diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llappearance/lltexlayer.cpp | 5 | ||||
-rwxr-xr-x | indra/llrender/llcubemap.cpp | 2 | ||||
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 127 | ||||
-rwxr-xr-x | indra/llrender/llimagegl.h | 11 | ||||
-rwxr-xr-x | indra/llrender/llrendertarget.cpp | 8 | ||||
-rwxr-xr-x | indra/llrender/llvertexbuffer.cpp | 22 | ||||
-rwxr-xr-x | indra/llrender/llvertexbuffer.h | 4 | ||||
-rw-r--r-- | indra/newview/VIEWER_VERSION.txt | 2 | ||||
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvieweroctree.cpp | 29 | ||||
-rw-r--r-- | indra/newview/llvieweroctree.h | 1 | ||||
-rwxr-xr-x | indra/newview/llviewerregion.cpp | 10 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 6 | ||||
-rwxr-xr-x | indra/newview/llvoavatarself.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/llvocache.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 12 |
16 files changed, 64 insertions, 181 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index a634186df0..fb1ea93060 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1124,7 +1124,10 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) // *TODO: Is this correct? //gPipeline.disableLights(); stop_glerror(); - glDisable(GL_LIGHTING); + if (!LLGLSLShader::sNoFixedFunction) + { + glDisable(GL_LIGHTING); + } stop_glerror(); bool use_shaders = LLGLSLShader::sNoFixedFunction; diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 77b4019b7c..af4e3fdda0 100755 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -81,7 +81,7 @@ void LLCubeMap::initGL() { U32 texname = 0; - LLImageGL::generateTextures(LLTexUnit::TT_CUBE_MAP, GL_RGB8, 1, &texname); + LLImageGL::generateTextures(1, &texname); for (int i = 0; i < 6; i++) { diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index b2507af08b..ddf38c6745 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -55,8 +55,6 @@ S32Bytes LLImageGL::sGlobalTextureMemory(0); S32Bytes LLImageGL::sBoundTextureMemory(0); S32Bytes LLImageGL::sCurBoundTextureMemory(0); S32 LLImageGL::sCount = 0; -LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE]; -U32 LLImageGL::sCurTexName = 1; BOOL LLImageGL::sGlobalUseAnisotropic = FALSE; F32 LLImageGL::sLastFrameTime = 0.f; @@ -724,7 +722,12 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) mMipLevels = wpo2(llmax(w, h)); //use legacy mipmap generation mode (note: making this condional can cause rendering issues) - glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); + // -- but making it not conditional triggers deprecation warnings when core profile is enabled + // (some rendering issues while core profile is enabled are acceptable at this point in time) + if (!LLRender::sGLCoreProfile) + { + glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); + } LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, @@ -1092,95 +1095,19 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ // static static LLTrace::BlockTimerStatHandle FTM_GENERATE_TEXTURES("generate textures"); -void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) +void LLImageGL::generateTextures(S32 numTextures, U32 *textures) { LL_RECORD_BLOCK_TIME(FTM_GENERATE_TEXTURES); - bool empty = true; - - if (LLRender::sGLCoreProfile) - { - switch (format) - { - case GL_LUMINANCE8: format = GL_RGB8; break; - case GL_LUMINANCE8_ALPHA8: - case GL_ALPHA8: format = GL_RGBA8; break; - } - } - - dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); - - if (iter != sDeadTextureList[type].end()) - { - empty = iter->second.empty(); - } - - for (S32 i = 0; i < numTextures; ++i) - { - if (!empty) - { - textures[i] = iter->second.front(); - iter->second.pop_front(); - empty = iter->second.empty(); - } - else - { - textures[i] = sCurTexName++; - } - } + glGenTextures(numTextures, textures); } // static -void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate) +void LLImageGL::deleteTextures(S32 numTextures, U32 *textures) { if (gGLManager.mInited) { - switch (format) - { - case 0: - - // We get ARB errors in debug when attempting to use glTexImage2D with these deprecated pix formats - // - case GL_LUMINANCE8: - case GL_INTENSITY8: - case GL_ALPHA8: - glDeleteTextures(numTextures, textures); - break; - - default: - { - if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) - { //unknown internal format or unknown number of mip levels, not safe to reuse - glDeleteTextures(numTextures, textures); - } - else - { - for (S32 i = 0; i < numTextures; ++i) - { //remove texture from VRAM by setting its size to zero - - for (S32 j = 0; j <= mip_levels; j++) - { - gGL.getTexUnit(0)->bindManual(type, textures[i]); - U32 internal_type = LLTexUnit::getInternalType(type); - glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - stop_glerror(); - } - - llassert(std::find(sDeadTextureList[type][format].begin(), - sDeadTextureList[type][format].end(), textures[i]) == - sDeadTextureList[type][format].end()); - - sDeadTextureList[type][format].push_back(textures[i]); - } - } - } - break; - } + glDeleteTextures(numTextures, textures); } - - /*if (immediate) - { - LLImageGL::deleteDeadTextures(); - }*/ } // static @@ -1308,11 +1235,11 @@ BOOL LLImageGL::createGLTexture() if(mTexName) { - LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, (reinterpret_cast<GLuint*>(&mTexName))) ; + LLImageGL::deleteTextures(1, (reinterpret_cast<GLuint*>(&mTexName))) ; } - LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName); + LLImageGL::generateTextures(1, &mTexName); stop_glerror(); if (!mTexName) { @@ -1427,7 +1354,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ } else { - LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName); + LLImageGL::generateTextures(1, &mTexName); stop_glerror(); { llverify(gGL.getTexUnit(0)->bind(this)); @@ -1472,7 +1399,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ { sGlobalTextureMemory -= mTextureMemory; - LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name); + LLImageGL::deleteTextures(1, &old_name); stop_glerror(); } @@ -1603,30 +1530,6 @@ void LLImageGL::deleteDeadTextures() { bool reset = false; - /*while (!sDeadTextureList.empty()) - { - GLuint tex = sDeadTextureList.front(); - sDeadTextureList.pop_front(); - for (int i = 0; i < gGLManager.mNumTextureImageUnits; i++) - { - LLTexUnit* tex_unit = gGL.getTexUnit(i); - - if (tex_unit && tex_unit->getCurrTexture() == tex) - { - tex_unit->unbind(tex_unit->getCurrType()); - stop_glerror(); - - if (i > 0) - { - reset = true; - } - } - } - - glDeleteTextures(1, &tex); - stop_glerror(); - }*/ - if (reset) { gGL.getTexUnit(0)->activate(); @@ -1644,7 +1547,7 @@ void LLImageGL::destroyGLTexture() mTextureMemory = (S32Bytes)0; } - LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &mTexName); + LLImageGL::deleteTextures(1, &mTexName); mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. mTexName = 0; mGLTextureCreated = FALSE ; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 816169a30c..6ca814af6f 100755 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -46,16 +46,9 @@ class LLImageGL : public LLRefCount, public LLTrace::MemTrackable<LLImageGL> { friend class LLTexUnit; public: - static U32 sCurTexName; - - //previously used but now available texture names - // sDeadTextureList[<usage>][<internal format>] - typedef std::map<U32, std::list<U32> > dead_texturelist_t; - static dead_texturelist_t sDeadTextureList[LLTexUnit::TT_NONE]; - // These 2 functions replace glGenTextures() and glDeleteTextures() - static void generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures); - static void deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate = false); + static void generateTextures(S32 numTextures, U32 *textures); + static void deleteTextures(S32 numTextures, U32 *textures); static void deleteDeadTextures(); // Size calculation diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 58b53beabc..a953b1dfc1 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -194,7 +194,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) } U32 tex; - LLImageGL::generateTextures(mUsage, color_fmt, 1, &tex); + LLImageGL::generateTextures(1, &tex); gGL.getTexUnit(0)->bindManual(mUsage, tex); stop_glerror(); @@ -280,7 +280,7 @@ bool LLRenderTarget::allocateDepth() } else { - LLImageGL::generateTextures(mUsage, GL_DEPTH_COMPONENT24, 1, &mDepth); + LLImageGL::generateTextures(1, &mDepth); gGL.getTexUnit(0)->bindManual(mUsage, mDepth); U32 internal_type = LLTexUnit::getInternalType(mUsage); @@ -357,7 +357,7 @@ void LLRenderTarget::release() } else { - LLImageGL::deleteTextures(mUsage, 0, 0, 1, &mDepth, true); + LLImageGL::deleteTextures(1, &mDepth); stop_glerror(); } mDepth = 0; @@ -389,7 +389,7 @@ void LLRenderTarget::release() if (mTex.size() > 0) { sBytesAllocated -= mResX*mResY*4*mTex.size(); - LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, mTex.size(), &mTex[0], true); + LLImageGL::deleteTextures(mTex.size(), &mTex[0]); mTex.clear(); mInternalFormat.clear(); } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index cb12f1fba2..d06564df36 100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -91,7 +91,6 @@ LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_ U32 LLVBOPool::sBytesPooled = 0; U32 LLVBOPool::sIndexBytesPooled = 0; -U32 LLVBOPool::sCurGLName = 1; std::list<U32> LLVertexBuffer::sAvailableVAOName; U32 LLVertexBuffer::sCurVAOName = 1; @@ -125,16 +124,8 @@ U32 LLVBOPool::genBuffer() { U32 ret = 0; - if (mGLNamePool.empty()) - { - ret = sCurGLName++; - } - else - { - ret = mGLNamePool.front(); - mGLNamePool.pop_front(); - } - + glGenBuffersARB(1, &ret); + return ret; } @@ -146,12 +137,9 @@ void LLVBOPool::deleteBuffer(U32 name) glBindBufferARB(mType, name); glBufferDataARB(mType, 0, NULL, mUsage); - - llassert(std::find(mGLNamePool.begin(), mGLNamePool.end(), name) == mGLNamePool.end()); - - mGLNamePool.push_back(name); - glBindBufferARB(mType, 0); + + glDeleteBuffersARB(1, &name); } } @@ -1338,7 +1326,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) //actually allocate space for the vertex buffer if using VBO mapping flush(); - if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO)) + if (gGLManager.mHasVertexArrayObject && useVBOs() && sUseVAO) { #if GL_ARB_vertex_array_object mGLArray = getVAOName(); diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 2ef598bb80..c05fd01595 100755 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -58,8 +58,6 @@ public: static U32 sBytesPooled; static U32 sIndexBytesPooled; - static U32 sCurGLName; - LLVBOPool(U32 vboUsage, U32 vboType); const U32 mUsage; @@ -87,8 +85,6 @@ public: volatile U8* mClientData; }; - std::list<U32> mGLNamePool; - typedef std::list<Record> record_list_t; std::vector<record_list_t> mFreeList; std::vector<U32> mMissCount; diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 424e1794de..cff2619cfb 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -3.6.8 +3.6.9 diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 966298b5d8..2442296689 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -697,7 +697,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor() specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP); normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - gPipeline.bindDeferredShader(*sVertexProgram); + sVertexProgram->bind(); sVertexProgram->setMinimumAlpha(0.01f); } diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp index 425e7fbd1f..ef802f2651 100644 --- a/indra/newview/llvieweroctree.cpp +++ b/indra/newview/llvieweroctree.cpp @@ -425,6 +425,13 @@ void LLViewerOctreeEntryData::setVisible() const } } +void LLViewerOctreeEntryData::resetVisible() const +{ + if(mEntry) + { + mEntry->mVisible = 0; + } +} //----------------------------------------------------------------------------------- //class LLViewerOctreeGroup definitions //----------------------------------------------------------------------------------- @@ -758,39 +765,25 @@ class LLOcclusionQueryPool : public LLGLNamePool public: LLOcclusionQueryPool() { - mCurQuery = 1; } protected: - std::list<GLuint> mAvailableName; - GLuint mCurQuery; - virtual GLuint allocateName() { GLuint ret = 0; - if (!mAvailableName.empty()) - { - ret = mAvailableName.front(); - mAvailableName.pop_front(); - } - else - { - ret = mCurQuery++; - } - + glGenQueriesARB(1, &ret); + return ret; } virtual void releaseName(GLuint name) { #if LL_TRACK_PENDING_OCCLUSION_QUERIES - LLSpatialGroup::sPendingQueries.erase(name); - + LLOcclusionCullingGroup::sPendingQueries.erase(name); #endif - llassert(std::find(mAvailableName.begin(), mAvailableName.end(), name) == mAvailableName.end()); - mAvailableName.push_back(name); + glDeleteQueriesARB(1, &name); } }; diff --git a/indra/newview/llvieweroctree.h b/indra/newview/llvieweroctree.h index 6ea6130413..611f285c8e 100644 --- a/indra/newview/llvieweroctree.h +++ b/indra/newview/llvieweroctree.h @@ -156,6 +156,7 @@ public: U32 getVisible() const {return mEntry ? mEntry->mVisible : 0;} void setVisible() const; + void resetVisible() const; virtual bool isVisible() const; virtual bool isRecentlyVisible() const; diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index e73b4fb62c..d619a2af8b 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1061,15 +1061,19 @@ F32 LLViewerRegion::updateVisibleEntries(F32 max_time) LLTimer update_timer; + const F32 LARGE_SCENE_CONTRIBUTION = 100.f; //a large number to force to load the object. const LLVector3 camera_origin = LLViewerCamera::getInstance()->getOrigin(); const U32 cur_frame = LLViewerOctreeEntryData::getCurrentFrame(); bool needs_update = ((cur_frame - mImpl->mLastCameraUpdate) > 5) && ((camera_origin - mImpl->mLastCameraOrigin).lengthSquared() > 10.f); + U32 last_update = mImpl->mLastCameraUpdate; //process visible entries for(LLVOCacheEntry::vocache_entry_set_t::iterator iter = mImpl->mVisibleEntries.begin(); iter != mImpl->mVisibleEntries.end();) { LLVOCacheEntry* vo_entry = *iter; - vo_entry->calcSceneContribution(camera_origin, needs_update, mImpl->mLastCameraUpdate); + + //set a large number to force to load this object. + vo_entry->setSceneContribution(LARGE_SCENE_CONTRIBUTION); if(vo_entry->getState() < LLVOCacheEntry::WAITING) { @@ -1084,7 +1088,7 @@ F32 LLViewerRegion::updateVisibleEntries(F32 max_time) child = vo_entry->getChild(i); if(child->getState() < LLVOCacheEntry::WAITING) { - child->setSceneContribution(vo_entry->getSceneContribution()); + child->setSceneContribution(LARGE_SCENE_CONTRIBUTION); //a large number to force to load the child. mImpl->mWaitingList.insert(child); } else @@ -1140,7 +1144,7 @@ F32 LLViewerRegion::updateVisibleEntries(F32 max_time) continue; } - vo_entry->calcSceneContribution(camera_origin, needs_update, mImpl->mLastCameraUpdate); + vo_entry->calcSceneContribution(camera_origin, needs_update, last_update); mImpl->mWaitingList.insert(vo_entry); } } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f6029f3bcd..8bd220c752 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -941,7 +941,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) } if (mBakedTextureDatas[i].mMaskTexName) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); + LLImageGL::deleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); mBakedTextureDatas[i].mMaskTexName = 0 ; } } @@ -7268,7 +7268,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } U32 gl_name; - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name ); + LLImageGL::generateTextures(1, &gl_name ); stop_glerror(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -7305,7 +7305,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture maskData->mLastDiscardLevel = discard_level; if (self->mBakedTextureDatas[baked_index].mMaskTexName) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); + LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); } self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name; found_texture_id = true; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index e36bed3e5b..22b6cd9e8d 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -3063,7 +3063,7 @@ void LLVOAvatarSelf::deleteScratchTextures() it != end_it; ++it) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)it->second ); + LLImageGL::deleteTextures(1, (U32 *)it->second ); stop_glerror(); } diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp index 3f2a39ba2b..72270eec46 100755 --- a/indra/newview/llvocache.cpp +++ b/indra/newview/llvocache.cpp @@ -250,6 +250,7 @@ void LLVOCacheEntry::addChild(LLVOCacheEntry* entry) if(getEntry() != NULL && isState(INACTIVE)) { updateParentBoundingInfo(entry); + resetVisible(); } } @@ -441,6 +442,7 @@ void LLVOCacheEntry::updateParentBoundingInfo() { updateParentBoundingInfo(mChildrenList[i]); } + resetVisible(); } //make the parent bounding box to include this child diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5983fee222..efc3663ff3 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1191,13 +1191,13 @@ void LLPipeline::releaseGLBuffers() if (mNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mNoiseMap); + LLImageGL::deleteTextures(1, &mNoiseMap); mNoiseMap = 0; } if (mTrueNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mTrueNoiseMap); + LLImageGL::deleteTextures(1, &mTrueNoiseMap); mTrueNoiseMap = 0; } @@ -1222,7 +1222,7 @@ void LLPipeline::releaseLUTBuffers() { if (mLightFunc) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 0, 1, &mLightFunc); + LLImageGL::deleteTextures(1, &mLightFunc); mLightFunc = 0; } } @@ -1316,7 +1316,7 @@ void LLPipeline::createGLBuffers() noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mNoiseMap); + LLImageGL::generateTextures(1, &mNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise, false); @@ -1332,7 +1332,7 @@ void LLPipeline::createGLBuffers() noise[i] = ll_frand()*2.0-1.0; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mTrueNoiseMap); + LLImageGL::generateTextures(1, &mTrueNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); @@ -1445,7 +1445,7 @@ void LLPipeline::createLUTBuffers() // pix_format = GL_R32F; #endif - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, pix_format, 1, &mLightFunc); + LLImageGL::generateTextures(1, &mLightFunc); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, pix_format, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false); //LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false); |