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-rw-r--r--indra/llimage/llimage.cpp5
-rw-r--r--indra/llimage/llimage.h1
-rw-r--r--indra/llrender/llimagegl.cpp22
-rw-r--r--indra/llrender/llimagegl.h8
-rw-r--r--indra/llrender/llrender.cpp6
-rw-r--r--indra/newview/llfloaterlagmeter.cpp2
-rw-r--r--indra/newview/lltextureview.cpp11
-rw-r--r--indra/newview/llviewerstats.cpp5
-rw-r--r--indra/newview/llviewerstats.h6
-rw-r--r--indra/newview/llviewertexture.cpp46
-rw-r--r--indra/newview/llviewertexture.h8
-rw-r--r--indra/newview/llviewertexturelist.cpp3
-rw-r--r--indra/newview/llviewerwindow.cpp2
-rw-r--r--indra/newview/llvoavatarself.cpp1
-rw-r--r--indra/newview/pipeline.cpp2
15 files changed, 15 insertions, 113 deletions
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index 0fa027c9c3..3a3011d99b 100644
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -798,7 +798,6 @@ U8* LLImageBase::allocateDataSize(S32 width, S32 height, S32 ncomponents, S32 si
// LLImageRaw
//---------------------------------------------------------------------------
-S32 LLImageRaw::sGlobalRawMemory = 0;
S32 LLImageRaw::sRawImageCount = 0;
LLImageRaw::LLImageRaw()
@@ -847,16 +846,13 @@ LLImageRaw::~LLImageRaw()
U8* LLImageRaw::allocateData(S32 size)
{
U8* res = LLImageBase::allocateData(size);
- sGlobalRawMemory += getDataSize();
return res;
}
// virtual
U8* LLImageRaw::reallocateData(S32 size)
{
- sGlobalRawMemory -= getDataSize();
U8* res = LLImageBase::reallocateData(size);
- sGlobalRawMemory += getDataSize();
return res;
}
@@ -869,7 +865,6 @@ void LLImageRaw::releaseData()
// virtual
void LLImageRaw::deleteData()
{
- sGlobalRawMemory -= getDataSize();
LLImageBase::deleteData();
}
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 7a588cfb03..460d5e0f5b 100644
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -275,7 +275,6 @@ protected:
void setDataAndSize(U8 *data, S32 width, S32 height, S8 components) ;
public:
- static S32 sGlobalRawMemory;
static S32 sRawImageCount;
private:
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 9bd3a0a6b0..c171f7051f 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -57,9 +57,6 @@ U32 wpo2(U32 i);
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
-S32Bytes LLImageGL::sGlobalTextureMemory(0);
-S32Bytes LLImageGL::sBoundTextureMemory(0);
-S32Bytes LLImageGL::sCurBoundTextureMemory(0);
S32 LLImageGL::sCount = 0;
BOOL LLImageGL::sGlobalUseAnisotropic = FALSE;
@@ -282,15 +279,6 @@ void LLImageGL::updateStats(F32 current_time)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
sLastFrameTime = current_time;
- sBoundTextureMemory = sCurBoundTextureMemory;
- sCurBoundTextureMemory = S32Bytes(0);
-}
-
-//static
-S32 LLImageGL::updateBoundTexMem(const S32Bytes mem, const S32 ncomponents, S32 category)
-{
- LLImageGL::sCurBoundTextureMemory += mem ;
- return LLImageGL::sCurBoundTextureMemory.value();
}
//----------------------------------------------------------------------------
@@ -623,7 +611,7 @@ void LLImageGL::forceUpdateBindStats(void) const
mLastBindTime = sLastFrameTime;
}
-BOOL LLImageGL::updateBindStats(S32Bytes tex_mem) const
+BOOL LLImageGL::updateBindStats() const
{
if (mTexName != 0)
{
@@ -635,7 +623,6 @@ BOOL LLImageGL::updateBindStats(S32Bytes tex_mem) const
{
// we haven't accounted for this texture yet this frame
sUniqueCount++;
- updateBoundTexMem(tex_mem, mComponents, mCategory);
mLastBindTime = sLastFrameTime;
return TRUE ;
@@ -1599,11 +1586,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
// things will break if we don't unbind after creation
gGL.getTexUnit(0)->unbind(mBindTarget);
- if (old_texname != 0)
- {
- sGlobalTextureMemory -= mTextureMemory;
- }
-
//if we're on the image loading thread, be sure to delete old_texname and update mTexName on the main thread
if (!defer_copy)
{
@@ -1624,7 +1606,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
mTextureMemory = (S32Bytes)getMipBytes(mCurrentDiscardLevel);
- sGlobalTextureMemory += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight();
// mark this as bound at this point, so we don't throw it out immediately
@@ -1857,7 +1838,6 @@ void LLImageGL::destroyGLTexture()
{
if(mTextureMemory != S32Bytes(0))
{
- sGlobalTextureMemory -= mTextureMemory;
mTextureMemory = (S32Bytes)0;
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 4d5b60d6bc..ae4ab7c9c3 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -61,7 +61,7 @@ public:
static S32 dataFormatBytes(S32 dataformat, S32 width, S32 height);
static S32 dataFormatComponents(S32 dataformat);
- BOOL updateBindStats(S32Bytes tex_mem) const ;
+ BOOL updateBindStats() const ;
F32 getTimePassedSinceLastBound();
void forceUpdateBindStats(void) const;
@@ -73,9 +73,6 @@ public:
static void restoreGL();
static void dirtyTexOptions();
- // Sometimes called externally for textures not using LLImageGL (should go away...)
- static S32 updateBoundTexMem(const S32Bytes mem, const S32 ncomponents, S32 category) ;
-
static bool checkSize(S32 width, S32 height);
//for server side use only.
@@ -265,9 +262,6 @@ public:
static F32 sLastFrameTime;
// Global memory statistics
- static S32Bytes sGlobalTextureMemory; // Tracks main memory texmem
- static S32Bytes sBoundTextureMemory; // Tracks bound texmem for last completed frame
- static S32Bytes sCurBoundTextureMemory; // Tracks bound texmem for current frame
static U32 sBindCount; // Tracks number of texture binds for current frame
static U32 sUniqueCount; // Tracks number of unique texture binds for current frame
static BOOL sGlobalUseAnisotropic;
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index a03a27cf94..15c509dbfb 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -223,7 +223,7 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
enable(gl_tex->getTarget());
mCurrTexture = gl_tex->getTexName();
glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
- if(gl_tex->updateBindStats(gl_tex->mTextureMemory))
+ if(gl_tex->updateBindStats())
{
texture->setActive() ;
texture->updateBindStatsForTester() ;
@@ -302,7 +302,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32
mCurrTexture = texname;
glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture);
stop_glerror();
- texture->updateBindStats(texture->mTextureMemory);
+ texture->updateBindStats();
mHasMipMaps = texture->mHasMipMaps;
if (texture->mTexOptionsDirty)
{
@@ -341,7 +341,7 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap)
mCurrTexture = cubeMap->mImages[0]->getTexName();
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, mCurrTexture);
mHasMipMaps = cubeMap->mImages[0]->mHasMipMaps;
- cubeMap->mImages[0]->updateBindStats(cubeMap->mImages[0]->mTextureMemory);
+ cubeMap->mImages[0]->updateBindStats();
if (cubeMap->mImages[0]->mTexOptionsDirty)
{
cubeMap->mImages[0]->mTexOptionsDirty = false;
diff --git a/indra/newview/llfloaterlagmeter.cpp b/indra/newview/llfloaterlagmeter.cpp
index f72f2631a1..db00f69f03 100644
--- a/indra/newview/llfloaterlagmeter.cpp
+++ b/indra/newview/llfloaterlagmeter.cpp
@@ -179,7 +179,7 @@ void LLFloaterLagMeter::determineClient()
{
mClientCause->setText( getString("client_texture_loading_cause_msg", mStringArgs) );
}
- else if(LLViewerTexture::sBoundTextureMemory > LLViewerTexture::sMaxBoundTextureMemory)
+ else if(LLViewerTexture::isMemoryForTextureLow())
{
mClientCause->setText( getString("client_texture_memory_cause_msg", mStringArgs) );
}
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index b74577315e..b58070526c 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -500,10 +500,6 @@ private:
void LLGLTexMemBar::draw()
{
- S32Megabytes bound_mem = LLViewerTexture::sBoundTextureMemory;
- S32Megabytes max_bound_mem = LLViewerTexture::sMaxBoundTextureMemory;
- S32Megabytes total_mem = LLViewerTexture::sTotalTextureMemory;
- S32Megabytes max_total_mem = LLViewerTexture::sMaxTotalTextureMem;
F32 discard_bias = LLViewerTexture::sDesiredDiscardBias;
F32 cache_usage = LLAppViewer::getTextureCache()->getUsage().valueInUnits<LLUnits::Megabytes>();
F32 cache_max_usage = LLAppViewer::getTextureCache()->getMaxUsage().valueInUnits<LLUnits::Megabytes>();
@@ -549,15 +545,10 @@ void LLGLTexMemBar::draw()
U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f);
U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f);
- text = llformat("GL Tot: %d/%d MB GL Free: %d Sys Free: %d MB Bound: %4d/%4d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
- total_mem.value(),
- max_total_mem.value(),
+ text = llformat("GL Free: %d Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
LLImageGLThread::getFreeVRAMMegabytes(),
LLMemory::getAvailableMemKB()/1024,
- bound_mem.value(),
- max_bound_mem.value(),
LLRenderTarget::sBytesAllocated/(1024*1024),
- LLImageRaw::sGlobalRawMemory >> 20,
discard_bias,
cache_usage,
cache_max_usage);
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 57a3d011d5..d87afa9a41 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -155,10 +155,7 @@ LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> >
static LLTrace::SampleStatHandle<bool>
CHAT_BUBBLES("chatbubbles", "Chat Bubbles Enabled");
-LLTrace::SampleStatHandle<F64Megabytes > GL_TEX_MEM("gltexmemstat"),
- GL_BOUND_MEM("glboundmemstat"),
- RAW_MEM("rawmemstat"),
- FORMATTED_MEM("formattedmemstat");
+LLTrace::SampleStatHandle<F64Megabytes > FORMATTED_MEM("formattedmemstat");
LLTrace::SampleStatHandle<F64Kilobytes > DELTA_BANDWIDTH("deltabandwidth", "Increase/Decrease in bandwidth based on packet loss"),
MAX_BANDWIDTH("maxbandwidth", "Max bandwidth setting");
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index 017c79b2e3..8d1182d054 100644
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
@@ -191,10 +191,8 @@ extern LLTrace::SampleStatHandle<> FPS_SAMPLE,
extern LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> > PACKETS_LOST_PERCENT;
-extern LLTrace::SampleStatHandle<F64Megabytes > GL_TEX_MEM,
- GL_BOUND_MEM,
- RAW_MEM,
- FORMATTED_MEM;
+extern LLTrace::SampleStatHandle<F64Megabytes > FORMATTED_MEM;
+
extern LLTrace::SampleStatHandle<F64Kilobytes > DELTA_BANDWIDTH,
MAX_BANDWIDTH;
extern SimMeasurement<F64Milliseconds > SIM_FRAME_TIME,
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index e3ac56d0d3..be7ee3660e 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -84,11 +84,6 @@ S32 LLViewerTexture::sAuxCount = 0;
LLFrameTimer LLViewerTexture::sEvaluationTimer;
F32 LLViewerTexture::sDesiredDiscardBias = 0.f;
F32 LLViewerTexture::sDesiredDiscardScale = 1.1f;
-S32Bytes LLViewerTexture::sBoundTextureMemory;
-S32Bytes LLViewerTexture::sTotalTextureMemory;
-S32Megabytes LLViewerTexture::sMaxBoundTextureMemory;
-S32Megabytes LLViewerTexture::sMaxTotalTextureMem;
-S32Bytes LLViewerTexture::sMaxDesiredTextureMem;
S8 LLViewerTexture::sCameraMovingDiscardBias = 0;
F32 LLViewerTexture::sCameraMovingBias = 0.0f;
S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size
@@ -553,27 +548,7 @@ void LLViewerTexture::updateClass()
LLViewerMediaTexture::updateClass();
- sBoundTextureMemory = LLImageGL::sBoundTextureMemory;
- sTotalTextureMemory = LLImageGL::sGlobalTextureMemory;
- sMaxBoundTextureMemory = gTextureList.getMaxResidentTexMem();
- sMaxTotalTextureMem = gTextureList.getMaxTotalTextureMem();
- sMaxDesiredTextureMem = sMaxTotalTextureMem; //in Bytes, by default and when total used texture memory is small.
-
- if (sBoundTextureMemory >= sMaxBoundTextureMemory ||
- sTotalTextureMemory >= sMaxTotalTextureMem)
- {
- //when texture memory overflows, lower down the threshold to release the textures more aggressively.
- sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, F32Bytes(gMaxVideoRam));
-
- // If we are using more texture memory than we should,
- // scale up the desired discard level
- if (sEvaluationTimer.getElapsedTimeF32() > discard_delta_time)
- {
- sDesiredDiscardBias += discard_bias_delta;
- sEvaluationTimer.reset();
- }
- }
- else if(isMemoryForTextureLow())
+ if(isMemoryForTextureLow())
{
// Note: isMemoryForTextureLow() uses 1s delay, make sure we waited enough for it to recheck
if (sEvaluationTimer.getElapsedTimeF32() > GPU_MEMORY_CHECK_WAIT_TIME)
@@ -583,8 +558,6 @@ void LLViewerTexture::updateClass()
}
}
else if (sDesiredDiscardBias > 0.0f
- && sBoundTextureMemory < sMaxBoundTextureMemory * texmem_lower_bound_scale
- && sTotalTextureMemory < sMaxTotalTextureMem * texmem_lower_bound_scale
&& isMemoryForTextureSuficientlyFree())
{
// If we are using less texture memory than we should,
@@ -1352,10 +1325,7 @@ void LLViewerFetchedTexture::dump()
void LLViewerFetchedTexture::destroyTexture()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(LLImageGL::sGlobalTextureMemory < sMaxDesiredTextureMem * 0.95f)//not ready to release unused memory.
- {
- return ;
- }
+
if (mNeedsCreateTexture)//return if in the process of generating a new texture.
{
return;
@@ -3400,18 +3370,6 @@ void LLViewerLODTexture::processTextureStats()
//needs to release texture memory urgently
scaleDown();
}
- // Limit the amount of GL memory bound each frame
- else if ( sBoundTextureMemory > sMaxBoundTextureMemory * texmem_middle_bound_scale &&
- (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel))
- {
- scaleDown();
- }
- // Only allow GL to have 2x the video card memory
- else if ( sTotalTextureMemory > sMaxTotalTextureMem * texmem_middle_bound_scale &&
- (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel))
- {
- scaleDown();
- }
}
if (isUpdateFrozen() // we are out of memory and nearing max allowed bias
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index b953d7006b..0640efe6df 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -188,10 +188,11 @@ private:
virtual void switchToCachedImage();
- static bool isMemoryForTextureLow() ;
static bool isMemoryForTextureSuficientlyFree();
static void getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &physical);
+public:
+ static bool isMemoryForTextureLow();
protected:
LLUUID mID;
S32 mTextureListType; // along with mID identifies where to search for this texture in TextureList
@@ -226,11 +227,6 @@ public:
static LLFrameTimer sEvaluationTimer;
static F32 sDesiredDiscardBias;
static F32 sDesiredDiscardScale;
- static S32Bytes sBoundTextureMemory;
- static S32Bytes sTotalTextureMemory;
- static S32Megabytes sMaxBoundTextureMemory;
- static S32Megabytes sMaxTotalTextureMem;
- static S32Bytes sMaxDesiredTextureMem ;
static S8 sCameraMovingDiscardBias;
static F32 sCameraMovingBias;
static S32 sMaxSculptRez ;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 94a91d4a72..66e113b45c 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -784,9 +784,6 @@ void LLViewerTextureList::updateImages(F32 max_time)
using namespace LLStatViewer;
sample(NUM_IMAGES, sNumImages);
sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
- sample(GL_TEX_MEM, LLImageGL::sGlobalTextureMemory);
- sample(GL_BOUND_MEM, LLImageGL::sBoundTextureMemory);
- sample(RAW_MEM, F64Bytes(LLImageRaw::sGlobalRawMemory));
sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory));
}
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index a54c29a404..47d612ab9a 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -5532,8 +5532,6 @@ void LLViewerWindow::stopGL(BOOL save_state)
LLGLSLShader* shader = *(LLGLSLShader::sInstances.begin());
shader->unload();
}
-
- LL_INFOS() << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemory.value() << " bytes" << LL_ENDL;
}
}
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 60a69a4ac4..49f5f40f03 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -2823,7 +2823,6 @@ void LLVOAvatarSelf::deleteScratchTextures()
LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL;
delete_and_clear(sScratchTexNames);
- LLImageGL::sGlobalTextureMemory -= sScratchTexBytes;
sScratchTexBytes = S32Bytes(0);
}
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 34c4e2ddb9..2aff3de29b 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -3712,7 +3712,7 @@ void LLPipeline::touchTexture(LLViewerTexture* tex, F32 vsize)
if (tex)
{
LLImageGL* gl_tex = tex->getGLTexture();
- if (gl_tex && gl_tex->updateBindStats(gl_tex->mTextureMemory))
+ if (gl_tex && gl_tex->updateBindStats())
{
tex->setActive();
tex->addTextureStats(vsize);