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-rw-r--r--indra/llcommon/llversionviewer.h2
-rw-r--r--indra/llui/llfloater.cpp7
-rw-r--r--indra/llui/llfloater.h1
-rw-r--r--indra/newview/llnearbychatbar.cpp11
-rw-r--r--indra/newview/llnearbychatbar.h2
-rw-r--r--indra/newview/llsidetray.cpp37
-rw-r--r--indra/newview/llviewermenu.cpp16378
-rw-r--r--indra/newview/llviewerwindow.cpp10080
-rw-r--r--indra/newview/skins/default/xui/en/panel_people.xml26
9 files changed, 13300 insertions, 13244 deletions
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 7d5afe92dc..117d96ffa6 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -29,7 +29,7 @@
const S32 LL_VERSION_MAJOR = 2;
const S32 LL_VERSION_MINOR = 6;
-const S32 LL_VERSION_PATCH = 0;
+const S32 LL_VERSION_PATCH = 1;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 35e0d9d890..d19e33ea55 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2869,7 +2869,7 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
// close callback
if (p.close_callback.isProvided())
{
- mCloseSignal.connect(initCommitCallback(p.close_callback));
+ setCloseCallback(initCommitCallback(p.close_callback));
}
}
@@ -2879,6 +2879,11 @@ boost::signals2::connection LLFloater::setMinimizeCallback( const commit_signal_
return mMinimizeSignal->connect(cb);
}
+boost::signals2::connection LLFloater::setCloseCallback( const commit_signal_t::slot_type& cb )
+{
+ return mCloseSignal.connect(cb);
+}
+
LLFastTimer::DeclareTimer POST_BUILD("Floater Post Build");
bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node)
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 0e83b80c89..5b7b020881 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -144,6 +144,7 @@ public:
bool buildFromFile(const std::string &filename, LLXMLNodePtr output_node = NULL);
boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb );
+ boost::signals2::connection setCloseCallback( const commit_signal_t::slot_type& cb );
void initFromParams(const LLFloater::Params& p);
bool initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node = NULL);
diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp
index 836ae9a0cf..162e465fef 100644
--- a/indra/newview/llnearbychatbar.cpp
+++ b/indra/newview/llnearbychatbar.cpp
@@ -157,6 +157,16 @@ BOOL LLGestureComboList::handleKeyHere(KEY key, MASK mask)
return handled;
}
+void LLGestureComboList::draw()
+{
+ LLUICtrl::draw();
+
+ if(mButton->getToggleState())
+ {
+ showList();
+ }
+}
+
void LLGestureComboList::showList()
{
LLRect rect = mList->getRect();
@@ -180,6 +190,7 @@ void LLGestureComboList::showList()
// Show the list and push the button down
mButton->setToggleState(TRUE);
mList->setVisible(TRUE);
+ sendChildToFront(mList);
LLUI::addPopup(mList);
}
diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h
index 033d1dd5a2..96ab45071b 100644
--- a/indra/newview/llnearbychatbar.h
+++ b/indra/newview/llnearbychatbar.h
@@ -72,6 +72,8 @@ public:
virtual void hideList();
virtual BOOL handleKeyHere(KEY key, MASK mask);
+ virtual void draw();
+
S32 getCurrentIndex() const;
void onItemSelected(const LLSD& data);
void sortByName(bool ascending = true);
diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp
index 8aaa7f0e13..a9bb01ac70 100644
--- a/indra/newview/llsidetray.cpp
+++ b/indra/newview/llsidetray.cpp
@@ -96,6 +96,7 @@ bool LLSideTray::instanceCreated ()
class LLSideTrayTab: public LLPanel
{
+ LOG_CLASS(LLSideTrayTab);
friend class LLUICtrlFactory;
friend class LLSideTray;
public:
@@ -122,6 +123,8 @@ protected:
void undock(LLFloater* floater_tab);
LLSideTray* getSideTray();
+
+ void onFloaterClose(LLSD::Boolean app_quitting);
public:
virtual ~LLSideTrayTab();
@@ -140,6 +143,8 @@ public:
void onOpen (const LLSD& key);
void toggleTabDocked();
+ void setDocked(bool dock);
+ bool isDocked() const;
BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
@@ -151,6 +156,7 @@ private:
std::string mDescription;
LLView* mMainPanel;
+ boost::signals2::connection mFloaterCloseConn;
};
LLSideTrayTab::LLSideTrayTab(const Params& p)
@@ -271,6 +277,35 @@ void LLSideTrayTab::toggleTabDocked()
LLFloaterReg::toggleInstance("side_bar_tab", tab_name);
}
+// Same as toggleTabDocked() apart from making sure that we do exactly what we want.
+void LLSideTrayTab::setDocked(bool dock)
+{
+ if (isDocked() == dock)
+ {
+ llwarns << "Tab " << getName() << " is already " << (dock ? "docked" : "undocked") << llendl;
+ return;
+ }
+
+ toggleTabDocked();
+}
+
+bool LLSideTrayTab::isDocked() const
+{
+ return dynamic_cast<LLSideTray*>(getParent()) != NULL;
+}
+
+void LLSideTrayTab::onFloaterClose(LLSD::Boolean app_quitting)
+{
+ // If user presses Ctrl-Shift-W, handle that gracefully by docking all
+ // undocked tabs before their floaters get destroyed (STORM-1016).
+
+ // Don't dock on quit for the current dock state to be correctly saved.
+ if (app_quitting) return;
+
+ lldebugs << "Forcibly docking tab " << getName() << llendl;
+ setDocked(true);
+}
+
BOOL LLSideTrayTab::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
// Let children handle the event
@@ -294,6 +329,7 @@ void LLSideTrayTab::dock(LLFloater* floater_tab)
return;
}
+ mFloaterCloseConn.disconnect();
setRect(side_tray->getLocalRect());
reshape(getRect().getWidth(), getRect().getHeight());
@@ -342,6 +378,7 @@ void LLSideTrayTab::undock(LLFloater* floater_tab)
}
floater_tab->addChild(this);
+ mFloaterCloseConn = floater_tab->setCloseCallback(boost::bind(&LLSideTrayTab::onFloaterClose, this, _2));
floater_tab->setTitle(mTabTitle);
floater_tab->setName(getName());
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 3e0363849b..33fff82738 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -1,8189 +1,8189 @@
-/**
- * @file llviewermenu.cpp
- * @brief Builds menus out of items.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewermenu.h"
-
-// linden library includes
-#include "llavatarnamecache.h" // IDEVO
-#include "llfloaterreg.h"
-#include "llcombobox.h"
-#include "llinventorypanel.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-
-// newview includes
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llagentwearables.h"
-#include "llagentpilot.h"
-#include "llbottomtray.h"
-#include "llcompilequeue.h"
-#include "llconsole.h"
-#include "lldebugview.h"
-#include "llfilepicker.h"
-#include "llfirstuse.h"
-#include "llfloaterbuy.h"
-#include "llfloaterbuycontents.h"
-#include "llbuycurrencyhtml.h"
-#include "llfloatergodtools.h"
-#include "llfloaterinventory.h"
-#include "llfloaterland.h"
-#include "llfloaterpay.h"
-#include "llfloaterreporter.h"
-#include "llfloatersearch.h"
-#include "llfloaterscriptdebug.h"
-#include "llfloatersnapshot.h"
-#include "llfloatertools.h"
-#include "llfloaterworldmap.h"
-#include "llavataractions.h"
-#include "lllandmarkactions.h"
-#include "llgroupmgr.h"
-#include "lltooltip.h"
-#include "llhints.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llimview.h"
-#include "llinventorybridge.h"
-#include "llinventorydefines.h"
-#include "llinventoryfunctions.h"
-#include "llpanellogin.h"
-#include "llpanelblockedlist.h"
-#include "llmenucommands.h"
-#include "llmoveview.h"
-#include "llparcel.h"
-#include "llrootview.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llstatusbar.h"
-#include "lltextureview.h"
-#include "lltoolcomp.h"
-#include "lltoolmgr.h"
-#include "lltoolpie.h"
-#include "lltoolselectland.h"
-#include "lltrans.h"
-#include "llviewergenericmessage.h"
-#include "llviewerhelp.h"
-#include "llviewermenufile.h" // init_menu_file()
-#include "llviewermessage.h"
-#include "llviewernetwork.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerstats.h"
-#include "llvoavatarself.h"
-#include "llworldmap.h"
-#include "pipeline.h"
-#include "llviewerjoystick.h"
-#include "llwlanimator.h"
-#include "llwlparammanager.h"
-#include "llfloatercamera.h"
-#include "lluilistener.h"
-#include "llappearancemgr.h"
-#include "lltrans.h"
-#include "lleconomy.h"
-#include "boost/unordered_map.hpp"
-
-using namespace LLVOAvatarDefines;
-
-static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
-
-BOOL enable_land_build(void*);
-BOOL enable_object_build(void*);
-
-LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
-LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
-
-void handle_test_load_url(void*);
-
-//
-// Evil hackish imported globals
-
-//extern BOOL gHideSelectedObjects;
-//extern BOOL gAllowSelectAvatar;
-//extern BOOL gDebugAvatarRotation;
-extern BOOL gDebugClicks;
-extern BOOL gDebugWindowProc;
-//extern BOOL gDebugTextEditorTips;
-//extern BOOL gDebugSelectMgr;
-
-//
-// Globals
-//
-
-LLMenuBarGL *gMenuBarView = NULL;
-LLViewerMenuHolderGL *gMenuHolder = NULL;
-LLMenuGL *gPopupMenuView = NULL;
-LLMenuGL *gEditMenu = NULL;
-LLMenuBarGL *gLoginMenuBarView = NULL;
-
-// Pie menus
-LLContextMenu *gMenuAvatarSelf = NULL;
-LLContextMenu *gMenuAvatarOther = NULL;
-LLContextMenu *gMenuObject = NULL;
-LLContextMenu *gMenuAttachmentSelf = NULL;
-LLContextMenu *gMenuAttachmentOther = NULL;
-LLContextMenu *gMenuLand = NULL;
-
-const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
-const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
-
-LLMenuGL* gAttachSubMenu = NULL;
-LLMenuGL* gDetachSubMenu = NULL;
-LLMenuGL* gTakeOffClothes = NULL;
-LLContextMenu* gAttachScreenPieMenu = NULL;
-LLContextMenu* gAttachPieMenu = NULL;
-LLContextMenu* gAttachBodyPartPieMenus[8];
-LLContextMenu* gDetachPieMenu = NULL;
-LLContextMenu* gDetachScreenPieMenu = NULL;
-LLContextMenu* gDetachBodyPartPieMenus[8];
-
-LLMenuItemCallGL* gAFKMenu = NULL;
-LLMenuItemCallGL* gBusyMenu = NULL;
-
-//
-// Local prototypes
-
-// File Menu
-const char* upload_pick(void* data);
-void handle_compress_image(void*);
-
-
-// Edit menu
-void handle_dump_group_info(void *);
-void handle_dump_capabilities_info(void *);
-
-// Advanced->Consoles menu
-void handle_region_dump_settings(void*);
-void handle_region_dump_temp_asset_data(void*);
-void handle_region_clear_temp_asset_data(void*);
-
-// Object pie menu
-BOOL sitting_on_selection();
-
-void near_sit_object();
-//void label_sit_or_stand(std::string& label, void*);
-// buy and take alias into the same UI positions, so these
-// declarations handle this mess.
-BOOL is_selection_buy_not_take();
-S32 selection_price();
-BOOL enable_take();
-void handle_take();
-void handle_object_show_inspector();
-void handle_avatar_show_inspector();
-bool confirm_take(const LLSD& notification, const LLSD& response);
-
-void handle_buy_object(LLSaleInfo sale_info);
-void handle_buy_contents(LLSaleInfo sale_info);
-
-// Land pie menu
-void near_sit_down_point(BOOL success, void *);
-
-// Avatar pie menu
-
-// Debug menu
-
-
-void velocity_interpolate( void* );
-
-void handle_rebake_textures(void*);
-BOOL check_admin_override(void*);
-void handle_admin_override_toggle(void*);
-#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-void handle_toggle_hacked_godmode(void*);
-BOOL check_toggle_hacked_godmode(void*);
-bool enable_toggle_hacked_godmode(void*);
-#endif
-
-void toggle_show_xui_names(void *);
-BOOL check_show_xui_names(void *);
-
-// Debug UI
-
-void handle_buy_currency_test(void*);
-
-void handle_god_mode(void*);
-
-// God menu
-void handle_leave_god_mode(void*);
-
-
-void handle_reset_view();
-
-void handle_duplicate_in_place(void*);
-
-
-void handle_object_owner_self(void*);
-void handle_object_owner_permissive(void*);
-void handle_object_lock(void*);
-void handle_object_asset_ids(void*);
-void force_take_copy(void*);
-#ifdef _CORY_TESTING
-void force_export_copy(void*);
-void force_import_geometry(void*);
-#endif
-
-void handle_force_parcel_owner_to_me(void*);
-void handle_force_parcel_to_content(void*);
-void handle_claim_public_land(void*);
-
-void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
-void reload_vertex_shader(void *);
-void handle_disconnect_viewer(void *);
-
-void force_error_breakpoint(void *);
-void force_error_llerror(void *);
-void force_error_bad_memory_access(void *);
-void force_error_infinite_loop(void *);
-void force_error_software_exception(void *);
-void force_error_driver_crash(void *);
-
-void handle_force_delete(void*);
-void print_object_info(void*);
-void print_agent_nvpairs(void*);
-void toggle_debug_menus(void*);
-void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
-void dump_select_mgr(void*);
-
-void dump_inventory(void*);
-void toggle_visibility(void*);
-BOOL get_visibility(void*);
-
-// Avatar Pie menu
-void request_friendship(const LLUUID& agent_id);
-
-// Tools menu
-void handle_selected_texture_info(void*);
-
-void handle_dump_followcam(void*);
-void handle_viewer_enable_message_log(void*);
-void handle_viewer_disable_message_log(void*);
-
-BOOL enable_buy_land(void*);
-
-// Help menu
-
-void handle_test_male(void *);
-void handle_test_female(void *);
-void handle_toggle_pg(void*);
-void handle_dump_attachments(void *);
-void handle_dump_avatar_local_textures(void*);
-void handle_debug_avatar_textures(void*);
-void handle_grab_baked_texture(void*);
-BOOL enable_grab_baked_texture(void*);
-void handle_dump_region_object_cache(void*);
-
-BOOL enable_save_into_inventory(void*);
-BOOL enable_save_into_task_inventory(void*);
-
-BOOL enable_detach(const LLSD& = LLSD());
-void menu_toggle_attached_lights(void* user_data);
-void menu_toggle_attached_particles(void* user_data);
-
-class LLMenuParcelObserver : public LLParcelObserver
-{
-public:
- LLMenuParcelObserver();
- ~LLMenuParcelObserver();
- virtual void changed();
-};
-
-static LLMenuParcelObserver* gMenuParcelObserver = NULL;
-
-static LLUIListener sUIListener;
-
-LLMenuParcelObserver::LLMenuParcelObserver()
-{
- LLViewerParcelMgr::getInstance()->addObserver(this);
-}
-
-LLMenuParcelObserver::~LLMenuParcelObserver()
-{
- LLViewerParcelMgr::getInstance()->removeObserver(this);
-}
-
-void LLMenuParcelObserver::changed()
-{
- gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
-
- BOOL buyable = enable_buy_land(NULL);
- gMenuHolder->childSetEnabled("Land Buy", buyable);
- gMenuHolder->childSetEnabled("Buy Land...", buyable);
-}
-
-
-void initialize_menus();
-
-//-----------------------------------------------------------------------------
-// Initialize main menus
-//
-// HOW TO NAME MENUS:
-//
-// First Letter Of Each Word Is Capitalized, Even At Or And
-//
-// Items that lead to dialog boxes end in "..."
-//
-// Break up groups of more than 6 items with separators
-//-----------------------------------------------------------------------------
-
-void set_underclothes_menu_options()
-{
- if (gMenuHolder && gAgent.isTeen())
- {
- gMenuHolder->getChild<LLView>("Self Underpants")->setVisible(FALSE);
- gMenuHolder->getChild<LLView>("Self Undershirt")->setVisible(FALSE);
- }
- if (gMenuBarView && gAgent.isTeen())
- {
- gMenuBarView->getChild<LLView>("Menu Underpants")->setVisible(FALSE);
- gMenuBarView->getChild<LLView>("Menu Undershirt")->setVisible(FALSE);
- }
-}
-
-void init_menus()
-{
- S32 top = gViewerWindow->getRootView()->getRect().getHeight();
-
- // Initialize actions
- initialize_menus();
-
- ///
- /// Popup menu
- ///
- /// The popup menu is now populated by the show_context_menu()
- /// method.
-
- LLMenuGL::Params menu_params;
- menu_params.name = "Popup";
- menu_params.visible = false;
- gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params);
- gMenuHolder->addChild( gPopupMenuView );
-
- ///
- /// Context menus
- ///
-
- const widget_registry_t& registry =
- LLViewerMenuHolderGL::child_registry_t::instance();
- gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry);
- gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_avatar_self.xml", gMenuHolder, registry);
- gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_avatar_other.xml", gMenuHolder, registry);
-
- gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true);
- gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true);
-
- gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_object.xml", gMenuHolder, registry);
-
- gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD");
- gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach");
-
- gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_attachment_self.xml", gMenuHolder, registry);
- gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_attachment_other.xml", gMenuHolder, registry);
-
- gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_land.xml", gMenuHolder, registry);
-
- ///
- /// set up the colors
- ///
- LLColor4 color;
-
- LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor");
-
- gMenuAvatarSelf->setBackgroundColor( context_menu_color );
- gMenuAvatarOther->setBackgroundColor( context_menu_color );
- gMenuObject->setBackgroundColor( context_menu_color );
- gMenuAttachmentSelf->setBackgroundColor( context_menu_color );
- gMenuAttachmentOther->setBackgroundColor( context_menu_color );
-
- gMenuLand->setBackgroundColor( context_menu_color );
-
- color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" );
- gPopupMenuView->setBackgroundColor( color );
-
- // If we are not in production, use a different color to make it apparent.
- if (LLGridManager::getInstance()->isInProductionGrid())
- {
- color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
- }
- else
- {
- color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
- }
- gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
- gMenuBarView->setBackgroundColor( color );
-
- LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
- menu_bar_holder->addChild(gMenuBarView);
-
- gViewerWindow->setMenuBackgroundColor(false,
- LLGridManager::getInstance()->isInProductionGrid());
-
- // Assume L$10 for now, the server will tell us the real cost at login
- // *TODO:Also fix cost in llfolderview.cpp for Inventory menus
- const std::string upload_cost("10");
- gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost);
- gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost);
- gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost);
- gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
-
- gAFKMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Away", TRUE);
- gBusyMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Busy", TRUE);
- gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE);
- gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE);
-
-#if !MEM_TRACK_MEM
- // Don't display the Memory console menu if the feature is turned off
- LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", TRUE);
- if (memoryMenu)
- {
- memoryMenu->setVisible(FALSE);
- }
-#endif
-
- gMenuBarView->createJumpKeys();
-
- // Let land based option enable when parcel changes
- gMenuParcelObserver = new LLMenuParcelObserver();
-
- gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- gLoginMenuBarView->arrangeAndClear();
- LLRect menuBarRect = gLoginMenuBarView->getRect();
- menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight());
- gLoginMenuBarView->setRect(menuBarRect);
- gLoginMenuBarView->setBackgroundColor( color );
- menu_bar_holder->addChild(gLoginMenuBarView);
-
- // tooltips are on top of EVERYTHING, including menus
- gViewerWindow->getRootView()->sendChildToFront(gToolTipView);
-}
-
-///////////////////
-// SHOW CONSOLES //
-///////////////////
-
-
-class LLAdvancedToggleConsole : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string console_type = userdata.asString();
- if ("texture" == console_type)
- {
- toggle_visibility( (void*)gTextureView );
- }
- else if ("debug" == console_type)
- {
- toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
- }
- else if (gTextureSizeView && "texture size" == console_type)
- {
- toggle_visibility( (void*)gTextureSizeView );
- }
- else if (gTextureCategoryView && "texture category" == console_type)
- {
- toggle_visibility( (void*)gTextureCategoryView );
- }
- else if ("fast timers" == console_type)
- {
- toggle_visibility( (void*)gDebugView->mFastTimerView );
- }
-#if MEM_TRACK_MEM
- else if ("memory view" == console_type)
- {
- toggle_visibility( (void*)gDebugView->mMemoryView );
- }
-#endif
- return true;
- }
-};
-class LLAdvancedCheckConsole : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string console_type = userdata.asString();
- bool new_value = false;
- if ("texture" == console_type)
- {
- new_value = get_visibility( (void*)gTextureView );
- }
- else if ("debug" == console_type)
- {
- new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
- }
- else if (gTextureSizeView && "texture size" == console_type)
- {
- new_value = get_visibility( (void*)gTextureSizeView );
- }
- else if (gTextureCategoryView && "texture category" == console_type)
- {
- new_value = get_visibility( (void*)gTextureCategoryView );
- }
- else if ("fast timers" == console_type)
- {
- new_value = get_visibility( (void*)gDebugView->mFastTimerView );
- }
-#if MEM_TRACK_MEM
- else if ("memory view" == console_type)
- {
- new_value = get_visibility( (void*)gDebugView->mMemoryView );
- }
-#endif
-
- return new_value;
- }
-};
-
-
-//////////////////////////
-// DUMP INFO TO CONSOLE //
-//////////////////////////
-
-
-class LLAdvancedDumpInfoToConsole : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string info_type = userdata.asString();
- if ("region" == info_type)
- {
- handle_region_dump_settings(NULL);
- }
- else if ("group" == info_type)
- {
- handle_dump_group_info(NULL);
- }
- else if ("capabilities" == info_type)
- {
- handle_dump_capabilities_info(NULL);
- }
- return true;
- }
-};
-
-
-//////////////
-// HUD INFO //
-//////////////
-
-
-class LLAdvancedToggleHUDInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string info_type = userdata.asString();
-
- if ("camera" == info_type)
- {
- gDisplayCameraPos = !(gDisplayCameraPos);
- }
- else if ("wind" == info_type)
- {
- gDisplayWindInfo = !(gDisplayWindInfo);
- }
- else if ("fov" == info_type)
- {
- gDisplayFOV = !(gDisplayFOV);
- }
- else if ("badge" == info_type)
- {
- gDisplayBadge = !(gDisplayBadge);
- }
- return true;
- }
-};
-
-class LLAdvancedCheckHUDInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string info_type = userdata.asString();
- bool new_value = false;
- if ("camera" == info_type)
- {
- new_value = gDisplayCameraPos;
- }
- else if ("wind" == info_type)
- {
- new_value = gDisplayWindInfo;
- }
- else if ("fov" == info_type)
- {
- new_value = gDisplayFOV;
- }
- else if ("badge" == info_type)
- {
- new_value = gDisplayBadge;
- }
- return new_value;
- }
-};
-
-
-//////////////
-// FLYING //
-//////////////
-
-class LLAdvancedAgentFlyingInfo : public view_listener_t
-{
- bool handleEvent(const LLSD&)
- {
- return gAgent.getFlying();
- }
-};
-
-
-///////////////////////
-// CLEAR GROUP CACHE //
-///////////////////////
-
-class LLAdvancedClearGroupCache : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLGroupMgr::debugClearAllGroups(NULL);
- return true;
- }
-};
-
-
-
-
-/////////////////
-// RENDER TYPE //
-/////////////////
-U32 render_type_from_string(std::string render_type)
-{
- if ("simple" == render_type)
- {
- return LLPipeline::RENDER_TYPE_SIMPLE;
- }
- else if ("alpha" == render_type)
- {
- return LLPipeline::RENDER_TYPE_ALPHA;
- }
- else if ("tree" == render_type)
- {
- return LLPipeline::RENDER_TYPE_TREE;
- }
- else if ("character" == render_type)
- {
- return LLPipeline::RENDER_TYPE_AVATAR;
- }
- else if ("surfacePath" == render_type)
- {
- return LLPipeline::RENDER_TYPE_TERRAIN;
- }
- else if ("sky" == render_type)
- {
- return LLPipeline::RENDER_TYPE_SKY;
- }
- else if ("water" == render_type)
- {
- return LLPipeline::RENDER_TYPE_WATER;
- }
- else if ("ground" == render_type)
- {
- return LLPipeline::RENDER_TYPE_GROUND;
- }
- else if ("volume" == render_type)
- {
- return LLPipeline::RENDER_TYPE_VOLUME;
- }
- else if ("grass" == render_type)
- {
- return LLPipeline::RENDER_TYPE_GRASS;
- }
- else if ("clouds" == render_type)
- {
- return LLPipeline::RENDER_TYPE_CLOUDS;
- }
- else if ("particles" == render_type)
- {
- return LLPipeline::RENDER_TYPE_PARTICLES;
- }
- else if ("bump" == render_type)
- {
- return LLPipeline::RENDER_TYPE_BUMP;
- }
- else
- {
- return 0;
- }
-}
-
-
-class LLAdvancedToggleRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 render_type = render_type_from_string( userdata.asString() );
- if ( render_type != 0 )
- {
- LLPipeline::toggleRenderTypeControl( (void*)render_type );
- }
- return true;
- }
-};
-
-
-class LLAdvancedCheckRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 render_type = render_type_from_string( userdata.asString() );
- bool new_value = false;
-
- if ( render_type != 0 )
- {
- new_value = LLPipeline::hasRenderTypeControl( (void*)render_type );
- }
-
- return new_value;
- }
-};
-
-
-/////////////
-// FEATURE //
-/////////////
-U32 feature_from_string(std::string feature)
-{
- if ("ui" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_UI;
- }
- else if ("selected" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED;
- }
- else if ("highlighted" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED;
- }
- else if ("dynamic textures" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES;
- }
- else if ("foot shadows" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS;
- }
- else if ("fog" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FOG;
- }
- else if ("fr info" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO;
- }
- else if ("flexible" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE;
- }
- else
- {
- return 0;
- }
-};
-
-
-class LLAdvancedToggleFeature : public view_listener_t{
- bool handleEvent(const LLSD& userdata)
- {
- U32 feature = feature_from_string( userdata.asString() );
- if ( feature != 0 )
- {
- LLPipeline::toggleRenderDebugFeature( (void*)feature );
- }
- return true;
- }
-};
-
-class LLAdvancedCheckFeature : public view_listener_t
-{bool handleEvent(const LLSD& userdata)
-{
- U32 feature = feature_from_string( userdata.asString() );
- bool new_value = false;
-
- if ( feature != 0 )
- {
- new_value = LLPipeline::toggleRenderDebugFeatureControl( (void*)feature );
- }
-
- return new_value;
-}
-};
-
-void toggle_destination_and_avatar_picker(const LLSD& show)
-{
- S32 panel_idx = show.isDefined() ? show.asInteger() : -1;
- LLView* container = gViewerWindow->getRootView()->getChildView("avatar_picker_and_destination_guide_container");
- LLMediaCtrl* destinations = container->findChild<LLMediaCtrl>("destination_guide_contents");
- LLMediaCtrl* avatar_picker = container->findChild<LLMediaCtrl>("avatar_picker_contents");
- LLButton* avatar_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("avatar_btn");
- LLButton* destination_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("destination_btn");
-
- switch(panel_idx)
- {
- case 0:
- if (!destinations->getVisible())
- {
- container->setVisible(true);
- destinations->setVisible(true);
- avatar_picker->setVisible(false);
- LLFirstUse::notUsingDestinationGuide(false);
- avatar_btn->setToggleState(false);
- destination_btn->setToggleState(true);
- return;
- }
- break;
- case 1:
- if (!avatar_picker->getVisible())
- {
- container->setVisible(true);
- destinations->setVisible(false);
- avatar_picker->setVisible(true);
- avatar_btn->setToggleState(true);
- destination_btn->setToggleState(false);
- return;
- }
- break;
- default:
- break;
- }
-
- container->setVisible(false);
- destinations->setVisible(false);
- avatar_picker->setVisible(false);
- avatar_btn->setToggleState(false);
- destination_btn->setToggleState(false);
-};
-
-
-//////////////////
-// INFO DISPLAY //
-//////////////////
-U32 info_display_from_string(std::string info_display)
-{
- if ("verify" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_VERIFY;
- }
- else if ("bboxes" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_BBOXES;
- }
- else if ("points" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_POINTS;
- }
- else if ("octree" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_OCTREE;
- }
- else if ("shadow frusta" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA;
- }
- else if ("occlusion" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_OCCLUSION;
- }
- else if ("render batches" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_BATCH_SIZE;
- }
- else if ("update type" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_UPDATE_TYPE;
- }
- else if ("texture anim" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM;
- }
- else if ("texture priority" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY;
- }
- else if ("shame" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_SHAME;
- }
- else if ("texture area" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_TEXTURE_AREA;
- }
- else if ("face area" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_FACE_AREA;
- }
- else if ("lights" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_LIGHTS;
- }
- else if ("particles" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_PARTICLES;
- }
- else if ("composition" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_COMPOSITION;
- }
- else if ("glow" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_GLOW;
- }
- else if ("collision skeleton" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
- }
- else if ("raycast" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_RAYCAST;
- }
- else if ("agent target" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_AGENT_TARGET;
- }
- else
- {
- return 0;
- }
-};
-
-class LLAdvancedToggleInfoDisplay : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 info_display = info_display_from_string( userdata.asString() );
-
- if ( info_display != 0 )
- {
- LLPipeline::toggleRenderDebug( (void*)info_display );
- }
-
- return true;
- }
-};
-
-
-class LLAdvancedCheckInfoDisplay : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 info_display = info_display_from_string( userdata.asString() );
- bool new_value = false;
-
- if ( info_display != 0 )
- {
- new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display );
- }
-
- return new_value;
- }
-};
-
-
-///////////////////////////
-//// RANDOMIZE FRAMERATE //
-///////////////////////////
-
-
-class LLAdvancedToggleRandomizeFramerate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gRandomizeFramerate = !(gRandomizeFramerate);
- return true;
- }
-};
-
-class LLAdvancedCheckRandomizeFramerate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gRandomizeFramerate;
- return new_value;
- }
-};
-
-void run_vectorize_perf_test(void *)
-{
- gSavedSettings.setBOOL("VectorizePerfTest", TRUE);
-}
-
-
-////////////////////////////////
-// RUN Vectorized Perform Test//
-////////////////////////////////
-
-
-class LLAdvancedVectorizePerfTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- run_vectorize_perf_test(NULL);
- return true;
- }
-};
-
-///////////////////////////
-//// PERIODIC SLOW FRAME //
-///////////////////////////
-
-
-class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gPeriodicSlowFrame = !(gPeriodicSlowFrame);
- return true;
- }
-};
-
-class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gPeriodicSlowFrame;
- return new_value;
- }
-};
-
-
-
-////////////////
-// FRAME TEST //
-////////////////
-
-
-class LLAdvancedToggleFrameTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest);
- return true;
- }
-};
-
-class LLAdvancedCheckFrameTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLPipeline::sRenderFrameTest;
- return new_value;
- }
-};
-
-
-///////////////////////////
-// SELECTED TEXTURE INFO //
-///////////////////////////
-
-
-class LLAdvancedSelectedTextureInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_selected_texture_info(NULL);
- return true;
- }
-};
-
-//////////////////////
-// TOGGLE WIREFRAME //
-//////////////////////
-
-class LLAdvancedToggleWireframe : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gUseWireframe = !(gUseWireframe);
- LLPipeline::updateRenderDeferred();
- gPipeline.resetVertexBuffers();
- return true;
- }
-};
-
-class LLAdvancedCheckWireframe : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gUseWireframe;
- return new_value;
- }
-};
-
-//////////////////////
-// TEXTURE ATLAS //
-//////////////////////
-
-class LLAdvancedToggleTextureAtlas : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas;
- gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ;
- return true;
- }
-};
-
-class LLAdvancedCheckTextureAtlas : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl
- return new_value;
- }
-};
-
-//////////////////////////
-// DUMP SCRIPTED CAMERA //
-//////////////////////////
-
-class LLAdvancedDumpScriptedCamera : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_dump_followcam(NULL);
- return true;
-}
-};
-
-
-
-//////////////////////////////
-// DUMP REGION OBJECT CACHE //
-//////////////////////////////
-
-
-class LLAdvancedDumpRegionObjectCache : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
-{
- handle_dump_region_object_cache(NULL);
- return true;
- }
-};
-
-class LLAdvancedBuyCurrencyTest : public view_listener_t
- {
- bool handleEvent(const LLSD& userdata)
- {
- handle_buy_currency_test(NULL);
- return true;
- }
-};
-
-
-/////////////////////
-// DUMP SELECT MGR //
-/////////////////////
-
-
-class LLAdvancedDumpSelectMgr : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- dump_select_mgr(NULL);
- return true;
- }
-};
-
-
-
-////////////////////
-// DUMP INVENTORY //
-////////////////////
-
-
-class LLAdvancedDumpInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- dump_inventory(NULL);
- return true;
- }
-};
-
-
-
-////////////////////////////////
-// PRINT SELECTED OBJECT INFO //
-////////////////////////////////
-
-
-class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- print_object_info(NULL);
- return true;
- }
-};
-
-
-
-//////////////////////
-// PRINT AGENT INFO //
-//////////////////////
-
-
-class LLAdvancedPrintAgentInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- print_agent_nvpairs(NULL);
- return true;
- }
-};
-
-
-
-////////////////////////////////
-// PRINT TEXTURE MEMORY STATS //
-////////////////////////////////
-
-
-class LLAdvancedPrintTextureMemoryStats : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- output_statistics(NULL);
- return true;
- }
-};
-
-//////////////////
-// DEBUG CLICKS //
-//////////////////
-
-
-class LLAdvancedToggleDebugClicks : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gDebugClicks = !(gDebugClicks);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugClicks : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gDebugClicks;
- return new_value;
- }
-};
-
-
-
-/////////////////
-// DEBUG VIEWS //
-/////////////////
-
-
-class LLAdvancedToggleDebugViews : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLView::sDebugRects = !(LLView::sDebugRects);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugViews : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLView::sDebugRects;
- return new_value;
- }
-};
-
-
-
-///////////////////////
-// XUI NAME TOOLTIPS //
-///////////////////////
-
-
-class LLAdvancedToggleXUINameTooltips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- toggle_show_xui_names(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckXUINameTooltips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = check_show_xui_names(NULL);
- return new_value;
- }
-};
-
-
-
-////////////////////////
-// DEBUG MOUSE EVENTS //
-////////////////////////
-
-
-class LLAdvancedToggleDebugMouseEvents : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugMouseEvents : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLView::sDebugMouseHandling;
- return new_value;
- }
-};
-
-
-
-////////////////
-// DEBUG KEYS //
-////////////////
-
-
-class LLAdvancedToggleDebugKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLView::sDebugKeys = !(LLView::sDebugKeys);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLView::sDebugKeys;
- return new_value;
- }
-};
-
-
-
-///////////////////////
-// DEBUG WINDOW PROC //
-///////////////////////
-
-
-class LLAdvancedToggleDebugWindowProc : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gDebugWindowProc = !(gDebugWindowProc);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugWindowProc : public view_listener_t
- {
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gDebugWindowProc;
- return new_value;
- }
-};
-
-// ------------------------------XUI MENU ---------------------------
-
-class LLAdvancedSendTestIms : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLIMModel::instance().testMessages();
- return true;
-}
-};
-
-
-///////////////
-// XUI NAMES //
-///////////////
-
-
-class LLAdvancedToggleXUINames : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- toggle_show_xui_names(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckXUINames : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = check_show_xui_names(NULL);
- return new_value;
- }
-};
-
-
-////////////////////////
-// GRAB BAKED TEXTURE //
-////////////////////////
-
-
-class LLAdvancedGrabBakedTexture : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string texture_type = userdata.asString();
- if ("iris" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_EYES );
- }
- else if ("head" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_HEAD );
- }
- else if ("upper" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_UPPER );
- }
- else if ("lower" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_LOWER );
- }
- else if ("skirt" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_SKIRT );
- }
- else if ("hair" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_HAIR );
- }
-
- return true;
- }
-};
-
-class LLAdvancedEnableGrabBakedTexture : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
-{
- std::string texture_type = userdata.asString();
- bool new_value = false;
-
- if ("iris" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
- }
- else if ("head" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
- }
- else if ("upper" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
- }
- else if ("lower" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
- }
- else if ("skirt" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
- }
- else if ("hair" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
- }
-
- return new_value;
-}
-};
-
-///////////////////////
-// APPEARANCE TO XML //
-///////////////////////
-
-
-class LLAdvancedAppearanceToXML : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::dumpArchetypeXML(NULL);
- return true;
- }
-};
-
-
-
-///////////////////////////////
-// TOGGLE CHARACTER GEOMETRY //
-///////////////////////////////
-
-
-class LLAdvancedToggleCharacterGeometry : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_god_request_avatar_geometry(NULL);
- return true;
-}
-};
-
-
- /////////////////////////////
-// TEST MALE / TEST FEMALE //
-/////////////////////////////
-
-class LLAdvancedTestMale : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_test_male(NULL);
- return true;
- }
-};
-
-
-class LLAdvancedTestFemale : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_test_female(NULL);
- return true;
- }
-};
-
-
-
-///////////////
-// TOGGLE PG //
-///////////////
-
-
-class LLAdvancedTogglePG : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_toggle_pg(NULL);
- return true;
- }
-};
-
-
-class LLAdvancedForceParamsToDefault : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLAgent::clearVisualParams(NULL);
- return true;
- }
-};
-
-
-
-//////////////////////////
-// RELOAD VERTEX SHADER //
-//////////////////////////
-
-
-class LLAdvancedReloadVertexShader : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- reload_vertex_shader(NULL);
- return true;
- }
-};
-
-
-
-////////////////////
-// ANIMATION INFO //
-////////////////////
-
-
-class LLAdvancedToggleAnimationInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug);
- return true;
- }
-};
-
-class LLAdvancedCheckAnimationInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLVOAvatar::sShowAnimationDebug;
- return new_value;
- }
-};
-
-
-//////////////////
-// SHOW LOOK AT //
-//////////////////
-
-
-class LLAdvancedToggleShowLookAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt);
- return true;
- }
-};
-
-class LLAdvancedCheckShowLookAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLHUDEffectLookAt::sDebugLookAt;
- return new_value;
- }
-};
-
-
-
-///////////////////
-// SHOW POINT AT //
-///////////////////
-
-
-class LLAdvancedToggleShowPointAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt);
- return true;
- }
-};
-
-class LLAdvancedCheckShowPointAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLHUDEffectPointAt::sDebugPointAt;
- return new_value;
- }
-};
-
-
-
-/////////////////////////
-// DEBUG JOINT UPDATES //
-/////////////////////////
-
-
-class LLAdvancedToggleDebugJointUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugJointUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLVOAvatar::sJointDebug;
- return new_value;
- }
-};
-
-
-
-/////////////////
-// DISABLE LOD //
-/////////////////
-
-
-class LLAdvancedToggleDisableLOD : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD);
- return true;
- }
-};
-
-class LLAdvancedCheckDisableLOD : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerJoint::sDisableLOD;
- return new_value;
- }
-};
-
-
-
-/////////////////////////
-// DEBUG CHARACTER VIS //
-/////////////////////////
-
-
-class LLAdvancedToggleDebugCharacterVis : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugCharacterVis : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLVOAvatar::sDebugInvisible;
- return new_value;
- }
-};
-
-
-//////////////////////
-// DUMP ATTACHMENTS //
-//////////////////////
-
-
-class LLAdvancedDumpAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_dump_attachments(NULL);
- return true;
- }
-};
-
-
-
-/////////////////////
-// REBAKE TEXTURES //
-/////////////////////
-
-
-class LLAdvancedRebakeTextures : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_rebake_textures(NULL);
- return true;
- }
-};
-
-
-#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD
-///////////////////////////
-// DEBUG AVATAR TEXTURES //
-///////////////////////////
-
-
-class LLAdvancedDebugAvatarTextures : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgent.isGodlike())
- {
- handle_debug_avatar_textures(NULL);
- }
- return true;
- }
-};
-
-////////////////////////////////
-// DUMP AVATAR LOCAL TEXTURES //
-////////////////////////////////
-
-
-class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- handle_dump_avatar_local_textures(NULL);
-#endif
- return true;
- }
-};
-
-#endif
-
-/////////////////
-// MESSAGE LOG //
-/////////////////
-
-
-class LLAdvancedEnableMessageLog : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_viewer_enable_message_log(NULL);
- return true;
- }
-};
-
-class LLAdvancedDisableMessageLog : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_viewer_disable_message_log(NULL);
- return true;
- }
-};
-
-/////////////////
-// DROP PACKET //
-/////////////////
-
-
-class LLAdvancedDropPacket : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gMessageSystem->mPacketRing.dropPackets(1);
- return true;
- }
-};
-
-
-
-/////////////////
-// AGENT PILOT //
-/////////////////
-
-
-class LLAdvancedAgentPilot : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string command = userdata.asString();
- if ("start playback" == command)
- {
- LLAgentPilot::startPlayback(NULL);
- }
- else if ("stop playback" == command)
- {
- LLAgentPilot::stopPlayback(NULL);
- }
- else if ("start record" == command)
- {
- LLAgentPilot::startRecord(NULL);
- }
- else if ("stop record" == command)
- {
- LLAgentPilot::saveRecord(NULL);
- }
-
- return true;
- }
-};
-
-
-
-//////////////////////
-// AGENT PILOT LOOP //
-//////////////////////
-
-
-class LLAdvancedToggleAgentPilotLoop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLAgentPilot::sLoop = !(LLAgentPilot::sLoop);
- return true;
- }
-};
-
-class LLAdvancedCheckAgentPilotLoop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLAgentPilot::sLoop;
- return new_value;
- }
-};
-
-
-/////////////////////////
-// SHOW OBJECT UPDATES //
-/////////////////////////
-
-
-class LLAdvancedToggleShowObjectUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gShowObjectUpdates = !(gShowObjectUpdates);
- return true;
- }
-};
-
-class LLAdvancedCheckShowObjectUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gShowObjectUpdates;
- return new_value;
- }
-};
-
-
-
-////////////////////
-// COMPRESS IMAGE //
-////////////////////
-
-
-class LLAdvancedCompressImage : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_compress_image(NULL);
- return true;
- }
-};
-
-
-
-/////////////////////////
-// SHOW DEBUG SETTINGS //
-/////////////////////////
-
-
-class LLAdvancedShowDebugSettings : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("settings_debug",userdata);
- return true;
- }
-};
-
-
-
-////////////////////////
-// VIEW ADMIN OPTIONS //
-////////////////////////
-
-class LLAdvancedEnableViewAdminOptions : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // Don't enable in god mode since the admin menu is shown anyway.
- // Only enable if the user has set the appropriate debug setting.
- bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu");
- return new_value;
- }
-};
-
-class LLAdvancedToggleViewAdminOptions : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_admin_override_toggle(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckViewAdminOptions : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
- return new_value;
- }
-};
-
-/////////////////////////////////////
-// Enable Object Object Occlusion ///
-/////////////////////////////////////
-class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
-
- bool new_value = gGLManager.mHasOcclusionQuery; // && LLFeatureManager::getInstance()->isFeatureAvailable(userdata.asString());
- return new_value;
-}
-};
-
-/////////////////////////////////////
-// Enable Framebuffer Objects ///
-/////////////////////////////////////
-class LLAdvancedEnableRenderFBO: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gGLManager.mHasFramebufferObject;
- return new_value;
- }
-};
-
-/////////////////////////////////////
-// Enable Deferred Rendering ///
-/////////////////////////////////////
-class LLAdvancedEnableRenderDeferred: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) &&
- LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
- return new_value;
- }
-};
-
-/////////////////////////////////////
-// Enable Deferred Rendering sub-options
-/////////////////////////////////////
-class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && gSavedSettings.getBOOL("RenderDeferred");
- return new_value;
- }
-};
-
-
-
-//////////////////
-// ADMIN STATUS //
-//////////////////
-
-
-class LLAdvancedRequestAdminStatus : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_god_mode(NULL);
- return true;
- }
-};
-
-class LLAdvancedLeaveAdminStatus : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_leave_god_mode(NULL);
- return true;
- }
-};
-
-//////////////////////////
-// Advanced > Debugging //
-//////////////////////////
-
-
-class LLAdvancedForceErrorBreakpoint : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_breakpoint(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorLlerror : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_llerror(NULL);
- return true;
- }
-};
-class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_bad_memory_access(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_infinite_loop(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorSoftwareException : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_software_exception(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorDriverCrash : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_driver_crash(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_disconnect_viewer(NULL);
- return true;
-}
-};
-
-
-#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-
-class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_toggle_hacked_godmode(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- check_toggle_hacked_godmode(NULL);
- return true;
- }
-};
-
-class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_toggle_hacked_godmode(NULL);
- return new_value;
- }
-};
-#endif
-
-
-//
-////-------------------------------------------------------------------
-//// Advanced menu
-////-------------------------------------------------------------------
-
-//////////////////
-// ADMIN MENU //
-//////////////////
-
-// Admin > Object
-class LLAdminForceTakeCopy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_take_copy(NULL);
- return true;
- }
-};
-
-class LLAdminHandleObjectOwnerSelf : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_owner_self(NULL);
- return true;
- }
-};
-class LLAdminHandleObjectOwnerPermissive : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_owner_permissive(NULL);
- return true;
- }
-};
-
-class LLAdminHandleForceDelete : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_force_delete(NULL);
- return true;
- }
-};
-
-class LLAdminHandleObjectLock : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_lock(NULL);
- return true;
- }
-};
-
-class LLAdminHandleObjectAssetIDs: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_asset_ids(NULL);
- return true;
- }
-};
-
-//Admin >Parcel
-class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_force_parcel_owner_to_me(NULL);
- return true;
- }
-};
-class LLAdminHandleForceParcelToContent: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_force_parcel_to_content(NULL);
- return true;
- }
-};
-class LLAdminHandleClaimPublicLand: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_claim_public_land(NULL);
- return true;
- }
-};
-
-// Admin > Region
-class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_region_dump_temp_asset_data(NULL);
- return true;
- }
-};
-//Admin (Top Level)
-
-class LLAdminOnSaveState: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPanelRegionTools::onSaveState(NULL);
- return true;
-}
-};
-
-
-//-----------------------------------------------------------------------------
-// cleanup_menus()
-//-----------------------------------------------------------------------------
-void cleanup_menus()
-{
- delete gMenuParcelObserver;
- gMenuParcelObserver = NULL;
-
- delete gMenuAvatarSelf;
- gMenuAvatarSelf = NULL;
-
- delete gMenuAvatarOther;
- gMenuAvatarOther = NULL;
-
- delete gMenuObject;
- gMenuObject = NULL;
-
- delete gMenuAttachmentSelf;
- gMenuAttachmentSelf = NULL;
-
- delete gMenuAttachmentOther;
- gMenuAttachmentSelf = NULL;
-
- delete gMenuLand;
- gMenuLand = NULL;
-
- delete gMenuBarView;
- gMenuBarView = NULL;
-
- delete gPopupMenuView;
- gPopupMenuView = NULL;
-
- delete gMenuHolder;
- gMenuHolder = NULL;
-}
-
-//-----------------------------------------------------------------------------
-// Object pie menu
-//-----------------------------------------------------------------------------
-
-class LLObjectReportAbuse : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- LLFloaterReporter::showFromObject(objectp->getID());
- }
- return true;
- }
-};
-
-// Enabled it you clicked an object
-class LLObjectEnableReportAbuse : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
- return new_value;
- }
-};
-
-void handle_object_touch()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object) return;
-
- LLPickInfo pick = LLToolPie::getInstance()->getPick();
-
- LLMessageSystem *msg = gMessageSystem;
-
- msg->newMessageFast(_PREHASH_ObjectGrab);
- msg->nextBlockFast( _PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast( _PREHASH_ObjectData);
- msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
- msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
- msg->nextBlock("SurfaceInfo");
- msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
- msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
- msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
- msg->addVector3("Position", pick.mIntersection);
- msg->addVector3("Normal", pick.mNormal);
- msg->addVector3("Binormal", pick.mBinormal);
- msg->sendMessage( object->getRegion()->getHost());
-
- // *NOTE: Hope the packets arrive safely and in order or else
- // there will be some problems.
- // *TODO: Just fix this bad assumption.
- msg->newMessageFast(_PREHASH_ObjectDeGrab);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
- msg->nextBlock("SurfaceInfo");
- msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
- msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
- msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
- msg->addVector3("Position", pick.mIntersection);
- msg->addVector3("Normal", pick.mNormal);
- msg->addVector3("Binormal", pick.mBinormal);
- msg->sendMessage(object->getRegion()->getHost());
-}
-
-static void init_default_item_label(const std::string& item_name)
-{
- boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
- if (it == sDefaultItemLabels.end())
- {
- // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
- // (doesn't seem to matter much ATM).
- LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
- if (!default_label.empty())
- {
- sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
- }
- }
-}
-
-static LLStringExplicit get_default_item_label(const std::string& item_name)
-{
- LLStringExplicit res("");
- boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
- if (it != sDefaultItemLabels.end())
- {
- res = it->second;
- }
-
- return res;
-}
-
-
-bool enable_object_touch(LLUICtrl* ctrl)
-{
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- bool new_value = obj && obj->flagHandleTouch();
-
- std::string item_name = ctrl->getName();
- init_default_item_label(item_name);
-
- // Update label based on the node touch name if available.
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node && node->mValid && !node->mTouchName.empty())
- {
- gMenuHolder->childSetText(item_name, node->mTouchName);
- }
- else
- {
- gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
- }
-
- return new_value;
-};
-
-//void label_touch(std::string& label, void*)
-//{
-// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
-// if (node && node->mValid && !node->mTouchName.empty())
-// {
-// label.assign(node->mTouchName);
-// }
-// else
-// {
-// label.assign("Touch");
-// }
-//}
-
-void handle_object_open()
-{
- LLFloaterReg::showInstance("openobject");
-}
-
-bool enable_object_open()
-{
- // Look for contents in root object, which is all the LLFloaterOpenObject
- // understands.
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!obj) return false;
-
- LLViewerObject* root = obj->getRootEdit();
- if (!root) return false;
-
- return root->allowOpen();
-}
-
-
-class LLViewJoystickFlycam : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_toggle_flycam();
- return true;
- }
-};
-
-class LLViewCheckJoystickFlycam : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
- return new_value;
- }
-};
-
-void handle_toggle_flycam()
-{
- LLViewerJoystick::getInstance()->toggleFlycam();
-}
-
-class LLObjectBuild : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // zoom in if we're looking at the avatar
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgentCamera.cameraZoomIn(0.666f);
- gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
- gViewerWindow->moveCursorToCenter();
- }
- else if ( gSavedSettings.getBOOL("EditCameraMovement") )
- {
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gViewerWindow->moveCursorToCenter();
- }
-
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
-
- // Could be first use
- //LLFirstUse::useBuild();
- return true;
- }
-};
-
-
-void handle_object_edit()
-{
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
- {
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-
- if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
- {
- // always freeze camera in space, even if camera doesn't move
- // so, for example, follow cam scripts can't affect you when in build mode
- gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- }
- else
- {
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- LLViewerObject* selected_objectp = selection->getFirstRootObject();
- if (selected_objectp)
- {
- // zoom in on object center instead of where we clicked, as we need to see the manipulator handles
- gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
- gAgentCamera.cameraZoomIn(0.666f);
- gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
- gViewerWindow->moveCursorToCenter();
- }
- }
- }
-
- LLFloaterReg::showInstance("build");
-
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
-
- LLViewerJoystick::getInstance()->moveObjects(true);
- LLViewerJoystick::getInstance()->setNeedsReset(true);
-
- // Could be first use
- //LLFirstUse::useBuild();
- return;
-}
-
-void handle_object_inspect()
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- LLViewerObject* selected_objectp = selection->getFirstRootObject();
- if (selected_objectp)
- {
- LLSD key;
- key["task"] = "task";
- LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
- }
-
- /*
- // Old floater properties
- LLFloaterReg::showInstance("inspect", LLSD());
- */
-}
-
-//---------------------------------------------------------------------------
-// Land pie menu
-//---------------------------------------------------------------------------
-class LLLandBuild : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // zoom in if we're looking at the avatar
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgentCamera.cameraZoomIn(0.666f);
- gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
- gViewerWindow->moveCursorToCenter();
- }
- else if ( gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // otherwise just move focus
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gViewerWindow->moveCursorToCenter();
- }
-
-
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
-
- // Could be first use
- //LLFirstUse::useBuild();
- return true;
- }
-};
-
-class LLLandBuyPass : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
- return true;
- }
-};
-
-class LLLandEnableBuyPass : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
- return new_value;
- }
-};
-
-// BUG: Should really check if CLICK POINT is in a parcel where you can build.
-BOOL enable_land_build(void*)
-{
- if (gAgent.isGodlike()) return TRUE;
- if (gAgent.inPrelude()) return FALSE;
-
- BOOL can_build = FALSE;
- LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (agent_parcel)
- {
- can_build = agent_parcel->getAllowModify();
- }
- return can_build;
-}
-
-// BUG: Should really check if OBJECT is in a parcel where you can build.
-BOOL enable_object_build(void*)
-{
- if (gAgent.isGodlike()) return TRUE;
- if (gAgent.inPrelude()) return FALSE;
-
- BOOL can_build = FALSE;
- LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (agent_parcel)
- {
- can_build = agent_parcel->getAllowModify();
- }
- return can_build;
-}
-
-bool enable_object_edit()
-{
- // *HACK: The new "prelude" Help Islands have a build sandbox area,
- // so users need the Edit and Create pie menu options when they are
- // there. Eventually this needs to be replaced with code that only
- // lets you edit objects if you have permission to do so (edit perms,
- // group edit, god). See also lltoolbar.cpp. JC
- bool enable = false;
- if (gAgent.inPrelude())
- {
- enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
- || LLSelectMgr::getInstance()->getSelection()->isAttachment();
- }
- else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
- {
- enable = true;
- }
-
- return enable;
-}
-
-// mutually exclusive - show either edit option or build in menu
-bool enable_object_build()
-{
- return !enable_object_edit();
-}
-
-class LLSelfRemoveAllAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLAgentWearables::userRemoveAllAttachments();
- return true;
- }
-};
-
-class LLSelfEnableRemoveAllAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = false;
- if (isAgentAvatarValid())
- {
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getNumObjects() > 0)
- {
- new_value = true;
- break;
- }
- }
- }
- return new_value;
- }
-};
-
-BOOL enable_has_attachments(void*)
-{
-
- return FALSE;
-}
-
-//---------------------------------------------------------------------------
-// Avatar pie menu
-//---------------------------------------------------------------------------
-//void handle_follow(void *userdata)
-//{
-// // follow a given avatar by ID
-// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-// if (objectp)
-// {
-// gAgent.startFollowPilot(objectp->getID());
-// }
-//}
-
-bool enable_object_mute()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object) return false;
-
- LLVOAvatar* avatar = find_avatar_from_object(object);
- if (avatar)
- {
- // It's an avatar
- LLNameValue *lastname = avatar->getNVPair("LastName");
- bool is_linden =
- lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
- bool is_self = avatar->isSelf();
- return !is_linden && !is_self;
- }
- else
- {
- // Just a regular object
- return LLSelectMgr::getInstance()->getSelection()->
- contains( object, SELECT_ALL_TES );
- }
-}
-
-class LLObjectMute : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object) return true;
-
- LLUUID id;
- std::string name;
- LLMute::EType type;
- LLVOAvatar* avatar = find_avatar_from_object(object);
- if (avatar)
- {
- id = avatar->getID();
-
- LLNameValue *firstname = avatar->getNVPair("FirstName");
- LLNameValue *lastname = avatar->getNVPair("LastName");
- if (firstname && lastname)
- {
- name = LLCacheName::buildFullName(
- firstname->getString(), lastname->getString());
- }
-
- type = LLMute::AGENT;
- }
- else
- {
- // it's an object
- id = object->getID();
-
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node)
- {
- name = node->mName;
- }
-
- type = LLMute::OBJECT;
- }
-
- LLMute mute(id, name, type);
- if (LLMuteList::getInstance()->isMuted(mute.mID))
- {
- LLMuteList::getInstance()->remove(mute);
- }
- else
- {
- LLMuteList::getInstance()->add(mute);
- LLPanelBlockedList::showPanelAndSelect(mute.mID);
- }
-
- return true;
- }
-};
-
-bool handle_go_to()
-{
- // try simulator autopilot
- std::vector<std::string> strings;
- std::string val;
- LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
- val = llformat("%g", pos.mdV[VX]);
- strings.push_back(val);
- val = llformat("%g", pos.mdV[VY]);
- strings.push_back(val);
- val = llformat("%g", pos.mdV[VZ]);
- strings.push_back(val);
- send_generic_message("autopilot", strings);
-
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
- {
- gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
- }
- else
- {
- // Snap camera back to behind avatar
- gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
- }
-
- // Could be first use
- //LLFirstUse::useGoTo();
- return true;
-}
-
-class LLGoToObject : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return handle_go_to();
- }
-};
-
-class LLAvatarReportAbuse : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLFloaterReporter::showFromObject(avatar->getID());
- }
- return true;
- }
-};
-
-
-//---------------------------------------------------------------------------
-// Parcel freeze, eject, etc.
-//---------------------------------------------------------------------------
-bool callback_freeze(const LLSD& notification, const LLSD& response)
-{
- LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option || 1 == option)
- {
- U32 flags = 0x0;
- if (1 == option)
- {
- // unfreeze
- flags |= 0x1;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- LLViewerObject* avatar = gObjectList.findObject(avatar_id);
-
- if (avatar)
- {
- msg->newMessage("FreezeUser");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("TargetID", avatar_id );
- msg->addU32("Flags", flags );
- msg->sendReliable( avatar->getRegion()->getHost() );
- }
- }
- return false;
-}
-
-
-void handle_avatar_freeze(const LLSD& avatar_id)
-{
- // Use avatar_id if available, otherwise default to right-click avatar
- LLVOAvatar* avatar = NULL;
- if (avatar_id.asUUID().notNull())
- {
- avatar = find_avatar_from_object(avatar_id.asUUID());
- }
- else
- {
- avatar = find_avatar_from_object(
- LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- }
-
- if( avatar )
- {
- std::string fullname = avatar->getFullname();
- LLSD payload;
- payload["avatar_id"] = avatar->getID();
-
- if (!fullname.empty())
- {
- LLSD args;
- args["AVATAR_NAME"] = fullname;
- LLNotificationsUtil::add("FreezeAvatarFullname",
- args,
- payload,
- callback_freeze);
- }
- else
- {
- LLNotificationsUtil::add("FreezeAvatar",
- LLSD(),
- payload,
- callback_freeze);
- }
- }
-}
-
-class LLAvatarVisibleDebug : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return gAgent.isGodlike();
- }
-};
-
-class LLAvatarDebug : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if( avatar )
- {
- if (avatar->isSelf())
- {
- ((LLVOAvatarSelf *)avatar)->dumpLocalTextures();
- }
- llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
- std::vector<std::string> strings;
- strings.push_back(avatar->getID().asString());
- LLUUID invoice;
- send_generic_message("dumptempassetdata", strings, invoice);
- LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) );
- }
- return true;
- }
-};
-
-bool callback_eject(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (2 == option)
- {
- // Cancel button.
- return false;
- }
- LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
- bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
-
- if (0 == option)
- {
- // Eject button
- LLMessageSystem* msg = gMessageSystem;
- LLViewerObject* avatar = gObjectList.findObject(avatar_id);
-
- if (avatar)
- {
- U32 flags = 0x0;
- msg->newMessage("EjectUser");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID() );
- msg->addUUID("SessionID", gAgent.getSessionID() );
- msg->nextBlock("Data");
- msg->addUUID("TargetID", avatar_id );
- msg->addU32("Flags", flags );
- msg->sendReliable( avatar->getRegion()->getHost() );
- }
- }
- else if (ban_enabled)
- {
- // This is tricky. It is similar to say if it is not an 'Eject' button,
- // and it is also not an 'Cancle' button, and ban_enabled==ture,
- // it should be the 'Eject and Ban' button.
- LLMessageSystem* msg = gMessageSystem;
- LLViewerObject* avatar = gObjectList.findObject(avatar_id);
-
- if (avatar)
- {
- U32 flags = 0x1;
- msg->newMessage("EjectUser");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID() );
- msg->addUUID("SessionID", gAgent.getSessionID() );
- msg->nextBlock("Data");
- msg->addUUID("TargetID", avatar_id );
- msg->addU32("Flags", flags );
- msg->sendReliable( avatar->getRegion()->getHost() );
- }
- }
- return false;
-}
-
-void handle_avatar_eject(const LLSD& avatar_id)
-{
- // Use avatar_id if available, otherwise default to right-click avatar
- LLVOAvatar* avatar = NULL;
- if (avatar_id.asUUID().notNull())
- {
- avatar = find_avatar_from_object(avatar_id.asUUID());
- }
- else
- {
- avatar = find_avatar_from_object(
- LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- }
-
- if( avatar )
- {
- LLSD payload;
- payload["avatar_id"] = avatar->getID();
- std::string fullname = avatar->getFullname();
-
- const LLVector3d& pos = avatar->getPositionGlobal();
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
-
- if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
- {
- payload["ban_enabled"] = true;
- if (!fullname.empty())
- {
- LLSD args;
- args["AVATAR_NAME"] = fullname;
- LLNotificationsUtil::add("EjectAvatarFullname",
- args,
- payload,
- callback_eject);
- }
- else
- {
- LLNotificationsUtil::add("EjectAvatarFullname",
- LLSD(),
- payload,
- callback_eject);
- }
- }
- else
- {
- payload["ban_enabled"] = false;
- if (!fullname.empty())
- {
- LLSD args;
- args["AVATAR_NAME"] = fullname;
- LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
- args,
- payload,
- callback_eject);
- }
- else
- {
- LLNotificationsUtil::add("EjectAvatarNoBan",
- LLSD(),
- payload,
- callback_eject);
- }
- }
- }
-}
-
-bool enable_freeze_eject(const LLSD& avatar_id)
-{
- // Use avatar_id if available, otherwise default to right-click avatar
- LLVOAvatar* avatar = NULL;
- if (avatar_id.asUUID().notNull())
- {
- avatar = find_avatar_from_object(avatar_id.asUUID());
- }
- else
- {
- avatar = find_avatar_from_object(
- LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- }
- if (!avatar) return false;
-
- // Gods can always freeze
- if (gAgent.isGodlike()) return true;
-
- // Estate owners / managers can freeze
- // Parcel owners can also freeze
- const LLVector3& pos = avatar->getPositionRegion();
- const LLVector3d& pos_global = avatar->getPositionGlobal();
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
- LLViewerRegion* region = avatar->getRegion();
- if (!region) return false;
-
- bool new_value = region->isOwnedSelf(pos);
- if (!new_value || region->isOwnedGroup(pos))
- {
- new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
- }
- return new_value;
-}
-
-
-void login_done(S32 which, void *user)
-{
- llinfos << "Login done " << which << llendl;
-
- LLPanelLogin::closePanel();
-}
-
-
-bool callback_leave_group(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0)
- {
- LLMessageSystem *msg = gMessageSystem;
-
- msg->newMessageFast(_PREHASH_LeaveGroupRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_GroupData);
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
- gAgent.sendReliableMessage();
- }
- return false;
-}
-
-void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
-{
- LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
- std::string buffer;
- switch(val)
- {
- case LLAggregatePermissions::AP_NONE:
- buffer = llformat( "* %s None\n", txt);
- break;
- case LLAggregatePermissions::AP_SOME:
- buffer = llformat( "* %s Some\n", txt);
- break;
- case LLAggregatePermissions::AP_ALL:
- buffer = llformat( "* %s All\n", txt);
- break;
- case LLAggregatePermissions::AP_EMPTY:
- default:
- break;
- }
- string.append(buffer);
-}
-
-bool enable_buy_object()
-{
- // In order to buy, there must only be 1 purchaseable object in
- // the selection manger.
- if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
- LLViewerObject* obj = NULL;
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if(node)
- {
- obj = node->getObject();
- if(!obj) return false;
-
- if( for_sale_selection(node) )
- {
- // *NOTE: Is this needed? This checks to see if anyone owns the
- // object, dating back to when we had "public" objects owned by
- // no one. JC
- if(obj->permAnyOwner()) return true;
- }
- }
- return false;
-}
-
-// Note: This will only work if the selected object's data has been
-// received by the viewer and cached in the selection manager.
-void handle_buy_object(LLSaleInfo sale_info)
-{
- if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
- {
- LLNotificationsUtil::add("UnableToBuyWhileDownloading");
- return;
- }
-
- LLUUID owner_id;
- std::string owner_name;
- BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
- if (!owners_identical)
- {
- LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
- return;
- }
-
- LLPermissions perm;
- BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
- LLAggregatePermissions ag_perm;
- valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
- if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
- {
- LLNotificationsUtil::add("ObjectNotForSale");
- return;
- }
-
- LLFloaterBuy::show(sale_info);
-}
-
-
-void handle_buy_contents(LLSaleInfo sale_info)
-{
- LLFloaterBuyContents::show(sale_info);
-}
-
-void handle_region_dump_temp_asset_data(void*)
-{
- llinfos << "Dumping temporary asset data to simulator logs" << llendl;
- std::vector<std::string> strings;
- LLUUID invoice;
- send_generic_message("dumptempassetdata", strings, invoice);
-}
-
-void handle_region_clear_temp_asset_data(void*)
-{
- llinfos << "Clearing temporary asset data" << llendl;
- std::vector<std::string> strings;
- LLUUID invoice;
- send_generic_message("cleartempassetdata", strings, invoice);
-}
-
-void handle_region_dump_settings(void*)
-{
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
- llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
- llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
- llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
- llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
- llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
- llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
- llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
- }
-}
-
-void handle_dump_group_info(void *)
-{
- gAgent.dumpGroupInfo();
-}
-
-void handle_dump_capabilities_info(void *)
-{
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- regionp->logActiveCapabilities();
- }
-}
-
-void handle_dump_region_object_cache(void*)
-{
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- regionp->dumpCache();
- }
-}
-
-void handle_dump_focus()
-{
- LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
-
- llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl;
-}
-
-class LLSelfStandUp : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.standUp();
- return true;
- }
-};
-
-bool enable_standup_self()
-{
- return isAgentAvatarValid() && gAgentAvatarp->isSitting();
-}
-
-class LLSelfSitDown : public view_listener_t
- {
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.sitDown();
- return true;
- }
- };
-
-bool enable_sitdown_self()
-{
- return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying();
-}
-
-// Used from the login screen to aid in UI work on side tray
-void handle_show_side_tray()
-{
- LLSideTray* side_tray = LLSideTray::getInstance();
- LLView* root = gViewerWindow->getRootView();
- // automatically removes and re-adds if there already
- root->addChild(side_tray);
-}
-
-// Toggle one of "People" panel tabs in side tray.
-class LLTogglePanelPeopleTab : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string panel_name = userdata.asString();
-
- LLSD param;
- param["people_panel_tab_name"] = panel_name;
-
- static LLPanel* friends_panel = NULL;
- static LLPanel* groups_panel = NULL;
- static LLPanel* nearby_panel = NULL;
-
- if (panel_name == "friends_panel")
- {
- return togglePeoplePanel(friends_panel, panel_name, param);
- }
- else if (panel_name == "groups_panel")
- {
- return togglePeoplePanel(groups_panel, panel_name, param);
- }
- else if (panel_name == "nearby_panel")
- {
- return togglePeoplePanel(nearby_panel, panel_name, param);
- }
- else
- {
- return false;
- }
- }
-
- static bool togglePeoplePanel(LLPanel* &panel, const std::string& panel_name, const LLSD& param)
- {
- if(!panel)
- {
- panel = LLSideTray::getInstance()->getPanel(panel_name);
- if(!panel)
- return false;
- }
-
- LLSideTray::getInstance()->togglePanel(panel, "panel_people", param);
-
- return true;
- }
-};
-
-BOOL check_admin_override(void*)
-{
- return gAgent.getAdminOverride();
-}
-
-void handle_admin_override_toggle(void*)
-{
- gAgent.setAdminOverride(!gAgent.getAdminOverride());
-
- // The above may have affected which debug menus are visible
- show_debug_menus();
-}
-
-void handle_god_mode(void*)
-{
- gAgent.requestEnterGodMode();
-}
-
-void handle_leave_god_mode(void*)
-{
- gAgent.requestLeaveGodMode();
-}
-
-void set_god_level(U8 god_level)
-{
- U8 old_god_level = gAgent.getGodLevel();
- gAgent.setGodLevel( god_level );
- LLViewerParcelMgr::getInstance()->notifyObservers();
-
- // God mode changes region visibility
- LLWorldMap::getInstance()->reloadItems(true);
-
- // inventory in items may change in god mode
- gObjectList.dirtyAllObjectInventory();
-
- if(gViewerWindow)
- {
- gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
- LLGridManager::getInstance()->isInProductionGrid());
- }
-
- LLSD args;
- if(god_level > GOD_NOT)
- {
- args["LEVEL"] = llformat("%d",(S32)god_level);
- LLNotificationsUtil::add("EnteringGodMode", args);
- }
- else
- {
- args["LEVEL"] = llformat("%d",(S32)old_god_level);
- LLNotificationsUtil::add("LeavingGodMode", args);
- }
-
- // changing god-level can affect which menus we see
- show_debug_menus();
-
- // changing god-level can invalidate search results
- LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search"));
- if (search)
- {
- search->godLevelChanged(god_level);
- }
-}
-
-#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-void handle_toggle_hacked_godmode(void*)
-{
- gHackGodmode = !gHackGodmode;
- set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
-}
-
-BOOL check_toggle_hacked_godmode(void*)
-{
- return gHackGodmode;
-}
-
-bool enable_toggle_hacked_godmode(void*)
-{
- return !LLGridManager::getInstance()->isInProductionGrid();
-}
-#endif
-
-void process_grant_godlike_powers(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
- {
- U8 god_level;
- msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
- set_god_level(god_level);
- }
- else
- {
- llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
- }
-}
-
-/*
-class LLHaveCallingcard : public LLInventoryCollectFunctor
-{
-public:
- LLHaveCallingcard(const LLUUID& agent_id);
- virtual ~LLHaveCallingcard() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
- BOOL isThere() const { return mIsThere;}
-protected:
- LLUUID mID;
- BOOL mIsThere;
-};
-
-LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
- mID(agent_id),
- mIsThere(FALSE)
-{
-}
-
-bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((item->getType() == LLAssetType::AT_CALLINGCARD)
- && (item->getCreatorUUID() == mID))
- {
- mIsThere = TRUE;
- }
- }
- return FALSE;
-}
-*/
-
-BOOL is_agent_mappable(const LLUUID& agent_id)
-{
- const LLRelationship* buddy_info = NULL;
- bool is_friend = LLAvatarActions::isFriend(agent_id);
-
- if (is_friend)
- buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
-
- return (buddy_info &&
- buddy_info->isOnline() &&
- buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
- );
-}
-
-
-// Enable a menu item when you don't have someone's card.
-class LLAvatarEnableAddFriend : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
- return new_value;
- }
-};
-
-void request_friendship(const LLUUID& dest_id)
-{
- LLViewerObject* dest = gObjectList.findObject(dest_id);
- if(dest && dest->isAvatar())
- {
- std::string full_name;
- LLNameValue* nvfirst = dest->getNVPair("FirstName");
- LLNameValue* nvlast = dest->getNVPair("LastName");
- if(nvfirst && nvlast)
- {
- full_name = LLCacheName::buildFullName(
- nvfirst->getString(), nvlast->getString());
- }
- if (!full_name.empty())
- {
- LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
- }
- else
- {
- LLNotificationsUtil::add("CantOfferFriendship");
- }
- }
-}
-
-
-class LLEditEnableCustomizeAvatar : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gAgentWearables.areWearablesLoaded();
- return new_value;
- }
-};
-
-class LLEnableEditShape : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
- }
-};
-
-bool is_object_sittable()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- if (object && object->getPCode() == LL_PCODE_VOLUME)
- {
- return true;
- }
- else
- {
- return false;
- }
-}
-
-
-// only works on pie menu
-void handle_object_sit_or_stand()
-{
- LLPickInfo pick = LLToolPie::getInstance()->getPick();
- LLViewerObject *object = pick.getObject();;
- if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
- {
- return;
- }
-
- if (sitting_on_selection())
- {
- gAgent.standUp();
- return;
- }
-
- // get object selection offset
-
- if (object && object->getPCode() == LL_PCODE_VOLUME)
- {
-
- gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
- gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
- gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset);
-
- object->getRegion()->sendReliableMessage();
- }
-}
-
-void near_sit_down_point(BOOL success, void *)
-{
- if (success)
- {
- gAgent.setFlying(FALSE);
- gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
-
- // Might be first sit
- //LLFirstUse::useSit();
- }
-}
-
-class LLLandSit : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.standUp();
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
-
- LLQuaternion target_rot;
- if (isAgentAvatarValid())
- {
- target_rot = gAgentAvatarp->getRotation();
- }
- else
- {
- target_rot = gAgent.getFrameAgent().getQuaternion();
- }
- gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
- return true;
- }
-};
-
-//-------------------------------------------------------------------
-// Help menu functions
-//-------------------------------------------------------------------
-
-//
-// Major mode switching
-//
-void reset_view_final( BOOL proceed );
-
-void handle_reset_view()
-{
- if (gAgentCamera.cameraCustomizeAvatar())
- {
- // switching to outfit selector should automagically save any currently edited wearable
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
- }
-
- gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
- reset_view_final( TRUE );
- LLFloaterCamera::resetCameraMode();
-}
-
-class LLViewResetView : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_reset_view();
- return true;
- }
-};
-
-// Note: extra parameters allow this function to be called from dialog.
-void reset_view_final( BOOL proceed )
-{
- if( !proceed )
- {
- return;
- }
-
- gAgentCamera.resetView(TRUE, TRUE);
- gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
-}
-
-class LLViewLookAtLastChatter : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgentCamera.lookAtLastChat();
- return true;
- }
-};
-
-class LLViewMouselook : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (!gAgentCamera.cameraMouselook())
- {
- gAgentCamera.changeCameraToMouselook();
- }
- else
- {
- gAgentCamera.changeCameraToDefault();
- }
- return true;
- }
-};
-
-class LLViewDefaultUISize : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gSavedSettings.setF32("UIScaleFactor", 1.0f);
- gSavedSettings.setBOOL("UIAutoScale", FALSE);
- gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
- return true;
- }
-};
-
-class LLEditDuplicate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if(LLEditMenuHandler::gEditMenuHandler)
- {
- LLEditMenuHandler::gEditMenuHandler->duplicate();
- }
- return true;
- }
-};
-
-class LLEditEnableDuplicate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate();
- return new_value;
- }
-};
-
-void handle_duplicate_in_place(void*)
-{
- llinfos << "handle_duplicate_in_place" << llendl;
-
- LLVector3 offset(0.f, 0.f, 0.f);
- LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
-}
-
-/* dead code 30-apr-2008
-void handle_deed_object_to_group(void*)
-{
- LLUUID group_id;
-
- LLSelectMgr::getInstance()->selectGetGroup(group_id);
- LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
-}
-
-BOOL enable_deed_object_to_group(void*)
-{
- if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
- LLPermissions perm;
- LLUUID group_id;
-
- if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
- gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
- LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
- perm.deedToGroup(gAgent.getID(), group_id))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-*/
-
-
-/*
- * No longer able to support viewer side manipulations in this way
- *
-void god_force_inv_owner_permissive(LLViewerObject* object,
- LLInventoryObject::object_list_t* inventory,
- S32 serial_num,
- void*)
-{
- typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
- item_array_t items;
-
- LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
- LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
- for ( ; inv_it != inv_end; ++inv_it)
- {
- if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
- {
- LLInventoryObject* obj = *inv_it;
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
- LLPermissions perm(new_item->getPermissions());
- perm.setMaskBase(PERM_ALL);
- perm.setMaskOwner(PERM_ALL);
- new_item->setPermissions(perm);
- items.push_back(new_item);
- }
- }
- item_array_t::iterator end = items.end();
- item_array_t::iterator it;
- for(it = items.begin(); it != end; ++it)
- {
- // since we have the inventory item in the callback, it should not
- // invalidate iteration through the selection manager.
- object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
- }
-}
-*/
-
-void handle_object_owner_permissive(void*)
-{
- // only send this if they're a god.
- if(gAgent.isGodlike())
- {
- // do the objects.
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
- }
-}
-
-void handle_object_owner_self(void*)
-{
- // only send this if they're a god.
- if(gAgent.isGodlike())
- {
- LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
- }
-}
-
-// Shortcut to set owner permissions to not editable.
-void handle_object_lock(void*)
-{
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
-}
-
-void handle_object_asset_ids(void*)
-{
- // only send this if they're a god.
- if (gAgent.isGodlike())
- {
- LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
- }
-}
-
-void handle_force_parcel_owner_to_me(void*)
-{
- LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
-}
-
-void handle_force_parcel_to_content(void*)
-{
- LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
-}
-
-void handle_claim_public_land(void*)
-{
- if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
- {
- LLNotificationsUtil::add("ClaimPublicLand");
- return;
- }
-
- LLVector3d west_south_global;
- LLVector3d east_north_global;
- LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
- LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
- LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("GodlikeMessage");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
- msg->nextBlock("MethodData");
- msg->addString("Method", "claimpublicland");
- msg->addUUID("Invoice", LLUUID::null);
- std::string buffer;
- buffer = llformat( "%f", west_south.mV[VX]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- buffer = llformat( "%f", west_south.mV[VY]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- buffer = llformat( "%f", east_north.mV[VX]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- buffer = llformat( "%f", east_north.mV[VY]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- gAgent.sendReliableMessage();
-}
-
-
-
-// HACK for easily testing new avatar geometry
-void handle_god_request_avatar_geometry(void *)
-{
- if (gAgent.isGodlike())
- {
- LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
- }
-}
-
-
-void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
-{
- if(gAgentCamera.cameraMouselook())
- {
- gAgentCamera.changeCameraToDefault();
- }
- //gInventoryView->setPanelOpen(TRUE);
-
- std::string error;
- LLDynamicArray<LLViewerObject*> derez_objects;
-
- // Check conditions that we can't deal with, building a list of
- // everything that we'll actually be derezzing.
- LLViewerRegion* first_region = NULL;
- for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- LLViewerRegion* region = object->getRegion();
- if (!first_region)
- {
- first_region = region;
- }
- else
- {
- if(region != first_region)
- {
- // Derez doesn't work at all if the some of the objects
- // are in regions besides the first object selected.
-
- // ...crosses region boundaries
- error = "AcquireErrorObjectSpan";
- break;
- }
- }
- if (object->isAvatar())
- {
- // ...don't acquire avatars
- continue;
- }
-
- // If AssetContainers are being sent back, they will appear as
- // boxes in the owner's inventory.
- if (object->getNVPair("AssetContainer")
- && dest != DRD_RETURN_TO_OWNER)
- {
- // this object is an asset container, derez its contents, not it
- llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
- /*
- object->requestInventory(container_inventory_arrived,
- (void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
- */
- continue;
- }
- BOOL can_derez_current = FALSE;
- switch(dest)
- {
- case DRD_TAKE_INTO_AGENT_INVENTORY:
- case DRD_TRASH:
- if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
- || (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
- {
- can_derez_current = TRUE;
- }
- break;
-
- case DRD_RETURN_TO_OWNER:
- can_derez_current = TRUE;
- break;
-
- default:
- if((node->mPermissions->allowTransferTo(gAgent.getID())
- && object->permCopy())
- || gAgent.isGodlike())
- {
- can_derez_current = TRUE;
- }
- break;
- }
- if(can_derez_current)
- {
- derez_objects.put(object);
- }
- }
-
- // This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
- // root. I lopped off a few (33) to provide a bit
- // pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
- // This gives us a maximum of 63500 root objects - which should
- // satisfy anybody.
- const S32 MAX_ROOTS_PER_PACKET = 250;
- const S32 MAX_PACKET_COUNT = 254;
- F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
- if(packets > (F32)MAX_PACKET_COUNT)
- {
- error = "AcquireErrorTooManyObjects";
- }
-
- if(error.empty() && derez_objects.count() > 0)
- {
- U8 d = (U8)dest;
- LLUUID tid;
- tid.generate();
- U8 packet_count = (U8)packets;
- S32 object_index = 0;
- S32 objects_in_packet = 0;
- LLMessageSystem* msg = gMessageSystem;
- for(U8 packet_number = 0;
- packet_number < packet_count;
- ++packet_number)
- {
- msg->newMessageFast(_PREHASH_DeRezObject);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_AgentBlock);
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
- msg->addU8Fast(_PREHASH_Destination, d);
- msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
- msg->addUUIDFast(_PREHASH_TransactionID, tid);
- msg->addU8Fast(_PREHASH_PacketCount, packet_count);
- msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
- objects_in_packet = 0;
- while((object_index < derez_objects.count())
- && (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
-
- {
- LLViewerObject* object = derez_objects.get(object_index++);
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- // VEFFECT: DerezObject
- LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(object->getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- }
- msg->sendReliable(first_region->getHost());
- }
- make_ui_sound("UISndObjectRezOut");
-
- // Busy count decremented by inventory update, so only increment
- // if will be causing an update.
- if (dest != DRD_RETURN_TO_OWNER)
- {
- gViewerWindow->getWindow()->incBusyCount();
- }
- }
- else if(!error.empty())
- {
- LLNotificationsUtil::add(error);
- }
-}
-
-void handle_take_copy()
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
-
- const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
- derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
-}
-
-// You can return an object to its owner if it is on your land.
-class LLObjectReturn : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
-
- mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
-
- LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
- return true;
- }
-
- bool onReturnToOwner(const LLSD& notification, const LLSD& response)
- {
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- // Ignore category ID for this derez destination.
- derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
- }
-
- // drop reference to current selection
- mObjectSelection = NULL;
- return false;
- }
-
-protected:
- LLObjectSelectionHandle mObjectSelection;
-};
-
-
-// Allow return to owner if one or more of the selected items is
-// over land you own.
-class LLObjectEnableReturn : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- // Do not enable if nothing selected
- return false;
- }
-#ifdef HACKED_GODLIKE_VIEWER
- bool new_value = true;
-#else
- bool new_value = false;
- if (gAgent.isGodlike())
- {
- new_value = true;
- }
- else
- {
- LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- // Estate owners and managers can always return objects.
- if (region->canManageEstate())
- {
- new_value = true;
- }
- else
- {
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* obj)
- {
- return
- obj->permModify() ||
- obj->isReturnable();
- }
- } func;
- const bool firstonly = true;
- new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
- }
- }
- }
-#endif
- return new_value;
- }
-};
-
-void force_take_copy(void*)
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
- const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
- derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
-}
-
-void handle_take()
-{
- // we want to use the folder this was derezzed from if it's
- // available. Otherwise, derez to the normal place.
- if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- return;
- }
-
- BOOL you_own_everything = TRUE;
- BOOL locked_but_takeable_object = FALSE;
- LLUUID category_id;
-
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- if(object)
- {
- if(!object->permYouOwner())
- {
- you_own_everything = FALSE;
- }
-
- if(!object->permMove())
- {
- locked_but_takeable_object = TRUE;
- }
- }
- if(node->mFolderID.notNull())
- {
- if(category_id.isNull())
- {
- category_id = node->mFolderID;
- }
- else if(category_id != node->mFolderID)
- {
- // we have found two potential destinations. break out
- // now and send to the default location.
- category_id.setNull();
- break;
- }
- }
- }
- if(category_id.notNull())
- {
- // there is an unambiguous destination. See if this agent has
- // such a location and it is not in the trash or library
- if(!gInventory.getCategory(category_id))
- {
- // nope, set to NULL.
- category_id.setNull();
- }
- if(category_id.notNull())
- {
- // check trash
- const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
- {
- category_id.setNull();
- }
-
- // check library
- if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
- {
- category_id.setNull();
- }
-
- }
- }
- if(category_id.isNull())
- {
- category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
- }
- LLSD payload;
- payload["folder_id"] = category_id;
-
- LLNotification::Params params("ConfirmObjectTakeLock");
- params.payload(payload);
- params.functor.function(confirm_take);
-
- if(locked_but_takeable_object ||
- !you_own_everything)
- {
- if(locked_but_takeable_object && you_own_everything)
- {
- params.name("ConfirmObjectTakeLock");
- }
- else if(!locked_but_takeable_object && !you_own_everything)
- {
- params.name("ConfirmObjectTakeNoOwn");
- }
- else
- {
- params.name("ConfirmObjectTakeLockNoOwn");
- }
-
- LLNotifications::instance().add(params);
- }
- else
- {
- LLNotifications::instance().forceResponse(params, 0);
- }
-}
-
-void handle_object_show_inspector()
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- LLViewerObject* objectp = selection->getFirstRootObject(TRUE);
- if (!objectp)
- {
- return;
- }
-
- LLSD params;
- params["object_id"] = objectp->getID();
- LLFloaterReg::showInstance("inspect_object", params);
-}
-
-void handle_avatar_show_inspector()
-{
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLSD params;
- params["avatar_id"] = avatar->getID();
- LLFloaterReg::showInstance("inspect_avatar", params);
- }
-}
-
-
-
-bool confirm_take(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(enable_take() && (option == 0))
- {
- derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
- }
- return false;
-}
-
-// You can take an item when it is public and transferrable, or when
-// you own it. We err on the side of enabling the item when at least
-// one item selected can be copied to inventory.
-BOOL enable_take()
-{
- if (sitting_on_selection())
- {
- return FALSE;
- }
-
- for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- if (object->isAvatar())
- {
- // ...don't acquire avatars
- continue;
- }
-
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && gAgent.isGodlike())
- {
- return TRUE;
- }
-# endif
- if((node->mPermissions->allowTransferTo(gAgent.getID())
- && object->permModify())
- || (node->mPermissions->getOwner() == gAgent.getID()))
- {
- return TRUE;
- }
-#endif
- }
- return FALSE;
-}
-
-
-void handle_buy_or_take()
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- return;
- }
-
- if (is_selection_buy_not_take())
- {
- S32 total_price = selection_price();
-
- if (total_price <= gStatusBar->getBalance() || total_price == 0)
- {
- handle_buy();
- }
- else
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", total_price);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "BuyingCosts", args ), total_price );
- }
- }
- else
- {
- handle_take();
- }
-}
-
-bool visible_buy_object()
-{
- return is_selection_buy_not_take() && enable_buy_object();
-}
-
-bool visible_take_object()
-{
- return !is_selection_buy_not_take() && enable_take();
-}
-
-bool tools_visible_buy_object()
-{
- return is_selection_buy_not_take();
-}
-
-bool tools_visible_take_object()
-{
- return !is_selection_buy_not_take();
-}
-
-class LLToolsEnableBuyOrTake : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool is_buy = is_selection_buy_not_take();
- bool new_value = is_buy ? enable_buy_object() : enable_take();
- return new_value;
- }
-};
-
-// This is a small helper function to determine if we have a buy or a
-// take in the selection. This method is to help with the aliasing
-// problems of putting buy and take in the same pie menu space. After
-// a fair amont of discussion, it was determined to prefer buy over
-// take. The reasoning follows from the fact that when users walk up
-// to buy something, they will click on one or more items. Thus, if
-// anything is for sale, it becomes a buy operation, and the server
-// will group all of the buy items, and copyable/modifiable items into
-// one package and give the end user as much as the permissions will
-// allow. If the user wanted to take something, they will select fewer
-// and fewer items until only 'takeable' items are left. The one
-// exception is if you own everything in the selection that is for
-// sale, in this case, you can't buy stuff from yourself, so you can
-// take it.
-// return value = TRUE if selection is a 'buy'.
-// FALSE if selection is a 'take'
-BOOL is_selection_buy_not_take()
-{
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
- {
- // you do not own the object and it is for sale, thus,
- // it's a buy
- return TRUE;
- }
- }
- return FALSE;
-}
-
-S32 selection_price()
-{
- S32 total_price = 0;
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
- {
- // you do not own the object and it is for sale.
- // Add its price.
- total_price += node->mSaleInfo.getSalePrice();
- }
- }
-
- return total_price;
-}
-/*
-bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- llinfos << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << llendl;
- LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL"));
- }
- return false;
-}
-*/
-
-void show_buy_currency(const char* extra)
-{
- // Don't show currency web page for branded clients.
-/*
- std::ostringstream mesg;
- if (extra != NULL)
- {
- mesg << extra << "\n \n";
- }
- mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?";
-*/
- LLSD args;
- if (extra != NULL)
- {
- args["EXTRA"] = extra;
- }
- LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency);
-}
-
-void handle_buy()
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
-
- LLSaleInfo sale_info;
- BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
- if (!valid) return;
-
- S32 price = sale_info.getSalePrice();
-
- if (price > 0 && price > gStatusBar->getBalance())
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", price);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
- return;
- }
-
- if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
- {
- handle_buy_contents(sale_info);
- }
- else
- {
- handle_buy_object(sale_info);
- }
-}
-
-bool anyone_copy_selection(LLSelectNode* nodep)
-{
- bool perm_copy = (bool)(nodep->getObject()->permCopy());
- bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
- return perm_copy && all_copy;
-}
-
-bool for_sale_selection(LLSelectNode* nodep)
-{
- return nodep->mSaleInfo.isForSale()
- && nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
- && (nodep->mPermissions->getMaskOwner() & PERM_COPY
- || nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
-}
-
-BOOL sitting_on_selection()
-{
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (!node)
- {
- return FALSE;
- }
-
- if (!node->mValid)
- {
- return FALSE;
- }
-
- LLViewerObject* root_object = node->getObject();
- if (!root_object)
- {
- return FALSE;
- }
-
- // Need to determine if avatar is sitting on this object
- if (!isAgentAvatarValid()) return FALSE;
-
- return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
-}
-
-class LLToolsSaveToInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if(enable_save_into_inventory(NULL))
- {
- derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
- }
- return true;
- }
-};
-
-class LLToolsSaveToObjectInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
- {
- // *TODO: check to see if the fromtaskid object exists.
- derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
- }
- return true;
- }
-};
-
-// Round the position of all root objects to the grid
-class LLToolsSnapObjectXY : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
-
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if (obj->permModify())
- {
- LLVector3d pos_global = obj->getPositionGlobal();
- F64 round_x = fmod(pos_global.mdV[VX], snap_size);
- if (round_x < snap_size * 0.5)
- {
- // closer to round down
- pos_global.mdV[VX] -= round_x;
- }
- else
- {
- // closer to round up
- pos_global.mdV[VX] -= round_x;
- pos_global.mdV[VX] += snap_size;
- }
-
- F64 round_y = fmod(pos_global.mdV[VY], snap_size);
- if (round_y < snap_size * 0.5)
- {
- pos_global.mdV[VY] -= round_y;
- }
- else
- {
- pos_global.mdV[VY] -= round_y;
- pos_global.mdV[VY] += snap_size;
- }
-
- obj->setPositionGlobal(pos_global, FALSE);
- }
- }
- LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
- return true;
- }
-};
-
-// Determine if the option to cycle between linked prims is shown
-class LLToolsEnableSelectNextPart : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") &&
- !LLSelectMgr::getInstance()->getSelection()->isEmpty());
- return new_value;
- }
-};
-
-// Cycle selection through linked children in selected object.
-// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
-// resis. Need link position added to sim messages to address this.
-class LLToolsSelectNextPart : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
- if (gSavedSettings.getBOOL("EditLinkedParts") && object_count)
- {
- LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
- if (selected && selected->getRootEdit())
- {
- bool fwd = (userdata.asString() == "next");
- bool prev = (userdata.asString() == "previous");
- bool ifwd = (userdata.asString() == "includenext");
- bool iprev = (userdata.asString() == "includeprevious");
- LLViewerObject* to_select = NULL;
- LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
- children.push_front(selected->getRootEdit()); // need root in the list too
-
- for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
- {
- if ((*iter)->isSelected())
- {
- if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
- {
- to_select = *iter;
- if (fwd)
- {
- // stop searching if going forward; repeat to get last hit if backward
- break;
- }
- }
- else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
- {
- if (fwd || ifwd)
- {
- ++iter;
- while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
- {
- ++iter; // skip sitting avatars and selected if include
- }
- }
- else // backward
- {
- iter = (iter == children.begin() ? children.end() : iter);
- --iter;
- while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
- {
- --iter; // skip sitting avatars and selected if include
- }
- }
- iter = (iter == children.end() ? children.begin() : iter);
- to_select = *iter;
- break;
- }
- }
- }
-
- if (to_select)
- {
- if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
- {
- gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
- }
- if (fwd || prev)
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
- LLSelectMgr::getInstance()->selectObjectOnly(to_select);
- return true;
- }
- }
- }
- return true;
- }
-};
-
-class LLToolsStopAllAnimations : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.stopCurrentAnimations();
- return true;
- }
-};
-
-class LLToolsReleaseKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.forceReleaseControls();
-
- return true;
- }
-};
-
-class LLToolsEnableReleaseKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return gAgent.anyControlGrabbed();
- }
-};
-
-
-class LLEditEnableCut : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
- return new_value;
- }
-};
-
-class LLEditCut : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->cut();
- }
- return true;
- }
-};
-
-class LLEditEnableCopy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
- return new_value;
- }
-};
-
-class LLEditCopy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->copy();
- }
- return true;
- }
-};
-
-class LLEditEnablePaste : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
- return new_value;
- }
-};
-
-class LLEditPaste : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->paste();
- }
- return true;
- }
-};
-
-class LLEditEnableDelete : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
- return new_value;
- }
-};
-
-class LLEditDelete : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // If a text field can do a deletion, it gets precedence over deleting
- // an object in the world.
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
- {
- LLEditMenuHandler::gEditMenuHandler->doDelete();
- }
-
- // and close any pie/context menus when done
- gMenuHolder->hideMenus();
-
- // When deleting an object we may not actually be done
- // Keep selection so we know what to delete when confirmation is needed about the delete
- gMenuObject->hide();
- return true;
- }
-};
-
-bool enable_object_delete()
-{
- bool new_value =
-#ifdef HACKED_GODLIKE_VIEWER
- TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- (!LLGridManager::getInstance()->isInProductionGrid()
- && gAgent.isGodlike()) ||
-# endif
- LLSelectMgr::getInstance()->canDoDelete();
-#endif
- return new_value;
-}
-
-void handle_object_delete()
-{
-
- if (LLSelectMgr::getInstance())
- {
- LLSelectMgr::getInstance()->doDelete();
- }
-
- // and close any pie/context menus when done
- gMenuHolder->hideMenus();
-
- // When deleting an object we may not actually be done
- // Keep selection so we know what to delete when confirmation is needed about the delete
- gMenuObject->hide();
- return;
-}
-
-void handle_force_delete(void*)
-{
- LLSelectMgr::getInstance()->selectForceDelete();
-}
-
-class LLViewEnableJoystickFlycam : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
- return new_value;
- }
-};
-
-class LLViewEnableLastChatter : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // *TODO: add check that last chatter is in range
- bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
- return new_value;
- }
-};
-
-class LLEditEnableDeselect : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
- return new_value;
- }
-};
-
-class LLEditDeselect : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->deselect();
- }
- return true;
- }
-};
-
-class LLEditEnableSelectAll : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
- return new_value;
- }
-};
-
-
-class LLEditSelectAll : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->selectAll();
- }
- return true;
- }
-};
-
-
-class LLEditEnableUndo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
- return new_value;
- }
-};
-
-class LLEditUndo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
- {
- LLEditMenuHandler::gEditMenuHandler->undo();
- }
- return true;
- }
-};
-
-class LLEditEnableRedo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
- return new_value;
- }
-};
-
-class LLEditRedo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
- {
- LLEditMenuHandler::gEditMenuHandler->redo();
- }
- return true;
- }
-};
-
-
-
-void print_object_info(void*)
-{
- LLSelectMgr::getInstance()->selectionDump();
-}
-
-void print_agent_nvpairs(void*)
-{
- LLViewerObject *objectp;
-
- llinfos << "Agent Name Value Pairs" << llendl;
-
- objectp = gObjectList.findObject(gAgentID);
- if (objectp)
- {
- objectp->printNameValuePairs();
- }
- else
- {
- llinfos << "Can't find agent object" << llendl;
- }
-
- llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
-}
-
-void show_debug_menus()
-{
- // this might get called at login screen where there is no menu so only toggle it if one exists
- if ( gMenuBarView )
- {
- BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
- BOOL qamode = gSavedSettings.getBOOL("QAMode");
-
- gMenuBarView->setItemVisible("Advanced", debug);
-// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
-
- gMenuBarView->setItemVisible("Debug", qamode);
- gMenuBarView->setItemEnabled("Debug", qamode);
-
- gMenuBarView->setItemVisible("Develop", qamode);
- gMenuBarView->setItemEnabled("Develop", qamode);
-
- // Server ('Admin') menu hidden when not in godmode.
- const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride()));
- gMenuBarView->setItemVisible("Admin", show_server_menu);
- gMenuBarView->setItemEnabled("Admin", show_server_menu);
- }
- if (gLoginMenuBarView)
- {
- BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
- gLoginMenuBarView->setItemVisible("Debug", debug);
- gLoginMenuBarView->setItemEnabled("Debug", debug);
- }
-}
-
-void toggle_debug_menus(void*)
-{
- BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
- gSavedSettings.setBOOL("UseDebugMenus", visible);
- show_debug_menus();
-}
-
-
-// LLUUID gExporterRequestID;
-// std::string gExportDirectory;
-
-// LLUploadDialog *gExportDialog = NULL;
-
-// void handle_export_selected( void * )
-// {
-// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-// if (selection->isEmpty())
-// {
-// return;
-// }
-// llinfos << "Exporting selected objects:" << llendl;
-
-// gExporterRequestID.generate();
-// gExportDirectory = "";
-
-// LLMessageSystem* msg = gMessageSystem;
-// msg->newMessageFast(_PREHASH_ObjectExportSelected);
-// msg->nextBlockFast(_PREHASH_AgentData);
-// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
-// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
-
-// for (LLObjectSelection::root_iterator iter = selection->root_begin();
-// iter != selection->root_end(); iter++)
-// {
-// LLSelectNode* node = *iter;
-// LLViewerObject* object = node->getObject();
-// msg->nextBlockFast(_PREHASH_ObjectData);
-// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
-// llinfos << "Object: " << object->getID() << llendl;
-// }
-// msg->sendReliable(gAgent.getRegion()->getHost());
-
-// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
-// }
-//
-
-
-class LLWorldSetHomeLocation : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // we just send the message and let the server check for failure cases
- // server will echo back a "Home position set." alert if it succeeds
- // and the home location screencapture happens when that alert is recieved
- gAgent.setStartPosition(START_LOCATION_ID_HOME);
- return true;
- }
-};
-
-class LLWorldTeleportHome : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.teleportHome();
- return true;
- }
-};
-
-class LLWorldAlwaysRun : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // as well as altering the default walk-vs-run state,
- // we also change the *current* walk-vs-run state.
- if (gAgent.getAlwaysRun())
- {
- gAgent.clearAlwaysRun();
- gAgent.clearRunning();
- }
- else
- {
- gAgent.setAlwaysRun();
- gAgent.setRunning();
- }
-
- // tell the simulator.
- gAgent.sendWalkRun(gAgent.getAlwaysRun());
-
- // Update Movement Controls according to AlwaysRun mode
- LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun());
-
- return true;
- }
-};
-
-class LLWorldCheckAlwaysRun : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gAgent.getAlwaysRun();
- return new_value;
- }
-};
-
-class LLWorldSetAway : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgent.getAFK())
- {
- gAgent.clearAFK();
- }
- else
- {
- gAgent.setAFK();
- }
- return true;
- }
-};
-
-class LLWorldSetBusy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgent.getBusy())
- {
- gAgent.clearBusy();
- }
- else
- {
- gAgent.setBusy();
- LLNotificationsUtil::add("BusyModeSet");
- }
- return true;
- }
-};
-
-class LLWorldCreateLandmark : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark"));
-
- return true;
- }
-};
-
-class LLWorldPlaceProfile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "agent"));
-
- return true;
- }
-};
-
-void handle_look_at_selection(const LLSD& param)
-{
- const F32 PADDING_FACTOR = 1.75f;
- BOOL zoom = (param.asString() == "zoom");
- if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
-
- LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
- F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
-
- LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
- obj_to_cam.normVec();
-
- LLUUID object_id;
- if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
- {
- object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
- }
- if (zoom)
- {
- // Make sure we are not increasing the distance between the camera and object
- LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
- distance = llmin(distance, (F32) orig_distance.length());
-
- gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
- LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
- object_id );
-
- }
- else
- {
- gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
- }
- }
-}
-
-void handle_zoom_to_object(LLUUID object_id)
-{
- const F32 PADDING_FACTOR = 2.f;
-
- LLViewerObject* object = gObjectList.findObject(object_id);
-
- if (object)
- {
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
-
- LLBBox bbox = object->getBoundingBoxAgent() ;
- F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
- F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
-
- LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
- obj_to_cam.normVec();
-
-
- LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
-
- gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
- object_center_global,
- object_id );
- }
-}
-
-class LLAvatarInviteToGroup : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLAvatarActions::inviteToGroup(avatar->getID());
- }
- return true;
- }
-};
-
-class LLAvatarAddFriend : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
- {
- request_friendship(avatar->getID());
- }
- return true;
- }
-};
-
-class LLAvatarAddContact : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- create_inventory_callingcard(avatar->getID());
- }
- return true;
- }
-};
-
-bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0)
- {
- gAgent.clearBusy();
- }
-
- LLViewerObject* objectp = selection->getPrimaryObject();
-
- // Show avatar's name if paying attachment
- if (objectp && objectp->isAttachment())
- {
- while (objectp && !objectp->isAvatar())
- {
- objectp = (LLViewerObject*)objectp->getParent();
- }
- }
-
- if (objectp)
- {
- if (objectp->isAvatar())
- {
- const bool is_group = false;
- LLFloaterPayUtil::payDirectly(&give_money,
- objectp->getID(),
- is_group);
- }
- else
- {
- LLFloaterPayUtil::payViaObject(&give_money, selection);
- }
- }
- return false;
-}
-
-void handle_give_money_dialog()
-{
- LLNotification::Params params("BusyModePay");
- params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
-
- if (gAgent.getBusy())
- {
- // warn users of being in busy mode during a transaction
- LLNotifications::instance().add(params);
- }
- else
- {
- LLNotifications::instance().forceResponse(params, 1);
- }
-}
-
-bool enable_pay_avatar()
-{
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- LLVOAvatar* avatar = find_avatar_from_object(obj);
- return (avatar != NULL);
-}
-
-bool enable_pay_object()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if( object )
- {
- LLViewerObject *parent = (LLViewerObject *)object->getParent();
- if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
- {
- return true;
- }
- }
- return false;
-}
-
-bool enable_object_stand_up()
-{
- // 'Object Stand Up' menu item is enabled when agent is sitting on selection
- return sitting_on_selection();
-}
-
-bool enable_object_sit(LLUICtrl* ctrl)
-{
- // 'Object Sit' menu item is enabled when agent is not sitting on selection
- bool sitting_on_sel = sitting_on_selection();
- if (!sitting_on_sel)
- {
- std::string item_name = ctrl->getName();
-
- // init default labels
- init_default_item_label(item_name);
-
- // Update label
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node && node->mValid && !node->mSitName.empty())
- {
- gMenuHolder->childSetText(item_name, node->mSitName);
- }
- else
- {
- gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
- }
- }
- return !sitting_on_sel && is_object_sittable();
-}
-
-void dump_select_mgr(void*)
-{
- LLSelectMgr::getInstance()->dump();
-}
-
-void dump_inventory(void*)
-{
- gInventory.dumpInventory();
-}
-
-
-void handle_dump_followcam(void*)
-{
- LLFollowCamMgr::dump();
-}
-
-void handle_viewer_enable_message_log(void*)
-{
- gMessageSystem->startLogging();
-}
-
-void handle_viewer_disable_message_log(void*)
-{
- gMessageSystem->stopLogging();
-}
-
-void handle_customize_avatar()
-{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
-}
-
-void handle_edit_outfit()
-{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
-}
-
-void handle_edit_shape()
-{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape"));
-}
-
-void handle_report_abuse()
-{
- // Prevent menu from appearing in screen shot.
- gMenuHolder->hideMenus();
- LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
-}
-
-void handle_buy_currency()
-{
- LLBuyCurrencyHTML::openCurrencyFloater();
-}
-
-class LLFloaterVisible : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string floater_name = userdata.asString();
- bool new_value = false;
- {
- new_value = LLFloaterReg::instanceVisible(floater_name);
- }
- return new_value;
- }
-};
-
-class LLShowHelp : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string help_topic = userdata.asString();
- LLViewerHelp* vhelp = LLViewerHelp::getInstance();
- vhelp->showTopic(help_topic);
- return true;
- }
-};
-
-class LLToggleHelp : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
- if (help_browser && help_browser->isInVisibleChain())
- {
- help_browser->closeFloater();
- }
- else
- {
- std::string help_topic = userdata.asString();
- LLViewerHelp* vhelp = LLViewerHelp::getInstance();
- vhelp->showTopic(help_topic);
- }
- return true;
- }
-};
-
-class LLShowSidetrayPanel : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string panel_name = userdata.asString();
-
- LLPanel* panel = LLSideTray::getInstance()->getPanel(panel_name);
- if (panel)
- {
- if (panel->isInVisibleChain())
- {
- LLSideTray::getInstance()->hidePanel(panel_name);
- }
- else
- {
- LLSideTray::getInstance()->showPanel(panel_name);
- }
- }
- return true;
- }
-};
-
-class LLSidetrayPanelVisible : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string panel_name = userdata.asString();
- // Toggle the panel
- if (LLSideTray::getInstance()->isPanelActive(panel_name))
- {
- return true;
- }
- else
- {
- return false;
- }
-
- }
-};
-
-
-bool callback_show_url(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
- return false;
-}
-
-class LLPromptShowURL : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string param = userdata.asString();
- std::string::size_type offset = param.find(",");
- if (offset != param.npos)
- {
- std::string alert = param.substr(0, offset);
- std::string url = param.substr(offset+1);
-
- if(gSavedSettings.getBOOL("UseExternalBrowser"))
- {
- LLSD payload;
- payload["url"] = url;
- LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
- }
- else
- {
- LLWeb::loadURL(url);
- }
- }
- else
- {
- llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
- }
- return true;
- }
-};
-
-bool callback_show_file(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"]);
- }
- return false;
-}
-
-class LLPromptShowFile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string param = userdata.asString();
- std::string::size_type offset = param.find(",");
- if (offset != param.npos)
- {
- std::string alert = param.substr(0, offset);
- std::string file = param.substr(offset+1);
-
- LLSD payload;
- payload["url"] = file;
- LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file);
- }
- else
- {
- llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
- }
- return true;
- }
-};
-
-class LLShowAgentProfile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLUUID agent_id;
- if (userdata.asString() == "agent")
- {
- agent_id = gAgent.getID();
- }
- else if (userdata.asString() == "hit object")
- {
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- agent_id = objectp->getID();
- }
- }
- else
- {
- agent_id = userdata.asUUID();
- }
-
- LLVOAvatar* avatar = find_avatar_from_object(agent_id);
- if (avatar)
- {
- LLAvatarActions::showProfile(avatar->getID());
- }
- return true;
- }
-};
-
-class LLToggleAgentProfile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLUUID agent_id;
- if (userdata.asString() == "agent")
- {
- agent_id = gAgent.getID();
- }
- else if (userdata.asString() == "hit object")
- {
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- agent_id = objectp->getID();
- }
- }
- else
- {
- agent_id = userdata.asUUID();
- }
-
- LLVOAvatar* avatar = find_avatar_from_object(agent_id);
- if (avatar)
- {
- if (!LLAvatarActions::profileVisible(avatar->getID()))
- {
- LLAvatarActions::showProfile(avatar->getID());
- }
- else
- {
- LLAvatarActions::hideProfile(avatar->getID());
- }
- }
- return true;
- }
-};
-
-class LLLandEdit : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // zoom in if we're looking at the avatar
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
-
- gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
- gViewerWindow->moveCursorToCenter();
- }
- else if ( gSavedSettings.getBOOL("EditCameraMovement") )
- {
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gViewerWindow->moveCursorToCenter();
- }
-
-
- LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
-
- LLFloaterReg::showInstance("build");
-
- // Switch to land edit toolset
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
- return true;
- }
-};
-
-class LLWorldEnableBuyLand : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
- LLViewerParcelMgr::getInstance()->selectionEmpty()
- ? LLViewerParcelMgr::getInstance()->getAgentParcel()
- : LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
- false);
- return new_value;
- }
-};
-
-BOOL enable_buy_land(void*)
-{
- return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
- LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
-}
-
-void handle_buy_land()
-{
- LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
- if (vpm->selectionEmpty())
- {
- vpm->selectParcelAt(gAgent.getPositionGlobal());
- }
- vpm->startBuyLand();
-}
-
-class LLObjectAttachToAvatar : public view_listener_t
-{
-public:
- LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
- static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
-
-private:
- bool handleEvent(const LLSD& userdata)
- {
- setObjectSelection(LLSelectMgr::getInstance()->getSelection());
- LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
- if (selectedObject)
- {
- S32 index = userdata.asInteger();
- LLViewerJointAttachment* attachment_point = NULL;
- if (index > 0)
- attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
- confirmReplaceAttachment(0, attachment_point);
- }
- return true;
- }
-
- static void onNearAttachObject(BOOL success, void *user_data);
- void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
-
- struct CallbackData
- {
- CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
-
- LLViewerJointAttachment* mAttachmentPoint;
- bool mReplace;
- };
-
-protected:
- static LLObjectSelectionHandle sObjectSelection;
- bool mReplace;
-};
-
-LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
-
-// static
-void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
-{
- if (!user_data) return;
- CallbackData* cb_data = static_cast<CallbackData*>(user_data);
-
- if (success)
- {
- const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
-
- U8 attachment_id = 0;
- if (attachment)
- {
- for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
- {
- if (iter->second == attachment)
- {
- attachment_id = iter->first;
- break;
- }
- }
- }
- else
- {
- // interpret 0 as "default location"
- attachment_id = 0;
- }
- LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
- }
- LLObjectAttachToAvatar::setObjectSelection(NULL);
-
- delete cb_data;
-}
-
-// static
-void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
-{
- if (option == 0/*YES*/)
- {
- LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
- if (selectedObject)
- {
- const F32 MIN_STOP_DISTANCE = 1.f; // meters
- const F32 ARM_LENGTH = 0.5f; // meters
- const F32 SCALE_FUDGE = 1.5f;
-
- F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
- if (stop_distance < MIN_STOP_DISTANCE)
- {
- stop_distance = MIN_STOP_DISTANCE;
- }
-
- LLVector3 walkToSpot = selectedObject->getPositionAgent();
-
- // make sure we stop in front of the object
- LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
- delta.normVec();
- delta = delta * 0.5f;
- walkToSpot -= delta;
-
- // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
- CallbackData* user_data = new CallbackData(attachment_point, mReplace);
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
- gAgentCamera.clearFocusObject();
- }
- }
-}
-
-void callback_attachment_drop(const LLSD& notification, const LLSD& response)
-{
- // Ensure user confirmed the drop
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option != 0) return;
-
- // Called when the user clicked on an object attached to them
- // and selected "Drop".
- LLUUID object_id = notification["payload"]["object_id"].asUUID();
- LLViewerObject *object = gObjectList.findObject(object_id);
-
- if (!object)
- {
- llwarns << "handle_drop_attachment() - no object to drop" << llendl;
- return;
- }
-
- LLViewerObject *parent = (LLViewerObject*)object->getParent();
- while (parent)
- {
- if(parent->isAvatar())
- {
- break;
- }
- object = parent;
- parent = (LLViewerObject*)parent->getParent();
- }
-
- if (!object)
- {
- llwarns << "handle_detach() - no object to detach" << llendl;
- return;
- }
-
- if (object->isAvatar())
- {
- llwarns << "Trying to detach avatar from avatar." << llendl;
- return;
- }
-
- // reselect the object
- LLSelectMgr::getInstance()->selectObjectAndFamily(object);
-
- LLSelectMgr::getInstance()->sendDropAttachment();
-
- return;
-}
-
-class LLAttachmentDrop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSD payload;
- LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- if (object)
- {
- payload["object_id"] = object->getID();
- }
- else
- {
- llwarns << "Drop object not found" << llendl;
- return true;
- }
-
- LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
- return true;
- }
-};
-
-// called from avatar pie menu
-class LLAttachmentDetachFromPoint : public view_listener_t
-{
- bool handleEvent(const LLSD& user_data)
- {
- const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
- if (attachment->getNumObjects() > 0)
- {
- gMessageSystem->newMessage("ObjectDetach");
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
- iter != attachment->mAttachedObjects.end();
- iter++)
- {
- LLViewerObject *attached_object = (*iter);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
- }
- gMessageSystem->sendReliable( gAgent.getRegionHost() );
- }
- return true;
- }
-};
-
-static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
-{
- std::string label;
- LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
- if (menu)
- {
- const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
- if (attachment)
- {
- label = data["label"].asString();
- for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object)
- {
- LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
- if (itemp)
- {
- label += std::string(" (") + itemp->getName() + std::string(")");
- break;
- }
- }
- }
- }
- menu->setLabel(label);
- }
- return true;
-}
-
-class LLAttachmentDetach : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // Called when the user clicked on an object attached to them
- // and selected "Detach".
- LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object)
- {
- llwarns << "handle_detach() - no object to detach" << llendl;
- return true;
- }
-
- LLViewerObject *parent = (LLViewerObject*)object->getParent();
- while (parent)
- {
- if(parent->isAvatar())
- {
- break;
- }
- object = parent;
- parent = (LLViewerObject*)parent->getParent();
- }
-
- if (!object)
- {
- llwarns << "handle_detach() - no object to detach" << llendl;
- return true;
- }
-
- if (object->isAvatar())
- {
- llwarns << "Trying to detach avatar from avatar." << llendl;
- return true;
- }
-
- // The sendDetach() method works on the list of selected
- // objects. Thus we need to clear the list, make sure it only
- // contains the object the user clicked, send the message,
- // then clear the list.
- // We use deselectAll to update the simulator's notion of what's
- // selected, and removeAll just to change things locally.
- //RN: I thought it was more useful to detach everything that was selected
- if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- LLSelectMgr::getInstance()->sendDetach();
- }
- return true;
- }
-};
-
-//Adding an observer for a Jira 2422 and needs to be a fetch observer
-//for Jira 3119
-class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
-{
-public:
- LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
- LLInventoryFetchItemsObserver(worn_item_id)
- {}
- virtual ~LLWornItemFetchedObserver() {}
-
-protected:
- virtual void done()
- {
- gMenuAttachmentSelf->buildDrawLabels();
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-// You can only drop items on parcels where you can build.
-class LLAttachmentEnableDrop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
-
- //Add an inventory observer to only allow dropping the newly attached item
- //once it exists in your inventory. Look at Jira 2422.
- //-jwolk
-
- // A bug occurs when you wear/drop an item before it actively is added to your inventory
- // if this is the case (you're on a slow sim, etc.) a copy of the object,
- // well, a newly created object with the same properties, is placed
- // in your inventory. Therefore, we disable the drop option until the
- // item is in your inventory
-
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- LLViewerJointAttachment* attachment = NULL;
- LLInventoryItem* item = NULL;
-
- // Do not enable drop if all faces of object are not enabled
- if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
- {
- S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
- attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
-
- if (attachment)
- {
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- // make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
- // so check to see if the item is in the inventory already
- item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
- if (!item)
- {
- // Item does not exist, make an observer to enable the pie menu
- // when the item finishes fetching worst case scenario
- // if a fetch is already out there (being sent from a slow sim)
- // we refetch and there are 2 fetches
- LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
- worn_item_fetched->startFetch();
- gInventory.addObserver(worn_item_fetched);
- }
- }
- }
- }
-
- //now check to make sure that the item is actually in the inventory before we enable dropping it
- bool new_value = enable_detach() && can_build && item;
-
- return new_value;
- }
-};
-
-BOOL enable_detach(const LLSD&)
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- // Only enable detach if all faces of object are selected
- if (!object ||
- !object->isAttachment() ||
- !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
- {
- return FALSE;
- }
-
- // Find the avatar who owns this attachment
- LLViewerObject* avatar = object;
- while (avatar)
- {
- // ...if it's you, good to detach
- if (avatar->getID() == gAgent.getID())
- {
- return TRUE;
- }
-
- avatar = (LLViewerObject*)avatar->getParent();
- }
-
- return FALSE;
-}
-
-class LLAttachmentEnableDetach : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_detach();
- return new_value;
- }
-};
-
-// Used to tell if the selected object can be attached to your avatar.
-BOOL object_selected_and_point_valid()
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- for (LLObjectSelection::root_iterator iter = selection->root_begin();
- iter != selection->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- LLViewerObject::const_child_list_t& child_list = object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if (child->isAvatar())
- {
- return FALSE;
- }
- }
- }
-
- return (selection->getRootObjectCount() == 1) &&
- (selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
- selection->getFirstRootObject()->permYouOwner() &&
- selection->getFirstRootObject()->flagObjectMove() &&
- !((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
- (selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
-}
-
-
-BOOL object_is_wearable()
-{
- if (!object_selected_and_point_valid())
- {
- return FALSE;
- }
- if (sitting_on_selection())
- {
- return FALSE;
- }
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- if (node->mPermissions->getOwner() == gAgent.getID())
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-class LLAttachmentPointFilled : public view_listener_t
-{
- bool handleEvent(const LLSD& user_data)
- {
- bool enable = false;
- LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
- if (found_it != gAgentAvatarp->mAttachmentPoints.end())
- {
- enable = found_it->second->getNumObjects() > 0;
- }
- return enable;
- }
-};
-
-class LLAvatarSendIM : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLAvatarActions::startIM(avatar->getID());
- }
- return true;
- }
-};
-
-class LLAvatarCall : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLAvatarActions::startCall(avatar->getID());
- }
- return true;
- }
-};
-
-namespace
-{
- struct QueueObjects : public LLSelectedObjectFunctor
- {
- BOOL scripted;
- BOOL modifiable;
- LLFloaterScriptQueue* mQueue;
- QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
- virtual bool apply(LLViewerObject* obj)
- {
- scripted = obj->flagScripted();
- modifiable = obj->permModify();
-
- if( scripted && modifiable )
- {
- mQueue->addObject(obj->getID());
- return false;
- }
- else
- {
- return true; // fail: stop applying
- }
- }
- };
-}
-
-void queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
-{
- QueueObjects func(q);
- LLSelectMgr *mgr = LLSelectMgr::getInstance();
- LLObjectSelectionHandle selectHandle = mgr->getSelection();
- bool fail = selectHandle->applyToObjects(&func);
- if(fail)
- {
- if ( !func.scripted )
- {
- std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
- LLNotificationsUtil::add(noscriptmsg);
- }
- else if ( !func.modifiable )
- {
- std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
- LLNotificationsUtil::add(nomodmsg);
- }
- else
- {
- llerrs << "Bad logic." << llendl;
- }
- }
- else
- {
- if (!q->start())
- {
- llwarns << "Unexpected script compile failure." << llendl;
- }
- }
-}
-
-class LLToolsSelectedScriptAction : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string action = userdata.asString();
- bool mono = false;
- std::string msg, name;
- if (action == "compile mono")
- {
- name = "compile_queue";
- mono = true;
- msg = "Recompile";
- }
- if (action == "compile lsl")
- {
- name = "compile_queue";
- msg = "Recompile";
- }
- else if (action == "reset")
- {
- name = "reset_queue";
- msg = "Reset";
- }
- else if (action == "start")
- {
- name = "start_queue";
- msg = "Running";
- }
- else if (action == "stop")
- {
- name = "stop_queue";
- msg = "RunningNot";
- }
- LLUUID id; id.generate();
-
- LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
- if (queue)
- {
- queue->setMono(mono);
- queue_actions(queue, msg);
- }
- else
- {
- llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl;
- }
- return true;
- }
-};
-
-void handle_selected_texture_info(void*)
-{
- for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
- {
- LLSelectNode* node = *iter;
-
- std::string msg;
- msg.assign("Texture info for: ");
- msg.append(node->mName);
-
- LLSD args;
- args["MESSAGE"] = msg;
- LLNotificationsUtil::add("SystemMessage", args);
-
- U8 te_count = node->getObject()->getNumTEs();
- // map from texture ID to list of faces using it
- typedef std::map< LLUUID, std::vector<U8> > map_t;
- map_t faces_per_texture;
- for (U8 i = 0; i < te_count; i++)
- {
- if (!node->isTESelected(i)) continue;
-
- LLViewerTexture* img = node->getObject()->getTEImage(i);
- LLUUID image_id = img->getID();
- faces_per_texture[image_id].push_back(i);
- }
- // Per-texture, dump which faces are using it.
- map_t::iterator it;
- for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
- {
- LLUUID image_id = it->first;
- U8 te = it->second[0];
- LLViewerTexture* img = node->getObject()->getTEImage(te);
- S32 height = img->getHeight();
- S32 width = img->getWidth();
- S32 components = img->getComponents();
- msg = llformat("%dx%d %s on face ",
- width,
- height,
- (components == 4 ? "alpha" : "opaque"));
- for (U8 i = 0; i < it->second.size(); ++i)
- {
- msg.append( llformat("%d ", (S32)(it->second[i])));
- }
-
- LLSD args;
- args["MESSAGE"] = msg;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- }
-}
-
-void handle_test_male(void*)
-{
- LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
- //gGestureList.requestResetFromServer( TRUE );
-}
-
-void handle_test_female(void*)
-{
- LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
- //gGestureList.requestResetFromServer( FALSE );
-}
-
-void handle_toggle_pg(void*)
-{
- gAgent.setTeen( !gAgent.isTeen() );
-
- LLFloaterWorldMap::reloadIcons(NULL);
-
- llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl;
-}
-
-void handle_dump_attachments(void*)
-{
- if(!isAgentAvatarValid()) return;
-
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- S32 key = curiter->first;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *attached_object = (*attachment_iter);
- BOOL visible = (attached_object != NULL &&
- attached_object->mDrawable.notNull() &&
- !attached_object->mDrawable->isRenderType(0));
- LLVector3 pos;
- if (visible) pos = attached_object->mDrawable->getPosition();
- llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
- << (attached_object ? " present " : " absent ")
- << (visible ? "visible " : "invisible ")
- << " at " << pos
- << " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
- << llendl;
- }
- }
-}
-
-
-// these are used in the gl menus to set control values, generically.
-class LLToggleControl : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- BOOL checked = gSavedSettings.getBOOL( control_name );
- gSavedSettings.setBOOL( control_name, !checked );
- return true;
- }
-};
-
-class LLCheckControl : public view_listener_t
-{
- bool handleEvent( const LLSD& userdata)
- {
- std::string callback_data = userdata.asString();
- bool new_value = gSavedSettings.getBOOL(callback_data);
- return new_value;
- }
-};
-
-// not so generic
-
-class LLAdvancedCheckRenderShadowOption: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- S32 current_shadow_level = gSavedSettings.getS32(control_name);
- if (current_shadow_level == 0) // is off
- {
- return false;
- }
- else // is on
- {
- return true;
- }
- }
-};
-
-class LLAdvancedClickRenderShadowOption: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- S32 current_shadow_level = gSavedSettings.getS32(control_name);
- if (current_shadow_level == 0) // upgrade to level 2
- {
- gSavedSettings.setS32(control_name, 2);
- }
- else // downgrade to level 0
- {
- gSavedSettings.setS32(control_name, 0);
- }
- return true;
- }
-};
-
-void menu_toggle_attached_lights(void* user_data)
-{
- LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
-}
-
-void menu_toggle_attached_particles(void* user_data)
-{
- LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
-}
-
-class LLAdvancedHandleAttachedLightParticles: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
-
- // toggle the control
- gSavedSettings.setBOOL(control_name,
- !gSavedSettings.getBOOL(control_name));
-
- // update internal flags
- if (control_name == "RenderAttachedLights")
- {
- menu_toggle_attached_lights(NULL);
- }
- else if (control_name == "RenderAttachedParticles")
- {
- menu_toggle_attached_particles(NULL);
- }
- return true;
- }
-};
-
-class LLSomethingSelected : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
- return new_value;
- }
-};
-
-class LLSomethingSelectedNoHUD : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
- return new_value;
- }
-};
-
-static bool is_editable_selected()
-{
- return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
-}
-
-class LLEditableSelected : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return is_editable_selected();
- }
-};
-
-class LLEditableSelectedMono : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = false;
- LLViewerRegion* region = gAgent.getRegion();
- if(region && gMenuHolder)
- {
- bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
- new_value = is_editable_selected() && have_cap;
- }
- return new_value;
- }
-};
-
-bool enable_object_take_copy()
-{
- bool all_valid = false;
- if (LLSelectMgr::getInstance())
- {
- if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- all_valid = true;
-#ifndef HACKED_GODLIKE_VIEWER
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (LLGridManager::getInstance()->isInProductionGrid()
- || !gAgent.isGodlike())
-# endif
- {
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* obj)
- {
- return (!obj->permCopy() || obj->isAttachment());
- }
- } func;
- const bool firstonly = true;
- bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
- all_valid = !any_invalid;
- }
-#endif // HACKED_GODLIKE_VIEWER
- }
- }
-
- return all_valid;
-}
-
-
-class LLHasAsset : public LLInventoryCollectFunctor
-{
-public:
- LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
- virtual ~LLHasAsset() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
- BOOL hasAsset() const { return mHasAsset; }
-
-protected:
- LLUUID mAssetID;
- BOOL mHasAsset;
-};
-
-bool LLHasAsset::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item && item->getAssetUUID() == mAssetID)
- {
- mHasAsset = TRUE;
- }
- return FALSE;
-}
-
-BOOL enable_save_into_inventory(void*)
-{
- // *TODO: clean this up
- // find the last root
- LLSelectNode* last_node = NULL;
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- last_node = *iter;
- }
-
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && gAgent.isGodlike())
- {
- return TRUE;
- }
-# endif
- // check all pre-req's for save into inventory.
- if(last_node && last_node->mValid && !last_node->mItemID.isNull()
- && (last_node->mPermissions->getOwner() == gAgent.getID())
- && (gInventory.getItem(last_node->mItemID) != NULL))
- {
- LLViewerObject* obj = last_node->getObject();
- if( obj && !obj->isAttachment() )
- {
- return TRUE;
- }
- }
-#endif
- return FALSE;
-}
-
-class LLToolsEnableSaveToInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_save_into_inventory(NULL);
- return new_value;
- }
-};
-
-BOOL enable_save_into_task_inventory(void*)
-{
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
- {
- // *TODO: check to see if the fromtaskid object exists.
- LLViewerObject* obj = node->getObject();
- if( obj && !obj->isAttachment() )
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-class LLToolsEnableSaveToObjectInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_save_into_task_inventory(NULL);
- return new_value;
- }
-};
-
-
-class LLViewEnableMouselook : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // You can't go directly from customize avatar to mouselook.
- // TODO: write code with appropriate dialogs to handle this transition.
- bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
- return new_value;
- }
-};
-
-class LLToolsEnableToolNotPie : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
- return new_value;
- }
-};
-
-class LLWorldEnableCreateLandmark : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return !LLLandmarkActions::landmarkAlreadyExists();
- }
-};
-
-class LLWorldEnableSetHomeLocation : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gAgent.isGodlike() ||
- (gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
- return new_value;
- }
-};
-
-class LLWorldEnableTeleportHome : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerRegion* regionp = gAgent.getRegion();
- bool agent_on_prelude = (regionp && regionp->isPrelude());
- bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
- return enable_teleport_home;
- }
-};
-
-BOOL enable_god_full(void*)
-{
- return gAgent.getGodLevel() >= GOD_FULL;
-}
-
-BOOL enable_god_liaison(void*)
-{
- return gAgent.getGodLevel() >= GOD_LIAISON;
-}
-
-bool is_god_customer_service()
-{
- return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
-}
-
-BOOL enable_god_basic(void*)
-{
- return gAgent.getGodLevel() > GOD_NOT;
-}
-
-
-void toggle_show_xui_names(void *)
-{
- gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
-}
-
-BOOL check_show_xui_names(void *)
-{
- return gSavedSettings.getBOOL("DebugShowXUINames");
-}
-
-class LLToolsSelectOnlyMyObjects : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
-
- gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
-
- return true;
- }
-};
-
-class LLToolsSelectOnlyMovableObjects : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
-
- gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
-
- return true;
- }
-};
-
-class LLToolsSelectBySurrounding : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
-
- gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
- return true;
- }
-};
-
-class LLToolsShowHiddenSelection : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // TomY TODO Merge these
- LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
-
- gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
- return true;
- }
-};
-
-class LLToolsShowSelectionLightRadius : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // TomY TODO merge these
- LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
-
- gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
- return true;
- }
-};
-
-class LLToolsEditLinkedParts : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts");
- gSavedSettings.setBOOL( "EditLinkedParts", select_individuals );
- if (select_individuals)
- {
- LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
- }
- else
- {
- LLSelectMgr::getInstance()->promoteSelectionToRoot();
- }
- return true;
- }
-};
-
-void reload_vertex_shader(void *)
-{
- //THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
-}
-
-void handle_dump_avatar_local_textures(void*)
-{
- gAgentAvatarp->dumpLocalTextures();
-}
-
-void handle_dump_timers()
-{
- LLFastTimer::dumpCurTimes();
-}
-
-void handle_debug_avatar_textures(void*)
-{
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
- }
-}
-
-void handle_grab_baked_texture(void* data)
-{
- EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
- if (!isAgentAvatarValid()) return;
-
- const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
- LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
- LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
- LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
- if(folder_id.notNull())
- {
- std::string name;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
-
- LLUUID item_id;
- item_id.generate();
- LLPermissions perm;
- perm.init(gAgentID,
- gAgentID,
- LLUUID::null,
- LLUUID::null);
- U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
- perm.initMasks(PERM_ALL,
- PERM_ALL,
- PERM_NONE,
- PERM_NONE,
- next_owner_perm);
- time_t creation_date_now = time_corrected();
- LLPointer<LLViewerInventoryItem> item
- = new LLViewerInventoryItem(item_id,
- folder_id,
- perm,
- asset_id,
- asset_type,
- inv_type,
- name,
- LLStringUtil::null,
- LLSaleInfo::DEFAULT,
- LLInventoryItemFlags::II_FLAGS_NONE,
- creation_date_now);
-
- item->updateServer(TRUE);
- gInventory.updateItem(item);
- gInventory.notifyObservers();
-
- // Show the preview panel for textures to let
- // user know that the image is now in inventory.
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
- if(active_panel)
- {
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
-
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- active_panel->openSelected();
- //LLFloaterInventory::dumpSelectionInformation((void*)view);
- // restore keyboard focus
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
- else
- {
- llwarns << "Can't find a folder to put it in" << llendl;
- }
-}
-
-BOOL enable_grab_baked_texture(void* data)
-{
- EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
- if (isAgentAvatarValid())
- {
- return gAgentAvatarp->canGrabBakedTexture(index);
- }
- return FALSE;
-}
-
-// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
-// Returns NULL on failure.
-LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
-{
- if (object)
- {
- if( object->isAttachment() )
- {
- do
- {
- object = (LLViewerObject*) object->getParent();
- }
- while( object && !object->isAvatar() );
- }
- else if( !object->isAvatar() )
- {
- object = NULL;
- }
- }
-
- return (LLVOAvatar*) object;
-}
-
-
-// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
-// Returns NULL on failure.
-LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
-{
- return find_avatar_from_object( gObjectList.findObject(object_id) );
-}
-
-
-void handle_disconnect_viewer(void *)
-{
- LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
-}
-
-void force_error_breakpoint(void *)
-{
- LLAppViewer::instance()->forceErrorBreakpoint();
-}
-
-void force_error_llerror(void *)
-{
- LLAppViewer::instance()->forceErrorLLError();
-}
-
-void force_error_bad_memory_access(void *)
-{
- LLAppViewer::instance()->forceErrorBadMemoryAccess();
-}
-
-void force_error_infinite_loop(void *)
-{
- LLAppViewer::instance()->forceErrorInfiniteLoop();
-}
-
-void force_error_software_exception(void *)
-{
- LLAppViewer::instance()->forceErrorSoftwareException();
-}
-
-void force_error_driver_crash(void *)
-{
- LLAppViewer::instance()->forceErrorDriverCrash();
-}
-
-class LLToolsUseSelectionForGrid : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectMgr::getInstance()->clearGridObjects();
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* objectp)
- {
- LLSelectMgr::getInstance()->addGridObject(objectp);
- return true;
- }
- } func;
- LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
- LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
- if (gFloaterTools)
- {
- gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
- }
- return true;
- }
-};
-
-void handle_test_load_url(void*)
-{
- LLWeb::loadURL("");
- LLWeb::loadURL("hacker://www.google.com/");
- LLWeb::loadURL("http");
- LLWeb::loadURL("http://www.google.com/");
-}
-
-//
-// LLViewerMenuHolderGL
-//
-static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder");
-
-LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p)
-: LLMenuHolderGL(p)
-{}
-
-BOOL LLViewerMenuHolderGL::hideMenus()
-{
- BOOL handled = FALSE;
-
- if (LLMenuHolderGL::hideMenus())
- {
- LLToolPie::instance().blockClickToWalk();
- handled = TRUE;
- }
-
- // drop pie menu selection
- mParcelSelection = NULL;
- mObjectSelection = NULL;
-
- if (gMenuBarView)
- {
- gMenuBarView->clearHoverItem();
- gMenuBarView->resetMenuTrigger();
- }
-
- return handled;
-}
-
-void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
-{
- mParcelSelection = selection;
-}
-
-void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
-{
- mObjectSelection = selection;
-}
-
-
-const LLRect LLViewerMenuHolderGL::getMenuRect() const
-{
- return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
-}
-
-void handle_web_browser_test(const LLSD& param)
-{
- std::string url = param.asString();
- if (url.empty())
- {
- url = "about:blank";
- }
- LLWeb::loadURLInternal(url);
-}
-
-void handle_web_content_test(const LLSD& param)
-{
- std::string url = param.asString();
- LLWeb::loadWebURLInternal(url);
-}
-
-void handle_buy_currency_test(void*)
-{
- std::string url =
- "http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
-
- LLStringUtil::format_map_t replace;
- replace["[AGENT_ID]"] = gAgent.getID().asString();
- replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
- replace["[LANGUAGE]"] = LLUI::getLanguage();
- LLStringUtil::format(url, replace);
-
- llinfos << "buy currency url " << url << llendl;
-
- LLFloaterReg::showInstance("buy_currency_html", LLSD(url));
-}
-
-void handle_rebake_textures(void*)
-{
- if (!isAgentAvatarValid()) return;
-
- // Slam pending upload count to "unstick" things
- bool slam_for_debug = true;
- gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
-}
-
-void toggle_visibility(void* user_data)
-{
- LLView* viewp = (LLView*)user_data;
- viewp->setVisible(!viewp->getVisible());
-}
-
-BOOL get_visibility(void* user_data)
-{
- LLView* viewp = (LLView*)user_data;
- return viewp->getVisible();
-}
-
-// TomY TODO: Get rid of these?
-class LLViewShowHoverTips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips"));
- return true;
- }
-};
-
-class LLViewCheckShowHoverTips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gSavedSettings.getBOOL("ShowHoverTips");
- return new_value;
- }
-};
-
-// TomY TODO: Get rid of these?
-class LLViewHighlightTransparent : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
- return true;
- }
-};
-
-class LLViewCheckHighlightTransparent : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
- return new_value;
- }
-};
-
-class LLViewBeaconWidth : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string width = userdata.asString();
- if(width == "1")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 1);
- }
- else if(width == "4")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 4);
- }
- else if(width == "16")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 16);
- }
- else if(width == "32")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 32);
- }
-
- return true;
- }
-};
-
-
-class LLViewToggleBeacon : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string beacon = userdata.asString();
- if (beacon == "scriptsbeacon")
- {
- LLPipeline::toggleRenderScriptedBeacons(NULL);
- gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
- // toggle the other one off if it's on
- if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
- {
- LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
- gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
- }
- }
- else if (beacon == "physicalbeacon")
- {
- LLPipeline::toggleRenderPhysicalBeacons(NULL);
- gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
- }
- else if (beacon == "soundsbeacon")
- {
- LLPipeline::toggleRenderSoundBeacons(NULL);
- gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
- }
- else if (beacon == "particlesbeacon")
- {
- LLPipeline::toggleRenderParticleBeacons(NULL);
- gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
- }
- else if (beacon == "scripttouchbeacon")
- {
- LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
- gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
- // toggle the other one off if it's on
- if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
- {
- LLPipeline::toggleRenderScriptedBeacons(NULL);
- gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
- }
- }
- else if (beacon == "renderbeacons")
- {
- LLPipeline::toggleRenderBeacons(NULL);
- gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
- // toggle the other one on if it's not
- if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
- {
- LLPipeline::toggleRenderHighlights(NULL);
- gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
- }
- }
- else if (beacon == "renderhighlights")
- {
- LLPipeline::toggleRenderHighlights(NULL);
- gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
- // toggle the other one on if it's not
- if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
- {
- LLPipeline::toggleRenderBeacons(NULL);
- gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
- }
- }
-
- return true;
- }
-};
-
-class LLViewCheckBeaconEnabled : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string beacon = userdata.asString();
- bool new_value = false;
- if (beacon == "scriptsbeacon")
- {
- new_value = gSavedSettings.getBOOL( "scriptsbeacon");
- LLPipeline::setRenderScriptedBeacons(new_value);
- }
- else if (beacon == "physicalbeacon")
- {
- new_value = gSavedSettings.getBOOL( "physicalbeacon");
- LLPipeline::setRenderPhysicalBeacons(new_value);
- }
- else if (beacon == "soundsbeacon")
- {
- new_value = gSavedSettings.getBOOL( "soundsbeacon");
- LLPipeline::setRenderSoundBeacons(new_value);
- }
- else if (beacon == "particlesbeacon")
- {
- new_value = gSavedSettings.getBOOL( "particlesbeacon");
- LLPipeline::setRenderParticleBeacons(new_value);
- }
- else if (beacon == "scripttouchbeacon")
- {
- new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
- LLPipeline::setRenderScriptedTouchBeacons(new_value);
- }
- else if (beacon == "renderbeacons")
- {
- new_value = gSavedSettings.getBOOL( "renderbeacons");
- LLPipeline::setRenderBeacons(new_value);
- }
- else if (beacon == "renderhighlights")
- {
- new_value = gSavedSettings.getBOOL( "renderhighlights");
- LLPipeline::setRenderHighlights(new_value);
- }
- return new_value;
- }
-};
-
-class LLViewToggleRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string type = userdata.asString();
- if (type == "hideparticles")
- {
- LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
- }
- return true;
- }
-};
-
-class LLViewCheckRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string type = userdata.asString();
- bool new_value = false;
- if (type == "hideparticles")
- {
- new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
- }
- return new_value;
- }
-};
-
-class LLViewShowHUDAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
- return true;
- }
-};
-
-class LLViewCheckHUDAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLPipeline::sShowHUDAttachments;
- return new_value;
- }
-};
-
-class LLEditEnableTakeOff : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string clothing = userdata.asString();
- LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
- if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
- return LLAgentWearables::selfHasWearable(type);
- return false;
- }
-};
-
-class LLEditTakeOff : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string clothing = userdata.asString();
- if (clothing == "all")
- LLWearableBridge::removeAllClothesFromAvatar();
- else
- {
- LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
- if (type >= LLWearableType::WT_SHAPE
- && type < LLWearableType::WT_COUNT
- && (gAgentWearables.getWearableCount(type) > 0))
- {
- // MULTI-WEARABLES: assuming user wanted to remove top shirt.
- U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
- LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
- LLWearableBridge::removeItemFromAvatar(item);
- }
-
- }
- return true;
- }
-};
-
-class LLToolsSelectTool : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string tool_name = userdata.asString();
- if (tool_name == "focus")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
- }
- else if (tool_name == "move")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
- }
- else if (tool_name == "edit")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
- }
- else if (tool_name == "create")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
- }
- else if (tool_name == "land")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
- }
- return true;
- }
-};
-
-/// WINDLIGHT callbacks
-class LLWorldEnvSettings : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string tod = userdata.asString();
- LLVector3 sun_direction;
-
- if (tod == "editor")
- {
- // if not there or is hidden, show it
- LLFloaterReg::toggleInstance("env_settings");
- return true;
- }
-
- if (tod == "sunrise")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.25);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else if (tod == "noon")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.567);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else if (tod == "sunset")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.75);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else if (tod == "midnight")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.0);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else
- {
- LLWLParamManager::instance()->mAnimator.mIsRunning = true;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
- }
- return true;
- }
-};
-
-/// Water Menu callbacks
-class LLWorldWaterSettings : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::toggleInstance("env_water");
- return true;
- }
-};
-
-/// Post-Process callbacks
-class LLWorldPostProcess : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("env_post_process");
- return true;
- }
-};
-
-/// Day Cycle callbacks
-class LLWorldDayCycle : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("env_day_cycle");
- return true;
- }
-};
-
-class LLWorldToggleMovementControls : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLBottomTray::getInstance()->toggleMovementControls();
- return true;
- }
-};
-
-class LLWorldToggleCameraControls : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLBottomTray::getInstance()->toggleCameraControls();
- return true;
- }
-};
-
-void handle_flush_name_caches()
-{
- // Toggle display names on and off to flush
- bool use_display_names = LLAvatarNameCache::useDisplayNames();
- LLAvatarNameCache::setUseDisplayNames(!use_display_names);
- LLAvatarNameCache::setUseDisplayNames(use_display_names);
-
- if (gCacheName) gCacheName->clear();
-}
-
-class LLUploadCostCalculator : public view_listener_t
-{
- std::string mCostStr;
-
- bool handleEvent(const LLSD& userdata)
- {
- std::string menu_name = userdata.asString();
- gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr);
-
- return true;
- }
-
- void calculateCost();
-
-public:
- LLUploadCostCalculator()
- {
- calculateCost();
- }
-};
-
-class LLToggleUIHints : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints");
- // toggle
- ui_hints_enabled = !ui_hints_enabled;
- gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled);
- return true;
- }
-};
-
-void LLUploadCostCalculator::calculateCost()
-{
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
-
- // getPriceUpload() returns -1 if no data available yet.
- if(upload_cost >= 0)
- {
- mCostStr = llformat("%d", upload_cost);
- }
- else
- {
- mCostStr = llformat("%d", gSavedSettings.getU32("DefaultUploadCost"));
- }
-}
-
-void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
-{
- static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
- gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- if(gMenuHolder->hasVisibleMenu())
- {
- gMenuHolder->hideMenus();
- }
- show_navbar_context_menu->buildDrawLabels();
- show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer);
- LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
-}
-
-void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
-{
- static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
- gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
-
- LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
- if (!LLLandmarkActions::landmarkAlreadyExists())
- {
- landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
- }
- else
- {
- landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
- }
-
- if(gMenuHolder->hasVisibleMenu())
- {
- gMenuHolder->hideMenus();
- }
-
- show_topbarinfo_context_menu->buildDrawLabels();
- show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
- LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
-}
-
-void initialize_edit_menu()
-{
- view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
- view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo");
- view_listener_t::addMenu(new LLEditCut(), "Edit.Cut");
- view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy");
- view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste");
- view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete");
- view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll");
- view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect");
- view_listener_t::addMenu(new LLEditDuplicate(), "Edit.Duplicate");
- view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff");
- view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
- view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
- view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut");
- view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
- view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
- view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
- view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
- view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
- view_listener_t::addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
-
-}
-
-void initialize_menus()
-{
- // A parameterized event handler used as ctrl-8/9/0 zoom controls below.
- class LLZoomer : public view_listener_t
- {
- public:
- // The "mult" parameter says whether "val" is a multiplier or used to set the value.
- LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
- bool handleEvent(const LLSD& userdata)
- {
- F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
- LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
- gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
- return true;
- }
- private:
- F32 mVal;
- bool mMult;
- };
-
- LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
- LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
-
- // Generic enable and visible
- // Don't prepend MenuName.Foo because these can be used in any menu.
- enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service));
-
- view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts");
-
- // Agent
- commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
- enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying));
-
- // File menu
- init_menu_file();
-
- view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
- view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
- view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
- commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
- commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
- commit.add("EditShape", boost::bind(&handle_edit_shape));
-
- // View menu
- view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
- view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
- view_listener_t::addMenu(new LLViewResetView(), "View.ResetView");
- view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
- view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
- view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
- view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
- view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
- view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
- view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
- view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
- view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
-
- view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
- view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
- view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
-
- view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
- view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
- view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
- view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
- view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
-
- // Me > Movement
- view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
-
- // World menu
- commit.add("World.Chat", boost::bind(&handle_chat, (void*)NULL));
- view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
- view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
- view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
- view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
- view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
- view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway");
- view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy");
-
- view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
- view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
- view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
- view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
-
- view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
-
- view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings");
- view_listener_t::addMenu(new LLWorldWaterSettings(), "World.WaterSettings");
- view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
- view_listener_t::addMenu(new LLWorldDayCycle(), "World.DayCycle");
-
- view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls");
- view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls");
-
- // Tools menu
- view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
- view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
- view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
- view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
- view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
- view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
- view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
- view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
- view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
- view_listener_t::addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart");
- commit.add("Tools.Link", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()));
- commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
- view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
- view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
- view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
- commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
- commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
- commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
- view_listener_t::addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
- view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
- view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
-
- view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
- view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
- enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance()));
- enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance()));
- view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
- enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy));
- enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object));
- enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object));
- view_listener_t::addMenu(new LLToolsEnableSaveToInventory(), "Tools.EnableSaveToInventory");
- view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory");
-
- // Help menu
- // most items use the ShowFloater method
-
- // Advanced menu
- view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
- view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
- view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
-
- // Advanced > HUD Info
- view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo");
- view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo");
-
- // Advanced Other Settings
- view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache");
-
- // Advanced > Render > Types
- view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType");
- view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType");
-
- //// Advanced > Render > Features
- view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
- view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
- // Advanced > Render > Info Displays
- view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
- view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
- view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
- view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
- view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
- // Develop > Render
- view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
- view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
- view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
- view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
- view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
- view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
- view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
- view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
- view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest");
- view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
- view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
- view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
- view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
- view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
-
-
- #ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
- view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode");
- view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode");
- #endif
-
- // Advanced > World
- view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera");
- view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache");
-
- // Advanced > UI
- commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
- commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
- view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
- view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
- view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
- commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
- commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
- view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
- view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
- view_listener_t::addMenu(new LLAdvancedPrintTextureMemoryStats(), "Advanced.PrintTextureMemoryStats");
- view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
- view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
- view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
- view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews");
- view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips");
- view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips");
- view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents");
- view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents");
- view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys");
- view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys");
- view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc");
- view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
- commit.add("Advanced.ShowSideTray", boost::bind(&handle_show_side_tray));
-
- // Advanced > XUI
- commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
- view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
- view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
- view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
- commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
-
- // Advanced > Character > Grab Baked Texture
- view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
- view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture");
-
- // Advanced > Character > Character Tests
- view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
- view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
-
- view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
- view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
- view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG");
-
- // Advanced > Character (toplevel)
- view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault");
- view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader");
- view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo");
- view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo");
- view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt");
- view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt");
- view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt");
- view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt");
- view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates");
- view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates");
- view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD");
- view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD");
- view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis");
- view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis");
- view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments");
- view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures");
- view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures");
- view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures");
- // Advanced > Network
- view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog");
- view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
- view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
-
- // Advanced > Recorder
- view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
- view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
- view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop");
-
- // Advanced > Debugging
- view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
- view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
- view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
- view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
- view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
- view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
- view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
-
- // Advanced (toplevel)
- view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
- view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
- view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
- view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
- view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
- view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
- view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
- view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
- view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
-
-
- // Admin >Object
- view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
- view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
- view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive");
- view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete");
- view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock");
- view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs");
-
- // Admin >Parcel
- view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe");
- view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent");
- view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand");
-
- // Admin >Region
- view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData");
- // Admin top level
- view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState");
-
- // Self context menu
- view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp");
- enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self));
- view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown");
- enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self));
- view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
-
- view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
-
- // we don't use boost::bind directly to delay side tray construction
- view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab");
-
- // Avatar pie menu
- view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
- view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
- view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
- commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
- view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
- view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
- view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
- commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
- commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
- view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
- view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
- enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
- view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
-
- view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
- enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
-
- // Object pie menu
- view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
- commit.add("Object.Touch", boost::bind(&handle_object_touch));
- commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
- commit.add("Object.Delete", boost::bind(&handle_object_delete));
- view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
- view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
- view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
- view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
- view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
-
- enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
- enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
-
- commit.add("Object.Buy", boost::bind(&handle_buy));
- commit.add("Object.Edit", boost::bind(&handle_object_edit));
- commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
- commit.add("Object.Open", boost::bind(&handle_object_open));
- commit.add("Object.Take", boost::bind(&handle_take));
- commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
- enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
- enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
- enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
- enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid));
-
- enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
- enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
-
- view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
- view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
-
- enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
- enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
- enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
- commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
-
- // Attachment pie menu
- enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
- view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop");
- view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint");
- view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach");
- view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled");
- view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
- view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
-
- // Land pie menu
- view_listener_t::addMenu(new LLLandBuild(), "Land.Build");
- view_listener_t::addMenu(new LLLandSit(), "Land.Sit");
- view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
- view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
-
- view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
- commit.add("Land.Buy", boost::bind(&handle_buy_land));
-
- // Generic actions
- commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
- commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
- view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
- view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
- view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
- view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
- view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile");
- view_listener_t::addMenu(new LLToggleControl(), "ToggleControl");
- view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
- view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
- commit.add("PayObject", boost::bind(&handle_give_money_dialog));
-
- enable.add("EnablePayObject", boost::bind(&enable_pay_object));
- enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
- enable.add("EnableEdit", boost::bind(&enable_object_edit));
- enable.add("VisibleBuild", boost::bind(&enable_object_build));
-
- view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
- view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
- view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible");
- view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
- view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
- view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
- view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
-
- view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
-
- commit.add("Destination.show", boost::bind(&toggle_destination_and_avatar_picker, 0));
- commit.add("Avatar.show", boost::bind(&toggle_destination_and_avatar_picker, 1));
-}
+/**
+ * @file llviewermenu.cpp
+ * @brief Builds menus out of items.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llviewermenu.h"
+
+// linden library includes
+#include "llavatarnamecache.h" // IDEVO
+#include "llfloaterreg.h"
+#include "llcombobox.h"
+#include "llinventorypanel.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+
+// newview includes
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentwearables.h"
+#include "llagentpilot.h"
+#include "llbottomtray.h"
+#include "llcompilequeue.h"
+#include "llconsole.h"
+#include "lldebugview.h"
+#include "llfilepicker.h"
+#include "llfirstuse.h"
+#include "llfloaterbuy.h"
+#include "llfloaterbuycontents.h"
+#include "llbuycurrencyhtml.h"
+#include "llfloatergodtools.h"
+#include "llfloaterinventory.h"
+#include "llfloaterland.h"
+#include "llfloaterpay.h"
+#include "llfloaterreporter.h"
+#include "llfloatersearch.h"
+#include "llfloaterscriptdebug.h"
+#include "llfloatersnapshot.h"
+#include "llfloatertools.h"
+#include "llfloaterworldmap.h"
+#include "llavataractions.h"
+#include "lllandmarkactions.h"
+#include "llgroupmgr.h"
+#include "lltooltip.h"
+#include "llhints.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventorydefines.h"
+#include "llinventoryfunctions.h"
+#include "llpanellogin.h"
+#include "llpanelblockedlist.h"
+#include "llmenucommands.h"
+#include "llmoveview.h"
+#include "llparcel.h"
+#include "llrootview.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llstatusbar.h"
+#include "lltextureview.h"
+#include "lltoolcomp.h"
+#include "lltoolmgr.h"
+#include "lltoolpie.h"
+#include "lltoolselectland.h"
+#include "lltrans.h"
+#include "llviewergenericmessage.h"
+#include "llviewerhelp.h"
+#include "llviewermenufile.h" // init_menu_file()
+#include "llviewermessage.h"
+#include "llviewernetwork.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerstats.h"
+#include "llvoavatarself.h"
+#include "llworldmap.h"
+#include "pipeline.h"
+#include "llviewerjoystick.h"
+#include "llwlanimator.h"
+#include "llwlparammanager.h"
+#include "llfloatercamera.h"
+#include "lluilistener.h"
+#include "llappearancemgr.h"
+#include "lltrans.h"
+#include "lleconomy.h"
+#include "boost/unordered_map.hpp"
+
+using namespace LLVOAvatarDefines;
+
+static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
+
+BOOL enable_land_build(void*);
+BOOL enable_object_build(void*);
+
+LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
+LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
+
+void handle_test_load_url(void*);
+
+//
+// Evil hackish imported globals
+
+//extern BOOL gHideSelectedObjects;
+//extern BOOL gAllowSelectAvatar;
+//extern BOOL gDebugAvatarRotation;
+extern BOOL gDebugClicks;
+extern BOOL gDebugWindowProc;
+//extern BOOL gDebugTextEditorTips;
+//extern BOOL gDebugSelectMgr;
+
+//
+// Globals
+//
+
+LLMenuBarGL *gMenuBarView = NULL;
+LLViewerMenuHolderGL *gMenuHolder = NULL;
+LLMenuGL *gPopupMenuView = NULL;
+LLMenuGL *gEditMenu = NULL;
+LLMenuBarGL *gLoginMenuBarView = NULL;
+
+// Pie menus
+LLContextMenu *gMenuAvatarSelf = NULL;
+LLContextMenu *gMenuAvatarOther = NULL;
+LLContextMenu *gMenuObject = NULL;
+LLContextMenu *gMenuAttachmentSelf = NULL;
+LLContextMenu *gMenuAttachmentOther = NULL;
+LLContextMenu *gMenuLand = NULL;
+
+const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
+const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
+
+LLMenuGL* gAttachSubMenu = NULL;
+LLMenuGL* gDetachSubMenu = NULL;
+LLMenuGL* gTakeOffClothes = NULL;
+LLContextMenu* gAttachScreenPieMenu = NULL;
+LLContextMenu* gAttachPieMenu = NULL;
+LLContextMenu* gAttachBodyPartPieMenus[8];
+LLContextMenu* gDetachPieMenu = NULL;
+LLContextMenu* gDetachScreenPieMenu = NULL;
+LLContextMenu* gDetachBodyPartPieMenus[8];
+
+LLMenuItemCallGL* gAFKMenu = NULL;
+LLMenuItemCallGL* gBusyMenu = NULL;
+
+//
+// Local prototypes
+
+// File Menu
+const char* upload_pick(void* data);
+void handle_compress_image(void*);
+
+
+// Edit menu
+void handle_dump_group_info(void *);
+void handle_dump_capabilities_info(void *);
+
+// Advanced->Consoles menu
+void handle_region_dump_settings(void*);
+void handle_region_dump_temp_asset_data(void*);
+void handle_region_clear_temp_asset_data(void*);
+
+// Object pie menu
+BOOL sitting_on_selection();
+
+void near_sit_object();
+//void label_sit_or_stand(std::string& label, void*);
+// buy and take alias into the same UI positions, so these
+// declarations handle this mess.
+BOOL is_selection_buy_not_take();
+S32 selection_price();
+BOOL enable_take();
+void handle_take();
+void handle_object_show_inspector();
+void handle_avatar_show_inspector();
+bool confirm_take(const LLSD& notification, const LLSD& response);
+
+void handle_buy_object(LLSaleInfo sale_info);
+void handle_buy_contents(LLSaleInfo sale_info);
+
+// Land pie menu
+void near_sit_down_point(BOOL success, void *);
+
+// Avatar pie menu
+
+// Debug menu
+
+
+void velocity_interpolate( void* );
+
+void handle_rebake_textures(void*);
+BOOL check_admin_override(void*);
+void handle_admin_override_toggle(void*);
+#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+void handle_toggle_hacked_godmode(void*);
+BOOL check_toggle_hacked_godmode(void*);
+bool enable_toggle_hacked_godmode(void*);
+#endif
+
+void toggle_show_xui_names(void *);
+BOOL check_show_xui_names(void *);
+
+// Debug UI
+
+void handle_buy_currency_test(void*);
+
+void handle_god_mode(void*);
+
+// God menu
+void handle_leave_god_mode(void*);
+
+
+void handle_reset_view();
+
+void handle_duplicate_in_place(void*);
+
+
+void handle_object_owner_self(void*);
+void handle_object_owner_permissive(void*);
+void handle_object_lock(void*);
+void handle_object_asset_ids(void*);
+void force_take_copy(void*);
+#ifdef _CORY_TESTING
+void force_export_copy(void*);
+void force_import_geometry(void*);
+#endif
+
+void handle_force_parcel_owner_to_me(void*);
+void handle_force_parcel_to_content(void*);
+void handle_claim_public_land(void*);
+
+void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
+void reload_vertex_shader(void *);
+void handle_disconnect_viewer(void *);
+
+void force_error_breakpoint(void *);
+void force_error_llerror(void *);
+void force_error_bad_memory_access(void *);
+void force_error_infinite_loop(void *);
+void force_error_software_exception(void *);
+void force_error_driver_crash(void *);
+
+void handle_force_delete(void*);
+void print_object_info(void*);
+void print_agent_nvpairs(void*);
+void toggle_debug_menus(void*);
+void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
+void dump_select_mgr(void*);
+
+void dump_inventory(void*);
+void toggle_visibility(void*);
+BOOL get_visibility(void*);
+
+// Avatar Pie menu
+void request_friendship(const LLUUID& agent_id);
+
+// Tools menu
+void handle_selected_texture_info(void*);
+
+void handle_dump_followcam(void*);
+void handle_viewer_enable_message_log(void*);
+void handle_viewer_disable_message_log(void*);
+
+BOOL enable_buy_land(void*);
+
+// Help menu
+
+void handle_test_male(void *);
+void handle_test_female(void *);
+void handle_toggle_pg(void*);
+void handle_dump_attachments(void *);
+void handle_dump_avatar_local_textures(void*);
+void handle_debug_avatar_textures(void*);
+void handle_grab_baked_texture(void*);
+BOOL enable_grab_baked_texture(void*);
+void handle_dump_region_object_cache(void*);
+
+BOOL enable_save_into_inventory(void*);
+BOOL enable_save_into_task_inventory(void*);
+
+BOOL enable_detach(const LLSD& = LLSD());
+void menu_toggle_attached_lights(void* user_data);
+void menu_toggle_attached_particles(void* user_data);
+
+class LLMenuParcelObserver : public LLParcelObserver
+{
+public:
+ LLMenuParcelObserver();
+ ~LLMenuParcelObserver();
+ virtual void changed();
+};
+
+static LLMenuParcelObserver* gMenuParcelObserver = NULL;
+
+static LLUIListener sUIListener;
+
+LLMenuParcelObserver::LLMenuParcelObserver()
+{
+ LLViewerParcelMgr::getInstance()->addObserver(this);
+}
+
+LLMenuParcelObserver::~LLMenuParcelObserver()
+{
+ LLViewerParcelMgr::getInstance()->removeObserver(this);
+}
+
+void LLMenuParcelObserver::changed()
+{
+ gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
+
+ BOOL buyable = enable_buy_land(NULL);
+ gMenuHolder->childSetEnabled("Land Buy", buyable);
+ gMenuHolder->childSetEnabled("Buy Land...", buyable);
+}
+
+
+void initialize_menus();
+
+//-----------------------------------------------------------------------------
+// Initialize main menus
+//
+// HOW TO NAME MENUS:
+//
+// First Letter Of Each Word Is Capitalized, Even At Or And
+//
+// Items that lead to dialog boxes end in "..."
+//
+// Break up groups of more than 6 items with separators
+//-----------------------------------------------------------------------------
+
+void set_underclothes_menu_options()
+{
+ if (gMenuHolder && gAgent.isTeen())
+ {
+ gMenuHolder->getChild<LLView>("Self Underpants")->setVisible(FALSE);
+ gMenuHolder->getChild<LLView>("Self Undershirt")->setVisible(FALSE);
+ }
+ if (gMenuBarView && gAgent.isTeen())
+ {
+ gMenuBarView->getChild<LLView>("Menu Underpants")->setVisible(FALSE);
+ gMenuBarView->getChild<LLView>("Menu Undershirt")->setVisible(FALSE);
+ }
+}
+
+void init_menus()
+{
+ S32 top = gViewerWindow->getRootView()->getRect().getHeight();
+
+ // Initialize actions
+ initialize_menus();
+
+ ///
+ /// Popup menu
+ ///
+ /// The popup menu is now populated by the show_context_menu()
+ /// method.
+
+ LLMenuGL::Params menu_params;
+ menu_params.name = "Popup";
+ menu_params.visible = false;
+ gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params);
+ gMenuHolder->addChild( gPopupMenuView );
+
+ ///
+ /// Context menus
+ ///
+
+ const widget_registry_t& registry =
+ LLViewerMenuHolderGL::child_registry_t::instance();
+ gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry);
+ gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_avatar_self.xml", gMenuHolder, registry);
+ gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_avatar_other.xml", gMenuHolder, registry);
+
+ gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true);
+ gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true);
+
+ gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_object.xml", gMenuHolder, registry);
+
+ gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD");
+ gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach");
+
+ gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_attachment_self.xml", gMenuHolder, registry);
+ gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_attachment_other.xml", gMenuHolder, registry);
+
+ gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_land.xml", gMenuHolder, registry);
+
+ ///
+ /// set up the colors
+ ///
+ LLColor4 color;
+
+ LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor");
+
+ gMenuAvatarSelf->setBackgroundColor( context_menu_color );
+ gMenuAvatarOther->setBackgroundColor( context_menu_color );
+ gMenuObject->setBackgroundColor( context_menu_color );
+ gMenuAttachmentSelf->setBackgroundColor( context_menu_color );
+ gMenuAttachmentOther->setBackgroundColor( context_menu_color );
+
+ gMenuLand->setBackgroundColor( context_menu_color );
+
+ color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" );
+ gPopupMenuView->setBackgroundColor( color );
+
+ // If we are not in production, use a different color to make it apparent.
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
+ }
+ else
+ {
+ color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
+ }
+ gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
+ gMenuBarView->setBackgroundColor( color );
+
+ LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
+ menu_bar_holder->addChild(gMenuBarView);
+
+ gViewerWindow->setMenuBackgroundColor(false,
+ LLGridManager::getInstance()->isInProductionGrid());
+
+ // Assume L$10 for now, the server will tell us the real cost at login
+ // *TODO:Also fix cost in llfolderview.cpp for Inventory menus
+ const std::string upload_cost("10");
+ gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost);
+ gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost);
+ gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost);
+ gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
+
+ gAFKMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Away", TRUE);
+ gBusyMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Busy", TRUE);
+ gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE);
+ gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE);
+
+#if !MEM_TRACK_MEM
+ // Don't display the Memory console menu if the feature is turned off
+ LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", TRUE);
+ if (memoryMenu)
+ {
+ memoryMenu->setVisible(FALSE);
+ }
+#endif
+
+ gMenuBarView->createJumpKeys();
+
+ // Let land based option enable when parcel changes
+ gMenuParcelObserver = new LLMenuParcelObserver();
+
+ gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ gLoginMenuBarView->arrangeAndClear();
+ LLRect menuBarRect = gLoginMenuBarView->getRect();
+ menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight());
+ gLoginMenuBarView->setRect(menuBarRect);
+ gLoginMenuBarView->setBackgroundColor( color );
+ menu_bar_holder->addChild(gLoginMenuBarView);
+
+ // tooltips are on top of EVERYTHING, including menus
+ gViewerWindow->getRootView()->sendChildToFront(gToolTipView);
+}
+
+///////////////////
+// SHOW CONSOLES //
+///////////////////
+
+
+class LLAdvancedToggleConsole : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string console_type = userdata.asString();
+ if ("texture" == console_type)
+ {
+ toggle_visibility( (void*)gTextureView );
+ }
+ else if ("debug" == console_type)
+ {
+ toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
+ }
+ else if (gTextureSizeView && "texture size" == console_type)
+ {
+ toggle_visibility( (void*)gTextureSizeView );
+ }
+ else if (gTextureCategoryView && "texture category" == console_type)
+ {
+ toggle_visibility( (void*)gTextureCategoryView );
+ }
+ else if ("fast timers" == console_type)
+ {
+ toggle_visibility( (void*)gDebugView->mFastTimerView );
+ }
+#if MEM_TRACK_MEM
+ else if ("memory view" == console_type)
+ {
+ toggle_visibility( (void*)gDebugView->mMemoryView );
+ }
+#endif
+ return true;
+ }
+};
+class LLAdvancedCheckConsole : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string console_type = userdata.asString();
+ bool new_value = false;
+ if ("texture" == console_type)
+ {
+ new_value = get_visibility( (void*)gTextureView );
+ }
+ else if ("debug" == console_type)
+ {
+ new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
+ }
+ else if (gTextureSizeView && "texture size" == console_type)
+ {
+ new_value = get_visibility( (void*)gTextureSizeView );
+ }
+ else if (gTextureCategoryView && "texture category" == console_type)
+ {
+ new_value = get_visibility( (void*)gTextureCategoryView );
+ }
+ else if ("fast timers" == console_type)
+ {
+ new_value = get_visibility( (void*)gDebugView->mFastTimerView );
+ }
+#if MEM_TRACK_MEM
+ else if ("memory view" == console_type)
+ {
+ new_value = get_visibility( (void*)gDebugView->mMemoryView );
+ }
+#endif
+
+ return new_value;
+ }
+};
+
+
+//////////////////////////
+// DUMP INFO TO CONSOLE //
+//////////////////////////
+
+
+class LLAdvancedDumpInfoToConsole : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string info_type = userdata.asString();
+ if ("region" == info_type)
+ {
+ handle_region_dump_settings(NULL);
+ }
+ else if ("group" == info_type)
+ {
+ handle_dump_group_info(NULL);
+ }
+ else if ("capabilities" == info_type)
+ {
+ handle_dump_capabilities_info(NULL);
+ }
+ return true;
+ }
+};
+
+
+//////////////
+// HUD INFO //
+//////////////
+
+
+class LLAdvancedToggleHUDInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string info_type = userdata.asString();
+
+ if ("camera" == info_type)
+ {
+ gDisplayCameraPos = !(gDisplayCameraPos);
+ }
+ else if ("wind" == info_type)
+ {
+ gDisplayWindInfo = !(gDisplayWindInfo);
+ }
+ else if ("fov" == info_type)
+ {
+ gDisplayFOV = !(gDisplayFOV);
+ }
+ else if ("badge" == info_type)
+ {
+ gDisplayBadge = !(gDisplayBadge);
+ }
+ return true;
+ }
+};
+
+class LLAdvancedCheckHUDInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string info_type = userdata.asString();
+ bool new_value = false;
+ if ("camera" == info_type)
+ {
+ new_value = gDisplayCameraPos;
+ }
+ else if ("wind" == info_type)
+ {
+ new_value = gDisplayWindInfo;
+ }
+ else if ("fov" == info_type)
+ {
+ new_value = gDisplayFOV;
+ }
+ else if ("badge" == info_type)
+ {
+ new_value = gDisplayBadge;
+ }
+ return new_value;
+ }
+};
+
+
+//////////////
+// FLYING //
+//////////////
+
+class LLAdvancedAgentFlyingInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD&)
+ {
+ return gAgent.getFlying();
+ }
+};
+
+
+///////////////////////
+// CLEAR GROUP CACHE //
+///////////////////////
+
+class LLAdvancedClearGroupCache : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLGroupMgr::debugClearAllGroups(NULL);
+ return true;
+ }
+};
+
+
+
+
+/////////////////
+// RENDER TYPE //
+/////////////////
+U32 render_type_from_string(std::string render_type)
+{
+ if ("simple" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_SIMPLE;
+ }
+ else if ("alpha" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_ALPHA;
+ }
+ else if ("tree" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_TREE;
+ }
+ else if ("character" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_AVATAR;
+ }
+ else if ("surfacePath" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_TERRAIN;
+ }
+ else if ("sky" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_SKY;
+ }
+ else if ("water" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_WATER;
+ }
+ else if ("ground" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_GROUND;
+ }
+ else if ("volume" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_VOLUME;
+ }
+ else if ("grass" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_GRASS;
+ }
+ else if ("clouds" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_CLOUDS;
+ }
+ else if ("particles" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_PARTICLES;
+ }
+ else if ("bump" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_BUMP;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+
+class LLAdvancedToggleRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 render_type = render_type_from_string( userdata.asString() );
+ if ( render_type != 0 )
+ {
+ LLPipeline::toggleRenderTypeControl( (void*)render_type );
+ }
+ return true;
+ }
+};
+
+
+class LLAdvancedCheckRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 render_type = render_type_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( render_type != 0 )
+ {
+ new_value = LLPipeline::hasRenderTypeControl( (void*)render_type );
+ }
+
+ return new_value;
+ }
+};
+
+
+/////////////
+// FEATURE //
+/////////////
+U32 feature_from_string(std::string feature)
+{
+ if ("ui" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_UI;
+ }
+ else if ("selected" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED;
+ }
+ else if ("highlighted" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED;
+ }
+ else if ("dynamic textures" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES;
+ }
+ else if ("foot shadows" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS;
+ }
+ else if ("fog" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FOG;
+ }
+ else if ("fr info" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO;
+ }
+ else if ("flexible" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE;
+ }
+ else
+ {
+ return 0;
+ }
+};
+
+
+class LLAdvancedToggleFeature : public view_listener_t{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 feature = feature_from_string( userdata.asString() );
+ if ( feature != 0 )
+ {
+ LLPipeline::toggleRenderDebugFeature( (void*)feature );
+ }
+ return true;
+ }
+};
+
+class LLAdvancedCheckFeature : public view_listener_t
+{bool handleEvent(const LLSD& userdata)
+{
+ U32 feature = feature_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( feature != 0 )
+ {
+ new_value = LLPipeline::toggleRenderDebugFeatureControl( (void*)feature );
+ }
+
+ return new_value;
+}
+};
+
+void toggle_destination_and_avatar_picker(const LLSD& show)
+{
+ S32 panel_idx = show.isDefined() ? show.asInteger() : -1;
+ LLView* container = gViewerWindow->getRootView()->getChildView("avatar_picker_and_destination_guide_container");
+ LLMediaCtrl* destinations = container->findChild<LLMediaCtrl>("destination_guide_contents");
+ LLMediaCtrl* avatar_picker = container->findChild<LLMediaCtrl>("avatar_picker_contents");
+ LLButton* avatar_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("avatar_btn");
+ LLButton* destination_btn = gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLButton>("destination_btn");
+
+ switch(panel_idx)
+ {
+ case 0:
+ if (!destinations->getVisible())
+ {
+ container->setVisible(true);
+ destinations->setVisible(true);
+ avatar_picker->setVisible(false);
+ LLFirstUse::notUsingDestinationGuide(false);
+ avatar_btn->setToggleState(false);
+ destination_btn->setToggleState(true);
+ return;
+ }
+ break;
+ case 1:
+ if (!avatar_picker->getVisible())
+ {
+ container->setVisible(true);
+ destinations->setVisible(false);
+ avatar_picker->setVisible(true);
+ avatar_btn->setToggleState(true);
+ destination_btn->setToggleState(false);
+ return;
+ }
+ break;
+ default:
+ break;
+ }
+
+ container->setVisible(false);
+ destinations->setVisible(false);
+ avatar_picker->setVisible(false);
+ avatar_btn->setToggleState(false);
+ destination_btn->setToggleState(false);
+};
+
+
+//////////////////
+// INFO DISPLAY //
+//////////////////
+U32 info_display_from_string(std::string info_display)
+{
+ if ("verify" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_VERIFY;
+ }
+ else if ("bboxes" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_BBOXES;
+ }
+ else if ("points" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_POINTS;
+ }
+ else if ("octree" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_OCTREE;
+ }
+ else if ("shadow frusta" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA;
+ }
+ else if ("occlusion" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_OCCLUSION;
+ }
+ else if ("render batches" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_BATCH_SIZE;
+ }
+ else if ("update type" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_UPDATE_TYPE;
+ }
+ else if ("texture anim" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM;
+ }
+ else if ("texture priority" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY;
+ }
+ else if ("shame" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_SHAME;
+ }
+ else if ("texture area" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXTURE_AREA;
+ }
+ else if ("face area" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_FACE_AREA;
+ }
+ else if ("lights" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_LIGHTS;
+ }
+ else if ("particles" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_PARTICLES;
+ }
+ else if ("composition" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_COMPOSITION;
+ }
+ else if ("glow" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_GLOW;
+ }
+ else if ("collision skeleton" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
+ }
+ else if ("raycast" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_RAYCAST;
+ }
+ else if ("agent target" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_AGENT_TARGET;
+ }
+ else
+ {
+ return 0;
+ }
+};
+
+class LLAdvancedToggleInfoDisplay : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 info_display = info_display_from_string( userdata.asString() );
+
+ if ( info_display != 0 )
+ {
+ LLPipeline::toggleRenderDebug( (void*)info_display );
+ }
+
+ return true;
+ }
+};
+
+
+class LLAdvancedCheckInfoDisplay : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 info_display = info_display_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( info_display != 0 )
+ {
+ new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display );
+ }
+
+ return new_value;
+ }
+};
+
+
+///////////////////////////
+//// RANDOMIZE FRAMERATE //
+///////////////////////////
+
+
+class LLAdvancedToggleRandomizeFramerate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gRandomizeFramerate = !(gRandomizeFramerate);
+ return true;
+ }
+};
+
+class LLAdvancedCheckRandomizeFramerate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gRandomizeFramerate;
+ return new_value;
+ }
+};
+
+void run_vectorize_perf_test(void *)
+{
+ gSavedSettings.setBOOL("VectorizePerfTest", TRUE);
+}
+
+
+////////////////////////////////
+// RUN Vectorized Perform Test//
+////////////////////////////////
+
+
+class LLAdvancedVectorizePerfTest : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ run_vectorize_perf_test(NULL);
+ return true;
+ }
+};
+
+///////////////////////////
+//// PERIODIC SLOW FRAME //
+///////////////////////////
+
+
+class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gPeriodicSlowFrame = !(gPeriodicSlowFrame);
+ return true;
+ }
+};
+
+class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gPeriodicSlowFrame;
+ return new_value;
+ }
+};
+
+
+
+////////////////
+// FRAME TEST //
+////////////////
+
+
+class LLAdvancedToggleFrameTest : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest);
+ return true;
+ }
+};
+
+class LLAdvancedCheckFrameTest : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLPipeline::sRenderFrameTest;
+ return new_value;
+ }
+};
+
+
+///////////////////////////
+// SELECTED TEXTURE INFO //
+///////////////////////////
+
+
+class LLAdvancedSelectedTextureInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_selected_texture_info(NULL);
+ return true;
+ }
+};
+
+//////////////////////
+// TOGGLE WIREFRAME //
+//////////////////////
+
+class LLAdvancedToggleWireframe : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gUseWireframe = !(gUseWireframe);
+ LLPipeline::updateRenderDeferred();
+ gPipeline.resetVertexBuffers();
+ return true;
+ }
+};
+
+class LLAdvancedCheckWireframe : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gUseWireframe;
+ return new_value;
+ }
+};
+
+//////////////////////
+// TEXTURE ATLAS //
+//////////////////////
+
+class LLAdvancedToggleTextureAtlas : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas;
+ gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ;
+ return true;
+ }
+};
+
+class LLAdvancedCheckTextureAtlas : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl
+ return new_value;
+ }
+};
+
+//////////////////////////
+// DUMP SCRIPTED CAMERA //
+//////////////////////////
+
+class LLAdvancedDumpScriptedCamera : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_dump_followcam(NULL);
+ return true;
+}
+};
+
+
+
+//////////////////////////////
+// DUMP REGION OBJECT CACHE //
+//////////////////////////////
+
+
+class LLAdvancedDumpRegionObjectCache : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+{
+ handle_dump_region_object_cache(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedBuyCurrencyTest : public view_listener_t
+ {
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_buy_currency_test(NULL);
+ return true;
+ }
+};
+
+
+/////////////////////
+// DUMP SELECT MGR //
+/////////////////////
+
+
+class LLAdvancedDumpSelectMgr : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ dump_select_mgr(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////
+// DUMP INVENTORY //
+////////////////////
+
+
+class LLAdvancedDumpInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ dump_inventory(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////////////////
+// PRINT SELECTED OBJECT INFO //
+////////////////////////////////
+
+
+class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ print_object_info(NULL);
+ return true;
+ }
+};
+
+
+
+//////////////////////
+// PRINT AGENT INFO //
+//////////////////////
+
+
+class LLAdvancedPrintAgentInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ print_agent_nvpairs(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////////////////
+// PRINT TEXTURE MEMORY STATS //
+////////////////////////////////
+
+
+class LLAdvancedPrintTextureMemoryStats : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ output_statistics(NULL);
+ return true;
+ }
+};
+
+//////////////////
+// DEBUG CLICKS //
+//////////////////
+
+
+class LLAdvancedToggleDebugClicks : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gDebugClicks = !(gDebugClicks);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugClicks : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gDebugClicks;
+ return new_value;
+ }
+};
+
+
+
+/////////////////
+// DEBUG VIEWS //
+/////////////////
+
+
+class LLAdvancedToggleDebugViews : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLView::sDebugRects = !(LLView::sDebugRects);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugViews : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLView::sDebugRects;
+ return new_value;
+ }
+};
+
+
+
+///////////////////////
+// XUI NAME TOOLTIPS //
+///////////////////////
+
+
+class LLAdvancedToggleXUINameTooltips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ toggle_show_xui_names(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckXUINameTooltips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = check_show_xui_names(NULL);
+ return new_value;
+ }
+};
+
+
+
+////////////////////////
+// DEBUG MOUSE EVENTS //
+////////////////////////
+
+
+class LLAdvancedToggleDebugMouseEvents : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugMouseEvents : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLView::sDebugMouseHandling;
+ return new_value;
+ }
+};
+
+
+
+////////////////
+// DEBUG KEYS //
+////////////////
+
+
+class LLAdvancedToggleDebugKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLView::sDebugKeys = !(LLView::sDebugKeys);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLView::sDebugKeys;
+ return new_value;
+ }
+};
+
+
+
+///////////////////////
+// DEBUG WINDOW PROC //
+///////////////////////
+
+
+class LLAdvancedToggleDebugWindowProc : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gDebugWindowProc = !(gDebugWindowProc);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugWindowProc : public view_listener_t
+ {
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gDebugWindowProc;
+ return new_value;
+ }
+};
+
+// ------------------------------XUI MENU ---------------------------
+
+class LLAdvancedSendTestIms : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLIMModel::instance().testMessages();
+ return true;
+}
+};
+
+
+///////////////
+// XUI NAMES //
+///////////////
+
+
+class LLAdvancedToggleXUINames : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ toggle_show_xui_names(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckXUINames : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = check_show_xui_names(NULL);
+ return new_value;
+ }
+};
+
+
+////////////////////////
+// GRAB BAKED TEXTURE //
+////////////////////////
+
+
+class LLAdvancedGrabBakedTexture : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string texture_type = userdata.asString();
+ if ("iris" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_EYES );
+ }
+ else if ("head" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_HEAD );
+ }
+ else if ("upper" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_UPPER );
+ }
+ else if ("lower" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_LOWER );
+ }
+ else if ("skirt" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_SKIRT );
+ }
+ else if ("hair" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_HAIR );
+ }
+
+ return true;
+ }
+};
+
+class LLAdvancedEnableGrabBakedTexture : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+{
+ std::string texture_type = userdata.asString();
+ bool new_value = false;
+
+ if ("iris" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
+ }
+ else if ("head" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
+ }
+ else if ("upper" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
+ }
+ else if ("lower" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
+ }
+ else if ("skirt" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
+ }
+ else if ("hair" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
+ }
+
+ return new_value;
+}
+};
+
+///////////////////////
+// APPEARANCE TO XML //
+///////////////////////
+
+
+class LLAdvancedAppearanceToXML : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::dumpArchetypeXML(NULL);
+ return true;
+ }
+};
+
+
+
+///////////////////////////////
+// TOGGLE CHARACTER GEOMETRY //
+///////////////////////////////
+
+
+class LLAdvancedToggleCharacterGeometry : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_god_request_avatar_geometry(NULL);
+ return true;
+}
+};
+
+
+ /////////////////////////////
+// TEST MALE / TEST FEMALE //
+/////////////////////////////
+
+class LLAdvancedTestMale : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_test_male(NULL);
+ return true;
+ }
+};
+
+
+class LLAdvancedTestFemale : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_test_female(NULL);
+ return true;
+ }
+};
+
+
+
+///////////////
+// TOGGLE PG //
+///////////////
+
+
+class LLAdvancedTogglePG : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_toggle_pg(NULL);
+ return true;
+ }
+};
+
+
+class LLAdvancedForceParamsToDefault : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLAgent::clearVisualParams(NULL);
+ return true;
+ }
+};
+
+
+
+//////////////////////////
+// RELOAD VERTEX SHADER //
+//////////////////////////
+
+
+class LLAdvancedReloadVertexShader : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ reload_vertex_shader(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////
+// ANIMATION INFO //
+////////////////////
+
+
+class LLAdvancedToggleAnimationInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug);
+ return true;
+ }
+};
+
+class LLAdvancedCheckAnimationInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLVOAvatar::sShowAnimationDebug;
+ return new_value;
+ }
+};
+
+
+//////////////////
+// SHOW LOOK AT //
+//////////////////
+
+
+class LLAdvancedToggleShowLookAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt);
+ return true;
+ }
+};
+
+class LLAdvancedCheckShowLookAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLHUDEffectLookAt::sDebugLookAt;
+ return new_value;
+ }
+};
+
+
+
+///////////////////
+// SHOW POINT AT //
+///////////////////
+
+
+class LLAdvancedToggleShowPointAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt);
+ return true;
+ }
+};
+
+class LLAdvancedCheckShowPointAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLHUDEffectPointAt::sDebugPointAt;
+ return new_value;
+ }
+};
+
+
+
+/////////////////////////
+// DEBUG JOINT UPDATES //
+/////////////////////////
+
+
+class LLAdvancedToggleDebugJointUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugJointUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLVOAvatar::sJointDebug;
+ return new_value;
+ }
+};
+
+
+
+/////////////////
+// DISABLE LOD //
+/////////////////
+
+
+class LLAdvancedToggleDisableLOD : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDisableLOD : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerJoint::sDisableLOD;
+ return new_value;
+ }
+};
+
+
+
+/////////////////////////
+// DEBUG CHARACTER VIS //
+/////////////////////////
+
+
+class LLAdvancedToggleDebugCharacterVis : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugCharacterVis : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLVOAvatar::sDebugInvisible;
+ return new_value;
+ }
+};
+
+
+//////////////////////
+// DUMP ATTACHMENTS //
+//////////////////////
+
+
+class LLAdvancedDumpAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_dump_attachments(NULL);
+ return true;
+ }
+};
+
+
+
+/////////////////////
+// REBAKE TEXTURES //
+/////////////////////
+
+
+class LLAdvancedRebakeTextures : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_rebake_textures(NULL);
+ return true;
+ }
+};
+
+
+#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD
+///////////////////////////
+// DEBUG AVATAR TEXTURES //
+///////////////////////////
+
+
+class LLAdvancedDebugAvatarTextures : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgent.isGodlike())
+ {
+ handle_debug_avatar_textures(NULL);
+ }
+ return true;
+ }
+};
+
+////////////////////////////////
+// DUMP AVATAR LOCAL TEXTURES //
+////////////////////////////////
+
+
+class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ handle_dump_avatar_local_textures(NULL);
+#endif
+ return true;
+ }
+};
+
+#endif
+
+/////////////////
+// MESSAGE LOG //
+/////////////////
+
+
+class LLAdvancedEnableMessageLog : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_viewer_enable_message_log(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedDisableMessageLog : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_viewer_disable_message_log(NULL);
+ return true;
+ }
+};
+
+/////////////////
+// DROP PACKET //
+/////////////////
+
+
+class LLAdvancedDropPacket : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gMessageSystem->mPacketRing.dropPackets(1);
+ return true;
+ }
+};
+
+
+
+/////////////////
+// AGENT PILOT //
+/////////////////
+
+
+class LLAdvancedAgentPilot : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string command = userdata.asString();
+ if ("start playback" == command)
+ {
+ LLAgentPilot::startPlayback(NULL);
+ }
+ else if ("stop playback" == command)
+ {
+ LLAgentPilot::stopPlayback(NULL);
+ }
+ else if ("start record" == command)
+ {
+ LLAgentPilot::startRecord(NULL);
+ }
+ else if ("stop record" == command)
+ {
+ LLAgentPilot::saveRecord(NULL);
+ }
+
+ return true;
+ }
+};
+
+
+
+//////////////////////
+// AGENT PILOT LOOP //
+//////////////////////
+
+
+class LLAdvancedToggleAgentPilotLoop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLAgentPilot::sLoop = !(LLAgentPilot::sLoop);
+ return true;
+ }
+};
+
+class LLAdvancedCheckAgentPilotLoop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLAgentPilot::sLoop;
+ return new_value;
+ }
+};
+
+
+/////////////////////////
+// SHOW OBJECT UPDATES //
+/////////////////////////
+
+
+class LLAdvancedToggleShowObjectUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gShowObjectUpdates = !(gShowObjectUpdates);
+ return true;
+ }
+};
+
+class LLAdvancedCheckShowObjectUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gShowObjectUpdates;
+ return new_value;
+ }
+};
+
+
+
+////////////////////
+// COMPRESS IMAGE //
+////////////////////
+
+
+class LLAdvancedCompressImage : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_compress_image(NULL);
+ return true;
+ }
+};
+
+
+
+/////////////////////////
+// SHOW DEBUG SETTINGS //
+/////////////////////////
+
+
+class LLAdvancedShowDebugSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::showInstance("settings_debug",userdata);
+ return true;
+ }
+};
+
+
+
+////////////////////////
+// VIEW ADMIN OPTIONS //
+////////////////////////
+
+class LLAdvancedEnableViewAdminOptions : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // Don't enable in god mode since the admin menu is shown anyway.
+ // Only enable if the user has set the appropriate debug setting.
+ bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu");
+ return new_value;
+ }
+};
+
+class LLAdvancedToggleViewAdminOptions : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_admin_override_toggle(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckViewAdminOptions : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
+ return new_value;
+ }
+};
+
+/////////////////////////////////////
+// Enable Object Object Occlusion ///
+/////////////////////////////////////
+class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+
+ bool new_value = gGLManager.mHasOcclusionQuery; // && LLFeatureManager::getInstance()->isFeatureAvailable(userdata.asString());
+ return new_value;
+}
+};
+
+/////////////////////////////////////
+// Enable Framebuffer Objects ///
+/////////////////////////////////////
+class LLAdvancedEnableRenderFBO: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gGLManager.mHasFramebufferObject;
+ return new_value;
+ }
+};
+
+/////////////////////////////////////
+// Enable Deferred Rendering ///
+/////////////////////////////////////
+class LLAdvancedEnableRenderDeferred: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) &&
+ LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
+ return new_value;
+ }
+};
+
+/////////////////////////////////////
+// Enable Deferred Rendering sub-options
+/////////////////////////////////////
+class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && gSavedSettings.getBOOL("RenderDeferred");
+ return new_value;
+ }
+};
+
+
+
+//////////////////
+// ADMIN STATUS //
+//////////////////
+
+
+class LLAdvancedRequestAdminStatus : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_god_mode(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedLeaveAdminStatus : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_leave_god_mode(NULL);
+ return true;
+ }
+};
+
+//////////////////////////
+// Advanced > Debugging //
+//////////////////////////
+
+
+class LLAdvancedForceErrorBreakpoint : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_breakpoint(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorLlerror : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_llerror(NULL);
+ return true;
+ }
+};
+class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_bad_memory_access(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_infinite_loop(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorSoftwareException : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_software_exception(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorDriverCrash : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_driver_crash(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_disconnect_viewer(NULL);
+ return true;
+}
+};
+
+
+#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+
+class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_toggle_hacked_godmode(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ check_toggle_hacked_godmode(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_toggle_hacked_godmode(NULL);
+ return new_value;
+ }
+};
+#endif
+
+
+//
+////-------------------------------------------------------------------
+//// Advanced menu
+////-------------------------------------------------------------------
+
+//////////////////
+// ADMIN MENU //
+//////////////////
+
+// Admin > Object
+class LLAdminForceTakeCopy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_take_copy(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleObjectOwnerSelf : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_owner_self(NULL);
+ return true;
+ }
+};
+class LLAdminHandleObjectOwnerPermissive : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_owner_permissive(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleForceDelete : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_force_delete(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleObjectLock : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_lock(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleObjectAssetIDs: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_asset_ids(NULL);
+ return true;
+ }
+};
+
+//Admin >Parcel
+class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_force_parcel_owner_to_me(NULL);
+ return true;
+ }
+};
+class LLAdminHandleForceParcelToContent: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_force_parcel_to_content(NULL);
+ return true;
+ }
+};
+class LLAdminHandleClaimPublicLand: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_claim_public_land(NULL);
+ return true;
+ }
+};
+
+// Admin > Region
+class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_region_dump_temp_asset_data(NULL);
+ return true;
+ }
+};
+//Admin (Top Level)
+
+class LLAdminOnSaveState: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPanelRegionTools::onSaveState(NULL);
+ return true;
+}
+};
+
+
+//-----------------------------------------------------------------------------
+// cleanup_menus()
+//-----------------------------------------------------------------------------
+void cleanup_menus()
+{
+ delete gMenuParcelObserver;
+ gMenuParcelObserver = NULL;
+
+ delete gMenuAvatarSelf;
+ gMenuAvatarSelf = NULL;
+
+ delete gMenuAvatarOther;
+ gMenuAvatarOther = NULL;
+
+ delete gMenuObject;
+ gMenuObject = NULL;
+
+ delete gMenuAttachmentSelf;
+ gMenuAttachmentSelf = NULL;
+
+ delete gMenuAttachmentOther;
+ gMenuAttachmentSelf = NULL;
+
+ delete gMenuLand;
+ gMenuLand = NULL;
+
+ delete gMenuBarView;
+ gMenuBarView = NULL;
+
+ delete gPopupMenuView;
+ gPopupMenuView = NULL;
+
+ delete gMenuHolder;
+ gMenuHolder = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// Object pie menu
+//-----------------------------------------------------------------------------
+
+class LLObjectReportAbuse : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ LLFloaterReporter::showFromObject(objectp->getID());
+ }
+ return true;
+ }
+};
+
+// Enabled it you clicked an object
+class LLObjectEnableReportAbuse : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
+ return new_value;
+ }
+};
+
+void handle_object_touch()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return;
+
+ LLPickInfo pick = LLToolPie::getInstance()->getPick();
+
+ LLMessageSystem *msg = gMessageSystem;
+
+ msg->newMessageFast(_PREHASH_ObjectGrab);
+ msg->nextBlockFast( _PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast( _PREHASH_ObjectData);
+ msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
+ msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
+ msg->nextBlock("SurfaceInfo");
+ msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
+ msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
+ msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
+ msg->addVector3("Position", pick.mIntersection);
+ msg->addVector3("Normal", pick.mNormal);
+ msg->addVector3("Binormal", pick.mBinormal);
+ msg->sendMessage( object->getRegion()->getHost());
+
+ // *NOTE: Hope the packets arrive safely and in order or else
+ // there will be some problems.
+ // *TODO: Just fix this bad assumption.
+ msg->newMessageFast(_PREHASH_ObjectDeGrab);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
+ msg->nextBlock("SurfaceInfo");
+ msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
+ msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
+ msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
+ msg->addVector3("Position", pick.mIntersection);
+ msg->addVector3("Normal", pick.mNormal);
+ msg->addVector3("Binormal", pick.mBinormal);
+ msg->sendMessage(object->getRegion()->getHost());
+}
+
+static void init_default_item_label(const std::string& item_name)
+{
+ boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
+ if (it == sDefaultItemLabels.end())
+ {
+ // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
+ // (doesn't seem to matter much ATM).
+ LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
+ if (!default_label.empty())
+ {
+ sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
+ }
+ }
+}
+
+static LLStringExplicit get_default_item_label(const std::string& item_name)
+{
+ LLStringExplicit res("");
+ boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
+ if (it != sDefaultItemLabels.end())
+ {
+ res = it->second;
+ }
+
+ return res;
+}
+
+
+bool enable_object_touch(LLUICtrl* ctrl)
+{
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ bool new_value = obj && obj->flagHandleTouch();
+
+ std::string item_name = ctrl->getName();
+ init_default_item_label(item_name);
+
+ // Update label based on the node touch name if available.
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node && node->mValid && !node->mTouchName.empty())
+ {
+ gMenuHolder->childSetText(item_name, node->mTouchName);
+ }
+ else
+ {
+ gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
+ }
+
+ return new_value;
+};
+
+//void label_touch(std::string& label, void*)
+//{
+// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+// if (node && node->mValid && !node->mTouchName.empty())
+// {
+// label.assign(node->mTouchName);
+// }
+// else
+// {
+// label.assign("Touch");
+// }
+//}
+
+void handle_object_open()
+{
+ LLFloaterReg::showInstance("openobject");
+}
+
+bool enable_object_open()
+{
+ // Look for contents in root object, which is all the LLFloaterOpenObject
+ // understands.
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!obj) return false;
+
+ LLViewerObject* root = obj->getRootEdit();
+ if (!root) return false;
+
+ return root->allowOpen();
+}
+
+
+class LLViewJoystickFlycam : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_toggle_flycam();
+ return true;
+ }
+};
+
+class LLViewCheckJoystickFlycam : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
+ return new_value;
+ }
+};
+
+void handle_toggle_flycam()
+{
+ LLViewerJoystick::getInstance()->toggleFlycam();
+}
+
+class LLObjectBuild : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // zoom in if we're looking at the avatar
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gViewerWindow->moveCursorToCenter();
+ }
+ else if ( gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gViewerWindow->moveCursorToCenter();
+ }
+
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
+
+ // Could be first use
+ //LLFirstUse::useBuild();
+ return true;
+ }
+};
+
+
+void handle_object_edit()
+{
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
+ {
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
+ {
+ // always freeze camera in space, even if camera doesn't move
+ // so, for example, follow cam scripts can't affect you when in build mode
+ gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ }
+ else
+ {
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ LLViewerObject* selected_objectp = selection->getFirstRootObject();
+ if (selected_objectp)
+ {
+ // zoom in on object center instead of where we clicked, as we need to see the manipulator handles
+ gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gViewerWindow->moveCursorToCenter();
+ }
+ }
+ }
+
+ LLFloaterReg::showInstance("build");
+
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
+
+ LLViewerJoystick::getInstance()->moveObjects(true);
+ LLViewerJoystick::getInstance()->setNeedsReset(true);
+
+ // Could be first use
+ //LLFirstUse::useBuild();
+ return;
+}
+
+void handle_object_inspect()
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ LLViewerObject* selected_objectp = selection->getFirstRootObject();
+ if (selected_objectp)
+ {
+ LLSD key;
+ key["task"] = "task";
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+ }
+
+ /*
+ // Old floater properties
+ LLFloaterReg::showInstance("inspect", LLSD());
+ */
+}
+
+//---------------------------------------------------------------------------
+// Land pie menu
+//---------------------------------------------------------------------------
+class LLLandBuild : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // zoom in if we're looking at the avatar
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gViewerWindow->moveCursorToCenter();
+ }
+ else if ( gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // otherwise just move focus
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gViewerWindow->moveCursorToCenter();
+ }
+
+
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
+
+ // Could be first use
+ //LLFirstUse::useBuild();
+ return true;
+ }
+};
+
+class LLLandBuyPass : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
+ return true;
+ }
+};
+
+class LLLandEnableBuyPass : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
+ return new_value;
+ }
+};
+
+// BUG: Should really check if CLICK POINT is in a parcel where you can build.
+BOOL enable_land_build(void*)
+{
+ if (gAgent.isGodlike()) return TRUE;
+ if (gAgent.inPrelude()) return FALSE;
+
+ BOOL can_build = FALSE;
+ LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (agent_parcel)
+ {
+ can_build = agent_parcel->getAllowModify();
+ }
+ return can_build;
+}
+
+// BUG: Should really check if OBJECT is in a parcel where you can build.
+BOOL enable_object_build(void*)
+{
+ if (gAgent.isGodlike()) return TRUE;
+ if (gAgent.inPrelude()) return FALSE;
+
+ BOOL can_build = FALSE;
+ LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (agent_parcel)
+ {
+ can_build = agent_parcel->getAllowModify();
+ }
+ return can_build;
+}
+
+bool enable_object_edit()
+{
+ // *HACK: The new "prelude" Help Islands have a build sandbox area,
+ // so users need the Edit and Create pie menu options when they are
+ // there. Eventually this needs to be replaced with code that only
+ // lets you edit objects if you have permission to do so (edit perms,
+ // group edit, god). See also lltoolbar.cpp. JC
+ bool enable = false;
+ if (gAgent.inPrelude())
+ {
+ enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
+ || LLSelectMgr::getInstance()->getSelection()->isAttachment();
+ }
+ else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
+ {
+ enable = true;
+ }
+
+ return enable;
+}
+
+// mutually exclusive - show either edit option or build in menu
+bool enable_object_build()
+{
+ return !enable_object_edit();
+}
+
+class LLSelfRemoveAllAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLAgentWearables::userRemoveAllAttachments();
+ return true;
+ }
+};
+
+class LLSelfEnableRemoveAllAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = false;
+ if (isAgentAvatarValid())
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ if (attachment->getNumObjects() > 0)
+ {
+ new_value = true;
+ break;
+ }
+ }
+ }
+ return new_value;
+ }
+};
+
+BOOL enable_has_attachments(void*)
+{
+
+ return FALSE;
+}
+
+//---------------------------------------------------------------------------
+// Avatar pie menu
+//---------------------------------------------------------------------------
+//void handle_follow(void *userdata)
+//{
+// // follow a given avatar by ID
+// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+// if (objectp)
+// {
+// gAgent.startFollowPilot(objectp->getID());
+// }
+//}
+
+bool enable_object_mute()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return false;
+
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (avatar)
+ {
+ // It's an avatar
+ LLNameValue *lastname = avatar->getNVPair("LastName");
+ bool is_linden =
+ lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
+ bool is_self = avatar->isSelf();
+ return !is_linden && !is_self;
+ }
+ else
+ {
+ // Just a regular object
+ return LLSelectMgr::getInstance()->getSelection()->
+ contains( object, SELECT_ALL_TES );
+ }
+}
+
+class LLObjectMute : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return true;
+
+ LLUUID id;
+ std::string name;
+ LLMute::EType type;
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (avatar)
+ {
+ id = avatar->getID();
+
+ LLNameValue *firstname = avatar->getNVPair("FirstName");
+ LLNameValue *lastname = avatar->getNVPair("LastName");
+ if (firstname && lastname)
+ {
+ name = LLCacheName::buildFullName(
+ firstname->getString(), lastname->getString());
+ }
+
+ type = LLMute::AGENT;
+ }
+ else
+ {
+ // it's an object
+ id = object->getID();
+
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node)
+ {
+ name = node->mName;
+ }
+
+ type = LLMute::OBJECT;
+ }
+
+ LLMute mute(id, name, type);
+ if (LLMuteList::getInstance()->isMuted(mute.mID))
+ {
+ LLMuteList::getInstance()->remove(mute);
+ }
+ else
+ {
+ LLMuteList::getInstance()->add(mute);
+ LLPanelBlockedList::showPanelAndSelect(mute.mID);
+ }
+
+ return true;
+ }
+};
+
+bool handle_go_to()
+{
+ // try simulator autopilot
+ std::vector<std::string> strings;
+ std::string val;
+ LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
+ val = llformat("%g", pos.mdV[VX]);
+ strings.push_back(val);
+ val = llformat("%g", pos.mdV[VY]);
+ strings.push_back(val);
+ val = llformat("%g", pos.mdV[VZ]);
+ strings.push_back(val);
+ send_generic_message("autopilot", strings);
+
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
+ {
+ gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
+ }
+ else
+ {
+ // Snap camera back to behind avatar
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
+ }
+
+ // Could be first use
+ //LLFirstUse::useGoTo();
+ return true;
+}
+
+class LLGoToObject : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return handle_go_to();
+ }
+};
+
+class LLAvatarReportAbuse : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLFloaterReporter::showFromObject(avatar->getID());
+ }
+ return true;
+ }
+};
+
+
+//---------------------------------------------------------------------------
+// Parcel freeze, eject, etc.
+//---------------------------------------------------------------------------
+bool callback_freeze(const LLSD& notification, const LLSD& response)
+{
+ LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option || 1 == option)
+ {
+ U32 flags = 0x0;
+ if (1 == option)
+ {
+ // unfreeze
+ flags |= 0x1;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ LLViewerObject* avatar = gObjectList.findObject(avatar_id);
+
+ if (avatar)
+ {
+ msg->newMessage("FreezeUser");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("TargetID", avatar_id );
+ msg->addU32("Flags", flags );
+ msg->sendReliable( avatar->getRegion()->getHost() );
+ }
+ }
+ return false;
+}
+
+
+void handle_avatar_freeze(const LLSD& avatar_id)
+{
+ // Use avatar_id if available, otherwise default to right-click avatar
+ LLVOAvatar* avatar = NULL;
+ if (avatar_id.asUUID().notNull())
+ {
+ avatar = find_avatar_from_object(avatar_id.asUUID());
+ }
+ else
+ {
+ avatar = find_avatar_from_object(
+ LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+
+ if( avatar )
+ {
+ std::string fullname = avatar->getFullname();
+ LLSD payload;
+ payload["avatar_id"] = avatar->getID();
+
+ if (!fullname.empty())
+ {
+ LLSD args;
+ args["AVATAR_NAME"] = fullname;
+ LLNotificationsUtil::add("FreezeAvatarFullname",
+ args,
+ payload,
+ callback_freeze);
+ }
+ else
+ {
+ LLNotificationsUtil::add("FreezeAvatar",
+ LLSD(),
+ payload,
+ callback_freeze);
+ }
+ }
+}
+
+class LLAvatarVisibleDebug : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gAgent.isGodlike();
+ }
+};
+
+class LLAvatarDebug : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if( avatar )
+ {
+ if (avatar->isSelf())
+ {
+ ((LLVOAvatarSelf *)avatar)->dumpLocalTextures();
+ }
+ llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
+ std::vector<std::string> strings;
+ strings.push_back(avatar->getID().asString());
+ LLUUID invoice;
+ send_generic_message("dumptempassetdata", strings, invoice);
+ LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) );
+ }
+ return true;
+ }
+};
+
+bool callback_eject(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (2 == option)
+ {
+ // Cancel button.
+ return false;
+ }
+ LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
+ bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
+
+ if (0 == option)
+ {
+ // Eject button
+ LLMessageSystem* msg = gMessageSystem;
+ LLViewerObject* avatar = gObjectList.findObject(avatar_id);
+
+ if (avatar)
+ {
+ U32 flags = 0x0;
+ msg->newMessage("EjectUser");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID() );
+ msg->addUUID("SessionID", gAgent.getSessionID() );
+ msg->nextBlock("Data");
+ msg->addUUID("TargetID", avatar_id );
+ msg->addU32("Flags", flags );
+ msg->sendReliable( avatar->getRegion()->getHost() );
+ }
+ }
+ else if (ban_enabled)
+ {
+ // This is tricky. It is similar to say if it is not an 'Eject' button,
+ // and it is also not an 'Cancle' button, and ban_enabled==ture,
+ // it should be the 'Eject and Ban' button.
+ LLMessageSystem* msg = gMessageSystem;
+ LLViewerObject* avatar = gObjectList.findObject(avatar_id);
+
+ if (avatar)
+ {
+ U32 flags = 0x1;
+ msg->newMessage("EjectUser");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID() );
+ msg->addUUID("SessionID", gAgent.getSessionID() );
+ msg->nextBlock("Data");
+ msg->addUUID("TargetID", avatar_id );
+ msg->addU32("Flags", flags );
+ msg->sendReliable( avatar->getRegion()->getHost() );
+ }
+ }
+ return false;
+}
+
+void handle_avatar_eject(const LLSD& avatar_id)
+{
+ // Use avatar_id if available, otherwise default to right-click avatar
+ LLVOAvatar* avatar = NULL;
+ if (avatar_id.asUUID().notNull())
+ {
+ avatar = find_avatar_from_object(avatar_id.asUUID());
+ }
+ else
+ {
+ avatar = find_avatar_from_object(
+ LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+
+ if( avatar )
+ {
+ LLSD payload;
+ payload["avatar_id"] = avatar->getID();
+ std::string fullname = avatar->getFullname();
+
+ const LLVector3d& pos = avatar->getPositionGlobal();
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
+
+ if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
+ {
+ payload["ban_enabled"] = true;
+ if (!fullname.empty())
+ {
+ LLSD args;
+ args["AVATAR_NAME"] = fullname;
+ LLNotificationsUtil::add("EjectAvatarFullname",
+ args,
+ payload,
+ callback_eject);
+ }
+ else
+ {
+ LLNotificationsUtil::add("EjectAvatarFullname",
+ LLSD(),
+ payload,
+ callback_eject);
+ }
+ }
+ else
+ {
+ payload["ban_enabled"] = false;
+ if (!fullname.empty())
+ {
+ LLSD args;
+ args["AVATAR_NAME"] = fullname;
+ LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
+ args,
+ payload,
+ callback_eject);
+ }
+ else
+ {
+ LLNotificationsUtil::add("EjectAvatarNoBan",
+ LLSD(),
+ payload,
+ callback_eject);
+ }
+ }
+ }
+}
+
+bool enable_freeze_eject(const LLSD& avatar_id)
+{
+ // Use avatar_id if available, otherwise default to right-click avatar
+ LLVOAvatar* avatar = NULL;
+ if (avatar_id.asUUID().notNull())
+ {
+ avatar = find_avatar_from_object(avatar_id.asUUID());
+ }
+ else
+ {
+ avatar = find_avatar_from_object(
+ LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+ if (!avatar) return false;
+
+ // Gods can always freeze
+ if (gAgent.isGodlike()) return true;
+
+ // Estate owners / managers can freeze
+ // Parcel owners can also freeze
+ const LLVector3& pos = avatar->getPositionRegion();
+ const LLVector3d& pos_global = avatar->getPositionGlobal();
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
+ LLViewerRegion* region = avatar->getRegion();
+ if (!region) return false;
+
+ bool new_value = region->isOwnedSelf(pos);
+ if (!new_value || region->isOwnedGroup(pos))
+ {
+ new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
+ }
+ return new_value;
+}
+
+
+void login_done(S32 which, void *user)
+{
+ llinfos << "Login done " << which << llendl;
+
+ LLPanelLogin::closePanel();
+}
+
+
+bool callback_leave_group(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0)
+ {
+ LLMessageSystem *msg = gMessageSystem;
+
+ msg->newMessageFast(_PREHASH_LeaveGroupRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_GroupData);
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
+ gAgent.sendReliableMessage();
+ }
+ return false;
+}
+
+void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
+{
+ LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
+ std::string buffer;
+ switch(val)
+ {
+ case LLAggregatePermissions::AP_NONE:
+ buffer = llformat( "* %s None\n", txt);
+ break;
+ case LLAggregatePermissions::AP_SOME:
+ buffer = llformat( "* %s Some\n", txt);
+ break;
+ case LLAggregatePermissions::AP_ALL:
+ buffer = llformat( "* %s All\n", txt);
+ break;
+ case LLAggregatePermissions::AP_EMPTY:
+ default:
+ break;
+ }
+ string.append(buffer);
+}
+
+bool enable_buy_object()
+{
+ // In order to buy, there must only be 1 purchaseable object in
+ // the selection manger.
+ if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
+ LLViewerObject* obj = NULL;
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if(node)
+ {
+ obj = node->getObject();
+ if(!obj) return false;
+
+ if( for_sale_selection(node) )
+ {
+ // *NOTE: Is this needed? This checks to see if anyone owns the
+ // object, dating back to when we had "public" objects owned by
+ // no one. JC
+ if(obj->permAnyOwner()) return true;
+ }
+ }
+ return false;
+}
+
+// Note: This will only work if the selected object's data has been
+// received by the viewer and cached in the selection manager.
+void handle_buy_object(LLSaleInfo sale_info)
+{
+ if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
+ {
+ LLNotificationsUtil::add("UnableToBuyWhileDownloading");
+ return;
+ }
+
+ LLUUID owner_id;
+ std::string owner_name;
+ BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
+ if (!owners_identical)
+ {
+ LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
+ return;
+ }
+
+ LLPermissions perm;
+ BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
+ LLAggregatePermissions ag_perm;
+ valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
+ if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
+ {
+ LLNotificationsUtil::add("ObjectNotForSale");
+ return;
+ }
+
+ LLFloaterBuy::show(sale_info);
+}
+
+
+void handle_buy_contents(LLSaleInfo sale_info)
+{
+ LLFloaterBuyContents::show(sale_info);
+}
+
+void handle_region_dump_temp_asset_data(void*)
+{
+ llinfos << "Dumping temporary asset data to simulator logs" << llendl;
+ std::vector<std::string> strings;
+ LLUUID invoice;
+ send_generic_message("dumptempassetdata", strings, invoice);
+}
+
+void handle_region_clear_temp_asset_data(void*)
+{
+ llinfos << "Clearing temporary asset data" << llendl;
+ std::vector<std::string> strings;
+ LLUUID invoice;
+ send_generic_message("cleartempassetdata", strings, invoice);
+}
+
+void handle_region_dump_settings(void*)
+{
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
+ llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
+ llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
+ llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
+ llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
+ llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
+ llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
+ llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
+ }
+}
+
+void handle_dump_group_info(void *)
+{
+ gAgent.dumpGroupInfo();
+}
+
+void handle_dump_capabilities_info(void *)
+{
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ regionp->logActiveCapabilities();
+ }
+}
+
+void handle_dump_region_object_cache(void*)
+{
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ regionp->dumpCache();
+ }
+}
+
+void handle_dump_focus()
+{
+ LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
+
+ llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl;
+}
+
+class LLSelfStandUp : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.standUp();
+ return true;
+ }
+};
+
+bool enable_standup_self()
+{
+ return isAgentAvatarValid() && gAgentAvatarp->isSitting();
+}
+
+class LLSelfSitDown : public view_listener_t
+ {
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.sitDown();
+ return true;
+ }
+ };
+
+bool enable_sitdown_self()
+{
+ return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying();
+}
+
+// Used from the login screen to aid in UI work on side tray
+void handle_show_side_tray()
+{
+ LLSideTray* side_tray = LLSideTray::getInstance();
+ LLView* root = gViewerWindow->getRootView();
+ // automatically removes and re-adds if there already
+ root->addChild(side_tray);
+}
+
+// Toggle one of "People" panel tabs in side tray.
+class LLTogglePanelPeopleTab : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string panel_name = userdata.asString();
+
+ LLSD param;
+ param["people_panel_tab_name"] = panel_name;
+
+ static LLPanel* friends_panel = NULL;
+ static LLPanel* groups_panel = NULL;
+ static LLPanel* nearby_panel = NULL;
+
+ if (panel_name == "friends_panel")
+ {
+ return togglePeoplePanel(friends_panel, panel_name, param);
+ }
+ else if (panel_name == "groups_panel")
+ {
+ return togglePeoplePanel(groups_panel, panel_name, param);
+ }
+ else if (panel_name == "nearby_panel")
+ {
+ return togglePeoplePanel(nearby_panel, panel_name, param);
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ static bool togglePeoplePanel(LLPanel* &panel, const std::string& panel_name, const LLSD& param)
+ {
+ if(!panel)
+ {
+ panel = LLSideTray::getInstance()->getPanel(panel_name);
+ if(!panel)
+ return false;
+ }
+
+ LLSideTray::getInstance()->togglePanel(panel, "panel_people", param);
+
+ return true;
+ }
+};
+
+BOOL check_admin_override(void*)
+{
+ return gAgent.getAdminOverride();
+}
+
+void handle_admin_override_toggle(void*)
+{
+ gAgent.setAdminOverride(!gAgent.getAdminOverride());
+
+ // The above may have affected which debug menus are visible
+ show_debug_menus();
+}
+
+void handle_god_mode(void*)
+{
+ gAgent.requestEnterGodMode();
+}
+
+void handle_leave_god_mode(void*)
+{
+ gAgent.requestLeaveGodMode();
+}
+
+void set_god_level(U8 god_level)
+{
+ U8 old_god_level = gAgent.getGodLevel();
+ gAgent.setGodLevel( god_level );
+ LLViewerParcelMgr::getInstance()->notifyObservers();
+
+ // God mode changes region visibility
+ LLWorldMap::getInstance()->reloadItems(true);
+
+ // inventory in items may change in god mode
+ gObjectList.dirtyAllObjectInventory();
+
+ if(gViewerWindow)
+ {
+ gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
+ LLGridManager::getInstance()->isInProductionGrid());
+ }
+
+ LLSD args;
+ if(god_level > GOD_NOT)
+ {
+ args["LEVEL"] = llformat("%d",(S32)god_level);
+ LLNotificationsUtil::add("EnteringGodMode", args);
+ }
+ else
+ {
+ args["LEVEL"] = llformat("%d",(S32)old_god_level);
+ LLNotificationsUtil::add("LeavingGodMode", args);
+ }
+
+ // changing god-level can affect which menus we see
+ show_debug_menus();
+
+ // changing god-level can invalidate search results
+ LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search"));
+ if (search)
+ {
+ search->godLevelChanged(god_level);
+ }
+}
+
+#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+void handle_toggle_hacked_godmode(void*)
+{
+ gHackGodmode = !gHackGodmode;
+ set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
+}
+
+BOOL check_toggle_hacked_godmode(void*)
+{
+ return gHackGodmode;
+}
+
+bool enable_toggle_hacked_godmode(void*)
+{
+ return !LLGridManager::getInstance()->isInProductionGrid();
+}
+#endif
+
+void process_grant_godlike_powers(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
+ {
+ U8 god_level;
+ msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
+ set_god_level(god_level);
+ }
+ else
+ {
+ llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
+ }
+}
+
+/*
+class LLHaveCallingcard : public LLInventoryCollectFunctor
+{
+public:
+ LLHaveCallingcard(const LLUUID& agent_id);
+ virtual ~LLHaveCallingcard() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+ BOOL isThere() const { return mIsThere;}
+protected:
+ LLUUID mID;
+ BOOL mIsThere;
+};
+
+LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
+ mID(agent_id),
+ mIsThere(FALSE)
+{
+}
+
+bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CALLINGCARD)
+ && (item->getCreatorUUID() == mID))
+ {
+ mIsThere = TRUE;
+ }
+ }
+ return FALSE;
+}
+*/
+
+BOOL is_agent_mappable(const LLUUID& agent_id)
+{
+ const LLRelationship* buddy_info = NULL;
+ bool is_friend = LLAvatarActions::isFriend(agent_id);
+
+ if (is_friend)
+ buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
+
+ return (buddy_info &&
+ buddy_info->isOnline() &&
+ buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
+ );
+}
+
+
+// Enable a menu item when you don't have someone's card.
+class LLAvatarEnableAddFriend : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
+ return new_value;
+ }
+};
+
+void request_friendship(const LLUUID& dest_id)
+{
+ LLViewerObject* dest = gObjectList.findObject(dest_id);
+ if(dest && dest->isAvatar())
+ {
+ std::string full_name;
+ LLNameValue* nvfirst = dest->getNVPair("FirstName");
+ LLNameValue* nvlast = dest->getNVPair("LastName");
+ if(nvfirst && nvlast)
+ {
+ full_name = LLCacheName::buildFullName(
+ nvfirst->getString(), nvlast->getString());
+ }
+ if (!full_name.empty())
+ {
+ LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
+ }
+ else
+ {
+ LLNotificationsUtil::add("CantOfferFriendship");
+ }
+ }
+}
+
+
+class LLEditEnableCustomizeAvatar : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gAgentWearables.areWearablesLoaded();
+ return new_value;
+ }
+};
+
+class LLEnableEditShape : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
+ }
+};
+
+bool is_object_sittable()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ if (object && object->getPCode() == LL_PCODE_VOLUME)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+
+// only works on pie menu
+void handle_object_sit_or_stand()
+{
+ LLPickInfo pick = LLToolPie::getInstance()->getPick();
+ LLViewerObject *object = pick.getObject();;
+ if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
+ {
+ return;
+ }
+
+ if (sitting_on_selection())
+ {
+ gAgent.standUp();
+ return;
+ }
+
+ // get object selection offset
+
+ if (object && object->getPCode() == LL_PCODE_VOLUME)
+ {
+
+ gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
+ gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
+ gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset);
+
+ object->getRegion()->sendReliableMessage();
+ }
+}
+
+void near_sit_down_point(BOOL success, void *)
+{
+ if (success)
+ {
+ gAgent.setFlying(FALSE);
+ gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
+
+ // Might be first sit
+ //LLFirstUse::useSit();
+ }
+}
+
+class LLLandSit : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.standUp();
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
+
+ LLQuaternion target_rot;
+ if (isAgentAvatarValid())
+ {
+ target_rot = gAgentAvatarp->getRotation();
+ }
+ else
+ {
+ target_rot = gAgent.getFrameAgent().getQuaternion();
+ }
+ gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
+ return true;
+ }
+};
+
+//-------------------------------------------------------------------
+// Help menu functions
+//-------------------------------------------------------------------
+
+//
+// Major mode switching
+//
+void reset_view_final( BOOL proceed );
+
+void handle_reset_view()
+{
+ if (gAgentCamera.cameraCustomizeAvatar())
+ {
+ // switching to outfit selector should automagically save any currently edited wearable
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
+ }
+
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
+ reset_view_final( TRUE );
+ LLFloaterCamera::resetCameraMode();
+}
+
+class LLViewResetView : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_reset_view();
+ return true;
+ }
+};
+
+// Note: extra parameters allow this function to be called from dialog.
+void reset_view_final( BOOL proceed )
+{
+ if( !proceed )
+ {
+ return;
+ }
+
+ gAgentCamera.resetView(TRUE, TRUE);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
+}
+
+class LLViewLookAtLastChatter : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgentCamera.lookAtLastChat();
+ return true;
+ }
+};
+
+class LLViewMouselook : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (!gAgentCamera.cameraMouselook())
+ {
+ gAgentCamera.changeCameraToMouselook();
+ }
+ else
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+ return true;
+ }
+};
+
+class LLViewDefaultUISize : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gSavedSettings.setF32("UIScaleFactor", 1.0f);
+ gSavedSettings.setBOOL("UIAutoScale", FALSE);
+ gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
+ return true;
+ }
+};
+
+class LLEditDuplicate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if(LLEditMenuHandler::gEditMenuHandler)
+ {
+ LLEditMenuHandler::gEditMenuHandler->duplicate();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableDuplicate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate();
+ return new_value;
+ }
+};
+
+void handle_duplicate_in_place(void*)
+{
+ llinfos << "handle_duplicate_in_place" << llendl;
+
+ LLVector3 offset(0.f, 0.f, 0.f);
+ LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
+}
+
+/* dead code 30-apr-2008
+void handle_deed_object_to_group(void*)
+{
+ LLUUID group_id;
+
+ LLSelectMgr::getInstance()->selectGetGroup(group_id);
+ LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
+}
+
+BOOL enable_deed_object_to_group(void*)
+{
+ if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
+ LLPermissions perm;
+ LLUUID group_id;
+
+ if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
+ gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
+ LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
+ perm.deedToGroup(gAgent.getID(), group_id))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+*/
+
+
+/*
+ * No longer able to support viewer side manipulations in this way
+ *
+void god_force_inv_owner_permissive(LLViewerObject* object,
+ LLInventoryObject::object_list_t* inventory,
+ S32 serial_num,
+ void*)
+{
+ typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
+ item_array_t items;
+
+ LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
+ LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
+ for ( ; inv_it != inv_end; ++inv_it)
+ {
+ if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
+ {
+ LLInventoryObject* obj = *inv_it;
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
+ LLPermissions perm(new_item->getPermissions());
+ perm.setMaskBase(PERM_ALL);
+ perm.setMaskOwner(PERM_ALL);
+ new_item->setPermissions(perm);
+ items.push_back(new_item);
+ }
+ }
+ item_array_t::iterator end = items.end();
+ item_array_t::iterator it;
+ for(it = items.begin(); it != end; ++it)
+ {
+ // since we have the inventory item in the callback, it should not
+ // invalidate iteration through the selection manager.
+ object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
+ }
+}
+*/
+
+void handle_object_owner_permissive(void*)
+{
+ // only send this if they're a god.
+ if(gAgent.isGodlike())
+ {
+ // do the objects.
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
+ }
+}
+
+void handle_object_owner_self(void*)
+{
+ // only send this if they're a god.
+ if(gAgent.isGodlike())
+ {
+ LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
+ }
+}
+
+// Shortcut to set owner permissions to not editable.
+void handle_object_lock(void*)
+{
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
+}
+
+void handle_object_asset_ids(void*)
+{
+ // only send this if they're a god.
+ if (gAgent.isGodlike())
+ {
+ LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
+ }
+}
+
+void handle_force_parcel_owner_to_me(void*)
+{
+ LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
+}
+
+void handle_force_parcel_to_content(void*)
+{
+ LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
+}
+
+void handle_claim_public_land(void*)
+{
+ if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
+ {
+ LLNotificationsUtil::add("ClaimPublicLand");
+ return;
+ }
+
+ LLVector3d west_south_global;
+ LLVector3d east_north_global;
+ LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
+ LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
+ LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("GodlikeMessage");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
+ msg->nextBlock("MethodData");
+ msg->addString("Method", "claimpublicland");
+ msg->addUUID("Invoice", LLUUID::null);
+ std::string buffer;
+ buffer = llformat( "%f", west_south.mV[VX]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ buffer = llformat( "%f", west_south.mV[VY]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ buffer = llformat( "%f", east_north.mV[VX]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ buffer = llformat( "%f", east_north.mV[VY]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ gAgent.sendReliableMessage();
+}
+
+
+
+// HACK for easily testing new avatar geometry
+void handle_god_request_avatar_geometry(void *)
+{
+ if (gAgent.isGodlike())
+ {
+ LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
+ }
+}
+
+
+void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
+{
+ if(gAgentCamera.cameraMouselook())
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+ //gInventoryView->setPanelOpen(TRUE);
+
+ std::string error;
+ LLDynamicArray<LLViewerObject*> derez_objects;
+
+ // Check conditions that we can't deal with, building a list of
+ // everything that we'll actually be derezzing.
+ LLViewerRegion* first_region = NULL;
+ for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ LLViewerRegion* region = object->getRegion();
+ if (!first_region)
+ {
+ first_region = region;
+ }
+ else
+ {
+ if(region != first_region)
+ {
+ // Derez doesn't work at all if the some of the objects
+ // are in regions besides the first object selected.
+
+ // ...crosses region boundaries
+ error = "AcquireErrorObjectSpan";
+ break;
+ }
+ }
+ if (object->isAvatar())
+ {
+ // ...don't acquire avatars
+ continue;
+ }
+
+ // If AssetContainers are being sent back, they will appear as
+ // boxes in the owner's inventory.
+ if (object->getNVPair("AssetContainer")
+ && dest != DRD_RETURN_TO_OWNER)
+ {
+ // this object is an asset container, derez its contents, not it
+ llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
+ /*
+ object->requestInventory(container_inventory_arrived,
+ (void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
+ */
+ continue;
+ }
+ BOOL can_derez_current = FALSE;
+ switch(dest)
+ {
+ case DRD_TAKE_INTO_AGENT_INVENTORY:
+ case DRD_TRASH:
+ if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
+ || (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
+ {
+ can_derez_current = TRUE;
+ }
+ break;
+
+ case DRD_RETURN_TO_OWNER:
+ can_derez_current = TRUE;
+ break;
+
+ default:
+ if((node->mPermissions->allowTransferTo(gAgent.getID())
+ && object->permCopy())
+ || gAgent.isGodlike())
+ {
+ can_derez_current = TRUE;
+ }
+ break;
+ }
+ if(can_derez_current)
+ {
+ derez_objects.put(object);
+ }
+ }
+
+ // This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
+ // root. I lopped off a few (33) to provide a bit
+ // pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
+ // This gives us a maximum of 63500 root objects - which should
+ // satisfy anybody.
+ const S32 MAX_ROOTS_PER_PACKET = 250;
+ const S32 MAX_PACKET_COUNT = 254;
+ F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
+ if(packets > (F32)MAX_PACKET_COUNT)
+ {
+ error = "AcquireErrorTooManyObjects";
+ }
+
+ if(error.empty() && derez_objects.count() > 0)
+ {
+ U8 d = (U8)dest;
+ LLUUID tid;
+ tid.generate();
+ U8 packet_count = (U8)packets;
+ S32 object_index = 0;
+ S32 objects_in_packet = 0;
+ LLMessageSystem* msg = gMessageSystem;
+ for(U8 packet_number = 0;
+ packet_number < packet_count;
+ ++packet_number)
+ {
+ msg->newMessageFast(_PREHASH_DeRezObject);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_AgentBlock);
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
+ msg->addU8Fast(_PREHASH_Destination, d);
+ msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
+ msg->addUUIDFast(_PREHASH_TransactionID, tid);
+ msg->addU8Fast(_PREHASH_PacketCount, packet_count);
+ msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
+ objects_in_packet = 0;
+ while((object_index < derez_objects.count())
+ && (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
+
+ {
+ LLViewerObject* object = derez_objects.get(object_index++);
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ // VEFFECT: DerezObject
+ LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(object->getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ }
+ msg->sendReliable(first_region->getHost());
+ }
+ make_ui_sound("UISndObjectRezOut");
+
+ // Busy count decremented by inventory update, so only increment
+ // if will be causing an update.
+ if (dest != DRD_RETURN_TO_OWNER)
+ {
+ gViewerWindow->getWindow()->incBusyCount();
+ }
+ }
+ else if(!error.empty())
+ {
+ LLNotificationsUtil::add(error);
+ }
+}
+
+void handle_take_copy()
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
+
+ const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
+}
+
+// You can return an object to its owner if it is on your land.
+class LLObjectReturn : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
+
+ mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
+
+ LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
+ return true;
+ }
+
+ bool onReturnToOwner(const LLSD& notification, const LLSD& response)
+ {
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ // Ignore category ID for this derez destination.
+ derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
+ }
+
+ // drop reference to current selection
+ mObjectSelection = NULL;
+ return false;
+ }
+
+protected:
+ LLObjectSelectionHandle mObjectSelection;
+};
+
+
+// Allow return to owner if one or more of the selected items is
+// over land you own.
+class LLObjectEnableReturn : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ // Do not enable if nothing selected
+ return false;
+ }
+#ifdef HACKED_GODLIKE_VIEWER
+ bool new_value = true;
+#else
+ bool new_value = false;
+ if (gAgent.isGodlike())
+ {
+ new_value = true;
+ }
+ else
+ {
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ // Estate owners and managers can always return objects.
+ if (region->canManageEstate())
+ {
+ new_value = true;
+ }
+ else
+ {
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* obj)
+ {
+ return
+ obj->permModify() ||
+ obj->isReturnable();
+ }
+ } func;
+ const bool firstonly = true;
+ new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
+ }
+ }
+ }
+#endif
+ return new_value;
+ }
+};
+
+void force_take_copy(void*)
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
+ const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
+}
+
+void handle_take()
+{
+ // we want to use the folder this was derezzed from if it's
+ // available. Otherwise, derez to the normal place.
+ if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ return;
+ }
+
+ BOOL you_own_everything = TRUE;
+ BOOL locked_but_takeable_object = FALSE;
+ LLUUID category_id;
+
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ if(object)
+ {
+ if(!object->permYouOwner())
+ {
+ you_own_everything = FALSE;
+ }
+
+ if(!object->permMove())
+ {
+ locked_but_takeable_object = TRUE;
+ }
+ }
+ if(node->mFolderID.notNull())
+ {
+ if(category_id.isNull())
+ {
+ category_id = node->mFolderID;
+ }
+ else if(category_id != node->mFolderID)
+ {
+ // we have found two potential destinations. break out
+ // now and send to the default location.
+ category_id.setNull();
+ break;
+ }
+ }
+ }
+ if(category_id.notNull())
+ {
+ // there is an unambiguous destination. See if this agent has
+ // such a location and it is not in the trash or library
+ if(!gInventory.getCategory(category_id))
+ {
+ // nope, set to NULL.
+ category_id.setNull();
+ }
+ if(category_id.notNull())
+ {
+ // check trash
+ const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
+ {
+ category_id.setNull();
+ }
+
+ // check library
+ if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
+ {
+ category_id.setNull();
+ }
+
+ }
+ }
+ if(category_id.isNull())
+ {
+ category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ }
+ LLSD payload;
+ payload["folder_id"] = category_id;
+
+ LLNotification::Params params("ConfirmObjectTakeLock");
+ params.payload(payload);
+ params.functor.function(confirm_take);
+
+ if(locked_but_takeable_object ||
+ !you_own_everything)
+ {
+ if(locked_but_takeable_object && you_own_everything)
+ {
+ params.name("ConfirmObjectTakeLock");
+ }
+ else if(!locked_but_takeable_object && !you_own_everything)
+ {
+ params.name("ConfirmObjectTakeNoOwn");
+ }
+ else
+ {
+ params.name("ConfirmObjectTakeLockNoOwn");
+ }
+
+ LLNotifications::instance().add(params);
+ }
+ else
+ {
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+}
+
+void handle_object_show_inspector()
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ LLViewerObject* objectp = selection->getFirstRootObject(TRUE);
+ if (!objectp)
+ {
+ return;
+ }
+
+ LLSD params;
+ params["object_id"] = objectp->getID();
+ LLFloaterReg::showInstance("inspect_object", params);
+}
+
+void handle_avatar_show_inspector()
+{
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLSD params;
+ params["avatar_id"] = avatar->getID();
+ LLFloaterReg::showInstance("inspect_avatar", params);
+ }
+}
+
+
+
+bool confirm_take(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if(enable_take() && (option == 0))
+ {
+ derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
+ }
+ return false;
+}
+
+// You can take an item when it is public and transferrable, or when
+// you own it. We err on the side of enabling the item when at least
+// one item selected can be copied to inventory.
+BOOL enable_take()
+{
+ if (sitting_on_selection())
+ {
+ return FALSE;
+ }
+
+ for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ if (object->isAvatar())
+ {
+ // ...don't acquire avatars
+ continue;
+ }
+
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && gAgent.isGodlike())
+ {
+ return TRUE;
+ }
+# endif
+ if((node->mPermissions->allowTransferTo(gAgent.getID())
+ && object->permModify())
+ || (node->mPermissions->getOwner() == gAgent.getID()))
+ {
+ return TRUE;
+ }
+#endif
+ }
+ return FALSE;
+}
+
+
+void handle_buy_or_take()
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ return;
+ }
+
+ if (is_selection_buy_not_take())
+ {
+ S32 total_price = selection_price();
+
+ if (total_price <= gStatusBar->getBalance() || total_price == 0)
+ {
+ handle_buy();
+ }
+ else
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", total_price);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "BuyingCosts", args ), total_price );
+ }
+ }
+ else
+ {
+ handle_take();
+ }
+}
+
+bool visible_buy_object()
+{
+ return is_selection_buy_not_take() && enable_buy_object();
+}
+
+bool visible_take_object()
+{
+ return !is_selection_buy_not_take() && enable_take();
+}
+
+bool tools_visible_buy_object()
+{
+ return is_selection_buy_not_take();
+}
+
+bool tools_visible_take_object()
+{
+ return !is_selection_buy_not_take();
+}
+
+class LLToolsEnableBuyOrTake : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool is_buy = is_selection_buy_not_take();
+ bool new_value = is_buy ? enable_buy_object() : enable_take();
+ return new_value;
+ }
+};
+
+// This is a small helper function to determine if we have a buy or a
+// take in the selection. This method is to help with the aliasing
+// problems of putting buy and take in the same pie menu space. After
+// a fair amont of discussion, it was determined to prefer buy over
+// take. The reasoning follows from the fact that when users walk up
+// to buy something, they will click on one or more items. Thus, if
+// anything is for sale, it becomes a buy operation, and the server
+// will group all of the buy items, and copyable/modifiable items into
+// one package and give the end user as much as the permissions will
+// allow. If the user wanted to take something, they will select fewer
+// and fewer items until only 'takeable' items are left. The one
+// exception is if you own everything in the selection that is for
+// sale, in this case, you can't buy stuff from yourself, so you can
+// take it.
+// return value = TRUE if selection is a 'buy'.
+// FALSE if selection is a 'take'
+BOOL is_selection_buy_not_take()
+{
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
+ {
+ // you do not own the object and it is for sale, thus,
+ // it's a buy
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+S32 selection_price()
+{
+ S32 total_price = 0;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
+ {
+ // you do not own the object and it is for sale.
+ // Add its price.
+ total_price += node->mSaleInfo.getSalePrice();
+ }
+ }
+
+ return total_price;
+}
+/*
+bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ llinfos << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << llendl;
+ LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL"));
+ }
+ return false;
+}
+*/
+
+void show_buy_currency(const char* extra)
+{
+ // Don't show currency web page for branded clients.
+/*
+ std::ostringstream mesg;
+ if (extra != NULL)
+ {
+ mesg << extra << "\n \n";
+ }
+ mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?";
+*/
+ LLSD args;
+ if (extra != NULL)
+ {
+ args["EXTRA"] = extra;
+ }
+ LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency);
+}
+
+void handle_buy()
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
+
+ LLSaleInfo sale_info;
+ BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
+ if (!valid) return;
+
+ S32 price = sale_info.getSalePrice();
+
+ if (price > 0 && price > gStatusBar->getBalance())
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", price);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
+ return;
+ }
+
+ if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
+ {
+ handle_buy_contents(sale_info);
+ }
+ else
+ {
+ handle_buy_object(sale_info);
+ }
+}
+
+bool anyone_copy_selection(LLSelectNode* nodep)
+{
+ bool perm_copy = (bool)(nodep->getObject()->permCopy());
+ bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
+ return perm_copy && all_copy;
+}
+
+bool for_sale_selection(LLSelectNode* nodep)
+{
+ return nodep->mSaleInfo.isForSale()
+ && nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
+ && (nodep->mPermissions->getMaskOwner() & PERM_COPY
+ || nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
+}
+
+BOOL sitting_on_selection()
+{
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (!node)
+ {
+ return FALSE;
+ }
+
+ if (!node->mValid)
+ {
+ return FALSE;
+ }
+
+ LLViewerObject* root_object = node->getObject();
+ if (!root_object)
+ {
+ return FALSE;
+ }
+
+ // Need to determine if avatar is sitting on this object
+ if (!isAgentAvatarValid()) return FALSE;
+
+ return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
+}
+
+class LLToolsSaveToInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if(enable_save_into_inventory(NULL))
+ {
+ derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
+ }
+ return true;
+ }
+};
+
+class LLToolsSaveToObjectInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
+ {
+ // *TODO: check to see if the fromtaskid object exists.
+ derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
+ }
+ return true;
+ }
+};
+
+// Round the position of all root objects to the grid
+class LLToolsSnapObjectXY : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
+
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if (obj->permModify())
+ {
+ LLVector3d pos_global = obj->getPositionGlobal();
+ F64 round_x = fmod(pos_global.mdV[VX], snap_size);
+ if (round_x < snap_size * 0.5)
+ {
+ // closer to round down
+ pos_global.mdV[VX] -= round_x;
+ }
+ else
+ {
+ // closer to round up
+ pos_global.mdV[VX] -= round_x;
+ pos_global.mdV[VX] += snap_size;
+ }
+
+ F64 round_y = fmod(pos_global.mdV[VY], snap_size);
+ if (round_y < snap_size * 0.5)
+ {
+ pos_global.mdV[VY] -= round_y;
+ }
+ else
+ {
+ pos_global.mdV[VY] -= round_y;
+ pos_global.mdV[VY] += snap_size;
+ }
+
+ obj->setPositionGlobal(pos_global, FALSE);
+ }
+ }
+ LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
+ return true;
+ }
+};
+
+// Determine if the option to cycle between linked prims is shown
+class LLToolsEnableSelectNextPart : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") &&
+ !LLSelectMgr::getInstance()->getSelection()->isEmpty());
+ return new_value;
+ }
+};
+
+// Cycle selection through linked children in selected object.
+// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
+// resis. Need link position added to sim messages to address this.
+class LLToolsSelectNextPart : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
+ if (gSavedSettings.getBOOL("EditLinkedParts") && object_count)
+ {
+ LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ if (selected && selected->getRootEdit())
+ {
+ bool fwd = (userdata.asString() == "next");
+ bool prev = (userdata.asString() == "previous");
+ bool ifwd = (userdata.asString() == "includenext");
+ bool iprev = (userdata.asString() == "includeprevious");
+ LLViewerObject* to_select = NULL;
+ LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
+ children.push_front(selected->getRootEdit()); // need root in the list too
+
+ for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
+ {
+ if ((*iter)->isSelected())
+ {
+ if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
+ {
+ to_select = *iter;
+ if (fwd)
+ {
+ // stop searching if going forward; repeat to get last hit if backward
+ break;
+ }
+ }
+ else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
+ {
+ if (fwd || ifwd)
+ {
+ ++iter;
+ while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
+ {
+ ++iter; // skip sitting avatars and selected if include
+ }
+ }
+ else // backward
+ {
+ iter = (iter == children.begin() ? children.end() : iter);
+ --iter;
+ while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
+ {
+ --iter; // skip sitting avatars and selected if include
+ }
+ }
+ iter = (iter == children.end() ? children.begin() : iter);
+ to_select = *iter;
+ break;
+ }
+ }
+ }
+
+ if (to_select)
+ {
+ if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
+ {
+ gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
+ }
+ if (fwd || prev)
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ LLSelectMgr::getInstance()->selectObjectOnly(to_select);
+ return true;
+ }
+ }
+ }
+ return true;
+ }
+};
+
+class LLToolsStopAllAnimations : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.stopCurrentAnimations();
+ return true;
+ }
+};
+
+class LLToolsReleaseKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.forceReleaseControls();
+
+ return true;
+ }
+};
+
+class LLToolsEnableReleaseKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gAgent.anyControlGrabbed();
+ }
+};
+
+
+class LLEditEnableCut : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
+ return new_value;
+ }
+};
+
+class LLEditCut : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->cut();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableCopy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
+ return new_value;
+ }
+};
+
+class LLEditCopy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->copy();
+ }
+ return true;
+ }
+};
+
+class LLEditEnablePaste : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
+ return new_value;
+ }
+};
+
+class LLEditPaste : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->paste();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableDelete : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
+ return new_value;
+ }
+};
+
+class LLEditDelete : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // If a text field can do a deletion, it gets precedence over deleting
+ // an object in the world.
+ if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
+ {
+ LLEditMenuHandler::gEditMenuHandler->doDelete();
+ }
+
+ // and close any pie/context menus when done
+ gMenuHolder->hideMenus();
+
+ // When deleting an object we may not actually be done
+ // Keep selection so we know what to delete when confirmation is needed about the delete
+ gMenuObject->hide();
+ return true;
+ }
+};
+
+bool enable_object_delete()
+{
+ bool new_value =
+#ifdef HACKED_GODLIKE_VIEWER
+ TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ (!LLGridManager::getInstance()->isInProductionGrid()
+ && gAgent.isGodlike()) ||
+# endif
+ LLSelectMgr::getInstance()->canDoDelete();
+#endif
+ return new_value;
+}
+
+void handle_object_delete()
+{
+
+ if (LLSelectMgr::getInstance())
+ {
+ LLSelectMgr::getInstance()->doDelete();
+ }
+
+ // and close any pie/context menus when done
+ gMenuHolder->hideMenus();
+
+ // When deleting an object we may not actually be done
+ // Keep selection so we know what to delete when confirmation is needed about the delete
+ gMenuObject->hide();
+ return;
+}
+
+void handle_force_delete(void*)
+{
+ LLSelectMgr::getInstance()->selectForceDelete();
+}
+
+class LLViewEnableJoystickFlycam : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
+ return new_value;
+ }
+};
+
+class LLViewEnableLastChatter : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // *TODO: add check that last chatter is in range
+ bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
+ return new_value;
+ }
+};
+
+class LLEditEnableDeselect : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
+ return new_value;
+ }
+};
+
+class LLEditDeselect : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->deselect();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableSelectAll : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
+ return new_value;
+ }
+};
+
+
+class LLEditSelectAll : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->selectAll();
+ }
+ return true;
+ }
+};
+
+
+class LLEditEnableUndo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
+ return new_value;
+ }
+};
+
+class LLEditUndo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
+ {
+ LLEditMenuHandler::gEditMenuHandler->undo();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableRedo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
+ return new_value;
+ }
+};
+
+class LLEditRedo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
+ {
+ LLEditMenuHandler::gEditMenuHandler->redo();
+ }
+ return true;
+ }
+};
+
+
+
+void print_object_info(void*)
+{
+ LLSelectMgr::getInstance()->selectionDump();
+}
+
+void print_agent_nvpairs(void*)
+{
+ LLViewerObject *objectp;
+
+ llinfos << "Agent Name Value Pairs" << llendl;
+
+ objectp = gObjectList.findObject(gAgentID);
+ if (objectp)
+ {
+ objectp->printNameValuePairs();
+ }
+ else
+ {
+ llinfos << "Can't find agent object" << llendl;
+ }
+
+ llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
+}
+
+void show_debug_menus()
+{
+ // this might get called at login screen where there is no menu so only toggle it if one exists
+ if ( gMenuBarView )
+ {
+ BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
+ BOOL qamode = gSavedSettings.getBOOL("QAMode");
+
+ gMenuBarView->setItemVisible("Advanced", debug);
+// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
+
+ gMenuBarView->setItemVisible("Debug", qamode);
+ gMenuBarView->setItemEnabled("Debug", qamode);
+
+ gMenuBarView->setItemVisible("Develop", qamode);
+ gMenuBarView->setItemEnabled("Develop", qamode);
+
+ // Server ('Admin') menu hidden when not in godmode.
+ const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride()));
+ gMenuBarView->setItemVisible("Admin", show_server_menu);
+ gMenuBarView->setItemEnabled("Admin", show_server_menu);
+ }
+ if (gLoginMenuBarView)
+ {
+ BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
+ gLoginMenuBarView->setItemVisible("Debug", debug);
+ gLoginMenuBarView->setItemEnabled("Debug", debug);
+ }
+}
+
+void toggle_debug_menus(void*)
+{
+ BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
+ gSavedSettings.setBOOL("UseDebugMenus", visible);
+ show_debug_menus();
+}
+
+
+// LLUUID gExporterRequestID;
+// std::string gExportDirectory;
+
+// LLUploadDialog *gExportDialog = NULL;
+
+// void handle_export_selected( void * )
+// {
+// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+// if (selection->isEmpty())
+// {
+// return;
+// }
+// llinfos << "Exporting selected objects:" << llendl;
+
+// gExporterRequestID.generate();
+// gExportDirectory = "";
+
+// LLMessageSystem* msg = gMessageSystem;
+// msg->newMessageFast(_PREHASH_ObjectExportSelected);
+// msg->nextBlockFast(_PREHASH_AgentData);
+// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
+// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
+
+// for (LLObjectSelection::root_iterator iter = selection->root_begin();
+// iter != selection->root_end(); iter++)
+// {
+// LLSelectNode* node = *iter;
+// LLViewerObject* object = node->getObject();
+// msg->nextBlockFast(_PREHASH_ObjectData);
+// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
+// llinfos << "Object: " << object->getID() << llendl;
+// }
+// msg->sendReliable(gAgent.getRegion()->getHost());
+
+// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
+// }
+//
+
+
+class LLWorldSetHomeLocation : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // we just send the message and let the server check for failure cases
+ // server will echo back a "Home position set." alert if it succeeds
+ // and the home location screencapture happens when that alert is recieved
+ gAgent.setStartPosition(START_LOCATION_ID_HOME);
+ return true;
+ }
+};
+
+class LLWorldTeleportHome : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.teleportHome();
+ return true;
+ }
+};
+
+class LLWorldAlwaysRun : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // as well as altering the default walk-vs-run state,
+ // we also change the *current* walk-vs-run state.
+ if (gAgent.getAlwaysRun())
+ {
+ gAgent.clearAlwaysRun();
+ gAgent.clearRunning();
+ }
+ else
+ {
+ gAgent.setAlwaysRun();
+ gAgent.setRunning();
+ }
+
+ // tell the simulator.
+ gAgent.sendWalkRun(gAgent.getAlwaysRun());
+
+ // Update Movement Controls according to AlwaysRun mode
+ LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun());
+
+ return true;
+ }
+};
+
+class LLWorldCheckAlwaysRun : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gAgent.getAlwaysRun();
+ return new_value;
+ }
+};
+
+class LLWorldSetAway : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgent.getAFK())
+ {
+ gAgent.clearAFK();
+ }
+ else
+ {
+ gAgent.setAFK();
+ }
+ return true;
+ }
+};
+
+class LLWorldSetBusy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgent.getBusy())
+ {
+ gAgent.clearBusy();
+ }
+ else
+ {
+ gAgent.setBusy();
+ LLNotificationsUtil::add("BusyModeSet");
+ }
+ return true;
+ }
+};
+
+class LLWorldCreateLandmark : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark"));
+
+ return true;
+ }
+};
+
+class LLWorldPlaceProfile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "agent"));
+
+ return true;
+ }
+};
+
+void handle_look_at_selection(const LLSD& param)
+{
+ const F32 PADDING_FACTOR = 1.75f;
+ BOOL zoom = (param.asString() == "zoom");
+ if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+
+ LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
+ F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
+ F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
+
+ LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
+ obj_to_cam.normVec();
+
+ LLUUID object_id;
+ if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
+ {
+ object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
+ }
+ if (zoom)
+ {
+ // Make sure we are not increasing the distance between the camera and object
+ LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
+ distance = llmin(distance, (F32) orig_distance.length());
+
+ gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
+ LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
+ object_id );
+
+ }
+ else
+ {
+ gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
+ }
+ }
+}
+
+void handle_zoom_to_object(LLUUID object_id)
+{
+ const F32 PADDING_FACTOR = 2.f;
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+
+ if (object)
+ {
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+
+ LLBBox bbox = object->getBoundingBoxAgent() ;
+ F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
+ F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
+
+ LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
+ obj_to_cam.normVec();
+
+
+ LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
+
+ gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
+ object_center_global,
+ object_id );
+ }
+}
+
+class LLAvatarInviteToGroup : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLAvatarActions::inviteToGroup(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLAvatarAddFriend : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
+ {
+ request_friendship(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLAvatarAddContact : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ create_inventory_callingcard(avatar->getID());
+ }
+ return true;
+ }
+};
+
+bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0)
+ {
+ gAgent.clearBusy();
+ }
+
+ LLViewerObject* objectp = selection->getPrimaryObject();
+
+ // Show avatar's name if paying attachment
+ if (objectp && objectp->isAttachment())
+ {
+ while (objectp && !objectp->isAvatar())
+ {
+ objectp = (LLViewerObject*)objectp->getParent();
+ }
+ }
+
+ if (objectp)
+ {
+ if (objectp->isAvatar())
+ {
+ const bool is_group = false;
+ LLFloaterPayUtil::payDirectly(&give_money,
+ objectp->getID(),
+ is_group);
+ }
+ else
+ {
+ LLFloaterPayUtil::payViaObject(&give_money, selection);
+ }
+ }
+ return false;
+}
+
+void handle_give_money_dialog()
+{
+ LLNotification::Params params("BusyModePay");
+ params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
+
+ if (gAgent.getBusy())
+ {
+ // warn users of being in busy mode during a transaction
+ LLNotifications::instance().add(params);
+ }
+ else
+ {
+ LLNotifications::instance().forceResponse(params, 1);
+ }
+}
+
+bool enable_pay_avatar()
+{
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ LLVOAvatar* avatar = find_avatar_from_object(obj);
+ return (avatar != NULL);
+}
+
+bool enable_pay_object()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if( object )
+ {
+ LLViewerObject *parent = (LLViewerObject *)object->getParent();
+ if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool enable_object_stand_up()
+{
+ // 'Object Stand Up' menu item is enabled when agent is sitting on selection
+ return sitting_on_selection();
+}
+
+bool enable_object_sit(LLUICtrl* ctrl)
+{
+ // 'Object Sit' menu item is enabled when agent is not sitting on selection
+ bool sitting_on_sel = sitting_on_selection();
+ if (!sitting_on_sel)
+ {
+ std::string item_name = ctrl->getName();
+
+ // init default labels
+ init_default_item_label(item_name);
+
+ // Update label
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node && node->mValid && !node->mSitName.empty())
+ {
+ gMenuHolder->childSetText(item_name, node->mSitName);
+ }
+ else
+ {
+ gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
+ }
+ }
+ return !sitting_on_sel && is_object_sittable();
+}
+
+void dump_select_mgr(void*)
+{
+ LLSelectMgr::getInstance()->dump();
+}
+
+void dump_inventory(void*)
+{
+ gInventory.dumpInventory();
+}
+
+
+void handle_dump_followcam(void*)
+{
+ LLFollowCamMgr::dump();
+}
+
+void handle_viewer_enable_message_log(void*)
+{
+ gMessageSystem->startLogging();
+}
+
+void handle_viewer_disable_message_log(void*)
+{
+ gMessageSystem->stopLogging();
+}
+
+void handle_customize_avatar()
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
+}
+
+void handle_edit_outfit()
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
+}
+
+void handle_edit_shape()
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape"));
+}
+
+void handle_report_abuse()
+{
+ // Prevent menu from appearing in screen shot.
+ gMenuHolder->hideMenus();
+ LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
+}
+
+void handle_buy_currency()
+{
+ LLBuyCurrencyHTML::openCurrencyFloater();
+}
+
+class LLFloaterVisible : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string floater_name = userdata.asString();
+ bool new_value = false;
+ {
+ new_value = LLFloaterReg::instanceVisible(floater_name);
+ }
+ return new_value;
+ }
+};
+
+class LLShowHelp : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string help_topic = userdata.asString();
+ LLViewerHelp* vhelp = LLViewerHelp::getInstance();
+ vhelp->showTopic(help_topic);
+ return true;
+ }
+};
+
+class LLToggleHelp : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
+ if (help_browser && help_browser->isInVisibleChain())
+ {
+ help_browser->closeFloater();
+ }
+ else
+ {
+ std::string help_topic = userdata.asString();
+ LLViewerHelp* vhelp = LLViewerHelp::getInstance();
+ vhelp->showTopic(help_topic);
+ }
+ return true;
+ }
+};
+
+class LLShowSidetrayPanel : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string panel_name = userdata.asString();
+
+ LLPanel* panel = LLSideTray::getInstance()->getPanel(panel_name);
+ if (panel)
+ {
+ if (panel->isInVisibleChain())
+ {
+ LLSideTray::getInstance()->hidePanel(panel_name);
+ }
+ else
+ {
+ LLSideTray::getInstance()->showPanel(panel_name);
+ }
+ }
+ return true;
+ }
+};
+
+class LLSidetrayPanelVisible : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string panel_name = userdata.asString();
+ // Toggle the panel
+ if (LLSideTray::getInstance()->isPanelActive(panel_name))
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+
+ }
+};
+
+
+bool callback_show_url(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
+ return false;
+}
+
+class LLPromptShowURL : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string param = userdata.asString();
+ std::string::size_type offset = param.find(",");
+ if (offset != param.npos)
+ {
+ std::string alert = param.substr(0, offset);
+ std::string url = param.substr(offset+1);
+
+ if(gSavedSettings.getBOOL("UseExternalBrowser"))
+ {
+ LLSD payload;
+ payload["url"] = url;
+ LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
+ }
+ else
+ {
+ LLWeb::loadURL(url);
+ }
+ }
+ else
+ {
+ llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
+ }
+ return true;
+ }
+};
+
+bool callback_show_file(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"]);
+ }
+ return false;
+}
+
+class LLPromptShowFile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string param = userdata.asString();
+ std::string::size_type offset = param.find(",");
+ if (offset != param.npos)
+ {
+ std::string alert = param.substr(0, offset);
+ std::string file = param.substr(offset+1);
+
+ LLSD payload;
+ payload["url"] = file;
+ LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file);
+ }
+ else
+ {
+ llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
+ }
+ return true;
+ }
+};
+
+class LLShowAgentProfile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID agent_id;
+ if (userdata.asString() == "agent")
+ {
+ agent_id = gAgent.getID();
+ }
+ else if (userdata.asString() == "hit object")
+ {
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ agent_id = objectp->getID();
+ }
+ }
+ else
+ {
+ agent_id = userdata.asUUID();
+ }
+
+ LLVOAvatar* avatar = find_avatar_from_object(agent_id);
+ if (avatar)
+ {
+ LLAvatarActions::showProfile(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLToggleAgentProfile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID agent_id;
+ if (userdata.asString() == "agent")
+ {
+ agent_id = gAgent.getID();
+ }
+ else if (userdata.asString() == "hit object")
+ {
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ agent_id = objectp->getID();
+ }
+ }
+ else
+ {
+ agent_id = userdata.asUUID();
+ }
+
+ LLVOAvatar* avatar = find_avatar_from_object(agent_id);
+ if (avatar)
+ {
+ if (!LLAvatarActions::profileVisible(avatar->getID()))
+ {
+ LLAvatarActions::showProfile(avatar->getID());
+ }
+ else
+ {
+ LLAvatarActions::hideProfile(avatar->getID());
+ }
+ }
+ return true;
+ }
+};
+
+class LLLandEdit : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // zoom in if we're looking at the avatar
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+
+ gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
+ gViewerWindow->moveCursorToCenter();
+ }
+ else if ( gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gViewerWindow->moveCursorToCenter();
+ }
+
+
+ LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
+
+ LLFloaterReg::showInstance("build");
+
+ // Switch to land edit toolset
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
+ return true;
+ }
+};
+
+class LLWorldEnableBuyLand : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
+ LLViewerParcelMgr::getInstance()->selectionEmpty()
+ ? LLViewerParcelMgr::getInstance()->getAgentParcel()
+ : LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
+ false);
+ return new_value;
+ }
+};
+
+BOOL enable_buy_land(void*)
+{
+ return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
+ LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
+}
+
+void handle_buy_land()
+{
+ LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
+ if (vpm->selectionEmpty())
+ {
+ vpm->selectParcelAt(gAgent.getPositionGlobal());
+ }
+ vpm->startBuyLand();
+}
+
+class LLObjectAttachToAvatar : public view_listener_t
+{
+public:
+ LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
+ static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
+
+private:
+ bool handleEvent(const LLSD& userdata)
+ {
+ setObjectSelection(LLSelectMgr::getInstance()->getSelection());
+ LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
+ if (selectedObject)
+ {
+ S32 index = userdata.asInteger();
+ LLViewerJointAttachment* attachment_point = NULL;
+ if (index > 0)
+ attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
+ confirmReplaceAttachment(0, attachment_point);
+ }
+ return true;
+ }
+
+ static void onNearAttachObject(BOOL success, void *user_data);
+ void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
+
+ struct CallbackData
+ {
+ CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
+
+ LLViewerJointAttachment* mAttachmentPoint;
+ bool mReplace;
+ };
+
+protected:
+ static LLObjectSelectionHandle sObjectSelection;
+ bool mReplace;
+};
+
+LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
+
+// static
+void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
+{
+ if (!user_data) return;
+ CallbackData* cb_data = static_cast<CallbackData*>(user_data);
+
+ if (success)
+ {
+ const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
+
+ U8 attachment_id = 0;
+ if (attachment)
+ {
+ for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
+ {
+ if (iter->second == attachment)
+ {
+ attachment_id = iter->first;
+ break;
+ }
+ }
+ }
+ else
+ {
+ // interpret 0 as "default location"
+ attachment_id = 0;
+ }
+ LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
+ }
+ LLObjectAttachToAvatar::setObjectSelection(NULL);
+
+ delete cb_data;
+}
+
+// static
+void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
+{
+ if (option == 0/*YES*/)
+ {
+ LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
+ if (selectedObject)
+ {
+ const F32 MIN_STOP_DISTANCE = 1.f; // meters
+ const F32 ARM_LENGTH = 0.5f; // meters
+ const F32 SCALE_FUDGE = 1.5f;
+
+ F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
+ if (stop_distance < MIN_STOP_DISTANCE)
+ {
+ stop_distance = MIN_STOP_DISTANCE;
+ }
+
+ LLVector3 walkToSpot = selectedObject->getPositionAgent();
+
+ // make sure we stop in front of the object
+ LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
+ delta.normVec();
+ delta = delta * 0.5f;
+ walkToSpot -= delta;
+
+ // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
+ CallbackData* user_data = new CallbackData(attachment_point, mReplace);
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
+ gAgentCamera.clearFocusObject();
+ }
+ }
+}
+
+void callback_attachment_drop(const LLSD& notification, const LLSD& response)
+{
+ // Ensure user confirmed the drop
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option != 0) return;
+
+ // Called when the user clicked on an object attached to them
+ // and selected "Drop".
+ LLUUID object_id = notification["payload"]["object_id"].asUUID();
+ LLViewerObject *object = gObjectList.findObject(object_id);
+
+ if (!object)
+ {
+ llwarns << "handle_drop_attachment() - no object to drop" << llendl;
+ return;
+ }
+
+ LLViewerObject *parent = (LLViewerObject*)object->getParent();
+ while (parent)
+ {
+ if(parent->isAvatar())
+ {
+ break;
+ }
+ object = parent;
+ parent = (LLViewerObject*)parent->getParent();
+ }
+
+ if (!object)
+ {
+ llwarns << "handle_detach() - no object to detach" << llendl;
+ return;
+ }
+
+ if (object->isAvatar())
+ {
+ llwarns << "Trying to detach avatar from avatar." << llendl;
+ return;
+ }
+
+ // reselect the object
+ LLSelectMgr::getInstance()->selectObjectAndFamily(object);
+
+ LLSelectMgr::getInstance()->sendDropAttachment();
+
+ return;
+}
+
+class LLAttachmentDrop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSD payload;
+ LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ if (object)
+ {
+ payload["object_id"] = object->getID();
+ }
+ else
+ {
+ llwarns << "Drop object not found" << llendl;
+ return true;
+ }
+
+ LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
+ return true;
+ }
+};
+
+// called from avatar pie menu
+class LLAttachmentDetachFromPoint : public view_listener_t
+{
+ bool handleEvent(const LLSD& user_data)
+ {
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
+ if (attachment->getNumObjects() > 0)
+ {
+ gMessageSystem->newMessage("ObjectDetach");
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
+ iter != attachment->mAttachedObjects.end();
+ iter++)
+ {
+ LLViewerObject *attached_object = (*iter);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
+ }
+ gMessageSystem->sendReliable( gAgent.getRegionHost() );
+ }
+ return true;
+ }
+};
+
+static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
+{
+ std::string label;
+ LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
+ if (menu)
+ {
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
+ if (attachment)
+ {
+ label = data["label"].asString();
+ for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object)
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
+ if (itemp)
+ {
+ label += std::string(" (") + itemp->getName() + std::string(")");
+ break;
+ }
+ }
+ }
+ }
+ menu->setLabel(label);
+ }
+ return true;
+}
+
+class LLAttachmentDetach : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // Called when the user clicked on an object attached to them
+ // and selected "Detach".
+ LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object)
+ {
+ llwarns << "handle_detach() - no object to detach" << llendl;
+ return true;
+ }
+
+ LLViewerObject *parent = (LLViewerObject*)object->getParent();
+ while (parent)
+ {
+ if(parent->isAvatar())
+ {
+ break;
+ }
+ object = parent;
+ parent = (LLViewerObject*)parent->getParent();
+ }
+
+ if (!object)
+ {
+ llwarns << "handle_detach() - no object to detach" << llendl;
+ return true;
+ }
+
+ if (object->isAvatar())
+ {
+ llwarns << "Trying to detach avatar from avatar." << llendl;
+ return true;
+ }
+
+ // The sendDetach() method works on the list of selected
+ // objects. Thus we need to clear the list, make sure it only
+ // contains the object the user clicked, send the message,
+ // then clear the list.
+ // We use deselectAll to update the simulator's notion of what's
+ // selected, and removeAll just to change things locally.
+ //RN: I thought it was more useful to detach everything that was selected
+ if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ {
+ LLSelectMgr::getInstance()->sendDetach();
+ }
+ return true;
+ }
+};
+
+//Adding an observer for a Jira 2422 and needs to be a fetch observer
+//for Jira 3119
+class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
+{
+public:
+ LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
+ LLInventoryFetchItemsObserver(worn_item_id)
+ {}
+ virtual ~LLWornItemFetchedObserver() {}
+
+protected:
+ virtual void done()
+ {
+ gMenuAttachmentSelf->buildDrawLabels();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+// You can only drop items on parcels where you can build.
+class LLAttachmentEnableDrop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
+
+ //Add an inventory observer to only allow dropping the newly attached item
+ //once it exists in your inventory. Look at Jira 2422.
+ //-jwolk
+
+ // A bug occurs when you wear/drop an item before it actively is added to your inventory
+ // if this is the case (you're on a slow sim, etc.) a copy of the object,
+ // well, a newly created object with the same properties, is placed
+ // in your inventory. Therefore, we disable the drop option until the
+ // item is in your inventory
+
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ LLViewerJointAttachment* attachment = NULL;
+ LLInventoryItem* item = NULL;
+
+ // Do not enable drop if all faces of object are not enabled
+ if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
+ {
+ S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
+ attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
+
+ if (attachment)
+ {
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ // make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
+ // so check to see if the item is in the inventory already
+ item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
+ if (!item)
+ {
+ // Item does not exist, make an observer to enable the pie menu
+ // when the item finishes fetching worst case scenario
+ // if a fetch is already out there (being sent from a slow sim)
+ // we refetch and there are 2 fetches
+ LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
+ worn_item_fetched->startFetch();
+ gInventory.addObserver(worn_item_fetched);
+ }
+ }
+ }
+ }
+
+ //now check to make sure that the item is actually in the inventory before we enable dropping it
+ bool new_value = enable_detach() && can_build && item;
+
+ return new_value;
+ }
+};
+
+BOOL enable_detach(const LLSD&)
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ // Only enable detach if all faces of object are selected
+ if (!object ||
+ !object->isAttachment() ||
+ !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
+ {
+ return FALSE;
+ }
+
+ // Find the avatar who owns this attachment
+ LLViewerObject* avatar = object;
+ while (avatar)
+ {
+ // ...if it's you, good to detach
+ if (avatar->getID() == gAgent.getID())
+ {
+ return TRUE;
+ }
+
+ avatar = (LLViewerObject*)avatar->getParent();
+ }
+
+ return FALSE;
+}
+
+class LLAttachmentEnableDetach : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_detach();
+ return new_value;
+ }
+};
+
+// Used to tell if the selected object can be attached to your avatar.
+BOOL object_selected_and_point_valid()
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ for (LLObjectSelection::root_iterator iter = selection->root_begin();
+ iter != selection->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ LLViewerObject::const_child_list_t& child_list = object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if (child->isAvatar())
+ {
+ return FALSE;
+ }
+ }
+ }
+
+ return (selection->getRootObjectCount() == 1) &&
+ (selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
+ selection->getFirstRootObject()->permYouOwner() &&
+ selection->getFirstRootObject()->flagObjectMove() &&
+ !((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
+ (selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
+}
+
+
+BOOL object_is_wearable()
+{
+ if (!object_selected_and_point_valid())
+ {
+ return FALSE;
+ }
+ if (sitting_on_selection())
+ {
+ return FALSE;
+ }
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ if (node->mPermissions->getOwner() == gAgent.getID())
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+class LLAttachmentPointFilled : public view_listener_t
+{
+ bool handleEvent(const LLSD& user_data)
+ {
+ bool enable = false;
+ LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
+ if (found_it != gAgentAvatarp->mAttachmentPoints.end())
+ {
+ enable = found_it->second->getNumObjects() > 0;
+ }
+ return enable;
+ }
+};
+
+class LLAvatarSendIM : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLAvatarActions::startIM(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLAvatarCall : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLAvatarActions::startCall(avatar->getID());
+ }
+ return true;
+ }
+};
+
+namespace
+{
+ struct QueueObjects : public LLSelectedObjectFunctor
+ {
+ BOOL scripted;
+ BOOL modifiable;
+ LLFloaterScriptQueue* mQueue;
+ QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
+ virtual bool apply(LLViewerObject* obj)
+ {
+ scripted = obj->flagScripted();
+ modifiable = obj->permModify();
+
+ if( scripted && modifiable )
+ {
+ mQueue->addObject(obj->getID());
+ return false;
+ }
+ else
+ {
+ return true; // fail: stop applying
+ }
+ }
+ };
+}
+
+void queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
+{
+ QueueObjects func(q);
+ LLSelectMgr *mgr = LLSelectMgr::getInstance();
+ LLObjectSelectionHandle selectHandle = mgr->getSelection();
+ bool fail = selectHandle->applyToObjects(&func);
+ if(fail)
+ {
+ if ( !func.scripted )
+ {
+ std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
+ LLNotificationsUtil::add(noscriptmsg);
+ }
+ else if ( !func.modifiable )
+ {
+ std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
+ LLNotificationsUtil::add(nomodmsg);
+ }
+ else
+ {
+ llerrs << "Bad logic." << llendl;
+ }
+ }
+ else
+ {
+ if (!q->start())
+ {
+ llwarns << "Unexpected script compile failure." << llendl;
+ }
+ }
+}
+
+class LLToolsSelectedScriptAction : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string action = userdata.asString();
+ bool mono = false;
+ std::string msg, name;
+ if (action == "compile mono")
+ {
+ name = "compile_queue";
+ mono = true;
+ msg = "Recompile";
+ }
+ if (action == "compile lsl")
+ {
+ name = "compile_queue";
+ msg = "Recompile";
+ }
+ else if (action == "reset")
+ {
+ name = "reset_queue";
+ msg = "Reset";
+ }
+ else if (action == "start")
+ {
+ name = "start_queue";
+ msg = "Running";
+ }
+ else if (action == "stop")
+ {
+ name = "stop_queue";
+ msg = "RunningNot";
+ }
+ LLUUID id; id.generate();
+
+ LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
+ if (queue)
+ {
+ queue->setMono(mono);
+ queue_actions(queue, msg);
+ }
+ else
+ {
+ llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl;
+ }
+ return true;
+ }
+};
+
+void handle_selected_texture_info(void*)
+{
+ for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+
+ std::string msg;
+ msg.assign("Texture info for: ");
+ msg.append(node->mName);
+
+ LLSD args;
+ args["MESSAGE"] = msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+
+ U8 te_count = node->getObject()->getNumTEs();
+ // map from texture ID to list of faces using it
+ typedef std::map< LLUUID, std::vector<U8> > map_t;
+ map_t faces_per_texture;
+ for (U8 i = 0; i < te_count; i++)
+ {
+ if (!node->isTESelected(i)) continue;
+
+ LLViewerTexture* img = node->getObject()->getTEImage(i);
+ LLUUID image_id = img->getID();
+ faces_per_texture[image_id].push_back(i);
+ }
+ // Per-texture, dump which faces are using it.
+ map_t::iterator it;
+ for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
+ {
+ LLUUID image_id = it->first;
+ U8 te = it->second[0];
+ LLViewerTexture* img = node->getObject()->getTEImage(te);
+ S32 height = img->getHeight();
+ S32 width = img->getWidth();
+ S32 components = img->getComponents();
+ msg = llformat("%dx%d %s on face ",
+ width,
+ height,
+ (components == 4 ? "alpha" : "opaque"));
+ for (U8 i = 0; i < it->second.size(); ++i)
+ {
+ msg.append( llformat("%d ", (S32)(it->second[i])));
+ }
+
+ LLSD args;
+ args["MESSAGE"] = msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ }
+}
+
+void handle_test_male(void*)
+{
+ LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
+ //gGestureList.requestResetFromServer( TRUE );
+}
+
+void handle_test_female(void*)
+{
+ LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
+ //gGestureList.requestResetFromServer( FALSE );
+}
+
+void handle_toggle_pg(void*)
+{
+ gAgent.setTeen( !gAgent.isTeen() );
+
+ LLFloaterWorldMap::reloadIcons(NULL);
+
+ llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl;
+}
+
+void handle_dump_attachments(void*)
+{
+ if(!isAgentAvatarValid()) return;
+
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ S32 key = curiter->first;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *attached_object = (*attachment_iter);
+ BOOL visible = (attached_object != NULL &&
+ attached_object->mDrawable.notNull() &&
+ !attached_object->mDrawable->isRenderType(0));
+ LLVector3 pos;
+ if (visible) pos = attached_object->mDrawable->getPosition();
+ llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
+ << (attached_object ? " present " : " absent ")
+ << (visible ? "visible " : "invisible ")
+ << " at " << pos
+ << " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
+ << llendl;
+ }
+ }
+}
+
+
+// these are used in the gl menus to set control values, generically.
+class LLToggleControl : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ BOOL checked = gSavedSettings.getBOOL( control_name );
+ gSavedSettings.setBOOL( control_name, !checked );
+ return true;
+ }
+};
+
+class LLCheckControl : public view_listener_t
+{
+ bool handleEvent( const LLSD& userdata)
+ {
+ std::string callback_data = userdata.asString();
+ bool new_value = gSavedSettings.getBOOL(callback_data);
+ return new_value;
+ }
+};
+
+// not so generic
+
+class LLAdvancedCheckRenderShadowOption: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ S32 current_shadow_level = gSavedSettings.getS32(control_name);
+ if (current_shadow_level == 0) // is off
+ {
+ return false;
+ }
+ else // is on
+ {
+ return true;
+ }
+ }
+};
+
+class LLAdvancedClickRenderShadowOption: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ S32 current_shadow_level = gSavedSettings.getS32(control_name);
+ if (current_shadow_level == 0) // upgrade to level 2
+ {
+ gSavedSettings.setS32(control_name, 2);
+ }
+ else // downgrade to level 0
+ {
+ gSavedSettings.setS32(control_name, 0);
+ }
+ return true;
+ }
+};
+
+void menu_toggle_attached_lights(void* user_data)
+{
+ LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
+}
+
+void menu_toggle_attached_particles(void* user_data)
+{
+ LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
+}
+
+class LLAdvancedHandleAttachedLightParticles: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+
+ // toggle the control
+ gSavedSettings.setBOOL(control_name,
+ !gSavedSettings.getBOOL(control_name));
+
+ // update internal flags
+ if (control_name == "RenderAttachedLights")
+ {
+ menu_toggle_attached_lights(NULL);
+ }
+ else if (control_name == "RenderAttachedParticles")
+ {
+ menu_toggle_attached_particles(NULL);
+ }
+ return true;
+ }
+};
+
+class LLSomethingSelected : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
+ return new_value;
+ }
+};
+
+class LLSomethingSelectedNoHUD : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
+ return new_value;
+ }
+};
+
+static bool is_editable_selected()
+{
+ return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
+}
+
+class LLEditableSelected : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return is_editable_selected();
+ }
+};
+
+class LLEditableSelectedMono : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = false;
+ LLViewerRegion* region = gAgent.getRegion();
+ if(region && gMenuHolder)
+ {
+ bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
+ new_value = is_editable_selected() && have_cap;
+ }
+ return new_value;
+ }
+};
+
+bool enable_object_take_copy()
+{
+ bool all_valid = false;
+ if (LLSelectMgr::getInstance())
+ {
+ if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ all_valid = true;
+#ifndef HACKED_GODLIKE_VIEWER
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (LLGridManager::getInstance()->isInProductionGrid()
+ || !gAgent.isGodlike())
+# endif
+ {
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* obj)
+ {
+ return (!obj->permCopy() || obj->isAttachment());
+ }
+ } func;
+ const bool firstonly = true;
+ bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
+ all_valid = !any_invalid;
+ }
+#endif // HACKED_GODLIKE_VIEWER
+ }
+ }
+
+ return all_valid;
+}
+
+
+class LLHasAsset : public LLInventoryCollectFunctor
+{
+public:
+ LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
+ virtual ~LLHasAsset() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+ BOOL hasAsset() const { return mHasAsset; }
+
+protected:
+ LLUUID mAssetID;
+ BOOL mHasAsset;
+};
+
+bool LLHasAsset::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item && item->getAssetUUID() == mAssetID)
+ {
+ mHasAsset = TRUE;
+ }
+ return FALSE;
+}
+
+BOOL enable_save_into_inventory(void*)
+{
+ // *TODO: clean this up
+ // find the last root
+ LLSelectNode* last_node = NULL;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ last_node = *iter;
+ }
+
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && gAgent.isGodlike())
+ {
+ return TRUE;
+ }
+# endif
+ // check all pre-req's for save into inventory.
+ if(last_node && last_node->mValid && !last_node->mItemID.isNull()
+ && (last_node->mPermissions->getOwner() == gAgent.getID())
+ && (gInventory.getItem(last_node->mItemID) != NULL))
+ {
+ LLViewerObject* obj = last_node->getObject();
+ if( obj && !obj->isAttachment() )
+ {
+ return TRUE;
+ }
+ }
+#endif
+ return FALSE;
+}
+
+class LLToolsEnableSaveToInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_save_into_inventory(NULL);
+ return new_value;
+ }
+};
+
+BOOL enable_save_into_task_inventory(void*)
+{
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
+ {
+ // *TODO: check to see if the fromtaskid object exists.
+ LLViewerObject* obj = node->getObject();
+ if( obj && !obj->isAttachment() )
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+class LLToolsEnableSaveToObjectInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_save_into_task_inventory(NULL);
+ return new_value;
+ }
+};
+
+
+class LLViewEnableMouselook : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // You can't go directly from customize avatar to mouselook.
+ // TODO: write code with appropriate dialogs to handle this transition.
+ bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
+ return new_value;
+ }
+};
+
+class LLToolsEnableToolNotPie : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
+ return new_value;
+ }
+};
+
+class LLWorldEnableCreateLandmark : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return !LLLandmarkActions::landmarkAlreadyExists();
+ }
+};
+
+class LLWorldEnableSetHomeLocation : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gAgent.isGodlike() ||
+ (gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
+ return new_value;
+ }
+};
+
+class LLWorldEnableTeleportHome : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerRegion* regionp = gAgent.getRegion();
+ bool agent_on_prelude = (regionp && regionp->isPrelude());
+ bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
+ return enable_teleport_home;
+ }
+};
+
+BOOL enable_god_full(void*)
+{
+ return gAgent.getGodLevel() >= GOD_FULL;
+}
+
+BOOL enable_god_liaison(void*)
+{
+ return gAgent.getGodLevel() >= GOD_LIAISON;
+}
+
+bool is_god_customer_service()
+{
+ return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
+}
+
+BOOL enable_god_basic(void*)
+{
+ return gAgent.getGodLevel() > GOD_NOT;
+}
+
+
+void toggle_show_xui_names(void *)
+{
+ gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
+}
+
+BOOL check_show_xui_names(void *)
+{
+ return gSavedSettings.getBOOL("DebugShowXUINames");
+}
+
+class LLToolsSelectOnlyMyObjects : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
+
+ gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
+
+ return true;
+ }
+};
+
+class LLToolsSelectOnlyMovableObjects : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
+
+ gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
+
+ return true;
+ }
+};
+
+class LLToolsSelectBySurrounding : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
+
+ gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
+ return true;
+ }
+};
+
+class LLToolsShowHiddenSelection : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // TomY TODO Merge these
+ LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
+
+ gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
+ return true;
+ }
+};
+
+class LLToolsShowSelectionLightRadius : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // TomY TODO merge these
+ LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
+
+ gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
+ return true;
+ }
+};
+
+class LLToolsEditLinkedParts : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts");
+ gSavedSettings.setBOOL( "EditLinkedParts", select_individuals );
+ if (select_individuals)
+ {
+ LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
+ }
+ else
+ {
+ LLSelectMgr::getInstance()->promoteSelectionToRoot();
+ }
+ return true;
+ }
+};
+
+void reload_vertex_shader(void *)
+{
+ //THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
+}
+
+void handle_dump_avatar_local_textures(void*)
+{
+ gAgentAvatarp->dumpLocalTextures();
+}
+
+void handle_dump_timers()
+{
+ LLFastTimer::dumpCurTimes();
+}
+
+void handle_debug_avatar_textures(void*)
+{
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
+ }
+}
+
+void handle_grab_baked_texture(void* data)
+{
+ EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
+ if (!isAgentAvatarValid()) return;
+
+ const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
+ LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
+ LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
+ LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
+ if(folder_id.notNull())
+ {
+ std::string name;
+ name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
+
+ LLUUID item_id;
+ item_id.generate();
+ LLPermissions perm;
+ perm.init(gAgentID,
+ gAgentID,
+ LLUUID::null,
+ LLUUID::null);
+ U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
+ perm.initMasks(PERM_ALL,
+ PERM_ALL,
+ PERM_NONE,
+ PERM_NONE,
+ next_owner_perm);
+ time_t creation_date_now = time_corrected();
+ LLPointer<LLViewerInventoryItem> item
+ = new LLViewerInventoryItem(item_id,
+ folder_id,
+ perm,
+ asset_id,
+ asset_type,
+ inv_type,
+ name,
+ LLStringUtil::null,
+ LLSaleInfo::DEFAULT,
+ LLInventoryItemFlags::II_FLAGS_NONE,
+ creation_date_now);
+
+ item->updateServer(TRUE);
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ // Show the preview panel for textures to let
+ // user know that the image is now in inventory.
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if(active_panel)
+ {
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ active_panel->openSelected();
+ //LLFloaterInventory::dumpSelectionInformation((void*)view);
+ // restore keyboard focus
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
+ }
+ }
+ else
+ {
+ llwarns << "Can't find a folder to put it in" << llendl;
+ }
+}
+
+BOOL enable_grab_baked_texture(void* data)
+{
+ EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
+ if (isAgentAvatarValid())
+ {
+ return gAgentAvatarp->canGrabBakedTexture(index);
+ }
+ return FALSE;
+}
+
+// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
+// Returns NULL on failure.
+LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
+{
+ if (object)
+ {
+ if( object->isAttachment() )
+ {
+ do
+ {
+ object = (LLViewerObject*) object->getParent();
+ }
+ while( object && !object->isAvatar() );
+ }
+ else if( !object->isAvatar() )
+ {
+ object = NULL;
+ }
+ }
+
+ return (LLVOAvatar*) object;
+}
+
+
+// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
+// Returns NULL on failure.
+LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
+{
+ return find_avatar_from_object( gObjectList.findObject(object_id) );
+}
+
+
+void handle_disconnect_viewer(void *)
+{
+ LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
+}
+
+void force_error_breakpoint(void *)
+{
+ LLAppViewer::instance()->forceErrorBreakpoint();
+}
+
+void force_error_llerror(void *)
+{
+ LLAppViewer::instance()->forceErrorLLError();
+}
+
+void force_error_bad_memory_access(void *)
+{
+ LLAppViewer::instance()->forceErrorBadMemoryAccess();
+}
+
+void force_error_infinite_loop(void *)
+{
+ LLAppViewer::instance()->forceErrorInfiniteLoop();
+}
+
+void force_error_software_exception(void *)
+{
+ LLAppViewer::instance()->forceErrorSoftwareException();
+}
+
+void force_error_driver_crash(void *)
+{
+ LLAppViewer::instance()->forceErrorDriverCrash();
+}
+
+class LLToolsUseSelectionForGrid : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSelectMgr::getInstance()->clearGridObjects();
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* objectp)
+ {
+ LLSelectMgr::getInstance()->addGridObject(objectp);
+ return true;
+ }
+ } func;
+ LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
+ LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
+ if (gFloaterTools)
+ {
+ gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
+ }
+ return true;
+ }
+};
+
+void handle_test_load_url(void*)
+{
+ LLWeb::loadURL("");
+ LLWeb::loadURL("hacker://www.google.com/");
+ LLWeb::loadURL("http");
+ LLWeb::loadURL("http://www.google.com/");
+}
+
+//
+// LLViewerMenuHolderGL
+//
+static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder");
+
+LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p)
+: LLMenuHolderGL(p)
+{}
+
+BOOL LLViewerMenuHolderGL::hideMenus()
+{
+ BOOL handled = FALSE;
+
+ if (LLMenuHolderGL::hideMenus())
+ {
+ LLToolPie::instance().blockClickToWalk();
+ handled = TRUE;
+ }
+
+ // drop pie menu selection
+ mParcelSelection = NULL;
+ mObjectSelection = NULL;
+
+ if (gMenuBarView)
+ {
+ gMenuBarView->clearHoverItem();
+ gMenuBarView->resetMenuTrigger();
+ }
+
+ return handled;
+}
+
+void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
+{
+ mParcelSelection = selection;
+}
+
+void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
+{
+ mObjectSelection = selection;
+}
+
+
+const LLRect LLViewerMenuHolderGL::getMenuRect() const
+{
+ return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
+}
+
+void handle_web_browser_test(const LLSD& param)
+{
+ std::string url = param.asString();
+ if (url.empty())
+ {
+ url = "about:blank";
+ }
+ LLWeb::loadURLInternal(url);
+}
+
+void handle_web_content_test(const LLSD& param)
+{
+ std::string url = param.asString();
+ LLWeb::loadWebURLInternal(url);
+}
+
+void handle_buy_currency_test(void*)
+{
+ std::string url =
+ "http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
+
+ LLStringUtil::format_map_t replace;
+ replace["[AGENT_ID]"] = gAgent.getID().asString();
+ replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
+ replace["[LANGUAGE]"] = LLUI::getLanguage();
+ LLStringUtil::format(url, replace);
+
+ llinfos << "buy currency url " << url << llendl;
+
+ LLFloaterReg::showInstance("buy_currency_html", LLSD(url));
+}
+
+void handle_rebake_textures(void*)
+{
+ if (!isAgentAvatarValid()) return;
+
+ // Slam pending upload count to "unstick" things
+ bool slam_for_debug = true;
+ gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
+}
+
+void toggle_visibility(void* user_data)
+{
+ LLView* viewp = (LLView*)user_data;
+ viewp->setVisible(!viewp->getVisible());
+}
+
+BOOL get_visibility(void* user_data)
+{
+ LLView* viewp = (LLView*)user_data;
+ return viewp->getVisible();
+}
+
+// TomY TODO: Get rid of these?
+class LLViewShowHoverTips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips"));
+ return true;
+ }
+};
+
+class LLViewCheckShowHoverTips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gSavedSettings.getBOOL("ShowHoverTips");
+ return new_value;
+ }
+};
+
+// TomY TODO: Get rid of these?
+class LLViewHighlightTransparent : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
+ return true;
+ }
+};
+
+class LLViewCheckHighlightTransparent : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
+ return new_value;
+ }
+};
+
+class LLViewBeaconWidth : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string width = userdata.asString();
+ if(width == "1")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 1);
+ }
+ else if(width == "4")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 4);
+ }
+ else if(width == "16")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 16);
+ }
+ else if(width == "32")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 32);
+ }
+
+ return true;
+ }
+};
+
+
+class LLViewToggleBeacon : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string beacon = userdata.asString();
+ if (beacon == "scriptsbeacon")
+ {
+ LLPipeline::toggleRenderScriptedBeacons(NULL);
+ gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
+ // toggle the other one off if it's on
+ if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
+ {
+ LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
+ gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
+ }
+ }
+ else if (beacon == "physicalbeacon")
+ {
+ LLPipeline::toggleRenderPhysicalBeacons(NULL);
+ gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
+ }
+ else if (beacon == "soundsbeacon")
+ {
+ LLPipeline::toggleRenderSoundBeacons(NULL);
+ gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
+ }
+ else if (beacon == "particlesbeacon")
+ {
+ LLPipeline::toggleRenderParticleBeacons(NULL);
+ gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
+ }
+ else if (beacon == "scripttouchbeacon")
+ {
+ LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
+ gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
+ // toggle the other one off if it's on
+ if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
+ {
+ LLPipeline::toggleRenderScriptedBeacons(NULL);
+ gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
+ }
+ }
+ else if (beacon == "renderbeacons")
+ {
+ LLPipeline::toggleRenderBeacons(NULL);
+ gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
+ // toggle the other one on if it's not
+ if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
+ {
+ LLPipeline::toggleRenderHighlights(NULL);
+ gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
+ }
+ }
+ else if (beacon == "renderhighlights")
+ {
+ LLPipeline::toggleRenderHighlights(NULL);
+ gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
+ // toggle the other one on if it's not
+ if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
+ {
+ LLPipeline::toggleRenderBeacons(NULL);
+ gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
+ }
+ }
+
+ return true;
+ }
+};
+
+class LLViewCheckBeaconEnabled : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string beacon = userdata.asString();
+ bool new_value = false;
+ if (beacon == "scriptsbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "scriptsbeacon");
+ LLPipeline::setRenderScriptedBeacons(new_value);
+ }
+ else if (beacon == "physicalbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "physicalbeacon");
+ LLPipeline::setRenderPhysicalBeacons(new_value);
+ }
+ else if (beacon == "soundsbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "soundsbeacon");
+ LLPipeline::setRenderSoundBeacons(new_value);
+ }
+ else if (beacon == "particlesbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "particlesbeacon");
+ LLPipeline::setRenderParticleBeacons(new_value);
+ }
+ else if (beacon == "scripttouchbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
+ LLPipeline::setRenderScriptedTouchBeacons(new_value);
+ }
+ else if (beacon == "renderbeacons")
+ {
+ new_value = gSavedSettings.getBOOL( "renderbeacons");
+ LLPipeline::setRenderBeacons(new_value);
+ }
+ else if (beacon == "renderhighlights")
+ {
+ new_value = gSavedSettings.getBOOL( "renderhighlights");
+ LLPipeline::setRenderHighlights(new_value);
+ }
+ return new_value;
+ }
+};
+
+class LLViewToggleRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string type = userdata.asString();
+ if (type == "hideparticles")
+ {
+ LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
+ }
+ return true;
+ }
+};
+
+class LLViewCheckRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string type = userdata.asString();
+ bool new_value = false;
+ if (type == "hideparticles")
+ {
+ new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
+ }
+ return new_value;
+ }
+};
+
+class LLViewShowHUDAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
+ return true;
+ }
+};
+
+class LLViewCheckHUDAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLPipeline::sShowHUDAttachments;
+ return new_value;
+ }
+};
+
+class LLEditEnableTakeOff : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string clothing = userdata.asString();
+ LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
+ if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
+ return LLAgentWearables::selfHasWearable(type);
+ return false;
+ }
+};
+
+class LLEditTakeOff : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string clothing = userdata.asString();
+ if (clothing == "all")
+ LLWearableBridge::removeAllClothesFromAvatar();
+ else
+ {
+ LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
+ if (type >= LLWearableType::WT_SHAPE
+ && type < LLWearableType::WT_COUNT
+ && (gAgentWearables.getWearableCount(type) > 0))
+ {
+ // MULTI-WEARABLES: assuming user wanted to remove top shirt.
+ U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
+ LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
+ LLWearableBridge::removeItemFromAvatar(item);
+ }
+
+ }
+ return true;
+ }
+};
+
+class LLToolsSelectTool : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string tool_name = userdata.asString();
+ if (tool_name == "focus")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
+ }
+ else if (tool_name == "move")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
+ }
+ else if (tool_name == "edit")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
+ }
+ else if (tool_name == "create")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
+ }
+ else if (tool_name == "land")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
+ }
+ return true;
+ }
+};
+
+/// WINDLIGHT callbacks
+class LLWorldEnvSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string tod = userdata.asString();
+ LLVector3 sun_direction;
+
+ if (tod == "editor")
+ {
+ // if not there or is hidden, show it
+ LLFloaterReg::toggleInstance("env_settings");
+ return true;
+ }
+
+ if (tod == "sunrise")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.25);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else if (tod == "noon")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.567);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else if (tod == "sunset")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.75);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else if (tod == "midnight")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.0);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else
+ {
+ LLWLParamManager::instance()->mAnimator.mIsRunning = true;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
+ }
+ return true;
+ }
+};
+
+/// Water Menu callbacks
+class LLWorldWaterSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::toggleInstance("env_water");
+ return true;
+ }
+};
+
+/// Post-Process callbacks
+class LLWorldPostProcess : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::showInstance("env_post_process");
+ return true;
+ }
+};
+
+/// Day Cycle callbacks
+class LLWorldDayCycle : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::showInstance("env_day_cycle");
+ return true;
+ }
+};
+
+class LLWorldToggleMovementControls : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLBottomTray::getInstance()->toggleMovementControls();
+ return true;
+ }
+};
+
+class LLWorldToggleCameraControls : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLBottomTray::getInstance()->toggleCameraControls();
+ return true;
+ }
+};
+
+void handle_flush_name_caches()
+{
+ // Toggle display names on and off to flush
+ bool use_display_names = LLAvatarNameCache::useDisplayNames();
+ LLAvatarNameCache::setUseDisplayNames(!use_display_names);
+ LLAvatarNameCache::setUseDisplayNames(use_display_names);
+
+ if (gCacheName) gCacheName->clear();
+}
+
+class LLUploadCostCalculator : public view_listener_t
+{
+ std::string mCostStr;
+
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string menu_name = userdata.asString();
+ gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr);
+
+ return true;
+ }
+
+ void calculateCost();
+
+public:
+ LLUploadCostCalculator()
+ {
+ calculateCost();
+ }
+};
+
+class LLToggleUIHints : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints");
+ // toggle
+ ui_hints_enabled = !ui_hints_enabled;
+ gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled);
+ return true;
+ }
+};
+
+void LLUploadCostCalculator::calculateCost()
+{
+ S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+
+ // getPriceUpload() returns -1 if no data available yet.
+ if(upload_cost >= 0)
+ {
+ mCostStr = llformat("%d", upload_cost);
+ }
+ else
+ {
+ mCostStr = llformat("%d", gSavedSettings.getU32("DefaultUploadCost"));
+ }
+}
+
+void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
+{
+ static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
+ gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ if(gMenuHolder->hasVisibleMenu())
+ {
+ gMenuHolder->hideMenus();
+ }
+ show_navbar_context_menu->buildDrawLabels();
+ show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer);
+ LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
+}
+
+void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
+{
+ static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
+ gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+
+ LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
+ if (!LLLandmarkActions::landmarkAlreadyExists())
+ {
+ landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
+ }
+ else
+ {
+ landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
+ }
+
+ if(gMenuHolder->hasVisibleMenu())
+ {
+ gMenuHolder->hideMenus();
+ }
+
+ show_topbarinfo_context_menu->buildDrawLabels();
+ show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
+ LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
+}
+
+void initialize_edit_menu()
+{
+ view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
+ view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo");
+ view_listener_t::addMenu(new LLEditCut(), "Edit.Cut");
+ view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy");
+ view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste");
+ view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete");
+ view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll");
+ view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect");
+ view_listener_t::addMenu(new LLEditDuplicate(), "Edit.Duplicate");
+ view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff");
+ view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
+ view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
+ view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut");
+ view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
+ view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
+ view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
+ view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
+ view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
+ view_listener_t::addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
+
+}
+
+void initialize_menus()
+{
+ // A parameterized event handler used as ctrl-8/9/0 zoom controls below.
+ class LLZoomer : public view_listener_t
+ {
+ public:
+ // The "mult" parameter says whether "val" is a multiplier or used to set the value.
+ LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
+ bool handleEvent(const LLSD& userdata)
+ {
+ F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
+ LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
+ gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
+ return true;
+ }
+ private:
+ F32 mVal;
+ bool mMult;
+ };
+
+ LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
+ LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
+
+ // Generic enable and visible
+ // Don't prepend MenuName.Foo because these can be used in any menu.
+ enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service));
+
+ view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts");
+
+ // Agent
+ commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
+ enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying));
+
+ // File menu
+ init_menu_file();
+
+ view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
+ view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
+ view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
+ commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
+ commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
+ commit.add("EditShape", boost::bind(&handle_edit_shape));
+
+ // View menu
+ view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
+ view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
+ view_listener_t::addMenu(new LLViewResetView(), "View.ResetView");
+ view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
+ view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
+ view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
+ view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
+ view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
+ view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
+ view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
+ view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
+ view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
+
+ view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
+ view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
+ view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
+
+ view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
+ view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
+ view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
+ view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
+ view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
+
+ // Me > Movement
+ view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
+
+ // World menu
+ commit.add("World.Chat", boost::bind(&handle_chat, (void*)NULL));
+ view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
+ view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
+ view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
+ view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
+ view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
+ view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway");
+ view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy");
+
+ view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
+ view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
+ view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
+ view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
+
+ view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
+
+ view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings");
+ view_listener_t::addMenu(new LLWorldWaterSettings(), "World.WaterSettings");
+ view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
+ view_listener_t::addMenu(new LLWorldDayCycle(), "World.DayCycle");
+
+ view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls");
+ view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls");
+
+ // Tools menu
+ view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
+ view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
+ view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
+ view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
+ view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
+ view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
+ view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
+ view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
+ view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
+ view_listener_t::addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart");
+ commit.add("Tools.Link", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()));
+ commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
+ view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
+ view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
+ view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
+ commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
+ commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
+ commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
+ view_listener_t::addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
+ view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
+ view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
+
+ view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
+ view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
+ enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance()));
+ enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance()));
+ view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
+ enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy));
+ enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object));
+ enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object));
+ view_listener_t::addMenu(new LLToolsEnableSaveToInventory(), "Tools.EnableSaveToInventory");
+ view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory");
+
+ // Help menu
+ // most items use the ShowFloater method
+
+ // Advanced menu
+ view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
+ view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
+ view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
+
+ // Advanced > HUD Info
+ view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo");
+ view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo");
+
+ // Advanced Other Settings
+ view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache");
+
+ // Advanced > Render > Types
+ view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType");
+ view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType");
+
+ //// Advanced > Render > Features
+ view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
+ view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
+ // Advanced > Render > Info Displays
+ view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
+ view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
+ view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
+ view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
+ view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
+ // Develop > Render
+ view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
+ view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
+ view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
+ view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
+ view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
+ view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
+ view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
+ view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest");
+ view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
+ view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
+ view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
+ view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
+ view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
+
+
+ #ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
+ view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode");
+ view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode");
+ #endif
+
+ // Advanced > World
+ view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera");
+ view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache");
+
+ // Advanced > UI
+ commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
+ commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
+ view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
+ view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
+ view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
+ commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
+ commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
+ view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
+ view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
+ view_listener_t::addMenu(new LLAdvancedPrintTextureMemoryStats(), "Advanced.PrintTextureMemoryStats");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews");
+ view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips");
+ view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
+ commit.add("Advanced.ShowSideTray", boost::bind(&handle_show_side_tray));
+
+ // Advanced > XUI
+ commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
+ view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
+ view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
+ view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
+ commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
+
+ // Advanced > Character > Grab Baked Texture
+ view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
+ view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture");
+
+ // Advanced > Character > Character Tests
+ view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
+ view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
+
+ view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
+ view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
+ view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG");
+
+ // Advanced > Character (toplevel)
+ view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault");
+ view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader");
+ view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo");
+ view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo");
+ view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt");
+ view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt");
+ view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt");
+ view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates");
+ view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD");
+ view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis");
+ view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments");
+ view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures");
+ view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures");
+ view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures");
+ // Advanced > Network
+ view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog");
+ view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
+ view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
+
+ // Advanced > Recorder
+ view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
+ view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
+ view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop");
+
+ // Advanced > Debugging
+ view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
+ view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
+ view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
+ view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
+ view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
+ view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
+ view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
+
+ // Advanced (toplevel)
+ view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
+ view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
+ view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
+ view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
+ view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
+ view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
+
+
+ // Admin >Object
+ view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
+ view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
+ view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive");
+ view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete");
+ view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock");
+ view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs");
+
+ // Admin >Parcel
+ view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe");
+ view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent");
+ view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand");
+
+ // Admin >Region
+ view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData");
+ // Admin top level
+ view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState");
+
+ // Self context menu
+ view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp");
+ enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self));
+ view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown");
+ enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self));
+ view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
+
+ view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
+
+ // we don't use boost::bind directly to delay side tray construction
+ view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab");
+
+ // Avatar pie menu
+ view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
+ view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
+ view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
+ commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
+ view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
+ view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
+ view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
+ commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
+ commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
+ view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
+ view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
+ enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
+ view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
+
+ view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
+ enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
+
+ // Object pie menu
+ view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
+ commit.add("Object.Touch", boost::bind(&handle_object_touch));
+ commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
+ commit.add("Object.Delete", boost::bind(&handle_object_delete));
+ view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
+ view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
+ view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
+ view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
+ view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
+
+ enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
+ enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
+
+ commit.add("Object.Buy", boost::bind(&handle_buy));
+ commit.add("Object.Edit", boost::bind(&handle_object_edit));
+ commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
+ commit.add("Object.Open", boost::bind(&handle_object_open));
+ commit.add("Object.Take", boost::bind(&handle_take));
+ commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
+ enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
+ enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
+ enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
+ enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid));
+
+ enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
+ enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
+
+ view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
+ view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
+
+ enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
+ enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
+ enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
+ commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
+
+ // Attachment pie menu
+ enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
+ view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop");
+ view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint");
+ view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach");
+ view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled");
+ view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
+ view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
+
+ // Land pie menu
+ view_listener_t::addMenu(new LLLandBuild(), "Land.Build");
+ view_listener_t::addMenu(new LLLandSit(), "Land.Sit");
+ view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
+ view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
+
+ view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
+ commit.add("Land.Buy", boost::bind(&handle_buy_land));
+
+ // Generic actions
+ commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
+ commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
+ view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
+ view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
+ view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
+ view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
+ view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile");
+ view_listener_t::addMenu(new LLToggleControl(), "ToggleControl");
+ view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
+ view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
+ commit.add("PayObject", boost::bind(&handle_give_money_dialog));
+
+ enable.add("EnablePayObject", boost::bind(&enable_pay_object));
+ enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
+ enable.add("EnableEdit", boost::bind(&enable_object_edit));
+ enable.add("VisibleBuild", boost::bind(&enable_object_build));
+
+ view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
+ view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
+ view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible");
+ view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
+ view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
+ view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
+ view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
+
+ view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
+
+ commit.add("Destination.show", boost::bind(&toggle_destination_and_avatar_picker, 0));
+ commit.add("Avatar.show", boost::bind(&toggle_destination_and_avatar_picker, 1));
+}
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index bae7b7086a..0778536d15 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1,5040 +1,5040 @@
-/**
- * @file llviewerwindow.cpp
- * @brief Implementation of the LLViewerWindow class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewerwindow.h"
-
-#if LL_WINDOWS
-#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
-#endif
-
-// system library includes
-#include <stdio.h>
-#include <iostream>
-#include <fstream>
-#include <algorithm>
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llfloaterreg.h"
-#include "llpanellogin.h"
-#include "llviewerkeyboard.h"
-#include "llviewermenu.h"
-
-#include "llviewquery.h"
-#include "llxmltree.h"
-#include "llslurl.h"
-//#include "llviewercamera.h"
-#include "llrender.h"
-
-#include "llvoiceclient.h" // for push-to-talk button handling
-
-//
-// TODO: Many of these includes are unnecessary. Remove them.
-//
-
-// linden library includes
-#include "llaudioengine.h" // mute on minimize
-#include "indra_constants.h"
-#include "llassetstorage.h"
-#include "llerrorcontrol.h"
-#include "llfontgl.h"
-#include "llmousehandler.h"
-#include "llrect.h"
-#include "llsky.h"
-#include "llstring.h"
-#include "llui.h"
-#include "lluuid.h"
-#include "llview.h"
-#include "llxfermanager.h"
-#include "message.h"
-#include "object_flags.h"
-#include "lltimer.h"
-#include "timing.h"
-#include "llviewermenu.h"
-#include "lltooltip.h"
-#include "llmediaentry.h"
-#include "llurldispatcher.h"
-
-// newview includes
-#include "llagent.h"
-#include "llbox.h"
-#include "llconsole.h"
-#include "llviewercontrol.h"
-#include "llcylinder.h"
-#include "lldebugview.h"
-#include "lldir.h"
-#include "lldrawable.h"
-#include "lldrawpoolalpha.h"
-#include "lldrawpoolbump.h"
-#include "lldrawpoolwater.h"
-#include "llmaniptranslate.h"
-#include "llface.h"
-#include "llfeaturemanager.h"
-#include "llfilepicker.h"
-#include "llfirstuse.h"
-#include "llfloater.h"
-#include "llfloaterbuildoptions.h"
-#include "llfloaterbuyland.h"
-#include "llfloatercamera.h"
-#include "llfloaterland.h"
-#include "llfloaterinspect.h"
-#include "llfloatermap.h"
-#include "llfloaternamedesc.h"
-#include "llfloaterpreference.h"
-#include "llfloatersnapshot.h"
-#include "llfloatertools.h"
-#include "llfloaterworldmap.h"
-#include "llfocusmgr.h"
-#include "llfontfreetype.h"
-#include "llgesturemgr.h"
-#include "llglheaders.h"
-#include "lltooltip.h"
-#include "llhudmanager.h"
-#include "llhudobject.h"
-#include "llhudview.h"
-#include "llimagebmp.h"
-#include "llimagej2c.h"
-#include "llimageworker.h"
-#include "llkeyboard.h"
-#include "lllineeditor.h"
-#include "llmenugl.h"
-#include "llmodaldialog.h"
-#include "llmorphview.h"
-#include "llmoveview.h"
-#include "llnavigationbar.h"
-#include "llpopupview.h"
-#include "llpreviewtexture.h"
-#include "llprogressview.h"
-#include "llresmgr.h"
-#include "llsidetray.h"
-#include "llselectmgr.h"
-#include "llrootview.h"
-#include "llrendersphere.h"
-#include "llstartup.h"
-#include "llstatusbar.h"
-#include "llstatview.h"
-#include "llsurface.h"
-#include "llsurfacepatch.h"
-#include "lltexlayer.h"
-#include "lltextbox.h"
-#include "lltexturecache.h"
-#include "lltexturefetch.h"
-#include "lltextureview.h"
-#include "lltool.h"
-#include "lltoolcomp.h"
-#include "lltooldraganddrop.h"
-#include "lltoolface.h"
-#include "lltoolfocus.h"
-#include "lltoolgrab.h"
-#include "lltoolmgr.h"
-#include "lltoolmorph.h"
-#include "lltoolpie.h"
-#include "lltoolselectland.h"
-#include "lltrans.h"
-#include "lluictrlfactory.h"
-#include "llurldispatcher.h" // SLURL from other app instance
-#include "llversioninfo.h"
-#include "llvieweraudio.h"
-#include "llviewercamera.h"
-#include "llviewergesture.h"
-#include "llviewertexturelist.h"
-#include "llviewerinventory.h"
-#include "llviewerkeyboard.h"
-#include "llviewermedia.h"
-#include "llviewermediafocus.h"
-#include "llviewermenu.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerregion.h"
-#include "llviewershadermgr.h"
-#include "llviewerstats.h"
-#include "llvoavatarself.h"
-#include "llvovolume.h"
-#include "llworld.h"
-#include "llworldmapview.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llviewerdisplay.h"
-#include "llspatialpartition.h"
-#include "llviewerjoystick.h"
-#include "llviewernetwork.h"
-#include "llpostprocess.h"
-#include "llbottomtray.h"
-#include "llnearbychatbar.h"
-#include "llagentui.h"
-#include "llwearablelist.h"
-
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llnotificationmanager.h"
-
-#include "llfloaternotificationsconsole.h"
-
-#include "llnearbychat.h"
-#include "llviewerwindowlistener.h"
-#include "llpaneltopinfobar.h"
-
-#if LL_WINDOWS
-#include <tchar.h> // For Unicode conversion methods
-#endif
-
-//
-// Globals
-//
-void render_ui(F32 zoom_factor = 1.f, int subfield = 0);
-
-extern BOOL gDebugClicks;
-extern BOOL gDisplaySwapBuffers;
-extern BOOL gDepthDirty;
-extern BOOL gResizeScreenTexture;
-
-LLViewerWindow *gViewerWindow = NULL;
-
-LLFrameTimer gAwayTimer;
-LLFrameTimer gAwayTriggerTimer;
-
-BOOL gShowOverlayTitle = FALSE;
-
-LLViewerObject* gDebugRaycastObject = NULL;
-LLVector3 gDebugRaycastIntersection;
-LLVector2 gDebugRaycastTexCoord;
-LLVector3 gDebugRaycastNormal;
-LLVector3 gDebugRaycastBinormal;
-S32 gDebugRaycastFaceHit;
-
-// HUD display lines in lower right
-BOOL gDisplayWindInfo = FALSE;
-BOOL gDisplayCameraPos = FALSE;
-BOOL gDisplayFOV = FALSE;
-BOOL gDisplayBadge = FALSE;
-
-S32 CHAT_BAR_HEIGHT = 28;
-S32 OVERLAY_BAR_HEIGHT = 20;
-
-const U8 NO_FACE = 255;
-BOOL gQuietSnapshot = FALSE;
-
-const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before coming back
-const F32 MAX_FAST_FRAME_TIME = 0.5f;
-const F32 FAST_FRAME_INCREMENT = 0.1f;
-
-const F32 MIN_DISPLAY_SCALE = 0.75f;
-
-std::string LLViewerWindow::sSnapshotBaseName;
-std::string LLViewerWindow::sSnapshotDir;
-
-std::string LLViewerWindow::sMovieBaseName;
-
-class RecordToChatConsole : public LLError::Recorder, public LLSingleton<RecordToChatConsole>
-{
-public:
- virtual void recordMessage(LLError::ELevel level,
- const std::string& message)
- {
- //FIXME: this is NOT thread safe, and will do bad things when a warning is issued from a non-UI thread
-
- // only log warnings to chat console
- //if (level == LLError::LEVEL_WARN)
- //{
- //LLFloaterChat* chat_floater = LLFloaterReg::findTypedInstance<LLFloaterChat>("chat");
- //if (chat_floater && gSavedSettings.getBOOL("WarningsAsChat"))
- //{
- // LLChat chat;
- // chat.mText = message;
- // chat.mSourceType = CHAT_SOURCE_SYSTEM;
-
- // chat_floater->addChat(chat, FALSE, FALSE);
- //}
- //}
- }
-};
-
-////////////////////////////////////////////////////////////////////////////
-//
-// LLDebugText
-//
-
-class LLDebugText
-{
-private:
- struct Line
- {
- Line(const std::string& in_text, S32 in_x, S32 in_y) : text(in_text), x(in_x), y(in_y) {}
- std::string text;
- S32 x,y;
- };
-
- LLViewerWindow *mWindow;
-
- typedef std::vector<Line> line_list_t;
- line_list_t mLineList;
- LLColor4 mTextColor;
-
- void addText(S32 x, S32 y, const std::string &text)
- {
- mLineList.push_back(Line(text, x, y));
- }
-
- void clearText() { mLineList.clear(); }
-
-public:
- LLDebugText(LLViewerWindow* window) : mWindow(window) {}
-
- void update()
- {
- static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
-
- std::string wind_vel_text;
- std::string wind_vector_text;
- std::string rwind_vel_text;
- std::string rwind_vector_text;
- std::string audio_text;
-
- static const std::string beacon_particle = LLTrans::getString("BeaconParticle");
- static const std::string beacon_physical = LLTrans::getString("BeaconPhysical");
- static const std::string beacon_scripted = LLTrans::getString("BeaconScripted");
- static const std::string beacon_scripted_touch = LLTrans::getString("BeaconScriptedTouch");
- static const std::string beacon_sound = LLTrans::getString("BeaconSound");
- static const std::string beacon_media = LLTrans::getString("BeaconMedia");
- static const std::string particle_hiding = LLTrans::getString("ParticleHiding");
-
- // Draw the statistics in a light gray
- // and in a thin font
- mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
-
- // Draw stuff growing up from right lower corner of screen
- U32 xpos = mWindow->getWindowWidthScaled() - 350;
- U32 ypos = 64;
- const U32 y_inc = 20;
-
- clearText();
-
- if (gSavedSettings.getBOOL("DebugShowTime"))
- {
- const U32 y_inc2 = 15;
- for (std::map<S32,LLFrameTimer>::reverse_iterator iter = gDebugTimers.rbegin();
- iter != gDebugTimers.rend(); ++iter)
- {
- S32 idx = iter->first;
- LLFrameTimer& timer = iter->second;
- F32 time = timer.getElapsedTimeF32();
- S32 hours = (S32)(time / (60*60));
- S32 mins = (S32)((time - hours*(60*60)) / 60);
- S32 secs = (S32)((time - hours*(60*60) - mins*60));
- std::string label = gDebugTimerLabel[idx];
- if (label.empty()) label = llformat("Debug: %d", idx);
- addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2;
- }
-
- F32 time = gFrameTimeSeconds;
- S32 hours = (S32)(time / (60*60));
- S32 mins = (S32)((time - hours*(60*60)) / 60);
- S32 secs = (S32)((time - hours*(60*60) - mins*60));
- addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
- }
-
-#if LL_WINDOWS
- if (gSavedSettings.getBOOL("DebugShowMemory"))
- {
- addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
- ypos += y_inc;
- }
-#endif
-
- if (gDisplayCameraPos)
- {
- std::string camera_view_text;
- std::string camera_center_text;
- std::string agent_view_text;
- std::string agent_left_text;
- std::string agent_center_text;
- std::string agent_root_center_text;
-
- LLVector3d tvector; // Temporary vector to hold data for printing.
-
- // Update camera center, camera view, wind info every other frame
- tvector = gAgent.getPositionGlobal();
- agent_center_text = llformat("AgentCenter %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- if (isAgentAvatarValid())
- {
- tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
- agent_root_center_text = llformat("AgentRootCenter %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
- }
- else
- {
- agent_root_center_text = "---";
- }
-
-
- tvector = LLVector4(gAgent.getFrameAgent().getAtAxis());
- agent_view_text = llformat("AgentAtAxis %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- tvector = LLVector4(gAgent.getFrameAgent().getLeftAxis());
- agent_left_text = llformat("AgentLeftAxis %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- tvector = gAgentCamera.getCameraPositionGlobal();
- camera_center_text = llformat("CameraCenter %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- tvector = LLVector4(LLViewerCamera::getInstance()->getAtAxis());
- camera_view_text = llformat("CameraAtAxis %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- addText(xpos, ypos, agent_center_text); ypos += y_inc;
- addText(xpos, ypos, agent_root_center_text); ypos += y_inc;
- addText(xpos, ypos, agent_view_text); ypos += y_inc;
- addText(xpos, ypos, agent_left_text); ypos += y_inc;
- addText(xpos, ypos, camera_center_text); ypos += y_inc;
- addText(xpos, ypos, camera_view_text); ypos += y_inc;
- }
-
- if (gDisplayWindInfo)
- {
- wind_vel_text = llformat("Wind velocity %.2f m/s", gWindVec.magVec());
- wind_vector_text = llformat("Wind vector %.2f %.2f %.2f", gWindVec.mV[0], gWindVec.mV[1], gWindVec.mV[2]);
- rwind_vel_text = llformat("RWind vel %.2f m/s", gRelativeWindVec.magVec());
- rwind_vector_text = llformat("RWind vec %.2f %.2f %.2f", gRelativeWindVec.mV[0], gRelativeWindVec.mV[1], gRelativeWindVec.mV[2]);
-
- addText(xpos, ypos, wind_vel_text); ypos += y_inc;
- addText(xpos, ypos, wind_vector_text); ypos += y_inc;
- addText(xpos, ypos, rwind_vel_text); ypos += y_inc;
- addText(xpos, ypos, rwind_vector_text); ypos += y_inc;
- }
- if (gDisplayWindInfo)
- {
- if (gAudiop)
- {
- audio_text= llformat("Audio for wind: %d", gAudiop->isWindEnabled());
- }
- addText(xpos, ypos, audio_text); ypos += y_inc;
- }
- if (gDisplayFOV)
- {
- addText(xpos, ypos, llformat("FOV: %2.1f deg", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
- ypos += y_inc;
- }
- if (gDisplayBadge)
- {
- addText(xpos, ypos+(y_inc/2), llformat("Hippos!", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
- ypos += y_inc * 2;
- }
-
- /*if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- addText(xpos + 200, ypos, llformat("Flycam"));
- ypos += y_inc;
- }*/
-
- if (gSavedSettings.getBOOL("DebugShowRenderInfo"))
- {
- if (gPipeline.getUseVertexShaders() == 0)
- {
- addText(xpos, ypos, "Shaders Disabled");
- ypos += y_inc;
- }
- addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024)));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Mapped Buffers", LLVertexBuffer::sMappedCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Vertex Buffer Binds", LLVertexBuffer::sBindCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Vertex Buffer Sets", LLVertexBuffer::sSetCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Texture Binds", LLImageGL::sBindCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Unique Textures", LLImageGL::sUniqueCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Render Calls", gPipeline.mBatchCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Matrix Ops", gPipeline.mMatrixOpCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Texture Matrix Ops", gPipeline.mTextureMatrixOps));
- ypos += y_inc;
-
- gPipeline.mTextureMatrixOps = 0;
- gPipeline.mMatrixOpCount = 0;
-
- if (gPipeline.mBatchCount > 0)
- {
- addText(xpos, ypos, llformat("Batch min/max/mean: %d/%d/%d", gPipeline.mMinBatchSize, gPipeline.mMaxBatchSize,
- gPipeline.mTrianglesDrawn/gPipeline.mBatchCount));
-
- gPipeline.mMinBatchSize = gPipeline.mMaxBatchSize;
- gPipeline.mMaxBatchSize = 0;
- gPipeline.mBatchCount = 0;
- }
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls));
- LLRender::sUICalls = LLRender::sUIVerts = 0;
- ypos += y_inc;
-
- addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount));
-
- ypos += y_inc;
-
-
- addText(xpos,ypos, llformat("%d Avatars visible", LLVOAvatar::sNumVisibleAvatars));
-
- ypos += y_inc;
-
- addText(xpos,ypos, llformat("%d Lights visible", LLPipeline::sVisibleLightCount));
-
- ypos += y_inc;
-
- LLVertexBuffer::sBindCount = LLImageGL::sBindCount =
- LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount =
- gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0;
- }
- if (gSavedSettings.getBOOL("DebugShowRenderMatrices"))
- {
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[8], gGLProjection[9], gGLProjection[10], gGLProjection[11]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[4], gGLProjection[5], gGLProjection[6], gGLProjection[7]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[0], gGLProjection[1], gGLProjection[2], gGLProjection[3]));
- ypos += y_inc;
-
- addText(xpos, ypos, "Projection Matrix");
- ypos += y_inc;
-
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[12], gGLModelView[13], gGLModelView[14], gGLModelView[15]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[8], gGLModelView[9], gGLModelView[10], gGLModelView[11]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[4], gGLModelView[5], gGLModelView[6], gGLModelView[7]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[0], gGLModelView[1], gGLModelView[2], gGLModelView[3]));
- ypos += y_inc;
-
- addText(xpos, ypos, "View Matrix");
- ypos += y_inc;
- }
- if (gSavedSettings.getBOOL("DebugShowColor"))
- {
- U8 color[4];
- LLCoordGL coord = gViewerWindow->getCurrentMouse();
- glReadPixels(coord.mX, coord.mY, 1,1,GL_RGBA, GL_UNSIGNED_BYTE, color);
- addText(xpos, ypos, llformat("%d %d %d %d", color[0], color[1], color[2], color[3]));
- ypos += y_inc;
- }
- // only display these messages if we are actually rendering beacons at this moment
- if (LLPipeline::getRenderBeacons(NULL) && LLFloaterReg::instanceVisible("beacons"))
- {
- if (LLPipeline::getRenderParticleBeacons(NULL))
- {
- addText(xpos, ypos, beacon_particle);
- ypos += y_inc;
- }
- if (LLPipeline::toggleRenderTypeControlNegated((void*)LLPipeline::RENDER_TYPE_PARTICLES))
- {
- addText(xpos, ypos, particle_hiding);
- ypos += y_inc;
- }
- if (LLPipeline::getRenderPhysicalBeacons(NULL))
- {
- addText(xpos, ypos, beacon_physical);
- ypos += y_inc;
- }
- if (LLPipeline::getRenderScriptedBeacons(NULL))
- {
- addText(xpos, ypos, beacon_scripted);
- ypos += y_inc;
- }
- else
- if (LLPipeline::getRenderScriptedTouchBeacons(NULL))
- {
- addText(xpos, ypos, beacon_scripted_touch);
- ypos += y_inc;
- }
- if (LLPipeline::getRenderSoundBeacons(NULL))
- {
- addText(xpos, ypos, beacon_sound);
- ypos += y_inc;
- }
- }
- if(log_texture_traffic)
- {
- U32 old_y = ypos ;
- for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
- {
- if(gTotalTextureBytesPerBoostLevel[i] > 0)
- {
- addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, (F32)gTotalTextureBytesPerBoostLevel[i] / (1024 * 1024)));
- ypos += y_inc;
- }
- }
- if(ypos != old_y)
- {
- addText(xpos, ypos, "Network traffic for textures:");
- ypos += y_inc;
- }
- }
-
- if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
- {
- LLViewerObject* objectp = NULL ;
- //objectp = = gAgentCamera.getFocusObject();
-
- LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
- if (nodep)
- {
- objectp = nodep->getObject();
- }
- if (objectp && !objectp->isDead())
- {
- S32 num_faces = objectp->mDrawable->getNumFaces() ;
-
- for(S32 i = 0 ; i < num_faces; i++)
- {
- LLFace* facep = objectp->mDrawable->getFace(i) ;
- if(facep)
- {
- //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
- // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
- //ypos += y_inc;
-
- addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
- ypos += y_inc;
-
- //const LLTextureEntry *tep = facep->getTextureEntry();
- //if(tep)
- //{
- // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
- // ypos += y_inc;
- //}
-
- LLViewerTexture* tex = facep->getTexture() ;
- if(tex)
- {
- addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
- ypos += y_inc;
- }
- }
- }
- }
- }
- }
-
- void draw()
- {
- for (line_list_t::iterator iter = mLineList.begin();
- iter != mLineList.end(); ++iter)
- {
- const Line& line = *iter;
- LLFontGL::getFontMonospace()->renderUTF8(line.text, 0, (F32)line.x, (F32)line.y, mTextColor,
- LLFontGL::LEFT, LLFontGL::TOP,
- LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
- }
- mLineList.clear();
- }
-
-};
-
-void LLViewerWindow::updateDebugText()
-{
- mDebugText->update();
-}
-
-////////////////////////////////////////////////////////////////////////////
-//
-// LLViewerWindow
-//
-
-BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down)
-{
- const char* buttonname = "";
- const char* buttonstatestr = "";
- S32 x = pos.mX;
- S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
-
- // only send mouse clicks to UI if UI is visible
- if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
-
- if (down)
- {
- buttonstatestr = "down" ;
- }
- else
- {
- buttonstatestr = "up" ;
- }
-
- switch (clicktype)
- {
- case LLMouseHandler::CLICK_LEFT:
- mLeftMouseDown = down;
- buttonname = "Left";
- break;
- case LLMouseHandler::CLICK_RIGHT:
- mRightMouseDown = down;
- buttonname = "Right";
- break;
- case LLMouseHandler::CLICK_MIDDLE:
- mMiddleMouseDown = down;
- buttonname = "Middle";
- break;
- case LLMouseHandler::CLICK_DOUBLELEFT:
- mLeftMouseDown = down;
- buttonname = "Left Double Click";
- break;
- }
-
- LLView::sMouseHandlerMessage.clear();
-
- if (gMenuBarView)
- {
- // stop ALT-key access to menu
- gMenuBarView->resetMenuTrigger();
- }
-
- if (gDebugClicks)
- {
- llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
- }
-
- // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
- if (down)
- mWindow->captureMouse();
- else
- mWindow->releaseMouse();
-
- // Indicate mouse was active
- LLUI::resetMouseIdleTimer();
-
- // Don't let the user move the mouse out of the window until mouse up.
- if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
- {
- mWindow->setMouseClipping(down);
- }
-
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- if( mouse_captor )
- {
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
- }
- return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
- }
-
- // Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl)
- //{
- // S32 local_x, local_y;
- // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- // if (top_ctrl->pointInView(local_x, local_y))
- // {
- // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
- // }
- // else
- // {
- // if (down)
- // {
- // gFocusMgr.setTopCtrl(NULL);
- // }
- // }
- //}
-
- // Give the UI views a chance to process the click
- if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
- {
- if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
- }
- return TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
- }
- }
-
- // Do not allow tool manager to handle mouseclicks if we have disconnected
- if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) )
- {
- return TRUE;
- }
-
-
- // If we got this far on a down-click, it wasn't handled.
- // Up-clicks, though, are always handled as far as the OS is concerned.
- BOOL default_rtn = !down;
- return default_rtn;
-}
-
-BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = TRUE;
- return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
-}
-
-BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- // try handling as a double-click first, then a single-click if that
- // wasn't handled.
- BOOL down = TRUE;
- if (handleAnyMouseClick(window, pos, mask,
- LLMouseHandler::CLICK_DOUBLELEFT, down))
- {
- return TRUE;
- }
- return handleMouseDown(window, pos, mask);
-}
-
-BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = FALSE;
- return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
-}
-
-
-BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- S32 x = pos.mX;
- S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
-
- BOOL down = TRUE;
- BOOL handle = handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
- if (handle)
- return handle;
-
- // *HACK: this should be rolled into the composite tool logic, not
- // hardcoded at the top level.
- if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
- {
- // If the current tool didn't process the click, we should show
- // the pie menu. This can be done by passing the event to the pie
- // menu tool.
- LLToolPie::getInstance()->handleRightMouseDown(x, y, mask);
- // show_context_menu( x, y, mask );
- }
-
- return TRUE;
-}
-
-BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = FALSE;
- return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
-}
-
-BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = TRUE;
- LLVoiceClient::getInstance()->middleMouseState(true);
- handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
-
- // Always handled as far as the OS is concerned.
- return TRUE;
-}
-
-LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *window, LLCoordGL pos, MASK mask, LLWindowCallbacks::DragNDropAction action, std::string data)
-{
- LLWindowCallbacks::DragNDropResult result = LLWindowCallbacks::DND_NONE;
-
- const bool prim_media_dnd_enabled = gSavedSettings.getBOOL("PrimMediaDragNDrop");
- const bool slurl_dnd_enabled = gSavedSettings.getBOOL("SLURLDragNDrop");
-
- if ( prim_media_dnd_enabled || slurl_dnd_enabled )
- {
- switch(action)
- {
- // Much of the handling for these two cases is the same.
- case LLWindowCallbacks::DNDA_TRACK:
- case LLWindowCallbacks::DNDA_DROPPED:
- case LLWindowCallbacks::DNDA_START_TRACKING:
- {
- bool drop = (LLWindowCallbacks::DNDA_DROPPED == action);
-
- if (slurl_dnd_enabled)
- {
- LLSLURL dropped_slurl(data);
- if(dropped_slurl.isSpatial())
- {
- if (drop)
- {
- LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
- return LLWindowCallbacks::DND_MOVE;
- }
- return LLWindowCallbacks::DND_COPY;
- }
- }
-
- if (prim_media_dnd_enabled)
- {
- LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, TRUE /*BOOL pick_transparent*/ );
-
- LLUUID object_id = pick_info.getObjectID();
- S32 object_face = pick_info.mObjectFace;
- std::string url = data;
-
- lldebugs << "Object: picked at " << pos.mX << ", " << pos.mY << " - face = " << object_face << " - URL = " << url << llendl;
-
- LLVOVolume *obj = dynamic_cast<LLVOVolume*>(static_cast<LLViewerObject*>(pick_info.getObject()));
-
- if (obj && !obj->getRegion()->getCapability("ObjectMedia").empty())
- {
- LLTextureEntry *te = obj->getTE(object_face);
-
- // can modify URL if we can modify the object or we have navigate permissions
- bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT );
-
- if (te && allow_modify_url )
- {
- if (drop)
- {
- // object does NOT have media already
- if ( ! te->hasMedia() )
- {
- // we are allowed to modify the object
- if ( obj->permModify() )
- {
- // Create new media entry
- LLSD media_data;
- // XXX Should we really do Home URL too?
- media_data[LLMediaEntry::HOME_URL_KEY] = url;
- media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
- media_data[LLMediaEntry::AUTO_PLAY_KEY] = true;
- obj->syncMediaData(object_face, media_data, true, true);
- // XXX This shouldn't be necessary, should it ?!?
- if (obj->getMediaImpl(object_face))
- obj->getMediaImpl(object_face)->navigateReload();
- obj->sendMediaDataUpdate();
-
- result = LLWindowCallbacks::DND_COPY;
- }
- }
- else
- // object HAS media already
- {
- // URL passes the whitelist
- if (te->getMediaData()->checkCandidateUrl( url ) )
- {
- // just navigate to the URL
- if (obj->getMediaImpl(object_face))
- {
- obj->getMediaImpl(object_face)->navigateTo(url);
- }
- else
- {
- // This is very strange. Navigation should
- // happen via the Impl, but we don't have one.
- // This sends it to the server, which /should/
- // trigger us getting it. Hopefully.
- LLSD media_data;
- media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
- obj->syncMediaData(object_face, media_data, true, true);
- obj->sendMediaDataUpdate();
- }
- result = LLWindowCallbacks::DND_LINK;
-
- }
- }
- LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
- mDragHoveredObject = NULL;
-
- }
- else
- {
- // Check the whitelist, if there's media (otherwise just show it)
- if (te->getMediaData() == NULL || te->getMediaData()->checkCandidateUrl(url))
- {
- if ( obj != mDragHoveredObject)
- {
- // Highlight the dragged object
- LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
- mDragHoveredObject = obj;
- LLSelectMgr::getInstance()->highlightObjectOnly(mDragHoveredObject);
- }
- result = (! te->hasMedia()) ? LLWindowCallbacks::DND_COPY : LLWindowCallbacks::DND_LINK;
-
- }
- }
- }
- }
- }
- }
- break;
-
- case LLWindowCallbacks::DNDA_STOP_TRACKING:
- // The cleanup case below will make sure things are unhilighted if necessary.
- break;
- }
-
- if (prim_media_dnd_enabled &&
- result == LLWindowCallbacks::DND_NONE && !mDragHoveredObject.isNull())
- {
- LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
- mDragHoveredObject = NULL;
- }
- }
-
- return result;
-}
-
-BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = FALSE;
- LLVoiceClient::getInstance()->middleMouseState(false);
- handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
-
- // Always handled as far as the OS is concerned.
- return TRUE;
-}
-
-// WARNING: this is potentially called multiple times per frame
-void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- S32 x = pos.mX;
- S32 y = pos.mY;
-
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
-
- mMouseInWindow = TRUE;
-
- // Save mouse point for access during idle() and display()
-
- LLCoordGL mouse_point(x, y);
-
- if (mouse_point != mCurrentMousePoint)
- {
- LLUI::resetMouseIdleTimer();
- }
-
- saveLastMouse(mouse_point);
-
- mWindow->showCursorFromMouseMove();
-
- if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
- {
- gAgent.clearAFK();
- }
-}
-
-void LLViewerWindow::handleMouseLeave(LLWindow *window)
-{
- // Note: we won't get this if we have captured the mouse.
- llassert( gFocusMgr.getMouseCapture() == NULL );
- mMouseInWindow = FALSE;
- LLToolTipMgr::instance().blockToolTips();
-}
-
-BOOL LLViewerWindow::handleCloseRequest(LLWindow *window)
-{
- // User has indicated they want to close, but we may need to ask
- // about modified documents.
- LLAppViewer::instance()->userQuit();
- // Don't quit immediately
- return FALSE;
-}
-
-void LLViewerWindow::handleQuit(LLWindow *window)
-{
- LLAppViewer::instance()->forceQuit();
-}
-
-void LLViewerWindow::handleResize(LLWindow *window, S32 width, S32 height)
-{
- reshape(width, height);
- mResDirty = true;
-}
-
-// The top-level window has gained focus (e.g. via ALT-TAB)
-void LLViewerWindow::handleFocus(LLWindow *window)
-{
- gFocusMgr.setAppHasFocus(TRUE);
- LLModalDialog::onAppFocusGained();
-
- gAgent.onAppFocusGained();
- LLToolMgr::getInstance()->onAppFocusGained();
-
- // See if we're coming in with modifier keys held down
- if (gKeyboard)
- {
- gKeyboard->resetMaskKeys();
- }
-
- // resume foreground running timer
- // since we artifically limit framerate when not frontmost
- gForegroundTime.unpause();
-}
-
-// The top-level window has lost focus (e.g. via ALT-TAB)
-void LLViewerWindow::handleFocusLost(LLWindow *window)
-{
- gFocusMgr.setAppHasFocus(FALSE);
- //LLModalDialog::onAppFocusLost();
- LLToolMgr::getInstance()->onAppFocusLost();
- gFocusMgr.setMouseCapture( NULL );
-
- if (gMenuBarView)
- {
- // stop ALT-key access to menu
- gMenuBarView->resetMenuTrigger();
- }
-
- // restore mouse cursor
- showCursor();
- getWindow()->setMouseClipping(FALSE);
-
- // If losing focus while keys are down, reset them.
- if (gKeyboard)
- {
- gKeyboard->resetKeys();
- }
-
- // pause timer that tracks total foreground running time
- gForegroundTime.pause();
-}
-
-
-BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
-{
- // Let the voice chat code check for its PTT key. Note that this never affects event processing.
- LLVoiceClient::getInstance()->keyDown(key, mask);
-
- if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
- {
- gAgent.clearAFK();
- }
-
- // *NOTE: We want to interpret KEY_RETURN later when it arrives as
- // a Unicode char, not as a keydown. Otherwise when client frame
- // rate is really low, hitting return sends your chat text before
- // it's all entered/processed.
- if (key == KEY_RETURN && mask == MASK_NONE)
- {
- return FALSE;
- }
-
- return gViewerKeyboard.handleKey(key, mask, repeated);
-}
-
-BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
-{
- // Let the voice chat code check for its PTT key. Note that this never affects event processing.
- LLVoiceClient::getInstance()->keyUp(key, mask);
-
- return FALSE;
-}
-
-
-void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
-{
- LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
- return gViewerKeyboard.scanKey(key, key_down, key_up, key_level);
-}
-
-
-
-
-BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
-{
- if (activated)
- {
- mActive = TRUE;
- send_agent_resume();
- gAgent.clearAFK();
-
- // Unmute audio
- audio_update_volume();
- }
- else
- {
- mActive = FALSE;
-
- if (gSavedSettings.getS32("AFKTimeout"))
- {
- gAgent.setAFK();
- }
-
- // SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues
- if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
- {
- gAgentCamera.changeCameraToDefault();
- }
-
- send_agent_pause();
-
- // Mute audio
- audio_update_volume();
- }
- return TRUE;
-}
-
-BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating)
-{
- //if (!activating) gAgentCamera.changeCameraToDefault();
-
- LLViewerJoystick::getInstance()->setNeedsReset(true);
- return FALSE;
-}
-
-
-void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
-{
-}
-
-
-BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
-{
-#if LL_WINDOWS
- if (gNoRender)
- {
- HWND window_handle = (HWND)window->getPlatformWindow();
- PAINTSTRUCT ps;
- HDC hdc;
-
- RECT wnd_rect;
- wnd_rect.left = 0;
- wnd_rect.top = 0;
- wnd_rect.bottom = 200;
- wnd_rect.right = 500;
-
- hdc = BeginPaint(window_handle, &ps);
- //SetBKColor(hdc, RGB(255, 255, 255));
- FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
-
- std::string temp_str;
- temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
- LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
- LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
- LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
- S32 len = temp_str.length();
- TextOutA(hdc, 0, 0, temp_str.c_str(), len);
-
-
- LLVector3d pos_global = gAgent.getPositionGlobal();
- temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]);
- len = temp_str.length();
- TextOutA(hdc, 0, 25, temp_str.c_str(), len);
-
- TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61);
- EndPaint(window_handle, &ps);
- return TRUE;
- }
-#endif
- return FALSE;
-}
-
-
-void LLViewerWindow::handleScrollWheel(LLWindow *window, S32 clicks)
-{
- handleScrollWheel( clicks );
-}
-
-void LLViewerWindow::handleWindowBlock(LLWindow *window)
-{
- send_agent_pause();
-}
-
-void LLViewerWindow::handleWindowUnblock(LLWindow *window)
-{
- send_agent_resume();
-}
-
-void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data)
-{
- const S32 SLURL_MESSAGE_TYPE = 0;
- switch (data_type)
- {
- case SLURL_MESSAGE_TYPE:
- // received URL
- std::string url = (const char*)data;
- LLMediaCtrl* web = NULL;
- const bool trusted_browser = false;
- if (LLURLDispatcher::dispatch(url, web, trusted_browser))
- {
- // bring window to foreground, as it has just been "launched" from a URL
- mWindow->bringToFront();
- }
- break;
- }
-}
-
-BOOL LLViewerWindow::handleTimerEvent(LLWindow *window)
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- LLViewerJoystick::getInstance()->updateStatus();
- return TRUE;
- }
- return FALSE;
-}
-
-BOOL LLViewerWindow::handleDeviceChange(LLWindow *window)
-{
- // give a chance to use a joystick after startup (hot-plugging)
- if (!LLViewerJoystick::getInstance()->isJoystickInitialized() )
- {
- LLViewerJoystick::getInstance()->init(true);
- return TRUE;
- }
- return FALSE;
-}
-
-void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg)
-{
- LLAppViewer::instance()->pingMainloopTimeout(msg);
-}
-
-
-void LLViewerWindow::handleResumeWatchdog(LLWindow *window)
-{
- LLAppViewer::instance()->resumeMainloopTimeout();
-}
-
-void LLViewerWindow::handlePauseWatchdog(LLWindow *window)
-{
- LLAppViewer::instance()->pauseMainloopTimeout();
-}
-
-//virtual
-std::string LLViewerWindow::translateString(const char* tag)
-{
- return LLTrans::getString( std::string(tag) );
-}
-
-//virtual
-std::string LLViewerWindow::translateString(const char* tag,
- const std::map<std::string, std::string>& args)
-{
- // LLTrans uses a special subclass of std::string for format maps,
- // but we must use std::map<> in these callbacks, otherwise we create
- // a dependency between LLWindow and LLFormatMapString. So copy the data.
- LLStringUtil::format_map_t args_copy;
- std::map<std::string,std::string>::const_iterator it = args.begin();
- for ( ; it != args.end(); ++it)
- {
- args_copy[it->first] = it->second;
- }
- return LLTrans::getString( std::string(tag), args_copy);
-}
-
-//
-// Classes
-//
-LLViewerWindow::LLViewerWindow(
- const std::string& title, const std::string& name,
- S32 x, S32 y,
- S32 width, S32 height,
- BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
- :
- mWindow(NULL),
- mActive(TRUE),
- mWindowRectRaw(0, height, width, 0),
- mWindowRectScaled(0, height, width, 0),
- mWorldViewRectRaw(0, height, width, 0),
- mLeftMouseDown(FALSE),
- mMiddleMouseDown(FALSE),
- mRightMouseDown(FALSE),
- mMouseInWindow( FALSE ),
- mLastMask( MASK_NONE ),
- mToolStored( NULL ),
- mHideCursorPermanent( FALSE ),
- mCursorHidden(FALSE),
- mIgnoreActivate( FALSE ),
- mResDirty(false),
- mStatesDirty(false),
- mCurrResolutionIndex(0),
- mViewerWindowListener(new LLViewerWindowListener(this)),
- mProgressView(NULL)
-{
- LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
- LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
-
- LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert);
- LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert);
- LLNotifications::instance().setIgnoreAllNotifications(gSavedSettings.getBOOL("IgnoreAllNotifications"));
- llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
-
- // Default to application directory.
- LLViewerWindow::sSnapshotBaseName = "Snapshot";
- LLViewerWindow::sMovieBaseName = "SLmovie";
- resetSnapshotLoc();
-
- // create window
- mWindow = LLWindowManager::createWindow(this,
- title, name, x, y, width, height, 0,
- fullscreen,
- gNoRender,
- gSavedSettings.getBOOL("DisableVerticalSync"),
- !gNoRender,
- ignore_pixel_depth,
- gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
-
- if (!LLAppViewer::instance()->restoreErrorTrap())
- {
- LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
- }
-
- LLCoordScreen scr;
- mWindow->getSize(&scr);
-
- if(fullscreen && ( scr.mX!=width || scr.mY!=height))
- {
- llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
- gSavedSettings.setS32("FullScreenWidth",scr.mX);
- gSavedSettings.setS32("FullScreenHeight",scr.mY);
- }
-
- if (NULL == mWindow)
- {
- LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
-#if LL_LINUX || LL_SOLARIS
- llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information."
- << llendl;
-#else
- LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
- << LL_ENDL;
-#endif
- LLAppViewer::instance()->fastQuit(1);
- }
-
- // Get the real window rect the window was created with (since there are various OS-dependent reasons why
- // the size of a window or fullscreen context may have been adjusted slightly...)
- F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
-
- mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
- mDisplayScale *= ui_scale_factor;
- LLUI::setScaleFactor(mDisplayScale);
-
- {
- LLCoordWindow size;
- mWindow->getSize(&size);
- mWindowRectRaw.set(0, size.mY, size.mX, 0);
- mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
- }
-
- LLFontManager::initClass();
-
- //
- // We want to set this stuff up BEFORE we initialize the pipeline, so we can turn off
- // stuff like AGP if we think that it'll crash the viewer.
- //
- LL_DEBUGS("Window") << "Loading feature tables." << LL_ENDL;
-
- LLFeatureManager::getInstance()->init();
-
- // Initialize OpenGL Renderer
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
- !gGLManager.mHasVertexBufferObject)
- {
- gSavedSettings.setBOOL("RenderVBOEnable", FALSE);
- }
- LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
-
- if (LLFeatureManager::getInstance()->isSafe()
- || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
- || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
- || (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
- {
- LLFeatureManager::getInstance()->applyRecommendedSettings();
- gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE);
- }
-
- if (!gGLManager.mHasDepthClamp)
- {
- LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL;
- }
-
- // If we crashed while initializng GL stuff last time, disable certain features
- if (gSavedSettings.getBOOL("RenderInitError"))
- {
- mInitAlert = "DisplaySettingsNoShaders";
- LLFeatureManager::getInstance()->setGraphicsLevel(0, false);
- gSavedSettings.setU32("RenderQualityPerformance", 0);
- }
-
- // Init the image list. Must happen after GL is initialized and before the images that
- // LLViewerWindow needs are requested.
- LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
- gTextureList.init();
- LLViewerTextureManager::init() ;
- gBumpImageList.init();
-
- // Init font system, but don't actually load the fonts yet
- // because our window isn't onscreen and they take several
- // seconds to parse.
- LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
- mDisplayScale.mV[VX],
- mDisplayScale.mV[VY],
- gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths());
-
- // Create container for all sub-views
- LLView::Params rvp;
- rvp.name("root");
- rvp.rect(mWindowRectScaled);
- rvp.mouse_opaque(false);
- rvp.follows.flags(FOLLOWS_NONE);
- mRootView = LLUICtrlFactory::create<LLRootView>(rvp);
- LLUI::setRootView(mRootView);
-
- // Make avatar head look forward at start
- mCurrentMousePoint.mX = getWindowWidthScaled() / 2;
- mCurrentMousePoint.mY = getWindowHeightScaled() / 2;
-
- gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle");
- mOverlayTitle = gSavedSettings.getString("OverlayTitle");
- // Can't have spaces in settings.ini strings, so use underscores instead and convert them.
- LLStringUtil::replaceChar(mOverlayTitle, '_', ' ');
-
- // sync the keyboard's setting with the saved setting
- gSavedSettings.getControl("NumpadControl")->firePropertyChanged();
-
- mDebugText = new LLDebugText(this);
-
- mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
-}
-
-void LLViewerWindow::initGLDefaults()
-{
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
-
- F32 ambient[4] = {0.f,0.f,0.f,0.f };
- F32 diffuse[4] = {1.f,1.f,1.f,1.f };
- glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient);
- glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse);
-
- glPixelStorei(GL_PACK_ALIGNMENT,1);
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
-
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
-
- // lights for objects
- glShadeModel( GL_SMOOTH );
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
- glCullFace(GL_BACK);
-
- // RN: Need this for translation and stretch manip.
- gCone.prerender();
- gBox.prerender();
- gSphere.prerender();
- gCylinder.prerender();
-}
-
-struct MainPanel : public LLPanel
-{
-};
-
-void LLViewerWindow::initBase()
-{
- S32 height = getWindowHeightScaled();
- S32 width = getWindowWidthScaled();
-
- LLRect full_window(0, height, width, 0);
-
- ////////////////////
- //
- // Set the gamma
- //
-
- F32 gamma = gSavedSettings.getF32("RenderGamma");
- if (gamma != 0.0f)
- {
- getWindow()->setGamma(gamma);
- }
-
- // Create global views
-
- // Create the floater view at the start so that other views can add children to it.
- // (But wait to add it as a child of the root view so that it will be in front of the
- // other views.)
- MainPanel* main_view = new MainPanel();
- main_view->buildFromFile("main_view.xml");
- main_view->setShape(full_window);
- getRootView()->addChild(main_view);
-
- // placeholder widget that controls where "world" is rendered
- mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle();
- mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle();
- mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle();
- mPopupView = main_view->getChild<LLPopupView>("popup_holder");
- mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle();
- mLoginPanelHolder = main_view->getChild<LLView>("login_panel_holder")->getHandle();
-
- // Constrain floaters to inside the menu and status bar regions.
- gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
- gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
- gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
-
-
- // Console
- llassert( !gConsole );
- LLConsole::Params cp;
- cp.name("console");
- cp.max_lines(gSavedSettings.getS32("ConsoleBufferSize"));
- cp.rect(getChatConsoleRect());
- cp.persist_time(gSavedSettings.getF32("ChatPersistTime"));
- cp.font_size_index(gSavedSettings.getS32("ChatFontSize"));
- cp.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
- gConsole = LLUICtrlFactory::create<LLConsole>(cp);
- getRootView()->addChild(gConsole);
-
- // optionally forward warnings to chat console/chat floater
- // for qa runs and dev builds
-#if !LL_RELEASE_FOR_DOWNLOAD
- LLError::addRecorder(RecordToChatConsole::getInstance());
-#else
- if(gSavedSettings.getBOOL("QAMode"))
- {
- LLError::addRecorder(RecordToChatConsole::getInstance());
- }
-#endif
-
- gDebugView = getRootView()->getChild<LLDebugView>("DebugView");
- gDebugView->init();
- gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
-
- // Initialize busy response message when logged in
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
-
- // Add the progress bar view (startup view), which overrides everything
- mProgressView = getRootView()->findChild<LLProgressView>("progress_view");
- setShowProgress(FALSE);
- setProgressCancelButtonVisible(FALSE);
-
- gMenuHolder = getRootView()->getChild<LLViewerMenuHolderGL>("Menu Holder");
-
- LLMenuGL::sMenuContainer = gMenuHolder;
-
-}
-
-void LLViewerWindow::initWorldUI()
-{
- S32 height = mRootView->getRect().getHeight();
- S32 width = mRootView->getRect().getWidth();
- LLRect full_window(0, height, width, 0);
-
-
- gIMMgr = LLIMMgr::getInstance();
-
- //getRootView()->sendChildToFront(gFloaterView);
- //getRootView()->sendChildToFront(gSnapshotFloaterView);
-
- // new bottom panel
- LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container");
- LLBottomTray* bottom_tray = LLBottomTray::getInstance();
- bottom_tray->setShape(bottom_tray_container->getLocalRect());
- bottom_tray->setFollowsAll();
- bottom_tray_container->addChild(bottom_tray);
- bottom_tray_container->setVisible(TRUE);
-
- LLRect morph_view_rect = full_window;
- morph_view_rect.stretch( -STATUS_BAR_HEIGHT );
- morph_view_rect.mTop = full_window.mTop - 32;
- LLMorphView::Params mvp;
- mvp.name("MorphView");
- mvp.rect(morph_view_rect);
- mvp.visible(false);
- gMorphView = LLUICtrlFactory::create<LLMorphView>(mvp);
- getRootView()->addChild(gMorphView);
-
- LLWorldMapView::initClass();
-
- // Force gFloaterWorldMap to initialize
- LLFloaterReg::getInstance("world_map");
-
- // Force gFloaterTools to initialize
- LLFloaterReg::getInstance("build");
- LLFloaterReg::hideInstance("build");
-
- // Status bar
- LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container");
- gStatusBar = new LLStatusBar(status_bar_container->getLocalRect());
- gStatusBar->setFollowsAll();
- gStatusBar->setShape(status_bar_container->getLocalRect());
- // sync bg color with menu bar
- gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() );
- status_bar_container->addChild(gStatusBar);
- status_bar_container->setVisible(TRUE);
-
- // Navigation bar
- LLPanel* nav_bar_container = getRootView()->getChild<LLPanel>("nav_bar_container");
-
- LLNavigationBar* navbar = LLNavigationBar::getInstance();
- navbar->setShape(nav_bar_container->getLocalRect());
- navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get());
- nav_bar_container->addChild(navbar);
- nav_bar_container->setVisible(TRUE);
-
- if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel"))
- {
- navbar->showNavigationPanel(FALSE);
- }
-
- if (!gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"))
- {
- navbar->showFavoritesPanel(FALSE);
- }
-
- // Top Info bar
- LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container");
- LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance();
-
- topinfo_bar->setShape(topinfo_bar_container->getLocalRect());
-
- topinfo_bar_container->addChild(topinfo_bar);
- topinfo_bar_container->setVisible(TRUE);
-
- if (!gSavedSettings.getBOOL("ShowMiniLocationPanel"))
- {
- topinfo_bar->setVisible(FALSE);
- }
-
- if ( gHUDView == NULL )
- {
- LLRect hud_rect = full_window;
- hud_rect.mBottom += 50;
- if (gMenuBarView && gMenuBarView->isInVisibleChain())
- {
- hud_rect.mTop -= gMenuBarView->getRect().getHeight();
- }
- gHUDView = new LLHUDView(hud_rect);
- // put behind everything else in the UI
- getRootView()->addChildInBack(gHUDView);
- }
-
- LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container");
- LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance();
- panel_ssf_container->addChild(panel_stand_stop_flying);
- panel_ssf_container->setVisible(TRUE);
-
- // put sidetray in container
- LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container");
- LLSideTray* sidetrayp = LLSideTray::getInstance();
- sidetrayp->setShape(side_tray_container->getLocalRect());
- // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout
- sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM);
- side_tray_container->addChild(sidetrayp);
- side_tray_container->setVisible(FALSE);
-
- // put sidetray buttons in their own panel
- LLPanel* buttons_panel = sidetrayp->getButtonsPanel();
- LLPanel* buttons_panel_container = getRootView()->getChild<LLPanel>("side_bar_tabs");
- buttons_panel->setShape(buttons_panel_container->getLocalRect());
- buttons_panel->setFollowsAll();
- buttons_panel_container->addChild(buttons_panel);
-
- LLView* avatar_picker_destination_guide_container = gViewerWindow->getRootView()->getChild<LLView>("avatar_picker_and_destination_guide_container");
- avatar_picker_destination_guide_container->getChild<LLButton>("close")->setCommitCallback(boost::bind(toggle_destination_and_avatar_picker, LLSD()));
- LLMediaCtrl* destinations = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("destination_guide_contents");
- LLMediaCtrl* avatar_picker = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("avatar_picker_contents");
- if (destinations)
- {
- destinations->navigateTo(gSavedSettings.getString("DestinationGuideURL"), "text/html");
- }
-
- if (avatar_picker)
- {
- avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html");
- }
-
- if (gSavedSettings.getBOOL("FirstRunThisInstall"))
- {
- toggle_destination_and_avatar_picker(0);
- }
-
- gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
-}
-
-// Destroy the UI
-void LLViewerWindow::shutdownViews()
-{
- // clean up warning logger
- LLError::removeRecorder(RecordToChatConsole::getInstance());
-
- delete mDebugText;
- mDebugText = NULL;
-
- // Cleanup global views
- if (gMorphView)
- {
- gMorphView->setVisible(FALSE);
- }
-
- // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
- // will crump with LL_ERRS.
- LLModalDialog::shutdownModals();
-
- // destroy the nav bar, not currently part of gViewerWindow
- // *TODO: Make LLNavigationBar part of gViewerWindow
- delete LLNavigationBar::getInstance();
-
- // destroy menus after instantiating navbar above, as it needs
- // access to gMenuHolder
- cleanup_menus();
-
- // Delete all child views.
- delete mRootView;
- mRootView = NULL;
-
- // Automatically deleted as children of mRootView. Fix the globals.
- gStatusBar = NULL;
- gIMMgr = NULL;
- gToolTipView = NULL;
-
- gFloaterView = NULL;
- gMorphView = NULL;
-
- gHUDView = NULL;
-}
-
-void LLViewerWindow::shutdownGL()
-{
- //--------------------------------------------------------
- // Shutdown GL cleanly. Order is very important here.
- //--------------------------------------------------------
- LLFontGL::destroyDefaultFonts();
- LLFontManager::cleanupClass();
- stop_glerror();
-
- gSky.cleanup();
- stop_glerror();
-
- LLWearableList::instance().cleanup() ;
-
- gTextureList.shutdown();
- stop_glerror();
-
- gBumpImageList.shutdown();
- stop_glerror();
-
- LLWorldMapView::cleanupTextures();
-
- llinfos << "Cleaning up pipeline" << llendl;
- gPipeline.cleanup();
- stop_glerror();
-
- LLViewerTextureManager::cleanup() ;
- LLImageGL::cleanupClass() ;
-
- llinfos << "All textures and llimagegl images are destroyed!" << llendl ;
-
- llinfos << "Cleaning up select manager" << llendl;
- LLSelectMgr::getInstance()->cleanup();
-
- LLVertexBuffer::cleanupClass();
-
- llinfos << "Stopping GL during shutdown" << llendl;
- if (!gNoRender)
- {
- stopGL(FALSE);
- stop_glerror();
- }
-
- gGL.shutdown();
-}
-
-// shutdownViews() and shutdownGL() need to be called first
-LLViewerWindow::~LLViewerWindow()
-{
- llinfos << "Destroying Window" << llendl;
- destroyWindow();
-
- delete mDebugText;
- mDebugText = NULL;
-}
-
-
-void LLViewerWindow::setCursor( ECursorType c )
-{
- mWindow->setCursor( c );
-}
-
-void LLViewerWindow::showCursor()
-{
- mWindow->showCursor();
-
- mCursorHidden = FALSE;
-}
-
-void LLViewerWindow::hideCursor()
-{
- // And hide the cursor
- mWindow->hideCursor();
-
- mCursorHidden = TRUE;
-}
-
-void LLViewerWindow::sendShapeToSim()
-{
- LLMessageSystem* msg = gMessageSystem;
- if(!msg) return;
- msg->newMessageFast(_PREHASH_AgentHeightWidth);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
- msg->nextBlockFast(_PREHASH_HeightWidthBlock);
- msg->addU32Fast(_PREHASH_GenCounter, 0);
- U16 height16 = (U16) mWorldViewRectRaw.getHeight();
- U16 width16 = (U16) mWorldViewRectRaw.getWidth();
- msg->addU16Fast(_PREHASH_Height, height16);
- msg->addU16Fast(_PREHASH_Width, width16);
- gAgent.sendReliableMessage();
-}
-
-// Must be called after window is created to set up agent
-// camera variables and UI variables.
-void LLViewerWindow::reshape(S32 width, S32 height)
-{
- // Destroying the window at quit time generates spurious
- // reshape messages. We don't care about these, and we
- // don't want to send messages because the message system
- // may have been destructed.
- if (!LLApp::isExiting())
- {
- if (gNoRender)
- {
- return;
- }
-
- gWindowResized = TRUE;
-
- // update our window rectangle
- mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
- mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
-
- //glViewport(0, 0, width, height );
-
- if (height > 0)
- {
- LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
- LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
- }
-
- calcDisplayScale();
-
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
- LLUI::setScaleFactor(mDisplayScale);
-
- // update our window rectangle
- mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
- mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
-
- setup2DViewport();
-
- // Inform lower views of the change
- // round up when converting coordinates to make sure there are no gaps at edge of window
- LLView::sForceReshape = display_scale_changed;
- mRootView->reshape(llceil((F32)width / mDisplayScale.mV[VX]), llceil((F32)height / mDisplayScale.mV[VY]));
- LLView::sForceReshape = FALSE;
-
- // clear font width caches
- if (display_scale_changed)
- {
- LLHUDObject::reshapeAll();
- }
-
- sendShapeToSim();
-
- // store new settings for the mode we are in, regardless
- // Only save size if not maximized
- BOOL maximized = mWindow->getMaximized();
- gSavedSettings.setBOOL("WindowMaximized", maximized);
-
- LLCoordScreen window_size;
- if (!maximized
- && mWindow->getSize(&window_size))
- {
- gSavedSettings.setS32("WindowWidth", window_size.mX);
- gSavedSettings.setS32("WindowHeight", window_size.mY);
- }
-
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
- }
-}
-
-
-// Hide normal UI when a logon fails
-void LLViewerWindow::setNormalControlsVisible( BOOL visible )
-{
- if(LLBottomTray::instanceExists())
- {
- LLBottomTray::getInstance()->setVisible(visible);
- LLBottomTray::getInstance()->setEnabled(visible);
- }
-
- if ( gMenuBarView )
- {
- gMenuBarView->setVisible( visible );
- gMenuBarView->setEnabled( visible );
-
- // ...and set the menu color appropriately.
- setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT,
- LLGridManager::getInstance()->isInProductionGrid());
- }
-
- if ( gStatusBar )
- {
- gStatusBar->setVisible( visible );
- gStatusBar->setEnabled( visible );
- }
-
- LLNavigationBar* navbarp = LLUI::getRootView()->findChild<LLNavigationBar>("navigation_bar");
- if (navbarp)
- {
- navbarp->setVisible( visible );
- }
-}
-
-void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
-{
- LLSD args;
- LLColor4 new_bg_color;
-
- // no l10n problem because channel is always an english string
- std::string channel = LLVersionInfo::getChannel();
- bool isProject = (channel.find("Project") != std::string::npos);
-
- // god more important than project, proj more important than grid
- if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
- }
- else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
- }
- else if (!god_mode && isProject)
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
- }
- else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
- }
- else
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
- }
-
- if(gMenuBarView)
- {
- gMenuBarView->setBackgroundColor( new_bg_color );
- }
-
- if(gStatusBar)
- {
- gStatusBar->setBackgroundColor( new_bg_color );
- }
-}
-
-void LLViewerWindow::drawDebugText()
-{
- gGL.color4f(1,1,1,1);
- gGL.pushMatrix();
- gGL.pushUIMatrix();
- {
- // scale view by UI global scale factor and aspect ratio correction factor
- gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- mDebugText->draw();
- }
- gGL.popUIMatrix();
- gGL.popMatrix();
-
- gGL.flush();
-}
-
-void LLViewerWindow::draw()
-{
-
-//#if LL_DEBUG
- LLView::sIsDrawing = TRUE;
-//#endif
- stop_glerror();
-
- LLUI::setLineWidth(1.f);
-
- LLUI::setLineWidth(1.f);
- // Reset any left-over transforms
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
-
- //S32 screen_x, screen_y;
-
- if (!gSavedSettings.getBOOL("RenderUIBuffer"))
- {
- LLUI::sDirtyRect = getWindowRectScaled();
- }
-
- // HACK for timecode debugging
- if (gSavedSettings.getBOOL("DisplayTimecode"))
- {
- // draw timecode block
- std::string text;
-
- glLoadIdentity();
-
- microsecondsToTimecodeString(gFrameTime,text);
- const LLFontGL* font = LLFontGL::getFontSansSerif();
- font->renderUTF8(text, 0,
- llround((getWindowWidthScaled()/2)-100.f),
- llround((getWindowHeightScaled()-60.f)),
- LLColor4( 1.f, 1.f, 1.f, 1.f ),
- LLFontGL::LEFT, LLFontGL::TOP);
- }
-
- // Draw all nested UI views.
- // No translation needed, this view is glued to 0,0
-
- gGL.pushMatrix();
- LLUI::pushMatrix();
- {
-
- // scale view by UI global scale factor and aspect ratio correction factor
- gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
-
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
- // apply camera zoom transform (for high res screenshots)
- F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
- S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
- if (zoom_factor > 1.f)
- {
- //decompose subregion number to x and y values
- int pos_y = sub_region / llceil(zoom_factor);
- int pos_x = sub_region - (pos_y*llceil(zoom_factor));
- // offset for this tile
- glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
- (F32)getWindowHeightScaled() * -(F32)pos_y,
- 0.f);
- glScalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
- }
-
- // Draw tool specific overlay on world
- LLToolMgr::getInstance()->getCurrentTool()->draw();
-
- if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() )
- {
- drawMouselookInstructions();
- stop_glerror();
- }
-
- // Draw all nested UI views.
- // No translation needed, this view is glued to 0,0
- mRootView->draw();
-
- if (LLView::sDebugRects)
- {
- gToolTipView->drawStickyRect();
- }
-
- // Draw optional on-top-of-everyone view
- LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- if (top_ctrl && top_ctrl->getVisible())
- {
- S32 screen_x, screen_y;
- top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y);
-
- glMatrixMode(GL_MODELVIEW);
- LLUI::pushMatrix();
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
- top_ctrl->draw();
- LLUI::popMatrix();
- }
-
-
- if( gShowOverlayTitle && !mOverlayTitle.empty() )
- {
- // Used for special titles such as "Second Life - Special E3 2003 Beta"
- const S32 DIST_FROM_TOP = 20;
- LLFontGL::getFontSansSerifBig()->renderUTF8(
- mOverlayTitle, 0,
- llround( getWindowWidthScaled() * 0.5f),
- getWindowHeightScaled() - DIST_FROM_TOP,
- LLColor4(1, 1, 1, 0.4f),
- LLFontGL::HCENTER, LLFontGL::TOP);
- }
-
- LLUI::sGLScaleFactor = old_scale_factor;
- }
- LLUI::popMatrix();
- gGL.popMatrix();
-
-//#if LL_DEBUG
- LLView::sIsDrawing = FALSE;
-//#endif
-}
-
-// Takes a single keydown event, usually when UI is visible
-BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
-{
- // hide tooltips on keypress
- LLToolTipMgr::instance().blockToolTips();
-
- if (gFocusMgr.getKeyboardFocus()
- && !(mask & (MASK_CONTROL | MASK_ALT))
- && !gFocusMgr.getKeystrokesOnly())
- {
- // We have keyboard focus, and it's not an accelerator
- if (key < 0x80)
- {
- // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
- return (gFocusMgr.getKeyboardFocus() != NULL);
- }
- }
-
- // let menus handle navigation keys for navigation
- if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))
- ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
- ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)))
- {
- return TRUE;
- }
-
- LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
-
- // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus
- // as long as focus isn't locked
- if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked())
- {
- // Check the current floater's menu first, if it has one.
- if (gFocusMgr.keyboardFocusHasAccelerators()
- && keyboard_focus
- && keyboard_focus->handleKey(key,mask,FALSE))
- {
- return TRUE;
- }
-
- if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
- ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
- {
- return TRUE;
- }
- }
-
- // give floaters first chance to handle TAB key
- // so frontmost floater gets focus
- // if nothing has focus, go to first or last UI element as appropriate
- if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL))
- {
- if (gMenuHolder) gMenuHolder->hideMenus();
-
- // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
- gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0);
-
- // do CTRL-TAB and CTRL-SHIFT-TAB logic
- if (mask & MASK_SHIFT)
- {
- mRootView->focusPrevRoot();
- }
- else
- {
- mRootView->focusNextRoot();
- }
- return TRUE;
- }
- // hidden edit menu for cut/copy/paste
- if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
- {
- return TRUE;
- }
-
- // Traverses up the hierarchy
- if( keyboard_focus )
- {
- LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
- // arrow keys move avatar while chatting hack
- if (chat_editor && chat_editor->hasFocus())
- {
- // If text field is empty, there's no point in trying to move
- // cursor with arrow keys, so allow movement
- if (chat_editor->getText().empty()
- || gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
- {
- // let Control-Up and Control-Down through for chat line history,
- if (!(key == KEY_UP && mask == MASK_CONTROL)
- && !(key == KEY_DOWN && mask == MASK_CONTROL))
- {
- switch(key)
- {
- case KEY_LEFT:
- case KEY_RIGHT:
- case KEY_UP:
- case KEY_DOWN:
- case KEY_PAGE_UP:
- case KEY_PAGE_DOWN:
- case KEY_HOME:
- // when chatbar is empty or ArrowKeysAlwaysMove set,
- // pass arrow keys on to avatar...
- return FALSE;
- default:
- break;
- }
- }
- }
- }
-
- if (keyboard_focus->handleKey(key, mask, FALSE))
- {
- return TRUE;
- }
- }
-
- if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) )
- {
- return TRUE;
- }
-
- // Try for a new-format gesture
- if (LLGestureMgr::instance().triggerGesture(key, mask))
- {
- return TRUE;
- }
-
- // See if this is a gesture trigger. If so, eat the key and
- // don't pass it down to the menus.
- if (gGestureList.trigger(key, mask))
- {
- return TRUE;
- }
-
- // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook,
- // no view has keyboard focus, this is a printable character key (and no modifier key is
- // pressed except shift), then give focus to nearby chat (STORM-560)
- if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
- !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
- {
- LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
- if (chat_editor)
- {
- // passing NULL here, character will be added later when it is handled by character handler.
- LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL);
- return TRUE;
- }
- }
-
- // give menus a chance to handle unmodified accelerator keys
- if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
- ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
- {
- return TRUE;
- }
-
- // don't pass keys on to world when something in ui has focus
- return gFocusMgr.childHasKeyboardFocus(mRootView)
- || LLMenuGL::getKeyboardMode()
- || (gMenuBarView && gMenuBarView->getHighlightedItem() && gMenuBarView->getHighlightedItem()->isActive());
-}
-
-
-BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
-{
- // HACK: We delay processing of return keys until they arrive as a Unicode char,
- // so that if you're typing chat text at low frame rate, we don't send the chat
- // until all keystrokes have been entered. JC
- // HACK: Numeric keypad <enter> on Mac is Unicode 3
- // HACK: Control-M on Windows is Unicode 13
- if ((uni_char == 13 && mask != MASK_CONTROL)
- || (uni_char == 3 && mask == MASK_NONE))
- {
- return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
- }
-
- // let menus handle navigation (jump) keys
- if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, TRUE))
- {
- return TRUE;
- }
-
- // Traverses up the hierarchy
- LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
- if( keyboard_focus )
- {
- if (keyboard_focus->handleUnicodeChar(uni_char, FALSE))
- {
- return TRUE;
- }
-
- //// Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) )
- //{
- // return TRUE;
- //}
-
- return TRUE;
- }
-
- return FALSE;
-}
-
-
-void LLViewerWindow::handleScrollWheel(S32 clicks)
-{
- LLView::sMouseHandlerMessage.clear();
-
- LLUI::resetMouseIdleTimer();
-
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- if( mouse_captor )
- {
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
- mouse_captor->handleScrollWheel(local_x, local_y, clicks);
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Scroll Wheel handled by captor " << mouse_captor->getName() << llendl;
- }
- return;
- }
-
- LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- if (top_ctrl)
- {
- S32 local_x;
- S32 local_y;
- top_ctrl->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
- if (top_ctrl->handleScrollWheel(local_x, local_y, clicks)) return;
- }
-
- if (mRootView->handleScrollWheel(mCurrentMousePoint.mX, mCurrentMousePoint.mY, clicks) )
- {
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Scroll Wheel" << LLView::sMouseHandlerMessage << llendl;
- }
- return;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << "Scroll Wheel not handled by view" << llendl;
- }
-
- // Zoom the camera in and out behavior
-
- if(top_ctrl == 0
- && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY)
- && gAgentCamera.isInitialized())
- gAgentCamera.handleScrollWheel(clicks);
-
- return;
-}
-
-void LLViewerWindow::addPopup(LLView* popup)
-{
- if (mPopupView)
- {
- mPopupView->addPopup(popup);
- }
-}
-
-void LLViewerWindow::removePopup(LLView* popup)
-{
- if (mPopupView)
- {
- mPopupView->removePopup(popup);
- }
-}
-
-void LLViewerWindow::clearPopups()
-{
- if (mPopupView)
- {
- mPopupView->clearPopups();
- }
-}
-
-void LLViewerWindow::moveCursorToCenter()
-{
- if (! gSavedSettings.getBOOL("DisableMouseWarp"))
- {
- S32 x = getWorldViewWidthScaled() / 2;
- S32 y = getWorldViewHeightScaled() / 2;
-
- //on a forced move, all deltas get zeroed out to prevent jumping
- mCurrentMousePoint.set(x,y);
- mLastMousePoint.set(x,y);
- mCurrentMouseDelta.set(0,0);
-
- LLUI::setMousePositionScreen(x, y);
- }
-}
-
-
-//////////////////////////////////////////////////////////////////////
-//
-// Hover handlers
-//
-
-void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
-{
- if (viewp)
- {
- if (!params.styled_message.empty())
- {
- params.styled_message.add().text("\n---------\n");
- }
- LLView::root_to_view_iterator_t end_tooltip_it = viewp->endRootToView();
- // NOTE: we skip "root" since it is assumed
- for (LLView::root_to_view_iterator_t tooltip_it = ++viewp->beginRootToView();
- tooltip_it != end_tooltip_it;
- ++tooltip_it)
- {
- LLView* viewp = *tooltip_it;
-
- params.styled_message.add().text(viewp->getName());
-
- LLPanel* panelp = dynamic_cast<LLPanel*>(viewp);
- if (panelp && !panelp->getXMLFilename().empty())
- {
- params.styled_message.add()
- .text("(" + panelp->getXMLFilename() + ")")
- .style.color(LLColor4(0.7f, 0.7f, 1.f, 1.f));
- }
- params.styled_message.add().text("/");
- }
- }
-}
-
-// Update UI based on stored mouse position from mouse-move
-// event processing.
-void LLViewerWindow::updateUI()
-{
- static LLFastTimer::DeclareTimer ftm("Update UI");
- LLFastTimer t(ftm);
-
- static std::string last_handle_msg;
-
- if (gLoggedInTime.getStarted())
- {
- if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("DestinationGuideHintTimeout"))
- {
- LLFirstUse::notUsingDestinationGuide();
- }
- if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("SidePanelHintTimeout"))
- {
- LLFirstUse::notUsingSidePanel();
- }
- }
-
- LLConsole::updateClass();
-
- // animate layout stacks so we have up to date rect for world view
- LLLayoutStack::updateClass();
-
- // use full window for world view when not rendering UI
- bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
- updateWorldViewRect(world_view_uses_full_window);
-
- LLView::sMouseHandlerMessage.clear();
-
- S32 x = mCurrentMousePoint.mX;
- S32 y = mCurrentMousePoint.mY;
- MASK mask = gKeyboard->currentMask(TRUE);
-
- if (gNoRender)
- {
- return;
- }
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
- {
- gDebugRaycastFaceHit = -1;
- gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE,
- &gDebugRaycastFaceHit,
- &gDebugRaycastIntersection,
- &gDebugRaycastTexCoord,
- &gDebugRaycastNormal,
- &gDebugRaycastBinormal);
- }
-
- updateMouseDelta();
- updateKeyboardFocus();
-
- BOOL handled = FALSE;
-
- BOOL handled_by_top_ctrl = FALSE;
- LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
-
- //FIXME: only include captor and captor's ancestors if mouse is truly over them --RN
-
- //build set of views containing mouse cursor by traversing UI hierarchy and testing
- //screen rect against mouse cursor
- view_handle_set_t mouse_hover_set;
-
- // constraint mouse enter events to children of mouse captor
- LLView* root_view = captor_view;
-
- // if mouse captor doesn't exist or isn't a LLView
- // then allow mouse enter events on entire UI hierarchy
- if (!root_view)
- {
- root_view = mRootView;
- }
-
- // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- // include all ancestors of captor_view as automatically having mouse
- if (captor_view)
- {
- LLView* captor_parent_view = captor_view->getParent();
- while(captor_parent_view)
- {
- mouse_hover_set.insert(captor_parent_view->getHandle());
- captor_parent_view = captor_parent_view->getParent();
- }
- }
-
- // aggregate visible views that contain mouse cursor in display order
- LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
-
- for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
- {
- LLView* popup = popup_it->get();
- if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
- {
- // iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = popup->beginTreeDFS();
- it != popup->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- }
-
- // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
- if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
- {
- // iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
- it != top_ctrl->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- else
- {
- // walk UI tree in depth-first order
- for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
- it != root_view->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- // calculating the screen rect involves traversing the parent, so this is less than optimal
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
-
- // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
- if (viewp->getMouseOpaque())
- {
- // constrain further iteration to children of this widget
- it = viewp->beginTreeDFS();
- }
-
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- }
-
- typedef std::vector<LLHandle<LLView> > view_handle_list_t;
-
- // call onMouseEnter() on all views which contain the mouse cursor but did not before
- view_handle_list_t mouse_enter_views;
- std::set_difference(mouse_hover_set.begin(), mouse_hover_set.end(),
- mMouseHoverViews.begin(), mMouseHoverViews.end(),
- std::back_inserter(mouse_enter_views));
- for (view_handle_list_t::iterator it = mouse_enter_views.begin();
- it != mouse_enter_views.end();
- ++it)
- {
- LLView* viewp = it->get();
- if (viewp)
- {
- LLRect view_screen_rect = viewp->calcScreenRect();
- viewp->onMouseEnter(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
- }
- }
-
- // call onMouseLeave() on all views which no longer contain the mouse cursor
- view_handle_list_t mouse_leave_views;
- std::set_difference(mMouseHoverViews.begin(), mMouseHoverViews.end(),
- mouse_hover_set.begin(), mouse_hover_set.end(),
- std::back_inserter(mouse_leave_views));
- for (view_handle_list_t::iterator it = mouse_leave_views.begin();
- it != mouse_leave_views.end();
- ++it)
- {
- LLView* viewp = it->get();
- if (viewp)
- {
- LLRect view_screen_rect = viewp->calcScreenRect();
- viewp->onMouseLeave(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
- }
- }
-
- // store resulting hover set for next frame
- swap(mMouseHoverViews, mouse_hover_set);
-
- // only handle hover events when UI is enabled
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
-
- if( mouse_captor )
- {
- // Pass hover events to object capturing mouse events.
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- handled = mouse_captor->handleHover(local_x, local_y, mask);
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
- }
-
- if( !handled )
- {
- lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
- }
- }
- else
- {
- if (top_ctrl)
- {
- S32 local_x, local_y;
- top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
- }
-
- if ( !handled )
- {
- // x and y are from last time mouse was in window
- // mMouseInWindow tracks *actual* mouse location
- if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
- {
- if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
- {
- last_handle_msg = LLView::sMouseHandlerMessage;
- llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
- }
- handled = TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- if (last_handle_msg != LLStringUtil::null)
- {
- last_handle_msg.clear();
- llinfos << "Hover not handled by view" << llendl;
- }
- }
- }
-
- if (!handled)
- {
- LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
-
- if(mMouseInWindow && tool)
- {
- handled = tool->handleHover(x, y, mask);
- }
- }
- }
-
- // Show a new tool tip (or update one that is already shown)
- BOOL tool_tip_handled = FALSE;
- std::string tool_tip_msg;
- if( handled
- && !mWindow->isCursorHidden())
- {
- LLRect screen_sticky_rect = mRootView->getLocalRect();
- S32 local_x, local_y;
-
- if (gSavedSettings.getBOOL("DebugShowXUINames"))
- {
- LLToolTip::Params params;
-
- LLView* tooltip_view = mRootView;
- LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
- for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
- {
- LLView* viewp = *it;
- LLRect screen_rect;
- viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
- if (!(viewp->getVisible()
- && screen_rect.pointInRect(x, y)))
- {
- it.skipDescendants();
- }
- // only report xui names for LLUICtrls,
- // and blacklist the various containers we don't care about
- else if (dynamic_cast<LLUICtrl*>(viewp)
- && viewp != gMenuHolder
- && viewp != gFloaterView
- && viewp != gConsole)
- {
- if (dynamic_cast<LLFloater*>(viewp))
- {
- // constrain search to descendants of this (frontmost) floater
- // by resetting iterator
- it = viewp->beginTreeDFS();
- }
-
- // if we are in a new part of the tree (not a descendent of current tooltip_view)
- // then push the results for tooltip_view and start with a new potential view
- // NOTE: this emulates visiting only the leaf nodes that meet our criteria
- if (!viewp->hasAncestor(tooltip_view))
- {
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
- }
- tooltip_view = viewp;
- }
- }
-
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
-
- params.sticky_rect = screen_sticky_rect;
- params.max_width = 400;
-
- LLToolTipMgr::instance().show(params);
- }
- // if there is a mouse captor, nothing else gets a tooltip
- else if (mouse_captor)
- {
- mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
- }
- else
- {
- // next is top_ctrl
- if (!tool_tip_handled && top_ctrl)
- {
- top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
- }
-
- if (!tool_tip_handled)
- {
- local_x = x; local_y = y;
- tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
- }
-
- LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
- if (!tool_tip_handled && current_tool)
- {
- current_tool->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
- }
- }
- }
- }
- else
- { // just have tools handle hover when UI is turned off
- LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
-
- if(mMouseInWindow && tool)
- {
- handled = tool->handleHover(x, y, mask);
- }
- }
-
- updateLayout();
-
- mLastMousePoint = mCurrentMousePoint;
-
- // cleanup unused selections when no modal dialogs are open
- if (LLModalDialog::activeCount() == 0)
- {
- LLViewerParcelMgr::getInstance()->deselectUnused();
- }
-
- if (LLModalDialog::activeCount() == 0)
- {
- LLSelectMgr::getInstance()->deselectUnused();
- }
-}
-
-
-void LLViewerWindow::updateLayout()
-{
- LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
- if (gFloaterTools != NULL
- && tool != NULL
- && tool != gToolNull
- && tool != LLToolCompInspect::getInstance()
- && tool != LLToolDragAndDrop::getInstance()
- && !gSavedSettings.getBOOL("FreezeTime"))
- {
- // Suppress the toolbox view if our source tool was the pie tool,
- // and we've overridden to something else.
- bool suppress_toolbox =
- (LLToolMgr::getInstance()->getBaseTool() == LLToolPie::getInstance()) &&
- (LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance());
-
- LLMouseHandler *captor = gFocusMgr.getMouseCapture();
- // With the null, inspect, or drag and drop tool, don't muck
- // with visibility.
-
- if (gFloaterTools->isMinimized()
- || (tool != LLToolPie::getInstance() // not default tool
- && tool != LLToolCompGun::getInstance() // not coming out of mouselook
- && !suppress_toolbox // not override in third person
- && LLToolMgr::getInstance()->getCurrentToolset() != gFaceEditToolset // not special mode
- && LLToolMgr::getInstance()->getCurrentToolset() != gMouselookToolset
- && (!captor || dynamic_cast<LLView*>(captor) != NULL))) // not dragging
- {
- // Force floater tools to be visible (unless minimized)
- if (!gFloaterTools->getVisible())
- {
- gFloaterTools->openFloater();
- }
- // Update the location of the blue box tool popup
- LLCoordGL select_center_screen;
- gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) );
- }
- else
- {
- gFloaterTools->setVisible(FALSE);
- }
- //gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible());
- }
-
- // Always update console
- if(gConsole)
- {
- LLRect console_rect = getChatConsoleRect();
- gConsole->reshape(console_rect.getWidth(), console_rect.getHeight());
- gConsole->setRect(console_rect);
- }
-}
-
-void LLViewerWindow::updateMouseDelta()
-{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
-
- //RN: fix for asynchronous notification of mouse leaving window not working
- LLCoordWindow mouse_pos;
- mWindow->getCursorPosition(&mouse_pos);
- if (mouse_pos.mX < 0 ||
- mouse_pos.mY < 0 ||
- mouse_pos.mX > mWindowRectRaw.getWidth() ||
- mouse_pos.mY > mWindowRectRaw.getHeight())
- {
- mMouseInWindow = FALSE;
- }
- else
- {
- mMouseInWindow = TRUE;
- }
-
- LLVector2 mouse_vel;
-
- if (gSavedSettings.getBOOL("MouseSmooth"))
- {
- static F32 fdx = 0.f;
- static F32 fdy = 0.f;
-
- F32 amount = 16.f;
- fdx = fdx + ((F32) dx - fdx) * llmin(gFrameIntervalSeconds*amount,1.f);
- fdy = fdy + ((F32) dy - fdy) * llmin(gFrameIntervalSeconds*amount,1.f);
-
- mCurrentMouseDelta.set(llround(fdx), llround(fdy));
- mouse_vel.setVec(fdx,fdy);
- }
- else
- {
- mCurrentMouseDelta.set(dx, dy);
- mouse_vel.setVec((F32) dx, (F32) dy);
- }
-
- mMouseVelocityStat.addValue(mouse_vel.magVec());
-}
-
-void LLViewerWindow::updateKeyboardFocus()
-{
- if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- gFocusMgr.setKeyboardFocus(NULL);
- }
-
- // clean up current focus
- LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
- if (cur_focus)
- {
- if (!cur_focus->isInVisibleChain() || !cur_focus->isInEnabledChain())
- {
- // don't release focus, just reassign so that if being given
- // to a sibling won't call onFocusLost on all the ancestors
- // gFocusMgr.releaseFocusIfNeeded(cur_focus);
-
- LLUICtrl* parent = cur_focus->getParentUICtrl();
- const LLUICtrl* focus_root = cur_focus->findRootMostFocusRoot();
- bool new_focus_found = false;
- while(parent)
- {
- if (parent->isCtrl()
- && (parent->hasTabStop() || parent == focus_root)
- && !parent->getIsChrome()
- && parent->isInVisibleChain()
- && parent->isInEnabledChain())
- {
- if (!parent->focusFirstItem())
- {
- parent->setFocus(TRUE);
- }
- new_focus_found = true;
- break;
- }
- parent = parent->getParentUICtrl();
- }
-
- // if we didn't find a better place to put focus, just release it
- // hasFocus() will return true if and only if we didn't touch focus since we
- // are only moving focus higher in the hierarchy
- if (!new_focus_found)
- {
- cur_focus->setFocus(FALSE);
- }
- }
- else if (cur_focus->isFocusRoot())
- {
- // focus roots keep trying to delegate focus to their first valid descendant
- // this assumes that focus roots are not valid focus holders on their own
- cur_focus->focusFirstItem();
- }
- }
-
- // last ditch force of edit menu to selection manager
- if (LLEditMenuHandler::gEditMenuHandler == NULL && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
- {
- LLEditMenuHandler::gEditMenuHandler = LLSelectMgr::getInstance();
- }
-
- if (gFloaterView->getCycleMode())
- {
- // sync all floaters with their focus state
- gFloaterView->highlightFocusedFloater();
- gSnapshotFloaterView->highlightFocusedFloater();
- if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0)
- {
- // control key no longer held down, finish cycle mode
- gFloaterView->setCycleMode(FALSE);
-
- gFloaterView->syncFloaterTabOrder();
- }
- else
- {
- // user holding down CTRL, don't update tab order of floaters
- }
- }
- else
- {
- // update focused floater
- gFloaterView->highlightFocusedFloater();
- gSnapshotFloaterView->highlightFocusedFloater();
- // make sure floater visible order is in sync with tab order
- gFloaterView->syncFloaterTabOrder();
- }
-
- if(LLSideTray::instanceCreated())//just getInstance will create sidetray. we don't want this
- LLSideTray::getInstance()->highlightFocused();
-}
-
-static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View");
-void LLViewerWindow::updateWorldViewRect(bool use_full_window)
-{
- LLFastTimer ft(FTM_UPDATE_WORLD_VIEW);
-
- // start off using whole window to render world
- LLRect new_world_rect = mWindowRectRaw;
-
- if (use_full_window == false && mWorldViewPlaceholder.get())
- {
- new_world_rect = mWorldViewPlaceholder.get()->calcScreenRect();
- // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers
- new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1);
- new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1);
-
- new_world_rect.mLeft = llround((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]);
- new_world_rect.mRight = llround((F32)new_world_rect.mRight * mDisplayScale.mV[VX]);
- new_world_rect.mBottom = llround((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]);
- new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
- }
-
- if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
- {
- // use right edge of window, ignoring sidebar
- new_world_rect.mRight = mWindowRectRaw.mRight;
- }
-
- if (mWorldViewRectRaw != new_world_rect)
- {
- mWorldViewRectRaw = new_world_rect;
- gResizeScreenTexture = TRUE;
- LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
- LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
-
- LLRect old_world_rect_scaled = mWorldViewRectScaled;
- mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
-
- // sending a signal with a new WorldView rect
- mOnWorldViewRectUpdated(old_world_rect_scaled, mWorldViewRectScaled);
- }
-}
-
-void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
-{
- // Store last mouse location.
- // If mouse leaves window, pretend last point was on edge of window
- if (point.mX < 0)
- {
- mCurrentMousePoint.mX = 0;
- }
- else if (point.mX > getWindowWidthScaled())
- {
- mCurrentMousePoint.mX = getWindowWidthScaled();
- }
- else
- {
- mCurrentMousePoint.mX = point.mX;
- }
-
- if (point.mY < 0)
- {
- mCurrentMousePoint.mY = 0;
- }
- else if (point.mY > getWindowHeightScaled() )
- {
- mCurrentMousePoint.mY = getWindowHeightScaled();
- }
- else
- {
- mCurrentMousePoint.mY = point.mY;
- }
-}
-
-
-// Draws the selection outlines for the currently selected objects
-// Must be called after displayObjects is called, which sets the mGLName parameter
-// NOTE: This function gets called 3 times:
-// render_ui_3d: FALSE, FALSE, TRUE
-// render_hud_elements: FALSE, FALSE, FALSE
-void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-
- if (!for_hud && !for_gl_pick)
- {
- // Call this once and only once
- LLSelectMgr::getInstance()->updateSilhouettes();
- }
-
- // Draw fence around land selections
- if (for_gl_pick)
- {
- if (pick_parcel_walls)
- {
- LLViewerParcelMgr::getInstance()->renderParcelCollision();
- }
- }
- else if (( for_hud && selection->getSelectType() == SELECT_TYPE_HUD) ||
- (!for_hud && selection->getSelectType() != SELECT_TYPE_HUD))
- {
- LLSelectMgr::getInstance()->renderSilhouettes(for_hud);
-
- stop_glerror();
-
- // setup HUD render
- if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
- {
- LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
-
- // set up transform to encompass bounding box of HUD
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
- glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
- }
-
- // Render light for editing
- if (LLSelectMgr::sRenderLightRadius && LLToolMgr::getInstance()->inEdit())
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable gls_blend(GL_BLEND);
- LLGLEnable gls_cull(GL_CULL_FACE);
- LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- if (selection->getSelectType() == SELECT_TYPE_HUD)
- {
- F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
- }
-
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* object)
- {
- LLDrawable* drawable = object->mDrawable;
- if (drawable && drawable->isLight())
- {
- LLVOVolume* vovolume = drawable->getVOVolume();
- glPushMatrix();
-
- LLVector3 center = drawable->getPositionAgent();
- glTranslatef(center[0], center[1], center[2]);
- F32 scale = vovolume->getLightRadius();
- glScalef(scale, scale, scale);
-
- LLColor4 color(vovolume->getLightColor(), .5f);
- glColor4fv(color.mV);
-
- F32 pixel_area = 100000.f;
- // Render Outside
- gSphere.render(pixel_area);
-
- // Render Inside
- glCullFace(GL_FRONT);
- gSphere.render(pixel_area);
- glCullFace(GL_BACK);
-
- glPopMatrix();
- }
- return true;
- }
- } func;
- LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func);
-
- glPopMatrix();
- }
-
- // NOTE: The average position for the axis arrows of the selected objects should
- // not be recalculated at this time. If they are, then group rotations will break.
-
- // Draw arrows at average center of all selected objects
- LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
- if (tool)
- {
- if(tool->isAlwaysRendered())
- {
- tool->render();
- }
- else
- {
- if( !LLSelectMgr::getInstance()->getSelection()->isEmpty() )
- {
- BOOL moveable_object_selected = FALSE;
- BOOL all_selected_objects_move = TRUE;
- BOOL all_selected_objects_modify = TRUE;
- BOOL selecting_linked_set = !gSavedSettings.getBOOL("EditLinkedParts");
-
- for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
- iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
- {
- LLSelectNode* nodep = *iter;
- LLViewerObject* object = nodep->getObject();
- BOOL this_object_movable = FALSE;
- if (object->permMove() && (object->permModify() || selecting_linked_set))
- {
- moveable_object_selected = TRUE;
- this_object_movable = TRUE;
- }
- all_selected_objects_move = all_selected_objects_move && this_object_movable;
- all_selected_objects_modify = all_selected_objects_modify && object->permModify();
- }
-
- BOOL draw_handles = TRUE;
-
- if (tool == LLToolCompTranslate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
- {
- draw_handles = FALSE;
- }
-
- if (tool == LLToolCompRotate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
- {
- draw_handles = FALSE;
- }
-
- if ( !all_selected_objects_modify && tool == LLToolCompScale::getInstance() )
- {
- draw_handles = FALSE;
- }
-
- if( draw_handles )
- {
- tool->render();
- }
- }
- }
- if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount())
- {
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
-
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- stop_glerror();
- }
- }
- }
-}
-
-// Return a point near the clicked object representative of the place the object was clicked.
-LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLViewerObject* clicked_object) const
-{
- // create a normalized vector pointing from the camera center into the
- // world at the location of the mouse click
- LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot );
-
- LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
-
- // make mouse vector as long as object vector, so it touchs a point near
- // where the user clicked on the object
- mouse_direction_global *= (F32) relative_object.magVec();
-
- LLVector3d new_pos;
- new_pos.setVec(mouse_direction_global);
- // transform mouse vector back to world coords
- new_pos += gAgentCamera.getCameraPositionGlobal();
-
- return new_pos;
-}
-
-
-BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const
-{
- BOOL intersect = FALSE;
-
-// U8 shape = objectp->mPrimitiveCode & LL_PCODE_BASE_MASK;
- if (!intersect)
- {
- point_global = clickPointInWorldGlobal(x, y, objectp);
- llinfos << "approx intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
- }
- else
- {
- llinfos << "good intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
- }
-
- return intersect;
-}
-
-void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
-{
- if (gNoRender)
- {
- return;
- }
-
- BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
- if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
- {
- // build mode allows interaction with all transparent objects
- // "Show Debug Alpha" means no object actually transparent
- pick_transparent = TRUE;
- }
-
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
- schedulePick(pick_info);
-}
-
-void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
-{
- if (mPicks.size() >= 1024 || mWindow->getMinimized())
- { //something went wrong, picks are being scheduled but not processed
-
- if (pick_info.mPickCallback)
- {
- pick_info.mPickCallback(pick_info);
- }
-
- return;
- }
- mPicks.push_back(pick_info);
-
- // delay further event processing until we receive results of pick
- // only do this for async picks so that handleMouseUp won't be called
- // until the pick triggered in handleMouseDown has been processed, for example
- mWindow->delayInputProcessing();
-}
-
-
-void LLViewerWindow::performPick()
-{
- if (gNoRender)
- {
- return;
- }
-
- if (!mPicks.empty())
- {
- std::vector<LLPickInfo>::iterator pick_it;
- for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
- {
- pick_it->fetchResults();
- }
-
- mLastPick = mPicks.back();
- mPicks.clear();
- }
-}
-
-void LLViewerWindow::returnEmptyPicks()
-{
- std::vector<LLPickInfo>::iterator pick_it;
- for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
- {
- mLastPick = *pick_it;
- // just trigger callback with empty results
- if (pick_it->mPickCallback)
- {
- pick_it->mPickCallback(*pick_it);
- }
- }
- mPicks.clear();
-}
-
-// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
-{
- if (gNoRender)
- {
- return LLPickInfo();
- }
-
- BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
- if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
- {
- // build mode allows interaction with all transparent objects
- // "Show Debug Alpha" means no object actually transparent
- pick_transparent = TRUE;
- }
-
- // shortcut queueing in mPicks and just update mLastPick in place
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL);
- mLastPick.fetchResults();
-
- return mLastPick;
-}
-
-LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
- LLVector3* intersection)
-{
- S32 x = mouse_x;
- S32 y = mouse_y;
-
- if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
- {
- x = getCurrentMouseX();
- y = getCurrentMouseY();
- }
-
- // world coordinates of mouse
- LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
- LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
- LLVector3 mouse_world_start = mouse_point_global;
- LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
- return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection);
-
-
-}
-
-LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth,
- LLViewerObject *this_object,
- S32 this_face,
- BOOL pick_transparent,
- S32* face_hit,
- LLVector3 *intersection,
- LLVector2 *uv,
- LLVector3 *normal,
- LLVector3 *binormal)
-{
- S32 x = mouse_x;
- S32 y = mouse_y;
-
- if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
- {
- x = getCurrentMouseX();
- y = getCurrentMouseY();
- }
-
- // HUD coordinates of mouse
- LLVector3 mouse_point_hud = mousePointHUD(x, y);
- LLVector3 mouse_hud_start = mouse_point_hud - LLVector3(depth, 0, 0);
- LLVector3 mouse_hud_end = mouse_point_hud + LLVector3(depth, 0, 0);
-
- // world coordinates of mouse
- LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
- LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
-
- //get near clip plane
- LLVector3 n = LLViewerCamera::getInstance()->getAtAxis();
- LLVector3 p = mouse_point_global + n * LLViewerCamera::getInstance()->getNear();
-
- //project mouse point onto plane
- LLVector3 pos;
- line_plane(mouse_point_global, mouse_direction_global, p, n, pos);
- mouse_point_global = pos;
-
- LLVector3 mouse_world_start = mouse_point_global;
- LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
-
- LLViewerObject* found = NULL;
-
- if (this_object) // check only this object
- {
- if (this_object->isHUDAttachment()) // is a HUD object?
- {
- if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
- {
- found = this_object;
- }
- }
-
- else // is a world object
- {
- if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
- {
- found = this_object;
- }
- }
- }
-
- else // check ALL objects
- {
- found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
-
- if (!found) // if not found in HUD, look in world:
-
- {
- found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
- }
-
- }
-
- return found;
-}
-
-// Returns unit vector relative to camera
-// indicating direction of point on screen x,y
-LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const
-{
- // find vertical field of view
- F32 fov = LLViewerCamera::getInstance()->getView();
-
- // find world view center in scaled ui coordinates
- F32 center_x = getWorldViewRectScaled().getCenterX();
- F32 center_y = getWorldViewRectScaled().getCenterY();
-
- // calculate pixel distance to screen
- F32 distance = ((F32)getWorldViewHeightScaled() * 0.5f) / (tan(fov / 2.f));
-
- // calculate click point relative to middle of screen
- F32 click_x = x - center_x;
- F32 click_y = y - center_y;
-
- // compute mouse vector
- LLVector3 mouse_vector = distance * LLViewerCamera::getInstance()->getAtAxis()
- - click_x * LLViewerCamera::getInstance()->getLeftAxis()
- + click_y * LLViewerCamera::getInstance()->getUpAxis();
-
- mouse_vector.normVec();
-
- return mouse_vector;
-}
-
-LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
-{
- // find screen resolution
- S32 height = getWorldViewHeightScaled();
-
- // find world view center
- F32 center_x = getWorldViewRectScaled().getCenterX();
- F32 center_y = getWorldViewRectScaled().getCenterY();
-
- // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5
- F32 hud_x = -((F32)x - center_x) / height;
- F32 hud_y = ((F32)y - center_y) / height;
-
- return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom);
-}
-
-// Returns unit vector relative to camera in camera space
-// indicating direction of point on screen x,y
-LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const
-{
- // find vertical field of view
- F32 fov_height = LLViewerCamera::getInstance()->getView();
- F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect();
-
- // find screen resolution
- S32 height = getWorldViewHeightScaled();
- S32 width = getWorldViewWidthScaled();
-
- // find world view center
- F32 center_x = getWorldViewRectScaled().getCenterX();
- F32 center_y = getWorldViewRectScaled().getCenterY();
-
- // calculate click point relative to middle of screen
- F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f;
- F32 click_y = (((F32)y - center_y) / (F32)height) * fov_height;
-
- // compute mouse vector
- LLVector3 mouse_vector = LLVector3(0.f, 0.f, -1.f);
- LLQuaternion mouse_rotate;
- mouse_rotate.setQuat(click_y, click_x, 0.f);
-
- mouse_vector = mouse_vector * mouse_rotate;
- // project to z = -1 plane;
- mouse_vector = mouse_vector * (-1.f / mouse_vector.mV[VZ]);
-
- return mouse_vector;
-}
-
-
-
-BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y,
- const LLVector3d &plane_point_global,
- const LLVector3 &plane_normal_global)
-{
- LLVector3d mouse_direction_global_d;
-
- mouse_direction_global_d.setVec(mouseDirectionGlobal(x,y));
- LLVector3d plane_normal_global_d;
- plane_normal_global_d.setVec(plane_normal_global);
- F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d);
- LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal();
- F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel)
- / plane_mouse_dot;
- if (llabs(plane_mouse_dot) < 0.00001)
- {
- // if mouse is parallel to plane, return closest point on line through plane origin
- // that is parallel to camera plane by scaling mouse direction vector
- // by distance to plane origin, modulated by deviation of mouse direction from plane origin
- LLVector3d plane_origin_dir = plane_origin_camera_rel;
- plane_origin_dir.normVec();
-
- mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d);
- }
-
- point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
-
- return mouse_look_at_scale > 0.0;
-}
-
-
-// Returns global position
-BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global)
-{
- LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
- F32 mouse_dir_scale;
- BOOL hit_land = FALSE;
- LLViewerRegion *regionp;
- F32 land_z;
- const F32 FIRST_PASS_STEP = 1.0f; // meters
- const F32 SECOND_PASS_STEP = 0.1f; // meters
- LLVector3d camera_pos_global;
-
- camera_pos_global = gAgentCamera.getCameraPositionGlobal();
- LLVector3d probe_point_global;
- LLVector3 probe_point_region;
-
- // walk forwards to find the point
- for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
- {
- LLVector3d mouse_direction_global_d;
- mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
- probe_point_global = camera_pos_global + mouse_direction_global_d;
-
- regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
-
- if (!regionp)
- {
- // ...we're outside the world somehow
- continue;
- }
-
- S32 i = (S32) (probe_point_region.mV[VX]/regionp->getLand().getMetersPerGrid());
- S32 j = (S32) (probe_point_region.mV[VY]/regionp->getLand().getMetersPerGrid());
- S32 grids_per_edge = (S32) regionp->getLand().mGridsPerEdge;
- if ((i >= grids_per_edge) || (j >= grids_per_edge))
- {
- //llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
- continue;
- }
-
- land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
-
- //llinfos << "mousePointOnLand initial z " << land_z << llendl;
-
- if (probe_point_region.mV[VZ] < land_z)
- {
- // ...just went under land
-
- // cout << "under land at " << probe_point << " scale " << mouse_vec_scale << endl;
-
- hit_land = TRUE;
- break;
- }
- }
-
-
- if (hit_land)
- {
- // Don't go more than one step beyond where we stopped above.
- // This can't just be "mouse_vec_scale" because floating point error
- // will stop the loop before the last increment.... X - 1.0 + 0.1 + 0.1 + ... + 0.1 != X
- F32 stop_mouse_dir_scale = mouse_dir_scale + FIRST_PASS_STEP;
-
- // take a step backwards, then walk forwards again to refine position
- for ( mouse_dir_scale -= FIRST_PASS_STEP; mouse_dir_scale <= stop_mouse_dir_scale; mouse_dir_scale += SECOND_PASS_STEP)
- {
- LLVector3d mouse_direction_global_d;
- mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
- probe_point_global = camera_pos_global + mouse_direction_global_d;
-
- regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
-
- if (!regionp)
- {
- // ...we're outside the world somehow
- continue;
- }
-
- /*
- i = (S32) (local_probe_point.mV[VX]/regionp->getLand().getMetersPerGrid());
- j = (S32) (local_probe_point.mV[VY]/regionp->getLand().getMetersPerGrid());
- if ((i >= regionp->getLand().mGridsPerEdge) || (j >= regionp->getLand().mGridsPerEdge))
- {
- // llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
- continue;
- }
- land_z = regionp->getLand().mSurfaceZ[ i + j * (regionp->getLand().mGridsPerEdge) ];
- */
-
- land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
-
- //llinfos << "mousePointOnLand refine z " << land_z << llendl;
-
- if (probe_point_region.mV[VZ] < land_z)
- {
- // ...just went under land again
-
- *land_position_global = probe_point_global;
- return TRUE;
- }
- }
- }
-
- return FALSE;
-}
-
-// Saves an image to the harddrive as "SnapshotX" where X >= 1.
-BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
-{
- if (!image)
- {
- return FALSE;
- }
-
- LLFilePicker::ESaveFilter pick_type;
- std::string extension("." + image->getExtension());
- if (extension == ".j2c")
- pick_type = LLFilePicker::FFSAVE_J2C;
- else if (extension == ".bmp")
- pick_type = LLFilePicker::FFSAVE_BMP;
- else if (extension == ".jpg")
- pick_type = LLFilePicker::FFSAVE_JPEG;
- else if (extension == ".png")
- pick_type = LLFilePicker::FFSAVE_PNG;
- else if (extension == ".tga")
- pick_type = LLFilePicker::FFSAVE_TGA;
- else
- pick_type = LLFilePicker::FFSAVE_ALL; // ???
-
- // Get a base file location if needed.
- if ( ! isSnapshotLocSet())
- {
- std::string proposed_name( sSnapshotBaseName );
-
- // getSaveFile will append an appropriate extension to the proposed name, based on the ESaveFilter constant passed in.
-
- // pick a directory in which to save
- LLFilePicker& picker = LLFilePicker::instance();
- if (!picker.getSaveFile(pick_type, proposed_name))
- {
- // Clicked cancel
- return FALSE;
- }
-
- // Copy the directory + file name
- std::string filepath = picker.getFirstFile();
-
- LLViewerWindow::sSnapshotBaseName = gDirUtilp->getBaseFileName(filepath, true);
- LLViewerWindow::sSnapshotDir = gDirUtilp->getDirName(filepath);
- }
-
- // Look for an unused file name
- std::string filepath;
- S32 i = 1;
- S32 err = 0;
-
- do
- {
- filepath = sSnapshotDir;
- filepath += gDirUtilp->getDirDelimiter();
- filepath += sSnapshotBaseName;
- filepath += llformat("_%.3d",i);
- filepath += extension;
-
- llstat stat_info;
- err = LLFile::stat( filepath, &stat_info );
- i++;
- }
- while( -1 != err ); // search until the file is not found (i.e., stat() gives an error).
-
- return image->save(filepath);
-}
-
-void LLViewerWindow::resetSnapshotLoc()
-{
- sSnapshotDir.clear();
-}
-
-static S32 BORDERHEIGHT = 0;
-static S32 BORDERWIDTH = 0;
-
-// static
-void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
-{
- LLCoordScreen size;
- gViewerWindow->mWindow->getSize(&size);
- if ( (size.mX != new_width + BORDERWIDTH)
- ||(size.mY != new_height + BORDERHEIGHT))
- {
- // use actual display dimensions, not virtual UI dimensions
- S32 x = gViewerWindow->getWindowWidthRaw();
- S32 y = gViewerWindow->getWindowHeightRaw();
- BORDERWIDTH = size.mX - x;
- BORDERHEIGHT = size.mY- y;
- LLCoordScreen new_size(new_width + BORDERWIDTH,
- new_height + BORDERHEIGHT);
- gViewerWindow->mWindow->setSize(new_size);
- }
-}
-
-BOOL LLViewerWindow::saveSnapshot( const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
-{
- llinfos << "Saving snapshot to: " << filepath << llendl;
-
- LLPointer<LLImageRaw> raw = new LLImageRaw;
- BOOL success = rawSnapshot(raw, image_width, image_height, TRUE, FALSE, show_ui, do_rebuild);
-
- if (success)
- {
- LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
- success = bmp_image->encode(raw, 0.0f);
- if( success )
- {
- success = bmp_image->save(filepath);
- }
- else
- {
- llwarns << "Unable to encode bmp snapshot" << llendl;
- }
- }
- else
- {
- llwarns << "Unable to capture raw snapshot" << llendl;
- }
-
- return success;
-}
-
-
-void LLViewerWindow::playSnapshotAnimAndSound()
-{
- if (gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
- {
- return;
- }
- gAgent.sendAnimationRequest(ANIM_AGENT_SNAPSHOT, ANIM_REQUEST_START);
- send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f);
-}
-
-BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
-{
- return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
-}
-
-// Saves the image from the screen to the specified filename and path.
-BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height,
- BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, ESnapshotType type, S32 max_size)
-{
- if (!raw)
- {
- return FALSE;
- }
-
- // PRE SNAPSHOT
- gDisplaySwapBuffers = FALSE;
-
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- setCursor(UI_CURSOR_WAIT);
-
- // Hide all the UI widgets first and draw a frame
- BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
-
- show_ui = show_ui ? TRUE : FALSE;
-
- if ( prev_draw_ui != show_ui)
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments;
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = FALSE;
- }
-
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
-
- // Copy screen to a buffer
- // crop sides or top and bottom, if taking a snapshot of different aspect ratio
- // from window
- LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
-
- S32 snapshot_width = window_rect.getWidth();
- S32 snapshot_height = window_rect.getHeight();
- // SNAPSHOT
- S32 window_width = snapshot_width;
- S32 window_height = snapshot_height;
-
- if (show_ui)
- {
- image_width = llmin(image_width, window_width);
- image_height = llmin(image_height, window_height);
- }
-
- F32 scale_factor = 1.0f ;
- if(!keep_window_aspect) //image cropping
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
- else //the scene(window) proportion needs to be maintained.
- {
- if(image_width > window_width || image_height > window_height) //need to enlarge the scene
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
- }
-
- if (show_ui && scale_factor > 1.f)
- {
- llwarns << "over scaling UI not supported." << llendl;
- }
-
- S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
- S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
-
- S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
- S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
-
- if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
- {
- scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
- image_buffer_x = llfloor(snapshot_width*scale_factor) ;
- image_buffer_y = llfloor(snapshot_height *scale_factor) ;
- }
- if(image_buffer_x > 0 && image_buffer_y > 0)
- {
- raw->resize(image_buffer_x, image_buffer_y, 3);
- }
- else
- {
- return FALSE ;
- }
- if(raw->isBufferInvalid())
- {
- return FALSE ;
- }
-
- BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
- if (high_res && show_ui)
- {
- llwarns << "High res UI snapshot not supported. " << llendl;
- /*send_agent_pause();
- //rescale fonts
- initFonts(scale_factor);
- LLHUDObject::reshapeAll();*/
- }
-
- S32 output_buffer_offset_y = 0;
-
- F32 depth_conversion_factor_1 = (LLViewerCamera::getInstance()->getFar() + LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
- F32 depth_conversion_factor_2 = (LLViewerCamera::getInstance()->getFar() - LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
-
- gObjectList.generatePickList(*LLViewerCamera::getInstance());
-
- for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y)
- {
- S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);;
- // handle fractional columns
- U32 read_height = llmax(0, (window_height - subimage_y_offset) -
- llmax(0, (window_height * (subimage_y + 1)) - (buffer_y_offset + raw->getHeight())));
-
- S32 output_buffer_offset_x = 0;
- for (int subimage_x = 0; subimage_x < scale_factor; ++subimage_x)
- {
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
-
- const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
-
- if (LLPipeline::sRenderDeferred)
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- }
- else
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- // Required for showing the GUI in snapshots and performing bloom composite overlay
- // Call even if show_ui is FALSE
- render_ui(scale_factor, subfield);
- }
-
- S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
- // handle fractional rows
- U32 read_width = llmax(0, (window_width - subimage_x_offset) -
- llmax(0, (window_width * (subimage_x + 1)) - (buffer_x_offset + raw->getWidth())));
- for(U32 out_y = 0; out_y < read_height ; out_y++)
- {
- S32 output_buffer_offset = (
- (out_y * (raw->getWidth())) // ...plus iterated y...
- + (window_width * subimage_x) // ...plus subimage start in x...
- + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y...
- - output_buffer_offset_x // ...minus buffer padding x...
- - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y...
- ) * raw->getComponents();
-
- // Ping the wathdog thread every 100 lines to keep us alive (arbitrary number, feel free to change)
- if (out_y % 100 == 0)
- {
- LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
- }
-
- if (type == SNAPSHOT_TYPE_COLOR)
- {
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_RGB, GL_UNSIGNED_BYTE,
- raw->getData() + output_buffer_offset
- );
- }
- else // SNAPSHOT_TYPE_DEPTH
- {
- LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_DEPTH_COMPONENT, GL_FLOAT,
- depth_line_buffer->getData()// current output pixel is beginning of buffer...
- );
-
- for (S32 i = 0; i < (S32)read_width; i++)
- {
- F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
-
- F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
- U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
- //write converted scanline out to result image
- for(S32 j = 0; j < raw->getComponents(); j++)
- {
- *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
- }
- }
- }
- }
- output_buffer_offset_x += subimage_x_offset;
- stop_glerror();
- }
- output_buffer_offset_y += subimage_y_offset;
- }
-
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
-
- // POST SNAPSHOT
- if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = TRUE;
- }
-
- /*if (high_res)
- {
- initFonts(1.f);
- LLHUDObject::reshapeAll();
- }*/
-
- // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
- // Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
- image_width += (image_width * 3) % 4;
-
- BOOL ret = TRUE ;
- // Resize image
- if(llabs(image_width - image_buffer_x) > 4 || llabs(image_height - image_buffer_y) > 4)
- {
- ret = raw->scale( image_width, image_height );
- }
- else if(image_width != image_buffer_x || image_height != image_buffer_y)
- {
- ret = raw->scale( image_width, image_height, FALSE );
- }
-
-
- setCursor(UI_CURSOR_ARROW);
-
- if (do_rebuild)
- {
- // If we had to do a rebuild, that means that the lists of drawables to be rendered
- // was empty before we started.
- // Need to reset these, otherwise we call state sort on it again when render gets called the next time
- // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of
- // objects on them.
- gPipeline.resetDrawOrders();
- }
-
- if (high_res)
- {
- send_agent_resume();
- }
-
- return ret;
-}
-
-void LLViewerWindow::destroyWindow()
-{
- if (mWindow)
- {
- LLWindowManager::destroyWindow(mWindow);
- }
- mWindow = NULL;
-}
-
-
-void LLViewerWindow::drawMouselookInstructions()
-{
- // Draw instructions for mouselook ("Press ESC to return to World View" partially transparent at the bottom of the screen.)
- const std::string instructions = LLTrans::getString("LeaveMouselook");
- const LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Large", LLFontGL::BOLD));
-
- //to be on top of Bottom bar when it is opened
- const S32 INSTRUCTIONS_PAD = 50;
-
- font->renderUTF8(
- instructions, 0,
- getWorldViewRectScaled().getCenterX(),
- getWorldViewRectScaled().mBottom + INSTRUCTIONS_PAD,
- LLColor4( 1.0f, 1.0f, 1.0f, 0.5f ),
- LLFontGL::HCENTER, LLFontGL::TOP,
- LLFontGL::NORMAL,LLFontGL::DROP_SHADOW);
-}
-
-void* LLViewerWindow::getPlatformWindow() const
-{
- return mWindow->getPlatformWindow();
-}
-
-void* LLViewerWindow::getMediaWindow() const
-{
- return mWindow->getMediaWindow();
-}
-
-void LLViewerWindow::focusClient() const
-{
- return mWindow->focusClient();
-}
-
-LLRootView* LLViewerWindow::getRootView() const
-{
- return mRootView;
-}
-
-LLRect LLViewerWindow::getWorldViewRectScaled() const
-{
- return mWorldViewRectScaled;
-}
-
-S32 LLViewerWindow::getWorldViewHeightScaled() const
-{
- return mWorldViewRectScaled.getHeight();
-}
-
-S32 LLViewerWindow::getWorldViewWidthScaled() const
-{
- return mWorldViewRectScaled.getWidth();
-}
-
-
-S32 LLViewerWindow::getWorldViewHeightRaw() const
-{
- return mWorldViewRectRaw.getHeight();
-}
-
-S32 LLViewerWindow::getWorldViewWidthRaw() const
-{
- return mWorldViewRectRaw.getWidth();
-}
-
-S32 LLViewerWindow::getWindowHeightScaled() const
-{
- return mWindowRectScaled.getHeight();
-}
-
-S32 LLViewerWindow::getWindowWidthScaled() const
-{
- return mWindowRectScaled.getWidth();
-}
-
-S32 LLViewerWindow::getWindowHeightRaw() const
-{
- return mWindowRectRaw.getHeight();
-}
-
-S32 LLViewerWindow::getWindowWidthRaw() const
-{
- return mWindowRectRaw.getWidth();
-}
-
-void LLViewerWindow::setup2DRender()
-{
- // setup ortho camera
- gl_state_for_2d(mWindowRectRaw.getWidth(), mWindowRectRaw.getHeight());
- setup2DViewport();
-}
-
-void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset)
-{
- gGLViewport[0] = mWindowRectRaw.mLeft + x_offset;
- gGLViewport[1] = mWindowRectRaw.mBottom + y_offset;
- gGLViewport[2] = mWindowRectRaw.getWidth();
- gGLViewport[3] = mWindowRectRaw.getHeight();
- glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
-}
-
-
-void LLViewerWindow::setup3DRender()
-{
- // setup perspective camera
- LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f);
- setup3DViewport();
-}
-
-void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
-{
- gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
- gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
- gGLViewport[2] = mWorldViewRectRaw.getWidth();
- gGLViewport[3] = mWorldViewRectRaw.getHeight();
- glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
-}
-
-void LLViewerWindow::setShowProgress(const BOOL show)
-{
- if (mProgressView)
- {
- mProgressView->setVisible(show);
- }
-}
-
-BOOL LLViewerWindow::getShowProgress() const
-{
- return (mProgressView && mProgressView->getVisible());
-}
-
-void LLViewerWindow::setProgressString(const std::string& string)
-{
- if (mProgressView)
- {
- mProgressView->setText(string);
- }
-}
-
-void LLViewerWindow::setProgressMessage(const std::string& msg)
-{
- if(mProgressView)
- {
- mProgressView->setMessage(msg);
- }
-}
-
-void LLViewerWindow::setProgressPercent(const F32 percent)
-{
- if (mProgressView)
- {
- mProgressView->setPercent(percent);
- }
-}
-
-void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const std::string& label )
-{
- if (mProgressView)
- {
- mProgressView->setCancelButtonVisible( b, label );
- }
-}
-
-
-LLProgressView *LLViewerWindow::getProgressView() const
-{
- return mProgressView;
-}
-
-void LLViewerWindow::dumpState()
-{
- llinfos << "LLViewerWindow Active " << S32(mActive) << llendl;
- llinfos << "mWindow visible " << S32(mWindow->getVisible())
- << " minimized " << S32(mWindow->getMinimized())
- << llendl;
-}
-
-void LLViewerWindow::stopGL(BOOL save_state)
-{
- //Note: --bao
- //if not necessary, do not change the order of the function calls in this function.
- //if change something, make sure it will not break anything.
- //especially be careful to put anything behind gTextureList.destroyGL(save_state);
- if (!gGLManager.mIsDisabled)
- {
- llinfos << "Shutting down GL..." << llendl;
-
- // Pause texture decode threads (will get unpaused during main loop)
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- LLAppViewer::getTextureFetch()->pause();
-
- gSky.destroyGL();
- stop_glerror();
-
- LLManipTranslate::destroyGL() ;
- stop_glerror();
-
- gBumpImageList.destroyGL();
- stop_glerror();
-
- LLFontGL::destroyAllGL();
- stop_glerror();
-
- LLVOAvatar::destroyGL();
- stop_glerror();
-
- LLViewerDynamicTexture::destroyGL();
- stop_glerror();
-
- if (gPipeline.isInit())
- {
- gPipeline.destroyGL();
- }
-
- gCone.cleanupGL();
- gBox.cleanupGL();
- gSphere.cleanupGL();
- gCylinder.cleanupGL();
-
- if(gPostProcess)
- {
- gPostProcess->invalidate();
- }
-
- gTextureList.destroyGL(save_state);
- stop_glerror();
-
- gGLManager.mIsDisabled = TRUE;
- stop_glerror();
-
- llinfos << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemoryInBytes << " bytes" << llendl;
- }
-}
-
-void LLViewerWindow::restoreGL(const std::string& progress_message)
-{
- //Note: --bao
- //if not necessary, do not change the order of the function calls in this function.
- //if change something, make sure it will not break anything.
- //especially, be careful to put something before gTextureList.restoreGL();
- if (gGLManager.mIsDisabled)
- {
- llinfos << "Restoring GL..." << llendl;
- gGLManager.mIsDisabled = FALSE;
-
- initGLDefaults();
- LLGLState::restoreGL();
-
- gTextureList.restoreGL();
-
- // for future support of non-square pixels, and fonts that are properly stretched
- //LLFontGL::destroyDefaultFonts();
- initFonts();
-
- gSky.restoreGL();
- gPipeline.restoreGL();
- LLDrawPoolWater::restoreGL();
- LLManipTranslate::restoreGL();
-
- gBumpImageList.restoreGL();
- LLViewerDynamicTexture::restoreGL();
- LLVOAvatar::restoreGL();
-
- gResizeScreenTexture = TRUE;
- gWindowResized = TRUE;
-
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
- {
- LLVisualParamHint::requestHintUpdates();
- }
-
- if (!progress_message.empty())
- {
- gRestoreGLTimer.reset();
- gRestoreGL = TRUE;
- setShowProgress(TRUE);
- setProgressString(progress_message);
- }
- llinfos << "...Restoring GL done" << llendl;
- if(!LLAppViewer::instance()->restoreErrorTrap())
- {
- llwarns << " Someone took over my signal/exception handler (post restoreGL)!" << llendl;
- }
-
- }
-}
-
-void LLViewerWindow::initFonts(F32 zoom_factor)
-{
- LLFontGL::destroyAllGL();
- // Initialize with possibly different zoom factor
- LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
- mDisplayScale.mV[VX] * zoom_factor,
- mDisplayScale.mV[VY] * zoom_factor,
- gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths());
- // Force font reloads, which can be very slow
- LLFontGL::loadDefaultFonts();
-}
-
-void LLViewerWindow::requestResolutionUpdate()
-{
- mResDirty = true;
-}
-
-void LLViewerWindow::checkSettings()
-{
- if (mStatesDirty)
- {
- gGL.refreshState();
- LLViewerShaderMgr::instance()->setShaders();
- mStatesDirty = false;
- }
-
- // We want to update the resolution AFTER the states getting refreshed not before.
- if (mResDirty)
- {
- reshape(getWindowWidthRaw(), getWindowHeightRaw());
- mResDirty = false;
- }
-}
-
-void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
-{
- llinfos << "Restaring GL" << llendl;
- stopGL();
- if (show_progress_bar)
- {
- restoreGL(LLTrans::getString("ProgressChangingResolution"));
- }
- else
- {
- restoreGL();
- }
-}
-
-BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
-{
- //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
-
- //gResizeScreenTexture = TRUE;
-
- //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
- //U32 old_fsaa = mWindow->getFSAASamples();
-
- // if not maximized, use the request size
- if (!mWindow->getMaximized())
- {
- mWindow->setSize(size);
- }
-
- //if (fsaa == old_fsaa)
- {
- return TRUE;
- }
-
-/*
-
- // Close floaters that don't handle settings change
- LLFloaterReg::hideInstance("snapshot");
-
- BOOL result_first_try = FALSE;
- BOOL result_second_try = FALSE;
-
- LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
- send_agent_pause();
- llinfos << "Stopping GL during changeDisplaySettings" << llendl;
- stopGL();
- mIgnoreActivate = TRUE;
- LLCoordScreen old_size;
- LLCoordScreen old_pos;
- mWindow->getSize(&old_size);
-
- //mWindow->setFSAASamples(fsaa);
-
- result_first_try = mWindow->switchContext(false, size, disable_vsync);
- if (!result_first_try)
- {
- // try to switch back
- //mWindow->setFSAASamples(old_fsaa);
- result_second_try = mWindow->switchContext(false, old_size, disable_vsync);
-
- if (!result_second_try)
- {
- // we are stuck...try once again with a minimal resolution?
- send_agent_resume();
- mIgnoreActivate = FALSE;
- return FALSE;
- }
- }
- send_agent_resume();
-
- llinfos << "Restoring GL during resolution change" << llendl;
- if (show_progress_bar)
- {
- restoreGL(LLTrans::getString("ProgressChangingResolution"));
- }
- else
- {
- restoreGL();
- }
-
- if (!result_first_try)
- {
- LLSD args;
- args["RESX"] = llformat("%d",size.mX);
- args["RESY"] = llformat("%d",size.mY);
- LLNotificationsUtil::add("ResolutionSwitchFail", args);
- size = old_size; // for reshape below
- }
-
- BOOL success = result_first_try || result_second_try;
-
- if (success)
- {
- // maximize window if was maximized, else reposition
- if (was_maximized)
- {
- mWindow->maximize();
- }
- else
- {
- S32 windowX = gSavedSettings.getS32("WindowX");
- S32 windowY = gSavedSettings.getS32("WindowY");
-
- mWindow->setPosition(LLCoordScreen ( windowX, windowY ) );
- }
- }
-
- mIgnoreActivate = FALSE;
- gFocusMgr.setKeyboardFocus(keyboard_focus);
-
- return success;
-
- */
-}
-
-F32 LLViewerWindow::getWorldViewAspectRatio() const
-{
- F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight();
- return world_aspect;
-}
-
-void LLViewerWindow::calcDisplayScale()
-{
- F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
- LLVector2 display_scale;
- display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
- display_scale *= ui_scale_factor;
-
- // limit minimum display scale
- if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE)
- {
- display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]);
- }
-
- if (display_scale != mDisplayScale)
- {
- llinfos << "Setting display scale to " << display_scale << llendl;
-
- mDisplayScale = display_scale;
- // Init default fonts
- initFonts();
- }
-}
-
-//static
-LLRect LLViewerWindow::calcScaledRect(const LLRect & rect, const LLVector2& display_scale)
-{
- LLRect res = rect;
- res.mLeft = llround((F32)res.mLeft / display_scale.mV[VX]);
- res.mRight = llround((F32)res.mRight / display_scale.mV[VX]);
- res.mBottom = llround((F32)res.mBottom / display_scale.mV[VY]);
- res.mTop = llround((F32)res.mTop / display_scale.mV[VY]);
-
- return res;
-}
-
-S32 LLViewerWindow::getChatConsoleBottomPad()
-{
- S32 offset = 0;
-
- if(LLBottomTray::instanceExists())
- offset += LLBottomTray::getInstance()->getRect().getHeight();
-
- return offset;
-}
-
-LLRect LLViewerWindow::getChatConsoleRect()
-{
- LLRect full_window(0, getWindowHeightScaled(), getWindowWidthScaled(), 0);
- LLRect console_rect = full_window;
-
- const S32 CONSOLE_PADDING_TOP = 24;
- const S32 CONSOLE_PADDING_LEFT = 24;
- const S32 CONSOLE_PADDING_RIGHT = 10;
-
- console_rect.mTop -= CONSOLE_PADDING_TOP;
- console_rect.mBottom += getChatConsoleBottomPad();
-
- console_rect.mLeft += CONSOLE_PADDING_LEFT;
-
- static const BOOL CHAT_FULL_WIDTH = gSavedSettings.getBOOL("ChatFullWidth");
-
- if (CHAT_FULL_WIDTH)
- {
- console_rect.mRight -= CONSOLE_PADDING_RIGHT;
- }
- else
- {
- // Make console rect somewhat narrow so having inventory open is
- // less of a problem.
- console_rect.mRight = console_rect.mLeft + 2 * getWindowWidthScaled() / 3;
- }
-
- return console_rect;
-}
-//----------------------------------------------------------------------------
-
-
-//static
-bool LLViewerWindow::onAlert(const LLSD& notify)
-{
- LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
-
- if (gNoRender)
- {
- llinfos << "Alert: " << notification->getName() << llendl;
- notification->respond(LLSD::emptyMap());
- LLNotifications::instance().cancel(notification);
- return false;
- }
-
- // If we're in mouselook, the mouse is hidden and so the user can't click
- // the dialog buttons. In that case, change to First Person instead.
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
- return false;
-}
-
-////////////////////////////////////////////////////////////////////////////
-//
-// LLPickInfo
-//
-LLPickInfo::LLPickInfo()
- : mKeyMask(MASK_NONE),
- mPickCallback(NULL),
- mPickType(PICK_INVALID),
- mWantSurfaceInfo(FALSE),
- mObjectFace(-1),
- mUVCoords(-1.f, -1.f),
- mSTCoords(-1.f, -1.f),
- mXYCoords(-1, -1),
- mIntersection(),
- mNormal(),
- mBinormal(),
- mHUDIcon(NULL),
- mPickTransparent(FALSE)
-{
-}
-
-LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
- MASK keyboard_mask,
- BOOL pick_transparent,
- BOOL pick_uv_coords,
- void (*pick_callback)(const LLPickInfo& pick_info))
- : mMousePt(mouse_pos),
- mKeyMask(keyboard_mask),
- mPickCallback(pick_callback),
- mPickType(PICK_INVALID),
- mWantSurfaceInfo(pick_uv_coords),
- mObjectFace(-1),
- mUVCoords(-1.f, -1.f),
- mSTCoords(-1.f, -1.f),
- mXYCoords(-1, -1),
- mNormal(),
- mBinormal(),
- mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
-{
-}
-
-void LLPickInfo::fetchResults()
-{
-
- S32 face_hit = -1;
- LLVector3 intersection, normal, binormal;
- LLVector2 uv;
-
- LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
-
- F32 icon_dist = 0.f;
- if (hit_icon)
- {
- icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
- }
- LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
- NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &binormal);
-
- mPickPt = mMousePt;
-
- U32 te_offset = face_hit > -1 ? face_hit : 0;
-
- //unproject relative clicked coordinate from window coordinate using GL
-
- LLViewerObject* objectp = hit_object;
-
- if (hit_icon &&
- (!objectp ||
- icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec()))
- {
- // was this name referring to a hud icon?
- mHUDIcon = hit_icon;
- mPickType = PICK_ICON;
- mPosGlobal = mHUDIcon->getPositionGlobal();
- }
- else if (objectp)
- {
- if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH )
- {
- // Hit land
- mPickType = PICK_LAND;
- mObjectID.setNull(); // land has no id
-
- // put global position into land_pos
- LLVector3d land_pos;
- if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos))
- {
- // The selected point is beyond the draw distance or is otherwise
- // not selectable. Return before calling mPickCallback().
- return;
- }
-
- // Fudge the land focus a little bit above ground.
- mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f;
- }
- else
- {
- if(isFlora(objectp))
- {
- mPickType = PICK_FLORA;
- }
- else
- {
- mPickType = PICK_OBJECT;
- }
- mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
- mObjectID = objectp->mID;
- mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
-
- mPosGlobal = gAgent.getPosGlobalFromAgent(intersection);
-
- if (mWantSurfaceInfo)
- {
- getSurfaceInfo();
- }
- }
- }
-
- if (mPickCallback)
- {
- mPickCallback(*this);
- }
-}
-
-LLPointer<LLViewerObject> LLPickInfo::getObject() const
-{
- return gObjectList.findObject( mObjectID );
-}
-
-void LLPickInfo::updateXYCoords()
-{
- if (mObjectFace > -1)
- {
- const LLTextureEntry* tep = getObject()->getTE(mObjectFace);
- LLPointer<LLViewerTexture> imagep = LLViewerTextureManager::getFetchedTexture(tep->getID());
- if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull())
- {
- mXYCoords.mX = llround(mUVCoords.mV[VX] * (F32)imagep->getWidth());
- mXYCoords.mY = llround((1.f - mUVCoords.mV[VY]) * (F32)imagep->getHeight());
- }
- }
-}
-
-void LLPickInfo::getSurfaceInfo()
-{
- // set values to uninitialized - this is what we return if no intersection is found
- mObjectFace = -1;
- mUVCoords = LLVector2(-1, -1);
- mSTCoords = LLVector2(-1, -1);
- mXYCoords = LLCoordScreen(-1, -1);
- mIntersection = LLVector3(0,0,0);
- mNormal = LLVector3(0,0,0);
- mBinormal = LLVector3(0,0,0);
-
- LLViewerObject* objectp = getObject();
-
- if (objectp)
- {
- if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
- objectp, -1, mPickTransparent,
- &mObjectFace,
- &mIntersection,
- &mSTCoords,
- &mNormal,
- &mBinormal))
- {
- // if we succeeded with the intersect above, compute the texture coordinates:
-
- if (objectp->mDrawable.notNull() && mObjectFace > -1)
- {
- LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
-
- mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal);
- }
-
- // and XY coords:
- updateXYCoords();
-
- }
- }
-}
-
-
-/* code to get UV via a special UV render - removed in lieu of raycast method
-LLVector2 LLPickInfo::pickUV()
-{
- LLVector2 result(-1.f, -1.f);
-
- LLViewerObject* objectp = getObject();
- if (!objectp)
- {
- return result;
- }
-
- if (mObjectFace > -1 &&
- objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME &&
- mObjectFace < objectp->mDrawable->getNumFaces())
- {
- S32 scaled_x = llround((F32)mPickPt.mX * gViewerWindow->getDisplayScale().mV[VX]);
- S32 scaled_y = llround((F32)mPickPt.mY * gViewerWindow->getDisplayScale().mV[VY]);
- const S32 UV_PICK_WIDTH = 5;
- const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2;
- U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4];
- LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
- if (facep)
- {
- LLGLState scissor_state(GL_SCISSOR_TEST);
- scissor_state.enable();
- LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE);
- //glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
- glScissor(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
-
- glClear(GL_DEPTH_BUFFER_BIT);
-
- facep->renderSelectedUV();
-
- glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer);
- U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)];
-
- result.mV[VX] = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f;
- result.mV[VY] = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f;
- }
- }
-
- return result;
-} */
-
-
-//static
-bool LLPickInfo::isFlora(LLViewerObject* object)
-{
- if (!object) return false;
-
- LLPCode pcode = object->getPCode();
-
- if( (LL_PCODE_LEGACY_GRASS == pcode)
- || (LL_PCODE_LEGACY_TREE == pcode)
- || (LL_PCODE_TREE_NEW == pcode))
- {
- return true;
- }
- return false;
-}
+/**
+ * @file llviewerwindow.cpp
+ * @brief Implementation of the LLViewerWindow class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewerwindow.h"
+
+#if LL_WINDOWS
+#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
+#endif
+
+// system library includes
+#include <stdio.h>
+#include <iostream>
+#include <fstream>
+#include <algorithm>
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llfloaterreg.h"
+#include "llpanellogin.h"
+#include "llviewerkeyboard.h"
+#include "llviewermenu.h"
+
+#include "llviewquery.h"
+#include "llxmltree.h"
+#include "llslurl.h"
+//#include "llviewercamera.h"
+#include "llrender.h"
+
+#include "llvoiceclient.h" // for push-to-talk button handling
+
+//
+// TODO: Many of these includes are unnecessary. Remove them.
+//
+
+// linden library includes
+#include "llaudioengine.h" // mute on minimize
+#include "indra_constants.h"
+#include "llassetstorage.h"
+#include "llerrorcontrol.h"
+#include "llfontgl.h"
+#include "llmousehandler.h"
+#include "llrect.h"
+#include "llsky.h"
+#include "llstring.h"
+#include "llui.h"
+#include "lluuid.h"
+#include "llview.h"
+#include "llxfermanager.h"
+#include "message.h"
+#include "object_flags.h"
+#include "lltimer.h"
+#include "timing.h"
+#include "llviewermenu.h"
+#include "lltooltip.h"
+#include "llmediaentry.h"
+#include "llurldispatcher.h"
+
+// newview includes
+#include "llagent.h"
+#include "llbox.h"
+#include "llconsole.h"
+#include "llviewercontrol.h"
+#include "llcylinder.h"
+#include "lldebugview.h"
+#include "lldir.h"
+#include "lldrawable.h"
+#include "lldrawpoolalpha.h"
+#include "lldrawpoolbump.h"
+#include "lldrawpoolwater.h"
+#include "llmaniptranslate.h"
+#include "llface.h"
+#include "llfeaturemanager.h"
+#include "llfilepicker.h"
+#include "llfirstuse.h"
+#include "llfloater.h"
+#include "llfloaterbuildoptions.h"
+#include "llfloaterbuyland.h"
+#include "llfloatercamera.h"
+#include "llfloaterland.h"
+#include "llfloaterinspect.h"
+#include "llfloatermap.h"
+#include "llfloaternamedesc.h"
+#include "llfloaterpreference.h"
+#include "llfloatersnapshot.h"
+#include "llfloatertools.h"
+#include "llfloaterworldmap.h"
+#include "llfocusmgr.h"
+#include "llfontfreetype.h"
+#include "llgesturemgr.h"
+#include "llglheaders.h"
+#include "lltooltip.h"
+#include "llhudmanager.h"
+#include "llhudobject.h"
+#include "llhudview.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimageworker.h"
+#include "llkeyboard.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llmodaldialog.h"
+#include "llmorphview.h"
+#include "llmoveview.h"
+#include "llnavigationbar.h"
+#include "llpopupview.h"
+#include "llpreviewtexture.h"
+#include "llprogressview.h"
+#include "llresmgr.h"
+#include "llsidetray.h"
+#include "llselectmgr.h"
+#include "llrootview.h"
+#include "llrendersphere.h"
+#include "llstartup.h"
+#include "llstatusbar.h"
+#include "llstatview.h"
+#include "llsurface.h"
+#include "llsurfacepatch.h"
+#include "lltexlayer.h"
+#include "lltextbox.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "lltextureview.h"
+#include "lltool.h"
+#include "lltoolcomp.h"
+#include "lltooldraganddrop.h"
+#include "lltoolface.h"
+#include "lltoolfocus.h"
+#include "lltoolgrab.h"
+#include "lltoolmgr.h"
+#include "lltoolmorph.h"
+#include "lltoolpie.h"
+#include "lltoolselectland.h"
+#include "lltrans.h"
+#include "lluictrlfactory.h"
+#include "llurldispatcher.h" // SLURL from other app instance
+#include "llversioninfo.h"
+#include "llvieweraudio.h"
+#include "llviewercamera.h"
+#include "llviewergesture.h"
+#include "llviewertexturelist.h"
+#include "llviewerinventory.h"
+#include "llviewerkeyboard.h"
+#include "llviewermedia.h"
+#include "llviewermediafocus.h"
+#include "llviewermenu.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "llviewershadermgr.h"
+#include "llviewerstats.h"
+#include "llvoavatarself.h"
+#include "llvovolume.h"
+#include "llworld.h"
+#include "llworldmapview.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llviewerdisplay.h"
+#include "llspatialpartition.h"
+#include "llviewerjoystick.h"
+#include "llviewernetwork.h"
+#include "llpostprocess.h"
+#include "llbottomtray.h"
+#include "llnearbychatbar.h"
+#include "llagentui.h"
+#include "llwearablelist.h"
+
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llnotificationmanager.h"
+
+#include "llfloaternotificationsconsole.h"
+
+#include "llnearbychat.h"
+#include "llviewerwindowlistener.h"
+#include "llpaneltopinfobar.h"
+
+#if LL_WINDOWS
+#include <tchar.h> // For Unicode conversion methods
+#endif
+
+//
+// Globals
+//
+void render_ui(F32 zoom_factor = 1.f, int subfield = 0);
+
+extern BOOL gDebugClicks;
+extern BOOL gDisplaySwapBuffers;
+extern BOOL gDepthDirty;
+extern BOOL gResizeScreenTexture;
+
+LLViewerWindow *gViewerWindow = NULL;
+
+LLFrameTimer gAwayTimer;
+LLFrameTimer gAwayTriggerTimer;
+
+BOOL gShowOverlayTitle = FALSE;
+
+LLViewerObject* gDebugRaycastObject = NULL;
+LLVector3 gDebugRaycastIntersection;
+LLVector2 gDebugRaycastTexCoord;
+LLVector3 gDebugRaycastNormal;
+LLVector3 gDebugRaycastBinormal;
+S32 gDebugRaycastFaceHit;
+
+// HUD display lines in lower right
+BOOL gDisplayWindInfo = FALSE;
+BOOL gDisplayCameraPos = FALSE;
+BOOL gDisplayFOV = FALSE;
+BOOL gDisplayBadge = FALSE;
+
+S32 CHAT_BAR_HEIGHT = 28;
+S32 OVERLAY_BAR_HEIGHT = 20;
+
+const U8 NO_FACE = 255;
+BOOL gQuietSnapshot = FALSE;
+
+const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before coming back
+const F32 MAX_FAST_FRAME_TIME = 0.5f;
+const F32 FAST_FRAME_INCREMENT = 0.1f;
+
+const F32 MIN_DISPLAY_SCALE = 0.75f;
+
+std::string LLViewerWindow::sSnapshotBaseName;
+std::string LLViewerWindow::sSnapshotDir;
+
+std::string LLViewerWindow::sMovieBaseName;
+
+class RecordToChatConsole : public LLError::Recorder, public LLSingleton<RecordToChatConsole>
+{
+public:
+ virtual void recordMessage(LLError::ELevel level,
+ const std::string& message)
+ {
+ //FIXME: this is NOT thread safe, and will do bad things when a warning is issued from a non-UI thread
+
+ // only log warnings to chat console
+ //if (level == LLError::LEVEL_WARN)
+ //{
+ //LLFloaterChat* chat_floater = LLFloaterReg::findTypedInstance<LLFloaterChat>("chat");
+ //if (chat_floater && gSavedSettings.getBOOL("WarningsAsChat"))
+ //{
+ // LLChat chat;
+ // chat.mText = message;
+ // chat.mSourceType = CHAT_SOURCE_SYSTEM;
+
+ // chat_floater->addChat(chat, FALSE, FALSE);
+ //}
+ //}
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////
+//
+// LLDebugText
+//
+
+class LLDebugText
+{
+private:
+ struct Line
+ {
+ Line(const std::string& in_text, S32 in_x, S32 in_y) : text(in_text), x(in_x), y(in_y) {}
+ std::string text;
+ S32 x,y;
+ };
+
+ LLViewerWindow *mWindow;
+
+ typedef std::vector<Line> line_list_t;
+ line_list_t mLineList;
+ LLColor4 mTextColor;
+
+ void addText(S32 x, S32 y, const std::string &text)
+ {
+ mLineList.push_back(Line(text, x, y));
+ }
+
+ void clearText() { mLineList.clear(); }
+
+public:
+ LLDebugText(LLViewerWindow* window) : mWindow(window) {}
+
+ void update()
+ {
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+
+ std::string wind_vel_text;
+ std::string wind_vector_text;
+ std::string rwind_vel_text;
+ std::string rwind_vector_text;
+ std::string audio_text;
+
+ static const std::string beacon_particle = LLTrans::getString("BeaconParticle");
+ static const std::string beacon_physical = LLTrans::getString("BeaconPhysical");
+ static const std::string beacon_scripted = LLTrans::getString("BeaconScripted");
+ static const std::string beacon_scripted_touch = LLTrans::getString("BeaconScriptedTouch");
+ static const std::string beacon_sound = LLTrans::getString("BeaconSound");
+ static const std::string beacon_media = LLTrans::getString("BeaconMedia");
+ static const std::string particle_hiding = LLTrans::getString("ParticleHiding");
+
+ // Draw the statistics in a light gray
+ // and in a thin font
+ mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
+
+ // Draw stuff growing up from right lower corner of screen
+ U32 xpos = mWindow->getWindowWidthScaled() - 350;
+ U32 ypos = 64;
+ const U32 y_inc = 20;
+
+ clearText();
+
+ if (gSavedSettings.getBOOL("DebugShowTime"))
+ {
+ const U32 y_inc2 = 15;
+ for (std::map<S32,LLFrameTimer>::reverse_iterator iter = gDebugTimers.rbegin();
+ iter != gDebugTimers.rend(); ++iter)
+ {
+ S32 idx = iter->first;
+ LLFrameTimer& timer = iter->second;
+ F32 time = timer.getElapsedTimeF32();
+ S32 hours = (S32)(time / (60*60));
+ S32 mins = (S32)((time - hours*(60*60)) / 60);
+ S32 secs = (S32)((time - hours*(60*60) - mins*60));
+ std::string label = gDebugTimerLabel[idx];
+ if (label.empty()) label = llformat("Debug: %d", idx);
+ addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2;
+ }
+
+ F32 time = gFrameTimeSeconds;
+ S32 hours = (S32)(time / (60*60));
+ S32 mins = (S32)((time - hours*(60*60)) / 60);
+ S32 secs = (S32)((time - hours*(60*60) - mins*60));
+ addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
+ }
+
+#if LL_WINDOWS
+ if (gSavedSettings.getBOOL("DebugShowMemory"))
+ {
+ addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
+ ypos += y_inc;
+ }
+#endif
+
+ if (gDisplayCameraPos)
+ {
+ std::string camera_view_text;
+ std::string camera_center_text;
+ std::string agent_view_text;
+ std::string agent_left_text;
+ std::string agent_center_text;
+ std::string agent_root_center_text;
+
+ LLVector3d tvector; // Temporary vector to hold data for printing.
+
+ // Update camera center, camera view, wind info every other frame
+ tvector = gAgent.getPositionGlobal();
+ agent_center_text = llformat("AgentCenter %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ if (isAgentAvatarValid())
+ {
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ agent_root_center_text = llformat("AgentRootCenter %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+ }
+ else
+ {
+ agent_root_center_text = "---";
+ }
+
+
+ tvector = LLVector4(gAgent.getFrameAgent().getAtAxis());
+ agent_view_text = llformat("AgentAtAxis %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ tvector = LLVector4(gAgent.getFrameAgent().getLeftAxis());
+ agent_left_text = llformat("AgentLeftAxis %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ tvector = gAgentCamera.getCameraPositionGlobal();
+ camera_center_text = llformat("CameraCenter %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ tvector = LLVector4(LLViewerCamera::getInstance()->getAtAxis());
+ camera_view_text = llformat("CameraAtAxis %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ addText(xpos, ypos, agent_center_text); ypos += y_inc;
+ addText(xpos, ypos, agent_root_center_text); ypos += y_inc;
+ addText(xpos, ypos, agent_view_text); ypos += y_inc;
+ addText(xpos, ypos, agent_left_text); ypos += y_inc;
+ addText(xpos, ypos, camera_center_text); ypos += y_inc;
+ addText(xpos, ypos, camera_view_text); ypos += y_inc;
+ }
+
+ if (gDisplayWindInfo)
+ {
+ wind_vel_text = llformat("Wind velocity %.2f m/s", gWindVec.magVec());
+ wind_vector_text = llformat("Wind vector %.2f %.2f %.2f", gWindVec.mV[0], gWindVec.mV[1], gWindVec.mV[2]);
+ rwind_vel_text = llformat("RWind vel %.2f m/s", gRelativeWindVec.magVec());
+ rwind_vector_text = llformat("RWind vec %.2f %.2f %.2f", gRelativeWindVec.mV[0], gRelativeWindVec.mV[1], gRelativeWindVec.mV[2]);
+
+ addText(xpos, ypos, wind_vel_text); ypos += y_inc;
+ addText(xpos, ypos, wind_vector_text); ypos += y_inc;
+ addText(xpos, ypos, rwind_vel_text); ypos += y_inc;
+ addText(xpos, ypos, rwind_vector_text); ypos += y_inc;
+ }
+ if (gDisplayWindInfo)
+ {
+ if (gAudiop)
+ {
+ audio_text= llformat("Audio for wind: %d", gAudiop->isWindEnabled());
+ }
+ addText(xpos, ypos, audio_text); ypos += y_inc;
+ }
+ if (gDisplayFOV)
+ {
+ addText(xpos, ypos, llformat("FOV: %2.1f deg", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
+ ypos += y_inc;
+ }
+ if (gDisplayBadge)
+ {
+ addText(xpos, ypos+(y_inc/2), llformat("Hippos!", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
+ ypos += y_inc * 2;
+ }
+
+ /*if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ addText(xpos + 200, ypos, llformat("Flycam"));
+ ypos += y_inc;
+ }*/
+
+ if (gSavedSettings.getBOOL("DebugShowRenderInfo"))
+ {
+ if (gPipeline.getUseVertexShaders() == 0)
+ {
+ addText(xpos, ypos, "Shaders Disabled");
+ ypos += y_inc;
+ }
+ addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024)));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Mapped Buffers", LLVertexBuffer::sMappedCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Vertex Buffer Binds", LLVertexBuffer::sBindCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Vertex Buffer Sets", LLVertexBuffer::sSetCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Texture Binds", LLImageGL::sBindCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Unique Textures", LLImageGL::sUniqueCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Render Calls", gPipeline.mBatchCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Matrix Ops", gPipeline.mMatrixOpCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Texture Matrix Ops", gPipeline.mTextureMatrixOps));
+ ypos += y_inc;
+
+ gPipeline.mTextureMatrixOps = 0;
+ gPipeline.mMatrixOpCount = 0;
+
+ if (gPipeline.mBatchCount > 0)
+ {
+ addText(xpos, ypos, llformat("Batch min/max/mean: %d/%d/%d", gPipeline.mMinBatchSize, gPipeline.mMaxBatchSize,
+ gPipeline.mTrianglesDrawn/gPipeline.mBatchCount));
+
+ gPipeline.mMinBatchSize = gPipeline.mMaxBatchSize;
+ gPipeline.mMaxBatchSize = 0;
+ gPipeline.mBatchCount = 0;
+ }
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls));
+ LLRender::sUICalls = LLRender::sUIVerts = 0;
+ ypos += y_inc;
+
+ addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount));
+
+ ypos += y_inc;
+
+
+ addText(xpos,ypos, llformat("%d Avatars visible", LLVOAvatar::sNumVisibleAvatars));
+
+ ypos += y_inc;
+
+ addText(xpos,ypos, llformat("%d Lights visible", LLPipeline::sVisibleLightCount));
+
+ ypos += y_inc;
+
+ LLVertexBuffer::sBindCount = LLImageGL::sBindCount =
+ LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount =
+ gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0;
+ }
+ if (gSavedSettings.getBOOL("DebugShowRenderMatrices"))
+ {
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[8], gGLProjection[9], gGLProjection[10], gGLProjection[11]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[4], gGLProjection[5], gGLProjection[6], gGLProjection[7]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[0], gGLProjection[1], gGLProjection[2], gGLProjection[3]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, "Projection Matrix");
+ ypos += y_inc;
+
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[12], gGLModelView[13], gGLModelView[14], gGLModelView[15]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[8], gGLModelView[9], gGLModelView[10], gGLModelView[11]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[4], gGLModelView[5], gGLModelView[6], gGLModelView[7]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[0], gGLModelView[1], gGLModelView[2], gGLModelView[3]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, "View Matrix");
+ ypos += y_inc;
+ }
+ if (gSavedSettings.getBOOL("DebugShowColor"))
+ {
+ U8 color[4];
+ LLCoordGL coord = gViewerWindow->getCurrentMouse();
+ glReadPixels(coord.mX, coord.mY, 1,1,GL_RGBA, GL_UNSIGNED_BYTE, color);
+ addText(xpos, ypos, llformat("%d %d %d %d", color[0], color[1], color[2], color[3]));
+ ypos += y_inc;
+ }
+ // only display these messages if we are actually rendering beacons at this moment
+ if (LLPipeline::getRenderBeacons(NULL) && LLFloaterReg::instanceVisible("beacons"))
+ {
+ if (LLPipeline::getRenderParticleBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_particle);
+ ypos += y_inc;
+ }
+ if (LLPipeline::toggleRenderTypeControlNegated((void*)LLPipeline::RENDER_TYPE_PARTICLES))
+ {
+ addText(xpos, ypos, particle_hiding);
+ ypos += y_inc;
+ }
+ if (LLPipeline::getRenderPhysicalBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_physical);
+ ypos += y_inc;
+ }
+ if (LLPipeline::getRenderScriptedBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_scripted);
+ ypos += y_inc;
+ }
+ else
+ if (LLPipeline::getRenderScriptedTouchBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_scripted_touch);
+ ypos += y_inc;
+ }
+ if (LLPipeline::getRenderSoundBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_sound);
+ ypos += y_inc;
+ }
+ }
+ if(log_texture_traffic)
+ {
+ U32 old_y = ypos ;
+ for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
+ {
+ if(gTotalTextureBytesPerBoostLevel[i] > 0)
+ {
+ addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, (F32)gTotalTextureBytesPerBoostLevel[i] / (1024 * 1024)));
+ ypos += y_inc;
+ }
+ }
+ if(ypos != old_y)
+ {
+ addText(xpos, ypos, "Network traffic for textures:");
+ ypos += y_inc;
+ }
+ }
+
+ if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
+ {
+ LLViewerObject* objectp = NULL ;
+ //objectp = = gAgentCamera.getFocusObject();
+
+ LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
+ if (nodep)
+ {
+ objectp = nodep->getObject();
+ }
+ if (objectp && !objectp->isDead())
+ {
+ S32 num_faces = objectp->mDrawable->getNumFaces() ;
+
+ for(S32 i = 0 ; i < num_faces; i++)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(i) ;
+ if(facep)
+ {
+ //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
+ // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
+ //ypos += y_inc;
+
+ addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
+ ypos += y_inc;
+
+ //const LLTextureEntry *tep = facep->getTextureEntry();
+ //if(tep)
+ //{
+ // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
+ // ypos += y_inc;
+ //}
+
+ LLViewerTexture* tex = facep->getTexture() ;
+ if(tex)
+ {
+ addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
+ ypos += y_inc;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ void draw()
+ {
+ for (line_list_t::iterator iter = mLineList.begin();
+ iter != mLineList.end(); ++iter)
+ {
+ const Line& line = *iter;
+ LLFontGL::getFontMonospace()->renderUTF8(line.text, 0, (F32)line.x, (F32)line.y, mTextColor,
+ LLFontGL::LEFT, LLFontGL::TOP,
+ LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ }
+ mLineList.clear();
+ }
+
+};
+
+void LLViewerWindow::updateDebugText()
+{
+ mDebugText->update();
+}
+
+////////////////////////////////////////////////////////////////////////////
+//
+// LLViewerWindow
+//
+
+BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down)
+{
+ const char* buttonname = "";
+ const char* buttonstatestr = "";
+ S32 x = pos.mX;
+ S32 y = pos.mY;
+ x = llround((F32)x / mDisplayScale.mV[VX]);
+ y = llround((F32)y / mDisplayScale.mV[VY]);
+
+ // only send mouse clicks to UI if UI is visible
+ if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+
+ if (down)
+ {
+ buttonstatestr = "down" ;
+ }
+ else
+ {
+ buttonstatestr = "up" ;
+ }
+
+ switch (clicktype)
+ {
+ case LLMouseHandler::CLICK_LEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left";
+ break;
+ case LLMouseHandler::CLICK_RIGHT:
+ mRightMouseDown = down;
+ buttonname = "Right";
+ break;
+ case LLMouseHandler::CLICK_MIDDLE:
+ mMiddleMouseDown = down;
+ buttonname = "Middle";
+ break;
+ case LLMouseHandler::CLICK_DOUBLELEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left Double Click";
+ break;
+ }
+
+ LLView::sMouseHandlerMessage.clear();
+
+ if (gMenuBarView)
+ {
+ // stop ALT-key access to menu
+ gMenuBarView->resetMenuTrigger();
+ }
+
+ if (gDebugClicks)
+ {
+ llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
+ }
+
+ // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
+ if (down)
+ mWindow->captureMouse();
+ else
+ mWindow->releaseMouse();
+
+ // Indicate mouse was active
+ LLUI::resetMouseIdleTimer();
+
+ // Don't let the user move the mouse out of the window until mouse up.
+ if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
+ {
+ mWindow->setMouseClipping(down);
+ }
+
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ if( mouse_captor )
+ {
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
+ }
+ return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
+ }
+
+ // Topmost view gets a chance before the hierarchy
+ //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ //if (top_ctrl)
+ //{
+ // S32 local_x, local_y;
+ // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ // if (top_ctrl->pointInView(local_x, local_y))
+ // {
+ // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
+ // }
+ // else
+ // {
+ // if (down)
+ // {
+ // gFocusMgr.setTopCtrl(NULL);
+ // }
+ // }
+ //}
+
+ // Give the UI views a chance to process the click
+ if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
+ {
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
+ }
+ return TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
+ }
+ }
+
+ // Do not allow tool manager to handle mouseclicks if we have disconnected
+ if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) )
+ {
+ return TRUE;
+ }
+
+
+ // If we got this far on a down-click, it wasn't handled.
+ // Up-clicks, though, are always handled as far as the OS is concerned.
+ BOOL default_rtn = !down;
+ return default_rtn;
+}
+
+BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = TRUE;
+ return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
+}
+
+BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ // try handling as a double-click first, then a single-click if that
+ // wasn't handled.
+ BOOL down = TRUE;
+ if (handleAnyMouseClick(window, pos, mask,
+ LLMouseHandler::CLICK_DOUBLELEFT, down))
+ {
+ return TRUE;
+ }
+ return handleMouseDown(window, pos, mask);
+}
+
+BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = FALSE;
+ return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
+}
+
+
+BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ S32 x = pos.mX;
+ S32 y = pos.mY;
+ x = llround((F32)x / mDisplayScale.mV[VX]);
+ y = llround((F32)y / mDisplayScale.mV[VY]);
+
+ BOOL down = TRUE;
+ BOOL handle = handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
+ if (handle)
+ return handle;
+
+ // *HACK: this should be rolled into the composite tool logic, not
+ // hardcoded at the top level.
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
+ {
+ // If the current tool didn't process the click, we should show
+ // the pie menu. This can be done by passing the event to the pie
+ // menu tool.
+ LLToolPie::getInstance()->handleRightMouseDown(x, y, mask);
+ // show_context_menu( x, y, mask );
+ }
+
+ return TRUE;
+}
+
+BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = FALSE;
+ return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
+}
+
+BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = TRUE;
+ LLVoiceClient::getInstance()->middleMouseState(true);
+ handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
+
+ // Always handled as far as the OS is concerned.
+ return TRUE;
+}
+
+LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *window, LLCoordGL pos, MASK mask, LLWindowCallbacks::DragNDropAction action, std::string data)
+{
+ LLWindowCallbacks::DragNDropResult result = LLWindowCallbacks::DND_NONE;
+
+ const bool prim_media_dnd_enabled = gSavedSettings.getBOOL("PrimMediaDragNDrop");
+ const bool slurl_dnd_enabled = gSavedSettings.getBOOL("SLURLDragNDrop");
+
+ if ( prim_media_dnd_enabled || slurl_dnd_enabled )
+ {
+ switch(action)
+ {
+ // Much of the handling for these two cases is the same.
+ case LLWindowCallbacks::DNDA_TRACK:
+ case LLWindowCallbacks::DNDA_DROPPED:
+ case LLWindowCallbacks::DNDA_START_TRACKING:
+ {
+ bool drop = (LLWindowCallbacks::DNDA_DROPPED == action);
+
+ if (slurl_dnd_enabled)
+ {
+ LLSLURL dropped_slurl(data);
+ if(dropped_slurl.isSpatial())
+ {
+ if (drop)
+ {
+ LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
+ return LLWindowCallbacks::DND_MOVE;
+ }
+ return LLWindowCallbacks::DND_COPY;
+ }
+ }
+
+ if (prim_media_dnd_enabled)
+ {
+ LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, TRUE /*BOOL pick_transparent*/ );
+
+ LLUUID object_id = pick_info.getObjectID();
+ S32 object_face = pick_info.mObjectFace;
+ std::string url = data;
+
+ lldebugs << "Object: picked at " << pos.mX << ", " << pos.mY << " - face = " << object_face << " - URL = " << url << llendl;
+
+ LLVOVolume *obj = dynamic_cast<LLVOVolume*>(static_cast<LLViewerObject*>(pick_info.getObject()));
+
+ if (obj && !obj->getRegion()->getCapability("ObjectMedia").empty())
+ {
+ LLTextureEntry *te = obj->getTE(object_face);
+
+ // can modify URL if we can modify the object or we have navigate permissions
+ bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT );
+
+ if (te && allow_modify_url )
+ {
+ if (drop)
+ {
+ // object does NOT have media already
+ if ( ! te->hasMedia() )
+ {
+ // we are allowed to modify the object
+ if ( obj->permModify() )
+ {
+ // Create new media entry
+ LLSD media_data;
+ // XXX Should we really do Home URL too?
+ media_data[LLMediaEntry::HOME_URL_KEY] = url;
+ media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
+ media_data[LLMediaEntry::AUTO_PLAY_KEY] = true;
+ obj->syncMediaData(object_face, media_data, true, true);
+ // XXX This shouldn't be necessary, should it ?!?
+ if (obj->getMediaImpl(object_face))
+ obj->getMediaImpl(object_face)->navigateReload();
+ obj->sendMediaDataUpdate();
+
+ result = LLWindowCallbacks::DND_COPY;
+ }
+ }
+ else
+ // object HAS media already
+ {
+ // URL passes the whitelist
+ if (te->getMediaData()->checkCandidateUrl( url ) )
+ {
+ // just navigate to the URL
+ if (obj->getMediaImpl(object_face))
+ {
+ obj->getMediaImpl(object_face)->navigateTo(url);
+ }
+ else
+ {
+ // This is very strange. Navigation should
+ // happen via the Impl, but we don't have one.
+ // This sends it to the server, which /should/
+ // trigger us getting it. Hopefully.
+ LLSD media_data;
+ media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
+ obj->syncMediaData(object_face, media_data, true, true);
+ obj->sendMediaDataUpdate();
+ }
+ result = LLWindowCallbacks::DND_LINK;
+
+ }
+ }
+ LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
+ mDragHoveredObject = NULL;
+
+ }
+ else
+ {
+ // Check the whitelist, if there's media (otherwise just show it)
+ if (te->getMediaData() == NULL || te->getMediaData()->checkCandidateUrl(url))
+ {
+ if ( obj != mDragHoveredObject)
+ {
+ // Highlight the dragged object
+ LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
+ mDragHoveredObject = obj;
+ LLSelectMgr::getInstance()->highlightObjectOnly(mDragHoveredObject);
+ }
+ result = (! te->hasMedia()) ? LLWindowCallbacks::DND_COPY : LLWindowCallbacks::DND_LINK;
+
+ }
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ case LLWindowCallbacks::DNDA_STOP_TRACKING:
+ // The cleanup case below will make sure things are unhilighted if necessary.
+ break;
+ }
+
+ if (prim_media_dnd_enabled &&
+ result == LLWindowCallbacks::DND_NONE && !mDragHoveredObject.isNull())
+ {
+ LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
+ mDragHoveredObject = NULL;
+ }
+ }
+
+ return result;
+}
+
+BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = FALSE;
+ LLVoiceClient::getInstance()->middleMouseState(false);
+ handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
+
+ // Always handled as far as the OS is concerned.
+ return TRUE;
+}
+
+// WARNING: this is potentially called multiple times per frame
+void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ S32 x = pos.mX;
+ S32 y = pos.mY;
+
+ x = llround((F32)x / mDisplayScale.mV[VX]);
+ y = llround((F32)y / mDisplayScale.mV[VY]);
+
+ mMouseInWindow = TRUE;
+
+ // Save mouse point for access during idle() and display()
+
+ LLCoordGL mouse_point(x, y);
+
+ if (mouse_point != mCurrentMousePoint)
+ {
+ LLUI::resetMouseIdleTimer();
+ }
+
+ saveLastMouse(mouse_point);
+
+ mWindow->showCursorFromMouseMove();
+
+ if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
+ {
+ gAgent.clearAFK();
+ }
+}
+
+void LLViewerWindow::handleMouseLeave(LLWindow *window)
+{
+ // Note: we won't get this if we have captured the mouse.
+ llassert( gFocusMgr.getMouseCapture() == NULL );
+ mMouseInWindow = FALSE;
+ LLToolTipMgr::instance().blockToolTips();
+}
+
+BOOL LLViewerWindow::handleCloseRequest(LLWindow *window)
+{
+ // User has indicated they want to close, but we may need to ask
+ // about modified documents.
+ LLAppViewer::instance()->userQuit();
+ // Don't quit immediately
+ return FALSE;
+}
+
+void LLViewerWindow::handleQuit(LLWindow *window)
+{
+ LLAppViewer::instance()->forceQuit();
+}
+
+void LLViewerWindow::handleResize(LLWindow *window, S32 width, S32 height)
+{
+ reshape(width, height);
+ mResDirty = true;
+}
+
+// The top-level window has gained focus (e.g. via ALT-TAB)
+void LLViewerWindow::handleFocus(LLWindow *window)
+{
+ gFocusMgr.setAppHasFocus(TRUE);
+ LLModalDialog::onAppFocusGained();
+
+ gAgent.onAppFocusGained();
+ LLToolMgr::getInstance()->onAppFocusGained();
+
+ // See if we're coming in with modifier keys held down
+ if (gKeyboard)
+ {
+ gKeyboard->resetMaskKeys();
+ }
+
+ // resume foreground running timer
+ // since we artifically limit framerate when not frontmost
+ gForegroundTime.unpause();
+}
+
+// The top-level window has lost focus (e.g. via ALT-TAB)
+void LLViewerWindow::handleFocusLost(LLWindow *window)
+{
+ gFocusMgr.setAppHasFocus(FALSE);
+ //LLModalDialog::onAppFocusLost();
+ LLToolMgr::getInstance()->onAppFocusLost();
+ gFocusMgr.setMouseCapture( NULL );
+
+ if (gMenuBarView)
+ {
+ // stop ALT-key access to menu
+ gMenuBarView->resetMenuTrigger();
+ }
+
+ // restore mouse cursor
+ showCursor();
+ getWindow()->setMouseClipping(FALSE);
+
+ // If losing focus while keys are down, reset them.
+ if (gKeyboard)
+ {
+ gKeyboard->resetKeys();
+ }
+
+ // pause timer that tracks total foreground running time
+ gForegroundTime.pause();
+}
+
+
+BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
+{
+ // Let the voice chat code check for its PTT key. Note that this never affects event processing.
+ LLVoiceClient::getInstance()->keyDown(key, mask);
+
+ if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
+ {
+ gAgent.clearAFK();
+ }
+
+ // *NOTE: We want to interpret KEY_RETURN later when it arrives as
+ // a Unicode char, not as a keydown. Otherwise when client frame
+ // rate is really low, hitting return sends your chat text before
+ // it's all entered/processed.
+ if (key == KEY_RETURN && mask == MASK_NONE)
+ {
+ return FALSE;
+ }
+
+ return gViewerKeyboard.handleKey(key, mask, repeated);
+}
+
+BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
+{
+ // Let the voice chat code check for its PTT key. Note that this never affects event processing.
+ LLVoiceClient::getInstance()->keyUp(key, mask);
+
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
+{
+ LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
+ return gViewerKeyboard.scanKey(key, key_down, key_up, key_level);
+}
+
+
+
+
+BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
+{
+ if (activated)
+ {
+ mActive = TRUE;
+ send_agent_resume();
+ gAgent.clearAFK();
+
+ // Unmute audio
+ audio_update_volume();
+ }
+ else
+ {
+ mActive = FALSE;
+
+ if (gSavedSettings.getS32("AFKTimeout"))
+ {
+ gAgent.setAFK();
+ }
+
+ // SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+
+ send_agent_pause();
+
+ // Mute audio
+ audio_update_volume();
+ }
+ return TRUE;
+}
+
+BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating)
+{
+ //if (!activating) gAgentCamera.changeCameraToDefault();
+
+ LLViewerJoystick::getInstance()->setNeedsReset(true);
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
+{
+}
+
+
+BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
+{
+#if LL_WINDOWS
+ if (gNoRender)
+ {
+ HWND window_handle = (HWND)window->getPlatformWindow();
+ PAINTSTRUCT ps;
+ HDC hdc;
+
+ RECT wnd_rect;
+ wnd_rect.left = 0;
+ wnd_rect.top = 0;
+ wnd_rect.bottom = 200;
+ wnd_rect.right = 500;
+
+ hdc = BeginPaint(window_handle, &ps);
+ //SetBKColor(hdc, RGB(255, 255, 255));
+ FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
+
+ std::string temp_str;
+ temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
+ LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
+ LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
+ LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
+ S32 len = temp_str.length();
+ TextOutA(hdc, 0, 0, temp_str.c_str(), len);
+
+
+ LLVector3d pos_global = gAgent.getPositionGlobal();
+ temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]);
+ len = temp_str.length();
+ TextOutA(hdc, 0, 25, temp_str.c_str(), len);
+
+ TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61);
+ EndPaint(window_handle, &ps);
+ return TRUE;
+ }
+#endif
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleScrollWheel(LLWindow *window, S32 clicks)
+{
+ handleScrollWheel( clicks );
+}
+
+void LLViewerWindow::handleWindowBlock(LLWindow *window)
+{
+ send_agent_pause();
+}
+
+void LLViewerWindow::handleWindowUnblock(LLWindow *window)
+{
+ send_agent_resume();
+}
+
+void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data)
+{
+ const S32 SLURL_MESSAGE_TYPE = 0;
+ switch (data_type)
+ {
+ case SLURL_MESSAGE_TYPE:
+ // received URL
+ std::string url = (const char*)data;
+ LLMediaCtrl* web = NULL;
+ const bool trusted_browser = false;
+ if (LLURLDispatcher::dispatch(url, web, trusted_browser))
+ {
+ // bring window to foreground, as it has just been "launched" from a URL
+ mWindow->bringToFront();
+ }
+ break;
+ }
+}
+
+BOOL LLViewerWindow::handleTimerEvent(LLWindow *window)
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ LLViewerJoystick::getInstance()->updateStatus();
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLViewerWindow::handleDeviceChange(LLWindow *window)
+{
+ // give a chance to use a joystick after startup (hot-plugging)
+ if (!LLViewerJoystick::getInstance()->isJoystickInitialized() )
+ {
+ LLViewerJoystick::getInstance()->init(true);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg)
+{
+ LLAppViewer::instance()->pingMainloopTimeout(msg);
+}
+
+
+void LLViewerWindow::handleResumeWatchdog(LLWindow *window)
+{
+ LLAppViewer::instance()->resumeMainloopTimeout();
+}
+
+void LLViewerWindow::handlePauseWatchdog(LLWindow *window)
+{
+ LLAppViewer::instance()->pauseMainloopTimeout();
+}
+
+//virtual
+std::string LLViewerWindow::translateString(const char* tag)
+{
+ return LLTrans::getString( std::string(tag) );
+}
+
+//virtual
+std::string LLViewerWindow::translateString(const char* tag,
+ const std::map<std::string, std::string>& args)
+{
+ // LLTrans uses a special subclass of std::string for format maps,
+ // but we must use std::map<> in these callbacks, otherwise we create
+ // a dependency between LLWindow and LLFormatMapString. So copy the data.
+ LLStringUtil::format_map_t args_copy;
+ std::map<std::string,std::string>::const_iterator it = args.begin();
+ for ( ; it != args.end(); ++it)
+ {
+ args_copy[it->first] = it->second;
+ }
+ return LLTrans::getString( std::string(tag), args_copy);
+}
+
+//
+// Classes
+//
+LLViewerWindow::LLViewerWindow(
+ const std::string& title, const std::string& name,
+ S32 x, S32 y,
+ S32 width, S32 height,
+ BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
+ :
+ mWindow(NULL),
+ mActive(TRUE),
+ mWindowRectRaw(0, height, width, 0),
+ mWindowRectScaled(0, height, width, 0),
+ mWorldViewRectRaw(0, height, width, 0),
+ mLeftMouseDown(FALSE),
+ mMiddleMouseDown(FALSE),
+ mRightMouseDown(FALSE),
+ mMouseInWindow( FALSE ),
+ mLastMask( MASK_NONE ),
+ mToolStored( NULL ),
+ mHideCursorPermanent( FALSE ),
+ mCursorHidden(FALSE),
+ mIgnoreActivate( FALSE ),
+ mResDirty(false),
+ mStatesDirty(false),
+ mCurrResolutionIndex(0),
+ mViewerWindowListener(new LLViewerWindowListener(this)),
+ mProgressView(NULL)
+{
+ LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
+ LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
+
+ LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert);
+ LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert);
+ LLNotifications::instance().setIgnoreAllNotifications(gSavedSettings.getBOOL("IgnoreAllNotifications"));
+ llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
+
+ // Default to application directory.
+ LLViewerWindow::sSnapshotBaseName = "Snapshot";
+ LLViewerWindow::sMovieBaseName = "SLmovie";
+ resetSnapshotLoc();
+
+ // create window
+ mWindow = LLWindowManager::createWindow(this,
+ title, name, x, y, width, height, 0,
+ fullscreen,
+ gNoRender,
+ gSavedSettings.getBOOL("DisableVerticalSync"),
+ !gNoRender,
+ ignore_pixel_depth,
+ gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
+
+ if (!LLAppViewer::instance()->restoreErrorTrap())
+ {
+ LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
+ }
+
+ LLCoordScreen scr;
+ mWindow->getSize(&scr);
+
+ if(fullscreen && ( scr.mX!=width || scr.mY!=height))
+ {
+ llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
+ gSavedSettings.setS32("FullScreenWidth",scr.mX);
+ gSavedSettings.setS32("FullScreenHeight",scr.mY);
+ }
+
+ if (NULL == mWindow)
+ {
+ LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
+#if LL_LINUX || LL_SOLARIS
+ llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information."
+ << llendl;
+#else
+ LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
+ << LL_ENDL;
+#endif
+ LLAppViewer::instance()->fastQuit(1);
+ }
+
+ // Get the real window rect the window was created with (since there are various OS-dependent reasons why
+ // the size of a window or fullscreen context may have been adjusted slightly...)
+ F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
+
+ mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
+ mDisplayScale *= ui_scale_factor;
+ LLUI::setScaleFactor(mDisplayScale);
+
+ {
+ LLCoordWindow size;
+ mWindow->getSize(&size);
+ mWindowRectRaw.set(0, size.mY, size.mX, 0);
+ mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
+ }
+
+ LLFontManager::initClass();
+
+ //
+ // We want to set this stuff up BEFORE we initialize the pipeline, so we can turn off
+ // stuff like AGP if we think that it'll crash the viewer.
+ //
+ LL_DEBUGS("Window") << "Loading feature tables." << LL_ENDL;
+
+ LLFeatureManager::getInstance()->init();
+
+ // Initialize OpenGL Renderer
+ if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
+ !gGLManager.mHasVertexBufferObject)
+ {
+ gSavedSettings.setBOOL("RenderVBOEnable", FALSE);
+ }
+ LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
+
+ if (LLFeatureManager::getInstance()->isSafe()
+ || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
+ || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
+ || (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
+ {
+ LLFeatureManager::getInstance()->applyRecommendedSettings();
+ gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE);
+ }
+
+ if (!gGLManager.mHasDepthClamp)
+ {
+ LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL;
+ }
+
+ // If we crashed while initializng GL stuff last time, disable certain features
+ if (gSavedSettings.getBOOL("RenderInitError"))
+ {
+ mInitAlert = "DisplaySettingsNoShaders";
+ LLFeatureManager::getInstance()->setGraphicsLevel(0, false);
+ gSavedSettings.setU32("RenderQualityPerformance", 0);
+ }
+
+ // Init the image list. Must happen after GL is initialized and before the images that
+ // LLViewerWindow needs are requested.
+ LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
+ gTextureList.init();
+ LLViewerTextureManager::init() ;
+ gBumpImageList.init();
+
+ // Init font system, but don't actually load the fonts yet
+ // because our window isn't onscreen and they take several
+ // seconds to parse.
+ LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
+ mDisplayScale.mV[VX],
+ mDisplayScale.mV[VY],
+ gDirUtilp->getAppRODataDir(),
+ LLUI::getXUIPaths());
+
+ // Create container for all sub-views
+ LLView::Params rvp;
+ rvp.name("root");
+ rvp.rect(mWindowRectScaled);
+ rvp.mouse_opaque(false);
+ rvp.follows.flags(FOLLOWS_NONE);
+ mRootView = LLUICtrlFactory::create<LLRootView>(rvp);
+ LLUI::setRootView(mRootView);
+
+ // Make avatar head look forward at start
+ mCurrentMousePoint.mX = getWindowWidthScaled() / 2;
+ mCurrentMousePoint.mY = getWindowHeightScaled() / 2;
+
+ gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle");
+ mOverlayTitle = gSavedSettings.getString("OverlayTitle");
+ // Can't have spaces in settings.ini strings, so use underscores instead and convert them.
+ LLStringUtil::replaceChar(mOverlayTitle, '_', ' ');
+
+ // sync the keyboard's setting with the saved setting
+ gSavedSettings.getControl("NumpadControl")->firePropertyChanged();
+
+ mDebugText = new LLDebugText(this);
+
+ mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
+}
+
+void LLViewerWindow::initGLDefaults()
+{
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
+
+ F32 ambient[4] = {0.f,0.f,0.f,0.f };
+ F32 diffuse[4] = {1.f,1.f,1.f,1.f };
+ glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse);
+
+ glPixelStorei(GL_PACK_ALIGNMENT,1);
+ glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+
+ // lights for objects
+ glShadeModel( GL_SMOOTH );
+
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
+
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+
+ glCullFace(GL_BACK);
+
+ // RN: Need this for translation and stretch manip.
+ gCone.prerender();
+ gBox.prerender();
+ gSphere.prerender();
+ gCylinder.prerender();
+}
+
+struct MainPanel : public LLPanel
+{
+};
+
+void LLViewerWindow::initBase()
+{
+ S32 height = getWindowHeightScaled();
+ S32 width = getWindowWidthScaled();
+
+ LLRect full_window(0, height, width, 0);
+
+ ////////////////////
+ //
+ // Set the gamma
+ //
+
+ F32 gamma = gSavedSettings.getF32("RenderGamma");
+ if (gamma != 0.0f)
+ {
+ getWindow()->setGamma(gamma);
+ }
+
+ // Create global views
+
+ // Create the floater view at the start so that other views can add children to it.
+ // (But wait to add it as a child of the root view so that it will be in front of the
+ // other views.)
+ MainPanel* main_view = new MainPanel();
+ main_view->buildFromFile("main_view.xml");
+ main_view->setShape(full_window);
+ getRootView()->addChild(main_view);
+
+ // placeholder widget that controls where "world" is rendered
+ mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle();
+ mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle();
+ mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle();
+ mPopupView = main_view->getChild<LLPopupView>("popup_holder");
+ mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle();
+ mLoginPanelHolder = main_view->getChild<LLView>("login_panel_holder")->getHandle();
+
+ // Constrain floaters to inside the menu and status bar regions.
+ gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
+ gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
+ gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
+
+
+ // Console
+ llassert( !gConsole );
+ LLConsole::Params cp;
+ cp.name("console");
+ cp.max_lines(gSavedSettings.getS32("ConsoleBufferSize"));
+ cp.rect(getChatConsoleRect());
+ cp.persist_time(gSavedSettings.getF32("ChatPersistTime"));
+ cp.font_size_index(gSavedSettings.getS32("ChatFontSize"));
+ cp.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
+ gConsole = LLUICtrlFactory::create<LLConsole>(cp);
+ getRootView()->addChild(gConsole);
+
+ // optionally forward warnings to chat console/chat floater
+ // for qa runs and dev builds
+#if !LL_RELEASE_FOR_DOWNLOAD
+ LLError::addRecorder(RecordToChatConsole::getInstance());
+#else
+ if(gSavedSettings.getBOOL("QAMode"))
+ {
+ LLError::addRecorder(RecordToChatConsole::getInstance());
+ }
+#endif
+
+ gDebugView = getRootView()->getChild<LLDebugView>("DebugView");
+ gDebugView->init();
+ gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
+
+ // Initialize busy response message when logged in
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
+
+ // Add the progress bar view (startup view), which overrides everything
+ mProgressView = getRootView()->findChild<LLProgressView>("progress_view");
+ setShowProgress(FALSE);
+ setProgressCancelButtonVisible(FALSE);
+
+ gMenuHolder = getRootView()->getChild<LLViewerMenuHolderGL>("Menu Holder");
+
+ LLMenuGL::sMenuContainer = gMenuHolder;
+
+}
+
+void LLViewerWindow::initWorldUI()
+{
+ S32 height = mRootView->getRect().getHeight();
+ S32 width = mRootView->getRect().getWidth();
+ LLRect full_window(0, height, width, 0);
+
+
+ gIMMgr = LLIMMgr::getInstance();
+
+ //getRootView()->sendChildToFront(gFloaterView);
+ //getRootView()->sendChildToFront(gSnapshotFloaterView);
+
+ // new bottom panel
+ LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container");
+ LLBottomTray* bottom_tray = LLBottomTray::getInstance();
+ bottom_tray->setShape(bottom_tray_container->getLocalRect());
+ bottom_tray->setFollowsAll();
+ bottom_tray_container->addChild(bottom_tray);
+ bottom_tray_container->setVisible(TRUE);
+
+ LLRect morph_view_rect = full_window;
+ morph_view_rect.stretch( -STATUS_BAR_HEIGHT );
+ morph_view_rect.mTop = full_window.mTop - 32;
+ LLMorphView::Params mvp;
+ mvp.name("MorphView");
+ mvp.rect(morph_view_rect);
+ mvp.visible(false);
+ gMorphView = LLUICtrlFactory::create<LLMorphView>(mvp);
+ getRootView()->addChild(gMorphView);
+
+ LLWorldMapView::initClass();
+
+ // Force gFloaterWorldMap to initialize
+ LLFloaterReg::getInstance("world_map");
+
+ // Force gFloaterTools to initialize
+ LLFloaterReg::getInstance("build");
+ LLFloaterReg::hideInstance("build");
+
+ // Status bar
+ LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container");
+ gStatusBar = new LLStatusBar(status_bar_container->getLocalRect());
+ gStatusBar->setFollowsAll();
+ gStatusBar->setShape(status_bar_container->getLocalRect());
+ // sync bg color with menu bar
+ gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() );
+ status_bar_container->addChild(gStatusBar);
+ status_bar_container->setVisible(TRUE);
+
+ // Navigation bar
+ LLPanel* nav_bar_container = getRootView()->getChild<LLPanel>("nav_bar_container");
+
+ LLNavigationBar* navbar = LLNavigationBar::getInstance();
+ navbar->setShape(nav_bar_container->getLocalRect());
+ navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get());
+ nav_bar_container->addChild(navbar);
+ nav_bar_container->setVisible(TRUE);
+
+ if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel"))
+ {
+ navbar->showNavigationPanel(FALSE);
+ }
+
+ if (!gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"))
+ {
+ navbar->showFavoritesPanel(FALSE);
+ }
+
+ // Top Info bar
+ LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container");
+ LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance();
+
+ topinfo_bar->setShape(topinfo_bar_container->getLocalRect());
+
+ topinfo_bar_container->addChild(topinfo_bar);
+ topinfo_bar_container->setVisible(TRUE);
+
+ if (!gSavedSettings.getBOOL("ShowMiniLocationPanel"))
+ {
+ topinfo_bar->setVisible(FALSE);
+ }
+
+ if ( gHUDView == NULL )
+ {
+ LLRect hud_rect = full_window;
+ hud_rect.mBottom += 50;
+ if (gMenuBarView && gMenuBarView->isInVisibleChain())
+ {
+ hud_rect.mTop -= gMenuBarView->getRect().getHeight();
+ }
+ gHUDView = new LLHUDView(hud_rect);
+ // put behind everything else in the UI
+ getRootView()->addChildInBack(gHUDView);
+ }
+
+ LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container");
+ LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance();
+ panel_ssf_container->addChild(panel_stand_stop_flying);
+ panel_ssf_container->setVisible(TRUE);
+
+ // put sidetray in container
+ LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container");
+ LLSideTray* sidetrayp = LLSideTray::getInstance();
+ sidetrayp->setShape(side_tray_container->getLocalRect());
+ // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout
+ sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM);
+ side_tray_container->addChild(sidetrayp);
+ side_tray_container->setVisible(FALSE);
+
+ // put sidetray buttons in their own panel
+ LLPanel* buttons_panel = sidetrayp->getButtonsPanel();
+ LLPanel* buttons_panel_container = getRootView()->getChild<LLPanel>("side_bar_tabs");
+ buttons_panel->setShape(buttons_panel_container->getLocalRect());
+ buttons_panel->setFollowsAll();
+ buttons_panel_container->addChild(buttons_panel);
+
+ LLView* avatar_picker_destination_guide_container = gViewerWindow->getRootView()->getChild<LLView>("avatar_picker_and_destination_guide_container");
+ avatar_picker_destination_guide_container->getChild<LLButton>("close")->setCommitCallback(boost::bind(toggle_destination_and_avatar_picker, LLSD()));
+ LLMediaCtrl* destinations = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("destination_guide_contents");
+ LLMediaCtrl* avatar_picker = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("avatar_picker_contents");
+ if (destinations)
+ {
+ destinations->navigateTo(gSavedSettings.getString("DestinationGuideURL"), "text/html");
+ }
+
+ if (avatar_picker)
+ {
+ avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html");
+ }
+
+ if (gSavedSettings.getBOOL("FirstRunThisInstall"))
+ {
+ toggle_destination_and_avatar_picker(0);
+ }
+
+ gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
+}
+
+// Destroy the UI
+void LLViewerWindow::shutdownViews()
+{
+ // clean up warning logger
+ LLError::removeRecorder(RecordToChatConsole::getInstance());
+
+ delete mDebugText;
+ mDebugText = NULL;
+
+ // Cleanup global views
+ if (gMorphView)
+ {
+ gMorphView->setVisible(FALSE);
+ }
+
+ // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
+ // will crump with LL_ERRS.
+ LLModalDialog::shutdownModals();
+
+ // destroy the nav bar, not currently part of gViewerWindow
+ // *TODO: Make LLNavigationBar part of gViewerWindow
+ delete LLNavigationBar::getInstance();
+
+ // destroy menus after instantiating navbar above, as it needs
+ // access to gMenuHolder
+ cleanup_menus();
+
+ // Delete all child views.
+ delete mRootView;
+ mRootView = NULL;
+
+ // Automatically deleted as children of mRootView. Fix the globals.
+ gStatusBar = NULL;
+ gIMMgr = NULL;
+ gToolTipView = NULL;
+
+ gFloaterView = NULL;
+ gMorphView = NULL;
+
+ gHUDView = NULL;
+}
+
+void LLViewerWindow::shutdownGL()
+{
+ //--------------------------------------------------------
+ // Shutdown GL cleanly. Order is very important here.
+ //--------------------------------------------------------
+ LLFontGL::destroyDefaultFonts();
+ LLFontManager::cleanupClass();
+ stop_glerror();
+
+ gSky.cleanup();
+ stop_glerror();
+
+ LLWearableList::instance().cleanup() ;
+
+ gTextureList.shutdown();
+ stop_glerror();
+
+ gBumpImageList.shutdown();
+ stop_glerror();
+
+ LLWorldMapView::cleanupTextures();
+
+ llinfos << "Cleaning up pipeline" << llendl;
+ gPipeline.cleanup();
+ stop_glerror();
+
+ LLViewerTextureManager::cleanup() ;
+ LLImageGL::cleanupClass() ;
+
+ llinfos << "All textures and llimagegl images are destroyed!" << llendl ;
+
+ llinfos << "Cleaning up select manager" << llendl;
+ LLSelectMgr::getInstance()->cleanup();
+
+ LLVertexBuffer::cleanupClass();
+
+ llinfos << "Stopping GL during shutdown" << llendl;
+ if (!gNoRender)
+ {
+ stopGL(FALSE);
+ stop_glerror();
+ }
+
+ gGL.shutdown();
+}
+
+// shutdownViews() and shutdownGL() need to be called first
+LLViewerWindow::~LLViewerWindow()
+{
+ llinfos << "Destroying Window" << llendl;
+ destroyWindow();
+
+ delete mDebugText;
+ mDebugText = NULL;
+}
+
+
+void LLViewerWindow::setCursor( ECursorType c )
+{
+ mWindow->setCursor( c );
+}
+
+void LLViewerWindow::showCursor()
+{
+ mWindow->showCursor();
+
+ mCursorHidden = FALSE;
+}
+
+void LLViewerWindow::hideCursor()
+{
+ // And hide the cursor
+ mWindow->hideCursor();
+
+ mCursorHidden = TRUE;
+}
+
+void LLViewerWindow::sendShapeToSim()
+{
+ LLMessageSystem* msg = gMessageSystem;
+ if(!msg) return;
+ msg->newMessageFast(_PREHASH_AgentHeightWidth);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
+ msg->nextBlockFast(_PREHASH_HeightWidthBlock);
+ msg->addU32Fast(_PREHASH_GenCounter, 0);
+ U16 height16 = (U16) mWorldViewRectRaw.getHeight();
+ U16 width16 = (U16) mWorldViewRectRaw.getWidth();
+ msg->addU16Fast(_PREHASH_Height, height16);
+ msg->addU16Fast(_PREHASH_Width, width16);
+ gAgent.sendReliableMessage();
+}
+
+// Must be called after window is created to set up agent
+// camera variables and UI variables.
+void LLViewerWindow::reshape(S32 width, S32 height)
+{
+ // Destroying the window at quit time generates spurious
+ // reshape messages. We don't care about these, and we
+ // don't want to send messages because the message system
+ // may have been destructed.
+ if (!LLApp::isExiting())
+ {
+ if (gNoRender)
+ {
+ return;
+ }
+
+ gWindowResized = TRUE;
+
+ // update our window rectangle
+ mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
+ mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
+
+ //glViewport(0, 0, width, height );
+
+ if (height > 0)
+ {
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
+ }
+
+ calcDisplayScale();
+
+ BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ LLUI::setScaleFactor(mDisplayScale);
+
+ // update our window rectangle
+ mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
+ mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
+
+ setup2DViewport();
+
+ // Inform lower views of the change
+ // round up when converting coordinates to make sure there are no gaps at edge of window
+ LLView::sForceReshape = display_scale_changed;
+ mRootView->reshape(llceil((F32)width / mDisplayScale.mV[VX]), llceil((F32)height / mDisplayScale.mV[VY]));
+ LLView::sForceReshape = FALSE;
+
+ // clear font width caches
+ if (display_scale_changed)
+ {
+ LLHUDObject::reshapeAll();
+ }
+
+ sendShapeToSim();
+
+ // store new settings for the mode we are in, regardless
+ // Only save size if not maximized
+ BOOL maximized = mWindow->getMaximized();
+ gSavedSettings.setBOOL("WindowMaximized", maximized);
+
+ LLCoordScreen window_size;
+ if (!maximized
+ && mWindow->getSize(&window_size))
+ {
+ gSavedSettings.setS32("WindowWidth", window_size.mX);
+ gSavedSettings.setS32("WindowHeight", window_size.mY);
+ }
+
+ LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
+ LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
+ }
+}
+
+
+// Hide normal UI when a logon fails
+void LLViewerWindow::setNormalControlsVisible( BOOL visible )
+{
+ if(LLBottomTray::instanceExists())
+ {
+ LLBottomTray::getInstance()->setVisible(visible);
+ LLBottomTray::getInstance()->setEnabled(visible);
+ }
+
+ if ( gMenuBarView )
+ {
+ gMenuBarView->setVisible( visible );
+ gMenuBarView->setEnabled( visible );
+
+ // ...and set the menu color appropriately.
+ setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT,
+ LLGridManager::getInstance()->isInProductionGrid());
+ }
+
+ if ( gStatusBar )
+ {
+ gStatusBar->setVisible( visible );
+ gStatusBar->setEnabled( visible );
+ }
+
+ LLNavigationBar* navbarp = LLUI::getRootView()->findChild<LLNavigationBar>("navigation_bar");
+ if (navbarp)
+ {
+ navbarp->setVisible( visible );
+ }
+}
+
+void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
+{
+ LLSD args;
+ LLColor4 new_bg_color;
+
+ // no l10n problem because channel is always an english string
+ std::string channel = LLVersionInfo::getChannel();
+ bool isProject = (channel.find("Project") != std::string::npos);
+
+ // god more important than project, proj more important than grid
+ if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
+ }
+ else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
+ }
+ else if (!god_mode && isProject)
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
+ }
+ else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
+ }
+ else
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
+ }
+
+ if(gMenuBarView)
+ {
+ gMenuBarView->setBackgroundColor( new_bg_color );
+ }
+
+ if(gStatusBar)
+ {
+ gStatusBar->setBackgroundColor( new_bg_color );
+ }
+}
+
+void LLViewerWindow::drawDebugText()
+{
+ gGL.color4f(1,1,1,1);
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
+ {
+ // scale view by UI global scale factor and aspect ratio correction factor
+ gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+ mDebugText->draw();
+ }
+ gGL.popUIMatrix();
+ gGL.popMatrix();
+
+ gGL.flush();
+}
+
+void LLViewerWindow::draw()
+{
+
+//#if LL_DEBUG
+ LLView::sIsDrawing = TRUE;
+//#endif
+ stop_glerror();
+
+ LLUI::setLineWidth(1.f);
+
+ LLUI::setLineWidth(1.f);
+ // Reset any left-over transforms
+ glMatrixMode(GL_MODELVIEW);
+
+ glLoadIdentity();
+
+ //S32 screen_x, screen_y;
+
+ if (!gSavedSettings.getBOOL("RenderUIBuffer"))
+ {
+ LLUI::sDirtyRect = getWindowRectScaled();
+ }
+
+ // HACK for timecode debugging
+ if (gSavedSettings.getBOOL("DisplayTimecode"))
+ {
+ // draw timecode block
+ std::string text;
+
+ glLoadIdentity();
+
+ microsecondsToTimecodeString(gFrameTime,text);
+ const LLFontGL* font = LLFontGL::getFontSansSerif();
+ font->renderUTF8(text, 0,
+ llround((getWindowWidthScaled()/2)-100.f),
+ llround((getWindowHeightScaled()-60.f)),
+ LLColor4( 1.f, 1.f, 1.f, 1.f ),
+ LLFontGL::LEFT, LLFontGL::TOP);
+ }
+
+ // Draw all nested UI views.
+ // No translation needed, this view is glued to 0,0
+
+ gGL.pushMatrix();
+ LLUI::pushMatrix();
+ {
+
+ // scale view by UI global scale factor and aspect ratio correction factor
+ gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+
+ LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ // apply camera zoom transform (for high res screenshots)
+ F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
+ S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
+ if (zoom_factor > 1.f)
+ {
+ //decompose subregion number to x and y values
+ int pos_y = sub_region / llceil(zoom_factor);
+ int pos_x = sub_region - (pos_y*llceil(zoom_factor));
+ // offset for this tile
+ glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
+ (F32)getWindowHeightScaled() * -(F32)pos_y,
+ 0.f);
+ glScalef(zoom_factor, zoom_factor, 1.f);
+ LLUI::sGLScaleFactor *= zoom_factor;
+ }
+
+ // Draw tool specific overlay on world
+ LLToolMgr::getInstance()->getCurrentTool()->draw();
+
+ if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() )
+ {
+ drawMouselookInstructions();
+ stop_glerror();
+ }
+
+ // Draw all nested UI views.
+ // No translation needed, this view is glued to 0,0
+ mRootView->draw();
+
+ if (LLView::sDebugRects)
+ {
+ gToolTipView->drawStickyRect();
+ }
+
+ // Draw optional on-top-of-everyone view
+ LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ if (top_ctrl && top_ctrl->getVisible())
+ {
+ S32 screen_x, screen_y;
+ top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y);
+
+ glMatrixMode(GL_MODELVIEW);
+ LLUI::pushMatrix();
+ LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ top_ctrl->draw();
+ LLUI::popMatrix();
+ }
+
+
+ if( gShowOverlayTitle && !mOverlayTitle.empty() )
+ {
+ // Used for special titles such as "Second Life - Special E3 2003 Beta"
+ const S32 DIST_FROM_TOP = 20;
+ LLFontGL::getFontSansSerifBig()->renderUTF8(
+ mOverlayTitle, 0,
+ llround( getWindowWidthScaled() * 0.5f),
+ getWindowHeightScaled() - DIST_FROM_TOP,
+ LLColor4(1, 1, 1, 0.4f),
+ LLFontGL::HCENTER, LLFontGL::TOP);
+ }
+
+ LLUI::sGLScaleFactor = old_scale_factor;
+ }
+ LLUI::popMatrix();
+ gGL.popMatrix();
+
+//#if LL_DEBUG
+ LLView::sIsDrawing = FALSE;
+//#endif
+}
+
+// Takes a single keydown event, usually when UI is visible
+BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
+{
+ // hide tooltips on keypress
+ LLToolTipMgr::instance().blockToolTips();
+
+ if (gFocusMgr.getKeyboardFocus()
+ && !(mask & (MASK_CONTROL | MASK_ALT))
+ && !gFocusMgr.getKeystrokesOnly())
+ {
+ // We have keyboard focus, and it's not an accelerator
+ if (key < 0x80)
+ {
+ // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
+ return (gFocusMgr.getKeyboardFocus() != NULL);
+ }
+ }
+
+ // let menus handle navigation keys for navigation
+ if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
+ ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)))
+ {
+ return TRUE;
+ }
+
+ LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
+
+ // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus
+ // as long as focus isn't locked
+ if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked())
+ {
+ // Check the current floater's menu first, if it has one.
+ if (gFocusMgr.keyboardFocusHasAccelerators()
+ && keyboard_focus
+ && keyboard_focus->handleKey(key,mask,FALSE))
+ {
+ return TRUE;
+ }
+
+ if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
+ {
+ return TRUE;
+ }
+ }
+
+ // give floaters first chance to handle TAB key
+ // so frontmost floater gets focus
+ // if nothing has focus, go to first or last UI element as appropriate
+ if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL))
+ {
+ if (gMenuHolder) gMenuHolder->hideMenus();
+
+ // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
+ gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0);
+
+ // do CTRL-TAB and CTRL-SHIFT-TAB logic
+ if (mask & MASK_SHIFT)
+ {
+ mRootView->focusPrevRoot();
+ }
+ else
+ {
+ mRootView->focusNextRoot();
+ }
+ return TRUE;
+ }
+ // hidden edit menu for cut/copy/paste
+ if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
+ {
+ return TRUE;
+ }
+
+ // Traverses up the hierarchy
+ if( keyboard_focus )
+ {
+ LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ // arrow keys move avatar while chatting hack
+ if (chat_editor && chat_editor->hasFocus())
+ {
+ // If text field is empty, there's no point in trying to move
+ // cursor with arrow keys, so allow movement
+ if (chat_editor->getText().empty()
+ || gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
+ {
+ // let Control-Up and Control-Down through for chat line history,
+ if (!(key == KEY_UP && mask == MASK_CONTROL)
+ && !(key == KEY_DOWN && mask == MASK_CONTROL))
+ {
+ switch(key)
+ {
+ case KEY_LEFT:
+ case KEY_RIGHT:
+ case KEY_UP:
+ case KEY_DOWN:
+ case KEY_PAGE_UP:
+ case KEY_PAGE_DOWN:
+ case KEY_HOME:
+ // when chatbar is empty or ArrowKeysAlwaysMove set,
+ // pass arrow keys on to avatar...
+ return FALSE;
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ if (keyboard_focus->handleKey(key, mask, FALSE))
+ {
+ return TRUE;
+ }
+ }
+
+ if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) )
+ {
+ return TRUE;
+ }
+
+ // Try for a new-format gesture
+ if (LLGestureMgr::instance().triggerGesture(key, mask))
+ {
+ return TRUE;
+ }
+
+ // See if this is a gesture trigger. If so, eat the key and
+ // don't pass it down to the menus.
+ if (gGestureList.trigger(key, mask))
+ {
+ return TRUE;
+ }
+
+ // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook,
+ // no view has keyboard focus, this is a printable character key (and no modifier key is
+ // pressed except shift), then give focus to nearby chat (STORM-560)
+ if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
+ !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
+ {
+ LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ if (chat_editor)
+ {
+ // passing NULL here, character will be added later when it is handled by character handler.
+ LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL);
+ return TRUE;
+ }
+ }
+
+ // give menus a chance to handle unmodified accelerator keys
+ if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
+ {
+ return TRUE;
+ }
+
+ // don't pass keys on to world when something in ui has focus
+ return gFocusMgr.childHasKeyboardFocus(mRootView)
+ || LLMenuGL::getKeyboardMode()
+ || (gMenuBarView && gMenuBarView->getHighlightedItem() && gMenuBarView->getHighlightedItem()->isActive());
+}
+
+
+BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
+{
+ // HACK: We delay processing of return keys until they arrive as a Unicode char,
+ // so that if you're typing chat text at low frame rate, we don't send the chat
+ // until all keystrokes have been entered. JC
+ // HACK: Numeric keypad <enter> on Mac is Unicode 3
+ // HACK: Control-M on Windows is Unicode 13
+ if ((uni_char == 13 && mask != MASK_CONTROL)
+ || (uni_char == 3 && mask == MASK_NONE))
+ {
+ return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
+ }
+
+ // let menus handle navigation (jump) keys
+ if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, TRUE))
+ {
+ return TRUE;
+ }
+
+ // Traverses up the hierarchy
+ LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
+ if( keyboard_focus )
+ {
+ if (keyboard_focus->handleUnicodeChar(uni_char, FALSE))
+ {
+ return TRUE;
+ }
+
+ //// Topmost view gets a chance before the hierarchy
+ //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) )
+ //{
+ // return TRUE;
+ //}
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleScrollWheel(S32 clicks)
+{
+ LLView::sMouseHandlerMessage.clear();
+
+ LLUI::resetMouseIdleTimer();
+
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ if( mouse_captor )
+ {
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
+ mouse_captor->handleScrollWheel(local_x, local_y, clicks);
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Scroll Wheel handled by captor " << mouse_captor->getName() << llendl;
+ }
+ return;
+ }
+
+ LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ if (top_ctrl)
+ {
+ S32 local_x;
+ S32 local_y;
+ top_ctrl->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
+ if (top_ctrl->handleScrollWheel(local_x, local_y, clicks)) return;
+ }
+
+ if (mRootView->handleScrollWheel(mCurrentMousePoint.mX, mCurrentMousePoint.mY, clicks) )
+ {
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Scroll Wheel" << LLView::sMouseHandlerMessage << llendl;
+ }
+ return;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Scroll Wheel not handled by view" << llendl;
+ }
+
+ // Zoom the camera in and out behavior
+
+ if(top_ctrl == 0
+ && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY)
+ && gAgentCamera.isInitialized())
+ gAgentCamera.handleScrollWheel(clicks);
+
+ return;
+}
+
+void LLViewerWindow::addPopup(LLView* popup)
+{
+ if (mPopupView)
+ {
+ mPopupView->addPopup(popup);
+ }
+}
+
+void LLViewerWindow::removePopup(LLView* popup)
+{
+ if (mPopupView)
+ {
+ mPopupView->removePopup(popup);
+ }
+}
+
+void LLViewerWindow::clearPopups()
+{
+ if (mPopupView)
+ {
+ mPopupView->clearPopups();
+ }
+}
+
+void LLViewerWindow::moveCursorToCenter()
+{
+ if (! gSavedSettings.getBOOL("DisableMouseWarp"))
+ {
+ S32 x = getWorldViewWidthScaled() / 2;
+ S32 y = getWorldViewHeightScaled() / 2;
+
+ //on a forced move, all deltas get zeroed out to prevent jumping
+ mCurrentMousePoint.set(x,y);
+ mLastMousePoint.set(x,y);
+ mCurrentMouseDelta.set(0,0);
+
+ LLUI::setMousePositionScreen(x, y);
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////
+//
+// Hover handlers
+//
+
+void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
+{
+ if (viewp)
+ {
+ if (!params.styled_message.empty())
+ {
+ params.styled_message.add().text("\n---------\n");
+ }
+ LLView::root_to_view_iterator_t end_tooltip_it = viewp->endRootToView();
+ // NOTE: we skip "root" since it is assumed
+ for (LLView::root_to_view_iterator_t tooltip_it = ++viewp->beginRootToView();
+ tooltip_it != end_tooltip_it;
+ ++tooltip_it)
+ {
+ LLView* viewp = *tooltip_it;
+
+ params.styled_message.add().text(viewp->getName());
+
+ LLPanel* panelp = dynamic_cast<LLPanel*>(viewp);
+ if (panelp && !panelp->getXMLFilename().empty())
+ {
+ params.styled_message.add()
+ .text("(" + panelp->getXMLFilename() + ")")
+ .style.color(LLColor4(0.7f, 0.7f, 1.f, 1.f));
+ }
+ params.styled_message.add().text("/");
+ }
+ }
+}
+
+// Update UI based on stored mouse position from mouse-move
+// event processing.
+void LLViewerWindow::updateUI()
+{
+ static LLFastTimer::DeclareTimer ftm("Update UI");
+ LLFastTimer t(ftm);
+
+ static std::string last_handle_msg;
+
+ if (gLoggedInTime.getStarted())
+ {
+ if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("DestinationGuideHintTimeout"))
+ {
+ LLFirstUse::notUsingDestinationGuide();
+ }
+ if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("SidePanelHintTimeout"))
+ {
+ LLFirstUse::notUsingSidePanel();
+ }
+ }
+
+ LLConsole::updateClass();
+
+ // animate layout stacks so we have up to date rect for world view
+ LLLayoutStack::updateClass();
+
+ // use full window for world view when not rendering UI
+ bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ updateWorldViewRect(world_view_uses_full_window);
+
+ LLView::sMouseHandlerMessage.clear();
+
+ S32 x = mCurrentMousePoint.mX;
+ S32 y = mCurrentMousePoint.mY;
+ MASK mask = gKeyboard->currentMask(TRUE);
+
+ if (gNoRender)
+ {
+ return;
+ }
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
+ {
+ gDebugRaycastFaceHit = -1;
+ gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE,
+ &gDebugRaycastFaceHit,
+ &gDebugRaycastIntersection,
+ &gDebugRaycastTexCoord,
+ &gDebugRaycastNormal,
+ &gDebugRaycastBinormal);
+ }
+
+ updateMouseDelta();
+ updateKeyboardFocus();
+
+ BOOL handled = FALSE;
+
+ BOOL handled_by_top_ctrl = FALSE;
+ LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
+
+ //FIXME: only include captor and captor's ancestors if mouse is truly over them --RN
+
+ //build set of views containing mouse cursor by traversing UI hierarchy and testing
+ //screen rect against mouse cursor
+ view_handle_set_t mouse_hover_set;
+
+ // constraint mouse enter events to children of mouse captor
+ LLView* root_view = captor_view;
+
+ // if mouse captor doesn't exist or isn't a LLView
+ // then allow mouse enter events on entire UI hierarchy
+ if (!root_view)
+ {
+ root_view = mRootView;
+ }
+
+ // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // include all ancestors of captor_view as automatically having mouse
+ if (captor_view)
+ {
+ LLView* captor_parent_view = captor_view->getParent();
+ while(captor_parent_view)
+ {
+ mouse_hover_set.insert(captor_parent_view->getHandle());
+ captor_parent_view = captor_parent_view->getParent();
+ }
+ }
+
+ // aggregate visible views that contain mouse cursor in display order
+ LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
+
+ for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
+ {
+ LLView* popup = popup_it->get();
+ if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // iterator over contents of top_ctrl, and throw into mouse_hover_set
+ for (LLView::tree_iterator_t it = popup->beginTreeDFS();
+ it != popup->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ }
+
+ // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
+ if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // iterator over contents of top_ctrl, and throw into mouse_hover_set
+ for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
+ it != top_ctrl->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ else
+ {
+ // walk UI tree in depth-first order
+ for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
+ it != root_view->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ // calculating the screen rect involves traversing the parent, so this is less than optimal
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+
+ // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
+ if (viewp->getMouseOpaque())
+ {
+ // constrain further iteration to children of this widget
+ it = viewp->beginTreeDFS();
+ }
+
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ }
+
+ typedef std::vector<LLHandle<LLView> > view_handle_list_t;
+
+ // call onMouseEnter() on all views which contain the mouse cursor but did not before
+ view_handle_list_t mouse_enter_views;
+ std::set_difference(mouse_hover_set.begin(), mouse_hover_set.end(),
+ mMouseHoverViews.begin(), mMouseHoverViews.end(),
+ std::back_inserter(mouse_enter_views));
+ for (view_handle_list_t::iterator it = mouse_enter_views.begin();
+ it != mouse_enter_views.end();
+ ++it)
+ {
+ LLView* viewp = it->get();
+ if (viewp)
+ {
+ LLRect view_screen_rect = viewp->calcScreenRect();
+ viewp->onMouseEnter(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
+ }
+ }
+
+ // call onMouseLeave() on all views which no longer contain the mouse cursor
+ view_handle_list_t mouse_leave_views;
+ std::set_difference(mMouseHoverViews.begin(), mMouseHoverViews.end(),
+ mouse_hover_set.begin(), mouse_hover_set.end(),
+ std::back_inserter(mouse_leave_views));
+ for (view_handle_list_t::iterator it = mouse_leave_views.begin();
+ it != mouse_leave_views.end();
+ ++it)
+ {
+ LLView* viewp = it->get();
+ if (viewp)
+ {
+ LLRect view_screen_rect = viewp->calcScreenRect();
+ viewp->onMouseLeave(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
+ }
+ }
+
+ // store resulting hover set for next frame
+ swap(mMouseHoverViews, mouse_hover_set);
+
+ // only handle hover events when UI is enabled
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+
+ if( mouse_captor )
+ {
+ // Pass hover events to object capturing mouse events.
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = mouse_captor->handleHover(local_x, local_y, mask);
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
+ }
+
+ if( !handled )
+ {
+ lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
+ }
+ }
+ else
+ {
+ if (top_ctrl)
+ {
+ S32 local_x, local_y;
+ top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
+ handled_by_top_ctrl = TRUE;
+ }
+
+ if ( !handled )
+ {
+ // x and y are from last time mouse was in window
+ // mMouseInWindow tracks *actual* mouse location
+ if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
+ {
+ if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
+ {
+ last_handle_msg = LLView::sMouseHandlerMessage;
+ llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
+ }
+ handled = TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ if (last_handle_msg != LLStringUtil::null)
+ {
+ last_handle_msg.clear();
+ llinfos << "Hover not handled by view" << llendl;
+ }
+ }
+ }
+
+ if (!handled)
+ {
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
+ {
+ handled = tool->handleHover(x, y, mask);
+ }
+ }
+ }
+
+ // Show a new tool tip (or update one that is already shown)
+ BOOL tool_tip_handled = FALSE;
+ std::string tool_tip_msg;
+ if( handled
+ && !mWindow->isCursorHidden())
+ {
+ LLRect screen_sticky_rect = mRootView->getLocalRect();
+ S32 local_x, local_y;
+
+ if (gSavedSettings.getBOOL("DebugShowXUINames"))
+ {
+ LLToolTip::Params params;
+
+ LLView* tooltip_view = mRootView;
+ LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
+ for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
+ {
+ LLView* viewp = *it;
+ LLRect screen_rect;
+ viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
+ if (!(viewp->getVisible()
+ && screen_rect.pointInRect(x, y)))
+ {
+ it.skipDescendants();
+ }
+ // only report xui names for LLUICtrls,
+ // and blacklist the various containers we don't care about
+ else if (dynamic_cast<LLUICtrl*>(viewp)
+ && viewp != gMenuHolder
+ && viewp != gFloaterView
+ && viewp != gConsole)
+ {
+ if (dynamic_cast<LLFloater*>(viewp))
+ {
+ // constrain search to descendants of this (frontmost) floater
+ // by resetting iterator
+ it = viewp->beginTreeDFS();
+ }
+
+ // if we are in a new part of the tree (not a descendent of current tooltip_view)
+ // then push the results for tooltip_view and start with a new potential view
+ // NOTE: this emulates visiting only the leaf nodes that meet our criteria
+ if (!viewp->hasAncestor(tooltip_view))
+ {
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+ }
+ tooltip_view = viewp;
+ }
+ }
+
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+
+ params.sticky_rect = screen_sticky_rect;
+ params.max_width = 400;
+
+ LLToolTipMgr::instance().show(params);
+ }
+ // if there is a mouse captor, nothing else gets a tooltip
+ else if (mouse_captor)
+ {
+ mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
+ }
+ else
+ {
+ // next is top_ctrl
+ if (!tool_tip_handled && top_ctrl)
+ {
+ top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
+ }
+
+ if (!tool_tip_handled)
+ {
+ local_x = x; local_y = y;
+ tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
+ }
+
+ LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (!tool_tip_handled && current_tool)
+ {
+ current_tool->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
+ }
+ }
+ }
+ }
+ else
+ { // just have tools handle hover when UI is turned off
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
+ {
+ handled = tool->handleHover(x, y, mask);
+ }
+ }
+
+ updateLayout();
+
+ mLastMousePoint = mCurrentMousePoint;
+
+ // cleanup unused selections when no modal dialogs are open
+ if (LLModalDialog::activeCount() == 0)
+ {
+ LLViewerParcelMgr::getInstance()->deselectUnused();
+ }
+
+ if (LLModalDialog::activeCount() == 0)
+ {
+ LLSelectMgr::getInstance()->deselectUnused();
+ }
+}
+
+
+void LLViewerWindow::updateLayout()
+{
+ LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (gFloaterTools != NULL
+ && tool != NULL
+ && tool != gToolNull
+ && tool != LLToolCompInspect::getInstance()
+ && tool != LLToolDragAndDrop::getInstance()
+ && !gSavedSettings.getBOOL("FreezeTime"))
+ {
+ // Suppress the toolbox view if our source tool was the pie tool,
+ // and we've overridden to something else.
+ bool suppress_toolbox =
+ (LLToolMgr::getInstance()->getBaseTool() == LLToolPie::getInstance()) &&
+ (LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance());
+
+ LLMouseHandler *captor = gFocusMgr.getMouseCapture();
+ // With the null, inspect, or drag and drop tool, don't muck
+ // with visibility.
+
+ if (gFloaterTools->isMinimized()
+ || (tool != LLToolPie::getInstance() // not default tool
+ && tool != LLToolCompGun::getInstance() // not coming out of mouselook
+ && !suppress_toolbox // not override in third person
+ && LLToolMgr::getInstance()->getCurrentToolset() != gFaceEditToolset // not special mode
+ && LLToolMgr::getInstance()->getCurrentToolset() != gMouselookToolset
+ && (!captor || dynamic_cast<LLView*>(captor) != NULL))) // not dragging
+ {
+ // Force floater tools to be visible (unless minimized)
+ if (!gFloaterTools->getVisible())
+ {
+ gFloaterTools->openFloater();
+ }
+ // Update the location of the blue box tool popup
+ LLCoordGL select_center_screen;
+ gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) );
+ }
+ else
+ {
+ gFloaterTools->setVisible(FALSE);
+ }
+ //gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible());
+ }
+
+ // Always update console
+ if(gConsole)
+ {
+ LLRect console_rect = getChatConsoleRect();
+ gConsole->reshape(console_rect.getWidth(), console_rect.getHeight());
+ gConsole->setRect(console_rect);
+ }
+}
+
+void LLViewerWindow::updateMouseDelta()
+{
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+
+ //RN: fix for asynchronous notification of mouse leaving window not working
+ LLCoordWindow mouse_pos;
+ mWindow->getCursorPosition(&mouse_pos);
+ if (mouse_pos.mX < 0 ||
+ mouse_pos.mY < 0 ||
+ mouse_pos.mX > mWindowRectRaw.getWidth() ||
+ mouse_pos.mY > mWindowRectRaw.getHeight())
+ {
+ mMouseInWindow = FALSE;
+ }
+ else
+ {
+ mMouseInWindow = TRUE;
+ }
+
+ LLVector2 mouse_vel;
+
+ if (gSavedSettings.getBOOL("MouseSmooth"))
+ {
+ static F32 fdx = 0.f;
+ static F32 fdy = 0.f;
+
+ F32 amount = 16.f;
+ fdx = fdx + ((F32) dx - fdx) * llmin(gFrameIntervalSeconds*amount,1.f);
+ fdy = fdy + ((F32) dy - fdy) * llmin(gFrameIntervalSeconds*amount,1.f);
+
+ mCurrentMouseDelta.set(llround(fdx), llround(fdy));
+ mouse_vel.setVec(fdx,fdy);
+ }
+ else
+ {
+ mCurrentMouseDelta.set(dx, dy);
+ mouse_vel.setVec((F32) dx, (F32) dy);
+ }
+
+ mMouseVelocityStat.addValue(mouse_vel.magVec());
+}
+
+void LLViewerWindow::updateKeyboardFocus()
+{
+ if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+
+ // clean up current focus
+ LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
+ if (cur_focus)
+ {
+ if (!cur_focus->isInVisibleChain() || !cur_focus->isInEnabledChain())
+ {
+ // don't release focus, just reassign so that if being given
+ // to a sibling won't call onFocusLost on all the ancestors
+ // gFocusMgr.releaseFocusIfNeeded(cur_focus);
+
+ LLUICtrl* parent = cur_focus->getParentUICtrl();
+ const LLUICtrl* focus_root = cur_focus->findRootMostFocusRoot();
+ bool new_focus_found = false;
+ while(parent)
+ {
+ if (parent->isCtrl()
+ && (parent->hasTabStop() || parent == focus_root)
+ && !parent->getIsChrome()
+ && parent->isInVisibleChain()
+ && parent->isInEnabledChain())
+ {
+ if (!parent->focusFirstItem())
+ {
+ parent->setFocus(TRUE);
+ }
+ new_focus_found = true;
+ break;
+ }
+ parent = parent->getParentUICtrl();
+ }
+
+ // if we didn't find a better place to put focus, just release it
+ // hasFocus() will return true if and only if we didn't touch focus since we
+ // are only moving focus higher in the hierarchy
+ if (!new_focus_found)
+ {
+ cur_focus->setFocus(FALSE);
+ }
+ }
+ else if (cur_focus->isFocusRoot())
+ {
+ // focus roots keep trying to delegate focus to their first valid descendant
+ // this assumes that focus roots are not valid focus holders on their own
+ cur_focus->focusFirstItem();
+ }
+ }
+
+ // last ditch force of edit menu to selection manager
+ if (LLEditMenuHandler::gEditMenuHandler == NULL && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
+ {
+ LLEditMenuHandler::gEditMenuHandler = LLSelectMgr::getInstance();
+ }
+
+ if (gFloaterView->getCycleMode())
+ {
+ // sync all floaters with their focus state
+ gFloaterView->highlightFocusedFloater();
+ gSnapshotFloaterView->highlightFocusedFloater();
+ if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0)
+ {
+ // control key no longer held down, finish cycle mode
+ gFloaterView->setCycleMode(FALSE);
+
+ gFloaterView->syncFloaterTabOrder();
+ }
+ else
+ {
+ // user holding down CTRL, don't update tab order of floaters
+ }
+ }
+ else
+ {
+ // update focused floater
+ gFloaterView->highlightFocusedFloater();
+ gSnapshotFloaterView->highlightFocusedFloater();
+ // make sure floater visible order is in sync with tab order
+ gFloaterView->syncFloaterTabOrder();
+ }
+
+ if(LLSideTray::instanceCreated())//just getInstance will create sidetray. we don't want this
+ LLSideTray::getInstance()->highlightFocused();
+}
+
+static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View");
+void LLViewerWindow::updateWorldViewRect(bool use_full_window)
+{
+ LLFastTimer ft(FTM_UPDATE_WORLD_VIEW);
+
+ // start off using whole window to render world
+ LLRect new_world_rect = mWindowRectRaw;
+
+ if (use_full_window == false && mWorldViewPlaceholder.get())
+ {
+ new_world_rect = mWorldViewPlaceholder.get()->calcScreenRect();
+ // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers
+ new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1);
+ new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1);
+
+ new_world_rect.mLeft = llround((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]);
+ new_world_rect.mRight = llround((F32)new_world_rect.mRight * mDisplayScale.mV[VX]);
+ new_world_rect.mBottom = llround((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]);
+ new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
+ }
+
+ if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
+ {
+ // use right edge of window, ignoring sidebar
+ new_world_rect.mRight = mWindowRectRaw.mRight;
+ }
+
+ if (mWorldViewRectRaw != new_world_rect)
+ {
+ mWorldViewRectRaw = new_world_rect;
+ gResizeScreenTexture = TRUE;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
+
+ LLRect old_world_rect_scaled = mWorldViewRectScaled;
+ mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
+
+ // sending a signal with a new WorldView rect
+ mOnWorldViewRectUpdated(old_world_rect_scaled, mWorldViewRectScaled);
+ }
+}
+
+void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
+{
+ // Store last mouse location.
+ // If mouse leaves window, pretend last point was on edge of window
+ if (point.mX < 0)
+ {
+ mCurrentMousePoint.mX = 0;
+ }
+ else if (point.mX > getWindowWidthScaled())
+ {
+ mCurrentMousePoint.mX = getWindowWidthScaled();
+ }
+ else
+ {
+ mCurrentMousePoint.mX = point.mX;
+ }
+
+ if (point.mY < 0)
+ {
+ mCurrentMousePoint.mY = 0;
+ }
+ else if (point.mY > getWindowHeightScaled() )
+ {
+ mCurrentMousePoint.mY = getWindowHeightScaled();
+ }
+ else
+ {
+ mCurrentMousePoint.mY = point.mY;
+ }
+}
+
+
+// Draws the selection outlines for the currently selected objects
+// Must be called after displayObjects is called, which sets the mGLName parameter
+// NOTE: This function gets called 3 times:
+// render_ui_3d: FALSE, FALSE, TRUE
+// render_hud_elements: FALSE, FALSE, FALSE
+void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ if (!for_hud && !for_gl_pick)
+ {
+ // Call this once and only once
+ LLSelectMgr::getInstance()->updateSilhouettes();
+ }
+
+ // Draw fence around land selections
+ if (for_gl_pick)
+ {
+ if (pick_parcel_walls)
+ {
+ LLViewerParcelMgr::getInstance()->renderParcelCollision();
+ }
+ }
+ else if (( for_hud && selection->getSelectType() == SELECT_TYPE_HUD) ||
+ (!for_hud && selection->getSelectType() != SELECT_TYPE_HUD))
+ {
+ LLSelectMgr::getInstance()->renderSilhouettes(for_hud);
+
+ stop_glerror();
+
+ // setup HUD render
+ if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
+ {
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
+
+ // set up transform to encompass bounding box of HUD
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
+ glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+ glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
+ glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
+ }
+
+ // Render light for editing
+ if (LLSelectMgr::sRenderLightRadius && LLToolMgr::getInstance()->inEdit())
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLEnable gls_blend(GL_BLEND);
+ LLGLEnable gls_cull(GL_CULL_FACE);
+ LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ if (selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ F32 zoom = gAgentCamera.mHUDCurZoom;
+ glScalef(zoom, zoom, zoom);
+ }
+
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* object)
+ {
+ LLDrawable* drawable = object->mDrawable;
+ if (drawable && drawable->isLight())
+ {
+ LLVOVolume* vovolume = drawable->getVOVolume();
+ glPushMatrix();
+
+ LLVector3 center = drawable->getPositionAgent();
+ glTranslatef(center[0], center[1], center[2]);
+ F32 scale = vovolume->getLightRadius();
+ glScalef(scale, scale, scale);
+
+ LLColor4 color(vovolume->getLightColor(), .5f);
+ glColor4fv(color.mV);
+
+ F32 pixel_area = 100000.f;
+ // Render Outside
+ gSphere.render(pixel_area);
+
+ // Render Inside
+ glCullFace(GL_FRONT);
+ gSphere.render(pixel_area);
+ glCullFace(GL_BACK);
+
+ glPopMatrix();
+ }
+ return true;
+ }
+ } func;
+ LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func);
+
+ glPopMatrix();
+ }
+
+ // NOTE: The average position for the axis arrows of the selected objects should
+ // not be recalculated at this time. If they are, then group rotations will break.
+
+ // Draw arrows at average center of all selected objects
+ LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (tool)
+ {
+ if(tool->isAlwaysRendered())
+ {
+ tool->render();
+ }
+ else
+ {
+ if( !LLSelectMgr::getInstance()->getSelection()->isEmpty() )
+ {
+ BOOL moveable_object_selected = FALSE;
+ BOOL all_selected_objects_move = TRUE;
+ BOOL all_selected_objects_modify = TRUE;
+ BOOL selecting_linked_set = !gSavedSettings.getBOOL("EditLinkedParts");
+
+ for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
+ {
+ LLSelectNode* nodep = *iter;
+ LLViewerObject* object = nodep->getObject();
+ BOOL this_object_movable = FALSE;
+ if (object->permMove() && (object->permModify() || selecting_linked_set))
+ {
+ moveable_object_selected = TRUE;
+ this_object_movable = TRUE;
+ }
+ all_selected_objects_move = all_selected_objects_move && this_object_movable;
+ all_selected_objects_modify = all_selected_objects_modify && object->permModify();
+ }
+
+ BOOL draw_handles = TRUE;
+
+ if (tool == LLToolCompTranslate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
+ {
+ draw_handles = FALSE;
+ }
+
+ if (tool == LLToolCompRotate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
+ {
+ draw_handles = FALSE;
+ }
+
+ if ( !all_selected_objects_modify && tool == LLToolCompScale::getInstance() )
+ {
+ draw_handles = FALSE;
+ }
+
+ if( draw_handles )
+ {
+ tool->render();
+ }
+ }
+ }
+ if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount())
+ {
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ stop_glerror();
+ }
+ }
+ }
+}
+
+// Return a point near the clicked object representative of the place the object was clicked.
+LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLViewerObject* clicked_object) const
+{
+ // create a normalized vector pointing from the camera center into the
+ // world at the location of the mouse click
+ LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot );
+
+ LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
+
+ // make mouse vector as long as object vector, so it touchs a point near
+ // where the user clicked on the object
+ mouse_direction_global *= (F32) relative_object.magVec();
+
+ LLVector3d new_pos;
+ new_pos.setVec(mouse_direction_global);
+ // transform mouse vector back to world coords
+ new_pos += gAgentCamera.getCameraPositionGlobal();
+
+ return new_pos;
+}
+
+
+BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const
+{
+ BOOL intersect = FALSE;
+
+// U8 shape = objectp->mPrimitiveCode & LL_PCODE_BASE_MASK;
+ if (!intersect)
+ {
+ point_global = clickPointInWorldGlobal(x, y, objectp);
+ llinfos << "approx intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
+ }
+ else
+ {
+ llinfos << "good intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
+ }
+
+ return intersect;
+}
+
+void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
+ if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
+ {
+ // build mode allows interaction with all transparent objects
+ // "Show Debug Alpha" means no object actually transparent
+ pick_transparent = TRUE;
+ }
+
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ schedulePick(pick_info);
+}
+
+void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
+{
+ if (mPicks.size() >= 1024 || mWindow->getMinimized())
+ { //something went wrong, picks are being scheduled but not processed
+
+ if (pick_info.mPickCallback)
+ {
+ pick_info.mPickCallback(pick_info);
+ }
+
+ return;
+ }
+ mPicks.push_back(pick_info);
+
+ // delay further event processing until we receive results of pick
+ // only do this for async picks so that handleMouseUp won't be called
+ // until the pick triggered in handleMouseDown has been processed, for example
+ mWindow->delayInputProcessing();
+}
+
+
+void LLViewerWindow::performPick()
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ if (!mPicks.empty())
+ {
+ std::vector<LLPickInfo>::iterator pick_it;
+ for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
+ {
+ pick_it->fetchResults();
+ }
+
+ mLastPick = mPicks.back();
+ mPicks.clear();
+ }
+}
+
+void LLViewerWindow::returnEmptyPicks()
+{
+ std::vector<LLPickInfo>::iterator pick_it;
+ for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
+ {
+ mLastPick = *pick_it;
+ // just trigger callback with empty results
+ if (pick_it->mPickCallback)
+ {
+ pick_it->mPickCallback(*pick_it);
+ }
+ }
+ mPicks.clear();
+}
+
+// Performs the GL object/land pick.
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+{
+ if (gNoRender)
+ {
+ return LLPickInfo();
+ }
+
+ BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
+ if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
+ {
+ // build mode allows interaction with all transparent objects
+ // "Show Debug Alpha" means no object actually transparent
+ pick_transparent = TRUE;
+ }
+
+ // shortcut queueing in mPicks and just update mLastPick in place
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL);
+ mLastPick.fetchResults();
+
+ return mLastPick;
+}
+
+LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
+ LLVector3* intersection)
+{
+ S32 x = mouse_x;
+ S32 y = mouse_y;
+
+ if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
+ {
+ x = getCurrentMouseX();
+ y = getCurrentMouseY();
+ }
+
+ // world coordinates of mouse
+ LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
+ LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
+ LLVector3 mouse_world_start = mouse_point_global;
+ LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
+
+ return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection);
+
+
+}
+
+LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth,
+ LLViewerObject *this_object,
+ S32 this_face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3 *intersection,
+ LLVector2 *uv,
+ LLVector3 *normal,
+ LLVector3 *binormal)
+{
+ S32 x = mouse_x;
+ S32 y = mouse_y;
+
+ if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
+ {
+ x = getCurrentMouseX();
+ y = getCurrentMouseY();
+ }
+
+ // HUD coordinates of mouse
+ LLVector3 mouse_point_hud = mousePointHUD(x, y);
+ LLVector3 mouse_hud_start = mouse_point_hud - LLVector3(depth, 0, 0);
+ LLVector3 mouse_hud_end = mouse_point_hud + LLVector3(depth, 0, 0);
+
+ // world coordinates of mouse
+ LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
+ LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
+
+ //get near clip plane
+ LLVector3 n = LLViewerCamera::getInstance()->getAtAxis();
+ LLVector3 p = mouse_point_global + n * LLViewerCamera::getInstance()->getNear();
+
+ //project mouse point onto plane
+ LLVector3 pos;
+ line_plane(mouse_point_global, mouse_direction_global, p, n, pos);
+ mouse_point_global = pos;
+
+ LLVector3 mouse_world_start = mouse_point_global;
+ LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
+
+
+ LLViewerObject* found = NULL;
+
+ if (this_object) // check only this object
+ {
+ if (this_object->isHUDAttachment()) // is a HUD object?
+ {
+ if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, binormal))
+ {
+ found = this_object;
+ }
+ }
+
+ else // is a world object
+ {
+ if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, binormal))
+ {
+ found = this_object;
+ }
+ }
+ }
+
+ else // check ALL objects
+ {
+ found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
+ face_hit, intersection, uv, normal, binormal);
+
+ if (!found) // if not found in HUD, look in world:
+
+ {
+ found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
+ face_hit, intersection, uv, normal, binormal);
+ }
+
+ }
+
+ return found;
+}
+
+// Returns unit vector relative to camera
+// indicating direction of point on screen x,y
+LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const
+{
+ // find vertical field of view
+ F32 fov = LLViewerCamera::getInstance()->getView();
+
+ // find world view center in scaled ui coordinates
+ F32 center_x = getWorldViewRectScaled().getCenterX();
+ F32 center_y = getWorldViewRectScaled().getCenterY();
+
+ // calculate pixel distance to screen
+ F32 distance = ((F32)getWorldViewHeightScaled() * 0.5f) / (tan(fov / 2.f));
+
+ // calculate click point relative to middle of screen
+ F32 click_x = x - center_x;
+ F32 click_y = y - center_y;
+
+ // compute mouse vector
+ LLVector3 mouse_vector = distance * LLViewerCamera::getInstance()->getAtAxis()
+ - click_x * LLViewerCamera::getInstance()->getLeftAxis()
+ + click_y * LLViewerCamera::getInstance()->getUpAxis();
+
+ mouse_vector.normVec();
+
+ return mouse_vector;
+}
+
+LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
+{
+ // find screen resolution
+ S32 height = getWorldViewHeightScaled();
+
+ // find world view center
+ F32 center_x = getWorldViewRectScaled().getCenterX();
+ F32 center_y = getWorldViewRectScaled().getCenterY();
+
+ // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5
+ F32 hud_x = -((F32)x - center_x) / height;
+ F32 hud_y = ((F32)y - center_y) / height;
+
+ return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom);
+}
+
+// Returns unit vector relative to camera in camera space
+// indicating direction of point on screen x,y
+LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const
+{
+ // find vertical field of view
+ F32 fov_height = LLViewerCamera::getInstance()->getView();
+ F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect();
+
+ // find screen resolution
+ S32 height = getWorldViewHeightScaled();
+ S32 width = getWorldViewWidthScaled();
+
+ // find world view center
+ F32 center_x = getWorldViewRectScaled().getCenterX();
+ F32 center_y = getWorldViewRectScaled().getCenterY();
+
+ // calculate click point relative to middle of screen
+ F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f;
+ F32 click_y = (((F32)y - center_y) / (F32)height) * fov_height;
+
+ // compute mouse vector
+ LLVector3 mouse_vector = LLVector3(0.f, 0.f, -1.f);
+ LLQuaternion mouse_rotate;
+ mouse_rotate.setQuat(click_y, click_x, 0.f);
+
+ mouse_vector = mouse_vector * mouse_rotate;
+ // project to z = -1 plane;
+ mouse_vector = mouse_vector * (-1.f / mouse_vector.mV[VZ]);
+
+ return mouse_vector;
+}
+
+
+
+BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y,
+ const LLVector3d &plane_point_global,
+ const LLVector3 &plane_normal_global)
+{
+ LLVector3d mouse_direction_global_d;
+
+ mouse_direction_global_d.setVec(mouseDirectionGlobal(x,y));
+ LLVector3d plane_normal_global_d;
+ plane_normal_global_d.setVec(plane_normal_global);
+ F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d);
+ LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal();
+ F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel)
+ / plane_mouse_dot;
+ if (llabs(plane_mouse_dot) < 0.00001)
+ {
+ // if mouse is parallel to plane, return closest point on line through plane origin
+ // that is parallel to camera plane by scaling mouse direction vector
+ // by distance to plane origin, modulated by deviation of mouse direction from plane origin
+ LLVector3d plane_origin_dir = plane_origin_camera_rel;
+ plane_origin_dir.normVec();
+
+ mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d);
+ }
+
+ point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
+
+ return mouse_look_at_scale > 0.0;
+}
+
+
+// Returns global position
+BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global)
+{
+ LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
+ F32 mouse_dir_scale;
+ BOOL hit_land = FALSE;
+ LLViewerRegion *regionp;
+ F32 land_z;
+ const F32 FIRST_PASS_STEP = 1.0f; // meters
+ const F32 SECOND_PASS_STEP = 0.1f; // meters
+ LLVector3d camera_pos_global;
+
+ camera_pos_global = gAgentCamera.getCameraPositionGlobal();
+ LLVector3d probe_point_global;
+ LLVector3 probe_point_region;
+
+ // walk forwards to find the point
+ for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
+ {
+ LLVector3d mouse_direction_global_d;
+ mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
+ probe_point_global = camera_pos_global + mouse_direction_global_d;
+
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
+
+ if (!regionp)
+ {
+ // ...we're outside the world somehow
+ continue;
+ }
+
+ S32 i = (S32) (probe_point_region.mV[VX]/regionp->getLand().getMetersPerGrid());
+ S32 j = (S32) (probe_point_region.mV[VY]/regionp->getLand().getMetersPerGrid());
+ S32 grids_per_edge = (S32) regionp->getLand().mGridsPerEdge;
+ if ((i >= grids_per_edge) || (j >= grids_per_edge))
+ {
+ //llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
+ continue;
+ }
+
+ land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
+
+ //llinfos << "mousePointOnLand initial z " << land_z << llendl;
+
+ if (probe_point_region.mV[VZ] < land_z)
+ {
+ // ...just went under land
+
+ // cout << "under land at " << probe_point << " scale " << mouse_vec_scale << endl;
+
+ hit_land = TRUE;
+ break;
+ }
+ }
+
+
+ if (hit_land)
+ {
+ // Don't go more than one step beyond where we stopped above.
+ // This can't just be "mouse_vec_scale" because floating point error
+ // will stop the loop before the last increment.... X - 1.0 + 0.1 + 0.1 + ... + 0.1 != X
+ F32 stop_mouse_dir_scale = mouse_dir_scale + FIRST_PASS_STEP;
+
+ // take a step backwards, then walk forwards again to refine position
+ for ( mouse_dir_scale -= FIRST_PASS_STEP; mouse_dir_scale <= stop_mouse_dir_scale; mouse_dir_scale += SECOND_PASS_STEP)
+ {
+ LLVector3d mouse_direction_global_d;
+ mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
+ probe_point_global = camera_pos_global + mouse_direction_global_d;
+
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
+
+ if (!regionp)
+ {
+ // ...we're outside the world somehow
+ continue;
+ }
+
+ /*
+ i = (S32) (local_probe_point.mV[VX]/regionp->getLand().getMetersPerGrid());
+ j = (S32) (local_probe_point.mV[VY]/regionp->getLand().getMetersPerGrid());
+ if ((i >= regionp->getLand().mGridsPerEdge) || (j >= regionp->getLand().mGridsPerEdge))
+ {
+ // llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
+ continue;
+ }
+ land_z = regionp->getLand().mSurfaceZ[ i + j * (regionp->getLand().mGridsPerEdge) ];
+ */
+
+ land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
+
+ //llinfos << "mousePointOnLand refine z " << land_z << llendl;
+
+ if (probe_point_region.mV[VZ] < land_z)
+ {
+ // ...just went under land again
+
+ *land_position_global = probe_point_global;
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+// Saves an image to the harddrive as "SnapshotX" where X >= 1.
+BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
+{
+ if (!image)
+ {
+ return FALSE;
+ }
+
+ LLFilePicker::ESaveFilter pick_type;
+ std::string extension("." + image->getExtension());
+ if (extension == ".j2c")
+ pick_type = LLFilePicker::FFSAVE_J2C;
+ else if (extension == ".bmp")
+ pick_type = LLFilePicker::FFSAVE_BMP;
+ else if (extension == ".jpg")
+ pick_type = LLFilePicker::FFSAVE_JPEG;
+ else if (extension == ".png")
+ pick_type = LLFilePicker::FFSAVE_PNG;
+ else if (extension == ".tga")
+ pick_type = LLFilePicker::FFSAVE_TGA;
+ else
+ pick_type = LLFilePicker::FFSAVE_ALL; // ???
+
+ // Get a base file location if needed.
+ if ( ! isSnapshotLocSet())
+ {
+ std::string proposed_name( sSnapshotBaseName );
+
+ // getSaveFile will append an appropriate extension to the proposed name, based on the ESaveFilter constant passed in.
+
+ // pick a directory in which to save
+ LLFilePicker& picker = LLFilePicker::instance();
+ if (!picker.getSaveFile(pick_type, proposed_name))
+ {
+ // Clicked cancel
+ return FALSE;
+ }
+
+ // Copy the directory + file name
+ std::string filepath = picker.getFirstFile();
+
+ LLViewerWindow::sSnapshotBaseName = gDirUtilp->getBaseFileName(filepath, true);
+ LLViewerWindow::sSnapshotDir = gDirUtilp->getDirName(filepath);
+ }
+
+ // Look for an unused file name
+ std::string filepath;
+ S32 i = 1;
+ S32 err = 0;
+
+ do
+ {
+ filepath = sSnapshotDir;
+ filepath += gDirUtilp->getDirDelimiter();
+ filepath += sSnapshotBaseName;
+ filepath += llformat("_%.3d",i);
+ filepath += extension;
+
+ llstat stat_info;
+ err = LLFile::stat( filepath, &stat_info );
+ i++;
+ }
+ while( -1 != err ); // search until the file is not found (i.e., stat() gives an error).
+
+ return image->save(filepath);
+}
+
+void LLViewerWindow::resetSnapshotLoc()
+{
+ sSnapshotDir.clear();
+}
+
+static S32 BORDERHEIGHT = 0;
+static S32 BORDERWIDTH = 0;
+
+// static
+void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
+{
+ LLCoordScreen size;
+ gViewerWindow->mWindow->getSize(&size);
+ if ( (size.mX != new_width + BORDERWIDTH)
+ ||(size.mY != new_height + BORDERHEIGHT))
+ {
+ // use actual display dimensions, not virtual UI dimensions
+ S32 x = gViewerWindow->getWindowWidthRaw();
+ S32 y = gViewerWindow->getWindowHeightRaw();
+ BORDERWIDTH = size.mX - x;
+ BORDERHEIGHT = size.mY- y;
+ LLCoordScreen new_size(new_width + BORDERWIDTH,
+ new_height + BORDERHEIGHT);
+ gViewerWindow->mWindow->setSize(new_size);
+ }
+}
+
+BOOL LLViewerWindow::saveSnapshot( const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
+{
+ llinfos << "Saving snapshot to: " << filepath << llendl;
+
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+ BOOL success = rawSnapshot(raw, image_width, image_height, TRUE, FALSE, show_ui, do_rebuild);
+
+ if (success)
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+ success = bmp_image->encode(raw, 0.0f);
+ if( success )
+ {
+ success = bmp_image->save(filepath);
+ }
+ else
+ {
+ llwarns << "Unable to encode bmp snapshot" << llendl;
+ }
+ }
+ else
+ {
+ llwarns << "Unable to capture raw snapshot" << llendl;
+ }
+
+ return success;
+}
+
+
+void LLViewerWindow::playSnapshotAnimAndSound()
+{
+ if (gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
+ {
+ return;
+ }
+ gAgent.sendAnimationRequest(ANIM_AGENT_SNAPSHOT, ANIM_REQUEST_START);
+ send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f);
+}
+
+BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
+{
+ return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
+}
+
+// Saves the image from the screen to the specified filename and path.
+BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height,
+ BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, ESnapshotType type, S32 max_size)
+{
+ if (!raw)
+ {
+ return FALSE;
+ }
+
+ // PRE SNAPSHOT
+ gDisplaySwapBuffers = FALSE;
+
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+ setCursor(UI_CURSOR_WAIT);
+
+ // Hide all the UI widgets first and draw a frame
+ BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
+
+ show_ui = show_ui ? TRUE : FALSE;
+
+ if ( prev_draw_ui != show_ui)
+ {
+ LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ }
+
+ BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments;
+ if (hide_hud)
+ {
+ LLPipeline::sShowHUDAttachments = FALSE;
+ }
+
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
+ // Copy screen to a buffer
+ // crop sides or top and bottom, if taking a snapshot of different aspect ratio
+ // from window
+ LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
+
+ S32 snapshot_width = window_rect.getWidth();
+ S32 snapshot_height = window_rect.getHeight();
+ // SNAPSHOT
+ S32 window_width = snapshot_width;
+ S32 window_height = snapshot_height;
+
+ if (show_ui)
+ {
+ image_width = llmin(image_width, window_width);
+ image_height = llmin(image_height, window_height);
+ }
+
+ F32 scale_factor = 1.0f ;
+ if(!keep_window_aspect) //image cropping
+ {
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
+ }
+ else //the scene(window) proportion needs to be maintained.
+ {
+ if(image_width > window_width || image_height > window_height) //need to enlarge the scene
+ {
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
+ }
+ }
+
+ if (show_ui && scale_factor > 1.f)
+ {
+ llwarns << "over scaling UI not supported." << llendl;
+ }
+
+ S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
+ S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
+
+ S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
+ S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+
+ if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
+ {
+ scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
+ image_buffer_x = llfloor(snapshot_width*scale_factor) ;
+ image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+ }
+ if(image_buffer_x > 0 && image_buffer_y > 0)
+ {
+ raw->resize(image_buffer_x, image_buffer_y, 3);
+ }
+ else
+ {
+ return FALSE ;
+ }
+ if(raw->isBufferInvalid())
+ {
+ return FALSE ;
+ }
+
+ BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
+ if (high_res && show_ui)
+ {
+ llwarns << "High res UI snapshot not supported. " << llendl;
+ /*send_agent_pause();
+ //rescale fonts
+ initFonts(scale_factor);
+ LLHUDObject::reshapeAll();*/
+ }
+
+ S32 output_buffer_offset_y = 0;
+
+ F32 depth_conversion_factor_1 = (LLViewerCamera::getInstance()->getFar() + LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
+ F32 depth_conversion_factor_2 = (LLViewerCamera::getInstance()->getFar() - LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
+
+ gObjectList.generatePickList(*LLViewerCamera::getInstance());
+
+ for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y)
+ {
+ S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);;
+ // handle fractional columns
+ U32 read_height = llmax(0, (window_height - subimage_y_offset) -
+ llmax(0, (window_height * (subimage_y + 1)) - (buffer_y_offset + raw->getHeight())));
+
+ S32 output_buffer_offset_x = 0;
+ for (int subimage_x = 0; subimage_x < scale_factor; ++subimage_x)
+ {
+ gDisplaySwapBuffers = FALSE;
+ gDepthDirty = TRUE;
+
+ const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ }
+ else
+ {
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ // Required for showing the GUI in snapshots and performing bloom composite overlay
+ // Call even if show_ui is FALSE
+ render_ui(scale_factor, subfield);
+ }
+
+ S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
+ // handle fractional rows
+ U32 read_width = llmax(0, (window_width - subimage_x_offset) -
+ llmax(0, (window_width * (subimage_x + 1)) - (buffer_x_offset + raw->getWidth())));
+ for(U32 out_y = 0; out_y < read_height ; out_y++)
+ {
+ S32 output_buffer_offset = (
+ (out_y * (raw->getWidth())) // ...plus iterated y...
+ + (window_width * subimage_x) // ...plus subimage start in x...
+ + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y...
+ - output_buffer_offset_x // ...minus buffer padding x...
+ - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y...
+ ) * raw->getComponents();
+
+ // Ping the wathdog thread every 100 lines to keep us alive (arbitrary number, feel free to change)
+ if (out_y % 100 == 0)
+ {
+ LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
+ }
+
+ if (type == SNAPSHOT_TYPE_COLOR)
+ {
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_RGB, GL_UNSIGNED_BYTE,
+ raw->getData() + output_buffer_offset
+ );
+ }
+ else // SNAPSHOT_TYPE_DEPTH
+ {
+ LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_DEPTH_COMPONENT, GL_FLOAT,
+ depth_line_buffer->getData()// current output pixel is beginning of buffer...
+ );
+
+ for (S32 i = 0; i < (S32)read_width; i++)
+ {
+ F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
+
+ F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
+ U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
+ //write converted scanline out to result image
+ for(S32 j = 0; j < raw->getComponents(); j++)
+ {
+ *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
+ }
+ }
+ }
+ }
+ output_buffer_offset_x += subimage_x_offset;
+ stop_glerror();
+ }
+ output_buffer_offset_y += subimage_y_offset;
+ }
+
+ gDisplaySwapBuffers = FALSE;
+ gDepthDirty = TRUE;
+
+ // POST SNAPSHOT
+ if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ }
+
+ if (hide_hud)
+ {
+ LLPipeline::sShowHUDAttachments = TRUE;
+ }
+
+ /*if (high_res)
+ {
+ initFonts(1.f);
+ LLHUDObject::reshapeAll();
+ }*/
+
+ // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
+ // Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
+ image_width += (image_width * 3) % 4;
+
+ BOOL ret = TRUE ;
+ // Resize image
+ if(llabs(image_width - image_buffer_x) > 4 || llabs(image_height - image_buffer_y) > 4)
+ {
+ ret = raw->scale( image_width, image_height );
+ }
+ else if(image_width != image_buffer_x || image_height != image_buffer_y)
+ {
+ ret = raw->scale( image_width, image_height, FALSE );
+ }
+
+
+ setCursor(UI_CURSOR_ARROW);
+
+ if (do_rebuild)
+ {
+ // If we had to do a rebuild, that means that the lists of drawables to be rendered
+ // was empty before we started.
+ // Need to reset these, otherwise we call state sort on it again when render gets called the next time
+ // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of
+ // objects on them.
+ gPipeline.resetDrawOrders();
+ }
+
+ if (high_res)
+ {
+ send_agent_resume();
+ }
+
+ return ret;
+}
+
+void LLViewerWindow::destroyWindow()
+{
+ if (mWindow)
+ {
+ LLWindowManager::destroyWindow(mWindow);
+ }
+ mWindow = NULL;
+}
+
+
+void LLViewerWindow::drawMouselookInstructions()
+{
+ // Draw instructions for mouselook ("Press ESC to return to World View" partially transparent at the bottom of the screen.)
+ const std::string instructions = LLTrans::getString("LeaveMouselook");
+ const LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Large", LLFontGL::BOLD));
+
+ //to be on top of Bottom bar when it is opened
+ const S32 INSTRUCTIONS_PAD = 50;
+
+ font->renderUTF8(
+ instructions, 0,
+ getWorldViewRectScaled().getCenterX(),
+ getWorldViewRectScaled().mBottom + INSTRUCTIONS_PAD,
+ LLColor4( 1.0f, 1.0f, 1.0f, 0.5f ),
+ LLFontGL::HCENTER, LLFontGL::TOP,
+ LLFontGL::NORMAL,LLFontGL::DROP_SHADOW);
+}
+
+void* LLViewerWindow::getPlatformWindow() const
+{
+ return mWindow->getPlatformWindow();
+}
+
+void* LLViewerWindow::getMediaWindow() const
+{
+ return mWindow->getMediaWindow();
+}
+
+void LLViewerWindow::focusClient() const
+{
+ return mWindow->focusClient();
+}
+
+LLRootView* LLViewerWindow::getRootView() const
+{
+ return mRootView;
+}
+
+LLRect LLViewerWindow::getWorldViewRectScaled() const
+{
+ return mWorldViewRectScaled;
+}
+
+S32 LLViewerWindow::getWorldViewHeightScaled() const
+{
+ return mWorldViewRectScaled.getHeight();
+}
+
+S32 LLViewerWindow::getWorldViewWidthScaled() const
+{
+ return mWorldViewRectScaled.getWidth();
+}
+
+
+S32 LLViewerWindow::getWorldViewHeightRaw() const
+{
+ return mWorldViewRectRaw.getHeight();
+}
+
+S32 LLViewerWindow::getWorldViewWidthRaw() const
+{
+ return mWorldViewRectRaw.getWidth();
+}
+
+S32 LLViewerWindow::getWindowHeightScaled() const
+{
+ return mWindowRectScaled.getHeight();
+}
+
+S32 LLViewerWindow::getWindowWidthScaled() const
+{
+ return mWindowRectScaled.getWidth();
+}
+
+S32 LLViewerWindow::getWindowHeightRaw() const
+{
+ return mWindowRectRaw.getHeight();
+}
+
+S32 LLViewerWindow::getWindowWidthRaw() const
+{
+ return mWindowRectRaw.getWidth();
+}
+
+void LLViewerWindow::setup2DRender()
+{
+ // setup ortho camera
+ gl_state_for_2d(mWindowRectRaw.getWidth(), mWindowRectRaw.getHeight());
+ setup2DViewport();
+}
+
+void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset)
+{
+ gGLViewport[0] = mWindowRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWindowRectRaw.mBottom + y_offset;
+ gGLViewport[2] = mWindowRectRaw.getWidth();
+ gGLViewport[3] = mWindowRectRaw.getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+}
+
+
+void LLViewerWindow::setup3DRender()
+{
+ // setup perspective camera
+ LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f);
+ setup3DViewport();
+}
+
+void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
+{
+ gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
+ gGLViewport[2] = mWorldViewRectRaw.getWidth();
+ gGLViewport[3] = mWorldViewRectRaw.getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+}
+
+void LLViewerWindow::setShowProgress(const BOOL show)
+{
+ if (mProgressView)
+ {
+ mProgressView->setVisible(show);
+ }
+}
+
+BOOL LLViewerWindow::getShowProgress() const
+{
+ return (mProgressView && mProgressView->getVisible());
+}
+
+void LLViewerWindow::setProgressString(const std::string& string)
+{
+ if (mProgressView)
+ {
+ mProgressView->setText(string);
+ }
+}
+
+void LLViewerWindow::setProgressMessage(const std::string& msg)
+{
+ if(mProgressView)
+ {
+ mProgressView->setMessage(msg);
+ }
+}
+
+void LLViewerWindow::setProgressPercent(const F32 percent)
+{
+ if (mProgressView)
+ {
+ mProgressView->setPercent(percent);
+ }
+}
+
+void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const std::string& label )
+{
+ if (mProgressView)
+ {
+ mProgressView->setCancelButtonVisible( b, label );
+ }
+}
+
+
+LLProgressView *LLViewerWindow::getProgressView() const
+{
+ return mProgressView;
+}
+
+void LLViewerWindow::dumpState()
+{
+ llinfos << "LLViewerWindow Active " << S32(mActive) << llendl;
+ llinfos << "mWindow visible " << S32(mWindow->getVisible())
+ << " minimized " << S32(mWindow->getMinimized())
+ << llendl;
+}
+
+void LLViewerWindow::stopGL(BOOL save_state)
+{
+ //Note: --bao
+ //if not necessary, do not change the order of the function calls in this function.
+ //if change something, make sure it will not break anything.
+ //especially be careful to put anything behind gTextureList.destroyGL(save_state);
+ if (!gGLManager.mIsDisabled)
+ {
+ llinfos << "Shutting down GL..." << llendl;
+
+ // Pause texture decode threads (will get unpaused during main loop)
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+
+ gSky.destroyGL();
+ stop_glerror();
+
+ LLManipTranslate::destroyGL() ;
+ stop_glerror();
+
+ gBumpImageList.destroyGL();
+ stop_glerror();
+
+ LLFontGL::destroyAllGL();
+ stop_glerror();
+
+ LLVOAvatar::destroyGL();
+ stop_glerror();
+
+ LLViewerDynamicTexture::destroyGL();
+ stop_glerror();
+
+ if (gPipeline.isInit())
+ {
+ gPipeline.destroyGL();
+ }
+
+ gCone.cleanupGL();
+ gBox.cleanupGL();
+ gSphere.cleanupGL();
+ gCylinder.cleanupGL();
+
+ if(gPostProcess)
+ {
+ gPostProcess->invalidate();
+ }
+
+ gTextureList.destroyGL(save_state);
+ stop_glerror();
+
+ gGLManager.mIsDisabled = TRUE;
+ stop_glerror();
+
+ llinfos << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemoryInBytes << " bytes" << llendl;
+ }
+}
+
+void LLViewerWindow::restoreGL(const std::string& progress_message)
+{
+ //Note: --bao
+ //if not necessary, do not change the order of the function calls in this function.
+ //if change something, make sure it will not break anything.
+ //especially, be careful to put something before gTextureList.restoreGL();
+ if (gGLManager.mIsDisabled)
+ {
+ llinfos << "Restoring GL..." << llendl;
+ gGLManager.mIsDisabled = FALSE;
+
+ initGLDefaults();
+ LLGLState::restoreGL();
+
+ gTextureList.restoreGL();
+
+ // for future support of non-square pixels, and fonts that are properly stretched
+ //LLFontGL::destroyDefaultFonts();
+ initFonts();
+
+ gSky.restoreGL();
+ gPipeline.restoreGL();
+ LLDrawPoolWater::restoreGL();
+ LLManipTranslate::restoreGL();
+
+ gBumpImageList.restoreGL();
+ LLViewerDynamicTexture::restoreGL();
+ LLVOAvatar::restoreGL();
+
+ gResizeScreenTexture = TRUE;
+ gWindowResized = TRUE;
+
+ if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
+
+ if (!progress_message.empty())
+ {
+ gRestoreGLTimer.reset();
+ gRestoreGL = TRUE;
+ setShowProgress(TRUE);
+ setProgressString(progress_message);
+ }
+ llinfos << "...Restoring GL done" << llendl;
+ if(!LLAppViewer::instance()->restoreErrorTrap())
+ {
+ llwarns << " Someone took over my signal/exception handler (post restoreGL)!" << llendl;
+ }
+
+ }
+}
+
+void LLViewerWindow::initFonts(F32 zoom_factor)
+{
+ LLFontGL::destroyAllGL();
+ // Initialize with possibly different zoom factor
+ LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
+ mDisplayScale.mV[VX] * zoom_factor,
+ mDisplayScale.mV[VY] * zoom_factor,
+ gDirUtilp->getAppRODataDir(),
+ LLUI::getXUIPaths());
+ // Force font reloads, which can be very slow
+ LLFontGL::loadDefaultFonts();
+}
+
+void LLViewerWindow::requestResolutionUpdate()
+{
+ mResDirty = true;
+}
+
+void LLViewerWindow::checkSettings()
+{
+ if (mStatesDirty)
+ {
+ gGL.refreshState();
+ LLViewerShaderMgr::instance()->setShaders();
+ mStatesDirty = false;
+ }
+
+ // We want to update the resolution AFTER the states getting refreshed not before.
+ if (mResDirty)
+ {
+ reshape(getWindowWidthRaw(), getWindowHeightRaw());
+ mResDirty = false;
+ }
+}
+
+void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
+{
+ llinfos << "Restaring GL" << llendl;
+ stopGL();
+ if (show_progress_bar)
+ {
+ restoreGL(LLTrans::getString("ProgressChangingResolution"));
+ }
+ else
+ {
+ restoreGL();
+ }
+}
+
+BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
+{
+ //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
+
+ //gResizeScreenTexture = TRUE;
+
+ //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
+ //U32 old_fsaa = mWindow->getFSAASamples();
+
+ // if not maximized, use the request size
+ if (!mWindow->getMaximized())
+ {
+ mWindow->setSize(size);
+ }
+
+ //if (fsaa == old_fsaa)
+ {
+ return TRUE;
+ }
+
+/*
+
+ // Close floaters that don't handle settings change
+ LLFloaterReg::hideInstance("snapshot");
+
+ BOOL result_first_try = FALSE;
+ BOOL result_second_try = FALSE;
+
+ LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
+ send_agent_pause();
+ llinfos << "Stopping GL during changeDisplaySettings" << llendl;
+ stopGL();
+ mIgnoreActivate = TRUE;
+ LLCoordScreen old_size;
+ LLCoordScreen old_pos;
+ mWindow->getSize(&old_size);
+
+ //mWindow->setFSAASamples(fsaa);
+
+ result_first_try = mWindow->switchContext(false, size, disable_vsync);
+ if (!result_first_try)
+ {
+ // try to switch back
+ //mWindow->setFSAASamples(old_fsaa);
+ result_second_try = mWindow->switchContext(false, old_size, disable_vsync);
+
+ if (!result_second_try)
+ {
+ // we are stuck...try once again with a minimal resolution?
+ send_agent_resume();
+ mIgnoreActivate = FALSE;
+ return FALSE;
+ }
+ }
+ send_agent_resume();
+
+ llinfos << "Restoring GL during resolution change" << llendl;
+ if (show_progress_bar)
+ {
+ restoreGL(LLTrans::getString("ProgressChangingResolution"));
+ }
+ else
+ {
+ restoreGL();
+ }
+
+ if (!result_first_try)
+ {
+ LLSD args;
+ args["RESX"] = llformat("%d",size.mX);
+ args["RESY"] = llformat("%d",size.mY);
+ LLNotificationsUtil::add("ResolutionSwitchFail", args);
+ size = old_size; // for reshape below
+ }
+
+ BOOL success = result_first_try || result_second_try;
+
+ if (success)
+ {
+ // maximize window if was maximized, else reposition
+ if (was_maximized)
+ {
+ mWindow->maximize();
+ }
+ else
+ {
+ S32 windowX = gSavedSettings.getS32("WindowX");
+ S32 windowY = gSavedSettings.getS32("WindowY");
+
+ mWindow->setPosition(LLCoordScreen ( windowX, windowY ) );
+ }
+ }
+
+ mIgnoreActivate = FALSE;
+ gFocusMgr.setKeyboardFocus(keyboard_focus);
+
+ return success;
+
+ */
+}
+
+F32 LLViewerWindow::getWorldViewAspectRatio() const
+{
+ F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight();
+ return world_aspect;
+}
+
+void LLViewerWindow::calcDisplayScale()
+{
+ F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
+ LLVector2 display_scale;
+ display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
+ display_scale *= ui_scale_factor;
+
+ // limit minimum display scale
+ if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE)
+ {
+ display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]);
+ }
+
+ if (display_scale != mDisplayScale)
+ {
+ llinfos << "Setting display scale to " << display_scale << llendl;
+
+ mDisplayScale = display_scale;
+ // Init default fonts
+ initFonts();
+ }
+}
+
+//static
+LLRect LLViewerWindow::calcScaledRect(const LLRect & rect, const LLVector2& display_scale)
+{
+ LLRect res = rect;
+ res.mLeft = llround((F32)res.mLeft / display_scale.mV[VX]);
+ res.mRight = llround((F32)res.mRight / display_scale.mV[VX]);
+ res.mBottom = llround((F32)res.mBottom / display_scale.mV[VY]);
+ res.mTop = llround((F32)res.mTop / display_scale.mV[VY]);
+
+ return res;
+}
+
+S32 LLViewerWindow::getChatConsoleBottomPad()
+{
+ S32 offset = 0;
+
+ if(LLBottomTray::instanceExists())
+ offset += LLBottomTray::getInstance()->getRect().getHeight();
+
+ return offset;
+}
+
+LLRect LLViewerWindow::getChatConsoleRect()
+{
+ LLRect full_window(0, getWindowHeightScaled(), getWindowWidthScaled(), 0);
+ LLRect console_rect = full_window;
+
+ const S32 CONSOLE_PADDING_TOP = 24;
+ const S32 CONSOLE_PADDING_LEFT = 24;
+ const S32 CONSOLE_PADDING_RIGHT = 10;
+
+ console_rect.mTop -= CONSOLE_PADDING_TOP;
+ console_rect.mBottom += getChatConsoleBottomPad();
+
+ console_rect.mLeft += CONSOLE_PADDING_LEFT;
+
+ static const BOOL CHAT_FULL_WIDTH = gSavedSettings.getBOOL("ChatFullWidth");
+
+ if (CHAT_FULL_WIDTH)
+ {
+ console_rect.mRight -= CONSOLE_PADDING_RIGHT;
+ }
+ else
+ {
+ // Make console rect somewhat narrow so having inventory open is
+ // less of a problem.
+ console_rect.mRight = console_rect.mLeft + 2 * getWindowWidthScaled() / 3;
+ }
+
+ return console_rect;
+}
+//----------------------------------------------------------------------------
+
+
+//static
+bool LLViewerWindow::onAlert(const LLSD& notify)
+{
+ LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
+
+ if (gNoRender)
+ {
+ llinfos << "Alert: " << notification->getName() << llendl;
+ notification->respond(LLSD::emptyMap());
+ LLNotifications::instance().cancel(notification);
+ return false;
+ }
+
+ // If we're in mouselook, the mouse is hidden and so the user can't click
+ // the dialog buttons. In that case, change to First Person instead.
+ if( gAgentCamera.cameraMouselook() )
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+ return false;
+}
+
+////////////////////////////////////////////////////////////////////////////
+//
+// LLPickInfo
+//
+LLPickInfo::LLPickInfo()
+ : mKeyMask(MASK_NONE),
+ mPickCallback(NULL),
+ mPickType(PICK_INVALID),
+ mWantSurfaceInfo(FALSE),
+ mObjectFace(-1),
+ mUVCoords(-1.f, -1.f),
+ mSTCoords(-1.f, -1.f),
+ mXYCoords(-1, -1),
+ mIntersection(),
+ mNormal(),
+ mBinormal(),
+ mHUDIcon(NULL),
+ mPickTransparent(FALSE)
+{
+}
+
+LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
+ MASK keyboard_mask,
+ BOOL pick_transparent,
+ BOOL pick_uv_coords,
+ void (*pick_callback)(const LLPickInfo& pick_info))
+ : mMousePt(mouse_pos),
+ mKeyMask(keyboard_mask),
+ mPickCallback(pick_callback),
+ mPickType(PICK_INVALID),
+ mWantSurfaceInfo(pick_uv_coords),
+ mObjectFace(-1),
+ mUVCoords(-1.f, -1.f),
+ mSTCoords(-1.f, -1.f),
+ mXYCoords(-1, -1),
+ mNormal(),
+ mBinormal(),
+ mHUDIcon(NULL),
+ mPickTransparent(pick_transparent)
+{
+}
+
+void LLPickInfo::fetchResults()
+{
+
+ S32 face_hit = -1;
+ LLVector3 intersection, normal, binormal;
+ LLVector2 uv;
+
+ LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
+
+ F32 icon_dist = 0.f;
+ if (hit_icon)
+ {
+ icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
+ }
+ LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
+ NULL, -1, mPickTransparent, &face_hit,
+ &intersection, &uv, &normal, &binormal);
+
+ mPickPt = mMousePt;
+
+ U32 te_offset = face_hit > -1 ? face_hit : 0;
+
+ //unproject relative clicked coordinate from window coordinate using GL
+
+ LLViewerObject* objectp = hit_object;
+
+ if (hit_icon &&
+ (!objectp ||
+ icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec()))
+ {
+ // was this name referring to a hud icon?
+ mHUDIcon = hit_icon;
+ mPickType = PICK_ICON;
+ mPosGlobal = mHUDIcon->getPositionGlobal();
+ }
+ else if (objectp)
+ {
+ if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH )
+ {
+ // Hit land
+ mPickType = PICK_LAND;
+ mObjectID.setNull(); // land has no id
+
+ // put global position into land_pos
+ LLVector3d land_pos;
+ if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos))
+ {
+ // The selected point is beyond the draw distance or is otherwise
+ // not selectable. Return before calling mPickCallback().
+ return;
+ }
+
+ // Fudge the land focus a little bit above ground.
+ mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f;
+ }
+ else
+ {
+ if(isFlora(objectp))
+ {
+ mPickType = PICK_FLORA;
+ }
+ else
+ {
+ mPickType = PICK_OBJECT;
+ }
+ mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
+ mObjectID = objectp->mID;
+ mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
+
+ mPosGlobal = gAgent.getPosGlobalFromAgent(intersection);
+
+ if (mWantSurfaceInfo)
+ {
+ getSurfaceInfo();
+ }
+ }
+ }
+
+ if (mPickCallback)
+ {
+ mPickCallback(*this);
+ }
+}
+
+LLPointer<LLViewerObject> LLPickInfo::getObject() const
+{
+ return gObjectList.findObject( mObjectID );
+}
+
+void LLPickInfo::updateXYCoords()
+{
+ if (mObjectFace > -1)
+ {
+ const LLTextureEntry* tep = getObject()->getTE(mObjectFace);
+ LLPointer<LLViewerTexture> imagep = LLViewerTextureManager::getFetchedTexture(tep->getID());
+ if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull())
+ {
+ mXYCoords.mX = llround(mUVCoords.mV[VX] * (F32)imagep->getWidth());
+ mXYCoords.mY = llround((1.f - mUVCoords.mV[VY]) * (F32)imagep->getHeight());
+ }
+ }
+}
+
+void LLPickInfo::getSurfaceInfo()
+{
+ // set values to uninitialized - this is what we return if no intersection is found
+ mObjectFace = -1;
+ mUVCoords = LLVector2(-1, -1);
+ mSTCoords = LLVector2(-1, -1);
+ mXYCoords = LLCoordScreen(-1, -1);
+ mIntersection = LLVector3(0,0,0);
+ mNormal = LLVector3(0,0,0);
+ mBinormal = LLVector3(0,0,0);
+
+ LLViewerObject* objectp = getObject();
+
+ if (objectp)
+ {
+ if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
+ objectp, -1, mPickTransparent,
+ &mObjectFace,
+ &mIntersection,
+ &mSTCoords,
+ &mNormal,
+ &mBinormal))
+ {
+ // if we succeeded with the intersect above, compute the texture coordinates:
+
+ if (objectp->mDrawable.notNull() && mObjectFace > -1)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
+
+ mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal);
+ }
+
+ // and XY coords:
+ updateXYCoords();
+
+ }
+ }
+}
+
+
+/* code to get UV via a special UV render - removed in lieu of raycast method
+LLVector2 LLPickInfo::pickUV()
+{
+ LLVector2 result(-1.f, -1.f);
+
+ LLViewerObject* objectp = getObject();
+ if (!objectp)
+ {
+ return result;
+ }
+
+ if (mObjectFace > -1 &&
+ objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME &&
+ mObjectFace < objectp->mDrawable->getNumFaces())
+ {
+ S32 scaled_x = llround((F32)mPickPt.mX * gViewerWindow->getDisplayScale().mV[VX]);
+ S32 scaled_y = llround((F32)mPickPt.mY * gViewerWindow->getDisplayScale().mV[VY]);
+ const S32 UV_PICK_WIDTH = 5;
+ const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2;
+ U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4];
+ LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
+ if (facep)
+ {
+ LLGLState scissor_state(GL_SCISSOR_TEST);
+ scissor_state.enable();
+ LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE);
+ //glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
+ glScissor(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ facep->renderSelectedUV();
+
+ glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer);
+ U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)];
+
+ result.mV[VX] = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f;
+ result.mV[VY] = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f;
+ }
+ }
+
+ return result;
+} */
+
+
+//static
+bool LLPickInfo::isFlora(LLViewerObject* object)
+{
+ if (!object) return false;
+
+ LLPCode pcode = object->getPCode();
+
+ if( (LL_PCODE_LEGACY_GRASS == pcode)
+ || (LL_PCODE_LEGACY_TREE == pcode)
+ || (LL_PCODE_TREE_NEW == pcode))
+ {
+ return true;
+ }
+ return false;
+}
diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml
index 43431ea7c1..1a00416b2a 100644
--- a/indra/newview/skins/default/xui/en/panel_people.xml
+++ b/indra/newview/skins/default/xui/en/panel_people.xml
@@ -76,7 +76,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
follows="all"
height="383"
layout="topleft"
- left="5"
+ left="3"
name="tabs"
tab_group="1"
tab_min_width="70"
@@ -84,7 +84,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
tab_position="top"
top_pad="10"
halign="center"
- width="317">
+ width="319">
<panel
background_opaque="true"
background_visible="true"
@@ -106,20 +106,20 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
left="3"
mouse_opaque="false"
name="Net Map"
- width="307"
+ width="305"
height="140"
- top="0"/>
+ top="5"/>
<avatar_list
allow_select="true"
follows="top|left|bottom|right"
- height="216"
+ height="211"
ignore_online_status="true"
layout="topleft"
left="3"
multi_select="true"
name="avatar_list"
top="145"
- width="307" />
+ width="306" />
<panel
background_visible="true"
follows="left|right|bottom"
@@ -165,7 +165,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="topleft"
left_pad="1"
name="dummy_icon"
- width="241"
+ width="243"
/>
</panel>
</panel>
@@ -251,7 +251,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
top_pad="1"
left="0"
name="bottom_panel"
- width="305">
+ width="308">
<layout_panel
auto_resize="false"
height="25"
@@ -300,7 +300,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="topleft"
name="dummy_panel"
user_resize="false"
- width="212">
+ width="210">
<icon
follows="bottom|left|right"
height="25"
@@ -309,7 +309,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
left="0"
top="0"
name="dummy_icon"
- width="211" />
+ width="210" />
</layout_panel>
<layout_panel
auto_resize="false"
@@ -471,7 +471,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="topleft"
left_pad="1"
name="dummy_icon"
- width="209"
+ width="212"
/>
</panel>
</panel>
@@ -506,7 +506,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
height="27"
label="bottom_panel"
layout="topleft"
- left="0"
+ left="3"
name="bottom_panel"
top_pad="0"
width="313">
@@ -544,7 +544,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
layout="topleft"
left_pad="1"
name="dummy_icon"
- width="241"
+ width="244"
/>
</panel>
</panel>