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-rwxr-xr-xindra/llrender/llimagegl.cpp9
-rwxr-xr-xindra/llrender/llshadermgr.cpp2
2 files changed, 3 insertions, 8 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 5aef2c972e..0a0429846a 100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -715,12 +715,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
mMipLevels = wpo2(llmax(w, h));
- if (!gGLManager.mHasFramebufferObject)
- {
- //use legacy mipmap generation mode
- glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
- }
-
+ //use legacy mipmap generation mode (note: making this condional can cause rendering issues)
+ glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
+
LLImageGL::setManualImage(mTarget, 0, mFormatInternal,
w, h,
mFormatPrimary, mFormatType,
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 825f80a6dc..4893b1d043 100755
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1120,8 +1120,6 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("matrixPalette");
-
- mReservedUniforms.reserve(12);
mReservedUniforms.push_back("screenTex");
mReservedUniforms.push_back("screenDepth");
mReservedUniforms.push_back("refTex");