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-rw-r--r--indra/llappearance/llavatarappearance.cpp4
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudiodecodemgr.cpp336
-rw-r--r--indra/llaudio/llaudiodecodemgr.h15
-rw-r--r--indra/llaudio/llaudioengine.cpp105
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine.h69
-rw-r--r--indra/llaudio/llaudioengine_fmodstudio.cpp14
-rw-r--r--indra/llaudio/llaudioengine_fmodstudio.h2
-rw-r--r--indra/llaudio/llaudioengine_openal.cpp4
-rw-r--r--indra/llaudio/llaudioengine_openal.h2
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp45
-rw-r--r--indra/llcharacter/llkeyframemotion.h7
-rw-r--r--indra/llcommon/CMakeLists.txt11
-rw-r--r--indra/llcommon/llmemory.cpp8
-rw-r--r--indra/llcommon/llsys.cpp21
-rw-r--r--indra/llcommon/llsys_objc.h33
-rw-r--r--indra/llcommon/llsys_objc.mm64
-rw-r--r--indra/llcommon/threadpool.cpp1
-rw-r--r--indra/llcommon/threadpool.h4
-rw-r--r--indra/llcommon/workqueue.h8
-rw-r--r--indra/llfilesystem/lldiskcache.cpp37
-rw-r--r--indra/llmath/lloctree.h153
-rw-r--r--indra/llmath/llvolume.cpp25
-rw-r--r--indra/llmath/llvolume.h7
-rw-r--r--indra/llmath/llvolumeoctree.cpp18
-rw-r--r--indra/llmath/llvolumeoctree.h20
-rw-r--r--indra/llmessage/lldatapacker.cpp6
-rw-r--r--indra/llmessage/llpartdata.cpp5
-rw-r--r--indra/llmessage/llthrottle.cpp2
-rw-r--r--indra/llprimitive/llmodel.cpp5
-rw-r--r--indra/llrender/llgl.cpp14
-rw-r--r--indra/llrender/llimagegl.cpp2
-rw-r--r--indra/llrender/llrender.cpp77
-rw-r--r--indra/llrender/llrender.h4
-rw-r--r--indra/llrender/llrendertarget.cpp2
-rw-r--r--indra/llrender/llshadermgr.cpp2
-rw-r--r--indra/llrender/llvertexbuffer.cpp2
-rw-r--r--indra/llrender/llvertexbuffer.h1
-rw-r--r--indra/llui/lllayoutstack.cpp2
-rw-r--r--indra/llwindow/CMakeLists.txt6
-rw-r--r--indra/llwindow/llwindowmacosx.cpp9
-rw-r--r--indra/llwindow/llwindowwin32.cpp49
-rw-r--r--indra/newview/app_settings/key_bindings.xml1
-rw-r--r--indra/newview/app_settings/settings.xml22
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl13
-rw-r--r--indra/newview/character/avatar_skeleton.xml214
-rw-r--r--indra/newview/cube.dae103
-rw-r--r--indra/newview/installers/windows/installer_template.nsi36
-rw-r--r--indra/newview/installers/windows/lang_da.nsibin11992 -> 12802 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_de.nsi4
-rw-r--r--indra/newview/installers/windows/lang_en-us.nsibin11666 -> 12480 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_es.nsibin12976 -> 13790 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_fr.nsibin13492 -> 14302 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_it.nsibin12714 -> 13528 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_ja.nsibin9880 -> 10698 bytes
-rw-r--r--indra/newview/installers/windows/lang_pl.nsibin12312 -> 13122 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_pt-br.nsibin13136 -> 13970 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_ru.nsibin12450 -> 13264 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_tr.nsibin12360 -> 13174 bytes
-rwxr-xr-xindra/newview/installers/windows/lang_zh.nsibin9324 -> 10144 bytes
-rw-r--r--indra/newview/llappviewer.cpp56
-rw-r--r--indra/newview/lldrawable.h1
-rw-r--r--indra/newview/lldrawpoolalpha.cpp11
-rw-r--r--indra/newview/lldynamictexture.cpp4
-rw-r--r--indra/newview/llenvironment.cpp2
-rw-r--r--indra/newview/llfasttimerview.cpp14
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp2
-rw-r--r--indra/newview/llfloatercreatelandmark.cpp125
-rw-r--r--indra/newview/llfloatercreatelandmark.h3
-rw-r--r--indra/newview/llfloatereditextdaycycle.cpp1
-rw-r--r--indra/newview/llfloaterfixedenvironment.cpp1
-rw-r--r--indra/newview/llfloaterhoverheight.cpp13
-rw-r--r--indra/newview/llfloaterland.cpp6
-rw-r--r--indra/newview/llfloaterland.h1
-rwxr-xr-x[-rw-r--r--]indra/newview/llfloatermap.cpp148
-rw-r--r--indra/newview/llfloatermap.h1
-rw-r--r--indra/newview/llfloatermodelpreview.cpp26
-rw-r--r--indra/newview/llfloatermodelpreview.h1
-rw-r--r--indra/newview/llfloaterpreference.cpp5
-rw-r--r--indra/newview/llfloaterregioninfo.cpp6
-rwxr-xr-x[-rw-r--r--]indra/newview/llfloaterworldmap.cpp89
-rw-r--r--indra/newview/llfloaterworldmap.h7
-rw-r--r--indra/newview/llinventorybridge.cpp15
-rw-r--r--indra/newview/llinventorymodel.cpp7
-rw-r--r--indra/newview/lllegacyatmospherics.cpp20
-rw-r--r--indra/newview/llmeshrepository.cpp11
-rw-r--r--indra/newview/llmodelpreview.cpp28
-rw-r--r--indra/newview/llmodelpreview.h15
-rw-r--r--indra/newview/llnavigationbar.cpp4
-rwxr-xr-x[-rw-r--r--]indra/newview/llnetmap.cpp602
-rw-r--r--indra/newview/llnetmap.h54
-rw-r--r--indra/newview/llpatchvertexarray.cpp2
-rw-r--r--indra/newview/llphysicsshapebuilderutil.cpp13
-rw-r--r--indra/newview/llphysicsshapebuilderutil.h1
-rw-r--r--indra/newview/llpresetsmanager.cpp2
-rw-r--r--indra/newview/llsceneview.cpp10
-rw-r--r--indra/newview/llspatialpartition.cpp65
-rw-r--r--indra/newview/llspatialpartition.h2
-rw-r--r--indra/newview/llstartup.cpp2
-rw-r--r--indra/newview/lltexturecache.cpp3
-rw-r--r--indra/newview/llviewerassetupload.cpp62
-rw-r--r--indra/newview/llvieweraudio.h2
-rw-r--r--indra/newview/llviewercontrol.cpp335
-rw-r--r--indra/newview/llviewermenu.cpp47
-rw-r--r--indra/newview/llviewermessage.cpp12
-rw-r--r--indra/newview/llvieweroctree.h17
-rw-r--r--indra/newview/llviewerparcelmgr.cpp11
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerparceloverlay.cpp64
-rw-r--r--indra/newview/llviewerparceloverlay.h3
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerregion.cpp9
-rw-r--r--indra/newview/llviewerregion.h2
-rw-r--r--indra/newview/llviewershadermgr.cpp33
-rw-r--r--indra/newview/llviewershadermgr.h6
-rw-r--r--indra/newview/llviewertexturelist.cpp5
-rw-r--r--indra/newview/llviewerwindow.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp19
-rw-r--r--indra/newview/llvocache.cpp52
-rw-r--r--indra/newview/llvoicevivox.cpp17
-rw-r--r--indra/newview/llvopartgroup.cpp6
-rw-r--r--indra/newview/llvovolume.cpp108
-rw-r--r--indra/newview/llvovolume.h10
-rw-r--r--indra/newview/llworld.cpp5
-rwxr-xr-x[-rw-r--r--]indra/newview/llworldmapview.cpp268
-rw-r--r--indra/newview/llworldmapview.h40
-rw-r--r--indra/newview/pipeline.cpp8
-rw-r--r--indra/newview/skins/default/colors.xml12
-rw-r--r--indra/newview/skins/default/xui/en/floater_create_landmark.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_map.xml78
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_world_map.xml3
-rw-r--r--indra/newview/skins/default/xui/en/menu_mini_map.xml120
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_avatar_list_item.xml1
-rw-r--r--indra/newview/skins/default/xui/ru/panel_navigation_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_navigation_bar.xml2
-rwxr-xr-xindra/newview/viewer_manifest.py3
135 files changed, 2812 insertions, 1539 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 2d6d2a10d2..f0df3e1474 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -927,6 +927,9 @@ BOOL LLAvatarAppearance::loadAvatar()
return FALSE;
}
+ // initialize mJointAliasMap
+ getJointAliases();
+
// avatar_lad.xml : <skeleton>
if( !loadSkeletonNode() )
{
@@ -1047,7 +1050,6 @@ BOOL LLAvatarAppearance::loadAvatar()
return FALSE;
}
}
-
return TRUE;
}
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp
index ff0aa6e76e..bc082bf39a 100644..100755
--- a/indra/llaudio/llaudiodecodemgr.cpp
+++ b/indra/llaudio/llaudiodecodemgr.cpp
@@ -35,6 +35,8 @@
#include "llendianswizzle.h"
#include "llassetstorage.h"
#include "llrefcount.h"
+#include "threadpool.h"
+#include "workqueue.h"
#include "llvorbisencode.h"
@@ -45,15 +47,13 @@
extern LLAudioEngine *gAudiop;
-LLAudioDecodeMgr *gAudioDecodeMgrp = NULL;
-
static const S32 WAV_HEADER_SIZE = 44;
//////////////////////////////////////////////////////////////////////////////
-class LLVorbisDecodeState : public LLRefCount
+class LLVorbisDecodeState : public LLThreadSafeRefCount
{
public:
class WriteResponder : public LLLFSThread::Responder
@@ -532,146 +532,244 @@ void LLVorbisDecodeState::flushBadFile()
class LLAudioDecodeMgr::Impl
{
- friend class LLAudioDecodeMgr;
-public:
- Impl() {};
- ~Impl() {};
+ friend class LLAudioDecodeMgr;
+ Impl();
+ public:
- void processQueue(const F32 num_secs = 0.005);
+ void processQueue();
-protected:
- std::deque<LLUUID> mDecodeQueue;
- LLPointer<LLVorbisDecodeState> mCurrentDecodep;
+ void startMoreDecodes();
+ void enqueueFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState>& decode_state);
+ void checkDecodesFinished();
+
+ protected:
+ std::deque<LLUUID> mDecodeQueue;
+ std::map<LLUUID, LLPointer<LLVorbisDecodeState>> mDecodes;
};
+LLAudioDecodeMgr::Impl::Impl()
+{
+}
+
+// Returns the in-progress decode_state, which may be an empty LLPointer if
+// there was an error and there is no more work to be done.
+LLPointer<LLVorbisDecodeState> beginDecodingAndWritingAudio(const LLUUID &decode_id);
-void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
+// Return true if finished
+bool tryFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState> decode_state);
+
+void LLAudioDecodeMgr::Impl::processQueue()
{
- LLUUID uuid;
+ // First, check if any audio from in-progress decodes are ready to play. If
+ // so, mark them ready for playback (or errored, in case of error).
+ checkDecodesFinished();
- LLTimer decode_timer;
+ // Second, start as many decodes from the queue as permitted
+ startMoreDecodes();
+}
- BOOL done = FALSE;
- while (!done)
- {
- if (mCurrentDecodep)
- {
- BOOL res;
+void LLAudioDecodeMgr::Impl::startMoreDecodes()
+{
+ llassert_always(gAudiop);
+
+ LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
+ // *NOTE: main_queue->postTo casts this refcounted smart pointer to a weak
+ // pointer
+ LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");
+ const LL::ThreadPool::ptr_t general_thread_pool = LL::ThreadPool::getInstance("General");
+ llassert_always(main_queue);
+ llassert_always(general_queue);
+ llassert_always(general_thread_pool);
+ // Set max decodes to double the thread count of the general work queue.
+ // This ensures the general work queue is full, but prevents theoretical
+ // buildup of buffers in memory due to disk writes once the
+ // LLVorbisDecodeState leaves the worker thread (see
+ // LLLFSThread::sLocal->write). This is probably as fast as we can get it
+ // without modifying/removing LLVorbisDecodeState, at which point we should
+ // consider decoding the audio during the asset download process.
+ // -Cosmic,2022-05-11
+ const size_t max_decodes = general_thread_pool->getWidth() * 2;
+
+ while (!mDecodeQueue.empty() && mDecodes.size() < max_decodes)
+ {
+ const LLUUID decode_id = mDecodeQueue.front();
+ mDecodeQueue.pop_front();
+
+ // Don't decode the same file twice
+ if (mDecodes.find(decode_id) != mDecodes.end())
+ {
+ continue;
+ }
+ if (gAudiop->hasDecodedFile(decode_id))
+ {
+ continue;
+ }
+
+ // Kick off a decode
+ mDecodes[decode_id] = LLPointer<LLVorbisDecodeState>(NULL);
+ main_queue->postTo(
+ general_queue,
+ [decode_id]() // Work done on general queue
+ {
+ LLPointer<LLVorbisDecodeState> decode_state = beginDecodingAndWritingAudio(decode_id);
+
+ if (!decode_state)
+ {
+ // Audio decode has errored
+ return decode_state;
+ }
+
+ // Disk write of decoded audio is now in progress off-thread
+ return decode_state;
+ },
+ [decode_id, this](LLPointer<LLVorbisDecodeState> decode_state) // Callback to main thread
+ mutable {
+ if (!gAudiop)
+ {
+ // There is no LLAudioEngine anymore. This might happen if
+ // an audio decode is enqueued just before shutdown.
+ return;
+ }
+
+ // At this point, we can be certain that the pointer to "this"
+ // is valid because the lifetime of "this" is dependent upon
+ // the lifetime of gAudiop.
+
+ enqueueFinishAudio(decode_id, decode_state);
+ });
+ }
+}
- // Decode in a loop until we're done or have run out of time.
- while(!(res = mCurrentDecodep->decodeSection()) && (decode_timer.getElapsedTimeF32() < num_secs))
- {
- // decodeSection does all of the work above
- }
+LLPointer<LLVorbisDecodeState> beginDecodingAndWritingAudio(const LLUUID &decode_id)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
+
+ LL_DEBUGS() << "Decoding " << decode_id << " from audio queue!" << LL_ENDL;
+
+ std::string d_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, decode_id.asString()) + ".dsf";
+ LLPointer<LLVorbisDecodeState> decode_state = new LLVorbisDecodeState(decode_id, d_path);
+
+ if (!decode_state->initDecode())
+ {
+ return NULL;
+ }
+
+ // Decode in a loop until we're done
+ while (!decode_state->decodeSection())
+ {
+ // decodeSection does all of the work above
+ }
+
+ if (!decode_state->isDone())
+ {
+ // Decode stopped early, or something bad happened to the file
+ // during decoding.
+ LL_WARNS("AudioEngine") << decode_id << " has invalid vorbis data or decode has been canceled, aborting decode" << LL_ENDL;
+ decode_state->flushBadFile();
+ return NULL;
+ }
+
+ if (!decode_state->isValid())
+ {
+ // We had an error when decoding, abort.
+ LL_WARNS("AudioEngine") << decode_id << " has invalid vorbis data, aborting decode" << LL_ENDL;
+ decode_state->flushBadFile();
+ return NULL;
+ }
+
+ // Kick off the writing of the decoded audio to the disk cache.
+ // The receiving thread can then cheaply call finishDecode() again to check
+ // if writing has finished. Someone has to hold on to the refcounted
+ // decode_state to prevent it from getting destroyed during write.
+ decode_state->finishDecode();
+
+ return decode_state;
+}
- if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid())
- {
- // We had an error when decoding, abort.
- LL_WARNS("AudioEngine") << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL;
- mCurrentDecodep->flushBadFile();
-
- if (gAudiop)
- {
- LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
- adp->setHasValidData(false);
- adp->setHasCompletedDecode(true);
- }
-
- mCurrentDecodep = NULL;
- done = TRUE;
- }
+void LLAudioDecodeMgr::Impl::enqueueFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState>& decode_state)
+{
+ // Assumed fast
+ if (tryFinishAudio(decode_id, decode_state))
+ {
+ // Done early!
+ auto decode_iter = mDecodes.find(decode_id);
+ llassert(decode_iter != mDecodes.end());
+ mDecodes.erase(decode_iter);
+ return;
+ }
+
+ // Not done yet... enqueue it
+ mDecodes[decode_id] = decode_state;
+}
- if (!res)
- {
- // We've used up out time slice, bail...
- done = TRUE;
- }
- else if (mCurrentDecodep)
- {
- if (gAudiop && mCurrentDecodep->finishDecode())
- {
- // We finished!
- LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
- if (!adp)
- {
- LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << LL_ENDL;
- }
- else if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
- {
- adp->setHasCompletedDecode(true);
- adp->setHasDecodedData(true);
- adp->setHasValidData(true);
-
- // At this point, we could see if anyone needs this sound immediately, but
- // I'm not sure that there's a reason to - we need to poll all of the playing
- // sounds anyway.
- //LL_INFOS("AudioEngine") << "Finished the vorbis decode, now what?" << LL_ENDL;
- }
- else
- {
- adp->setHasCompletedDecode(true);
- LL_INFOS("AudioEngine") << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << LL_ENDL;
- }
- mCurrentDecodep = NULL;
- }
- done = TRUE; // done for now
- }
- }
+void LLAudioDecodeMgr::Impl::checkDecodesFinished()
+{
+ auto decode_iter = mDecodes.begin();
+ while (decode_iter != mDecodes.end())
+ {
+ const LLUUID& decode_id = decode_iter->first;
+ const LLPointer<LLVorbisDecodeState>& decode_state = decode_iter->second;
+ if (tryFinishAudio(decode_id, decode_state))
+ {
+ decode_iter = mDecodes.erase(decode_iter);
+ }
+ else
+ {
+ ++decode_iter;
+ }
+ }
+}
- if (!done)
- {
- if (mDecodeQueue.empty())
- {
- // Nothing else on the queue.
- done = TRUE;
- }
- else
- {
- LLUUID uuid;
- uuid = mDecodeQueue.front();
- mDecodeQueue.pop_front();
- if (!gAudiop || gAudiop->hasDecodedFile(uuid))
- {
- // This file has already been decoded, don't decode it again.
- continue;
- }
-
- LL_DEBUGS() << "Decoding " << uuid << " from audio queue!" << LL_ENDL;
-
- std::string uuid_str;
- std::string d_path;
-
- LLTimer timer;
- timer.reset();
-
- uuid.toString(uuid_str);
- d_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str) + ".dsf";
-
- mCurrentDecodep = new LLVorbisDecodeState(uuid, d_path);
- if (!mCurrentDecodep->initDecode())
- {
- mCurrentDecodep = NULL;
- }
- }
- }
- }
+bool tryFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState> decode_state)
+{
+ // decode_state is a file write in progress unless finished is true
+ bool finished = decode_state && decode_state->finishDecode();
+ if (!finished)
+ {
+ return false;
+ }
+
+ llassert_always(gAudiop);
+
+ LLAudioData *adp = gAudiop->getAudioData(decode_id);
+ if (!adp)
+ {
+ LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << decode_id << LL_ENDL;
+ return true;
+ }
+
+ bool valid = decode_state && decode_state->isValid();
+ // Mark current decode finished regardless of success or failure
+ adp->setHasCompletedDecode(true);
+ // Flip flags for decoded data
+ adp->setHasDecodeFailed(!valid);
+ adp->setHasDecodedData(valid);
+ // When finished decoding, there will also be a decoded wav file cached on
+ // disk with the .dsf extension
+ if (valid)
+ {
+ adp->setHasWAVLoadFailed(false);
+ }
+
+ return true;
}
//////////////////////////////////////////////////////////////////////////////
LLAudioDecodeMgr::LLAudioDecodeMgr()
{
- mImpl = new Impl;
+ mImpl = new Impl();
}
LLAudioDecodeMgr::~LLAudioDecodeMgr()
{
- delete mImpl;
+ delete mImpl;
+ mImpl = nullptr;
}
-void LLAudioDecodeMgr::processQueue(const F32 num_secs)
+void LLAudioDecodeMgr::processQueue()
{
- mImpl->processQueue(num_secs);
+ mImpl->processQueue();
}
BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
@@ -687,7 +785,7 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
{
// Just put it on the decode queue.
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL;
- mImpl->mDecodeQueue.push_back(uuid);
+ mImpl->mDecodeQueue.push_back(uuid);
return TRUE;
}
diff --git a/indra/llaudio/llaudiodecodemgr.h b/indra/llaudio/llaudiodecodemgr.h
index ceaff3f2d8..4c17b46156 100644
--- a/indra/llaudio/llaudiodecodemgr.h
+++ b/indra/llaudio/llaudiodecodemgr.h
@@ -32,24 +32,23 @@
#include "llassettype.h"
#include "llframetimer.h"
+#include "llsingleton.h"
+template<class T> class LLPointer;
class LLVorbisDecodeState;
-class LLAudioDecodeMgr
+class LLAudioDecodeMgr : public LLSingleton<LLAudioDecodeMgr>
{
+ LLSINGLETON(LLAudioDecodeMgr);
+ ~LLAudioDecodeMgr();
public:
- LLAudioDecodeMgr();
- ~LLAudioDecodeMgr();
-
- void processQueue(const F32 num_secs = 0.005);
+ void processQueue();
BOOL addDecodeRequest(const LLUUID &uuid);
void addAudioRequest(const LLUUID &uuid);
protected:
class Impl;
- Impl* mImpl;
+ Impl* mImpl;
};
-extern LLAudioDecodeMgr *gAudioDecodeMgrp;
-
#endif
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp
index e0ebbb76bd..cae6bb62d9 100644
--- a/indra/llaudio/llaudioengine.cpp
+++ b/indra/llaudio/llaudioengine.cpp
@@ -83,18 +83,10 @@ void LLAudioEngine::setDefaults()
mLastStatus = 0;
- mNumChannels = 0;
mEnableWind = false;
- S32 i;
- for (i = 0; i < MAX_CHANNELS; i++)
- {
- mChannels[i] = NULL;
- }
- for (i = 0; i < MAX_BUFFERS; i++)
- {
- mBuffers[i] = NULL;
- }
+ mChannels.fill(nullptr);
+ mBuffers.fill(nullptr);
mMasterGain = 1.f;
// Setting mInternalGain to an out of range value fixes the issue reported in STORM-830.
@@ -111,18 +103,14 @@ void LLAudioEngine::setDefaults()
}
-bool LLAudioEngine::init(const S32 num_channels, void* userdata, const std::string &app_title)
+bool LLAudioEngine::init(void* userdata, const std::string &app_title)
{
setDefaults();
- mNumChannels = num_channels;
mUserData = userdata;
allocateListener();
- // Initialize the decode manager
- gAudioDecodeMgrp = new LLAudioDecodeMgr;
-
LL_INFOS("AudioEngine") << "LLAudioEngine::init() AudioEngine successfully initialized" << LL_ENDL;
return true;
@@ -131,10 +119,6 @@ bool LLAudioEngine::init(const S32 num_channels, void* userdata, const std::stri
void LLAudioEngine::shutdown()
{
- // Clean up decode manager
- delete gAudioDecodeMgrp;
- gAudioDecodeMgrp = NULL;
-
// Clean up wind source
cleanupWind();
@@ -156,14 +140,14 @@ void LLAudioEngine::shutdown()
// Clean up channels
S32 i;
- for (i = 0; i < MAX_CHANNELS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
delete mChannels[i];
mChannels[i] = NULL;
}
// Clean up buffers
- for (i = 0; i < MAX_BUFFERS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++)
{
delete mBuffers[i];
mBuffers[i] = NULL;
@@ -229,7 +213,7 @@ std::string LLAudioEngine::getInternetStreamURL()
void LLAudioEngine::updateChannels()
{
S32 i;
- for (i = 0; i < MAX_CHANNELS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
if (mChannels[i])
{
@@ -240,20 +224,14 @@ void LLAudioEngine::updateChannels()
}
}
-static const F32 default_max_decode_time = .002f; // 2 ms
-void LLAudioEngine::idle(F32 max_decode_time)
+void LLAudioEngine::idle()
{
- if (max_decode_time <= 0.f)
- {
- max_decode_time = default_max_decode_time;
- }
-
// "Update" all of our audio sources, clean up dead ones.
// Primarily does position updating, cleanup of unused audio sources.
// Also does regeneration of the current priority of each audio source.
S32 i;
- for (i = 0; i < MAX_BUFFERS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++)
{
if (mBuffers[i])
{
@@ -473,7 +451,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
commitDeferredChanges();
// Flush unused buffers that are stale enough
- for (i = 0; i < MAX_BUFFERS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++)
{
if (mBuffers[i])
{
@@ -489,7 +467,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
// Clear all of the looped flags for the channels
- for (i = 0; i < MAX_CHANNELS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
if (mChannels[i])
{
@@ -498,7 +476,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
}
// Decode audio files
- gAudioDecodeMgrp->processQueue(max_decode_time);
+ LLAudioDecodeMgr::getInstance()->processQueue();
// Call this every frame, just in case we somehow
// missed picking it up in all the places that can add
@@ -532,7 +510,7 @@ bool LLAudioEngine::updateBufferForData(LLAudioData *adp, const LLUUID &audio_uu
{
if (audio_uuid.notNull())
{
- gAudioDecodeMgrp->addDecodeRequest(audio_uuid);
+ LLAudioDecodeMgr::getInstance()->addDecodeRequest(audio_uuid);
}
}
else
@@ -561,7 +539,7 @@ void LLAudioEngine::enableWind(bool enable)
LLAudioBuffer * LLAudioEngine::getFreeBuffer()
{
S32 i;
- for (i = 0; i < MAX_BUFFERS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++)
{
if (!mBuffers[i])
{
@@ -574,7 +552,7 @@ LLAudioBuffer * LLAudioEngine::getFreeBuffer()
// Grab the oldest unused buffer
F32 max_age = -1.f;
S32 buffer_id = -1;
- for (i = 0; i < MAX_BUFFERS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++)
{
if (mBuffers[i])
{
@@ -605,7 +583,7 @@ LLAudioBuffer * LLAudioEngine::getFreeBuffer()
LLAudioChannel * LLAudioEngine::getFreeChannel(const F32 priority)
{
S32 i;
- for (i = 0; i < mNumChannels; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
if (!mChannels[i])
{
@@ -633,7 +611,7 @@ LLAudioChannel * LLAudioEngine::getFreeChannel(const F32 priority)
F32 min_priority = 10000.f;
LLAudioChannel *min_channelp = NULL;
- for (i = 0; i < mNumChannels; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
LLAudioChannel *channelp = mChannels[i];
LLAudioSource *sourcep = channelp->getSource();
@@ -660,7 +638,7 @@ LLAudioChannel * LLAudioEngine::getFreeChannel(const F32 priority)
void LLAudioEngine::cleanupBuffer(LLAudioBuffer *bufferp)
{
S32 i;
- for (i = 0; i < MAX_BUFFERS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++)
{
if (mBuffers[i] == bufferp)
{
@@ -678,7 +656,7 @@ bool LLAudioEngine::preloadSound(const LLUUID &uuid)
getAudioData(uuid); // We don't care about the return value, this is just to make sure
// that we have an entry, which will mean that the audio engine knows about this
- if (gAudioDecodeMgrp->addDecodeRequest(uuid))
+ if (LLAudioDecodeMgr::getInstance()->addDecodeRequest(uuid))
{
// This means that we do have a local copy, and we're working on decoding it.
return true;
@@ -953,6 +931,7 @@ LLAudioSource * LLAudioEngine::findAudioSource(const LLUUID &source_id)
LLAudioData * LLAudioEngine::getAudioData(const LLUUID &audio_uuid)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
data_map::iterator iter;
iter = mAllData.find(audio_uuid);
if (iter == mAllData.end())
@@ -1039,7 +1018,7 @@ void LLAudioEngine::startNextTransfer()
// Check all channels for currently playing sounds.
F32 max_pri = -1.f;
- for (i = 0; i < MAX_CHANNELS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
if (!mChannels[i])
{
@@ -1067,7 +1046,7 @@ void LLAudioEngine::startNextTransfer()
continue;
}
- if (!adp->hasLocalData() && adp->hasValidData())
+ if (!adp->hasLocalData() && !adp->hasDecodeFailed())
{
asset_id = adp->getID();
max_pri = asp->getPriority();
@@ -1078,7 +1057,7 @@ void LLAudioEngine::startNextTransfer()
if (asset_id.isNull())
{
max_pri = -1.f;
- for (i = 0; i < MAX_CHANNELS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
if (!mChannels[i])
{
@@ -1103,7 +1082,7 @@ void LLAudioEngine::startNextTransfer()
continue;
}
- if (!adp->hasLocalData() && adp->hasValidData())
+ if (!adp->hasLocalData() && !adp->hasDecodeFailed())
{
asset_id = adp->getID();
max_pri = asp->getPriority();
@@ -1115,7 +1094,7 @@ void LLAudioEngine::startNextTransfer()
if (asset_id.isNull())
{
max_pri = -1.f;
- for (i = 0; i < MAX_CHANNELS; i++)
+ for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++)
{
if (!mChannels[i])
{
@@ -1143,7 +1122,7 @@ void LLAudioEngine::startNextTransfer()
continue;
}
- if (!adp->hasLocalData() && adp->hasValidData())
+ if (!adp->hasLocalData() && !adp->hasDecodeFailed())
{
asset_id = adp->getID();
max_pri = asp->getPriority();
@@ -1171,7 +1150,7 @@ void LLAudioEngine::startNextTransfer()
}
adp = asp->getCurrentData();
- if (adp && !adp->hasLocalData() && adp->hasValidData())
+ if (adp && !adp->hasLocalData() && !adp->hasDecodeFailed())
{
asset_id = adp->getID();
max_pri = asp->getPriority();
@@ -1179,7 +1158,7 @@ void LLAudioEngine::startNextTransfer()
}
adp = asp->getQueuedData();
- if (adp && !adp->hasLocalData() && adp->hasValidData())
+ if (adp && !adp->hasLocalData() && !adp->hasDecodeFailed())
{
asset_id = adp->getID();
max_pri = asp->getPriority();
@@ -1194,7 +1173,7 @@ void LLAudioEngine::startNextTransfer()
continue;
}
- if (!adp->hasLocalData() && adp->hasValidData())
+ if (!adp->hasLocalData() && !adp->hasDecodeFailed())
{
asset_id = adp->getID();
max_pri = asp->getPriority();
@@ -1235,7 +1214,7 @@ void LLAudioEngine::assetCallback(const LLUUID &uuid, LLAssetType::EType type, v
LLAudioData *adp = gAudiop->getAudioData(uuid);
if (adp)
{ // Make sure everything is cleared
- adp->setHasValidData(false);
+ adp->setHasDecodeFailed(true);
adp->setHasLocalData(false);
adp->setHasDecodedData(false);
adp->setHasCompletedDecode(true);
@@ -1252,9 +1231,9 @@ void LLAudioEngine::assetCallback(const LLUUID &uuid, LLAssetType::EType type, v
else
{
// LL_INFOS() << "Got asset callback with good audio data for " << uuid << ", making decode request" << LL_ENDL;
- adp->setHasValidData(true);
+ adp->setHasDecodeFailed(false);
adp->setHasLocalData(true);
- gAudioDecodeMgrp->addDecodeRequest(uuid);
+ LLAudioDecodeMgr::getInstance()->addDecodeRequest(uuid);
}
}
gAudiop->mCurrentTransfer = LLUUID::null;
@@ -1324,11 +1303,15 @@ void LLAudioSource::update()
{
// Hack - try and load the sound. Will do this as a callback
// on decode later.
- if (adp->load() && adp->getBuffer())
+ if (adp->getBuffer())
{
play(adp->getID());
}
- else if (adp->hasCompletedDecode()) // Only mark corrupted after decode is done
+ else if (adp->hasDecodedData() && !adp->hasWAVLoadFailed())
+ {
+ adp->load();
+ }
+ else if (adp->hasCompletedDecode() && adp->hasDecodeFailed()) // Only mark corrupted after decode is done
{
LL_WARNS() << "Marking LLAudioSource corrupted for " << adp->getID() << LL_ENDL;
mCorrupted = true ;
@@ -1624,12 +1607,12 @@ bool LLAudioSource::hasPendingPreloads() const
{
LLAudioData *adp = iter->second;
// note: a bad UUID will forever be !hasDecodedData()
- // but also !hasValidData(), hence the check for hasValidData()
+ // but also hasDecodeFailed(), hence the check for hasDecodeFailed()
if (!adp)
{
continue;
}
- if (!adp->hasDecodedData() && adp->hasValidData())
+ if (!adp->hasDecodedData() && !adp->hasDecodeFailed())
{
// This source is still waiting for a preload
return true;
@@ -1786,7 +1769,8 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
mHasLocalData(false),
mHasDecodedData(false),
mHasCompletedDecode(false),
- mHasValidData(true)
+ mHasDecodeFailed(false),
+ mHasWAVLoadFailed(false)
{
if (uuid.isNull())
{
@@ -1821,12 +1805,14 @@ bool LLAudioData::load()
{
// We already have this sound in a buffer, don't do anything.
LL_INFOS() << "Already have a buffer for this sound, don't bother loading!" << LL_ENDL;
+ mHasWAVLoadFailed = false;
return true;
}
if (!gAudiop)
{
LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ mHasWAVLoadFailed = true;
return false;
}
@@ -1835,6 +1821,8 @@ bool LLAudioData::load()
{
// No free buffers, abort.
LL_INFOS() << "Not able to allocate a new audio buffer, aborting." << LL_ENDL;
+ // *TODO: Mark this failure differently so the audio engine could retry loading this buffer in the future
+ mHasWAVLoadFailed = true;
return true;
}
@@ -1843,7 +1831,8 @@ bool LLAudioData::load()
mID.toString(uuid_str);
wav_path= gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str) + ".dsf";
- if (!mBufferp->loadWAV(wav_path))
+ mHasWAVLoadFailed = !mBufferp->loadWAV(wav_path);
+ if (mHasWAVLoadFailed)
{
// Hrm. Right now, let's unset the buffer, since it's empty.
gAudiop->cleanupBuffer(mBufferp);
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index b5fd4c27a1..65356ba00e 100644..100755
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -47,8 +47,8 @@ const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f;
const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f;
const F32 DEFAULT_MIN_DISTANCE = 2.0f;
-#define MAX_CHANNELS 30
-#define MAX_BUFFERS 40 // Some extra for preloading, maybe?
+#define LL_MAX_AUDIO_CHANNELS 30
+#define LL_MAX_AUDIO_BUFFERS 40 // Some extra for preloading, maybe?
class LLAudioSource;
class LLAudioData;
@@ -88,7 +88,7 @@ public:
virtual ~LLAudioEngine();
// initialization/startup/shutdown
- virtual bool init(const S32 num_channels, void *userdata, const std::string &app_title);
+ virtual bool init(void *userdata, const std::string &app_title);
virtual std::string getDriverName(bool verbose) = 0;
virtual void shutdown();
@@ -96,7 +96,7 @@ public:
//virtual void processQueue(const LLUUID &sound_guid);
virtual void setListener(LLVector3 pos,LLVector3 vel,LLVector3 up,LLVector3 at);
virtual void updateWind(LLVector3 direction, F32 camera_height_above_water) = 0;
- virtual void idle(F32 max_decode_time = 0.f);
+ virtual void idle();
virtual void updateChannels();
//
@@ -209,7 +209,6 @@ protected:
S32 mLastStatus;
- S32 mNumChannels;
bool mEnableWind;
LLUUID mCurrentTransfer; // Audio file currently being transferred by the system
@@ -224,11 +223,11 @@ protected:
source_map mAllSources;
data_map mAllData;
- LLAudioChannel *mChannels[MAX_CHANNELS];
+ std::array<LLAudioChannel*, LL_MAX_AUDIO_CHANNELS> mChannels;
// Buffers needs to change into a different data structure, as the number of buffers
// that we have active should be limited by RAM usage, not count.
- LLAudioBuffer *mBuffers[MAX_BUFFERS];
+ std::array<LLAudioBuffer*, LL_MAX_AUDIO_BUFFERS> mBuffers;
F32 mMasterGain;
F32 mInternalGain; // Actual gain set; either mMasterGain or 0 when mMuted is true.
@@ -360,32 +359,36 @@ protected:
class LLAudioData
{
-public:
- LLAudioData(const LLUUID &uuid);
- bool load();
-
- LLUUID getID() const { return mID; }
- LLAudioBuffer *getBuffer() const { return mBufferp; }
-
- bool hasLocalData() const { return mHasLocalData; }
- bool hasDecodedData() const { return mHasDecodedData; }
- bool hasCompletedDecode() const { return mHasCompletedDecode; }
- bool hasValidData() const { return mHasValidData; }
-
- void setHasLocalData(const bool hld) { mHasLocalData = hld; }
- void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; }
- void setHasCompletedDecode(const bool hcd) { mHasCompletedDecode = hcd; }
- void setHasValidData(const bool hvd) { mHasValidData = hvd; }
-
- friend class LLAudioEngine; // Severe laziness, bad.
-
-protected:
- LLUUID mID;
- LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here.
- bool mHasLocalData; // Set true if the sound asset file is available locally
- bool mHasDecodedData; // Set true if the sound file has been decoded
- bool mHasCompletedDecode; // Set true when the sound is decoded
- bool mHasValidData; // Set false if decoding failed, meaning the sound asset is bad
+ public:
+ LLAudioData(const LLUUID &uuid);
+ bool load();
+
+ LLUUID getID() const { return mID; }
+ LLAudioBuffer *getBuffer() const { return mBufferp; }
+
+ bool hasLocalData() const { return mHasLocalData; }
+ bool hasDecodedData() const { return mHasDecodedData; }
+ bool hasCompletedDecode() const { return mHasCompletedDecode; }
+ bool hasDecodeFailed() const { return mHasDecodeFailed; }
+ bool hasWAVLoadFailed() const { return mHasWAVLoadFailed; }
+
+ void setHasLocalData(const bool hld) { mHasLocalData = hld; }
+ void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; }
+ void setHasCompletedDecode(const bool hcd) { mHasCompletedDecode = hcd; }
+ void setHasDecodeFailed(const bool hdf) { mHasDecodeFailed = hdf; }
+ void setHasWAVLoadFailed(const bool hwlf) { mHasWAVLoadFailed = hwlf; }
+
+ friend class LLAudioEngine; // Severe laziness, bad.
+
+ protected:
+ LLUUID mID;
+ LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here.
+ bool mHasLocalData; // Set true if the encoded sound asset file is available locally
+ bool mHasDecodedData; // Set true if the decoded sound file is available on disk
+ bool mHasCompletedDecode; // Set true when the sound is decoded
+ bool mHasDecodeFailed; // Set true if decoding failed, meaning the sound asset is bad
+ bool mHasWAVLoadFailed; // Set true if loading the decoded WAV file failed, meaning the sound asset should be decoded instead if
+ // possible
};
diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp
index b0c87b0208..ce2c7d5551 100644
--- a/indra/llaudio/llaudioengine_fmodstudio.cpp
+++ b/indra/llaudio/llaudioengine_fmodstudio.cpp
@@ -74,7 +74,7 @@ static inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
return true;
}
-bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, const std::string &app_title)
+bool LLAudioEngine_FMODSTUDIO::init(void* userdata, const std::string &app_title)
{
U32 version;
FMOD_RESULT result;
@@ -86,7 +86,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
return false;
//will call LLAudioEngine_FMODSTUDIO::allocateListener, which needs a valid mSystem pointer.
- LLAudioEngine::init(num_channels, userdata, app_title);
+ LLAudioEngine::init(userdata, app_title);
result = mSystem->getVersion(&version);
Check_FMOD_Error(result, "FMOD::System::getVersion");
@@ -98,7 +98,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
}
// In this case, all sounds, PLUS wind and stream will be software.
- result = mSystem->setSoftwareChannels(num_channels + 2);
+ result = mSystem->setSoftwareChannels(LL_MAX_AUDIO_CHANNELS + 2);
Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels");
FMOD_ADVANCEDSETTINGS settings;
@@ -127,7 +127,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
{
LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL;
if (mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK &&
- (result = mSystem->init(num_channels + 2, fmod_flags, const_cast<char*>(app_title.c_str()))) == FMOD_OK)
+ (result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, const_cast<char*>(app_title.c_str()))) == FMOD_OK)
{
LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL;
audio_ok = true;
@@ -149,7 +149,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
{
LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL;
if (mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK &&
- (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
+ (result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0)) == FMOD_OK)
{
LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL;
audio_ok = true;
@@ -190,7 +190,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
// initialize the FMOD engine
// number of channel in this case looks to be identiacal to number of max simultaneously
// playing objects and we can set practically any number
- result = mSystem->init(num_channels + 2, fmod_flags, 0);
+ result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0);
if (Check_FMOD_Error(result, "Error initializing FMOD Studio with default settins, retrying with other format"))
{
result = mSystem->setSoftwareFormat(44100, FMOD_SPEAKERMODE_STEREO, 0/*- ignore*/);
@@ -198,7 +198,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons
{
return false;
}
- result = mSystem->init(num_channels + 2, fmod_flags, 0);
+ result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0);
}
if (Check_FMOD_Error(result, "Error initializing FMOD Studio"))
{
diff --git a/indra/llaudio/llaudioengine_fmodstudio.h b/indra/llaudio/llaudioengine_fmodstudio.h
index f2361df1b6..d3d6d69685 100644
--- a/indra/llaudio/llaudioengine_fmodstudio.h
+++ b/indra/llaudio/llaudioengine_fmodstudio.h
@@ -51,7 +51,7 @@ public:
virtual ~LLAudioEngine_FMODSTUDIO();
// initialization/startup/shutdown
- virtual bool init(const S32 num_channels, void *user_data, const std::string &app_title);
+ virtual bool init(void *user_data, const std::string &app_title);
virtual std::string getDriverName(bool verbose);
virtual void allocateListener();
diff --git a/indra/llaudio/llaudioengine_openal.cpp b/indra/llaudio/llaudioengine_openal.cpp
index 3bdd0302ee..a87b4c07e2 100644
--- a/indra/llaudio/llaudioengine_openal.cpp
+++ b/indra/llaudio/llaudioengine_openal.cpp
@@ -52,10 +52,10 @@ LLAudioEngine_OpenAL::~LLAudioEngine_OpenAL()
}
// virtual
-bool LLAudioEngine_OpenAL::init(const S32 num_channels, void* userdata, const std::string &app_title)
+bool LLAudioEngine_OpenAL::init(void* userdata, const std::string &app_title)
{
mWindGen = NULL;
- LLAudioEngine::init(num_channels, userdata, app_title);
+ LLAudioEngine::init(userdata, app_title);
if(!alutInit(NULL, NULL))
{
diff --git a/indra/llaudio/llaudioengine_openal.h b/indra/llaudio/llaudioengine_openal.h
index 366f9259e3..a3cab97cd2 100644
--- a/indra/llaudio/llaudioengine_openal.h
+++ b/indra/llaudio/llaudioengine_openal.h
@@ -40,7 +40,7 @@ class LLAudioEngine_OpenAL : public LLAudioEngine
LLAudioEngine_OpenAL();
virtual ~LLAudioEngine_OpenAL();
- virtual bool init(const S32 num_channels, void *user_data, const std::string &app_title);
+ virtual bool init(void *user_data, const std::string &app_title);
virtual std::string getDriverName(bool verbose);
virtual void allocateListener();
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index a25ff16786..ebf7454a61 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1222,8 +1222,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
//-----------------------------------------------------------------------------
// deserialize()
+//
+// allow_invalid_joints should be true when handling existing content, to avoid breakage.
+// During upload, we should be more restrictive and reject such animations.
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id)
+BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints)
{
BOOL old_version = FALSE;
mJointMotionList = new LLKeyframeMotion::JointMotionList;
@@ -1344,6 +1347,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id)
return FALSE;
}
+ //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
+ LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
+ LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a");
+ if (female_land_anim == asset_id || formal_female_land_anim == asset_id)
+ {
+ LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL;
+ mJointMotionList->mLoop = FALSE;
+ }
+
//-------------------------------------------------------------------------
// get easeIn and easeOut
//-------------------------------------------------------------------------
@@ -1443,6 +1455,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id)
if (joint)
{
S32 joint_num = joint->getJointNum();
+ joint_name = joint->getName(); // canonical name in case this is an alias.
// LL_INFOS() << " joint: " << joint_name << LL_ENDL;
if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0))
{
@@ -1457,7 +1470,10 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id)
{
LL_WARNS() << "invalid joint name: " << joint_name
<< " for animation " << asset_id << LL_ENDL;
- //return FALSE;
+ if (!allow_invalid_joints)
+ {
+ return FALSE;
+ }
}
joint_motion->mJointName = joint_name;
@@ -2096,8 +2112,9 @@ U32 LLKeyframeMotion::getFileSize()
//-----------------------------------------------------------------------------
// dumpToFile()
//-----------------------------------------------------------------------------
-void LLKeyframeMotion::dumpToFile(const std::string& name)
+bool LLKeyframeMotion::dumpToFile(const std::string& name)
{
+ bool succ = false;
if (isLoaded())
{
std::string outfile_base;
@@ -2114,10 +2131,24 @@ void LLKeyframeMotion::dumpToFile(const std::string& name)
const LLUUID& id = getID();
outfile_base = id.asString();
}
- std::string outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base + ".anim");
+
+ if (gDirUtilp->getExtension(outfile_base).empty())
+ {
+ outfile_base += ".anim";
+ }
+ std::string outfilename;
+ if (gDirUtilp->getDirName(outfile_base).empty())
+ {
+ outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base);
+ }
+ else
+ {
+ outfilename = outfile_base;
+ }
if (LLFile::isfile(outfilename))
{
- return;
+ LL_WARNS() << outfilename << " already exists, write failed" << LL_ENDL;
+ return false;
}
S32 file_size = getFileSize();
@@ -2131,11 +2162,13 @@ void LLKeyframeMotion::dumpToFile(const std::string& name)
outfile.open(outfilename, LL_APR_WPB);
if (outfile.getFileHandle())
{
- outfile.write(buffer, file_size);
+ S32 wrote_bytes = outfile.write(buffer, file_size);
+ succ = (wrote_bytes == file_size);
}
}
delete [] buffer;
}
+ return succ;
}
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h
index 9a927ede9a..96746f57c9 100644
--- a/indra/llcharacter/llkeyframemotion.h
+++ b/indra/llcharacter/llkeyframemotion.h
@@ -156,9 +156,9 @@ public:
public:
U32 getFileSize();
BOOL serialize(LLDataPacker& dp) const;
- BOOL deserialize(LLDataPacker& dp, const LLUUID& asset_id);
+ BOOL deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints = true);
BOOL isLoaded() { return mJointMotionList != NULL; }
- void dumpToFile(const std::string& name);
+ bool dumpToFile(const std::string& name);
// setters for modifying a keyframe animation
@@ -432,6 +432,9 @@ protected:
F32 mLastUpdateTime;
F32 mLastLoopedTime;
AssetStatus mAssetStatus;
+
+public:
+ void setCharacter(LLCharacter* character) { mCharacter = character; }
};
class LLKeyframeDataCache
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index 59aa731af2..df65828d02 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -266,6 +266,11 @@ set(llcommon_HEADER_FILES
workqueue.h
StackWalker.h
)
+
+if (DARWIN)
+ list(APPEND llcommon_HEADER_FILES llsys_objc.h)
+ list(APPEND llcommon_SOURCE_FILES llsys_objc.mm)
+endif (DARWIN)
set_source_files_properties(${llcommon_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
@@ -313,12 +318,6 @@ target_link_libraries(
${TRACY_LIBRARY}
)
-if (DARWIN)
- include(CMakeFindFrameworks)
- find_library(CARBON_LIBRARY Carbon)
- target_link_libraries(llcommon ${CARBON_LIBRARY})
-endif (DARWIN)
-
add_dependencies(llcommon stage_third_party_libs)
if (LL_TESTS)
diff --git a/indra/llcommon/llmemory.cpp b/indra/llcommon/llmemory.cpp
index 849867586a..d6ae1284d3 100644
--- a/indra/llcommon/llmemory.cpp
+++ b/indra/llcommon/llmemory.cpp
@@ -212,11 +212,9 @@ U64 LLMemory::getCurrentRSS()
mach_msg_type_number_t basicInfoCount = MACH_TASK_BASIC_INFO_COUNT;
if (task_info(mach_task_self(), MACH_TASK_BASIC_INFO, (task_info_t)&basicInfo, &basicInfoCount) == KERN_SUCCESS)
{
-// residentSize = basicInfo.resident_size;
- // Although this method is defined to return the "resident set size,"
- // in fact what callers want from it is the total virtual memory
- // consumed by the application.
- residentSize = basicInfo.virtual_size;
+ residentSize = basicInfo.resident_size;
+ // 64-bit macos apps allocate 32 GB or more at startup, and this is reflected in virtual_size.
+ // basicInfo.virtual_size is not what we want.
}
else
{
diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp
index 9b6bb3826c..154c4a28c9 100644
--- a/indra/llcommon/llsys.cpp
+++ b/indra/llcommon/llsys.cpp
@@ -64,6 +64,7 @@ using namespace llsd;
# include <psapi.h> // GetPerformanceInfo() et al.
# include <VersionHelpers.h>
#elif LL_DARWIN
+# include "llsys_objc.h"
# include <errno.h>
# include <sys/sysctl.h>
# include <sys/utsname.h>
@@ -74,12 +75,6 @@ using namespace llsd;
# include <mach/mach_host.h>
# include <mach/task.h>
# include <mach/task_info.h>
-
-// disable warnings about Gestalt calls being deprecated
-// until Apple get's on the ball and provides an alternative
-//
-#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
-
#elif LL_LINUX
# include <errno.h>
# include <sys/utsname.h>
@@ -278,12 +273,9 @@ LLOSInfo::LLOSInfo() :
{
const char * DARWIN_PRODUCT_NAME = "Mac OS X";
- SInt32 major_version, minor_version, bugfix_version;
- OSErr r1 = Gestalt(gestaltSystemVersionMajor, &major_version);
- OSErr r2 = Gestalt(gestaltSystemVersionMinor, &minor_version);
- OSErr r3 = Gestalt(gestaltSystemVersionBugFix, &bugfix_version);
+ S32 major_version, minor_version, bugfix_version = 0;
- if((r1 == noErr) && (r2 == noErr) && (r3 == noErr))
+ if (LLGetDarwinOSInfo(major_version, minor_version, bugfix_version))
{
mMajorVer = major_version;
mMinorVer = minor_version;
@@ -1341,10 +1333,3 @@ BOOL gzip_file(const std::string& srcfile, const std::string& dstfile)
if (dst != NULL) gzclose(dst);
return retval;
}
-
-#if LL_DARWIN
-// disable warnings about Gestalt calls being deprecated
-// until Apple get's on the ball and provides an alternative
-//
-#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
-#endif
diff --git a/indra/llcommon/llsys_objc.h b/indra/llcommon/llsys_objc.h
new file mode 100644
index 0000000000..35599a574b
--- /dev/null
+++ b/indra/llcommon/llsys_objc.h
@@ -0,0 +1,33 @@
+/**
+ * @file llsys_objc.h
+ * @brief Header file for llsys_objc.mm
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSYS_OBJC_H
+#define LL_LLSYS_OBJC_H
+
+bool LLGetDarwinOSInfo(int &major, int &minor, int &patch);
+
+
+#endif // LL_LLSYS_OBJC_H
diff --git a/indra/llcommon/llsys_objc.mm b/indra/llcommon/llsys_objc.mm
new file mode 100644
index 0000000000..cdb1e320d5
--- /dev/null
+++ b/indra/llcommon/llsys_objc.mm
@@ -0,0 +1,64 @@
+/**
+ * @file llsys_objc.mm
+ * @brief obj-c implementation of the system information functions
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#import "llsys_objc.h"
+#import <AppKit/AppKit.h>
+
+static int intAtStringIndex(NSArray *array, int index)
+{
+ return [(NSString *)[array objectAtIndex:index] integerValue];
+}
+
+bool LLGetDarwinOSInfo(int &major, int &minor, int &patch)
+{
+ if (NSAppKitVersionNumber > NSAppKitVersionNumber10_8)
+ {
+ NSOperatingSystemVersion osVersion = [[NSProcessInfo processInfo] operatingSystemVersion];
+ major = osVersion.majorVersion;
+ minor = osVersion.minorVersion;
+ patch = osVersion.patchVersion;
+ }
+ else
+ {
+ NSString* versionString = [[NSDictionary dictionaryWithContentsOfFile:
+ @"/System/Library/CoreServices/SystemVersion.plist"] objectForKey:@"ProductVersion"];
+ NSArray* versions = [versionString componentsSeparatedByString:@"."];
+ NSUInteger count = [versions count];
+ if (count > 0)
+ {
+ major = intAtStringIndex(versions, 0);
+ if (count > 1)
+ {
+ minor = intAtStringIndex(versions, 1);
+ if (count > 2)
+ {
+ patch = intAtStringIndex(versions, 2);
+ }
+ }
+ }
+ }
+ return true;
+}
diff --git a/indra/llcommon/threadpool.cpp b/indra/llcommon/threadpool.cpp
index ba914035e2..d5adf11264 100644
--- a/indra/llcommon/threadpool.cpp
+++ b/indra/llcommon/threadpool.cpp
@@ -22,6 +22,7 @@
#include "stringize.h"
LL::ThreadPool::ThreadPool(const std::string& name, size_t threads, size_t capacity):
+ super(name),
mQueue(name, capacity),
mName("ThreadPool:" + name),
mThreadCount(threads)
diff --git a/indra/llcommon/threadpool.h b/indra/llcommon/threadpool.h
index b79c9b9090..f8eec3b457 100644
--- a/indra/llcommon/threadpool.h
+++ b/indra/llcommon/threadpool.h
@@ -22,8 +22,10 @@
namespace LL
{
- class ThreadPool
+ class ThreadPool: public LLInstanceTracker<ThreadPool, std::string>
{
+ private:
+ using super = LLInstanceTracker<ThreadPool, std::string>;
public:
/**
* Pass ThreadPool a string name. This can be used to look up the
diff --git a/indra/llcommon/workqueue.h b/indra/llcommon/workqueue.h
index 96574a18b9..70fd65bd0c 100644
--- a/indra/llcommon/workqueue.h
+++ b/indra/llcommon/workqueue.h
@@ -403,7 +403,7 @@ namespace LL
[result = std::forward<CALLABLE>(callable)(),
callback = std::move(callback)]
()
- { callback(std::move(result)); };
+ mutable { callback(std::move(result)); };
}
};
@@ -449,7 +449,7 @@ namespace LL
callable = std::move(callable),
callback = std::move(callback)]
()
- {
+ mutable {
// Use postMaybe() below in case this originating WorkQueue
// has been closed or destroyed. Remember, the outer lambda is
// now running on a thread servicing the target WorkQueue, and
@@ -513,7 +513,7 @@ namespace LL
// We dare to bind a reference to Promise because it's
// specifically designed for cross-thread communication.
[&promise, callable = std::move(callable)]()
- {
+ mutable {
try
{
// call the caller's callable and trigger promise with result
@@ -542,7 +542,7 @@ namespace LL
time,
// &promise is designed for cross-thread access
[&promise, callable = std::move(callable)]()
- {
+ mutable {
try
{
callable();
diff --git a/indra/llfilesystem/lldiskcache.cpp b/indra/llfilesystem/lldiskcache.cpp
index ee43a599f7..48d6ed8a68 100644
--- a/indra/llfilesystem/lldiskcache.cpp
+++ b/indra/llfilesystem/lldiskcache.cpp
@@ -131,28 +131,44 @@ void LLDiskCache::purge()
LL_INFOS() << "Purging cache to a maximum of " << mMaxSizeBytes << " bytes" << LL_ENDL;
+ std::vector<bool> file_removed;
+ if (mEnableCacheDebugInfo)
+ {
+ file_removed.reserve(file_info.size());
+ }
uintmax_t file_size_total = 0;
for (file_info_t& entry : file_info)
{
file_size_total += entry.second.first;
- std::string action = "";
- if (file_size_total > mMaxSizeBytes)
+ bool should_remove = file_size_total > mMaxSizeBytes;
+ if (mEnableCacheDebugInfo)
+ {
+ file_removed.push_back(should_remove);
+ }
+ if (should_remove)
{
- action = "DELETE:";
boost::filesystem::remove(entry.second.second, ec);
if (ec.failed())
{
LL_WARNS() << "Failed to delete cache file " << entry.second.second << ": " << ec.message() << LL_ENDL;
}
}
- else
- {
- action = " KEEP:";
- }
+ }
- if (mEnableCacheDebugInfo)
+ if (mEnableCacheDebugInfo)
+ {
+ auto end_time = std::chrono::high_resolution_clock::now();
+ auto execute_time = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count();
+
+ // Log afterward so it doesn't affect the time measurement
+ // Logging thousands of file results can take hundreds of milliseconds
+ for (size_t i = 0; i < file_info.size(); ++i)
{
+ const file_info_t& entry = file_info[i];
+ const bool removed = file_removed[i];
+ const std::string action = removed ? "DELETE:" : "KEEP:";
+
// have to do this because of LL_INFO/LL_END weirdness
std::ostringstream line;
@@ -163,12 +179,7 @@ void LLDiskCache::purge()
line << " (" << file_size_total << "/" << mMaxSizeBytes << ")";
LL_INFOS() << line.str() << LL_ENDL;
}
- }
- if (mEnableCacheDebugInfo)
- {
- auto end_time = std::chrono::high_resolution_clock::now();
- auto execute_time = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count();
LL_INFOS() << "Total dir size after purge is " << dirFileSize(mCacheDir) << LL_ENDL;
LL_INFOS() << "Cache purge took " << execute_time << " ms to execute for " << file_info.size() << " files" << LL_ENDL;
}
diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h
index a9a54a8113..318ee65cc0 100644
--- a/indra/llmath/lloctree.h
+++ b/indra/llmath/lloctree.h
@@ -48,52 +48,59 @@ extern float gOctreeMinSize;
#define LL_OCTREE_MAX_CAPACITY 128
#endif*/
-template <class T> class LLOctreeNode;
-
-template <class T>
+// T is the type of the element referenced by the octree node.
+// T_PTR determines how pointers to elements are stored internally.
+// LLOctreeNode<T, LLPointer<T>> assumes ownership of inserted elements and
+// deletes elements removed from the tree.
+// LLOctreeNode<T, T*> doesn't take ownership of inserted elements, so the API
+// user is responsible for managing the storage lifecycle of elements added to
+// the tree.
+template <class T, typename T_PTR> class LLOctreeNode;
+
+template <class T, typename T_PTR>
class LLOctreeListener: public LLTreeListener<T>
{
public:
typedef LLTreeListener<T> BaseType;
- typedef LLOctreeNode<T> oct_node;
+ typedef LLOctreeNode<T, T_PTR> oct_node;
virtual void handleChildAddition(const oct_node* parent, oct_node* child) = 0;
virtual void handleChildRemoval(const oct_node* parent, const oct_node* child) = 0;
};
-template <class T>
+template <class T, typename T_PTR>
class LLOctreeTraveler
{
public:
- virtual void traverse(const LLOctreeNode<T>* node);
- virtual void visit(const LLOctreeNode<T>* branch) = 0;
+ virtual void traverse(const LLOctreeNode<T, T_PTR>* node);
+ virtual void visit(const LLOctreeNode<T, T_PTR>* branch) = 0;
};
-template <class T>
-class LLOctreeTravelerDepthFirst : public LLOctreeTraveler<T>
+template <class T, typename T_PTR>
+class LLOctreeTravelerDepthFirst : public LLOctreeTraveler<T, T_PTR>
{
public:
- virtual void traverse(const LLOctreeNode<T>* node) override;
+ virtual void traverse(const LLOctreeNode<T, T_PTR>* node) override;
};
-template <class T>
+template <class T, typename T_PTR>
class alignas(16) LLOctreeNode : public LLTreeNode<T>
{
LL_ALIGN_NEW
public:
- typedef LLOctreeTraveler<T> oct_traveler;
- typedef LLTreeTraveler<T> tree_traveler;
- typedef std::vector< LLPointer<T> > element_list; // note: don't remove the whitespace between "> >"
- typedef LLPointer<T>* element_iter;
- typedef const LLPointer<T>* const_element_iter;
+ typedef LLOctreeTraveler<T, T_PTR> oct_traveler;
+ typedef LLTreeTraveler<T> tree_traveler;
+ typedef std::vector<T_PTR> element_list;
+ typedef typename element_list::iterator element_iter;
+ typedef typename element_list::const_iterator const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
- typedef LLOctreeNode<T>** child_list;
- typedef LLOctreeNode<T>** child_iter;
+ typedef LLOctreeNode<T, T_PTR>** child_list;
+ typedef LLOctreeNode<T, T_PTR>** child_iter;
- typedef LLTreeNode<T> BaseType;
- typedef LLOctreeNode<T> oct_node;
- typedef LLOctreeListener<T> oct_listener;
+ typedef LLTreeNode<T> BaseType;
+ typedef LLOctreeNode<T, T_PTR> oct_node;
+ typedef LLOctreeListener<T, T_PTR> oct_listener;
enum
{
@@ -108,9 +115,6 @@ public:
mOctant(octant)
{
llassert(size[0] >= gOctreeMinSize*0.5f);
- //always keep a NULL terminated list to avoid out of bounds exceptions in debug builds
- mData.push_back(NULL);
- mDataEnd = &mData[0];
mCenter = center;
mSize = size;
@@ -121,8 +125,6 @@ public:
mOctant = ((oct_node*) mParent)->getOctant(mCenter);
}
- mElementCount = 0;
-
clearChildren();
}
@@ -130,15 +132,14 @@ public:
{
BaseType::destroyListeners();
- for (U32 i = 0; i < mElementCount; ++i)
+ const U32 element_count = getElementCount();
+ for (U32 i = 0; i < element_count; ++i)
{
mData[i]->setBinIndex(-1);
mData[i] = NULL;
}
mData.clear();
- mData.push_back(NULL);
- mDataEnd = &mData[0];
for (U32 i = 0; i < getChildCount(); i++)
{
@@ -238,14 +239,12 @@ public:
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChildCount == 0; }
- U32 getElementCount() const { return mElementCount; }
- bool isEmpty() const { return mElementCount == 0; }
- element_list& getData() { return mData; }
- const element_list& getData() const { return mData; }
- element_iter getDataBegin() { return &mData[0]; }
- element_iter getDataEnd() { return mDataEnd; }
- const_element_iter getDataBegin() const { return &mData[0]; }
- const_element_iter getDataEnd() const { return mDataEnd; }
+ U32 getElementCount() const { return (U32)mData.size(); }
+ bool isEmpty() const { return mData.empty(); }
+ element_iter getDataBegin() { return mData.begin(); }
+ element_iter getDataEnd() { return mData.end(); }
+ const_element_iter getDataBegin() const { return mData.cbegin(); }
+ const_element_iter getDataEnd() const { return mData.cend(); }
U32 getChildCount() const { return mChildCount; }
oct_node* getChild(U32 index) { return mChild[index]; }
@@ -263,7 +262,7 @@ public:
U8 idx = mChildMap[i];
if (idx != NO_CHILD_NODES)
{
- LLOctreeNode<T>* child = mChild[idx];
+ oct_node* child = mChild[idx];
if (child->getOctant() != i)
{
@@ -281,7 +280,7 @@ public:
oct_node* getNodeAt(const LLVector4a& pos, const F32& rad)
{
- LLOctreeNode<T>* node = this;
+ oct_node* node = this;
if (node->isInside(pos, rad))
{
@@ -303,7 +302,7 @@ public:
}
else if (!node->contains(rad) && node->getParent())
{ //if we got here, data does not exist in this node
- return ((LLOctreeNode<T>*) node->getParent())->getNodeAt(pos, rad);
+ return ((oct_node*) node->getParent())->getNodeAt(pos, rad);
}
return node;
@@ -318,7 +317,7 @@ public:
OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << LL_ENDL;
return false;
}
- LLOctreeNode<T>* parent = getOctParent();
+ oct_node* parent = getOctParent();
//is it here?
if (isInside(data->getPositionGroup()))
@@ -326,11 +325,8 @@ public:
if ((((getElementCount() < gOctreeMaxCapacity || getSize()[0] <= gOctreeMinSize) && contains(data->getBinRadius())) ||
(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
{ //it belongs here
- mData.push_back(NULL);
- mData[mElementCount] = data;
- mElementCount++;
- mDataEnd = &mData[mElementCount];
- data->setBinIndex(mElementCount-1);
+ mData.push_back(data);
+ data->setBinIndex(getElementCount() - 1);
BaseType::insert(data);
return true;
}
@@ -354,7 +350,7 @@ public:
size.mul(0.5f);
//push center in direction of data
- LLOctreeNode<T>::pushCenter(center, size, data);
+ oct_node::pushCenter(center, size, data);
// handle case where floating point number gets too small
LLVector4a val;
@@ -366,11 +362,8 @@ public:
if( lt == 0x7 )
{
- mData.push_back(NULL);
- mData[mElementCount] = data;
- mElementCount++;
- mDataEnd = &mData[mElementCount];
- data->setBinIndex(mElementCount-1);
+ mData.push_back(data);
+ data->setBinIndex(getElementCount() - 1);
BaseType::insert(data);
return true;
}
@@ -396,7 +389,7 @@ public:
llassert(size[0] >= gOctreeMinSize*0.5f);
//make the new kid
- child = new LLOctreeNode<T>(center, size, this);
+ child = new oct_node(center, size, this);
addChild(child);
child->insert(data);
@@ -429,28 +422,25 @@ public:
}
void _remove(T* data, S32 i)
- { //precondition -- mElementCount > 0, idx is in range [0, mElementCount)
+ { //precondition -- getElementCount() > 0, idx is in range [0, getElementCount())
- mElementCount--;
data->setBinIndex(-1);
- if (mElementCount > 0)
+ const U32 new_element_count = getElementCount() - 1;
+ if (new_element_count > 0)
{
- if (mElementCount != i)
+ if (new_element_count != i)
{
- mData[i] = mData[mElementCount]; //might unref data, do not access data after this point
+ mData[i] = mData[new_element_count]; //might unref data, do not access data after this point
mData[i]->setBinIndex(i);
}
- mData[mElementCount] = NULL;
+ mData[new_element_count] = NULL;
mData.pop_back();
- mDataEnd = &mData[mElementCount];
}
else
{
mData.clear();
- mData.push_back(NULL);
- mDataEnd = &mData[0];
}
this->notifyRemoval(data);
@@ -463,7 +453,7 @@ public:
S32 i = data->getBinIndex();
- if (i >= 0 && i < mElementCount)
+ if (i >= 0 && i < getElementCount())
{
if (mData[i] == data)
{ //found it
@@ -506,7 +496,8 @@ public:
void removeByAddress(T* data)
{
- for (U32 i = 0; i < mElementCount; ++i)
+ const U32 element_count = getElementCount();
+ for (U32 i = 0; i < element_count; ++i)
{
if (mData[i] == data)
{ //we have data
@@ -518,7 +509,7 @@ public:
for (U32 i = 0; i < getChildCount(); i++)
{ //we don't contain data, so pass this guy down
- LLOctreeNode<T>* child = (LLOctreeNode<T>*) getChild(i);
+ oct_node* child = (oct_node*) getChild(i);
child->removeByAddress(data);
}
}
@@ -672,22 +663,20 @@ protected:
oct_node* mParent;
U8 mOctant;
- LLOctreeNode<T>* mChild[8];
+ oct_node* mChild[8];
U8 mChildMap[8];
U32 mChildCount;
element_list mData;
- element_iter mDataEnd;
- U32 mElementCount;
};
//just like a regular node, except it might expand on insert and compress on balance
-template <class T>
-class LLOctreeRoot : public LLOctreeNode<T>
+template <class T, typename T_PTR>
+class LLOctreeRoot : public LLOctreeNode<T, T_PTR>
{
public:
- typedef LLOctreeNode<T> BaseType;
- typedef LLOctreeNode<T> oct_node;
+ typedef LLOctreeNode<T, T_PTR> BaseType;
+ typedef LLOctreeNode<T, T_PTR> oct_node;
LLOctreeRoot(const LLVector4a& center,
const LLVector4a& size,
@@ -768,7 +757,7 @@ public:
oct_node* node = this->getNodeAt(data);
if (node == this)
{
- LLOctreeNode<T>::insert(data);
+ oct_node::insert(data);
}
else if (node->isInside(data->getPositionGroup()))
{
@@ -788,13 +777,13 @@ public:
LLVector4a center, size;
center = this->getCenter();
size = this->getSize();
- LLOctreeNode<T>::pushCenter(center, size, data);
+ oct_node::pushCenter(center, size, data);
this->setCenter(center);
size.mul(2.f);
this->setSize(size);
this->updateMinMax();
}
- LLOctreeNode<T>::insert(data);
+ oct_node::insert(data);
}
else
{
@@ -806,7 +795,7 @@ public:
//expand this node
LLVector4a newcenter(center);
- LLOctreeNode<T>::pushCenter(newcenter, size, data);
+ oct_node::pushCenter(newcenter, size, data);
this->setCenter(newcenter);
LLVector4a size2 = size;
size2.mul(2.f);
@@ -816,11 +805,11 @@ public:
llassert(size[0] >= gOctreeMinSize);
//copy our children to a new branch
- LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);
+ oct_node* newnode = new oct_node(center, size, this);
for (U32 i = 0; i < this->getChildCount(); i++)
{
- LLOctreeNode<T>* child = this->getChild(i);
+ oct_node* child = this->getChild(i);
newnode->addChild(child);
}
@@ -846,8 +835,8 @@ public:
//========================
// LLOctreeTraveler
//========================
-template <class T>
-void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node)
+template <class T, typename T_PTR>
+void LLOctreeTraveler<T, T_PTR>::traverse(const LLOctreeNode<T, T_PTR>* node)
{
node->accept(this);
for (U32 i = 0; i < node->getChildCount(); i++)
@@ -856,8 +845,8 @@ void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node)
}
}
-template <class T>
-void LLOctreeTravelerDepthFirst<T>::traverse(const LLOctreeNode<T>* node)
+template <class T, typename T_PTR>
+void LLOctreeTravelerDepthFirst<T, T_PTR>::traverse(const LLOctreeNode<T, T_PTR>* node)
{
for (U32 i = 0; i < node->getChildCount(); i++)
{
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 5099920f32..414e96f67a 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -370,7 +370,7 @@ BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, cons
}
}
-class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle>
+class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle, LLVolumeTriangle*>
{
public:
const LLVolumeFace* mFace;
@@ -380,7 +380,7 @@ public:
mFace = face;
}
- virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
+ virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch)
{ //this is a depth first traversal, so it's safe to assum all children have complete
//bounding data
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
@@ -398,8 +398,7 @@ public:
min = *(tri->mV[0]);
max = *(tri->mV[0]);
- for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
- branch->getDataBegin(); iter != branch->getDataEnd(); ++iter)
+ for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin(); iter != branch->getDataEnd(); ++iter)
{ //for each triangle in node
//stretch by triangles in node
@@ -1624,9 +1623,6 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
//genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
genNGon(params, llfloor(MIN_DETAIL_FACES * detail));
- F32 t = 0.f;
- F32 tStep = 1.0f / mPath.size();
-
F32 toggle = 0.5f;
for (S32 i=0;i<(S32)mPath.size();i++)
{
@@ -1635,7 +1631,6 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
toggle = -0.5f;
else
toggle = 0.5f;
- t += tStep;
}
}
@@ -4878,6 +4873,8 @@ void LLVolumeFace::freeData()
delete mOctree;
mOctree = NULL;
+ mOctreeTriangles.clear();
+ mOctreeTriangles.shrink_to_fit();
}
BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
@@ -4887,6 +4884,8 @@ BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
//tree for this face is no longer valid
delete mOctree;
mOctree = NULL;
+ mOctreeTriangles.clear();
+ mOctreeTriangles.shrink_to_fit();
LL_CHECK_MEMORY
BOOL ret = FALSE ;
@@ -5560,12 +5559,18 @@ void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVe
return;
}
- mOctree = new LLOctreeRoot<LLVolumeTriangle>(center, size, NULL);
+ mOctree = new LLOctreeRoot<LLVolumeTriangle, LLVolumeTriangle*>(center, size, NULL);
new LLVolumeOctreeListener(mOctree);
+ // Clear old triangles, but keep the underlying storage pointer
+ mOctreeTriangles.clear();
+ const U32 num_triangles = mNumIndices / 3;
+ // Initialize all the triangles we need
+ mOctreeTriangles.resize(num_triangles);
for (U32 i = 0; i < mNumIndices; i+= 3)
{ //for each triangle
- LLPointer<LLVolumeTriangle> tri = new LLVolumeTriangle();
+ const U32 triangle_index = i / 3;
+ LLVolumeTriangle* tri = &mOctreeTriangles[triangle_index];
const LLVector4a& v0 = mPositions[mIndices[i]];
const LLVector4a& v1 = mPositions[mIndices[i+1]];
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index c0b224b1ff..da155c7b41 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -35,7 +35,8 @@ class LLVolumeParams;
class LLProfile;
class LLPath;
-template <class T> class LLOctreeNode;
+template<class T> class LLPointer;
+template <class T, typename T_PTR> class LLOctreeNode;
class LLVolumeFace;
class LLVolume;
@@ -974,7 +975,9 @@ public:
// vertices per joint.
LLJointRiggingInfoTab mJointRiggingInfoTab;
- LLOctreeNode<LLVolumeTriangle>* mOctree;
+ // This octree stores raw pointer references to triangles in mOctreeTriangles
+ LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* mOctree;
+ std::vector<LLVolumeTriangle> mOctreeTriangles;
//whether or not face has been cache optimized
BOOL mOptimized;
diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp
index fb232d5f6c..6894d04d3c 100644
--- a/indra/llmath/llvolumeoctree.cpp
+++ b/indra/llmath/llvolumeoctree.cpp
@@ -75,7 +75,7 @@ BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, c
}
-LLVolumeOctreeListener::LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node)
+LLVolumeOctreeListener::LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
node->addListener(this);
}
@@ -85,13 +85,12 @@ LLVolumeOctreeListener::~LLVolumeOctreeListener()
}
-void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle>* parent,
- LLOctreeNode<LLVolumeTriangle>* child)
+void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent,
+ LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child)
{
new LLVolumeOctreeListener(child);
}
-
LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
const LLVolumeFace* face, F32* closest_t,
LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
@@ -108,7 +107,7 @@ LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& sta
mEnd.setAdd(mStart, mDir);
}
-void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle>* node)
+void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0);
@@ -122,9 +121,9 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle>
}
}
-void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle>* node)
+void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
- for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
+ for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter =
node->getDataBegin(); iter != node->getDataEnd(); ++iter)
{
const LLVolumeTriangle* tri = *iter;
@@ -219,7 +218,7 @@ const F32& LLVolumeTriangle::getBinRadius() const
//TEST CODE
-void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch)
+void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch)
{
LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
@@ -256,7 +255,7 @@ void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch)
}
//children fit, check data
- for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin();
+ for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin();
iter != branch->getDataEnd(); ++iter)
{
const LLVolumeTriangle* tri = *iter;
@@ -273,4 +272,3 @@ void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch)
}
}
-
diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h
index b2bc440368..d65bca5e52 100644
--- a/indra/llmath/llvolumeoctree.h
+++ b/indra/llmath/llvolumeoctree.h
@@ -77,11 +77,11 @@ public:
};
-class alignas(16) LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle>
+class alignas(16) LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle, LLVolumeTriangle*>
{
LL_ALIGN_NEW
public:
- LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node);
+ LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node);
~LLVolumeOctreeListener();
LLVolumeOctreeListener(const LLVolumeOctreeListener& rhs)
@@ -96,11 +96,9 @@ public:
}
//LISTENER FUNCTIONS
- virtual void handleChildAddition(const LLOctreeNode<LLVolumeTriangle>* parent,
- LLOctreeNode<LLVolumeTriangle>* child);
+ virtual void handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child);
virtual void handleStateChange(const LLTreeNode<LLVolumeTriangle>* node) { }
- virtual void handleChildRemoval(const LLOctreeNode<LLVolumeTriangle>* parent,
- const LLOctreeNode<LLVolumeTriangle>* child) { }
+ virtual void handleChildRemoval(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child) { }
virtual void handleInsertion(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { }
virtual void handleRemoval(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { }
virtual void handleDestruction(const LLTreeNode<LLVolumeTriangle>* node) { }
@@ -111,7 +109,7 @@ public:
LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
};
-class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle>
+class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle, LLVolumeTriangle*>
{
public:
const LLVolumeFace* mFace;
@@ -129,14 +127,14 @@ public:
const LLVolumeFace* face, F32* closest_t,
LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent);
- void traverse(const LLOctreeNode<LLVolumeTriangle>* node);
+ void traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node);
- virtual void visit(const LLOctreeNode<LLVolumeTriangle>* node);
+ virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node);
};
-class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle>
+class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle, LLVolumeTriangle*>
{
- virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch);
+ virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch);
};
#endif
diff --git a/indra/llmessage/lldatapacker.cpp b/indra/llmessage/lldatapacker.cpp
index 96c1297e0d..b6adc102d2 100644
--- a/indra/llmessage/lldatapacker.cpp
+++ b/indra/llmessage/lldatapacker.cpp
@@ -127,13 +127,7 @@ BOOL LLDataPacker::unpackFixed(F32 &value, const char *name,
total_bits++;
}
- S32 min_val;
U32 max_val;
- if (is_signed)
- {
- min_val = 1 << int_bits;
- min_val *= -1;
- }
max_val = 1 << int_bits;
F32 fixed_val;
diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp
index 53aa35c0f9..6664eb02dc 100644
--- a/indra/llmessage/llpartdata.cpp
+++ b/indra/llmessage/llpartdata.cpp
@@ -311,8 +311,9 @@ BOOL LLPartSysData::unpack(LLDataPacker &dp)
std::ostream& operator<<(std::ostream& s, const LLPartSysData &data)
{
s << "Flags: " << std::hex << data.mFlags;
- s << " Pattern: " << std::hex << (U32) data.mPattern << "\n";
- s << "Age: [" << data.mStartAge << ", " << data.mMaxAge << "]\n";
+ s << "Pattern: " << std::hex << (U32) data.mPattern << "\n";
+ s << "Source Age: [" << data.mStartAge << ", " << data.mMaxAge << "]\n";
+ s << "Particle Age: " << data.mPartData.mMaxAge << "\n";
s << "Angle: [" << data.mInnerAngle << ", " << data.mOuterAngle << "]\n";
s << "Burst Rate: " << data.mBurstRate << "\n";
s << "Burst Radius: " << data.mBurstRadius << "\n";
diff --git a/indra/llmessage/llthrottle.cpp b/indra/llmessage/llthrottle.cpp
index 7605da4d3f..935af2aa5a 100644
--- a/indra/llmessage/llthrottle.cpp
+++ b/indra/llmessage/llthrottle.cpp
@@ -374,7 +374,6 @@ BOOL LLThrottleGroup::dynamicAdjust()
}
mDynamicAdjustTime = mt_sec;
- S32 total = 0;
// Update historical information
for (i = 0; i < TC_EOF; i++)
{
@@ -391,7 +390,6 @@ BOOL LLThrottleGroup::dynamicAdjust()
}
mBitsSentThisPeriod[i] = 0;
- total += ll_round(mBitsSentHistory[i]);
}
// Look for busy channels
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index b1d371a399..75acb6cf9f 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -881,8 +881,6 @@ LLSD LLModel::writeModel(
LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm)
{
- U32 bytes = 0;
-
std::string::size_type cur_offset = 0;
LLSD header;
@@ -904,7 +902,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
header["skin"]["offset"] = (LLSD::Integer) cur_offset;
header["skin"]["size"] = (LLSD::Integer) size;
cur_offset += size;
- bytes += size;
}
}
@@ -920,7 +917,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset;
header["physics_convex"]["size"] = (LLSD::Integer) size;
cur_offset += size;
- bytes += size;
}
}
@@ -942,7 +938,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset;
header[model_names[i]]["size"] = (LLSD::Integer) size;
cur_offset += size;
- bytes += size;
}
}
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 2b7ce155f6..193cfa64b8 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -743,6 +743,14 @@ bool LLGLManager::initGL()
LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_multitexture" << LL_ENDL;
return false;
}
+
+ if (!mHasFramebufferObject)
+ {
+ mHasRequirements = FALSE;
+
+ LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_framebuffer_object" << LL_ENDL;
+ return false;
+ }
stop_glerror();
@@ -758,12 +766,6 @@ bool LLGLManager::initGL()
//HACK always disable texture multisample, use FXAA instead
mHasTextureMultisample = FALSE;
-#if LL_WINDOWS
- if (mIsIntel && mGLVersion <= 3.f)
- { //never try to use framebuffer objects on older intel drivers (crashy)
- mHasFramebufferObject = FALSE;
- }
-#endif
if (mHasFramebufferObject)
{
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 9bd3a0a6b0..46f0095c92 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -2432,7 +2432,7 @@ void LLImageGLThread::run()
// We must perform setup on this thread before actually servicing our
// WorkQueue, likewise cleanup afterwards.
mWindow->makeContextCurrent(mContext);
- gGL.init();
+ gGL.init(false);
ThreadPool::run();
gGL.shutdown();
mWindow->destroySharedContext(mContext);
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index a03a27cf94..72cca1f2a2 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -869,7 +869,7 @@ LLRender::~LLRender()
shutdown();
}
-void LLRender::init()
+void LLRender::init(bool needs_vertex_buffer)
{
#if LL_WINDOWS
if (gGLManager.mHasDebugOutput && gDebugGL)
@@ -897,15 +897,27 @@ void LLRender::init()
#endif
}
+ if (needs_vertex_buffer)
+ {
+ initVertexBuffer();
+ }
+}
- llassert_always(mBuffer.isNull()) ;
- stop_glerror();
- mBuffer = new LLVertexBuffer(immediate_mask, 0);
- mBuffer->allocateBuffer(4096, 0, TRUE);
- mBuffer->getVertexStrider(mVerticesp);
- mBuffer->getTexCoord0Strider(mTexcoordsp);
- mBuffer->getColorStrider(mColorsp);
- stop_glerror();
+void LLRender::initVertexBuffer()
+{
+ llassert_always(mBuffer.isNull());
+ stop_glerror();
+ mBuffer = new LLVertexBuffer(immediate_mask, 0);
+ mBuffer->allocateBuffer(4096, 0, TRUE);
+ mBuffer->getVertexStrider(mVerticesp);
+ mBuffer->getTexCoord0Strider(mTexcoordsp);
+ mBuffer->getColorStrider(mColorsp);
+ stop_glerror();
+}
+
+void LLRender::resetVertexBuffer()
+{
+ mBuffer = NULL;
}
void LLRender::shutdown()
@@ -923,7 +935,7 @@ void LLRender::shutdown()
delete mLightState[i];
}
mLightState.clear();
- mBuffer = NULL ;
+ resetVertexBuffer();
}
void LLRender::refreshState(void)
@@ -1625,25 +1637,34 @@ void LLRender::flush()
mCount = 0;
- if (mBuffer->useVBOs() && !mBuffer->isLocked())
- { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata)
- mBuffer->getVertexStrider(mVerticesp, 0, count);
- mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count);
- mBuffer->getColorStrider(mColorsp, 0, count);
- }
-
- mBuffer->flush();
- mBuffer->setBuffer(immediate_mask);
+ if (mBuffer)
+ {
+ if (mBuffer->useVBOs() && !mBuffer->isLocked())
+ { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata)
+ mBuffer->getVertexStrider(mVerticesp, 0, count);
+ mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count);
+ mBuffer->getColorStrider(mColorsp, 0, count);
+ }
+
+ mBuffer->flush();
+ mBuffer->setBuffer(immediate_mask);
+
+ if (mMode == LLRender::QUADS && sGLCoreProfile)
+ {
+ mBuffer->drawArrays(LLRender::TRIANGLES, 0, count);
+ mQuadCycle = 1;
+ }
+ else
+ {
+ mBuffer->drawArrays(mMode, 0, count);
+ }
+ }
+ else
+ {
+ // mBuffer is present in main thread and not present in an image thread
+ LL_ERRS() << "A flush call from outside main rendering thread" << LL_ENDL;
+ }
- if (mMode == LLRender::QUADS && sGLCoreProfile)
- {
- mBuffer->drawArrays(LLRender::TRIANGLES, 0, count);
- mQuadCycle = 1;
- }
- else
- {
- mBuffer->drawArrays(mMode, 0, count);
- }
mVerticesp[0] = mVerticesp[count];
mTexcoordsp[0] = mTexcoordsp[count];
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index e2489876e4..9c36c230fb 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -354,7 +354,9 @@ public:
LLRender();
~LLRender();
- void init() ;
+ void init(bool needs_vertex_buffer);
+ void initVertexBuffer();
+ void resetVertexBuffer();
void shutdown();
// Refreshes renderer state to the cached values
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 0408010513..fffc15efc3 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -133,7 +133,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo
mUsage = usage;
mUseDepth = depth;
- if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject)
+ if (sUseFBO || use_fbo)
{
if (depth)
{
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index c100c182dd..c64f46f38a 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -665,7 +665,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
if (file == NULL)
{
- LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << open_file_name << LL_ENDL;
+ LL_WARNS("ShaderLoading") << "GLSL Shader file not found: " << open_file_name << LL_ENDL;
return 0;
}
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 6338cab96a..be3e6ddff0 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1055,7 +1055,7 @@ void LLVertexBuffer::releaseIndices()
bool LLVertexBuffer::createGLBuffer(U32 size)
{
- if (mGLBuffer)
+ if (mGLBuffer || mMappedData)
{
destroyGLBuffer();
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index baf8407fc6..3b3fe44984 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -265,7 +265,6 @@ public:
bool getTangentStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getTangentStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
- bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index aac28e04b9..77938edf27 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -395,7 +395,6 @@ void LLLayoutStack::updateLayout()
space_to_distribute += panelp ? ll_round((F32)mPanelSpacing * panelp->getVisibleAmount()) : 0;
S32 remaining_space = space_to_distribute;
- F32 fraction_distributed = 0.f;
if (space_to_distribute > 0 && total_visible_fraction > 0.f)
{ // give space proportionally to visible auto resize panels
BOOST_FOREACH(LLLayoutPanel* panelp, mPanels)
@@ -404,7 +403,6 @@ void LLLayoutStack::updateLayout()
{
F32 fraction_to_distribute = (panelp->mFractionalSize * panelp->getAutoResizeFactor()) / (total_visible_fraction);
S32 delta = ll_round((F32)space_to_distribute * fraction_to_distribute);
- fraction_distributed += fraction_to_distribute;
panelp->mTargetDim += delta;
remaining_space -= delta;
}
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 70eb99c86c..55befaef51 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -197,4 +197,10 @@ if (SDL_FOUND)
endif (SDL_FOUND)
target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})
+
+if (DARWIN)
+ include(CMakeFindFrameworks)
+ find_library(CARBON_LIBRARY Carbon)
+ target_link_libraries(llwindow ${CARBON_LIBRARY})
+endif (DARWIN)
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index bc4f07941b..5c8fd62d3b 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -621,8 +621,6 @@ void LLWindowMacOSX::getMouseDeltas(float* delta)
BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL enable_vsync)
{
- BOOL glNeedsInit = FALSE;
-
mFullscreen = fullscreen;
if (mWindow == NULL)
@@ -637,9 +635,6 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
mGLView = createOpenGLView(mWindow, mFSAASamples, enable_vsync);
mContext = getCGLContextObj(mGLView);
- // Since we just created the context, it needs to be set up.
- glNeedsInit = TRUE;
-
gGLManager.mVRAM = getVramSize(mGLView);
}
@@ -1721,9 +1716,7 @@ void LLSplashScreenMacOSX::updateImpl(const std::string& mesg)
{
if(mWindow != NULL)
{
- CFStringRef string = NULL;
-
- string = CFStringCreateWithCString(NULL, mesg.c_str(), kCFStringEncodingUTF8);
+ CFStringCreateWithCString(NULL, mesg.c_str(), kCFStringEncodingUTF8);
}
}
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 4c3aeb4695..c487877caf 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -874,21 +874,20 @@ void LLWindowWin32::close()
// Restore gamma to the system values.
restoreGamma();
- if (mhDC)
- {
- if (!ReleaseDC(mWindowHandle, mhDC))
- {
- LL_WARNS("Window") << "Release of ghDC failed" << LL_ENDL;
- }
- mhDC = NULL;
- }
-
LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL;
mWindowThread->post([=]()
{
if (IsWindow(mWindowHandle))
{
+ if (mhDC)
+ {
+ if (!ReleaseDC(mWindowHandle, mhDC))
+ {
+ LL_WARNS("Window") << "Release of ghDC failed!" << LL_ENDL;
+ }
+ }
+
// Make sure we don't leave a blank toolbar button.
ShowWindow(mWindowHandle, SW_HIDE);
@@ -914,6 +913,7 @@ void LLWindowWin32::close()
// Even though the above lambda might not yet have run, we've already
// bound mWindowHandle into it by value, which should suffice for the
// operations we're asking. That's the last time WE should touch it.
+ mhDC = NULL;
mWindowHandle = NULL;
mWindowThread->close();
}
@@ -1506,12 +1506,10 @@ const S32 max_format = (S32)num_formats - 1;
{
wglDeleteContext (mhRC); // Release The Rendering Context
mhRC = 0; // Zero The Rendering Context
-
}
- ReleaseDC (mWindowHandle, mhDC); // Release The Device Context
- mhDC = 0; // Zero The Device Context
}
+ // will release and recreate mhDC, mWindowHandle
recreateWindow(window_rect, dw_ex_style, dw_style);
RECT rect;
@@ -1661,7 +1659,8 @@ const S32 max_format = (S32)num_formats - 1;
void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style)
{
- auto oldHandle = mWindowHandle;
+ auto oldWindowHandle = mWindowHandle;
+ auto oldDCHandle = mhDC;
// zero out mWindowHandle and mhDC before destroying window so window
// thread falls back to peekmessage
@@ -1673,7 +1672,8 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
auto window_work =
[this,
self=mWindowThread,
- oldHandle,
+ oldWindowHandle,
+ oldDCHandle,
// bind CreateWindowEx() parameters by value instead of
// back-referencing LLWindowWin32 members
windowClassName=mWindowClassName,
@@ -1689,11 +1689,20 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
self->mWindowHandle = 0;
self->mhDC = 0;
- // important to call DestroyWindow() from the window thread
- if (oldHandle && !destroy_window_handler(oldHandle))
+ if (oldWindowHandle)
{
- LL_WARNS("Window") << "Failed to properly close window before recreating it!"
- << LL_ENDL;
+ if (oldDCHandle && !ReleaseDC(oldWindowHandle, oldDCHandle))
+ {
+ LL_WARNS("Window") << "Failed to ReleaseDC" << LL_ENDL;
+ }
+
+ // important to call DestroyWindow() from the window thread
+ if (!destroy_window_handler(oldWindowHandle))
+ {
+
+ LL_WARNS("Window") << "Failed to properly close window before recreating it!"
+ << LL_ENDL;
+ }
}
auto handle = CreateWindowEx(dw_ex_style,
@@ -1731,7 +1740,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
};
// But how we pass window_work to the window thread depends on whether we
// already have a window handle.
- if (! oldHandle)
+ if (!oldWindowHandle)
{
// Pass window_work using the WorkQueue: without an existing window
// handle, the window thread can't call GetMessage().
@@ -1744,7 +1753,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
// PostMessage(oldHandle) because oldHandle won't be destroyed until
// the window thread has retrieved and executed window_work.
LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL;
- mWindowThread->Post(oldHandle, window_work);
+ mWindowThread->Post(oldWindowHandle, window_work);
}
auto future = promise.get_future();
diff --git a/indra/newview/app_settings/key_bindings.xml b/indra/newview/app_settings/key_bindings.xml
index 55babc88bc..8d5349550f 100644
--- a/indra/newview/app_settings/key_bindings.xml
+++ b/indra/newview/app_settings/key_bindings.xml
@@ -85,7 +85,6 @@
<binding key="DOWN" mask="CTL_ALT_SHIFT" command="pan_down"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
- <binding key="" mask="NONE" mouse="LMB" command="walk_to"/>
<binding key="" mask="NONE" mouse="LMB" command="script_trigger_lbutton"/>
</third_person>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 16d8cd9f06..66173c1c63 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -1371,7 +1371,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>20.0</real>
+ <real>40.0</real>
</map>
<key>DiskCacheDirName</key>
<map>
@@ -6808,6 +6808,9 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
+ <!-- *HACK: On first run, set this to 0 for new users,
+ otherwise the default is 1 to maintain consistent experience
+ for existing users. Hardcoded in llnetmap.cpp -->
<integer>1</integer>
</map>
<key>MiniMapScale</key>
@@ -6821,6 +6824,17 @@
<key>Value</key>
<real>128.0</real>
</map>
+ <key>MiniMapShowPropertyLines</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether or not to show parcel borders on the MiniMap.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <real>1</real>
+ </map>
<key>MouseSensitivity</key>
<map>
<key>Comment</key>
@@ -7099,13 +7113,13 @@
<key>NonvisibleObjectsInMemoryTime</key>
<map>
<key>Comment</key>
- <string>Number of frames non-visible objects stay in memory before being removed. 0 means never to remove.</string>
+ <string>Number of frames non-visible objects stay in memory before being removed. 0 means max.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>300</integer>
+ <integer>64</integer>
</map>
<key>NoPreload</key>
<map>
@@ -11022,7 +11036,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>1024</integer>
+ <integer>2048</integer>
</map>
<key>SceneLoadLowMemoryBound</key>
<map>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index 02d83925ea..b26194f278 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -202,7 +202,7 @@ VARYING vec2 vary_texcoord2;
uniform float env_intensity;
uniform vec4 specular_color; // specular color RGB and specular exponent (glossiness) in alpha
-#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK)
+#ifdef HAS_ALPHA_MASK
uniform float minimum_alpha;
#endif
@@ -227,11 +227,12 @@ void main()
vec4 diffcol = texture2D(diffuseMap, vary_texcoord0.xy);
diffcol.rgb *= vertex_color.rgb;
-#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK)
-
- // Comparing floats cast from 8-bit values, produces acne right at the 8-bit transition points
- float bias = 0.001953125; // 1/512, or half an 8-bit quantization
- if (diffcol.a < minimum_alpha-bias)
+#ifdef HAS_ALPHA_MASK
+#if DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND
+ if (diffcol.a*vertex_color.a < minimum_alpha)
+#else
+ if (diffcol.a < minimum_alpha)
+#endif
{
discard;
}
diff --git a/indra/newview/character/avatar_skeleton.xml b/indra/newview/character/avatar_skeleton.xml
index 2241a12545..6cfc0b0be2 100644
--- a/indra/newview/character/avatar_skeleton.xml
+++ b/indra/newview/character/avatar_skeleton.xml
@@ -2,15 +2,15 @@
<bone aliases="hip avatar_mPelvis" connected="false" end="0.000 0.000 0.084" group="Torso" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.030 0.000 0.095" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/>
- <bone connected="true" end="0.000 0.000 -0.084" group="Spine" name="mSpine1" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.000 0.000 0.084" group="Spine" name="mSpine2" pivot="0.000000 0.000000 -0.084073" pos="0.000 0.000 -0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mSpine1" connected="true" end="0.000 0.000 -0.084" group="Spine" name="mSpine1" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mSpine2" connected="true" end="0.000 0.000 0.084" group="Spine" name="mSpine2" pivot="0.000000 0.000000 -0.084073" pos="0.000 0.000 -0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone aliases="abdomen avatar_mTorso" connected="true" end="-0.015 0.000 0.205" group="Torso" name="mTorso" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.028 0.000 0.094" group="Collision" name="BELLY" pos="0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<collision_volume end="0.000 0.100 0.000" group="Collision" name="LEFT_HANDLE" pos="0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="0.000 -0.100 0.000" group="Collision" name="RIGHT_HANDLE" pos="0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="LOWER_BACK" pos="0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
- <bone connected="true" end="0.015 0.000 -0.205" group="Spine" name="mSpine3" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpine4" pivot="0.015368 0.000000 -0.204877" pos="0.015 0.000 -0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mSpine3" connected="true" end="0.015 0.000 -0.205" group="Spine" name="mSpine3" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mSpine4" connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpine4" pivot="0.015368 0.000000 -0.204877" pos="0.015 0.000 -0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone aliases="chest avatar_mChest" connected="true" end="-0.010 0.000 0.250" group="Torso" name="mChest" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.096 0.000 0.152" group="Collision" name="CHEST" pos="0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/>
<collision_volume end="0.080 0.000 -0.006" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
@@ -23,58 +23,58 @@
<bone aliases="figureHair avatar_mSkull" connected="false" end="0.000 0.000 0.033" group="Extra" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone aliases="avatar_mEyeRight" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone aliases="avatar_mEyeLeft" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
- <bone connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025000 0.000000 0.045000" pos="0.025 0.000 0.045" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.073466 -0.036000 0.0339300" pos="0.073 -0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.073461 0.036000 0.0339300" pos="0.073 0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.061 0.035 0.083" pos="0.061 0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.061 -0.035 0.083" pos="0.061 -0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.023 0.013 0.000" group="Eyes" name="mFaceEyebrowOuterLeft" pivot="0.064 0.051 0.048" pos="0.064 0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterLeft" pivot="0.070 0.043 0.056" pos="0.070 0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
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+ <bone aliases="avatar_mFaceEyecornerInnerLeft" connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerLeft" pivot="0.075 0.017 0.032" pos="0.075 0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mFaceEyecornerInnerRight" connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerRight" pivot="0.075 -0.017 0.032" pos="0.075 -0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mFaceNoseBridge" connected="false" end="0.015 0.000 0.008" group="Nose" name="mFaceNoseBridge" pivot="0.091 0.000 0.020" pos="0.091 0.000 0.020" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
@@ -86,29 +86,29 @@
<collision_volume end="0.000 0.100 -0.001" group="Collision" name="L_LOWER_ARM" pos="0.0 0.1 0.0" rot="-3.000000 0.00000 0.000000" scale="0.04 0.14 0.04" support="base"/>
<bone aliases="lHand avatar_mWristLeft" connected="true" end="0.000 0.060 0.000" group="Arms" name="mWristLeft" pivot="-0.000000 0.204846 0.000000" pos="-0.000 0.205 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.005 0.049 -0.001" group="Collision" name="L_HAND" pos="0.01 0.05 0.0" rot="-3.000000 0.00000 -10.000000" scale="0.05 0.08 0.03" support="base"/>
- <bone connected="false" end="-0.001 0.040 -0.006" group="Hand" name="mHandMiddle1Left" pivot="0.013 0.101 0.015" pos="0.013 0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.001 0.049 -0.008" group="Hand" name="mHandMiddle2Left" pivot="-0.001 0.040 -0.006" pos="-0.001 0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.002 0.033 -0.006" group="Hand" name="mHandMiddle3Left" pivot="-0.001 0.049 -0.008" pos="-0.001 0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandMiddle1Left" connected="false" end="-0.001 0.040 -0.006" group="Hand" name="mHandMiddle1Left" pivot="0.013 0.101 0.015" pos="0.013 0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandMiddle2Left" connected="true" end="-0.001 0.049 -0.008" group="Hand" name="mHandMiddle2Left" pivot="-0.001 0.040 -0.006" pos="-0.001 0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandMiddle3Left" connected="true" end="-0.002 0.033 -0.006" group="Hand" name="mHandMiddle3Left" pivot="-0.001 0.049 -0.008" pos="-0.001 0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="0.017 0.036 -0.006" group="Hand" name="mHandIndex1Left" pivot="0.038 0.097 0.015" pos="0.038 0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.014 0.032 -0.006" group="Hand" name="mHandIndex2Left" pivot="0.017 0.036 -0.006" pos="0.017 0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.011 0.025 -0.004" group="Hand" name="mHandIndex3Left" pivot="0.014 0.032 -0.006" pos="0.014 0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandIndex1Left" connected="false" end="0.017 0.036 -0.006" group="Hand" name="mHandIndex1Left" pivot="0.038 0.097 0.015" pos="0.038 0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandIndex2Left" connected="true" end="0.014 0.032 -0.006" group="Hand" name="mHandIndex2Left" pivot="0.017 0.036 -0.006" pos="0.017 0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandIndex3Left" connected="true" end="0.011 0.025 -0.004" group="Hand" name="mHandIndex3Left" pivot="0.014 0.032 -0.006" pos="0.014 0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="-0.013 0.038 -0.008" group="Hand" name="mHandRing1Left" pivot="-0.010 0.099 0.009" pos="-0.010 0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.013 0.040 -0.009" group="Hand" name="mHandRing2Left" pivot="-0.013 0.038 -0.008" pos="-0.013 0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.010 0.028 -0.006" group="Hand" name="mHandRing3Left" pivot="-0.013 0.040 -0.009" pos="-0.013 0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandRing1Left" connected="false" end="-0.013 0.038 -0.008" group="Hand" name="mHandRing1Left" pivot="-0.010 0.099 0.009" pos="-0.010 0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandRing2Left" connected="true" end="-0.013 0.040 -0.009" group="Hand" name="mHandRing2Left" pivot="-0.013 0.038 -0.008" pos="-0.013 0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandRing3Left" connected="true" end="-0.010 0.028 -0.006" group="Hand" name="mHandRing3Left" pivot="-0.013 0.040 -0.009" pos="-0.013 0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="-0.024 0.025 -0.006" group="Hand" name="mHandPinky1Left" pivot="-0.031 0.095 0.003" pos="-0.031 0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.015 0.018 -0.004" group="Hand" name="mHandPinky2Left" pivot="-0.024 0.025 -0.006" pos="-0.024 0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.013 0.016 -0.004" group="Hand" name="mHandPinky3Left" pivot="-0.015 0.018 -0.004" pos="-0.015 0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandPinky1Left" connected="false" end="-0.024 0.025 -0.006" group="Hand" name="mHandPinky1Left" pivot="-0.031 0.095 0.003" pos="-0.031 0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandPinky2Left" connected="true" end="-0.015 0.018 -0.004" group="Hand" name="mHandPinky2Left" pivot="-0.024 0.025 -0.006" pos="-0.024 0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandPinky3Left" connected="true" end="-0.013 0.016 -0.004" group="Hand" name="mHandPinky3Left" pivot="-0.015 0.018 -0.004" pos="-0.015 0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="0.028 0.032 0.000" group="Hand" name="mHandThumb1Left" pivot="0.031 0.026 0.004" pos="0.031 0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.023 0.031 0.000" group="Hand" name="mHandThumb2Left" pivot="0.028 0.032 -0.001" pos="0.028 0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.015 0.025 0.000" group="Hand" name="mHandThumb3Left" pivot="0.023 0.031 -0.001" pos="0.023 0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandThumb1Left" connected="false" end="0.028 0.032 0.000" group="Hand" name="mHandThumb1Left" pivot="0.031 0.026 0.004" pos="0.031 0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandThumb2Left" connected="true" end="0.023 0.031 0.000" group="Hand" name="mHandThumb2Left" pivot="0.028 0.032 -0.001" pos="0.028 0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandThumb3Left" connected="true" end="0.015 0.025 0.000" group="Hand" name="mHandThumb3Left" pivot="0.023 0.031 -0.001" pos="0.023 0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
@@ -123,49 +123,49 @@
<collision_volume end="0.000 -0.100 -0.001" group="Collision" name="R_LOWER_ARM" pos="0.0 -0.1 0.0" rot="3.000000 0.00000 0.000000" scale="0.04 0.14 0.04" support="base"/>
<bone aliases="rHand avatar_mWristRight" connected="true" end="0.000 -0.060 0.000" group="Arms" name="mWristRight" pivot="-0.000000 -0.205000 -0.000000" pos="0.000 -0.205 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.005 -0.049 -0.001" group="Collision" name="R_HAND" pos="0.01 -0.05 0.0" rot="3.000000 0.00000 10.000000" scale="0.05 0.08 0.03" support="base"/>
- <bone connected="false" end="-0.001 -0.040 -0.006" group="Hand" name="mHandMiddle1Right" pivot="0.013 -0.101 0.015" pos="0.013 -0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.001 -0.049 -0.008" group="Hand" name="mHandMiddle2Right" pivot="-0.001 -0.040 -0.006" pos="-0.001 -0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.002 -0.033 -0.006" group="Hand" name="mHandMiddle3Right" pivot="-0.001 -0.049 -0.008" pos="-0.001 -0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandMiddle1Right" connected="false" end="-0.001 -0.040 -0.006" group="Hand" name="mHandMiddle1Right" pivot="0.013 -0.101 0.015" pos="0.013 -0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandMiddle2Right" connected="true" end="-0.001 -0.049 -0.008" group="Hand" name="mHandMiddle2Right" pivot="-0.001 -0.040 -0.006" pos="-0.001 -0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandMiddle3Right" connected="true" end="-0.002 -0.033 -0.006" group="Hand" name="mHandMiddle3Right" pivot="-0.001 -0.049 -0.008" pos="-0.001 -0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="0.017 -0.036 -0.006" group="Hand" name="mHandIndex1Right" pivot="0.038 -0.097 0.015" pos="0.038 -0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.014 -0.032 -0.006" group="Hand" name="mHandIndex2Right" pivot="0.017 -0.036 -0.006" pos="0.017 -0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.011 -0.025 -0.004" group="Hand" name="mHandIndex3Right" pivot="0.014 -0.032 -0.006" pos="0.014 -0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandIndex1Right" connected="false" end="0.017 -0.036 -0.006" group="Hand" name="mHandIndex1Right" pivot="0.038 -0.097 0.015" pos="0.038 -0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandIndex2Right" connected="true" end="0.014 -0.032 -0.006" group="Hand" name="mHandIndex2Right" pivot="0.017 -0.036 -0.006" pos="0.017 -0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandIndex3Right" connected="true" end="0.011 -0.025 -0.004" group="Hand" name="mHandIndex3Right" pivot="0.014 -0.032 -0.006" pos="0.014 -0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="-0.013 -0.038 -0.008" group="Hand" name="mHandRing1Right" pivot="-0.010 -0.099 0.009" pos="-0.010 -0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.013 -0.040 -0.009" group="Hand" name="mHandRing2Right" pivot="-0.013 -0.038 -0.008" pos="-0.013 -0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.010 -0.028 -0.006" group="Hand" name="mHandRing3Right" pivot="-0.013 -0.040 -0.009" pos="-0.013 -0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandRing1Right" connected="false" end="-0.013 -0.038 -0.008" group="Hand" name="mHandRing1Right" pivot="-0.010 -0.099 0.009" pos="-0.010 -0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandRing2Right" connected="true" end="-0.013 -0.040 -0.009" group="Hand" name="mHandRing2Right" pivot="-0.013 -0.038 -0.008" pos="-0.013 -0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandRing3Right" connected="true" end="-0.010 -0.028 -0.006" group="Hand" name="mHandRing3Right" pivot="-0.013 -0.040 -0.009" pos="-0.013 -0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="-0.024 -0.025 -0.006" group="Hand" name="mHandPinky1Right" pivot="-0.031 -0.095 0.003" pos="-0.031 -0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.015 -0.018 -0.004" group="Hand" name="mHandPinky2Right" pivot="-0.024 -0.025 -0.006" pos="-0.024 -0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.013 -0.016 -0.004" group="Hand" name="mHandPinky3Right" pivot="-0.015 -0.018 -0.004" pos="-0.015 -0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandPinky1Right" connected="false" end="-0.024 -0.025 -0.006" group="Hand" name="mHandPinky1Right" pivot="-0.031 -0.095 0.003" pos="-0.031 -0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandPinky2Right" connected="true" end="-0.015 -0.018 -0.004" group="Hand" name="mHandPinky2Right" pivot="-0.024 -0.025 -0.006" pos="-0.024 -0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandPinky3Right" connected="true" end="-0.013 -0.016 -0.004" group="Hand" name="mHandPinky3Right" pivot="-0.015 -0.018 -0.004" pos="-0.015 -0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
- <bone connected="false" end="0.028 -0.032 0.000" group="Hand" name="mHandThumb1Right" pivot="0.031 -0.026 0.004" pos="0.031 -0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.023 -0.031 0.000" group="Hand" name="mHandThumb2Right" pivot="0.028 -0.032 -0.001" pos="0.028 -0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.015 -0.025 0.000" group="Hand" name="mHandThumb3Right" pivot="0.023 -0.031 -0.001" pos="0.023 -0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHandThumb1Right" connected="false" end="0.028 -0.032 0.000" group="Hand" name="mHandThumb1Right" pivot="0.031 -0.026 0.004" pos="0.031 -0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandThumb2Right" connected="true" end="0.023 -0.031 0.000" group="Hand" name="mHandThumb2Right" pivot="0.028 -0.032 -0.001" pos="0.028 -0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHandThumb3Right" connected="true" end="0.015 -0.025 0.000" group="Hand" name="mHandThumb3Right" pivot="0.023 -0.031 -0.001" pos="0.023 -0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
- <bone connected="false" end="-0.061 0.000 0.000" group="Wing" name="mWingsRoot" pivot="-0.014 0.000 0.000" pos="-0.014 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="false" end="-0.168 0.169 0.067" group="Wing" name="mWing1Left" pivot="-0.099 0.105 0.181" pos="-0.099 0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.181 0.183 0.000" group="Wing" name="mWing2Left" pivot="-0.168 0.169 0.067" pos="-0.168 0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.171 0.173 0.000" group="Wing" name="mWing3Left" pivot="-0.181 0.183 0.000" pos="-0.181 0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.146 0.132 0.000" group="Wing" name="mWing4Left" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="true" end="-0.068 0.062 -0.159" group="Wing" name="mWing4FanLeft" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mWingsRoot" connected="false" end="-0.061 0.000 0.000" group="Wing" name="mWingsRoot" pivot="-0.014 0.000 0.000" pos="-0.014 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing1Left" connected="false" end="-0.168 0.169 0.067" group="Wing" name="mWing1Left" pivot="-0.099 0.105 0.181" pos="-0.099 0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing2Left" connected="true" end="-0.181 0.183 0.000" group="Wing" name="mWing2Left" pivot="-0.168 0.169 0.067" pos="-0.168 0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing3Left" connected="true" end="-0.171 0.173 0.000" group="Wing" name="mWing3Left" pivot="-0.181 0.183 0.000" pos="-0.181 0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing4Left" connected="true" end="-0.146 0.132 0.000" group="Wing" name="mWing4Left" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mWing4FanLeft" connected="true" end="-0.068 0.062 -0.159" group="Wing" name="mWing4FanLeft" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
- <bone connected="false" end="-0.168 -0.169 0.067" group="Wing" name="mWing1Right" pivot="-0.099 -0.105 0.181" pos="-0.099 -0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.181 -0.183 0.000" group="Wing" name="mWing2Right" pivot="-0.168 -0.169 0.067" pos="-0.168 -0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.171 -0.173 0.000" group="Wing" name="mWing3Right" pivot="-0.181 -0.183 0.000" pos="-0.181 -0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.146 -0.132 0.000" group="Wing" name="mWing4Right" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="true" end="-0.068 -0.062 -0.159" group="Wing" name="mWing4FanRight" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mWing1Right" connected="false" end="-0.168 -0.169 0.067" group="Wing" name="mWing1Right" pivot="-0.099 -0.105 0.181" pos="-0.099 -0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing2Right" connected="true" end="-0.181 -0.183 0.000" group="Wing" name="mWing2Right" pivot="-0.168 -0.169 0.067" pos="-0.168 -0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing3Right" connected="true" end="-0.171 -0.173 0.000" group="Wing" name="mWing3Right" pivot="-0.181 -0.183 0.000" pos="-0.181 -0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mWing4Right" connected="true" end="-0.146 -0.132 0.000" group="Wing" name="mWing4Right" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mWing4FanRight" connected="true" end="-0.068 -0.062 -0.159" group="Wing" name="mWing4FanRight" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
@@ -200,30 +200,30 @@
</bone>
</bone>
</bone>
- <bone connected="false" end="-0.197 0.000 0.000" group="Tail" name="mTail1" pivot="-0.116 0.000 0.047" pos="-0.116 0.000 0.047" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.168 0.000 0.000" group="Tail" name="mTail2" pivot="-0.197 0.000 0.000" pos="-0.197 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.142 0.000 0.000" group="Tail" name="mTail3" pivot="-0.168 0.000 0.000" pos="-0.168 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.112 0.000 0.000" group="Tail" name="mTail4" pivot="-0.142 0.000 0.000" pos="-0.142 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.094 0.000 0.000" group="Tail" name="mTail5" pivot="-0.112 0.000 0.000" pos="-0.112 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.089 0.000 0.000" group="Tail" name="mTail6" pivot="-0.094 0.000 0.000" pos="-0.094 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mTail1" connected="false" end="-0.197 0.000 0.000" group="Tail" name="mTail1" pivot="-0.116 0.000 0.047" pos="-0.116 0.000 0.047" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mTail2" connected="true" end="-0.168 0.000 0.000" group="Tail" name="mTail2" pivot="-0.197 0.000 0.000" pos="-0.197 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mTail3" connected="true" end="-0.142 0.000 0.000" group="Tail" name="mTail3" pivot="-0.168 0.000 0.000" pos="-0.168 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mTail4" connected="true" end="-0.112 0.000 0.000" group="Tail" name="mTail4" pivot="-0.142 0.000 0.000" pos="-0.142 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mTail5" connected="true" end="-0.094 0.000 0.000" group="Tail" name="mTail5" pivot="-0.112 0.000 0.000" pos="-0.112 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mTail6" connected="true" end="-0.089 0.000 0.000" group="Tail" name="mTail6" pivot="-0.094 0.000 0.000" pos="-0.094 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
- <bone connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
- <bone connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mGroin" connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHindLimbsRoot" connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb1Left" connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb2Left" connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb3Left" connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb4Left" connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
- <bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
- <bone connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
+ <bone aliases="avatar_mHindLimb1Right" connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb2Right" connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb3Right" connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
+ <bone aliases="avatar_mHindLimb4Right" connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
diff --git a/indra/newview/cube.dae b/indra/newview/cube.dae
new file mode 100644
index 0000000000..085b2c7309
--- /dev/null
+++ b/indra/newview/cube.dae
@@ -0,0 +1,103 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
+ <asset>
+ <contributor>
+ modified from https://gist.github.com/wtsnz/bfa11c40e04594b260255b5dc7956f26
+ </contributor>
+ <created>2018-10-25T16:29:03Z</created>
+ <modified>2022-02-18T00:00:00Z</modified>
+ <unit meter="1.000000"/>
+ <up_axis>Y_UP</up_axis>
+ </asset>
+
+ <library_materials>
+ <material id="Blue" name="Blue">
+ <instance_effect url="#effect_Blue"/>
+ </material>
+ </library_materials>
+
+
+ <library_effects>
+ <effect id="effect_Blue">
+ <profile_COMMON>
+ <technique sid="common">
+ <phong>
+ <ambient>
+ <color>0 0 0 1</color>
+ </ambient>
+ <diffuse>
+ <color>0.137255 0.403922 0.870588 1</color>
+ </diffuse>
+ <specular>
+ <color>0.5 0.5 0.5 1</color>
+ </specular>
+ <shininess>
+ <float>16</float>
+ </shininess>
+ <transparent opaque="A_ONE">
+ <color>0 0 0 1</color>
+ </transparent>
+ <transparency>
+ <float>1</float>
+ </transparency>
+ <index_of_refraction>
+ <float>1</float>
+ </index_of_refraction>
+ </phong>
+ </technique>
+ </profile_COMMON>
+ </effect>
+ </library_effects>
+
+
+ <library_geometries>
+ <geometry id="F1" name="default_physics_shape">
+ <mesh>
+
+ <source id="cube-vertex-positions">
+ <float_array id="ID2-array" count="72">-0.5 0.5 0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 -0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5 0.5 -0.5 0.5 -0.5 -0.5 0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 </float_array>
+ <technique_common>
+ <accessor source="#ID2-array" count="24" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+
+ <vertices id="cube-vertices">
+ <input semantic="POSITION" source="#cube-vertex-positions"/>
+ </vertices>
+
+ <triangles count="12" material="geometryElement5">
+ <input semantic="VERTEX" offset="0" source="#cube-vertices"/>
+ <p>0 1 2 0 2 3 4 5 6 4 6 7 8 9 10 8 10 11 12 13 14 12 14 15 16 17 18 16 18 19 20 21 22 20 22 23 </p>
+ </triangles>
+
+ </mesh>
+ </geometry>
+ </library_geometries>
+ <library_visual_scenes>
+
+
+ <visual_scene id="reportScene">
+ <!-- No Spaces allowed in Name -->
+ <node id="F1" name="Face1">
+ <instance_geometry url="#F1">
+ <bind_material>
+ <technique_common>
+ <instance_material symbol="geometryElement5" target="#Blue"/>
+ </technique_common>
+ </bind_material>
+ </instance_geometry>
+ </node>
+ </visual_scene>
+ </library_visual_scenes>
+
+
+ <scene>
+ <instance_visual_scene url="#reportScene"/>
+ </scene>
+
+
+</COLLADA>
diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi
index 7513908cb4..60e26274cb 100644
--- a/indra/newview/installers/windows/installer_template.nsi
+++ b/indra/newview/installers/windows/installer_template.nsi
@@ -351,11 +351,29 @@ DeleteRegValue HKEY_CLASSES_ROOT "Applications\$VIEWER_EXE" "IsHostApp"
DeleteRegValue HKEY_CLASSES_ROOT "Applications\$VIEWER_EXE" "NoStartPage"
ClearErrors
+INSTALL_FILES_START:
+
Call RemoveProgFilesOnInst # Remove existing files to prevent certain errors when running the new version of the viewer
# This placeholder is replaced by the complete list of all the files in the installer, by viewer_manifest.py
%%INSTALL_FILES%%
+IfErrors 0 INSTALL_FILES_DONE
+ StrCmp $SKIP_DIALOGS "true" INSTALL_FILES_DONE
+ MessageBox MB_ABORTRETRYIGNORE $(ErrorSecondLifeInstallRetry) IDABORT INSTALL_FILES_CANCEL IDRETRY INSTALL_FILES_START
+ # MB_ABORTRETRYIGNORE does not accept IDIGNORE
+ Goto INSTALL_FILES_DONE
+
+INSTALL_FILES_CANCEL:
+ # We are quiting, cleanup.
+ # Silence warnings from RemoveProgFilesOnInst.
+ StrCpy $SKIP_DIALOGS "true"
+ Call RemoveProgFilesOnInst
+ MessageBox MB_OK $(ErrorSecondLifeInstallSupport)
+ Quit
+
+INSTALL_FILES_DONE:
+
# Pass the installer's language to the client to use as a default
StrCpy $SHORTCUT_LANG_PARAM "--set InstallLanguage $(LanguageCode)"
@@ -622,7 +640,9 @@ Function RemoveProgFilesOnInst
Push $0
StrCpy $0 0
-PREINSTALLREMOVE:
+ClearErrors
+
+PREINSTALL_REMOVE:
# Remove old SecondLife.exe to invalidate any old shortcuts to it that may be in non-standard locations. See MAINT-3575
Delete "$INSTDIR\$INSTEXE"
@@ -642,17 +662,17 @@ RMDir /r "$INSTDIR\llplugin"
IntOp $0 $0 + 1
-IfErrors 0 PREINSTALLDONE
- IntCmp $0 1 PREINSTALLREMOVE #try again once
- StrCmp $SKIP_DIALOGS "true" PREINSTALLDONE
- MessageBox MB_ABORTRETRYIGNORE $(CloseSecondLifeInstRM) IDABORT PREINSTALLFAIL IDRETRY PREINSTALLREMOVE
+IfErrors 0 PREINSTALL_DONE
+ IntCmp $0 1 PREINSTALL_REMOVE #try again once
+ StrCmp $SKIP_DIALOGS "true" PREINSTALL_DONE
+ MessageBox MB_ABORTRETRYIGNORE $(CloseSecondLifeInstRM) IDABORT PREINSTALL_FAIL IDRETRY PREINSTALL_REMOVE
# MB_ABORTRETRYIGNORE does not accept IDIGNORE
- Goto PREINSTALLDONE
+ Goto PREINSTALL_DONE
-PREINSTALLFAIL:
+PREINSTALL_FAIL:
Quit
-PREINSTALLDONE:
+PREINSTALL_DONE:
# We are no longer including release notes with the viewer, so remove them.
Delete "$SMPROGRAMS\$INSTSHORTCUT\SL Release Notes.lnk"
diff --git a/indra/newview/installers/windows/lang_da.nsi b/indra/newview/installers/windows/lang_da.nsi
index 648ddbfb85..73f23086be 100644
--- a/indra/newview/installers/windows/lang_da.nsi
+++ b/indra/newview/installers/windows/lang_da.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_de.nsi b/indra/newview/installers/windows/lang_de.nsi
index 188c30197a..7cc70e4c76 100755
--- a/indra/newview/installers/windows/lang_de.nsi
+++ b/indra/newview/installers/windows/lang_de.nsi
@@ -73,6 +73,10 @@ LangString CloseSecondLifeUnInstMB ${LANG_GERMAN} "Second Life kann nicht entfer
; CheckNetworkConnection
LangString CheckNetworkConnectionDP ${LANG_GERMAN} "Prüfe Netzwerkverbindung..."
+; error during installation
+LangString ErrorSecondLifeInstallRetry ${LANG_GERMAN} "Second Life konnte nicht korrekt installiert werden, einige Dateien wurden eventuell nicht korrekt von der Installationroutine kopiert."
+LangString ErrorSecondLifeInstallSupport ${LANG_GERMAN} "Bitte laden Sie den Viewer erneut von https://secondlife.com/support/downloads/ und versuchen Sie die Installation erneut. Sollte das Problem weiterhin bestehen, dann kontaktieren Sie unseren Support unter https://support.secondlife.com."
+
; ask to remove user's data files
LangString RemoveDataFilesMB ${LANG_GERMAN} "Möchten Sie alle anderen zu Second Life gehörigen Dateien ebenfalls ENTFERNEN?$\n$\nWir empfehlen, die Einstellungen und Cache-Dateien zu behalten, wenn Sie andere Versionen von Second Life installiert haben oder eine Deinstallation durchführen, um Second Life auf eine neuere Version zu aktualisieren."
diff --git a/indra/newview/installers/windows/lang_en-us.nsi b/indra/newview/installers/windows/lang_en-us.nsi
index 0639d51e10..2eaf97d023 100644
--- a/indra/newview/installers/windows/lang_en-us.nsi
+++ b/indra/newview/installers/windows/lang_en-us.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_es.nsi b/indra/newview/installers/windows/lang_es.nsi
index ee30651a38..364cc9f67e 100755
--- a/indra/newview/installers/windows/lang_es.nsi
+++ b/indra/newview/installers/windows/lang_es.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_fr.nsi b/indra/newview/installers/windows/lang_fr.nsi
index 7cd90ec314..2f34c0c87a 100755
--- a/indra/newview/installers/windows/lang_fr.nsi
+++ b/indra/newview/installers/windows/lang_fr.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_it.nsi b/indra/newview/installers/windows/lang_it.nsi
index 194062da9a..51214d3a9c 100755
--- a/indra/newview/installers/windows/lang_it.nsi
+++ b/indra/newview/installers/windows/lang_it.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_ja.nsi b/indra/newview/installers/windows/lang_ja.nsi
index a54005ba14..296703d1a3 100755
--- a/indra/newview/installers/windows/lang_ja.nsi
+++ b/indra/newview/installers/windows/lang_ja.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_pl.nsi b/indra/newview/installers/windows/lang_pl.nsi
index 355d806866..299645bbb7 100644
--- a/indra/newview/installers/windows/lang_pl.nsi
+++ b/indra/newview/installers/windows/lang_pl.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_pt-br.nsi b/indra/newview/installers/windows/lang_pt-br.nsi
index 97f5d2b44a..542c8654b5 100755
--- a/indra/newview/installers/windows/lang_pt-br.nsi
+++ b/indra/newview/installers/windows/lang_pt-br.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_ru.nsi b/indra/newview/installers/windows/lang_ru.nsi
index 65a9f4846d..4e53a4957d 100755
--- a/indra/newview/installers/windows/lang_ru.nsi
+++ b/indra/newview/installers/windows/lang_ru.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_tr.nsi b/indra/newview/installers/windows/lang_tr.nsi
index e71886cc66..bae5029ad1 100755
--- a/indra/newview/installers/windows/lang_tr.nsi
+++ b/indra/newview/installers/windows/lang_tr.nsi
Binary files differ
diff --git a/indra/newview/installers/windows/lang_zh.nsi b/indra/newview/installers/windows/lang_zh.nsi
index f5f0c6cbdf..7922d9df52 100755
--- a/indra/newview/installers/windows/lang_zh.nsi
+++ b/indra/newview/installers/windows/lang_zh.nsi
Binary files differ
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index f54093d9d0..a5c1f9178d 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -557,7 +557,7 @@ static void settings_to_globals()
gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
- LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale");
+ LLWorldMapView::setScaleSetting(gSavedSettings.getF32("MapScale"));
#if LL_DARWIN
gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI");
@@ -2490,10 +2490,24 @@ bool LLAppViewer::initConfiguration()
//Load settings files list
std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml");
LLXMLNodePtr root;
- BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL);
+ BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL);
if (!success)
{
- LL_ERRS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL;
+ LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL;
+ if (gDirUtilp->fileExists(settings_file_list))
+ {
+ LL_ERRS() << "Cannot load default configuration file settings_files.xml. "
+ << "Please reinstall viewer from https://secondlife.com/support/downloads/ "
+ << "and contact https://support.secondlife.com if issue persists after reinstall."
+ << LL_ENDL;
+ }
+ else
+ {
+ LL_ERRS() << "Default configuration file settings_files.xml not found. "
+ << "Please reinstall viewer from https://secondlife.com/support/downloads/ "
+ << "and contact https://support.secondlife.com if issue persists after reinstall."
+ << LL_ENDL;
+ }
}
mSettingsLocationList = new SettingsFiles();
@@ -3491,7 +3505,7 @@ void LLAppViewer::cleanupSavedSettings()
}
}
- gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale );
+ gSavedSettings.setF32("MapScale", LLWorldMapView::getScaleSetting());
// Some things are cached in LLAgent.
if (gAgent.isInitialized())
@@ -4281,12 +4295,17 @@ bool LLAppViewer::initCache()
// initialize the new disk cache using saved settings
const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName");
+ const U32 MB = 1024 * 1024;
+ const uintmax_t MIN_CACHE_SIZE = 256 * MB;
+ const uintmax_t MAX_CACHE_SIZE = 9984ll * MB;
+ const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB;
+ const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
+ const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
+ const F64 texture_cache_percent = 100.0 - disk_cache_percent;
+
// note that the maximum size of this cache is defined as a percentage of the
// total cache size - the 'CacheSize' pref - for all caches.
- const unsigned int cache_total_size_mb = gSavedSettings.getU32("CacheSize");
- const double disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
- const unsigned int disk_cache_mb = cache_total_size_mb * disk_cache_percent / 100;
- const uintmax_t disk_cache_bytes = disk_cache_mb * 1024 * 1024;
+ const uintmax_t disk_cache_size = uintmax_t(cache_total_size * disk_cache_percent / 100);
const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo");
bool texture_cache_mismatch = false;
@@ -4337,7 +4356,7 @@ bool LLAppViewer::initCache()
}
const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name);
- LLDiskCache::initParamSingleton(cache_dir, disk_cache_bytes, enable_cache_debug_info);
+ LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info);
if (!read_only)
{
@@ -4360,22 +4379,14 @@ bool LLAppViewer::initCache()
LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
// Init the texture cache
- // Allocate 80% of the cache size for textures
- const S32 MB = 1024 * 1024;
- const S64 MIN_CACHE_SIZE = 256 * MB;
- const S64 MAX_CACHE_SIZE = 9984ll * MB;
-
- S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB;
- cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
+ // Allocate the remaining percent which is not allocated to the disk cache
+ const S64 texture_cache_size = S64(cache_total_size * texture_cache_percent / 100);
- S64 texture_cache_size = cache_size;
-
- S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
- texture_cache_size -= extra;
+ LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion());
- return true;
+ return true;
}
void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb)
@@ -5061,8 +5072,7 @@ void LLAppViewer::idle()
audio_update_wind(false);
// this line actually commits the changes we've made to source positions, etc.
- const F32 max_audio_decode_time = 0.002f; // 2 ms decode time
- gAudiop->idle(max_audio_decode_time);
+ gAudiop->idle();
}
}
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index 2372ea01a6..2a0f4c93ac 100644
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -133,6 +133,7 @@ public:
inline LLFace* getFace(const S32 i) const;
inline S32 getNumFaces() const;
face_list_t& getFaces() { return mFaces; }
+ const face_list_t& getFaces() const { return mFaces; }
//void removeFace(const S32 i); // SJB: Avoid using this, it's slow
LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index e674707c01..6c1abb24c9 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -58,6 +58,7 @@ static BOOL deferred_render = FALSE;
// minimum alpha before discarding a fragment
static const F32 MINIMUM_ALPHA = 0.004f; // ~ 1/255
+
// minimum alpha before discarding a fragment when rendering impostors
static const F32 MINIMUM_IMPOSTOR_ALPHA = 0.1f;
@@ -147,6 +148,10 @@ void LLDrawPoolAlpha::renderPostDeferred(S32 pass)
(LLPipeline::sUnderWaterRender) ? &gDeferredAlphaWaterProgram : &gDeferredAlphaProgram;
prepare_alpha_shader(simple_shader, false, true); //prime simple shader (loads shadow relevant uniforms)
+ for (int i = 0; i < LLMaterial::SHADER_COUNT; ++i)
+ {
+ prepare_alpha_shader(LLPipeline::sUnderWaterRender ? &gDeferredMaterialWaterProgram[i] : &gDeferredMaterialProgram[i], false, false); // note: bindDeferredShader will get called during render loop for materials
+ }
// first pass, render rigged objects only and render to depth buffer
forwardRender(true);
@@ -215,9 +220,15 @@ void LLDrawPoolAlpha::render(S32 pass)
{
minimum_alpha = MINIMUM_IMPOSTOR_ALPHA;
}
+
prepare_forward_shader(fullbright_shader, minimum_alpha);
prepare_forward_shader(simple_shader, minimum_alpha);
+ for (int i = 0; i < LLMaterial::SHADER_COUNT; ++i)
+ {
+ prepare_forward_shader(LLPipeline::sUnderWaterRender ? &gDeferredMaterialWaterProgram[i] : &gDeferredMaterialProgram[i], minimum_alpha);
+ }
+
//first pass -- rigged only and drawn to depth buffer
forwardRender(true);
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 63e7887d81..361a7666fa 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -125,7 +125,7 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth)
llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight()));
}
- if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD)
+ if (gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD)
{ //using offscreen render target, just use the bottom left corner
mOrigin.set(0, 0);
}
@@ -212,7 +212,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
return TRUE;
}
- bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mBake.isComplete() && !gGLManager.mIsAMD;
+ bool use_fbo = gPipeline.mBake.isComplete() && !gGLManager.mIsAMD;
if (use_fbo)
{
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index b76dc6a961..1300cf3658 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -2641,7 +2641,7 @@ void LLEnvironment::setExperienceEnvironment(LLUUID experience_id, LLSD data, F3
if (!water.isUndefined())
{
- environment->injectWaterSettings(sky, experience_id, LLSettingsBase::Seconds(transition_time));
+ environment->injectWaterSettings(water, experience_id, LLSettingsBase::Seconds(transition_time));
}
if (updateenvironment)
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 1605e4133d..9bb3bac104 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -504,20 +504,6 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t
is.close();
}
- //get time domain
- LLSD::Real cur_total_time = 0.0;
-
- for (U32 i = 0; i < cur_data.size(); ++i)
- {
- cur_total_time += cur_data[i]["Total"]["Time"].asReal();
- }
-
- LLSD::Real base_total_time = 0.0;
- for (U32 i = 0; i < base_data.size(); ++i)
- {
- base_total_time += base_data[i]["Total"]["Time"].asReal();
- }
-
//allocate raw scratch space
LLPointer<LLImageRaw> scratch = new LLImageRaw(1024, 512, 3);
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index a3037ed651..edfed832bc 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -294,7 +294,7 @@ BOOL LLFloaterBvhPreview::postBuild()
loaderp->serialize(dp);
dp.reset();
LL_INFOS("BVH") << "Deserializing motionp" << LL_ENDL;
- BOOL success = motionp && motionp->deserialize(dp, mMotionID);
+ BOOL success = motionp && motionp->deserialize(dp, mMotionID, false);
LL_INFOS("BVH") << "Done" << LL_ENDL;
delete []buffer;
diff --git a/indra/newview/llfloatercreatelandmark.cpp b/indra/newview/llfloatercreatelandmark.cpp
index 6b1d9306fb..5b50fd7677 100644
--- a/indra/newview/llfloatercreatelandmark.cpp
+++ b/indra/newview/llfloatercreatelandmark.cpp
@@ -46,19 +46,60 @@
typedef std::pair<LLUUID, std::string> folder_pair_t;
-class LLLandmarksInventoryObserver : public LLInventoryAddedObserver
+class LLLandmarksInventoryObserver : public LLInventoryObserver
{
public:
LLLandmarksInventoryObserver(LLFloaterCreateLandmark* create_landmark_floater) :
mFloater(create_landmark_floater)
{}
+ void changed(U32 mask) override
+ {
+ if (mFloater->getItem())
+ {
+ checkChanged(mask);
+ }
+ else
+ {
+ checkCreated(mask);
+ }
+ }
+
protected:
- /*virtual*/ void done()
+ void checkCreated(U32 mask)
{
+ if (gInventory.getAddedIDs().empty())
+ {
+ return;
+ }
+
+ if (!(mask & LLInventoryObserver::ADD) ||
+ !(mask & LLInventoryObserver::CREATE) ||
+ !(mask & LLInventoryObserver::UPDATE_CREATE))
+ {
+ return;
+ }
+
mFloater->setItem(gInventory.getAddedIDs());
}
+ void checkChanged(U32 mask)
+ {
+ if (gInventory.getChangedIDs().empty())
+ {
+ return;
+ }
+
+ if ((mask & LLInventoryObserver::LABEL) ||
+ (mask & LLInventoryObserver::INTERNAL) ||
+ (mask & LLInventoryObserver::REMOVE) ||
+ (mask & LLInventoryObserver::STRUCTURE) ||
+ (mask & LLInventoryObserver::REBUILD))
+ {
+ mFloater->updateItem(gInventory.getChangedIDs(), mask);
+ }
+ }
+
private:
LLFloaterCreateLandmark* mFloater;
};
@@ -85,6 +126,9 @@ BOOL LLFloaterCreateLandmark::postBuild()
getChild<LLButton>("ok_btn")->setClickedCallback(boost::bind(&LLFloaterCreateLandmark::onSaveClicked, this));
getChild<LLButton>("cancel_btn")->setClickedCallback(boost::bind(&LLFloaterCreateLandmark::onCancelClicked, this));
+ mLandmarkTitleEditor->setCommitCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCommitTextChanges(); });
+ mNotesEditor->setCommitCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCommitTextChanges(); });
+
mLandmarksID = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
return TRUE;
@@ -204,6 +248,29 @@ void LLFloaterCreateLandmark::populateFoldersList(const LLUUID &folder_id)
}
}
+void LLFloaterCreateLandmark::onCommitTextChanges()
+{
+ std::string current_title_value = mLandmarkTitleEditor->getText();
+ std::string item_title_value = mItem->getName();
+ std::string current_notes_value = mNotesEditor->getText();
+ std::string item_notes_value = mItem->getDescription();
+
+ LLStringUtil::trim(current_title_value);
+ LLStringUtil::trim(current_notes_value);
+
+ if (!current_title_value.empty() &&
+ (item_title_value != current_title_value || item_notes_value != current_notes_value))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(mItem);
+ new_item->rename(current_title_value);
+ new_item->setDescription(current_notes_value);
+ LLPointer<LLInventoryCallback> cb;
+ LLInventoryModel::LLCategoryUpdate up(mItem->getParentUUID(), 0);
+ gInventory.accountForUpdate(up);
+ update_inventory_item(new_item, cb);
+ }
+}
+
void LLFloaterCreateLandmark::onCreateFolderClicked()
{
LLNotificationsUtil::add("CreateLandmarkFolder", LLSD(), LLSD(),
@@ -278,6 +345,8 @@ void LLFloaterCreateLandmark::onSaveClicked()
new_item->updateParentOnServer(FALSE);
}
+ removeObserver();
+
gInventory.updateItem(new_item);
gInventory.notifyObservers();
@@ -286,6 +355,7 @@ void LLFloaterCreateLandmark::onSaveClicked()
void LLFloaterCreateLandmark::onCancelClicked()
{
+ removeObserver();
if (!mItem.isNull())
{
LLUUID item_id = mItem->getUUID();
@@ -314,10 +384,59 @@ void LLFloaterCreateLandmark::setItem(const uuid_set_t& items)
{
if(!getItem())
{
- removeObserver();
mItem = item;
+ mAssetID = mItem->getAssetUUID();
+ setVisibleAndFrontmost(true);
break;
}
}
}
}
+
+void LLFloaterCreateLandmark::updateItem(const uuid_set_t& items, U32 mask)
+{
+ if (!getItem())
+ {
+ return;
+ }
+
+ LLUUID landmark_id = getItem()->getUUID();
+
+ for (uuid_set_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ const LLUUID& item_id = (*item_iter);
+ if (landmark_id == item_id)
+ {
+ if (getItem() != gInventory.getItem(item_id))
+ {
+ // item is obsolete or removed
+ closeFloater();
+ }
+
+ LLUUID folder_id = mFolderCombo->getValue().asUUID();
+ if (folder_id != mItem->getParentUUID())
+ {
+ // user moved landmark in inventory,
+ // assume that we are done all other changes should already be commited
+ closeFloater();
+ }
+
+ if ((mask & LLInventoryObserver::INTERNAL) && mAssetID != mItem->getAssetUUID())
+ {
+ closeFloater();
+ }
+
+ if (mask & LLInventoryObserver::LABEL)
+ {
+ mLandmarkTitleEditor->setText(mItem->getName());
+ }
+
+ if (mask & LLInventoryObserver::INTERNAL)
+ {
+ mNotesEditor->setText(mItem->getDescription());
+ }
+ }
+ }
+}
diff --git a/indra/newview/llfloatercreatelandmark.h b/indra/newview/llfloatercreatelandmark.h
index 74ac5e651c..d84f5ae1fc 100644
--- a/indra/newview/llfloatercreatelandmark.h
+++ b/indra/newview/llfloatercreatelandmark.h
@@ -49,6 +49,7 @@ public:
void onOpen(const LLSD& key);
void setItem(const uuid_set_t& items);
+ void updateItem(const uuid_set_t& items, U32 mask);
LLInventoryItem* getItem() { return mItem; }
@@ -56,6 +57,7 @@ private:
void setLandmarkInfo(const LLUUID &folder_id);
void removeObserver();
void populateFoldersList(const LLUUID &folder_id = LLUUID::null);
+ void onCommitTextChanges();
void onCreateFolderClicked();
void onSaveClicked();
void onCancelClicked();
@@ -66,6 +68,7 @@ private:
LLLineEditor* mLandmarkTitleEditor;
LLTextEditor* mNotesEditor;
LLUUID mLandmarksID;
+ LLUUID mAssetID;
LLLandmarksInventoryObserver* mInventoryObserver;
LLPointer<LLInventoryItem> mItem;
diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp
index 24673d5a7c..297ad24359 100644
--- a/indra/newview/llfloatereditextdaycycle.cpp
+++ b/indra/newview/llfloatereditextdaycycle.cpp
@@ -665,6 +665,7 @@ void LLFloaterEditExtDayCycle::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
if (ctrl_action == ACTION_SAVE)
{
doApplyUpdateInventory(dayclone);
+ clearDirtyFlag();
}
else if (ctrl_action == ACTION_SAVEAS)
{
diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp
index fec218ca3b..aa9a2c164a 100644
--- a/indra/newview/llfloaterfixedenvironment.cpp
+++ b/indra/newview/llfloaterfixedenvironment.cpp
@@ -296,6 +296,7 @@ void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
if (ctrl_action == ACTION_SAVE)
{
doApplyUpdateInventory(setting_clone);
+ clearDirtyFlag();
}
else if (ctrl_action == ACTION_SAVEAS)
{
diff --git a/indra/newview/llfloaterhoverheight.cpp b/indra/newview/llfloaterhoverheight.cpp
index 42c5e40761..a00fc4aa84 100644
--- a/indra/newview/llfloaterhoverheight.cpp
+++ b/indra/newview/llfloaterhoverheight.cpp
@@ -100,11 +100,14 @@ void LLFloaterHoverHeight::onClose(bool app_quitting)
// static
void LLFloaterHoverHeight::onSliderMoved(LLUICtrl* ctrl, void* userData)
{
- LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
- F32 value = sldrCtrl->getValueF32();
- LLVector3 offset(0.0, 0.0, llclamp(value,MIN_HOVER_Z,MAX_HOVER_Z));
- LL_INFOS("Avatar") << "setting hover from slider moved" << offset[2] << LL_ENDL;
- gAgentAvatarp->setHoverOffset(offset, false);
+ if (isAgentAvatarValid())
+ {
+ LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
+ F32 value = sldrCtrl->getValueF32();
+ LLVector3 offset(0.0, 0.0, llclamp(value, MIN_HOVER_Z, MAX_HOVER_Z));
+ LL_INFOS("Avatar") << "setting hover from slider moved" << offset[2] << LL_ENDL;
+ gAgentAvatarp->setHoverOffset(offset, false);
+ }
}
// Do send-to-the-server work when slider drag completes, or new
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index d78f80ad12..1a98ab9d76 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -3056,7 +3056,8 @@ BOOL LLPanelLandCovenant::postBuild()
{
mLastRegionID = LLUUID::null;
mNextUpdateTime = 0;
-
+ mTextEstateOwner = getChild<LLTextBox>("estate_owner_text");
+ mTextEstateOwner->setIsFriendCallback(LLAvatarActions::isFriend);
return TRUE;
}
@@ -3164,8 +3165,7 @@ void LLPanelLandCovenant::updateEstateOwnerName(const std::string& name)
LLPanelLandCovenant* self = LLFloaterLand::getCurrentPanelLandCovenant();
if (self)
{
- LLTextBox* editor = self->getChild<LLTextBox>("estate_owner_text");
- if (editor) editor->setText(name);
+ self->mTextEstateOwner->setText(name);
}
}
diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h
index 5d9b411f04..684950d88b 100644
--- a/indra/newview/llfloaterland.h
+++ b/indra/newview/llfloaterland.h
@@ -413,6 +413,7 @@ protected:
private:
LLUUID mLastRegionID;
F64 mNextUpdateTime; //seconds since client start
+ LLTextBox* mTextEstateOwner;
};
#endif
diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp
index fc2da772f3..fd1af7ccc0 100644..100755
--- a/indra/newview/llfloatermap.cpp
+++ b/indra/newview/llfloatermap.cpp
@@ -51,7 +51,7 @@
// The minor cardinal direction labels are hidden if their height is more
// than this proportion of the map.
-const F32 MAP_MINOR_DIR_THRESHOLD = 0.07f;
+const F32 MAP_MINOR_DIR_THRESHOLD = 0.035f;
//
// Member functions
@@ -77,35 +77,44 @@ LLFloaterMap::~LLFloaterMap()
BOOL LLFloaterMap::postBuild()
{
- mMap = getChild<LLNetMap>("Net Map");
- if (gSavedSettings.getBOOL("DoubleClickTeleport"))
- {
- mMap->setToolTipMsg(getString("AltToolTipMsg"));
- }
- else if (gSavedSettings.getBOOL("DoubleClickShowWorldMap"))
- {
- mMap->setToolTipMsg(getString("ToolTipMsg"));
- }
- sendChildToBack(mMap);
-
- mTextBoxNorth = getChild<LLTextBox> ("floater_map_north");
- mTextBoxEast = getChild<LLTextBox> ("floater_map_east");
- mTextBoxWest = getChild<LLTextBox> ("floater_map_west");
- mTextBoxSouth = getChild<LLTextBox> ("floater_map_south");
- mTextBoxSouthEast = getChild<LLTextBox> ("floater_map_southeast");
- mTextBoxNorthEast = getChild<LLTextBox> ("floater_map_northeast");
- mTextBoxSouthWest = getChild<LLTextBox> ("floater_map_southwest");
- mTextBoxNorthWest = getChild<LLTextBox> ("floater_map_northwest");
-
- updateMinorDirections();
-
- // Get the drag handle all the way in back
- sendChildToBack(getDragHandle());
-
- // keep onscreen
- gFloaterView->adjustToFitScreen(this, FALSE);
-
- return TRUE;
+ mMap = getChild<LLNetMap>("Net Map");
+ mMap->setToolTipMsg(getString("ToolTipMsg"));
+ mMap->setParcelNameMsg(getString("ParcelNameMsg"));
+ mMap->setParcelSalePriceMsg(getString("ParcelSalePriceMsg"));
+ mMap->setParcelSaleAreaMsg(getString("ParcelSaleAreaMsg"));
+ mMap->setParcelOwnerMsg(getString("ParcelOwnerMsg"));
+ mMap->setRegionNameMsg(getString("RegionNameMsg"));
+ mMap->setToolTipHintMsg(getString("ToolTipHintMsg"));
+ mMap->setAltToolTipHintMsg(getString("AltToolTipHintMsg"));
+ sendChildToBack(mMap);
+
+ mTextBoxNorth = getChild<LLTextBox>("floater_map_north");
+ mTextBoxEast = getChild<LLTextBox>("floater_map_east");
+ mTextBoxWest = getChild<LLTextBox>("floater_map_west");
+ mTextBoxSouth = getChild<LLTextBox>("floater_map_south");
+ mTextBoxSouthEast = getChild<LLTextBox>("floater_map_southeast");
+ mTextBoxNorthEast = getChild<LLTextBox>("floater_map_northeast");
+ mTextBoxSouthWest = getChild<LLTextBox>("floater_map_southwest");
+ mTextBoxNorthWest = getChild<LLTextBox>("floater_map_northwest");
+
+ mTextBoxNorth->reshapeToFitText();
+ mTextBoxEast->reshapeToFitText();
+ mTextBoxWest->reshapeToFitText();
+ mTextBoxSouth->reshapeToFitText();
+ mTextBoxSouthEast->reshapeToFitText();
+ mTextBoxNorthEast->reshapeToFitText();
+ mTextBoxSouthWest->reshapeToFitText();
+ mTextBoxNorthWest->reshapeToFitText();
+
+ updateMinorDirections();
+
+ // Get the drag handle all the way in back
+ sendChildToBack(getDragHandle());
+
+ // keep onscreen
+ gFloaterView->adjustToFitScreen(this, false);
+
+ return true;
}
BOOL LLFloaterMap::handleDoubleClick(S32 x, S32 y, MASK mask)
@@ -138,23 +147,44 @@ BOOL LLFloaterMap::handleDoubleClick(S32 x, S32 y, MASK mask)
return TRUE;
}
-void LLFloaterMap::setDirectionPos( LLTextBox* text_box, F32 rotation )
+void LLFloaterMap::setDirectionPos(LLTextBox *text_box, F32 rotation)
{
- // Rotation is in radians.
- // Rotation of 0 means x = 1, y = 0 on the unit circle.
-
- F32 map_half_height = (F32)(getRect().getHeight() / 2) - getHeaderHeight()/2;
- F32 map_half_width = (F32)(getRect().getWidth() / 2) ;
- F32 text_half_height = (F32)(text_box->getRect().getHeight() / 2);
- F32 text_half_width = (F32)(text_box->getRect().getWidth() / 2);
- F32 radius = llmin( map_half_height - text_half_height, map_half_width - text_half_width );
-
- // Inset by a little to account for position display.
- radius -= 8.f;
-
- text_box->setOrigin(
- ll_round(map_half_width - text_half_width + radius * cos( rotation )),
- ll_round(map_half_height - text_half_height + radius * sin( rotation )) );
+ // Rotation is in radians.
+ // Rotation of 0 means x = 1, y = 0 on the unit circle.
+
+ F32 map_half_height = (F32) (getRect().getHeight() / 2) - (getHeaderHeight() / 2);
+ F32 map_half_width = (F32) (getRect().getWidth() / 2);
+ F32 text_half_height = (F32) (text_box->getRect().getHeight() / 2);
+ F32 text_half_width = (F32) (text_box->getRect().getWidth() / 2);
+ F32 extra_padding = (F32) (mTextBoxNorth->getRect().getWidth() / 2);
+ F32 pos_half_height = map_half_height - text_half_height - extra_padding;
+ F32 pos_half_width = map_half_width - text_half_width - extra_padding;
+
+ F32 corner_angle = atan2(pos_half_height, pos_half_width);
+ F32 rotation_mirrored_into_top = abs(fmodf(rotation, F_PI));
+ if (rotation < 0)
+ {
+ rotation_mirrored_into_top = F_PI - rotation_mirrored_into_top;
+ }
+ F32 rotation_mirrored_into_top_right = (F_PI_BY_TWO - abs(rotation_mirrored_into_top - F_PI_BY_TWO));
+ bool at_left_right_edge = rotation_mirrored_into_top_right < corner_angle;
+
+ F32 part_x = cos(rotation);
+ F32 part_y = sin(rotation);
+ F32 y;
+ F32 x;
+ if (at_left_right_edge)
+ {
+ x = std::copysign(pos_half_width, part_x);
+ y = x * part_y / part_x;
+ }
+ else
+ {
+ y = std::copysign(pos_half_height, part_y);
+ x = y * part_x / part_y;
+ }
+
+ text_box->setOrigin(ll_round(map_half_width + x - text_half_width), ll_round(map_half_height + y - text_half_height));
}
void LLFloaterMap::updateMinorDirections()
@@ -218,32 +248,6 @@ void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent)
updateMinorDirections();
}
-void LLFloaterMap::handleZoom(const LLSD& userdata)
-{
- std::string level = userdata.asString();
-
- F32 scale = 0.0f;
- if (level == std::string("default"))
- {
- LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale");
- if(pvar)
- {
- pvar->resetToDefault();
- scale = gSavedSettings.getF32("MiniMapScale");
- }
- }
- else if (level == std::string("close"))
- scale = LLNetMap::MAP_SCALE_MAX;
- else if (level == std::string("medium"))
- scale = LLNetMap::MAP_SCALE_MID;
- else if (level == std::string("far"))
- scale = LLNetMap::MAP_SCALE_MIN;
- if (scale != 0.0f)
- {
- mMap->setScale(scale);
- }
-}
-
LLFloaterMap* LLFloaterMap::getInstance()
{
return LLFloaterReg::getTypedInstance<LLFloaterMap>("mini_map");
diff --git a/indra/newview/llfloatermap.h b/indra/newview/llfloatermap.h
index ff2fb20535..929b1795aa 100644
--- a/indra/newview/llfloatermap.h
+++ b/indra/newview/llfloatermap.h
@@ -48,7 +48,6 @@ public:
/*virtual*/ void draw();
private:
- void handleZoom(const LLSD& userdata);
void setDirectionPos( LLTextBox* text_box, F32 rotation );
void updateMinorDirections();
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index fe5120376c..aae0883564 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -467,22 +467,25 @@ void LLFloaterModelPreview::loadHighLodModel()
loadModel(3);
}
-void LLFloaterModelPreview::loadModel(S32 lod)
+void LLFloaterModelPreview::prepareToLoadModel(S32 lod)
{
mModelPreview->mLoading = true;
if (lod == LLModel::LOD_PHYSICS)
{
// loading physics from file
mModelPreview->mPhysicsSearchLOD = lod;
+ mModelPreview->mWarnOfUnmatchedPhyicsMeshes = false;
}
-
+}
+void LLFloaterModelPreview::loadModel(S32 lod)
+{
+ prepareToLoadModel(lod);
(new LLMeshFilePicker(mModelPreview, lod))->getFile();
}
void LLFloaterModelPreview::loadModel(S32 lod, const std::string& file_name, bool force_disable_slm)
{
- mModelPreview->mLoading = true;
-
+ prepareToLoadModel(lod);
mModelPreview->loadModel(file_name, lod, force_disable_slm);
}
@@ -1063,11 +1066,18 @@ void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata)
}
S32 file_mode = iface->getItemCount() - 1;
- if (which_mode < file_mode)
+ S32 cube_mode = file_mode - 1;
+ if (which_mode < cube_mode)
{
S32 which_lod = num_lods - which_mode;
sInstance->mModelPreview->setPhysicsFromLOD(which_lod);
}
+ else if (which_mode == cube_mode)
+ {
+ std::string path = gDirUtilp->getAppRODataDir();
+ gDirUtilp->append(path, "cube.dae");
+ sInstance->loadModel(LLModel::LOD_PHYSICS, path);
+ }
LLModelPreview *model_preview = sInstance->mModelPreview;
if (model_preview)
@@ -1662,15 +1672,15 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL
void LLFloaterModelPreview::setCtrlLoadFromFile(S32 lod)
{
if (lod == LLModel::LOD_PHYSICS)
- {
+ {
LLComboBox* lod_combo = findChild<LLComboBox>("physics_lod_combo");
if (lod_combo)
{
- lod_combo->setCurrentByIndex(5);
+ lod_combo->setCurrentByIndex(lod_combo->getItemCount() - 1);
}
}
else
-{
+ {
LLComboBox* lod_combo = findChild<LLComboBox>("lod_source_" + lod_name[lod]);
if (lod_combo)
{
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index 1e147cd555..bda042186b 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -221,6 +221,7 @@ private:
void resetUploadOptions();
void clearLogTab();
+ void prepareToLoadModel(S32 lod);
void createSmoothComboBox(LLComboBox* combo_box, float min, float max);
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 8d19aa36bb..1a76766322 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1200,7 +1200,6 @@ void LLFloaterPreference::refreshEnabledState()
BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
bumpshiny &&
shaders &&
- gGLManager.mHasFramebufferObject &&
(ctrl_wind_light->get()) ? TRUE : FALSE;
ctrl_deferred->setEnabled(enabled);
@@ -1251,7 +1250,6 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) &&
- gGLManager.mHasFramebufferObject &&
(ctrl_wind_light->get()) ? TRUE : FALSE;
ctrl_deferred->setEnabled(enabled);
@@ -1385,8 +1383,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
}
// disabled deferred
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") ||
- !gGLManager.mHasFramebufferObject)
+ if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"))
{
ctrl_shadows->setEnabled(FALSE);
ctrl_shadows->setValue(0);
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 296e155d28..3c7ec44c43 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -47,6 +47,7 @@
#include "llagent.h"
#include "llappviewer.h"
+#include "llavataractions.h"
#include "llavatarname.h"
#include "llfloateravatarpicker.h"
#include "llbutton.h"
@@ -1826,7 +1827,7 @@ void LLPanelEstateInfo::updateControls(LLViewerRegion* region)
setCtrlsEnabled(god || owner || manager);
getChildView("apply_btn")->setEnabled(FALSE);
-
+ getChildView("estate_owner")->setEnabled(TRUE);
getChildView("message_estate_btn")->setEnabled(god || owner || manager);
getChildView("kick_user_from_estate_btn")->setEnabled(god || owner || manager);
@@ -1888,6 +1889,8 @@ BOOL LLPanelEstateInfo::postBuild()
getChild<LLUICtrl>("externally_visible_radio")->setFocus(TRUE);
+ getChild<LLTextBox>("estate_owner")->setIsFriendCallback(LLAvatarActions::isFriend);
+
return LLPanelRegionInfo::postBuild();
}
@@ -2134,6 +2137,7 @@ BOOL LLPanelEstateCovenant::postBuild()
{
mEstateNameText = getChild<LLTextBox>("estate_name_text");
mEstateOwnerText = getChild<LLTextBox>("estate_owner_text");
+ mEstateOwnerText->setIsFriendCallback(LLAvatarActions::isFriend);
mLastModifiedText = getChild<LLTextBox>("covenant_timestamp_text");
mEditor = getChild<LLViewerTextEditor>("covenant_editor");
LLButton* reset_button = getChild<LLButton>("reset_covenant");
diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp
index 2c84cd1f93..e7b1efb41d 100644..100755
--- a/indra/newview/llfloaterworldmap.cpp
+++ b/indra/newview/llfloaterworldmap.cpp
@@ -81,7 +81,6 @@
//---------------------------------------------------------------------------
// Constants
//---------------------------------------------------------------------------
-static const F32 MAP_ZOOM_TIME = 0.2f;
// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed
// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across
@@ -284,7 +283,7 @@ void* LLFloaterWorldMap::createWorldMapView(void* data)
BOOL LLFloaterWorldMap::postBuild()
{
- mPanel = getChild<LLPanel>("objects_mapview");
+ mMapView = dynamic_cast<LLWorldMapView*>(getChild<LLPanel>("objects_mapview"));
LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo");
avatar_combo->selectFirstItem();
@@ -305,13 +304,11 @@ BOOL LLFloaterWorldMap::postBuild()
landmark_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) );
mListLandmarkCombo = dynamic_cast<LLCtrlListInterface *>(landmark_combo);
- mCurZoomVal = log(LLWorldMapView::sMapScale/256.f)/log(2.f);
- getChild<LLUICtrl>("zoom slider")->setValue(mCurZoomVal);
+ F32 slider_zoom = mMapView->getZoom();
+ getChild<LLUICtrl>("zoom slider")->setValue(slider_zoom);
setDefaultBtn(NULL);
- mZoomTimer.stop();
-
onChangeMaturity();
return TRUE;
@@ -321,7 +318,7 @@ BOOL LLFloaterWorldMap::postBuild()
LLFloaterWorldMap::~LLFloaterWorldMap()
{
// All cleaned up by LLView destructor
- mPanel = NULL;
+ mMapView = NULL;
// Inventory deletes all observers on shutdown
mInventory = NULL;
@@ -359,17 +356,15 @@ void LLFloaterWorldMap::onOpen(const LLSD& key)
mIsClosing = FALSE;
- LLWorldMapView* map_panel;
- map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel;
- map_panel->clearLastClick();
+ mMapView->clearLastClick();
{
// reset pan on show, so it centers on you again
if (!center_on_target)
{
- LLWorldMapView::setPan(0, 0, TRUE);
+ mMapView->setPan(0, 0, true);
}
- map_panel->updateVisibleBlocks();
+ mMapView->updateVisibleBlocks();
// Reload items as they may have changed
LLWorldMap::getInstance()->reloadItems();
@@ -417,18 +412,21 @@ BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask)
BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
- if (!isMinimized() && isFrontmost())
- {
- if(mPanel->pointInView(x, y))
- {
- F32 slider_value = (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal();
- slider_value += ((F32)clicks * -0.3333f);
- getChild<LLUICtrl>("zoom slider")->setValue(LLSD(slider_value));
- return TRUE;
- }
- }
-
- return LLFloater::handleScrollWheel(x, y, clicks);
+ if (!isMinimized() && isFrontmost())
+ {
+ S32 map_x = x - mMapView->getRect().mLeft;
+ S32 map_y = y - mMapView->getRect().mBottom;
+ if (mMapView->pointInView(map_x, map_y))
+ {
+ F32 old_slider_zoom = (F32) getChild<LLUICtrl>("zoom slider")->getValue().asReal();
+ F32 slider_zoom = old_slider_zoom + ((F32) clicks * -0.3333f);
+ getChild<LLUICtrl>("zoom slider")->setValue(LLSD(slider_zoom));
+ mMapView->zoomWithPivot(slider_zoom, map_x, map_y);
+ return true;
+ }
+ }
+
+ return LLFloater::handleScrollWheel(x, y, clicks);
}
@@ -507,26 +505,13 @@ void LLFloaterWorldMap::draw()
setMouseOpaque(TRUE);
getDragHandle()->setMouseOpaque(TRUE);
-
- //RN: snaps to zoom value because interpolation caused jitter in the text rendering
- if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal())
- {
- mZoomTimer.start();
- }
- F32 interp = mZoomTimer.getElapsedTimeF32() / MAP_ZOOM_TIME;
- if (interp > 1.f)
- {
- interp = 1.f;
- mZoomTimer.stop();
- }
- mCurZoomVal = lerp(mCurZoomVal, (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(), interp);
- F32 map_scale = 256.f*pow(2.f, mCurZoomVal);
- LLWorldMapView::setScale( map_scale );
+
+ mMapView->zoom((F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal());
// Enable/disable checkboxes depending on the zoom level
// If above threshold level (i.e. low res) -> Disable all checkboxes
// If under threshold level (i.e. high res) -> Enable all checkboxes
- bool enable = LLWorldMapView::showRegionInfo();
+ bool enable = mMapView->showRegionInfo();
getChildView("people_chk")->setEnabled(enable);
getChildView("infohub_chk")->setEnabled(enable);
getChildView("telehub_chk")->setEnabled(enable);
@@ -1025,9 +1010,7 @@ void LLFloaterWorldMap::adjustZoomSliderBounds()
S32 world_height_regions = MAX_VISIBLE_REGIONS;
// Find how much space we have to display the world
- LLWorldMapView* map_panel;
- map_panel = (LLWorldMapView*)mPanel;
- LLRect view_rect = map_panel->getRect();
+ LLRect view_rect = mMapView->getRect();
// View size in pixels
S32 view_width = view_rect.getWidth();
@@ -1295,9 +1278,9 @@ void LLFloaterWorldMap::onShowTargetBtn()
void LLFloaterWorldMap::onShowAgentBtn()
{
- LLWorldMapView::setPan( 0, 0, FALSE); // FALSE == animate
- // Set flag so user's location will be displayed if not tracking anything else
- mSetToUserPosition = TRUE;
+ mMapView->setPan(0, 0, false); // false == animate
+ // Set flag so user's location will be displayed if not tracking anything else
+ mSetToUserPosition = true;
}
void LLFloaterWorldMap::onClickTeleportBtn()
@@ -1349,9 +1332,10 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate)
pos_global.clearVec();
}
- LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)),
- -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)),
- !animate);
+ F64 map_scale = (F64)mMapView->getScale();
+ mMapView->setPan(-llfloor((F32)(pos_global.mdV[VX] * map_scale / REGION_WIDTH_METERS)),
+ -llfloor((F32)(pos_global.mdV[VY] * map_scale / REGION_WIDTH_METERS)),
+ !animate);
mWaitingForTracker = FALSE;
}
@@ -1581,7 +1565,7 @@ void LLFloaterWorldMap::onTeleportFinished()
{
if(isInVisibleChain())
{
- LLWorldMapView::setPan(0, 0, TRUE);
+ mMapView->setPan(0, 0, TRUE);
}
}
@@ -1656,9 +1640,8 @@ void LLFloaterWorldMap::onChangeMaturity()
void LLFloaterWorldMap::onFocusLost()
{
- gViewerWindow->showCursor();
- LLWorldMapView* map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel;
- map_panel->mPanning = FALSE;
+ gViewerWindow->showCursor();
+ mMapView->mPanning = false;
}
LLPanelHideBeacon::LLPanelHideBeacon() :
diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h
index 14a9c26fb9..378339d0ad 100644
--- a/indra/newview/llfloaterworldmap.h
+++ b/indra/newview/llfloaterworldmap.h
@@ -44,6 +44,7 @@ class LLInventoryObserver;
class LLItemInfo;
class LLLineEditor;
class LLTabContainer;
+class LLWorldMapView;
class LLFloaterWorldMap : public LLFloater
{
@@ -154,11 +155,7 @@ protected:
void onTeleportFinished();
private:
- LLPanel* mPanel; // Panel displaying the map
-
- // Ties to LLWorldMapView::sMapScale, in pixels per region
- F32 mCurZoomVal;
- LLFrameTimer mZoomTimer;
+ LLWorldMapView* mMapView; // Panel displaying the map
// update display of teleport destination coordinates - pos is in global coordinates
void updateTeleportCoordsDisplay( const LLVector3d& pos );
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index a0de3a2af1..62dfaafed1 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -3798,7 +3798,20 @@ void LLFolderBridge::perform_pasteFromClipboard()
{
if (item && can_move_to_landmarks(item))
{
- dropToFavorites(item);
+ if (LLClipboard::instance().isCutMode())
+ {
+ LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
+ llassert(viitem);
+ if (viitem)
+ {
+ //changeItemParent() implicity calls dirtyFilter
+ changeItemParent(model, viitem, parent_id, FALSE);
+ }
+ }
+ else
+ {
+ dropToFavorites(item);
+ }
}
}
else if (LLClipboard::instance().isCutMode())
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 37500176ea..88cf89d4d4 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -3132,7 +3132,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32
gInventory.accountForUpdate(update);
}
- U32 changes = 0x0;
if (account)
{
mask |= LLInventoryObserver::CREATE;
@@ -3140,7 +3139,7 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32
//as above, this loop never seems to loop more than once per call
for (item_array_t::iterator it = items.begin(); it != items.end(); ++it)
{
- changes |= gInventory.updateItem(*it, mask);
+ gInventory.updateItem(*it, mask);
}
gInventory.notifyObservers();
gViewerWindow->getWindow()->decBusyCount();
@@ -4551,12 +4550,10 @@ void LLInventoryModel::FetchItemHttpHandler::processData(LLSD & content, LLCore:
}
// as above, this loop never seems to loop more than once per call
- U32 changes(0U);
for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it)
{
- changes |= gInventory.updateItem(*it);
+ gInventory.updateItem(*it);
}
- // *HUH: Have computed 'changes', nothing uses it.
gInventory.notifyObservers();
gViewerWindow->getWindow()->decBusyCount();
diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp
index 1364067949..ce4ec668f1 100644
--- a/indra/newview/lllegacyatmospherics.cpp
+++ b/indra/newview/lllegacyatmospherics.cpp
@@ -386,7 +386,6 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in)
return;
}
- const BOOL hide_clip_plane = TRUE;
LLColor4 target_fog(0.f, 0.2f, 0.5f, 0.f);
const F32 water_height = gAgent.getRegion() ? gAgent.getRegion()->getWaterHeight() : 0.f;
@@ -472,33 +471,17 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in)
render_fog_color = sky_fog_color;
- F32 fog_density = 0.f;
fog_distance = mFogRatio * distance;
if (camera_height > water_height)
{
LLColor4 fog(render_fog_color);
mGLFogCol = fog;
-
- if (hide_clip_plane)
- {
- // For now, set the density to extend to the cull distance.
- const F32 f_log = 2.14596602628934723963618357029f; // sqrt(fabs(log(0.01f)))
- fog_density = f_log/fog_distance;
- }
- else
- {
- const F32 f_log = 4.6051701859880913680359829093687f; // fabs(log(0.01f))
- fog_density = (f_log)/fog_distance;
- }
}
else
{
LLSettingsWater::ptr_t pwater = LLEnvironment::instance().getCurrentWater();
F32 depth = water_height - camera_height;
-
- // get the water param manager variables
- float water_fog_density = pwater->getModifiedWaterFogDensity(depth <= 0.0f);
LLColor4 water_fog_color(pwater->getWaterFogColor());
@@ -512,9 +495,6 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in)
// set the gl fog color
mGLFogCol = fogCol;
-
- // set the density based on what the shaders use
- fog_density = water_fog_density * gSavedSettings.getF32("WaterGLFogDensityScale");
}
mFogColor = sky_fog_color;
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index d28e929b48..92b062a51f 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -2054,17 +2054,6 @@ EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_
if (volume->unpackVolumeFaces(stream, data_size))
{
- //load volume faces into decomposition buffer
- S32 vertex_count = 0;
- S32 index_count = 0;
-
- for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = volume->getVolumeFace(i);
- vertex_count += face.mNumVertices;
- index_count += face.mNumIndices;
- }
-
d->mPhysicsShapeMesh.clear();
std::vector<LLVector3>& pos = d->mPhysicsShapeMesh.mPositions;
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index 859d987fc3..d64f1a36f5 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -86,6 +86,7 @@ static const LLColor4 PREVIEW_DEG_FILL_COL(1.f, 0.f, 0.f, 0.5f);
static const F32 PREVIEW_DEG_EDGE_WIDTH(3.f);
static const F32 PREVIEW_DEG_POINT_SIZE(8.f);
static const F32 PREVIEW_ZOOM_LIMIT(10.f);
+static const std::string DEFAULT_PHYSICS_MESH_NAME = "default_physics_shape";
const F32 SKIN_WEIGHT_CAMERA_DISTANCE = 16.f;
@@ -432,6 +433,20 @@ void LLModelPreview::rebuildUploadData()
LLFloaterModelPreview::addStringToLog(out, false);
}
}
+ if (mWarnOfUnmatchedPhyicsMeshes && !lod_model && (i == LLModel::LOD_PHYSICS))
+ {
+ // Despite the various strategies above, if we don't now have a physics model, we're going to end up with decomposition.
+ // That's ok, but might not what they wanted. Use default_physics_shape if found.
+ std::ostringstream out;
+ out << "No physics model specified for " << instance.mLabel;
+ if (mDefaultPhysicsShapeP)
+ {
+ out << " - using: " << DEFAULT_PHYSICS_MESH_NAME;
+ lod_model = mDefaultPhysicsShapeP;
+ }
+ LL_WARNS() << out.str() << LL_ENDL;
+ LLFloaterModelPreview::addStringToLog(out, !mDefaultPhysicsShapeP); // Flash log tab if no default.
+ }
if (lod_model)
{
@@ -994,6 +1009,13 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
}
else
{
+ if (loaded_lod == LLModel::LOD_PHYSICS)
+ { // Explicitly loading physics. See if there is a default mesh.
+ LLMatrix4 ignored_transform; // Each mesh that uses this will supply their own.
+ mDefaultPhysicsShapeP = nullptr;
+ FindModel(mScene[loaded_lod], DEFAULT_PHYSICS_MESH_NAME + getLodSuffix(loaded_lod), mDefaultPhysicsShapeP, ignored_transform);
+ mWarnOfUnmatchedPhyicsMeshes = true;
+ }
BOOL legacyMatching = gSavedSettings.getBOOL("ImporterLegacyMatching");
if (!legacyMatching)
{
@@ -1064,7 +1086,6 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
LL_WARNS() << out.str() << LL_ENDL;
LLFloaterModelPreview::addStringToLog(out, false);
}
-
mModel[loaded_lod][idx]->mLabel = name;
}
}
@@ -2562,8 +2583,6 @@ void LLModelPreview::clearBuffers()
void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
{
- U32 tri_count = 0;
- U32 vertex_count = 0;
U32 mesh_count = 0;
@@ -2699,10 +2718,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
mVertexBuffer[lod][mdl].push_back(vb);
- vertex_count += num_vertices;
- tri_count += num_indices / 3;
++mesh_count;
-
}
}
}
diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h
index 9e32215e6a..18e04914e5 100644
--- a/indra/newview/llmodelpreview.h
+++ b/indra/newview/llmodelpreview.h
@@ -224,6 +224,21 @@ private:
LLVOAvatar* getPreviewAvatar(void) { return mPreviewAvatar; }
// Count amount of original models, excluding sub-models
static U32 countRootModels(LLModelLoader::model_list models);
+ /// Indicates whether we should warn of high-lod meshes that do not have a corresponding physics mesh.
+ /// Reset when resetting the modelpreview (i.e., when the uploader dialog is created or reset), and when
+ /// about to process a physics file. Set to true immediately after the file is loaded (before rebuildUploadData()).
+ ///
+ /// (The rules for mapping the correspondence of high-lod meshes to physics meshes are complex. When
+ /// lod rendering meshes are used, there is never an unmatched mesh. Nor is there a mismatch when
+ /// the high-lod file and physics file have ony one mesh each. In these cases, this value is moot.
+ /// When there are multiple meshes in each file, they are matched by name or order, and some meshes
+ /// are broken up by limitations into multiple objects, and thus there can be mismatches.)
+ bool mWarnOfUnmatchedPhyicsMeshes{false};
+ /// A mesh to use as the default physics shape in only those cases where the physics shape is not otherwise specified.
+ /// It is set only when the user chooses a physics shape file that contains a mesh with a name that matches DEFAULT_PHYSICS_MESH_NAME.
+ /// It is reset when such a name is not found, and when resetting the modelpreview.
+ /// Not read unless mWarnOfUnmatchedPhyicsMeshes is true.
+ LLModel* mDefaultPhysicsShapeP{};
// Merges faces into single mesh, simplifies using mesh optimizer,
// then splits back into faces.
diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp
index 19dbbeb60e..e7d4ff7cdb 100644
--- a/indra/newview/llnavigationbar.cpp
+++ b/indra/newview/llnavigationbar.cpp
@@ -451,9 +451,9 @@ void LLNavigationBar::onLocationSelection()
if(value.has("AssetUUID"))
{
-
gAgent.teleportViaLandmark( LLUUID(value["AssetUUID"].asString()));
- mSaveToLocationHistory = true;
+ // user teleported by manually inputting inventory landmark's name
+ mSaveToLocationHistory = false;
return;
}
else
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 1240ce7c0f..b34be80b07 100644..100755
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -37,6 +37,7 @@
#include "llfocusmgr.h"
#include "lllocalcliprect.h"
#include "llrender.h"
+#include "llresmgr.h"
#include "llui.h"
#include "lltooltip.h"
@@ -47,11 +48,16 @@
#include "llagentcamera.h"
#include "llappviewer.h" // for gDisconnected
#include "llcallingcard.h" // LLAvatarTracker
+#include "llfloaterland.h"
#include "llfloaterworldmap.h"
+#include "llparcel.h"
#include "lltracker.h"
#include "llsurface.h"
+#include "llurlmatch.h"
+#include "llurlregistry.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
+#include "llviewerparcelmgr.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
#include "llviewermenu.h"
@@ -64,7 +70,10 @@
static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map");
const F32 LLNetMap::MAP_SCALE_MIN = 32;
-const F32 LLNetMap::MAP_SCALE_MID = 1024;
+const F32 LLNetMap::MAP_SCALE_FAR = 32;
+const F32 LLNetMap::MAP_SCALE_MEDIUM = 128;
+const F32 LLNetMap::MAP_SCALE_CLOSE = 256;
+const F32 LLNetMap::MAP_SCALE_VERY_CLOSE = 1024;
const F32 LLNetMap::MAP_SCALE_MAX = 4096;
const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%)
@@ -78,13 +87,13 @@ const F64 COARSEUPDATE_MAX_Z = 1020.0f;
LLNetMap::LLNetMap (const Params & p)
: LLUICtrl (p),
mBackgroundColor (p.bg_color()),
- mScale( MAP_SCALE_MID ),
- mPixelsPerMeter( MAP_SCALE_MID / REGION_WIDTH_METERS ),
+ mScale( MAP_SCALE_MEDIUM ),
+ mPixelsPerMeter( MAP_SCALE_MEDIUM / REGION_WIDTH_METERS ),
mObjectMapTPM(0.f),
mObjectMapPixels(0.f),
- mTargetPan(0.f, 0.f),
mCurPan(0.f, 0.f),
mStartPan(0.f, 0.f),
+ mPopupWorldPos(0.f, 0.f, 0.f),
mMouseDown(0, 0),
mPanning(false),
mUpdateNow(false),
@@ -97,6 +106,13 @@ LLNetMap::LLNetMap (const Params & p)
mPopupMenu(NULL)
{
mScale = gSavedSettings.getF32("MiniMapScale");
+ if (gAgent.isFirstLogin())
+ {
+ // *HACK: On first run, set this to false for new users, otherwise the
+ // default is true to maintain consistent experience for existing
+ // users.
+ gSavedSettings.setBOOL("MiniMapRotate", false);
+ }
mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
}
@@ -107,13 +123,22 @@ LLNetMap::~LLNetMap()
BOOL LLNetMap::postBuild()
{
- LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
-
- registrar.add("Minimap.Zoom", boost::bind(&LLNetMap::handleZoom, this, _2));
- registrar.add("Minimap.Tracker", boost::bind(&LLNetMap::handleStopTracking, this, _2));
-
- mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- return TRUE;
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commitRegistrar;
+ LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enableRegistrar;
+
+ enableRegistrar.add("Minimap.Zoom.Check", boost::bind(&LLNetMap::isZoomChecked, this, _2));
+ commitRegistrar.add("Minimap.Zoom.Set", boost::bind(&LLNetMap::setZoom, this, _2));
+ commitRegistrar.add("Minimap.Tracker", boost::bind(&LLNetMap::handleStopTracking, this, _2));
+ commitRegistrar.add("Minimap.Center.Activate", boost::bind(&LLNetMap::activateCenterMap, this, _2));
+ enableRegistrar.add("Minimap.MapOrientation.Check", boost::bind(&LLNetMap::isMapOrientationChecked, this, _2));
+ commitRegistrar.add("Minimap.MapOrientation.Set", boost::bind(&LLNetMap::setMapOrientation, this, _2));
+ commitRegistrar.add("Minimap.AboutLand", boost::bind(&LLNetMap::popupShowAboutLand, this, _2));
+
+ mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder,
+ LLViewerMenuHolderGL::child_registry_t::instance());
+ mPopupMenu->setItemEnabled("Re-center map", false);
+
+ return true;
}
void LLNetMap::setScale( F32 scale )
@@ -158,18 +183,32 @@ void LLNetMap::draw()
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
//static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
- static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white);
+ static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f));
if (mObjectImagep.isNull())
{
createObjectImage();
}
- static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
- if (auto_center)
+ static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
+ bool auto_centering = auto_center && !mPanning;
+ mCentering = mCentering && !mPanning;
+
+ if (auto_centering || mCentering)
{
- mCurPan = lerp(mCurPan, mTargetPan, LLSmoothInterpolation::getInterpolant(0.1f));
+ mCurPan = lerp(mCurPan, LLVector2(0.0f, 0.0f) , LLSmoothInterpolation::getInterpolant(0.1f));
}
+ bool centered = abs(mCurPan.mV[VX]) < 0.5f && abs(mCurPan.mV[VY]) < 0.5f;
+ if (centered)
+ {
+ mCurPan.mV[0] = 0.0f;
+ mCurPan.mV[1] = 0.0f;
+ mCentering = false;
+ }
+
+ bool can_recenter_map = !(centered || mCentering || auto_centering);
+ mPopupMenu->setItemEnabled("Re-center map", can_recenter_map);
+ updateAboutLandPopupButton();
// Prepare a scissor region
F32 rotation = 0;
@@ -216,7 +255,8 @@ void LLNetMap::draw()
}
// figure out where agent is
- S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
+ const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
+ const F32 scale_pixels_per_meter = mScale / region_width;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -225,8 +265,8 @@ void LLNetMap::draw()
// Find x and y position relative to camera's center.
LLVector3 origin_agent = regionp->getOriginAgent();
LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
- F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
- F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;
+ F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter;
+ F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter;
// background region rectangle
F32 bottom = relative_y;
@@ -249,6 +289,7 @@ void LLNetMap::draw()
}
+
// Draw using texture.
gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
gGL.begin(LLRender::QUADS);
@@ -310,8 +351,8 @@ void LLNetMap::draw()
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
map_center_agent -= camera_position;
- map_center_agent.mV[VX] *= mScale/region_width;
- map_center_agent.mV[VY] *= mScale/region_width;
+ map_center_agent.mV[VX] *= scale_pixels_per_meter;
+ map_center_agent.mV[VY] *= scale_pixels_per_meter;
gGL.getTexUnit(0)->bind(mObjectImagep);
F32 image_half_width = 0.5f*mObjectMapPixels;
@@ -327,6 +368,13 @@ void LLNetMap::draw()
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
gGL.end();
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* regionp = *iter;
+ regionp->renderPropertyLinesOnMinimap(scale_pixels_per_meter, map_parcel_outline_color.get().mV);
+ }
gGL.popMatrix();
@@ -451,41 +499,34 @@ void LLNetMap::draw()
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
-
- F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
- F32 half_width_pixels = half_width_meters * meters_to_pixels;
- F32 ctr_x = (F32)center_sw_left;
- F32 ctr_y = (F32)center_sw_bottom;
-
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- if( rotate_map )
- {
- gGL.color4fv((map_frustum_color()).mV);
-
- gGL.begin( LLRender::TRIANGLES );
- gGL.vertex2f( ctr_x, ctr_y );
- gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels );
- gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels );
- gGL.end();
- }
- else
- {
- gGL.color4fv((map_frustum_rotating_color()).mV);
-
- // If we don't rotate the map, we have to rotate the frustum.
- gGL.pushMatrix();
- gGL.translatef( ctr_x, ctr_y, 0 );
- gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
- gGL.begin( LLRender::TRIANGLES );
- gGL.vertex2f( 0, 0 );
- gGL.vertex2f( -half_width_pixels, far_clip_pixels );
- gGL.vertex2f( half_width_pixels, far_clip_pixels );
- gGL.end();
- gGL.popMatrix();
- }
+ F32 ctr_x = (F32)center_sw_left;
+ F32 ctr_y = (F32)center_sw_bottom;
+
+ const F32 steps_per_circle = 40.0f;
+ const F32 steps_per_radian = steps_per_circle / F_TWO_PI;
+ const F32 arc_start = -(horiz_fov / 2.0f) + F_PI_BY_TWO;
+ const F32 arc_end = (horiz_fov / 2.0f) + F_PI_BY_TWO;
+ const S32 steps = llmax(1, (S32)((horiz_fov * steps_per_radian) + 0.5f));
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ if( rotate_map )
+ {
+ gGL.pushMatrix();
+ gGL.translatef( ctr_x, ctr_y, 0 );
+ gl_washer_segment_2d(far_clip_pixels, 0, arc_start, arc_end, steps, map_frustum_color(), map_frustum_color());
+ gGL.popMatrix();
+ }
+ else
+ {
+ gGL.pushMatrix();
+ gGL.translatef( ctr_x, ctr_y, 0 );
+ // If we don't rotate the map, we have to rotate the frustum.
+ gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
+ gl_washer_segment_2d(far_clip_pixels, 0, arc_start, arc_end, steps, map_frustum_color(), map_frustum_color());
+ gGL.popMatrix();
+ }
}
gGL.popMatrix();
@@ -552,6 +593,65 @@ void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color,
}
}
+bool LLNetMap::isMouseOnPopupMenu()
+{
+ if (!mPopupMenu->isOpen())
+ {
+ return false;
+ }
+
+ S32 popup_x;
+ S32 popup_y;
+ LLUI::getInstance()->getMousePositionLocal(mPopupMenu, &popup_x, &popup_y);
+ // *NOTE: Tolerance is larger than it needs to be because the context menu is offset from the mouse when the menu is opened from certain
+ // directions. This may be a quirk of LLMenuGL::showPopup. -Cosmic,2022-03-22
+ constexpr S32 tolerance = 10;
+ // Test tolerance from all four corners, as the popup menu can appear from a different direction if there's not enough space.
+ // Assume the size of the popup menu is much larger than the provided tolerance.
+ // In practice, this is a [tolerance]px margin around the popup menu.
+ for (S32 sign_x = -1; sign_x <= 1; sign_x += 2)
+ {
+ for (S32 sign_y = -1; sign_y <= 1; sign_y += 2)
+ {
+ if (mPopupMenu->pointInView(popup_x + (sign_x * tolerance), popup_y + (sign_y * tolerance)))
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void LLNetMap::updateAboutLandPopupButton()
+{
+ if (!mPopupMenu->isOpen())
+ {
+ return;
+ }
+
+ LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal(mPopupWorldPos);
+ if (!region)
+ {
+ mPopupMenu->setItemEnabled("About Land", false);
+ }
+ else
+ {
+ // Check if the mouse is in the bounds of the popup. If so, it's safe to assume no other hover function will be called, so the hover
+ // parcel can be used to check if location-sensitive tooltip options are available.
+ if (isMouseOnPopupMenu())
+ {
+ LLViewerParcelMgr::getInstance()->setHoverParcel(mPopupWorldPos);
+ LLParcel *hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel();
+ bool valid_parcel = false;
+ if (hover_parcel)
+ {
+ valid_parcel = hover_parcel->getOwnerID().notNull();
+ }
+ mPopupMenu->setItemEnabled("About Land", valid_parcel);
+ }
+ }
+}
+
LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
{
x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]);
@@ -579,66 +679,152 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
- // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in
- F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks);
+ // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in
+ F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks);
F32 old_scale = mScale;
- setScale(new_scale);
+ setScale(new_scale);
- static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
- if (!auto_center)
- {
- // Adjust pan to center the zoom on the mouse pointer
- LLVector2 zoom_offset;
- zoom_offset.mV[VX] = x - getRect().getWidth() / 2;
- zoom_offset.mV[VY] = y - getRect().getHeight() / 2;
- mCurPan -= zoom_offset * mScale / old_scale - zoom_offset;
- }
+ static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
+ if (!auto_center)
+ {
+ // Adjust pan to center the zoom on the mouse pointer
+ LLVector2 zoom_offset;
+ zoom_offset.mV[VX] = x - getRect().getWidth() / 2;
+ zoom_offset.mV[VY] = y - getRect().getHeight() / 2;
+ mCurPan -= zoom_offset * mScale / old_scale - zoom_offset;
+ }
- return TRUE;
+ return true;
}
-BOOL LLNetMap::handleToolTip( S32 x, S32 y, MASK mask )
+BOOL LLNetMap::handleToolTip(S32 x, S32 y, MASK mask)
{
- if (gDisconnected)
- {
- return FALSE;
- }
+ if (gDisconnected)
+ {
+ return false;
+ }
- // If the cursor is near an avatar on the minimap, a mini-inspector will be
- // shown for the avatar, instead of the normal map tooltip.
- if (handleToolTipAgent(mClosestAgentToCursor))
- {
- return TRUE;
- }
+ // If the cursor is near an avatar on the minimap, a mini-inspector will be
+ // shown for the avatar, instead of the normal map tooltip.
+ if (handleToolTipAgent(mClosestAgentToCursor))
+ {
+ return true;
+ }
- LLRect sticky_rect;
- std::string region_name;
- LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y ) );
- if(region)
- {
- // set sticky_rect
- S32 SLOP = 4;
- localPointToScreen(x - SLOP, y - SLOP, &(sticky_rect.mLeft), &(sticky_rect.mBottom));
- sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP;
- sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP;
-
- region_name = region->getName();
- if (!region_name.empty())
- {
- region_name += "\n";
- }
- }
+ // The popup menu uses the hover parcel when it is open and the mouse is on
+ // top of it, with some additional tolerance. Returning early here prevents
+ // fighting over that hover parcel when getting tooltip info in the
+ // tolerance region.
+ if (isMouseOnPopupMenu())
+ {
+ return false;
+ }
- LLStringUtil::format_map_t args;
- args["[REGION]"] = region_name;
- std::string msg = mToolTipMsg;
- LLStringUtil::format(msg, args);
- LLToolTipMgr::instance().show(LLToolTip::Params()
- .message(msg)
- .sticky_rect(sticky_rect));
-
- return TRUE;
+ LLRect sticky_rect;
+ S32 SLOP = 4;
+ localPointToScreen(x - SLOP, y - SLOP, &(sticky_rect.mLeft), &(sticky_rect.mBottom));
+ sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP;
+ sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP;
+
+ std::string parcel_name_msg;
+ std::string parcel_sale_price_msg;
+ std::string parcel_sale_area_msg;
+ std::string parcel_owner_msg;
+ std::string region_name_msg;
+
+ LLVector3d posGlobal = viewPosToGlobal(x, y);
+ LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal(posGlobal);
+ if (region)
+ {
+ std::string region_name = region->getName();
+ if (!region_name.empty())
+ {
+ region_name_msg = mRegionNameMsg;
+ LLStringUtil::format(region_name_msg, {{"[REGION_NAME]", region_name}});
+ }
+
+ // Only show parcel information in the tooltip if property lines are visible. Otherwise, the parcel the tooltip is referring to is
+ // ambiguous.
+ if (gSavedSettings.getBOOL("MiniMapShowPropertyLines"))
+ {
+ LLViewerParcelMgr::getInstance()->setHoverParcel(posGlobal);
+ LLParcel *hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel();
+ if (hover_parcel)
+ {
+ std::string parcel_name = hover_parcel->getName();
+ if (!parcel_name.empty())
+ {
+ parcel_name_msg = mParcelNameMsg;
+ LLStringUtil::format(parcel_name_msg, {{"[PARCEL_NAME]", parcel_name}});
+ }
+
+ const LLUUID parcel_owner = hover_parcel->getOwnerID();
+ std::string parcel_owner_name_url = LLSLURL("agent", parcel_owner, "inspect").getSLURLString();
+ static LLUrlMatch parcel_owner_name_url_match;
+ LLUrlRegistry::getInstance()->findUrl(parcel_owner_name_url, parcel_owner_name_url_match);
+ if (!parcel_owner_name_url_match.empty())
+ {
+ parcel_owner_msg = mParcelOwnerMsg;
+ std::string parcel_owner_name = parcel_owner_name_url_match.getLabel();
+ LLStringUtil::format(parcel_owner_msg, {{"[PARCEL_OWNER]", parcel_owner_name}});
+ }
+
+ if (hover_parcel->getForSale())
+ {
+ const LLUUID auth_buyer_id = hover_parcel->getAuthorizedBuyerID();
+ const LLUUID agent_id = gAgent.getID();
+ bool show_for_sale = auth_buyer_id.isNull() || auth_buyer_id == agent_id || parcel_owner == agent_id;
+ if (show_for_sale)
+ {
+ S32 price = hover_parcel->getSalePrice();
+ S32 area = hover_parcel->getArea();
+ F32 cost_per_sqm = 0.0f;
+ if (area > 0)
+ {
+ cost_per_sqm = F32(price) / area;
+ }
+ std::string formatted_price = LLResMgr::getInstance()->getMonetaryString(price);
+ std::string formatted_cost_per_meter = llformat("%.1f", cost_per_sqm);
+ parcel_sale_price_msg = mParcelSalePriceMsg;
+ LLStringUtil::format(parcel_sale_price_msg,
+ {{"[PRICE]", formatted_price}, {"[PRICE_PER_SQM]", formatted_cost_per_meter}});
+ std::string formatted_area = llformat("%d", area);
+ parcel_sale_area_msg = mParcelSaleAreaMsg;
+ LLStringUtil::format(parcel_sale_area_msg, {{"[AREA]", formatted_area}});
+ }
+ }
+ }
+ }
+ }
+
+ std::string tool_tip_hint_msg;
+ if (gSavedSettings.getBOOL("DoubleClickTeleport"))
+ {
+ tool_tip_hint_msg = mAltToolTipHintMsg;
+ }
+ else if (gSavedSettings.getBOOL("DoubleClickShowWorldMap"))
+ {
+ tool_tip_hint_msg = mToolTipHintMsg;
+ }
+
+ LLStringUtil::format_map_t args;
+ args["[PARCEL_NAME_MSG]"] = parcel_name_msg.empty() ? "" : parcel_name_msg + '\n';
+ args["[PARCEL_SALE_PRICE_MSG]"] = parcel_sale_price_msg.empty() ? "" : parcel_sale_price_msg + '\n';
+ args["[PARCEL_SALE_AREA_MSG]"] = parcel_sale_area_msg.empty() ? "" : parcel_sale_area_msg + '\n';
+ args["[PARCEL_OWNER_MSG]"] = parcel_owner_msg.empty() ? "" : parcel_owner_msg + '\n';
+ args["[REGION_NAME_MSG]"] = region_name_msg.empty() ? "" : region_name_msg + '\n';
+ args["[TOOL_TIP_HINT_MSG]"] = tool_tip_hint_msg.empty() ? "" : tool_tip_hint_msg + '\n';
+
+ std::string msg = mToolTipMsg;
+ LLStringUtil::format(msg, args);
+ if (msg.back() == '\n')
+ {
+ msg.resize(msg.size() - 1);
+ }
+ LLToolTipMgr::instance().show(LLToolTip::Params().message(msg).sticky_rect(sticky_rect));
+
+ return true;
}
BOOL LLNetMap::handleToolTipAgent(const LLUUID& avatar_id)
@@ -811,59 +997,58 @@ void LLNetMap::createObjectImage()
mUpdateNow = true;
}
-BOOL LLNetMap::handleMouseDown( S32 x, S32 y, MASK mask )
+BOOL LLNetMap::handleMouseDown(S32 x, S32 y, MASK mask)
{
- if (!(mask & MASK_SHIFT)) return FALSE;
-
- // Start panning
- gFocusMgr.setMouseCapture(this);
+ // Start panning
+ gFocusMgr.setMouseCapture(this);
- mStartPan = mCurPan;
- mMouseDown.mX = x;
- mMouseDown.mY = y;
- return TRUE;
+ mStartPan = mCurPan;
+ mMouseDown.mX = x;
+ mMouseDown.mY = y;
+ return true;
}
-BOOL LLNetMap::handleMouseUp( S32 x, S32 y, MASK mask )
+BOOL LLNetMap::handleMouseUp(S32 x, S32 y, MASK mask)
{
- if(abs(mMouseDown.mX-x)<3 && abs(mMouseDown.mY-y)<3)
- handleClick(x,y,mask);
+ if (abs(mMouseDown.mX - x) < 3 && abs(mMouseDown.mY - y) < 3)
+ {
+ handleClick(x, y, mask);
+ }
- if (hasMouseCapture())
- {
- if (mPanning)
- {
- // restore mouse cursor
- S32 local_x, local_y;
- local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]);
- local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]);
- LLRect clip_rect = getRect();
- clip_rect.stretch(-8);
- clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y);
- LLUI::getInstance()->setMousePositionLocal(this, local_x, local_y);
-
- // finish the pan
- mPanning = false;
-
- mMouseDown.set(0, 0);
-
- // auto centre
- mTargetPan.setZero();
- }
- gViewerWindow->showCursor();
- gFocusMgr.setMouseCapture(NULL);
- return TRUE;
- }
- return FALSE;
+ if (hasMouseCapture())
+ {
+ if (mPanning)
+ {
+ // restore mouse cursor
+ S32 local_x, local_y;
+ local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]);
+ local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]);
+ LLRect clip_rect = getRect();
+ clip_rect.stretch(-8);
+ clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y);
+ LLUI::getInstance()->setMousePositionLocal(this, local_x, local_y);
+
+ // finish the pan
+ mPanning = false;
+
+ mMouseDown.set(0, 0);
+ }
+ gViewerWindow->showCursor();
+ gFocusMgr.setMouseCapture(NULL);
+ return true;
+ }
+
+ return false;
}
BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
if (mPopupMenu)
{
+ mPopupWorldPos = viewPosToGlobal(x, y);
mPopupMenu->buildDrawLabels();
mPopupMenu->updateParent(LLMenuGL::sMenuContainer);
- mPopupMenu->setItemEnabled("Stop Tracking", LLTracker::isTracking(0));
+ mPopupMenu->setItemEnabled("Stop tracking", LLTracker::isTracking(0));
LLMenuGL::showPopup(this, mPopupMenu, x, y);
}
return TRUE;
@@ -911,6 +1096,27 @@ BOOL LLNetMap::handleDoubleClick(S32 x, S32 y, MASK mask)
return TRUE;
}
+F32 LLNetMap::getScaleForName(std::string scale_name)
+{
+ if (scale_name == "very close")
+ {
+ return LLNetMap::MAP_SCALE_VERY_CLOSE;
+ }
+ else if (scale_name == "close")
+ {
+ return LLNetMap::MAP_SCALE_CLOSE;
+ }
+ else if (scale_name == "medium")
+ {
+ return LLNetMap::MAP_SCALE_MEDIUM;
+ }
+ else if (scale_name == "far")
+ {
+ return LLNetMap::MAP_SCALE_FAR;
+ }
+ return 0.0f;
+}
+
// static
bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop )
{
@@ -928,7 +1134,7 @@ BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
{
if (!mPanning)
{
- // just started panning, so hide cursor
+ // Just started panning. Hide cursor.
mPanning = true;
gViewerWindow->hideCursor();
}
@@ -938,61 +1144,89 @@ BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
// Set pan to value at start of drag + offset
mCurPan += delta;
- mTargetPan = mCurPan;
gViewerWindow->moveCursorToCenter();
}
-
- // Doesn't really matter, cursor should be hidden
- gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
- }
- else
- {
- if (mask & MASK_SHIFT)
- {
- // If shift is held, change the cursor to hint that the map can be dragged
- gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
- }
- else
- {
- gViewerWindow->setCursor( UI_CURSOR_CROSS );
- }
}
+ if (mask & MASK_SHIFT)
+ {
+ // If shift is held, change the cursor to hint that the map can be
+ // dragged. However, holding shift is not required to drag the map.
+ gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
+ }
+ else
+ {
+ gViewerWindow->setCursor( UI_CURSOR_CROSS );
+ }
+
return TRUE;
}
-void LLNetMap::handleZoom(const LLSD& userdata)
+bool LLNetMap::isZoomChecked(const LLSD &userdata)
{
- std::string level = userdata.asString();
-
- F32 scale = 0.0f;
- if (level == std::string("default"))
- {
- LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale");
- if(pvar)
- {
- pvar->resetToDefault();
- scale = gSavedSettings.getF32("MiniMapScale");
- }
- }
- else if (level == std::string("close"))
- scale = LLNetMap::MAP_SCALE_MAX;
- else if (level == std::string("medium"))
- scale = LLNetMap::MAP_SCALE_MID;
- else if (level == std::string("far"))
- scale = LLNetMap::MAP_SCALE_MIN;
- if (scale != 0.0f)
- {
- setScale(scale);
- }
+ std::string level = userdata.asString();
+ F32 scale = getScaleForName(level);
+ return scale == mScale;
+}
+
+void LLNetMap::setZoom(const LLSD &userdata)
+{
+ std::string level = userdata.asString();
+ F32 scale = getScaleForName(level);
+ if (scale != 0.0f)
+ {
+ setScale(scale);
+ }
}
void LLNetMap::handleStopTracking (const LLSD& userdata)
{
if (mPopupMenu)
{
- mPopupMenu->setItemEnabled ("Stop Tracking", false);
+ mPopupMenu->setItemEnabled ("Stop tracking", false);
LLTracker::stopTracking (LLTracker::isTracking(NULL));
}
}
+
+void LLNetMap::activateCenterMap(const LLSD &userdata) { mCentering = true; }
+
+bool LLNetMap::isMapOrientationChecked(const LLSD &userdata)
+{
+ const std::string command_name = userdata.asString();
+ const bool rotate_map = gSavedSettings.getBOOL("MiniMapRotate");
+ if (command_name == "north_at_top")
+ {
+ return !rotate_map;
+ }
+
+ if (command_name == "camera_at_top")
+ {
+ return rotate_map;
+ }
+
+ return false;
+}
+
+void LLNetMap::setMapOrientation(const LLSD &userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "north_at_top")
+ {
+ gSavedSettings.setBOOL("MiniMapRotate", false);
+ }
+ else if (command_name == "camera_at_top")
+ {
+ gSavedSettings.setBOOL("MiniMapRotate", true);
+ }
+}
+
+void LLNetMap::popupShowAboutLand(const LLSD &userdata)
+{
+ // Update parcel selection. It's important to deselect land first so the "About Land" floater doesn't refresh with the old selection.
+ LLViewerParcelMgr::getInstance()->deselectLand();
+ LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt(mPopupWorldPos);
+ gMenuHolder->setParcelSelection(selection);
+
+ LLFloaterReg::showInstance("about_land", LLSD(), false);
+}
diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h
index 1f7e7d68c6..fe1aca65a9 100644
--- a/indra/newview/llnetmap.h
+++ b/indra/newview/llnetmap.h
@@ -62,9 +62,12 @@ protected:
public:
virtual ~LLNetMap();
- static const F32 MAP_SCALE_MIN;
- static const F32 MAP_SCALE_MID;
- static const F32 MAP_SCALE_MAX;
+ static const F32 MAP_SCALE_MIN;
+ static const F32 MAP_SCALE_FAR;
+ static const F32 MAP_SCALE_MEDIUM;
+ static const F32 MAP_SCALE_CLOSE;
+ static const F32 MAP_SCALE_VERY_CLOSE;
+ static const F32 MAP_SCALE_MAX;
/*virtual*/ void draw();
/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
@@ -79,8 +82,17 @@ public:
/*virtual*/ BOOL handleClick(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
- void setScale( F32 scale );
- void setToolTipMsg(const std::string& msg) { mToolTipMsg = msg; }
+ void setScale(F32 scale);
+
+ void setToolTipMsg(const std::string& msg) { mToolTipMsg = msg; }
+ void setParcelNameMsg(const std::string& msg) { mParcelNameMsg = msg; }
+ void setParcelSalePriceMsg(const std::string& msg) { mParcelSalePriceMsg = msg; }
+ void setParcelSaleAreaMsg(const std::string& msg) { mParcelSaleAreaMsg = msg; }
+ void setParcelOwnerMsg(const std::string& msg) { mParcelOwnerMsg = msg; }
+ void setRegionNameMsg(const std::string& msg) { mRegionNameMsg = msg; }
+ void setToolTipHintMsg(const std::string& msg) { mToolTipHintMsg = msg; }
+ void setAltToolTipHintMsg(const std::string& msg) { mAltToolTipHintMsg = msg; }
+
void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius );
private:
@@ -94,11 +106,14 @@ private:
void drawTracking( const LLVector3d& pos_global,
const LLColor4& color,
BOOL draw_arrow = TRUE);
+ bool isMouseOnPopupMenu();
+ void updateAboutLandPopupButton();
BOOL handleToolTipAgent(const LLUUID& avatar_id);
static void showAvatarInspector(const LLUUID& avatar_id);
void createObjectImage();
+ F32 getScaleForName(std::string scale_name);
static bool outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y, S32 slop);
private:
@@ -112,11 +127,12 @@ private:
F32 mObjectMapPixels; // Width of object map in pixels
F32 mDotRadius; // Size of avatar markers
- bool mPanning; // map is being dragged
- LLVector2 mTargetPan;
- LLVector2 mCurPan;
- LLVector2 mStartPan; // pan offset at start of drag
- LLCoordGL mMouseDown; // pointer position at start of drag
+ bool mPanning; // map is being dragged
+ bool mCentering; // map is being re-centered around the agent
+ LLVector2 mCurPan;
+ LLVector2 mStartPan; // pan offset at start of drag
+ LLVector3d mPopupWorldPos; // world position picked under mouse when context menu is opened
+ LLCoordGL mMouseDown; // pointer position at start of drag
LLVector3d mObjectImageCenterGlobal;
LLPointer<LLImageRaw> mObjectRawImagep;
@@ -125,14 +141,26 @@ private:
LLUUID mClosestAgentToCursor;
LLUUID mClosestAgentAtLastRightClick;
- std::string mToolTipMsg;
+ std::string mToolTipMsg;
+ std::string mParcelNameMsg;
+ std::string mParcelSalePriceMsg;
+ std::string mParcelSaleAreaMsg;
+ std::string mParcelOwnerMsg;
+ std::string mRegionNameMsg;
+ std::string mToolTipHintMsg;
+ std::string mAltToolTipHintMsg;
public:
void setSelected(uuid_vec_t uuids) { gmSelected=uuids; };
private:
- void handleZoom(const LLSD& userdata);
- void handleStopTracking (const LLSD& userdata);
+ bool isZoomChecked(const LLSD& userdata);
+ void setZoom(const LLSD& userdata);
+ void handleStopTracking(const LLSD& userdata);
+ void activateCenterMap(const LLSD& userdata);
+ bool isMapOrientationChecked(const LLSD& userdata);
+ void setMapOrientation(const LLSD& userdata);
+ void popupShowAboutLand(const LLSD& userdata);
LLMenuGL* mPopupMenu;
uuid_vec_t gmSelected;
diff --git a/indra/newview/llpatchvertexarray.cpp b/indra/newview/llpatchvertexarray.cpp
index 6e3e375488..a7011dfad5 100644
--- a/indra/newview/llpatchvertexarray.cpp
+++ b/indra/newview/llpatchvertexarray.cpp
@@ -69,11 +69,9 @@ void LLPatchVertexArray::create(U32 surface_width, U32 patch_width, F32 meters_p
// (The -1 is there because an LLSurface has a buffer of 1 on
// its East and North edges).
U32 power_of_two = 1;
- U32 surface_order = 0;
while (power_of_two < (surface_width-1))
{
power_of_two *= 2;
- surface_order += 1;
}
if (power_of_two == (surface_width-1))
diff --git a/indra/newview/llphysicsshapebuilderutil.cpp b/indra/newview/llphysicsshapebuilderutil.cpp
index 5bfe5c9941..9603ee6329 100644
--- a/indra/newview/llphysicsshapebuilderutil.cpp
+++ b/indra/newview/llphysicsshapebuilderutil.cpp
@@ -29,7 +29,7 @@
#include "llphysicsshapebuilderutil.h"
/* static */
-void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut )
+void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut)
{
const LLProfileParams& profile_params = volume_params.getProfileParams();
const LLPathParams& path_params = volume_params.getPathParams();
@@ -191,6 +191,7 @@ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumePara
if ( volume_params.shouldForceConvex() )
{
+ // Server distinguishes between convex of a prim vs isSculpt, but we don't care.
specOut.mType = PhysicsShapeSpecification::USER_CONVEX;
}
// Make a simpler convex shape if we can.
@@ -199,6 +200,16 @@ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumePara
{
specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX;
}
+ else if (volume_params.isMeshSculpt() &&
+ // Check overall dimensions, not individual triangles.
+ (scale.mV[0] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE ||
+ scale.mV[1] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE ||
+ scale.mV[2] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE
+ ) )
+ {
+ // Server distinguishes between user-specified or default convex mesh, vs server's thin-triangle override, but we don't.
+ specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX;
+ }
else if ( volume_params.isSculpt() ) // Is a sculpt of any kind (mesh or legacy)
{
specOut.mType = volume_params.isMeshSculpt() ? PhysicsShapeSpecification::USER_MESH : PhysicsShapeSpecification::SCULPT;
diff --git a/indra/newview/llphysicsshapebuilderutil.h b/indra/newview/llphysicsshapebuilderutil.h
index bd5b7d799c..b3b100296f 100644
--- a/indra/newview/llphysicsshapebuilderutil.h
+++ b/indra/newview/llphysicsshapebuilderutil.h
@@ -47,6 +47,7 @@ const F32 SHAPE_BUILDER_ENTRY_SNAP_SCALE_BIN_SIZE = 0.15f;
const F32 SHAPE_BUILDER_ENTRY_SNAP_PARAMETER_BIN_SIZE = 0.010f;
const F32 SHAPE_BUILDER_CONVEXIFICATION_SIZE = 2.f * COLLISION_TOLERANCE;
const F32 SHAPE_BUILDER_MIN_GEOMETRY_SIZE = 0.5f * COLLISION_TOLERANCE;
+const F32 SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE = 0.5f;
class LLPhysicsVolumeParams : public LLVolumeParams
{
diff --git a/indra/newview/llpresetsmanager.cpp b/indra/newview/llpresetsmanager.cpp
index c267c3c699..30d0a22ef0 100644
--- a/indra/newview/llpresetsmanager.cpp
+++ b/indra/newview/llpresetsmanager.cpp
@@ -332,7 +332,6 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n
else
{
ECameraPreset new_camera_preset = (ECameraPreset)gSavedSettings.getU32("CameraPresetType");
- bool new_camera_offsets = false;
if (IS_CAMERA)
{
if (isDefaultCameraPreset(name))
@@ -354,7 +353,6 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n
{
new_camera_preset = CAMERA_PRESET_CUSTOM;
}
- new_camera_offsets = (!isDefaultCameraPreset(name) || (ECameraPreset)gSavedSettings.getU32("CameraPresetType") != new_camera_preset);
}
for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it)
{
diff --git a/indra/newview/llsceneview.cpp b/indra/newview/llsceneview.cpp
index f7aa63e34d..e250f9bc7a 100644
--- a/indra/newview/llsceneview.cpp
+++ b/indra/newview/llsceneview.cpp
@@ -266,14 +266,11 @@ void LLSceneView::draw()
U32 count = triangles[idx].size();
- U32 total = 0;
-
gGL.begin(LLRender::LINE_STRIP);
//plot triangles
for (U32 i = 0; i < count; ++i)
{
U32 tri_count = triangles[idx][i];
- total += tri_count;
F32 y = (F32) (tri_count-tri_domain[0])/triangle_range*tri_rect.getHeight()+tri_rect.mBottom;
F32 x = (F32) i / count * tri_rect.getWidth() + tri_rect.mLeft;
@@ -290,15 +287,8 @@ void LLSceneView::draw()
gGL.end();
gGL.flush();
- U32 total_visible = 0;
count = visible_triangles[idx].size();
- for (U32 i = 0; i < count; ++i)
- {
- U32 tri_count = visible_triangles[idx][i];
- total_visible += tri_count;
- }
-
std::string label = llformat("%s Object Triangle Counts (Ktris) -- Visible: %.2f/%.2f (%.2f KB Visible)",
category[idx], total_visible_triangles[idx]/1024.f, total_triangles[idx]/1024.f, total_visible_bytes[idx]/1024.f);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 0d53950889..9cfbe99df4 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1567,6 +1567,62 @@ void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
}
}
+// return false if drawable is rigged and:
+// - a linked rigged drawable has a different spatial group
+// - a linked rigged drawable face has the wrong draw order index
+bool check_rigged_group(LLDrawable* drawable)
+{
+ if (drawable->isState(LLDrawable::RIGGED))
+ {
+ LLSpatialGroup* group = drawable->getSpatialGroup();
+ LLDrawable* root = drawable->getRoot();
+
+ if (root->isState(LLDrawable::RIGGED) && root->getSpatialGroup() != group)
+ {
+ llassert(false);
+ return false;
+ }
+
+ S32 last_draw_index = -1;
+ if (root->isState(LLDrawable::RIGGED))
+ {
+ for (auto& face : root->getFaces())
+ {
+ if ((S32) face->getDrawOrderIndex() <= last_draw_index)
+ {
+ llassert(false);
+ return false;
+ }
+ last_draw_index = face->getDrawOrderIndex();
+ }
+ }
+
+ for (auto& child : root->getVObj()->getChildren())
+ {
+ if (child->mDrawable->isState(LLDrawable::RIGGED))
+ {
+ for (auto& face : child->mDrawable->getFaces())
+ {
+ if ((S32) face->getDrawOrderIndex() <= last_draw_index)
+ {
+ llassert(false);
+ return false;
+ }
+ last_draw_index = face->getDrawOrderIndex();
+ }
+ }
+
+ if (child->mDrawable->getSpatialGroup() != group)
+ {
+ llassert(false);
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
void renderOctree(LLSpatialGroup* group)
{
//render solid object bounding box, color
@@ -1611,6 +1667,9 @@ void renderOctree(LLSpatialGroup* group)
{
continue;
}
+
+ llassert(check_rigged_group(drawable));
+
if (!group->getSpatialPartition()->isBridge())
{
gGL.pushMatrix();
@@ -3028,7 +3087,7 @@ public:
}
- void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
+ void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch)
{
LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0);
@@ -3070,7 +3129,7 @@ public:
}
gGL.begin(LLRender::TRIANGLES);
- for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin();
+ for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin();
iter != branch->getDataEnd();
++iter)
{
@@ -3787,7 +3846,7 @@ BOOL LLSpatialPartition::isVisible(const LLVector3& v)
}
LL_ALIGN_PREFIX(16)
-class LLOctreeIntersect : public LLOctreeTraveler<LLViewerOctreeEntry>
+class LLOctreeIntersect : public LLOctreeTraveler<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>>
{
public:
LL_ALIGN_16(LLVector4a mStart);
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 6d3ef33801..f7bc9fb644 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -264,7 +264,7 @@ public:
return lhs->mAvatarp < rhs->mAvatarp;
}
- return lhs->mRenderOrder > rhs->mRenderOrder;
+ return lhs->mRenderOrder < rhs->mRenderOrder;
}
};
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 0829b1a213..9a210c9d8e 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -661,7 +661,7 @@ bool idle_startup()
#else
void* window_handle = NULL;
#endif
- bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle, LLAppViewer::instance()->getSecondLifeTitle());
+ bool init = gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle());
if(init)
{
gAudiop->setMuted(TRUE);
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index d4fc6f3de2..9403e73b87 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -1042,7 +1042,8 @@ void LLTextureCache::setReadOnly(BOOL read_only)
mReadOnly = read_only ;
}
-//called in the main thread.
+// Called in the main thread.
+// Returns the unused amount of max_size if any
S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache_mismatch)
{
llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized.
diff --git a/indra/newview/llviewerassetupload.cpp b/indra/newview/llviewerassetupload.cpp
index 3f7e8531fb..14fae8d035 100644
--- a/indra/newview/llviewerassetupload.cpp
+++ b/indra/newview/llviewerassetupload.cpp
@@ -50,6 +50,10 @@
#include "llpreviewnotecard.h"
#include "llpreviewgesture.h"
#include "llcoproceduremanager.h"
+#include "llthread.h"
+#include "llkeyframemotion.h"
+#include "lldatapacker.h"
+#include "llvoavatarself.h"
void dialog_refresh_all();
@@ -450,9 +454,62 @@ LLSD LLNewFileResourceUploadInfo::exportTempFile()
errorLabel = "DoNotSupportBulkAnimationUpload";
error = true;
}
- else if (assetType == LLAssetType::AT_ANIMATION)
+ else if (exten == "anim")
+ {
+ // Default unless everything succeeds
+ errorLabel = "ProblemWithFile";
+ error = true;
+
+ // read from getFileName()
+ LLAPRFile infile;
+ infile.open(getFileName(),LL_APR_RB);
+ if (!infile.getFileHandle())
+ {
+ LL_WARNS() << "Couldn't open file for reading: " << getFileName() << LL_ENDL;
+ errorMessage = llformat("Failed to open animation file %s\n", getFileName().c_str());
+ }
+ else
+ {
+ S32 size = LLAPRFile::size(getFileName());
+ U8* buffer = new U8[size];
+ S32 size_read = infile.read(buffer,size);
+ if (size_read != size)
+ {
+ errorMessage = llformat("Failed to read animation file %s: wanted %d bytes, got %d\n", getFileName().c_str(), size, size_read);
+ }
+ else
+ {
+ LLDataPackerBinaryBuffer dp(buffer, size);
+ LLKeyframeMotion *motionp = new LLKeyframeMotion(getAssetId());
+ motionp->setCharacter(gAgentAvatarp);
+ if (motionp->deserialize(dp, getAssetId(), false))
+ {
+ // write to temp file
+ bool succ = motionp->dumpToFile(filename);
+ if (succ)
+ {
+ assetType = LLAssetType::AT_ANIMATION;
+ errorLabel = "";
+ error = false;
+ }
+ else
+ {
+ errorMessage = "Failed saving temporary animation file";
+ }
+ }
+ else
+ {
+ errorMessage = "Failed reading animation file";
+ }
+ }
+ }
+ }
+ else
{
- filename = getFileName();
+ // Unknown extension
+ errorMessage = llformat(LLTrans::getString("UnknownFileExtension").c_str(), exten.c_str());
+ errorLabel = "ErrorMessage";
+ error = TRUE;;
}
if (error)
@@ -863,6 +920,7 @@ void LLViewerAssetUpload::HandleUploadError(LLCore::HttpStatus status, LLSD &res
{
args["FILE"] = uploadInfo->getDisplayName();
args["REASON"] = reason;
+ args["ERROR"] = reason;
}
LLNotificationsUtil::add(label, args);
diff --git a/indra/newview/llvieweraudio.h b/indra/newview/llvieweraudio.h
index 782285ce36..febae36ae8 100644
--- a/indra/newview/llvieweraudio.h
+++ b/indra/newview/llvieweraudio.h
@@ -33,8 +33,6 @@
// comment out to turn off wind
#define kAUDIO_ENABLE_WIND
//#define kAUDIO_ENABLE_WATER 1 // comment out to turn off water
-#define kAUDIO_NUM_BUFFERS 30
-#define kAUDIO_NUM_SOURCES 30
void init_audio();
void audio_update_volume(bool force_update = true);
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 9036e87514..68c4608687 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -477,6 +477,13 @@ static bool handleRenderBumpChanged(const LLSD& newval)
return true;
}
+static bool handleRenderDebugGLChanged(const LLSD& newvalue)
+{
+ gDebugGL = newvalue.asBoolean() || gDebugSession;
+ gGL.clearErrors();
+ return true;
+}
+
static bool handleRenderDebugPipelineChanged(const LLSD& newvalue)
{
gDebugPipeline = newvalue.asBoolean();
@@ -639,157 +646,187 @@ bool toggle_show_object_render_cost(const LLSD& newvalue)
void handleRenderAutoMuteByteLimitChanged(const LLSD& new_value);
////////////////////////////////////////////////////////////////////////////
+LLPointer<LLControlVariable> setting_get_control(LLControlGroup& group, const std::string& setting)
+{
+ LLPointer<LLControlVariable> cntrl_ptr = group.getControl(setting);
+ if (cntrl_ptr.isNull())
+ {
+ LL_ERRS() << "Unable to set up setting listener for " << setting
+ << ". Please reinstall viewer from https ://secondlife.com/support/downloads/ and contact https://support.secondlife.com if issue persists after reinstall."
+ << LL_ENDL;
+ }
+ return cntrl_ptr;
+}
+
+void setting_setup_signal_listener(LLControlGroup& group, const std::string& setting, std::function<void(const LLSD& newvalue)> callback)
+{
+ setting_get_control(group, setting)->getSignal()->connect([callback](LLControlVariable* control, const LLSD& new_val, const LLSD& old_val)
+ {
+ callback(new_val);
+ });
+}
+
+void setting_setup_signal_listener(LLControlGroup& group, const std::string& setting, std::function<void()> callback)
+{
+ setting_get_control(group, setting)->getSignal()->connect([callback](LLControlVariable* control, const LLSD& new_val, const LLSD& old_val)
+ {
+ callback();
+ });
+}
+
void settings_setup_listeners()
{
- gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2));
- gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2));
- gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2));
- gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2));
- gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
- gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
- gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleShadowsResized, _2));
- gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2));
- gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2));
- gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2));
- gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2));
- gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2));
- gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2));
- gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2));
- gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2));
- gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2));
- gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2));
- gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2));
- gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2));
- gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderVSyncEnable")->getSignal()->connect(boost::bind(&handleVSyncChanged, _2));
- gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2));
- gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
- gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
- gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
- gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
- gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2));
- gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2));
- gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2));
- gSavedSettings.getControl("UploadBakedTexOld")->getSignal()->connect(boost::bind(&handleUploadBakedTexOldChanged, _2));
- gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _2));
- gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioLevelUnderwaterRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2));
- gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("JoystickAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("JoystickAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("JoystickAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("JoystickAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisScale6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("FlycamAxisDeadZone6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("AvatarAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("BuildAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
- gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _2));
- gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2));
- gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2));
- gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2));
- gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("AudioLevelMic")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
- gSavedSettings.getControl("VelocityInterpolate")->getSignal()->connect(boost::bind(&handleVelocityInterpolate, _2));
- gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus));
- gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus));
- gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2));
- gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2));
- gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2));
- gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2));
- gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2));
- gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2));
- gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
- gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
- gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged));
- gSavedSettings.getControl("DebugAvatarJoints")->getCommitSignal()->connect(boost::bind(&handleDebugAvatarJointsChanged, _2));
- gSavedSettings.getControl("RenderAutoMuteByteLimit")->getSignal()->connect(boost::bind(&handleRenderAutoMuteByteLimitChanged, _2));
- gSavedPerAccountSettings.getControl("AvatarHoverOffsetZ")->getCommitSignal()->connect(boost::bind(&handleAvatarHoverOffsetChanged, _2));
+ setting_setup_signal_listener(gSavedSettings, "FirstPersonAvatarVisible", handleRenderAvatarMouselookChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderFarClip", handleRenderFarClipChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainDetail", handleTerrainDetailChanged);
+ setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition);
+ setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition);
+ setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition);
+ setting_setup_signal_listener(gSavedSettings, "OctreeAlphaDistanceFactor", handleRepartition);
+ setting_setup_signal_listener(gSavedSettings, "OctreeAttachmentSizeFactor", handleRepartition);
+ setting_setup_signal_listener(gSavedSettings, "RenderMaxTextureIndex", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderUseTriStrips", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderUIBuffer", handleWindowResized);
+ setting_setup_signal_listener(gSavedSettings, "RenderDepthOfField", handleReleaseGLBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderFSAASamples", handleReleaseGLBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized);
+ setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAvatarCloth", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "WindLightUseAtmosShaders", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAvatarLODFactor", handleAvatarLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAvatarPhysicsLODFactor", handleAvatarPhysicsLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainLODFactor", handleTerrainLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTreeLODFactor", handleTreeLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderFlexTimeFactor", handleFlexLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderGamma", handleGammaChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderFogRatio", handleFogRatioChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderMaxPartCount", handleMaxPartCountChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDynamicLOD", handleRenderDynamicLODChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderLocalLights", handleRenderLocalLightsChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDebugTextureBind", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAutoMaskAlphaDeferred", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAutoMaskAlphaNonDeferred", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderObjectBump", handleRenderBumpChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderMaxVBOSize", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderVSyncEnable", handleVSyncChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDeferredNoise", handleReleaseGLBufferChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDebugGL", handleRenderDebugGLChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDebugPipeline", handleRenderDebugPipelineChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderResolutionDivisor", handleRenderResolutionDivisorChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDeferred", handleRenderDeferredChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderShadowDetail", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderDeferredSSAO", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderPerformanceTest", handleRenderPerfTestChanged);
+ setting_setup_signal_listener(gSavedSettings, "TextureMemory", handleVideoMemoryChanged);
+ setting_setup_signal_listener(gSavedSettings, "ChatFontSize", handleChatFontSizeChanged);
+ setting_setup_signal_listener(gSavedSettings, "ChatPersistTime", handleChatPersistTimeChanged);
+ setting_setup_signal_listener(gSavedSettings, "ConsoleMaxLines", handleConsoleMaxLinesChanged);
+ setting_setup_signal_listener(gSavedSettings, "UploadBakedTexOld", handleUploadBakedTexOldChanged);
+ setting_setup_signal_listener(gSavedSettings, "UseOcclusion", handleUseOcclusionChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelMaster", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelSFX", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelUI", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelAmbient", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelMusic", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelMedia", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelVoice", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelDoppler", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelRolloff", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelUnderwaterRolloff", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "MuteAudio", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "MuteMusic", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "MuteMedia", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "MuteVoice", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "MuteAmbient", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "MuteUI", handleAudioVolumeChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderVBOEnable", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderUseVAO", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderVBOMappingDisable", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderUseStreamVBO", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderPreferStreamDraw", handleResetVertexBuffersChanged);
+ setting_setup_signal_listener(gSavedSettings, "WLSkyDetail", handleWLSkyDetailChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "JoystickAxis6", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale6", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone6", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisScale0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisScale1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisScale2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisScale3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisScale4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisScale5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone0", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone1", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone2", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone3", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone4", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone5", handleJoystickChanged);
+ setting_setup_signal_listener(gSavedSettings, "DebugViews", handleDebugViewsChanged);
+ setting_setup_signal_listener(gSavedSettings, "UserLogFile", handleLogFileChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderHideGroupTitle", handleHideGroupTitleChanged);
+ setting_setup_signal_listener(gSavedSettings, "HighResSnapshot", handleHighResSnapshotChanged);
+ setting_setup_signal_listener(gSavedSettings, "EnableVoiceChat", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "PTTCurrentlyEnabled", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "PushToTalkButton", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "PushToTalkToggle", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "VoiceEarLocation", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "VoiceInputAudioDevice", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "VoiceOutputAudioDevice", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "AudioLevelMic", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "LipSyncEnabled", handleVoiceClientPrefsChanged);
+ setting_setup_signal_listener(gSavedSettings, "VelocityInterpolate", handleVelocityInterpolate);
+ setting_setup_signal_listener(gSavedSettings, "QAMode", show_debug_menus);
+ setting_setup_signal_listener(gSavedSettings, "UseDebugMenus", show_debug_menus);
+ setting_setup_signal_listener(gSavedSettings, "AgentPause", toggle_agent_pause);
+ setting_setup_signal_listener(gSavedSettings, "ShowNavbarNavigationPanel", toggle_show_navigation_panel);
+ setting_setup_signal_listener(gSavedSettings, "ShowMiniLocationPanel", toggle_show_mini_location_panel);
+ setting_setup_signal_listener(gSavedSettings, "ShowObjectRenderingCost", toggle_show_object_render_cost);
+ setting_setup_signal_listener(gSavedSettings, "ForceShowGrid", handleForceShowGrid);
+ setting_setup_signal_listener(gSavedSettings, "RenderTransparentWater", handleRenderTransparentWaterChanged);
+ setting_setup_signal_listener(gSavedSettings, "SpellCheck", handleSpellCheckChanged);
+ setting_setup_signal_listener(gSavedSettings, "SpellCheckDictionary", handleSpellCheckChanged);
+ setting_setup_signal_listener(gSavedSettings, "LoginLocation", handleLoginLocationChanged);
+ setting_setup_signal_listener(gSavedSettings, "DebugAvatarJoints", handleDebugAvatarJointsChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAutoMuteByteLimit", handleRenderAutoMuteByteLimitChanged);
+
+ setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged);
}
#if TEST_CACHED_CONTROL
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 8522c2ed55..59a213d010 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -53,6 +53,7 @@
#include "llcompilequeue.h"
#include "llconsole.h"
#include "lldebugview.h"
+#include "lldiskcache.h"
#include "llenvironment.h"
#include "llfilepicker.h"
#include "llfirstuse.h"
@@ -2100,6 +2101,32 @@ class LLAdvancedDropPacket : public view_listener_t
}
};
+//////////////////////
+// PURGE DISK CACHE //
+//////////////////////
+
+
+class LLAdvancedPurgeDiskCache : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
+ LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");
+ llassert_always(main_queue);
+ llassert_always(general_queue);
+ main_queue->postTo(
+ general_queue,
+ []() // Work done on general queue
+ {
+ LLDiskCache::getInstance()->purge();
+ // Nothing needed to return
+ },
+ [](){}); // Callback to main thread is empty as there is nothing left to do
+
+ return true;
+ }
+};
+
////////////////////
// EVENT Recorder //
@@ -2324,25 +2351,13 @@ class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
};
/////////////////////////////////////
-// Enable Framebuffer Objects ///
-/////////////////////////////////////
-class LLAdvancedEnableRenderFBO: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gGLManager.mHasFramebufferObject;
- return new_value;
- }
-};
-
-/////////////////////////////////////
// Enable Deferred Rendering ///
/////////////////////////////////////
class LLAdvancedEnableRenderDeferred: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
+ bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
return new_value;
}
@@ -2355,7 +2370,7 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
+ bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred");
return new_value;
}
@@ -9310,7 +9325,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
- view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
@@ -9409,6 +9423,9 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
+ // Advanced > Cache
+ view_listener_t::addMenu(new LLAdvancedPurgeDiskCache(), "Advanced.PurgeDiskCache");
+
// Advanced > Recorder
view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index be80d0bc0a..4b9614e999 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -33,6 +33,7 @@
#include "llavataractions.h"
#include "llavatarnamecache.h" // IDEVO HACK
#include "lleventtimer.h"
+#include "llfloatercreatelandmark.h"
#include "llfloaterreg.h"
#include "llfolderview.h"
#include "llfollowcamparams.h"
@@ -1560,6 +1561,17 @@ bool highlight_offered_object(const LLUUID& obj_id)
}
}
+ if (obj->getType() == LLAssetType::AT_LANDMARK)
+ {
+ LLFloaterCreateLandmark *floater = LLFloaterReg::findTypedInstance<LLFloaterCreateLandmark>("add_landmark");
+ if (floater && floater->getItem() && floater->getItem()->getUUID() == obj_id)
+ {
+ // LLFloaterCreateLandmark is supposed to handle this,
+ // keep landmark creation floater at the front
+ return false;
+ }
+ }
+
return true;
}
diff --git a/indra/newview/llvieweroctree.h b/indra/newview/llvieweroctree.h
index e6974b0f84..7666062f99 100644
--- a/indra/newview/llvieweroctree.h
+++ b/indra/newview/llvieweroctree.h
@@ -45,11 +45,11 @@ class LLViewerOctreeGroup;
class LLViewerOctreeEntry;
class LLViewerOctreePartition;
-typedef LLOctreeListener<LLViewerOctreeEntry> OctreeListener;
-typedef LLTreeNode<LLViewerOctreeEntry> TreeNode;
-typedef LLOctreeNode<LLViewerOctreeEntry> OctreeNode;
-typedef LLOctreeRoot<LLViewerOctreeEntry> OctreeRoot;
-typedef LLOctreeTraveler<LLViewerOctreeEntry> OctreeTraveler;
+typedef LLOctreeListener<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeListener;
+typedef LLTreeNode<LLViewerOctreeEntry> TreeNode;
+typedef LLOctreeNode<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeNode;
+typedef LLOctreeRoot<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeRoot;
+typedef LLOctreeTraveler<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeTraveler;
#if LL_OCTREE_PARANOIA_CHECK
#define assert_octree_valid(x) x->validate()
@@ -179,7 +179,7 @@ protected:
//defines an octree group for an octree node, which contains multiple entries.
//LL_ALIGN_PREFIX(16)
class LLViewerOctreeGroup
-: public LLOctreeListener<LLViewerOctreeEntry>
+: public OctreeListener
{
LL_ALIGN_NEW
friend class LLViewerOctreeCull;
@@ -198,8 +198,8 @@ public:
};
public:
- typedef LLOctreeNode<LLViewerOctreeEntry>::element_iter element_iter;
- typedef LLOctreeNode<LLViewerOctreeEntry>::element_list element_list;
+ typedef OctreeNode::element_iter element_iter;
+ typedef OctreeNode::element_list element_list;
LLViewerOctreeGroup(OctreeNode* node);
LLViewerOctreeGroup(const LLViewerOctreeGroup& rhs)
@@ -245,7 +245,6 @@ public:
const LLVector4a* getObjectExtents() const {return mObjectExtents;}
//octree wrappers to make code more readable
- element_list& getData() { return mOctreeNode->getData(); }
element_iter getDataBegin() { return mOctreeNode->getDataBegin(); }
element_iter getDataEnd() { return mOctreeNode->getDataEnd(); }
U32 getElementCount() const { return mOctreeNode->getElementCount(); }
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index e69b0347f8..756bf12ff3 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -1591,6 +1591,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
else if (sequence_id == 0 || sequence_id > parcel_mgr.mAgentParcelSequenceID)
{
// new agent parcel
+ // *TODO: Does it really make sense to set the agent parcel to this
+ // parcel if the client doesn't know what kind of parcel data this is?
parcel_mgr.mAgentParcelSequenceID = sequence_id;
parcel = parcel_mgr.mAgentParcel;
}
@@ -1879,8 +1881,13 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
}
else
{
- // Check for video
- LLViewerParcelMedia::getInstance()->update(parcel);
+ if (gNonInteractive)
+ {
+ return;
+ }
+
+ // Check for video
+ LLViewerParcelMedia::getInstance()->update(parcel);
// Then check for music
if (gAudiop)
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index 02f7bbeed8..4d1a7e0ba3 100644..100755
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -908,8 +908,8 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
// Always fudge a little vertically.
pull_toward_camera.mV[VZ] += 0.01f;
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.pushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
// Move to appropriate region coords
LLVector3 origin = mRegion->getOriginAgent();
@@ -1014,7 +1014,65 @@ S32 LLViewerParcelOverlay::renderPropertyLines ()
}
- gGL.popMatrix();
+ gGL.popMatrix();
return drawn;
}
+
+// Draw half of a single cell (no fill) in a grid drawn from left to right and from bottom to top
+void grid_2d_part_lines(const F32 left, const F32 top, const F32 right, const F32 bottom, bool has_left, bool has_bottom)
+{
+ gGL.begin(LLRender::LINES);
+
+ if (has_left)
+ {
+ gGL.vertex2f(left, bottom);
+ gGL.vertex2f(left, top);
+ }
+ if (has_bottom)
+ {
+ gGL.vertex2f(left, bottom);
+ gGL.vertex2f(right, bottom);
+ }
+
+ gGL.end();
+}
+
+void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color)
+{
+ if (!mOwnership)
+ {
+ return;
+ }
+ if (!gSavedSettings.getBOOL("MiniMapShowPropertyLines"))
+ {
+ return;
+ }
+
+ LLVector3 origin_agent = mRegion->getOriginAgent();
+ LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
+ F32 region_left = rel_region_pos.mV[0] * scale_pixels_per_meter;
+ F32 region_bottom = rel_region_pos.mV[1] * scale_pixels_per_meter;
+ F32 map_parcel_width = PARCEL_GRID_STEP_METERS * scale_pixels_per_meter;
+ const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ glLineWidth(1.0f);
+ gGL.color4fv(parcel_outline_color);
+ for (S32 i = 0; i < GRIDS_PER_EDGE + 1; i++)
+ {
+ F32 bottom = region_bottom + (i * map_parcel_width);
+ F32 top = bottom + map_parcel_width;
+ for (S32 j = 0; j < GRIDS_PER_EDGE + 1; j++)
+ {
+ F32 left = region_left + (j * map_parcel_width);
+ F32 right = left + map_parcel_width;
+ U8 overlay = mOwnership[(i * GRIDS_PER_EDGE) + j];
+ // The property line vertices are three-dimensional, but here we only care about the x and y coordinates, as we are drawing on a
+ // 2D map
+ const bool has_left = i != GRIDS_PER_EDGE && (j == GRIDS_PER_EDGE || (overlay & PARCEL_WEST_LINE));
+ const bool has_bottom = j != GRIDS_PER_EDGE && (i == GRIDS_PER_EDGE || (overlay & PARCEL_SOUTH_LINE));
+ grid_2d_part_lines(left, top, right, bottom, has_left, has_bottom);
+ }
+ }
+}
diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h
index e30dbf17b3..053f69ba4c 100644
--- a/indra/newview/llviewerparceloverlay.h
+++ b/indra/newview/llviewerparceloverlay.h
@@ -69,6 +69,7 @@ public:
// Returns the number of vertices drawn
S32 renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
U8 ownership( const LLVector3& pos) const;
U8 parcelLineFlags( const LLVector3& pos) const;
@@ -82,7 +83,7 @@ public:
void idleUpdate(bool update_now = false);
void updateGL();
-
+
private:
// This is in parcel rows and columns, not grid rows and columns
// Stored in bottom three bits.
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index b282a2b90c..9c8e77284b 100644..100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1080,6 +1080,15 @@ S32 LLViewerRegion::renderPropertyLines()
}
}
+void LLViewerRegion::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color)
+{
+ if (mParcelOverlay)
+ {
+ mParcelOverlay->renderPropertyLinesOnMinimap(scale_pixels_per_meter, parcel_outline_color);
+ }
+}
+
+
// This gets called when the height field changes.
void LLViewerRegion::dirtyHeights()
{
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h
index fcbf56c81f..b6c8f5c583 100644
--- a/indra/newview/llviewerregion.h
+++ b/indra/newview/llviewerregion.h
@@ -154,6 +154,8 @@ public:
// Draw lines in the dirt showing ownership. Return number of
// vertices drawn.
S32 renderPropertyLines();
+ void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color);
+
// Call this whenever you change the height data in the region.
// (Automatically called by LLSurfacePatch's update routine)
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 086b433c72..1c9360a843 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -556,15 +556,14 @@ void LLViewerShaderMgr::setShaders()
mShaderLevel[SHADER_DEFERRED] = deferred_class;
mShaderLevel[SHADER_TRANSFORM] = transform_class;
- BOOL loaded = loadBasicShaders();
- if (loaded)
+ std::string shader_name = loadBasicShaders();
+ if (shader_name.empty())
{
LL_INFOS() << "Loaded basic shaders." << LL_ENDL;
}
else
{
- LL_ERRS() << "Unable to load basic shaders, verify graphics driver installed and current." << LL_ENDL;
- llassert(loaded);
+ LL_ERRS() << "Unable to load basic shader " << shader_name << ", verify graphics driver installed and current." << LL_ENDL;
reentrance = false; // For hygiene only, re-try probably helps nothing
return;
}
@@ -572,7 +571,7 @@ void LLViewerShaderMgr::setShaders()
gPipeline.mShadersLoaded = true;
// Load all shaders to set max levels
- loaded = loadShadersEnvironment();
+ BOOL loaded = loadShadersEnvironment();
if (loaded)
{
@@ -859,7 +858,7 @@ void LLViewerShaderMgr::unloadShaders()
gPipeline.mShadersLoaded = false;
}
-BOOL LLViewerShaderMgr::loadBasicShaders()
+std::string LLViewerShaderMgr::loadBasicShaders()
{
// Load basic dependency shaders first
// All of these have to load for any shaders to function
@@ -945,8 +944,8 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
// Note usage of GL_VERTEX_SHADER_ARB
if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, &attribs) == 0)
{
- LL_SHADER_LOADING_WARNS() << "Failed to load vertex shader " << shaders[i].first << LL_ENDL;
- return FALSE;
+ LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL;
+ return shaders[i].first;
}
}
@@ -1005,12 +1004,12 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
// Note usage of GL_FRAGMENT_SHADER_ARB
if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, &attribs, index_channels[i]) == 0)
{
- LL_SHADER_LOADING_WARNS() << "Failed to load fragment shader " << shaders[i].first << LL_ENDL;
- return FALSE;
+ LL_WARNS("Shader") << "Failed to load fragment shader " << shaders[i].first << LL_ENDL;
+ return shaders[i].first;
}
}
- return TRUE;
+ return std::string();
}
BOOL LLViewerShaderMgr::loadShadersEnvironment()
@@ -1484,6 +1483,12 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredMaterialProgram[i].addPermutation("DIFFUSE_ALPHA_MODE", llformat("%d", alpha_mode));
+ if (alpha_mode != 0)
+ {
+ gDeferredMaterialProgram[i].mFeatures.hasAlphaMask = true;
+ gDeferredMaterialProgram[i].addPermutation("HAS_ALPHA_MASK", "1");
+ }
+
if (use_sun_shadow)
{
gDeferredMaterialProgram[i].addPermutation("HAS_SUN_SHADOW", "1");
@@ -1542,6 +1547,12 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
}
gDeferredMaterialWaterProgram[i].addPermutation("DIFFUSE_ALPHA_MODE", llformat("%d", alpha_mode));
+ if (alpha_mode != 0)
+ {
+ gDeferredMaterialWaterProgram[i].mFeatures.hasAlphaMask = true;
+ gDeferredMaterialWaterProgram[i].addPermutation("HAS_ALPHA_MASK", "1");
+ }
+
if (use_sun_shadow)
{
gDeferredMaterialWaterProgram[i].addPermutation("HAS_SUN_SHADOW", "1");
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 93bb29a355..f8a261805b 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -49,7 +49,11 @@ public:
void setShaders();
void unloadShaders();
S32 getShaderLevel(S32 type);
- BOOL loadBasicShaders();
+
+ // loadBasicShaders in case of a failure returns
+ // name of a file error happened at, otherwise
+ // returns an empty string
+ std::string loadBasicShaders();
BOOL loadShadersEffects();
BOOL loadShadersDeferred();
BOOL loadShadersObject();
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index bbbf9ea7a3..13e2632d60 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1148,15 +1148,14 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
total_update_count--;
}
}
-
- S32 fetch_count = 0;
+
size_t min_update_count = llmin(MIN_UPDATE_COUNT,(S32)(entries.size()-max_priority_count));
S32 min_count = max_priority_count + min_update_count;
for (entries_list_t::iterator iter3 = entries.begin();
iter3 != entries.end(); )
{
LLViewerFetchedTexture* imagep = *iter3++;
- fetch_count += (imagep->updateFetch() ? 1 : 0);
+ imagep->updateFetch();
if (min_count <= min_update_count)
{
mLastFetchKey = LLTextureKey(imagep->getID(), (ETexListType)imagep->getTextureListType());
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 24e4a02b61..bc69fd80db 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1998,7 +1998,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
}
LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ;
- gGL.init() ;
+ gGL.init(true);
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 314c22eb6c..5dfcb68562 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2810,6 +2810,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (detailed_update)
{
U32 draw_order = 0;
+ S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment();
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -2849,7 +2850,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
}
// if selecting any attachments, update all of them as non-damped
- if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ if (attachment_selected)
{
gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
}
@@ -6184,7 +6185,21 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
if (iter == mJointMap.end() || iter->second == NULL)
{ //search for joint and cache found joint in lookup table
- jointp = mRoot->findJoint(name);
+ if (mJointAliasMap.empty())
+ {
+ getJointAliases();
+ }
+ joint_alias_map_t::const_iterator alias_iter = mJointAliasMap.find(name);
+ std::string canonical_name;
+ if (alias_iter != mJointAliasMap.end())
+ {
+ canonical_name = alias_iter->second;
+ }
+ else
+ {
+ canonical_name = name;
+ }
+ jointp = mRoot->findJoint(canonical_name);
mJointMap[name] = jointp;
}
else
diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp
index db8ad183f0..55fc663496 100644
--- a/indra/newview/llvocache.cpp
+++ b/indra/newview/llvocache.cpp
@@ -366,15 +366,6 @@ void LLVOCacheEntry::updateDebugSettings()
}
timer.reset();
- //the number of frames invisible objects stay in memory
- static LLCachedControl<U32> inv_obj_time(gSavedSettings,"NonvisibleObjectsInMemoryTime");
- sMinFrameRange = inv_obj_time - 1; //make 0 to be the maximum
-
- //min radius: all objects within this radius remain loaded in memory
- static LLCachedControl<F32> min_radius(gSavedSettings,"SceneLoadMinRadius");
- sNearRadius = llmin((F32)min_radius, gAgentCamera.mDrawDistance); //can not exceed the draw distance
- sNearRadius = llmax(sNearRadius, 1.f); //minimum value is 1.0m
-
//objects within the view frustum whose visible area is greater than this threshold will be loaded
static LLCachedControl<F32> front_pixel_threshold(gSavedSettings,"SceneLoadFrontPixelThreshold");
sFrontPixelThreshold = front_pixel_threshold;
@@ -384,29 +375,38 @@ void LLVOCacheEntry::updateDebugSettings()
sRearPixelThreshold = rear_pixel_threshold;
sRearPixelThreshold = llmax(sRearPixelThreshold, sFrontPixelThreshold); //can not be smaller than sFrontPixelThreshold.
- // a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold
- static LLCachedControl<F32> rear_max_radius_frac(gSavedSettings,"SceneLoadRearMaxRadiusFraction");
- sRearFarRadius = llmax(rear_max_radius_frac * gAgentCamera.mDrawDistance / 100.f, 1.0f); //minimum value is 1.0m
- sRearFarRadius = llmax(sRearFarRadius, (F32)min_radius); //can not be less than "SceneLoadMinRadius".
- sRearFarRadius = llmin(sRearFarRadius, gAgentCamera.mDrawDistance); //can not be more than the draw distance.
-
- //make the above parameters adaptive to memory usage
+ //make parameters adaptive to memory usage
//starts to put restrictions from low_mem_bound_MB, apply tightest restrictions when hits high_mem_bound_MB
static LLCachedControl<U32> low_mem_bound_MB(gSavedSettings,"SceneLoadLowMemoryBound");
static LLCachedControl<U32> high_mem_bound_MB(gSavedSettings,"SceneLoadHighMemoryBound");
LLMemory::updateMemoryInfo() ;
U32 allocated_mem = LLMemory::getAllocatedMemKB().value();
- allocated_mem /= 1024; //convert to MB.
- if(allocated_mem < low_mem_bound_MB)
- {
- return;
- }
- F32 adjust_factor = llmax(0.f, (F32)(high_mem_bound_MB - allocated_mem) / (high_mem_bound_MB - low_mem_bound_MB));
-
- sRearFarRadius = llmin(adjust_factor * sRearFarRadius, 96.f); //[0.f, 96.f]
- sMinFrameRange = (U32)llclamp(adjust_factor * sMinFrameRange, 10.f, 64.f); //[10, 64]
- sNearRadius = llmax(adjust_factor * sNearRadius, 1.0f);
+ static const F32 KB_to_MB = 1.f / 1024.f;
+ U32 clamped_memory = llclamp(allocated_mem * KB_to_MB, (F32) low_mem_bound_MB, (F32) high_mem_bound_MB);
+ const F32 adjust_range = high_mem_bound_MB - low_mem_bound_MB;
+ const F32 adjust_factor = (high_mem_bound_MB - clamped_memory) / adjust_range; // [0, 1]
+
+ //min radius: all objects within this radius remain loaded in memory
+ static LLCachedControl<F32> min_radius(gSavedSettings,"SceneLoadMinRadius");
+ static const F32 MIN_RADIUS = 1.0f;
+ const F32 draw_radius = gAgentCamera.mDrawDistance;
+ const F32 clamped_min_radius = llclamp((F32) min_radius, MIN_RADIUS, draw_radius); // [1, mDrawDistance]
+ sNearRadius = MIN_RADIUS + ((clamped_min_radius - MIN_RADIUS) * adjust_factor);
+
+ // a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold
+ static LLCachedControl<F32> rear_max_radius_frac(gSavedSettings,"SceneLoadRearMaxRadiusFraction");
+ const F32 min_radius_plus_one = sNearRadius + 1.f;
+ const F32 max_radius = rear_max_radius_frac * gAgentCamera.mDrawDistance;
+ const F32 clamped_max_radius = llclamp(max_radius, min_radius_plus_one, draw_radius); // [sNearRadius, mDrawDistance]
+ sRearFarRadius = min_radius_plus_one + ((clamped_max_radius - min_radius_plus_one) * adjust_factor);
+
+ //the number of frames invisible objects stay in memory
+ static LLCachedControl<U32> inv_obj_time(gSavedSettings,"NonvisibleObjectsInMemoryTime");
+ static const U32 MIN_FRAMES = 10;
+ static const U32 MAX_FRAMES = 64;
+ const U32 clamped_frames = inv_obj_time ? llclamp((U32) inv_obj_time, MIN_FRAMES, MAX_FRAMES) : MAX_FRAMES; // [10, 64], with zero => 64
+ sMinFrameRange = MIN_FRAMES + ((clamped_frames - MIN_FRAMES) * adjust_factor);
}
//static
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index 19036a3f77..54f79a3a2e 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -1606,8 +1606,21 @@ bool LLVivoxVoiceClient::requestParcelVoiceInfo()
}
else
{
- LL_WARNS("Voice") << "No voice channel credentials" << LL_ENDL;
-
+ LLVoiceChannel* channel = LLVoiceChannel::getCurrentVoiceChannel();
+ if (channel != NULL)
+ {
+ if (channel->getSessionName().empty() && channel->getSessionID().isNull())
+ {
+ if (LLViewerParcelMgr::getInstance()->allowAgentVoice())
+ {
+ LL_WARNS("Voice") << "No channel credentials for default channel" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS("Voice") << "No voice channel credentials" << LL_ENDL;
+ }
+ }
}
}
else
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 068e8a131d..f3affbeb33 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -845,9 +845,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater());
- U32 index_count = 0;
- U32 vertex_count = 0;
-
group->clearDrawMap();
LLVertexBuffer* buffer = group->mVertexBuffer;
@@ -913,9 +910,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
llassert(facep->getIndicesCount() == 6);
- vertex_count += facep->getGeomCount();
- index_count += facep->getIndicesCount();
-
S32 idx = draw_vec.size()-1;
BOOL fullbright = facep->isState(LLFace::FULLBRIGHT);
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index bae3d540e3..c4b51c474d 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1689,7 +1689,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
// updates needed, set REBUILD_RIGGED accordingly.
// Without the flag, this will remove unused rigged volumes, which we are not currently very aggressive about.
- updateRiggedVolume();
+ updateRiggedVolume(false);
}
LLVolume* volume = mRiggedVolume;
@@ -1746,16 +1746,6 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
}
}
- bool rigged = false;
-
- if (!isAnimatedObject())
- {
- rigged = isRiggedMesh() && isAttachment();
- }
- else
- {
- rigged = isRiggedMesh() && getControlAvatar() && getControlAvatar()->mPlaying;
- }
if (any_valid_boxes)
{
@@ -1991,7 +1981,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
if (mDrawable->isState(LLDrawable::REBUILD_RIGGED))
{
- updateRiggedVolume();
+ updateRiggedVolume(false);
genBBoxes(FALSE);
mDrawable->clearState(LLDrawable::REBUILD_RIGGED);
}
@@ -4593,7 +4583,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
{
if ((pick_rigged) || (getAvatar() && (getAvatar()->isSelf()) && (LLFloater::isVisible(gFloaterTools))))
{
- updateRiggedVolume(true);
+ updateRiggedVolume(true, LLRiggedVolume::DO_NOT_UPDATE_FACES);
volume = mRiggedVolume;
transform = false;
}
@@ -4668,6 +4658,9 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
continue;
}
+ // This calculates the bounding box of the skinned mesh from scratch. It's actually quite expensive, but not nearly as expensive as building a full octree.
+ // rebuild_face_octrees = false because an octree for this face will be built later only if needed for narrow phase picking.
+ updateRiggedVolume(true, i, false);
face_hit = volume->lineSegmentIntersect(local_start, local_end, i,
&p, &tc, &n, &tn);
@@ -4791,13 +4784,13 @@ void LLVOVolume::clearRiggedVolume()
}
}
-void LLVOVolume::updateRiggedVolume(bool force_update)
+void LLVOVolume::updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index, bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
//Update mRiggedVolume to match current animation frame of avatar.
//Also update position/size in octree.
- if ((!force_update) && (!treatAsRigged()))
+ if ((!force_treat_as_rigged) && (!treatAsRigged()))
{
clearRiggedVolume();
@@ -4826,10 +4819,10 @@ void LLVOVolume::updateRiggedVolume(bool force_update)
updateRelativeXform();
}
- mRiggedVolume->update(skin, avatar, volume);
+ mRiggedVolume->update(skin, avatar, volume, face_index, rebuild_face_octrees);
}
-void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume)
+void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume, FaceIndex face_index, bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
bool copy = false;
@@ -4860,7 +4853,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
if (is_paused)
{
S32 frames_paused = LLFrameTimer::getFrameCount() - avatar->getMotionController().getPausedFrame();
- if (frames_paused > 2)
+ if (frames_paused > 1)
{
return;
}
@@ -4879,7 +4872,24 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
S32 rigged_vert_count = 0;
S32 rigged_face_count = 0;
LLVector4a box_min, box_max;
- for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
+ S32 face_begin;
+ S32 face_end;
+ if (face_index == DO_NOT_UPDATE_FACES)
+ {
+ face_begin = 0;
+ face_end = 0;
+ }
+ else if (face_index == UPDATE_ALL_FACES)
+ {
+ face_begin = 0;
+ face_end = volume->getNumVolumeFaces();
+ }
+ else
+ {
+ face_begin = face_index;
+ face_end = face_begin + 1;
+ }
+ for (S32 i = face_begin; i < face_end; ++i)
{
const LLVolumeFace& vol_face = volume->getVolumeFace(i);
@@ -4964,15 +4974,12 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
+ if (rebuild_face_octrees)
{
delete dst_face.mOctree;
dst_face.mOctree = NULL;
- LLVector4a size;
- size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]);
- size.splat(size.getLength3().getF32()*0.5f);
-
- dst_face.createOctree(1.f);
+ dst_face.createOctree();
}
}
}
@@ -5478,7 +5485,7 @@ static inline void add_face(T*** list, U32* count, T* face)
{
if (count[1] < MAX_FACE_COUNT)
{
- face->setDrawOrderIndex(count[1]);
+ //face->setDrawOrderIndex(count[1]);
list[1][count[1]++] = face;
}
}
@@ -5486,15 +5493,40 @@ static inline void add_face(T*** list, U32* count, T* face)
{
if (count[0] < MAX_FACE_COUNT)
{
- face->setDrawOrderIndex(count[0]);
+ //face->setDrawOrderIndex(count[0]);
list[0][count[0]++] = face;
}
}
}
+// return index into linkset for given object (0 for root prim)
+U32 get_linkset_index(LLVOVolume* vobj)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWABLE;
+ if (vobj->isRootEdit())
+ {
+ return 0;
+ }
+
+ LLViewerObject* root = vobj->getRootEdit();
+ U32 idx = 1;
+ for (const auto& child : root->getChildren())
+ {
+ if (child == vobj)
+ {
+ return idx;
+ }
+ ++idx;
+ }
+
+ llassert(false);
+ return idx; //should never get here
+}
+
void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
+
if (group->changeLOD())
{
group->mLastUpdateDistance = group->mDistance;
@@ -5653,6 +5685,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
avatar->addAttachmentOverridesForObject(vobj, NULL, false);
}
+ U32 linkset_index = get_linkset_index(vobj);
+
// Standard rigged mesh attachments:
bool rigged = !vobj->isAnimatedObject() && skinInfo && vobj->isAttachment();
// Animated objects. Have to check for isRiggedMesh() to
@@ -5672,6 +5706,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
continue;
}
+ // order by linkset index first and face index second
+ facep->setDrawOrderIndex(linkset_index * 100 + i);
+
//ALWAYS null out vertex buffer on rebuild -- if the face lands in a render
// batch, it will recover its vertex buffer reference from the spatial group
facep->setVertexBuffer(NULL);
@@ -5696,11 +5733,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (facep->isState(LLFace::RIGGED))
{
//face is not rigged but used to be, remove from rigged face pool
- LLDrawPoolAvatar* pool = (LLDrawPoolAvatar*) facep->getPool();
- if (pool)
- {
- pool->removeFace(facep);
- }
facep->clearState(LLFace::RIGGED);
facep->mAvatar = NULL;
facep->mSkinInfo = NULL;
@@ -5882,7 +5914,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
else
{
drawablep->clearState(LLDrawable::RIGGED);
- vobj->updateRiggedVolume();
+ vobj->updateRiggedVolume(false);
}
}
}
@@ -6156,6 +6188,13 @@ struct CompareBatchBreakerRigged
}
};
+struct CompareDrawOrder
+{
+ bool operator()(const LLFace* const& lhs, const LLFace* const& rhs)
+ {
+ return lhs->getDrawOrderIndex() < rhs->getDrawOrderIndex();
+ }
+};
U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL rigged)
{
@@ -6200,6 +6239,11 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
//sort faces by things that break batches, including avatar and mesh id
std::sort(faces, faces + face_count, CompareBatchBreakerRigged());
}
+ else
+ {
+ // preserve legacy draw order for rigged faces
+ std::sort(faces, faces + face_count, CompareDrawOrder());
+ }
}
else if (!distance_sort)
{
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 4cb7a5481c..64514c51b0 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -65,7 +65,10 @@ public:
{
}
- void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume);
+ using FaceIndex = S32;
+ static const FaceIndex UPDATE_ALL_FACES = -1;
+ static const FaceIndex DO_NOT_UPDATE_FACES = -2;
+ void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume, FaceIndex face_index = UPDATE_ALL_FACES, bool rebuild_face_octrees = true);
std::string mExtraDebugText;
};
@@ -362,8 +365,9 @@ public:
S32 getMDCImplCount() { return mMDCImplCount; }
- //rigged volume update (for raycasting)
- void updateRiggedVolume(bool force_update = false);
+ // Rigged volume update (for raycasting)
+ // By default, this updates the bounding boxes of all the faces and builds an octree for precise per-triangle raycasting
+ void updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES, bool rebuild_face_octrees = true);
LLRiggedVolume* getRiggedVolume();
//returns true if volume should be treated as a rigged volume
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 8abb49fba8..aa32ef04b2 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -763,14 +763,13 @@ void LLWorld::updateParticles()
void LLWorld::renderPropertyLines()
{
S32 region_count = 0;
- S32 vertex_count = 0;
for (region_list_t::iterator iter = mVisibleRegionList.begin();
iter != mVisibleRegionList.end(); ++iter)
{
LLViewerRegion* regionp = *iter;
region_count++;
- vertex_count += regionp->renderPropertyLines();
+ regionp->renderPropertyLines();
}
}
@@ -778,7 +777,6 @@ void LLWorld::renderPropertyLines()
void LLWorld::updateNetStats()
{
F64Bits bits;
- U32 packets = 0;
for (region_list_t::iterator iter = mActiveRegionList.begin();
iter != mActiveRegionList.end(); ++iter)
@@ -786,7 +784,6 @@ void LLWorld::updateNetStats()
LLViewerRegion* regionp = *iter;
regionp->updateNetStats();
bits += regionp->mBitsReceived;
- packets += llfloor( regionp->mPacketsReceived );
regionp->mBitsReceived = (F32Bits)0.f;
regionp->mPacketsReceived = 0.f;
}
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 59ac4554d7..2ac4b30d2e 100644..100755
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -58,9 +58,15 @@
#include "llglheaders.h"
+// # Constants
+static const F32 MAP_DEFAULT_SCALE = 128.f;
+static const F32 MAP_ITERP_TIME_CONSTANT = 0.75f;
+static const F32 MAP_ZOOM_ACCELERATION_TIME = 0.3f;
+static const F32 MAP_ZOOM_MAX_INTERP = 0.5f;
+static const F32 MAP_SCALE_SNAP_THRESHOLD = 0.005f;
+
// Basically a C++ implementation of the OCEAN_COLOR defined in mapstitcher.py
// Please ensure consistency between those 2 files (TODO: would be better to get that color from an asset source...)
-// # Constants
// OCEAN_COLOR = "#1D475F"
const F32 OCEAN_RED = (F32)(0x1D)/255.f;
const F32 OCEAN_GREEN = (F32)(0x47)/255.f;
@@ -92,14 +98,12 @@ LLUIImagePtr LLWorldMapView::sClassifiedsImage = NULL;
LLUIImagePtr LLWorldMapView::sForSaleImage = NULL;
LLUIImagePtr LLWorldMapView::sForSaleAdultImage = NULL;
-F32 LLWorldMapView::sPanX = 0.f;
-F32 LLWorldMapView::sPanY = 0.f;
-F32 LLWorldMapView::sTargetPanX = 0.f;
-F32 LLWorldMapView::sTargetPanY = 0.f;
S32 LLWorldMapView::sTrackingArrowX = 0;
S32 LLWorldMapView::sTrackingArrowY = 0;
bool LLWorldMapView::sVisibleTilesLoaded = false;
-F32 LLWorldMapView::sMapScale = 128.f;
+F32 LLWorldMapView::sMapScaleSetting = MAP_DEFAULT_SCALE;
+LLVector2 LLWorldMapView::sZoomPivot = LLVector2(0.0f, 0.0f);
+LLFrameTimer LLWorldMapView::sZoomTimer = LLFrameTimer();
std::map<std::string,std::string> LLWorldMapView::sStringsMap;
@@ -166,20 +170,26 @@ void LLWorldMapView::cleanupClass()
sForSaleAdultImage = NULL;
}
-LLWorldMapView::LLWorldMapView()
-: LLPanel(),
- mBackgroundColor( LLColor4( OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f ) ),
- mItemPicked(FALSE),
- mPanning( FALSE ),
- mMouseDownPanX( 0 ),
- mMouseDownPanY( 0 ),
- mMouseDownX( 0 ),
- mMouseDownY( 0 ),
- mSelectIDStart(0)
+LLWorldMapView::LLWorldMapView() :
+ LLPanel(),
+ mBackgroundColor(LLColor4(OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f)),
+ mItemPicked(FALSE),
+ mPanX(0.f),
+ mPanY(0.f),
+ mTargetPanX(0.f),
+ mTargetPanY(0.f),
+ mPanning(FALSE),
+ mMouseDownPanX(0),
+ mMouseDownPanY(0),
+ mMouseDownX(0),
+ mMouseDownY(0),
+ mSelectIDStart(0),
+ mMapScale(0.f),
+ mTargetMapScale(0.f)
{
- //LL_INFOS("WorldMap") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL;
+ // LL_INFOS("WorldMap") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL;
- clearLastClick();
+ clearLastClick();
}
BOOL LLWorldMapView::postBuild()
@@ -210,6 +220,9 @@ BOOL LLWorldMapView::postBuild()
mTextBoxNorthEast ->reshapeToFitText();
mTextBoxSouthWest->reshapeToFitText();
mTextBoxNorthWest ->reshapeToFitText();
+
+ sZoomTimer.stop();
+ setScale(sMapScaleSetting, true);
return true;
}
@@ -227,59 +240,103 @@ void LLWorldMapView::cleanupTextures()
{
}
+void LLWorldMapView::zoom(F32 zoom)
+{
+ mTargetMapScale = scaleFromZoom(zoom);
+ if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale)
+ {
+ sZoomPivot = LLVector2(0, 0);
+ sZoomTimer.start();
+ }
+}
-// static
-void LLWorldMapView::setScale( F32 scale )
+void LLWorldMapView::zoomWithPivot(F32 zoom, S32 x, S32 y)
{
- if (scale != sMapScale)
- {
- F32 old_scale = sMapScale;
+ mTargetMapScale = scaleFromZoom(zoom);
+ sZoomPivot = LLVector2(x, y);
+ if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale)
+ {
+ sZoomTimer.start();
+ }
+}
- sMapScale = scale;
- if (sMapScale <= 0.f)
- {
- sMapScale = 0.1f;
- }
+F32 LLWorldMapView::getZoom() { return LLWorldMapView::zoomFromScale(mMapScale); }
- F32 ratio = (scale / old_scale);
- sPanX *= ratio;
- sPanY *= ratio;
- sTargetPanX = sPanX;
- sTargetPanY = sPanY;
- sVisibleTilesLoaded = false;
- }
-}
+F32 LLWorldMapView::getScale() { return mMapScale; }
+// static
+void LLWorldMapView::setScaleSetting(F32 scaleSetting) { sMapScaleSetting = scaleSetting; }
// static
-void LLWorldMapView::translatePan( S32 delta_x, S32 delta_y )
+F32 LLWorldMapView::getScaleSetting() { return sMapScaleSetting; }
+
+void LLWorldMapView::setScale(F32 scale, bool snap)
{
- sPanX += delta_x;
- sPanY += delta_y;
- sTargetPanX = sPanX;
- sTargetPanY = sPanY;
- sVisibleTilesLoaded = false;
+ if (scale != mMapScale)
+ {
+ F32 old_scale = mMapScale;
+
+ mMapScale = scale;
+ // Set the scale used when saving the setting
+ sMapScaleSetting = scale;
+ if (mMapScale <= 0.f)
+ {
+ mMapScale = 0.1f;
+ }
+
+ F32 ratio = (scale / old_scale);
+ mPanX *= ratio;
+ mPanY *= ratio;
+ mTargetPanX = mPanX;
+ mTargetPanY = mPanY;
+ sVisibleTilesLoaded = false;
+
+ // If we are zooming relative to somewhere else rather than the center of the map, compensate for the difference in panning here
+ if (!sZoomPivot.isExactlyZero())
+ {
+ LLVector2 relative_pivot;
+ relative_pivot.mV[VX] = sZoomPivot.mV[VX] - (getRect().getWidth() / 2.0);
+ relative_pivot.mV[VY] = sZoomPivot.mV[VY] - (getRect().getHeight() / 2.0);
+ LLVector2 zoom_pan_offset = relative_pivot - (relative_pivot * scale / old_scale);
+ mPanX += zoom_pan_offset.mV[VX];
+ mPanY += zoom_pan_offset.mV[VY];
+ mTargetPanX += zoom_pan_offset.mV[VX];
+ mTargetPanY += zoom_pan_offset.mV[VY];
+ }
+ }
+
+ if (snap)
+ {
+ mTargetMapScale = scale;
+ }
}
-
// static
-void LLWorldMapView::setPan( S32 x, S32 y, BOOL snap )
+void LLWorldMapView::translatePan(S32 delta_x, S32 delta_y)
{
- sTargetPanX = (F32)x;
- sTargetPanY = (F32)y;
- if (snap)
- {
- sPanX = sTargetPanX;
- sPanY = sTargetPanY;
- }
- sVisibleTilesLoaded = false;
+ mPanX += delta_x;
+ mPanY += delta_y;
+ mTargetPanX = mPanX;
+ mTargetPanY = mPanY;
+ sVisibleTilesLoaded = false;
}
-bool LLWorldMapView::showRegionInfo()
+
+// static
+void LLWorldMapView::setPan(S32 x, S32 y, BOOL snap)
{
- return (LLWorldMipmap::scaleToLevel(sMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false);
+ mTargetPanX = (F32) x;
+ mTargetPanY = (F32) y;
+ if (snap)
+ {
+ mPanX = mTargetPanX;
+ mPanY = mTargetPanY;
+ }
+ sVisibleTilesLoaded = false;
}
+bool LLWorldMapView::showRegionInfo() { return (LLWorldMipmap::scaleToLevel(mMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false); }
+
///////////////////////////////////////////////////////////////////////////////////
// HELPERS
@@ -301,8 +358,27 @@ void LLWorldMapView::draw()
mVisibleRegions.clear();
// animate pan if necessary
- sPanX = lerp(sPanX, sTargetPanX, LLSmoothInterpolation::getInterpolant(0.1f));
- sPanY = lerp(sPanY, sTargetPanY, LLSmoothInterpolation::getInterpolant(0.1f));
+ mPanX = lerp(mPanX, mTargetPanX, LLSmoothInterpolation::getInterpolant(MAP_ITERP_TIME_CONSTANT));
+ mPanY = lerp(mPanY, mTargetPanY, LLSmoothInterpolation::getInterpolant(MAP_ITERP_TIME_CONSTANT));
+
+ //RN: snaps to zoom value because interpolation caused jitter in the text rendering
+ if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale)
+ {
+ sZoomTimer.start();
+ }
+ bool snap_scale = false;
+ F32 interp = llmin(MAP_ZOOM_MAX_INTERP, sZoomTimer.getElapsedTimeF32() / MAP_ZOOM_ACCELERATION_TIME);
+ F32 current_zoom_val = zoomFromScale(mMapScale);
+ F32 target_zoom_val = zoomFromScale(mTargetMapScale);
+ F32 new_zoom_val = lerp(current_zoom_val, target_zoom_val, interp);
+ if (abs(new_zoom_val - current_zoom_val) < MAP_SCALE_SNAP_THRESHOLD)
+ {
+ sZoomTimer.stop();
+ snap_scale = true;
+ new_zoom_val = target_zoom_val;
+ }
+ F32 map_scale = scaleFromZoom(new_zoom_val);
+ setScale(map_scale, snap_scale);
const S32 width = getRect().getWidth();
const S32 height = getRect().getHeight();
@@ -310,7 +386,7 @@ void LLWorldMapView::draw()
const F32 half_height = F32(height) / 2.0f;
LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
- S32 level = LLWorldMipmap::scaleToLevel(sMapScale);
+ S32 level = LLWorldMipmap::scaleToLevel(mMapScale);
LLLocalClipRect clip(getLocalRect());
{
@@ -347,15 +423,15 @@ void LLWorldMapView::draw()
// Find x and y position relative to camera's center.
LLVector3d rel_region_pos = origin_global - camera_global;
- F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * sMapScale;
- F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * sMapScale;
+ F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * mMapScale;
+ F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * mMapScale;
// Coordinates of the sim in pixels in the UI panel
// When the view isn't panned, 0,0 = center of rectangle
- F32 bottom = sPanY + half_height + relative_y;
- F32 left = sPanX + half_width + relative_x;
- F32 top = bottom + sMapScale ;
- F32 right = left + sMapScale ;
+ F32 bottom = mPanY + half_height + relative_y;
+ F32 left = mPanX + half_width + relative_x;
+ F32 top = bottom + mMapScale ;
+ F32 right = left + mMapScale ;
// Discard if region is outside the screen rectangle (not visible on screen)
if ((top < 0.f) || (bottom > height) ||
@@ -416,7 +492,7 @@ void LLWorldMapView::draw()
if (overlayimage)
{
// Inform the fetch mechanism of the size we need
- S32 draw_size = ll_round(sMapScale);
+ S32 draw_size = ll_round(mMapScale);
overlayimage->setKnownDrawSize(ll_round(draw_size * LLUI::getScaleFactor().mV[VX]), ll_round(draw_size * LLUI::getScaleFactor().mV[VY]));
// Draw something whenever we have enough info
if (overlayimage->hasGLTexture())
@@ -444,7 +520,7 @@ void LLWorldMapView::draw()
}
// Draw the region name in the lower left corner
- if (sMapScale >= DRAW_TEXT_THRESHOLD)
+ if (mMapScale >= DRAW_TEXT_THRESHOLD)
{
LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Small", LLFontGL::BOLD));
std::string mesg;
@@ -464,7 +540,7 @@ void LLWorldMapView::draw()
LLColor4::white,
LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW,
S32_MAX, //max_chars
- sMapScale, //max_pixels
+ mMapScale, //max_pixels
NULL,
TRUE); //use ellipses
}
@@ -591,7 +667,7 @@ void LLWorldMapView::setVisible(BOOL visible)
void LLWorldMapView::drawMipmap(S32 width, S32 height)
{
// Compute the level of the mipmap to use for the current scale level
- S32 level = LLWorldMipmap::scaleToLevel(sMapScale);
+ S32 level = LLWorldMipmap::scaleToLevel(mMapScale);
// Set the tile boost level so that unused tiles get to 0
LLWorldMap::getInstance()->equalizeBoostLevels();
@@ -874,7 +950,7 @@ void LLWorldMapView::drawAgents()
void LLWorldMapView::drawFrustum()
{
// Draw frustum
- F32 meters_to_pixels = sMapScale/ REGION_WIDTH_METERS;
+ F32 meters_to_pixels = mMapScale/ REGION_WIDTH_METERS;
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
@@ -884,8 +960,8 @@ void LLWorldMapView::drawFrustum()
F32 half_width_pixels = half_width_meters * meters_to_pixels;
// Compute the frustum coordinates. Take the UI scale into account.
- F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * LLUI::getScaleFactor().mV[VX]);
- F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * LLUI::getScaleFactor().mV[VY]);
+ F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + mPanX) * LLUI::getScaleFactor().mV[VX]);
+ F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + mPanY) * LLUI::getScaleFactor().mV[VY]);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -942,13 +1018,13 @@ LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos )
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
- pos_local.mV[VX] *= sMapScale / REGION_WIDTH_METERS;
- pos_local.mV[VY] *= sMapScale / REGION_WIDTH_METERS;
+ pos_local.mV[VX] *= mMapScale / REGION_WIDTH_METERS;
+ pos_local.mV[VY] *= mMapScale / REGION_WIDTH_METERS;
// leave Z component in meters
- pos_local.mV[VX] += getRect().getWidth() / 2 + sPanX;
- pos_local.mV[VY] += getRect().getHeight() / 2 + sPanY;
+ pos_local.mV[VX] += getRect().getWidth() / 2 + mPanX;
+ pos_local.mV[VY] += getRect().getHeight() / 2 + mPanY;
return pos_local;
}
@@ -1019,12 +1095,12 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
// If you change this, then you need to change LLTracker::getTrackedPositionGlobal() as well
LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y )
{
- x -= llfloor((getRect().getWidth() / 2 + sPanX));
- y -= llfloor((getRect().getHeight() / 2 + sPanY));
+ x -= llfloor((getRect().getWidth() / 2 + mPanX));
+ y -= llfloor((getRect().getHeight() / 2 + mPanY));
LLVector3 pos_local( (F32)x, (F32)y, 0.f );
- pos_local *= ( REGION_WIDTH_METERS / sMapScale );
+ pos_local *= ( REGION_WIDTH_METERS / mMapScale );
LLVector3d pos_global;
pos_global.setVec( pos_local );
@@ -1481,7 +1557,7 @@ void LLWorldMapView::handleClick(S32 x, S32 y, MASK mask,
LLWorldMap::getInstance()->cancelTracking();
- S32 level = LLWorldMipmap::scaleToLevel(sMapScale);
+ S32 level = LLWorldMipmap::scaleToLevel(mMapScale);
// If the zoom level is not too far out already, test hits
if (level <= DRAW_SIMINFO_THRESHOLD)
{
@@ -1598,8 +1674,8 @@ BOOL LLWorldMapView::handleMouseDown( S32 x, S32 y, MASK mask )
{
gFocusMgr.setMouseCapture( this );
- mMouseDownPanX = ll_round(sPanX);
- mMouseDownPanY = ll_round(sPanY);
+ mMouseDownPanX = ll_round(mPanX);
+ mMouseDownPanY = ll_round(mPanY);
mMouseDownX = x;
mMouseDownY = y;
sHandledLastClick = TRUE;
@@ -1614,8 +1690,8 @@ BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask )
{
// restore mouse cursor
S32 local_x, local_y;
- local_x = mMouseDownX + llfloor(sPanX - mMouseDownPanX);
- local_y = mMouseDownY + llfloor(sPanY - mMouseDownPanY);
+ local_x = mMouseDownX + llfloor(mPanX - mMouseDownPanX);
+ local_y = mMouseDownY + llfloor(mPanY - mMouseDownPanY);
LLRect clip_rect = getRect();
clip_rect.stretch(-8);
clip_rect.clipPointToRect(mMouseDownX, mMouseDownY, local_x, local_y);
@@ -1643,7 +1719,7 @@ BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask )
void LLWorldMapView::updateVisibleBlocks()
{
- if (LLWorldMipmap::scaleToLevel(sMapScale) > DRAW_SIMINFO_THRESHOLD)
+ if (LLWorldMipmap::scaleToLevel(mMapScale) > DRAW_SIMINFO_THRESHOLD)
{
// If we're zoomed out too much, we just don't load all those sim info: too much!
return;
@@ -1659,16 +1735,16 @@ void LLWorldMapView::updateVisibleBlocks()
const F32 half_height = F32(height) / 2.0f;
// Compute center into sim grid coordinates
- S32 world_center_x = S32((-sPanX / sMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS));
- S32 world_center_y = S32((-sPanY / sMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS));
+ S32 world_center_x = S32((-mPanX / mMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS));
+ S32 world_center_y = S32((-mPanY / mMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS));
// Compute the boundaries into sim grid coordinates
- S32 world_left = world_center_x - S32(half_width / sMapScale) - 1;
- S32 world_right = world_center_x + S32(half_width / sMapScale) + 1;
- S32 world_bottom = world_center_y - S32(half_height / sMapScale) - 1;
- S32 world_top = world_center_y + S32(half_height / sMapScale) + 1;
+ S32 world_left = world_center_x - S32(half_width / mMapScale) - 1;
+ S32 world_right = world_center_x + S32(half_width / mMapScale) + 1;
+ S32 world_bottom = world_center_y - S32(half_height / mMapScale) - 1;
+ S32 world_top = world_center_y + S32(half_height / mMapScale) + 1;
- //LL_INFOS("WorldMap") << "LLWorldMapView::updateVisibleBlocks() : sMapScale = " << sMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL;
+ //LL_INFOS("WorldMap") << "LLWorldMapView::updateVisibleBlocks() : mMapScale = " << mMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL;
LLWorldMap::getInstance()->updateRegions(world_left, world_bottom, world_right, world_top);
}
@@ -1689,10 +1765,10 @@ BOOL LLWorldMapView::handleHover( S32 x, S32 y, MASK mask )
F32 delta_y = (F32)(gViewerWindow->getCurrentMouseDY());
// Set pan to value at start of drag + offset
- sPanX += delta_x;
- sPanY += delta_y;
- sTargetPanX = sPanX;
- sTargetPanY = sPanY;
+ mPanX += delta_x;
+ mPanY += delta_y;
+ mTargetPanX = mPanX;
+ mTargetPanY = mPanY;
gViewerWindow->moveCursorToCenter();
}
@@ -1789,4 +1865,8 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask )
return FALSE;
}
+// static
+F32 LLWorldMapView::scaleFromZoom(F32 zoom) { return exp2(zoom) * 256.0f; }
+// static
+F32 LLWorldMapView::zoomFromScale(F32 scale) { return log2(scale / 256.f); }
diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h
index a2a6dc53fb..edbdded120 100644
--- a/indra/newview/llworldmapview.h
+++ b/indra/newview/llworldmapview.h
@@ -67,12 +67,21 @@ public:
bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track);
void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id);
- // Scale and pan are shared across all instances! (i.e. Terrain and Objects maps are always registered)
- static void setScale( F32 scale );
- static void translatePan( S32 delta_x, S32 delta_y );
- static void setPan( S32 x, S32 y, BOOL snap = TRUE );
+ // Scale, aka zoom, is shared across all instances! (i.e. Terrain and Objects maps are always registered)
+ // Zoom is used for UI and will interpolate the map scale over multiple frames.
+ void zoom(F32 zoom);
+ void zoomWithPivot(F32 zoom, S32 x, S32 y);
+ F32 getZoom();
+ // Scale is a linear scaling factor of in-world coordinates
+ F32 getScale();
+ // setScaleSetting/getScaleSetting are for the default map setting on login
+ static void setScaleSetting(F32 scaleSetting);
+ static F32 getScaleSetting();
+ // Pan is in pixels relative to the center of the map.
+ void translatePan( S32 delta_x, S32 delta_y );
+ void setPan( S32 x, S32 y, BOOL snap = TRUE );
// Return true if the current scale level is above the threshold for accessing region info
- static bool showRegionInfo();
+ bool showRegionInfo();
LLVector3 globalPosToView(const LLVector3d& global_pos);
LLVector3d viewPosToGlobal(S32 x,S32 y);
@@ -153,14 +162,12 @@ public:
static LLUIImagePtr sForSaleImage;
static LLUIImagePtr sForSaleAdultImage;
- static F32 sMapScale; // scale = size of a region in pixels
-
BOOL mItemPicked;
- static F32 sPanX; // in pixels
- static F32 sPanY; // in pixels
- static F32 sTargetPanX; // in pixels
- static F32 sTargetPanY; // in pixels
+ F32 mPanX; // in pixels
+ F32 mPanY; // in pixels
+ F32 mTargetPanX; // in pixels
+ F32 mTargetPanY; // in pixels
static S32 sTrackingArrowX;
static S32 sTrackingArrowY;
static bool sVisibleTilesLoaded;
@@ -194,6 +201,17 @@ public:
private:
void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right);
+
+ void setScale(F32 scale, bool snap = true);
+
+ static F32 scaleFromZoom(F32 zoom);
+ static F32 zoomFromScale(F32 scale);
+
+ F32 mMapScale;
+ F32 mTargetMapScale;
+ static F32 sMapScaleSetting;
+ static LLVector2 sZoomPivot;
+ static LLFrameTimer sZoomTimer;
};
#endif
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c297f0f080..95e2f98251 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7238,6 +7238,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
mResetVertexBuffers = false;
mCubeVB = NULL;
+ mDeferredVB = NULL;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -7271,10 +7272,11 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPathingLib::getInstance()->cleanupVBOManager();
}
LLVOPartGroup::destroyGL();
+ gGL.resetVertexBuffer();
SUBSYSTEM_CLEANUP(LLVertexBuffer);
- if (LLVertexBuffer::sGLCount > 0)
+ if (LLVertexBuffer::sGLCount != 0)
{
LL_WARNS() << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << LL_ENDL;
}
@@ -7295,6 +7297,10 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping);
+ gGL.initVertexBuffer();
+
+ mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0);
+ mDeferredVB->allocateBuffer(8, 0, true);
LLVOPartGroup::restoreGL();
}
diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml
index 7beb013fba..eb25fd14a6 100644
--- a/indra/newview/skins/default/colors.xml
+++ b/indra/newview/skins/default/colors.xml
@@ -514,8 +514,8 @@
name="MapFrustumColor"
reference="White_10" />
<color
- name="MapFrustumRotatingColor"
- value="1 1 1 0.2" />
+ name="MapParcelOutlineColor"
+ value="1 1 0 0.5" />
<color
name="MapTrackColor"
reference="Red" />
@@ -607,10 +607,10 @@
value="0 0 0 1" />
<color
name="NetMapGroupOwnAboveWater"
- reference="Purple" />
+ value="0.85 0 0.85 1" />
<color
name="NetMapGroupOwnBelowWater"
- value="0.78 0 0.78 1" />
+ value="0.63 0 0.63 1" />
<color
name="NetMapOtherOwnAboveWater"
value="0.24 0.24 0.24 1" />
@@ -619,10 +619,10 @@
value="0.12 0.12 0.12 1" />
<color
name="NetMapYouOwnAboveWater"
- value="0 1 1 1" />
+ value="0 0.85 0.85 1" />
<color
name="NetMapYouOwnBelowWater"
- value="0 0.78 0.78 1" />
+ value="0 0.63 0.63 1" />
<color
name="NotifyBoxColor"
value="LtGray" />
diff --git a/indra/newview/skins/default/xui/en/floater_create_landmark.xml b/indra/newview/skins/default/xui/en/floater_create_landmark.xml
index bba30626b2..632daaec7e 100644
--- a/indra/newview/skins/default/xui/en/floater_create_landmark.xml
+++ b/indra/newview/skins/default/xui/en/floater_create_landmark.xml
@@ -88,6 +88,7 @@
spellcheck="true"
text_readonly_color="white"
text_type="ascii_with_newline"
+ commit_on_focus_lost="true"
top_pad="5"
width="290"
wrap="true" />
diff --git a/indra/newview/skins/default/xui/en/floater_map.xml b/indra/newview/skins/default/xui/en/floater_map.xml
index b8893e11d9..9639e70544 100644
--- a/indra/newview/skins/default/xui/en/floater_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_map.xml
@@ -16,11 +16,35 @@
width="200">
<floater.string
name="ToolTipMsg">
- [REGION](Double-click to open Map, shift-drag to pan)
+ [PARCEL_NAME_MSG][PARCEL_SALE_PRICE_MSG][PARCEL_SALE_AREA_MSG][PARCEL_OWNER_MSG][REGION_NAME_MSG][TOOL_TIP_HINT_MSG]
+ </floater.string>
+ <floater.string
+ name="ParcelNameMsg">
+ [PARCEL_NAME]
+ </floater.string>
+ <floater.string
+ name="ParcelSalePriceMsg">
+ Price: L$[PRICE] (L$[PRICE_PER_SQM]/m²)
+ </floater.string>
+ <floater.string
+ name="ParcelSaleAreaMsg">
+ Area: [AREA]m²
+ </floater.string>
+ <floater.string
+ name="ParcelOwnerMsg">
+ Owner: [PARCEL_OWNER]
+ </floater.string>
+ <floater.string
+ name="RegionNameMsg">
+ Region: [REGION_NAME]
</floater.string>
<floater.string
- name="AltToolTipMsg">
- [REGION](Double-click to teleport, shift-drag to pan)
+ name="ToolTipHintMsg">
+ Double-click to open map
+ </floater.string>
+ <floater.string
+ name="AltToolTipHintMsg">
+ Double-click to teleport
</floater.string>
<floater.string name="mini_map_caption">
Mini-map
@@ -37,105 +61,73 @@
<text
type="string"
length="1"
- bottom="218"
label="N"
layout="topleft"
- left="0"
name="floater_map_north"
- right="10"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
N
</text>
<text
type="string"
length="1"
- bottom="218"
label="E"
layout="topleft"
- left="0"
name="floater_map_east"
- right="10"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
E
</text>
<text
type="string"
length="1"
- bottom="205"
label="W"
layout="topleft"
- left="0"
name="floater_map_west"
- right="11"
- text_color="1 1 1 0.7"
- top="175">
+ text_color="1 1 1 0.7">
W
</text>
<text
type="string"
length="1"
- bottom="218"
label="S"
layout="topleft"
- left="0"
name="floater_map_south"
- right="10"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
S
</text>
<text
type="string"
length="1"
- bottom="218"
label="SE"
layout="topleft"
- left="0"
name="floater_map_southeast"
- right="20"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
SE
</text>
<text
type="string"
length="1"
- bottom="218"
label="NE"
layout="topleft"
- left="0"
name="floater_map_northeast"
- right="20"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
NE
</text>
<text
type="string"
length="1"
- bottom="218"
label="SW"
layout="topleft"
- left="0"
name="floater_map_southwest"
- right="20"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
SW
</text>
<text
type="string"
length="1"
- bottom="218"
label="NW"
layout="topleft"
- left="0"
name="floater_map_northwest"
- right="20"
- text_color="1 1 1 0.7"
- top="189">
+ text_color="1 1 1 0.7">
NW
</text>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
index e499ddbc2f..21c894d3af 100644
--- a/indra/newview/skins/default/xui/en/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -830,6 +830,7 @@
<combo_item name="physics_medium"> Medium </combo_item>
<combo_item name="physics_low"> Low </combo_item>
<combo_item name="physics_lowest"> Lowest </combo_item>
+ <combo_item name="physics_bounding_box"> Bounding Box </combo_item>
<combo_item name="load_from_file"> From file </combo_item>
</combo_box>
<line_editor
diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml
index 83407069d2..eb633e50e7 100644
--- a/indra/newview/skins/default/xui/en/floater_world_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_world_map.xml
@@ -677,6 +677,7 @@
name="zoom_icon"
top_pad="7"
width="16" ></icon>
+ <!-- NOTE: min_val for zoom slider is hardcoded for performance reasons -->
<slider
follows="left|bottom"
height="16"
@@ -684,7 +685,7 @@
initial_value="-2"
left_pad="0"
layout="topleft"
- max_val="0"
+ max_val="4"
min_val="-8"
name="zoom slider"
show_text="false"
diff --git a/indra/newview/skins/default/xui/en/menu_mini_map.xml b/indra/newview/skins/default/xui/en/menu_mini_map.xml
index ea263d05ce..2715c916d4 100644
--- a/indra/newview/skins/default/xui/en/menu_mini_map.xml
+++ b/indra/newview/skins/default/xui/en/menu_mini_map.xml
@@ -8,63 +8,109 @@
top="724"
visible="false"
width="128">
- <menu_item_call
- label="Zoom Close"
- name="Zoom Close">
- <menu_item_call.on_click
- function="Minimap.Zoom"
+ <menu_item_check
+ label="Zoom very close"
+ name="Zoom very close">
+ <menu_item_check.on_check
+ function="Minimap.Zoom.Check"
+ parameter="very close" />
+ <menu_item_check.on_click
+ function="Minimap.Zoom.Set"
+ parameter="very close" />
+ </menu_item_check>
+ <menu_item_check
+ label="Zoom close"
+ name="Zoom close">
+ <menu_item_check.on_check
+ function="Minimap.Zoom.Check"
parameter="close" />
- </menu_item_call>
- <menu_item_call
- label="Zoom Medium"
- name="Zoom Medium">
- <menu_item_call.on_click
- function="Minimap.Zoom"
+ <menu_item_check.on_click
+ function="Minimap.Zoom.Set"
+ parameter="close" />
+ </menu_item_check>
+ <menu_item_check
+ label="Zoom medium"
+ name="Zoom medium">
+ <menu_item_check.on_check
+ function="Minimap.Zoom.Check"
parameter="medium" />
- </menu_item_call>
- <menu_item_call
- label="Zoom Far"
- name="Zoom Far">
- <menu_item_call.on_click
- function="Minimap.Zoom"
+ <menu_item_check.on_click
+ function="Minimap.Zoom.Set"
+ parameter="medium" />
+ </menu_item_check>
+ <menu_item_check
+ label="Zoom far"
+ name="Zoom far">
+ <menu_item_check.on_check
+ function="Minimap.Zoom.Check"
parameter="far" />
- </menu_item_call>
- <menu_item_call
- label="Zoom Default"
- name="Zoom Default">
- <menu_item_call.on_click
- function="Minimap.Zoom"
- parameter="default" />
- </menu_item_call>
+ <menu_item_check.on_click
+ function="Minimap.Zoom.Set"
+ parameter="far" />
+ </menu_item_check>
<menu_item_separator />
<menu_item_check
- label="Rotate Map"
- name="Rotate Map">
+ label="North at top"
+ name="North at top">
<menu_item_check.on_check
- control="MiniMapRotate" />
+ function="Minimap.MapOrientation.Check"
+ parameter="north_at_top" />
<menu_item_check.on_click
- function="ToggleControl"
- parameter="MiniMapRotate" />
+ function="Minimap.MapOrientation.Set"
+ parameter="north_at_top" />
</menu_item_check>
<menu_item_check
- label="Auto Center"
- name="Auto Center">
+ label="Camera at top"
+ name="Camera at top">
<menu_item_check.on_check
- control="MiniMapAutoCenter" />
+ function="Minimap.MapOrientation.Check"
+ parameter="camera_at_top" />
<menu_item_check.on_click
- function="ToggleControl"
- parameter="MiniMapAutoCenter" />
+ function="Minimap.MapOrientation.Set"
+ parameter="camera_at_top" />
+ </menu_item_check>
+ <menu_item_separator />
+ <menu_item_check
+ label="Show parcel boundaries"
+ name="Show parcel boundaries">
+ <menu_item_check.on_check
+ control="MiniMapShowPropertyLines" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="MiniMapShowPropertyLines" />
</menu_item_check>
<menu_item_separator />
+ <menu_item_check
+ label="Auto-center map"
+ name="Auto-center map">
+ <menu_item_check.on_check
+ control="MiniMapAutoCenter" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="MiniMapAutoCenter" />
+ </menu_item_check>
+ <menu_item_separator />
+ <menu_item_call
+ label="Re-center map"
+ name="Re-center map">
+ <menu_item_call.on_click
+ function="Minimap.Center.Activate" />
+ </menu_item_call>
<menu_item_call
- label="Stop Tracking"
- name="Stop Tracking">
+ label="Stop tracking"
+ name="Stop tracking">
<menu_item_call.on_click
function="Minimap.Tracker"
parameter="task_properties" />
</menu_item_call>
<menu_item_separator />
<menu_item_call
+ label="About Land"
+ name="About Land">
+ <menu_item_call.on_click
+ function="Minimap.AboutLand" />
+ </menu_item_call>
+ <menu_item_call
label="World Map"
name="World Map">
<menu_item_call.on_click
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 1caa0908ea..404e49cf46 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3326,6 +3326,18 @@ function="World.EnvPreset"
function="Advanced.DropPacket" />
</menu_item_call>
</menu>
+ <menu
+ create_jump_keys="true"
+ label="Cache"
+ name="Cache"
+ tear_off="true">
+ <menu_item_call
+ label="Purge Disk Cache"
+ name="Purge Disk Cache">
+ <menu_item_call.on_click
+ function="Advanced.PurgeDiskCache" />
+ </menu_item_call>
+ </menu>
<menu_item_call
label="Dump Scripted Camera"
name="Dump Scripted Camera">
diff --git a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
index aa1b929412..54f038c24f 100644
--- a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml
@@ -155,6 +155,7 @@
right="-3"
mouse_opaque="true"
name="speaking_indicator"
+ tool_tip="Voice volume"
visible="true"
width="20" />
</panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml b/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml
index 5e3de180f9..331ba889d8 100644
--- a/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml
+++ b/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml
@@ -14,7 +14,7 @@
<label name="favorites_bar_label" tool_tip="Перетаскивайте сюда закладки, чтобы было удобнее переходить в любимые места в Second Life!">
Избранное
</label>
- <more_button name="&gt;&gt;" tool_tip="Показать больше избранного">
+ <more_button name="&gt;&gt;" tool_tip="Показать больше избранного" width="60">
Больше ▼
</more_button>
</favorites_bar>
diff --git a/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml b/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml
index 8d43e3fb5a..ae9bc33bfa 100644
--- a/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml
+++ b/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml
@@ -14,7 +14,7 @@
<label name="favorites_bar_label" tool_tip="Second Life içerisinde sık kullandığınız yerlere hızla erişmek için Yer İmlerini buraya sürükleyin!">
Favoriler Çubuğu
</label>
- <more_button name="&gt;&gt;" tool_tip="Favorilerimden daha çok göster">
+ <more_button name="&gt;&gt;" tool_tip="Favorilerimden daha çok göster" width="65">
Daha Fazla ▼
</more_button>
</favorites_bar>
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index de5ac5ed3d..59eb18b734 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -568,6 +568,7 @@ class WindowsManifest(ViewerManifest):
self.path(src="licenses-win32.txt", dst="licenses.txt")
self.path("featuretable.txt")
+ self.path("cube.dae")
with self.prefix(src=pkgdir):
self.path("ca-bundle.crt")
@@ -954,6 +955,7 @@ class DarwinManifest(ViewerManifest):
self.path("licenses-mac.txt", dst="licenses.txt")
self.path("featuretable_mac.txt")
+ self.path("cube.dae")
self.path("SecondLife.nib")
with self.prefix(src=pkgdir,dst=""):
@@ -1427,6 +1429,7 @@ class LinuxManifest(ViewerManifest):
print("Skipping llcommon.so (assuming llcommon was linked statically)")
self.path("featuretable_linux.txt")
+ self.path("cube.dae")
with self.prefix(src=pkgdir):
self.path("ca-bundle.crt")