diff options
Diffstat (limited to 'indra')
135 files changed, 2812 insertions, 1539 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 2d6d2a10d2..f0df3e1474 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -927,6 +927,9 @@ BOOL LLAvatarAppearance::loadAvatar() return FALSE; } + // initialize mJointAliasMap + getJointAliases(); + // avatar_lad.xml : <skeleton> if( !loadSkeletonNode() ) { @@ -1047,7 +1050,6 @@ BOOL LLAvatarAppearance::loadAvatar() return FALSE; } } - return TRUE; } diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp index ff0aa6e76e..bc082bf39a 100644..100755 --- a/indra/llaudio/llaudiodecodemgr.cpp +++ b/indra/llaudio/llaudiodecodemgr.cpp @@ -35,6 +35,8 @@ #include "llendianswizzle.h" #include "llassetstorage.h" #include "llrefcount.h" +#include "threadpool.h" +#include "workqueue.h" #include "llvorbisencode.h" @@ -45,15 +47,13 @@ extern LLAudioEngine *gAudiop; -LLAudioDecodeMgr *gAudioDecodeMgrp = NULL; - static const S32 WAV_HEADER_SIZE = 44; ////////////////////////////////////////////////////////////////////////////// -class LLVorbisDecodeState : public LLRefCount +class LLVorbisDecodeState : public LLThreadSafeRefCount { public: class WriteResponder : public LLLFSThread::Responder @@ -532,146 +532,244 @@ void LLVorbisDecodeState::flushBadFile() class LLAudioDecodeMgr::Impl { - friend class LLAudioDecodeMgr; -public: - Impl() {}; - ~Impl() {}; + friend class LLAudioDecodeMgr; + Impl(); + public: - void processQueue(const F32 num_secs = 0.005); + void processQueue(); -protected: - std::deque<LLUUID> mDecodeQueue; - LLPointer<LLVorbisDecodeState> mCurrentDecodep; + void startMoreDecodes(); + void enqueueFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState>& decode_state); + void checkDecodesFinished(); + + protected: + std::deque<LLUUID> mDecodeQueue; + std::map<LLUUID, LLPointer<LLVorbisDecodeState>> mDecodes; }; +LLAudioDecodeMgr::Impl::Impl() +{ +} + +// Returns the in-progress decode_state, which may be an empty LLPointer if +// there was an error and there is no more work to be done. +LLPointer<LLVorbisDecodeState> beginDecodingAndWritingAudio(const LLUUID &decode_id); -void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs) +// Return true if finished +bool tryFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState> decode_state); + +void LLAudioDecodeMgr::Impl::processQueue() { - LLUUID uuid; + // First, check if any audio from in-progress decodes are ready to play. If + // so, mark them ready for playback (or errored, in case of error). + checkDecodesFinished(); - LLTimer decode_timer; + // Second, start as many decodes from the queue as permitted + startMoreDecodes(); +} - BOOL done = FALSE; - while (!done) - { - if (mCurrentDecodep) - { - BOOL res; +void LLAudioDecodeMgr::Impl::startMoreDecodes() +{ + llassert_always(gAudiop); + + LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); + // *NOTE: main_queue->postTo casts this refcounted smart pointer to a weak + // pointer + LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General"); + const LL::ThreadPool::ptr_t general_thread_pool = LL::ThreadPool::getInstance("General"); + llassert_always(main_queue); + llassert_always(general_queue); + llassert_always(general_thread_pool); + // Set max decodes to double the thread count of the general work queue. + // This ensures the general work queue is full, but prevents theoretical + // buildup of buffers in memory due to disk writes once the + // LLVorbisDecodeState leaves the worker thread (see + // LLLFSThread::sLocal->write). This is probably as fast as we can get it + // without modifying/removing LLVorbisDecodeState, at which point we should + // consider decoding the audio during the asset download process. + // -Cosmic,2022-05-11 + const size_t max_decodes = general_thread_pool->getWidth() * 2; + + while (!mDecodeQueue.empty() && mDecodes.size() < max_decodes) + { + const LLUUID decode_id = mDecodeQueue.front(); + mDecodeQueue.pop_front(); + + // Don't decode the same file twice + if (mDecodes.find(decode_id) != mDecodes.end()) + { + continue; + } + if (gAudiop->hasDecodedFile(decode_id)) + { + continue; + } + + // Kick off a decode + mDecodes[decode_id] = LLPointer<LLVorbisDecodeState>(NULL); + main_queue->postTo( + general_queue, + [decode_id]() // Work done on general queue + { + LLPointer<LLVorbisDecodeState> decode_state = beginDecodingAndWritingAudio(decode_id); + + if (!decode_state) + { + // Audio decode has errored + return decode_state; + } + + // Disk write of decoded audio is now in progress off-thread + return decode_state; + }, + [decode_id, this](LLPointer<LLVorbisDecodeState> decode_state) // Callback to main thread + mutable { + if (!gAudiop) + { + // There is no LLAudioEngine anymore. This might happen if + // an audio decode is enqueued just before shutdown. + return; + } + + // At this point, we can be certain that the pointer to "this" + // is valid because the lifetime of "this" is dependent upon + // the lifetime of gAudiop. + + enqueueFinishAudio(decode_id, decode_state); + }); + } +} - // Decode in a loop until we're done or have run out of time. - while(!(res = mCurrentDecodep->decodeSection()) && (decode_timer.getElapsedTimeF32() < num_secs)) - { - // decodeSection does all of the work above - } +LLPointer<LLVorbisDecodeState> beginDecodingAndWritingAudio(const LLUUID &decode_id) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; + + LL_DEBUGS() << "Decoding " << decode_id << " from audio queue!" << LL_ENDL; + + std::string d_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, decode_id.asString()) + ".dsf"; + LLPointer<LLVorbisDecodeState> decode_state = new LLVorbisDecodeState(decode_id, d_path); + + if (!decode_state->initDecode()) + { + return NULL; + } + + // Decode in a loop until we're done + while (!decode_state->decodeSection()) + { + // decodeSection does all of the work above + } + + if (!decode_state->isDone()) + { + // Decode stopped early, or something bad happened to the file + // during decoding. + LL_WARNS("AudioEngine") << decode_id << " has invalid vorbis data or decode has been canceled, aborting decode" << LL_ENDL; + decode_state->flushBadFile(); + return NULL; + } + + if (!decode_state->isValid()) + { + // We had an error when decoding, abort. + LL_WARNS("AudioEngine") << decode_id << " has invalid vorbis data, aborting decode" << LL_ENDL; + decode_state->flushBadFile(); + return NULL; + } + + // Kick off the writing of the decoded audio to the disk cache. + // The receiving thread can then cheaply call finishDecode() again to check + // if writing has finished. Someone has to hold on to the refcounted + // decode_state to prevent it from getting destroyed during write. + decode_state->finishDecode(); + + return decode_state; +} - if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid()) - { - // We had an error when decoding, abort. - LL_WARNS("AudioEngine") << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL; - mCurrentDecodep->flushBadFile(); - - if (gAudiop) - { - LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID()); - adp->setHasValidData(false); - adp->setHasCompletedDecode(true); - } - - mCurrentDecodep = NULL; - done = TRUE; - } +void LLAudioDecodeMgr::Impl::enqueueFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState>& decode_state) +{ + // Assumed fast + if (tryFinishAudio(decode_id, decode_state)) + { + // Done early! + auto decode_iter = mDecodes.find(decode_id); + llassert(decode_iter != mDecodes.end()); + mDecodes.erase(decode_iter); + return; + } + + // Not done yet... enqueue it + mDecodes[decode_id] = decode_state; +} - if (!res) - { - // We've used up out time slice, bail... - done = TRUE; - } - else if (mCurrentDecodep) - { - if (gAudiop && mCurrentDecodep->finishDecode()) - { - // We finished! - LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID()); - if (!adp) - { - LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << LL_ENDL; - } - else if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone()) - { - adp->setHasCompletedDecode(true); - adp->setHasDecodedData(true); - adp->setHasValidData(true); - - // At this point, we could see if anyone needs this sound immediately, but - // I'm not sure that there's a reason to - we need to poll all of the playing - // sounds anyway. - //LL_INFOS("AudioEngine") << "Finished the vorbis decode, now what?" << LL_ENDL; - } - else - { - adp->setHasCompletedDecode(true); - LL_INFOS("AudioEngine") << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << LL_ENDL; - } - mCurrentDecodep = NULL; - } - done = TRUE; // done for now - } - } +void LLAudioDecodeMgr::Impl::checkDecodesFinished() +{ + auto decode_iter = mDecodes.begin(); + while (decode_iter != mDecodes.end()) + { + const LLUUID& decode_id = decode_iter->first; + const LLPointer<LLVorbisDecodeState>& decode_state = decode_iter->second; + if (tryFinishAudio(decode_id, decode_state)) + { + decode_iter = mDecodes.erase(decode_iter); + } + else + { + ++decode_iter; + } + } +} - if (!done) - { - if (mDecodeQueue.empty()) - { - // Nothing else on the queue. - done = TRUE; - } - else - { - LLUUID uuid; - uuid = mDecodeQueue.front(); - mDecodeQueue.pop_front(); - if (!gAudiop || gAudiop->hasDecodedFile(uuid)) - { - // This file has already been decoded, don't decode it again. - continue; - } - - LL_DEBUGS() << "Decoding " << uuid << " from audio queue!" << LL_ENDL; - - std::string uuid_str; - std::string d_path; - - LLTimer timer; - timer.reset(); - - uuid.toString(uuid_str); - d_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str) + ".dsf"; - - mCurrentDecodep = new LLVorbisDecodeState(uuid, d_path); - if (!mCurrentDecodep->initDecode()) - { - mCurrentDecodep = NULL; - } - } - } - } +bool tryFinishAudio(const LLUUID &decode_id, LLPointer<LLVorbisDecodeState> decode_state) +{ + // decode_state is a file write in progress unless finished is true + bool finished = decode_state && decode_state->finishDecode(); + if (!finished) + { + return false; + } + + llassert_always(gAudiop); + + LLAudioData *adp = gAudiop->getAudioData(decode_id); + if (!adp) + { + LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << decode_id << LL_ENDL; + return true; + } + + bool valid = decode_state && decode_state->isValid(); + // Mark current decode finished regardless of success or failure + adp->setHasCompletedDecode(true); + // Flip flags for decoded data + adp->setHasDecodeFailed(!valid); + adp->setHasDecodedData(valid); + // When finished decoding, there will also be a decoded wav file cached on + // disk with the .dsf extension + if (valid) + { + adp->setHasWAVLoadFailed(false); + } + + return true; } ////////////////////////////////////////////////////////////////////////////// LLAudioDecodeMgr::LLAudioDecodeMgr() { - mImpl = new Impl; + mImpl = new Impl(); } LLAudioDecodeMgr::~LLAudioDecodeMgr() { - delete mImpl; + delete mImpl; + mImpl = nullptr; } -void LLAudioDecodeMgr::processQueue(const F32 num_secs) +void LLAudioDecodeMgr::processQueue() { - mImpl->processQueue(num_secs); + mImpl->processQueue(); } BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) @@ -687,7 +785,7 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) { // Just put it on the decode queue. LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL; - mImpl->mDecodeQueue.push_back(uuid); + mImpl->mDecodeQueue.push_back(uuid); return TRUE; } diff --git a/indra/llaudio/llaudiodecodemgr.h b/indra/llaudio/llaudiodecodemgr.h index ceaff3f2d8..4c17b46156 100644 --- a/indra/llaudio/llaudiodecodemgr.h +++ b/indra/llaudio/llaudiodecodemgr.h @@ -32,24 +32,23 @@ #include "llassettype.h" #include "llframetimer.h" +#include "llsingleton.h" +template<class T> class LLPointer; class LLVorbisDecodeState; -class LLAudioDecodeMgr +class LLAudioDecodeMgr : public LLSingleton<LLAudioDecodeMgr> { + LLSINGLETON(LLAudioDecodeMgr); + ~LLAudioDecodeMgr(); public: - LLAudioDecodeMgr(); - ~LLAudioDecodeMgr(); - - void processQueue(const F32 num_secs = 0.005); + void processQueue(); BOOL addDecodeRequest(const LLUUID &uuid); void addAudioRequest(const LLUUID &uuid); protected: class Impl; - Impl* mImpl; + Impl* mImpl; }; -extern LLAudioDecodeMgr *gAudioDecodeMgrp; - #endif diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index e0ebbb76bd..cae6bb62d9 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -83,18 +83,10 @@ void LLAudioEngine::setDefaults() mLastStatus = 0; - mNumChannels = 0; mEnableWind = false; - S32 i; - for (i = 0; i < MAX_CHANNELS; i++) - { - mChannels[i] = NULL; - } - for (i = 0; i < MAX_BUFFERS; i++) - { - mBuffers[i] = NULL; - } + mChannels.fill(nullptr); + mBuffers.fill(nullptr); mMasterGain = 1.f; // Setting mInternalGain to an out of range value fixes the issue reported in STORM-830. @@ -111,18 +103,14 @@ void LLAudioEngine::setDefaults() } -bool LLAudioEngine::init(const S32 num_channels, void* userdata, const std::string &app_title) +bool LLAudioEngine::init(void* userdata, const std::string &app_title) { setDefaults(); - mNumChannels = num_channels; mUserData = userdata; allocateListener(); - // Initialize the decode manager - gAudioDecodeMgrp = new LLAudioDecodeMgr; - LL_INFOS("AudioEngine") << "LLAudioEngine::init() AudioEngine successfully initialized" << LL_ENDL; return true; @@ -131,10 +119,6 @@ bool LLAudioEngine::init(const S32 num_channels, void* userdata, const std::stri void LLAudioEngine::shutdown() { - // Clean up decode manager - delete gAudioDecodeMgrp; - gAudioDecodeMgrp = NULL; - // Clean up wind source cleanupWind(); @@ -156,14 +140,14 @@ void LLAudioEngine::shutdown() // Clean up channels S32 i; - for (i = 0; i < MAX_CHANNELS; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { delete mChannels[i]; mChannels[i] = NULL; } // Clean up buffers - for (i = 0; i < MAX_BUFFERS; i++) + for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++) { delete mBuffers[i]; mBuffers[i] = NULL; @@ -229,7 +213,7 @@ std::string LLAudioEngine::getInternetStreamURL() void LLAudioEngine::updateChannels() { S32 i; - for (i = 0; i < MAX_CHANNELS; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { if (mChannels[i]) { @@ -240,20 +224,14 @@ void LLAudioEngine::updateChannels() } } -static const F32 default_max_decode_time = .002f; // 2 ms -void LLAudioEngine::idle(F32 max_decode_time) +void LLAudioEngine::idle() { - if (max_decode_time <= 0.f) - { - max_decode_time = default_max_decode_time; - } - // "Update" all of our audio sources, clean up dead ones. // Primarily does position updating, cleanup of unused audio sources. // Also does regeneration of the current priority of each audio source. S32 i; - for (i = 0; i < MAX_BUFFERS; i++) + for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++) { if (mBuffers[i]) { @@ -473,7 +451,7 @@ void LLAudioEngine::idle(F32 max_decode_time) commitDeferredChanges(); // Flush unused buffers that are stale enough - for (i = 0; i < MAX_BUFFERS; i++) + for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++) { if (mBuffers[i]) { @@ -489,7 +467,7 @@ void LLAudioEngine::idle(F32 max_decode_time) // Clear all of the looped flags for the channels - for (i = 0; i < MAX_CHANNELS; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { if (mChannels[i]) { @@ -498,7 +476,7 @@ void LLAudioEngine::idle(F32 max_decode_time) } // Decode audio files - gAudioDecodeMgrp->processQueue(max_decode_time); + LLAudioDecodeMgr::getInstance()->processQueue(); // Call this every frame, just in case we somehow // missed picking it up in all the places that can add @@ -532,7 +510,7 @@ bool LLAudioEngine::updateBufferForData(LLAudioData *adp, const LLUUID &audio_uu { if (audio_uuid.notNull()) { - gAudioDecodeMgrp->addDecodeRequest(audio_uuid); + LLAudioDecodeMgr::getInstance()->addDecodeRequest(audio_uuid); } } else @@ -561,7 +539,7 @@ void LLAudioEngine::enableWind(bool enable) LLAudioBuffer * LLAudioEngine::getFreeBuffer() { S32 i; - for (i = 0; i < MAX_BUFFERS; i++) + for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++) { if (!mBuffers[i]) { @@ -574,7 +552,7 @@ LLAudioBuffer * LLAudioEngine::getFreeBuffer() // Grab the oldest unused buffer F32 max_age = -1.f; S32 buffer_id = -1; - for (i = 0; i < MAX_BUFFERS; i++) + for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++) { if (mBuffers[i]) { @@ -605,7 +583,7 @@ LLAudioBuffer * LLAudioEngine::getFreeBuffer() LLAudioChannel * LLAudioEngine::getFreeChannel(const F32 priority) { S32 i; - for (i = 0; i < mNumChannels; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { if (!mChannels[i]) { @@ -633,7 +611,7 @@ LLAudioChannel * LLAudioEngine::getFreeChannel(const F32 priority) F32 min_priority = 10000.f; LLAudioChannel *min_channelp = NULL; - for (i = 0; i < mNumChannels; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { LLAudioChannel *channelp = mChannels[i]; LLAudioSource *sourcep = channelp->getSource(); @@ -660,7 +638,7 @@ LLAudioChannel * LLAudioEngine::getFreeChannel(const F32 priority) void LLAudioEngine::cleanupBuffer(LLAudioBuffer *bufferp) { S32 i; - for (i = 0; i < MAX_BUFFERS; i++) + for (i = 0; i < LL_MAX_AUDIO_BUFFERS; i++) { if (mBuffers[i] == bufferp) { @@ -678,7 +656,7 @@ bool LLAudioEngine::preloadSound(const LLUUID &uuid) getAudioData(uuid); // We don't care about the return value, this is just to make sure // that we have an entry, which will mean that the audio engine knows about this - if (gAudioDecodeMgrp->addDecodeRequest(uuid)) + if (LLAudioDecodeMgr::getInstance()->addDecodeRequest(uuid)) { // This means that we do have a local copy, and we're working on decoding it. return true; @@ -953,6 +931,7 @@ LLAudioSource * LLAudioEngine::findAudioSource(const LLUUID &source_id) LLAudioData * LLAudioEngine::getAudioData(const LLUUID &audio_uuid) { + LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; data_map::iterator iter; iter = mAllData.find(audio_uuid); if (iter == mAllData.end()) @@ -1039,7 +1018,7 @@ void LLAudioEngine::startNextTransfer() // Check all channels for currently playing sounds. F32 max_pri = -1.f; - for (i = 0; i < MAX_CHANNELS; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { if (!mChannels[i]) { @@ -1067,7 +1046,7 @@ void LLAudioEngine::startNextTransfer() continue; } - if (!adp->hasLocalData() && adp->hasValidData()) + if (!adp->hasLocalData() && !adp->hasDecodeFailed()) { asset_id = adp->getID(); max_pri = asp->getPriority(); @@ -1078,7 +1057,7 @@ void LLAudioEngine::startNextTransfer() if (asset_id.isNull()) { max_pri = -1.f; - for (i = 0; i < MAX_CHANNELS; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { if (!mChannels[i]) { @@ -1103,7 +1082,7 @@ void LLAudioEngine::startNextTransfer() continue; } - if (!adp->hasLocalData() && adp->hasValidData()) + if (!adp->hasLocalData() && !adp->hasDecodeFailed()) { asset_id = adp->getID(); max_pri = asp->getPriority(); @@ -1115,7 +1094,7 @@ void LLAudioEngine::startNextTransfer() if (asset_id.isNull()) { max_pri = -1.f; - for (i = 0; i < MAX_CHANNELS; i++) + for (i = 0; i < LL_MAX_AUDIO_CHANNELS; i++) { if (!mChannels[i]) { @@ -1143,7 +1122,7 @@ void LLAudioEngine::startNextTransfer() continue; } - if (!adp->hasLocalData() && adp->hasValidData()) + if (!adp->hasLocalData() && !adp->hasDecodeFailed()) { asset_id = adp->getID(); max_pri = asp->getPriority(); @@ -1171,7 +1150,7 @@ void LLAudioEngine::startNextTransfer() } adp = asp->getCurrentData(); - if (adp && !adp->hasLocalData() && adp->hasValidData()) + if (adp && !adp->hasLocalData() && !adp->hasDecodeFailed()) { asset_id = adp->getID(); max_pri = asp->getPriority(); @@ -1179,7 +1158,7 @@ void LLAudioEngine::startNextTransfer() } adp = asp->getQueuedData(); - if (adp && !adp->hasLocalData() && adp->hasValidData()) + if (adp && !adp->hasLocalData() && !adp->hasDecodeFailed()) { asset_id = adp->getID(); max_pri = asp->getPriority(); @@ -1194,7 +1173,7 @@ void LLAudioEngine::startNextTransfer() continue; } - if (!adp->hasLocalData() && adp->hasValidData()) + if (!adp->hasLocalData() && !adp->hasDecodeFailed()) { asset_id = adp->getID(); max_pri = asp->getPriority(); @@ -1235,7 +1214,7 @@ void LLAudioEngine::assetCallback(const LLUUID &uuid, LLAssetType::EType type, v LLAudioData *adp = gAudiop->getAudioData(uuid); if (adp) { // Make sure everything is cleared - adp->setHasValidData(false); + adp->setHasDecodeFailed(true); adp->setHasLocalData(false); adp->setHasDecodedData(false); adp->setHasCompletedDecode(true); @@ -1252,9 +1231,9 @@ void LLAudioEngine::assetCallback(const LLUUID &uuid, LLAssetType::EType type, v else { // LL_INFOS() << "Got asset callback with good audio data for " << uuid << ", making decode request" << LL_ENDL; - adp->setHasValidData(true); + adp->setHasDecodeFailed(false); adp->setHasLocalData(true); - gAudioDecodeMgrp->addDecodeRequest(uuid); + LLAudioDecodeMgr::getInstance()->addDecodeRequest(uuid); } } gAudiop->mCurrentTransfer = LLUUID::null; @@ -1324,11 +1303,15 @@ void LLAudioSource::update() { // Hack - try and load the sound. Will do this as a callback // on decode later. - if (adp->load() && adp->getBuffer()) + if (adp->getBuffer()) { play(adp->getID()); } - else if (adp->hasCompletedDecode()) // Only mark corrupted after decode is done + else if (adp->hasDecodedData() && !adp->hasWAVLoadFailed()) + { + adp->load(); + } + else if (adp->hasCompletedDecode() && adp->hasDecodeFailed()) // Only mark corrupted after decode is done { LL_WARNS() << "Marking LLAudioSource corrupted for " << adp->getID() << LL_ENDL; mCorrupted = true ; @@ -1624,12 +1607,12 @@ bool LLAudioSource::hasPendingPreloads() const { LLAudioData *adp = iter->second; // note: a bad UUID will forever be !hasDecodedData() - // but also !hasValidData(), hence the check for hasValidData() + // but also hasDecodeFailed(), hence the check for hasDecodeFailed() if (!adp) { continue; } - if (!adp->hasDecodedData() && adp->hasValidData()) + if (!adp->hasDecodedData() && !adp->hasDecodeFailed()) { // This source is still waiting for a preload return true; @@ -1786,7 +1769,8 @@ LLAudioData::LLAudioData(const LLUUID &uuid) : mHasLocalData(false), mHasDecodedData(false), mHasCompletedDecode(false), - mHasValidData(true) + mHasDecodeFailed(false), + mHasWAVLoadFailed(false) { if (uuid.isNull()) { @@ -1821,12 +1805,14 @@ bool LLAudioData::load() { // We already have this sound in a buffer, don't do anything. LL_INFOS() << "Already have a buffer for this sound, don't bother loading!" << LL_ENDL; + mHasWAVLoadFailed = false; return true; } if (!gAudiop) { LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; + mHasWAVLoadFailed = true; return false; } @@ -1835,6 +1821,8 @@ bool LLAudioData::load() { // No free buffers, abort. LL_INFOS() << "Not able to allocate a new audio buffer, aborting." << LL_ENDL; + // *TODO: Mark this failure differently so the audio engine could retry loading this buffer in the future + mHasWAVLoadFailed = true; return true; } @@ -1843,7 +1831,8 @@ bool LLAudioData::load() mID.toString(uuid_str); wav_path= gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str) + ".dsf"; - if (!mBufferp->loadWAV(wav_path)) + mHasWAVLoadFailed = !mBufferp->loadWAV(wav_path); + if (mHasWAVLoadFailed) { // Hrm. Right now, let's unset the buffer, since it's empty. gAudiop->cleanupBuffer(mBufferp); diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index b5fd4c27a1..65356ba00e 100644..100755 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -47,8 +47,8 @@ const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f; const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f; const F32 DEFAULT_MIN_DISTANCE = 2.0f; -#define MAX_CHANNELS 30 -#define MAX_BUFFERS 40 // Some extra for preloading, maybe? +#define LL_MAX_AUDIO_CHANNELS 30 +#define LL_MAX_AUDIO_BUFFERS 40 // Some extra for preloading, maybe? class LLAudioSource; class LLAudioData; @@ -88,7 +88,7 @@ public: virtual ~LLAudioEngine(); // initialization/startup/shutdown - virtual bool init(const S32 num_channels, void *userdata, const std::string &app_title); + virtual bool init(void *userdata, const std::string &app_title); virtual std::string getDriverName(bool verbose) = 0; virtual void shutdown(); @@ -96,7 +96,7 @@ public: //virtual void processQueue(const LLUUID &sound_guid); virtual void setListener(LLVector3 pos,LLVector3 vel,LLVector3 up,LLVector3 at); virtual void updateWind(LLVector3 direction, F32 camera_height_above_water) = 0; - virtual void idle(F32 max_decode_time = 0.f); + virtual void idle(); virtual void updateChannels(); // @@ -209,7 +209,6 @@ protected: S32 mLastStatus; - S32 mNumChannels; bool mEnableWind; LLUUID mCurrentTransfer; // Audio file currently being transferred by the system @@ -224,11 +223,11 @@ protected: source_map mAllSources; data_map mAllData; - LLAudioChannel *mChannels[MAX_CHANNELS]; + std::array<LLAudioChannel*, LL_MAX_AUDIO_CHANNELS> mChannels; // Buffers needs to change into a different data structure, as the number of buffers // that we have active should be limited by RAM usage, not count. - LLAudioBuffer *mBuffers[MAX_BUFFERS]; + std::array<LLAudioBuffer*, LL_MAX_AUDIO_BUFFERS> mBuffers; F32 mMasterGain; F32 mInternalGain; // Actual gain set; either mMasterGain or 0 when mMuted is true. @@ -360,32 +359,36 @@ protected: class LLAudioData { -public: - LLAudioData(const LLUUID &uuid); - bool load(); - - LLUUID getID() const { return mID; } - LLAudioBuffer *getBuffer() const { return mBufferp; } - - bool hasLocalData() const { return mHasLocalData; } - bool hasDecodedData() const { return mHasDecodedData; } - bool hasCompletedDecode() const { return mHasCompletedDecode; } - bool hasValidData() const { return mHasValidData; } - - void setHasLocalData(const bool hld) { mHasLocalData = hld; } - void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; } - void setHasCompletedDecode(const bool hcd) { mHasCompletedDecode = hcd; } - void setHasValidData(const bool hvd) { mHasValidData = hvd; } - - friend class LLAudioEngine; // Severe laziness, bad. - -protected: - LLUUID mID; - LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here. - bool mHasLocalData; // Set true if the sound asset file is available locally - bool mHasDecodedData; // Set true if the sound file has been decoded - bool mHasCompletedDecode; // Set true when the sound is decoded - bool mHasValidData; // Set false if decoding failed, meaning the sound asset is bad + public: + LLAudioData(const LLUUID &uuid); + bool load(); + + LLUUID getID() const { return mID; } + LLAudioBuffer *getBuffer() const { return mBufferp; } + + bool hasLocalData() const { return mHasLocalData; } + bool hasDecodedData() const { return mHasDecodedData; } + bool hasCompletedDecode() const { return mHasCompletedDecode; } + bool hasDecodeFailed() const { return mHasDecodeFailed; } + bool hasWAVLoadFailed() const { return mHasWAVLoadFailed; } + + void setHasLocalData(const bool hld) { mHasLocalData = hld; } + void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; } + void setHasCompletedDecode(const bool hcd) { mHasCompletedDecode = hcd; } + void setHasDecodeFailed(const bool hdf) { mHasDecodeFailed = hdf; } + void setHasWAVLoadFailed(const bool hwlf) { mHasWAVLoadFailed = hwlf; } + + friend class LLAudioEngine; // Severe laziness, bad. + + protected: + LLUUID mID; + LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here. + bool mHasLocalData; // Set true if the encoded sound asset file is available locally + bool mHasDecodedData; // Set true if the decoded sound file is available on disk + bool mHasCompletedDecode; // Set true when the sound is decoded + bool mHasDecodeFailed; // Set true if decoding failed, meaning the sound asset is bad + bool mHasWAVLoadFailed; // Set true if loading the decoded WAV file failed, meaning the sound asset should be decoded instead if + // possible }; diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp index b0c87b0208..ce2c7d5551 100644 --- a/indra/llaudio/llaudioengine_fmodstudio.cpp +++ b/indra/llaudio/llaudioengine_fmodstudio.cpp @@ -74,7 +74,7 @@ static inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string) return true; } -bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, const std::string &app_title) +bool LLAudioEngine_FMODSTUDIO::init(void* userdata, const std::string &app_title) { U32 version; FMOD_RESULT result; @@ -86,7 +86,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons return false; //will call LLAudioEngine_FMODSTUDIO::allocateListener, which needs a valid mSystem pointer. - LLAudioEngine::init(num_channels, userdata, app_title); + LLAudioEngine::init(userdata, app_title); result = mSystem->getVersion(&version); Check_FMOD_Error(result, "FMOD::System::getVersion"); @@ -98,7 +98,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons } // In this case, all sounds, PLUS wind and stream will be software. - result = mSystem->setSoftwareChannels(num_channels + 2); + result = mSystem->setSoftwareChannels(LL_MAX_AUDIO_CHANNELS + 2); Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels"); FMOD_ADVANCEDSETTINGS settings; @@ -127,7 +127,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons { LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL; if (mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, const_cast<char*>(app_title.c_str()))) == FMOD_OK) + (result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, const_cast<char*>(app_title.c_str()))) == FMOD_OK) { LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL; audio_ok = true; @@ -149,7 +149,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons { LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; if (mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) + (result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0)) == FMOD_OK) { LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; audio_ok = true; @@ -190,7 +190,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons // initialize the FMOD engine // number of channel in this case looks to be identiacal to number of max simultaneously // playing objects and we can set practically any number - result = mSystem->init(num_channels + 2, fmod_flags, 0); + result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0); if (Check_FMOD_Error(result, "Error initializing FMOD Studio with default settins, retrying with other format")) { result = mSystem->setSoftwareFormat(44100, FMOD_SPEAKERMODE_STEREO, 0/*- ignore*/); @@ -198,7 +198,7 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons { return false; } - result = mSystem->init(num_channels + 2, fmod_flags, 0); + result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0); } if (Check_FMOD_Error(result, "Error initializing FMOD Studio")) { diff --git a/indra/llaudio/llaudioengine_fmodstudio.h b/indra/llaudio/llaudioengine_fmodstudio.h index f2361df1b6..d3d6d69685 100644 --- a/indra/llaudio/llaudioengine_fmodstudio.h +++ b/indra/llaudio/llaudioengine_fmodstudio.h @@ -51,7 +51,7 @@ public: virtual ~LLAudioEngine_FMODSTUDIO(); // initialization/startup/shutdown - virtual bool init(const S32 num_channels, void *user_data, const std::string &app_title); + virtual bool init(void *user_data, const std::string &app_title); virtual std::string getDriverName(bool verbose); virtual void allocateListener(); diff --git a/indra/llaudio/llaudioengine_openal.cpp b/indra/llaudio/llaudioengine_openal.cpp index 3bdd0302ee..a87b4c07e2 100644 --- a/indra/llaudio/llaudioengine_openal.cpp +++ b/indra/llaudio/llaudioengine_openal.cpp @@ -52,10 +52,10 @@ LLAudioEngine_OpenAL::~LLAudioEngine_OpenAL() } // virtual -bool LLAudioEngine_OpenAL::init(const S32 num_channels, void* userdata, const std::string &app_title) +bool LLAudioEngine_OpenAL::init(void* userdata, const std::string &app_title) { mWindGen = NULL; - LLAudioEngine::init(num_channels, userdata, app_title); + LLAudioEngine::init(userdata, app_title); if(!alutInit(NULL, NULL)) { diff --git a/indra/llaudio/llaudioengine_openal.h b/indra/llaudio/llaudioengine_openal.h index 366f9259e3..a3cab97cd2 100644 --- a/indra/llaudio/llaudioengine_openal.h +++ b/indra/llaudio/llaudioengine_openal.h @@ -40,7 +40,7 @@ class LLAudioEngine_OpenAL : public LLAudioEngine LLAudioEngine_OpenAL(); virtual ~LLAudioEngine_OpenAL(); - virtual bool init(const S32 num_channels, void *user_data, const std::string &app_title); + virtual bool init(void *user_data, const std::string &app_title); virtual std::string getDriverName(bool verbose); virtual void allocateListener(); diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index a25ff16786..ebf7454a61 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -1222,8 +1222,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 //----------------------------------------------------------------------------- // deserialize() +// +// allow_invalid_joints should be true when handling existing content, to avoid breakage. +// During upload, we should be more restrictive and reject such animations. //----------------------------------------------------------------------------- -BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id) +BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints) { BOOL old_version = FALSE; mJointMotionList = new LLKeyframeMotion::JointMotionList; @@ -1344,6 +1347,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id) return FALSE; } + //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside + LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e"); + LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a"); + if (female_land_anim == asset_id || formal_female_land_anim == asset_id) + { + LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL; + mJointMotionList->mLoop = FALSE; + } + //------------------------------------------------------------------------- // get easeIn and easeOut //------------------------------------------------------------------------- @@ -1443,6 +1455,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id) if (joint) { S32 joint_num = joint->getJointNum(); + joint_name = joint->getName(); // canonical name in case this is an alias. // LL_INFOS() << " joint: " << joint_name << LL_ENDL; if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0)) { @@ -1457,7 +1470,10 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id) { LL_WARNS() << "invalid joint name: " << joint_name << " for animation " << asset_id << LL_ENDL; - //return FALSE; + if (!allow_invalid_joints) + { + return FALSE; + } } joint_motion->mJointName = joint_name; @@ -2096,8 +2112,9 @@ U32 LLKeyframeMotion::getFileSize() //----------------------------------------------------------------------------- // dumpToFile() //----------------------------------------------------------------------------- -void LLKeyframeMotion::dumpToFile(const std::string& name) +bool LLKeyframeMotion::dumpToFile(const std::string& name) { + bool succ = false; if (isLoaded()) { std::string outfile_base; @@ -2114,10 +2131,24 @@ void LLKeyframeMotion::dumpToFile(const std::string& name) const LLUUID& id = getID(); outfile_base = id.asString(); } - std::string outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base + ".anim"); + + if (gDirUtilp->getExtension(outfile_base).empty()) + { + outfile_base += ".anim"; + } + std::string outfilename; + if (gDirUtilp->getDirName(outfile_base).empty()) + { + outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base); + } + else + { + outfilename = outfile_base; + } if (LLFile::isfile(outfilename)) { - return; + LL_WARNS() << outfilename << " already exists, write failed" << LL_ENDL; + return false; } S32 file_size = getFileSize(); @@ -2131,11 +2162,13 @@ void LLKeyframeMotion::dumpToFile(const std::string& name) outfile.open(outfilename, LL_APR_WPB); if (outfile.getFileHandle()) { - outfile.write(buffer, file_size); + S32 wrote_bytes = outfile.write(buffer, file_size); + succ = (wrote_bytes == file_size); } } delete [] buffer; } + return succ; } //----------------------------------------------------------------------------- diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h index 9a927ede9a..96746f57c9 100644 --- a/indra/llcharacter/llkeyframemotion.h +++ b/indra/llcharacter/llkeyframemotion.h @@ -156,9 +156,9 @@ public: public: U32 getFileSize(); BOOL serialize(LLDataPacker& dp) const; - BOOL deserialize(LLDataPacker& dp, const LLUUID& asset_id); + BOOL deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints = true); BOOL isLoaded() { return mJointMotionList != NULL; } - void dumpToFile(const std::string& name); + bool dumpToFile(const std::string& name); // setters for modifying a keyframe animation @@ -432,6 +432,9 @@ protected: F32 mLastUpdateTime; F32 mLastLoopedTime; AssetStatus mAssetStatus; + +public: + void setCharacter(LLCharacter* character) { mCharacter = character; } }; class LLKeyframeDataCache diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 59aa731af2..df65828d02 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -266,6 +266,11 @@ set(llcommon_HEADER_FILES workqueue.h StackWalker.h ) + +if (DARWIN) + list(APPEND llcommon_HEADER_FILES llsys_objc.h) + list(APPEND llcommon_SOURCE_FILES llsys_objc.mm) +endif (DARWIN) set_source_files_properties(${llcommon_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) @@ -313,12 +318,6 @@ target_link_libraries( ${TRACY_LIBRARY} ) -if (DARWIN) - include(CMakeFindFrameworks) - find_library(CARBON_LIBRARY Carbon) - target_link_libraries(llcommon ${CARBON_LIBRARY}) -endif (DARWIN) - add_dependencies(llcommon stage_third_party_libs) if (LL_TESTS) diff --git a/indra/llcommon/llmemory.cpp b/indra/llcommon/llmemory.cpp index 849867586a..d6ae1284d3 100644 --- a/indra/llcommon/llmemory.cpp +++ b/indra/llcommon/llmemory.cpp @@ -212,11 +212,9 @@ U64 LLMemory::getCurrentRSS() mach_msg_type_number_t basicInfoCount = MACH_TASK_BASIC_INFO_COUNT; if (task_info(mach_task_self(), MACH_TASK_BASIC_INFO, (task_info_t)&basicInfo, &basicInfoCount) == KERN_SUCCESS) { -// residentSize = basicInfo.resident_size; - // Although this method is defined to return the "resident set size," - // in fact what callers want from it is the total virtual memory - // consumed by the application. - residentSize = basicInfo.virtual_size; + residentSize = basicInfo.resident_size; + // 64-bit macos apps allocate 32 GB or more at startup, and this is reflected in virtual_size. + // basicInfo.virtual_size is not what we want. } else { diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp index 9b6bb3826c..154c4a28c9 100644 --- a/indra/llcommon/llsys.cpp +++ b/indra/llcommon/llsys.cpp @@ -64,6 +64,7 @@ using namespace llsd; # include <psapi.h> // GetPerformanceInfo() et al. # include <VersionHelpers.h> #elif LL_DARWIN +# include "llsys_objc.h" # include <errno.h> # include <sys/sysctl.h> # include <sys/utsname.h> @@ -74,12 +75,6 @@ using namespace llsd; # include <mach/mach_host.h> # include <mach/task.h> # include <mach/task_info.h> - -// disable warnings about Gestalt calls being deprecated -// until Apple get's on the ball and provides an alternative -// -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" - #elif LL_LINUX # include <errno.h> # include <sys/utsname.h> @@ -278,12 +273,9 @@ LLOSInfo::LLOSInfo() : { const char * DARWIN_PRODUCT_NAME = "Mac OS X"; - SInt32 major_version, minor_version, bugfix_version; - OSErr r1 = Gestalt(gestaltSystemVersionMajor, &major_version); - OSErr r2 = Gestalt(gestaltSystemVersionMinor, &minor_version); - OSErr r3 = Gestalt(gestaltSystemVersionBugFix, &bugfix_version); + S32 major_version, minor_version, bugfix_version = 0; - if((r1 == noErr) && (r2 == noErr) && (r3 == noErr)) + if (LLGetDarwinOSInfo(major_version, minor_version, bugfix_version)) { mMajorVer = major_version; mMinorVer = minor_version; @@ -1341,10 +1333,3 @@ BOOL gzip_file(const std::string& srcfile, const std::string& dstfile) if (dst != NULL) gzclose(dst); return retval; } - -#if LL_DARWIN -// disable warnings about Gestalt calls being deprecated -// until Apple get's on the ball and provides an alternative -// -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -#endif diff --git a/indra/llcommon/llsys_objc.h b/indra/llcommon/llsys_objc.h new file mode 100644 index 0000000000..35599a574b --- /dev/null +++ b/indra/llcommon/llsys_objc.h @@ -0,0 +1,33 @@ +/** + * @file llsys_objc.h + * @brief Header file for llsys_objc.mm + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLSYS_OBJC_H +#define LL_LLSYS_OBJC_H + +bool LLGetDarwinOSInfo(int &major, int &minor, int &patch); + + +#endif // LL_LLSYS_OBJC_H diff --git a/indra/llcommon/llsys_objc.mm b/indra/llcommon/llsys_objc.mm new file mode 100644 index 0000000000..cdb1e320d5 --- /dev/null +++ b/indra/llcommon/llsys_objc.mm @@ -0,0 +1,64 @@ +/** + * @file llsys_objc.mm + * @brief obj-c implementation of the system information functions + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#import "llsys_objc.h" +#import <AppKit/AppKit.h> + +static int intAtStringIndex(NSArray *array, int index) +{ + return [(NSString *)[array objectAtIndex:index] integerValue]; +} + +bool LLGetDarwinOSInfo(int &major, int &minor, int &patch) +{ + if (NSAppKitVersionNumber > NSAppKitVersionNumber10_8) + { + NSOperatingSystemVersion osVersion = [[NSProcessInfo processInfo] operatingSystemVersion]; + major = osVersion.majorVersion; + minor = osVersion.minorVersion; + patch = osVersion.patchVersion; + } + else + { + NSString* versionString = [[NSDictionary dictionaryWithContentsOfFile: + @"/System/Library/CoreServices/SystemVersion.plist"] objectForKey:@"ProductVersion"]; + NSArray* versions = [versionString componentsSeparatedByString:@"."]; + NSUInteger count = [versions count]; + if (count > 0) + { + major = intAtStringIndex(versions, 0); + if (count > 1) + { + minor = intAtStringIndex(versions, 1); + if (count > 2) + { + patch = intAtStringIndex(versions, 2); + } + } + } + } + return true; +} diff --git a/indra/llcommon/threadpool.cpp b/indra/llcommon/threadpool.cpp index ba914035e2..d5adf11264 100644 --- a/indra/llcommon/threadpool.cpp +++ b/indra/llcommon/threadpool.cpp @@ -22,6 +22,7 @@ #include "stringize.h" LL::ThreadPool::ThreadPool(const std::string& name, size_t threads, size_t capacity): + super(name), mQueue(name, capacity), mName("ThreadPool:" + name), mThreadCount(threads) diff --git a/indra/llcommon/threadpool.h b/indra/llcommon/threadpool.h index b79c9b9090..f8eec3b457 100644 --- a/indra/llcommon/threadpool.h +++ b/indra/llcommon/threadpool.h @@ -22,8 +22,10 @@ namespace LL { - class ThreadPool + class ThreadPool: public LLInstanceTracker<ThreadPool, std::string> { + private: + using super = LLInstanceTracker<ThreadPool, std::string>; public: /** * Pass ThreadPool a string name. This can be used to look up the diff --git a/indra/llcommon/workqueue.h b/indra/llcommon/workqueue.h index 96574a18b9..70fd65bd0c 100644 --- a/indra/llcommon/workqueue.h +++ b/indra/llcommon/workqueue.h @@ -403,7 +403,7 @@ namespace LL [result = std::forward<CALLABLE>(callable)(), callback = std::move(callback)] () - { callback(std::move(result)); }; + mutable { callback(std::move(result)); }; } }; @@ -449,7 +449,7 @@ namespace LL callable = std::move(callable), callback = std::move(callback)] () - { + mutable { // Use postMaybe() below in case this originating WorkQueue // has been closed or destroyed. Remember, the outer lambda is // now running on a thread servicing the target WorkQueue, and @@ -513,7 +513,7 @@ namespace LL // We dare to bind a reference to Promise because it's // specifically designed for cross-thread communication. [&promise, callable = std::move(callable)]() - { + mutable { try { // call the caller's callable and trigger promise with result @@ -542,7 +542,7 @@ namespace LL time, // &promise is designed for cross-thread access [&promise, callable = std::move(callable)]() - { + mutable { try { callable(); diff --git a/indra/llfilesystem/lldiskcache.cpp b/indra/llfilesystem/lldiskcache.cpp index ee43a599f7..48d6ed8a68 100644 --- a/indra/llfilesystem/lldiskcache.cpp +++ b/indra/llfilesystem/lldiskcache.cpp @@ -131,28 +131,44 @@ void LLDiskCache::purge() LL_INFOS() << "Purging cache to a maximum of " << mMaxSizeBytes << " bytes" << LL_ENDL; + std::vector<bool> file_removed; + if (mEnableCacheDebugInfo) + { + file_removed.reserve(file_info.size()); + } uintmax_t file_size_total = 0; for (file_info_t& entry : file_info) { file_size_total += entry.second.first; - std::string action = ""; - if (file_size_total > mMaxSizeBytes) + bool should_remove = file_size_total > mMaxSizeBytes; + if (mEnableCacheDebugInfo) + { + file_removed.push_back(should_remove); + } + if (should_remove) { - action = "DELETE:"; boost::filesystem::remove(entry.second.second, ec); if (ec.failed()) { LL_WARNS() << "Failed to delete cache file " << entry.second.second << ": " << ec.message() << LL_ENDL; } } - else - { - action = " KEEP:"; - } + } - if (mEnableCacheDebugInfo) + if (mEnableCacheDebugInfo) + { + auto end_time = std::chrono::high_resolution_clock::now(); + auto execute_time = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count(); + + // Log afterward so it doesn't affect the time measurement + // Logging thousands of file results can take hundreds of milliseconds + for (size_t i = 0; i < file_info.size(); ++i) { + const file_info_t& entry = file_info[i]; + const bool removed = file_removed[i]; + const std::string action = removed ? "DELETE:" : "KEEP:"; + // have to do this because of LL_INFO/LL_END weirdness std::ostringstream line; @@ -163,12 +179,7 @@ void LLDiskCache::purge() line << " (" << file_size_total << "/" << mMaxSizeBytes << ")"; LL_INFOS() << line.str() << LL_ENDL; } - } - if (mEnableCacheDebugInfo) - { - auto end_time = std::chrono::high_resolution_clock::now(); - auto execute_time = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count(); LL_INFOS() << "Total dir size after purge is " << dirFileSize(mCacheDir) << LL_ENDL; LL_INFOS() << "Cache purge took " << execute_time << " ms to execute for " << file_info.size() << " files" << LL_ENDL; } diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h index a9a54a8113..318ee65cc0 100644 --- a/indra/llmath/lloctree.h +++ b/indra/llmath/lloctree.h @@ -48,52 +48,59 @@ extern float gOctreeMinSize; #define LL_OCTREE_MAX_CAPACITY 128 #endif*/ -template <class T> class LLOctreeNode; - -template <class T> +// T is the type of the element referenced by the octree node. +// T_PTR determines how pointers to elements are stored internally. +// LLOctreeNode<T, LLPointer<T>> assumes ownership of inserted elements and +// deletes elements removed from the tree. +// LLOctreeNode<T, T*> doesn't take ownership of inserted elements, so the API +// user is responsible for managing the storage lifecycle of elements added to +// the tree. +template <class T, typename T_PTR> class LLOctreeNode; + +template <class T, typename T_PTR> class LLOctreeListener: public LLTreeListener<T> { public: typedef LLTreeListener<T> BaseType; - typedef LLOctreeNode<T> oct_node; + typedef LLOctreeNode<T, T_PTR> oct_node; virtual void handleChildAddition(const oct_node* parent, oct_node* child) = 0; virtual void handleChildRemoval(const oct_node* parent, const oct_node* child) = 0; }; -template <class T> +template <class T, typename T_PTR> class LLOctreeTraveler { public: - virtual void traverse(const LLOctreeNode<T>* node); - virtual void visit(const LLOctreeNode<T>* branch) = 0; + virtual void traverse(const LLOctreeNode<T, T_PTR>* node); + virtual void visit(const LLOctreeNode<T, T_PTR>* branch) = 0; }; -template <class T> -class LLOctreeTravelerDepthFirst : public LLOctreeTraveler<T> +template <class T, typename T_PTR> +class LLOctreeTravelerDepthFirst : public LLOctreeTraveler<T, T_PTR> { public: - virtual void traverse(const LLOctreeNode<T>* node) override; + virtual void traverse(const LLOctreeNode<T, T_PTR>* node) override; }; -template <class T> +template <class T, typename T_PTR> class alignas(16) LLOctreeNode : public LLTreeNode<T> { LL_ALIGN_NEW public: - typedef LLOctreeTraveler<T> oct_traveler; - typedef LLTreeTraveler<T> tree_traveler; - typedef std::vector< LLPointer<T> > element_list; // note: don't remove the whitespace between "> >" - typedef LLPointer<T>* element_iter; - typedef const LLPointer<T>* const_element_iter; + typedef LLOctreeTraveler<T, T_PTR> oct_traveler; + typedef LLTreeTraveler<T> tree_traveler; + typedef std::vector<T_PTR> element_list; + typedef typename element_list::iterator element_iter; + typedef typename element_list::const_iterator const_element_iter; typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter; - typedef LLOctreeNode<T>** child_list; - typedef LLOctreeNode<T>** child_iter; + typedef LLOctreeNode<T, T_PTR>** child_list; + typedef LLOctreeNode<T, T_PTR>** child_iter; - typedef LLTreeNode<T> BaseType; - typedef LLOctreeNode<T> oct_node; - typedef LLOctreeListener<T> oct_listener; + typedef LLTreeNode<T> BaseType; + typedef LLOctreeNode<T, T_PTR> oct_node; + typedef LLOctreeListener<T, T_PTR> oct_listener; enum { @@ -108,9 +115,6 @@ public: mOctant(octant) { llassert(size[0] >= gOctreeMinSize*0.5f); - //always keep a NULL terminated list to avoid out of bounds exceptions in debug builds - mData.push_back(NULL); - mDataEnd = &mData[0]; mCenter = center; mSize = size; @@ -121,8 +125,6 @@ public: mOctant = ((oct_node*) mParent)->getOctant(mCenter); } - mElementCount = 0; - clearChildren(); } @@ -130,15 +132,14 @@ public: { BaseType::destroyListeners(); - for (U32 i = 0; i < mElementCount; ++i) + const U32 element_count = getElementCount(); + for (U32 i = 0; i < element_count; ++i) { mData[i]->setBinIndex(-1); mData[i] = NULL; } mData.clear(); - mData.push_back(NULL); - mDataEnd = &mData[0]; for (U32 i = 0; i < getChildCount(); i++) { @@ -238,14 +239,12 @@ public: void accept(oct_traveler* visitor) { visitor->visit(this); } virtual bool isLeaf() const { return mChildCount == 0; } - U32 getElementCount() const { return mElementCount; } - bool isEmpty() const { return mElementCount == 0; } - element_list& getData() { return mData; } - const element_list& getData() const { return mData; } - element_iter getDataBegin() { return &mData[0]; } - element_iter getDataEnd() { return mDataEnd; } - const_element_iter getDataBegin() const { return &mData[0]; } - const_element_iter getDataEnd() const { return mDataEnd; } + U32 getElementCount() const { return (U32)mData.size(); } + bool isEmpty() const { return mData.empty(); } + element_iter getDataBegin() { return mData.begin(); } + element_iter getDataEnd() { return mData.end(); } + const_element_iter getDataBegin() const { return mData.cbegin(); } + const_element_iter getDataEnd() const { return mData.cend(); } U32 getChildCount() const { return mChildCount; } oct_node* getChild(U32 index) { return mChild[index]; } @@ -263,7 +262,7 @@ public: U8 idx = mChildMap[i]; if (idx != NO_CHILD_NODES) { - LLOctreeNode<T>* child = mChild[idx]; + oct_node* child = mChild[idx]; if (child->getOctant() != i) { @@ -281,7 +280,7 @@ public: oct_node* getNodeAt(const LLVector4a& pos, const F32& rad) { - LLOctreeNode<T>* node = this; + oct_node* node = this; if (node->isInside(pos, rad)) { @@ -303,7 +302,7 @@ public: } else if (!node->contains(rad) && node->getParent()) { //if we got here, data does not exist in this node - return ((LLOctreeNode<T>*) node->getParent())->getNodeAt(pos, rad); + return ((oct_node*) node->getParent())->getNodeAt(pos, rad); } return node; @@ -318,7 +317,7 @@ public: OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << LL_ENDL; return false; } - LLOctreeNode<T>* parent = getOctParent(); + oct_node* parent = getOctParent(); //is it here? if (isInside(data->getPositionGroup())) @@ -326,11 +325,8 @@ public: if ((((getElementCount() < gOctreeMaxCapacity || getSize()[0] <= gOctreeMinSize) && contains(data->getBinRadius())) || (data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity))) { //it belongs here - mData.push_back(NULL); - mData[mElementCount] = data; - mElementCount++; - mDataEnd = &mData[mElementCount]; - data->setBinIndex(mElementCount-1); + mData.push_back(data); + data->setBinIndex(getElementCount() - 1); BaseType::insert(data); return true; } @@ -354,7 +350,7 @@ public: size.mul(0.5f); //push center in direction of data - LLOctreeNode<T>::pushCenter(center, size, data); + oct_node::pushCenter(center, size, data); // handle case where floating point number gets too small LLVector4a val; @@ -366,11 +362,8 @@ public: if( lt == 0x7 ) { - mData.push_back(NULL); - mData[mElementCount] = data; - mElementCount++; - mDataEnd = &mData[mElementCount]; - data->setBinIndex(mElementCount-1); + mData.push_back(data); + data->setBinIndex(getElementCount() - 1); BaseType::insert(data); return true; } @@ -396,7 +389,7 @@ public: llassert(size[0] >= gOctreeMinSize*0.5f); //make the new kid - child = new LLOctreeNode<T>(center, size, this); + child = new oct_node(center, size, this); addChild(child); child->insert(data); @@ -429,28 +422,25 @@ public: } void _remove(T* data, S32 i) - { //precondition -- mElementCount > 0, idx is in range [0, mElementCount) + { //precondition -- getElementCount() > 0, idx is in range [0, getElementCount()) - mElementCount--; data->setBinIndex(-1); - if (mElementCount > 0) + const U32 new_element_count = getElementCount() - 1; + if (new_element_count > 0) { - if (mElementCount != i) + if (new_element_count != i) { - mData[i] = mData[mElementCount]; //might unref data, do not access data after this point + mData[i] = mData[new_element_count]; //might unref data, do not access data after this point mData[i]->setBinIndex(i); } - mData[mElementCount] = NULL; + mData[new_element_count] = NULL; mData.pop_back(); - mDataEnd = &mData[mElementCount]; } else { mData.clear(); - mData.push_back(NULL); - mDataEnd = &mData[0]; } this->notifyRemoval(data); @@ -463,7 +453,7 @@ public: S32 i = data->getBinIndex(); - if (i >= 0 && i < mElementCount) + if (i >= 0 && i < getElementCount()) { if (mData[i] == data) { //found it @@ -506,7 +496,8 @@ public: void removeByAddress(T* data) { - for (U32 i = 0; i < mElementCount; ++i) + const U32 element_count = getElementCount(); + for (U32 i = 0; i < element_count; ++i) { if (mData[i] == data) { //we have data @@ -518,7 +509,7 @@ public: for (U32 i = 0; i < getChildCount(); i++) { //we don't contain data, so pass this guy down - LLOctreeNode<T>* child = (LLOctreeNode<T>*) getChild(i); + oct_node* child = (oct_node*) getChild(i); child->removeByAddress(data); } } @@ -672,22 +663,20 @@ protected: oct_node* mParent; U8 mOctant; - LLOctreeNode<T>* mChild[8]; + oct_node* mChild[8]; U8 mChildMap[8]; U32 mChildCount; element_list mData; - element_iter mDataEnd; - U32 mElementCount; }; //just like a regular node, except it might expand on insert and compress on balance -template <class T> -class LLOctreeRoot : public LLOctreeNode<T> +template <class T, typename T_PTR> +class LLOctreeRoot : public LLOctreeNode<T, T_PTR> { public: - typedef LLOctreeNode<T> BaseType; - typedef LLOctreeNode<T> oct_node; + typedef LLOctreeNode<T, T_PTR> BaseType; + typedef LLOctreeNode<T, T_PTR> oct_node; LLOctreeRoot(const LLVector4a& center, const LLVector4a& size, @@ -768,7 +757,7 @@ public: oct_node* node = this->getNodeAt(data); if (node == this) { - LLOctreeNode<T>::insert(data); + oct_node::insert(data); } else if (node->isInside(data->getPositionGroup())) { @@ -788,13 +777,13 @@ public: LLVector4a center, size; center = this->getCenter(); size = this->getSize(); - LLOctreeNode<T>::pushCenter(center, size, data); + oct_node::pushCenter(center, size, data); this->setCenter(center); size.mul(2.f); this->setSize(size); this->updateMinMax(); } - LLOctreeNode<T>::insert(data); + oct_node::insert(data); } else { @@ -806,7 +795,7 @@ public: //expand this node LLVector4a newcenter(center); - LLOctreeNode<T>::pushCenter(newcenter, size, data); + oct_node::pushCenter(newcenter, size, data); this->setCenter(newcenter); LLVector4a size2 = size; size2.mul(2.f); @@ -816,11 +805,11 @@ public: llassert(size[0] >= gOctreeMinSize); //copy our children to a new branch - LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this); + oct_node* newnode = new oct_node(center, size, this); for (U32 i = 0; i < this->getChildCount(); i++) { - LLOctreeNode<T>* child = this->getChild(i); + oct_node* child = this->getChild(i); newnode->addChild(child); } @@ -846,8 +835,8 @@ public: //======================== // LLOctreeTraveler //======================== -template <class T> -void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node) +template <class T, typename T_PTR> +void LLOctreeTraveler<T, T_PTR>::traverse(const LLOctreeNode<T, T_PTR>* node) { node->accept(this); for (U32 i = 0; i < node->getChildCount(); i++) @@ -856,8 +845,8 @@ void LLOctreeTraveler<T>::traverse(const LLOctreeNode<T>* node) } } -template <class T> -void LLOctreeTravelerDepthFirst<T>::traverse(const LLOctreeNode<T>* node) +template <class T, typename T_PTR> +void LLOctreeTravelerDepthFirst<T, T_PTR>::traverse(const LLOctreeNode<T, T_PTR>* node) { for (U32 i = 0; i < node->getChildCount(); i++) { diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 5099920f32..414e96f67a 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -370,7 +370,7 @@ BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, cons } } -class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle> +class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle, LLVolumeTriangle*> { public: const LLVolumeFace* mFace; @@ -380,7 +380,7 @@ public: mFace = face; } - virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch) + virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch) { //this is a depth first traversal, so it's safe to assum all children have complete //bounding data LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME @@ -398,8 +398,7 @@ public: min = *(tri->mV[0]); max = *(tri->mV[0]); - for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = - branch->getDataBegin(); iter != branch->getDataEnd(); ++iter) + for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin(); iter != branch->getDataEnd(); ++iter) { //for each triangle in node //stretch by triangles in node @@ -1624,9 +1623,6 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f); genNGon(params, llfloor(MIN_DETAIL_FACES * detail)); - F32 t = 0.f; - F32 tStep = 1.0f / mPath.size(); - F32 toggle = 0.5f; for (S32 i=0;i<(S32)mPath.size();i++) { @@ -1635,7 +1631,6 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, toggle = -0.5f; else toggle = 0.5f; - t += tStep; } } @@ -4878,6 +4873,8 @@ void LLVolumeFace::freeData() delete mOctree; mOctree = NULL; + mOctreeTriangles.clear(); + mOctreeTriangles.shrink_to_fit(); } BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) @@ -4887,6 +4884,8 @@ BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) //tree for this face is no longer valid delete mOctree; mOctree = NULL; + mOctreeTriangles.clear(); + mOctreeTriangles.shrink_to_fit(); LL_CHECK_MEMORY BOOL ret = FALSE ; @@ -5560,12 +5559,18 @@ void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVe return; } - mOctree = new LLOctreeRoot<LLVolumeTriangle>(center, size, NULL); + mOctree = new LLOctreeRoot<LLVolumeTriangle, LLVolumeTriangle*>(center, size, NULL); new LLVolumeOctreeListener(mOctree); + // Clear old triangles, but keep the underlying storage pointer + mOctreeTriangles.clear(); + const U32 num_triangles = mNumIndices / 3; + // Initialize all the triangles we need + mOctreeTriangles.resize(num_triangles); for (U32 i = 0; i < mNumIndices; i+= 3) { //for each triangle - LLPointer<LLVolumeTriangle> tri = new LLVolumeTriangle(); + const U32 triangle_index = i / 3; + LLVolumeTriangle* tri = &mOctreeTriangles[triangle_index]; const LLVector4a& v0 = mPositions[mIndices[i]]; const LLVector4a& v1 = mPositions[mIndices[i+1]]; diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index c0b224b1ff..da155c7b41 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -35,7 +35,8 @@ class LLVolumeParams; class LLProfile; class LLPath; -template <class T> class LLOctreeNode; +template<class T> class LLPointer; +template <class T, typename T_PTR> class LLOctreeNode; class LLVolumeFace; class LLVolume; @@ -974,7 +975,9 @@ public: // vertices per joint. LLJointRiggingInfoTab mJointRiggingInfoTab; - LLOctreeNode<LLVolumeTriangle>* mOctree; + // This octree stores raw pointer references to triangles in mOctreeTriangles + LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* mOctree; + std::vector<LLVolumeTriangle> mOctreeTriangles; //whether or not face has been cache optimized BOOL mOptimized; diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp index fb232d5f6c..6894d04d3c 100644 --- a/indra/llmath/llvolumeoctree.cpp +++ b/indra/llmath/llvolumeoctree.cpp @@ -75,7 +75,7 @@ BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, c } -LLVolumeOctreeListener::LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node) +LLVolumeOctreeListener::LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node) { node->addListener(this); } @@ -85,13 +85,12 @@ LLVolumeOctreeListener::~LLVolumeOctreeListener() } -void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle>* parent, - LLOctreeNode<LLVolumeTriangle>* child) +void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, + LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child) { new LLVolumeOctreeListener(child); } - LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir, const LLVolumeFace* face, F32* closest_t, LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent) @@ -108,7 +107,7 @@ LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& sta mEnd.setAdd(mStart, mDir); } -void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle>* node) +void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node) { LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0); @@ -122,9 +121,9 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle> } } -void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle>* node) +void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node) { - for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = + for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = node->getDataBegin(); iter != node->getDataEnd(); ++iter) { const LLVolumeTriangle* tri = *iter; @@ -219,7 +218,7 @@ const F32& LLVolumeTriangle::getBinRadius() const //TEST CODE -void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch) +void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch) { LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); @@ -256,7 +255,7 @@ void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch) } //children fit, check data - for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin(); + for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin(); iter != branch->getDataEnd(); ++iter) { const LLVolumeTriangle* tri = *iter; @@ -273,4 +272,3 @@ void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch) } } - diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h index b2bc440368..d65bca5e52 100644 --- a/indra/llmath/llvolumeoctree.h +++ b/indra/llmath/llvolumeoctree.h @@ -77,11 +77,11 @@ public: }; -class alignas(16) LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle> +class alignas(16) LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle, LLVolumeTriangle*> { LL_ALIGN_NEW public: - LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node); + LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node); ~LLVolumeOctreeListener(); LLVolumeOctreeListener(const LLVolumeOctreeListener& rhs) @@ -96,11 +96,9 @@ public: } //LISTENER FUNCTIONS - virtual void handleChildAddition(const LLOctreeNode<LLVolumeTriangle>* parent, - LLOctreeNode<LLVolumeTriangle>* child); + virtual void handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child); virtual void handleStateChange(const LLTreeNode<LLVolumeTriangle>* node) { } - virtual void handleChildRemoval(const LLOctreeNode<LLVolumeTriangle>* parent, - const LLOctreeNode<LLVolumeTriangle>* child) { } + virtual void handleChildRemoval(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child) { } virtual void handleInsertion(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { } virtual void handleRemoval(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { } virtual void handleDestruction(const LLTreeNode<LLVolumeTriangle>* node) { } @@ -111,7 +109,7 @@ public: LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children }; -class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle> +class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle, LLVolumeTriangle*> { public: const LLVolumeFace* mFace; @@ -129,14 +127,14 @@ public: const LLVolumeFace* face, F32* closest_t, LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent); - void traverse(const LLOctreeNode<LLVolumeTriangle>* node); + void traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node); - virtual void visit(const LLOctreeNode<LLVolumeTriangle>* node); + virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node); }; -class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle> +class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle, LLVolumeTriangle*> { - virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch); + virtual void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch); }; #endif diff --git a/indra/llmessage/lldatapacker.cpp b/indra/llmessage/lldatapacker.cpp index 96c1297e0d..b6adc102d2 100644 --- a/indra/llmessage/lldatapacker.cpp +++ b/indra/llmessage/lldatapacker.cpp @@ -127,13 +127,7 @@ BOOL LLDataPacker::unpackFixed(F32 &value, const char *name, total_bits++; } - S32 min_val; U32 max_val; - if (is_signed) - { - min_val = 1 << int_bits; - min_val *= -1; - } max_val = 1 << int_bits; F32 fixed_val; diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp index 53aa35c0f9..6664eb02dc 100644 --- a/indra/llmessage/llpartdata.cpp +++ b/indra/llmessage/llpartdata.cpp @@ -311,8 +311,9 @@ BOOL LLPartSysData::unpack(LLDataPacker &dp) std::ostream& operator<<(std::ostream& s, const LLPartSysData &data) { s << "Flags: " << std::hex << data.mFlags; - s << " Pattern: " << std::hex << (U32) data.mPattern << "\n"; - s << "Age: [" << data.mStartAge << ", " << data.mMaxAge << "]\n"; + s << "Pattern: " << std::hex << (U32) data.mPattern << "\n"; + s << "Source Age: [" << data.mStartAge << ", " << data.mMaxAge << "]\n"; + s << "Particle Age: " << data.mPartData.mMaxAge << "\n"; s << "Angle: [" << data.mInnerAngle << ", " << data.mOuterAngle << "]\n"; s << "Burst Rate: " << data.mBurstRate << "\n"; s << "Burst Radius: " << data.mBurstRadius << "\n"; diff --git a/indra/llmessage/llthrottle.cpp b/indra/llmessage/llthrottle.cpp index 7605da4d3f..935af2aa5a 100644 --- a/indra/llmessage/llthrottle.cpp +++ b/indra/llmessage/llthrottle.cpp @@ -374,7 +374,6 @@ BOOL LLThrottleGroup::dynamicAdjust() } mDynamicAdjustTime = mt_sec; - S32 total = 0; // Update historical information for (i = 0; i < TC_EOF; i++) { @@ -391,7 +390,6 @@ BOOL LLThrottleGroup::dynamicAdjust() } mBitsSentThisPeriod[i] = 0; - total += ll_round(mBitsSentHistory[i]); } // Look for busy channels diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index b1d371a399..75acb6cf9f 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -881,8 +881,6 @@ LLSD LLModel::writeModel( LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm) { - U32 bytes = 0; - std::string::size_type cur_offset = 0; LLSD header; @@ -904,7 +902,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO header["skin"]["offset"] = (LLSD::Integer) cur_offset; header["skin"]["size"] = (LLSD::Integer) size; cur_offset += size; - bytes += size; } } @@ -920,7 +917,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset; header["physics_convex"]["size"] = (LLSD::Integer) size; cur_offset += size; - bytes += size; } } @@ -942,7 +938,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset; header[model_names[i]]["size"] = (LLSD::Integer) size; cur_offset += size; - bytes += size; } } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 2b7ce155f6..193cfa64b8 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -743,6 +743,14 @@ bool LLGLManager::initGL() LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_multitexture" << LL_ENDL; return false; } + + if (!mHasFramebufferObject) + { + mHasRequirements = FALSE; + + LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_framebuffer_object" << LL_ENDL; + return false; + } stop_glerror(); @@ -758,12 +766,6 @@ bool LLGLManager::initGL() //HACK always disable texture multisample, use FXAA instead mHasTextureMultisample = FALSE; -#if LL_WINDOWS - if (mIsIntel && mGLVersion <= 3.f) - { //never try to use framebuffer objects on older intel drivers (crashy) - mHasFramebufferObject = FALSE; - } -#endif if (mHasFramebufferObject) { diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 9bd3a0a6b0..46f0095c92 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -2432,7 +2432,7 @@ void LLImageGLThread::run() // We must perform setup on this thread before actually servicing our // WorkQueue, likewise cleanup afterwards. mWindow->makeContextCurrent(mContext); - gGL.init(); + gGL.init(false); ThreadPool::run(); gGL.shutdown(); mWindow->destroySharedContext(mContext); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index a03a27cf94..72cca1f2a2 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -869,7 +869,7 @@ LLRender::~LLRender() shutdown(); } -void LLRender::init() +void LLRender::init(bool needs_vertex_buffer) { #if LL_WINDOWS if (gGLManager.mHasDebugOutput && gDebugGL) @@ -897,15 +897,27 @@ void LLRender::init() #endif } + if (needs_vertex_buffer) + { + initVertexBuffer(); + } +} - llassert_always(mBuffer.isNull()) ; - stop_glerror(); - mBuffer = new LLVertexBuffer(immediate_mask, 0); - mBuffer->allocateBuffer(4096, 0, TRUE); - mBuffer->getVertexStrider(mVerticesp); - mBuffer->getTexCoord0Strider(mTexcoordsp); - mBuffer->getColorStrider(mColorsp); - stop_glerror(); +void LLRender::initVertexBuffer() +{ + llassert_always(mBuffer.isNull()); + stop_glerror(); + mBuffer = new LLVertexBuffer(immediate_mask, 0); + mBuffer->allocateBuffer(4096, 0, TRUE); + mBuffer->getVertexStrider(mVerticesp); + mBuffer->getTexCoord0Strider(mTexcoordsp); + mBuffer->getColorStrider(mColorsp); + stop_glerror(); +} + +void LLRender::resetVertexBuffer() +{ + mBuffer = NULL; } void LLRender::shutdown() @@ -923,7 +935,7 @@ void LLRender::shutdown() delete mLightState[i]; } mLightState.clear(); - mBuffer = NULL ; + resetVertexBuffer(); } void LLRender::refreshState(void) @@ -1625,25 +1637,34 @@ void LLRender::flush() mCount = 0; - if (mBuffer->useVBOs() && !mBuffer->isLocked()) - { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata) - mBuffer->getVertexStrider(mVerticesp, 0, count); - mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count); - mBuffer->getColorStrider(mColorsp, 0, count); - } - - mBuffer->flush(); - mBuffer->setBuffer(immediate_mask); + if (mBuffer) + { + if (mBuffer->useVBOs() && !mBuffer->isLocked()) + { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata) + mBuffer->getVertexStrider(mVerticesp, 0, count); + mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count); + mBuffer->getColorStrider(mColorsp, 0, count); + } + + mBuffer->flush(); + mBuffer->setBuffer(immediate_mask); + + if (mMode == LLRender::QUADS && sGLCoreProfile) + { + mBuffer->drawArrays(LLRender::TRIANGLES, 0, count); + mQuadCycle = 1; + } + else + { + mBuffer->drawArrays(mMode, 0, count); + } + } + else + { + // mBuffer is present in main thread and not present in an image thread + LL_ERRS() << "A flush call from outside main rendering thread" << LL_ENDL; + } - if (mMode == LLRender::QUADS && sGLCoreProfile) - { - mBuffer->drawArrays(LLRender::TRIANGLES, 0, count); - mQuadCycle = 1; - } - else - { - mBuffer->drawArrays(mMode, 0, count); - } mVerticesp[0] = mVerticesp[count]; mTexcoordsp[0] = mTexcoordsp[count]; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index e2489876e4..9c36c230fb 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -354,7 +354,9 @@ public: LLRender(); ~LLRender(); - void init() ; + void init(bool needs_vertex_buffer); + void initVertexBuffer(); + void resetVertexBuffer(); void shutdown(); // Refreshes renderer state to the cached values diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 0408010513..fffc15efc3 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -133,7 +133,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo mUsage = usage; mUseDepth = depth; - if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) + if (sUseFBO || use_fbo) { if (depth) { diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index c100c182dd..c64f46f38a 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -665,7 +665,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (file == NULL) { - LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << open_file_name << LL_ENDL; + LL_WARNS("ShaderLoading") << "GLSL Shader file not found: " << open_file_name << LL_ENDL; return 0; } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 6338cab96a..be3e6ddff0 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1055,7 +1055,7 @@ void LLVertexBuffer::releaseIndices() bool LLVertexBuffer::createGLBuffer(U32 size) { - if (mGLBuffer) + if (mGLBuffer || mMappedData) { destroyGLBuffer(); } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index baf8407fc6..3b3fe44984 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -265,7 +265,6 @@ public: bool getTangentStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getTangentStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); - bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index aac28e04b9..77938edf27 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -395,7 +395,6 @@ void LLLayoutStack::updateLayout() space_to_distribute += panelp ? ll_round((F32)mPanelSpacing * panelp->getVisibleAmount()) : 0; S32 remaining_space = space_to_distribute; - F32 fraction_distributed = 0.f; if (space_to_distribute > 0 && total_visible_fraction > 0.f) { // give space proportionally to visible auto resize panels BOOST_FOREACH(LLLayoutPanel* panelp, mPanels) @@ -404,7 +403,6 @@ void LLLayoutStack::updateLayout() { F32 fraction_to_distribute = (panelp->mFractionalSize * panelp->getAutoResizeFactor()) / (total_visible_fraction); S32 delta = ll_round((F32)space_to_distribute * fraction_to_distribute); - fraction_distributed += fraction_to_distribute; panelp->mTargetDim += delta; remaining_space -= delta; } diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 70eb99c86c..55befaef51 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -197,4 +197,10 @@ if (SDL_FOUND) endif (SDL_FOUND) target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) + +if (DARWIN) + include(CMakeFindFrameworks) + find_library(CARBON_LIBRARY Carbon) + target_link_libraries(llwindow ${CARBON_LIBRARY}) +endif (DARWIN) diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index bc4f07941b..5c8fd62d3b 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -621,8 +621,6 @@ void LLWindowMacOSX::getMouseDeltas(float* delta) BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL enable_vsync) { - BOOL glNeedsInit = FALSE; - mFullscreen = fullscreen; if (mWindow == NULL) @@ -637,9 +635,6 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits mGLView = createOpenGLView(mWindow, mFSAASamples, enable_vsync); mContext = getCGLContextObj(mGLView); - // Since we just created the context, it needs to be set up. - glNeedsInit = TRUE; - gGLManager.mVRAM = getVramSize(mGLView); } @@ -1721,9 +1716,7 @@ void LLSplashScreenMacOSX::updateImpl(const std::string& mesg) { if(mWindow != NULL) { - CFStringRef string = NULL; - - string = CFStringCreateWithCString(NULL, mesg.c_str(), kCFStringEncodingUTF8); + CFStringCreateWithCString(NULL, mesg.c_str(), kCFStringEncodingUTF8); } } diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 4c3aeb4695..c487877caf 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -874,21 +874,20 @@ void LLWindowWin32::close() // Restore gamma to the system values. restoreGamma(); - if (mhDC) - { - if (!ReleaseDC(mWindowHandle, mhDC)) - { - LL_WARNS("Window") << "Release of ghDC failed" << LL_ENDL; - } - mhDC = NULL; - } - LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL; mWindowThread->post([=]() { if (IsWindow(mWindowHandle)) { + if (mhDC) + { + if (!ReleaseDC(mWindowHandle, mhDC)) + { + LL_WARNS("Window") << "Release of ghDC failed!" << LL_ENDL; + } + } + // Make sure we don't leave a blank toolbar button. ShowWindow(mWindowHandle, SW_HIDE); @@ -914,6 +913,7 @@ void LLWindowWin32::close() // Even though the above lambda might not yet have run, we've already // bound mWindowHandle into it by value, which should suffice for the // operations we're asking. That's the last time WE should touch it. + mhDC = NULL; mWindowHandle = NULL; mWindowThread->close(); } @@ -1506,12 +1506,10 @@ const S32 max_format = (S32)num_formats - 1; { wglDeleteContext (mhRC); // Release The Rendering Context mhRC = 0; // Zero The Rendering Context - } - ReleaseDC (mWindowHandle, mhDC); // Release The Device Context - mhDC = 0; // Zero The Device Context } + // will release and recreate mhDC, mWindowHandle recreateWindow(window_rect, dw_ex_style, dw_style); RECT rect; @@ -1661,7 +1659,8 @@ const S32 max_format = (S32)num_formats - 1; void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style) { - auto oldHandle = mWindowHandle; + auto oldWindowHandle = mWindowHandle; + auto oldDCHandle = mhDC; // zero out mWindowHandle and mhDC before destroying window so window // thread falls back to peekmessage @@ -1673,7 +1672,8 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw auto window_work = [this, self=mWindowThread, - oldHandle, + oldWindowHandle, + oldDCHandle, // bind CreateWindowEx() parameters by value instead of // back-referencing LLWindowWin32 members windowClassName=mWindowClassName, @@ -1689,11 +1689,20 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw self->mWindowHandle = 0; self->mhDC = 0; - // important to call DestroyWindow() from the window thread - if (oldHandle && !destroy_window_handler(oldHandle)) + if (oldWindowHandle) { - LL_WARNS("Window") << "Failed to properly close window before recreating it!" - << LL_ENDL; + if (oldDCHandle && !ReleaseDC(oldWindowHandle, oldDCHandle)) + { + LL_WARNS("Window") << "Failed to ReleaseDC" << LL_ENDL; + } + + // important to call DestroyWindow() from the window thread + if (!destroy_window_handler(oldWindowHandle)) + { + + LL_WARNS("Window") << "Failed to properly close window before recreating it!" + << LL_ENDL; + } } auto handle = CreateWindowEx(dw_ex_style, @@ -1731,7 +1740,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw }; // But how we pass window_work to the window thread depends on whether we // already have a window handle. - if (! oldHandle) + if (!oldWindowHandle) { // Pass window_work using the WorkQueue: without an existing window // handle, the window thread can't call GetMessage(). @@ -1744,7 +1753,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw // PostMessage(oldHandle) because oldHandle won't be destroyed until // the window thread has retrieved and executed window_work. LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL; - mWindowThread->Post(oldHandle, window_work); + mWindowThread->Post(oldWindowHandle, window_work); } auto future = promise.get_future(); diff --git a/indra/newview/app_settings/key_bindings.xml b/indra/newview/app_settings/key_bindings.xml index 55babc88bc..8d5349550f 100644 --- a/indra/newview/app_settings/key_bindings.xml +++ b/indra/newview/app_settings/key_bindings.xml @@ -85,7 +85,6 @@ <binding key="DOWN" mask="CTL_ALT_SHIFT" command="pan_down"/> <binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/> - <binding key="" mask="NONE" mouse="LMB" command="walk_to"/> <binding key="" mask="NONE" mouse="LMB" command="script_trigger_lbutton"/> </third_person> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 16d8cd9f06..66173c1c63 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1371,7 +1371,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>20.0</real> + <real>40.0</real> </map> <key>DiskCacheDirName</key> <map> @@ -6808,6 +6808,9 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> + <!-- *HACK: On first run, set this to 0 for new users, + otherwise the default is 1 to maintain consistent experience + for existing users. Hardcoded in llnetmap.cpp --> <integer>1</integer> </map> <key>MiniMapScale</key> @@ -6821,6 +6824,17 @@ <key>Value</key> <real>128.0</real> </map> + <key>MiniMapShowPropertyLines</key> + <map> + <key>Comment</key> + <string>Whether or not to show parcel borders on the MiniMap.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <real>1</real> + </map> <key>MouseSensitivity</key> <map> <key>Comment</key> @@ -7099,13 +7113,13 @@ <key>NonvisibleObjectsInMemoryTime</key> <map> <key>Comment</key> - <string>Number of frames non-visible objects stay in memory before being removed. 0 means never to remove.</string> + <string>Number of frames non-visible objects stay in memory before being removed. 0 means max.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> - <integer>300</integer> + <integer>64</integer> </map> <key>NoPreload</key> <map> @@ -11022,7 +11036,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>1024</integer> + <integer>2048</integer> </map> <key>SceneLoadLowMemoryBound</key> <map> diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 02d83925ea..b26194f278 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -202,7 +202,7 @@ VARYING vec2 vary_texcoord2; uniform float env_intensity; uniform vec4 specular_color; // specular color RGB and specular exponent (glossiness) in alpha -#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK) +#ifdef HAS_ALPHA_MASK uniform float minimum_alpha; #endif @@ -227,11 +227,12 @@ void main() vec4 diffcol = texture2D(diffuseMap, vary_texcoord0.xy); diffcol.rgb *= vertex_color.rgb; -#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK) - - // Comparing floats cast from 8-bit values, produces acne right at the 8-bit transition points - float bias = 0.001953125; // 1/512, or half an 8-bit quantization - if (diffcol.a < minimum_alpha-bias) +#ifdef HAS_ALPHA_MASK +#if DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND + if (diffcol.a*vertex_color.a < minimum_alpha) +#else + if (diffcol.a < minimum_alpha) +#endif { discard; } diff --git a/indra/newview/character/avatar_skeleton.xml b/indra/newview/character/avatar_skeleton.xml index 2241a12545..6cfc0b0be2 100644 --- a/indra/newview/character/avatar_skeleton.xml +++ b/indra/newview/character/avatar_skeleton.xml @@ -2,15 +2,15 @@ <bone aliases="hip avatar_mPelvis" connected="false" end="0.000 0.000 0.084" group="Torso" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> <collision_volume end="0.030 0.000 0.095" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/> <collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/> - <bone connected="true" end="0.000 0.000 -0.084" group="Spine" name="mSpine1" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.000 0.000 0.084" group="Spine" name="mSpine2" pivot="0.000000 0.000000 -0.084073" pos="0.000 0.000 -0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mSpine1" connected="true" end="0.000 0.000 -0.084" group="Spine" name="mSpine1" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mSpine2" connected="true" end="0.000 0.000 0.084" group="Spine" name="mSpine2" pivot="0.000000 0.000000 -0.084073" pos="0.000 0.000 -0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> <bone aliases="abdomen avatar_mTorso" connected="true" end="-0.015 0.000 0.205" group="Torso" name="mTorso" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> <collision_volume end="0.028 0.000 0.094" group="Collision" name="BELLY" pos="0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15" support="base"/> <collision_volume end="0.000 0.100 0.000" group="Collision" name="LEFT_HANDLE" pos="0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/> <collision_volume end="0.000 -0.100 0.000" group="Collision" name="RIGHT_HANDLE" pos="0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/> <collision_volume end="-0.100 0.000 0.000" group="Collision" name="LOWER_BACK" pos="0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/> - <bone connected="true" end="0.015 0.000 -0.205" group="Spine" name="mSpine3" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpine4" pivot="0.015368 0.000000 -0.204877" pos="0.015 0.000 -0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mSpine3" connected="true" end="0.015 0.000 -0.205" group="Spine" name="mSpine3" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mSpine4" connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpine4" pivot="0.015368 0.000000 -0.204877" pos="0.015 0.000 -0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> <bone aliases="chest avatar_mChest" connected="true" end="-0.010 0.000 0.250" group="Torso" name="mChest" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> <collision_volume end="-0.096 0.000 0.152" group="Collision" name="CHEST" pos="0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/> <collision_volume end="0.080 0.000 -0.006" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/> @@ -23,58 +23,58 @@ <bone aliases="figureHair avatar_mSkull" connected="false" end="0.000 0.000 0.033" group="Extra" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/> <bone aliases="avatar_mEyeRight" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base"/> <bone aliases="avatar_mEyeLeft" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/> - <bone connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025000 0.000000 0.045000" pos="0.025 0.000 0.045" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.073466 -0.036000 0.0339300" pos="0.073 -0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.073461 0.036000 0.0339300" pos="0.073 0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.061 0.035 0.083" pos="0.061 0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.061 -0.035 0.083" pos="0.061 -0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.023 0.013 0.000" group="Eyes" name="mFaceEyebrowOuterLeft" pivot="0.064 0.051 0.048" pos="0.064 0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterLeft" pivot="0.070 0.043 0.056" pos="0.070 0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerLeft" pivot="0.075 0.022 0.051" pos="0.075 0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.023 -0.013 0.000" group="Eyes" name="mFaceEyebrowOuterRight" pivot="0.064 -0.051 0.048" pos="0.064 -0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterRight" pivot="0.070 -0.043 0.056" pos="0.070 -0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerRight" pivot="0.075 -0.022 0.051" pos="0.075 -0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="-0.019 0.018 0.025" group="Ears" name="mFaceEar1Left" pivot="0.000 0.080 0.002" pos="0.000 0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Left" pivot="-0.019 0.018 0.025" pos="-0.019 0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceRoot" connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025000 0.000000 0.045000" pos="0.025 0.000 0.045" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mFaceEyeAltRight" connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.073466 -0.036000 0.0339300" pos="0.073 -0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyeAltLeft" connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.073461 0.036000 0.0339300" pos="0.073 0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceForeheadLeft" connected="false" end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.061 0.035 0.083" pos="0.061 0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceForeheadRight" connected="false" end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.061 -0.035 0.083" pos="0.061 -0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyebrowOuterLeft" connected="false" end="0.023 0.013 0.000" group="Eyes" name="mFaceEyebrowOuterLeft" pivot="0.064 0.051 0.048" pos="0.064 0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyebrowCenterLeft" connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterLeft" pivot="0.070 0.043 0.056" pos="0.070 0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyebrowInnerLeft" connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerLeft" pivot="0.075 0.022 0.051" pos="0.075 0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyebrowOuterRight" connected="false" end="0.023 -0.013 0.000" group="Eyes" name="mFaceEyebrowOuterRight" pivot="0.064 -0.051 0.048" pos="0.064 -0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyebrowCenterRight" connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterRight" pivot="0.070 -0.043 0.056" pos="0.070 -0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyebrowInnerRight" connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerRight" pivot="0.075 -0.022 0.051" pos="0.075 -0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyeLidUpperLeft" connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEyeLidLowerLeft" connected="false" end="0.024 0.000 -0.007" 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name="mFaceEar2Left" pivot="-0.019 0.018 0.025" pos="-0.019 0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> </bone> - <bone connected="false" end="-0.019 -0.018 0.025" group="Ears" name="mFaceEar1Right" pivot="0.000 -0.080 0.002" pos="0.000 -0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Right" pivot="-0.019 -0.018 0.025" pos="-0.019 -0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mFaceEar1Right" connected="false" end="-0.019 -0.018 0.025" group="Ears" name="mFaceEar1Right" pivot="0.000 -0.080 0.002" pos="0.000 -0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mFaceEar2Right" connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Right" pivot="-0.019 -0.018 0.025" pos="-0.019 -0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> </bone> - <bone connected="false" end="0.015 0.004 0.000" group="Face" name="mFaceNoseLeft" pivot="0.086 0.015 -0.004" pos="0.086 0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceNoseCenter" pivot="0.102 0.000 0.000" pos="0.102 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.015 -0.004 0.000" group="Face" name="mFaceNoseRight" pivot="0.086 -0.015 -0.004" pos="0.086 -0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.013 0.030 0.000" group="Face" name="mFaceCheekLowerLeft" pivot="0.050 0.034 -0.031" pos="0.050 0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> - <bone connected="false" end="0.022 0.015 0.000" group="Face" name="mFaceCheekUpperLeft" pivot="0.070 0.034 -0.005" 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<bone connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mGroin" connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mHindLimbsRoot" connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb1Left" connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb2Left" connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb3Left" connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb4Left" connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> </bone> </bone> </bone> - <bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone aliases="avatar_mHindLimb1Right" connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb2Right" connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb3Right" connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> + <bone aliases="avatar_mHindLimb4Right" connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> </bone> </bone> </bone> diff --git a/indra/newview/cube.dae b/indra/newview/cube.dae new file mode 100644 index 0000000000..085b2c7309 --- /dev/null +++ b/indra/newview/cube.dae @@ -0,0 +1,103 @@ +<?xml version="1.0" encoding="UTF-8"?> +<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> + <asset> + <contributor> + modified from https://gist.github.com/wtsnz/bfa11c40e04594b260255b5dc7956f26 + </contributor> + <created>2018-10-25T16:29:03Z</created> + <modified>2022-02-18T00:00:00Z</modified> + <unit meter="1.000000"/> + <up_axis>Y_UP</up_axis> + </asset> + + <library_materials> + <material id="Blue" name="Blue"> + <instance_effect url="#effect_Blue"/> + </material> + </library_materials> + + + <library_effects> + <effect id="effect_Blue"> + <profile_COMMON> + <technique sid="common"> + <phong> + <ambient> + <color>0 0 0 1</color> + </ambient> + <diffuse> + <color>0.137255 0.403922 0.870588 1</color> + </diffuse> + <specular> + <color>0.5 0.5 0.5 1</color> + </specular> + <shininess> + <float>16</float> + </shininess> + <transparent opaque="A_ONE"> + <color>0 0 0 1</color> + </transparent> + <transparency> + <float>1</float> + </transparency> + <index_of_refraction> + <float>1</float> + </index_of_refraction> + </phong> + </technique> + </profile_COMMON> + </effect> + </library_effects> + + + <library_geometries> + <geometry id="F1" name="default_physics_shape"> + <mesh> + + <source id="cube-vertex-positions"> + <float_array id="ID2-array" count="72">-0.5 0.5 0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 -0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5 0.5 -0.5 0.5 -0.5 -0.5 0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5 -0.5 0.5 -0.5 -0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 </float_array> + <technique_common> + <accessor source="#ID2-array" count="24" stride="3"> + <param name="X" type="float"/> + <param name="Y" type="float"/> + <param name="Z" type="float"/> + </accessor> + </technique_common> + </source> + + <vertices id="cube-vertices"> + <input semantic="POSITION" source="#cube-vertex-positions"/> + </vertices> + + <triangles count="12" material="geometryElement5"> + <input semantic="VERTEX" offset="0" source="#cube-vertices"/> + <p>0 1 2 0 2 3 4 5 6 4 6 7 8 9 10 8 10 11 12 13 14 12 14 15 16 17 18 16 18 19 20 21 22 20 22 23 </p> + </triangles> + + </mesh> + </geometry> + </library_geometries> + <library_visual_scenes> + + + <visual_scene id="reportScene"> + <!-- No Spaces allowed in Name --> + <node id="F1" name="Face1"> + <instance_geometry url="#F1"> + <bind_material> + <technique_common> + <instance_material symbol="geometryElement5" target="#Blue"/> + </technique_common> + </bind_material> + </instance_geometry> + </node> + </visual_scene> + </library_visual_scenes> + + + <scene> + <instance_visual_scene url="#reportScene"/> + </scene> + + +</COLLADA> diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index 7513908cb4..60e26274cb 100644 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -351,11 +351,29 @@ DeleteRegValue HKEY_CLASSES_ROOT "Applications\$VIEWER_EXE" "IsHostApp" DeleteRegValue HKEY_CLASSES_ROOT "Applications\$VIEWER_EXE" "NoStartPage"
ClearErrors
+INSTALL_FILES_START:
+
Call RemoveProgFilesOnInst # Remove existing files to prevent certain errors when running the new version of the viewer
# This placeholder is replaced by the complete list of all the files in the installer, by viewer_manifest.py
%%INSTALL_FILES%%
+IfErrors 0 INSTALL_FILES_DONE
+ StrCmp $SKIP_DIALOGS "true" INSTALL_FILES_DONE
+ MessageBox MB_ABORTRETRYIGNORE $(ErrorSecondLifeInstallRetry) IDABORT INSTALL_FILES_CANCEL IDRETRY INSTALL_FILES_START
+ # MB_ABORTRETRYIGNORE does not accept IDIGNORE
+ Goto INSTALL_FILES_DONE
+
+INSTALL_FILES_CANCEL:
+ # We are quiting, cleanup.
+ # Silence warnings from RemoveProgFilesOnInst.
+ StrCpy $SKIP_DIALOGS "true"
+ Call RemoveProgFilesOnInst
+ MessageBox MB_OK $(ErrorSecondLifeInstallSupport)
+ Quit
+
+INSTALL_FILES_DONE:
+
# Pass the installer's language to the client to use as a default
StrCpy $SHORTCUT_LANG_PARAM "--set InstallLanguage $(LanguageCode)"
@@ -622,7 +640,9 @@ Function RemoveProgFilesOnInst Push $0
StrCpy $0 0
-PREINSTALLREMOVE:
+ClearErrors
+
+PREINSTALL_REMOVE:
# Remove old SecondLife.exe to invalidate any old shortcuts to it that may be in non-standard locations. See MAINT-3575
Delete "$INSTDIR\$INSTEXE"
@@ -642,17 +662,17 @@ RMDir /r "$INSTDIR\llplugin" IntOp $0 $0 + 1
-IfErrors 0 PREINSTALLDONE
- IntCmp $0 1 PREINSTALLREMOVE #try again once
- StrCmp $SKIP_DIALOGS "true" PREINSTALLDONE
- MessageBox MB_ABORTRETRYIGNORE $(CloseSecondLifeInstRM) IDABORT PREINSTALLFAIL IDRETRY PREINSTALLREMOVE
+IfErrors 0 PREINSTALL_DONE
+ IntCmp $0 1 PREINSTALL_REMOVE #try again once
+ StrCmp $SKIP_DIALOGS "true" PREINSTALL_DONE
+ MessageBox MB_ABORTRETRYIGNORE $(CloseSecondLifeInstRM) IDABORT PREINSTALL_FAIL IDRETRY PREINSTALL_REMOVE
# MB_ABORTRETRYIGNORE does not accept IDIGNORE
- Goto PREINSTALLDONE
+ Goto PREINSTALL_DONE
-PREINSTALLFAIL:
+PREINSTALL_FAIL:
Quit
-PREINSTALLDONE:
+PREINSTALL_DONE:
# We are no longer including release notes with the viewer, so remove them.
Delete "$SMPROGRAMS\$INSTSHORTCUT\SL Release Notes.lnk"
diff --git a/indra/newview/installers/windows/lang_da.nsi b/indra/newview/installers/windows/lang_da.nsi Binary files differindex 648ddbfb85..73f23086be 100644 --- a/indra/newview/installers/windows/lang_da.nsi +++ b/indra/newview/installers/windows/lang_da.nsi diff --git a/indra/newview/installers/windows/lang_de.nsi b/indra/newview/installers/windows/lang_de.nsi index 188c30197a..7cc70e4c76 100755 --- a/indra/newview/installers/windows/lang_de.nsi +++ b/indra/newview/installers/windows/lang_de.nsi @@ -73,6 +73,10 @@ LangString CloseSecondLifeUnInstMB ${LANG_GERMAN} "Second Life kann nicht entfer ; CheckNetworkConnection
LangString CheckNetworkConnectionDP ${LANG_GERMAN} "Prüfe Netzwerkverbindung..."
+; error during installation
+LangString ErrorSecondLifeInstallRetry ${LANG_GERMAN} "Second Life konnte nicht korrekt installiert werden, einige Dateien wurden eventuell nicht korrekt von der Installationroutine kopiert."
+LangString ErrorSecondLifeInstallSupport ${LANG_GERMAN} "Bitte laden Sie den Viewer erneut von https://secondlife.com/support/downloads/ und versuchen Sie die Installation erneut. Sollte das Problem weiterhin bestehen, dann kontaktieren Sie unseren Support unter https://support.secondlife.com."
+
; ask to remove user's data files
LangString RemoveDataFilesMB ${LANG_GERMAN} "Möchten Sie alle anderen zu Second Life gehörigen Dateien ebenfalls ENTFERNEN?$\n$\nWir empfehlen, die Einstellungen und Cache-Dateien zu behalten, wenn Sie andere Versionen von Second Life installiert haben oder eine Deinstallation durchführen, um Second Life auf eine neuere Version zu aktualisieren."
diff --git a/indra/newview/installers/windows/lang_en-us.nsi b/indra/newview/installers/windows/lang_en-us.nsi Binary files differindex 0639d51e10..2eaf97d023 100644 --- a/indra/newview/installers/windows/lang_en-us.nsi +++ b/indra/newview/installers/windows/lang_en-us.nsi diff --git a/indra/newview/installers/windows/lang_es.nsi b/indra/newview/installers/windows/lang_es.nsi Binary files differindex ee30651a38..364cc9f67e 100755 --- a/indra/newview/installers/windows/lang_es.nsi +++ b/indra/newview/installers/windows/lang_es.nsi diff --git a/indra/newview/installers/windows/lang_fr.nsi b/indra/newview/installers/windows/lang_fr.nsi Binary files differindex 7cd90ec314..2f34c0c87a 100755 --- a/indra/newview/installers/windows/lang_fr.nsi +++ b/indra/newview/installers/windows/lang_fr.nsi diff --git a/indra/newview/installers/windows/lang_it.nsi b/indra/newview/installers/windows/lang_it.nsi Binary files differindex 194062da9a..51214d3a9c 100755 --- a/indra/newview/installers/windows/lang_it.nsi +++ b/indra/newview/installers/windows/lang_it.nsi diff --git a/indra/newview/installers/windows/lang_ja.nsi b/indra/newview/installers/windows/lang_ja.nsi Binary files differindex a54005ba14..296703d1a3 100755 --- a/indra/newview/installers/windows/lang_ja.nsi +++ b/indra/newview/installers/windows/lang_ja.nsi diff --git a/indra/newview/installers/windows/lang_pl.nsi b/indra/newview/installers/windows/lang_pl.nsi Binary files differindex 355d806866..299645bbb7 100644 --- a/indra/newview/installers/windows/lang_pl.nsi +++ b/indra/newview/installers/windows/lang_pl.nsi diff --git a/indra/newview/installers/windows/lang_pt-br.nsi b/indra/newview/installers/windows/lang_pt-br.nsi Binary files differindex 97f5d2b44a..542c8654b5 100755 --- a/indra/newview/installers/windows/lang_pt-br.nsi +++ b/indra/newview/installers/windows/lang_pt-br.nsi diff --git a/indra/newview/installers/windows/lang_ru.nsi b/indra/newview/installers/windows/lang_ru.nsi Binary files differindex 65a9f4846d..4e53a4957d 100755 --- a/indra/newview/installers/windows/lang_ru.nsi +++ b/indra/newview/installers/windows/lang_ru.nsi diff --git a/indra/newview/installers/windows/lang_tr.nsi b/indra/newview/installers/windows/lang_tr.nsi Binary files differindex e71886cc66..bae5029ad1 100755 --- a/indra/newview/installers/windows/lang_tr.nsi +++ b/indra/newview/installers/windows/lang_tr.nsi diff --git a/indra/newview/installers/windows/lang_zh.nsi b/indra/newview/installers/windows/lang_zh.nsi Binary files differindex f5f0c6cbdf..7922d9df52 100755 --- a/indra/newview/installers/windows/lang_zh.nsi +++ b/indra/newview/installers/windows/lang_zh.nsi diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f54093d9d0..a5c1f9178d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -557,7 +557,7 @@ static void settings_to_globals() gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); - LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale"); + LLWorldMapView::setScaleSetting(gSavedSettings.getF32("MapScale")); #if LL_DARWIN gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI"); @@ -2490,10 +2490,24 @@ bool LLAppViewer::initConfiguration() //Load settings files list std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml"); LLXMLNodePtr root; - BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL); + BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL); if (!success) { - LL_ERRS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL; + LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL; + if (gDirUtilp->fileExists(settings_file_list)) + { + LL_ERRS() << "Cannot load default configuration file settings_files.xml. " + << "Please reinstall viewer from https://secondlife.com/support/downloads/ " + << "and contact https://support.secondlife.com if issue persists after reinstall." + << LL_ENDL; + } + else + { + LL_ERRS() << "Default configuration file settings_files.xml not found. " + << "Please reinstall viewer from https://secondlife.com/support/downloads/ " + << "and contact https://support.secondlife.com if issue persists after reinstall." + << LL_ENDL; + } } mSettingsLocationList = new SettingsFiles(); @@ -3491,7 +3505,7 @@ void LLAppViewer::cleanupSavedSettings() } } - gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale ); + gSavedSettings.setF32("MapScale", LLWorldMapView::getScaleSetting()); // Some things are cached in LLAgent. if (gAgent.isInitialized()) @@ -4281,12 +4295,17 @@ bool LLAppViewer::initCache() // initialize the new disk cache using saved settings const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName"); + const U32 MB = 1024 * 1024; + const uintmax_t MIN_CACHE_SIZE = 256 * MB; + const uintmax_t MAX_CACHE_SIZE = 9984ll * MB; + const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB; + const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); + const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal"); + const F64 texture_cache_percent = 100.0 - disk_cache_percent; + // note that the maximum size of this cache is defined as a percentage of the // total cache size - the 'CacheSize' pref - for all caches. - const unsigned int cache_total_size_mb = gSavedSettings.getU32("CacheSize"); - const double disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal"); - const unsigned int disk_cache_mb = cache_total_size_mb * disk_cache_percent / 100; - const uintmax_t disk_cache_bytes = disk_cache_mb * 1024 * 1024; + const uintmax_t disk_cache_size = uintmax_t(cache_total_size * disk_cache_percent / 100); const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo"); bool texture_cache_mismatch = false; @@ -4337,7 +4356,7 @@ bool LLAppViewer::initCache() } const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name); - LLDiskCache::initParamSingleton(cache_dir, disk_cache_bytes, enable_cache_debug_info); + LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info); if (!read_only) { @@ -4360,22 +4379,14 @@ bool LLAppViewer::initCache() LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache")); // Init the texture cache - // Allocate 80% of the cache size for textures - const S32 MB = 1024 * 1024; - const S64 MIN_CACHE_SIZE = 256 * MB; - const S64 MAX_CACHE_SIZE = 9984ll * MB; - - S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB; - cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); + // Allocate the remaining percent which is not allocated to the disk cache + const S64 texture_cache_size = S64(cache_total_size * texture_cache_percent / 100); - S64 texture_cache_size = cache_size; - - S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); - texture_cache_size -= extra; + LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()); - return true; + return true; } void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb) @@ -5061,8 +5072,7 @@ void LLAppViewer::idle() audio_update_wind(false); // this line actually commits the changes we've made to source positions, etc. - const F32 max_audio_decode_time = 0.002f; // 2 ms decode time - gAudiop->idle(max_audio_decode_time); + gAudiop->idle(); } } diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index 2372ea01a6..2a0f4c93ac 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -133,6 +133,7 @@ public: inline LLFace* getFace(const S32 i) const; inline S32 getNumFaces() const; face_list_t& getFaces() { return mFaces; } + const face_list_t& getFaces() const { return mFaces; } //void removeFace(const S32 i); // SJB: Avoid using this, it's slow LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index e674707c01..6c1abb24c9 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -58,6 +58,7 @@ static BOOL deferred_render = FALSE; // minimum alpha before discarding a fragment static const F32 MINIMUM_ALPHA = 0.004f; // ~ 1/255 + // minimum alpha before discarding a fragment when rendering impostors static const F32 MINIMUM_IMPOSTOR_ALPHA = 0.1f; @@ -147,6 +148,10 @@ void LLDrawPoolAlpha::renderPostDeferred(S32 pass) (LLPipeline::sUnderWaterRender) ? &gDeferredAlphaWaterProgram : &gDeferredAlphaProgram; prepare_alpha_shader(simple_shader, false, true); //prime simple shader (loads shadow relevant uniforms) + for (int i = 0; i < LLMaterial::SHADER_COUNT; ++i) + { + prepare_alpha_shader(LLPipeline::sUnderWaterRender ? &gDeferredMaterialWaterProgram[i] : &gDeferredMaterialProgram[i], false, false); // note: bindDeferredShader will get called during render loop for materials + } // first pass, render rigged objects only and render to depth buffer forwardRender(true); @@ -215,9 +220,15 @@ void LLDrawPoolAlpha::render(S32 pass) { minimum_alpha = MINIMUM_IMPOSTOR_ALPHA; } + prepare_forward_shader(fullbright_shader, minimum_alpha); prepare_forward_shader(simple_shader, minimum_alpha); + for (int i = 0; i < LLMaterial::SHADER_COUNT; ++i) + { + prepare_forward_shader(LLPipeline::sUnderWaterRender ? &gDeferredMaterialWaterProgram[i] : &gDeferredMaterialProgram[i], minimum_alpha); + } + //first pass -- rigged only and drawn to depth buffer forwardRender(true); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 63e7887d81..361a7666fa 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,7 +125,7 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth) llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight())); } - if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD) + if (gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD) { //using offscreen render target, just use the bottom left corner mOrigin.set(0, 0); } @@ -212,7 +212,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() return TRUE; } - bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mBake.isComplete() && !gGLManager.mIsAMD; + bool use_fbo = gPipeline.mBake.isComplete() && !gGLManager.mIsAMD; if (use_fbo) { diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index b76dc6a961..1300cf3658 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -2641,7 +2641,7 @@ void LLEnvironment::setExperienceEnvironment(LLUUID experience_id, LLSD data, F3 if (!water.isUndefined()) { - environment->injectWaterSettings(sky, experience_id, LLSettingsBase::Seconds(transition_time)); + environment->injectWaterSettings(water, experience_id, LLSettingsBase::Seconds(transition_time)); } if (updateenvironment) diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 1605e4133d..9bb3bac104 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -504,20 +504,6 @@ void LLFastTimerView::exportCharts(const std::string& base, const std::string& t is.close(); } - //get time domain - LLSD::Real cur_total_time = 0.0; - - for (U32 i = 0; i < cur_data.size(); ++i) - { - cur_total_time += cur_data[i]["Total"]["Time"].asReal(); - } - - LLSD::Real base_total_time = 0.0; - for (U32 i = 0; i < base_data.size(); ++i) - { - base_total_time += base_data[i]["Total"]["Time"].asReal(); - } - //allocate raw scratch space LLPointer<LLImageRaw> scratch = new LLImageRaw(1024, 512, 3); diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index a3037ed651..edfed832bc 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -294,7 +294,7 @@ BOOL LLFloaterBvhPreview::postBuild() loaderp->serialize(dp); dp.reset(); LL_INFOS("BVH") << "Deserializing motionp" << LL_ENDL; - BOOL success = motionp && motionp->deserialize(dp, mMotionID); + BOOL success = motionp && motionp->deserialize(dp, mMotionID, false); LL_INFOS("BVH") << "Done" << LL_ENDL; delete []buffer; diff --git a/indra/newview/llfloatercreatelandmark.cpp b/indra/newview/llfloatercreatelandmark.cpp index 6b1d9306fb..5b50fd7677 100644 --- a/indra/newview/llfloatercreatelandmark.cpp +++ b/indra/newview/llfloatercreatelandmark.cpp @@ -46,19 +46,60 @@ typedef std::pair<LLUUID, std::string> folder_pair_t; -class LLLandmarksInventoryObserver : public LLInventoryAddedObserver +class LLLandmarksInventoryObserver : public LLInventoryObserver { public: LLLandmarksInventoryObserver(LLFloaterCreateLandmark* create_landmark_floater) : mFloater(create_landmark_floater) {} + void changed(U32 mask) override + { + if (mFloater->getItem()) + { + checkChanged(mask); + } + else + { + checkCreated(mask); + } + } + protected: - /*virtual*/ void done() + void checkCreated(U32 mask) { + if (gInventory.getAddedIDs().empty()) + { + return; + } + + if (!(mask & LLInventoryObserver::ADD) || + !(mask & LLInventoryObserver::CREATE) || + !(mask & LLInventoryObserver::UPDATE_CREATE)) + { + return; + } + mFloater->setItem(gInventory.getAddedIDs()); } + void checkChanged(U32 mask) + { + if (gInventory.getChangedIDs().empty()) + { + return; + } + + if ((mask & LLInventoryObserver::LABEL) || + (mask & LLInventoryObserver::INTERNAL) || + (mask & LLInventoryObserver::REMOVE) || + (mask & LLInventoryObserver::STRUCTURE) || + (mask & LLInventoryObserver::REBUILD)) + { + mFloater->updateItem(gInventory.getChangedIDs(), mask); + } + } + private: LLFloaterCreateLandmark* mFloater; }; @@ -85,6 +126,9 @@ BOOL LLFloaterCreateLandmark::postBuild() getChild<LLButton>("ok_btn")->setClickedCallback(boost::bind(&LLFloaterCreateLandmark::onSaveClicked, this)); getChild<LLButton>("cancel_btn")->setClickedCallback(boost::bind(&LLFloaterCreateLandmark::onCancelClicked, this)); + mLandmarkTitleEditor->setCommitCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCommitTextChanges(); }); + mNotesEditor->setCommitCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCommitTextChanges(); }); + mLandmarksID = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); return TRUE; @@ -204,6 +248,29 @@ void LLFloaterCreateLandmark::populateFoldersList(const LLUUID &folder_id) } } +void LLFloaterCreateLandmark::onCommitTextChanges() +{ + std::string current_title_value = mLandmarkTitleEditor->getText(); + std::string item_title_value = mItem->getName(); + std::string current_notes_value = mNotesEditor->getText(); + std::string item_notes_value = mItem->getDescription(); + + LLStringUtil::trim(current_title_value); + LLStringUtil::trim(current_notes_value); + + if (!current_title_value.empty() && + (item_title_value != current_title_value || item_notes_value != current_notes_value)) + { + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(mItem); + new_item->rename(current_title_value); + new_item->setDescription(current_notes_value); + LLPointer<LLInventoryCallback> cb; + LLInventoryModel::LLCategoryUpdate up(mItem->getParentUUID(), 0); + gInventory.accountForUpdate(up); + update_inventory_item(new_item, cb); + } +} + void LLFloaterCreateLandmark::onCreateFolderClicked() { LLNotificationsUtil::add("CreateLandmarkFolder", LLSD(), LLSD(), @@ -278,6 +345,8 @@ void LLFloaterCreateLandmark::onSaveClicked() new_item->updateParentOnServer(FALSE); } + removeObserver(); + gInventory.updateItem(new_item); gInventory.notifyObservers(); @@ -286,6 +355,7 @@ void LLFloaterCreateLandmark::onSaveClicked() void LLFloaterCreateLandmark::onCancelClicked() { + removeObserver(); if (!mItem.isNull()) { LLUUID item_id = mItem->getUUID(); @@ -314,10 +384,59 @@ void LLFloaterCreateLandmark::setItem(const uuid_set_t& items) { if(!getItem()) { - removeObserver(); mItem = item; + mAssetID = mItem->getAssetUUID(); + setVisibleAndFrontmost(true); break; } } } } + +void LLFloaterCreateLandmark::updateItem(const uuid_set_t& items, U32 mask) +{ + if (!getItem()) + { + return; + } + + LLUUID landmark_id = getItem()->getUUID(); + + for (uuid_set_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) + { + const LLUUID& item_id = (*item_iter); + if (landmark_id == item_id) + { + if (getItem() != gInventory.getItem(item_id)) + { + // item is obsolete or removed + closeFloater(); + } + + LLUUID folder_id = mFolderCombo->getValue().asUUID(); + if (folder_id != mItem->getParentUUID()) + { + // user moved landmark in inventory, + // assume that we are done all other changes should already be commited + closeFloater(); + } + + if ((mask & LLInventoryObserver::INTERNAL) && mAssetID != mItem->getAssetUUID()) + { + closeFloater(); + } + + if (mask & LLInventoryObserver::LABEL) + { + mLandmarkTitleEditor->setText(mItem->getName()); + } + + if (mask & LLInventoryObserver::INTERNAL) + { + mNotesEditor->setText(mItem->getDescription()); + } + } + } +} diff --git a/indra/newview/llfloatercreatelandmark.h b/indra/newview/llfloatercreatelandmark.h index 74ac5e651c..d84f5ae1fc 100644 --- a/indra/newview/llfloatercreatelandmark.h +++ b/indra/newview/llfloatercreatelandmark.h @@ -49,6 +49,7 @@ public: void onOpen(const LLSD& key); void setItem(const uuid_set_t& items); + void updateItem(const uuid_set_t& items, U32 mask); LLInventoryItem* getItem() { return mItem; } @@ -56,6 +57,7 @@ private: void setLandmarkInfo(const LLUUID &folder_id); void removeObserver(); void populateFoldersList(const LLUUID &folder_id = LLUUID::null); + void onCommitTextChanges(); void onCreateFolderClicked(); void onSaveClicked(); void onCancelClicked(); @@ -66,6 +68,7 @@ private: LLLineEditor* mLandmarkTitleEditor; LLTextEditor* mNotesEditor; LLUUID mLandmarksID; + LLUUID mAssetID; LLLandmarksInventoryObserver* mInventoryObserver; LLPointer<LLInventoryItem> mItem; diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 24673d5a7c..297ad24359 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -665,6 +665,7 @@ void LLFloaterEditExtDayCycle::onButtonApply(LLUICtrl *ctrl, const LLSD &data) if (ctrl_action == ACTION_SAVE) { doApplyUpdateInventory(dayclone); + clearDirtyFlag(); } else if (ctrl_action == ACTION_SAVEAS) { diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index fec218ca3b..aa9a2c164a 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -296,6 +296,7 @@ void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data) if (ctrl_action == ACTION_SAVE) { doApplyUpdateInventory(setting_clone); + clearDirtyFlag(); } else if (ctrl_action == ACTION_SAVEAS) { diff --git a/indra/newview/llfloaterhoverheight.cpp b/indra/newview/llfloaterhoverheight.cpp index 42c5e40761..a00fc4aa84 100644 --- a/indra/newview/llfloaterhoverheight.cpp +++ b/indra/newview/llfloaterhoverheight.cpp @@ -100,11 +100,14 @@ void LLFloaterHoverHeight::onClose(bool app_quitting) // static void LLFloaterHoverHeight::onSliderMoved(LLUICtrl* ctrl, void* userData) { - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - F32 value = sldrCtrl->getValueF32(); - LLVector3 offset(0.0, 0.0, llclamp(value,MIN_HOVER_Z,MAX_HOVER_Z)); - LL_INFOS("Avatar") << "setting hover from slider moved" << offset[2] << LL_ENDL; - gAgentAvatarp->setHoverOffset(offset, false); + if (isAgentAvatarValid()) + { + LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); + F32 value = sldrCtrl->getValueF32(); + LLVector3 offset(0.0, 0.0, llclamp(value, MIN_HOVER_Z, MAX_HOVER_Z)); + LL_INFOS("Avatar") << "setting hover from slider moved" << offset[2] << LL_ENDL; + gAgentAvatarp->setHoverOffset(offset, false); + } } // Do send-to-the-server work when slider drag completes, or new diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index d78f80ad12..1a98ab9d76 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -3056,7 +3056,8 @@ BOOL LLPanelLandCovenant::postBuild() { mLastRegionID = LLUUID::null; mNextUpdateTime = 0; - + mTextEstateOwner = getChild<LLTextBox>("estate_owner_text"); + mTextEstateOwner->setIsFriendCallback(LLAvatarActions::isFriend); return TRUE; } @@ -3164,8 +3165,7 @@ void LLPanelLandCovenant::updateEstateOwnerName(const std::string& name) LLPanelLandCovenant* self = LLFloaterLand::getCurrentPanelLandCovenant(); if (self) { - LLTextBox* editor = self->getChild<LLTextBox>("estate_owner_text"); - if (editor) editor->setText(name); + self->mTextEstateOwner->setText(name); } } diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h index 5d9b411f04..684950d88b 100644 --- a/indra/newview/llfloaterland.h +++ b/indra/newview/llfloaterland.h @@ -413,6 +413,7 @@ protected: private: LLUUID mLastRegionID; F64 mNextUpdateTime; //seconds since client start + LLTextBox* mTextEstateOwner; }; #endif diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp index fc2da772f3..fd1af7ccc0 100644..100755 --- a/indra/newview/llfloatermap.cpp +++ b/indra/newview/llfloatermap.cpp @@ -51,7 +51,7 @@ // The minor cardinal direction labels are hidden if their height is more // than this proportion of the map. -const F32 MAP_MINOR_DIR_THRESHOLD = 0.07f; +const F32 MAP_MINOR_DIR_THRESHOLD = 0.035f; // // Member functions @@ -77,35 +77,44 @@ LLFloaterMap::~LLFloaterMap() BOOL LLFloaterMap::postBuild() { - mMap = getChild<LLNetMap>("Net Map"); - if (gSavedSettings.getBOOL("DoubleClickTeleport")) - { - mMap->setToolTipMsg(getString("AltToolTipMsg")); - } - else if (gSavedSettings.getBOOL("DoubleClickShowWorldMap")) - { - mMap->setToolTipMsg(getString("ToolTipMsg")); - } - sendChildToBack(mMap); - - mTextBoxNorth = getChild<LLTextBox> ("floater_map_north"); - mTextBoxEast = getChild<LLTextBox> ("floater_map_east"); - mTextBoxWest = getChild<LLTextBox> ("floater_map_west"); - mTextBoxSouth = getChild<LLTextBox> ("floater_map_south"); - mTextBoxSouthEast = getChild<LLTextBox> ("floater_map_southeast"); - mTextBoxNorthEast = getChild<LLTextBox> ("floater_map_northeast"); - mTextBoxSouthWest = getChild<LLTextBox> ("floater_map_southwest"); - mTextBoxNorthWest = getChild<LLTextBox> ("floater_map_northwest"); - - updateMinorDirections(); - - // Get the drag handle all the way in back - sendChildToBack(getDragHandle()); - - // keep onscreen - gFloaterView->adjustToFitScreen(this, FALSE); - - return TRUE; + mMap = getChild<LLNetMap>("Net Map"); + mMap->setToolTipMsg(getString("ToolTipMsg")); + mMap->setParcelNameMsg(getString("ParcelNameMsg")); + mMap->setParcelSalePriceMsg(getString("ParcelSalePriceMsg")); + mMap->setParcelSaleAreaMsg(getString("ParcelSaleAreaMsg")); + mMap->setParcelOwnerMsg(getString("ParcelOwnerMsg")); + mMap->setRegionNameMsg(getString("RegionNameMsg")); + mMap->setToolTipHintMsg(getString("ToolTipHintMsg")); + mMap->setAltToolTipHintMsg(getString("AltToolTipHintMsg")); + sendChildToBack(mMap); + + mTextBoxNorth = getChild<LLTextBox>("floater_map_north"); + mTextBoxEast = getChild<LLTextBox>("floater_map_east"); + mTextBoxWest = getChild<LLTextBox>("floater_map_west"); + mTextBoxSouth = getChild<LLTextBox>("floater_map_south"); + mTextBoxSouthEast = getChild<LLTextBox>("floater_map_southeast"); + mTextBoxNorthEast = getChild<LLTextBox>("floater_map_northeast"); + mTextBoxSouthWest = getChild<LLTextBox>("floater_map_southwest"); + mTextBoxNorthWest = getChild<LLTextBox>("floater_map_northwest"); + + mTextBoxNorth->reshapeToFitText(); + mTextBoxEast->reshapeToFitText(); + mTextBoxWest->reshapeToFitText(); + mTextBoxSouth->reshapeToFitText(); + mTextBoxSouthEast->reshapeToFitText(); + mTextBoxNorthEast->reshapeToFitText(); + mTextBoxSouthWest->reshapeToFitText(); + mTextBoxNorthWest->reshapeToFitText(); + + updateMinorDirections(); + + // Get the drag handle all the way in back + sendChildToBack(getDragHandle()); + + // keep onscreen + gFloaterView->adjustToFitScreen(this, false); + + return true; } BOOL LLFloaterMap::handleDoubleClick(S32 x, S32 y, MASK mask) @@ -138,23 +147,44 @@ BOOL LLFloaterMap::handleDoubleClick(S32 x, S32 y, MASK mask) return TRUE; } -void LLFloaterMap::setDirectionPos( LLTextBox* text_box, F32 rotation ) +void LLFloaterMap::setDirectionPos(LLTextBox *text_box, F32 rotation) { - // Rotation is in radians. - // Rotation of 0 means x = 1, y = 0 on the unit circle. - - F32 map_half_height = (F32)(getRect().getHeight() / 2) - getHeaderHeight()/2; - F32 map_half_width = (F32)(getRect().getWidth() / 2) ; - F32 text_half_height = (F32)(text_box->getRect().getHeight() / 2); - F32 text_half_width = (F32)(text_box->getRect().getWidth() / 2); - F32 radius = llmin( map_half_height - text_half_height, map_half_width - text_half_width ); - - // Inset by a little to account for position display. - radius -= 8.f; - - text_box->setOrigin( - ll_round(map_half_width - text_half_width + radius * cos( rotation )), - ll_round(map_half_height - text_half_height + radius * sin( rotation )) ); + // Rotation is in radians. + // Rotation of 0 means x = 1, y = 0 on the unit circle. + + F32 map_half_height = (F32) (getRect().getHeight() / 2) - (getHeaderHeight() / 2); + F32 map_half_width = (F32) (getRect().getWidth() / 2); + F32 text_half_height = (F32) (text_box->getRect().getHeight() / 2); + F32 text_half_width = (F32) (text_box->getRect().getWidth() / 2); + F32 extra_padding = (F32) (mTextBoxNorth->getRect().getWidth() / 2); + F32 pos_half_height = map_half_height - text_half_height - extra_padding; + F32 pos_half_width = map_half_width - text_half_width - extra_padding; + + F32 corner_angle = atan2(pos_half_height, pos_half_width); + F32 rotation_mirrored_into_top = abs(fmodf(rotation, F_PI)); + if (rotation < 0) + { + rotation_mirrored_into_top = F_PI - rotation_mirrored_into_top; + } + F32 rotation_mirrored_into_top_right = (F_PI_BY_TWO - abs(rotation_mirrored_into_top - F_PI_BY_TWO)); + bool at_left_right_edge = rotation_mirrored_into_top_right < corner_angle; + + F32 part_x = cos(rotation); + F32 part_y = sin(rotation); + F32 y; + F32 x; + if (at_left_right_edge) + { + x = std::copysign(pos_half_width, part_x); + y = x * part_y / part_x; + } + else + { + y = std::copysign(pos_half_height, part_y); + x = y * part_x / part_y; + } + + text_box->setOrigin(ll_round(map_half_width + x - text_half_width), ll_round(map_half_height + y - text_half_height)); } void LLFloaterMap::updateMinorDirections() @@ -218,32 +248,6 @@ void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent) updateMinorDirections(); } -void LLFloaterMap::handleZoom(const LLSD& userdata) -{ - std::string level = userdata.asString(); - - F32 scale = 0.0f; - if (level == std::string("default")) - { - LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale"); - if(pvar) - { - pvar->resetToDefault(); - scale = gSavedSettings.getF32("MiniMapScale"); - } - } - else if (level == std::string("close")) - scale = LLNetMap::MAP_SCALE_MAX; - else if (level == std::string("medium")) - scale = LLNetMap::MAP_SCALE_MID; - else if (level == std::string("far")) - scale = LLNetMap::MAP_SCALE_MIN; - if (scale != 0.0f) - { - mMap->setScale(scale); - } -} - LLFloaterMap* LLFloaterMap::getInstance() { return LLFloaterReg::getTypedInstance<LLFloaterMap>("mini_map"); diff --git a/indra/newview/llfloatermap.h b/indra/newview/llfloatermap.h index ff2fb20535..929b1795aa 100644 --- a/indra/newview/llfloatermap.h +++ b/indra/newview/llfloatermap.h @@ -48,7 +48,6 @@ public: /*virtual*/ void draw(); private: - void handleZoom(const LLSD& userdata); void setDirectionPos( LLTextBox* text_box, F32 rotation ); void updateMinorDirections(); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index fe5120376c..aae0883564 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -467,22 +467,25 @@ void LLFloaterModelPreview::loadHighLodModel() loadModel(3); } -void LLFloaterModelPreview::loadModel(S32 lod) +void LLFloaterModelPreview::prepareToLoadModel(S32 lod) { mModelPreview->mLoading = true; if (lod == LLModel::LOD_PHYSICS) { // loading physics from file mModelPreview->mPhysicsSearchLOD = lod; + mModelPreview->mWarnOfUnmatchedPhyicsMeshes = false; } - +} +void LLFloaterModelPreview::loadModel(S32 lod) +{ + prepareToLoadModel(lod); (new LLMeshFilePicker(mModelPreview, lod))->getFile(); } void LLFloaterModelPreview::loadModel(S32 lod, const std::string& file_name, bool force_disable_slm) { - mModelPreview->mLoading = true; - + prepareToLoadModel(lod); mModelPreview->loadModel(file_name, lod, force_disable_slm); } @@ -1063,11 +1066,18 @@ void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) } S32 file_mode = iface->getItemCount() - 1; - if (which_mode < file_mode) + S32 cube_mode = file_mode - 1; + if (which_mode < cube_mode) { S32 which_lod = num_lods - which_mode; sInstance->mModelPreview->setPhysicsFromLOD(which_lod); } + else if (which_mode == cube_mode) + { + std::string path = gDirUtilp->getAppRODataDir(); + gDirUtilp->append(path, "cube.dae"); + sInstance->loadModel(LLModel::LOD_PHYSICS, path); + } LLModelPreview *model_preview = sInstance->mModelPreview; if (model_preview) @@ -1662,15 +1672,15 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL void LLFloaterModelPreview::setCtrlLoadFromFile(S32 lod) { if (lod == LLModel::LOD_PHYSICS) - { + { LLComboBox* lod_combo = findChild<LLComboBox>("physics_lod_combo"); if (lod_combo) { - lod_combo->setCurrentByIndex(5); + lod_combo->setCurrentByIndex(lod_combo->getItemCount() - 1); } } else -{ + { LLComboBox* lod_combo = findChild<LLComboBox>("lod_source_" + lod_name[lod]); if (lod_combo) { diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 1e147cd555..bda042186b 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -221,6 +221,7 @@ private: void resetUploadOptions(); void clearLogTab(); + void prepareToLoadModel(S32 lod); void createSmoothComboBox(LLComboBox* combo_box, float min, float max); diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 8d19aa36bb..1a76766322 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1200,7 +1200,6 @@ void LLFloaterPreference::refreshEnabledState() BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && bumpshiny && shaders && - gGLManager.mHasFramebufferObject && (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); @@ -1251,7 +1250,6 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && - gGLManager.mHasFramebufferObject && (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); @@ -1385,8 +1383,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() } // disabled deferred - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") || - !gGLManager.mHasFramebufferObject) + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")) { ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 296e155d28..3c7ec44c43 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -47,6 +47,7 @@ #include "llagent.h" #include "llappviewer.h" +#include "llavataractions.h" #include "llavatarname.h" #include "llfloateravatarpicker.h" #include "llbutton.h" @@ -1826,7 +1827,7 @@ void LLPanelEstateInfo::updateControls(LLViewerRegion* region) setCtrlsEnabled(god || owner || manager); getChildView("apply_btn")->setEnabled(FALSE); - + getChildView("estate_owner")->setEnabled(TRUE); getChildView("message_estate_btn")->setEnabled(god || owner || manager); getChildView("kick_user_from_estate_btn")->setEnabled(god || owner || manager); @@ -1888,6 +1889,8 @@ BOOL LLPanelEstateInfo::postBuild() getChild<LLUICtrl>("externally_visible_radio")->setFocus(TRUE); + getChild<LLTextBox>("estate_owner")->setIsFriendCallback(LLAvatarActions::isFriend); + return LLPanelRegionInfo::postBuild(); } @@ -2134,6 +2137,7 @@ BOOL LLPanelEstateCovenant::postBuild() { mEstateNameText = getChild<LLTextBox>("estate_name_text"); mEstateOwnerText = getChild<LLTextBox>("estate_owner_text"); + mEstateOwnerText->setIsFriendCallback(LLAvatarActions::isFriend); mLastModifiedText = getChild<LLTextBox>("covenant_timestamp_text"); mEditor = getChild<LLViewerTextEditor>("covenant_editor"); LLButton* reset_button = getChild<LLButton>("reset_covenant"); diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 2c84cd1f93..e7b1efb41d 100644..100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -81,7 +81,6 @@ //--------------------------------------------------------------------------- // Constants //--------------------------------------------------------------------------- -static const F32 MAP_ZOOM_TIME = 0.2f; // Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed // width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across @@ -284,7 +283,7 @@ void* LLFloaterWorldMap::createWorldMapView(void* data) BOOL LLFloaterWorldMap::postBuild() { - mPanel = getChild<LLPanel>("objects_mapview"); + mMapView = dynamic_cast<LLWorldMapView*>(getChild<LLPanel>("objects_mapview")); LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo"); avatar_combo->selectFirstItem(); @@ -305,13 +304,11 @@ BOOL LLFloaterWorldMap::postBuild() landmark_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); mListLandmarkCombo = dynamic_cast<LLCtrlListInterface *>(landmark_combo); - mCurZoomVal = log(LLWorldMapView::sMapScale/256.f)/log(2.f); - getChild<LLUICtrl>("zoom slider")->setValue(mCurZoomVal); + F32 slider_zoom = mMapView->getZoom(); + getChild<LLUICtrl>("zoom slider")->setValue(slider_zoom); setDefaultBtn(NULL); - mZoomTimer.stop(); - onChangeMaturity(); return TRUE; @@ -321,7 +318,7 @@ BOOL LLFloaterWorldMap::postBuild() LLFloaterWorldMap::~LLFloaterWorldMap() { // All cleaned up by LLView destructor - mPanel = NULL; + mMapView = NULL; // Inventory deletes all observers on shutdown mInventory = NULL; @@ -359,17 +356,15 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) mIsClosing = FALSE; - LLWorldMapView* map_panel; - map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel; - map_panel->clearLastClick(); + mMapView->clearLastClick(); { // reset pan on show, so it centers on you again if (!center_on_target) { - LLWorldMapView::setPan(0, 0, TRUE); + mMapView->setPan(0, 0, true); } - map_panel->updateVisibleBlocks(); + mMapView->updateVisibleBlocks(); // Reload items as they may have changed LLWorldMap::getInstance()->reloadItems(); @@ -417,18 +412,21 @@ BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask) BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { - if (!isMinimized() && isFrontmost()) - { - if(mPanel->pointInView(x, y)) - { - F32 slider_value = (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(); - slider_value += ((F32)clicks * -0.3333f); - getChild<LLUICtrl>("zoom slider")->setValue(LLSD(slider_value)); - return TRUE; - } - } - - return LLFloater::handleScrollWheel(x, y, clicks); + if (!isMinimized() && isFrontmost()) + { + S32 map_x = x - mMapView->getRect().mLeft; + S32 map_y = y - mMapView->getRect().mBottom; + if (mMapView->pointInView(map_x, map_y)) + { + F32 old_slider_zoom = (F32) getChild<LLUICtrl>("zoom slider")->getValue().asReal(); + F32 slider_zoom = old_slider_zoom + ((F32) clicks * -0.3333f); + getChild<LLUICtrl>("zoom slider")->setValue(LLSD(slider_zoom)); + mMapView->zoomWithPivot(slider_zoom, map_x, map_y); + return true; + } + } + + return LLFloater::handleScrollWheel(x, y, clicks); } @@ -507,26 +505,13 @@ void LLFloaterWorldMap::draw() setMouseOpaque(TRUE); getDragHandle()->setMouseOpaque(TRUE); - - //RN: snaps to zoom value because interpolation caused jitter in the text rendering - if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal()) - { - mZoomTimer.start(); - } - F32 interp = mZoomTimer.getElapsedTimeF32() / MAP_ZOOM_TIME; - if (interp > 1.f) - { - interp = 1.f; - mZoomTimer.stop(); - } - mCurZoomVal = lerp(mCurZoomVal, (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(), interp); - F32 map_scale = 256.f*pow(2.f, mCurZoomVal); - LLWorldMapView::setScale( map_scale ); + + mMapView->zoom((F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal()); // Enable/disable checkboxes depending on the zoom level // If above threshold level (i.e. low res) -> Disable all checkboxes // If under threshold level (i.e. high res) -> Enable all checkboxes - bool enable = LLWorldMapView::showRegionInfo(); + bool enable = mMapView->showRegionInfo(); getChildView("people_chk")->setEnabled(enable); getChildView("infohub_chk")->setEnabled(enable); getChildView("telehub_chk")->setEnabled(enable); @@ -1025,9 +1010,7 @@ void LLFloaterWorldMap::adjustZoomSliderBounds() S32 world_height_regions = MAX_VISIBLE_REGIONS; // Find how much space we have to display the world - LLWorldMapView* map_panel; - map_panel = (LLWorldMapView*)mPanel; - LLRect view_rect = map_panel->getRect(); + LLRect view_rect = mMapView->getRect(); // View size in pixels S32 view_width = view_rect.getWidth(); @@ -1295,9 +1278,9 @@ void LLFloaterWorldMap::onShowTargetBtn() void LLFloaterWorldMap::onShowAgentBtn() { - LLWorldMapView::setPan( 0, 0, FALSE); // FALSE == animate - // Set flag so user's location will be displayed if not tracking anything else - mSetToUserPosition = TRUE; + mMapView->setPan(0, 0, false); // false == animate + // Set flag so user's location will be displayed if not tracking anything else + mSetToUserPosition = true; } void LLFloaterWorldMap::onClickTeleportBtn() @@ -1349,9 +1332,10 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate) pos_global.clearVec(); } - LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), - -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), - !animate); + F64 map_scale = (F64)mMapView->getScale(); + mMapView->setPan(-llfloor((F32)(pos_global.mdV[VX] * map_scale / REGION_WIDTH_METERS)), + -llfloor((F32)(pos_global.mdV[VY] * map_scale / REGION_WIDTH_METERS)), + !animate); mWaitingForTracker = FALSE; } @@ -1581,7 +1565,7 @@ void LLFloaterWorldMap::onTeleportFinished() { if(isInVisibleChain()) { - LLWorldMapView::setPan(0, 0, TRUE); + mMapView->setPan(0, 0, TRUE); } } @@ -1656,9 +1640,8 @@ void LLFloaterWorldMap::onChangeMaturity() void LLFloaterWorldMap::onFocusLost() { - gViewerWindow->showCursor(); - LLWorldMapView* map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel; - map_panel->mPanning = FALSE; + gViewerWindow->showCursor(); + mMapView->mPanning = false; } LLPanelHideBeacon::LLPanelHideBeacon() : diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 14a9c26fb9..378339d0ad 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -44,6 +44,7 @@ class LLInventoryObserver; class LLItemInfo; class LLLineEditor; class LLTabContainer; +class LLWorldMapView; class LLFloaterWorldMap : public LLFloater { @@ -154,11 +155,7 @@ protected: void onTeleportFinished(); private: - LLPanel* mPanel; // Panel displaying the map - - // Ties to LLWorldMapView::sMapScale, in pixels per region - F32 mCurZoomVal; - LLFrameTimer mZoomTimer; + LLWorldMapView* mMapView; // Panel displaying the map // update display of teleport destination coordinates - pos is in global coordinates void updateTeleportCoordsDisplay( const LLVector3d& pos ); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index a0de3a2af1..62dfaafed1 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -3798,7 +3798,20 @@ void LLFolderBridge::perform_pasteFromClipboard() { if (item && can_move_to_landmarks(item)) { - dropToFavorites(item); + if (LLClipboard::instance().isCutMode()) + { + LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item); + llassert(viitem); + if (viitem) + { + //changeItemParent() implicity calls dirtyFilter + changeItemParent(model, viitem, parent_id, FALSE); + } + } + else + { + dropToFavorites(item); + } } } else if (LLClipboard::instance().isCutMode()) diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 37500176ea..88cf89d4d4 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -3132,7 +3132,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 gInventory.accountForUpdate(update); } - U32 changes = 0x0; if (account) { mask |= LLInventoryObserver::CREATE; @@ -3140,7 +3139,7 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 //as above, this loop never seems to loop more than once per call for (item_array_t::iterator it = items.begin(); it != items.end(); ++it) { - changes |= gInventory.updateItem(*it, mask); + gInventory.updateItem(*it, mask); } gInventory.notifyObservers(); gViewerWindow->getWindow()->decBusyCount(); @@ -4551,12 +4550,10 @@ void LLInventoryModel::FetchItemHttpHandler::processData(LLSD & content, LLCore: } // as above, this loop never seems to loop more than once per call - U32 changes(0U); for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it) { - changes |= gInventory.updateItem(*it); + gInventory.updateItem(*it); } - // *HUH: Have computed 'changes', nothing uses it. gInventory.notifyObservers(); gViewerWindow->getWindow()->decBusyCount(); diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp index 1364067949..ce4ec668f1 100644 --- a/indra/newview/lllegacyatmospherics.cpp +++ b/indra/newview/lllegacyatmospherics.cpp @@ -386,7 +386,6 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in) return; } - const BOOL hide_clip_plane = TRUE; LLColor4 target_fog(0.f, 0.2f, 0.5f, 0.f); const F32 water_height = gAgent.getRegion() ? gAgent.getRegion()->getWaterHeight() : 0.f; @@ -472,33 +471,17 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in) render_fog_color = sky_fog_color; - F32 fog_density = 0.f; fog_distance = mFogRatio * distance; if (camera_height > water_height) { LLColor4 fog(render_fog_color); mGLFogCol = fog; - - if (hide_clip_plane) - { - // For now, set the density to extend to the cull distance. - const F32 f_log = 2.14596602628934723963618357029f; // sqrt(fabs(log(0.01f))) - fog_density = f_log/fog_distance; - } - else - { - const F32 f_log = 4.6051701859880913680359829093687f; // fabs(log(0.01f)) - fog_density = (f_log)/fog_distance; - } } else { LLSettingsWater::ptr_t pwater = LLEnvironment::instance().getCurrentWater(); F32 depth = water_height - camera_height; - - // get the water param manager variables - float water_fog_density = pwater->getModifiedWaterFogDensity(depth <= 0.0f); LLColor4 water_fog_color(pwater->getWaterFogColor()); @@ -512,9 +495,6 @@ void LLAtmospherics::updateFog(const F32 distance, const LLVector3& tosun_in) // set the gl fog color mGLFogCol = fogCol; - - // set the density based on what the shaders use - fog_density = water_fog_density * gSavedSettings.getF32("WaterGLFogDensityScale"); } mFogColor = sky_fog_color; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index d28e929b48..92b062a51f 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -2054,17 +2054,6 @@ EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_ if (volume->unpackVolumeFaces(stream, data_size)) { - //load volume faces into decomposition buffer - S32 vertex_count = 0; - S32 index_count = 0; - - for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = volume->getVolumeFace(i); - vertex_count += face.mNumVertices; - index_count += face.mNumIndices; - } - d->mPhysicsShapeMesh.clear(); std::vector<LLVector3>& pos = d->mPhysicsShapeMesh.mPositions; diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 859d987fc3..d64f1a36f5 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -86,6 +86,7 @@ static const LLColor4 PREVIEW_DEG_FILL_COL(1.f, 0.f, 0.f, 0.5f); static const F32 PREVIEW_DEG_EDGE_WIDTH(3.f); static const F32 PREVIEW_DEG_POINT_SIZE(8.f); static const F32 PREVIEW_ZOOM_LIMIT(10.f); +static const std::string DEFAULT_PHYSICS_MESH_NAME = "default_physics_shape"; const F32 SKIN_WEIGHT_CAMERA_DISTANCE = 16.f; @@ -432,6 +433,20 @@ void LLModelPreview::rebuildUploadData() LLFloaterModelPreview::addStringToLog(out, false); } } + if (mWarnOfUnmatchedPhyicsMeshes && !lod_model && (i == LLModel::LOD_PHYSICS)) + { + // Despite the various strategies above, if we don't now have a physics model, we're going to end up with decomposition. + // That's ok, but might not what they wanted. Use default_physics_shape if found. + std::ostringstream out; + out << "No physics model specified for " << instance.mLabel; + if (mDefaultPhysicsShapeP) + { + out << " - using: " << DEFAULT_PHYSICS_MESH_NAME; + lod_model = mDefaultPhysicsShapeP; + } + LL_WARNS() << out.str() << LL_ENDL; + LLFloaterModelPreview::addStringToLog(out, !mDefaultPhysicsShapeP); // Flash log tab if no default. + } if (lod_model) { @@ -994,6 +1009,13 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) } else { + if (loaded_lod == LLModel::LOD_PHYSICS) + { // Explicitly loading physics. See if there is a default mesh. + LLMatrix4 ignored_transform; // Each mesh that uses this will supply their own. + mDefaultPhysicsShapeP = nullptr; + FindModel(mScene[loaded_lod], DEFAULT_PHYSICS_MESH_NAME + getLodSuffix(loaded_lod), mDefaultPhysicsShapeP, ignored_transform); + mWarnOfUnmatchedPhyicsMeshes = true; + } BOOL legacyMatching = gSavedSettings.getBOOL("ImporterLegacyMatching"); if (!legacyMatching) { @@ -1064,7 +1086,6 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) LL_WARNS() << out.str() << LL_ENDL; LLFloaterModelPreview::addStringToLog(out, false); } - mModel[loaded_lod][idx]->mLabel = name; } } @@ -2562,8 +2583,6 @@ void LLModelPreview::clearBuffers() void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) { - U32 tri_count = 0; - U32 vertex_count = 0; U32 mesh_count = 0; @@ -2699,10 +2718,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) mVertexBuffer[lod][mdl].push_back(vb); - vertex_count += num_vertices; - tri_count += num_indices / 3; ++mesh_count; - } } } diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h index 9e32215e6a..18e04914e5 100644 --- a/indra/newview/llmodelpreview.h +++ b/indra/newview/llmodelpreview.h @@ -224,6 +224,21 @@ private: LLVOAvatar* getPreviewAvatar(void) { return mPreviewAvatar; } // Count amount of original models, excluding sub-models static U32 countRootModels(LLModelLoader::model_list models); + /// Indicates whether we should warn of high-lod meshes that do not have a corresponding physics mesh. + /// Reset when resetting the modelpreview (i.e., when the uploader dialog is created or reset), and when + /// about to process a physics file. Set to true immediately after the file is loaded (before rebuildUploadData()). + /// + /// (The rules for mapping the correspondence of high-lod meshes to physics meshes are complex. When + /// lod rendering meshes are used, there is never an unmatched mesh. Nor is there a mismatch when + /// the high-lod file and physics file have ony one mesh each. In these cases, this value is moot. + /// When there are multiple meshes in each file, they are matched by name or order, and some meshes + /// are broken up by limitations into multiple objects, and thus there can be mismatches.) + bool mWarnOfUnmatchedPhyicsMeshes{false}; + /// A mesh to use as the default physics shape in only those cases where the physics shape is not otherwise specified. + /// It is set only when the user chooses a physics shape file that contains a mesh with a name that matches DEFAULT_PHYSICS_MESH_NAME. + /// It is reset when such a name is not found, and when resetting the modelpreview. + /// Not read unless mWarnOfUnmatchedPhyicsMeshes is true. + LLModel* mDefaultPhysicsShapeP{}; // Merges faces into single mesh, simplifies using mesh optimizer, // then splits back into faces. diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp index 19dbbeb60e..e7d4ff7cdb 100644 --- a/indra/newview/llnavigationbar.cpp +++ b/indra/newview/llnavigationbar.cpp @@ -451,9 +451,9 @@ void LLNavigationBar::onLocationSelection() if(value.has("AssetUUID")) { - gAgent.teleportViaLandmark( LLUUID(value["AssetUUID"].asString())); - mSaveToLocationHistory = true; + // user teleported by manually inputting inventory landmark's name + mSaveToLocationHistory = false; return; } else diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 1240ce7c0f..b34be80b07 100644..100755 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -37,6 +37,7 @@ #include "llfocusmgr.h" #include "lllocalcliprect.h" #include "llrender.h" +#include "llresmgr.h" #include "llui.h" #include "lltooltip.h" @@ -47,11 +48,16 @@ #include "llagentcamera.h" #include "llappviewer.h" // for gDisconnected #include "llcallingcard.h" // LLAvatarTracker +#include "llfloaterland.h" #include "llfloaterworldmap.h" +#include "llparcel.h" #include "lltracker.h" #include "llsurface.h" +#include "llurlmatch.h" +#include "llurlregistry.h" #include "llviewercamera.h" #include "llviewercontrol.h" +#include "llviewerparcelmgr.h" #include "llviewertexture.h" #include "llviewertexturelist.h" #include "llviewermenu.h" @@ -64,7 +70,10 @@ static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map"); const F32 LLNetMap::MAP_SCALE_MIN = 32; -const F32 LLNetMap::MAP_SCALE_MID = 1024; +const F32 LLNetMap::MAP_SCALE_FAR = 32; +const F32 LLNetMap::MAP_SCALE_MEDIUM = 128; +const F32 LLNetMap::MAP_SCALE_CLOSE = 256; +const F32 LLNetMap::MAP_SCALE_VERY_CLOSE = 1024; const F32 LLNetMap::MAP_SCALE_MAX = 4096; const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%) @@ -78,13 +87,13 @@ const F64 COARSEUPDATE_MAX_Z = 1020.0f; LLNetMap::LLNetMap (const Params & p) : LLUICtrl (p), mBackgroundColor (p.bg_color()), - mScale( MAP_SCALE_MID ), - mPixelsPerMeter( MAP_SCALE_MID / REGION_WIDTH_METERS ), + mScale( MAP_SCALE_MEDIUM ), + mPixelsPerMeter( MAP_SCALE_MEDIUM / REGION_WIDTH_METERS ), mObjectMapTPM(0.f), mObjectMapPixels(0.f), - mTargetPan(0.f, 0.f), mCurPan(0.f, 0.f), mStartPan(0.f, 0.f), + mPopupWorldPos(0.f, 0.f, 0.f), mMouseDown(0, 0), mPanning(false), mUpdateNow(false), @@ -97,6 +106,13 @@ LLNetMap::LLNetMap (const Params & p) mPopupMenu(NULL) { mScale = gSavedSettings.getF32("MiniMapScale"); + if (gAgent.isFirstLogin()) + { + // *HACK: On first run, set this to false for new users, otherwise the + // default is true to maintain consistent experience for existing + // users. + gSavedSettings.setBOOL("MiniMapRotate", false); + } mPixelsPerMeter = mScale / REGION_WIDTH_METERS; mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); } @@ -107,13 +123,22 @@ LLNetMap::~LLNetMap() BOOL LLNetMap::postBuild() { - LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; - - registrar.add("Minimap.Zoom", boost::bind(&LLNetMap::handleZoom, this, _2)); - registrar.add("Minimap.Tracker", boost::bind(&LLNetMap::handleStopTracking, this, _2)); - - mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - return TRUE; + LLUICtrl::CommitCallbackRegistry::ScopedRegistrar commitRegistrar; + LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enableRegistrar; + + enableRegistrar.add("Minimap.Zoom.Check", boost::bind(&LLNetMap::isZoomChecked, this, _2)); + commitRegistrar.add("Minimap.Zoom.Set", boost::bind(&LLNetMap::setZoom, this, _2)); + commitRegistrar.add("Minimap.Tracker", boost::bind(&LLNetMap::handleStopTracking, this, _2)); + commitRegistrar.add("Minimap.Center.Activate", boost::bind(&LLNetMap::activateCenterMap, this, _2)); + enableRegistrar.add("Minimap.MapOrientation.Check", boost::bind(&LLNetMap::isMapOrientationChecked, this, _2)); + commitRegistrar.add("Minimap.MapOrientation.Set", boost::bind(&LLNetMap::setMapOrientation, this, _2)); + commitRegistrar.add("Minimap.AboutLand", boost::bind(&LLNetMap::popupShowAboutLand, this, _2)); + + mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, + LLViewerMenuHolderGL::child_registry_t::instance()); + mPopupMenu->setItemEnabled("Re-center map", false); + + return true; } void LLNetMap::setScale( F32 scale ) @@ -158,18 +183,32 @@ void LLNetMap::draw() static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); - static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white); + static LLUIColor map_parcel_outline_color = LLUIColorTable::instance().getColor("MapParcelOutlineColor", LLColor4(LLColor3(LLColor4::yellow), 0.5f)); if (mObjectImagep.isNull()) { createObjectImage(); } - static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true); - if (auto_center) + static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true); + bool auto_centering = auto_center && !mPanning; + mCentering = mCentering && !mPanning; + + if (auto_centering || mCentering) { - mCurPan = lerp(mCurPan, mTargetPan, LLSmoothInterpolation::getInterpolant(0.1f)); + mCurPan = lerp(mCurPan, LLVector2(0.0f, 0.0f) , LLSmoothInterpolation::getInterpolant(0.1f)); } + bool centered = abs(mCurPan.mV[VX]) < 0.5f && abs(mCurPan.mV[VY]) < 0.5f; + if (centered) + { + mCurPan.mV[0] = 0.0f; + mCurPan.mV[1] = 0.0f; + mCentering = false; + } + + bool can_recenter_map = !(centered || mCentering || auto_centering); + mPopupMenu->setItemEnabled("Re-center map", can_recenter_map); + updateAboutLandPopupButton(); // Prepare a scissor region F32 rotation = 0; @@ -216,7 +255,8 @@ void LLNetMap::draw() } // figure out where agent is - S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters()); + const S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters()); + const F32 scale_pixels_per_meter = mScale / region_width; for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) @@ -225,8 +265,8 @@ void LLNetMap::draw() // Find x and y position relative to camera's center. LLVector3 origin_agent = regionp->getOriginAgent(); LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); - F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale; - F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale; + F32 relative_x = rel_region_pos.mV[0] * scale_pixels_per_meter; + F32 relative_y = rel_region_pos.mV[1] * scale_pixels_per_meter; // background region rectangle F32 bottom = relative_y; @@ -249,6 +289,7 @@ void LLNetMap::draw() } + // Draw using texture. gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture()); gGL.begin(LLRender::QUADS); @@ -310,8 +351,8 @@ void LLNetMap::draw() LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal); LLVector3 camera_position = gAgentCamera.getCameraPositionAgent(); map_center_agent -= camera_position; - map_center_agent.mV[VX] *= mScale/region_width; - map_center_agent.mV[VY] *= mScale/region_width; + map_center_agent.mV[VX] *= scale_pixels_per_meter; + map_center_agent.mV[VY] *= scale_pixels_per_meter; gGL.getTexUnit(0)->bind(mObjectImagep); F32 image_half_width = 0.5f*mObjectMapPixels; @@ -327,6 +368,13 @@ void LLNetMap::draw() gGL.texCoord2f(1.f, 1.f); gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]); gGL.end(); + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* regionp = *iter; + regionp->renderPropertyLinesOnMinimap(scale_pixels_per_meter, map_parcel_outline_color.get().mV); + } gGL.popMatrix(); @@ -451,41 +499,34 @@ void LLNetMap::draw() F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); F32 far_clip_pixels = far_clip_meters * meters_to_pixels; - - F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 ); - F32 half_width_pixels = half_width_meters * meters_to_pixels; - F32 ctr_x = (F32)center_sw_left; - F32 ctr_y = (F32)center_sw_bottom; - - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - if( rotate_map ) - { - gGL.color4fv((map_frustum_color()).mV); - - gGL.begin( LLRender::TRIANGLES ); - gGL.vertex2f( ctr_x, ctr_y ); - gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels ); - gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels ); - gGL.end(); - } - else - { - gGL.color4fv((map_frustum_rotating_color()).mV); - - // If we don't rotate the map, we have to rotate the frustum. - gGL.pushMatrix(); - gGL.translatef( ctr_x, ctr_y, 0 ); - gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); - gGL.begin( LLRender::TRIANGLES ); - gGL.vertex2f( 0, 0 ); - gGL.vertex2f( -half_width_pixels, far_clip_pixels ); - gGL.vertex2f( half_width_pixels, far_clip_pixels ); - gGL.end(); - gGL.popMatrix(); - } + F32 ctr_x = (F32)center_sw_left; + F32 ctr_y = (F32)center_sw_bottom; + + const F32 steps_per_circle = 40.0f; + const F32 steps_per_radian = steps_per_circle / F_TWO_PI; + const F32 arc_start = -(horiz_fov / 2.0f) + F_PI_BY_TWO; + const F32 arc_end = (horiz_fov / 2.0f) + F_PI_BY_TWO; + const S32 steps = llmax(1, (S32)((horiz_fov * steps_per_radian) + 0.5f)); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + if( rotate_map ) + { + gGL.pushMatrix(); + gGL.translatef( ctr_x, ctr_y, 0 ); + gl_washer_segment_2d(far_clip_pixels, 0, arc_start, arc_end, steps, map_frustum_color(), map_frustum_color()); + gGL.popMatrix(); + } + else + { + gGL.pushMatrix(); + gGL.translatef( ctr_x, ctr_y, 0 ); + // If we don't rotate the map, we have to rotate the frustum. + gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); + gl_washer_segment_2d(far_clip_pixels, 0, arc_start, arc_end, steps, map_frustum_color(), map_frustum_color()); + gGL.popMatrix(); + } } gGL.popMatrix(); @@ -552,6 +593,65 @@ void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color, } } +bool LLNetMap::isMouseOnPopupMenu() +{ + if (!mPopupMenu->isOpen()) + { + return false; + } + + S32 popup_x; + S32 popup_y; + LLUI::getInstance()->getMousePositionLocal(mPopupMenu, &popup_x, &popup_y); + // *NOTE: Tolerance is larger than it needs to be because the context menu is offset from the mouse when the menu is opened from certain + // directions. This may be a quirk of LLMenuGL::showPopup. -Cosmic,2022-03-22 + constexpr S32 tolerance = 10; + // Test tolerance from all four corners, as the popup menu can appear from a different direction if there's not enough space. + // Assume the size of the popup menu is much larger than the provided tolerance. + // In practice, this is a [tolerance]px margin around the popup menu. + for (S32 sign_x = -1; sign_x <= 1; sign_x += 2) + { + for (S32 sign_y = -1; sign_y <= 1; sign_y += 2) + { + if (mPopupMenu->pointInView(popup_x + (sign_x * tolerance), popup_y + (sign_y * tolerance))) + { + return true; + } + } + } + return false; +} + +void LLNetMap::updateAboutLandPopupButton() +{ + if (!mPopupMenu->isOpen()) + { + return; + } + + LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal(mPopupWorldPos); + if (!region) + { + mPopupMenu->setItemEnabled("About Land", false); + } + else + { + // Check if the mouse is in the bounds of the popup. If so, it's safe to assume no other hover function will be called, so the hover + // parcel can be used to check if location-sensitive tooltip options are available. + if (isMouseOnPopupMenu()) + { + LLViewerParcelMgr::getInstance()->setHoverParcel(mPopupWorldPos); + LLParcel *hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel(); + bool valid_parcel = false; + if (hover_parcel) + { + valid_parcel = hover_parcel->getOwnerID().notNull(); + } + mPopupMenu->setItemEnabled("About Land", valid_parcel); + } + } +} + LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y ) { x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]); @@ -579,66 +679,152 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y ) BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { - // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in - F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks); + // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in + F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks); F32 old_scale = mScale; - setScale(new_scale); + setScale(new_scale); - static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true); - if (!auto_center) - { - // Adjust pan to center the zoom on the mouse pointer - LLVector2 zoom_offset; - zoom_offset.mV[VX] = x - getRect().getWidth() / 2; - zoom_offset.mV[VY] = y - getRect().getHeight() / 2; - mCurPan -= zoom_offset * mScale / old_scale - zoom_offset; - } + static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true); + if (!auto_center) + { + // Adjust pan to center the zoom on the mouse pointer + LLVector2 zoom_offset; + zoom_offset.mV[VX] = x - getRect().getWidth() / 2; + zoom_offset.mV[VY] = y - getRect().getHeight() / 2; + mCurPan -= zoom_offset * mScale / old_scale - zoom_offset; + } - return TRUE; + return true; } -BOOL LLNetMap::handleToolTip( S32 x, S32 y, MASK mask ) +BOOL LLNetMap::handleToolTip(S32 x, S32 y, MASK mask) { - if (gDisconnected) - { - return FALSE; - } + if (gDisconnected) + { + return false; + } - // If the cursor is near an avatar on the minimap, a mini-inspector will be - // shown for the avatar, instead of the normal map tooltip. - if (handleToolTipAgent(mClosestAgentToCursor)) - { - return TRUE; - } + // If the cursor is near an avatar on the minimap, a mini-inspector will be + // shown for the avatar, instead of the normal map tooltip. + if (handleToolTipAgent(mClosestAgentToCursor)) + { + return true; + } - LLRect sticky_rect; - std::string region_name; - LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y ) ); - if(region) - { - // set sticky_rect - S32 SLOP = 4; - localPointToScreen(x - SLOP, y - SLOP, &(sticky_rect.mLeft), &(sticky_rect.mBottom)); - sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP; - sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP; - - region_name = region->getName(); - if (!region_name.empty()) - { - region_name += "\n"; - } - } + // The popup menu uses the hover parcel when it is open and the mouse is on + // top of it, with some additional tolerance. Returning early here prevents + // fighting over that hover parcel when getting tooltip info in the + // tolerance region. + if (isMouseOnPopupMenu()) + { + return false; + } - LLStringUtil::format_map_t args; - args["[REGION]"] = region_name; - std::string msg = mToolTipMsg; - LLStringUtil::format(msg, args); - LLToolTipMgr::instance().show(LLToolTip::Params() - .message(msg) - .sticky_rect(sticky_rect)); - - return TRUE; + LLRect sticky_rect; + S32 SLOP = 4; + localPointToScreen(x - SLOP, y - SLOP, &(sticky_rect.mLeft), &(sticky_rect.mBottom)); + sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP; + sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP; + + std::string parcel_name_msg; + std::string parcel_sale_price_msg; + std::string parcel_sale_area_msg; + std::string parcel_owner_msg; + std::string region_name_msg; + + LLVector3d posGlobal = viewPosToGlobal(x, y); + LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal(posGlobal); + if (region) + { + std::string region_name = region->getName(); + if (!region_name.empty()) + { + region_name_msg = mRegionNameMsg; + LLStringUtil::format(region_name_msg, {{"[REGION_NAME]", region_name}}); + } + + // Only show parcel information in the tooltip if property lines are visible. Otherwise, the parcel the tooltip is referring to is + // ambiguous. + if (gSavedSettings.getBOOL("MiniMapShowPropertyLines")) + { + LLViewerParcelMgr::getInstance()->setHoverParcel(posGlobal); + LLParcel *hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel(); + if (hover_parcel) + { + std::string parcel_name = hover_parcel->getName(); + if (!parcel_name.empty()) + { + parcel_name_msg = mParcelNameMsg; + LLStringUtil::format(parcel_name_msg, {{"[PARCEL_NAME]", parcel_name}}); + } + + const LLUUID parcel_owner = hover_parcel->getOwnerID(); + std::string parcel_owner_name_url = LLSLURL("agent", parcel_owner, "inspect").getSLURLString(); + static LLUrlMatch parcel_owner_name_url_match; + LLUrlRegistry::getInstance()->findUrl(parcel_owner_name_url, parcel_owner_name_url_match); + if (!parcel_owner_name_url_match.empty()) + { + parcel_owner_msg = mParcelOwnerMsg; + std::string parcel_owner_name = parcel_owner_name_url_match.getLabel(); + LLStringUtil::format(parcel_owner_msg, {{"[PARCEL_OWNER]", parcel_owner_name}}); + } + + if (hover_parcel->getForSale()) + { + const LLUUID auth_buyer_id = hover_parcel->getAuthorizedBuyerID(); + const LLUUID agent_id = gAgent.getID(); + bool show_for_sale = auth_buyer_id.isNull() || auth_buyer_id == agent_id || parcel_owner == agent_id; + if (show_for_sale) + { + S32 price = hover_parcel->getSalePrice(); + S32 area = hover_parcel->getArea(); + F32 cost_per_sqm = 0.0f; + if (area > 0) + { + cost_per_sqm = F32(price) / area; + } + std::string formatted_price = LLResMgr::getInstance()->getMonetaryString(price); + std::string formatted_cost_per_meter = llformat("%.1f", cost_per_sqm); + parcel_sale_price_msg = mParcelSalePriceMsg; + LLStringUtil::format(parcel_sale_price_msg, + {{"[PRICE]", formatted_price}, {"[PRICE_PER_SQM]", formatted_cost_per_meter}}); + std::string formatted_area = llformat("%d", area); + parcel_sale_area_msg = mParcelSaleAreaMsg; + LLStringUtil::format(parcel_sale_area_msg, {{"[AREA]", formatted_area}}); + } + } + } + } + } + + std::string tool_tip_hint_msg; + if (gSavedSettings.getBOOL("DoubleClickTeleport")) + { + tool_tip_hint_msg = mAltToolTipHintMsg; + } + else if (gSavedSettings.getBOOL("DoubleClickShowWorldMap")) + { + tool_tip_hint_msg = mToolTipHintMsg; + } + + LLStringUtil::format_map_t args; + args["[PARCEL_NAME_MSG]"] = parcel_name_msg.empty() ? "" : parcel_name_msg + '\n'; + args["[PARCEL_SALE_PRICE_MSG]"] = parcel_sale_price_msg.empty() ? "" : parcel_sale_price_msg + '\n'; + args["[PARCEL_SALE_AREA_MSG]"] = parcel_sale_area_msg.empty() ? "" : parcel_sale_area_msg + '\n'; + args["[PARCEL_OWNER_MSG]"] = parcel_owner_msg.empty() ? "" : parcel_owner_msg + '\n'; + args["[REGION_NAME_MSG]"] = region_name_msg.empty() ? "" : region_name_msg + '\n'; + args["[TOOL_TIP_HINT_MSG]"] = tool_tip_hint_msg.empty() ? "" : tool_tip_hint_msg + '\n'; + + std::string msg = mToolTipMsg; + LLStringUtil::format(msg, args); + if (msg.back() == '\n') + { + msg.resize(msg.size() - 1); + } + LLToolTipMgr::instance().show(LLToolTip::Params().message(msg).sticky_rect(sticky_rect)); + + return true; } BOOL LLNetMap::handleToolTipAgent(const LLUUID& avatar_id) @@ -811,59 +997,58 @@ void LLNetMap::createObjectImage() mUpdateNow = true; } -BOOL LLNetMap::handleMouseDown( S32 x, S32 y, MASK mask ) +BOOL LLNetMap::handleMouseDown(S32 x, S32 y, MASK mask) { - if (!(mask & MASK_SHIFT)) return FALSE; - - // Start panning - gFocusMgr.setMouseCapture(this); + // Start panning + gFocusMgr.setMouseCapture(this); - mStartPan = mCurPan; - mMouseDown.mX = x; - mMouseDown.mY = y; - return TRUE; + mStartPan = mCurPan; + mMouseDown.mX = x; + mMouseDown.mY = y; + return true; } -BOOL LLNetMap::handleMouseUp( S32 x, S32 y, MASK mask ) +BOOL LLNetMap::handleMouseUp(S32 x, S32 y, MASK mask) { - if(abs(mMouseDown.mX-x)<3 && abs(mMouseDown.mY-y)<3) - handleClick(x,y,mask); + if (abs(mMouseDown.mX - x) < 3 && abs(mMouseDown.mY - y) < 3) + { + handleClick(x, y, mask); + } - if (hasMouseCapture()) - { - if (mPanning) - { - // restore mouse cursor - S32 local_x, local_y; - local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]); - local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]); - LLRect clip_rect = getRect(); - clip_rect.stretch(-8); - clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y); - LLUI::getInstance()->setMousePositionLocal(this, local_x, local_y); - - // finish the pan - mPanning = false; - - mMouseDown.set(0, 0); - - // auto centre - mTargetPan.setZero(); - } - gViewerWindow->showCursor(); - gFocusMgr.setMouseCapture(NULL); - return TRUE; - } - return FALSE; + if (hasMouseCapture()) + { + if (mPanning) + { + // restore mouse cursor + S32 local_x, local_y; + local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]); + local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]); + LLRect clip_rect = getRect(); + clip_rect.stretch(-8); + clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y); + LLUI::getInstance()->setMousePositionLocal(this, local_x, local_y); + + // finish the pan + mPanning = false; + + mMouseDown.set(0, 0); + } + gViewerWindow->showCursor(); + gFocusMgr.setMouseCapture(NULL); + return true; + } + + return false; } BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask) { if (mPopupMenu) { + mPopupWorldPos = viewPosToGlobal(x, y); mPopupMenu->buildDrawLabels(); mPopupMenu->updateParent(LLMenuGL::sMenuContainer); - mPopupMenu->setItemEnabled("Stop Tracking", LLTracker::isTracking(0)); + mPopupMenu->setItemEnabled("Stop tracking", LLTracker::isTracking(0)); LLMenuGL::showPopup(this, mPopupMenu, x, y); } return TRUE; @@ -911,6 +1096,27 @@ BOOL LLNetMap::handleDoubleClick(S32 x, S32 y, MASK mask) return TRUE; } +F32 LLNetMap::getScaleForName(std::string scale_name) +{ + if (scale_name == "very close") + { + return LLNetMap::MAP_SCALE_VERY_CLOSE; + } + else if (scale_name == "close") + { + return LLNetMap::MAP_SCALE_CLOSE; + } + else if (scale_name == "medium") + { + return LLNetMap::MAP_SCALE_MEDIUM; + } + else if (scale_name == "far") + { + return LLNetMap::MAP_SCALE_FAR; + } + return 0.0f; +} + // static bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop ) { @@ -928,7 +1134,7 @@ BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask ) { if (!mPanning) { - // just started panning, so hide cursor + // Just started panning. Hide cursor. mPanning = true; gViewerWindow->hideCursor(); } @@ -938,61 +1144,89 @@ BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask ) // Set pan to value at start of drag + offset mCurPan += delta; - mTargetPan = mCurPan; gViewerWindow->moveCursorToCenter(); } - - // Doesn't really matter, cursor should be hidden - gViewerWindow->setCursor( UI_CURSOR_TOOLPAN ); - } - else - { - if (mask & MASK_SHIFT) - { - // If shift is held, change the cursor to hint that the map can be dragged - gViewerWindow->setCursor( UI_CURSOR_TOOLPAN ); - } - else - { - gViewerWindow->setCursor( UI_CURSOR_CROSS ); - } } + if (mask & MASK_SHIFT) + { + // If shift is held, change the cursor to hint that the map can be + // dragged. However, holding shift is not required to drag the map. + gViewerWindow->setCursor( UI_CURSOR_TOOLPAN ); + } + else + { + gViewerWindow->setCursor( UI_CURSOR_CROSS ); + } + return TRUE; } -void LLNetMap::handleZoom(const LLSD& userdata) +bool LLNetMap::isZoomChecked(const LLSD &userdata) { - std::string level = userdata.asString(); - - F32 scale = 0.0f; - if (level == std::string("default")) - { - LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale"); - if(pvar) - { - pvar->resetToDefault(); - scale = gSavedSettings.getF32("MiniMapScale"); - } - } - else if (level == std::string("close")) - scale = LLNetMap::MAP_SCALE_MAX; - else if (level == std::string("medium")) - scale = LLNetMap::MAP_SCALE_MID; - else if (level == std::string("far")) - scale = LLNetMap::MAP_SCALE_MIN; - if (scale != 0.0f) - { - setScale(scale); - } + std::string level = userdata.asString(); + F32 scale = getScaleForName(level); + return scale == mScale; +} + +void LLNetMap::setZoom(const LLSD &userdata) +{ + std::string level = userdata.asString(); + F32 scale = getScaleForName(level); + if (scale != 0.0f) + { + setScale(scale); + } } void LLNetMap::handleStopTracking (const LLSD& userdata) { if (mPopupMenu) { - mPopupMenu->setItemEnabled ("Stop Tracking", false); + mPopupMenu->setItemEnabled ("Stop tracking", false); LLTracker::stopTracking (LLTracker::isTracking(NULL)); } } + +void LLNetMap::activateCenterMap(const LLSD &userdata) { mCentering = true; } + +bool LLNetMap::isMapOrientationChecked(const LLSD &userdata) +{ + const std::string command_name = userdata.asString(); + const bool rotate_map = gSavedSettings.getBOOL("MiniMapRotate"); + if (command_name == "north_at_top") + { + return !rotate_map; + } + + if (command_name == "camera_at_top") + { + return rotate_map; + } + + return false; +} + +void LLNetMap::setMapOrientation(const LLSD &userdata) +{ + const std::string command_name = userdata.asString(); + if (command_name == "north_at_top") + { + gSavedSettings.setBOOL("MiniMapRotate", false); + } + else if (command_name == "camera_at_top") + { + gSavedSettings.setBOOL("MiniMapRotate", true); + } +} + +void LLNetMap::popupShowAboutLand(const LLSD &userdata) +{ + // Update parcel selection. It's important to deselect land first so the "About Land" floater doesn't refresh with the old selection. + LLViewerParcelMgr::getInstance()->deselectLand(); + LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt(mPopupWorldPos); + gMenuHolder->setParcelSelection(selection); + + LLFloaterReg::showInstance("about_land", LLSD(), false); +} diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h index 1f7e7d68c6..fe1aca65a9 100644 --- a/indra/newview/llnetmap.h +++ b/indra/newview/llnetmap.h @@ -62,9 +62,12 @@ protected: public: virtual ~LLNetMap(); - static const F32 MAP_SCALE_MIN; - static const F32 MAP_SCALE_MID; - static const F32 MAP_SCALE_MAX; + static const F32 MAP_SCALE_MIN; + static const F32 MAP_SCALE_FAR; + static const F32 MAP_SCALE_MEDIUM; + static const F32 MAP_SCALE_CLOSE; + static const F32 MAP_SCALE_VERY_CLOSE; + static const F32 MAP_SCALE_MAX; /*virtual*/ void draw(); /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); @@ -79,8 +82,17 @@ public: /*virtual*/ BOOL handleClick(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); - void setScale( F32 scale ); - void setToolTipMsg(const std::string& msg) { mToolTipMsg = msg; } + void setScale(F32 scale); + + void setToolTipMsg(const std::string& msg) { mToolTipMsg = msg; } + void setParcelNameMsg(const std::string& msg) { mParcelNameMsg = msg; } + void setParcelSalePriceMsg(const std::string& msg) { mParcelSalePriceMsg = msg; } + void setParcelSaleAreaMsg(const std::string& msg) { mParcelSaleAreaMsg = msg; } + void setParcelOwnerMsg(const std::string& msg) { mParcelOwnerMsg = msg; } + void setRegionNameMsg(const std::string& msg) { mRegionNameMsg = msg; } + void setToolTipHintMsg(const std::string& msg) { mToolTipHintMsg = msg; } + void setAltToolTipHintMsg(const std::string& msg) { mAltToolTipHintMsg = msg; } + void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius ); private: @@ -94,11 +106,14 @@ private: void drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE); + bool isMouseOnPopupMenu(); + void updateAboutLandPopupButton(); BOOL handleToolTipAgent(const LLUUID& avatar_id); static void showAvatarInspector(const LLUUID& avatar_id); void createObjectImage(); + F32 getScaleForName(std::string scale_name); static bool outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y, S32 slop); private: @@ -112,11 +127,12 @@ private: F32 mObjectMapPixels; // Width of object map in pixels F32 mDotRadius; // Size of avatar markers - bool mPanning; // map is being dragged - LLVector2 mTargetPan; - LLVector2 mCurPan; - LLVector2 mStartPan; // pan offset at start of drag - LLCoordGL mMouseDown; // pointer position at start of drag + bool mPanning; // map is being dragged + bool mCentering; // map is being re-centered around the agent + LLVector2 mCurPan; + LLVector2 mStartPan; // pan offset at start of drag + LLVector3d mPopupWorldPos; // world position picked under mouse when context menu is opened + LLCoordGL mMouseDown; // pointer position at start of drag LLVector3d mObjectImageCenterGlobal; LLPointer<LLImageRaw> mObjectRawImagep; @@ -125,14 +141,26 @@ private: LLUUID mClosestAgentToCursor; LLUUID mClosestAgentAtLastRightClick; - std::string mToolTipMsg; + std::string mToolTipMsg; + std::string mParcelNameMsg; + std::string mParcelSalePriceMsg; + std::string mParcelSaleAreaMsg; + std::string mParcelOwnerMsg; + std::string mRegionNameMsg; + std::string mToolTipHintMsg; + std::string mAltToolTipHintMsg; public: void setSelected(uuid_vec_t uuids) { gmSelected=uuids; }; private: - void handleZoom(const LLSD& userdata); - void handleStopTracking (const LLSD& userdata); + bool isZoomChecked(const LLSD& userdata); + void setZoom(const LLSD& userdata); + void handleStopTracking(const LLSD& userdata); + void activateCenterMap(const LLSD& userdata); + bool isMapOrientationChecked(const LLSD& userdata); + void setMapOrientation(const LLSD& userdata); + void popupShowAboutLand(const LLSD& userdata); LLMenuGL* mPopupMenu; uuid_vec_t gmSelected; diff --git a/indra/newview/llpatchvertexarray.cpp b/indra/newview/llpatchvertexarray.cpp index 6e3e375488..a7011dfad5 100644 --- a/indra/newview/llpatchvertexarray.cpp +++ b/indra/newview/llpatchvertexarray.cpp @@ -69,11 +69,9 @@ void LLPatchVertexArray::create(U32 surface_width, U32 patch_width, F32 meters_p // (The -1 is there because an LLSurface has a buffer of 1 on // its East and North edges). U32 power_of_two = 1; - U32 surface_order = 0; while (power_of_two < (surface_width-1)) { power_of_two *= 2; - surface_order += 1; } if (power_of_two == (surface_width-1)) diff --git a/indra/newview/llphysicsshapebuilderutil.cpp b/indra/newview/llphysicsshapebuilderutil.cpp index 5bfe5c9941..9603ee6329 100644 --- a/indra/newview/llphysicsshapebuilderutil.cpp +++ b/indra/newview/llphysicsshapebuilderutil.cpp @@ -29,7 +29,7 @@ #include "llphysicsshapebuilderutil.h" /* static */ -void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut ) +void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut) { const LLProfileParams& profile_params = volume_params.getProfileParams(); const LLPathParams& path_params = volume_params.getPathParams(); @@ -191,6 +191,7 @@ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumePara if ( volume_params.shouldForceConvex() ) { + // Server distinguishes between convex of a prim vs isSculpt, but we don't care. specOut.mType = PhysicsShapeSpecification::USER_CONVEX; } // Make a simpler convex shape if we can. @@ -199,6 +200,16 @@ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumePara { specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX; } + else if (volume_params.isMeshSculpt() && + // Check overall dimensions, not individual triangles. + (scale.mV[0] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE || + scale.mV[1] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE || + scale.mV[2] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE + ) ) + { + // Server distinguishes between user-specified or default convex mesh, vs server's thin-triangle override, but we don't. + specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX; + } else if ( volume_params.isSculpt() ) // Is a sculpt of any kind (mesh or legacy) { specOut.mType = volume_params.isMeshSculpt() ? PhysicsShapeSpecification::USER_MESH : PhysicsShapeSpecification::SCULPT; diff --git a/indra/newview/llphysicsshapebuilderutil.h b/indra/newview/llphysicsshapebuilderutil.h index bd5b7d799c..b3b100296f 100644 --- a/indra/newview/llphysicsshapebuilderutil.h +++ b/indra/newview/llphysicsshapebuilderutil.h @@ -47,6 +47,7 @@ const F32 SHAPE_BUILDER_ENTRY_SNAP_SCALE_BIN_SIZE = 0.15f; const F32 SHAPE_BUILDER_ENTRY_SNAP_PARAMETER_BIN_SIZE = 0.010f; const F32 SHAPE_BUILDER_CONVEXIFICATION_SIZE = 2.f * COLLISION_TOLERANCE; const F32 SHAPE_BUILDER_MIN_GEOMETRY_SIZE = 0.5f * COLLISION_TOLERANCE; +const F32 SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE = 0.5f; class LLPhysicsVolumeParams : public LLVolumeParams { diff --git a/indra/newview/llpresetsmanager.cpp b/indra/newview/llpresetsmanager.cpp index c267c3c699..30d0a22ef0 100644 --- a/indra/newview/llpresetsmanager.cpp +++ b/indra/newview/llpresetsmanager.cpp @@ -332,7 +332,6 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n else { ECameraPreset new_camera_preset = (ECameraPreset)gSavedSettings.getU32("CameraPresetType"); - bool new_camera_offsets = false; if (IS_CAMERA) { if (isDefaultCameraPreset(name)) @@ -354,7 +353,6 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n { new_camera_preset = CAMERA_PRESET_CUSTOM; } - new_camera_offsets = (!isDefaultCameraPreset(name) || (ECameraPreset)gSavedSettings.getU32("CameraPresetType") != new_camera_preset); } for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it) { diff --git a/indra/newview/llsceneview.cpp b/indra/newview/llsceneview.cpp index f7aa63e34d..e250f9bc7a 100644 --- a/indra/newview/llsceneview.cpp +++ b/indra/newview/llsceneview.cpp @@ -266,14 +266,11 @@ void LLSceneView::draw() U32 count = triangles[idx].size(); - U32 total = 0; - gGL.begin(LLRender::LINE_STRIP); //plot triangles for (U32 i = 0; i < count; ++i) { U32 tri_count = triangles[idx][i]; - total += tri_count; F32 y = (F32) (tri_count-tri_domain[0])/triangle_range*tri_rect.getHeight()+tri_rect.mBottom; F32 x = (F32) i / count * tri_rect.getWidth() + tri_rect.mLeft; @@ -290,15 +287,8 @@ void LLSceneView::draw() gGL.end(); gGL.flush(); - U32 total_visible = 0; count = visible_triangles[idx].size(); - for (U32 i = 0; i < count; ++i) - { - U32 tri_count = visible_triangles[idx][i]; - total_visible += tri_count; - } - std::string label = llformat("%s Object Triangle Counts (Ktris) -- Visible: %.2f/%.2f (%.2f KB Visible)", category[idx], total_visible_triangles[idx]/1024.f, total_triangles[idx]/1024.f, total_visible_bytes[idx]/1024.f); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 0d53950889..9cfbe99df4 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1567,6 +1567,62 @@ void pushVertsColorCoded(LLSpatialGroup* group, U32 mask) } } +// return false if drawable is rigged and: +// - a linked rigged drawable has a different spatial group +// - a linked rigged drawable face has the wrong draw order index +bool check_rigged_group(LLDrawable* drawable) +{ + if (drawable->isState(LLDrawable::RIGGED)) + { + LLSpatialGroup* group = drawable->getSpatialGroup(); + LLDrawable* root = drawable->getRoot(); + + if (root->isState(LLDrawable::RIGGED) && root->getSpatialGroup() != group) + { + llassert(false); + return false; + } + + S32 last_draw_index = -1; + if (root->isState(LLDrawable::RIGGED)) + { + for (auto& face : root->getFaces()) + { + if ((S32) face->getDrawOrderIndex() <= last_draw_index) + { + llassert(false); + return false; + } + last_draw_index = face->getDrawOrderIndex(); + } + } + + for (auto& child : root->getVObj()->getChildren()) + { + if (child->mDrawable->isState(LLDrawable::RIGGED)) + { + for (auto& face : child->mDrawable->getFaces()) + { + if ((S32) face->getDrawOrderIndex() <= last_draw_index) + { + llassert(false); + return false; + } + last_draw_index = face->getDrawOrderIndex(); + } + } + + if (child->mDrawable->getSpatialGroup() != group) + { + llassert(false); + return false; + } + } + } + + return true; +} + void renderOctree(LLSpatialGroup* group) { //render solid object bounding box, color @@ -1611,6 +1667,9 @@ void renderOctree(LLSpatialGroup* group) { continue; } + + llassert(check_rigged_group(drawable)); + if (!group->getSpatialPartition()->isBridge()) { gGL.pushMatrix(); @@ -3028,7 +3087,7 @@ public: } - void visit(const LLOctreeNode<LLVolumeTriangle>* branch) + void visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch) { LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) branch->getListener(0); @@ -3070,7 +3129,7 @@ public: } gGL.begin(LLRender::TRIANGLES); - for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin(); + for (LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin(); iter != branch->getDataEnd(); ++iter) { @@ -3787,7 +3846,7 @@ BOOL LLSpatialPartition::isVisible(const LLVector3& v) } LL_ALIGN_PREFIX(16) -class LLOctreeIntersect : public LLOctreeTraveler<LLViewerOctreeEntry> +class LLOctreeIntersect : public LLOctreeTraveler<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> { public: LL_ALIGN_16(LLVector4a mStart); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 6d3ef33801..f7bc9fb644 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -264,7 +264,7 @@ public: return lhs->mAvatarp < rhs->mAvatarp; } - return lhs->mRenderOrder > rhs->mRenderOrder; + return lhs->mRenderOrder < rhs->mRenderOrder; } }; diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 0829b1a213..9a210c9d8e 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -661,7 +661,7 @@ bool idle_startup() #else void* window_handle = NULL; #endif - bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle, LLAppViewer::instance()->getSecondLifeTitle()); + bool init = gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()); if(init) { gAudiop->setMuted(TRUE); diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index d4fc6f3de2..9403e73b87 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1042,7 +1042,8 @@ void LLTextureCache::setReadOnly(BOOL read_only) mReadOnly = read_only ; } -//called in the main thread. +// Called in the main thread. +// Returns the unused amount of max_size if any S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache_mismatch) { llassert_always(getPending() == 0) ; //should not start accessing the texture cache before initialized. diff --git a/indra/newview/llviewerassetupload.cpp b/indra/newview/llviewerassetupload.cpp index 3f7e8531fb..14fae8d035 100644 --- a/indra/newview/llviewerassetupload.cpp +++ b/indra/newview/llviewerassetupload.cpp @@ -50,6 +50,10 @@ #include "llpreviewnotecard.h" #include "llpreviewgesture.h" #include "llcoproceduremanager.h" +#include "llthread.h" +#include "llkeyframemotion.h" +#include "lldatapacker.h" +#include "llvoavatarself.h" void dialog_refresh_all(); @@ -450,9 +454,62 @@ LLSD LLNewFileResourceUploadInfo::exportTempFile() errorLabel = "DoNotSupportBulkAnimationUpload"; error = true; } - else if (assetType == LLAssetType::AT_ANIMATION) + else if (exten == "anim") + { + // Default unless everything succeeds + errorLabel = "ProblemWithFile"; + error = true; + + // read from getFileName() + LLAPRFile infile; + infile.open(getFileName(),LL_APR_RB); + if (!infile.getFileHandle()) + { + LL_WARNS() << "Couldn't open file for reading: " << getFileName() << LL_ENDL; + errorMessage = llformat("Failed to open animation file %s\n", getFileName().c_str()); + } + else + { + S32 size = LLAPRFile::size(getFileName()); + U8* buffer = new U8[size]; + S32 size_read = infile.read(buffer,size); + if (size_read != size) + { + errorMessage = llformat("Failed to read animation file %s: wanted %d bytes, got %d\n", getFileName().c_str(), size, size_read); + } + else + { + LLDataPackerBinaryBuffer dp(buffer, size); + LLKeyframeMotion *motionp = new LLKeyframeMotion(getAssetId()); + motionp->setCharacter(gAgentAvatarp); + if (motionp->deserialize(dp, getAssetId(), false)) + { + // write to temp file + bool succ = motionp->dumpToFile(filename); + if (succ) + { + assetType = LLAssetType::AT_ANIMATION; + errorLabel = ""; + error = false; + } + else + { + errorMessage = "Failed saving temporary animation file"; + } + } + else + { + errorMessage = "Failed reading animation file"; + } + } + } + } + else { - filename = getFileName(); + // Unknown extension + errorMessage = llformat(LLTrans::getString("UnknownFileExtension").c_str(), exten.c_str()); + errorLabel = "ErrorMessage"; + error = TRUE;; } if (error) @@ -863,6 +920,7 @@ void LLViewerAssetUpload::HandleUploadError(LLCore::HttpStatus status, LLSD &res { args["FILE"] = uploadInfo->getDisplayName(); args["REASON"] = reason; + args["ERROR"] = reason; } LLNotificationsUtil::add(label, args); diff --git a/indra/newview/llvieweraudio.h b/indra/newview/llvieweraudio.h index 782285ce36..febae36ae8 100644 --- a/indra/newview/llvieweraudio.h +++ b/indra/newview/llvieweraudio.h @@ -33,8 +33,6 @@ // comment out to turn off wind #define kAUDIO_ENABLE_WIND //#define kAUDIO_ENABLE_WATER 1 // comment out to turn off water -#define kAUDIO_NUM_BUFFERS 30 -#define kAUDIO_NUM_SOURCES 30 void init_audio(); void audio_update_volume(bool force_update = true); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 9036e87514..68c4608687 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -477,6 +477,13 @@ static bool handleRenderBumpChanged(const LLSD& newval) return true; } +static bool handleRenderDebugGLChanged(const LLSD& newvalue) +{ + gDebugGL = newvalue.asBoolean() || gDebugSession; + gGL.clearErrors(); + return true; +} + static bool handleRenderDebugPipelineChanged(const LLSD& newvalue) { gDebugPipeline = newvalue.asBoolean(); @@ -639,157 +646,187 @@ bool toggle_show_object_render_cost(const LLSD& newvalue) void handleRenderAutoMuteByteLimitChanged(const LLSD& new_value); //////////////////////////////////////////////////////////////////////////// +LLPointer<LLControlVariable> setting_get_control(LLControlGroup& group, const std::string& setting) +{ + LLPointer<LLControlVariable> cntrl_ptr = group.getControl(setting); + if (cntrl_ptr.isNull()) + { + LL_ERRS() << "Unable to set up setting listener for " << setting + << ". Please reinstall viewer from https ://secondlife.com/support/downloads/ and contact https://support.secondlife.com if issue persists after reinstall." + << LL_ENDL; + } + return cntrl_ptr; +} + +void setting_setup_signal_listener(LLControlGroup& group, const std::string& setting, std::function<void(const LLSD& newvalue)> callback) +{ + setting_get_control(group, setting)->getSignal()->connect([callback](LLControlVariable* control, const LLSD& new_val, const LLSD& old_val) + { + callback(new_val); + }); +} + +void setting_setup_signal_listener(LLControlGroup& group, const std::string& setting, std::function<void()> callback) +{ + setting_get_control(group, setting)->getSignal()->connect([callback](LLControlVariable* control, const LLSD& new_val, const LLSD& old_val) + { + callback(); + }); +} + void settings_setup_listeners() { - gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2)); - gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2)); - gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2)); - gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); - gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); - gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2)); - gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); - gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); - gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2)); - gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); - gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); - gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); - gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleShadowsResized, _2)); - gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); - gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); - gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); - gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2)); - gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2)); - gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2)); - gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2)); - gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2)); - gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); - gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); - gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2)); - gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); - gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderVSyncEnable")->getSignal()->connect(boost::bind(&handleVSyncChanged, _2)); - gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); - gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); - gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); - gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); - gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); - gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); - gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2)); - gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2)); - gSavedSettings.getControl("UploadBakedTexOld")->getSignal()->connect(boost::bind(&handleUploadBakedTexOldChanged, _2)); - gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _2)); - gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioLevelUnderwaterRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); - gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("JoystickAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("JoystickAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("JoystickAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("JoystickAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisScale6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("FlycamAxisDeadZone6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("AvatarAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("BuildAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); - gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _2)); - gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2)); - gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2)); - gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2)); - gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("AudioLevelMic")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); - gSavedSettings.getControl("VelocityInterpolate")->getSignal()->connect(boost::bind(&handleVelocityInterpolate, _2)); - gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus)); - gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus)); - gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2)); - gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2)); - gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2)); - gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); - gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); - gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); - gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); - gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); - gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged)); - gSavedSettings.getControl("DebugAvatarJoints")->getCommitSignal()->connect(boost::bind(&handleDebugAvatarJointsChanged, _2)); - gSavedSettings.getControl("RenderAutoMuteByteLimit")->getSignal()->connect(boost::bind(&handleRenderAutoMuteByteLimitChanged, _2)); - gSavedPerAccountSettings.getControl("AvatarHoverOffsetZ")->getCommitSignal()->connect(boost::bind(&handleAvatarHoverOffsetChanged, _2)); + setting_setup_signal_listener(gSavedSettings, "FirstPersonAvatarVisible", handleRenderAvatarMouselookChanged); + setting_setup_signal_listener(gSavedSettings, "RenderFarClip", handleRenderFarClipChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainDetail", handleTerrainDetailChanged); + setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition); + setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition); + setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition); + setting_setup_signal_listener(gSavedSettings, "OctreeAlphaDistanceFactor", handleRepartition); + setting_setup_signal_listener(gSavedSettings, "OctreeAttachmentSizeFactor", handleRepartition); + setting_setup_signal_listener(gSavedSettings, "RenderMaxTextureIndex", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderUseTriStrips", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderUIBuffer", handleWindowResized); + setting_setup_signal_listener(gSavedSettings, "RenderDepthOfField", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderFSAASamples", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged); + setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized); + setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAvatarCloth", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "WindLightUseAtmosShaders", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAvatarLODFactor", handleAvatarLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAvatarPhysicsLODFactor", handleAvatarPhysicsLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainLODFactor", handleTerrainLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTreeLODFactor", handleTreeLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderFlexTimeFactor", handleFlexLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderGamma", handleGammaChanged); + setting_setup_signal_listener(gSavedSettings, "RenderFogRatio", handleFogRatioChanged); + setting_setup_signal_listener(gSavedSettings, "RenderMaxPartCount", handleMaxPartCountChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDynamicLOD", handleRenderDynamicLODChanged); + setting_setup_signal_listener(gSavedSettings, "RenderLocalLights", handleRenderLocalLightsChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDebugTextureBind", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAutoMaskAlphaDeferred", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAutoMaskAlphaNonDeferred", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderObjectBump", handleRenderBumpChanged); + setting_setup_signal_listener(gSavedSettings, "RenderMaxVBOSize", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderVSyncEnable", handleVSyncChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDeferredNoise", handleReleaseGLBufferChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDebugGL", handleRenderDebugGLChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDebugPipeline", handleRenderDebugPipelineChanged); + setting_setup_signal_listener(gSavedSettings, "RenderResolutionDivisor", handleRenderResolutionDivisorChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDeferred", handleRenderDeferredChanged); + setting_setup_signal_listener(gSavedSettings, "RenderShadowDetail", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderDeferredSSAO", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderPerformanceTest", handleRenderPerfTestChanged); + setting_setup_signal_listener(gSavedSettings, "TextureMemory", handleVideoMemoryChanged); + setting_setup_signal_listener(gSavedSettings, "ChatFontSize", handleChatFontSizeChanged); + setting_setup_signal_listener(gSavedSettings, "ChatPersistTime", handleChatPersistTimeChanged); + setting_setup_signal_listener(gSavedSettings, "ConsoleMaxLines", handleConsoleMaxLinesChanged); + setting_setup_signal_listener(gSavedSettings, "UploadBakedTexOld", handleUploadBakedTexOldChanged); + setting_setup_signal_listener(gSavedSettings, "UseOcclusion", handleUseOcclusionChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelMaster", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelSFX", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelUI", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelAmbient", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelMusic", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelMedia", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelVoice", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelDoppler", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelRolloff", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelUnderwaterRolloff", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "MuteAudio", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "MuteMusic", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "MuteMedia", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "MuteVoice", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "MuteAmbient", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "MuteUI", handleAudioVolumeChanged); + setting_setup_signal_listener(gSavedSettings, "RenderVBOEnable", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderUseVAO", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderVBOMappingDisable", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderUseStreamVBO", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "RenderPreferStreamDraw", handleResetVertexBuffersChanged); + setting_setup_signal_listener(gSavedSettings, "WLSkyDetail", handleWLSkyDetailChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "JoystickAxis6", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale6", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone6", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisScale0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisScale1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisScale2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisScale3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisScale4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisScale5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone0", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone1", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone2", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone3", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone4", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone5", handleJoystickChanged); + setting_setup_signal_listener(gSavedSettings, "DebugViews", handleDebugViewsChanged); + setting_setup_signal_listener(gSavedSettings, "UserLogFile", handleLogFileChanged); + setting_setup_signal_listener(gSavedSettings, "RenderHideGroupTitle", handleHideGroupTitleChanged); + setting_setup_signal_listener(gSavedSettings, "HighResSnapshot", handleHighResSnapshotChanged); + setting_setup_signal_listener(gSavedSettings, "EnableVoiceChat", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "PTTCurrentlyEnabled", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "PushToTalkButton", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "PushToTalkToggle", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "VoiceEarLocation", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "VoiceInputAudioDevice", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "VoiceOutputAudioDevice", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "AudioLevelMic", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "LipSyncEnabled", handleVoiceClientPrefsChanged); + setting_setup_signal_listener(gSavedSettings, "VelocityInterpolate", handleVelocityInterpolate); + setting_setup_signal_listener(gSavedSettings, "QAMode", show_debug_menus); + setting_setup_signal_listener(gSavedSettings, "UseDebugMenus", show_debug_menus); + setting_setup_signal_listener(gSavedSettings, "AgentPause", toggle_agent_pause); + setting_setup_signal_listener(gSavedSettings, "ShowNavbarNavigationPanel", toggle_show_navigation_panel); + setting_setup_signal_listener(gSavedSettings, "ShowMiniLocationPanel", toggle_show_mini_location_panel); + setting_setup_signal_listener(gSavedSettings, "ShowObjectRenderingCost", toggle_show_object_render_cost); + setting_setup_signal_listener(gSavedSettings, "ForceShowGrid", handleForceShowGrid); + setting_setup_signal_listener(gSavedSettings, "RenderTransparentWater", handleRenderTransparentWaterChanged); + setting_setup_signal_listener(gSavedSettings, "SpellCheck", handleSpellCheckChanged); + setting_setup_signal_listener(gSavedSettings, "SpellCheckDictionary", handleSpellCheckChanged); + setting_setup_signal_listener(gSavedSettings, "LoginLocation", handleLoginLocationChanged); + setting_setup_signal_listener(gSavedSettings, "DebugAvatarJoints", handleDebugAvatarJointsChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAutoMuteByteLimit", handleRenderAutoMuteByteLimitChanged); + + setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged); } #if TEST_CACHED_CONTROL diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 8522c2ed55..59a213d010 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -53,6 +53,7 @@ #include "llcompilequeue.h" #include "llconsole.h" #include "lldebugview.h" +#include "lldiskcache.h" #include "llenvironment.h" #include "llfilepicker.h" #include "llfirstuse.h" @@ -2100,6 +2101,32 @@ class LLAdvancedDropPacket : public view_listener_t } }; +////////////////////// +// PURGE DISK CACHE // +////////////////////// + + +class LLAdvancedPurgeDiskCache : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); + LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General"); + llassert_always(main_queue); + llassert_always(general_queue); + main_queue->postTo( + general_queue, + []() // Work done on general queue + { + LLDiskCache::getInstance()->purge(); + // Nothing needed to return + }, + [](){}); // Callback to main thread is empty as there is nothing left to do + + return true; + } +}; + //////////////////// // EVENT Recorder // @@ -2324,25 +2351,13 @@ class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t }; ///////////////////////////////////// -// Enable Framebuffer Objects /// -///////////////////////////////////// -class LLAdvancedEnableRenderFBO: public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - bool new_value = gGLManager.mHasFramebufferObject; - return new_value; - } -}; - -///////////////////////////////////// // Enable Deferred Rendering /// ///////////////////////////////////// class LLAdvancedEnableRenderDeferred: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && + bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0; return new_value; } @@ -2355,7 +2370,7 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && + bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred"); return new_value; } @@ -9310,7 +9325,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); // Develop > Render view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); - view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions"); view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate"); @@ -9409,6 +9423,9 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog"); view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket"); + // Advanced > Cache + view_listener_t::addMenu(new LLAdvancedPurgeDiskCache(), "Advanced.PurgeDiskCache"); + // Advanced > Recorder view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot"); view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop"); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index be80d0bc0a..4b9614e999 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -33,6 +33,7 @@ #include "llavataractions.h" #include "llavatarnamecache.h" // IDEVO HACK #include "lleventtimer.h" +#include "llfloatercreatelandmark.h" #include "llfloaterreg.h" #include "llfolderview.h" #include "llfollowcamparams.h" @@ -1560,6 +1561,17 @@ bool highlight_offered_object(const LLUUID& obj_id) } } + if (obj->getType() == LLAssetType::AT_LANDMARK) + { + LLFloaterCreateLandmark *floater = LLFloaterReg::findTypedInstance<LLFloaterCreateLandmark>("add_landmark"); + if (floater && floater->getItem() && floater->getItem()->getUUID() == obj_id) + { + // LLFloaterCreateLandmark is supposed to handle this, + // keep landmark creation floater at the front + return false; + } + } + return true; } diff --git a/indra/newview/llvieweroctree.h b/indra/newview/llvieweroctree.h index e6974b0f84..7666062f99 100644 --- a/indra/newview/llvieweroctree.h +++ b/indra/newview/llvieweroctree.h @@ -45,11 +45,11 @@ class LLViewerOctreeGroup; class LLViewerOctreeEntry; class LLViewerOctreePartition; -typedef LLOctreeListener<LLViewerOctreeEntry> OctreeListener; -typedef LLTreeNode<LLViewerOctreeEntry> TreeNode; -typedef LLOctreeNode<LLViewerOctreeEntry> OctreeNode; -typedef LLOctreeRoot<LLViewerOctreeEntry> OctreeRoot; -typedef LLOctreeTraveler<LLViewerOctreeEntry> OctreeTraveler; +typedef LLOctreeListener<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeListener; +typedef LLTreeNode<LLViewerOctreeEntry> TreeNode; +typedef LLOctreeNode<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeNode; +typedef LLOctreeRoot<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeRoot; +typedef LLOctreeTraveler<LLViewerOctreeEntry, LLPointer<LLViewerOctreeEntry>> OctreeTraveler; #if LL_OCTREE_PARANOIA_CHECK #define assert_octree_valid(x) x->validate() @@ -179,7 +179,7 @@ protected: //defines an octree group for an octree node, which contains multiple entries. //LL_ALIGN_PREFIX(16) class LLViewerOctreeGroup -: public LLOctreeListener<LLViewerOctreeEntry> +: public OctreeListener { LL_ALIGN_NEW friend class LLViewerOctreeCull; @@ -198,8 +198,8 @@ public: }; public: - typedef LLOctreeNode<LLViewerOctreeEntry>::element_iter element_iter; - typedef LLOctreeNode<LLViewerOctreeEntry>::element_list element_list; + typedef OctreeNode::element_iter element_iter; + typedef OctreeNode::element_list element_list; LLViewerOctreeGroup(OctreeNode* node); LLViewerOctreeGroup(const LLViewerOctreeGroup& rhs) @@ -245,7 +245,6 @@ public: const LLVector4a* getObjectExtents() const {return mObjectExtents;} //octree wrappers to make code more readable - element_list& getData() { return mOctreeNode->getData(); } element_iter getDataBegin() { return mOctreeNode->getDataBegin(); } element_iter getDataEnd() { return mOctreeNode->getDataEnd(); } U32 getElementCount() const { return mOctreeNode->getElementCount(); } diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index e69b0347f8..756bf12ff3 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -1591,6 +1591,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use else if (sequence_id == 0 || sequence_id > parcel_mgr.mAgentParcelSequenceID) { // new agent parcel + // *TODO: Does it really make sense to set the agent parcel to this + // parcel if the client doesn't know what kind of parcel data this is? parcel_mgr.mAgentParcelSequenceID = sequence_id; parcel = parcel_mgr.mAgentParcel; } @@ -1879,8 +1881,13 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use } else { - // Check for video - LLViewerParcelMedia::getInstance()->update(parcel); + if (gNonInteractive) + { + return; + } + + // Check for video + LLViewerParcelMedia::getInstance()->update(parcel); // Then check for music if (gAudiop) diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index 02f7bbeed8..4d1a7e0ba3 100644..100755 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -908,8 +908,8 @@ S32 LLViewerParcelOverlay::renderPropertyLines () // Always fudge a little vertically. pull_toward_camera.mV[VZ] += 0.01f; - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); // Move to appropriate region coords LLVector3 origin = mRegion->getOriginAgent(); @@ -1014,7 +1014,65 @@ S32 LLViewerParcelOverlay::renderPropertyLines () } - gGL.popMatrix(); + gGL.popMatrix(); return drawn; } + +// Draw half of a single cell (no fill) in a grid drawn from left to right and from bottom to top +void grid_2d_part_lines(const F32 left, const F32 top, const F32 right, const F32 bottom, bool has_left, bool has_bottom) +{ + gGL.begin(LLRender::LINES); + + if (has_left) + { + gGL.vertex2f(left, bottom); + gGL.vertex2f(left, top); + } + if (has_bottom) + { + gGL.vertex2f(left, bottom); + gGL.vertex2f(right, bottom); + } + + gGL.end(); +} + +void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color) +{ + if (!mOwnership) + { + return; + } + if (!gSavedSettings.getBOOL("MiniMapShowPropertyLines")) + { + return; + } + + LLVector3 origin_agent = mRegion->getOriginAgent(); + LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); + F32 region_left = rel_region_pos.mV[0] * scale_pixels_per_meter; + F32 region_bottom = rel_region_pos.mV[1] * scale_pixels_per_meter; + F32 map_parcel_width = PARCEL_GRID_STEP_METERS * scale_pixels_per_meter; + const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + glLineWidth(1.0f); + gGL.color4fv(parcel_outline_color); + for (S32 i = 0; i < GRIDS_PER_EDGE + 1; i++) + { + F32 bottom = region_bottom + (i * map_parcel_width); + F32 top = bottom + map_parcel_width; + for (S32 j = 0; j < GRIDS_PER_EDGE + 1; j++) + { + F32 left = region_left + (j * map_parcel_width); + F32 right = left + map_parcel_width; + U8 overlay = mOwnership[(i * GRIDS_PER_EDGE) + j]; + // The property line vertices are three-dimensional, but here we only care about the x and y coordinates, as we are drawing on a + // 2D map + const bool has_left = i != GRIDS_PER_EDGE && (j == GRIDS_PER_EDGE || (overlay & PARCEL_WEST_LINE)); + const bool has_bottom = j != GRIDS_PER_EDGE && (i == GRIDS_PER_EDGE || (overlay & PARCEL_SOUTH_LINE)); + grid_2d_part_lines(left, top, right, bottom, has_left, has_bottom); + } + } +} diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h index e30dbf17b3..053f69ba4c 100644 --- a/indra/newview/llviewerparceloverlay.h +++ b/indra/newview/llviewerparceloverlay.h @@ -69,6 +69,7 @@ public: // Returns the number of vertices drawn S32 renderPropertyLines(); + void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color); U8 ownership( const LLVector3& pos) const; U8 parcelLineFlags( const LLVector3& pos) const; @@ -82,7 +83,7 @@ public: void idleUpdate(bool update_now = false); void updateGL(); - + private: // This is in parcel rows and columns, not grid rows and columns // Stored in bottom three bits. diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index b282a2b90c..9c8e77284b 100644..100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1080,6 +1080,15 @@ S32 LLViewerRegion::renderPropertyLines() } } +void LLViewerRegion::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color) +{ + if (mParcelOverlay) + { + mParcelOverlay->renderPropertyLinesOnMinimap(scale_pixels_per_meter, parcel_outline_color); + } +} + + // This gets called when the height field changes. void LLViewerRegion::dirtyHeights() { diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index fcbf56c81f..b6c8f5c583 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -154,6 +154,8 @@ public: // Draw lines in the dirt showing ownership. Return number of // vertices drawn. S32 renderPropertyLines(); + void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color); + // Call this whenever you change the height data in the region. // (Automatically called by LLSurfacePatch's update routine) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 086b433c72..1c9360a843 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -556,15 +556,14 @@ void LLViewerShaderMgr::setShaders() mShaderLevel[SHADER_DEFERRED] = deferred_class; mShaderLevel[SHADER_TRANSFORM] = transform_class; - BOOL loaded = loadBasicShaders(); - if (loaded) + std::string shader_name = loadBasicShaders(); + if (shader_name.empty()) { LL_INFOS() << "Loaded basic shaders." << LL_ENDL; } else { - LL_ERRS() << "Unable to load basic shaders, verify graphics driver installed and current." << LL_ENDL; - llassert(loaded); + LL_ERRS() << "Unable to load basic shader " << shader_name << ", verify graphics driver installed and current." << LL_ENDL; reentrance = false; // For hygiene only, re-try probably helps nothing return; } @@ -572,7 +571,7 @@ void LLViewerShaderMgr::setShaders() gPipeline.mShadersLoaded = true; // Load all shaders to set max levels - loaded = loadShadersEnvironment(); + BOOL loaded = loadShadersEnvironment(); if (loaded) { @@ -859,7 +858,7 @@ void LLViewerShaderMgr::unloadShaders() gPipeline.mShadersLoaded = false; } -BOOL LLViewerShaderMgr::loadBasicShaders() +std::string LLViewerShaderMgr::loadBasicShaders() { // Load basic dependency shaders first // All of these have to load for any shaders to function @@ -945,8 +944,8 @@ BOOL LLViewerShaderMgr::loadBasicShaders() // Note usage of GL_VERTEX_SHADER_ARB if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, &attribs) == 0) { - LL_SHADER_LOADING_WARNS() << "Failed to load vertex shader " << shaders[i].first << LL_ENDL; - return FALSE; + LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL; + return shaders[i].first; } } @@ -1005,12 +1004,12 @@ BOOL LLViewerShaderMgr::loadBasicShaders() // Note usage of GL_FRAGMENT_SHADER_ARB if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, &attribs, index_channels[i]) == 0) { - LL_SHADER_LOADING_WARNS() << "Failed to load fragment shader " << shaders[i].first << LL_ENDL; - return FALSE; + LL_WARNS("Shader") << "Failed to load fragment shader " << shaders[i].first << LL_ENDL; + return shaders[i].first; } } - return TRUE; + return std::string(); } BOOL LLViewerShaderMgr::loadShadersEnvironment() @@ -1484,6 +1483,12 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredMaterialProgram[i].addPermutation("DIFFUSE_ALPHA_MODE", llformat("%d", alpha_mode)); + if (alpha_mode != 0) + { + gDeferredMaterialProgram[i].mFeatures.hasAlphaMask = true; + gDeferredMaterialProgram[i].addPermutation("HAS_ALPHA_MASK", "1"); + } + if (use_sun_shadow) { gDeferredMaterialProgram[i].addPermutation("HAS_SUN_SHADOW", "1"); @@ -1542,6 +1547,12 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() } gDeferredMaterialWaterProgram[i].addPermutation("DIFFUSE_ALPHA_MODE", llformat("%d", alpha_mode)); + if (alpha_mode != 0) + { + gDeferredMaterialWaterProgram[i].mFeatures.hasAlphaMask = true; + gDeferredMaterialWaterProgram[i].addPermutation("HAS_ALPHA_MASK", "1"); + } + if (use_sun_shadow) { gDeferredMaterialWaterProgram[i].addPermutation("HAS_SUN_SHADOW", "1"); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 93bb29a355..f8a261805b 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -49,7 +49,11 @@ public: void setShaders(); void unloadShaders(); S32 getShaderLevel(S32 type); - BOOL loadBasicShaders(); + + // loadBasicShaders in case of a failure returns + // name of a file error happened at, otherwise + // returns an empty string + std::string loadBasicShaders(); BOOL loadShadersEffects(); BOOL loadShadersDeferred(); BOOL loadShadersObject(); diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index bbbf9ea7a3..13e2632d60 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1148,15 +1148,14 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) total_update_count--; } } - - S32 fetch_count = 0; + size_t min_update_count = llmin(MIN_UPDATE_COUNT,(S32)(entries.size()-max_priority_count)); S32 min_count = max_priority_count + min_update_count; for (entries_list_t::iterator iter3 = entries.begin(); iter3 != entries.end(); ) { LLViewerFetchedTexture* imagep = *iter3++; - fetch_count += (imagep->updateFetch() ? 1 : 0); + imagep->updateFetch(); if (min_count <= min_update_count) { mLastFetchKey = LLTextureKey(imagep->getID(), (ETexListType)imagep->getTextureListType()); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 24e4a02b61..bc69fd80db 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1998,7 +1998,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) } LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable")); LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ; - gGL.init() ; + gGL.init(true); if (LLFeatureManager::getInstance()->isSafe() || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion()) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 314c22eb6c..5dfcb68562 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2810,6 +2810,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) if (detailed_update) { U32 draw_order = 0; + S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment(); for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -2849,7 +2850,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) } // if selecting any attachments, update all of them as non-damped - if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment()) + if (attachment_selected) { gPipeline.updateMoveNormalAsync(attached_object->mDrawable); } @@ -6184,7 +6185,21 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - jointp = mRoot->findJoint(name); + if (mJointAliasMap.empty()) + { + getJointAliases(); + } + joint_alias_map_t::const_iterator alias_iter = mJointAliasMap.find(name); + std::string canonical_name; + if (alias_iter != mJointAliasMap.end()) + { + canonical_name = alias_iter->second; + } + else + { + canonical_name = name; + } + jointp = mRoot->findJoint(canonical_name); mJointMap[name] = jointp; } else diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp index db8ad183f0..55fc663496 100644 --- a/indra/newview/llvocache.cpp +++ b/indra/newview/llvocache.cpp @@ -366,15 +366,6 @@ void LLVOCacheEntry::updateDebugSettings() } timer.reset(); - //the number of frames invisible objects stay in memory - static LLCachedControl<U32> inv_obj_time(gSavedSettings,"NonvisibleObjectsInMemoryTime"); - sMinFrameRange = inv_obj_time - 1; //make 0 to be the maximum - - //min radius: all objects within this radius remain loaded in memory - static LLCachedControl<F32> min_radius(gSavedSettings,"SceneLoadMinRadius"); - sNearRadius = llmin((F32)min_radius, gAgentCamera.mDrawDistance); //can not exceed the draw distance - sNearRadius = llmax(sNearRadius, 1.f); //minimum value is 1.0m - //objects within the view frustum whose visible area is greater than this threshold will be loaded static LLCachedControl<F32> front_pixel_threshold(gSavedSettings,"SceneLoadFrontPixelThreshold"); sFrontPixelThreshold = front_pixel_threshold; @@ -384,29 +375,38 @@ void LLVOCacheEntry::updateDebugSettings() sRearPixelThreshold = rear_pixel_threshold; sRearPixelThreshold = llmax(sRearPixelThreshold, sFrontPixelThreshold); //can not be smaller than sFrontPixelThreshold. - // a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold - static LLCachedControl<F32> rear_max_radius_frac(gSavedSettings,"SceneLoadRearMaxRadiusFraction"); - sRearFarRadius = llmax(rear_max_radius_frac * gAgentCamera.mDrawDistance / 100.f, 1.0f); //minimum value is 1.0m - sRearFarRadius = llmax(sRearFarRadius, (F32)min_radius); //can not be less than "SceneLoadMinRadius". - sRearFarRadius = llmin(sRearFarRadius, gAgentCamera.mDrawDistance); //can not be more than the draw distance. - - //make the above parameters adaptive to memory usage + //make parameters adaptive to memory usage //starts to put restrictions from low_mem_bound_MB, apply tightest restrictions when hits high_mem_bound_MB static LLCachedControl<U32> low_mem_bound_MB(gSavedSettings,"SceneLoadLowMemoryBound"); static LLCachedControl<U32> high_mem_bound_MB(gSavedSettings,"SceneLoadHighMemoryBound"); LLMemory::updateMemoryInfo() ; U32 allocated_mem = LLMemory::getAllocatedMemKB().value(); - allocated_mem /= 1024; //convert to MB. - if(allocated_mem < low_mem_bound_MB) - { - return; - } - F32 adjust_factor = llmax(0.f, (F32)(high_mem_bound_MB - allocated_mem) / (high_mem_bound_MB - low_mem_bound_MB)); - - sRearFarRadius = llmin(adjust_factor * sRearFarRadius, 96.f); //[0.f, 96.f] - sMinFrameRange = (U32)llclamp(adjust_factor * sMinFrameRange, 10.f, 64.f); //[10, 64] - sNearRadius = llmax(adjust_factor * sNearRadius, 1.0f); + static const F32 KB_to_MB = 1.f / 1024.f; + U32 clamped_memory = llclamp(allocated_mem * KB_to_MB, (F32) low_mem_bound_MB, (F32) high_mem_bound_MB); + const F32 adjust_range = high_mem_bound_MB - low_mem_bound_MB; + const F32 adjust_factor = (high_mem_bound_MB - clamped_memory) / adjust_range; // [0, 1] + + //min radius: all objects within this radius remain loaded in memory + static LLCachedControl<F32> min_radius(gSavedSettings,"SceneLoadMinRadius"); + static const F32 MIN_RADIUS = 1.0f; + const F32 draw_radius = gAgentCamera.mDrawDistance; + const F32 clamped_min_radius = llclamp((F32) min_radius, MIN_RADIUS, draw_radius); // [1, mDrawDistance] + sNearRadius = MIN_RADIUS + ((clamped_min_radius - MIN_RADIUS) * adjust_factor); + + // a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold + static LLCachedControl<F32> rear_max_radius_frac(gSavedSettings,"SceneLoadRearMaxRadiusFraction"); + const F32 min_radius_plus_one = sNearRadius + 1.f; + const F32 max_radius = rear_max_radius_frac * gAgentCamera.mDrawDistance; + const F32 clamped_max_radius = llclamp(max_radius, min_radius_plus_one, draw_radius); // [sNearRadius, mDrawDistance] + sRearFarRadius = min_radius_plus_one + ((clamped_max_radius - min_radius_plus_one) * adjust_factor); + + //the number of frames invisible objects stay in memory + static LLCachedControl<U32> inv_obj_time(gSavedSettings,"NonvisibleObjectsInMemoryTime"); + static const U32 MIN_FRAMES = 10; + static const U32 MAX_FRAMES = 64; + const U32 clamped_frames = inv_obj_time ? llclamp((U32) inv_obj_time, MIN_FRAMES, MAX_FRAMES) : MAX_FRAMES; // [10, 64], with zero => 64 + sMinFrameRange = MIN_FRAMES + ((clamped_frames - MIN_FRAMES) * adjust_factor); } //static diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 19036a3f77..54f79a3a2e 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -1606,8 +1606,21 @@ bool LLVivoxVoiceClient::requestParcelVoiceInfo() } else { - LL_WARNS("Voice") << "No voice channel credentials" << LL_ENDL; - + LLVoiceChannel* channel = LLVoiceChannel::getCurrentVoiceChannel(); + if (channel != NULL) + { + if (channel->getSessionName().empty() && channel->getSessionID().isNull()) + { + if (LLViewerParcelMgr::getInstance()->allowAgentVoice()) + { + LL_WARNS("Voice") << "No channel credentials for default channel" << LL_ENDL; + } + } + else + { + LL_WARNS("Voice") << "No voice channel credentials" << LL_ENDL; + } + } } } else diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 068e8a131d..f3affbeb33 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -845,9 +845,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater()); - U32 index_count = 0; - U32 vertex_count = 0; - group->clearDrawMap(); LLVertexBuffer* buffer = group->mVertexBuffer; @@ -913,9 +910,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) llassert(facep->getIndicesCount() == 6); - vertex_count += facep->getGeomCount(); - index_count += facep->getIndicesCount(); - S32 idx = draw_vec.size()-1; BOOL fullbright = facep->isState(LLFace::FULLBRIGHT); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index bae3d540e3..c4b51c474d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1689,7 +1689,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) // updates needed, set REBUILD_RIGGED accordingly. // Without the flag, this will remove unused rigged volumes, which we are not currently very aggressive about. - updateRiggedVolume(); + updateRiggedVolume(false); } LLVolume* volume = mRiggedVolume; @@ -1746,16 +1746,6 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) } } - bool rigged = false; - - if (!isAnimatedObject()) - { - rigged = isRiggedMesh() && isAttachment(); - } - else - { - rigged = isRiggedMesh() && getControlAvatar() && getControlAvatar()->mPlaying; - } if (any_valid_boxes) { @@ -1991,7 +1981,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) if (mDrawable->isState(LLDrawable::REBUILD_RIGGED)) { - updateRiggedVolume(); + updateRiggedVolume(false); genBBoxes(FALSE); mDrawable->clearState(LLDrawable::REBUILD_RIGGED); } @@ -4593,7 +4583,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& { if ((pick_rigged) || (getAvatar() && (getAvatar()->isSelf()) && (LLFloater::isVisible(gFloaterTools)))) { - updateRiggedVolume(true); + updateRiggedVolume(true, LLRiggedVolume::DO_NOT_UPDATE_FACES); volume = mRiggedVolume; transform = false; } @@ -4668,6 +4658,9 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& continue; } + // This calculates the bounding box of the skinned mesh from scratch. It's actually quite expensive, but not nearly as expensive as building a full octree. + // rebuild_face_octrees = false because an octree for this face will be built later only if needed for narrow phase picking. + updateRiggedVolume(true, i, false); face_hit = volume->lineSegmentIntersect(local_start, local_end, i, &p, &tc, &n, &tn); @@ -4791,13 +4784,13 @@ void LLVOVolume::clearRiggedVolume() } } -void LLVOVolume::updateRiggedVolume(bool force_update) +void LLVOVolume::updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index, bool rebuild_face_octrees) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; //Update mRiggedVolume to match current animation frame of avatar. //Also update position/size in octree. - if ((!force_update) && (!treatAsRigged())) + if ((!force_treat_as_rigged) && (!treatAsRigged())) { clearRiggedVolume(); @@ -4826,10 +4819,10 @@ void LLVOVolume::updateRiggedVolume(bool force_update) updateRelativeXform(); } - mRiggedVolume->update(skin, avatar, volume); + mRiggedVolume->update(skin, avatar, volume, face_index, rebuild_face_octrees); } -void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume) +void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume, FaceIndex face_index, bool rebuild_face_octrees) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; bool copy = false; @@ -4860,7 +4853,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons if (is_paused) { S32 frames_paused = LLFrameTimer::getFrameCount() - avatar->getMotionController().getPausedFrame(); - if (frames_paused > 2) + if (frames_paused > 1) { return; } @@ -4879,7 +4872,24 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons S32 rigged_vert_count = 0; S32 rigged_face_count = 0; LLVector4a box_min, box_max; - for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) + S32 face_begin; + S32 face_end; + if (face_index == DO_NOT_UPDATE_FACES) + { + face_begin = 0; + face_end = 0; + } + else if (face_index == UPDATE_ALL_FACES) + { + face_begin = 0; + face_end = volume->getNumVolumeFaces(); + } + else + { + face_begin = face_index; + face_end = face_begin + 1; + } + for (S32 i = face_begin; i < face_end; ++i) { const LLVolumeFace& vol_face = volume->getVolumeFace(i); @@ -4964,15 +4974,12 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } + if (rebuild_face_octrees) { delete dst_face.mOctree; dst_face.mOctree = NULL; - LLVector4a size; - size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]); - size.splat(size.getLength3().getF32()*0.5f); - - dst_face.createOctree(1.f); + dst_face.createOctree(); } } } @@ -5478,7 +5485,7 @@ static inline void add_face(T*** list, U32* count, T* face) { if (count[1] < MAX_FACE_COUNT) { - face->setDrawOrderIndex(count[1]); + //face->setDrawOrderIndex(count[1]); list[1][count[1]++] = face; } } @@ -5486,15 +5493,40 @@ static inline void add_face(T*** list, U32* count, T* face) { if (count[0] < MAX_FACE_COUNT) { - face->setDrawOrderIndex(count[0]); + //face->setDrawOrderIndex(count[0]); list[0][count[0]++] = face; } } } +// return index into linkset for given object (0 for root prim) +U32 get_linkset_index(LLVOVolume* vobj) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWABLE; + if (vobj->isRootEdit()) + { + return 0; + } + + LLViewerObject* root = vobj->getRootEdit(); + U32 idx = 1; + for (const auto& child : root->getChildren()) + { + if (child == vobj) + { + return idx; + } + ++idx; + } + + llassert(false); + return idx; //should never get here +} + void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; + if (group->changeLOD()) { group->mLastUpdateDistance = group->mDistance; @@ -5653,6 +5685,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) avatar->addAttachmentOverridesForObject(vobj, NULL, false); } + U32 linkset_index = get_linkset_index(vobj); + // Standard rigged mesh attachments: bool rigged = !vobj->isAnimatedObject() && skinInfo && vobj->isAttachment(); // Animated objects. Have to check for isRiggedMesh() to @@ -5672,6 +5706,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) continue; } + // order by linkset index first and face index second + facep->setDrawOrderIndex(linkset_index * 100 + i); + //ALWAYS null out vertex buffer on rebuild -- if the face lands in a render // batch, it will recover its vertex buffer reference from the spatial group facep->setVertexBuffer(NULL); @@ -5696,11 +5733,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (facep->isState(LLFace::RIGGED)) { //face is not rigged but used to be, remove from rigged face pool - LLDrawPoolAvatar* pool = (LLDrawPoolAvatar*) facep->getPool(); - if (pool) - { - pool->removeFace(facep); - } facep->clearState(LLFace::RIGGED); facep->mAvatar = NULL; facep->mSkinInfo = NULL; @@ -5882,7 +5914,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) else { drawablep->clearState(LLDrawable::RIGGED); - vobj->updateRiggedVolume(); + vobj->updateRiggedVolume(false); } } } @@ -6156,6 +6188,13 @@ struct CompareBatchBreakerRigged } }; +struct CompareDrawOrder +{ + bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) + { + return lhs->getDrawOrderIndex() < rhs->getDrawOrderIndex(); + } +}; U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL rigged) { @@ -6200,6 +6239,11 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace //sort faces by things that break batches, including avatar and mesh id std::sort(faces, faces + face_count, CompareBatchBreakerRigged()); } + else + { + // preserve legacy draw order for rigged faces + std::sort(faces, faces + face_count, CompareDrawOrder()); + } } else if (!distance_sort) { diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 4cb7a5481c..64514c51b0 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -65,7 +65,10 @@ public: { } - void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume); + using FaceIndex = S32; + static const FaceIndex UPDATE_ALL_FACES = -1; + static const FaceIndex DO_NOT_UPDATE_FACES = -2; + void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume, FaceIndex face_index = UPDATE_ALL_FACES, bool rebuild_face_octrees = true); std::string mExtraDebugText; }; @@ -362,8 +365,9 @@ public: S32 getMDCImplCount() { return mMDCImplCount; } - //rigged volume update (for raycasting) - void updateRiggedVolume(bool force_update = false); + // Rigged volume update (for raycasting) + // By default, this updates the bounding boxes of all the faces and builds an octree for precise per-triangle raycasting + void updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES, bool rebuild_face_octrees = true); LLRiggedVolume* getRiggedVolume(); //returns true if volume should be treated as a rigged volume diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 8abb49fba8..aa32ef04b2 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -763,14 +763,13 @@ void LLWorld::updateParticles() void LLWorld::renderPropertyLines() { S32 region_count = 0; - S32 vertex_count = 0; for (region_list_t::iterator iter = mVisibleRegionList.begin(); iter != mVisibleRegionList.end(); ++iter) { LLViewerRegion* regionp = *iter; region_count++; - vertex_count += regionp->renderPropertyLines(); + regionp->renderPropertyLines(); } } @@ -778,7 +777,6 @@ void LLWorld::renderPropertyLines() void LLWorld::updateNetStats() { F64Bits bits; - U32 packets = 0; for (region_list_t::iterator iter = mActiveRegionList.begin(); iter != mActiveRegionList.end(); ++iter) @@ -786,7 +784,6 @@ void LLWorld::updateNetStats() LLViewerRegion* regionp = *iter; regionp->updateNetStats(); bits += regionp->mBitsReceived; - packets += llfloor( regionp->mPacketsReceived ); regionp->mBitsReceived = (F32Bits)0.f; regionp->mPacketsReceived = 0.f; } diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 59ac4554d7..2ac4b30d2e 100644..100755 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -58,9 +58,15 @@ #include "llglheaders.h" +// # Constants +static const F32 MAP_DEFAULT_SCALE = 128.f; +static const F32 MAP_ITERP_TIME_CONSTANT = 0.75f; +static const F32 MAP_ZOOM_ACCELERATION_TIME = 0.3f; +static const F32 MAP_ZOOM_MAX_INTERP = 0.5f; +static const F32 MAP_SCALE_SNAP_THRESHOLD = 0.005f; + // Basically a C++ implementation of the OCEAN_COLOR defined in mapstitcher.py // Please ensure consistency between those 2 files (TODO: would be better to get that color from an asset source...) -// # Constants // OCEAN_COLOR = "#1D475F" const F32 OCEAN_RED = (F32)(0x1D)/255.f; const F32 OCEAN_GREEN = (F32)(0x47)/255.f; @@ -92,14 +98,12 @@ LLUIImagePtr LLWorldMapView::sClassifiedsImage = NULL; LLUIImagePtr LLWorldMapView::sForSaleImage = NULL; LLUIImagePtr LLWorldMapView::sForSaleAdultImage = NULL; -F32 LLWorldMapView::sPanX = 0.f; -F32 LLWorldMapView::sPanY = 0.f; -F32 LLWorldMapView::sTargetPanX = 0.f; -F32 LLWorldMapView::sTargetPanY = 0.f; S32 LLWorldMapView::sTrackingArrowX = 0; S32 LLWorldMapView::sTrackingArrowY = 0; bool LLWorldMapView::sVisibleTilesLoaded = false; -F32 LLWorldMapView::sMapScale = 128.f; +F32 LLWorldMapView::sMapScaleSetting = MAP_DEFAULT_SCALE; +LLVector2 LLWorldMapView::sZoomPivot = LLVector2(0.0f, 0.0f); +LLFrameTimer LLWorldMapView::sZoomTimer = LLFrameTimer(); std::map<std::string,std::string> LLWorldMapView::sStringsMap; @@ -166,20 +170,26 @@ void LLWorldMapView::cleanupClass() sForSaleAdultImage = NULL; } -LLWorldMapView::LLWorldMapView() -: LLPanel(), - mBackgroundColor( LLColor4( OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f ) ), - mItemPicked(FALSE), - mPanning( FALSE ), - mMouseDownPanX( 0 ), - mMouseDownPanY( 0 ), - mMouseDownX( 0 ), - mMouseDownY( 0 ), - mSelectIDStart(0) +LLWorldMapView::LLWorldMapView() : + LLPanel(), + mBackgroundColor(LLColor4(OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f)), + mItemPicked(FALSE), + mPanX(0.f), + mPanY(0.f), + mTargetPanX(0.f), + mTargetPanY(0.f), + mPanning(FALSE), + mMouseDownPanX(0), + mMouseDownPanY(0), + mMouseDownX(0), + mMouseDownY(0), + mSelectIDStart(0), + mMapScale(0.f), + mTargetMapScale(0.f) { - //LL_INFOS("WorldMap") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL; + // LL_INFOS("WorldMap") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL; - clearLastClick(); + clearLastClick(); } BOOL LLWorldMapView::postBuild() @@ -210,6 +220,9 @@ BOOL LLWorldMapView::postBuild() mTextBoxNorthEast ->reshapeToFitText(); mTextBoxSouthWest->reshapeToFitText(); mTextBoxNorthWest ->reshapeToFitText(); + + sZoomTimer.stop(); + setScale(sMapScaleSetting, true); return true; } @@ -227,59 +240,103 @@ void LLWorldMapView::cleanupTextures() { } +void LLWorldMapView::zoom(F32 zoom) +{ + mTargetMapScale = scaleFromZoom(zoom); + if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale) + { + sZoomPivot = LLVector2(0, 0); + sZoomTimer.start(); + } +} -// static -void LLWorldMapView::setScale( F32 scale ) +void LLWorldMapView::zoomWithPivot(F32 zoom, S32 x, S32 y) { - if (scale != sMapScale) - { - F32 old_scale = sMapScale; + mTargetMapScale = scaleFromZoom(zoom); + sZoomPivot = LLVector2(x, y); + if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale) + { + sZoomTimer.start(); + } +} - sMapScale = scale; - if (sMapScale <= 0.f) - { - sMapScale = 0.1f; - } +F32 LLWorldMapView::getZoom() { return LLWorldMapView::zoomFromScale(mMapScale); } - F32 ratio = (scale / old_scale); - sPanX *= ratio; - sPanY *= ratio; - sTargetPanX = sPanX; - sTargetPanY = sPanY; - sVisibleTilesLoaded = false; - } -} +F32 LLWorldMapView::getScale() { return mMapScale; } +// static +void LLWorldMapView::setScaleSetting(F32 scaleSetting) { sMapScaleSetting = scaleSetting; } // static -void LLWorldMapView::translatePan( S32 delta_x, S32 delta_y ) +F32 LLWorldMapView::getScaleSetting() { return sMapScaleSetting; } + +void LLWorldMapView::setScale(F32 scale, bool snap) { - sPanX += delta_x; - sPanY += delta_y; - sTargetPanX = sPanX; - sTargetPanY = sPanY; - sVisibleTilesLoaded = false; + if (scale != mMapScale) + { + F32 old_scale = mMapScale; + + mMapScale = scale; + // Set the scale used when saving the setting + sMapScaleSetting = scale; + if (mMapScale <= 0.f) + { + mMapScale = 0.1f; + } + + F32 ratio = (scale / old_scale); + mPanX *= ratio; + mPanY *= ratio; + mTargetPanX = mPanX; + mTargetPanY = mPanY; + sVisibleTilesLoaded = false; + + // If we are zooming relative to somewhere else rather than the center of the map, compensate for the difference in panning here + if (!sZoomPivot.isExactlyZero()) + { + LLVector2 relative_pivot; + relative_pivot.mV[VX] = sZoomPivot.mV[VX] - (getRect().getWidth() / 2.0); + relative_pivot.mV[VY] = sZoomPivot.mV[VY] - (getRect().getHeight() / 2.0); + LLVector2 zoom_pan_offset = relative_pivot - (relative_pivot * scale / old_scale); + mPanX += zoom_pan_offset.mV[VX]; + mPanY += zoom_pan_offset.mV[VY]; + mTargetPanX += zoom_pan_offset.mV[VX]; + mTargetPanY += zoom_pan_offset.mV[VY]; + } + } + + if (snap) + { + mTargetMapScale = scale; + } } - // static -void LLWorldMapView::setPan( S32 x, S32 y, BOOL snap ) +void LLWorldMapView::translatePan(S32 delta_x, S32 delta_y) { - sTargetPanX = (F32)x; - sTargetPanY = (F32)y; - if (snap) - { - sPanX = sTargetPanX; - sPanY = sTargetPanY; - } - sVisibleTilesLoaded = false; + mPanX += delta_x; + mPanY += delta_y; + mTargetPanX = mPanX; + mTargetPanY = mPanY; + sVisibleTilesLoaded = false; } -bool LLWorldMapView::showRegionInfo() + +// static +void LLWorldMapView::setPan(S32 x, S32 y, BOOL snap) { - return (LLWorldMipmap::scaleToLevel(sMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false); + mTargetPanX = (F32) x; + mTargetPanY = (F32) y; + if (snap) + { + mPanX = mTargetPanX; + mPanY = mTargetPanY; + } + sVisibleTilesLoaded = false; } +bool LLWorldMapView::showRegionInfo() { return (LLWorldMipmap::scaleToLevel(mMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false); } + /////////////////////////////////////////////////////////////////////////////////// // HELPERS @@ -301,8 +358,27 @@ void LLWorldMapView::draw() mVisibleRegions.clear(); // animate pan if necessary - sPanX = lerp(sPanX, sTargetPanX, LLSmoothInterpolation::getInterpolant(0.1f)); - sPanY = lerp(sPanY, sTargetPanY, LLSmoothInterpolation::getInterpolant(0.1f)); + mPanX = lerp(mPanX, mTargetPanX, LLSmoothInterpolation::getInterpolant(MAP_ITERP_TIME_CONSTANT)); + mPanY = lerp(mPanY, mTargetPanY, LLSmoothInterpolation::getInterpolant(MAP_ITERP_TIME_CONSTANT)); + + //RN: snaps to zoom value because interpolation caused jitter in the text rendering + if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale) + { + sZoomTimer.start(); + } + bool snap_scale = false; + F32 interp = llmin(MAP_ZOOM_MAX_INTERP, sZoomTimer.getElapsedTimeF32() / MAP_ZOOM_ACCELERATION_TIME); + F32 current_zoom_val = zoomFromScale(mMapScale); + F32 target_zoom_val = zoomFromScale(mTargetMapScale); + F32 new_zoom_val = lerp(current_zoom_val, target_zoom_val, interp); + if (abs(new_zoom_val - current_zoom_val) < MAP_SCALE_SNAP_THRESHOLD) + { + sZoomTimer.stop(); + snap_scale = true; + new_zoom_val = target_zoom_val; + } + F32 map_scale = scaleFromZoom(new_zoom_val); + setScale(map_scale, snap_scale); const S32 width = getRect().getWidth(); const S32 height = getRect().getHeight(); @@ -310,7 +386,7 @@ void LLWorldMapView::draw() const F32 half_height = F32(height) / 2.0f; LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal(); - S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + S32 level = LLWorldMipmap::scaleToLevel(mMapScale); LLLocalClipRect clip(getLocalRect()); { @@ -347,15 +423,15 @@ void LLWorldMapView::draw() // Find x and y position relative to camera's center. LLVector3d rel_region_pos = origin_global - camera_global; - F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * sMapScale; - F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * sMapScale; + F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * mMapScale; + F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * mMapScale; // Coordinates of the sim in pixels in the UI panel // When the view isn't panned, 0,0 = center of rectangle - F32 bottom = sPanY + half_height + relative_y; - F32 left = sPanX + half_width + relative_x; - F32 top = bottom + sMapScale ; - F32 right = left + sMapScale ; + F32 bottom = mPanY + half_height + relative_y; + F32 left = mPanX + half_width + relative_x; + F32 top = bottom + mMapScale ; + F32 right = left + mMapScale ; // Discard if region is outside the screen rectangle (not visible on screen) if ((top < 0.f) || (bottom > height) || @@ -416,7 +492,7 @@ void LLWorldMapView::draw() if (overlayimage) { // Inform the fetch mechanism of the size we need - S32 draw_size = ll_round(sMapScale); + S32 draw_size = ll_round(mMapScale); overlayimage->setKnownDrawSize(ll_round(draw_size * LLUI::getScaleFactor().mV[VX]), ll_round(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) @@ -444,7 +520,7 @@ void LLWorldMapView::draw() } // Draw the region name in the lower left corner - if (sMapScale >= DRAW_TEXT_THRESHOLD) + if (mMapScale >= DRAW_TEXT_THRESHOLD) { LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Small", LLFontGL::BOLD)); std::string mesg; @@ -464,7 +540,7 @@ void LLWorldMapView::draw() LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW, S32_MAX, //max_chars - sMapScale, //max_pixels + mMapScale, //max_pixels NULL, TRUE); //use ellipses } @@ -591,7 +667,7 @@ void LLWorldMapView::setVisible(BOOL visible) void LLWorldMapView::drawMipmap(S32 width, S32 height) { // Compute the level of the mipmap to use for the current scale level - S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + S32 level = LLWorldMipmap::scaleToLevel(mMapScale); // Set the tile boost level so that unused tiles get to 0 LLWorldMap::getInstance()->equalizeBoostLevels(); @@ -874,7 +950,7 @@ void LLWorldMapView::drawAgents() void LLWorldMapView::drawFrustum() { // Draw frustum - F32 meters_to_pixels = sMapScale/ REGION_WIDTH_METERS; + F32 meters_to_pixels = mMapScale/ REGION_WIDTH_METERS; F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); @@ -884,8 +960,8 @@ void LLWorldMapView::drawFrustum() F32 half_width_pixels = half_width_meters * meters_to_pixels; // Compute the frustum coordinates. Take the UI scale into account. - F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * LLUI::getScaleFactor().mV[VX]); - F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * LLUI::getScaleFactor().mV[VY]); + F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + mPanX) * LLUI::getScaleFactor().mV[VX]); + F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + mPanY) * LLUI::getScaleFactor().mV[VY]); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -942,13 +1018,13 @@ LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos ) LLVector3 pos_local; pos_local.setVec(relative_pos_global); // convert to floats from doubles - pos_local.mV[VX] *= sMapScale / REGION_WIDTH_METERS; - pos_local.mV[VY] *= sMapScale / REGION_WIDTH_METERS; + pos_local.mV[VX] *= mMapScale / REGION_WIDTH_METERS; + pos_local.mV[VY] *= mMapScale / REGION_WIDTH_METERS; // leave Z component in meters - pos_local.mV[VX] += getRect().getWidth() / 2 + sPanX; - pos_local.mV[VY] += getRect().getHeight() / 2 + sPanY; + pos_local.mV[VX] += getRect().getWidth() / 2 + mPanX; + pos_local.mV[VY] += getRect().getHeight() / 2 + mPanY; return pos_local; } @@ -1019,12 +1095,12 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& // If you change this, then you need to change LLTracker::getTrackedPositionGlobal() as well LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y ) { - x -= llfloor((getRect().getWidth() / 2 + sPanX)); - y -= llfloor((getRect().getHeight() / 2 + sPanY)); + x -= llfloor((getRect().getWidth() / 2 + mPanX)); + y -= llfloor((getRect().getHeight() / 2 + mPanY)); LLVector3 pos_local( (F32)x, (F32)y, 0.f ); - pos_local *= ( REGION_WIDTH_METERS / sMapScale ); + pos_local *= ( REGION_WIDTH_METERS / mMapScale ); LLVector3d pos_global; pos_global.setVec( pos_local ); @@ -1481,7 +1557,7 @@ void LLWorldMapView::handleClick(S32 x, S32 y, MASK mask, LLWorldMap::getInstance()->cancelTracking(); - S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + S32 level = LLWorldMipmap::scaleToLevel(mMapScale); // If the zoom level is not too far out already, test hits if (level <= DRAW_SIMINFO_THRESHOLD) { @@ -1598,8 +1674,8 @@ BOOL LLWorldMapView::handleMouseDown( S32 x, S32 y, MASK mask ) { gFocusMgr.setMouseCapture( this ); - mMouseDownPanX = ll_round(sPanX); - mMouseDownPanY = ll_round(sPanY); + mMouseDownPanX = ll_round(mPanX); + mMouseDownPanY = ll_round(mPanY); mMouseDownX = x; mMouseDownY = y; sHandledLastClick = TRUE; @@ -1614,8 +1690,8 @@ BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask ) { // restore mouse cursor S32 local_x, local_y; - local_x = mMouseDownX + llfloor(sPanX - mMouseDownPanX); - local_y = mMouseDownY + llfloor(sPanY - mMouseDownPanY); + local_x = mMouseDownX + llfloor(mPanX - mMouseDownPanX); + local_y = mMouseDownY + llfloor(mPanY - mMouseDownPanY); LLRect clip_rect = getRect(); clip_rect.stretch(-8); clip_rect.clipPointToRect(mMouseDownX, mMouseDownY, local_x, local_y); @@ -1643,7 +1719,7 @@ BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask ) void LLWorldMapView::updateVisibleBlocks() { - if (LLWorldMipmap::scaleToLevel(sMapScale) > DRAW_SIMINFO_THRESHOLD) + if (LLWorldMipmap::scaleToLevel(mMapScale) > DRAW_SIMINFO_THRESHOLD) { // If we're zoomed out too much, we just don't load all those sim info: too much! return; @@ -1659,16 +1735,16 @@ void LLWorldMapView::updateVisibleBlocks() const F32 half_height = F32(height) / 2.0f; // Compute center into sim grid coordinates - S32 world_center_x = S32((-sPanX / sMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); - S32 world_center_y = S32((-sPanY / sMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); + S32 world_center_x = S32((-mPanX / mMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); + S32 world_center_y = S32((-mPanY / mMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); // Compute the boundaries into sim grid coordinates - S32 world_left = world_center_x - S32(half_width / sMapScale) - 1; - S32 world_right = world_center_x + S32(half_width / sMapScale) + 1; - S32 world_bottom = world_center_y - S32(half_height / sMapScale) - 1; - S32 world_top = world_center_y + S32(half_height / sMapScale) + 1; + S32 world_left = world_center_x - S32(half_width / mMapScale) - 1; + S32 world_right = world_center_x + S32(half_width / mMapScale) + 1; + S32 world_bottom = world_center_y - S32(half_height / mMapScale) - 1; + S32 world_top = world_center_y + S32(half_height / mMapScale) + 1; - //LL_INFOS("WorldMap") << "LLWorldMapView::updateVisibleBlocks() : sMapScale = " << sMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL; + //LL_INFOS("WorldMap") << "LLWorldMapView::updateVisibleBlocks() : mMapScale = " << mMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL; LLWorldMap::getInstance()->updateRegions(world_left, world_bottom, world_right, world_top); } @@ -1689,10 +1765,10 @@ BOOL LLWorldMapView::handleHover( S32 x, S32 y, MASK mask ) F32 delta_y = (F32)(gViewerWindow->getCurrentMouseDY()); // Set pan to value at start of drag + offset - sPanX += delta_x; - sPanY += delta_y; - sTargetPanX = sPanX; - sTargetPanY = sPanY; + mPanX += delta_x; + mPanY += delta_y; + mTargetPanX = mPanX; + mTargetPanY = mPanY; gViewerWindow->moveCursorToCenter(); } @@ -1789,4 +1865,8 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) return FALSE; } +// static +F32 LLWorldMapView::scaleFromZoom(F32 zoom) { return exp2(zoom) * 256.0f; } +// static +F32 LLWorldMapView::zoomFromScale(F32 scale) { return log2(scale / 256.f); } diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h index a2a6dc53fb..edbdded120 100644 --- a/indra/newview/llworldmapview.h +++ b/indra/newview/llworldmapview.h @@ -67,12 +67,21 @@ public: bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track); void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id); - // Scale and pan are shared across all instances! (i.e. Terrain and Objects maps are always registered) - static void setScale( F32 scale ); - static void translatePan( S32 delta_x, S32 delta_y ); - static void setPan( S32 x, S32 y, BOOL snap = TRUE ); + // Scale, aka zoom, is shared across all instances! (i.e. Terrain and Objects maps are always registered) + // Zoom is used for UI and will interpolate the map scale over multiple frames. + void zoom(F32 zoom); + void zoomWithPivot(F32 zoom, S32 x, S32 y); + F32 getZoom(); + // Scale is a linear scaling factor of in-world coordinates + F32 getScale(); + // setScaleSetting/getScaleSetting are for the default map setting on login + static void setScaleSetting(F32 scaleSetting); + static F32 getScaleSetting(); + // Pan is in pixels relative to the center of the map. + void translatePan( S32 delta_x, S32 delta_y ); + void setPan( S32 x, S32 y, BOOL snap = TRUE ); // Return true if the current scale level is above the threshold for accessing region info - static bool showRegionInfo(); + bool showRegionInfo(); LLVector3 globalPosToView(const LLVector3d& global_pos); LLVector3d viewPosToGlobal(S32 x,S32 y); @@ -153,14 +162,12 @@ public: static LLUIImagePtr sForSaleImage; static LLUIImagePtr sForSaleAdultImage; - static F32 sMapScale; // scale = size of a region in pixels - BOOL mItemPicked; - static F32 sPanX; // in pixels - static F32 sPanY; // in pixels - static F32 sTargetPanX; // in pixels - static F32 sTargetPanY; // in pixels + F32 mPanX; // in pixels + F32 mPanY; // in pixels + F32 mTargetPanX; // in pixels + F32 mTargetPanY; // in pixels static S32 sTrackingArrowX; static S32 sTrackingArrowY; static bool sVisibleTilesLoaded; @@ -194,6 +201,17 @@ public: private: void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right); + + void setScale(F32 scale, bool snap = true); + + static F32 scaleFromZoom(F32 zoom); + static F32 zoomFromScale(F32 scale); + + F32 mMapScale; + F32 mTargetMapScale; + static F32 sMapScaleSetting; + static LLVector2 sZoomPivot; + static LLFrameTimer sZoomTimer; }; #endif diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c297f0f080..95e2f98251 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7238,6 +7238,7 @@ void LLPipeline::doResetVertexBuffers(bool forced) mResetVertexBuffers = false; mCubeVB = NULL; + mDeferredVB = NULL; for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) @@ -7271,10 +7272,11 @@ void LLPipeline::doResetVertexBuffers(bool forced) LLPathingLib::getInstance()->cleanupVBOManager(); } LLVOPartGroup::destroyGL(); + gGL.resetVertexBuffer(); SUBSYSTEM_CLEANUP(LLVertexBuffer); - if (LLVertexBuffer::sGLCount > 0) + if (LLVertexBuffer::sGLCount != 0) { LL_WARNS() << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << LL_ENDL; } @@ -7295,6 +7297,10 @@ void LLPipeline::doResetVertexBuffers(bool forced) LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind"); LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping); + gGL.initVertexBuffer(); + + mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); + mDeferredVB->allocateBuffer(8, 0, true); LLVOPartGroup::restoreGL(); } diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index 7beb013fba..eb25fd14a6 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -514,8 +514,8 @@ name="MapFrustumColor" reference="White_10" /> <color - name="MapFrustumRotatingColor" - value="1 1 1 0.2" /> + name="MapParcelOutlineColor" + value="1 1 0 0.5" /> <color name="MapTrackColor" reference="Red" /> @@ -607,10 +607,10 @@ value="0 0 0 1" /> <color name="NetMapGroupOwnAboveWater" - reference="Purple" /> + value="0.85 0 0.85 1" /> <color name="NetMapGroupOwnBelowWater" - value="0.78 0 0.78 1" /> + value="0.63 0 0.63 1" /> <color name="NetMapOtherOwnAboveWater" value="0.24 0.24 0.24 1" /> @@ -619,10 +619,10 @@ value="0.12 0.12 0.12 1" /> <color name="NetMapYouOwnAboveWater" - value="0 1 1 1" /> + value="0 0.85 0.85 1" /> <color name="NetMapYouOwnBelowWater" - value="0 0.78 0.78 1" /> + value="0 0.63 0.63 1" /> <color name="NotifyBoxColor" value="LtGray" /> diff --git a/indra/newview/skins/default/xui/en/floater_create_landmark.xml b/indra/newview/skins/default/xui/en/floater_create_landmark.xml index bba30626b2..632daaec7e 100644 --- a/indra/newview/skins/default/xui/en/floater_create_landmark.xml +++ b/indra/newview/skins/default/xui/en/floater_create_landmark.xml @@ -88,6 +88,7 @@ spellcheck="true" text_readonly_color="white" text_type="ascii_with_newline" + commit_on_focus_lost="true" top_pad="5" width="290" wrap="true" /> diff --git a/indra/newview/skins/default/xui/en/floater_map.xml b/indra/newview/skins/default/xui/en/floater_map.xml index b8893e11d9..9639e70544 100644 --- a/indra/newview/skins/default/xui/en/floater_map.xml +++ b/indra/newview/skins/default/xui/en/floater_map.xml @@ -16,11 +16,35 @@ width="200"> <floater.string name="ToolTipMsg"> - [REGION](Double-click to open Map, shift-drag to pan) + [PARCEL_NAME_MSG][PARCEL_SALE_PRICE_MSG][PARCEL_SALE_AREA_MSG][PARCEL_OWNER_MSG][REGION_NAME_MSG][TOOL_TIP_HINT_MSG] + </floater.string> + <floater.string + name="ParcelNameMsg"> + [PARCEL_NAME] + </floater.string> + <floater.string + name="ParcelSalePriceMsg"> + Price: L$[PRICE] (L$[PRICE_PER_SQM]/m²) + </floater.string> + <floater.string + name="ParcelSaleAreaMsg"> + Area: [AREA]m² + </floater.string> + <floater.string + name="ParcelOwnerMsg"> + Owner: [PARCEL_OWNER] + </floater.string> + <floater.string + name="RegionNameMsg"> + Region: [REGION_NAME] </floater.string> <floater.string - name="AltToolTipMsg"> - [REGION](Double-click to teleport, shift-drag to pan) + name="ToolTipHintMsg"> + Double-click to open map + </floater.string> + <floater.string + name="AltToolTipHintMsg"> + Double-click to teleport </floater.string> <floater.string name="mini_map_caption"> Mini-map @@ -37,105 +61,73 @@ <text type="string" length="1" - bottom="218" label="N" layout="topleft" - left="0" name="floater_map_north" - right="10" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> N </text> <text type="string" length="1" - bottom="218" label="E" layout="topleft" - left="0" name="floater_map_east" - right="10" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> E </text> <text type="string" length="1" - bottom="205" label="W" layout="topleft" - left="0" name="floater_map_west" - right="11" - text_color="1 1 1 0.7" - top="175"> + text_color="1 1 1 0.7"> W </text> <text type="string" length="1" - bottom="218" label="S" layout="topleft" - left="0" name="floater_map_south" - right="10" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> S </text> <text type="string" length="1" - bottom="218" label="SE" layout="topleft" - left="0" name="floater_map_southeast" - right="20" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> SE </text> <text type="string" length="1" - bottom="218" label="NE" layout="topleft" - left="0" name="floater_map_northeast" - right="20" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> NE </text> <text type="string" length="1" - bottom="218" label="SW" layout="topleft" - left="0" name="floater_map_southwest" - right="20" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> SW </text> <text type="string" length="1" - bottom="218" label="NW" layout="topleft" - left="0" name="floater_map_northwest" - right="20" - text_color="1 1 1 0.7" - top="189"> + text_color="1 1 1 0.7"> NW </text> </floater> diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index e499ddbc2f..21c894d3af 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -830,6 +830,7 @@ <combo_item name="physics_medium"> Medium </combo_item> <combo_item name="physics_low"> Low </combo_item> <combo_item name="physics_lowest"> Lowest </combo_item> + <combo_item name="physics_bounding_box"> Bounding Box </combo_item> <combo_item name="load_from_file"> From file </combo_item> </combo_box> <line_editor diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index 83407069d2..eb633e50e7 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -677,6 +677,7 @@ name="zoom_icon" top_pad="7" width="16" ></icon> + <!-- NOTE: min_val for zoom slider is hardcoded for performance reasons --> <slider follows="left|bottom" height="16" @@ -684,7 +685,7 @@ initial_value="-2" left_pad="0" layout="topleft" - max_val="0" + max_val="4" min_val="-8" name="zoom slider" show_text="false" diff --git a/indra/newview/skins/default/xui/en/menu_mini_map.xml b/indra/newview/skins/default/xui/en/menu_mini_map.xml index ea263d05ce..2715c916d4 100644 --- a/indra/newview/skins/default/xui/en/menu_mini_map.xml +++ b/indra/newview/skins/default/xui/en/menu_mini_map.xml @@ -8,63 +8,109 @@ top="724" visible="false" width="128"> - <menu_item_call - label="Zoom Close" - name="Zoom Close"> - <menu_item_call.on_click - function="Minimap.Zoom" + <menu_item_check + label="Zoom very close" + name="Zoom very close"> + <menu_item_check.on_check + function="Minimap.Zoom.Check" + parameter="very close" /> + <menu_item_check.on_click + function="Minimap.Zoom.Set" + parameter="very close" /> + </menu_item_check> + <menu_item_check + label="Zoom close" + name="Zoom close"> + <menu_item_check.on_check + function="Minimap.Zoom.Check" parameter="close" /> - </menu_item_call> - <menu_item_call - label="Zoom Medium" - name="Zoom Medium"> - <menu_item_call.on_click - function="Minimap.Zoom" + <menu_item_check.on_click + function="Minimap.Zoom.Set" + parameter="close" /> + </menu_item_check> + <menu_item_check + label="Zoom medium" + name="Zoom medium"> + <menu_item_check.on_check + function="Minimap.Zoom.Check" parameter="medium" /> - </menu_item_call> - <menu_item_call - label="Zoom Far" - name="Zoom Far"> - <menu_item_call.on_click - function="Minimap.Zoom" + <menu_item_check.on_click + function="Minimap.Zoom.Set" + parameter="medium" /> + </menu_item_check> + <menu_item_check + label="Zoom far" + name="Zoom far"> + <menu_item_check.on_check + function="Minimap.Zoom.Check" parameter="far" /> - </menu_item_call> - <menu_item_call - label="Zoom Default" - name="Zoom Default"> - <menu_item_call.on_click - function="Minimap.Zoom" - parameter="default" /> - </menu_item_call> + <menu_item_check.on_click + function="Minimap.Zoom.Set" + parameter="far" /> + </menu_item_check> <menu_item_separator /> <menu_item_check - label="Rotate Map" - name="Rotate Map"> + label="North at top" + name="North at top"> <menu_item_check.on_check - control="MiniMapRotate" /> + function="Minimap.MapOrientation.Check" + parameter="north_at_top" /> <menu_item_check.on_click - function="ToggleControl" - parameter="MiniMapRotate" /> + function="Minimap.MapOrientation.Set" + parameter="north_at_top" /> </menu_item_check> <menu_item_check - label="Auto Center" - name="Auto Center"> + label="Camera at top" + name="Camera at top"> <menu_item_check.on_check - control="MiniMapAutoCenter" /> + function="Minimap.MapOrientation.Check" + parameter="camera_at_top" /> <menu_item_check.on_click - function="ToggleControl" - parameter="MiniMapAutoCenter" /> + function="Minimap.MapOrientation.Set" + parameter="camera_at_top" /> + </menu_item_check> + <menu_item_separator /> + <menu_item_check + label="Show parcel boundaries" + name="Show parcel boundaries"> + <menu_item_check.on_check + control="MiniMapShowPropertyLines" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="MiniMapShowPropertyLines" /> </menu_item_check> <menu_item_separator /> + <menu_item_check + label="Auto-center map" + name="Auto-center map"> + <menu_item_check.on_check + control="MiniMapAutoCenter" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="MiniMapAutoCenter" /> + </menu_item_check> + <menu_item_separator /> + <menu_item_call + label="Re-center map" + name="Re-center map"> + <menu_item_call.on_click + function="Minimap.Center.Activate" /> + </menu_item_call> <menu_item_call - label="Stop Tracking" - name="Stop Tracking"> + label="Stop tracking" + name="Stop tracking"> <menu_item_call.on_click function="Minimap.Tracker" parameter="task_properties" /> </menu_item_call> <menu_item_separator /> <menu_item_call + label="About Land" + name="About Land"> + <menu_item_call.on_click + function="Minimap.AboutLand" /> + </menu_item_call> + <menu_item_call label="World Map" name="World Map"> <menu_item_call.on_click diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 1caa0908ea..404e49cf46 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -3326,6 +3326,18 @@ function="World.EnvPreset" function="Advanced.DropPacket" /> </menu_item_call> </menu> + <menu + create_jump_keys="true" + label="Cache" + name="Cache" + tear_off="true"> + <menu_item_call + label="Purge Disk Cache" + name="Purge Disk Cache"> + <menu_item_call.on_click + function="Advanced.PurgeDiskCache" /> + </menu_item_call> + </menu> <menu_item_call label="Dump Scripted Camera" name="Dump Scripted Camera"> diff --git a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml index aa1b929412..54f038c24f 100644 --- a/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_avatar_list_item.xml @@ -155,6 +155,7 @@ right="-3" mouse_opaque="true" name="speaking_indicator" + tool_tip="Voice volume" visible="true" width="20" /> </panel> diff --git a/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml b/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml index 5e3de180f9..331ba889d8 100644 --- a/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml +++ b/indra/newview/skins/default/xui/ru/panel_navigation_bar.xml @@ -14,7 +14,7 @@ <label name="favorites_bar_label" tool_tip="Перетаскивайте сюда закладки, чтобы было удобнее переходить в любимые места в Second Life!"> Избранное </label> - <more_button name=">>" tool_tip="Показать больше избранного"> + <more_button name=">>" tool_tip="Показать больше избранного" width="60"> Больше ▼ </more_button> </favorites_bar> diff --git a/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml b/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml index 8d43e3fb5a..ae9bc33bfa 100644 --- a/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml +++ b/indra/newview/skins/default/xui/tr/panel_navigation_bar.xml @@ -14,7 +14,7 @@ <label name="favorites_bar_label" tool_tip="Second Life içerisinde sık kullandığınız yerlere hızla erişmek için Yer İmlerini buraya sürükleyin!"> Favoriler Çubuğu </label> - <more_button name=">>" tool_tip="Favorilerimden daha çok göster"> + <more_button name=">>" tool_tip="Favorilerimden daha çok göster" width="65"> Daha Fazla ▼ </more_button> </favorites_bar> diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index de5ac5ed3d..59eb18b734 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -568,6 +568,7 @@ class WindowsManifest(ViewerManifest): self.path(src="licenses-win32.txt", dst="licenses.txt") self.path("featuretable.txt") + self.path("cube.dae") with self.prefix(src=pkgdir): self.path("ca-bundle.crt") @@ -954,6 +955,7 @@ class DarwinManifest(ViewerManifest): self.path("licenses-mac.txt", dst="licenses.txt") self.path("featuretable_mac.txt") + self.path("cube.dae") self.path("SecondLife.nib") with self.prefix(src=pkgdir,dst=""): @@ -1427,6 +1429,7 @@ class LinuxManifest(ViewerManifest): print("Skipping llcommon.so (assuming llcommon was linked statically)") self.path("featuretable_linux.txt") + self.path("cube.dae") with self.prefix(src=pkgdir): self.path("ca-bundle.crt") |