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-rw-r--r--indra/newview/app_settings/settings.xml15
-rw-r--r--indra/newview/llappviewer.cpp1
-rw-r--r--indra/newview/llhudeffectblob.cpp30
-rw-r--r--indra/newview/llhudeffectblob.h2
-rw-r--r--indra/newview/llstartup.cpp6456
-rw-r--r--indra/newview/lltoolpie.cpp21
-rw-r--r--indra/newview/lltoolpie.h3
-rw-r--r--indra/newview/llviewermenu.cpp14
-rw-r--r--indra/newview/llviewermessage.cpp13816
-rw-r--r--indra/newview/llviewerwindow.cpp5
-rw-r--r--indra/newview/skins/default/textures/textures.xml1
-rw-r--r--indra/newview/skins/default/textures/world/CameraDragDot.pngbin0 -> 3101 bytes
12 files changed, 10203 insertions, 10161 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 6a89f5681d..f0e28d4ae3 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -3198,7 +3198,7 @@
<key>FirstRunThisInstall</key>
<map>
<key>Comment</key>
- <string>Specifies that you have not run the viewer since you installed the latest update</string>
+ <string>Specifies that you have not run the viewer since you performed a clean install</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -3206,7 +3206,18 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>FirstSelectedDisabledPopups</key>
+ <key>FirstLoginThisInstall</key>
+ <map>
+ <key>Comment</key>
+ <string>Specifies that you have not logged in with the viewer since you performed a clean install</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>FirstSelectedDisabledPopups</key>
<map>
<key>Comment</key>
<string>Return false if there is not disabled popup selected in the list of floater preferences popups</string>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index d0f9cae078..f6fe7ecd01 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -2171,6 +2171,7 @@ bool LLAppViewer::initConfiguration()
if (gSavedSettings.getBOOL("FirstRunThisInstall"))
{
gSavedSettings.setString("SessionSettingsFile", "settings_minimal.xml");
+ gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
}
if (clp.hasOption("sessionsettings"))
diff --git a/indra/newview/llhudeffectblob.cpp b/indra/newview/llhudeffectblob.cpp
index 26e8251899..d8687eed8d 100644
--- a/indra/newview/llhudeffectblob.cpp
+++ b/indra/newview/llhudeffectblob.cpp
@@ -30,13 +30,14 @@
#include "llagent.h"
#include "llviewercamera.h"
-#include "llrendersphere.h"
+#include "llui.h"
LLHUDEffectBlob::LLHUDEffectBlob(const U8 type)
: LLHUDEffect(type),
mPixelSize(10)
{
mTimer.start();
+ mImage = LLUI::getUIImage("Camera_Drag_Dot");
}
LLHUDEffectBlob::~LLHUDEffectBlob()
@@ -58,18 +59,29 @@ void LLHUDEffectBlob::render()
LLViewerCamera::instance().getPixelVectors(pos_agent, pixel_up, pixel_right);
LLGLSPipelineAlpha gls_pipeline_alpha;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->bind(mImage->getImage());
LLColor4U color = mColor;
color.mV[VALPHA] = (U8)clamp_rescale(time, 0.f, mDuration, 255.f, 0.f);
- glColor4ubv(color.mV);
+ gGL.color4ubv(color.mV);
- glPushMatrix();
- glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
- F32 scale = pixel_up.magVec() * (F32)mPixelSize;
- glScalef(scale, scale, scale);
- gSphere.render(0);
- glPopMatrix();
+ { gGL.pushMatrix();
+ gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
+ LLVector3 u_scale = pixel_right * (F32)mPixelSize;
+ LLVector3 v_scale = pixel_up * (F32)mPixelSize;
+
+ { gGL.begin(LLRender::QUADS);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv((v_scale - u_scale).mV);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3fv((-v_scale - u_scale).mV);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv((-v_scale + u_scale).mV);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv((v_scale + u_scale).mV);
+ } gGL.end();
+
+ } gGL.popMatrix();
}
void LLHUDEffectBlob::renderForTimer()
diff --git a/indra/newview/llhudeffectblob.h b/indra/newview/llhudeffectblob.h
index 5b0703cdaa..f4c1691108 100644
--- a/indra/newview/llhudeffectblob.h
+++ b/indra/newview/llhudeffectblob.h
@@ -28,6 +28,7 @@
#define LL_LLHUDEFFECTBLOB_H
#include "llhudeffect.h"
+#include "lluiimage.h"
class LLHUDEffectBlob : public LLHUDEffect
{
@@ -45,6 +46,7 @@ protected:
private:
S32 mPixelSize;
LLFrameTimer mTimer;
+ LLPointer<LLUIImage> mImage;
};
#endif // LL_LLHUDEFFECTBLOB_H
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 45159de66e..8fccb35886 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1,3229 +1,3227 @@
-/**
- * @file llstartup.cpp
- * @brief startup routines.
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llstartup.h"
-
-#if LL_WINDOWS
-# include <process.h> // _spawnl()
-#else
-# include <sys/stat.h> // mkdir()
-#endif
-
-#include "llviewermedia_streamingaudio.h"
-#include "llaudioengine.h"
-
-#ifdef LL_FMOD
-# include "llaudioengine_fmod.h"
-#endif
-
-#ifdef LL_OPENAL
-#include "llaudioengine_openal.h"
-#endif
-
-#include "llares.h"
-#include "llavatarnamecache.h"
-#include "lllandmark.h"
-#include "llcachename.h"
-#include "lldir.h"
-#include "llerrorcontrol.h"
-#include "llfloaterreg.h"
-#include "llfocusmgr.h"
-#include "llhttpsender.h"
-#include "llimfloater.h"
-#include "lllocationhistory.h"
-#include "llimageworker.h"
-
-#include "llloginflags.h"
-#include "llmd5.h"
-#include "llmemorystream.h"
-#include "llmessageconfig.h"
-#include "llmoveview.h"
-#include "llnearbychat.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llteleporthistory.h"
-#include "llregionhandle.h"
-#include "llsd.h"
-#include "llsdserialize.h"
-#include "llsdutil_math.h"
-#include "llsecondlifeurls.h"
-#include "llstring.h"
-#include "lluserrelations.h"
-#include "llversioninfo.h"
-#include "llviewercontrol.h"
-#include "llvfs.h"
-#include "llxorcipher.h" // saved password, MAC address
-#include "llwindow.h"
-#include "imageids.h"
-#include "message.h"
-#include "v3math.h"
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llagentpicksinfo.h"
-#include "llagentwearables.h"
-#include "llagentpilot.h"
-#include "llfloateravatarpicker.h"
-#include "llcallbacklist.h"
-#include "llcallingcard.h"
-#include "llconsole.h"
-#include "llcontainerview.h"
-#include "lldebugview.h"
-#include "lldrawable.h"
-#include "lleventnotifier.h"
-#include "llface.h"
-#include "llfeaturemanager.h"
-//#include "llfirstuse.h"
-#include "llfloaterhud.h"
-#include "llfloaterland.h"
-#include "llfloaterpreference.h"
-#include "llfloatertopobjects.h"
-#include "llfloaterworldmap.h"
-#include "llgesturemgr.h"
-#include "llgroupmgr.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llhttpclient.h"
-#include "llimagebmp.h"
-#include "llinventorybridge.h"
-#include "llinventorymodel.h"
-#include "llinventorymodelbackgroundfetch.h"
-#include "llkeyboard.h"
-#include "llloginhandler.h" // gLoginHandler, SLURL support
-#include "lllogininstance.h" // Host the login module.
-#include "llpanellogin.h"
-#include "llmutelist.h"
-#include "llavatarpropertiesprocessor.h"
-#include "llpanelclassified.h"
-#include "llpanelpick.h"
-#include "llpanelgrouplandmoney.h"
-#include "llpanelgroupnotices.h"
-#include "llpreview.h"
-#include "llpreviewscript.h"
-#include "llproductinforequest.h"
-#include "llsecondlifeurls.h"
-#include "llselectmgr.h"
-#include "llsky.h"
-#include "llsidetray.h"
-#include "llstatview.h"
-#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
-#include "llsurface.h"
-#include "lltexturecache.h"
-#include "lltexturefetch.h"
-#include "lltoolmgr.h"
-#include "lltrans.h"
-#include "llui.h"
-#include "llurldispatcher.h"
-#include "llurlentry.h"
-#include "llslurl.h"
-#include "llurlhistory.h"
-#include "llurlwhitelist.h"
-#include "llvieweraudio.h"
-#include "llviewerassetstorage.h"
-#include "llviewercamera.h"
-#include "llviewerdisplay.h"
-#include "llviewergenericmessage.h"
-#include "llviewergesture.h"
-#include "llviewertexturelist.h"
-#include "llviewermedia.h"
-#include "llviewermenu.h"
-#include "llviewermessage.h"
-#include "llviewernetwork.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmedia.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerregion.h"
-#include "llviewerstats.h"
-#include "llviewerthrottle.h"
-#include "llviewerwindow.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "llvoclouds.h"
-#include "llweb.h"
-#include "llworld.h"
-#include "llworldmapmessage.h"
-#include "llxfermanager.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llfasttimerview.h"
-#include "llfloatermap.h"
-#include "llweb.h"
-#include "llvoiceclient.h"
-#include "llnamelistctrl.h"
-#include "llnamebox.h"
-#include "llnameeditor.h"
-#include "llpostprocess.h"
-#include "llwlparammanager.h"
-#include "llwaterparammanager.h"
-#include "llagentlanguage.h"
-#include "llwearable.h"
-#include "llinventorybridge.h"
-#include "llappearancemgr.h"
-#include "llavatariconctrl.h"
-#include "llvoicechannel.h"
-
-#include "lllogin.h"
-#include "llevents.h"
-#include "llstartuplistener.h"
-
-#if LL_WINDOWS
-#include "lldxhardware.h"
-#endif
-
-//
-// exported globals
-//
-bool gAgentMovementCompleted = false;
-S32 gMaxAgentGroups;
-
-std::string SCREEN_HOME_FILENAME = "screen_home.bmp";
-std::string SCREEN_LAST_FILENAME = "screen_last.bmp";
-
-LLPointer<LLViewerTexture> gStartTexture;
-
-//
-// Imported globals
-//
-extern S32 gStartImageWidth;
-extern S32 gStartImageHeight;
-
-//
-// local globals
-//
-static bool gGotUseCircuitCodeAck = false;
-static std::string sInitialOutfit;
-static std::string sInitialOutfitGender; // "male" or "female"
-static boost::signals2::connection sWearablesLoadedCon;
-
-static bool gUseCircuitCallbackCalled = false;
-
-EStartupState LLStartUp::gStartupState = STATE_FIRST;
-LLSLURL LLStartUp::sStartSLURL;
-
-static LLPointer<LLCredential> gUserCredential;
-static std::string gDisplayName;
-static BOOL gRememberPassword = TRUE;
-
-static U64 gFirstSimHandle = 0;
-static LLHost gFirstSim;
-static std::string gFirstSimSeedCap;
-static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
-static std::string gAgentStartLocation = "safe";
-static bool mLoginStatePastUI = false;
-
-
-boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
-boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
-
-//
-// local function declaration
-//
-
-void login_show();
-void login_callback(S32 option, void* userdata);
-void show_first_run_dialog();
-bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
-void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
-bool login_alert_status(const LLSD& notification, const LLSD& response);
-void login_packet_failed(void**, S32 result);
-void use_circuit_callback(void**, S32 result);
-void register_viewer_callbacks(LLMessageSystem* msg);
-void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32);
-bool callback_choose_gender(const LLSD& notification, const LLSD& response);
-void init_start_screen(S32 location_id);
-void release_start_screen();
-void reset_login();
-LLSD transform_cert_args(LLPointer<LLCertificate> cert);
-void general_cert_done(const LLSD& notification, const LLSD& response);
-void trust_cert_done(const LLSD& notification, const LLSD& response);
-void apply_udp_blacklist(const std::string& csv);
-bool process_login_success_response();
-void transition_back_to_login_panel(const std::string& emsg);
-
-void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
-{
- LLNameBox::refreshAll(id, full_name, is_group);
- LLNameEditor::refreshAll(id, full_name, is_group);
-
- // TODO: Actually be intelligent about the refresh.
- // For now, just brute force refresh the dialogs.
- dialog_refresh_all();
-}
-
-//
-// exported functionality
-//
-
-//
-// local classes
-//
-
-namespace
-{
- class LLNullHTTPSender : public LLHTTPSender
- {
- virtual void send(const LLHost& host,
- const std::string& message, const LLSD& body,
- LLHTTPClient::ResponderPtr response) const
- {
- LL_WARNS("AppInit") << " attemped to send " << message << " to " << host
- << " with null sender" << LL_ENDL;
- }
- };
-}
-
-void update_texture_fetch()
-{
- LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
- LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
- LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- gTextureList.updateImages(0.10f);
-}
-
-// Returns false to skip other idle processing. Should only return
-// true when all initialization done.
-bool idle_startup()
-{
- LLMemType mt1(LLMemType::MTYPE_STARTUP);
-
- const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
- static LLTimer timeout;
- static S32 timeout_count = 0;
-
- static LLTimer login_time;
-
- // until this is encapsulated, this little hack for the
- // auth/transform loop will do.
- static F32 progress = 0.10f;
-
- static std::string auth_desc;
- static std::string auth_message;
-
- static LLVector3 initial_sun_direction(1.f, 0.f, 0.f);
- static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
-
- // last location by default
- static S32 agent_location_id = START_LOCATION_ID_LAST;
- static S32 location_which = START_LOCATION_ID_LAST;
-
- static bool show_connect_box = true;
-
- //static bool stipend_since_login = false;
-
- // HACK: These are things from the main loop that usually aren't done
- // until initialization is complete, but need to be done here for things
- // to work.
- gIdleCallbacks.callFunctions();
- gViewerWindow->updateUI();
- LLMortician::updateClass();
-
- const std::string delims (" ");
- std::string system;
- int begIdx, endIdx;
- std::string osString = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
-
- begIdx = osString.find_first_not_of (delims);
- endIdx = osString.find_first_of (delims, begIdx);
- system = osString.substr (begIdx, endIdx - begIdx);
- system += "Locale";
-
- LLStringUtil::setLocale (LLTrans::getString(system));
-
- if (!gNoRender)
- {
- //note: Removing this line will cause incorrect button size in the login screen. -- bao.
- gTextureList.updateImages(0.01f) ;
- }
-
- if ( STATE_FIRST == LLStartUp::getStartupState() )
- {
- gViewerWindow->showCursor();
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
-
- /////////////////////////////////////////////////
- //
- // Initialize stuff that doesn't need data from simulators
- //
-
- if (LLFeatureManager::getInstance()->isSafe())
- {
- LLNotificationsUtil::add("DisplaySetToSafe");
- }
- else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
- (gSavedSettings.getS32("LastFeatureVersion") != 0))
- {
- LLNotificationsUtil::add("DisplaySetToRecommended");
- }
- else if ((gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass()) &&
- (gSavedSettings.getS32("LastGPUClass") != -1))
- {
- LLNotificationsUtil::add("DisplaySetToRecommended");
- }
- else if (!gViewerWindow->getInitAlert().empty())
- {
- LLNotificationsUtil::add(gViewerWindow->getInitAlert());
- }
-
- gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
- gSavedSettings.setS32("LastGPUClass", LLFeatureManager::getInstance()->getGPUClass());
-
- // load dynamic GPU/feature tables from website (S3)
- LLFeatureManager::getInstance()->fetchHTTPTables();
-
- std::string xml_file = LLUI::locateSkin("xui_version.xml");
- LLXMLNodePtr root;
- bool xml_ok = false;
- if (LLXMLNode::parseFile(xml_file, root, NULL))
- {
- if( (root->hasName("xui_version") ) )
- {
- std::string value = root->getValue();
- F32 version = 0.0f;
- LLStringUtil::convertToF32(value, version);
- if (version >= 1.0f)
- {
- xml_ok = true;
- }
- }
- }
- if (!xml_ok)
- {
- // If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
- // If that's so, then we'll get a fatal error on attempting to load it,
- // which will display a nontranslatable error message that says so.
- // Otherwise, we'll display a reasonable error message that IS translatable.
- LLAppViewer::instance()->earlyExit("BadInstallation");
- }
- //
- // Statistics stuff
- //
-
- // Load autopilot and stats stuff
- gAgentPilot.load(gSavedSettings.getString("StatsPilotFile"));
-
- //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
-
- // Load the throttle settings
- gViewerThrottle.load();
-
- if (ll_init_ares() == NULL || !gAres->isInitialized())
- {
- std::string diagnostic = "Could not start address resolution system";
- LL_WARNS("AppInit") << diagnostic << LL_ENDL;
- LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
- }
-
- //
- // Initialize messaging system
- //
- LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
-
- std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
-
- LLFILE* found_template = NULL;
- found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
-
- #if LL_WINDOWS
- // On the windows dev builds, unpackaged, the message_template.msg
- // file will be located in:
- // build-vc**/newview/<config>/app_settings
- if (!found_template)
- {
- message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
- found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
- }
- #elif LL_DARWIN
- // On Mac dev builds, message_template.msg lives in:
- // indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
- if (!found_template)
- {
- message_template_path =
- gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE,
- "../Resources/app_settings",
- "message_template.msg");
- found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
- }
- #endif
-
- if (found_template)
- {
- fclose(found_template);
-
- U32 port = gSavedSettings.getU32("UserConnectionPort");
-
- if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
- (gSavedSettings.getBOOL("ConnectionPortEnabled")))
- {
- port = gSavedSettings.getU32("ConnectionPort");
- }
-
- LLHTTPSender::setDefaultSender(new LLNullHTTPSender());
-
- // TODO parameterize
- const F32 circuit_heartbeat_interval = 5;
- const F32 circuit_timeout = 100;
-
- const LLUseCircuitCodeResponder* responder = NULL;
- bool failure_is_fatal = true;
-
- if(!start_messaging_system(
- message_template_path,
- port,
- LLVersionInfo::getMajor(),
- LLVersionInfo::getMinor(),
- LLVersionInfo::getPatch(),
- FALSE,
- std::string(),
- responder,
- failure_is_fatal,
- circuit_heartbeat_interval,
- circuit_timeout))
- {
- std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
- LL_WARNS("AppInit") << diagnostic << LL_ENDL;
- LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
- }
-
- #if LL_WINDOWS
- // On the windows dev builds, unpackaged, the message.xml file will
- // be located in indra/build-vc**/newview/<config>/app_settings.
- std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
-
- if (!LLFile::isfile(message_path.c_str()))
- {
- LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
- }
- else
- {
- LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- }
- #else
- LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- #endif
-
- }
- else
- {
- LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
- }
-
- if(gMessageSystem && gMessageSystem->isOK())
- {
- // Initialize all of the callbacks in case of bad message
- // system data
- LLMessageSystem* msg = gMessageSystem;
- msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
- invalid_message_callback,
- NULL);
- msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
- invalid_message_callback,
- NULL);
-
- // running off end of a packet is now valid in the case
- // when a reader has a newer message template than
- // the sender
- /*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
- invalid_message_callback,
- NULL);*/
- msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
- invalid_message_callback,
- NULL);
-
- if (gSavedSettings.getBOOL("LogMessages"))
- {
- LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
- msg->startLogging();
- }
-
- // start the xfer system. by default, choke the downloads
- // a lot...
- const S32 VIEWER_MAX_XFER = 3;
- start_xfer_manager(gVFS);
- gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
- F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
- if (xfer_throttle_bps > 1.f)
- {
- gXferManager->setUseAckThrottling(TRUE);
- gXferManager->setAckThrottleBPS(xfer_throttle_bps);
- }
- gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS, gStaticVFS);
-
-
- F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
- msg->mPacketRing.setDropPercentage(dropPercent);
-
- F32 inBandwidth = gSavedSettings.getF32("InBandwidth");
- F32 outBandwidth = gSavedSettings.getF32("OutBandwidth");
- if (inBandwidth != 0.f)
- {
- LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
- msg->mPacketRing.setUseInThrottle(TRUE);
- msg->mPacketRing.setInBandwidth(inBandwidth);
- }
- if (outBandwidth != 0.f)
- {
- LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
- msg->mPacketRing.setUseOutThrottle(TRUE);
- msg->mPacketRing.setOutBandwidth(outBandwidth);
- }
- }
-
- LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
-
- //-------------------------------------------------
- // Init audio, which may be needed for prefs dialog
- // or audio cues in connection UI.
- //-------------------------------------------------
-
- if (FALSE == gSavedSettings.getBOOL("NoAudio"))
- {
- gAudiop = NULL;
-
-#ifdef LL_OPENAL
- if (!gAudiop
-#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_OPENAL_DRIVER")
-#endif // !LL_WINDOWS
- )
- {
- gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
- }
-#endif
-
-#ifdef LL_FMOD
- if (!gAudiop
-#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_FMOD_DRIVER")
-#endif // !LL_WINDOWS
- )
- {
- gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
- }
-#endif
-
- if (gAudiop)
- {
-#if LL_WINDOWS
- // FMOD on Windows needs the window handle to stop playing audio
- // when window is minimized. JC
- void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
-#else
- void* window_handle = NULL;
-#endif
- bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle);
- if(init)
- {
- gAudiop->setMuted(TRUE);
- }
- else
- {
- LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
- delete gAudiop;
- gAudiop = NULL;
- }
-
- if (gAudiop)
- {
- // if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins
- if (NULL == gAudiop->getStreamingAudioImpl())
- {
- LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
- gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
- }
- }
- }
- }
-
- LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
-
- if (LLTimer::knownBadTimer())
- {
- LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
- }
-
- //
- // Log on to system
- //
- if (gUserCredential.isNull())
- {
- gUserCredential = gLoginHandler.initializeLoginInfo();
- }
- if (gUserCredential.isNull())
- {
- show_connect_box = TRUE;
- }
- else if (gSavedSettings.getBOOL("AutoLogin"))
- {
- gRememberPassword = TRUE;
- gSavedSettings.setBOOL("RememberPassword", TRUE);
- show_connect_box = false;
- }
- else
- {
- gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
- show_connect_box = TRUE;
- }
- // Go to the next startup state
- LLStartUp::setStartupState( STATE_BROWSER_INIT );
- return FALSE;
- }
-
-
- if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
- std::string msg = LLTrans::getString("LoginInitializingBrowser");
- set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
- display_startup();
- // LLViewerMedia::initBrowser();
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- return FALSE;
- }
-
-
- if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL;
-
- // if we've gone backwards in the login state machine, to this state where we show the UI
- // AND the debug setting to exit in this case is true, then go ahead and bail quickly
- if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
- {
- // no requirement for notification here - just exit
- LLAppViewer::instance()->earlyExitNoNotify();
- }
-
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
-
- timeout_count = 0;
-
- if (show_connect_box)
- {
- // Load all the name information out of the login view
- // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
- // show the login view until login_show() is called below.
- if (gUserCredential.isNull())
- {
- gUserCredential = gLoginHandler.initializeLoginInfo();
- }
- if (gNoRender)
- {
- LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
- }
- // Make sure the process dialog doesn't hide things
- gViewerWindow->setShowProgress(FALSE);
-
- initialize_edit_menu();
-
- // Show the login dialog
- login_show();
- // connect dialog is already shown, so fill in the names
- if (gUserCredential.notNull())
- {
- LLPanelLogin::setFields( gUserCredential, gRememberPassword);
- }
- LLPanelLogin::giveFocus();
-
- gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
-
- LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
- }
- else
- {
- // skip directly to message template verification
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- }
-
- // *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance().
-
- // *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance().
-
- // *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance().
-
- // Login screen needs menus for preferences, but we can enter
- // this startup phase more than once.
- if (gLoginMenuBarView == NULL)
- {
- init_menus();
- }
-
- gViewerWindow->setNormalControlsVisible( FALSE );
- gLoginMenuBarView->setVisible( TRUE );
- gLoginMenuBarView->setEnabled( TRUE );
- show_debug_menus();
-
- // Hide the splash screen
- LLSplashScreen::hide();
-
- // Push our window frontmost
- gViewerWindow->getWindow()->show();
- display_startup();
-
- // DEV-16927. The following code removes errant keystrokes that happen while the window is being
- // first made visible.
-#ifdef _WIN32
- MSG msg;
- while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) );
-#endif
- timeout.reset();
- return FALSE;
- }
-
- if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
- {
- // when we get to this state, we've already been past the login UI
- // (possiblely automatically) - flag this so we can test in the
- // STATE_LOGIN_SHOW state if we've gone backwards
- mLoginStatePastUI = true;
-
- // Don't do anything. Wait for the login view to call the login_callback,
- // which will push us to the next state.
-
- // Sleep so we don't spin the CPU
- ms_sleep(1);
- return FALSE;
- }
-
- if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
- {
- //reset the values that could have come in from a slurl
- // DEV-42215: Make sure they're not empty -- gUserCredential
- // might already have been set from gSavedSettings, and it's too bad
- // to overwrite valid values with empty strings.
-
- if (show_connect_box)
- {
- // TODO if not use viewer auth
- // Load all the name information out of the login view
- LLPanelLogin::getFields(gUserCredential, gRememberPassword);
- // end TODO
-
- // HACK: Try to make not jump on login
- gKeyboard->resetKeys();
- }
-
- // when we get to this state, we've already been past the login UI
- // (possiblely automatically) - flag this so we can test in the
- // STATE_LOGIN_SHOW state if we've gone backwards
- mLoginStatePastUI = true;
-
- // save the credentials
- std::string userid = "unknown";
- if(gUserCredential.notNull())
- {
- userid = gUserCredential->userID();
- gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
- }
- gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
- LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
- gDebugInfo["LoginName"] = userid;
-
- // create necessary directories
- // *FIX: these mkdir's should error check
- gDirUtilp->setLindenUserDir(userid);
- LLFile::mkdir(gDirUtilp->getLindenUserDir());
-
- // Set PerAccountSettingsFile to the default value.
- std::string per_account_settings_file = LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount");
- gSavedSettings.setString("PerAccountSettingsFile",
- gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,
- LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));
-
- // Note: can't store warnings files per account because some come up before login
-
- // Overwrite default user settings with user settings
- LLAppViewer::instance()->loadSettingsFromDirectory("Account");
-
- // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
- // and startup time is close enough if we don't have a real value.
- if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
- {
- gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
- }
-
- //Default the path if one isn't set.
- // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
- // provided in pre 2.0 viewer. See EXT-6661
- if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
- {
- gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
- gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
- }
- else
- {
- gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
- }
- gDirUtilp->setPerAccountChatLogsDir(userid);
-
- LLFile::mkdir(gDirUtilp->getChatLogsDir());
- LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
-
-
- //good a place as any to create user windlight directories
- std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
- LLFile::mkdir(user_windlight_path_name.c_str());
-
- std::string user_windlight_skies_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
- LLFile::mkdir(user_windlight_skies_path_name.c_str());
-
- std::string user_windlight_water_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", ""));
- LLFile::mkdir(user_windlight_water_path_name.c_str());
-
- std::string user_windlight_days_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/days", ""));
- LLFile::mkdir(user_windlight_days_path_name.c_str());
-
-
- if (show_connect_box)
- {
- LLSLURL slurl;
- LLPanelLogin::closePanel();
- }
-
-
- // Load URL History File
- LLURLHistory::loadFile("url_history.xml");
- // Load location history
- LLLocationHistory::getInstance()->load();
-
- // Load Avatars icons cache
- LLAvatarIconIDCache::getInstance()->load();
-
- // Load media plugin cookies
- LLViewerMedia::loadCookieFile();
-
- //-------------------------------------------------
- // Handle startup progress screen
- //-------------------------------------------------
-
- // on startup the user can request to go to their home,
- // their last location, or some URL "-url //sim/x/y[/z]"
- // All accounts have both a home and a last location, and we don't support
- // more locations than that. Choose the appropriate one. JC
- switch (LLStartUp::getStartSLURL().getType())
- {
- case LLSLURL::LOCATION:
- agent_location_id = START_LOCATION_ID_URL;
- location_which = START_LOCATION_ID_LAST;
- break;
- case LLSLURL::LAST_LOCATION:
- agent_location_id = START_LOCATION_ID_LAST;
- location_which = START_LOCATION_ID_LAST;
- break;
- default:
- agent_location_id = START_LOCATION_ID_HOME;
- location_which = START_LOCATION_ID_HOME;
- break;
- }
-
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
-
- if (!gNoRender)
- {
- init_start_screen(agent_location_id);
- }
-
- // Display the startup progress bar.
- gViewerWindow->setShowProgress(TRUE);
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
-
- // Poke the VFS, which could potentially block for a while if
- // Windows XP is acting up
- set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
- display_startup();
-
- gVFS->pokeFiles();
-
- LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
-
- return FALSE;
- }
-
- if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
- {
- gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
-
- // Update progress status and the display loop.
- auth_desc = LLTrans::getString("LoginInProgress");
- set_startup_status(progress, auth_desc, auth_message);
- progress += 0.02f;
- display_startup();
-
- // Setting initial values...
- LLLoginInstance* login = LLLoginInstance::getInstance();
- login->setNotificationsInterface(LLNotifications::getInstance());
- if(gNoRender)
- {
- // HACK, skip optional updates if you're running drones
- login->setSkipOptionalUpdate(true);
- }
-
- login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
- login->setLastExecEvent(gLastExecEvent);
- login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance()));
-
- // This call to LLLoginInstance::connect() starts the
- // authentication process.
- login->connect(gUserCredential);
-
- LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
- return FALSE;
- }
-
- if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
- {
- // If we get here we have gotten past the potential stall
- // in curl, so take "may appear frozen" out of progress bar. JC
- auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
- set_startup_status(progress, auth_desc, auth_message);
-
- LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
- return FALSE;
- }
-
- if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
- {
- std::ostringstream emsg;
- emsg << LLTrans::getString("LoginFailed") << "\n";
- if(LLLoginInstance::getInstance()->authFailure())
- {
- LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
- << LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
- LLSD response = LLLoginInstance::getInstance()->getResponse();
- // Still have error conditions that may need some
- // sort of handling.
- std::string reason_response = response["reason"];
- std::string message_response = response["message"];
-
- if(!message_response.empty())
- {
- // XUI: fix translation for strings returned during login
- // We need a generic table for translations
- std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ];
- if ( big_reason.size() == 0 )
- {
- emsg << message_response;
- }
- else
- {
- emsg << big_reason;
- }
- }
-
- if(reason_response == "key")
- {
- // Couldn't login because user/password is wrong
- // Clear the credential
- gUserCredential->clearAuthenticator();
- }
-
- if(reason_response == "update"
- || reason_response == "optional")
- {
- // In the case of a needed update, quit.
- // Its either downloading or declined.
- // If optional was skipped this case shouldn't
- // be reached.
- LLLoginInstance::getInstance()->disconnect();
- LLAppViewer::instance()->forceQuit();
- }
- else
- {
- if (reason_response != "tos")
- {
- // Don't pop up a notification in the TOS case because
- // LLFloaterTOS::onCancel() already scolded the user.
- std::string error_code;
- if(response.has("errorcode"))
- {
- error_code = response["errorcode"].asString();
- }
- if ((reason_response == "CURLError") &&
- (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
- response.has("certificate"))
- {
- // This was a certificate error, so grab the certificate
- // and throw up the appropriate dialog.
- LLPointer<LLCertificate> certificate = gSecAPIHandler->getCertificate(response["certificate"]);
- if(certificate)
- {
- LLSD args = transform_cert_args(certificate);
-
- if(error_code == "SSL_CACERT")
- {
- // if we are handling an untrusted CA, throw up the dialog
- // with the 'trust this CA' button.
- LLNotificationsUtil::add("TrustCertificateError", args, response,
- trust_cert_done);
-
- show_connect_box = true;
- }
- else
- {
- // the certificate exception returns a unique string for each type of exception.
- // we grab this string via the LLUserAuth object, and use that to grab the localized
- // string.
- args["REASON"] = LLTrans::getString(message_response);
-
- LLNotificationsUtil::add("GeneralCertificateError", args, response,
- general_cert_done);
-
- reset_login();
- gSavedSettings.setBOOL("AutoLogin", FALSE);
- show_connect_box = true;
-
- }
-
- }
- }
- else
- {
- // This wasn't a certificate error, so throw up the normal
- // notificatioin message.
- LLSD args;
- args["ERROR_MESSAGE"] = emsg.str();
- LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
- LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
- }
- }
- //setup map of datetime strings to codes and slt & local time offset from utc
- // *TODO: Does this need to be here?
- LLStringOps::setupDatetimeInfo (false);
- transition_back_to_login_panel(emsg.str());
- show_connect_box = true;
- }
- }
- else if(LLLoginInstance::getInstance()->authSuccess())
- {
- if(process_login_success_response())
- {
- // Pass the user information to the voice chat server interface.
- LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
- // create the default proximal channel
- LLVoiceChannel::initClass();
- LLGridManager::getInstance()->setFavorite();
- LLStartUp::setStartupState( STATE_WORLD_INIT);
- }
- else
- {
- LLSD args;
- args["ERROR_MESSAGE"] = emsg.str();
- LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
- LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
- transition_back_to_login_panel(emsg.str());
- show_connect_box = true;
- return FALSE;
- }
- }
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // World Init
- //---------------------------------------------------------------------
- if (STATE_WORLD_INIT == LLStartUp::getStartupState())
- {
- set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
- display_startup();
- // We should have an agent id by this point.
- llassert(!(gAgentID == LLUUID::null));
-
- // Finish agent initialization. (Requires gSavedSettings, builds camera)
- gAgent.init();
- gAgentCamera.init();
- set_underclothes_menu_options();
-
- // Since we connected, save off the settings so the user doesn't have to
- // type the name/password again if we crash.
- gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
- LLUIColorTable::instance().saveUserSettings();
-
- //
- // Initialize classes w/graphics stuff.
- //
- gTextureList.doPrefetchImages();
- LLSurface::initClasses();
-
- LLFace::initClass();
-
- LLDrawable::initClass();
-
- // init the shader managers
- LLPostProcess::initClass();
- LLWLParamManager::initClass();
- LLWaterParamManager::initClass();
-
- LLViewerObject::initVOClasses();
-
- // Initialize all our tools. Must be done after saved settings loaded.
- // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
- LLToolMgr::getInstance()->initTools();
-
- // Pre-load floaters, like the world map, that are slow to spawn
- // due to XML complexity.
- gViewerWindow->initWorldUI();
-
- display_startup();
-
- // This is where we used to initialize gWorldp. Original comment said:
- // World initialization must be done after above window init
-
- // User might have overridden far clip
- LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
-
- // Before we create the first region, we need to set the agent's mOriginGlobal
- // This is necessary because creating objects before this is set will result in a
- // bad mPositionAgent cache.
-
- gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
-
- LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
-
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
- LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
-
- regionp->setSeedCapability(gFirstSimSeedCap);
- LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
-
- // Set agent's initial region to be the one we just created.
- gAgent.setRegion(regionp);
-
- // Set agent's initial position, which will be read by LLVOAvatar when the avatar
- // object is created. I think this must be done after setting the region. JC
- gAgent.setPositionAgent(agent_start_position_region);
-
- display_startup();
- LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
-
- return FALSE;
- }
-
-
- //---------------------------------------------------------------------
- // Load QuickTime/GStreamer and other multimedia engines, can be slow.
- // Do it while we're waiting on the network for our seed capability. JC
- //---------------------------------------------------------------------
- if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
- {
- LLStartUp::multimediaInit();
- LLStartUp::setStartupState( STATE_FONT_INIT );
- return FALSE;
- }
-
- // Loading fonts takes several seconds
- if (STATE_FONT_INIT == LLStartUp::getStartupState())
- {
- LLStartUp::fontInit();
- LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Wait for Seed Cap Grant
- //---------------------------------------------------------------------
- if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
- {
- return FALSE;
- }
-
-
- //---------------------------------------------------------------------
- // Seed Capability Granted
- // no newMessage calls should happen before this point
- //---------------------------------------------------------------------
- if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
- {
- update_texture_fetch();
-
- if ( gViewerWindow != NULL)
- { // This isn't the first logon attempt, so show the UI
- gViewerWindow->setNormalControlsVisible( TRUE );
- }
- gLoginMenuBarView->setVisible( FALSE );
- gLoginMenuBarView->setEnabled( FALSE );
-
- if (!gNoRender)
- {
- // direct logging to the debug console's line buffer
- LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
-
- // set initial visibility of debug console
- gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
- }
-
- //
- // Set message handlers
- //
- LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
-
- // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
- register_viewer_callbacks(gMessageSystem);
-
- // Debugging info parameters
- gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
-
- #ifndef LL_RELEASE_FOR_DOWNLOAD
- gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
- gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
- #endif
-
- gXferManager->registerCallbacks(gMessageSystem);
-
- LLStartUp::initNameCache();
-
- // update the voice settings *after* gCacheName initialization
- // so that we can construct voice UI that relies on the name cache
- LLVoiceClient::getInstance()->updateSettings();
-
- //gCacheName is required for nearby chat history loading
- //so I just moved nearby history loading a few states further
- if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
- {
- LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
- if (nearby_chat) nearby_chat->loadHistory();
- }
-
- // *Note: this is where gWorldMap used to be initialized.
-
- // register null callbacks for audio until the audio system is initialized
- gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
- gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
-
- //reset statistics
- LLViewerStats::getInstance()->resetStats();
-
- display_startup();
- //
- // Set up region and surface defaults
- //
-
-
- // Sets up the parameters for the first simulator
-
- LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
- gFrameTime = totalTime();
- F32 last_time = gFrameTimeSeconds;
- gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC;
-
- gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
- if (gFrameIntervalSeconds < 0.f)
- {
- gFrameIntervalSeconds = 0.f;
- }
-
- // Make sure agent knows correct aspect ratio
- // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
- LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
- LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
- // Initialize FOV
- LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
-
- // Move agent to starting location. The position handed to us by
- // the space server is in global coordinates, but the agent frame
- // is in region local coordinates. Therefore, we need to adjust
- // the coordinates handed to us to fit in the local region.
-
- gAgent.setPositionAgent(agent_start_position_region);
- gAgent.resetAxes(gAgentStartLookAt);
- gAgentCamera.stopCameraAnimation();
- gAgentCamera.resetCamera();
-
- // Initialize global class data needed for surfaces (i.e. textures)
- if (!gNoRender)
- {
- LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
- // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
-
- gSky.init(initial_sun_direction);
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- }
-
- LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
- // For all images pre-loaded into viewer cache, decode them.
- // Need to do this AFTER we init the sky
- const S32 DECODE_TIME_SEC = 2;
- for (int i = 0; i < DECODE_TIME_SEC; i++)
- {
- F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
- set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
- display_startup();
- gTextureList.decodeAllImages(1.f);
- }
- LLStartUp::setStartupState( STATE_WORLD_WAIT );
-
- // JC - Do this as late as possible to increase likelihood Purify
- // will run.
- LLMessageSystem* msg = gMessageSystem;
- if (!msg->mOurCircuitCode)
- {
- LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
- }
-
- gUseCircuitCallbackCalled = false;
-
- msg->enableCircuit(gFirstSim, TRUE);
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(
- gFirstSim,
- gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
- FALSE,
- gSavedSettings.getF32("UseCircuitCodeTimeout"),
- use_circuit_callback,
- NULL);
-
- timeout.reset();
-
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Agent Send
- //---------------------------------------------------------------------
- if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
- set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
- if(gGotUseCircuitCodeAck)
- {
- LLStartUp::setStartupState( STATE_AGENT_SEND );
- }
- LLMessageSystem* msg = gMessageSystem;
- while (msg->checkAllMessages(gFrameCount, gServicePump))
- {
- }
- msg->processAcks();
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Agent Send
- //---------------------------------------------------------------------
- if (STATE_AGENT_SEND == LLStartUp::getStartupState())
- {
- LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
- set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
- // register with the message system so it knows we're
- // expecting this message
- LLMessageSystem* msg = gMessageSystem;
- msg->setHandlerFuncFast(
- _PREHASH_AgentMovementComplete,
- process_agent_movement_complete);
- LLViewerRegion* regionp = gAgent.getRegion();
- if(regionp)
- {
- send_complete_agent_movement(regionp->getHost());
- gAssetStorage->setUpstream(regionp->getHost());
- gCacheName->setUpstream(regionp->getHost());
- msg->newMessageFast(_PREHASH_EconomyDataRequest);
- gAgent.sendReliableMessage();
- }
-
- // Create login effect
- // But not on first login, because you can't see your avatar then
- if (!gAgent.isFirstLogin())
- {
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
- }
-
- LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
-
- timeout.reset();
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Agent Wait
- //---------------------------------------------------------------------
- if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
- {
- LLMessageSystem* msg = gMessageSystem;
- while (msg->checkAllMessages(gFrameCount, gServicePump))
- {
- if (gAgentMovementCompleted)
- {
- // Sometimes we have more than one message in the
- // queue. break out of this loop and continue
- // processing. If we don't, then this could skip one
- // or more login steps.
- break;
- }
- else
- {
- LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
- << msg->getMessageName() << LL_ENDL;
- }
- }
- msg->processAcks();
-
- if (gAgentMovementCompleted)
- {
- LLStartUp::setStartupState( STATE_INVENTORY_SEND );
- }
-
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // Inventory Send
- //---------------------------------------------------------------------
- if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
- {
- // Inform simulator of our language preference
- LLAgentLanguage::update();
-
- // unpack thin inventory
- LLSD response = LLLoginInstance::getInstance()->getResponse();
- //bool dump_buffer = false;
-
- LLSD inv_lib_root = response["inventory-lib-root"];
- if(inv_lib_root.isDefined())
- {
- // should only be one
- LLSD id = inv_lib_root[0]["folder_id"];
- if(id.isDefined())
- {
- gInventory.setLibraryRootFolderID(id.asUUID());
- }
- }
-
- LLSD inv_lib_owner = response["inventory-lib-owner"];
- if(inv_lib_owner.isDefined())
- {
- // should only be one
- LLSD id = inv_lib_owner[0]["agent_id"];
- if(id.isDefined())
- {
- gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
- }
- }
-
- LLSD inv_skel_lib = response["inventory-skel-lib"];
- if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
- {
- if(!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
- {
- LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
- }
- }
-
- LLSD inv_skeleton = response["inventory-skeleton"];
- if(inv_skeleton.isDefined())
- {
- if(!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
- {
- LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
- }
- }
-
- LLSD buddy_list = response["buddy-list"];
- if(buddy_list.isDefined())
- {
- LLAvatarTracker::buddy_map_t list;
- LLUUID agent_id;
- S32 has_rights = 0, given_rights = 0;
- for(LLSD::array_const_iterator it = buddy_list.beginArray(),
- end = buddy_list.endArray(); it != end; ++it)
- {
- LLSD buddy_id = (*it)["buddy_id"];
- if(buddy_id.isDefined())
- {
- agent_id = buddy_id.asUUID();
- }
-
- LLSD buddy_rights_has = (*it)["buddy_rights_has"];
- if(buddy_rights_has.isDefined())
- {
- has_rights = buddy_rights_has.asInteger();
- }
-
- LLSD buddy_rights_given = (*it)["buddy_rights_given"];
- if(buddy_rights_given.isDefined())
- {
- given_rights = buddy_rights_given.asInteger();
- }
-
- list[agent_id] = new LLRelationship(given_rights, has_rights, false);
- }
- LLAvatarTracker::instance().addBuddyList(list);
- }
-
- bool show_hud = false;
- LLSD tutorial_setting = response["tutorial_setting"];
- if(tutorial_setting.isDefined())
- {
- for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
- end = tutorial_setting.endArray(); it != end; ++it)
- {
- LLSD tutorial_url = (*it)["tutorial_url"];
- if(tutorial_url.isDefined())
- {
- // Tutorial floater will append language code
- gSavedSettings.setString("TutorialURL", tutorial_url.asString());
- }
-
- // For Viewer 2.0 we are not using the web-based tutorial
- // If we reverse that decision, put this code back and use
- // login.cgi to send a different URL with content that matches
- // the Viewer 2.0 UI.
- //LLSD use_tutorial = (*it)["use_tutorial"];
- //if(use_tutorial.asString() == "true")
- //{
- // show_hud = true;
- //}
- }
- }
- // Either we want to show tutorial because this is the first login
- // to a Linden Help Island or the user quit with the tutorial
- // visible. JC
- if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
- {
- LLFloaterReg::showInstance("hud", LLSD(), FALSE);
- }
-
- LLSD event_notifications = response["event_notifications"];
- if(event_notifications.isDefined())
- {
- gEventNotifier.load(event_notifications);
- }
-
- LLSD classified_categories = response["classified_categories"];
- if(classified_categories.isDefined())
- {
- LLClassifiedInfo::loadCategories(classified_categories);
- }
-
- // This method MUST be called before gInventory.findCategoryUUIDForType because of
- // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
- gInventory.buildParentChildMap();
-
- //all categories loaded. lets create "My Favorites" category
- gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
-
- // set up callbacks
- llinfos << "Registering Callbacks" << llendl;
- LLMessageSystem* msg = gMessageSystem;
- llinfos << " Inventory" << llendl;
- LLInventoryModel::registerCallbacks(msg);
- llinfos << " AvatarTracker" << llendl;
- LLAvatarTracker::instance().registerCallbacks(msg);
- llinfos << " Landmark" << llendl;
- LLLandmark::registerCallbacks(msg);
-
- // request mute list
- llinfos << "Requesting Mute List" << llendl;
- LLMuteList::getInstance()->requestFromServer(gAgent.getID());
-
- // Get L$ and ownership credit information
- llinfos << "Requesting Money Balance" << llendl;
- LLStatusBar::sendMoneyBalanceRequest();
-
- // request all group information
- llinfos << "Requesting Agent Data" << llendl;
- gAgent.sendAgentDataUpdateRequest();
-
- // Create the inventory views
- llinfos << "Creating Inventory Views" << llendl;
- LLFloaterReg::getInstance("inventory");
-
- LLStartUp::setStartupState( STATE_MISC );
- return FALSE;
- }
-
-
- //---------------------------------------------------------------------
- // Misc
- //---------------------------------------------------------------------
- if (STATE_MISC == LLStartUp::getStartupState())
- {
- // We have a region, and just did a big inventory download.
- // We can estimate the user's connection speed, and set their
- // max bandwidth accordingly. JC
- if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
- {
- // This is actually a pessimistic computation, because TCP may not have enough
- // time to ramp up on the (small) default inventory file to truly measure max
- // bandwidth. JC
- F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
- const F32 FAST_RATE_BPS = 600.f * 1024.f;
- const F32 FASTER_RATE_BPS = 750.f * 1024.f;
- F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
- if (rate_bps > FASTER_RATE_BPS
- && rate_bps > max_bandwidth)
- {
- LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
- << FASTER_RATE_BPS/1024.f
- << " kbps" << LL_ENDL;
- gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
- }
- else if (rate_bps > FAST_RATE_BPS
- && rate_bps > max_bandwidth)
- {
- LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
- << FAST_RATE_BPS/1024.f
- << " kbps" << LL_ENDL;
- gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
- }
-
- // Set the show start location to true, now that the user has logged
- // on with this install.
- gSavedSettings.setBOOL("ShowStartLocation", TRUE);
- }
-
- // We're successfully logged in.
- gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
-
- LLFloaterReg::showInitialVisibleInstances();
-
- // based on the comments, we've successfully logged in so we can delete the 'forced'
- // URL that the updater set in settings.ini (in a mostly paranoid fashion)
- std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
- if ( nextLoginLocation.length() )
- {
- // clear it
- gSavedSettings.setString( "NextLoginLocation", "" );
-
- // and make sure it's saved
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
- LLUIColorTable::instance().saveUserSettings();
- };
-
- if (!gNoRender)
- {
- // JC: Initializing audio requests many sounds for download.
- init_audio();
-
- // JC: Initialize "active" gestures. This may also trigger
- // many gesture downloads, if this is the user's first
- // time on this machine or -purge has been run.
- LLSD gesture_options
- = LLLoginInstance::getInstance()->getResponse("gestures");
- if (gesture_options.isDefined())
- {
- LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
- << LL_ENDL;
- uuid_vec_t item_ids;
- for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
- end = gesture_options.endArray(); resp_it != end; ++resp_it)
- {
- // If the id is not specifed in the LLSD,
- // the LLSD operator[]() will return a null LLUUID.
- LLUUID item_id = (*resp_it)["item_id"];
- LLUUID asset_id = (*resp_it)["asset_id"];
-
- if (item_id.notNull() && asset_id.notNull())
- {
- // Could schedule and delay these for later.
- const BOOL no_inform_server = FALSE;
- const BOOL no_deactivate_similar = FALSE;
- LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
- no_inform_server,
- no_deactivate_similar);
- // We need to fetch the inventory items for these gestures
- // so we have the names to populate the UI.
- item_ids.push_back(item_id);
- }
- }
- // no need to add gesture to inventory observer, it's already made in constructor
- LLGestureMgr::instance().setFetchIDs(item_ids);
- LLGestureMgr::instance().startFetch();
- }
- }
- gDisplaySwapBuffers = TRUE;
-
- LLMessageSystem* msg = gMessageSystem;
- msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
- msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
- msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
- msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
-
- LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
-
- gRenderStartTime.reset();
- gForegroundTime.reset();
-
- // HACK: Inform simulator of window size.
- // Do this here so it's less likely to race with RegisterNewAgent.
- // TODO: Put this into RegisterNewAgent
- // JC - 7/20/2002
- gViewerWindow->sendShapeToSim();
-
-
- // Ignore stipend information for now. Money history is on the web site.
- // if needed, show the L$ history window
- //if (stipend_since_login && !gNoRender)
- //{
- //}
-
- // The reason we show the alert is because we want to
- // reduce confusion for when you log in and your provided
- // location is not your expected location. So, if this is
- // your first login, then you do not have an expectation,
- // thus, do not show this alert.
- if (!gAgent.isFirstLogin())
- {
- llinfos << "gAgentStartLocation : " << gAgentStartLocation << llendl;
- LLSLURL start_slurl = LLStartUp::getStartSLURL();
-
- if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
- ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
- ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
- {
- // Start location is OK
- // Disabled code to restore camera location and focus if logging in to default location
- static bool samename = false;
- if (samename)
- {
- // restore old camera pos
- gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
- gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
- BOOL limit_hit = FALSE;
- gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
- if (limit_hit)
- {
- gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
- }
- gAgentCamera.stopCameraAnimation();
- }
- }
- else
- {
- std::string msg;
- switch(start_slurl.getType())
- {
- case LLSLURL::LOCATION:
- {
-
- msg = "AvatarMovedDesired";
- break;
- }
- case LLSLURL::HOME_LOCATION:
- {
- msg = "AvatarMovedHome";
- break;
- }
- default:
- {
- msg = "AvatarMovedLast";
- }
- }
- LLNotificationsUtil::add(msg);
- }
- }
-
- //DEV-17797. get null folder. Any items found here moved to Lost and Found
- LLInventoryModelBackgroundFetch::instance().findLostItems();
-
- LLStartUp::setStartupState( STATE_PRECACHE );
- timeout.reset();
- return FALSE;
- }
-
- if (STATE_PRECACHE == LLStartUp::getStartupState())
- {
- F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
-
- // We now have an inventory skeleton, so if this is a user's first
- // login, we can start setting up their clothing and avatar
- // appearance. This helps to avoid the generic "Ruth" avatar in
- // the orientation island tutorial experience. JC
- if (gAgent.isFirstLogin()
- && !sInitialOutfit.empty() // registration set up an outfit
- && !sInitialOutfitGender.empty() // and a gender
- && isAgentAvatarValid() // can't wear clothes without object
- && !gAgent.isGenderChosen() ) // nothing already loading
- {
- // Start loading the wearables, textures, gestures
- LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
- }
-
- // wait precache-delay and for agent's avatar or a lot longer.
- if(((timeout_frac > 1.f) && isAgentAvatarValid())
- || (timeout_frac > 3.f))
- {
- LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
- }
- else
- {
- update_texture_fetch();
- set_startup_status(0.60f + 0.30f * timeout_frac,
- LLTrans::getString("LoginPrecaching"),
- gAgent.mMOTD);
- display_startup();
- if (!LLViewerShaderMgr::sInitialized)
- {
- LLViewerShaderMgr::sInitialized = TRUE;
- LLViewerShaderMgr::instance()->setShaders();
- }
- }
-
- return TRUE;
- }
-
- if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
- {
- static LLFrameTimer wearables_timer;
-
- const F32 wearables_time = wearables_timer.getElapsedTimeF32();
- const F32 MAX_WEARABLES_TIME = 10.f;
-
- if (!gAgent.isGenderChosen())
- {
- // No point in waiting for clothing, we don't even
- // know what gender we are. Pop a dialog to ask and
- // proceed to draw the world. JC
- //
- // *NOTE: We might hit this case even if we have an
- // initial outfit, but if the load hasn't started
- // already then something is wrong so fall back
- // to generic outfits. JC
- LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
- callback_choose_gender);
- LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
- }
-
- if (wearables_time > MAX_WEARABLES_TIME)
- {
- LLNotificationsUtil::add("ClothingLoading");
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG);
- LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
- }
-
- if (gAgent.isFirstLogin())
- {
- // wait for avatar to be completely loaded
- if (isAgentAvatarValid()
- && gAgentAvatarp->isFullyLoaded())
- {
- //llinfos << "avatar fully loaded" << llendl;
- LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
- }
- }
- else
- {
- // OK to just get the wearables
- if ( gAgentWearables.areWearablesLoaded() )
- {
- // We have our clothing, proceed.
- //llinfos << "wearables loaded" << llendl;
- LLStartUp::setStartupState( STATE_CLEANUP );
- return TRUE;
- }
- }
-
- update_texture_fetch();
- set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
- LLTrans::getString("LoginDownloadingClothing").c_str(),
- gAgent.mMOTD.c_str());
- return TRUE;
- }
-
- if (STATE_CLEANUP == LLStartUp::getStartupState())
- {
- set_startup_status(1.0, "", "");
-
- // Let the map know about the inventory.
- LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
- if(floater_world_map)
- {
- floater_world_map->observeInventory(&gInventory);
- floater_world_map->observeFriends();
- }
- gViewerWindow->showCursor();
- gViewerWindow->getWindow()->resetBusyCount();
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
- gViewerWindow->setShowProgress(FALSE);
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
-
- // We're not away from keyboard, even though login might have taken
- // a while. JC
- gAgent.clearAFK();
-
- // Have the agent start watching the friends list so we can update proxies
- gAgent.observeFriends();
- if (gSavedSettings.getBOOL("LoginAsGod"))
- {
- gAgent.requestEnterGodMode();
- }
-
- // Start automatic replay if the flag is set.
- if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession)
- {
- LLUUID id;
- LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
- gAgentPilot.startPlayback();
- }
-
- show_debug_menus(); // Debug menu visiblity and First Use trigger
-
- // If we've got a startup URL, dispatch it
- LLStartUp::dispatchURL();
-
- // Retrieve information about the land data
- // (just accessing this the first time will fetch it,
- // then the data is cached for the viewer's lifetime)
- LLProductInfoRequestManager::instance();
-
- // *FIX:Mani - What do I do here?
- // Need we really clear the Auth response data?
- // Clean up the userauth stuff.
- // LLUserAuth::getInstance()->reset();
-
- LLStartUp::setStartupState( STATE_STARTED );
-
- // Unmute audio if desired and setup volumes.
- // Unmute audio if desired and setup volumes.
- // This is a not-uncommon crash site, so surround it with
- // llinfos output to aid diagnosis.
- LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
- audio_update_volume();
- LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
-
- // reset keyboard focus to sane state of pointing at world
- gFocusMgr.setKeyboardFocus(NULL);
-
-#if 0 // sjb: enable for auto-enabling timer display
- gDebugView->mFastTimerView->setVisible(TRUE);
-#endif
-
- LLAppViewer::instance()->handleLoginComplete();
-
- // reset timers now that we are running "logged in" logic
- LLFastTimer::reset();
-
- LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
-
- LLIMFloater::initIMFloater();
-
- return TRUE;
- }
-
- LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL;
- return TRUE;
-}
-
-//
-// local function definition
-//
-
-void login_show()
-{
- LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
-
-#ifdef LL_RELEASE_FOR_DOWNLOAD
- BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin");
-#else
- BOOL bUseDebugLogin = TRUE;
-#endif
-
- LLPanelLogin::show( gViewerWindow->getWindowRectScaled(),
- bUseDebugLogin || gSavedSettings.getBOOL("SecondLifeEnterprise"),
- login_callback, NULL );
-
-}
-
-// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
-void login_callback(S32 option, void *userdata)
-{
- const S32 CONNECT_OPTION = 0;
- const S32 QUIT_OPTION = 1;
-
- if (CONNECT_OPTION == option)
- {
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- return;
- }
- else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
- {
- if (!gSavedSettings.getBOOL("RememberPassword"))
- {
- // turn off the setting and write out to disk
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
- LLUIColorTable::instance().saveUserSettings();
- }
-
- // Next iteration through main loop should shut down the app cleanly.
- LLAppViewer::instance()->userQuit();
-
- if (LLAppViewer::instance()->quitRequested())
- {
- LLPanelLogin::closePanel();
- }
- return;
- }
- else
- {
- LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
- }
-}
-
-void show_first_run_dialog()
-{
- LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
-}
-
-bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
- LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
- }
-
- LLPanelLogin::giveFocus();
- return false;
-}
-
-
-
-void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
-{
- gViewerWindow->setProgressPercent(frac*100);
- gViewerWindow->setProgressString(string);
-
- gViewerWindow->setProgressMessage(msg);
-}
-
-bool login_alert_status(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- // Buttons
- switch( option )
- {
- case 0: // OK
- break;
- // case 1: // Help
- // LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") );
- // break;
- case 2: // Teleport
- // Restart the login process, starting at our home locaton
- LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- break;
- default:
- LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
- }
-
- LLPanelLogin::giveFocus();
- return false;
-}
-
-
-void use_circuit_callback(void**, S32 result)
-{
- // bail if we're quitting.
- if(LLApp::isExiting()) return;
- if( !gUseCircuitCallbackCalled )
- {
- gUseCircuitCallbackCalled = true;
- if (result)
- {
- // Make sure user knows something bad happened. JC
- LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
- LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
- reset_login();
- }
- else
- {
- gGotUseCircuitCodeAck = true;
- }
- }
-}
-
-void register_viewer_callbacks(LLMessageSystem* msg)
-{
- msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
- msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
- msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
- msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
- msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
- msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
- msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
- msg->setHandlerFunc("SimStats", process_sim_stats);
- msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
- msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
- msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
-
- msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
- msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
- msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
- msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
- msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
- msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
-
- msg->setHandlerFunc("CrossedRegion", process_crossed_region);
- msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
-
- msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
- msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
- msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
- msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
-
- msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
- msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
- msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
- msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
- msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse);
- msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
- msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
- msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
- msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
- msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
-
- msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
- msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
- msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
- msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
- msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
-
- msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
- msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
- msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
- msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
- msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
- &LLLiveLSLEditor::processScriptRunningReply);
-
- msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
-
- msg->setHandlerFunc("LogoutReply", process_logout_reply);
-
- //msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
- // &LLAgent::processAddModifyAbility);
- //msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
- // &LLAgent::processRemoveModifyAbility);
- msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
- &LLAgent::processAgentDataUpdate);
- msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
- &LLAgent::processAgentGroupDataUpdate);
- msg->setHandlerFunc("AgentDropGroup",
- &LLAgent::processAgentDropGroup);
- // land ownership messages
- msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
- LLViewerParcelMgr::processParcelOverlay);
- msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
- LLViewerParcelMgr::processParcelProperties);
- msg->setHandlerFunc("ParcelAccessListReply",
- LLViewerParcelMgr::processParcelAccessListReply);
- msg->setHandlerFunc("ParcelDwellReply",
- LLViewerParcelMgr::processParcelDwellReply);
-
- msg->setHandlerFunc("AvatarPropertiesReply",
- &LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
- msg->setHandlerFunc("AvatarInterestsReply",
- &LLAvatarPropertiesProcessor::processAvatarInterestsReply);
- msg->setHandlerFunc("AvatarGroupsReply",
- &LLAvatarPropertiesProcessor::processAvatarGroupsReply);
- // ratings deprecated
- //msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
- // LLPanelAvatar::processAvatarStatisticsReply);
- msg->setHandlerFunc("AvatarNotesReply",
- &LLAvatarPropertiesProcessor::processAvatarNotesReply);
- msg->setHandlerFunc("AvatarPicksReply",
- &LLAvatarPropertiesProcessor::processAvatarPicksReply);
- msg->setHandlerFunc("AvatarClassifiedReply",
- &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
-
- msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
- LLGroupMgr::processCreateGroupReply);
- msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
- LLGroupMgr::processJoinGroupReply);
- msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
- LLGroupMgr::processEjectGroupMemberReply);
- msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
- LLGroupMgr::processLeaveGroupReply);
- msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
- LLGroupMgr::processGroupPropertiesReply);
-
- // ratings deprecated
- // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
- // LLFloaterRate::processReputationIndividualReply);
-
- msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate,
- LLAgentWearables::processAgentInitialWearablesUpdate );
-
- msg->setHandlerFunc("ScriptControlChange",
- LLAgent::processScriptControlChange );
-
- msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
-
- msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
-
- msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
- LLPanelGroupLandMoney::processGroupAccountSummaryReply);
- msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
- LLPanelGroupLandMoney::processGroupAccountDetailsReply);
- msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
- LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
-
- msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
- process_user_info_reply);
-
- msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
-
- msg->setHandlerFunc("TeleportStart", process_teleport_start );
- msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
- msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
- msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
-
- msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
-
- msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
- LLGroupMgr::processGroupMembersReply);
- msg->setHandlerFunc("GroupRoleDataReply",
- LLGroupMgr::processGroupRoleDataReply);
- msg->setHandlerFunc("GroupRoleMembersReply",
- LLGroupMgr::processGroupRoleMembersReply);
- msg->setHandlerFunc("GroupTitlesReply",
- LLGroupMgr::processGroupTitlesReply);
- // Special handler as this message is sometimes used for group land.
- msg->setHandlerFunc("PlacesReply", process_places_reply);
- msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
-
- msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
-
- msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
- msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
- msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
-
- msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
-// msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
- msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
- msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
- msg->setHandlerFunc("ScriptDialog", process_script_dialog);
- msg->setHandlerFunc("LoadURL", process_load_url);
- msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
- msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
-
- // calling cards
- msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
- msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
- msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
-
- msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
-
- msg->setHandlerFunc("InitiateDownload", process_initiate_download);
- msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
- msg->setHandlerFunc("GenericMessage", process_generic_message);
-
- msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
-}
-
-void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32)
-{
- // nothing
-}
-
-// *HACK: Must match name in Library or agent inventory
-const std::string ROOT_GESTURES_FOLDER = "Gestures";
-const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
-const std::string MALE_GESTURES_FOLDER = "Male Gestures";
-const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
-const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures";
-const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
-const S32 OPT_CLOSED_WINDOW = -1;
-const S32 OPT_MALE = 0;
-const S32 OPT_FEMALE = 1;
-const S32 OPT_TRUST_CERT = 0;
-const S32 OPT_CANCEL_TRUST = 1;
-
-bool callback_choose_gender(const LLSD& notification, const LLSD& response)
-{
-
- // These defaults are returned from the server on login. They are set in login.xml.
- // If no default is returned from the server, they are retrieved from settings.xml.
-
- S32 option = LLNotification::getSelectedOption(notification, response);
- switch(option)
- {
- case OPT_MALE:
- LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
- break;
-
- case OPT_FEMALE:
- case OPT_CLOSED_WINDOW:
- default:
- LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
- break;
- }
- return false;
-}
-
-void LLStartUp::copyLibraryGestures(const std::string& same_gender_gestures)
-{
- llinfos << "Copying library gestures" << llendl;
-
- // Copy gestures
- LLUUID lib_gesture_cat_id =
- gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE,false,true);
- if (lib_gesture_cat_id.isNull())
- {
- llwarns << "Unable to copy gestures, source category not found" << llendl;
- }
- LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
-
- std::vector<std::string> gesture_folders_to_copy;
- gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER);
- gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER);
-
- for(std::vector<std::string>::iterator it = gesture_folders_to_copy.begin();
- it != gesture_folders_to_copy.end();
- ++it)
- {
- std::string& folder_name = *it;
-
- LLPointer<LLInventoryCallback> cb(NULL);
-
- if (folder_name == same_gender_gestures ||
- folder_name == COMMON_GESTURES_FOLDER ||
- folder_name == OTHER_GESTURES_FOLDER)
- {
- cb = new ActivateGestureCallback;
- }
-
-
- LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
- if (cat_id.isNull())
- {
- llwarns << "failed to find gesture folder for " << folder_name << llendl;
- }
- else
- {
- llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
- LLAppearanceMgr* app_mgr = LLAppearanceMgr::getInstance();
- callAfterCategoryFetch(cat_id,
- boost::bind(&LLAppearanceMgr::shallowCopyCategory,
- app_mgr,
- cat_id,
- dst_id,
- cb));
- }
- }
-}
-
-void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
- const std::string& gender_name )
-{
- llinfos << "starting" << llendl;
-
- // Not going through the processAgentInitialWearables path, so need to set this here.
- LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
- // Initiate creation of COF, since we're also bypassing that.
- gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
-
- S32 gender = 0;
- std::string same_gender_gestures;
- if (gender_name == "male")
- {
- gender = OPT_MALE;
- same_gender_gestures = MALE_GESTURES_FOLDER;
- }
- else
- {
- gender = OPT_FEMALE;
- same_gender_gestures = FEMALE_GESTURES_FOLDER;
- }
-
- // try to find the outfit - if not there, create some default
- // wearables.
- LLUUID cat_id = findDescendentCategoryIDByName(
- gInventory.getLibraryRootFolderID(),
- outfit_folder_name);
- if (cat_id.isNull())
- {
- gAgentWearables.createStandardWearables(gender);
- }
- else
- {
- sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);
-
- bool do_copy = true;
- bool do_append = false;
- LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
- LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append);
- }
-
- // Copy gestures
- copyLibraryGestures(same_gender_gestures);
-
- // This is really misnamed -- it means we have started loading
- // an outfit/shape that will give the avatar a gender eventually. JC
- gAgent.setGenderChosen(TRUE);
-
-}
-
-//static
-void LLStartUp::saveInitialOutfit()
-{
- if (sInitialOutfit.empty()) return;
-
- if (sWearablesLoadedCon.connected())
- {
- sWearablesLoadedCon.disconnect();
- }
- LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false);
-}
-
-std::string& LLStartUp::getInitialOutfitName()
-{
- return sInitialOutfit;
-}
-
-// Loads a bitmap to display during load
-void init_start_screen(S32 location_id)
-{
- if (gStartTexture.notNull())
- {
- gStartTexture = NULL;
- LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
- }
-
- LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL;
-
- std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter();
-
- if ((S32)START_LOCATION_ID_LAST == location_id)
- {
- temp_str += SCREEN_LAST_FILENAME;
- }
- else
- {
- temp_str += SCREEN_HOME_FILENAME;
- }
-
- LLPointer<LLImageBMP> start_image_bmp = new LLImageBMP;
-
- // Turn off start screen to get around the occasional readback
- // driver bug
- if(!gSavedSettings.getBOOL("UseStartScreen"))
- {
- LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL;
- return;
- }
- else if(!start_image_bmp->load(temp_str) )
- {
- LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
- return;
- }
-
- gStartImageWidth = start_image_bmp->getWidth();
- gStartImageHeight = start_image_bmp->getHeight();
-
- LLPointer<LLImageRaw> raw = new LLImageRaw;
- if (!start_image_bmp->decode(raw, 0.0f))
- {
- LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
- gStartTexture = NULL;
- return;
- }
-
- raw->expandToPowerOfTwo();
- gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
-}
-
-
-// frees the bitmap
-void release_start_screen()
-{
- LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
- gStartTexture = NULL;
-}
-
-
-// static
-std::string LLStartUp::startupStateToString(EStartupState state)
-{
-#define RTNENUM(E) case E: return #E
- switch(state){
- RTNENUM( STATE_FIRST );
- RTNENUM( STATE_BROWSER_INIT );
- RTNENUM( STATE_LOGIN_SHOW );
- RTNENUM( STATE_LOGIN_WAIT );
- RTNENUM( STATE_LOGIN_CLEANUP );
- RTNENUM( STATE_LOGIN_AUTH_INIT );
- RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
- RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
- RTNENUM( STATE_WORLD_INIT );
- RTNENUM( STATE_MULTIMEDIA_INIT );
- RTNENUM( STATE_FONT_INIT );
- RTNENUM( STATE_SEED_GRANTED_WAIT );
- RTNENUM( STATE_SEED_CAP_GRANTED );
- RTNENUM( STATE_WORLD_WAIT );
- RTNENUM( STATE_AGENT_SEND );
- RTNENUM( STATE_AGENT_WAIT );
- RTNENUM( STATE_INVENTORY_SEND );
- RTNENUM( STATE_MISC );
- RTNENUM( STATE_PRECACHE );
- RTNENUM( STATE_WEARABLES_WAIT );
- RTNENUM( STATE_CLEANUP );
- RTNENUM( STATE_STARTED );
- default:
- return llformat("(state #%d)", state);
- }
-#undef RTNENUM
-}
-
-// static
-void LLStartUp::setStartupState( EStartupState state )
-{
- LL_INFOS("AppInit") << "Startup state changing from " <<
- getStartupStateString() << " to " <<
- startupStateToString(state) << LL_ENDL;
- gStartupState = state;
- postStartupState();
-}
-
-void LLStartUp::postStartupState()
-{
- LLSD stateInfo;
- stateInfo["str"] = getStartupStateString();
- stateInfo["enum"] = gStartupState;
- sStateWatcher->post(stateInfo);
-}
-
-
-void reset_login()
-{
- gAgentWearables.cleanup();
- gAgentCamera.cleanup();
- gAgent.cleanup();
- LLWorld::getInstance()->destroyClass();
-
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
-
- if ( gViewerWindow )
- { // Hide menus and normal buttons
- gViewerWindow->setNormalControlsVisible( FALSE );
- gLoginMenuBarView->setVisible( TRUE );
- gLoginMenuBarView->setEnabled( TRUE );
- }
-
- // Hide any other stuff
- LLFloaterReg::hideVisibleInstances();
-}
-
-//---------------------------------------------------------------------------
-
-// Initialize all plug-ins except the web browser (which was initialized
-// early, before the login screen). JC
-void LLStartUp::multimediaInit()
-{
- LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
- std::string msg = LLTrans::getString("LoginInitializingMultimedia");
- set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
- display_startup();
-
- // LLViewerMedia::initClass();
- LLViewerParcelMedia::initClass();
-}
-
-void LLStartUp::fontInit()
-{
- LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
- std::string msg = LLTrans::getString("LoginInitializingFonts");
- set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
- display_startup();
-
- LLFontGL::loadDefaultFonts();
-}
-
-void LLStartUp::initNameCache()
-{
- // Can be called multiple times
- if ( gCacheName ) return;
-
- gCacheName = new LLCacheName(gMessageSystem);
- gCacheName->addObserver(&callback_cache_name);
- gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
- gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
- gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
- // Load stored cache if possible
- LLAppViewer::instance()->loadNameCache();
-
- // Start cache in not-running state until we figure out if we have
- // capabilities for display name lookup
- LLAvatarNameCache::initClass(false);
- LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
-}
-
-void LLStartUp::cleanupNameCache()
-{
- LLAvatarNameCache::cleanupClass();
-
- delete gCacheName;
- gCacheName = NULL;
-}
-
-bool LLStartUp::dispatchURL()
-{
- // ok, if we've gotten this far and have a startup URL
- if (!getStartSLURL().isValid())
- {
- return false;
- }
- if(getStartSLURL().getType() != LLSLURL::APP)
- {
-
- // If we started with a location, but we're already
- // at that location, don't pop dialogs open.
- LLVector3 pos = gAgent.getPositionAgent();
- LLVector3 slurlpos = getStartSLURL().getPosition();
- F32 dx = pos.mV[VX] - slurlpos.mV[VX];
- F32 dy = pos.mV[VY] - slurlpos.mV[VY];
- const F32 SLOP = 2.f; // meters
-
- if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
- || (dx*dx > SLOP*SLOP)
- || (dy*dy > SLOP*SLOP) )
- {
- LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(),
- NULL, false);
- }
- return true;
- }
- return false;
-}
-
-void LLStartUp::setStartSLURL(const LLSLURL& slurl)
-{
- sStartSLURL = slurl;
- switch(slurl.getType())
- {
- case LLSLURL::HOME_LOCATION:
- {
- gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_HOME);
- break;
- }
- case LLSLURL::LAST_LOCATION:
- {
- gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_LAST);
- break;
- }
- default:
- LLGridManager::getInstance()->setGridChoice(slurl.getGrid());
- break;
- }
-}
-
-bool login_alert_done(const LLSD& notification, const LLSD& response)
-{
- LLPanelLogin::giveFocus();
- return false;
-}
-
-// parse the certificate information into args for the
-// certificate notifications
-LLSD transform_cert_args(LLPointer<LLCertificate> cert)
-{
- LLSD args = LLSD::emptyMap();
- std::string value;
- LLSD cert_info;
- cert->getLLSD(cert_info);
- // convert all of the elements in the cert into
- // args for the xml dialog, so we have flexability to
- // display various parts of the cert by only modifying
- // the cert alert dialog xml.
- for(LLSD::map_iterator iter = cert_info.beginMap();
- iter != cert_info.endMap();
- iter++)
- {
- // key usage and extended key usage
- // are actually arrays, and we want to format them as comma separated
- // strings, so special case those.
- LLSDSerialize::toXML(cert_info[iter->first], std::cout);
- if((iter->first== std::string(CERT_KEY_USAGE)) |
- (iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
- {
- value = "";
- LLSD usage = cert_info[iter->first];
- for (LLSD::array_iterator usage_iter = usage.beginArray();
- usage_iter != usage.endArray();
- usage_iter++)
- {
-
- if(usage_iter != usage.beginArray())
- {
- value += ", ";
- }
-
- value += (*usage_iter).asString();
- }
-
- }
- else
- {
- value = iter->second.asString();
- }
-
- std::string name = iter->first;
- std::transform(name.begin(), name.end(), name.begin(),
- (int(*)(int))toupper);
- args[name.c_str()] = value;
- }
- return args;
-}
-
-
-// when we handle a cert error, give focus back to the login panel
-void general_cert_done(const LLSD& notification, const LLSD& response)
-{
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- LLPanelLogin::giveFocus();
-}
-
-// check to see if the user wants to trust the cert.
-// if they do, add it to the cert store and
-void trust_cert_done(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- switch(option)
- {
- case OPT_TRUST_CERT:
- {
- LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
- LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
- store->add(cert);
- store->save();
- LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
- break;
- }
- case OPT_CANCEL_TRUST:
- reset_login();
- gSavedSettings.setBOOL("AutoLogin", FALSE);
- LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- default:
- LLPanelLogin::giveFocus();
- break;
- }
-
-}
-
-void apply_udp_blacklist(const std::string& csv)
-{
-
- std::string::size_type start = 0;
- std::string::size_type comma = 0;
- do
- {
- comma = csv.find(",", start);
- if (comma == std::string::npos)
- {
- comma = csv.length();
- }
- std::string item(csv, start, comma-start);
-
- lldebugs << "udp_blacklist " << item << llendl;
- gMessageSystem->banUdpMessage(item);
-
- start = comma + 1;
-
- }
- while(comma < csv.length());
-
-}
-
-bool process_login_success_response()
-{
- LLSD response = LLLoginInstance::getInstance()->getResponse();
-
- std::string text(response["udp_blacklist"]);
- if(!text.empty())
- {
- apply_udp_blacklist(text);
- }
-
- // unpack login data needed by the application
- text = response["agent_id"].asString();
- if(!text.empty()) gAgentID.set(text);
- gDebugInfo["AgentID"] = text;
-
- // Agent id needed for parcel info request in LLUrlEntryParcel
- // to resolve parcel name.
- LLUrlEntryParcel::setAgentID(gAgentID);
-
- text = response["session_id"].asString();
- if(!text.empty()) gAgentSessionID.set(text);
- gDebugInfo["SessionID"] = text;
-
- // Session id needed for parcel info request in LLUrlEntryParcel
- // to resolve parcel name.
- LLUrlEntryParcel::setSessionID(gAgentSessionID);
-
- text = response["secure_session_id"].asString();
- if(!text.empty()) gAgent.mSecureSessionID.set(text);
-
- // if the response contains a display name, use that,
- // otherwise if the response contains a first and/or last name,
- // use those. Otherwise use the credential identifier
-
- gDisplayName = "";
- if (response.has("display_name"))
- {
- gDisplayName.assign(response["display_name"].asString());
- if(!gDisplayName.empty())
- {
- // Remove quotes from string. Login.cgi sends these to force
- // names that look like numbers into strings.
- LLStringUtil::replaceChar(gDisplayName, '"', ' ');
- LLStringUtil::trim(gDisplayName);
- }
- }
- if(gDisplayName.empty())
- {
- if(response.has("first_name"))
- {
- gDisplayName.assign(response["first_name"].asString());
- LLStringUtil::replaceChar(gDisplayName, '"', ' ');
- LLStringUtil::trim(gDisplayName);
- }
- if(response.has("last_name"))
- {
- text.assign(response["last_name"].asString());
- LLStringUtil::replaceChar(text, '"', ' ');
- LLStringUtil::trim(text);
- if(!gDisplayName.empty())
- {
- gDisplayName += " ";
- }
- gDisplayName += text;
- }
- }
- if(gDisplayName.empty())
- {
- gDisplayName.assign(gUserCredential->asString());
- }
-
- // this is their actual ability to access content
- text = response["agent_access_max"].asString();
- if (!text.empty())
- {
- // agent_access can be 'A', 'M', and 'PG'.
- gAgent.setMaturity(text[0]);
- }
-
- // this is the value of their preference setting for that content
- // which will always be <= agent_access_max
- text = response["agent_region_access"].asString();
- if (!text.empty())
- {
- U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
-
- gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
- }
- // During the AO transition, this flag will be true. Then the flag will
- // go away. After the AO transition, this code and all the code that
- // uses it can be deleted.
- text = response["ao_transition"].asString();
- if (!text.empty())
- {
- if (text == "1")
- {
- gAgent.setAOTransition();
- }
- }
-
- text = response["start_location"].asString();
- if(!text.empty())
- {
- gAgentStartLocation.assign(text);
- }
-
- text = response["circuit_code"].asString();
- if(!text.empty())
- {
- gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
- }
- std::string sim_ip_str = response["sim_ip"];
- std::string sim_port_str = response["sim_port"];
- if(!sim_ip_str.empty() && !sim_port_str.empty())
- {
- U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
- gFirstSim.set(sim_ip_str, sim_port);
- if (gFirstSim.isOk())
- {
- gMessageSystem->enableCircuit(gFirstSim, TRUE);
- }
- }
- std::string region_x_str = response["region_x"];
- std::string region_y_str = response["region_y"];
- if(!region_x_str.empty() && !region_y_str.empty())
- {
- U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
- U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
- gFirstSimHandle = to_region_handle(region_x, region_y);
- }
-
- const std::string look_at_str = response["look_at"];
- if (!look_at_str.empty())
- {
- size_t len = look_at_str.size();
- LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
- LLSD sd = LLSDSerialize::fromNotation(mstr, len);
- gAgentStartLookAt = ll_vector3_from_sd(sd);
- }
-
- text = response["seed_capability"].asString();
- if (!text.empty()) gFirstSimSeedCap = text;
-
- text = response["seconds_since_epoch"].asString();
- if(!text.empty())
- {
- U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
- if(server_utc_time)
- {
- time_t now = time(NULL);
- gUTCOffset = (server_utc_time - now);
- }
- }
-
- // this is the base used to construct help URLs
- text = response["help_url_format"].asString();
- if (!text.empty())
- {
- // replace the default help URL format
- gSavedSettings.setString("HelpURLFormat",text);
-
- // don't fall back to Standalone's pre-connection static help
- gSavedSettings.setBOOL("HelpUseLocal", false);
- }
-
- std::string home_location = response["home"];
- if(!home_location.empty())
- {
- size_t len = home_location.size();
- LLMemoryStream mstr((U8*)home_location.c_str(), len);
- LLSD sd = LLSDSerialize::fromNotation(mstr, len);
- S32 region_x = sd["region_handle"][0].asInteger();
- S32 region_y = sd["region_handle"][1].asInteger();
- U64 region_handle = to_region_handle(region_x, region_y);
- LLVector3 position = ll_vector3_from_sd(sd["position"]);
- gAgent.setHomePosRegion(region_handle, position);
- }
-
- gAgent.mMOTD.assign(response["message"]);
-
- // Options...
- // Each 'option' is an array of submaps.
- // It appears that we only ever use the first element of the array.
- LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
- if(inv_root_folder_id.notNull())
- {
- gInventory.setRootFolderID(inv_root_folder_id);
- //gInventory.mock(gAgent.getInventoryRootID());
- }
-
- LLSD login_flags = response["login-flags"][0];
- if(login_flags.size())
- {
- std::string flag = login_flags["ever_logged_in"];
- if(!flag.empty())
- {
- gAgent.setFirstLogin((flag == "N") ? TRUE : FALSE);
- }
-
- /* Flag is currently ignored by the viewer.
- flag = login_flags["stipend_since_login"];
- if(flag == "Y")
- {
- stipend_since_login = true;
- }
- */
-
- flag = login_flags["gendered"].asString();
- if(flag == "Y")
- {
- gAgent.setGenderChosen(TRUE);
- }
-
- bool pacific_daylight_time = false;
- flag = login_flags["daylight_savings"].asString();
- if(flag == "Y")
- {
- pacific_daylight_time = (flag == "Y");
- }
-
- //setup map of datetime strings to codes and slt & local time offset from utc
- LLStringOps::setupDatetimeInfo(pacific_daylight_time);
- }
-
- // set up the voice configuration. Ultimately, we should pass this up as part of each voice
- // channel if we need to move to multiple voice servers per grid.
- LLSD voice_config_info = response["voice-config"];
- if(voice_config_info.has("VoiceServerType"))
- {
- gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
- }
-
- // Request the map server url
- std::string map_server_url = response["map-server-url"];
- if(!map_server_url.empty())
- {
- // We got an answer from the grid -> use that for map for the current session
- gSavedSettings.setString("CurrentMapServerURL", map_server_url);
- LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
- }
- else
- {
- // No answer from the grid -> use the default setting for current session
- map_server_url = gSavedSettings.getString("MapServerURL");
- gSavedSettings.setString("CurrentMapServerURL", map_server_url);
- LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
- }
-
- // Default male and female avatars allowing the user to choose their avatar on first login.
- // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
- // "new ruth." Not to be confused with 'initial-outfit' below
- LLSD newuser_config = response["newuser-config"][0];
- if(newuser_config.has("DefaultFemaleAvatar"))
- {
- gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
- }
- if(newuser_config.has("DefaultMaleAvatar"))
- {
- gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
- }
-
- // Initial outfit for the user.
- // QUESTION: Why can't we simply simply set the users outfit directly
- // from a web page into the user info on the server? - Roxie
- LLSD initial_outfit = response["initial-outfit"][0];
- if(initial_outfit.size())
- {
- std::string flag = initial_outfit["folder_name"];
- if(!flag.empty())
- {
- // Initial outfit is a folder in your inventory,
- // must be an exact folder-name match.
- sInitialOutfit = flag;
- }
-
- flag = initial_outfit["gender"].asString();
- if(!flag.empty())
- {
- sInitialOutfitGender = flag;
- }
- }
-
- LLSD global_textures = response["global-textures"][0];
- if(global_textures.size())
- {
- // Extract sun and moon texture IDs. These are used
- // in the LLVOSky constructor, but I can't figure out
- // how to pass them in. JC
- LLUUID id = global_textures["sun_texture_id"];
- if(id.notNull())
- {
- gSunTextureID = id;
- }
-
- id = global_textures["moon_texture_id"];
- if(id.notNull())
- {
- gMoonTextureID = id;
- }
-
- id = global_textures["cloud_texture_id"];
- if(id.notNull())
- {
- gCloudTextureID = id;
- }
- }
-
- // Set the location of the snapshot sharing config endpoint
- std::string snapshot_config_url = response["snapshot_config_url"];
- if(!snapshot_config_url.empty())
- {
- gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
- }
-
- // Start the process of fetching the OpenID session cookie for this user login
- std::string openid_url = response["openid_url"];
- if(!openid_url.empty())
- {
- std::string openid_token = response["openid_token"];
- LLViewerMedia::openIDSetup(openid_url, openid_token);
- }
-
- if(response.has("max-agent-groups")) {
- std::string max_agent_groups(response["max-agent-groups"]);
- gMaxAgentGroups = atoi(max_agent_groups.c_str());
- LL_INFOS("LLStartup") << "gMaxAgentGroups read from login.cgi: "
- << gMaxAgentGroups << LL_ENDL;
- }
- else {
- gMaxAgentGroups = DEFAULT_MAX_AGENT_GROUPS;
- LL_INFOS("LLStartup") << "using gMaxAgentGroups default: "
- << gMaxAgentGroups << LL_ENDL;
- }
-
- bool success = false;
- // JC: gesture loading done below, when we have an asset system
- // in place. Don't delete/clear gUserCredentials until then.
- if(gAgentID.notNull()
- && gAgentSessionID.notNull()
- && gMessageSystem->mOurCircuitCode
- && gFirstSim.isOk()
- && gInventory.getRootFolderID().notNull())
- {
- success = true;
- }
-
- return success;
-}
-
-void transition_back_to_login_panel(const std::string& emsg)
-{
- if (gNoRender)
- {
- LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
- LL_WARNS("AppInit") << emsg << LL_ENDL;
- exit(0);
- }
-
- // Bounce back to the login screen.
- reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
- gSavedSettings.setBOOL("AutoLogin", FALSE);
-}
+/**
+ * @file llstartup.cpp
+ * @brief startup routines.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llstartup.h"
+
+#if LL_WINDOWS
+# include <process.h> // _spawnl()
+#else
+# include <sys/stat.h> // mkdir()
+#endif
+
+#include "llviewermedia_streamingaudio.h"
+#include "llaudioengine.h"
+
+#ifdef LL_FMOD
+# include "llaudioengine_fmod.h"
+#endif
+
+#ifdef LL_OPENAL
+#include "llaudioengine_openal.h"
+#endif
+
+#include "llares.h"
+#include "llavatarnamecache.h"
+#include "lllandmark.h"
+#include "llcachename.h"
+#include "lldir.h"
+#include "llerrorcontrol.h"
+#include "llfloaterreg.h"
+#include "llfocusmgr.h"
+#include "llhttpsender.h"
+#include "llimfloater.h"
+#include "lllocationhistory.h"
+#include "llimageworker.h"
+
+#include "llloginflags.h"
+#include "llmd5.h"
+#include "llmemorystream.h"
+#include "llmessageconfig.h"
+#include "llmoveview.h"
+#include "llnearbychat.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llteleporthistory.h"
+#include "llregionhandle.h"
+#include "llsd.h"
+#include "llsdserialize.h"
+#include "llsdutil_math.h"
+#include "llsecondlifeurls.h"
+#include "llstring.h"
+#include "lluserrelations.h"
+#include "llversioninfo.h"
+#include "llviewercontrol.h"
+#include "llvfs.h"
+#include "llxorcipher.h" // saved password, MAC address
+#include "llwindow.h"
+#include "imageids.h"
+#include "message.h"
+#include "v3math.h"
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentpicksinfo.h"
+#include "llagentwearables.h"
+#include "llagentpilot.h"
+#include "llfloateravatarpicker.h"
+#include "llcallbacklist.h"
+#include "llcallingcard.h"
+#include "llconsole.h"
+#include "llcontainerview.h"
+#include "lldebugview.h"
+#include "lldrawable.h"
+#include "lleventnotifier.h"
+#include "llface.h"
+#include "llfeaturemanager.h"
+//#include "llfirstuse.h"
+#include "llfloaterhud.h"
+#include "llfloaterland.h"
+#include "llfloaterpreference.h"
+#include "llfloatertopobjects.h"
+#include "llfloaterworldmap.h"
+#include "llgesturemgr.h"
+#include "llgroupmgr.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llhttpclient.h"
+#include "llimagebmp.h"
+#include "llinventorybridge.h"
+#include "llinventorymodel.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llkeyboard.h"
+#include "llloginhandler.h" // gLoginHandler, SLURL support
+#include "lllogininstance.h" // Host the login module.
+#include "llpanellogin.h"
+#include "llmutelist.h"
+#include "llavatarpropertiesprocessor.h"
+#include "llpanelclassified.h"
+#include "llpanelpick.h"
+#include "llpanelgrouplandmoney.h"
+#include "llpanelgroupnotices.h"
+#include "llpreview.h"
+#include "llpreviewscript.h"
+#include "llproductinforequest.h"
+#include "llsecondlifeurls.h"
+#include "llselectmgr.h"
+#include "llsky.h"
+#include "llsidetray.h"
+#include "llstatview.h"
+#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
+#include "llsurface.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "lltoolmgr.h"
+#include "lltrans.h"
+#include "llui.h"
+#include "llurldispatcher.h"
+#include "llurlentry.h"
+#include "llslurl.h"
+#include "llurlhistory.h"
+#include "llurlwhitelist.h"
+#include "llvieweraudio.h"
+#include "llviewerassetstorage.h"
+#include "llviewercamera.h"
+#include "llviewerdisplay.h"
+#include "llviewergenericmessage.h"
+#include "llviewergesture.h"
+#include "llviewertexturelist.h"
+#include "llviewermedia.h"
+#include "llviewermenu.h"
+#include "llviewermessage.h"
+#include "llviewernetwork.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmedia.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "llviewerthrottle.h"
+#include "llviewerwindow.h"
+#include "llvoavatar.h"
+#include "llvoavatarself.h"
+#include "llvoclouds.h"
+#include "llweb.h"
+#include "llworld.h"
+#include "llworldmapmessage.h"
+#include "llxfermanager.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llfasttimerview.h"
+#include "llfloatermap.h"
+#include "llweb.h"
+#include "llvoiceclient.h"
+#include "llnamelistctrl.h"
+#include "llnamebox.h"
+#include "llnameeditor.h"
+#include "llpostprocess.h"
+#include "llwlparammanager.h"
+#include "llwaterparammanager.h"
+#include "llagentlanguage.h"
+#include "llwearable.h"
+#include "llinventorybridge.h"
+#include "llappearancemgr.h"
+#include "llavatariconctrl.h"
+#include "llvoicechannel.h"
+
+#include "lllogin.h"
+#include "llevents.h"
+#include "llstartuplistener.h"
+
+#if LL_WINDOWS
+#include "lldxhardware.h"
+#endif
+
+//
+// exported globals
+//
+bool gAgentMovementCompleted = false;
+S32 gMaxAgentGroups;
+
+std::string SCREEN_HOME_FILENAME = "screen_home.bmp";
+std::string SCREEN_LAST_FILENAME = "screen_last.bmp";
+
+LLPointer<LLViewerTexture> gStartTexture;
+
+//
+// Imported globals
+//
+extern S32 gStartImageWidth;
+extern S32 gStartImageHeight;
+
+//
+// local globals
+//
+static bool gGotUseCircuitCodeAck = false;
+static std::string sInitialOutfit;
+static std::string sInitialOutfitGender; // "male" or "female"
+static boost::signals2::connection sWearablesLoadedCon;
+
+static bool gUseCircuitCallbackCalled = false;
+
+EStartupState LLStartUp::gStartupState = STATE_FIRST;
+LLSLURL LLStartUp::sStartSLURL;
+
+static LLPointer<LLCredential> gUserCredential;
+static std::string gDisplayName;
+static BOOL gRememberPassword = TRUE;
+
+static U64 gFirstSimHandle = 0;
+static LLHost gFirstSim;
+static std::string gFirstSimSeedCap;
+static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
+static std::string gAgentStartLocation = "safe";
+static bool mLoginStatePastUI = false;
+
+
+boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
+boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
+
+//
+// local function declaration
+//
+
+void login_show();
+void login_callback(S32 option, void* userdata);
+void show_first_run_dialog();
+bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
+void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
+bool login_alert_status(const LLSD& notification, const LLSD& response);
+void login_packet_failed(void**, S32 result);
+void use_circuit_callback(void**, S32 result);
+void register_viewer_callbacks(LLMessageSystem* msg);
+void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32);
+bool callback_choose_gender(const LLSD& notification, const LLSD& response);
+void init_start_screen(S32 location_id);
+void release_start_screen();
+void reset_login();
+LLSD transform_cert_args(LLPointer<LLCertificate> cert);
+void general_cert_done(const LLSD& notification, const LLSD& response);
+void trust_cert_done(const LLSD& notification, const LLSD& response);
+void apply_udp_blacklist(const std::string& csv);
+bool process_login_success_response();
+void transition_back_to_login_panel(const std::string& emsg);
+
+void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
+{
+ LLNameBox::refreshAll(id, full_name, is_group);
+ LLNameEditor::refreshAll(id, full_name, is_group);
+
+ // TODO: Actually be intelligent about the refresh.
+ // For now, just brute force refresh the dialogs.
+ dialog_refresh_all();
+}
+
+//
+// exported functionality
+//
+
+//
+// local classes
+//
+
+namespace
+{
+ class LLNullHTTPSender : public LLHTTPSender
+ {
+ virtual void send(const LLHost& host,
+ const std::string& message, const LLSD& body,
+ LLHTTPClient::ResponderPtr response) const
+ {
+ LL_WARNS("AppInit") << " attemped to send " << message << " to " << host
+ << " with null sender" << LL_ENDL;
+ }
+ };
+}
+
+void update_texture_fetch()
+{
+ LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ gTextureList.updateImages(0.10f);
+}
+
+// Returns false to skip other idle processing. Should only return
+// true when all initialization done.
+bool idle_startup()
+{
+ LLMemType mt1(LLMemType::MTYPE_STARTUP);
+
+ const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
+ static LLTimer timeout;
+ static S32 timeout_count = 0;
+
+ static LLTimer login_time;
+
+ // until this is encapsulated, this little hack for the
+ // auth/transform loop will do.
+ static F32 progress = 0.10f;
+
+ static std::string auth_desc;
+ static std::string auth_message;
+
+ static LLVector3 initial_sun_direction(1.f, 0.f, 0.f);
+ static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
+
+ // last location by default
+ static S32 agent_location_id = START_LOCATION_ID_LAST;
+ static S32 location_which = START_LOCATION_ID_LAST;
+
+ static bool show_connect_box = true;
+
+ //static bool stipend_since_login = false;
+
+ // HACK: These are things from the main loop that usually aren't done
+ // until initialization is complete, but need to be done here for things
+ // to work.
+ gIdleCallbacks.callFunctions();
+ gViewerWindow->updateUI();
+ LLMortician::updateClass();
+
+ const std::string delims (" ");
+ std::string system;
+ int begIdx, endIdx;
+ std::string osString = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
+
+ begIdx = osString.find_first_not_of (delims);
+ endIdx = osString.find_first_of (delims, begIdx);
+ system = osString.substr (begIdx, endIdx - begIdx);
+ system += "Locale";
+
+ LLStringUtil::setLocale (LLTrans::getString(system));
+
+ if (!gNoRender)
+ {
+ //note: Removing this line will cause incorrect button size in the login screen. -- bao.
+ gTextureList.updateImages(0.01f) ;
+ }
+
+ if ( STATE_FIRST == LLStartUp::getStartupState() )
+ {
+ gViewerWindow->showCursor();
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
+
+ /////////////////////////////////////////////////
+ //
+ // Initialize stuff that doesn't need data from simulators
+ //
+
+ if (LLFeatureManager::getInstance()->isSafe())
+ {
+ LLNotificationsUtil::add("DisplaySetToSafe");
+ }
+ else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
+ (gSavedSettings.getS32("LastFeatureVersion") != 0))
+ {
+ LLNotificationsUtil::add("DisplaySetToRecommended");
+ }
+ else if ((gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass()) &&
+ (gSavedSettings.getS32("LastGPUClass") != -1))
+ {
+ LLNotificationsUtil::add("DisplaySetToRecommended");
+ }
+ else if (!gViewerWindow->getInitAlert().empty())
+ {
+ LLNotificationsUtil::add(gViewerWindow->getInitAlert());
+ }
+
+ gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
+ gSavedSettings.setS32("LastGPUClass", LLFeatureManager::getInstance()->getGPUClass());
+
+ // load dynamic GPU/feature tables from website (S3)
+ LLFeatureManager::getInstance()->fetchHTTPTables();
+
+ std::string xml_file = LLUI::locateSkin("xui_version.xml");
+ LLXMLNodePtr root;
+ bool xml_ok = false;
+ if (LLXMLNode::parseFile(xml_file, root, NULL))
+ {
+ if( (root->hasName("xui_version") ) )
+ {
+ std::string value = root->getValue();
+ F32 version = 0.0f;
+ LLStringUtil::convertToF32(value, version);
+ if (version >= 1.0f)
+ {
+ xml_ok = true;
+ }
+ }
+ }
+ if (!xml_ok)
+ {
+ // If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
+ // If that's so, then we'll get a fatal error on attempting to load it,
+ // which will display a nontranslatable error message that says so.
+ // Otherwise, we'll display a reasonable error message that IS translatable.
+ LLAppViewer::instance()->earlyExit("BadInstallation");
+ }
+ //
+ // Statistics stuff
+ //
+
+ // Load autopilot and stats stuff
+ gAgentPilot.load(gSavedSettings.getString("StatsPilotFile"));
+
+ //gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
+
+ // Load the throttle settings
+ gViewerThrottle.load();
+
+ if (ll_init_ares() == NULL || !gAres->isInitialized())
+ {
+ std::string diagnostic = "Could not start address resolution system";
+ LL_WARNS("AppInit") << diagnostic << LL_ENDL;
+ LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
+ }
+
+ //
+ // Initialize messaging system
+ //
+ LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
+
+ std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
+
+ LLFILE* found_template = NULL;
+ found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
+
+ #if LL_WINDOWS
+ // On the windows dev builds, unpackaged, the message_template.msg
+ // file will be located in:
+ // build-vc**/newview/<config>/app_settings
+ if (!found_template)
+ {
+ message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
+ found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
+ }
+ #elif LL_DARWIN
+ // On Mac dev builds, message_template.msg lives in:
+ // indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
+ if (!found_template)
+ {
+ message_template_path =
+ gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE,
+ "../Resources/app_settings",
+ "message_template.msg");
+ found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
+ }
+ #endif
+
+ if (found_template)
+ {
+ fclose(found_template);
+
+ U32 port = gSavedSettings.getU32("UserConnectionPort");
+
+ if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
+ (gSavedSettings.getBOOL("ConnectionPortEnabled")))
+ {
+ port = gSavedSettings.getU32("ConnectionPort");
+ }
+
+ LLHTTPSender::setDefaultSender(new LLNullHTTPSender());
+
+ // TODO parameterize
+ const F32 circuit_heartbeat_interval = 5;
+ const F32 circuit_timeout = 100;
+
+ const LLUseCircuitCodeResponder* responder = NULL;
+ bool failure_is_fatal = true;
+
+ if(!start_messaging_system(
+ message_template_path,
+ port,
+ LLVersionInfo::getMajor(),
+ LLVersionInfo::getMinor(),
+ LLVersionInfo::getPatch(),
+ FALSE,
+ std::string(),
+ responder,
+ failure_is_fatal,
+ circuit_heartbeat_interval,
+ circuit_timeout))
+ {
+ std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
+ LL_WARNS("AppInit") << diagnostic << LL_ENDL;
+ LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
+ }
+
+ #if LL_WINDOWS
+ // On the windows dev builds, unpackaged, the message.xml file will
+ // be located in indra/build-vc**/newview/<config>/app_settings.
+ std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
+
+ if (!LLFile::isfile(message_path.c_str()))
+ {
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
+ }
+ else
+ {
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ }
+ #else
+ LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ #endif
+
+ }
+ else
+ {
+ LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
+ }
+
+ if(gMessageSystem && gMessageSystem->isOK())
+ {
+ // Initialize all of the callbacks in case of bad message
+ // system data
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
+ invalid_message_callback,
+ NULL);
+ msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
+ invalid_message_callback,
+ NULL);
+
+ // running off end of a packet is now valid in the case
+ // when a reader has a newer message template than
+ // the sender
+ /*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
+ invalid_message_callback,
+ NULL);*/
+ msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
+ invalid_message_callback,
+ NULL);
+
+ if (gSavedSettings.getBOOL("LogMessages"))
+ {
+ LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
+ msg->startLogging();
+ }
+
+ // start the xfer system. by default, choke the downloads
+ // a lot...
+ const S32 VIEWER_MAX_XFER = 3;
+ start_xfer_manager(gVFS);
+ gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
+ F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
+ if (xfer_throttle_bps > 1.f)
+ {
+ gXferManager->setUseAckThrottling(TRUE);
+ gXferManager->setAckThrottleBPS(xfer_throttle_bps);
+ }
+ gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS, gStaticVFS);
+
+
+ F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
+ msg->mPacketRing.setDropPercentage(dropPercent);
+
+ F32 inBandwidth = gSavedSettings.getF32("InBandwidth");
+ F32 outBandwidth = gSavedSettings.getF32("OutBandwidth");
+ if (inBandwidth != 0.f)
+ {
+ LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
+ msg->mPacketRing.setUseInThrottle(TRUE);
+ msg->mPacketRing.setInBandwidth(inBandwidth);
+ }
+ if (outBandwidth != 0.f)
+ {
+ LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
+ msg->mPacketRing.setUseOutThrottle(TRUE);
+ msg->mPacketRing.setOutBandwidth(outBandwidth);
+ }
+ }
+
+ LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
+
+ //-------------------------------------------------
+ // Init audio, which may be needed for prefs dialog
+ // or audio cues in connection UI.
+ //-------------------------------------------------
+
+ if (FALSE == gSavedSettings.getBOOL("NoAudio"))
+ {
+ gAudiop = NULL;
+
+#ifdef LL_OPENAL
+ if (!gAudiop
+#if !LL_WINDOWS
+ && NULL == getenv("LL_BAD_OPENAL_DRIVER")
+#endif // !LL_WINDOWS
+ )
+ {
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
+ }
+#endif
+
+#ifdef LL_FMOD
+ if (!gAudiop
+#if !LL_WINDOWS
+ && NULL == getenv("LL_BAD_FMOD_DRIVER")
+#endif // !LL_WINDOWS
+ )
+ {
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
+ }
+#endif
+
+ if (gAudiop)
+ {
+#if LL_WINDOWS
+ // FMOD on Windows needs the window handle to stop playing audio
+ // when window is minimized. JC
+ void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
+#else
+ void* window_handle = NULL;
+#endif
+ bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle);
+ if(init)
+ {
+ gAudiop->setMuted(TRUE);
+ }
+ else
+ {
+ LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
+ delete gAudiop;
+ gAudiop = NULL;
+ }
+
+ if (gAudiop)
+ {
+ // if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins
+ if (NULL == gAudiop->getStreamingAudioImpl())
+ {
+ LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
+ gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
+ }
+ }
+ }
+ }
+
+ LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
+
+ if (LLTimer::knownBadTimer())
+ {
+ LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
+ }
+
+ //
+ // Log on to system
+ //
+ if (gUserCredential.isNull())
+ {
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ }
+ if (gUserCredential.isNull())
+ {
+ show_connect_box = TRUE;
+ }
+ else if (gSavedSettings.getBOOL("AutoLogin"))
+ {
+ gRememberPassword = TRUE;
+ gSavedSettings.setBOOL("RememberPassword", TRUE);
+ show_connect_box = false;
+ }
+ else
+ {
+ gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
+ show_connect_box = TRUE;
+ }
+ // Go to the next startup state
+ LLStartUp::setStartupState( STATE_BROWSER_INIT );
+ return FALSE;
+ }
+
+
+ if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingBrowser");
+ set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+ // LLViewerMedia::initBrowser();
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ return FALSE;
+ }
+
+
+ if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL;
+
+ // if we've gone backwards in the login state machine, to this state where we show the UI
+ // AND the debug setting to exit in this case is true, then go ahead and bail quickly
+ if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
+ {
+ // no requirement for notification here - just exit
+ LLAppViewer::instance()->earlyExitNoNotify();
+ }
+
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+
+ timeout_count = 0;
+
+ if (show_connect_box)
+ {
+ // Load all the name information out of the login view
+ // NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
+ // show the login view until login_show() is called below.
+ if (gUserCredential.isNull())
+ {
+ gUserCredential = gLoginHandler.initializeLoginInfo();
+ }
+ if (gNoRender)
+ {
+ LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
+ }
+ // Make sure the process dialog doesn't hide things
+ gViewerWindow->setShowProgress(FALSE);
+
+ initialize_edit_menu();
+
+ // Show the login dialog
+ login_show();
+ // connect dialog is already shown, so fill in the names
+ if (gUserCredential.notNull())
+ {
+ LLPanelLogin::setFields( gUserCredential, gRememberPassword);
+ }
+ LLPanelLogin::giveFocus();
+
+ LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
+ }
+ else
+ {
+ // skip directly to message template verification
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ }
+
+ // *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance().
+
+ // *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance().
+
+ // *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance().
+
+ // Login screen needs menus for preferences, but we can enter
+ // this startup phase more than once.
+ if (gLoginMenuBarView == NULL)
+ {
+ init_menus();
+ }
+
+ gViewerWindow->setNormalControlsVisible( FALSE );
+ gLoginMenuBarView->setVisible( TRUE );
+ gLoginMenuBarView->setEnabled( TRUE );
+ show_debug_menus();
+
+ // Hide the splash screen
+ LLSplashScreen::hide();
+
+ // Push our window frontmost
+ gViewerWindow->getWindow()->show();
+ display_startup();
+
+ // DEV-16927. The following code removes errant keystrokes that happen while the window is being
+ // first made visible.
+#ifdef _WIN32
+ MSG msg;
+ while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) );
+#endif
+ timeout.reset();
+ return FALSE;
+ }
+
+ if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
+ {
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
+ // Don't do anything. Wait for the login view to call the login_callback,
+ // which will push us to the next state.
+
+ // Sleep so we don't spin the CPU
+ ms_sleep(1);
+ return FALSE;
+ }
+
+ if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
+ {
+ //reset the values that could have come in from a slurl
+ // DEV-42215: Make sure they're not empty -- gUserCredential
+ // might already have been set from gSavedSettings, and it's too bad
+ // to overwrite valid values with empty strings.
+
+ if (show_connect_box)
+ {
+ // TODO if not use viewer auth
+ // Load all the name information out of the login view
+ LLPanelLogin::getFields(gUserCredential, gRememberPassword);
+ // end TODO
+
+ // HACK: Try to make not jump on login
+ gKeyboard->resetKeys();
+ }
+
+ // when we get to this state, we've already been past the login UI
+ // (possiblely automatically) - flag this so we can test in the
+ // STATE_LOGIN_SHOW state if we've gone backwards
+ mLoginStatePastUI = true;
+
+ // save the credentials
+ std::string userid = "unknown";
+ if(gUserCredential.notNull())
+ {
+ userid = gUserCredential->userID();
+ gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
+ }
+ gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
+ LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
+ gDebugInfo["LoginName"] = userid;
+
+ // create necessary directories
+ // *FIX: these mkdir's should error check
+ gDirUtilp->setLindenUserDir(userid);
+ LLFile::mkdir(gDirUtilp->getLindenUserDir());
+
+ // Set PerAccountSettingsFile to the default value.
+ std::string per_account_settings_file = LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount");
+ gSavedSettings.setString("PerAccountSettingsFile",
+ gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,
+ LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));
+
+ // Note: can't store warnings files per account because some come up before login
+
+ // Overwrite default user settings with user settings
+ LLAppViewer::instance()->loadSettingsFromDirectory("Account");
+
+ // Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
+ // and startup time is close enough if we don't have a real value.
+ if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
+ {
+ gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
+ }
+
+ //Default the path if one isn't set.
+ // *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
+ // provided in pre 2.0 viewer. See EXT-6661
+ if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
+ {
+ gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
+ gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
+ }
+ else
+ {
+ gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
+ }
+ gDirUtilp->setPerAccountChatLogsDir(userid);
+
+ LLFile::mkdir(gDirUtilp->getChatLogsDir());
+ LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
+
+
+ //good a place as any to create user windlight directories
+ std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
+ LLFile::mkdir(user_windlight_path_name.c_str());
+
+ std::string user_windlight_skies_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
+ LLFile::mkdir(user_windlight_skies_path_name.c_str());
+
+ std::string user_windlight_water_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", ""));
+ LLFile::mkdir(user_windlight_water_path_name.c_str());
+
+ std::string user_windlight_days_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/days", ""));
+ LLFile::mkdir(user_windlight_days_path_name.c_str());
+
+
+ if (show_connect_box)
+ {
+ LLSLURL slurl;
+ LLPanelLogin::closePanel();
+ }
+
+
+ // Load URL History File
+ LLURLHistory::loadFile("url_history.xml");
+ // Load location history
+ LLLocationHistory::getInstance()->load();
+
+ // Load Avatars icons cache
+ LLAvatarIconIDCache::getInstance()->load();
+
+ // Load media plugin cookies
+ LLViewerMedia::loadCookieFile();
+
+ //-------------------------------------------------
+ // Handle startup progress screen
+ //-------------------------------------------------
+
+ // on startup the user can request to go to their home,
+ // their last location, or some URL "-url //sim/x/y[/z]"
+ // All accounts have both a home and a last location, and we don't support
+ // more locations than that. Choose the appropriate one. JC
+ switch (LLStartUp::getStartSLURL().getType())
+ {
+ case LLSLURL::LOCATION:
+ agent_location_id = START_LOCATION_ID_URL;
+ location_which = START_LOCATION_ID_LAST;
+ break;
+ case LLSLURL::LAST_LOCATION:
+ agent_location_id = START_LOCATION_ID_LAST;
+ location_which = START_LOCATION_ID_LAST;
+ break;
+ default:
+ agent_location_id = START_LOCATION_ID_HOME;
+ location_which = START_LOCATION_ID_HOME;
+ break;
+ }
+
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
+
+ if (!gNoRender)
+ {
+ init_start_screen(agent_location_id);
+ }
+
+ // Display the startup progress bar.
+ gViewerWindow->setShowProgress(TRUE);
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
+
+ // Poke the VFS, which could potentially block for a while if
+ // Windows XP is acting up
+ set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
+ display_startup();
+
+ gVFS->pokeFiles();
+
+ LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
+
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
+ {
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
+
+ // Update progress status and the display loop.
+ auth_desc = LLTrans::getString("LoginInProgress");
+ set_startup_status(progress, auth_desc, auth_message);
+ progress += 0.02f;
+ display_startup();
+
+ // Setting initial values...
+ LLLoginInstance* login = LLLoginInstance::getInstance();
+ login->setNotificationsInterface(LLNotifications::getInstance());
+ if(gNoRender)
+ {
+ // HACK, skip optional updates if you're running drones
+ login->setSkipOptionalUpdate(true);
+ }
+
+ login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
+ login->setLastExecEvent(gLastExecEvent);
+ login->setUpdaterLauncher(boost::bind(&LLAppViewer::launchUpdater, LLAppViewer::instance()));
+
+ // This call to LLLoginInstance::connect() starts the
+ // authentication process.
+ login->connect(gUserCredential);
+
+ LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
+ {
+ // If we get here we have gotten past the potential stall
+ // in curl, so take "may appear frozen" out of progress bar. JC
+ auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
+ set_startup_status(progress, auth_desc, auth_message);
+
+ LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
+ return FALSE;
+ }
+
+ if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
+ {
+ std::ostringstream emsg;
+ emsg << LLTrans::getString("LoginFailed") << "\n";
+ if(LLLoginInstance::getInstance()->authFailure())
+ {
+ LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
+ << LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+ // Still have error conditions that may need some
+ // sort of handling.
+ std::string reason_response = response["reason"];
+ std::string message_response = response["message"];
+
+ if(!message_response.empty())
+ {
+ // XUI: fix translation for strings returned during login
+ // We need a generic table for translations
+ std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ];
+ if ( big_reason.size() == 0 )
+ {
+ emsg << message_response;
+ }
+ else
+ {
+ emsg << big_reason;
+ }
+ }
+
+ if(reason_response == "key")
+ {
+ // Couldn't login because user/password is wrong
+ // Clear the credential
+ gUserCredential->clearAuthenticator();
+ }
+
+ if(reason_response == "update"
+ || reason_response == "optional")
+ {
+ // In the case of a needed update, quit.
+ // Its either downloading or declined.
+ // If optional was skipped this case shouldn't
+ // be reached.
+ LLLoginInstance::getInstance()->disconnect();
+ LLAppViewer::instance()->forceQuit();
+ }
+ else
+ {
+ if (reason_response != "tos")
+ {
+ // Don't pop up a notification in the TOS case because
+ // LLFloaterTOS::onCancel() already scolded the user.
+ std::string error_code;
+ if(response.has("errorcode"))
+ {
+ error_code = response["errorcode"].asString();
+ }
+ if ((reason_response == "CURLError") &&
+ (error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
+ response.has("certificate"))
+ {
+ // This was a certificate error, so grab the certificate
+ // and throw up the appropriate dialog.
+ LLPointer<LLCertificate> certificate = gSecAPIHandler->getCertificate(response["certificate"]);
+ if(certificate)
+ {
+ LLSD args = transform_cert_args(certificate);
+
+ if(error_code == "SSL_CACERT")
+ {
+ // if we are handling an untrusted CA, throw up the dialog
+ // with the 'trust this CA' button.
+ LLNotificationsUtil::add("TrustCertificateError", args, response,
+ trust_cert_done);
+
+ show_connect_box = true;
+ }
+ else
+ {
+ // the certificate exception returns a unique string for each type of exception.
+ // we grab this string via the LLUserAuth object, and use that to grab the localized
+ // string.
+ args["REASON"] = LLTrans::getString(message_response);
+
+ LLNotificationsUtil::add("GeneralCertificateError", args, response,
+ general_cert_done);
+
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+ show_connect_box = true;
+
+ }
+
+ }
+ }
+ else
+ {
+ // This wasn't a certificate error, so throw up the normal
+ // notificatioin message.
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ }
+ }
+ //setup map of datetime strings to codes and slt & local time offset from utc
+ // *TODO: Does this need to be here?
+ LLStringOps::setupDatetimeInfo (false);
+ transition_back_to_login_panel(emsg.str());
+ show_connect_box = true;
+ }
+ }
+ else if(LLLoginInstance::getInstance()->authSuccess())
+ {
+ if(process_login_success_response())
+ {
+ // Pass the user information to the voice chat server interface.
+ LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
+ // create the default proximal channel
+ LLVoiceChannel::initClass();
+ LLGridManager::getInstance()->setFavorite();
+ LLStartUp::setStartupState( STATE_WORLD_INIT);
+ }
+ else
+ {
+ LLSD args;
+ args["ERROR_MESSAGE"] = emsg.str();
+ LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
+ transition_back_to_login_panel(emsg.str());
+ show_connect_box = true;
+ return FALSE;
+ }
+ }
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // World Init
+ //---------------------------------------------------------------------
+ if (STATE_WORLD_INIT == LLStartUp::getStartupState())
+ {
+ set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
+ display_startup();
+ // We should have an agent id by this point.
+ llassert(!(gAgentID == LLUUID::null));
+
+ // Finish agent initialization. (Requires gSavedSettings, builds camera)
+ gAgent.init();
+ gAgentCamera.init();
+ set_underclothes_menu_options();
+
+ // Since we connected, save off the settings so the user doesn't have to
+ // type the name/password again if we crash.
+ gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
+ LLUIColorTable::instance().saveUserSettings();
+
+ //
+ // Initialize classes w/graphics stuff.
+ //
+ gTextureList.doPrefetchImages();
+ LLSurface::initClasses();
+
+ LLFace::initClass();
+
+ LLDrawable::initClass();
+
+ // init the shader managers
+ LLPostProcess::initClass();
+ LLWLParamManager::initClass();
+ LLWaterParamManager::initClass();
+
+ LLViewerObject::initVOClasses();
+
+ // Initialize all our tools. Must be done after saved settings loaded.
+ // NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
+ LLToolMgr::getInstance()->initTools();
+
+ // Pre-load floaters, like the world map, that are slow to spawn
+ // due to XML complexity.
+ gViewerWindow->initWorldUI();
+
+ display_startup();
+
+ // This is where we used to initialize gWorldp. Original comment said:
+ // World initialization must be done after above window init
+
+ // User might have overridden far clip
+ LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
+
+ // Before we create the first region, we need to set the agent's mOriginGlobal
+ // This is necessary because creating objects before this is set will result in a
+ // bad mPositionAgent cache.
+
+ gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
+
+ LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
+
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
+ LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
+
+ regionp->setSeedCapability(gFirstSimSeedCap);
+ LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
+
+ // Set agent's initial region to be the one we just created.
+ gAgent.setRegion(regionp);
+
+ // Set agent's initial position, which will be read by LLVOAvatar when the avatar
+ // object is created. I think this must be done after setting the region. JC
+ gAgent.setPositionAgent(agent_start_position_region);
+
+ display_startup();
+ LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
+
+ return FALSE;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Load QuickTime/GStreamer and other multimedia engines, can be slow.
+ // Do it while we're waiting on the network for our seed capability. JC
+ //---------------------------------------------------------------------
+ if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
+ {
+ LLStartUp::multimediaInit();
+ LLStartUp::setStartupState( STATE_FONT_INIT );
+ return FALSE;
+ }
+
+ // Loading fonts takes several seconds
+ if (STATE_FONT_INIT == LLStartUp::getStartupState())
+ {
+ LLStartUp::fontInit();
+ LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Wait for Seed Cap Grant
+ //---------------------------------------------------------------------
+ if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
+ {
+ return FALSE;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Seed Capability Granted
+ // no newMessage calls should happen before this point
+ //---------------------------------------------------------------------
+ if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
+ {
+ update_texture_fetch();
+
+ if ( gViewerWindow != NULL)
+ { // This isn't the first logon attempt, so show the UI
+ gViewerWindow->setNormalControlsVisible( TRUE );
+ }
+ gLoginMenuBarView->setVisible( FALSE );
+ gLoginMenuBarView->setEnabled( FALSE );
+
+ if (!gNoRender)
+ {
+ // direct logging to the debug console's line buffer
+ LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+
+ // set initial visibility of debug console
+ gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
+ }
+
+ //
+ // Set message handlers
+ //
+ LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
+
+ // register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
+ register_viewer_callbacks(gMessageSystem);
+
+ // Debugging info parameters
+ gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
+
+ #ifndef LL_RELEASE_FOR_DOWNLOAD
+ gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
+ gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
+ #endif
+
+ gXferManager->registerCallbacks(gMessageSystem);
+
+ LLStartUp::initNameCache();
+
+ // update the voice settings *after* gCacheName initialization
+ // so that we can construct voice UI that relies on the name cache
+ LLVoiceClient::getInstance()->updateSettings();
+
+ //gCacheName is required for nearby chat history loading
+ //so I just moved nearby history loading a few states further
+ if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
+ {
+ LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
+ if (nearby_chat) nearby_chat->loadHistory();
+ }
+
+ // *Note: this is where gWorldMap used to be initialized.
+
+ // register null callbacks for audio until the audio system is initialized
+ gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
+ gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
+
+ //reset statistics
+ LLViewerStats::getInstance()->resetStats();
+
+ display_startup();
+ //
+ // Set up region and surface defaults
+ //
+
+
+ // Sets up the parameters for the first simulator
+
+ LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
+ gFrameTime = totalTime();
+ F32 last_time = gFrameTimeSeconds;
+ gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC;
+
+ gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
+ if (gFrameIntervalSeconds < 0.f)
+ {
+ gFrameIntervalSeconds = 0.f;
+ }
+
+ // Make sure agent knows correct aspect ratio
+ // FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
+ LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
+ LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
+ // Initialize FOV
+ LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
+
+ // Move agent to starting location. The position handed to us by
+ // the space server is in global coordinates, but the agent frame
+ // is in region local coordinates. Therefore, we need to adjust
+ // the coordinates handed to us to fit in the local region.
+
+ gAgent.setPositionAgent(agent_start_position_region);
+ gAgent.resetAxes(gAgentStartLookAt);
+ gAgentCamera.stopCameraAnimation();
+ gAgentCamera.resetCamera();
+
+ // Initialize global class data needed for surfaces (i.e. textures)
+ if (!gNoRender)
+ {
+ LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
+ // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+
+ gSky.init(initial_sun_direction);
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ }
+
+ LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
+ // For all images pre-loaded into viewer cache, decode them.
+ // Need to do this AFTER we init the sky
+ const S32 DECODE_TIME_SEC = 2;
+ for (int i = 0; i < DECODE_TIME_SEC; i++)
+ {
+ F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
+ set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
+ display_startup();
+ gTextureList.decodeAllImages(1.f);
+ }
+ LLStartUp::setStartupState( STATE_WORLD_WAIT );
+
+ // JC - Do this as late as possible to increase likelihood Purify
+ // will run.
+ LLMessageSystem* msg = gMessageSystem;
+ if (!msg->mOurCircuitCode)
+ {
+ LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
+ }
+
+ gUseCircuitCallbackCalled = false;
+
+ msg->enableCircuit(gFirstSim, TRUE);
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(
+ gFirstSim,
+ gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
+ FALSE,
+ gSavedSettings.getF32("UseCircuitCodeTimeout"),
+ use_circuit_callback,
+ NULL);
+
+ timeout.reset();
+
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Send
+ //---------------------------------------------------------------------
+ if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
+ set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
+ if(gGotUseCircuitCodeAck)
+ {
+ LLStartUp::setStartupState( STATE_AGENT_SEND );
+ }
+ LLMessageSystem* msg = gMessageSystem;
+ while (msg->checkAllMessages(gFrameCount, gServicePump))
+ {
+ }
+ msg->processAcks();
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Send
+ //---------------------------------------------------------------------
+ if (STATE_AGENT_SEND == LLStartUp::getStartupState())
+ {
+ LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
+ set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
+ // register with the message system so it knows we're
+ // expecting this message
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setHandlerFuncFast(
+ _PREHASH_AgentMovementComplete,
+ process_agent_movement_complete);
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if(regionp)
+ {
+ send_complete_agent_movement(regionp->getHost());
+ gAssetStorage->setUpstream(regionp->getHost());
+ gCacheName->setUpstream(regionp->getHost());
+ msg->newMessageFast(_PREHASH_EconomyDataRequest);
+ gAgent.sendReliableMessage();
+ }
+
+ // Create login effect
+ // But not on first login, because you can't see your avatar then
+ if (!gAgent.isFirstLogin())
+ {
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+ }
+
+ LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
+
+ timeout.reset();
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Agent Wait
+ //---------------------------------------------------------------------
+ if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ while (msg->checkAllMessages(gFrameCount, gServicePump))
+ {
+ if (gAgentMovementCompleted)
+ {
+ // Sometimes we have more than one message in the
+ // queue. break out of this loop and continue
+ // processing. If we don't, then this could skip one
+ // or more login steps.
+ break;
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
+ << msg->getMessageName() << LL_ENDL;
+ }
+ }
+ msg->processAcks();
+
+ if (gAgentMovementCompleted)
+ {
+ LLStartUp::setStartupState( STATE_INVENTORY_SEND );
+ }
+
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // Inventory Send
+ //---------------------------------------------------------------------
+ if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
+ {
+ // Inform simulator of our language preference
+ LLAgentLanguage::update();
+
+ // unpack thin inventory
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+ //bool dump_buffer = false;
+
+ LLSD inv_lib_root = response["inventory-lib-root"];
+ if(inv_lib_root.isDefined())
+ {
+ // should only be one
+ LLSD id = inv_lib_root[0]["folder_id"];
+ if(id.isDefined())
+ {
+ gInventory.setLibraryRootFolderID(id.asUUID());
+ }
+ }
+
+ LLSD inv_lib_owner = response["inventory-lib-owner"];
+ if(inv_lib_owner.isDefined())
+ {
+ // should only be one
+ LLSD id = inv_lib_owner[0]["agent_id"];
+ if(id.isDefined())
+ {
+ gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
+ }
+ }
+
+ LLSD inv_skel_lib = response["inventory-skel-lib"];
+ if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
+ {
+ if(!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
+ {
+ LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
+ }
+ }
+
+ LLSD inv_skeleton = response["inventory-skeleton"];
+ if(inv_skeleton.isDefined())
+ {
+ if(!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
+ {
+ LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
+ }
+ }
+
+ LLSD buddy_list = response["buddy-list"];
+ if(buddy_list.isDefined())
+ {
+ LLAvatarTracker::buddy_map_t list;
+ LLUUID agent_id;
+ S32 has_rights = 0, given_rights = 0;
+ for(LLSD::array_const_iterator it = buddy_list.beginArray(),
+ end = buddy_list.endArray(); it != end; ++it)
+ {
+ LLSD buddy_id = (*it)["buddy_id"];
+ if(buddy_id.isDefined())
+ {
+ agent_id = buddy_id.asUUID();
+ }
+
+ LLSD buddy_rights_has = (*it)["buddy_rights_has"];
+ if(buddy_rights_has.isDefined())
+ {
+ has_rights = buddy_rights_has.asInteger();
+ }
+
+ LLSD buddy_rights_given = (*it)["buddy_rights_given"];
+ if(buddy_rights_given.isDefined())
+ {
+ given_rights = buddy_rights_given.asInteger();
+ }
+
+ list[agent_id] = new LLRelationship(given_rights, has_rights, false);
+ }
+ LLAvatarTracker::instance().addBuddyList(list);
+ }
+
+ bool show_hud = false;
+ LLSD tutorial_setting = response["tutorial_setting"];
+ if(tutorial_setting.isDefined())
+ {
+ for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
+ end = tutorial_setting.endArray(); it != end; ++it)
+ {
+ LLSD tutorial_url = (*it)["tutorial_url"];
+ if(tutorial_url.isDefined())
+ {
+ // Tutorial floater will append language code
+ gSavedSettings.setString("TutorialURL", tutorial_url.asString());
+ }
+
+ // For Viewer 2.0 we are not using the web-based tutorial
+ // If we reverse that decision, put this code back and use
+ // login.cgi to send a different URL with content that matches
+ // the Viewer 2.0 UI.
+ //LLSD use_tutorial = (*it)["use_tutorial"];
+ //if(use_tutorial.asString() == "true")
+ //{
+ // show_hud = true;
+ //}
+ }
+ }
+ // Either we want to show tutorial because this is the first login
+ // to a Linden Help Island or the user quit with the tutorial
+ // visible. JC
+ if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
+ {
+ LLFloaterReg::showInstance("hud", LLSD(), FALSE);
+ }
+
+ LLSD event_notifications = response["event_notifications"];
+ if(event_notifications.isDefined())
+ {
+ gEventNotifier.load(event_notifications);
+ }
+
+ LLSD classified_categories = response["classified_categories"];
+ if(classified_categories.isDefined())
+ {
+ LLClassifiedInfo::loadCategories(classified_categories);
+ }
+
+ // This method MUST be called before gInventory.findCategoryUUIDForType because of
+ // gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
+ gInventory.buildParentChildMap();
+
+ //all categories loaded. lets create "My Favorites" category
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
+
+ // set up callbacks
+ llinfos << "Registering Callbacks" << llendl;
+ LLMessageSystem* msg = gMessageSystem;
+ llinfos << " Inventory" << llendl;
+ LLInventoryModel::registerCallbacks(msg);
+ llinfos << " AvatarTracker" << llendl;
+ LLAvatarTracker::instance().registerCallbacks(msg);
+ llinfos << " Landmark" << llendl;
+ LLLandmark::registerCallbacks(msg);
+
+ // request mute list
+ llinfos << "Requesting Mute List" << llendl;
+ LLMuteList::getInstance()->requestFromServer(gAgent.getID());
+
+ // Get L$ and ownership credit information
+ llinfos << "Requesting Money Balance" << llendl;
+ LLStatusBar::sendMoneyBalanceRequest();
+
+ // request all group information
+ llinfos << "Requesting Agent Data" << llendl;
+ gAgent.sendAgentDataUpdateRequest();
+
+ // Create the inventory views
+ llinfos << "Creating Inventory Views" << llendl;
+ LLFloaterReg::getInstance("inventory");
+
+ LLStartUp::setStartupState( STATE_MISC );
+ return FALSE;
+ }
+
+
+ //---------------------------------------------------------------------
+ // Misc
+ //---------------------------------------------------------------------
+ if (STATE_MISC == LLStartUp::getStartupState())
+ {
+ // We have a region, and just did a big inventory download.
+ // We can estimate the user's connection speed, and set their
+ // max bandwidth accordingly. JC
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ // This is actually a pessimistic computation, because TCP may not have enough
+ // time to ramp up on the (small) default inventory file to truly measure max
+ // bandwidth. JC
+ F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
+ const F32 FAST_RATE_BPS = 600.f * 1024.f;
+ const F32 FASTER_RATE_BPS = 750.f * 1024.f;
+ F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
+ if (rate_bps > FASTER_RATE_BPS
+ && rate_bps > max_bandwidth)
+ {
+ LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
+ << FASTER_RATE_BPS/1024.f
+ << " kbps" << LL_ENDL;
+ gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
+ }
+ else if (rate_bps > FAST_RATE_BPS
+ && rate_bps > max_bandwidth)
+ {
+ LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
+ << FAST_RATE_BPS/1024.f
+ << " kbps" << LL_ENDL;
+ gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
+ }
+
+ // Set the show start location to true, now that the user has logged
+ // on with this install.
+ gSavedSettings.setBOOL("ShowStartLocation", TRUE);
+ }
+
+ // We're successfully logged in.
+ gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
+
+ LLFloaterReg::showInitialVisibleInstances();
+
+ // based on the comments, we've successfully logged in so we can delete the 'forced'
+ // URL that the updater set in settings.ini (in a mostly paranoid fashion)
+ std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
+ if ( nextLoginLocation.length() )
+ {
+ // clear it
+ gSavedSettings.setString( "NextLoginLocation", "" );
+
+ // and make sure it's saved
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
+ LLUIColorTable::instance().saveUserSettings();
+ };
+
+ if (!gNoRender)
+ {
+ // JC: Initializing audio requests many sounds for download.
+ init_audio();
+
+ // JC: Initialize "active" gestures. This may also trigger
+ // many gesture downloads, if this is the user's first
+ // time on this machine or -purge has been run.
+ LLSD gesture_options
+ = LLLoginInstance::getInstance()->getResponse("gestures");
+ if (gesture_options.isDefined())
+ {
+ LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
+ << LL_ENDL;
+ uuid_vec_t item_ids;
+ for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
+ end = gesture_options.endArray(); resp_it != end; ++resp_it)
+ {
+ // If the id is not specifed in the LLSD,
+ // the LLSD operator[]() will return a null LLUUID.
+ LLUUID item_id = (*resp_it)["item_id"];
+ LLUUID asset_id = (*resp_it)["asset_id"];
+
+ if (item_id.notNull() && asset_id.notNull())
+ {
+ // Could schedule and delay these for later.
+ const BOOL no_inform_server = FALSE;
+ const BOOL no_deactivate_similar = FALSE;
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
+ no_inform_server,
+ no_deactivate_similar);
+ // We need to fetch the inventory items for these gestures
+ // so we have the names to populate the UI.
+ item_ids.push_back(item_id);
+ }
+ }
+ // no need to add gesture to inventory observer, it's already made in constructor
+ LLGestureMgr::instance().setFetchIDs(item_ids);
+ LLGestureMgr::instance().startFetch();
+ }
+ }
+ gDisplaySwapBuffers = TRUE;
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
+ msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
+ msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
+ msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
+
+ LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
+
+ gRenderStartTime.reset();
+ gForegroundTime.reset();
+
+ // HACK: Inform simulator of window size.
+ // Do this here so it's less likely to race with RegisterNewAgent.
+ // TODO: Put this into RegisterNewAgent
+ // JC - 7/20/2002
+ gViewerWindow->sendShapeToSim();
+
+
+ // Ignore stipend information for now. Money history is on the web site.
+ // if needed, show the L$ history window
+ //if (stipend_since_login && !gNoRender)
+ //{
+ //}
+
+ // The reason we show the alert is because we want to
+ // reduce confusion for when you log in and your provided
+ // location is not your expected location. So, if this is
+ // your first login, then you do not have an expectation,
+ // thus, do not show this alert.
+ if (!gAgent.isFirstLogin())
+ {
+ llinfos << "gAgentStartLocation : " << gAgentStartLocation << llendl;
+ LLSLURL start_slurl = LLStartUp::getStartSLURL();
+
+ if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
+ ((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
+ ((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
+ {
+ // Start location is OK
+ // Disabled code to restore camera location and focus if logging in to default location
+ static bool samename = false;
+ if (samename)
+ {
+ // restore old camera pos
+ gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
+ gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
+ BOOL limit_hit = FALSE;
+ gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
+ if (limit_hit)
+ {
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ }
+ gAgentCamera.stopCameraAnimation();
+ }
+ }
+ else
+ {
+ std::string msg;
+ switch(start_slurl.getType())
+ {
+ case LLSLURL::LOCATION:
+ {
+
+ msg = "AvatarMovedDesired";
+ break;
+ }
+ case LLSLURL::HOME_LOCATION:
+ {
+ msg = "AvatarMovedHome";
+ break;
+ }
+ default:
+ {
+ msg = "AvatarMovedLast";
+ }
+ }
+ LLNotificationsUtil::add(msg);
+ }
+ }
+
+ //DEV-17797. get null folder. Any items found here moved to Lost and Found
+ LLInventoryModelBackgroundFetch::instance().findLostItems();
+
+ LLStartUp::setStartupState( STATE_PRECACHE );
+ timeout.reset();
+ return FALSE;
+ }
+
+ if (STATE_PRECACHE == LLStartUp::getStartupState())
+ {
+ F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
+
+ // We now have an inventory skeleton, so if this is a user's first
+ // login, we can start setting up their clothing and avatar
+ // appearance. This helps to avoid the generic "Ruth" avatar in
+ // the orientation island tutorial experience. JC
+ if (gAgent.isFirstLogin()
+ && !sInitialOutfit.empty() // registration set up an outfit
+ && !sInitialOutfitGender.empty() // and a gender
+ && isAgentAvatarValid() // can't wear clothes without object
+ && !gAgent.isGenderChosen() ) // nothing already loading
+ {
+ // Start loading the wearables, textures, gestures
+ LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
+ }
+
+ // wait precache-delay and for agent's avatar or a lot longer.
+ if(((timeout_frac > 1.f) && isAgentAvatarValid())
+ || (timeout_frac > 3.f))
+ {
+ LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
+ }
+ else
+ {
+ update_texture_fetch();
+ set_startup_status(0.60f + 0.30f * timeout_frac,
+ LLTrans::getString("LoginPrecaching"),
+ gAgent.mMOTD);
+ display_startup();
+ if (!LLViewerShaderMgr::sInitialized)
+ {
+ LLViewerShaderMgr::sInitialized = TRUE;
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+ }
+
+ return TRUE;
+ }
+
+ if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
+ {
+ static LLFrameTimer wearables_timer;
+
+ const F32 wearables_time = wearables_timer.getElapsedTimeF32();
+ const F32 MAX_WEARABLES_TIME = 10.f;
+
+ if (!gAgent.isGenderChosen())
+ {
+ // No point in waiting for clothing, we don't even
+ // know what gender we are. Pop a dialog to ask and
+ // proceed to draw the world. JC
+ //
+ // *NOTE: We might hit this case even if we have an
+ // initial outfit, but if the load hasn't started
+ // already then something is wrong so fall back
+ // to generic outfits. JC
+ LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
+ callback_choose_gender);
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return TRUE;
+ }
+
+ if (wearables_time > MAX_WEARABLES_TIME)
+ {
+ LLNotificationsUtil::add("ClothingLoading");
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG);
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return TRUE;
+ }
+
+ if (gAgent.isFirstLogin())
+ {
+ // wait for avatar to be completely loaded
+ if (isAgentAvatarValid()
+ && gAgentAvatarp->isFullyLoaded())
+ {
+ //llinfos << "avatar fully loaded" << llendl;
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return TRUE;
+ }
+ }
+ else
+ {
+ // OK to just get the wearables
+ if ( gAgentWearables.areWearablesLoaded() )
+ {
+ // We have our clothing, proceed.
+ //llinfos << "wearables loaded" << llendl;
+ LLStartUp::setStartupState( STATE_CLEANUP );
+ return TRUE;
+ }
+ }
+
+ update_texture_fetch();
+ set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
+ LLTrans::getString("LoginDownloadingClothing").c_str(),
+ gAgent.mMOTD.c_str());
+ return TRUE;
+ }
+
+ if (STATE_CLEANUP == LLStartUp::getStartupState())
+ {
+ set_startup_status(1.0, "", "");
+
+ // Let the map know about the inventory.
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if(floater_world_map)
+ {
+ floater_world_map->observeInventory(&gInventory);
+ floater_world_map->observeFriends();
+ }
+ gViewerWindow->showCursor();
+ gViewerWindow->getWindow()->resetBusyCount();
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+ LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
+ gViewerWindow->setShowProgress(FALSE);
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+
+ // We're not away from keyboard, even though login might have taken
+ // a while. JC
+ gAgent.clearAFK();
+
+ // Have the agent start watching the friends list so we can update proxies
+ gAgent.observeFriends();
+ if (gSavedSettings.getBOOL("LoginAsGod"))
+ {
+ gAgent.requestEnterGodMode();
+ }
+
+ // Start automatic replay if the flag is set.
+ if (gSavedSettings.getBOOL("StatsAutoRun") || LLAgentPilot::sReplaySession)
+ {
+ LLUUID id;
+ LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
+ gAgentPilot.startPlayback();
+ }
+
+ show_debug_menus(); // Debug menu visiblity and First Use trigger
+
+ // If we've got a startup URL, dispatch it
+ LLStartUp::dispatchURL();
+
+ // Retrieve information about the land data
+ // (just accessing this the first time will fetch it,
+ // then the data is cached for the viewer's lifetime)
+ LLProductInfoRequestManager::instance();
+
+ // *FIX:Mani - What do I do here?
+ // Need we really clear the Auth response data?
+ // Clean up the userauth stuff.
+ // LLUserAuth::getInstance()->reset();
+
+ LLStartUp::setStartupState( STATE_STARTED );
+
+ // Unmute audio if desired and setup volumes.
+ // Unmute audio if desired and setup volumes.
+ // This is a not-uncommon crash site, so surround it with
+ // llinfos output to aid diagnosis.
+ LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
+ audio_update_volume();
+ LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
+
+ // reset keyboard focus to sane state of pointing at world
+ gFocusMgr.setKeyboardFocus(NULL);
+
+#if 0 // sjb: enable for auto-enabling timer display
+ gDebugView->mFastTimerView->setVisible(TRUE);
+#endif
+
+ LLAppViewer::instance()->handleLoginComplete();
+
+ // reset timers now that we are running "logged in" logic
+ LLFastTimer::reset();
+
+ LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
+
+ LLIMFloater::initIMFloater();
+
+ return TRUE;
+ }
+
+ LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL;
+ return TRUE;
+}
+
+//
+// local function definition
+//
+
+void login_show()
+{
+ LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
+
+#ifdef LL_RELEASE_FOR_DOWNLOAD
+ BOOL bUseDebugLogin = gSavedSettings.getBOOL("UseDebugLogin");
+#else
+ BOOL bUseDebugLogin = TRUE;
+#endif
+
+ LLPanelLogin::show( gViewerWindow->getWindowRectScaled(),
+ bUseDebugLogin || gSavedSettings.getBOOL("SecondLifeEnterprise"),
+ login_callback, NULL );
+
+}
+
+// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
+void login_callback(S32 option, void *userdata)
+{
+ const S32 CONNECT_OPTION = 0;
+ const S32 QUIT_OPTION = 1;
+
+ if (CONNECT_OPTION == option)
+ {
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ return;
+ }
+ else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
+ {
+ if (!gSavedSettings.getBOOL("RememberPassword"))
+ {
+ // turn off the setting and write out to disk
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
+ LLUIColorTable::instance().saveUserSettings();
+ }
+
+ // Next iteration through main loop should shut down the app cleanly.
+ LLAppViewer::instance()->userQuit();
+
+ if (LLAppViewer::instance()->quitRequested())
+ {
+ LLPanelLogin::closePanel();
+ }
+ return;
+ }
+ else
+ {
+ LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
+ }
+}
+
+void show_first_run_dialog()
+{
+ LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
+}
+
+bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
+ LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
+ }
+
+ LLPanelLogin::giveFocus();
+ return false;
+}
+
+
+
+void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
+{
+ gViewerWindow->setProgressPercent(frac*100);
+ gViewerWindow->setProgressString(string);
+
+ gViewerWindow->setProgressMessage(msg);
+}
+
+bool login_alert_status(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ // Buttons
+ switch( option )
+ {
+ case 0: // OK
+ break;
+ // case 1: // Help
+ // LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") );
+ // break;
+ case 2: // Teleport
+ // Restart the login process, starting at our home locaton
+ LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ break;
+ default:
+ LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
+ }
+
+ LLPanelLogin::giveFocus();
+ return false;
+}
+
+
+void use_circuit_callback(void**, S32 result)
+{
+ // bail if we're quitting.
+ if(LLApp::isExiting()) return;
+ if( !gUseCircuitCallbackCalled )
+ {
+ gUseCircuitCallbackCalled = true;
+ if (result)
+ {
+ // Make sure user knows something bad happened. JC
+ LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
+ LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
+ reset_login();
+ }
+ else
+ {
+ gGotUseCircuitCodeAck = true;
+ }
+ }
+}
+
+void register_viewer_callbacks(LLMessageSystem* msg)
+{
+ msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
+ msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
+ msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
+ msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
+ msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
+ msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
+ msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
+ msg->setHandlerFunc("SimStats", process_sim_stats);
+ msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
+ msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
+ msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
+
+ msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
+ msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
+ msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
+ msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
+ msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
+ msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
+
+ msg->setHandlerFunc("CrossedRegion", process_crossed_region);
+ msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
+
+ msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
+ msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
+ msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
+ msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
+
+ msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
+ msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
+ msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
+ msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
+ msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse);
+ msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
+ msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
+ msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
+ msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
+ msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
+
+ msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
+ msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
+ msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
+ msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
+
+ msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
+ msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
+ msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
+ msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
+ &LLLiveLSLEditor::processScriptRunningReply);
+
+ msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
+
+ msg->setHandlerFunc("LogoutReply", process_logout_reply);
+
+ //msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
+ // &LLAgent::processAddModifyAbility);
+ //msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
+ // &LLAgent::processRemoveModifyAbility);
+ msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
+ &LLAgent::processAgentDataUpdate);
+ msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
+ &LLAgent::processAgentGroupDataUpdate);
+ msg->setHandlerFunc("AgentDropGroup",
+ &LLAgent::processAgentDropGroup);
+ // land ownership messages
+ msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
+ LLViewerParcelMgr::processParcelOverlay);
+ msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
+ LLViewerParcelMgr::processParcelProperties);
+ msg->setHandlerFunc("ParcelAccessListReply",
+ LLViewerParcelMgr::processParcelAccessListReply);
+ msg->setHandlerFunc("ParcelDwellReply",
+ LLViewerParcelMgr::processParcelDwellReply);
+
+ msg->setHandlerFunc("AvatarPropertiesReply",
+ &LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
+ msg->setHandlerFunc("AvatarInterestsReply",
+ &LLAvatarPropertiesProcessor::processAvatarInterestsReply);
+ msg->setHandlerFunc("AvatarGroupsReply",
+ &LLAvatarPropertiesProcessor::processAvatarGroupsReply);
+ // ratings deprecated
+ //msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
+ // LLPanelAvatar::processAvatarStatisticsReply);
+ msg->setHandlerFunc("AvatarNotesReply",
+ &LLAvatarPropertiesProcessor::processAvatarNotesReply);
+ msg->setHandlerFunc("AvatarPicksReply",
+ &LLAvatarPropertiesProcessor::processAvatarPicksReply);
+ msg->setHandlerFunc("AvatarClassifiedReply",
+ &LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
+
+ msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
+ LLGroupMgr::processCreateGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
+ LLGroupMgr::processJoinGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
+ LLGroupMgr::processEjectGroupMemberReply);
+ msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
+ LLGroupMgr::processLeaveGroupReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
+ LLGroupMgr::processGroupPropertiesReply);
+
+ // ratings deprecated
+ // msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
+ // LLFloaterRate::processReputationIndividualReply);
+
+ msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate,
+ LLAgentWearables::processAgentInitialWearablesUpdate );
+
+ msg->setHandlerFunc("ScriptControlChange",
+ LLAgent::processScriptControlChange );
+
+ msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
+
+ msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
+
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
+ LLPanelGroupLandMoney::processGroupAccountSummaryReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
+ LLPanelGroupLandMoney::processGroupAccountDetailsReply);
+ msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
+ LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
+
+ msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
+ process_user_info_reply);
+
+ msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
+
+ msg->setHandlerFunc("TeleportStart", process_teleport_start );
+ msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
+ msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
+ msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
+
+ msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
+
+ msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
+ LLGroupMgr::processGroupMembersReply);
+ msg->setHandlerFunc("GroupRoleDataReply",
+ LLGroupMgr::processGroupRoleDataReply);
+ msg->setHandlerFunc("GroupRoleMembersReply",
+ LLGroupMgr::processGroupRoleMembersReply);
+ msg->setHandlerFunc("GroupTitlesReply",
+ LLGroupMgr::processGroupTitlesReply);
+ // Special handler as this message is sometimes used for group land.
+ msg->setHandlerFunc("PlacesReply", process_places_reply);
+ msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
+
+ msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
+
+ msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
+ msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
+ msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
+
+ msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
+// msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
+ msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
+ msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
+ msg->setHandlerFunc("ScriptDialog", process_script_dialog);
+ msg->setHandlerFunc("LoadURL", process_load_url);
+ msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
+ msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
+
+ // calling cards
+ msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
+ msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
+ msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
+
+ msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
+
+ msg->setHandlerFunc("InitiateDownload", process_initiate_download);
+ msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
+ msg->setHandlerFunc("GenericMessage", process_generic_message);
+
+ msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
+}
+
+void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32)
+{
+ // nothing
+}
+
+// *HACK: Must match name in Library or agent inventory
+const std::string ROOT_GESTURES_FOLDER = "Gestures";
+const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
+const std::string MALE_GESTURES_FOLDER = "Male Gestures";
+const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
+const std::string SPEECH_GESTURES_FOLDER = "Speech Gestures";
+const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
+const S32 OPT_CLOSED_WINDOW = -1;
+const S32 OPT_MALE = 0;
+const S32 OPT_FEMALE = 1;
+const S32 OPT_TRUST_CERT = 0;
+const S32 OPT_CANCEL_TRUST = 1;
+
+bool callback_choose_gender(const LLSD& notification, const LLSD& response)
+{
+
+ // These defaults are returned from the server on login. They are set in login.xml.
+ // If no default is returned from the server, they are retrieved from settings.xml.
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_MALE:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
+ break;
+
+ case OPT_FEMALE:
+ case OPT_CLOSED_WINDOW:
+ default:
+ LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
+ break;
+ }
+ return false;
+}
+
+void LLStartUp::copyLibraryGestures(const std::string& same_gender_gestures)
+{
+ llinfos << "Copying library gestures" << llendl;
+
+ // Copy gestures
+ LLUUID lib_gesture_cat_id =
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE,false,true);
+ if (lib_gesture_cat_id.isNull())
+ {
+ llwarns << "Unable to copy gestures, source category not found" << llendl;
+ }
+ LLUUID dst_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
+
+ std::vector<std::string> gesture_folders_to_copy;
+ gesture_folders_to_copy.push_back(MALE_GESTURES_FOLDER);
+ gesture_folders_to_copy.push_back(FEMALE_GESTURES_FOLDER);
+ gesture_folders_to_copy.push_back(COMMON_GESTURES_FOLDER);
+ gesture_folders_to_copy.push_back(SPEECH_GESTURES_FOLDER);
+ gesture_folders_to_copy.push_back(OTHER_GESTURES_FOLDER);
+
+ for(std::vector<std::string>::iterator it = gesture_folders_to_copy.begin();
+ it != gesture_folders_to_copy.end();
+ ++it)
+ {
+ std::string& folder_name = *it;
+
+ LLPointer<LLInventoryCallback> cb(NULL);
+
+ if (folder_name == same_gender_gestures ||
+ folder_name == COMMON_GESTURES_FOLDER ||
+ folder_name == OTHER_GESTURES_FOLDER)
+ {
+ cb = new ActivateGestureCallback;
+ }
+
+
+ LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
+ if (cat_id.isNull())
+ {
+ llwarns << "failed to find gesture folder for " << folder_name << llendl;
+ }
+ else
+ {
+ llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
+ LLAppearanceMgr* app_mgr = LLAppearanceMgr::getInstance();
+ callAfterCategoryFetch(cat_id,
+ boost::bind(&LLAppearanceMgr::shallowCopyCategory,
+ app_mgr,
+ cat_id,
+ dst_id,
+ cb));
+ }
+ }
+}
+
+void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
+ const std::string& gender_name )
+{
+ llinfos << "starting" << llendl;
+
+ // Not going through the processAgentInitialWearables path, so need to set this here.
+ LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
+ // Initiate creation of COF, since we're also bypassing that.
+ gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+
+ S32 gender = 0;
+ std::string same_gender_gestures;
+ if (gender_name == "male")
+ {
+ gender = OPT_MALE;
+ same_gender_gestures = MALE_GESTURES_FOLDER;
+ }
+ else
+ {
+ gender = OPT_FEMALE;
+ same_gender_gestures = FEMALE_GESTURES_FOLDER;
+ }
+
+ // try to find the outfit - if not there, create some default
+ // wearables.
+ LLUUID cat_id = findDescendentCategoryIDByName(
+ gInventory.getLibraryRootFolderID(),
+ outfit_folder_name);
+ if (cat_id.isNull())
+ {
+ gAgentWearables.createStandardWearables(gender);
+ }
+ else
+ {
+ sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);
+
+ bool do_copy = true;
+ bool do_append = false;
+ LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
+ LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append);
+ }
+
+ // Copy gestures
+ copyLibraryGestures(same_gender_gestures);
+
+ // This is really misnamed -- it means we have started loading
+ // an outfit/shape that will give the avatar a gender eventually. JC
+ gAgent.setGenderChosen(TRUE);
+
+}
+
+//static
+void LLStartUp::saveInitialOutfit()
+{
+ if (sInitialOutfit.empty()) return;
+
+ if (sWearablesLoadedCon.connected())
+ {
+ sWearablesLoadedCon.disconnect();
+ }
+ LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false);
+}
+
+std::string& LLStartUp::getInitialOutfitName()
+{
+ return sInitialOutfit;
+}
+
+// Loads a bitmap to display during load
+void init_start_screen(S32 location_id)
+{
+ if (gStartTexture.notNull())
+ {
+ gStartTexture = NULL;
+ LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
+ }
+
+ LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL;
+
+ std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter();
+
+ if ((S32)START_LOCATION_ID_LAST == location_id)
+ {
+ temp_str += SCREEN_LAST_FILENAME;
+ }
+ else
+ {
+ temp_str += SCREEN_HOME_FILENAME;
+ }
+
+ LLPointer<LLImageBMP> start_image_bmp = new LLImageBMP;
+
+ // Turn off start screen to get around the occasional readback
+ // driver bug
+ if(!gSavedSettings.getBOOL("UseStartScreen"))
+ {
+ LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL;
+ return;
+ }
+ else if(!start_image_bmp->load(temp_str) )
+ {
+ LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
+ return;
+ }
+
+ gStartImageWidth = start_image_bmp->getWidth();
+ gStartImageHeight = start_image_bmp->getHeight();
+
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+ if (!start_image_bmp->decode(raw, 0.0f))
+ {
+ LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
+ gStartTexture = NULL;
+ return;
+ }
+
+ raw->expandToPowerOfTwo();
+ gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
+}
+
+
+// frees the bitmap
+void release_start_screen()
+{
+ LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
+ gStartTexture = NULL;
+}
+
+
+// static
+std::string LLStartUp::startupStateToString(EStartupState state)
+{
+#define RTNENUM(E) case E: return #E
+ switch(state){
+ RTNENUM( STATE_FIRST );
+ RTNENUM( STATE_BROWSER_INIT );
+ RTNENUM( STATE_LOGIN_SHOW );
+ RTNENUM( STATE_LOGIN_WAIT );
+ RTNENUM( STATE_LOGIN_CLEANUP );
+ RTNENUM( STATE_LOGIN_AUTH_INIT );
+ RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
+ RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
+ RTNENUM( STATE_WORLD_INIT );
+ RTNENUM( STATE_MULTIMEDIA_INIT );
+ RTNENUM( STATE_FONT_INIT );
+ RTNENUM( STATE_SEED_GRANTED_WAIT );
+ RTNENUM( STATE_SEED_CAP_GRANTED );
+ RTNENUM( STATE_WORLD_WAIT );
+ RTNENUM( STATE_AGENT_SEND );
+ RTNENUM( STATE_AGENT_WAIT );
+ RTNENUM( STATE_INVENTORY_SEND );
+ RTNENUM( STATE_MISC );
+ RTNENUM( STATE_PRECACHE );
+ RTNENUM( STATE_WEARABLES_WAIT );
+ RTNENUM( STATE_CLEANUP );
+ RTNENUM( STATE_STARTED );
+ default:
+ return llformat("(state #%d)", state);
+ }
+#undef RTNENUM
+}
+
+// static
+void LLStartUp::setStartupState( EStartupState state )
+{
+ LL_INFOS("AppInit") << "Startup state changing from " <<
+ getStartupStateString() << " to " <<
+ startupStateToString(state) << LL_ENDL;
+ gStartupState = state;
+ postStartupState();
+}
+
+void LLStartUp::postStartupState()
+{
+ LLSD stateInfo;
+ stateInfo["str"] = getStartupStateString();
+ stateInfo["enum"] = gStartupState;
+ sStateWatcher->post(stateInfo);
+}
+
+
+void reset_login()
+{
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ gAgent.cleanup();
+ LLWorld::getInstance()->destroyClass();
+
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+
+ if ( gViewerWindow )
+ { // Hide menus and normal buttons
+ gViewerWindow->setNormalControlsVisible( FALSE );
+ gLoginMenuBarView->setVisible( TRUE );
+ gLoginMenuBarView->setEnabled( TRUE );
+ }
+
+ // Hide any other stuff
+ LLFloaterReg::hideVisibleInstances();
+}
+
+//---------------------------------------------------------------------------
+
+// Initialize all plug-ins except the web browser (which was initialized
+// early, before the login screen). JC
+void LLStartUp::multimediaInit()
+{
+ LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingMultimedia");
+ set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+
+ // LLViewerMedia::initClass();
+ LLViewerParcelMedia::initClass();
+}
+
+void LLStartUp::fontInit()
+{
+ LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
+ std::string msg = LLTrans::getString("LoginInitializingFonts");
+ set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
+ display_startup();
+
+ LLFontGL::loadDefaultFonts();
+}
+
+void LLStartUp::initNameCache()
+{
+ // Can be called multiple times
+ if ( gCacheName ) return;
+
+ gCacheName = new LLCacheName(gMessageSystem);
+ gCacheName->addObserver(&callback_cache_name);
+ gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
+ gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
+ gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
+ // Load stored cache if possible
+ LLAppViewer::instance()->loadNameCache();
+
+ // Start cache in not-running state until we figure out if we have
+ // capabilities for display name lookup
+ LLAvatarNameCache::initClass(false);
+ LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
+}
+
+void LLStartUp::cleanupNameCache()
+{
+ LLAvatarNameCache::cleanupClass();
+
+ delete gCacheName;
+ gCacheName = NULL;
+}
+
+bool LLStartUp::dispatchURL()
+{
+ // ok, if we've gotten this far and have a startup URL
+ if (!getStartSLURL().isValid())
+ {
+ return false;
+ }
+ if(getStartSLURL().getType() != LLSLURL::APP)
+ {
+
+ // If we started with a location, but we're already
+ // at that location, don't pop dialogs open.
+ LLVector3 pos = gAgent.getPositionAgent();
+ LLVector3 slurlpos = getStartSLURL().getPosition();
+ F32 dx = pos.mV[VX] - slurlpos.mV[VX];
+ F32 dy = pos.mV[VY] - slurlpos.mV[VY];
+ const F32 SLOP = 2.f; // meters
+
+ if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
+ || (dx*dx > SLOP*SLOP)
+ || (dy*dy > SLOP*SLOP) )
+ {
+ LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(),
+ NULL, false);
+ }
+ return true;
+ }
+ return false;
+}
+
+void LLStartUp::setStartSLURL(const LLSLURL& slurl)
+{
+ sStartSLURL = slurl;
+ switch(slurl.getType())
+ {
+ case LLSLURL::HOME_LOCATION:
+ {
+ gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_HOME);
+ break;
+ }
+ case LLSLURL::LAST_LOCATION:
+ {
+ gSavedSettings.setString("LoginLocation", LLSLURL::SIM_LOCATION_LAST);
+ break;
+ }
+ default:
+ LLGridManager::getInstance()->setGridChoice(slurl.getGrid());
+ break;
+ }
+}
+
+bool login_alert_done(const LLSD& notification, const LLSD& response)
+{
+ LLPanelLogin::giveFocus();
+ return false;
+}
+
+// parse the certificate information into args for the
+// certificate notifications
+LLSD transform_cert_args(LLPointer<LLCertificate> cert)
+{
+ LLSD args = LLSD::emptyMap();
+ std::string value;
+ LLSD cert_info;
+ cert->getLLSD(cert_info);
+ // convert all of the elements in the cert into
+ // args for the xml dialog, so we have flexability to
+ // display various parts of the cert by only modifying
+ // the cert alert dialog xml.
+ for(LLSD::map_iterator iter = cert_info.beginMap();
+ iter != cert_info.endMap();
+ iter++)
+ {
+ // key usage and extended key usage
+ // are actually arrays, and we want to format them as comma separated
+ // strings, so special case those.
+ LLSDSerialize::toXML(cert_info[iter->first], std::cout);
+ if((iter->first== std::string(CERT_KEY_USAGE)) |
+ (iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
+ {
+ value = "";
+ LLSD usage = cert_info[iter->first];
+ for (LLSD::array_iterator usage_iter = usage.beginArray();
+ usage_iter != usage.endArray();
+ usage_iter++)
+ {
+
+ if(usage_iter != usage.beginArray())
+ {
+ value += ", ";
+ }
+
+ value += (*usage_iter).asString();
+ }
+
+ }
+ else
+ {
+ value = iter->second.asString();
+ }
+
+ std::string name = iter->first;
+ std::transform(name.begin(), name.end(), name.begin(),
+ (int(*)(int))toupper);
+ args[name.c_str()] = value;
+ }
+ return args;
+}
+
+
+// when we handle a cert error, give focus back to the login panel
+void general_cert_done(const LLSD& notification, const LLSD& response)
+{
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ LLPanelLogin::giveFocus();
+}
+
+// check to see if the user wants to trust the cert.
+// if they do, add it to the cert store and
+void trust_cert_done(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ switch(option)
+ {
+ case OPT_TRUST_CERT:
+ {
+ LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
+ LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
+ store->add(cert);
+ store->save();
+ LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
+ break;
+ }
+ case OPT_CANCEL_TRUST:
+ reset_login();
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+ LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ default:
+ LLPanelLogin::giveFocus();
+ break;
+ }
+
+}
+
+void apply_udp_blacklist(const std::string& csv)
+{
+
+ std::string::size_type start = 0;
+ std::string::size_type comma = 0;
+ do
+ {
+ comma = csv.find(",", start);
+ if (comma == std::string::npos)
+ {
+ comma = csv.length();
+ }
+ std::string item(csv, start, comma-start);
+
+ lldebugs << "udp_blacklist " << item << llendl;
+ gMessageSystem->banUdpMessage(item);
+
+ start = comma + 1;
+
+ }
+ while(comma < csv.length());
+
+}
+
+bool process_login_success_response()
+{
+ LLSD response = LLLoginInstance::getInstance()->getResponse();
+
+ std::string text(response["udp_blacklist"]);
+ if(!text.empty())
+ {
+ apply_udp_blacklist(text);
+ }
+
+ // unpack login data needed by the application
+ text = response["agent_id"].asString();
+ if(!text.empty()) gAgentID.set(text);
+ gDebugInfo["AgentID"] = text;
+
+ // Agent id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setAgentID(gAgentID);
+
+ text = response["session_id"].asString();
+ if(!text.empty()) gAgentSessionID.set(text);
+ gDebugInfo["SessionID"] = text;
+
+ // Session id needed for parcel info request in LLUrlEntryParcel
+ // to resolve parcel name.
+ LLUrlEntryParcel::setSessionID(gAgentSessionID);
+
+ text = response["secure_session_id"].asString();
+ if(!text.empty()) gAgent.mSecureSessionID.set(text);
+
+ // if the response contains a display name, use that,
+ // otherwise if the response contains a first and/or last name,
+ // use those. Otherwise use the credential identifier
+
+ gDisplayName = "";
+ if (response.has("display_name"))
+ {
+ gDisplayName.assign(response["display_name"].asString());
+ if(!gDisplayName.empty())
+ {
+ // Remove quotes from string. Login.cgi sends these to force
+ // names that look like numbers into strings.
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ }
+ if(gDisplayName.empty())
+ {
+ if(response.has("first_name"))
+ {
+ gDisplayName.assign(response["first_name"].asString());
+ LLStringUtil::replaceChar(gDisplayName, '"', ' ');
+ LLStringUtil::trim(gDisplayName);
+ }
+ if(response.has("last_name"))
+ {
+ text.assign(response["last_name"].asString());
+ LLStringUtil::replaceChar(text, '"', ' ');
+ LLStringUtil::trim(text);
+ if(!gDisplayName.empty())
+ {
+ gDisplayName += " ";
+ }
+ gDisplayName += text;
+ }
+ }
+ if(gDisplayName.empty())
+ {
+ gDisplayName.assign(gUserCredential->asString());
+ }
+
+ // this is their actual ability to access content
+ text = response["agent_access_max"].asString();
+ if (!text.empty())
+ {
+ // agent_access can be 'A', 'M', and 'PG'.
+ gAgent.setMaturity(text[0]);
+ }
+
+ // this is the value of their preference setting for that content
+ // which will always be <= agent_access_max
+ text = response["agent_region_access"].asString();
+ if (!text.empty())
+ {
+ U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
+
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ }
+ // During the AO transition, this flag will be true. Then the flag will
+ // go away. After the AO transition, this code and all the code that
+ // uses it can be deleted.
+ text = response["ao_transition"].asString();
+ if (!text.empty())
+ {
+ if (text == "1")
+ {
+ gAgent.setAOTransition();
+ }
+ }
+
+ text = response["start_location"].asString();
+ if(!text.empty())
+ {
+ gAgentStartLocation.assign(text);
+ }
+
+ text = response["circuit_code"].asString();
+ if(!text.empty())
+ {
+ gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
+ }
+ std::string sim_ip_str = response["sim_ip"];
+ std::string sim_port_str = response["sim_port"];
+ if(!sim_ip_str.empty() && !sim_port_str.empty())
+ {
+ U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
+ gFirstSim.set(sim_ip_str, sim_port);
+ if (gFirstSim.isOk())
+ {
+ gMessageSystem->enableCircuit(gFirstSim, TRUE);
+ }
+ }
+ std::string region_x_str = response["region_x"];
+ std::string region_y_str = response["region_y"];
+ if(!region_x_str.empty() && !region_y_str.empty())
+ {
+ U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
+ U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
+ gFirstSimHandle = to_region_handle(region_x, region_y);
+ }
+
+ const std::string look_at_str = response["look_at"];
+ if (!look_at_str.empty())
+ {
+ size_t len = look_at_str.size();
+ LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
+ LLSD sd = LLSDSerialize::fromNotation(mstr, len);
+ gAgentStartLookAt = ll_vector3_from_sd(sd);
+ }
+
+ text = response["seed_capability"].asString();
+ if (!text.empty()) gFirstSimSeedCap = text;
+
+ text = response["seconds_since_epoch"].asString();
+ if(!text.empty())
+ {
+ U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
+ if(server_utc_time)
+ {
+ time_t now = time(NULL);
+ gUTCOffset = (server_utc_time - now);
+ }
+ }
+
+ // this is the base used to construct help URLs
+ text = response["help_url_format"].asString();
+ if (!text.empty())
+ {
+ // replace the default help URL format
+ gSavedSettings.setString("HelpURLFormat",text);
+
+ // don't fall back to Standalone's pre-connection static help
+ gSavedSettings.setBOOL("HelpUseLocal", false);
+ }
+
+ std::string home_location = response["home"];
+ if(!home_location.empty())
+ {
+ size_t len = home_location.size();
+ LLMemoryStream mstr((U8*)home_location.c_str(), len);
+ LLSD sd = LLSDSerialize::fromNotation(mstr, len);
+ S32 region_x = sd["region_handle"][0].asInteger();
+ S32 region_y = sd["region_handle"][1].asInteger();
+ U64 region_handle = to_region_handle(region_x, region_y);
+ LLVector3 position = ll_vector3_from_sd(sd["position"]);
+ gAgent.setHomePosRegion(region_handle, position);
+ }
+
+ gAgent.mMOTD.assign(response["message"]);
+
+ // Options...
+ // Each 'option' is an array of submaps.
+ // It appears that we only ever use the first element of the array.
+ LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
+ if(inv_root_folder_id.notNull())
+ {
+ gInventory.setRootFolderID(inv_root_folder_id);
+ //gInventory.mock(gAgent.getInventoryRootID());
+ }
+
+ LLSD login_flags = response["login-flags"][0];
+ if(login_flags.size())
+ {
+ std::string flag = login_flags["ever_logged_in"];
+ if(!flag.empty())
+ {
+ gAgent.setFirstLogin((flag == "N") ? TRUE : FALSE);
+ }
+
+ /* Flag is currently ignored by the viewer.
+ flag = login_flags["stipend_since_login"];
+ if(flag == "Y")
+ {
+ stipend_since_login = true;
+ }
+ */
+
+ flag = login_flags["gendered"].asString();
+ if(flag == "Y")
+ {
+ gAgent.setGenderChosen(TRUE);
+ }
+
+ bool pacific_daylight_time = false;
+ flag = login_flags["daylight_savings"].asString();
+ if(flag == "Y")
+ {
+ pacific_daylight_time = (flag == "Y");
+ }
+
+ //setup map of datetime strings to codes and slt & local time offset from utc
+ LLStringOps::setupDatetimeInfo(pacific_daylight_time);
+ }
+
+ // set up the voice configuration. Ultimately, we should pass this up as part of each voice
+ // channel if we need to move to multiple voice servers per grid.
+ LLSD voice_config_info = response["voice-config"];
+ if(voice_config_info.has("VoiceServerType"))
+ {
+ gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
+ }
+
+ // Request the map server url
+ std::string map_server_url = response["map-server-url"];
+ if(!map_server_url.empty())
+ {
+ // We got an answer from the grid -> use that for map for the current session
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
+ }
+ else
+ {
+ // No answer from the grid -> use the default setting for current session
+ map_server_url = gSavedSettings.getString("MapServerURL");
+ gSavedSettings.setString("CurrentMapServerURL", map_server_url);
+ LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
+ }
+
+ // Default male and female avatars allowing the user to choose their avatar on first login.
+ // These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
+ // "new ruth." Not to be confused with 'initial-outfit' below
+ LLSD newuser_config = response["newuser-config"][0];
+ if(newuser_config.has("DefaultFemaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
+ }
+ if(newuser_config.has("DefaultMaleAvatar"))
+ {
+ gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
+ }
+
+ // Initial outfit for the user.
+ // QUESTION: Why can't we simply simply set the users outfit directly
+ // from a web page into the user info on the server? - Roxie
+ LLSD initial_outfit = response["initial-outfit"][0];
+ if(initial_outfit.size())
+ {
+ std::string flag = initial_outfit["folder_name"];
+ if(!flag.empty())
+ {
+ // Initial outfit is a folder in your inventory,
+ // must be an exact folder-name match.
+ sInitialOutfit = flag;
+ }
+
+ flag = initial_outfit["gender"].asString();
+ if(!flag.empty())
+ {
+ sInitialOutfitGender = flag;
+ }
+ }
+
+ LLSD global_textures = response["global-textures"][0];
+ if(global_textures.size())
+ {
+ // Extract sun and moon texture IDs. These are used
+ // in the LLVOSky constructor, but I can't figure out
+ // how to pass them in. JC
+ LLUUID id = global_textures["sun_texture_id"];
+ if(id.notNull())
+ {
+ gSunTextureID = id;
+ }
+
+ id = global_textures["moon_texture_id"];
+ if(id.notNull())
+ {
+ gMoonTextureID = id;
+ }
+
+ id = global_textures["cloud_texture_id"];
+ if(id.notNull())
+ {
+ gCloudTextureID = id;
+ }
+ }
+
+ // Set the location of the snapshot sharing config endpoint
+ std::string snapshot_config_url = response["snapshot_config_url"];
+ if(!snapshot_config_url.empty())
+ {
+ gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
+ }
+
+ // Start the process of fetching the OpenID session cookie for this user login
+ std::string openid_url = response["openid_url"];
+ if(!openid_url.empty())
+ {
+ std::string openid_token = response["openid_token"];
+ LLViewerMedia::openIDSetup(openid_url, openid_token);
+ }
+
+ if(response.has("max-agent-groups")) {
+ std::string max_agent_groups(response["max-agent-groups"]);
+ gMaxAgentGroups = atoi(max_agent_groups.c_str());
+ LL_INFOS("LLStartup") << "gMaxAgentGroups read from login.cgi: "
+ << gMaxAgentGroups << LL_ENDL;
+ }
+ else {
+ gMaxAgentGroups = DEFAULT_MAX_AGENT_GROUPS;
+ LL_INFOS("LLStartup") << "using gMaxAgentGroups default: "
+ << gMaxAgentGroups << LL_ENDL;
+ }
+
+ bool success = false;
+ // JC: gesture loading done below, when we have an asset system
+ // in place. Don't delete/clear gUserCredentials until then.
+ if(gAgentID.notNull()
+ && gAgentSessionID.notNull()
+ && gMessageSystem->mOurCircuitCode
+ && gFirstSim.isOk()
+ && gInventory.getRootFolderID().notNull())
+ {
+ success = true;
+ }
+
+ return success;
+}
+
+void transition_back_to_login_panel(const std::string& emsg)
+{
+ if (gNoRender)
+ {
+ LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
+ LL_WARNS("AppInit") << emsg << LL_ENDL;
+ exit(0);
+ }
+
+ // Bounce back to the login screen.
+ reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
+ gSavedSettings.setBOOL("AutoLogin", FALSE);
+}
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index 582f50ba37..9549f180df 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -83,7 +83,7 @@ LLToolPie::LLToolPie()
mMouseOutsideSlop( false ),
mMouseSteerX(-1),
mMouseSteerY(-1),
- mAbortClickToWalk(false),
+ mBlockClickToWalk(false),
mClickAction(0),
mClickActionBuyEnabled( gSavedSettings.getBOOL("ClickActionBuyEnabled") ),
mClickActionPayEnabled( gSavedSettings.getBOOL("ClickActionPayEnabled") )
@@ -303,7 +303,7 @@ BOOL LLToolPie::handleLeftClickPick()
if (gFocusMgr.getKeyboardFocus())
{
// don't click to walk on attempt to give focus to world
- mAbortClickToWalk = true;
+ mBlockClickToWalk = true;
gFocusMgr.setKeyboardFocus(NULL);
}
@@ -625,7 +625,7 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
// let media have first pass at click
if (handleMediaMouseUp() || LLViewerMediaFocus::getInstance()->getFocus())
{
- mAbortClickToWalk = true;
+ mBlockClickToWalk = true;
}
stopCameraSteering();
mMouseButtonDown = false;
@@ -633,7 +633,7 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
if (click_action == CLICK_ACTION_NONE // not doing 1-click action
&& gSavedSettings.getBOOL("ClickToWalk") // click to walk enabled
&& !gAgent.getFlying() // don't auto-navigate while flying until that works
- && !mAbortClickToWalk // another behavior hasn't cancelled click to walk
+ && !mBlockClickToWalk // another behavior hasn't cancelled click to walk
&& !mPick.mPosGlobal.isExactlyZero() // valid coordinates for pick
&& (mPick.mPickType == LLPickInfo::PICK_LAND // we clicked on land
|| mPick.mObjectID.notNull())) // or on an object
@@ -658,11 +658,11 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
mAutoPilotDestination = (LLHUDEffectBlob *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BLOB, FALSE);
mAutoPilotDestination->setPositionGlobal(mPick.mPosGlobal);
mAutoPilotDestination->setPixelSize(5);
- mAutoPilotDestination->setColor(LLColor4U(50, 50, 200));
+ mAutoPilotDestination->setColor(LLColor4U(170, 210, 190));
mAutoPilotDestination->setDuration(3.f);
handle_go_to();
- mAbortClickToWalk = false;
+ mBlockClickToWalk = false;
return TRUE;
}
@@ -675,7 +675,7 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
LLToolMgr::getInstance()->clearTransientTool();
gAgentCamera.setLookAt(LOOKAT_TARGET_CONVERSATION, obj); // maybe look at object/person clicked on
- mAbortClickToWalk = false;
+ mBlockClickToWalk = false;
return LLTool::handleMouseUp(x, y, mask);
}
@@ -1298,7 +1298,8 @@ void LLToolPie::VisitHomePage(const LLPickInfo& info)
void LLToolPie::handleSelect()
{
- mAbortClickToWalk = true;
+ // tool is reselected when app gets focus, etc.
+ mBlockClickToWalk = true;
}
void LLToolPie::handleDeselect()
@@ -1738,7 +1739,7 @@ bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_di
void LLToolPie::startCameraSteering()
{
mMouseOutsideSlop = true;
- mAbortClickToWalk = true;
+ mBlockClickToWalk = true;
if (gAgentCamera.getFocusOnAvatar())
{
@@ -1777,7 +1778,7 @@ void LLToolPie::startCameraSteering()
if (mMouseSteerGrabPoint) { mMouseSteerGrabPoint->markDead(); }
mMouseSteerGrabPoint = (LLHUDEffectBlob *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BLOB, FALSE);
mMouseSteerGrabPoint->setPositionGlobal(mSteerPick.mPosGlobal);
- mMouseSteerGrabPoint->setColor(LLColor4U(50, 50, 200));
+ mMouseSteerGrabPoint->setColor(LLColor4U(170, 210, 190));
mMouseSteerGrabPoint->setPixelSize(5);
mMouseSteerGrabPoint->setDuration(2.f);
}
diff --git a/indra/newview/lltoolpie.h b/indra/newview/lltoolpie.h
index 22e77a3159..22359a6db8 100644
--- a/indra/newview/lltoolpie.h
+++ b/indra/newview/lltoolpie.h
@@ -66,6 +66,7 @@ public:
LLViewerObject* getClickActionObject() { return mClickActionObject; }
LLObjectSelection* getLeftClickSelection() { return (LLObjectSelection*)mLeftClickSelection; }
void resetSelection();
+ void blockClickToWalk() { mBlockClickToWalk = true; }
static void selectionPropertiesReceived();
@@ -105,7 +106,7 @@ private:
LLPointer<LLHUDEffectBlob> mAutoPilotDestination;
LLPointer<LLHUDEffectBlob> mMouseSteerGrabPoint;
bool mClockwise;
- bool mAbortClickToWalk;
+ bool mBlockClickToWalk;
LLUUID mMediaMouseCaptureID;
LLPickInfo mPick;
LLPickInfo mHoverPick;
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 75cf2efc69..ec72df79d1 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -846,9 +846,13 @@ class LLAdvancedCheckFeature : public view_listener_t
void toggle_destination_and_avatar_picker(const LLSD& show)
{
S32 panel_idx = show.isDefined() ? show.asInteger() : -1;
- LLView* container = gViewerWindow->getRootView()->getChildView("avatar_picker_and_destination_guide_container");
+ LLView* container = gViewerWindow->getRootView()->findChildView("avatar_picker_and_destination_guide_container");
+ if (!container) return;
+
LLMediaCtrl* destinations = container->findChild<LLMediaCtrl>("destination_guide_contents");
LLMediaCtrl* avatar_picker = container->findChild<LLMediaCtrl>("avatar_picker_contents");
+ if (!destinations || !avatar_picker) return;
+
LLButton* avatar_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("avatar_btn");
LLButton* destination_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("destination_btn");
@@ -7158,7 +7162,13 @@ LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p
BOOL LLViewerMenuHolderGL::hideMenus()
{
- BOOL handled = LLMenuHolderGL::hideMenus();
+ BOOL handled = FALSE;
+
+ if (LLMenuHolderGL::hideMenus())
+ {
+ LLToolPie::instance().blockClickToWalk();
+ handled = TRUE;
+ }
// drop pie menu selection
mParcelSelection = NULL;
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 8b52d478e6..615e2a14ed 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -1,6908 +1,6908 @@
-/**
- * @file llviewermessage.cpp
- * @brief Dumping ground for viewer-side message system callbacks.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewermessage.h"
-#include "boost/lexical_cast.hpp"
-
-// Linden libraries
-#include "llanimationstates.h"
-#include "llaudioengine.h"
-#include "llavataractions.h"
-#include "llavatarnamecache.h" // IDEVO HACK
-#include "lscript_byteformat.h"
-#include "lleconomy.h"
-#include "lleventtimer.h"
-#include "llfloaterreg.h"
-#include "llfollowcamparams.h"
-#include "llinventorydefines.h"
-#include "lllslconstants.h"
-#include "llregionhandle.h"
-#include "llsdserialize.h"
-#include "llteleportflags.h"
-#include "lltransactionflags.h"
-#include "llvfile.h"
-#include "llvfs.h"
-#include "llxfermanager.h"
-#include "mean_collision_data.h"
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llcallingcard.h"
-#include "llbuycurrencyhtml.h"
-#include "llfirstuse.h"
-#include "llfloaterbuyland.h"
-#include "llfloaterland.h"
-#include "llfloaterregioninfo.h"
-#include "llfloaterlandholdings.h"
-#include "llfloaterpostcard.h"
-#include "llfloaterpreference.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llinventoryfunctions.h"
-#include "llinventoryobserver.h"
-#include "llinventorypanel.h"
-#include "llnearbychat.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llpanelgrouplandmoney.h"
-#include "llrecentpeople.h"
-#include "llscriptfloater.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llstartup.h"
-#include "llsky.h"
-#include "llslurl.h"
-#include "llstatenums.h"
-#include "llstatusbar.h"
-#include "llimview.h"
-#include "llspeakers.h"
-#include "lltrans.h"
-#include "lltranslate.h"
-#include "llviewerfoldertype.h"
-#include "llvoavatar.h" // IDEVO HACK
-#include "lluri.h"
-#include "llviewergenericmessage.h"
-#include "llviewermenu.h"
-#include "llviewerjoystick.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerstats.h"
-#include "llviewertexteditor.h"
-#include "llviewerthrottle.h"
-#include "llviewerwindow.h"
-#include "llvlmanager.h"
-#include "llvoavatarself.h"
-#include "llvotextbubble.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llfloaterworldmap.h"
-#include "llviewerdisplay.h"
-#include "llkeythrottle.h"
-#include "llgroupactions.h"
-#include "llagentui.h"
-#include "llpanelblockedlist.h"
-#include "llpanelplaceprofile.h"
-
-#include <boost/algorithm/string/split.hpp> //
-#include <boost/regex.hpp>
-
-#include "llnotificationmanager.h" //
-
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-//
-// Constants
-//
-const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
-const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
-static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
-
-// Determine how quickly residents' scripts can issue question dialogs
-// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
-static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
-static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
-
-extern BOOL gDebugClicks;
-
-// function prototypes
-bool check_offer_throttle(const std::string& from_name, bool check_only);
-static void process_money_balance_reply_extended(LLMessageSystem* msg);
-
-//inventory offer throttle globals
-LLFrameTimer gThrottleTimer;
-const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
-const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
-
-//script permissions
-const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
- {
- "ScriptTakeMoney",
- "ActOnControlInputs",
- "RemapControlInputs",
- "AnimateYourAvatar",
- "AttachToYourAvatar",
- "ReleaseOwnership",
- "LinkAndDelink",
- "AddAndRemoveJoints",
- "ChangePermissions",
- "TrackYourCamera",
- "ControlYourCamera"
- };
-
-const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
-{
- TRUE, // ScriptTakeMoney,
- FALSE, // ActOnControlInputs
- FALSE, // RemapControlInputs
- FALSE, // AnimateYourAvatar
- FALSE, // AttachToYourAvatar
- FALSE, // ReleaseOwnership,
- FALSE, // LinkAndDelink,
- FALSE, // AddAndRemoveJoints
- FALSE, // ChangePermissions
- FALSE, // TrackYourCamera,
- FALSE // ControlYourCamera
-};
-
-bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLMessageSystem* msg = gMessageSystem;
- const LLSD& payload = notification["payload"];
-
- // add friend to recent people list
- LLRecentPeople::instance().add(payload["from_id"]);
-
- switch(option)
- {
- case 0:
- {
- // accept
- LLAvatarTracker::formFriendship(payload["from_id"]);
-
- const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
-
- // This will also trigger an onlinenotification if the user is online
- msg->newMessageFast(_PREHASH_AcceptFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(payload["sender"].asString()));
-
- LLSD payload = notification["payload"];
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("FriendshipAcceptedByMe",
- notification["substitutions"], payload);
- break;
- }
- case 1: // Decline
- {
- LLSD payload = notification["payload"];
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("FriendshipDeclinedByMe",
- notification["substitutions"], payload);
- }
- // fall-through
- case 2: // Send IM - decline and start IM session
- {
- // decline
- // We no longer notify other viewers, but we DO still send
- // the rejection to the simulator to delete the pending userop.
- msg->newMessageFast(_PREHASH_DeclineFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->sendReliable(LLHost(payload["sender"].asString()));
-
- // start IM session
- if(2 == option)
- {
- LLAvatarActions::startIM(payload["from_id"].asUUID());
- }
- }
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
-static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
-
-//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
-// "requested not to be disturbed. Your message will still be shown in their IM "
-// "panel for later viewing.";
-
-//
-// Functions
-//
-
-void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
- S32 trx_type, const std::string& desc)
-{
- if(0 == amount || !region) return;
- amount = abs(amount);
- LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
- if(can_afford_transaction(amount))
- {
-// gStatusBar->debitBalance(amount);
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoneyTransferRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MoneyData);
- msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
- msg->addS32Fast(_PREHASH_Amount, amount);
- msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addS32Fast(_PREHASH_TransactionType, trx_type );
- msg->addStringFast(_PREHASH_Description, desc);
- msg->sendReliable(region->getHost());
- }
- else
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", amount);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("giving", args), amount );
- }
-}
-
-void send_complete_agent_movement(const LLHost& sim_host)
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_CompleteAgentMovement);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
- msg->sendReliable(sim_host);
-}
-
-void process_logout_reply(LLMessageSystem* msg, void**)
-{
- // The server has told us it's ok to quit.
- LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- LLUUID session_id;
- msg->getUUID("AgentData", "SessionID", session_id);
- if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
- {
- LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
- }
-
- LLInventoryModel::update_map_t parents;
- S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
- for(S32 i = 0; i < count; ++i)
- {
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
-
- if( (1 == count) && item_id.isNull() )
- {
- // Detect dummy item. Indicates an empty list.
- break;
- }
-
- // We do not need to track the asset ids, just account for an
- // updated inventory version.
- LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
- LLInventoryItem* item = gInventory.getItem( item_id );
- if( item )
- {
- parents[item->getParentUUID()] = 0;
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- }
- else
- {
- LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
- }
- }
- LLAppViewer::instance()->forceQuit();
-}
-
-void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
-{
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
-
- if (!regionp || gNoRender)
- {
- return;
- }
-
-
- S32 size;
- S8 type;
-
- mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
- size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
- if (0 == size)
- {
- LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
- return;
- }
- if (size < 0)
- {
- // getSizeFast() is probably trying to tell us about an error
- LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
- << size
- << LL_ENDL;
- return;
- }
- U8 *datap = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
- LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
- if (mesgsys->getReceiveCompressedSize())
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
- }
- else
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
- }
-}
-
-// S32 exported_object_count = 0;
-// S32 exported_image_count = 0;
-// S32 current_object_count = 0;
-// S32 current_image_count = 0;
-
-// extern LLNotifyBox *gExporterNotify;
-// extern LLUUID gExporterRequestID;
-// extern std::string gExportDirectory;
-
-// extern LLUploadDialog *gExportDialog;
-
-// std::string gExportedFile;
-
-// std::map<LLUUID, std::string> gImageChecksums;
-
-// void export_complete()
-// {
-// LLUploadDialog::modalUploadFinished();
-// gExporterRequestID.setNull();
-// gExportDirectory = "";
-
-// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
-// fseek(fXML, 0, SEEK_END);
-// long length = ftell(fXML);
-// fseek(fXML, 0, SEEK_SET);
-// U8 *buffer = new U8[length + 1];
-// size_t nread = fread(buffer, 1, length, fXML);
-// if (nread < (size_t) length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// buffer[nread] = '\0';
-// fclose(fXML);
-
-// char *pos = (char *)buffer;
-// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
-// {
-// char *pos_check = strstr(pos, "checksum=\"");
-
-// if (pos_check)
-// {
-// char *pos_uuid = strstr(pos_check, "\">");
-
-// if (pos_uuid)
-// {
-// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
-// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
-// image_uuid_str[UUID_STR_SIZE-1] = 0;
-
-// LLUUID image_uuid(image_uuid_str);
-
-// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
-
-// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
-// if (itor != gImageChecksums.end())
-// {
-// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
-// if (!itor->second.empty())
-// {
-// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
-// }
-// }
-// }
-// }
-// }
-
-// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
-// if (fwrite(buffer, 1, length, fXMLOut) != length)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fclose(fXMLOut);
-
-// delete [] buffer;
-// }
-
-
-// void exported_item_complete(const LLTSCode status, void *user_data)
-// {
-// //std::string *filename = (std::string *)user_data;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
-// }
-// else
-// {
-// ++current_object_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
-
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-// }
-// }
-
-// struct exported_image_info
-// {
-// LLUUID image_id;
-// std::string filename;
-// U32 image_num;
-// };
-
-// void exported_j2c_complete(const LLTSCode status, void *user_data)
-// {
-// exported_image_info *info = (exported_image_info *)user_data;
-// LLUUID image_id = info->image_id;
-// U32 image_num = info->image_num;
-// std::string filename = info->filename;
-// delete info;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
-// }
-// else
-// {
-// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
-// if (fIn)
-// {
-// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
-// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
-
-// fseek(fIn, 0, SEEK_END);
-// S32 length = ftell(fIn);
-// fseek(fIn, 0, SEEK_SET);
-// U8 *buffer = ImageUtility->allocateData(length);
-// if (fread(buffer, 1, length, fIn) != length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// fclose(fIn);
-// LLFile::remove(filename);
-
-// // Convert to TGA
-// LLPointer<LLImageRaw> image = new LLImageRaw();
-
-// ImageUtility->updateData();
-// ImageUtility->decode(image, 100000.0f);
-
-// TargaUtility->encode(image);
-// U8 *data = TargaUtility->getData();
-// S32 data_size = TargaUtility->getDataSize();
-
-// std::string file_path = gDirUtilp->getDirName(filename);
-
-// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
-// //S32 name_len = output_file.length();
-// //strcpy(&output_file[name_len-3], "tga");
-// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
-// char md5_hash_string[33]; /* Flawfinder: ignore */
-// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
-// if (fOut)
-// {
-// if (fwrite(data, 1, data_size, fOut) != data_size)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fseek(fOut, 0, SEEK_SET);
-// fclose(fOut);
-// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
-// LLMD5 my_md5_hash(fOut);
-// my_md5_hash.hex_digest(md5_hash_string);
-// }
-
-// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
-// }
-// }
-
-// ++current_image_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-//}
-
-void process_derez_ack(LLMessageSystem*, void**)
-{
- if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
-}
-
-void process_places_reply(LLMessageSystem* msg, void** data)
-{
- LLUUID query_id;
-
- msg->getUUID("AgentData", "QueryID", query_id);
- if (query_id.isNull())
- {
- LLFloaterLandHoldings::processPlacesReply(msg, data);
- }
- else if(gAgent.isInGroup(query_id))
- {
- LLPanelGroupLandMoney::processPlacesReply(msg, data);
- }
- else
- {
- LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
- }
-}
-
-void send_sound_trigger(const LLUUID& sound_id, F32 gain)
-{
- if (sound_id.isNull() || gAgent.getRegion() == NULL)
- {
- // disconnected agent or zero guids don't get sent (no sound)
- return;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_SoundTrigger);
- msg->nextBlockFast(_PREHASH_SoundData);
- msg->addUUIDFast(_PREHASH_SoundID, sound_id);
- // Client untrusted, ids set on sim
- msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
-
- msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
-
- LLVector3 position = gAgent.getPositionAgent();
- msg->addVector3Fast(_PREHASH_Position, position);
- msg->addF32Fast(_PREHASH_Gain, gain);
-
- gAgent.sendMessage();
-}
-
-bool join_group_response(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- BOOL delete_context_data = TRUE;
- bool accept_invite = false;
-
- LLUUID group_id = notification["payload"]["group_id"].asUUID();
- LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
- std::string name = notification["payload"]["name"].asString();
- std::string message = notification["payload"]["message"].asString();
- S32 fee = notification["payload"]["fee"].asInteger();
-
- if (option == 2 && !group_id.isNull())
- {
- LLGroupActions::show(group_id);
- LLSD args;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("JoinGroup", args, notification["payload"]);
- return false;
- }
- if(option == 0 && !group_id.isNull())
- {
- // check for promotion or demotion.
- S32 max_groups = gMaxAgentGroups;
- if(gAgent.isInGroup(group_id)) ++max_groups;
-
- if(gAgent.mGroups.count() < max_groups)
- {
- accept_invite = true;
- }
- else
- {
- delete_context_data = FALSE;
- LLSD args;
- args["NAME"] = name;
- LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]);
- }
- }
-
- if (accept_invite)
- {
- // If there is a fee to join this group, make
- // sure the user is sure they want to join.
- if (fee > 0)
- {
- delete_context_data = FALSE;
- LLSD args;
- args["COST"] = llformat("%d", fee);
- // Set the fee for next time to 0, so that we don't keep
- // asking about a fee.
- LLSD next_payload = notification["payload"];
- next_payload["fee"] = 0;
- LLNotificationsUtil::add("JoinGroupCanAfford",
- args,
- next_payload);
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_ACCEPT,
- transaction_id);
- }
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_DECLINE,
- transaction_id);
- }
-
- return false;
-}
-
-static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel)
-{
- if (NULL == inventory_panel) return;
-
- for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
- item_iter != items.end();
- ++item_iter)
- {
- const LLUUID& item_id = (*item_iter);
- if(!highlight_offered_object(item_id))
- {
- continue;
- }
-
- LLInventoryItem* item = gInventory.getItem(item_id);
- llassert(item);
- if (!item) {
- continue;
- }
-
- LL_DEBUGS("Inventory_Move") << "Highlighting inventory item: " << item->getName() << ", " << item_id << LL_ENDL;
- LLFolderView* fv = inventory_panel->getRootFolder();
- if (fv)
- {
- LLFolderViewItem* fv_item = fv->getItemByID(item_id);
- if (fv_item)
- {
- LLFolderViewItem* fv_folder = fv_item->getParentFolder();
- if (fv_folder)
- {
- // Parent folders can be different in case of 2 consecutive drag and drop
- // operations when the second one is started before the first one completes.
- LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
- fv_folder->setOpen(TRUE);
- if (fv_folder->isSelected())
- {
- fv->changeSelection(fv_folder, FALSE);
- }
- }
- fv->changeSelection(fv_item, TRUE);
- }
- }
- }
-}
-
-static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
-static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
-static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
-
-
-//-----------------------------------------------------------------------------
-// Instant Message
-//-----------------------------------------------------------------------------
-class LLOpenAgentOffer : public LLInventoryFetchItemsObserver
-{
-public:
- LLOpenAgentOffer(const LLUUID& object_id,
- const std::string& from_name) :
- LLInventoryFetchItemsObserver(object_id),
- mFromName(from_name) {}
- /*virtual*/ void startFetch()
- {
- for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (cat)
- {
- mComplete.push_back((*it));
- }
- }
- LLInventoryFetchItemsObserver::startFetch();
- }
- /*virtual*/ void done()
- {
- open_inventory_offer(mComplete, mFromName);
- gInventory.removeObserver(this);
- delete this;
- }
-private:
- std::string mFromName;
-};
-
-/**
- * Class to observe adding of new items moved from the world to user's inventory to select them in inventory.
- *
- * We can't create it each time items are moved because "drop" event is sent separately for each
- * element even while multi-dragging. We have to have the only instance of the observer. See EXT-4347.
- */
-class LLViewerInventoryMoveFromWorldObserver : public LLInventoryAddItemByAssetObserver
-{
-public:
- LLViewerInventoryMoveFromWorldObserver()
- : LLInventoryAddItemByAssetObserver()
- , mActivePanel(NULL)
- {
-
- }
-
- void setMoveIntoFolderID(const LLUUID& into_folder_uuid) {mMoveIntoFolderID = into_folder_uuid; }
-
-private:
- /*virtual */void onAssetAdded(const LLUUID& asset_id)
- {
- // Store active Inventory panel.
- mActivePanel = LLInventoryPanel::getActiveInventoryPanel();
-
- // Store selected items (without destination folder)
- mSelectedItems.clear();
- if (mActivePanel)
- {
- mSelectedItems = mActivePanel->getRootFolder()->getSelectionList();
- }
- mSelectedItems.erase(mMoveIntoFolderID);
- }
-
- /**
- * Selects added inventory items watched by their Asset UUIDs if selection was not changed since
- * all items were started to watch (dropped into a folder).
- */
- void done()
- {
- // if selection is not changed since watch started lets hightlight new items.
- if (mActivePanel && !isSelectionChanged())
- {
- LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL;
- mActivePanel->clearSelection();
- highlight_inventory_items_in_panel(mAddedItems, mActivePanel);
- }
- }
-
- /**
- * Returns true if selected inventory items were changed since moved inventory items were started to watch.
- */
- bool isSelectionChanged()
- {
- const LLInventoryPanel * const current_active_panel = LLInventoryPanel::getActiveInventoryPanel();
-
- if (NULL == mActivePanel || current_active_panel != mActivePanel)
- {
- return true;
- }
-
- // get selected items (without destination folder)
- selected_items_t selected_items = mActivePanel->getRootFolder()->getSelectionList();
- selected_items.erase(mMoveIntoFolderID);
-
- // compare stored & current sets of selected items
- selected_items_t different_items;
- std::set_symmetric_difference(mSelectedItems.begin(), mSelectedItems.end(),
- selected_items.begin(), selected_items.end(), std::inserter(different_items, different_items.begin()));
-
- LL_DEBUGS("Inventory_Move") << "Selected firstly: " << mSelectedItems.size()
- << ", now: " << selected_items.size() << ", difference: " << different_items.size() << LL_ENDL;
-
- return different_items.size() > 0;
- }
-
- LLInventoryPanel *mActivePanel;
- typedef std::set<LLUUID> selected_items_t;
- selected_items_t mSelectedItems;
-
- /**
- * UUID of FolderViewFolder into which watched items are moved.
- *
- * Destination FolderViewFolder becomes selected while mouse hovering (when dragged items are dropped).
- *
- * If mouse is moved out it set unselected and number of selected items is changed
- * even if selected items in Inventory stay the same.
- * So, it is used to update stored selection list.
- *
- * @see onAssetAdded()
- * @see isSelectionChanged()
- */
- LLUUID mMoveIntoFolderID;
-};
-
-LLViewerInventoryMoveFromWorldObserver* gInventoryMoveObserver = NULL;
-
-void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid)
-{
- start_new_inventory_observer();
-
- gInventoryMoveObserver->setMoveIntoFolderID(into_folder_uuid);
- gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID());
-}
-
-//unlike the FetchObserver for AgentOffer, we only make one
-//instance of the AddedObserver for TaskOffers
-//and it never dies. We do this because we don't know the UUID of
-//task offers until they are accepted, so we don't wouldn't
-//know what to watch for, so instead we just watch for all additions.
-class LLOpenTaskOffer : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- for (uuid_vec_t::iterator it = mAdded.begin(); it != mAdded.end();)
- {
- const LLUUID& item_uuid = *it;
- bool was_moved = false;
- LLInventoryObject* added_object = gInventory.getObject(item_uuid);
- if (added_object)
- {
- // cast to item to get Asset UUID
- LLInventoryItem* added_item = dynamic_cast<LLInventoryItem*>(added_object);
- if (added_item)
- {
- const LLUUID& asset_uuid = added_item->getAssetUUID();
- if (gInventoryMoveObserver->isAssetWatched(asset_uuid))
- {
- LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
- was_moved = true;
- }
- }
- }
-
- if (was_moved)
- {
- it = mAdded.erase(it);
- }
- else ++it;
- }
-
- open_inventory_offer(mAdded, "");
- mAdded.clear();
- }
- };
-
-class LLOpenTaskGroupOffer : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- open_inventory_offer(mAdded, "group_offer");
- mAdded.clear();
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-//one global instance to bind them
-LLOpenTaskOffer* gNewInventoryObserver=NULL;
-
-class LLNewInventoryHintObserver : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- LLFirstUse::newInventory();
- }
-};
-
-void start_new_inventory_observer()
-{
- if (!gNewInventoryObserver) //task offer observer
- {
- // Observer is deleted by gInventory
- gNewInventoryObserver = new LLOpenTaskOffer;
- gInventory.addObserver(gNewInventoryObserver);
- }
-
- if (!gInventoryMoveObserver) //inventory move from the world observer
- {
- // Observer is deleted by gInventory
- gInventoryMoveObserver = new LLViewerInventoryMoveFromWorldObserver;
- gInventory.addObserver(gInventoryMoveObserver);
- }
-
- gInventory.addObserver(new LLNewInventoryHintObserver());
-}
-
-class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver
-{
- LOG_CLASS(LLDiscardAgentOffer);
-public:
- LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
- LLInventoryFetchItemsObserver(object_id),
- mFolderID(folder_id),
- mObjectID(object_id) {}
- virtual ~LLDiscardAgentOffer() {}
- virtual void done()
- {
- LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- bool notify = false;
- if(trash_id.notNull() && mObjectID.notNull())
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
- gInventory.moveObject(mObjectID, trash_id);
- LLInventoryObject* obj = gInventory.getObject(mObjectID);
- if(obj)
- {
- // no need to restamp since this is already a freshly
- // stamped item.
- obj->updateParentOnServer(FALSE);
- notify = true;
- }
- }
- else
- {
- LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
- << (trash_id.isNull() ? "trash " : "")
- << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
- }
- gInventory.removeObserver(this);
- if(notify)
- {
- gInventory.notifyObservers();
- }
- delete this;
- }
-protected:
- LLUUID mFolderID;
- LLUUID mObjectID;
-};
-
-
-//Returns TRUE if we are OK, FALSE if we are throttled
-//Set check_only true if you want to know the throttle status
-//without registering a hit
-bool check_offer_throttle(const std::string& from_name, bool check_only)
-{
- static U32 throttle_count;
- static bool throttle_logged;
- LLChat chat;
- std::string log_message;
-
- if (!gSavedSettings.getBOOL("ShowNewInventory"))
- return false;
-
- if (check_only)
- {
- return gThrottleTimer.hasExpired();
- }
-
- if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
- {
- LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
- throttle_count=1;
- throttle_logged=false;
- return true;
- }
- else //has not expired
- {
- LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
- // When downloading the initial inventory we get a lot of new items
- // coming in and can't tell that from spam.
- if (LLStartUp::getStartupState() >= STATE_STARTED
- && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
- {
- if (!throttle_logged)
- {
- // Use the name of the last item giver, who is probably the person
- // spamming you.
-
- LLStringUtil::format_map_t arg;
- std::string log_msg;
- std::ostringstream time ;
- time<<OFFER_THROTTLE_TIME;
-
- arg["APP_NAME"] = LLAppViewer::instance()->getSecondLifeTitle();
- arg["TIME"] = time.str();
-
- if (!from_name.empty())
- {
- arg["FROM_NAME"] = from_name;
- log_msg = LLTrans::getString("ItemsComingInTooFastFrom", arg);
- }
- else
- {
- log_msg = LLTrans::getString("ItemsComingInTooFast", arg);
- }
-
- //this is kinda important, so actually put it on screen
- LLSD args;
- args["MESSAGE"] = log_msg;
- LLNotificationsUtil::add("SystemMessage", args);
-
- throttle_logged=true;
- }
- return false;
- }
- else
- {
- throttle_count++;
- return true;
- }
- }
-}
-
-void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
-{
- for (uuid_vec_t::const_iterator obj_iter = objects.begin();
- obj_iter != objects.end();
- ++obj_iter)
- {
- const LLUUID& obj_id = (*obj_iter);
- if(!highlight_offered_object(obj_id))
- {
- continue;
- }
-
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (!obj)
- {
- llwarns << "Cannot find object [ itemID:" << obj_id << " ] to open." << llendl;
- continue;
- }
-
- const LLAssetType::EType asset_type = obj->getActualType();
-
- // Either an inventory item or a category.
- const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
- if (item)
- {
- ////////////////////////////////////////////////////////////////////////////////
- // Special handling for various types.
- if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
- {
- LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
- // If we opened this ourselves, focus it
- const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
- switch(asset_type)
- {
- case LLAssetType::AT_NOTECARD:
- {
- LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
- break;
- }
- case LLAssetType::AT_LANDMARK:
- {
- LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
- if ("inventory_handler" == from_name)
- {
- //we have to filter inventory_handler messages to avoid notification displaying
- LLSideTray::getInstance()->showPanel("panel_places",
- LLSD().with("type", "landmark").with("id", item->getUUID()));
- }
- else if("group_offer" == from_name)
- {
- // "group_offer" is passed by LLOpenTaskGroupOffer
- // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
- LLSD args;
- args["type"] = "landmark";
- args["id"] = obj_id;
- LLSideTray::getInstance()->showPanel("panel_places", args);
-
- continue;
- }
- else if(from_name.empty())
- {
- std::string folder_name;
- if (parent_folder)
- {
- // Localize folder name.
- // *TODO: share this code?
- folder_name = parent_folder->getName();
- if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
- {
- LLTrans::findString(folder_name, "InvFolder " + folder_name);
- }
- }
- else
- {
- folder_name = LLTrans::getString("Unknown");
- }
-
- // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
- LLSD args;
- args["LANDMARK_NAME"] = item->getName();
- args["FOLDER_NAME"] = folder_name;
- LLNotificationsUtil::add("LandmarkCreated", args);
- }
- }
- break;
- case LLAssetType::AT_TEXTURE:
- {
- LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
- break;
- }
- case LLAssetType::AT_ANIMATION:
- LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SCRIPT:
- LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SOUND:
- LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
- break;
- default:
- break;
- }
- }
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Highlight item
- const BOOL auto_open =
- gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false
- !from_name.empty(); // don't open if it's not from anyone.
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
- if(active_panel)
- {
- LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- active_panel->setSelection(obj_id, TAKE_FOCUS_NO);
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
-}
-
-bool highlight_offered_object(const LLUUID& obj_id)
-{
- const LLInventoryObject* obj = gInventory.getObject(obj_id);
- if(!obj)
- {
- LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
- return false;
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Don't highlight if it's in certain "quiet" folders which don't need UI
- // notification (e.g. trash, cof, lost-and-found).
- if(!gAgent.getAFK())
- {
- const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
- if (parent)
- {
- const LLFolderType::EType parent_type = parent->getPreferredType();
- if (LLViewerFolderType::lookupIsQuietType(parent_type))
- {
- return false;
- }
- }
- }
-
- return true;
-}
-
-void inventory_offer_mute_callback(const LLUUID& blocked_id,
- const std::string& full_name,
- bool is_group,
- boost::shared_ptr<LLNotificationResponderInterface> offer_ptr)
-{
- LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get());
-
- std::string from_name = full_name;
- LLMute::EType type;
- if (is_group)
- {
- type = LLMute::GROUP;
- }
- else if(offer && offer->mFromObject)
- {
- //we have to block object by name because blocked_id is an id of owner
- type = LLMute::BY_NAME;
- }
- else
- {
- type = LLMute::AGENT;
- }
-
- // id should be null for BY_NAME mute, see LLMuteList::add for details
- LLMute mute(type == LLMute::BY_NAME ? LLUUID::null : blocked_id, from_name, type);
- if (LLMuteList::getInstance()->add(mute))
- {
- LLPanelBlockedList::showPanelAndSelect(blocked_id);
- }
-
- // purge the message queue of any previously queued inventory offers from the same source.
- class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- bool matches(const LLNotificationPtr notification) const
- {
- if(notification->getName() == "ObjectGiveItem"
- || notification->getName() == "UserGiveItem")
- {
- return (notification->getPayload()["from_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
-
- LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
- gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(blocked_id));
-}
-
-LLOfferInfo::LLOfferInfo()
- : LLNotificationResponderInterface()
- , mFromGroup(FALSE)
- , mFromObject(FALSE)
- , mIM(IM_NOTHING_SPECIAL)
- , mType(LLAssetType::AT_NONE)
- , mPersist(false)
-{
-}
-
-LLOfferInfo::LLOfferInfo(const LLSD& sd)
-{
- mIM = (EInstantMessage)sd["im_type"].asInteger();
- mFromID = sd["from_id"].asUUID();
- mFromGroup = sd["from_group"].asBoolean();
- mFromObject = sd["from_object"].asBoolean();
- mTransactionID = sd["transaction_id"].asUUID();
- mFolderID = sd["folder_id"].asUUID();
- mObjectID = sd["object_id"].asUUID();
- mType = LLAssetType::lookup(sd["type"].asString().c_str());
- mFromName = sd["from_name"].asString();
- mDesc = sd["description"].asString();
- mHost = LLHost(sd["sender"].asString());
- mPersist = sd["persist"].asBoolean();
-}
-
-LLOfferInfo::LLOfferInfo(const LLOfferInfo& info)
-{
- mIM = info.mIM;
- mFromID = info.mFromID;
- mFromGroup = info.mFromGroup;
- mFromObject = info.mFromObject;
- mTransactionID = info.mTransactionID;
- mFolderID = info.mFolderID;
- mObjectID = info.mObjectID;
- mType = info.mType;
- mFromName = info.mFromName;
- mDesc = info.mDesc;
- mHost = info.mHost;
- mPersist = info.mPersist;
-}
-
-LLSD LLOfferInfo::asLLSD()
-{
- LLSD sd;
- sd["im_type"] = mIM;
- sd["from_id"] = mFromID;
- sd["from_group"] = mFromGroup;
- sd["from_object"] = mFromObject;
- sd["transaction_id"] = mTransactionID;
- sd["folder_id"] = mFolderID;
- sd["object_id"] = mObjectID;
- sd["type"] = LLAssetType::lookup(mType);
- sd["from_name"] = mFromName;
- sd["description"] = mDesc;
- sd["sender"] = mHost.getIPandPort();
- sd["persist"] = mPersist;
- return sd;
-}
-
-void LLOfferInfo::fromLLSD(const LLSD& params)
-{
- *this = params;
-}
-
-void LLOfferInfo::send_auto_receive_response(void)
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
-
- // Auto Receive Message. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- // send the message
- msg->sendReliable(mHost);
-
- if(IM_INVENTORY_OFFERED == mIM)
- {
- // add buddy to recent people list
- LLRecentPeople::instance().add(mFromID);
- }
-}
-
-void LLOfferInfo::handleRespond(const LLSD& notification, const LLSD& response)
-{
- initRespondFunctionMap();
-
- const std::string name = notification["name"].asString();
- if(mRespondFunctions.find(name) == mRespondFunctions.end())
- {
- llwarns << "Unexpected notification name : " << name << llendl;
- llassert(!"Unexpected notification name");
- return;
- }
-
- mRespondFunctions[name](notification, response);
-}
-
-bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
-{
- LLChat chat;
- std::string log_message;
- S32 button = LLNotificationsUtil::getSelectedOption(notification, response);
-
- LLInventoryObserver* opener = NULL;
- LLViewerInventoryCategory* catp = NULL;
- catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
- LLViewerInventoryItem* itemp = NULL;
- if(!catp)
- {
- itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
- }
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button) // Block
- {
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
- }
- }
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
-
- // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here:
- from_string = chatHistory_string = mFromName;
-
- bool busy=FALSE;
-
- switch(button)
- {
- case IOR_SHOW:
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_INVENTORY_OFFERED:
- {
- // This is an offer from an agent. In this case, the back
- // end has already copied the items into your inventory,
- // so we can fetch it out of our inventory.
- if (gSavedSettings.getBOOL("ShowOfferedInventory"))
- {
- LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(mObjectID, from_string);
- open_agent_offer->startFetch();
- if(catp || (itemp && itemp->isFinished()))
- {
- open_agent_offer->done();
- }
- else
- {
- opener = open_agent_offer;
- }
- }
- }
- break;
- case IM_GROUP_NOTICE:
- opener = new LLOpenTaskGroupOffer;
- send_auto_receive_response();
- break;
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE_REQUESTED:
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- }
- break;
- // end switch (mIM)
-
- case IOR_ACCEPT:
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- break;
-
- case IOR_BUSY:
- //Busy falls through to decline. Says to make busy message.
- busy=TRUE;
- case IOR_MUTE:
- // MUTE falls through to decline
- case IOR_DECLINE:
- {
- {
- LLStringUtil::format_map_t log_message_args;
- log_message_args["DESC"] = mDesc;
- log_message_args["NAME"] = mFromName;
- log_message = LLTrans::getString("InvOfferDecline", log_message_args);
- }
- chat.mText = log_message;
- if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
- {
- chat.mMuted = TRUE;
- }
-
- // *NOTE dzaporozhan
- // Disabled logging to old chat floater to fix crash in group notices - EXT-4149
- // LLFloaterChat::addChatHistory(chat);
-
- LLDiscardAgentOffer* discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
- discard_agent_offer->startFetch();
- if (catp || (itemp && itemp->isFinished()))
- {
- discard_agent_offer->done();
- }
- else
- {
- opener = discard_agent_offer;
- }
-
-
- if (busy && (!mFromGroup && !mFromObject))
- {
- busy_message(gMessageSystem, mFromID);
- }
- break;
- }
- default:
- // close button probably
- // The item has already been fetched and is in your inventory, we simply won't highlight it
- // OR delete it if the notification gets killed, since we don't want that to be a vector for
- // losing inventory offers.
- break;
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- if(!mPersist)
- {
- delete this;
- }
- return false;
-}
-
-bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLSD& response)
-{
- LLChat chat;
- std::string log_message;
- S32 button = LLNotification::getSelectedOption(notification, response);
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button)
- {
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
- }
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
- LLInventoryObserver* opener = NULL;
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
- if (mFromObject == TRUE)
- {
- if (mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(mFromID, group_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
- + " "+ "'" + group_name + "'";
-
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
- + " " + group_name + "'";
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- }
- }
- else
- {
- std::string full_name;
- if (gCacheName->getFullName(mFromID, full_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
- + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + full_name;
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + full_name;
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
- + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- }
- }
- }
- else
- {
- from_string = chatHistory_string = mFromName;
- }
-
- bool busy=FALSE;
-
- switch(button)
- {
- case IOR_ACCEPT:
- // ACCEPT. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- // send the message
- msg->sendReliable(mHost);
-
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
-
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- }
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- } // end switch (mIM)
- break;
-
- case IOR_BUSY:
- //Busy falls through to decline. Says to make busy message.
- busy=TRUE;
- case IOR_MUTE:
- // MUTE falls through to decline
- case IOR_DECLINE:
- // DECLINE. The math for the dialog works, because the decline
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 2 greater than the offer integer value.
- // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
- // or IM_GROUP_NOTICE_INVENTORY_DECLINED
- default:
- // close button probably (or any of the fall-throughs from above)
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
- // send the message
- msg->sendReliable(mHost);
-
- if (gSavedSettings.getBOOL("LogInventoryDecline"))
- {
- LLStringUtil::format_map_t log_message_args;
- log_message_args["DESC"] = mDesc;
- log_message_args["NAME"] = mFromName;
- log_message = LLTrans::getString("InvOfferDecline", log_message_args);
-
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
-
- if (busy && (!mFromGroup && !mFromObject))
- {
- busy_message(msg,mFromID);
- }
- break;
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- if(!mPersist)
- {
- delete this;
- }
- return false;
-}
-
-class LLPostponedOfferNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD substitutions = mParams.substitutions;
- substitutions["NAME"] = mName;
- mParams.substitutions = substitutions;
- }
-};
-
-void LLOfferInfo::initRespondFunctionMap()
-{
- if(mRespondFunctions.empty())
- {
- mRespondFunctions["ObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
- mRespondFunctions["UserGiveItem"] = boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2);
- }
-}
-
-void inventory_offer_handler(LLOfferInfo* info)
-{
- //Until throttling is implmented, busy mode should reject inventory instead of silently
- //accepting it. SEE SL-39554
- if (gAgent.getBusy())
- {
- info->forceResponse(IOR_BUSY);
- return;
- }
-
- //If muted, don't even go through the messaging stuff. Just curtail the offer here.
- if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
- {
- info->forceResponse(IOR_MUTE);
- return;
- }
-
- // Avoid the Accept/Discard dialog if the user so desires. JC
- if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
- && (info->mType == LLAssetType::AT_NOTECARD
- || info->mType == LLAssetType::AT_LANDMARK
- || info->mType == LLAssetType::AT_TEXTURE))
- {
- // For certain types, just accept the items into the inventory,
- // and possibly open them on receipt depending upon "ShowNewInventory".
- info->forceResponse(IOR_ACCEPT);
- return;
- }
-
- // Strip any SLURL from the message display. (DEV-2754)
- std::string msg = info->mDesc;
- int indx = msg.find(" ( http://slurl.com/secondlife/");
- if(indx == std::string::npos)
- {
- // try to find new slurl host
- indx = msg.find(" ( http://maps.secondlife.com/secondlife/");
- }
- if(indx >= 0)
- {
- LLStringUtil::truncate(msg, indx);
- }
-
- LLSD args;
- args["[OBJECTNAME]"] = msg;
-
- LLSD payload;
-
- // must protect against a NULL return from lookupHumanReadable()
- std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
- if (!typestr.empty())
- {
- // human readable matches string name from strings.xml
- // lets get asset type localized name
- args["OBJECTTYPE"] = LLTrans::getString(typestr);
- }
- else
- {
- LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
- args["OBJECTTYPE"] = "";
-
- // This seems safest, rather than propagating bogosity
- LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
- info->forceResponse(IOR_DECLINE);
- return;
- }
-
- // If mObjectID is null then generate the object_id based on msg to prevent
- // multiple creation of chiclets for same object.
- LLUUID object_id = info->mObjectID;
- if (object_id.isNull())
- object_id.generate(msg);
-
- payload["from_id"] = info->mFromID;
- // Needed by LLScriptFloaterManager to bind original notification with
- // faked for toast one.
- payload["object_id"] = object_id;
- // Flag indicating that this notification is faked for toast.
- payload["give_inventory_notification"] = FALSE;
- args["OBJECTFROMNAME"] = info->mFromName;
- args["NAME"] = info->mFromName;
- if (info->mFromGroup)
- {
- args["NAME_SLURL"] = LLSLURL("group", info->mFromID, "about").getSLURLString();
- }
- else
- {
- args["NAME_SLURL"] = LLSLURL("agent", info->mFromID, "about").getSLURLString();
- }
- std::string verb = "select?name=" + LLURI::escape(msg);
- args["ITEM_SLURL"] = LLSLURL("inventory", info->mObjectID, verb.c_str()).getSLURLString();
-
- LLNotification::Params p("ObjectGiveItem");
-
- // Object -> Agent Inventory Offer
- if (info->mFromObject)
- {
- // Inventory Slurls don't currently work for non agent transfers, so only display the object name.
- args["ITEM_SLURL"] = msg;
- // Note: sets inventory_task_offer_callback as the callback
- p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
- info->mPersist = true;
- p.name = "ObjectGiveItem";
- // Pop up inv offer chiclet and let the user accept (keep), or reject (and silently delete) the inventory.
- LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, info->mFromGroup == TRUE);
- }
- else // Agent -> Agent Inventory Offer
- {
- p.responder = info;
- // Note: sets inventory_offer_callback as the callback
- // *TODO fix memory leak
- // inventory_offer_callback() is not invoked if user received notification and
- // closes viewer(without responding the notification)
- p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
- info->mPersist = true;
- p.name = "UserGiveItem";
-
- // Prefetch the item into your local inventory.
- LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
- fetch_item->startFetch();
- if(fetch_item->isFinished())
- {
- fetch_item->done();
- }
- else
- {
- gInventory.addObserver(fetch_item);
- }
-
- // In viewer 2 we're now auto receiving inventory offers and messaging as such (not sending reject messages).
- info->send_auto_receive_response();
-
- // Inform user that there is a script floater via toast system
- {
- payload["give_inventory_notification"] = TRUE;
- p.payload = payload;
- LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, false);
- }
- }
-
- LLFirstUse::newInventory();
-}
-
-bool lure_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotificationsUtil::getSelectedOption(notification, response);
- }
-
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
-
- switch(option)
- {
- case 0:
- {
- // accept
- gAgent.teleportViaLure(lure_id, godlike);
- }
- break;
- case 1:
- default:
- // decline
- send_simple_im(from_id,
- LLStringUtil::null,
- IM_LURE_DECLINED,
- lure_id);
- break;
- }
- return false;
-}
-static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
-
-bool goto_url_callback(const LLSD& notification, const LLSD& response)
-{
- std::string url = notification["payload"]["url"].asString();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(1 == option)
- {
- LLWeb::loadURL(url);
- }
- return false;
-}
-static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
-
-bool inspect_remote_object_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLFloaterReg::showInstance("inspect_remote_object", notification["payload"]);
- }
- return false;
-}
-static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback);
-
-class LLPostponedServerObjectNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD payload = mParams.payload;
- mParams.payload = payload;
- }
-};
-
-static bool parse_lure_bucket(const std::string& bucket,
- U64& region_handle,
- LLVector3& pos,
- LLVector3& look_at,
- U8& region_access)
-{
- // tokenize the bucket
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
- tokenizer tokens(bucket, sep);
- tokenizer::iterator iter = tokens.begin();
-
- S32 gx,gy,rx,ry,rz,lx,ly,lz;
- try
- {
- gx = boost::lexical_cast<S32>((*(iter)).c_str());
- gy = boost::lexical_cast<S32>((*(++iter)).c_str());
- rx = boost::lexical_cast<S32>((*(++iter)).c_str());
- ry = boost::lexical_cast<S32>((*(++iter)).c_str());
- rz = boost::lexical_cast<S32>((*(++iter)).c_str());
- lx = boost::lexical_cast<S32>((*(++iter)).c_str());
- ly = boost::lexical_cast<S32>((*(++iter)).c_str());
- lz = boost::lexical_cast<S32>((*(++iter)).c_str());
- }
- catch( boost::bad_lexical_cast& )
- {
- LL_WARNS("parse_lure_bucket")
- << "Couldn't parse lure bucket."
- << LL_ENDL;
- return false;
- }
- // Grab region access
- region_access = SIM_ACCESS_MIN;
- if (++iter != tokens.end())
- {
- std::string access_str((*iter).c_str());
- LLStringUtil::trim(access_str);
- if ( access_str == "A" )
- {
- region_access = SIM_ACCESS_ADULT;
- }
- else if ( access_str == "M" )
- {
- region_access = SIM_ACCESS_MATURE;
- }
- else if ( access_str == "PG" )
- {
- region_access = SIM_ACCESS_PG;
- }
- }
-
- pos.setVec((F32)rx, (F32)ry, (F32)rz);
- look_at.setVec((F32)lx, (F32)ly, (F32)lz);
-
- region_handle = to_region_handle(gx, gy);
- return true;
-}
-
-// Strip out "Resident" for display, but only if the message came from a user
-// (rather than a script)
-static std::string clean_name_from_im(const std::string& name, EInstantMessage type)
-{
- switch(type)
- {
- case IM_NOTHING_SPECIAL:
- case IM_MESSAGEBOX:
- case IM_GROUP_INVITATION:
- case IM_INVENTORY_OFFERED:
- case IM_INVENTORY_ACCEPTED:
- case IM_INVENTORY_DECLINED:
- case IM_GROUP_VOTE:
- case IM_GROUP_MESSAGE_DEPRECATED:
- //IM_TASK_INVENTORY_OFFERED
- //IM_TASK_INVENTORY_ACCEPTED
- //IM_TASK_INVENTORY_DECLINED
- case IM_NEW_USER_DEFAULT:
- case IM_SESSION_INVITE:
- case IM_SESSION_P2P_INVITE:
- case IM_SESSION_GROUP_START:
- case IM_SESSION_CONFERENCE_START:
- case IM_SESSION_SEND:
- case IM_SESSION_LEAVE:
- //IM_FROM_TASK
- case IM_BUSY_AUTO_RESPONSE:
- case IM_CONSOLE_AND_CHAT_HISTORY:
- case IM_LURE_USER:
- case IM_LURE_ACCEPTED:
- case IM_LURE_DECLINED:
- case IM_GODLIKE_LURE_USER:
- case IM_YET_TO_BE_USED:
- case IM_GROUP_ELECTION_DEPRECATED:
- //IM_GOTO_URL
- //IM_FROM_TASK_AS_ALERT
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_INVENTORY_ACCEPTED:
- case IM_GROUP_NOTICE_INVENTORY_DECLINED:
- case IM_GROUP_INVITATION_ACCEPT:
- case IM_GROUP_INVITATION_DECLINE:
- case IM_GROUP_NOTICE_REQUESTED:
- case IM_FRIENDSHIP_OFFERED:
- case IM_FRIENDSHIP_ACCEPTED:
- case IM_FRIENDSHIP_DECLINED_DEPRECATED:
- //IM_TYPING_START
- //IM_TYPING_STOP
- return LLCacheName::cleanFullName(name);
- default:
- return name;
- }
-}
-
-static std::string clean_name_from_task_im(const std::string& msg,
- BOOL from_group)
-{
- boost::smatch match;
- static const boost::regex returned_exp(
- "(.*been returned to your inventory lost and found folder by )(.+)( (from|near).*)");
- if (boost::regex_match(msg, match, returned_exp))
- {
- // match objects are 1-based for groups
- std::string final = match[1].str();
- std::string name = match[2].str();
- // Don't try to clean up group names
- if (!from_group)
- {
- if (LLAvatarNameCache::useDisplayNames())
- {
- // ...just convert to username
- final += LLCacheName::buildUsername(name);
- }
- else
- {
- // ...strip out legacy "Resident" name
- final += LLCacheName::cleanFullName(name);
- }
- }
- final += match[3].str();
- return final;
- }
- return msg;
-}
-
-void notification_display_name_callback(const LLUUID& id,
- const LLAvatarName& av_name,
- const std::string& name,
- LLSD& substitutions,
- const LLSD& payload)
-{
- substitutions["NAME"] = av_name.mDisplayName;
- LLNotificationsUtil::add(name, substitutions, payload);
-}
-
-class LLPostponedIMSystemTipNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD payload = mParams.payload;
- payload["SESSION_NAME"] = mName;
- mParams.payload = payload;
- }
-
-};
-
-// Callback for name resolution of a god/estate message
-void god_message_name_cb(const LLAvatarName& av_name, LLChat chat, std::string message)
-{
- LLSD args;
- args["NAME"] = av_name.getCompleteName();
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("GodMessage", args);
-
- // Treat like a system message and put in chat history.
- chat.mText = av_name.getCompleteName() + ": " + message;
-
- LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
- if(nearby_chat)
- {
- nearby_chat->addMessage(chat);
- }
-
-}
-
-void process_improved_im(LLMessageSystem *msg, void **user_data)
-{
- if (gNoRender)
- {
- return;
- }
- LLUUID from_id;
- BOOL from_group;
- LLUUID to_id;
- U8 offline;
- U8 d = 0;
- LLUUID session_id;
- U32 timestamp;
- std::string name;
- std::string message;
- U32 parent_estate_id = 0;
- LLUUID region_id;
- LLVector3 position;
- U8 binary_bucket[MTUBYTES];
- S32 binary_bucket_size;
- LLChat chat;
- std::string buffer;
-
- // *TODO: Translate - need to fix the full name to first/last (maybe)
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
- msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
- msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
- //msg->getData("MessageBlock", "Count", &count);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
- msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
- msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
- msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
- binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
- EInstantMessage dialog = (EInstantMessage)d;
-
- // make sure that we don't have an empty or all-whitespace name
- LLStringUtil::trim(name);
- if (name.empty())
- {
- name = LLTrans::getString("Unnamed");
- }
- // IDEVO convert new-style "Resident" names for display
- name = clean_name_from_im(name, dialog);
-
- BOOL is_busy = gAgent.getBusy();
- BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
- BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
- BOOL is_owned_by_me = FALSE;
- BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
- BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
-
- chat.mMuted = is_muted && !is_linden;
- chat.mFromID = from_id;
- chat.mFromName = name;
- chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
-
- LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
- if (source)
- {
- is_owned_by_me = source->permYouOwner();
- }
-
- std::string separator_string(": ");
-
- LLSD args;
- LLSD payload;
- LLNotification::Params params;
-
- switch(dialog)
- {
- case IM_CONSOLE_AND_CHAT_HISTORY:
- args["MESSAGE"] = message;
- payload["from_id"] = from_id;
-
- params.name = "IMSystemMessageTip";
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedIMSystemTipNotification>(params, from_id, false);
- break;
-
- case IM_NOTHING_SPECIAL:
- // Don't show dialog, just do IM
- if (!gAgent.isGodlike()
- && gAgent.getRegion()->isPrelude()
- && to_id.isNull() )
- {
- // do nothing -- don't distract newbies in
- // Prelude with global IMs
- }
- else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
- {
- // return a standard "busy" message, but only do it to online IM
- // (i.e. not other auto responses and not store-and-forward IM)
- if (!gIMMgr->hasSession(session_id))
- {
- // if there is not a panel for this conversation (i.e. it is a new IM conversation
- // initiated by the other party) then...
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE,
- session_id);
- gAgent.sendReliableMessage();
- }
-
- // now store incoming IM in chat history
-
- buffer = message;
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- // add to IM panel, but do not bother the user
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
- }
- else if (from_id.isNull())
- {
- LLSD args;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- else if (to_id.isNull())
- {
- // Message to everyone from GOD, look up the fullname since
- // server always slams name to legacy names
- LLAvatarNameCache::get(from_id, boost::bind(god_message_name_cb, _2, chat, message));
- }
- else
- {
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- LLStringUtil::format_map_t args;
- args["[LONG_TIMESTAMP]"] = formatted_time(timestamp);
- saved = LLTrans::getString("Saved_message", args);
- }
- buffer = saved + message;
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- bool mute_im = is_muted;
- if(accept_im_from_only_friend&&!is_friend)
- {
- mute_im = true;
- }
- if (!mute_im || is_linden)
- {
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
- }
- else
- {
- /*
- EXT-5099
- currently there is no way to store in history only...
- using LLNotificationsUtil::add will add message to Nearby Chat
-
- // muted user, so don't start an IM session, just record line in chat
- // history. Pretend the chat is from a local agent,
- // so it will go into the history but not be shown on screen.
-
- LLSD args;
- args["MESSAGE"] = buffer;
- LLNotificationsUtil::add("SystemMessageTip", args);
- */
- }
- }
- break;
-
- case IM_TYPING_START:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStart(im_info);
- }
- break;
-
- case IM_TYPING_STOP:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStop(im_info);
- }
- break;
-
- case IM_MESSAGEBOX:
- {
- // This is a block, modeless dialog.
- //*TODO: Translate
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
- break;
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct notice_bucket_header_t
- {
- U8 has_inventory;
- U8 asset_type;
- LLUUID group_id;
- };
- struct notice_bucket_full_t
- {
- struct notice_bucket_header_t header;
- U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
- }* notice_bin_bucket;
-
- // Make sure the binary bucket is big enough to hold the header
- // and a null terminated item name.
- if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
- || (binary_bucket[binary_bucket_size - 1] != '\0') )
- {
- LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
- break;
- }
-
- notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
- U8 has_inventory = notice_bin_bucket->header.has_inventory;
- U8 asset_type = notice_bin_bucket->header.asset_type;
- LLUUID group_id = notice_bin_bucket->header.group_id;
- std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
-
- // If there is inventory, give the user the inventory offer.
- LLOfferInfo* info = NULL;
-
- if (has_inventory)
- {
- info = new LLOfferInfo();
-
- info->mIM = IM_GROUP_NOTICE;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mType = (LLAssetType::EType) asset_type;
- info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
- std::string from_name;
-
- from_name += "A group member named ";
- from_name += name;
-
- info->mFromName = from_name;
- info->mDesc = item_name;
- info->mHost = msg->getSender();
- }
-
- std::string str(message);
-
- // Tokenize the string.
- // TODO: Support escaped tokens ("||" -> "|")
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
- tokenizer tokens(str, sep);
- tokenizer::iterator iter = tokens.begin();
-
- std::string subj(*iter++);
- std::string mes(*iter++);
-
- // Send the notification down the new path.
- // For requested notices, we don't want to send the popups.
- if (dialog != IM_GROUP_NOTICE_REQUESTED)
- {
- payload["subject"] = subj;
- payload["message"] = mes;
- payload["sender_name"] = name;
- payload["group_id"] = group_id;
- payload["inventory_name"] = item_name;
- payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
-
- LLSD args;
- args["SUBJECT"] = subj;
- args["MESSAGE"] = mes;
- LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
- }
-
- // Also send down the old path for now.
- if (IM_GROUP_NOTICE_REQUESTED == dialog)
- {
-
- LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
- }
- else
- {
- delete info;
- }
- }
- break;
- case IM_GROUP_INVITATION:
- {
- //if (!is_linden && (is_busy || is_muted))
- if ((is_busy || is_muted))
- {
- LLMessageSystem *msg = gMessageSystem;
- busy_message(msg,from_id);
- }
- else
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct invite_bucket_t
- {
- S32 membership_fee;
- LLUUID role_id;
- }* invite_bucket;
-
- // Make sure the binary bucket is the correct size.
- if (binary_bucket_size != sizeof(invite_bucket_t))
- {
- LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
- break;
- }
-
- invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
- S32 membership_fee = ntohl(invite_bucket->membership_fee);
-
- LLSD payload;
- payload["transaction_id"] = session_id;
- payload["group_id"] = from_id;
- payload["name"] = name;
- payload["message"] = message;
- payload["fee"] = membership_fee;
-
- LLSD args;
- args["MESSAGE"] = message;
- // we shouldn't pass callback functor since it is registered in LLFunctorRegistration
- LLNotificationsUtil::add("JoinGroup", args, payload);
- }
- }
- break;
-
- case IM_INVENTORY_OFFERED:
- case IM_TASK_INVENTORY_OFFERED:
- // Someone has offered us some inventory.
- {
- LLOfferInfo* info = new LLOfferInfo;
- if (IM_INVENTORY_OFFERED == dialog)
- {
- struct offer_agent_bucket_t
- {
- S8 asset_type;
- LLUUID object_id;
- }* bucketp;
-
- if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
- delete info;
- break;
- }
- bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
- info->mType = (LLAssetType::EType) bucketp->asset_type;
- info->mObjectID = bucketp->object_id;
- }
- else
- {
- if (sizeof(S8) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
- delete info;
- break;
- }
- info->mType = (LLAssetType::EType) binary_bucket[0];
- info->mObjectID = LLUUID::null;
- }
-
- info->mIM = dialog;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
-
- if (dialog == IM_TASK_INVENTORY_OFFERED)
- {
- info->mFromObject = TRUE;
- }
- else
- {
- info->mFromObject = FALSE;
- }
- info->mFromName = name;
- info->mDesc = message;
- info->mHost = msg->getSender();
- //if (((is_busy && !is_owned_by_me) || is_muted))
- if (is_muted)
- {
- // Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331)
- LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
- fetch_item->startFetch();
- delete fetch_item;
-
- // Same as closing window
- info->forceResponse(IOR_DECLINE);
- }
- else
- {
- inventory_offer_handler(info);
- }
- }
- break;
-
- case IM_INVENTORY_ACCEPTED:
- {
- args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
- LLSD payload;
- payload["from_id"] = from_id;
- LLNotificationsUtil::add("InventoryAccepted", args, payload);
- break;
- }
- case IM_INVENTORY_DECLINED:
- {
- args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
- LLSD payload;
- payload["from_id"] = from_id;
- LLNotificationsUtil::add("InventoryDeclined", args, payload);
- break;
- }
- // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
- case IM_GROUP_VOTE:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_GROUP_ELECTION_DEPRECATED:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_SESSION_SEND:
- {
- if (!is_linden && is_busy)
- {
- return;
- }
-
- // Only show messages if we have a session open (which
- // should happen after you get an "invitation"
- if ( !gIMMgr->hasSession(session_id) )
- {
- return;
- }
-
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
- }
- buffer = saved + message;
- BOOL is_this_agent = FALSE;
- if(from_id == gAgentID)
- {
- is_this_agent = TRUE;
- }
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- ll_safe_string((char*)binary_bucket),
- IM_SESSION_INVITE,
- parent_estate_id,
- region_id,
- position,
- true);
- }
- break;
-
- case IM_FROM_TASK:
- {
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
-
- // Build a link to open the object IM info window.
- std::string location = ll_safe_string((char*)binary_bucket, binary_bucket_size-1);
-
- if (session_id.notNull())
- {
- chat.mFromID = session_id;
- }
- else
- {
- // This message originated on a region without the updated code for task id and slurl information.
- // We just need a unique ID for this object that isn't the owner ID.
- // If it is the owner ID it will overwrite the style that contains the link to that owner's profile.
- // This isn't ideal - it will make 1 style for all objects owned by the the same person/group.
- // This works because the only thing we can really do in this case is show the owner name and link to their profile.
- chat.mFromID = from_id ^ gAgent.getSessionID();
- }
-
- chat.mSourceType = CHAT_SOURCE_OBJECT;
-
- if(SYSTEM_FROM == name)
- {
- // System's UUID is NULL (fixes EXT-4766)
- chat.mFromID = LLUUID::null;
- chat.mSourceType = CHAT_SOURCE_SYSTEM;
- }
-
- // IDEVO Some messages have embedded resident names
- message = clean_name_from_task_im(message, from_group);
-
- LLSD query_string;
- query_string["owner"] = from_id;
- query_string["slurl"] = location;
- query_string["name"] = name;
- if (from_group)
- {
- query_string["groupowned"] = "true";
- }
-
- chat.mURL = LLSLURL("objectim", session_id, "").getSLURLString();
- chat.mText = message;
-
- // Note: lie to Nearby Chat, pretending that this is NOT an IM, because
- // IMs from obejcts don't open IM sessions.
- LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
- if(SYSTEM_FROM != name && nearby_chat)
- {
- chat.mOwnerID = from_id;
- LLSD args;
- args["slurl"] = location;
- args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
-
- // Look for IRC-style emotes here so object name formatting is correct
- std::string prefix = message.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- chat.mChatStyle = CHAT_STYLE_IRC;
- }
-
- LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
- }
-
-
- //Object IMs send with from name: 'Second Life' need to be displayed also in notification toasts (EXT-1590)
- if (SYSTEM_FROM != name) break;
-
- LLSD substitutions;
- substitutions["NAME"] = name;
- substitutions["MSG"] = message;
-
- LLSD payload;
- payload["object_id"] = session_id;
- payload["owner_id"] = from_id;
- payload["from_id"] = from_id;
- payload["slurl"] = location;
- payload["name"] = name;
- std::string session_name;
- if (from_group)
- {
- payload["group_owned"] = "true";
- }
-
- LLNotification::Params params("ServerObjectMessage");
- params.substitutions = substitutions;
- params.payload = payload;
-
- LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, from_group);
- }
- break;
- case IM_FROM_TASK_AS_ALERT:
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
- {
- // Construct a viewer alert for this message.
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("ObjectMessage", args);
- }
- break;
- case IM_BUSY_AUTO_RESPONSE:
- if (is_muted)
- {
- LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
- return;
- }
- else
- {
- // TODO: after LLTrans hits release, get "busy response" into translatable file
- buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.c_str());
- gIMMgr->addMessage(session_id, from_id, name, buffer);
- }
- break;
-
- case IM_LURE_USER:
- {
- if (is_muted)
- {
- return;
- }
- else if (is_busy)
- {
- busy_message(msg,from_id);
- }
- else
- {
- LLVector3 pos, look_at;
- U64 region_handle;
- U8 region_access = SIM_ACCESS_MIN;
- std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size);
- std::string region_access_str = LLStringUtil::null;
- std::string region_access_icn = LLStringUtil::null;
-
- if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access))
- {
- region_access_str = LLViewerRegion::accessToString(region_access);
- region_access_icn = LLViewerRegion::getAccessIcon(region_access);
- }
-
- LLSD args;
- // *TODO: Translate -> [FIRST] [LAST] (maybe)
- args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
- args["MESSAGE"] = message;
- args["MATURITY_STR"] = region_access_str;
- args["MATURITY_ICON"] = region_access_icn;
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = FALSE;
-
- LLNotification::Params params("TeleportOffered");
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
- }
- }
- break;
-
- case IM_GODLIKE_LURE_USER:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = TRUE;
- // do not show a message box, because you're about to be
- // teleported.
- LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
- }
- break;
-
- case IM_GOTO_URL:
- {
- LLSD args;
- // n.b. this is for URLs sent by the system, not for
- // URLs sent by scripts (i.e. llLoadURL)
- if (binary_bucket_size <= 0)
- {
- LL_WARNS("Messaging") << "bad binary_bucket_size: "
- << binary_bucket_size
- << " - aborting function." << LL_ENDL;
- return;
- }
-
- std::string url;
-
- url.assign((char*)binary_bucket, binary_bucket_size-1);
- args["MESSAGE"] = message;
- args["URL"] = url;
- LLSD payload;
- payload["url"] = url;
- LLNotificationsUtil::add("GotoURL", args, payload );
- }
- break;
-
- case IM_FRIENDSHIP_OFFERED:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["session_id"] = session_id;;
- payload["online"] = (offline == IM_ONLINE);
- payload["sender"] = msg->getSender().getIPandPort();
-
- if (is_busy)
- {
- busy_message(msg, from_id);
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else if (is_muted)
- {
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else
- {
- args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
- if(message.empty())
- {
- //support for frienship offers from clients before July 2008
- LLNotificationsUtil::add("OfferFriendshipNoMessage", args, payload);
- }
- else
- {
- args["[MESSAGE]"] = message;
- LLNotification::Params params("OfferFriendship");
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
- }
- }
- }
- break;
-
- case IM_FRIENDSHIP_ACCEPTED:
- {
- // In the case of an offline IM, the formFriendship() may be extraneous
- // as the database should already include the relationship. But it
- // doesn't hurt for dupes.
- LLAvatarTracker::formFriendship(from_id);
-
- std::vector<std::string> strings;
- strings.push_back(from_id.asString());
- send_generic_message("requestonlinenotification", strings);
-
- args["NAME"] = name;
- LLSD payload;
- payload["from_id"] = from_id;
- LLAvatarNameCache::get(from_id, boost::bind(&notification_display_name_callback,
- _1,
- _2,
- "FriendshipAccepted",
- args,
- payload));
- }
- break;
-
- case IM_FRIENDSHIP_DECLINED_DEPRECATED:
- default:
- LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
- << (S32)dialog << LL_ENDL;
- break;
- }
-
- LLWindow* viewer_window = gViewerWindow->getWindow();
- if (viewer_window && viewer_window->getMinimized())
- {
- viewer_window->flashIcon(5.f);
- }
-}
-
-void busy_message (LLMessageSystem* msg, LLUUID from_id)
-{
- if (gAgent.getBusy())
- {
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE);
- gAgent.sendReliableMessage();
- }
-}
-
-bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLUUID fid;
- LLUUID from_id;
- LLMessageSystem* msg = gMessageSystem;
- switch(option)
- {
- case 0:
- // accept
- msg->newMessageFast(_PREHASH_AcceptCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- break;
- case 1:
- // decline
- msg->newMessageFast(_PREHASH_DeclineCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- busy_message(msg, notification["payload"]["source_id"].asUUID());
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
-
-void process_offer_callingcard(LLMessageSystem* msg, void**)
-{
- // someone has offered to form a friendship
- LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
-
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
-
- LLSD payload;
- payload["transaction_id"] = tid;
- payload["source_id"] = source_id;
- payload["sender"] = msg->getSender().getIPandPort();
-
- LLViewerObject* source = gObjectList.findObject(source_id);
- LLSD args;
- std::string source_name;
- if(source && source->isAvatar())
- {
- LLNameValue* nvfirst = source->getNVPair("FirstName");
- LLNameValue* nvlast = source->getNVPair("LastName");
- if (nvfirst && nvlast)
- {
- source_name = LLCacheName::buildFullName(
- nvfirst->getString(), nvlast->getString());
- }
- }
-
- if(!source_name.empty())
- {
- if (gAgent.getBusy()
- || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
- {
- // automatically decline offer
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
- }
- else
- {
- args["NAME"] = source_name;
- LLNotificationsUtil::add("OfferCallingCard", args, payload);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
- }
-}
-
-void process_accept_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotificationsUtil::add("CallingCardAccepted");
-}
-
-void process_decline_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotificationsUtil::add("CallingCardDeclined");
-}
-
-class ChatTranslationReceiver : public LLTranslate::TranslationReceiver
-{
-public :
- ChatTranslationReceiver(const std::string &from_lang, const std::string &to_lang, const std::string &mesg,
- const LLChat &chat, const LLSD &toast_args)
- : LLTranslate::TranslationReceiver(from_lang, to_lang),
- m_chat(chat),
- m_toastArgs(toast_args),
- m_origMesg(mesg)
- {
- }
-
- static boost::intrusive_ptr<ChatTranslationReceiver> build(const std::string &from_lang, const std::string &to_lang, const std::string &mesg, const LLChat &chat, const LLSD &toast_args)
- {
- return boost::intrusive_ptr<ChatTranslationReceiver>(new ChatTranslationReceiver(from_lang, to_lang, mesg, chat, toast_args));
- }
-
-protected:
- void handleResponse(const std::string &translation, const std::string &detected_language)
- {
- // filter out non-interesting responeses
- if ( !translation.empty()
- && (m_toLang != detected_language)
- && (LLStringUtil::compareInsensitive(translation, m_origMesg) != 0) )
- {
- m_chat.mText += " (" + translation + ")";
- }
-
- LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
- }
-
- void handleFailure()
- {
- LLTranslate::TranslationReceiver::handleFailure();
- m_chat.mText += " (?)";
-
- LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
- }
-
-private:
- LLChat m_chat;
- std::string m_origMesg;
- LLSD m_toastArgs;
-};
-void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
-{
- LLChat chat;
- std::string mesg;
- std::string from_name;
- U8 source_temp;
- U8 type_temp;
- U8 audible_temp;
- LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
- LLUUID from_id;
- LLUUID owner_id;
- BOOL is_owned_by_me = FALSE;
- LLViewerObject* chatter;
-
- msg->getString("ChatData", "FromName", from_name);
-
- msg->getUUID("ChatData", "SourceID", from_id);
- chat.mFromID = from_id;
-
- // Object owner for objects
- msg->getUUID("ChatData", "OwnerID", owner_id);
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
- chat.mSourceType = (EChatSourceType)source_temp;
-
- msg->getU8("ChatData", "ChatType", type_temp);
- chat.mChatType = (EChatType)type_temp;
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
- chat.mAudible = (EChatAudible)audible_temp;
-
- chat.mTime = LLFrameTimer::getElapsedSeconds();
-
- // IDEVO Correct for new-style "Resident" names
- if (chat.mSourceType == CHAT_SOURCE_AGENT)
- {
- // I don't know if it's OK to change this here, if
- // anything downstream does lookups by name, for instance
-
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(from_id, &av_name))
- {
- chat.mFromName = av_name.mDisplayName;
- }
- else
- {
- chat.mFromName = LLCacheName::cleanFullName(from_name);
- }
- }
- else
- {
- chat.mFromName = from_name;
- }
-
- BOOL is_busy = gAgent.getBusy();
-
- BOOL is_muted = FALSE;
- BOOL is_linden = FALSE;
- is_muted = LLMuteList::getInstance()->isMuted(
- from_id,
- from_name,
- LLMute::flagTextChat)
- || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
- is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
- LLMuteList::getInstance()->isLinden(from_name);
-
- BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
- chatter = gObjectList.findObject(from_id);
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
-
- // Make swirly things only for talking objects. (not script debug messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT
- && chat.mChatType != CHAT_TYPE_DEBUG_MSG
- && gSavedSettings.getBOOL("EffectScriptChatParticles") )
- {
- LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
- psc->setSourceObject(chatter);
- psc->setColor(color);
- //We set the particles to be owned by the object's owner,
- //just in case they should be muted by the mute list
- psc->setOwnerUUID(owner_id);
- LLViewerPartSim::getInstance()->addPartSource(psc);
- }
-
- // record last audible utterance
- if (is_audible
- && (is_linden || (!is_muted && !is_busy)))
- {
- if (chat.mChatType != CHAT_TYPE_START
- && chat.mChatType != CHAT_TYPE_STOP)
- {
- gAgent.heardChat(chat.mFromID);
- }
- }
-
- is_owned_by_me = chatter->permYouOwner();
- }
-
- if (is_audible)
- {
- BOOL visible_in_chat_bubble = FALSE;
- std::string verb;
-
- color.setVec(1.f,1.f,1.f,1.f);
- msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
-
- BOOL ircstyle = FALSE;
-
- // Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- ircstyle = TRUE;
- }
- chat.mText = mesg;
-
- // Look for the start of typing so we can put "..." in the bubbles.
- if (CHAT_TYPE_START == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->startTyping();
- }
- return;
- }
- else if (CHAT_TYPE_STOP == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->stopTyping();
- }
- return;
- }
-
- // Look for IRC-style emotes
- if (ircstyle)
- {
- // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
- chat.mChatStyle = CHAT_STYLE_IRC;
-
- // Do nothing, ircstyle is fixed above for chat bubbles
- }
- else
- {
- switch(chat.mChatType)
- {
- case CHAT_TYPE_WHISPER:
- verb = LLTrans::getString("whisper") + " ";
- break;
- case CHAT_TYPE_DEBUG_MSG:
- case CHAT_TYPE_OWNER:
- case CHAT_TYPE_NORMAL:
- verb = "";
- break;
- case CHAT_TYPE_SHOUT:
- verb = LLTrans::getString("shout") + " ";
- break;
- case CHAT_TYPE_START:
- case CHAT_TYPE_STOP:
- LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
- break;
- default:
- LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
- verb = "";
- break;
- }
-
-
- chat.mText = "";
- chat.mText += verb;
- chat.mText += mesg;
- }
-
- // We have a real utterance now, so can stop showing "..." and proceed.
- if (chatter && chatter->isAvatar())
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
- ((LLVOAvatar*)chatter)->stopTyping();
-
- if (!is_muted && !is_busy)
- {
- visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
- std::string formated_msg = "";
- LLViewerChat::formatChatMsg(chat, formated_msg);
- LLChat chat_bubble = chat;
- chat_bubble.mText = formated_msg;
- ((LLVOAvatar*)chatter)->addChat(chat_bubble);
- }
- }
-
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- }
-
- // truth table:
- // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
- // F F F F * Yes Yes
- // F F F T * Yes Yes
- // F F T F * No No
- // F F T T * No No
- // F T F F * No Yes
- // F T F T * Yes Yes
- // F T T F * No No
- // F T T T * No No
- // T * * * F Yes Yes
-
- chat.mMuted = is_muted && !is_linden;
-
- // pass owner_id to chat so that we can display the remote
- // object inspect for an object that is chatting with you
- LLSD args;
- args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
- chat.mOwnerID = owner_id;
-
- if (gSavedSettings.getBOOL("TranslateChat") && chat.mSourceType != CHAT_SOURCE_SYSTEM)
- {
- if (chat.mChatStyle == CHAT_STYLE_IRC)
- {
- mesg = mesg.substr(4, std::string::npos);
- }
- const std::string from_lang = ""; // leave empty to trigger autodetect
- const std::string to_lang = LLTranslate::getTranslateLanguage();
-
- LLHTTPClient::ResponderPtr result = ChatTranslationReceiver::build(from_lang, to_lang, mesg, chat, args);
- LLTranslate::translateMessage(result, from_lang, to_lang, mesg);
- }
- else
- {
- LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
- }
- }
-}
-
-
-// Simulator we're on is informing the viewer that the agent
-// is starting to teleport (perhaps to another sim, perhaps to the
-// same sim). If we initiated the teleport process by sending some kind
-// of TeleportRequest, then this info is redundant, but if the sim
-// initiated the teleport (via a script call, being killed, etc.)
-// then this info is news to us.
-void process_teleport_start(LLMessageSystem *msg, void**)
-{
- // on teleport, don't tell them about destination guide anymore
- LLFirstUse::notUsingDestinationGuide(false);
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
-
- LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL;
-
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
-
- // Freeze the UI and show progress bar
- // Note: could add data here to differentiate between normal teleport and death.
-
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- gTeleportDisplay = TRUE;
- gAgent.setTeleportState( LLAgent::TELEPORT_START );
- make_ui_sound("UISndTeleportOut");
-
- LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL;
- // Don't call LLFirstUse::useTeleport here because this could be
- // due to being killed, which would send you home, not to a Telehub
- }
-}
-
-void process_teleport_progress(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if((gAgent.getID() != agent_id)
- || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
- {
- LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
- return;
- }
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
- std::string buffer;
- msg->getString("Info", "Message", buffer);
- LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
-
- //Sorta hacky...default to using simulator raw messages
- //if we don't find the coresponding mapping in our progress mappings
- std::string message = buffer;
-
- if (LLAgent::sTeleportProgressMessages.find(buffer) !=
- LLAgent::sTeleportProgressMessages.end() )
- {
- message = LLAgent::sTeleportProgressMessages[buffer];
- }
-
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
-}
-
-class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLFetchInWelcomeArea(const uuid_vec_t &ids) :
- LLInventoryFetchDescendentsObserver(ids)
- {}
- virtual void done()
- {
- LLIsType is_landmark(LLAssetType::AT_LANDMARK);
- LLIsType is_card(LLAssetType::AT_CALLINGCARD);
-
- LLInventoryModel::cat_array_t card_cats;
- LLInventoryModel::item_array_t card_items;
- LLInventoryModel::cat_array_t land_cats;
- LLInventoryModel::item_array_t land_items;
-
- uuid_vec_t::iterator it = mComplete.begin();
- uuid_vec_t::iterator end = mComplete.end();
- for(; it != end; ++it)
- {
- gInventory.collectDescendentsIf(
- (*it),
- land_cats,
- land_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_landmark);
- gInventory.collectDescendentsIf(
- (*it),
- card_cats,
- card_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_card);
- }
- LLSD args;
- if ( land_items.count() > 0 )
- { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
- S32 random_land = ll_rand( land_items.count() - 1 );
- args["NAME"] = land_items[random_land]->getName();
- LLNotificationsUtil::add("TeleportToLandmark",args);
- }
- if ( card_items.count() > 0 )
- { // Show notification that they can now contact people. Use a random calling card from the inventory
- S32 random_card = ll_rand( card_items.count() - 1 );
- args["NAME"] = card_items[random_card]->getName();
- LLNotificationsUtil::add("TeleportToPerson",args);
- }
-
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-
-
-class LLPostTeleportNotifiers : public LLEventTimer
-{
-public:
- LLPostTeleportNotifiers();
- virtual ~LLPostTeleportNotifiers();
-
- //function to be called at the supplied frequency
- virtual BOOL tick();
-};
-
-LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
-{
-};
-
-LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
-{
-}
-
-BOOL LLPostTeleportNotifiers::tick()
-{
- BOOL all_done = FALSE;
- if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- // get callingcards and landmarks available to the user arriving.
- uuid_vec_t folders;
- const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- if(callingcard_id.notNull())
- folders.push_back(callingcard_id);
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- if(!folders.empty())
- {
- LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea(folders);
- fetcher->startFetch();
- if(fetcher->isFinished())
- {
- fetcher->done();
- }
- else
- {
- gInventory.addObserver(fetcher);
- }
- }
- all_done = TRUE;
- }
-
- return all_done;
-}
-
-
-
-// Teleport notification from the simulator
-// We're going to pretend to be a new agent
-void process_teleport_finish(LLMessageSystem* msg, void**)
-{
- LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- // Teleport is finished; it can't be cancelled now.
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
-
- // Do teleport effect for where you're leaving
- // VEFFECT: TeleportStart
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
- U32 location_id;
- U32 sim_ip;
- U16 sim_port;
- LLVector3 pos, look_at;
- U64 region_handle;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
- msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
-
- // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
- if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
- && (!gAgent.isGodlike()))
- {
- gAgent.setHomePosRegion(region_handle, pos);
-
- // Create a timer that will send notices when teleporting is all finished. Since this is
- // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
- new LLPostTeleportNotifiers();
- }
-
- LLHost sim_host(sim_ip, sim_port);
-
- // Viewer trusts the simulator.
- gMessageSystem->enableCircuit(sim_host, TRUE);
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
-
-/*
- // send camera update to new region
- gAgentCamera.updateCamera();
-
- // likewise make sure the camera is behind the avatar
- gAgentCamera.resetView(TRUE);
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->clearChatText();
- gAgentCamera.slamLookAt(look_at);
- }
- gAgent.setPositionAgent(pos);
- gAssetStorage->setUpstream(sim);
- gCacheName->setUpstream(sim);
-*/
-
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
- << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(sim_host);
-
- send_complete_agent_movement(sim_host);
- gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
-
- regionp->setSeedCapability(seedCap);
-
- // Don't send camera updates to the new region until we're
- // actually there...
-
-
- // Now do teleport effect for where you're going.
- // VEFFECT: TeleportEnd
- effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
-
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
-// gTeleportDisplay = TRUE;
-// gTeleportDisplayTimer.reset();
-// gViewerWindow->setShowProgress(TRUE);
-}
-
-// stuff we have to do every time we get an AvatarInitComplete from a sim
-/*
-void process_avatar_init_complete(LLMessageSystem* msg, void**)
-{
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
- agent_movement_complete(msg->getSender(), agent_pos);
-}
-*/
-
-void process_agent_movement_complete(LLMessageSystem* msg, void**)
-{
- gAgentMovementCompleted = true;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
- << LL_ENDL;
- return;
- }
-
- LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
-
- // *TODO: check timestamp to make sure the movement compleation
- // makes sense.
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
- LLVector3 look_at;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
-
- std::string version_channel;
- msg->getString("SimData", "ChannelVersion", version_channel);
-
- if (!isAgentAvatarValid())
- {
- // Could happen if you were immediately god-teleported away on login,
- // maybe other cases. Continue, but warn.
- LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
- }
-
- F32 x, y;
- from_region_handle(region_handle, &x, &y);
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if (!regionp)
- {
- if (gAgent.getRegion())
- {
- LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
- }
-
- LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << LL_ENDL;
- LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
- return;
-
- }
-
- LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
-
- // set our upstream host the new simulator and shuffle things as
- // appropriate.
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
- gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- gAssetStorage->setUpstream(msg->getSender());
- gCacheName->setUpstream(msg->getSender());
- gViewerThrottle.sendToSim();
- gViewerWindow->sendShapeToSim();
-
- bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
-
- if( is_teleport )
- {
- if (gAgent.getTeleportKeepsLookAt())
- {
- // *NOTE: the LookAt data we get from the sim here doesn't
- // seem to be useful, so get it from the camera instead
- look_at = LLViewerCamera::getInstance()->getAtAxis();
- }
- // Force the camera back onto the agent, don't animate.
- gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
- gAgentCamera.slamLookAt(look_at);
- gAgentCamera.updateCamera();
-
- gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
-
- // set the appearance on teleport since the new sim does not
- // know what you look like.
- gAgent.sendAgentSetAppearance();
-
- if (isAgentAvatarValid())
- {
- // Chat the "back" SLURL. (DEV-4907)
-
- LLSLURL slurl;
- gAgent.getTeleportSourceSLURL(slurl);
- LLSD substitution = LLSD().with("[T_SLURL]", slurl.getSLURLString());
- std::string completed_from = LLAgent::sTeleportProgressMessages["completed_from"];
- LLStringUtil::format(completed_from, substitution);
-
- LLSD args;
- args["MESSAGE"] = completed_from;
- LLNotificationsUtil::add("SystemMessageTip", args);
-
- // Set the new position
- gAgentAvatarp->setPositionAgent(agent_pos);
- gAgentAvatarp->clearChat();
- gAgentAvatarp->slamPosition();
- }
- }
- else
- {
- // This is initial log-in or a region crossing
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
-
- if(LLStartUp::getStartupState() < STATE_STARTED)
- { // This is initial log-in, not a region crossing:
- // Set the camera looking ahead of the AV so send_agent_update() below
- // will report the correct location to the server.
- LLVector3 look_at_point = look_at;
- look_at_point = agent_pos + look_at_point.rotVec(gAgent.getQuat());
-
- static LLVector3 up_direction(0.0f, 0.0f, 1.0f);
- LLViewerCamera::getInstance()->lookAt(agent_pos, look_at_point, up_direction);
- }
- }
-
- if ( LLTracker::isTracking(NULL) )
- {
- // Check distance to beacon, if < 5m, remove beacon
- LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
- LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
- if (beacon_dir.magVecSquared() < 25.f)
- {
- LLTracker::stopTracking(NULL);
- }
- else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() )
- {
- //look at the beacon
- LLVector3 global_agent_pos = agent_pos;
- global_agent_pos[0] += x;
- global_agent_pos[1] += y;
- look_at = (LLVector3)beacon_pos - global_agent_pos;
- look_at.normVec();
- gAgentCamera.slamLookAt(look_at);
- }
- }
-
- // TODO: Put back a check for flying status! DK 12/19/05
- // Sim tells us whether the new position is off the ground
- /*
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
- */
-
- send_agent_update(TRUE, TRUE);
-
- if (gAgent.getRegion()->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
-
- // force simulator to recognize busy state
- if (gAgent.getBusy())
- {
- gAgent.setBusy();
- }
- else
- {
- gAgent.clearBusy();
- }
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->mFootPlane.clearVec();
- }
-
- // send walk-vs-run status
- gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
-
- // If the server version has changed, display an info box and offer
- // to display the release notes, unless this is the initial log in.
- if (gLastVersionChannel == version_channel)
- {
- return;
- }
-
- gLastVersionChannel = version_channel;
-}
-
-void process_crossed_region(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
- << LL_ENDL;
- return;
- }
- LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
- gAgentAvatarp->resetRegionCrossingTimer();
-
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
- LLHost sim_host(sim_ip, sim_port);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
-
- send_complete_agent_movement(sim_host);
-
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
- regionp->setSeedCapability(seedCap);
-}
-
-
-
-// Sends avatar and camera information to simulator.
-// Sent roughly once per frame, or 20 times per second, whichever is less often
-
-const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
-const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second)
-
-static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message");
-
-void send_agent_update(BOOL force_send, BOOL send_reliable)
-{
- if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
- {
- // We don't care if they want to send an agent update, they're not allowed to until the simulator
- // that's the target is ready to receive them (after avatar_init_complete is received)
- return;
- }
-
- // We have already requested to log out. Don't send agent updates.
- if(LLAppViewer::instance()->logoutRequestSent())
- {
- return;
- }
-
- // no region to send update to
- if(gAgent.getRegion() == NULL)
- {
- return;
- }
-
- const F32 TRANSLATE_THRESHOLD = 0.01f;
-
- // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
- // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
- // Thus, we're actually testing against 0.2 degrees
- const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
-
- const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
-
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent,
- last_camera_at,
- last_camera_left,
- last_camera_up;
-
- static LLVector3 cam_center_chg,
- cam_rot_chg;
-
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
-
- LLMessageSystem *msg = gMessageSystem;
- LLVector3 camera_pos_agent; // local to avatar's region
- U8 render_state;
-
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
-
- camera_pos_agent = gAgentCamera.getCameraPositionAgent();
-
- render_state = gAgent.getRenderState();
-
- U32 control_flag_change = 0;
- U8 flag_change = 0;
-
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
-
- // If a modifier key is held down, turn off
- // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
- // trigger a control event.
- U32 control_flags = gAgent.getControlFlags();
- MASK key_mask = gKeyboard->currentMask(TRUE);
- if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
- {
- control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
- AGENT_CONTROL_ML_LBUTTON_DOWN );
- control_flags |= AGENT_CONTROL_LBUTTON_UP |
- AGENT_CONTROL_ML_LBUTTON_UP ;
- }
-
- control_flag_change = last_control_flags ^ control_flags;
-
- U8 flags = AU_FLAGS_NONE;
- if (gAgent.isGroupTitleHidden())
- {
- flags |= AU_FLAGS_HIDETITLE;
- }
- if (gAgent.getAutoPilot())
- {
- flags |= AU_FLAGS_CLIENT_AUTOPILOT;
- }
-
- flag_change = last_flags ^ flags;
-
- head_rot_chg = dot(last_head_rot, head_rotation);
-
- if (force_send ||
- (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
- (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
- (last_render_state != render_state) ||
- (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
- control_flag_change != 0 ||
- flag_change != 0)
- {
-/*
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
- {
- //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
- LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
- }
- if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
- }
- if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
- }
-// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
-// {
-// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
-// }
- if (control_flag_change)
- {
- LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
- }
-*/
-
- duplicate_count = 0;
- }
- else
- {
- duplicate_count++;
-
- if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached guns.
- // We only trigger a new update when head_rotation deviates beyond
- // some threshold from the last update, however this can break fine
- // adjustments when trying to aim an attached gun, so what we do here
- // (where we would normally skip sending an update when nothing has changed)
- // is gradually reduce the threshold to allow a better update to
- // eventually get sent... should update to within 0.5 degrees in less
- // than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
- {
- duplicate_count = 0;
- }
- else
- {
- return;
- }
- }
- else
- {
- return;
- }
- }
-
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- LLFastTimer t(FTM_AGENT_UPDATE_SEND);
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
-
-// if (camera_pos_agent.mV[VY] > 255.f)
-// {
-// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
-// }
-
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
- msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
-
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
-
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
- }
-
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
- }
- }
-
- gAgent.enableControlFlagReset();
-
- if (!send_reliable)
- {
- gAgent.sendMessage();
- }
- else
- {
- gAgent.sendReliableMessage();
- }
-
-// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
-
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
- last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
- last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
- last_control_flags = control_flags;
- last_flags = flags;
- }
-}
-
-
-
-// *TODO: Remove this dependency, or figure out a better way to handle
-// this hack.
-extern U32 gObjectBits;
-
-void process_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
-}
-
-void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
-}
-
-void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
-}
-
-
-void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
-}
-
-static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
-
-
-void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
-{
- LLFastTimer t(FTM_PROCESS_OBJECTS);
-
- LLUUID id;
- U32 local_id;
- S32 i;
- S32 num_objects;
-
- num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
-
- for (i = 0; i < num_objects; i++)
- {
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
-
- LLViewerObjectList::getUUIDFromLocal(id,
- local_id,
- gMessageSystem->getSenderIP(),
- gMessageSystem->getSenderPort());
- if (id == LLUUID::null)
- {
- LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- continue;
- }
- else
- {
- LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
- }
-
- LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
- // ...don't kill the avatar
- if (!(id == gAgentID))
- {
- LLViewerObject *objectp = gObjectList.findObject(id);
- if (objectp)
- {
- // Display green bubble on kill
- if ( gShowObjectUpdates )
- {
- LLViewerObject* newobject;
- newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
-
- LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
-
- bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
- bubble->setScale( 2.0f * bubble->getScale() );
- bubble->setPositionGlobal(objectp->getPositionGlobal());
- gPipeline.addObject(bubble);
- }
-
- // Do the kill
- gObjectList.killObject(objectp);
- }
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
- }
- }
-}
-
-void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sun_direction;
- LLVector3 sun_ang_velocity;
- F32 phase;
- U64 space_time_usec;
-
- U32 seconds_per_day;
- U32 seconds_per_year;
-
- // "SimulatorViewerTimeMessage"
- mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
-
- // This should eventually be moved to an "UpdateHeavenlyBodies" message
- mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
-
- LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
-
- //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
- // << ", " << phase << LL_ENDL;
-
- gSky.setSunPhase(phase);
- gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
- {
- gSky.setSunDirection(sun_direction, sun_ang_velocity);
- }
-}
-
-void process_sound_trigger(LLMessageSystem *msg, void **)
-{
- if (!gAudiop) return;
-
- U64 region_handle = 0;
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID owner_id;
- LLUUID object_id;
- LLUUID parent_id;
- LLVector3 pos_local;
-
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
- msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
- msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
- msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
-
- // adjust sound location to true global coords
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global.mdV[VX] += pos_local.mV[VX];
- pos_global.mdV[VY] += pos_local.mV[VY];
- pos_global.mdV[VZ] += pos_local.mV[VZ];
-
- // Don't play a trigger sound if you can't hear it due
- // to parcel "local audio only" settings.
- if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
-
- // Don't play sounds triggered by someone you muted.
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- // Don't play sounds from an object you muted
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- // Don't play sounds from an object whose parent you muted
- if (parent_id.notNull()
- && LLMuteList::getInstance()->isMuted(parent_id))
- {
- return;
- }
-
- // Don't play sounds from a region with maturity above current agent maturity
- if( !gAgent.canAccessMaturityInRegion( region_handle ) )
- {
- return;
- }
-
- gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
-}
-
-void process_preload_sound(LLMessageSystem *msg, void **user_data)
-{
- if (!gAudiop)
- {
- return;
- }
-
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp) return;
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
- if (!sourcep) return;
-
- LLAudioData *datap = gAudiop->getAudioData(sound_id);
-
- // Note that I don't actually do any loading of the
- // audio data into a buffer at this point, as it won't actually
- // help us out.
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos_global = objectp->getPositionGlobal();
- if (gAgent.canAccessMaturityAtGlobal(pos_global))
- {
- // Add audioData starts a transfer internally.
- sourcep->addAudioData(datap, FALSE);
-}
-}
-
-void process_attached_sound(LLMessageSystem *msg, void **user_data)
-{
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
- U8 flags;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp)
- {
- // we don't know about this object, just bail
- return;
- }
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos = objectp->getPositionGlobal();
- if( !gAgent.canAccessMaturityAtGlobal(pos) )
- {
- return;
- }
-
- objectp->setAttachedSound(sound_id, owner_id, gain, flags);
-}
-
-
-void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 gain = 0;
- LLUUID object_guid;
- LLViewerObject *objectp = NULL;
-
- mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
-
- if (!((objectp = gObjectList.findObject(object_guid))))
- {
- // we don't know about this object, just bail
- return;
- }
-
- mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
-
- objectp->adjustAudioGain(gain);
-}
-
-
-void process_health_message(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 health;
-
- mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
-
- if (gStatusBar)
- {
- gStatusBar->setHealth((S32)health);
- }
-}
-
-
-void process_sim_stats(LLMessageSystem *msg, void **user_data)
-{
- S32 count = msg->getNumberOfBlocks("Stat");
- for (S32 i = 0; i < count; ++i)
- {
- U32 stat_id;
- F32 stat_value;
- msg->getU32("Stat", "StatID", stat_id, i);
- msg->getF32("Stat", "StatValue", stat_value, i);
- switch (stat_id)
- {
- case LL_SIM_STAT_TIME_DILATION:
- LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
- break;
- case LL_SIM_STAT_FPS:
- LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSFPS:
- LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTUPS:
- LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_FRAMEMS:
- LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NETMS:
- LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMOTHERMS:
- LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMS:
- LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTMS:
- LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IMAGESMS:
- LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPTMS:
- LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKS:
- LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKSACTIVE:
- LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTMAIN:
- LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTCHILD:
- LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMSCRIPTSACTIVE:
- LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPT_EPS:
- LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_INPPS:
- LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_OUTPPS:
- LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_DOWNLOADS:
- LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
- LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
- break;
- case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
- LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSICS_LOD_TASKS:
- LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSTEPMS:
- LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
- LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSOTHERMS:
- LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMEMORY:
- LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSPARETIME:
- LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSLEEPTIME:
- LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IOPUMPTIME:
- LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
- break;
- default:
- // Used to be a commented out warning.
- LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
- break;
- }
- }
-
- /*
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
- LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
-
- // Process information
- // { CpuUsage F32 }
- // { SimMemTotal F32 }
- // { SimMemRSS F32 }
- // { ProcessUptime F32 }
- F32 cpu_usage;
- F32 sim_mem_total;
- F32 sim_mem_rss;
- F32 process_uptime;
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
- LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
- LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
- LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
- */
-
- //
- // Various hacks that aren't statistics, but are being handled here.
- //
- U32 max_tasks_per_region;
- U32 region_flags;
- msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
- msg->getU32("Region", "RegionFlags", region_flags);
-
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- BOOL was_flying = gAgent.getFlying();
- regionp->setRegionFlags(region_flags);
- regionp->setMaxTasks(max_tasks_per_region);
- // HACK: This makes agents drop from the sky if the region is
- // set to no fly while people are still in the sim.
- if (was_flying && regionp->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- }
-}
-
-
-
-void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID animation_id;
- LLUUID uuid;
- S32 anim_sequence_id;
- LLVOAvatar *avatarp;
-
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- //clear animation flags
- avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
-
- if (!avatarp)
- {
- // no agent by this ID...error?
- LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
- return;
- }
-
- S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
- S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
-
- avatarp->mSignaledAnimations.clear();
-
- if (avatarp->isSelf())
- {
- LLUUID object_id;
-
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
-
- LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
-
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
-
- // *HACK: Disabling flying mode if it has been enabled shortly before the agent
- // stand up animation is signaled. In this case we don't get a signal to start
- // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the
- // avatar does not play flying animation, so we switch flying mode off.
- // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink.
- // See EXT-2781.
- if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
- {
- gAgent.setFlying(FALSE);
- }
-
- if (i < num_source_blocks)
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
-
- LLViewerObject* object = gObjectList.findObject(object_id);
- if (object)
- {
- object->mFlags |= FLAGS_ANIM_SOURCE;
-
- BOOL anim_found = FALSE;
- LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
- for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
- {
- if (anim_it->second == animation_id)
- {
- anim_found = TRUE;
- break;
- }
- }
-
- if (!anim_found)
- {
- avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
- }
- }
- }
- }
- }
- else
- {
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- }
- }
-
- if (num_blocks)
- {
- avatarp->processAnimationStateChanges();
- }
-}
-
-void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID uuid;
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if (avatarp)
- {
- avatarp->processAvatarAppearance( mesgsys );
- }
- else
- {
- LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
- }
-}
-
-void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector4 cameraCollidePlane;
- mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
-
- gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
-}
-
-void near_sit_object(BOOL success, void *data)
-{
- if (success)
- {
- // Send message to sit on object
- gMessageSystem->newMessageFast(_PREHASH_AgentSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
- }
-}
-
-void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sitPosition;
- LLQuaternion sitRotation;
- LLUUID sitObjectID;
- BOOL use_autopilot;
- mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
- mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
- LLVector3 camera_eye;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
- LLVector3 camera_at;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
- BOOL force_mouselook;
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
-
- if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
- {
- gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
- }
-
- gAgentCamera.setForceMouselook(force_mouselook);
- // Forcing turning off flying here to prevent flying after pressing "Stand"
- // to stand up from an object. See EXT-1655.
- gAgent.setFlying(FALSE);
-
- LLViewerObject* object = gObjectList.findObject(sitObjectID);
- if (object)
- {
- LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot())
- {
- //we're already sitting on this object, so don't autopilot
- }
- else
- {
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
- }
-}
-
-void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLFollowCamMgr::removeFollowCamParams(source_id);
-}
-
-void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- S32 type;
- F32 value;
- bool settingPosition = false;
- bool settingFocus = false;
- bool settingFocusOffset = false;
- LLVector3 position;
- LLVector3 focus;
- LLVector3 focus_offset;
-
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLViewerObject* objectp = gObjectList.findObject(source_id);
- if (objectp)
- {
- objectp->mFlags |= FLAGS_CAMERA_SOURCE;
- }
-
- S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
- for (S32 block_index = 0; block_index < num_objects; block_index++)
- {
- mesgsys->getS32("CameraProperty", "Type", type, block_index);
- mesgsys->getF32("CameraProperty", "Value", value, block_index);
- switch(type)
- {
- case FOLLOWCAM_PITCH:
- LLFollowCamMgr::setPitch(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_OFFSET_X:
- focus_offset.mV[VX] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Y:
- focus_offset.mV[VY] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Z:
- focus_offset.mV[VZ] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_POSITION_LAG:
- LLFollowCamMgr::setPositionLag(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_LAG:
- LLFollowCamMgr::setFocusLag(source_id, value);
- break;
- case FOLLOWCAM_DISTANCE:
- LLFollowCamMgr::setDistance(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_ANGLE:
- LLFollowCamMgr::setBehindnessAngle(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_LAG:
- LLFollowCamMgr::setBehindnessLag(source_id, value);
- break;
- case FOLLOWCAM_POSITION_THRESHOLD:
- LLFollowCamMgr::setPositionThreshold(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_THRESHOLD:
- LLFollowCamMgr::setFocusThreshold(source_id, value);
- break;
- case FOLLOWCAM_ACTIVE:
- //if 1, set using followcam,.
- LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
- break;
- case FOLLOWCAM_POSITION_X:
- settingPosition = true;
- position.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_POSITION_Y:
- settingPosition = true;
- position.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_POSITION_Z:
- settingPosition = true;
- position.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_FOCUS_X:
- settingFocus = true;
- focus.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Y:
- settingFocus = true;
- focus.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Z:
- settingFocus = true;
- focus.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_POSITION_LOCKED:
- LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
- break;
- case FOLLOWCAM_FOCUS_LOCKED:
- LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
- break;
-
- default:
- break;
- }
- }
-
- if ( settingPosition )
- {
- LLFollowCamMgr::setPosition(source_id, position);
- }
- if ( settingFocus )
- {
- LLFollowCamMgr::setFocus(source_id, focus);
- }
- if ( settingFocusOffset )
- {
- LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
- }
-}
-//end Ventrella
-
-
-// Culled from newsim lltask.cpp
-void process_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
- object->addNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
- }
-}
-
-void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
- object->removeNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
- }
-}
-
-void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
-{
- std::string message;
-
- msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
-
- LLAppViewer::instance()->forceDisconnect(message);
-}
-
-
-/*
-void process_user_list_reply(LLMessageSystem *msg, void **user_data)
-{
- LLUserList::processUserListReply(msg, user_data);
- return;
- char firstname[MAX_STRING+1];
- char lastname[MAX_STRING+1];
- U8 status;
- S32 user_count;
-
- user_count = msg->getNumberOfBlocks("UserBlock");
-
- for (S32 i = 0; i < user_count; i++)
- {
- msg->getData("UserBlock", i, "FirstName", firstname);
- msg->getData("UserBlock", i, "LastName", lastname);
- msg->getData("UserBlock", i, "Status", &status);
-
- if (status & 0x01)
- {
- dialog_friends_add_friend(buffer, TRUE);
- }
- else
- {
- dialog_friends_add_friend(buffer, FALSE);
- }
- }
-
- dialog_friends_done_adding();
-}
-*/
-
-// this is not handled in processUpdateMessage
-/*
-void process_time_dilation(LLMessageSystem *msg, void **user_data)
-{
- // get the time_dilation
- U16 foo;
- msg->getData("TimeDilation", "TimeDilation", &foo);
- F32 time_dilation = ((F32) foo) / 65535.f;
-
- // get the pointer to the right region
- U32 ip = msg->getSenderIP();
- U32 port = msg->getSenderPort();
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
- if (regionp)
- {
- regionp->setTimeDilation(time_dilation);
- }
-}
-*/
-
-
-void process_money_balance_reply( LLMessageSystem* msg, void** )
-{
- S32 balance = 0;
- S32 credit = 0;
- S32 committed = 0;
- std::string desc;
- LLUUID tid;
-
- msg->getUUID("MoneyData", "TransactionID", tid);
- msg->getS32("MoneyData", "MoneyBalance", balance);
- msg->getS32("MoneyData", "SquareMetersCredit", credit);
- msg->getS32("MoneyData", "SquareMetersCommitted", committed);
- msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
- LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
- << committed << LL_ENDL;
-
- if (gStatusBar)
- {
- gStatusBar->setBalance(balance);
- gStatusBar->setLandCredit(credit);
- gStatusBar->setLandCommitted(committed);
- }
-
- if (desc.empty()
- || !gSavedSettings.getBOOL("NotifyMoneyChange"))
- {
- // ...nothing to display
- return;
- }
-
- // Suppress duplicate messages about the same transaction
- static std::deque<LLUUID> recent;
- if (std::find(recent.rbegin(), recent.rend(), tid) != recent.rend())
- {
- return;
- }
-
- // Once the 'recent' container gets large enough, chop some
- // off the beginning.
- const U32 MAX_LOOKBACK = 30;
- const S32 POP_FRONT_SIZE = 12;
- if(recent.size() > MAX_LOOKBACK)
- {
- LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
- recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
- }
- //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
- recent.push_back(tid);
-
- if (msg->has("TransactionInfo"))
- {
- // ...message has extended info for localization
- process_money_balance_reply_extended(msg);
- }
- else
- {
- // Only old dev grids will not supply the TransactionInfo block,
- // so we can just use the hard-coded English string.
- LLSD args;
- args["MESSAGE"] = desc;
- LLNotificationsUtil::add("SystemMessage", args);
- }
-}
-
-static std::string reason_from_transaction_type(S32 transaction_type,
- const std::string& item_desc)
-{
- // *NOTE: The keys for the reason strings are unusual because
- // an earlier version of the code used English language strings
- // extracted from hard-coded server English descriptions.
- // Keeping them so we don't have to re-localize them.
- switch (transaction_type)
- {
- case TRANS_OBJECT_SALE:
- {
- LLStringUtil::format_map_t arg;
- arg["ITEM"] = item_desc;
- return LLTrans::getString("for item", arg);
- }
- case TRANS_LAND_SALE:
- return LLTrans::getString("for a parcel of land");
-
- case TRANS_LAND_PASS_SALE:
- return LLTrans::getString("for a land access pass");
-
- case TRANS_GROUP_LAND_DEED:
- return LLTrans::getString("for deeding land");
-
- case TRANS_GROUP_CREATE:
- return LLTrans::getString("to create a group");
-
- case TRANS_GROUP_JOIN:
- return LLTrans::getString("to join a group");
-
- case TRANS_UPLOAD_CHARGE:
- return LLTrans::getString("to upload");
-
- case TRANS_CLASSIFIED_CHARGE:
- return LLTrans::getString("to publish a classified ad");
-
- // These have no reason to display, but are expected and should not
- // generate warnings
- case TRANS_GIFT:
- case TRANS_PAY_OBJECT:
- case TRANS_OBJECT_PAYS:
- return std::string();
-
- default:
- llwarns << "Unknown transaction type "
- << transaction_type << llendl;
- return std::string();
- }
-}
-
-static void money_balance_group_notify(const LLUUID& group_id,
- const std::string& name,
- bool is_group,
- std::string notification,
- LLSD args,
- LLSD payload)
-{
- // Message uses name SLURLs, don't actually have to substitute in
- // the name. We're just making sure it's available.
- // Notification is either PaymentReceived or PaymentSent
- LLNotificationsUtil::add(notification, args, payload);
-}
-
-static void money_balance_avatar_notify(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- std::string notification,
- LLSD args,
- LLSD payload)
-{
- // Message uses name SLURLs, don't actually have to substitute in
- // the name. We're just making sure it's available.
- // Notification is either PaymentReceived or PaymentSent
- LLNotificationsUtil::add(notification, args, payload);
-}
-
-static void process_money_balance_reply_extended(LLMessageSystem* msg)
-{
- // Added in server 1.40 and viewer 2.1, support for localization
- // and agent ids for name lookup.
- S32 transaction_type = 0;
- LLUUID source_id;
- BOOL is_source_group = FALSE;
- LLUUID dest_id;
- BOOL is_dest_group = FALSE;
- S32 amount = 0;
- std::string item_description;
-
- msg->getS32("TransactionInfo", "TransactionType", transaction_type);
- msg->getUUID("TransactionInfo", "SourceID", source_id);
- msg->getBOOL("TransactionInfo", "IsSourceGroup", is_source_group);
- msg->getUUID("TransactionInfo", "DestID", dest_id);
- msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
- msg->getS32("TransactionInfo", "Amount", amount);
- msg->getString("TransactionInfo", "ItemDescription", item_description);
- LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
- << " dest " << dest_id
- << " type " << transaction_type
- << " item " << item_description << LL_ENDL;
-
- if (source_id.isNull() && dest_id.isNull())
- {
- // this is a pure balance update, no notification required
- return;
- }
-
- std::string source_slurl;
- if (is_source_group)
- {
- source_slurl =
- LLSLURL( "group", source_id, "inspect").getSLURLString();
- }
- else
- {
- source_slurl =
- LLSLURL( "agent", source_id, "completename").getSLURLString();
- }
-
- std::string dest_slurl;
- if (is_dest_group)
- {
- dest_slurl =
- LLSLURL( "group", dest_id, "inspect").getSLURLString();
- }
- else
- {
- dest_slurl =
- LLSLURL( "agent", dest_id, "completename").getSLURLString();
- }
-
- std::string reason =
- reason_from_transaction_type(transaction_type, item_description);
-
- LLStringUtil::format_map_t args;
- args["REASON"] = reason; // could be empty
- args["AMOUNT"] = llformat("%d", amount);
-
- // Need to delay until name looked up, so need to know whether or not
- // is group
- bool is_name_group = false;
- LLUUID name_id;
- std::string message;
- std::string notification;
- LLSD final_args;
- LLSD payload;
-
- bool you_paid_someone = (source_id == gAgentID);
- if (you_paid_someone)
- {
- args["NAME"] = dest_slurl;
- is_name_group = is_dest_group;
- name_id = dest_id;
- if (!reason.empty())
- {
- if (dest_id.notNull())
- {
- message = LLTrans::getString("you_paid_ldollars", args);
- }
- else
- {
- // transaction fee to the system, eg, to create a group
- message = LLTrans::getString("you_paid_ldollars_no_name", args);
- }
- }
- else
- {
- if (dest_id.notNull())
- {
- message = LLTrans::getString("you_paid_ldollars_no_reason", args);
- }
- else
- {
- // no target, no reason, you just paid money
- message = LLTrans::getString("you_paid_ldollars_no_info", args);
- }
- }
- final_args["MESSAGE"] = message;
- notification = "PaymentSent";
- }
- else {
- // ...someone paid you
- args["NAME"] = source_slurl;
- is_name_group = is_source_group;
- name_id = source_id;
- if (!reason.empty())
- {
- message = LLTrans::getString("paid_you_ldollars", args);
- }
- else {
- message = LLTrans::getString("paid_you_ldollars_no_reason", args);
- }
- final_args["MESSAGE"] = message;
-
- // make notification loggable
- payload["from_id"] = source_id;
- notification = "PaymentReceived";
- }
-
- // Despite using SLURLs, wait until the name is available before
- // showing the notification, otherwise the UI layout is strange and
- // the user sees a "Loading..." message
- if (is_name_group)
- {
- gCacheName->getGroup(name_id,
- boost::bind(&money_balance_group_notify,
- _1, _2, _3,
- notification, final_args, payload));
- }
- else {
- LLAvatarNameCache::get(name_id,
- boost::bind(&money_balance_avatar_notify,
- _1, _2,
- notification, final_args, payload));
- }
-}
-
-
-
-bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- // set the preference to the maturity of the region we're calling
- int preferredMaturity = notification["payload"]["_region_access"].asInteger();
- gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
- gAgent.sendMaturityPreferenceToServer(preferredMaturity);
-
- // notify user that the maturity preference has been changed
- LLSD args;
- args["RATING"] = LLViewerRegion::accessToString(preferredMaturity);
- LLNotificationsUtil::add("PreferredMaturityChanged", args);
- }
-
- return false;
-}
-
-// some of the server notifications need special handling. This is where we do that.
-bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
-{
- int regionAccess = llsdBlock["_region_access"].asInteger();
- llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
-
- // we're going to throw the LLSD in there in case anyone ever wants to use it
- LLNotificationsUtil::add(notificationID+"_Notify", llsdBlock);
-
- if (regionAccess == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG())
- {
- LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- else if (regionAccess == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- return false;
-}
-
-bool attempt_standard_notification(LLMessageSystem* msgsystem)
-{
- // if we have additional alert data
- if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
- {
- // notification was specified using the new mechanism, so we can just handle it here
- std::string notificationID;
- std::string llsdRaw;
- LLSD llsdBlock;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
- if (llsdRaw.length())
- {
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
- {
- llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
- }
- }
-
- if (
- (notificationID == "RegionEntryAccessBlocked") ||
- (notificationID == "LandClaimAccessBlocked") ||
- (notificationID == "LandBuyAccessBlocked")
- )
- {
- /*---------------------------------------------------------------------
- (Commented so a grep will find the notification strings, since
- we construct them on the fly; if you add additional notifications,
- please update the comment.)
-
- Could throw any of the following notifications:
-
- RegionEntryAccessBlocked
- RegionEntryAccessBlocked_Notify
- RegionEntryAccessBlocked_Change
- RegionEntryAccessBlocked_KB
- LandClaimAccessBlocked
- LandClaimAccessBlocked_Notify
- LandClaimAccessBlocked_Change
- LandClaimAccessBlocked_KB
- LandBuyAccessBlocked
- LandBuyAccessBlocked_Notify
- LandBuyAccessBlocked_Change
- LandBuyAccessBlocked_KB
-
- -----------------------------------------------------------------------*/
- if (handle_special_notification(notificationID, llsdBlock))
- {
- return true;
- }
- }
-
- LLNotificationsUtil::add(notificationID, llsdBlock);
- return true;
- }
- return false;
-}
-
-
-void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- msgsystem->getBOOL("AlertData", "Modal", modal);
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-// The only difference between this routine and the previous is the fact that
-// for this routine, the modal parameter is always false. Sadly, for the message
-// handled by this routine, there is no "Modal" parameter on the message, and
-// there's no API to tell if a message has the given parameter or not.
-// So we can't handle the messages with the same handler.
-void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-void process_alert_core(const std::string& message, BOOL modal)
-{
- // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml
- if ( message == "You died and have been teleported to your home location")
- {
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
- }
- else if( message == "Home position set." )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += SCREEN_HOME_FILENAME;
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
- }
-
- const std::string ALERT_PREFIX("ALERT: ");
- const std::string NOTIFY_PREFIX("NOTIFY: ");
- if (message.find(ALERT_PREFIX) == 0)
- {
- // Allow the server to spawn a named alert so that server alerts can be
- // translated out of English.
- std::string alert_name(message.substr(ALERT_PREFIX.length()));
- LLNotificationsUtil::add(alert_name);
- }
- else if (message.find(NOTIFY_PREFIX) == 0)
- {
- // Allow the server to spawn a named notification so that server notifications can be
- // translated out of English.
- std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
- LLNotificationsUtil::add(notify_name);
- }
- else if (message[0] == '/')
- {
- // System message is important, show in upper-right box not tip
- std::string text(message.substr(1));
- LLSD args;
- if (text.substr(0,17) == "RESTART_X_MINUTES")
- {
- S32 mins = 0;
- LLStringUtil::convertToS32(text.substr(18), mins);
- args["MINUTES"] = llformat("%d",mins);
- LLNotificationsUtil::add("RegionRestartMinutes", args);
- }
- else if (text.substr(0,17) == "RESTART_X_SECONDS")
- {
- S32 secs = 0;
- LLStringUtil::convertToS32(text.substr(18), secs);
- args["SECONDS"] = llformat("%d",secs);
- LLNotificationsUtil::add("RegionRestartSeconds", args);
- }
- else
- {
- std::string new_msg =LLNotifications::instance().getGlobalString(text);
- args["MESSAGE"] = new_msg;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- }
- else if (modal)
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["ERROR_MESSAGE"] = new_msg;
- LLNotificationsUtil::add("ErrorMessage", args);
- }
- else
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["MESSAGE"] = new_msg;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
-}
-
-mean_collision_list_t gMeanCollisionList;
-time_t gLastDisplayedTime = 0;
-
-void handle_show_mean_events(void *)
-{
- if (gNoRender)
- {
- return;
- }
- LLFloaterReg::showInstance("bumps");
- //LLFloaterBump::showInstance();
-}
-
-void mean_name_callback(const LLUUID &id, const std::string& full_name, bool is_group)
-{
- if (gNoRender)
- {
- return;
- }
-
- static const U32 max_collision_list_size = 20;
- if (gMeanCollisionList.size() > max_collision_list_size)
- {
- mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- for (U32 i=0; i<max_collision_list_size; i++) iter++;
- for_each(iter, gMeanCollisionList.end(), DeletePointer());
- gMeanCollisionList.erase(iter, gMeanCollisionList.end());
- }
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if (mcd->mPerp == id)
- {
- mcd->mFullName = full_name;
- }
- }
-}
-
-void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- if (gAgent.inPrelude())
- {
- // In prelude, bumping is OK. This dialog is rather confusing to
- // newbies, so we don't show it. Drop the packet on the floor.
- return;
- }
-
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- LLUUID perp;
- U32 time;
- U8 u8type;
- EMeanCollisionType type;
- F32 mag;
-
- S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
-
- for (i = 0; i < num; i++)
- {
- msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
- msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
- msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
- msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
-
- type = (EMeanCollisionType)u8type;
-
- BOOL b_found = FALSE;
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if ((mcd->mPerp == perp) && (mcd->mType == type))
- {
- mcd->mTime = time;
- mcd->mMag = mag;
- b_found = TRUE;
- break;
- }
- }
-
- if (!b_found)
- {
- LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
- gMeanCollisionList.push_front(mcd);
- gCacheName->get(perp, false, boost::bind(&mean_name_callback, _1, _2, _3));
- }
- }
-}
-
-void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
- BOOL b_frozen;
-
- msgsystem->getBOOL("FrozenData", "Data", b_frozen);
-
- // TODO: make being frozen change view
- if (b_frozen)
- {
- }
- else
- {
- }
-}
-
-// do some extra stuff once we get our economy data
-void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
-{
- LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
-
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
-
- LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
-
- gMenuHolder->getChild<LLUICtrl>("Upload Image")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Upload Sound")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Upload Animation")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Bulk Upload")->setLabelArg("[COST]", llformat("%d", upload_cost));
-}
-
-void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
-{
- // only continue if at least some permissions were requested
- if (orig_questions)
- {
- // check to see if the person we are asking
-
- // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
- // located in [REGIONNAME] at [REGIONPOS],
- // has been <granted|denied> permission to: [PERMISSIONS]."
-
- LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
-
- // always include the object name and owner name
- notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
- notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
-
- // try to lookup viewerobject that corresponds to the object that
- // requested permissions (here, taskid->requesting object id)
- BOOL foundpos = FALSE;
- LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if (viewobj)
- {
- // found the viewerobject, get it's position in its region
- LLVector3 objpos(viewobj->getPosition());
-
- // try to lookup the name of the region the object is in
- LLViewerRegion* viewregion = viewobj->getRegion();
- if (viewregion)
- {
- // got the region, so include the region and 3d coordinates of the object
- notice.setArg("[REGIONNAME]", viewregion->getName());
- std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
- notice.setArg("[REGIONPOS]", formatpos);
-
- foundpos = TRUE;
- }
- }
-
- if (!foundpos)
- {
- // unable to determine location of the object
- notice.setArg("[REGIONNAME]", "(unknown region)");
- notice.setArg("[REGIONPOS]", "(unknown position)");
- }
-
- // check each permission that was requested, and list each
- // permission that has been flagged as a caution permission
- BOOL caution = FALSE;
- S32 count = 0;
- std::string perms;
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
- {
- count++;
- caution = TRUE;
-
- // add a comma before the permission description if it is not the first permission
- // added to the list or the last permission to check
- if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
- {
- perms.append(", ");
- }
-
- perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
- }
- }
-
- notice.setArg("[PERMISSIONS]", perms);
-
- // log a chat message as long as at least one requested permission
- // is a caution permission
- if (caution)
- {
- LLChat chat(notice.getString());
- // LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- }
-}
-
-bool script_question_cb(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLMessageSystem *msg = gMessageSystem;
- S32 orig = notification["payload"]["questions"].asInteger();
- S32 new_questions = orig;
-
- // check whether permissions were granted or denied
- BOOL allowed = TRUE;
- // the "yes/accept" button is the first button in the template, making it button 0
- // if any other button was clicked, the permissions were denied
- if (option != 0)
- {
- new_questions = 0;
- allowed = FALSE;
- }
-
- LLUUID task_id = notification["payload"]["task_id"].asUUID();
- LLUUID item_id = notification["payload"]["item_id"].asUUID();
-
- // reply with the permissions granted or denied
- msg->newMessageFast(_PREHASH_ScriptAnswerYes);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Data);
- msg->addUUIDFast(_PREHASH_TaskID, task_id);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->addS32Fast(_PREHASH_Questions, new_questions);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
-
- // only log a chat message if caution prompts are enabled
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // log a chat message, if appropriate
- notify_cautioned_script_question(notification, response, orig, allowed);
- }
-
- if ( response["Mute"] ) // mute
- {
- LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
-
- // purge the message queue of any previously queued requests from the same source. DEV-4879
- class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- bool matches(const LLNotificationPtr notification) const
- {
- if (notification->getName() == "ScriptQuestionCaution"
- || notification->getName() == "ScriptQuestion")
- {
- return (notification->getPayload()["item_id"].asUUID() == blocked_id);
- }
- return false;
- }
- private:
- const LLUUID& blocked_id;
- };
-
- LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
- gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(item_id));
- }
-
- if (response["Details"])
- {
- // respawn notification...
- LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
-
- // ...with description on top
- LLNotificationsUtil::add("DebitPermissionDetails");
- }
- return false;
-}
-static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
-static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
-
-void process_script_question(LLMessageSystem *msg, void **user_data)
-{
- // *TODO: Translate owner name -> [FIRST] [LAST]
-
- LLHost sender = msg->getSender();
-
- LLUUID taskid;
- LLUUID itemid;
- S32 questions;
- std::string object_name;
- std::string owner_name;
-
- // taskid -> object key of object requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
- // itemid -> script asset key of script requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
-
- // Special case. If the objects are owned by this agent, throttle per-object instead
- // of per-owner. It's common for residents to reset a ton of scripts that re-request
- // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
- // so we'll reuse the same namespace for both throttle types.
- std::string throttle_name = owner_name;
- std::string self_name;
- LLAgentUI::buildFullname( self_name );
- if( owner_name == self_name )
- {
- throttle_name = taskid.getString();
- }
-
- // don't display permission requests if this object is muted
- if (LLMuteList::getInstance()->isMuted(taskid)) return;
-
- // throttle excessive requests from any specific user's scripts
- typedef LLKeyThrottle<std::string> LLStringThrottle;
- static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
-
- switch (question_throttle.noteAction(throttle_name))
- {
- case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
- LL_INFOS("Messaging") << "process_script_question throttled"
- << " owner_name:" << owner_name
- << LL_ENDL;
- // Fall through
-
- case LLStringThrottle::THROTTLE_BLOCKED:
- // Escape altogether until we recover
- return;
-
- case LLStringThrottle::THROTTLE_OK:
- break;
- }
-
- std::string script_question;
- if (questions)
- {
- BOOL caution = FALSE;
- S32 count = 0;
- LLSD args;
- args["OBJECTNAME"] = object_name;
- args["NAME"] = LLCacheName::cleanFullName(owner_name);
-
- // check the received permission flags against each permission
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if (questions & LSCRIPTRunTimePermissionBits[i])
- {
- count++;
- script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
-
- // check whether permission question should cause special caution dialog
- caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
- }
- }
- args["QUESTIONS"] = script_question;
-
- LLSD payload;
- payload["task_id"] = taskid;
- payload["item_id"] = itemid;
- payload["sender"] = sender.getIPandPort();
- payload["questions"] = questions;
- payload["object_name"] = object_name;
- payload["owner_name"] = owner_name;
-
- // check whether cautions are even enabled or not
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // display the caution permissions prompt
- LLNotificationsUtil::add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
- }
- else
- {
- // fall back to default behavior if cautions are entirely disabled
- LLNotificationsUtil::add("ScriptQuestion", args, payload);
- }
-
- }
-}
-
-
-void process_derez_container(LLMessageSystem *msg, void**)
-{
- LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
-}
-
-void container_inventory_arrived(LLViewerObject* object,
- LLInventoryObject::object_list_t* inventory,
- S32 serial_num,
- void* data)
-{
- LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
-
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
-
- if (inventory->size() > 2)
- {
- // create a new inventory category to put this in
- LLUUID cat_id;
- cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
- LLFolderType::FT_NONE,
- LLTrans::getString("AcquiredItems"));
-
- LLInventoryObject::object_list_t::const_iterator it = inventory->begin();
- LLInventoryObject::object_list_t::const_iterator end = inventory->end();
- for ( ; it != end; ++it)
- {
- if ((*it)->getType() != LLAssetType::AT_CATEGORY)
- {
- LLInventoryObject* obj = (LLInventoryObject*)(*it);
- LLInventoryItem* item = (LLInventoryItem*)(obj);
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id,
- cat_id,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- }
- }
- gInventory.notifyObservers();
- if(active_panel)
- {
- active_panel->setSelection(cat_id, TAKE_FOCUS_NO);
- }
- }
- else if (inventory->size() == 2)
- {
- // we're going to get one fake root category as well as the
- // one actual object
- LLInventoryObject::object_list_t::iterator it = inventory->begin();
-
- if ((*it)->getType() == LLAssetType::AT_CATEGORY)
- {
- ++it;
- }
-
- LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
- const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
-
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id, category,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- gInventory.notifyObservers();
- if(active_panel)
- {
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- }
- }
-
- // we've got the inventory, now delete this object if this was a take
- BOOL delete_object = (BOOL)(intptr_t)data;
- LLViewerRegion *region = gAgent.getRegion();
- if (delete_object && region)
- {
- gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- const U8 NO_FORCE = 0;
- gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- gMessageSystem->sendReliable(region->getHost());
- }
-}
-
-// method to format the time.
-std::string formatted_time(const time_t& the_time)
-{
- std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
-
- LLSD substitution;
- substitution["datetime"] = (S32) the_time;
- LLStringUtil::format (dateStr, substitution);
- return dateStr;
-}
-
-
-void process_teleport_failed(LLMessageSystem *msg, void**)
-{
- std::string reason;
- std::string big_reason;
- LLSD args;
-
- // if we have additional alert data
- if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
- {
- // Get the message ID
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned in the original message block
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
- args["REASON"] = reason;
- }
-
- LLSD llsd_block;
- std::string llsd_raw;
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
- if (llsd_raw.length())
- {
- std::istringstream llsd_data(llsd_raw);
- if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
- {
- llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
- }
- else
- {
- // change notification name in this special case
- if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
- {
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- return;
- }
- }
- }
-
- }
- else
- {
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
-
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned
- args["REASON"] = reason;
- }
- }
-
- LLNotificationsUtil::add("CouldNotTeleportReason", args);
-
- // Let the interested parties know that teleport failed.
- LLViewerParcelMgr::getInstance()->onTeleportFailed();
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-}
-
-void process_teleport_local(LLMessageSystem *msg,void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- U32 location_id;
- LLVector3 pos, look_at;
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
- {
- // To prevent TeleportStart messages re-activating the progress screen right
- // after tp, keep the teleport state and let progress screen clear it after a short delay
- // (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
- gTeleportDisplayTimer.reset();
- gTeleportDisplay = TRUE;
- }
- else
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- }
-
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
-
- gAgent.setPositionAgent(pos);
- gAgentCamera.slamLookAt(look_at);
-
- if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
- {
- gAgentCamera.resetView(TRUE, TRUE);
- }
-
- // send camera update to new region
- gAgentCamera.updateCamera();
-
- send_agent_update(TRUE, TRUE);
-
- // Let the interested parties know we've teleported.
- // Vadim *HACK: Agent position seems to get reset (to render position?)
- // on each frame, so we have to pass the new position manually.
- LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
-}
-
-void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog,
- const LLUUID& id)
-{
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- send_improved_im(to_id,
- my_name,
- message,
- IM_ONLINE,
- dialog,
- id,
- NO_TIMESTAMP,
- (U8*)EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
-}
-
-void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item)
-{
- // Put this notice into an instant message form.
- // This will mean converting the item to a binary bucket,
- // and the subject/message into a single field.
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
-
- // Combine subject + message into a single string.
- std::ostringstream subject_and_message;
- // TODO: turn all existing |'s into ||'s in subject and message.
- subject_and_message << subject << "|" << message;
-
- // Create an empty binary bucket.
- U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
- U8* bucket_to_send = bin_bucket;
- bin_bucket[0] = '\0';
- S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
- // If there is an item being sent, pack it into the binary bucket.
- if (item)
- {
- LLSD item_def;
- item_def["item_id"] = item->getUUID();
- item_def["owner_id"] = item->getPermissions().getOwner();
- std::ostringstream ostr;
- LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
- bin_bucket_size = ostr.str().copy(
- (char*)bin_bucket, ostr.str().size());
- bin_bucket[bin_bucket_size] = '\0';
- }
- else
- {
- bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
- }
-
-
- send_improved_im(
- group_id,
- my_name,
- subject_and_message.str(),
- IM_ONLINE,
- IM_GROUP_NOTICE,
- LLUUID::null,
- NO_TIMESTAMP,
- bucket_to_send,
- bin_bucket_size);
-}
-
-bool handle_lure_callback(const LLSD& notification, const LLSD& response)
-{
- std::string text = response["message"].asString();
- LLSLURL slurl;
- LLAgentUI::buildSLURL(slurl);
- text.append("\r\n").append(slurl.getSLURLString());
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if(0 == option)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_StartLure);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Info);
- msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
- msg->addStringFast(_PREHASH_Message, text);
- for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray();
- ++it)
- {
- LLUUID target_id = it->asUUID();
-
- msg->nextBlockFast(_PREHASH_TargetData);
- msg->addUUIDFast(_PREHASH_TargetID, target_id);
-
- // Record the offer.
- {
- std::string target_name;
- gCacheName->getFullName(target_id, target_name); // for im log filenames
- LLSD args;
- args["TO_NAME"] = LLSLURL("agent", target_id, "displayname").getSLURLString();;
-
- LLSD payload;
-
- //*TODO please rewrite all keys to the same case, lower or upper
- payload["from_id"] = target_id;
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("TeleportOfferSent", args, payload);
-
- // Add the recepient to the recent people list.
- LLRecentPeople::instance().add(target_id);
- }
- }
- gAgent.sendReliableMessage();
- }
-
- return false;
-}
-
-void handle_lure(const LLUUID& invitee)
-{
- LLDynamicArray<LLUUID> ids;
- ids.push_back(invitee);
- handle_lure(ids);
-}
-
-// Prompt for a message to the invited user.
-void handle_lure(const uuid_vec_t& ids)
-{
- if (ids.empty()) return;
-
- if (!gAgent.getRegion()) return;
-
- LLSD edit_args;
- edit_args["REGION"] = gAgent.getRegion()->getName();
-
- LLSD payload;
- for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
- it != ids.end();
- ++it)
- {
- payload["ids"].append(*it);
- }
- if (gAgent.isGodlike())
- {
- LLNotificationsUtil::add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
- }
- else
- {
- LLNotificationsUtil::add("OfferTeleport", edit_args, payload, handle_lure_callback);
- }
-}
-
-
-void send_improved_im(const LLUUID& to_id,
- const std::string& name,
- const std::string& message,
- U8 offline,
- EInstantMessage dialog,
- const LLUUID& id,
- U32 timestamp,
- const U8* binary_bucket,
- S32 binary_bucket_size)
-{
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- to_id,
- name,
- message,
- offline,
- dialog,
- id,
- 0,
- LLUUID::null,
- gAgent.getPositionAgent(),
- timestamp,
- binary_bucket,
- binary_bucket_size);
- gAgent.sendReliableMessage();
-}
-
-
-void send_places_query(const LLUUID& query_id,
- const LLUUID& trans_id,
- const std::string& query_text,
- U32 query_flags,
- S32 category,
- const std::string& sim_name)
-{
- LLMessageSystem* msg = gMessageSystem;
-
- msg->newMessage("PlacesQuery");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUID("QueryID", query_id);
- msg->nextBlock("TransactionData");
- msg->addUUID("TransactionID", trans_id);
- msg->nextBlock("QueryData");
- msg->addString("QueryText", query_text);
- msg->addU32("QueryFlags", query_flags);
- msg->addS8("Category", (S8)category);
- msg->addString("SimName", sim_name);
- gAgent.sendReliableMessage();
-}
-
-
-void process_user_info_reply(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "process_user_info_reply - "
- << "wrong agent id." << LL_ENDL;
- }
-
- BOOL im_via_email;
- msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
- std::string email;
- msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
- std::string dir_visibility;
- msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
-
- LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
- LLFloaterPostcard::updateUserInfo(email);
-}
-
-
-//---------------------------------------------------------------------------
-// Script Dialog
-//---------------------------------------------------------------------------
-
-const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
-const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
-const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
-const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
-
-bool callback_script_dialog(const LLSD& notification, const LLSD& response)
-{
- LLNotificationForm form(notification["form"]);
-
- std::string rtn_text;
- S32 button_idx;
- button_idx = LLNotification::getSelectedOption(notification, response);
- if (response[TEXTBOX_MAGIC_TOKEN].isDefined())
- {
- if (response[TEXTBOX_MAGIC_TOKEN].isString())
- rtn_text = response[TEXTBOX_MAGIC_TOKEN].asString();
- else
- rtn_text.clear(); // bool marks empty string
- }
- else
- {
- rtn_text = LLNotification::getSelectedOptionName(response);
- }
-
- // Didn't click "Ignore"
- if (button_idx != -1)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("ScriptDialogReply");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
- msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
- msg->addS32("ButtonIndex", button_idx);
- msg->addString("ButtonLabel", rtn_text);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
-static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
-
-void process_script_dialog(LLMessageSystem* msg, void**)
-{
- S32 i;
- LLSD payload;
-
- LLUUID object_id;
- msg->getUUID("Data", "ObjectID", object_id);
-
- if (LLMuteList::getInstance()->isMuted(object_id))
- {
- return;
- }
-
- std::string message;
- std::string first_name;
- std::string last_name;
- std::string title;
-
- S32 chat_channel;
- msg->getString("Data", "FirstName", first_name);
- msg->getString("Data", "LastName", last_name);
- msg->getString("Data", "ObjectName", title);
- msg->getString("Data", "Message", message);
- msg->getS32("Data", "ChatChannel", chat_channel);
-
- // unused for now
- LLUUID image_id;
- msg->getUUID("Data", "ImageID", image_id);
-
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_id"] = object_id;
- payload["chat_channel"] = chat_channel;
-
- // build up custom form
- S32 button_count = msg->getNumberOfBlocks("Buttons");
- if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
- {
- llwarns << "Too many script dialog buttons - omitting some" << llendl;
- button_count = SCRIPT_DIALOG_MAX_BUTTONS;
- }
-
- LLNotificationForm form;
- for (i = 0; i < button_count; i++)
- {
- std::string tdesc;
- msg->getString("Buttons", "ButtonLabel", tdesc, i);
- form.addElement("button", std::string(tdesc));
- }
-
- LLSD args;
- args["TITLE"] = title;
- args["MESSAGE"] = message;
- LLNotificationPtr notification;
- if (!first_name.empty())
- {
- args["NAME"] = LLCacheName::buildFullName(first_name, last_name);
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
- else
- {
- args["GROUPNAME"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
-}
-
-//---------------------------------------------------------------------------
-
-
-std::vector<LLSD> gLoadUrlList;
-
-bool callback_load_url(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
-
-
-// We've got the name of the person who owns the object hurling the url.
-// Display confirmation dialog.
-void callback_load_url_name(const LLUUID& id, const std::string& full_name, bool is_group)
-{
- std::vector<LLSD>::iterator it;
- for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
- {
- LLSD load_url_info = *it;
- if (load_url_info["owner_id"].asUUID() == id)
- {
- it = gLoadUrlList.erase(it);
-
- std::string owner_name;
- if (is_group)
- {
- owner_name = full_name + LLTrans::getString("Group");
- }
- else
- {
- owner_name = full_name;
- }
-
- // For legacy name-only mutes.
- if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
- {
- continue;
- }
- LLSD args;
- args["URL"] = load_url_info["url"].asString();
- args["MESSAGE"] = load_url_info["message"].asString();;
- args["OBJECTNAME"] = load_url_info["object_name"].asString();
- args["NAME"] = owner_name;
-
- LLNotificationsUtil::add("LoadWebPage", args, load_url_info);
- }
- else
- {
- ++it;
- }
- }
-}
-
-void process_load_url(LLMessageSystem* msg, void**)
-{
- LLUUID object_id;
- LLUUID owner_id;
- BOOL owner_is_group;
- char object_name[256]; /* Flawfinder: ignore */
- char message[256]; /* Flawfinder: ignore */
- char url[256]; /* Flawfinder: ignore */
-
- msg->getString("Data", "ObjectName", 256, object_name);
- msg->getUUID( "Data", "ObjectID", object_id);
- msg->getUUID( "Data", "OwnerID", owner_id);
- msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
- msg->getString("Data", "Message", 256, message);
- msg->getString("Data", "URL", 256, url);
-
- LLSD payload;
- payload["object_id"] = object_id;
- payload["owner_id"] = owner_id;
- payload["owner_is_group"] = owner_is_group;
- payload["object_name"] = object_name;
- payload["message"] = message;
- payload["url"] = url;
-
- // URL is safety checked in load_url above
-
- // Check if object or owner is muted
- if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
- LLMuteList::getInstance()->isMuted(owner_id))
- {
- LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
- return;
- }
-
- // Add to list of pending name lookups
- gLoadUrlList.push_back(payload);
-
- gCacheName->get(owner_id, owner_is_group,
- boost::bind(&callback_load_url_name, _1, _2, _3));
-}
-
-
-void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
-{
- std::string* filepath = (std::string*)data;
- LLSD args;
- args["DOWNLOAD_PATH"] = *filepath;
- LLNotificationsUtil::add("FinishedRawDownload", args);
- delete filepath;
-}
-
-
-void process_initiate_download(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
- return;
- }
-
- std::string sim_filename;
- std::string viewer_filename;
- msg->getString("FileData", "SimFilename", sim_filename);
- msg->getString("FileData", "ViewerFilename", viewer_filename);
-
- if (!gXferManager->validateFileForRequest(viewer_filename))
- {
- llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
- return;
- }
- gXferManager->requestFile(viewer_filename,
- sim_filename,
- LL_PATH_NONE,
- msg->getSender(),
- FALSE, // don't delete remote
- callback_download_complete,
- (void**)new std::string(viewer_filename));
-}
-
-
-void process_script_teleport_request(LLMessageSystem* msg, void**)
-{
- if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
-
- std::string object_name;
- std::string sim_name;
- LLVector3 pos;
- LLVector3 look_at;
-
- msg->getString("Data", "ObjectName", object_name);
- msg->getString("Data", "SimName", sim_name);
- msg->getVector3("Data", "SimPosition", pos);
- msg->getVector3("Data", "LookAt", look_at);
-
- LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
- if(instance)
- {
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
- }
-
- // remove above two lines and replace with below line
- // to re-enable parcel browser for llMapDestination()
- // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
-
-}
-
-void process_covenant_reply(LLMessageSystem* msg, void**)
-{
- LLUUID covenant_id, estate_owner_id;
- std::string estate_name;
- U32 covenant_timestamp;
- msg->getUUID("Data", "CovenantID", covenant_id);
- msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
- msg->getString("Data", "EstateName", estate_name);
- msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
-
- LLPanelEstateCovenant::updateEstateName(estate_name);
- LLPanelLandCovenant::updateEstateName(estate_name);
- LLFloaterBuyLand::updateEstateName(estate_name);
-
- std::string owner_name =
- LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
- LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
- LLPanelLandCovenant::updateEstateOwnerName(owner_name);
- LLFloaterBuyLand::updateEstateOwnerName(owner_name);
-
- LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
- if (panel)
- {
- panel->updateEstateName(estate_name);
- panel->updateEstateOwnerName(owner_name);
- }
-
- // standard message, not from system
- std::string last_modified;
- if (covenant_timestamp == 0)
- {
- last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
- }
- else
- {
- last_modified = LLTrans::getString("covenant_last_modified")+"["
- +LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) covenant_timestamp;
- LLStringUtil::format (last_modified, substitution);
- }
-
- LLPanelEstateCovenant::updateLastModified(last_modified);
- LLPanelLandCovenant::updateLastModified(last_modified);
- LLFloaterBuyLand::updateLastModified(last_modified);
-
- // load the actual covenant asset data
- const BOOL high_priority = TRUE;
- if (covenant_id.notNull())
- {
- gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
- gAgent.getID(),
- gAgent.getSessionID(),
- covenant_id,
- LLAssetType::AT_NOTECARD,
- ET_Covenant,
- onCovenantLoadComplete,
- NULL,
- high_priority);
- }
- else
- {
- std::string covenant_text;
- if (estate_owner_id.isNull())
- {
- // mainland
- covenant_text = LLTrans::getString("RegionNoCovenant");
- }
- else
- {
- covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
- }
-}
-
-void onCovenantLoadComplete(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
-{
- LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
- std::string covenant_text;
- if(0 == status)
- {
- LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
-
- S32 file_length = file.getSize();
-
- std::vector<char> buffer(file_length+1);
- file.read((U8*)&buffer[0], file_length);
- // put a EOS at the end
- buffer[file_length] = '\0';
-
- if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
- {
- LLViewerTextEditor::Params params;
- params.name("temp");
- params.max_text_length(file_length+1);
- LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
- if( !editor->importBuffer( &buffer[0], file_length+1 ) )
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
- covenant_text = "Problem importing estate covenant.";
- }
- else
- {
- // Version 0 (just text, doesn't include version number)
- covenant_text = editor->getText();
- }
- delete editor;
- }
- else
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
- covenant_text = "Problem importing estate covenant: Covenant file format error.";
- }
- }
- else
- {
- LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
-
- if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
- LL_ERR_FILE_EMPTY == status)
- {
- covenant_text = "Estate covenant notecard is missing from database.";
- }
- else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
- {
- covenant_text = "Insufficient permissions to view estate covenant.";
- }
- else
- {
- covenant_text = "Unable to load estate covenant at this time.";
- }
-
- LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
-
- LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
-}
-
-
-void process_feature_disabled_message(LLMessageSystem* msg, void**)
-{
- // Handle Blacklisted feature simulator response...
- LLUUID agentID;
- LLUUID transactionID;
- std::string messageText;
- msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
-
- LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
-}
-
-// ------------------------------------------------------------
-// Message system exception callbacks
-// ------------------------------------------------------------
-
-void invalid_message_callback(LLMessageSystem* msg,
- void*,
- EMessageException exception)
-{
- LLAppViewer::instance()->badNetworkHandler();
-}
-
-// Please do not add more message handlers here. This file is huge.
-// Put them in a file related to the functionality you are implementing.
-
-void LLOfferInfo::forceResponse(InventoryOfferResponse response)
-{
- LLNotification::Params params("UserGiveItem");
- params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
- LLNotifications::instance().forceResponse(params, response);
-}
-
+/**
+ * @file llviewermessage.cpp
+ * @brief Dumping ground for viewer-side message system callbacks.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llviewermessage.h"
+#include "boost/lexical_cast.hpp"
+
+// Linden libraries
+#include "llanimationstates.h"
+#include "llaudioengine.h"
+#include "llavataractions.h"
+#include "llavatarnamecache.h" // IDEVO HACK
+#include "lscript_byteformat.h"
+#include "lleconomy.h"
+#include "lleventtimer.h"
+#include "llfloaterreg.h"
+#include "llfollowcamparams.h"
+#include "llinventorydefines.h"
+#include "lllslconstants.h"
+#include "llregionhandle.h"
+#include "llsdserialize.h"
+#include "llteleportflags.h"
+#include "lltransactionflags.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llxfermanager.h"
+#include "mean_collision_data.h"
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llcallingcard.h"
+#include "llbuycurrencyhtml.h"
+#include "llfirstuse.h"
+#include "llfloaterbuyland.h"
+#include "llfloaterland.h"
+#include "llfloaterregioninfo.h"
+#include "llfloaterlandholdings.h"
+#include "llfloaterpostcard.h"
+#include "llfloaterpreference.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llinventoryfunctions.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "llnearbychat.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llpanelgrouplandmoney.h"
+#include "llrecentpeople.h"
+#include "llscriptfloater.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llstartup.h"
+#include "llsky.h"
+#include "llslurl.h"
+#include "llstatenums.h"
+#include "llstatusbar.h"
+#include "llimview.h"
+#include "llspeakers.h"
+#include "lltrans.h"
+#include "lltranslate.h"
+#include "llviewerfoldertype.h"
+#include "llvoavatar.h" // IDEVO HACK
+#include "lluri.h"
+#include "llviewergenericmessage.h"
+#include "llviewermenu.h"
+#include "llviewerjoystick.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerstats.h"
+#include "llviewertexteditor.h"
+#include "llviewerthrottle.h"
+#include "llviewerwindow.h"
+#include "llvlmanager.h"
+#include "llvoavatarself.h"
+#include "llvotextbubble.h"
+#include "llworld.h"
+#include "pipeline.h"
+#include "llfloaterworldmap.h"
+#include "llviewerdisplay.h"
+#include "llkeythrottle.h"
+#include "llgroupactions.h"
+#include "llagentui.h"
+#include "llpanelblockedlist.h"
+#include "llpanelplaceprofile.h"
+
+#include <boost/algorithm/string/split.hpp> //
+#include <boost/regex.hpp>
+
+#include "llnotificationmanager.h" //
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+//
+// Constants
+//
+const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
+const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
+static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
+
+// Determine how quickly residents' scripts can issue question dialogs
+// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
+static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
+static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
+
+extern BOOL gDebugClicks;
+
+// function prototypes
+bool check_offer_throttle(const std::string& from_name, bool check_only);
+static void process_money_balance_reply_extended(LLMessageSystem* msg);
+
+//inventory offer throttle globals
+LLFrameTimer gThrottleTimer;
+const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
+const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
+
+//script permissions
+const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
+ {
+ "ScriptTakeMoney",
+ "ActOnControlInputs",
+ "RemapControlInputs",
+ "AnimateYourAvatar",
+ "AttachToYourAvatar",
+ "ReleaseOwnership",
+ "LinkAndDelink",
+ "AddAndRemoveJoints",
+ "ChangePermissions",
+ "TrackYourCamera",
+ "ControlYourCamera"
+ };
+
+const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
+{
+ TRUE, // ScriptTakeMoney,
+ FALSE, // ActOnControlInputs
+ FALSE, // RemapControlInputs
+ FALSE, // AnimateYourAvatar
+ FALSE, // AttachToYourAvatar
+ FALSE, // ReleaseOwnership,
+ FALSE, // LinkAndDelink,
+ FALSE, // AddAndRemoveJoints
+ FALSE, // ChangePermissions
+ FALSE, // TrackYourCamera,
+ FALSE // ControlYourCamera
+};
+
+bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLMessageSystem* msg = gMessageSystem;
+ const LLSD& payload = notification["payload"];
+
+ // add friend to recent people list
+ LLRecentPeople::instance().add(payload["from_id"]);
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ LLAvatarTracker::formFriendship(payload["from_id"]);
+
+ const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ // This will also trigger an onlinenotification if the user is online
+ msg->newMessageFast(_PREHASH_AcceptFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+
+ LLSD payload = notification["payload"];
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("FriendshipAcceptedByMe",
+ notification["substitutions"], payload);
+ break;
+ }
+ case 1: // Decline
+ {
+ LLSD payload = notification["payload"];
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("FriendshipDeclinedByMe",
+ notification["substitutions"], payload);
+ }
+ // fall-through
+ case 2: // Send IM - decline and start IM session
+ {
+ // decline
+ // We no longer notify other viewers, but we DO still send
+ // the rejection to the simulator to delete the pending userop.
+ msg->newMessageFast(_PREHASH_DeclineFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+
+ // start IM session
+ if(2 == option)
+ {
+ LLAvatarActions::startIM(payload["from_id"].asUUID());
+ }
+ }
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
+static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
+
+//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
+// "requested not to be disturbed. Your message will still be shown in their IM "
+// "panel for later viewing.";
+
+//
+// Functions
+//
+
+void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
+ S32 trx_type, const std::string& desc)
+{
+ if(0 == amount || !region) return;
+ amount = abs(amount);
+ LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
+ if(can_afford_transaction(amount))
+ {
+// gStatusBar->debitBalance(amount);
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoneyTransferRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MoneyData);
+ msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_DestID, uuid);
+ msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
+ msg->addS32Fast(_PREHASH_Amount, amount);
+ msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addS32Fast(_PREHASH_TransactionType, trx_type );
+ msg->addStringFast(_PREHASH_Description, desc);
+ msg->sendReliable(region->getHost());
+ }
+ else
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", amount);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("giving", args), amount );
+ }
+}
+
+void send_complete_agent_movement(const LLHost& sim_host)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CompleteAgentMovement);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
+ msg->sendReliable(sim_host);
+}
+
+void process_logout_reply(LLMessageSystem* msg, void**)
+{
+ // The server has told us it's ok to quit.
+ LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
+
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ LLUUID session_id;
+ msg->getUUID("AgentData", "SessionID", session_id);
+ if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
+ {
+ LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
+ }
+
+ LLInventoryModel::update_map_t parents;
+ S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
+
+ if( (1 == count) && item_id.isNull() )
+ {
+ // Detect dummy item. Indicates an empty list.
+ break;
+ }
+
+ // We do not need to track the asset ids, just account for an
+ // updated inventory version.
+ LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
+ LLInventoryItem* item = gInventory.getItem( item_id );
+ if( item )
+ {
+ parents[item->getParentUUID()] = 0;
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
+ }
+ }
+ LLAppViewer::instance()->forceQuit();
+}
+
+void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
+
+ if (!regionp || gNoRender)
+ {
+ return;
+ }
+
+
+ S32 size;
+ S8 type;
+
+ mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
+ size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
+ if (0 == size)
+ {
+ LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
+ return;
+ }
+ if (size < 0)
+ {
+ // getSizeFast() is probably trying to tell us about an error
+ LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
+ << size
+ << LL_ENDL;
+ return;
+ }
+ U8 *datap = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
+ LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
+ }
+ else
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
+ }
+}
+
+// S32 exported_object_count = 0;
+// S32 exported_image_count = 0;
+// S32 current_object_count = 0;
+// S32 current_image_count = 0;
+
+// extern LLNotifyBox *gExporterNotify;
+// extern LLUUID gExporterRequestID;
+// extern std::string gExportDirectory;
+
+// extern LLUploadDialog *gExportDialog;
+
+// std::string gExportedFile;
+
+// std::map<LLUUID, std::string> gImageChecksums;
+
+// void export_complete()
+// {
+// LLUploadDialog::modalUploadFinished();
+// gExporterRequestID.setNull();
+// gExportDirectory = "";
+
+// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
+// fseek(fXML, 0, SEEK_END);
+// long length = ftell(fXML);
+// fseek(fXML, 0, SEEK_SET);
+// U8 *buffer = new U8[length + 1];
+// size_t nread = fread(buffer, 1, length, fXML);
+// if (nread < (size_t) length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// buffer[nread] = '\0';
+// fclose(fXML);
+
+// char *pos = (char *)buffer;
+// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
+// {
+// char *pos_check = strstr(pos, "checksum=\"");
+
+// if (pos_check)
+// {
+// char *pos_uuid = strstr(pos_check, "\">");
+
+// if (pos_uuid)
+// {
+// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
+// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
+// image_uuid_str[UUID_STR_SIZE-1] = 0;
+
+// LLUUID image_uuid(image_uuid_str);
+
+// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
+
+// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
+// if (itor != gImageChecksums.end())
+// {
+// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
+// if (!itor->second.empty())
+// {
+// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
+// }
+// }
+// }
+// }
+// }
+
+// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
+// if (fwrite(buffer, 1, length, fXMLOut) != length)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fclose(fXMLOut);
+
+// delete [] buffer;
+// }
+
+
+// void exported_item_complete(const LLTSCode status, void *user_data)
+// {
+// //std::string *filename = (std::string *)user_data;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
+// }
+// else
+// {
+// ++current_object_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
+
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+// }
+// }
+
+// struct exported_image_info
+// {
+// LLUUID image_id;
+// std::string filename;
+// U32 image_num;
+// };
+
+// void exported_j2c_complete(const LLTSCode status, void *user_data)
+// {
+// exported_image_info *info = (exported_image_info *)user_data;
+// LLUUID image_id = info->image_id;
+// U32 image_num = info->image_num;
+// std::string filename = info->filename;
+// delete info;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
+// }
+// else
+// {
+// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
+// if (fIn)
+// {
+// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
+// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
+
+// fseek(fIn, 0, SEEK_END);
+// S32 length = ftell(fIn);
+// fseek(fIn, 0, SEEK_SET);
+// U8 *buffer = ImageUtility->allocateData(length);
+// if (fread(buffer, 1, length, fIn) != length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// fclose(fIn);
+// LLFile::remove(filename);
+
+// // Convert to TGA
+// LLPointer<LLImageRaw> image = new LLImageRaw();
+
+// ImageUtility->updateData();
+// ImageUtility->decode(image, 100000.0f);
+
+// TargaUtility->encode(image);
+// U8 *data = TargaUtility->getData();
+// S32 data_size = TargaUtility->getDataSize();
+
+// std::string file_path = gDirUtilp->getDirName(filename);
+
+// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
+// //S32 name_len = output_file.length();
+// //strcpy(&output_file[name_len-3], "tga");
+// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
+// char md5_hash_string[33]; /* Flawfinder: ignore */
+// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
+// if (fOut)
+// {
+// if (fwrite(data, 1, data_size, fOut) != data_size)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fseek(fOut, 0, SEEK_SET);
+// fclose(fOut);
+// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
+// LLMD5 my_md5_hash(fOut);
+// my_md5_hash.hex_digest(md5_hash_string);
+// }
+
+// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
+// }
+// }
+
+// ++current_image_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+//}
+
+void process_derez_ack(LLMessageSystem*, void**)
+{
+ if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
+}
+
+void process_places_reply(LLMessageSystem* msg, void** data)
+{
+ LLUUID query_id;
+
+ msg->getUUID("AgentData", "QueryID", query_id);
+ if (query_id.isNull())
+ {
+ LLFloaterLandHoldings::processPlacesReply(msg, data);
+ }
+ else if(gAgent.isInGroup(query_id))
+ {
+ LLPanelGroupLandMoney::processPlacesReply(msg, data);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
+ }
+}
+
+void send_sound_trigger(const LLUUID& sound_id, F32 gain)
+{
+ if (sound_id.isNull() || gAgent.getRegion() == NULL)
+ {
+ // disconnected agent or zero guids don't get sent (no sound)
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_SoundTrigger);
+ msg->nextBlockFast(_PREHASH_SoundData);
+ msg->addUUIDFast(_PREHASH_SoundID, sound_id);
+ // Client untrusted, ids set on sim
+ msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
+
+ msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
+
+ LLVector3 position = gAgent.getPositionAgent();
+ msg->addVector3Fast(_PREHASH_Position, position);
+ msg->addF32Fast(_PREHASH_Gain, gain);
+
+ gAgent.sendMessage();
+}
+
+bool join_group_response(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ BOOL delete_context_data = TRUE;
+ bool accept_invite = false;
+
+ LLUUID group_id = notification["payload"]["group_id"].asUUID();
+ LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
+ std::string name = notification["payload"]["name"].asString();
+ std::string message = notification["payload"]["message"].asString();
+ S32 fee = notification["payload"]["fee"].asInteger();
+
+ if (option == 2 && !group_id.isNull())
+ {
+ LLGroupActions::show(group_id);
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("JoinGroup", args, notification["payload"]);
+ return false;
+ }
+ if(option == 0 && !group_id.isNull())
+ {
+ // check for promotion or demotion.
+ S32 max_groups = gMaxAgentGroups;
+ if(gAgent.isInGroup(group_id)) ++max_groups;
+
+ if(gAgent.mGroups.count() < max_groups)
+ {
+ accept_invite = true;
+ }
+ else
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["NAME"] = name;
+ LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]);
+ }
+ }
+
+ if (accept_invite)
+ {
+ // If there is a fee to join this group, make
+ // sure the user is sure they want to join.
+ if (fee > 0)
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["COST"] = llformat("%d", fee);
+ // Set the fee for next time to 0, so that we don't keep
+ // asking about a fee.
+ LLSD next_payload = notification["payload"];
+ next_payload["fee"] = 0;
+ LLNotificationsUtil::add("JoinGroupCanAfford",
+ args,
+ next_payload);
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_ACCEPT,
+ transaction_id);
+ }
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_DECLINE,
+ transaction_id);
+ }
+
+ return false;
+}
+
+static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel)
+{
+ if (NULL == inventory_panel) return;
+
+ for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ const LLUUID& item_id = (*item_iter);
+ if(!highlight_offered_object(item_id))
+ {
+ continue;
+ }
+
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ llassert(item);
+ if (!item) {
+ continue;
+ }
+
+ LL_DEBUGS("Inventory_Move") << "Highlighting inventory item: " << item->getName() << ", " << item_id << LL_ENDL;
+ LLFolderView* fv = inventory_panel->getRootFolder();
+ if (fv)
+ {
+ LLFolderViewItem* fv_item = fv->getItemByID(item_id);
+ if (fv_item)
+ {
+ LLFolderViewItem* fv_folder = fv_item->getParentFolder();
+ if (fv_folder)
+ {
+ // Parent folders can be different in case of 2 consecutive drag and drop
+ // operations when the second one is started before the first one completes.
+ LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
+ fv_folder->setOpen(TRUE);
+ if (fv_folder->isSelected())
+ {
+ fv->changeSelection(fv_folder, FALSE);
+ }
+ }
+ fv->changeSelection(fv_item, TRUE);
+ }
+ }
+ }
+}
+
+static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
+static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
+static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
+
+
+//-----------------------------------------------------------------------------
+// Instant Message
+//-----------------------------------------------------------------------------
+class LLOpenAgentOffer : public LLInventoryFetchItemsObserver
+{
+public:
+ LLOpenAgentOffer(const LLUUID& object_id,
+ const std::string& from_name) :
+ LLInventoryFetchItemsObserver(object_id),
+ mFromName(from_name) {}
+ /*virtual*/ void startFetch()
+ {
+ for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
+ if (cat)
+ {
+ mComplete.push_back((*it));
+ }
+ }
+ LLInventoryFetchItemsObserver::startFetch();
+ }
+ /*virtual*/ void done()
+ {
+ open_inventory_offer(mComplete, mFromName);
+ gInventory.removeObserver(this);
+ delete this;
+ }
+private:
+ std::string mFromName;
+};
+
+/**
+ * Class to observe adding of new items moved from the world to user's inventory to select them in inventory.
+ *
+ * We can't create it each time items are moved because "drop" event is sent separately for each
+ * element even while multi-dragging. We have to have the only instance of the observer. See EXT-4347.
+ */
+class LLViewerInventoryMoveFromWorldObserver : public LLInventoryAddItemByAssetObserver
+{
+public:
+ LLViewerInventoryMoveFromWorldObserver()
+ : LLInventoryAddItemByAssetObserver()
+ , mActivePanel(NULL)
+ {
+
+ }
+
+ void setMoveIntoFolderID(const LLUUID& into_folder_uuid) {mMoveIntoFolderID = into_folder_uuid; }
+
+private:
+ /*virtual */void onAssetAdded(const LLUUID& asset_id)
+ {
+ // Store active Inventory panel.
+ mActivePanel = LLInventoryPanel::getActiveInventoryPanel();
+
+ // Store selected items (without destination folder)
+ mSelectedItems.clear();
+ if (mActivePanel)
+ {
+ mSelectedItems = mActivePanel->getRootFolder()->getSelectionList();
+ }
+ mSelectedItems.erase(mMoveIntoFolderID);
+ }
+
+ /**
+ * Selects added inventory items watched by their Asset UUIDs if selection was not changed since
+ * all items were started to watch (dropped into a folder).
+ */
+ void done()
+ {
+ // if selection is not changed since watch started lets hightlight new items.
+ if (mActivePanel && !isSelectionChanged())
+ {
+ LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL;
+ mActivePanel->clearSelection();
+ highlight_inventory_items_in_panel(mAddedItems, mActivePanel);
+ }
+ }
+
+ /**
+ * Returns true if selected inventory items were changed since moved inventory items were started to watch.
+ */
+ bool isSelectionChanged()
+ {
+ const LLInventoryPanel * const current_active_panel = LLInventoryPanel::getActiveInventoryPanel();
+
+ if (NULL == mActivePanel || current_active_panel != mActivePanel)
+ {
+ return true;
+ }
+
+ // get selected items (without destination folder)
+ selected_items_t selected_items = mActivePanel->getRootFolder()->getSelectionList();
+ selected_items.erase(mMoveIntoFolderID);
+
+ // compare stored & current sets of selected items
+ selected_items_t different_items;
+ std::set_symmetric_difference(mSelectedItems.begin(), mSelectedItems.end(),
+ selected_items.begin(), selected_items.end(), std::inserter(different_items, different_items.begin()));
+
+ LL_DEBUGS("Inventory_Move") << "Selected firstly: " << mSelectedItems.size()
+ << ", now: " << selected_items.size() << ", difference: " << different_items.size() << LL_ENDL;
+
+ return different_items.size() > 0;
+ }
+
+ LLInventoryPanel *mActivePanel;
+ typedef std::set<LLUUID> selected_items_t;
+ selected_items_t mSelectedItems;
+
+ /**
+ * UUID of FolderViewFolder into which watched items are moved.
+ *
+ * Destination FolderViewFolder becomes selected while mouse hovering (when dragged items are dropped).
+ *
+ * If mouse is moved out it set unselected and number of selected items is changed
+ * even if selected items in Inventory stay the same.
+ * So, it is used to update stored selection list.
+ *
+ * @see onAssetAdded()
+ * @see isSelectionChanged()
+ */
+ LLUUID mMoveIntoFolderID;
+};
+
+LLViewerInventoryMoveFromWorldObserver* gInventoryMoveObserver = NULL;
+
+void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid)
+{
+ start_new_inventory_observer();
+
+ gInventoryMoveObserver->setMoveIntoFolderID(into_folder_uuid);
+ gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID());
+}
+
+//unlike the FetchObserver for AgentOffer, we only make one
+//instance of the AddedObserver for TaskOffers
+//and it never dies. We do this because we don't know the UUID of
+//task offers until they are accepted, so we don't wouldn't
+//know what to watch for, so instead we just watch for all additions.
+class LLOpenTaskOffer : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ for (uuid_vec_t::iterator it = mAdded.begin(); it != mAdded.end();)
+ {
+ const LLUUID& item_uuid = *it;
+ bool was_moved = false;
+ LLInventoryObject* added_object = gInventory.getObject(item_uuid);
+ if (added_object)
+ {
+ // cast to item to get Asset UUID
+ LLInventoryItem* added_item = dynamic_cast<LLInventoryItem*>(added_object);
+ if (added_item)
+ {
+ const LLUUID& asset_uuid = added_item->getAssetUUID();
+ if (gInventoryMoveObserver->isAssetWatched(asset_uuid))
+ {
+ LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
+ was_moved = true;
+ }
+ }
+ }
+
+ if (was_moved)
+ {
+ it = mAdded.erase(it);
+ }
+ else ++it;
+ }
+
+ open_inventory_offer(mAdded, "");
+ mAdded.clear();
+ }
+ };
+
+class LLOpenTaskGroupOffer : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ open_inventory_offer(mAdded, "group_offer");
+ mAdded.clear();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+//one global instance to bind them
+LLOpenTaskOffer* gNewInventoryObserver=NULL;
+
+class LLNewInventoryHintObserver : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ LLFirstUse::newInventory();
+ }
+};
+
+void start_new_inventory_observer()
+{
+ if (!gNewInventoryObserver) //task offer observer
+ {
+ // Observer is deleted by gInventory
+ gNewInventoryObserver = new LLOpenTaskOffer;
+ gInventory.addObserver(gNewInventoryObserver);
+ }
+
+ if (!gInventoryMoveObserver) //inventory move from the world observer
+ {
+ // Observer is deleted by gInventory
+ gInventoryMoveObserver = new LLViewerInventoryMoveFromWorldObserver;
+ gInventory.addObserver(gInventoryMoveObserver);
+ }
+
+ gInventory.addObserver(new LLNewInventoryHintObserver());
+}
+
+class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver
+{
+ LOG_CLASS(LLDiscardAgentOffer);
+public:
+ LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
+ LLInventoryFetchItemsObserver(object_id),
+ mFolderID(folder_id),
+ mObjectID(object_id) {}
+ virtual ~LLDiscardAgentOffer() {}
+ virtual void done()
+ {
+ LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ bool notify = false;
+ if(trash_id.notNull() && mObjectID.notNull())
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+ gInventory.moveObject(mObjectID, trash_id);
+ LLInventoryObject* obj = gInventory.getObject(mObjectID);
+ if(obj)
+ {
+ // no need to restamp since this is already a freshly
+ // stamped item.
+ obj->updateParentOnServer(FALSE);
+ notify = true;
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
+ << (trash_id.isNull() ? "trash " : "")
+ << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
+ }
+ gInventory.removeObserver(this);
+ if(notify)
+ {
+ gInventory.notifyObservers();
+ }
+ delete this;
+ }
+protected:
+ LLUUID mFolderID;
+ LLUUID mObjectID;
+};
+
+
+//Returns TRUE if we are OK, FALSE if we are throttled
+//Set check_only true if you want to know the throttle status
+//without registering a hit
+bool check_offer_throttle(const std::string& from_name, bool check_only)
+{
+ static U32 throttle_count;
+ static bool throttle_logged;
+ LLChat chat;
+ std::string log_message;
+
+ if (!gSavedSettings.getBOOL("ShowNewInventory"))
+ return false;
+
+ if (check_only)
+ {
+ return gThrottleTimer.hasExpired();
+ }
+
+ if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
+ {
+ LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
+ throttle_count=1;
+ throttle_logged=false;
+ return true;
+ }
+ else //has not expired
+ {
+ LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
+ // When downloading the initial inventory we get a lot of new items
+ // coming in and can't tell that from spam.
+ if (LLStartUp::getStartupState() >= STATE_STARTED
+ && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
+ {
+ if (!throttle_logged)
+ {
+ // Use the name of the last item giver, who is probably the person
+ // spamming you.
+
+ LLStringUtil::format_map_t arg;
+ std::string log_msg;
+ std::ostringstream time ;
+ time<<OFFER_THROTTLE_TIME;
+
+ arg["APP_NAME"] = LLAppViewer::instance()->getSecondLifeTitle();
+ arg["TIME"] = time.str();
+
+ if (!from_name.empty())
+ {
+ arg["FROM_NAME"] = from_name;
+ log_msg = LLTrans::getString("ItemsComingInTooFastFrom", arg);
+ }
+ else
+ {
+ log_msg = LLTrans::getString("ItemsComingInTooFast", arg);
+ }
+
+ //this is kinda important, so actually put it on screen
+ LLSD args;
+ args["MESSAGE"] = log_msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+
+ throttle_logged=true;
+ }
+ return false;
+ }
+ else
+ {
+ throttle_count++;
+ return true;
+ }
+ }
+}
+
+void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
+{
+ for (uuid_vec_t::const_iterator obj_iter = objects.begin();
+ obj_iter != objects.end();
+ ++obj_iter)
+ {
+ const LLUUID& obj_id = (*obj_iter);
+ if(!highlight_offered_object(obj_id))
+ {
+ continue;
+ }
+
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (!obj)
+ {
+ llwarns << "Cannot find object [ itemID:" << obj_id << " ] to open." << llendl;
+ continue;
+ }
+
+ const LLAssetType::EType asset_type = obj->getActualType();
+
+ // Either an inventory item or a category.
+ const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
+ if (item)
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+ // Special handling for various types.
+ if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
+ {
+ LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
+ // If we opened this ourselves, focus it
+ const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_NOTECARD:
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_LANDMARK:
+ {
+ LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
+ if ("inventory_handler" == from_name)
+ {
+ //we have to filter inventory_handler messages to avoid notification displaying
+ LLSideTray::getInstance()->showPanel("panel_places",
+ LLSD().with("type", "landmark").with("id", item->getUUID()));
+ }
+ else if("group_offer" == from_name)
+ {
+ // "group_offer" is passed by LLOpenTaskGroupOffer
+ // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
+ LLSD args;
+ args["type"] = "landmark";
+ args["id"] = obj_id;
+ LLSideTray::getInstance()->showPanel("panel_places", args);
+
+ continue;
+ }
+ else if(from_name.empty())
+ {
+ std::string folder_name;
+ if (parent_folder)
+ {
+ // Localize folder name.
+ // *TODO: share this code?
+ folder_name = parent_folder->getName();
+ if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
+ {
+ LLTrans::findString(folder_name, "InvFolder " + folder_name);
+ }
+ }
+ else
+ {
+ folder_name = LLTrans::getString("Unknown");
+ }
+
+ // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
+ LLSD args;
+ args["LANDMARK_NAME"] = item->getName();
+ args["FOLDER_NAME"] = folder_name;
+ LLNotificationsUtil::add("LandmarkCreated", args);
+ }
+ }
+ break;
+ case LLAssetType::AT_TEXTURE:
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_ANIMATION:
+ LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
+ break;
+ case LLAssetType::AT_SCRIPT:
+ LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
+ break;
+ case LLAssetType::AT_SOUND:
+ LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Highlight item
+ const BOOL auto_open =
+ gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false
+ !from_name.empty(); // don't open if it's not from anyone.
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
+ if(active_panel)
+ {
+ LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+ active_panel->setSelection(obj_id, TAKE_FOCUS_NO);
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
+ }
+ }
+}
+
+bool highlight_offered_object(const LLUUID& obj_id)
+{
+ const LLInventoryObject* obj = gInventory.getObject(obj_id);
+ if(!obj)
+ {
+ LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
+ return false;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Don't highlight if it's in certain "quiet" folders which don't need UI
+ // notification (e.g. trash, cof, lost-and-found).
+ if(!gAgent.getAFK())
+ {
+ const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
+ if (parent)
+ {
+ const LLFolderType::EType parent_type = parent->getPreferredType();
+ if (LLViewerFolderType::lookupIsQuietType(parent_type))
+ {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+void inventory_offer_mute_callback(const LLUUID& blocked_id,
+ const std::string& full_name,
+ bool is_group,
+ boost::shared_ptr<LLNotificationResponderInterface> offer_ptr)
+{
+ LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get());
+
+ std::string from_name = full_name;
+ LLMute::EType type;
+ if (is_group)
+ {
+ type = LLMute::GROUP;
+ }
+ else if(offer && offer->mFromObject)
+ {
+ //we have to block object by name because blocked_id is an id of owner
+ type = LLMute::BY_NAME;
+ }
+ else
+ {
+ type = LLMute::AGENT;
+ }
+
+ // id should be null for BY_NAME mute, see LLMuteList::add for details
+ LLMute mute(type == LLMute::BY_NAME ? LLUUID::null : blocked_id, from_name, type);
+ if (LLMuteList::getInstance()->add(mute))
+ {
+ LLPanelBlockedList::showPanelAndSelect(blocked_id);
+ }
+
+ // purge the message queue of any previously queued inventory offers from the same source.
+ class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ bool matches(const LLNotificationPtr notification) const
+ {
+ if(notification->getName() == "ObjectGiveItem"
+ || notification->getName() == "UserGiveItem")
+ {
+ return (notification->getPayload()["from_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+
+ LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
+ gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(blocked_id));
+}
+
+LLOfferInfo::LLOfferInfo()
+ : LLNotificationResponderInterface()
+ , mFromGroup(FALSE)
+ , mFromObject(FALSE)
+ , mIM(IM_NOTHING_SPECIAL)
+ , mType(LLAssetType::AT_NONE)
+ , mPersist(false)
+{
+}
+
+LLOfferInfo::LLOfferInfo(const LLSD& sd)
+{
+ mIM = (EInstantMessage)sd["im_type"].asInteger();
+ mFromID = sd["from_id"].asUUID();
+ mFromGroup = sd["from_group"].asBoolean();
+ mFromObject = sd["from_object"].asBoolean();
+ mTransactionID = sd["transaction_id"].asUUID();
+ mFolderID = sd["folder_id"].asUUID();
+ mObjectID = sd["object_id"].asUUID();
+ mType = LLAssetType::lookup(sd["type"].asString().c_str());
+ mFromName = sd["from_name"].asString();
+ mDesc = sd["description"].asString();
+ mHost = LLHost(sd["sender"].asString());
+ mPersist = sd["persist"].asBoolean();
+}
+
+LLOfferInfo::LLOfferInfo(const LLOfferInfo& info)
+{
+ mIM = info.mIM;
+ mFromID = info.mFromID;
+ mFromGroup = info.mFromGroup;
+ mFromObject = info.mFromObject;
+ mTransactionID = info.mTransactionID;
+ mFolderID = info.mFolderID;
+ mObjectID = info.mObjectID;
+ mType = info.mType;
+ mFromName = info.mFromName;
+ mDesc = info.mDesc;
+ mHost = info.mHost;
+ mPersist = info.mPersist;
+}
+
+LLSD LLOfferInfo::asLLSD()
+{
+ LLSD sd;
+ sd["im_type"] = mIM;
+ sd["from_id"] = mFromID;
+ sd["from_group"] = mFromGroup;
+ sd["from_object"] = mFromObject;
+ sd["transaction_id"] = mTransactionID;
+ sd["folder_id"] = mFolderID;
+ sd["object_id"] = mObjectID;
+ sd["type"] = LLAssetType::lookup(mType);
+ sd["from_name"] = mFromName;
+ sd["description"] = mDesc;
+ sd["sender"] = mHost.getIPandPort();
+ sd["persist"] = mPersist;
+ return sd;
+}
+
+void LLOfferInfo::fromLLSD(const LLSD& params)
+{
+ *this = params;
+}
+
+void LLOfferInfo::send_auto_receive_response(void)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+
+ // Auto Receive Message. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
+ sizeof(mFolderID.mData));
+ // send the message
+ msg->sendReliable(mHost);
+
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ // add buddy to recent people list
+ LLRecentPeople::instance().add(mFromID);
+ }
+}
+
+void LLOfferInfo::handleRespond(const LLSD& notification, const LLSD& response)
+{
+ initRespondFunctionMap();
+
+ const std::string name = notification["name"].asString();
+ if(mRespondFunctions.find(name) == mRespondFunctions.end())
+ {
+ llwarns << "Unexpected notification name : " << name << llendl;
+ llassert(!"Unexpected notification name");
+ return;
+ }
+
+ mRespondFunctions[name](notification, response);
+}
+
+bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ LLInventoryObserver* opener = NULL;
+ LLViewerInventoryCategory* catp = NULL;
+ catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
+ LLViewerInventoryItem* itemp = NULL;
+ if(!catp)
+ {
+ itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
+ }
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button) // Block
+ {
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ llassert(notification_ptr != NULL);
+ if (notification_ptr != NULL)
+ {
+ gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
+ }
+ }
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+
+ // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here:
+ from_string = chatHistory_string = mFromName;
+
+ bool busy=FALSE;
+
+ switch(button)
+ {
+ case IOR_SHOW:
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_INVENTORY_OFFERED:
+ {
+ // This is an offer from an agent. In this case, the back
+ // end has already copied the items into your inventory,
+ // so we can fetch it out of our inventory.
+ if (gSavedSettings.getBOOL("ShowOfferedInventory"))
+ {
+ LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(mObjectID, from_string);
+ open_agent_offer->startFetch();
+ if(catp || (itemp && itemp->isFinished()))
+ {
+ open_agent_offer->done();
+ }
+ else
+ {
+ opener = open_agent_offer;
+ }
+ }
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ opener = new LLOpenTaskGroupOffer;
+ send_auto_receive_response();
+ break;
+ case IM_TASK_INVENTORY_OFFERED:
+ case IM_GROUP_NOTICE_REQUESTED:
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ }
+ break;
+ // end switch (mIM)
+
+ case IOR_ACCEPT:
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ break;
+
+ case IOR_BUSY:
+ //Busy falls through to decline. Says to make busy message.
+ busy=TRUE;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ {
+ {
+ LLStringUtil::format_map_t log_message_args;
+ log_message_args["DESC"] = mDesc;
+ log_message_args["NAME"] = mFromName;
+ log_message = LLTrans::getString("InvOfferDecline", log_message_args);
+ }
+ chat.mText = log_message;
+ if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
+ {
+ chat.mMuted = TRUE;
+ }
+
+ // *NOTE dzaporozhan
+ // Disabled logging to old chat floater to fix crash in group notices - EXT-4149
+ // LLFloaterChat::addChatHistory(chat);
+
+ LLDiscardAgentOffer* discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
+ discard_agent_offer->startFetch();
+ if (catp || (itemp && itemp->isFinished()))
+ {
+ discard_agent_offer->done();
+ }
+ else
+ {
+ opener = discard_agent_offer;
+ }
+
+
+ if (busy && (!mFromGroup && !mFromObject))
+ {
+ busy_message(gMessageSystem, mFromID);
+ }
+ break;
+ }
+ default:
+ // close button probably
+ // The item has already been fetched and is in your inventory, we simply won't highlight it
+ // OR delete it if the notification gets killed, since we don't want that to be a vector for
+ // losing inventory offers.
+ break;
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ if(!mPersist)
+ {
+ delete this;
+ }
+ return false;
+}
+
+bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotification::getSelectedOption(notification, response);
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button)
+ {
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ llassert(notification_ptr != NULL);
+ if (notification_ptr != NULL)
+ {
+ gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
+ }
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+ LLInventoryObserver* opener = NULL;
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+ if (mFromObject == TRUE)
+ {
+ if (mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(mFromID, group_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " "+ "'" + group_name + "'";
+
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " " + group_name + "'";
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ }
+ }
+ else
+ {
+ std::string full_name;
+ if (gCacheName->getFullName(mFromID, full_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
+ + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + full_name;
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + full_name;
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
+ + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ }
+ }
+ }
+ else
+ {
+ from_string = chatHistory_string = mFromName;
+ }
+
+ bool busy=FALSE;
+
+ switch(button)
+ {
+ case IOR_ACCEPT:
+ // ACCEPT. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
+ sizeof(mFolderID.mData));
+ // send the message
+ msg->sendReliable(mHost);
+
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_TASK_INVENTORY_OFFERED:
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ }
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ } // end switch (mIM)
+ break;
+
+ case IOR_BUSY:
+ //Busy falls through to decline. Says to make busy message.
+ busy=TRUE;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ // DECLINE. The math for the dialog works, because the decline
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 2 greater than the offer integer value.
+ // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
+ // or IM_GROUP_NOTICE_INVENTORY_DECLINED
+ default:
+ // close button probably (or any of the fall-throughs from above)
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
+ // send the message
+ msg->sendReliable(mHost);
+
+ if (gSavedSettings.getBOOL("LogInventoryDecline"))
+ {
+ LLStringUtil::format_map_t log_message_args;
+ log_message_args["DESC"] = mDesc;
+ log_message_args["NAME"] = mFromName;
+ log_message = LLTrans::getString("InvOfferDecline", log_message_args);
+
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+
+ if (busy && (!mFromGroup && !mFromObject))
+ {
+ busy_message(msg,mFromID);
+ }
+ break;
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ if(!mPersist)
+ {
+ delete this;
+ }
+ return false;
+}
+
+class LLPostponedOfferNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD substitutions = mParams.substitutions;
+ substitutions["NAME"] = mName;
+ mParams.substitutions = substitutions;
+ }
+};
+
+void LLOfferInfo::initRespondFunctionMap()
+{
+ if(mRespondFunctions.empty())
+ {
+ mRespondFunctions["ObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
+ mRespondFunctions["UserGiveItem"] = boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2);
+ }
+}
+
+void inventory_offer_handler(LLOfferInfo* info)
+{
+ //Until throttling is implmented, busy mode should reject inventory instead of silently
+ //accepting it. SEE SL-39554
+ if (gAgent.getBusy())
+ {
+ info->forceResponse(IOR_BUSY);
+ return;
+ }
+
+ //If muted, don't even go through the messaging stuff. Just curtail the offer here.
+ if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
+ {
+ info->forceResponse(IOR_MUTE);
+ return;
+ }
+
+ // Avoid the Accept/Discard dialog if the user so desires. JC
+ if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
+ && (info->mType == LLAssetType::AT_NOTECARD
+ || info->mType == LLAssetType::AT_LANDMARK
+ || info->mType == LLAssetType::AT_TEXTURE))
+ {
+ // For certain types, just accept the items into the inventory,
+ // and possibly open them on receipt depending upon "ShowNewInventory".
+ info->forceResponse(IOR_ACCEPT);
+ return;
+ }
+
+ // Strip any SLURL from the message display. (DEV-2754)
+ std::string msg = info->mDesc;
+ int indx = msg.find(" ( http://slurl.com/secondlife/");
+ if(indx == std::string::npos)
+ {
+ // try to find new slurl host
+ indx = msg.find(" ( http://maps.secondlife.com/secondlife/");
+ }
+ if(indx >= 0)
+ {
+ LLStringUtil::truncate(msg, indx);
+ }
+
+ LLSD args;
+ args["[OBJECTNAME]"] = msg;
+
+ LLSD payload;
+
+ // must protect against a NULL return from lookupHumanReadable()
+ std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
+ if (!typestr.empty())
+ {
+ // human readable matches string name from strings.xml
+ // lets get asset type localized name
+ args["OBJECTTYPE"] = LLTrans::getString(typestr);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
+ args["OBJECTTYPE"] = "";
+
+ // This seems safest, rather than propagating bogosity
+ LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
+ info->forceResponse(IOR_DECLINE);
+ return;
+ }
+
+ // If mObjectID is null then generate the object_id based on msg to prevent
+ // multiple creation of chiclets for same object.
+ LLUUID object_id = info->mObjectID;
+ if (object_id.isNull())
+ object_id.generate(msg);
+
+ payload["from_id"] = info->mFromID;
+ // Needed by LLScriptFloaterManager to bind original notification with
+ // faked for toast one.
+ payload["object_id"] = object_id;
+ // Flag indicating that this notification is faked for toast.
+ payload["give_inventory_notification"] = FALSE;
+ args["OBJECTFROMNAME"] = info->mFromName;
+ args["NAME"] = info->mFromName;
+ if (info->mFromGroup)
+ {
+ args["NAME_SLURL"] = LLSLURL("group", info->mFromID, "about").getSLURLString();
+ }
+ else
+ {
+ args["NAME_SLURL"] = LLSLURL("agent", info->mFromID, "about").getSLURLString();
+ }
+ std::string verb = "select?name=" + LLURI::escape(msg);
+ args["ITEM_SLURL"] = LLSLURL("inventory", info->mObjectID, verb.c_str()).getSLURLString();
+
+ LLNotification::Params p("ObjectGiveItem");
+
+ // Object -> Agent Inventory Offer
+ if (info->mFromObject)
+ {
+ // Inventory Slurls don't currently work for non agent transfers, so only display the object name.
+ args["ITEM_SLURL"] = msg;
+ // Note: sets inventory_task_offer_callback as the callback
+ p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
+ info->mPersist = true;
+ p.name = "ObjectGiveItem";
+ // Pop up inv offer chiclet and let the user accept (keep), or reject (and silently delete) the inventory.
+ LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, info->mFromGroup == TRUE);
+ }
+ else // Agent -> Agent Inventory Offer
+ {
+ p.responder = info;
+ // Note: sets inventory_offer_callback as the callback
+ // *TODO fix memory leak
+ // inventory_offer_callback() is not invoked if user received notification and
+ // closes viewer(without responding the notification)
+ p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
+ info->mPersist = true;
+ p.name = "UserGiveItem";
+
+ // Prefetch the item into your local inventory.
+ LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
+ fetch_item->startFetch();
+ if(fetch_item->isFinished())
+ {
+ fetch_item->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetch_item);
+ }
+
+ // In viewer 2 we're now auto receiving inventory offers and messaging as such (not sending reject messages).
+ info->send_auto_receive_response();
+
+ // Inform user that there is a script floater via toast system
+ {
+ payload["give_inventory_notification"] = TRUE;
+ p.payload = payload;
+ LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, false);
+ }
+ }
+
+ LLFirstUse::newInventory();
+}
+
+bool lure_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotificationsUtil::getSelectedOption(notification, response);
+ }
+
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
+ BOOL godlike = notification["payload"]["godlike"].asBoolean();
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ gAgent.teleportViaLure(lure_id, godlike);
+ }
+ break;
+ case 1:
+ default:
+ // decline
+ send_simple_im(from_id,
+ LLStringUtil::null,
+ IM_LURE_DECLINED,
+ lure_id);
+ break;
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
+
+bool goto_url_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string url = notification["payload"]["url"].asString();
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if(1 == option)
+ {
+ LLWeb::loadURL(url);
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
+
+bool inspect_remote_object_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLFloaterReg::showInstance("inspect_remote_object", notification["payload"]);
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback);
+
+class LLPostponedServerObjectNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD payload = mParams.payload;
+ mParams.payload = payload;
+ }
+};
+
+static bool parse_lure_bucket(const std::string& bucket,
+ U64& region_handle,
+ LLVector3& pos,
+ LLVector3& look_at,
+ U8& region_access)
+{
+ // tokenize the bucket
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
+ tokenizer tokens(bucket, sep);
+ tokenizer::iterator iter = tokens.begin();
+
+ S32 gx,gy,rx,ry,rz,lx,ly,lz;
+ try
+ {
+ gx = boost::lexical_cast<S32>((*(iter)).c_str());
+ gy = boost::lexical_cast<S32>((*(++iter)).c_str());
+ rx = boost::lexical_cast<S32>((*(++iter)).c_str());
+ ry = boost::lexical_cast<S32>((*(++iter)).c_str());
+ rz = boost::lexical_cast<S32>((*(++iter)).c_str());
+ lx = boost::lexical_cast<S32>((*(++iter)).c_str());
+ ly = boost::lexical_cast<S32>((*(++iter)).c_str());
+ lz = boost::lexical_cast<S32>((*(++iter)).c_str());
+ }
+ catch( boost::bad_lexical_cast& )
+ {
+ LL_WARNS("parse_lure_bucket")
+ << "Couldn't parse lure bucket."
+ << LL_ENDL;
+ return false;
+ }
+ // Grab region access
+ region_access = SIM_ACCESS_MIN;
+ if (++iter != tokens.end())
+ {
+ std::string access_str((*iter).c_str());
+ LLStringUtil::trim(access_str);
+ if ( access_str == "A" )
+ {
+ region_access = SIM_ACCESS_ADULT;
+ }
+ else if ( access_str == "M" )
+ {
+ region_access = SIM_ACCESS_MATURE;
+ }
+ else if ( access_str == "PG" )
+ {
+ region_access = SIM_ACCESS_PG;
+ }
+ }
+
+ pos.setVec((F32)rx, (F32)ry, (F32)rz);
+ look_at.setVec((F32)lx, (F32)ly, (F32)lz);
+
+ region_handle = to_region_handle(gx, gy);
+ return true;
+}
+
+// Strip out "Resident" for display, but only if the message came from a user
+// (rather than a script)
+static std::string clean_name_from_im(const std::string& name, EInstantMessage type)
+{
+ switch(type)
+ {
+ case IM_NOTHING_SPECIAL:
+ case IM_MESSAGEBOX:
+ case IM_GROUP_INVITATION:
+ case IM_INVENTORY_OFFERED:
+ case IM_INVENTORY_ACCEPTED:
+ case IM_INVENTORY_DECLINED:
+ case IM_GROUP_VOTE:
+ case IM_GROUP_MESSAGE_DEPRECATED:
+ //IM_TASK_INVENTORY_OFFERED
+ //IM_TASK_INVENTORY_ACCEPTED
+ //IM_TASK_INVENTORY_DECLINED
+ case IM_NEW_USER_DEFAULT:
+ case IM_SESSION_INVITE:
+ case IM_SESSION_P2P_INVITE:
+ case IM_SESSION_GROUP_START:
+ case IM_SESSION_CONFERENCE_START:
+ case IM_SESSION_SEND:
+ case IM_SESSION_LEAVE:
+ //IM_FROM_TASK
+ case IM_BUSY_AUTO_RESPONSE:
+ case IM_CONSOLE_AND_CHAT_HISTORY:
+ case IM_LURE_USER:
+ case IM_LURE_ACCEPTED:
+ case IM_LURE_DECLINED:
+ case IM_GODLIKE_LURE_USER:
+ case IM_YET_TO_BE_USED:
+ case IM_GROUP_ELECTION_DEPRECATED:
+ //IM_GOTO_URL
+ //IM_FROM_TASK_AS_ALERT
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_INVENTORY_ACCEPTED:
+ case IM_GROUP_NOTICE_INVENTORY_DECLINED:
+ case IM_GROUP_INVITATION_ACCEPT:
+ case IM_GROUP_INVITATION_DECLINE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ case IM_FRIENDSHIP_OFFERED:
+ case IM_FRIENDSHIP_ACCEPTED:
+ case IM_FRIENDSHIP_DECLINED_DEPRECATED:
+ //IM_TYPING_START
+ //IM_TYPING_STOP
+ return LLCacheName::cleanFullName(name);
+ default:
+ return name;
+ }
+}
+
+static std::string clean_name_from_task_im(const std::string& msg,
+ BOOL from_group)
+{
+ boost::smatch match;
+ static const boost::regex returned_exp(
+ "(.*been returned to your inventory lost and found folder by )(.+)( (from|near).*)");
+ if (boost::regex_match(msg, match, returned_exp))
+ {
+ // match objects are 1-based for groups
+ std::string final = match[1].str();
+ std::string name = match[2].str();
+ // Don't try to clean up group names
+ if (!from_group)
+ {
+ if (LLAvatarNameCache::useDisplayNames())
+ {
+ // ...just convert to username
+ final += LLCacheName::buildUsername(name);
+ }
+ else
+ {
+ // ...strip out legacy "Resident" name
+ final += LLCacheName::cleanFullName(name);
+ }
+ }
+ final += match[3].str();
+ return final;
+ }
+ return msg;
+}
+
+void notification_display_name_callback(const LLUUID& id,
+ const LLAvatarName& av_name,
+ const std::string& name,
+ LLSD& substitutions,
+ const LLSD& payload)
+{
+ substitutions["NAME"] = av_name.mDisplayName;
+ LLNotificationsUtil::add(name, substitutions, payload);
+}
+
+class LLPostponedIMSystemTipNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD payload = mParams.payload;
+ payload["SESSION_NAME"] = mName;
+ mParams.payload = payload;
+ }
+
+};
+
+// Callback for name resolution of a god/estate message
+void god_message_name_cb(const LLAvatarName& av_name, LLChat chat, std::string message)
+{
+ LLSD args;
+ args["NAME"] = av_name.getCompleteName();
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("GodMessage", args);
+
+ // Treat like a system message and put in chat history.
+ chat.mText = av_name.getCompleteName() + ": " + message;
+
+ LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
+ if(nearby_chat)
+ {
+ nearby_chat->addMessage(chat);
+ }
+
+}
+
+void process_improved_im(LLMessageSystem *msg, void **user_data)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLUUID from_id;
+ BOOL from_group;
+ LLUUID to_id;
+ U8 offline;
+ U8 d = 0;
+ LLUUID session_id;
+ U32 timestamp;
+ std::string name;
+ std::string message;
+ U32 parent_estate_id = 0;
+ LLUUID region_id;
+ LLVector3 position;
+ U8 binary_bucket[MTUBYTES];
+ S32 binary_bucket_size;
+ LLChat chat;
+ std::string buffer;
+
+ // *TODO: Translate - need to fix the full name to first/last (maybe)
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
+ msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
+ msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
+ //msg->getData("MessageBlock", "Count", &count);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
+ msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
+ msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
+ msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
+ binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
+ EInstantMessage dialog = (EInstantMessage)d;
+
+ // make sure that we don't have an empty or all-whitespace name
+ LLStringUtil::trim(name);
+ if (name.empty())
+ {
+ name = LLTrans::getString("Unnamed");
+ }
+ // IDEVO convert new-style "Resident" names for display
+ name = clean_name_from_im(name, dialog);
+
+ BOOL is_busy = gAgent.getBusy();
+ BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
+ BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
+ BOOL is_owned_by_me = FALSE;
+ BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
+ BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
+
+ chat.mMuted = is_muted && !is_linden;
+ chat.mFromID = from_id;
+ chat.mFromName = name;
+ chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
+
+ LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
+ if (source)
+ {
+ is_owned_by_me = source->permYouOwner();
+ }
+
+ std::string separator_string(": ");
+
+ LLSD args;
+ LLSD payload;
+ LLNotification::Params params;
+
+ switch(dialog)
+ {
+ case IM_CONSOLE_AND_CHAT_HISTORY:
+ args["MESSAGE"] = message;
+ payload["from_id"] = from_id;
+
+ params.name = "IMSystemMessageTip";
+ params.substitutions = args;
+ params.payload = payload;
+ LLPostponedNotification::add<LLPostponedIMSystemTipNotification>(params, from_id, false);
+ break;
+
+ case IM_NOTHING_SPECIAL:
+ // Don't show dialog, just do IM
+ if (!gAgent.isGodlike()
+ && gAgent.getRegion()->isPrelude()
+ && to_id.isNull() )
+ {
+ // do nothing -- don't distract newbies in
+ // Prelude with global IMs
+ }
+ else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
+ {
+ // return a standard "busy" message, but only do it to online IM
+ // (i.e. not other auto responses and not store-and-forward IM)
+ if (!gIMMgr->hasSession(session_id))
+ {
+ // if there is not a panel for this conversation (i.e. it is a new IM conversation
+ // initiated by the other party) then...
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE,
+ session_id);
+ gAgent.sendReliableMessage();
+ }
+
+ // now store incoming IM in chat history
+
+ buffer = message;
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ // add to IM panel, but do not bother the user
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ }
+ else if (from_id.isNull())
+ {
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ else if (to_id.isNull())
+ {
+ // Message to everyone from GOD, look up the fullname since
+ // server always slams name to legacy names
+ LLAvatarNameCache::get(from_id, boost::bind(god_message_name_cb, _2, chat, message));
+ }
+ else
+ {
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ LLStringUtil::format_map_t args;
+ args["[LONG_TIMESTAMP]"] = formatted_time(timestamp);
+ saved = LLTrans::getString("Saved_message", args);
+ }
+ buffer = saved + message;
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ bool mute_im = is_muted;
+ if(accept_im_from_only_friend&&!is_friend)
+ {
+ mute_im = true;
+ }
+ if (!mute_im || is_linden)
+ {
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ }
+ else
+ {
+ /*
+ EXT-5099
+ currently there is no way to store in history only...
+ using LLNotificationsUtil::add will add message to Nearby Chat
+
+ // muted user, so don't start an IM session, just record line in chat
+ // history. Pretend the chat is from a local agent,
+ // so it will go into the history but not be shown on screen.
+
+ LLSD args;
+ args["MESSAGE"] = buffer;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ */
+ }
+ }
+ break;
+
+ case IM_TYPING_START:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStart(im_info);
+ }
+ break;
+
+ case IM_TYPING_STOP:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStop(im_info);
+ }
+ break;
+
+ case IM_MESSAGEBOX:
+ {
+ // This is a block, modeless dialog.
+ //*TODO: Translate
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct notice_bucket_header_t
+ {
+ U8 has_inventory;
+ U8 asset_type;
+ LLUUID group_id;
+ };
+ struct notice_bucket_full_t
+ {
+ struct notice_bucket_header_t header;
+ U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
+ }* notice_bin_bucket;
+
+ // Make sure the binary bucket is big enough to hold the header
+ // and a null terminated item name.
+ if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
+ || (binary_bucket[binary_bucket_size - 1] != '\0') )
+ {
+ LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
+ break;
+ }
+
+ notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
+ U8 has_inventory = notice_bin_bucket->header.has_inventory;
+ U8 asset_type = notice_bin_bucket->header.asset_type;
+ LLUUID group_id = notice_bin_bucket->header.group_id;
+ std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
+
+ // If there is inventory, give the user the inventory offer.
+ LLOfferInfo* info = NULL;
+
+ if (has_inventory)
+ {
+ info = new LLOfferInfo();
+
+ info->mIM = IM_GROUP_NOTICE;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mType = (LLAssetType::EType) asset_type;
+ info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
+ std::string from_name;
+
+ from_name += "A group member named ";
+ from_name += name;
+
+ info->mFromName = from_name;
+ info->mDesc = item_name;
+ info->mHost = msg->getSender();
+ }
+
+ std::string str(message);
+
+ // Tokenize the string.
+ // TODO: Support escaped tokens ("||" -> "|")
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
+ tokenizer tokens(str, sep);
+ tokenizer::iterator iter = tokens.begin();
+
+ std::string subj(*iter++);
+ std::string mes(*iter++);
+
+ // Send the notification down the new path.
+ // For requested notices, we don't want to send the popups.
+ if (dialog != IM_GROUP_NOTICE_REQUESTED)
+ {
+ payload["subject"] = subj;
+ payload["message"] = mes;
+ payload["sender_name"] = name;
+ payload["group_id"] = group_id;
+ payload["inventory_name"] = item_name;
+ payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
+
+ LLSD args;
+ args["SUBJECT"] = subj;
+ args["MESSAGE"] = mes;
+ LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
+ }
+
+ // Also send down the old path for now.
+ if (IM_GROUP_NOTICE_REQUESTED == dialog)
+ {
+
+ LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
+ }
+ else
+ {
+ delete info;
+ }
+ }
+ break;
+ case IM_GROUP_INVITATION:
+ {
+ //if (!is_linden && (is_busy || is_muted))
+ if ((is_busy || is_muted))
+ {
+ LLMessageSystem *msg = gMessageSystem;
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct invite_bucket_t
+ {
+ S32 membership_fee;
+ LLUUID role_id;
+ }* invite_bucket;
+
+ // Make sure the binary bucket is the correct size.
+ if (binary_bucket_size != sizeof(invite_bucket_t))
+ {
+ LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
+ break;
+ }
+
+ invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
+ S32 membership_fee = ntohl(invite_bucket->membership_fee);
+
+ LLSD payload;
+ payload["transaction_id"] = session_id;
+ payload["group_id"] = from_id;
+ payload["name"] = name;
+ payload["message"] = message;
+ payload["fee"] = membership_fee;
+
+ LLSD args;
+ args["MESSAGE"] = message;
+ // we shouldn't pass callback functor since it is registered in LLFunctorRegistration
+ LLNotificationsUtil::add("JoinGroup", args, payload);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_OFFERED:
+ case IM_TASK_INVENTORY_OFFERED:
+ // Someone has offered us some inventory.
+ {
+ LLOfferInfo* info = new LLOfferInfo;
+ if (IM_INVENTORY_OFFERED == dialog)
+ {
+ struct offer_agent_bucket_t
+ {
+ S8 asset_type;
+ LLUUID object_id;
+ }* bucketp;
+
+ if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
+ delete info;
+ break;
+ }
+ bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
+ info->mType = (LLAssetType::EType) bucketp->asset_type;
+ info->mObjectID = bucketp->object_id;
+ }
+ else
+ {
+ if (sizeof(S8) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
+ delete info;
+ break;
+ }
+ info->mType = (LLAssetType::EType) binary_bucket[0];
+ info->mObjectID = LLUUID::null;
+ }
+
+ info->mIM = dialog;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
+
+ if (dialog == IM_TASK_INVENTORY_OFFERED)
+ {
+ info->mFromObject = TRUE;
+ }
+ else
+ {
+ info->mFromObject = FALSE;
+ }
+ info->mFromName = name;
+ info->mDesc = message;
+ info->mHost = msg->getSender();
+ //if (((is_busy && !is_owned_by_me) || is_muted))
+ if (is_muted)
+ {
+ // Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331)
+ LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
+ fetch_item->startFetch();
+ delete fetch_item;
+
+ // Same as closing window
+ info->forceResponse(IOR_DECLINE);
+ }
+ else
+ {
+ inventory_offer_handler(info);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_ACCEPTED:
+ {
+ args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLNotificationsUtil::add("InventoryAccepted", args, payload);
+ break;
+ }
+ case IM_INVENTORY_DECLINED:
+ {
+ args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLNotificationsUtil::add("InventoryDeclined", args, payload);
+ break;
+ }
+ // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
+ case IM_GROUP_VOTE:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_GROUP_ELECTION_DEPRECATED:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_SESSION_SEND:
+ {
+ if (!is_linden && is_busy)
+ {
+ return;
+ }
+
+ // Only show messages if we have a session open (which
+ // should happen after you get an "invitation"
+ if ( !gIMMgr->hasSession(session_id) )
+ {
+ return;
+ }
+
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
+ }
+ buffer = saved + message;
+ BOOL is_this_agent = FALSE;
+ if(from_id == gAgentID)
+ {
+ is_this_agent = TRUE;
+ }
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ ll_safe_string((char*)binary_bucket),
+ IM_SESSION_INVITE,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ }
+ break;
+
+ case IM_FROM_TASK:
+ {
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+
+ // Build a link to open the object IM info window.
+ std::string location = ll_safe_string((char*)binary_bucket, binary_bucket_size-1);
+
+ if (session_id.notNull())
+ {
+ chat.mFromID = session_id;
+ }
+ else
+ {
+ // This message originated on a region without the updated code for task id and slurl information.
+ // We just need a unique ID for this object that isn't the owner ID.
+ // If it is the owner ID it will overwrite the style that contains the link to that owner's profile.
+ // This isn't ideal - it will make 1 style for all objects owned by the the same person/group.
+ // This works because the only thing we can really do in this case is show the owner name and link to their profile.
+ chat.mFromID = from_id ^ gAgent.getSessionID();
+ }
+
+ chat.mSourceType = CHAT_SOURCE_OBJECT;
+
+ if(SYSTEM_FROM == name)
+ {
+ // System's UUID is NULL (fixes EXT-4766)
+ chat.mFromID = LLUUID::null;
+ chat.mSourceType = CHAT_SOURCE_SYSTEM;
+ }
+
+ // IDEVO Some messages have embedded resident names
+ message = clean_name_from_task_im(message, from_group);
+
+ LLSD query_string;
+ query_string["owner"] = from_id;
+ query_string["slurl"] = location;
+ query_string["name"] = name;
+ if (from_group)
+ {
+ query_string["groupowned"] = "true";
+ }
+
+ chat.mURL = LLSLURL("objectim", session_id, "").getSLURLString();
+ chat.mText = message;
+
+ // Note: lie to Nearby Chat, pretending that this is NOT an IM, because
+ // IMs from obejcts don't open IM sessions.
+ LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
+ if(SYSTEM_FROM != name && nearby_chat)
+ {
+ chat.mOwnerID = from_id;
+ LLSD args;
+ args["slurl"] = location;
+ args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
+
+ // Look for IRC-style emotes here so object name formatting is correct
+ std::string prefix = message.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ chat.mChatStyle = CHAT_STYLE_IRC;
+ }
+
+ LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
+ }
+
+
+ //Object IMs send with from name: 'Second Life' need to be displayed also in notification toasts (EXT-1590)
+ if (SYSTEM_FROM != name) break;
+
+ LLSD substitutions;
+ substitutions["NAME"] = name;
+ substitutions["MSG"] = message;
+
+ LLSD payload;
+ payload["object_id"] = session_id;
+ payload["owner_id"] = from_id;
+ payload["from_id"] = from_id;
+ payload["slurl"] = location;
+ payload["name"] = name;
+ std::string session_name;
+ if (from_group)
+ {
+ payload["group_owned"] = "true";
+ }
+
+ LLNotification::Params params("ServerObjectMessage");
+ params.substitutions = substitutions;
+ params.payload = payload;
+
+ LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, from_group);
+ }
+ break;
+ case IM_FROM_TASK_AS_ALERT:
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+ {
+ // Construct a viewer alert for this message.
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("ObjectMessage", args);
+ }
+ break;
+ case IM_BUSY_AUTO_RESPONSE:
+ if (is_muted)
+ {
+ LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
+ return;
+ }
+ else
+ {
+ // TODO: after LLTrans hits release, get "busy response" into translatable file
+ buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.c_str());
+ gIMMgr->addMessage(session_id, from_id, name, buffer);
+ }
+ break;
+
+ case IM_LURE_USER:
+ {
+ if (is_muted)
+ {
+ return;
+ }
+ else if (is_busy)
+ {
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ U8 region_access = SIM_ACCESS_MIN;
+ std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size);
+ std::string region_access_str = LLStringUtil::null;
+ std::string region_access_icn = LLStringUtil::null;
+
+ if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access))
+ {
+ region_access_str = LLViewerRegion::accessToString(region_access);
+ region_access_icn = LLViewerRegion::getAccessIcon(region_access);
+ }
+
+ LLSD args;
+ // *TODO: Translate -> [FIRST] [LAST] (maybe)
+ args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
+ args["MESSAGE"] = message;
+ args["MATURITY_STR"] = region_access_str;
+ args["MATURITY_ICON"] = region_access_icn;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = FALSE;
+
+ LLNotification::Params params("TeleportOffered");
+ params.substitutions = args;
+ params.payload = payload;
+ LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
+ }
+ }
+ break;
+
+ case IM_GODLIKE_LURE_USER:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = TRUE;
+ // do not show a message box, because you're about to be
+ // teleported.
+ LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
+ }
+ break;
+
+ case IM_GOTO_URL:
+ {
+ LLSD args;
+ // n.b. this is for URLs sent by the system, not for
+ // URLs sent by scripts (i.e. llLoadURL)
+ if (binary_bucket_size <= 0)
+ {
+ LL_WARNS("Messaging") << "bad binary_bucket_size: "
+ << binary_bucket_size
+ << " - aborting function." << LL_ENDL;
+ return;
+ }
+
+ std::string url;
+
+ url.assign((char*)binary_bucket, binary_bucket_size-1);
+ args["MESSAGE"] = message;
+ args["URL"] = url;
+ LLSD payload;
+ payload["url"] = url;
+ LLNotificationsUtil::add("GotoURL", args, payload );
+ }
+ break;
+
+ case IM_FRIENDSHIP_OFFERED:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["session_id"] = session_id;;
+ payload["online"] = (offline == IM_ONLINE);
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ if (is_busy)
+ {
+ busy_message(msg, from_id);
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else if (is_muted)
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else
+ {
+ args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
+ if(message.empty())
+ {
+ //support for frienship offers from clients before July 2008
+ LLNotificationsUtil::add("OfferFriendshipNoMessage", args, payload);
+ }
+ else
+ {
+ args["[MESSAGE]"] = message;
+ LLNotification::Params params("OfferFriendship");
+ params.substitutions = args;
+ params.payload = payload;
+ LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
+ }
+ }
+ }
+ break;
+
+ case IM_FRIENDSHIP_ACCEPTED:
+ {
+ // In the case of an offline IM, the formFriendship() may be extraneous
+ // as the database should already include the relationship. But it
+ // doesn't hurt for dupes.
+ LLAvatarTracker::formFriendship(from_id);
+
+ std::vector<std::string> strings;
+ strings.push_back(from_id.asString());
+ send_generic_message("requestonlinenotification", strings);
+
+ args["NAME"] = name;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLAvatarNameCache::get(from_id, boost::bind(&notification_display_name_callback,
+ _1,
+ _2,
+ "FriendshipAccepted",
+ args,
+ payload));
+ }
+ break;
+
+ case IM_FRIENDSHIP_DECLINED_DEPRECATED:
+ default:
+ LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
+ << (S32)dialog << LL_ENDL;
+ break;
+ }
+
+ LLWindow* viewer_window = gViewerWindow->getWindow();
+ if (viewer_window && viewer_window->getMinimized())
+ {
+ viewer_window->flashIcon(5.f);
+ }
+}
+
+void busy_message (LLMessageSystem* msg, LLUUID from_id)
+{
+ if (gAgent.getBusy())
+ {
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE);
+ gAgent.sendReliableMessage();
+ }
+}
+
+bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLUUID from_id;
+ LLMessageSystem* msg = gMessageSystem;
+ switch(option)
+ {
+ case 0:
+ // accept
+ msg->newMessageFast(_PREHASH_AcceptCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ msg->newMessageFast(_PREHASH_DeclineCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ busy_message(msg, notification["payload"]["source_id"].asUUID());
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
+
+void process_offer_callingcard(LLMessageSystem* msg, void**)
+{
+ // someone has offered to form a friendship
+ LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
+
+ LLUUID source_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
+ LLUUID tid;
+ msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
+
+ LLSD payload;
+ payload["transaction_id"] = tid;
+ payload["source_id"] = source_id;
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ LLViewerObject* source = gObjectList.findObject(source_id);
+ LLSD args;
+ std::string source_name;
+ if(source && source->isAvatar())
+ {
+ LLNameValue* nvfirst = source->getNVPair("FirstName");
+ LLNameValue* nvlast = source->getNVPair("LastName");
+ if (nvfirst && nvlast)
+ {
+ source_name = LLCacheName::buildFullName(
+ nvfirst->getString(), nvlast->getString());
+ }
+ }
+
+ if(!source_name.empty())
+ {
+ if (gAgent.getBusy()
+ || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
+ {
+ // automatically decline offer
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
+ }
+ else
+ {
+ args["NAME"] = source_name;
+ LLNotificationsUtil::add("OfferCallingCard", args, payload);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
+ }
+}
+
+void process_accept_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotificationsUtil::add("CallingCardAccepted");
+}
+
+void process_decline_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotificationsUtil::add("CallingCardDeclined");
+}
+
+class ChatTranslationReceiver : public LLTranslate::TranslationReceiver
+{
+public :
+ ChatTranslationReceiver(const std::string &from_lang, const std::string &to_lang, const std::string &mesg,
+ const LLChat &chat, const LLSD &toast_args)
+ : LLTranslate::TranslationReceiver(from_lang, to_lang),
+ m_chat(chat),
+ m_toastArgs(toast_args),
+ m_origMesg(mesg)
+ {
+ }
+
+ static boost::intrusive_ptr<ChatTranslationReceiver> build(const std::string &from_lang, const std::string &to_lang, const std::string &mesg, const LLChat &chat, const LLSD &toast_args)
+ {
+ return boost::intrusive_ptr<ChatTranslationReceiver>(new ChatTranslationReceiver(from_lang, to_lang, mesg, chat, toast_args));
+ }
+
+protected:
+ void handleResponse(const std::string &translation, const std::string &detected_language)
+ {
+ // filter out non-interesting responeses
+ if ( !translation.empty()
+ && (m_toLang != detected_language)
+ && (LLStringUtil::compareInsensitive(translation, m_origMesg) != 0) )
+ {
+ m_chat.mText += " (" + translation + ")";
+ }
+
+ LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
+ }
+
+ void handleFailure()
+ {
+ LLTranslate::TranslationReceiver::handleFailure();
+ m_chat.mText += " (?)";
+
+ LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
+ }
+
+private:
+ LLChat m_chat;
+ std::string m_origMesg;
+ LLSD m_toastArgs;
+};
+void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
+{
+ LLChat chat;
+ std::string mesg;
+ std::string from_name;
+ U8 source_temp;
+ U8 type_temp;
+ U8 audible_temp;
+ LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
+ LLUUID from_id;
+ LLUUID owner_id;
+ BOOL is_owned_by_me = FALSE;
+ LLViewerObject* chatter;
+
+ msg->getString("ChatData", "FromName", from_name);
+
+ msg->getUUID("ChatData", "SourceID", from_id);
+ chat.mFromID = from_id;
+
+ // Object owner for objects
+ msg->getUUID("ChatData", "OwnerID", owner_id);
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
+ chat.mSourceType = (EChatSourceType)source_temp;
+
+ msg->getU8("ChatData", "ChatType", type_temp);
+ chat.mChatType = (EChatType)type_temp;
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
+ chat.mAudible = (EChatAudible)audible_temp;
+
+ chat.mTime = LLFrameTimer::getElapsedSeconds();
+
+ // IDEVO Correct for new-style "Resident" names
+ if (chat.mSourceType == CHAT_SOURCE_AGENT)
+ {
+ // I don't know if it's OK to change this here, if
+ // anything downstream does lookups by name, for instance
+
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::get(from_id, &av_name))
+ {
+ chat.mFromName = av_name.mDisplayName;
+ }
+ else
+ {
+ chat.mFromName = LLCacheName::cleanFullName(from_name);
+ }
+ }
+ else
+ {
+ chat.mFromName = from_name;
+ }
+
+ BOOL is_busy = gAgent.getBusy();
+
+ BOOL is_muted = FALSE;
+ BOOL is_linden = FALSE;
+ is_muted = LLMuteList::getInstance()->isMuted(
+ from_id,
+ from_name,
+ LLMute::flagTextChat)
+ || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
+ is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
+ LLMuteList::getInstance()->isLinden(from_name);
+
+ BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ chatter = gObjectList.findObject(from_id);
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+
+ // Make swirly things only for talking objects. (not script debug messages, though)
+ if (chat.mSourceType == CHAT_SOURCE_OBJECT
+ && chat.mChatType != CHAT_TYPE_DEBUG_MSG
+ && gSavedSettings.getBOOL("EffectScriptChatParticles") )
+ {
+ LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
+ psc->setSourceObject(chatter);
+ psc->setColor(color);
+ //We set the particles to be owned by the object's owner,
+ //just in case they should be muted by the mute list
+ psc->setOwnerUUID(owner_id);
+ LLViewerPartSim::getInstance()->addPartSource(psc);
+ }
+
+ // record last audible utterance
+ if (is_audible
+ && (is_linden || (!is_muted && !is_busy)))
+ {
+ if (chat.mChatType != CHAT_TYPE_START
+ && chat.mChatType != CHAT_TYPE_STOP)
+ {
+ gAgent.heardChat(chat.mFromID);
+ }
+ }
+
+ is_owned_by_me = chatter->permYouOwner();
+ }
+
+ if (is_audible)
+ {
+ BOOL visible_in_chat_bubble = FALSE;
+ std::string verb;
+
+ color.setVec(1.f,1.f,1.f,1.f);
+ msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
+
+ BOOL ircstyle = FALSE;
+
+ // Look for IRC-style emotes here so chatbubbles work
+ std::string prefix = mesg.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ ircstyle = TRUE;
+ }
+ chat.mText = mesg;
+
+ // Look for the start of typing so we can put "..." in the bubbles.
+ if (CHAT_TYPE_START == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->startTyping();
+ }
+ return;
+ }
+ else if (CHAT_TYPE_STOP == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->stopTyping();
+ }
+ return;
+ }
+
+ // Look for IRC-style emotes
+ if (ircstyle)
+ {
+ // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
+ chat.mChatStyle = CHAT_STYLE_IRC;
+
+ // Do nothing, ircstyle is fixed above for chat bubbles
+ }
+ else
+ {
+ switch(chat.mChatType)
+ {
+ case CHAT_TYPE_WHISPER:
+ verb = LLTrans::getString("whisper") + " ";
+ break;
+ case CHAT_TYPE_DEBUG_MSG:
+ case CHAT_TYPE_OWNER:
+ case CHAT_TYPE_NORMAL:
+ verb = "";
+ break;
+ case CHAT_TYPE_SHOUT:
+ verb = LLTrans::getString("shout") + " ";
+ break;
+ case CHAT_TYPE_START:
+ case CHAT_TYPE_STOP:
+ LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
+ break;
+ default:
+ LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
+ verb = "";
+ break;
+ }
+
+
+ chat.mText = "";
+ chat.mText += verb;
+ chat.mText += mesg;
+ }
+
+ // We have a real utterance now, so can stop showing "..." and proceed.
+ if (chatter && chatter->isAvatar())
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ ((LLVOAvatar*)chatter)->stopTyping();
+
+ if (!is_muted && !is_busy)
+ {
+ visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
+ std::string formated_msg = "";
+ LLViewerChat::formatChatMsg(chat, formated_msg);
+ LLChat chat_bubble = chat;
+ chat_bubble.mText = formated_msg;
+ ((LLVOAvatar*)chatter)->addChat(chat_bubble);
+ }
+ }
+
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+ }
+
+ // truth table:
+ // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
+ // F F F F * Yes Yes
+ // F F F T * Yes Yes
+ // F F T F * No No
+ // F F T T * No No
+ // F T F F * No Yes
+ // F T F T * Yes Yes
+ // F T T F * No No
+ // F T T T * No No
+ // T * * * F Yes Yes
+
+ chat.mMuted = is_muted && !is_linden;
+
+ // pass owner_id to chat so that we can display the remote
+ // object inspect for an object that is chatting with you
+ LLSD args;
+ args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
+ chat.mOwnerID = owner_id;
+
+ if (gSavedSettings.getBOOL("TranslateChat") && chat.mSourceType != CHAT_SOURCE_SYSTEM)
+ {
+ if (chat.mChatStyle == CHAT_STYLE_IRC)
+ {
+ mesg = mesg.substr(4, std::string::npos);
+ }
+ const std::string from_lang = ""; // leave empty to trigger autodetect
+ const std::string to_lang = LLTranslate::getTranslateLanguage();
+
+ LLHTTPClient::ResponderPtr result = ChatTranslationReceiver::build(from_lang, to_lang, mesg, chat, args);
+ LLTranslate::translateMessage(result, from_lang, to_lang, mesg);
+ }
+ else
+ {
+ LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
+ }
+ }
+}
+
+
+// Simulator we're on is informing the viewer that the agent
+// is starting to teleport (perhaps to another sim, perhaps to the
+// same sim). If we initiated the teleport process by sending some kind
+// of TeleportRequest, then this info is redundant, but if the sim
+// initiated the teleport (via a script call, being killed, etc.)
+// then this info is news to us.
+void process_teleport_start(LLMessageSystem *msg, void**)
+{
+ // on teleport, don't tell them about destination guide anymore
+ LLFirstUse::notUsingDestinationGuide(false);
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+
+ LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL;
+
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+
+ // Freeze the UI and show progress bar
+ // Note: could add data here to differentiate between normal teleport and death.
+
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ gTeleportDisplay = TRUE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_START );
+ make_ui_sound("UISndTeleportOut");
+
+ LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL;
+ // Don't call LLFirstUse::useTeleport here because this could be
+ // due to being killed, which would send you home, not to a Telehub
+ }
+}
+
+void process_teleport_progress(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if((gAgent.getID() != agent_id)
+ || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
+ {
+ LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
+ return;
+ }
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+ std::string buffer;
+ msg->getString("Info", "Message", buffer);
+ LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
+
+ //Sorta hacky...default to using simulator raw messages
+ //if we don't find the coresponding mapping in our progress mappings
+ std::string message = buffer;
+
+ if (LLAgent::sTeleportProgressMessages.find(buffer) !=
+ LLAgent::sTeleportProgressMessages.end() )
+ {
+ message = LLAgent::sTeleportProgressMessages[buffer];
+ }
+
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
+}
+
+class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLFetchInWelcomeArea(const uuid_vec_t &ids) :
+ LLInventoryFetchDescendentsObserver(ids)
+ {}
+ virtual void done()
+ {
+ LLIsType is_landmark(LLAssetType::AT_LANDMARK);
+ LLIsType is_card(LLAssetType::AT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t card_cats;
+ LLInventoryModel::item_array_t card_items;
+ LLInventoryModel::cat_array_t land_cats;
+ LLInventoryModel::item_array_t land_items;
+
+ uuid_vec_t::iterator it = mComplete.begin();
+ uuid_vec_t::iterator end = mComplete.end();
+ for(; it != end; ++it)
+ {
+ gInventory.collectDescendentsIf(
+ (*it),
+ land_cats,
+ land_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_landmark);
+ gInventory.collectDescendentsIf(
+ (*it),
+ card_cats,
+ card_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_card);
+ }
+ LLSD args;
+ if ( land_items.count() > 0 )
+ { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
+ S32 random_land = ll_rand( land_items.count() - 1 );
+ args["NAME"] = land_items[random_land]->getName();
+ LLNotificationsUtil::add("TeleportToLandmark",args);
+ }
+ if ( card_items.count() > 0 )
+ { // Show notification that they can now contact people. Use a random calling card from the inventory
+ S32 random_card = ll_rand( card_items.count() - 1 );
+ args["NAME"] = card_items[random_card]->getName();
+ LLNotificationsUtil::add("TeleportToPerson",args);
+ }
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+
+
+class LLPostTeleportNotifiers : public LLEventTimer
+{
+public:
+ LLPostTeleportNotifiers();
+ virtual ~LLPostTeleportNotifiers();
+
+ //function to be called at the supplied frequency
+ virtual BOOL tick();
+};
+
+LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
+{
+};
+
+LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
+{
+}
+
+BOOL LLPostTeleportNotifiers::tick()
+{
+ BOOL all_done = FALSE;
+ if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ // get callingcards and landmarks available to the user arriving.
+ uuid_vec_t folders;
+ const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ if(callingcard_id.notNull())
+ folders.push_back(callingcard_id);
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ if(!folders.empty())
+ {
+ LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea(folders);
+ fetcher->startFetch();
+ if(fetcher->isFinished())
+ {
+ fetcher->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetcher);
+ }
+ }
+ all_done = TRUE;
+ }
+
+ return all_done;
+}
+
+
+
+// Teleport notification from the simulator
+// We're going to pretend to be a new agent
+void process_teleport_finish(LLMessageSystem* msg, void**)
+{
+ LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ // Teleport is finished; it can't be cancelled now.
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+
+ // Do teleport effect for where you're leaving
+ // VEFFECT: TeleportStart
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+ U32 location_id;
+ U32 sim_ip;
+ U16 sim_port;
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
+ msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
+
+ // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
+ if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
+ && (!gAgent.isGodlike()))
+ {
+ gAgent.setHomePosRegion(region_handle, pos);
+
+ // Create a timer that will send notices when teleporting is all finished. Since this is
+ // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
+ new LLPostTeleportNotifiers();
+ }
+
+ LLHost sim_host(sim_ip, sim_port);
+
+ // Viewer trusts the simulator.
+ gMessageSystem->enableCircuit(sim_host, TRUE);
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+
+/*
+ // send camera update to new region
+ gAgentCamera.updateCamera();
+
+ // likewise make sure the camera is behind the avatar
+ gAgentCamera.resetView(TRUE);
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->clearChatText();
+ gAgentCamera.slamLookAt(look_at);
+ }
+ gAgent.setPositionAgent(pos);
+ gAssetStorage->setUpstream(sim);
+ gCacheName->setUpstream(sim);
+*/
+
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
+ << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(sim_host);
+
+ send_complete_agent_movement(sim_host);
+ gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
+
+ regionp->setSeedCapability(seedCap);
+
+ // Don't send camera updates to the new region until we're
+ // actually there...
+
+
+ // Now do teleport effect for where you're going.
+ // VEFFECT: TeleportEnd
+ effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+// gTeleportDisplay = TRUE;
+// gTeleportDisplayTimer.reset();
+// gViewerWindow->setShowProgress(TRUE);
+}
+
+// stuff we have to do every time we get an AvatarInitComplete from a sim
+/*
+void process_avatar_init_complete(LLMessageSystem* msg, void**)
+{
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
+ agent_movement_complete(msg->getSender(), agent_pos);
+}
+*/
+
+void process_agent_movement_complete(LLMessageSystem* msg, void**)
+{
+ gAgentMovementCompleted = true;
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
+ << LL_ENDL;
+ return;
+ }
+
+ LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
+
+ // *TODO: check timestamp to make sure the movement compleation
+ // makes sense.
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
+ LLVector3 look_at;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
+
+ std::string version_channel;
+ msg->getString("SimData", "ChannelVersion", version_channel);
+
+ if (!isAgentAvatarValid())
+ {
+ // Could happen if you were immediately god-teleported away on login,
+ // maybe other cases. Continue, but warn.
+ LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
+ }
+
+ F32 x, y;
+ from_region_handle(region_handle, &x, &y);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if (!regionp)
+ {
+ if (gAgent.getRegion())
+ {
+ LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
+ }
+
+ LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
+ << x << ":" << y
+ << " current pos " << gAgent.getPositionGlobal()
+ << LL_ENDL;
+ LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
+ return;
+
+ }
+
+ LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
+
+ // set our upstream host the new simulator and shuffle things as
+ // appropriate.
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
+ gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+ gAssetStorage->setUpstream(msg->getSender());
+ gCacheName->setUpstream(msg->getSender());
+ gViewerThrottle.sendToSim();
+ gViewerWindow->sendShapeToSim();
+
+ bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
+
+ if( is_teleport )
+ {
+ if (gAgent.getTeleportKeepsLookAt())
+ {
+ // *NOTE: the LookAt data we get from the sim here doesn't
+ // seem to be useful, so get it from the camera instead
+ look_at = LLViewerCamera::getInstance()->getAtAxis();
+ }
+ // Force the camera back onto the agent, don't animate.
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.slamLookAt(look_at);
+ gAgentCamera.updateCamera();
+
+ gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
+
+ // set the appearance on teleport since the new sim does not
+ // know what you look like.
+ gAgent.sendAgentSetAppearance();
+
+ if (isAgentAvatarValid())
+ {
+ // Chat the "back" SLURL. (DEV-4907)
+
+ LLSLURL slurl;
+ gAgent.getTeleportSourceSLURL(slurl);
+ LLSD substitution = LLSD().with("[T_SLURL]", slurl.getSLURLString());
+ std::string completed_from = LLAgent::sTeleportProgressMessages["completed_from"];
+ LLStringUtil::format(completed_from, substitution);
+
+ LLSD args;
+ args["MESSAGE"] = completed_from;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+
+ // Set the new position
+ gAgentAvatarp->setPositionAgent(agent_pos);
+ gAgentAvatarp->clearChat();
+ gAgentAvatarp->slamPosition();
+ }
+ }
+ else
+ {
+ // This is initial log-in or a region crossing
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+
+ if(LLStartUp::getStartupState() < STATE_STARTED)
+ { // This is initial log-in, not a region crossing:
+ // Set the camera looking ahead of the AV so send_agent_update() below
+ // will report the correct location to the server.
+ LLVector3 look_at_point = look_at;
+ look_at_point = agent_pos + look_at_point.rotVec(gAgent.getQuat());
+
+ static LLVector3 up_direction(0.0f, 0.0f, 1.0f);
+ LLViewerCamera::getInstance()->lookAt(agent_pos, look_at_point, up_direction);
+ }
+ }
+
+ if ( LLTracker::isTracking(NULL) )
+ {
+ // Check distance to beacon, if < 5m, remove beacon
+ LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
+ LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
+ if (beacon_dir.magVecSquared() < 25.f)
+ {
+ LLTracker::stopTracking(NULL);
+ }
+ else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() )
+ {
+ //look at the beacon
+ LLVector3 global_agent_pos = agent_pos;
+ global_agent_pos[0] += x;
+ global_agent_pos[1] += y;
+ look_at = (LLVector3)beacon_pos - global_agent_pos;
+ look_at.normVec();
+ gAgentCamera.slamLookAt(look_at);
+ }
+ }
+
+ // TODO: Put back a check for flying status! DK 12/19/05
+ // Sim tells us whether the new position is off the ground
+ /*
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+ */
+
+ send_agent_update(TRUE, TRUE);
+
+ if (gAgent.getRegion()->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+
+ // force simulator to recognize busy state
+ if (gAgent.getBusy())
+ {
+ gAgent.setBusy();
+ }
+ else
+ {
+ gAgent.clearBusy();
+ }
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mFootPlane.clearVec();
+ }
+
+ // send walk-vs-run status
+ gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
+
+ // If the server version has changed, display an info box and offer
+ // to display the release notes, unless this is the initial log in.
+ if (gLastVersionChannel == version_channel)
+ {
+ return;
+ }
+
+ gLastVersionChannel = version_channel;
+}
+
+void process_crossed_region(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
+ << LL_ENDL;
+ return;
+ }
+ LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
+ gAgentAvatarp->resetRegionCrossingTimer();
+
+ U32 sim_ip;
+ msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
+ U16 sim_port;
+ msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
+ LLHost sim_host(sim_ip, sim_port);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
+
+ send_complete_agent_movement(sim_host);
+
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+ regionp->setSeedCapability(seedCap);
+}
+
+
+
+// Sends avatar and camera information to simulator.
+// Sent roughly once per frame, or 20 times per second, whichever is less often
+
+const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
+const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
+ // between these values we delay the updates (but no more than one second)
+
+static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message");
+
+void send_agent_update(BOOL force_send, BOOL send_reliable)
+{
+ if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
+ {
+ // We don't care if they want to send an agent update, they're not allowed to until the simulator
+ // that's the target is ready to receive them (after avatar_init_complete is received)
+ return;
+ }
+
+ // We have already requested to log out. Don't send agent updates.
+ if(LLAppViewer::instance()->logoutRequestSent())
+ {
+ return;
+ }
+
+ // no region to send update to
+ if(gAgent.getRegion() == NULL)
+ {
+ return;
+ }
+
+ const F32 TRANSLATE_THRESHOLD = 0.01f;
+
+ // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
+ // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
+ // Thus, we're actually testing against 0.2 degrees
+ const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
+
+ const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
+
+ // Store data on last sent update so that if no changes, no send
+ static LLVector3 last_camera_pos_agent,
+ last_camera_at,
+ last_camera_left,
+ last_camera_up;
+
+ static LLVector3 cam_center_chg,
+ cam_rot_chg;
+
+ static LLQuaternion last_head_rot;
+ static U32 last_control_flags = 0;
+ static U8 last_render_state;
+ static U8 duplicate_count = 0;
+ static F32 head_rot_chg = 1.0;
+ static U8 last_flags;
+
+ LLMessageSystem *msg = gMessageSystem;
+ LLVector3 camera_pos_agent; // local to avatar's region
+ U8 render_state;
+
+ LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
+ LLQuaternion head_rotation = gAgent.getHeadRotation();
+
+ camera_pos_agent = gAgentCamera.getCameraPositionAgent();
+
+ render_state = gAgent.getRenderState();
+
+ U32 control_flag_change = 0;
+ U8 flag_change = 0;
+
+ cam_center_chg = last_camera_pos_agent - camera_pos_agent;
+ cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
+
+ // If a modifier key is held down, turn off
+ // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
+ // trigger a control event.
+ U32 control_flags = gAgent.getControlFlags();
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+ if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
+ {
+ control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
+ AGENT_CONTROL_ML_LBUTTON_DOWN );
+ control_flags |= AGENT_CONTROL_LBUTTON_UP |
+ AGENT_CONTROL_ML_LBUTTON_UP ;
+ }
+
+ control_flag_change = last_control_flags ^ control_flags;
+
+ U8 flags = AU_FLAGS_NONE;
+ if (gAgent.isGroupTitleHidden())
+ {
+ flags |= AU_FLAGS_HIDETITLE;
+ }
+ if (gAgent.getAutoPilot())
+ {
+ flags |= AU_FLAGS_CLIENT_AUTOPILOT;
+ }
+
+ flag_change = last_flags ^ flags;
+
+ head_rot_chg = dot(last_head_rot, head_rotation);
+
+ if (force_send ||
+ (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
+ (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
+ (last_render_state != render_state) ||
+ (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
+ control_flag_change != 0 ||
+ flag_change != 0)
+ {
+/*
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
+ {
+ //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
+ LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
+ }
+ if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
+ }
+ if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
+ }
+// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
+// {
+// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
+// }
+ if (control_flag_change)
+ {
+ LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
+ }
+*/
+
+ duplicate_count = 0;
+ }
+ else
+ {
+ duplicate_count++;
+
+ if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
+ {
+ // The head_rotation is sent for updating things like attached guns.
+ // We only trigger a new update when head_rotation deviates beyond
+ // some threshold from the last update, however this can break fine
+ // adjustments when trying to aim an attached gun, so what we do here
+ // (where we would normally skip sending an update when nothing has changed)
+ // is gradually reduce the threshold to allow a better update to
+ // eventually get sent... should update to within 0.5 degrees in less
+ // than a second.
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
+ {
+ duplicate_count = 0;
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ return;
+ }
+ }
+
+ if (duplicate_count < DUP_MSGS && !gDisconnected)
+ {
+ LLFastTimer t(FTM_AGENT_UPDATE_SEND);
+ // Build the message
+ msg->newMessageFast(_PREHASH_AgentUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
+ msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
+ msg->addU8Fast(_PREHASH_State, render_state);
+ msg->addU8Fast(_PREHASH_Flags, flags);
+
+// if (camera_pos_agent.mV[VY] > 255.f)
+// {
+// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
+// }
+
+ msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
+ msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
+ msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
+ msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
+ msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
+
+ msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+
+ if (gDebugClicks)
+ {
+ if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
+ }
+
+ if (control_flags & AGENT_CONTROL_LBUTTON_UP)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
+ }
+ }
+
+ gAgent.enableControlFlagReset();
+
+ if (!send_reliable)
+ {
+ gAgent.sendMessage();
+ }
+ else
+ {
+ gAgent.sendReliableMessage();
+ }
+
+// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
+
+ // Copy the old data
+ last_head_rot = head_rotation;
+ last_render_state = render_state;
+ last_camera_pos_agent = camera_pos_agent;
+ last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
+ last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
+ last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
+ last_control_flags = control_flags;
+ last_flags = flags;
+ }
+}
+
+
+
+// *TODO: Remove this dependency, or figure out a better way to handle
+// this hack.
+extern U32 gObjectBits;
+
+void process_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
+}
+
+void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
+}
+
+void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
+}
+
+
+void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
+}
+
+static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
+
+
+void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLFastTimer t(FTM_PROCESS_OBJECTS);
+
+ LLUUID id;
+ U32 local_id;
+ S32 i;
+ S32 num_objects;
+
+ num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
+
+ for (i = 0; i < num_objects; i++)
+ {
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
+
+ LLViewerObjectList::getUUIDFromLocal(id,
+ local_id,
+ gMessageSystem->getSenderIP(),
+ gMessageSystem->getSenderPort());
+ if (id == LLUUID::null)
+ {
+ LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ continue;
+ }
+ else
+ {
+ LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
+ }
+
+ LLSelectMgr::getInstance()->removeObjectFromSelections(id);
+
+ // ...don't kill the avatar
+ if (!(id == gAgentID))
+ {
+ LLViewerObject *objectp = gObjectList.findObject(id);
+ if (objectp)
+ {
+ // Display green bubble on kill
+ if ( gShowObjectUpdates )
+ {
+ LLViewerObject* newobject;
+ newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
+
+ LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
+
+ bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
+ bubble->setScale( 2.0f * bubble->getScale() );
+ bubble->setPositionGlobal(objectp->getPositionGlobal());
+ gPipeline.addObject(bubble);
+ }
+
+ // Do the kill
+ gObjectList.killObject(objectp);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ }
+ }
+ }
+}
+
+void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sun_direction;
+ LLVector3 sun_ang_velocity;
+ F32 phase;
+ U64 space_time_usec;
+
+ U32 seconds_per_day;
+ U32 seconds_per_year;
+
+ // "SimulatorViewerTimeMessage"
+ mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
+
+ // This should eventually be moved to an "UpdateHeavenlyBodies" message
+ mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
+
+ LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
+
+ //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
+ // << ", " << phase << LL_ENDL;
+
+ gSky.setSunPhase(phase);
+ gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
+ if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
+ {
+ gSky.setSunDirection(sun_direction, sun_ang_velocity);
+ }
+}
+
+void process_sound_trigger(LLMessageSystem *msg, void **)
+{
+ if (!gAudiop) return;
+
+ U64 region_handle = 0;
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID owner_id;
+ LLUUID object_id;
+ LLUUID parent_id;
+ LLVector3 pos_local;
+
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
+ msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
+ msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
+ msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
+
+ // adjust sound location to true global coords
+ LLVector3d pos_global = from_region_handle(region_handle);
+ pos_global.mdV[VX] += pos_local.mV[VX];
+ pos_global.mdV[VY] += pos_local.mV[VY];
+ pos_global.mdV[VZ] += pos_local.mV[VZ];
+
+ // Don't play a trigger sound if you can't hear it due
+ // to parcel "local audio only" settings.
+ if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
+
+ // Don't play sounds triggered by someone you muted.
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ // Don't play sounds from an object you muted
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ // Don't play sounds from an object whose parent you muted
+ if (parent_id.notNull()
+ && LLMuteList::getInstance()->isMuted(parent_id))
+ {
+ return;
+ }
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ if( !gAgent.canAccessMaturityInRegion( region_handle ) )
+ {
+ return;
+ }
+
+ gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
+}
+
+void process_preload_sound(LLMessageSystem *msg, void **user_data)
+{
+ if (!gAudiop)
+ {
+ return;
+ }
+
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp) return;
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
+ if (!sourcep) return;
+
+ LLAudioData *datap = gAudiop->getAudioData(sound_id);
+
+ // Note that I don't actually do any loading of the
+ // audio data into a buffer at this point, as it won't actually
+ // help us out.
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos_global = objectp->getPositionGlobal();
+ if (gAgent.canAccessMaturityAtGlobal(pos_global))
+ {
+ // Add audioData starts a transfer internally.
+ sourcep->addAudioData(datap, FALSE);
+}
+}
+
+void process_attached_sound(LLMessageSystem *msg, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+ U8 flags;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+ msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+ msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp)
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos = objectp->getPositionGlobal();
+ if( !gAgent.canAccessMaturityAtGlobal(pos) )
+ {
+ return;
+ }
+
+ objectp->setAttachedSound(sound_id, owner_id, gain, flags);
+}
+
+
+void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID object_guid;
+ LLViewerObject *objectp = NULL;
+
+ mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
+
+ if (!((objectp = gObjectList.findObject(object_guid))))
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+
+ objectp->adjustAudioGain(gain);
+}
+
+
+void process_health_message(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 health;
+
+ mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
+
+ if (gStatusBar)
+ {
+ gStatusBar->setHealth((S32)health);
+ }
+}
+
+
+void process_sim_stats(LLMessageSystem *msg, void **user_data)
+{
+ S32 count = msg->getNumberOfBlocks("Stat");
+ for (S32 i = 0; i < count; ++i)
+ {
+ U32 stat_id;
+ F32 stat_value;
+ msg->getU32("Stat", "StatID", stat_id, i);
+ msg->getF32("Stat", "StatValue", stat_value, i);
+ switch (stat_id)
+ {
+ case LL_SIM_STAT_TIME_DILATION:
+ LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FPS:
+ LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSFPS:
+ LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTUPS:
+ LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FRAMEMS:
+ LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NETMS:
+ LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMOTHERMS:
+ LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTMS:
+ LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IMAGESMS:
+ LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPTMS:
+ LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKS:
+ LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTMAIN:
+ LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTCHILD:
+ LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMSCRIPTSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPT_EPS:
+ LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_INPPS:
+ LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_OUTPPS:
+ LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_DOWNLOADS:
+ LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
+ LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
+ break;
+ case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
+ LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSICS_LOD_TASKS:
+ LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSTEPMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSOTHERMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMEMORY:
+ LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSPARETIME:
+ LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSLEEPTIME:
+ LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IOPUMPTIME:
+ LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
+ break;
+ default:
+ // Used to be a commented out warning.
+ LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
+ break;
+ }
+ }
+
+ /*
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
+ LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
+
+ // Process information
+ // { CpuUsage F32 }
+ // { SimMemTotal F32 }
+ // { SimMemRSS F32 }
+ // { ProcessUptime F32 }
+ F32 cpu_usage;
+ F32 sim_mem_total;
+ F32 sim_mem_rss;
+ F32 process_uptime;
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
+ LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
+ LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
+ LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
+ */
+
+ //
+ // Various hacks that aren't statistics, but are being handled here.
+ //
+ U32 max_tasks_per_region;
+ U32 region_flags;
+ msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
+ msg->getU32("Region", "RegionFlags", region_flags);
+
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ BOOL was_flying = gAgent.getFlying();
+ regionp->setRegionFlags(region_flags);
+ regionp->setMaxTasks(max_tasks_per_region);
+ // HACK: This makes agents drop from the sky if the region is
+ // set to no fly while people are still in the sim.
+ if (was_flying && regionp->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+ }
+}
+
+
+
+void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID animation_id;
+ LLUUID uuid;
+ S32 anim_sequence_id;
+ LLVOAvatar *avatarp;
+
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ //clear animation flags
+ avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+
+ if (!avatarp)
+ {
+ // no agent by this ID...error?
+ LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
+ return;
+ }
+
+ S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
+ S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
+
+ avatarp->mSignaledAnimations.clear();
+
+ if (avatarp->isSelf())
+ {
+ LLUUID object_id;
+
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+
+ LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
+
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+
+ // *HACK: Disabling flying mode if it has been enabled shortly before the agent
+ // stand up animation is signaled. In this case we don't get a signal to start
+ // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the
+ // avatar does not play flying animation, so we switch flying mode off.
+ // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink.
+ // See EXT-2781.
+ if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ if (i < num_source_blocks)
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if (object)
+ {
+ object->mFlags |= FLAGS_ANIM_SOURCE;
+
+ BOOL anim_found = FALSE;
+ LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
+ for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
+ {
+ if (anim_it->second == animation_id)
+ {
+ anim_found = TRUE;
+ break;
+ }
+ }
+
+ if (!anim_found)
+ {
+ avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+ }
+ }
+
+ if (num_blocks)
+ {
+ avatarp->processAnimationStateChanges();
+ }
+}
+
+void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID uuid;
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+ if (avatarp)
+ {
+ avatarp->processAvatarAppearance( mesgsys );
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
+ }
+}
+
+void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector4 cameraCollidePlane;
+ mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
+
+ gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
+}
+
+void near_sit_object(BOOL success, void *data)
+{
+ if (success)
+ {
+ // Send message to sit on object
+ gMessageSystem->newMessageFast(_PREHASH_AgentSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ }
+}
+
+void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sitPosition;
+ LLQuaternion sitRotation;
+ LLUUID sitObjectID;
+ BOOL use_autopilot;
+ mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
+ mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
+ LLVector3 camera_eye;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
+ LLVector3 camera_at;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
+ BOOL force_mouselook;
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
+
+ if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
+ {
+ gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
+ }
+
+ gAgentCamera.setForceMouselook(force_mouselook);
+ // Forcing turning off flying here to prevent flying after pressing "Stand"
+ // to stand up from an object. See EXT-1655.
+ gAgent.setFlying(FALSE);
+
+ LLViewerObject* object = gObjectList.findObject(sitObjectID);
+ if (object)
+ {
+ LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
+ if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot())
+ {
+ //we're already sitting on this object, so don't autopilot
+ }
+ else
+ {
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
+ }
+}
+
+void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLFollowCamMgr::removeFollowCamParams(source_id);
+}
+
+void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ S32 type;
+ F32 value;
+ bool settingPosition = false;
+ bool settingFocus = false;
+ bool settingFocusOffset = false;
+ LLVector3 position;
+ LLVector3 focus;
+ LLVector3 focus_offset;
+
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLViewerObject* objectp = gObjectList.findObject(source_id);
+ if (objectp)
+ {
+ objectp->mFlags |= FLAGS_CAMERA_SOURCE;
+ }
+
+ S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
+ for (S32 block_index = 0; block_index < num_objects; block_index++)
+ {
+ mesgsys->getS32("CameraProperty", "Type", type, block_index);
+ mesgsys->getF32("CameraProperty", "Value", value, block_index);
+ switch(type)
+ {
+ case FOLLOWCAM_PITCH:
+ LLFollowCamMgr::setPitch(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_X:
+ focus_offset.mV[VX] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Y:
+ focus_offset.mV[VY] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Z:
+ focus_offset.mV[VZ] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_POSITION_LAG:
+ LLFollowCamMgr::setPositionLag(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_LAG:
+ LLFollowCamMgr::setFocusLag(source_id, value);
+ break;
+ case FOLLOWCAM_DISTANCE:
+ LLFollowCamMgr::setDistance(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_ANGLE:
+ LLFollowCamMgr::setBehindnessAngle(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_LAG:
+ LLFollowCamMgr::setBehindnessLag(source_id, value);
+ break;
+ case FOLLOWCAM_POSITION_THRESHOLD:
+ LLFollowCamMgr::setPositionThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_THRESHOLD:
+ LLFollowCamMgr::setFocusThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_ACTIVE:
+ //if 1, set using followcam,.
+ LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_POSITION_X:
+ settingPosition = true;
+ position.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Y:
+ settingPosition = true;
+ position.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Z:
+ settingPosition = true;
+ position.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_X:
+ settingFocus = true;
+ focus.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Y:
+ settingFocus = true;
+ focus.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Z:
+ settingFocus = true;
+ focus.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_LOCKED:
+ LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_FOCUS_LOCKED:
+ LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if ( settingPosition )
+ {
+ LLFollowCamMgr::setPosition(source_id, position);
+ }
+ if ( settingFocus )
+ {
+ LLFollowCamMgr::setFocus(source_id, focus);
+ }
+ if ( settingFocusOffset )
+ {
+ LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
+ }
+}
+//end Ventrella
+
+
+// Culled from newsim lltask.cpp
+void process_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
+ object->addNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
+ }
+}
+
+void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
+ object->removeNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
+ }
+}
+
+void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
+{
+ std::string message;
+
+ msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
+
+ LLAppViewer::instance()->forceDisconnect(message);
+}
+
+
+/*
+void process_user_list_reply(LLMessageSystem *msg, void **user_data)
+{
+ LLUserList::processUserListReply(msg, user_data);
+ return;
+ char firstname[MAX_STRING+1];
+ char lastname[MAX_STRING+1];
+ U8 status;
+ S32 user_count;
+
+ user_count = msg->getNumberOfBlocks("UserBlock");
+
+ for (S32 i = 0; i < user_count; i++)
+ {
+ msg->getData("UserBlock", i, "FirstName", firstname);
+ msg->getData("UserBlock", i, "LastName", lastname);
+ msg->getData("UserBlock", i, "Status", &status);
+
+ if (status & 0x01)
+ {
+ dialog_friends_add_friend(buffer, TRUE);
+ }
+ else
+ {
+ dialog_friends_add_friend(buffer, FALSE);
+ }
+ }
+
+ dialog_friends_done_adding();
+}
+*/
+
+// this is not handled in processUpdateMessage
+/*
+void process_time_dilation(LLMessageSystem *msg, void **user_data)
+{
+ // get the time_dilation
+ U16 foo;
+ msg->getData("TimeDilation", "TimeDilation", &foo);
+ F32 time_dilation = ((F32) foo) / 65535.f;
+
+ // get the pointer to the right region
+ U32 ip = msg->getSenderIP();
+ U32 port = msg->getSenderPort();
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
+ if (regionp)
+ {
+ regionp->setTimeDilation(time_dilation);
+ }
+}
+*/
+
+
+void process_money_balance_reply( LLMessageSystem* msg, void** )
+{
+ S32 balance = 0;
+ S32 credit = 0;
+ S32 committed = 0;
+ std::string desc;
+ LLUUID tid;
+
+ msg->getUUID("MoneyData", "TransactionID", tid);
+ msg->getS32("MoneyData", "MoneyBalance", balance);
+ msg->getS32("MoneyData", "SquareMetersCredit", credit);
+ msg->getS32("MoneyData", "SquareMetersCommitted", committed);
+ msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
+ LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
+ << committed << LL_ENDL;
+
+ if (gStatusBar)
+ {
+ gStatusBar->setBalance(balance);
+ gStatusBar->setLandCredit(credit);
+ gStatusBar->setLandCommitted(committed);
+ }
+
+ if (desc.empty()
+ || !gSavedSettings.getBOOL("NotifyMoneyChange"))
+ {
+ // ...nothing to display
+ return;
+ }
+
+ // Suppress duplicate messages about the same transaction
+ static std::deque<LLUUID> recent;
+ if (std::find(recent.rbegin(), recent.rend(), tid) != recent.rend())
+ {
+ return;
+ }
+
+ // Once the 'recent' container gets large enough, chop some
+ // off the beginning.
+ const U32 MAX_LOOKBACK = 30;
+ const S32 POP_FRONT_SIZE = 12;
+ if(recent.size() > MAX_LOOKBACK)
+ {
+ LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
+ recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
+ }
+ //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
+ recent.push_back(tid);
+
+ if (msg->has("TransactionInfo"))
+ {
+ // ...message has extended info for localization
+ process_money_balance_reply_extended(msg);
+ }
+ else
+ {
+ // Only old dev grids will not supply the TransactionInfo block,
+ // so we can just use the hard-coded English string.
+ LLSD args;
+ args["MESSAGE"] = desc;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+}
+
+static std::string reason_from_transaction_type(S32 transaction_type,
+ const std::string& item_desc)
+{
+ // *NOTE: The keys for the reason strings are unusual because
+ // an earlier version of the code used English language strings
+ // extracted from hard-coded server English descriptions.
+ // Keeping them so we don't have to re-localize them.
+ switch (transaction_type)
+ {
+ case TRANS_OBJECT_SALE:
+ {
+ LLStringUtil::format_map_t arg;
+ arg["ITEM"] = item_desc;
+ return LLTrans::getString("for item", arg);
+ }
+ case TRANS_LAND_SALE:
+ return LLTrans::getString("for a parcel of land");
+
+ case TRANS_LAND_PASS_SALE:
+ return LLTrans::getString("for a land access pass");
+
+ case TRANS_GROUP_LAND_DEED:
+ return LLTrans::getString("for deeding land");
+
+ case TRANS_GROUP_CREATE:
+ return LLTrans::getString("to create a group");
+
+ case TRANS_GROUP_JOIN:
+ return LLTrans::getString("to join a group");
+
+ case TRANS_UPLOAD_CHARGE:
+ return LLTrans::getString("to upload");
+
+ case TRANS_CLASSIFIED_CHARGE:
+ return LLTrans::getString("to publish a classified ad");
+
+ // These have no reason to display, but are expected and should not
+ // generate warnings
+ case TRANS_GIFT:
+ case TRANS_PAY_OBJECT:
+ case TRANS_OBJECT_PAYS:
+ return std::string();
+
+ default:
+ llwarns << "Unknown transaction type "
+ << transaction_type << llendl;
+ return std::string();
+ }
+}
+
+static void money_balance_group_notify(const LLUUID& group_id,
+ const std::string& name,
+ bool is_group,
+ std::string notification,
+ LLSD args,
+ LLSD payload)
+{
+ // Message uses name SLURLs, don't actually have to substitute in
+ // the name. We're just making sure it's available.
+ // Notification is either PaymentReceived or PaymentSent
+ LLNotificationsUtil::add(notification, args, payload);
+}
+
+static void money_balance_avatar_notify(const LLUUID& agent_id,
+ const LLAvatarName& av_name,
+ std::string notification,
+ LLSD args,
+ LLSD payload)
+{
+ // Message uses name SLURLs, don't actually have to substitute in
+ // the name. We're just making sure it's available.
+ // Notification is either PaymentReceived or PaymentSent
+ LLNotificationsUtil::add(notification, args, payload);
+}
+
+static void process_money_balance_reply_extended(LLMessageSystem* msg)
+{
+ // Added in server 1.40 and viewer 2.1, support for localization
+ // and agent ids for name lookup.
+ S32 transaction_type = 0;
+ LLUUID source_id;
+ BOOL is_source_group = FALSE;
+ LLUUID dest_id;
+ BOOL is_dest_group = FALSE;
+ S32 amount = 0;
+ std::string item_description;
+
+ msg->getS32("TransactionInfo", "TransactionType", transaction_type);
+ msg->getUUID("TransactionInfo", "SourceID", source_id);
+ msg->getBOOL("TransactionInfo", "IsSourceGroup", is_source_group);
+ msg->getUUID("TransactionInfo", "DestID", dest_id);
+ msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
+ msg->getS32("TransactionInfo", "Amount", amount);
+ msg->getString("TransactionInfo", "ItemDescription", item_description);
+ LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
+ << " dest " << dest_id
+ << " type " << transaction_type
+ << " item " << item_description << LL_ENDL;
+
+ if (source_id.isNull() && dest_id.isNull())
+ {
+ // this is a pure balance update, no notification required
+ return;
+ }
+
+ std::string source_slurl;
+ if (is_source_group)
+ {
+ source_slurl =
+ LLSLURL( "group", source_id, "inspect").getSLURLString();
+ }
+ else
+ {
+ source_slurl =
+ LLSLURL( "agent", source_id, "completename").getSLURLString();
+ }
+
+ std::string dest_slurl;
+ if (is_dest_group)
+ {
+ dest_slurl =
+ LLSLURL( "group", dest_id, "inspect").getSLURLString();
+ }
+ else
+ {
+ dest_slurl =
+ LLSLURL( "agent", dest_id, "completename").getSLURLString();
+ }
+
+ std::string reason =
+ reason_from_transaction_type(transaction_type, item_description);
+
+ LLStringUtil::format_map_t args;
+ args["REASON"] = reason; // could be empty
+ args["AMOUNT"] = llformat("%d", amount);
+
+ // Need to delay until name looked up, so need to know whether or not
+ // is group
+ bool is_name_group = false;
+ LLUUID name_id;
+ std::string message;
+ std::string notification;
+ LLSD final_args;
+ LLSD payload;
+
+ bool you_paid_someone = (source_id == gAgentID);
+ if (you_paid_someone)
+ {
+ args["NAME"] = dest_slurl;
+ is_name_group = is_dest_group;
+ name_id = dest_id;
+ if (!reason.empty())
+ {
+ if (dest_id.notNull())
+ {
+ message = LLTrans::getString("you_paid_ldollars", args);
+ }
+ else
+ {
+ // transaction fee to the system, eg, to create a group
+ message = LLTrans::getString("you_paid_ldollars_no_name", args);
+ }
+ }
+ else
+ {
+ if (dest_id.notNull())
+ {
+ message = LLTrans::getString("you_paid_ldollars_no_reason", args);
+ }
+ else
+ {
+ // no target, no reason, you just paid money
+ message = LLTrans::getString("you_paid_ldollars_no_info", args);
+ }
+ }
+ final_args["MESSAGE"] = message;
+ notification = "PaymentSent";
+ }
+ else {
+ // ...someone paid you
+ args["NAME"] = source_slurl;
+ is_name_group = is_source_group;
+ name_id = source_id;
+ if (!reason.empty())
+ {
+ message = LLTrans::getString("paid_you_ldollars", args);
+ }
+ else {
+ message = LLTrans::getString("paid_you_ldollars_no_reason", args);
+ }
+ final_args["MESSAGE"] = message;
+
+ // make notification loggable
+ payload["from_id"] = source_id;
+ notification = "PaymentReceived";
+ }
+
+ // Despite using SLURLs, wait until the name is available before
+ // showing the notification, otherwise the UI layout is strange and
+ // the user sees a "Loading..." message
+ if (is_name_group)
+ {
+ gCacheName->getGroup(name_id,
+ boost::bind(&money_balance_group_notify,
+ _1, _2, _3,
+ notification, final_args, payload));
+ }
+ else {
+ LLAvatarNameCache::get(name_id,
+ boost::bind(&money_balance_avatar_notify,
+ _1, _2,
+ notification, final_args, payload));
+ }
+}
+
+
+
+bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ // set the preference to the maturity of the region we're calling
+ int preferredMaturity = notification["payload"]["_region_access"].asInteger();
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ gAgent.sendMaturityPreferenceToServer(preferredMaturity);
+
+ // notify user that the maturity preference has been changed
+ LLSD args;
+ args["RATING"] = LLViewerRegion::accessToString(preferredMaturity);
+ LLNotificationsUtil::add("PreferredMaturityChanged", args);
+ }
+
+ return false;
+}
+
+// some of the server notifications need special handling. This is where we do that.
+bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
+{
+ int regionAccess = llsdBlock["_region_access"].asInteger();
+ llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
+
+ // we're going to throw the LLSD in there in case anyone ever wants to use it
+ LLNotificationsUtil::add(notificationID+"_Notify", llsdBlock);
+
+ if (regionAccess == SIM_ACCESS_MATURE)
+ {
+ if (gAgent.isTeen())
+ {
+ LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG())
+ {
+ LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ else if (regionAccess == SIM_ACCESS_ADULT)
+ {
+ if (!gAgent.isAdult())
+ {
+ LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG() || gAgent.prefersMature())
+ {
+ LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool attempt_standard_notification(LLMessageSystem* msgsystem)
+{
+ // if we have additional alert data
+ if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
+ {
+ // notification was specified using the new mechanism, so we can just handle it here
+ std::string notificationID;
+ std::string llsdRaw;
+ LLSD llsdBlock;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
+ if (llsdRaw.length())
+ {
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
+ {
+ llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
+ }
+ }
+
+ if (
+ (notificationID == "RegionEntryAccessBlocked") ||
+ (notificationID == "LandClaimAccessBlocked") ||
+ (notificationID == "LandBuyAccessBlocked")
+ )
+ {
+ /*---------------------------------------------------------------------
+ (Commented so a grep will find the notification strings, since
+ we construct them on the fly; if you add additional notifications,
+ please update the comment.)
+
+ Could throw any of the following notifications:
+
+ RegionEntryAccessBlocked
+ RegionEntryAccessBlocked_Notify
+ RegionEntryAccessBlocked_Change
+ RegionEntryAccessBlocked_KB
+ LandClaimAccessBlocked
+ LandClaimAccessBlocked_Notify
+ LandClaimAccessBlocked_Change
+ LandClaimAccessBlocked_KB
+ LandBuyAccessBlocked
+ LandBuyAccessBlocked_Notify
+ LandBuyAccessBlocked_Change
+ LandBuyAccessBlocked_KB
+
+ -----------------------------------------------------------------------*/
+ if (handle_special_notification(notificationID, llsdBlock))
+ {
+ return true;
+ }
+ }
+
+ LLNotificationsUtil::add(notificationID, llsdBlock);
+ return true;
+ }
+ return false;
+}
+
+
+void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ msgsystem->getBOOL("AlertData", "Modal", modal);
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+// The only difference between this routine and the previous is the fact that
+// for this routine, the modal parameter is always false. Sadly, for the message
+// handled by this routine, there is no "Modal" parameter on the message, and
+// there's no API to tell if a message has the given parameter or not.
+// So we can't handle the messages with the same handler.
+void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+void process_alert_core(const std::string& message, BOOL modal)
+{
+ // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml
+ if ( message == "You died and have been teleported to your home location")
+ {
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
+ }
+ else if( message == "Home position set." )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_HOME_FILENAME;
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
+ }
+
+ const std::string ALERT_PREFIX("ALERT: ");
+ const std::string NOTIFY_PREFIX("NOTIFY: ");
+ if (message.find(ALERT_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named alert so that server alerts can be
+ // translated out of English.
+ std::string alert_name(message.substr(ALERT_PREFIX.length()));
+ LLNotificationsUtil::add(alert_name);
+ }
+ else if (message.find(NOTIFY_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named notification so that server notifications can be
+ // translated out of English.
+ std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
+ LLNotificationsUtil::add(notify_name);
+ }
+ else if (message[0] == '/')
+ {
+ // System message is important, show in upper-right box not tip
+ std::string text(message.substr(1));
+ LLSD args;
+ if (text.substr(0,17) == "RESTART_X_MINUTES")
+ {
+ S32 mins = 0;
+ LLStringUtil::convertToS32(text.substr(18), mins);
+ args["MINUTES"] = llformat("%d",mins);
+ LLNotificationsUtil::add("RegionRestartMinutes", args);
+ }
+ else if (text.substr(0,17) == "RESTART_X_SECONDS")
+ {
+ S32 secs = 0;
+ LLStringUtil::convertToS32(text.substr(18), secs);
+ args["SECONDS"] = llformat("%d",secs);
+ LLNotificationsUtil::add("RegionRestartSeconds", args);
+ }
+ else
+ {
+ std::string new_msg =LLNotifications::instance().getGlobalString(text);
+ args["MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ }
+ else if (modal)
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["ERROR_MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("ErrorMessage", args);
+ }
+ else
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+}
+
+mean_collision_list_t gMeanCollisionList;
+time_t gLastDisplayedTime = 0;
+
+void handle_show_mean_events(void *)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLFloaterReg::showInstance("bumps");
+ //LLFloaterBump::showInstance();
+}
+
+void mean_name_callback(const LLUUID &id, const std::string& full_name, bool is_group)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ static const U32 max_collision_list_size = 20;
+ if (gMeanCollisionList.size() > max_collision_list_size)
+ {
+ mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ for (U32 i=0; i<max_collision_list_size; i++) iter++;
+ for_each(iter, gMeanCollisionList.end(), DeletePointer());
+ gMeanCollisionList.erase(iter, gMeanCollisionList.end());
+ }
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if (mcd->mPerp == id)
+ {
+ mcd->mFullName = full_name;
+ }
+ }
+}
+
+void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ if (gAgent.inPrelude())
+ {
+ // In prelude, bumping is OK. This dialog is rather confusing to
+ // newbies, so we don't show it. Drop the packet on the floor.
+ return;
+ }
+
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ LLUUID perp;
+ U32 time;
+ U8 u8type;
+ EMeanCollisionType type;
+ F32 mag;
+
+ S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
+
+ for (i = 0; i < num; i++)
+ {
+ msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
+ msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
+ msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
+ msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
+
+ type = (EMeanCollisionType)u8type;
+
+ BOOL b_found = FALSE;
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if ((mcd->mPerp == perp) && (mcd->mType == type))
+ {
+ mcd->mTime = time;
+ mcd->mMag = mag;
+ b_found = TRUE;
+ break;
+ }
+ }
+
+ if (!b_found)
+ {
+ LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
+ gMeanCollisionList.push_front(mcd);
+ gCacheName->get(perp, false, boost::bind(&mean_name_callback, _1, _2, _3));
+ }
+ }
+}
+
+void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+ BOOL b_frozen;
+
+ msgsystem->getBOOL("FrozenData", "Data", b_frozen);
+
+ // TODO: make being frozen change view
+ if (b_frozen)
+ {
+ }
+ else
+ {
+ }
+}
+
+// do some extra stuff once we get our economy data
+void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
+{
+ LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
+
+ S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+
+ LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
+
+ gMenuHolder->getChild<LLUICtrl>("Upload Image")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ gMenuHolder->getChild<LLUICtrl>("Upload Sound")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ gMenuHolder->getChild<LLUICtrl>("Upload Animation")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ gMenuHolder->getChild<LLUICtrl>("Bulk Upload")->setLabelArg("[COST]", llformat("%d", upload_cost));
+}
+
+void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
+{
+ // only continue if at least some permissions were requested
+ if (orig_questions)
+ {
+ // check to see if the person we are asking
+
+ // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
+ // located in [REGIONNAME] at [REGIONPOS],
+ // has been <granted|denied> permission to: [PERMISSIONS]."
+
+ LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
+
+ // always include the object name and owner name
+ notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
+ notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
+
+ // try to lookup viewerobject that corresponds to the object that
+ // requested permissions (here, taskid->requesting object id)
+ BOOL foundpos = FALSE;
+ LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if (viewobj)
+ {
+ // found the viewerobject, get it's position in its region
+ LLVector3 objpos(viewobj->getPosition());
+
+ // try to lookup the name of the region the object is in
+ LLViewerRegion* viewregion = viewobj->getRegion();
+ if (viewregion)
+ {
+ // got the region, so include the region and 3d coordinates of the object
+ notice.setArg("[REGIONNAME]", viewregion->getName());
+ std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
+ notice.setArg("[REGIONPOS]", formatpos);
+
+ foundpos = TRUE;
+ }
+ }
+
+ if (!foundpos)
+ {
+ // unable to determine location of the object
+ notice.setArg("[REGIONNAME]", "(unknown region)");
+ notice.setArg("[REGIONPOS]", "(unknown position)");
+ }
+
+ // check each permission that was requested, and list each
+ // permission that has been flagged as a caution permission
+ BOOL caution = FALSE;
+ S32 count = 0;
+ std::string perms;
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
+ {
+ count++;
+ caution = TRUE;
+
+ // add a comma before the permission description if it is not the first permission
+ // added to the list or the last permission to check
+ if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
+ {
+ perms.append(", ");
+ }
+
+ perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
+ }
+ }
+
+ notice.setArg("[PERMISSIONS]", perms);
+
+ // log a chat message as long as at least one requested permission
+ // is a caution permission
+ if (caution)
+ {
+ LLChat chat(notice.getString());
+ // LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ }
+}
+
+bool script_question_cb(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLMessageSystem *msg = gMessageSystem;
+ S32 orig = notification["payload"]["questions"].asInteger();
+ S32 new_questions = orig;
+
+ // check whether permissions were granted or denied
+ BOOL allowed = TRUE;
+ // the "yes/accept" button is the first button in the template, making it button 0
+ // if any other button was clicked, the permissions were denied
+ if (option != 0)
+ {
+ new_questions = 0;
+ allowed = FALSE;
+ }
+
+ LLUUID task_id = notification["payload"]["task_id"].asUUID();
+ LLUUID item_id = notification["payload"]["item_id"].asUUID();
+
+ // reply with the permissions granted or denied
+ msg->newMessageFast(_PREHASH_ScriptAnswerYes);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_TaskID, task_id);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->addS32Fast(_PREHASH_Questions, new_questions);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+
+ // only log a chat message if caution prompts are enabled
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // log a chat message, if appropriate
+ notify_cautioned_script_question(notification, response, orig, allowed);
+ }
+
+ if ( response["Mute"] ) // mute
+ {
+ LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
+
+ // purge the message queue of any previously queued requests from the same source. DEV-4879
+ class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ bool matches(const LLNotificationPtr notification) const
+ {
+ if (notification->getName() == "ScriptQuestionCaution"
+ || notification->getName() == "ScriptQuestion")
+ {
+ return (notification->getPayload()["item_id"].asUUID() == blocked_id);
+ }
+ return false;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+
+ LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
+ gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(item_id));
+ }
+
+ if (response["Details"])
+ {
+ // respawn notification...
+ LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
+
+ // ...with description on top
+ LLNotificationsUtil::add("DebitPermissionDetails");
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
+static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
+
+void process_script_question(LLMessageSystem *msg, void **user_data)
+{
+ // *TODO: Translate owner name -> [FIRST] [LAST]
+
+ LLHost sender = msg->getSender();
+
+ LLUUID taskid;
+ LLUUID itemid;
+ S32 questions;
+ std::string object_name;
+ std::string owner_name;
+
+ // taskid -> object key of object requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
+ // itemid -> script asset key of script requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
+ msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
+
+ // Special case. If the objects are owned by this agent, throttle per-object instead
+ // of per-owner. It's common for residents to reset a ton of scripts that re-request
+ // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
+ // so we'll reuse the same namespace for both throttle types.
+ std::string throttle_name = owner_name;
+ std::string self_name;
+ LLAgentUI::buildFullname( self_name );
+ if( owner_name == self_name )
+ {
+ throttle_name = taskid.getString();
+ }
+
+ // don't display permission requests if this object is muted
+ if (LLMuteList::getInstance()->isMuted(taskid)) return;
+
+ // throttle excessive requests from any specific user's scripts
+ typedef LLKeyThrottle<std::string> LLStringThrottle;
+ static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
+
+ switch (question_throttle.noteAction(throttle_name))
+ {
+ case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
+ LL_INFOS("Messaging") << "process_script_question throttled"
+ << " owner_name:" << owner_name
+ << LL_ENDL;
+ // Fall through
+
+ case LLStringThrottle::THROTTLE_BLOCKED:
+ // Escape altogether until we recover
+ return;
+
+ case LLStringThrottle::THROTTLE_OK:
+ break;
+ }
+
+ std::string script_question;
+ if (questions)
+ {
+ BOOL caution = FALSE;
+ S32 count = 0;
+ LLSD args;
+ args["OBJECTNAME"] = object_name;
+ args["NAME"] = LLCacheName::cleanFullName(owner_name);
+
+ // check the received permission flags against each permission
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if (questions & LSCRIPTRunTimePermissionBits[i])
+ {
+ count++;
+ script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
+
+ // check whether permission question should cause special caution dialog
+ caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
+ }
+ }
+ args["QUESTIONS"] = script_question;
+
+ LLSD payload;
+ payload["task_id"] = taskid;
+ payload["item_id"] = itemid;
+ payload["sender"] = sender.getIPandPort();
+ payload["questions"] = questions;
+ payload["object_name"] = object_name;
+ payload["owner_name"] = owner_name;
+
+ // check whether cautions are even enabled or not
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // display the caution permissions prompt
+ LLNotificationsUtil::add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
+ }
+ else
+ {
+ // fall back to default behavior if cautions are entirely disabled
+ LLNotificationsUtil::add("ScriptQuestion", args, payload);
+ }
+
+ }
+}
+
+
+void process_derez_container(LLMessageSystem *msg, void**)
+{
+ LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
+}
+
+void container_inventory_arrived(LLViewerObject* object,
+ LLInventoryObject::object_list_t* inventory,
+ S32 serial_num,
+ void* data)
+{
+ LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
+ if( gAgentCamera.cameraMouselook() )
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+
+ if (inventory->size() > 2)
+ {
+ // create a new inventory category to put this in
+ LLUUID cat_id;
+ cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
+ LLFolderType::FT_NONE,
+ LLTrans::getString("AcquiredItems"));
+
+ LLInventoryObject::object_list_t::const_iterator it = inventory->begin();
+ LLInventoryObject::object_list_t::const_iterator end = inventory->end();
+ for ( ; it != end; ++it)
+ {
+ if ((*it)->getType() != LLAssetType::AT_CATEGORY)
+ {
+ LLInventoryObject* obj = (LLInventoryObject*)(*it);
+ LLInventoryItem* item = (LLInventoryItem*)(obj);
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id,
+ cat_id,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ }
+ }
+ gInventory.notifyObservers();
+ if(active_panel)
+ {
+ active_panel->setSelection(cat_id, TAKE_FOCUS_NO);
+ }
+ }
+ else if (inventory->size() == 2)
+ {
+ // we're going to get one fake root category as well as the
+ // one actual object
+ LLInventoryObject::object_list_t::iterator it = inventory->begin();
+
+ if ((*it)->getType() == LLAssetType::AT_CATEGORY)
+ {
+ ++it;
+ }
+
+ LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
+ const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id, category,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ if(active_panel)
+ {
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ }
+ }
+
+ // we've got the inventory, now delete this object if this was a take
+ BOOL delete_object = (BOOL)(intptr_t)data;
+ LLViewerRegion *region = gAgent.getRegion();
+ if (delete_object && region)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ const U8 NO_FORCE = 0;
+ gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ gMessageSystem->sendReliable(region->getHost());
+ }
+}
+
+// method to format the time.
+std::string formatted_time(const time_t& the_time)
+{
+ std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+
+ LLSD substitution;
+ substitution["datetime"] = (S32) the_time;
+ LLStringUtil::format (dateStr, substitution);
+ return dateStr;
+}
+
+
+void process_teleport_failed(LLMessageSystem *msg, void**)
+{
+ std::string reason;
+ std::string big_reason;
+ LLSD args;
+
+ // if we have additional alert data
+ if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
+ {
+ // Get the message ID
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned in the original message block
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+ args["REASON"] = reason;
+ }
+
+ LLSD llsd_block;
+ std::string llsd_raw;
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
+ if (llsd_raw.length())
+ {
+ std::istringstream llsd_data(llsd_raw);
+ if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
+ {
+ llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
+ }
+ else
+ {
+ // change notification name in this special case
+ if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
+ {
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ return;
+ }
+ }
+ }
+
+ }
+ else
+ {
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned
+ args["REASON"] = reason;
+ }
+ }
+
+ LLNotificationsUtil::add("CouldNotTeleportReason", args);
+
+ // Let the interested parties know that teleport failed.
+ LLViewerParcelMgr::getInstance()->onTeleportFailed();
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+}
+
+void process_teleport_local(LLMessageSystem *msg,void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ U32 location_id;
+ LLVector3 pos, look_at;
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
+ {
+ // To prevent TeleportStart messages re-activating the progress screen right
+ // after tp, keep the teleport state and let progress screen clear it after a short delay
+ // (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
+ gTeleportDisplayTimer.reset();
+ gTeleportDisplay = TRUE;
+ }
+ else
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ }
+
+ // Sim tells us whether the new position is off the ground
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ gAgent.setPositionAgent(pos);
+ gAgentCamera.slamLookAt(look_at);
+
+ if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
+ {
+ gAgentCamera.resetView(TRUE, TRUE);
+ }
+
+ // send camera update to new region
+ gAgentCamera.updateCamera();
+
+ send_agent_update(TRUE, TRUE);
+
+ // Let the interested parties know we've teleported.
+ // Vadim *HACK: Agent position seems to get reset (to render position?)
+ // on each frame, so we have to pass the new position manually.
+ LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
+}
+
+void send_simple_im(const LLUUID& to_id,
+ const std::string& message,
+ EInstantMessage dialog,
+ const LLUUID& id)
+{
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ send_improved_im(to_id,
+ my_name,
+ message,
+ IM_ONLINE,
+ dialog,
+ id,
+ NO_TIMESTAMP,
+ (U8*)EMPTY_BINARY_BUCKET,
+ EMPTY_BINARY_BUCKET_SIZE);
+}
+
+void send_group_notice(const LLUUID& group_id,
+ const std::string& subject,
+ const std::string& message,
+ const LLInventoryItem* item)
+{
+ // Put this notice into an instant message form.
+ // This will mean converting the item to a binary bucket,
+ // and the subject/message into a single field.
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+
+ // Combine subject + message into a single string.
+ std::ostringstream subject_and_message;
+ // TODO: turn all existing |'s into ||'s in subject and message.
+ subject_and_message << subject << "|" << message;
+
+ // Create an empty binary bucket.
+ U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
+ U8* bucket_to_send = bin_bucket;
+ bin_bucket[0] = '\0';
+ S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
+ // If there is an item being sent, pack it into the binary bucket.
+ if (item)
+ {
+ LLSD item_def;
+ item_def["item_id"] = item->getUUID();
+ item_def["owner_id"] = item->getPermissions().getOwner();
+ std::ostringstream ostr;
+ LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
+ bin_bucket_size = ostr.str().copy(
+ (char*)bin_bucket, ostr.str().size());
+ bin_bucket[bin_bucket_size] = '\0';
+ }
+ else
+ {
+ bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
+ }
+
+
+ send_improved_im(
+ group_id,
+ my_name,
+ subject_and_message.str(),
+ IM_ONLINE,
+ IM_GROUP_NOTICE,
+ LLUUID::null,
+ NO_TIMESTAMP,
+ bucket_to_send,
+ bin_bucket_size);
+}
+
+bool handle_lure_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string text = response["message"].asString();
+ LLSLURL slurl;
+ LLAgentUI::buildSLURL(slurl);
+ text.append("\r\n").append(slurl.getSLURLString());
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if(0 == option)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_StartLure);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Info);
+ msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
+ msg->addStringFast(_PREHASH_Message, text);
+ for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
+ it != notification["payload"]["ids"].endArray();
+ ++it)
+ {
+ LLUUID target_id = it->asUUID();
+
+ msg->nextBlockFast(_PREHASH_TargetData);
+ msg->addUUIDFast(_PREHASH_TargetID, target_id);
+
+ // Record the offer.
+ {
+ std::string target_name;
+ gCacheName->getFullName(target_id, target_name); // for im log filenames
+ LLSD args;
+ args["TO_NAME"] = LLSLURL("agent", target_id, "displayname").getSLURLString();;
+
+ LLSD payload;
+
+ //*TODO please rewrite all keys to the same case, lower or upper
+ payload["from_id"] = target_id;
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("TeleportOfferSent", args, payload);
+
+ // Add the recepient to the recent people list.
+ LLRecentPeople::instance().add(target_id);
+ }
+ }
+ gAgent.sendReliableMessage();
+ }
+
+ return false;
+}
+
+void handle_lure(const LLUUID& invitee)
+{
+ LLDynamicArray<LLUUID> ids;
+ ids.push_back(invitee);
+ handle_lure(ids);
+}
+
+// Prompt for a message to the invited user.
+void handle_lure(const uuid_vec_t& ids)
+{
+ if (ids.empty()) return;
+
+ if (!gAgent.getRegion()) return;
+
+ LLSD edit_args;
+ edit_args["REGION"] = gAgent.getRegion()->getName();
+
+ LLSD payload;
+ for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
+ it != ids.end();
+ ++it)
+ {
+ payload["ids"].append(*it);
+ }
+ if (gAgent.isGodlike())
+ {
+ LLNotificationsUtil::add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
+ }
+ else
+ {
+ LLNotificationsUtil::add("OfferTeleport", edit_args, payload, handle_lure_callback);
+ }
+}
+
+
+void send_improved_im(const LLUUID& to_id,
+ const std::string& name,
+ const std::string& message,
+ U8 offline,
+ EInstantMessage dialog,
+ const LLUUID& id,
+ U32 timestamp,
+ const U8* binary_bucket,
+ S32 binary_bucket_size)
+{
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ to_id,
+ name,
+ message,
+ offline,
+ dialog,
+ id,
+ 0,
+ LLUUID::null,
+ gAgent.getPositionAgent(),
+ timestamp,
+ binary_bucket,
+ binary_bucket_size);
+ gAgent.sendReliableMessage();
+}
+
+
+void send_places_query(const LLUUID& query_id,
+ const LLUUID& trans_id,
+ const std::string& query_text,
+ U32 query_flags,
+ S32 category,
+ const std::string& sim_name)
+{
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessage("PlacesQuery");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUID("QueryID", query_id);
+ msg->nextBlock("TransactionData");
+ msg->addUUID("TransactionID", trans_id);
+ msg->nextBlock("QueryData");
+ msg->addString("QueryText", query_text);
+ msg->addU32("QueryFlags", query_flags);
+ msg->addS8("Category", (S8)category);
+ msg->addString("SimName", sim_name);
+ gAgent.sendReliableMessage();
+}
+
+
+void process_user_info_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "process_user_info_reply - "
+ << "wrong agent id." << LL_ENDL;
+ }
+
+ BOOL im_via_email;
+ msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
+ std::string email;
+ msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
+ std::string dir_visibility;
+ msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
+
+ LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
+ LLFloaterPostcard::updateUserInfo(email);
+}
+
+
+//---------------------------------------------------------------------------
+// Script Dialog
+//---------------------------------------------------------------------------
+
+const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
+const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
+const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
+const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
+
+bool callback_script_dialog(const LLSD& notification, const LLSD& response)
+{
+ LLNotificationForm form(notification["form"]);
+
+ std::string rtn_text;
+ S32 button_idx;
+ button_idx = LLNotification::getSelectedOption(notification, response);
+ if (response[TEXTBOX_MAGIC_TOKEN].isDefined())
+ {
+ if (response[TEXTBOX_MAGIC_TOKEN].isString())
+ rtn_text = response[TEXTBOX_MAGIC_TOKEN].asString();
+ else
+ rtn_text.clear(); // bool marks empty string
+ }
+ else
+ {
+ rtn_text = LLNotification::getSelectedOptionName(response);
+ }
+
+ // Didn't click "Ignore"
+ if (button_idx != -1)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("ScriptDialogReply");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
+ msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
+ msg->addS32("ButtonIndex", button_idx);
+ msg->addString("ButtonLabel", rtn_text);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
+static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
+
+void process_script_dialog(LLMessageSystem* msg, void**)
+{
+ S32 i;
+ LLSD payload;
+
+ LLUUID object_id;
+ msg->getUUID("Data", "ObjectID", object_id);
+
+ if (LLMuteList::getInstance()->isMuted(object_id))
+ {
+ return;
+ }
+
+ std::string message;
+ std::string first_name;
+ std::string last_name;
+ std::string title;
+
+ S32 chat_channel;
+ msg->getString("Data", "FirstName", first_name);
+ msg->getString("Data", "LastName", last_name);
+ msg->getString("Data", "ObjectName", title);
+ msg->getString("Data", "Message", message);
+ msg->getS32("Data", "ChatChannel", chat_channel);
+
+ // unused for now
+ LLUUID image_id;
+ msg->getUUID("Data", "ImageID", image_id);
+
+ payload["sender"] = msg->getSender().getIPandPort();
+ payload["object_id"] = object_id;
+ payload["chat_channel"] = chat_channel;
+
+ // build up custom form
+ S32 button_count = msg->getNumberOfBlocks("Buttons");
+ if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
+ {
+ llwarns << "Too many script dialog buttons - omitting some" << llendl;
+ button_count = SCRIPT_DIALOG_MAX_BUTTONS;
+ }
+
+ LLNotificationForm form;
+ for (i = 0; i < button_count; i++)
+ {
+ std::string tdesc;
+ msg->getString("Buttons", "ButtonLabel", tdesc, i);
+ form.addElement("button", std::string(tdesc));
+ }
+
+ LLSD args;
+ args["TITLE"] = title;
+ args["MESSAGE"] = message;
+ LLNotificationPtr notification;
+ if (!first_name.empty())
+ {
+ args["NAME"] = LLCacheName::buildFullName(first_name, last_name);
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+ else
+ {
+ args["GROUPNAME"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+}
+
+//---------------------------------------------------------------------------
+
+
+std::vector<LLSD> gLoadUrlList;
+
+bool callback_load_url(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
+
+
+// We've got the name of the person who owns the object hurling the url.
+// Display confirmation dialog.
+void callback_load_url_name(const LLUUID& id, const std::string& full_name, bool is_group)
+{
+ std::vector<LLSD>::iterator it;
+ for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
+ {
+ LLSD load_url_info = *it;
+ if (load_url_info["owner_id"].asUUID() == id)
+ {
+ it = gLoadUrlList.erase(it);
+
+ std::string owner_name;
+ if (is_group)
+ {
+ owner_name = full_name + LLTrans::getString("Group");
+ }
+ else
+ {
+ owner_name = full_name;
+ }
+
+ // For legacy name-only mutes.
+ if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
+ {
+ continue;
+ }
+ LLSD args;
+ args["URL"] = load_url_info["url"].asString();
+ args["MESSAGE"] = load_url_info["message"].asString();;
+ args["OBJECTNAME"] = load_url_info["object_name"].asString();
+ args["NAME"] = owner_name;
+
+ LLNotificationsUtil::add("LoadWebPage", args, load_url_info);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void process_load_url(LLMessageSystem* msg, void**)
+{
+ LLUUID object_id;
+ LLUUID owner_id;
+ BOOL owner_is_group;
+ char object_name[256]; /* Flawfinder: ignore */
+ char message[256]; /* Flawfinder: ignore */
+ char url[256]; /* Flawfinder: ignore */
+
+ msg->getString("Data", "ObjectName", 256, object_name);
+ msg->getUUID( "Data", "ObjectID", object_id);
+ msg->getUUID( "Data", "OwnerID", owner_id);
+ msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
+ msg->getString("Data", "Message", 256, message);
+ msg->getString("Data", "URL", 256, url);
+
+ LLSD payload;
+ payload["object_id"] = object_id;
+ payload["owner_id"] = owner_id;
+ payload["owner_is_group"] = owner_is_group;
+ payload["object_name"] = object_name;
+ payload["message"] = message;
+ payload["url"] = url;
+
+ // URL is safety checked in load_url above
+
+ // Check if object or owner is muted
+ if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
+ LLMuteList::getInstance()->isMuted(owner_id))
+ {
+ LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
+ return;
+ }
+
+ // Add to list of pending name lookups
+ gLoadUrlList.push_back(payload);
+
+ gCacheName->get(owner_id, owner_is_group,
+ boost::bind(&callback_load_url_name, _1, _2, _3));
+}
+
+
+void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
+{
+ std::string* filepath = (std::string*)data;
+ LLSD args;
+ args["DOWNLOAD_PATH"] = *filepath;
+ LLNotificationsUtil::add("FinishedRawDownload", args);
+ delete filepath;
+}
+
+
+void process_initiate_download(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
+ return;
+ }
+
+ std::string sim_filename;
+ std::string viewer_filename;
+ msg->getString("FileData", "SimFilename", sim_filename);
+ msg->getString("FileData", "ViewerFilename", viewer_filename);
+
+ if (!gXferManager->validateFileForRequest(viewer_filename))
+ {
+ llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
+ return;
+ }
+ gXferManager->requestFile(viewer_filename,
+ sim_filename,
+ LL_PATH_NONE,
+ msg->getSender(),
+ FALSE, // don't delete remote
+ callback_download_complete,
+ (void**)new std::string(viewer_filename));
+}
+
+
+void process_script_teleport_request(LLMessageSystem* msg, void**)
+{
+ if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
+
+ std::string object_name;
+ std::string sim_name;
+ LLVector3 pos;
+ LLVector3 look_at;
+
+ msg->getString("Data", "ObjectName", object_name);
+ msg->getString("Data", "SimName", sim_name);
+ msg->getVector3("Data", "SimPosition", pos);
+ msg->getVector3("Data", "LookAt", look_at);
+
+ LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
+ if(instance)
+ {
+ instance->trackURL(
+ sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ LLFloaterReg::showInstance("world_map", "center");
+ }
+
+ // remove above two lines and replace with below line
+ // to re-enable parcel browser for llMapDestination()
+ // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+
+}
+
+void process_covenant_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID covenant_id, estate_owner_id;
+ std::string estate_name;
+ U32 covenant_timestamp;
+ msg->getUUID("Data", "CovenantID", covenant_id);
+ msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
+ msg->getString("Data", "EstateName", estate_name);
+ msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
+
+ LLPanelEstateCovenant::updateEstateName(estate_name);
+ LLPanelLandCovenant::updateEstateName(estate_name);
+ LLFloaterBuyLand::updateEstateName(estate_name);
+
+ std::string owner_name =
+ LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
+ LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
+ LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLFloaterBuyLand::updateEstateOwnerName(owner_name);
+
+ LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
+ if (panel)
+ {
+ panel->updateEstateName(estate_name);
+ panel->updateEstateOwnerName(owner_name);
+ }
+
+ // standard message, not from system
+ std::string last_modified;
+ if (covenant_timestamp == 0)
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
+ }
+ else
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+"["
+ +LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+ LLSD substitution;
+ substitution["datetime"] = (S32) covenant_timestamp;
+ LLStringUtil::format (last_modified, substitution);
+ }
+
+ LLPanelEstateCovenant::updateLastModified(last_modified);
+ LLPanelLandCovenant::updateLastModified(last_modified);
+ LLFloaterBuyLand::updateLastModified(last_modified);
+
+ // load the actual covenant asset data
+ const BOOL high_priority = TRUE;
+ if (covenant_id.notNull())
+ {
+ gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
+ gAgent.getID(),
+ gAgent.getSessionID(),
+ covenant_id,
+ LLAssetType::AT_NOTECARD,
+ ET_Covenant,
+ onCovenantLoadComplete,
+ NULL,
+ high_priority);
+ }
+ else
+ {
+ std::string covenant_text;
+ if (estate_owner_id.isNull())
+ {
+ // mainland
+ covenant_text = LLTrans::getString("RegionNoCovenant");
+ }
+ else
+ {
+ covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+ }
+}
+
+void onCovenantLoadComplete(LLVFS *vfs,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
+{
+ LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
+ std::string covenant_text;
+ if(0 == status)
+ {
+ LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
+
+ S32 file_length = file.getSize();
+
+ std::vector<char> buffer(file_length+1);
+ file.read((U8*)&buffer[0], file_length);
+ // put a EOS at the end
+ buffer[file_length] = '\0';
+
+ if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
+ {
+ LLViewerTextEditor::Params params;
+ params.name("temp");
+ params.max_text_length(file_length+1);
+ LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
+ if( !editor->importBuffer( &buffer[0], file_length+1 ) )
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant.";
+ }
+ else
+ {
+ // Version 0 (just text, doesn't include version number)
+ covenant_text = editor->getText();
+ }
+ delete editor;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant: Covenant file format error.";
+ }
+ }
+ else
+ {
+ LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
+
+ if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
+ LL_ERR_FILE_EMPTY == status)
+ {
+ covenant_text = "Estate covenant notecard is missing from database.";
+ }
+ else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
+ {
+ covenant_text = "Insufficient permissions to view estate covenant.";
+ }
+ else
+ {
+ covenant_text = "Unable to load estate covenant at this time.";
+ }
+
+ LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
+
+ LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+}
+
+
+void process_feature_disabled_message(LLMessageSystem* msg, void**)
+{
+ // Handle Blacklisted feature simulator response...
+ LLUUID agentID;
+ LLUUID transactionID;
+ std::string messageText;
+ msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
+
+ LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
+}
+
+// ------------------------------------------------------------
+// Message system exception callbacks
+// ------------------------------------------------------------
+
+void invalid_message_callback(LLMessageSystem* msg,
+ void*,
+ EMessageException exception)
+{
+ LLAppViewer::instance()->badNetworkHandler();
+}
+
+// Please do not add more message handlers here. This file is huge.
+// Put them in a file related to the functionality you are implementing.
+
+void LLOfferInfo::forceResponse(InventoryOfferResponse response)
+{
+ LLNotification::Params params("UserGiveItem");
+ params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
+ LLNotifications::instance().forceResponse(params, response);
+}
+
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 147163a9c0..aa83bcb68b 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1799,6 +1799,11 @@ void LLViewerWindow::initWorldUI()
avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html");
}
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ toggle_destination_and_avatar_picker(0);
+ gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
+ }
}
// Destroy the UI
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index cec2942b35..d79d660724 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -673,4 +673,5 @@ with the same filename but different name
<texture name="Yellow_Gradient" file_name="windows/yellow_gradient.png"/>
<texture name="Popup_Caution" file_name="icons/pop_up_caution.png"/>
+ <texture name="Camera_Drag_Dot" file_name="world/CameraDragDot.png"/>
</textures>
diff --git a/indra/newview/skins/default/textures/world/CameraDragDot.png b/indra/newview/skins/default/textures/world/CameraDragDot.png
new file mode 100644
index 0000000000..57698e1956
--- /dev/null
+++ b/indra/newview/skins/default/textures/world/CameraDragDot.png
Binary files differ