diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llimage/llimage.cpp | 5 | ||||
-rw-r--r-- | indra/llimage/llimage.h | 1 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 22 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 8 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llfloaterlagmeter.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lltextureview.cpp | 11 | ||||
-rw-r--r-- | indra/newview/llviewerstats.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llviewerstats.h | 6 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 46 | ||||
-rw-r--r-- | indra/newview/llviewertexture.h | 8 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 1 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 2 |
15 files changed, 15 insertions, 113 deletions
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index 0fa027c9c3..3a3011d99b 100644 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -798,7 +798,6 @@ U8* LLImageBase::allocateDataSize(S32 width, S32 height, S32 ncomponents, S32 si // LLImageRaw //--------------------------------------------------------------------------- -S32 LLImageRaw::sGlobalRawMemory = 0; S32 LLImageRaw::sRawImageCount = 0; LLImageRaw::LLImageRaw() @@ -847,16 +846,13 @@ LLImageRaw::~LLImageRaw() U8* LLImageRaw::allocateData(S32 size) { U8* res = LLImageBase::allocateData(size); - sGlobalRawMemory += getDataSize(); return res; } // virtual U8* LLImageRaw::reallocateData(S32 size) { - sGlobalRawMemory -= getDataSize(); U8* res = LLImageBase::reallocateData(size); - sGlobalRawMemory += getDataSize(); return res; } @@ -869,7 +865,6 @@ void LLImageRaw::releaseData() // virtual void LLImageRaw::deleteData() { - sGlobalRawMemory -= getDataSize(); LLImageBase::deleteData(); } diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 7a588cfb03..460d5e0f5b 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -275,7 +275,6 @@ protected: void setDataAndSize(U8 *data, S32 width, S32 height, S8 components) ; public: - static S32 sGlobalRawMemory; static S32 sRawImageCount; private: diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 9bd3a0a6b0..c171f7051f 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -57,9 +57,6 @@ U32 wpo2(U32 i); U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; -S32Bytes LLImageGL::sGlobalTextureMemory(0); -S32Bytes LLImageGL::sBoundTextureMemory(0); -S32Bytes LLImageGL::sCurBoundTextureMemory(0); S32 LLImageGL::sCount = 0; BOOL LLImageGL::sGlobalUseAnisotropic = FALSE; @@ -282,15 +279,6 @@ void LLImageGL::updateStats(F32 current_time) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; sLastFrameTime = current_time; - sBoundTextureMemory = sCurBoundTextureMemory; - sCurBoundTextureMemory = S32Bytes(0); -} - -//static -S32 LLImageGL::updateBoundTexMem(const S32Bytes mem, const S32 ncomponents, S32 category) -{ - LLImageGL::sCurBoundTextureMemory += mem ; - return LLImageGL::sCurBoundTextureMemory.value(); } //---------------------------------------------------------------------------- @@ -623,7 +611,7 @@ void LLImageGL::forceUpdateBindStats(void) const mLastBindTime = sLastFrameTime; } -BOOL LLImageGL::updateBindStats(S32Bytes tex_mem) const +BOOL LLImageGL::updateBindStats() const { if (mTexName != 0) { @@ -635,7 +623,6 @@ BOOL LLImageGL::updateBindStats(S32Bytes tex_mem) const { // we haven't accounted for this texture yet this frame sUniqueCount++; - updateBoundTexMem(tex_mem, mComponents, mCategory); mLastBindTime = sLastFrameTime; return TRUE ; @@ -1599,11 +1586,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ // things will break if we don't unbind after creation gGL.getTexUnit(0)->unbind(mBindTarget); - if (old_texname != 0) - { - sGlobalTextureMemory -= mTextureMemory; - } - //if we're on the image loading thread, be sure to delete old_texname and update mTexName on the main thread if (!defer_copy) { @@ -1624,7 +1606,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ mTextureMemory = (S32Bytes)getMipBytes(mCurrentDiscardLevel); - sGlobalTextureMemory += mTextureMemory; mTexelsInGLTexture = getWidth() * getHeight(); // mark this as bound at this point, so we don't throw it out immediately @@ -1857,7 +1838,6 @@ void LLImageGL::destroyGLTexture() { if(mTextureMemory != S32Bytes(0)) { - sGlobalTextureMemory -= mTextureMemory; mTextureMemory = (S32Bytes)0; } diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 4d5b60d6bc..ae4ab7c9c3 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -61,7 +61,7 @@ public: static S32 dataFormatBytes(S32 dataformat, S32 width, S32 height); static S32 dataFormatComponents(S32 dataformat); - BOOL updateBindStats(S32Bytes tex_mem) const ; + BOOL updateBindStats() const ; F32 getTimePassedSinceLastBound(); void forceUpdateBindStats(void) const; @@ -73,9 +73,6 @@ public: static void restoreGL(); static void dirtyTexOptions(); - // Sometimes called externally for textures not using LLImageGL (should go away...) - static S32 updateBoundTexMem(const S32Bytes mem, const S32 ncomponents, S32 category) ; - static bool checkSize(S32 width, S32 height); //for server side use only. @@ -265,9 +262,6 @@ public: static F32 sLastFrameTime; // Global memory statistics - static S32Bytes sGlobalTextureMemory; // Tracks main memory texmem - static S32Bytes sBoundTextureMemory; // Tracks bound texmem for last completed frame - static S32Bytes sCurBoundTextureMemory; // Tracks bound texmem for current frame static U32 sBindCount; // Tracks number of texture binds for current frame static U32 sUniqueCount; // Tracks number of unique texture binds for current frame static BOOL sGlobalUseAnisotropic; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index a03a27cf94..15c509dbfb 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -223,7 +223,7 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) enable(gl_tex->getTarget()); mCurrTexture = gl_tex->getTexName(); glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture); - if(gl_tex->updateBindStats(gl_tex->mTextureMemory)) + if(gl_tex->updateBindStats()) { texture->setActive() ; texture->updateBindStatsForTester() ; @@ -302,7 +302,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32 mCurrTexture = texname; glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture); stop_glerror(); - texture->updateBindStats(texture->mTextureMemory); + texture->updateBindStats(); mHasMipMaps = texture->mHasMipMaps; if (texture->mTexOptionsDirty) { @@ -341,7 +341,7 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap) mCurrTexture = cubeMap->mImages[0]->getTexName(); glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, mCurrTexture); mHasMipMaps = cubeMap->mImages[0]->mHasMipMaps; - cubeMap->mImages[0]->updateBindStats(cubeMap->mImages[0]->mTextureMemory); + cubeMap->mImages[0]->updateBindStats(); if (cubeMap->mImages[0]->mTexOptionsDirty) { cubeMap->mImages[0]->mTexOptionsDirty = false; diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp index f72f2631a1..db00f69f03 100644 --- a/indra/newview/llfloaterlagmeter.cpp +++ b/indra/newview/llfloaterlagmeter.cpp @@ -179,7 +179,7 @@ void LLFloaterLagMeter::determineClient() { mClientCause->setText( getString("client_texture_loading_cause_msg", mStringArgs) ); } - else if(LLViewerTexture::sBoundTextureMemory > LLViewerTexture::sMaxBoundTextureMemory) + else if(LLViewerTexture::isMemoryForTextureLow()) { mClientCause->setText( getString("client_texture_memory_cause_msg", mStringArgs) ); } diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index b74577315e..b58070526c 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -500,10 +500,6 @@ private: void LLGLTexMemBar::draw() { - S32Megabytes bound_mem = LLViewerTexture::sBoundTextureMemory; - S32Megabytes max_bound_mem = LLViewerTexture::sMaxBoundTextureMemory; - S32Megabytes total_mem = LLViewerTexture::sTotalTextureMemory; - S32Megabytes max_total_mem = LLViewerTexture::sMaxTotalTextureMem; F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; F32 cache_usage = LLAppViewer::getTextureCache()->getUsage().valueInUnits<LLUnits::Megabytes>(); F32 cache_max_usage = LLAppViewer::getTextureCache()->getMaxUsage().valueInUnits<LLUnits::Megabytes>(); @@ -549,15 +545,10 @@ void LLGLTexMemBar::draw() U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); - text = llformat("GL Tot: %d/%d MB GL Free: %d Sys Free: %d MB Bound: %4d/%4d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", - total_mem.value(), - max_total_mem.value(), + text = llformat("GL Free: %d Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB", LLImageGLThread::getFreeVRAMMegabytes(), LLMemory::getAvailableMemKB()/1024, - bound_mem.value(), - max_bound_mem.value(), LLRenderTarget::sBytesAllocated/(1024*1024), - LLImageRaw::sGlobalRawMemory >> 20, discard_bias, cache_usage, cache_max_usage); diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 57a3d011d5..d87afa9a41 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -155,10 +155,7 @@ LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> > static LLTrace::SampleStatHandle<bool> CHAT_BUBBLES("chatbubbles", "Chat Bubbles Enabled"); -LLTrace::SampleStatHandle<F64Megabytes > GL_TEX_MEM("gltexmemstat"), - GL_BOUND_MEM("glboundmemstat"), - RAW_MEM("rawmemstat"), - FORMATTED_MEM("formattedmemstat"); +LLTrace::SampleStatHandle<F64Megabytes > FORMATTED_MEM("formattedmemstat"); LLTrace::SampleStatHandle<F64Kilobytes > DELTA_BANDWIDTH("deltabandwidth", "Increase/Decrease in bandwidth based on packet loss"), MAX_BANDWIDTH("maxbandwidth", "Max bandwidth setting"); diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index 017c79b2e3..8d1182d054 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -191,10 +191,8 @@ extern LLTrace::SampleStatHandle<> FPS_SAMPLE, extern LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> > PACKETS_LOST_PERCENT; -extern LLTrace::SampleStatHandle<F64Megabytes > GL_TEX_MEM, - GL_BOUND_MEM, - RAW_MEM, - FORMATTED_MEM; +extern LLTrace::SampleStatHandle<F64Megabytes > FORMATTED_MEM; + extern LLTrace::SampleStatHandle<F64Kilobytes > DELTA_BANDWIDTH, MAX_BANDWIDTH; extern SimMeasurement<F64Milliseconds > SIM_FRAME_TIME, diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index e3ac56d0d3..be7ee3660e 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -84,11 +84,6 @@ S32 LLViewerTexture::sAuxCount = 0; LLFrameTimer LLViewerTexture::sEvaluationTimer; F32 LLViewerTexture::sDesiredDiscardBias = 0.f; F32 LLViewerTexture::sDesiredDiscardScale = 1.1f; -S32Bytes LLViewerTexture::sBoundTextureMemory; -S32Bytes LLViewerTexture::sTotalTextureMemory; -S32Megabytes LLViewerTexture::sMaxBoundTextureMemory; -S32Megabytes LLViewerTexture::sMaxTotalTextureMem; -S32Bytes LLViewerTexture::sMaxDesiredTextureMem; S8 LLViewerTexture::sCameraMovingDiscardBias = 0; F32 LLViewerTexture::sCameraMovingBias = 0.0f; S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size @@ -553,27 +548,7 @@ void LLViewerTexture::updateClass() LLViewerMediaTexture::updateClass(); - sBoundTextureMemory = LLImageGL::sBoundTextureMemory; - sTotalTextureMemory = LLImageGL::sGlobalTextureMemory; - sMaxBoundTextureMemory = gTextureList.getMaxResidentTexMem(); - sMaxTotalTextureMem = gTextureList.getMaxTotalTextureMem(); - sMaxDesiredTextureMem = sMaxTotalTextureMem; //in Bytes, by default and when total used texture memory is small. - - if (sBoundTextureMemory >= sMaxBoundTextureMemory || - sTotalTextureMemory >= sMaxTotalTextureMem) - { - //when texture memory overflows, lower down the threshold to release the textures more aggressively. - sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, F32Bytes(gMaxVideoRam)); - - // If we are using more texture memory than we should, - // scale up the desired discard level - if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time) - { - sDesiredDiscardBias += discard_bias_delta; - sEvaluationTimer.reset(); - } - } - else if(isMemoryForTextureLow()) + if(isMemoryForTextureLow()) { // Note: isMemoryForTextureLow() uses 1s delay, make sure we waited enough for it to recheck if (sEvaluationTimer.getElapsedTimeF32() > GPU_MEMORY_CHECK_WAIT_TIME) @@ -583,8 +558,6 @@ void LLViewerTexture::updateClass() } } else if (sDesiredDiscardBias > 0.0f - && sBoundTextureMemory < sMaxBoundTextureMemory * texmem_lower_bound_scale - && sTotalTextureMemory < sMaxTotalTextureMem * texmem_lower_bound_scale && isMemoryForTextureSuficientlyFree()) { // If we are using less texture memory than we should, @@ -1352,10 +1325,7 @@ void LLViewerFetchedTexture::dump() void LLViewerFetchedTexture::destroyTexture() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(LLImageGL::sGlobalTextureMemory < sMaxDesiredTextureMem * 0.95f)//not ready to release unused memory. - { - return ; - } + if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return; @@ -3400,18 +3370,6 @@ void LLViewerLODTexture::processTextureStats() //needs to release texture memory urgently scaleDown(); } - // Limit the amount of GL memory bound each frame - else if ( sBoundTextureMemory > sMaxBoundTextureMemory * texmem_middle_bound_scale && - (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) - { - scaleDown(); - } - // Only allow GL to have 2x the video card memory - else if ( sTotalTextureMemory > sMaxTotalTextureMem * texmem_middle_bound_scale && - (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) - { - scaleDown(); - } } if (isUpdateFrozen() // we are out of memory and nearing max allowed bias diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index b953d7006b..0640efe6df 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -188,10 +188,11 @@ private: virtual void switchToCachedImage(); - static bool isMemoryForTextureLow() ; static bool isMemoryForTextureSuficientlyFree(); static void getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &physical); +public: + static bool isMemoryForTextureLow(); protected: LLUUID mID; S32 mTextureListType; // along with mID identifies where to search for this texture in TextureList @@ -226,11 +227,6 @@ public: static LLFrameTimer sEvaluationTimer; static F32 sDesiredDiscardBias; static F32 sDesiredDiscardScale; - static S32Bytes sBoundTextureMemory; - static S32Bytes sTotalTextureMemory; - static S32Megabytes sMaxBoundTextureMemory; - static S32Megabytes sMaxTotalTextureMem; - static S32Bytes sMaxDesiredTextureMem ; static S8 sCameraMovingDiscardBias; static F32 sCameraMovingBias; static S32 sMaxSculptRez ; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 94a91d4a72..66e113b45c 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -784,9 +784,6 @@ void LLViewerTextureList::updateImages(F32 max_time) using namespace LLStatViewer; sample(NUM_IMAGES, sNumImages); sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount); - sample(GL_TEX_MEM, LLImageGL::sGlobalTextureMemory); - sample(GL_BOUND_MEM, LLImageGL::sBoundTextureMemory); - sample(RAW_MEM, F64Bytes(LLImageRaw::sGlobalRawMemory)); sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory)); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index a54c29a404..47d612ab9a 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -5532,8 +5532,6 @@ void LLViewerWindow::stopGL(BOOL save_state) LLGLSLShader* shader = *(LLGLSLShader::sInstances.begin()); shader->unload(); } - - LL_INFOS() << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemory.value() << " bytes" << LL_ENDL; } } diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 60a69a4ac4..49f5f40f03 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2823,7 +2823,6 @@ void LLVOAvatarSelf::deleteScratchTextures() LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL; delete_and_clear(sScratchTexNames); - LLImageGL::sGlobalTextureMemory -= sScratchTexBytes; sScratchTexBytes = S32Bytes(0); } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 34c4e2ddb9..2aff3de29b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3712,7 +3712,7 @@ void LLPipeline::touchTexture(LLViewerTexture* tex, F32 vsize) if (tex) { LLImageGL* gl_tex = tex->getGLTexture(); - if (gl_tex && gl_tex->updateBindStats(gl_tex->mTextureMemory)) + if (gl_tex && gl_tex->updateBindStats()) { tex->setActive(); tex->addTextureStats(vsize); |