 100644 --- a/indra/newview/llwaterparamset.cpp +++ b/indra/newview/llwaterparamset.cpp @@ -185,8 +185,6 @@ LLVector3 LLWaterParamSet::getVector3(const std::string& paramName, bool& error) LLVector2 LLWaterParamSet::getVector2(const std::string& paramName, bool& error) { // test to see if right type - int ttest; - ttest = mParamValues.size(); LLSD cur_val = mParamValues.get(paramName); if (!cur_val.isArray() || cur_val.size() != 2) { diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp deleted file mode 100644 index 402504933c..0000000000 --- a/indra/newview/llwearable.cpp +++ /dev/null @@ -1,1285 +0,0 @@ -/** - * @file llwearable.cpp - * @brief LLWearable class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llagent.h" -#include "llagentcamera.h" -#include "llagentwearables.h" -#include "lldictionary.h" -#include "llfloatersidepanelcontainer.h" -#include "lllocaltextureobject.h" -#include "llnotificationsutil.h" -#include "llviewertexturelist.h" -#include "llinventorymodel.h" -#include "llinventoryobserver.h" -#include "llsidepanelappearance.h" -#include "lltexlayer.h" -#include "lltexglobalcolor.h" -#include "lltrans.h" -#include "llviewerregion.h" -#include "llvisualparam.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "llvoavatardefines.h" -#include "llwearable.h" -#include "llviewercontrol.h" - -using namespace LLVOAvatarDefines; - -// static -S32 LLWearable::sCurrentDefinitionVersion = 1; - -// support class - remove for 2.1 (hackity hack hack) -class LLOverrideBakedTextureUpdate -{ -public: - LLOverrideBakedTextureUpdate(bool temp_state) - { - U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES; - for( U32 index = 0; index < num_bakes; ++index ) - { - composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index); - } - gAgentAvatarp->setCompositeUpdatesEnabled(temp_state); - } - - ~LLOverrideBakedTextureUpdate() - { - U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES; - for( U32 index = 0; index < num_bakes; ++index ) - { - gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]); - } - } -private: - bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES]; -}; - -// Private local functions -static std::string terse_F32_to_string(F32 f); -static std::string asset_id_to_filename(const LLUUID &asset_id); - -LLWearable::LLWearable(const LLTransactionID& transaction_id) : - mDefinitionVersion(LLWearable::sCurrentDefinitionVersion), - mType(LLWearableType::WT_INVALID) -{ - mTransactionID = transaction_id; - mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); -} - -LLWearable::LLWearable(const LLAssetID& asset_id) : - mDefinitionVersion( LLWearable::sCurrentDefinitionVersion ), - mType(LLWearableType::WT_INVALID) -{ - mAssetID = asset_id; - mTransactionID.setNull(); -} - -LLWearable::~LLWearable() -{ -} - -const std::string& LLWearable::getTypeLabel() const -{ - return LLWearableType::getTypeLabel(mType); -} - -const std::string& LLWearable::getTypeName() const -{ - return LLWearableType::getTypeName(mType); -} - -LLAssetType::EType LLWearable::getAssetType() const -{ - return LLWearableType::getAssetType(mType); -} - -BOOL LLWearable::exportFile(LLFILE* file) const -{ - // header and version - if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 ) - { - return FALSE; - } - - // name - if( fprintf( file, "%s\n", mName.c_str() ) < 0 ) - { - return FALSE; - } - - // description - if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 ) - { - return FALSE; - } - - // permissions - if( !mPermissions.exportFile( file ) ) - { - return FALSE; - } - - // sale info - if( !mSaleInfo.exportFile( file ) ) - { - return FALSE; - } - - // wearable type - S32 type = (S32)mType; - if( fprintf( file, "type %d\n", type ) < 0 ) - { - return FALSE; - } - - // parameters - S32 num_parameters = mVisualParamIndexMap.size(); - if( fprintf( file, "parameters %d\n", num_parameters ) < 0 ) - { - return FALSE; - } - - for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); - iter != mVisualParamIndexMap.end(); - ++iter) - { - S32 param_id = iter->first; - const LLVisualParam* param = iter->second; - F32 param_weight = param->getWeight(); - if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 ) - { - return FALSE; - } - } - - // texture entries - S32 num_textures = mTEMap.size(); - if( fprintf( file, "textures %d\n", num_textures ) < 0 ) - { - return FALSE; - } - - for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) - { - S32 te = iter->first; - const LLUUID& image_id = iter->second->getID(); - if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) - { - return FALSE; - } - } - return TRUE; -} - - -void LLWearable::createVisualParams() -{ - for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) - { - if (param->getWearableType() == mType) - { - addVisualParam(param->cloneParam(this)); - } - } - - // resync driver parameters to point to the newly cloned driven parameters - for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); - param_iter != mVisualParamIndexMap.end(); - ++param_iter) - { - LLVisualParam* param = param_iter->second; - LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; - // need this line to disambiguate between versions of LLCharacter::getVisualParam() - LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam; - param->resetDrivenParams(); - if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) - { - if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true)) - { - llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; - continue; - } - } - } -} - -BOOL LLWearable::importFile( LLFILE* file ) -{ - // *NOTE: changing the type or size of this buffer will require - // changes in the fscanf() code below. You would be better off - // rewriting this to use streams and not require an open FILE. - char text_buffer[2048]; /* Flawfinder: ignore */ - S32 fields_read = 0; - - // suppress texlayerset updates while wearables are being imported. Layersets will be updated - // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed. - LLOverrideBakedTextureUpdate stop_bakes(false); - - // read header and version - fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion ); - if( fields_read != 1 ) - { - // Shouldn't really log the asset id for security reasons, but - // we need it in this case. - llwarns << "Bad Wearable asset header: " << mAssetID << llendl; - //gVFS->dumpMap(); - return FALSE; - } - - - // Temoprary hack to allow wearables with definition version 24 to still load. - // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 - // the extra check for version == 24 can be removed before release, once internal testers - // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that - // these wearables get re-saved with version definition 22. - if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) - { - llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; - return FALSE; - } - - // name - int next_char = fgetc( file ); /* Flawfinder: ignore */ - if( '\n' == next_char ) - { - // no name - mName = ""; - } - else - { - ungetc( next_char, file ); - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%2047[^\n]", - text_buffer); - if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ - { - llwarns << "Bad Wearable asset: early end of file" << llendl; - return FALSE; - } - mName = text_buffer; - LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); - } - - // description - next_char = fgetc( file ); /* Flawfinder: ignore */ - if( '\n' == next_char ) - { - // no description - mDescription = ""; - } - else - { - ungetc( next_char, file ); - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%2047[^\n]", - text_buffer ); - if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ - { - llwarns << "Bad Wearable asset: early end of file" << llendl; - return FALSE; - } - mDescription = text_buffer; - LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); - } - - // permissions - S32 perm_version; - fields_read = fscanf( file, " permissions %d\n", &perm_version ); - if( (fields_read != 1) || (perm_version != 0) ) - { - llwarns << "Bad Wearable asset: missing permissions" << llendl; - return FALSE; - } - if( !mPermissions.importFile( file ) ) - { - return FALSE; - } - - // sale info - S32 sale_info_version; - fields_read = fscanf( file, " sale_info %d\n", &sale_info_version ); - if( (fields_read != 1) || (sale_info_version != 0) ) - { - llwarns << "Bad Wearable asset: missing sale_info" << llendl; - return FALSE; - } - // Sale info used to contain next owner perm. It is now in the - // permissions. Thus, we read that out, and fix legacy - // objects. It's possible this op would fail, but it should pick - // up the vast majority of the tasks. - BOOL has_perm_mask = FALSE; - U32 perm_mask = 0; - if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) ) - { - return FALSE; - } - if(has_perm_mask) - { - // fair use fix. - if(!(perm_mask & PERM_COPY)) - { - perm_mask |= PERM_TRANSFER; - } - mPermissions.setMaskNext(perm_mask); - } - - // wearable type - S32 type = -1; - fields_read = fscanf( file, "type %d\n", &type ); - if( fields_read != 1 ) - { - llwarns << "Bad Wearable asset: bad type" << llendl; - return FALSE; - } - if( 0 <= type && type < LLWearableType::WT_COUNT ) - { - setType((LLWearableType::EType)type); - } - else - { - mType = LLWearableType::WT_COUNT; - llwarns << "Bad Wearable asset: bad type #" << type << llendl; - return FALSE; - } - - // parameters header - S32 num_parameters = 0; - fields_read = fscanf( file, "parameters %d\n", &num_parameters ); - if( fields_read != 1 ) - { - llwarns << "Bad Wearable asset: missing parameters block" << llendl; - return FALSE; - } - - if( num_parameters != mVisualParamIndexMap.size() ) - { - llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl; - } - - // parameters - S32 i; - for( i = 0; i < num_parameters; i++ ) - { - S32 param_id = 0; - F32 param_weight = 0.f; - fields_read = fscanf( file, "%d %f\n", ¶m_id, ¶m_weight ); - if( fields_read != 2 ) - { - llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl; - return FALSE; - } - mSavedVisualParamMap[param_id] = param_weight; - } - - // textures header - S32 num_textures = 0; - fields_read = fscanf( file, "textures %d\n", &num_textures); - if( fields_read != 1 ) - { - llwarns << "Bad Wearable asset: missing textures block" << llendl; - return FALSE; - } - - // textures - for( i = 0; i < num_textures; i++ ) - { - S32 te = 0; - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%d %2047s\n", - &te, text_buffer); - if( fields_read != 2 ) - { - llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; - return FALSE; - } - - if( !LLUUID::validate( text_buffer ) ) - { - llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; - return FALSE; - } - LLUUID id = LLUUID(text_buffer); - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( id ); - if( mTEMap.find(te) != mTEMap.end() ) - { - delete mTEMap[te]; - } - if( mSavedTEMap.find(te) != mSavedTEMap.end() ) - { - delete mSavedTEMap[te]; - } - - if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) - { - image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te), NULL); - } - LLUUID textureid(text_buffer); - mTEMap[te] = new LLLocalTextureObject(image, textureid); - mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); - createLayers(te); - } - - // copy all saved param values to working params - revertValues(); - - return TRUE; -} - - -// Avatar parameter and texture definitions can change over time. -// This function returns true if parameters or textures have been added or removed -// since this wearable was created. -BOOL LLWearable::isOldVersion() const -{ - if (!isAgentAvatarValid()) return FALSE; - - if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion ) - { - llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; - llassert(0); - } - - if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion ) - { - return TRUE; - } - - S32 param_count = 0; - for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) - { - if( (param->getWearableType() == mType) && (param->isTweakable() ) ) - { - param_count++; - if( !is_in_map(mVisualParamIndexMap, param->getID() ) ) - { - return TRUE; - } - } - } - if( param_count != mVisualParamIndexMap.size() ) - { - return TRUE; - } - - - S32 te_count = 0; - for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) - { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) - { - te_count++; - if( !is_in_map(mTEMap, te ) ) - { - return TRUE; - } - } - } - if( te_count != mTEMap.size() ) - { - return TRUE; - } - - return FALSE; -} - -// Avatar parameter and texture definitions can change over time. -// * If parameters or textures have been REMOVED since the wearable was created, -// they're just ignored, so we consider the wearable clean even though isOldVersion() -// will return true. -// * If parameters or textures have been ADDED since the wearable was created, -// they are taken to have default values, so we consider the wearable clean -// only if those values are the same as the defaults. -BOOL LLWearable::isDirty() const -{ - if (!isAgentAvatarValid()) return FALSE; - - for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) - { - if( (param->getWearableType() == mType) - && (param->isTweakable() ) - && !param->getCrossWearable()) - { - F32 current_weight = getVisualParamWeight(param->getID()); - current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() ); - F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight()); - saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() ); - - U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() ); - U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() ); - if( a != b ) - { - return TRUE; - } - } - } - - for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) - { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) - { - te_map_t::const_iterator current_iter = mTEMap.find(te); - if(current_iter != mTEMap.end()) - { - const LLUUID& current_image_id = current_iter->second->getID(); - te_map_t::const_iterator saved_iter = mSavedTEMap.find(te); - if(saved_iter != mSavedTEMap.end()) - { - const LLUUID& saved_image_id = saved_iter->second->getID(); - if (saved_image_id != current_image_id) - { - // saved vs current images are different, wearable is dirty - return TRUE; - } - } - else - { - // image found in current image list but not saved image list - return TRUE; - } - } - } - } - - return FALSE; -} - - -void LLWearable::setParamsToDefaults() -{ - if (!isAgentAvatarValid()) return; - - for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) - { - if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) ) - { - setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE); - } - } -} - -void LLWearable::setTexturesToDefaults() -{ - for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) - { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) - { - LLUUID id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); - LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); - if( mTEMap.find(te) == mTEMap.end() ) - { - mTEMap[te] = new LLLocalTextureObject(image, id); - createLayers(te); - } - else - { - // Local Texture Object already created, just set image and UUID - LLLocalTextureObject *lto = mTEMap[te]; - lto->setID(id); - lto->setImage(image); - } - } - } -} - -// Updates the user's avatar's appearance -void LLWearable::writeToAvatar() -{ - if (!isAgentAvatarValid()) return; - - ESex old_sex = gAgentAvatarp->getSex(); - - // Pull params - for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) - { - // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the - // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way. - if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) ) - { - S32 param_id = param->getID(); - F32 weight = getVisualParamWeight(param_id); - - gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE ); - } - } - - // Pull texture entries - for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) - { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) - { - te_map_t::const_iterator iter = mTEMap.find(te); - LLUUID image_id; - if(iter != mTEMap.end()) - { - image_id = iter->second->getID(); - } - else - { - image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); - } - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); - // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. - gAgentAvatarp->setLocalTextureTE(te, image, 0); - } - } - - ESex new_sex = gAgentAvatarp->getSex(); - if( old_sex != new_sex ) - { - gAgentAvatarp->updateSexDependentLayerSets( FALSE ); - } - -// if( upload_bake ) -// { -// gAgent.sendAgentSetAppearance(); -// } -} - - -// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values. -// static -void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ) -{ - if (!isAgentAvatarValid()) return; - - // You can't just remove body parts. - if( (type == LLWearableType::WT_SHAPE) || - (type == LLWearableType::WT_SKIN) || - (type == LLWearableType::WT_HAIR) || - (type == LLWearableType::WT_EYES) ) - { - return; - } - - // Pull params - for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) - { - if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable() ) ) - { - S32 param_id = param->getID(); - gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake ); - } - } - - if(gAgentCamera.cameraCustomizeAvatar()) - { - LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); - } - - gAgentAvatarp->updateVisualParams(); - gAgentAvatarp->wearableUpdated(type, FALSE); - -// if( upload_bake ) -// { -// gAgent.sendAgentSetAppearance(); -// } -} - -// Does not copy mAssetID. -// Definition version is current: removes obsolete enties and creates default values for new ones. -void LLWearable::copyDataFrom(const LLWearable* src) -{ - if (!isAgentAvatarValid()) return; - - mDefinitionVersion = LLWearable::sCurrentDefinitionVersion; - - mName = src->mName; - mDescription = src->mDescription; - mPermissions = src->mPermissions; - mSaleInfo = src->mSaleInfo; - - setType(src->mType); - - mSavedVisualParamMap.clear(); - // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed) - for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) - { - if( (param->getWearableType() == mType) ) - { - S32 id = param->getID(); - F32 weight = src->getVisualParamWeight(id); - mSavedVisualParamMap[id] = weight; - } - } - - destroyTextures(); - // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) - for (S32 te = 0; te < TEX_NUM_INDICES; te++) - { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) - { - te_map_t::const_iterator iter = src->mTEMap.find(te); - LLUUID image_id; - LLViewerFetchedTexture *image = NULL; - if(iter != src->mTEMap.end()) - { - image = src->getLocalTextureObject(te)->getImage(); - image_id = src->getLocalTextureObject(te)->getID(); - mTEMap[te] = new LLLocalTextureObject(image, image_id); - mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); - mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady()); - mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard()); - } - else - { - image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); - image = LLViewerTextureManager::getFetchedTexture( image_id ); - mTEMap[te] = new LLLocalTextureObject(image, image_id); - mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); - } - createLayers(te); - } - } - - // Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable - // to be the same as the saved values (which were loaded from src at param->cloneParam(this)) - revertValues(); -} - -void LLWearable::setItemID(const LLUUID& item_id) -{ - mItemID = item_id; -} - -const LLUUID& LLWearable::getItemID() const -{ - return mItemID; -} - -void LLWearable::setType(LLWearableType::EType type) -{ - mType = type; - createVisualParams(); -} - -LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) -{ - te_map_t::iterator iter = mTEMap.find(index); - if( iter != mTEMap.end() ) - { - LLLocalTextureObject* lto = iter->second; - return lto; - } - return NULL; -} - -const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const -{ - te_map_t::const_iterator iter = mTEMap.find(index); - if( iter != mTEMap.end() ) - { - const LLLocalTextureObject* lto = iter->second; - return lto; - } - return NULL; -} - -std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq() -{ - std::vector<LLLocalTextureObject*> result; - - for(te_map_t::const_iterator iter = mTEMap.begin(); - iter != mTEMap.end(); iter++) - { - LLLocalTextureObject* lto = iter->second; - result.push_back(lto); - } - - return result; -} - -void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) -{ - if( mTEMap.find(index) != mTEMap.end() ) - { - mTEMap.erase(index); - } - mTEMap[index] = new LLLocalTextureObject(lto); -} - - -void LLWearable::addVisualParam(LLVisualParam *param) -{ - if( mVisualParamIndexMap[param->getID()] ) - { - delete mVisualParamIndexMap[param->getID()]; - } - param->setIsDummy(FALSE); - mVisualParamIndexMap[param->getID()] = param; - mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); -} - -void LLWearable::setVisualParams() -{ - for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++) - { - S32 id = iter->first; - LLVisualParam *wearable_param = iter->second; - F32 value = wearable_param->getWeight(); - gAgentAvatarp->setVisualParamWeight(id, value, FALSE); - } -} - - -void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake) -{ - if( is_in_map(mVisualParamIndexMap, param_index ) ) - { - LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; - wearable_param->setWeight(value, upload_bake); - } - else - { - llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; - } -} - -F32 LLWearable::getVisualParamWeight(S32 param_index) const -{ - if( is_in_map(mVisualParamIndexMap, param_index ) ) - { - const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; - return wearable_param->getWeight(); - } - else - { - llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; - } - return (F32)-1.0; -} - -LLVisualParam* LLWearable::getVisualParam(S32 index) const -{ - visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); - return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; -} - - -void LLWearable::getVisualParams(visual_param_vec_t &list) -{ - visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); - visual_param_index_map_t::iterator end = mVisualParamIndexMap.end(); - - // add all visual params to the passed-in vector - for( ; iter != end; ++iter ) - { - list.push_back(iter->second); - } -} - -void LLWearable::animateParams(F32 delta, BOOL upload_bake) -{ - for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); - iter != mVisualParamIndexMap.end(); - ++iter) - { - LLVisualParam *param = (LLVisualParam*) iter->second; - param->animate(delta, upload_bake); - } -} - -LLColor4 LLWearable::getClothesColor(S32 te) const -{ - LLColor4 color; - U32 param_name[3]; - if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) - { - for( U8 index = 0; index < 3; index++ ) - { - color.mV[index] = getVisualParamWeight(param_name[index]); - } - } - return color; -} - -void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) -{ - U32 param_name[3]; - if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) - { - for( U8 index = 0; index < 3; index++ ) - { - setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake); - } - } -} - -void LLWearable::revertValues() -{ - //update saved settings so wearable is no longer dirty - // non-driver params first - for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) - { - S32 id = iter->first; - F32 value = iter->second; - LLVisualParam *param = getVisualParam(id); - if(param && !dynamic_cast<LLDriverParam*>(param) ) - { - setVisualParamWeight(id, value, TRUE); - } - } - - //then driver params - for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) - { - S32 id = iter->first; - F32 value = iter->second; - LLVisualParam *param = getVisualParam(id); - if(param && dynamic_cast<LLDriverParam*>(param) ) - { - setVisualParamWeight(id, value, TRUE); - } - } - - // make sure that saved values are sane - for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) - { - S32 id = iter->first; - LLVisualParam *param = getVisualParam(id); - if( param ) - { - mSavedVisualParamMap[id] = param->getWeight(); - } - } - - syncImages(mSavedTEMap, mTEMap); - - - LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); - if( panel ) - { - panel->updateScrollingPanelList(); - } -} - -BOOL LLWearable::isOnTop() const -{ - return (this == gAgentWearables.getTopWearable(mType)); -} - -void LLWearable::createLayers(S32 te) -{ - LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); - if (layer_set) - { - layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); - } - else - { - llerrs << "could not find layerset for LTO in wearable!" << llendl; - } -} - -void LLWearable::saveValues() -{ - //update saved settings so wearable is no longer dirty - mSavedVisualParamMap.clear(); - for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter) - { - S32 id = iter->first; - LLVisualParam *wearable_param = iter->second; - F32 value = wearable_param->getWeight(); - mSavedVisualParamMap[id] = value; - } - - // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) - syncImages(mTEMap, mSavedTEMap); - - - LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); - if( panel ) - { - panel->updateScrollingPanelList(); - } -} - -void LLWearable::syncImages(te_map_t &src, te_map_t &dst) -{ - // Deep copy of src (copies only those tes that are current, filling in defaults where needed) - for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) - { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) - { - te_map_t::const_iterator iter = src.find(te); - LLUUID image_id; - LLViewerFetchedTexture *image = NULL; - LLLocalTextureObject *lto = NULL; - if(iter != src.end()) - { - // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map. - lto = iter->second; - image = lto->getImage(); - image_id = lto->getID(); - } - else - { - // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map. - image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); - image = LLViewerTextureManager::getFetchedTexture( image_id ); - } - - if( dst.find(te) != dst.end() ) - { - // there's already an entry in the destination map for the texture. Just update its values. - dst[te]->setImage(image); - dst[te]->setID(image_id); - } - else - { - // no entry found in the destination map, we need to create a new Local Texture Object - dst[te] = new LLLocalTextureObject(image, image_id); - } - - if( lto ) - { - // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map. - dst[te]->setBakedReady(lto->getBakedReady()); - dst[te]->setDiscard(lto->getDiscard()); - } - } - } -} - -void LLWearable::destroyTextures() -{ - for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter ) - { - LLLocalTextureObject *lto = iter->second; - delete lto; - } - mTEMap.clear(); - for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter ) - { - LLLocalTextureObject *lto = iter->second; - delete lto; - } - mSavedTEMap.clear(); -} - -void LLWearable::pullCrossWearableValues() -{ - // scan through all of the avatar's visual parameters - for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) - { - if( param ) - { - LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param); - if(driver_param) - { - // parameter is a driver parameter, have it update its - driver_param->updateCrossDrivenParams(getType()); - } - } - } -} - - -void LLWearable::setLabelUpdated() const -{ - gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); -} - -void LLWearable::refreshName() -{ - LLUUID item_id = getItemID(); - LLInventoryItem* item = gInventory.getItem(item_id); - if( item ) - { - mName = item->getName(); - } -} - -struct LLWearableSaveData -{ - LLWearableType::EType mType; -}; - -void LLWearable::saveNewAsset() const -{ -// llinfos << "LLWearable::saveNewAsset() type: " << getTypeName() << llendl; - //llinfos << *this << llendl; - - const std::string filename = asset_id_to_filename(mAssetID); - LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */ - BOOL successful_save = FALSE; - if(fp && exportFile(fp)) - { - successful_save = TRUE; - } - if(fp) - { - fclose(fp); - fp = NULL; - } - if(!successful_save) - { - std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str()); - llwarns << buffer << llendl; - - LLSD args; - args["NAME"] = mName; - LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args); - return; - } - - // save it out to database - if( gAssetStorage ) - { - /* - std::string url = gAgent.getRegion()->getCapability("NewAgentInventory"); - if (!url.empty()) - { - llinfos << "Update Agent Inventory via capability" << llendl; - LLSD body; - body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType())); - body["asset_type"] = LLAssetType::lookup(getAssetType()); - body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE); - body["name"] = getName(); - body["description"] = getDescription(); - LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename)); - } - else - { - } - */ - LLWearableSaveData* data = new LLWearableSaveData; - data->mType = mType; - gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(), - &LLWearable::onSaveNewAssetComplete, - (void*)data); - } -} - -// static -void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) -{ - LLWearableSaveData* data = (LLWearableSaveData*)userdata; - const std::string& type_name = LLWearableType::getTypeName(data->mType); - if(0 == status) - { - // Success - llinfos << "Saved wearable " << type_name << llendl; - } - else - { - std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str()); - llwarns << buffer << " Status: " << status << llendl; - LLSD args; - args["NAME"] = type_name; - LLNotificationsUtil::add("CannotSaveToAssetStore", args); - } - - // Delete temp file - const std::string src_filename = asset_id_to_filename(new_asset_id); - LLFile::remove(src_filename); - - // delete the context data - delete data; - -} - -std::ostream& operator<<(std::ostream &s, const LLWearable &w) -{ - s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n"; - s << " Name: " << w.mName << "\n"; - s << " Desc: " << w.mDescription << "\n"; - //w.mPermissions - //w.mSaleInfo - - s << " Params:" << "\n"; - for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin(); - iter != w.mVisualParamIndexMap.end(); ++iter) - { - S32 param_id = iter->first; - LLVisualParam *wearable_param = iter->second; - F32 param_weight = wearable_param->getWeight(); - s << " " << param_id << " " << param_weight << "\n"; - } - - s << " Textures:" << "\n"; - for (LLWearable::te_map_t::const_iterator iter = w.mTEMap.begin(); - iter != w.mTEMap.end(); ++iter) - { - S32 te = iter->first; - const LLUUID& image_id = iter->second->getID(); - s << " " << te << " " << image_id << "\n"; - } - return s; -} - - -std::string terse_F32_to_string(F32 f) -{ - std::string r = llformat("%.2f", f); - S32 len = r.length(); - - // "1.20" -> "1.2" - // "24.00" -> "24." - while (len > 0 && ('0' == r[len - 1])) - { - r.erase(len-1, 1); - len--; - } - if ('.' == r[len - 1]) - { - // "24." -> "24" - r.erase(len-1, 1); - } - else if (('-' == r[0]) && ('0' == r[1])) - { - // "-0.59" -> "-.59" - r.erase(1, 1); - } - else if ('0' == r[0]) - { - // "0.59" -> ".59" - r.erase(0, 1); - } - return r; -} - -std::string asset_id_to_filename(const LLUUID &asset_id) -{ - std::string asset_id_string; - asset_id.toString(asset_id_string); - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl"; - return filename; -} diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index 92697fb2eb..c196d70617 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -34,6 +34,7 @@ #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "lltransutil.h" #include "llviewerattachmenu.h" #include "llvoavatarself.h" @@ -788,23 +789,24 @@ LLContextMenu* LLWearableItemsList::ContextMenu::createMenu() const uuid_vec_t& ids = mUUIDs; // selected items IDs LLUUID selected_id = ids.front(); // ID of the first selected item - functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); - // Register handlers common for all wearable types. registrar.add("Wearable.Wear", boost::bind(wear_multiple, ids, true)); registrar.add("Wearable.Add", boost::bind(wear_multiple, ids, false)); registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids)); registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id)); registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id)); - registrar.add("Wearable.TakeOffDetach", boost::bind(handleMultiple, take_off, ids)); + registrar.add("Wearable.TakeOffDetach", + boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids)); // Register handlers for clothing. - registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, ids)); + registrar.add("Clothing.TakeOff", + boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids)); // Register handlers for body parts. // Register handlers for attachments. - registrar.add("Attachment.Detach", boost::bind(handleMultiple, take_off, ids)); + registrar.add("Attachment.Detach", + boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids)); registrar.add("Attachment.Profile", boost::bind(show_item_profile, selected_id)); registrar.add("Object.Attach", boost::bind(LLViewerAttachMenu::attachObjects, ids, _2)); diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp index 6f6411ce3c..ef1a953f59 100644 --- a/indra/newview/llwearablelist.cpp +++ b/indra/newview/llwearablelist.cpp @@ -42,20 +42,23 @@ struct LLWearableArrivedData { LLWearableArrivedData(LLAssetType::EType asset_type, const std::string& wearable_name, - void(*asset_arrived_callback)(LLWearable*, void* userdata), + LLAvatarAppearance* avatarp, + void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) : mAssetType( asset_type ), mCallback( asset_arrived_callback ), mUserdata( userdata ), mName( wearable_name ), - mRetries(0) + mRetries(0), + mAvatarp(avatarp) {} LLAssetType::EType mAssetType; - void (*mCallback)(LLWearable*, void* userdata); + void (*mCallback)(LLViewerWearable*, void* userdata); void* mUserdata; std::string mName; S32 mRetries; + LLAvatarAppearance *mAvatarp; }; //////////////////////////////////////////////////////////////////////////// @@ -72,10 +75,10 @@ void LLWearableList::cleanup() mList.clear(); } -void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLWearable*, void* userdata), void* userdata) +void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAvatarAppearance* avatarp, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) { llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) ); - LLWearable* instance = get_if_there(mList, assetID, (LLWearable*)NULL ); + LLViewerWearable* instance = get_if_there(mList, assetID, (LLViewerWearable*)NULL ); if( instance ) { asset_arrived_callback( instance, userdata ); @@ -85,7 +88,7 @@ void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& weara gAssetStorage->getAssetData(assetID, asset_type, LLWearableList::processGetAssetReply, - (void*)new LLWearableArrivedData( asset_type, wearable_name, asset_arrived_callback, userdata ), + (void*)new LLWearableArrivedData( asset_type, wearable_name, avatarp, asset_arrived_callback, userdata ), TRUE); } } @@ -95,25 +98,31 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID { BOOL isNewWearable = FALSE; LLWearableArrivedData* data = (LLWearableArrivedData*) userdata; - LLWearable* wearable = NULL; // NULL indicates failure + LLViewerWearable* wearable = NULL; // NULL indicates failure + LLAvatarAppearance *avatarp = data->mAvatarp; if( !filename ) { LL_WARNS("Wearable") << "Bad Wearable Asset: missing file." << LL_ENDL; } + else if(!avatarp) + { + LL_WARNS("Wearable") << "Bad asset request: missing avatar pointer." << LL_ENDL; + } else if (status >= 0) { // read the file - LLFILE* fp = LLFile::fopen(std::string(filename), "rb"); /*Flawfinder: ignore*/ - if( !fp ) + llifstream ifs(filename, llifstream::binary); + if( !ifs.is_open() ) { LL_WARNS("Wearable") << "Bad Wearable Asset: unable to open file: '" << filename << "'" << LL_ENDL; } else { - wearable = new LLWearable(uuid); - bool res = wearable->importFile( fp ); - if (!res) + wearable = new LLViewerWearable(uuid); + LLWearable::EImportResult result = wearable->importStream( + ifs, avatarp ); + if (LLWearable::SUCCESS != result) { if (wearable->getType() == LLWearableType::WT_COUNT) { @@ -123,9 +132,12 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID wearable = NULL; } - fclose( fp ); if(filename) { + if (ifs.is_open()) + { + ifs.close(); + } LLFile::remove(std::string(filename)); } } @@ -203,11 +215,11 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID } -LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std::string& new_name) +LLViewerWearable* LLWearableList::createCopy(const LLViewerWearable* old_wearable, const std::string& new_name) { lldebugs << "LLWearableList::createCopy()" << llendl; - LLWearable *wearable = generateNewWearable(); + LLViewerWearable *wearable = generateNewWearable(); wearable->copyDataFrom(old_wearable); LLPermissions perm(old_wearable->getPermissions()); @@ -222,12 +234,12 @@ LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std return wearable; } -LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) +LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type, LLAvatarAppearance *avatarp ) { lldebugs << "LLWearableList::createNewWearable()" << llendl; - LLWearable *wearable = generateNewWearable(); - wearable->setType( type ); + LLViewerWearable *wearable = generateNewWearable(); + wearable->setType( type, avatarp ); std::string name = LLTrans::getString( LLWearableType::getTypeDefaultNewName(wearable->getType()) ); wearable->setName( name ); @@ -237,6 +249,8 @@ LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) perm.initMasks(PERM_ALL, PERM_ALL, PERM_NONE, PERM_NONE, PERM_MOVE | PERM_TRANSFER); wearable->setPermissions(perm); + wearable->setDefinitionVersion(LLWearable::getCurrentDefinitionVersion()); + // Description and sale info have default values. wearable->setParamsToDefaults(); wearable->setTexturesToDefaults(); @@ -251,13 +265,13 @@ LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) return wearable; } -LLWearable *LLWearableList::generateNewWearable() +LLViewerWearable *LLWearableList::generateNewWearable() { LLTransactionID tid; tid.generate(); LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - LLWearable* wearable = new LLWearable(tid); + LLViewerWearable* wearable = new LLViewerWearable(tid); mList[new_asset_id] = wearable; return wearable; } diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h index 12d0037aee..d6f0fd09a6 100644 --- a/indra/newview/llwearablelist.h +++ b/indra/newview/llwearablelist.h @@ -28,7 +28,7 @@ #define LL_LLWEARABLELIST_H #include "llmemory.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "lluuid.h" #include "llassetstorage.h" @@ -50,20 +50,21 @@ public: void getAsset(const LLAssetID& assetID, const std::string& wearable_name, + LLAvatarAppearance *avatarp, LLAssetType::EType asset_type, - void(*asset_arrived_callback)(LLWearable*, void* userdata), + void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata); - LLWearable* createCopy(const LLWearable* old_wearable, const std::string& new_name = std::string()); - LLWearable* createNewWearable(LLWearableType::EType type); + LLViewerWearable* createCopy(const LLViewerWearable* old_wearable, const std::string& new_name = std::string()); + LLViewerWearable* createNewWearable(LLWearableType::EType type, LLAvatarAppearance *avatarp); // Callback static void processGetAssetReply(const char* filename, const LLAssetID& assetID, void* user_data, S32 status, LLExtStat ext_status); protected: - LLWearable* generateNewWearable(); // used for the create... functions + LLViewerWearable* generateNewWearable(); // used for the create... functions private: - std::map<LLUUID, LLWearable*> mList; + std::map<LLUUID, LLViewerWearable*> mList; }; #endif // LL_LLWEARABLELIST_H diff --git a/indra/newview/llwebsharing.cpp b/indra/newview/llwebsharing.cpp index 43b1a320c3..3a80051b9b 100644 --- a/indra/newview/llwebsharing.cpp +++ b/indra/newview/llwebsharing.cpp @@ -68,9 +68,9 @@ public: } } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + LL_WARNS("WebSharing") << "Error [status:" << status << "]: " << content << LL_ENDL; } virtual void result(const LLSD& content) @@ -99,7 +99,7 @@ public: /// Left empty to override the default LLSD parsing behaviour. } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { if (HTTP_UNAUTHORIZED == status) { @@ -108,7 +108,7 @@ public: } else { - LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + LL_WARNS("WebSharing") << "Error [status:" << status << "]: " << content << LL_ENDL; LLWebSharing::instance().retryOpenIDAuth(); } @@ -152,9 +152,9 @@ public: } } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + LL_WARNS("WebSharing") << "Error [status:" << status << "]: " << content << LL_ENDL; LLWebSharing::instance().retryOpenIDAuth(); } @@ -221,9 +221,9 @@ public: } } - virtual void error(U32 status, const std::string& reason) + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + LL_WARNS("WebSharing") << "Error [status:" << status << "]: " << content << LL_ENDL; } virtual void result(const LLSD& content) diff --git a/indra/newview/llwlhandlers.cpp b/indra/newview/llwlhandlers.cpp index be3e3ff30e..93eba5b604 100644 --- a/indra/newview/llwlhandlers.cpp +++ b/indra/newview/llwlhandlers.cpp @@ -121,9 +121,11 @@ LLEnvironmentRequestResponder::LLEnvironmentRequestResponder() LLEnvManagerNew::getInstance()->onRegionSettingsResponse(unvalidated_content); } -/*virtual*/ void LLEnvironmentRequestResponder::error(U32 status, const std::string& reason) +/*virtual*/ +void LLEnvironmentRequestResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - LL_INFOS("WindlightCaps") << "Got an error, not using region windlight..." << LL_ENDL; + LL_INFOS("WindlightCaps") << "Got an error, not using region windlight... [status:" + << status << "]: " << content << LL_ENDL; LLEnvManagerNew::getInstance()->onRegionSettingsResponse(LLSD()); } @@ -190,14 +192,15 @@ bool LLEnvironmentApply::initiateRequest(const LLSD& content) LLEnvManagerNew::instance().onRegionSettingsApplyResponse(false); } } -/*virtual*/ void LLEnvironmentApplyResponder::error(U32 status, const std::string& reason) +/*virtual*/ +void LLEnvironmentApplyResponder::errorWithContent(U32 status, const std::string& reason, const LLSD& content) { - std::stringstream msg; - msg << reason << " (Code " << status << ")"; - - LL_WARNS("WindlightCaps") << "Couldn't apply windlight settings to region! Reason: " << msg << LL_ENDL; + LL_WARNS("WindlightCaps") << "Couldn't apply windlight settings to region! [status:" + << status << "]: " << content << LL_ENDL; LLSD args(LLSD::emptyMap()); + std::stringstream msg; + msg << reason << " (Code " << status << ")"; args["FAIL_REASON"] = msg.str(); LLNotificationsUtil::add("WLRegionApplyFail", args); } diff --git a/indra/newview/llwlhandlers.h b/indra/newview/llwlhandlers.h index 23558876da..598ce6d52a 100644 --- a/indra/newview/llwlhandlers.h +++ b/indra/newview/llwlhandlers.h @@ -47,7 +47,7 @@ class LLEnvironmentRequestResponder: public LLHTTPClient::Responder LOG_CLASS(LLEnvironmentRequestResponder); public: virtual void result(const LLSD& content); - virtual void error(U32 status, const std::string& reason); + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); private: friend class LLEnvironmentRequest; @@ -89,7 +89,8 @@ public: */ virtual void result(const LLSD& content); - virtual void error(U32 status, const std::string& reason); // non-200 errors only + // non-200 errors only + virtual void errorWithContent(U32 status, const std::string& reason, const LLSD& content); private: friend class LLEnvironmentApply; diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index 350ba39b45..5fa380e0e3 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -34,6 +34,7 @@ #include "lluistring.h" #include "llviewertexturelist.h" #include "lltrans.h" +#include "llgltexture.h" // Timers to temporise database requests const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region @@ -78,7 +79,7 @@ void LLSimInfo::setLandForSaleImage (LLUUID image_id) // Fetch the image if (mMapImageID.notNull()) { - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } else @@ -92,13 +93,13 @@ LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage () if (mOverlayImage.isNull() && mMapImageID.notNull()) { // Fetch the image if it hasn't been done yet (unlikely but...) - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } if (!mOverlayImage.isNull()) { // Boost the fetch level when we try to access that image - mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); + mOverlayImage->setBoostLevel(LLGLTexture::BOOST_MAP); } return mOverlayImage; } diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h index 73530b9694..d514b2f14c 100644 --- a/indra/newview/llworldmap.h +++ b/indra/newview/llworldmap.h @@ -36,6 +36,7 @@ #include "llsingleton.h" #include "llviewerregion.h" #include "llviewertexture.h" +#include "llgltexture.h" // Description of objects like hubs, events, land for sale, people and more (TBD). // Note: we don't store a "type" in there so we need to store instances of this class in diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 11b2770ec0..1940cf541e 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -421,7 +421,7 @@ void LLWorldMapView::draw() { // Inform the fetch mechanism of the size we need S32 draw_size = llround(sMapScale); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { @@ -1317,7 +1317,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - gGL.translatef((F32)x * LLUI::sGLScaleFactor.mV[VX], (F32)y * LLUI::sGLScaleFactor.mV[VY], 0.f); + gGL.translatef((F32)x * LLUI::getScaleFactor().mV[VX], (F32)y * LLUI::getScaleFactor().mV[VY], 0.f); gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color); gGL.popMatrix(); diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp index 74ed844376..895ccaef5a 100644 --- a/indra/newview/llworldmipmap.cpp +++ b/indra/newview/llworldmipmap.cpp @@ -74,21 +74,21 @@ void LLWorldMipmap::equalizeBoostLevels() { LLPointer<LLViewerFetchedTexture> img = iter->second; S32 current_boost_level = img->getBoostLevel(); - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { // If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + img->setBoostLevel(LLGLTexture::BOOST_MAP); } else { // If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw // so we drop its boost level to BOOST_NONE. - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } #if DEBUG_TILES_STAT // Increment some stats if compile option on nb_tiles++; - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { nb_visible++; } @@ -115,7 +115,7 @@ void LLWorldMipmap::dropBoostLevels() for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) { LLPointer<LLViewerFetchedTexture> img = iter->second; - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } } } @@ -172,7 +172,7 @@ LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 // Boost the tile level so to mark it's in use *if* load on if (load) { - img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE); + img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE); } return img; } @@ -189,8 +189,8 @@ LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 // END DEBUG //LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL; - LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->setBoostLevel(LLGLTexture::BOOST_MAP); // Return the smart pointer return img; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1957345b6d..f053d26172 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6021,7 +6021,6 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) if (light->isLightSpotlight() // directional (spot-)light && (LLPipeline::sRenderDeferred || RenderSpotLightsInNondeferred)) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on { - LLVector3 spotparams = light->getSpotLightParams(); LLQuaternion quat = light->getRenderRotation(); LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction at_axis *= quat; @@ -6552,6 +6551,22 @@ void LLPipeline::setRenderDebugFeatureControl(U32 bit, bool value) } } +void LLPipeline::pushRenderDebugFeatureMask() +{ + mRenderDebugFeatureStack.push(mRenderDebugFeatureMask); +} + +void LLPipeline::popRenderDebugFeatureMask() +{ + if (mRenderDebugFeatureStack.empty()) + { + llerrs << "Depleted render feature stack." << llendl; + } + + mRenderDebugFeatureMask = mRenderDebugFeatureStack.top(); + mRenderDebugFeatureStack.pop(); +} + // static void LLPipeline::setRenderScriptedBeacons(BOOL val) { @@ -9301,9 +9316,6 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector 3,7 }; - LLVector3 center = (max+min)*0.5f; - LLVector3 size = (max-min)*0.5f; - for (U32 i = 0; i < 12; i++) { for (U32 j = 0; j < 6; ++j) @@ -9545,7 +9557,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]); //currently used for amount to extrude frusta corners for constructing shadow frusta - LLVector3 n = RenderShadowNearDist; + //LLVector3 n = RenderShadowNearDist; //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] }; //put together a universal "near clip" plane for shadow frusta @@ -10649,6 +10661,22 @@ void LLPipeline::clearRenderTypeMask(U32 type, ...) } } +void LLPipeline::setAllRenderTypes() +{ + for (U32 i = 0; i < NUM_RENDER_TYPES; ++i) + { + mRenderTypeEnabled[i] = TRUE; + } +} + +void LLPipeline::clearAllRenderTypes() +{ + for (U32 i = 0; i < NUM_RENDER_TYPES; ++i) + { + mRenderTypeEnabled[i] = FALSE; + } +} + void LLPipeline::addDebugBlip(const LLVector3& position, const LLColor4& color) { DebugBlip blip(position, color); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 1fb746ae56..fbfb2d012f 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -35,7 +35,8 @@ #include "llspatialpartition.h" #include "m4math.h" #include "llpointer.h" -#include "lldrawpool.h" +#include "lldrawpoolalpha.h" +#include "lldrawpoolmaterials.h" #include "llgl.h" #include "lldrawable.h" #include "llrendertarget.h" @@ -328,20 +329,28 @@ public: BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; } BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; } - - + void setAllRenderDebugFeatures() { mRenderDebugFeatureMask = 0xffffffff; } + void clearAllRenderDebugFeatures() { mRenderDebugFeatureMask = 0x0; } + void setAllRenderDebugDisplays() { mRenderDebugMask = 0xffffffff; } + void clearAllRenderDebugDisplays() { mRenderDebugMask = 0x0; } BOOL hasRenderType(const U32 type) const; BOOL hasAnyRenderType(const U32 type, ...) const; void setRenderTypeMask(U32 type, ...); - void orRenderTypeMask(U32 type, ...); + // This is equivalent to 'setRenderTypeMask' + //void orRenderTypeMask(U32 type, ...); void andRenderTypeMask(U32 type, ...); void clearRenderTypeMask(U32 type, ...); + void setAllRenderTypes(); + void clearAllRenderTypes(); void pushRenderTypeMask(); void popRenderTypeMask(); + void pushRenderDebugFeatureMask(); + void popRenderDebugFeatureMask(); + static void toggleRenderType(U32 type); // For UI control of render features @@ -656,6 +665,7 @@ protected: U32 mRenderDebugFeatureMask; U32 mRenderDebugMask; + std::stack<U32> mRenderDebugFeatureStack; U32 mOldRenderDebugMask; diff --git a/indra/newview/res/viewerRes.rc b/indra/newview/res/viewerRes.rc index df75f3f697..471a896019 100644 --- a/indra/newview/res/viewerRes.rc +++ b/indra/newview/res/viewerRes.rc @@ -135,8 +135,8 @@ TOOLNO CURSOR "llno.cur" // VS_VERSION_INFO VERSIONINFO - FILEVERSION 2,1,1,0 - PRODUCTVERSION 2,1,1,0 + FILEVERSION 3,4,1,264760 + PRODUCTVERSION 3,4,1,264760 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L @@ -153,12 +153,12 @@ BEGIN BEGIN VALUE "CompanyName", "Linden Lab" VALUE "FileDescription", "Second Life" - VALUE "FileVersion", "2.1.1.0" + VALUE "FileVersion", "3.4.1.264760" VALUE "InternalName", "Second Life" VALUE "LegalCopyright", "Copyright � 2001-2010, Linden Research, Inc." VALUE "OriginalFilename", "SecondLife.exe" VALUE "ProductName", "Second Life" - VALUE "ProductVersion", "2.1.1.0" + VALUE "ProductVersion", "3.4.1.264760" END END BLOCK "VarFileInfo" diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index 93c9cb02cb..fcab966dee 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -724,9 +724,6 @@ with the same filename but different name <texture name="icon_for_sale.tga" file_name="icons/Icon_For_Sale.png" /> <texture name="icon_top_pick.tga" /> - <texture name="inv_folder_mesh.tga"/> - <texture name="inv_item_mesh.tga"/> - <texture name="lag_status_critical.tga" /> <texture name="lag_status_good.tga" /> <texture name="lag_status_warning.tga" /> diff --git a/indra/newview/skins/default/xui/de/floater_conversation_log.xml b/indra/newview/skins/default/xui/de/floater_conversation_log.xml new file mode 100644 index 0000000000..19620a0fc9 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="UNTERHALTUNGSPROTOKOLL"> + <panel name="buttons_panel"> + <filter_editor label="Nach Personen filtern" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <menu_button name="conversations_gear_btn" tool_tip="Aktionen für ausgewählte Person/Gruppe"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_conversation_preview.xml b/indra/newview/skins/default/xui/de/floater_conversation_preview.xml new file mode 100644 index 0000000000..010ad19076 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="UNTERHALTUNG:"> + <floater.string name="Title"> + UNTERHALTUNG: [NAME] + </floater.string> + <text name="page_label" value="Seite"/> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_im_container.xml b/indra/newview/skins/default/xui/de/floater_im_container.xml index 95eda97938..5bf916c8e9 100644 --- a/indra/newview/skins/default/xui/de/floater_im_container.xml +++ b/indra/newview/skins/default/xui/de/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="GESPRÄCHE"/> +<multi_floater name="floater_im_box" title="GESPRÄCHE"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <button name="add_btn" tool_tip="Neue Unterhaltung starten"/> + <button name="speak_btn" tool_tip="Über Ihr Mikrofon mit anderen sprechen"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Diese Liste schließen/erweitern"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Dieses Fenster schließen"/> + <text name="stub_textbox"> + Diese Unterhaltung erscheint in einem separaten Fenster. [secondlife:/// Zurückholen.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/de/floater_im_session.xml b/indra/newview/skins/default/xui/de/floater_im_session.xml index abaf275651..f96eb72cb1 100644 --- a/indra/newview/skins/default/xui/de/floater_im_session.xml +++ b/indra/newview/skins/default/xui/de/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="An" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] wurde zur Unterhaltung eingeladen."/> + <floater.string name="multiple_participants_added" value="[NAME] wurden zur Unterhaltung eingeladen."/> + <floater.string name="tooltip_to_separate_window" value="Diese Unterhaltung in separates Fenster verschieben"/> + <floater.string name="tooltip_to_main_window" value="Diese Unterhaltung zurück ins Hauptfenster verschieben"/> + <floater.string name="start_call_button_tooltip" value="Voice-Verbindung öffnen"/> + <floater.string name="end_call_button_tooltip" value="Voice-Verbindung schließen"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Dieses Fenster schließen"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Teilnehmerliste schließen"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Teilnehmerliste erweitern"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <menu_button name="gear_btn" tool_tip="Aktionen für ausgewählte Person"/> + <button name="add_btn" tool_tip="Jemanden zu dieser Unterhaltung hinzufügen"/> + <button name="voice_call_btn" tool_tip="Voice-Verbindung öffnen"/> + <button name="close_btn" tool_tip="Diese Unterhaltung beenden"/> + <button name="expand_collapse_btn" tool_tip="Dieses Fenster schließen/erweitern"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Chat übersetzen" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="An" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Nachrichtenfenster anzeigen/ausblenden"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/de/floater_incoming_call.xml b/indra/newview/skins/default/xui/de/floater_incoming_call.xml index 213d9f54f5..f13842f479 100644 --- a/indra/newview/skins/default/xui/de/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/de/floater_incoming_call.xml @@ -10,7 +10,7 @@ Anonym </floater.string> <floater.string name="VoiceInviteP2P"> - ruft an. + ruft Sie an. </floater.string> <floater.string name="VoiceInviteAdHoc"> ist einem Voice-Konferenz-Chat beigetreten. @@ -25,9 +25,9 @@ Möchten Sie [CURRENT_CHAT] verlassen und diesem Voice-Chat beitreten? </floater.string> <text name="question"> - Möchten Sie [CURRENT_CHAT] verlassen und diesem Voice-Chat beitreten? + Wenn Sie antworten, wird Ihre aktuelle Voice-Unterhaltung beendet. </text> - <button label="Akzeptieren" label_selected="Akzeptieren" name="Accept"/> - <button label="Ablehnen" label_selected="Ablehnen" name="Reject"/> - <button label="IM starten" name="Start IM"/> + <button label="Annehmen" label_selected="Annehmen" name="Accept"/> + <button label="Ignorieren" label_selected="Ignorieren" name="Reject"/> + <button label="Stattdessen IM öffnen" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml index ebf8f01632..88e9f53a4c 100644 --- a/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/de/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Anzeigen: </text> - <check_box label="Welt" name="show_world"/> + <check_box label="Test" name="show_world"/> <check_box label="Nur bewegliche Objekte" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml index 9585622516..b794d879f0 100644 --- a/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml @@ -20,7 +20,7 @@ <button label="Leer" label_selected="Leer" name="Blank"/> <button label="Keine" label_selected="Keine" name="None"/> <button label="" label_selected="" name="Pipette"/> - <check_box initial_value="true" label="Live-Vorschau" name="apply_immediate_check"/> + <check_box initial_value="true" label="Jetzt übernehmen" name="apply_immediate_check"/> <text name="preview_disabled" value="Vorschau deaktiviert"/> <filter_editor label="Texturen filtern" name="inventory search editor"/> <check_box initial_value="false" label="Ordner anzeigen" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/de/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/de/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..15259639e8 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="VOICE-CHAT-LAUTSTÄRKE"> + <slider label="Voice-Chat" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_voice_effect.xml b/indra/newview/skins/default/xui/de/floater_voice_effect.xml index 413a46525c..8d37950480 100644 --- a/indra/newview/skins/default/xui/de/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/de/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Orte" name="voice_effects" title="VOICE MORPHING"> +<floater label="Orte" name="voice_effects" title="VOICE-MORPHING-VORSCHAU"> <string name="no_voice_effect"> (Kein Voice-Morphing) </string> diff --git a/indra/newview/skins/default/xui/de/floater_voice_volume.xml b/indra/newview/skins/default/xui/de/floater_voice_volume.xml new file mode 100644 index 0000000000..258627c94f --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="LAUTSTÄRKE"> + <slider name="volume_slider" tool_tip="Lautstärke" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/de/menu_cof_gear.xml b/indra/newview/skins/default/xui/de/menu_cof_gear.xml index 54b218d22f..2dd871b2ea 100644 --- a/indra/newview/skins/default/xui/de/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/de/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<menu name="Gear COF"> +<toggleable_menu name="Gear COF"> <menu label="Neue Kleider" name="COF.Gear.New_Clothes"/> - <menu label="Neue Körperteile" name="COF.Geear.New_Body_Parts"/> -</menu> + <menu label="Neue Körperteile" name="COF.Gear.New_Body_Parts"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_conversation.xml b/indra/newview/skins/default/xui/de/menu_conversation.xml new file mode 100644 index 0000000000..30d3ab79e1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Unterhaltung schließen" name="close_conversation"/> + <menu_item_call label="Unterhaltung öffnen" name="open_voice_conversation"/> + <menu_item_call label="Voice-Verbindung trennen" name="disconnect_from_voice"/> + <menu_item_call label="Profil anzeigen" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Teleport anbieten" name="offer_teleport"/> + <menu_item_call label="Voice-Anruf" name="voice_call"/> + <menu_item_call label="Chatverlauf..." name="chat_history"/> + <menu_item_call label="Freund hinzufügen" name="add_friend"/> + <menu_item_call label="Freund entfernen" name="remove_friend"/> + <menu_item_call label="Freunde entfernen" name="remove_friends"/> + <menu_item_call label="In Gruppe einladen..." name="invite_to_group"/> + <menu_item_call label="Hineinzoomen" name="zoom_in"/> + <menu_item_call label="Karte" name="map"/> + <menu_item_call label="Freigeben" name="share"/> + <menu_item_call label="Bezahlen" name="pay"/> + <menu_item_check label="Voice ignorieren" name="block_unblock"/> + <menu_item_check label="Text ignorieren" name="MuteText"/> + <menu_item_call label="Gruppenprofil" name="group_profile"/> + <menu_item_call label="Gruppe aktivieren" name="activate_group"/> + <menu_item_call label="Gruppe verlassen" name="leave_group"/> + <context_menu label="Moderatoroptionen" name="Moderator Options"> + <menu_item_check label="Text-Chat zulassen" name="AllowTextChat"/> + <menu_item_call label="Diesen Teilnehmer stummschalten" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Stummschaltung für diesen Teilnehmer aufheben" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Alle stummschalten" name="ModerateVoiceMute"/> + <menu_item_call label="Stummschaltung für alle aufheben" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/de/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..2ef8762128 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="IM..." name="IM"/> + <menu_item_call label="Voice-Anruf..." name="Call"/> + <menu_item_call label="Chatverlauf öffnen..." name="Chat history"/> + <menu_item_call label="Profil anzeigen" name="View Profile"/> + <menu_item_call label="Teleport anbieten" name="teleport"/> + <menu_item_call label="Freund hinzufügen" name="add_friend"/> + <menu_item_call label="Freund entfernen" name="remove_friend"/> + <menu_item_call label="In Gruppe einladen..." name="Invite"/> + <menu_item_call label="Karte" name="Map"/> + <menu_item_call label="Freigeben" name="Share"/> + <menu_item_call label="Bezahlen" name="Pay"/> + <menu_item_check label="Ignorieren/Nicht mehr ignorieren" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/de/menu_conversation_log_view.xml new file mode 100644 index 0000000000..ae3cc5bc97 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Nach Namen sortieren" name="sort_by_name"/> + <menu_item_check label="Nach Datum sortieren" name="sort_by_date"/> + <menu_item_check label="Freunde oben anzeigen" name="sort_by_friends"/> + <menu_item_call label="Verlaufsliste für „Chat in der Nähe“ anzeigen..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_im_conversation.xml b/indra/newview/skins/default/xui/de/menu_im_conversation.xml new file mode 100644 index 0000000000..875524b19d --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Profil anzeigen" name="View Profile"/> + <menu_item_call label="Freund hinzufügen" name="Add Friend"/> + <menu_item_call label="Freund entfernen" name="remove_friend"/> + <menu_item_call label="Teleport anbieten" name="offer_teleport"/> + <menu_item_call label="In Gruppe einladen..." name="invite_to_group"/> + <menu_item_call label="Chatverlauf..." name="chat_history"/> + <menu_item_call label="Hineinzoomen" name="zoom_in"/> + <menu_item_call label="Karte" name="map"/> + <menu_item_call label="Freigeben" name="Share"/> + <menu_item_call label="Bezahlen" name="Pay"/> + <menu_item_check label="Voice ignorieren" name="Block/Unblock"/> + <menu_item_check label="Text ignorieren" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/de/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..48f62d29a1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Kompaktansicht" name="compact_view"/> + <menu_item_check label="Erweiterte Ansicht" name="expanded_view"/> + <menu_item_check label="Zeit anzeigen" name="IMShowTime"/> + <menu_item_check label="Namen in privaten Unterhaltungen anzeigen" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_object_icon.xml b/indra/newview/skins/default/xui/de/menu_object_icon.xml index 8b6c558416..f92fa0f82b 100644 --- a/indra/newview/skins/default/xui/de/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/de/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Objektprofil..." name="Object Profile"/> <menu_item_call label="Ignorieren..." name="Block"/> + <menu_item_call label="Auf Karte anzeigen" name="show_on_map"/> + <menu_item_call label="Zu Objektposition teleportieren" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/de/menu_outfit_gear.xml b/indra/newview/skins/default/xui/de/menu_outfit_gear.xml index d56c93533c..0cf3c09882 100644 --- a/indra/newview/skins/default/xui/de/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/de/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Neues Haar" name="New Hair"/> <menu_item_call label="Neue Augen" name="New Eyes"/> </menu> + <menu_item_call label="Alle Ordner erweitern" name="expand"/> + <menu_item_call label="Alle Ordner schließen" name="collapse"/> <menu_item_call label="Outfit neu benennen" name="rename"/> <menu_item_call label="Outfit löschen" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_participant_view.xml b/indra/newview/skins/default/xui/de/menu_participant_view.xml new file mode 100644 index 0000000000..6ceb9ac4c5 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Unterhaltungen nach Typ sortieren" name="sort_sessions_by_type"/> + <menu_item_check label="Unterhaltungen nach Namen sortieren" name="sort_sessions_by_name"/> + <menu_item_check label="Unterhaltungen nach jüngster Aktivität sortieren" name="sort_sessions_by_recent"/> + <menu_item_check label="Teilnehmer nach Namen sortieren" name="sort_participants_by_name"/> + <menu_item_check label="Teilnehmer nach jüngster Aktivität sortieren" name="sort_participants_by_recent"/> + <menu_item_call label="Chat-Einstellungen..." name="chat_preferences"/> + <menu_item_call label="Privatsphäre-Einstellungen..." name="privacy_preferences"/> + <menu_item_check label="Unterhaltungsprotokoll..." name="Conversation"/> + <menu_item_check label="Chat in der Nähe übersetzen" name="Translate_chat"/> + <menu_item_check label="Übersetzungseinstellungen..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/de/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..f69a453e58 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="Nicht mehr ignorieren" name="unblock"/> + <menu_item_call label="Profil..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/de/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..041fde139d --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Einwohner nach Namen ignorieren..." name="block_resident_by_name"/> + <menu_item_call label="Objekt nach Namen ignorieren" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/de/menu_people_blocked_view.xml new file mode 100644 index 0000000000..1dae593ebe --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Nach Namen sortieren" name="sort_by_name"/> + <menu_item_check label="Nach Typ sortieren" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_friends_view.xml b/indra/newview/skins/default/xui/de/menu_people_friends_view.xml new file mode 100644 index 0000000000..da4890fe96 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Nach Namen sortieren" name="sort_name"/> + <menu_item_check label="Nach Status sortieren" name="sort_status"/> + <menu_item_check label="Symbole für Personen anzeigen" name="view_icons"/> + <menu_item_check label="Erteilte Genehmigungen anzeigen" name="view_permissions"/> + <menu_item_check label="Unterhaltungsprotokoll anzeigen..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_groups.xml b/indra/newview/skins/default/xui/de/menu_people_groups.xml index 76225ba241..a69c82d3d8 100644 --- a/indra/newview/skins/default/xui/de/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/de/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Info anzeigen" name="View Info"/> <menu_item_call label="Chat" name="Chat"/> - <menu_item_call label="Anrufen" name="Call"/> + <menu_item_call label="Voice-Anruf" name="Call"/> <menu_item_call label="Aktivieren" name="Activate"/> <menu_item_call label="Verlassen" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_groups_view.xml b/indra/newview/skins/default/xui/de/menu_people_groups_view.xml new file mode 100644 index 0000000000..20386bba56 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Gruppensymbole anzeigen" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_nearby.xml b/indra/newview/skins/default/xui/de/menu_people_nearby.xml index 1db964357f..cdbb3ae917 100644 --- a/indra/newview/skins/default/xui/de/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/de/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Profil anzeigen" name="View Profile"/> - <menu_item_call label="Freund hinzufügen" name="Add Friend"/> - <menu_item_call label="Freund entfernen" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Anrufen" name="Call"/> - <menu_item_call label="Karte" name="Map"/> - <menu_item_call label="Teilen" name="Share"/> - <menu_item_call label="Bezahlen" name="Pay"/> - <menu_item_check label="Ignorieren/Freischalten" name="Block/Unblock"/> - <menu_item_call label="Teleport anbieten" name="teleport"/> + <menu_item_call label="Profil anzeigen" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Teleport anbieten" name="offer_teleport"/> + <menu_item_call label="Voice-Anruf" name="voice_call"/> + <menu_item_call label="Chatverlauf anzeigen..." name="chat_history"/> + <menu_item_call label="Freund hinzufügen" name="add_friend"/> + <menu_item_call label="Freund entfernen" name="remove_friend"/> + <menu_item_call label="In Gruppe einladen..." name="invite_to_group"/> + <menu_item_call label="Hineinzoomen" name="zoom_in"/> + <menu_item_call label="Karte" name="map"/> + <menu_item_call label="Freigeben" name="share"/> + <menu_item_call label="Bezahlen" name="pay"/> + <menu_item_check label="Ignorieren/Nicht mehr ignorieren" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/de/menu_people_nearby_multiselect.xml index b6e99edfe1..ba6578e2d1 100644 --- a/indra/newview/skins/default/xui/de/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/de/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Freunde hinzufügen" name="Add Friends"/> - <menu_item_call label="Freunde entfernen" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Anrufen" name="Call"/> - <menu_item_call label="Teilen" name="Share"/> - <menu_item_call label="Bezahlen" name="Pay"/> - <menu_item_call label="Teleport anbieten" name="teleport"/> + <menu_item_call label="Freunde hinzufügen" name="add_friends"/> + <menu_item_call label="Freunde entfernen" name="remove_friends"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Anrufen" name="call"/> + <menu_item_call label="Freigeben" name="share"/> + <menu_item_call label="Bezahlen" name="pay"/> + <menu_item_call label="Teleport anbieten" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/de/menu_people_nearby_view.xml new file mode 100644 index 0000000000..d38ec65037 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Nach letzten Sprechern sortieren" name="sort_by_recent_speakers"/> + <menu_item_check label="Nach Namen sortieren" name="sort_name"/> + <menu_item_check label="Nach Nähe sortieren" name="sort_distance"/> + <menu_item_check label="Symbole für Personen anzeigen" name="view_icons"/> + <menu_item_check label="Karte anzeigen" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_people_recent_view.xml b/indra/newview/skins/default/xui/de/menu_people_recent_view.xml new file mode 100644 index 0000000000..a116ad0bc1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Nach jüngsten sortieren" name="sort_most"/> + <menu_item_check label="Nach Namen sortieren" name="sort_name"/> + <menu_item_check label="Symbole für Personen anzeigen" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/de/menu_url_agent.xml b/indra/newview/skins/default/xui/de/menu_url_agent.xml index 9a808088fb..c61ebb0eae 100644 --- a/indra/newview/skins/default/xui/de/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/de/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Einwohnerprofil anzeigen" name="show_agent"/> + <menu_item_call label="Profil anzeigen" name="show_agent"/> + <menu_item_call label="IM senden..." name="send_im"/> + <menu_item_call label="Freund hinzufügen..." name="add_friend"/> <menu_item_call label="Name in Zwischenablage kopieren" name="url_copy_label"/> <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/de/menu_url_objectim.xml b/indra/newview/skins/default/xui/de/menu_url_objectim.xml index 90d3763d9c..77b7004e44 100644 --- a/indra/newview/skins/default/xui/de/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/de/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Objektinformationen anzeigen" name="show_object"/> + <menu_item_call label="Objektprofil..." name="show_object"/> <menu_item_call label="Auf Karte zeigen" name="show_on_map"/> <menu_item_call label="Zu Objekt-Position teleportieren" name="teleport_to_object"/> <menu_item_call label="Objektname in Zwischenablage kopieren" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml index 8277174cda..211933a186 100644 --- a/indra/newview/skins/default/xui/de/menu_viewer.xml +++ b/indra/newview/skins/default/xui/de/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Animation meines Avatars stoppen" name="Stop Animating My Avatar"/> <menu_item_call label="Gehen/Rennen/Fliegen..." name="Walk / run / fly"/> </menu> - <menu label="Status" name="Status"> - <menu_item_call label="Abwesend" name="Set Away"/> - <menu_item_call label="Beschäftigt" name="Set Busy"/> - </menu> + <menu label="Status" name="Status"/> <menu_item_call label="L$ kaufen..." name="Buy and Sell L$"/> <menu_item_call label="Händler-Outbox..." name="MerchantOutbox"/> <menu_item_call label="Kontoübersicht..." name="Manage My Account"> @@ -32,14 +29,18 @@ <menu_item_call label="[APP_NAME] schließen" name="Quit"/> </menu> <menu label="Unterhalten" name="Communicate"> - <menu_item_check label="Chat..." name="Nearby Chat"/> + <menu_item_check label="Unterhaltungen..." name="Conversations"/> + <menu_item_check label="Chat in der Nähe..." name="Nearby Chat"/> <menu_item_check label="Sprechen" name="Speak"/> - <menu_item_check label="Voice-Einstellungen..." name="Nearby Voice"/> - <menu_item_check label="Voice-Morphing..." name="ShowVoice"/> + <menu label="Voice-Morphing" name="VoiceMorphing"> + <menu_item_check label="Kein Voice-Morphing" name="NoVoiceMorphing"/> + <menu_item_check label="Vorschau..." name="Preview"/> + <menu_item_call label="Abonnieren..." name="Subscribe"/> + </menu> <menu_item_check label="Gesten..." name="Gestures"/> - <menu_item_call label="Freunde" name="My Friends"/> - <menu_item_call label="Gruppen" name="My Groups"/> - <menu_item_call label="Leute in der Nähe" name="Active Speakers"/> + <menu_item_check label="Freunde" name="My Friends"/> + <menu_item_check label="Gruppen" name="My Groups"/> + <menu_item_check label="Leute in der Nähe" name="Active Speakers"/> <menu_item_call label="Blockierliste" name="Block List"/> </menu> <menu label="Welt" name="World"> @@ -130,6 +131,7 @@ <menu_item_call label="Linksets..." name="pathfinding_linksets_menu_item"/> <menu_item_call label="Figuren..." name="pathfinding_characters_menu_item"/> <menu_item_call label="Anzeigen/Testen..." name="pathfinding_console_menu_item"/> + <menu_item_call label="Region neu formen" name="pathfinding_rebake_navmesh_item"/> </menu> <menu label="Optionen" name="Options"> <menu_item_check label="Erweiterte Berechtigungen anzeigen" name="DebugPermissions"/> @@ -159,6 +161,13 @@ <menu label="Hilfe" name="Help"> <menu_item_call label="Anweisungen..." name="How To"/> <menu_item_call label="[SECOND_LIFE]-Hilfe" name="Second Life Help"/> + <menu_item_call label="Benutzerhandbuch" name="User’s guide"/> + <menu_item_call label="Knowledge Base" name="Knowledge Base"/> + <menu_item_call label="Wiki" name="Wiki"/> + <menu_item_call label="Community-Foren" name="Community Forums"/> + <menu_item_call label="Support-Portal" name="Support portal"/> + <menu_item_call label="[SECOND_LIFE]-Neuigkeiten" name="Second Life News"/> + <menu_item_call label="[SECOND_LIFE]-Blogs" name="Second Life Blogs"/> <menu_item_call label="Missbrauch melden" name="Report Abuse"/> <menu_item_call label="Fehler melden" name="Report Bug"/> <menu_item_call label="INFO ÜBER [APP_NAME]" name="About Second Life"/> @@ -307,7 +316,7 @@ <menu_item_call label="Texturinfo für ausgewähltes Objekt" name="Selected Texture Info Basis"/> <menu_item_check label="Wireframe" name="Wireframe"/> <menu_item_check label="Objekt-Objekt Okklusion" name="Object-Object Occlusion"/> - <menu_item_check label="Licht und Schatten" name="Advanced Lighting Model"/> + <menu_item_check label="Uber Licht Modell" name="Advanced Lighting Model"/> <menu_item_check label="Schatten von Sonne-/Mond-Projektoren" name="Shadows from Sun/Moon/Projectors"/> <menu_item_check label="SSAO und Schattenglättung" name="SSAO and Shadow Smoothing"/> <menu_item_check label="Fehler in GL beseitigen" name="Debug GL"/> diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml index 4b7a60b4eb..dc0d7dc6b4 100644 --- a/indra/newview/skins/default/xui/de/notifications.xml +++ b/indra/newview/skins/default/xui/de/notifications.xml @@ -523,6 +523,24 @@ Weitere Informationen finden Sie auf [_URL]. </url> <usetemplate ignoretext="Mein Grafiktreiber ist veraltet" name="okcancelignore" notext="Nein" yestext="Ja"/> </notification> + <notification name="AMDOldDriver"> + Wahrscheinlich gibt es einen neueren Treiber für Ihren Grafikchip. Durch Aktualisieren der Grafiktreiber lässt sich die Leistung u. U. beträchtlich verbessern. + + Unter [_URL] nach aktualisierten Treibern suchen? + <url name="url"> + http://support.amd.com/de/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Mein Grafiktreiber ist veraltet" name="okcancelignore" notext="Nein" yestext="Ja"/> + </notification> + <notification name="NVIDIAOldDriver"> + Wahrscheinlich gibt es einen neueren Treiber für Ihren Grafikchip. Durch Aktualisieren der Grafiktreiber lässt sich die Leistung u. U. beträchtlich verbessern. + + Unter [_URL] nach aktualisierten Treibern suchen? + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=de-de + </url> + <usetemplate ignoretext="Mein Grafiktreiber ist veraltet" name="okcancelignore" notext="Nein" yestext="Ja"/> + </notification> <notification name="UnknownGPU"> Ihr System verwendet eine Grafikkarte, die [APP_NAME] nicht erkennt. Dies passiert dann, wenn die neue Hardware noch nicht mit [APP_NAME] getestet wurde. Wahrscheinlich wird das Programm richtig ausgeführt, aber Sie müssen eventuell ein paar Grafikeinstellungen vornehmen. @@ -1558,10 +1576,13 @@ Diese Gruppe verlassen? Sie können gerade keine Freundschaft anbieten. Warten Sie kurz und versuchen Sie es dann noch einmal. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - Beschäftigt-Modus ist aktiviert. -Chat und Instant Messages werden ausgeblendet. Instant Messages (Sofortnachrichten) erhalten Ihre Beschäftigt-Antwort. Alle Teleport-Angebote werden abgelehnt. Alle Inventar-Angebote werden in Ihren Papierkorb geschoben. - <usetemplate ignoretext="Ich ändere meinen Status zu Beschäftigt" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + Nicht-stören-Modus ist aktiviert: Sie erhalten keine Benachrichtigung über eingehende Kommunikation. + +- Andere Einwohner erhalten Ihre Nicht-stören-Antwort (festgelegt in Einstellungen > Allgemein). +- Teleport-Angebote werden abgelehnt. +- Voice-Anrufe werden abgelehnt. + <usetemplate ignoretext="Ich ändere meinen Status zu „Nicht stören“" name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> Sie haben die maximale Anzahl an Gruppen erreicht. Bitte verlassen Sie eine andere Gruppe, um dieser beitreten zu können oder lehnen Sie das Angebot ab. @@ -2049,6 +2070,10 @@ Inventarobjekt(e) verschieben? Möchten Sie Ihre [http://secondlife.com/account/ Startseite] aufrufen, um Ihre Konto-Statistik anzuzeigen? <usetemplate ignoretext="Meinen Browser starten, um meine Konto-Statistik anzuzeigen" name="okcancelignore" notext="Abbrechen" yestext="Gehe zu Seite"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + Wenn Sie eine Person zu einer vorhandenen Unterhaltung hinzufügen, wird eine neue Unterhaltung erstellt. Alle Teilnehmer erhalten neue Unterhaltungsbenachrichtigungen. + <usetemplate ignoretext="Hinzufügen von Chat-Teilnehmern bestätigen" name="okcancelignore" notext="Abbrechen" yestext="OK"/> + </notification> <notification name="ConfirmQuit"> Wirklich beenden? <usetemplate ignoretext="Bestätigen, bevor Sitzung beendet wird" name="okcancelignore" notext="Nicht beenden" yestext="Beenden"/> @@ -2122,14 +2147,14 @@ Möchten Sie es mit dem ausgewählten Objekt ersetzen? <button ignore="Nie ersetzen" name="No" text="Abbrechen"/> </form> </notification> - <notification label="Beschäftigt-Modus-Warnung" name="BusyModePay"> - Sie sind im Beschäftigt-Modus, sodass Sie im Austausch für diese Zahlung keine Objekte erhalten können. + <notification label="Warnung für Nicht-stören-Modus" name="DoNotDisturbModePay"> + Sie haben den Nicht-stören-Modus aktiviert. Sie erhalten keine Artikel, die im Gegenzug für diese Zahlung angeboten werden. -Möchten Sie den Bechäftigt-Modus verlassen, bevor Sie diese Transaktion abschließen? +Möchten Sie den Nicht-stören-Modus deaktivieren, bevor Sie diese Transaktion abschließen? <form name="form"> - <ignore name="ignore" save_option="true" text="Ich bin im Begriff eine Person oder ein Objekt zu bezahlen, während ich im Modus Beschäftigt bin."/> - <button ignore="Beschäftigt-Modus immer deaktivieren" name="Yes" text="OK"/> - <button ignore="Beschäftigt-Modus aktiviert lassen" name="No" text="Abbrechen"/> + <ignore name="ignore" text="Ich bin im Begriff eine Person oder ein Objekt zu bezahlen, während ich im Nicht-stören-Modus bin."/> + <button ignore="„Nicht stören“-Modus immer verlassen" name="Yes" text="OK"/> + <button ignore="„Nicht stören“-Modus nie verlassen" name="No" text="Abbrechen"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2264,11 +2289,8 @@ Von einer Webseite zu diesem Formular linken, um anderen leichten Zugang zu dies <notification name="GroupNotice"> Betreff: [SUBJECT], Nachricht: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> ist online - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> ist offline + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> ist [STATUS] </notification> <notification name="AddSelfFriend"> Obwohl Sie ein sehr netter Mensch sind, können Sie sich nicht selbst als Freund hinzufügen. @@ -2496,13 +2518,6 @@ Fliegen ist hier nicht möglich. <notification name="DynamicPathfindingDisabled"> Dynamisches Pathfinding ist in dieser Region nicht aktiviert. Geskriptete Objekte, die Pathfinding-LSL-Aufrufe verwenden, funktionieren in dieser Region u. U. nicht wie erwartet. </notification> - <notification name="PathfindingRebakeNavmesh"> - Wenn Sie bestimmte Objekte in dieser Region ändern, verhalten sich andere bewegliche Objekte u. U. inkorrekt. Um dieses Problem zu beheben, klicken Sie auf die Schaltfläche „Region neu formen“. Um weitere Informationen zu erhalten, klicken Sie auf „Hilfe“. - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Hilfe" ignoretext="Wenn Sie bestimmte Objekte in dieser Region ändern, verhalten sich andere bewegliche Objekte u. U. inkorrekt." name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Fehler aufgetreten. Möglicherweise ist ein Netzwerk- oder Serverproblem aufgetreten oder Sie haben nicht die erforderlichen Baurechte. Dieses Problem lässt sich manchmal durch Ab- und Anmelden lösen. <usetemplate name="okbutton" yestext="OK"/> @@ -2765,7 +2780,7 @@ Ist das OK? <notification name="ScriptQuestionCaution"> Achtung: Das Objekt „<nolink>[OBJECTNAME]</nolink>“ fordert uneingeschränkten Zugriff auf Ihr Linden-Dollar-Konto an. Wenn Sie Zugriff gewähren, kann dieses Objekt jederzeit und ohne weitere Warnung Ihr Konto belasten bzw. ganz leeren. -Eine solche Anforderung ist nur in seltenen Fällen legitim. Gewähren Sie dem Objekt nur dann Zugriff, wenn Sie genau verstehen, wieso ein solcher Zugriff auf Ihr Konto erforderlich ist. +Gewähren Sie dem Objekt nur dann Zugriff, wenn Sie genau verstehen, wieso ein solcher Zugriff auf Ihr Konto erforderlich ist. <form name="form"> <button name="Grant" text="Uneingeschränkten Zugriff gewähren"/> <button name="Deny" text="Verweigern"/> @@ -3346,4 +3361,633 @@ Versuch abgebrochen. Sie sind dabei, [NUM_ITEMS] Objekte zu löschen. Möchten Sie diesen Vorgang wirklich fortsetzen? <usetemplate ignoretext="Möchten Sie wirklich mehrere Objekte löschen?" name="okcancelignore" notext="Nein" yestext="Ja"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] hat Sie eingefroren. Sie können sich nicht bewegen oder mit der Welt interagieren. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] hat Sie [AV_FREEZE_TIME] Sekunden lang eingefroren. Sie können sich nicht bewegen oder mit der Welt interagieren. + </notification> + <notification name="YouFrozeAvatar"> + Avatar eingefroren. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] hat Sie aufgetaut. + </notification> + <notification name="AvatarUnFrozen"> + Avatar aufgetaut. + </notification> + <notification name="AvatarFreezeFailure"> + Einfrieren fehlgeschlagen, da Sie keine Berechtigung für diese Parzelle haben. + </notification> + <notification name="AvatarFreezeThaw"> + Sie sind nicht mehr eingefroren und können sich frei bewegen. + </notification> + <notification name="AvatarCantFreeze"> + Dieser Benutzer kann nicht eingefroren werden. + </notification> + <notification name="NowOwnObject"> + Sie sind jetzt Eigentümer des Objekts [OBJECT_NAME] + </notification> + <notification name="CantRezOnLand"> + Objekt kann nicht an [OBJECT_POS] gerezzt werden, da der Landeigentümer dies nicht zulässt. Machen Sie den Landeigentümer mit dem Landwerkzeug ausfindig. + </notification> + <notification name="RezFailTooManyRequests"> + Objekt kann nicht gerezzt werden, da zu viele Anforderungen vorliegen. + </notification> + <notification name="SitFailCantMove"> + Sie können sich nicht hinsetzen, da Sie zur Zeit unbeweglich sind. + </notification> + <notification name="SitFailNotAllowedOnLand"> + Sie können sich nicht hinsetzen, da Sie auf diesem Land keine Berechtigung dazu haben. + </notification> + <notification name="SitFailNotSameRegion"> + Kommen Sie näher heran. Sitzen auf Objekt nicht möglich, da +es sich nicht in der gleichen Region befindet wie Sie. + </notification> + <notification name="NoNewObjectRegionFull"> + Neues Objekt kann nicht erstellt werden. Die Region ist voll. + </notification> + <notification name="FailedToPlaceObject"> + Objekt konnte nicht an festgelegtem Ort platziert werden. Versuchen Sie es erneut. + </notification> + <notification name="NoOwnNoGardening"> + Auf Land, das Sie nicht besitzen, können Sie keine Bäume und Gräser erstellen. + </notification> + <notification name="NoCopyPermsNoObject"> + Kopieren fehlgeschlagen, da Sie keine Berechtigung zum Kopieren des Objekts „OBJ_NAME]“ besitzen. + </notification> + <notification name="NoTransPermsNoObject"> + Kopieren fehlgeschlagen, weil Objekt „[OBJ_NAME]“ nicht an Sie übertragen werden kann. + </notification> + <notification name="AddToNavMeshNoCopy"> + Kopieren fehlgeschlagen, weil Objekt „[OBJ_NAME]“ zum Navmesh beiträgt. + </notification> + <notification name="DupeWithNoRootsSelected"> + Ohne ausgewählte Hauptobjekte duplizieren. + </notification> + <notification name="CantDupeCuzRegionIsFull"> + Objekte können nicht dupliziert werden, da die Region voll ist. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + Objekte können nicht dupliziert werden, da die Parzelle, in der sie sich befinden, nicht auffindbar ist. + </notification> + <notification name="CantCreateCuzParcelFull"> + Objekt kann nicht erstellt werden, da +die Parzelle voll ist. + </notification> + <notification name="RezAttemptFailed"> + Versuch zum Rezzen eines Objekts fehlgeschlagen. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + Objekt, das in dieser Region zu Problemen geführt hat, kann nicht erstellt werden. + </notification> + <notification name="InvItemIsBlacklisted"> + Dieses Inventarobjekt ist auf der schwarzen Liste. + </notification> + <notification name="NoCanRezObjects"> + Sie können gegenwärtig keine Objekte erstellen. + </notification> + <notification name="LandSearchBlocked"> + Landsuche blockiert. +Sie haben zu viele Landsuchen in zu kurzer Zeit durchgeführt. +Warten Sie kurz und versuchen Sie es noch einmal. + </notification> + <notification name="NotEnoughResourcesToAttach"> + Nicht genügend Skriptressourcen verfügbar, um Objekt anzuhängen. + </notification> + <notification name="YouDiedAndGotTPHome"> + Sie sind gestorben und wurden nach Hause teleportiert + </notification> + <notification name="EjectComingSoon"> + Sie nicht hier nicht mehr zugelassen und haben [EJECT_TIME] Sekunden Zeit, um zu gehen. + </notification> + <notification name="NoEnterServerFull"> + Sie können diese Region nicht betreten, da +der Server voll ist. + </notification> + <notification name="SaveBackToInvDisabled"> + Erneutes Speichern im Inventar ist deaktiviert. + </notification> + <notification name="NoExistNoSaveToContents"> + „[OBJ_NAME]“ kann nicht im Objektinhalt gespeichert werden, da das Objekt, aus dem es gerezzt wurde, nicht mehr existiert. + </notification> + <notification name="NoModNoSaveToContents"> + „[OBJ_NAME]“ kann nicht in Objektinhalt gespeichert werden, da Sie nicht die Berechtigung zum Modifizieren des Objekts „[DEST_NAME]“ besitzen. + </notification> + <notification name="NoSaveBackToInvDisabled"> + „[OBJ_NAME]“ kann nicht erneut im Inventar gespeichert werden – dieser Vorgang wurde deaktiviert. + </notification> + <notification name="NoCopyNoSelCopy"> + Sie können Ihre Auswahl nicht kopieren, da Sie nicht die Berechtigung zum Kopieren des Objekts „[OBJ_NAME]“ haben. + </notification> + <notification name="NoTransNoSelCopy"> + Sie können Ihre Auswahl nicht kopieren, da das Objekt „[OBJ_NAME]“ nicht übertragbar ist. + </notification> + <notification name="NoTransNoCopy"> + Sie können Ihre Auswahl nicht kopieren, da das Objekt „[OBJ_NAME]“ nicht übertragbar ist. + </notification> + <notification name="NoPermsNoRemoval"> + Entfernen des Objekts „[OBJ_NAME]“ aus dem Simulator wird vom Berechtigungssystem nicht gestattet. + </notification> + <notification name="NoModNoSaveSelection"> + Sie können Ihre Auswahl nicht speichern, da Sie keine Berechtigung zum Modifizieren des Objekts „[OBJ_NAME]“ besitzen. + </notification> + <notification name="NoCopyNoSaveSelection"> + Ihre Auswahl kann nicht gespeichert werden, da das Objekt „[OBJ_NAME]“ nicht kopiert werden kann. + </notification> + <notification name="NoModNoTaking"> + Sie können Ihre Auswahl nicht in Empfang nehmen, da Sie nicht die Berechtigung zum Modifizieren des Objekts „[OBJ_NAME]“ haben. + </notification> + <notification name="RezDestInternalError"> + Interner Fehler: Unbekannter Zielttyp. + </notification> + <notification name="DeleteFailObjNotFound"> + Löschen fehlgeschlagen, da Objekt nicht gefunden wurde + </notification> + <notification name="SorryCantEjectUser"> + Dieser Benutzer kann nicht hinausgeworfen werden. + </notification> + <notification name="RegionSezNotAHome"> + Diese Region gestattet nicht, dass Sie hier Ihr Zuhause festlegen. + </notification> + <notification name="HomeLocationLimits"> + Ihr Zuhause kann sich nur auf Ihrem eigenen Land oder in einem Infohub auf dem Mainland befinden. + </notification> + <notification name="HomePositionSet"> + Position für Zuhause festgelegt. + </notification> + <notification name="AvatarEjected"> + Avatar hinausgeworfen. + </notification> + <notification name="AvatarEjectFailed"> + Hinauswerfen fehlgeschlagen, da Sie keine Admin-Berechtigung für diese Parzelle haben. + </notification> + <notification name="CantMoveObjectParcelFull"> + Objekt „[OBJECT_NAME]“ kann nicht nach +[OBJ_POSITION] in Region [REGION_NAME] verschoben werden, da die Parzelle voll ist. + </notification> + <notification name="CantMoveObjectParcelPerms"> + Objekt „[OBJECT_NAME]“ kann nicht nach +[OBJ_POSITION] in Region [REGION_NAME] verschoben werden, da Ihre Objekte auf dieser Parzelle nicht gestattet sind. + </notification> + <notification name="CantMoveObjectParcelResources"> + Objekt „[OBJECT_NAME]“ kann nicht nach +[OBJ_POSITION] in Region [REGION_NAME] verschoben werden, da nicht genügend Ressourcen für dieses Objekt auf dieser Parzelle vorhanden sind. + </notification> + <notification name="CantMoveObjectRegionVersion"> + Objekt „[OBJECT_NAME]“ kann nicht nach +[OBJ_POSITION] in Region [REGION_NAME] verschoben werden, da die andere Region eine ältere Version verwendet, die das Empfangen dieses Objekts per Regionswechsel nicht unterstützt. + </notification> + <notification name="CantMoveObjectNavMesh"> + Objekt „[OBJECT_NAME]“ kann nicht nach +[OBJ_POSITION] in Region [REGION_NAME] verschoben werden, da Sie das Navmesh nicht regionsübergreifend modifizieren können. + </notification> + <notification name="CantMoveObjectWTF"> + Objekt „[OBJECT_NAME]“ kann nicht nach +[OBJ_POSITION] in Region [REGION_NAME] verschoben werden, da ein unbekannter Fehler vorliegt. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + Ihnen fehlt die Berechtigung zum Modifizieren dieses Objekts. + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + Physik kann nicht für ein Objekt aktiviert werden, das zum Navmesh beiträgt. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + Physik für Keyframe-Objekte kann nicht aktiviert werden. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + Physik für Objekte kann nicht aktiviert werden – nicht genügend Landressourcen. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + Physik für Objekt mit Physikressourcenkosten höher als [MAX_OBJECTS] kann nicht aktiviert werden. + </notification> + <notification name="PhantomWithConcavePiece"> + Dieses Objekt kann kein konkaves Teil enthalten, da es ein Phantom ist und zum Navmesh beiträgt. + </notification> + <notification name="UnableAddItem"> + Objekt konnte nicht hinzugefügt werden. + </notification> + <notification name="UnableEditItem"> + Kein Bearbeiten möglich. + </notification> + <notification name="NoPermToEdit"> + Bearbeiten nicht gestattet. + </notification> + <notification name="NoPermToCopyInventory"> + Kopieren dieses Inventars nicht gestattet. + </notification> + <notification name="CantSaveItemDoesntExist"> + Kein Speichern in Objektinhalt möglich: Objekt nicht mehr vorhanden. + </notification> + <notification name="CantSaveItemAlreadyExists"> + Kein Speichern in Objektinhalt möglich: Artikel mit diesem Namen ist bereits im Inventar vorhanden. + </notification> + <notification name="CantSaveModifyAttachment"> + Kein Speichern in Objektinhalt möglich: Dadurch würden die Anhängeberechtigungen geändert. + </notification> + <notification name="TooManyScripts"> + Zu viele Skripts. + </notification> + <notification name="UnableAddScript"> + Skript konnte nicht hinzugefügt werden. + </notification> + <notification name="AssetServerTimeoutObjReturn"> + Asset-Server hat nicht rechtzeitig reagiert. Objekt wurde zum Sim zurückübertragen. + </notification> + <notification name="RegionDisablePhysicsShapes"> + In dieser Region sind keine Physikformen aktiviert. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + Sie können das Navmesh nicht regionsübergreifend modifizieren. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + Für diesen Objekttyp können keine Physikeigenschaften gesetzt werden. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + Hauptprim kann nicht auf formlos eingestellt werden. + </notification> + <notification name="NoRegionSupportPhysMats"> + In dieser Region sind keine Physikmaterialien aktiviert. + </notification> + <notification name="OnlyRootPrimPhysMats"> + Nur bei Hauptprims können die Physikmaterialien angepasst werden. + </notification> + <notification name="NoSupportCharacterPhysMats"> + Die Anwendung von Physikmaterialien auf Personen wird noch nicht unterstützt. + </notification> + <notification name="InvalidPhysMatProperty"> + Eine oder mehrere der angegebenen Eigenschaften für Physikmaterialien waren ungültig. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + Sie können den Nahttyp eines Mesh-Objekts nicht ändern. + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + Sie können die Form eines Mesh-Objekts nicht ändern. + </notification> + <notification name="FullRegionCantEnter"> + Sie können diese Region nicht betreten, \nda die Region voll ist. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Verknüpfungsfehler – Eigentümer sind unterschiedlich + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Verknüpfungsfehler – Navmesh kann nicht regionsübergreifend modifiziert werden. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Verknüpfungsfehler, da Sie keine Berechtigung zum Bearbeiten haben. + </notification> + <notification name="LinkFailedTooManyPrims"> + Verknüpfungsfehler – zu viele Primitive + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Verknüpfungsfehler – nichtkopierfähige Objekte können nicht mit nichtübertragungsfähigen Objekten verknüpft werden + </notification> + <notification name="LinkFailedNothingLinkable"> + Verknüpfungsfehler – nichts zum Verknüpfen vorhanden. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Verknüpfungsfehler – zu viele Pathfinding-Figuren + </notification> + <notification name="LinkFailedInsufficientLand"> + Verknüpfungsfehler – nicht genügend Landressourcen + </notification> + <notification name="LinkFailedTooMuchPhysics"> + Objekt verwendet zu viele Physikressourcen – seine Dynamik wurde deaktiviert. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + Sie wurden vom Objekt „[OBJECT_NAME]“ auf der Parzelle „[PARCEL_NAME]“ nach Hause teleportiert + </notification> + <notification name="TeleportedHomeByObject"> + Sie wurden von Objekt „[OBJECT_NAME]“ nach Hause teleportiert. + </notification> + <notification name="TeleportedByAttachment"> + Sie wurden von einem Anhang an [ITEM_ID] teleportiert + </notification> + <notification name="TeleportedByObjectOnParcel"> + Sie wurden von Objekt „[OBJECT_NAME]“ auf der Parzelle „[PARCEL_NAME]“ teleportiert + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Sie wurden von Objekt „[OBJECT_NAME]“, das [OWNER_ID] gehört, teleportiert + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Sie wurden von Objekt „[OBJECT_NAME]“, das einem unbekannten Benutzer gehört, teleportiert. + </notification> + <notification name="CantCreateObjectRegionFull"> + Angefordertes Objekt kann nicht erstellt werden. Die Region ist voll. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + Sie können nicht mehrere Objekte an ein und derselben Stelle anhängen. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Sie können hier nicht mehrere Objekte erstellen. + </notification> + <notification name="UnableToCreateObjTimeOut"> + Angefordertes Objekt kann nicht erstellt werden. Objekt fehlt in Datenbank. + </notification> + <notification name="UnableToCreateObjUnknown"> + Angefordertes Objekt kann nicht erstellt werden. Zeitüberschreitung bei Anforderung. Versuchen Sie es erneut. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + Angefordertes Objekt kann nicht erstellt werden. Versuchen Sie es erneut. + </notification> + <notification name="RezFailureTookTooLong"> + Fehler beim Rezzen; Laden des angeforderten Objekts hat zu lang gedauert. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Objekt konnte nicht an angegebenem Ort platziert werden. Versuchen Sie es erneut. + </notification> + <notification name="CantCreatePlantsOnLand"> + Auf diesem Land können keine Pflanzen erstellt werden. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + Objekt kann nicht wiederhergestellt werden. Keine Weltposition gefunden. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + Objekt kann nicht gerezzt werden, da seine Meshdaten ungültig sind. + </notification> + <notification name="CantRezObjectTooManyScripts"> + Objekt kann nicht gerezzt werden, da die Region bereits zu viele Skripts aufweist. + </notification> + <notification name="CantCreateObjectNoAccess"> + Ihr Zugangsberechtigungen gestatten nicht das Erstellen von Objekten an dieser Stelle. + </notification> + <notification name="CantCreateObject"> + Sie können gegenwärtig keine Objekte erstellen. + </notification> + <notification name="InvalidObjectParams"> + Ungültige Objektparameter + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Ihre Zugangsberechtigungen gestatten nicht das Duplizieren von Objekten an dieser Stelle. + </notification> + <notification name="CantChangeShape"> + Sie können diese Form nicht ändern. + </notification> + <notification name="NoAccessToClaimObjects"> + Ihr Zugangsberechtigungen gestatten nicht das Beanspruchen von Objekten an dieser Stelle. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + Übertragung fehlgeschlagen, da Sie keine Berechtigung zum Übertragen von Objekten für Ihre Gruppe haben. + </notification> + <notification name="NoPrivsToBuyObject"> + Ihr Zugangsberechtigungen gestatten nicht das Kaufen von Objekten an dieser Stelle. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + Objekt kann nicht angehängt werden, da ein Avatar darauf sitzt. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + Bäume und Gräser können nicht als Anhänge getragen werden. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + Objekte im Gruppenbesitz können nicht angehängt werden. + </notification> + <notification name="CantAttachObjectsNotOwned"> + Objekte, die Ihnen nicht gehören, können nicht angehängt werden. + </notification> + <notification name="CantAttachNavmeshObjects"> + Objekte, die zum Navmesh beitragen, können nicht angehängt werden. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + Objekt kann nicht angehängt werden, weil Sie es nicht verschieben dürfen. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + Nicht genügend Skriptressourcen verfügbar, um Objekt anzuhängen. + </notification> + <notification name="CantDropItemTrialUser"> + Ablegen von Objekten hier nicht möglich; versuchen Sie es mit dem kostenlosen Testbereich. + </notification> + <notification name="CantDropMeshAttachment"> + Sie können keine Mesh-Anhänge ablegen. In Inventar zurückführen und inworld rezzen. + </notification> + <notification name="CantDropAttachmentNoPermission"> + Anhang konnte nicht abgelegt werden: Ihnen fehlt die Berechtigung zum Ablegen an dieser Stelle. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + Anhang konnte nicht abgelegt werden: nicht genügend Landressourcen verfügbar. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Anhänge konnten nicht abgelegt werden: nicht genügend Ressourcen. + </notification> + <notification name="CantDropObjectFullParcel"> + Objekt kann nicht hier abgelegt werden. Die Parzelle ist voll. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + Dieses Objekt kann nicht berührt/angefasst werden, da Sie von der Landparzelle verbannt sind. + </notification> + <notification name="PlzNarrowDeleteParams"> + Grenzen Sie Ihre Löschparameter ein. + </notification> + <notification name="UnableToUploadAsset"> + Asset kann nicht hochgeladen werden. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + Keinen Benutzer zum Teleportieren nach Hause gefunden + </notification> + <notification name="GodlikeRequestFailed"> + Anforderdung nach übernatürlichen Kräften fehlgeschlagen + </notification> + <notification name="GenericRequestFailed"> + generische Anforderdung fehlgeschlagen + </notification> + <notification name="CantUploadPostcard"> + Postkarte kann nicht hochgeladen werden. Versuchen Sie es später erneut. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + Inventardetails für Gruppenmitteilung kann nicht abgerufen werden. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + Gruppenmitteilung kann nicht gesendet werden – Vorgang nicht gestattet. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + Gruppenmitteilung kann nicht gesendet werden – Bauen von Inventar nicht möglich. + </notification> + <notification name="CantParceInventoryInNotice"> + Inventar in Mitteilung kann nicht geparst werden. + </notification> + <notification name="TerrainUploadFailed"> + Fehler beim Hochladen von Terrain. + </notification> + <notification name="TerrainFileWritten"> + Terraindatei geschrieben. + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + Terraindatei geschrieben, Download beginnt... + </notification> + <notification name="TerrainBaked"> + Terrain geformt. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Nur die ersten 10 ausgewählten Objekte wurden deaktiviert. Aktualisieren Sie die Anzeige und wählen Sie ggf. weitere Objekte aus. + </notification> + <notification name="UpdateViewerBuyParcel"> + Um diese Parzelle zu kaufen, müssen Sie Ihren Viewer aktualisieren. + </notification> + <notification name="CantBuyParcelNotForSale"> + Kein Kauf möglich; die ausgewählte Parzelle steht nicht zum Verkauf. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + Kein Kauf möglich, da sich der Verkaufspreis oder die Fläche geändert haben. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + Sie sind nicht der autorisierte Käufer dieser Parzelle. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + Sie können diese Parzelle nicht kaufen, da sie bereits auf Kaufauthorisierung wartet. + </notification> + <notification name="CantBuildOverflowParcel"> + Sie können hier keine Objekte bauen, denn dies würde den Rahmen der Parzelle sprengen. + </notification> + <notification name="SelectedMultipleOwnedLand"> + Sie haben Land mit unterschiedlichen Besitzern ausgewählt. Wählen Sie ein kleineres Gebiet aus und versuchen Sie es erneut. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + Auswahl enthält nicht genügend gemietete Parzellen zum Zusammenlegen. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + Land kann nicht geteilt werden.\nMehr als eine Parzelle ist ausgewählt.\nWählen Sie ein kleineres Stück Land aus. + </notification> + <notification name="CantDivideLandCantFindParcel"> + Land kann nicht geteilt werden.\nParzelle nicht auffindbar.\nMelden Sie das Problem über „Hilfe“ -> „Fehler melden“... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + Land kann nicht geteilt werden. Die gesamte Parzelle ist ausgewählt.\nWählen Sie ein kleineres Stück Land aus. + </notification> + <notification name="LandHasBeenDivided"> + Land wurde geteilt. + </notification> + <notification name="PassPurchased"> + Sie haben einen Pass gekauft. + </notification> + <notification name="RegionDisallowsClassifieds"> + Region lässt keine Werbung zu. + </notification> + <notification name="LandPassExpireSoon"> + Ihr Pass für dieses Land läuft demnächst ab. + </notification> + <notification name="CantSitNoSuitableSurface"> + Keine geeignete Oberfläche zum Sitzen; probieren Sie es an einer anderen Stelle. + </notification> + <notification name="CantSitNoRoom"> + Kein Platz zum Hinsetzen; probieren Sie es an einer anderen Stelle. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + Objektbeanspruchung fehlgeschlagen, da Sie keine Berechtigung haben. + </notification> + <notification name="ClaimObjectFailedNoMoney"> + Objektbeanspruchung fehlgeschlagen, da Sie nicht genügend L$ haben. + </notification> + <notification name="CantDeedGroupLand"> + Land in Gruppenbesitz kann nicht übertragen werden. + </notification> + <notification name="BuyObjectFailedNoMoney"> + Objektkauf fehlgeschlagen, da Sie nicht genügend L$ haben. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + Inventarkauf fehlgeschlagen, da Sie nicht genügend L$ haben. + </notification> + <notification name="BuyPassFailedNoMoney"> + Sie haben nicht genügend L$, um einen Pass für dieses Land zu kaufen. + </notification> + <notification name="CantBuyPassTryAgain"> + Passkauf momentan nicht möglich. Versuchen Sie es später erneut. + </notification> + <notification name="CantCreateObjectParcelFull"> + Objekt kann nicht erstellt werden, \nda die Parzelle voll ist. + </notification> + <notification name="FailedPlacingObject"> + Objekt konnte nicht an festgelegtem Ort platziert werden. Versuchen Sie es erneut. + </notification> + <notification name="CantCreateLandmarkForEvent"> + Landmarke für dieses Ereignis kann nicht erstellt werden. + </notification> + <notification name="GodBeatsFreeze"> + Ihre übernatürlichen Kräfte heben das Einfrieren auf! + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Anforderung nach Superpower fehlgeschlagen. Diese Anforderung wurde protokolliert. + </notification> + <notification name="ExpireExplanation"> + Das System kann Ihre Anfrage momentan nicht verarbeiten. Zeitüberschreitung bei Anforderung. + </notification> + <notification name="DieExplanation"> + Das System kann Ihre Anfrage nicht verarbeiten. + </notification> + <notification name="AddPrimitiveFailure"> + Sie haben nicht genügend Geld, um Primitive zu erstellen. + </notification> + <notification name="RezObjectFailure"> + Sie haben nicht genügend Geld, um Objekt zu erstellen. + </notification> + <notification name="ResetHomePositionNotLegal"> + Zuhause-Position neu festlegen, da Zuhause nicht zulässig war. + </notification> + <notification name="CantInviteRegionFull"> + Sie können gegenwärtig niemanden an Ihren Standort einladen, da die Region voll ist. Versuchen Sie es später erneut. + </notification> + <notification name="CantSetHomeAtRegion"> + Diese Region gestattet nicht, dass Sie hier Ihr Zuhause festlegen. + </notification> + <notification name="ListValidHomeLocations"> + Ihr Zuhause kann sich nur auf Ihrem eigenen Land oder in einem Infohub auf dem Mainland befinden. + </notification> + <notification name="SetHomePosition"> + Position für Zuhause festgelegt. + </notification> + <notification name="CantDerezInventoryError"> + Aufgrund eines Inventarfehlers kann das Rezzen dieses Objekts nicht aufgehoben werden. + </notification> + <notification name="CantCreateRequestedInv"> + Angefordertes Inventar kann nicht erstellt werden. + </notification> + <notification name="CantCreateRequestedInvFolder"> + Angeforderter Inventarordner kann nicht erstellt werden. + </notification> + <notification name="CantCreateInventory"> + Dieses Inventar kann nicht erstellt werden. + </notification> + <notification name="CantCreateLandmark"> + Landmarke kann nicht erstellt werden. + </notification> + <notification name="CantCreateOutfit"> + Im Moment kann kein Outfit erstellt werden. Versuchen Sie es gleich noch einmal. + </notification> + <notification name="InventoryNotForSale"> + Inventar steht nicht zum Verkauf. + </notification> + <notification name="CantFindInvItem"> + Inventarobjekt kann nicht gefunden werden. + </notification> + <notification name="CantFindObject"> + Objekt kann nicht gefunden werden. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + Geldüberweisungen an Objekte sind in dieser Region gegenwärtig deaktiviert. + </notification> + <notification name="CantPayNoAgent"> + Nicht ersichtlich, wer bezahlt werden muss. + </notification> + <notification name="CantDonateToPublicObjects"> + Sie können öffentlichen Objekten keine L$ geben. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Inventarerstellung für Inworld-Objekt fehlgeschlagen. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Aufgrund eines internen Fehlers konnte Ihr Viewer nicht ordnungsgemäß aktualisiert werden. Der in Ihrem Viewer angezeigte L$-Kontostand oder Parzellenbesitz stimmt möglicherweise nicht mit dem aktuellen Stand auf den Servern überein. + </notification> + <notification name="LargePrimAgentIntersect"> + Große Prims, die sich mit anderen Spielern überschneiden, können nicht erstellt werden. Bitte erneut versuchen, wenn sich die anderen Spieler bewegt haben. + </notification> + <notification name="PreferenceChatClearLog"> + Dadurch werden die Protokolle vorheriger Unterhaltungen und alle Backups dieser Datei gelöscht. + <usetemplate ignoretext="Löschen des Protokolls vorheriger Unterhaltungen bestätigen." name="okcancelignore" notext="Abbrechen" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Dadurch werden die Transkripte aller vorherigen Unterhaltungen gelöscht. Die Liste vergangener Unterhaltungen ist davon nicht betroffen. Alle Dateien mit den Suffixen .txt und txt.backup im Order [FOLDER] werden gelöscht. + <usetemplate ignoretext="Um Bestätigung bitten, bevor ich Transkripte lösche." name="okcancelignore" notext="Abbrechen" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + Dateien können nicht verschoben werden. Vorheriger Pfad wurde wiederhergestellt. + <usetemplate ignoretext="Dateien können nicht verschoben werden. Vorheriger Pfad wurde wiederhergestellt." name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/de/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/de/panel_avatar_list_item.xml index dcfcffa6e2..79a2ebe9df 100644 --- a/indra/newview/skins/default/xui/de/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/de/panel_avatar_list_item.xml @@ -27,5 +27,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Dieser Freund kann Ihre Objekte bearbeiten, löschen und an sich nehmen"/> <icon name="permission_map_icon" tool_tip="Dieser Freund kann Sie auf der Karte finden"/> <icon name="permission_online_icon" tool_tip="Dieser Freund kann sehen, wenn Sie online sind"/> + <button name="info_btn" tool_tip="Mehr Infos"/> <button name="profile_btn" tool_tip="Profil anzeigen"/> </panel> diff --git a/indra/newview/skins/default/xui/de/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/de/panel_block_list_sidetray.xml index 2d140515d4..c105a5b8a3 100644 --- a/indra/newview/skins/default/xui/de/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/de/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel" width="300"> - <text left_pad="5" name="title_text" width="260"> - Liste der ignorierten Einwohner - </text> - <scroll_list name="blocked" tool_tip="Liste der zur Zeit ignorierten Einwohner" width="290"/> - <button label="Einwohner ignorieren" label_selected="Einwohner ignorieren..." name="Block resident..." tool_tip="Wählen Sie einen Einwohner, um ihn zu ignorieren"/> - <button label="Objekt nach Name ignorieren" label_selected="Objekt nach Name ignorieren..." name="Block object by name..." tool_tip="Ein Objekt auswählen, um nach Namen zu ignorieren."/> - <button label="Freischalten" label_selected="Freischalten" name="Unblock" tool_tip="Einwohner oder Objekt von der Liste der ignorierten Einwohner oder Objekte entfernen"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Filtern" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Aktionen für ausgewählte(s) Person/Objekt"/> + <menu_button name="view_btn" tool_tip="Sortieroptionen"/> + <menu_button name="plus_btn" tool_tip="Einwohner oder Objekt zum ignorieren auswählen"/> + <button name="unblock_btn" tool_tip="Einwohner oder Objekt aus der Liste der ignorierten Einwohner oder Objekte entfernen"/> + </panel> + <block_list name="blocked" tool_tip="Liste der zur Zeit ignorierten Einwohner" width="290"/> </panel> diff --git a/indra/newview/skins/default/xui/de/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/de/panel_conversation_list_item.xml new file mode 100644 index 0000000000..a9bfe4754e --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(laden)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/de/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..afeaa14e81 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="Enthielt eine Voice-Unterhaltung"/> + <icon name="unread_ims_icon" tool_tip="Nachrichten trafen ein, während Sie abgemeldet waren"/> + <button name="delete_btn" tool_tip="Diesen Eintrag entfernen"/> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_group_list_item.xml b/indra/newview/skins/default/xui/de/panel_group_list_item.xml index d097a2b18c..fc911a64df 100644 --- a/indra/newview/skins/default/xui/de/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/de/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Unbekannt"/> + <button name="info_btn" tool_tip="Mehr Infos"/> <button name="profile_btn" tool_tip="Profil anzeigen"/> </panel> diff --git a/indra/newview/skins/default/xui/de/panel_people.xml b/indra/newview/skins/default/xui/de/panel_people.xml index 4e76147746..8c05ca2c24 100644 --- a/indra/newview/skins/default/xui/de/panel_people.xml +++ b/indra/newview/skins/default/xui/de/panel_people.xml @@ -14,81 +14,53 @@ Sie suchen nach Leuten? Verwenden Sie die [secondlife:///app/worldmap Karte]. <string name="no_filtered_friends_msg"> Sie haben nicht das Richtige gefunden? Versuchen Sie es mit der [secondlife:///app/search/people/[SEARCH_TERM] Suche]. </string> - <string name="people_filter_label" value="Nach Leuten filtern"/> - <string name="groups_filter_label" value="Nach Gruppen filtern"/> <string name="no_filtered_groups_msg" value="Sie haben nicht das Richtige gefunden? Versuchen Sie es mit der [secondlife:///app/search/groups/[SEARCH_TERM] Suche]."/> <string name="no_groups_msg" value="Suchen Sie nach Gruppen? Versuchen Sie es mit der [secondlife:///app/search/groups Suche]."/> <string name="MiniMapToolTipMsg" value="[REGION](Doppelklicken, um Karte zu öffnen; Umschalttaste gedrückt halten und ziehen, um zu schwenken)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Doppelklicken, um zu teleportieren; Umschalttaste gedrückt halten und ziehen, um zu schwenken)"/> - <filter_editor label="Filter" name="filter_input"/> <tab_container name="tabs"> <panel label="IN DER NÄHE" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Optionen"/> - <button name="add_friend_btn" tool_tip="Ausgewählten Einwohner zur Freundeliste hinzufügen"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Nach Personen filtern" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Aktionen für ausgewählte Person"/> + <menu_button name="nearby_view_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <button name="add_friend_btn" tool_tip="Einem Einwohner die Freundschaft anbieten"/> + <dnd_button name="nearby_del_btn" tool_tip="Ausgewählte Person als Freund entfernen"/> </panel> </panel> - <panel label="MEINE FREUNDE" name="friends_panel"> + <panel label="FREUNDE" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Nach Personen filtern" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Aktionen für ausgewählte Person"/> + <menu_button name="friends_view_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <button name="friends_add_btn" tool_tip="Einem Einwohner die Freundschaft anbieten"/> + <dnd_button name="friends_del_btn" tool_tip="Ausgewählte Person als Freund entfernen"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="Online"/> <accordion_tab name="tab_all" title="Alle"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Zusätzliche Optionen anzeigen"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Bieten Sie einem Einwohner die Freundschaft an"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Ausgewählte Person aus Ihrer Freundesliste entfernen"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="MEINE GRUPPEN" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Optionen"/> - <button name="plus_btn" tool_tip="Gruppe beitreten/Neue Gruppe erstellen"/> - <button name="activate_btn" tool_tip="Ausgewählte Gruppe aktivieren"/> + <panel label="GRUPPEN" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Nach Gruppen filtern" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Aktionen für ausgewählte Gruppe"/> + <menu_button name="groups_view_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <menu_button name="plus_btn" tool_tip="Gruppe beitreten/Neue Gruppe erstellen"/> + <dnd_button name="minus_btn" tool_tip="Ausgewählte Gruppe verlassen"/> </panel> </panel> <panel label="AKTUELL" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Optionen"/> - <button name="add_friend_btn" tool_tip="Ausgewählten Einwohner zur Freundeliste hinzufügen"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Nach Personen filtern" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Aktionen für ausgewählte Person"/> + <menu_button name="recent_view_btn" tool_tip="Anzeige-/Sortieroptionen"/> + <button name="add_friend_btn" tool_tip="Einem Einwohner die Freundschaft anbieten"/> + <dnd_button name="recent_del_btn" tool_tip="Ausgewählte Person als Freund entfernen"/> </panel> </panel> + <panel label="IGNORIERT" name="blocked_panel"> + <panel label="Ignorierte Einwohner und Objekte" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Profil" name="view_profile_btn" tool_tip="Bilder, Gruppen und andere Einwohner-Informationen anzeigen"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="IM" name="im_btn" tool_tip="IM-Sitzung öffnen"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Anrufen" name="call_btn" tool_tip="Diesen Einwohner anrufen"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Freigeben" name="share_btn" tool_tip="Inventarobjekt freigeben"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Teleportieren" name="teleport_btn" tool_tip="Teleport anbieten"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Gruppenprofil" name="group_info_btn" tool_tip="Gruppeninformationen anzeigen"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Gruppen-Chat" name="chat_btn" tool_tip="Chat öffnen"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Gruppe anrufen" name="group_call_btn" tool_tip="Diese Gruppe anrufen"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml index c9ae350147..8193fd42c1 100644 --- a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Text-Chat" name="chat"> - <text name="font_size"> - Schriftgröße: - </text> - <radio_group name="chat_font_size"> - <radio_item label="Klein" name="radio" value="0"/> - <radio_item label="Mittel" name="radio2" value="1"/> - <radio_item label="Groß" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="Beim Chatten Tippanimation abspielen" name="play_typing_animation"/> - <check_box label="IMs per Email zuschicken, wenn ich offline bin" name="send_im_to_email"/> - <check_box label="Kompakten IM- und Text-Chatverlauf aktivieren" name="plain_text_chat_history"/> - <check_box label="Blasen-Chat" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - IMs anzeigen in: - </text> - <text name="requires_restart_label"> - (Neustart erforderlich) - </text> - <radio_group name="chat_window" tool_tip="Zeigen Sie Ihre Sofortnachrichten (Instant Messages) in einem anderen Fenster oder in einem einzigen Fenster mit vielen Registerkarten an (Neustart erforderlich)."> - <radio_item label="Getrennte Fenster" name="radio" value="0"/> - <radio_item label="Registerkarten" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Popups für eingehende Chats aktivieren: - </text> - <check_box label="Gruppen-Chats" name="EnableGroupChatPopups" tool_tip="Markieren, um Popups zu sehen, wenn Gruppen-Chat-Message eintrifft"/> - <check_box label="IM-Chats" name="EnableIMChatPopups" tool_tip="Markieren, um Popups zu sehen, wenn Instant Message eintrifft"/> - <spinner label="Lebenszeit von Toasts für Chat in der Nähe:" name="nearby_toasts_lifetime"/> - <spinner label="Ein-/Ausblenddauer von Toasts für Chat in der Nähe:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="Beim Chatten Tippanimation abspielen" name="play_typing_animation"/> + <check_box label="IMs per Email zuschicken, wenn ich offline bin" name="send_im_to_email"/> + <check_box label="Nur IMs und Anrufe von Freunden oder Gruppen durchstellen" name="voice_call_friends_only_check"/> + <text name="font_size"> + Schriftgröße: + </text> + <combo_box name="chat_font_size"> + <item label="Klein" name="Small" value="0"/> + <item label="Mittel" name="Medium" value="1"/> + <item label="Groß" name="Large" value="2"/> + </combo_box> + <check_box label="Blasen-Chat" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Benachrichtigungen + </text> + <text name="friend_ims"> + IMs von Freunden: + </text> + <combo_box name="FriendIMOptions"> + <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> + <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> + <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> + <item label="None" name="None" value="none"/> + </combo_box> + <text name="non_friend_ims"> + IMs von anderen: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> + <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> + <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> + <item label="None" name="None" value="none"/> + </combo_box> + <text name="conference_ims"> + Konferenz-IMs: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> + <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> + <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> + <item label="None" name="None" value="none"/> + </combo_box> + <text name="group_chat"> + Gruppen-Chat: + </text> + <combo_box name="GroupChatOptions"> + <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> + <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> + <item label="Flash-Symbolleistenschaltfläche" name="FlashToolbarButton" value="flash"/> + <item label="None" name="None" value="none"/> + </combo_box> + <text name="nearby_chat"> + Chat in der Nähe: + </text> + <combo_box name="NearbyChatOptions"> + <item label="Unterhaltungsfenster öffnen" name="OpenConversationsWindow" value="openconversations"/> + <item label="Nachricht in Popup anzeigen" name="PopUpMessage" value="toast"/> + <item label="Flash-Symbolleistenschaltfläche" name="FlashToolBarButton" value="flash"/> + <item label="None" name="None" value="none"/> + </combo_box> + <text name="notifications_alert"> + Um vorübergehend alle Benachrichtigungen zu stoppen, wählen Sie „Unterhalten“ > „Nicht stören“. + </text> + </panel> + <panel> + <text name="play_sound"> + Sound abspielen: + </text> + <check_box label="Neue Unterhaltung" name="new_conversation"/> + <check_box label="Eingehender Anruf..." name="incoming_voice_call"/> + <check_box label="Teleport-Angebot" name="teleport_offer"/> + <check_box label="Inventarangebot" name="inventory_offer"/> + </panel> + <panel> + <button label="Protokoll löschen..." name="clear_log"/> + <button label="Protokolle löschen..." name="delete_transcripts"/> + <button label="Durchsuchen..." label_selected="Durchsuchen" name="log_path_button"/> + </panel> <button label="Übersetzen..." name="ok_btn"/> <button label="Automatisch ersetzen..." name="autoreplace_showgui"/> <button label="Rechtschreibprüfung..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_general.xml b/indra/newview/skins/default/xui/de/panel_preferences_general.xml index 979ccba48d..4e453b6969 100644 --- a/indra/newview/skins/default/xui/de/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/de/panel_preferences_general.xml @@ -69,9 +69,9 @@ <combo_box.item label="nie" name="item4"/> </combo_box> <text name="text_box3"> - Antwort, wenn im „Beschäftigt“-Modus: + Nicht-stören-Antwort: </text> - <text_editor name="busy_response"> + <text_editor name="do_not_disturb_response"> log_in_to_change </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/de/sidepanel_task_info.xml b/indra/newview/skins/default/xui/de/sidepanel_task_info.xml index 4c8d77d336..29239033fe 100644 --- a/indra/newview/skins/default/xui/de/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/de/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Objekt kaufen" name="Buyobject"/> <combo_box.item label="Objekt bezahlen" name="Payobject"/> <combo_box.item label="Öffnen" name="Open"/> + <combo_box.item label="Zoomen" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index 79cb73ecf9..e142cb8029 100644 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -137,7 +137,7 @@ Beenden </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=de-DE&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> Mit dem von Ihnen verwendeten Viewer ist der Zugriff auf Second Life nicht mehr möglich. Laden Sie von den folgenden Seite einen neuen Viewer herunter: @@ -622,8 +622,8 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="AvatarAway"> Abwesend </string> - <string name="AvatarBusy"> - Beschäftigt + <string name="AvatarDoNotDisturb"> + Nicht stören </string> <string name="AvatarMuted"> Ignoriert @@ -859,6 +859,12 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="ST_NO_JOINT"> HAUPTVERZEICHNIS oder VERBINDUNG nicht gefunden. </string> + <string name="NearbyChatTitle"> + Chat in der Nähe + </string> + <string name="NearbyChatLabel"> + (Chat in der Nähe) + </string> <string name="whisper"> flüstert: </string> @@ -922,12 +928,15 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="ControlYourCamera"> Kamerasteuerung </string> - <string name="TeleportYourAgent"> - Sie teleportieren - </string> <string name="NotConnected"> Nicht verbunden </string> + <string name="AgentNameSubst"> + (Sie) + </string> + <string name="TeleportYourAgent"> + Sie teleportieren + </string> <string name="SIM_ACCESS_PG"> Generell </string> @@ -1009,18 +1018,6 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="dictionary_files"> Wörterbücher </string> - <string name="AvatarSetNotAway"> - Nicht abwesend - </string> - <string name="AvatarSetAway"> - Abwesend - </string> - <string name="AvatarSetNotBusy"> - Nicht beschäftigt - </string> - <string name="AvatarSetBusy"> - Beschäftigt - </string> <string name="shape"> Form </string> @@ -1989,8 +1986,8 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="PanelContentsNewScript"> Neues Skript </string> - <string name="BusyModeResponseDefault"> - Der Einwohner/Die Einwohnerin ist „beschäftigt”, d.h. er/sie möchte im Moment nicht gestört werden. Ihre Nachricht wird dem Einwohner/der Einwohnerin als IM angezeigt, und kann später beantwortet werden. + <string name="DoNotDisturbModeResponseDefault"> + Dieser Einwohner hat den Nicht-stören-Modus aktiviert und wird Ihre Nachricht später sehen. </string> <string name="MuteByName"> (Nach Namen) @@ -2103,9 +2100,6 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden. <string name="GroupMoneyDate"> [weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - Inhalte - </string> <string name="AcquiredItems"> Erworbene Artikel </string> @@ -3877,7 +3871,7 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ Generelle Region </string> <string name="LocationCtrlSeeAVsTooltip"> - Avatare sichtbar; Chat außerhalb dieser Parzelle gestattet + Avatare in dieser Parzelle können von Avataren außerhalb dieser Parzelle weder gesehen noch gehört werden </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Bewegliche Objekte verhalten sich in dieser Region u. U. erst dann korrekt, wenn die Region neu geformt wird. @@ -3954,6 +3948,12 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ <string name="IM_unblock_only_groups_friends"> Wenn Sie diese Meldung sehen, müssen Sie unter „Einstellungen“ > „Privatsphäre“ die Option „Nur IMs und Anrufe von Freunden oder Gruppen durchstellen“ deaktivieren. </string> + <string name="OnlineStatus"> + Online + </string> + <string name="OfflineStatus"> + Offline + </string> <string name="answered_call"> Ihr Anruf wurde entgegengenommen </string> @@ -3963,6 +3963,9 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ <string name="you_joined_call"> Sie sind dem Gespräch beigetreten </string> + <string name="you_auto_rejected_call-im"> + Sie haben den Voice-Anruf automatisch abgelehnt, während der Nicht-stören-Modus aktiviert war. + </string> <string name="name_started_call"> [NAME] hat einen Voice-Anruf begonnen </string> @@ -3979,7 +3982,7 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ Wird verbunden... </string> <string name="conference-title"> - Ad-hoc-Konferenz + Chat mit mehreren Personen </string> <string name="conference-title-incoming"> Konferenz mit [AGENT_NAME] @@ -4859,6 +4862,9 @@ Setzen Sie den Editorpfad in Anführungszeichen <string name="Command_Chat_Label"> Chat </string> + <string name="Command_Conversations_Label"> + Unterhaltungen + </string> <string name="Command_Compass_Label"> Kompass </string> @@ -4934,6 +4940,9 @@ Setzen Sie den Editorpfad in Anführungszeichen <string name="Command_Chat_Tooltip"> Mit Leuten in der Nähe chatten </string> + <string name="Command_Conversations_Tooltip"> + Mit allen unterhalten + </string> <string name="Command_Compass_Tooltip"> Kompass </string> @@ -5063,4 +5072,13 @@ Setzen Sie den Editorpfad in Anführungszeichen <string name="UserDictionary"> [Benutzer] </string> + <string name="logging_calls_disabled_log_empty"> + Unterhaltungen werden nicht protokolliert. Um ein Protokoll zu starten, wählen Sie „Speichern: nur Protokoll“ oder „Speichern: Protokoll und Transkripte“ unter „Einstellungen“ > „Chat“. + </string> + <string name="logging_calls_disabled_log_not_empty"> + Es werden keine Unterhaltungen mehr protokolliert. Um weiterhin ein Protokoll zu führen, wählen Sie „Speichern: nur Protokoll“ oder „Speichern: Protokoll und Transkripte“ unter „Einstellungen“ > „Chat“. + </string> + <string name="logging_calls_enabled_log_empty"> + Keine protokollierten Unterhaltungen verfügbar. Hier erscheint ein Protokolleintrag, wenn Sie eine Person kontaktieren oder von einer Person kontaktiert werden. + </string> </strings> diff --git a/indra/newview/skins/default/xui/en/floater_im_session.xml b/indra/newview/skins/default/xui/en/floater_im_session.xml index 3b56e974d2..2152a9f6e9 100644 --- a/indra/newview/skins/default/xui/en/floater_im_session.xml +++ b/indra/newview/skins/default/xui/en/floater_im_session.xml @@ -70,23 +70,26 @@ top="0" left="0" right="-1" - bottom="-1"> + bottom="-3"> <layout_stack animate="false" default_tab_group="2" follows="all" right="-5" bottom="-1" + top="0" + left="5" + border_size="0" layout="topleft" orientation="vertical" name="main_stack" - tab_group="1" - top="0" - left="5"> + tab_group="1"> <layout_panel auto_resize="false" name="toolbar_panel" - height="35"> + height="35" + right="-1" + left="1"> <menu_button menu_filename="menu_im_session_showmodes.xml" follows="top|left" @@ -164,7 +167,7 @@ image_unselected="Toolbar_Middle_Off" layout="topleft" top="5" - right="-70" + right="-67" name="close_btn" tool_tip="End this conversation" width="31" /> @@ -196,7 +199,8 @@ </layout_panel> <layout_panel name="body_panel" - height="235"> + top="1" + bottom="-1"> <layout_stack default_tab_group="2" follows="all" @@ -213,12 +217,14 @@ min_dim="0" width="150" user_resize="true" - auto_resize="false" /> + auto_resize="false" + bottom="-1" /> <layout_panel default_tab_group="3" tab_group="2" name="right_part_holder" - min_width="221"> + min_width="221" + bottom="-1"> <layout_stack animate="true" default_tab_group="2" @@ -262,21 +268,28 @@ </layout_stack> </layout_panel> <layout_panel - height="35" + top_delta="0" + top="0" + height="26" + bottom="-1" auto_resize="false" name="chat_layout_panel"> <layout_stack animate="false" default_tab_group="2" follows="all" - right="-1" orientation="horizontal" name="input_panels" top="0" - bottom="-1" - left="0"> + bottom="-2" + left="0" + right="-1"> <layout_panel - name="input_editor_layout_panel"> + name="input_editor_layout_panel" + auto_resize="true" + user_resize="false" + top="0" + bottom="-1"> <chat_editor layout="topleft" expand_lines_count="5" @@ -289,27 +302,32 @@ max_length="1023" spellcheck="true" tab_group="3" - bottom="-8" - left="5" - right="-5" + top="1" + bottom="-2" + left="4" + right="-4" wrap="true" /> </layout_panel> <layout_panel auto_resize="false" + user_resize="false" name="input_button_layout_panel" - width="32"> + width="30" + top="0" + bottom="-1"> <button + layout="topleft" left="1" - top="4" + right="-1" + top="1" + height="22" follows="left|right|top" - height="25" image_hover_unselected="Toolbar_Middle_Over" image_overlay="Conv_expand_one_line" image_selected="Toolbar_Middle_Selected" image_unselected="Toolbar_Middle_Off" name="minz_btn" - tool_tip="Shows/hides message panel" - width="28" /> + tool_tip="Shows/hides message panel" /> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index 3b501e1ece..8b9733df17 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -2,7 +2,7 @@ <floater positioning="cascading" legacy_header_height="18" - height="615" + height="590" layout="topleft" bg_opaque_image="Window_NoTitle_Foreground" bg_alpha_image="Window_NoTitle_Background" @@ -830,7 +830,7 @@ width="282"/> <tab_container follows="left|top" - height="435" + height="410" halign="center" left="0" name="Object Info Tabs" @@ -1353,7 +1353,7 @@ even though the user gets a free copy. <panel border="false" follows="all" - height="592" + height="567" label="Object" layout="topleft" left_delta="0" @@ -2110,7 +2110,7 @@ even though the user gets a free copy. <panel border="false" follows="all" - height="392" + height="367" label="Features" layout="topleft" left_delta="0" @@ -2530,7 +2530,7 @@ even though the user gets a free copy. border_visible="true" bevel_style="in" follows="left|top|right" - height="350" + height="325" layout="topleft" left="10" name="contents_inventory" @@ -2540,7 +2540,7 @@ even though the user gets a free copy. </tab_container> <panel follows="left|top" - height="409" + height="384" layout="topleft" left_delta="0" name="land info panel" diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index b46b62ec4d..46ba4bd29d 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -79,6 +79,14 @@ <menu_item_call.on_visible function="IsGodCustomerService"/> </menu_item_call> + <menu_item_call + label="Dump XML" + name="Dump XML"> + <menu_item_call.on_click + function="Advanced.AppearanceToXML" /> + <menu_item_call.on_visible + function="Advanced.EnableAppearanceToXML"/> + </menu_item_call> <menu_item_call label="Zoom In" name="Zoom In"> diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index b8128da358..28e032ce5f 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -123,6 +123,14 @@ name="Edit Outfit"> <menu_item_call.on_visible function="IsGodCustomerService"/> </menu_item_call> + <menu_item_call + label="Dump XML" + name="Dump XML"> + <menu_item_call.on_click + function="Advanced.AppearanceToXML" /> + <menu_item_call.on_visible + function="Advanced.EnableAppearanceToXML"/> + </menu_item_call> <menu_item_separator layout="topleft" /> <menu_item_call diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index 276b5f106f..e7c2b80da2 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -79,6 +79,14 @@ <menu_item_call.on_visible function="IsGodCustomerService"/> </menu_item_call> + <menu_item_call + label="Dump XML" + name="Dump XML"> + <menu_item_call.on_click + function="Advanced.AppearanceToXML" /> + <menu_item_call.on_visible + function="Advanced.EnableAppearanceToXML"/> + </menu_item_call> <menu_item_call label="Zoom In" name="Zoom In"> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index d9bdfece38..c1ff026a74 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -261,4 +261,12 @@ <menu_item_call.on_visible function="IsGodCustomerService"/> </menu_item_call> + <menu_item_call + label="Dump XML" + name="Dump XML"> + <menu_item_call.on_click + function="Advanced.AppearanceToXML" /> + <menu_item_call.on_visible + function="Advanced.EnableAppearanceToXML"/> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_login.xml b/indra/newview/skins/default/xui/en/menu_login.xml index 101e104eab..52c4fb1613 100644 --- a/indra/newview/skins/default/xui/en/menu_login.xml +++ b/indra/newview/skins/default/xui/en/menu_login.xml @@ -180,7 +180,8 @@ name="Set Logging Level" tear_off="true"> <menu_item_check - label="Debug"> + name="Debug" + label="Debug"> <menu_item_check.on_check function="Develop.CheckLoggingLevel" parameter="0" /> @@ -189,7 +190,8 @@ parameter="0" /> </menu_item_check> <menu_item_check - label="Info"> + name="Info" + label="Info"> <menu_item_check.on_check function="Develop.CheckLoggingLevel" parameter="1" /> @@ -198,7 +200,8 @@ parameter="1" /> </menu_item_check> <menu_item_check - label="Warning"> + name="Warning" + label="Warning"> <menu_item_check.on_check function="Develop.CheckLoggingLevel" parameter="2" /> @@ -207,7 +210,8 @@ parameter="2" /> </menu_item_check> <menu_item_check - label="Error"> + name="Error" + label="Error"> <menu_item_check.on_check function="Develop.CheckLoggingLevel" parameter="3" /> @@ -216,7 +220,8 @@ parameter="3" /> </menu_item_check> <menu_item_check - label="None"> + name="None" + label="None"> <menu_item_check.on_check function="Develop.CheckLoggingLevel" parameter="4" /> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 364c1df999..2dc00e1df3 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -131,6 +131,7 @@ name="Status" tear_off="true"> <menu_item_check + name="Away" label="Away"> <menu_item_check.on_check function="View.Status.CheckAway" /> @@ -138,6 +139,7 @@ function="World.SetAway" /> </menu_item_check> <menu_item_check + name="Do Not Disturb" label="Do Not Disturb"> <menu_item_check.on_check function="View.Status.CheckDoNotDisturb" /> @@ -2727,8 +2729,7 @@ <menu_item_check.on_enable function="Advanced.EnableRenderDeferredOptions" /> </menu_item_check> - - <menu_item_separator/> + <menu_item_separator /> <menu_item_check label="Debug GL" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index c2e2673fcf..b6fd14e033 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -371,7 +371,8 @@ Please try logging in again in a minute.</string> <!-- build floater --> <string name="multiple_textures">Multiple</string> - <string name="use_texture">Use texture</string> + +<string name="use_texture">Use texture</string> <!-- world map --> <string name="texture_loading">Loading...</string> @@ -2988,6 +2989,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="Higher">Higher</string> <string name="Hip Length">Hip Length</string> <string name="Hip Width">Hip Width</string> +<string name="Hover">Hover</string> <string name="In">In</string> <string name="In Shdw Color">Inner Shadow Color</string> <string name="In Shdw Opacity">Inner Shadow Opacity</string> diff --git a/indra/newview/skins/default/xui/es/floater_conversation_log.xml b/indra/newview/skins/default/xui/es/floater_conversation_log.xml new file mode 100644 index 0000000000..9202fab92d --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="REGISTRO DE CONVERSACIONES"> + <panel name="buttons_panel"> + <filter_editor label="Filtrar la gente" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Opciones de vista/orden"/> + <menu_button name="conversations_gear_btn" tool_tip="Acciones en la persona o el grupo seleccionado"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_conversation_preview.xml b/indra/newview/skins/default/xui/es/floater_conversation_preview.xml new file mode 100644 index 0000000000..f579e720fb --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="CONVERSACIÓN:"> + <floater.string name="Title"> + CONVERSACIÓN: [NAME] + </floater.string> + <text name="page_label" value="Página"/> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_im_container.xml b/indra/newview/skins/default/xui/es/floater_im_container.xml index 1cd752e6ec..f772441141 100644 --- a/indra/newview/skins/default/xui/es/floater_im_container.xml +++ b/indra/newview/skins/default/xui/es/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="CONVERSACIONES"/> +<multi_floater name="floater_im_box" title="CONVERSACIONES"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Opciones de vista/orden"/> + <button name="add_btn" tool_tip="Iniciar una conversación nueva"/> + <button name="speak_btn" tool_tip="Utiliza el micrófono para hablar con las personas"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Cerrar/expandir esta lista"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Cerrar este panel"/> + <text name="stub_textbox"> + Esta conversación está en una ventana aparte. [secondlife:/// Traerla de vuelta.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/es/floater_im_session.xml b/indra/newview/skins/default/xui/es/floater_im_session.xml index 3d9d17fc81..5f38fbd615 100644 --- a/indra/newview/skins/default/xui/es/floater_im_session.xml +++ b/indra/newview/skins/default/xui/es/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="A" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] ha sido invitado a la conversación."/> + <floater.string name="multiple_participants_added" value="[NAME] han sido invitados a la conversación."/> + <floater.string name="tooltip_to_separate_window" value="Mover esta conversación a otra ventana"/> + <floater.string name="tooltip_to_main_window" value="Volver a poner esta conversación en la ventana principal"/> + <floater.string name="start_call_button_tooltip" value="Abrir conexión de voz"/> + <floater.string name="end_call_button_tooltip" value="Cerrar la conexión de voz"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Cerrar este panel"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Cerrar la lista de participantes"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Expandir la lista de participantes"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Opciones de vista/orden"/> + <menu_button name="gear_btn" tool_tip="Acciones en la persona seleccionada"/> + <button name="add_btn" tool_tip="Añadir alguien a esta conversación"/> + <button name="voice_call_btn" tool_tip="Abrir conexión de voz"/> + <button name="close_btn" tool_tip="Finalizar esta conversación"/> + <button name="expand_collapse_btn" tool_tip="Cerrar/expandir este panel"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traducir el chat" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="A" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Muestra/oculta el panel de mensajes"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/es/floater_incoming_call.xml b/indra/newview/skins/default/xui/es/floater_incoming_call.xml index b5b756abb6..acbb25b713 100644 --- a/indra/newview/skins/default/xui/es/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/es/floater_incoming_call.xml @@ -10,7 +10,7 @@ anónimo </floater.string> <floater.string name="VoiceInviteP2P"> - está llamando. + te está llamando. </floater.string> <floater.string name="VoiceInviteAdHoc"> ha entrado en un chat de voz en multiconferencia. @@ -25,9 +25,9 @@ ¿Quieres dejar [CURRENT_CHAT] y entrar en este chat de voz? </floater.string> <text name="question"> - ¿Quieres dejar [CURRENT_CHAT] y entrar a este chat de voz? + Si respondes, te desconectarás de la conversación de voz actual. </text> - <button label="Aceptar" label_selected="Aceptar" name="Accept"/> - <button label="Rechazar" label_selected="Rechazar" name="Reject"/> - <button label="Comenzar un MI" name="Start IM"/> + <button label="Responder" label_selected="Responder" name="Accept"/> + <button label="Ignorar" label_selected="Ignorar" name="Reject"/> + <button label="Abrir MI en su lugar" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml index e93ecc9e10..3602270e5a 100644 --- a/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/es/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Mostrar: </text> - <check_box label="Mundo virtual" name="show_world"/> + <check_box label="Prueba" name="show_world"/> <check_box label="Solamente los objetos movibles" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml index 93bc9f293c..01b024bc3e 100644 --- a/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml @@ -20,7 +20,7 @@ <button label="Blanca" label_selected="Blanca" name="Blank"/> <button label="Ninguna" label_selected="Ninguna" left="90" name="None"/> <button label="" label_selected="" name="Pipette"/> - <check_box initial_value="true" label="Vista previa inmediata" name="apply_immediate_check"/> + <check_box initial_value="true" label="Aplicarlo ahora" name="apply_immediate_check"/> <text name="preview_disabled" value="Vista previa inhabilitada"/> <filter_editor label="Filtrar las texturas" name="inventory search editor"/> <check_box initial_value="false" label="Ver las carpetas" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/es/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/es/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..1115d67239 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="VOLUMEN DE CHAT DE VOZ"> + <slider label="Chat de voz" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/es/floater_voice_effect.xml b/indra/newview/skins/default/xui/es/floater_voice_effect.xml index 1a265845af..02ebe80ff7 100644 --- a/indra/newview/skins/default/xui/es/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/es/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Lugares" name="voice_effects" title="TRANSFORMACIÓN DE VOZ"> +<floater label="Lugares" name="voice_effects" title="PROBAR TRANSFORMACIÓN DE VOZ"> <string name="no_voice_effect"> (Sin transformación de voz) </string> diff --git a/indra/newview/skins/default/xui/es/floater_voice_volume.xml b/indra/newview/skins/default/xui/es/floater_voice_volume.xml new file mode 100644 index 0000000000..0ebc511887 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="VOLUMEN DE VOZ"> + <slider name="volume_slider" tool_tip="Volumen de la voz" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/es/menu_cof_gear.xml b/indra/newview/skins/default/xui/es/menu_cof_gear.xml index ff8ad0977a..a889992b8a 100644 --- a/indra/newview/skins/default/xui/es/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/es/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<menu name="Gear COF"> +<toggleable_menu name="Gear COF"> <menu label="Ropas nuevas" name="COF.Gear.New_Clothes"/> - <menu label="Nuevas partes del cuerpo" name="COF.Geear.New_Body_Parts"/> -</menu> + <menu label="Nuevas partes del cuerpo" name="COF.Gear.New_Body_Parts"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_conversation.xml b/indra/newview/skins/default/xui/es/menu_conversation.xml new file mode 100644 index 0000000000..e4e9a0bf63 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Cerrar conversación" name="close_conversation"/> + <menu_item_call label="Abrir conversación de voz" name="open_voice_conversation"/> + <menu_item_call label="Desconectar de voz" name="disconnect_from_voice"/> + <menu_item_call label="Ver el perfil" name="view_profile"/> + <menu_item_call label="MI" name="im"/> + <menu_item_call label="Ofrecer teleporte" name="offer_teleport"/> + <menu_item_call label="Llamada de voz" name="voice_call"/> + <menu_item_call label="Historial del chat..." name="chat_history"/> + <menu_item_call label="Añadir como amigo" name="add_friend"/> + <menu_item_call label="Quitarle como amigo" name="remove_friend"/> + <menu_item_call label="Quitar amigos" name="remove_friends"/> + <menu_item_call label="Invitar al grupo..." name="invite_to_group"/> + <menu_item_call label="Acercar el zoom" name="zoom_in"/> + <menu_item_call label="Mapa" name="map"/> + <menu_item_call label="Compartir" name="share"/> + <menu_item_call label="Pagar" name="pay"/> + <menu_item_check label="Ignorar la voz" name="block_unblock"/> + <menu_item_check label="Ignorar el texto" name="MuteText"/> + <menu_item_call label="Perfil del grupo" name="group_profile"/> + <menu_item_call label="Activar el grupo" name="activate_group"/> + <menu_item_call label="Abandonar el grupo" name="leave_group"/> + <context_menu label="Opciones del moderador" name="Moderator Options"> + <menu_item_check label="Permitir el chat de texto" name="AllowTextChat"/> + <menu_item_call label="Ignorar a este participante" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Quitar el silencio a este participante" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Silenciar a todos" name="ModerateVoiceMute"/> + <menu_item_call label="Quitar el silencio a todos" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/es/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..090e6fb0bf --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="MI..." name="IM"/> + <menu_item_call label="Llamada de voz..." name="Call"/> + <menu_item_call label="Abrir el historial de chat..." name="Chat history"/> + <menu_item_call label="Ver el perfil" name="View Profile"/> + <menu_item_call label="Ofrecer teleporte" name="teleport"/> + <menu_item_call label="Añadir como amigo" name="add_friend"/> + <menu_item_call label="Quitarle como amigo" name="remove_friend"/> + <menu_item_call label="Invitar al grupo..." name="Invite"/> + <menu_item_call label="Mapa" name="Map"/> + <menu_item_call label="Compartir" name="Share"/> + <menu_item_call label="Pagar" name="Pay"/> + <menu_item_check label="Ignorar / No ignorar" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/es/menu_conversation_log_view.xml new file mode 100644 index 0000000000..b8b4616b2d --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Ordenar alfabéticamente" name="sort_by_name"/> + <menu_item_check label="Ordenar por fecha" name="sort_by_date"/> + <menu_item_check label="Ordenar con los amigos al principio" name="sort_by_friends"/> + <menu_item_call label="Ver el historial de chat..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_im_conversation.xml b/indra/newview/skins/default/xui/es/menu_im_conversation.xml new file mode 100644 index 0000000000..5ba0fb898e --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Ver el perfil" name="View Profile"/> + <menu_item_call label="Añadir como amigo" name="Add Friend"/> + <menu_item_call label="Quitarle como amigo" name="remove_friend"/> + <menu_item_call label="Ofrecer teleporte" name="offer_teleport"/> + <menu_item_call label="Invitar al grupo..." name="invite_to_group"/> + <menu_item_call label="Historial del chat..." name="chat_history"/> + <menu_item_call label="Acercar el zoom" name="zoom_in"/> + <menu_item_call label="Mapa" name="map"/> + <menu_item_call label="Compartir" name="Share"/> + <menu_item_call label="Pagar" name="Pay"/> + <menu_item_check label="Ignorar la voz" name="Block/Unblock"/> + <menu_item_check label="Ignorar el texto" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/es/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..6ea970b826 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Vista compacta" name="compact_view"/> + <menu_item_check label="Vista ampliada" name="expanded_view"/> + <menu_item_check label="Mostrar tiempo" name="IMShowTime"/> + <menu_item_check label="Mostrar los nombres en las conversaciones individuales" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_object_icon.xml b/indra/newview/skins/default/xui/es/menu_object_icon.xml index 7e4578b950..a99c889bb0 100644 --- a/indra/newview/skins/default/xui/es/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/es/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Perfil del objeto..." name="Object Profile"/> <menu_item_call label="Ignorar..." name="Block"/> + <menu_item_call label="Mostrar en el mapa" name="show_on_map"/> + <menu_item_call label="Teleportarse a la posición del objeto" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/es/menu_outfit_gear.xml b/indra/newview/skins/default/xui/es/menu_outfit_gear.xml index 558ff6afd3..56e64c729f 100644 --- a/indra/newview/skins/default/xui/es/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/es/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Pelo nuevo" name="New Hair"/> <menu_item_call label="Ojos nuevos" name="New Eyes"/> </menu> + <menu_item_call label="Abrir todas las carpetas" name="expand"/> + <menu_item_call label="Cerrar todas las carpetas" name="collapse"/> <menu_item_call label="Renombrar el vestuario" name="rename"/> <menu_item_call label="Borrar el vestuario" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_participant_view.xml b/indra/newview/skins/default/xui/es/menu_participant_view.xml new file mode 100644 index 0000000000..fcfeeb922b --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Ordenar las conversaciones por tipo" name="sort_sessions_by_type"/> + <menu_item_check label="Ordenar las conversaciones por nombre" name="sort_sessions_by_name"/> + <menu_item_check label="Ordenar las conversaciones por actividad reciente" name="sort_sessions_by_recent"/> + <menu_item_check label="Ordenar los participantes por nombre" name="sort_participants_by_name"/> + <menu_item_check label="Ordenar los participantes por actividad reciente" name="sort_participants_by_recent"/> + <menu_item_call label="Preferencias de chat..." name="chat_preferences"/> + <menu_item_call label="Preferencias de privacidad..." name="privacy_preferences"/> + <menu_item_check label="Registro de conversaciones..." name="Conversation"/> + <menu_item_check label="Traducir el chat" name="Translate_chat"/> + <menu_item_check label="Configuración de traducción..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/es/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..986389a4fe --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="No ignorar" name="unblock"/> + <menu_item_call label="Perfil..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/es/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..10f6a3fc14 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Ignorar residentes según el nombre..." name="block_resident_by_name"/> + <menu_item_call label="Ignorar objetos según el nombre" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/es/menu_people_blocked_view.xml new file mode 100644 index 0000000000..bc557c7ec1 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Ordenar alfabéticamente" name="sort_by_name"/> + <menu_item_check label="Ordenar por tipo" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_friends_view.xml b/indra/newview/skins/default/xui/es/menu_people_friends_view.xml new file mode 100644 index 0000000000..ad896c1b74 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordenar alfabéticamente" name="sort_name"/> + <menu_item_check label="Ordenar por estatus" name="sort_status"/> + <menu_item_check label="Ver los iconos de la gente" name="view_icons"/> + <menu_item_check label="Ver permisos concedidos" name="view_permissions"/> + <menu_item_check label="Ver el registro de conversaciones..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_groups.xml b/indra/newview/skins/default/xui/es/menu_people_groups.xml index 51bd2c7208..125e25cd1a 100644 --- a/indra/newview/skins/default/xui/es/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/es/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Ver la información" name="View Info"/> <menu_item_call label="Chat" name="Chat"/> - <menu_item_call label="Llamar" name="Call"/> + <menu_item_call label="Llamada de voz" name="Call"/> <menu_item_call label="Activar" name="Activate"/> <menu_item_call label="Dejar" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_groups_view.xml b/indra/newview/skins/default/xui/es/menu_people_groups_view.xml new file mode 100644 index 0000000000..c3973625b0 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Mostrar los iconos de grupo" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_nearby.xml b/indra/newview/skins/default/xui/es/menu_people_nearby.xml index dc1486d879..09bb119d5a 100644 --- a/indra/newview/skins/default/xui/es/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/es/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Ver el perfil" name="View Profile"/> - <menu_item_call label="Añadir como amigo" name="Add Friend"/> - <menu_item_call label="Quitarle como amigo" name="Remove Friend"/> - <menu_item_call label="MI" name="IM"/> - <menu_item_call label="Llamar" name="Call"/> - <menu_item_call label="Mapa" name="Map"/> - <menu_item_call label="Compartir" name="Share"/> - <menu_item_call label="Pagar" name="Pay"/> - <menu_item_check label="Ignorar / No ignorar" name="Block/Unblock"/> - <menu_item_call label="Ofrecer teleporte" name="teleport"/> + <menu_item_call label="Ver el perfil" name="view_profile"/> + <menu_item_call label="MI" name="im"/> + <menu_item_call label="Ofrecer teleporte" name="offer_teleport"/> + <menu_item_call label="Llamada de voz" name="voice_call"/> + <menu_item_call label="Ver el historial de chat..." name="chat_history"/> + <menu_item_call label="Añadir como amigo" name="add_friend"/> + <menu_item_call label="Quitarle como amigo" name="remove_friend"/> + <menu_item_call label="Invitar al grupo..." name="invite_to_group"/> + <menu_item_call label="Acercar el zoom" name="zoom_in"/> + <menu_item_call label="Mapa" name="map"/> + <menu_item_call label="Compartir" name="share"/> + <menu_item_call label="Pagar" name="pay"/> + <menu_item_check label="Ignorar / No ignorar" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/es/menu_people_nearby_multiselect.xml index 227c5ebe58..9df160f5ad 100644 --- a/indra/newview/skins/default/xui/es/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/es/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Añadir como amigos" name="Add Friends"/> - <menu_item_call label="Quitar amigos" name="Remove Friend"/> - <menu_item_call label="MI" name="IM"/> - <menu_item_call label="Llamar" name="Call"/> - <menu_item_call label="Compartir" name="Share"/> - <menu_item_call label="Pagar" name="Pay"/> - <menu_item_call label="Ofrecer teleporte" name="teleport"/> + <menu_item_call label="Añadir como amigos" name="add_friends"/> + <menu_item_call label="Quitar amigos" name="remove_friends"/> + <menu_item_call label="MI" name="im"/> + <menu_item_call label="Visita" name="call"/> + <menu_item_call label="Compartir" name="share"/> + <menu_item_call label="Pagar" name="pay"/> + <menu_item_call label="Ofrecer teleporte" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/es/menu_people_nearby_view.xml new file mode 100644 index 0000000000..c2fb360dd1 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordenar según las intervenciones recientes" name="sort_by_recent_speakers"/> + <menu_item_check label="Ordenar alfabéticamente" name="sort_name"/> + <menu_item_check label="Ordenar según distancia" name="sort_distance"/> + <menu_item_check label="Ver los iconos de la gente" name="view_icons"/> + <menu_item_check label="Ver mapa" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_people_recent_view.xml b/indra/newview/skins/default/xui/es/menu_people_recent_view.xml new file mode 100644 index 0000000000..f0ffd14024 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordenar por más reciente" name="sort_most"/> + <menu_item_check label="Ordenar alfabéticamente" name="sort_name"/> + <menu_item_check label="Ver los iconos de la gente" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/es/menu_url_agent.xml b/indra/newview/skins/default/xui/es/menu_url_agent.xml index a089c8f68e..69a03671ab 100644 --- a/indra/newview/skins/default/xui/es/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/es/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Mostrar el perfil del Residente" name="show_agent"/> + <menu_item_call label="Ver el perfil" name="show_agent"/> + <menu_item_call label="Enviar un MI..." name="send_im"/> + <menu_item_call label="Añadir como amigo..." name="add_friend"/> <menu_item_call label="Copiar el nombre al portapapeles" name="url_copy_label"/> <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/es/menu_url_objectim.xml b/indra/newview/skins/default/xui/es/menu_url_objectim.xml index 8791a290af..e78fdec558 100644 --- a/indra/newview/skins/default/xui/es/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/es/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Mostrar la información del objeto" name="show_object"/> + <menu_item_call label="Perfil del objeto..." name="show_object"/> <menu_item_call label="Mostrar en el mapa" name="show_on_map"/> <menu_item_call label="Teleportarse a la posición del objeto" name="teleport_to_object"/> <menu_item_call label="Copiar el nombre del objeto al portapapeles" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml index 9e0ac5115f..de42b17074 100644 --- a/indra/newview/skins/default/xui/es/menu_viewer.xml +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Parar mis animaciones" name="Stop Animating My Avatar"/> <menu_item_call label="Caminar / Correr / Volar..." name="Walk / run / fly"/> </menu> - <menu label="Estado" name="Status"> - <menu_item_call label="Ausente" name="Set Away"/> - <menu_item_call label="Ocupado" name="Set Busy"/> - </menu> + <menu label="Estado" name="Status"/> <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/> <menu_item_call label="Panel de control de la cuenta..." name="Manage My Account"> <menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=es"/> @@ -31,14 +28,18 @@ <menu_item_call label="Salir de [APP_NAME]" name="Quit"/> </menu> <menu label="Comunicarme" name="Communicate"> + <menu_item_check label="Conversaciones..." name="Conversations"/> <menu_item_check label="Chat..." name="Nearby Chat"/> <menu_item_check label="Hablar" name="Speak"/> - <menu_item_check label="Configuración de voz..." name="Nearby Voice"/> - <menu_item_check label="Transformación de voz..." name="ShowVoice"/> + <menu label="Transformación de voz" name="VoiceMorphing"> + <menu_item_check label="Sin transformación de voz" name="NoVoiceMorphing"/> + <menu_item_check label="Probar..." name="Preview"/> + <menu_item_call label="Suscribir..." name="Subscribe"/> + </menu> <menu_item_check label="Gestos..." name="Gestures"/> - <menu_item_call label="Amigos" name="My Friends"/> - <menu_item_call label="Grupos" name="My Groups"/> - <menu_item_call label="Gente cerca" name="Active Speakers"/> + <menu_item_check label="Amigos" name="My Friends"/> + <menu_item_check label="Grupos" name="My Groups"/> + <menu_item_check label="Gente cerca" name="Active Speakers"/> <menu_item_call label="Lista de ignorados" name="Block List"/> </menu> <menu label="Mundo" name="World"> diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml index 7dfb27717d..05455f54c3 100644 --- a/indra/newview/skins/default/xui/es/notifications.xml +++ b/indra/newview/skins/default/xui/es/notifications.xml @@ -511,6 +511,24 @@ El objeto debe de haber sido borrado o estar fuera de rango ('out of range& </url> <usetemplate ignoretext="Mi controlador de gráficos no está actualizado" name="okcancelignore" notext="No" yestext="Sí"/> </notification> + <notification name="AMDOldDriver"> + Probablemente ya existe un controlador más reciente para tu procesador de gráficos. La actualización del controlador de gráficos puede mejorar sustancialmente el rendimiento. + + ¿Deseas visitar [_URL] para comprobar si hay controladores actualizados? + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Mi controlador de gráficos no está actualizado" name="okcancelignore" notext="No" yestext="Sí"/> + </notification> + <notification name="NVIDIAOldDriver"> + Probablemente ya existe un controlador más reciente para tu procesador de gráficos. La actualización del controlador de gráficos puede mejorar sustancialmente el rendimiento. + + ¿Deseas visitar [_URL] para comprobar si hay controladores actualizados? + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=es + </url> + <usetemplate ignoretext="Mi controlador de gráficos no está actualizado" name="okcancelignore" notext="No" yestext="Sí"/> + </notification> <notification name="UnknownGPU"> Tu sistema usa una tarjeta gráfica que [APP_NAME] no reconoce. Suele suceder con hardware nuevo que todavía no ha sido probado con [APP_NAME]. Probablemente todo irá bien, pero deberás ajustar tus configuraciones gráficas. @@ -1553,10 +1571,13 @@ Debemos reiniciar [APP_NAME] para instalar la actualización. En este momento, no se puede ofrecer el ser amigo. Por favor, vuelve a intentarlo en un momento. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - Pasar al modo ocupado. -Se ocultará el chat y los mensajes instantáneos (éstos recibirán tu Respuesta en el modo ocupado). Se rehusarán todos los ofrecimientos de teleporte. Todas las ofertas de inventario irán a tu Papelera. - <usetemplate ignoretext="Cambio mi estado al modo ocupado" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + Está activado No molestar. No obtendrás un aviso cuando recibas comunicaciones. + +- Los otros residentes recibirán tu respuesta de No molestar (se configura en Preferencias > General). +- Se rehusarán los ofrecimientos de teleporte. +- Se rechazarán las llamadas de voz. + <usetemplate ignoretext="Cambio mi estado al modo No molestar" name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> Has superado tu número máximo de grupos. Por favor, sal de al menos uno antes de entrar en éste, o rehúsa la oferta. @@ -2043,6 +2064,10 @@ Dado que estos objetos tienen scripts, moverlos a tu inventario puede provocar u ¿Ir a tu [http://secondlife.com/account/ Panel de Control] para ver el historial de tu cuenta? <usetemplate ignoretext="Abrir mi navegador para ver el historial de mi cuenta" name="okcancelignore" notext="Cancelar" yestext="Ir a la página"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + Si agregas una persona a una conversación en curso, se creará una conversación nueva. Todos los participantes recibirán notificaciones de la nueva conversación. + <usetemplate ignoretext="Confirmar agregar participantes al chat" name="okcancelignore" notext="Cancelar" yestext="Aceptar"/> + </notification> <notification name="ConfirmQuit"> ¿Estás seguro de que quieres salir? <usetemplate ignoretext="Confirmar antes de salir" name="okcancelignore" notext="No salir" yestext="Salir"/> @@ -2116,14 +2141,14 @@ Linden Lab <button ignore="Nunca reemplazar" name="No" text="Cancelar"/> </form> </notification> - <notification label="¡Aviso! Modo Ocupado" name="BusyModePay"> - Estás en el modo Ocupado. Por tanto, no recibirás ningún ítem a cambio de este pago. + <notification label="Advertencia del modo No molestar" name="DoNotDisturbModePay"> + Tienes activado No molestar. No podrás recibir ningún objeto ofrecido a cambio de este pago. -¿Quieres salir del modo Ocupado antes de completar esta transacción? +¿Deseas desactivar No molestar antes de finalizar esta transacción? <form name="form"> - <ignore name="ignore" save_option="true" text="Voy a pagar a una persona u objeto mientras estoy en el modo ocupado"/> - <button ignore="Siempre salir del modo Ocupado" name="Yes" text="OK"/> - <button ignore="Nunca salir del modo Ocupado" name="No" text="Cancelar"/> + <ignore name="ignore" text="Voy a pagar a una persona u objeto mientras estoy en el modo No molestar"/> + <button ignore="Salir siempre del modo No molestar" name="Yes" text="OK"/> + <button ignore="No salir nunca del modo No molestar" name="No" text="Cancelar"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2258,11 +2283,8 @@ Publícala en una página web para que otros puedan acceder fácilmente a esta p <notification name="GroupNotice"> Asunto: [SUBJECT], Mensaje: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> está conectado - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> está desconectado + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> está [STATUS] </notification> <notification name="AddSelfFriend"> Aunque eres muy agradable, no puedes añadirte como amigo a ti mismo. @@ -2490,13 +2512,6 @@ Aquí no puedes volar. <notification name="DynamicPathfindingDisabled"> Esta región no tiene activado el pathfinding dinámico. Los objetos programados que utilicen llamadas LSL de pathfinding pueden tener un comportamiento inesperado en ella. </notification> - <notification name="PathfindingRebakeNavmesh"> - Si cambias ciertos objetos en esta región, otros objetos móviles podrían tener un comportamiento incorrecto. Para que los objetos móviles se comporten correctamente, pulsa el botón “Recargar la región”. Si quieres más información, elige “Ayuda”. - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Ayuda" ignoretext="Si cambias ciertos objetos en esta región, otros objetos móviles podrían tener un comportamiento incorrecto." name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Se ha producido un error. Puede haber ocurrido un problema en la red o el servidor, o quizás no tengas derechos de construcción. Este problema podría resolverse cerrando la sesión e iniciando una sesión nueva. <usetemplate name="okbutton" yestext="OK"/> @@ -2757,9 +2772,9 @@ Del objeto: <nolink>[OBJECTNAME]</nolink>, propietario: [NAME]? </form> </notification> <notification name="ScriptQuestionCaution"> - Atención: El objeto '<nolink>[OBJECTNAME]</nolink>' solicita un acceso total a tu cuenta de dólares Linden. Si le autorizas el acceso, podrá retirar fondos de tu cuenta en cualquier momento o vaciarla por completo, de manera permanente y sin más advertencias. + Atención: El objeto '<nolink>[OBJECTNAME]</nolink>' solicita un acceso pleno a tu cuenta de dólares Linden. Si le autorizas el acceso, podrá retirar fondos de tu cuenta en cualquier momento o vaciarla por completo, cuando lo desee y sin más advertencias. -Estas solicitudes pocas veces son legítimas. No autorices el acceso si no conoces la razón exacta por la que desea el acceso a tu cuenta. +No autorices el acceso a tu cuenta si no conoces cuál es la razón exacta. <form name="form"> <button name="Grant" text="Permitir acceso total"/> <button name="Deny" text="Denegar"/> @@ -3331,4 +3346,633 @@ Intento cancelado. Vas a eliminar [NUM_ITEMS] objetos. ¿Estás seguro de que deseas continuar? <usetemplate ignoretext="¿Estás seguro de que quieres eliminar varios elementos?" name="okcancelignore" notext="No" yestext="Sí"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] te ha congelado. No puedes moverte ni interactuar con el mundo. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] te ha congelado durante [AV_FREEZE_TIME] segundos. No puedes moverte ni interactuar con el mundo. + </notification> + <notification name="YouFrozeAvatar"> + Avatar congelado. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] te ha descongelado. + </notification> + <notification name="AvatarUnFrozen"> + Avatar descongelado. + </notification> + <notification name="AvatarFreezeFailure"> + Error al congelar: no tienes permisos de administrador en esa parcela. + </notification> + <notification name="AvatarFreezeThaw"> + La congelación ha terminado, puedes seguir con tus asuntos. + </notification> + <notification name="AvatarCantFreeze"> + Lo sentimos, ese usuario no se puede congelar. + </notification> + <notification name="NowOwnObject"> + Ahora eres el propietario del objeto [OBJECT_NAME] + </notification> + <notification name="CantRezOnLand"> + No se puede colocar el objeto en [OBJECT_POS] porque el propietario de ese terreno no lo permite. Usa la herramienta de terreno para ver quién es el propietario. + </notification> + <notification name="RezFailTooManyRequests"> + El objeto no se puede colocar porque hay demasiadas solicitudes. + </notification> + <notification name="SitFailCantMove"> + No te puedes sentar porque en este momento no puedes desplazarte. + </notification> + <notification name="SitFailNotAllowedOnLand"> + No te puedes sentar porque no tienes permiso para estar en ese terreno. + </notification> + <notification name="SitFailNotSameRegion"> + Acércate. No te puedes sentar en el objeto porque +no está en la misma región que tú. + </notification> + <notification name="NoNewObjectRegionFull"> + No se puede crear el nuevo objeto. La región está llena. + </notification> + <notification name="FailedToPlaceObject"> + Error al colocar el objeto en el lugar especificado. Vuelve a intentarlo. + </notification> + <notification name="NoOwnNoGardening"> + No puedes crear árboles y hierba en un terreno que no es tuyo. + </notification> + <notification name="NoCopyPermsNoObject"> + Error al copiar: careces de permiso para copiar el objeto '[OBJ_NAME]'. + </notification> + <notification name="NoTransPermsNoObject"> + Error al copiar: no se te puede transferir el objeto '[OBJ_NAME]'. + </notification> + <notification name="AddToNavMeshNoCopy"> + Error al copiar porque el objeto '[OBJ_NAME]' contribuye al navmesh. + </notification> + <notification name="DupeWithNoRootsSelected"> + Duplicación sin objetos raíz seleccionados. + </notification> + <notification name="CantDupeCuzRegionIsFull"> + No se pueden duplicar objetos porque la región está llena. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + No se pueden duplicar los objetos: no se encuentra la parcela en la que se hallan. + </notification> + <notification name="CantCreateCuzParcelFull"> + No se puede crear el objeto porque +la parcela está llena. + </notification> + <notification name="RezAttemptFailed"> + Error al intentar colocar un objeto. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + No se puede crear un objeto que ha causado problemas en esta región. + </notification> + <notification name="InvItemIsBlacklisted"> + Ese objeto de inventario está en la lista negra. + </notification> + <notification name="NoCanRezObjects"> + Actualmente no tienes autorización para crear objetos. + </notification> + <notification name="LandSearchBlocked"> + Búsqueda de terrenos bloqueada. +Has realizado demasiadas búsquedas de terreno con excesiva rapidez. +Prueba otra vez dentro de un minuto. + </notification> + <notification name="NotEnoughResourcesToAttach"> + No hay suficientes recursos de script disponibles para anexar el objeto + </notification> + <notification name="YouDiedAndGotTPHome"> + Has muerto y te has teleportado a tu lugar de origen + </notification> + <notification name="EjectComingSoon"> + Te han expulsado de aquí y tienes [EJECT_TIME] segundos para salir. + </notification> + <notification name="NoEnterServerFull"> + No puedes entrar en esta región porque +el servidor está lleno. + </notification> + <notification name="SaveBackToInvDisabled"> + Se ha deshabilitado Devolver el objeto a mi inventario. + </notification> + <notification name="NoExistNoSaveToContents"> + No se puede guardar '[OBJ_NAME]' en el contenido del objeto porque el objeto desde el cual ha sido colocado ya no existe. + </notification> + <notification name="NoModNoSaveToContents"> + No se puede guardar '[OBJ_NAME]' en el contenido del objeto porque no tienes permiso para modificar el objeto '[DEST_NAME]'. + </notification> + <notification name="NoSaveBackToInvDisabled"> + No se puede guardar '[OBJ_NAME]' de nuevo en el inventario; esta operación está desactivada. + </notification> + <notification name="NoCopyNoSelCopy"> + No se puede copiar tu selección porque no tienes permiso para copiar el objeto '[OBJ_NAME]'. + </notification> + <notification name="NoTransNoSelCopy"> + No se puede copiar tu selección porque el objeto '[OBJ_NAME]' es intransferible. + </notification> + <notification name="NoTransNoCopy"> + No se puede copiar tu selección porque el objeto '[OBJ_NAME]' es intransferible. + </notification> + <notification name="NoPermsNoRemoval"> + El sistema de permisos no admite la eliminación del objeto '[OBJ_NAME]' del simulador. + </notification> + <notification name="NoModNoSaveSelection"> + No se puede guardar tu selección porque no tienes permiso para modificar el objeto '[OBJ_NAME]'. + </notification> + <notification name="NoCopyNoSaveSelection"> + No se puede guardar tu selección porque el objeto '[OBJ_NAME]' no se puede copiar. + </notification> + <notification name="NoModNoTaking"> + No se puede aceptar tu selección porque no tienes permiso para modificar el objeto '[OBJ_NAME]'. + </notification> + <notification name="RezDestInternalError"> + Error interno: tipo de destino desconocido. + </notification> + <notification name="DeleteFailObjNotFound"> + Error al borrar: el objeto no se encuentra + </notification> + <notification name="SorryCantEjectUser"> + Lo sentimos, ese usuario no se puede expulsar. + </notification> + <notification name="RegionSezNotAHome"> + Esta región no te permite configurar aquí tu lugar de origen. + </notification> + <notification name="HomeLocationLimits"> + Tu 'Lugar de origen' solo se puede configurar en tu terreno o en un punto de información del continente. + </notification> + <notification name="HomePositionSet"> + Posición de origen ajustada. + </notification> + <notification name="AvatarEjected"> + Avatar expulsado. + </notification> + <notification name="AvatarEjectFailed"> + Error al expulsar: no tienes permiso de administrador en esa parcela. + </notification> + <notification name="CantMoveObjectParcelFull"> + No se puede mover el objeto '[OBJECT_NAME]' a +[OBJ_POSITION] en la región [REGION_NAME] porque la parcela está llena. + </notification> + <notification name="CantMoveObjectParcelPerms"> + No se puede mover el objeto '[OBJECT_NAME]' a +[OBJ_POSITION] de la región [REGION_NAME] porque tus objetos no están permitidos en esta parcela. + </notification> + <notification name="CantMoveObjectParcelResources"> + No se puede mover el objeto '[OBJECT_NAME]' a +[OBJ_POSITION] de la región [REGION_NAME] porque no hay suficientes recursos para este objeto en esta parcela. + </notification> + <notification name="CantMoveObjectRegionVersion"> + No se puede mover el objeto '[OBJECT_NAME]' a +[OBJ_POSITION] de la región [REGION_NAME] porque la otra región ejecuta una versión más antigua que no admite la recepción de este objeto atravesando regiones. + </notification> + <notification name="CantMoveObjectNavMesh"> + No se puede mover el objeto '[OBJECT_NAME]' a +[OBJ_POSITION] en la región [REGION_NAME] porque no puedes modificar el navmesh a través de límites de región. + </notification> + <notification name="CantMoveObjectWTF"> + No se puede mover el objeto '[OBJECT_NAME]' a +[OBJ_POSITION] en la región [REGION_NAME] por un motivo desconocido. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + No tienes permiso para modificar ese objeto + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + No se puede habilitar la física para un objeto que contribuye al navmesh. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + No se puede activar la física para los objetos con fotogramas clave. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + No se puede habilitar la física para el objeto: recursos de terreno insuficientes. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + No se puede activar la física para un objeto con un coste de recursos de física mayor que [MAX_OBJECTS] + </notification> + <notification name="PhantomWithConcavePiece"> + Este objeto no puede tener una pieza cóncava porque es inmaterial y contribuye al navmesh. + </notification> + <notification name="UnableAddItem"> + ¡No se puede añadir un objeto! + </notification> + <notification name="UnableEditItem"> + ¡No se puede editar esto! + </notification> + <notification name="NoPermToEdit"> + No puedes editar esto. + </notification> + <notification name="NoPermToCopyInventory"> + No está permitido copiar ese inventario. + </notification> + <notification name="CantSaveItemDoesntExist"> + No se puede guardar en el contenido del objeto: el objeto ya no existe. + </notification> + <notification name="CantSaveItemAlreadyExists"> + No se puede guardar en el contenido del objeto: el inventario ya contiene un objeto con ese nombre + </notification> + <notification name="CantSaveModifyAttachment"> + No se puede guardar en el contenido del objeto: se modificarían los permisos de anexo. + </notification> + <notification name="TooManyScripts"> + Demasiados scripts. + </notification> + <notification name="UnableAddScript"> + ¡No se puede añadir un script! + </notification> + <notification name="AssetServerTimeoutObjReturn"> + El servidor de objetos no respondió puntualmente. El objeto se ha devuelto al sim. + </notification> + <notification name="RegionDisablePhysicsShapes"> + Esta región no tiene habilitadas las formas de física. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + No se puede modificar el navmesh a través de límites de región. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + No se pueden establecer propiedades de física en ese tipo de objeto. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + No se puede establecer que un prim raíz no tenga forma. + </notification> + <notification name="NoRegionSupportPhysMats"> + Esta región no tiene habilitados los materiales de física. + </notification> + <notification name="OnlyRootPrimPhysMats"> + Solo se pueden ajustar los materiales de física de las prims raíces. + </notification> + <notification name="NoSupportCharacterPhysMats"> + Aun no es posible configurar materiales de física para los personajes. + </notification> + <notification name="InvalidPhysMatProperty"> + Una o varias de las propiedades de los materiales de física especificados no son válidas. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + No se puede cambiar el tipo de unión de un objeto de la malla. + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + No se puede cambiar la forma de un objeto de la malla + </notification> + <notification name="FullRegionCantEnter"> + No puedes entrar en esta región porque \nla región está llena. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Error de vínculo: los propietarios son diferentes + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Error de vínculo: no se puede modificar el navmesh a través de límites de región. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Error de vínculo: no tienes permiso de edición. + </notification> + <notification name="LinkFailedTooManyPrims"> + Error de vínculo: demasiadas primitivas + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Error de vínculo: no se pueden vincular 'no copiable' y 'no transferible' + </notification> + <notification name="LinkFailedNothingLinkable"> + Error de vínculo: no hay objetos que se puedan vincular. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Error de vínculo: demasiados personajes de pathfinding + </notification> + <notification name="LinkFailedInsufficientLand"> + Error de vínculo: recursos de terreno insuficientes + </notification> + <notification name="LinkFailedTooMuchPhysics"> + El objeto utiliza una cantidad excesiva de recursos de física; se ha desactivado su dinámica. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + Has sido teleportado al origen por el objeto '[OBJECT_NAME]' de la parcela '[PARCEL_NAME]' + </notification> + <notification name="TeleportedHomeByObject"> + Has sido teleportado a tu origen por el objeto '[OBJECT_NAME]' + </notification> + <notification name="TeleportedByAttachment"> + Has sido teleportado por un anexo de [ITEM_ID] + </notification> + <notification name="TeleportedByObjectOnParcel"> + Has sido teleportado por el objeto '[OBJECT_NAME]' de la parcela '[PARCEL_NAME]' + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Has sido teleportado por el objeto '[OBJECT_NAME]' que es propiedad de [OWNER_ID] + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Has sido teleportado por el objeto '[OBJECT_NAME]' cuyo propietario es un usuario desconocido. + </notification> + <notification name="CantCreateObjectRegionFull"> + No se puede crear el objeto solicitado. La región está llena. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + No puedes anexar varios objetos a un solo lugar. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Aquí no se pueden crear varios objetos. + </notification> + <notification name="UnableToCreateObjTimeOut"> + No se puede crear el objeto solicitado. El objeto no se encuentra en la base de datos. + </notification> + <notification name="UnableToCreateObjUnknown"> + No se puede crear el objeto solicitado. Ha expirado el tiempo de la solicitud. Vuelve a intentarlo. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + No se puede crear el objeto solicitado. Vuelve a intentarlo. + </notification> + <notification name="RezFailureTookTooLong"> + Error al colocar: la carga del objeto solicitado ha tardado demasiado. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Error al colocar el objeto en el lugar especificado. Vuelve a intentarlo. + </notification> + <notification name="CantCreatePlantsOnLand"> + No se pueden crear plantas en este terreno. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + No se puede restaurar el objeto. No se ha encontrado una posición del mundo. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + No se puede colocar el objeto porque sus datos de malla no son válidos. + </notification> + <notification name="CantRezObjectTooManyScripts"> + No se puede colocar el objeto porque la región ya contiene demasiados scripts. + </notification> + <notification name="CantCreateObjectNoAccess"> + Tus privilegios de acceso no te permiten crear objetos allí. + </notification> + <notification name="CantCreateObject"> + Actualmente no tienes autorización para crear objetos. + </notification> + <notification name="InvalidObjectParams"> + Los parámetros de objeto no son válidos + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Tus privilegios de acceso no te permiten duplicar objetos aquí. + </notification> + <notification name="CantChangeShape"> + No tienes permiso para cambiar esta forma. + </notification> + <notification name="NoAccessToClaimObjects"> + Tus privilegios de acceso no te permiten reclamar objetos aquí. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + Error de transferencia: no tienes permiso para transferir objetos para tu grupo. + </notification> + <notification name="NoPrivsToBuyObject"> + Tus privilegios de acceso no te autorizan a comprar objetos aquí. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + No se puede anexar el objeto porque un avatar está sentado en él. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + No te puedes poner árboles y hierba como anexos. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + No se pueden anexar objetos que son propiedad de grupos. + </notification> + <notification name="CantAttachObjectsNotOwned"> + No puedes anexar objetos de los que no eres propietario. + </notification> + <notification name="CantAttachNavmeshObjects"> + No se pueden anexar objetos que contribuyen al navmesh. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + No se puede anexar el objeto porque no tienes permiso para moverlo. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + No hay suficientes recursos de script disponibles para anexar el objeto + </notification> + <notification name="CantDropItemTrialUser"> + No se pueden soltar objetos aquí; inténtalo en la zona de prueba gratuita. + </notification> + <notification name="CantDropMeshAttachment"> + No se pueden soltar anexos de la malla. Quítalos en el inventario y después colócalos en el mundo. + </notification> + <notification name="CantDropAttachmentNoPermission"> + Error al soltar el anexo: no tienes permiso para soltarlo allí. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + Error al soltar el anexo: recurso de terreno disponible insuficiente. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Error al soltar los anexos: los recursos disponibles son insuficientes. + </notification> + <notification name="CantDropObjectFullParcel"> + No se puede soltar el objeto aquí. La parcela está llena. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + No puedes tocar/agarrar este objeto porque tienes prohibida la entrada en la parcela de terreno. + </notification> + <notification name="PlzNarrowDeleteParams"> + Acota los parámetros de eliminación. + </notification> + <notification name="UnableToUploadAsset"> + No se puede subir el activo. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + No se ha podido encontrar el usuario para teleportarlo al origen + </notification> + <notification name="GodlikeRequestFailed"> + error en la solicitud de superpoderes + </notification> + <notification name="GenericRequestFailed"> + error de solicitud genérico + </notification> + <notification name="CantUploadPostcard"> + No se puede subir la postal. Vuelve a intentarlo más tarde. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + No se pueden obtener los datos de inventario del aviso de grupo. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + No se puede enviar el aviso de grupo: no está permitido. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + No se puede enviar el aviso del grupo: el inventario no se puede construir. + </notification> + <notification name="CantParceInventoryInNotice"> + No se puede analizar el inventario del aviso. + </notification> + <notification name="TerrainUploadFailed"> + Error al subir terreno. + </notification> + <notification name="TerrainFileWritten"> + Se ha registrado el archivo de terreno. + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + Archivo de terreno registrado, iniciando la descarga... + </notification> + <notification name="TerrainBaked"> + Terreno predeterminado. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Solamente se han desactivado los 10 primeros objetos seleccionados. Si es preciso, actualiza y selecciona otros objetos. + </notification> + <notification name="UpdateViewerBuyParcel"> + Para comprar esta parcela debes actualizar el visor. + </notification> + <notification name="CantBuyParcelNotForSale"> + Error al comprar: esta parcela no está en venta. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + No se puede comprar: el precio de venta o la superficie del terreno han cambiado. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + No eres el comprador autorizado de esta parcela. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + No puedes comprar esta parcela porque ya está en espera de una autorización de compra + </notification> + <notification name="CantBuildOverflowParcel"> + No se pueden construir objetos aquí porque se desbordaría la parcela. + </notification> + <notification name="SelectedMultipleOwnedLand"> + Has seleccionado un terreno con propietarios diferentes. Selecciona un área más pequeña y repite la operación. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + La selección no contiene suficientes parcelas alquiladas para unirlas. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + No se puede dividir el terreno.\nHay varias parcelas seleccionadas.\nPrueba a seleccionar un terreno más pequeño. + </notification> + <notification name="CantDivideLandCantFindParcel"> + No se puede dividir el terreno.\nNo se encuentra la parcela.\nAvísanos con Ayuda -> Notificar fallo... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + No se puede dividir el terreno. Está seleccionada la parcela completa.\nPrueba a seleccionar un terreno más pequeño. + </notification> + <notification name="LandHasBeenDivided"> + El terreno se ha dividido. + </notification> + <notification name="PassPurchased"> + Has comprado un pase. + </notification> + <notification name="RegionDisallowsClassifieds"> + La región no permite anuncios. + </notification> + <notification name="LandPassExpireSoon"> + Tu pase para este terreno está a punto de caducar. + </notification> + <notification name="CantSitNoSuitableSurface"> + Esta superficie no es adecuada para sentarse, prueba en otro sitio. + </notification> + <notification name="CantSitNoRoom"> + No hay sitio para sentarse aquí, prueba en otro lugar. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + Error al reclamar el objeto: no tienes permiso + </notification> + <notification name="ClaimObjectFailedNoMoney"> + Error al reclamar el objeto: no tienes suficientes L$. + </notification> + <notification name="CantDeedGroupLand"> + No se puede transferir un terreno propiedad de un grupo. + </notification> + <notification name="BuyObjectFailedNoMoney"> + Error al comprar el objeto, no tienes suficientes L$. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + Error al comprar el inventario: no tienes suficientes L$. + </notification> + <notification name="BuyPassFailedNoMoney"> + No tienes suficientes L$ para comprar un pase a este terreno. + </notification> + <notification name="CantBuyPassTryAgain"> + No se puede comprar el pase ahora mismo. Vuelve a intentarlo más tarde. + </notification> + <notification name="CantCreateObjectParcelFull"> + No se puede crear el objeto porque \nla parcela está llena. + </notification> + <notification name="FailedPlacingObject"> + Error al colocar el objeto en el lugar especificado. Vuelve a intentarlo. + </notification> + <notification name="CantCreateLandmarkForEvent"> + No se puede crear un hito para el evento. + </notification> + <notification name="GodBeatsFreeze"> + ¡Tus superpoderes anulan la congelación! + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Error en la solicitud de poderes especiales. Esta solicitud se ha registrado. + </notification> + <notification name="ExpireExplanation"> + El sistema actualmente no puede procesar tu solicitud. Ha expirado el tiempo de la solicitud. + </notification> + <notification name="DieExplanation"> + El sistema no puede procesar tu solicitud. + </notification> + <notification name="AddPrimitiveFailure"> + Dinero insuficiente para crear la primitiva. + </notification> + <notification name="RezObjectFailure"> + Dinero insuficiente para crear el objeto. + </notification> + <notification name="ResetHomePositionNotLegal"> + Se ha restaurado la posición de origen, puesto que dicha posición no era válida. + </notification> + <notification name="CantInviteRegionFull"> + Actualmente no puedes invitar a nadie a tu ubicación, puesto que la región está llena. Vuelve a intentarlo más tarde. + </notification> + <notification name="CantSetHomeAtRegion"> + Esta región no te permite configurar aquí tu lugar de origen. + </notification> + <notification name="ListValidHomeLocations"> + Tu 'Lugar de origen' solo se puede configurar en tu terreno o en un punto de información del continente. + </notification> + <notification name="SetHomePosition"> + Posición de origen ajustada. + </notification> + <notification name="CantDerezInventoryError"> + No se puede quitar el objeto por un error del inventario. + </notification> + <notification name="CantCreateRequestedInv"> + No se puede crear el inventario solicitado. + </notification> + <notification name="CantCreateRequestedInvFolder"> + No se puede crear la carpeta de inventario solicitada. + </notification> + <notification name="CantCreateInventory"> + No se puede crear el inventario. + </notification> + <notification name="CantCreateLandmark"> + No se puede crear un hito. + </notification> + <notification name="CantCreateOutfit"> + No se puede crear el vestuario en este momento. Prueba otra vez dentro de un minuto. + </notification> + <notification name="InventoryNotForSale"> + El inventario no está en venta. + </notification> + <notification name="CantFindInvItem"> + No se encuentra el objeto del inventario. + </notification> + <notification name="CantFindObject"> + No se puede encontrar el objeto. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + En esta región actualmente no están activadas las transferencias de dinero a los objetos. + </notification> + <notification name="CantPayNoAgent"> + No se ha averiguado a quién se debe pagar. + </notification> + <notification name="CantDonateToPublicObjects"> + No se pueden dar L$ a los objetos públicos. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Error al crear un inventario de objeto del mundo virtual. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Un error interno nos ha impedido actualizar tu visor correctamente. El saldo en L$ o las parcelas en propiedad presentadas en el visor podrían no coincidir con tu saldo real en los servidores. + </notification> + <notification name="LargePrimAgentIntersect"> + No se pueden crear prims grandes que intersectan a otros jugadores. Reinténtalo cuando se hayan movido otros jugadores. + </notification> + <notification name="PreferenceChatClearLog"> + Esto eliminará los registros de conversaciones anteriores y las copias de seguridad de ese archivo. + <usetemplate ignoretext="Confirmar antes de eliminar el registro de conversaciones anteriores." name="okcancelignore" notext="Cancelar" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Esta acción eliminará las transcripciones de todas las conversaciones anteriores. La lista de conversaciones pasadas no resultará afectada. Se eliminarán de la carpeta [FOLDER] todos los archivos que tengan el sufijo .txt y txt.backup. + <usetemplate ignoretext="Confirmar antes de eliminar transcripciones." name="okcancelignore" notext="Cancelar" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + No se pueden mover los archivos. Ruta anterior restaurada. + <usetemplate ignoretext="No se pueden mover los archivos. Ruta anterior restaurada." name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/es/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/es/panel_avatar_list_item.xml index 5220df5d21..c73e34b299 100644 --- a/indra/newview/skins/default/xui/es/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/es/panel_avatar_list_item.xml @@ -26,5 +26,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Este amigo puede editar, eliminar o manipular tus objetos"/> <icon name="permission_map_icon" tool_tip="Este amigo puede encontrarte en el mapa"/> <icon name="permission_online_icon" tool_tip="Este amigo puede ver cuándo estás conectado"/> + <button name="info_btn" tool_tip="Más información"/> <button name="profile_btn" tool_tip="Ver el perfil"/> </panel> diff --git a/indra/newview/skins/default/xui/es/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/es/panel_block_list_sidetray.xml index cddbad1195..a3de14ae67 100644 --- a/indra/newview/skins/default/xui/es/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/es/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - Lista de ignorados - </text> - <scroll_list name="blocked" tool_tip="Lista de los residentes ignorados actualmente"/> - <button label="Ignorar al residente..." label_selected="Ignorar al residente..." name="Block resident..." tool_tip="Elige a un Residente para ignorarle"/> - <button label="Ignorar objetos según el nombre..." label_selected="Ignorar objetos según el nombre..." name="Block object by name..."/> - <button label="No ignorar" label_selected="No ignorar" name="Unblock" tool_tip="Quita al Residente o al objeto de la lista de ignorados"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Filtro" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Acciones en la persona o el objeto seleccionado"/> + <menu_button name="view_btn" tool_tip="Opciones de clasificación"/> + <menu_button name="plus_btn" tool_tip="Elige un residente o un objeto para ignorarlo"/> + <button name="unblock_btn" tool_tip="Quita al Residente o al objeto de la lista de ignorados"/> + </panel> + <block_list name="blocked" tool_tip="Lista de los residentes ignorados actualmente"/> </panel> diff --git a/indra/newview/skins/default/xui/es/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/es/panel_conversation_list_item.xml new file mode 100644 index 0000000000..cc4a7e951d --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(cargando)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/es/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/es/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..2fc8cd3aff --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="La conversación incluía voz"/> + <icon name="unread_ims_icon" tool_tip="Han llegado mensajes mientras no tenías conexión"/> + <button name="delete_btn" tool_tip="Quitar esta entrada"/> +</panel> diff --git a/indra/newview/skins/default/xui/es/panel_group_list_item.xml b/indra/newview/skins/default/xui/es/panel_group_list_item.xml index 5c9f1c3688..4d682068d7 100644 --- a/indra/newview/skins/default/xui/es/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/es/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Desconocido"/> + <button name="info_btn" tool_tip="Más información"/> <button name="profile_btn" tool_tip="Ver el perfil"/> </panel> diff --git a/indra/newview/skins/default/xui/es/panel_people.xml b/indra/newview/skins/default/xui/es/panel_people.xml index a9d38dca25..7a7dfca0b8 100644 --- a/indra/newview/skins/default/xui/es/panel_people.xml +++ b/indra/newview/skins/default/xui/es/panel_people.xml @@ -14,81 +14,53 @@ <string name="no_filtered_friends_msg"> ¿No encuentras lo que buscas? Prueba con [secondlife:///app/search/people/[SEARCH_TERM] Buscar]. </string> - <string name="people_filter_label" value="Filtrar a la gente"/> - <string name="groups_filter_label" value="Filtrar a los grupos"/> <string name="no_filtered_groups_msg" value="¿No encuentras lo que buscas? Prueba con [secondlife:///app/search/groups/[SEARCH_TERM] Buscar]."/> <string name="no_groups_msg" value="¿Buscas grupos en que participar? Prueba la [secondlife:///app/search/groups Búsqueda]."/> <string name="MiniMapToolTipMsg" value="[REGION](Pulsa dos veces para abrir el mapa, pulsa mayús y arrastra para obtener una panorámica)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Pulsa dos veces para teleportarte, pulsa mayús y arrastra para obtener una panorámica)"/> - <filter_editor label="Filtrar" name="filter_input"/> <tab_container name="tabs"> <panel label="CERCANA" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Opciones"/> - <button name="add_friend_btn" tool_tip="Añadir al Residente seleccionado a la lista de tus amigos"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Filtrar la gente" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Acciones en la persona seleccionada"/> + <menu_button name="nearby_view_btn" tool_tip="Opciones de vista/orden"/> + <button name="add_friend_btn" tool_tip="Ofrecer amistad a un residente"/> + <dnd_button name="nearby_del_btn" tool_tip="Quitar la persona seleccionada de la lista de amigos"/> </panel> </panel> - <panel label="MIS AMIGOS" name="friends_panel"> + <panel label="AMIGOS" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Filtrar la gente" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Acciones en la persona seleccionada"/> + <menu_button name="friends_view_btn" tool_tip="Opciones de vista/orden"/> + <button name="friends_add_btn" tool_tip="Ofrecer amistad a un residente"/> + <dnd_button name="friends_del_btn" tool_tip="Quitar la persona seleccionada de la lista de amigos"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="Conectado"/> <accordion_tab name="tab_all" title="Todos"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Ver más opciones"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Ofrecer amistad a un Residente"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Quitar a la persona seleccionada de tu lista de amigos"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="MIS GRUPOS" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Opciones"/> - <button name="plus_btn" tool_tip="Entrar en un grupo o crear uno"/> - <button name="activate_btn" tool_tip="Activar el grupo seleccionado"/> + <panel label="GRUPOS" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Filtrar los grupos" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Acciones en el grupo seleccionado"/> + <menu_button name="groups_view_btn" tool_tip="Opciones de vista/orden"/> + <menu_button name="plus_btn" tool_tip="Entrar en un grupo o crear uno"/> + <dnd_button name="minus_btn" tool_tip="Dejar el grupo seleccionado"/> </panel> </panel> <panel label="RECIENTE" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Opciones"/> - <button name="add_friend_btn" tool_tip="Añadir al Residente seleccionado a la lista de tus amigos"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Filtrar la gente" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Acciones en la persona seleccionada"/> + <menu_button name="recent_view_btn" tool_tip="Opciones de vista/orden"/> + <button name="add_friend_btn" tool_tip="Ofrecer amistad a un residente"/> + <dnd_button name="recent_del_btn" tool_tip="Quitar la persona seleccionada de la lista de amigos"/> </panel> </panel> + <panel label="BLOQUEADO" name="blocked_panel"> + <panel label="Residentes y objetos ignorados" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Perfil" name="view_profile_btn" tool_tip="Mostrar imágenes, grupos y otra información del Residente"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="MI" name="im_btn" tool_tip="Abrir una sesión de mensajes instantáneos"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Llamar" name="call_btn" tool_tip="Llamar a este Residente"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Compartir" name="share_btn" tool_tip="Compartir un objeto del inventario"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Teleporte" name="teleport_btn" tool_tip="Ofrecer teleporte"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Perfil del grupo" name="group_info_btn" tool_tip="Ver la información del grupo"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Chat de grupo" name="chat_btn" tool_tip="Abrir el chat"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Llamar al grupo" name="group_call_btn" tool_tip="Llama a este grupo"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml index b0b6114e88..28bc98f988 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Chat de texto" name="chat"> - <text name="font_size"> - Tamaño de la fuente: - </text> - <radio_group name="chat_font_size"> - <radio_item label="Disminuir" name="radio" value="0"/> - <radio_item label="Medio" name="radio2" value="1"/> - <radio_item label="Aumentar" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="Ejecutar la animación de escribir al hacerlo en el chat" name="play_typing_animation"/> - <check_box label="Cuando estoy desconectado, enviarme los MI al correo-e" name="send_im_to_email"/> - <check_box label="Permitir el historial de MI y chat en texto sin formato" name="plain_text_chat_history"/> - <check_box label="Bocadillos del chat" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - Mostrar los MI en: - </text> - <text name="requires_restart_label"> - (requiere reiniciar) - </text> - <radio_group name="chat_window" tool_tip="Muestra tus mensajes instantáneos en varias ventanas flotantes o en una sola con varias pestañas (requiere que reinicies)"> - <radio_item label="Ventanas distintas" name="radio" value="0"/> - <radio_item label="Pestañas" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Permitir ventanas de chat emergentes: - </text> - <check_box label="Chats de grupo" name="EnableGroupChatPopups" tool_tip="Activa esta casilla para ver una ventana emergente cada vez que recibas un mensaje de un grupo de chat"/> - <check_box label="Chats de MI" name="EnableIMChatPopups" tool_tip="Activa esta casilla para ver una ventana emergente cada vez que recibas un mensaje instantáneo"/> - <spinner label="Duración de los interlocutores favoritos:" name="nearby_toasts_lifetime"/> - <spinner label="Tiempo de los otros interlocutores:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="Ejecutar la animación de escribir al hacerlo en el chat" name="play_typing_animation"/> + <check_box label="Cuando estoy desconectado, enviarme los MI al correo-e" name="send_im_to_email"/> + <check_box label="Sólo pueden llamarme o mandarme un MI mis amigos y grupos" name="voice_call_friends_only_check"/> + <text name="font_size"> + Tamaño de la fuente: + </text> + <combo_box name="chat_font_size"> + <item label="Pequeña" name="Small" value="0"/> + <item label="Mediana" name="Medium" value="1"/> + <item label="Grande" name="Large" value="2"/> + </combo_box> + <check_box label="Bocadillos del chat" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Notificaciones + </text> + <text name="friend_ims"> + MI de amigos: + </text> + <combo_box name="FriendIMOptions"> + <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> + <item label="Ninguno" name="None" value="ninguno"/> + </combo_box> + <text name="non_friend_ims"> + MI de no amigos: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> + <item label="Ninguno" name="None" value="ninguno"/> + </combo_box> + <text name="conference_ims"> + MI de conferencia: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> + <item label="Ninguno" name="None" value="ninguno"/> + </combo_box> + <text name="group_chat"> + Chat de grupo: + </text> + <combo_box name="GroupChatOptions"> + <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Botón de la barra de herramientas de Flash" name="FlashToolbarButton" value="flash"/> + <item label="Ninguno" name="None" value="ninguno"/> + </combo_box> + <text name="nearby_chat"> + Chat: + </text> + <combo_box name="NearbyChatOptions"> + <item label="Ventana Conversaciones abiertas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mensaje en ventana emergente" name="PopUpMessage" value="toast"/> + <item label="Botón de la barra de herramientas de Flash" name="FlashToolBarButton" value="flash"/> + <item label="Ninguno" name="None" value="ninguno"/> + </combo_box> + <text name="notifications_alert"> + Para suspender provisionalmente todas las notificaciones, usa Comunicarme > No molestar. + </text> + </panel> + <panel> + <text name="play_sound"> + Reproducir sonido: + </text> + <check_box label="Nueva conversación" name="new_conversation"/> + <check_box label="Llamada de voz entrante" name="incoming_voice_call"/> + <check_box label="Oferta de teleporte" name="teleport_offer"/> + <check_box label="Oferta de inventario" name="inventory_offer"/> + </panel> + <panel> + <button label="Limpiar el registro..." name="clear_log"/> + <button label="Eliminar transcripciones..." name="delete_transcripts"/> + <button label="Examinar..." label_selected="Examinar" name="log_path_button"/> + </panel> <button label="Traducción…" name="ok_btn"/> <button label="Reemplazo automático..." name="autoreplace_showgui"/> <button label="Revisión ortográfica..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/es/panel_preferences_general.xml b/indra/newview/skins/default/xui/es/panel_preferences_general.xml index 4fc163f5b6..98b0081da9 100644 --- a/indra/newview/skins/default/xui/es/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_general.xml @@ -69,6 +69,9 @@ <combo_box.item label="nunca" name="item4"/> </combo_box> <text name="text_box3"> - Respuesta cuando estoy en modo ocupado: + Respuesta de No molestar: </text> + <text_editor name="do_not_disturb_response"> + log_in_to_change + </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/es/sidepanel_task_info.xml b/indra/newview/skins/default/xui/es/sidepanel_task_info.xml index 9da2958953..cb061796e7 100644 --- a/indra/newview/skins/default/xui/es/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/es/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Comprar el objeto" name="Buyobject"/> <combo_box.item label="Pagar el objeto" name="Payobject"/> <combo_box.item label="Abrir" name="Open"/> + <combo_box.item label="Zoom" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 52bcab54e5..937433e210 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -128,7 +128,7 @@ Salir </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=es-ES&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> Ya no puedes acceder a Second Life con el visor que estás utilizando. Visita la siguiente página para descargar un nuevo visor: @@ -610,8 +610,8 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="AvatarAway"> Ausente </string> - <string name="AvatarBusy"> - Ocupado + <string name="AvatarDoNotDisturb"> + No molestar </string> <string name="AvatarMuted"> Ignorado @@ -844,6 +844,12 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="ST_NO_JOINT"> No se puede encontrar ROOT o JOINT. </string> + <string name="NearbyChatTitle"> + Chat + </string> + <string name="NearbyChatLabel"> + (Chat) + </string> <string name="whisper"> susurra: </string> @@ -907,6 +913,9 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="ControlYourCamera"> Controlar su cámara </string> + <string name="AgentNameSubst"> + (Tú) + </string> <string name="TeleportYourAgent"> Teleportarte </string> @@ -991,18 +1000,6 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="dictionary_files"> Diccionarios </string> - <string name="AvatarSetNotAway"> - Salir del estado ausente - </string> - <string name="AvatarSetAway"> - Pasar al estado ausente - </string> - <string name="AvatarSetNotBusy"> - Salir del estado ocupado - </string> - <string name="AvatarSetBusy"> - Pasar al estado ocupado - </string> <string name="shape"> Forma </string> @@ -1959,8 +1956,8 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="PanelContentsNewScript"> Script nuevo </string> - <string name="BusyModeResponseDefault"> - El Residente al que has enviado un mensaje ha solicitado que no se le moleste porque está en modo ocupado. Podrá ver tu mensaje más adelante, ya que éste aparecerá en su panel de MI. + <string name="DoNotDisturbModeResponseDefault"> + Este residente tiene activado 'No molestar' y verá tu mensaje más tarde. </string> <string name="MuteByName"> (Por el nombre) @@ -2073,9 +2070,6 @@ Intenta iniciar sesión de nuevo en unos instantes. <string name="GroupMoneyDate"> [weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - Contenidos - </string> <string name="AcquiredItems"> Artículos adquiridos </string> @@ -3793,7 +3787,7 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. Región General </string> <string name="LocationCtrlSeeAVsTooltip"> - Los avatares están visibles y está permitido el chat fuera de esta parcela + Los avatares que están en esta parcela no pueden ser vistos ni escuchados por los que están fuera de ella </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Los objetos que se mueven pueden presentar un comportamiento incorrecto en la región hasta que ésta se recargue. @@ -3867,6 +3861,12 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. <string name="Saved_message"> (Guardado [LONG_TIMESTAMP]) </string> + <string name="OnlineStatus"> + Conectado/a + </string> + <string name="OfflineStatus"> + Desconectado/a + </string> <string name="answered_call"> Han respondido a tu llamada </string> @@ -3876,6 +3876,9 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. <string name="you_joined_call"> Has entrado en la llamada de voz </string> + <string name="you_auto_rejected_call-im"> + Rechazaste la llamada de voz automáticamente porque estaba activado 'No molestar'. + </string> <string name="name_started_call"> [NAME] inició una llamada de voz </string> @@ -3888,6 +3891,9 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. <string name="hang_up-im"> Se colgó la llamada de voz </string> + <string name="conference-title"> + Chat multi-persona + </string> <string name="conference-title-incoming"> Conferencia con [AGENT_NAME] </string> @@ -4766,6 +4772,9 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas <string name="Command_Chat_Label"> Chat </string> + <string name="Command_Conversations_Label"> + Conversaciones + </string> <string name="Command_Compass_Label"> Brújula </string> @@ -4841,6 +4850,9 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas <string name="Command_Chat_Tooltip"> Habla por chat de texto con las personas próximas </string> + <string name="Command_Conversations_Tooltip"> + Conversar con todos + </string> <string name="Command_Compass_Tooltip"> Brújula </string> @@ -4970,4 +4982,13 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas <string name="UserDictionary"> [Usuario] </string> + <string name="logging_calls_disabled_log_empty"> + No se están registrando las conversaciones. Para empezar a grabar un registro, elige "Guardar: Solo registro" o "Guardar: Registro y transcripciones" en Preferencias > Chat. + </string> + <string name="logging_calls_disabled_log_not_empty"> + No se registrarán más conversaciones. Para reanudar la grabación de un registro, elige "Guardar: Solo registro" o "Guardar: Registro y transcripciones" en Preferencias > Chat. + </string> + <string name="logging_calls_enabled_log_empty"> + No hay conversaciones grabadas. Después de contactar con una persona, o de que alguien contacte contigo, aquí se mostrará una entrada de registro. + </string> </strings> diff --git a/indra/newview/skins/default/xui/fr/floater_conversation_log.xml b/indra/newview/skins/default/xui/fr/floater_conversation_log.xml new file mode 100644 index 0000000000..e9017c79b1 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="JOURNAL DES CONVERSATIONS"> + <panel name="buttons_panel"> + <filter_editor label="Filtrer les personnes" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Options d'affichage/de tri"/> + <menu_button name="conversations_gear_btn" tool_tip="Actions sur la personne ou le groupe sélectionné"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_conversation_preview.xml b/indra/newview/skins/default/xui/fr/floater_conversation_preview.xml new file mode 100644 index 0000000000..9a486a84c6 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="CONVERSATION:"> + <floater.string name="Title"> + CONVERSATION: [NAME] + </floater.string> + <text name="page_label" value="Page"/> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_im_container.xml b/indra/newview/skins/default/xui/fr/floater_im_container.xml index 5ea073365e..f0b17e8437 100644 --- a/indra/newview/skins/default/xui/fr/floater_im_container.xml +++ b/indra/newview/skins/default/xui/fr/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="CONVERSATIONS"/> +<multi_floater name="floater_im_box" title="CONVERSATIONS"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Options d'affichage/de tri"/> + <button name="add_btn" tool_tip="Commencer une nouvelle conversation"/> + <button name="speak_btn" tool_tip="Parler aux personnes en utilisant votre micro"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Réduire/Développer cette liste"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Réduire ce panneau"/> + <text name="stub_textbox"> + Cette conversation s'affiche dans une fenêtre distincte. [secondlife:/// la rattacher.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/fr/floater_im_session.xml b/indra/newview/skins/default/xui/fr/floater_im_session.xml index 516eb41362..8ab98b8e4e 100644 --- a/indra/newview/skins/default/xui/fr/floater_im_session.xml +++ b/indra/newview/skins/default/xui/fr/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="À" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] a été invité à la conversation."/> + <floater.string name="multiple_participants_added" value="[NAME] ont été invités à la conversation."/> + <floater.string name="tooltip_to_separate_window" value="Déplacer cette conversation dans une fenêtre distincte"/> + <floater.string name="tooltip_to_main_window" value="Replacer cette conversation dans la fenêtre principale"/> + <floater.string name="start_call_button_tooltip" value="Ouvrir une connexion vocale"/> + <floater.string name="end_call_button_tooltip" value="Fermer la connexion vocale"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Réduire ce panneau"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Réduire la liste des participants"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Développer la liste des participants"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Options d'affichage/de tri"/> + <menu_button name="gear_btn" tool_tip="Actions sur la personne sélectionnée"/> + <button name="add_btn" tool_tip="Ajouter un participant à cette conversation"/> + <button name="voice_call_btn" tool_tip="Ouvrir une connexion vocale"/> + <button name="close_btn" tool_tip="Mettre fin à cette conversation"/> + <button name="expand_collapse_btn" tool_tip="Réduire/Développer ce panneau"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traduire le chat" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="À" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Affiche/Masque le panneau des messages"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/fr/floater_incoming_call.xml b/indra/newview/skins/default/xui/fr/floater_incoming_call.xml index 7594eec5f2..9e6946ba9e 100644 --- a/indra/newview/skins/default/xui/fr/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/fr/floater_incoming_call.xml @@ -10,7 +10,7 @@ anonyme </floater.string> <floater.string name="VoiceInviteP2P"> - appelle. + vous appelle. </floater.string> <floater.string name="VoiceInviteAdHoc"> a rejoint un chat vocal avec conférence. @@ -25,9 +25,9 @@ Voulez-vous quitter [CURRENT_CHAT] et rejoindre ce chat vocal ? </floater.string> <text name="question"> - Voulez-vous quitter [CURRENT_CHAT] et rejoindre ce chat vocal ? + Si vous répondez, vous serez déconnecté de votre conversation vocale actuelle. </text> - <button label="Accepter" label_selected="Accepter" name="Accept"/> - <button label="Refuser" label_selected="Refuser" name="Reject"/> - <button label="Lancer IM" name="Start IM"/> + <button label="Répondre" label_selected="Répondre" name="Accept"/> + <button label="Ignorer" label_selected="Ignorer" name="Reject"/> + <button label="Ouvrir IM à la place" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml index 02d969dc08..0bcf55aba5 100644 --- a/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/fr/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Afficher : </text> - <check_box label="Monde" name="show_world"/> + <check_box label="Test" name="show_world"/> <check_box label="Mobiles uniquement" name="show_world_movables_only"/> <check_box label="Maillage de navigation" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml index f86c1a4217..eace67026c 100644 --- a/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml @@ -20,7 +20,7 @@ <button label="Vierge" label_selected="Vierge" name="Blank" width="60"/> <button label="Aucune" label_selected="Aucune" left="68" name="None" width="60"/> <button bottom="-240" label="" label_selected="" name="Pipette"/> - <check_box initial_value="true" label="Aperçu direct" name="apply_immediate_check"/> + <check_box initial_value="true" label="Appliquer maintenant" name="apply_immediate_check"/> <text name="preview_disabled" value="Aperçu désactivé"/> <filter_editor label="Filtrer les textures" name="inventory search editor"/> <check_box initial_value="false" label="Afficher les dossiers" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/fr/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/fr/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..f4f452eea7 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="VOLUME DU CHAT VOCAL"> + <slider label="Chat vocal" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_voice_effect.xml b/indra/newview/skins/default/xui/fr/floater_voice_effect.xml index 671fb5c14d..f9a76d127e 100644 --- a/indra/newview/skins/default/xui/fr/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/fr/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Endroits" name="voice_effects" title="EFFET DE VOIX"> +<floater label="Endroits" name="voice_effects" title="APERÇU DES EFFETS DE VOIX"> <string name="no_voice_effect"> (Aucun effet de voix) </string> diff --git a/indra/newview/skins/default/xui/fr/floater_voice_volume.xml b/indra/newview/skins/default/xui/fr/floater_voice_volume.xml new file mode 100644 index 0000000000..bf91a5bb79 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="VOLUME DE LA VOIX"> + <slider name="volume_slider" tool_tip="Volume de la voix" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/fr/menu_cof_gear.xml b/indra/newview/skins/default/xui/fr/menu_cof_gear.xml index 8276d57025..fea0486d8a 100644 --- a/indra/newview/skins/default/xui/fr/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/fr/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<menu name="Gear COF"> +<toggleable_menu name="Gear COF"> <menu label="Nouveaux habits" name="COF.Gear.New_Clothes"/> - <menu label="Nouvelles parties du corps" name="COF.Geear.New_Body_Parts"/> -</menu> + <menu label="Nouvelles parties du corps" name="COF.Gear.New_Body_Parts"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_conversation.xml b/indra/newview/skins/default/xui/fr/menu_conversation.xml new file mode 100644 index 0000000000..857ead603b --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Fermer la conversation" name="close_conversation"/> + <menu_item_call label="Ouvrir une conversation vocale" name="open_voice_conversation"/> + <menu_item_call label="Se déconnecter de la conversation et du canal vocal" name="disconnect_from_voice"/> + <menu_item_call label="Voir le profil" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Proposer une téléportation." name="offer_teleport"/> + <menu_item_call label="Appel" name="voice_call"/> + <menu_item_call label="Historique du chat..." name="chat_history"/> + <menu_item_call label="Devenir amis" name="add_friend"/> + <menu_item_call label="Supprimer cet ami" name="remove_friend"/> + <menu_item_call label="Supprimer ces amis" name="remove_friends"/> + <menu_item_call label="Inviter dans le groupe..." name="invite_to_group"/> + <menu_item_call label="Zoomer en avant" name="zoom_in"/> + <menu_item_call label="Carte" name="map"/> + <menu_item_call label="Partager" name="share"/> + <menu_item_call label="Payer" name="pay"/> + <menu_item_check label="Bloquer le chat vocal" name="block_unblock"/> + <menu_item_check label="Ignorer le texte" name="MuteText"/> + <menu_item_call label="Profil du groupe" name="group_profile"/> + <menu_item_call label="Activer le groupe" name="activate_group"/> + <menu_item_call label="Quitter le groupe" name="leave_group"/> + <context_menu label="Options du modérateur" name="Moderator Options"> + <menu_item_check label="Autoriser les chats écrits" name="AllowTextChat"/> + <menu_item_call label="Ignorer ce participant" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Ne plus ignorer ce participant" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Ignorer les autres" name="ModerateVoiceMute"/> + <menu_item_call label="Ne plus ignorer les autres" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/fr/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..4e7e84199d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="IM..." name="IM"/> + <menu_item_call label="Appel..." name="Call"/> + <menu_item_call label="Ouvrir l'historique du chat..." name="Chat history"/> + <menu_item_call label="Voir le profil" name="View Profile"/> + <menu_item_call label="Téléporter" name="teleport"/> + <menu_item_call label="Devenir amis" name="add_friend"/> + <menu_item_call label="Supprimer cet ami" name="remove_friend"/> + <menu_item_call label="Inviter dans le groupe..." name="Invite"/> + <menu_item_call label="Carte" name="Map"/> + <menu_item_call label="Partager" name="Share"/> + <menu_item_call label="Payer" name="Pay"/> + <menu_item_check label="Ignorer/Ne plus ignorer" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/fr/menu_conversation_log_view.xml new file mode 100644 index 0000000000..c515a8e8e5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Trier par nom" name="sort_by_name"/> + <menu_item_check label="Trier par date" name="sort_by_date"/> + <menu_item_check label="Trier avec les amis en haut" name="sort_by_friends"/> + <menu_item_call label="Afficher l'historique du Chat près de moi" name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_im_conversation.xml b/indra/newview/skins/default/xui/fr/menu_im_conversation.xml new file mode 100644 index 0000000000..1ec5910c8f --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Voir le profil" name="View Profile"/> + <menu_item_call label="Devenir amis" name="Add Friend"/> + <menu_item_call label="Supprimer cet ami" name="remove_friend"/> + <menu_item_call label="Proposer une téléportation." name="offer_teleport"/> + <menu_item_call label="Inviter dans le groupe..." name="invite_to_group"/> + <menu_item_call label="Historique du chat..." name="chat_history"/> + <menu_item_call label="Zoomer en avant" name="zoom_in"/> + <menu_item_call label="Carte" name="map"/> + <menu_item_call label="Partager" name="Share"/> + <menu_item_call label="Payer" name="Pay"/> + <menu_item_check label="Bloquer le chat vocal" name="Block/Unblock"/> + <menu_item_check label="Ignorer le texte" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/fr/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..03a091d1cc --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Vue compacte" name="compact_view"/> + <menu_item_check label="Vue développée" name="expanded_view"/> + <menu_item_check label="Afficher l’heure" name="IMShowTime"/> + <menu_item_check label="Afficher les noms dans les conversations privées" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_object_icon.xml b/indra/newview/skins/default/xui/fr/menu_object_icon.xml index 69f8e88a0d..7c94930160 100644 --- a/indra/newview/skins/default/xui/fr/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/fr/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Profil de l'objet..." name="Object Profile"/> <menu_item_call label="Ignorer..." name="Block"/> + <menu_item_call label="Voir sur la carte" name="show_on_map"/> + <menu_item_call label="Me téléporter à l’emplacement de l'objet" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/fr/menu_outfit_gear.xml b/indra/newview/skins/default/xui/fr/menu_outfit_gear.xml index b5181f4f82..21b19eded6 100644 --- a/indra/newview/skins/default/xui/fr/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/fr/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Nouveaux cheveux" name="New Hair"/> <menu_item_call label="Nouveaux yeux" name="New Eyes"/> </menu> + <menu_item_call label="Développer tous les dossiers" name="expand"/> + <menu_item_call label="Réduire tous les dossiers" name="collapse"/> <menu_item_call label="Renommer la tenue" name="rename"/> <menu_item_call label="Supprimer la tenue" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_participant_view.xml b/indra/newview/skins/default/xui/fr/menu_participant_view.xml new file mode 100644 index 0000000000..1811082c84 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Trier les conversations par type" name="sort_sessions_by_type"/> + <menu_item_check label="Trier les conversations par nom" name="sort_sessions_by_name"/> + <menu_item_check label="Trier les conversations par activité récente" name="sort_sessions_by_recent"/> + <menu_item_check label="Trier les participants par nom" name="sort_participants_by_name"/> + <menu_item_check label="Trier les participants par activité récente" name="sort_participants_by_recent"/> + <menu_item_call label="Préférences pour le chat..." name="chat_preferences"/> + <menu_item_call label="Préférences pour la confidentialité" name="privacy_preferences"/> + <menu_item_check label="Journal des conversations..." name="Conversation"/> + <menu_item_check label="Traduire le Chat près de moi" name="Translate_chat"/> + <menu_item_check label="Paramètres de traduction" name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/fr/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..47589572c2 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="Ne plus ignorer" name="unblock"/> + <menu_item_call label="Profil..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/fr/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..79880dd16d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Ignorer un résident par son nom…" name="block_resident_by_name"/> + <menu_item_call label="Ignorer un objet par son nom" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/fr/menu_people_blocked_view.xml new file mode 100644 index 0000000000..13f1575090 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Trier par nom" name="sort_by_name"/> + <menu_item_check label="Trier par type" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_friends_view.xml b/indra/newview/skins/default/xui/fr/menu_people_friends_view.xml new file mode 100644 index 0000000000..cc81172462 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Trier par nom" name="sort_name"/> + <menu_item_check label="Trier par statut" name="sort_status"/> + <menu_item_check label="Afficher les icônes des résidents" name="view_icons"/> + <menu_item_check label="Afficher les droits octroyés" name="view_permissions"/> + <menu_item_check label="Afficher le journal des conversations..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_groups.xml b/indra/newview/skins/default/xui/fr/menu_people_groups.xml index eb51b4cf7e..8e32f065fa 100644 --- a/indra/newview/skins/default/xui/fr/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/fr/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Afficher les infos" name="View Info"/> <menu_item_call label="Chat" name="Chat"/> - <menu_item_call label="Appeler" name="Call"/> + <menu_item_call label="Appel" name="Call"/> <menu_item_call label="Activer" name="Activate"/> <menu_item_call label="Quitter" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_groups_view.xml b/indra/newview/skins/default/xui/fr/menu_people_groups_view.xml new file mode 100644 index 0000000000..79ede5e22d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Afficher les icônes des groupes" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_nearby.xml b/indra/newview/skins/default/xui/fr/menu_people_nearby.xml index 26bd3978a9..6f7d02ef74 100644 --- a/indra/newview/skins/default/xui/fr/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/fr/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Voir le profil" name="View Profile"/> - <menu_item_call label="Devenir amis" name="Add Friend"/> - <menu_item_call label="Supprimer cet ami" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Appeler" name="Call"/> - <menu_item_call label="Carte" name="Map"/> - <menu_item_call label="Partager" name="Share"/> - <menu_item_call label="Payer" name="Pay"/> - <menu_item_check label="Ignorer/Ne plus ignorer" name="Block/Unblock"/> - <menu_item_call label="Proposer une téléportation" name="teleport"/> + <menu_item_call label="Voir le profil" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Téléporter" name="offer_teleport"/> + <menu_item_call label="Appel" name="voice_call"/> + <menu_item_call label="Afficher l'historique du chat..." name="chat_history"/> + <menu_item_call label="Devenir amis" name="add_friend"/> + <menu_item_call label="Supprimer cet ami" name="remove_friend"/> + <menu_item_call label="Inviter dans le groupe..." name="invite_to_group"/> + <menu_item_call label="Zoomer en avant" name="zoom_in"/> + <menu_item_call label="Carte" name="map"/> + <menu_item_call label="Partager" name="share"/> + <menu_item_call label="Payer" name="pay"/> + <menu_item_check label="Ignorer/Ne plus ignorer" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/fr/menu_people_nearby_multiselect.xml index 8400ec0a14..37abf831c2 100644 --- a/indra/newview/skins/default/xui/fr/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/fr/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Devenir amis" name="Add Friends"/> - <menu_item_call label="Supprimer des amis" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Appeler" name="Call"/> - <menu_item_call label="Partager" name="Share"/> - <menu_item_call label="Payer" name="Pay"/> - <menu_item_call label="Proposer une téléportation" name="teleport"/> + <menu_item_call label="Devenir amis" name="add_friends"/> + <menu_item_call label="Supprimer des amis" name="remove_friends"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Appeler" name="call"/> + <menu_item_call label="Partager" name="share"/> + <menu_item_call label="Payer" name="pay"/> + <menu_item_call label="Téléporter" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/fr/menu_people_nearby_view.xml new file mode 100644 index 0000000000..086002dce5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Trier par intervenants récents" name="sort_by_recent_speakers"/> + <menu_item_check label="Trier par nom" name="sort_name"/> + <menu_item_check label="Trier par distance" name="sort_distance"/> + <menu_item_check label="Afficher les icônes des résidents" name="view_icons"/> + <menu_item_check label="Afficher la carte" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_people_recent_view.xml b/indra/newview/skins/default/xui/fr/menu_people_recent_view.xml new file mode 100644 index 0000000000..a7d698ab7c --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Trier en commençant par le plus récent" name="sort_most"/> + <menu_item_check label="Trier par nom" name="sort_name"/> + <menu_item_check label="Afficher les icônes des résidents" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_url_agent.xml b/indra/newview/skins/default/xui/fr/menu_url_agent.xml index 5ed627fbc3..d701b3a414 100644 --- a/indra/newview/skins/default/xui/fr/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/fr/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Voir le profil du résident" name="show_agent"/> + <menu_item_call label="Voir le profil" name="show_agent"/> + <menu_item_call label="Envoyer IM..." name="send_im"/> + <menu_item_call label="Devenir amis..." name="add_friend"/> <menu_item_call label="Copier le nom dans le presse-papiers" name="url_copy_label"/> <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/fr/menu_url_objectim.xml b/indra/newview/skins/default/xui/fr/menu_url_objectim.xml index f581c3ef9d..0a934d3e69 100644 --- a/indra/newview/skins/default/xui/fr/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/fr/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Afficher les informations sur l'objet" name="show_object"/> + <menu_item_call label="Profil de l'objet…" name="show_object"/> <menu_item_call label="Voir sur la carte" name="show_on_map"/> <menu_item_call label="Me téléporter à l'emplacement de l'objet" name="teleport_to_object"/> <menu_item_call label="Copier le nom de l'objet dans le presse-papiers" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 24bd6a2a95..49122a0f6d 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Arrêter mon animation" name="Stop Animating My Avatar"/> <menu_item_call label="Marcher / Courir / Voler..." name="Walk / run / fly"/> </menu> - <menu label="Statut" name="Status"> - <menu_item_call label="Absent" name="Set Away"/> - <menu_item_call label="Occupé" name="Set Busy"/> - </menu> + <menu label="Statut" name="Status"/> <menu_item_call label="Acheter des L$..." name="Buy and Sell L$"/> <menu_item_call label="Boîte d'envoi vendeur..." name="MerchantOutbox"/> <menu_item_call label="Page d'accueil du compte..." name="Manage My Account"> @@ -32,14 +29,18 @@ <menu_item_call label="Quitter [APP_NAME]" name="Quit"/> </menu> <menu label="Communiquer" name="Communicate"> - <menu_item_check label="Chat..." name="Nearby Chat"/> + <menu_item_check label="Conversations..." name="Conversations"/> + <menu_item_check label="Chat près de moi..." name="Nearby Chat"/> <menu_item_check label="Parler" name="Speak"/> - <menu_item_check label="Paramètres vocaux..." name="Nearby Voice"/> - <menu_item_check label="Effet de voix..." name="ShowVoice"/> + <menu label="Effet de voix" name="VoiceMorphing"> + <menu_item_check label="Aucun effet de voix" name="NoVoiceMorphing"/> + <menu_item_check label="Aperçu..." name="Preview"/> + <menu_item_call label="S'abonner..." name="Subscribe"/> + </menu> <menu_item_check label="Gestes..." name="Gestures"/> - <menu_item_call label="Amis" name="My Friends"/> - <menu_item_call label="Groupes" name="My Groups"/> - <menu_item_call label="Personnes près de vous" name="Active Speakers"/> + <menu_item_check label="Amis" name="My Friends"/> + <menu_item_check label="Groupes" name="My Groups"/> + <menu_item_check label="Personnes près de vous" name="Active Speakers"/> <menu_item_call label="Liste des ignorés" name="Block List"/> </menu> <menu label="Monde" name="World"> diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index 30154d1873..e73cc6e6e0 100644 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -515,6 +515,24 @@ Consulter [_URL] pour en savoir plus ? </url> <usetemplate ignoretext="Mon pilote graphique est obsolète." name="okcancelignore" notext="Non" yestext="Oui"/> </notification> + <notification name="AMDOldDriver"> + Il existe probablement un pilote plus récent pour votre puce graphique. La mise à jour des pilotes graphiques est susceptible d'améliorer considérablement les performances. + + Visiter la page [_URL] pour rechercher d'éventuelles mises à jour de pilotes ? + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Mon pilote graphique est obsolète." name="okcancelignore" notext="Non" yestext="Oui"/> + </notification> + <notification name="NVIDIAOldDriver"> + Il existe probablement un pilote plus récent pour votre puce graphique. La mise à jour des pilotes graphiques est susceptible d'améliorer considérablement les performances. + + Visiter la page [_URL] pour rechercher d'éventuelles mises à jour de pilotes ? + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=fr + </url> + <usetemplate ignoretext="Mon pilote graphique est obsolète." name="okcancelignore" notext="Non" yestext="Oui"/> + </notification> <notification name="UnknownGPU"> Votre système contient une carte graphique que [APP_NAME] ne reconnaît pas. Cela est souvent le cas avec le nouveau matériel qui n'a pas encore été testé avec [APP_NAME]. Cela ne posera probablement pas de problème, mais vous devrez peut-être ajuster vos paramètres graphiques. @@ -1543,10 +1561,13 @@ Quitter le groupe ? Impossible de proposer votre amitié actuellement. Veuillez réessayer dans un moment. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - Le mode Occupé est sélectionné. -Les chats et les messages instantanés ne s'afficheront pas. Les messages instantanés génèreront la réponse en mode occupé que vous avez créée. Toutes les offres de téléportation seront refusées. Toutes les offres d'inventaire iront dans la corbeille. - <usetemplate ignoretext="Je change mon statut en mode Occupé" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + Ne pas déranger est activé. Vous ne recevrez pas les notifications de communications entrantes. + +- Les autres résidents recevront votre réponse Ne pas déranger (définie dans Préférences > Général). +- Toutes les offres de téléportation seront refusées. +- Les appels vocaux seront refusés. + <usetemplate ignoretext="J'ai changé mon statut et suis désormais en mode Ne pas déranger." name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> Vous avez atteint le nombre de groupes maximum. Avant de pouvoir rejoindre ce groupe, vous devez en quitter un ou refuser cette offre. @@ -2033,6 +2054,10 @@ Déplacer les objets de l'inventaire ? Accéder à votre [http://secondlife.com/account/ Page d'accueil] pour consulter l'historique de votre compte ? <usetemplate ignoretext="Lancer mon navigateur pour consulter l'historique de mon compte" name="okcancelignore" notext="Annuler" yestext="Aller sur cette page"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + Quand vous ajoutez une personne à une conversation existante, une nouvelle conversation est créée. Tous les participants recevront les notifications de nouvelle conversation. + <usetemplate ignoretext="Confirmer l'ajout de participants au chat" name="okcancelignore" notext="Annuler" yestext="OK"/> + </notification> <notification name="ConfirmQuit"> Êtes-vous certain de vouloir quitter ? <usetemplate ignoretext="Confirmer avant de quitter" name="okcancelignore" notext="Ne pas quitter" yestext="Quitter"/> @@ -2107,14 +2132,14 @@ Voulez-vous le remplacer par l'objet sélectionné ? <button ignore="Ne jamais remplacer" name="No" text="Annuler"/> </form> </notification> - <notification label="Réponse si occupé(e)" name="BusyModePay"> - Vous êtes en mode occupé et vous ne recevrez donc aucun objet en échange de ce paiement. + <notification label="Avertissement de mode Ne pas déranger" name="DoNotDisturbModePay"> + Vous avez activé Ne pas déranger. Vous ne recevrez aucun article proposé en échange de ce paiement. -Souhaitez-vous quitter le mode occupé avant de terminer cette transaction ? +Voulez-vous désactiver Ne pas déranger avant de terminer cette transaction ? <form name="form"> - <ignore name="ignore" save_option="true" text="Je suis sur le point de payer une personne ou un objet mais suis en mode Occupé"/> - <button ignore="Toujours quitter le mode occupé" name="Yes" text="OK"/> - <button ignore="Ne jamais quitter le mode occupé" name="No" text="Annuler"/> + <ignore name="ignore" text="Je suis sur le point de payer une personne ou un objet mais suis en mode Ne pas déranger"/> + <button ignore="Toujours quitter le mode Ne pas déranger" name="Yes" text="OK"/> + <button ignore="Ne jamais quitter le mode Ne pas déranger" name="No" text="Annuler"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2249,11 +2274,8 @@ Liez-la à partir d'une page web pour permettre aux autres résidents d&apo <notification name="GroupNotice"> Sujet : [SUBJECT], Message : [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> est en ligne - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> est hors ligne + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> est [STATUS] </notification> <notification name="AddSelfFriend"> Même si vous êtes extrêmement sympathique, vous ne pouvez pas devenir ami avec vous-même. @@ -2482,13 +2504,6 @@ Vous ne pouvez pas voler ici. <notification name="DynamicPathfindingDisabled"> La recherche de chemin dynamique n'est pas activée dans cette région. Il se peut que les objets scriptés utilisant des appels LSL de recherche de chemin ne fonctionnent pas comme prévu pour cette région. </notification> - <notification name="PathfindingRebakeNavmesh"> - La modification de certains objets de cette région risque d'entraîner un comportement incorrect des autres objets mobiles. Pour que les objets mobiles se comportent correctement, cliquez sur Refiger la région. Pour plus d'informations, choisissez Aide. - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Aide" ignoretext="La modification de certains objets de cette région risque d'entraîner un comportement incorrect des autres objets mobiles." name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Une erreur est survenue. Un problème réseau ou serveur s'est peut-être produit ou vous ne disposez pas de droits de construction. Se déconnecter puis se reconnecter permet parfois de résoudre le problème. <usetemplate name="okbutton" yestext="OK"/> @@ -2751,7 +2766,7 @@ Acceptez-vous ? <notification name="ScriptQuestionCaution"> Avertissement : l'objet <nolink>[OBJECTNAME]</nolink> souhaite un accès total à votre compte en Linden dollars. Si vous autorisez cet accès, il pourra supprimer des fonds de votre compte à tout moment ou le vider entièrement de façon continue sans avis préalable. -Il est rare qu'une telle demande soit légitime. N'autorisez pas cet accès si vous ne comprenez pas entièrement pourquoi l'objet souhaite accéder à votre compte. +N'autorisez pas cet accès si vous ne comprenez pas entièrement pourquoi l'objet souhaite accéder à votre compte. <form name="form"> <button name="Grant" text="Permettre un accès total"/> <button name="Deny" text="Refuser"/> @@ -3332,4 +3347,633 @@ Désactivation des mises à jour futures de ce fichier... Vous allez supprimer [NUM_ITEMS] articles. Voulez-vous vraiment continuer ? <usetemplate ignoretext="Voulez-vous vraiment supprimer plusieurs articles ?" name="okcancelignore" notext="Non" yestext="Oui"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] vous a figé. Vous ne pouvez pas bouger ni interagir avec le monde. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] vous a figé pour une durée de [AV_FREEZE_TIME] secondes. Vous ne pouvez pas bouger ni interagir avec le monde. + </notification> + <notification name="YouFrozeAvatar"> + Avatar figé. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] vous a libéré. + </notification> + <notification name="AvatarUnFrozen"> + Avatar libéré. + </notification> + <notification name="AvatarFreezeFailure"> + Vous n'avez pas pu figer ce que vous vouliez car vous ne disposez pas des droits d'admin pour cette parcelle. + </notification> + <notification name="AvatarFreezeThaw"> + Vous n'êtes plus figé, vous pouvez reprendre votre vie. + </notification> + <notification name="AvatarCantFreeze"> + Impossible de figer cet utilisateur. + </notification> + <notification name="NowOwnObject"> + Vous êtes désormais le propriétaire de l'objet [OBJECT_NAME]. + </notification> + <notification name="CantRezOnLand"> + Impossible de rezzer l'objet à [OBJECT_POS] car le propriétaire de ce terrain de l'autorise pas. Utilisez l'outil Terrain pour voir à qui appartiennent les terrains. + </notification> + <notification name="RezFailTooManyRequests"> + Impossible de rezzer l'objet car il y a trop de demandes. + </notification> + <notification name="SitFailCantMove"> + Vous ne pouvez pas vous asseoir car vous ne pouvez actuellement pas bouger. + </notification> + <notification name="SitFailNotAllowedOnLand"> + Vous ne pouvez pas vous asseoir car votre présence sur ce terrain n'est pas autorisée. + </notification> + <notification name="SitFailNotSameRegion"> + Essayez de vous rapprocher. Impossible de vous asseoir sur l'objet car +il ne se trouve pas dans la même région que vous. + </notification> + <notification name="NoNewObjectRegionFull"> + Création d'un nouvel objet impossible. La région est pleine. + </notification> + <notification name="FailedToPlaceObject"> + Échec du placement de l'objet à l'emplacement spécifié. Veuillez réessayer. + </notification> + <notification name="NoOwnNoGardening"> + Vous ne pouvez pas créer d'arbres ni d'herbe sur un terrain qui ne vous appartient pas. + </notification> + <notification name="NoCopyPermsNoObject"> + Échec de la copie car vous ne disposez pas des droits requis pour copier l'objet [OBJ_NAME]. + </notification> + <notification name="NoTransPermsNoObject"> + Échec de la copie car l'objet [OBJ_NAME] ne peut pas vous être transféré. + </notification> + <notification name="AddToNavMeshNoCopy"> + Échec de la copie car l'objet [OBJ_NAME] contribue au maillage de navigation. + </notification> + <notification name="DupeWithNoRootsSelected"> + Dupliquer sans objet racine sélectionné + </notification> + <notification name="CantDupeCuzRegionIsFull"> + Impossible de dupliquer les objets car la région est pleine. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + Impossible de dupliquer les objets - la parcelle sur laquelle ils sont est introuvable. + </notification> + <notification name="CantCreateCuzParcelFull"> + Création de l'objet impossible car +la parcelle est pleine. + </notification> + <notification name="RezAttemptFailed"> + Échec d'une tentative pour rezzer un objet. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + Impossible de créer l'article qui a provoqué des problèmes pour cette région. + </notification> + <notification name="InvItemIsBlacklisted"> + Cet article d'inventaire a été placé sur liste noire. + </notification> + <notification name="NoCanRezObjects"> + Vous n'êtes actuellement pas autorisé à créer des objets. + </notification> + <notification name="LandSearchBlocked"> + Recherche de terrain bloquée. +Vous avez effectué trop de recherches de terrain trop rapidement. +Veuillez réessayer dans une minute. + </notification> + <notification name="NotEnoughResourcesToAttach"> + Ressources de script insuffisantes pour attacher cet objet. + </notification> + <notification name="YouDiedAndGotTPHome"> + Vous êtes mort et avez été téléporté à votre domicile. + </notification> + <notification name="EjectComingSoon"> + Votre présence ici n'est plus autorisée et vous disposez de [EJECT_TIME] secondes pour partir. + </notification> + <notification name="NoEnterServerFull"> + Vous ne pouvez pas pénétrer dans cette région car +le serveur est plein. + </notification> + <notification name="SaveBackToInvDisabled"> + Le réenregistrement dans l'inventaire a été désactivé. + </notification> + <notification name="NoExistNoSaveToContents"> + Impossible d'enregistrer [OBJ_NAME] dans le contenu des objets car l'objet à partir duquel il a été rezzé n'existe plus. + </notification> + <notification name="NoModNoSaveToContents"> + Impossible d'enregistrer [OBJ_NAME] dans le contenu des objets car vous ne disposez pas des droits requis pour modifier l'objet [DEST_NAME]. + </notification> + <notification name="NoSaveBackToInvDisabled"> + Impossible de réenregistrer [OBJ_NAME] dans l'inventaire -- cette opération a été désactivée. + </notification> + <notification name="NoCopyNoSelCopy"> + Vous ne pouvez pas copier votre sélection car vous n'avez pas le droit de copier l'objet [OBJ_NAME]. + </notification> + <notification name="NoTransNoSelCopy"> + Vous ne pouvez pas copier votre sélection car l'objet [OBJ_NAME] n'est pas transférable. + </notification> + <notification name="NoTransNoCopy"> + Vous ne pouvez pas copier votre sélection car l'objet [OBJ_NAME] n'est pas transférable. + </notification> + <notification name="NoPermsNoRemoval"> + La suppression de l'objet [OBJ_NAME] du simulateur n'est pas autorisée par le système de droits. + </notification> + <notification name="NoModNoSaveSelection"> + Vous ne pouvez pas enregistrer votre sélection car vous n'avez pas le droit de modifier l'objet [OBJ_NAME]. + </notification> + <notification name="NoCopyNoSaveSelection"> + Vous ne pouvez pas enregistrer votre sélection car l'objet [OBJ_NAME] ne peut pas être copié. + </notification> + <notification name="NoModNoTaking"> + Vous ne pouvez pas prendre votre sélection car vous n'avez pas le droit de modifier l'objet [OBJ_NAME]. + </notification> + <notification name="RezDestInternalError"> + Erreur interne : type de destination inconnue. + </notification> + <notification name="DeleteFailObjNotFound"> + Échec de la suppression car l'objet est introuvable + </notification> + <notification name="SorryCantEjectUser"> + Exclusion de cet utilisateur impossible. + </notification> + <notification name="RegionSezNotAHome"> + Cette région ne vous permet pas d'y définir votre domicile. + </notification> + <notification name="HomeLocationLimits"> + Vous ne pouvez définir votre domicile que sur votre terrain ou un infohub du continent. + </notification> + <notification name="HomePositionSet"> + Emplacement du domicile défini. + </notification> + <notification name="AvatarEjected"> + Avatar expulsé. + </notification> + <notification name="AvatarEjectFailed"> + Vous n'avez pas pu réaliser l'exclusion car vous ne disposez pas des droits d'admin pour cette parcelle. + </notification> + <notification name="CantMoveObjectParcelFull"> + Impossible de déplacer [OBJECT_NAME] jusqu'à +[OBJ_POSITION] dans la région [REGION_NAME] car la parcelle est pleine. + </notification> + <notification name="CantMoveObjectParcelPerms"> + Impossible de déplacer [OBJECT_NAME] jusqu'à +[OBJ_POSITION] dans la région [REGION_NAME] car vos objets ne sont pas autorisés sur cette parcelle. + </notification> + <notification name="CantMoveObjectParcelResources"> + Impossible de déplacer [OBJECT_NAME] jusqu'à +[OBJ_POSITION] dans la région [REGION_NAME] car il n'y a pas suffisamment de ressources pour cet objet sur cette parcelle. + </notification> + <notification name="CantMoveObjectRegionVersion"> + Impossible de déplacer [OBJECT_NAME] jusqu'à +[OBJ_POSITION] dans la région [REGION_NAME] car l'autre région exécute une version plus ancienne qui ne prend pas en charge la réception de cet objet via le passage à une autre région. + </notification> + <notification name="CantMoveObjectNavMesh"> + Impossible de déplacer [OBJECT_NAME] jusqu'à +[OBJ_POSITION] dans la région [REGION_NAME] car vous ne pouvez pas modifier le maillage de navigation d'une région à une autre. + </notification> + <notification name="CantMoveObjectWTF"> + Impossible de déplacer [OBJECT_NAME] jusqu'à +[OBJ_POSITION] dans la région [REGION_NAME] pour une raison inconnue. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + Vous n'êtes pas autorisé à modifier cet objet. + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + Impossible d'activer les propriétés physiques pour un objet qui contribue au maillage de navigation. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + Impossible d'activer les propriétés physiques pour les objets avec images-clés. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + Impossible d'activer les propriétés physiques pour l'objet -- ressources de terrain insuffisantes. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + Impossible d'activer les propriétés physiques pour les objets avec un coût de ressources physiques supérieur à [MAX_OBJECTS] + </notification> + <notification name="PhantomWithConcavePiece"> + Cet objet ne peut pas contenir de morceau concave car c'est un fantôme qui contribue au maillage de navigation. + </notification> + <notification name="UnableAddItem"> + Ajout de l'article impossible. + </notification> + <notification name="UnableEditItem"> + Modification impossible + </notification> + <notification name="NoPermToEdit"> + Modification interdite. + </notification> + <notification name="NoPermToCopyInventory"> + Pas autorisé à copier cet inventaire. + </notification> + <notification name="CantSaveItemDoesntExist"> + Impossible d'enregistrer dans le contenu des objets : L'article n'existe plus. + </notification> + <notification name="CantSaveItemAlreadyExists"> + Impossible d'enregistrer dans le contenu des objets : Un article avec ce nom existe déjà dans l'inventaire. + </notification> + <notification name="CantSaveModifyAttachment"> + Impossible d'enregistrer dans le contenu des objets : cela modifierait les droits d'attache. + </notification> + <notification name="TooManyScripts"> + Trop de scripts. + </notification> + <notification name="UnableAddScript"> + Ajout du script impossible. + </notification> + <notification name="AssetServerTimeoutObjReturn"> + Le serveur d'actifs n'a pas répondu assez vite. Objet renvoyé dans le sim. + </notification> + <notification name="RegionDisablePhysicsShapes"> + Les formes physiques ne sont pas activées pour cette région. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + Vous ne pouvez pas modifier le maillage de navigation d'une région à une autre. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + Impossible de définir les propriétés physiques pour ce type d'objet. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + Vous devenez définir une forme pour la prim racine. + </notification> + <notification name="NoRegionSupportPhysMats"> + Les matériaux physiques ne sont pas activés pour cette région. + </notification> + <notification name="OnlyRootPrimPhysMats"> + Les matériaux physiques ne peuvent être ajustés que pour les prims racines. + </notification> + <notification name="NoSupportCharacterPhysMats"> + La configuration de matériaux physiques sur les personnages n'est pas prise en charge actuellement. + </notification> + <notification name="InvalidPhysMatProperty"> + Une ou plusieurs propriétés des ressources physiques spécifiées n'étaient pas valides. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + Vous ne pouvez pas changer le type de raccord d'un objet avec maillage. + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + Vous ne pouvez pas changer la forme d'un objet avec maillage. + </notification> + <notification name="FullRegionCantEnter"> + Vous ne pouvez pas pénétrer dans cette région car \ncar la région est pleine. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Échec du lien -- les propriétaires sont différents + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Échec du lien -- vous ne pouvez pas modifier le maillage de navigation d'une région à une autre. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Échec du lien car vous ne disposez pas des droits de modification. + </notification> + <notification name="LinkFailedTooManyPrims"> + Échec du lien -- trop de primitives + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Échec du lien -- impossible de lier pas de copie et pas de transfert + </notification> + <notification name="LinkFailedNothingLinkable"> + Échec du lien - il n'y a rien qui puisse être lié. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Échec du lien -- trop de personnages de recherche de chemin + </notification> + <notification name="LinkFailedInsufficientLand"> + Échec du lien -- ressources de terrain insuffisantes + </notification> + <notification name="LinkFailedTooMuchPhysics"> + Cet objet utilise trop de ressources physiques - sa dynamique a été désactivée. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + Vous avez été téléporté chez vous par l'objet [OBJECT_NAME] sur la parcelle [PARCEL_NAME]. + </notification> + <notification name="TeleportedHomeByObject"> + Vous avez été téléporté chez vous par l'objet [OBJECT_NAME]. + </notification> + <notification name="TeleportedByAttachment"> + Vous avez été téléporté par un élément sur [ITEM_ID] + </notification> + <notification name="TeleportedByObjectOnParcel"> + Vous avez été téléporté par l'objet [OBJECT_NAME] sur la parcelle [PARCEL_NAME]. + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Vous avez été téléporté par l'objet [OBJECT_NAME] appartenant à [OWNER_ID]. + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Vous avez été téléporté par l'objet [OBJECT_NAME] appartenant à un utilisateur inconnu. + </notification> + <notification name="CantCreateObjectRegionFull"> + Création de l'objet demandé impossible. La région est pleine. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + Vous ne pouvez pas attacher plusieurs objets au même endroit. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Vous ne pouvez pas créer plusieurs objets ici. + </notification> + <notification name="UnableToCreateObjTimeOut"> + Création de l'objet demandé impossible. Objet absent de la base de données. + </notification> + <notification name="UnableToCreateObjUnknown"> + Création de l'objet demandé impossible. Délai d'attente dépassé. Veuillez réessayer. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + Création de l'objet demandé impossible. Veuillez réessayer. + </notification> + <notification name="RezFailureTookTooLong"> + Échec de l'action « rezzer », le chargement de l'objet demandé a pris trop longtemps. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Échec du placement de l'objet à l'emplacement spécifié. Veuillez réessayer. + </notification> + <notification name="CantCreatePlantsOnLand"> + Vous ne pouvez pas créer de plantes sur ce terrain. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + Impossible de restaurer l'objet. Position dans le monde introuvable. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + Impossible de rezzer l'objet car ses données de maillage ne sont pas valides. + </notification> + <notification name="CantRezObjectTooManyScripts"> + Impossible de rezzer l'objet car il y a déjà trop de scripts dans cette région. + </notification> + <notification name="CantCreateObjectNoAccess"> + Vos privilèges d'accès ne vous autorisent pas à créer des objets à cet endroit. + </notification> + <notification name="CantCreateObject"> + Vous n'êtes actuellement pas autorisé à créer des objets. + </notification> + <notification name="InvalidObjectParams"> + Paramètres d'objet non valides + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Vos privilèges d'accès ne vous autorisent pas à dupliquer des objets ici. + </notification> + <notification name="CantChangeShape"> + Vous n’êtes pas autorisé à modifier cette forme. + </notification> + <notification name="NoAccessToClaimObjects"> + Vos privilèges d'accès ne vous autorisent pas à revendiquer des objets ici. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + Échec de la cession car vous de disposez pas des droits de cession des objets pour votre groupe. + </notification> + <notification name="NoPrivsToBuyObject"> + Vos privilèges d'accès ne vous autorisent pas à acheter des objets ici. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + Impossible d'attacher l'objet car un avatar est assis dessus. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + Les arbres et les plantes ne peuvent pas être portés sous forme d'éléments attachés. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + Impossible d'attacher les objets appartenant au groupe. + </notification> + <notification name="CantAttachObjectsNotOwned"> + Vous ne pouvez pas attacher des objets qui ne vous appartiennent pas. + </notification> + <notification name="CantAttachNavmeshObjects"> + Impossible d'attacher les objets contribuant au maillage de navigation. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + Impossible d'attacher l'objet car vous n'avez pas le droit de le déplacer. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + Ressources de script insuffisantes pour attacher cet objet. + </notification> + <notification name="CantDropItemTrialUser"> + Vous ne pouvez pas déposer d'objets ici. Essayez la zone de période d'essai gratuite. + </notification> + <notification name="CantDropMeshAttachment"> + Vous ne pouvez pas déposer les éléments attachés avec maillage. Détachez-les dans l'inventaire puis rezzez-les dans le monde. + </notification> + <notification name="CantDropAttachmentNoPermission"> + L'élément n'a pas pu être déposé : vous n'avez pas le droit de déposer des éléments à cet endroit. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + L'élément n'a pas pu être déposé : ressources de terrain disponibles insuffisantes. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Les éléments n'ont pas pu être déposés : ressources disponibles insuffisantes. + </notification> + <notification name="CantDropObjectFullParcel"> + Impossible de déposer l'objet ici. La parcelle est pleine. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + Vous ne pouvez pas toucher/attraper cet objet car vous êtes banni de cette parcelle de terrain. + </notification> + <notification name="PlzNarrowDeleteParams"> + Veuillez affiner vos paramètres de suppression. + </notification> + <notification name="UnableToUploadAsset"> + Chargement de l'actif impossible. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + Impossible de trouver l'utilisateur à téléporter chez lui + </notification> + <notification name="GodlikeRequestFailed"> + échec de la demande de type divine + </notification> + <notification name="GenericRequestFailed"> + échec de la demande générique + </notification> + <notification name="CantUploadPostcard"> + Chargement de la carte postale impossible. Réessayez ultérieurement. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + Impossible récupérer les détails de l'inventaire pour la notice au groupe. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + Impossible d'envoyer une notice au groupe -- ce n'est pas autorisé. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + Impossible d'envoyer une notice au groupe - échec de la construction de l'inventaire. + </notification> + <notification name="CantParceInventoryInNotice"> + Impossible d'analyser l'inventaire dans la notice. + </notification> + <notification name="TerrainUploadFailed"> + Échec du chargement du terrain. + </notification> + <notification name="TerrainFileWritten"> + Fichier de terrain écrit + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + Fichier de terrain écrit, lancement du téléchargement... + </notification> + <notification name="TerrainBaked"> + Terrain figé. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Seuls les 10 premiers objets sélectionnés ont été désactivés. Actualisez et effectuez des sélections supplémentaires si nécessaire. + </notification> + <notification name="UpdateViewerBuyParcel"> + Vous devez mettre votre client à jour pour acheter cette parcelle. + </notification> + <notification name="CantBuyParcelNotForSale"> + Achat impossible, cette parcelle n'est pas à vendre. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + Achat impossible, le prix de vente ou la zone de terrain a changé. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + Vous n'êtes pas un acheteur autorisé pour cette parcelle. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + Vous ne pouvez pas acheter cette parcelle car elle est déjà en attente d'une autorisation d'achat. + </notification> + <notification name="CantBuildOverflowParcel"> + Vous ne pouvez pas construire d'objets ici car cela saturerait la parcelle. + </notification> + <notification name="SelectedMultipleOwnedLand"> + Vous avez sélectionné des terrains avec des propriétaires différents. Sélectionnez une zone plus petite et réessayez. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + Pas suffisamment de parcelles louées dans la sélection pour effectuer la fusion. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + Division du terrain impossible.\nPlusieurs parcelles sont sélectionnées.\nVeuillez sélectionner un terrain plus petit. + </notification> + <notification name="CantDivideLandCantFindParcel"> + Division du terrain impossible.\nParcelle introuvable.\nSignalez-le en allant à Aide -> Signaler un bug... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + Division du terrain impossible. Toute la parcelle est sélectionnée.\nVeuillez sélectionner un terrain plus petit. + </notification> + <notification name="LandHasBeenDivided"> + Le terrain a été divisé. + </notification> + <notification name="PassPurchased"> + Vous avez acheté un pass. + </notification> + <notification name="RegionDisallowsClassifieds"> + Cette région n'autorise pas les petites annonces. + </notification> + <notification name="LandPassExpireSoon"> + Votre pass pour ce terrain arrive à expiration. + </notification> + <notification name="CantSitNoSuitableSurface"> + Il n'y a pas de surface appropriée sur laquelle s'asseoir, essayez un autre endroit. + </notification> + <notification name="CantSitNoRoom"> + Pas de place pour s'asseoir ici, essayez un autre endroit. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + Échec de la revendication de l'objet car vous ne disposez pas des droits requis. + </notification> + <notification name="ClaimObjectFailedNoMoney"> + Échec de la revendication de l'objet car vous ne disposez pas de suffisamment de L$. + </notification> + <notification name="CantDeedGroupLand"> + Impossible de céder un terrain appartenant au groupe. + </notification> + <notification name="BuyObjectFailedNoMoney"> + Échec de l'achat de l'objet car vous ne disposez pas de suffisamment de L$. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + Échec de l'achat d'inventaire car vous ne disposez pas de suffisamment de L$. + </notification> + <notification name="BuyPassFailedNoMoney"> + Vous ne disposez pas de suffisamment de L$ pour acheter un pass pour ce terrain. + </notification> + <notification name="CantBuyPassTryAgain"> + Impossible d'acheter le pass actuellement. Réessayez ultérieurement. + </notification> + <notification name="CantCreateObjectParcelFull"> + Création de l'objet impossible car \nla parcelle est pleine. + </notification> + <notification name="FailedPlacingObject"> + Échec du placement de l'objet à l'emplacement spécifié. Veuillez réessayer. + </notification> + <notification name="CantCreateLandmarkForEvent"> + Impossible de créer le repère pour l'événement. + </notification> + <notification name="GodBeatsFreeze"> + Grâce à vos pouvoirs de type divin, vous n'êtes plus figé. + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Échec de la demande de pouvoirs spéciaux. Cette demande a été archivée. + </notification> + <notification name="ExpireExplanation"> + Le système ne peut pas traiter votre demande actuellement. Délai d'attente dépassé. + </notification> + <notification name="DieExplanation"> + Le système ne peut pas traiter votre demande. + </notification> + <notification name="AddPrimitiveFailure"> + Fonds insuffisants pour créer la primitive. + </notification> + <notification name="RezObjectFailure"> + Fonds insuffisants pour créer l'objet. + </notification> + <notification name="ResetHomePositionNotLegal"> + Réinitialiser l'emplacement du domicile car il n'était pas légal. + </notification> + <notification name="CantInviteRegionFull"> + Vous ne pouvez pas inviter quiconque là où vous vous trouvez actuellement car la région est pleine. Réessayez ultérieurement. + </notification> + <notification name="CantSetHomeAtRegion"> + Cette région ne vous permet pas d'y définir votre domicile. + </notification> + <notification name="ListValidHomeLocations"> + Vous ne pouvez définir votre domicile que sur votre terrain ou un infohub du continent. + </notification> + <notification name="SetHomePosition"> + Emplacement du domicile défini. + </notification> + <notification name="CantDerezInventoryError"> + Impossible de dérezzer l'objet à cause d'un défaut d'inventaire. + </notification> + <notification name="CantCreateRequestedInv"> + Création de l'inventaire demandé impossible. + </notification> + <notification name="CantCreateRequestedInvFolder"> + Création du dossier d'inventaire demandé impossible. + </notification> + <notification name="CantCreateInventory"> + Création de cet inventaire impossible. + </notification> + <notification name="CantCreateLandmark"> + Création du repère impossible. + </notification> + <notification name="CantCreateOutfit"> + Création de la tenue impossible. Veuillez réessayer dans une minute. + </notification> + <notification name="InventoryNotForSale"> + L'inventaire n'est pas à vendre. + </notification> + <notification name="CantFindInvItem"> + Objet de l'inventaire introuvable. + </notification> + <notification name="CantFindObject"> + Objet introuvable. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + Les transferts d'argent aux objets sont actuellement désactivés dans cette région. + </notification> + <notification name="CantPayNoAgent"> + Impossible de savoir qui payer. + </notification> + <notification name="CantDonateToPublicObjects"> + Vous ne pouvez pas donner de L$ à des objets publics. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Échec de la création d'inventaire sur l'objet Second Life. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Une erreur interne nous a empêchés de mettre votre client à jour correctement. Le solde de L$ et le patrimoine affichés dans votre client peuvent ne pas correspondre à votre solde réel sur les serveurs. + </notification> + <notification name="LargePrimAgentIntersect"> + Impossible de créer de grandes prims qui coupent d'autres joueurs. Réessayez une fois que les autres joueurs se seront déplacés. + </notification> + <notification name="PreferenceChatClearLog"> + Cela supprimera les journaux des conversations précédentes, ainsi que toute copie de sauvegarde de ce fichier. + <usetemplate ignoretext="Confirmer avant de supprimer le journal des conversations précédentes" name="okcancelignore" notext="Annuler" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Cela supprimera les transcriptions de toutes les conversations précédentes. La liste des conversations passées ne sera pas affectée. Tous les fichiers avec les suffixes .txt et txt.backup dans le dossier [FOLDER] seront supprimés. + <usetemplate ignoretext="Confirmer avant la suppression des transcriptions" name="okcancelignore" notext="Annuler" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + Impossible de déplacer les fichiers. Chemin précédent rétabli. + <usetemplate ignoretext="Impossible de déplacer les fichiers. Chemin précédent rétabli." name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/fr/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/fr/panel_avatar_list_item.xml index 54b8f53e59..c8fa9f340f 100644 --- a/indra/newview/skins/default/xui/fr/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/fr/panel_avatar_list_item.xml @@ -27,5 +27,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Cet(te) ami(e) peut modifier, supprimer ou prendre vos objets."/> <icon name="permission_map_icon" tool_tip="Cet(te) ami(e) peut vous localiser sur la carte."/> <icon name="permission_online_icon" tool_tip="Cet(te) ami(e) peut voir lorsque vous êtes en ligne."/> + <button name="info_btn" tool_tip="En savoir plus"/> <button name="profile_btn" tool_tip="Voir le profil"/> </panel> diff --git a/indra/newview/skins/default/xui/fr/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/fr/panel_block_list_sidetray.xml index 96add2a74b..0e2b5a9c93 100644 --- a/indra/newview/skins/default/xui/fr/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/fr/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - Liste des ignorés - </text> - <scroll_list name="blocked" tool_tip="Liste des résidents actuellement ignorés"/> - <button label="Ignorer une personne" label_selected="Ignorer le résident..." name="Block resident..." tool_tip="Choisir un résident à ignorer"/> - <button label="Ignorer un objet par son nom" label_selected="Ignorer un objet par son nom..." name="Block object by name..." tool_tip="Choisir un objet à ignorer par nom"/> - <button label="Ne plus ignorer" label_selected="Ne plus ignorer" name="Unblock" tool_tip="Enlever le résident ou l'objet de la liste des ignorés"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Filtrer" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Actions sur la personne ou l'objet sélectionné"/> + <menu_button name="view_btn" tool_tip="Options de tri"/> + <menu_button name="plus_btn" tool_tip="Choisir un résident ou un objet à ignorer"/> + <button name="unblock_btn" tool_tip="Enlever le résident ou l’objet de la liste des ignorés"/> + </panel> + <block_list name="blocked" tool_tip="Liste des résidents actuellement ignorés"/> </panel> diff --git a/indra/newview/skins/default/xui/fr/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/fr/panel_conversation_list_item.xml new file mode 100644 index 0000000000..ebf18f6483 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(chargement)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/fr/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/fr/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..9c277842b5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="Incluait une conversation vocale"/> + <icon name="unread_ims_icon" tool_tip="Des messages sont arrivés pendant que vous étiez déconnecté."/> + <button name="delete_btn" tool_tip="Supprimer cette entrée"/> +</panel> diff --git a/indra/newview/skins/default/xui/fr/panel_group_list_item.xml b/indra/newview/skins/default/xui/fr/panel_group_list_item.xml index 5fb69d1989..b1b32af7c6 100644 --- a/indra/newview/skins/default/xui/fr/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/fr/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Inconnu"/> + <button name="info_btn" tool_tip="En savoir plus"/> <button name="profile_btn" tool_tip="Voir le profil"/> </panel> diff --git a/indra/newview/skins/default/xui/fr/panel_people.xml b/indra/newview/skins/default/xui/fr/panel_people.xml index f035853efc..227ce26df7 100644 --- a/indra/newview/skins/default/xui/fr/panel_people.xml +++ b/indra/newview/skins/default/xui/fr/panel_people.xml @@ -14,81 +14,53 @@ Pour rechercher des résidents avec qui passer du temps, utilisez [secondlife:// <string name="no_filtered_friends_msg"> Vous n'avez pas trouvé ce que vous cherchiez ? Essayez [secondlife:///app/search/people/[SEARCH_TERM] Rechercher]. </string> - <string name="people_filter_label" value="Filtrer les personnes"/> - <string name="groups_filter_label" value="Filtrer les groupes"/> <string name="no_filtered_groups_msg" value="Vous n'avez pas trouvé ce que vous cherchiez ? Essayez [secondlife:///app/search/groups/[SEARCH_TERM] Rechercher]."/> <string name="no_groups_msg" value="Vous souhaitez trouver des groupes à rejoindre ? Utilisez [secondlife:///app/search/groups Rechercher]."/> <string name="MiniMapToolTipMsg" value="[REGION](Carte : double-clic ; Panoramique : Maj + faire glisser)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Téléportation : double-clic ; Panoramique : Maj + faire glisser)"/> - <filter_editor label="Filtre" name="filter_input"/> <tab_container name="tabs"> <panel label="PRÈS DE VOUS" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Options"/> - <button name="add_friend_btn" tool_tip="Ajouter le résident sélectionné à votre liste d'amis"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Filtrer les personnes" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Actions sur la personne sélectionnée"/> + <menu_button name="nearby_view_btn" tool_tip="Options d'affichage/de tri"/> + <button name="add_friend_btn" tool_tip="Proposer à ce résident de devenir votre ami"/> + <dnd_button name="nearby_del_btn" tool_tip="Supprimer la personne sélectionnée des amis"/> </panel> </panel> - <panel label="MES AMIS" name="friends_panel"> + <panel label="AMIS" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Filtrer les personnes" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Actions sur la personne sélectionnée"/> + <menu_button name="friends_view_btn" tool_tip="Options d'affichage/de tri"/> + <button name="friends_add_btn" tool_tip="Proposer à ce résident de devenir votre ami"/> + <dnd_button name="friends_del_btn" tool_tip="Supprimer la personne sélectionnée des amis"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="En ligne"/> <accordion_tab name="tab_all" title="Tout"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Afficher d'autres options"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Proposer à un résident de devenir votre ami"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Supprimer le résident sélectionné de votre liste d'amis."/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="MES GROUPES" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Options"/> - <button name="plus_btn" tool_tip="Rejoindre/créer un nouveau groupe"/> - <button name="activate_btn" tool_tip="Activer le groupe sélectionné"/> + <panel label="GROUPES" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Filtrer les groupes" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Actions sur le groupe sélectionné"/> + <menu_button name="groups_view_btn" tool_tip="Options d'affichage/de tri"/> + <menu_button name="plus_btn" tool_tip="Rejoindre/créer un nouveau groupe"/> + <dnd_button name="minus_btn" tool_tip="Quitter le groupe sélectionné"/> </panel> </panel> <panel label="RÉCENT" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Options"/> - <button name="add_friend_btn" tool_tip="Ajouter le résident sélectionné à votre liste d'amis"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Filtrer les personnes" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Actions sur la personne sélectionnée"/> + <menu_button name="recent_view_btn" tool_tip="Options d'affichage/de tri"/> + <button name="add_friend_btn" tool_tip="Proposer à ce résident de devenir votre ami"/> + <dnd_button name="recent_del_btn" tool_tip="Supprimer la personne sélectionnée des amis"/> </panel> </panel> + <panel label="BLOQUÉ" name="blocked_panel"> + <panel label="Résidents et objets ignorés" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Profil" name="view_profile_btn" tool_tip="Afficher la photo, les groupes et autres infos des résidents"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="IM" name="im_btn" tool_tip="Ouvrir une session IM."/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Appel" name="call_btn" tool_tip="Appeler ce résident."/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Partager" name="share_btn" tool_tip="Partager un article de l'inventaire."/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Téléporter" name="teleport_btn" tool_tip="Proposer une téléportation."/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Profil du groupe" name="group_info_btn" tool_tip="Afficher les informations sur le groupe"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Chat de groupe" name="chat_btn" tool_tip="Ouvrir une session de chat"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Appel de groupe" name="group_call_btn" tool_tip="Appeler ce groupe"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml index 550beb653e..972190dc15 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Chat écrit" name="chat"> - <text name="font_size"> - Taille de la police : - </text> - <radio_group name="chat_font_size"> - <radio_item label="Petite" name="radio" value="0"/> - <radio_item label="Moyenne" name="radio2" value="1"/> - <radio_item label="Grande" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="Exécuter l'animation clavier quand vous écrivez" name="play_typing_animation"/> - <check_box label="M'envoyer les IM par e-mail une fois déconnecté" name="send_im_to_email"/> - <check_box label="Activer l'historique des chats et des IM en texte brut" name="plain_text_chat_history"/> - <check_box label="Bulles de chat" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - Afficher les IM dans : - </text> - <text name="requires_restart_label"> - (redémarrage requis) - </text> - <radio_group name="chat_window" tool_tip="Afficher vos messages instantanés dans plusieurs fenêtres ou dans une seule fenêtre avec plusieurs onglets (redémarrage requis)"> - <radio_item label="Plusieurs fenêtres" name="radio" value="0"/> - <radio_item label="Onglets" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Activer les popups de chat entrant : - </text> - <check_box label="Chats de groupe" name="EnableGroupChatPopups" tool_tip="Cocher cette case pour qu'un popup s'affiche à réception d'un message de chat de groupe."/> - <check_box label="Chats IM" name="EnableIMChatPopups" tool_tip="Cocher cette case pour qu'un popup s'affiche à réception d'un message instantané."/> - <spinner label="Durée de vie du popup Chat près de moi :" name="nearby_toasts_lifetime"/> - <spinner label="Disparition progressive du popup Chat près de moi :" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="Exécuter l'animation clavier quand vous écrivez" name="play_typing_animation"/> + <check_box label="M'envoyer les IM par e-mail une fois déconnecté" name="send_im_to_email"/> + <check_box label="Seuls mes amis et groupes peuvent m'appeler ou m'envoyer un IM" name="voice_call_friends_only_check"/> + <text name="font_size"> + Taille de la police : + </text> + <combo_box name="chat_font_size"> + <item label="Petite" name="Small" value="0"/> + <item label="Moyenne" name="Medium" value="1"/> + <item label="Grande" name="Large" value="2"/> + </combo_box> + <check_box label="Bulles de chat" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Notifications + </text> + <text name="friend_ims"> + IM amis : + </text> + <combo_box name="FriendIMOptions"> + <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> + <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> + <item label="Aucun(e)" name="None" value="aucun(e)"/> + </combo_box> + <text name="non_friend_ims"> + IM non amis : + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> + <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> + <item label="Aucun(e)" name="None" value="aucun(e)"/> + </combo_box> + <text name="conference_ims"> + IM conférence : + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> + <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> + <item label="Aucun(e)" name="None" value="aucun(e)"/> + </combo_box> + <text name="group_chat"> + Chat de groupe : + </text> + <combo_box name="GroupChatOptions"> + <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> + <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolbarButton" value="clignote"/> + <item label="Aucun(e)" name="None" value="aucun(e)"/> + </combo_box> + <text name="nearby_chat"> + Chat près de moi : + </text> + <combo_box name="NearbyChatOptions"> + <item label="Ouvrir la fenêtre Conversation" name="OpenConversationsWindow" value="openconversations"/> + <item label="Afficher le message dans une fenêtre popup" name="PopUpMessage" value="toast"/> + <item label="Bouton de la barre d'outils Flash" name="FlashToolBarButton" value="clignote"/> + <item label="Aucun(e)" name="None" value="aucun(e)"/> + </combo_box> + <text name="notifications_alert"> + Pour suspendre temporairement toutes les notifications, utilisez Communication > Ne pas déranger. + </text> + </panel> + <panel> + <text name="play_sound"> + Écouter le son : + </text> + <check_box label="Nouvelle conversation" name="new_conversation"/> + <check_box label="Appel entrant" name="incoming_voice_call"/> + <check_box label="Offre de téléportation" name="teleport_offer"/> + <check_box label="Offre d'inventaire" name="inventory_offer"/> + </panel> + <panel> + <button label="Effacer le journal..." name="clear_log"/> + <button label="Supprimer les transcriptions..." name="delete_transcripts"/> + <button label="Parcourir..." label_selected="Parcourir" name="log_path_button"/> + </panel> <button label="Traduction..." name="ok_btn"/> <button label="Rechercher/Remplacer..." name="autoreplace_showgui"/> <button label="Orthographe..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_general.xml b/indra/newview/skins/default/xui/fr/panel_preferences_general.xml index 66b84af3aa..533c392d6b 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_general.xml @@ -69,9 +69,9 @@ <combo_box.item label="Jamais" name="item4"/> </combo_box> <text name="text_box3"> - Réponse si occupé(e) : + Réponse Ne pas déranger </text> - <text_editor name="busy_response"> + <text_editor name="do_not_disturb_response"> log_in_to_change </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml b/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml index 60027d41cb..896dd932e3 100644 --- a/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Acheter l'objet" name="Buyobject"/> <combo_box.item label="Payer l'objet" name="Payobject"/> <combo_box.item label="Ouvrir" name="Open"/> + <combo_box.item label="Zoom" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 6a2a3f559a..69ed20f376 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -137,7 +137,7 @@ Quitter </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=fr-FR&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> Le client que vous utilisez ne permet plus d'accéder à Second Life. Téléchargez un nouveau client à la page suivante : @@ -622,8 +622,8 @@ Veuillez réessayer de vous connecter dans une minute. <string name="AvatarAway"> Absent </string> - <string name="AvatarBusy"> - Occupé + <string name="AvatarDoNotDisturb"> + Ne pas déranger </string> <string name="AvatarMuted"> Bloqué(e) @@ -859,6 +859,12 @@ Veuillez réessayer de vous connecter dans une minute. <string name="ST_NO_JOINT"> Impossible de trouver ROOT ou JOINT. </string> + <string name="NearbyChatTitle"> + Chat près de moi + </string> + <string name="NearbyChatLabel"> + (Chat près de moi) + </string> <string name="whisper"> chuchote : </string> @@ -922,12 +928,15 @@ Veuillez réessayer de vous connecter dans une minute. <string name="ControlYourCamera"> Contrôler votre caméra </string> - <string name="TeleportYourAgent"> - Vous téléporter - </string> <string name="NotConnected"> Pas connecté(e) </string> + <string name="AgentNameSubst"> + (Vous) + </string> + <string name="TeleportYourAgent"> + Vous téléporter + </string> <string name="SIM_ACCESS_PG"> Général </string> @@ -1009,18 +1018,6 @@ Veuillez réessayer de vous connecter dans une minute. <string name="dictionary_files"> Dictionnaires </string> - <string name="AvatarSetNotAway"> - Présent - </string> - <string name="AvatarSetAway"> - Absent - </string> - <string name="AvatarSetNotBusy"> - Pas occupé - </string> - <string name="AvatarSetBusy"> - Occupé - </string> <string name="shape"> Silhouette </string> @@ -1989,8 +1986,8 @@ Veuillez réessayer de vous connecter dans une minute. <string name="PanelContentsNewScript"> Nouveau script </string> - <string name="BusyModeResponseDefault"> - Le résident auquel vous avez envoyé un message est en mode Occupé, ce qui signifie qu'il a demandé à ne pas être dérangé. Votre message restera affiché dans son panneau IM afin qu'il puisse le lire ultérieurement. + <string name="DoNotDisturbModeResponseDefault"> + Ce résident a activé Ne pas déranger et verra votre message plus tard. </string> <string name="MuteByName"> (par nom) @@ -2103,9 +2100,6 @@ Veuillez réessayer de vous connecter dans une minute. <string name="GroupMoneyDate"> [weekday,datetime,utc] [day,datetime,utc] [mth,datetime,utc] [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - Contenus - </string> <string name="AcquiredItems"> Objets acquis </string> @@ -3877,7 +3871,7 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. Région de type Général </string> <string name="LocationCtrlSeeAVsTooltip"> - Avatars visibles et chat autorisé en dehors de cette parcelle + Les avatars à l'extérieur de cette parcelle ne peuvent pas voir ni entendre les avatars qui se trouvent à l'intérieur. </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Les objets mobiles risquent de ne pas se comporter correctement dans cette région tant qu'elle n'est pas refigée. @@ -3954,6 +3948,12 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. <string name="IM_unblock_only_groups_friends"> Pour afficher ce message, vous devez désactiver la case Seuls mes amis et groupes peuvent m'appeler ou m'envoyer un IM, sous Préférences/Confidentialité. </string> + <string name="OnlineStatus"> + En ligne + </string> + <string name="OfflineStatus"> + Hors ligne + </string> <string name="answered_call"> Votre appel a fait l'objet d'une réponse </string> @@ -3963,6 +3963,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. <string name="you_joined_call"> Vous avez rejoint l'appel </string> + <string name="you_auto_rejected_call-im"> + Vous avez automatiquement refusé l'appel vocal quand le mode Ne pas déranger était activé. + </string> <string name="name_started_call"> [NAME] appelle. </string> @@ -3979,7 +3982,7 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. Connexion en cours... </string> <string name="conference-title"> - Conférence ad-hoc + Chat à plusieurs </string> <string name="conference-title-incoming"> Conférence avec [AGENT_NAME] @@ -4859,6 +4862,9 @@ Essayez avec le chemin d'accès à l'éditeur entre guillemets doubles <string name="Command_Chat_Label"> Chat </string> + <string name="Command_Conversations_Label"> + Conversations + </string> <string name="Command_Compass_Label"> Boussole </string> @@ -4934,6 +4940,9 @@ Essayez avec le chemin d'accès à l'éditeur entre guillemets doubles <string name="Command_Chat_Tooltip"> Parler aux personnes près de vous par chat écrit </string> + <string name="Command_Conversations_Tooltip"> + Parler à quelqu'un + </string> <string name="Command_Compass_Tooltip"> Boussole </string> @@ -5063,4 +5072,13 @@ Essayez avec le chemin d'accès à l'éditeur entre guillemets doubles <string name="UserDictionary"> [User] </string> + <string name="logging_calls_disabled_log_empty"> + Les conversations ne sont pas archivées. Pour commencer à tenir un journal, choisissez Enregistrer : Journal seul ou Enregistrer : Journal et transcriptions sous Préférences > Chat. + </string> + <string name="logging_calls_disabled_log_not_empty"> + Aucune conversation ne sera plus enregistrée. Pour recommencer à tenir un journal, choisissez Enregistrer : Journal seul ou Enregistrer : Journal et transcriptions sous Préférences > Chat. + </string> + <string name="logging_calls_enabled_log_empty"> + Il n'y a aucune conversation enregistrée. Quand quelqu'un vous contacte ou quand vous contactez quelqu'un, une entrée de journal s'affiche ici. + </string> </strings> diff --git a/indra/newview/skins/default/xui/it/floater_conversation_log.xml b/indra/newview/skins/default/xui/it/floater_conversation_log.xml new file mode 100644 index 0000000000..8354824ed1 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="REGISTRO CONVERSAZIONI"> + <panel name="buttons_panel"> + <filter_editor label="Filtro persone" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Opzioni Mostra/Ordina"/> + <menu_button name="conversations_gear_btn" tool_tip="Azioni sulla persona o gruppo selezionato"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_conversation_preview.xml b/indra/newview/skins/default/xui/it/floater_conversation_preview.xml new file mode 100644 index 0000000000..d0e9c8ee0e --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="CONVERSAZIONE:"> + <floater.string name="Title"> + CONVERSAZIONE: [NAME] + </floater.string> + <text name="page_label" value="Pagina"/> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_im_container.xml b/indra/newview/skins/default/xui/it/floater_im_container.xml index fb8e77b32f..10cf1b7f7e 100644 --- a/indra/newview/skins/default/xui/it/floater_im_container.xml +++ b/indra/newview/skins/default/xui/it/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="CONVERSAZIONI"/> +<multi_floater name="floater_im_box" title="CONVERSAZIONI"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Opzioni Mostra/Ordina"/> + <button name="add_btn" tool_tip="Avvia una nuova conversazione"/> + <button name="speak_btn" tool_tip="Parla con le persone usando il microfono"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Minimizza/espandi questo elenco"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Minimizza questo pannello"/> + <text name="stub_textbox"> + Questa conversazione in una finestra separata. [secondlife:/// Ripristina conversazione.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/it/floater_im_session.xml b/indra/newview/skins/default/xui/it/floater_im_session.xml index 3d9d17fc81..d38ec7a5fe 100644 --- a/indra/newview/skins/default/xui/it/floater_im_session.xml +++ b/indra/newview/skins/default/xui/it/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="A" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] è stato invitato alla conversazione."/> + <floater.string name="multiple_participants_added" value="[NAME] sono stati invitati alla conversazione."/> + <floater.string name="tooltip_to_separate_window" value="Sposta questa conversazione in una finestra separata."/> + <floater.string name="tooltip_to_main_window" value="Sposta questa conversazione di nuovo nella finestra principale"/> + <floater.string name="start_call_button_tooltip" value="Apri collegamento voce"/> + <floater.string name="end_call_button_tooltip" value="Chiudi collegamento voce"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Minimizza questo pannello"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Minimizza elenco partecipanti"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Espandi l'elenco dei partecipanti"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Opzioni Mostra/Ordina"/> + <menu_button name="gear_btn" tool_tip="Azioni per la persona selezionata:"/> + <button name="add_btn" tool_tip="Aggiungi qualcuno a questa conversazione"/> + <button name="voice_call_btn" tool_tip="Apri collegamento voce"/> + <button name="close_btn" tool_tip="Termina questa conversazione"/> + <button name="expand_collapse_btn" tool_tip="Minimizza/espandi questo pannello"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traduci chat" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="A" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Mostra/nascondi pannello messaggi"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/it/floater_incoming_call.xml b/indra/newview/skins/default/xui/it/floater_incoming_call.xml index a95ed44662..566920209d 100644 --- a/indra/newview/skins/default/xui/it/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/it/floater_incoming_call.xml @@ -10,7 +10,7 @@ anonimo </floater.string> <floater.string name="VoiceInviteP2P"> - sta chiamando. + ti sta chiamando. </floater.string> <floater.string name="VoiceInviteAdHoc"> ha aderito ad una chiamata in chat vocale in conferenza. @@ -25,9 +25,9 @@ Vuoi abbandonare [CURRENT_CHAT] e aderire a questa voice chat? </floater.string> <text name="question"> - Vuoi abbandonare [CURRENT_CHAT] e aderire a questa voice chat? + Se rispondi, verrà interrotto il collegamento dalla conversazione a voce corrente. </text> - <button label="Accetta" label_selected="Accetta" name="Accept"/> - <button label="Rifiuta" label_selected="Rifiuta" name="Reject"/> - <button label="Inizia IM" name="Start IM"/> + <button label="Risposta" label_selected="Risposta" name="Accept"/> + <button label="Ignora" label_selected="Ignora" name="Reject"/> + <button label="Apri invece IM" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml index 77be220a2a..7777444161 100644 --- a/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/it/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Mostra: </text> - <check_box label="Mondo" name="show_world"/> + <check_box label="Test" name="show_world"/> <check_box label="Solo elementi spostabili" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/it/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/it/floater_texture_ctrl.xml index c97a91bb3f..27a17868a7 100644 --- a/indra/newview/skins/default/xui/it/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/it/floater_texture_ctrl.xml @@ -19,7 +19,7 @@ <button label="Default" label_selected="Default" name="Default"/> <button label="Vuoto" label_selected="Vuoto" name="Blank"/> <button label="Niente" label_selected="Niente" name="None"/> - <check_box initial_value="true" label="Anteprima dal vivo" name="apply_immediate_check"/> + <check_box initial_value="true" label="Applica adesso" name="apply_immediate_check"/> <text name="preview_disabled" value="Anteprima disattivata"/> <filter_editor label="Filtro texture" name="inventory search editor"/> <check_box initial_value="false" label="Mostra cartelle" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/it/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/it/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..b168d067c2 --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="VOLUME CHAT VOCALE"> + <slider label="Chat vocale" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/it/floater_voice_effect.xml b/indra/newview/skins/default/xui/it/floater_voice_effect.xml index c83b11f698..f102622f5d 100644 --- a/indra/newview/skins/default/xui/it/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/it/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Luoghi" name="voice_effects" title="MANIPOLAZIONE VOCE"> +<floater label="Luoghi" name="voice_effects" title="ANTEPRIMA MANIPOLAZIONE VOCE"> <string name="no_voice_effect"> (Nessuna manipolazione voce) </string> diff --git a/indra/newview/skins/default/xui/it/floater_voice_volume.xml b/indra/newview/skins/default/xui/it/floater_voice_volume.xml new file mode 100644 index 0000000000..eaeda7597f --- /dev/null +++ b/indra/newview/skins/default/xui/it/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="VOLUME VOCE"> + <slider name="volume_slider" tool_tip="Volume voce" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/it/menu_cof_gear.xml b/indra/newview/skins/default/xui/it/menu_cof_gear.xml index 10524ba92d..984e4a1611 100644 --- a/indra/newview/skins/default/xui/it/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/it/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<menu name="Gear COF"> +<toggleable_menu name="Gear COF"> <menu label="Nuovi abiti" name="COF.Gear.New_Clothes"/> - <menu label="Nuove parti del corpo" name="COF.Geear.New_Body_Parts"/> -</menu> + <menu label="Nuove parti del corpo" name="COF.Gear.New_Body_Parts"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_conversation.xml b/indra/newview/skins/default/xui/it/menu_conversation.xml new file mode 100644 index 0000000000..46ced93f1d --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Chiudi la conversazione" name="close_conversation"/> + <menu_item_call label="Apri conversazione a voce" name="open_voice_conversation"/> + <menu_item_call label="Interrompi collegamento a voce" name="disconnect_from_voice"/> + <menu_item_call label="Vedi profilo" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Offri teleport" name="offer_teleport"/> + <menu_item_call label="Chiamata a voce" name="voice_call"/> + <menu_item_call label="Cronologia chat..." name="chat_history"/> + <menu_item_call label="Aggiungi amico" name="add_friend"/> + <menu_item_call label="Rimuovi amico" name="remove_friend"/> + <menu_item_call label="Rimuovi amici" name="remove_friends"/> + <menu_item_call label="Invita al gruppo..." name="invite_to_group"/> + <menu_item_call label="Zoom avanti" name="zoom_in"/> + <menu_item_call label="Mappa" name="map"/> + <menu_item_call label="Condividi" name="share"/> + <menu_item_call label="Paga" name="pay"/> + <menu_item_check label="Blocca voce" name="block_unblock"/> + <menu_item_check label="Blocca testo" name="MuteText"/> + <menu_item_call label="Profilo del gruppo" name="group_profile"/> + <menu_item_call label="Attiva gruppo" name="activate_group"/> + <menu_item_call label="Lascia il gruppo" name="leave_group"/> + <context_menu label="Opzioni moderatore" name="Moderator Options"> + <menu_item_check label="Consenti chat di testo" name="AllowTextChat"/> + <menu_item_call label="Disattiva audio di questo partecipante" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Riattiva audio di questo partecipante" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Disattiva audio di tutti" name="ModerateVoiceMute"/> + <menu_item_call label="Riattiva audio di tutti" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/it/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..5686a902eb --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="IM..." name="IM"/> + <menu_item_call label="Chiamata a voce..." name="Call"/> + <menu_item_call label="Apro la cronologia delle chat..." name="Chat history"/> + <menu_item_call label="Vedi profilo" name="View Profile"/> + <menu_item_call label="Offri Teleport" name="teleport"/> + <menu_item_call label="Aggiungi come amico" name="add_friend"/> + <menu_item_call label="Rimuovi amico" name="remove_friend"/> + <menu_item_call label="Invita al gruppo..." name="Invite"/> + <menu_item_call label="Mappa" name="Map"/> + <menu_item_call label="Condividi" name="Share"/> + <menu_item_call label="Paga" name="Pay"/> + <menu_item_check label="Blocca/Sblocca" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/it/menu_conversation_log_view.xml new file mode 100644 index 0000000000..73b05831ef --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Ordina in base al nome" name="sort_by_name"/> + <menu_item_check label="Ordina in base alla data" name="sort_by_date"/> + <menu_item_check label="Ordina con gli amici in alto" name="sort_by_friends"/> + <menu_item_call label="Mostra la cronologia delle chat vicine..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_im_conversation.xml b/indra/newview/skins/default/xui/it/menu_im_conversation.xml new file mode 100644 index 0000000000..1621d57e12 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Vedi profilo" name="View Profile"/> + <menu_item_call label="Aggiungi come amico" name="Add Friend"/> + <menu_item_call label="Rimuovi amico" name="remove_friend"/> + <menu_item_call label="Offri teleport" name="offer_teleport"/> + <menu_item_call label="Invita al gruppo..." name="invite_to_group"/> + <menu_item_call label="Cronologia chat..." name="chat_history"/> + <menu_item_call label="Zoom avanti" name="zoom_in"/> + <menu_item_call label="Mappa" name="map"/> + <menu_item_call label="Condividi" name="Share"/> + <menu_item_call label="Paga" name="Pay"/> + <menu_item_check label="Blocca voce" name="Block/Unblock"/> + <menu_item_check label="Blocca testo" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/it/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..350fbc5c6f --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Vista compatta" name="compact_view"/> + <menu_item_check label="Vista espansa" name="expanded_view"/> + <menu_item_check label="Mostra orario" name="IMShowTime"/> + <menu_item_check label="Mostra i nomi nelle conversazioni individuali" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_object_icon.xml b/indra/newview/skins/default/xui/it/menu_object_icon.xml index 0f347b1a90..9623775af4 100644 --- a/indra/newview/skins/default/xui/it/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/it/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Profilo oggetto..." name="Object Profile"/> <menu_item_call label="Blocca..." name="Block"/> + <menu_item_call label="Mostra sulla mappa" name="show_on_map"/> + <menu_item_call label="Teleport sul luogo dell'oggetto" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/it/menu_outfit_gear.xml b/indra/newview/skins/default/xui/it/menu_outfit_gear.xml index 09fc867d7c..3ac0c5ce69 100644 --- a/indra/newview/skins/default/xui/it/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/it/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Nuovi capelli" name="New Hair"/> <menu_item_call label="Nuovi occhi" name="New Eyes"/> </menu> + <menu_item_call label="Apri tutte le cartelle" name="expand"/> + <menu_item_call label="Chiudi tutte le cartelle" name="collapse"/> <menu_item_call label="Cambia nome del vestiario" name="rename"/> <menu_item_call label="Elimina vestito" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_participant_view.xml b/indra/newview/skins/default/xui/it/menu_participant_view.xml new file mode 100644 index 0000000000..c87cda57bf --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Ordina le conversazioni in base al tipo" name="sort_sessions_by_type"/> + <menu_item_check label="Ordina le conversazioni in base al nome" name="sort_sessions_by_name"/> + <menu_item_check label="Ordina le conversazioni in base alle attività più recenti" name="sort_sessions_by_recent"/> + <menu_item_check label="Ordina i partecipanti in base al nome" name="sort_participants_by_name"/> + <menu_item_check label="Ordina i partecipanti in base alle attività più recenti" name="sort_participants_by_recent"/> + <menu_item_call label="Preferenze chat..." name="chat_preferences"/> + <menu_item_call label="Preferenze privacy..." name="privacy_preferences"/> + <menu_item_check label="Registro conversazioni..." name="Conversation"/> + <menu_item_check label="Traduci chat vicina" name="Translate_chat"/> + <menu_item_check label="Impostazioni traduzione..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/it/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..e9955923b2 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="Sblocca" name="unblock"/> + <menu_item_call label="Profilo..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/it/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..cbcf084b86 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Blocca residente per nome..." name="block_resident_by_name"/> + <menu_item_call label="Blocca oggetto per nome" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/it/menu_people_blocked_view.xml new file mode 100644 index 0000000000..fc80c73ae3 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Ordina in base al nome" name="sort_by_name"/> + <menu_item_check label="Ordina in base al tipo" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_friends_view.xml b/indra/newview/skins/default/xui/it/menu_people_friends_view.xml new file mode 100644 index 0000000000..972e359cfe --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordina in base al nome" name="sort_name"/> + <menu_item_check label="Ordina in base allo stato" name="sort_status"/> + <menu_item_check label="Mostra le icone delle persone" name="view_icons"/> + <menu_item_check label="Mostra le autorizzazioni concesse" name="view_permissions"/> + <menu_item_check label="Mostra il registro conversazioni..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_groups.xml b/indra/newview/skins/default/xui/it/menu_people_groups.xml index 30a97a1c72..8ca7537ee0 100644 --- a/indra/newview/skins/default/xui/it/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/it/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Mostra informazioni" name="View Info"/> <menu_item_call label="Chat" name="Chat"/> - <menu_item_call label="Chiama" name="Call"/> + <menu_item_call label="Chiamata a voce" name="Call"/> <menu_item_call label="Attiva" name="Activate"/> <menu_item_call label="Chiudi" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_groups_view.xml b/indra/newview/skins/default/xui/it/menu_people_groups_view.xml new file mode 100644 index 0000000000..56b9abbd3a --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Mostra le icone di gruppo" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_nearby.xml b/indra/newview/skins/default/xui/it/menu_people_nearby.xml index a974bd181d..1c09b1cfe2 100644 --- a/indra/newview/skins/default/xui/it/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/it/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Vedi profilo" name="View Profile"/> - <menu_item_call label="Aggiungi amico" name="Add Friend"/> - <menu_item_call label="Rimuovi amico" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Chiama" name="Call"/> - <menu_item_call label="Mappa" name="Map"/> - <menu_item_call label="Condividi" name="Share"/> - <menu_item_call label="Paga" name="Pay"/> - <menu_item_check label="Blocca/Sblocca" name="Block/Unblock"/> - <menu_item_call label="Offri Teleport" name="teleport"/> + <menu_item_call label="Vedi profilo" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Offri Teleport" name="offer_teleport"/> + <menu_item_call label="Chiamata a voce" name="voice_call"/> + <menu_item_call label="Mostra la cronologia delle chat..." name="chat_history"/> + <menu_item_call label="Aggiungi come amico" name="add_friend"/> + <menu_item_call label="Rimuovi amico" name="remove_friend"/> + <menu_item_call label="Invita al gruppo..." name="invite_to_group"/> + <menu_item_call label="Zoom avanti" name="zoom_in"/> + <menu_item_call label="Mappa" name="map"/> + <menu_item_call label="Condividi" name="share"/> + <menu_item_call label="Paga" name="pay"/> + <menu_item_check label="Blocca/Sblocca" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/it/menu_people_nearby_multiselect.xml index e0b9ceb63d..b9ce70167f 100644 --- a/indra/newview/skins/default/xui/it/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/it/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Aggiungi amici" name="Add Friends"/> - <menu_item_call label="Rimuovi amici" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Chiama" name="Call"/> - <menu_item_call label="Condividi" name="Share"/> - <menu_item_call label="Paga" name="Pay"/> - <menu_item_call label="Offri Teleport" name="teleport"/> + <menu_item_call label="Aggiungi amici" name="add_friends"/> + <menu_item_call label="Rimuovi amici" name="remove_friends"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Chiama" name="call"/> + <menu_item_call label="Condividi" name="share"/> + <menu_item_call label="Paga" name="pay"/> + <menu_item_call label="Offri Teleport" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/it/menu_people_nearby_view.xml new file mode 100644 index 0000000000..223d88fee1 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordina in base a intervenuti recenti" name="sort_by_recent_speakers"/> + <menu_item_check label="Ordina in base al nome" name="sort_name"/> + <menu_item_check label="Ordina in base alla distanza" name="sort_distance"/> + <menu_item_check label="Mostra le icone delle persone" name="view_icons"/> + <menu_item_check label="Mostra mappa" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_people_recent_view.xml b/indra/newview/skins/default/xui/it/menu_people_recent_view.xml new file mode 100644 index 0000000000..fc6213bd08 --- /dev/null +++ b/indra/newview/skins/default/xui/it/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Mostra prima i più recenti" name="sort_most"/> + <menu_item_check label="Ordina in base al nome" name="sort_name"/> + <menu_item_check label="Mostra le icone delle persone" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/it/menu_url_agent.xml b/indra/newview/skins/default/xui/it/menu_url_agent.xml index 37755d5749..abfbab35a3 100644 --- a/indra/newview/skins/default/xui/it/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/it/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Mostra profilo residente" name="show_agent"/> + <menu_item_call label="Vedi profilo" name="show_agent"/> + <menu_item_call label="Manda IM..." name="send_im"/> + <menu_item_call label="Aggiungi come amico..." name="add_friend"/> <menu_item_call label="Copia nome negli Appunti" name="url_copy_label"/> <menu_item_call label="Copia SLurl negli Appunti" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/it/menu_url_objectim.xml b/indra/newview/skins/default/xui/it/menu_url_objectim.xml index 763e65f17c..8456d14b63 100644 --- a/indra/newview/skins/default/xui/it/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/it/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Mostra informazioni oggetto" name="show_object"/> + <menu_item_call label="Profilo oggetto..." name="show_object"/> <menu_item_call label="Mostra sulla mappa" name="show_on_map"/> <menu_item_call label="Teleport sul luogo dell'oggetto" name="teleport_to_object"/> <menu_item_call label="Copia nome oggetto negli Appunti" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml index cdfa97bb3c..16f5a7a89b 100644 --- a/indra/newview/skins/default/xui/it/menu_viewer.xml +++ b/indra/newview/skins/default/xui/it/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Ferma animazione" name="Stop Animating My Avatar"/> <menu_item_call label="Cammina / corri / vola..." name="Walk / run / fly"/> </menu> - <menu label="Stato" name="Status"> - <menu_item_call label="Assente" name="Set Away"/> - <menu_item_call label="Non disponibile" name="Set Busy"/> - </menu> + <menu label="Stato" name="Status"/> <menu_item_call label="Acquista L$..." name="Buy and Sell L$"/> <menu_item_call label="Casella venditore in uscita..." name="MerchantOutbox"/> <menu_item_call label="Dashboard dell'account..." name="Manage My Account"> @@ -32,14 +29,18 @@ <menu_item_call label="Esci da [APP_NAME]" name="Quit"/> </menu> <menu label="Comunica" name="Communicate"> - <menu_item_check label="Chat..." name="Nearby Chat"/> + <menu_item_check label="Conversazioni..." name="Conversations"/> + <menu_item_check label="Chat nei dintorni..." name="Nearby Chat"/> <menu_item_check label="Parla" name="Speak"/> - <menu_item_check label="Impostazioni voce..." name="Nearby Voice"/> - <menu_item_check label="Manipolazione voce..." name="ShowVoice"/> + <menu label="Manipolazione voce" name="VoiceMorphing"> + <menu_item_check label="Nessuna manipolazione voce" name="NoVoiceMorphing"/> + <menu_item_check label="Anteprima..." name="Preview"/> + <menu_item_call label="Abbonati..." name="Subscribe"/> + </menu> <menu_item_check label="Gesture..." name="Gestures"/> - <menu_item_call label="Amici" name="My Friends"/> - <menu_item_call label="Gruppi" name="My Groups"/> - <menu_item_call label="Persone vicine" name="Active Speakers"/> + <menu_item_check label="Amici" name="My Friends"/> + <menu_item_check label="Gruppi" name="My Groups"/> + <menu_item_check label="Persone vicine" name="Active Speakers"/> <menu_item_call label="Blocca lista" name="Block List"/> </menu> <menu label="Mondo" name="World"> diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml index d5fdde4e7d..8adbebb62a 100644 --- a/indra/newview/skins/default/xui/it/notifications.xml +++ b/indra/newview/skins/default/xui/it/notifications.xml @@ -513,6 +513,24 @@ Visitare [_URL] per ulteriori informazioni? </url> <usetemplate ignoretext="Driver grafica obsoleto" name="okcancelignore" notext="No" yestext="Sì"/> </notification> + <notification name="AMDOldDriver"> + È probabile che ci sia un driver aggiornato per il processore grafico. L'aggiornamento dei driver della grafica può migliorare le prestazioni in maniera significativa. + + Visitare [_URL] per cercare un aggiornamento del driver? + <url name="url"> + http://support.amd.com/it/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Driver grafica obsoleto" name="okcancelignore" notext="No" yestext="Sì"/> + </notification> + <notification name="NVIDIAOldDriver"> + È probabile che ci sia un driver aggiornato per il processore grafico. L'aggiornamento dei driver della grafica può migliorare le prestazioni in maniera significativa. + + Visitare [_URL] per cercare un aggiornamento del driver? + <url name="url"> + http://www.nvidia.it/Download/index.aspx?lang=it + </url> + <usetemplate ignoretext="Driver grafica obsoleto" name="okcancelignore" notext="No" yestext="Sì"/> + </notification> <notification name="UnknownGPU"> Il tuo sistema utilizza una scheda grafica che [APP_NAME] non riconosce. Questo succede spesso con un nuovo hardware che non è stato ancora testato con [APP_NAME]. Probabilmente tutto andrà bene, ma devi riconfigurare le tue impostazioni grafiche. @@ -1548,10 +1566,13 @@ Vuoi cancellare quell'elemento? Impossibile offrire l'amicizia in questo momento. Riprova fra poco. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - È stata impostata la modalità Non disponibile. -La chat e gli IM verranno nascosti. Gli IM riceveranno la tua risposta di Non disponibile. Tutte le offerte di teleport verranno rifiutate. Tutte le offerte di Inventario andranno nel Cestino. - <usetemplate ignoretext="Cambio il mio stato sulla modalità Non disponibile" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + Non disturbare è attivo. Non riceverai la notifica delle comunicazioni in arrivo. + +- Gli altri residenti riceveranno la tua risposta Non disturbare (impostata in Preferenze > Generali). +- Le offerte di teleport verranno rifiutate. +- Le chiamate voce verranno rifiutate. + <usetemplate ignoretext="Io cambio il mio stato alla modalità Non disturbare." name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> Hai raggiunto il numero massimo di gruppi. Per favore abbandona almeno un gruppo prima di aderire a questo, oppure declina l'offerta. @@ -2039,6 +2060,10 @@ Trasferisci gli elementi nell'inventario? Vai al [http://secondlife.com/account/ Dashboard] per vedere la cronologia del tuo account? <usetemplate ignoretext="Lancia il browser per vedere la cronologia del mio account" name="okcancelignore" notext="Annulla" yestext="Vai alla pagina"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + Quando aggiungi una persona a una conversazione esistente, viene creata una nuova conversazione. Tutti i partecipanti riceveranno notifiche per la nuova conversazione. + <usetemplate ignoretext="Conferma l'aggiunta dei partecipanti alla chat" name="okcancelignore" notext="Annulla" yestext="Ok"/> + </notification> <notification name="ConfirmQuit"> Confermi di voler uscire? <usetemplate ignoretext="Conferma prima di uscire" name="okcancelignore" notext="Non uscire" yestext="Esci"/> @@ -2113,14 +2138,14 @@ Vuoi sostituirlo con l'oggetto selezionato? <button ignore="Never Replace" name="No" text="Annulla"/> </form> </notification> - <notification label="Avviso di 'Occupato'" name="BusyModePay"> - Sei in modalità 'Occupato', ciò significa che non riceverai ciò che attendi per questo pagamento. + <notification label="Avviso modalità Non disturbare" name="DoNotDisturbModePay"> + Hai attivato la modalità Non disturbare. Non riceverai alcun oggetto offerto in cambio di questo pagamento. -Desideri abbandonare la modalità 'Occupato' prima di completare questa transazione? +Vuoi disattivare la modalità Non disturbare prima di completare questa transazione? <form name="form"> - <ignore name="ignore" save_option="true" text="Sto per pagare una persona o un oggetto mentro sono in modalià Non disponibile"/> - <button ignore="Always leave Busy Mode" name="Yes" text="OK"/> - <button ignore="Never leave Busy Mode" name="No" text="Abbandona"/> + <ignore name="ignore" text="Sto per pagare una persona o un oggetto mentre sono in modalità Non disturbare"/> + <button ignore="Lascia sempre la modalità Non disturbare" name="Yes" text="OK"/> + <button ignore="Non lasciare mai la modalità Non disturbare" name="No" text="Annulla"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2255,11 +2280,8 @@ Inseriscilo in una pagina web per dare ad altri un accesso facile a questa ubica <notification name="GroupNotice"> Oggetto: [SUBJECT], Messaggio: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> è online - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> è offline + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> è [STATUS] </notification> <notification name="AddSelfFriend"> Anche se sei molto simpatico, non puoi aggiungere te stesso all'elenco degli amici. @@ -2487,13 +2509,6 @@ Qui non puoi volare. <notification name="DynamicPathfindingDisabled"> Il pathfinding dinamico non è attivato in questa regione. Gli oggetti scriptati che usano chiamate LSL di pathfinding potrebbero non funzionare come previsto in questa regione. </notification> - <notification name="PathfindingRebakeNavmesh"> - Se modifichi alcuni oggetti in questa regione, ciò potrebbe causare il comportamento errato di altri oggetti in movimento. Per fare in modo che gli oggetti in movimento si comportino correttamente, fai clic sul pulsante "Rebake regione". Per maggiori informazioni, seleziona la guida - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Guida" ignoretext="Se modifichi alcuni oggetti in questa regione, ciò potrebbe causare il comportamento errato di altri oggetti in movimento." name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Si è verificato un errore. Potrebbe trattarsi di un problema di rete o del server, oppure potresti non avere le autorizzazioni necessarie per la costruzione. A volte il problema viene risolto uscendo ed eseguendo nuovamente l'accesso. <usetemplate name="okbutton" yestext="OK"/> @@ -2754,9 +2769,9 @@ OK? </form> </notification> <notification name="ScriptQuestionCaution"> - Attenzione: L'oggetto '<nolink>[OBJECTNAME]</nolink>' ha richiesto accesso completo al tuo account in Dollari Linden. Se consenti l'accesso, potrà rimuovere fondi dal tuo account in qalunque momento e anche svuotare completamente l'account, per un periodo illimitato e senza ulteriori avvisi. + Avviso: L'oggetto '<nolink>[OBJECTNAME]</nolink>' ha richiesto accesso completo al tuo account in Dollari Linden. Se consenti l'accesso, potrà rimuovere fondi dal tuo account in qualunque momento e anche svuotare completamente l'account, per un periodo illimitato e senza ulteriori avvisi. -Raramente questo tipo di richiesta è legittima. Non consentire l'accesso se non comprendi perfettamente il motivo per cui desidera accedere al tuo account. +Non consentire l'accesso se non comprendi perfettamente il motivo per cui desidera accedere al tuo account. <form name="form"> <button name="Grant" text="Consenti accesso totale"/> <button name="Deny" text="Nega"/> @@ -3338,4 +3353,633 @@ Tentativo annullato. Stai per cancellare [NUM_ITEMS] elementi. Vuoi continuare? <usetemplate ignoretext="Sei sicuro di volere eliminare più oggetti?" name="okcancelignore" notext="No" yestext="Sì"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] ti ha congelato. Non ti puoi muovere o interagire con il mondo. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] ti ha congelato per [AV_FREEZE_TIME] secondi. Non ti puoi muovere o interagire con il mondo. + </notification> + <notification name="YouFrozeAvatar"> + Avatar congelato. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] ti ha scongelato. + </notification> + <notification name="AvatarUnFrozen"> + Avatar scongelato. + </notification> + <notification name="AvatarFreezeFailure"> + La congelazione non ha avuto successo perché non hai le autorizzazioni dell'amministratore per quel lotto. + </notification> + <notification name="AvatarFreezeThaw"> + Non sei più congelato, puoi continuare. + </notification> + <notification name="AvatarCantFreeze"> + Non puoi congelare quell'utente. + </notification> + <notification name="NowOwnObject"> + Sei ora il proprietario dell'oggetto [OBJECT_NAME] + </notification> + <notification name="CantRezOnLand"> + Non puoi rezzare l'oggetto a [OBJECT_POS] perché non è consentito dal proprietario del terreno. Usa lo strumento terreno per visualizzare a chi appartiene il terreno. + </notification> + <notification name="RezFailTooManyRequests"> + Oggetto non razzato perché ci sono troppe richieste. + </notification> + <notification name="SitFailCantMove"> + Non puoi sederti perché al momento non puoi muoverti. + </notification> + <notification name="SitFailNotAllowedOnLand"> + Non puoi sederti perché non ti è consentito entrare in quel terreno. + </notification> + <notification name="SitFailNotSameRegion"> + Proba ad avvicinarti. Non puoi sederti su un oggetto perché +non è nella stessa regione in cui ti trovi. + </notification> + <notification name="NoNewObjectRegionFull"> + Impossibile creare il nuovo oggetto. La regione è piena. + </notification> + <notification name="FailedToPlaceObject"> + Il posizionamento dell'oggetto nella posizione specificata non è riuscito. Riprova. + </notification> + <notification name="NoOwnNoGardening"> + Non puoi creare alberi ed erba su terreni che non sono di tua proprietà. + </notification> + <notification name="NoCopyPermsNoObject"> + Copia non riuscita perché non hai l'autorizzazione necessaria per copiare l'oggetto '[OBJ_NAME]'. + </notification> + <notification name="NoTransPermsNoObject"> + La copia non è riuscita perché '[OBJ_NAME]' non può essere trasferito a te. + </notification> + <notification name="AddToNavMeshNoCopy"> + La copia non è riuscita perché '[OBJ_NAME]' contribuisce al navmesh. + </notification> + <notification name="DupeWithNoRootsSelected"> + Duplicato senza oggetto principale selezionato. + </notification> + <notification name="CantDupeCuzRegionIsFull"> + Impossibile duplicare gli oggetti perché la regione è piena. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + Impossibile duplicare gli oggetti - Impossibile trovare i lotti in cui si trovano. + </notification> + <notification name="CantCreateCuzParcelFull"> + Impossibile creare l'oggetto perché +il lotto è pieno. + </notification> + <notification name="RezAttemptFailed"> + Tentativo di rezzare un oggetto non riuscito. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + Impossibile creare un oggetto che ha causato problemi in questa regione. + </notification> + <notification name="InvItemIsBlacklisted"> + L'oggetto dell'inventario è stato aggiunto alla blacklist. + </notification> + <notification name="NoCanRezObjects"> + Al momento non ti è consentito creare oggetti. + </notification> + <notification name="LandSearchBlocked"> + Ricerca terreno bloccata. +Hai eseguito troppe ricerche terreno in un breve tempo. +Riprova tra un minuto. + </notification> + <notification name="NotEnoughResourcesToAttach"> + Risorse di script non sufficienti per collegare l'oggetto. + </notification> + <notification name="YouDiedAndGotTPHome"> + Sei deceduto e sei stato teleportato alla tua posizione iniziale + </notification> + <notification name="EjectComingSoon"> + Non sei più benvenuto qui e hai [EJECT_TIME] secondi per andartene. + </notification> + <notification name="NoEnterServerFull"> + Non puoi entrare in questa regione perché +il server è pieno. + </notification> + <notification name="SaveBackToInvDisabled"> + Opzione Salva nell'inventario disattivata + </notification> + <notification name="NoExistNoSaveToContents"> + Impossibile salvare '[OBJ_NAME]' nei contenuti dell'oggetto perché l'oggetto da cui è stato razzato non esiste più. + </notification> + <notification name="NoModNoSaveToContents"> + Impossibile salvare '[OBJ_NAME]' nei contenuti dell'oggetto perché non hai l'autorizzazione necessaria per modificare l'oggetto '[DEST_NAME]'. + </notification> + <notification name="NoSaveBackToInvDisabled"> + Impossibile riportare '[OBJ_NAME]' nell'inventario -- questa operazione è stata disattivata. + </notification> + <notification name="NoCopyNoSelCopy"> + Non puoi copiare l'elemento selezionato perché non hai l'autorizzazione necessaria per copiare l'oggetto '[OBJ_NAME]'. + </notification> + <notification name="NoTransNoSelCopy"> + Non puoi copiare la selezione perché l'oggetto '[OBJ_NAME]' non può essere trasferito. + </notification> + <notification name="NoTransNoCopy"> + Non puoi copiare la selezione perché l'oggetto '[OBJ_NAME]' non può essere trasferito. + </notification> + <notification name="NoPermsNoRemoval"> + La rimozione dell'oggetto '[OBJ_NAME]' dal simulatore non è consentita dal sistema delle autorizzazioni. + </notification> + <notification name="NoModNoSaveSelection"> + Non puoi salvare l'elemento selezionato perché non hai l'autorizzazione necessaria per modificare l'oggetto '[OBJ_NAME]'. + </notification> + <notification name="NoCopyNoSaveSelection"> + Non puoi salvare la selezione perché l'oggetto '[OBJ_NAME]' non può essere copiato. + </notification> + <notification name="NoModNoTaking"> + Non puoi prendere l'elemento selezionato perché non hai l'autorizzazione necessaria per modificare l'oggetto '[OBJ_NAME]'. + </notification> + <notification name="RezDestInternalError"> + Errore interno: Tipo di destinazione sconosciuto. + </notification> + <notification name="DeleteFailObjNotFound"> + Cancellazione non riuscita perché l'oggetto non è stato trovato. + </notification> + <notification name="SorryCantEjectUser"> + Non puoi espellere quell'utente. + </notification> + <notification name="RegionSezNotAHome"> + Questa regione non ti consente di impostare qui la tua posizione iniziale. + </notification> + <notification name="HomeLocationLimits"> + Puoi impostare la tua posizione iniziale nel tuo terreno o in un Infohub sulla terraferma. + </notification> + <notification name="HomePositionSet"> + Posizione di base impostata. + </notification> + <notification name="AvatarEjected"> + Avatar espulso. + </notification> + <notification name="AvatarEjectFailed"> + L'espulsione non ha avuto successo perché non hai l'autorizzazione dell'amministratore del lotto. + </notification> + <notification name="CantMoveObjectParcelFull"> + Impossibile muovere l'oggetto '[OBJECT_NAME]' a +[OBJ_POSITION] nella regione [REGION_NAME] perché il lotto è pieno. + </notification> + <notification name="CantMoveObjectParcelPerms"> + Impossibile muovere l'oggetto '[OBJECT_NAME]' a +[OBJ_POSITION] nella regione [REGION_NAME] perché i tuoi oggetti non sono ammessi su questo lotto. + </notification> + <notification name="CantMoveObjectParcelResources"> + Impossibile muovere l'oggetto '[OBJECT_NAME]' a +[OBJ_POSITION] nella regione [REGION_NAME] perché non ci sono risorse sufficienti per l'oggetto su questo lotto. + </notification> + <notification name="CantMoveObjectRegionVersion"> + Impossibile muovere l'oggetto '[OBJECT_NAME]' a +[OBJ_POSITION] nella regione [REGION_NAME] perché nell'altra regione è in esecuzione una versione precedente che non consente la ricezione di questo oggetto attraverso i confini tra regioni. + </notification> + <notification name="CantMoveObjectNavMesh"> + Impossibile muovere l'oggetto '[OBJECT_NAME]' a +[OBJ_POSITION] nella regione [REGION_NAME] perché non puoi modificare il navmesh attraverso il confine tra regioni. + </notification> + <notification name="CantMoveObjectWTF"> + Impossibile muovere l'oggetto '[OBJECT_NAME]' a +[OBJ_POSITION] nella regione [REGION_NAME] per un motivo sconosciuto. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + Non hai l'autorizzazione necessaria per modificare questa immagine + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + Non è possibile attivare la fisica per un oggetto che contribuisce al navmesh. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + Impossibile attivare la fisica per oggetti keyframe. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + Impossibile attivare la fisica per l'oggetto -- risorse di terreno insufficienti. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + Impossibile attivare la fisica per un oggetto con un costo delle risorse della fisica maggiore di [MAX_OBJECTS] + </notification> + <notification name="PhantomWithConcavePiece"> + Questo oggetto non può avere un pezzo concavo perché è un oggetto fantasma e contribuisce al navmesh. + </notification> + <notification name="UnableAddItem"> + Aggiunta elemento non riuscita + </notification> + <notification name="UnableEditItem"> + Impossibile modificare questo elemento. + </notification> + <notification name="NoPermToEdit"> + Non sei autorizzato a modificare questo elemento. + </notification> + <notification name="NoPermToCopyInventory"> + Non ti è permesso copiare quell'inventario. + </notification> + <notification name="CantSaveItemDoesntExist"> + Impossibile salvare i contenuti dell'oggetto: L'elemento non esiste più. + </notification> + <notification name="CantSaveItemAlreadyExists"> + Impossibile salvare i contenuti dell'oggetto: Nell'inventario esiste già un elemento con quel nome. + </notification> + <notification name="CantSaveModifyAttachment"> + Impossibile salvare i contenuti dell'oggetto: Verrebbero modificate le autorizzazioni per il collegamento. + </notification> + <notification name="TooManyScripts"> + Troppi script. + </notification> + <notification name="UnableAddScript"> + Aggiunta script non riuscita. + </notification> + <notification name="AssetServerTimeoutObjReturn"> + Il server degli asset non ha inviato una risposta entro il tempo massimo. Oggetto restituito al sim. + </notification> + <notification name="RegionDisablePhysicsShapes"> + In questa regione non sono attivate le forme per la fisica. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + Non puoi modificare il navmesh attraverso il confine tra le regioni. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + Impossibile impostare le proprietà della fisica per quel tipo di oggetto. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + impossibile impostare un prim principale senza forma. + </notification> + <notification name="NoRegionSupportPhysMats"> + In questa regione non sono attivati i materiali per la fisica. + </notification> + <notification name="OnlyRootPrimPhysMats"> + I materiali per la fisica possono essere modificati solo i prim principali. + </notification> + <notification name="NoSupportCharacterPhysMats"> + L'impostazione dei materiali per la fisica nei caratteri non è ancora supportata. + </notification> + <notification name="InvalidPhysMatProperty"> + Almeno una delle proprietà dei materiali per la fisica non è valida. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + Non puoi alterare il tipo di punto di un oggetto con reticolo + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + Non puoi alterare la forma di un oggetto con reticolo + </notification> + <notification name="FullRegionCantEnter"> + Non puoi entrare in questa regione perché è piena. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Collegamento non riuscito -- i proprietari non corrispondono + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Collegamento non riuscito -- non puoi modificare il navmesh attraverso il confine tra le regioni. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Collegamento non riuscito perché non hai le autorizzazioni necessarie per la modifica. + </notification> + <notification name="LinkFailedTooManyPrims"> + Collegamento non riuscito -- troppe primitive. + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Collegamento non riuscito -- impossibile collegare elementi senza copia ed elementi senza trasferimento + </notification> + <notification name="LinkFailedNothingLinkable"> + Collegamento non riuscito -- niente di collegabile. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Collegamento non riuscito -- troppi personaggi con pathfinding + </notification> + <notification name="LinkFailedInsufficientLand"> + Collegamento non riuscito -- risorse terreno non sufficienti + </notification> + <notification name="LinkFailedTooMuchPhysics"> + L'oggetto usa troppe risorse per la fisica -- le sue dinamiche sono state disattivate. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + Sei stato teleportato nella posizione iniziale dall'oggetto '[OBJECT_NAME]' del lotto '[PARCEL_NAME]' + </notification> + <notification name="TeleportedHomeByObject"> + Sei stato teleportato nella tua posizione iniziale dall'oggetto '[OBJECT_NAME]' + </notification> + <notification name="TeleportedByAttachment"> + Sei stato teletrasportato da un elemento collegato a [ITEM_ID] + </notification> + <notification name="TeleportedByObjectOnParcel"> + Sei stato teleportato dall'oggetto '[OBJECT_NAME]' sul lotto '[PARCEL_NAME]' + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Sei stato teleportato dall'oggetto '[OBJECT_NAME]' di proprietà di [OWNER_ID] + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Sei stato teleportato dall'oggetto '[OBJECT_NAME]' di proprietà di un utente sconosciuto. + </notification> + <notification name="CantCreateObjectRegionFull"> + Impossibile creare l'oggetto richiesto. La regione è piena. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + Non puoi collegare più oggetti a un singolo luogo. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Non puoi creare oggetti multipli in questa posizione. + </notification> + <notification name="UnableToCreateObjTimeOut"> + Impossibile creare l'oggetto richiesto. L'oggetto non è presente nel database. + </notification> + <notification name="UnableToCreateObjUnknown"> + Impossibile creare l'oggetto richiesto. Tempo scaduto per la richiesta. Riprova. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + Impossibile creare l'oggetto richiesto. Riprova. + </notification> + <notification name="RezFailureTookTooLong"> + Rezzing non riuscito. Il caricamento dell'oggetto richiesto è durato troppo a lungo. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Il posizionamento dell'oggetto nella posizione specificata non è riuscito. Riprova. + </notification> + <notification name="CantCreatePlantsOnLand"> + Non puoi creare piante su questo terreno. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + Impossibile ripristinare l'oggetto. Nessuna posizione trovata nel mondo virtuale. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + Impossibile rezzare l'oggetto perché i dati del reticolo non sono validi. + </notification> + <notification name="CantRezObjectTooManyScripts"> + Impossibile rezzare l'oggetto perché ci sono già troppi script in questa regione. + </notification> + <notification name="CantCreateObjectNoAccess"> + Le tue autorizzazioni di accesso non ti permettono di creare oggetti in quella posizione. + </notification> + <notification name="CantCreateObject"> + Al momento non ti è consentito creare oggetti. + </notification> + <notification name="InvalidObjectParams"> + Parametri oggetto non validi + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Le tue autorizzazioni di accesso non ti permettono di duplicare oggetti in questa posizione. + </notification> + <notification name="CantChangeShape"> + Non ti è consentito modificare questa forma. + </notification> + <notification name="NoAccessToClaimObjects"> + Le tue autorizzazioni di accesso non ti permettono di richiedere oggetti in questa posizione. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + Assegnazione non riuscita perché non hai l'autorizzazione necessaria per assegnare oggetti per il tuo gruppo. + </notification> + <notification name="NoPrivsToBuyObject"> + Le tue autorizzazioni di accesso non ti permettono di acquistare oggetti in questa posizione. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + Impossibile collegare l'oggetto perché un avatar è seduto sopra. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + Alberi ed erba non possono essere indossati come collegati. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + Impossibile collegare oggetti di proprietà di un gruppo. + </notification> + <notification name="CantAttachObjectsNotOwned"> + Non puoi collegare oggetti che non sono di tua proprietà. + </notification> + <notification name="CantAttachNavmeshObjects"> + Impossibile collegare oggetti che contribuiscono a navmesh. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + L'oggetto non può essere collegato perché non sei autorizzato a muoverlo. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + Risorse di script non sufficienti per collegare l'oggetto. + </notification> + <notification name="CantDropItemTrialUser"> + Non puoi lasciare oggetti qui, prova la zona Prova gratuita. + </notification> + <notification name="CantDropMeshAttachment"> + Non puoi lasciare elementi collegati con reticolo. Separa nell'inventario e quindi rezza nel mondo virtuale. + </notification> + <notification name="CantDropAttachmentNoPermission"> + Impossibile rimuovere l'elemento collegato: non hai l'autorizzazione necessaria per rimuoverlo qui. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + Impossibile rimuovere l'elemento collegato: risorse terreno disponibili non sufficienti. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Impossibile rimuovere gli elementi collegati: risorse disponibili non sufficienti. + </notification> + <notification name="CantDropObjectFullParcel"> + Non puoi lasciare l'oggetto qui. Il lotto è pieno. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + Non puoi toccare/afferrare questo oggetto perché sei stato bandito dal lotto di terreno. + </notification> + <notification name="PlzNarrowDeleteParams"> + Limita i parametri per la cancellazione. + </notification> + <notification name="UnableToUploadAsset"> + Impossibile caricare l'asset. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + Utente da teleportare alla posizione iniziale non trovato + </notification> + <notification name="GodlikeRequestFailed"> + richiesta superpoteri non riuscita + </notification> + <notification name="GenericRequestFailed"> + richiesta generica non riuscita + </notification> + <notification name="CantUploadPostcard"> + Impossibile caricare la cartolina. Riprova più tardi. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + I dettagli dell'inventario per la notifica di gruppo non sono stati trovati. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + Impossibile inviare la notifica di gruppo -- non consentita. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + Impossibile inviare la notifica di gruppo -- impossibile costruire l'inventario. + </notification> + <notification name="CantParceInventoryInNotice"> + Impossibile analizzare l'inventario nella notifica. + </notification> + <notification name="TerrainUploadFailed"> + Caricamento terreno non riuscito. + </notification> + <notification name="TerrainFileWritten"> + File terreno scritto. + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + File terreno generato, avvio del download... + </notification> + <notification name="TerrainBaked"> + Baking terreno completata. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Sono stati disattivati solo i primi 10 oggetti. Se necessario, aggiorna e seleziona nuovamente. + </notification> + <notification name="UpdateViewerBuyParcel"> + Devi aggiornare il Viewer per poter acquistare questo lotto. + </notification> + <notification name="CantBuyParcelNotForSale"> + Impossibile acquistare, questo lotto non è in vendita. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + Impossibile acquistare. Il prezzo o l'area del terreno sono stati cambiati. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + Non sei l'acquirente autorizzato di questo lotto. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + Non puoi acquistare questo lotto perché è in attesa di autorizzazione all'acquisto + </notification> + <notification name="CantBuildOverflowParcel"> + Non puoi costruire oggetti qui perché si supererebbe il limite per il lotto. + </notification> + <notification name="SelectedMultipleOwnedLand"> + hai selezionato terreni con proprietari diversi. Seleziona un'area più piccola e riprova. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + Non sono stati selezionati abbastanza lotti affittati da collegare. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + Terreno non divisibile.\nHai selezionato più di un lotto.\nProva a selezionare una quantità di terreno più piccola. + </notification> + <notification name="CantDivideLandCantFindParcel"> + impossibile suddividere il terreno.\nimpossibile trovare il lotto.\nInvia una segnalazione con Aiuto -> Segnala bug... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + Impossibile suddividere il terreno. È stato selezionato l'intero lotto.\nProva a selezionare un pezzo di terreno più piccolo. + </notification> + <notification name="LandHasBeenDivided"> + Il terreno è stato diviso. + </notification> + <notification name="PassPurchased"> + Hai acquistato un pass. + </notification> + <notification name="RegionDisallowsClassifieds"> + Nella regione non sono permessi gli annunci pubblicitari. + </notification> + <notification name="LandPassExpireSoon"> + Il tuo pass per questo terreno è quasi scaduto. + </notification> + <notification name="CantSitNoSuitableSurface"> + Nessuna superficie adatta a sedersi, prova un altro luogo. + </notification> + <notification name="CantSitNoRoom"> + Non c'è posto per sedersi, prova un altro luogo. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + La richiesta dell'oggetto non ha avuto successo perché non hai l'autorizzazione necessaria. + </notification> + <notification name="ClaimObjectFailedNoMoney"> + La richiesta dell'oggetto non ha avuto successo perché non hai L$ sufficienti. + </notification> + <notification name="CantDeedGroupLand"> + Non puoi assegnare terreno di proprietà di un gruppo. + </notification> + <notification name="BuyObjectFailedNoMoney"> + L'acquisto dell'oggetto non ha avuto successo perché non hai L$ sufficienti. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + L'acquisto dell'inventario non ha avuto successo perché non hai L$ sufficienti. + </notification> + <notification name="BuyPassFailedNoMoney"> + Non hai abbastanza L$ per acquistare un pass per questo terreno. + </notification> + <notification name="CantBuyPassTryAgain"> + Al momento non puoi acquistare un pass. Riprova più tardi. + </notification> + <notification name="CantCreateObjectParcelFull"> + Impossibile creare l'oggetto perché il lotto è pieno. + </notification> + <notification name="FailedPlacingObject"> + Il posizionamento dell'oggetto nella posizione specificata non è riuscito. Riprova. + </notification> + <notification name="CantCreateLandmarkForEvent"> + Impossibile creare il punto di riferimento per l'evento. + </notification> + <notification name="GodBeatsFreeze"> + I tuoi superpoteri hanno interrotto la congelazione. + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Richiesta di poteri speciali non riuscita. La richiesta è stata registrata. + </notification> + <notification name="ExpireExplanation"> + Al momento il sistema non è in grado di elaborare la tua richiesta. Tempo scaduto per la richiesta. + </notification> + <notification name="DieExplanation"> + Il sistema non è in grado di elaborare la tua richiesta. + </notification> + <notification name="AddPrimitiveFailure"> + Denaro insufficiente per creare una primitiva. + </notification> + <notification name="RezObjectFailure"> + Denaro insufficiente per creare un oggetto. + </notification> + <notification name="ResetHomePositionNotLegal"> + Posizione iniziale ripristinata perché non era valida. + </notification> + <notification name="CantInviteRegionFull"> + Al momento non puoi invitare nessuno alla tua posizione perché la regione è piena. Riprova più tardi. + </notification> + <notification name="CantSetHomeAtRegion"> + Questa regione non ti consente di impostare qui la tua posizione iniziale. + </notification> + <notification name="ListValidHomeLocations"> + Puoi impostare la tua posizione iniziale nel tuo terreno o in un Infohub sulla terraferma. + </notification> + <notification name="SetHomePosition"> + Posizione di base impostata. + </notification> + <notification name="CantDerezInventoryError"> + Impossibile derazzare l'oggetto a causa di un errore nell'inventario. + </notification> + <notification name="CantCreateRequestedInv"> + Impossibile creare l'inventario richiesto. + </notification> + <notification name="CantCreateRequestedInvFolder"> + Impossibile creare la cartella dell'inventario richiesta. + </notification> + <notification name="CantCreateInventory"> + Impossibile creare quell'inventario. + </notification> + <notification name="CantCreateLandmark"> + Impossibile creare il punto di riferimento. + </notification> + <notification name="CantCreateOutfit"> + Il vestiario non può essere creato in questo momento. Riprova tra un minuto. + </notification> + <notification name="InventoryNotForSale"> + L'inventario non è in vendita. + </notification> + <notification name="CantFindInvItem"> + Impossibile trovare l'elemento nell'inventario. + </notification> + <notification name="CantFindObject"> + Impossibile trovare l'oggetto. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + Il trasferimento di denaro agli oggetti è attualmente disattivato in questa regione. + </notification> + <notification name="CantPayNoAgent"> + Non si capisce chi deve essere pagato. + </notification> + <notification name="CantDonateToPublicObjects"> + Non puoi dare L$ a oggetti pubblici. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Creazione inventario non riuscito per un oggetto nel mondo virtuale. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Un errore interno ha impedito l'aggiornamento del Viewer. Il saldo in L$ o i lotti posseduti mostrati nel Viewer potrebbero non corrispondere ai valori correnti sui server. + </notification> + <notification name="LargePrimAgentIntersect"> + Non puoi creare prim grandi che intersecano altri giocatori. Riprova quando gli altri giocatori si sono spostati. + </notification> + <notification name="PreferenceChatClearLog"> + Verranno cancellati i registri delle conversazioni precedenti e tutti gli eventuali backup di quel file. + <usetemplate ignoretext="Conferma prima di cancellare il registro delle conversazioni precedenti." name="okcancelignore" notext="Annulla" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Verranno cancellate le trascrizioni di tutte le conversazioni precedenti. L'elenco delle conversazioni passate non cambierà. Tutti i file con i suffissi .txt e txt.backup nella cartella [FOLDER] verranno cancellati. + <usetemplate ignoretext="Conferma prima di cancellare le trascrizioni." name="okcancelignore" notext="Annulla" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + Impossibile spostare i file. Il percorso precedente è stato ripristinato. + <usetemplate ignoretext="Impossibile spostare i file. Il percorso precedente è stato ripristinato." name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/it/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/it/panel_avatar_list_item.xml index ede19b9e5a..cfceb5b982 100644 --- a/indra/newview/skins/default/xui/it/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/it/panel_avatar_list_item.xml @@ -26,5 +26,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Questo amico può modificare, cancellare o prendere i tuoi oggetti"/> <icon name="permission_map_icon" tool_tip="Questo amico può identificarti sulla mappa"/> <icon name="permission_online_icon" tool_tip="Questo amico può vedere se sei online"/> + <button name="info_btn" tool_tip="Maggiori informazioni"/> <button name="profile_btn" tool_tip="Vedi profilo"/> </panel> diff --git a/indra/newview/skins/default/xui/it/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/it/panel_block_list_sidetray.xml index 610f561a65..7ca2d3b57b 100644 --- a/indra/newview/skins/default/xui/it/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/it/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - Blocca lista - </text> - <scroll_list name="blocked" tool_tip="Lista degli attuali residenti bloccati"/> - <button label="Blocca il residente..." label_selected="Blocca il residente..." name="Block resident..." tool_tip="Scegli un residente da bloccare"/> - <button label="Blocca l'oggetto per nome..." label_selected="Blocca l'oggetto per nome..." name="Block object by name..."/> - <button label="Sblocca" label_selected="Sblocca" name="Unblock" tool_tip="Rimuovi un residente o un oggetto dalla lista bloccati"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Filtro" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Azioni sulla persona o oggetto selezionato"/> + <menu_button name="view_btn" tool_tip="Opzioni Ordina"/> + <menu_button name="plus_btn" tool_tip="Seleziona un residente o un oggetto da bloccare"/> + <button name="unblock_btn" tool_tip="Rimuovi un residente o un oggetto dalla lista bloccati"/> + </panel> + <block_list name="blocked" tool_tip="Lista degli attuali residenti bloccati"/> </panel> diff --git a/indra/newview/skins/default/xui/it/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/it/panel_conversation_list_item.xml new file mode 100644 index 0000000000..ca6b65300a --- /dev/null +++ b/indra/newview/skins/default/xui/it/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(caricamento in corso)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/it/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/it/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..624eaa639c --- /dev/null +++ b/indra/newview/skins/default/xui/it/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="La conversazione includeva la voce"/> + <icon name="unread_ims_icon" tool_tip="Sono arrivati dei messaggi mentre eri via"/> + <button name="delete_btn" tool_tip="Elimina questo elemento"/> +</panel> diff --git a/indra/newview/skins/default/xui/it/panel_group_list_item.xml b/indra/newview/skins/default/xui/it/panel_group_list_item.xml index 7cdc4c7ff6..72e644008c 100644 --- a/indra/newview/skins/default/xui/it/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/it/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Sconosciuto"/> + <button name="info_btn" tool_tip="Maggiori informazioni"/> <button name="profile_btn" tool_tip="Vedi profilo"/> </panel> diff --git a/indra/newview/skins/default/xui/it/panel_people.xml b/indra/newview/skins/default/xui/it/panel_people.xml index f903ae6e2c..e1468db76e 100644 --- a/indra/newview/skins/default/xui/it/panel_people.xml +++ b/indra/newview/skins/default/xui/it/panel_people.xml @@ -14,81 +14,53 @@ Stai cercando persone da frequentare? Prova la [secondlife:///app/worldmap Mappa <string name="no_filtered_friends_msg"> Non riesci a trovare quello che cerchi? Prova [secondlife:///app/search/people/[SEARCH_TERM] Cerca]. </string> - <string name="people_filter_label" value="Filtro persone"/> - <string name="groups_filter_label" value="Filtro gruppi"/> <string name="no_filtered_groups_msg" value="Non riesci a trovare quello che cerchi? Prova [secondlife:///app/search/groups/[SEARCH_TERM] Cerca]."/> <string name="no_groups_msg" value="Stai cercando gruppi di cui far parte? Prova [secondlife:///app/search/groups Cerca]."/> <string name="MiniMapToolTipMsg" value="[REGION](Fai doppio clic per aprire la Mappa, premi il tasto Maiusc e trascina per la panoramica)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Fai doppio clic per teleportarti, premi il tasto Maiusc e trascina per la panoramica)"/> - <filter_editor label="Filtro" name="filter_input"/> <tab_container name="tabs"> <panel label="NELLE VICINANZE" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Opzioni"/> - <button name="add_friend_btn" tool_tip="Aggiungi il residente selezionato alla tua lista degli amici"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Filtro persone" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Azioni per la persona selezionata:"/> + <menu_button name="nearby_view_btn" tool_tip="Opzioni Mostra/Ordina"/> + <button name="add_friend_btn" tool_tip="Offri amicizia a un residente"/> + <dnd_button name="nearby_del_btn" tool_tip="Rimuovi la persona selezionata dagli amici"/> </panel> </panel> - <panel label="I MIEI AMICI" name="friends_panel"> + <panel label="AMICI" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Filtro persone" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Azioni per la persona selezionata:"/> + <menu_button name="friends_view_btn" tool_tip="Opzioni Mostra/Ordina"/> + <button name="friends_add_btn" tool_tip="Offri amicizia a un residente"/> + <dnd_button name="friends_del_btn" tool_tip="Rimuovi la persona selezionata dagli amici"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="Online"/> <accordion_tab name="tab_all" title="Tutto"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Mostra ulteriori opzioni"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Offri amicizia a un residente"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Rimuovi la persona selezionata dalla lista degli amici"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="I MIEI GRUPPI" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Opzioni"/> - <button name="plus_btn" tool_tip="Aderisci al gruppo/Crea nuovo gruppo"/> - <button name="activate_btn" tool_tip="Attiva il gruppo selezionato"/> + <panel label="GRUPPI" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Filtro gruppi" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Azioni per il gruppo selezionato:"/> + <menu_button name="groups_view_btn" tool_tip="Opzioni Mostra/Ordina"/> + <menu_button name="plus_btn" tool_tip="Aderisci al gruppo/Crea nuovo gruppo"/> + <dnd_button name="minus_btn" tool_tip="Lascia il gruppo selezionato"/> </panel> </panel> <panel label="RECENTE" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Opzioni"/> - <button name="add_friend_btn" tool_tip="Aggiungi il residente selezionato alla tua lista degli amici"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Filtro persone" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Azioni per la persona selezionata:"/> + <menu_button name="recent_view_btn" tool_tip="Opzioni Mostra/Ordina"/> + <button name="add_friend_btn" tool_tip="Offri amicizia a un residente"/> + <dnd_button name="recent_del_btn" tool_tip="Rimuovi la persona selezionata dagli amici"/> </panel> </panel> + <panel label="BLOCCATO" name="blocked_panel"> + <panel label="Residenti e oggetti bloccati" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Profilo" name="view_profile_btn" tool_tip="Mostra immagine, gruppi e altre informazioni del residente"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="IM" name="im_btn" tool_tip="Apri una sessione messaggio istantaneo"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Chiama" name="call_btn" tool_tip="Chiama questo residente"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Condividi" name="share_btn" tool_tip="Condividi un oggetto dell'inventario"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Teleport" name="teleport_btn" tool_tip="Offri teleport"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Profilo del gruppo" name="group_info_btn" tool_tip="Mostra informazioni gruppo"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Chat di gruppo" name="chat_btn" tool_tip="Apri sessione chat"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Chiamata al gruppo" name="group_call_btn" tool_tip="Chiama questo gruppo"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml index 0c9c4027e5..c2ac6e97a9 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Text Chat" name="chat"> - <text name="font_size"> - Dimensioni caratteri: - </text> - <radio_group name="chat_font_size"> - <radio_item label="Piccola" name="radio" value="0"/> - <radio_item label="Media" name="radio2" value="1"/> - <radio_item label="Grande" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="Simula la battitura tasti quando scrivi" name="play_typing_animation"/> - <check_box label="Quando sono OFF-LINE, spediscimi gli IM in una e-mail" name="send_im_to_email"/> - <check_box label="Attiva IM in testo semplice e cronologia chat" name="plain_text_chat_history"/> - <check_box label="Chat a vignetta" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - Mostra gli IM in: - </text> - <text name="requires_restart_label"> - (richiede il riavvio) - </text> - <radio_group name="chat_window" tool_tip="Mostra i tuoi messaggi istantanei in diverse finestre, o in una finestra con più schede (richiede il riavvio)"> - <radio_item label="Finestre separate" name="radio" value="0"/> - <radio_item label="Schede" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Attiva popup per chat in arrivo: - </text> - <check_box label="Chat di gruppo" name="EnableGroupChatPopups" tool_tip="Seleziona per vedere una finestra popup quando arriva una chat di gruppo"/> - <check_box label="Chat IM" name="EnableIMChatPopups" tool_tip="Seleziona per vedere una finestra popup quando arriva un messaggio IM"/> - <spinner label="Durata chat vicine:" name="nearby_toasts_lifetime"/> - <spinner label="Durata dissolvenza chat vicine:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="Simula la battitura tasti quando scrivi" name="play_typing_animation"/> + <check_box label="Quando sono OFF-LINE, spediscimi gli IM in una e-mail" name="send_im_to_email"/> + <check_box label="Solo amici e gruppi possono chiamarmi o mandarmi IM" name="voice_call_friends_only_check"/> + <text name="font_size"> + Dimensioni caratteri: + </text> + <combo_box name="chat_font_size"> + <item label="Piccolo" name="Small" value="0"/> + <item label="Medio" name="Medium" value="1"/> + <item label="Grande" name="Large" value="2"/> + </combo_box> + <check_box label="Chat a vignetta" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Notifiche + </text> + <text name="friend_ims"> + IM degli amici: + </text> + <combo_box name="FriendIMOptions"> + <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> + <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> + <item label="Nessuno" name="None" value="none"/> + </combo_box> + <text name="non_friend_ims"> + IM non di amici: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> + <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> + <item label="Nessuno" name="None" value="none"/> + </combo_box> + <text name="conference_ims"> + IM conferenza: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> + <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> + <item label="Nessuno" name="None" value="none"/> + </combo_box> + <text name="group_chat"> + Chat di gruppo: + </text> + <combo_box name="GroupChatOptions"> + <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> + <item label="Pulsante barra strumenti Flash" name="FlashToolbarButton" value="flash"/> + <item label="Nessuno" name="None" value="none"/> + </combo_box> + <text name="nearby_chat"> + Chat nei dintorni: + </text> + <combo_box name="NearbyChatOptions"> + <item label="Apri finestra Conversazioni" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mostra il messaggio in una finestra pop-up" name="PopUpMessage" value="toast"/> + <item label="Pulsante barra strumenti Flash" name="FlashToolBarButton" value="flash"/> + <item label="Nessuno" name="None" value="none"/> + </combo_box> + <text name="notifications_alert"> + Per interrompere temporaneamente le notifiche, usa Comunica > Non disturbare. + </text> + </panel> + <panel> + <text name="play_sound"> + Riproduci suono: + </text> + <check_box label="Nuova conversazione" name="new_conversation"/> + <check_box label="Chiamata voce in arrivo" name="incoming_voice_call"/> + <check_box label="Offerta di Teleport" name="teleport_offer"/> + <check_box label="Offerta inventario" name="inventory_offer"/> + </panel> + <panel> + <button label="Cancella registro..." name="clear_log"/> + <button label="Cancella trascrizioni..." name="delete_transcripts"/> + <button label="Sfoglia..." label_selected="Sfoglia" name="log_path_button"/> + </panel> <button label="Traduzione..." name="ok_btn"/> <button label="Sostituzione automatica..." name="autoreplace_showgui"/> <button label="Correzione ortografica..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/it/panel_preferences_general.xml b/indra/newview/skins/default/xui/it/panel_preferences_general.xml index 90a833471c..45cc06c2ea 100644 --- a/indra/newview/skins/default/xui/it/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/it/panel_preferences_general.xml @@ -69,6 +69,9 @@ <combo_box.item label="mai" name="item4"/> </combo_box> <text name="text_box3"> - Risposta in modalità occupato: + Risposta Non disturbare: </text> + <text_editor name="do_not_disturb_response"> + log_in_to_change + </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/it/sidepanel_task_info.xml b/indra/newview/skins/default/xui/it/sidepanel_task_info.xml index 8a0f93e650..5f912dd126 100644 --- a/indra/newview/skins/default/xui/it/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/it/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Acquista oggetto" name="Buyobject"/> <combo_box.item label="Paga oggetto" name="Payobject"/> <combo_box.item label="Apri" name="Open"/> + <combo_box.item label="Ingrandisci" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index fb1e387468..f95318542b 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -134,7 +134,7 @@ Esci </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=it-IT&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> Il viewer utilizzato non è più in grado di accedere a Second Life. Visita la parina seguente per scaricare un nuovo viewer: @@ -616,8 +616,8 @@ Prova ad accedere nuovamente tra un minuto. <string name="AvatarAway"> Assente </string> - <string name="AvatarBusy"> - Occupato + <string name="AvatarDoNotDisturb"> + Non disturbare </string> <string name="AvatarMuted"> Mutato @@ -853,6 +853,12 @@ Prova ad accedere nuovamente tra un minuto. <string name="ST_NO_JOINT"> Impossibile trovare ROOT o JOINT. </string> + <string name="NearbyChatTitle"> + Chat nei dintorni + </string> + <string name="NearbyChatLabel"> + (Chat nei dintorni) + </string> <string name="whisper"> sussurra: </string> @@ -916,6 +922,9 @@ Prova ad accedere nuovamente tra un minuto. <string name="ControlYourCamera"> Controllare la tua fotocamera </string> + <string name="AgentNameSubst"> + (Tu) + </string> <string name="TeleportYourAgent"> Teleportarti </string> @@ -1000,18 +1009,6 @@ Prova ad accedere nuovamente tra un minuto. <string name="dictionary_files"> Dizionari </string> - <string name="AvatarSetNotAway"> - Imposta come non assente - </string> - <string name="AvatarSetAway"> - Imposta come assente - </string> - <string name="AvatarSetNotBusy"> - Imposta come non occupato - </string> - <string name="AvatarSetBusy"> - Imposta come occupato - </string> <string name="shape"> Figura corporea </string> @@ -1968,8 +1965,8 @@ Prova ad accedere nuovamente tra un minuto. <string name="PanelContentsNewScript"> Nuovo script </string> - <string name="BusyModeResponseDefault"> - Il residente al quale hai inviato un messaggio è in modalità 'occupato', ovvero ha chiesto di non essere disturbato. Il tuo messaggio comparirà nel suo pannello IM, dove potrà essere letto in un secondo momento. + <string name="DoNotDisturbModeResponseDefault"> + Questo residente ha attivato la modalità 'Non disturbare' e vedrà il tuo messaggio più tardi. </string> <string name="MuteByName"> (In base al nome) @@ -2082,9 +2079,6 @@ Prova ad accedere nuovamente tra un minuto. <string name="GroupMoneyDate"> [weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - Contenuto - </string> <string name="AcquiredItems"> Oggetti acquisiti </string> @@ -3799,7 +3793,7 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. Regione generale </string> <string name="LocationCtrlSeeAVsTooltip"> - Avatar visibili e chat consentita fuori di questo lotto + Gli avatar in questo lotto non possono essere visti o sentiti da avatar all'esterno del lotto </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Gli oggetti che si muovono potrebbero non comportarsi correttamente in questa regione fino a quando non viene eseguito il rebake della regione. @@ -3876,6 +3870,12 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. <string name="IM_unblock_only_groups_friends"> Per vedere questo messaggio, devi deselezionare 'Solo amici e gruppi possono chiamarmi o mandarmi IM' in Preferenze/Privacy. </string> + <string name="OnlineStatus"> + Online + </string> + <string name="OfflineStatus"> + Offline + </string> <string name="answered_call"> Risposto alla chiamata </string> @@ -3885,6 +3885,9 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. <string name="you_joined_call"> Ti sei collegato alla chiamata in voce </string> + <string name="you_auto_rejected_call-im"> + Hai rifiutato automaticamente la chiamata voce mentre era attivata la modalità 'Non disturbare'. + </string> <string name="name_started_call"> [NAME] ha iniziato una chiamata vocale </string> @@ -3897,6 +3900,9 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. <string name="hang_up-im"> Chiusa la chiamata </string> + <string name="conference-title"> + Chat con più persone + </string> <string name="conference-title-incoming"> Chiamata in conferenza con [AGENT_NAME] </string> @@ -4769,6 +4775,9 @@ Prova a racchiudere il percorso dell'editor in doppie virgolette. <string name="Command_Chat_Label"> Chat </string> + <string name="Command_Conversations_Label"> + Conversazioni + </string> <string name="Command_Compass_Label"> Bussola </string> @@ -4844,6 +4853,9 @@ Prova a racchiudere il percorso dell'editor in doppie virgolette. <string name="Command_Chat_Tooltip"> Chatta con persone vicine usando il testo </string> + <string name="Command_Conversations_Tooltip"> + Conversa con chiunque + </string> <string name="Command_Compass_Tooltip"> Bussola </string> @@ -4973,4 +4985,13 @@ Prova a racchiudere il percorso dell'editor in doppie virgolette. <string name="UserDictionary"> [User] </string> + <string name="logging_calls_disabled_log_empty"> + Le conversazioni non vengono registrate. Per iniziare a registrare, seleziona "Salva: Solo registro" oppure "Salva: Registri e trascrizioni" in Preferenze > Chat. + </string> + <string name="logging_calls_disabled_log_not_empty"> + Non verranno registrate più le conversazioni. Per riprendere a registrare, seleziona "Salva: Solo registro" oppure "Salva: Registri e trascrizioni" in Preferenze > Chat. + </string> + <string name="logging_calls_enabled_log_empty"> + Nessuna conversazione in registro. Dopo che hai contattato qualcuno o se qualcuno ti contatta, una voce del registro verrà mostrata qui. + </string> </strings> diff --git a/indra/newview/skins/default/xui/ja/floater_conversation_log.xml b/indra/newview/skins/default/xui/ja/floater_conversation_log.xml new file mode 100644 index 0000000000..98b1a59a0d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="会話ログ"> + <panel name="buttons_panel"> + <filter_editor label="人をフィルター" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="表示 / 並べ替えのオプション"/> + <menu_button name="conversations_gear_btn" tool_tip="選択した住人・グループに対するアクション"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_conversation_preview.xml b/indra/newview/skins/default/xui/ja/floater_conversation_preview.xml new file mode 100644 index 0000000000..ea0b23de48 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="会話:"> + <floater.string name="Title"> + 会話:[NAME] + </floater.string> + <text name="page_label" value="ページ"/> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_im_container.xml b/indra/newview/skins/default/xui/ja/floater_im_container.xml index 06b65e27f0..a155efdc1e 100644 --- a/indra/newview/skins/default/xui/ja/floater_im_container.xml +++ b/indra/newview/skins/default/xui/ja/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="会話"/> +<multi_floater name="floater_im_box" title="会話"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="オプションの表示 / 並べ替え"/> + <button name="add_btn" tool_tip="新しい会話を開始"/> + <button name="speak_btn" tool_tip="マイクを使って人と話す"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="このリストを閉じる / 開く"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="このペインを閉じる"/> + <text name="stub_textbox"> + この会話は、別のウィンドウに表示されます。[secondlife:/// 戻る.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/ja/floater_im_session.xml b/indra/newview/skins/default/xui/ja/floater_im_session.xml index dfa1c85ca2..a44c843df7 100644 --- a/indra/newview/skins/default/xui/ja/floater_im_session.xml +++ b/indra/newview/skins/default/xui/ja/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="宛先" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] は会話に招待されました。"/> + <floater.string name="multiple_participants_added" value="[NAME] は会話に招待されました。"/> + <floater.string name="tooltip_to_separate_window" value="この会話を別のウィンドウへ移動する"/> + <floater.string name="tooltip_to_main_window" value="この会話をメインウィンドウへ戻す"/> + <floater.string name="start_call_button_tooltip" value="会話の接続を開く"/> + <floater.string name="end_call_button_tooltip" value="会話の接続を閉じる"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="このペインを閉じる"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="参加者リストを閉じる"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="参加者リストを開く"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="表示 / 並べ替えのオプション"/> + <menu_button name="gear_btn" tool_tip="選択した人に対するアクション"/> + <button name="add_btn" tool_tip="この会話に他の人を追加する"/> + <button name="voice_call_btn" tool_tip="会話の接続を開く"/> + <button name="close_btn" tool_tip="この会話を終了する"/> + <button name="expand_collapse_btn" tool_tip="このペインを閉じる / 開く"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="チャットを翻訳" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="宛先" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="メッセージパネルの表示 / 非表示"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/ja/floater_incoming_call.xml b/indra/newview/skins/default/xui/ja/floater_incoming_call.xml index f152fcd738..308f6f9a3d 100644 --- a/indra/newview/skins/default/xui/ja/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/ja/floater_incoming_call.xml @@ -10,7 +10,7 @@ 匿名ユーザー </floater.string> <floater.string name="VoiceInviteP2P"> - がコールしています。 + からコールを受けています。 </floater.string> <floater.string name="VoiceInviteAdHoc"> がコンファレンスチャットで、ボイスチャットに参加しました。 @@ -25,9 +25,9 @@ [CURRENT_CHAT]を退席して、このボイスチャットに参加しますか? </floater.string> <text name="question"> - [CURRENT_CHAT] を退席して、このボイスチャットに参加しますか? + コールに応答すると、現在のボイスチャットから切断されます。 </text> - <button label="はい" label_selected="はい" name="Accept"/> - <button label="いいえ" label_selected="いいえ" name="Reject"/> - <button label="IM" name="Start IM"/> + <button label="取る" label_selected="取る" name="Accept"/> + <button label="無視" label_selected="無視" name="Reject"/> + <button label="代わりに IM を開く" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml index ec107f3e6b..9733c61918 100644 --- a/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/ja/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> 表示: </text> - <check_box label="世界" name="show_world"/> + <check_box label="テスト" name="show_world"/> <check_box label="可動物のみ" name="show_world_movables_only"/> <check_box label="ナビメッシュ" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml index 3773812bb6..37233d3e68 100644 --- a/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml @@ -20,7 +20,7 @@ <button label="ブランク" label_selected="ブランク" name="Blank"/> <button label="なし" label_selected="なし" name="None"/> <button label="" label_selected="" name="Pipette"/> - <check_box initial_value="true" label="ライブプレビュー" name="apply_immediate_check"/> + <check_box initial_value="true" label="今すぐ適用" name="apply_immediate_check"/> <text name="preview_disabled" value="プレビュー無効"/> <filter_editor label="テクスチャをフィルター" name="inventory search editor"/> <check_box initial_value="false" label="フォルダを表示" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/ja/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/ja/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..44e96c35ad --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="ボイスチャットの音量"> + <slider label="ボイスチャット" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_voice_effect.xml b/indra/newview/skins/default/xui/ja/floater_voice_effect.xml index ee675e143b..b38ea9331a 100644 --- a/indra/newview/skins/default/xui/ja/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/ja/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="場所" name="voice_effects" title="ボイスモーフィング"> +<floater label="場所" name="voice_effects" title="ボイスモーフィングのプレビュー"> <string name="no_voice_effect"> (ボイスモーフィングなし) </string> diff --git a/indra/newview/skins/default/xui/ja/floater_voice_volume.xml b/indra/newview/skins/default/xui/ja/floater_voice_volume.xml new file mode 100644 index 0000000000..a380615d5a --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="ボイス音量"> + <slider name="volume_slider" tool_tip="ボイス音量" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/ja/menu_cof_gear.xml b/indra/newview/skins/default/xui/ja/menu_cof_gear.xml index a071abbd2e..07bcefd9b3 100644 --- a/indra/newview/skins/default/xui/ja/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/ja/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<menu name="Gear COF"> +<toggleable_menu name="Gear COF"> <menu label="衣類" name="COF.Gear.New_Clothes"/> - <menu label="新しい身体部位" name="COF.Geear.New_Body_Parts"/> -</menu> + <menu label="新しい身体部位" name="COF.Gear.New_Body_Parts"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_conversation.xml b/indra/newview/skins/default/xui/ja/menu_conversation.xml new file mode 100644 index 0000000000..c7df20d252 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="会話を終える" name="close_conversation"/> + <menu_item_call label="ボイスチャットを始める" name="open_voice_conversation"/> + <menu_item_call label="ボイスチャットを切断する" name="disconnect_from_voice"/> + <menu_item_call label="プロフィールを表示" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="テレポートを送る" name="offer_teleport"/> + <menu_item_call label="ボイスコール" name="voice_call"/> + <menu_item_call label="チャットの履歴..." name="chat_history"/> + <menu_item_call label="フレンドを追加" name="add_friend"/> + <menu_item_call label="フレンドを削除" name="remove_friend"/> + <menu_item_call label="フレンドを削除" name="remove_friends"/> + <menu_item_call label="グループに招待..." name="invite_to_group"/> + <menu_item_call label="ズームイン" name="zoom_in"/> + <menu_item_call label="地図" name="map"/> + <menu_item_call label="共有" name="share"/> + <menu_item_call label="支払い" name="pay"/> + <menu_item_check label="ボイスをブロック" name="block_unblock"/> + <menu_item_check label="文字をブロックする" name="MuteText"/> + <menu_item_call label="グループ情報" name="group_profile"/> + <menu_item_call label="グループをアクティブにする" name="activate_group"/> + <menu_item_call label="グループから脱退する" name="leave_group"/> + <context_menu label="モデレーターのオプション" name="Moderator Options"> + <menu_item_check label="文字チャットを許可" name="AllowTextChat"/> + <menu_item_call label="この参加者をミュートする" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="この参加者のミュートを解除する" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="全員の音声をミュートする" name="ModerateVoiceMute"/> + <menu_item_call label="全員のミュートを解除する" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/ja/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..c9d4f947a4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="IM..." name="IM"/> + <menu_item_call label="ボイスコール..." name="Call"/> + <menu_item_call label="チャットの履歴を開く..." name="Chat history"/> + <menu_item_call label="プロフィールを表示" name="View Profile"/> + <menu_item_call label="テレポートを送る" name="teleport"/> + <menu_item_call label="フレンド登録" name="add_friend"/> + <menu_item_call label="フレンドを削除" name="remove_friend"/> + <menu_item_call label="グループに招待..." name="Invite"/> + <menu_item_call label="地図" name="Map"/> + <menu_item_call label="共有" name="Share"/> + <menu_item_call label="支払い" name="Pay"/> + <menu_item_check label="ブロック・ブロック解除" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/ja/menu_conversation_log_view.xml new file mode 100644 index 0000000000..bd4812603f --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="名前で並べ替え" name="sort_by_name"/> + <menu_item_check label="日付で並べ替え" name="sort_by_date"/> + <menu_item_check label="上位のフレンドを並べ替え" name="sort_by_friends"/> + <menu_item_call label="近くのチャットの履歴を表示..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_im_conversation.xml b/indra/newview/skins/default/xui/ja/menu_im_conversation.xml new file mode 100644 index 0000000000..55cd6610f7 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="プロフィールを表示" name="View Profile"/> + <menu_item_call label="フレンド登録" name="Add Friend"/> + <menu_item_call label="フレンドを削除" name="remove_friend"/> + <menu_item_call label="テレポートを送る" name="offer_teleport"/> + <menu_item_call label="グループに招待..." name="invite_to_group"/> + <menu_item_call label="チャットの履歴..." name="chat_history"/> + <menu_item_call label="ズームイン" name="zoom_in"/> + <menu_item_call label="地図" name="map"/> + <menu_item_call label="共有" name="Share"/> + <menu_item_call label="支払い" name="Pay"/> + <menu_item_check label="ボイスをブロック" name="Block/Unblock"/> + <menu_item_check label="文字をブロックする" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/ja/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..222a741718 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="簡略表示" name="compact_view"/> + <menu_item_check label="詳細表示" name="expanded_view"/> + <menu_item_check label="時間を表示" name="IMShowTime"/> + <menu_item_check label="1対1の会話で名前を表示" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_object_icon.xml b/indra/newview/skins/default/xui/ja/menu_object_icon.xml index 8c4f328661..6448e9244e 100644 --- a/indra/newview/skins/default/xui/ja/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/ja/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="オブジェクトのプロフィール..." name="Object Profile"/> <menu_item_call label="ブロック..." name="Block"/> + <menu_item_call label="地図に表示" name="show_on_map"/> + <menu_item_call label="オブジェクトの場所にテレポート" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/ja/menu_outfit_gear.xml b/indra/newview/skins/default/xui/ja/menu_outfit_gear.xml index 2bcbe1915b..1969ae2a10 100644 --- a/indra/newview/skins/default/xui/ja/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/ja/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="髪" name="New Hair"/> <menu_item_call label="目" name="New Eyes"/> </menu> + <menu_item_call label="フォルダをすべて開く" name="expand"/> + <menu_item_call label="フォルダをすべて閉じる" name="collapse"/> <menu_item_call label="アウトフィットの名前を変更する" name="rename"/> <menu_item_call label="アウトフィットを削除する" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_participant_view.xml b/indra/newview/skins/default/xui/ja/menu_participant_view.xml new file mode 100644 index 0000000000..5816351d9d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="会話をタイプで並べ替え" name="sort_sessions_by_type"/> + <menu_item_check label="会話を名前で並べ替え" name="sort_sessions_by_name"/> + <menu_item_check label="会話を最新アクティビティで並べ替え" name="sort_sessions_by_recent"/> + <menu_item_check label="参加者を名前で並べ替え" name="sort_participants_by_name"/> + <menu_item_check label="参加者を最新アクティビティで並べ替え" name="sort_participants_by_recent"/> + <menu_item_call label="チャットの環境設定..." name="chat_preferences"/> + <menu_item_call label="プライバシーの環境設定..." name="privacy_preferences"/> + <menu_item_check label="会話ログ..." name="Conversation"/> + <menu_item_check label="近くのチャットを翻訳" name="Translate_chat"/> + <menu_item_check label="翻訳の設定..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/ja/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..b5c9d11e02 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="ブロック解除" name="unblock"/> + <menu_item_call label="プロフィール..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/ja/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..3e74b2ddff --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="名前で住人をブロック..." name="block_resident_by_name"/> + <menu_item_call label="名前でオブジェクトをブロック..." name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/ja/menu_people_blocked_view.xml new file mode 100644 index 0000000000..4b86a353f4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="名前で並べ替え" name="sort_by_name"/> + <menu_item_check label="タイプによる並べ替え" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_friends_view.xml b/indra/newview/skins/default/xui/ja/menu_people_friends_view.xml new file mode 100644 index 0000000000..b95d11fdbd --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="名前で並べ替え" name="sort_name"/> + <menu_item_check label="オンライン状況で並べ替え" name="sort_status"/> + <menu_item_check label="人のアイコン表示" name="view_icons"/> + <menu_item_check label="与えられた権限を表示" name="view_permissions"/> + <menu_item_check label="会話ログを表示..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_groups.xml b/indra/newview/skins/default/xui/ja/menu_people_groups.xml index 842d79dc4b..2c0c85ba28 100644 --- a/indra/newview/skins/default/xui/ja/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/ja/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="情報を表示" name="View Info"/> <menu_item_call label="チャット" name="Chat"/> - <menu_item_call label="コール" name="Call"/> + <menu_item_call label="ボイスコール" name="Call"/> <menu_item_call label="アクティブ" name="Activate"/> <menu_item_call label="脱退" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_groups_view.xml b/indra/newview/skins/default/xui/ja/menu_people_groups_view.xml new file mode 100644 index 0000000000..4a9e402fa4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="グループアイコンを表示" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_nearby.xml b/indra/newview/skins/default/xui/ja/menu_people_nearby.xml index 8d84b0e521..972ab767bf 100644 --- a/indra/newview/skins/default/xui/ja/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/ja/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="プロフィールの表示" name="View Profile"/> - <menu_item_call label="フレンド登録" name="Add Friend"/> - <menu_item_call label="フレンドを削除" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="コール" name="Call"/> - <menu_item_call label="地図" name="Map"/> - <menu_item_call label="共有" name="Share"/> - <menu_item_call label="支払う" name="Pay"/> - <menu_item_check label="ブロック・ブロック解除" name="Block/Unblock"/> - <menu_item_call label="テレポートを送る" name="teleport"/> + <menu_item_call label="プロフィールを表示" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="テレポートを送る" name="offer_teleport"/> + <menu_item_call label="ボイスコール" name="voice_call"/> + <menu_item_call label="チャットの履歴を表示..." name="chat_history"/> + <menu_item_call label="フレンド登録" name="add_friend"/> + <menu_item_call label="フレンドを削除" name="remove_friend"/> + <menu_item_call label="グループに招待..." name="invite_to_group"/> + <menu_item_call label="ズームイン" name="zoom_in"/> + <menu_item_call label="地図" name="map"/> + <menu_item_call label="共有" name="share"/> + <menu_item_call label="支払い" name="pay"/> + <menu_item_check label="ブロック・ブロック解除" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/ja/menu_people_nearby_multiselect.xml index 3f20e5d3ab..fe85e278cf 100644 --- a/indra/newview/skins/default/xui/ja/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/ja/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="フレンド登録" name="Add Friends"/> - <menu_item_call label="フレンドを削除" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="コール" name="Call"/> - <menu_item_call label="共有" name="Share"/> - <menu_item_call label="支払う" name="Pay"/> - <menu_item_call label="テレポートを送る" name="teleport"/> + <menu_item_call label="フレンド登録" name="add_friends"/> + <menu_item_call label="フレンドを削除" name="remove_friends"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="コール" name="call"/> + <menu_item_call label="共有" name="share"/> + <menu_item_call label="支払い" name="pay"/> + <menu_item_call label="テレポートを送る" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/ja/menu_people_nearby_view.xml new file mode 100644 index 0000000000..b7cccc4396 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="最近の発言者で並べ替え" name="sort_by_recent_speakers"/> + <menu_item_check label="名前で並べ替え" name="sort_name"/> + <menu_item_check label="距離で並べ替え" name="sort_distance"/> + <menu_item_check label="人のアイコン表示" name="view_icons"/> + <menu_item_check label="地図を表示" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_people_recent_view.xml b/indra/newview/skins/default/xui/ja/menu_people_recent_view.xml new file mode 100644 index 0000000000..feaeba4398 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="新しい順に並べ替え" name="sort_most"/> + <menu_item_check label="名前で並べ替え" name="sort_name"/> + <menu_item_check label="人のアイコン表示" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_url_agent.xml b/indra/newview/skins/default/xui/ja/menu_url_agent.xml index 92d118a5ae..72722db7cc 100644 --- a/indra/newview/skins/default/xui/ja/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/ja/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="住人のプロフィールを表示" name="show_agent"/> + <menu_item_call label="プロフィールを表示" name="show_agent"/> + <menu_item_call label="IM を送信..." name="send_im"/> + <menu_item_call label="フレンドを追加..." name="add_friend"/> <menu_item_call label="名前をクリップボードにコピー" name="url_copy_label"/> <menu_item_call label="SLurl をクリップボードにコピー" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ja/menu_url_objectim.xml b/indra/newview/skins/default/xui/ja/menu_url_objectim.xml index d6a048dcfc..9e340e3239 100644 --- a/indra/newview/skins/default/xui/ja/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/ja/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="オブジェクトの情報を表示" name="show_object"/> + <menu_item_call label="オブジェクトのプロフィール..." name="show_object"/> <menu_item_call label="地図に表示" name="show_on_map"/> <menu_item_call label="オブジェクトの場所にテレポート" name="teleport_to_object"/> <menu_item_call label="オブジェクト名をクリップボードにコピー" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml index 74859076c2..725ceff208 100644 --- a/indra/newview/skins/default/xui/ja/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="私のアニメーションを停止する" name="Stop Animating My Avatar"/> <menu_item_call label="歩行/走行/飛行..." name="Walk / run / fly"/> </menu> - <menu label="ログイン" name="Status"> - <menu_item_call label="一時退席中" name="Set Away"/> - <menu_item_call label="取り込み中" name="Set Busy"/> - </menu> + <menu label="ログイン" name="Status"/> <menu_item_call label="L$ の購入..." name="Buy and Sell L$"/> <menu_item_call label="マーチャントアウトボックス..." name="MerchantOutbox"/> <menu_item_call label="マイアカウント..." name="Manage My Account"> @@ -32,14 +29,18 @@ <menu_item_call label="[APP_NAME] を終了" name="Quit"/> </menu> <menu label="コミュニケーション" name="Communicate"> - <menu_item_check label="チャット..." name="Nearby Chat"/> + <menu_item_check label="会話..." name="Conversations"/> + <menu_item_check label="近くのチャット..." name="Nearby Chat"/> <menu_item_check label="話す" name="Speak"/> - <menu_item_check label="ボイス設定..." name="Nearby Voice"/> - <menu_item_check label="ボイスモーフィング..." name="ShowVoice"/> + <menu label="ボイスモーフィング" name="VoiceMorphing"> + <menu_item_check label="ボイスモーフィングなし" name="NoVoiceMorphing"/> + <menu_item_check label="プレビュー..." name="Preview"/> + <menu_item_call label="申し込む..." name="Subscribe"/> + </menu> <menu_item_check label="ジェスチャー..." name="Gestures"/> - <menu_item_call label="フレンド" name="My Friends"/> - <menu_item_call label="グループ" name="My Groups"/> - <menu_item_call label="近くにいる人" name="Active Speakers"/> + <menu_item_check label="フレンド" name="My Friends"/> + <menu_item_check label="グループ" name="My Groups"/> + <menu_item_check label="近くにいる人" name="Active Speakers"/> <menu_item_call label="リストをブロック" name="Block List"/> </menu> <menu label="世界" name="World"> diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml index d5cff18a24..356506f191 100644 --- a/indra/newview/skins/default/xui/ja/notifications.xml +++ b/indra/newview/skins/default/xui/ja/notifications.xml @@ -538,6 +538,24 @@ L$ が不足しているのでこのグループに参加することができ </url> <usetemplate ignoretext="使用しているグラフィックドライバが古い場合" name="okcancelignore" notext="いいえ" yestext="はい"/> </notification> + <notification name="AMDOldDriver"> + お使いのグラフィックチップには最新のドライバが存在するようです。グラフィックドライバを更新すると、パフォーマンスが大幅に改善されます。 + +[_URL] へアクセスして、ドライバーを更新しますか。 + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="自分のグラフィックドライバが旧くなりました。" name="okcancelignore" notext="いいえ" yestext="はい"/> + </notification> + <notification name="NVIDIAOldDriver"> + お使いのグラフィックチップには最新のドライバが存在するようです。グラフィックドライバを更新すると、パフォーマンスが大幅に改善されます。 + +[_URL] へアクセスして、ドライバーを更新しますか。 + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=en-us + </url> + <usetemplate ignoretext="自分のグラフィックドライバが旧くなりました。" name="okcancelignore" notext="いいえ" yestext="はい"/> + </notification> <notification name="UnknownGPU"> お使いのシステムには、[APP_NAME] が認識できないグラフィックカードが搭載されています。 [APP_NAME] でまだテストされていない最新ハードウェアのためだと考えられます。 問題ないとは思いますが、グラフィックの設定を調整する必要があるかもしれません。 @@ -1582,10 +1600,13 @@ http://secondlife.com/download から最新バージョンをダウンロード 現在フレンドシップを送れません。数分後にもう一度お試しください。 <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - 取り込み中モードになりました。 -チャットとインスタントメッセージは表示されません。 受信するインスタントメッセージには取り込み中返答メッセージが表示されます。 テレポートのオファーは受け取り拒否となります。 アイテムのオファーはすべてごみ箱に入ります。 - <usetemplate ignoretext="ログイン状態を取り込み中モードに変更するとき" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + 「通知を受けない」がオンになります。着信通信はあなたには通知されません。 + +- 他の住民は「通知を受けない」の応答(「設定」>「一般」で設定)を受け取ることになります。 +- テレポートのオファーはすべて受け取り拒否となります。 +- ボイスコールは拒否されます。 + <usetemplate ignoretext="マイ ログイン状態を「通知を受けない」モードに変更しました。" name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> 加入できるグループの最大限に達しました。 このグループに加入するために他のグループを脱退するか、この申し入れを断ってください。 @@ -2076,6 +2097,10 @@ L$ [AMOUNT] で、このクラシファイド広告を今すぐ公開します [http://jp.secondlife.com/account/ マイアカウント] ページに移動してアカウント履歴を確認しますか? <usetemplate ignoretext="ブラウザを起動してアカウント履歴を見るとき" name="okcancelignore" notext="取り消し" yestext="ページに移動"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + 既存の会話に人を加えると、新しい会話が作成されます。参加者全員に新しい会話についての通知が配信されます。 + <usetemplate ignoretext="チャットの参加者の追加を確認してください" name="okcancelignore" notext="取り消し" yestext="OK"/> + </notification> <notification name="ConfirmQuit"> 終了しようとしています。続けますか? <usetemplate ignoretext="終了時の確認" name="okcancelignore" notext="終了しない" yestext="終了"/> @@ -2153,14 +2178,14 @@ Linden Lab <button ignore="交換しない" name="No" text="キャンセル"/> </form> </notification> - <notification label="取り込み中の警告" name="BusyModePay"> - 現在、「取り込み中」モードのため、支払いと引き換えにアイテムを受け取ることができません。 + <notification label="「通知を受けない」モードの警告" name="DoNotDisturbModePay"> + 「通知を受けない」をオンにします。この支払との交換で提供されるアイテムが受信されなくなります。 -この取引を行うために「取り込み中」の設定を解除しますか? +このトランザクションを完了するために、「通知を受けない」をオフにしてもよろしいですか。 <form name="form"> - <ignore name="ignore" save_option="true" text="取り込み中モード時に支払をするとき"/> - <button ignore="常に「取り込み中」の設定を解除" name="Yes" text="OK"/> - <button ignore="常に「取り込み中」の設定を継続" name="No" text="キャンセル"/> + <ignore name="ignore" text="「通知を受けない」モード時に、人や物を支払う予定です。"/> + <button ignore="「通知を受けない」モードを維持しない" name="Yes" text="OK"/> + <button ignore="「通知を受けない」モードを維持する" name="No" text="取り消し"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2296,11 +2321,8 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ <notification name="GroupNotice"> 件名: [SUBJECT]、メッセージ: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> はオンラインです - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> はオフラインです + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> は [STATUS] です </notification> <notification name="AddSelfFriend"> 残念ながら自分自身をフレンド登録することはできません。 @@ -2530,13 +2552,6 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ <notification name="DynamicPathfindingDisabled"> この地域(リージョン)でダイナミックパスファインディングが有効になっていません。パスファインディング LSL 呼び出しを使用するスクリプト化されたオブジェクトがこの地域(リージョン)では動作できません。 </notification> - <notification name="PathfindingRebakeNavmesh"> - この地域(リージョン)のオブジェクトを変更すると、他の移動オブジェクトが正しく動作しなくなる恐れがあります。移動オブジェクトを正しく動作させるには、「地域の再構築」ボタンをクリックします。詳しい情報は見るには「ヘルプ」を選択してください。 - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="ヘルプ" ignoretext="この地域(リージョン)のオブジェクトを変更すると、他の移動オブジェクトが正しく動作しなくなる恐れがあります。" name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> エラーが発生しました。ネットワークまたはサーバーに問題があるか、制作権がない可能性があります。この問題は、一度ログアウトしてから、ログインし直すと解決される場合があります。 <usetemplate name="okbutton" yestext="OK"/> @@ -2797,9 +2812,9 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ </form> </notification> <notification name="ScriptQuestionCaution"> - 警告:オブジェクト '<nolink>[OBJECTNAME]</nolink>' はあなたのリンデンドルアカウントへのトータルアクセスを希望しています。アクセスを許可すると、このオブジェクトはいつでもあなたのアカウントから資金を削除したり、今後警告を表示することなく継続的にアカウントを完全に空にできるようになります。 + 警告:オブジェクト '<nolink>[OBJECTNAME]</nolink>' は、あなたのリンデンドルアカウントへのフルアクセスを要求しています。アクセスを許可すると、このオブジェクトは、特に警告を発せずに単発で、随時アカウントから資金を削除するか、アカウントを完全に空にします。 -このようなリクエストが正当であることは稀です。このオブジェクトがあなたのアカウントにアクセスしたい理由を完全に理解している場合を除き、アクセスの許可は避けてください。 +そのオブジェクトがアカウントへのアクセスを要求する理由がよくわからない場合は、アクセスを許可しないでください。 <form name="form"> <button name="Grant" text="トータルアクセスを許可"/> <button name="Deny" text="拒否"/> @@ -3378,4 +3393,627 @@ M キーを押して変更します。 [NUM_ITEMS] 個のアイテムを削除中です。続けますか? <usetemplate ignoretext="複数のアイテムを削除しますか?" name="okcancelignore" notext="いいえ" yestext="はい"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] によってあなたはフリーズされています。世界を動かすことも、世界とインタラクションすることもできません。 + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] によって、あなたは [AV_FREEZE_TIME] 秒間フリーズされました。世界を動かすことも、世界とインタラクションすることもできません。 + </notification> + <notification name="YouFrozeAvatar"> + アバターがフリーズされています。 + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] によってフリーズが解除されています。 + </notification> + <notification name="AvatarUnFrozen"> + アバターのフリーズが解除されました。 + </notification> + <notification name="AvatarFreezeFailure"> + その区画の管理権限を持っていないため、フリーズに失敗しました。 + </notification> + <notification name="AvatarFreezeThaw"> + フリーズ期間が切れました。仕事に戻ってください。 + </notification> + <notification name="AvatarCantFreeze"> + 残念ながら、そのユーザーをフリーズできません。 + </notification> + <notification name="NowOwnObject"> + これで、オブジェクト [OBJECT_NAME] の所有者になりました + </notification> + <notification name="CantRezOnLand"> + この土地の所有者が許可していないため、[OBJECT_POS] でオブジェクトを Rez することができません。土地ツールを使用して、土地の所有を確認してください。 + </notification> + <notification name="RezFailTooManyRequests"> + リクエストが多すぎて、オブジェクトを Rez することができません。 + </notification> + <notification name="SitFailCantMove"> + 今回移動できなかったため、座ることができません。 + </notification> + <notification name="SitFailNotAllowedOnLand"> + その土地に対して許可を受けていないため、座ることができません。 + </notification> + <notification name="SitFailNotSameRegion"> + 移動して近づけてみてください。オブジェクトが同じリージョンにないため、オブジェクトを配置できません。 + </notification> + <notification name="NoNewObjectRegionFull"> + 新しいオブジェクトを作成できません。リージョンが埋まっています。 + </notification> + <notification name="FailedToPlaceObject"> + 指定した場所にオブジェクトを配置できませんでした。もう一度お試しください。 + </notification> + <notification name="NoOwnNoGardening"> + 所有していない土地に木や草を植えることはできません。 + </notification> + <notification name="NoCopyPermsNoObject"> + オブジェクト '[OBJ_NAME]' をコピーする権限がないため、コピーに失敗しました。 + </notification> + <notification name="NoTransPermsNoObject"> + オブジェクト '[OBJ_NAME]' をあなたに転送できないため、コピーに失敗しました。 + </notification> + <notification name="AddToNavMeshNoCopy"> + オブジェクト '[OBJ_NAME]' がナビメッシュに貢献しているため、コピーに失敗しました。 + </notification> + <notification name="DupeWithNoRootsSelected"> + ルートオブジェクトを選択せずに複製します。 + </notification> + <notification name="CantDupeCuzRegionIsFull"> + リージョンが埋まっているため、オブジェクトのコピーを作成することができません。 + </notification> + <notification name="CantDupeCuzParcelNotFound"> + オブジェクトのコピーを作成できません。オブジェクトのある区画が見つかりません。 + </notification> + <notification name="CantCreateCuzParcelFull"> + 区画がいっぱいのため、 +オブジェクトを作成できません。 + </notification> + <notification name="RezAttemptFailed"> + オブジェクトへの Rez の試みに失敗しました。 + </notification> + <notification name="ToxicInvRezAttemptFailed"> + このリージョンで問題を引き起こすアイテムは作成できません。 + </notification> + <notification name="InvItemIsBlacklisted"> + その持ち物アイテムはブラックリストに登録されています。 + </notification> + <notification name="NoCanRezObjects"> + 現在あなたにはオブジェクトを作成するための許可がありません。 + </notification> + <notification name="LandSearchBlocked"> + 土地の検索がブロックされました。 +短期間に多くの土地を検索したためです。 +しばらくしてから再度お試しください。 + </notification> + <notification name="NotEnoughResourcesToAttach"> + オブジェクトの着用に使用できるスクリプトリソースが足りません。 + </notification> + <notification name="YouDiedAndGotTPHome"> + 死んでしまったので、ホームにテレポートされました。 + </notification> + <notification name="EjectComingSoon"> + ここへの入場が許可されていないため、[EJECT_TIME] 秒後に追放されます。 + </notification> + <notification name="NoEnterServerFull"> + サーバーが埋まっているため、 +このリージョンに入場することはできません。 + </notification> + <notification name="SaveBackToInvDisabled"> + 「「持ち物」に保存」が無効になっています。 + </notification> + <notification name="NoExistNoSaveToContents"> + '[OBJ_NAME]' の Rez 元であるオブジェクトが存在しないため、このオブジェクトをオブジェクトコンテンツに保存できません。 + </notification> + <notification name="NoModNoSaveToContents"> + オブジェクト '[DEST_NAME]' を修正する権限がないため、オブジェクトのコンテンツに '[OBJ_NAME]' を保存できません。 + </notification> + <notification name="NoSaveBackToInvDisabled"> + インベントリに '[OBJ_NAME]' を保存することはできません - この操作が無効になっています。 + </notification> + <notification name="NoCopyNoSelCopy"> + オブジェクト '[OBJ_NAME]' を変更する権限を持っていないため、選択したものをコピーできません。 + </notification> + <notification name="NoTransNoSelCopy"> + オブジェクト '[OBJ_NAME]' を転送できないため、選択したものをコピーできません。 + </notification> + <notification name="NoTransNoCopy"> + オブジェクト '[OBJ_NAME]' を転送できないため、選択したものをコピーできません。 + </notification> + <notification name="NoPermsNoRemoval"> + シミュレータからのオブジェクト '[OBJ_NAME]' の削除は、権限システムによって無効にされています。 + </notification> + <notification name="NoModNoSaveSelection"> + オブジェクト '[OBJ_NAME]' を変更する権限を持っていないため、選択したものを保存できません。 + </notification> + <notification name="NoCopyNoSaveSelection"> + オブジェクト '[OBJ_NAME]' をコピーできないため、選択したものを保存できません。 + </notification> + <notification name="NoModNoTaking"> + オブジェクト '[OBJ_NAME]' を変更する権限を持っていないため、選択したものを取得できません。 + </notification> + <notification name="RezDestInternalError"> + 内部エラー: 不明な宛先タイプ。 + </notification> + <notification name="DeleteFailObjNotFound"> + オブジェクトが見つからないため削除できませんでした。 + </notification> + <notification name="SorryCantEjectUser"> + 残念ながら、そのユーザーを追放することはできません。 + </notification> + <notification name="RegionSezNotAHome"> + このリージョンでは、ここにホームの位置を設定できません。 + </notification> + <notification name="HomeLocationLimits"> + ホームの場所を設定できるのは、自分の土地か、またはメインランドのインフォハブでのみです。 + </notification> + <notification name="HomePositionSet"> + 家の配置の設定。 + </notification> + <notification name="AvatarEjected"> + アバターが追放されました。 + </notification> + <notification name="AvatarEjectFailed"> + その区画の管理権限がないため、追放できませんでした。 + </notification> + <notification name="CantMoveObjectParcelFull"> + 区画が埋まっているため、オブジェクト '[OBJECT_NAME]' を、リージョン [REGION_NAME] 内の [OBJ_POSITION] に移動できません。 + </notification> + <notification name="CantMoveObjectParcelPerms"> + オブジェクト '[OBJECT_NAME]' は、この区画で許可されていないため、リージョン [REGION_NAME] 内の [OBJ_POSITION] に移動できません。 + </notification> + <notification name="CantMoveObjectParcelResources"> + この区画でこのオブジェクトのリソースが不足しているため、オブジェクト '[OBJECT_NAME]' をリージョン [REGION_NAME] 内の [OBJ_POSITION] に移動できません。 + </notification> + <notification name="CantMoveObjectRegionVersion"> + オブジェクト '[OBJECT_NAME]' をリージョン [REGION_NAME] 内の [OBJ_POSITION] に移動することはできません。他のリージョンでは、リージョンの境界をまたいだこのオブジェクトを受信することができない古いバージョンを実行しているためです。 + </notification> + <notification name="CantMoveObjectNavMesh"> + リージョン境界をまたぐナビメッシュを変更できないため、オブジェクト '[OBJECT_NAME]' をリージョン [REGION_NAME] 内の [OBJ_POSITION] に移動できません。 + </notification> + <notification name="CantMoveObjectWTF"> + 不明な理由により、オブジェクト '[OBJECT_NAME]' を、リージョン [REGION_NAME] 内の [OBJ_POSITION] に移動できません。 +([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + そのオブジェクトを変更する権限がありません + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + ナビメッシュに貢献するオブジェクトに対して物理を有効にできません。 + </notification> + <notification name="CantEnablePhysKeyframedObj"> + キーフレームオブジェクトのために物理を有効にできません。 + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + 土地のリソースが足りないため、オブジェクトの物理を有効にできません。 + </notification> + <notification name="CantEnablePhysCostTooGreat"> + [MAX_OBJECTS] より大きい物理リソースコストを持つオブジェクトでは、物理を有効にできません。 + </notification> + <notification name="PhantomWithConcavePiece"> + このオブジェクトはファントムで、ナビメッシュに貢献しているため、くぼみを持たせることができません。 + </notification> + <notification name="UnableAddItem"> + アイテムを追加できません! + </notification> + <notification name="UnableEditItem"> + これは編集できません! + </notification> + <notification name="NoPermToEdit"> + これを編集する許可がありません。 + </notification> + <notification name="NoPermToCopyInventory"> + そのインベントリをコピーすることは許可されません。 + </notification> + <notification name="CantSaveItemDoesntExist"> + オブジェクトのコンテンツに保存できません。アイテムが存在していません。 + </notification> + <notification name="CantSaveItemAlreadyExists"> + オブジェクトのコンテンツに保存できません。同じ名前を持つアイテムがすでにインベントリに存在します。 + </notification> + <notification name="CantSaveModifyAttachment"> + オブジェクトのコンテンツに保存できません。このため、アタッチメントの権限が変更されます。 + </notification> + <notification name="TooManyScripts"> + スクリプトが多すぎます。 + </notification> + <notification name="UnableAddScript"> + テキストを追加できません! + </notification> + <notification name="AssetServerTimeoutObjReturn"> + 資産サーバーがタイムリーに応答しませんでした。オブジェクトが sim に返されました。 + </notification> + <notification name="RegionDisablePhysicsShapes"> + このリージョンでは、物理的シェイプが有効にされていません。 + </notification> + <notification name="NoModNavmeshAcrossRegions"> + リージョンの境界をまたぐナビメッシュは変更できません。 + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + そのオブジェクトタイプの物理的プロパティを設定できません。 + </notification> + <notification name="NoSetRootPrimWithNoShape"> + ルートプリムを設定できないため、シェイプがありません。 + </notification> + <notification name="NoRegionSupportPhysMats"> + このリージョンでは、物理的素材が有効にされていません。 + </notification> + <notification name="OnlyRootPrimPhysMats"> + 物理的素材を調整できるのは、ルートプリムだけです。 + </notification> + <notification name="NoSupportCharacterPhysMats"> + キャラクターへの物理的素材の設定はまだサポートされていません。 + </notification> + <notification name="InvalidPhysMatProperty"> + 指定した物理的素材のプロパティが 1 つ以上無効です。 + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + メッシュオブジェクトの縫い目のタイプを変更することはできません。 + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + メッシュオブジェクトの形状を変更することはできません + </notification> + <notification name="FullRegionCantEnter"> + リージョンが埋まっているため、\nこのリージョンに入場できません。 + </notification> + <notification name="LinkFailedOwnersDiffer"> + リンクエラー -- 所有者が違います + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + リンクエラー -- リージョンの境界をまたぐナビメッシュは変更できません。 + </notification> + <notification name="LinkFailedNoPermToEdit"> + リンクエラー -- 編集権限がありません。 + </notification> + <notification name="LinkFailedTooManyPrims"> + リンクエラー -- プリミティブが多すぎます。 + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + リンクエラー -- コピーなしと転送なしをリンクできません。 + </notification> + <notification name="LinkFailedNothingLinkable"> + リンクエラー -- リンクできるものがありません。 + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + リンクエラー -- パスファインディングの文字数が多すぎます + </notification> + <notification name="LinkFailedInsufficientLand"> + リンクエラー -- 土地のリソースが足りません + </notification> + <notification name="LinkFailedTooMuchPhysics"> + オブジェクトが使用している物理リソースが多すぎたため、ダイナミックスが無効にされました。 + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + 区画 '[PARCEL_NAME]' のオブジェクト '[OBJECT_NAME]' によって、あなたはホームにテレポートされました。 + </notification> + <notification name="TeleportedHomeByObject"> + オブジェクト '[OBJECT_NAME]' によって、あなたはホームへテレポートされています。 + </notification> + <notification name="TeleportedByAttachment"> + [ITEM_ID] へのアタッチメントによって、あなたはテレポートされています。 + </notification> + <notification name="TeleportedByObjectOnParcel"> + 区画 '[PARCEL_NAME]' のオブジェクト '[OBJECT_NAME]' によって、あなたはテレポートされています。 + </notification> + <notification name="TeleportedByObjectOwnedBy"> + [OWNER_ID] が所有しているオブジェクト '[OBJECT_NAME]' によって、あなたはテレポートされています。 + </notification> + <notification name="TeleportedByObjectUnknownUser"> + 不明なユーザーが所有しているオブジェクト '[OBJECT_NAME]' によって、あなたはテレポートされています。 + </notification> + <notification name="CantCreateObjectRegionFull"> + リクエストされたオブジェクトを作成できません。リージョンが埋まっています。 + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + 1 つの場所に複数のオブジェクトを着用することはできません。 + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + ここでは、複数のオブジェクトを作成することはできません。 + </notification> + <notification name="UnableToCreateObjTimeOut"> + リクエストされたオブジェクトを作成できません。オブジェクトがデータベースに見つかりません。 + </notification> + <notification name="UnableToCreateObjUnknown"> + リクエストされたオブジェクトを作成できません。リクエストがタイムアウトになりました。もう一度お試しください。 + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + 要求されたオブジェクトを作成できません。もう一度お試しください。 + </notification> + <notification name="RezFailureTookTooLong"> + リクエストされたオブジェクトのロードに時間がかかりすぎたため、Rez に失敗しました。 + </notification> + <notification name="FailedToPlaceObjAtLoc"> + 指定した場所にオブジェクトを配置できませんでした。もう一度お試しください。 + </notification> + <notification name="CantCreatePlantsOnLand"> + この土地に木を植えることはできません。 + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + オブジェクトをリストアできません。ワールドの位置が見つかりません。 + </notification> + <notification name="CantRezObjectInvalidMeshData"> + メッシュデータが無効なため、オブジェクトを Rez することができません。 + </notification> + <notification name="CantRezObjectTooManyScripts"> + このリージョンに既に多くのスクリプトが存在するため、オブジェクトを Rez することができません。 + </notification> + <notification name="CantCreateObjectNoAccess"> + 現在のアクセス権限では、そこにオブジェクトを作成できません。 + </notification> + <notification name="CantCreateObject"> + 現在あなたにはオブジェクト作成する許可がありません。 + </notification> + <notification name="InvalidObjectParams"> + 無効なオブジェクトパラメーター + </notification> + <notification name="CantDuplicateObjectNoAcess"> + 現在のアクセス権限では、ここにオブジェクトのコピーを作成できません。 + </notification> + <notification name="CantChangeShape"> + あなたにはこのシェイプを変更する許可がありません。 + </notification> + <notification name="NoAccessToClaimObjects"> + 現在のアクセス権限では、ここにオブジェクトを取得できません。 + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + あなたのグループにオブジェクトを譲渡する権限がないため、譲渡に失敗しました。 + </notification> + <notification name="NoPrivsToBuyObject"> + 現在のアクセス権限では、ここでオブジェクトを購入できません。 + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + アバターがオブジェクトに存在するため、オブジェクトを着用できません。 + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + 木や草をアタッチメントとして着用できません。 + </notification> + <notification name="CantAttachGroupOwnedObjs"> + グループが所有しているオブジェクトは着用できません。 + </notification> + <notification name="CantAttachObjectsNotOwned"> + 所有していないオブジェクトは着用できません。 + </notification> + <notification name="CantAttachNavmeshObjects"> + ナビメッシュに貢献しているオブジェクトは着用できません。 + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + あなたにはオブジェクトを移動する権限がないため、そのオブジェクト添付できません。 + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + オブジェクトの着用に使用できるスクリプトリソースが足りません。 + </notification> + <notification name="CantDropItemTrialUser"> + オブジェクトをここにドロップできません。フリートライアル領域をお試しください。 + </notification> + <notification name="CantDropMeshAttachment"> + メッシュアタッチメントをドロップすることはできません。インベントリから切り離して、ワールドで Rez してください。 + </notification> + <notification name="CantDropAttachmentNoPermission"> + アタッチメントのドロップに失敗しました。そこへドロップする権限がありません。 + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + アタッチメントのドロップに失敗しました。利用できる土地リソースの数が足りません。 + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + 利用できるリソースが足りないため、アタッチメントのドロップに失敗しました。 + </notification> + <notification name="CantDropObjectFullParcel"> + ここにオブジェクトをドロップできません。区画が埋まっています。 + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + 土地区画に入場することを禁止されているため、このオブジェクトを触ったり、つかむことができません。 + </notification> + <notification name="PlzNarrowDeleteParams"> + 削除パラメーターを絞ってください。 + </notification> + <notification name="UnableToUploadAsset"> + 資産をアップロードできません。 + </notification> + <notification name="CantTeleportCouldNotFindUser"> + ホームをテレポートするユーザーが見つかりませんでした。 + </notification> + <notification name="GodlikeRequestFailed"> + 過剰なリクエストが失敗しました + </notification> + <notification name="GenericRequestFailed"> + 一般的なリクエストに失敗しました + </notification> + <notification name="CantUploadPostcard"> + ポストカードをアップロードできません。後でもう一度お試しください。 + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + グループ通知のインベントリの詳細を取得できません。 + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + グループ通知の送信が許可されないため、送信できません。 + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + グループ通知を送信できません。持ち物を作成することもできません。 + </notification> + <notification name="CantParceInventoryInNotice"> + 通知内の持ち物を検出できません。 + </notification> + <notification name="TerrainUploadFailed"> + 地形のアップロードに失敗しました。 + </notification> + <notification name="TerrainFileWritten"> + 地形ファイルが書き込まれました。 + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + 地形ファイルを書き出し、ダウンロードを開始しています... + </notification> + <notification name="TerrainBaked"> + 地形がベークされました。 + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + 選択された最初の 10 個のオブジェクトのみが無効にされました。必要に応じて、リフレッシュして選択内容を追加してください。 + </notification> + <notification name="UpdateViewerBuyParcel"> + この区画を購入するには、ビューワをアップデートする必要があります。 + </notification> + <notification name="CantBuyParcelNotForSale"> + 購入することができません。この区画は販売対象ではありません。 + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + 販売価格または土地の面積が変わったため、購入できません。 + </notification> + <notification name="CantBuyParcelNotAuthorized"> + あなたはこの区画の委任された買い手ではありません。 + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + すでに購入の認証を待機しているため、この区画を購入できません。 + </notification> + <notification name="CantBuildOverflowParcel"> + 区画をオーバーフローするため、ここでオブジェクトを構築することはできません。 + </notification> + <notification name="SelectedMultipleOwnedLand"> + 所有者の違う土地を選びました。選択する面積を小さくして、もう一度試してください。 + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + 選択範囲のリース区画の数が少ないため、参加できません。 + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + 土地を分割できません。\n区画が複数選択されています。\nもっと小さい土地を選択してみてください。 + </notification> + <notification name="CantDivideLandCantFindParcel"> + 土地を分解できません。\n区画が見つかりません。\n「Help」>「Reprt Bug...」でレポートを行ってください。 + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + 土地を分割できません。区画全体を選択します。\n小さい土地を選択してみてください。 + </notification> + <notification name="LandHasBeenDivided"> + 土地が分割されています。 + </notification> + <notification name="PassPurchased"> + 入場許可を購入しました。 + </notification> + <notification name="RegionDisallowsClassifieds"> + リージョンでは、クラシファイド広告を許可しません。 + </notification> + <notification name="LandPassExpireSoon"> + この土地への入場許可はまもなく期限が切れます。 + </notification> + <notification name="CantSitNoSuitableSurface"> + 配置に適した表面がありません。別の場所を試してみたください。 + </notification> + <notification name="CantSitNoRoom"> + ここには座る余地がありません。他の場所を試してください。 + </notification> + <notification name="ClaimObjectFailedNoPermission"> + 権限がないため、オブジェクトを取得できませんでした。 + </notification> + <notification name="ClaimObjectFailedNoMoney"> + リンデンドルが足りないため、オブジェクトの取得に失敗しました。 + </notification> + <notification name="CantDeedGroupLand"> + グループ所有の土地は、譲渡できません。 + </notification> + <notification name="BuyObjectFailedNoMoney"> + リンデンドルが足りないため、オブジェクトの購入に失敗しました。 + </notification> + <notification name="BuyInventoryFailedNoMoney"> + リンデンドルが不足しているため、インベントリを購入できませんでした。 + </notification> + <notification name="BuyPassFailedNoMoney"> + リンデンドルが足りないため、この土地への入場許可を購入できません。 + </notification> + <notification name="CantBuyPassTryAgain"> + 今すぐには入場許可を購入できません。後でもう一度お試しください。 + </notification> + <notification name="CantCreateObjectParcelFull"> + 区画が埋まっているため、オブジェクトを\n作成することができません。 + </notification> + <notification name="FailedPlacingObject"> + 指定した場所にオブジェクトを配置できませんでした。もう一度お試しください。 + </notification> + <notification name="CantCreateLandmarkForEvent"> + イベントのためのランドマークを作成することができません。 + </notification> + <notification name="GodBeatsFreeze"> + 強力な力でフリーズを解除します。 + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + 特殊な権限のリクエストに失敗しました。このリクエストはログに記録されています。 + </notification> + <notification name="ExpireExplanation"> + システムは、現在あなたのリクエストを処理できません。リクエストがタイムアウトになりました。 + </notification> + <notification name="DieExplanation"> + システムは、あなたのリクエストを処理できません。 + </notification> + <notification name="AddPrimitiveFailure"> + プリミティブ広告を出すには、資金が足りません。 + </notification> + <notification name="RezObjectFailure"> + 資金が足りないため、オブジェクトを作成できません。 + </notification> + <notification name="ResetHomePositionNotLegal"> + ホームが不正なため、ホームの位置をリセットします。 + </notification> + <notification name="CantInviteRegionFull"> + リージョンが埋まっているため、現在の場所に誰かを招待することはできません。後でもう一度お試しください。 + </notification> + <notification name="CantSetHomeAtRegion"> + このリージョンでは、ここにホームの位置を設定できません。 + </notification> + <notification name="ListValidHomeLocations"> + ホームの場所を設定できるのは、自分の土地か、またはメインランドのインフォハブでのみです。 + </notification> + <notification name="SetHomePosition"> + 家の配置の設定。 + </notification> + <notification name="CantDerezInventoryError"> + インベントリエラーのため、オブジェクトの Rez 解除ができません。 + </notification> + <notification name="CantCreateRequestedInv"> + リクエストされたインベントリを作成できません。 + </notification> + <notification name="CantCreateRequestedInvFolder"> + リクエストされた持ち物フォルダーを作成できません。 + </notification> + <notification name="CantCreateInventory"> + そのインベントリを作成できません。 + </notification> + <notification name="CantCreateLandmark"> + ランドマークを作成できません。 + </notification> + <notification name="CantCreateOutfit"> + アウトフィットをすぐには作成できません。しばらくしてから再度お試しください。 + </notification> + <notification name="InventoryNotForSale"> + インベントリは販売対象ではありません。 + </notification> + <notification name="CantFindInvItem"> + 持ち物アイテムを見つけることができません。 + </notification> + <notification name="CantFindObject"> + オブジェクトが見つかりません。 + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + オブジェクトへの送金は、このリージョンでは現在無効にされています。 + </notification> + <notification name="CantPayNoAgent"> + 支払いの相手を把握できませんでした。 + </notification> + <notification name="CantDonateToPublicObjects"> + パブリックオブジェクトにリンデンドルを与えることはできません。 + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + インワールドオブジェクトでのインベントリ作成に失敗しました。 + </notification> + <notification name="UserBalanceOrLandUsageError"> + 内部エラーが発生したため、ビューワを正しく更新できませんでした。ビューワに表示されるリンデンドルの残高または区画の所有は、サーバー上の実際の残高を反映していない可能性があります。 + </notification> + <notification name="LargePrimAgentIntersect"> + 他のプレイヤーの関心を引く大きなプリムを作成できません。他のプレイヤーが移動したときに再試行してください。 + </notification> + <notification name="PreferenceChatClearLog"> + これにより、過去の会話のログ、およびそのファイルのすべてのバックアップが削除されます。 + <usetemplate ignoretext="以前の会話のログを削除する前に確認してください。" name="okcancelignore" notext="取り消し" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + これにより、以前のすべての会話のテキストが削除されます。過去の会話のリストには影響しません。.txt および txt.backup の拡張子が付いたすべてのファイルが [FOLDER] フォルダーから削除されます。 + <usetemplate ignoretext="テキストを削除するまえに確認してください。" name="okcancelignore" notext="取り消し" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + ファイルを移動できません。以前のパスがリストアされました。 + <usetemplate ignoretext="ファイルを移動できません。以前のパスがリストアされました。" name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/ja/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/ja/panel_avatar_list_item.xml index 70d37c3bad..3ef8eba19f 100644 --- a/indra/newview/skins/default/xui/ja/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/ja/panel_avatar_list_item.xml @@ -27,5 +27,6 @@ <icon name="permission_edit_mine_icon" tool_tip="このフレンドは、あなたのオブジェクトを編集・削除・取得することができます"/> <icon name="permission_map_icon" tool_tip="このフレンドは地図上であなたの位置を表示できます"/> <icon name="permission_online_icon" tool_tip="このフレンドはあなたがオンラインにいることを確認できます"/> + <button name="info_btn" tool_tip="詳細"/> <button name="profile_btn" tool_tip="プロフィールの表示"/> </panel> diff --git a/indra/newview/skins/default/xui/ja/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/ja/panel_block_list_sidetray.xml index 5d6a6065ae..9263e5f347 100644 --- a/indra/newview/skins/default/xui/ja/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/ja/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - ブロックリスト - </text> - <scroll_list name="blocked" tool_tip="現在ブロックされている住人一覧"/> - <button label="アバターをブロック" label_selected="住人をブロック..." name="Block resident..." tool_tip="ブロックしたい住人を選んでください"/> - <button label="名前でオブジェクトをブロック..." label_selected="名前でオブジェクトをブロック..." name="Block object by name..." tool_tip="名前でブロックしたいオブジェクトを選んでください"/> - <button label="ブロック解除" label_selected="ブロック解除" name="Unblock" tool_tip="ブロックリストから住人・オブジェクトを削除"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="フィルター" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="選択した住人・オブジェクトに対するアクション"/> + <menu_button name="view_btn" tool_tip="オプションを並べ替える"/> + <menu_button name="plus_btn" tool_tip="ブロックする住人・オブジェクトを選択"/> + <button name="unblock_btn" tool_tip="ブロックリストから住人・オブジェクトを削除"/> + </panel> + <block_list name="blocked" tool_tip="現在ブロックされている住人一覧"/> </panel> diff --git a/indra/newview/skins/default/xui/ja/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/ja/panel_conversation_list_item.xml new file mode 100644 index 0000000000..09ffb92d36 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(ローディング)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/ja/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..e05a67e31d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="ボイスチャット"/> + <icon name="unread_ims_icon" tool_tip="ログアウト時に表示されるメッセージ"/> + <button name="delete_btn" tool_tip="このエントリーを削除"/> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_group_list_item.xml b/indra/newview/skins/default/xui/ja/panel_group_list_item.xml index 4b548049c8..77d3d8f391 100644 --- a/indra/newview/skins/default/xui/ja/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/ja/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="不明"/> + <button name="info_btn" tool_tip="詳細"/> <button name="profile_btn" tool_tip="プロフィールの表示"/> </panel> diff --git a/indra/newview/skins/default/xui/ja/panel_people.xml b/indra/newview/skins/default/xui/ja/panel_people.xml index 88c31451b5..03ce87537a 100644 --- a/indra/newview/skins/default/xui/ja/panel_people.xml +++ b/indra/newview/skins/default/xui/ja/panel_people.xml @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<?xml version="1.0" encoding="utf-8" standalone="yes"?> <!-- Side tray panel --> <panel label="人" name="people_panel"> <string name="no_recent_people" value="最近交流した人はいません。 一緒に何かする仲間をお探しですか? [secondlife:///app/search/people 検索] か [secondlife:///app/worldmap 世界地図] をお試しください。"/> @@ -14,81 +14,53 @@ <string name="no_filtered_friends_msg"> お探しのものは見つかりましたか? [secondlife:///app/search/people/[SEARCH_TERM] 検索] をお試しください。 </string> - <string name="people_filter_label" value="人をフィルター"/> - <string name="groups_filter_label" value="グループをフィルター"/> <string name="no_filtered_groups_msg" value="お探しのものは見つかりましたか? [secondlife:///app/search/groups/[SEARCH_TERM] 検索] をお試しください。"/> <string name="no_groups_msg" value="グループをお探しですか? [secondlife:///app/search/groups 検索] をお試しください。"/> <string name="MiniMapToolTipMsg" value="[地域](ダブルクリックで地図を開く。Shift‐ドラッグで水平・垂直移動)"/> <string name="AltMiniMapToolTipMsg" value="[地域](ダブルクリックでテレポート。Shift‐ドラッグで水平・垂直移動)"/> - <filter_editor label="フィルター" name="filter_input"/> <tab_container name="tabs"> <panel label="近く" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="オプション"/> - <button name="add_friend_btn" tool_tip="選択した住人をフレンドリストに登録"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="人をフィルター" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="選択した人に対するアクション"/> + <menu_button name="nearby_view_btn" tool_tip="表示 / 並べ替えのオプション"/> + <button name="add_friend_btn" tool_tip="フレンド登録を申し出ます"/> + <dnd_button name="nearby_del_btn" tool_tip="フレンドとして選択されている人を削除"/> </panel> </panel> - <panel label="マイ フレンド" name="friends_panel"> + <panel label="フレンド" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="人をフィルター" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="選択した人に対するアクション"/> + <menu_button name="friends_view_btn" tool_tip="表示 / 並べ替えのオプション"/> + <button name="friends_add_btn" tool_tip="フレンド登録を申し出ます"/> + <dnd_button name="friends_del_btn" tool_tip="フレンドとして選択されている人を削除"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="オンライン"/> <accordion_tab name="tab_all" title="全員"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="オプションを表示します"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="フレンド登録を申し出る"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="選択した人をフレンドリストから削除"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="マイ グループ" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="オプション"/> - <button name="plus_btn" tool_tip="グループに参加 / 新規グループを作成します"/> - <button name="activate_btn" tool_tip="選択したグループをアクティブにします"/> + <panel label="グループ" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="フィルターグループ" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="選択したグループに対するアクション"/> + <menu_button name="groups_view_btn" tool_tip="表示 / 並べ替えのオプション"/> + <menu_button name="plus_btn" tool_tip="グループに参加 / 新規グループを作成します"/> + <dnd_button name="minus_btn" tool_tip="選択したグループから脱退"/> </panel> </panel> <panel label="最新" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="オプション"/> - <button name="add_friend_btn" tool_tip="選択した住人をフレンドリストに登録"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="人をフィルター" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="選択した人に対するアクション"/> + <menu_button name="recent_view_btn" tool_tip="表示 / 並べ替えのオプション"/> + <button name="add_friend_btn" tool_tip="フレンド登録を申し出ます"/> + <dnd_button name="recent_del_btn" tool_tip="フレンドとして選択されている人を削除"/> </panel> </panel> + <panel label="停止" name="blocked_panel"> + <panel label="ブロックされた住人とオブジェクト" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="プロフィール" name="view_profile_btn" tool_tip="写真、グループ、その他住人情報を表示"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="IM" name="im_btn" tool_tip="インスタントメッセージを開きます"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="コール" name="call_btn" tool_tip="この住人にコールする"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="共有" name="share_btn" tool_tip="インベントリのアイテムを共有する"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="テレポート" name="teleport_btn" tool_tip="テレポートを送ります"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="グループプロフィール" name="group_info_btn" tool_tip="グループプロフィールを表示します"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="グループチャット" name="chat_btn" tool_tip="チャットを開始します"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="グループコール" name="group_call_btn" tool_tip="このグループにコールする"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml index b6e344ca48..ae5391c7bd 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="チャット" name="chat"> - <text name="font_size"> - 文字の大きさ: - </text> - <radio_group name="chat_font_size"> - <radio_item label="小" name="radio" value="0"/> - <radio_item label="中" name="radio2" value="1"/> - <radio_item label="大" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="チャット中にタイピング動作のアニメーションを再生" name="play_typing_animation"/> - <check_box label="オフライン時に受け取った IM をメールで受信" name="send_im_to_email"/> - <check_box label="IM とチャット履歴に文字だけ表示する" name="plain_text_chat_history"/> - <check_box label="吹き出しチャット" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - IM の表示方法: - </text> - <text name="requires_restart_label"> - (再起動後に反映) - </text> - <radio_group name="chat_window" tool_tip="インスタントメッセージを別フローター、または1つのフローターに複数タブで表示します(要再起動)"> - <radio_item label="別々のウィンドウ" name="radio" value="0"/> - <radio_item label="タブ" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - 受信チャットのポップアップを有効にする - </text> - <check_box label="グループチャット" name="EnableGroupChatPopups" tool_tip="これを選択すると、グループチャットメッセージを受信した際にポップアップが表示されます"/> - <check_box label="IM チャット" name="EnableIMChatPopups" tool_tip="これを選択すると、インスタントメッセージを受信した際にポップアップが表示されます"/> - <spinner label="近くのチャットメッセージが表示される長さ:" name="nearby_toasts_lifetime"/> - <spinner label="近くのチャットメッセージが消えるまでの長さ:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="チャット中にタイピング動作のアニメーションを再生" name="play_typing_animation"/> + <check_box label="オフライン時に受け取った IM をメールで受信" name="send_im_to_email"/> + <check_box label="フレンドとグループ以外からはコールと IM を受信しない" name="voice_call_friends_only_check"/> + <text name="font_size"> + 文字の大きさ: + </text> + <combo_box name="chat_font_size"> + <item label="小規模" name="Small" value="0"/> + <item label="中" name="Medium" value="1"/> + <item label="大規模" name="Large" value="2"/> + </combo_box> + <check_box label="吹き出しチャット" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + 通知 + </text> + <text name="friend_ims"> + フレンド IM: + </text> + <combo_box name="FriendIMOptions"> + <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> + <item label="Flash ツールバーボタン" name="FlashToolbarButton" value="flash"/> + <item label="フィルターなし" name="None" value="none"/> + </combo_box> + <text name="non_friend_ims"> + 非フレンド IM: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> + <item label="Flash ツールバーボタン" name="FlashToolbarButton" value="flash"/> + <item label="フィルターなし" name="None" value="none"/> + </combo_box> + <text name="conference_ims"> + コンファレンス IM: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> + <item label="Flashツールバーボタン" name="FlashToolbarButton" value="flash"/> + <item label="フィルターなし" name="None" value="none"/> + </combo_box> + <text name="group_chat"> + グループチャット: + </text> + <combo_box name="GroupChatOptions"> + <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> + <item label="Flash ツールバーボタン" name="FlashToolbarButton" value="flash"/> + <item label="なし" name="None" value="none"/> + </combo_box> + <text name="nearby_chat"> + 近くのチャット: + </text> + <combo_box name="NearbyChatOptions"> + <item label="会話ウィンドウを開く" name="OpenConversationsWindow" value="openconversations"/> + <item label="メッセージのポップアップ" name="PopUpMessage" value="toast"/> + <item label="Flash ツールバーボタン" name="FlashToolBarButton" value="flash"/> + <item label="フィルターなし" name="None" value="none"/> + </combo_box> + <text name="notifications_alert"> + すべての通知を一時的に受け付けないようにするには、「コミュニケート」>「通知を受けない」を使用します。 + </text> + </panel> + <panel> + <text name="play_sound"> + 音の再生: + </text> + <check_box label="新しい会話" name="new_conversation"/> + <check_box label="ボイスコールの着信" name="incoming_voice_call"/> + <check_box label="テレポートを渡す" name="teleport_offer"/> + <check_box label="アイテムのオファー" name="inventory_offer"/> + </panel> + <panel> + <button label="ログのクリア..." name="clear_log"/> + <button label="テキストの削除..." name="delete_transcripts"/> + <button label="参照..." label_selected="参照" name="log_path_button"/> + </panel> <button label="他の言語..." name="ok_btn"/> <button label="自動置換..." name="autoreplace_showgui"/> <button label="スペルチェック中..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml index 91e1514e49..d70af7e099 100644 --- a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml @@ -69,9 +69,9 @@ <combo_box.item label="一時退席設定なし" name="item4"/> </combo_box> <text name="text_box3"> - 取り込み中モード時の返事: + 「通知を受けない」応答: </text> - <text_editor name="busy_response"> + <text_editor name="do_not_disturb_response"> log_in_to_change </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml b/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml index c61c73657f..4f65c8477b 100644 --- a/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="オブジェクトを買う" name="Buyobject"/> <combo_box.item label="オブジェクトに支払う" name="Payobject"/> <combo_box.item label="開く" name="Open"/> + <combo_box.item label="ズーム" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index 50697e5500..b27904c4d7 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -137,7 +137,7 @@ 終了 </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=ja-JP&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> お使いの古いビューワでは Second Life にアクセスできません。以下のページから新しいビューワをダウンロードしてください: @@ -622,8 +622,8 @@ support@secondlife.com にお問い合わせください。 <string name="AvatarAway"> 一時退席中 </string> - <string name="AvatarBusy"> - 取り込み中 + <string name="AvatarDoNotDisturb"> + 通知を受けない </string> <string name="AvatarMuted"> ブロック中 @@ -859,6 +859,12 @@ support@secondlife.com にお問い合わせください。 <string name="ST_NO_JOINT"> ROOT または JOINT が見つかりません </string> + <string name="NearbyChatTitle"> + 近くのチャット + </string> + <string name="NearbyChatLabel"> + (近くのチャット) + </string> <string name="whisper"> のささやき: </string> @@ -922,12 +928,15 @@ support@secondlife.com にお問い合わせください。 <string name="ControlYourCamera"> カメラのコントロール </string> - <string name="TeleportYourAgent"> - あなたをテレポート - </string> <string name="NotConnected"> 接続されていません </string> + <string name="AgentNameSubst"> + (あなた) + </string> + <string name="TeleportYourAgent"> + あなたをテレポート + </string> <string name="SIM_ACCESS_PG"> General </string> @@ -1009,18 +1018,6 @@ support@secondlife.com にお問い合わせください。 <string name="dictionary_files"> 辞書 </string> - <string name="AvatarSetNotAway"> - 一時退席中解除 - </string> - <string name="AvatarSetAway"> - 一時退席中 - </string> - <string name="AvatarSetNotBusy"> - 取り込み中解除 - </string> - <string name="AvatarSetBusy"> - 取り込み中 - </string> <string name="shape"> シェイプ </string> @@ -1989,8 +1986,8 @@ support@secondlife.com にお問い合わせください。 <string name="PanelContentsNewScript"> 新規スクリプト </string> - <string name="BusyModeResponseDefault"> - メッセージを送った住人は、誰にも邪魔をされたくないため現在「取り込み中」モードです。 あなたのメッセージは、あとで確認できるように IM パネルに表示されます。 + <string name="DoNotDisturbModeResponseDefault"> + この住民が「通知を受けない」をオンにすると、あなたのメッセージが後で表示されるようになります。 </string> <string name="MuteByName"> (名称別) @@ -2103,9 +2100,6 @@ support@secondlife.com にお問い合わせください。 <string name="GroupMoneyDate"> [year,datetime,utc]年[mth,datetime,utc]月[day,datetime,utc]日[weekday,datetime,utc] </string> - <string name="ViewerObjectContents"> - 内容 - </string> <string name="AcquiredItems"> 取得アイテム </string> @@ -3877,7 +3871,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ General リージョン </string> <string name="LocationCtrlSeeAVsTooltip"> - この区画外にアバターを見えるようにして、チャットも許可 + この区画内のアバターは、この区画の外にいるアバターからは見ることも聞くこともできません。 </string> <string name="LocationCtrlPathfindingDirtyTooltip"> 地域(リージョン)が再構築されるまで、移動するオブジェクトは正しく動作しない可能性があります。 @@ -3954,6 +3948,12 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="IM_unblock_only_groups_friends"> このメッセージを表示するには、「環境設定」の「プライバシー」で「フレンドとグループ以外からはコールと IM を受信しない」チェックボックスをオフにします。 </string> + <string name="OnlineStatus"> + オンライン + </string> + <string name="OfflineStatus"> + オフライン + </string> <string name="answered_call"> 相手がコールを受けました </string> @@ -3963,6 +3963,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="you_joined_call"> ボイスコールに参加しました </string> + <string name="you_auto_rejected_call-im"> + 「通知を受けない」がオンのときに、自動的にボイスコールを拒否しました。 + </string> <string name="name_started_call"> [NAME] はボイスコールを開始します </string> @@ -3979,7 +3982,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ 接続中... </string> <string name="conference-title"> - アドホックコンファレンス + 複数人チャット </string> <string name="conference-title-incoming"> [AGENT_NAME] とコンファレンスする @@ -4859,6 +4862,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="Command_Chat_Label"> チャット </string> + <string name="Command_Conversations_Label"> + 会話 + </string> <string name="Command_Compass_Label"> コンパス </string> @@ -4934,6 +4940,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="Command_Chat_Tooltip"> 近くの人と文字チャットする </string> + <string name="Command_Conversations_Tooltip"> + 全員との会話 + </string> <string name="Command_Compass_Tooltip"> コンパス </string> @@ -5063,4 +5072,13 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="UserDictionary"> [User] </string> + <string name="logging_calls_disabled_log_empty"> + 会話はログに記録されていません。ログの記録を開始するには、「環境設定」>「チャット」で「保存: ログのみ」または「保存: ログと会話のテキスト」を選択します。 + </string> + <string name="logging_calls_disabled_log_not_empty"> + これ以上の会話は記録されません。ログの記録を再開するには、「環境設定」>「チャット」で「保存: ログのみ」または「保存: ログと会話のテキスト」を選択します。 + </string> + <string name="logging_calls_enabled_log_empty"> + ログイン時の会話はありません。誰かにご連絡した後、または誰かがあなたに連絡した後、ログエントリがここに表示されます。 + </string> </strings> diff --git a/indra/newview/skins/default/xui/pt/floater_conversation_log.xml b/indra/newview/skins/default/xui/pt/floater_conversation_log.xml new file mode 100644 index 0000000000..ae7dd3c441 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="REGISTRO DE CONVERSA"> + <panel name="buttons_panel"> + <filter_editor label="Filtrar pessoas" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Opções de exibição/ordenação"/> + <menu_button name="conversations_gear_btn" tool_tip="Ações em uma pessoa ou um grupo selecionado"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_conversation_preview.xml b/indra/newview/skins/default/xui/pt/floater_conversation_preview.xml new file mode 100644 index 0000000000..97a2e8327c --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="CONVERSA:"> + <floater.string name="Title"> + CONVERSA: [NAME] + </floater.string> + <text name="page_label" value="Página"/> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_im_container.xml b/indra/newview/skins/default/xui/pt/floater_im_container.xml index 0fbb826a96..a1cea72b1e 100644 --- a/indra/newview/skins/default/xui/pt/floater_im_container.xml +++ b/indra/newview/skins/default/xui/pt/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="CONVERSAS"/> +<multi_floater name="floater_im_box" title="CONVERSAS"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Opções de exibição/ordenação"/> + <button name="add_btn" tool_tip="Iniciar uma nova conversa"/> + <button name="speak_btn" tool_tip="Fale com pessoas usando seu microfone"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Recolher/expandir esta lista"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Recolher este painel"/> + <text name="stub_textbox"> + Esta conversa está em uma janela separada. [secondlife:/// Trazer de volta.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/pt/floater_im_session.xml b/indra/newview/skins/default/xui/pt/floater_im_session.xml index 5543ffa41d..9f6a7a06ad 100644 --- a/indra/newview/skins/default/xui/pt/floater_im_session.xml +++ b/indra/newview/skins/default/xui/pt/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="Para" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] foi convidado para a conversa."/> + <floater.string name="multiple_participants_added" value="[NAME] foram convidados para a conversa."/> + <floater.string name="tooltip_to_separate_window" value="Mover esta conversa para uma janela separada"/> + <floater.string name="tooltip_to_main_window" value="Mover esta conversa para a janela principal"/> + <floater.string name="start_call_button_tooltip" value="Abrir conexão por voz"/> + <floater.string name="end_call_button_tooltip" value="Encerrar conexão por voz"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Recolher este painel"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Recolher lista de participantes"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Expandir a lista de participantes"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Opções de exibição/ordenação"/> + <menu_button name="gear_btn" tool_tip="Ações nas pessoas selecionadas"/> + <button name="add_btn" tool_tip="Adicionar alguém a esta conversa"/> + <button name="voice_call_btn" tool_tip="Abrir conexão por voz"/> + <button name="close_btn" tool_tip="Encerrar esta conversa"/> + <button name="expand_collapse_btn" tool_tip="Recolher/expandir este painel"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Traduzir bate-papo" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="Para" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Mostrar/ocultar painel de mensagens"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/pt/floater_incoming_call.xml b/indra/newview/skins/default/xui/pt/floater_incoming_call.xml index 6344258fa0..1e86f847ad 100644 --- a/indra/newview/skins/default/xui/pt/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/pt/floater_incoming_call.xml @@ -25,9 +25,9 @@ Sair do [CURRENT_CHAT] e entrar neste bate-papo de voz? </floater.string> <text name="question"> - Sair do [CURRENT_CHAT] e entrar neste bate-papo? + Se você atender, será desconectado de suas conversas de voz atuais. </text> - <button label="Aceitar" label_selected="Aceitar" name="Accept"/> - <button label="Rejeitar" label_selected="Rejeitar" name="Reject"/> - <button label="Enviar MI" name="Start IM"/> + <button label="Atender" label_selected="Atender" name="Accept"/> + <button label="Ignorar" label_selected="Ignorar" name="Reject"/> + <button label="Iniciar MI em vez disso" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml index 182f2513e0..d04cf2a173 100644 --- a/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/pt/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Exibir: </text> - <check_box label="Mundo" name="show_world"/> + <check_box label="Testar" name="show_world"/> <check_box label="Apenas móveis" name="show_world_movables_only"/> <check_box label="Navmesh" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml index a75cf34a94..ba4ef0afde 100644 --- a/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml @@ -19,7 +19,7 @@ <button label="Padrão" label_selected="Padrão" name="Default"/> <button label="Branco" label_selected="Branco" name="Blank"/> <button label="Nenhum" label_selected="Nenhum" name="None"/> - <check_box initial_value="true" label="Visualização em tempo real" name="apply_immediate_check"/> + <check_box initial_value="true" label="Inscrever-se agora" name="apply_immediate_check"/> <text name="preview_disabled" value="Visualização desativada"/> <filter_editor label="Filtrar texturas" name="inventory search editor"/> <check_box initial_value="false" label="Exibir pastas" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/pt/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/pt/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..de7aa2df12 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="VOLUME DO BATE-PAPO DE VOZ"> + <slider label="Bate-papo de voz" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_voice_effect.xml b/indra/newview/skins/default/xui/pt/floater_voice_effect.xml index b29ca3d699..71d3c33ae5 100644 --- a/indra/newview/skins/default/xui/pt/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/pt/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Lugares" name="voice_effects" title="EFEITOS DE VOZ"> +<floater label="Lugares" name="voice_effects" title="AMOSTRA DE DISTORÇÃO DE VOZ"> <string name="no_voice_effect"> (Não distorcer voz) </string> diff --git a/indra/newview/skins/default/xui/pt/floater_voice_volume.xml b/indra/newview/skins/default/xui/pt/floater_voice_volume.xml new file mode 100644 index 0000000000..dae47a99ae --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="VOLUME DE VOZ"> + <slider name="volume_slider" tool_tip="Volume de voz" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/pt/menu_cof_gear.xml b/indra/newview/skins/default/xui/pt/menu_cof_gear.xml index 8716992a5e..b59895573e 100644 --- a/indra/newview/skins/default/xui/pt/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/pt/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<menu name="Gear COF"> +<toggleable_menu name="Gear COF"> <menu label="Roupas novas" name="COF.Gear.New_Clothes"/> - <menu label="Nova parte do corpo" name="COF.Geear.New_Body_Parts"/> -</menu> + <menu label="Novas partes do corpo" name="COF.Gear.New_Body_Parts"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_conversation.xml b/indra/newview/skins/default/xui/pt/menu_conversation.xml new file mode 100644 index 0000000000..01316b887d --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Encerrar conversa" name="close_conversation"/> + <menu_item_call label="Abrir conversa de voz" name="open_voice_conversation"/> + <menu_item_call label="Desconectar de voz" name="disconnect_from_voice"/> + <menu_item_call label="Exibir perfil" name="view_profile"/> + <menu_item_call label="MI" name="im"/> + <menu_item_call label="Oferecer teletransporte" name="offer_teleport"/> + <menu_item_call label="Chamada de voz" name="voice_call"/> + <menu_item_call label="Histórico de bate-papo..." name="chat_history"/> + <menu_item_call label="Adicionar amigo" name="add_friend"/> + <menu_item_call label="Remover amigo" name="remove_friend"/> + <menu_item_call label="Remover amigos" name="remove_friends"/> + <menu_item_call label="Convidar para entrar no grupo..." name="invite_to_group"/> + <menu_item_call label="Mais zoom" name="zoom_in"/> + <menu_item_call label="Mapa" name="map"/> + <menu_item_call label="Compartilhar" name="share"/> + <menu_item_call label="Pagar" name="pay"/> + <menu_item_check label="Bloquear voz" name="block_unblock"/> + <menu_item_check label="Bloquear texto" name="MuteText"/> + <menu_item_call label="Perfil do grupo" name="group_profile"/> + <menu_item_call label="Ativar grupo" name="activate_group"/> + <menu_item_call label="Sair do grupo" name="leave_group"/> + <context_menu label="Opções do moderador >" name="Moderator Options"> + <menu_item_check label="Pode bater papo por escrito" name="AllowTextChat"/> + <menu_item_call label="Silenciar este participante" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Desfazer silenciar deste participante" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Silenciar todos" name="ModerateVoiceMute"/> + <menu_item_call label="Desfazer silenciar para todos" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/pt/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..616e6db46e --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="MI..." name="IM"/> + <menu_item_call label="Chamada de voz..." name="Call"/> + <menu_item_call label="Abrir histórico de bate-papo..." name="Chat history"/> + <menu_item_call label="Exibir perfil" name="View Profile"/> + <menu_item_call label="Oferecer teletransporte" name="teleport"/> + <menu_item_call label="Adicionar amigo" name="add_friend"/> + <menu_item_call label="Remover amigo" name="remove_friend"/> + <menu_item_call label="Convidar para entrar no grupo..." name="Invite"/> + <menu_item_call label="Mapa" name="Map"/> + <menu_item_call label="Compartilhar" name="Share"/> + <menu_item_call label="Pagar" name="Pay"/> + <menu_item_check label="Bloquear/desbloquear" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/pt/menu_conversation_log_view.xml new file mode 100644 index 0000000000..cab81175a0 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Ordenar por nome" name="sort_by_name"/> + <menu_item_check label="Ordenar por data" name="sort_by_date"/> + <menu_item_check label="Ordenar com amigos acima" name="sort_by_friends"/> + <menu_item_call label="Exibir histórico de Bate-papo local..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_im_conversation.xml b/indra/newview/skins/default/xui/pt/menu_im_conversation.xml new file mode 100644 index 0000000000..a8434dc336 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Exibir perfil" name="View Profile"/> + <menu_item_call label="Adicionar amigo" name="Add Friend"/> + <menu_item_call label="Remover amigo" name="remove_friend"/> + <menu_item_call label="Oferecer teletransporte" name="offer_teleport"/> + <menu_item_call label="Convidar para entrar no grupo..." name="invite_to_group"/> + <menu_item_call label="Histórico de bate-papo..." name="chat_history"/> + <menu_item_call label="Mais zoom" name="zoom_in"/> + <menu_item_call label="Mapa" name="map"/> + <menu_item_call label="Compartilhar" name="Share"/> + <menu_item_call label="Pagar" name="Pay"/> + <menu_item_check label="Bloquear voz" name="Block/Unblock"/> + <menu_item_check label="Bloquear texto" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/pt/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..398b890f66 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Exibição compacta" name="compact_view"/> + <menu_item_check label="Exibição expandida" name="expanded_view"/> + <menu_item_check label="Mostrar hora" name="IMShowTime"/> + <menu_item_check label="Mostrar nomes em conversas individuais" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_object_icon.xml b/indra/newview/skins/default/xui/pt/menu_object_icon.xml index 7af760a6ee..df224a88fa 100644 --- a/indra/newview/skins/default/xui/pt/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/pt/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Perfil do objeto..." name="Object Profile"/> <menu_item_call label="Bloquear..." name="Block"/> + <menu_item_call label="Mostrar no mapa" name="show_on_map"/> + <menu_item_call label="Teletransportar para lugar do objeto" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/pt/menu_outfit_gear.xml b/indra/newview/skins/default/xui/pt/menu_outfit_gear.xml index 894f1d741c..3602bdaac4 100644 --- a/indra/newview/skins/default/xui/pt/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/pt/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Novo cabelo" name="New Hair"/> <menu_item_call label="Novos olhos" name="New Eyes"/> </menu> + <menu_item_call label="Expandir todas as pastas" name="expand"/> + <menu_item_call label="Recolher todas as pastas" name="collapse"/> <menu_item_call label="Renomear look" name="rename"/> <menu_item_call label="Excluir visual" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_participant_view.xml b/indra/newview/skins/default/xui/pt/menu_participant_view.xml new file mode 100644 index 0000000000..b61108cf54 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Ordenar conversas por tipo" name="sort_sessions_by_type"/> + <menu_item_check label="Ordenar conversas por nome" name="sort_sessions_by_name"/> + <menu_item_check label="Ordenar conversas por atividade recente" name="sort_sessions_by_recent"/> + <menu_item_check label="Ordenar participantes por nome" name="sort_participants_by_name"/> + <menu_item_check label="Ordenar participantes por atividade recente" name="sort_participants_by_recent"/> + <menu_item_call label="Preferências de bate-papo..." name="chat_preferences"/> + <menu_item_call label="Preferências de privacidade..." name="privacy_preferences"/> + <menu_item_check label="Registro de conversas..." name="Conversation"/> + <menu_item_check label="Traduzir Bate-papo local" name="Translate_chat"/> + <menu_item_check label="Configurações de tradução..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/pt/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..8bbde9b38c --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="Desbloquear" name="unblock"/> + <menu_item_call label="Perfil..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/pt/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..e69935995c --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Bloquear residente por nome..." name="block_resident_by_name"/> + <menu_item_call label="Bloquear objeto por nome" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/pt/menu_people_blocked_view.xml new file mode 100644 index 0000000000..b80d683c7b --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Ordenar por nome" name="sort_by_name"/> + <menu_item_check label="Ordenar por tipo" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_friends_view.xml b/indra/newview/skins/default/xui/pt/menu_people_friends_view.xml new file mode 100644 index 0000000000..46caeae310 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordenar por nome" name="sort_name"/> + <menu_item_check label="Ordenar por status" name="sort_status"/> + <menu_item_check label="Exibir ícones de pessoas" name="view_icons"/> + <menu_item_check label="Exibir permissões concedidas" name="view_permissions"/> + <menu_item_check label="Exibir registro de conversas..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_groups.xml b/indra/newview/skins/default/xui/pt/menu_people_groups.xml index 9a924ad7b9..2ba7af17cd 100644 --- a/indra/newview/skins/default/xui/pt/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/pt/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Ver dados" name="View Info"/> <menu_item_call label="Bate-papo" name="Chat"/> - <menu_item_call label="Ligar" name="Call"/> + <menu_item_call label="Chamada de voz" name="Call"/> <menu_item_call label="Ativar" name="Activate"/> <menu_item_call label="Sair" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_groups_view.xml b/indra/newview/skins/default/xui/pt/menu_people_groups_view.xml new file mode 100644 index 0000000000..637e591ae1 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Mostrar ícones de grupos" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_nearby.xml b/indra/newview/skins/default/xui/pt/menu_people_nearby.xml index 7c720f262b..51464fed68 100644 --- a/indra/newview/skins/default/xui/pt/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/pt/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Ver perfil" name="View Profile"/> - <menu_item_call label="Adicionar amigo..." name="Add Friend"/> - <menu_item_call label="Remover amigo..." name="Remove Friend"/> - <menu_item_call label="MI" name="IM"/> - <menu_item_call label="Ligar" name="Call"/> - <menu_item_call label="Mapa" name="Map"/> - <menu_item_call label="Compartilhar" name="Share"/> - <menu_item_call label="Pagar" name="Pay"/> - <menu_item_check label="Bloquear/desbloquear" name="Block/Unblock"/> - <menu_item_call label="Teletransportar?" name="teleport"/> + <menu_item_call label="Exibir perfil" name="view_profile"/> + <menu_item_call label="MI" name="im"/> + <menu_item_call label="Oferecer teletransporte" name="offer_teleport"/> + <menu_item_call label="Chamada de voz" name="voice_call"/> + <menu_item_call label="Exibir histórico de bate-papo..." name="chat_history"/> + <menu_item_call label="Adicionar amigo" name="add_friend"/> + <menu_item_call label="Remover amigo" name="remove_friend"/> + <menu_item_call label="Convidar para entrar no grupo..." name="invite_to_group"/> + <menu_item_call label="Mais zoom" name="zoom_in"/> + <menu_item_call label="Mapa" name="map"/> + <menu_item_call label="Compartilhar" name="share"/> + <menu_item_call label="Pagar" name="pay"/> + <menu_item_check label="Bloquear/desbloquear" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/pt/menu_people_nearby_multiselect.xml index 79edb96b1c..7f3c6ace27 100644 --- a/indra/newview/skins/default/xui/pt/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/pt/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Adicionar amigo..." name="Add Friends"/> - <menu_item_call label="Remover amigo..." name="Remove Friend"/> - <menu_item_call label="MI" name="IM"/> - <menu_item_call label="Ligar" name="Call"/> - <menu_item_call label="Compartilhar" name="Share"/> - <menu_item_call label="Pagar" name="Pay"/> - <menu_item_call label="Teletransportar?" name="teleport"/> + <menu_item_call label="Adicionar amigo..." name="add_friends"/> + <menu_item_call label="Remover amigo..." name="remove_friends"/> + <menu_item_call label="MI" name="im"/> + <menu_item_call label="Ligar" name="call"/> + <menu_item_call label="Compartilhar" name="share"/> + <menu_item_call label="Pagar" name="pay"/> + <menu_item_call label="Oferecer teletransporte" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/pt/menu_people_nearby_view.xml new file mode 100644 index 0000000000..bce015e732 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordenar por conversas mais recentes" name="sort_by_recent_speakers"/> + <menu_item_check label="Ordenar por nome" name="sort_name"/> + <menu_item_check label="Ordenar por distância" name="sort_distance"/> + <menu_item_check label="Exibir ícones de pessoas" name="view_icons"/> + <menu_item_check label="Exibir mapa" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_people_recent_view.xml b/indra/newview/skins/default/xui/pt/menu_people_recent_view.xml new file mode 100644 index 0000000000..e4b368fe14 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ordenar por mais recente" name="sort_most"/> + <menu_item_check label="Ordenar por nome" name="sort_name"/> + <menu_item_check label="Exibir ícones de pessoas" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_url_agent.xml b/indra/newview/skins/default/xui/pt/menu_url_agent.xml index ba5e055124..aa0a426405 100644 --- a/indra/newview/skins/default/xui/pt/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/pt/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Mostrar perfil de residente" name="show_agent"/> + <menu_item_call label="Exibir perfil" name="show_agent"/> + <menu_item_call label="Enviar MI..." name="send_im"/> + <menu_item_call label="Adicionar amigo..." name="add_friend"/> <menu_item_call label="Copiar nome para área de transferência" name="url_copy_label"/> <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/pt/menu_url_objectim.xml b/indra/newview/skins/default/xui/pt/menu_url_objectim.xml index c197444181..247a92567a 100644 --- a/indra/newview/skins/default/xui/pt/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/pt/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Mostrar informações sobre o objeto" name="show_object"/> + <menu_item_call label="Perfil do objeto..." name="show_object"/> <menu_item_call label="Mostrar no mapa" name="show_on_map"/> <menu_item_call label="Teletransportar para lugar do objeto" name="teleport_to_object"/> <menu_item_call label="Copiar nome do objeto para área de transferência" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml index e8baff5af2..e54d49fc45 100644 --- a/indra/newview/skins/default/xui/pt/menu_viewer.xml +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Parar minha animação" name="Stop Animating My Avatar"/> <menu_item_call label="Andar/correr/voar..." name="Walk / run / fly"/> </menu> - <menu label="Status" name="Status"> - <menu_item_call label="Ausente" name="Set Away"/> - <menu_item_call label="Ocupado" name="Set Busy"/> - </menu> + <menu label="Status" name="Status"/> <menu_item_call label="Comprar L$..." name="Buy and Sell L$"/> <menu_item_call label="Caixa de saída do lojista..." name="MerchantOutbox"/> <menu_item_call label="Painel da conta..." name="Manage My Account"> @@ -32,14 +29,18 @@ <menu_item_call label="Sair do [APP_NAME]" name="Quit"/> </menu> <menu label="Comunicar" name="Communicate"> - <menu_item_check label="Bate-papo..." name="Nearby Chat"/> + <menu_item_check label="Conversas..." name="Conversations"/> + <menu_item_check label="Bate-papo local..." name="Nearby Chat"/> <menu_item_check label="Falar" name="Speak"/> - <menu_item_check label="Configurações de voz..." name="Nearby Voice"/> - <menu_item_check label="Distorção de voz..." name="ShowVoice"/> + <menu label="Distorção de voz" name="VoiceMorphing"> + <menu_item_check label="Não distorcer voz" name="NoVoiceMorphing"/> + <menu_item_check label="Visualizar..." name="Preview"/> + <menu_item_call label="Assinar..." name="Subscribe"/> + </menu> <menu_item_check label="Gestos..." name="Gestures"/> - <menu_item_call label="Amigos" name="My Friends"/> - <menu_item_call label="Grupos" name="My Groups"/> - <menu_item_call label="Pessoas próximas" name="Active Speakers"/> + <menu_item_check label="Amigos" name="My Friends"/> + <menu_item_check label="Grupos" name="My Groups"/> + <menu_item_check label="Pessoas próximas" name="Active Speakers"/> <menu_item_call label="Lista de bloqueados" name="Block List"/> </menu> <menu label="Mundo" name="World"> diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml index ff7382bf80..d9f5e48745 100644 --- a/indra/newview/skins/default/xui/pt/notifications.xml +++ b/indra/newview/skins/default/xui/pt/notifications.xml @@ -510,6 +510,24 @@ Consultar [_URL] para mais informações? </url> <usetemplate ignoretext="Meu driver gráfico está desatualizado" name="okcancelignore" notext="Não" yestext="Sim"/> </notification> + <notification name="AMDOldDriver"> + Provavelmente, há um driver mais recente para o seu chip gráfico. A atualização dos drivers gráficos pode melhorar significativamente o desempenho. + + Visitar [_URL] para verificar se há atualizações do driver? + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Meu driver gráfico está desatualizado" name="okcancelignore" notext="Não" yestext="Sim"/> + </notification> + <notification name="NVIDIAOldDriver"> + Provavelmente, há um driver mais recente para o seu chip gráfico. A atualização dos drivers gráficos pode melhorar significativamente o desempenho. + + Visitar [_URL] para verificar se há atualizações do driver? + <url name="url"> + http://www.nvidia.com.br/Download/index.aspx?lang=br + </url> + <usetemplate ignoretext="Meu driver gráfico está desatualizado" name="okcancelignore" notext="Não" yestext="Sim"/> + </notification> <notification name="UnknownGPU"> A placa de vídeo do seu sistema não é reconhecida pelo [APP_NAME]. Isto acontece quando novos hardwares que ainda não foram testados no [APP_NAME]. Talvez isso não cause problemas, mas pode ser preciso checar as configurações de vídeo. @@ -1533,10 +1551,13 @@ Para instalar a atualização, será preciso reiniciar o [APP_NAME]. Não é possível oferecer amizade neste momento. Por favor, tente novamente em breve. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - Modo ocupado ativado. -O bate-papo e MIs não serão exibidos. MIs enviadas para você receberão sua resposta de modo ocupado. Todas as ofertas de teletransporte serão recusadas. Todas as ofertas de inventário serão colocadas na Lixeira. - <usetemplate ignoretext="Passar meu status para o modo ocupado" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + Não perturbe está ativado. Você não será notificado de comunicações recebidas. + +- Outros residentes receberão a sua resposta de Não perturbe (definida em Preferências > Geral). +- As ofertas de teletransporte serão recusadas. +- Chamadas de voz serão recusadas. + <usetemplate ignoretext="Altero meu status para o modo Não perturbe" name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> Você atingiu o limite máximo de grupos. Saia de outro grupo para poder entrar nesse ou recuse o convite. @@ -2022,6 +2043,10 @@ Mover para o inventário o(s) item(s)? Deseja abrir o [http://secondlife.com/account/ Painel] para ver o histórico da sua conta? <usetemplate ignoretext="Abrir o navegador para acessar minha conta" name="okcancelignore" notext="Cancelar" yestext="Ir para a página"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + Quando você adiciona uma pessoa a uma conversa existente, uma nova conversa é criada. Todos os participantes recebem notificações sobre a nova conversa. + <usetemplate ignoretext="Confirme a inclusão de participantes no bate-papo" name="okcancelignore" notext="Cancelar" yestext="Ok"/> + </notification> <notification name="ConfirmQuit"> Tem certeza que deseja sair? <usetemplate ignoretext="Confirmar antes de sair" name="okcancelignore" notext="Não sair" yestext="Sair"/> @@ -2096,14 +2121,14 @@ Você deseja substituí-lo pelo objeto selecionado? <button ignore="Never Replace" name="No" text="Não"/> </form> </notification> - <notification label="Aviso de Modo Ocupado" name="BusyModePay"> - Você está no modo Ocupado, o que significa que você não receberá quaisquer itens oferecidos em troca deste pagamento. + <notification label="Aviso de modo Não perturbe" name="DoNotDisturbModePay"> + Você ativou o Não perturbe. Você não receberá qualquer item oferecido em troca deste pagamento. -Você gostaria de deixar o modo Ocupado antes de completar esta transação? +Deseja desativar o Não perturbe antes de concluir esta transação? <form name="form"> - <ignore name="ignore" save_option="true" text="Estou prestes a pagar alguém ou um objeto no modo ocupado"/> - <button ignore="Always leave Busy Mode" name="Yes" text="Sim"/> - <button ignore="Never leave Busy Mode" name="No" text="Não"/> + <ignore name="ignore" text="Estou prestes a pagar alguém ou um objeto no modo Não perturbe"/> + <button ignore="Sempre manter no modo Não perturbe" name="Yes" text="OK"/> + <button ignore="Nunca sair do modo Não perturbe" name="No" text="Cancelar"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2238,11 +2263,8 @@ Inclua um link para facilitar o acesso para visitantes. Teste o link na barra de <notification name="GroupNotice"> Assunto: [SUBJECT], Mensagem: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> está online - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> está offline + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> está [STATUS] </notification> <notification name="AddSelfFriend"> Você é o máximo! Mesmo assim, não dá para adicionar a si mesmo(a) como amigo(a). @@ -2467,13 +2489,6 @@ Logo, não é possível voar aqui. <notification name="DynamicPathfindingDisabled"> O pathfinding dinâmico não está habilitado nesta região. Os objetos com script usando chamadas LSL de pathfinding podem não operar como o esperado na região. </notification> - <notification name="PathfindingRebakeNavmesh"> - A alteração de determinados objetos nesta região pode resultar no comportamento incorreto de outros objeto em movimento. Para fazer com que os objetos em movimento se comportem corretamente, clique no botão “Recarregar região”. Escolha “Ajuda” para obter mais informações. - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Ajuda" ignoretext="A alteração de determinados objetos nesta região pode resultar no comportamento incorreto de outros objeto em movimento." name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Erro. Pode haver um erro de rede ou do servidor, ou você pode não ter direitos de construção. Às vezes, fazer login e logout novamente resolve este problema. <usetemplate name="okbutton" yestext="OK"/> @@ -2736,7 +2751,7 @@ OK? <notification name="ScriptQuestionCaution"> Aviso: O objeto '<nolink>[OBJECTNAME]</nolink>' deseja obter acesso total à sua conta de dólares Linden. Se você conceder acesso, ele poderá remover fundos de sua conta a qualquer momento ou esvaziar sua conta completamente, continuamente e sem avisos adicionais. -Esse tipo de pedido raramente é legítimo. Não conceda acesso se você não entender completamente por que ele deseja acessar sua conta. +Não conceda acesso se você não entender completamente por que ele deseja acessar sua conta. <form name="form"> <button name="Grant" text="Permitir acesso total"/> <button name="Deny" text="Negar"/> @@ -3310,4 +3325,633 @@ Tentativa cancelada. Você está excluindo [NUM_ITEMS] itens. Tem certeza de que deseja continuar? <usetemplate ignoretext="Tem certeza de que deseja excluir múltiplos itens?" name="okcancelignore" notext="Não" yestext="Sim"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] congelou você. Você não pode se mover ou interagir com o mundo. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] congelou você por [AV_FREEZE_TIME] segundos. Você não pode se mover ou interagir com o mundo. + </notification> + <notification name="YouFrozeAvatar"> + Avatar congelado. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] descongelou você. + </notification> + <notification name="AvatarUnFrozen"> + Avatar descongelado. + </notification> + <notification name="AvatarFreezeFailure"> + O congelamento falhou porque você não tem permissão de administrador para esse lote. + </notification> + <notification name="AvatarFreezeThaw"> + Seu congelamento expirou, vá cuidar da sua vida. + </notification> + <notification name="AvatarCantFreeze"> + Não é possível congelar esse usuário. + </notification> + <notification name="NowOwnObject"> + Agora você é o proprietário do objeto [OBJECT_NAME] + </notification> + <notification name="CantRezOnLand"> + Não é possível renderizar objeto em [OBJECT_POS] porque o proprietário do terreno não permite. Use a ferramenta de terrenos para ver a propriedade do terreno. + </notification> + <notification name="RezFailTooManyRequests"> + O objeto não pode ser renderizado porque há muitas solicitações. + </notification> + <notification name="SitFailCantMove"> + Você não pode sentar porque não pode se mover no momento. + </notification> + <notification name="SitFailNotAllowedOnLand"> + Você não pode sentar porque não está autorizado a sentar nesse terreno. + </notification> + <notification name="SitFailNotSameRegion"> + Tente chegar mais perto. Não é possível sentar no objeto porque +ele não está na mesma região que você. + </notification> + <notification name="NoNewObjectRegionFull"> + Não foi possível criar um novo objeto. A região está cheia. + </notification> + <notification name="FailedToPlaceObject"> + Falha ao posicionar objeto em local específico. Tente novamente. + </notification> + <notification name="NoOwnNoGardening"> + Você não pode criar árvores e grama em terrenos que não são sua propriedade. + </notification> + <notification name="NoCopyPermsNoObject"> + A cópia falhou porque você não está autorizado a copiar o objeto '[OBJ_NAME]'. + </notification> + <notification name="NoTransPermsNoObject"> + A cópia falhou porque o objeto '[OBJ_NAME]' não pode ser transferido para você. + </notification> + <notification name="AddToNavMeshNoCopy"> + A cópia falhou porque o objeto '[OBJ_NAME]' contribui para o navmesh. + </notification> + <notification name="DupeWithNoRootsSelected"> + Duplicar sem objetos raiz selecionados. + </notification> + <notification name="CantDupeCuzRegionIsFull"> + Não é possível duplicar objetos porque a região está cheia. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + Não é possível duplicar os objetos - não é possível encontrar o lote em que eles estão. + </notification> + <notification name="CantCreateCuzParcelFull"> + Não é possível criar objeto porque +o lote está cheio. + </notification> + <notification name="RezAttemptFailed"> + Falha na tentativa de renderizar um objeto. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + Não é possível criar um item que causou problemas a essa região. + </notification> + <notification name="InvItemIsBlacklisted"> + Esse item do inventário foi incluído na lista. + </notification> + <notification name="NoCanRezObjects"> + No momento, você não está autorizado a criar objetos. + </notification> + <notification name="LandSearchBlocked"> + Pesquisa de terreno bloqueada. +Você realizou muitas pesquisas de terreno muito rápido. +Tente novamente em instantes. + </notification> + <notification name="NotEnoughResourcesToAttach"> + Não há recursos de script disponíveis suficientes para anexar objeto! + </notification> + <notification name="YouDiedAndGotTPHome"> + Você morreu e foi teletransportado para seu início + </notification> + <notification name="EjectComingSoon"> + Você não tem mais permissão para ficar aqui e tem [EJECT_TIME] segundos para sair. + </notification> + <notification name="NoEnterServerFull"> + Você não pode entrar nesta região porque +o servidor está cheio. + </notification> + <notification name="SaveBackToInvDisabled"> + Salvar no inventário foi desativado. + </notification> + <notification name="NoExistNoSaveToContents"> + Não é possível salvar '[OBJ_NAME]' no conteúdo do objeto porque o objeto do qual ele foi renderizado não existe mais. + </notification> + <notification name="NoModNoSaveToContents"> + Não é possível salvar '[OBJ_NAME]' no conteúdo do objeto porque você não tem permissão para modificar o objeto '[DEST_NAME]'. + </notification> + <notification name="NoSaveBackToInvDisabled"> + Não é possível salvar '[OBJ_NAME]' no inventário -- essa operação foi desativada. + </notification> + <notification name="NoCopyNoSelCopy"> + Você não pode copiar sua seleção porque não está autorizado a copiar o objeto '[OBJ_NAME]'. + </notification> + <notification name="NoTransNoSelCopy"> + Você não pode copiar a seleção porque o objeto '[OBJ_NAME]' não é transferível. + </notification> + <notification name="NoTransNoCopy"> + Você não pode copiar a seleção porque o objeto '[OBJ_NAME]' não é transferível. + </notification> + <notification name="NoPermsNoRemoval"> + A remoção do objeto '[OBJ_NAME]' do simulador é proibida pelo sistema de permissões. + </notification> + <notification name="NoModNoSaveSelection"> + Você não pode salvar sua seleção porque não está autorizado a modificar o objeto '[OBJ_NAME]'. + </notification> + <notification name="NoCopyNoSaveSelection"> + Não é possível salvar sua seleção porque o objeto '[OBJ_NAME]' não é copiável. + </notification> + <notification name="NoModNoTaking"> + Você não pode levar sua seleção porque não está autorizado a modificar o objeto '[OBJ_NAME]'. + </notification> + <notification name="RezDestInternalError"> + Erro interno: tipo de destino desconhecido. + </notification> + <notification name="DeleteFailObjNotFound"> + A exclusão falhou porque o objeto não foi encontrado + </notification> + <notification name="SorryCantEjectUser"> + Não é possível expulsar esse usuário. + </notification> + <notification name="RegionSezNotAHome"> + Esta região não permite que você a defina como seu início. + </notification> + <notification name="HomeLocationLimits"> + Você só pode definir seu "Início" em seu terreno ou em um Infohub do continente. + </notification> + <notification name="HomePositionSet"> + Posição de início definida. + </notification> + <notification name="AvatarEjected"> + Avatar expulso. + </notification> + <notification name="AvatarEjectFailed"> + A expulsão falhou porque você não tem permissão de administrador para esse lote. + </notification> + <notification name="CantMoveObjectParcelFull"> + Não é possível mover '[OBJECT_NAME]' para +[OBJ_POSITION] na região [REGION_NAME] porque o lote está cheio. + </notification> + <notification name="CantMoveObjectParcelPerms"> + Não é possível mover '[OBJECT_NAME]' para +[OBJ_POSITION] na região [REGION_NAME] porque seus objetos não são permitidos neste lote. + </notification> + <notification name="CantMoveObjectParcelResources"> + Não é possível mover '[OBJECT_NAME]' para +[OBJ_POSITION] na região [REGION_NAME] porque não há recursos suficientes para este objeto neste lote. + </notification> + <notification name="CantMoveObjectRegionVersion"> + Não é possível mover '[OBJECT_NAME]' para +[OBJ_POSITION] na região [REGION_NAME] porque outra região está executando uma versão mais antiga, que não dá suporte o recebimento deste objeto por meio de passagem de regiões. + </notification> + <notification name="CantMoveObjectNavMesh"> + Não é possível mover '[OBJECT_NAME]' para +[OBJ_POSITION] na região [REGION_NAME] porque você não está autorizado a modificar o navmesh além dos limites da região. + </notification> + <notification name="CantMoveObjectWTF"> + Não é possível mover '[OBJECT_NAME]' para +[OBJ_POSITION] na região [REGION_NAME] por uma razão desconhecida. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + Você não está autorizado a modificar este objeto + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + Não é possível ativar propriedades físicas para um objeto que contribui para o navmesh. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + Não é possível ativar propriedades físicas para objetos keyframe. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + Não é possível ativar propriedades físicas para o objeto -- recursos de terreno insuficientes. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + Não é possível ativar propriedades físicas para objeto com custo de recursos físicos acima de [MAX_OBJECTS] + </notification> + <notification name="PhantomWithConcavePiece"> + Este objeto não pode ter uma peça côncava porque é phantom e contribui para o navmesh. + </notification> + <notification name="UnableAddItem"> + Não é possível adicionar item! + </notification> + <notification name="UnableEditItem"> + Não é possível editar isso! + </notification> + <notification name="NoPermToEdit"> + Não é permitido editar isso. + </notification> + <notification name="NoPermToCopyInventory"> + Não é permitido copiar esse inventário. + </notification> + <notification name="CantSaveItemDoesntExist"> + Não é possível salvar no conteúdo do objeto: O item não existe mais. + </notification> + <notification name="CantSaveItemAlreadyExists"> + Não é possível salvar no conteúdo do objeto: já existe um item com esse nome no inventário + </notification> + <notification name="CantSaveModifyAttachment"> + Não é possível salvar no conteúdo do objeto: isso modificaria as permissões de anexo. + </notification> + <notification name="TooManyScripts"> + Muitos scripts. + </notification> + <notification name="UnableAddScript"> + Não é possível adicionar script! + </notification> + <notification name="AssetServerTimeoutObjReturn"> + Servidor de objetos não respondeu a tempo. Objeto retornado a sim. + </notification> + <notification name="RegionDisablePhysicsShapes"> + Esta região não tem formas físicas ativadas. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + Você não pode modificar o navmesh além dos limites da região. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + Não é possível definir as propriedades físicas neste tipo de objeto. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + Não é possível definir que um prim raiz não tenha forma. + </notification> + <notification name="NoRegionSupportPhysMats"> + Esta região não tem materiais físicos ativados. + </notification> + <notification name="OnlyRootPrimPhysMats"> + Apenas prims raiz podem ter seus materiais físicos ajustados. + </notification> + <notification name="NoSupportCharacterPhysMats"> + Ainda não há suporte para a configuração dos materiais físicos em personagens. + </notification> + <notification name="InvalidPhysMatProperty"> + Uma ou mais das propriedades do material físico são inválidas. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + Você não pode alterar o tipo de acabamento de um objeto mesh. + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + Você não pode alterar a forma de um objeto mesh + </notification> + <notification name="FullRegionCantEnter"> + Você não pode entrar nesta região porque \nela está cheia. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Falha na vinculação -- proprietários diferentes + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Falha na vinculação -- não é possível modificar o navmesh além dos limites da região. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Ocorreu uma falha na vinculação porque você não tem permissão de edição. + </notification> + <notification name="LinkFailedTooManyPrims"> + Falha na vinculação -- muitos prims + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Falha na vinculação -- não é possível vincular itens com cópia proibida a itens com transferência proibida + </notification> + <notification name="LinkFailedNothingLinkable"> + Falha na vinculação -- nada é vinculável. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Falha na vinculação -- muitos personagens com pathfinding + </notification> + <notification name="LinkFailedInsufficientLand"> + Falha na vinculação -- recursos de terreno insuficientes + </notification> + <notification name="LinkFailedTooMuchPhysics"> + O objeto usa muitos recursos físicos – sua dinâmica foi desativada. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + Você foi teletransportado para seu início pelo objeto '[OBJECT_NAME]' no lote '[PARCEL_NAME]' + </notification> + <notification name="TeleportedHomeByObject"> + Você foi teletransportado para seu início pelo objeto '[OBJECT_NAME]' + </notification> + <notification name="TeleportedByAttachment"> + Você foi teletransportado por um anexo em [ITEM_ID] + </notification> + <notification name="TeleportedByObjectOnParcel"> + Você foi teletransportado pelo objeto '[OBJECT_NAME]' no lote '[PARCEL_NAME]' + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Você foi teletransportado pelo objeto '[OBJECT_NAME]' de propriedade de [OWNER_ID] + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Você foi teletransportado pelo objeto '[OBJECT_NAME]' de propriedade de um usuário desconhecido. + </notification> + <notification name="CantCreateObjectRegionFull"> + Não foi possível criar o objeto solicitado. A região está cheia. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + Não é possível anexar vários objetos a um local. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Você não pode criar vários objetos aqui. + </notification> + <notification name="UnableToCreateObjTimeOut"> + Não foi possível criar o objeto solicitado. Objeto ausente do banco de dados. + </notification> + <notification name="UnableToCreateObjUnknown"> + Não foi possível criar o objeto solicitado. A solicitação expirou. Tente novamente. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + Não foi possível criar o objeto solicitado. Tente novamente. + </notification> + <notification name="RezFailureTookTooLong"> + Falha na renderização, objeto solicitado demorou muito a carregar. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Falha ao posicionar objeto em local específico. Tente novamente. + </notification> + <notification name="CantCreatePlantsOnLand"> + Você não pode criar plantas neste terreno. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + Não é possível restaurar o objeto. Nenhuma posição encontrada no mundo. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + Não é possível renderizar o objeto porque os dados de mesh são inválidos. + </notification> + <notification name="CantRezObjectTooManyScripts"> + Não foi possível renderizar objeto porque já há muitos scripts nesta região. + </notification> + <notification name="CantCreateObjectNoAccess"> + Seus privilégios de acesso não permitem que você crie objetos aqui. + </notification> + <notification name="CantCreateObject"> + No momento, você não está autorizado a criar objetos. + </notification> + <notification name="InvalidObjectParams"> + Parâmetros de objeto inválidos + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Seus privilégios de acesso não permitem que você duplique objetos aqui. + </notification> + <notification name="CantChangeShape"> + Você não está autorizado a alterar essa forma. + </notification> + <notification name="NoAccessToClaimObjects"> + Seus privilégios de acesso não permitem que você reivindique objetos aqui. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + A doação falhou porque você não está autorizado a doar objetos ao seu grupo. + </notification> + <notification name="NoPrivsToBuyObject"> + Seus privilégios de acesso não permitem que você compre objetos aqui. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + Não é possível anexar objeto porque um avatar está sentado nele. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + Árvores e grama não podem ser usadas como anexos. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + Não é possível anexar objetos de propriedade de um grupo. + </notification> + <notification name="CantAttachObjectsNotOwned"> + Não é possível anexar objetos que não sua propriedade. + </notification> + <notification name="CantAttachNavmeshObjects"> + Não é possível anexar objetos que contribuem com o navmesh. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + Não é possível vincular objeto porque você não tem permissão para movê-lo. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + Não há recursos de script disponíveis suficientes para anexar objeto! + </notification> + <notification name="CantDropItemTrialUser"> + Não é possível largar objetos aqui. Tente a área de Avaliação grátis. + </notification> + <notification name="CantDropMeshAttachment"> + Você não pode largar anexos mesh. Separe para o inventário e depois renderize no mundo. + </notification> + <notification name="CantDropAttachmentNoPermission"> + Falha ao largar anexo: você não está autorizado a largá-lo aqui. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + Falha ao largar anexo: recursos de terreno disponíveis insuficientes. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Falha ao largar anexos: recursos disponíveis insuficientes. + </notification> + <notification name="CantDropObjectFullParcel"> + Não é possível largar objeto aqui. O lote está cheio. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + Não é possível tocar/pegar este objeto porque você foi banido do lote de terreno. + </notification> + <notification name="PlzNarrowDeleteParams"> + Detalhe seus parâmetros de exclusão. + </notification> + <notification name="UnableToUploadAsset"> + Não é possível carregar objeto. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + Não foi possível encontrar usuário para teletransportar para início + </notification> + <notification name="GodlikeRequestFailed"> + solicitação de poderes de deus falhou + </notification> + <notification name="GenericRequestFailed"> + falha em solicitação genérica + </notification> + <notification name="CantUploadPostcard"> + Não foi possível carregar cartão postal. Tente novamente mais tarde. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + Não foi possível obter detalhes de inventário para o anúncio de grupo. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + Não é possível enviar anúncio de grupo -- não permitido. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + Não é possível enviar anúncio de grupo -- não foi possível construir inventário. + </notification> + <notification name="CantParceInventoryInNotice"> + Não é possível processar o inventário do anúncio. + </notification> + <notification name="TerrainUploadFailed"> + Falha no envio de terreno. + </notification> + <notification name="TerrainFileWritten"> + Arquivo de terreno gravado. + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + Arquivo de terreno criado, iniciando o download... + </notification> + <notification name="TerrainBaked"> + Terreno confeccionado. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Apenas os 10 primeiros objetos selecionados foram desativados. Atualize e faça novas seleções, se necessário. + </notification> + <notification name="UpdateViewerBuyParcel"> + Você precisa atualizar seu visualizador para comprar este lote. + </notification> + <notification name="CantBuyParcelNotForSale"> + Não é possível comprar, este lote não está à venda. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + Não é possível comprar, o preço de venda ou a área do terreno foram alterados. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + Você não é o comprador autorizado deste lote. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + Você não pode comprar este lote porque já está aguardando aut. de compra + </notification> + <notification name="CantBuildOverflowParcel"> + Não é possível criar objeto aqui porque isso sobrecarregaria o lote. + </notification> + <notification name="SelectedMultipleOwnedLand"> + Você selecionou terreno com proprietários diferentes. Selecione uma área menor e tente novamente. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + Não há lotes alugados suficientes na seleção para reunir. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + Não é possível dividir o terreno.\nHá mais de um lote selecionado.\nTente selecionar um pedaço menor de terreno. + </notification> + <notification name="CantDivideLandCantFindParcel"> + Não é possível dividir o terreno.\nNão é possível encontrar o lote.\nComunique isso em Ajuda -> Relatar bug... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + Não é possível dividir o terreno. O lote inteiro está selecionado.\nTente selecionar um pedaço menor do terreno. + </notification> + <notification name="LandHasBeenDivided"> + O terreno foi dividido. + </notification> + <notification name="PassPurchased"> + Você comprou um passe. + </notification> + <notification name="RegionDisallowsClassifieds"> + A região não permite classificados. + </notification> + <notification name="LandPassExpireSoon"> + Seu passe para este terreno está prestes a expirar. + </notification> + <notification name="CantSitNoSuitableSurface"> + Não há uma superfície adequada para sentar, tente outro local. + </notification> + <notification name="CantSitNoRoom"> + Não há espaço para sentar aqui, tente outro local. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + A reivindicação do objeto falhou porque você não tem permissão + </notification> + <notification name="ClaimObjectFailedNoMoney"> + A reivindicação do objeto falhou porque você não tem L$ suficiente. + </notification> + <notification name="CantDeedGroupLand"> + Não é possível doar terrenos de propriedade de um grupo. + </notification> + <notification name="BuyObjectFailedNoMoney"> + A compra do objeto falhou porque você não tem L$ suficientes. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + A compra do inventário falhou porque você não tem L$ suficiente + </notification> + <notification name="BuyPassFailedNoMoney"> + Você não tem L $ suficientes para comprar um passe para este terreno. + </notification> + <notification name="CantBuyPassTryAgain"> + Não é possível comprar passe no momento. Tente novamente mais tarde. + </notification> + <notification name="CantCreateObjectParcelFull"> + Não é possível criar objeto porque \no lote está cheio. + </notification> + <notification name="FailedPlacingObject"> + Falha ao posicionar objeto em local específico. Tente novamente. + </notification> + <notification name="CantCreateLandmarkForEvent"> + Não é possível criar marco para o evento. + </notification> + <notification name="GodBeatsFreeze"> + Seus poderes de deus rompem o congelamento! + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Falha na solicitação de poderes especiais. Essa solicitação foi registrada. + </notification> + <notification name="ExpireExplanation"> + O sistema não pode processar sua solicitação no momento. A solicitação expirou. + </notification> + <notification name="DieExplanation"> + O sistema não pode processar sua solicitação. + </notification> + <notification name="AddPrimitiveFailure"> + Fundos insuficientes para criar prim. + </notification> + <notification name="RezObjectFailure"> + Fundos insuficientes para criar objeto. + </notification> + <notification name="ResetHomePositionNotLegal"> + Redefinir Início pois o Início não era legal. + </notification> + <notification name="CantInviteRegionFull"> + No momento, você não pode convidar ninguém para seu local pois a região está cheia. Tente novamente mais tarde. + </notification> + <notification name="CantSetHomeAtRegion"> + Esta região não permite que você a defina como seu início. + </notification> + <notification name="ListValidHomeLocations"> + Você só pode definir seu "Início" em seu terreno ou em um Infohub do continente. + </notification> + <notification name="SetHomePosition"> + Posição de início definida. + </notification> + <notification name="CantDerezInventoryError"> + Não é possível desrenderizar objeto devido a uma falha de inventário. + </notification> + <notification name="CantCreateRequestedInv"> + Não é possível criar o inventário solicitado. + </notification> + <notification name="CantCreateRequestedInvFolder"> + Não é possível criar a pasta de inventário solicitada. + </notification> + <notification name="CantCreateInventory"> + Não é possível criar esse inventário. + </notification> + <notification name="CantCreateLandmark"> + Não é possível criar marco. + </notification> + <notification name="CantCreateOutfit"> + Não é possível criar roupa agora. Tente novamente em instantes. + </notification> + <notification name="InventoryNotForSale"> + O inventário não está à venda. + </notification> + <notification name="CantFindInvItem"> + Não é possível encontrar item do inventário. + </notification> + <notification name="CantFindObject"> + Não foi possível encontrar objeto. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + Transferências de dinheiro para objetos estão desativadas para esta região no momento. + </notification> + <notification name="CantPayNoAgent"> + Não foi possível descobrir a quem pagar. + </notification> + <notification name="CantDonateToPublicObjects"> + Não é possível dar L$ a objetos públicos. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Falha na criação de inventário de objetos do mundo virtual. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Um erro interno impediu que seu visualizador fosse atualizado corretamente. O saldo em L$ ou a propriedade de lotes exibidos em seu visualizador pode não refletir o saldo real nos servidores. + </notification> + <notification name="LargePrimAgentIntersect"> + Não é possível criar grandes prims que interceptam outros jogadores. Tente novamente quando os outros jogadores tiverem se movido. + </notification> + <notification name="PreferenceChatClearLog"> + Isso excluirá os registros das conversas anteriores e qualquer backup desse arquivo. + <usetemplate ignoretext="Confirmar antes de excluir o registro com conversas anteriores." name="okcancelignore" notext="Cancelar" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Isso excluirá todas as transcrições de todas as conversas anteriores. A lista de conversas antigas não será afetada. Todos os arquivos com as extensões .txt e txt.backup na pasta [FOLDER] serão excluídos. + <usetemplate ignoretext="Confirmar antes de excluir transcrições." name="okcancelignore" notext="Cancelar" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + Não foi possível mover arquivos. Caminho anterior restaurado. + <usetemplate ignoretext="Não foi possível mover arquivos. Caminho anterior restaurado." name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/pt/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/pt/panel_avatar_list_item.xml index b444593af8..22eb23ebc5 100644 --- a/indra/newview/skins/default/xui/pt/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/pt/panel_avatar_list_item.xml @@ -26,5 +26,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Este amigo pode editar, excluir ou pegar seus pertences"/> <icon name="permission_map_icon" tool_tip="Este amigo pode localizar você no mapa"/> <icon name="permission_online_icon" tool_tip="Este amigo pode saber quando você estiver online"/> + <button name="info_btn" tool_tip="Mais informações"/> <button name="profile_btn" tool_tip="Ver perfil"/> </panel> diff --git a/indra/newview/skins/default/xui/pt/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/pt/panel_block_list_sidetray.xml index c5f93d719a..2fcf6b9932 100644 --- a/indra/newview/skins/default/xui/pt/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/pt/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - Lista de bloqueados - </text> - <scroll_list name="blocked" tool_tip="Lista atual dos residentes bloqueados"/> - <button label="Bloquear residente..." label_selected="Bloquear residente..." name="Block resident..." tool_tip="Selecione o residente a bloquear"/> - <button label="Bloquear objeto por nome..." label_selected="Bloquear objeto por nome..." name="Block object by name..."/> - <button label="Desbloquear" label_selected="Desbloquear" name="Unblock" tool_tip="Remover residente ou objeto da lista dos bloqueados"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Filtrar" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Ações em uma pessoa ou um objeto selecionado"/> + <menu_button name="view_btn" tool_tip="Opções de ordenação"/> + <menu_button name="plus_btn" tool_tip="Escolher um residente ou um objeto a ser bloqueado"/> + <button name="unblock_btn" tool_tip="Remover residente ou objeto da lista dos bloqueados"/> + </panel> + <block_list name="blocked" tool_tip="Lista atual dos residentes bloqueados"/> </panel> diff --git a/indra/newview/skins/default/xui/pt/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/pt/panel_conversation_list_item.xml new file mode 100644 index 0000000000..f56168c962 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(carregando)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/pt/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/pt/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..74daded58f --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="Uma conversa de voz foi incluída"/> + <icon name="unread_ims_icon" tool_tip="Chegaram mensagens enquanto você estava desconectado"/> + <button name="delete_btn" tool_tip="Remover esta entrada"/> +</panel> diff --git a/indra/newview/skins/default/xui/pt/panel_group_list_item.xml b/indra/newview/skins/default/xui/pt/panel_group_list_item.xml index 19c34d2f10..0490878507 100644 --- a/indra/newview/skins/default/xui/pt/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/pt/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Desconhecido"/> + <button name="info_btn" tool_tip="Mais informações"/> <button name="profile_btn" tool_tip="Ver perfil"/> </panel> diff --git a/indra/newview/skins/default/xui/pt/panel_people.xml b/indra/newview/skins/default/xui/pt/panel_people.xml index f3af15b991..babb48c208 100644 --- a/indra/newview/skins/default/xui/pt/panel_people.xml +++ b/indra/newview/skins/default/xui/pt/panel_people.xml @@ -14,81 +14,53 @@ Em busca de alguém para conversar? Procure no [secondlife:///app/worldmap Mapa- <string name="no_filtered_friends_msg"> Não encontrou o que procura? Tente buscar no [secondlife:///app/search/people/[SEARCH_TERM] Search]. </string> - <string name="people_filter_label" value="Filtro de pessoas"/> - <string name="groups_filter_label" value="Filtro de grupos"/> <string name="no_filtered_groups_msg" value="Não encontrou o que procura? Tente buscar no [secondlife:///app/search/groups/[SEARCH_TERM] Search]."/> <string name="no_groups_msg" value="À procura de grupos interessantes? Tente fazer uma [secondlife:///app/search/groups Busca]."/> <string name="MiniMapToolTipMsg" value="[REGION](Clique duas vezes para abrir o mapa, shift+arraste para a visão pan)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Clique duas vezes para teletransportar, shift+arraste para a visão pan)"/> - <filter_editor label="Filtro" name="filter_input"/> <tab_container name="tabs"> <panel label="PROXIMIDADE" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Opções"/> - <button name="add_friend_btn" tool_tip="Adicionar o residente selecionado para sua lista de amigos"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Filtrar pessoas" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Ações nas pessoas selecionadas"/> + <menu_button name="nearby_view_btn" tool_tip="Opções de exibição/ordenação"/> + <button name="add_friend_btn" tool_tip="Oferecer amizade ao residente"/> + <dnd_button name="nearby_del_btn" tool_tip="Remover a pessoa selecionada dos amigos"/> </panel> </panel> - <panel label="MEUS AMIGOS" name="friends_panel"> + <panel label="AMIGOS" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Filtrar pessoas" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Ações nas pessoas selecionadas"/> + <menu_button name="friends_view_btn" tool_tip="Opções de exibição/ordenação"/> + <button name="friends_add_btn" tool_tip="Oferecer amizade ao residente"/> + <dnd_button name="friends_del_btn" tool_tip="Remover a pessoa selecionada dos amigos"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="Online"/> <accordion_tab name="tab_all" title="Todos"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Mostrar opções adicionais"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Oferecer amizade para um residente"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Remover a pessoa selecionada da sua lista de amigos"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="MEUS GRUPOS" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Opções"/> - <button name="plus_btn" tool_tip="Ingressar em um grupo/Criar novo grupo"/> - <button name="activate_btn" tool_tip="Ativar o grupo selecionado"/> + <panel label="GRUPOS" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Filtrar grupos" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Ações no grupo selecionado"/> + <menu_button name="groups_view_btn" tool_tip="Opções de exibição/ordenação"/> + <menu_button name="plus_btn" tool_tip="Entrar em um grupo/Criar novo grupo"/> + <dnd_button name="minus_btn" tool_tip="Sair do grupo selecionado"/> </panel> </panel> <panel label="RECENTE" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Opções"/> - <button name="add_friend_btn" tool_tip="Adicionar o residente selecionado para sua lista de amigos"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Filtrar pessoas" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Ações nas pessoas selecionadas"/> + <menu_button name="recent_view_btn" tool_tip="Opções de exibição/ordenação"/> + <button name="add_friend_btn" tool_tip="Oferecer amizade ao residente"/> + <dnd_button name="recent_del_btn" tool_tip="Remover a pessoa selecionada dos amigos"/> </panel> </panel> + <panel label="BLOQUEADA" name="blocked_panel"> + <panel label="Residentes e objetos bloqueados" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Perfil" name="view_profile_btn" tool_tip="Exibir fotografia, grupos e outras informações dos residentes"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="MI" name="im_btn" tool_tip="Abrir sessão de mensagem instantânea"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Ligar" name="call_btn" tool_tip="Ligar para este residente"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Compartilhar" name="share_btn" tool_tip="Compartilhar item de inventário"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Teletransportar" name="teleport_btn" tool_tip="Oferecer teletransporte"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Perfil do grupo" name="group_info_btn" tool_tip="Exibir dados do grupo"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Bate-papo de grupo" name="chat_btn" tool_tip="Nova sessão de bate-papo"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Ligar para o grupo" name="group_call_btn" tool_tip="Ligar para este grupo"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml index 350d53b81c..baf14c2c23 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Chat" name="chat"> - <text name="font_size"> - Tamanho da fonte: - </text> - <radio_group name="chat_font_size"> - <radio_item label="Pequeno" name="radio" value="0"/> - <radio_item label="Médio" name="radio2" value="1"/> - <radio_item label="Grande" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="Executar animação digitada quando estiver conversando" name="play_typing_animation"/> - <check_box label="Enviar MIs por email se estiver desconectado" name="send_im_to_email"/> - <check_box label="Ativar MIs e bate-papos de texto simples" name="plain_text_chat_history"/> - <check_box label="Balão de bate-papo" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - Mostrar MIs em: - </text> - <text name="requires_restart_label"> - (Reinicie para ativar) - </text> - <radio_group name="chat_window" tool_tip="Exibir cada bate-papo em uma janela separada ou exibir todos em uma única janela com uma aba para cada pessoa (requer reinício)"> - <radio_item label="Janelas separadas" name="radio" value="0"/> - <radio_item label="Guias" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Ativar pop-ups de novos bate-papos: - </text> - <check_box label="Bate-papo de grupo" name="EnableGroupChatPopups" tool_tip="Exibir pop-up de bate-papos novos de grupos"/> - <check_box label="Bate-papos de MI" name="EnableIMChatPopups" tool_tip="Exibir pop-up de mensagens instantâneas novas"/> - <spinner label="Transição de avisos de bate-papos por perto:" name="nearby_toasts_lifetime"/> - <spinner label="Transição de avisos de bate-papos por perto:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="Executar animação digitada quando estiver conversando" name="play_typing_animation"/> + <check_box label="Enviar MIs por email se estiver desconectado" name="send_im_to_email"/> + <check_box label="Apenas amigos e grupos podem me ligar ou enviar MIs" name="voice_call_friends_only_check"/> + <text name="font_size"> + Tamanho da fonte: + </text> + <combo_box name="chat_font_size"> + <item label="Pequeno" name="Small" value="0"/> + <item label="Médio" name="Medium" value="1"/> + <item label="Grande" name="Large" value="2"/> + </combo_box> + <check_box label="Balão de bate-papo" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Notificações + </text> + <text name="friend_ims"> + MIs de amigos: + </text> + <combo_box name="FriendIMOptions"> + <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> + <item label="Nenhum" name="None" value="none"/> + </combo_box> + <text name="non_friend_ims"> + MIs de não amigos: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> + <item label="Nenhum" name="None" value="none"/> + </combo_box> + <text name="conference_ims"> + MIs de conferências: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> + <item label="Nenhum" name="None" value="none"/> + </combo_box> + <text name="group_chat"> + Bate-papo de grupo: + </text> + <combo_box name="GroupChatOptions"> + <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolbarButton" value="flash"/> + <item label="Nenhum" name="None" value="none"/> + </combo_box> + <text name="nearby_chat"> + Bate-papo local: + </text> + <combo_box name="NearbyChatOptions"> + <item label="Abrir janela Conversas" name="OpenConversationsWindow" value="openconversations"/> + <item label="Abrir pop up com mensagem" name="PopUpMessage" value="toast"/> + <item label="Piscar botão da barra de ferramentas" name="FlashToolBarButton" value="flash"/> + <item label="Nenhum" name="None" value="none"/> + </combo_box> + <text name="notifications_alert"> + Para interromper temporariamente todas as notificações, use Comunicar > Não perturbe. + </text> + </panel> + <panel> + <text name="play_sound"> + Executar som: + </text> + <check_box label="Nova conversa" name="new_conversation"/> + <check_box label="Chamada de voz recebida" name="incoming_voice_call"/> + <check_box label="Oferta de teletransporte" name="teleport_offer"/> + <check_box label="Oferta de inventário" name="inventory_offer"/> + </panel> + <panel> + <button label="Limpar registro..." name="clear_log"/> + <button label="Excluir transcrições..." name="delete_transcripts"/> + <button label="Procurar..." label_selected="Procurar" name="log_path_button"/> + </panel> <button label="Tradução..." name="ok_btn"/> <button label="Substituição automática..." name="autoreplace_showgui"/> <button label="Verificando a ortografia..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_general.xml b/indra/newview/skins/default/xui/pt/panel_preferences_general.xml index c53aa7d5f7..8a0495f9bb 100644 --- a/indra/newview/skins/default/xui/pt/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/pt/panel_preferences_general.xml @@ -69,6 +69,9 @@ <combo_box.item label="(nunca)" name="item4"/> </combo_box> <text name="text_box3"> - Mensagem do modo ocupado: + Resposta de Não perturbe: </text> + <text_editor name="do_not_disturb_response"> + log_in_to_change + </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml b/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml index 3cfe0fe4f4..f0fd438cef 100644 --- a/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Comprar objeto" name="Buyobject"/> <combo_box.item label="Pagar por objeto" name="Payobject"/> <combo_box.item label="Abrir" name="Open"/> + <combo_box.item label="Zoom" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index bc72b86020..4bf18aab70 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -128,7 +128,7 @@ Sair </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=pt-BR&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> O visualizador utilizado já não é compatível com o Second Life. Visite a página abaixo para baixar uma versão atual: http://secondlife.com/download @@ -571,8 +571,8 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="AvatarAway"> Distante </string> - <string name="AvatarBusy"> - Ocupado + <string name="AvatarDoNotDisturb"> + Não perturbe </string> <string name="AvatarMuted"> Mudo @@ -808,6 +808,12 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="ST_NO_JOINT"> Não é possível encontrar a raiz (ROOT) ou junção (JOINT). </string> + <string name="NearbyChatTitle"> + Bate-papo local + </string> + <string name="NearbyChatLabel"> + (Bate-papo local) + </string> <string name="whisper"> sussurra: </string> @@ -871,6 +877,9 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="ControlYourCamera"> Controle sua camera </string> + <string name="AgentNameSubst"> + (Você) + </string> <string name="TeleportYourAgent"> Teletransportá-lo </string> @@ -955,18 +964,6 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="dictionary_files"> Dicionários </string> - <string name="AvatarSetNotAway"> - deixar como ausente - </string> - <string name="AvatarSetAway"> - deixar como ausente - </string> - <string name="AvatarSetNotBusy"> - deixar como não ocupado - </string> - <string name="AvatarSetBusy"> - Deixar como ocupado - </string> <string name="shape"> Silhueta </string> @@ -1923,8 +1920,8 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="PanelContentsNewScript"> Novo Script </string> - <string name="BusyModeResponseDefault"> - O residente para o qual escreveu está no modo 'ocupado', ou seja, ele prefere não receber nada no momento. Sua mensagem será exibida como uma MI mais tarde. + <string name="DoNotDisturbModeResponseDefault"> + Este residente ativou o "Não perturbe" e verá sua mensagem mais tarde. </string> <string name="MuteByName"> (por nome) @@ -2037,9 +2034,6 @@ Pessoas com contas gratuitas não poderão acessar o Second Life no momento para <string name="GroupMoneyDate"> [weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - Conteúdo - </string> <string name="AcquiredItems"> Itens adquiridos </string> @@ -3753,7 +3747,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Região em geral </string> <string name="LocationCtrlSeeAVsTooltip"> - Avatar visíveis e bate-papo permitido fora deste terreno + Os avatares neste lote não podem ser vistos ou ouvidos por avatares fora dele </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Os objetos que se movem podem não se comportar corretamente nesta região até que ela seja recarregada. @@ -3830,6 +3824,12 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="IM_unblock_only_groups_friends"> Para visualizar esta mensagem, você deve desmarcar "Apenas amigos e grupos podem me ligar ou enviar MIs" em Preferências/Privacidade. </string> + <string name="OnlineStatus"> + Conectado + </string> + <string name="OfflineStatus"> + Desconectado + </string> <string name="answered_call"> Ligação atendida </string> @@ -3839,6 +3839,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="you_joined_call"> Você entrou na ligação </string> + <string name="you_auto_rejected_call-im"> + Você recusou automaticamente a chamada de voz enquanto "Não perturbe" estava ativado. + </string> <string name="name_started_call"> [NAME] iniciou uma ligação de voz </string> @@ -3851,6 +3854,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="hang_up-im"> Saiu da ligação de voz </string> + <string name="conference-title"> + Bate-papo com várias pessoas + </string> <string name="conference-title-incoming"> Conversa com [AGENT_NAME] </string> @@ -4726,6 +4732,9 @@ Tente colocar o caminho do editor entre aspas. <string name="Command_Chat_Label"> Bate-papo </string> + <string name="Command_Conversations_Label"> + Conversas + </string> <string name="Command_Compass_Label"> Bússola </string> @@ -4801,6 +4810,9 @@ Tente colocar o caminho do editor entre aspas. <string name="Command_Chat_Tooltip"> Bater papo com pessoas próximas usando texto </string> + <string name="Command_Conversations_Tooltip"> + Conversar com todos + </string> <string name="Command_Compass_Tooltip"> Bússola </string> @@ -4930,4 +4942,13 @@ Tente colocar o caminho do editor entre aspas. <string name="UserDictionary"> [Usuário] </string> + <string name="logging_calls_disabled_log_empty"> + As conversas não estão sendo registradas. Para começar a manter um registro, selecione "Salvar: apenas registro" ou "Salvar: registro e transcrições" em Preferências> Bate-papo. + </string> + <string name="logging_calls_disabled_log_not_empty"> + Nenhuma conversa será registrada. Para recomeçar a gravação de registros, selecione "Salvar: apenas registro" ou "Salvar: registro e transcrições" em Preferências> Bate-papo. + </string> + <string name="logging_calls_enabled_log_empty"> + Não há conversas registradas. Depois que você entrar em contato com alguém, ou alguém entrar em contato com você, um registro será exibido aqui. + </string> </strings> diff --git a/indra/newview/skins/default/xui/ru/floater_conversation_log.xml b/indra/newview/skins/default/xui/ru/floater_conversation_log.xml new file mode 100644 index 0000000000..090ac7193a --- /dev/null +++ b/indra/newview/skins/default/xui/ru/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="ЖУРНАЛ РАЗГОВОРА"> + <panel name="buttons_panel"> + <filter_editor label="Фильтр для людей" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Параметры просмотра/сортировки"/> + <menu_button name="conversations_gear_btn" tool_tip="Действия с выбранным жителем или группой"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/ru/floater_conversation_preview.xml b/indra/newview/skins/default/xui/ru/floater_conversation_preview.xml new file mode 100644 index 0000000000..23225fcf56 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="РАЗГОВОР:"> + <floater.string name="Title"> + РАЗГОВОР: [NAME] + </floater.string> + <text name="page_label" value="Страница"/> +</floater> diff --git a/indra/newview/skins/default/xui/ru/floater_im_container.xml b/indra/newview/skins/default/xui/ru/floater_im_container.xml index b147cfa2b3..eba7a19cd4 100644 --- a/indra/newview/skins/default/xui/ru/floater_im_container.xml +++ b/indra/newview/skins/default/xui/ru/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="ОБЩЕНИЕ"/> +<multi_floater name="floater_im_box" title="ОБЩЕНИЕ"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Параметры просмотра/сортировки"/> + <button name="add_btn" tool_tip="Начать разговор"/> + <button name="speak_btn" tool_tip="Разговаривать через микрофон"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Свернуть/развернуть этот список"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Свернуть эту панель"/> + <text name="stub_textbox"> + Разговор отображается в отдельном окне. [secondlife:/// Вернуть.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/ru/floater_im_session.xml b/indra/newview/skins/default/xui/ru/floater_im_session.xml index 604d9dc6d3..ea110ffb44 100644 --- a/indra/newview/skins/default/xui/ru/floater_im_session.xml +++ b/indra/newview/skins/default/xui/ru/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="Кому" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] приглашен(а) на разговор."/> + <floater.string name="multiple_participants_added" value="[NAME] приглашены на разговор."/> + <floater.string name="tooltip_to_separate_window" value="Перенести этот разговор в отдельное окно"/> + <floater.string name="tooltip_to_main_window" value="Вернуть этот разговор в главное окно"/> + <floater.string name="start_call_button_tooltip" value="Открыть голосовое подключение"/> + <floater.string name="end_call_button_tooltip" value="Закрыть голосовое подключение"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Свернуть эту панель"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Свернуть список участников"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Развернуть список участников"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Параметры просмотра/сортировки"/> + <menu_button name="gear_btn" tool_tip="Действия с выбранным жителем"/> + <button name="add_btn" tool_tip="Добавить участника в этот разговор"/> + <button name="voice_call_btn" tool_tip="Открыть голосовое подключение"/> + <button name="close_btn" tool_tip="Завершить этот разговор"/> + <button name="expand_collapse_btn" tool_tip="Развернуть/свернуть эту панель"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Переводить чат" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="Кому" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Показать/скрыть панель сообщений"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/ru/floater_incoming_call.xml b/indra/newview/skins/default/xui/ru/floater_incoming_call.xml index 072c20147d..3f61421d0c 100644 --- a/indra/newview/skins/default/xui/ru/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/ru/floater_incoming_call.xml @@ -10,7 +10,7 @@ анонимно </floater.string> <floater.string name="VoiceInviteP2P"> - вызывает. + вызывает вас. </floater.string> <floater.string name="VoiceInviteAdHoc"> теперь участвует в групповом голосовом чате. @@ -25,9 +25,9 @@ Хотите выйти из чата «[CURRENT_CHAT]» и присоединиться к этому голосовому чату? </floater.string> <text name="question"> - Хотите выйти из чата «[CURRENT_CHAT]» и присоединиться к этому голосовому чату? + Если вы ответите, вы покинете текущий голосовой чат. </text> - <button label="Принять" label_selected="Принять" name="Accept"/> - <button label="Отклонить" label_selected="Отклонить" name="Reject"/> - <button label="Начать IM" name="Start IM"/> + <button label="Ответить" label_selected="Ответить" name="Accept"/> + <button label="Игнорировать" label_selected="Игнорировать" name="Reject"/> + <button label="Открыть IM" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml index fa72df04fd..8faddb1805 100644 --- a/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/ru/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Показать: </text> - <check_box label="Мир" name="show_world"/> + <check_box label="Тест" name="show_world"/> <check_box label="Только перемещаемые предметы" name="show_world_movables_only"/> <check_box label="Навигационная сетка" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml index db37089aeb..a9a21e7d4a 100644 --- a/indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml @@ -19,7 +19,7 @@ <button label="По умолчанию" label_selected="По умолчанию" name="Default"/> <button label="Очистить" label_selected="Очистить" name="Blank"/> <button label="Нет" label_selected="Нет" name="None"/> - <check_box initial_value="истина" label="Просмотр вживую" name="apply_immediate_check"/> + <check_box initial_value="истина" label="Применить сейчас" name="apply_immediate_check"/> <text name="preview_disabled" value="Просмотр отключен"/> <filter_editor label="Фильтровать текстуры" name="inventory search editor"/> <check_box initial_value="ложь" label="Показывать папки" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/ru/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/ru/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..5a7e7a7061 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="ГРОМКОСТЬ ГОЛОСОВОГО ЧАТА"> + <slider label="Голосовой чат" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/ru/floater_voice_effect.xml b/indra/newview/skins/default/xui/ru/floater_voice_effect.xml index 1eb8a94d7a..d3cef042a3 100644 --- a/indra/newview/skins/default/xui/ru/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/ru/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Места" name="voice_effects" title="ИЗМЕНЕНИЕ ГОЛОСА"> +<floater label="Места" name="voice_effects" title="ПРОСМОТР ИЗМЕНЕНИЯ ГОЛОСА"> <string name="no_voice_effect"> (Нет изменения голоса) </string> diff --git a/indra/newview/skins/default/xui/ru/floater_voice_volume.xml b/indra/newview/skins/default/xui/ru/floater_voice_volume.xml new file mode 100644 index 0000000000..aca6bd518a --- /dev/null +++ b/indra/newview/skins/default/xui/ru/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="ГРОМКОСТЬ ГОЛОСА"> + <slider name="volume_slider" tool_tip="Громкость голоса" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/ru/menu_cof_gear.xml b/indra/newview/skins/default/xui/ru/menu_cof_gear.xml index 0332c03a04..b7a32dfd75 100644 --- a/indra/newview/skins/default/xui/ru/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/ru/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="Gear COF"> <menu label="Новая одежда" name="COF.Gear.New_Clothes"/> - <menu label="Новые части тела" name="COF.Geear.New_Body_Parts"/> + <menu label="Новые части тела" name="COF.Gear.New_Body_Parts"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_conversation.xml b/indra/newview/skins/default/xui/ru/menu_conversation.xml new file mode 100644 index 0000000000..530b1ea704 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Закрыть разговор" name="close_conversation"/> + <menu_item_call label="Открыть голосовой чат" name="open_voice_conversation"/> + <menu_item_call label="Прекратить голосовой чат" name="disconnect_from_voice"/> + <menu_item_call label="Смотреть профиль" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Предложить телепортацию" name="offer_teleport"/> + <menu_item_call label="Голосовой вызов" name="voice_call"/> + <menu_item_call label="Журнал чата..." name="chat_history"/> + <menu_item_call label="Добавить друга" name="add_friend"/> + <menu_item_call label="Удалить друга" name="remove_friend"/> + <menu_item_call label="Удалить друзей" name="remove_friends"/> + <menu_item_call label="Пригласить в группу..." name="invite_to_group"/> + <menu_item_call label="Приблизить" name="zoom_in"/> + <menu_item_call label="Карта" name="map"/> + <menu_item_call label="Поделиться" name="share"/> + <menu_item_call label="Заплатить" name="pay"/> + <menu_item_check label="Блокировать голос" name="block_unblock"/> + <menu_item_check label="Блокировать текст" name="MuteText"/> + <menu_item_call label="Профиль группы" name="group_profile"/> + <menu_item_call label="Активировать группу" name="activate_group"/> + <menu_item_call label="Покинуть группу" name="leave_group"/> + <context_menu label="Параметры модератора" name="Moderator Options"> + <menu_item_check label="Разрешить текстовый чат" name="AllowTextChat"/> + <menu_item_call label="Заглушить этого участника" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Позволить говорить этому участнику" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Заглушить всех" name="ModerateVoiceMute"/> + <menu_item_call label="Позволить говорить всем" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/ru/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..3fbffbe038 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="IM..." name="IM"/> + <menu_item_call label="Голосовой вызов..." name="Call"/> + <menu_item_call label="Открыть журнал чата..." name="Chat history"/> + <menu_item_call label="Смотреть профиль" name="View Profile"/> + <menu_item_call label="Предложить телепорт" name="teleport"/> + <menu_item_call label="Добавить друга" name="add_friend"/> + <menu_item_call label="Удалить из друзей" name="remove_friend"/> + <menu_item_call label="Пригласить в группу..." name="Invite"/> + <menu_item_call label="Карта" name="Map"/> + <menu_item_call label="Поделиться" name="Share"/> + <menu_item_call label="Заплатить" name="Pay"/> + <menu_item_check label="Черный список" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/ru/menu_conversation_log_view.xml new file mode 100644 index 0000000000..928146e273 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Сортировать по имени" name="sort_by_name"/> + <menu_item_check label="Сортировать по дате" name="sort_by_date"/> + <menu_item_check label="Сначала друзья" name="sort_by_friends"/> + <menu_item_call label="Посмотреть журнал локального чата..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_im_conversation.xml b/indra/newview/skins/default/xui/ru/menu_im_conversation.xml new file mode 100644 index 0000000000..1db0b8bae3 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Смотреть профиль" name="View Profile"/> + <menu_item_call label="Добавить друга" name="Add Friend"/> + <menu_item_call label="Удалить друга" name="remove_friend"/> + <menu_item_call label="Предложить телепортацию" name="offer_teleport"/> + <menu_item_call label="Пригласить в группу..." name="invite_to_group"/> + <menu_item_call label="Журнал чата..." name="chat_history"/> + <menu_item_call label="Приблизить" name="zoom_in"/> + <menu_item_call label="Карта" name="map"/> + <menu_item_call label="Поделиться" name="Share"/> + <menu_item_call label="Заплатить" name="Pay"/> + <menu_item_check label="Блокировать голос" name="Block/Unblock"/> + <menu_item_check label="Блокировать текст" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/ru/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..35cff8e4bf --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Компактный вид" name="compact_view"/> + <menu_item_check label="Развернутый вид" name="expanded_view"/> + <menu_item_check label="Показать время" name="IMShowTime"/> + <menu_item_check label="Показывать имена при разговорах" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_object_icon.xml b/indra/newview/skins/default/xui/ru/menu_object_icon.xml index 6229b2e72f..0c50abcfbd 100644 --- a/indra/newview/skins/default/xui/ru/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/ru/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Профиль объекта..." name="Object Profile"/> <menu_item_call label="Блокировать..." name="Block"/> + <menu_item_call label="Показать на карте" name="show_on_map"/> + <menu_item_call label="Телепорт в местоположение объекта" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/ru/menu_outfit_gear.xml b/indra/newview/skins/default/xui/ru/menu_outfit_gear.xml index 93dbd7d6a7..d379a17216 100644 --- a/indra/newview/skins/default/xui/ru/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/ru/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Новые волосы" name="New Hair"/> <menu_item_call label="Новые глаза" name="New Eyes"/> </menu> + <menu_item_call label="Открыть все папки" name="expand"/> + <menu_item_call label="Закрыть все папки" name="collapse"/> <menu_item_call label="Переименовать костюм" name="rename"/> <menu_item_call label="Удалить костюм" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_participant_view.xml b/indra/newview/skins/default/xui/ru/menu_participant_view.xml new file mode 100644 index 0000000000..851a42d428 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Сортировать разговоры по типу" name="sort_sessions_by_type"/> + <menu_item_check label="Сортировать разговоры по имени" name="sort_sessions_by_name"/> + <menu_item_check label="Сортировать разговоры по последнему действию" name="sort_sessions_by_recent"/> + <menu_item_check label="Сортировать участников по имени" name="sort_participants_by_name"/> + <menu_item_check label="Сортировать участников по последнему действию" name="sort_participants_by_recent"/> + <menu_item_call label="Изменить настройки..." name="chat_preferences"/> + <menu_item_call label="Настройки приватности..." name="privacy_preferences"/> + <menu_item_check label="Журнал разговора..." name="Conversation"/> + <menu_item_check label="Перевести локальный чат" name="Translate_chat"/> + <menu_item_check label="Настройки перевода..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/ru/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..157f2ad5e2 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="Разблокировать" name="unblock"/> + <menu_item_call label="Профиль…" name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/ru/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..f42e8f8609 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Блокировать жителя по имени..." name="block_resident_by_name"/> + <menu_item_call label="Блокировать объект по имени" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/ru/menu_people_blocked_view.xml new file mode 100644 index 0000000000..8c0150e8ae --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Сортировать по имени" name="sort_by_name"/> + <menu_item_check label="Сортировать по типу" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_friends_view.xml b/indra/newview/skins/default/xui/ru/menu_people_friends_view.xml new file mode 100644 index 0000000000..7b2dba0539 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Сортировать по имени" name="sort_name"/> + <menu_item_check label="Сортировать по статусу" name="sort_status"/> + <menu_item_check label="Показывать значки людей" name="view_icons"/> + <menu_item_check label="Показывать разрешенные действия" name="view_permissions"/> + <menu_item_check label="Посмотреть журнал разговора..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_groups.xml b/indra/newview/skins/default/xui/ru/menu_people_groups.xml index e734a83ef0..78d73c9d1e 100644 --- a/indra/newview/skins/default/xui/ru/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/ru/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Информация" name="View Info"/> <menu_item_call label="Чат" name="Chat"/> - <menu_item_call label="Звонок" name="Call"/> + <menu_item_call label="Голосовой вызов" name="Call"/> <menu_item_call label="Активация" name="Activate"/> <menu_item_call label="Покинуть" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_groups_view.xml b/indra/newview/skins/default/xui/ru/menu_people_groups_view.xml new file mode 100644 index 0000000000..cbf1c64774 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Показывать значки группы" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_nearby.xml b/indra/newview/skins/default/xui/ru/menu_people_nearby.xml index ebce959044..d05b7e7d01 100644 --- a/indra/newview/skins/default/xui/ru/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/ru/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Смотреть профиль" name="View Profile"/> - <menu_item_call label="В друзья" name="Add Friend"/> - <menu_item_call label="Удалить из друзей" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Звонок" name="Call"/> - <menu_item_call label="Карта" name="Map"/> - <menu_item_call label="Поделиться" name="Share"/> - <menu_item_call label="Заплатить" name="Pay"/> - <menu_item_check label="Черный список" name="Block/Unblock"/> - <menu_item_call label="Предложить телепорт" name="teleport"/> + <menu_item_call label="Смотреть профиль" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Предложить телепорт" name="offer_teleport"/> + <menu_item_call label="Голосовой вызов" name="voice_call"/> + <menu_item_call label="Посмотреть журнал чата..." name="chat_history"/> + <menu_item_call label="Добавить друга" name="add_friend"/> + <menu_item_call label="Удалить из друзей" name="remove_friend"/> + <menu_item_call label="Пригласить в группу..." name="invite_to_group"/> + <menu_item_call label="Приблизить" name="zoom_in"/> + <menu_item_call label="Карта" name="map"/> + <menu_item_call label="Поделиться" name="share"/> + <menu_item_call label="Заплатить" name="pay"/> + <menu_item_check label="Черный список" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/ru/menu_people_nearby_multiselect.xml index 0e8e0d4053..88eb56c9f5 100644 --- a/indra/newview/skins/default/xui/ru/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/ru/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Добавить в друзья" name="Add Friends"/> - <menu_item_call label="Удалить из друзей" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="Звонок" name="Call"/> - <menu_item_call label="Поделиться" name="Share"/> - <menu_item_call label="Заплатить" name="Pay"/> - <menu_item_call label="Предложить телепорт" name="teleport"/> + <menu_item_call label="Добавить в друзья" name="add_friends"/> + <menu_item_call label="Удалить из друзей" name="remove_friends"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="Звонок" name="call"/> + <menu_item_call label="Поделиться" name="share"/> + <menu_item_call label="Заплатить" name="pay"/> + <menu_item_call label="Предложить телепорт" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/ru/menu_people_nearby_view.xml new file mode 100644 index 0000000000..2bc353ad58 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Сортировать по недавно говорившим" name="sort_by_recent_speakers"/> + <menu_item_check label="Сортировать по имени" name="sort_name"/> + <menu_item_check label="Сортировать по расстоянию" name="sort_distance"/> + <menu_item_check label="Показывать значки людей" name="view_icons"/> + <menu_item_check label="Смотреть карту" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_people_recent_view.xml b/indra/newview/skins/default/xui/ru/menu_people_recent_view.xml new file mode 100644 index 0000000000..a009cf081f --- /dev/null +++ b/indra/newview/skins/default/xui/ru/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Сортировать по времени" name="sort_most"/> + <menu_item_check label="Сортировать по имени" name="sort_name"/> + <menu_item_check label="Показывать значки людей" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_url_agent.xml b/indra/newview/skins/default/xui/ru/menu_url_agent.xml index 0ba3ee152a..230d049fad 100644 --- a/indra/newview/skins/default/xui/ru/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/ru/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Показать профиль жителя" name="show_agent"/> + <menu_item_call label="Смотреть профиль" name="show_agent"/> + <menu_item_call label="Отправить сообщение..." name="send_im"/> + <menu_item_call label="Добавить в друзья..." name="add_friend"/> <menu_item_call label="Копировать название в буфер обмена" name="url_copy_label"/> <menu_item_call label="Копировать URL-адрес SL в буфер обмена" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/ru/menu_url_objectim.xml b/indra/newview/skins/default/xui/ru/menu_url_objectim.xml index 6e7800d3f5..1326db708e 100644 --- a/indra/newview/skins/default/xui/ru/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/ru/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Показать информацию об объекте" name="show_object"/> + <menu_item_call label="Профиль объекта..." name="show_object"/> <menu_item_call label="Показать на карте" name="show_on_map"/> <menu_item_call label="Телепорт в местоположение объекта" name="teleport_to_object"/> <menu_item_call label="Копировать название объекта в буфер обмена" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml index c292b8a287..92a9943b93 100644 --- a/indra/newview/skins/default/xui/ru/menu_viewer.xml +++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Остановить анимацию" name="Stop Animating My Avatar"/> <menu_item_call label="Ходьба / бег / полет..." name="Walk / run / fly"/> </menu> - <menu label="Статус" name="Status"> - <menu_item_call label="Нет на месте" name="Set Away"/> - <menu_item_call label="Не беспокоить" name="Set Busy"/> - </menu> + <menu label="Статус" name="Status"/> <menu_item_call label="Купить L$..." name="Buy and Sell L$"/> <menu_item_call label="Торговые исходящие..." name="MerchantOutbox"/> <menu_item_call label="Информационная панель аккаунта..." name="Manage My Account"/> @@ -30,14 +27,18 @@ <menu_item_call label="Выход из [APP_NAME]" name="Quit"/> </menu> <menu label="Общение" name="Communicate"> - <menu_item_check label="Чат..." name="Nearby Chat"/> + <menu_item_check label="Разговоры..." name="Conversations"/> + <menu_item_check label="Локальный чат..." name="Nearby Chat"/> <menu_item_check label="Говорить" name="Speak"/> - <menu_item_check label="Настройки голоса..." name="Nearby Voice"/> - <menu_item_check label="Изменение голоса..." name="ShowVoice"/> + <menu label="Изменение голоса" name="VoiceMorphing"> + <menu_item_check label="Без изменения голоса" name="NoVoiceMorphing"/> + <menu_item_check label="Просмотр..." name="Preview"/> + <menu_item_call label="Подписаться..." name="Subscribe"/> + </menu> <menu_item_check label="Жесты..." name="Gestures"/> - <menu_item_call label="Друзья" name="My Friends"/> - <menu_item_call label="Группы" name="My Groups"/> - <menu_item_call label="Люди неподалеку" name="Active Speakers"/> + <menu_item_check label="Друзья" name="My Friends"/> + <menu_item_check label="Группы" name="My Groups"/> + <menu_item_check label="Люди неподалеку" name="Active Speakers"/> <menu_item_call label="Черный список" name="Block List"/> </menu> <menu label="Мир" name="World"> diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml index 85b7074253..00ab0b5763 100644 --- a/indra/newview/skins/default/xui/ru/notifications.xml +++ b/indra/newview/skins/default/xui/ru/notifications.xml @@ -516,6 +516,24 @@ </url> <usetemplate ignoretext="Мой графический драйвер устарел" name="okcancelignore" notext="Нет" yestext="Да"/> </notification> + <notification name="AMDOldDriver"> + Возможно, для вашей видеокарты имеется более новый драйвер. Обновление драйвера может существенно повысить быстродействие. + + Проверить наличие обновления для драйвера по адресу [_URL]? + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Мой графический драйвер устарел" name="okcancelignore" notext="Нет" yestext="Да"/> + </notification> + <notification name="NVIDIAOldDriver"> + Возможно, для вашей видеокарты имеется более новый драйвер. Обновление драйвера может существенно повысить быстродействие. + + Проверить наличие обновления для драйвера по адресу [_URL]? + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=ru-ru + </url> + <usetemplate ignoretext="Мой графический драйвер устарел" name="okcancelignore" notext="Нет" yestext="Да"/> + </notification> <notification name="UnknownGPU"> В вашей системе установлена графическая карта, которую [APP_NAME] не может распознать. Так часто бывает, если новое оборудование еще не было проверено на работу с [APP_NAME]. Скорее всего, оно будет работать нормально, но, возможно, придется отрегулировать параметры графики. @@ -1546,10 +1564,13 @@ http://secondlife.com/download. Сейчас невозможно предложить дружбу. Повторите попытку через минуту. <usetemplate name="okbutton" yestext="OK"/> </notification> - <notification name="BusyModeSet"> - Установлен режим «Занят». -Сообщения чата и IM будут скрыты. На IM-сообщения будет возвращаться заданный ответ в режиме «Занят». Все предложения телепортации будут отклоняться. Все предложения инвентаря будут направлены в корзину. - <usetemplate ignoretext="Смена моего статуса на режим «Занят»" name="okignore" yestext="OK"/> + <notification name="DoNotDisturbModeSet"> + Режим «Не беспокоить» включен. Вы не будете получать уведомлений о входящих вызовах. + +- Другие жители будут получать ваш ответ, установленный для режима «Не беспокоить» (Настройки > Общие). +- Предложения телепортации будут отклоняться. +- Голосовые вызовы будут отклоняться. + <usetemplate ignoretext="Смена моего статуса на режим «Не беспокоить»" name="okignore" yestext="OK"/> </notification> <notification name="JoinedTooManyGroupsMember"> Достигнуто максимальное количество групп. Выйдите из другой группы, прежде чем вступать в эту, или отклоните предложение. @@ -2033,6 +2054,10 @@ http://secondlife.com/download. Перейти на [http://secondlife.com/account/ информационную панель], чтобы увидеть историю аккаунта? <usetemplate ignoretext="Запустить браузер для просмотра истории аккаунта" name="okcancelignore" notext="Отмена" yestext="Перейти на страницу"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + При добавлении участника в существующий разговор будет создан новый разговор. Все участники получат уведомления о новом разговоре. + <usetemplate ignoretext="Подтвердите добавление участников чата" name="okcancelignore" notext="Отмена" yestext="ОК"/> + </notification> <notification name="ConfirmQuit"> Выйти из программы? <usetemplate ignoretext="Подтверждать перед выходом" name="okcancelignore" notext="Не выходить" yestext="Выйти"/> @@ -2107,14 +2132,14 @@ http://secondlife.com/download. <button ignore="Не заменять" name="No" text="Отмена"/> </form> </notification> - <notification label="Предупреждение о режиме «Занят»" name="BusyModePay"> - У вас включен режим «Занят», поэтому вы не получите никаких предметов, предлагаемых в обмен на этот платеж. + <notification label="Предупреждение режима «Не беспокоить»" name="DoNotDisturbModePay"> + Включен режим «Не беспокоить». Вы не будете получать никаких предметов, предлагаемых в обмен за этот платеж. -Хотите отключить режим «Занят» до завершения этой транзакции? +Отключить режим «Не беспокоить» перед завершением этой операции? <form name="form"> - <ignore name="ignore" text="Я собираюсь заплатить за пользователя или объект, когда включен режим «Занят»"/> - <button ignore="Всегда отключать режим «Занят»" name="Yes" text="OK"/> - <button ignore="Не отключать режим «Занят»" name="No" text="Отмена"/> + <ignore name="ignore" text="Я собираюсь заплатить за пользователя или объект, когда включен режим «Не беспокоить»"/> + <button ignore="Всегда выходить из режима «Не беспокоить»" name="Yes" text="OK"/> + <button ignore="Не выходить из режима «Не беспокоить»" name="No" text="Отмена"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2249,11 +2274,8 @@ http://secondlife.com/download. <notification name="GroupNotice"> Раздел: [SUBJECT], сообщение: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> в сети - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> не в сети + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> [STATUS] </notification> <notification name="AddSelfFriend"> Вы лучше всех, но нельзя добавить в друзья себя самого. @@ -2482,13 +2504,6 @@ http://secondlife.com/download. <notification name="DynamicPathfindingDisabled"> В этом регионе не разрешен динамический поиск пути. Возможны нарушения работы скриптовых объектов с использованием вызовов LSL поиска пути. </notification> - <notification name="PathfindingRebakeNavmesh"> - Изменение некоторых объектов в регионе может привести к неправильному поведению других подвижных объектов. Чтобы исправить их поведение, нажмите кнопку «Восстановить регион». Более подробная информация – по ссылке «Справка». - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Справка" ignoretext="Изменение некоторых объектов в регионе может привести к неправильному поведению других подвижных объектов." name="okhelpignore" yestext="OK"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Произошла ошибка. Возможно, неполадка в сети или на сервере, или у вас нет прав на строительство. Иногда для устранения этой проблемы достаточно выйти и снова войти. <usetemplate name="okbutton" yestext="OK"/> @@ -2751,7 +2766,7 @@ http://secondlife.com/download. <notification name="ScriptQuestionCaution"> Предупреждение. Объект «<nolink>[OBJECTNAME]</nolink>» требует полного доступа к вашему аккаунту для Linden-долларов. Если разрешить такой доступ, объект сможет в любое время снимать средства с вашего аккаунта или полностью опустошать его неоднократно и без предупреждения. -Такое требование чаще всего незаконно. Не разрешайте доступ к своему аккаунту, если только не полностью осознаете, зачем он нужен этому объекту. +Не разрешайте доступ к своему аккаунту, если только не полностью осознаете, зачем он нужен этому объекту. <form name="form"> <button name="Grant" text="Разрешить полный доступ"/> <button name="Deny" text="Отклонить"/> @@ -3333,4 +3348,632 @@ http://secondlife.com/download. Вы удаляете несколько предметов ([NUM_ITEMS]). Продолжить? <usetemplate ignoretext="Удалить несколько предметов?" name="okcancelignore" notext="Нет" yestext="Да"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] заморозил вас. В это время вы не можете перемещаться и выполнять другие действия с миром. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] заморозил вас на [AV_FREEZE_TIME] сек. В это время вы не можете перемещаться и выполнять другие действия с миром. + </notification> + <notification name="YouFrozeAvatar"> + Аватар заморожен. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] разморозил вас. + </notification> + <notification name="AvatarUnFrozen"> + Аватар разморожен. + </notification> + <notification name="AvatarFreezeFailure"> + Не удалось заморозить: у вас нет прав администратора на этом участке. + </notification> + <notification name="AvatarFreezeThaw"> + Заморозка кончилась, занимайтесь своим делом. + </notification> + <notification name="AvatarCantFreeze"> + Невозможно заморозить этого пользователя. + </notification> + <notification name="NowOwnObject"> + Вы стали владельцем объекта [OBJECT_NAME] + </notification> + <notification name="CantRezOnLand"> + Нельзя выложить объект на [OBJECT_POS]: это не разрешено владельцем земли. Узнать, кто владелец, можно с помощью инструмента «Земля». + </notification> + <notification name="RezFailTooManyRequests"> + Невозможно выложить объект: слишком много запросов. + </notification> + <notification name="SitFailCantMove"> + Нельзя сесть: сейчас вы не можете двигаться. + </notification> + <notification name="SitFailNotAllowedOnLand"> + Вам не разрешено садиться на этой земле. + </notification> + <notification name="SitFailNotSameRegion"> + Попробуйте переместиться ближе. Нельзя сесть на объект: +он находится в другом регионе. + </notification> + <notification name="NoNewObjectRegionFull"> + Невозможно создать новый объект. Регион уже заполнен. + </notification> + <notification name="FailedToPlaceObject"> + Не удалось поместить объект в указанное место. Повторите попытку. + </notification> + <notification name="NoOwnNoGardening"> + Вы не можете создавать деревья и траву на чужой земле. + </notification> + <notification name="NoCopyPermsNoObject"> + Не удалось скопировать: вам не разрешено копировать объект «[OBJ_NAME]». + </notification> + <notification name="NoTransPermsNoObject"> + Не удалось скопировать: объект «[OBJ_NAME]» нельзя перенести к вам. + </notification> + <notification name="AddToNavMeshNoCopy"> + Не удалось скопировать: объект «[OBJ_NAME]» относится к навигационной сетке. + </notification> + <notification name="DupeWithNoRootsSelected"> + Выбран дубликат без корневых объектов. + </notification> + <notification name="CantDupeCuzRegionIsFull"> + Невозможно дублировать объекты: регион заполнен. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + Невозможно дублировать объекты: не удалось найти их участок. + </notification> + <notification name="CantCreateCuzParcelFull"> + Нельзя создать объект: +участок уже заполнен. + </notification> + <notification name="RezAttemptFailed"> + Не удалось выложить объект. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + Невозможно создать элемент, который вызвал проблемы в этом регионе. + </notification> + <notification name="InvItemIsBlacklisted"> + Этот предмет инвентаря находится в черном списке. + </notification> + <notification name="NoCanRezObjects"> + Сейчас вам не разрешено создавать объекты. + </notification> + <notification name="LandSearchBlocked"> + Поиск по земле заблокирован. +Вы провели слишком много операций поиска за короткое время. +Повторите попытку через минуту. + </notification> + <notification name="NotEnoughResourcesToAttach"> + Недостаточно свободных ресурсов скриптинга для присоединения объекта! + </notification> + <notification name="YouDiedAndGotTPHome"> + Вы умерли и были телепортированы в ваше домашнее местоположение + </notification> + <notification name="EjectComingSoon"> + Вам запрещено здесь присутствовать; у вас есть [EJECT_TIME] сек, чтобы покинуть это место. + </notification> + <notification name="NoEnterServerFull"> + Вам нет доступа в этот регион: +серпер переполнен. + </notification> + <notification name="SaveBackToInvDisabled"> + Сохранение в инвентаре отключено. + </notification> + <notification name="NoExistNoSaveToContents"> + Нельзя сохранить «[OBJ_NAME]» в содержимом объекта: объект, из которого оно было выложено, уже не существует. + </notification> + <notification name="NoModNoSaveToContents"> + Нельзя сохранить «[OBJ_NAME]» в содержимом объекта: вам не разрешено изменять объект «[DEST_NAME]». + </notification> + <notification name="NoSaveBackToInvDisabled"> + Невозможно сохранить «[OBJ_NAME]» в инвентаре: эта операция запрещена. + </notification> + <notification name="NoCopyNoSelCopy"> + Нельзя скопировать выбранное: вам не разрешено копировать объект «[OBJ_NAME]». + </notification> + <notification name="NoTransNoSelCopy"> + Невозможно скопировать выбранный предмет: объект «[OBJ_NAME]» не переносится. + </notification> + <notification name="NoTransNoCopy"> + Невозможно скопировать выбранный предмет: объект «[OBJ_NAME]» не переносится. + </notification> + <notification name="NoPermsNoRemoval"> + Удаление объекта «[OBJ_NAME]» из симулятора запрещено системой разрешений. + </notification> + <notification name="NoModNoSaveSelection"> + Нельзя сохранить выбранное: вам не разрешено изменять объект «[OBJ_NAME]». + </notification> + <notification name="NoCopyNoSaveSelection"> + Невозможно сохранить выбранный предмет: объект «[OBJ_NAME]» не копируется. + </notification> + <notification name="NoModNoTaking"> + Нельзя забрать выбранное: вам не разрешено изменять объект «[OBJ_NAME]». + </notification> + <notification name="RezDestInternalError"> + Внутренняя ошибка: неизвестный тип места назначения. + </notification> + <notification name="DeleteFailObjNotFound"> + Невозможно удалить: объект не найден + </notification> + <notification name="SorryCantEjectUser"> + Невозможно выбросить этого пользователя. + </notification> + <notification name="RegionSezNotAHome"> + Вам не разрешено устанавливать свое домашнее местоположение в этом регионе. + </notification> + <notification name="HomeLocationLimits"> + Задать домашнее местоположение можно только на вашей земле или в Инфохабе материка. + </notification> + <notification name="HomePositionSet"> + Задано положение дома. + </notification> + <notification name="AvatarEjected"> + Аватар выброшен. + </notification> + <notification name="AvatarEjectFailed"> + Не удалось выбросить: у вас нет прав администратора на этом участке. + </notification> + <notification name="CantMoveObjectParcelFull"> + Нельзя переместить объект «[OBJECT_NAME]» в позицию «[OBJ_POSITION]» региона [REGION_NAME]: участок уже заполнен. + </notification> + <notification name="CantMoveObjectParcelPerms"> + Нельзя переместить объект «[OBJECT_NAME]» в позицию +«[OBJ_POSITION]» региона [REGION_NAME]: вашим объектам не разрешено присутствовать на этом участке. + </notification> + <notification name="CantMoveObjectParcelResources"> + Нельзя переместить объект «[OBJECT_NAME]» в позицию +«[OBJ_POSITION]» региона [REGION_NAME]: на этом участке недостаточно ресурсов для данного объекта. + </notification> + <notification name="CantMoveObjectRegionVersion"> + Нельзя переместить объект «[OBJECT_NAME]» в позицию +[OBJ_POSITION] региона [REGION_NAME]: в другом регионе работает старая версия симулятора, которая не поддерживает прием этого объекта через границу регионов. + </notification> + <notification name="CantMoveObjectNavMesh"> + Нельзя переместить объект «[OBJECT_NAME]» в позицию +«[OBJ_POSITION]» региона [REGION_NAME]: вам не разрешено изменять навигационную сетку за пределами региона. + </notification> + <notification name="CantMoveObjectWTF"> + Нельзя переместить объект «[OBJECT_NAME]» в позицию +[OBJ_POSITION] региона [REGION_NAME] по неизвестной причине. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + У вас нет прав на изменение этого объекта + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + Нельзя включить физику для объекта, который относится к навигационной сетке. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + Нельзя включить физику для объектов с ключевыми кадрами. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + Нельзя включить физику для объекта -- недостаточно земельных ресурсов. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + Нельзя включить физику для объекта с расходом ресурсов физики больше [MAX_OBJECTS] + </notification> + <notification name="PhantomWithConcavePiece"> + Этот объект не может содержать вогнутых элементов: это фантом, который относится к навигационной сетке. + </notification> + <notification name="UnableAddItem"> + Невозможно добавить предмет! + </notification> + <notification name="UnableEditItem"> + Редактирование невозможно! + </notification> + <notification name="NoPermToEdit"> + Редактирование не разрешено. + </notification> + <notification name="NoPermToCopyInventory"> + Не разрешено копировать этот инвентарь. + </notification> + <notification name="CantSaveItemDoesntExist"> + Нельзя сохранить в содержимом объекта: предмет уже не существует. + </notification> + <notification name="CantSaveItemAlreadyExists"> + Нельзя сохранить в содержимом объекта: предмет с таким названием уже есть в инвентаре + </notification> + <notification name="CantSaveModifyAttachment"> + Нельзя сохранить в содержимом объекта: это приведет к изменению разрешений прикрепленного объекта. + </notification> + <notification name="TooManyScripts"> + Слишком много скриптов. + </notification> + <notification name="UnableAddScript"> + Невозможно добавить скрипт! + </notification> + <notification name="AssetServerTimeoutObjReturn"> + Сервер активов не ответил в заданное время. Объект возвращен в симулятор. + </notification> + <notification name="RegionDisablePhysicsShapes"> + В этом регионе не разрешены фигуры с физическими данными. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + Нельзя изменять навигационную сетку за пределами региона. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + Нельзя задать свойства физики для объекта этого типа. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + Нельзя задать корневой примитив без фигуры. + </notification> + <notification name="NoRegionSupportPhysMats"> + В этом регионе не разрешены материалы с физическими данными. + </notification> + <notification name="OnlyRootPrimPhysMats"> + Настройка материалов с физическими данными разрешена только для корневых примитивов. + </notification> + <notification name="NoSupportCharacterPhysMats"> + Присвоение персонажам материалов с физическими данными еще не поддерживается. + </notification> + <notification name="InvalidPhysMatProperty"> + Одно или несколько свойств указанного материала с физическими данными недопустимы. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + Не разрешается изменять тип стыковки меш-объекта. + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + Не разрешается изменять форму меш-объекта + </notification> + <notification name="FullRegionCantEnter"> + Вам нет доступа в этот регион: \nрегион заполнен. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Связь невозможна -- разные владельцы + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Связь невозможна – нельзя изменять навигационную сетку за пределами региона. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Связь невозможна: у вас нет разрешения на редактирование. + </notification> + <notification name="LinkFailedTooManyPrims"> + Связь невозможна -- слишком много примитивов + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Связь невозможна -- нельзя связать некопируемый и непереносимый объекты + </notification> + <notification name="LinkFailedNothingLinkable"> + Связь невозможна -- нет связываемых объектов. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Связь невозможна -- слишком много персонажей с поиском пути + </notification> + <notification name="LinkFailedInsufficientLand"> + Связь невозможна -- недостаточно земельных ресурсов + </notification> + <notification name="LinkFailedTooMuchPhysics"> + Объект использует слишком много ресурсов физики -- динамическое поведение отключено. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + Вы были телепортированы домой объектом «[OBJECT_NAME]» на участке «[PARCEL_NAME]» + </notification> + <notification name="TeleportedHomeByObject"> + Вы были телепортированы домой объектом «[OBJECT_NAME]» + </notification> + <notification name="TeleportedByAttachment"> + Вы были телепортированы прикрепленным объектом [ITEM_ID] + </notification> + <notification name="TeleportedByObjectOnParcel"> + Вы были телепортированы объектом «[OBJECT_NAME]» на участке «[PARCEL_NAME]» + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Вы были телепортированы объектом «[OBJECT_NAME]», владелец – [OWNER_ID] + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Вы были телепортированы объектом «[OBJECT_NAME]», владелец неизвестен. + </notification> + <notification name="CantCreateObjectRegionFull"> + Невозможно создать запрошенный объект. Регион уже заполнен. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + Нельзя присоединить несколько объектов к одной точке. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Здесь нельзя создать несколько объектов. + </notification> + <notification name="UnableToCreateObjTimeOut"> + Невозможно создать запрошенный объект. Объекта нет в базе данных. + </notification> + <notification name="UnableToCreateObjUnknown"> + Невозможно создать запрошенный объект. Истекло время запроса. Повторите попытку. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + Невозможно создать запрошенный объект. Повторите попытку. + </notification> + <notification name="RezFailureTookTooLong"> + Не удалось выложить, загрузка нужного объекта длится слишком долго. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Не удалось поместить объект в указанное место. Повторите попытку. + </notification> + <notification name="CantCreatePlantsOnLand"> + Вам нельзя создавать растения на этой земле. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + Невозможно восстановить объект. Не найдена позиция в игровом мире. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + Невозможно выложить объект: его данные сетки неверны. + </notification> + <notification name="CantRezObjectTooManyScripts"> + Невозможно выложить объект: в этом регионе уже сликом много скриптов. + </notification> + <notification name="CantCreateObjectNoAccess"> + Ваши привилегии доступа не разрешают создание объектов на этом месте. + </notification> + <notification name="CantCreateObject"> + Сейчас вам не разрешено создавать объекты. + </notification> + <notification name="InvalidObjectParams"> + Неверные параметры объекта + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Ваши привилегии доступа не разрешают дублирование объектов на этом месте. + </notification> + <notification name="CantChangeShape"> + Вам не разрешено изменять эту фигуру. + </notification> + <notification name="NoAccessToClaimObjects"> + Ваши привилегии доступа не разрешают претендовать на объекты на этом месте. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + Не удалось передать: вам не разрешено передавать объекты для этой группы. + </notification> + <notification name="NoPrivsToBuyObject"> + Ваши привилегии доступа не разрешают покупать объекты на этом месте. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + Невозможно присоединить объект: на нем сидит аватар. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + Деревья и траву нельзя носить как прикрепленные объекты. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + Нельзя присоединять объекты, принадлежащие группе. + </notification> + <notification name="CantAttachObjectsNotOwned"> + Нельзя прикреплять объекты, которыми вы не владеете. + </notification> + <notification name="CantAttachNavmeshObjects"> + Невозможно присоединить объекты, которые относятся к навигационной сетке. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + Нельзя присоединить объект: вам не разрешено его перемещать. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + Недостаточно свободных ресурсов скриптинга для присоединения объекта! + </notification> + <notification name="CantDropItemTrialUser"> + Здесь нельзя сбрасывать объекты; перейдите в бесплатную область для гостей. + </notification> + <notification name="CantDropMeshAttachment"> + Нельзя сбрасывать прикрепленные меш-объекты. Отсоедините их в инвентарь, а затем выложите в игровой мир. + </notification> + <notification name="CantDropAttachmentNoPermission"> + Не удалось сбросить прикрепленный объект: вам не разрешено оставлять его здесь. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + Не удалось сбросить прикрепленный объект: не хватает свободных земельных ресурсов. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Не удалось сбросить прикрепленные объекты: не хватает свободных ресурсов. + </notification> + <notification name="CantDropObjectFullParcel"> + Нельзя сбросить объект здесь. Участок уже заполнен. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + Нельзя коснуться/взять этот объект: вы забанены на этом участке. + </notification> + <notification name="PlzNarrowDeleteParams"> + Уточните параметры удаления. + </notification> + <notification name="UnableToUploadAsset"> + Невозможно отправить актив. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + Не удалось найти пользователя для телепортации домой + </notification> + <notification name="GodlikeRequestFailed"> + режим творца недоступен + </notification> + <notification name="GenericRequestFailed"> + не удалось выполнить общий запрос + </notification> + <notification name="CantUploadPostcard"> + Невозможно отправить открытку. Повторите попытку позже. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + Невозможно получить данные инвентаря для группового уведомления. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + Невозможно отправить групповое уведомление -- не разрешено. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + Невозможно отправить групповое уведомление -- не удалось собрать инвентарь. + </notification> + <notification name="CantParceInventoryInNotice"> + Невозможно проанализировать инвентарь, указанный в уведомлении. + </notification> + <notification name="TerrainUploadFailed"> + Не удалось загрузить ландшафт. + </notification> + <notification name="TerrainFileWritten"> + Файл ландшафта записан. + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + Файл ландшафта записан, начинается загрузка... + </notification> + <notification name="TerrainBaked"> + Ландшафт готов. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Отключены только первые 10 выбранных объектов. Обновите экран и выберите объекты снова, если требуется. + </notification> + <notification name="UpdateViewerBuyParcel"> + Для покупки этого участка необходимо обновить клиент. + </notification> + <notification name="CantBuyParcelNotForSale"> + Невозможно купить, этот участок не предназначен для продажи. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + Невозможно купить: цена или площадь земли изменились. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + Вам не разрешено покупать этот участок. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + Вы не можете приобрести этот участок: он уже ожидает подтверждения покупки + </notification> + <notification name="CantBuildOverflowParcel"> + Здесь нельзя создавать объекты – участок будет переполнен. + </notification> + <notification name="SelectedMultipleOwnedLand"> + Вы выбрали землю с разными владельцами. Выберите меньшую область и повторите попытку. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + Выбрано недостаточно арендуемых участков для вступления. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + Нельзя разделить землю.\nВыбрано больше одного участка.\nВыберите меньшую территорию. + </notification> + <notification name="CantDivideLandCantFindParcel"> + Нельзя разделить землю.\nНе удалось найти участок.\nСообщите об этой неполадке: Справка -> Сообщить об ошибке... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + Невозможно разделить землю. Выбран весь участок.\nПопробуйте выбрать территорию поменьше. + </notification> + <notification name="LandHasBeenDivided"> + Земля разделена. + </notification> + <notification name="PassPurchased"> + Вы приобрели пропуск. + </notification> + <notification name="RegionDisallowsClassifieds"> + В регионе не разрешены рекламные объявления. + </notification> + <notification name="LandPassExpireSoon"> + Ваш пропуск на эту землю скоро закончится. + </notification> + <notification name="CantSitNoSuitableSurface"> + Нет подходящей поверхности, чтобы сесть. Попробуйте в другом месте. + </notification> + <notification name="CantSitNoRoom"> + Здесь нет места, чтобы сесть. Попробуйте в другом месте. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + Невозможно претендовать на объект: у вас нет разрешения + </notification> + <notification name="ClaimObjectFailedNoMoney"> + Невозможно претендовать на объект: у вас не хватает L$. + </notification> + <notification name="CantDeedGroupLand"> + Нельзя передать землю, принадлежащую группе. + </notification> + <notification name="BuyObjectFailedNoMoney"> + Не удалось купить объект: у вас не хватает L$. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + Не удалось купить инвентарь: у вас не хватает L$. + </notification> + <notification name="BuyPassFailedNoMoney"> + У вас недостаточно L$, чтобы заплатить за проход на эту землю. + </notification> + <notification name="CantBuyPassTryAgain"> + Сейчас нельзя купить пропуск. Повторите попытку позже. + </notification> + <notification name="CantCreateObjectParcelFull"> + Невозможно создать объект:\nучасток заполнен. + </notification> + <notification name="FailedPlacingObject"> + Не удалось поместить объект в указанное место. Повторите попытку. + </notification> + <notification name="CantCreateLandmarkForEvent"> + Невозможно создать закладку для события. + </notification> + <notification name="GodBeatsFreeze"> + Сила творца одолевает заморозку! + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Не удалось выполнить запрос на особые способности. Запрос зарегистрирован. + </notification> + <notification name="ExpireExplanation"> + Система сейчас не может обработать ваш запрос. Истекло время запроса. + </notification> + <notification name="DieExplanation"> + Система не может обработать ваш запрос. + </notification> + <notification name="AddPrimitiveFailure"> + Недостаточно денег для создания примитива. + </notification> + <notification name="RezObjectFailure"> + Недостаточно денег для создания объекта. + </notification> + <notification name="ResetHomePositionNotLegal"> + Недопустимое домашнее местоположение; восстановлено стандартное местоположение. + </notification> + <notification name="CantInviteRegionFull"> + Сейчас вы не можете никого пригласить к себе: регион уже заполнен. Повторите попытку позже. + </notification> + <notification name="CantSetHomeAtRegion"> + Вам не разрешено устанавливать свое домашнее местоположение в этом регионе. + </notification> + <notification name="ListValidHomeLocations"> + Задать домашнее местоположение можно только на вашей земле или в Инфохабе материка. + </notification> + <notification name="SetHomePosition"> + Домашнее местоположение задано. + </notification> + <notification name="CantDerezInventoryError"> + Невозможно забрать объект: сбой инвентаря. + </notification> + <notification name="CantCreateRequestedInv"> + Невозможно создать требуемый инвентарь. + </notification> + <notification name="CantCreateRequestedInvFolder"> + Невозможно создать требуемую папку инвентаря. + </notification> + <notification name="CantCreateInventory"> + Невозможно создать этот инвентарь. + </notification> + <notification name="CantCreateLandmark"> + Невозможно создать закладку. + </notification> + <notification name="CantCreateOutfit"> + Сейчас нельзя создать костюм. Попробуйте через минуту. + </notification> + <notification name="InventoryNotForSale"> + Инвентарь не для продажи. + </notification> + <notification name="CantFindInvItem"> + Не удалось найти предмет из инвентаря. + </notification> + <notification name="CantFindObject"> + Не удалось найти объект. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + Сейчас в этом регионе запрещен перевод денег на объекты. + </notification> + <notification name="CantPayNoAgent"> + Непонятно, кому платить. + </notification> + <notification name="CantDonateToPublicObjects"> + Нельзя отдавать L$ за общедоступные объекты. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Не удалось создать инвентарь в объекте игрового мира. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Не удалось обновить клиент из-за внутренней ошибки. Отображаемый в клиенте баланс L$ или владение участками могут не соответствовать действительному балансу на серверах. + </notification> + <notification name="LargePrimAgentIntersect"> + Нельзя создавать большие примитивы, которые пересекаются с другими игроками. Повторите попытку, когда другие игроки уйдут. + </notification> + <notification name="PreferenceChatClearLog"> + Будут удалены журналы предыдущих разговоров и все резервные копии этих файлов. + <usetemplate ignoretext="Подтверждать удаление журнала предыдущих разговоров." name="okcancelignore" notext="Отмена" yestext="OK"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Будут удалены записи всех предыдущих разговоров. Список прошедших разговоров не изменится. Все файлы с расширениями .txt и txt.backup в папке [FOLDER] будут удалены. + <usetemplate ignoretext="Подтверждать удаление записей." name="okcancelignore" notext="Отмена" yestext="OK"/> + </notification> + <notification name="PreferenceChatPathChanged"> + Невозможно переместить файлы. Восстановлен прежний путь. + <usetemplate ignoretext="Невозможно переместить файлы. Восстановлен прежний путь." name="okignore" yestext="OK"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/ru/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/ru/panel_avatar_list_item.xml index 75e396222f..4866bb7ed6 100644 --- a/indra/newview/skins/default/xui/ru/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/ru/panel_avatar_list_item.xml @@ -27,5 +27,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Этот друг может изменять, удалять или брать ваши объекты"/> <icon name="permission_map_icon" tool_tip="Этот друг может видеть вас на карте"/> <icon name="permission_online_icon" tool_tip="Этот друг может видеть ваш статус в сети"/> + <button name="info_btn" tool_tip="Дополнительно"/> <button name="profile_btn" tool_tip="Смотреть профиль"/> </panel> diff --git a/indra/newview/skins/default/xui/ru/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/ru/panel_block_list_sidetray.xml index 214ca8bf3a..70a1b25996 100644 --- a/indra/newview/skins/default/xui/ru/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/ru/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - Черный список - </text> - <scroll_list name="blocked" tool_tip="Список заблокированных жителей"/> - <button label="Заблокировать жителя" name="Block resident..." tool_tip="Выберите жителя для блокировки"/> - <button label="Блокировать объект по имени" name="Block object by name..." tool_tip="Выберите объект для блокировки по имени"/> - <button label="Разблокировать" name="Unblock" tool_tip="Удалить объект или жителя из списка заблокированных"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Фильтр" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Действия с выбранным жителем или объектом"/> + <menu_button name="view_btn" tool_tip="Параметры сортировки"/> + <menu_button name="plus_btn" tool_tip="Выберите жителя или объект для блокировки"/> + <button name="unblock_btn" tool_tip="Удалить объект или жителя из списка заблокированных"/> + </panel> + <block_list name="blocked" tool_tip="Список заблокированных жителей"/> </panel> diff --git a/indra/newview/skins/default/xui/ru/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/ru/panel_conversation_list_item.xml new file mode 100644 index 0000000000..4fdb4f9122 --- /dev/null +++ b/indra/newview/skins/default/xui/ru/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(загрузка)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/ru/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/ru/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..98fe7b99be --- /dev/null +++ b/indra/newview/skins/default/xui/ru/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="Включая голосовой чат"/> + <icon name="unread_ims_icon" tool_tip="За время вашего отсутствия пришли сообщения"/> + <button name="delete_btn" tool_tip="Удалить эту запись"/> +</panel> diff --git a/indra/newview/skins/default/xui/ru/panel_group_list_item.xml b/indra/newview/skins/default/xui/ru/panel_group_list_item.xml index 7f000fb5a0..b043ffbbe2 100644 --- a/indra/newview/skins/default/xui/ru/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/ru/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Неизвестно"/> + <button name="info_btn" tool_tip="Дополнительно"/> <button name="profile_btn" tool_tip="Смотреть профиль"/> </panel> diff --git a/indra/newview/skins/default/xui/ru/panel_people.xml b/indra/newview/skins/default/xui/ru/panel_people.xml index 607921f2d6..7da7fb3191 100644 --- a/indra/newview/skins/default/xui/ru/panel_people.xml +++ b/indra/newview/skins/default/xui/ru/panel_people.xml @@ -14,81 +14,53 @@ <string name="no_filtered_friends_msg"> Не нашли того, что вам нужно? Воспользуйтесь [secondlife:///app/search/people/[SEARCH_TERM] поиском]. </string> - <string name="people_filter_label" value="Фильтр для людей"/> - <string name="groups_filter_label" value="Фильтр для групп"/> <string name="no_filtered_groups_msg" value="Не нашли того, что вам нужно? Воспользуйтесь [secondlife:///app/search/groups/[SEARCH_TERM] поиском]."/> <string name="no_groups_msg" value="Ищете группу, чтобы присоединиться к ней? Воспользуйтесь [secondlife:///app/search/groups поиском]."/> <string name="MiniMapToolTipMsg" value="[REGION](Двойной щелчок открывает карту, shift+перетягивание – обзор)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Двойной щелчок – телепортация, shift+перетягивание – обзор)"/> - <filter_editor label="Фильтр" name="filter_input"/> <tab_container name="tabs"> <panel label="РЯДОМ" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Опции"/> - <button name="add_friend_btn" tool_tip="Добавить выбранного жителя в список друзей"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Фильтр для людей" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Действия с выбранным жителем"/> + <menu_button name="nearby_view_btn" tool_tip="Параметры просмотра/сортировки"/> + <button name="add_friend_btn" tool_tip="Предложить жителю дружбу"/> + <dnd_button name="nearby_del_btn" tool_tip="Удалить выбранного пользователя из друзей"/> </panel> </panel> - <panel label="МОИ ДРУЗЬЯ" name="friends_panel"> + <panel label="ДРУЗЬЯ" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Фильтр для людей" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Действия с выбранным жителем"/> + <menu_button name="friends_view_btn" tool_tip="Параметры просмотра/сортировки"/> + <button name="friends_add_btn" tool_tip="Предложить жителю дружбу"/> + <dnd_button name="friends_del_btn" tool_tip="Удалить выбранного пользователя из друзей"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="Онлайн"/> <accordion_tab name="tab_all" title="Все"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="Показать дополнительные параметры"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Предложить жителю дружбу"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Удалить выбранного жителя из списка друзей"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="МОИ ГРУППЫ" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Опции"/> - <button name="plus_btn" tool_tip="Присоединиться к группе/создать новую группу"/> - <button name="activate_btn" tool_tip="Активировать выбранную группу"/> + <panel label="ГРУППЫ" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Фильтр для групп" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Действия с выбранной группой"/> + <menu_button name="groups_view_btn" tool_tip="Параметры просмотра/сортировки"/> + <menu_button name="plus_btn" tool_tip="Присоединиться к группе/создать новую группу"/> + <dnd_button name="minus_btn" tool_tip="Покинуть выбранную группу"/> </panel> </panel> <panel label="НЕДАВНИЕ" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Опции"/> - <button name="add_friend_btn" tool_tip="Добавить выбранного жителя в список друзей"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Фильтр для людей" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Действия с выбранным жителем"/> + <menu_button name="recent_view_btn" tool_tip="Параметры просмотра/сортировки"/> + <button name="add_friend_btn" tool_tip="Предложить жителю дружбу"/> + <dnd_button name="recent_del_btn" tool_tip="Удалить выбранного пользователя из друзей"/> </panel> </panel> + <panel label="БЛОКИРОВАН" name="blocked_panel"> + <panel label="Черный список жителей и объектов" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Профиль" name="view_profile_btn" tool_tip="Показать изображение, группы и прочую информацию о жителе"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="IM" name="im_btn" tool_tip="Начать сеанс IM"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Звонок" name="call_btn" tool_tip="Позвонить этому жителю"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Поделиться" name="share_btn" tool_tip="Поделиться объектом из инвентаря"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Телепортация" name="teleport_btn" tool_tip="Предложить телепортацию"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Профиль группы" name="group_info_btn" tool_tip="Показать информацию о группе"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Групповой чат" name="chat_btn" tool_tip="Открыть сеанс чата"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Звонок группе" name="group_call_btn" tool_tip="Позвонить этой группе"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml index 9283fc9e6e..6383fc8c2c 100644 --- a/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Текстовый чат" name="chat"> - <text name="font_size"> - Размер шрифта: - </text> - <radio_group name="chat_font_size"> - <radio_item label="Мелкий" name="radio" value="0"/> - <radio_item label="Средний" name="radio2" value="1"/> - <radio_item label="Крупный" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="истина" label="Воспроизводить анимацию ввода текста при общении" name="play_typing_animation"/> - <check_box label="Отправлять мне сообщения по почте, когда меня нет в сети" name="send_im_to_email"/> - <check_box label="Вести журнал текстового IM и чата" name="plain_text_chat_history"/> - <check_box label="Чат в пузырьках" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - Показывать сообщения: - </text> - <text name="requires_restart_label"> - (требуется перезапуск) - </text> - <radio_group name="chat_window" tool_tip="Показывать IM-сообщения в отдельных окнах или же в одном окне с несколькими вкладками (требуется перезапуск)"> - <radio_item label="В отдельных окнах" name="radio" value="0"/> - <radio_item label="На вкладках" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Включить всплывающие сообщения с новыми репликами в чате: - </text> - <check_box label="Групповой чат" name="EnableGroupChatPopups" tool_tip="Отображать всплывающие уведомления при появлении сообщений в групповом чате"/> - <check_box label="Текстовые чаты" name="EnableIMChatPopups" tool_tip="Отображать всплывающие уведомления при получении IM-сообщений"/> - <spinner label="Время отображения всплывающих реплик:" name="nearby_toasts_lifetime"/> - <spinner label="Время затухания всплывающих реплик:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="истина" label="Воспроизводить анимацию ввода текста при общении" name="play_typing_animation"/> + <check_box label="Отправлять мне сообщения по почте, когда меня нет в сети" name="send_im_to_email"/> + <check_box label="Только друзья и группы могут звонить мне и отправлять IM" name="voice_call_friends_only_check"/> + <text name="font_size"> + Размер шрифта: + </text> + <combo_box name="chat_font_size"> + <item label="Мелкий" name="Small" value="0"/> + <item label="Средний" name="Medium" value="1"/> + <item label="Крупный" name="Large" value="2"/> + </combo_box> + <check_box label="Чат в пузырьках" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Уведомления + </text> + <text name="friend_ims"> + IM друзей: + </text> + <combo_box name="FriendIMOptions"> + <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> + <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> + <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> + <item label="Нет" name="None" value="нет"/> + </combo_box> + <text name="non_friend_ims"> + IM чужих: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> + <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> + <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> + <item label="Нет" name="None" value="нет"/> + </combo_box> + <text name="conference_ims"> + IM конференции: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> + <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> + <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> + <item label="Нет" name="None" value="нет"/> + </combo_box> + <text name="group_chat"> + Групповой чат: + </text> + <combo_box name="GroupChatOptions"> + <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> + <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> + <item label="Мигание кнопки на панели инструментов" name="FlashToolbarButton" value="мигание"/> + <item label="Нет" name="None" value="нет"/> + </combo_box> + <text name="nearby_chat"> + Локальный чат: + </text> + <combo_box name="NearbyChatOptions"> + <item label="Открыть окно разговоров" name="OpenConversationsWindow" value="openconversations"/> + <item label="Сообщение во всплывающем окне" name="PopUpMessage" value="всплывание"/> + <item label="Мигание кнопки на панели инструментов" name="FlashToolBarButton" value="мигание"/> + <item label="Нет" name="None" value="нет"/> + </combo_box> + <text name="notifications_alert"> + Для временного отключения всех уведомлений вызовите меню «Общение > Не беспокоить». + </text> + </panel> + <panel> + <text name="play_sound"> + Звук: + </text> + <check_box label="Новый разговор" name="new_conversation"/> + <check_box label="Входящий голосовой вызов" name="incoming_voice_call"/> + <check_box label="Предложение телепортации" name="teleport_offer"/> + <check_box label="Предложение инвентаря" name="inventory_offer"/> + </panel> + <panel> + <button label="Очистить журнал..." name="clear_log"/> + <button label="Удалить записи..." name="delete_transcripts"/> + <button label="Обзор..." label_selected="Обзор" name="log_path_button"/> + </panel> <button label="Перевод..." name="ok_btn"/> <button label="Автозамена..." name="autoreplace_showgui"/> <button label="Проверка правописания..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/ru/panel_preferences_general.xml b/indra/newview/skins/default/xui/ru/panel_preferences_general.xml index d1bfedf2d8..c7a850f78a 100644 --- a/indra/newview/skins/default/xui/ru/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/ru/panel_preferences_general.xml @@ -68,9 +68,9 @@ <combo_box.item label="никогда" name="item4"/> </combo_box> <text name="text_box3"> - Ответ в режиме «Занят»: + Ответ в режиме «Не беспокоить»: </text> - <text_editor name="busy_response"> + <text_editor name="do_not_disturb_response"> log_in_to_change </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/ru/sidepanel_task_info.xml b/indra/newview/skins/default/xui/ru/sidepanel_task_info.xml index e9dd3760b5..5502530ca4 100644 --- a/indra/newview/skins/default/xui/ru/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/ru/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Купить объект" name="Buyobject"/> <combo_box.item label="Заплатить за объект" name="Payobject"/> <combo_box.item label="Открыть" name="Open"/> + <combo_box.item label="Приблизить" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index f9ded799bf..d7d4df4a37 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -137,7 +137,7 @@ Выйти </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=ru-RU&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> У клиента, которым вы пользуетесь, больше нет доступа к игре Second Life. Загрузить новую версию клиента можно по адресу @@ -619,7 +619,7 @@ support@secondlife.com. <string name="AvatarAway"> Нет на месте </string> - <string name="AvatarBusy"> + <string name="AvatarDoNotDisturb"> Не беспокоить </string> <string name="AvatarMuted"> @@ -856,6 +856,12 @@ support@secondlife.com. <string name="ST_NO_JOINT"> Не удается найти объект ROOT или JOINT. </string> + <string name="NearbyChatTitle"> + Локальный чат + </string> + <string name="NearbyChatLabel"> + (Локальный чат) + </string> <string name="whisper"> шепчет: </string> @@ -919,12 +925,15 @@ support@secondlife.com. <string name="ControlYourCamera"> Управлять камерой </string> - <string name="TeleportYourAgent"> - Телепортировать вас - </string> <string name="NotConnected"> Нет подключения </string> + <string name="AgentNameSubst"> + (Вы) + </string> + <string name="TeleportYourAgent"> + Телепортировать вас + </string> <string name="SIM_ACCESS_PG"> Общий </string> @@ -1006,18 +1015,6 @@ support@secondlife.com. <string name="dictionary_files"> Словари </string> - <string name="AvatarSetNotAway"> - На месте - </string> - <string name="AvatarSetAway"> - Нет на месте - </string> - <string name="AvatarSetNotBusy"> - Не занят(а) - </string> - <string name="AvatarSetBusy"> - Не беспокоить - </string> <string name="shape"> Фигура </string> @@ -1986,8 +1983,8 @@ support@secondlife.com. <string name="PanelContentsNewScript"> Новый скрипт </string> - <string name="BusyModeResponseDefault"> - У адресата вашего сообщения задан статус «Не беспокоить». Ваше сообщение все равно будет отображено на панели IM для просмотра позже. + <string name="DoNotDisturbModeResponseDefault"> + Этот житель включил режим «Не беспокоить» и увидит ваше сообщение позже. </string> <string name="MuteByName"> (по имени) @@ -2100,9 +2097,6 @@ support@secondlife.com. <string name="GroupMoneyDate"> [weekday,datetime,utc], [day,datetime,utc] [mth,datetime,utc] [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - Контент - </string> <string name="AcquiredItems"> Купленные вещи </string> @@ -3871,7 +3865,7 @@ support@secondlife.com. Область общей дозволенности </string> <string name="LocationCtrlSeeAVsTooltip"> - Все жители с других участков могут видеть аватары и общаться в чате + Аватары на этом участке невидимы и неслышимы для аватаров с других участков </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Возможны неполадки подвижных объектов в этом регионе, пока регион не будет восстановлен. @@ -3948,6 +3942,12 @@ support@secondlife.com. <string name="IM_unblock_only_groups_friends"> Для просмотра этого сообщения снимите флажок «Только друзья и группы могут звонить мне и отправлять IM» в окне «Настройки/Приватность». </string> + <string name="OnlineStatus"> + Онлайн + </string> + <string name="OfflineStatus"> + Оффлайн + </string> <string name="answered_call"> На ваш звонок ответили </string> @@ -3957,6 +3957,9 @@ support@secondlife.com. <string name="you_joined_call"> Вы присоединились к голосовой беседе </string> + <string name="you_auto_rejected_call-im"> + Голосовой вызов автоматически отклонен, так как включен режим «Не беспокоить». + </string> <string name="name_started_call"> Житель [NAME] начал голосовую беседу </string> @@ -3973,7 +3976,7 @@ support@secondlife.com. Соединяется... </string> <string name="conference-title"> - Спонтанная конференция + Чат с несколькими участниками </string> <string name="conference-title-incoming"> Конференция с жителем [AGENT_NAME] @@ -4865,6 +4868,9 @@ support@secondlife.com. <string name="Command_Chat_Label"> Чат </string> + <string name="Command_Conversations_Label"> + Разговоры + </string> <string name="Command_Compass_Label"> Компас </string> @@ -4940,6 +4946,9 @@ support@secondlife.com. <string name="Command_Chat_Tooltip"> Обменивайтесь текстовыми репликами с людьми вокруг вас </string> + <string name="Command_Conversations_Tooltip"> + Поговорить со всеми + </string> <string name="Command_Compass_Tooltip"> Компас </string> @@ -5069,4 +5078,13 @@ support@secondlife.com. <string name="UserDictionary"> [Пользователь] </string> + <string name="logging_calls_disabled_log_empty"> + Разговоры не записываются. Чтобы начать запись разговора, в меню «Настройки > Чат» выберите «Сохранять: только журнал» или «Сохранять: журнал и записи». + </string> + <string name="logging_calls_disabled_log_not_empty"> + Разговоры больше не будут записываться. Чтобы восстановить запись разговора, в меню «Настройки > Чат» выберите «Сохранять: только журнал» или «Сохранять: журнал и записи». + </string> + <string name="logging_calls_enabled_log_empty"> + Нет зарегистрированных разговоров. Если вы обратитесь к кому-то или наоборот, в журнале появится новая запись. + </string> </strings> diff --git a/indra/newview/skins/default/xui/tr/floater_conversation_log.xml b/indra/newview/skins/default/xui/tr/floater_conversation_log.xml new file mode 100644 index 0000000000..5f8dac506f --- /dev/null +++ b/indra/newview/skins/default/xui/tr/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="SOHBET GÜNLÜĞÜ"> + <panel name="buttons_panel"> + <filter_editor label="Kişileri Filtrele" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="Gösterme/sıralama seçenekleri"/> + <menu_button name="conversations_gear_btn" tool_tip="Seçilen kişi veya grup üzerindeki eylemler"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/tr/floater_conversation_preview.xml b/indra/newview/skins/default/xui/tr/floater_conversation_preview.xml new file mode 100644 index 0000000000..84403dfd68 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="KONUŞMA:"> + <floater.string name="Title"> + KONUŞMA: [NAME] + </floater.string> + <text name="page_label" value="Sayfa"/> +</floater> diff --git a/indra/newview/skins/default/xui/tr/floater_im_container.xml b/indra/newview/skins/default/xui/tr/floater_im_container.xml index 4451d1d309..6504430b3c 100644 --- a/indra/newview/skins/default/xui/tr/floater_im_container.xml +++ b/indra/newview/skins/default/xui/tr/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="SOHBETLER"/> +<multi_floater name="floater_im_box" title="SOHBETLER"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="Gösterme/sıralama seçenekleri"/> + <button name="add_btn" tool_tip="Yeni bir sohbet başlat"/> + <button name="speak_btn" tool_tip="Mikrofonunuzu kullanarak kişilerle konuşun"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="Bu listeyi Daralt/Genişlet"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="Bu panoyu daralt"/> + <text name="stub_textbox"> + Sohbet ayrı bir pencerede. [secondlife:/// Bunu geri getir.] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/tr/floater_im_session.xml b/indra/newview/skins/default/xui/tr/floater_im_session.xml index bed08b36c6..8ce8f0fe13 100644 --- a/indra/newview/skins/default/xui/tr/floater_im_session.xml +++ b/indra/newview/skins/default/xui/tr/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="Kime" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] sohbete davet edildi."/> + <floater.string name="multiple_participants_added" value="[NAME] sohbete davet edildi."/> + <floater.string name="tooltip_to_separate_window" value="Bu sohbeti ayrı bir pencereye taşı"/> + <floater.string name="tooltip_to_main_window" value="Bu sohbeti ana pencereye geri taşı"/> + <floater.string name="start_call_button_tooltip" value="Ses bağlantısını aç"/> + <floater.string name="end_call_button_tooltip" value="Ses bağlantısını kapat"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="Bu panoyu daralt"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="Katılımcı listesini daralt"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="Katılımcı listesini genişlet"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="Gösterme/sıralama seçenekleri"/> + <menu_button name="gear_btn" tool_tip="Seçilen kişi üzerindeki eylemler"/> + <button name="add_btn" tool_tip="Bu sohbete birini ekle"/> + <button name="voice_call_btn" tool_tip="Ses bağlantısını aç"/> + <button name="close_btn" tool_tip="Bu sohbeti bitir"/> + <button name="expand_collapse_btn" tool_tip="Bu panoyu Daralt/Genişlet"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="Sohbeti çevir" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="Kime" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="Mesaj panelini gösterir/gizler"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/tr/floater_incoming_call.xml b/indra/newview/skins/default/xui/tr/floater_incoming_call.xml index adb03c2dff..0f2b27241e 100644 --- a/indra/newview/skins/default/xui/tr/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/tr/floater_incoming_call.xml @@ -10,7 +10,7 @@ anonim </floater.string> <floater.string name="VoiceInviteP2P"> - arıyor. + sizi arıyor. </floater.string> <floater.string name="VoiceInviteAdHoc"> bir Sesli Sohbet aramasına bir konferans araması ile katıldı. @@ -25,9 +25,9 @@ [CURRENT_CHAT] sohbetinden ayrılıp, bu sesli sohbete katılmak istiyor musunuz? </floater.string> <text name="question"> - [CURRENT_CHAT] sohbetinden ayrılıp, bu sesli sohbete katılmak istiyor musunuz? + Yanıtlarsanız, mevcut sesli sohbetinizle bağlantınız kesilecek. </text> - <button label="Kabul Et" label_selected="Kabul Et" name="Accept"/> - <button label="Reddet" label_selected="Reddet" name="Reject"/> - <button label="Aİ Başlat" name="Start IM"/> + <button label="Yanıtla" label_selected="Yanıtla" name="Accept"/> + <button label="Yok say" label_selected="Yok say" name="Reject"/> + <button label="Bunun yerine Aİ aç" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml index 6eecc7fb77..35f47e6dfa 100644 --- a/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/tr/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> Göster: </text> - <check_box label="Dünya" name="show_world"/> + <check_box label="Test" name="show_world"/> <check_box label="Sadece hareket ettirilebilir nesneler" name="show_world_movables_only"/> <check_box label="Navigasyon örgüsü" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml index 889425f23a..42483c09e1 100644 --- a/indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml @@ -19,7 +19,7 @@ <button label="Varsayılan" label_selected="Varsayılan" name="Default"/> <button label="Boş" label_selected="Boş" name="Blank"/> <button label="Hiçbiri" label_selected="Hiçbiri" name="None"/> - <check_box initial_value="true" label="Canlı Önizleme" name="apply_immediate_check"/> + <check_box initial_value="true" label="Şimdi uygula" name="apply_immediate_check"/> <text name="preview_disabled" value="Önizleme Devre Dışı"/> <filter_editor label="Dokuları Filtrele" name="inventory search editor"/> <check_box initial_value="false" label="Klasörleri göster" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/tr/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/tr/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..ec350bee60 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="SOHBET SES DÜZEYİ"> + <slider label="Sesli Sohbet" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/tr/floater_voice_effect.xml b/indra/newview/skins/default/xui/tr/floater_voice_effect.xml index 3534a3fe90..7a157244cd 100644 --- a/indra/newview/skins/default/xui/tr/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/tr/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="Yerler" name="voice_effects" title="SES ŞEKİLLENDİRME"> +<floater label="Yerler" name="voice_effects" title="SES ŞEKİLLENDİRME ÖNİZLEMESİ"> <string name="no_voice_effect"> (Ses Şekillendirme Yok) </string> diff --git a/indra/newview/skins/default/xui/tr/floater_voice_volume.xml b/indra/newview/skins/default/xui/tr/floater_voice_volume.xml new file mode 100644 index 0000000000..acf99d6199 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="SES DÜZEYİ"> + <slider name="volume_slider" tool_tip="Ses düzeyi" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/tr/menu_cof_gear.xml b/indra/newview/skins/default/xui/tr/menu_cof_gear.xml index f910e1fe91..9480d30029 100644 --- a/indra/newview/skins/default/xui/tr/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/tr/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="Gear COF"> <menu label="Yeni Giysiler" name="COF.Gear.New_Clothes"/> - <menu label="Yeni Vücut Bölümleri" name="COF.Geear.New_Body_Parts"/> + <menu label="Yeni Vücut Bölümleri" name="COF.Gear.New_Body_Parts"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_conversation.xml b/indra/newview/skins/default/xui/tr/menu_conversation.xml new file mode 100644 index 0000000000..31404f2501 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="Sohbeti kapat" name="close_conversation"/> + <menu_item_call label="Ses sohbetini aç" name="open_voice_conversation"/> + <menu_item_call label="Ses bağlantısını kes" name="disconnect_from_voice"/> + <menu_item_call label="Profili Göster" name="view_profile"/> + <menu_item_call label="Aİ" name="im"/> + <menu_item_call label="Işınlama teklif et" name="offer_teleport"/> + <menu_item_call label="Sesli arama" name="voice_call"/> + <menu_item_call label="Sohbet geçmişi..." name="chat_history"/> + <menu_item_call label="Arkadaş ekle" name="add_friend"/> + <menu_item_call label="Arkadaşı çıkar" name="remove_friend"/> + <menu_item_call label="Arkadaşları çıkar" name="remove_friends"/> + <menu_item_call label="Gruba davet et..." name="invite_to_group"/> + <menu_item_call label="Yakınlaştır" name="zoom_in"/> + <menu_item_call label="Harita" name="map"/> + <menu_item_call label="Paylaş" name="share"/> + <menu_item_call label="Öde" name="pay"/> + <menu_item_check label="Sesi Engelle" name="block_unblock"/> + <menu_item_check label="Metni Engelle" name="MuteText"/> + <menu_item_call label="Grup Profili" name="group_profile"/> + <menu_item_call label="Grubu Etkinleştir" name="activate_group"/> + <menu_item_call label="Gruptan Ayrıl" name="leave_group"/> + <context_menu label="Moderatör Seçenekleri" name="Moderator Options"> + <menu_item_check label="Metin sohbetine izin ver" name="AllowTextChat"/> + <menu_item_call label="Bu katılımcıyı engelle" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="Bu katılımcının engellemesini kaldır" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="Herkesi engelle" name="ModerateVoiceMute"/> + <menu_item_call label="Herkesin engellemesini kaldır" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/tr/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..9e91780eb8 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="Aİ..." name="IM"/> + <menu_item_call label="Sesli arama..." name="Call"/> + <menu_item_call label="Sohbet geçmişini aç..." name="Chat history"/> + <menu_item_call label="Profili Göster" name="View Profile"/> + <menu_item_call label="Işınlama Teklif Et" name="teleport"/> + <menu_item_call label="Arkadaş Ekle" name="add_friend"/> + <menu_item_call label="Arkadaşı Çıkar" name="remove_friend"/> + <menu_item_call label="Gruba davet et..." name="Invite"/> + <menu_item_call label="Harita" name="Map"/> + <menu_item_call label="Paylaş" name="Share"/> + <menu_item_call label="Öde" name="Pay"/> + <menu_item_check label="Engelle/Engeli Kaldır" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/tr/menu_conversation_log_view.xml new file mode 100644 index 0000000000..9a77eaadd9 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="Ada göre sırala" name="sort_by_name"/> + <menu_item_check label="Tarihe göre sırala" name="sort_by_date"/> + <menu_item_check label="Arkadaşlar üstte olacak şekilde sırala" name="sort_by_friends"/> + <menu_item_call label="Yakındaki sohbet geçmişini göster..." name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_im_conversation.xml b/indra/newview/skins/default/xui/tr/menu_im_conversation.xml new file mode 100644 index 0000000000..3b9738edce --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="Profili Göster" name="View Profile"/> + <menu_item_call label="Arkadaş Ekle" name="Add Friend"/> + <menu_item_call label="Arkadaşı çıkar" name="remove_friend"/> + <menu_item_call label="Işınlama teklif et" name="offer_teleport"/> + <menu_item_call label="Gruba davet et..." name="invite_to_group"/> + <menu_item_call label="Sohbet geçmişi..." name="chat_history"/> + <menu_item_call label="Yakınlaştır" name="zoom_in"/> + <menu_item_call label="Harita" name="map"/> + <menu_item_call label="Paylaş" name="Share"/> + <menu_item_call label="Öde" name="Pay"/> + <menu_item_check label="Sesi Engelle" name="Block/Unblock"/> + <menu_item_check label="Metni Engelle" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/tr/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..c4d4357ac9 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="Daraltılmış görünüm" name="compact_view"/> + <menu_item_check label="Genişletilmiş görünüm" name="expanded_view"/> + <menu_item_check label="Zamanı göster" name="IMShowTime"/> + <menu_item_check label="Bire bir sohbetlerde adları göster" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_object_icon.xml b/indra/newview/skins/default/xui/tr/menu_object_icon.xml index 34a2661d8a..3d5c68d9d3 100644 --- a/indra/newview/skins/default/xui/tr/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/tr/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="Nesne Profili..." name="Object Profile"/> <menu_item_call label="Engelle..." name="Block"/> + <menu_item_call label="Haritada Göster" name="show_on_map"/> + <menu_item_call label="Nesne Konumuna Işınla" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/tr/menu_outfit_gear.xml b/indra/newview/skins/default/xui/tr/menu_outfit_gear.xml index d2e7e7107a..674041e9c9 100644 --- a/indra/newview/skins/default/xui/tr/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/tr/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="Yeni Saç" name="New Hair"/> <menu_item_call label="Yeni Gözler" name="New Eyes"/> </menu> + <menu_item_call label="Tüm klasörleri genişlet" name="expand"/> + <menu_item_call label="Tüm klasörleri daralt" name="collapse"/> <menu_item_call label="Dış Görünümü Yeniden Adlandır" name="rename"/> <menu_item_call label="Dış Görünümü Sil" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_participant_view.xml b/indra/newview/skins/default/xui/tr/menu_participant_view.xml new file mode 100644 index 0000000000..e9411ff350 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="Sohbetleri türe göre sırala" name="sort_sessions_by_type"/> + <menu_item_check label="Sohbetleri ada göre sırala" name="sort_sessions_by_name"/> + <menu_item_check label="Sohbetleri son faaliyetlere göre sırala" name="sort_sessions_by_recent"/> + <menu_item_check label="Katılımcıları ada göre sırala" name="sort_participants_by_name"/> + <menu_item_check label="Katılımcıları son faaliyetlere göre sırala" name="sort_participants_by_recent"/> + <menu_item_call label="Sohbet tercihleri..." name="chat_preferences"/> + <menu_item_call label="Gizlilik tercihleri..." name="privacy_preferences"/> + <menu_item_check label="Sohbet günlüğü..." name="Conversation"/> + <menu_item_check label="Yakındaki sohbeti çevir" name="Translate_chat"/> + <menu_item_check label="Çeviri ayarları..." name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/tr/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..2bf1101b48 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="Engellemeyi Kaldır" name="unblock"/> + <menu_item_call label="Profil..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/tr/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..a869e2ae7d --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="Sakini ada göre engelle..." name="block_resident_by_name"/> + <menu_item_call label="Nesneyi ada göre engelle" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/tr/menu_people_blocked_view.xml new file mode 100644 index 0000000000..14b3de3a9f --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="Ada göre sırala" name="sort_by_name"/> + <menu_item_check label="Türe göre sırala" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_friends_view.xml b/indra/newview/skins/default/xui/tr/menu_people_friends_view.xml new file mode 100644 index 0000000000..609584d6a6 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Ada Göre Sırala" name="sort_name"/> + <menu_item_check label="Duruma Göre Sırala" name="sort_status"/> + <menu_item_check label="Kişi Simgelerini Göster" name="view_icons"/> + <menu_item_check label="Verilen İzinleri Göster" name="view_permissions"/> + <menu_item_check label="Sohbet Günlüğünü Göster..." name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_groups.xml b/indra/newview/skins/default/xui/tr/menu_people_groups.xml index 9f2946e310..743b01844d 100644 --- a/indra/newview/skins/default/xui/tr/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/tr/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="Bilgileri Görüntüle" name="View Info"/> <menu_item_call label="Sohbet" name="Chat"/> - <menu_item_call label="Ara" name="Call"/> + <menu_item_call label="Sesli arama" name="Call"/> <menu_item_call label="Etkinleştir" name="Activate"/> <menu_item_call label="Ayrıl" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_groups_view.xml b/indra/newview/skins/default/xui/tr/menu_people_groups_view.xml new file mode 100644 index 0000000000..e550b20add --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Grup Simgelerini Göster" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_nearby.xml b/indra/newview/skins/default/xui/tr/menu_people_nearby.xml index ee859a9450..2d61461c91 100644 --- a/indra/newview/skins/default/xui/tr/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/tr/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="Profili Göster" name="View Profile"/> - <menu_item_call label="Arkadaş Ekle" name="Add Friend"/> - <menu_item_call label="Arkadaşı Çıkar" name="Remove Friend"/> - <menu_item_call label="Aİ" name="IM"/> - <menu_item_call label="Ara" name="Call"/> - <menu_item_call label="Harita" name="Map"/> - <menu_item_call label="Paylaş" name="Share"/> - <menu_item_call label="Öde" name="Pay"/> - <menu_item_check label="Engelle/Engeli Kaldır" name="Block/Unblock"/> - <menu_item_call label="Işınlama Teklif Et" name="teleport"/> + <menu_item_call label="Profili Göster" name="view_profile"/> + <menu_item_call label="Aİ" name="im"/> + <menu_item_call label="Işınlama Teklif Et" name="offer_teleport"/> + <menu_item_call label="Sesli arama" name="voice_call"/> + <menu_item_call label="Sohbet geçmişini göster..." name="chat_history"/> + <menu_item_call label="Arkadaş Ekle" name="add_friend"/> + <menu_item_call label="Arkadaşı Çıkar" name="remove_friend"/> + <menu_item_call label="Gruba davet et..." name="invite_to_group"/> + <menu_item_call label="Yakınlaştır" name="zoom_in"/> + <menu_item_call label="Harita" name="map"/> + <menu_item_call label="Paylaş" name="share"/> + <menu_item_call label="Öde" name="pay"/> + <menu_item_check label="Engelle/Engeli Kaldır" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/tr/menu_people_nearby_multiselect.xml index 5c89f87906..20695d98e8 100644 --- a/indra/newview/skins/default/xui/tr/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/tr/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="Arkadaş Ekle" name="Add Friends"/> - <menu_item_call label="Arkadaşı Çıkar" name="Remove Friend"/> - <menu_item_call label="Aİ" name="IM"/> - <menu_item_call label="Ara" name="Call"/> - <menu_item_call label="Paylaş" name="Share"/> - <menu_item_call label="Öde" name="Pay"/> - <menu_item_call label="Işınlama Teklif Et" name="teleport"/> + <menu_item_call label="Arkadaş Ekle" name="add_friends"/> + <menu_item_call label="Arkadaşı Çıkar" name="remove_friends"/> + <menu_item_call label="Aİ" name="im"/> + <menu_item_call label="Ara" name="call"/> + <menu_item_call label="Paylaş" name="share"/> + <menu_item_call label="Öde" name="pay"/> + <menu_item_call label="Işınlama Teklif Et" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/tr/menu_people_nearby_view.xml new file mode 100644 index 0000000000..59ea7c145f --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="Son Konuşanlara Göre Sırala" name="sort_by_recent_speakers"/> + <menu_item_check label="Ada Göre Sırala" name="sort_name"/> + <menu_item_check label="Mesafeye Göre Sırala" name="sort_distance"/> + <menu_item_check label="Kişi Simgelerini Göster" name="view_icons"/> + <menu_item_check label="Haritayı Göster" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_people_recent_view.xml b/indra/newview/skins/default/xui/tr/menu_people_recent_view.xml new file mode 100644 index 0000000000..02be715ed2 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="En Sonunculara Göre Sırala" name="sort_most"/> + <menu_item_check label="Ada Göre Sırala" name="sort_name"/> + <menu_item_check label="Kişi Simgelerini Göster" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_url_agent.xml b/indra/newview/skins/default/xui/tr/menu_url_agent.xml index d82b52aea8..b14a0509bf 100644 --- a/indra/newview/skins/default/xui/tr/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/tr/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Sakin Profilini Göster" name="show_agent"/> + <menu_item_call label="Profili Göster" name="show_agent"/> + <menu_item_call label="Aİ Gönder..." name="send_im"/> + <menu_item_call label="Arkadaş Ekle..." name="add_friend"/> <menu_item_call label="Adı panoya kopyala" name="url_copy_label"/> <menu_item_call label="SLurl'yi Panoya Kopyala" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/tr/menu_url_objectim.xml b/indra/newview/skins/default/xui/tr/menu_url_objectim.xml index d55e34c11c..00fa3c27c2 100644 --- a/indra/newview/skins/default/xui/tr/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/tr/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="Nesne Bilgilerini Göster" name="show_object"/> + <menu_item_call label="Nesne Profili..." name="show_object"/> <menu_item_call label="Haritada Göster" name="show_on_map"/> <menu_item_call label="Nesne Konumuna Işınla" name="teleport_to_object"/> <menu_item_call label="Nesne Adını panoya kopyala" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml index 28f28db6d2..6ec5e6d7a3 100644 --- a/indra/newview/skins/default/xui/tr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="Beni Anime Etmeyi Durdur" name="Stop Animating My Avatar"/> <menu_item_call label="Yürü / koş / uç..." name="Walk / run / fly"/> </menu> - <menu label="Durum" name="Status"> - <menu_item_call label="Uzakta" name="Set Away"/> - <menu_item_call label="Meşgul" name="Set Busy"/> - </menu> + <menu label="Durum" name="Status"/> <menu_item_call label="L$ Satın Al..." name="Buy and Sell L$"/> <menu_item_call label="Satıcı Giden Kutusu..." name="MerchantOutbox"/> <menu_item_call label="Hesap kontrol paneli..." name="Manage My Account"/> @@ -30,14 +27,18 @@ <menu_item_call label="[APP_NAME]'den Çık" name="Quit"/> </menu> <menu label="İletişim Kur" name="Communicate"> - <menu_item_check label="Sohbet..." name="Nearby Chat"/> + <menu_item_check label="Sohbetler..." name="Conversations"/> + <menu_item_check label="Yakındaki Sohbet..." name="Nearby Chat"/> <menu_item_check label="Konuş" name="Speak"/> - <menu_item_check label="Ses ayarları..." name="Nearby Voice"/> - <menu_item_check label="Ses şekillendirme..." name="ShowVoice"/> + <menu label="Ses şekillendirme" name="VoiceMorphing"> + <menu_item_check label="Ses şekillendirme yok" name="NoVoiceMorphing"/> + <menu_item_check label="Önizleme..." name="Preview"/> + <menu_item_call label="Abone ol..." name="Subscribe"/> + </menu> <menu_item_check label="Mimikler..." name="Gestures"/> - <menu_item_call label="Arkadaşlar" name="My Friends"/> - <menu_item_call label="Gruplar" name="My Groups"/> - <menu_item_call label="Yakındaki kişiler" name="Active Speakers"/> + <menu_item_check label="Arkadaşlar" name="My Friends"/> + <menu_item_check label="Gruplar" name="My Groups"/> + <menu_item_check label="Yakındaki kişiler" name="Active Speakers"/> <menu_item_call label="Engelleme Listesi" name="Block List"/> </menu> <menu label="Dünya" name="World"> diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml index 488702f9ca..ad92a4b478 100644 --- a/indra/newview/skins/default/xui/tr/notifications.xml +++ b/indra/newview/skins/default/xui/tr/notifications.xml @@ -516,6 +516,24 @@ Daha fazla bilgi için [_URL] adresini ziyaret etmek ister misiniz? </url> <usetemplate ignoretext="Grafik sürücüm güncel değil" name="okcancelignore" notext="Hayır" yestext="Evet"/> </notification> + <notification name="AMDOldDriver"> + Grafik yonganız için muhtemelen daha yeni bir sürücü mevcut. Grafik sürücüleri güncellemek performansınızı kayda değer şekilde artırabilir. + + Sürücü güncellemeleri için [_URL] adresini ziyaret etmek ister misiniz? + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="Grafik sürücüm güncel değil" name="okcancelignore" notext="Hayır" yestext="Evet"/> + </notification> + <notification name="NVIDIAOldDriver"> + Grafik yonganız için muhtemelen daha yeni bir sürücü mevcut. Grafik sürücüleri güncellemek performansınızı kayda değer şekilde artırabilir. + + Sürücü güncellemeleri için [_URL] adresini ziyaret etmek ister misiniz? + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=en-us + </url> + <usetemplate ignoretext="Grafik sürücüm güncel değil" name="okcancelignore" notext="Hayır" yestext="Evet"/> + </notification> <notification name="UnknownGPU"> Sisteminiz [APP_NAME] uygulamasının tanımadığı bir grafik kartı içeriyor. Bu durum genellikle [APP_NAME] uygulaması ile henüz denenmemiş yeni donanımlar kullanıldığında ortaya çıkar. Büyük olasılıkla bir sorun çıkmayacaktır, fakat grafik ayarlarınızı değiştirmeniz gerekebilir. @@ -1546,10 +1564,13 @@ Gruptan ayrılmak istiyor musunuz? Şu anda arkadaşlık teklif edilemiyor. Lütfen biraz sonra tekrar deneyin. <usetemplate name="okbutton" yestext="Tamam"/> </notification> - <notification name="BusyModeSet"> - Durumunuz Meşgul olarak ayarlandı. -Sohbet ve anlık iletiler gizlenecek. Anlık iletilere Meşgul durumu için belirlediğiniz yanıt gönderilecek. Tüm ışınlanma teklifleri reddedilecek. Tüm envanter teklifleri Çöp Kutunuza gidecek. - <usetemplate ignoretext="Durumumu Meşgul olarak değiştiriyorum" name="okignore" yestext="Tamam"/> + <notification name="DoNotDisturbModeSet"> + Rahatsız Etme açık. Gelen iletişimlerle ilgili size bilgi verilmeyecek. + +- Diğer sakinlere sizin Rahatsız Etmeyin yanıtı iletilecektir (Tercihler > Genel içerisinde ayarlanır). +- Işınlanma teklifleri reddedilecektir. +- Sesli aramalar reddedilecektir. + <usetemplate ignoretext="Durumumu Rahatsız Etme moduna değiştiriyorum" name="okignore" yestext="Tamam"/> </notification> <notification name="JoinedTooManyGroupsMember"> Maksimum grup sayısına eriştiniz. Lütfen bu gruba katılmadan önce başka bir gruptan ayrılın ya da bu teklifi reddedin. @@ -2033,6 +2054,10 @@ Envanter öğesi/öğeleri taşınsın mı? Hesap geçmişinizi görüntülemek için [http://secondlife.com/account/ Kontrol Paneli] adresine gitmek istiyor musunuz? <usetemplate ignoretext="Hesap geçmişimi görüntülemek için tarayıcımı başlat" name="okcancelignore" notext="İptal" yestext="Sayfaya git"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + Mevcut bir sohbete bir kişi eklediğinizde yeni bir sohbet oluşturulur. Tüm katılımcılara yeni sohbet bildirimi gönderilir. + <usetemplate ignoretext="Sohbet katılımcılarının eklenmesini doğrula" name="okcancelignore" notext="İptal" yestext="Tamam"/> + </notification> <notification name="ConfirmQuit"> Çıkmak istediğinize emin misiniz? <usetemplate ignoretext="Çıkmadan önce doğrulama iste" name="okcancelignore" notext="Çıkma" yestext="Çık"/> @@ -2107,14 +2132,14 @@ Bu nesneyi seçilen nesne ile değiştirmek istiyor musunuz? <button ignore="Hiçbir Zaman Değiştirme" name="No" text="İptal"/> </form> </notification> - <notification label="Meşgul Durumu Uyarısı" name="BusyModePay"> - Durumunuz Meşgul olarak ayarlanmış; bu da, bu ödemenin karşılığında teklif edilen hiçbir öğeyi almayacağınız anlamına gelir. + <notification label="Rahatsız Etme Modu Uyarısı" name="DoNotDisturbModePay"> + Rahatsız Etme seçeneğini devreye aldınız. Bu ödemenin karşılığında sunulan hiçbir öğeyi almayacaksınız. -Bu işlemi tamamlamadan önce Meşgul durumundan çıkmak ister misiniz? +Bu işlemi tamamlamadan önce Rahatsız Etme'yi kapatmak ister misiniz? <form name="form"> - <ignore name="ignore" text="Meşgul durumundayken bir kişiye veya bir nesneye ödeme yapmak üzereyim."/> - <button ignore="Her zaman Meşgul durumundan çık" name="Yes" text="Tamam"/> - <button ignore="Hiçbir zaman Meşgul durumundan çıkma" name="No" text="İptal"/> + <ignore name="ignore" text="Rahatsız Etmeyin modundayken bir kişiye veya bir nesneye ödeme yapmak üzereyim"/> + <button ignore="Rahatsız Etme Modundan daima çıkılsın" name="Yes" text="Tamam"/> + <button ignore="Rahatsız Etme Modundan asla çıkılmasın" name="No" text="İptal"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2249,11 +2274,8 @@ Diğer kişilerin bu konuma kolayca erişmesini sağlamak için bu adrese bir we <notification name="GroupNotice"> Konu: [SUBJECT], İleti: [MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> çevrimiçi - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> çevrimdışı + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> durumu: [STATUS] </notification> <notification name="AddSelfFriend"> Çok iyi biri olduğunuza eminiz fakat kendinizi arkadaş olarak ekleyemezsiniz. @@ -2482,13 +2504,6 @@ Burada uçamazsınız. <notification name="DynamicPathfindingDisabled"> Bu bölgede dinamik yol bulma etkin değil. Yol bulma LSL çağrılarını kullanan komut dosyalı nesneler, bu bölgede beklendiiği gibi çalışmayabilir. </notification> - <notification name="PathfindingRebakeNavmesh"> - Bu bölgede belirli diğer nesneleri değiştirmek, hareket eden başka nesnelerin yanlış davranmasına neden olabilir. Hareket eden başka nesnelerin doğru davranmasını sağlamak için “Bölgeyi yeniden kaydet” düğmesine tıklayın. Daha fazla bilgi edinmek için “Yardım” seçimini yapın. - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="Yardım" ignoretext="Bu bölgede belirli diğer nesneleri değiştirmek, hareket eden başka nesnelerin yanlış davranmasına neden olabilir." name="okhelpignore" yestext="Tamam"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> Bir hata meydana geldi. Bir ağ veya sunucu sorunu olabilir ya da oluşturma haklarına sahip olmayabilirsiniz. Bazen oturumu kapatıp, tekrar açmak bu sorunu çözer. <usetemplate name="okbutton" yestext="Tamam"/> @@ -2751,7 +2766,7 @@ Kabul ediyor musunuz? <notification name="ScriptQuestionCaution"> Uyarı: '<nolink>[OBJECTNAME]</nolink>' nesnesi, Linden Dolar hesabınıza tam erişim istiyor. Eğer erişime izin verirseniz, süregelen bir şekilde, ilave uyarı olmaksızın, hesabınızdan herhangi bir zamanda fon çekebilir veya hesabınızı tamamen boşaltabilir. -Bu türden bir talebin yerinde olması nadir bir durumdur. Eğer hesabınıza neden erişmek istediğini tam olarak anlamıyorsanız, erişime izin vermeyin. +Eğer hesabınıza neden erişmek istediğini tam olarak anlamıyorsanız, erişime izin vermeyin. <form name="form"> <button name="Grant" text="Tam erişime izin ver"/> <button name="Deny" text="Reddet"/> @@ -3333,4 +3348,626 @@ Girişim iptal edildi. [NUM_ITEMS] öğeyi siliyorsunuz. Devam etmek istediğinize emin misiniz? <usetemplate ignoretext="Birden çok öğeyi silmek istediğinize emin misiniz?" name="okcancelignore" notext="Hayır" yestext="Evet"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] sizi dondurdu. Hareket edemez veya dünyayla etkileşim kuramazsınız. + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] sizi [AV_FREEZE_TIME] saniye boyunca dondurdu. Hareket edemez veya dünyayla etkileşim kuramazsınız. + </notification> + <notification name="YouFrozeAvatar"> + Avatar donduruldu. + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] sizin dondurulmanızı kaldırdı. + </notification> + <notification name="AvatarUnFrozen"> + Avatar artık dondurulmuş değil. + </notification> + <notification name="AvatarFreezeFailure"> + Dondurma başarılamadı çünkü bu parsel için yönetici iznine sahip değilsiniz. + </notification> + <notification name="AvatarFreezeThaw"> + Dondurmanızın süresi sona erdi, istediğinizi yapabilirsiniz. + </notification> + <notification name="AvatarCantFreeze"> + Üzgünüz, bu kullanıcı dondurulamaz. + </notification> + <notification name="NowOwnObject"> + Artık [OBJECT_NAME] nesnesinin sahibisiniz + </notification> + <notification name="CantRezOnLand"> + [OBJECT_POS] konumunda nesneyi oluşturamazsınız çünkü bu arazinin sahibi buna izin vermiyor. Arazinin sahibini görmek için arazi aracını kullanın. + </notification> + <notification name="RezFailTooManyRequests"> + Çok fazla talep olduğu için nesne oluşturulamadı. + </notification> + <notification name="SitFailCantMove"> + Oturamazsınız çünkü şu anda hareket edemezsiniz. + </notification> + <notification name="SitFailNotAllowedOnLand"> + Oturamazsınız çünkü bu araziye girme izniniz yok. + </notification> + <notification name="SitFailNotSameRegion"> + Daha yakına gelmeyi deneyin. Nesne sizinle aynı bölgede olmadığı için nesnenin üzerine oturulamaz. + </notification> + <notification name="NoNewObjectRegionFull"> + Yeni nesne oluşturulamıyor. Bölge dolu. + </notification> + <notification name="FailedToPlaceObject"> + Belirtilen konuma nesne yerleştirilemedi. Lütfen tekrar deneyin. + </notification> + <notification name="NoOwnNoGardening"> + Sahibi olmadığınız arazide ağaçlar ve çimen oluşturamazsınız. + </notification> + <notification name="NoCopyPermsNoObject"> + '[OBJ_NAME]' nesnesini kopyalama izniniz olmadığı için kopyalama başarılamadı. + </notification> + <notification name="NoTransPermsNoObject"> + '[OBJ_NAME]' nesnesi size aktarılamadığı için kopyalama başarılamadı. + </notification> + <notification name="AddToNavMeshNoCopy"> + '[OBJ_NAME]' nesnesi navmesh'e katkıda bulunduğu için kopyalama başarılamadı. + </notification> + <notification name="DupeWithNoRootsSelected"> + Kök nesne seçili olmayan kopya. + </notification> + <notification name="CantDupeCuzRegionIsFull"> + Nesneler çoğaltılamıyor çünkü bölge dolu. + </notification> + <notification name="CantDupeCuzParcelNotFound"> + Nesneler çoğaltılamadı - Üzerinde oldukları parsel bulunamadı. + </notification> + <notification name="CantCreateCuzParcelFull"> + Nesne oluşturulamıyor çünkü +parsel dolu. + </notification> + <notification name="RezAttemptFailed"> + Bir nesneyi oluşturma girişimi başarısız oldu. + </notification> + <notification name="ToxicInvRezAttemptFailed"> + Bu bölgede hatalara yol açmış olan öğe oluşturulamıyor. + </notification> + <notification name="InvItemIsBlacklisted"> + Bu envanter öğesi kara listeye alınmış. + </notification> + <notification name="NoCanRezObjects"> + Şu anda nesne oluşturmanıza izin verilmiyor. + </notification> + <notification name="LandSearchBlocked"> + Arazi Arama Engellendi. +Çok fazla sayıda arazi aramasını çok hızlı gerçekleştirdiniz. +Lütfen bir dakika sonra tekrar deneyin. + </notification> + <notification name="NotEnoughResourcesToAttach"> + Nesneyi iliştirmek için yeterli komut dosyası kaynağı mevcut değil! + </notification> + <notification name="YouDiedAndGotTPHome"> + Hayatınızı kaybettiniz ve ana konumunuza ışınlandınız + </notification> + <notification name="EjectComingSoon"> + Daha fazla burada olma izniniz yok ve ayrılmak için [EJECT_TIME] saniyeniz var. + </notification> + <notification name="NoEnterServerFull"> + Bu bölgeye giremezsiniz çünkü +sunucu dolu. + </notification> + <notification name="SaveBackToInvDisabled"> + Envantere Geri Kaydet devre dışı bırakıldı. + </notification> + <notification name="NoExistNoSaveToContents"> + '[OBJ_NAME]' nesne içeriğine kaydedilemedi, çünkü oluşturulurken temel alınan nesne artık mevcut değil. + </notification> + <notification name="NoModNoSaveToContents"> + '[DEST_NAME]' nesnesini değiştirme izniniz olmadığı için '[OBJ_NAME]' nesne içeriğine kaydedilemedi. + </notification> + <notification name="NoSaveBackToInvDisabled"> + '[OBJ_NAME]' envantere geri kaydedilemez -- bu işlem devre dışı bırakıldı. + </notification> + <notification name="NoCopyNoSelCopy"> + '[OBJ_NAME]' nesnesini kopyalama izniniz olmadığı için seçiminizi kopyalamayazsınız. + </notification> + <notification name="NoTransNoSelCopy"> + '[OBJ_NAME]' nesnesi aktarılamaz olduğu için seçiminizi kopyalayamazsınız. + </notification> + <notification name="NoTransNoCopy"> + '[OBJ_NAME]' nesnesi aktarılamaz olduğu için seçiminizi kopyalayamazsınız. + </notification> + <notification name="NoPermsNoRemoval"> + Benzeticiden '[OBJ_NAME]' nesnesinin kaldırılmasına izinler sistemi izin vermiyor. + </notification> + <notification name="NoModNoSaveSelection"> + '[OBJ_NAME]' nesnesini değiştirme izniniz olmadığı için seçiminizi kaydedemezsiniz. + </notification> + <notification name="NoCopyNoSaveSelection"> + '[OBJ_NAME]' nesnesi kopyalanamaz olduğu için seçiminizi kaydedemezsiniz. + </notification> + <notification name="NoModNoTaking"> + '[OBJ_NAME]' nesnesini değiştirme izniniz olmadığı için seçiminizi alamazsınız. + </notification> + <notification name="RezDestInternalError"> + Dahili Hata: Bilinmeyen hedef türü. + </notification> + <notification name="DeleteFailObjNotFound"> + Nesne bulunamadığı için silme başarılamadı + </notification> + <notification name="SorryCantEjectUser"> + Üzgünüz, bu kullanıcı çıkartılamaz. + </notification> + <notification name="RegionSezNotAHome"> + Bu bölge, ana konumunuzu buraya kurmanıza izin vermiyor. + </notification> + <notification name="HomeLocationLimits"> + 'Ana Konum'unuzu sadece arazinizde veya anakarada bir Bilgi İstasyonu'nda ayarlayabilirsiniz. + </notification> + <notification name="HomePositionSet"> + Ana konum ayarlandı. + </notification> + <notification name="AvatarEjected"> + Avatar çıkartıldı. + </notification> + <notification name="AvatarEjectFailed"> + Çıkarma başarılamadı çünkü bu parsel için yönetici iznine sahip değilsiniz. + </notification> + <notification name="CantMoveObjectParcelFull"> + [REGION_NAME] bölgesinde '[OBJECT_NAME]' nesnesi [OBJ_POSITION] konumuna hareket ettirilemiyor çünkü parsel dolu. + </notification> + <notification name="CantMoveObjectParcelPerms"> + [REGION_NAME] bölgesinde '[OBJECT_NAME]' nesnesi [OBJ_POSITION] konumuna hareket ettirilemiyor çünkü bu parselde nesnelerinize izin verilmiyor. + </notification> + <notification name="CantMoveObjectParcelResources"> + [REGION_NAME] bölgesinde '[OBJECT_NAME]' nesnesi [OBJ_POSITION] konumuna hareket ettirilemiyor, çünkü bu parselde bu nesne için yeterli kaynak yok. + </notification> + <notification name="CantMoveObjectRegionVersion"> + [REGION_NAME] bölgesinde '[OBJECT_NAME]' nesnesi [OBJ_POSITION] konumuna hareket ettirilemiyor çünkü bölgede çalıştırılan eski versiyon, bölge değiştirme üzerinden bu nesnenin alınmasını desteklemiyor. + </notification> + <notification name="CantMoveObjectNavMesh"> + [REGION_NAME] bölgesinde '[OBJECT_NAME]' nesnesi [OBJ_POSITION] konumuna hareket ettirilemiyor çünkü navmesh'i bölge sınırları ötesinde değiştiremezsiniz. + </notification> + <notification name="CantMoveObjectWTF"> + Bilinmeyen bir nedenden ötürü [REGION_NAME] bölgesinde '[OBJECT_NAME]' nesnesi [OBJ_POSITION] konumuna hareket ettirilemiyor. ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + Bu nesneyi değiştirme izniniz yok + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + Navmesh'e katkıda bulunan bir nesne için fizik etkinleştirilemez. + </notification> + <notification name="CantEnablePhysKeyframedObj"> + Anahtar karelenmiş nesneler için fizik etkinleştirilemez. + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + Nesne için fizik etkinleştirilemedi -- arazi kaynakları yetersiz. + </notification> + <notification name="CantEnablePhysCostTooGreat"> + Fizik kaynağı maliyeti [MAX_OBJECTS]'dan büyük nesne için fizik etkinleştirilemedi + </notification> + <notification name="PhantomWithConcavePiece"> + Bu nesne fantom olduğu ve navmesh'e katkıda bulunduğu için konkav bir parçaya sahip olamaz. + </notification> + <notification name="UnableAddItem"> + Öğe eklenemedi! + </notification> + <notification name="UnableEditItem"> + Bu düzenlenemiyor! + </notification> + <notification name="NoPermToEdit"> + Bunu düzenleme izni yok. + </notification> + <notification name="NoPermToCopyInventory"> + Bu envanteri kopyalama izni yok. + </notification> + <notification name="CantSaveItemDoesntExist"> + Nesne içeriklerine kaydedilemedi: Öğe artık mevcut değil. + </notification> + <notification name="CantSaveItemAlreadyExists"> + Nesne içeriklerine kaydedilemedi: Bu ada sahip öğe envanterde zaten mevcut + </notification> + <notification name="CantSaveModifyAttachment"> + Nesne içeriklerine kaydedilemedi: Bu, aksesuar izinlerini değiştirmeyi gerektirirdi. + </notification> + <notification name="TooManyScripts"> + Çok fazla komut dosyası. + </notification> + <notification name="UnableAddScript"> + Komut dosyası eklenemedi! + </notification> + <notification name="AssetServerTimeoutObjReturn"> + Varlık sunucusu zamanında yanıt vermedi. Nesne sime iade edildi. + </notification> + <notification name="RegionDisablePhysicsShapes"> + Bu bölgede fiziksel şekiller etkin değil. + </notification> + <notification name="NoModNavmeshAcrossRegions"> + Navmesh'i bölge sınırlarının ötesinde değiştiremezsiniz. + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + Bu nesne türü üzerinde fizik özellikleri ayarlanamaz. + </notification> + <notification name="NoSetRootPrimWithNoShape"> + Kök prim şekilsiz olacak şekilde ayarlanamaz. + </notification> + <notification name="NoRegionSupportPhysMats"> + Bu bölgede fiziksel malzemeler etkin değil. + </notification> + <notification name="OnlyRootPrimPhysMats"> + Sadece kök primlerin fizik malzemeleri ayarlanabilir. + </notification> + <notification name="NoSupportCharacterPhysMats"> + Karakterler üzerinde fizik malzemelerin ayarlanması henüz desteklenmiyor. + </notification> + <notification name="InvalidPhysMatProperty"> + Belirtilen fizik malzemesi özelliklerinden biri veya daha fazlası geçersiz. + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + Bir örgü nesnesinin dikiş türünü değiştiremezsiniz. + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + Bir örgü nesnesinin şeklini değiştiremezsiniz + </notification> + <notification name="FullRegionCantEnter"> + Bu bölgeye giremezsiniz çünkü \nbölge dolu. + </notification> + <notification name="LinkFailedOwnersDiffer"> + Bağlantı başarısız oldu -- sahipler farklı + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + Bağlntı başarılamadı -- navmesh'i bölge sınırlarının ötesinde değiştiremezsiniz. + </notification> + <notification name="LinkFailedNoPermToEdit"> + Düzenleme iznine sahip olmadığınız için bağlantı başarılamadı. + </notification> + <notification name="LinkFailedTooManyPrims"> + Bağlantı başarısız oldu -- çok fazla ilkel öğe var + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + Bağlantı başarısız oldu -- aktarılamayanla kopyalanamayan arasında bağlantı kurulamaz + </notification> + <notification name="LinkFailedNothingLinkable"> + Bağlantı başarısız oldu -- bağlantı verilebilecek bir şey yok. + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + Bağlantı başarısız oldu -- çok fazla yol bulma karakteri var + </notification> + <notification name="LinkFailedInsufficientLand"> + Bağlantı başarısız oldu -- arazi kaynakları yetersiz + </notification> + <notification name="LinkFailedTooMuchPhysics"> + Nesne çok fazla fizik kaynağı kullanıyor -- dinamikleri devre dışı bırakıldı. + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + '[PARCEL_NAME]' parseli üzerindeki '[OBJECT_NAME]' nesnesi tarafından ana konuma ışınlandınız + </notification> + <notification name="TeleportedHomeByObject"> + '[OBJECT_NAME]' nesnesi tarafından ana konuma ışınlandınız + </notification> + <notification name="TeleportedByAttachment"> + You have been teleported by an attachment on [ITEM_ID] + </notification> + <notification name="TeleportedByObjectOnParcel"> + '[PARCEL_NAME]' parseli üzerindeki '[OBJECT_NAME]' nesnesi tarafından ışınlandınız + </notification> + <notification name="TeleportedByObjectOwnedBy"> + Sahibi [OWNER_ID] olan '[OBJECT_NAME]' nesnesi tarafından ışınlandınız + </notification> + <notification name="TeleportedByObjectUnknownUser"> + Bilinmeyen bir sahibi olan '[OBJECT_NAME]' nesnesi tarafından ışınlandınız. + </notification> + <notification name="CantCreateObjectRegionFull"> + Talep edilen nesne oluşturulamıyor. Bölge dolu. + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + Tek bir noktaya birden fazla nesne iliştiremezsiniz. + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + Burada birden fazla nesne oluşturamazsınız. + </notification> + <notification name="UnableToCreateObjTimeOut"> + Talep edilen nesne oluşturulamıyor. Nesne veri tabanında yok. + </notification> + <notification name="UnableToCreateObjUnknown"> + Talep edilen nesne oluşturulamıyor. Talep zaman aşımına uğradı. Lütfen tekrar deneyin. + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + Talep edilen nesne oluşturulamıyor. Lütfen tekrar deneyin. + </notification> + <notification name="RezFailureTookTooLong"> + Oluşturma başarısız oldu, talep edilen nesnenin yüklenmesi çok zaman aldı. + </notification> + <notification name="FailedToPlaceObjAtLoc"> + Belirtilen konuma nesne yerleştirilemedi. Lütfen tekrar deneyin. + </notification> + <notification name="CantCreatePlantsOnLand"> + Bu arazide bitkiler oluşturamazsınız. + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + Nesne geri yüklenemiyor. Dünya konumu bulunamadı. + </notification> + <notification name="CantRezObjectInvalidMeshData"> + Örgü verileri geçersiz olduğu için nesne oluşturulamadı. + </notification> + <notification name="CantRezObjectTooManyScripts"> + Bölgede zaten fazlasıyla komut dosyası olduğu için nesne oluşturulamadı. + </notification> + <notification name="CantCreateObjectNoAccess"> + Erişim ayrıcalıklarınız orada nesne oluşturmanıza izin vermiyor. + </notification> + <notification name="CantCreateObject"> + Şu anda nesne oluşturmanıza izin verilmiyor. + </notification> + <notification name="InvalidObjectParams"> + Geçersiz nesne parametreleri + </notification> + <notification name="CantDuplicateObjectNoAcess"> + Erişim ayrıcalıklarınız burada nesne çoğaltmanıza izin vermiyor. + </notification> + <notification name="CantChangeShape"> + Bu şekli değiştirmenize izin verilmiyor. + </notification> + <notification name="NoAccessToClaimObjects"> + Erişim ayrıcalıklarınız burada nesneler üzerinde hak talebinde bulunmanıza izin vermiyor. + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + Grubunuz adına nesne devretmek için gerekli izne sahip olmadığınız için devretme başarılamadı. + </notification> + <notification name="NoPrivsToBuyObject"> + Erişim ayrıcalıklarınız burada nesneler satın almanıza izin vermiyor. + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + Üzerinde bir avatar oturduğu için nesne iliştirilemiyor. + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + Ağaçlar ve çimen aksesuar olarak giyilemez. + </notification> + <notification name="CantAttachGroupOwnedObjs"> + Sahibi grup olan nesneler iliştirilemiyor. + </notification> + <notification name="CantAttachObjectsNotOwned"> + Sahip olmadığınız nesneleri iliştiremezsiniz. + </notification> + <notification name="CantAttachNavmeshObjects"> + Navmesh'e katkıda bulunan nesneler iliştirilemez. + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + Nesneyi hareket ettirme izniniz olmadığı için nesneyi iliştiremiyorsanız. + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + Nesneyi iliştirmek için yeterli komut dosyası kaynağı mevcut değil! + </notification> + <notification name="CantDropItemTrialUser"> + Buraya nesne düşüremezsiniz; Ücretsiz Deneme alanını deneyin. + </notification> + <notification name="CantDropMeshAttachment"> + Örgü aksesuarlarını düşüremezsiniz. Envantere ayırın, sonra dünyada oluşturun. + </notification> + <notification name="CantDropAttachmentNoPermission"> + Aksesuar düşürülemedi: Burada düşürme izniniz yok. + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + Aksesuar düşürülemedi: Mevcut arazi kaynakları yetersiz. + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + Aksesuarlar düşürülemedi: Mevcut kaynaklar yetersiz. + </notification> + <notification name="CantDropObjectFullParcel"> + Nesne buraya düşürülemez. Parsel dolu. + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + Bu arazi parselinde yasaklandığınız için bu nesneye dokunamıyor/tutamıyorsunuz. + </notification> + <notification name="PlzNarrowDeleteParams"> + Lütfen silme parametrelerinizi daraltın. + </notification> + <notification name="UnableToUploadAsset"> + Varlık karşıya yüklenemiyor. + </notification> + <notification name="CantTeleportCouldNotFindUser"> + Ana konuma ışınlanacak kullanıcı bulunamadı + </notification> + <notification name="GodlikeRequestFailed"> + tanrısal talep başarısız oldu + </notification> + <notification name="GenericRequestFailed"> + genel talep başarısız oldu + </notification> + <notification name="CantUploadPostcard"> + Posta kartı karşıya yüklenemiyor. Daha sonra tekrar deneyin. + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + Grup bildirimi için envanter ayrıntıları alınamadı. + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + Grup bildirimi gönderilemedi -- izin verilmiyor. + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + Grup bildirimi gönderilemedi -- envanter oluşturulamadı. + </notification> + <notification name="CantParceInventoryInNotice"> + Bildirimde envanter ayrıştırılamadı. + </notification> + <notification name="TerrainUploadFailed"> + Yüzeyin karşıya yüklemesi başarılamadı. + </notification> + <notification name="TerrainFileWritten"> + Yüzey dosyası yazıldı. + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + Yüzey dosyası yazıldı, karşıdan yükleme başlatılıyor... + </notification> + <notification name="TerrainBaked"> + Yüzey kaydedildi. + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + Sadece seçilen ilk 10 nesne devre dışı bırakıldı. Gerekiyorsa yenileyin ve ilave seçimler yapın. + </notification> + <notification name="UpdateViewerBuyParcel"> + Bu parseli satın almak için görüntüleyicinizi güncelleştirmelisiniz. + </notification> + <notification name="CantBuyParcelNotForSale"> + Satın alınamıyor, bu parsel satılık değil. + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + Satın alınamıyor, satış fiyatı veya arazi bölgesi değişmiş. + </notification> + <notification name="CantBuyParcelNotAuthorized"> + Bu parsel için yetkili alıcı değilsiniz. + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + Bu parseli satın alamazsınız çünkü zaten satın alım yetkilendirmesi bekliyor + </notification> + <notification name="CantBuildOverflowParcel"> + Burada nesneler inşa edemezsiniz, aksi halde parselin kaynak sınırları aşılır. + </notification> + <notification name="SelectedMultipleOwnedLand"> + Farklı sahiplere ait araziler seçtiniz. Lütfen daha küçük bir alan seçin ve tekrar deneyin. + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + Seçimde birleştirilecek yeterli sayıda lease edilmiş parsel yok. + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + Arazi bölünemedi.\nBirden fazla parsel seçili durumda.\nDaha küçük bir arazi parçası seçmeyi deneyin. + </notification> + <notification name="CantDivideLandCantFindParcel"> + Arazi bölünemiyor.\nParsel bulunamıyor.\nLütfen Yardım -> Hata Bildir ile bildirin... + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + Arazi bölünemiyor. Tüm parsel seçilidir.\nDaha küçük bir arazi parçası seçmeyi deneyin. + </notification> + <notification name="LandHasBeenDivided"> + Arazi bölündü. + </notification> + <notification name="PassPurchased"> + Bir geçiş hakkı satın aldınız. + </notification> + <notification name="RegionDisallowsClassifieds"> + Bölgede seri ilanlara izin verilmiyor. + </notification> + <notification name="LandPassExpireSoon"> + Bu arazi için geçiş hakkınız sona ermek üzere. + </notification> + <notification name="CantSitNoSuitableSurface"> + Üzerinde oturulabilecek uygun bir yüzey yok, başka bir noktayı deneyin. + </notification> + <notification name="CantSitNoRoom"> + Burada oturacak yer yok, başka bir yer deneyin. + </notification> + <notification name="ClaimObjectFailedNoPermission"> + İzniniz olmadığı için nesne üzerinde hak talep etme başarılamadı + </notification> + <notification name="ClaimObjectFailedNoMoney"> + Sahip olduğunuz L$ yeterli olmadığı için nesne üzerinde hak talep etme başarılamadı. + </notification> + <notification name="CantDeedGroupLand"> + Grubun sahip olduğu araziyi devredemezsiniz. + </notification> + <notification name="BuyObjectFailedNoMoney"> + Sahip olduğunuz L$ yeterli olmadığı için nesne satın alma başarılamadı. + </notification> + <notification name="BuyInventoryFailedNoMoney"> + Sahip olduğunuz L$ yeterli olmadığı için envanter satın alma başarılamadı. + </notification> + <notification name="BuyPassFailedNoMoney"> + Sahibi olduğunuz L$ bu araziye geçiş hakkı almanıza yeterli değil. + </notification> + <notification name="CantBuyPassTryAgain"> + Şu anda geçiş hakkı satın alınamıyor. Daha sonra tekrar deneyin. + </notification> + <notification name="CantCreateObjectParcelFull"> + Nesne oluşturulamıyor çünkü \nparsel dolu. + </notification> + <notification name="FailedPlacingObject"> + Belirtilen konuma nesne yerleştirilemedi. Lütfen tekrar deneyin. + </notification> + <notification name="CantCreateLandmarkForEvent"> + Etkinlik için yer imi oluşturulamıyor. + </notification> + <notification name="GodBeatsFreeze"> + Tanrısal güçleriniz dondurmayı devre dışı bıraktı! + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + Özel yetkiler talebi başarısız oldu. Bu talep günlüğe kaydedildi. + </notification> + <notification name="ExpireExplanation"> + Sistem şu anda talebinizi işleyemiyor. Talep zaman aşımına uğradı. + </notification> + <notification name="DieExplanation"> + Sistem talebinizi işleyemiyor. + </notification> + <notification name="AddPrimitiveFailure"> + İlkel öğeyi oluşturmak için yeterli fon yok. + </notification> + <notification name="RezObjectFailure"> + Nesneyi oluşturmak için yeterli fon yok. + </notification> + <notification name="ResetHomePositionNotLegal"> + Ana konum sıfırlandı çünkü Ana konum yasal değildi. + </notification> + <notification name="CantInviteRegionFull"> + Şu anda konumunuza kimseyi davet edemezsiniz çünkü bölge dolu. Daha sonra tekrar deneyin. + </notification> + <notification name="CantSetHomeAtRegion"> + Bu bölge, ana konumunuzu buraya kurmanıza izin vermiyor. + </notification> + <notification name="ListValidHomeLocations"> + 'Ana Konum'unuzu sadece arazinizde veya anakarada bir Bilgi İstasyonu'nda ayarlayabilirsiniz. + </notification> + <notification name="SetHomePosition"> + Ana konum ayarlandı. + </notification> + <notification name="CantDerezInventoryError"> + Envanter hatasından ötürü nesne oluşturulması geri alınamıyor. + </notification> + <notification name="CantCreateRequestedInv"> + Talep edilen envanter oluşturulamadı. + </notification> + <notification name="CantCreateRequestedInvFolder"> + Talep edilen envanter klasörü oluşturulamadı. + </notification> + <notification name="CantCreateInventory"> + Bu envanter oluşturulamadı. + </notification> + <notification name="CantCreateLandmark"> + Yer imi oluşturulamıyor. + </notification> + <notification name="CantCreateOutfit"> + Dış görünüm şu anda oluşturulamıyor. Bir dakika sonra tekrar deneyin. + </notification> + <notification name="InventoryNotForSale"> + Envanter satılık değil. + </notification> + <notification name="CantFindInvItem"> + Envanter öğesi bulunamıyor. + </notification> + <notification name="CantFindObject"> + Nesne bulunamıyor. + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + Nesnelere para transferleri bölgede şu anda devre dışı bırakılmış durumda. + </notification> + <notification name="CantPayNoAgent"> + Kime ödeme yapılacağı belirlenemedi. + </notification> + <notification name="CantDonateToPublicObjects"> + Kamusal nesnelere L$ veremezsiniz. + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + Dünya içerisindeki nesnede envater oluşturma başarısız oldu. + </notification> + <notification name="UserBalanceOrLandUsageError"> + Dahili bir hata nedeniyle görüntüleyicinizi gerektiği gibi güncelleyemedik. Görüntüleyicinizde gösterilen L$ bakiyesi veya parsel tutarı sunucular üzerinde gerçekteki bakiyenizi yansıtmayabilir. + </notification> + <notification name="LargePrimAgentIntersect"> + Başka oyuncularla kesişen büyük primler oluşturulamaz. Öbür oyuncular hareket ettiğinde lütfen tekrar deneyin. + </notification> + <notification name="PreferenceChatClearLog"> + Bu, geçmiş sohbetlerin günlüklerini ve bu dosyanın tüm yedeklerini silecektir. + <usetemplate ignoretext="Ben geçmiş sohbetlerin günlüğünü silmeden önce doğrula." name="okcancelignore" notext="İptal" yestext="Tamam"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + Bu, tüm geçmiş sohbetlerin dökümlerini silecektir. Geçmiş sohbetlerin listesi bundan etkilenmez. [FOLDER] klasöründe .txt ve txt.backup uzantısına sahip tüm dosyalar silinecektir. + <usetemplate ignoretext="Ben dökümleri silmeden önce doğrulama iste." name="okcancelignore" notext="İptal" yestext="Tamam"/> + </notification> + <notification name="PreferenceChatPathChanged"> + Dosyalar taşınamıyor. Önceki yol geri yüklendi. + <usetemplate ignoretext="Dosyalar taşınamıyor. Önceki yol geri yüklendi." name="okignore" yestext="Tamam"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/tr/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/tr/panel_avatar_list_item.xml index 7542778aca..f330bd85e8 100644 --- a/indra/newview/skins/default/xui/tr/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/tr/panel_avatar_list_item.xml @@ -27,5 +27,6 @@ <icon name="permission_edit_mine_icon" tool_tip="Bu arkadaşınız nesnelerinizi düzenleyebilir, silebilir veya alabilir"/> <icon name="permission_map_icon" tool_tip="Bu arkadaşınız haritada sizi bulabilir"/> <icon name="permission_online_icon" tool_tip="Bu arkadaşınız çevrimiçi olduğunuzda sizi görebilir"/> + <button name="info_btn" tool_tip="Ek bilgi"/> <button name="profile_btn" tool_tip="Profili göster"/> </panel> diff --git a/indra/newview/skins/default/xui/tr/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/tr/panel_block_list_sidetray.xml index 0464b7ec07..87b67e249e 100644 --- a/indra/newview/skins/default/xui/tr/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/tr/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - Listeyi Engelle - </text> - <scroll_list name="blocked" tool_tip="Şu anda engellenmiş olan Sakinler listesi"/> - <button label="Kişiyi engelle" name="Block resident..." tool_tip="Engellenecek bir Sakin seç"/> - <button label="Nesneyi ada göre engelle" name="Block object by name..." tool_tip="Ada göre engellenecek bir nesne seç"/> - <button label="Engellemeyi Kaldır" name="Unblock" tool_tip="Engelleme listesinden Sakini veya nesneyi kaldır"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="Filtrele" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="Seçilen kişi veya nesne üzerindeki eylemler"/> + <menu_button name="view_btn" tool_tip="Sıralama seçenekleri"/> + <menu_button name="plus_btn" tool_tip="Engellenecek bir Sakin veya nesne seç"/> + <button name="unblock_btn" tool_tip="Engelleme listesinden Sakini veya nesneyi kaldır"/> + </panel> + <block_list name="blocked" tool_tip="Şu anda engellenmiş olan Sakinler listesi"/> </panel> diff --git a/indra/newview/skins/default/xui/tr/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/tr/panel_conversation_list_item.xml new file mode 100644 index 0000000000..c7227f02b6 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(yükleniyor)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/tr/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/tr/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..79895f9c21 --- /dev/null +++ b/indra/newview/skins/default/xui/tr/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="Sohbet ses dahil edildi"/> + <icon name="unread_ims_icon" tool_tip="Oturumunuz kapalıyken mesajlar geldi"/> + <button name="delete_btn" tool_tip="Bu girişi kaldır"/> +</panel> diff --git a/indra/newview/skins/default/xui/tr/panel_group_list_item.xml b/indra/newview/skins/default/xui/tr/panel_group_list_item.xml index 2bc597f2fa..f44d2b5e76 100644 --- a/indra/newview/skins/default/xui/tr/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/tr/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="Bilinmiyor"/> + <button name="info_btn" tool_tip="Ek bilgi"/> <button name="profile_btn" tool_tip="Profili göster"/> </panel> diff --git a/indra/newview/skins/default/xui/tr/panel_people.xml b/indra/newview/skins/default/xui/tr/panel_people.xml index 1a1e53bac2..08efd0aa61 100644 --- a/indra/newview/skins/default/xui/tr/panel_people.xml +++ b/indra/newview/skins/default/xui/tr/panel_people.xml @@ -14,81 +14,53 @@ Birlikte takılacak kişiler mi arıyorsunuz? [secondlife:///app/worldmap Dünya <string name="no_filtered_friends_msg"> Aradığınızı bulamadınız mı? [secondlife:///app/search/people/[SEARCH_TERM] Ara] deneyin. </string> - <string name="people_filter_label" value="Kişileri Filtrele"/> - <string name="groups_filter_label" value="Grupları Filtrele"/> <string name="no_filtered_groups_msg" value="Aradığınızı bulamadınız mı? [secondlife:///app/search/groups/[SEARCH_TERM] Ara] deneyin."/> <string name="no_groups_msg" value="Katılacak Gruplar mı arıyorsunuz? [secondlife:///app/search/groups Ara] deneyin."/> <string name="MiniMapToolTipMsg" value="[REGION](Haritayı açmak için çift tıkla, yatay hareket için shift çek)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](Işınlamak için çift tıkla, yatay hareket için shift çek)"/> - <filter_editor label="Filtrele" name="filter_input"/> <tab_container name="tabs"> <panel label="YAKIN" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="Seçenklr."/> - <button name="add_friend_btn" tool_tip="Seçilen Sakini arkadaş listene ekle"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="Kişileri Filtrele" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="Seçilen kişi üzerindeki eylemler"/> + <menu_button name="nearby_view_btn" tool_tip="Gösterme/sıralama seçenekleri"/> + <button name="add_friend_btn" tool_tip="Bir sakine arkadaşlık öner"/> + <dnd_button name="nearby_del_btn" tool_tip="Seçilen kişiyi arkadaş olarak kaldır"/> </panel> </panel> - <panel label="ARKADAŞLARIM" name="friends_panel"> + <panel label="ARKADAŞLAR" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="Kişileri Filtrele" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="Seçilen kişi üzerindeki eylemler"/> + <menu_button name="friends_view_btn" tool_tip="Seçenekleri göster/sırala"/> + <button name="friends_add_btn" tool_tip="Bir sakine arkadaşlık öner"/> + <dnd_button name="friends_del_btn" tool_tip="Seçilen kişiyi arkadaş olarak kaldır"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="Çevrimiçi"/> <accordion_tab name="tab_all" title="Tümü"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="İlave seçenekleri göster"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="Bir Sakine arkadaşlık öner"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="Seçilen kişiyi arkadaş Listenden çıkar"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="GRUPLARIM" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="Seçenklr."/> - <button name="plus_btn" tool_tip="Gruba katıl/yeni grup oluştur"/> - <button name="activate_btn" tool_tip="Seçilen grubu etkinleştir"/> + <panel label="GRUPLAR" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="Grupları Filtrele" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="Seçilen grup üzerindeki eylemler"/> + <menu_button name="groups_view_btn" tool_tip="Seçenekleri göster/sırala"/> + <menu_button name="plus_btn" tool_tip="Gruba katıl/yeni grup oluştur"/> + <dnd_button name="minus_btn" tool_tip="Seçilen gruptan ayrıl"/> </panel> </panel> <panel label="SON" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="Seçenklr."/> - <button name="add_friend_btn" tool_tip="Seçilen Sakini arkadaş listene ekle"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="Kişileri Filtrele" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="Seçilen kişi üzerindeki eylemler"/> + <menu_button name="recent_view_btn" tool_tip="Seçenekleri göster/sırala"/> + <button name="add_friend_btn" tool_tip="Bir sakine arkadaşlık öner"/> + <dnd_button name="recent_del_btn" tool_tip="Seçilen kişiyi arkadaş olarak kaldır"/> </panel> </panel> + <panel label="ENGELLENMİŞ" name="blocked_panel"> + <panel label="Engellenmiş Sakinler ve Nesneler" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="Profil" name="view_profile_btn" tool_tip="Resim, grup ve diğer Sakin bilgilerini göster"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="Aİ" name="im_btn" tool_tip="Anlık ileti oturumu aç"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="Ara" name="call_btn" tool_tip="Bu Sakini ara"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="Paylaş" name="share_btn" tool_tip="Bir envanter öğesini paylaş"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="Işınla" name="teleport_btn" tool_tip="Işınlama teklif et"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="Grup Profili" name="group_info_btn" tool_tip="Grup bilgilerini göster"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="Grup Sohbeti" name="chat_btn" tool_tip="Sohbet oturumu aç"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="Grup Araması" name="group_call_btn" tool_tip="Bu grubu ara"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml index 231e8fc5fe..aaeebdfe6e 100644 --- a/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="Metin Sohbeti" name="chat"> - <text name="font_size"> - Font büyüklüğü: - </text> - <radio_group name="chat_font_size"> - <radio_item label="Küçük" name="radio" value="0"/> - <radio_item label="Orta" name="radio2" value="1"/> - <radio_item label="Büyük" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="Sohbet sırasında yazma animasyonunu oynat" name="play_typing_animation"/> - <check_box label="Çevrimdışı olduğunda Aİ'ler e-posta ile bana gönderilsin" name="send_im_to_email"/> - <check_box label="Düz metin Aİ'ler ve sohbet geçmişini etkinleştir" name="plain_text_chat_history"/> - <check_box label="Balon Sohbeti" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - Aİ'leri şurada göster: - </text> - <text name="requires_restart_label"> - (tekrar başlatma gerekir) - </text> - <radio_group name="chat_window" tool_tip="Anlık İletileri ayrı gezdiricilerde veya çoklu sekmelere sahip tek bir gezdiricide gösterin (tekrar başlatma gerekir)"> - <radio_item label="Ayrı Pencereler" name="radio" value="0"/> - <radio_item label="Sekmeler" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - Gelen sohbet için açılır pencereleri etkinleştir: - </text> - <check_box label="Grup Sohbetleri" name="EnableGroupChatPopups" tool_tip="Bir Grup Sohbet iletisi gönderildiğinde açılır pencereleri görmek için işaretle"/> - <check_box label="Aİ Sohbetleri" name="EnableIMChatPopups" tool_tip="Bir anlık ileti geldiğinde açılır pencereleri görmek için işaretle"/> - <spinner label="Yakındaki sohbet iletilerinin vurgulanma süresi:" name="nearby_toasts_lifetime"/> - <spinner label="Yakındaki sohbet iletilerinin sönme süresi:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="Sohbet sırasında yazma animasyonunu oynat" name="play_typing_animation"/> + <check_box label="Çevrimdışı olduğunda Aİ'ler e-posta ile bana gönderilsin" name="send_im_to_email"/> + <check_box label="Sadece arkadaşlar ve gruplar beni arasın veya Aİ göndersin" name="voice_call_friends_only_check"/> + <text name="font_size"> + Font büyüklüğü: + </text> + <combo_box name="chat_font_size"> + <item label="Küçük" name="Small" value="0"/> + <item label="Orta" name="Medium" value="1"/> + <item label="Büyük" name="Large" value="2"/> + </combo_box> + <check_box label="Balon Sohbeti" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + Bildirimler + </text> + <text name="friend_ims"> + Arkadaş Aİ'leri: + </text> + <combo_box name="FriendIMOptions"> + <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> + <item label="Hiçbiri" name="None" value="none"/> + </combo_box> + <text name="non_friend_ims"> + Arkadaş harici Aİ'ler: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mesajı açılır pencerede göster" name="PopUpMessage" value="toast"/> + <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> + <item label="Hiçbiri" name="None" value="none"/> + </combo_box> + <text name="conference_ims"> + Konferans Aİ'leri: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> + <item label="Hiçbiri" name="None" value="none"/> + </combo_box> + <text name="group_chat"> + Grup sohbeti: + </text> + <combo_box name="GroupChatOptions"> + <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolbarButton" value="flash"/> + <item label="Hiçbiri" name="None" value="none"/> + </combo_box> + <text name="nearby_chat"> + Yakındaki sohbet: + </text> + <combo_box name="NearbyChatOptions"> + <item label="Sohbetler penceresini aç" name="OpenConversationsWindow" value="openconversations"/> + <item label="Mesajı aç" name="PopUpMessage" value="toast"/> + <item label="Araç çubuğu düğmesi yanıp sönsün" name="FlashToolBarButton" value="flash"/> + <item label="Hiçbiri" name="None" value="none"/> + </combo_box> + <text name="notifications_alert"> + Tüm bildirimleri geçici olarak durdurmak için İletişim Kur > Rahatsız Etme seçeneğini kullanın. + </text> + </panel> + <panel> + <text name="play_sound"> + Sesi çal: + </text> + <check_box label="Yeni sohbet" name="new_conversation"/> + <check_box label="Gelen sesli arama" name="incoming_voice_call"/> + <check_box label="Işınlama teklifi" name="teleport_offer"/> + <check_box label="Envanter teklifi" name="inventory_offer"/> + </panel> + <panel> + <button label="Günlüğü temizle..." name="clear_log"/> + <button label="Dökümleri sil..." name="delete_transcripts"/> + <button label="Gözat..." label_selected="Gözat" name="log_path_button"/> + </panel> <button label="Çeviri..." name="ok_btn"/> <button label="Otomatik Yerine Koy..." name="autoreplace_showgui"/> <button label="Yazım Denetimi Yapılıyor..." name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/tr/panel_preferences_general.xml b/indra/newview/skins/default/xui/tr/panel_preferences_general.xml index 4a48b1588c..1a13cf8f71 100644 --- a/indra/newview/skins/default/xui/tr/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/tr/panel_preferences_general.xml @@ -68,9 +68,9 @@ <combo_box.item label="asla" name="item4"/> </combo_box> <text name="text_box3"> - Meşgul durumu cevabı: + Rahatsız Etme yanıtı: </text> - <text_editor name="busy_response"> + <text_editor name="do_not_disturb_response"> log_in_to_change </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml b/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml index b0b9ab7716..9a4cf54fa7 100644 --- a/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/tr/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="Nesneyi satın al" name="Buyobject"/> <combo_box.item label="Nesneye ödeme yap" name="Payobject"/> <combo_box.item label="Aç" name="Open"/> + <combo_box.item label="Yakınlaştır" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index 1be8f5974c..155dc8749a 100644 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -137,7 +137,7 @@ Çık </string> <string name="create_account_url"> - http://join.secondlife.com/index.php?lang=tr-TR&sourceid=[sourceid] + http://join.secondlife.com/?sourceid=[sourceid] </string> <string name="LoginFailedViewerNotPermitted"> Kullandığınız görüntüleyici ile artık Second Life'a erişemezsiniz. Yeni bir görüntüleyiciyi karşıdan yüklemek için lütfen şu sayfayı ziyaret edin: @@ -619,8 +619,8 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="AvatarAway"> Uzakta </string> - <string name="AvatarBusy"> - Meşgul + <string name="AvatarDoNotDisturb"> + Rahatsız Etme </string> <string name="AvatarMuted"> Engellenmiş @@ -856,6 +856,12 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="ST_NO_JOINT"> KÖK veya EKLEM bulunamıyor. </string> + <string name="NearbyChatTitle"> + Yakındaki sohbet + </string> + <string name="NearbyChatLabel"> + (Yakındaki sohbet) + </string> <string name="whisper"> fısıldar: </string> @@ -919,12 +925,15 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="ControlYourCamera"> Kameranızı kontrol etmek </string> - <string name="TeleportYourAgent"> - Sizi ışınlama - </string> <string name="NotConnected"> Bağlı Değil </string> + <string name="AgentNameSubst"> + (Siz) + </string> + <string name="TeleportYourAgent"> + Sizi ışınlama + </string> <string name="SIM_ACCESS_PG"> Genel </string> @@ -1006,18 +1015,6 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="dictionary_files"> Sözlükler </string> - <string name="AvatarSetNotAway"> - Uzakta Değil - </string> - <string name="AvatarSetAway"> - Uzakta - </string> - <string name="AvatarSetNotBusy"> - Meşgul Değil - </string> - <string name="AvatarSetBusy"> - Meşgul - </string> <string name="shape"> Şekil </string> @@ -1986,8 +1983,8 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="PanelContentsNewScript"> Yeni Komut Dosyası </string> - <string name="BusyModeResponseDefault"> - İleti gönderdiğiniz Sakin 'meşgul modu'nda, bu da rahatsız edilmek istemediği anlamına geliyor. İletiniz daha sonra incelenmesi için kendisine ait Aİ panelinde gösterilecektir. + <string name="DoNotDisturbModeResponseDefault"> + Bu sakin "Rahatsız Etme" seçeneğini devreye almış, mesajınızı sonra görecek. </string> <string name="MuteByName"> (Adına göre) @@ -2100,9 +2097,6 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin. <string name="GroupMoneyDate"> [weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - İçerik - </string> <string name="AcquiredItems"> Alınan Öğeler </string> @@ -3874,7 +3868,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. Genel Bölge </string> <string name="LocationCtrlSeeAVsTooltip"> - Bu parselin dışında avatarlar görünür durumda ve sohbete izin veriliyor + Bu parselin içindeki avatarlar, bu parselin dışındaki avatarlar tarafından görülemez veya işitilemez </string> <string name="LocationCtrlPathfindingDirtyTooltip"> Bölge yeniden kaydedilinceye kadar hareket eden nesneler bu bölgede doğru davranmayabilir. @@ -3951,6 +3945,12 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. <string name="IM_unblock_only_groups_friends"> Bu mesajı görmek için Tercihler/Gizlilik'de 'Sadece arkadaşlar ve gruplar beni arasın veya Aİ göndersin' seçeneğinin işaretini kaldırmalısınız. </string> + <string name="OnlineStatus"> + Çevrimiçi + </string> + <string name="OfflineStatus"> + Çevrimdışı + </string> <string name="answered_call"> Aramanız yanıtlandı </string> @@ -3960,6 +3960,9 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. <string name="you_joined_call"> Sesli aramaya katıldınız </string> + <string name="you_auto_rejected_call-im"> + "Rahatsız Etme" seçeneğini devredeyken sesli aramayı otomatik olarak reddettiniz. + </string> <string name="name_started_call"> [NAME] bir sesli arama başlattı </string> @@ -3976,7 +3979,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. Bağlanıyor... </string> <string name="conference-title"> - Özel Konferans + Çok kişili sohbet </string> <string name="conference-title-incoming"> [AGENT_NAME] ile konferans @@ -4866,6 +4869,9 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin. <string name="Command_Chat_Label"> Sohbet </string> + <string name="Command_Conversations_Label"> + Sohbetler + </string> <string name="Command_Compass_Label"> Pusula </string> @@ -4941,6 +4947,9 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin. <string name="Command_Chat_Tooltip"> Metin kullanarak yakındaki kişilerle sohbet etmek </string> + <string name="Command_Conversations_Tooltip"> + Herkesle sohbet et + </string> <string name="Command_Compass_Tooltip"> Pusula </string> @@ -5070,4 +5079,13 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin. <string name="UserDictionary"> [User] </string> + <string name="logging_calls_disabled_log_empty"> + Sohbetlerin günlüğü tutulmuyor. Bir günlük tutmaya başlamak için, Tercihler > Sohbet altında "Kaydet: Sadece günlük" veya "Kaydet: Günlük ve dökümler" seçimini yapın. + </string> + <string name="logging_calls_disabled_log_not_empty"> + Bundan böyle sohbetlerin günlükleri tutulmayacak. Bir günlük tutmaya devam etmek için, Tercihler > Sohbet altında "Kaydet: Sadece günlük" veya "Kaydet: Günlük ve dökümler" seçimini yapın. + </string> + <string name="logging_calls_enabled_log_empty"> + Günlüğü tutulmuş sohbet yok. Siz biriyle iletişime geçtikten sonra veya biri sizinle iletişime geçtikten sonra, burada bir günlük girişi gösterilir. + </string> </strings> diff --git a/indra/newview/skins/default/xui/zh/floater_conversation_log.xml b/indra/newview/skins/default/xui/zh/floater_conversation_log.xml new file mode 100644 index 0000000000..37115a0310 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_conversation_log.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_conversation_log" title="交談記錄"> + <panel name="buttons_panel"> + <filter_editor label="人員過濾器" name="people_filter_input"/> + <menu_button name="conversation_view_btn" tool_tip="檢視/排序的選項"/> + <menu_button name="conversations_gear_btn" tool_tip="對所選的人或群組採取動作"/> + </panel> +</floater> diff --git a/indra/newview/skins/default/xui/zh/floater_conversation_preview.xml b/indra/newview/skins/default/xui/zh/floater_conversation_preview.xml new file mode 100644 index 0000000000..ece263f440 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_conversation_preview.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="preview_conversation" title="交談:"> + <floater.string name="Title"> + 交談:[NAME] + </floater.string> + <text name="page_label" value="頁"/> +</floater> diff --git a/indra/newview/skins/default/xui/zh/floater_im_container.xml b/indra/newview/skins/default/xui/zh/floater_im_container.xml index 2d66c659fe..84ad869100 100644 --- a/indra/newview/skins/default/xui/zh/floater_im_container.xml +++ b/indra/newview/skins/default/xui/zh/floater_im_container.xml @@ -1,2 +1,29 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<multi_floater name="floater_im_box" title="交談"/> +<multi_floater name="floater_im_box" title="交談"> + <string name="collapse_icon" value="Conv_toolbar_collapse"/> + <string name="expand_icon" value="Conv_toolbar_expand"/> + <layout_stack name="conversations_stack"> + <layout_panel name="conversations_layout_panel"> + <layout_stack name="conversations_pane_buttons_stack"> + <layout_panel name="conversations_pane_buttons_expanded"> + <menu_button name="sort_btn" tool_tip="檢視/排序的選項"/> + <button name="add_btn" tool_tip="開始新的交談"/> + <button name="speak_btn" tool_tip="用麥克風和大家交談"/> + </layout_panel> + <layout_panel name="conversations_pane_buttons_collapsed"> + <button name="expand_collapse_btn" tool_tip="縮疊/展開這個清單"/> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="messages_layout_panel"> + <panel_container name="im_box_tab_container"> + <panel name="stub_panel"> + <button name="stub_collapse_btn" tool_tip="縮疊這一區塊"/> + <text name="stub_textbox"> + 這個交談另開了新視窗。 [secondlife:/// 把它收回來] + </text> + </panel> + </panel_container> + </layout_panel> + </layout_stack> +</multi_floater> diff --git a/indra/newview/skins/default/xui/zh/floater_im_session.xml b/indra/newview/skins/default/xui/zh/floater_im_session.xml index 808a0b6720..d63c5507db 100644 --- a/indra/newview/skins/default/xui/zh/floater_im_session.xml +++ b/indra/newview/skins/default/xui/zh/floater_im_session.xml @@ -1,8 +1,59 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="panel_im"> - <layout_stack name="im_panels"> - <layout_panel> - <line_editor label="至" name="chat_editor"/> - </layout_panel> - </layout_stack> + <floater.string name="call_btn_start"> + Conv_toolbar_open_call + </floater.string> + <floater.string name="call_btn_stop"> + Conv_toolbar_hang_up + </floater.string> + <floater.string name="collapseline_icon" value="Conv_collapse_to_one_line"/> + <floater.string name="expandline_icon" value="Conv_expand_one_line"/> + <floater.string name="collapse_icon" value="Conv_toolbar_collapse"/> + <floater.string name="expand_icon" value="Conv_toolbar_expand"/> + <floater.string name="tear_off_icon" value="Conv_toolbar_arrow_ne"/> + <floater.string name="return_icon" value="Conv_toolbar_arrow_sw"/> + <floater.string name="participant_added" value="[NAME] 已受邀加入交談。"/> + <floater.string name="multiple_participants_added" value="[NAME] 已受邀加入交談。"/> + <floater.string name="tooltip_to_separate_window" value="為這個交談另開新視窗"/> + <floater.string name="tooltip_to_main_window" value="將這個交談移回到主視窗"/> + <floater.string name="start_call_button_tooltip" value="建立語音通聯"/> + <floater.string name="end_call_button_tooltip" value="切斷語音通聯"/> + <floater.string name="expcol_button_not_tearoff_tooltip" value="縮疊這一區塊"/> + <floater.string name="expcol_button_tearoff_and_expanded_tooltip" value="縮疊參與者清單"/> + <floater.string name="expcol_button_tearoff_and_collapsed_tooltip" value="展開參與者清單"/> + <view name="contents_view"> + <layout_stack name="main_stack"> + <layout_panel name="toolbar_panel"> + <menu_button name="view_options_btn" tool_tip="檢視/排序的選項"/> + <menu_button name="gear_btn" tool_tip="對選取的人採取動作"/> + <button name="add_btn" tool_tip="新增某人到這個交談"/> + <button name="voice_call_btn" tool_tip="建立語音通聯"/> + <button name="close_btn" tool_tip="結束這個交談"/> + <button name="expand_collapse_btn" tool_tip="縮疊/展開這個框"/> + </layout_panel> + <layout_panel name="body_panel"> + <layout_stack name="im_panels"> + <layout_panel name="right_part_holder"> + <panel name="trnsAndChat_panel"> + <layout_stack name="translate_and_chat_stack"> + <layout_panel name="translate_chat_checkbox_lp"> + <check_box label="翻譯聊天內容" name="translate_chat_checkbox"/> + </layout_panel> + </layout_stack> + </panel> + </layout_panel> + </layout_stack> + </layout_panel> + <layout_panel name="chat_layout_panel"> + <layout_stack name="input_panels"> + <layout_panel name="input_editor_layout_panel"> + <chat_editor label="至" name="chat_editor"/> + </layout_panel> + <layout_panel name="input_button_layout_panel"> + <button name="minz_btn" tool_tip="顯示/隱藏訊息框"/> + </layout_panel> + </layout_stack> + </layout_panel> + </layout_stack> + </view> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_incoming_call.xml b/indra/newview/skins/default/xui/zh/floater_incoming_call.xml index 45a003d3c8..4526eff21d 100644 --- a/indra/newview/skins/default/xui/zh/floater_incoming_call.xml +++ b/indra/newview/skins/default/xui/zh/floater_incoming_call.xml @@ -25,9 +25,9 @@ 是否離開 [CURRENT_CHAT] 並加入這個語音聊天? </floater.string> <text name="question"> - 是否離開 [CURRENT_CHAT] 並加入這個語音聊天? + 如果接聽,你將切斷目前的語音交談。 </text> - <button label="接受" label_selected="接受" name="Accept"/> - <button label="拒絕" label_selected="拒絕" name="Reject"/> - <button label="開始 IM" name="Start IM"/> + <button label="接聽" label_selected="接聽" name="Accept"/> + <button label="忽視" label_selected="忽視" name="Reject"/> + <button label="不接聽但開啟 IM" name="Start IM"/> </floater> diff --git a/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml index be009b54d8..d0978b8b01 100644 --- a/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/zh/floater_pathfinding_console.xml @@ -71,7 +71,7 @@ <text name="show_label"> 顯示: </text> - <check_box label="世界" name="show_world"/> + <check_box label="測試" name="show_world"/> <check_box label="僅限可移動的" name="show_world_movables_only"/> <check_box label="導航網面" name="show_navmesh"/> <text name="show_walkability_label"> diff --git a/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml index e909a67e2c..02d06323d4 100644 --- a/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml +++ b/indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml @@ -19,7 +19,7 @@ <button label="預設" label_selected="預設" name="Default"/> <button label="空白" label_selected="空白" name="Blank"/> <button label="無" label_selected="無" name="None"/> - <check_box initial_value="true" label="實時預覽" name="apply_immediate_check"/> + <check_box initial_value="true" label="立即套用" name="apply_immediate_check"/> <text name="preview_disabled" value="已停用預覽"/> <filter_editor label="材質過濾器" name="inventory search editor"/> <check_box initial_value="false" label="顯示資料夾" name="show_folders_check"/> diff --git a/indra/newview/skins/default/xui/zh/floater_voice_chat_volume.xml b/indra/newview/skins/default/xui/zh/floater_voice_chat_volume.xml new file mode 100644 index 0000000000..96caa7d333 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_voice_chat_volume.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="floater_voice_volume" title="語音聊天音量"> + <slider label="語音聊天" name="chat_voice_volume"/> +</floater> diff --git a/indra/newview/skins/default/xui/zh/floater_voice_effect.xml b/indra/newview/skins/default/xui/zh/floater_voice_effect.xml index 81e0204262..aab5fa6028 100644 --- a/indra/newview/skins/default/xui/zh/floater_voice_effect.xml +++ b/indra/newview/skins/default/xui/zh/floater_voice_effect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater label="地點" name="voice_effects" title="語音變聲"> +<floater label="地點" name="voice_effects" title="語音變聲試聽"> <string name="no_voice_effect"> (無變聲效果) </string> diff --git a/indra/newview/skins/default/xui/zh/floater_voice_volume.xml b/indra/newview/skins/default/xui/zh/floater_voice_volume.xml new file mode 100644 index 0000000000..4260a8d331 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_voice_volume.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<!-- + Not can_close / no title to avoid window chrome + Single instance - only have one at a time, recycle it each spawn +--> +<floater name="floater_voice_volume" title="音量"> + <slider name="volume_slider" tool_tip="音量" value="0.5"/> +</floater> diff --git a/indra/newview/skins/default/xui/zh/menu_cof_gear.xml b/indra/newview/skins/default/xui/zh/menu_cof_gear.xml index cd069f9601..eb7093a23c 100644 --- a/indra/newview/skins/default/xui/zh/menu_cof_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_cof_gear.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <toggleable_menu name="Gear COF"> <menu label="新衣服" name="COF.Gear.New_Clothes"/> - <menu label="新身體部位" name="COF.Geear.New_Body_Parts"/> + <menu label="新身體部位" name="COF.Gear.New_Body_Parts"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_conversation.xml b/indra/newview/skins/default/xui/zh/menu_conversation.xml new file mode 100644 index 0000000000..507255d0c0 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_conversation.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_participant"> + <menu_item_call label="關閉交談" name="close_conversation"/> + <menu_item_call label="開啟語音交談" name="open_voice_conversation"/> + <menu_item_call label="切斷語音交談" name="disconnect_from_voice"/> + <menu_item_call label="察看檔案" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="發出瞬間傳送邀請" name="offer_teleport"/> + <menu_item_call label="語音通話" name="voice_call"/> + <menu_item_call label="聊天歷史……" name="chat_history"/> + <menu_item_call label="新增朋友" name="add_friend"/> + <menu_item_call label="移除朋友" name="remove_friend"/> + <menu_item_call label="移除朋友" name="remove_friends"/> + <menu_item_call label="邀請加入群組……" name="invite_to_group"/> + <menu_item_call label="放大" name="zoom_in"/> + <menu_item_call label="地圖" name="map"/> + <menu_item_call label="分享" name="share"/> + <menu_item_call label="支付" name="pay"/> + <menu_item_check label="禁止語音" name="block_unblock"/> + <menu_item_check label="禁止文字" name="MuteText"/> + <menu_item_call label="群組檔案" name="group_profile"/> + <menu_item_call label="啟用群組" name="activate_group"/> + <menu_item_call label="離開群組" name="leave_group"/> + <context_menu label="主持人選項" name="Moderator Options"> + <menu_item_check label="允許文字聊天" name="AllowTextChat"/> + <menu_item_call label="將此人消音" name="ModerateVoiceMuteSelected"/> + <menu_item_call label="取消對此人的消音" name="ModerateVoiceUnMuteSelected"/> + <menu_item_call label="所有人消音" name="ModerateVoiceMute"/> + <menu_item_call label="取消所有人的消音" name="ModerateVoiceUnmute"/> + </context_menu> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_conversation_log_gear.xml b/indra/newview/skins/default/xui/zh/menu_conversation_log_gear.xml new file mode 100644 index 0000000000..49e91417e8 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_conversation_log_gear.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Context Menu"> + <menu_item_call label="IM…" name="IM"/> + <menu_item_call label="語音通話…" name="Call"/> + <menu_item_call label="開啟聊天歷史…" name="Chat history"/> + <menu_item_call label="察看檔案" name="View Profile"/> + <menu_item_call label="發給瞬間傳送請求" name="teleport"/> + <menu_item_call label="加為朋友" name="add_friend"/> + <menu_item_call label="移除朋友" name="remove_friend"/> + <menu_item_call label="邀請加入群組……" name="Invite"/> + <menu_item_call label="地圖" name="Map"/> + <menu_item_call label="分享" name="Share"/> + <menu_item_call label="支付" name="Pay"/> + <menu_item_check label="封鎖/不再封鎖" name="Block/Unblock"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_conversation_log_view.xml b/indra/newview/skins/default/xui/zh/menu_conversation_log_view.xml new file mode 100644 index 0000000000..3fa99a5cd7 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_conversation_log_view.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_conversation_view"> + <menu_item_check label="依名稱排序" name="sort_by_name"/> + <menu_item_check label="依日期排序" name="sort_by_date"/> + <menu_item_check label="將朋友列在頂端" name="sort_by_friends"/> + <menu_item_call label="檢視附近聊天歷史……" name="view_nearby_chat_history"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_im_conversation.xml b/indra/newview/skins/default/xui/zh/menu_im_conversation.xml new file mode 100644 index 0000000000..815b0b594c --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_im_conversation.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="Conversation Gear Menu"> + <menu_item_call label="察看檔案" name="View Profile"/> + <menu_item_call label="加為朋友" name="Add Friend"/> + <menu_item_call label="移除朋友" name="remove_friend"/> + <menu_item_call label="發出瞬間傳送邀請" name="offer_teleport"/> + <menu_item_call label="邀請加入群組……" name="invite_to_group"/> + <menu_item_call label="聊天歷史……" name="chat_history"/> + <menu_item_call label="放大" name="zoom_in"/> + <menu_item_call label="地圖" name="map"/> + <menu_item_call label="分享" name="Share"/> + <menu_item_call label="支付" name="Pay"/> + <menu_item_check label="禁止語音" name="Block/Unblock"/> + <menu_item_check label="禁止文字" name="MuteText"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_im_session_showmodes.xml b/indra/newview/skins/default/xui/zh/menu_im_session_showmodes.xml new file mode 100644 index 0000000000..a7006e524a --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_im_session_showmodes.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_modes"> + <menu_item_check label="精簡視野" name="compact_view"/> + <menu_item_check label="全展視野" name="expanded_view"/> + <menu_item_check label="顯示時間" name="IMShowTime"/> + <menu_item_check label="一對一交談時顯示名字" name="IMShowNamesForP2PConv"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_object_icon.xml b/indra/newview/skins/default/xui/zh/menu_object_icon.xml index f4f93b0bdc..9655732f2e 100644 --- a/indra/newview/skins/default/xui/zh/menu_object_icon.xml +++ b/indra/newview/skins/default/xui/zh/menu_object_icon.xml @@ -2,4 +2,6 @@ <menu name="Object Icon Menu"> <menu_item_call label="物件檔案..." name="Object Profile"/> <menu_item_call label="封鎖…" name="Block"/> + <menu_item_call label="顯示在地圖上" name="show_on_map"/> + <menu_item_call label="瞬間傳送到物件位置" name="teleport_to_object"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml b/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml index e85b4b7182..258d0d6b20 100644 --- a/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml +++ b/indra/newview/skins/default/xui/zh/menu_outfit_gear.xml @@ -23,6 +23,8 @@ <menu_item_call label="新頭髮" name="New Hair"/> <menu_item_call label="新眼睛" name="New Eyes"/> </menu> + <menu_item_call label="展開全部資料夾" name="expand"/> + <menu_item_call label="摺疊全部資料夾" name="collapse"/> <menu_item_call label="裝扮更名" name="rename"/> <menu_item_call label="刪除裝扮" name="delete_outfit"/> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_participant_view.xml b/indra/newview/skins/default/xui/zh/menu_participant_view.xml new file mode 100644 index 0000000000..8b35860eb6 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_participant_view.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="participant_manu_view"> + <menu_item_check label="將交談依類型排序" name="sort_sessions_by_type"/> + <menu_item_check label="將交談依名字排序" name="sort_sessions_by_name"/> + <menu_item_check label="將交談依最近活動排序" name="sort_sessions_by_recent"/> + <menu_item_check label="將參與者依名字排序" name="sort_participants_by_name"/> + <menu_item_check label="將參與者依最近活動排序" name="sort_participants_by_recent"/> + <menu_item_call label="聊天偏好設定……" name="chat_preferences"/> + <menu_item_call label="隱私偏好設定……" name="privacy_preferences"/> + <menu_item_check label="交談記錄……" name="Conversation"/> + <menu_item_check label="翻譯附近的聊天" name="Translate_chat"/> + <menu_item_check label="翻譯設定……" name="Translation_settings"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_blocked_gear.xml b/indra/newview/skins/default/xui/zh/menu_people_blocked_gear.xml new file mode 100644 index 0000000000..9a2a3c403d --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_blocked_gear.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_gear"> + <menu_item_call label="解除封鎖" name="unblock"/> + <menu_item_call label="檔案..." name="profile"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_blocked_plus.xml b/indra/newview/skins/default/xui/zh/menu_people_blocked_plus.xml new file mode 100644 index 0000000000..a8cecb4e14 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_blocked_plus.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_plus"> + <menu_item_call label="按名字封鎖居民……" name="block_resident_by_name"/> + <menu_item_call label="依名稱封鎖物件" name="block_object_by_name"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_blocked_view.xml b/indra/newview/skins/default/xui/zh/menu_people_blocked_view.xml new file mode 100644 index 0000000000..5b70cd35bf --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_blocked_view.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_blocked_view"> + <menu_item_check label="依名稱排序" name="sort_by_name"/> + <menu_item_check label="依類型排序" name="sort_by_type"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_friends_view.xml b/indra/newview/skins/default/xui/zh/menu_people_friends_view.xml new file mode 100644 index 0000000000..4251238fd9 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_friends_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="依名稱排序" name="sort_name"/> + <menu_item_check label="依狀態排序" name="sort_status"/> + <menu_item_check label="察看人群圖示" name="view_icons"/> + <menu_item_check label="察看許可權限" name="view_permissions"/> + <menu_item_check label="檢視交談記錄……" name="view_conversation"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_groups.xml b/indra/newview/skins/default/xui/zh/menu_people_groups.xml index 5768c554c9..b4b566f5ca 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_groups.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_groups.xml @@ -2,7 +2,7 @@ <menu name="menu_group_plus"> <menu_item_call label="察看資訊" name="View Info"/> <menu_item_call label="聊天" name="Chat"/> - <menu_item_call label="通話" name="Call"/> + <menu_item_call label="語音通話" name="Call"/> <menu_item_call label="啟動" name="Activate"/> <menu_item_call label="退出" name="Leave"/> </menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_groups_view.xml b/indra/newview/skins/default/xui/zh/menu_people_groups_view.xml new file mode 100644 index 0000000000..05a30d938f --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_groups_view.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="顯示群組圖示" name="Display Group Icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_nearby.xml b/indra/newview/skins/default/xui/zh/menu_people_nearby.xml index 38d5f3d324..d25adaf8fb 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_nearby.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_nearby.xml @@ -1,13 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Avatar Context Menu"> - <menu_item_call label="察看檔案" name="View Profile"/> - <menu_item_call label="加為朋友" name="Add Friend"/> - <menu_item_call label="移除朋友" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="通話" name="Call"/> - <menu_item_call label="地圖" name="Map"/> - <menu_item_call label="分享" name="Share"/> - <menu_item_call label="支付" name="Pay"/> - <menu_item_check label="封鎖/不再封鎖" name="Block/Unblock"/> - <menu_item_call label="發給瞬間傳送請求" name="teleport"/> + <menu_item_call label="察看檔案" name="view_profile"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="發給瞬間傳送請求" name="offer_teleport"/> + <menu_item_call label="語音通話" name="voice_call"/> + <menu_item_call label="檢視聊天歷史……" name="chat_history"/> + <menu_item_call label="加為朋友" name="add_friend"/> + <menu_item_call label="移除朋友" name="remove_friend"/> + <menu_item_call label="邀請加入群組……" name="invite_to_group"/> + <menu_item_call label="放大" name="zoom_in"/> + <menu_item_call label="地圖" name="map"/> + <menu_item_call label="分享" name="share"/> + <menu_item_call label="支付" name="pay"/> + <menu_item_check label="封鎖/不再封鎖" name="block_unblock"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml b/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml index 1380e0b307..69f0eab7dc 100644 --- a/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml +++ b/indra/newview/skins/default/xui/zh/menu_people_nearby_multiselect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Multi-Selected People Context Menu"> - <menu_item_call label="加為朋友" name="Add Friends"/> - <menu_item_call label="移除朋友" name="Remove Friend"/> - <menu_item_call label="IM" name="IM"/> - <menu_item_call label="通話" name="Call"/> - <menu_item_call label="分享" name="Share"/> - <menu_item_call label="支付" name="Pay"/> - <menu_item_call label="發給瞬間傳送請求" name="teleport"/> + <menu_item_call label="加為朋友" name="add_friends"/> + <menu_item_call label="移除朋友" name="remove_friends"/> + <menu_item_call label="IM" name="im"/> + <menu_item_call label="通話" name="call"/> + <menu_item_call label="分享" name="share"/> + <menu_item_call label="支付" name="pay"/> + <menu_item_call label="發給瞬間傳送請求" name="offer_teleport"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_nearby_view.xml b/indra/newview/skins/default/xui/zh/menu_people_nearby_view.xml new file mode 100644 index 0000000000..9bc5638472 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_nearby_view.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="依最近說話者排序" name="sort_by_recent_speakers"/> + <menu_item_check label="依名稱排序" name="sort_name"/> + <menu_item_check label="依距離排序" name="sort_distance"/> + <menu_item_check label="察看人群圖示" name="view_icons"/> + <menu_item_check label="察看地圖" name="view_map"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_people_recent_view.xml b/indra/newview/skins/default/xui/zh/menu_people_recent_view.xml new file mode 100644 index 0000000000..382234c3ec --- /dev/null +++ b/indra/newview/skins/default/xui/zh/menu_people_recent_view.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<toggleable_menu name="menu_group_plus"> + <menu_item_check label="依最近排序" name="sort_most"/> + <menu_item_check label="依名稱排序" name="sort_name"/> + <menu_item_check label="察看人群圖示" name="view_icons"/> +</toggleable_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_agent.xml b/indra/newview/skins/default/xui/zh/menu_url_agent.xml index 592bb6561e..72629822d4 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_agent.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_agent.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="顯示居民檔案" name="show_agent"/> + <menu_item_call label="察看檔案" name="show_agent"/> + <menu_item_call label="送出 IM..." name="send_im"/> + <menu_item_call label="加為朋友..." name="add_friend"/> <menu_item_call label="覆製名稱到剪貼簿" name="url_copy_label"/> <menu_item_call label="覆製 SLurl 到剪貼簿" name="url_copy"/> </context_menu> diff --git a/indra/newview/skins/default/xui/zh/menu_url_objectim.xml b/indra/newview/skins/default/xui/zh/menu_url_objectim.xml index b344b21c62..9f3a9d58ff 100644 --- a/indra/newview/skins/default/xui/zh/menu_url_objectim.xml +++ b/indra/newview/skins/default/xui/zh/menu_url_objectim.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Url Popup"> - <menu_item_call label="顯示物件資訊" name="show_object"/> + <menu_item_call label="物件檔案..." name="show_object"/> <menu_item_call label="顯示在地圖上" name="show_on_map"/> <menu_item_call label="瞬間傳送到物件位置" name="teleport_to_object"/> <menu_item_call label="覆製物件名稱到剪貼簿" name="url_copy_label"/> diff --git a/indra/newview/skins/default/xui/zh/menu_viewer.xml b/indra/newview/skins/default/xui/zh/menu_viewer.xml index 9a95e8c4d6..fdae3f3bd4 100644 --- a/indra/newview/skins/default/xui/zh/menu_viewer.xml +++ b/indra/newview/skins/default/xui/zh/menu_viewer.xml @@ -16,10 +16,7 @@ <menu_item_call label="停止我身上的動作" name="Stop Animating My Avatar"/> <menu_item_call label="行走 / 跑步 / 飛行…" name="Walk / run / fly"/> </menu> - <menu label="狀態" name="Status"> - <menu_item_call label="離開" name="Set Away"/> - <menu_item_call label="忙碌" name="Set Busy"/> - </menu> + <menu label="狀態" name="Status"/> <menu_item_call label="購買 L$…" name="Buy and Sell L$"/> <menu_item_call label="商家發件匣…" name="MerchantOutbox"/> <menu_item_call label="帳戶主控臺…" name="Manage My Account"/> @@ -30,14 +27,18 @@ <menu_item_call label="退出 [APP_NAME]" name="Quit"/> </menu> <menu label="溝通" name="Communicate"> - <menu_item_check label="聊天…" name="Nearby Chat"/> + <menu_item_check label="交談……" name="Conversations"/> + <menu_item_check label="附近的聊天……" name="Nearby Chat"/> <menu_item_check label="說話" name="Speak"/> - <menu_item_check label="語音設定…" name="Nearby Voice"/> - <menu_item_check label="語音變聲…" name="ShowVoice"/> + <menu label="語音變聲" name="VoiceMorphing"> + <menu_item_check label="沒有變聲效果" name="NoVoiceMorphing"/> + <menu_item_check label="預覽……" name="Preview"/> + <menu_item_call label="訂閱……" name="Subscribe"/> + </menu> <menu_item_check label="姿勢…" name="Gestures"/> - <menu_item_call label="朋友" name="My Friends"/> - <menu_item_call label="群組" name="My Groups"/> - <menu_item_call label="附近的人群" name="Active Speakers"/> + <menu_item_check label="朋友" name="My Friends"/> + <menu_item_check label="群組" name="My Groups"/> + <menu_item_check label="附近的人群" name="Active Speakers"/> <menu_item_call label="封鎖清單" name="Block List"/> </menu> <menu label="世界" name="World"> diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml index 9fecf2c104..59be26d43b 100644 --- a/indra/newview/skins/default/xui/zh/notifications.xml +++ b/indra/newview/skins/default/xui/zh/notifications.xml @@ -516,6 +516,24 @@ </url> <usetemplate ignoretext="我的顯示驅動程式太老舊" name="okcancelignore" notext="否" yestext="是"/> </notification> + <notification name="AMDOldDriver"> + 你的顯示卡很可能有新版的驅動程式。 更新顯示驅動程式會大幅改善性能。 + + 前往 [_URL] 察看是否有新版驅動程式? + <url name="url"> + http://support.amd.com/us/Pages/AMDSupportHub.aspx + </url> + <usetemplate ignoretext="我的顯示驅動程式太老舊" name="okcancelignore" notext="否" yestext="是"/> + </notification> + <notification name="NVIDIAOldDriver"> + 你的顯示卡很可能有新版的驅動程式。 更新顯示驅動程式會大幅改善性能。 + + 前往 [_URL] 察看是否有新版驅動程式? + <url name="url"> + http://www.nvidia.com/Download/index.aspx?lang=tw + </url> + <usetemplate ignoretext="我的顯示驅動程式太老舊" name="okcancelignore" notext="否" yestext="是"/> + </notification> <notification name="UnknownGPU"> 你的系統含有一個 [APP_NAME] 無法辨認的顯像卡。 原因很可能是 [APP_NAME] 尚未針對新硬體完成測試。 這大概不會出問題,但你可能需要調整顯像設定。 @@ -1536,10 +1554,13 @@ SHA1 指紋:[MD5_DIGEST] 此時無法發出交友邀請。 請稍候再試。 <usetemplate name="okbutton" yestext="確定"/> </notification> - <notification name="BusyModeSet"> - 已設為忙碌模式。 -聊天和即時訊息內容將被隱藏。 即時訊息發送者將收到你的「忙碌模式」回應。 所有的瞬間傳送邀請都將被婉拒。 此時起送給你的收納區物項都將丟入垃圾桶。 - <usetemplate ignoretext="我變更我的狀態為忙碌模式" name="okignore" yestext="確定"/> + <notification name="DoNotDisturbModeSet"> + 「請勿打擾」模式目前是開啟狀態。 你將不會收到任何發給你的訊息通知。 + +- 其他居民將收到你的「請勿打擾」回應(回應內容設於「偏好設定 > 一般設定」)。 +- 所有瞬間傳送的邀請都將被婉拒。 +- 所有語音來電都將拒絕接聽。 + <usetemplate ignoretext="我變更我的狀態為「請勿打擾」模式" name="okignore" yestext="確定"/> </notification> <notification name="JoinedTooManyGroupsMember"> 你已達可同時加入的群組數上限。 請先離開另一個群組再加入這一個,或婉拒加入邀請。 @@ -2024,6 +2045,10 @@ SHA1 指紋:[MD5_DIGEST] 前往你的[http://secondlife.com/account/ 塗鴉牆]以察看你的帳戶歷史紀錄? <usetemplate ignoretext="啟動我的瀏覽器以察看我的帳戶歷史紀錄" name="okcancelignore" notext="取消" yestext="前往頁面"/> </notification> + <notification name="ConfirmAddingChatParticipants"> + 新增一個人到現有的交談,等於建立新的交談。 所有交談者將會收到新交談通知。 + <usetemplate ignoretext="確認新增聊天者" name="okcancelignore" notext="取消" yestext="確定"/> + </notification> <notification name="ConfirmQuit"> 你確定你要結束退出? <usetemplate ignoretext="當我結束退出時進行確認" name="okcancelignore" notext="不要結束退出" yestext="結束退出"/> @@ -2098,14 +2123,14 @@ SHA1 指紋:[MD5_DIGEST] <button ignore="絕不取代" name="No" text="取消"/> </form> </notification> - <notification label="忙碌模式警告" name="BusyModePay"> - 你現在處於忙碌模式,這意味著你付費後仍將不會收到任何物項。 + <notification label="「請勿打擾」模式警告" name="DoNotDisturbModePay"> + 你已開啟「請勿打擾」。 你將不會收到任何付款購買的物項。 -你是否要先離開忙碌模式,再完成交易? +是否要在完成交易之前,先關閉「請勿打擾」模式? <form name="form"> - <ignore name="ignore" text="當我在忙碌模式時,將要支付金錢或給他人物件"/> - <button ignore="總是離開忙碌模式" name="Yes" text="確定"/> - <button ignore="絕不離開忙碌模式" name="No" text="取消"/> + <ignore name="ignore" text="我即將在「請勿打擾」模式下,試圖付錢給他人或給一個物件"/> + <button ignore="固定選擇離開「請勿打擾」模式" name="Yes" text="確定"/> + <button ignore="永不離開「請勿打擾」模式" name="No" text="取消"/> </form> </notification> <notification name="ConfirmDeleteProtectedCategory"> @@ -2240,11 +2265,8 @@ SHA1 指紋:[MD5_DIGEST] <notification name="GroupNotice"> 主旨:[SUBJECT],訊息:[MESSAGE] </notification> - <notification name="FriendOnline"> - <nolink>[NAME]</nolink> 目前在線上 - </notification> - <notification name="FriendOffline"> - <nolink>[NAME]</nolink> 目前離線 + <notification name="FriendOnlineOffline"> + <nolink>[NAME]</nolink> 目前狀態為 [STATUS] </notification> <notification name="AddSelfFriend"> 雖然你人很好,你還是不能把自己加為朋友。 @@ -2472,13 +2494,6 @@ SHA1 指紋:[MD5_DIGEST] <notification name="DynamicPathfindingDisabled"> 這地區並未啟用動態尋徑。 使用尋徑 LSL 呼叫的帶腳本物件,在此地區可能無法正常運作。 </notification> - <notification name="PathfindingRebakeNavmesh"> - 更改本地區的某些物件將導致其他移動物件的運作發生問題。 要使移動物件正常運作,請點按「重新產出地區」按鈕。 欲獲知詳情請選擇「幫助」。 - <url name="url"> - http://wiki.secondlife.com/wiki/Pathfinding_Tools_in_the_Second_Life_Viewer - </url> - <usetemplate helptext="幫助" ignoretext="更改本地區的某些物件將導致其他移動物件的運作發生問題。" name="okhelpignore" yestext="確定"/> - </notification> <notification name="PathfindingCannotRebakeNavmesh"> 發生錯誤。 問題可能出在網路或伺服器,也可能因為你無權建製物件。 有時,只要登出再登入即能解決這類問題。 <usetemplate name="okbutton" yestext="確定"/> @@ -2741,7 +2756,7 @@ SHA1 指紋:[MD5_DIGEST] <notification name="ScriptQuestionCaution"> 警告:物件 '<nolink>[OBJECTNAME]</nolink>' 要求全權存取你的林登幣帳戶。 你如果允許存取帳戶,它將可在任何時候從你帳戶取走資金,或完全加以清空,或定期取走部分資金,且不會發出警告。 -這很可能是種不當的要求。 如果你不完全瞭解它為何要求存取你的帳戶,請勿允准。 +如果你不完全瞭解它為何要求存取你的帳戶,請勿允准。 <form name="form"> <button name="Grant" text="允許全權存取"/> <button name="Deny" text="拒絕"/> @@ -3323,4 +3338,633 @@ SHA1 指紋:[MD5_DIGEST] 你正在刪除 [NUM_ITEMS] 個物項。 你確定你要繼續? <usetemplate ignoretext="確定要刪除多個物項?" name="okcancelignore" notext="否" yestext="是"/> </notification> + <notification name="AvatarFrozen"> + [AV_FREEZER] 凍結了你。 你此時無法移動或與周遭互動。 + </notification> + <notification name="AvatarFrozenDuration"> + [AV_FREEZER] 凍結了你 [AV_FREEZE_TIME] 秒鐘。 你此時無法移動或與周遭互動。 + </notification> + <notification name="YouFrozeAvatar"> + 化身已凍結。 + </notification> + <notification name="AvatarHasUnFrozenYou"> + [AV_FREEZER] 解除了對你的凍結。 + </notification> + <notification name="AvatarUnFrozen"> + 化身已解除凍結。 + </notification> + <notification name="AvatarFreezeFailure"> + 凍結失敗,因為你在該地段沒有管理員權限。 + </notification> + <notification name="AvatarFreezeThaw"> + 你遭凍結的時間已過,請恢復正常活動。 + </notification> + <notification name="AvatarCantFreeze"> + 抱歉,無法凍結該用戶。 + </notification> + <notification name="NowOwnObject"> + 你現在是物件 [OBJECT_NAME] 的所有人 + </notification> + <notification name="CantRezOnLand"> + 無法在 [OBJECT_POS] 產生物件,因為這土地的所有人不允許。 請用土地工具察看所有人。 + </notification> + <notification name="RezFailTooManyRequests"> + 無法產生物件,此刻要求數目過多。 + </notification> + <notification name="SitFailCantMove"> + 你無法坐下,因為此刻你不能移動。 + </notification> + <notification name="SitFailNotAllowedOnLand"> + 你不能坐下,因為該土地不允許。 + </notification> + <notification name="SitFailNotSameRegion"> + 請挨近一點。 無法坐在物件上,因為 +它和你不在同一個地區。 + </notification> + <notification name="NoNewObjectRegionFull"> + 無法建立新物件。 地區已滿載。 + </notification> + <notification name="FailedToPlaceObject"> + 無法將物件置於指定地點。 請再試一次。 + </notification> + <notification name="NoOwnNoGardening"> + 你無法在別人的土地上建立樹和草。 + </notification> + <notification name="NoCopyPermsNoObject"> + 複製失敗,你無權複製物件 '[OBJ_NAME]'。 + </notification> + <notification name="NoTransPermsNoObject"> + 複製失敗,因為物件 '[OBJ_NAME]' 無法轉移給你。 + </notification> + <notification name="AddToNavMeshNoCopy"> + 複製失敗,因為物件 '[OBJ_NAME]' 對導航網面有貢獻。 + </notification> + <notification name="DupeWithNoRootsSelected"> + 選取了沒有根的重覆物件。 + </notification> + <notification name="CantDupeCuzRegionIsFull"> + 無法複製物件,因為地區滿載。 + </notification> + <notification name="CantDupeCuzParcelNotFound"> + 無法複製物件,找不到它們所在的地段。 + </notification> + <notification name="CantCreateCuzParcelFull"> + 無法建立物件,因為 +地段滿載。 + </notification> + <notification name="RezAttemptFailed"> + 試圖產生物件失敗。 + </notification> + <notification name="ToxicInvRezAttemptFailed"> + 無法建立已在此地區造成問題的物件。 + </notification> + <notification name="InvItemIsBlacklisted"> + 該收納區物項已被列入黑名單。 + </notification> + <notification name="NoCanRezObjects"> + 你此時無權建立物件。 + </notification> + <notification name="LandSearchBlocked"> + 土地搜尋遭禁。 +你在短時間內進行了太多次土地搜尋。 +請稍候再試。 + </notification> + <notification name="NotEnoughResourcesToAttach"> + 腳本資源不足,無法附著物件! + </notification> + <notification name="YouDiedAndGotTPHome"> + 你已經死亡並且被瞬間傳送回你的家的位置 + </notification> + <notification name="EjectComingSoon"> + 你不再允許待在這裡,必須在 [EJECT_TIME] 秒內離開。 + </notification> + <notification name="NoEnterServerFull"> + 你無法進入這地區,因為 +伺服器滿載。 + </notification> + <notification name="SaveBackToInvDisabled"> + 「儲存回收納區」功能已被停用。 + </notification> + <notification name="NoExistNoSaveToContents"> + 無法將 '[OBJ_NAME]' 儲存到物件內容,因為產生它的來源物件已不存在。 + </notification> + <notification name="NoModNoSaveToContents"> + 無法儲存 [OBJ_NAME] 到物件內容,你無權修改 '[DEST_NAME]' 物件。 + </notification> + <notification name="NoSaveBackToInvDisabled"> + 無法將 '[OBJ_NAME]' 儲存回收納區,此動作已被停用。 + </notification> + <notification name="NoCopyNoSelCopy"> + 無法複製你所選的,因為你無權複製物件 '[OBJ_NAME]'。 + </notification> + <notification name="NoTransNoSelCopy"> + 無法選取複製,因為物件 '[OBJ_NAME]' 不可轉移。 + </notification> + <notification name="NoTransNoCopy"> + 無法選取複製,因為物件 '[OBJ_NAME]' 不可轉移。 + </notification> + <notification name="NoPermsNoRemoval"> + 權限系統不允許從模擬器移除物件 '[OBJ_NAME]'。 + </notification> + <notification name="NoModNoSaveSelection"> + 無法儲存你所選的,因為你無權修改 '[OBJ_NAME]' 物件。 + </notification> + <notification name="NoCopyNoSaveSelection"> + 無法儲存你所選的,因為物件 '[OBJ_NAME]' 不可複製。 + </notification> + <notification name="NoModNoTaking"> + 無法拿取你所選的,因為你無權修改 '[OBJ_NAME]' 物件。 + </notification> + <notification name="RezDestInternalError"> + 內部錯誤:未知的目的地類型。 + </notification> + <notification name="DeleteFailObjNotFound"> + 刪除失敗,因為找不到物件 + </notification> + <notification name="SorryCantEjectUser"> + 抱歉,無法踢出該用戶。 + </notification> + <notification name="RegionSezNotAHome"> + 此地區不許你在此設定「我的家」。 + </notification> + <notification name="HomeLocationLimits"> + 你只能在自己的土地或大陸資訊中心上設定「我的家」。 + </notification> + <notification name="HomePositionSet"> + 我的家位置已定。 + </notification> + <notification name="AvatarEjected"> + 化身已被踢出。 + </notification> + <notification name="AvatarEjectFailed"> + 踢出失敗,因為你在該地段沒有管理員權限。 + </notification> + <notification name="CantMoveObjectParcelFull"> + 無法移動 '[OBJECT_NAME]' 物件到 +地區 [REGION_NAME] 的 [OBJ_POSITION],因為該目標地段已滿載。 + </notification> + <notification name="CantMoveObjectParcelPerms"> + 無法移動 '[OBJECT_NAME]' 物件到 +地區 [REGION_NAME] 的 [OBJ_POSITION],因為此地段不允許你的物件。 + </notification> + <notification name="CantMoveObjectParcelResources"> + 無法移動 '[OBJECT_NAME]' 物件到 + [REGION_NAME] 地區的 [OBJ_POSITION],因為此地段資源不足容納此物件。 + </notification> + <notification name="CantMoveObjectRegionVersion"> + 無法移動 '[OBJECT_NAME]' 物件到 + [REGION_NAME] 地區的 [OBJ_POSITION],因為該地區所執行的軟體版本過舊,不支援跨地區接受這個物件。 + </notification> + <notification name="CantMoveObjectNavMesh"> + 無法移動 '[OBJECT_NAME]' 物件到 +地區 [REGION_NAME] 的 [OBJ_POSITION],因為你不得修改跨越地區界限的導航網面。 + </notification> + <notification name="CantMoveObjectWTF"> + 無法移動 '[OBJECT_NAME]' 物件到 +地區 [REGION_NAME] 的 [OBJ_POSITION],原因不明。 ([FAILURE_TYPE]) + </notification> + <notification name="NoPermModifyObject"> + 你無權變更該物件 + </notification> + <notification name="CantEnablePhysObjContributesToNav"> + 對導航網面有貢獻的物件,無法啟用物理。 + </notification> + <notification name="CantEnablePhysKeyframedObj"> + 鍵格動畫物件無法啟用物理。 + </notification> + <notification name="CantEnablePhysNotEnoughLandResources"> + 無法啟用物件的物理——土地資源不足。 + </notification> + <notification name="CantEnablePhysCostTooGreat"> + 物件的物理資源成本超過 [MAX_OBJECTS],無法啟用物理 + </notification> + <notification name="PhantomWithConcavePiece"> + 此物件不得有凹面部件,因為物件是幻影物件,對導航網面有貢獻。 + </notification> + <notification name="UnableAddItem"> + 無法新增項目! + </notification> + <notification name="UnableEditItem"> + 無法編輯這項目! + </notification> + <notification name="NoPermToEdit"> + 無權編輯這項目。 + </notification> + <notification name="NoPermToCopyInventory"> + 無權複製該收納區。 + </notification> + <notification name="CantSaveItemDoesntExist"> + 無法儲存到物件內容:該項目已不存在。 + </notification> + <notification name="CantSaveItemAlreadyExists"> + 無法儲存到物件內容:收納區已存在同名稱的項目 + </notification> + <notification name="CantSaveModifyAttachment"> + 無法儲存到物件內容:這麼做將修改附件的權限。 + </notification> + <notification name="TooManyScripts"> + 腳本太多。 + </notification> + <notification name="UnableAddScript"> + 無法新增腳本! + </notification> + <notification name="AssetServerTimeoutObjReturn"> + 資產伺服器未在正常時間內反應。 物件已返交模擬器。 + </notification> + <notification name="RegionDisablePhysicsShapes"> + 本地區未啟用物理形狀。 + </notification> + <notification name="NoModNavmeshAcrossRegions"> + 你無法變更跨越地區界限的導航網面。 + </notification> + <notification name="NoSetPhysicsPropertiesOnObjectType"> + 該物件類型不得設定物理性質。 + </notification> + <notification name="NoSetRootPrimWithNoShape"> + 根幾何元件無法設成無形狀。 + </notification> + <notification name="NoRegionSupportPhysMats"> + 本地區未啟用物理材料。 + </notification> + <notification name="OnlyRootPrimPhysMats"> + 只能調整根幾何元件的物理材料。 + </notification> + <notification name="NoSupportCharacterPhysMats"> + 尚不支援角色設定物理材料。 + </notification> + <notification name="InvalidPhysMatProperty"> + 指定的物理材料屬性中,至少有一個無效。 + </notification> + <notification name="NoPermsAlterStitchingMeshObj"> + 網面物件的縫合類型不得變更。 + </notification> + <notification name="NoPermsAlterShapeMeshObj"> + 網面物件的形狀不得變更。 + </notification> + <notification name="FullRegionCantEnter"> + 你無法進入這地區,\n因為地區滿載。 + </notification> + <notification name="LinkFailedOwnersDiffer"> + 聯結失敗——所有人不同 + </notification> + <notification name="LinkFailedNoModNavmeshAcrossRegions"> + 聯結失敗——無法修改跨越地區界限的導航網面。 + </notification> + <notification name="LinkFailedNoPermToEdit"> + 聯結失敗,你無權編輯。 + </notification> + <notification name="LinkFailedTooManyPrims"> + 聯結失敗——幾何元件太多 + </notification> + <notification name="LinkFailedCantLinkNoCopyNoTrans"> + 聯結失敗——無法將「禁止複製」和「禁止轉移」物件聯結起來 + </notification> + <notification name="LinkFailedNothingLinkable"> + 聯結失敗——沒有可聯結的東西。 + </notification> + <notification name="LinkFailedTooManyPathfindingChars"> + 聯結失敗——尋徑角色太多 + </notification> + <notification name="LinkFailedInsufficientLand"> + 聯結失敗——土地資源不足 + </notification> + <notification name="LinkFailedTooMuchPhysics"> + 物件使用了過多物理資源,其動態特性已被停用。 + </notification> + <notification name="TeleportedHomeByObjectOnParcel"> + 你已被 '[PARCEL_NAME]' 地段的物件 '[OBJECT_NAME]' 成功瞬間傳送回家 + </notification> + <notification name="TeleportedHomeByObject"> + 你已成功被物件 '[OBJECT_NAME]' 瞬間傳送回家 + </notification> + <notification name="TeleportedByAttachment"> + 你已成功被 [ITEM_ID] 上的一個附件瞬間傳送 + </notification> + <notification name="TeleportedByObjectOnParcel"> + 你已成功被 '[PARCEL_NAME]' 地段的物件 '[OBJECT_NAME]' 瞬間傳送 + </notification> + <notification name="TeleportedByObjectOwnedBy"> + 你已成功被 [OWNER_ID] 擁有的物件 '[OBJECT_NAME]' 瞬間傳送 + </notification> + <notification name="TeleportedByObjectUnknownUser"> + 你已成功被某未知用戶擁有的物件 '[OBJECT_NAME]' 瞬間傳送。 + </notification> + <notification name="CantCreateObjectRegionFull"> + 無法建立要求的物件。 地區已滿載。 + </notification> + <notification name="CantAttackMultipleObjOneSpot"> + 你不能將多個物件附著到同一個點。 + </notification> + <notification name="CantCreateMultipleObjAtLoc"> + 你不能在此建立多個物件。 + </notification> + <notification name="UnableToCreateObjTimeOut"> + 無法建立要求的物件。 物件在資料庫中找不到。 + </notification> + <notification name="UnableToCreateObjUnknown"> + 無法建立要求的物件。 要求逾時,無法完成。 請再試一次。 + </notification> + <notification name="UnableToCreateObjMissingFromDB"> + 無法建立要求的物件。 請再試一次。 + </notification> + <notification name="RezFailureTookTooLong"> + 物件產生失敗,要求的物件載入時間太久。 + </notification> + <notification name="FailedToPlaceObjAtLoc"> + 無法將物件置於指定地點。 請再試一次。 + </notification> + <notification name="CantCreatePlantsOnLand"> + 你不得在這土地上建立植物。 + </notification> + <notification name="CantRestoreObjectNoWorldPos"> + 無法恢復物件。 找不到虛擬世界的位置。 + </notification> + <notification name="CantRezObjectInvalidMeshData"> + 無法產生物件,它的網面資料無效。 + </notification> + <notification name="CantRezObjectTooManyScripts"> + 無法產生物件,因為這地區已有太多的腳本。 + </notification> + <notification name="CantCreateObjectNoAccess"> + 你無權在此建立物件。 + </notification> + <notification name="CantCreateObject"> + 你此時無權建立物件。 + </notification> + <notification name="InvalidObjectParams"> + 無效的物件參數 + </notification> + <notification name="CantDuplicateObjectNoAcess"> + 你權限不夠,無法在此複製物件。 + </notification> + <notification name="CantChangeShape"> + 你無權變更這個形狀。 + </notification> + <notification name="NoAccessToClaimObjects"> + 你權限不夠,無法在此收取物件。 + </notification> + <notification name="DeedFailedNoPermToDeedForGroup"> + 讓渡失敗,你無權為你的群組讓渡物件。 + </notification> + <notification name="NoPrivsToBuyObject"> + 你權限不夠,無法在此購買物件。 + </notification> + <notification name="CantAttachObjectAvatarSittingOnIt"> + 無法附著物件,有個化身正坐在物件上。 + </notification> + <notification name="WhyAreYouTryingToWearShrubbery"> + 樹和草不能當附件穿戴。 + </notification> + <notification name="CantAttachGroupOwnedObjs"> + 無法附著群組所擁有的物件。 + </notification> + <notification name="CantAttachObjectsNotOwned"> + 無法附著不是你擁有的物件。 + </notification> + <notification name="CantAttachNavmeshObjects"> + 無法附著對導航網面有貢獻的物件。 + </notification> + <notification name="CantAttachObjectNoMovePermissions"> + 無法附著物件,你無權移動該物件。 + </notification> + <notification name="CantAttachNotEnoughScriptResources"> + 腳本資源不足,無法附著物件! + </notification> + <notification name="CantDropItemTrialUser"> + 你無法在此卸除物件,請到「自由嘗試」區域再試。 + </notification> + <notification name="CantDropMeshAttachment"> + 你無法在此卸除附件。 請選擇把卸除附件送回收納區,再重新成形。 + </notification> + <notification name="CantDropAttachmentNoPermission"> + 卸除附件失敗:你無權在此處卸除。 + </notification> + <notification name="CantDropAttachmentInsufficientLandResources"> + 卸除附件失敗:可用土地資源不足。 + </notification> + <notification name="CantDropAttachmentInsufficientResources"> + 卸除附件失敗:可用資源不足。 + </notification> + <notification name="CantDropObjectFullParcel"> + 無法在此卸除物件。 地段滿載。 + </notification> + <notification name="CantTouchObjectBannedFromParcel"> + 無法觸摸/抓取此物件,因為你在該土地地段遭禁。 + </notification> + <notification name="PlzNarrowDeleteParams"> + 請將刪除參數範圍調小一點。 + </notification> + <notification name="UnableToUploadAsset"> + 無法上傳資產。 + </notification> + <notification name="CantTeleportCouldNotFindUser"> + 找不到要瞬間傳送到家的用戶 + </notification> + <notification name="GodlikeRequestFailed"> + 要求神的權力失敗 + </notification> + <notification name="GenericRequestFailed"> + 普通請求失敗 + </notification> + <notification name="CantUploadPostcard"> + 無法上傳明信片。 請稍候再試一次。 + </notification> + <notification name="CantFetchInventoryForGroupNotice"> + 無法取得群組通知的收納區細節。 + </notification> + <notification name="CantSendGroupNoticeNotPermitted"> + 無法送出群組通知——未准許。 + </notification> + <notification name="CantSendGroupNoticeCantConstructInventory"> + 無法送出群組通知——收納區建立失敗。 + </notification> + <notification name="CantParceInventoryInNotice"> + 無法剖析通知裡的收納品項。 + </notification> + <notification name="TerrainUploadFailed"> + 地形上傳失敗。 + </notification> + <notification name="TerrainFileWritten"> + 地形檔案已寫入。 + </notification> + <notification name="TerrainFileWrittenStartingDownload"> + 地形檔案已寫入,開始下載…… + </notification> + <notification name="TerrainBaked"> + 地形已定貌。 + </notification> + <notification name="TenObjectsDisabledPlzRefresh"> + 只成功停用前 10 個所選物件。 若有需要,請刷新之後再選取更多的項目。 + </notification> + <notification name="UpdateViewerBuyParcel"> + 你必須先更新瀏覽器後,才可購買這個地段。 + </notification> + <notification name="CantBuyParcelNotForSale"> + 無法購買,此地段不供出售。 + </notification> + <notification name="CantBuySalePriceOrLandAreaChanged"> + 無法購買,售價或土地面積已變。 + </notification> + <notification name="CantBuyParcelNotAuthorized"> + 你不是此地段的獲授權的買主。 + </notification> + <notification name="CantBuyParcelAwaitingPurchaseAuth"> + 你無法購買此地段,該地段已在等候批准購買 + </notification> + <notification name="CantBuildOverflowParcel"> + 你不得在此建立物件,這麼做將導致地段超載。 + </notification> + <notification name="SelectedMultipleOwnedLand"> + 你選擇的土地範圍,為不同人所擁有。 請縮小選擇範圍,再試一次。 + </notification> + <notification name="CantJoinTooFewLeasedParcels"> + 未選取足夠租用地段,無法合併。 + </notification> + <notification name="CantDivideLandMultipleParcelsSelected"> + 無法分割土地,\n因為你選取了多個地段,\n請縮小所選土地。 + </notification> + <notification name="CantDivideLandCantFindParcel"> + 無法分割土地。\n找不到地段。\n請到「幫助 > 回報錯誤……」回報問題 + </notification> + <notification name="CantDivideLandWholeParcelSelected"> + 無法分割土地。 選取了整個地段。\n請試著縮小所選的土地。 + </notification> + <notification name="LandHasBeenDivided"> + 土地分割成功。 + </notification> + <notification name="PassPurchased"> + 你購買了通行權。 + </notification> + <notification name="RegionDisallowsClassifieds"> + 地區不允許分類廣告。 + </notification> + <notification name="LandPassExpireSoon"> + 你在此土地的通行權即將到期失效。 + </notification> + <notification name="CantSitNoSuitableSurface"> + 沒有合適的表面讓你坐下,請試一試別處。 + </notification> + <notification name="CantSitNoRoom"> + 這裡沒有空間讓你坐下,請試試另一處。 + </notification> + <notification name="ClaimObjectFailedNoPermission"> + 收取物件失敗,因為你權限不足。 + </notification> + <notification name="ClaimObjectFailedNoMoney"> + 收取物件失敗,因為你 L$ 金額不足。 + </notification> + <notification name="CantDeedGroupLand"> + 無法讓渡群組所擁有的土地。 + </notification> + <notification name="BuyObjectFailedNoMoney"> + 購買物件失敗,你 L$ 金額不足。 + </notification> + <notification name="BuyInventoryFailedNoMoney"> + 購買收納區失敗,你 L$ 金額不足。 + </notification> + <notification name="BuyPassFailedNoMoney"> + 你的 L$ 不足,無法購買此土地的通行權。 + </notification> + <notification name="CantBuyPassTryAgain"> + 此時無法購買通行權。 請稍候再試一次。 + </notification> + <notification name="CantCreateObjectParcelFull"> + 無法建立物件,\n地段滿載。 + </notification> + <notification name="FailedPlacingObject"> + 無法將物件置於指定地點。 請再試一次。 + </notification> + <notification name="CantCreateLandmarkForEvent"> + 無法為活動建立地標。 + </notification> + <notification name="GodBeatsFreeze"> + 你擁有的神力解除了凍結! + </notification> + <notification name="SpecialPowersRequestFailedLogged"> + 要求特殊能力失敗。 該要求已載入記錄。 + </notification> + <notification name="ExpireExplanation"> + 系統此時無法處理你的要求。 要求逾時,無法完成。 + </notification> + <notification name="DieExplanation"> + 系統無法處理你的要求。 + </notification> + <notification name="AddPrimitiveFailure"> + 金額不足,無法建立幾何元件。 + </notification> + <notification name="RezObjectFailure"> + 金額不足,無法建立物件。 + </notification> + <notification name="ResetHomePositionNotLegal"> + 已重設「我的家」位置,因為前一個位置不合法。 + </notification> + <notification name="CantInviteRegionFull"> + 此刻你無法邀請任何人到你的位置,因為地區滿載。 請稍候再試一次。 + </notification> + <notification name="CantSetHomeAtRegion"> + 此地區不許你在此設定「我的家」。 + </notification> + <notification name="ListValidHomeLocations"> + 你只能在自己的土地或大陸資訊中心上設定「我的家」。 + </notification> + <notification name="SetHomePosition"> + 我的家位置已定。 + </notification> + <notification name="CantDerezInventoryError"> + 收納區出錯,無法收納物件。 + </notification> + <notification name="CantCreateRequestedInv"> + 無法建立要求的收納區。 + </notification> + <notification name="CantCreateRequestedInvFolder"> + 無法建立要求的收納區資料夾。 + </notification> + <notification name="CantCreateInventory"> + 無法建立該收納區。 + </notification> + <notification name="CantCreateLandmark"> + 無法建立地標。 + </notification> + <notification name="CantCreateOutfit"> + 此時無法建立裝扮。 請過一分鐘後再試。 + </notification> + <notification name="InventoryNotForSale"> + 收納區沒有待售。 + </notification> + <notification name="CantFindInvItem"> + 找不到收納區物項。 + </notification> + <notification name="CantFindObject"> + 找不到物件。 + </notification> + <notification name="CantTransfterMoneyRegionDisabled"> + 此地區目前未啟用轉移金錢給物件的功能。 + </notification> + <notification name="CantPayNoAgent"> + 無法決定付款給誰。 + </notification> + <notification name="CantDonateToPublicObjects"> + 你無法將 L$ 送給公共物件。 + </notification> + <notification name="InventoryCreationInWorldObjectFailed"> + 針對虛擬世界物件建立收納區失敗。 + </notification> + <notification name="UserBalanceOrLandUsageError"> + 發生內部錯誤,我們無法如常更新你的瀏覽器。 你瀏覽器顯示的 L$ 餘額或擁有地段,可能和伺服器上的正確數額不一致。 + </notification> + <notification name="LargePrimAgentIntersect"> + 無法建立和其他參與者發生交截的大型幾何元件。 請等其他參與者移開後再試。 + </notification> + <notification name="PreferenceChatClearLog"> + 這動作將刪除先前交談的記錄,和所有記錄備份。 + <usetemplate ignoretext="刪除先前交談記錄前,先向我確認。" name="okcancelignore" notext="取消" yestext="確定"/> + </notification> + <notification name="PreferenceChatDeleteTranscripts"> + 這將刪除所有先前交談的內容記錄。 過去交談歷史清單不受影響。 資料夾 [FOLDER] 所有副檔名 .txt 和 txt.backup 的檔案都將刪除。 + <usetemplate ignoretext="刪除交談內容記錄前先向我確認。" name="okcancelignore" notext="取消" yestext="確定"/> + </notification> + <notification name="PreferenceChatPathChanged"> + 無法移動檔案。 已恢復前一個路徑。 + <usetemplate ignoretext="無法移動檔案。 已恢復前一個路徑。" name="okignore" yestext="確定"/> + </notification> </notifications> diff --git a/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml index 1c8b56b3d6..e0a49a0add 100644 --- a/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_avatar_list_item.xml @@ -27,5 +27,6 @@ <icon name="permission_edit_mine_icon" tool_tip="這位朋友能編輯、刪除或取得你的物件"/> <icon name="permission_map_icon" tool_tip="這位朋友能在地圖上找到你的位置"/> <icon name="permission_online_icon" tool_tip="這位朋友當你上線能看到訊息"/> + <button name="info_btn" tool_tip="詳情"/> <button name="profile_btn" tool_tip="察看檔案"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml b/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml index 1dfa024138..9f59bb32f8 100644 --- a/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml +++ b/indra/newview/skins/default/xui/zh/panel_block_list_sidetray.xml @@ -1,10 +1,11 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="block_list_panel"> - <text name="title_text"> - 封鎖清單 - </text> - <scroll_list name="blocked" tool_tip="目前封鎖的居民清單"/> - <button label="封鎖他人" name="Block resident..." tool_tip="挑選一位居民以進行封鎖"/> - <button label="依名稱封鎖物件" name="Block object by name..." tool_tip="依名稱挑選一個物件進行封鎖"/> - <button label="解除封鎖" name="Unblock" tool_tip="將居民或物件由封鎖清單中移除"/> + <panel label="bottom_panel" name="blocked_buttons_panel"> + <filter_editor label="過濾器" name="blocked_filter_input"/> + <menu_button name="blocked_gear_btn" tool_tip="對所選的人或物件採取動作"/> + <menu_button name="view_btn" tool_tip="排序選項"/> + <menu_button name="plus_btn" tool_tip="挑選一位居民或物件,加以封鎖"/> + <button name="unblock_btn" tool_tip="將居民或物件由封鎖清單中移除"/> + </panel> + <block_list name="blocked" tool_tip="目前封鎖的居民清單"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_conversation_list_item.xml b/indra/newview/skins/default/xui/zh/panel_conversation_list_item.xml new file mode 100644 index 0000000000..6524d41645 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/panel_conversation_list_item.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_list_item"> + <layout_stack name="conversation_item_stack"> + <layout_panel name="conversation_title_panel"> + <text name="conversation_title" value="(載入中)"/> + </layout_panel> + </layout_stack> +</panel> diff --git a/indra/newview/skins/default/xui/zh/panel_conversation_log_list_item.xml b/indra/newview/skins/default/xui/zh/panel_conversation_log_list_item.xml new file mode 100644 index 0000000000..8446ce2130 --- /dev/null +++ b/indra/newview/skins/default/xui/zh/panel_conversation_log_list_item.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<panel name="conversation_log_list_item"> + <icon name="voice_session_icon" tool_tip="包含語音交談"/> + <icon name="unread_ims_icon" tool_tip="訊息在你登出期間傳來"/> + <button name="delete_btn" tool_tip="移除此項目"/> +</panel> diff --git a/indra/newview/skins/default/xui/zh/panel_group_list_item.xml b/indra/newview/skins/default/xui/zh/panel_group_list_item.xml index 175293cdf7..fec4bb572a 100644 --- a/indra/newview/skins/default/xui/zh/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/zh/panel_group_list_item.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="group_list_item"> <text name="group_name" value="未知"/> + <button name="info_btn" tool_tip="詳情"/> <button name="profile_btn" tool_tip="察看檔案"/> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_people.xml b/indra/newview/skins/default/xui/zh/panel_people.xml index 59ea7b70e2..5f7aca387a 100644 --- a/indra/newview/skins/default/xui/zh/panel_people.xml +++ b/indra/newview/skins/default/xui/zh/panel_people.xml @@ -14,81 +14,53 @@ <string name="no_filtered_friends_msg"> 找不到你要找的嗎? 請試試[secondlife:///app/search/people/[SEARCH_TERM] 搜尋]。 </string> - <string name="people_filter_label" value="人員過濾器"/> - <string name="groups_filter_label" value="群組過濾器"/> <string name="no_filtered_groups_msg" value="找不到你要找的嗎? 請試試[secondlife:///app/search/groups/[SEARCH_TERM] 搜尋]。"/> <string name="no_groups_msg" value="要尋找群組考慮加入嗎? 請試試[secondlife:///app/search/groups 搜尋]。"/> <string name="MiniMapToolTipMsg" value="[REGION](雙擊以開啟地圖,按下 shift 鍵拖曳來平移)"/> <string name="AltMiniMapToolTipMsg" value="[REGION](雙擊以瞬間傳送,按下 shift 鍵拖曳來平移)"/> - <filter_editor label="過濾器" name="filter_input"/> <tab_container name="tabs"> <panel label="附近" name="nearby_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="nearby_view_sort_btn" tool_tip="選項"/> - <button name="add_friend_btn" tool_tip="添加所選的居民到你的朋友清單"/> + <panel label="bottom_panel" name="nearby_buttons_panel"> + <filter_editor label="人員過濾器" name="nearby_filter_input"/> + <button name="gear_btn" tool_tip="對選取的人採取動作"/> + <menu_button name="nearby_view_btn" tool_tip="檢視/排序的選項"/> + <button name="add_friend_btn" tool_tip="向某位居民發出交友邀請"/> + <dnd_button name="nearby_del_btn" tool_tip="將選取的人從朋友名單移除"/> </panel> </panel> - <panel label="我的朋友" name="friends_panel"> + <panel label="朋友" name="friends_panel"> + <panel label="bottom_panel" name="friends_buttons_panel"> + <filter_editor label="人員過濾器" name="friends_filter_input"/> + <button name="gear_btn" tool_tip="對選取的人採取動作"/> + <menu_button name="friends_view_btn" tool_tip="檢視/排序的選項"/> + <button name="friends_add_btn" tool_tip="向某位居民發出交友邀請"/> + <dnd_button name="friends_del_btn" tool_tip="將選取的人從朋友名單移除"/> + </panel> <accordion name="friends_accordion"> <accordion_tab name="tab_online" title="上線"/> <accordion_tab name="tab_all" title="全部"/> </accordion> - <panel label="bottom_panel" name="bottom_panel"> - <layout_stack name="bottom_panel"> - <layout_panel name="options_gear_btn_panel"> - <menu_button name="friends_viewsort_btn" tool_tip="顯示額外選項"/> - </layout_panel> - <layout_panel name="add_btn_panel"> - <button name="add_btn" tool_tip="向居民發出交友邀請"/> - </layout_panel> - <layout_panel name="trash_btn_panel"> - <dnd_button name="del_btn" tool_tip="由你的朋友清單移除所選擇的人"/> - </layout_panel> - </layout_stack> - </panel> </panel> - <panel label="我的群組" name="groups_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="groups_viewsort_btn" tool_tip="選項"/> - <button name="plus_btn" tool_tip="加入群組/創立新群組"/> - <button name="activate_btn" tool_tip="啟用所選擇的群組"/> + <panel label="群組" name="groups_panel"> + <panel label="bottom_panel" name="groups_buttons_panel"> + <filter_editor label="群組過濾器" name="groups_filter_input"/> + <menu_button name="groups_gear_btn" tool_tip="對所選群組採取動作"/> + <menu_button name="groups_view_btn" tool_tip="檢視/排序的選項"/> + <menu_button name="plus_btn" tool_tip="加入群組/創立新群組"/> + <dnd_button name="minus_btn" tool_tip="離開所選群組"/> </panel> </panel> <panel label="最近" name="recent_panel"> - <panel label="bottom_panel" name="bottom_panel"> - <menu_button name="recent_viewsort_btn" tool_tip="選項"/> - <button name="add_friend_btn" tool_tip="添加所選的居民到你的朋友清單"/> + <panel label="bottom_panel" name="recent_buttons_panel"> + <filter_editor label="人員過濾器" name="recent_filter_input"/> + <button name="gear_btn" tool_tip="對選取的人採取動作"/> + <menu_button name="recent_view_btn" tool_tip="檢視/排序的選項"/> + <button name="add_friend_btn" tool_tip="向某位居民發出交友邀請"/> + <dnd_button name="recent_del_btn" tool_tip="將選取的人從朋友名單移除"/> </panel> </panel> + <panel label="已封鎖的" name="blocked_panel"> + <panel label="被封鎖的居民與物件" name="panel_block_list_sidetray"/> + </panel> </tab_container> - <panel name="button_bar"> - <layout_stack name="bottom_bar_ls"> - <layout_panel name="view_profile_btn_lp"> - <button label="檔案" name="view_profile_btn" tool_tip="顯示圖片、群組與其他居民資訊"/> - </layout_panel> - <layout_panel name="im_btn_lp"> - <button label="IM" name="im_btn" tool_tip="開啟即時訊息會話"/> - </layout_panel> - <layout_panel name="call_btn_lp"> - <button label="通話" name="call_btn" tool_tip="和這位居民通話"/> - </layout_panel> - <layout_panel name="share_btn_lp"> - <button label="分享" name="share_btn" tool_tip="分享一個收納區物品"/> - </layout_panel> - <layout_panel name="teleport_btn_lp"> - <button label="瞬間傳送" name="teleport_btn" tool_tip="發出瞬間傳送邀請"/> - </layout_panel> - </layout_stack> - <layout_stack name="bottom_bar_ls1"> - <layout_panel name="group_info_btn_lp"> - <button label="群組檔案" name="group_info_btn" tool_tip="顯示群組資訊"/> - </layout_panel> - <layout_panel name="chat_btn_lp"> - <button label="群組聊天" name="chat_btn" tool_tip="開啟聊天會話"/> - </layout_panel> - <layout_panel name="group_call_btn_lp"> - <button label="群組通話" name="group_call_btn" tool_tip="與此群組進行通話"/> - </layout_panel> - </layout_stack> - </panel> </panel> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml index cf2f81d313..e700e35516 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_chat.xml @@ -1,34 +1,86 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel label="文字聊天" name="chat"> - <text name="font_size"> - 字型尺寸: - </text> - <radio_group name="chat_font_size"> - <radio_item label="小" name="radio" value="0"/> - <radio_item label="中" name="radio2" value="1"/> - <radio_item label="大" name="radio3" value="2"/> - </radio_group> - <check_box initial_value="true" label="聊天時播放打字動作" name="play_typing_animation"/> - <check_box label="當我離線時將收到的 IM 訊息郵寄給我" name="send_im_to_email"/> - <check_box label="啟用純本文 IM 與聊天歷史紀錄" name="plain_text_chat_history"/> - <check_box label="聊天泡泡" name="bubble_text_chat"/> - <text name="show_ims_in_label"> - 顯示 IMs 於: - </text> - <text name="requires_restart_label"> - (須重新啟動) - </text> - <radio_group name="chat_window" tool_tip="顯示你的即時訊息在分開的浮動視窗,或是使用很多頁籤的單一浮動視窗(須重新啟動)"> - <radio_item label="分開視窗" name="radio" value="0"/> - <radio_item label="頁籤" name="radio2" value="1"/> - </radio_group> - <text name="disable_toast_label"> - 啟用傳入聊天的突顯示視窗: - </text> - <check_box label="群組聊天" name="EnableGroupChatPopups" tool_tip="當群組聊天訊息抵達時查看突顯式視窗"/> - <check_box label="IM 聊天" name="EnableIMChatPopups" tool_tip="當即時訊息抵達時查看突顯式視窗"/> - <spinner label="附近聊天內容提示框停駐時間:" name="nearby_toasts_lifetime"/> - <spinner label="附近聊天內容提示框消退時間:" name="nearby_toasts_fadingtime"/> + <panel> + <check_box initial_value="true" label="聊天時播放打字動作" name="play_typing_animation"/> + <check_box label="當我離線時將收到的 IM 訊息郵寄給我" name="send_im_to_email"/> + <check_box label="只有我的朋友和群組可以 IM 或與我通話。" name="voice_call_friends_only_check"/> + <text name="font_size"> + 字型尺寸: + </text> + <combo_box name="chat_font_size"> + <item label="小" name="Small" value="0"/> + <item label="中" name="Medium" value="1"/> + <item label="大" name="Large" value="2"/> + </combo_box> + <check_box label="聊天泡泡" name="bubble_text_chat"/> + </panel> + <panel> + <text name="notifications"> + 通知 + </text> + <text name="friend_ims"> + 朋友 IM: + </text> + <combo_box name="FriendIMOptions"> + <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> + <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> + <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> + <item label="無" name="None" value="無"/> + </combo_box> + <text name="non_friend_ims"> + 非朋友 IM: + </text> + <combo_box name="NonFriendIMOptions"> + <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> + <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> + <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> + <item label="無" name="None" value="無"/> + </combo_box> + <text name="conference_ims"> + 多方交談 IM: + </text> + <combo_box name="ConferenceIMOptions"> + <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> + <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> + <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> + <item label="無" name="None" value="無"/> + </combo_box> + <text name="group_chat"> + 群組聊天: + </text> + <combo_box name="GroupChatOptions"> + <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> + <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> + <item label="Flash 工具列按鈕" name="FlashToolbarButton" value="flash"/> + <item label="無" name="None" value="無"/> + </combo_box> + <text name="nearby_chat"> + 附近的聊天: + </text> + <combo_box name="NearbyChatOptions"> + <item label="開啟交談視窗" name="OpenConversationsWindow" value="openconversations"/> + <item label="以突顯式視窗顯示訊息" name="PopUpMessage" value="toast"/> + <item label="Flash 工具列按鈕" name="FlashToolBarButton" value="flash"/> + <item label="無" name="None" value="無"/> + </combo_box> + <text name="notifications_alert"> + 若要暫時停止所有通知,請設定「溝通 > 請勿打擾」。 + </text> + </panel> + <panel> + <text name="play_sound"> + 播放聲音: + </text> + <check_box label="新交談" name="new_conversation"/> + <check_box label="語音通話來電" name="incoming_voice_call"/> + <check_box label="瞬間傳送邀請" name="teleport_offer"/> + <check_box label="收納物品贈送" name="inventory_offer"/> + </panel> + <panel> + <button label="清空記錄……" name="clear_log"/> + <button label="刪除交談內容記錄……" name="delete_transcripts"/> + <button label="瀏覽…" label_selected="瀏覽" name="log_path_button"/> + </panel> <button label="翻譯…" name="ok_btn"/> <button label="自動取代…" name="autoreplace_showgui"/> <button label="拼字檢查…" name="spellcheck_showgui"/> diff --git a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml index 7e67a0d02d..044edbed70 100644 --- a/indra/newview/skins/default/xui/zh/panel_preferences_general.xml +++ b/indra/newview/skins/default/xui/zh/panel_preferences_general.xml @@ -68,9 +68,9 @@ <combo_box.item label="絕不" name="item4"/> </combo_box> <text name="text_box3"> - 忙碌模式回應: + 「請勿打擾」預設回應: </text> - <text_editor name="busy_response"> + <text_editor name="do_not_disturb_response"> log_in_to_change </text_editor> </panel> diff --git a/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml b/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml index 982dde4010..60f44a3d88 100644 --- a/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/zh/sidepanel_task_info.xml @@ -72,6 +72,7 @@ <combo_box.item label="購買物件" name="Buyobject"/> <combo_box.item label="支付物件" name="Payobject"/> <combo_box.item label="打開" name="Open"/> + <combo_box.item label="縮放" name="Zoom"/> </combo_box> <panel name="perms_inv"> <text name="perm_modify"> diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index 7e17ed6864..31713ac281 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -614,8 +614,8 @@ http://secondlife.com/viewer-access-faq <string name="AvatarAway"> 離開 </string> - <string name="AvatarBusy"> - 忙碌 + <string name="AvatarDoNotDisturb"> + 請勿打擾 </string> <string name="AvatarMuted"> 封鎖的 @@ -851,6 +851,12 @@ http://secondlife.com/viewer-access-faq <string name="ST_NO_JOINT"> 找不到 ROOT 或旋軸。 </string> + <string name="NearbyChatTitle"> + 附近的聊天中 + </string> + <string name="NearbyChatLabel"> + (附近的聊天) + </string> <string name="whisper"> 低語: </string> @@ -914,12 +920,15 @@ http://secondlife.com/viewer-access-faq <string name="ControlYourCamera"> 控制你的攝影機 </string> - <string name="TeleportYourAgent"> - 瞬間傳送你本人 - </string> <string name="NotConnected"> 未聯接 </string> + <string name="AgentNameSubst"> + (你) + </string> + <string name="TeleportYourAgent"> + 瞬間傳送你本人 + </string> <string name="SIM_ACCESS_PG"> 一般普級 </string> @@ -1001,18 +1010,6 @@ http://secondlife.com/viewer-access-faq <string name="dictionary_files"> 字典 </string> - <string name="AvatarSetNotAway"> - 非離開 - </string> - <string name="AvatarSetAway"> - 離開 - </string> - <string name="AvatarSetNotBusy"> - 非忙碌 - </string> - <string name="AvatarSetBusy"> - 忙碌 - </string> <string name="shape"> 體形 </string> @@ -1981,8 +1978,8 @@ http://secondlife.com/viewer-access-faq <string name="PanelContentsNewScript"> 新腳本 </string> - <string name="BusyModeResponseDefault"> - 你傳訊過去的居民目前處於忙碌狀態,這意味著他要求不被打擾。 你的訊息仍將留存並顯示於對方的 IM 面板上供稍後查閱。 + <string name="DoNotDisturbModeResponseDefault"> + 這居民處於「請勿打擾」狀態,不會立即看到你的訊息。 </string> <string name="MuteByName"> (按名稱) @@ -2095,9 +2092,6 @@ http://secondlife.com/viewer-access-faq <string name="GroupMoneyDate"> [weekday,datetime,utc] [mth,datetime,utc] [day,datetime,utc], [year,datetime,utc] </string> - <string name="ViewerObjectContents"> - 內容 - </string> <string name="AcquiredItems"> 取得物品 </string> @@ -3869,7 +3863,7 @@ http://secondlife.com/viewer-access-faq 一般普級地區 </string> <string name="LocationCtrlSeeAVsTooltip"> - 可看到本地段外的化身,並與之交談 + 這地段外的其他化身,看不見也聽不到位於地段裡的化身 </string> <string name="LocationCtrlPathfindingDirtyTooltip"> 地區重新產出之前,可移動物件可能無法正常運作。 @@ -3946,6 +3940,12 @@ http://secondlife.com/viewer-access-faq <string name="IM_unblock_only_groups_friends"> 要察看這訊息,你必須到「偏好設定 / 隱私」,取消勾選「只有我的朋友和群組可以 IM 或與我通話」。 </string> + <string name="OnlineStatus"> + 上線 + </string> + <string name="OfflineStatus"> + 離線 + </string> <string name="answered_call"> 你的通話已經接通 </string> @@ -3955,6 +3955,9 @@ http://secondlife.com/viewer-access-faq <string name="you_joined_call"> 你發起了語音通話 </string> + <string name="you_auto_rejected_call-im"> + 因為處於「請勿打擾」模式,你已自動拒聽這通語音來電。 + </string> <string name="name_started_call"> [NAME] 發起了語音通話 </string> @@ -3971,7 +3974,7 @@ http://secondlife.com/viewer-access-faq 聯接中... </string> <string name="conference-title"> - 臨時多方通話 + 多人聊天 </string> <string name="conference-title-incoming"> 和 [AGENT_NAME] 多方通話 @@ -4863,6 +4866,9 @@ http://secondlife.com/viewer-access-faq <string name="Command_Chat_Label"> 聊天 </string> + <string name="Command_Conversations_Label"> + 交談 + </string> <string name="Command_Compass_Label"> 羅盤 </string> @@ -4938,6 +4944,9 @@ http://secondlife.com/viewer-access-faq <string name="Command_Chat_Tooltip"> 透過文字和附近人們聊天 </string> + <string name="Command_Conversations_Tooltip"> + 和所有人交談 + </string> <string name="Command_Compass_Tooltip"> 指南針 </string> @@ -5067,4 +5076,13 @@ http://secondlife.com/viewer-access-faq <string name="UserDictionary"> [User] </string> + <string name="logging_calls_disabled_log_empty"> + 交談未留記錄。 若想開始留記錄,請到「偏好設定 > 聊天」,選擇「儲存:只留歷史記錄」或「儲存:歷史記錄兼交談內容」。 + </string> + <string name="logging_calls_disabled_log_not_empty"> + 將不再為交談留記錄。 若想恢復留存記錄,請到「偏好設定 > 聊天」,選擇「儲存:只留歷史記錄」或「儲存:歷史記錄兼交談內容」。 + </string> + <string name="logging_calls_enabled_log_empty"> + 目前沒有交談記錄。 在你聯絡某人或某人聯絡你之後,這裡將留存記錄。 + </string> </strings> diff --git a/indra/newview/tests/llmediadataclient_test.cpp b/indra/newview/tests/llmediadataclient_test.cpp index 37f94b82df..3e55336f2d 100644 --- a/indra/newview/tests/llmediadataclient_test.cpp +++ b/indra/newview/tests/llmediadataclient_test.cpp @@ -127,7 +127,9 @@ void LLHTTPClient::post( result[LLTextureEntry::OBJECT_ID_KEY] = body[LLTextureEntry::OBJECT_ID_KEY]; if ( url == FAKE_OBJECT_MEDIA_CAP_URL_503 ) { - responder->error(HTTP_SERVICE_UNAVAILABLE, "fake reason"); + LLSD content; + content["reason"] = "fake reason"; + responder->errorWithContent(HTTP_SERVICE_UNAVAILABLE, "fake reason", content); return; } else if (url == FAKE_OBJECT_MEDIA_NAVIGATE_CAP_URL_ERROR) diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp index f8923b9868..a331d9aa9e 100644 --- a/indra/newview/tests/llviewerassetstats_test.cpp +++ b/indra/newview/tests/llviewerassetstats_test.cpp @@ -37,30 +37,6 @@ #include "llregionhandle.h" #include "../llvoavatar.h" -void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) -{ - counts.resize(3); - counts[0] = 0; - counts[1] = 0; - counts[2] = 1; -} - -// static -std::string LLVOAvatar::rezStatusToString(S32 rez_status) -{ - if (rez_status==0) return "cloud"; - if (rez_status==1) return "gray"; - if (rez_status==2) return "textured"; - return "unknown"; -} - -// static -LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name) -{ - static LLViewerStats::StatsAccumulator junk; - return junk; -} - static const char * all_keys[] = { "duration", @@ -123,31 +99,34 @@ is_empty_map(const LLSD & sd) { return sd.isMap() && 0 == sd.size(); } +#endif +#if 0 static bool is_single_key_map(const LLSD & sd, const std::string & key) { return sd.isMap() && 1 == sd.size() && sd.has(key); } +#endif static bool is_double_key_map(const LLSD & sd, const std::string & key1, const std::string & key2) { return sd.isMap() && 2 == sd.size() && sd.has(key1) && sd.has(key2); } -#endif +#if 0 static bool is_triple_key_map(const LLSD & sd, const std::string & key1, const std::string & key2, const std::string& key3) { return sd.isMap() && 3 == sd.size() && sd.has(key1) && sd.has(key2) && sd.has(key3); } - +#endif static bool is_no_stats_map(const LLSD & sd) { - return is_triple_key_map(sd, "duration", "regions", "avatar"); + return is_double_key_map(sd, "duration", "regions"); } static bool @@ -258,7 +237,7 @@ namespace tut // Once the region is set, we will get a response even with no data collection it->setRegion(region1_handle); sd_full = it->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd_full, "duration", "regions", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd_full, "duration", "regions")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd_full["regions"], region1_handle)); LLSD sd = sd_full["regions"][0]; @@ -299,7 +278,7 @@ namespace tut it->setRegion(region1_handle); LLSD sd = it->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd[0]; @@ -324,7 +303,7 @@ namespace tut LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false); LLSD sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd["regions"][0]; @@ -364,7 +343,7 @@ namespace tut LLSD sd = gViewerAssetStatsThread1->asLLSD(false); ensure("Other collector is empty", is_no_stats_map(sd)); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd["regions"][0]; @@ -414,7 +393,7 @@ namespace tut // std::cout << sd << std::endl; - ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar")); + ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions")); ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle)); LLSD sd1 = get_region(sd, region1_handle); LLSD sd2 = get_region(sd, region2_handle); @@ -437,7 +416,7 @@ namespace tut // Reset leaves current region in place gViewerAssetStatsMain->reset(); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle)); sd2 = sd["regions"][0]; @@ -486,7 +465,7 @@ namespace tut LLSD sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar")); + ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions")); ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle)); LLSD sd1 = get_region(sd, region1_handle); LLSD sd2 = get_region(sd, region2_handle); @@ -509,7 +488,7 @@ namespace tut // Reset leaves current region in place gViewerAssetStatsMain->reset(); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "duration", "regions")); ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle)); sd2 = get_region(sd, region2_handle); ensure("Region2 is present in results", sd2.isMap()); @@ -555,7 +534,7 @@ namespace tut LLSD sd = gViewerAssetStatsThread1->asLLSD(false); ensure("Other collector is empty", is_no_stats_map(sd)); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = get_region(sd, region1_handle); ensure("Region1 is present in results", sd.isMap()); diff --git a/indra/newview/tests/llviewertexture_stub.cpp b/indra/newview/tests/llviewertexture_stub.cpp new file mode 100644 index 0000000000..889ab9bea5 --- /dev/null +++ b/indra/newview/tests/llviewertexture_stub.cpp @@ -0,0 +1,34 @@ +/** + * @file llviewertexture_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "../llviewertexture.h" +#include "../../llrender/llgltexture.h" + +void LLViewerTexture::setBoostLevel(int level) +{ +} + diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp index acc6e814bc..84194adb5d 100644 --- a/indra/newview/tests/llworldmap_test.cpp +++ b/indra/newview/tests/llworldmap_test.cpp @@ -47,9 +47,9 @@ // * A simulator for a class can be implemented here. Please comment and document thoroughly. // Stub image calls -void LLViewerTexture::setBoostLevel(S32 ) { } -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, FTType, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, LLHost ) { return NULL; } // Stub related map calls diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp index e7ef017760..142d75bcfd 100644 --- a/indra/newview/tests/llworldmipmap_test.cpp +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -42,8 +42,8 @@ // * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) // * A simulator for a class can be implemented here. Please comment and document thoroughly. -void LLViewerTexture::setBoostLevel(S32 ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, FTType, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, const LLUUID& ) { return NULL; } LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { } diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 3c107d67a3..276ae8fc01 100644 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -202,7 +202,7 @@ class ViewerManifest(LLManifest): grid_flags = '' if not self.default_grid(): grid_flags = "--grid %(grid)s "\ - %\ + "--helperuri http://preview-%(grid)s.secondlife.com/helpers/" %\ {'grid':self.grid()} # set command line flags for channel @@ -367,10 +367,14 @@ class WindowsManifest(ViewerManifest): print err.message print "Skipping COLLADA and GLOD libraries (assumming linked statically)" - - # Get fmod dll, continue if missing - if not self.path("fmod.dll"): - print "Skipping fmod.dll" + # Get fmodex dll, continue if missing + try: + if self.args['configuration'].lower() == 'debug': + self.path("fmodexL.dll") + else: + self.path("fmodex.dll") + except: + print "Skipping fmodex audio library(assuming other audio engine)" # For textures if self.args['configuration'].lower() == 'debug': @@ -743,6 +747,7 @@ class DarwinManifest(ViewerManifest): "libcollada14dom.dylib", "libexpat.1.5.2.dylib", "libexception_handler.dylib", + "libfmodex.dylib", "libGLOD.dylib", ): dylibs += path_optional(os.path.join(libdir, libfile), libfile) @@ -758,10 +763,6 @@ class DarwinManifest(ViewerManifest): ): self.path2basename(libdir, libfile) - # FMOD for sound - libfile = "libfmodwrapper.dylib" - path_optional(os.path.join(self.args['configuration'], libfile), libfile) - # our apps for app_bld_dir, app in (("mac_crash_logger", "mac-crash-logger.app"), ("mac_updater", "mac-updater.app"), @@ -1079,7 +1080,7 @@ class Linux_i686Manifest(LinuxManifest): self.path("libcrypto.so.*") self.path("libexpat.so.*") self.path("libssl.so.1.0.0") - self.path("libglod.so") + self.path("libGLOD.so") self.path("libminizip.so") self.path("libuuid.so*") self.path("libSDL-1.2.so.*") @@ -1120,11 +1121,13 @@ class Linux_i686Manifest(LinuxManifest): pass try: - self.path("libfmod-3.75.so") + self.path("libfmodex-*.so") + self.path("libfmodex.so") pass except: - print "Skipping libfmod-3.75.so - not found" + print "Skipping libfmodex.so - not found" pass + self.end_prefix("lib") # Vivox runtimes diff --git a/indra/test/CMakeLists.txt b/indra/test/CMakeLists.txt index 816f1d7175..31e1d89c68 100644 --- a/indra/test/CMakeLists.txt +++ b/indra/test/CMakeLists.txt @@ -28,6 +28,10 @@ include_directories( ${GOOGLEMOCK_INCLUDE_DIRS} ${TUT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(test_SOURCE_FILES io.cpp diff --git a/indra/test/io.cpp b/indra/test/io.cpp index 406e2d7bef..47a67deed0 100644 --- a/indra/test/io.cpp +++ b/indra/test/io.cpp @@ -1140,7 +1140,7 @@ namespace tut bool connected = client->blockingConnect(server_host); ensure("Connected to server", connected); lldebugs << "connected" << llendl; - F32 elapsed = pump_loop(mPump,0.1f); + pump_loop(mPump,0.1f); count = mPump->runningChains(); ensure_equals("server chain onboard", count, 2); lldebugs << "** Client is connected." << llendl; @@ -1156,20 +1156,20 @@ namespace tut chain.clear(); // pump for a bit and make sure all 3 chains are running - elapsed = pump_loop(mPump,0.1f); + pump_loop(mPump,0.1f); count = mPump->runningChains(); - // ensure_equals("client chain onboard", count, 3); commented out because it fails frequently - appears to be timing sensitive + ensure_equals("client chain onboard", count, 3); lldebugs << "** request should have been sent." << llendl; // pump for long enough the the client socket closes, and the // server socket should not be closed yet. - elapsed = pump_loop(mPump,0.2f); + pump_loop(mPump,0.2f); count = mPump->runningChains(); ensure_equals("client chain timed out ", count, 2); lldebugs << "** client chain should be closed." << llendl; // At this point, the socket should be closed by the timeout - elapsed = pump_loop(mPump,1.0f); + pump_loop(mPump,1.0f); count = mPump->runningChains(); ensure_equals("accepted socked close", count, 1); lldebugs << "** Sleeper should have timed out.." << llendl; diff --git a/indra/test/llpermissions_tut.cpp b/indra/test/llpermissions_tut.cpp index bf6766424c..bc2c87ba46 100644 --- a/indra/test/llpermissions_tut.cpp +++ b/indra/test/llpermissions_tut.cpp @@ -407,7 +407,7 @@ namespace tut LLFILE* fp = LLFile::fopen("linden_file.dat","w+"); if(!fp) { - llerrs << "file coudnt be opened\n" << llendl; + llerrs << "file couldn't be opened\n" << llendl; return; } LLPermissions perm,perm1; @@ -425,15 +425,15 @@ namespace tut perm.initMasks(base, ownerp, everyone, groupp, next); - perm.exportFile(fp); + ensure("Permissions export failed", perm.exportFile(fp)); fclose(fp); fp = LLFile::fopen("linden_file.dat","r+"); if(!fp) { - llerrs << "file coudnt be opened\n" << llendl; + llerrs << "file couldn't be opened\n" << llendl; return; } - perm1.importFile(fp); + ensure("Permissions import failed", perm1.importFile(fp)); fclose(fp); ensure_equals("exportFile()/importFile():failed to export and import the data ", perm1, perm); } @@ -461,7 +461,7 @@ namespace tut std::istringstream istream(ostream.str()); perm1.importLegacyStream(istream); - ensure_equals("exportLegacyStream()/importLegacyStream():failed to export and import the data ", perm1, perm); + ensure_equals("exportStream()/importStream():failed to export and import the data ", perm1, perm); } template<> template<> diff --git a/indra/test/llsaleinfo_tut.cpp b/indra/test/llsaleinfo_tut.cpp index 09fca2abba..2488af1d7f 100644 --- a/indra/test/llsaleinfo_tut.cpp +++ b/indra/test/llsaleinfo_tut.cpp @@ -154,7 +154,8 @@ namespace tut BOOL has_perm_mask = FALSE; llsaleinfo1.importLegacyStream(istream, has_perm_mask, perm_mask); - ensure("importLegacyStream() fn failed ", llsaleinfo.getSalePrice() == llsaleinfo1.getSalePrice() && + ensure("importStream() fn failed ", + llsaleinfo.getSalePrice() == llsaleinfo1.getSalePrice() && llsaleinfo.getSaleType() == llsaleinfo1.getSaleType()); } diff --git a/indra/test/llstreamtools_tut.cpp b/indra/test/llstreamtools_tut.cpp index a93f2e8f65..0f6436f0f4 100644 --- a/indra/test/llstreamtools_tut.cpp +++ b/indra/test/llstreamtools_tut.cpp @@ -385,16 +385,15 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = " First Second \t \r \n Third Fourth-ShouldThisBePartOfFourth Fifth\n"); actual_result = ""; - ret = get_word(actual_result, is); // First + get_word(actual_result, is); // First actual_result = ""; - ret = get_word(actual_result, is); // Second + get_word(actual_result, is); // Second actual_result = ""; - ret = get_word(actual_result, is); // Third + get_word(actual_result, is); // Third // the current implementation of get_word seems inconsistent with // skip_to_next_word. skip_to_next_word treats any character other @@ -403,22 +402,22 @@ namespace tut // carriage return ('\r'), horizontal tab ('\t'), and vertical tab ('\v') // as delimiters actual_result = ""; - ret = get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth + get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth actual_result = ""; - ret = get_word(actual_result, is); // will copy Fifth + get_word(actual_result, is); // will copy Fifth is.clear(); is.str(str = " First Second \t \r \n Third Fourth_ShouldThisBePartOfFourth Fifth\n"); - ret = skip_to_next_word(is); // should now point to First - ret = skip_to_next_word(is); // should now point to Second - ret = skip_to_next_word(is); // should now point to Third - ret = skip_to_next_word(is); // should now point to Fourth - ret = skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth + skip_to_next_word(is); // should now point to First + skip_to_next_word(is); // should now point to Second + skip_to_next_word(is); // should now point to Third + skip_to_next_word(is); // should now point to Fourth + skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth expected_result = ""; // will copy ShouldThisBePartOfFourth, the fifth word, // while using get_word above five times result in getting "Fifth" - ret = get_word(expected_result, is); + get_word(expected_result, is); ensure_equals("get_word: skip_to_next_word compatibility", actual_result, expected_result); } @@ -480,39 +479,38 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "First Second \t \r\n Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "First Second \t \r\n"; ensure_equals("get_line: 1", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = " Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n"; ensure_equals("get_line: 2", actual_result, expected_result); is.clear(); is.str(str = "\nFirst Line.\n\nSecond Line.\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: First char as newline", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "First Line.\n"; ensure_equals("get_line: 3", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: 4", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "Second Line.\n"; ensure_equals("get_line: 5", actual_result, expected_result); } @@ -544,13 +542,12 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; // need to be check if this test case is wrong or the implementation is wrong. is.clear(); is.str(str = "Should not skip lone \r.\r\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "Should not skip lone \r.\r\n"; ensure_equals("get_line: carriage return skipped even though not followed by newline", actual_result, expected_result); } @@ -563,12 +560,11 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: Just newline", actual_result, expected_result); } @@ -582,36 +578,35 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "First Line.\nSecond Line.\n"); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = "First Line.\n"; ensure_equals("get_line: Basic Operation", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is, sizeof("Second")-1); + get_line(actual_result, is, sizeof("Second")-1); expected_result = "Second\n"; ensure_equals("get_line: Insufficient length 1", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = " Line.\n"; ensure_equals("get_line: Remainder after earlier insufficient length", actual_result, expected_result); is.clear(); is.str(str = "One Line only with no newline with limited length"); actual_result = ""; - ret = get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1); + get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1); expected_result = "One Line only with no newline with limited length\n"; ensure_equals("get_line: No newline with limited length", actual_result, expected_result); is.clear(); is.str(str = "One Line only with no newline"); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = "One Line only with no newline"; ensure_equals("get_line: No newline", actual_result, expected_result); } diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp index 6e1c82bb24..6c0b70edd2 100644 --- a/indra/test/lltemplatemessagebuilder_tut.cpp +++ b/indra/test/lltemplatemessagebuilder_tut.cpp @@ -937,7 +937,7 @@ namespace tut // build message with single block LLMessageTemplate messageTemplate = defaultTemplate(); messageTemplate.addBlock(defaultBlock(MVT_U32, 4, MBT_SINGLE)); - U32 outValue, outValue2, inValue = 0xbbbbbbbb; + U32 outValue, inValue = 0xbbbbbbbb; LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate); builder->addU32(_PREHASH_Test0, inValue); const U32 bufferSize = 1024; @@ -962,7 +962,6 @@ namespace tut memset(buffer, 0xcc, bufferSize); reader->getString(_PREHASH_Test1, _PREHASH_Test0, bufferSize, outBuffer); - outValue2 = reader->getNumberOfBlocks(_PREHASH_Test1); ensure_equals("Ensure present value ", outValue, inValue); ensure_equals("Ensure unchanged buffer ", strlen(outBuffer), 0); delete reader; diff --git a/indra/test_apps/llplugintest/CMakeLists.txt b/indra/test_apps/llplugintest/CMakeLists.txt index 1211bb7e5a..8179be66f5 100644 --- a/indra/test_apps/llplugintest/CMakeLists.txt +++ b/indra/test_apps/llplugintest/CMakeLists.txt @@ -2,7 +2,7 @@ project(llplugintest) include(00-Common) -include(FindOpenGL) +include(OpenGL) include(LLCommon) include(LLPlugin) include(Linking) @@ -25,6 +25,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/viewer_components/login/CMakeLists.txt b/indra/viewer_components/login/CMakeLists.txt index 7720619df3..658f167c2e 100644 --- a/indra/viewer_components/login/CMakeLists.txt +++ b/indra/viewer_components/login/CMakeLists.txt @@ -15,6 +15,10 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(login_SOURCE_FILES lllogin.cpp diff --git a/indra/viewer_components/updater/CMakeLists.txt b/indra/viewer_components/updater/CMakeLists.txt index ef82290b47..de7e336341 100644 --- a/indra/viewer_components/updater/CMakeLists.txt +++ b/indra/viewer_components/updater/CMakeLists.txt @@ -20,6 +20,9 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(updater_service_SOURCE_FILES llupdaterservice.cpp diff --git a/indra/win_crash_logger/CMakeLists.txt b/indra/win_crash_logger/CMakeLists.txt index 50633599ab..3c9a4b9756 100644 --- a/indra/win_crash_logger/CMakeLists.txt +++ b/indra/win_crash_logger/CMakeLists.txt @@ -21,6 +21,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(win_crash_logger_SOURCE_FILES win_crash_logger.cpp |