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-rw-r--r--indra/newview/llfolderview.cpp10
-rw-r--r--indra/newview/llfolderview.h38
-rw-r--r--indra/newview/llfolderviewitem.cpp2
-rw-r--r--indra/newview/llinventorybridge.cpp62
-rw-r--r--indra/newview/llinventorypanel.cpp28
-rw-r--r--indra/newview/llinventorypanel.h35
6 files changed, 79 insertions, 96 deletions
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index c9c4c76da4..ab49739d58 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -39,11 +39,13 @@
#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
#include "llfoldertype.h"
#include "llfloaterinventory.h"// hacked in for the bonus context menu items.
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "llmenugl.h"
+#include "llpanel.h"
#include "llpreview.h"
#include "llscrollcontainer.h" // hack to allow scrolling
#include "lltooldraganddrop.h"
@@ -2014,12 +2016,14 @@ static LLFastTimer::DeclareTimer FTM_INVENTORY("Inventory");
// Main idle routine
void LLFolderView::doIdle()
{
- // Don't do anything until the inventory is loaded up.
- if (!gInventory.isInventoryUsable())
+ // If this is associated with the user's inventory, don't do anything
+ // until that inventory is loaded up.
+ const LLInventoryPanel *inventory_panel = dynamic_cast<LLInventoryPanel*>(mParentPanel);
+ if (inventory_panel && !inventory_panel->getIsViewsInitialized())
{
return;
}
-
+
LLFastTimer t2(FTM_INVENTORY);
BOOL debug_filters = gSavedSettings.getBOOL("DebugInventoryFilters");
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index 0bd65b5f90..a0e252ae88 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -41,25 +41,27 @@
#ifndef LL_LLFOLDERVIEW_H
#define LL_LLFOLDERVIEW_H
-// JAMESDEBUG - trim this list
-#include <vector>
-#include <map>
-#include <deque>
-#include <boost/function.hpp>
-#include <boost/signals2.hpp>
+#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder
#include "lluictrl.h"
#include "v4color.h"
#include "lldarray.h"
-//#include "llviewermenu.h"
#include "stdenums.h"
-#include "llfontgl.h"
-#include "lleditmenuhandler.h"
-#include "llviewertexture.h"
#include "lldepthstack.h"
+#include "lleditmenuhandler.h"
+#include "llfontgl.h"
#include "lltooldraganddrop.h"
-// JAMESDEBUG - move this up
-#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder
+#include "llviewertexture.h"
+
+class LLFolderViewEventListener;
+class LLFolderViewFolder;
+class LLFolderViewItem;
+class LLInventoryModel;
+class LLPanel;
+class LLLineEditor;
+class LLMenuGL;
+class LLScrollContainer;
+class LLUICtrl;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderViewFunctor
@@ -70,8 +72,7 @@
// that later when it's determined to be too slow.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFolderViewItem;
-class LLFolderViewFolder;
+
class LLFolderViewFunctor
{
@@ -89,13 +90,6 @@ public:
// manages the screen region of the folder view.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFolderViewEventListener;
-class LLInventoryModel;
-class LLLineEditor;
-class LLMenuGL;
-class LLScrollContainer;
-class LLUICtrl;
-
class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
{
public:
@@ -330,7 +324,7 @@ protected:
LLUUID mSelectThisID; // if non null, select this item
- LLPanel* mParentPanel;
+ LLPanel* mParentPanel;
/**
* Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll.
diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp
index 41e3279795..420dba07fe 100644
--- a/indra/newview/llfolderviewitem.cpp
+++ b/indra/newview/llfolderviewitem.cpp
@@ -38,12 +38,12 @@
#include "llfoldervieweventlistener.h"
#include "llinventorybridge.h" // for LLItemBridge in LLInventorySort::operator()
#include "llinventoryfilter.h"
+#include "llpanel.h"
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // Argh, only for setCursor()
// linden library includes
#include "llfocusmgr.h" // gFocusMgr
-#include "llpanel.h" // panel->hasFocus()
#include "lltrans.h"
///----------------------------------------------------------------------------
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index db079de593..50dbe8af96 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -509,28 +509,39 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
std::vector<std::string> &items,
std::vector<std::string> &disabled_items, U32 flags)
{
- items.push_back(std::string("Rename"));
- if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("Rename"));
- }
-
- if (show_asset_id)
+ const LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
{
- items.push_back(std::string("Copy Asset UUID"));
- if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
- || (flags & FIRST_SELECTED_ITEM) == 0)
+ items.push_back(std::string("Find Original"));
+ if (LLAssetType::lookupIsLinkType(obj->getType()))
{
- disabled_items.push_back(std::string("Copy Asset UUID"));
+ disabled_items.push_back(std::string("Find Original"));
}
}
-
- items.push_back(std::string("Copy Separator"));
-
- items.push_back(std::string("Copy"));
- if (!isItemCopyable())
+ else
{
- disabled_items.push_back(std::string("Copy"));
+ items.push_back(std::string("Rename"));
+ if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Rename"));
+ }
+
+ if (show_asset_id)
+ {
+ items.push_back(std::string("Copy Asset UUID"));
+ if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
+ || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Copy Asset UUID"));
+ }
+ }
+ items.push_back(std::string("Copy Separator"));
+
+ items.push_back(std::string("Copy"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Copy"));
+ }
}
items.push_back(std::string("Paste"));
@@ -3707,11 +3718,6 @@ void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else
{
- LLInventoryItem* item = getItem();
- if (item && item->getIsLinkType())
- {
- items.push_back(std::string("Find Original"));
- }
items.push_back(std::string("Open"));
items.push_back(std::string("Properties"));
@@ -4031,14 +4037,9 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
}
else
{
- LLInventoryItem* item = getItem();
- if (item && item->getIsLinkType())
- {
- items.push_back(std::string("Find Original"));
- }
-
items.push_back(std::string("Properties"));
+ LLInventoryItem *item = getItem();
getClipboardEntries(true, items, disabled_items, flags);
LLObjectBridge::sContextMenuItemID = mUUID;
@@ -4469,11 +4470,6 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
items.push_back(std::string("Open"));
}
- if (item && item->getIsLinkType())
- {
- items.push_back(std::string("Find Original"));
- }
-
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index e4dd70cdd1..47201b2ccc 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -78,7 +78,7 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
mSortOrderSetting(p.sort_order_setting),
mInventory(p.inventory),
mAllowMultiSelect(p.allow_multi_select),
- mHasInventoryConnection(false),
+ mViewsInitialized(false),
mStartFolderString(p.start_folder),
mBuildDefaultHierarchy(true),
mInvFVBridgeBuilder(NULL)
@@ -151,11 +151,9 @@ BOOL LLInventoryPanel::postBuild()
mInventory->addObserver(mInventoryObserver);
// build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
- if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
+ if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized)
{
- generateViews();
- mHasInventoryConnection = true;
- defaultOpenInventory();
+ initializeViews();
}
if (mSortOrderSetting != INHERIT_SORT_ORDER)
@@ -258,11 +256,9 @@ void LLInventoryPanel::modelChanged(U32 mask)
bool handled = false;
// inventory just initialized, do complete build
- if ((mask & LLInventoryObserver::ADD) && mInventory->isInventoryUsable() && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
+ if ((mask & LLInventoryObserver::ADD) && mInventory->isInventoryUsable() && gInventory.getChangedIDs().empty() && !mViewsInitialized)
{
- generateViews();
- mHasInventoryConnection = true;
- defaultOpenInventory();
+ initializeViews();
return;
}
@@ -372,11 +368,10 @@ void LLInventoryPanel::modelChanged(U32 mask)
}
-void LLInventoryPanel::generateViews()
+void LLInventoryPanel::initializeViews()
{
-
- // Blow away the entire previous UI tree.
- mFolders->getRoot()->destroyView();
+ if (!gInventory.isInventoryUsable())
+ return;
// Determine the root folder in case specified, and
// build the views starting with that folder.
@@ -392,6 +387,9 @@ void LLInventoryPanel::generateViews()
}
llinfos << this << " Generating views for start folder " << mStartFolderString << llendl;
rebuildViewsFor(mStartFolderID);
+
+ mViewsInitialized = true;
+ defaultOpenInventory();
}
void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
@@ -426,10 +424,6 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id)
return;
}
- if (objectp->getName() == "My Inventory")
- {
- llinfos << this << " Adding MyInventory for start folder " << mStartFolderString << llendl;
- }
if (objectp->getType() <= LLAssetType::AT_NONE ||
objectp->getType() >= LLAssetType::AT_COUNT)
{
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 41f393c660..5b1104936d 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -161,9 +161,6 @@ public:
void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); }
private:
- // Destroys the old views, and regenerates them based on the
- // start folder ID.
- void generateViews();
// Given the id and the parent, build all of the folder views.
void rebuildViewsFor(const LLUUID& id);
@@ -176,25 +173,8 @@ protected:
BOOL mAllowMultiSelect;
std::string mSortOrderSetting;
-//private: // Can not make these private - needed by llinventorysubtreepanel
LLFolderView* mFolders;
- std::string mStartFolderString;
-
- /**
- * Contains UUID of Inventory item from which hierarchy should be built.
- * Can be set with the "start_folder" xml property.
- * Default is LLUUID::null that means total Inventory hierarchy.
- */
- LLUUID mStartFolderID;
LLScrollContainer* mScroller;
- bool mHasInventoryConnection;
-
- /**
- * Flag specified if default inventory hierarchy should be created in postBuild()
- */
- bool mBuildDefaultHierarchy;
-
- LLUUID mRootInventoryItemUUID;
/**
* Pointer to LLInventoryFVBridgeBuilder.
@@ -205,6 +185,21 @@ protected:
*/
const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder;
+ //--------------------------------------------------------------------
+ // Initialization routines for building up the UI ("views")
+ //--------------------------------------------------------------------
+public:
+ BOOL getIsViewsInitialized() const { return mViewsInitialized; }
+private:
+ // Builds the UI. Call this once the inventory is usable.
+ void initializeViews();
+ BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild()
+ BOOL mViewsInitialized; // Views have been generated
+
+ // UUID of category from which hierarchy should be built. Set with the
+ // "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy.
+ std::string mStartFolderString;
+ LLUUID mStartFolderID;
};
#endif // LL_LLINVENTORYPANEL_H