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-rw-r--r--indra/llcommon/indra_constants.cpp6
-rw-r--r--indra/llcommon/indra_constants.h5
-rw-r--r--indra/llcommon/llsingleton.h2
-rw-r--r--indra/llrender/llrendernavprim.cpp10
-rw-r--r--indra/newview/app_settings/settings.xml59
-rw-r--r--indra/newview/llappviewer.cpp1
-rw-r--r--indra/newview/llenvironment.cpp10
-rw-r--r--indra/newview/llfloaterchangeitemthumbnail.cpp3
-rw-r--r--indra/newview/llfloatereditextdaycycle.cpp4
-rw-r--r--indra/newview/llfloaterenvironmentadjust.cpp2
-rw-r--r--indra/newview/llfloaterfixedenvironment.cpp3
-rw-r--r--indra/newview/llgltfmateriallist.cpp171
-rw-r--r--indra/newview/llgltfmateriallist.h4
-rw-r--r--indra/newview/llinventoryfunctions.cpp6
-rw-r--r--indra/newview/llinventoryfunctions.h22
-rw-r--r--indra/newview/llmaterialeditor.cpp24
-rw-r--r--indra/newview/llpaneleditwater.cpp2
-rw-r--r--indra/newview/llpanelface.cpp32
-rw-r--r--indra/newview/llpanelface.h1
-rw-r--r--indra/newview/llpanelprofile.cpp6
-rw-r--r--indra/newview/llselectmgr.cpp41
-rw-r--r--indra/newview/llsettingsvo.cpp4
-rw-r--r--indra/newview/llstartup.cpp3
-rw-r--r--indra/newview/lltexturectrl.cpp134
-rw-r--r--indra/newview/lltexturectrl.h24
-rw-r--r--indra/newview/lltinygltfhelper.cpp1
-rw-r--r--indra/newview/lltooldraganddrop.cpp220
-rw-r--r--indra/newview/lltooldraganddrop.h5
-rw-r--r--indra/newview/llviewerdisplay.cpp2
-rw-r--r--indra/newview/llviewerobject.cpp5
-rwxr-xr-xindra/newview/llviewerregion.cpp11
-rw-r--r--indra/newview/llviewerregion.h2
-rw-r--r--indra/newview/llviewertexturelist.cpp13
-rw-r--r--indra/newview/llvovolume.cpp17
-rw-r--r--indra/newview/pipeline.cpp2
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml1
36 files changed, 424 insertions, 434 deletions
diff --git a/indra/llcommon/indra_constants.cpp b/indra/llcommon/indra_constants.cpp
index 1b48e4daf3..9a0c565b06 100644
--- a/indra/llcommon/indra_constants.cpp
+++ b/indra/llcommon/indra_constants.cpp
@@ -50,6 +50,7 @@ const LLUUID IMG_FIRE ("aca40aa8-44cf-44ca-a0fa-93e1a2986f82"); // dataserver
const LLUUID IMG_FACE_SELECT ("a85ac674-cb75-4af6-9499-df7c5aaf7a28"); // face selector
const LLUUID IMG_DEFAULT_AVATAR ("c228d1cf-4b5d-4ba8-84f4-899a0796aa97"); // dataserver
const LLUUID IMG_INVISIBLE ("3a367d1c-bef1-6d43-7595-e88c1e3aadb3"); // dataserver
+const LLUUID IMG_WHITE ("5748decc-f629-461c-9a36-a35a221fe21f"); // dataserver
const LLUUID IMG_EXPLOSION ("68edcf47-ccd7-45b8-9f90-1649d7f12806"); // On dataserver
const LLUUID IMG_EXPLOSION_2 ("21ce046c-83fe-430a-b629-c7660ac78d7c"); // On dataserver
@@ -71,6 +72,11 @@ const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // V
const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
+const LLUUID DEFAULT_OBJECT_TEXTURE ("89556747-24cb-43ed-920b-47caed15465f"); // On dataserver
+const LLUUID DEFAULT_OBJECT_SPECULAR ("87e0e8f7-8729-1ea8-cfc9-8915773009db"); // On dataserver
+const LLUUID DEFAULT_OBJECT_NORMAL ("85f28839-7a1c-b4e3-d71d-967792970a7b"); // On dataserver
+const LLUUID BLANK_OBJECT_NORMAL ("5b53359e-59dd-d8a2-04c3-9e65134da47a"); // VIEWER (has a verion on dataserver, but with compression artifacts)
+
const LLUUID IMG_USE_BAKED_HEAD ("5a9f4a74-30f2-821c-b88d-70499d3e7183");
const LLUUID IMG_USE_BAKED_UPPER ("ae2de45c-d252-50b8-5c6e-19f39ce79317");
const LLUUID IMG_USE_BAKED_LOWER ("24daea5f-0539-cfcf-047f-fbc40b2786ba");
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index 679f79039b..a16cfac2b9 100644
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -197,6 +197,7 @@ LL_COMMON_API extern const LLUUID IMG_FIRE;
LL_COMMON_API extern const LLUUID IMG_FACE_SELECT;
LL_COMMON_API extern const LLUUID IMG_DEFAULT_AVATAR;
LL_COMMON_API extern const LLUUID IMG_INVISIBLE;
+LL_COMMON_API extern const LLUUID IMG_WHITE;
LL_COMMON_API extern const LLUUID IMG_EXPLOSION;
LL_COMMON_API extern const LLUUID IMG_EXPLOSION_2;
@@ -230,6 +231,10 @@ LL_COMMON_API extern const LLUUID IMG_USE_BAKED_AUX3;
LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;
+LL_COMMON_API extern const LLUUID DEFAULT_OBJECT_TEXTURE;
+LL_COMMON_API extern const LLUUID DEFAULT_OBJECT_SPECULAR;
+LL_COMMON_API extern const LLUUID DEFAULT_OBJECT_NORMAL;
+LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL;
// radius within which a chat message is fully audible
const F32 CHAT_NORMAL_RADIUS = 20.f;
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h
index cbe5ab6406..64027c16c7 100644
--- a/indra/llcommon/llsingleton.h
+++ b/indra/llcommon/llsingleton.h
@@ -455,7 +455,7 @@ public:
static DERIVED_TYPE* getInstance()
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
+ //LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD; // TODO -- reenable this when we have a fix for using Tracy with coroutines
// We know the viewer has LLSingleton dependency circularities. If you
// feel strongly motivated to eliminate them, cheers and good luck.
// (At that point we could consider a much simpler locking mechanism.)
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index d610a44bc6..eea3077632 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -40,20 +40,20 @@ LLRenderNavPrim gRenderNav;
//=============================================================================
void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const
{
- LLColor4 cV(color);
- gGL.color4fv( cV.mV );
- gGL.begin(LLRender::TRIANGLES);
+ gGL.color4ubv(color.mV);
+
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.vertex3fv( a.mV );
gGL.vertex3fv( b.mV );
gGL.vertex3fv( c.mV );
}
- gGL.end();
+ gGL.end();
}
//=============================================================================
void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt )
{
pVBO->setBuffer();
- pVBO->drawArrays( mode, 0, vertCnt );
+ pVBO->drawArrays( mode, 0, vertCnt );
}
//=============================================================================
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index bd38527462..9b9b29cd74 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -3244,17 +3244,6 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>DefaultBlankNormalTexture</key>
- <map>
- <key>Comment</key>
- <string>Texture used as 'Blank' in texture picker for normal maps. (UUID texture reference)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>5b53359e-59dd-d8a2-04c3-9e65134da47a</string>
- </map>
<key>DefaultFemaleAvatar</key>
<map>
<key>Comment</key>
@@ -3288,39 +3277,6 @@
<key>Value</key>
<string>Male Shape &amp; Outfit</string>
</map>
- <key>DefaultObjectNormalTexture</key>
- <map>
- <key>Comment</key>
- <string>Texture used as 'Default' in texture picker for normal map. (UUID texture reference)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>85f28839-7a1c-b4e3-d71d-967792970a7b</string>
- </map>
- <key>DefaultObjectSpecularTexture</key>
- <map>
- <key>Comment</key>
- <string>Texture used as 'Default' in texture picker for specular map. (UUID texture reference)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string>
- </map>
- <key>DefaultObjectTexture</key>
- <map>
- <key>Comment</key>
- <string>Texture used as 'Default' in texture picker. (UUID texture reference)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>89556747-24cb-43ed-920b-47caed15465f</string>
- </map>
<key>DefaultUploadCost</key>
<map>
<key>Comment</key>
@@ -10676,7 +10632,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>2.0</real>
+ <real>1.0</real>
</map>
<key>RendeSkyAutoAdjustBlueHorizonScale</key>
<map>
@@ -10720,7 +10676,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>0.001</real>
+ <real>0.01</real>
</map>
<key>RenderSkySunlightScale</key>
<map>
@@ -13620,17 +13576,6 @@
<key>Value</key>
<string>F3E07BC8-A973-476D-8C7F-F3B7293975D1</string>
</map>
- <key>UIImgWhiteUUID</key>
- <map>
- <key>Comment</key>
- <string />
- <key>Persist</key>
- <integer>0</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>5748decc-f629-461c-9a36-a35a221fe21f</string>
- </map>
<key>UILineEditorCursorThickness</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 4a43133ff6..e6a47f1c64 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3328,7 +3328,6 @@ LLSD LLAppViewer::getViewerInfo() const
info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS");
info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
- info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled";
info["TEXTURE_MEMORY"] = gGLManager.mVRAM;
#if LL_DARWIN
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index edc7bdef5f..60c2682078 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -815,7 +815,7 @@ const F64Seconds LLEnvironment::TRANSITION_SLOW(10.0f);
const F64Seconds LLEnvironment::TRANSITION_ALTITUDE(5.0f);
const LLUUID LLEnvironment::KNOWN_SKY_SUNRISE("01e41537-ff51-2f1f-8ef7-17e4df760bfb");
-const LLUUID LLEnvironment::KNOWN_SKY_MIDDAY("651510b8-5f4d-8991-1592-e7eeab2a5a06");
+const LLUUID LLEnvironment::KNOWN_SKY_MIDDAY("c46226b4-0e43-5a56-9708-d27ca1df3292");
const LLUUID LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY("cef49723-0292-af49-9b14-9598a616b8a3");
const LLUUID LLEnvironment::KNOWN_SKY_SUNSET("084e26cd-a900-28e8-08d0-64a9de5c15e2");
const LLUUID LLEnvironment::KNOWN_SKY_MIDNIGHT("8a01b97a-cb20-c1ea-ac63-f7ea84ad0090");
@@ -895,6 +895,14 @@ void LLEnvironment::initSingleton()
gGenericDispatcher.addHandler(MESSAGE_PUSHENVIRONMENT, &environment_push_dispatch_handler);
}
+ gSavedSettings.getControl("RenderSkyAutoAdjustProbeAmbiance")->getSignal()->connect(
+ [](LLControlVariable*, const LLSD& new_val, const LLSD& old_val)
+ {
+ LLSettingsSky::sAutoAdjustProbeAmbiance = new_val.asReal();
+ }
+ );
+ LLSettingsSky::sAutoAdjustProbeAmbiance = gSavedSettings.getF32("RenderSkyAutoAdjustProbeAmbiance");
+
LLEventPumps::instance().obtain(PUMP_EXPERIENCE).stopListening(LISTENER_NAME);
LLEventPumps::instance().obtain(PUMP_EXPERIENCE).listen(LISTENER_NAME, [this](LLSD message) { listenExperiencePump(message); return false; });
}
diff --git a/indra/newview/llfloaterchangeitemthumbnail.cpp b/indra/newview/llfloaterchangeitemthumbnail.cpp
index 0301627c15..776f8dc785 100644
--- a/indra/newview/llfloaterchangeitemthumbnail.cpp
+++ b/indra/newview/llfloaterchangeitemthumbnail.cpp
@@ -751,7 +751,8 @@ void LLFloaterChangeItemThumbnail::showTexturePicker(const LLUUID &thumbnail_id)
PERM_NONE,
PERM_NONE,
FALSE,
- NULL);
+ NULL,
+ PICK_TEXTURE);
mPickerHandle = floaterp->getHandle();
diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp
index bb47feaa95..4e764674e5 100644
--- a/indra/newview/llfloatereditextdaycycle.cpp
+++ b/indra/newview/llfloatereditextdaycycle.cpp
@@ -1724,7 +1724,9 @@ void LLFloaterEditExtDayCycle::showHDRNotification(const LLSettingsDay::ptr_t &p
while (iter != end)
{
LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second);
- if (sky && sky->canAutoAdjust())
+ if (sky
+ && sky->canAutoAdjust()
+ && sky->getReflectionProbeAmbiance(true) != 0.f)
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
return;
diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp
index c64ee5a69c..c98afefa65 100644
--- a/indra/newview/llfloaterenvironmentadjust.cpp
+++ b/indra/newview/llfloaterenvironmentadjust.cpp
@@ -116,7 +116,7 @@ BOOL LLFloaterEnvironmentAdjust::postBuild()
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowNoTexture(TRUE);
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId());
- getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setBlankImageAssetID(LLUUID(gSavedSettings.getString("DefaultBlankNormalTexture")));
+ getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onWaterMapChanged(); });
getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setCommitCallback([this](LLUICtrl*, const LLSD&) { onReflectionProbeAmbianceChanged(); });
diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp
index 8e28fd6234..3e8bad3ef5 100644
--- a/indra/newview/llfloaterfixedenvironment.cpp
+++ b/indra/newview/llfloaterfixedenvironment.cpp
@@ -186,7 +186,8 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p
// teach user about HDR settings
if (mSettings
&& mSettings->getSettingsType() == "sky"
- && ((LLSettingsSky*)mSettings.get())->canAutoAdjust())
+ && ((LLSettingsSky*)mSettings.get())->canAutoAdjust()
+ && ((LLSettingsSky*)mSettings.get())->getReflectionProbeAmbiance(true) != 0.f)
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
}
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 8919229c78..92c58a2dbc 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -139,69 +139,18 @@ static bool is_valid_update(const LLSD& data)
}
#endif
-class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler
+class LLGLTFMaterialOverrideDispatchHandler
{
LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler);
public:
LLGLTFMaterialOverrideDispatchHandler() = default;
- ~LLGLTFMaterialOverrideDispatchHandler() override = default;
+ ~LLGLTFMaterialOverrideDispatchHandler() = default;
void addCallback(void(*callback)(const LLUUID& object_id, S32 side))
{
mSelectionCallbacks.push_back(callback);
}
- bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override
- {
- LL_PROFILE_ZONE_SCOPED;
- // receive override data from simulator via LargeGenericMessage
- // message should have:
- // object_id - UUID of LLViewerObject
- // sides - array of S32 indices of texture entries
- // gltf_json - array of corresponding Strings of GLTF json for override data
-
- LLSD message;
- bool success = true;
-#if 0 //deprecated
- for(const std::string& llsdRaw : strings)
- {
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
- {
- LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
- success = false;
- continue;
- }
-
- LLGLTFOverrideCacheEntry object_override;
- if (!object_override.fromLLSD(message))
- {
- // malformed message, nothing we can do to handle it
- LL_DEBUGS("GLTF") << "Message without id:" << message << LL_ENDL;
- success = false;
- continue;
- }
-
- // Cache the data
- {
- LLViewerRegion * region = LLWorld::instance().getRegionFromHandle(object_override.mRegionHandle);
-
- if (region)
- {
- region->cacheFullUpdateGLTFOverride(object_override);
- }
- else
- {
- LL_WARNS("GLTF") << "could not access region for material overrides message cache, region_handle: " << LL_ENDL;
- }
- }
- applyData(object_override);
- }
-
-#endif
- return success;
- }
-
void doSelectionCallbacks(const LLUUID& object_id, S32 side)
{
for (auto& callback : mSelectionCallbacks)
@@ -210,112 +159,6 @@ public:
}
}
- void applyData(const LLGLTFOverrideCacheEntry &object_override)
- {
- // Parse the data
-
-#if 0 // DEPRECATED
- LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
- LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");
-
- struct ReturnData
- {
- public:
- LLGLTFMaterial mMaterial;
- S32 mSide;
- bool mSuccess;
- };
-
- if (!object_override.mSides.empty())
- {
- // fromJson() is performance heavy offload to a thread.
- main_queue->postTo(
- general_queue,
- [sides=object_override.mSides]() // Work done on general queue
- {
- std::vector<ReturnData> results;
-
- results.reserve(sides.size());
- // parse json
- std::unordered_map<S32, LLSD>::const_iterator iter = sides.begin();
- std::unordered_map<S32, LLSD>::const_iterator end = sides.end();
- while (iter != end)
- {
- ReturnData result;
-
- result.mMaterial.applyOverrideLLSD(iter->second);
-
- result.mSuccess = true;
- result.mSide = iter->first;
-
- results.push_back(result);
- iter++;
- }
- return results;
- },
- [object_id=object_override.mObjectId, this](std::vector<ReturnData> results) // Callback to main thread
- {
- LLViewerObject * obj = gObjectList.findObject(object_id);
-
- if (results.size() > 0 )
- {
- std::unordered_set<S32> side_set;
-
- for (auto const & result : results)
- {
- S32 side = result.mSide;
- if (result.mSuccess)
- {
- // copy to heap here because LLTextureEntry is going to take ownership with an LLPointer
- LLGLTFMaterial * material = new LLGLTFMaterial(result.mMaterial);
-
- // flag this side to not be nulled out later
- side_set.insert(side);
-
- if (obj)
- {
- obj->setTEGLTFMaterialOverride(side, material);
- }
- }
-
- // unblock material editor
- if (obj && obj->getTE(side) && obj->getTE(side)->isSelected())
- {
- doSelectionCallbacks(object_id, side);
- }
- }
-
- if (obj && side_set.size() != obj->getNumTEs())
- { // object exists and at least one texture entry needs to have its override data nulled out
- for (int i = 0; i < obj->getNumTEs(); ++i)
- {
- if (side_set.find(i) == side_set.end())
- {
- obj->setTEGLTFMaterialOverride(i, nullptr);
- if (obj->getTE(i) && obj->getTE(i)->isSelected())
- {
- doSelectionCallbacks(object_id, i);
- }
- }
- }
- }
- }
- else if (obj)
- { // override list was empty or an error occurred, null out all overrides for this object
- for (int i = 0; i < obj->getNumTEs(); ++i)
- {
- obj->setTEGLTFMaterialOverride(i, nullptr);
- if (obj->getTE(i) && obj->getTE(i)->isSelected())
- {
- doSelectionCallbacks(obj->getID(), i);
- }
- }
- }
- });
- }
-#endif
- }
-
private:
std::vector<void(*)(const LLUUID& object_id, S32 side)> mSelectionCallbacks;
@@ -822,12 +665,6 @@ void LLGLTFMaterialList::flushMaterials()
}
// static
-void LLGLTFMaterialList::registerCallbacks()
-{
- gGenericDispatcher.addHandler("GLTFMaterialOverride", &handle_gltf_override_message);
-}
-
-// static
void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool) )
{
LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
@@ -864,7 +701,3 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides,
}
}
-void LLGLTFMaterialList::loadCacheOverrides(const LLGLTFOverrideCacheEntry& override)
-{
- handle_gltf_override_message.applyData(override);
-}
diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h
index 7317214019..f1c4ce20f9 100644
--- a/indra/newview/llgltfmateriallist.h
+++ b/indra/newview/llgltfmateriallist.h
@@ -52,8 +52,6 @@ public:
void flushMaterials();
- static void registerCallbacks();
-
// Queue an modification of a material that we want to send to the simulator. Call "flushUpdates" to flush pending updates.
// id - ID of object to modify
// side - TexureEntry index to modify, or -1 for all sides
@@ -99,8 +97,6 @@ public:
// any override data that arrived before the object was ready to receive it
void applyQueuedOverrides(LLViewerObject* obj);
- static void loadCacheOverrides(const LLGLTFOverrideCacheEntry& override);
-
// Apply an override update with the given data
void applyOverrideMessage(LLMessageSystem* msg, const std::string& data);
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 4aeacae6ed..207dd692a8 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -2554,6 +2554,12 @@ bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item
return FALSE;
}
+bool LLAssetIDAndTypeMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if (!item) return false;
+ return (item->getActualType() == mType && item->getAssetUUID() == mAssetID);
+}
+
bool LLIsValidItemLink::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item);
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index 925217dda3..2056a7f6a3 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -278,6 +278,28 @@ protected:
LLAssetType::EType mType;
};
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLAssetIDAndTypeMatches
+//
+// Implementation of a LLInventoryCollectFunctor which returns TRUE if
+// the item matches both asset type and asset id.
+// This is needed in case you are looking for a specific type with default id
+// (since null is default for multiple asset types)
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLAssetIDAndTypeMatches: public LLInventoryCollectFunctor
+{
+public:
+ LLAssetIDAndTypeMatches(const LLUUID& asset_id, LLAssetType::EType type): mAssetID(asset_id), mType(type) {}
+ virtual ~LLAssetIDAndTypeMatches() {}
+ bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+
+protected:
+ LLUUID mAssetID;
+ LLAssetType::EType mType;
+};
+
class LLIsValidItemLink : public LLInventoryCollectFunctor
{
public:
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 1f5974c74d..b7828db3a9 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -43,6 +43,7 @@
#include "llnotificationsutil.h"
#include "lltexturectrl.h"
#include "lltrans.h"
+#include "llviewercontrol.h"
#include "llviewermenufile.h"
#include "llviewertexture.h"
#include "llsdutil.h"
@@ -448,6 +449,8 @@ BOOL LLMaterialEditor::postBuild()
mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_EMISIVE_TEX_DIRTY));
mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_NORMAL_TEX_DIRTY));
+ mNormalTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
+
if (mIsOverride)
{
// Live editing needs a recovery mechanism on cancel
@@ -1376,10 +1379,23 @@ bool LLMaterialEditor::saveIfNeeded()
LLPermissions local_permissions;
local_permissions.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
- U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Materials");
- U32 group_perm = LLFloaterPerms::getGroupPerms("Materials");
- U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials");
- local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm);
+ if (mIsOverride)
+ {
+ // Shouldn't happen, but just in case it ever changes
+ U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Materials");
+ U32 group_perm = LLFloaterPerms::getGroupPerms("Materials");
+ U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials");
+ local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm);
+
+ }
+ else
+ {
+ // Uploads are supposed to use Upload permissions, not material permissions
+ U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Uploads");
+ U32 group_perm = LLFloaterPerms::getGroupPerms("Uploads");
+ U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Uploads");
+ local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm);
+ }
std::string res_desc = buildMaterialDescription();
createInventoryItem(buffer, mMaterialName, res_desc, local_permissions);
diff --git a/indra/newview/llpaneleditwater.cpp b/indra/newview/llpaneleditwater.cpp
index a09964e17d..cf536dd87e 100644
--- a/indra/newview/llpaneleditwater.cpp
+++ b/indra/newview/llpaneleditwater.cpp
@@ -89,7 +89,7 @@ BOOL LLPanelSettingsWaterMainTab::postBuild()
getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogUnderWaterChanged(); });
mTxtNormalMap->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId());
- mTxtNormalMap->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" )));
+ mTxtNormalMap->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mTxtNormalMap->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalMapChanged(); });
getChild<LLUICtrl>(FIELD_WATER_WAVE2_XY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onSmallWaveChanged(); });
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 5f8071d3eb..a527ebe47f 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -227,6 +227,17 @@ LLRender::eTexIndex LLPanelFace::getTextureDropChannel()
return LLRender::eTexIndex(MATTYPE_DIFFUSE);
}
+LLGLTFMaterial::TextureInfo LLPanelFace::getPBRDropChannel()
+{
+ if (mComboMatMedia && mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
+ {
+ LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type");
+ return texture_info_from_pbrtype(radio_pbr_type->getSelectedIndex());
+ }
+
+ return texture_info_from_pbrtype(PBRTYPE_BASE_COLOR);
+}
+
// Things the UI provides...
//
LLUUID LLPanelFace::getCurrentNormalMap() { return getChild<LLTextureCtrl>("bumpytexture control")->getImageAssetID(); }
@@ -330,13 +341,13 @@ BOOL LLPanelFace::postBuild()
pbr_ctrl->setImmediateFilterPermMask(PERM_NONE);
pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
pbr_ctrl->setBakeTextureEnabled(false);
- pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL);
+ pbr_ctrl->setInventoryPickType(PICK_MATERIAL);
}
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
- mTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
+ mTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_TEXTURE);
mTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitTexture, this, _2) );
mTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelTexture, this, _2) );
mTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectTexture, this, _2) );
@@ -353,7 +364,7 @@ BOOL LLPanelFace::postBuild()
mShinyTextureCtrl = getChild<LLTextureCtrl>("shinytexture control");
if(mShinyTextureCtrl)
{
- mShinyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectSpecularTexture" )));
+ mShinyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_SPECULAR);
mShinyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectSpecularTexture, this, _2) );
@@ -370,8 +381,8 @@ BOOL LLPanelFace::postBuild()
mBumpyTextureCtrl = getChild<LLTextureCtrl>("bumpytexture control");
if(mBumpyTextureCtrl)
{
- mBumpyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectNormalTexture" )));
- mBumpyTextureCtrl->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" )));
+ mBumpyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_NORMAL);
+ mBumpyTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mBumpyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectNormalTexture, this, _2) );
@@ -4413,7 +4424,7 @@ void LLPanelFace::onCopyTexture()
LLUUID id = mat_data["NormMap"].asUUID();
if (id.notNull() && !get_can_copy_texture(id))
{
- mat_data["NormMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture"));
+ mat_data["NormMap"] = DEFAULT_OBJECT_TEXTURE;
mat_data["NormMapNoCopy"] = true;
}
@@ -4423,7 +4434,7 @@ void LLPanelFace::onCopyTexture()
LLUUID id = mat_data["SpecMap"].asUUID();
if (id.notNull() && !get_can_copy_texture(id))
{
- mat_data["SpecMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture"));
+ mat_data["SpecMap"] = DEFAULT_OBJECT_TEXTURE;
mat_data["SpecMapNoCopy"] = true;
}
@@ -4653,7 +4664,8 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
LLToolDragAndDrop::dropTextureAllFaces(objectp,
itemp_res,
from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT,
- LLUUID::null);
+ LLUUID::null,
+ false);
}
else // one face
{
@@ -4662,6 +4674,7 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
itemp_res,
from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT,
LLUUID::null,
+ false,
0);
}
}
@@ -5176,8 +5189,9 @@ void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp)
bool can_modify = itemp->getPermissions().allowOperationBy(PERM_MODIFY, gAgentID); // do we have perm to transfer this material?
bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply material belong to the agent?
bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply material not for sale?
+ bool from_library = ALEXANDRIA_LINDEN_ID == itemp->getPermissions().getOwner();
- if (can_copy && can_transfer && can_modify)
+ if ((can_copy && can_transfer && can_modify) || from_library)
{
pbr_ctrl->setCanApply(true, true);
return;
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index 5ca6a95699..a64b85815f 100644
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -126,6 +126,7 @@ public:
LLRender::eTexIndex getTextureChannelToEdit();
LLRender::eTexIndex getTextureDropChannel();
+ LLGLTFMaterial::TextureInfo getPBRDropChannel();
protected:
void navigateToTitleMedia(const std::string url);
diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp
index ffbed778c1..8114e05a94 100644
--- a/indra/newview/llpanelprofile.cpp
+++ b/indra/newview/llpanelprofile.cpp
@@ -1969,7 +1969,8 @@ void LLPanelProfileSecondLife::onShowTexturePicker()
PERM_NONE,
PERM_NONE,
FALSE,
- NULL);
+ NULL,
+ PICK_TEXTURE);
mFloaterTexturePickerHandle = texture_floaterp->getHandle();
@@ -2304,7 +2305,8 @@ void LLPanelProfileFirstLife::onChangePhoto()
PERM_NONE,
PERM_NONE,
FALSE,
- NULL);
+ NULL,
+ PICK_TEXTURE);
mFloaterTexturePickerHandle = texture_floaterp->getHandle();
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 4745bda641..620dcad760 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1879,7 +1879,8 @@ bool LLSelectMgr::selectionSetImage(const LLUUID& imageid)
te,
mItem,
LLToolDragAndDrop::SOURCE_AGENT,
- LLUUID::null);
+ LLUUID::null,
+ false);
}
else // not an inventory item
{
@@ -1959,26 +1960,30 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
{
return false;
}
- if (mItem && objectp->isAttachment())
+ LLUUID asset_id = mMatId;
+ if (mItem)
{
const LLPermissions& perm = mItem->getPermissions();
- BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE;
- if (!unrestricted)
+ bool from_library = perm.getOwner() == ALEXANDRIA_LINDEN_ID;
+ if (objectp->isAttachment())
{
- // Attachments are in world and in inventory simultaneously,
- // at the moment server doesn't support such a situation.
- return false;
+ bool unrestricted = (perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED;
+
+ if (!unrestricted && !from_library)
+ {
+ // Attachments are in world and in inventory simultaneously,
+ // at the moment server doesn't support such a situation.
+ return false;
+ }
}
- }
- LLUUID asset_id = mMatId;
- if (mItem)
- {
- // If success, the material may be copied into the object's inventory
- BOOL success = LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null);
- if (!success)
+
+ if (!from_library
+ // Check if item may be copied into the object's inventory
+ && !LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null))
{
return false;
}
+
asset_id = mItem->getAssetUUID();
if (asset_id.isNull())
{
@@ -1994,11 +1999,13 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
};
bool success = true;
- if (item &&
- (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) ||
+ if (item
+ && (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) ||
!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()) ||
!item->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID())
- ))
+ )
+ && item->getPermissions().getOwner() != ALEXANDRIA_LINDEN_ID
+ )
{
success = success && getSelection()->applyRestrictedPbrMaterialToTEs(item);
}
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index 7009fb98ab..c07c939862 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -739,7 +739,6 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f);
static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f);
static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f);
- static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f);
static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f);
static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f);
@@ -772,8 +771,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV);
shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV);
- LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance;
- probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true
+ probe_ambiance = sAutoAdjustProbeAmbiance;
}
else
{
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index d0b76848f7..8681bf6e2a 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1511,9 +1511,6 @@ bool idle_startup()
gXferManager->registerCallbacks(gMessageSystem);
display_startup();
- LLGLTFMaterialList::registerCallbacks();
- display_startup();
-
LLStartUp::initNameCache();
display_startup();
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 28e01c6c21..62d3fa28bf 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -82,9 +82,11 @@
//static
bool get_is_predefined_texture(LLUUID asset_id)
{
- if (asset_id == LLUUID(gSavedSettings.getString("DefaultObjectTexture"))
- || asset_id == LLUUID(gSavedSettings.getString("UIImgWhiteUUID"))
- || asset_id == LLUUID(gSavedSettings.getString("UIImgInvisibleUUID"))
+ if (asset_id == DEFAULT_OBJECT_TEXTURE
+ || asset_id == DEFAULT_OBJECT_SPECULAR
+ || asset_id == DEFAULT_OBJECT_NORMAL
+ || asset_id == BLANK_OBJECT_NORMAL
+ || asset_id == IMG_WHITE
|| asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE))
{
return true;
@@ -151,7 +153,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
PermissionMask immediate_filter_perm_mask,
PermissionMask dnd_filter_perm_mask,
BOOL can_apply_immediately,
- LLUIImagePtr fallback_image)
+ LLUIImagePtr fallback_image,
+ EPickInventoryType pick_type)
: LLFloater(LLSD()),
mOwner( owner ),
mImageAssetID( image_asset_id ),
@@ -181,7 +184,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(FALSE),
- mInventoryPickType(LLTextureCtrl::PICK_TEXTURE)
+ mInventoryPickType(pick_type)
{
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
@@ -225,7 +228,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID());
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL
+ if (mInventoryPickType == PICK_MATERIAL
&& mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID
&& itemp && itemp->getAssetUUID().isNull())
{
@@ -266,7 +269,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bool set_selection)
{
LLUUID asset_id = itemp->getAssetUUID();
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull())
+ if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull())
{
// If an inventory item has a null asset, consider it a valid blank material(gltf)
asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
@@ -425,11 +428,11 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop(
bool is_material = cargo_type == DAD_MATERIAL;
bool allow_dnd = false;
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
allow_dnd = is_material;
}
- else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ else if (mInventoryPickType == PICK_TEXTURE)
{
allow_dnd = is_texture || is_mesh;
}
@@ -602,9 +605,7 @@ BOOL LLFloaterTexturePicker::postBuild()
// don't put keyboard focus on selected item, because the selection callback
// will assume that this was user input
-
-
- if(!mImageAssetID.isNull())
+ if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
@@ -661,7 +662,7 @@ void LLFloaterTexturePicker::draw()
mGLTFMaterial = NULL;
if (mImageAssetID.notNull())
{
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID);
llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr);
@@ -786,27 +787,43 @@ void LLFloaterTexturePicker::draw()
const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library)
{
- LLUUID loockup_id = asset_id;
- if (loockup_id.isNull())
+ if (asset_id.isNull())
{
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
- {
- loockup_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
- }
- else
- {
- return LLUUID::null;
- }
+ // null asset id means, no material or texture assigned
+ return LLUUID::null;
}
+ LLUUID loockup_id = asset_id;
+ if (mInventoryPickType == PICK_MATERIAL && loockup_id == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID)
+ {
+ // default asset id means we are looking for an inventory item with a default asset UUID (null)
+ loockup_id = LLUUID::null;
+ }
+
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
- LLAssetIDMatches asset_id_matches(loockup_id);
- gInventory.collectDescendentsIf(LLUUID::null,
- cats,
- items,
- LLInventoryModel::INCLUDE_TRASH,
- asset_id_matches);
+
+ if (loockup_id.isNull())
+ {
+ // looking for a material with a null id, null id is shared by a lot
+ // of objects as a default value, so have to filter by type as well
+ LLAssetIDAndTypeMatches matches(loockup_id, LLAssetType::AT_MATERIAL);
+ gInventory.collectDescendentsIf(LLUUID::null,
+ cats,
+ items,
+ LLInventoryModel::INCLUDE_TRASH,
+ matches);
+ }
+ else
+ {
+ LLAssetIDMatches asset_id_matches(loockup_id);
+ gInventory.collectDescendentsIf(LLUUID::null,
+ cats,
+ items,
+ LLInventoryModel::INCLUDE_TRASH,
+ asset_id_matches);
+ }
+
if (items.size())
{
@@ -871,7 +888,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID());
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL
+ if (mInventoryPickType == PICK_MATERIAL
&& mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID
&& itemp && itemp->getAssetUUID().isNull())
{
@@ -1064,15 +1081,15 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
- if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true);
}
- else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ else if (self->mInventoryPickType == PICK_TEXTURE)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true);
}
- else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ else if (self->mInventoryPickType == PICK_MATERIAL)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true);
}
@@ -1351,7 +1368,7 @@ void LLFloaterTexturePicker::changeMode()
getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE);
bool pipette_visible = (index == PICKER_INVENTORY)
- && (mInventoryPickType != LLTextureCtrl::PICK_MATERIAL);
+ && (mInventoryPickType != PICK_MATERIAL);
mPipetteBtn->setVisible(pipette_visible);
if (index == PICKER_BAKE)
@@ -1414,16 +1431,16 @@ void LLFloaterTexturePicker::refreshLocalList()
{
mLocalScrollCtrl->clearRows();
- if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ if (mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
- else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ else if (mInventoryPickType == PICK_TEXTURE)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
- else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ else if (mInventoryPickType == PICK_MATERIAL)
{
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
@@ -1433,18 +1450,18 @@ void LLFloaterTexturePicker::refreshInventoryFilter()
{
U32 filter_types = 0x0;
- if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ if (mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
- else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ else if (mInventoryPickType == PICK_TEXTURE)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
}
- else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ else if (mInventoryPickType == PICK_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
@@ -1479,13 +1496,13 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
onModeSelect(0, this);
}
-void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type)
+void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type)
{
mInventoryPickType = type;
refreshLocalList();
refreshInventoryFilter();
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
getChild<LLButton>("Pipette")->setVisible(false);
}
@@ -1501,7 +1518,7 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT
setTitle(pick + mLabel);
}
- else if(mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ else if(mInventoryPickType == PICK_MATERIAL)
{
setTitle(getString("pick_material"));
}
@@ -1509,6 +1526,12 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT
{
setTitle(getString("pick_texture"));
}
+
+ // refresh selection
+ if (!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
+ {
+ mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
+ }
}
void LLFloaterTexturePicker::setImmediateFilterPermMask(PermissionMask mask)
@@ -1543,16 +1566,16 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get();
self->mLocalScrollCtrl->clearRows();
- if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
- else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ else if (self->mInventoryPickType == PICK_TEXTURE)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
- else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ else if (self->mInventoryPickType == PICK_MATERIAL)
{
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
@@ -1565,7 +1588,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
if (inventory_item_id.notNull())
{
LLToolPipette::getInstance()->setResult(TRUE, "");
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
// tes have no data about material ids
// Plus gltf materials are layered with overrides,
@@ -1625,8 +1648,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
// Default of defaults is white image for diff tex
//
- LLUUID whiteImage( gSavedSettings.getString( "UIImgWhiteUUID" ) );
- setBlankImageAssetID( whiteImage );
+ setBlankImageAssetID(IMG_WHITE);
setAllowNoTexture(p.allow_no_texture);
setCanApplyImmediately(p.can_apply_immediately);
@@ -1807,7 +1829,8 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
mImmediateFilterPermMask,
mDnDFilterPermMask,
mCanApplyImmediately,
- mFallbackImage);
+ mFallbackImage,
+ mInventoryPickType);
mFloaterHandle = floaterp->getHandle();
LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp);
@@ -1828,7 +1851,6 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
- texture_floaterp->setInventoryPickType(mInventoryPickType);
}
LLFloater* root_floater = gFloaterView->getParentFloater(this);
@@ -1891,7 +1913,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
if (!mOpenTexPreview)
{
showPicker(FALSE);
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
//grab materials first...
LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL));
@@ -2089,11 +2111,11 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
bool is_material = cargo_type == DAD_MATERIAL;
bool allow_dnd = false;
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
allow_dnd = is_material;
}
- else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ else if (mInventoryPickType == PICK_TEXTURE)
{
allow_dnd = is_texture || is_mesh;
}
@@ -2156,7 +2178,7 @@ void LLTextureCtrl::draw()
if (texture.isNull())
{
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ if (mInventoryPickType == PICK_MATERIAL)
{
LLPointer<LLFetchedGLTFMaterial> material = gGLTFMaterialList.getMaterial(mImageAssetID);
if (material)
@@ -2313,7 +2335,7 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item)
// no callback installed, so just set the image ids and carry on.
LLUUID asset_id = item->getAssetUUID();
- if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull())
+ if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull())
{
// If an inventory material has a null asset, consider it a valid blank material(gltf)
asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index 7a96eea60d..cb6ce636e0 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -72,6 +72,13 @@ enum LLPickerSource
PICKER_UNKNOWN, // on cancel, default ids
};
+typedef enum e_pick_inventory_type
+{
+ PICK_TEXTURE_MATERIAL = 0,
+ PICK_TEXTURE = 1,
+ PICK_MATERIAL = 2,
+} EPickInventoryType;
+
//////////////////////////////////////////////////////////////////////////////////////////
// LLTextureCtrl
@@ -87,13 +94,6 @@ public:
TEXTURE_CANCEL
} ETexturePickOp;
- typedef enum e_pick_inventory_type
- {
- PICK_TEXTURE_MATERIAL = 0,
- PICK_TEXTURE = 1,
- PICK_MATERIAL = 2,
- } EPickInventoryType;
-
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
@@ -276,7 +276,7 @@ private:
S32 mLabelWidth;
bool mOpenTexPreview;
bool mBakeTextureEnabled;
- LLTextureCtrl::EPickInventoryType mInventoryPickType;
+ EPickInventoryType mInventoryPickType;
};
//////////////////////////////////////////////////////////////////////////////////////////
@@ -300,8 +300,8 @@ public:
PermissionMask immediate_filter_perm_mask,
PermissionMask dnd_filter_perm_mask,
BOOL can_apply_immediately,
- LLUIImagePtr fallback_image_name
- );
+ LLUIImagePtr fallback_image_name,
+ EPickInventoryType pick_type);
virtual ~LLFloaterTexturePicker();
@@ -369,7 +369,7 @@ public:
void setLocalTextureEnabled(BOOL enabled);
void setBakeTextureEnabled(BOOL enabled);
- void setInventoryPickType(LLTextureCtrl::EPickInventoryType type);
+ void setInventoryPickType(EPickInventoryType type);
void setImmediateFilterPermMask(PermissionMask mask);
static void onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle);
@@ -428,7 +428,7 @@ private:
bool mLimitsSet;
S32 mMaxDim;
S32 mMinDim;
- LLTextureCtrl::EPickInventoryType mInventoryPickType;
+ EPickInventoryType mInventoryPickType;
texture_selected_callback mTextureSelectedCallback;
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
index 999be07dba..5b75db37d0 100644
--- a/indra/newview/lltinygltfhelper.cpp
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -178,6 +178,7 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
{
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
rawImage->verticalFlip();
+ rawImage->optimizeAwayAlpha();
}
return rawImage;
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index e7f96239fd..bfa9386cd4 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -1071,10 +1071,64 @@ BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj,
return TRUE;
}
+void set_texture_to_material(LLViewerObject* hit_obj,
+ S32 hit_face,
+ const LLUUID& asset_id,
+ LLGLTFMaterial::TextureInfo drop_channel)
+{
+ LLTextureEntry* te = hit_obj->getTE(hit_face);
+ if (te)
+ {
+ LLPointer<LLGLTFMaterial> material = te->getGLTFMaterialOverride();
+
+ // make a copy to not invalidate existing
+ // material for multiple objects
+ if (material.isNull())
+ {
+ // Start with a material override which does not make any changes
+ material = new LLGLTFMaterial();
+ }
+ else
+ {
+ material = new LLGLTFMaterial(*material);
+ }
+
+ switch (drop_channel)
+ {
+ case LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR:
+ default:
+ {
+ material->setBaseColorId(asset_id);
+ }
+ break;
+
+ case LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS:
+ {
+ material->setOcclusionRoughnessMetallicId(asset_id);
+ }
+ break;
+
+ case LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE:
+ {
+ material->setEmissiveId(asset_id);
+ }
+ break;
+
+ case LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL:
+ {
+ material->setNormalId(asset_id);
+ }
+ break;
+ }
+ LLGLTFMaterialList::queueModify(hit_obj, hit_face, material);
+ }
+}
+
void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
LLInventoryItem* item,
LLToolDragAndDrop::ESource source,
- const LLUUID& src_id)
+ const LLUUID& src_id,
+ bool remove_pbr)
{
if (!item)
{
@@ -1091,28 +1145,46 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
break;
}
}
- if (!has_non_pbr_faces)
+
+ if (has_non_pbr_faces || remove_pbr)
{
- return;
+ BOOL res = handleDropMaterialProtections(hit_obj, item, source, src_id);
+ if (!res)
+ {
+ return;
+ }
}
LLUUID asset_id = item->getAssetUUID();
- BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
- if (!success)
- {
- return;
- }
+
+ // Overrides require textures to be copy and transfer free
+ LLPermissions item_permissions = item->getPermissions();
+ bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
+ allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
+
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
add(LLStatViewer::EDIT_TEXTURE, 1);
for( S32 face = 0; face < num_faces; face++ )
{
- if (hit_obj->getRenderMaterialID(face).isNull())
+ if (remove_pbr)
+ {
+ hit_obj->setRenderMaterialID(face, LLUUID::null);
+ hit_obj->setTEImage(face, image);
+ dialog_refresh_all();
+ }
+ else if (hit_obj->getRenderMaterialID(face).isNull())
{
- // update viewer side image in anticipation of update from simulator
+ // update viewer side
hit_obj->setTEImage(face, image);
dialog_refresh_all();
}
+ else if (allow_adding_to_override)
+ {
+ set_texture_to_material(hit_obj, face, asset_id, LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR);
+ }
}
+
// send the update to the simulator
+ LLGLTFMaterialList::flushUpdates(nullptr);
hit_obj->sendTEUpdate();
}
@@ -1260,21 +1332,13 @@ void LLToolDragAndDrop::dropMesh(LLViewerObject* hit_obj,
dialog_refresh_all();
}
-/*
-void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_face, LLInventoryItem* item)
-{
- if (hit_face == -1) return;
- LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(item->getAssetUUID());
-
- avatar->userSetOptionalTE( hit_face, image);
-}
-*/
void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id,
bool all_faces,
+ bool remove_pbr,
S32 tex_channel)
{
LLSelectNode* nodep = nullptr;
@@ -1286,13 +1350,15 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
if (all_faces)
{
- dropTextureAllFaces(hit_obj, item, source, src_id);
+ dropTextureAllFaces(hit_obj, item, source, src_id, remove_pbr);
// If user dropped a texture onto face it implies
// applying texture now without cancel, save to selection
if (nodep)
{
uuid_vec_t texture_ids;
+ uuid_vec_t material_ids;
+ gltf_materials_vec_t override_materials;
S32 num_faces = hit_obj->getNumTEs();
for (S32 face = 0; face < num_faces; face++)
{
@@ -1305,13 +1371,35 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
{
texture_ids.push_back(LLUUID::null);
}
+
+ // either removed or modified materials
+ if (remove_pbr)
+ {
+ material_ids.push_back(LLUUID::null);
+ }
+ else
+ {
+ material_ids.push_back(hit_obj->getRenderMaterialID(face));
+ }
+
+ LLTextureEntry* te = hit_obj->getTE(hit_face);
+ if (te && !remove_pbr)
+ {
+ override_materials.push_back(te->getGLTFMaterialOverride());
+ }
+ else
+ {
+ override_materials.push_back(nullptr);
+ }
}
+
nodep->saveTextures(texture_ids);
+ nodep->saveGLTFMaterials(material_ids, override_materials);
}
}
else
{
- dropTextureOneFace(hit_obj, hit_face, item, source, src_id);
+ dropTextureOneFace(hit_obj, hit_face, item, source, src_id, remove_pbr, tex_channel);
// If user dropped a texture onto face it implies
// applying texture now without cancel, save to selection
@@ -1331,6 +1419,16 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
{
nodep->mSavedTextures[hit_face] = LLUUID::null;
}
+
+ LLTextureEntry* te = hit_obj->getTE(hit_face);
+ if (te && !remove_pbr)
+ {
+ nodep->mSavedGLTFOverrideMaterials[hit_face] = te->getGLTFMaterialOverride();
+ }
+ else
+ {
+ nodep->mSavedGLTFOverrideMaterials[hit_face] = nullptr;
+ }
}
}
}
@@ -1340,6 +1438,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
LLInventoryItem* item,
LLToolDragAndDrop::ESource source,
const LLUUID& src_id,
+ bool remove_pbr,
S32 tex_channel)
{
if (hit_face == -1) return;
@@ -1348,21 +1447,44 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL;
return;
}
- if (hit_obj->getRenderMaterialID(hit_face).notNull())
+
+ LLUUID asset_id = item->getAssetUUID();
+
+ if (hit_obj->getRenderMaterialID(hit_face).notNull() && !remove_pbr)
{
+ // Overrides require textures to be copy and transfer free
+ LLPermissions item_permissions = item->getPermissions();
+ bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
+ allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
+
+ if (allow_adding_to_override)
+ {
+ LLGLTFMaterial::TextureInfo drop_channel = LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR;
+ LLPanelFace* panel_face = gFloaterTools->getPanelFace();
+ if (gFloaterTools->getVisible() && panel_face)
+ {
+ drop_channel = panel_face->getPBRDropChannel();
+ }
+ set_texture_to_material(hit_obj, hit_face, asset_id, drop_channel);
+ LLGLTFMaterialList::flushUpdates(nullptr);
+ }
return;
}
- LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!success)
{
return;
}
+ if (remove_pbr)
+ {
+ hit_obj->setRenderMaterialID(hit_face, LLUUID::null);
+ }
+
// update viewer side image in anticipation of update from simulator
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
add(LLStatViewer::EDIT_TEXTURE, 1);
- LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL;
+ LLTextureEntry* tep = hit_obj->getTE(hit_face);
LLPanelFace* panel_face = gFloaterTools->getPanelFace();
@@ -1380,6 +1502,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
break;
case 1:
+ if (tep)
{
LLMaterialPtr old_mat = tep->getMaterialParams();
LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
@@ -1391,6 +1514,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
break;
case 2:
+ if (tep)
{
LLMaterialPtr old_mat = tep->getMaterialParams();
LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
@@ -2200,6 +2324,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
LLViewerInventoryCategory* cat;
locateInventory(item, cat);
if (!item || !item->isFinished()) return ACCEPT_NO;
+ LLPermissions item_permissions = item->getPermissions();
EAcceptance rv = willObjectAcceptInventory(obj, item);
if((mask & MASK_CONTROL))
{
@@ -2214,12 +2339,12 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
return ACCEPT_NO_LOCKED;
}
- if (cargo_type == DAD_TEXTURE)
+ if (cargo_type == DAD_TEXTURE && (mask & MASK_ALT) == 0)
{
+ bool has_non_pbr_faces = false;
if ((mask & MASK_SHIFT))
{
S32 num_faces = obj->getNumTEs();
- bool has_non_pbr_faces = false;
for (S32 face = 0; face < num_faces; face++)
{
if (obj->getRenderMaterialID(face).isNull())
@@ -2228,14 +2353,19 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
break;
}
}
- if (!has_non_pbr_faces)
- {
- return ACCEPT_NO;
- }
}
- else if (obj->getRenderMaterialID(face).notNull())
+ else
+ {
+ has_non_pbr_faces = obj->getRenderMaterialID(face).isNull();
+ }
+
+ if (!has_non_pbr_faces)
{
- return ACCEPT_NO;
+ // Only pbr faces selected, texture will be added to an override
+ // Overrides require textures to be copy and transfer free
+ bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
+ allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
+ if (!allow_adding_to_override) return ACCEPT_NO;
}
}
@@ -2244,15 +2374,16 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
if (cargo_type == DAD_TEXTURE)
{
bool all_faces = mask & MASK_SHIFT;
- if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
+ bool remove_pbr = mask & MASK_ALT;
+ if (item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()))
{
- dropTexture(obj, face, item, mSource, mSourceID, all_faces);
+ dropTexture(obj, face, item, mSource, mSourceID, all_faces, remove_pbr);
}
else
{
ESource source = mSource;
LLUUID source_id = mSourceID;
- LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response)
+ LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces, remove_pbr](const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// if Cancel pressed
@@ -2260,7 +2391,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
{
return;
}
- dropTexture(obj, face, item, source, source_id, all_faces);
+ dropTexture(obj, face, item, source, source_id, all_faces, remove_pbr);
});
}
}
@@ -2327,23 +2458,6 @@ EAcceptance LLToolDragAndDrop::dad3dMeshObject(
return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH);
}
-
-/*
-EAcceptance LLToolDragAndDrop::dad3dTextureSelf(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dTextureAvatar()" << LL_ENDL;
- if(drop)
- {
- if( !(mask & MASK_SHIFT) )
- {
- dropTextureOneFaceAvatar( (LLVOAvatar*)obj, face, (LLInventoryItem*)mCargoData);
- }
- }
- return (mask & MASK_SHIFT) ? ACCEPT_NO : ACCEPT_YES_SINGLE;
-}
-*/
-
EAcceptance LLToolDragAndDrop::dad3dWearItem(
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{
diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h
index f69774952c..60a2f01107 100644
--- a/indra/newview/lltooldraganddrop.h
+++ b/indra/newview/lltooldraganddrop.h
@@ -249,17 +249,20 @@ public:
ESource source,
const LLUUID& src_id,
bool all_faces,
+ bool replace_pbr,
S32 tex_channel = -1);
static void dropTextureOneFace(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id,
+ bool remove_pbr,
S32 tex_channel = -1);
static void dropTextureAllFaces(LLViewerObject* hit_obj,
LLInventoryItem* item,
ESource source,
- const LLUUID& src_id);
+ const LLUUID& src_id,
+ bool remove_pbr);
static void dropMaterial(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index a936012781..e1d6f71cce 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -730,8 +730,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 2")
if (gResizeScreenTexture)
{
- gResizeScreenTexture = FALSE;
gPipeline.resizeScreenTexture();
+ gResizeScreenTexture = FALSE;
}
gGL.setColorMask(true, true);
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index d4346ee2d9..a741f57753 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -5041,11 +5041,6 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
LLViewerObject* obj = gObjectList.findObject(id);
if (obj)
{
- LLViewerRegion* region = obj->getRegion();
- if(region)
- {
- region->loadCacheMiscExtras(obj->getLocalID());
- }
obj->markForUpdate();
}
});
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index 452dcdd8fd..60862ae5bd 100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1879,8 +1879,6 @@ LLViewerObject* LLViewerRegion::addNewObject(LLVOCacheEntry* entry)
addActiveCacheEntry(entry);
}
- loadCacheMiscExtras(entry->getLocalID());
-
return obj;
}
@@ -3655,15 +3653,6 @@ std::string LLViewerRegion::getSimHostName()
return std::string("...");
}
-void LLViewerRegion::loadCacheMiscExtras(U32 local_id)
-{
- auto iter = mImpl->mGLTFOverridesLLSD.find(local_id);
- if (iter != mImpl->mGLTFOverridesLLSD.end())
- {
- LLGLTFMaterialList::loadCacheOverrides(iter->second);
- }
-}
-
void LLViewerRegion::applyCacheMiscExtras(LLViewerObject* obj)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h
index a409d837a4..622490c881 100644
--- a/indra/newview/llviewerregion.h
+++ b/indra/newview/llviewerregion.h
@@ -435,8 +435,6 @@ private:
bool isNonCacheableObjectCreated(U32 local_id);
public:
- void loadCacheMiscExtras(U32 local_id);
-
void applyCacheMiscExtras(LLViewerObject* obj);
struct CompareDistance
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 9a6d40ab0a..ebf03ae988 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -121,8 +121,17 @@ void LLViewerTextureList::doPreloadImages()
LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
LLUIImageList* image_list = LLUIImageList::getInstance();
- // Set the default flat normal map
- LLViewerFetchedTexture::sFlatNormalImagep = LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_BUMP);
+ // Set the default flat normal map
+ // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts
+ LLViewerFetchedTexture::sFlatNormalImagep =
+ LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga",
+ FTT_LOCAL_FILE,
+ MIPMAP_NO,
+ LLViewerFetchedTexture::BOOST_BUMP,
+ LLViewerTexture::FETCHED_TEXTURE,
+ 0,
+ 0,
+ BLANK_OBJECT_NORMAL);
// PBR: irradiance
LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index ec2f490742..716a65dbcf 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -5262,8 +5262,9 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
//drawable->getVObj()->setDebugText(llformat("%d", drawable->isState(LLDrawable::ANIMATED_CHILD)));
- U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0;
- U8 shiny = facep->getTextureEntry()->getShiny();
+ const LLTextureEntry* te = facep->getTextureEntry();
+ U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? te->getBumpmap() : 0;
+ U8 shiny = te->getShiny();
LLViewerTexture* tex = facep->getTexture();
@@ -5273,22 +5274,22 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
LLUUID mat_id;
- auto* gltf_mat = (LLFetchedGLTFMaterial*) facep->getTextureEntry()->getGLTFRenderMaterial();
- llassert(gltf_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(facep->getTextureEntry()->getGLTFRenderMaterial()) != nullptr);
+ auto* gltf_mat = (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial();
+ llassert(gltf_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);
if (gltf_mat != nullptr)
{
mat_id = gltf_mat->getHash(); // TODO: cache this hash
- if (!facep->hasMedia())
+ if (!facep->hasMedia() || (tex && tex->getType() != LLViewerTexture::MEDIA_TEXTURE))
{ // no media texture, face texture will be unused
tex = nullptr;
}
}
else
{
- mat = facep->getTextureEntry()->getMaterialParams().get();
+ mat = te->getMaterialParams().get();
if (mat)
{
- mat_id = facep->getTextureEntry()->getMaterialParams()->getHash();
+ mat_id = te->getMaterialParams()->getHash();
}
}
@@ -5298,7 +5299,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
if (mat)
{
- BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (facep->getTextureEntry()->getColor().mV[3] < 0.999f) ? TRUE : FALSE;
+ BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (te->getColor().mV[3] < 0.999f) ? TRUE : FALSE;
if (type == LLRenderPass::PASS_ALPHA)
{
shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND, is_alpha);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 3a1edb0d00..f740fa60be 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -8359,7 +8359,7 @@ void LLPipeline::doWaterHaze()
else
{
//render water patches like LLDrawPoolWater does
- LLGLDepthTest depth(GL_FALSE);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
LLGLDisable cull(GL_CULL_FACE);
gGLLastMatrix = NULL;
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 3fbb5bc7e8..f3b26820d2 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -53,7 +53,6 @@ Draw distance: [DRAW_DISTANCE]m
Bandwidth: [NET_BANDWITH]kbit/s
LOD factor: [LOD_FACTOR]
Render quality: [RENDER_QUALITY]
-Advanced Lighting Model: [GPU_SHADERS]
Texture memory: [TEXTURE_MEMORY]MB
Disk cache: [DISK_CACHE_INFO]
</string>