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-rw-r--r--indra/llmath/tests/m3math_test.cpp1
-rw-r--r--indra/newview/featuretable.txt1126
-rw-r--r--indra/newview/featuretable_linux.txt2
-rw-r--r--indra/newview/featuretable_mac.txt2
-rw-r--r--indra/newview/featuretable_xp.txt2
-rw-r--r--indra/newview/llpreviewscript.cpp349
-rw-r--r--indra/newview/llpreviewscript.h49
-rw-r--r--indra/newview/skins/default/xui/en/panel_script_ed.xml1
8 files changed, 769 insertions, 763 deletions
diff --git a/indra/llmath/tests/m3math_test.cpp b/indra/llmath/tests/m3math_test.cpp
index 8abf61b740..e4d31996a3 100644
--- a/indra/llmath/tests/m3math_test.cpp
+++ b/indra/llmath/tests/m3math_test.cpp
@@ -280,7 +280,6 @@ namespace tut
llmat_obj.setRows(llvec1, llvec2, llvec3);
llmat_obj.orthogonalize();
- skip("Grr, LLMatrix3::orthogonalize test is failing. Has it ever worked?");
ensure("LLMatrix3::orthogonalize failed ",
is_approx_equal(0.19611613f, llmat_obj.mMatrix[0][0]) &&
is_approx_equal(0.78446454f, llmat_obj.mMatrix[0][1]) &&
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index e658f86627..729132b638 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,563 +1,563 @@
-version 25
-
-// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
-// Should be combined into one table
-
-//
-// Generates lists of feature mask that can be applied on top of each other.
-//
-// // Begin comments
-// list <name>
-// Starts a feature list named <name>
-// <name> <available> <recommended>
-// <name> is the name of a feature
-// <available> is 0 or 1, whether the feature is available
-// <recommended> is an F32 which is the recommended value
-//
-// For now, the first list read sets up all of the default values
-//
-
-
-//
-// All contains everything at their default settings for high end machines
-// NOTE: All settings are set to the MIN of applied values, including 'all'!
-//
-list all
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
-RenderAvatarLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
-RenderAvatarVP 1 1
-RenderCubeMap 1 1
-RenderDelayVBUpdate 1 0
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderFogRatio 1 4.0
-RenderGamma 1 0
-RenderGlowResolutionPow 1 9
-RenderGround 1 1
-RenderMaxPartCount 1 8192
-RenderNightBrightness 1 1.0
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVBOEnable 1 1
-RenderVolumeLODFactor 1 2.0
-UseStartScreen 1 1
-UseOcclusion 1 1
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
-Disregard128DefaultDrawDistance 1 1
-Disregard96DefaultDrawDistance 1 1
-RenderTextureMemoryMultiple 1 1.0
-RenderShaderLightingMaxLevel 1 3
-RenderDeferred 1 1
-SkyUseClassicClouds 1 1
-RenderDeferredSSAO 1 1
-RenderShadowDetail 1 2
-WatchdogDisabled 1 1
-RenderUseStreamVBO 1 1
-
-//
-// Low Graphics Settings
-//
-list Low
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0
-RenderAvatarMaxVisible 1 3
-RenderAvatarVP 1 0
-RenderFarClip 1 64
-RenderFlexTimeFactor 1 0
-RenderGlowResolutionPow 1 8
-RenderMaxPartCount 1 0
-RenderObjectBump 1 0
-RenderLocalLights 1 0
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 0
-RenderTerrainLODFactor 1 1
-RenderTransparentWater 1 0
-RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 0.5
-VertexShaderEnable 1 0
-WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
-SkyUseClassicClouds 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Mid Graphics Settings
-//
-list Mid
-RenderAnisotropic 1 0
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 0.5
-RenderAvatarVP 1 1
-RenderFarClip 1 96
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 8
-RenderMaxPartCount 1 2048
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 0
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 1.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 1.125
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 0
-WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// High Graphics Settings (purty)
-//
-list High
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 0
-RenderAvatarLODFactor 1 1.0
-RenderAvatarVP 1 1
-RenderFarClip 1 128
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 9
-RenderMaxPartCount 1 4096
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 2
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 1.125
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
-//
-// Ultra graphics (REALLY PURTY!)
-//
-list Ultra
-RenderAnisotropic 1 1
-RenderAvatarCloth 1 1
-RenderAvatarLODFactor 1 1.0
-RenderAvatarVP 1 1
-RenderFarClip 1 256
-RenderFlexTimeFactor 1 1.0
-RenderGlowResolutionPow 1 9
-RenderMaxPartCount 1 8192
-RenderObjectBump 1 1
-RenderLocalLights 1 1
-RenderReflectionDetail 1 4
-RenderTerrainDetail 1 1
-RenderTerrainLODFactor 1 2.0
-RenderTransparentWater 1 1
-RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
-RenderVolumeLODFactor 1 2.0
-VertexShaderEnable 1 1
-WindLightUseAtmosShaders 1 1
-WLSkyDetail 1 128
-RenderDeferred 1 1
-RenderDeferredSSAO 1 1
-RenderShadowDetail 1 2
-
-//
-// Class Unknown Hardware (unknown)
-//
-list Unknown
-RenderVBOEnable 1 0
-
-//
-// Class 0 Hardware (just old)
-//
-list Class0
-RenderVBOEnable 1 1
-
-//
-// Class 1 Hardware
-//
-list Class1
-RenderVBOEnable 1 1
-
-//
-// Class 2 Hardware (make it purty)
-//
-list Class2
-RenderVBOEnable 1 1
-
-//
-// Class 3 Hardware (make it purty)
-//
-list Class3
-RenderVBOEnable 1 1
-
-//
-// No Pixel Shaders available
-//
-list NoPixelShaders
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-VertexShaderEnable 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-//
-// No Vertex Shaders available
-//
-list NoVertexShaders
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
-VertexShaderEnable 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-
-//
-// "Default" setups for safe, low, medium, high
-//
-list safe
-RenderAnisotropic 1 0
-RenderAvatarCloth 0 0
-RenderAvatarVP 0 0
-RenderObjectBump 0 0
-RenderLocalLights 1 0
-RenderMaxPartCount 1 1024
-RenderTerrainDetail 1 0
-RenderUseImpostors 0 0
-RenderVBOEnable 1 0
-RenderReflectionDetail 0 0
-WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
-
-//
-// CPU based feature masks
-//
-
-// 1Ghz or less (equiv)
-list CPUSlow
-RenderMaxPartCount 1 1024
-
-//
-// RAM based feature masks
-//
-list RAM256MB
-RenderObjectBump 0 0
-
-//
-// Graphics card based feature masks
-//
-list OpenGLPre15
-RenderVBOEnable 1 0
-
-list Intel
-RenderAnisotropic 1 0
-
-list GeForce2
-RenderAnisotropic 1 0
-RenderMaxPartCount 1 2048
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 1
-
-list SiS
-UseOcclusion 0 0
-
-
-list Intel_830M
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_845G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_855GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_865G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_900
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_915GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_915G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-RenderUseImpostors 0 0
-
-list Intel_945GM
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_945G
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_950
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_965
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-UseOcclusion 0 0
-
-list Intel_G33
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_G45
-WindLightUseAtmosShaders 0 0
-
-list Intel_Bear_Lake
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Broadwater
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Brookdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Eaglelake
-WindLightUseAtmosShaders 0 0
-
-list Intel_Montara
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-list Intel_Springdale
-RenderTerrainDetail 1 0
-RenderVBOEnable 1 0
-
-
-list ATI_FireGL_5200
-RenderVBOEnable 1 0
-WindLightUseAtmosShaders 0 0
-
-
-list ATI_Mobility_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_Radeon_7xxx
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_Radeon
-RenderVBOEnable 0 0
-
-list ATI_All-in-Wonder_7500
-RenderVBOEnable 0 0
-
-list ATI_Mobility_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-
-/// tweaked ATI to 96 Draw distance
-
-list ATI_Radeon_9000
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9200
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9500
-Disregard96DefaultDrawDistance 1 0
-list ATI_Radeon_9600
-Disregard96DefaultDrawDistance 1 0
-
-/// tweaked ATI to 128 draw distance
-
-list ATI_Radeon_X300
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X400
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X500
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X600
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X700
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1300
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1400
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1500
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-UseStartScreen 0 0
-list ATI_Radeon_X1600
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Radeon_X1700
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-list ATI_Mobility_Radeon_X1xxx
-Disregard128DefaultDrawDistance 1 0
-RenderVBOEnable 1 0
-
-list ATI_Radeon_HD_2300
-Disregard128DefaultDrawDistance 1 0
-list ATI_Radeon_HD_2400
-Disregard128DefaultDrawDistance 1 0
-list ATI_ASUS_AH24xx
-Disregard128DefaultDrawDistance 1 0
-
-
-// Avatar hardware skinning causes invisible avatars
-// on various ATI chipsets on drivers before 8.2
-
-list ATIOldDriver
-RenderAvatarVP 0 0
-RenderAvatarCloth 0 0
-
-// ATI cards generally perform better when not using VBOs for streaming data
-
-list ATI
-RenderUseStreamVBO 1 0
-RenderAvatarVP 1 0
-
-/// Tweaked NVIDIA
-
-list NVIDIA_GeForce_FX_5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_FX_Go5100
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5200
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5300
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5500
-Disregard96DefaultDrawDistance 1 0
-list NVIDIA_GeForce_FX_Go5600
-Disregard96DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_6100
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6200
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6500
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_6600
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_G73
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_Go_6100
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6200
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6500
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6600
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6700
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6800
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_Go_6
-RenderVBOEnable 1 0
-Disregard128DefaultDrawDistance 1 0
-
-list NVIDIA_GeForce_7000
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7100
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7500
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7900
-RenderShaderLightingMaxLevel 1 2
-
-list NVIDIA_GeForce_Go_7200
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300_LE
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7400
-Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7900
-RenderShaderLightingMaxLevel 1 2
+version 25
+
+// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// Should be combined into one table
+
+//
+// Generates lists of feature mask that can be applied on top of each other.
+//
+// // Begin comments
+// list <name>
+// Starts a feature list named <name>
+// <name> <available> <recommended>
+// <name> is the name of a feature
+// <available> is 0 or 1, whether the feature is available
+// <recommended> is an F32 which is the recommended value
+//
+// For now, the first list read sets up all of the default values
+//
+
+
+//
+// All contains everything at their default settings for high end machines
+// NOTE: All settings are set to the MIN of applied values, including 'all'!
+//
+list all
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 12
+RenderAvatarVP 1 1
+RenderCubeMap 1 1
+RenderDelayVBUpdate 1 0
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderFogRatio 1 4.0
+RenderGamma 1 0
+RenderGlowResolutionPow 1 9
+RenderGround 1 1
+RenderMaxPartCount 1 8192
+RenderNightBrightness 1 1.0
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVBOEnable 1 1
+RenderVolumeLODFactor 1 2.0
+UseStartScreen 1 1
+UseOcclusion 1 1
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+Disregard128DefaultDrawDistance 1 1
+Disregard96DefaultDrawDistance 1 1
+RenderTextureMemoryMultiple 1 1.0
+RenderShaderLightingMaxLevel 1 3
+RenderDeferred 1 1
+SkyUseClassicClouds 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+WatchdogDisabled 1 1
+RenderUseStreamVBO 1 1
+
+//
+// Low Graphics Settings
+//
+list Low
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0
+RenderAvatarMaxVisible 1 3
+RenderAvatarVP 1 0
+RenderFarClip 1 64
+RenderFlexTimeFactor 1 0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 0
+RenderObjectBump 1 0
+RenderLocalLights 1 0
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 0
+RenderTerrainLODFactor 1 1
+RenderTransparentWater 1 0
+RenderTreeLODFactor 1 0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 0.5
+VertexShaderEnable 1 0
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Mid Graphics Settings
+//
+list Mid
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0.5
+RenderAvatarVP 1 1
+RenderFarClip 1 96
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 2048
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 1.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// High Graphics Settings (purty)
+//
+list High
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Ultra graphics (REALLY PURTY!)
+//
+list Ultra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 2.0
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+
+//
+// Class Unknown Hardware (unknown)
+//
+list Unknown
+RenderVBOEnable 1 0
+
+//
+// Class 0 Hardware (just old)
+//
+list Class0
+RenderVBOEnable 1 1
+
+//
+// Class 1 Hardware
+//
+list Class1
+RenderVBOEnable 1 1
+
+//
+// Class 2 Hardware (make it purty)
+//
+list Class2
+RenderVBOEnable 1 1
+
+//
+// Class 3 Hardware (make it purty)
+//
+list Class3
+RenderVBOEnable 1 1
+
+//
+// No Pixel Shaders available
+//
+list NoPixelShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// No Vertex Shaders available
+//
+list NoVertexShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+
+//
+// "Default" setups for safe, low, medium, high
+//
+list safe
+RenderAnisotropic 1 0
+RenderAvatarCloth 0 0
+RenderAvatarVP 0 0
+RenderObjectBump 0 0
+RenderLocalLights 1 0
+RenderMaxPartCount 1 1024
+RenderTerrainDetail 1 0
+RenderUseImpostors 0 0
+RenderVBOEnable 1 0
+RenderReflectionDetail 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+
+//
+// CPU based feature masks
+//
+
+// 1Ghz or less (equiv)
+list CPUSlow
+RenderMaxPartCount 1 1024
+
+//
+// RAM based feature masks
+//
+list RAM256MB
+RenderObjectBump 0 0
+
+//
+// Graphics card based feature masks
+//
+list OpenGLPre15
+RenderVBOEnable 1 0
+
+list Intel
+RenderAnisotropic 1 0
+
+list GeForce2
+RenderAnisotropic 1 0
+RenderMaxPartCount 1 2048
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 1
+
+list SiS
+UseOcclusion 0 0
+
+
+list Intel_830M
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_845G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_855GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_865G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_900
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_945GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_945G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_950
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_965
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+UseOcclusion 0 0
+
+list Intel_G33
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_G45
+WindLightUseAtmosShaders 0 0
+
+list Intel_Bear_Lake
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Broadwater
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Brookdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Eaglelake
+WindLightUseAtmosShaders 0 0
+
+list Intel_Montara
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Springdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+
+list ATI_FireGL_5200
+RenderVBOEnable 1 0
+WindLightUseAtmosShaders 0 0
+
+
+list ATI_Mobility_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_Radeon
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_7500
+RenderVBOEnable 0 0
+
+list ATI_Mobility_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+
+/// tweaked ATI to 96 Draw distance
+
+list ATI_Radeon_9000
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9200
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9500
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+/// tweaked ATI to 128 draw distance
+
+list ATI_Radeon_X300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Mobility_Radeon_X1xxx
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+
+list ATI_Radeon_HD_2300
+Disregard128DefaultDrawDistance 1 0
+list ATI_Radeon_HD_2400
+Disregard128DefaultDrawDistance 1 0
+list ATI_ASUS_AH24xx
+Disregard128DefaultDrawDistance 1 0
+
+
+// Avatar hardware skinning causes invisible avatars
+// on various ATI chipsets on drivers before 8.2
+
+list ATIOldDriver
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+
+// ATI cards generally perform better when not using VBOs for streaming data
+
+list ATI
+RenderUseStreamVBO 1 0
+RenderAvatarVP 1 0
+
+/// Tweaked NVIDIA
+
+list NVIDIA_GeForce_FX_5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_FX_Go5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5300
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_6100
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6200
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6500
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6600
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_G73
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_Go_6100
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6200
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6500
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6600
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6700
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6800
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
+
+list NVIDIA_GeForce_Go_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 087fb828f6..a1ebbda623 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -131,7 +131,7 @@ RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
-RenderReflectionDetail 1 2
+RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 8a76b1cf34..5cc9f44a5f 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -130,7 +130,7 @@ RenderGlowResolutionPow 1 9
RenderLocalLights 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
-RenderReflectionDetail 1 2
+RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt
index 527a194fdf..755910f54a 100644
--- a/indra/newview/featuretable_xp.txt
+++ b/indra/newview/featuretable_xp.txt
@@ -132,7 +132,7 @@ RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
-RenderReflectionDetail 1 2
+RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index d0ebf047e8..22ff362b5a 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -123,7 +123,9 @@ static bool have_script_upload_cap(LLUUID& object_id)
class LLLiveLSLFile : public LLLiveFile
{
public:
- LLLiveLSLFile(std::string file_path, LLLiveLSLEditor* parent);
+ typedef boost::function<bool (const std::string& filename)> change_callback_t;
+
+ LLLiveLSLFile(std::string file_path, change_callback_t change_cb);
~LLLiveLSLFile();
void ignoreNextUpdate() { mIgnoreNextUpdate = true; }
@@ -131,15 +133,16 @@ public:
protected:
/*virtual*/ bool loadFile();
- LLLiveLSLEditor* mParent;
+ change_callback_t mOnChangeCallback;
bool mIgnoreNextUpdate;
};
-LLLiveLSLFile::LLLiveLSLFile(std::string file_path, LLLiveLSLEditor* parent)
-: mParent(parent)
+LLLiveLSLFile::LLLiveLSLFile(std::string file_path, change_callback_t change_cb)
+: mOnChangeCallback(change_cb)
, mIgnoreNextUpdate(false)
, LLLiveFile(file_path, 1.0)
{
+ llassert(mOnChangeCallback);
}
LLLiveLSLFile::~LLLiveLSLFile()
@@ -155,14 +158,7 @@ bool LLLiveLSLFile::loadFile()
return true;
}
- if (!mParent->loadScriptText(filename()))
- {
- return false;
- }
-
- // Disable sync to avoid recursive load->save->load calls.
- mParent->saveIfNeeded(false);
- return true;
+ return mOnChangeCallback(filename());
}
/// ---------------------------------------------------------------------------
@@ -327,11 +323,11 @@ struct LLSECKeywordCompare
};
LLScriptEdCore::LLScriptEdCore(
+ LLScriptEdContainer* container,
const std::string& sample,
const LLHandle<LLFloater>& floater_handle,
void (*load_callback)(void*),
void (*save_callback)(void*, BOOL),
- void (*edit_callback)(void*),
void (*search_replace_callback) (void* userdata),
void* userdata,
S32 bottom_pad)
@@ -341,19 +337,21 @@ LLScriptEdCore::LLScriptEdCore(
mEditor( NULL ),
mLoadCallback( load_callback ),
mSaveCallback( save_callback ),
- mEditCallback( edit_callback ),
mSearchReplaceCallback( search_replace_callback ),
mUserdata( userdata ),
mForceClose( FALSE ),
mLastHelpToken(NULL),
mLiveHelpHistorySize(0),
mEnableSave(FALSE),
+ mLiveFile(NULL),
+ mContainer(container),
mHasScriptData(FALSE)
{
setFollowsAll();
setBorderVisible(FALSE);
setXMLFilename("panel_script_ed.xml");
+ llassert_always(mContainer != NULL);
}
LLScriptEdCore::~LLScriptEdCore()
@@ -367,6 +365,8 @@ LLScriptEdCore::~LLScriptEdCore()
script_search->closeFloater();
delete script_search;
}
+
+ delete mLiveFile;
}
BOOL LLScriptEdCore::postBuild()
@@ -381,7 +381,7 @@ BOOL LLScriptEdCore::postBuild()
childSetCommitCallback("lsl errors", &LLScriptEdCore::onErrorList, this);
childSetAction("Save_btn", boost::bind(&LLScriptEdCore::doSave,this,FALSE));
- childSetAction("Edit_btn", boost::bind(&LLScriptEdCore::onEditButtonClick, this));
+ childSetAction("Edit_btn", boost::bind(&LLScriptEdCore::openInExternalEditor, this));
initMenu();
@@ -514,6 +514,79 @@ void LLScriptEdCore::setScriptText(const std::string& text, BOOL is_valid)
}
}
+bool LLScriptEdCore::loadScriptText(const std::string& filename)
+{
+ if (filename.empty())
+ {
+ llwarns << "Empty file name" << llendl;
+ return false;
+ }
+
+ LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
+ if (!file)
+ {
+ llwarns << "Error opening " << filename << llendl;
+ return false;
+ }
+
+ // read in the whole file
+ fseek(file, 0L, SEEK_END);
+ size_t file_length = (size_t) ftell(file);
+ fseek(file, 0L, SEEK_SET);
+ char* buffer = new char[file_length+1];
+ size_t nread = fread(buffer, 1, file_length, file);
+ if (nread < file_length)
+ {
+ llwarns << "Short read" << llendl;
+ }
+ buffer[nread] = '\0';
+ fclose(file);
+
+ mEditor->setText(LLStringExplicit(buffer));
+ delete[] buffer;
+
+ return true;
+}
+
+bool LLScriptEdCore::writeToFile(const std::string& filename)
+{
+ LLFILE* fp = LLFile::fopen(filename, "wb");
+ if (!fp)
+ {
+ llwarns << "Unable to write to " << filename << llendl;
+
+ LLSD row;
+ row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?";
+ row["columns"][0]["font"] = "SANSSERIF_SMALL";
+ mErrorList->addElement(row);
+ return false;
+ }
+
+ std::string utf8text = mEditor->getText();
+
+ // Special case for a completely empty script - stuff in one space so it can store properly. See SL-46889
+ if (utf8text.size() == 0)
+ {
+ utf8text = " ";
+ }
+
+ fputs(utf8text.c_str(), fp);
+ fclose(fp);
+ return true;
+}
+
+void LLScriptEdCore::sync()
+{
+ // Sync with external editor.
+ std::string tmp_file = mContainer->getTmpFileName();
+ llstat s;
+ if (LLFile::stat(tmp_file, &s) == 0) // file exists
+ {
+ if (mLiveFile) mLiveFile->ignoreNextUpdate();
+ writeToFile(tmp_file);
+ }
+}
+
bool LLScriptEdCore::hasChanged()
{
if (!mEditor) return false;
@@ -690,6 +763,12 @@ BOOL LLScriptEdCore::canClose()
}
}
+void LLScriptEdCore::setEnableEditing(bool enable)
+{
+ mEditor->setEnabled(enable);
+ getChildView("Edit_btn")->setEnabled(enable);
+}
+
bool LLScriptEdCore::handleSaveChangesDialog(const LLSD& notification, const LLSD& response )
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
@@ -862,11 +941,31 @@ void LLScriptEdCore::doSave( BOOL close_after_save )
}
}
-void LLScriptEdCore::onEditButtonClick()
+void LLScriptEdCore::openInExternalEditor()
{
- if (mEditCallback)
+ delete mLiveFile; // deletes file
+
+ // Save the script to a temporary file.
+ std::string filename = mContainer->getTmpFileName();
+ writeToFile(filename);
+
+ // Start watching file changes.
+ mLiveFile = new LLLiveLSLFile(filename, boost::bind(&LLScriptEdContainer::onExternalChange, mContainer, _1));
+ mLiveFile->addToEventTimer();
+
+ // Open it in external editor.
{
- mEditCallback(mUserdata);
+ LLExternalEditor ed;
+
+ if (!ed.setCommand("LL_SCRIPT_EDITOR"))
+ {
+ std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR "
+ "or the ExternalEditor setting"; // *TODO: localize
+ LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg));
+ return;
+ }
+
+ ed.run(filename);
}
}
@@ -983,6 +1082,43 @@ BOOL LLScriptEdCore::handleKeyHere(KEY key, MASK mask)
}
/// ---------------------------------------------------------------------------
+/// LLScriptEdContainer
+/// ---------------------------------------------------------------------------
+
+LLScriptEdContainer::LLScriptEdContainer(const LLSD& key)
+: LLPreview(key)
+, mScriptEd(NULL)
+{
+}
+
+std::string LLScriptEdContainer::getTmpFileName()
+{
+ // Take script inventory item id (within the object inventory)
+ // to consideration so that it's possible to edit multiple scripts
+ // in the same object inventory simultaneously (STORM-781).
+ std::string script_id = mObjectUUID.asString() + "_" + mItemUUID.asString();
+
+ // Use MD5 sum to make the file name shorter and not exceed maximum path length.
+ char script_id_hash_str[33]; /* Flawfinder: ignore */
+ LLMD5 script_id_hash((const U8 *)script_id.c_str());
+ script_id_hash.hex_digest(script_id_hash_str);
+
+ return std::string(LLFile::tmpdir()) + "sl_script_" + script_id_hash_str + ".lsl";
+}
+
+bool LLScriptEdContainer::onExternalChange(const std::string& filename)
+{
+ if (!mScriptEd->loadScriptText(filename))
+ {
+ return false;
+ }
+
+ // Disable sync to avoid recursive load->save->load calls.
+ saveIfNeeded(false);
+ return true;
+}
+
+/// ---------------------------------------------------------------------------
/// LLPreviewLSL
/// ---------------------------------------------------------------------------
@@ -1005,11 +1141,11 @@ void* LLPreviewLSL::createScriptEdPanel(void* userdata)
LLPreviewLSL *self = (LLPreviewLSL*)userdata;
self->mScriptEd = new LLScriptEdCore(
+ self,
HELLO_LSL,
self->getHandle(),
LLPreviewLSL::onLoad,
LLPreviewLSL::onSave,
- NULL, // no edit callback
LLPreviewLSL::onSearchReplace,
self,
0);
@@ -1019,7 +1155,7 @@ void* LLPreviewLSL::createScriptEdPanel(void* userdata)
LLPreviewLSL::LLPreviewLSL(const LLSD& key )
- : LLPreview( key ),
+: LLScriptEdContainer(key),
mPendingUploads(0)
{
mFactoryMap["script panel"] = LLCallbackMap(LLPreviewLSL::createScriptEdPanel, this);
@@ -1110,7 +1246,6 @@ void LLPreviewLSL::loadAsset()
{
mScriptEd->setScriptText(mScriptEd->getString("can_not_view"), FALSE);
mScriptEd->mEditor->makePristine();
- mScriptEd->mEditor->setEnabled(FALSE);
mScriptEd->mFunctions->setEnabled(FALSE);
mAssetStatus = PREVIEW_ASSET_LOADED;
}
@@ -1120,6 +1255,7 @@ void LLPreviewLSL::loadAsset()
else
{
mScriptEd->setScriptText(std::string(HELLO_LSL), TRUE);
+ mScriptEd->setEnableEditing(TRUE);
mAssetStatus = PREVIEW_ASSET_LOADED;
}
}
@@ -1166,7 +1302,7 @@ void LLPreviewLSL::onSave(void* userdata, BOOL close_after_save)
// Save needs to compile the text in the buffer. If the compile
// succeeds, then save both assets out to the database. If the compile
// fails, go ahead and save the text anyway.
-void LLPreviewLSL::saveIfNeeded()
+void LLPreviewLSL::saveIfNeeded(bool sync /*= true*/)
{
// llinfos << "LLPreviewLSL::saveIfNeeded()" << llendl;
if(!mScriptEd->hasChanged())
@@ -1185,23 +1321,13 @@ void LLPreviewLSL::saveIfNeeded()
std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id.asString());
std::string filename = filepath + ".lsl";
- LLFILE* fp = LLFile::fopen(filename, "wb");
- if(!fp)
- {
- llwarns << "Unable to write to " << filename << llendl;
+ mScriptEd->writeToFile(filename);
- LLSD row;
- row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?";
- row["columns"][0]["font"] = "SANSSERIF_SMALL";
- mScriptEd->mErrorList->addElement(row);
- return;
+ if (sync)
+ {
+ mScriptEd->sync();
}
- std::string utf8text = mScriptEd->mEditor->getText();
- fputs(utf8text.c_str(), fp);
- fclose(fp);
- fp = NULL;
-
const LLInventoryItem *inv_item = getItem();
// save it out to asset server
std::string url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
@@ -1433,7 +1559,7 @@ void LLPreviewLSL::onLoadComplete( LLVFS *vfs, const LLUUID& asset_uuid, LLAsset
{
is_modifiable = TRUE;
}
- preview->mScriptEd->mEditor->setEnabled(is_modifiable);
+ preview->mScriptEd->setEnableEditing(is_modifiable);
preview->mAssetStatus = PREVIEW_ASSET_LOADED;
}
else
@@ -1474,11 +1600,11 @@ void* LLLiveLSLEditor::createScriptEdPanel(void* userdata)
LLLiveLSLEditor *self = (LLLiveLSLEditor*)userdata;
self->mScriptEd = new LLScriptEdCore(
+ self,
HELLO_LSL,
self->getHandle(),
&LLLiveLSLEditor::onLoad,
&LLLiveLSLEditor::onSave,
- &LLLiveLSLEditor::onEdit,
&LLLiveLSLEditor::onSearchReplace,
self,
0);
@@ -1488,14 +1614,12 @@ void* LLLiveLSLEditor::createScriptEdPanel(void* userdata)
LLLiveLSLEditor::LLLiveLSLEditor(const LLSD& key) :
- LLPreview(key),
- mScriptEd(NULL),
+ LLScriptEdContainer(key),
mAskedForRunningInfo(FALSE),
mHaveRunningInfo(FALSE),
mCloseAfterSave(FALSE),
mPendingUploads(0),
mIsModifiable(FALSE),
- mLiveFile(NULL),
mIsNew(false)
{
mFactoryMap["script ed panel"] = LLCallbackMap(LLLiveLSLEditor::createScriptEdPanel, this);
@@ -1519,11 +1643,6 @@ BOOL LLLiveLSLEditor::postBuild()
return LLPreview::postBuild();
}
-LLLiveLSLEditor::~LLLiveLSLEditor()
-{
- delete mLiveFile;
-}
-
// virtual
void LLLiveLSLEditor::callbackLSLCompileSucceeded(const LLUUID& task_id,
const LLUUID& item_id,
@@ -1580,7 +1699,6 @@ void LLLiveLSLEditor::loadAsset()
mItem = new LLViewerInventoryItem(item);
mScriptEd->setScriptText(getString("not_allowed"), FALSE);
mScriptEd->mEditor->makePristine();
- mScriptEd->mEditor->setEnabled(FALSE);
mScriptEd->enableSave(FALSE);
mAssetStatus = PREVIEW_ASSET_LOADED;
}
@@ -1618,10 +1736,6 @@ void LLLiveLSLEditor::loadAsset()
mIsModifiable = item && gAgent.allowOperation(PERM_MODIFY,
item->getPermissions(),
GP_OBJECT_MANIPULATE);
- if(!mIsModifiable)
- {
- mScriptEd->mEditor->setEnabled(FALSE);
- }
// This is commented out, because we don't completely
// handle script exports yet.
@@ -1677,6 +1791,7 @@ void LLLiveLSLEditor::onLoadComplete(LLVFS *vfs, const LLUUID& asset_id,
if( LL_ERR_NOERR == status )
{
instance->loadScriptText(vfs, asset_id, type);
+ instance->mScriptEd->setEnableEditing(TRUE);
instance->mAssetStatus = PREVIEW_ASSET_LOADED;
}
else
@@ -1703,40 +1818,6 @@ void LLLiveLSLEditor::onLoadComplete(LLVFS *vfs, const LLUUID& asset_id,
delete xored_id;
}
- bool LLLiveLSLEditor::loadScriptText(const std::string& filename)
- {
- if (filename.empty())
- {
- llwarns << "Empty file name" << llendl;
- return false;
- }
-
- LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
- if (!file)
- {
- llwarns << "Error opening " << filename << llendl;
- return false;
- }
-
- // read in the whole file
- fseek(file, 0L, SEEK_END);
- size_t file_length = (size_t) ftell(file);
- fseek(file, 0L, SEEK_SET);
- char* buffer = new char[file_length+1];
- size_t nread = fread(buffer, 1, file_length, file);
- if (nread < file_length)
- {
- llwarns << "Short read" << llendl;
- }
- buffer[nread] = '\0';
- fclose(file);
- mScriptEd->mEditor->setText(LLStringExplicit(buffer));
- //mScriptEd->mEditor->makePristine();
- delete[] buffer;
-
- return true;
- }
-
void LLLiveLSLEditor::loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type)
{
LLVFile file(vfs, uuid, type);
@@ -1890,7 +1971,8 @@ LLLiveLSLSaveData::LLLiveLSLSaveData(const LLUUID& id,
mItem = new LLViewerInventoryItem(item);
}
-void LLLiveLSLEditor::saveIfNeeded(bool sync)
+// virtual
+void LLLiveLSLEditor::saveIfNeeded(bool sync /*= true*/)
{
LLViewerObject* object = gObjectList.findObject(mObjectUUID);
if(!object)
@@ -1941,18 +2023,11 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync)
mItem->setAssetUUID(asset_id);
mItem->setTransactionID(tid);
- writeToFile(filename);
+ mScriptEd->writeToFile(filename);
if (sync)
{
- // Sync with external ed2itor.
- std::string tmp_file = getTmpFileName();
- llstat s;
- if (LLFile::stat(tmp_file, &s) == 0) // file exists
- {
- if (mLiveFile) mLiveFile->ignoreNextUpdate();
- writeToFile(tmp_file);
- }
+ mScriptEd->sync();
}
// save it out to asset server
@@ -1970,83 +2045,6 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync)
}
}
-void LLLiveLSLEditor::openExternalEditor()
-{
- LLViewerObject* object = gObjectList.findObject(mObjectUUID);
- if(!object)
- {
- LLNotificationsUtil::add("SaveScriptFailObjectNotFound");
- return;
- }
-
- delete mLiveFile; // deletes file
-
- // Save the script to a temporary file.
- std::string filename = getTmpFileName();
- writeToFile(filename);
-
- // Start watching file changes.
- mLiveFile = new LLLiveLSLFile(filename, this);
- mLiveFile->addToEventTimer();
-
- // Open it in external editor.
- {
- LLExternalEditor ed;
-
- if (!ed.setCommand("LL_SCRIPT_EDITOR"))
- {
- std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR "
- "or the ExternalEditor setting"; // *TODO: localize
- LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg));
- return;
- }
-
- ed.run(filename);
- }
-}
-
-bool LLLiveLSLEditor::writeToFile(const std::string& filename)
-{
- LLFILE* fp = LLFile::fopen(filename, "wb");
- if (!fp)
- {
- llwarns << "Unable to write to " << filename << llendl;
-
- LLSD row;
- row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?";
- row["columns"][0]["font"] = "SANSSERIF_SMALL";
- mScriptEd->mErrorList->addElement(row);
- return false;
- }
-
- std::string utf8text = mScriptEd->mEditor->getText();
-
- // Special case for a completely empty script - stuff in one space so it can store properly. See SL-46889
- if (utf8text.size() == 0)
- {
- utf8text = " ";
- }
-
- fputs(utf8text.c_str(), fp);
- fclose(fp);
- return true;
-}
-
-std::string LLLiveLSLEditor::getTmpFileName()
-{
- // Take script inventory item id (within the object inventory)
- // to consideration so that it's possible to edit multiple scripts
- // in the same object inventory simultaneously (STORM-781).
- std::string script_id = mObjectUUID.asString() + "_" + mItemUUID.asString();
-
- // Use MD5 sum to make the file name shorter and not exceed maximum path length.
- char script_id_hash_str[33]; /* Flawfinder: ignore */
- LLMD5 script_id_hash((const U8 *)script_id.c_str());
- script_id_hash.hex_digest(script_id_hash_str);
-
- return std::string(LLFile::tmpdir()) + "sl_script_" + script_id_hash_str + ".lsl";
-}
-
void LLLiveLSLEditor::uploadAssetViaCaps(const std::string& url,
const std::string& filename,
const LLUUID& task_id,
@@ -2271,13 +2269,6 @@ void LLLiveLSLEditor::onSave(void* userdata, BOOL close_after_save)
// static
-void LLLiveLSLEditor::onEdit(void* userdata)
-{
- LLLiveLSLEditor* self = (LLLiveLSLEditor*)userdata;
- self->openExternalEditor();
-}
-
-// static
void LLLiveLSLEditor::processScriptRunningReply(LLMessageSystem* msg, void**)
{
LLUUID item_id;
diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h
index d35c6b8528..f86be615c4 100644
--- a/indra/newview/llpreviewscript.h
+++ b/indra/newview/llpreviewscript.h
@@ -48,6 +48,7 @@ class LLFloaterScriptSearch;
class LLKeywordToken;
class LLVFS;
class LLViewerInventoryItem;
+class LLScriptEdContainer;
// Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these.
class LLScriptEdCore : public LLPanel
@@ -56,17 +57,20 @@ class LLScriptEdCore : public LLPanel
friend class LLPreviewLSL;
friend class LLLiveLSLEditor;
friend class LLFloaterScriptSearch;
+ friend class LLScriptEdContainer;
-public:
+protected:
+ // Supposed to be invoked only by the container.
LLScriptEdCore(
+ LLScriptEdContainer* container,
const std::string& sample,
const LLHandle<LLFloater>& floater_handle,
void (*load_callback)(void* userdata),
void (*save_callback)(void* userdata, BOOL close_after_save),
- void (*edit_callback)(void*),
void (*search_replace_callback)(void* userdata),
void* userdata,
S32 bottom_pad = 0); // pad below bottom row of buttons
+public:
~LLScriptEdCore();
void initMenu();
@@ -74,15 +78,19 @@ public:
virtual void draw();
/*virtual*/ BOOL postBuild();
BOOL canClose();
+ void setEnableEditing(bool enable);
void setScriptText(const std::string& text, BOOL is_valid);
+ bool loadScriptText(const std::string& filename);
+ bool writeToFile(const std::string& filename);
+ void sync();
void doSave( BOOL close_after_save );
bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
bool handleReloadFromServerDialog(const LLSD& notification, const LLSD& response);
- void onEditButtonClick();
+ void openInExternalEditor();
static void onCheckLock(LLUICtrl*, void*);
static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata);
@@ -118,7 +126,6 @@ private:
LLTextEditor* mEditor;
void (*mLoadCallback)(void* userdata);
void (*mSaveCallback)(void* userdata, BOOL close_after_save);
- void (*mEditCallback)(void* userdata);
void (*mSearchReplaceCallback) (void* userdata);
void* mUserdata;
LLComboBox *mFunctions;
@@ -132,11 +139,28 @@ private:
S32 mLiveHelpHistorySize;
BOOL mEnableSave;
BOOL mHasScriptData;
+ LLLiveLSLFile* mLiveFile;
+
+ LLScriptEdContainer* mContainer; // parent view
};
+class LLScriptEdContainer : public LLPreview
+{
+ friend class LLScriptEdCore;
+
+public:
+ LLScriptEdContainer(const LLSD& key);
+
+protected:
+ std::string getTmpFileName();
+ bool onExternalChange(const std::string& filename);
+ virtual void saveIfNeeded(bool sync = true) = 0;
+
+ LLScriptEdCore* mScriptEd;
+};
// Used to view and edit a LSL from your inventory.
-class LLPreviewLSL : public LLPreview
+class LLPreviewLSL : public LLScriptEdContainer
{
public:
LLPreviewLSL(const LLSD& key );
@@ -150,7 +174,7 @@ protected:
void closeIfNeeded();
virtual void loadAsset();
- void saveIfNeeded();
+ /*virtual*/ void saveIfNeeded(bool sync = true);
void uploadAssetViaCaps(const std::string& url,
const std::string& filename,
const LLUUID& item_id);
@@ -174,7 +198,6 @@ protected:
protected:
- LLScriptEdCore* mScriptEd;
// Can safely close only after both text and bytecode are uploaded
S32 mPendingUploads;
@@ -182,12 +205,11 @@ protected:
// Used to view and edit an LSL that is attached to an object.
-class LLLiveLSLEditor : public LLPreview
+class LLLiveLSLEditor : public LLScriptEdContainer
{
friend class LLLiveLSLFile;
public:
LLLiveLSLEditor(const LLSD& key);
- ~LLLiveLSLEditor();
static void processScriptRunningReply(LLMessageSystem* msg, void**);
@@ -208,10 +230,7 @@ private:
virtual void loadAsset();
void loadAsset(BOOL is_new);
- void saveIfNeeded(bool sync = true);
- void openExternalEditor();
- std::string getTmpFileName();
- bool writeToFile(const std::string& filename);
+ /*virtual*/ void saveIfNeeded(bool sync = true);
void uploadAssetViaCaps(const std::string& url,
const std::string& filename,
const LLUUID& task_id,
@@ -227,7 +246,6 @@ private:
static void onSearchReplace(void* userdata);
static void onLoad(void* userdata);
static void onSave(void* userdata, BOOL close_after_save);
- static void onEdit(void* userdata);
static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid,
LLAssetType::EType type,
@@ -237,7 +255,6 @@ private:
static void onRunningCheckboxClicked(LLUICtrl*, void* userdata);
static void onReset(void* userdata);
- bool loadScriptText(const std::string& filename);
void loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type);
static void onErrorList(LLUICtrl*, void* user_data);
@@ -248,7 +265,6 @@ private:
private:
bool mIsNew;
- LLScriptEdCore* mScriptEd;
//LLUUID mTransmitID;
LLCheckBoxCtrl* mRunningCheckbox;
BOOL mAskedForRunningInfo;
@@ -263,7 +279,6 @@ private:
LLCheckBoxCtrl* mMonoCheckbox;
BOOL mIsModifiable;
- LLLiveLSLFile* mLiveFile;
};
#endif // LL_LLPREVIEWSCRIPT_H
diff --git a/indra/newview/skins/default/xui/en/panel_script_ed.xml b/indra/newview/skins/default/xui/en/panel_script_ed.xml
index a041c9b229..627b12cfe1 100644
--- a/indra/newview/skins/default/xui/en/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/en/panel_script_ed.xml
@@ -180,6 +180,7 @@
name="Save_btn"
width="81" />
<button
+ enabled="false"
follows="right|bottom"
height="23"
label="Edit..."