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-rw-r--r--indra/cmake/Variables.cmake8
-rw-r--r--indra/llappearance/lltexlayer.cpp34
-rw-r--r--indra/llappearance/lltexlayer.h2
3 files changed, 29 insertions, 15 deletions
diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake
index 54c77da64e..6ec621632b 100644
--- a/indra/cmake/Variables.cmake
+++ b/indra/cmake/Variables.cmake
@@ -118,10 +118,10 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if (INSTALL_PROPRIETARY)
# Only turn on headless if we can find osmesa libraries.
include(FindPkgConfig)
- pkg_check_modules(OSMESA osmesa)
- if (OSMESA_FOUND)
- set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.")
- endif (OSMESA_FOUND)
+ #pkg_check_modules(OSMESA osmesa)
+ #if (OSMESA_FOUND)
+ # set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.")
+ #endif (OSMESA_FOUND)
endif (INSTALL_PROPRIETARY)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index 6e184beac8..15d531259f 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -1136,7 +1136,8 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
}
}//*/
- renderMorphMasks(x, y, width, height, net_color);
+ const bool force_render = true;
+ renderMorphMasks(x, y, width, height, net_color, force_render);
alpha_mask_specified = TRUE;
gGL.flush();
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);
@@ -1385,8 +1386,13 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
}
static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks");
-BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color)
+void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render)
{
+ if (!force_render && !hasMorph())
+ {
+ lldebugs << "skipping renderMorphMasks for " << getUUID() << llendl;
+ return;
+ }
LLFastTimer t(FTM_RENDER_MORPH_MASKS);
BOOL success = TRUE;
@@ -1423,6 +1429,11 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
{
LLTexLayerParamAlpha* param = *iter;
success &= param->render( x, y, width, height );
+ if (!success && !force_render)
+ {
+ lldebugs << "Failed to render param " << param->getID() << " ; skipping morph mask." << llendl;
+ return;
+ }
}
// Approximates a min() function
@@ -1448,25 +1459,29 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
}
}
- if( !getInfo()->mStaticImageFileName.empty() )
+ if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask )
{
LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
if( tex )
{
- if( (tex->getComponents() == 4) ||
- ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
+ if( (tex->getComponents() == 4) || (tex->getComponents() == 1) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
+ else
+ {
+ llwarns << "Skipping rendering of " << getInfo()->mStaticImageFileName
+ << "; expected 1 or 4 components." << llendl;
+ }
}
}
// Draw a rectangle with the layer color to multiply the alpha by that color's alpha.
// Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
- if (layer_color.mV[VW] != 1.f)
+ if ( !is_approx_equal(layer_color.mV[VW], 1.f) )
{
LLGLDisable no_alpha(GL_ALPHA_TEST);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -1519,8 +1534,6 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
mMorphMasksValid = TRUE;
getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1);
}
-
- return success;
}
static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask");
@@ -1535,7 +1548,8 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
findNetColor( &net_color );
// TODO: eliminate need for layer morph mask valid flag
invalidateMorphMasks();
- renderMorphMasks(originX, originY, width, height, net_color);
+ const bool force_render = false;
+ renderMorphMasks(originX, originY, width, height, net_color, force_render);
alphaData = getAlphaData();
}
if (alphaData)
@@ -1544,7 +1558,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
{
U8 curAlpha = data[i];
U16 resultAlpha = curAlpha;
- resultAlpha *= (alphaData[i] + 1);
+ resultAlpha *= ( ((U16)alphaData[i]) + 1);
resultAlpha = resultAlpha >> 8;
data[i] = (U8)resultAlpha;
}
diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h
index 405d2c7df4..959d6e499a 100644
--- a/indra/llappearance/lltexlayer.h
+++ b/indra/llappearance/lltexlayer.h
@@ -160,7 +160,7 @@ public:
BOOL findNetColor(LLColor4* color) const;
/*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
- BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color);
+ void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render);
void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
/*virtual*/ BOOL isInvisibleAlphaMask() const;