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-rw-r--r--indra/cmake/00-Common.cmake12
-rw-r--r--indra/cmake/CMakeLists.txt1
-rw-r--r--indra/cmake/Tracy.cmake7
-rw-r--r--indra/llappearance/llavatarappearancedefines.cpp4
-rw-r--r--indra/llcommon/CMakeLists.txt2
-rw-r--r--indra/llcommon/fsyspath.h79
-rwxr-xr-xindra/llcommon/hexdump.h106
-rw-r--r--indra/llcommon/llapp.cpp10
-rw-r--r--indra/llcommon/llapp.h8
-rw-r--r--indra/llcommon/llapr.h2
-rw-r--r--indra/llcommon/llerror.cpp2
-rw-r--r--indra/llcommon/llfile.cpp2
-rw-r--r--indra/llcommon/llmainthreadtask.h4
-rw-r--r--indra/llcommon/llmutex.h12
-rw-r--r--indra/llcommon/llpointer.h11
-rw-r--r--indra/llcommon/llpredicate.h4
-rw-r--r--indra/llcommon/llpreprocessor.h16
-rw-r--r--indra/llcommon/llprocess.h3
-rw-r--r--indra/llcommon/llprocessor.cpp2
-rw-r--r--indra/llcommon/llsdjson.cpp15
-rw-r--r--indra/llcommon/llsdutil.cpp3
-rw-r--r--indra/llcommon/llstacktrace.cpp2
-rw-r--r--indra/llcommon/llstrider.h7
-rw-r--r--indra/llcommon/llstring.cpp11
-rw-r--r--indra/llcommon/llsys.cpp2
-rw-r--r--indra/llcommon/lltimer.cpp2
-rw-r--r--indra/llcommon/lluuid.cpp3
-rw-r--r--indra/llcommon/llwin32headers.h11
-rw-r--r--indra/llcommon/llwin32headerslean.h40
-rw-r--r--indra/llcorehttp/tests/test_httpoperation.hpp2
-rw-r--r--indra/llimage/llimage.h2
-rw-r--r--indra/llimage/llimagej2c.cpp2
-rw-r--r--indra/llinventory/llsettingsbase.cpp113
-rw-r--r--indra/llinventory/llsettingsbase.h128
-rw-r--r--indra/llinventory/llsettingsdaycycle.cpp47
-rw-r--r--indra/llinventory/llsettingsdaycycle.h12
-rw-r--r--indra/llinventory/llsettingssky.cpp654
-rw-r--r--indra/llinventory/llsettingssky.h71
-rw-r--r--indra/llinventory/llsettingswater.cpp107
-rw-r--r--indra/llinventory/llsettingswater.h103
-rw-r--r--indra/llmath/llrigginginfo.h4
-rw-r--r--indra/llmath/llsdutil_math.cpp3
-rw-r--r--indra/llmessage/llhost.cpp3
-rw-r--r--indra/llmessage/lliopipe.h2
-rw-r--r--indra/llmessage/lliosocket.h2
-rw-r--r--indra/llmessage/llmail.cpp1
-rw-r--r--indra/llmessage/net.cpp2
-rw-r--r--indra/llplugin/llpluginprocessparent.cpp8
-rw-r--r--indra/llprimitive/CMakeLists.txt3
-rw-r--r--indra/llprimitive/lldaeloader.cpp9
-rw-r--r--indra/llprimitive/llgltfloader.cpp1
-rw-r--r--indra/llprimitive/llmodel.cpp7
-rw-r--r--indra/llprimitive/llmodel.h5
-rw-r--r--indra/llprimitive/llmodelloader.cpp1
-rw-r--r--indra/llrender/llfontgl.cpp61
-rw-r--r--indra/llrender/llfontgl.h4
-rw-r--r--indra/llrender/llgl.cpp48
-rw-r--r--indra/llrender/llgl.h13
-rw-r--r--indra/llrender/llglheaders.h2
-rw-r--r--indra/llrender/llglslshader.cpp108
-rw-r--r--indra/llrender/llglslshader.h10
-rw-r--r--indra/llrender/llimagegl.cpp52
-rw-r--r--indra/llrender/llrender.cpp444
-rw-r--r--indra/llrender/llrender.h45
-rw-r--r--indra/llrender/llrender2dutils.cpp546
-rw-r--r--indra/llrender/llrendersphere.cpp62
-rw-r--r--indra/llrender/llrendersphere.h1
-rw-r--r--indra/llrender/llvertexbuffer.cpp444
-rw-r--r--indra/llrender/llvertexbuffer.h24
-rw-r--r--indra/llui/llbadge.cpp12
-rw-r--r--indra/llui/llfloater.cpp24
-rw-r--r--indra/llui/llfolderview.cpp2
-rw-r--r--indra/llui/llfolderviewitem.cpp138
-rw-r--r--indra/llui/llfolderviewitem.h17
-rw-r--r--indra/llui/llfolderviewmodel.h1
-rw-r--r--indra/llui/llstatbar.cpp10
-rw-r--r--indra/llui/lltextbase.cpp109
-rw-r--r--indra/llui/lltextbase.h18
-rw-r--r--indra/llui/lltexteditor.h2
-rw-r--r--indra/llui/lltrans.cpp20
-rw-r--r--indra/llui/lltrans.h18
-rw-r--r--indra/llui/llurlentry.cpp36
-rw-r--r--indra/llui/llurlentry.h4
-rw-r--r--indra/llui/llviewereventrecorder.cpp2
-rw-r--r--indra/llwindow/CMakeLists.txt3
-rw-r--r--indra/llwindow/lldragdropwin32.h4
-rw-r--r--indra/llwindow/llkeyboardwin32.cpp2
-rw-r--r--indra/llwindow/llwindowwin32.cpp16
-rw-r--r--indra/llwindow/llwindowwin32.h2
-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rw-r--r--indra/newview/app_settings/settings.xml11
-rw-r--r--indra/newview/character/avatar_lad.xml46
-rw-r--r--indra/newview/featuretable_mac.txt14
-rw-r--r--indra/newview/gltfscenemanager.cpp65
-rw-r--r--indra/newview/llagent.cpp54
-rw-r--r--indra/newview/llagent.h4
-rw-r--r--indra/newview/llagentcamera.cpp4
-rw-r--r--indra/newview/llappviewer.cpp42
-rw-r--r--indra/newview/llappviewer.h6
-rw-r--r--indra/newview/llattachmentsmgr.cpp2
-rw-r--r--indra/newview/llbox.cpp25
-rw-r--r--indra/newview/llchatmsgbox.cpp10
-rw-r--r--indra/newview/llconversationview.cpp2
-rw-r--r--indra/newview/lldeferredsounds.cpp2
-rw-r--r--indra/newview/lldeferredsounds.h3
-rw-r--r--indra/newview/lldirpicker.cpp2
-rw-r--r--indra/newview/lldrawable.cpp57
-rw-r--r--indra/newview/lldrawpoolalpha.cpp2
-rw-r--r--indra/newview/lldynamictexture.cpp54
-rw-r--r--indra/newview/llenvironment.cpp105
-rw-r--r--indra/newview/llexpandabletextbox.cpp8
-rw-r--r--indra/newview/llface.cpp170
-rw-r--r--indra/newview/llface.h13
-rw-r--r--indra/newview/llfeaturemanager.cpp10
-rw-r--r--indra/newview/llfloaterbuyland.cpp25
-rw-r--r--indra/newview/llfloaterbuyland.h2
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp7
-rw-r--r--indra/newview/llfloatergltfasseteditor.cpp8
-rw-r--r--indra/newview/llfloaterimagepreview.cpp14
-rw-r--r--indra/newview/llfloaterimcontainer.cpp10
-rw-r--r--indra/newview/llfloaterimcontainer.h1
-rw-r--r--indra/newview/llfloaterimsessiontab.cpp8
-rw-r--r--indra/newview/llfloaterland.cpp10
-rw-r--r--indra/newview/llfloaterland.h2
-rw-r--r--indra/newview/llfloatermodelpreview.cpp15
-rw-r--r--indra/newview/llfloaterregioninfo.cpp10
-rw-r--r--indra/newview/llfloaterregioninfo.h1
-rw-r--r--indra/newview/llfloatersnapshot.cpp3
-rwxr-xr-xindra/newview/llfloaterworldmap.cpp4
-rw-r--r--indra/newview/llfolderviewmodelinventory.cpp2
-rw-r--r--indra/newview/llglsandbox.cpp218
-rw-r--r--indra/newview/llgltfmaterialpreviewmgr.cpp10
-rw-r--r--indra/newview/llhudeffectblob.cpp11
-rw-r--r--indra/newview/llhudicon.cpp7
-rw-r--r--indra/newview/llhudrender.cpp29
-rw-r--r--indra/newview/llimprocessing.cpp2
-rw-r--r--indra/newview/llimview.cpp15
-rw-r--r--indra/newview/llinventorybridge.cpp342
-rw-r--r--indra/newview/llinventoryfilter.cpp94
-rw-r--r--indra/newview/llinventoryfilter.h8
-rw-r--r--indra/newview/llinventoryfunctions.cpp14
-rw-r--r--indra/newview/llinventorygallery.cpp238
-rw-r--r--indra/newview/llinventorypanel.cpp4
-rw-r--r--indra/newview/lljoystickbutton.cpp28
-rw-r--r--indra/newview/llmanipscale.cpp35
-rw-r--r--indra/newview/llmaniptranslate.cpp4
-rw-r--r--indra/newview/llmediactrl.cpp14
-rw-r--r--indra/newview/llmeshrepository.cpp88
-rw-r--r--indra/newview/llmeshrepository.h19
-rw-r--r--indra/newview/llmodelpreview.cpp6
-rw-r--r--indra/newview/llnetmap.cpp18
-rw-r--r--indra/newview/llpanelcontents.cpp41
-rw-r--r--indra/newview/llpanelcontents.h10
-rw-r--r--indra/newview/llpanelgroupbulk.cpp32
-rw-r--r--indra/newview/llpanelgroupbulkban.cpp33
-rw-r--r--indra/newview/llpanelgroupbulkimpl.h3
-rw-r--r--indra/newview/llpanelmaininventory.cpp27
-rw-r--r--indra/newview/llpanelmaininventory.h2
-rw-r--r--indra/newview/llpanelobjectinventory.cpp520
-rw-r--r--indra/newview/llpanelobjectinventory.h2
-rw-r--r--indra/newview/llpanelplaceprofile.cpp5
-rw-r--r--indra/newview/llpanelplaceprofile.h2
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp17
-rw-r--r--indra/newview/llpanelprofilepicks.cpp42
-rw-r--r--indra/newview/llpanelprofilepicks.h10
-rw-r--r--indra/newview/llphysicsshapebuilderutil.cpp53
-rw-r--r--indra/newview/llphysicsshapebuilderutil.h2
-rw-r--r--indra/newview/llreflectionmap.cpp11
-rw-r--r--indra/newview/llsecapi.h2
-rw-r--r--indra/newview/llselectmgr.cpp16
-rw-r--r--indra/newview/llsettingspicker.cpp8
-rw-r--r--indra/newview/llsettingsvo.cpp120
-rw-r--r--indra/newview/llsettingsvo.h10
-rw-r--r--indra/newview/llsidepanelinventory.cpp2
-rw-r--r--indra/newview/llskinningutil.cpp45
-rw-r--r--indra/newview/llsnapshotlivepreview.cpp64
-rw-r--r--indra/newview/llspatialpartition.cpp4
-rw-r--r--indra/newview/llspatialpartition.h2
-rw-r--r--indra/newview/llterrainpaintmap.cpp6
-rw-r--r--indra/newview/lltoolmorph.cpp7
-rw-r--r--indra/newview/lltoolselect.cpp16
-rw-r--r--indra/newview/llviewercamera.cpp267
-rw-r--r--indra/newview/llviewerdisplay.cpp201
-rw-r--r--indra/newview/llviewerjointattachment.cpp8
-rw-r--r--indra/newview/llviewermedia.cpp14
-rw-r--r--indra/newview/llviewermenu.cpp695
-rw-r--r--indra/newview/llviewermenu.h53
-rw-r--r--indra/newview/llviewermenufile.cpp4
-rw-r--r--indra/newview/llviewermessage.cpp369
-rw-r--r--indra/newview/llviewerobject.cpp1
-rw-r--r--indra/newview/llviewerobjectlist.h11
-rwxr-xr-xindra/newview/llviewerregion.cpp11
-rw-r--r--indra/newview/llviewershadermgr.cpp89
-rw-r--r--indra/newview/llviewertexteditor.cpp12
-rw-r--r--indra/newview/llviewertexture.cpp64
-rw-r--r--indra/newview/llviewerwindow.cpp36
-rw-r--r--indra/newview/llvoavatar.cpp441
-rw-r--r--indra/newview/llvoavatar.h16
-rw-r--r--indra/newview/llvograss.cpp3
-rw-r--r--indra/newview/llvoicevisualizer.cpp3
-rw-r--r--indra/newview/llvoicevisualizer.h4
-rw-r--r--indra/newview/llvoicevivox.cpp3
-rw-r--r--indra/newview/llvoicewebrtc.cpp20
-rw-r--r--indra/newview/llvopartgroup.cpp60
-rw-r--r--indra/newview/llvosurfacepatch.cpp1
-rw-r--r--indra/newview/llvotree.cpp9
-rw-r--r--indra/newview/llvovolume.cpp44
-rw-r--r--indra/newview/llvovolume.h1
-rw-r--r--indra/newview/llwearablelist.cpp17
-rw-r--r--indra/newview/llwindebug.h2
-rwxr-xr-xindra/newview/llworldmapview.cpp94
-rw-r--r--indra/newview/llworldmapview.h1
-rw-r--r--indra/newview/llxmlrpctransaction.cpp2
-rw-r--r--indra/newview/pipeline.cpp347
-rw-r--r--indra/newview/pipeline.h15
-rw-r--r--indra/newview/skins/default/xui/da/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/de/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_gltf_asset_editor.xml8
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml20
-rw-r--r--indra/newview/skins/default/xui/en/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_sound.xml82
-rw-r--r--indra/newview/skins/default/xui/en/panel_profile_pick.xml20
-rw-r--r--indra/newview/skins/default/xui/es/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/fr/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/it/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/ja/language_settings.xml3
-rw-r--r--indra/newview/skins/default/xui/pl/language_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/pt/language_settings.xml1
-rw-r--r--indra/newview/tests/lldateutil_test.cpp4
229 files changed, 5803 insertions, 4392 deletions
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 5087c308ee..39f26ced5d 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -68,9 +68,12 @@ if (WINDOWS)
/NODEFAULTLIB:LIBCMT
/IGNORE:4099)
- add_definitions(
- -DNOMINMAX
-# /DDOM_DYNAMIC # For shared library colladadom
+ add_compile_definitions(
+ WIN32_LEAN_AND_MEAN
+ NOMINMAX
+# DOM_DYNAMIC # For shared library colladadom
+ _CRT_SECURE_NO_WARNINGS # Allow use of sprintf etc
+ _WINSOCK_DEPRECATED_NO_WARNINGS # Disable deprecated WinSock API warnings
)
add_compile_options(
/Zo
@@ -106,9 +109,6 @@ if (WINDOWS)
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
endif()
-
- # Allow use of sprintf etc
- add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
endif (WINDOWS)
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index 73b614e0af..cc217b0563 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -26,6 +26,7 @@ set(cmake_SOURCE_FILES
FreeType.cmake
GLEXT.cmake
GLH.cmake
+ GLM.cmake
Havok.cmake
Hunspell.cmake
LLAddBuildTest.cmake
diff --git a/indra/cmake/Tracy.cmake b/indra/cmake/Tracy.cmake
index d54a32fdc2..a7eac2711f 100644
--- a/indra/cmake/Tracy.cmake
+++ b/indra/cmake/Tracy.cmake
@@ -6,7 +6,7 @@ add_library( ll::tracy INTERFACE IMPORTED )
# default Tracy profiling on for test builds, but off for all others
string(TOLOWER ${VIEWER_CHANNEL} channel_lower)
-if(WINDOWS AND channel_lower MATCHES "^second life test")
+if(channel_lower MATCHES "^second life test")
option(USE_TRACY "Use Tracy profiler." ON)
else()
option(USE_TRACY "Use Tracy profiler." OFF)
@@ -31,6 +31,11 @@ if (USE_TRACY)
target_compile_definitions(ll::tracy INTERFACE -DTRACY_NO_BROADCAST=1 -DTRACY_ONLY_LOCALHOST=1)
endif ()
+ # GHA runners don't always provide invariant TSC support, but always build with LL_TESTS enabled
+ if (DARWIN AND LL_TESTS)
+ target_compile_definitions(ll::tracy INTERFACE -DTRACY_TIMER_FALLBACK=1)
+ endif ()
+
# See: indra/llcommon/llprofiler.h
add_compile_definitions(LL_PROFILER_CONFIGURATION=3)
endif (USE_TRACY)
diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp
index 580e6433c5..5f98f2c8c1 100644
--- a/indra/llappearance/llavatarappearancedefines.cpp
+++ b/indra/llappearance/llavatarappearancedefines.cpp
@@ -28,8 +28,8 @@
#include "llavatarappearancedefines.h"
#include "indra_constants.h"
-const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
-const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 2048;
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 2048;
using namespace LLAvatarAppearanceDefines;
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index 437b8d0168..a504e71340 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -119,6 +119,7 @@ set(llcommon_HEADER_FILES
commoncontrol.h
ctype_workaround.h
fix_macros.h
+ fsyspath.h
function_types.h
indra_constants.h
lazyeventapi.h
@@ -240,7 +241,6 @@ set(llcommon_HEADER_FILES
lluriparser.h
lluuid.h
llwin32headers.h
- llwin32headerslean.h
llworkerthread.h
hbxxh.h
lockstatic.h
diff --git a/indra/llcommon/fsyspath.h b/indra/llcommon/fsyspath.h
new file mode 100644
index 0000000000..1b4aec09b4
--- /dev/null
+++ b/indra/llcommon/fsyspath.h
@@ -0,0 +1,79 @@
+/**
+ * @file fsyspath.h
+ * @author Nat Goodspeed
+ * @date 2024-04-03
+ * @brief Adapt our UTF-8 std::strings for std::filesystem::path
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Copyright (c) 2024, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_FSYSPATH_H)
+#define LL_FSYSPATH_H
+
+#include <filesystem>
+
+// While std::filesystem::path can be directly constructed from std::string on
+// both Posix and Windows, that's not what we want on Windows. Per
+// https://en.cppreference.com/w/cpp/filesystem/path/path:
+
+// ... the method of conversion to the native character set depends on the
+// character type used by source.
+//
+// * If the source character type is char, the encoding of the source is
+// assumed to be the native narrow encoding (so no conversion takes place on
+// POSIX systems).
+// * If the source character type is char8_t, conversion from UTF-8 to native
+// filesystem encoding is used. (since C++20)
+// * If the source character type is wchar_t, the input is assumed to be the
+// native wide encoding (so no conversion takes places on Windows).
+
+// The trouble is that on Windows, from std::string ("source character type is
+// char"), the "native narrow encoding" isn't UTF-8, so file paths containing
+// non-ASCII characters get mangled.
+//
+// Once we're building with C++20, we could pass a UTF-8 std::string through a
+// vector<char8_t> to engage std::filesystem::path's own UTF-8 conversion. But
+// sigh, as of 2024-04-03 we're not yet there.
+//
+// Anyway, encapsulating the important UTF-8 conversions in our own subclass
+// allows us to migrate forward to C++20 conventions without changing
+// referencing code.
+
+class fsyspath: public std::filesystem::path
+{
+ using super = std::filesystem::path;
+
+public:
+ // default
+ fsyspath() {}
+ // construct from UTF-8 encoded std::string
+ fsyspath(const std::string& path): super(std::filesystem::u8path(path)) {}
+ // construct from UTF-8 encoded const char*
+ fsyspath(const char* path): super(std::filesystem::u8path(path)) {}
+ // construct from existing path
+ fsyspath(const super& path): super(path) {}
+
+ fsyspath& operator=(const super& p) { super::operator=(p); return *this; }
+ fsyspath& operator=(const std::string& p)
+ {
+ super::operator=(std::filesystem::u8path(p));
+ return *this;
+ }
+ fsyspath& operator=(const char* p)
+ {
+ super::operator=(std::filesystem::u8path(p));
+ return *this;
+ }
+
+ // shadow base-class string() method with UTF-8 aware method
+ std::string string() const { return super::u8string(); }
+ // On Posix systems, where value_type is already char, this operator
+ // std::string() method shadows the base class operator string_type()
+ // method. But on Windows, where value_type is wchar_t, the base class
+ // doesn't have operator std::string(). Provide it.
+ operator std::string() const { return string(); }
+};
+
+#endif /* ! defined(LL_FSYSPATH_H) */
diff --git a/indra/llcommon/hexdump.h b/indra/llcommon/hexdump.h
new file mode 100755
index 0000000000..ab5ba2b16d
--- /dev/null
+++ b/indra/llcommon/hexdump.h
@@ -0,0 +1,106 @@
+/**
+ * @file hexdump.h
+ * @author Nat Goodspeed
+ * @date 2023-10-03
+ * @brief iostream manipulators to stream hex, or string with nonprinting chars
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Copyright (c) 2023, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_HEXDUMP_H)
+#define LL_HEXDUMP_H
+
+#include <cctype>
+#include <iomanip>
+#include <iostream>
+#include <string_view>
+
+namespace LL
+{
+
+// Format a given byte string as 2-digit hex values, no separators
+// Usage: std::cout << hexdump(somestring) << ...
+class hexdump
+{
+public:
+ hexdump(const std::string_view& data):
+ hexdump(data.data(), data.length())
+ {}
+
+ hexdump(const char* data, size_t len):
+ hexdump(reinterpret_cast<const unsigned char*>(data), len)
+ {}
+
+ hexdump(const std::vector<unsigned char>& data):
+ hexdump(data.data(), data.size())
+ {}
+
+ hexdump(const unsigned char* data, size_t len):
+ mData(data, data + len)
+ {}
+
+ friend std::ostream& operator<<(std::ostream& out, const hexdump& self)
+ {
+ auto oldfmt{ out.flags() };
+ auto oldfill{ out.fill() };
+ out.setf(std::ios_base::hex, std::ios_base::basefield);
+ out.fill('0');
+ for (auto c : self.mData)
+ {
+ out << std::setw(2) << unsigned(c);
+ }
+ out.setf(oldfmt, std::ios_base::basefield);
+ out.fill(oldfill);
+ return out;
+ }
+
+private:
+ std::vector<unsigned char> mData;
+};
+
+// Format a given byte string as a mix of printable characters and, for each
+// non-printable character, "\xnn"
+// Usage: std::cout << hexmix(somestring) << ...
+class hexmix
+{
+public:
+ hexmix(const std::string_view& data):
+ mData(data)
+ {}
+
+ hexmix(const char* data, size_t len):
+ mData(data, len)
+ {}
+
+ friend std::ostream& operator<<(std::ostream& out, const hexmix& self)
+ {
+ auto oldfmt{ out.flags() };
+ auto oldfill{ out.fill() };
+ out.setf(std::ios_base::hex, std::ios_base::basefield);
+ out.fill('0');
+ for (auto c : self.mData)
+ {
+ // std::isprint() must be passed an unsigned char!
+ if (std::isprint(static_cast<unsigned char>(c)))
+ {
+ out << c;
+ }
+ else
+ {
+ out << "\\x" << std::setw(2) << unsigned(c);
+ }
+ }
+ out.setf(oldfmt, std::ios_base::basefield);
+ out.fill(oldfill);
+ return out;
+ }
+
+private:
+ std::string mData;
+};
+
+} // namespace LL
+
+#endif /* ! defined(LL_HEXDUMP_H) */
diff --git a/indra/llcommon/llapp.cpp b/indra/llcommon/llapp.cpp
index 6da764f94c..08a43983d3 100644
--- a/indra/llcommon/llapp.cpp
+++ b/indra/llcommon/llapp.cpp
@@ -88,10 +88,6 @@ LLApp* LLApp::sApplication = NULL;
// and disables crashlogger
bool LLApp::sDisableCrashlogger = false;
-// Local flag for whether or not to do logging in signal handlers.
-//static
-bool LLApp::sLogInSignal = true;
-
// static
// Keeps track of application status
LLScalarCond<LLApp::EAppStatus> LLApp::sStatus{LLApp::APP_STATUS_STOPPED};
@@ -226,7 +222,7 @@ bool LLApp::parseCommandOptions(int argc, wchar_t** wargv)
if(wargv[ii][0] != '-')
{
LL_INFOS() << "Did not find option identifier while parsing token: "
- << wargv[ii] << LL_ENDL;
+ << (intptr_t)wargv[ii] << LL_ENDL;
return false;
}
int offset = 1;
@@ -596,6 +592,10 @@ void default_unix_signal_handler(int signum, siginfo_t *info, void *)
// We do the somewhat sketchy operation of blocking in here until the error handler
// has gracefully stopped the app.
+ // FIXME(brad) - we are using this handler for asynchronous signals as well, so sLogInSignal is currently
+ // disabled for safety. we need to find a way to selectively reenable it when it is safe.
+ // see issue secondlife/viewer#2566
+
if (LLApp::sLogInSignal)
{
LL_INFOS() << "Signal handler - Got signal " << signum << " - " << apr_signal_description_get(signum) << LL_ENDL;
diff --git a/indra/llcommon/llapp.h b/indra/llcommon/llapp.h
index d90ecdf661..3d18864b80 100644
--- a/indra/llcommon/llapp.h
+++ b/indra/llcommon/llapp.h
@@ -339,8 +339,12 @@ private:
friend void default_unix_signal_handler(int signum, siginfo_t *info, void *);
#endif
-public:
- static bool sLogInSignal;
+private:
+#ifdef LL_RELEASE_FOR_DOWNLOAD
+ static constexpr bool sLogInSignal = false;
+#else
+ static constexpr bool sLogInSignal = true;
+#endif
};
#endif // LL_LLAPP_H
diff --git a/indra/llcommon/llapr.h b/indra/llcommon/llapr.h
index 00ff4d60b7..693cd7c01f 100644
--- a/indra/llcommon/llapr.h
+++ b/indra/llcommon/llapr.h
@@ -34,7 +34,7 @@
#endif
#include <boost/noncopyable.hpp>
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include "apr_thread_proc.h"
#include "apr_getopt.h"
#include "apr_signal.h"
diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp
index ad35bc84f2..90c6ba309b 100644
--- a/indra/llcommon/llerror.cpp
+++ b/indra/llcommon/llerror.cpp
@@ -110,7 +110,7 @@ namespace {
virtual void recordMessage(LLError::ELevel level,
const std::string& message) override
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_LOGGING
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_LOGGING;
int syslogPriority = LOG_CRIT;
switch (level) {
case LLError::LEVEL_DEBUG: syslogPriority = LOG_DEBUG; break;
diff --git a/indra/llcommon/llfile.cpp b/indra/llcommon/llfile.cpp
index ed94ef21ef..d0bc8f7652 100644
--- a/indra/llcommon/llfile.cpp
+++ b/indra/llcommon/llfile.cpp
@@ -34,7 +34,7 @@
#include "stringize.h"
#if LL_WINDOWS
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <stdlib.h> // Windows errno
#include <vector>
#else
diff --git a/indra/llcommon/llmainthreadtask.h b/indra/llcommon/llmainthreadtask.h
index cec95b2356..c3ed7fef52 100644
--- a/indra/llcommon/llmainthreadtask.h
+++ b/indra/llcommon/llmainthreadtask.h
@@ -89,10 +89,10 @@ private:
}
// Given arbitrary CALLABLE, which might be a lambda, how are we
// supposed to obtain its signature for std::packaged_task? It seems
- // redundant to have to add an argument list to engage result_of, then
+ // redundant to have to add an argument list to engage invoke_result_t, then
// add the argument list again to complete the signature. At least we
// only support a nullary CALLABLE.
- std::packaged_task<typename std::result_of<CALLABLE()>::type()> mTask;
+ std::packaged_task<std::invoke_result_t<CALLABLE>()> mTask;
};
};
diff --git a/indra/llcommon/llmutex.h b/indra/llcommon/llmutex.h
index 6e8cf9643b..62943845a5 100644
--- a/indra/llcommon/llmutex.h
+++ b/indra/llcommon/llmutex.h
@@ -194,6 +194,18 @@ public:
mSharedMutex->unlock<SHARED>();
}
+ void lock()
+ {
+ if (mSharedMutex)
+ mSharedMutex->lock<SHARED>();
+ }
+
+ void unlock()
+ {
+ if (mSharedMutex)
+ mSharedMutex->unlock<SHARED>();
+ }
+
private:
LLSharedMutex* mSharedMutex;
};
diff --git a/indra/llcommon/llpointer.h b/indra/llcommon/llpointer.h
index 6edff9fa5e..048547e4cc 100644
--- a/indra/llcommon/llpointer.h
+++ b/indra/llcommon/llpointer.h
@@ -418,6 +418,17 @@ private:
bool mStayUnique;
};
+template<typename Type>
+bool operator!=(Type* lhs, const LLPointer<Type>& rhs)
+{
+ return (lhs != rhs.get());
+}
+
+template<typename Type>
+bool operator==(Type* lhs, const LLPointer<Type>& rhs)
+{
+ return (lhs == rhs.get());
+}
// boost hash adapter
template <class Type>
diff --git a/indra/llcommon/llpredicate.h b/indra/llcommon/llpredicate.h
index 7c6874d279..91c623eae1 100644
--- a/indra/llcommon/llpredicate.h
+++ b/indra/llcommon/llpredicate.h
@@ -139,7 +139,7 @@ namespace LLPredicate
Rule()
{}
- void require(ENUM e, bool match)
+ void mandate(ENUM e, bool match)
{
mRule.set(e, match);
}
@@ -154,7 +154,7 @@ namespace LLPredicate
return (mRule && value).someSet();
}
- bool requires(const Value<ENUM> value) const
+ bool mandates(const Value<ENUM> value) const
{
return (mRule && value).someSet() && (!mRule && value).noneSet();
}
diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h
index a528cc7fd8..b499a9ce10 100644
--- a/indra/llcommon/llpreprocessor.h
+++ b/indra/llcommon/llpreprocessor.h
@@ -98,15 +98,6 @@
# define LL_THREAD_LOCAL __thread
#endif
-// Static linking with apr on windows needs to be declared.
-#if LL_WINDOWS && !LL_COMMON_LINK_SHARED
-#ifndef APR_DECLARE_STATIC
-#define APR_DECLARE_STATIC // For APR on Windows
-#endif
-#ifndef APU_DECLARE_STATIC
-#define APU_DECLARE_STATIC // For APR util on Windows
-#endif
-#endif
#if defined(LL_WINDOWS)
#define BOOST_REGEX_NO_LIB 1
@@ -119,13 +110,6 @@
// Deal with VC++ problems
#if LL_MSVC
-#ifndef _CRT_SECURE_NO_WARNINGS
-#define _CRT_SECURE_NO_WARNINGS // disable warnings for methods considered unsafe
-#endif
-#ifndef _WINSOCK_DEPRECATED_NO_WARNINGS
-#define _WINSOCK_DEPRECATED_NO_WARNINGS // disable deprecated WinSock API warnings
-#endif
-
// level 4 warnings that we need to disable:
#pragma warning (disable : 4251) // member needs to have dll-interface to be used by clients of class
#pragma warning (disable : 4275) // non dll-interface class used as base for dll-interface class
diff --git a/indra/llcommon/llprocess.h b/indra/llcommon/llprocess.h
index 39ed29c1b4..cc2d6566fc 100644
--- a/indra/llcommon/llprocess.h
+++ b/indra/llcommon/llprocess.h
@@ -29,7 +29,6 @@
#include "llinitparam.h"
#include "llsdparam.h"
-#include "llwin32headerslean.h"
#include "llexception.h"
#include "apr_thread_proc.h"
#include <boost/ptr_container/ptr_vector.hpp>
@@ -38,7 +37,7 @@
#include <iosfwd> // std::ostream
#if LL_WINDOWS
-#include "llwin32headerslean.h" // for HANDLE
+#include "llwin32headers.h" // for HANDLE
#elif LL_LINUX
#if defined(Status)
#undef Status
diff --git a/indra/llcommon/llprocessor.cpp b/indra/llcommon/llprocessor.cpp
index 9d53b9be35..41ff369de2 100644
--- a/indra/llcommon/llprocessor.cpp
+++ b/indra/llcommon/llprocessor.cpp
@@ -34,7 +34,7 @@
//#include <memory>
#if LL_WINDOWS
-# include "llwin32headerslean.h"
+# include "llwin32headers.h"
# define _interlockedbittestandset _renamed_interlockedbittestandset
# define _interlockedbittestandreset _renamed_interlockedbittestandreset
# include <intrin.h>
diff --git a/indra/llcommon/llsdjson.cpp b/indra/llcommon/llsdjson.cpp
index 5d38e55686..1df2a8f9eb 100644
--- a/indra/llcommon/llsdjson.cpp
+++ b/indra/llcommon/llsdjson.cpp
@@ -61,12 +61,20 @@ LLSD LlsdFromJson(const boost::json::value& val)
result = LLSD(val.as_bool());
break;
case boost::json::kind::array:
+ {
result = LLSD::emptyArray();
- for (const auto &element : val.as_array())
+ auto& array = val.as_array();
+ // allocate elements 0 .. (size() - 1) to avoid incremental allocation
+ if (! array.empty())
+ {
+ result[array.size() - 1] = LLSD();
+ }
+ for (const auto &element : array)
{
result.append(LlsdFromJson(element));
}
break;
+ }
case boost::json::kind::object:
result = LLSD::emptyMap();
for (const auto& element : val.as_object())
@@ -106,6 +114,7 @@ boost::json::value LlsdToJson(const LLSD &val)
case LLSD::TypeMap:
{
boost::json::object& obj = result.emplace_object();
+ obj.reserve(val.size());
for (const auto& llsd_dat : llsd::inMap(val))
{
obj[llsd_dat.first] = LlsdToJson(llsd_dat.second);
@@ -115,6 +124,7 @@ boost::json::value LlsdToJson(const LLSD &val)
case LLSD::TypeArray:
{
boost::json::array& json_array = result.emplace_array();
+ json_array.reserve(val.size());
for (const auto& llsd_dat : llsd::inArray(val))
{
json_array.push_back(LlsdToJson(llsd_dat));
@@ -123,7 +133,8 @@ boost::json::value LlsdToJson(const LLSD &val)
}
case LLSD::TypeBinary:
default:
- LL_ERRS("LlsdToJson") << "Unsupported conversion to JSON from LLSD type (" << val.type() << ")." << LL_ENDL;
+ LL_ERRS("LlsdToJson") << "Unsupported conversion to JSON from LLSD type ("
+ << val.type() << ")." << LL_ENDL;
break;
}
diff --git a/indra/llcommon/llsdutil.cpp b/indra/llcommon/llsdutil.cpp
index 12f67208c1..dbd89118c9 100644
--- a/indra/llcommon/llsdutil.cpp
+++ b/indra/llcommon/llsdutil.cpp
@@ -32,8 +32,7 @@
#include <sstream>
#if LL_WINDOWS
-# define WIN32_LEAN_AND_MEAN
-# include <winsock2.h> // for htonl
+# include "llwin32headers.h" // for htonl
#elif LL_LINUX
# include <netinet/in.h>
#elif LL_DARWIN
diff --git a/indra/llcommon/llstacktrace.cpp b/indra/llcommon/llstacktrace.cpp
index ca8f4299d9..c223c26bb0 100644
--- a/indra/llcommon/llstacktrace.cpp
+++ b/indra/llcommon/llstacktrace.cpp
@@ -32,7 +32,7 @@
#include <iostream>
#include <sstream>
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <dbghelp.h>
typedef USHORT NTAPI RtlCaptureStackBackTrace_Function(
diff --git a/indra/llcommon/llstrider.h b/indra/llcommon/llstrider.h
index 06cf8d3480..d756aca62b 100644
--- a/indra/llcommon/llstrider.h
+++ b/indra/llcommon/llstrider.h
@@ -41,6 +41,13 @@ public:
LLStrider(Object* first) { mObjectp = first; mSkip = sizeof(Object); }
~LLStrider() { }
+ const LLStrider<Object>& operator=(const LLStrider<Object>& rhs)
+ {
+ mBytep = rhs.mBytep;
+ mSkip = rhs.mSkip;
+ return *this;
+ }
+
const LLStrider<Object>& operator = (Object *first) { mObjectp = first; return *this;}
void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));}
diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp
index 505789f9ea..07adf71d18 100644
--- a/indra/llcommon/llstring.cpp
+++ b/indra/llcommon/llstring.cpp
@@ -33,8 +33,7 @@
#include <vector>
#if LL_WINDOWS
-#include "llwin32headerslean.h"
-#include <winnls.h> // for WideCharToMultiByte
+#include "llwin32headers.h"
#endif
std::string ll_safe_string(const char* in)
@@ -1410,6 +1409,14 @@ bool LLStringUtil::simpleReplacement(std::string &replacement, std::string token
template<>
void LLStringUtil::setLocale(std::string inLocale)
{
+ if(startsWith(inLocale, "MissingString"))
+ {
+ // it seems this hasn't been working for some time, and I'm not sure how it is intentded to
+ // properly discover the correct locale. early out now to avoid failures later in
+ // formatNumber()
+ LL_WARNS() << "Failed attempting to set invalid locale: " << inLocale << LL_ENDL;
+ return;
+ }
sLocale = inLocale;
};
diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp
index 79625ad9f8..3f33ad61c5 100644
--- a/indra/llcommon/llsys.cpp
+++ b/indra/llcommon/llsys.cpp
@@ -59,7 +59,7 @@
using namespace llsd;
#if LL_WINDOWS
-# include "llwin32headerslean.h"
+# include "llwin32headers.h"
# include <psapi.h> // GetPerformanceInfo() et al.
# include <VersionHelpers.h>
#elif LL_DARWIN
diff --git a/indra/llcommon/lltimer.cpp b/indra/llcommon/lltimer.cpp
index 28d6e4e4cc..f36d223100 100644
--- a/indra/llcommon/lltimer.cpp
+++ b/indra/llcommon/lltimer.cpp
@@ -34,7 +34,7 @@
#include <thread>
#if LL_WINDOWS
-# include "llwin32headerslean.h"
+# include "llwin32headers.h"
#elif LL_LINUX || LL_DARWIN
# include <errno.h>
# include <sys/time.h>
diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp
index 7aeabc3c4a..b9bd27aa17 100644
--- a/indra/llcommon/lluuid.cpp
+++ b/indra/llcommon/lluuid.cpp
@@ -25,11 +25,8 @@
#include "linden_common.h"
- // We can't use WIN32_LEAN_AND_MEAN here, needs lots of includes.
#if LL_WINDOWS
#include "llwin32headers.h"
-// ugh, this is ugly. We need to straighten out our linking for this library
-#pragma comment(lib, "IPHLPAPI.lib")
#include <iphlpapi.h>
#include <nb30.h>
#endif
diff --git a/indra/llcommon/llwin32headers.h b/indra/llcommon/llwin32headers.h
index f679adc200..df433deb7a 100644
--- a/indra/llcommon/llwin32headers.h
+++ b/indra/llcommon/llwin32headers.h
@@ -28,15 +28,8 @@
#define LL_LLWINDOWS_H
#ifdef LL_WINDOWS
-#ifndef NOMINMAX
-#define NOMINMAX
-#endif
-#undef WIN32_LEAN_AND_MEAN
-#include <winsock2.h>
-#include <windows.h>
-// reset to default, which is lean
-#define WIN32_LEAN_AND_MEAN
-#undef NOMINMAX
+#include <windows.h> // Does not include winsock.h because WIN32_LEAN_AND_MEAN is defined
+#include <winsock2.h> // Requires windows.h
#endif
#endif
diff --git a/indra/llcommon/llwin32headerslean.h b/indra/llcommon/llwin32headerslean.h
deleted file mode 100644
index 97c8edb8cf..0000000000
--- a/indra/llcommon/llwin32headerslean.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/**
- * @file llwin32headerslean.h
- * @brief sanitized include of windows header files
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWINDOWS_H
-#define LL_LLWINDOWS_H
-
-#ifdef LL_WINDOWS
-#ifndef NOMINMAX
-#define NOMINMAX
-#endif
-#define WIN32_LEAN_AND_MEAN
-#include <winsock2.h>
-#include <windows.h>
-#undef NOMINMAX
-#endif
-
-#endif
diff --git a/indra/llcorehttp/tests/test_httpoperation.hpp b/indra/llcorehttp/tests/test_httpoperation.hpp
index 6778c3440b..361091c7b2 100644
--- a/indra/llcorehttp/tests/test_httpoperation.hpp
+++ b/indra/llcorehttp/tests/test_httpoperation.hpp
@@ -92,7 +92,7 @@ namespace tut
op->setReplyPath(LLCore::HttpOperation::HttpReplyQueuePtr_t(), h1);
// Check ref count
- ensure(op.unique() == 1);
+ ensure(op.use_count() == 1);
// release the reference, releasing the operation but
// not the handlers.
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 8b966b8ea3..6b14b68c78 100644
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -179,7 +179,7 @@ private:
public:
template<bool SHARED>
- class DataLock : LLSharedMutexLockTemplate<SHARED>
+ class DataLock : public LLSharedMutexLockTemplate<SHARED>
{
public:
DataLock(const LLImageBase* image)
diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp
index 753e5d24df..aa161709a1 100644
--- a/indra/llimage/llimagej2c.cpp
+++ b/indra/llimage/llimagej2c.cpp
@@ -281,7 +281,7 @@ S32 LLImageJ2C::calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 r
S32 height = (h > 0) ? h : 2048;
S32 max_dimension = llmax(width, height); // Find largest dimension
S32 block_area = MAX_BLOCK_SIZE * MAX_BLOCK_SIZE; // Calculated initial block area from established max block size (currently 64)
- block_area *= (max_dimension / MAX_BLOCK_SIZE / max_components); // Adjust initial block area by ratio of largest dimension to block size per component
+ block_area *= llmax((max_dimension / MAX_BLOCK_SIZE / max_components), 1); // Adjust initial block area by ratio of largest dimension to block size per component
S32 totalbytes = (S32) (block_area * max_components * precision); // First block layer computed before loop without compression rate
S32 block_layers = 1; // Start at layer 1 since first block layer is computed outside loop
while (block_layers < 6) // Walk five layers for the five discards in JPEG2000
diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp
index 4aab3dee3b..0ee71de3a1 100644
--- a/indra/llinventory/llsettingsbase.cpp
+++ b/indra/llinventory/llsettingsbase.cpp
@@ -69,25 +69,99 @@ const U32 LLSettingsBase::Validator::VALIDATION_PARTIAL(0x01 << 0);
LLSettingsBase::LLSettingsBase():
mSettings(LLSD::emptyMap()),
mDirty(true),
- mBlendedFactor(0.0)
+ mLLSDDirty(true),
+ mReplaced(false),
+ mBlendedFactor(0.0),
+ mSettingFlags(0)
{
}
LLSettingsBase::LLSettingsBase(const LLSD setting) :
mSettings(setting),
+ mLLSDDirty(true),
mDirty(true),
- mBlendedFactor(0.0)
+ mReplaced(false),
+ mBlendedFactor(0.0),
+ mSettingFlags(0)
{
}
+//virtual
+void LLSettingsBase::loadValuesFromLLSD()
+{
+ mLLSDDirty = false;
+
+ mAssetId = mSettings[SETTING_ASSETID].asUUID();
+ mSettingId = getValue(SETTING_ID).asUUID();
+ mSettingName = getValue(SETTING_NAME).asString();
+ if (mSettings.has(SETTING_FLAGS))
+ {
+ mSettingFlags = (U32)mSettings[SETTING_FLAGS].asInteger();
+ }
+ else
+ {
+ mSettingFlags = 0;
+ }
+}
+
+//virtual
+void LLSettingsBase::saveValuesToLLSD()
+{
+ mLLSDDirty = false;
+
+ mSettings[SETTING_NAME] = mSettingName;
+ if (mAssetId.isNull())
+ {
+ mSettings.erase(SETTING_ASSETID);
+ }
+ else
+ {
+ mSettings[SETTING_ASSETID] = mAssetId;
+ }
+ mSettings[SETTING_FLAGS] = LLSD::Integer(mSettingFlags);
+}
+
+void LLSettingsBase::saveValuesIfNeeded()
+{
+ if (mLLSDDirty)
+ {
+ saveValuesToLLSD();
+ }
+}
+
//=========================================================================
-void LLSettingsBase::lerpSettings(const LLSettingsBase &other, F64 mix)
+void LLSettingsBase::lerpSettings(LLSettingsBase &other, F64 mix)
{
- mSettings = interpolateSDMap(mSettings, other.mSettings, other.getParameterMap(), mix);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+ saveValuesIfNeeded();
+ stringset_t skip = getSkipInterpolateKeys();
+ stringset_t slerps = getSlerpKeys();
+ mSettings = interpolateSDMap(mSettings, other.getSettings(), other.getParameterMap(), mix, skip, slerps);
setDirtyFlag(true);
+ loadValuesFromLLSD();
+}
+
+void LLSettingsBase::lerpVector2(LLVector2& a, const LLVector2& b, F32 mix)
+{
+ a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
+ a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
}
-LLSD LLSettingsBase::combineSDMaps(const LLSD &settings, const LLSD &other) const
+void LLSettingsBase::lerpVector3(LLVector3& a, const LLVector3& b, F32 mix)
+{
+ a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
+ a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
+ a.mV[2] = lerp(a.mV[2], b.mV[2], mix);
+}
+
+void LLSettingsBase::lerpColor(LLColor3& a, const LLColor3& b, F32 mix)
+{
+ a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
+ a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
+ a.mV[2] = lerp(a.mV[2], b.mV[2], mix);
+}
+
+LLSD LLSettingsBase::combineSDMaps(const LLSD &settings, const LLSD &other)
{
LLSD newSettings;
@@ -161,13 +235,10 @@ LLSD LLSettingsBase::combineSDMaps(const LLSD &settings, const LLSD &other) cons
return newSettings;
}
-LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, const parammapping_t& defaults, F64 mix) const
+LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, const parammapping_t& defaults, F64 mix, const stringset_t& skip, const stringset_t& slerps)
{
LLSD newSettings;
- stringset_t skip = getSkipInterpolateKeys();
- stringset_t slerps = getSlerpKeys();
-
llassert(mix >= 0.0f && mix <= 1.0f);
for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it)
@@ -204,7 +275,7 @@ LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, c
}
}
- newSettings[key_name] = interpolateSDValue(key_name, value, other_value, defaults, mix, slerps);
+ newSettings[key_name] = interpolateSDValue(key_name, value, other_value, defaults, mix, skip, slerps);
}
// Special handling cases
@@ -233,12 +304,12 @@ LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, c
if (def_iter != defaults.end())
{
// Blend against default value
- newSettings[key_name] = interpolateSDValue(key_name, def_iter->second.getDefaultValue(), (*it).second, defaults, mix, slerps);
+ newSettings[key_name] = interpolateSDValue(key_name, def_iter->second.getDefaultValue(), (*it).second, defaults, mix, skip, slerps);
}
else if ((*it).second.type() == LLSD::TypeMap)
{
// interpolate in case there are defaults inside (part of legacy)
- newSettings[key_name] = interpolateSDValue(key_name, LLSDMap(), (*it).second, defaults, mix, slerps);
+ newSettings[key_name] = interpolateSDValue(key_name, LLSDMap(), (*it).second, defaults, mix, skip, slerps);
}
// else do nothing when no known defaults
// TODO: Should I blend this out instead?
@@ -260,7 +331,7 @@ LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, c
return newSettings;
}
-LLSD LLSettingsBase::interpolateSDValue(const std::string& key_name, const LLSD &value, const LLSD &other_value, const parammapping_t& defaults, BlendFactor mix, const stringset_t& slerps) const
+LLSD LLSettingsBase::interpolateSDValue(const std::string& key_name, const LLSD &value, const LLSD &other_value, const parammapping_t& defaults, BlendFactor mix, const stringset_t& skip, const stringset_t& slerps)
{
LLSD new_value;
@@ -286,7 +357,7 @@ LLSD LLSettingsBase::interpolateSDValue(const std::string& key_name, const LLSD
break;
case LLSD::TypeMap:
// deep copy.
- new_value = interpolateSDMap(value, other_value, defaults, mix);
+ new_value = interpolateSDMap(value, other_value, defaults, mix, skip, slerps);
break;
case LLSD::TypeArray:
@@ -348,13 +419,15 @@ LLSettingsBase::stringset_t LLSettingsBase::getSkipInterpolateKeys() const
return skipSet;
}
-LLSD LLSettingsBase::getSettings() const
+LLSD& LLSettingsBase::getSettings()
{
+ saveValuesIfNeeded();
return mSettings;
}
-LLSD LLSettingsBase::cloneSettings() const
+LLSD LLSettingsBase::cloneSettings()
{
+ saveValuesIfNeeded();
LLSD settings(combineSDMaps(getSettings(), LLSD()));
if (U32 flags = getFlags())
{
@@ -363,7 +436,7 @@ LLSD LLSettingsBase::cloneSettings() const
return settings;
}
-size_t LLSettingsBase::getHash() const
+size_t LLSettingsBase::getHash()
{ // get a shallow copy of the LLSD filtering out values to not include in the hash
LLSD hash_settings = llsd_shallow(getSettings(),
LLSDMap(SETTING_NAME, false)(SETTING_ID, false)(SETTING_HASH, false)("*", true));
@@ -381,7 +454,9 @@ bool LLSettingsBase::validate()
mSettings[SETTING_TYPE] = getSettingsType();
}
+ saveValuesIfNeeded();
LLSD result = LLSettingsBase::settingValidation(mSettings, validations);
+ loadValuesFromLLSD();
if (result["errors"].size() > 0)
{
@@ -704,7 +779,7 @@ F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_
if (mTarget)
{
- mTarget->replaceSettings(mInitial->getSettings());
+ mTarget->replaceSettings(mInitial);
mTarget->blend(mFinal, blendf);
}
else
@@ -719,7 +794,7 @@ void LLSettingsBlender::triggerComplete()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
if (mTarget)
- mTarget->replaceSettings(mFinal->getSettings());
+ mTarget->replaceSettings(mFinal);
LLSettingsBlender::ptr_t hold = shared_from_this(); // prevents this from deleting too soon
mTarget->update();
mOnFinished(shared_from_this());
diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h
index 9d8d746b7e..816ff3e111 100644
--- a/indra/llinventory/llsettingsbase.h
+++ b/indra/llinventory/llsettingsbase.h
@@ -109,72 +109,59 @@ public:
virtual bool isDirty() const { return mDirty; }
virtual bool isVeryDirty() const { return mReplaced; }
inline void setDirtyFlag(bool dirty) { mDirty = dirty; clearAssetId(); }
+ inline void setReplaced() { mReplaced = true; }
- size_t getHash() const; // Hash will not include Name, ID or a previously stored Hash
+ size_t getHash(); // Hash will not include Name, ID or a previously stored Hash
inline LLUUID getId() const
{
- return getValue(SETTING_ID).asUUID();
+ return mSettingId;
}
inline std::string getName() const
{
- return getValue(SETTING_NAME).asString();
+ return mSettingName;
}
inline void setName(std::string val)
{
- setValue(SETTING_NAME, val);
+ mSettingName = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
inline LLUUID getAssetId() const
{
- if (mSettings.has(SETTING_ASSETID))
- return mSettings[SETTING_ASSETID].asUUID();
- return LLUUID();
+ return mAssetId;
}
inline U32 getFlags() const
{
- if (mSettings.has(SETTING_FLAGS))
- return static_cast<U32>(mSettings[SETTING_FLAGS].asInteger());
- return 0;
+ return mSettingFlags;
}
inline void setFlags(U32 value)
{
- setLLSD(SETTING_FLAGS, LLSD::Integer(value));
+ mSettingFlags = value;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
inline bool getFlag(U32 flag) const
{
- if (mSettings.has(SETTING_FLAGS))
- return ((U32)mSettings[SETTING_FLAGS].asInteger() & flag) == flag;
- return false;
+ return (mSettingFlags & flag) == flag;
}
inline void setFlag(U32 flag)
{
- U32 flags((mSettings.has(SETTING_FLAGS)) ? (U32)mSettings[SETTING_FLAGS].asInteger() : 0);
-
- flags |= flag;
-
- if (flags)
- mSettings[SETTING_FLAGS] = LLSD::Integer(flags);
- else
- mSettings.erase(SETTING_FLAGS);
+ mSettingFlags |= flag;
+ setLLSDDirty();
}
inline void clearFlag(U32 flag)
{
- U32 flags((mSettings.has(SETTING_FLAGS)) ? (U32)mSettings[SETTING_FLAGS].asInteger() : 0);
-
- flags &= ~flag;
-
- if (flags)
- mSettings[SETTING_FLAGS] = LLSD::Integer(flags);
- else
- mSettings.erase(SETTING_FLAGS);
+ mSettingFlags &= ~flag;
+ setLLSDDirty();
}
virtual void replaceSettings(LLSD settings)
@@ -183,14 +170,41 @@ public:
setDirtyFlag(true);
mReplaced = true;
mSettings = settings;
+ loadValuesFromLLSD();
+ }
+
+ virtual void replaceSettings(const ptr_t& other)
+ {
+ mBlendedFactor = 0.0;
+ setDirtyFlag(true);
+ mReplaced = true;
+ mSettingFlags = other->getFlags();
+ mSettingName = other->getName();
+ mSettingId = other->getId();
+ mAssetId = other->getAssetId();
+ setLLSDDirty();
+ }
+
+ void setSettings(LLSD settings)
+ {
+ setDirtyFlag(true);
+ mSettings = settings;
+ loadValuesFromLLSD();
}
- virtual LLSD getSettings() const;
+ // if you are using getSettings to edit them, call setSettings(settings),
+ // replaceSettings(settings) or loadValuesFromLLSD() afterwards
+ virtual LLSD& getSettings();
+ virtual void setLLSDDirty()
+ {
+ mLLSDDirty = true;
+ }
//---------------------------------------------------------------------
//
inline void setLLSD(const std::string &name, const LLSD &value)
{
+ saveValuesIfNeeded();
mSettings[name] = value;
mDirty = true;
if (name != SETTING_ASSETID)
@@ -202,8 +216,9 @@ public:
setLLSD(name, value);
}
- inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD()) const
+ inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD())
{
+ saveValuesIfNeeded();
if (!mSettings.has(name))
return deflt;
return mSettings[name];
@@ -259,11 +274,11 @@ public:
(const_cast<LLSettingsBase *>(this))->updateSettings();
}
- virtual void blend(const ptr_t &end, BlendFactor blendf) = 0;
+ virtual void blend(ptr_t &end, BlendFactor blendf) = 0;
virtual bool validate();
- virtual ptr_t buildDerivedClone() const = 0;
+ virtual ptr_t buildDerivedClone() = 0;
class Validator
{
@@ -310,17 +325,24 @@ public:
inline void setAssetId(LLUUID value)
{ // note that this skips setLLSD
- mSettings[SETTING_ASSETID] = value;
+ mAssetId = value;
+ mLLSDDirty = true;
}
inline void clearAssetId()
{
- if (mSettings.has(SETTING_ASSETID))
- mSettings.erase(SETTING_ASSETID);
+ mAssetId.setNull();
+ mLLSDDirty = true;
}
// Calculate any custom settings that may need to be cached.
virtual void updateSettings() { mDirty = false; mReplaced = false; }
+ LLSD cloneSettings();
+
+ static void lerpVector2(LLVector2& a, const LLVector2& b, F32 mix);
+ static void lerpVector3(LLVector3& a, const LLVector3& b, F32 mix);
+ static void lerpColor(LLColor3& a, const LLColor3& b, F32 mix);
+
protected:
LLSettingsBase();
@@ -331,7 +353,7 @@ protected:
typedef std::set<std::string> stringset_t;
// combining settings objects. Customize for specific setting types
- virtual void lerpSettings(const LLSettingsBase &other, BlendFactor mix);
+ virtual void lerpSettings(LLSettingsBase &other, BlendFactor mix);
// combining settings maps where it can based on mix rate
// @settings initial value (mix==0)
@@ -339,8 +361,8 @@ protected:
// @defaults list of default values for legacy fields and (re)setting shaders
// @mix from 0 to 1, ratio or rate of transition from initial 'settings' to 'other'
// return interpolated and combined LLSD map
- LLSD interpolateSDMap(const LLSD &settings, const LLSD &other, const parammapping_t& defaults, BlendFactor mix) const;
- LLSD interpolateSDValue(const std::string& name, const LLSD &value, const LLSD &other, const parammapping_t& defaults, BlendFactor mix, const stringset_t& slerps) const;
+ static LLSD interpolateSDMap(const LLSD &settings, const LLSD &other, const parammapping_t& defaults, BlendFactor mix, const stringset_t& skip, const stringset_t& slerps);
+ static LLSD interpolateSDValue(const std::string& name, const LLSD &value, const LLSD &other, const parammapping_t& defaults, BlendFactor mix, const stringset_t& skip, const stringset_t& slerps);
/// when lerping between settings, some may require special handling.
/// Get a list of these key to be skipped by the default settings lerp.
@@ -353,32 +375,40 @@ protected:
virtual validation_list_t getValidationList() const = 0;
- // Apply any settings that need special handling.
- virtual void applySpecial(void *, bool force = false) { };
+ // Apply settings.
+ virtual void applyToUniforms(void *) { };
+ virtual void applySpecial(void*, bool force = false) { };
virtual parammapping_t getParameterMap() const { return parammapping_t(); }
- LLSD mSettings;
-
- LLSD cloneSettings() const;
-
inline void setBlendFactor(BlendFactor blendfactor)
{
mBlendedFactor = blendfactor;
}
- void replaceWith(LLSettingsBase::ptr_t other)
+ virtual void replaceWith(const LLSettingsBase::ptr_t other)
{
- replaceSettings(other->cloneSettings());
+ replaceSettings(other);
setBlendFactor(other->getBlendFactor());
}
+ virtual void loadValuesFromLLSD();
+ virtual void saveValuesToLLSD();
+ void saveValuesIfNeeded();
+
+ LLUUID mAssetId;
+ LLUUID mSettingId;
+ std::string mSettingName;
+ U32 mSettingFlags;
+
private:
+ bool mLLSDDirty;
bool mDirty;
bool mReplaced; // super dirty!
- LLSD combineSDMaps(const LLSD &first, const LLSD &other) const;
+ static LLSD combineSDMaps(const LLSD &first, const LLSD &other);
+ LLSD mSettings;
BlendFactor mBlendedFactor;
};
diff --git a/indra/llinventory/llsettingsdaycycle.cpp b/indra/llinventory/llsettingsdaycycle.cpp
index 1e7de94414..2b189e7cca 100644
--- a/indra/llinventory/llsettingsdaycycle.cpp
+++ b/indra/llinventory/llsettingsdaycycle.cpp
@@ -124,33 +124,42 @@ static const F32 DEFAULT_MULTISLIDER_INCREMENT(0.005f);
//=========================================================================
LLSettingsDay::LLSettingsDay(const LLSD &data) :
LLSettingsBase(data),
- mInitialized(false)
+ mInitialized(false),
+ mDaySettings(LLSD::emptyMap())
{
mDayTracks.resize(TRACK_MAX);
+ loadValuesFromLLSD();
}
LLSettingsDay::LLSettingsDay() :
LLSettingsBase(),
- mInitialized(false)
+ mInitialized(false),
+ mDaySettings(LLSD::emptyMap())
{
mDayTracks.resize(TRACK_MAX);
+ replaceSettings(defaults());
}
//=========================================================================
-LLSD LLSettingsDay::getSettings() const
+LLSD& LLSettingsDay::getSettings()
{
- LLSD settings(LLSD::emptyMap());
+ if (!mDaySettings.emptyMap())
+ {
+ return mDaySettings;
+ }
+ mDaySettings = LLSD::emptyMap();
+ LLSD& settings = LLSettingsBase::getSettings();
- if (mSettings.has(SETTING_NAME))
- settings[SETTING_NAME] = mSettings[SETTING_NAME];
+ if (settings.has(SETTING_NAME))
+ mDaySettings[SETTING_NAME] = settings[SETTING_NAME];
- if (mSettings.has(SETTING_ID))
- settings[SETTING_ID] = mSettings[SETTING_ID];
+ if (settings.has(SETTING_ID))
+ mDaySettings[SETTING_ID] = settings[SETTING_ID];
- if (mSettings.has(SETTING_ASSETID))
- settings[SETTING_ASSETID] = mSettings[SETTING_ASSETID];
+ if (settings.has(SETTING_ASSETID))
+ mDaySettings[SETTING_ASSETID] = settings[SETTING_ASSETID];
- settings[SETTING_TYPE] = getSettingsType();
+ mDaySettings[SETTING_TYPE] = getSettingsType();
std::map<std::string, LLSettingsBase::ptr_t> in_use;
@@ -174,7 +183,7 @@ LLSD LLSettingsDay::getSettings() const
}
tracks.append(trackout);
}
- settings[SETTING_TRACKS] = tracks;
+ mDaySettings[SETTING_TRACKS] = tracks;
LLSD frames(LLSD::emptyMap());
for (std::map<std::string, LLSettingsBase::ptr_t>::iterator itFrame = in_use.begin(); itFrame != in_use.end(); ++itFrame)
@@ -184,9 +193,15 @@ LLSD LLSettingsDay::getSettings() const
frames[(*itFrame).first] = framesettings;
}
- settings[SETTING_FRAMES] = frames;
+ mDaySettings[SETTING_FRAMES] = frames;
- return settings;
+ return mDaySettings;
+}
+
+void LLSettingsDay::setLLSDDirty()
+{
+ mDaySettings = LLSD::emptyMap();
+ LLSettingsBase::setLLSDDirty();
}
bool LLSettingsDay::initialize(bool validate_frames)
@@ -392,6 +407,8 @@ bool LLSettingsDay::initialize(bool validate_frames)
mSettings[SETTING_ASSETID] = assetid;
}
+ loadValuesFromLLSD();
+
mInitialized = true;
return true;
}
@@ -449,7 +466,7 @@ LLSD LLSettingsDay::defaults()
return dfltsetting;
}
-void LLSettingsDay::blend(const LLSettingsBase::ptr_t &other, F64 mix)
+void LLSettingsDay::blend(LLSettingsBase::ptr_t &other, F64 mix)
{
LL_ERRS("DAYCYCLE") << "Day cycles are not blendable!" << LL_ENDL;
}
diff --git a/indra/llinventory/llsettingsdaycycle.h b/indra/llinventory/llsettingsdaycycle.h
index 917b0870f2..d37423ea9a 100644
--- a/indra/llinventory/llsettingsdaycycle.h
+++ b/indra/llinventory/llsettingsdaycycle.h
@@ -81,9 +81,10 @@ public:
bool initialize(bool validate_frames = false);
- virtual ptr_t buildClone() const = 0;
- virtual ptr_t buildDeepCloneAndUncompress() const = 0;
- virtual LLSD getSettings() const SETTINGS_OVERRIDE;
+ virtual ptr_t buildClone() = 0;
+ virtual ptr_t buildDeepCloneAndUncompress() = 0;
+ virtual LLSD& getSettings() SETTINGS_OVERRIDE;
+ virtual void setLLSDDirty() override;
virtual LLSettingsType::type_e getSettingsTypeValue() const SETTINGS_OVERRIDE { return LLSettingsType::ST_DAYCYCLE; }
@@ -91,7 +92,7 @@ public:
virtual std::string getSettingsType() const SETTINGS_OVERRIDE { return std::string("daycycle"); }
// Settings status
- virtual void blend(const LLSettingsBase::ptr_t &other, F64 mix) SETTINGS_OVERRIDE;
+ virtual void blend(LLSettingsBase::ptr_t &other, F64 mix) SETTINGS_OVERRIDE;
static LLSD defaults();
@@ -127,7 +128,7 @@ public:
virtual validation_list_t getValidationList() const SETTINGS_OVERRIDE;
static validation_list_t validationList();
- virtual LLSettingsBase::ptr_t buildDerivedClone() const SETTINGS_OVERRIDE { return buildClone(); }
+ virtual LLSettingsBase::ptr_t buildDerivedClone() SETTINGS_OVERRIDE { return buildClone(); }
LLSettingsBase::TrackPosition getUpperBoundFrame(S32 track, const LLSettingsBase::TrackPosition& keyframe);
LLSettingsBase::TrackPosition getLowerBoundFrame(S32 track, const LLSettingsBase::TrackPosition& keyframe);
@@ -143,6 +144,7 @@ protected:
private:
CycleList_t mDayTracks;
+ LLSD mDaySettings;
LLSettingsBase::Seconds mLastUpdateTime;
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index cbec2f4906..3685915ffd 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -407,10 +407,11 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) :
mNextRainbowTextureId(),
mNextHaloTextureId()
{
+ loadValuesFromLLSD();
}
LLSettingsSky::LLSettingsSky():
- LLSettingsBase(),
+ LLSettingsBase(LLSettingsSky::defaults()),
mNextSunTextureId(),
mNextMoonTextureId(),
mNextCloudTextureId(),
@@ -418,6 +419,7 @@ LLSettingsSky::LLSettingsSky():
mNextRainbowTextureId(),
mNextHaloTextureId()
{
+ replaceSettings(defaults());
}
void LLSettingsSky::replaceSettings(LLSD settings)
@@ -431,7 +433,80 @@ void LLSettingsSky::replaceSettings(LLSD settings)
mNextHaloTextureId.setNull();
}
-void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)
+void LLSettingsSky::replaceSettings(const LLSettingsBase::ptr_t& other_sky)
+{
+ LLSettingsBase::replaceSettings(other_sky);
+
+ llassert(getSettingsType() == other_sky->getSettingsType());
+
+ LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(other_sky);
+
+ mCanAutoAdjust = other->mCanAutoAdjust;
+ mReflectionProbeAmbiance = other->mReflectionProbeAmbiance;
+
+ mSunScale = other->mSunScale;
+ mSunRotation = other->mSunRotation;
+ mSunlightColor = other->mSunlightColor;
+ mStarBrightness = other->mStarBrightness;
+ mMoonBrightness = other->mMoonBrightness;
+ mMoonScale = other->mMoonScale;
+ mMoonRotation = other->mMoonRotation;
+ mMaxY = other->mMaxY;
+ mGlow = other->mGlow;
+ mGamma = other->mGamma;
+ mCloudVariance = other->mCloudVariance;
+ mCloudShadow = other->mCloudShadow;
+ mScrollRate = other->mScrollRate;
+ mCloudScale = other->mCloudScale;
+ mCloudPosDensity1 = other->mCloudPosDensity1;
+ mCloudPosDensity2 = other->mCloudPosDensity2;
+ mCloudColor = other->mCloudColor;
+
+ mAbsorptionConfigs = other->mAbsorptionConfigs;
+ mMieConfigs = other->mMieConfigs;
+ mRayleighConfigs = other->mRayleighConfigs;
+
+ mSunArcRadians = other->mSunArcRadians;
+ mSkyTopRadius = other->mSkyTopRadius;
+ mSkyBottomRadius = other->mSkyBottomRadius;
+ mSkyMoistureLevel = other->mSkyMoistureLevel;
+ mSkyDropletRadius = other->mSkyDropletRadius;
+ mSkyIceLevel = other->mSkyIceLevel;
+ mPlanetRadius = other->mPlanetRadius;
+
+ mHasLegacyHaze = other->mHasLegacyHaze;
+ mDistanceMultiplier = other->mDistanceMultiplier;
+ mDensityMultiplier = other->mDensityMultiplier;
+ mHazeHorizon = other->mHazeHorizon;
+ mHazeDensity = other->mHazeDensity;
+ mBlueHorizon = other->mBlueHorizon;
+ mBlueDensity = other->mBlueDensity;
+ mAmbientColor = other->mAmbientColor;
+
+ mLegacyDistanceMultiplier = other->mLegacyDistanceMultiplier;
+ mLegacyDensityMultiplier = other->mLegacyDensityMultiplier;
+ mLegacyHazeHorizon = other->mLegacyHazeHorizon;
+ mLegacyHazeDensity = other->mLegacyHazeDensity;
+ mLegacyBlueHorizon = other->mLegacyBlueHorizon;
+ mLegacyBlueDensity = other->mLegacyBlueDensity;
+ mLegacyAmbientColor = other->mLegacyAmbientColor;
+
+ mSunTextureId = other->mSunTextureId;
+ mMoonTextureId = other->mMoonTextureId;
+ mCloudTextureId = other->mCloudTextureId;
+ mHaloTextureId = other->mHaloTextureId;
+ mRainbowTextureId = other->mRainbowTextureId;
+ mBloomTextureId = other->mBloomTextureId;
+
+ mNextSunTextureId.setNull();
+ mNextMoonTextureId.setNull();
+ mNextCloudTextureId.setNull();
+ mNextBloomTextureId.setNull();
+ mNextRainbowTextureId.setNull();
+ mNextHaloTextureId.setNull();
+}
+
+void LLSettingsSky::replaceWithSky(const LLSettingsSky::ptr_t& pother)
{
replaceWith(pother);
@@ -443,61 +518,158 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)
mNextHaloTextureId = pother->mNextHaloTextureId;
}
-void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
+bool lerp_legacy_color(LLColor3& a, bool& a_has_legacy, const LLColor3& b, bool b_has_legacy, const LLColor3& def, F32 mix)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
- llassert(getSettingsType() == end->getSettingsType());
+ if (b_has_legacy)
+ {
+ if (a_has_legacy)
+ {
+ LLSettingsBase::lerpColor(a, b, mix);
+ }
+ else
+ {
+ a = def;
+ LLSettingsBase::lerpColor(a, b, mix);
+ a_has_legacy = true;
+ }
+ }
+ else if (a_has_legacy)
+ {
+ LLSettingsBase::lerpColor(a, def, mix);
+ }
+ else
+ {
+ LLSettingsBase::lerpColor(a, b, mix);
+ }
+ return a_has_legacy;
+}
- LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end);
- if (other)
+bool lerp_legacy_float(F32& a, bool& a_has_legacy, F32 b, bool b_has_legacy, F32 def, F32 mix)
+{
+ if (b_has_legacy)
{
- if (other->mSettings.has(SETTING_LEGACY_HAZE))
+ if (a_has_legacy)
{
- if (!mSettings.has(SETTING_LEGACY_HAZE) || !mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
- {
- // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one
- // see getAmbientColor(), we are about to replaceSettings(), so we are free to set it
- setAmbientColor(getAmbientColor());
- }
+ a = lerp(a, b, mix);
}
else
{
- if (mSettings.has(SETTING_LEGACY_HAZE) && mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
- {
- // Special case due to ambient's duality
- // We need to match 'other's' structure for interpolation.
- // We are free to change mSettings, since we are about to reset it
- mSettings[SETTING_AMBIENT] = getAmbientColor().getValue();
- mSettings[SETTING_LEGACY_HAZE].erase(SETTING_AMBIENT);
- }
+ a = lerp(def, b, mix);
+ a_has_legacy = true;
}
+ }
+ else if (!a_has_legacy)
+ {
+ a = lerp(a, b, mix);
+ }
+ else
+ {
+ a = lerp(a, def, mix);
+ }
+ return a_has_legacy;
+}
+void LLSettingsSky::blend(LLSettingsBase::ptr_t &end, F64 blendf)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+ llassert(getSettingsType() == end->getSettingsType());
+
+ LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end);
+ if (other)
+ {
LLUUID cloud_noise_id = getCloudNoiseTextureId();
LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId();
- F64 cloud_shadow = 0;
if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull())
{
// If there is no cloud texture in destination, reduce coverage to imitate disappearance
// See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null
// Note: Probably can be done by shader
- cloud_shadow = lerp((F32)mSettings[SETTING_CLOUD_SHADOW].asReal(), 0.f, (F32)blendf);
+ mCloudShadow = lerp(mCloudShadow, 0.f, (F32)blendf);
cloud_noise_id_next = cloud_noise_id;
}
else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull())
{
// Source has no cloud texture, reduce initial coverage to imitate appearance
// use same texture as destination
- cloud_shadow = lerp(0.f, (F32)other->mSettings[SETTING_CLOUD_SHADOW].asReal(), (F32)blendf);
+ mCloudShadow = lerp(0.f, mCloudShadow, (F32)blendf);
setCloudNoiseTextureId(cloud_noise_id_next);
}
else
{
- cloud_shadow = lerp((F32)mSettings[SETTING_CLOUD_SHADOW].asReal(), (F32)other->mSettings[SETTING_CLOUD_SHADOW].asReal(), (F32)blendf);
+ mCloudShadow = lerp(mCloudShadow, (F32)other->mCloudShadow, (F32)blendf);
+ }
+
+ mSettingFlags |= other->mSettingFlags;
+
+ mCanAutoAdjust = false; // no point?
+
+ mSunRotation = slerp((F32)blendf, mSunRotation, other->mSunRotation);
+ mMoonRotation = slerp((F32)blendf, mMoonRotation, other->mMoonRotation);
+ lerpColor(mSunlightColor, other->mSunlightColor, (F32)blendf);
+ lerpColor(mGlow, other->mGlow, (F32)blendf);
+ mReflectionProbeAmbiance = lerp(mReflectionProbeAmbiance, other->mReflectionProbeAmbiance, (F32)blendf);
+ mSunScale = lerp(mSunScale, other->mSunScale, (F32)blendf);
+ mStarBrightness = lerp(mStarBrightness, other->mStarBrightness, (F32)blendf);
+ mMoonBrightness = lerp(mMoonBrightness, other->mMoonBrightness, (F32)blendf);
+ mMoonScale = lerp(mMoonScale, other->mMoonScale, (F32)blendf);
+ mMaxY = lerp(mMaxY, other->mMaxY, (F32)blendf);
+ mGamma = lerp(mGamma, other->mGamma, (F32)blendf);
+ mCloudVariance = lerp(mCloudVariance, other->mCloudVariance, (F32)blendf);
+ mCloudShadow = lerp(mCloudShadow, other->mCloudShadow, (F32)blendf);
+ mCloudScale = lerp(mCloudScale, other->mCloudScale, (F32)blendf);
+ lerpVector2(mScrollRate, other->mScrollRate, (F32)blendf);
+ lerpColor(mCloudPosDensity1, other->mCloudPosDensity1, (F32)blendf);
+ lerpColor(mCloudPosDensity2, other->mCloudPosDensity2, (F32)blendf);
+ lerpColor(mCloudColor, other->mCloudColor, (F32)blendf);
+
+ mSunArcRadians = lerp(mSunArcRadians, other->mSunArcRadians, (F32)blendf);
+ mSkyTopRadius = lerp(mSkyTopRadius, other->mSkyTopRadius, (F32)blendf);
+ mSkyBottomRadius = lerp(mSkyBottomRadius, other->mSkyBottomRadius, (F32)blendf);
+ mSkyMoistureLevel = lerp(mSkyMoistureLevel, other->mSkyMoistureLevel, (F32)blendf);
+ mSkyDropletRadius = lerp(mSkyDropletRadius, other->mSkyDropletRadius, (F32)blendf);
+ mSkyIceLevel = lerp(mSkyIceLevel, other->mSkyIceLevel, (F32)blendf);
+ mPlanetRadius = lerp(mPlanetRadius, other->mPlanetRadius, (F32)blendf);
+
+ // Legacy settings
+
+ if (other->mHasLegacyHaze)
+ {
+ if (!mHasLegacyHaze || !mLegacyAmbientColor)
+ {
+ // Special case since SETTING_AMBIENT is both in outer and legacy maps,
+ // we prioritize legacy one
+ setAmbientColor(other->getAmbientColor());
+ mLegacyAmbientColor = true;
+ mHasLegacyHaze = true;
+ }
+ }
+ else
+ {
+ if (mLegacyAmbientColor)
+ {
+ // Special case due to ambient's duality
+ mLegacyAmbientColor = false;
+ }
}
- LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf);
- blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow);
- replaceSettings(blenddata);
+ mHasLegacyHaze |= lerp_legacy_float(mHazeHorizon, mLegacyHazeHorizon, other->mHazeHorizon, other->mLegacyHazeHorizon, 0.19f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_float(mHazeDensity, mLegacyHazeDensity, other->mHazeDensity, other->mLegacyHazeDensity, 0.7f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_float(mDistanceMultiplier, mLegacyDistanceMultiplier, other->mDistanceMultiplier, other->mLegacyDistanceMultiplier, 0.8f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_float(mDensityMultiplier, mLegacyDensityMultiplier, other->mDensityMultiplier, other->mLegacyDensityMultiplier, 0.0001f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_color(mBlueHorizon, mLegacyBlueHorizon, other->mBlueHorizon, other->mLegacyBlueHorizon, LLColor3(0.4954f, 0.4954f, 0.6399f), (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_color(mBlueDensity, mLegacyBlueDensity, other->mBlueDensity, other->mLegacyBlueDensity, LLColor3(0.2447f, 0.4487f, 0.7599f), (F32)blendf);
+
+ parammapping_t defaults = other->getParameterMap();
+ stringset_t skip = getSkipInterpolateKeys();
+ stringset_t slerps = getSlerpKeys();
+ mAbsorptionConfigs = interpolateSDMap(mAbsorptionConfigs, other->mAbsorptionConfigs, defaults, blendf, skip, slerps);
+ mMieConfigs = interpolateSDMap(mMieConfigs, other->mMieConfigs, defaults, blendf, skip, slerps);
+ mRayleighConfigs = interpolateSDMap(mRayleighConfigs, other->mRayleighConfigs, defaults, blendf, skip, slerps);
+
+ setDirtyFlag(true);
+ setReplaced();
+ setLLSDDirty();
+
mNextSunTextureId = other->getSunTextureId();
mNextMoonTextureId = other->getMoonTextureId();
mNextCloudTextureId = cloud_noise_id_next;
@@ -955,6 +1127,184 @@ void LLSettingsSky::updateSettings()
calculateLightSettings();
}
+
+F32 get_float(bool &use_legacy, LLSD& settings, std::string key, F32 default_value)
+{
+ if (settings.has(LLSettingsSky::SETTING_LEGACY_HAZE) && settings[LLSettingsSky::SETTING_LEGACY_HAZE].has(key))
+ {
+ use_legacy = true;
+ return (F32)settings[LLSettingsSky::SETTING_LEGACY_HAZE][key].asReal();
+ }
+ if (settings.has(key))
+ {
+ return (F32)settings[key].asReal();
+ }
+ use_legacy = true;
+ return default_value;
+}
+
+LLColor3 get_color(bool& use_legacy, LLSD& settings, const std::string& key, const LLColor3& default_value)
+{
+ if (settings.has(LLSettingsSky::SETTING_LEGACY_HAZE) && settings[LLSettingsSky::SETTING_LEGACY_HAZE].has(key))
+ {
+ use_legacy = true;
+ return LLColor3(settings[LLSettingsSky::SETTING_LEGACY_HAZE][key]);
+ }
+ use_legacy = false;
+ if (settings.has(key))
+ {
+ return LLColor3(settings[key]);
+ }
+ use_legacy = true;
+ return default_value;
+}
+
+
+void LLSettingsSky::loadValuesFromLLSD()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+
+ LLSettingsBase::loadValuesFromLLSD();
+
+ LLSD& settings = getSettings();
+ mCanAutoAdjust = !settings.has(SETTING_REFLECTION_PROBE_AMBIANCE);
+ if (mCanAutoAdjust)
+ {
+ mReflectionProbeAmbiance = 0;
+ }
+ else
+ {
+ mReflectionProbeAmbiance = (F32)settings[SETTING_REFLECTION_PROBE_AMBIANCE].asReal();
+ }
+
+ mSunTextureId = settings[SETTING_SUN_TEXTUREID].asUUID();
+ mMoonTextureId = settings[SETTING_MOON_TEXTUREID].asUUID();
+ mCloudTextureId = settings[SETTING_CLOUD_TEXTUREID].asUUID();
+ mHaloTextureId = settings[SETTING_HALO_TEXTUREID].asUUID();
+ mRainbowTextureId = settings[SETTING_RAINBOW_TEXTUREID].asUUID();
+ mBloomTextureId = settings[SETTING_BLOOM_TEXTUREID].asUUID();
+
+ mSunScale = (F32)settings[SETTING_SUN_SCALE].asReal();
+ mSunRotation = LLQuaternion(settings[SETTING_SUN_ROTATION]);
+ mSunlightColor = LLColor3(settings[SETTING_SUNLIGHT_COLOR]);
+ mStarBrightness = (F32)settings[SETTING_STAR_BRIGHTNESS].asReal();
+ mMoonBrightness = (F32)settings[SETTING_MOON_BRIGHTNESS].asReal();
+ mMoonScale = (F32)settings[SETTING_MOON_SCALE].asReal();
+ mMoonRotation = LLQuaternion(settings[SETTING_MOON_ROTATION]);
+ mMaxY = (F32)settings[SETTING_MAX_Y].asReal();
+ mGlow = LLColor3(settings[SETTING_GLOW]);
+ mGamma = (F32)settings[SETTING_GAMMA].asReal();
+ mCloudVariance = (F32)settings[SETTING_CLOUD_VARIANCE].asReal();
+ mCloudShadow = (F32)settings[SETTING_CLOUD_SHADOW].asReal();
+ mScrollRate = LLVector2(settings[SETTING_CLOUD_SCROLL_RATE]);
+ mCloudScale = (F32)settings[SETTING_CLOUD_SCALE].asReal();
+ mCloudPosDensity1 = LLColor3(settings[SETTING_CLOUD_POS_DENSITY1]);
+ mCloudPosDensity2 = LLColor3(settings[SETTING_CLOUD_POS_DENSITY2]);
+ mCloudColor = LLColor3(settings[SETTING_CLOUD_COLOR]);
+ mAbsorptionConfigs = settings[SETTING_ABSORPTION_CONFIG];
+ mMieConfigs = settings[SETTING_MIE_CONFIG];
+ mRayleighConfigs = settings[SETTING_RAYLEIGH_CONFIG];
+ mSunArcRadians = (F32)settings[SETTING_SUN_ARC_RADIANS].asReal();
+ mSkyTopRadius = (F32)settings[SETTING_SKY_TOP_RADIUS].asReal();
+ mSkyBottomRadius = (F32)settings[SETTING_SKY_BOTTOM_RADIUS].asReal();
+ mSkyMoistureLevel = (F32)settings[SETTING_SKY_MOISTURE_LEVEL].asReal();
+ mSkyDropletRadius = (F32)settings[SETTING_SKY_DROPLET_RADIUS].asReal();
+ mSkyIceLevel = (F32)settings[SETTING_SKY_ICE_LEVEL].asReal();
+ mPlanetRadius = (F32)settings[SETTING_PLANET_RADIUS].asReal();
+
+ // special case for legacy handling
+ mHasLegacyHaze = settings.has(LLSettingsSky::SETTING_LEGACY_HAZE);
+ mDistanceMultiplier = get_float(mLegacyDistanceMultiplier, settings, SETTING_DISTANCE_MULTIPLIER, 0.8f);
+ mDensityMultiplier = get_float(mLegacyDensityMultiplier, settings, SETTING_DENSITY_MULTIPLIER, 0.0001f);
+ mHazeHorizon = get_float(mLegacyHazeHorizon, settings, SETTING_HAZE_HORIZON, 0.19f);
+ mHazeDensity = get_float(mLegacyHazeDensity, settings, SETTING_HAZE_DENSITY, 0.7f);
+ mBlueHorizon = get_color(mLegacyBlueHorizon, settings, SETTING_BLUE_HORIZON, LLColor3(0.4954f, 0.4954f, 0.6399f));
+ mBlueDensity = get_color(mLegacyBlueDensity, settings, SETTING_BLUE_DENSITY, LLColor3(0.2447f, 0.4487f, 0.7599f));
+ mAmbientColor = get_color(mLegacyAmbientColor, settings, SETTING_AMBIENT, LLColor3(0.25f, 0.25f, 0.25f));
+ // one of these values might be true despite not having SETTING_LEGACY_HAZE if defaults were used
+ mHasLegacyHaze |= mLegacyDistanceMultiplier
+ || mLegacyDensityMultiplier
+ || mLegacyHazeHorizon
+ || mLegacyHazeDensity
+ || mLegacyBlueHorizon
+ || mLegacyBlueDensity
+ || mLegacyAmbientColor;
+}
+
+void set_legacy(LLSD &settings, LLSD &legacy, const std::string& key, bool has_value, const LLSD & value)
+{
+ if (has_value)
+ {
+ legacy[key] = value;
+ }
+ else
+ {
+ settings[key] = value;
+ legacy.erase(key);
+ }
+}
+
+void LLSettingsSky::saveValuesToLLSD()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+
+ LLSettingsBase::saveValuesToLLSD();
+
+ LLSD& settings = getSettings();
+
+ if (mCanAutoAdjust)
+ {
+ settings.erase(SETTING_REFLECTION_PROBE_AMBIANCE);
+ }
+ else
+ {
+ settings[SETTING_REFLECTION_PROBE_AMBIANCE] = mReflectionProbeAmbiance;
+ }
+ settings[SETTING_SUN_TEXTUREID] = mSunTextureId;
+ settings[SETTING_MOON_TEXTUREID] = mMoonTextureId;
+ settings[SETTING_CLOUD_TEXTUREID] = mCloudTextureId;
+ settings[SETTING_HALO_TEXTUREID] = mHaloTextureId;
+ settings[SETTING_RAINBOW_TEXTUREID] = mRainbowTextureId;
+ settings[SETTING_BLOOM_TEXTUREID] = mBloomTextureId;
+
+ settings[SETTING_SUN_SCALE] = mSunScale;
+ settings[SETTING_SUN_ROTATION] = mSunRotation.getValue();
+ settings[SETTING_SUNLIGHT_COLOR] = mSunlightColor.getValue();
+ settings[SETTING_STAR_BRIGHTNESS] = mStarBrightness;
+ settings[SETTING_MOON_BRIGHTNESS] = mMoonBrightness;
+ settings[SETTING_MOON_SCALE] = mMoonScale;
+ settings[SETTING_MOON_ROTATION] = mMoonRotation.getValue();
+ settings[SETTING_MAX_Y] = mMaxY;
+ settings[SETTING_GLOW] = mGlow.getValue();
+ settings[SETTING_GAMMA] = mGamma;
+ settings[SETTING_CLOUD_VARIANCE] = mCloudVariance;
+ settings[SETTING_CLOUD_SHADOW] = mCloudShadow;
+ settings[SETTING_CLOUD_SCROLL_RATE] = mScrollRate.getValue();
+ settings[SETTING_CLOUD_SCALE] = mCloudScale;
+ settings[SETTING_CLOUD_POS_DENSITY1] = mCloudPosDensity1.getValue();
+ settings[SETTING_CLOUD_POS_DENSITY2] = mCloudPosDensity2.getValue();
+ settings[SETTING_CLOUD_COLOR] = mCloudColor.getValue();
+ settings[SETTING_ABSORPTION_CONFIG] = mAbsorptionConfigs;
+ settings[SETTING_MIE_CONFIG] = mMieConfigs;
+ settings[SETTING_RAYLEIGH_CONFIG] = mRayleighConfigs;
+ settings[SETTING_SUN_ARC_RADIANS] = mSunArcRadians;
+ settings[SETTING_SKY_TOP_RADIUS] = mSkyTopRadius;
+ settings[SETTING_SKY_BOTTOM_RADIUS] = mSkyBottomRadius;
+ settings[SETTING_SKY_MOISTURE_LEVEL] = mSkyMoistureLevel;
+ settings[SETTING_SKY_DROPLET_RADIUS] = mSkyDropletRadius;
+ settings[SETTING_SKY_ICE_LEVEL] = mSkyIceLevel;
+ settings[SETTING_PLANET_RADIUS] = mPlanetRadius;
+
+ LLSD& legacy = settings[SETTING_LEGACY_HAZE];
+ set_legacy(settings, legacy, SETTING_DISTANCE_MULTIPLIER, mLegacyDistanceMultiplier, LLSD::Real(mDistanceMultiplier));
+ set_legacy(settings, legacy, SETTING_DENSITY_MULTIPLIER, mLegacyDensityMultiplier, LLSD::Real(mDensityMultiplier));
+ set_legacy(settings, legacy, SETTING_HAZE_HORIZON, mLegacyHazeHorizon, LLSD::Real(mHazeHorizon));
+ set_legacy(settings, legacy, SETTING_HAZE_DENSITY, mLegacyHazeDensity, LLSD::Real(mHazeDensity));
+ set_legacy(settings, legacy, SETTING_BLUE_HORIZON, mLegacyBlueHorizon, mBlueHorizon.getValue());
+ set_legacy(settings, legacy, SETTING_BLUE_DENSITY, mLegacyBlueDensity, mBlueDensity.getValue());
+ set_legacy(settings, legacy, SETTING_AMBIENT, mLegacyAmbientColor, mAmbientColor.getValue());
+}
+
F32 LLSettingsSky::getSunMoonGlowFactor() const
{
return getIsSunUp() ? 1.0f :
@@ -1024,37 +1374,40 @@ LLColor3 LLSettingsSky::getLightDiffuse() const
return LLColor3::white;
}
-LLColor3 LLSettingsSky::getColor(const std::string& key, const LLColor3& default_value) const
+LLColor3 LLSettingsSky::getColor(const std::string& key, const LLColor3& default_value)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
- if (mSettings.has(SETTING_LEGACY_HAZE) && mSettings[SETTING_LEGACY_HAZE].has(key))
+ LLSD& settings = getSettings();
+ if (settings.has(SETTING_LEGACY_HAZE) && settings[SETTING_LEGACY_HAZE].has(key))
{
- return LLColor3(mSettings[SETTING_LEGACY_HAZE][key]);
+ return LLColor3(settings[SETTING_LEGACY_HAZE][key]);
}
- if (mSettings.has(key))
+ if (settings.has(key))
{
- return LLColor3(mSettings[key]);
+ return LLColor3(settings[key]);
}
return default_value;
}
-F32 LLSettingsSky::getFloat(const std::string& key, F32 default_value) const
+F32 LLSettingsSky::getFloat(const std::string& key, F32 default_value)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
- if (mSettings.has(SETTING_LEGACY_HAZE) && mSettings[SETTING_LEGACY_HAZE].has(key))
+
+ LLSD& settings = getSettings();
+ if (settings.has(SETTING_LEGACY_HAZE) && settings[SETTING_LEGACY_HAZE].has(key))
{
- return (F32)mSettings[SETTING_LEGACY_HAZE][key].asReal();
+ return (F32)settings[SETTING_LEGACY_HAZE][key].asReal();
}
- if (mSettings.has(key))
+ if (settings.has(key))
{
- return (F32)mSettings[key].asReal();
+ return (F32)settings[key].asReal();
}
return default_value;
}
LLColor3 LLSettingsSky::getAmbientColor() const
{
- return getColor(SETTING_AMBIENT, LLColor3(0.25f, 0.25f, 0.25f));
+ return mAmbientColor;
}
LLColor3 LLSettingsSky::getAmbientColorClamped() const
@@ -1072,119 +1425,143 @@ LLColor3 LLSettingsSky::getAmbientColorClamped() const
LLColor3 LLSettingsSky::getBlueDensity() const
{
- return getColor(SETTING_BLUE_DENSITY, LLColor3(0.2447f, 0.4487f, 0.7599f));
+ return mBlueDensity;
}
LLColor3 LLSettingsSky::getBlueHorizon() const
{
- return getColor(SETTING_BLUE_HORIZON, LLColor3(0.4954f, 0.4954f, 0.6399f));
+ return mBlueHorizon;
}
F32 LLSettingsSky::getHazeDensity() const
{
- return getFloat(SETTING_HAZE_DENSITY, 0.7f);
+ return mHazeDensity;
}
F32 LLSettingsSky::getHazeHorizon() const
{
- return getFloat(SETTING_HAZE_HORIZON, 0.19f);
+ return mHazeHorizon;
}
F32 LLSettingsSky::getDensityMultiplier() const
{
- return getFloat(SETTING_DENSITY_MULTIPLIER, 0.0001f);
+ return mDensityMultiplier;
}
F32 LLSettingsSky::getDistanceMultiplier() const
{
- return getFloat(SETTING_DISTANCE_MULTIPLIER, 0.8f);
+ return mDistanceMultiplier;
}
void LLSettingsSky::setPlanetRadius(F32 radius)
{
- mSettings[SETTING_PLANET_RADIUS] = radius;
+ mPlanetRadius = radius;
+ setDirtyFlag(true);
}
void LLSettingsSky::setSkyBottomRadius(F32 radius)
{
- mSettings[SETTING_SKY_BOTTOM_RADIUS] = radius;
+ mSkyBottomRadius = radius;
+ setDirtyFlag(true);
}
void LLSettingsSky::setSkyTopRadius(F32 radius)
{
- mSettings[SETTING_SKY_TOP_RADIUS] = radius;
+ mSkyTopRadius = radius;
+ setDirtyFlag(true);
}
void LLSettingsSky::setSunArcRadians(F32 radians)
{
- mSettings[SETTING_SUN_ARC_RADIANS] = radians;
+ mSunArcRadians = radians;
+ setDirtyFlag(true);
}
void LLSettingsSky::setMieAnisotropy(F32 aniso_factor)
{
getMieConfig()[SETTING_MIE_ANISOTROPY_FACTOR] = aniso_factor;
+ setDirtyFlag(true);
}
void LLSettingsSky::setSkyMoistureLevel(F32 moisture_level)
{
- setValue(SETTING_SKY_MOISTURE_LEVEL, moisture_level);
+ mSkyMoistureLevel = moisture_level;
+ setDirtyFlag(true);
}
void LLSettingsSky::setSkyDropletRadius(F32 radius)
{
- setValue(SETTING_SKY_DROPLET_RADIUS,radius);
+ mSkyDropletRadius = radius;
+ setDirtyFlag(true);
}
void LLSettingsSky::setSkyIceLevel(F32 ice_level)
{
- setValue(SETTING_SKY_ICE_LEVEL, ice_level);
+ mSkyIceLevel = ice_level;
+ setDirtyFlag(true);
}
void LLSettingsSky::setReflectionProbeAmbiance(F32 ambiance)
{
- setValue(SETTING_REFLECTION_PROBE_AMBIANCE, ambiance);
+ mReflectionProbeAmbiance = ambiance;
+ mCanAutoAdjust = false;
+ setLLSDDirty();
}
void LLSettingsSky::setAmbientColor(const LLColor3 &val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_AMBIENT] = val.getValue();
+ mAmbientColor = val;
+ mLegacyAmbientColor = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setBlueDensity(const LLColor3 &val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_BLUE_DENSITY] = val.getValue();
+ mBlueDensity = val;
+ mLegacyBlueDensity = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setBlueHorizon(const LLColor3 &val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_BLUE_HORIZON] = val.getValue();
+ mBlueHorizon = val;
+ mLegacyBlueHorizon = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setDensityMultiplier(F32 val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_DENSITY_MULTIPLIER] = val;
+ mDensityMultiplier = val;
+ mLegacyDensityMultiplier = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setDistanceMultiplier(F32 val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_DISTANCE_MULTIPLIER] = val;
+ mDistanceMultiplier = val;
+ mLegacyDistanceMultiplier = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setHazeDensity(F32 val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_HAZE_DENSITY] = val;
+ mHazeDensity = val;
+ mLegacyHazeDensity = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setHazeHorizon(F32 val)
{
- mSettings[SETTING_LEGACY_HAZE][SETTING_HAZE_HORIZON] = val;
+ mHazeHorizon = val;
+ mLegacyHazeHorizon = true;
setDirtyFlag(true);
+ setLLSDDirty();
}
// Get total from rayleigh and mie density values for normalization
@@ -1299,7 +1676,7 @@ LLColor3 LLSettingsSky::getMoonlightColor() const
return getSunlightColor(); //moon and sun share light color
}
-void LLSettingsSky::clampColor(LLColor3& color, F32 gamma, F32 scale) const
+void LLSettingsSky::clampColor(LLColor3& color, F32 gamma, F32 scale)
{
F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
if (max_color > scale)
@@ -1415,22 +1792,22 @@ LLUUID LLSettingsSky::GetDefaultHaloTextureId()
F32 LLSettingsSky::getPlanetRadius() const
{
- return (F32)mSettings[SETTING_PLANET_RADIUS].asReal();
+ return mPlanetRadius;
}
F32 LLSettingsSky::getSkyMoistureLevel() const
{
- return (F32)mSettings[SETTING_SKY_MOISTURE_LEVEL].asReal();
+ return mSkyMoistureLevel;
}
F32 LLSettingsSky::getSkyDropletRadius() const
{
- return (F32)mSettings[SETTING_SKY_DROPLET_RADIUS].asReal();
+ return mSkyDropletRadius;
}
F32 LLSettingsSky::getSkyIceLevel() const
{
- return (F32)mSettings[SETTING_SKY_ICE_LEVEL].asReal();
+ return mSkyIceLevel;
}
F32 LLSettingsSky::getReflectionProbeAmbiance(bool auto_adjust) const
@@ -1440,22 +1817,22 @@ F32 LLSettingsSky::getReflectionProbeAmbiance(bool auto_adjust) const
return sAutoAdjustProbeAmbiance;
}
- return (F32)mSettings[SETTING_REFLECTION_PROBE_AMBIANCE].asReal();
+ return mReflectionProbeAmbiance;
}
F32 LLSettingsSky::getSkyBottomRadius() const
{
- return (F32)mSettings[SETTING_SKY_BOTTOM_RADIUS].asReal();
+ return mSkyBottomRadius;
}
F32 LLSettingsSky::getSkyTopRadius() const
{
- return (F32)mSettings[SETTING_SKY_TOP_RADIUS].asReal();
+ return mSkyTopRadius;
}
F32 LLSettingsSky::getSunArcRadians() const
{
- return (F32)mSettings[SETTING_SUN_ARC_RADIANS].asReal();
+ return mSunArcRadians;
}
F32 LLSettingsSky::getMieAnisotropy() const
@@ -1465,158 +1842,171 @@ F32 LLSettingsSky::getMieAnisotropy() const
LLSD LLSettingsSky::getRayleighConfig() const
{
- LLSD copy = *(mSettings[SETTING_RAYLEIGH_CONFIG].beginArray());
+ LLSD copy = *(mRayleighConfigs.beginArray());
return copy;
}
LLSD LLSettingsSky::getMieConfig() const
{
- LLSD copy = *(mSettings[SETTING_MIE_CONFIG].beginArray());
+ LLSD copy = *(mMieConfigs.beginArray());
return copy;
}
LLSD LLSettingsSky::getAbsorptionConfig() const
{
- LLSD copy = *(mSettings[SETTING_ABSORPTION_CONFIG].beginArray());
+ LLSD copy = *(mAbsorptionConfigs.beginArray());
return copy;
}
LLSD LLSettingsSky::getRayleighConfigs() const
{
- return mSettings[SETTING_RAYLEIGH_CONFIG];
+ return mRayleighConfigs;
}
LLSD LLSettingsSky::getMieConfigs() const
{
- return mSettings[SETTING_MIE_CONFIG];
+ return mMieConfigs;
}
LLSD LLSettingsSky::getAbsorptionConfigs() const
{
- return mSettings[SETTING_ABSORPTION_CONFIG];
+ return mAbsorptionConfigs;
}
void LLSettingsSky::setRayleighConfigs(const LLSD& rayleighConfig)
{
- mSettings[SETTING_RAYLEIGH_CONFIG] = rayleighConfig;
+ mRayleighConfigs = rayleighConfig;
+ setLLSDDirty();
}
void LLSettingsSky::setMieConfigs(const LLSD& mieConfig)
{
- mSettings[SETTING_MIE_CONFIG] = mieConfig;
+ mMieConfigs = mieConfig;
+ setLLSDDirty();
}
void LLSettingsSky::setAbsorptionConfigs(const LLSD& absorptionConfig)
{
- mSettings[SETTING_ABSORPTION_CONFIG] = absorptionConfig;
+ mAbsorptionConfigs = absorptionConfig;
+ setLLSDDirty();
}
LLUUID LLSettingsSky::getBloomTextureId() const
{
- return mSettings[SETTING_BLOOM_TEXTUREID].asUUID();
+ return mBloomTextureId;
}
LLUUID LLSettingsSky::getRainbowTextureId() const
{
- return mSettings[SETTING_RAINBOW_TEXTUREID].asUUID();
+ return mRainbowTextureId;
}
LLUUID LLSettingsSky::getHaloTextureId() const
{
- return mSettings[SETTING_HALO_TEXTUREID].asUUID();
+ return mHaloTextureId;
}
//---------------------------------------------------------------------
LLColor3 LLSettingsSky::getCloudColor() const
{
- return LLColor3(mSettings[SETTING_CLOUD_COLOR]);
+ return mCloudColor;
}
void LLSettingsSky::setCloudColor(const LLColor3 &val)
{
- setValue(SETTING_CLOUD_COLOR, val);
+ mCloudColor = val;
+ setLLSDDirty();
}
LLUUID LLSettingsSky::getCloudNoiseTextureId() const
{
- return mSettings[SETTING_CLOUD_TEXTUREID].asUUID();
+ return mCloudTextureId;
}
void LLSettingsSky::setCloudNoiseTextureId(const LLUUID &id)
{
- setValue(SETTING_CLOUD_TEXTUREID, id);
+ mCloudTextureId = id;
+ setLLSDDirty();
}
LLColor3 LLSettingsSky::getCloudPosDensity1() const
{
- return LLColor3(mSettings[SETTING_CLOUD_POS_DENSITY1]);
+ return mCloudPosDensity1;
}
void LLSettingsSky::setCloudPosDensity1(const LLColor3 &val)
{
- setValue(SETTING_CLOUD_POS_DENSITY1, val);
+ mCloudPosDensity1 = val;
+ setLLSDDirty();
}
LLColor3 LLSettingsSky::getCloudPosDensity2() const
{
- return LLColor3(mSettings[SETTING_CLOUD_POS_DENSITY2]);
+ return mCloudPosDensity2;
}
void LLSettingsSky::setCloudPosDensity2(const LLColor3 &val)
{
- setValue(SETTING_CLOUD_POS_DENSITY2, val);
+ mCloudPosDensity2 = val;
+ setLLSDDirty();
}
F32 LLSettingsSky::getCloudScale() const
{
- return (F32)mSettings[SETTING_CLOUD_SCALE].asReal();
+ return mCloudScale;
}
void LLSettingsSky::setCloudScale(F32 val)
{
- setValue(SETTING_CLOUD_SCALE, val);
+ mCloudScale = val;
+ setLLSDDirty();
}
LLVector2 LLSettingsSky::getCloudScrollRate() const
{
- return LLVector2(mSettings[SETTING_CLOUD_SCROLL_RATE]);
+ return mScrollRate;
}
void LLSettingsSky::setCloudScrollRate(const LLVector2 &val)
{
- setValue(SETTING_CLOUD_SCROLL_RATE, val);
+ mScrollRate = val;
+ setLLSDDirty();
}
void LLSettingsSky::setCloudScrollRateX(F32 val)
{
- mSettings[SETTING_CLOUD_SCROLL_RATE][0] = val;
+ mScrollRate.mV[0] = val;
setDirtyFlag(true);
+ setLLSDDirty();
}
void LLSettingsSky::setCloudScrollRateY(F32 val)
{
- mSettings[SETTING_CLOUD_SCROLL_RATE][1] = val;
+ mScrollRate.mV[1] = val;
setDirtyFlag(true);
+ setLLSDDirty();
}
F32 LLSettingsSky::getCloudShadow() const
{
- return (F32)mSettings[SETTING_CLOUD_SHADOW].asReal();
+ return mCloudShadow;
}
void LLSettingsSky::setCloudShadow(F32 val)
{
- setValue(SETTING_CLOUD_SHADOW, val);
+ mCloudShadow = val;
+ setLLSDDirty();
}
F32 LLSettingsSky::getCloudVariance() const
{
- return (F32)mSettings[SETTING_CLOUD_VARIANCE].asReal();
+ return mCloudVariance;
}
void LLSettingsSky::setCloudVariance(F32 val)
{
- setValue(SETTING_CLOUD_VARIANCE, val);
+ mCloudVariance = val;
+ setLLSDDirty();
}
F32 LLSettingsSky::getDomeOffset() const
@@ -1633,88 +2023,95 @@ F32 LLSettingsSky::getDomeRadius() const
F32 LLSettingsSky::getGamma() const
{
- return (F32)mSettings[SETTING_GAMMA].asReal();
+ return mGamma;
}
void LLSettingsSky::setGamma(F32 val)
{
- mSettings[SETTING_GAMMA] = LLSD::Real(val);
+ mGamma = val;
setDirtyFlag(true);
+ setLLSDDirty();
}
-
LLColor3 LLSettingsSky::getGlow() const
{
- return LLColor3(mSettings[SETTING_GLOW]);
+ return mGlow;
}
void LLSettingsSky::setGlow(const LLColor3 &val)
{
- setValue(SETTING_GLOW, val);
+ mGlow = val;
+ setLLSDDirty();
}
F32 LLSettingsSky::getMaxY() const
{
- return (F32)mSettings[SETTING_MAX_Y].asReal();
+ return mMaxY;
}
void LLSettingsSky::setMaxY(F32 val)
{
- setValue(SETTING_MAX_Y, val);
+ mMaxY = val;
+ setLLSDDirty();
}
LLQuaternion LLSettingsSky::getMoonRotation() const
{
- return LLQuaternion(mSettings[SETTING_MOON_ROTATION]);
+ return mMoonRotation;
}
void LLSettingsSky::setMoonRotation(const LLQuaternion &val)
{
- setValue(SETTING_MOON_ROTATION, val);
+ mMoonRotation = val;
+ setLLSDDirty();
}
F32 LLSettingsSky::getMoonScale() const
{
- return (F32)mSettings[SETTING_MOON_SCALE].asReal();
+ return mMoonScale;
}
void LLSettingsSky::setMoonScale(F32 val)
{
- setValue(SETTING_MOON_SCALE, val);
+ mMoonScale = val;
+ setLLSDDirty();
}
LLUUID LLSettingsSky::getMoonTextureId() const
{
- return mSettings[SETTING_MOON_TEXTUREID].asUUID();
+ return mMoonTextureId;
}
void LLSettingsSky::setMoonTextureId(LLUUID id)
{
- setValue(SETTING_MOON_TEXTUREID, id);
+ mMoonTextureId = id;
+ setLLSDDirty();
}
F32 LLSettingsSky::getMoonBrightness() const
{
- return (F32)mSettings[SETTING_MOON_BRIGHTNESS].asReal();
+ return mMoonBrightness;
}
void LLSettingsSky::setMoonBrightness(F32 brightness_factor)
{
- setValue(SETTING_MOON_BRIGHTNESS, brightness_factor);
+ mMoonBrightness = brightness_factor;
+ setLLSDDirty();
}
F32 LLSettingsSky::getStarBrightness() const
{
- return (F32)mSettings[SETTING_STAR_BRIGHTNESS].asReal();
+ return mStarBrightness;
}
void LLSettingsSky::setStarBrightness(F32 val)
{
- setValue(SETTING_STAR_BRIGHTNESS, val);
+ mStarBrightness = val;
+ setLLSDDirty();
}
LLColor3 LLSettingsSky::getSunlightColor() const
{
- return LLColor3(mSettings[SETTING_SUNLIGHT_COLOR]);
+ return mSunlightColor;
}
LLColor3 LLSettingsSky::getSunlightColorClamped() const
@@ -1733,38 +2130,41 @@ LLColor3 LLSettingsSky::getSunlightColorClamped() const
void LLSettingsSky::setSunlightColor(const LLColor3 &val)
{
- setValue(SETTING_SUNLIGHT_COLOR, val);
+ mSunlightColor = val;
+ setLLSDDirty();
}
LLQuaternion LLSettingsSky::getSunRotation() const
{
- return LLQuaternion(mSettings[SETTING_SUN_ROTATION]);
+ return mSunRotation;
}
void LLSettingsSky::setSunRotation(const LLQuaternion &val)
{
- setValue(SETTING_SUN_ROTATION, val);
+ mSunRotation = val;
+ setLLSDDirty();
}
-
F32 LLSettingsSky::getSunScale() const
{
- return (F32)mSettings[SETTING_SUN_SCALE].asReal();
+ return mSunScale;
}
void LLSettingsSky::setSunScale(F32 val)
{
- setValue(SETTING_SUN_SCALE, val);
+ mSunScale = val;
+ setLLSDDirty();
}
LLUUID LLSettingsSky::getSunTextureId() const
{
- return mSettings[SETTING_SUN_TEXTUREID].asUUID();
+ return mSunTextureId;
}
void LLSettingsSky::setSunTextureId(LLUUID id)
{
- setValue(SETTING_SUN_TEXTUREID, id);
+ mSunTextureId = id;
+ setLLSDDirty();
}
LLUUID LLSettingsSky::getNextSunTextureId() const
@@ -1790,5 +2190,5 @@ LLUUID LLSettingsSky::getNextBloomTextureId() const
// if true, this sky is a candidate for auto-adjustment
bool LLSettingsSky::canAutoAdjust() const
{
- return !mSettings.has(SETTING_REFLECTION_PROBE_AMBIANCE);
+ return mCanAutoAdjust;
}
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h
index 40bb337a48..38c0368423 100644
--- a/indra/llinventory/llsettingssky.h
+++ b/indra/llinventory/llsettingssky.h
@@ -111,20 +111,24 @@ public:
LLSettingsSky(const LLSD &data);
virtual ~LLSettingsSky() { };
- virtual ptr_t buildClone() const = 0;
+ virtual ptr_t buildClone() = 0;
//---------------------------------------------------------------------
virtual std::string getSettingsType() const SETTINGS_OVERRIDE { return std::string("sky"); }
virtual LLSettingsType::type_e getSettingsTypeValue() const SETTINGS_OVERRIDE { return LLSettingsType::ST_SKY; }
// Settings status
- virtual void blend(const LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE;
+ virtual void blend(LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE;
virtual void replaceSettings(LLSD settings) SETTINGS_OVERRIDE;
+ virtual void replaceSettings(const LLSettingsBase::ptr_t& other_sky) override;
- void replaceWithSky(LLSettingsSky::ptr_t pother);
+ void replaceWithSky(const LLSettingsSky::ptr_t& pother);
static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f);
+ void loadValuesFromLLSD() override;
+ void saveValuesToLLSD() override;
+
F32 getPlanetRadius() const;
F32 getSkyBottomRadius() const;
F32 getSkyTopRadius() const;
@@ -306,7 +310,7 @@ public:
LLColor3 getSunlightColorClamped() const;
LLColor3 getAmbientColorClamped() const;
- virtual LLSettingsBase::ptr_t buildDerivedClone() const SETTINGS_OVERRIDE { return buildClone(); }
+ virtual LLSettingsBase::ptr_t buildDerivedClone() SETTINGS_OVERRIDE { return buildClone(); }
static LLUUID GetDefaultAssetId();
static LLUUID GetDefaultSunTextureId();
@@ -348,6 +352,12 @@ protected:
virtual stringset_t getSlerpKeys() const SETTINGS_OVERRIDE;
virtual stringset_t getSkipInterpolateKeys() const SETTINGS_OVERRIDE;
+ LLUUID mSunTextureId;
+ LLUUID mMoonTextureId;
+ LLUUID mCloudTextureId;
+ LLUUID mBloomTextureId;
+ LLUUID mRainbowTextureId;
+ LLUUID mHaloTextureId;
LLUUID mNextSunTextureId;
LLUUID mNextMoonTextureId;
LLUUID mNextCloudTextureId;
@@ -355,17 +365,64 @@ protected:
LLUUID mNextRainbowTextureId;
LLUUID mNextHaloTextureId;
+ bool mCanAutoAdjust;
+ LLQuaternion mSunRotation;
+ LLQuaternion mMoonRotation;
+ LLColor3 mSunlightColor;
+ LLColor3 mGlow;
+ F32 mReflectionProbeAmbiance;
+ F32 mSunScale;
+ F32 mStarBrightness;
+ F32 mMoonBrightness;
+ F32 mMoonScale;
+ F32 mMaxY;
+ F32 mGamma;
+ F32 mCloudVariance;
+ F32 mCloudShadow;
+ F32 mCloudScale;
+ LLVector2 mScrollRate;
+ LLColor3 mCloudPosDensity1;
+ LLColor3 mCloudPosDensity2;
+ LLColor3 mCloudColor;
+ LLSD mAbsorptionConfigs;
+ LLSD mMieConfigs;
+ LLSD mRayleighConfigs;
+ F32 mSunArcRadians;
+ F32 mSkyTopRadius;
+ F32 mSkyBottomRadius;
+ F32 mSkyMoistureLevel;
+ F32 mSkyDropletRadius;
+ F32 mSkyIceLevel;
+ F32 mPlanetRadius;
+
+ F32 mHazeHorizon;
+ F32 mHazeDensity;
+ F32 mDistanceMultiplier;
+ F32 mDensityMultiplier;
+ LLColor3 mBlueHorizon;
+ LLColor3 mBlueDensity;
+ LLColor3 mAmbientColor;
+
+ bool mHasLegacyHaze;
+ bool mLegacyHazeHorizon;
+ bool mLegacyHazeDensity;
+ bool mLegacyDistanceMultiplier;
+ bool mLegacyDensityMultiplier;
+ bool mLegacyBlueHorizon;
+ bool mLegacyBlueDensity;
+ bool mLegacyAmbientColor;
+
private:
static LLSD rayleighConfigDefault();
static LLSD absorptionConfigDefault();
static LLSD mieConfigDefault();
- LLColor3 getColor(const std::string& key, const LLColor3& default_value) const;
- F32 getFloat(const std::string& key, F32 default_value) const;
+ LLColor3 getColor(const std::string& key, const LLColor3& default_value);
+ F32 getFloat(const std::string& key, F32 default_value);
void calculateHeavenlyBodyPositions() const;
void calculateLightSettings() const;
- void clampColor(LLColor3& color, F32 gamma, const F32 scale = 1.0f) const;
+ static void clampColor(LLColor3& color, F32 gamma, const F32 scale = 1.0f);
mutable LLVector3 mSunDirection;
mutable LLVector3 mMoonDirection;
diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp
index 161b8cda25..08e18ea26e 100644
--- a/indra/llinventory/llsettingswater.cpp
+++ b/indra/llinventory/llsettingswater.cpp
@@ -68,14 +68,18 @@ static const LLUUID DEFAULT_OPAQUE_WATER_TEXTURE("43c32285-d658-1793-c123-bf8631
//=========================================================================
LLSettingsWater::LLSettingsWater(const LLSD &data) :
LLSettingsBase(data),
- mNextNormalMapID()
+ mNextNormalMapID(),
+ mNextTransparentTextureID()
{
+ loadValuesFromLLSD();
}
LLSettingsWater::LLSettingsWater() :
LLSettingsBase(),
- mNextNormalMapID()
+ mNextNormalMapID(),
+ mNextTransparentTextureID()
{
+ replaceSettings(defaults());
}
//=========================================================================
@@ -109,6 +113,53 @@ LLSD LLSettingsWater::defaults(const LLSettingsBase::TrackPosition& position)
return dfltsetting;
}
+void LLSettingsWater::loadValuesFromLLSD()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+
+ LLSettingsBase::loadValuesFromLLSD();
+
+ LLSD& settings = getSettings();
+
+ mBlurMultiplier = (F32)settings[SETTING_BLUR_MULTIPLIER].asReal();
+ mWaterFogColor = LLColor3(settings[SETTING_FOG_COLOR]);
+ mWaterFogDensity = (F32)settings[SETTING_FOG_DENSITY].asReal();
+ mFogMod = (F32)settings[SETTING_FOG_MOD].asReal();
+ mFresnelOffset = (F32)settings[SETTING_FRESNEL_OFFSET].asReal();
+ mFresnelScale = (F32)settings[SETTING_FRESNEL_SCALE].asReal();
+ mNormalScale = LLVector3(settings[SETTING_NORMAL_SCALE]);
+ mScaleAbove = (F32)settings[SETTING_SCALE_ABOVE].asReal();
+ mScaleBelow = (F32)settings[SETTING_SCALE_BELOW].asReal();
+ mWave1Dir = LLVector2(settings[SETTING_WAVE1_DIR]);
+ mWave2Dir = LLVector2(settings[SETTING_WAVE2_DIR]);
+
+ mNormalMapID = getNormalMapID();
+ mTransparentTextureID = getTransparentTextureID();
+}
+
+void LLSettingsWater::saveValuesToLLSD()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
+
+ LLSettingsBase::saveValuesToLLSD();
+
+ LLSD & settings = getSettings();
+ settings[SETTING_BLUR_MULTIPLIER] = LLSD::Real(mBlurMultiplier);
+ settings[SETTING_FOG_COLOR] = mWaterFogColor.getValue();
+ settings[SETTING_FOG_DENSITY] = LLSD::Real(mWaterFogDensity);
+ settings[SETTING_FOG_MOD] = LLSD::Real(mFogMod);
+ settings[SETTING_FRESNEL_OFFSET] = LLSD::Real(mFresnelOffset);
+ settings[SETTING_FRESNEL_SCALE] = LLSD::Real(mFresnelScale);
+ settings[SETTING_NORMAL_SCALE] = mNormalScale.getValue();
+ settings[SETTING_SCALE_ABOVE] = LLSD::Real(mScaleAbove);
+ settings[SETTING_SCALE_BELOW] = LLSD::Real(mScaleBelow);
+ settings[SETTING_WAVE1_DIR] = mWave1Dir.getValue();
+ settings[SETTING_WAVE2_DIR] = mWave2Dir.getValue();
+
+ settings[SETTING_NORMAL_MAP] = mNormalMapID;
+ settings[SETTING_TRANSPARENT_TEXTURE] = mTransparentTextureID;
+}
+
LLSD LLSettingsWater::translateLegacySettings(LLSD legacy)
{
bool converted_something(false);
@@ -180,13 +231,30 @@ LLSD LLSettingsWater::translateLegacySettings(LLSD legacy)
return newsettings;
}
-void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
+void LLSettingsWater::blend(LLSettingsBase::ptr_t &end, F64 blendf)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
LLSettingsWater::ptr_t other = PTR_NAMESPACE::static_pointer_cast<LLSettingsWater>(end);
if (other)
{
- LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf);
- replaceSettings(blenddata);
+ mSettingFlags |= other->mSettingFlags;
+
+ mBlurMultiplier = lerp((F32)blendf, mBlurMultiplier, other->mBlurMultiplier);
+ lerpColor(mWaterFogColor, other->mWaterFogColor, (F32)blendf);
+ mWaterFogDensity = lerp((F32)blendf, mWaterFogDensity, other->mWaterFogDensity);
+ mFogMod = lerp((F32)blendf, mFogMod, other->mFogMod);
+ mFresnelOffset = lerp((F32)blendf, mFresnelOffset, other->mFresnelOffset);
+ mFresnelScale = lerp((F32)blendf, mFresnelScale, other->mFresnelScale);
+ lerpVector3(mNormalScale, other->mNormalScale, (F32)blendf);
+ mScaleAbove = lerp((F32)blendf, mScaleAbove, other->mScaleAbove);
+ mScaleBelow = lerp((F32)blendf, mScaleBelow, other->mScaleBelow);
+ lerpVector2(mWave1Dir, other->mWave1Dir, (F32)blendf);
+ lerpVector2(mWave2Dir, other->mWave2Dir, (F32)blendf);
+
+ setDirtyFlag(true);
+ setReplaced();
+ setLLSDDirty();
+
mNextNormalMapID = other->getNormalMapID();
mNextTransparentTextureID = other->getTransparentTextureID();
}
@@ -204,7 +272,34 @@ void LLSettingsWater::replaceSettings(LLSD settings)
mNextTransparentTextureID.setNull();
}
-void LLSettingsWater::replaceWithWater(LLSettingsWater::ptr_t other)
+void LLSettingsWater::replaceSettings(const LLSettingsBase::ptr_t& other_water)
+{
+ LLSettingsBase::replaceSettings(other_water);
+
+ llassert(getSettingsType() == other_water->getSettingsType());
+
+ LLSettingsWater::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsWater>(other_water);
+
+ mBlurMultiplier = other->mBlurMultiplier;
+ mWaterFogColor = other->mWaterFogColor;
+ mWaterFogDensity = other->mWaterFogDensity;
+ mFogMod = other->mFogMod;
+ mFresnelOffset = other->mFresnelOffset;
+ mFresnelScale = other->mFresnelScale;
+ mNormalScale = other->mNormalScale;
+ mScaleAbove = other->mScaleAbove;
+ mScaleBelow = other->mScaleBelow;
+ mWave1Dir = other->mWave1Dir;
+ mWave2Dir = other->mWave2Dir;
+
+ mNormalMapID = other->mNormalMapID;
+ mTransparentTextureID = other->mTransparentTextureID;
+
+ mNextNormalMapID.setNull();
+ mNextTransparentTextureID.setNull();
+}
+
+void LLSettingsWater::replaceWithWater(const LLSettingsWater::ptr_t& other)
{
replaceWith(other);
diff --git a/indra/llinventory/llsettingswater.h b/indra/llinventory/llsettingswater.h
index 9e7ff61272..82fc37cfb3 100644
--- a/indra/llinventory/llsettingswater.h
+++ b/indra/llinventory/llsettingswater.h
@@ -55,151 +55,181 @@ public:
LLSettingsWater(const LLSD &data);
virtual ~LLSettingsWater() { };
- virtual ptr_t buildClone() const = 0;
+ virtual ptr_t buildClone() = 0;
//---------------------------------------------------------------------
virtual std::string getSettingsType() const SETTINGS_OVERRIDE { return std::string("water"); }
virtual LLSettingsType::type_e getSettingsTypeValue() const SETTINGS_OVERRIDE { return LLSettingsType::ST_WATER; }
// Settings status
- virtual void blend(const LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE;
+ virtual void blend(LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE;
virtual void replaceSettings(LLSD settings) SETTINGS_OVERRIDE;
- void replaceWithWater(LLSettingsWater::ptr_t other);
+ virtual void replaceSettings(const LLSettingsBase::ptr_t& other_water) override;
+ void replaceWithWater(const LLSettingsWater::ptr_t& other);
static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f);
+ void loadValuesFromLLSD() override;
+ void saveValuesToLLSD() override;
+
//---------------------------------------------------------------------
F32 getBlurMultiplier() const
{
- return (F32)mSettings[SETTING_BLUR_MULTIPLIER].asReal();
+ return mBlurMultiplier;
}
void setBlurMultiplier(F32 val)
{
- setValue(SETTING_BLUR_MULTIPLIER, val);
+ mBlurMultiplier = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
LLColor3 getWaterFogColor() const
{
- return LLColor3(mSettings[SETTING_FOG_COLOR]);
+ return mWaterFogColor;
}
void setWaterFogColor(LLColor3 val)
{
- setValue(SETTING_FOG_COLOR, val);
+ mWaterFogColor = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
F32 getWaterFogDensity() const
{
- return (F32)mSettings[SETTING_FOG_DENSITY].asReal();
+ return mWaterFogDensity;
}
F32 getModifiedWaterFogDensity(bool underwater) const;
void setWaterFogDensity(F32 val)
{
- setValue(SETTING_FOG_DENSITY, val);
+ mWaterFogDensity = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
F32 getFogMod() const
{
- return (F32)mSettings[SETTING_FOG_MOD].asReal();
+ return mFogMod;
}
void setFogMod(F32 val)
{
- setValue(SETTING_FOG_MOD, val);
+ mFogMod = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
F32 getFresnelOffset() const
{
- return (F32)mSettings[SETTING_FRESNEL_OFFSET].asReal();
+ return mFresnelOffset;
}
void setFresnelOffset(F32 val)
{
- setValue(SETTING_FRESNEL_OFFSET, val);
+ mFresnelOffset = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
F32 getFresnelScale() const
{
- return (F32)mSettings[SETTING_FRESNEL_SCALE].asReal();
+ return mFresnelScale;
}
void setFresnelScale(F32 val)
{
- setValue(SETTING_FRESNEL_SCALE, val);
+ mFresnelScale = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
LLUUID getTransparentTextureID() const
{
- return mSettings[SETTING_TRANSPARENT_TEXTURE].asUUID();
+ return mTransparentTextureID;
}
void setTransparentTextureID(LLUUID val)
{
- setValue(SETTING_TRANSPARENT_TEXTURE, val);
+ mTransparentTextureID = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
LLUUID getNormalMapID() const
{
- return mSettings[SETTING_NORMAL_MAP].asUUID();
+ return mNormalMapID;
}
void setNormalMapID(LLUUID val)
{
- setValue(SETTING_NORMAL_MAP, val);
+ mNormalMapID = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
LLVector3 getNormalScale() const
{
- return LLVector3(mSettings[SETTING_NORMAL_SCALE]);
+ return mNormalScale;
}
void setNormalScale(LLVector3 val)
{
- setValue(SETTING_NORMAL_SCALE, val);
+ mNormalScale = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
F32 getScaleAbove() const
{
- return (F32)mSettings[SETTING_SCALE_ABOVE].asReal();
+ return mScaleAbove;
}
void setScaleAbove(F32 val)
{
- setValue(SETTING_SCALE_ABOVE, val);
+ mScaleAbove = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
F32 getScaleBelow() const
{
- return (F32)mSettings[SETTING_SCALE_BELOW].asReal();
+ return mScaleBelow;
}
void setScaleBelow(F32 val)
{
- setValue(SETTING_SCALE_BELOW, val);
+ mScaleBelow = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
LLVector2 getWave1Dir() const
{
- return LLVector2(mSettings[SETTING_WAVE1_DIR]);
+ return mWave1Dir;
}
void setWave1Dir(LLVector2 val)
{
- setValue(SETTING_WAVE1_DIR, val);
+ mWave1Dir = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
LLVector2 getWave2Dir() const
{
- return LLVector2(mSettings[SETTING_WAVE2_DIR]);
+ return mWave2Dir;
}
void setWave2Dir(LLVector2 val)
{
- setValue(SETTING_WAVE2_DIR, val);
+ mWave2Dir = val;
+ setDirtyFlag(true);
+ setLLSDDirty();
}
//-------------------------------------------
@@ -218,7 +248,7 @@ public:
static LLSD translateLegacySettings(LLSD legacy);
- virtual LLSettingsBase::ptr_t buildDerivedClone() const SETTINGS_OVERRIDE { return buildClone(); }
+ virtual LLSettingsBase::ptr_t buildDerivedClone() SETTINGS_OVERRIDE { return buildClone(); }
static LLUUID GetDefaultAssetId();
static LLUUID GetDefaultWaterNormalAssetId();
@@ -241,9 +271,22 @@ protected:
LLSettingsWater();
+ LLUUID mTransparentTextureID;
+ LLUUID mNormalMapID;
LLUUID mNextTransparentTextureID;
LLUUID mNextNormalMapID;
+ F32 mBlurMultiplier;
+ LLColor3 mWaterFogColor;
+ F32 mWaterFogDensity;
+ F32 mFogMod;
+ F32 mFresnelOffset;
+ F32 mFresnelScale;
+ LLVector3 mNormalScale;
+ F32 mScaleAbove;
+ F32 mScaleBelow;
+ LLVector2 mWave1Dir;
+ LLVector2 mWave2Dir;
};
#endif
diff --git a/indra/llmath/llrigginginfo.h b/indra/llmath/llrigginginfo.h
index fb550d013f..d761af68b1 100644
--- a/indra/llmath/llrigginginfo.h
+++ b/indra/llmath/llrigginginfo.h
@@ -66,6 +66,10 @@ public:
const LLJointRiggingInfo& operator[](S32 i) const { return mRigInfoPtr[i]; };
bool needsUpdate() { return mNeedsUpdate; }
void setNeedsUpdate(bool val) { mNeedsUpdate = val; }
+
+ LLJointRiggingInfo* begin() { return mRigInfoPtr; }
+ LLJointRiggingInfo* end() { return mRigInfoPtr + mSize; }
+
private:
// Not implemented
LLJointRiggingInfoTab& operator=(const LLJointRiggingInfoTab& src);
diff --git a/indra/llmath/llsdutil_math.cpp b/indra/llmath/llsdutil_math.cpp
index 0ea1a9c77a..2d5ec7d510 100644
--- a/indra/llmath/llsdutil_math.cpp
+++ b/indra/llmath/llsdutil_math.cpp
@@ -38,8 +38,7 @@
#include "v4color.h"
#if LL_WINDOWS
-# define WIN32_LEAN_AND_MEAN
-# include <winsock2.h> // for htonl
+# include "llwin32headers.h" // for htonl
#elif LL_LINUX
# include <netinet/in.h>
#elif LL_DARWIN
diff --git a/indra/llmessage/llhost.cpp b/indra/llmessage/llhost.cpp
index ace316512f..e7e3e27f58 100644
--- a/indra/llmessage/llhost.cpp
+++ b/indra/llmessage/llhost.cpp
@@ -31,8 +31,7 @@
#include "llerror.h"
#if LL_WINDOWS
- #define WIN32_LEAN_AND_MEAN
- #include <winsock2.h>
+ #include <llwin32headers.h>
#else
#include <netdb.h>
#include <netinet/in.h> // ntonl()
diff --git a/indra/llmessage/lliopipe.h b/indra/llmessage/lliopipe.h
index 1887b5cd9a..b40539f38c 100644
--- a/indra/llmessage/lliopipe.h
+++ b/indra/llmessage/lliopipe.h
@@ -30,7 +30,7 @@
#define LL_LLIOPIPE_H
#include <boost/intrusive_ptr.hpp>
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include "apr_poll.h"
#include "llsd.h"
diff --git a/indra/llmessage/lliosocket.h b/indra/llmessage/lliosocket.h
index 0a3f2617e6..4b79c77b56 100644
--- a/indra/llmessage/lliosocket.h
+++ b/indra/llmessage/lliosocket.h
@@ -38,7 +38,7 @@
*/
#include "lliopipe.h"
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include "apr_pools.h"
#include "apr_network_io.h"
#include "llchainio.h"
diff --git a/indra/llmessage/llmail.cpp b/indra/llmessage/llmail.cpp
index 9e10a356db..b842aeda62 100644
--- a/indra/llmessage/llmail.cpp
+++ b/indra/llmessage/llmail.cpp
@@ -28,7 +28,6 @@
#include "llmail.h"
-// APR on Windows needs full windows headers
#include "llwin32headers.h"
#include <string>
#include <sstream>
diff --git a/indra/llmessage/net.cpp b/indra/llmessage/net.cpp
index 1c49f9be36..f153c938cf 100644
--- a/indra/llmessage/net.cpp
+++ b/indra/llmessage/net.cpp
@@ -32,7 +32,7 @@
#include <stdexcept>
#if LL_WINDOWS
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#else
#include <sys/types.h>
#include <sys/socket.h>
diff --git a/indra/llplugin/llpluginprocessparent.cpp b/indra/llplugin/llpluginprocessparent.cpp
index bd1e19c294..908f3c8ff5 100644
--- a/indra/llplugin/llpluginprocessparent.cpp
+++ b/indra/llplugin/llpluginprocessparent.cpp
@@ -48,7 +48,7 @@ LLPluginProcessParentOwner::~LLPluginProcessParentOwner()
bool LLPluginProcessParent::sUseReadThread = false;
apr_pollset_t *LLPluginProcessParent::sPollSet = NULL;
bool LLPluginProcessParent::sPollsetNeedsRebuild = false;
-LLCoros::Mutex *LLPluginProcessParent::sInstancesMutex;
+LLCoros::Mutex *LLPluginProcessParent::sInstancesMutex = nullptr;
LLPluginProcessParent::mapInstances_t LLPluginProcessParent::sInstances;
LLThread *LLPluginProcessParent::sReadThread = NULL;
@@ -155,6 +155,12 @@ LLPluginProcessParent::ptr_t LLPluginProcessParent::create(LLPluginProcessParent
/*static*/
void LLPluginProcessParent::shutdown()
{
+ if (!sInstancesMutex)
+ {
+ // setup was not complete, skip shutdown
+ return;
+ }
+
LLCoros::LockType lock(*sInstancesMutex);
mapInstances_t::iterator it;
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index 19a43839af..3d8e02cb16 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -7,7 +7,6 @@ include(LLCommon)
include(LLCoreHttp)
include(LLPhysicsExtensions)
include(LLPrimitive)
-include(GLH)
include(GLM)
include(TinyGLTF)
@@ -70,7 +69,7 @@ target_link_libraries(llprimitive
llrender
llphysicsextensions_impl
ll::colladadom
- ll::glh_linear
+ ll::glm
)
#add unit tests
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp
index 4f47f16e33..f286bff353 100644
--- a/indra/llprimitive/lldaeloader.cpp
+++ b/indra/llprimitive/lldaeloader.cpp
@@ -51,7 +51,8 @@
#include "llsdserialize.h"
#include "lljoint.h"
-#include "glh/glh_linear.h"
+#include "glm/mat4x4.hpp"
+#include "glm/gtc/type_ptr.hpp"
#include "llmatrix4a.h"
#include <boost/regex.hpp>
@@ -1218,9 +1219,9 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
mesh_scale *= normalized_transformation;
normalized_transformation = mesh_scale;
- glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix);
- inv_mat = inv_mat.inverse();
- LLMatrix4 inverse_normalized_transformation(inv_mat.m);
+ glm::mat4 inv_mat = glm::make_mat4((F32*)normalized_transformation.mMatrix);
+ inv_mat = glm::inverse(inv_mat);
+ LLMatrix4 inverse_normalized_transformation(glm::value_ptr(inv_mat));
domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix();
diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp
index 776f81cc01..480012699a 100644
--- a/indra/llprimitive/llgltfloader.cpp
+++ b/indra/llprimitive/llgltfloader.cpp
@@ -51,7 +51,6 @@
#include "llsdserialize.h"
#include "lljoint.h"
-#include "glh/glh_linear.h"
#include "llmatrix4a.h"
#include <boost/regex.hpp>
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 15087a7255..9908a155f2 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -1547,6 +1547,13 @@ void LLMeshSkinInfo::fromLLSD(LLSD& skin)
mLockScaleIfJointPosition = false;
}
+ // combine mBindShapeMatrix and mInvBindMatrix into mBindPoseMatrix
+ mBindPoseMatrix.resize(mInvBindMatrix.size());
+ for (U32 i = 0; i < mInvBindMatrix.size(); ++i)
+ {
+ matMul(mBindShapeMatrix, mInvBindMatrix[i], mBindPoseMatrix[i]);
+ }
+
updateHash();
}
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index b0cba2d655..96cfb7151e 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -56,12 +56,15 @@ public:
LLUUID mMeshID;
std::vector<std::string> mJointNames;
mutable std::vector<S32> mJointNums;
- typedef std::vector<LLMatrix4a, boost::alignment::aligned_allocator<LLMatrix4a, 16>> matrix_list_t;
+ typedef std::vector<LLMatrix4a> matrix_list_t;
matrix_list_t mInvBindMatrix;
// bones/joints position overrides
matrix_list_t mAlternateBindMatrix;
+ // cached multiply of mBindShapeMatrix and mInvBindMatrix
+ matrix_list_t mBindPoseMatrix;
+
LL_ALIGN_16(LLMatrix4a mBindShapeMatrix);
float mPelvisOffset;
diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp
index 9a194567d2..ae69c4f8ab 100644
--- a/indra/llprimitive/llmodelloader.cpp
+++ b/indra/llprimitive/llmodelloader.cpp
@@ -31,7 +31,6 @@
#include "lljoint.h"
#include "llcallbacklist.h"
-#include "glh/glh_linear.h"
#include "llmatrix4a.h"
#include <boost/bind.hpp>
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 9721b020c7..94daba0817 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -271,9 +271,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
const LLFontGlyphInfo* next_glyph = NULL;
static constexpr S32 GLYPH_BATCH_SIZE = 30;
- static thread_local LLVector3 vertices[GLYPH_BATCH_SIZE * 4];
- static thread_local LLVector2 uvs[GLYPH_BATCH_SIZE * 4];
- static thread_local LLColor4U colors[GLYPH_BATCH_SIZE * 4];
+ static thread_local LLVector4a vertices[GLYPH_BATCH_SIZE * 6];
+ static thread_local LLVector2 uvs[GLYPH_BATCH_SIZE * 6];
+ static thread_local LLColor4U colors[GLYPH_BATCH_SIZE * 6];
LLColor4U text_color(color);
// Preserve the transparency to render fading emojis in fading text (e.g.
@@ -305,9 +305,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
// otherwise the queued glyphs will be taken from wrong textures.
if (glyph_count > 0)
{
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
- gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
+ gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 6);
}
gGL.end();
glyph_count = 0;
@@ -338,9 +338,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
if (glyph_count >= GLYPH_BATCH_SIZE)
{
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
- gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
+ gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 6);
}
gGL.end();
@@ -376,9 +376,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
cur_render_y = cur_y;
}
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
- gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
+ gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 6);
}
gGL.end();
@@ -1227,31 +1227,42 @@ LLFontGL &LLFontGL::operator=(const LLFontGL &source)
return *this;
}
-void LLFontGL::renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const
+void LLFontGL::renderTriangle(LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const
{
S32 index = 0;
- vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mTop, 0.f);
- uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
+ vertex_out[index].set(screen_rect.mRight, screen_rect.mTop, 0.f);
+ uv_out[index].set(uv_rect.mRight, uv_rect.mTop);
colors_out[index] = color;
index++;
- vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 0.f);
- uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
+ vertex_out[index].set(screen_rect.mLeft, screen_rect.mTop, 0.f);
+ uv_out[index].set(uv_rect.mLeft, uv_rect.mTop);
colors_out[index] = color;
index++;
- vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 0.f);
- uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
+ vertex_out[index].set(screen_rect.mLeft, screen_rect.mBottom, 0.f);
+ uv_out[index].set(uv_rect.mLeft, uv_rect.mBottom);
colors_out[index] = color;
index++;
- vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 0.f);
- uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
+
+ vertex_out[index].set(screen_rect.mRight, screen_rect.mTop, 0.f);
+ uv_out[index].set(uv_rect.mRight, uv_rect.mTop);
+ colors_out[index] = color;
+ index++;
+
+ vertex_out[index].set(screen_rect.mLeft, screen_rect.mBottom, 0.f);
+ uv_out[index].set(uv_rect.mLeft, uv_rect.mBottom);
+ colors_out[index] = color;
+ index++;
+
+ vertex_out[index].set(screen_rect.mRight, screen_rect.mBottom, 0.f);
+ uv_out[index].set(uv_rect.mRight, uv_rect.mBottom);
colors_out[index] = color;
}
-void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const
+void LLFontGL::drawGlyph(S32& glyph_count, LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const
{
F32 slant_offset;
slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f);
@@ -1265,7 +1276,7 @@ void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_
LLRectf screen_rect_offset = screen_rect;
screen_rect_offset.translate((F32)(pass * BOLD_OFFSET), 0.f);
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, color, slant_offset);
+ renderTriangle(&vertex_out[glyph_count * 6], &uv_out[glyph_count * 6], &colors_out[glyph_count * 6], screen_rect_offset, uv_rect, color, slant_offset);
glyph_count++;
}
}
@@ -1296,10 +1307,10 @@ void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_
break;
}
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, shadow_color, slant_offset);
+ renderTriangle(&vertex_out[glyph_count * 6], &uv_out[glyph_count * 6], &colors_out[glyph_count * 6], screen_rect_offset, uv_rect, shadow_color, slant_offset);
glyph_count++;
}
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
+ renderTriangle(&vertex_out[glyph_count * 6], &uv_out[glyph_count * 6], &colors_out[glyph_count * 6], screen_rect, uv_rect, color, slant_offset);
glyph_count++;
}
else if (shadow == DROP_SHADOW)
@@ -1308,14 +1319,14 @@ void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_
shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength);
LLRectf screen_rect_shadow = screen_rect;
screen_rect_shadow.translate(1.f, -1.f);
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_shadow, uv_rect, shadow_color, slant_offset);
+ renderTriangle(&vertex_out[glyph_count * 6], &uv_out[glyph_count * 6], &colors_out[glyph_count * 6], screen_rect_shadow, uv_rect, shadow_color, slant_offset);
glyph_count++;
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
+ renderTriangle(&vertex_out[glyph_count * 6], &uv_out[glyph_count * 6], &colors_out[glyph_count * 6], screen_rect, uv_rect, color, slant_offset);
glyph_count++;
}
else // normal rendering
{
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
+ renderTriangle(&vertex_out[glyph_count * 6], &uv_out[glyph_count * 6], &colors_out[glyph_count * 6], screen_rect, uv_rect, color, slant_offset);
glyph_count++;
}
}
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index de7529a583..4bb6c55c65 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -238,8 +238,8 @@ private:
LLFontDescriptor mFontDescriptor;
LLPointer<LLFontFreetype> mFontFreetype;
- void renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const;
- void drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const;
+ void renderTriangle(LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const;
+ void drawGlyph(S32& glyph_count, LLVector4a* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const;
// Registry holds all instantiated fonts.
static LLFontRegistry* sFontRegistry;
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 0db1e27b01..c5c9d50dee 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -50,6 +50,10 @@
#include "llglheaders.h"
#include "llglslshader.h"
+#include "glm/glm.hpp"
+#include <glm/gtc/matrix_access.hpp>
+#include "glm/gtc/type_ptr.hpp"
+
#if LL_WINDOWS
#include "lldxhardware.h"
#endif
@@ -1166,6 +1170,11 @@ bool LLGLManager::initGL()
mGLVendorShort = "INTEL";
mIsIntel = true;
}
+ else if (mGLVendor.find("APPLE") != std::string::npos)
+ {
+ mGLVendorShort = "APPLE";
+ mIsApple = true;
+ }
else
{
mGLVendorShort = "MISC";
@@ -2694,7 +2703,7 @@ void parse_glsl_version(S32& major, S32& minor)
LLStringUtil::convertToS32(minor_str, minor);
}
-LLGLUserClipPlane::LLGLUserClipPlane(const LLPlane& p, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply)
+LLGLUserClipPlane::LLGLUserClipPlane(const LLPlane& p, const glm::mat4& modelview, const glm::mat4& projection, bool apply)
{
mApply = apply;
@@ -2721,13 +2730,12 @@ void LLGLUserClipPlane::disable()
void LLGLUserClipPlane::setPlane(F32 a, F32 b, F32 c, F32 d)
{
- glh::matrix4f& P = mProjection;
- glh::matrix4f& M = mModelview;
+ const glm::mat4& P = mProjection;
+ const glm::mat4& M = mModelview;
- glh::matrix4f invtrans_MVP = (P * M).inverse().transpose();
- glh::vec4f oplane(a,b,c,d);
- glh::vec4f cplane;
- invtrans_MVP.mult_matrix_vec(oplane, cplane);
+ glm::mat4 invtrans_MVP = glm::transpose(glm::inverse(P*M));
+ glm::vec4 oplane(a,b,c,d);
+ glm::vec4 cplane = invtrans_MVP * oplane;
cplane /= fabs(cplane[2]); // normalize such that depth is not scaled
cplane[3] -= 1;
@@ -2735,13 +2743,13 @@ void LLGLUserClipPlane::setPlane(F32 a, F32 b, F32 c, F32 d)
if(cplane[2] < 0)
cplane *= -1;
- glh::matrix4f suffix;
- suffix.set_row(2, cplane);
- glh::matrix4f newP = suffix * P;
+ glm::mat4 suffix;
+ suffix = glm::row(suffix, 2, cplane);
+ glm::mat4 newP = suffix * P;
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- gGL.loadMatrix(newP.m);
- gGLObliqueProjectionInverse = LLMatrix4(newP.inverse().transpose().m);
+ gGL.loadMatrix(glm::value_ptr(newP));
+ gGLObliqueProjectionInverse = LLMatrix4(glm::value_ptr(glm::transpose(glm::inverse(newP))));
gGL.matrixMode(LLRender::MM_MODELVIEW);
}
@@ -2838,31 +2846,27 @@ void LLGLDepthTest::checkState()
LLGLSquashToFarClip::LLGLSquashToFarClip()
{
- glh::matrix4f proj = get_current_projection();
+ glm::mat4 proj = get_current_projection();
setProjectionMatrix(proj, 0);
}
-LLGLSquashToFarClip::LLGLSquashToFarClip(glh::matrix4f& P, U32 layer)
+LLGLSquashToFarClip::LLGLSquashToFarClip(const glm::mat4& P, U32 layer)
{
setProjectionMatrix(P, layer);
}
-
-void LLGLSquashToFarClip::setProjectionMatrix(glh::matrix4f& projection, U32 layer)
+void LLGLSquashToFarClip::setProjectionMatrix(glm::mat4 projection, U32 layer)
{
-
F32 depth = 0.99999f - 0.0001f * layer;
- for (U32 i = 0; i < 4; i++)
- {
- projection.element(2, i) = projection.element(3, i) * depth;
- }
+ glm::vec4 P_row_3 = glm::row(projection, 3) * depth;
+ projection = glm::row(projection, 2, P_row_3);
LLRender::eMatrixMode last_matrix_mode = gGL.getMatrixMode();
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- gGL.loadMatrix(projection.m);
+ gGL.loadMatrix(glm::value_ptr(projection));
gGL.matrixMode(last_matrix_mode);
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index cd1ba55b16..f5b1e8d786 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -43,7 +43,7 @@
#include "llinstancetracker.h"
#include "llglheaders.h"
-#include "glh/glh_linear.h"
+#include "glm/mat4x4.hpp"
extern bool gDebugGL;
extern bool gDebugSession;
@@ -102,6 +102,7 @@ public:
bool mIsAMD;
bool mIsNVIDIA;
bool mIsIntel;
+ bool mIsApple = false;
// hints to the render pipe
U32 mDownScaleMethod = 0; // see settings.xml RenderDownScaleMethod
@@ -317,7 +318,7 @@ class LLGLUserClipPlane
{
public:
- LLGLUserClipPlane(const LLPlane& plane, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply = true);
+ LLGLUserClipPlane(const LLPlane& plane, const glm::mat4& modelview, const glm::mat4& projection, bool apply = true);
~LLGLUserClipPlane();
void setPlane(F32 a, F32 b, F32 c, F32 d);
@@ -326,8 +327,8 @@ public:
private:
bool mApply;
- glh::matrix4f mProjection;
- glh::matrix4f mModelview;
+ glm::mat4 mProjection;
+ glm::mat4 mModelview;
};
/*
@@ -341,9 +342,9 @@ class LLGLSquashToFarClip
{
public:
LLGLSquashToFarClip();
- LLGLSquashToFarClip(glh::matrix4f& projection, U32 layer = 0);
+ LLGLSquashToFarClip(const glm::mat4& projection, U32 layer = 0);
- void setProjectionMatrix(glh::matrix4f& projection, U32 layer);
+ void setProjectionMatrix(glm::mat4 projection, U32 layer);
~LLGLSquashToFarClip();
};
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index c5e1ff3e23..3d4dc5e698 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -46,7 +46,7 @@
// LL_WINDOWS
// windows gl headers depend on things like APIENTRY, so include windows.
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
//----------------------------------------------------------------------------
#include <GL/gl.h>
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index a157bfee21..6ba5463acd 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -63,6 +63,7 @@ U64 LLGLSLShader::sTotalTimeElapsed = 0;
U32 LLGLSLShader::sTotalTrianglesDrawn = 0;
U64 LLGLSLShader::sTotalSamplesDrawn = 0;
U32 LLGLSLShader::sTotalBinds = 0;
+boost::json::value LLGLSLShader::sDefaultStats;
//UI shader -- declared here so llui_libtest will link properly
LLGLSLShader gUIProgram;
@@ -101,9 +102,9 @@ void LLGLSLShader::initProfile()
sTotalSamplesDrawn = 0;
sTotalBinds = 0;
- for (std::set<LLGLSLShader*>::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter)
+ for (auto ptr : sInstances)
{
- (*iter)->clearStats();
+ ptr->clearStats();
}
}
@@ -117,45 +118,57 @@ struct LLGLSLShaderCompareTimeElapsed
};
//static
-void LLGLSLShader::finishProfile(bool emit_report)
+void LLGLSLShader::finishProfile(boost::json::value& statsv)
{
sProfileEnabled = false;
- if (emit_report)
+ if (! statsv.is_null())
{
- std::vector<LLGLSLShader*> sorted;
-
- for (std::set<LLGLSLShader*>::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter)
- {
- sorted.push_back(*iter);
- }
-
+ std::vector<LLGLSLShader*> sorted(sInstances.begin(), sInstances.end());
std::sort(sorted.begin(), sorted.end(), LLGLSLShaderCompareTimeElapsed());
+ auto& stats = statsv.as_object();
+ auto shadersit = stats.emplace("shaders", boost::json::array_kind).first;
+ auto& shaders = shadersit->value().as_array();
bool unbound = false;
- for (std::vector<LLGLSLShader*>::iterator iter = sorted.begin(); iter != sorted.end(); ++iter)
+ for (auto ptr : sorted)
{
- (*iter)->dumpStats();
- if ((*iter)->mBinds == 0)
+ if (ptr->mBinds == 0)
{
unbound = true;
}
+ else
+ {
+ auto& shaderit = shaders.emplace_back(boost::json::object_kind);
+ ptr->dumpStats(shaderit.as_object());
+ }
}
+ constexpr float mega = 1'000'000.f;
+ float totalTimeMs = sTotalTimeElapsed / mega;
LL_INFOS() << "-----------------------------------" << LL_ENDL;
- LL_INFOS() << "Total rendering time: " << llformat("%.4f ms", sTotalTimeElapsed / 1000000.f) << LL_ENDL;
- LL_INFOS() << "Total samples drawn: " << llformat("%.4f million", sTotalSamplesDrawn / 1000000.f) << LL_ENDL;
- LL_INFOS() << "Total triangles drawn: " << llformat("%.3f million", sTotalTrianglesDrawn / 1000000.f) << LL_ENDL;
+ LL_INFOS() << "Total rendering time: " << llformat("%.4f ms", totalTimeMs) << LL_ENDL;
+ LL_INFOS() << "Total samples drawn: " << llformat("%.4f million", sTotalSamplesDrawn / mega) << LL_ENDL;
+ LL_INFOS() << "Total triangles drawn: " << llformat("%.3f million", sTotalTrianglesDrawn / mega) << LL_ENDL;
LL_INFOS() << "-----------------------------------" << LL_ENDL;
-
+ auto totalsit = stats.emplace("totals", boost::json::object_kind).first;
+ auto& totals = totalsit->value().as_object();
+ totals.emplace("time", totalTimeMs / 1000.0);
+ totals.emplace("binds", sTotalBinds);
+ totals.emplace("samples", sTotalSamplesDrawn);
+ totals.emplace("triangles", sTotalTrianglesDrawn);
+
+ auto unusedit = stats.emplace("unused", boost::json::array_kind).first;
+ auto& unused = unusedit->value().as_array();
if (unbound)
{
LL_INFOS() << "The following shaders were unused: " << LL_ENDL;
- for (std::vector<LLGLSLShader*>::iterator iter = sorted.begin(); iter != sorted.end(); ++iter)
+ for (auto ptr : sorted)
{
- if ((*iter)->mBinds == 0)
+ if (ptr->mBinds == 0)
{
- LL_INFOS() << (*iter)->mName << LL_ENDL;
+ LL_INFOS() << ptr->mName << LL_ENDL;
+ unused.emplace_back(ptr->mName);
}
}
}
@@ -170,36 +183,43 @@ void LLGLSLShader::clearStats()
mBinds = 0;
}
-void LLGLSLShader::dumpStats()
+void LLGLSLShader::dumpStats(boost::json::object& stats)
{
- if (mBinds > 0)
+ stats.emplace("name", mName);
+ auto filesit = stats.emplace("files", boost::json::array_kind).first;
+ auto& files = filesit->value().as_array();
+ LL_INFOS() << "=============================================" << LL_ENDL;
+ LL_INFOS() << mName << LL_ENDL;
+ for (U32 i = 0; i < mShaderFiles.size(); ++i)
{
- LL_INFOS() << "=============================================" << LL_ENDL;
- LL_INFOS() << mName << LL_ENDL;
- for (U32 i = 0; i < mShaderFiles.size(); ++i)
- {
- LL_INFOS() << mShaderFiles[i].first << LL_ENDL;
- }
- LL_INFOS() << "=============================================" << LL_ENDL;
+ LL_INFOS() << mShaderFiles[i].first << LL_ENDL;
+ files.emplace_back(mShaderFiles[i].first);
+ }
+ LL_INFOS() << "=============================================" << LL_ENDL;
- F32 ms = mTimeElapsed / 1000000.f;
- F32 seconds = ms / 1000.f;
+ constexpr float mega = 1'000'000.f;
+ constexpr double giga = 1'000'000'000.0;
+ F32 ms = mTimeElapsed / mega;
+ F32 seconds = ms / 1000.f;
- F32 pct_tris = (F32)mTrianglesDrawn / (F32)sTotalTrianglesDrawn * 100.f;
- F32 tris_sec = (F32)(mTrianglesDrawn / 1000000.0);
- tris_sec /= seconds;
+ F32 pct_tris = (F32)mTrianglesDrawn / (F32)sTotalTrianglesDrawn * 100.f;
+ F32 tris_sec = (F32)(mTrianglesDrawn / mega);
+ tris_sec /= seconds;
- F32 pct_samples = (F32)((F64)mSamplesDrawn / (F64)sTotalSamplesDrawn) * 100.f;
- F32 samples_sec = (F32)(mSamplesDrawn / 1000000000.0);
- samples_sec /= seconds;
+ F32 pct_samples = (F32)((F64)mSamplesDrawn / (F64)sTotalSamplesDrawn) * 100.f;
+ F32 samples_sec = (F32)(mSamplesDrawn / giga);
+ samples_sec /= seconds;
- F32 pct_binds = (F32)mBinds / (F32)sTotalBinds * 100.f;
+ F32 pct_binds = (F32)mBinds / (F32)sTotalBinds * 100.f;
- LL_INFOS() << "Triangles Drawn: " << mTrianglesDrawn << " " << llformat("(%.2f pct of total, %.3f million/sec)", pct_tris, tris_sec) << LL_ENDL;
- LL_INFOS() << "Binds: " << mBinds << " " << llformat("(%.2f pct of total)", pct_binds) << LL_ENDL;
- LL_INFOS() << "SamplesDrawn: " << mSamplesDrawn << " " << llformat("(%.2f pct of total, %.3f billion/sec)", pct_samples, samples_sec) << LL_ENDL;
- LL_INFOS() << "Time Elapsed: " << mTimeElapsed << " " << llformat("(%.2f pct of total, %.5f ms)\n", (F32)((F64)mTimeElapsed / (F64)sTotalTimeElapsed) * 100.f, ms) << LL_ENDL;
- }
+ LL_INFOS() << "Triangles Drawn: " << mTrianglesDrawn << " " << llformat("(%.2f pct of total, %.3f million/sec)", pct_tris, tris_sec) << LL_ENDL;
+ LL_INFOS() << "Binds: " << mBinds << " " << llformat("(%.2f pct of total)", pct_binds) << LL_ENDL;
+ LL_INFOS() << "SamplesDrawn: " << mSamplesDrawn << " " << llformat("(%.2f pct of total, %.3f billion/sec)", pct_samples, samples_sec) << LL_ENDL;
+ LL_INFOS() << "Time Elapsed: " << mTimeElapsed << " " << llformat("(%.2f pct of total, %.5f ms)\n", (F32)((F64)mTimeElapsed / (F64)sTotalTimeElapsed) * 100.f, ms) << LL_ENDL;
+ stats.emplace("time", seconds);
+ stats.emplace("binds", mBinds);
+ stats.emplace("samples", mSamplesDrawn);
+ stats.emplace("triangles", mTrianglesDrawn);
}
//static
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 27c8f0b7d0..2d669c70a9 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -30,6 +30,7 @@
#include "llgl.h"
#include "llrender.h"
#include "llstaticstringtable.h"
+#include <boost/json.hpp>
#include <unordered_map>
class LLShaderFeatures
@@ -169,14 +170,14 @@ public:
static U32 sMaxGLTFNodes;
static void initProfile();
- static void finishProfile(bool emit_report = true);
+ static void finishProfile(boost::json::value& stats=sDefaultStats);
static void startProfile();
static void stopProfile();
void unload();
void clearStats();
- void dumpStats();
+ void dumpStats(boost::json::object& stats);
// place query objects for profiling if profiling is enabled
// if for_runtime is true, will place timer query only whether or not profiling is enabled
@@ -363,6 +364,11 @@ public:
private:
void unloadInternal();
+ // This must be static because finishProfile() is called at least once
+ // within a __try block. If we default its stats parameter to a temporary
+ // json::value, that temporary must be destroyed when the stack is
+ // unwound, which __try forbids.
+ static boost::json::value sDefaultStats;
};
//UI shader (declared here so llui_libtest will link properly)
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 68c20048ec..67b4ada62f 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -1045,15 +1045,47 @@ void sub_image_lines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 w
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LL_PROFILE_ZONE_NUM(width);
+ LL_PROFILE_ZONE_NUM(height);
+
U32 components = LLImageGL::dataFormatComponents(pixformat);
U32 type_width = type_width_from_pixtype(pixtype);
const U32 line_width = data_width * components * type_width;
const U32 y_offset_end = y_offset + height;
- for (U32 y_pos = y_offset; y_pos < y_offset_end; ++y_pos)
+
+ if (width == data_width && height % 32 == 0)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("subimage - batched lines");
+
+ // full width, batch multiple lines at a time
+ // set batch size based on width
+ U32 batch_size = 32;
+
+ if (width > 1024)
+ {
+ batch_size = 8;
+ }
+ else if (width > 512)
+ {
+ batch_size = 16;
+ }
+
+ // full width texture, do 32 lines at a time
+ for (U32 y_pos = y_offset; y_pos < y_offset_end; y_pos += batch_size)
+ {
+ glTexSubImage2D(target, miplevel, x_offset, y_pos, width, batch_size, pixformat, pixtype, src);
+ src += line_width * batch_size;
+ }
+ }
+ else
{
- glTexSubImage2D(target, miplevel, x_offset, y_pos, width, 1, pixformat, pixtype, src);
- src += line_width;
+ // partial width or strange height
+ for (U32 y_pos = y_offset; y_pos < y_offset_end; y_pos += 1)
+ {
+ glTexSubImage2D(target, miplevel, x_offset, y_pos, width, 1, pixformat, pixtype, src);
+ src += line_width;
+ }
}
}
@@ -2139,6 +2171,8 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
return ;
}
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
U32 length = w * h;
U32 alphatotal = 0;
@@ -2150,15 +2184,15 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
// this will mid-skew the data (and thus increase the chances of not
// being used as a mask) from high-frequency alpha maps which
// suffer the worst from aliasing when used as alpha masks.
- if (w >= 2 && h >= 2)
+ if (w >= 4 && h >= 4)
{
- llassert(w%2 == 0);
- llassert(h%2 == 0);
+ llassert(w%4 == 0);
+ llassert(h%4 == 0);
const GLubyte* rowstart = ((const GLubyte*) data_in) + mAlphaOffset;
- for (U32 y = 0; y < h; y+=2)
+ for (U32 y = 0; y < h; y+=4)
{
const GLubyte* current = rowstart;
- for (U32 x = 0; x < w; x+=2)
+ for (U32 x = 0; x < w; x+=4)
{
const U32 s1 = current[0];
alphatotal += s1;
@@ -2182,7 +2216,7 @@ void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
}
- rowstart += 2 * w * mAlphaStride;
+ rowstart += 4 * w * mAlphaStride;
}
length *= 2; // we sampled everything twice, essentially
}
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 828a509971..c8a9fb4893 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -36,6 +36,7 @@
#include "lltexture.h"
#include "llshadermgr.h"
#include "hbxxh.h"
+#include "glm/gtc/type_ptr.hpp"
#if LL_WINDOWS
extern void APIENTRY gl_debug_callback(GLenum source,
@@ -57,8 +58,8 @@ F32 gGLLastProjection[16];
F32 gGLProjection[16];
// transform from last frame's camera space to this frame's camera space (and inverse)
-F32 gGLDeltaModelView[16];
-F32 gGLInverseDeltaModelView[16];
+glm::mat4 gGLDeltaModelView;
+glm::mat4 gGLInverseDeltaModelView;
S32 gGLViewport[4];
@@ -735,10 +736,10 @@ void LLLightState::setPosition(const LLVector4& position)
++gGL.mLightHash;
mPosition = position;
//transform position by current modelview matrix
- glh::vec4f pos(position.mV);
- const glh::matrix4f& mat = gGL.getModelviewMatrix();
- mat.mult_matrix_vec(pos);
- mPosition.set(pos.v);
+ glm::vec4 pos(glm::make_vec4(position.mV));
+ const glm::mat4& mat = gGL.getModelviewMatrix();
+ pos = mat * pos;
+ mPosition.set(glm::value_ptr(pos));
}
void LLLightState::setConstantAttenuation(const F32& atten)
@@ -790,19 +791,18 @@ void LLLightState::setSpotDirection(const LLVector3& direction)
{
//always set direction because modelview matrix may have changed
++gGL.mLightHash;
- mSpotDirection = direction;
+
//transform direction by current modelview matrix
- glh::vec3f dir(direction.mV);
- const glh::matrix4f& mat = gGL.getModelviewMatrix();
- mat.mult_matrix_dir(dir);
+ glm::vec3 dir(glm::make_vec3(direction.mV));
+ const glm::mat3 mat(gGL.getModelviewMatrix());
+ dir = mat * dir;
- mSpotDirection.set(dir.v);
+ mSpotDirection.set(glm::value_ptr(dir));
}
LLRender::LLRender()
: mDirty(false),
mCount(0),
- mQuadCycle(0),
mMode(LLRender::TRIANGLES),
mCurrTextureUnitIndex(0)
{
@@ -830,6 +830,10 @@ LLRender::LLRender()
for (U32 i = 0; i < NUM_MATRIX_MODES; ++i)
{
+ for (U32 j = 0; j < LL_MATRIX_STACK_DEPTH; ++j)
+ {
+ mMatrix[i][j] = glm::identity<glm::mat4>();
+ }
mMatIdx[i] = 0;
mMatHash[i] = 0;
mCurMatHash[i] = 0xFFFFFFFF;
@@ -991,12 +995,12 @@ void LLRender::syncMatrices()
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
- static glh::matrix4f cached_mvp;
- static glh::matrix4f cached_inv_mdv;
+ static glm::mat4 cached_mvp;
+ static glm::mat4 cached_inv_mdv;
static U32 cached_mvp_mdv_hash = 0xFFFFFFFF;
static U32 cached_mvp_proj_hash = 0xFFFFFFFF;
- static glh::matrix4f cached_normal;
+ static glm::mat4 cached_normal;
static U32 cached_normal_hash = 0xFFFFFFFF;
if (shader)
@@ -1006,15 +1010,15 @@ void LLRender::syncMatrices()
U32 i = MM_MODELVIEW;
if (mMatHash[MM_MODELVIEW] != shader->mMatHash[MM_MODELVIEW])
{ //update modelview, normal, and MVP
- glh::matrix4f& mat = mMatrix[MM_MODELVIEW][mMatIdx[MM_MODELVIEW]];
+ const glm::mat4& mat = mMatrix[MM_MODELVIEW][mMatIdx[MM_MODELVIEW]];
// if MDV has changed, update the cached inverse as well
if (cached_mvp_mdv_hash != mMatHash[MM_MODELVIEW])
{
- cached_inv_mdv = mat.inverse();
+ cached_inv_mdv = glm::inverse(mat);
}
- shader->uniformMatrix4fv(name[MM_MODELVIEW], 1, GL_FALSE, mat.m);
+ shader->uniformMatrix4fv(name[MM_MODELVIEW], 1, GL_FALSE, glm::value_ptr(mat));
shader->mMatHash[MM_MODELVIEW] = mMatHash[MM_MODELVIEW];
//update normal matrix
@@ -1023,17 +1027,17 @@ void LLRender::syncMatrices()
{
if (cached_normal_hash != mMatHash[i])
{
- cached_normal = cached_inv_mdv.transpose();
+ cached_normal = glm::transpose(cached_inv_mdv);
cached_normal_hash = mMatHash[i];
}
- glh::matrix4f& norm = cached_normal;
+ auto norm = glm::value_ptr(cached_normal);
F32 norm_mat[] =
{
- norm.m[0], norm.m[1], norm.m[2],
- norm.m[4], norm.m[5], norm.m[6],
- norm.m[8], norm.m[9], norm.m[10]
+ norm[0], norm[1], norm[2],
+ norm[4], norm[5], norm[6],
+ norm[8], norm[9], norm[10]
};
shader->uniformMatrix3fv(LLShaderMgr::NORMAL_MATRIX, 1, GL_FALSE, norm_mat);
@@ -1041,7 +1045,7 @@ void LLRender::syncMatrices()
if (shader->getUniformLocation(LLShaderMgr::INVERSE_MODELVIEW_MATRIX))
{
- shader->uniformMatrix4fv(LLShaderMgr::INVERSE_MODELVIEW_MATRIX, 1, GL_FALSE, cached_inv_mdv.m);
+ shader->uniformMatrix4fv(LLShaderMgr::INVERSE_MODELVIEW_MATRIX, 1, GL_FALSE, glm::value_ptr(cached_inv_mdv));
}
//update MVP matrix
@@ -1054,36 +1058,36 @@ void LLRender::syncMatrices()
if (cached_mvp_mdv_hash != mMatHash[i] || cached_mvp_proj_hash != mMatHash[MM_PROJECTION])
{
cached_mvp = mat;
- cached_mvp.mult_left(mMatrix[proj][mMatIdx[proj]]);
+ cached_mvp = mMatrix[proj][mMatIdx[proj]] * cached_mvp;
cached_mvp_mdv_hash = mMatHash[i];
cached_mvp_proj_hash = mMatHash[MM_PROJECTION];
}
- shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m);
+ shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, glm::value_ptr(cached_mvp));
}
}
i = MM_PROJECTION;
if (mMatHash[MM_PROJECTION] != shader->mMatHash[MM_PROJECTION])
{ //update projection matrix, normal, and MVP
- glh::matrix4f& mat = mMatrix[MM_PROJECTION][mMatIdx[MM_PROJECTION]];
+ const glm::mat4& mat = mMatrix[MM_PROJECTION][mMatIdx[MM_PROJECTION]];
// GZ: This was previously disabled seemingly due to a bug involving the deferred renderer's regular pushing and popping of mats.
// We're reenabling this and cleaning up the code around that - that would've been the appropriate course initially.
// Anything beyond the standard proj and inv proj mats are special cases. Please setup special uniforms accordingly in the future.
if (shader->getUniformLocation(LLShaderMgr::INVERSE_PROJECTION_MATRIX))
{
- glh::matrix4f inv_proj = mat.inverse();
- shader->uniformMatrix4fv(LLShaderMgr::INVERSE_PROJECTION_MATRIX, 1, false, inv_proj.m);
+ glm::mat4 inv_proj = glm::inverse(mat);
+ shader->uniformMatrix4fv(LLShaderMgr::INVERSE_PROJECTION_MATRIX, 1, false, glm::value_ptr(inv_proj));
}
// Used by some full screen effects - such as full screen lights, glow, etc.
if (shader->getUniformLocation(LLShaderMgr::IDENTITY_MATRIX))
{
- shader->uniformMatrix4fv(LLShaderMgr::IDENTITY_MATRIX, 1, GL_FALSE, glh::matrix4f::identity().m);
+ shader->uniformMatrix4fv(LLShaderMgr::IDENTITY_MATRIX, 1, GL_FALSE, glm::value_ptr(glm::identity<glm::mat4>()));
}
- shader->uniformMatrix4fv(name[MM_PROJECTION], 1, GL_FALSE, mat.m);
+ shader->uniformMatrix4fv(name[MM_PROJECTION], 1, GL_FALSE, glm::value_ptr(mat));
shader->mMatHash[MM_PROJECTION] = mMatHash[MM_PROJECTION];
if (!mvp_done)
@@ -1096,12 +1100,12 @@ void LLRender::syncMatrices()
{
U32 mdv = MM_MODELVIEW;
cached_mvp = mat;
- cached_mvp.mult_right(mMatrix[mdv][mMatIdx[mdv]]);
+ cached_mvp *= mMatrix[mdv][mMatIdx[mdv]];
cached_mvp_mdv_hash = mMatHash[MM_MODELVIEW];
cached_mvp_proj_hash = mMatHash[MM_PROJECTION];
}
- shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m);
+ shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, glm::value_ptr(cached_mvp));
}
}
}
@@ -1110,7 +1114,7 @@ void LLRender::syncMatrices()
{
if (mMatHash[i] != shader->mMatHash[i])
{
- shader->uniformMatrix4fv(name[i], 1, GL_FALSE, mMatrix[i][mMatIdx[i]].m);
+ shader->uniformMatrix4fv(name[i], 1, GL_FALSE, glm::value_ptr(mMatrix[i][mMatIdx[i]]));
shader->mMatHash[i] = mMatHash[i];
}
}
@@ -1129,12 +1133,7 @@ void LLRender::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z)
flush();
{
- glh::matrix4f trans_mat(1,0,0,x,
- 0,1,0,y,
- 0,0,1,z,
- 0,0,0,1);
-
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(trans_mat);
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::translate(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::vec3(x, y, z));
mMatHash[mMatrixMode]++;
}
}
@@ -1144,12 +1143,7 @@ void LLRender::scalef(const GLfloat& x, const GLfloat& y, const GLfloat& z)
flush();
{
- glh::matrix4f scale_mat(x,0,0,0,
- 0,y,0,0,
- 0,0,z,0,
- 0,0,0,1);
-
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(scale_mat);
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::scale(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::vec3(x, y, z));
mMatHash[mMatrixMode]++;
}
}
@@ -1159,13 +1153,7 @@ void LLRender::ortho(F32 left, F32 right, F32 bottom, F32 top, F32 zNear, F32 zF
flush();
{
-
- glh::matrix4f ortho_mat(2.f/(right-left),0,0, -(right+left)/(right-left),
- 0,2.f/(top-bottom),0, -(top+bottom)/(top-bottom),
- 0,0,-2.f/(zFar-zNear), -(zFar+zNear)/(zFar-zNear),
- 0,0,0,1);
-
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(ortho_mat);
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] *= glm::ortho(left, right, bottom, top, zNear, zFar);
mMatHash[mMatrixMode]++;
}
}
@@ -1175,19 +1163,7 @@ void LLRender::rotatef(const GLfloat& a, const GLfloat& x, const GLfloat& y, con
flush();
{
- F32 r = a * DEG_TO_RAD;
-
- F32 c = cosf(r);
- F32 s = sinf(r);
-
- F32 ic = 1.f-c;
-
- glh::matrix4f rot_mat(x*x*ic+c, x*y*ic-z*s, x*z*ic+y*s, 0,
- x*y*ic+z*s, y*y*ic+c, y*z*ic-x*s, 0,
- x*z*ic-y*s, y*z*ic+x*s, z*z*ic+c, 0,
- 0,0,0,1);
-
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(rot_mat);
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::rotate(mMatrix[mMatrixMode][mMatIdx[mMatrixMode]], glm::radians(a), glm::vec3(x,y,z));
mMatHash[mMatrixMode]++;
}
}
@@ -1229,7 +1205,7 @@ void LLRender::loadMatrix(const GLfloat* m)
{
flush();
{
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].set_value((GLfloat*) m);
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::make_mat4((GLfloat*) m);
mMatHash[mMatrixMode]++;
}
}
@@ -1238,9 +1214,7 @@ void LLRender::multMatrix(const GLfloat* m)
{
flush();
{
- glh::matrix4f mat((GLfloat*) m);
-
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].mult_right(mat);
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] *= glm::make_mat4(m);
mMatHash[mMatrixMode]++;
}
}
@@ -1283,17 +1257,17 @@ void LLRender::loadIdentity()
{
llassert_always(mMatrixMode < NUM_MATRIX_MODES) ;
- mMatrix[mMatrixMode][mMatIdx[mMatrixMode]].make_identity();
+ mMatrix[mMatrixMode][mMatIdx[mMatrixMode]] = glm::identity<glm::mat4>();
mMatHash[mMatrixMode]++;
}
}
-const glh::matrix4f& LLRender::getModelviewMatrix()
+const glm::mat4& LLRender::getModelviewMatrix()
{
return mMatrix[MM_MODELVIEW][mMatIdx[MM_MODELVIEW]];
}
-const glh::matrix4f& LLRender::getProjectionMatrix()
+const glm::mat4& LLRender::getProjectionMatrix()
{
return mMatrix[MM_PROJECTION][mMatIdx[MM_PROJECTION]];
}
@@ -1324,7 +1298,7 @@ void LLRender::pushUIMatrix()
{
if (mUIOffset.empty())
{
- mUIOffset.push_back(LLVector3(0,0,0));
+ mUIOffset.emplace_back(0.f,0.f,0.f);
}
else
{
@@ -1333,7 +1307,7 @@ void LLRender::pushUIMatrix()
if (mUIScale.empty())
{
- mUIScale.push_back(LLVector3(1,1,1));
+ mUIScale.emplace_back(1.f,1.f,1.f);
}
else
{
@@ -1557,13 +1531,7 @@ void LLRender::begin(const GLuint& mode)
{
if (mode != mMode)
{
- if (mode == LLRender::QUADS)
- {
- mQuadCycle = 1;
- }
-
- if (mMode == LLRender::QUADS ||
- mMode == LLRender::LINES ||
+ if (mMode == LLRender::LINES ||
mMode == LLRender::TRIANGLES ||
mMode == LLRender::POINTS)
{
@@ -1586,8 +1554,7 @@ void LLRender::end()
//IMM_ERRS << "GL begin and end called with no vertices specified." << LL_ENDL;
}
- if ((mMode != LLRender::QUADS &&
- mMode != LLRender::LINES &&
+ if ((mMode != LLRender::LINES &&
mMode != LLRender::TRIANGLES &&
mMode != LLRender::POINTS) ||
mCount > 2048)
@@ -1612,28 +1579,19 @@ void LLRender::flush()
//store mCount in a local variable to avoid re-entrance (drawArrays may call flush)
U32 count = mCount;
- if (mMode == LLRender::QUADS && !sGLCoreProfile)
- {
- if (mCount%4 != 0)
- {
- count -= (mCount % 4);
- LL_WARNS() << "Incomplete quad requested." << LL_ENDL;
- }
- }
-
- if (mMode == LLRender::TRIANGLES)
+ if (mMode == LLRender::TRIANGLES)
+ {
+ if (mCount%3 != 0)
{
- if (mCount%3 != 0)
- {
- count -= (mCount % 3);
- LL_WARNS() << "Incomplete triangle requested." << LL_ENDL;
- }
+ count -= (mCount % 3);
+ LL_WARNS() << "Incomplete triangle requested." << LL_ENDL;
}
+ }
- if (mMode == LLRender::LINES)
+ if (mMode == LLRender::LINES)
+ {
+ if (mCount%2 != 0)
{
- if (mCount%2 != 0)
- {
count -= (mCount % 2);
LL_WARNS() << "Incomplete line requested." << LL_ENDL;
}
@@ -1760,7 +1718,7 @@ LLVertexBuffer* LLRender::genBuffer(U32 attribute_mask, S32 count)
vb->setBuffer();
- vb->setPositionData((LLVector4a*)mVerticesp.get());
+ vb->setPositionData(mVerticesp.get());
if (attribute_mask & LLVertexBuffer::MAP_TEXCOORD0)
{
@@ -1783,16 +1741,7 @@ LLVertexBuffer* LLRender::genBuffer(U32 attribute_mask, S32 count)
void LLRender::drawBuffer(LLVertexBuffer* vb, U32 mode, S32 count)
{
vb->setBuffer();
-
- if (mode == LLRender::QUADS && sGLCoreProfile)
- {
- vb->drawArrays(LLRender::TRIANGLES, 0, count);
- mQuadCycle = 1;
- }
- else
- {
- vb->drawArrays(mode, 0, count);
- }
+ vb->drawArrays(mode, 0, count);
}
void LLRender::resetStriders(S32 count)
@@ -1813,7 +1762,6 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
{
case LLRender::POINTS: flush(); break;
case LLRender::TRIANGLES: if (mCount%3==0) flush(); break;
- case LLRender::QUADS: if(mCount%4 == 0) flush(); break;
case LLRender::LINES: if (mCount%2 == 0) flush(); break;
}
}
@@ -1826,31 +1774,12 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
if (mUIOffset.empty())
{
- mVerticesp[mCount] = LLVector3(x,y,z);
+ mVerticesp[mCount].set(x,y,z);
}
else
{
LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.back()).scaledVec(mUIScale.back());
- mVerticesp[mCount] = vert;
- }
-
- if (mMode == LLRender::QUADS && LLRender::sGLCoreProfile)
- {
- mQuadCycle++;
- if (mQuadCycle == 4)
- { //copy two vertices so fourth quad element will add a triangle
- mQuadCycle = 0;
-
- mCount++;
- mVerticesp[mCount] = mVerticesp[mCount-3];
- mColorsp[mCount] = mColorsp[mCount-3];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-3];
-
- mCount++;
- mVerticesp[mCount] = mVerticesp[mCount-2];
- mColorsp[mCount] = mColorsp[mCount-2];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-2];
- }
+ mVerticesp[mCount].set(vert.mV[VX], vert.mV[VY], vert.mV[VZ]);
}
mCount++;
@@ -1859,7 +1788,7 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
}
-void LLRender::vertexBatchPreTransformed(LLVector3* verts, S32 vert_count)
+void LLRender::vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count)
{
if (mCount + vert_count > 4094)
{
@@ -1867,57 +1796,20 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, S32 vert_count)
return;
}
- if (sGLCoreProfile && mMode == LLRender::QUADS)
- { //quads are deprecated, convert to triangle list
- S32 i = 0;
-
- while (i < vert_count)
- {
- //read first three
- mVerticesp[mCount++] = verts[i++];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- mVerticesp[mCount++] = verts[i++];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- mVerticesp[mCount++] = verts[i++];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- //copy two
- mVerticesp[mCount++] = verts[i-3];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- mVerticesp[mCount++] = verts[i-1];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- //copy last one
- mVerticesp[mCount++] = verts[i++];
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
- }
- }
- else
+ for (S32 i = 0; i < vert_count; i++)
{
- for (S32 i = 0; i < vert_count; i++)
- {
- mVerticesp[mCount] = verts[i];
+ mVerticesp[mCount] = verts[i];
- mCount++;
- mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
- mColorsp[mCount] = mColorsp[mCount-1];
- }
+ mCount++;
+ mTexcoordsp[mCount] = mTexcoordsp[mCount-1];
+ mColorsp[mCount] = mColorsp[mCount-1];
}
if( mCount > 0 ) // ND: Guard against crashes if mCount is zero, yes it can happen
mVerticesp[mCount] = mVerticesp[mCount-1];
}
-void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count)
+void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count)
{
if (mCount + vert_count > 4094)
{
@@ -1925,50 +1817,13 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 v
return;
}
- if (sGLCoreProfile && mMode == LLRender::QUADS)
- { //quads are deprecated, convert to triangle list
- S32 i = 0;
-
- while (i < vert_count)
- {
- //read first three
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount++] = uvs[i++];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount++] = uvs[i++];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount++] = uvs[i++];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- //copy last two
- mVerticesp[mCount] = verts[i-3];
- mTexcoordsp[mCount++] = uvs[i-3];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- mVerticesp[mCount] = verts[i-1];
- mTexcoordsp[mCount++] = uvs[i-1];
- mColorsp[mCount] = mColorsp[mCount-1];
-
- //copy last one
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount++] = uvs[i++];
- mColorsp[mCount] = mColorsp[mCount-1];
- }
- }
- else
+ for (S32 i = 0; i < vert_count; i++)
{
- for (S32 i = 0; i < vert_count; i++)
- {
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
- mCount++;
- mColorsp[mCount] = mColorsp[mCount-1];
- }
+ mCount++;
+ mColorsp[mCount] = mColorsp[mCount-1];
}
if (mCount > 0)
@@ -1978,7 +1833,7 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 v
}
}
-void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U* colors, S32 vert_count)
+void LLRender::vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U* colors, S32 vert_count)
{
if (mCount + vert_count > 4094)
{
@@ -1986,51 +1841,13 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLCol
return;
}
-
- if (sGLCoreProfile && mMode == LLRender::QUADS)
- { //quads are deprecated, convert to triangle list
- S32 i = 0;
-
- while (i < vert_count)
- {
- //read first three
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
- mColorsp[mCount++] = colors[i++];
-
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
- mColorsp[mCount++] = colors[i++];
-
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
- mColorsp[mCount++] = colors[i++];
-
- //copy last two
- mVerticesp[mCount] = verts[i-3];
- mTexcoordsp[mCount] = uvs[i-3];
- mColorsp[mCount++] = colors[i-3];
-
- mVerticesp[mCount] = verts[i-1];
- mTexcoordsp[mCount] = uvs[i-1];
- mColorsp[mCount++] = colors[i-1];
-
- //copy last one
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
- mColorsp[mCount++] = colors[i++];
- }
- }
- else
+ for (S32 i = 0; i < vert_count; i++)
{
- for (S32 i = 0; i < vert_count; i++)
- {
- mVerticesp[mCount] = verts[i];
- mTexcoordsp[mCount] = uvs[i];
- mColorsp[mCount] = colors[i];
+ mVerticesp[mCount] = verts[i];
+ mTexcoordsp[mCount] = uvs[i];
+ mColorsp[mCount] = colors[i];
- mCount++;
- }
+ mCount++;
}
if (mCount > 0)
@@ -2214,85 +2031,90 @@ void LLRender::debugTexUnits(void)
LL_INFOS("TextureUnit") << "Active TexUnit Enabled : " << active_enabled << LL_ENDL;
}
-
-
-glh::matrix4f copy_matrix(F32* src)
+glm::mat4 get_current_modelview()
{
- glh::matrix4f ret;
- ret.set_value(src);
- return ret;
+ return glm::make_mat4(gGLModelView);
}
-glh::matrix4f get_current_modelview()
+glm::mat4 get_current_projection()
{
- return copy_matrix(gGLModelView);
+ return glm::make_mat4(gGLProjection);
}
-glh::matrix4f get_current_projection()
+glm::mat4 get_last_modelview()
{
- return copy_matrix(gGLProjection);
+ return glm::make_mat4(gGLLastModelView);
}
-glh::matrix4f get_last_modelview()
+glm::mat4 get_last_projection()
{
- return copy_matrix(gGLLastModelView);
+ return glm::make_mat4(gGLLastProjection);
}
-glh::matrix4f get_last_projection()
-{
- return copy_matrix(gGLLastProjection);
-}
-
-void copy_matrix(const glh::matrix4f& src, F32* dst)
+void copy_matrix(const glm::mat4& src, F32* dst)
{
+ auto matp = glm::value_ptr(src);
for (U32 i = 0; i < 16; i++)
{
- dst[i] = src.m[i];
+ dst[i] = matp[i];
}
}
-void set_current_modelview(const glh::matrix4f& mat)
+void set_current_modelview(const glm::mat4& mat)
{
copy_matrix(mat, gGLModelView);
}
-void set_current_projection(glh::matrix4f& mat)
+void set_current_projection(const glm::mat4& mat)
{
copy_matrix(mat, gGLProjection);
}
-glh::matrix4f gl_ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat znear, GLfloat zfar)
+void set_last_modelview(const glm::mat4& mat)
{
- glh::matrix4f ret(
- 2.f/(right-left), 0.f, 0.f, -(right+left)/(right-left),
- 0.f, 2.f/(top-bottom), 0.f, -(top+bottom)/(top-bottom),
- 0.f, 0.f, -2.f/(zfar-znear), -(zfar+znear)/(zfar-znear),
- 0.f, 0.f, 0.f, 1.f);
-
- return ret;
+ copy_matrix(mat, gGLLastModelView);
}
-glh::matrix4f gl_perspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar)
+void set_last_projection(const glm::mat4& mat)
{
- GLfloat f = 1.f/tanf(DEG_TO_RAD*fovy/2.f);
-
- return glh::matrix4f(f/aspect, 0, 0, 0,
- 0, f, 0, 0,
- 0, 0, (zFar+zNear)/(zNear-zFar), (2.f*zFar*zNear)/(zNear-zFar),
- 0, 0, -1.f, 0);
+ copy_matrix(mat, gGLLastProjection);
}
-glh::matrix4f gl_lookat(LLVector3 eye, LLVector3 center, LLVector3 up)
+glm::vec3 mul_mat4_vec3(const glm::mat4& mat, const glm::vec3& vec)
{
- LLVector3 f = center-eye;
- f.normVec();
- up.normVec();
- LLVector3 s = f % up;
- LLVector3 u = s % f;
+ //const float w = vec[0] * mat[0][3] + vec[1] * mat[1][3] + vec[2] * mat[2][3] + mat[3][3];
+ //return glm::vec3(
+ // (vec[0] * mat[0][0] + vec[1] * mat[1][0] + vec[2] * mat[2][0] + mat[3][0]) / w,
+ // (vec[0] * mat[0][1] + vec[1] * mat[1][1] + vec[2] * mat[2][1] + mat[3][1]) / w,
+ // (vec[0] * mat[0][2] + vec[1] * mat[1][2] + vec[2] * mat[2][2] + mat[3][2]) / w
+ //);
+ LLVector4a x, y, z, s, t, p, q;
+
+ x.splat(vec.x);
+ y.splat(vec.y);
+ z.splat(vec.z);
+
+ s.splat<3>(mat[0].data);
+ t.splat<3>(mat[1].data);
+ p.splat<3>(mat[2].data);
+ q.splat<3>(mat[3].data);
+
+ s.mul(x);
+ t.mul(y);
+ p.mul(z);
+ q.add(s);
+ t.add(p);
+ q.add(t);
- return glh::matrix4f(s[0], s[1], s[2], 0,
- u[0], u[1], u[2], 0,
- -f[0], -f[1], -f[2], 0,
- 0, 0, 0, 1);
+ x.mul(mat[0].data);
+ y.mul(mat[1].data);
+ z.mul(mat[2].data);
+ x.add(y);
+ z.add(mat[3].data);
+ LLVector4a res;
+ res.load3(glm::value_ptr(vec));
+ res.setAdd(x, z);
+ res.div(q);
+ return glm::make_vec3(res.getF32ptr());
}
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 39c13e328a..fc7c5ccc18 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -42,7 +42,7 @@
#include "llpointer.h"
#include "llglheaders.h"
#include "llmatrix4a.h"
-#include "glh/glh_linear.h"
+#include "glm/mat4x4.hpp"
#include <array>
#include <list>
@@ -319,7 +319,6 @@ public:
POINTS,
LINES,
LINE_STRIP,
- QUADS,
LINE_LOOP,
NUM_MODES
};
@@ -401,8 +400,8 @@ public:
void matrixMode(eMatrixMode mode);
eMatrixMode getMatrixMode();
- const glh::matrix4f& getModelviewMatrix();
- const glh::matrix4f& getProjectionMatrix();
+ const glm::mat4& getModelviewMatrix();
+ const glm::mat4& getProjectionMatrix();
void syncMatrices();
void syncLightState();
@@ -450,9 +449,9 @@ public:
void diffuseColor4ubv(const U8* c);
void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a);
- void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count);
- void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count);
- void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U*, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector4a* verts, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, S32 vert_count);
+ void vertexBatchPreTransformed(LLVector4a* verts, LLVector2* uvs, LLColor4U*, S32 vert_count);
void setColorMask(bool writeColor, bool writeAlpha);
void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha);
@@ -502,20 +501,19 @@ private:
eMatrixMode mMatrixMode;
U32 mMatIdx[NUM_MATRIX_MODES];
U32 mMatHash[NUM_MATRIX_MODES];
- glh::matrix4f mMatrix[NUM_MATRIX_MODES][LL_MATRIX_STACK_DEPTH];
+ glm::mat4 mMatrix[NUM_MATRIX_MODES][LL_MATRIX_STACK_DEPTH];
U32 mCurMatHash[NUM_MATRIX_MODES];
U32 mLightHash;
LLColor4 mAmbientLightColor;
bool mDirty;
- U32 mQuadCycle;
U32 mCount;
U32 mMode;
U32 mCurrTextureUnitIndex;
bool mCurrColorMask[4];
LLPointer<LLVertexBuffer> mBuffer;
- LLStrider<LLVector3> mVerticesp;
+ LLStrider<LLVector4a> mVerticesp;
LLStrider<LLVector2> mTexcoordsp;
LLStrider<LLColor4U> mColorsp;
std::array<LLTexUnit, LL_NUM_TEXTURE_LAYERS> mTexUnits;
@@ -536,8 +534,8 @@ extern F32 gGLLastModelView[16];
extern F32 gGLLastProjection[16];
extern F32 gGLProjection[16];
extern S32 gGLViewport[4];
-extern F32 gGLDeltaModelView[16];
-extern F32 gGLInverseDeltaModelView[16];
+extern glm::mat4 gGLDeltaModelView;
+extern glm::mat4 gGLInverseDeltaModelView;
extern thread_local LLRender gGL;
@@ -548,19 +546,20 @@ const F32 OGL_TO_CFR_ROTATION[16] = { 0.f, 0.f, -1.f, 0.f, // -Z becomes X
0.f, 1.f, 0.f, 0.f, // Y becomes Z
0.f, 0.f, 0.f, 1.f };
-glh::matrix4f copy_matrix(F32* src);
-glh::matrix4f get_current_modelview();
-glh::matrix4f get_current_projection();
-glh::matrix4f get_last_modelview();
-glh::matrix4f get_last_projection();
+glm::mat4 copy_matrix(F32* src);
+glm::mat4 get_current_modelview();
+glm::mat4 get_current_projection();
+glm::mat4 get_last_modelview();
+glm::mat4 get_last_projection();
-void copy_matrix(const glh::matrix4f& src, F32* dst);
-void set_current_modelview(const glh::matrix4f& mat);
-void set_current_projection(glh::matrix4f& mat);
+void copy_matrix(const glm::mat4& src, F32* dst);
+void set_current_modelview(const glm::mat4& mat);
+void set_current_projection(const glm::mat4& mat);
+void set_last_modelview(const glm::mat4& mat);
+void set_last_projection(const glm::mat4& mat);
-glh::matrix4f gl_ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat znear, GLfloat zfar);
-glh::matrix4f gl_perspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar);
-glh::matrix4f gl_lookat(LLVector3 eye, LLVector3 center, LLVector3 up);
+// glh compat
+glm::vec3 mul_mat4_vec3(const glm::mat4& mat, const glm::vec3& vec);
#define LL_SHADER_LOADING_WARNS(...) LL_WARNS()
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index 428370057e..20ad0275bd 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -122,10 +122,13 @@ void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, bool filled )
// Counterclockwise quad will face the viewer
if( filled )
{
- gGL.begin( LLRender::QUADS );
+ gGL.begin( LLRender::TRIANGLES );
gGL.vertex2i(left, top);
gGL.vertex2i(left, bottom);
gGL.vertex2i(right, bottom);
+
+ gGL.vertex2i(left, top);
+ gGL.vertex2i(right, bottom);
gGL.vertex2i(right, top);
gGL.end();
}
@@ -172,50 +175,70 @@ void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &st
LLColor4 end_color = start_color;
end_color.mV[VALPHA] = 0.f;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
// Right edge, CCW faces screen
gGL.color4fv(start_color.mV);
- gGL.vertex2i(right, top-lines);
- gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right, top - lines);
+ gGL.vertex2i(right, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(right + lines, bottom);
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, top - lines);
gGL.color4fv(end_color.mV);
- gGL.vertex2i(right+lines, bottom);
- gGL.vertex2i(right+lines, top-lines);
+ gGL.vertex2i(right + lines, bottom);
+ gGL.vertex2i(right + lines, top - lines);
// Bottom edge, CCW faces screen
gGL.color4fv(start_color.mV);
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(left+lines, bottom);
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(left + lines, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(left + lines, bottom - lines);
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, bottom);
gGL.color4fv(end_color.mV);
- gGL.vertex2i(left+lines, bottom-lines);
- gGL.vertex2i(right, bottom-lines);
+ gGL.vertex2i(left + lines, bottom - lines);
+ gGL.vertex2i(right, bottom - lines);
// bottom left Corner
gGL.color4fv(start_color.mV);
- gGL.vertex2i(left+lines, bottom);
+ gGL.vertex2i(left + lines, bottom);
gGL.color4fv(end_color.mV);
- gGL.vertex2i(left, bottom);
+ gGL.vertex2i(left, bottom);
// make the bottom left corner not sharp
- gGL.vertex2i(left+1, bottom-lines+1);
- gGL.vertex2i(left+lines, bottom-lines);
+ gGL.vertex2i(left + 1, bottom - lines + 1);
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(left + lines, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(left + 1, bottom - lines + 1);
+ gGL.vertex2i(left + lines, bottom - lines);
// bottom right corner
gGL.color4fv(start_color.mV);
- gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right, bottom);
gGL.color4fv(end_color.mV);
- gGL.vertex2i(right, bottom-lines);
+ gGL.vertex2i(right, bottom - lines);
// make the rightmost corner not sharp
- gGL.vertex2i(right+lines-1, bottom-lines+1);
- gGL.vertex2i(right+lines, bottom);
+ gGL.vertex2i(right + lines - 1, bottom - lines + 1);
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(right + lines - 1, bottom - lines + 1);
+ gGL.vertex2i(right + lines, bottom);
// top right corner
gGL.color4fv(start_color.mV);
- gGL.vertex2i( right, top-lines );
+ gGL.vertex2i(right, top - lines);
gGL.color4fv(end_color.mV);
- gGL.vertex2i( right+lines, top-lines );
+ gGL.vertex2i(right + lines, top - lines);
// make the corner not sharp
- gGL.vertex2i( right+lines-1, top-1 );
- gGL.vertex2i( right, top );
+ gGL.vertex2i(right + lines - 1, top - 1);
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, top - lines);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(right + lines - 1, top - 1);
+ gGL.vertex2i(right, top);
gGL.end();
stop_glerror();
@@ -423,171 +446,251 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
ui_translation.mV[VX] + width * ui_scale.mV[VX],
ui_translation.mV[VY]);
- LLGLSUIDefault gls_ui;
-
gGL.getTexUnit(0)->bind(image, true);
gGL.color4fv(color.mV);
- const S32 NUM_VERTICES = 9 * 4; // 9 quads
- LLVector2 uv[NUM_VERTICES];
- LLVector3 pos[NUM_VERTICES];
+ constexpr S32 NUM_VERTICES = 9 * 2 * 3; // 9 quads, 2 triangles per quad, 3 vertices per triangle
+ static thread_local LLVector2 uv[NUM_VERTICES];
+ static thread_local LLVector4a pos[NUM_VERTICES];
S32 index = 0;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
- // draw bottom left
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f);
+ // draw bottom left triangles
+ // 1
+ uv[index].set(uv_outer_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index].set(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ // 2
+ uv[index].set(uv_outer_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index].set(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f);
index++;
- // draw bottom middle
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
+ uv[index].set(uv_outer_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ // draw bottom middle triangles
+ uv[index].set(uv_center_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_outer_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
index++;
- // draw bottom right
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f);
+ // 2
+ uv[index].set(uv_center_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- // draw left
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ // draw bottom right triangles
+ uv[index].set(uv_center_rect.mRight, uv_outer_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_outer_rect.mRight, uv_outer_rect.mBottom);
+ pos[index].set(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_outer_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
+ // 2
+ uv[index].set(uv_center_rect.mRight, uv_outer_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
index++;
- // draw middle
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_outer_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ // draw left triangles
+ uv[index].set(uv_outer_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- // draw right
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
+ // 2
+ uv[index].set(uv_outer_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_outer_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
index++;
- // draw top left
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
+ // draw middle triangles
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ // 2
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
index++;
- // draw top middle
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
+ // draw right triangles
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ uv[index].set(uv_outer_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- // draw top right
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ uv[index].set(uv_outer_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
+ // 2
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
index++;
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f);
+ uv[index].set(uv_outer_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
index++;
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ // draw top left triangles
+ uv[index].set(uv_outer_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mLeft, uv_outer_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // 2
+ uv[index].set(uv_outer_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mLeft, uv_outer_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_outer_rect.mLeft, uv_outer_rect.mTop);
+ pos[index].set(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // draw top middle triangles
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mRight, uv_outer_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // 2
+ uv[index].set(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mRight, uv_outer_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mLeft, uv_outer_rect.mTop);
+ pos[index].set(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // draw top right triangles
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_outer_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_outer_rect.mRight, uv_outer_rect.mTop);
+ pos[index].set(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // 2
+ uv[index].set(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_outer_rect.mRight, uv_outer_rect.mTop);
+ pos[index].set(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ uv[index].set(uv_center_rect.mRight, uv_outer_rect.mTop);
+ pos[index].set(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
index++;
gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
@@ -614,8 +717,6 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
return;
}
- LLGLSUIDefault gls_ui;
-
if(image != NULL)
{
gGL.getTexUnit(0)->bind(image, true);
@@ -629,11 +730,11 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
if (degrees == 0.f)
{
- const S32 NUM_VERTICES = 4; // 9 quads
- LLVector2 uv[NUM_VERTICES];
- LLVector3 pos[NUM_VERTICES];
+ constexpr S32 NUM_VERTICES = 2 * 3;
+ static thread_local LLVector2 uv[NUM_VERTICES +1];
+ static thread_local LLVector4a pos[NUM_VERTICES +1];
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
LLVector3 ui_scale = gGL.getUIScale();
LLVector3 ui_translation = gGL.getUITranslation();
@@ -644,20 +745,28 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
S32 scaled_width = ll_round(width * ui_scale.mV[VX]);
S32 scaled_height = ll_round(height * ui_scale.mV[VY]);
- uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
- pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f);
+ uv[index].set(uv_rect.mRight, uv_rect.mTop);
+ pos[index].set(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f);
+ index++;
+
+ uv[index].set(uv_rect.mLeft, uv_rect.mTop);
+ pos[index].set(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f);
+ index++;
+
+ uv[index].set(uv_rect.mLeft, uv_rect.mBottom);
+ pos[index].set(ui_translation.mV[VX], ui_translation.mV[VY], 0.f);
index++;
- uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
- pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f);
+ uv[index].set(uv_rect.mRight, uv_rect.mTop);
+ pos[index].set(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f);
index++;
- uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
- pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f);
+ uv[index].set(uv_rect.mLeft, uv_rect.mBottom);
+ pos[index].set(ui_translation.mV[VX], ui_translation.mV[VY], 0.f);
index++;
- uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
- pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f);
+ uv[index].set(uv_rect.mRight, uv_rect.mBottom);
+ pos[index].set(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f);
index++;
gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
@@ -687,7 +796,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
gGL.color4fv(color.mV);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
LLVector3 v;
@@ -703,6 +812,14 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
gGL.vertex2f(v.mV[0], v.mV[1] );
+ v = LLVector3(offset_x, offset_y, 0.f) * quat;
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
+ gGL.vertex2f(v.mV[0], v.mV[1]);
+
+ v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
+ gGL.vertex2f(v.mV[0], v.mV[1]);
+
v = LLVector3(offset_x, -offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
gGL.vertex2f(v.mV[0], v.mV[1] );
@@ -948,7 +1065,7 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians,
void gl_rect_2d_simple_tex( S32 width, S32 height )
{
- gGL.begin( LLRender::QUADS );
+ gGL.begin( LLRender::TRIANGLES );
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2i(width, height);
@@ -959,6 +1076,12 @@ void gl_rect_2d_simple_tex( S32 width, S32 height )
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(0, 0);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2i(width, height);
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2i(width, 0);
@@ -967,10 +1090,13 @@ void gl_rect_2d_simple_tex( S32 width, S32 height )
void gl_rect_2d_simple( S32 width, S32 height )
{
- gGL.begin( LLRender::QUADS );
+ gGL.begin( LLRender::TRIANGLES );
gGL.vertex2i(width, height);
gGL.vertex2i(0, height);
gGL.vertex2i(0, 0);
+
+ gGL.vertex2i(width, height);
+ gGL.vertex2i(0, 0);
gGL.vertex2i(width, 0);
gGL.end();
}
@@ -1011,7 +1137,7 @@ void gl_segmented_rect_2d_tex(const S32 left,
LLVector2 width_vec((F32)width, 0.f);
LLVector2 height_vec(0.f, (F32)height);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
// draw bottom left
gGL.texCoord2f(0.f, 0.f);
@@ -1023,6 +1149,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2f(0.f, 0.f);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+
gGL.texCoord2f(0.f, border_uv_scale.mV[VY]);
gGL.vertex2fv(border_height_bottom.mV);
@@ -1036,6 +1168,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+ gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv(border_width_left.mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+
gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
gGL.vertex2fv((border_width_left + border_height_bottom).mV);
@@ -1049,6 +1187,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(1.f, border_uv_scale.mV[VY]);
gGL.vertex2fv((width_vec + border_height_bottom).mV);
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv((width_vec - border_width_right).mV);
+
+ gGL.texCoord2f(1.f, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec + border_height_bottom).mV);
+
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
@@ -1062,6 +1206,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+ gGL.texCoord2f(0.f, border_uv_scale.mV[VY]);
+ gGL.vertex2fv(border_height_bottom.mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+
gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((height_vec - border_height_top).mV);
@@ -1075,6 +1225,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+
gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
@@ -1088,6 +1244,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((width_vec + height_vec - border_height_top).mV);
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec + height_vec - border_height_top).mV);
+
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
@@ -1101,6 +1263,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
gGL.vertex2fv((border_width_left + height_vec).mV);
+ gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((border_width_left + height_vec).mV);
+
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2fv((height_vec).mV);
@@ -1114,6 +1282,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
+
gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
gGL.vertex2fv((border_width_left + height_vec).mV);
@@ -1127,6 +1301,12 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2fv((width_vec + height_vec).mV);
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2fv((width_vec + height_vec).mV);
+
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
}
@@ -1181,7 +1361,7 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
LLVector2 x_min;
LLVector2 x_max;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
if (start_fragment < middle_start)
{
@@ -1200,6 +1380,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
gGL.vertex2fv((x_max + border_height_bottom).mV);
+ gGL.texCoord2f(u_min, 0.f);
+ gGL.vertex2fv(x_min.mV);
+
+ gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + border_height_bottom).mV);
@@ -1213,6 +1399,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+ gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
@@ -1226,6 +1418,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(u_max, 1.f);
gGL.vertex2fv((x_max + height_vec).mV);
+ gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_max, 1.f);
+ gGL.vertex2fv((x_max + height_vec).mV);
+
gGL.texCoord2f(u_min, 1.f);
gGL.vertex2fv((x_min + height_vec).mV);
}
@@ -1245,6 +1443,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
gGL.vertex2fv((x_max + border_height_bottom).mV);
+ gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv(x_min.mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + border_height_bottom).mV);
@@ -1258,6 +1462,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
@@ -1271,6 +1481,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
gGL.vertex2fv((x_max + height_vec).mV);
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((x_max + height_vec).mV);
+
gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
gGL.vertex2fv((x_min + height_vec).mV);
}
@@ -1292,6 +1508,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
gGL.vertex2fv((x_max + border_height_bottom).mV);
+ gGL.texCoord2f(u_min, 0.f);
+ gGL.vertex2fv((x_min).mV);
+
+ gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + border_height_bottom).mV);
@@ -1305,6 +1527,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+ gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
@@ -1318,6 +1546,12 @@ void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
gGL.texCoord2f(u_max, 1.f);
gGL.vertex2fv((x_max + height_vec).mV);
+ gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_max, 1.f);
+ gGL.vertex2fv((x_max + height_vec).mV);
+
gGL.texCoord2f(u_min, 1.f);
gGL.vertex2fv((x_min + height_vec).mV);
}
@@ -1332,7 +1566,7 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
// draw bottom left
gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom);
@@ -1344,6 +1578,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom);
gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV);
+ gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom);
+ gGL.vertex3f(0.f, 0.f, 0.f);
+
+ gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV);
+
gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom);
gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV);
@@ -1357,6 +1597,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom);
gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV);
+ gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV);
+
+ gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV);
+
gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom);
gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV);
@@ -1370,6 +1616,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom);
gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV);
+ gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV);
+
+ gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom);
+ gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV);
+
gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom);
gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV);
@@ -1383,6 +1635,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop);
gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV);
+ gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV);
+
+ gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV);
+
gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop);
gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV);
@@ -1396,6 +1654,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop);
gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV);
+ gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV);
+
+ gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV);
+
gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop);
gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV);
@@ -1409,6 +1673,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop);
gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV);
+ gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom);
+ gGL.vertex3fv((center_draw_rect.mRight* width_vec + center_draw_rect.mBottom * height_vec).mV);
+
+ gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop);
+ gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV);
+
gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop);
gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV);
@@ -1422,6 +1692,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop);
gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV);
+ gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mTop* height_vec).mV);
+
+ gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mLeft* width_vec + center_draw_rect.mTop * height_vec).mV);
+
gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop);
gGL.vertex3fv((height_vec).mV);
@@ -1435,6 +1711,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop);
gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV);
+ gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mLeft* width_vec + center_draw_rect.mTop * height_vec).mV);
+
+ gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mRight* width_vec + center_draw_rect.mTop * height_vec).mV);
+
gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop);
gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV);
@@ -1448,6 +1730,12 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv
gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop);
gGL.vertex3fv((width_vec + height_vec).mV);
+ gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop);
+ gGL.vertex3fv((center_draw_rect.mRight* width_vec + center_draw_rect.mTop * height_vec).mV);
+
+ gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop);
+ gGL.vertex3fv((width_vec + height_vec).mV);
+
gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop);
gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV);
}
diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp
index 9570180554..cd8ef7d68e 100644
--- a/indra/llrender/llrendersphere.cpp
+++ b/indra/llrender/llrendersphere.cpp
@@ -34,6 +34,8 @@
#include "llerror.h"
#include "llglheaders.h"
+#include "llvertexbuffer.h"
+#include "llglslshader.h"
LLRenderSphere gSphere;
@@ -53,12 +55,20 @@ inline LLVector3 polar_to_cart(F32 latitude, F32 longitude)
void LLRenderSphere::renderGGL()
{
+ LL_PROFILE_ZONE_SCOPED;
S32 const LATITUDE_SLICES = 20;
S32 const LONGITUDE_SLICES = 30;
- if (mSpherePoints.empty())
+ if (mVertexBuffer.isNull())
{
mSpherePoints.resize(LATITUDE_SLICES + 1);
+ mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX);
+
+ mVertexBuffer->allocateBuffer((U32)(LATITUDE_SLICES + 1) * (LONGITUDE_SLICES + 1), LATITUDE_SLICES * LONGITUDE_SLICES * 6);
+
+ LLStrider<LLVector3> v;
+ mVertexBuffer->getVertexStrider(v);
+
for (S32 lat_i = 0; lat_i < LATITUDE_SLICES + 1; lat_i++)
{
mSpherePoints[lat_i].resize(LONGITUDE_SLICES + 1);
@@ -68,24 +78,52 @@ void LLRenderSphere::renderGGL()
F32 lon = (F32)lon_i / LONGITUDE_SLICES;
mSpherePoints[lat_i][lon_i] = polar_to_cart(lat, lon);
+ v[lat_i * (LONGITUDE_SLICES + 1) + lon_i] = mSpherePoints[lat_i][lon_i];
}
}
+
+ LLStrider<U16> i;
+ mVertexBuffer->getIndexStrider(i);
+
+ for (S32 lat_i = 0; lat_i < LATITUDE_SLICES; lat_i++)
+ {
+ for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES; lon_i++)
+ {
+ i[(lat_i * LONGITUDE_SLICES + lon_i) * 6 + 0] = lat_i * (LONGITUDE_SLICES + 1) + lon_i;
+ i[(lat_i * LONGITUDE_SLICES + lon_i) * 6 + 1] = lat_i * (LONGITUDE_SLICES + 1) + lon_i + 1;
+ i[(lat_i * LONGITUDE_SLICES + lon_i) * 6 + 2] = (lat_i + 1) * (LONGITUDE_SLICES + 1) + lon_i;
+
+ i[(lat_i * LONGITUDE_SLICES + lon_i) * 6 + 3] = (lat_i + 1) * (LONGITUDE_SLICES + 1) + lon_i;
+ i[(lat_i * LONGITUDE_SLICES + lon_i) * 6 + 4] = lat_i * (LONGITUDE_SLICES + 1) + lon_i + 1;
+ i[(lat_i * LONGITUDE_SLICES + lon_i) * 6 + 5] = (lat_i + 1) * (LONGITUDE_SLICES + 1) + lon_i + 1;
+ }
+ }
+
+ mVertexBuffer->unmapBuffer();
}
- gGL.begin(LLRender::TRIANGLES);
- for (S32 lat_i = 0; lat_i < LATITUDE_SLICES; lat_i++)
- {
- for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES; lon_i++)
+ if (LLGLSLShader::sCurBoundShaderPtr->mAttributeMask == LLVertexBuffer::MAP_VERTEX)
+ { // shader expects only vertex positions in vertex buffer, use fast path
+ mVertexBuffer->setBuffer();
+ mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, mVertexBuffer->getNumVerts(), mVertexBuffer->getNumIndices(), 0);
+ }
+ else
+ { //shader wants colors in the vertex stream, use slow path
+ gGL.begin(LLRender::TRIANGLES);
+ for (S32 lat_i = 0; lat_i < LATITUDE_SLICES; lat_i++)
{
- gGL.vertex3fv(mSpherePoints[lat_i][lon_i].mV);
- gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
- gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
+ for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES; lon_i++)
+ {
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i + 1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i + 1][lon_i].mV);
- gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
- gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
- gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i+1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i + 1][lon_i].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i + 1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i + 1][lon_i + 1].mV);
+ }
}
+ gGL.end();
}
- gGL.end();
}
diff --git a/indra/llrender/llrendersphere.h b/indra/llrender/llrendersphere.h
index e2e886fa06..5b6eabecb8 100644
--- a/indra/llrender/llrendersphere.h
+++ b/indra/llrender/llrendersphere.h
@@ -45,6 +45,7 @@ public:
private:
std::vector< std::vector<LLVector3> > mSpherePoints;
+ LLPointer<LLVertexBuffer> mVertexBuffer;
};
extern LLRenderSphere gSphere;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 156e300853..6f4828397a 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -36,6 +36,7 @@
#include "llshadermgr.h"
#include "llglslshader.h"
#include "llmemory.h"
+#include <glm/gtc/type_ptr.hpp>
//Next Highest Power Of Two
//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
@@ -288,22 +289,58 @@ static GLuint gen_buffer()
return ret;
}
-#define ANALYZE_VBO_POOL 0
+static void delete_buffers(S32 count, GLuint* buffers)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
+ // wait a few frames before actually deleting the buffers to avoid
+ // synchronization issues with the GPU
+ static std::vector<GLuint> sFreeList[4];
+
+ if (gGLManager.mInited)
+ {
+ U32 idx = LLImageGL::sFrameCount % 4;
+
+ for (S32 i = 0; i < count; ++i)
+ {
+ sFreeList[idx].push_back(buffers[i]);
+ }
+
+ idx = (LLImageGL::sFrameCount + 3) % 4;
+
+ if (!sFreeList[idx].empty())
+ {
+ glDeleteBuffers((GLsizei)sFreeList[idx].size(), sFreeList[idx].data());
+ sFreeList[idx].resize(0);
+ }
+ }
+}
-#if LL_DARWIN
-// experimental -- disable VBO pooling on OS X and use glMapBuffer
+#define ANALYZE_VBO_POOL 0
+
+// VBO Pool interface
class LLVBOPool
{
+ public:
+ virtual ~LLVBOPool() = default;
+ virtual void allocate(GLenum type, U32 size, GLuint& name, U8*& data) = 0;
+ virtual void free(GLenum type, U32 size, GLuint name, U8* data) = 0;
+ virtual U64 getVramBytesUsed() = 0;
+};
+
+// VBO Pool for Apple GPUs (as in M1/M2 etc, not Intel macs)
+// Effectively disables VBO pooling
+class LLAppleVBOPool final: public LLVBOPool
+{
public:
U64 mAllocated = 0;
- U64 getVramBytesUsed()
+ U64 getVramBytesUsed() override
{
return mAllocated;
}
- void allocate(GLenum type, U32 size, GLuint& name, U8*& data)
+ void allocate(GLenum type, U32 size, GLuint& name, U8*& data) override
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
STOP_GLERROR;
@@ -323,7 +360,7 @@ public:
}
}
- void free(GLenum type, U32 size, GLuint name, U8* data)
+ void free(GLenum type, U32 size, GLuint name, U8* data) override
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
llassert(type == GL_ARRAY_BUFFER || type == GL_ELEMENT_ARRAY_BUFFER);
@@ -338,19 +375,17 @@ public:
STOP_GLERROR;
if (name)
{
- glDeleteBuffers(1, &name);
+ delete_buffers(1, &name);
}
STOP_GLERROR;
}
};
-#else
-
-class LLVBOPool
+// VBO Pool for GPUs that benefit from VBO pooling
+class LLDefaultVBOPool final : public LLVBOPool
{
public:
typedef std::chrono::steady_clock::time_point Time;
-
struct Entry
{
U8* mData;
@@ -358,7 +393,7 @@ public:
Time mAge;
};
- ~LLVBOPool()
+ ~LLDefaultVBOPool() override
{
clear();
}
@@ -376,7 +411,7 @@ public:
U32 mMisses = 0;
U32 mHits = 0;
- U64 getVramBytesUsed()
+ U64 getVramBytesUsed() override
{
return mAllocated + mReserved;
}
@@ -392,7 +427,7 @@ public:
size += block_size - (size % block_size);
}
- void allocate(GLenum type, U32 size, GLuint& name, U8*& data)
+ void allocate(GLenum type, U32 size, GLuint& name, U8*& data) override
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
llassert(type == GL_ARRAY_BUFFER || type == GL_ELEMENT_ARRAY_BUFFER);
@@ -448,7 +483,7 @@ public:
clean();
}
- void free(GLenum type, U32 size, GLuint name, U8* data)
+ void free(GLenum type, U32 size, GLuint name, U8* data) override
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
llassert(type == GL_ARRAY_BUFFER || type == GL_ELEMENT_ARRAY_BUFFER);
@@ -511,7 +546,7 @@ public:
LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vbo cache timeout");
auto& entry = entries.back();
ll_aligned_free_16(entry.mData);
- glDeleteBuffers(1, &entry.mGLName);
+ delete_buffers(1, &entry.mGLName);
llassert(mReserved >= iter->first);
mReserved -= iter->first;
entries.pop_back();
@@ -547,7 +582,7 @@ public:
for (auto& entry : entries.second)
{
ll_aligned_free_16(entry.mData);
- glDeleteBuffers(1, &entry.mGLName);
+ delete_buffers(1, &entry.mGLName);
}
}
@@ -556,7 +591,7 @@ public:
for (auto& entry : entries.second)
{
ll_aligned_free_16(entry.mData);
- glDeleteBuffers(1, &entry.mGLName);
+ delete_buffers(1, &entry.mGLName);
}
}
@@ -566,7 +601,6 @@ public:
mVBOPool.clear();
}
};
-#endif
static LLVBOPool* sVBOPool = nullptr;
@@ -590,24 +624,16 @@ void LLVertexBufferData::draw()
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- gGL.loadMatrix(mModelView.m);
+ gGL.loadMatrix(glm::value_ptr(mModelView));
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- gGL.loadMatrix(mProjection.m);
+ gGL.loadMatrix(glm::value_ptr(mProjection));
gGL.matrixMode(LLRender::MM_TEXTURE0);
gGL.pushMatrix();
- gGL.loadMatrix(mTexture0.m);
+ gGL.loadMatrix(glm::value_ptr(mTexture0));
mVB->setBuffer();
-
- if (mMode == LLRender::QUADS && LLRender::sGLCoreProfile)
- {
- mVB->drawArrays(LLRender::TRIANGLES, 0, mCount);
- }
- else
- {
- mVB->drawArrays(mMode, 0, mCount);
- }
+ mVB->drawArrays(mMode, 0, mCount);
gGL.popMatrix();
gGL.matrixMode(LLRender::MM_PROJECTION);
@@ -680,7 +706,6 @@ const U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] =
GL_POINTS,
GL_LINES,
GL_LINE_STRIP,
- GL_QUADS,
GL_LINE_LOOP,
};
@@ -895,7 +920,16 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
void LLVertexBuffer::initClass(LLWindow* window)
{
llassert(sVBOPool == nullptr);
- sVBOPool = new LLVBOPool();
+ if (gGLManager.mIsApple)
+ {
+ LL_INFOS() << "VBO Pooling Disabled" << LL_ENDL;
+ sVBOPool = new LLAppleVBOPool();
+ }
+ else
+ {
+ LL_INFOS() << "VBO Pooling Enabled" << LL_ENDL;
+ sVBOPool = new LLDefaultVBOPool();
+ }
#if ENABLE_GL_WORK_QUEUE
sQueue = new GLWorkQueue();
@@ -954,6 +988,24 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask)
}
}
+// list of mapped buffers
+// NOTE: must not be LLPointer<LLVertexBuffer> to avoid breaking non-ref-counted LLVertexBuffer instances
+static std::vector<LLVertexBuffer*> sMappedBuffers;
+
+//static
+void LLVertexBuffer::flushBuffers()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
+ // must only be called from main thread
+ for (auto& buffer : sMappedBuffers)
+ {
+ buffer->_unmapBuffer();
+ buffer->mMapped = false;
+ }
+
+ sMappedBuffers.resize(0);
+}
+
//static
U32 LLVertexBuffer::calcOffsets(const U32& typemask, U32* offsets, U32 num_vertices)
{
@@ -997,6 +1049,12 @@ U32 LLVertexBuffer::calcVertexSize(const U32& typemask)
//virtual
LLVertexBuffer::~LLVertexBuffer()
{
+ if (mMapped)
+ { // is on the mapped buffer list but doesn't need to be flushed
+ mMapped = false;
+ unmapBuffer();
+ }
+
destroyGLBuffer();
destroyGLIndices();
@@ -1198,34 +1256,36 @@ bool expand_region(LLVertexBuffer::MappedRegion& region, U32 start, U32 end)
U8* LLVertexBuffer::mapVertexBuffer(LLVertexBuffer::AttributeType type, U32 index, S32 count)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
+ _mapBuffer();
if (count == -1)
{
count = mNumVerts - index;
}
-#if !LL_DARWIN
- U32 start = mOffsets[type] + sTypeSize[type] * index;
- U32 end = start + sTypeSize[type] * count-1;
-
- bool flagged = false;
- // flag region as mapped
- for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
+ if (!gGLManager.mIsApple)
{
- MappedRegion& region = mMappedVertexRegions[i];
- if (expand_region(region, start, end))
+ U32 start = mOffsets[type] + sTypeSize[type] * index;
+ U32 end = start + sTypeSize[type] * count-1;
+
+ bool flagged = false;
+ // flag region as mapped
+ for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
{
- flagged = true;
- break;
+ MappedRegion& region = mMappedVertexRegions[i];
+ if (expand_region(region, start, end))
+ {
+ flagged = true;
+ break;
+ }
}
- }
- if (!flagged)
- {
- //didn't expand an existing region, make a new one
- mMappedVertexRegions.push_back({ start, end });
+ if (!flagged)
+ {
+ //didn't expand an existing region, make a new one
+ mMappedVertexRegions.push_back({ start, end });
+ }
}
-#endif
return mMappedData+mOffsets[type]+sTypeSize[type]*index;
}
@@ -1233,34 +1293,36 @@ U8* LLVertexBuffer::mapVertexBuffer(LLVertexBuffer::AttributeType type, U32 inde
U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VERTEX;
+ _mapBuffer();
if (count == -1)
{
count = mNumIndices-index;
}
-#if !LL_DARWIN
- U32 start = sizeof(U16) * index;
- U32 end = start + sizeof(U16) * count-1;
-
- bool flagged = false;
- // flag region as mapped
- for (U32 i = 0; i < mMappedIndexRegions.size(); ++i)
+ if (!gGLManager.mIsApple)
{
- MappedRegion& region = mMappedIndexRegions[i];
- if (expand_region(region, start, end))
+ U32 start = sizeof(U16) * index;
+ U32 end = start + sizeof(U16) * count-1;
+
+ bool flagged = false;
+ // flag region as mapped
+ for (U32 i = 0; i < mMappedIndexRegions.size(); ++i)
{
- flagged = true;
- break;
+ MappedRegion& region = mMappedIndexRegions[i];
+ if (expand_region(region, start, end))
+ {
+ flagged = true;
+ break;
+ }
}
- }
- if (!flagged)
- {
- //didn't expand an existing region, make a new one
- mMappedIndexRegions.push_back({ start, end });
+ if (!flagged)
+ {
+ //didn't expand an existing region, make a new one
+ mMappedIndexRegions.push_back({ start, end });
+ }
}
-#endif
return mMappedIndexData + sizeof(U16)*index;
}
@@ -1273,39 +1335,64 @@ U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count)
// dst -- mMappedData or mMappedIndexData
void LLVertexBuffer::flush_vbo(GLenum target, U32 start, U32 end, void* data, U8* dst)
{
-#if LL_DARWIN
- LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vb memcpy");
- STOP_GLERROR;
- // copy into mapped buffer
- memcpy(dst+start, data, end-start+1);
-#else
- llassert(target == GL_ARRAY_BUFFER ? sGLRenderBuffer == mGLBuffer : sGLRenderIndices == mGLIndices);
-
- // skip mapped data and stream to GPU via glBufferSubData
- if (end != 0)
+ if (gGLManager.mIsApple)
{
- LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("glBufferSubData");
- LL_PROFILE_ZONE_NUM(start);
- LL_PROFILE_ZONE_NUM(end);
- LL_PROFILE_ZONE_NUM(end-start);
-
- constexpr U32 block_size = 8192;
+ // on OS X, flush_vbo doesn't actually write to the GL buffer, so be sure to call
+ // _mapBuffer to tag the buffer for flushing to GL
+ _mapBuffer();
+ LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vb memcpy");
+ STOP_GLERROR;
+ // copy into mapped buffer
+ memcpy(dst+start, data, end-start+1);
+ }
+ else
+ {
+ llassert(target == GL_ARRAY_BUFFER ? sGLRenderBuffer == mGLBuffer : sGLRenderIndices == mGLIndices);
- for (U32 i = start; i <= end; i += block_size)
+ // skip mapped data and stream to GPU via glBufferSubData
+ if (end != 0)
{
- LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("glBufferSubData block");
- //LL_PROFILE_GPU_ZONE("glBufferSubData");
- U32 tend = llmin(i + block_size, end);
- U32 size = tend - i + 1;
- glBufferSubData(target, i, size, (U8*) data + (i-start));
+ LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("glBufferSubData");
+ LL_PROFILE_ZONE_NUM(start);
+ LL_PROFILE_ZONE_NUM(end);
+ LL_PROFILE_ZONE_NUM(end-start);
+
+ constexpr U32 block_size = 65536;
+
+ for (U32 i = start; i <= end; i += block_size)
+ {
+ //LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("glBufferSubData block");
+ //LL_PROFILE_GPU_ZONE("glBufferSubData");
+ U32 tend = llmin(i + block_size, end);
+ U32 size = tend - i + 1;
+ glBufferSubData(target, i, size, (U8*) data + (i-start));
+ }
}
}
-#endif
}
void LLVertexBuffer::unmapBuffer()
{
+ flushBuffers();
+}
+
+void LLVertexBuffer::_mapBuffer()
+{
+ if (!mMapped)
+ {
+ mMapped = true;
+ sMappedBuffers.push_back(this);
+ }
+}
+
+void LLVertexBuffer::_unmapBuffer()
+{
STOP_GLERROR;
+ if (!mMapped)
+ {
+ return;
+ }
+
struct SortMappedRegion
{
bool operator()(const MappedRegion& lhs, const MappedRegion& rhs)
@@ -1314,114 +1401,116 @@ void LLVertexBuffer::unmapBuffer()
}
};
-#if LL_DARWIN
- STOP_GLERROR;
- if (mMappedData)
+ if (gGLManager.mIsApple)
{
- if (mGLBuffer)
+ STOP_GLERROR;
+ if (mMappedData)
{
- glDeleteBuffers(1, &mGLBuffer);
+ if (mGLBuffer)
+ {
+ delete_buffers(1, &mGLBuffer);
+ }
+ mGLBuffer = gen_buffer();
+ glBindBuffer(GL_ARRAY_BUFFER, mGLBuffer);
+ sGLRenderBuffer = mGLBuffer;
+ glBufferData(GL_ARRAY_BUFFER, mSize, mMappedData, GL_STATIC_DRAW);
}
- mGLBuffer = gen_buffer();
- glBindBuffer(GL_ARRAY_BUFFER, mGLBuffer);
- sGLRenderBuffer = mGLBuffer;
- glBufferData(GL_ARRAY_BUFFER, mSize, mMappedData, GL_STATIC_DRAW);
- }
- else if (mGLBuffer != sGLRenderBuffer)
- {
- glBindBuffer(GL_ARRAY_BUFFER, mGLBuffer);
- sGLRenderBuffer = mGLBuffer;
- }
- STOP_GLERROR;
-
- if (mMappedIndexData)
- {
- if (mGLIndices)
- {
- glDeleteBuffers(1, &mGLIndices);
- }
-
- mGLIndices = gen_buffer();
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mGLIndices);
- sGLRenderIndices = mGLIndices;
-
- glBufferData(GL_ELEMENT_ARRAY_BUFFER, mIndicesSize, mMappedIndexData, GL_STATIC_DRAW);
- }
- else if (mGLIndices != sGLRenderIndices)
- {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mGLIndices);
- sGLRenderIndices = mGLIndices;
- }
- STOP_GLERROR;
-#else
-
- if (!mMappedVertexRegions.empty())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("unmapBuffer - vertex");
-
- if (sGLRenderBuffer != mGLBuffer)
+ else if (mGLBuffer != sGLRenderBuffer)
{
glBindBuffer(GL_ARRAY_BUFFER, mGLBuffer);
sGLRenderBuffer = mGLBuffer;
}
+ STOP_GLERROR;
- U32 start = 0;
- U32 end = 0;
-
- std::sort(mMappedVertexRegions.begin(), mMappedVertexRegions.end(), SortMappedRegion());
-
- for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
+ if (mMappedIndexData)
{
- const MappedRegion& region = mMappedVertexRegions[i];
- if (region.mStart == end + 1)
+ if (mGLIndices)
{
- end = region.mEnd;
+ delete_buffers(1, &mGLIndices);
}
- else
- {
- flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start, mMappedData);
- start = region.mStart;
- end = region.mEnd;
- }
- }
- flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start, mMappedData);
- mMappedVertexRegions.clear();
- }
-
- if (!mMappedIndexRegions.empty())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("unmapBuffer - index");
+ mGLIndices = gen_buffer();
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mGLIndices);
+ sGLRenderIndices = mGLIndices;
- if (mGLIndices != sGLRenderIndices)
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, mIndicesSize, mMappedIndexData, GL_STATIC_DRAW);
+ }
+ else if (mGLIndices != sGLRenderIndices)
{
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mGLIndices);
sGLRenderIndices = mGLIndices;
}
- U32 start = 0;
- U32 end = 0;
+ STOP_GLERROR;
+ }
+ else
+ {
+ if (!mMappedVertexRegions.empty())
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("unmapBuffer - vertex");
- std::sort(mMappedIndexRegions.begin(), mMappedIndexRegions.end(), SortMappedRegion());
+ if (sGLRenderBuffer != mGLBuffer)
+ {
+ glBindBuffer(GL_ARRAY_BUFFER, mGLBuffer);
+ sGLRenderBuffer = mGLBuffer;
+ }
- for (U32 i = 0; i < mMappedIndexRegions.size(); ++i)
+ U32 start = 0;
+ U32 end = 0;
+
+ std::sort(mMappedVertexRegions.begin(), mMappedVertexRegions.end(), SortMappedRegion());
+
+ for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
+ {
+ const MappedRegion& region = mMappedVertexRegions[i];
+ if (region.mStart == end + 1)
+ {
+ end = region.mEnd;
+ }
+ else
+ {
+ flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start, mMappedData);
+ start = region.mStart;
+ end = region.mEnd;
+ }
+ }
+
+ flush_vbo(GL_ARRAY_BUFFER, start, end, (U8*)mMappedData + start, mMappedData);
+ mMappedVertexRegions.clear();
+ }
+
+ if (!mMappedIndexRegions.empty())
{
- const MappedRegion& region = mMappedIndexRegions[i];
- if (region.mStart == end + 1)
+ LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("unmapBuffer - index");
+
+ if (mGLIndices != sGLRenderIndices)
{
- end = region.mEnd;
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mGLIndices);
+ sGLRenderIndices = mGLIndices;
}
- else
+ U32 start = 0;
+ U32 end = 0;
+
+ std::sort(mMappedIndexRegions.begin(), mMappedIndexRegions.end(), SortMappedRegion());
+
+ for (U32 i = 0; i < mMappedIndexRegions.size(); ++i)
{
- flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, mMappedIndexData);
- start = region.mStart;
- end = region.mEnd;
+ const MappedRegion& region = mMappedIndexRegions[i];
+ if (region.mStart == end + 1)
+ {
+ end = region.mEnd;
+ }
+ else
+ {
+ flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, mMappedIndexData);
+ start = region.mStart;
+ end = region.mEnd;
+ }
}
- }
- flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, mMappedIndexData);
- mMappedIndexRegions.clear();
+ flush_vbo(GL_ELEMENT_ARRAY_BUFFER, start, end, (U8*)mMappedIndexData + start, mMappedIndexData);
+ mMappedIndexRegions.clear();
+ }
}
-#endif
}
//----------------------------------------------------------------------------
@@ -1543,12 +1632,13 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, U32 in
void LLVertexBuffer::setBuffer()
{
STOP_GLERROR;
-#if LL_DARWIN
- if (!mGLBuffer)
- { // OS X doesn't allocate a buffer until we call unmapBuffer
- return;
+
+ if (mMapped)
+ {
+ LL_WARNS_ONCE() << "Missing call to unmapBuffer or flushBuffers" << LL_ENDL;
+ _unmapBuffer();
}
-#endif
+
// no data may be pending
llassert(mMappedVertexRegions.empty());
llassert(mMappedIndexRegions.empty());
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 2a4affdc60..d4c6fbaf18 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -38,6 +38,7 @@
#include <set>
#include <vector>
#include <list>
+#include <glm/gtc/matrix_transform.hpp>
#define LL_MAX_VERTEX_ATTRIB_LOCATION 64
@@ -63,8 +64,11 @@ public:
, mMode(0)
, mCount(0)
, mTexName(0)
+ , mProjection(glm::identity<glm::mat4>())
+ , mModelView(glm::identity<glm::mat4>())
+ , mTexture0(glm::identity<glm::mat4>())
{}
- LLVertexBufferData(LLVertexBuffer* buffer, U8 mode, U32 count, U32 tex_name, glh::matrix4f model_view, glh::matrix4f projection, glh::matrix4f texture0)
+ LLVertexBufferData(LLVertexBuffer* buffer, U8 mode, U32 count, U32 tex_name, const glm::mat4& model_view, const glm::mat4& projection, const glm::mat4& texture0)
: mVB(buffer)
, mMode(mode)
, mCount(count)
@@ -78,9 +82,9 @@ public:
U8 mMode;
U32 mCount;
U32 mTexName;
- glh::matrix4f mProjection;
- glh::matrix4f mModelView;
- glh::matrix4f mTexture0;
+ glm::mat4 mProjection;
+ glm::mat4 mModelView;
+ glm::mat4 mTexture0;
};
typedef std::list<LLVertexBufferData> buffer_data_list_t;
@@ -120,6 +124,9 @@ public:
// indexed by the following enum
static U32 calcOffsets(const U32& typemask, U32* offsets, U32 num_vertices);
+ // flush any pending mapped buffers
+ static void flushBuffers();
+
//WARNING -- when updating these enums you MUST
// 1 - update LLVertexBuffer::sTypeSize
// 2 - update LLVertexBuffer::vb_type_name
@@ -190,6 +197,8 @@ public:
// map for data access (see also getFooStrider below)
U8* mapVertexBuffer(AttributeType type, U32 index, S32 count = -1);
U8* mapIndexBuffer(U32 index, S32 count = -1);
+
+ // synonym for flushBuffers
void unmapBuffer();
// set for rendering
@@ -312,6 +321,13 @@ private:
bool allocateBuffer(S32 nverts, S32 nindices, bool create) { return allocateBuffer(nverts, nindices); }
+ // actually unmap buffer
+ void _unmapBuffer();
+
+ // add to set of mapped buffers
+ void _mapBuffer();
+ bool mMapped = false;
+
public:
static U64 getBytesAllocated();
diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp
index c6654ee0aa..42b6f1f07b 100644
--- a/indra/llui/llbadge.cpp
+++ b/indra/llui/llbadge.cpp
@@ -204,13 +204,13 @@ void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, cons
(F32)ll_round(x) + width,
(F32)ll_round(y) + height);
- LLVector3 vertices[4];
- vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
- vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
- vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
- vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f);
+ LLVector4a vertices[4];
+ vertices[0].set(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[1].set(screen_rect.mRight, screen_rect.mTop, 1.0f);
+ vertices[2].set(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
+ vertices[3].set(screen_rect.mRight, screen_rect.mBottom, 1.0f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
gGL.vertexBatchPreTransformed(vertices, 4);
}
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 92fb4b75bf..4b904f09e0 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2275,36 +2275,28 @@ void LLFloater::drawConeToOwner(F32 &context_cone_opacity,
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
-
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
-
-
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
}
gGL.end();
}
diff --git a/indra/llui/llfolderview.cpp b/indra/llui/llfolderview.cpp
index 388dc5b1ac..42a9e267d2 100644
--- a/indra/llui/llfolderview.cpp
+++ b/indra/llui/llfolderview.cpp
@@ -1649,7 +1649,7 @@ void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constr
{
LLRect local_rect = item->getLocalRect();
S32 icon_height = mIcon.isNull() ? 0 : mIcon->getHeight();
- S32 label_height = getLabelFontForStyle(mLabelStyle)->getLineHeight();
+ S32 label_height = getLabelFont()->getLineHeight();
// when navigating with keyboard, only move top of opened folder on screen, otherwise show whole folder
S32 max_height_to_show = item->isOpen() && mScrollContainer->hasFocus() ? (llmax( icon_height, label_height ) + item->getIconPad()) : local_rect.getHeight();
diff --git a/indra/llui/llfolderviewitem.cpp b/indra/llui/llfolderviewitem.cpp
index e4f5664908..18bde344a0 100644
--- a/indra/llui/llfolderviewitem.cpp
+++ b/indra/llui/llfolderviewitem.cpp
@@ -48,7 +48,6 @@ static LLDefaultChildRegistry::Register<LLFolderViewItem> r("folder_view_item");
// statics
std::map<U8, LLFontGL*> LLFolderViewItem::sFonts; // map of styles to fonts
-bool LLFolderViewItem::sColorSetInitialized = false;
LLUIColor LLFolderViewItem::sFgColor;
LLUIColor LLFolderViewItem::sHighlightBgColor;
LLUIColor LLFolderViewItem::sFlashBgColor;
@@ -58,6 +57,10 @@ LLUIColor LLFolderViewItem::sFilterBGColor;
LLUIColor LLFolderViewItem::sFilterTextColor;
LLUIColor LLFolderViewItem::sSuffixColor;
LLUIColor LLFolderViewItem::sSearchStatusColor;
+S32 LLFolderViewItem::sTopPad = 0;
+LLUIImagePtr LLFolderViewItem::sFolderArrowImg;
+LLUIImagePtr LLFolderViewItem::sSelectionImg;
+LLFontGL* LLFolderViewItem::sSuffixFont = nullptr;
// only integers can be initialized in header
const F32 LLFolderViewItem::FOLDER_CLOSE_TIME_CONSTANT = 0.02f;
@@ -83,15 +86,42 @@ LLFontGL* LLFolderViewItem::getLabelFontForStyle(U8 style)
return rtn;
}
+
+const LLFontGL* LLFolderViewItem::getLabelFont()
+{
+ if (!pLabelFont)
+ {
+ pLabelFont = getLabelFontForStyle(mLabelStyle);
+ }
+ return pLabelFont;
+}
//static
void LLFolderViewItem::initClass()
{
+ const Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
+ sTopPad = default_params.item_top_pad;
+ sFolderArrowImg = default_params.folder_arrow_image;
+ sSelectionImg = default_params.selection_image;
+ sSuffixFont = getLabelFontForStyle(LLFontGL::NORMAL);
+
+ sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
+ sHighlightBgColor = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", DEFAULT_WHITE);
+ sFlashBgColor = LLUIColorTable::instance().getColor("MenuItemFlashBgColor", DEFAULT_WHITE);
+ sFocusOutlineColor = LLUIColorTable::instance().getColor("InventoryFocusOutlineColor", DEFAULT_WHITE);
+ sMouseOverColor = LLUIColorTable::instance().getColor("InventoryMouseOverColor", DEFAULT_WHITE);
+ sFilterBGColor = LLUIColorTable::instance().getColor("FilterBackgroundColor", DEFAULT_WHITE);
+ sFilterTextColor = LLUIColorTable::instance().getColor("FilterTextColor", DEFAULT_WHITE);
+ sSuffixColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE);
+ sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", DEFAULT_WHITE);
}
//static
void LLFolderViewItem::cleanupClass()
{
sFonts.clear();
+ sFolderArrowImg = nullptr;
+ sSelectionImg = nullptr;
+ sSuffixFont = nullptr;
}
@@ -134,6 +164,7 @@ LLFolderViewItem::LLFolderViewItem(const LLFolderViewItem::Params& p)
mIsItemCut(false),
mCutGeneration(0),
mLabelStyle( LLFontGL::NORMAL ),
+ pLabelFont(nullptr),
mHasVisibleChildren(false),
mLocalIndentation(p.folder_indentation),
mIndentation(0),
@@ -158,20 +189,6 @@ LLFolderViewItem::LLFolderViewItem(const LLFolderViewItem::Params& p)
mMaxFolderItemOverlap(p.max_folder_item_overlap),
mDoubleClickOverride(p.double_click_override)
{
- if (!sColorSetInitialized)
- {
- sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
- sHighlightBgColor = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", DEFAULT_WHITE);
- sFlashBgColor = LLUIColorTable::instance().getColor("MenuItemFlashBgColor", DEFAULT_WHITE);
- sFocusOutlineColor = LLUIColorTable::instance().getColor("InventoryFocusOutlineColor", DEFAULT_WHITE);
- sMouseOverColor = LLUIColorTable::instance().getColor("InventoryMouseOverColor", DEFAULT_WHITE);
- sFilterBGColor = LLUIColorTable::instance().getColor("FilterBackgroundColor", DEFAULT_WHITE);
- sFilterTextColor = LLUIColorTable::instance().getColor("FilterTextColor", DEFAULT_WHITE);
- sSuffixColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE);
- sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", DEFAULT_WHITE);
- sColorSetInitialized = true;
- }
-
if (mViewModelItem)
{
mViewModelItem->setFolderViewItem(this);
@@ -307,6 +324,7 @@ void LLFolderViewItem::refresh()
LLFolderViewModelItem& vmi = *getViewModelItem();
mLabel = utf8str_to_wstring(vmi.getDisplayName());
+ mLabelFontBuffer.reset();
setToolTip(vmi.getName());
// icons are slightly expensive to get, can be optimized
// see LLInventoryIcon::getIcon()
@@ -319,7 +337,9 @@ void LLFolderViewItem::refresh()
// Very Expensive!
// Can do a number of expensive checks, like checking active motions, wearables or friend list
mLabelStyle = vmi.getLabelStyle();
+ pLabelFont = nullptr; // refresh can be called from a coro, don't use getLabelFontForStyle, coro trips font list tread safety
mLabelSuffix = utf8str_to_wstring(vmi.getLabelSuffix());
+ mSuffixFontBuffer.reset();
}
// Dirty the filter flag of the model from the view (CHUI-849)
@@ -344,6 +364,7 @@ void LLFolderViewItem::refreshSuffix()
// Very Expensive!
// Can do a number of expensive checks, like checking active motions, wearables or friend list
mLabelStyle = vmi->getLabelStyle();
+ pLabelFont = nullptr;
mLabelSuffix = utf8str_to_wstring(vmi->getLabelSuffix());
}
@@ -736,19 +757,17 @@ bool LLFolderViewItem::handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
return handled;
}
-void LLFolderViewItem::drawOpenFolderArrow(const Params& default_params, const LLUIColor& fg_color)
+void LLFolderViewItem::drawOpenFolderArrow()
{
//--------------------------------------------------------------------------------//
// Draw open folder arrow
//
- const S32 TOP_PAD = default_params.item_top_pad;
if (hasVisibleChildren() || !isFolderComplete())
{
- LLUIImage* arrow_image = default_params.folder_arrow_image;
gl_draw_scaled_rotated_image(
- mIndentation, getRect().getHeight() - mArrowSize - mTextPad - TOP_PAD,
- mArrowSize, mArrowSize, mControlLabelRotation, arrow_image->getImage(), fg_color);
+ mIndentation, getRect().getHeight() - mArrowSize - mTextPad - sTopPad,
+ mArrowSize, mArrowSize, mControlLabelRotation, sFolderArrowImg->getImage(), sFgColor);
}
}
@@ -764,7 +783,7 @@ void LLFolderViewItem::drawOpenFolderArrow(const Params& default_params, const L
/*virtual*/ bool LLFolderViewItem::isFadeItem()
{
- LLClipboard& clipboard = LLClipboard::instance();
+ static const LLClipboard& clipboard = LLClipboard::instance(); // Make it a 'simpleton'?
if (mCutGeneration != clipboard.getGeneration())
{
mCutGeneration = clipboard.getGeneration();
@@ -775,8 +794,9 @@ void LLFolderViewItem::drawOpenFolderArrow(const Params& default_params, const L
return mIsItemCut;
}
-void LLFolderViewItem::drawHighlight(const bool showContent, const bool hasKeyboardFocus, const LLUIColor &selectColor, const LLUIColor &flashColor,
- const LLUIColor &focusOutlineColor, const LLUIColor &mouseOverColor)
+void LLFolderViewItem::drawHighlight(bool showContent, bool hasKeyboardFocus,
+ const LLUIColor& selectColor, const LLUIColor& flashColor,
+ const LLUIColor& focusOutlineColor, const LLUIColor& mouseOverColor)
{
const S32 focus_top = getRect().getHeight();
const S32 focus_bottom = getRect().getHeight() - mItemHeight;
@@ -784,7 +804,7 @@ void LLFolderViewItem::drawHighlight(const bool showContent, const bool hasKeybo
const S32 FOCUS_LEFT = 1;
// Determine which background color to use for highlighting
- const LLUIColor& bgColor = (isFlashing() ? flashColor : selectColor);
+ const LLUIColor& bgColor = isFlashing() ? flashColor : selectColor;
//--------------------------------------------------------------------------------//
// Draw highlight for selected items
@@ -792,7 +812,6 @@ void LLFolderViewItem::drawHighlight(const bool showContent, const bool hasKeybo
// items if mShowSingleSelection is false.
//
if (isHighlightAllowed())
-
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -801,7 +820,7 @@ void LLFolderViewItem::drawHighlight(const bool showContent, const bool hasKeybo
{
LLColor4 bg_color = bgColor;
// do time-based fade of extra objects
- F32 fade_time = (getRoot() ? getRoot()->getSelectionFadeElapsedTime() : 0.0f);
+ F32 fade_time = getRoot() ? getRoot()->getSelectionFadeElapsedTime() : 0.f;
if (getRoot() && getRoot()->getShowSingleSelection())
{
// fading out
@@ -890,7 +909,7 @@ void LLFolderViewItem::drawLabel(const LLFontGL * font, const F32 x, const F32 y
//--------------------------------------------------------------------------------//
// Draw the actual label text
//
- font->render(mLabel, 0, x, y, color,
+ mLabelFontBuffer.render(font, mLabel, 0, x, y, color,
LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
S32_MAX, getRect().getWidth() - (S32) x - mLabelPaddingRight, &right_x, /*use_ellipses*/true);
}
@@ -900,16 +919,14 @@ void LLFolderViewItem::draw()
const bool show_context = (getRoot() ? getRoot()->getShowSelectionContext() : false);
const bool filled = show_context || (getRoot() ? getRoot()->getParentPanel()->hasFocus() : false); // If we have keyboard focus, draw selection filled
- const Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
- const S32 TOP_PAD = default_params.item_top_pad;
-
- const LLFontGL* font = getLabelFontForStyle(mLabelStyle);
+ const LLFontGL* font = getLabelFont();
+ S32 line_height = font->getLineHeight();
getViewModelItem()->update();
- if(!mSingleFolderMode)
+ if (!mSingleFolderMode)
{
- drawOpenFolderArrow(default_params, sFgColor);
+ drawOpenFolderArrow();
}
drawHighlight(show_context, filled, sHighlightBgColor, sFlashBgColor, sFocusOutlineColor, sMouseOverColor);
@@ -918,18 +935,19 @@ void LLFolderViewItem::draw()
// Draw open icon
//
const S32 icon_x = mIndentation + mArrowSize + mTextPad;
+ const S32 rect_height = getRect().getHeight();
if (!mIconOpen.isNull() && (llabs(mControlLabelRotation) > 80)) // For open folders
{
- mIconOpen->draw(icon_x, getRect().getHeight() - mIconOpen->getHeight() - TOP_PAD + 1);
+ mIconOpen->draw(icon_x, rect_height - mIconOpen->getHeight() - sTopPad + 1);
}
else if (mIcon)
{
- mIcon->draw(icon_x, getRect().getHeight() - mIcon->getHeight() - TOP_PAD + 1);
+ mIcon->draw(icon_x, rect_height - mIcon->getHeight() - sTopPad + 1);
}
if (mIconOverlay && getRoot()->showItemLinkOverlays())
{
- mIconOverlay->draw(icon_x, getRect().getHeight() - mIcon->getHeight() - TOP_PAD + 1);
+ mIconOverlay->draw(icon_x, rect_height - mIcon->getHeight() - sTopPad + 1);
}
//--------------------------------------------------------------------------------//
@@ -940,26 +958,24 @@ void LLFolderViewItem::draw()
return;
}
- auto filter_string_length = mViewModelItem->hasFilterStringMatch() ? static_cast<S32>(mViewModelItem->getFilterStringSize()) : 0;
+ S32 filter_string_length = mViewModelItem->hasFilterStringMatch() ? (S32)mViewModelItem->getFilterStringSize() : 0;
F32 right_x = 0;
- F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD;
+ F32 y = (F32)rect_height - line_height - (F32)mTextPad - (F32)sTopPad;
F32 text_left = (F32)getLabelXPos();
LLWString combined_string = mLabel + mLabelSuffix;
- const LLFontGL* suffix_font = getLabelFontForStyle(LLFontGL::NORMAL);
S32 filter_offset = static_cast<S32>(mViewModelItem->getFilterStringOffset());
if (filter_string_length > 0)
{
- S32 bottom = getRect().getHeight() - font->getLineHeight() - 3 - TOP_PAD;
- S32 top = getRect().getHeight() - TOP_PAD;
- if(mLabelSuffix.empty() || (font == suffix_font))
+ S32 bottom = rect_height - line_height - 3 - sTopPad;
+ S32 top = rect_height - sTopPad;
+ if(mLabelSuffix.empty() || (font == sSuffixFont))
{
- S32 left = ll_round(text_left) + font->getWidth(combined_string.c_str(), 0, static_cast<S32>(mViewModelItem->getFilterStringOffset())) - 2;
- S32 right = left + font->getWidth(combined_string.c_str(), static_cast<S32>(mViewModelItem->getFilterStringOffset()), filter_string_length) + 2;
+ S32 left = ll_round(text_left) + font->getWidth(combined_string.c_str(), 0, filter_offset) - 2;
+ S32 right = left + font->getWidth(combined_string.c_str(), filter_offset, filter_string_length) + 2;
- LLUIImage* box_image = default_params.selection_image;
- LLRect box_rect(left, top, right, bottom);
- box_image->draw(box_rect, sFilterBGColor);
+ LLRect box_rect(left, top, right, bottom);
+ sSelectionImg->draw(box_rect, sFilterBGColor);
}
else
{
@@ -968,19 +984,17 @@ void LLFolderViewItem::draw()
{
S32 left = (S32)(ll_round(text_left) + font->getWidthF32(mLabel.c_str(), 0, llmin(filter_offset, (S32)mLabel.size()))) - 2;
S32 right = left + (S32)font->getWidthF32(mLabel.c_str(), filter_offset, label_filter_length) + 2;
- LLUIImage* box_image = default_params.selection_image;
LLRect box_rect(left, top, right, bottom);
- box_image->draw(box_rect, sFilterBGColor);
+ sSelectionImg->draw(box_rect, sFilterBGColor);
}
S32 suffix_filter_length = label_filter_length > 0 ? filter_string_length - label_filter_length : filter_string_length;
if(suffix_filter_length > 0)
{
S32 suffix_offset = llmax(0, filter_offset - (S32)mLabel.size());
- S32 left = (S32)(ll_round(text_left) + font->getWidthF32(mLabel.c_str(), 0, static_cast<S32>(mLabel.size())) + suffix_font->getWidthF32(mLabelSuffix.c_str(), 0, suffix_offset)) - 2;
- S32 right = left + (S32)suffix_font->getWidthF32(mLabelSuffix.c_str(), suffix_offset, suffix_filter_length) + 2;
- LLUIImage* box_image = default_params.selection_image;
+ S32 left = (S32)(ll_round(text_left) + font->getWidthF32(mLabel.c_str(), 0, static_cast<S32>(mLabel.size())) + sSuffixFont->getWidthF32(mLabelSuffix.c_str(), 0, suffix_offset)) - 2;
+ S32 right = left + (S32)sSuffixFont->getWidthF32(mLabelSuffix.c_str(), suffix_offset, suffix_filter_length) + 2;
LLRect box_rect(left, top, right, bottom);
- box_image->draw(box_rect, sFilterBGColor);
+ sSelectionImg->draw(box_rect, sFilterBGColor);
}
}
}
@@ -999,9 +1013,9 @@ void LLFolderViewItem::draw()
//
if (!mLabelSuffix.empty())
{
- suffix_font->render( mLabelSuffix, 0, right_x, y, isFadeItem() ? color : sSuffixColor.get(),
- LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
- S32_MAX, S32_MAX, &right_x);
+ mSuffixFontBuffer.render(sSuffixFont, mLabelSuffix, 0, right_x, y, isFadeItem() ? color : sSuffixColor.get(),
+ LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
+ S32_MAX, S32_MAX, &right_x);
}
//--------------------------------------------------------------------------------//
@@ -1009,10 +1023,10 @@ void LLFolderViewItem::draw()
//
if (filter_string_length > 0)
{
- if(mLabelSuffix.empty() || (font == suffix_font))
+ if(mLabelSuffix.empty() || (font == sSuffixFont))
{
F32 match_string_left = text_left + font->getWidthF32(combined_string.c_str(), 0, filter_offset + filter_string_length) - font->getWidthF32(combined_string.c_str(), filter_offset, filter_string_length);
- F32 yy = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD;
+ F32 yy = (F32)rect_height - line_height - (F32)mTextPad - (F32)sTopPad;
font->render(combined_string, filter_offset, match_string_left, yy,
sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
filter_string_length, S32_MAX, &right_x);
@@ -1023,7 +1037,7 @@ void LLFolderViewItem::draw()
if(label_filter_length > 0)
{
F32 match_string_left = text_left + font->getWidthF32(mLabel.c_str(), 0, filter_offset + label_filter_length) - font->getWidthF32(mLabel.c_str(), filter_offset, label_filter_length);
- F32 yy = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD;
+ F32 yy = (F32)rect_height - line_height - (F32)mTextPad - (F32)sTopPad;
font->render(mLabel, filter_offset, match_string_left, yy,
sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
label_filter_length, S32_MAX, &right_x);
@@ -1033,9 +1047,9 @@ void LLFolderViewItem::draw()
if(suffix_filter_length > 0)
{
S32 suffix_offset = llmax(0, filter_offset - (S32)mLabel.size());
- F32 match_string_left = text_left + font->getWidthF32(mLabel.c_str(), 0, static_cast<S32>(mLabel.size())) + suffix_font->getWidthF32(mLabelSuffix.c_str(), 0, suffix_offset + suffix_filter_length) - suffix_font->getWidthF32(mLabelSuffix.c_str(), suffix_offset, suffix_filter_length);
- F32 yy = (F32)getRect().getHeight() - suffix_font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD;
- suffix_font->render(mLabelSuffix, suffix_offset, match_string_left, yy, sFilterTextColor,
+ F32 match_string_left = text_left + font->getWidthF32(mLabel.c_str(), 0, static_cast<S32>(mLabel.size())) + sSuffixFont->getWidthF32(mLabelSuffix.c_str(), 0, suffix_offset + suffix_filter_length) - sSuffixFont->getWidthF32(mLabelSuffix.c_str(), suffix_offset, suffix_filter_length);
+ F32 yy = (F32)rect_height - sSuffixFont->getLineHeight() - (F32)mTextPad - (F32)sTopPad;
+ sSuffixFont->render(mLabelSuffix, suffix_offset, match_string_left, yy, sFilterTextColor,
LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
suffix_filter_length, S32_MAX, &right_x);
}
diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h
index 60cdac3ab9..cc8a7d934c 100644
--- a/indra/llui/llfolderviewitem.h
+++ b/indra/llui/llfolderviewitem.h
@@ -29,6 +29,7 @@
#include "llflashtimer.h"
#include "llview.h"
#include "lluiimage.h"
+#include "llfontvertexbuffer.h"
class LLFolderView;
class LLFolderViewModelItem;
@@ -134,7 +135,6 @@ protected:
LLUIColor mFontHighlightColor;
// For now assuming all colors are the same in derived classes.
- static bool sColorSetInitialized;
static LLUIColor sFgColor;
static LLUIColor sFgDisabledColor;
static LLUIColor sHighlightBgColor;
@@ -157,6 +157,7 @@ protected:
virtual void setFlashState(bool) { }
static LLFontGL* getLabelFontForStyle(U8 style);
+ const LLFontGL* getLabelFont();
bool mIsSelected;
@@ -296,9 +297,9 @@ public:
// virtual void handleDropped();
virtual void draw();
- void drawOpenFolderArrow(const Params& default_params, const LLUIColor& fg_color);
- void drawHighlight(const bool showContent, const bool hasKeyboardFocus, const LLUIColor &selectColor, const LLUIColor &flashColor, const LLUIColor &outlineColor, const LLUIColor &mouseOverColor);
- void drawLabel(const LLFontGL * font, const F32 x, const F32 y, const LLColor4& color, F32 &right_x);
+ void drawOpenFolderArrow();
+ void drawHighlight(bool showContent, bool hasKeyboardFocus, const LLUIColor& selectColor, const LLUIColor& flashColor, const LLUIColor& outlineColor, const LLUIColor& mouseOverColor);
+ void drawLabel(const LLFontGL* font, const F32 x, const F32 y, const LLColor4& color, F32 &right_x);
virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
EDragAndDropType cargo_type,
void* cargo_data,
@@ -307,6 +308,14 @@ public:
private:
static std::map<U8, LLFontGL*> sFonts; // map of styles to fonts
+ static S32 sTopPad;
+ static LLUIImagePtr sFolderArrowImg;
+ static LLUIImagePtr sSelectionImg;
+ static LLFontGL* sSuffixFont;
+
+ LLFontVertexBuffer mLabelFontBuffer;
+ LLFontVertexBuffer mSuffixFontBuffer;
+ LLFontGL* pLabelFont{nullptr};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
diff --git a/indra/llui/llfolderviewmodel.h b/indra/llui/llfolderviewmodel.h
index b8d6d89971..9372818ca5 100644
--- a/indra/llui/llfolderviewmodel.h
+++ b/indra/llui/llfolderviewmodel.h
@@ -292,6 +292,7 @@ public:
dirtyFilter();
requestSort();
}
+
virtual void removeChild(LLFolderViewModelItem* child)
{
mChildren.remove(child);
diff --git a/indra/llui/llstatbar.cpp b/indra/llui/llstatbar.cpp
index 2693243eb1..62c0401869 100644
--- a/indra/llui/llstatbar.cpp
+++ b/indra/llui/llstatbar.cpp
@@ -460,7 +460,7 @@ void LLStatBar::draw()
max_value = 0.f;
gGL.color4f(1.f, 0.f, 0.f, 1.f);
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
const S32 max_frame = llmin(num_frames, num_values);
U32 num_samples = 0;
for (S32 i = 1; i <= max_frame; i++)
@@ -498,6 +498,9 @@ void LLStatBar::draw()
gGL.vertex2f((F32)bar_rect.mRight - offset, max);
gGL.vertex2f((F32)bar_rect.mRight - offset, min);
gGL.vertex2f((F32)bar_rect.mRight - offset - 1, min);
+
+ gGL.vertex2f((F32)bar_rect.mRight - offset, max);
+ gGL.vertex2f((F32)bar_rect.mRight - offset - 1, min);
gGL.vertex2f((F32)bar_rect.mRight - offset - 1, max);
}
else
@@ -505,7 +508,10 @@ void LLStatBar::draw()
gGL.vertex2f(min, (F32)bar_rect.mBottom + offset + 1);
gGL.vertex2f(min, (F32)bar_rect.mBottom + offset);
gGL.vertex2f(max, (F32)bar_rect.mBottom + offset);
- gGL.vertex2f(max, (F32)bar_rect.mBottom + offset + 1 );
+
+ gGL.vertex2f(min, (F32)bar_rect.mBottom + offset + 1);
+ gGL.vertex2f(max, (F32)bar_rect.mBottom + offset);
+ gGL.vertex2f(max, (F32)bar_rect.mBottom + offset + 1);
}
}
gGL.end();
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index 615619d244..cbbf83d679 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -2368,6 +2368,34 @@ S32 LLTextBase::removeFirstLine()
return 0;
}
+// virtual
+void LLTextBase::copyContents(const LLTextBase* source)
+{
+ llassert(source);
+ if (!source)
+ return;
+
+ beforeValueChange();
+ deselect();
+
+ mSegments.clear();
+ for (const LLTextSegmentPtr& segp : source->mSegments)
+ {
+ mSegments.emplace(segp->clone(*this));
+ }
+
+ mLineInfoList.clear();
+ for (const line_info& li : mLineInfoList)
+ {
+ mLineInfoList.push_back(line_info(li));
+ }
+
+ getViewModel()->setDisplay(source->getViewModel()->getDisplay());
+
+ onValueChange(0, getLength());
+ needsReflow();
+}
+
void LLTextBase::appendLineBreakSegment(const LLStyle::Params& style_params)
{
segment_vec_t segments;
@@ -3233,6 +3261,24 @@ boost::signals2::connection LLTextBase::setIsObjectBlockedCallback(const is_bloc
LLTextSegment::~LLTextSegment()
{}
+// static
+LLStyleSP LLTextSegment::cloneStyle(LLTextBase& target, const LLStyle* source)
+{
+ // Take most params from target
+ LLStyle::Params params = target.getStyleParams();
+ LLStyle* style = new LLStyle(params);
+
+ // Take some params from source
+ style->setLinkHREF(source->getLinkHREF());
+ if (source->isImage())
+ {
+ style->setImage(source->getImage()->getName());
+ }
+
+ return style;
+}
+
+
bool LLTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const { width = 0; height = 0; return false; }
bool LLTextSegment::getDimensions(S32 first_char, S32 num_chars, S32& width, S32& height) const
{
@@ -3342,7 +3388,6 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
const LLWString& text = getWText();
S32 text_gen = mEditor.getTextGeneration();
- bool is_text_read_only = mEditor.getReadOnly();
if (text_gen != mLastGeneration)
{
@@ -3354,8 +3399,8 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
}
const LLFontGL* font = mStyle->getFont();
-
- LLColor4 color = (is_text_read_only ? mStyle->getReadOnlyColor() : mStyle->getColor()) % (alpha * mStyle->getAlpha());
+ LLColor4 color = (mEditor.getReadOnly() ? mStyle->getReadOnlyColor() : mStyle->getColor()) % (alpha * mStyle->getAlpha());
+ bool use_font_buffers = useFontBuffers();
if( selection_start > seg_start )
{
@@ -3363,7 +3408,7 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
S32 start = seg_start;
S32 end = llmin( selection_start, seg_end );
S32 length = end - start;
- if (is_text_read_only)
+ if (use_font_buffers)
{
mFontBufferPreSelection.render(
font,
@@ -3407,7 +3452,7 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
S32 end = llmin( selection_end, seg_end );
S32 length = end - start;
- if (is_text_read_only)
+ if (use_font_buffers)
{
mFontBufferSelection.render(
font,
@@ -3444,7 +3489,7 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
S32 start = llmax( selection_end, seg_start );
S32 end = seg_end;
S32 length = end - start;
- if (is_text_read_only)
+ if (use_font_buffers)
{
mFontBufferPostSelection.render(
font,
@@ -3575,6 +3620,13 @@ void LLNormalTextSegment::setToolTip(const std::string& tooltip)
mTooltip = tooltip;
}
+// virtual
+LLTextSegmentPtr LLNormalTextSegment::clone(LLTextBase& target) const
+{
+ LLStyleConstSP sp(cloneStyle(target, mStyle));
+ return new LLNormalTextSegment(sp, mStart, mEnd, target);
+}
+
bool LLNormalTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
height = 0;
@@ -3702,6 +3754,13 @@ LLLabelTextSegment::LLLabelTextSegment( const LLUIColor& color, S32 start, S32 e
{
}
+// virtual
+LLTextSegmentPtr LLLabelTextSegment::clone(LLTextBase& target) const
+{
+ LLStyleConstSP sp(cloneStyle(target, mStyle));
+ return new LLLabelTextSegment(sp, mStart, mEnd, target);
+}
+
/*virtual*/
const LLWString& LLLabelTextSegment::getWText() const
{
@@ -3726,6 +3785,13 @@ LLEmojiTextSegment::LLEmojiTextSegment(const LLUIColor& color, S32 start, S32 en
{
}
+// virtual
+LLTextSegmentPtr LLEmojiTextSegment::clone(LLTextBase& target) const
+{
+ LLStyleConstSP sp(cloneStyle(target, mStyle));
+ return new LLEmojiTextSegment(sp, mStart, mEnd, target);
+}
+
bool LLEmojiTextSegment::handleToolTip(S32 x, S32 y, MASK mask)
{
if (mTooltip.empty())
@@ -3749,6 +3815,14 @@ LLOnHoverChangeableTextSegment::LLOnHoverChangeableTextSegment( LLStyleConstSP s
mHoveredStyle(style),
mNormalStyle(normal_style){}
+// virtual
+LLTextSegmentPtr LLOnHoverChangeableTextSegment::clone(LLTextBase& target) const
+{
+ LLStyleConstSP hsp(cloneStyle(target, mHoveredStyle));
+ LLStyleConstSP nsp(cloneStyle(target, mNormalStyle));
+ return new LLOnHoverChangeableTextSegment(hsp, nsp, mStart, mEnd, target);
+}
+
/*virtual*/
F32 LLOnHoverChangeableTextSegment::draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect)
{
@@ -3788,6 +3862,13 @@ LLInlineViewSegment::~LLInlineViewSegment()
mView->die();
}
+// virtual
+LLTextSegmentPtr LLInlineViewSegment::clone(LLTextBase& target) const
+{
+ llassert_always_msg(false, "NOT SUPPORTED");
+ return nullptr;
+}
+
bool LLInlineViewSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
if (first_char == 0 && num_chars == 0)
@@ -3875,6 +3956,14 @@ LLLineBreakTextSegment::LLLineBreakTextSegment(LLStyleConstSP style,S32 pos):LLT
LLLineBreakTextSegment::~LLLineBreakTextSegment()
{
}
+
+// virtual
+LLTextSegmentPtr LLLineBreakTextSegment::clone(LLTextBase& target) const
+{
+ LLLineBreakTextSegment* copy = new LLLineBreakTextSegment(mStart);
+ copy->mFontHeight = mFontHeight;
+ return copy;
+}
bool LLLineBreakTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
width = 0;
@@ -3902,8 +3991,16 @@ LLImageTextSegment::~LLImageTextSegment()
{
}
+// virtual
+LLTextSegmentPtr LLImageTextSegment::clone(LLTextBase& target) const
+{
+ LLStyleConstSP sp(cloneStyle(target, mStyle));
+ return new LLImageTextSegment(sp, mStart, target);
+}
+
static const S32 IMAGE_HPAD = 3;
+// virtual
bool LLImageTextSegment::getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
width = 0;
diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h
index e2981c2637..76d4e160af 100644
--- a/indra/llui/lltextbase.h
+++ b/indra/llui/lltextbase.h
@@ -45,6 +45,7 @@
class LLScrollContainer;
class LLContextMenu;
class LLUrlMatch;
+class LLTextBase;
///
/// A text segment is used to specify a subsection of a text string
@@ -62,6 +63,9 @@ public:
mEnd(end)
{}
virtual ~LLTextSegment();
+ virtual LLTextSegmentPtr clone(LLTextBase& terget) const { return new LLTextSegment(mStart, mEnd); }
+ static LLStyleSP cloneStyle(LLTextBase& target, const LLStyle* source);
+
bool getDimensions(S32 first_char, S32 num_chars, S32& width, S32& height) const;
virtual bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
@@ -128,6 +132,7 @@ public:
LLNormalTextSegment( LLStyleConstSP style, S32 start, S32 end, LLTextBase& editor );
LLNormalTextSegment( const LLUIColor& color, S32 start, S32 end, LLTextBase& editor, bool is_visible = true);
virtual ~LLNormalTextSegment();
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
/*virtual*/ S32 getOffset(S32 segment_local_x_coord, S32 start_offset, S32 num_chars, bool round) const;
@@ -151,6 +156,7 @@ public:
/*virtual*/ bool handleToolTip(S32 x, S32 y, MASK mask);
protected:
+ virtual bool useFontBuffers() const { return true; }
F32 drawClippedSegment(S32 seg_start, S32 seg_end, S32 selection_start, S32 selection_end, LLRectf rect);
virtual const LLWString& getWText() const;
@@ -179,6 +185,7 @@ class LLLabelTextSegment : public LLNormalTextSegment
public:
LLLabelTextSegment( LLStyleConstSP style, S32 start, S32 end, LLTextBase& editor );
LLLabelTextSegment( const LLUIColor& color, S32 start, S32 end, LLTextBase& editor, bool is_visible = true);
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
protected:
@@ -193,6 +200,7 @@ class LLEmojiTextSegment : public LLNormalTextSegment
public:
LLEmojiTextSegment(LLStyleConstSP style, S32 start, S32 end, LLTextBase& editor);
LLEmojiTextSegment(const LLUIColor& color, S32 start, S32 end, LLTextBase& editor, bool is_visible = true);
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const override;
bool canEdit() const override { return false; }
bool handleToolTip(S32 x, S32 y, MASK mask) override;
@@ -203,6 +211,7 @@ class LLOnHoverChangeableTextSegment : public LLNormalTextSegment
{
public:
LLOnHoverChangeableTextSegment( LLStyleConstSP style, LLStyleConstSP normal_style, S32 start, S32 end, LLTextBase& editor );
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
/*virtual*/ F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect);
/*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
protected:
@@ -217,6 +226,7 @@ class LLIndexSegment : public LLTextSegment
{
public:
LLIndexSegment() : LLTextSegment(0, 0) {}
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const { return new LLIndexSegment(); }
};
class LLInlineViewSegment : public LLTextSegment
@@ -234,6 +244,8 @@ public:
LLInlineViewSegment(const Params& p, S32 start, S32 end);
~LLInlineViewSegment();
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
+
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
/*virtual*/ S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 line_offset, S32 max_chars, S32 line_ind) const;
/*virtual*/ void updateLayout(const class LLTextBase& editor);
@@ -258,6 +270,7 @@ public:
LLLineBreakTextSegment(LLStyleConstSP style,S32 pos);
LLLineBreakTextSegment(S32 pos);
~LLLineBreakTextSegment();
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 line_offset, S32 max_chars, S32 line_ind) const;
F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect);
@@ -271,6 +284,8 @@ class LLImageTextSegment : public LLTextSegment
public:
LLImageTextSegment(LLStyleConstSP style,S32 pos,class LLTextBase& editor);
~LLImageTextSegment();
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const;
+
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const;
S32 getNumChars(S32 num_pixels, S32 segment_offset, S32 char_offset, S32 max_chars, S32 line_ind) const;
F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRectf& draw_rect);
@@ -484,7 +499,7 @@ public:
LLRect getDocRectFromDocIndex(S32 pos) const;
void setReadOnly(bool read_only) { mReadOnly = read_only; }
- bool getReadOnly() { return mReadOnly; }
+ bool getReadOnly() const { return mReadOnly; }
void setSkipLinkUnderline(bool skip_link_underline) { mSkipLinkUnderline = skip_link_underline; }
bool getSkipLinkUnderline() { return mSkipLinkUnderline; }
@@ -509,6 +524,7 @@ public:
const LLFontGL* getFont() const override { return mFont; }
+ virtual void copyContents(const LLTextBase* source);
virtual void appendLineBreakSegment(const LLStyle::Params& style_params);
virtual void appendImageSegment(const LLStyle::Params& style_params);
virtual void appendWidget(const LLInlineViewSegment::Params& params, const std::string& text, bool allow_undo);
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index 0b5acf19a1..e9e7070414 100644
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -271,6 +271,8 @@ protected:
virtual bool getPreeditLocation(S32 query_offset, LLCoordGL *coord, LLRect *bounds, LLRect *control) const;
virtual S32 getPreeditFontSize() const;
virtual LLWString getPreeditString() const { return getWText(); }
+
+ virtual bool useFontBuffers() const { return getReadOnly(); }
//
// Protected data
//
diff --git a/indra/llui/lltrans.cpp b/indra/llui/lltrans.cpp
index 8410031653..0c6c5b64e4 100644
--- a/indra/llui/lltrans.cpp
+++ b/indra/llui/lltrans.cpp
@@ -28,12 +28,8 @@
#include "lltrans.h"
-#include "llfasttimer.h" // for call count statistics
#include "llxuiparser.h"
#include "llsd.h"
-#include "llxmlnode.h"
-
-#include <map>
LLTrans::template_map_t LLTrans::sStringTemplates;
LLTrans::template_map_t LLTrans::sDefaultStringTemplates;
@@ -59,7 +55,7 @@ struct StringTable : public LLInitParam::Block<StringTable>
};
//static
-bool LLTrans::parseStrings(LLXMLNodePtr &root, const std::set<std::string>& default_args)
+bool LLTrans::parseStrings(LLXMLNodePtr& root, const std::set<std::string>& default_args)
{
std::string xml_filename = "(strings file)";
if (!root->hasName("strings"))
@@ -107,7 +103,7 @@ bool LLTrans::parseStrings(LLXMLNodePtr &root, const std::set<std::string>& defa
//static
-bool LLTrans::parseLanguageStrings(LLXMLNodePtr &root)
+bool LLTrans::parseLanguageStrings(LLXMLNodePtr& root)
{
std::string xml_filename = "(language strings file)";
if (!root->hasName("strings"))
@@ -138,10 +134,6 @@ bool LLTrans::parseLanguageStrings(LLXMLNodePtr &root)
return true;
}
-
-
-static LLTrace::BlockTimerStatHandle FTM_GET_TRANS("Translate string");
-
//static
std::string LLTrans::getString(std::string_view xml_desc, const LLStringUtil::format_map_t& msg_args, bool def_string)
{
@@ -235,7 +227,7 @@ std::string LLTrans::getDefString(std::string_view xml_desc, const LLSD& msg_arg
}
//static
-bool LLTrans::findString(std::string &result, std::string_view xml_desc, const LLStringUtil::format_map_t& msg_args)
+bool LLTrans::findString(std::string& result, std::string_view xml_desc, const LLStringUtil::format_map_t& msg_args)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
@@ -257,7 +249,7 @@ bool LLTrans::findString(std::string &result, std::string_view xml_desc, const L
}
//static
-bool LLTrans::findString(std::string &result, std::string_view xml_desc, const LLSD& msg_args)
+bool LLTrans::findString(std::string& result, std::string_view xml_desc, const LLSD& msg_args)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
@@ -277,7 +269,7 @@ bool LLTrans::findString(std::string &result, std::string_view xml_desc, const L
}
//static
-std::string LLTrans::getCountString(const std::string& language, const std::string& xml_desc, S32 count)
+std::string LLTrans::getCountString(std::string_view language, std::string_view xml_desc, S32 count)
{
// Compute which string identifier to use
const char* form = "";
@@ -337,7 +329,7 @@ std::string LLTrans::getCountString(const std::string& language, const std::stri
args["[COUNT]"] = llformat("%d", count);
// Look up "AgeYearsB" or "AgeWeeksC" including the "form"
- std::string key = llformat("%s%s", xml_desc.c_str(), form);
+ std::string key = llformat("%s%s", xml_desc.data(), form);
return getString(key, args);
}
diff --git a/indra/llui/lltrans.h b/indra/llui/lltrans.h
index 3492ed0169..c5d01e6f8d 100644
--- a/indra/llui/lltrans.h
+++ b/indra/llui/lltrans.h
@@ -30,10 +30,8 @@
#include <map>
#include <set>
-#include "llpointer.h"
#include "llstring.h"
-
-class LLXMLNode;
+#include "llxmlnode.h"
class LLSD;
@@ -58,17 +56,17 @@ public:
class LLTrans
{
public:
- LLTrans();
+ LLTrans() = default;
/**
* @brief Parses the xml root that holds the strings. Used once on startup
-// *FIXME * @param xml_filename Filename to parse
+ * @param root xml root node to parse
* @param default_args Set of strings (expected to be in the file) to use as default replacement args, e.g. "SECOND_LIFE"
* @returns true if the file was parsed successfully, true if something went wrong
*/
- static bool parseStrings(LLPointer<LLXMLNode> & root, const std::set<std::string>& default_args);
+ static bool parseStrings(LLXMLNodePtr& root, const std::set<std::string>& default_args);
- static bool parseLanguageStrings(LLPointer<LLXMLNode> & root);
+ static bool parseLanguageStrings(LLXMLNodePtr& root);
/**
* @brief Returns a translated string
@@ -80,14 +78,14 @@ public:
static std::string getDefString(std::string_view xml_desc, const LLStringUtil::format_map_t& args);
static std::string getString(std::string_view xml_desc, const LLSD& args, bool def_string = false);
static std::string getDefString(std::string_view xml_desc, const LLSD& args);
- static bool findString(std::string &result, std::string_view xml_desc, const LLStringUtil::format_map_t& args);
- static bool findString(std::string &result, std::string_view xml_desc, const LLSD& args);
+ static bool findString(std::string& result, std::string_view xml_desc, const LLStringUtil::format_map_t& args);
+ static bool findString(std::string& result, std::string_view xml_desc, const LLSD& args);
// Returns translated string with [COUNT] replaced with a number, following
// special per-language logic for plural nouns. For example, some languages
// may have different plurals for 0, 1, 2 and > 2.
// See "AgeWeeksA", "AgeWeeksB", etc. in strings.xml for examples.
- static std::string getCountString(const std::string& language, const std::string& xml_desc, S32 count);
+ static std::string getCountString(std::string_view language, std::string_view xml_desc, S32 count);
/**
* @brief Returns a translated string
diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp
index 79d2fcd049..3cc0c05ffa 100644
--- a/indra/llui/llurlentry.cpp
+++ b/indra/llui/llurlentry.cpp
@@ -600,15 +600,15 @@ void LLUrlEntryAgent::callObservers(const std::string &id,
void LLUrlEntryAgent::onAvatarNameCache(const LLUUID& id,
const LLAvatarName& av_name)
{
- avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.find(id);
- if (it != mAvatarNameCacheConnections.end())
+ auto range = mAvatarNameCacheConnections.equal_range(id);
+ for (avatar_name_cache_connection_map_t::iterator it = range.first; it != range.second; ++it)
{
if (it->second.connected())
{
it->second.disconnect();
}
- mAvatarNameCacheConnections.erase(it);
}
+ mAvatarNameCacheConnections.erase(range.first, range.second);
std::string label = av_name.getCompleteName();
@@ -695,16 +695,7 @@ std::string LLUrlEntryAgent::getLabel(const std::string &url, const LLUrlLabelCa
}
else
{
- avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.find(agent_id);
- if (it != mAvatarNameCacheConnections.end())
- {
- if (it->second.connected())
- {
- it->second.disconnect();
- }
- mAvatarNameCacheConnections.erase(it);
- }
- mAvatarNameCacheConnections[agent_id] = LLAvatarNameCache::get(agent_id, boost::bind(&LLUrlEntryAgent::onAvatarNameCache, this, _1, _2));
+ mAvatarNameCacheConnections.emplace(agent_id, LLAvatarNameCache::get(agent_id, boost::bind(&LLUrlEntryAgent::onAvatarNameCache, this, _1, _2)));
addObserver(agent_id_string, url, cb);
return LLTrans::getString("LoadingData");
@@ -770,17 +761,17 @@ LLUrlEntryAgentName::LLUrlEntryAgentName()
{}
void LLUrlEntryAgentName::onAvatarNameCache(const LLUUID& id,
- const LLAvatarName& av_name)
+ const LLAvatarName& av_name)
{
- avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.find(id);
- if (it != mAvatarNameCacheConnections.end())
+ auto range = mAvatarNameCacheConnections.equal_range(id);
+ for (avatar_name_cache_connection_map_t::iterator it = range.first; it != range.second; ++it)
{
if (it->second.connected())
{
it->second.disconnect();
}
- mAvatarNameCacheConnections.erase(it);
}
+ mAvatarNameCacheConnections.erase(range.first, range.second);
std::string label = getName(av_name);
// received the agent name from the server - tell our observers
@@ -815,16 +806,7 @@ std::string LLUrlEntryAgentName::getLabel(const std::string &url, const LLUrlLab
}
else
{
- avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.find(agent_id);
- if (it != mAvatarNameCacheConnections.end())
- {
- if (it->second.connected())
- {
- it->second.disconnect();
- }
- mAvatarNameCacheConnections.erase(it);
- }
- mAvatarNameCacheConnections[agent_id] = LLAvatarNameCache::get(agent_id, boost::bind(&LLUrlEntryAgentName::onAvatarNameCache, this, _1, _2));
+ mAvatarNameCacheConnections.emplace(agent_id, LLAvatarNameCache::get(agent_id, boost::bind(&LLUrlEntryAgentName::onAvatarNameCache, this, _1, _2)));
addObserver(agent_id_string, url, cb);
return LLTrans::getString("LoadingData");
diff --git a/indra/llui/llurlentry.h b/indra/llui/llurlentry.h
index 84ff278942..fffee88496 100644
--- a/indra/llui/llurlentry.h
+++ b/indra/llui/llurlentry.h
@@ -232,7 +232,7 @@ protected:
private:
void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name);
- typedef std::map<LLUUID, boost::signals2::connection> avatar_name_cache_connection_map_t;
+ typedef std::multimap<LLUUID, boost::signals2::connection> avatar_name_cache_connection_map_t;
avatar_name_cache_connection_map_t mAvatarNameCacheConnections;
};
@@ -264,7 +264,7 @@ protected:
private:
void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name);
- typedef std::map<LLUUID, boost::signals2::connection> avatar_name_cache_connection_map_t;
+ typedef std::multimap<LLUUID, boost::signals2::connection> avatar_name_cache_connection_map_t;
avatar_name_cache_connection_map_t mAvatarNameCacheConnections;
};
diff --git a/indra/llui/llviewereventrecorder.cpp b/indra/llui/llviewereventrecorder.cpp
index e5e0545dad..6d907d7e45 100644
--- a/indra/llui/llviewereventrecorder.cpp
+++ b/indra/llui/llviewereventrecorder.cpp
@@ -261,7 +261,7 @@ void LLViewerEventRecorder::logKeyUnicodeEvent(llwchar uni_char) {
event.insert("event",LLSD("keyDown"));
- LL_DEBUGS() << "[VITA] unicode key: " << uni_char << LL_ENDL;
+ LL_DEBUGS() << "[VITA] unicode key: " << (int)uni_char << LL_ENDL;
LL_DEBUGS() << "[VITA] dumpxml " << LLSDXMLStreamer(event) << "\n" << LL_ENDL;
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 7b1430c67c..2996f58fe0 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -17,6 +17,7 @@ include(LLImage)
include(LLWindow)
include(UI)
include(ViewerMiscLibs)
+include(GLM)
set(llwindow_SOURCE_FILES
llcursortypes.cpp
@@ -54,7 +55,7 @@ set(llwindow_LINK_LIBRARIES
llrender
llfilesystem
llxml
- ll::glh_linear
+ ll::glm
ll::glext
ll::uilibraries
ll::SDL
diff --git a/indra/llwindow/lldragdropwin32.h b/indra/llwindow/lldragdropwin32.h
index 1b30dced27..16d016677b 100644
--- a/indra/llwindow/lldragdropwin32.h
+++ b/indra/llwindow/lldragdropwin32.h
@@ -31,7 +31,7 @@
#ifndef LL_LLDRAGDROP32_H
#define LL_LLDRAGDROP32_H
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <ole2.h>
class LLDragDropWin32
@@ -54,7 +54,7 @@ class LLDragDropWin32
#ifndef LL_LLDRAGDROP32_H
#define LL_LLDRAGDROP32_H
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <ole2.h>
// impostor class that does nothing
diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp
index ec0055fe60..8d6b8d9b93 100644
--- a/indra/llwindow/llkeyboardwin32.cpp
+++ b/indra/llwindow/llkeyboardwin32.cpp
@@ -28,7 +28,7 @@
#include "linden_common.h"
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include "llkeyboardwin32.h"
#include "llwindowcallbacks.h"
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 25ef1336c8..91437b98d1 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -1630,9 +1630,11 @@ const S32 max_format = (S32)num_formats - 1;
}
else
{
- LLError::LLUserWarningMsg::show(mCallbacks->translateString("MBVideoDrvErr"));
- // mWindowHandle is 0, going to crash either way
- LL_ERRS("Window") << "No wgl_ARB_pixel_format extension!" << LL_ENDL;
+ LL_WARNS("Window") << "No wgl_ARB_pixel_format extension!" << LL_ENDL;
+ // cannot proceed without wgl_ARB_pixel_format extension, shutdown same as any other gGLManager.initGL() failure
+ OSMessageBox(mCallbacks->translateString("MBVideoDrvErr"), mCallbacks->translateString("MBError"), OSMB_OK);
+ close();
+ return false;
}
// Verify what pixel format we actually received.
@@ -4642,6 +4644,12 @@ void LLWindowWin32::LLWindowWin32Thread::checkDXMem()
{
if (!mGLReady || mGotGLBuffer) { return; }
+ if ((gGLManager.mHasAMDAssociations || gGLManager.mHasNVXGpuMemoryInfo) && gGLManager.mVRAM != 0)
+ { // OpenGL already told us the memory budget, don't ask DX
+ mGotGLBuffer = true;
+ return;
+ }
+
IDXGIFactory4* p_factory = nullptr;
HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&p_factory);
@@ -4738,7 +4746,7 @@ void LLWindowWin32::LLWindowWin32Thread::run()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
- // Check memory budget using DirectX
+ // Check memory budget using DirectX if OpenGL doesn't have the means to tell us
checkDXMem();
if (mWindowHandleThrd != 0)
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index 287402faa0..36e89e4586 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -28,7 +28,7 @@
#define LL_LLWINDOWWIN32_H
// Limit Windows API to small and manageable set.
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include "llwindow.h"
#include "llwindowcallbacks.h"
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index e0eaaa0bbc..0f9f025fe4 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-7.1.11
+7.1.12
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 9380b0d6f7..82eb98b06b 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -13422,6 +13422,17 @@
<key>Value</key>
<integer>4</integer>
</map>
+ <key>VoiceVisualizerEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Display voice dot indicator above an avatar</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>WarningsAsChat</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 2cdd86267e..90dc361a5c 100644
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
+<?xml version="1.0" encoding="us-ascii" standalone="yes"?>
<linden_avatar
version="2.0" wearable_definition_version="22">
<!-- The wearable_definition_version is checked during asset upload. -->
@@ -8923,8 +8923,8 @@
<!-- =========================================================== -->
<layer_set
body_region="hair"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
name="base"
@@ -9013,8 +9013,8 @@
<layer_set
body_region="head"
- width="512"
- height="512">
+ width="2048"
+ height="2048">
<layer
name="head bump base"
fixed_color = "128,128,128,255"
@@ -10149,8 +10149,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="upper_body"
- width="512"
- height="512">
+ width="2048"
+ height="2048">
<layer
name="base_upperbody bump"
render_pass="bump"
@@ -11458,8 +11458,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="lower_body"
- width="512"
- height="512">
+ width="2048"
+ height="2048">
<layer
name="lower body bump base"
fixed_color = "128,128,128,255"
@@ -12448,8 +12448,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="eyes"
- width="128"
- height="128">
+ width="512"
+ height="512">
<layer
name="whites">
<texture
@@ -12535,8 +12535,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="skirt"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
name="skirt_fabric"
@@ -12774,8 +12774,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="leftarm"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
name="base"
@@ -12850,8 +12850,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="leftleg"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
name="base"
@@ -12925,8 +12925,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="aux1"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
@@ -13002,8 +13002,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="aux2"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
@@ -13079,8 +13079,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="aux3"
- width="512"
- height="512"
+ width="2048"
+ height="2048"
clear_alpha="false">
<layer
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 2e220d2b1c..06ad730a40 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 60
+version 61
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -68,7 +68,8 @@ RenderFSAASamples 1 3
RenderMaxTextureIndex 1 16
RenderGLContextCoreProfile 1 1
RenderGLMultiThreadedTextures 1 0
-RenderGLMultiThreadedMedia 1 0
+RenderGLMultiThreadedMedia 1 1
+RenderAppleUseMultGL 1 1
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 2
RenderScreenSpaceReflections 1 1
@@ -381,6 +382,15 @@ list Intel
RenderAnisotropic 1 0
RenderFSAASamples 1 0
+// AppleGPU and NonAppleGPU can be thought of as Apple silicon vs Intel Mac
+list AppleGPU
+RenderGLMultiThreadedMedia 1 1
+RenderAppleUseMultGL 1 1
+
+list NonAppleGPU
+RenderGLMultiThreadedMedia 1 0
+RenderAppleUseMultGL 1 0
+
list GL3
RenderFSAASamples 0 0
RenderReflectionProbeDetail 0 0
diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp
index e55d630940..ed66753267 100644
--- a/indra/newview/gltfscenemanager.cpp
+++ b/indra/newview/gltfscenemanager.cpp
@@ -371,43 +371,46 @@ void GLTFSceneManager::addGLTFObject(LLViewerObject* obj, LLUUID gltf_id)
//static
void GLTFSceneManager::onGLTFBinLoadComplete(const LLUUID& id, LLAssetType::EType asset_type, void* user_data, S32 status, LLExtStat ext_status)
{
- LLViewerObject* obj = (LLViewerObject*)user_data;
- llassert(asset_type == LLAssetType::AT_GLTF_BIN);
-
- if (status == LL_ERR_NOERR)
- {
- if (obj)
+ LLAppViewer::instance()->postToMainCoro([=]()
{
- // find the Buffer with the given id in the asset
- if (obj->mGLTFAsset)
- {
- obj->mGLTFAsset->mPendingBuffers--;
-
+ LLViewerObject* obj = (LLViewerObject*)user_data;
+ llassert(asset_type == LLAssetType::AT_GLTF_BIN);
- if (obj->mGLTFAsset->mPendingBuffers == 0)
+ if (status == LL_ERR_NOERR)
+ {
+ if (obj)
{
- if (obj->mGLTFAsset->prep())
+ // find the Buffer with the given id in the asset
+ if (obj->mGLTFAsset)
{
- GLTFSceneManager& mgr = GLTFSceneManager::instance();
- if (std::find(mgr.mObjects.begin(), mgr.mObjects.end(), obj) == mgr.mObjects.end())
+ obj->mGLTFAsset->mPendingBuffers--;
+
+
+ if (obj->mGLTFAsset->mPendingBuffers == 0)
{
- GLTFSceneManager::instance().mObjects.push_back(obj);
+ if (obj->mGLTFAsset->prep())
+ {
+ GLTFSceneManager& mgr = GLTFSceneManager::instance();
+ if (std::find(mgr.mObjects.begin(), mgr.mObjects.end(), obj) == mgr.mObjects.end())
+ {
+ GLTFSceneManager::instance().mObjects.push_back(obj);
+ }
+ }
+ else
+ {
+ LL_WARNS("GLTF") << "Failed to prepare GLTF asset: " << id << LL_ENDL;
+ obj->mGLTFAsset = nullptr;
+ }
}
}
- else
- {
- LL_WARNS("GLTF") << "Failed to prepare GLTF asset: " << id << LL_ENDL;
- obj->mGLTFAsset = nullptr;
- }
}
}
- }
- }
- else
- {
- LL_WARNS("GLTF") << "Failed to load GLTF asset: " << id << LL_ENDL;
- obj->unref();
- }
+ else
+ {
+ LL_WARNS("GLTF") << "Failed to load GLTF asset: " << id << LL_ENDL;
+ obj->unref();
+ }
+ });
}
//static
@@ -807,10 +810,10 @@ void GLTFSceneManager::bind(Asset& asset, Material& material)
LLMatrix4a inverse(const LLMatrix4a& mat)
{
- glh::matrix4f m((F32*)mat.mMatrix);
- m = m.inverse();
+ glm::mat4 m = glm::make_mat4((F32*)mat.mMatrix);
+ m = glm::inverse(m);
LLMatrix4a ret;
- ret.loadu(m.m);
+ ret.loadu(glm::value_ptr(m));
return ret;
}
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 7c37cc1c00..c8b0adbaf8 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -439,8 +439,6 @@ LLAgent::LLAgent() :
mIsDoNotDisturb(false),
mControlFlags(0x00000000),
- mbFlagsDirty(false),
- mbFlagsNeedReset(false),
mAutoPilot(false),
mAutoPilotFlyOnStop(false),
@@ -936,8 +934,6 @@ void LLAgent::setFlying(bool fly, bool fail_sound)
// Update Movement Controls according to Fly mode
LLFloaterMove::setFlyingMode(fly);
-
- mbFlagsDirty = true;
}
@@ -1068,7 +1064,6 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
{
regionp->setCapabilitiesReceivedCallback(LLAgent::capabilityReceivedCallback);
}
-
}
else
{
@@ -1556,7 +1551,6 @@ U32 LLAgent::getControlFlags()
void LLAgent::setControlFlags(U32 mask)
{
mControlFlags |= mask;
- mbFlagsDirty = true;
}
@@ -1565,28 +1559,7 @@ void LLAgent::setControlFlags(U32 mask)
//-----------------------------------------------------------------------------
void LLAgent::clearControlFlags(U32 mask)
{
- U32 old_flags = mControlFlags;
mControlFlags &= ~mask;
- if (old_flags != mControlFlags)
- {
- mbFlagsDirty = true;
- }
-}
-
-//-----------------------------------------------------------------------------
-// controlFlagsDirty()
-//-----------------------------------------------------------------------------
-bool LLAgent::controlFlagsDirty() const
-{
- return mbFlagsDirty;
-}
-
-//-----------------------------------------------------------------------------
-// enableControlFlagReset()
-//-----------------------------------------------------------------------------
-void LLAgent::enableControlFlagReset()
-{
- mbFlagsNeedReset = true;
}
//-----------------------------------------------------------------------------
@@ -1594,14 +1567,9 @@ void LLAgent::enableControlFlagReset()
//-----------------------------------------------------------------------------
void LLAgent::resetControlFlags()
{
- if (mbFlagsNeedReset)
- {
- mbFlagsNeedReset = false;
- mbFlagsDirty = false;
- // reset all of the ephemeral flags
- // some flags are managed elsewhere
- mControlFlags &= AGENT_CONTROL_AWAY | AGENT_CONTROL_FLY | AGENT_CONTROL_MOUSELOOK;
- }
+ // reset all of the ephemeral flags
+ // some flags are managed elsewhere
+ mControlFlags &= AGENT_CONTROL_AWAY | AGENT_CONTROL_FLY | AGENT_CONTROL_MOUSELOOK;
}
//-----------------------------------------------------------------------------
@@ -2085,11 +2053,19 @@ void LLAgent::propagate(const F32 dt)
}
// handle rotation based on keyboard levels
- const F32 YAW_RATE = 90.f * DEG_TO_RAD; // radians per second
- yaw(YAW_RATE * gAgentCamera.getYawKey() * dt);
+ constexpr F32 YAW_RATE = 90.f * DEG_TO_RAD; // radians per second
+ F32 angle = YAW_RATE * gAgentCamera.getYawKey() * dt;
+ if (fabs(angle) > 0.0f)
+ {
+ yaw(angle);
+ }
- const F32 PITCH_RATE = 90.f * DEG_TO_RAD; // radians per second
- pitch(PITCH_RATE * gAgentCamera.getPitchKey() * dt);
+ constexpr F32 PITCH_RATE = 90.f * DEG_TO_RAD; // radians per second
+ angle = PITCH_RATE * gAgentCamera.getPitchKey() * dt;
+ if (fabs(angle) > 0.0f)
+ {
+ pitch(angle);
+ }
// handle auto-land behavior
if (isAgentAvatarValid())
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 7c7f7aa91d..afc34f747f 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -482,21 +482,17 @@ public:
void setControlFlags(U32 mask); // Performs bitwise mControlFlags |= mask
void clearControlFlags(U32 mask); // Performs bitwise mControlFlags &= ~mask
bool controlFlagsDirty() const;
- void enableControlFlagReset();
void resetControlFlags();
bool anyControlGrabbed() const; // True iff a script has taken over a control
bool isControlGrabbed(S32 control_index) const;
// Send message to simulator to force grabbed controls to be
// released, in case of a poorly written script.
void forceReleaseControls();
- void setFlagsDirty() { mbFlagsDirty = true; }
private:
S32 mControlsTakenCount[TOTAL_CONTROLS];
S32 mControlsTakenPassedOnCount[TOTAL_CONTROLS];
U32 mControlFlags; // Replacement for the mFooKey's
- bool mbFlagsDirty;
- bool mbFlagsNeedReset; // ! HACK ! For preventing incorrect flags sent when crossing region boundaries
//--------------------------------------------------------------------
// Animations
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index e7531f963b..81e79a2ed9 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -2204,10 +2204,6 @@ void LLAgentCamera::changeCameraToMouselook(bool animate)
mCameraMode = CAMERA_MODE_MOUSELOOK;
const U32 old_flags = gAgent.getControlFlags();
gAgent.setControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
if (animate)
{
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 4eb4f5ae20..093314a9f1 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -642,8 +642,6 @@ LLAppViewer::LLAppViewer()
mQuitRequested(false),
mClosingFloaters(false),
mLogoutRequestSent(false),
- mLastAgentControlFlags(0),
- mLastAgentForceUpdate(0),
mMainloopTimeout(NULL),
mAgentRegionLastAlive(false),
mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", false)),
@@ -3287,10 +3285,10 @@ LLSD LLAppViewer::getViewerInfo() const
LLVector3d pos = gAgent.getPositionGlobal();
info["POSITION"] = ll_sd_from_vector3d(pos);
info["POSITION_LOCAL"] = ll_sd_from_vector3(gAgent.getPosAgentFromGlobal(pos));
- info["REGION"] = gAgent.getRegion()->getName();
+ info["REGION"] = region->getName();
boost::regex regex("\\.(secondlife|lindenlab)\\..*");
- info["HOSTNAME"] = boost::regex_replace(gAgent.getRegion()->getSimHostName(), regex, "");
+ info["HOSTNAME"] = boost::regex_replace(region->getSimHostName(), regex, "");
info["SERVER_VERSION"] = gLastVersionChannel;
LLSLURL slurl;
LLAgentUI::buildSLURL(slurl);
@@ -4711,30 +4709,13 @@ void LLAppViewer::idle()
gAgent.autoPilot(&yaw);
}
- static LLFrameTimer agent_update_timer;
-
- // When appropriate, update agent location to the simulator.
- F32 agent_update_time = agent_update_timer.getElapsedTimeF32();
- F32 agent_force_update_time = mLastAgentForceUpdate + agent_update_time;
- bool timed_out = agent_update_time > (1.0f / (F32)AGENT_UPDATES_PER_SECOND);
- bool force_send =
- // if there is something to send
- (gAgent.controlFlagsDirty() && timed_out)
- // if something changed
- || (mLastAgentControlFlags != gAgent.getControlFlags())
- // keep alive
- || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND));
- // timing out doesn't warranty that an update will be sent,
- // just that it will be checked.
- if (force_send || timed_out)
- {
- LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK;
- // Send avatar and camera info
- mLastAgentControlFlags = gAgent.getControlFlags();
- mLastAgentForceUpdate = force_send ? 0 : agent_force_update_time;
- send_agent_update(force_send);
- agent_update_timer.reset();
- }
+ send_agent_update(false);
+
+ // After calling send_agent_update() in the mainloop we always clear
+ // the agent's ephemeral ControlFlags (whether an AgentUpdate was
+ // actually sent or not) because these will be recomputed based on
+ // real-time key/controller input and resubmitted next frame.
+ gAgent.resetControlFlags();
}
//////////////////////////////////////
@@ -5346,11 +5327,6 @@ void LLAppViewer::idleNetwork()
}
#endif
-
-
- // we want to clear the control after sending out all necessary agent updates
- gAgent.resetControlFlags();
-
// Decode enqueued messages...
S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded;
diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h
index 7b456cc542..4ce4259ed8 100644
--- a/indra/newview/llappviewer.h
+++ b/indra/newview/llappviewer.h
@@ -322,8 +322,6 @@ private:
bool mQuitRequested; // User wants to quit, may have modified documents open.
bool mClosingFloaters;
bool mLogoutRequestSent; // Disconnect message sent to simulator, no longer safe to send messages to the sim.
- U32 mLastAgentControlFlags;
- F32 mLastAgentForceUpdate;
struct SettingsFiles* mSettingsLocationList;
LLWatchdogTimeout* mMainloopTimeout;
@@ -341,10 +339,6 @@ private:
bool mIsFirstRun;
};
-// consts from viewer.h
-const S32 AGENT_UPDATES_PER_SECOND = 125; // Value derived experimentally to avoid Input Delays with latest PBR-Capable Viewers when viewer FPS is highly volatile.
-const S32 AGENT_FORCE_UPDATES_PER_SECOND = 1;
-
// Globals with external linkage. From viewer.h
// *NOTE:Mani - These will be removed as the Viewer App Cleanup project continues.
//
diff --git a/indra/newview/llattachmentsmgr.cpp b/indra/newview/llattachmentsmgr.cpp
index deabcd9f42..8b5db2c0fa 100644
--- a/indra/newview/llattachmentsmgr.cpp
+++ b/indra/newview/llattachmentsmgr.cpp
@@ -465,7 +465,7 @@ bool LLAttachmentsMgr::isAttachmentStateComplete() const
//
void LLAttachmentsMgr::checkInvalidCOFLinks()
{
- if (!gInventory.isInventoryUsable())
+ if (!gInventory.isInventoryUsable() || mQuestionableCOFLinks.empty())
{
return;
}
diff --git a/indra/newview/llbox.cpp b/indra/newview/llbox.cpp
index dd12a02907..d0787a3902 100644
--- a/indra/newview/llbox.cpp
+++ b/indra/newview/llbox.cpp
@@ -76,16 +76,23 @@ void LLBox::renderface(S32 which_face)
{7, 4, 0, 3}
};
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
//gGL.normal3fv(&normals[which_face][0]);
- gGL.texCoord2f(1,0);
- gGL.vertex3fv(&mVertex[ faces[which_face][0] ][0]);
- gGL.texCoord2f(1,1);
- gGL.vertex3fv(&mVertex[ faces[which_face][1] ][0]);
- gGL.texCoord2f(0,1);
- gGL.vertex3fv(&mVertex[ faces[which_face][2] ][0]);
- gGL.texCoord2f(0,0);
- gGL.vertex3fv(&mVertex[ faces[which_face][3] ][0]);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv(&mVertex[faces[which_face][0]][0]);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv(&mVertex[faces[which_face][1]][0]);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv(&mVertex[faces[which_face][2]][0]);
+
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv(&mVertex[faces[which_face][0]][0]);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv(&mVertex[faces[which_face][2]][0]);
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3fv(&mVertex[faces[which_face][3]][0]);
+ }
gGL.end();
}
diff --git a/indra/newview/llchatmsgbox.cpp b/indra/newview/llchatmsgbox.cpp
index b70b3eac95..eacbb4366d 100644
--- a/indra/newview/llchatmsgbox.cpp
+++ b/indra/newview/llchatmsgbox.cpp
@@ -41,6 +41,16 @@ public:
mEditor(NULL)
{}
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const
+ {
+ ChatSeparator* copy = new ChatSeparator(mStart, mEnd);
+ if (mEditor)
+ {
+ copy->mEditor = &target;
+ }
+ return copy;
+ }
+
/*virtual*/ void linkToDocument(class LLTextBase* editor)
{
mEditor = editor;
diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp
index b19b6f8dec..a1f627c8cc 100644
--- a/indra/newview/llconversationview.cpp
+++ b/indra/newview/llconversationview.cpp
@@ -313,7 +313,7 @@ void LLConversationViewSession::draw()
{
// update the rotation angle of open folder arrow
updateLabelRotation();
- drawOpenFolderArrow(default_params, sFgColor);
+ drawOpenFolderArrow();
}
LLView::draw();
}
diff --git a/indra/newview/lldeferredsounds.cpp b/indra/newview/lldeferredsounds.cpp
index 8b7c399af1..44f51545dc 100644
--- a/indra/newview/lldeferredsounds.cpp
+++ b/indra/newview/lldeferredsounds.cpp
@@ -29,8 +29,6 @@
#include "lldeferredsounds.h"
-#include "llaudioengine.h"
-
void LLDeferredSounds::deferSound(SoundData& sound)
{
soundVector.push_back(sound);
diff --git a/indra/newview/lldeferredsounds.h b/indra/newview/lldeferredsounds.h
index e586226184..9f3425fc66 100644
--- a/indra/newview/lldeferredsounds.h
+++ b/indra/newview/lldeferredsounds.h
@@ -28,8 +28,7 @@
#define LL_LLDEFERREDSOUNDS_H
#include "llsingleton.h"
-
-struct SoundData;
+#include "llaudioengine.h"
class LLDeferredSounds : public LLSingleton<LLDeferredSounds>
{
diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp
index 1423ca1b9b..e967ff3df2 100644
--- a/indra/newview/lldirpicker.cpp
+++ b/indra/newview/lldirpicker.cpp
@@ -35,7 +35,7 @@
#include "lltrans.h"
#include "llwindow.h" // beforeDialog()
#include "llviewercontrol.h"
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#if LL_LINUX || LL_DARWIN
# include "llfilepicker.h"
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index ae48db24bc..70ae4ee13f 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -1067,16 +1067,16 @@ F32 LLDrawable::getVisibilityRadius() const
{
return 0.f;
}
- else if (isLight())
+
+ if (isLight())
{
- const LLVOVolume *vov = getVOVolume();
- if (vov)
+ if (const LLVOVolume* vov = getVOVolume())
{
return llmax(getRadius(), vov->getLightRadius());
- } else {
- // LL_WARNS() ?
}
+ // LL_WARNS() ?
}
+
return getRadius();
}
@@ -1089,16 +1089,14 @@ bool LLDrawable::isVisible() const
{
if (LLViewerOctreeEntryData::isVisible())
{
- return true;
+ return true;
}
+ LLViewerOctreeGroup* group = mEntry->getGroup();
+ if (group && group->isVisible())
{
- LLViewerOctreeGroup* group = mEntry->getGroup();
- if (group && group->isVisible())
- {
- LLViewerOctreeEntryData::setVisible();
- return true;
- }
+ LLViewerOctreeEntryData::setVisible();
+ return true;
}
return false;
@@ -1107,27 +1105,30 @@ bool LLDrawable::isVisible() const
//virtual
bool LLDrawable::isRecentlyVisible() const
{
- //currently visible or visible in the previous frame.
- bool vis = LLViewerOctreeEntryData::isRecentlyVisible();
+ // Currently visible or visible in the previous frame.
+ if (LLViewerOctreeEntryData::isRecentlyVisible())
+ {
+ return true;
+ }
- if(!vis)
+ const U32 MIN_VIS_FRAME_RANGE = 2 ; // Two frames: the current one and the last one.
+ if (sCurVisible - getVisible() < MIN_VIS_FRAME_RANGE)
{
- const U32 MIN_VIS_FRAME_RANGE = 2 ; //two frames:the current one and the last one.
- vis = (sCurVisible - getVisible() < MIN_VIS_FRAME_RANGE);
+ return true;
}
- return vis ;
+ return false;
}
void LLDrawable::setGroup(LLViewerOctreeGroup *groupp)
- {
+{
LLSpatialGroup* cur_groupp = (LLSpatialGroup*)getGroup();
//precondition: mGroupp MUST be null or DEAD or mGroupp MUST NOT contain this
//llassert(!cur_groupp || cur_groupp->isDead() || !cur_groupp->hasElement(this));
//precondition: groupp MUST be null or groupp MUST contain this
- llassert(!groupp || (LLSpatialGroup*)groupp->hasElement(this));
+ llassert(!groupp || groupp->hasElement(this));
if (cur_groupp != groupp && getVOVolume())
{
@@ -1136,8 +1137,7 @@ void LLDrawable::setGroup(LLViewerOctreeGroup *groupp)
//contained by its drawable's spatial group
for (S32 i = 0; i < getNumFaces(); ++i)
{
- LLFace* facep = getFace(i);
- if (facep)
+ if (LLFace* facep = getFace(i))
{
facep->clearVertexBuffer();
}
@@ -1166,7 +1166,7 @@ LLSpatialPartition* LLDrawable::getSpatialPartition()
!getVOVolume() ||
isStatic())
{
- retval = gPipeline.getSpatialPartition((LLViewerObject*)mVObjp);
+ retval = gPipeline.getSpatialPartition(mVObjp);
}
else if (isRoot())
{
@@ -1274,13 +1274,12 @@ LLSpatialBridge::LLSpatialBridge(LLDrawable* root, bool render_by_group, U32 dat
LLSpatialBridge::~LLSpatialBridge()
{
- if(mEntry)
+ if (mEntry)
{
- LLSpatialGroup* group = getSpatialGroup();
- if (group)
- {
- group->getSpatialPartition()->remove(this, group);
- }
+ if (LLSpatialGroup* group = getSpatialGroup())
+ {
+ group->getSpatialPartition()->remove(this, group);
+ }
}
//delete octree here so listeners will still be able to access bridge specific state
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index b4d14e22f3..87b6ce6cb3 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -757,7 +757,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
if (current_shader)
{
- current_shader->uniform4f(LLShaderMgr::SPECULAR_COLOR, spec_color.mV[0], spec_color.mV[1], spec_color.mV[2], spec_color.mV[3]);
+ current_shader->uniform4f(LLShaderMgr::SPECULAR_COLOR, spec_color.mV[VRED], spec_color.mV[VGREEN], spec_color.mV[VBLUE], spec_color.mV[VALPHA]);
current_shader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env_intensity);
current_shader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, brightness);
}
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index fe6cd4e37d..33325e352f 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -191,44 +191,42 @@ bool LLViewerDynamicTexture::updateAllInstances()
return true;
}
- LLRenderTarget& bake_target = gPipeline.mAuxillaryRT.deferredScreen;
-
- if (!bake_target.isComplete())
+ LLRenderTarget& preview_target = gPipeline.mAuxillaryRT.deferredScreen;
+ LLRenderTarget& bake_target = gPipeline.mBakeMap;
+ if (!preview_target.isComplete() || !bake_target.isComplete())
{
llassert(false);
return false;
}
- llassert(bake_target.getWidth() >= LLPipeline::MAX_BAKE_WIDTH);
- llassert(bake_target.getHeight() >= LLPipeline::MAX_BAKE_WIDTH);
+ llassert(preview_target.getWidth() >= LLPipeline::MAX_PREVIEW_WIDTH);
+ llassert(preview_target.getHeight() >= LLPipeline::MAX_PREVIEW_WIDTH);
+ llassert(bake_target.getWidth() >= (U32) LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH);
+ llassert(bake_target.getHeight() >= (U32) LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT);
- bake_target.bindTarget();
- bake_target.clear();
+ preview_target.bindTarget();
+ preview_target.clear();
LLGLSLShader::unbind();
LLVertexBuffer::unbind();
bool result = false;
bool ret = false ;
- for( S32 order = 0; order < ORDER_COUNT; order++ )
- {
- for (instance_list_t::iterator iter = LLViewerDynamicTexture::sInstances[order].begin();
- iter != LLViewerDynamicTexture::sInstances[order].end(); ++iter)
+ auto update_func = [&](LLViewerDynamicTexture* dynamicTexture, LLRenderTarget& renderTarget, S32 width, S32 height)
{
- LLViewerDynamicTexture *dynamicTexture = *iter;
if (dynamicTexture->needsRender())
{
- llassert(dynamicTexture->getFullWidth() <= S32(LLPipeline::MAX_BAKE_WIDTH));
- llassert(dynamicTexture->getFullHeight() <= S32(LLPipeline::MAX_BAKE_WIDTH));
+ llassert(dynamicTexture->getFullWidth() <= width);
+ llassert(dynamicTexture->getFullHeight() <= height);
glClear(GL_DEPTH_BUFFER_BIT);
- gGL.color4f(1,1,1,1);
- dynamicTexture->setBoundTarget(&bake_target);
+ gGL.color4f(1.f, 1.f, 1.f, 1.f);
+ dynamicTexture->setBoundTarget(&renderTarget);
dynamicTexture->preRender(); // Must be called outside of startRender()
result = false;
if (dynamicTexture->render())
{
- ret = true ;
+ ret = true;
result = true;
sNumRenders++;
}
@@ -237,9 +235,31 @@ bool LLViewerDynamicTexture::updateAllInstances()
dynamicTexture->setBoundTarget(nullptr);
dynamicTexture->postRender(result);
}
+ };
+
+ // ORDER_FIRST is unused, ORDER_MIDDLE is various ui preview
+ for(S32 order = 0; order < ORDER_LAST; ++order)
+ {
+ for (LLViewerDynamicTexture* dynamicTexture : LLViewerDynamicTexture::sInstances[order])
+ {
+ update_func(dynamicTexture, preview_target, LLPipeline::MAX_PREVIEW_WIDTH, LLPipeline::MAX_PREVIEW_WIDTH);
}
}
+ preview_target.flush();
+
+ // ORDER_LAST is baked skin preview, ORDER_RESET resets appearance parameters and does not render.
+ bake_target.bindTarget();
+ bake_target.clear();
+ result = false;
+ ret = false;
+ for (S32 order = ORDER_LAST; order < ORDER_COUNT; ++order)
+ {
+ for (LLViewerDynamicTexture* dynamicTexture : LLViewerDynamicTexture::sInstances[order])
+ {
+ update_func(dynamicTexture, bake_target, LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH, LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT);
+ }
+ }
bake_target.flush();
gGL.flush();
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index 0b4630dfc3..05bd704556 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -453,11 +453,11 @@ namespace
void applyInjections(LLSettingsBase::Seconds delta)
{
- this->mSettings = this->mSource->getSettings();
+ LLSD settings = this->mSource->cloneSettings();
for (auto ito = mOverrideValues.beginMap(); ito != mOverrideValues.endMap(); ++ito)
{
- this->mSettings[(*ito).first] = (*ito).second;
+ settings[(*ito).first] = (*ito).second;
}
const LLSettingsBase::stringset_t &slerps = this->getSlerpKeys();
@@ -469,7 +469,7 @@ namespace
{
std::string key_name = (*it)->mKeyName;
- LLSD value = this->mSettings[key_name];
+ LLSD value = settings[key_name];
LLSD target = (*it)->mValue;
if ((*it)->mFirstTime)
@@ -485,11 +485,11 @@ namespace
{
mOverrideValues[key_name] = target;
mOverrideExps[key_name] = (*it)->mExperience;
- this->mSettings[key_name] = target;
+ settings[key_name] = target;
}
else
{
- this->mSettings.erase(key_name);
+ settings.erase(key_name);
}
}
else if (specials.find(key_name) != specials.end())
@@ -500,8 +500,8 @@ namespace
{
if (!(*it)->mBlendIn)
mix = 1.0 - mix;
- (*it)->mLastValue = this->interpolateSDValue(key_name, value, target, this->getParameterMap(), mix, slerps);
- this->mSettings[key_name] = (*it)->mLastValue;
+ (*it)->mLastValue = this->interpolateSDValue(key_name, value, target, this->getParameterMap(), mix, skips, slerps);
+ settings[key_name] = (*it)->mLastValue;
}
}
@@ -520,7 +520,7 @@ namespace
{
mInjections.erase(mInjections.begin(), mInjections.end());
}
-
+ this->setSettings(settings);
}
bool hasInjections() const
@@ -685,7 +685,8 @@ namespace
if (!injection->mBlendIn)
mix = 1.0 - mix;
stringset_t dummy;
- F64 value = this->mSettings[injection->mKeyName].asReal();
+ LLSD settings = this->cloneSettings();
+ F64 value = settings[injection->mKeyName].asReal();
if (this->getCloudNoiseTextureId().isNull())
{
value = 0; // there was no texture so start from zero coverage
@@ -695,7 +696,8 @@ namespace
// with different transitions, don't ignore it
F64 result = lerp((F32)value, (F32)injection->mValue.asReal(), (F32)mix);
injection->mLastValue = LLSD::Real(result);
- this->mSettings[injection->mKeyName] = injection->mLastValue;
+ settings[injection->mKeyName] = injection->mLastValue;
+ this->setSettings(settings);
}
// Unfortunately I don't have a per texture blend factor. We'll just pick the one that is furthest along.
@@ -1740,90 +1742,9 @@ void LLEnvironment::updateGLVariablesForSettings(LLShaderUniforms* uniforms, con
{
uniforms[i].clear();
}
-
- LLShaderUniforms* shader = &uniforms[LLGLSLShader::SG_ANY];
- //_WARNS("RIDER") << "----------------------------------------------------------------" << LL_ENDL;
- LLSettingsBase::parammapping_t params = psetting->getParameterMap();
- for (auto &it: params)
- {
- LLSD value;
- // legacy first since it contains ambient color and we prioritize value from legacy, see getAmbientColor()
- if (psetting->mSettings.has(LLSettingsSky::SETTING_LEGACY_HAZE) && psetting->mSettings[LLSettingsSky::SETTING_LEGACY_HAZE].has(it.first))
- {
- value = psetting->mSettings[LLSettingsSky::SETTING_LEGACY_HAZE][it.first];
- }
- else if (psetting->mSettings.has(it.first))
- {
- value = psetting->mSettings[it.first];
- }
- else
- {
- // We need to reset shaders, use defaults
- value = it.second.getDefaultValue();
- }
-
- LLSD::Type setting_type = value.type();
- stop_glerror();
- switch (setting_type)
- {
- case LLSD::TypeInteger:
- shader->uniform1i(it.second.getShaderKey(), value.asInteger());
- //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << value << LL_ENDL;
- break;
- case LLSD::TypeReal:
- shader->uniform1f(it.second.getShaderKey(), (F32)value.asReal());
- //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << value << LL_ENDL;
- break;
-
- case LLSD::TypeBoolean:
- shader->uniform1i(it.second.getShaderKey(), value.asBoolean() ? 1 : 0);
- //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << value << LL_ENDL;
- break;
-
- case LLSD::TypeArray:
- {
- LLVector4 vect4(value);
- // always identify as a radiance pass if desaturating irradiance is disabled
- static LLCachedControl<bool> desaturate_irradiance(gSavedSettings, "RenderDesaturateIrradiance", true);
-
- if (desaturate_irradiance && gCubeSnapshot && !gPipeline.mReflectionMapManager.isRadiancePass())
- { // maximize and remove tinting if this is an irradiance map render pass and the parameter feeds into the sky background color
- auto max_vec = [](LLVector4 col)
- {
- LLColor3 color(col);
- F32 h, s, l;
- color.calcHSL(&h, &s, &l);
-
- col.mV[0] = col.mV[1] = col.mV[2] = l;
- return col;
- };
-
- switch (it.second.getShaderKey())
- {
- case LLShaderMgr::BLUE_HORIZON:
- case LLShaderMgr::BLUE_DENSITY:
- vect4 = max_vec(vect4);
- break;
- }
- }
-
- //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << vect4 << LL_ENDL;
- shader->uniform3fv(it.second.getShaderKey(), LLVector3(vect4.mV) );
- break;
- }
-
- // case LLSD::TypeMap:
- // case LLSD::TypeString:
- // case LLSD::TypeUUID:
- // case LLSD::TypeURI:
- // case LLSD::TypeBinary:
- // case LLSD::TypeDate:
- default:
- break;
- }
- }
//_WARNS("RIDER") << "----------------------------------------------------------------" << LL_ENDL;
+ psetting->applyToUniforms(uniforms);
psetting->applySpecial(uniforms);
}
diff --git a/indra/newview/llexpandabletextbox.cpp b/indra/newview/llexpandabletextbox.cpp
index 748e10160c..5c46eb9d80 100644
--- a/indra/newview/llexpandabletextbox.cpp
+++ b/indra/newview/llexpandabletextbox.cpp
@@ -44,6 +44,14 @@ public:
mExpanderLabel(utf8str_to_wstring(more_text))
{}
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const
+ {
+ LLStyleSP sp(cloneStyle(target, mStyle));
+ LLExpanderSegment* copy = new LLExpanderSegment(sp, mStart, mEnd, LLStringUtil::null, target);
+ copy->mExpanderLabel = mExpanderLabel;
+ return copy;
+ }
+
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
// more label always spans width of text box
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index ccfef09b09..297661effd 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -56,6 +56,7 @@
#include "llvoavatar.h"
#include "llsculptidsize.h"
#include "llmeshrepository.h"
+#include "llskinningutil.h"
#if LL_LINUX
// Work-around spurious used before init warning on Vector4a
@@ -1487,9 +1488,9 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
}
//TODO -- cache this (check profile marker above)?
- glh::matrix4f m((F32*) skin->mBindShapeMatrix.getF32ptr());
- m = m.inverse().transpose();
- mat_normal.loadu(m.m);
+ glm::mat4 m = glm::make_mat4((F32*)skin->mBindShapeMatrix.getF32ptr());
+ m = glm::transpose(glm::inverse(m));
+ mat_normal.loadu(glm::value_ptr(m));
}
else
{
@@ -1741,7 +1742,7 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
{ //bump mapped or has material, just do the whole expensive loop
LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("getGeometryVolume - texgen default");
- std::vector<LLVector2> bump_tc;
+ LLStrider<LLVector2> bump_tc;
if (mat && !mat->getNormalID().isNull())
{ //writing out normal and specular texture coordinates, not bump offsets
@@ -1803,49 +1804,70 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
}
const bool do_xform = (xforms & xform_channel) != XFORM_NONE;
+ // hold onto strider to front of TC array for use later
+ bump_tc = dst;
- for (S32 i = 0; i < num_vertices; i++)
{
- LLVector2 tc(vf.mTexCoords[i]);
-
- LLVector4a& norm = vf.mNormals[i];
-
- LLVector4a& center = *(vf.mCenter);
-
- if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
+ // NOTE: split TEX_GEN_PLANAR implementation to reduce branchiness of inner loop
+ // These are per-vertex operations and every little bit counts
+ if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
- LLVector4a vec = vf.mPositions[i];
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("tgd - planar");
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ LLVector4a& norm = vf.mNormals[i];
+ LLVector4a& center = *(vf.mCenter);
+ LLVector4a vec = vf.mPositions[i];
- vec.mul(scalea);
+ vec.mul(scalea);
- if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
- {
planarProjection(tc, norm, center, vec);
- }
- }
- if (tex_mode && mTextureMatrix)
- {
- LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
- tmp = tmp * *mTextureMatrix;
- tc.mV[0] = tmp.mV[0];
- tc.mV[1] = tmp.mV[1];
+ if (tex_mode && mTextureMatrix)
+ {
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ }
+ else if (do_xform)
+ {
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ *dst++ = tc;
+ }
}
- else if (do_xform)
+ else
{
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- }
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("tgd - transform");
- *dst++ = tc;
- if (do_bump)
- {
- bump_tc.push_back(tc);
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+
+ if (tex_mode && mTextureMatrix)
+ {
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ }
+ else if (do_xform)
+ {
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ *dst++ = tc;
+ }
}
}
}
if ((!mat && !gltf_mat) && do_bump)
{
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("tgd - do bump");
mVertexBuffer->getTexCoord1Strider(tex_coords1, mGeomIndex, mGeomCount);
mVObjp->getVolume()->genTangents(face_index);
@@ -2163,28 +2185,96 @@ F32 LLFace::getTextureVirtualSize()
bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
{
+ constexpr F32 PIXEL_AREA_UPDATE_PERIOD = 0.1f;
+ // this is an expensive operation and the result is valid (enough) for several frames
+ // don't update every frame
+ if (gFrameTimeSeconds - mLastPixelAreaUpdate < PIXEL_AREA_UPDATE_PERIOD)
+ {
+ return true;
+ }
+
LL_PROFILE_ZONE_SCOPED_CATEGORY_FACE;
//get area of circle around face
-
LLVector4a center;
LLVector4a size;
-
if (isState(LLFace::RIGGED))
{
- //override with avatar bounding box
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("calcPixelArea - rigged");
+ //override with joint volume face joint bounding boxes
LLVOAvatar* avatar = mVObjp->getAvatar();
+ bool hasRiggedExtents = false;
+
if (avatar && avatar->mDrawable)
{
- center.load3(avatar->getPositionAgent().mV);
- const LLVector4a* exts = avatar->mDrawable->getSpatialExtents();
- size.setSub(exts[1], exts[0]);
+ LLVolume* volume = mVObjp->getVolume();
+ if (volume)
+ {
+ LLVolumeFace& face = volume->getVolumeFace(mTEOffset);
+
+ auto& rigInfo = face.mJointRiggingInfoTab;
+
+ if (rigInfo.needsUpdate())
+ {
+ LLVOVolume* vo_volume = (LLVOVolume*)mVObjp.get();
+ LLVOAvatar* avatar = mVObjp->getAvatar();
+ const LLMeshSkinInfo* skin = vo_volume->getSkinInfo();
+ LLSkinningUtil::updateRiggingInfo(skin, avatar, face);
+ }
+
+ // calculate the world space bounding box of the face by combining the bounding boxes of all the joints
+ LLVector4a& minp = mRiggedExtents[0];
+ LLVector4a& maxp = mRiggedExtents[1];
+ minp = LLVector4a(FLT_MAX, FLT_MAX, FLT_MAX);
+ maxp = LLVector4a(-FLT_MAX, -FLT_MAX, -FLT_MAX);
+
+ for (S32 i = 0; i < rigInfo.size(); i++)
+ {
+ auto& jointInfo = rigInfo[i];
+ if (jointInfo.isRiggedTo())
+ {
+ LLJoint* joint = avatar->getJoint(i);
+
+ if (joint)
+ {
+ LLVector4a jointPos;
+
+ LLMatrix4a worldMat;
+ worldMat.loadu((F32*)&joint->getWorldMatrix().mMatrix[0][0]);
+
+ LLVector4a extents[2];
+
+ matMulBoundBox(worldMat, jointInfo.getRiggedExtents(), extents);
+
+ minp.setMin(minp, extents[0]);
+ maxp.setMax(maxp, extents[1]);
+ hasRiggedExtents = true;
+ }
+ }
+ }
+ }
}
- else
+
+ if (!hasRiggedExtents)
{
+ // no rigged extents, zero out bounding box and skip update
+ mRiggedExtents[0] = mRiggedExtents[1] = LLVector4a(0.f, 0.f, 0.f);
+
return false;
}
+
+ center.setAdd(mRiggedExtents[1], mRiggedExtents[0]);
+ center.mul(0.5f);
+ size.setSub(mRiggedExtents[1], mRiggedExtents[0]);
+ }
+ else if (mDrawablep && mVObjp.notNull() && mVObjp->getPartitionType() == LLViewerRegion::PARTITION_PARTICLE && mDrawablep->getSpatialGroup())
+ { // use box of spatial group for particles (over approximates size, but we don't actually have a good size per particle)
+ LLSpatialGroup* group = mDrawablep->getSpatialGroup();
+ const LLVector4a* extents = group->getExtents();
+ size.setSub(extents[1], extents[0]);
+ center.setAdd(extents[1], extents[0]);
+ center.mul(0.5f);
}
else
{
@@ -2210,6 +2300,10 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
F32 app_angle = atanf((F32) sqrt(size_squared) / dist);
radius = app_angle*LLDrawable::sCurPixelAngle;
mPixelArea = radius*radius * 3.14159f;
+
+ // remember last update time, add 10% noise to avoid all faces updating at the same time
+ mLastPixelAreaUpdate = gFrameTimeSeconds + ll_frand() * PIXEL_AREA_UPDATE_PERIOD * 0.1f;
+
LLVector4a x_axis;
x_axis.load3(camera->getXAxis().mV);
cos_angle_to_view_dir = lookAt.dot3(x_axis).getF32();
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 99642016f7..65637fbf85 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -234,8 +234,14 @@ public:
// return true if this face is in an alpha draw pool
bool isInAlphaPool() const;
public: //aligned members
+
+ // bounding box of face in drawable space
LLVector4a mExtents[2];
+ // cached bounding box of rigged face in world space
+ // calculated on-demand by LLFace::calcPixelArea and may not be up-to-date
+ LLVector4a mRiggedExtents[2] = { LLVector4a(0,0,0), LLVector4a(0,0,0) };
+
private:
friend class LLViewerTextureList;
F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius );
@@ -301,7 +307,14 @@ private:
S32 mReferenceIndex;
std::vector<S32> mRiggedIndex;
+ // gFrameTimeSeconds when mPixelArea was last updated
+ F32 mLastPixelAreaUpdate = 0.f;
+
+ // virtual size of face in texture area (mPixelArea adjusted by texture repeats)
+ // used to determine desired resolution of texture
F32 mVSize;
+
+ // pixel area face covers on screen
F32 mPixelArea;
//importance factor, in the range [0, 1.0].
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index aa04221f4b..b5d8f70c2e 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -393,7 +393,7 @@ F32 logExceptionBenchmark()
__except (msc_exception_filter(GetExceptionCode(), GetExceptionInformation()))
{
// HACK - ensure that profiling is disabled
- LLGLSLShader::finishProfile(false);
+ LLGLSLShader::finishProfile();
// convert to C++ styled exception
char integer_string[32];
@@ -656,6 +656,14 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("Intel");
}
+ if (gGLManager.mIsApple)
+ {
+ maskFeatures("AppleGPU");
+ }
+ else
+ {
+ maskFeatures("NonAppleGPU");
+ }
if (gGLManager.mGLVersion < 3.f)
{
maskFeatures("OpenGLPre30");
diff --git a/indra/newview/llfloaterbuyland.cpp b/indra/newview/llfloaterbuyland.cpp
index 11505e3047..a38cc94328 100644
--- a/indra/newview/llfloaterbuyland.cpp
+++ b/indra/newview/llfloaterbuyland.cpp
@@ -163,6 +163,7 @@ public:
void updateParcelInfo();
void updateCovenantInfo();
static void onChangeAgreeCovenant(LLUICtrl* ctrl, void* user_data);
+ void updateFloaterCovenant(const LLTextBase* source, const LLUUID &asset_id);
void updateFloaterCovenantText(const std::string& string, const LLUUID &asset_id);
void updateFloaterEstateName(const std::string& name);
void updateFloaterLastModified(const std::string& text);
@@ -201,6 +202,8 @@ public:
void onVisibilityChanged ( const LLSD& new_visibility );
+private:
+ void onCovenantTextUpdated(const LLUUID& asset_id);
};
// static
@@ -222,6 +225,15 @@ void LLFloaterBuyLand::buyLand(
}
// static
+void LLFloaterBuyLand::updateCovenant(const LLTextBase* source, const LLUUID& asset_id)
+{
+ if (LLFloaterBuyLandUI* floater = LLFloaterReg::findTypedInstance<LLFloaterBuyLandUI>("buy_land"))
+ {
+ floater->updateFloaterCovenant(source, asset_id);
+ }
+}
+
+// static
void LLFloaterBuyLand::updateCovenantText(const std::string& string, const LLUUID &asset_id)
{
LLFloaterBuyLandUI* floater = LLFloaterReg::findTypedInstance<LLFloaterBuyLandUI>("buy_land");
@@ -560,11 +572,24 @@ void LLFloaterBuyLandUI::onChangeAgreeCovenant(LLUICtrl* ctrl, void* user_data)
}
}
+void LLFloaterBuyLandUI::updateFloaterCovenant(const LLTextBase* source, const LLUUID& asset_id)
+{
+ LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("covenant_editor");
+ editor->copyContents(source);
+
+ onCovenantTextUpdated(asset_id);
+}
+
void LLFloaterBuyLandUI::updateFloaterCovenantText(const std::string &string, const LLUUID& asset_id)
{
LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("covenant_editor");
editor->setText(string);
+ onCovenantTextUpdated(asset_id);
+}
+
+void LLFloaterBuyLandUI::onCovenantTextUpdated(const LLUUID& asset_id)
+{
LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
LLTextBox* box = getChild<LLTextBox>("covenant_text");
if (asset_id.isNull())
diff --git a/indra/newview/llfloaterbuyland.h b/indra/newview/llfloaterbuyland.h
index f750a4017a..732312f10f 100644
--- a/indra/newview/llfloaterbuyland.h
+++ b/indra/newview/llfloaterbuyland.h
@@ -27,6 +27,7 @@
#ifndef LL_LLFLOATERBUYLAND_H
#define LL_LLFLOATERBUYLAND_H
+class LLTextBase;
class LLFloater;
class LLViewerRegion;
class LLParcelSelection;
@@ -37,6 +38,7 @@ public:
static void buyLand(LLViewerRegion* region,
LLSafeHandle<LLParcelSelection> parcel,
bool is_for_group);
+ static void updateCovenant(const LLTextBase* source, const LLUUID& asset_id);
static void updateCovenantText(const std::string& string, const LLUUID& asset_id);
static void updateEstateName(const std::string& name);
static void updateLastModified(const std::string& text);
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index 3d81d01e16..b94c31ec04 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -406,7 +406,7 @@ void LLFloaterBvhPreview::draw()
gGL.getTexUnit(0)->bind(mAnimPreview);
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
@@ -414,6 +414,11 @@ void LLFloaterBvhPreview::draw()
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
diff --git a/indra/newview/llfloatergltfasseteditor.cpp b/indra/newview/llfloatergltfasseteditor.cpp
index d2cf24f1dd..a127f5d43e 100644
--- a/indra/newview/llfloatergltfasseteditor.cpp
+++ b/indra/newview/llfloatergltfasseteditor.cpp
@@ -209,7 +209,7 @@ void LLFloaterGLTFAssetEditor::loadFromNode(S32 node_id, LLFolderViewFolder* par
std::string name = node.mName;
if (node.mName.empty())
{
- name = getString("node_tittle");
+ name = getString("node_title");
}
else
{
@@ -243,7 +243,7 @@ void LLFloaterGLTFAssetEditor::loadFromNode(S32 node_id, LLFolderViewFolder* par
std::string name = mAsset->mMeshes[node.mMesh].mName;
if (name.empty())
{
- name = getString("mesh_tittle");
+ name = getString("mesh_title");
}
loadItem(node.mMesh, name, LLGLTFFolderItem::TYPE_MESH, view);
}
@@ -253,7 +253,7 @@ void LLFloaterGLTFAssetEditor::loadFromNode(S32 node_id, LLFolderViewFolder* par
std::string name = mAsset->mSkins[node.mSkin].mName;
if (name.empty())
{
- name = getString("skin_tittle");
+ name = getString("skin_title");
}
loadItem(node.mSkin, name, LLGLTFFolderItem::TYPE_SKIN, view);
}
@@ -306,7 +306,7 @@ void LLFloaterGLTFAssetEditor::loadFromSelection()
std::string name = scene.mName;
if (scene.mName.empty())
{
- name = getString("scene_tittle");
+ name = getString("scene_title");
}
else
{
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 711c33e73d..989e1d8d04 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -285,7 +285,7 @@ void LLFloaterImagePreview::draw()
}
gGL.color3f(1.f, 1.f, 1.f);
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
@@ -293,6 +293,11 @@ void LLFloaterImagePreview::draw()
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
+
+ gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
+ gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
@@ -317,7 +322,7 @@ void LLFloaterImagePreview::draw()
gGL.getTexUnit(0)->bind(mAvatarPreview);
}
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
@@ -325,6 +330,11 @@ void LLFloaterImagePreview::draw()
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
+
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
}
diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp
index abf15ea9cf..e55bf50724 100644
--- a/indra/newview/llfloaterimcontainer.cpp
+++ b/indra/newview/llfloaterimcontainer.cpp
@@ -306,6 +306,9 @@ bool LLFloaterIMContainer::postBuild()
mParticipantRefreshTimer.setTimerExpirySec(0);
mParticipantRefreshTimer.start();
+ mGeneralTitleInUse = true; // avoid reseting strings on idle
+ setTitle(mGeneralTitle);
+
return true;
}
@@ -521,7 +524,12 @@ void LLFloaterIMContainer::idleUpdate()
// Update floater's title as required by the currently selected session or use the default title
LLFloaterIMSession * conversation_floaterp = LLFloaterIMSession::findInstance(current_session->getUUID());
- setTitle(conversation_floaterp && conversation_floaterp->needsTitleOverwrite() ? conversation_floaterp->getTitle() : mGeneralTitle);
+ bool needs_override = conversation_floaterp && conversation_floaterp->needsTitleOverwrite();
+ if (mGeneralTitleInUse == needs_override)
+ {
+ mGeneralTitleInUse = !needs_override;
+ setTitle(needs_override ? conversation_floaterp->getTitle() : mGeneralTitle);
+ }
}
mParticipantRefreshTimer.setTimerExpirySec(1.0f);
diff --git a/indra/newview/llfloaterimcontainer.h b/indra/newview/llfloaterimcontainer.h
index d1cfd3442c..e5486e67da 100644
--- a/indra/newview/llfloaterimcontainer.h
+++ b/indra/newview/llfloaterimcontainer.h
@@ -234,6 +234,7 @@ private:
conversations_items_deque mConversationEventQueue;
LLTimer mParticipantRefreshTimer;
+ bool mGeneralTitleInUse = true;
};
#endif // LL_LLFLOATERIMCONTAINER_H
diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp
index 00e7dae657..fe0916bf15 100644
--- a/indra/newview/llfloaterimsessiontab.cpp
+++ b/indra/newview/llfloaterimsessiontab.cpp
@@ -450,7 +450,8 @@ void LLFloaterIMSessionTab::enableDisableCallBtn()
else
{
// We allow to start call from this state only
- if (mSession->mVoiceChannel->getState() == LLVoiceChannel::STATE_NO_CHANNEL_INFO &&
+ if (mSession->mVoiceChannel &&
+ !mSession->mVoiceChannel->callStarted() &&
LLVoiceClient::instanceExists())
{
LLVoiceClient* client = LLVoiceClient::getInstance();
@@ -494,10 +495,7 @@ void LLFloaterIMSessionTab::onCallButtonClicked()
}
else
{
- LLVoiceChannel::EState channel_state = mSession && mSession->mVoiceChannel ?
- mSession->mVoiceChannel->getState() : LLVoiceChannel::STATE_NO_CHANNEL_INFO;
- // We allow to start call from this state only
- if (channel_state == LLVoiceChannel::STATE_NO_CHANNEL_INFO)
+ if (mSession->mVoiceChannel && !mSession->mVoiceChannel->callStarted())
{
gIMMgr->startCall(mSessionID);
}
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index bec76fe5e4..52a3e78d04 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -3124,6 +3124,16 @@ void LLPanelLandCovenant::refresh()
}
// static
+void LLPanelLandCovenant::updateCovenant(const LLTextBase* source)
+{
+ if (LLPanelLandCovenant* self = LLFloaterLand::getCurrentPanelLandCovenant())
+ {
+ LLViewerTextEditor* editor = self->getChild<LLViewerTextEditor>("covenant_editor");
+ editor->copyContents(source);
+ }
+}
+
+// static
void LLPanelLandCovenant::updateCovenantText(const std::string &string)
{
LLPanelLandCovenant* self = LLFloaterLand::getCurrentPanelLandCovenant();
diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h
index 95f6a44a94..8af0caab33 100644
--- a/indra/newview/llfloaterland.h
+++ b/indra/newview/llfloaterland.h
@@ -50,6 +50,7 @@ class LLRadioGroup;
class LLParcelSelectionObserver;
class LLSpinCtrl;
class LLTabContainer;
+class LLTextBase;
class LLTextBox;
class LLTextEditor;
class LLTextureCtrl;
@@ -416,6 +417,7 @@ public:
virtual ~LLPanelLandCovenant();
virtual bool postBuild();
void refresh();
+ static void updateCovenant(const LLTextBase* source);
static void updateCovenantText(const std::string& string);
static void updateEstateName(const std::string& name);
static void updateLastModified(const std::string& text);
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 5ca727cf66..8332a430e6 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -782,16 +782,21 @@ void LLFloaterModelPreview::draw3dPreview()
gGL.getTexUnit(0)->bind(mModelPreview);
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2i(mPreviewRect.mLeft+1, mPreviewRect.mTop-1);
+ gGL.vertex2i(mPreviewRect.mLeft + 1, mPreviewRect.mTop - 1);
gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2i(mPreviewRect.mLeft+1, mPreviewRect.mBottom+1);
+ gGL.vertex2i(mPreviewRect.mLeft + 1, mPreviewRect.mBottom + 1);
gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mBottom+1);
+ gGL.vertex2i(mPreviewRect.mRight - 1, mPreviewRect.mBottom + 1);
+
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2i(mPreviewRect.mRight - 1, mPreviewRect.mBottom + 1);
gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mTop-1);
+ gGL.vertex2i(mPreviewRect.mRight - 1, mPreviewRect.mTop - 1);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2i(mPreviewRect.mLeft + 1, mPreviewRect.mTop - 1);
}
gGL.end();
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 8070284e32..efeee1ad3c 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -2820,6 +2820,16 @@ void LLPanelEstateCovenant::setEstateName(const std::string& name)
}
// static
+void LLPanelEstateCovenant::updateCovenant(const LLTextBase* source, const LLUUID& asset_id)
+{
+ if (LLPanelEstateCovenant* panelp = LLFloaterRegionInfo::getPanelCovenant())
+ {
+ panelp->mEditor->copyContents(source);
+ panelp->setCovenantID(asset_id);
+ }
+}
+
+// static
void LLPanelEstateCovenant::updateCovenantText(const std::string& string, const LLUUID& asset_id)
{
LLPanelEstateCovenant* panelp = LLFloaterRegionInfo::getPanelCovenant();
diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h
index b604a28fc3..65c1291728 100644
--- a/indra/newview/llfloaterregioninfo.h
+++ b/indra/newview/llfloaterregioninfo.h
@@ -382,6 +382,7 @@ public:
void* user_data, S32 status, LLExtStat ext_status);
// Accessor functions
+ static void updateCovenant(const LLTextBase* source, const LLUUID& asset_id);
static void updateCovenantText(const std::string& string, const LLUUID& asset_id);
static void updateEstateName(const std::string& name);
static void updateLastModified(const std::string& text);
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index 1f52f1d180..fb4537f22a 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -1297,7 +1297,8 @@ bool LLFloaterSnapshotBase::ImplBase::updatePreviewList(bool initialized)
void LLFloaterSnapshotBase::ImplBase::updateLivePreview()
{
- if (ImplBase::updatePreviewList(true) && mFloater)
+ // don't update preview for hidden floater
+ if (mFloater && mFloater->isInVisibleChain() && ImplBase::updatePreviewList(true))
{
LL_DEBUGS() << "changed" << LL_ENDL;
updateControls(mFloater);
diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp
index fc2cfbcf2b..30ed723db6 100755
--- a/indra/newview/llfloaterworldmap.cpp
+++ b/indra/newview/llfloaterworldmap.cpp
@@ -1773,8 +1773,8 @@ void LLFloaterWorldMap::onCommitSearchResult()
}
LLStringUtil::toLower(sim_name);
- std::map<U64, LLSimInfo*>::const_iterator it;
- for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
+ LLWorldMap::sim_info_map_t::const_iterator end = LLWorldMap::instance().getRegionMap().end();
+ for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin(); it != end; ++it)
{
LLSimInfo* info = it->second;
diff --git a/indra/newview/llfolderviewmodelinventory.cpp b/indra/newview/llfolderviewmodelinventory.cpp
index 734f20830d..c668d414d3 100644
--- a/indra/newview/llfolderviewmodelinventory.cpp
+++ b/indra/newview/llfolderviewmodelinventory.cpp
@@ -234,7 +234,7 @@ bool LLFolderViewModelItemInventory::filterChildItem( LLFolderViewModelItem* ite
return continue_filtering;
}
-bool LLFolderViewModelItemInventory::filter( LLFolderViewFilter& filter)
+bool LLFolderViewModelItemInventory::filter(LLFolderViewFilter& filter)
{
const S32 filter_generation = filter.getCurrentGeneration();
const S32 must_pass_generation = filter.getFirstRequiredGeneration();
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 930a8c28d9..112008172e 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -68,7 +68,7 @@
#include <vector>
// Height of the yellow selection highlight posts for land
-const F32 PARCEL_POST_HEIGHT = 0.666f;
+constexpr F32 PARCEL_POST_HEIGHT = 0.666f;
// Returns true if you got at least one object
void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
@@ -178,27 +178,27 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
{
std::vector<LLDrawable*> potentials;
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ for (LLViewerRegion* region : LLWorld::getInstance()->getRegionList())
{
- LLViewerRegion* region = *iter;
for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
{
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
+ if (LLSpatialPartition* part = region->getSpatialPartition(i))
{
part->cull(*LLViewerCamera::getInstance(), &potentials, true);
}
}
}
- for (std::vector<LLDrawable*>::iterator iter = potentials.begin();
- iter != potentials.end(); iter++)
+ for (LLDrawable* drawable : potentials)
{
- LLDrawable* drawable = *iter;
+ if (!drawable)
+ {
+ continue;
+ }
+
LLViewerObject* vobjp = drawable->getVObj();
- if (!drawable || !vobjp ||
+ if (!vobjp ||
vobjp->getPCode() != LL_PCODE_VOLUME ||
vobjp->isAttachment() ||
(deselect && !vobjp->isSelected()))
@@ -244,7 +244,7 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
gViewerWindow->setup3DRender();
}
-const F32 WIND_RELATIVE_ALTITUDE = 25.f;
+constexpr F32 WIND_RELATIVE_ALTITUDE = 25.f;
void LLWind::renderVectors()
{
@@ -266,14 +266,14 @@ void LLWind::renderVectors()
x = mVelX[i + j*mSize] * WIND_SCALE_HACK;
y = mVelY[i + j*mSize] * WIND_SCALE_HACK;
gGL.pushMatrix();
- gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.0);
- gGL.color3f(0,1,0);
+ gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.f);
+ gGL.color3f(0.f, 1.f, 0.f);
gGL.begin(LLRender::POINTS);
- gGL.vertex3f(0,0,0);
+ gGL.vertex3f(0.f, 0.f, 0.f);
gGL.end();
- gGL.color3f(1,0,0);
+ gGL.color3f(1.f, 0.f, 0.f);
gGL.begin(LLRender::LINES);
- gGL.vertex3f(x * 0.1f, y * 0.1f ,0.f);
+ gGL.vertex3f(x * 0.1f, y * 0.1f, 0.f);
gGL.vertex3f(x, y, 0.f);
gGL.end();
gGL.popMatrix();
@@ -287,7 +287,7 @@ void LLWind::renderVectors()
// Used by lltoolselectland
void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global,
- const LLVector3d &east_north_top_global )
+ const LLVector3d &east_north_top_global)
{
LLGLSUIDefault gls_ui;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -338,118 +338,23 @@ void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global,
gGL.end();
gGL.color4f(1.f, 1.f, 0.f, 0.2f);
- gGL.begin(LLRender::QUADS);
-
- gGL.vertex3f(west, north, nw_bottom);
- gGL.vertex3f(west, north, nw_top);
- gGL.vertex3f(east, north, ne_top);
- gGL.vertex3f(east, north, ne_bottom);
-
- gGL.vertex3f(east, north, ne_bottom);
- gGL.vertex3f(east, north, ne_top);
- gGL.vertex3f(east, south, se_top);
- gGL.vertex3f(east, south, se_bottom);
-
- gGL.vertex3f(east, south, se_bottom);
- gGL.vertex3f(east, south, se_top);
- gGL.vertex3f(west, south, sw_top);
- gGL.vertex3f(west, south, sw_bottom);
-
- gGL.vertex3f(west, south, sw_bottom);
- gGL.vertex3f(west, south, sw_top);
- gGL.vertex3f(west, north, nw_top);
- gGL.vertex3f(west, north, nw_bottom);
-
- gGL.end();
-
- LLUI::setLineWidth(1.f);
-}
-
-/*
-void LLViewerParcelMgr::renderParcel(LLParcel* parcel )
-{
- S32 i;
- S32 count = parcel->getBoxCount();
- for (i = 0; i < count; i++)
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
- const LLParcelBox& box = parcel->getBox(i);
-
- F32 west = box.mMin.mV[VX];
- F32 south = box.mMin.mV[VY];
-
- F32 east = box.mMax.mV[VX];
- F32 north = box.mMax.mV[VY];
-
- // HACK: At edge of last region of world, we need to make sure the region
- // resolves correctly so we can get a height value.
- const F32 FUDGE = 0.01f;
-
- F32 sw_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( west, south, 0.f ) );
- F32 se_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( east-FUDGE, south, 0.f ) );
- F32 ne_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( east-FUDGE, north-FUDGE, 0.f ) );
- F32 nw_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( west, north-FUDGE, 0.f ) );
-
- // little hack to make nearby lines not Z-fight
- east -= 0.1f;
- north -= 0.1f;
-
- F32 sw_top = sw_bottom + POST_HEIGHT;
- F32 se_top = se_bottom + POST_HEIGHT;
- F32 ne_top = ne_bottom + POST_HEIGHT;
- F32 nw_top = nw_bottom + POST_HEIGHT;
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLDepthTest gls_depth(GL_TRUE);
-
- LLUI::setLineWidth(2.f);
- gGL.color4f(0.f, 1.f, 1.f, 1.f);
-
- // Cheat and give this the same pick-name as land
- gGL.begin(LLRender::LINES);
-
gGL.vertex3f(west, north, nw_bottom);
gGL.vertex3f(west, north, nw_top);
-
gGL.vertex3f(east, north, ne_bottom);
gGL.vertex3f(east, north, ne_top);
-
- gGL.vertex3f(east, south, se_bottom);
- gGL.vertex3f(east, south, se_top);
-
- gGL.vertex3f(west, south, sw_bottom);
- gGL.vertex3f(west, south, sw_top);
-
- gGL.end();
-
- gGL.color4f(0.f, 1.f, 1.f, 0.2f);
- gGL.begin(LLRender::QUADS);
-
- gGL.vertex3f(west, north, nw_bottom);
- gGL.vertex3f(west, north, nw_top);
- gGL.vertex3f(east, north, ne_top);
- gGL.vertex3f(east, north, ne_bottom);
-
- gGL.vertex3f(east, north, ne_bottom);
- gGL.vertex3f(east, north, ne_top);
- gGL.vertex3f(east, south, se_top);
- gGL.vertex3f(east, south, se_bottom);
-
gGL.vertex3f(east, south, se_bottom);
gGL.vertex3f(east, south, se_top);
gGL.vertex3f(west, south, sw_top);
gGL.vertex3f(west, south, sw_bottom);
-
- gGL.vertex3f(west, south, sw_bottom);
- gGL.vertex3f(west, south, sw_top);
gGL.vertex3f(west, north, nw_top);
gGL.vertex3f(west, north, nw_bottom);
-
- gGL.end();
-
- LLUI::setLineWidth(1.f);
}
+ gGL.end();
+
+ LLUI::setLineWidth(1.f);
}
-*/
// north = a wall going north/south. Need that info to set up texture
@@ -493,6 +398,10 @@ void LLViewerParcelMgr::renderOneSegment(F32 x1, F32 y1, F32 x2, F32 y2, F32 hei
gGL.vertex3f(x2, y2, z2);
+ gGL.vertex3f(x1, y1, z);
+
+ gGL.vertex3f(x2, y2, z2);
+
z = z2+height;
gGL.vertex3f(x2, y2, z);
}
@@ -523,18 +432,24 @@ void LLViewerParcelMgr::renderOneSegment(F32 x1, F32 y1, F32 x2, F32 y2, F32 hei
}
- gGL.texCoord2f(tex_coord1*0.5f+0.5f, z1*0.5f);
+ gGL.texCoord2f(tex_coord1 * 0.5f + 0.5f, z1 * 0.5f);
gGL.vertex3f(x1, y1, z1);
- gGL.texCoord2f(tex_coord2*0.5f+0.5f, z2*0.5f);
+ gGL.texCoord2f(tex_coord2 * 0.5f + 0.5f, z2 * 0.5f);
gGL.vertex3f(x2, y2, z2);
// top edge stairsteps
- z = llmax(z2+height, z1+height);
- gGL.texCoord2f(tex_coord2*0.5f+0.5f, z*0.5f);
+ z = llmax(z2 + height, z1 + height);
+ gGL.texCoord2f(tex_coord2 * 0.5f + 0.5f, z * 0.5f);
+ gGL.vertex3f(x2, y2, z);
+
+ gGL.texCoord2f(tex_coord1 * 0.5f + 0.5f, z1 * 0.5f);
+ gGL.vertex3f(x1, y1, z1);
+
+ gGL.texCoord2f(tex_coord2 * 0.5f + 0.5f, z * 0.5f);
gGL.vertex3f(x2, y2, z);
- gGL.texCoord2f(tex_coord1*0.5f+0.5f, z*0.5f);
+ gGL.texCoord2f(tex_coord1 * 0.5f + 0.5f, z * 0.5f);
gGL.vertex3f(x1, y1, z);
}
}
@@ -575,7 +490,7 @@ void LLViewerParcelMgr::renderHighlightSegments(const U8* segments, LLViewerRegi
if (!has_segments)
{
has_segments = true;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
}
renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, SOUTH_MASK, regionp);
}
@@ -591,7 +506,7 @@ void LLViewerParcelMgr::renderHighlightSegments(const U8* segments, LLViewerRegi
if (!has_segments)
{
has_segments = true;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
}
renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, WEST_MASK, regionp);
}
@@ -647,7 +562,7 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, bool use_pass, LLV
gGL.getTexUnit(0)->bind(mBlockedImage);
}
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
for (y = 0; y < STRIDE; y++)
{
@@ -923,7 +838,7 @@ struct ShaderProfileHelper
}
~ShaderProfileHelper()
{
- LLGLSLShader::finishProfile(false);
+ LLGLSLShader::finishProfile();
}
};
@@ -1121,57 +1036,6 @@ F32 gpu_benchmark()
LLGLSLShader::unbind();
- F32 time_passed = 0; // seconds
-
- { //run CPU timer benchmark
- glFinish();
- gBenchmarkProgram.bind();
- for (S32 c = -1; c < samples && time_passed < time_limit; ++c)
- {
- LLTimer timer;
- timer.start();
-
- for (U32 i = 0; i < count; ++i)
- {
- dest[i].bindTarget();
- texHolder.bind(i);
- buff->setBuffer();
- buff->drawArrays(LLRender::TRIANGLES, 0, 3);
- dest[i].flush();
- }
-
- //wait for current batch of copies to finish
- glFinish();
-
- F32 time = timer.getElapsedTimeF32();
- time_passed += time;
-
- if (c >= 0) // <-- ignore the first sample as it tends to be artificially slow
- {
- //store result in gigabytes per second
- F32 gb = (F32)((F64)(res * res * 8 * count)) / (1000000000);
- F32 gbps = gb / time;
- results.push_back(gbps);
- }
- }
- gBenchmarkProgram.unbind();
- }
-
- std::sort(results.begin(), results.end());
-
- F32 gbps = results[results.size()/2];
-
- LL_INFOS("Benchmark") << "Memory bandwidth is " << llformat("%.3f", gbps) << " GB/sec according to CPU timers, " << (F32)results.size() << " tests took " << time_passed << " seconds" << LL_ENDL;
-
-#if LL_DARWIN
- if (gbps > 512.f)
- {
- LL_WARNS("Benchmark") << "Memory bandwidth is improbably high and likely incorrect; discarding result." << LL_ENDL;
- //OSX is probably lying, discard result
- return -1.f;
- }
-#endif
-
// run GPU timer benchmark
{
ShaderProfileHelper initProfile;
@@ -1196,7 +1060,7 @@ F32 gpu_benchmark()
F64 samples_drawn = (F64)gBenchmarkProgram.mSamplesDrawn;
F64 gpixels_drawn = samples_drawn / 1000000000.0;
F32 samples_sec = (F32)(gpixels_drawn/seconds);
- gbps = samples_sec*4; // 4 bytes per sample
+ F32 gbps = samples_sec*4; // 4 bytes per sample
LL_INFOS("Benchmark") << "Memory bandwidth is " << llformat("%.3f", gbps) << " GB/sec according to ARB_timer_query, total time " << seconds << " seconds" << LL_ENDL;
diff --git a/indra/newview/llgltfmaterialpreviewmgr.cpp b/indra/newview/llgltfmaterialpreviewmgr.cpp
index e38ba8762a..cf6b08797d 100644
--- a/indra/newview/llgltfmaterialpreviewmgr.cpp
+++ b/indra/newview/llgltfmaterialpreviewmgr.cpp
@@ -193,7 +193,7 @@ LLGLTFPreviewTexture::LLGLTFPreviewTexture(LLPointer<LLFetchedGLTFMaterial> mate
// static
LLPointer<LLGLTFPreviewTexture> LLGLTFPreviewTexture::create(LLPointer<LLFetchedGLTFMaterial> material)
{
- return new LLGLTFPreviewTexture(material, LLPipeline::MAX_BAKE_WIDTH);
+ return new LLGLTFPreviewTexture(material, LLPipeline::MAX_PREVIEW_WIDTH);
}
bool LLGLTFPreviewTexture::needsRender()
@@ -471,10 +471,10 @@ bool LLGLTFPreviewTexture::render()
PreviewSphere& preview_sphere = get_preview_sphere(mGLTFMaterial, object_transform);
gPipeline.setupHWLights();
- glh::matrix4f mat = copy_matrix(gGLModelView);
- glh::vec4f transformed_light_dir(light_dir.mV);
- mat.mult_matrix_vec(transformed_light_dir);
- SetTemporarily<LLVector4> force_sun_direction_high_graphics(&gPipeline.mTransformedSunDir, LLVector4(transformed_light_dir.v));
+ glm::mat4 mat = get_current_modelview();
+ glm::vec4 transformed_light_dir = glm::make_vec4(light_dir.mV);
+ transformed_light_dir = mat * transformed_light_dir;
+ SetTemporarily<LLVector4> force_sun_direction_high_graphics(&gPipeline.mTransformedSunDir, LLVector4(glm::value_ptr(transformed_light_dir)));
// Override lights to ensure the sun is always shining from a certain direction (low graphics)
// See also force_sun_direction_high_graphics and fixup_shader_constants
{
diff --git a/indra/newview/llhudeffectblob.cpp b/indra/newview/llhudeffectblob.cpp
index b476226d05..bdb21fd96e 100644
--- a/indra/newview/llhudeffectblob.cpp
+++ b/indra/newview/llhudeffectblob.cpp
@@ -78,16 +78,23 @@ void LLHUDEffectBlob::render()
LLVector3 u_scale = pixel_right * (F32)mPixelSize;
LLVector3 v_scale = pixel_up * (F32)mPixelSize;
- { gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3fv((v_scale - u_scale).mV);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3fv((-v_scale - u_scale).mV);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3fv((-v_scale + u_scale).mV);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv((v_scale - u_scale).mV);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv((-v_scale + u_scale).mV);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3fv((v_scale + u_scale).mV);
- } gGL.end();
+ }
+ gGL.end();
} gGL.popMatrix();
}
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp
index 8fa4118a40..1a4af470bd 100644
--- a/indra/newview/llhudicon.cpp
+++ b/indra/newview/llhudicon.cpp
@@ -152,7 +152,7 @@ void LLHUDIcon::render()
gGL.getTexUnit(0)->bind(mImagep);
}
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3fv(upper_left.mV);
@@ -160,6 +160,11 @@ void LLHUDIcon::render()
gGL.vertex3fv(lower_left.mV);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3fv(lower_right.mV);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv(upper_left.mV);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv(lower_right.mV);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3fv(upper_right.mV);
}
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index f027aa5552..4180e49e94 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -38,6 +38,9 @@
#include "llviewerwindow.h"
#include "llui.h"
+#include <glm/gtc/matrix_transform.hpp>
+#include <glm/gtc/type_ptr.hpp>
+
void hud_render_utf8text(const std::string &str, const LLVector3 &pos_agent,
LLFontVertexBuffer *font_buffer,
const LLFontGL &font,
@@ -102,26 +105,10 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
//get the render_pos in screen space
- F64 winX, winY, winZ;
LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
- S32 viewport[4];
- viewport[0] = world_view_rect.mLeft;
- viewport[1] = world_view_rect.mBottom;
- viewport[2] = world_view_rect.getWidth();
- viewport[3] = world_view_rect.getHeight();
-
- F64 mdlv[16];
- F64 proj[16];
-
- for (U32 i = 0; i < 16; i++)
- {
- mdlv[i] = (F64) gGLModelView[i];
- proj[i] = (F64) gGLProjection[i];
- }
+ glm::ivec4 viewport(world_view_rect.mLeft, world_view_rect.mBottom, world_view_rect.getWidth(), world_view_rect.getHeight());
- gluProject(render_pos.mV[0], render_pos.mV[1], render_pos.mV[2],
- mdlv, proj, (GLint*) viewport,
- &winX, &winY, &winZ);
+ glm::vec3 win_coord = glm::project(glm::make_vec3(render_pos.mV), get_current_modelview(), get_current_projection(), viewport);
//fonts all render orthographically, set up projection``
gGL.matrixMode(LLRender::MM_PROJECTION);
@@ -133,11 +120,11 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight());
gViewerWindow->setup3DViewport();
- winX -= world_view_rect.mLeft;
- winY -= world_view_rect.mBottom;
+ win_coord.x -= world_view_rect.mLeft;
+ win_coord.y -= world_view_rect.mBottom;
LLUI::loadIdentity();
gGL.loadIdentity();
- LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f));
+ LLUI::translate((F32) win_coord.x*1.0f/LLFontGL::sScaleX, (F32) win_coord.y*1.0f/(LLFontGL::sScaleY), -(((F32) win_coord.z*2.f)-1.f));
F32 right_x;
if (font_buffer)
diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp
index c1e68e0288..590cd09a31 100644
--- a/indra/newview/llimprocessing.cpp
+++ b/indra/newview/llimprocessing.cpp
@@ -488,7 +488,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id,
case IM_NOTHING_SPECIAL: // p2p IM
// Don't show dialog, just do IM
if (!gAgent.isGodlike()
- && gAgent.getRegion()->isPrelude()
+ && gAgent.inPrelude()
&& to_id.isNull())
{
// do nothing -- don't distract newbies in
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 136b59f3a6..06cf9919b6 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -390,11 +390,11 @@ void notify_of_message(const LLSD& msg, bool is_dnd_msg)
}
else
{
- LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg));
+ LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg));
+ }
+ }
}
}
-}
- }
if (store_dnd_message)
{
// If in DND mode, allow notification to be stored so upon DND exit
@@ -4178,11 +4178,16 @@ public:
}
if (input["body"]["info"].has("voice_channel_info"))
{
+ // new voice channel info incoming, update and re-activate call
+ // if currently in a call.
LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id);
if (session)
{
- session->initVoiceChannel(input["body"]["info"]["voice_channel_info"]);
- session->mVoiceChannel->activate();
+ if (session->mVoiceChannel && session->mVoiceChannel->callStarted())
+ {
+ session->initVoiceChannel(input["body"]["info"]["voice_channel_info"]);
+ session->mVoiceChannel->activate();
+ }
}
}
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index c86492f005..2e8b1b94fe 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -1897,20 +1897,24 @@ void LLItemBridge::selectItem()
}
}
+// virtual
void LLItemBridge::restoreItem()
{
- LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
- if(item)
+ if (LLViewerInventoryItem* item = getItem())
{
- LLInventoryModel* model = getInventoryModel();
- bool is_snapshot = (item->getInventoryType() == LLInventoryType::IT_SNAPSHOT);
+ bool is_snapshot = item->getInventoryType() == LLInventoryType::IT_SNAPSHOT;
+ LLFolderType::EType preferred_type = is_snapshot ?
+ LLFolderType::FT_SNAPSHOT_CATEGORY :
+ LLFolderType::assetTypeToFolderType(item->getType());
- const LLUUID new_parent = model->findCategoryUUIDForType(is_snapshot? LLFolderType::FT_SNAPSHOT_CATEGORY : LLFolderType::assetTypeToFolderType(item->getType()));
- // do not restamp on restore.
+ LLInventoryModel* model = getInventoryModel();
+ LLUUID new_parent = model->findCategoryUUIDForType(preferred_type);
+ // Do not restamp on restore.
LLInvFVBridge::changeItemParent(model, item, new_parent, false);
}
}
+// virtual
void LLItemBridge::restoreToWorld()
{
//Similar functionality to the drag and drop rez logic
@@ -1931,26 +1935,27 @@ void LLItemBridge::restoreToWorld()
//remove local inventory copy, sim will deal with permissions and removing the item
//from the actual inventory if its a no-copy etc
- if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
remove_from_inventory = true;
}
// Check if it's in the trash. (again similar to the normal rez logic)
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+ if (gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
{
remove_from_inventory = true;
}
}
- if(remove_from_inventory)
+ if (remove_from_inventory)
{
gInventory.deleteObject(itemp->getUUID());
gInventory.notifyObservers();
}
}
+// virtual
void LLItemBridge::gotoItem()
{
LLInventoryObject *obj = getInventoryObject();
@@ -1960,39 +1965,43 @@ void LLItemBridge::gotoItem()
}
}
+// virtual
LLUIImagePtr LLItemBridge::getIcon() const
{
- LLInventoryObject *obj = getInventoryObject();
- if (obj)
+ if (LLInventoryObject* obj = getInventoryObject())
{
- return LLInventoryIcon::getIcon(obj->getType(),
- LLInventoryType::IT_NONE,
- mIsLink);
+ return LLInventoryIcon::getIcon(obj->getType(), LLInventoryType::IT_NONE, mIsLink);
}
return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT);
}
+// virtual
LLUIImagePtr LLItemBridge::getIconOverlay() const
{
if (getItem() && getItem()->getIsLinkType())
{
return LLUI::getUIImage("Inv_Link");
}
+
return NULL;
}
+// virtual
PermissionMask LLItemBridge::getPermissionMask() const
{
- LLViewerInventoryItem* item = getItem();
- PermissionMask perm_mask = 0;
- if (item) perm_mask = item->getPermissionMask();
- return perm_mask;
+ if (LLViewerInventoryItem* item = getItem())
+ {
+ return item->getPermissionMask();
+ }
+
+ return 0;
}
+// virtual
void LLItemBridge::buildDisplayName() const
{
- if(getItem())
+ if (getItem())
{
mDisplayName.assign(getItem()->getName());
}
@@ -2005,14 +2014,15 @@ void LLItemBridge::buildDisplayName() const
mSearchableName.append(getLabelSuffix());
LLStringUtil::toUpper(mSearchableName);
- //Name set, so trigger a sort
+ // Name set, so trigger a sort
LLInventorySort sorter = static_cast<LLFolderViewModelInventory&>(mRootViewModel).getSorter();
- if(mParent && !sorter.isByDate())
+ if (mParent && !sorter.isByDate())
{
mParent->requestSort();
}
}
+// virtual
LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
{
U8 font = LLFontGL::NORMAL;
@@ -2023,7 +2033,7 @@ LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
// LL_INFOS() << "BOLD" << LL_ENDL;
font |= LLFontGL::BOLD;
}
- else if(item && item->getIsLinkType())
+ else if (item && item->getIsLinkType())
{
font |= LLFontGL::ITALIC;
}
@@ -2031,6 +2041,7 @@ LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
return (LLFontGL::StyleFlags)font;
}
+// virtual
std::string LLItemBridge::getLabelSuffix() const
{
// String table is loaded before login screen and inventory items are
@@ -2040,19 +2051,19 @@ std::string LLItemBridge::getLabelSuffix() const
static std::string NO_XFER = LLTrans::getString("no_transfer_lbl");
static std::string LINK = LLTrans::getString("link");
static std::string BROKEN_LINK = LLTrans::getString("broken_link");
+
std::string suffix;
- LLInventoryItem* item = getItem();
- if(item)
+ if (LLInventoryItem* item = getItem())
{
// Any type can have the link suffix...
- bool broken_link = LLAssetType::lookupIsLinkType(item->getType());
- if (broken_link) return BROKEN_LINK;
+ if (LLAssetType::lookupIsLinkType(item->getType()))
+ return BROKEN_LINK;
- bool link = item->getIsLinkType();
- if (link) return LINK;
+ if (item->getIsLinkType())
+ return LINK;
// ...but it's a bit confusing to put nocopy/nomod/etc suffixes on calling cards.
- if(LLAssetType::AT_CALLINGCARD != item->getType()
+ if (LLAssetType::AT_CALLINGCARD != item->getType()
&& item->getPermissions().getOwner() == gAgent.getID())
{
bool copy = item->getPermissions().allowCopyBy(gAgent.getID());
@@ -2067,8 +2078,7 @@ std::string LLItemBridge::getLabelSuffix() const
suffix += suffix.empty() ? " " : ",";
suffix += NO_MOD;
}
- bool xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
- gAgent.getID());
+ bool xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID());
if (!xfer)
{
suffix += suffix.empty() ? " " : ",";
@@ -2076,24 +2086,25 @@ std::string LLItemBridge::getLabelSuffix() const
}
}
}
+
return suffix;
}
+// virtual
time_t LLItemBridge::getCreationDate() const
{
- LLViewerInventoryItem* item = getItem();
- if (item)
+ if (LLViewerInventoryItem* item = getItem())
{
return item->getCreationDate();
}
+
return 0;
}
-
+// virtual
bool LLItemBridge::isItemRenameable() const
{
- LLViewerInventoryItem* item = getItem();
- if(item)
+ if (LLViewerInventoryItem* item = getItem())
{
// (For now) Don't allow calling card rename since that may confuse users as to
// what the calling card points to.
@@ -2112,50 +2123,62 @@ bool LLItemBridge::isItemRenameable() const
return false;
}
- return (item->getPermissions().allowModifyBy(gAgent.getID()));
+ return item->getPermissions().allowModifyBy(gAgent.getID());
}
+
return false;
}
+// virtual
bool LLItemBridge::renameItem(const std::string& new_name)
{
- if(!isItemRenameable())
+ if (!isItemRenameable())
return false;
+
LLPreview::dirty(mUUID);
LLInventoryModel* model = getInventoryModel();
- if(!model)
+ if (!model)
return false;
+
LLViewerInventoryItem* item = getItem();
- if(item && (item->getName() != new_name))
+ if (item && (item->getName() != new_name))
{
LLSD updates;
updates["name"] = new_name;
update_inventory_item(item->getUUID(),updates, NULL);
}
- // return false because we either notified observers (& therefore
- // rebuilt) or we didn't update.
+
+ // return false because we either notified observers
+ // (& therefore rebuilt) or we didn't update.
return false;
}
+// virtual
bool LLItemBridge::removeItem()
{
- if(!isItemRemovable())
+ if (!isItemRemovable())
{
return false;
}
// move it to the trash
LLInventoryModel* model = getInventoryModel();
- if(!model) return false;
+ if (!model)
+ return false;
+
const LLUUID& trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
LLViewerInventoryItem* item = getItem();
- if (!item) return false;
+ if (!item)
+ return false;
+
if (item->getType() != LLAssetType::AT_LSL_TEXT)
{
LLPreview::hide(mUUID, true);
}
+
// Already in trash
- if (model->isObjectDescendentOf(mUUID, trash_id)) return false;
+ if (model->isObjectDescendentOf(mUUID, trash_id))
+ return false;
LLNotification::Params params("ConfirmItemDeleteHasLinks");
params.functor.function(boost::bind(&LLItemBridge::confirmRemoveItem, this, _1, _2));
@@ -2187,26 +2210,31 @@ bool LLItemBridge::removeItem()
bool LLItemBridge::confirmRemoveItem(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option != 0) return false;
+ if (option != 0)
+ return false;
LLInventoryModel* model = getInventoryModel();
- if (!model) return false;
+ if (!model)
+ return false;
LLViewerInventoryItem* item = getItem();
- if (!item) return false;
+ if (!item)
+ return false;
const LLUUID& trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
// if item is not already in trash
- if(item && !model->isObjectDescendentOf(mUUID, trash_id))
+ if (item && !model->isObjectDescendentOf(mUUID, trash_id))
{
// move to trash, and restamp
LLInvFVBridge::changeItemParent(model, item, trash_id, true);
// delete was successful
return true;
}
+
return false;
}
+// virtual
bool LLItemBridge::isItemCopyable(bool can_copy_as_link) const
{
LLViewerInventoryItem* item = getItem();
@@ -2214,6 +2242,7 @@ bool LLItemBridge::isItemCopyable(bool can_copy_as_link) const
{
return false;
}
+
// Can't copy worn objects.
// Worn objects are tied to their inworld conterparts
// Copy of modified worn object will return object with obsolete asset and inventory
@@ -2230,37 +2259,36 @@ bool LLItemBridge::isItemCopyable(bool can_copy_as_link) const
LLViewerInventoryItem* LLItemBridge::getItem() const
{
- LLViewerInventoryItem* item = NULL;
- LLInventoryModel* model = getInventoryModel();
- if(model)
+ if (LLInventoryModel* model = getInventoryModel())
{
- item = (LLViewerInventoryItem*)model->getItem(mUUID);
+ return model->getItem(mUUID);
}
- return item;
+
+ return NULL;
}
+// virtual
const LLUUID& LLItemBridge::getThumbnailUUID() const
{
- LLViewerInventoryItem* item = NULL;
- LLInventoryModel* model = getInventoryModel();
- if(model)
- {
- item = (LLViewerInventoryItem*)model->getItem(mUUID);
- }
- if (item)
+ if (LLInventoryModel* model = getInventoryModel())
{
- return item->getThumbnailUUID();
+ if (LLViewerInventoryItem* item = model->getItem(mUUID))
+ {
+ return item->getThumbnailUUID();
+ }
}
+
return LLUUID::null;
}
+// virtual
bool LLItemBridge::isItemPermissive() const
{
- LLViewerInventoryItem* item = getItem();
- if(item)
+ if (LLViewerInventoryItem* item = getItem())
{
return item->getIsFullPerm();
}
+
return false;
}
@@ -2583,16 +2611,22 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
LLInventoryModel* model = getInventoryModel();
- if (!inv_cat) return false; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
- if (!model) return false;
- if (!isAgentAvatarValid()) return false;
- if (!isAgentInventory()) return false; // cannot drag categories into library
+ if (!inv_cat) // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
+ return false;
+ if (!model)
+ return false;
+ if (!isAgentAvatarValid())
+ return false;
+ if (!isAgentInventory())
+ return false; // cannot drag categories into library
LLInventoryPanel* destination_panel = mInventoryPanel.get();
- if (!destination_panel) return false;
+ if (!destination_panel)
+ return false;
LLInventoryFilter* filter = getInventoryFilter();
- if (!filter) return false;
+ if (!filter)
+ return false;
const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
@@ -2689,7 +2723,7 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
is_movable = false;
}
}
- if(is_movable && move_is_into_current_outfit && is_link)
+ if (is_movable && move_is_into_current_outfit && is_link)
{
is_movable = false;
}
@@ -2717,7 +2751,7 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
for (S32 i=0; i < descendent_categories.size(); ++i)
{
LLInventoryCategory* category = descendent_categories[i];
- if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ if (LLFolderType::lookupIsProtectedType(category->getPreferredType()))
{
// Can't move "special folders" (e.g. Textures Folder).
is_movable = false;
@@ -2749,9 +2783,8 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
if (is_movable && move_is_into_trash)
{
- for (S32 i=0; i < descendent_items.size(); ++i)
+ for (LLViewerInventoryItem* item : descendent_items)
{
- LLInventoryItem* item = descendent_items[i];
if (get_is_item_worn(item->getUUID()))
{
is_movable = false;
@@ -2761,10 +2794,8 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
if (is_movable && move_is_into_landmarks)
{
- for (S32 i=0; i < descendent_items.size(); ++i)
+ for (LLViewerInventoryItem* item : descendent_items)
{
- LLViewerInventoryItem* item = descendent_items[i];
-
// Don't move anything except landmarks and categories into Landmarks folder.
// We use getType() instead of getActua;Type() to allow links to landmarks and folders.
if (LLAssetType::AT_LANDMARK != item->getType() && LLAssetType::AT_CATEGORY != item->getType())
@@ -3055,7 +3086,7 @@ bool move_inv_category_world_to_agent(const LLUUID& object_id,
// permissions.
// content category has same ID as object itself
LLViewerObject* object = gObjectList.findObject(object_id);
- if(!object)
+ if (!object)
{
LL_INFOS() << "Object not found for drop." << LL_ENDL;
return false;
@@ -3083,11 +3114,9 @@ bool move_inv_category_world_to_agent(const LLUUID& object_id,
// coming from a task. Need to figure out if the person can
// move/copy this item.
- LLInventoryObject::object_list_t::iterator it = inventory_objects.begin();
- LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
- for ( ; it != end; ++it)
+ for (LLPointer<LLInventoryObject> obj : inventory_objects)
{
- LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(it->get());
+ LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(obj.get());
if (!item)
{
LL_WARNS() << "Invalid inventory item for drop" << LL_ENDL;
@@ -3097,13 +3126,13 @@ bool move_inv_category_world_to_agent(const LLUUID& object_id,
// coming from a task. Need to figure out if the person can
// move/copy this item.
LLPermissions perm(item->getPermissions());
- if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ if ((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
{
accept = true;
}
- else if(object->permYouOwner())
+ else if (object->permYouOwner())
{
// If the object cannot be copied, but the object the
// inventory is owned by the agent, then the item can be
@@ -3123,22 +3152,21 @@ bool move_inv_category_world_to_agent(const LLUUID& object_id,
}
}
- if(drop && accept)
+ if (drop && accept)
{
- it = inventory_objects.begin();
std::shared_ptr<LLMoveInv> move_inv(new LLMoveInv);
move_inv->mObjectID = object_id;
move_inv->mCategoryID = category_id;
move_inv->mCallback = callback;
move_inv->mUserData = user_data;
- for ( ; it != end; ++it)
+ for (LLPointer<LLInventoryObject> obj : inventory_objects)
{
- two_uuids_t two(category_id, (*it)->getUUID());
+ two_uuids_t two(category_id, obj->getUUID());
move_inv->mMoveList.push_back(two);
}
- if(is_move)
+ if (is_move)
{
// Callback called from within here.
warn_move_inventory(object, move_inv);
@@ -3156,13 +3184,13 @@ bool move_inv_category_world_to_agent(const LLUUID& object_id,
void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
{
// Bail out immediately if no descendents
- if( mComplete.empty() )
+ if (mComplete.empty())
{
LL_WARNS() << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << LL_ENDL;
if (clear_observer)
{
- gInventory.removeObserver(this);
- delete this;
+ gInventory.removeObserver(this);
+ delete this;
}
return;
}
@@ -3186,13 +3214,13 @@ void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
size_t item_count(0);
- if( item_array )
+ if (item_array)
{
item_count = item_array->size();
}
size_t cat_count(0);
- if( cat_array )
+ if (cat_array)
{
cat_count = cat_array->size();
}
@@ -3291,20 +3319,16 @@ protected:
};
-
void LLInventoryCopyAndWearObserver::changed(U32 mask)
{
- if((mask & (LLInventoryObserver::ADD)) != 0)
+ if ((mask & (LLInventoryObserver::ADD)) != 0)
{
if (!mFolderAdded)
{
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
+ for (const LLUUID& item_id : changed_items)
{
- if ((*id_it) == mCatID)
+ if (item_id == mCatID)
{
mFolderAdded = true;
break;
@@ -3322,8 +3346,7 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask)
}
else
{
- if (category->getDescendentCount() ==
- mContentsCount)
+ if (category->getDescendentCount() == mContentsCount)
{
gInventory.removeObserver(this);
LLAppearanceMgr::instance().wearInventoryCategory(category, false, !mReplace);
@@ -3335,8 +3358,6 @@ void LLInventoryCopyAndWearObserver::changed(U32 mask)
}
}
-
-
void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("open" == action)
@@ -3429,19 +3450,19 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
LLMarketplaceValidator::getInstance()->validateMarketplaceListings(
version_folder_id,
[this](bool result)
- {
- // todo: might need to ensure bridge/mUUID exists or this will cause crashes
- if (!result)
{
- LLSD subs;
- subs["[ERROR_CODE]"] = mMessage;
- LLNotificationsUtil::add("MerchantListingFailed", subs);
- }
- else
- {
- LLMarketplaceData::instance().activateListing(mUUID, true);
- }
- },
+ // todo: might need to ensure bridge/mUUID exists or this will cause crashes
+ if (!result)
+ {
+ LLSD subs;
+ subs["[ERROR_CODE]"] = mMessage;
+ LLNotificationsUtil::add("MerchantListingFailed", subs);
+ }
+ else
+ {
+ LLMarketplaceData::instance().activateListing(mUUID, true);
+ }
+ },
boost::bind(&LLFolderBridge::gatherMessage, this, _1, _2, _3)
);
}
@@ -3456,19 +3477,19 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
LLMarketplaceValidator::getInstance()->validateMarketplaceListings(
mUUID,
[this](bool result)
- {
- if (!result)
{
- LLSD subs;
- subs["[ERROR_CODE]"] = mMessage;
- LLNotificationsUtil::add("MerchantFolderActivationFailed", subs);
- }
- else
- {
- LLInventoryCategory* category = gInventory.getCategory(mUUID);
- LLMarketplaceData::instance().setVersionFolder(category->getParentUUID(), mUUID);
- }
- },
+ if (!result)
+ {
+ LLSD subs;
+ subs["[ERROR_CODE]"] = mMessage;
+ LLNotificationsUtil::add("MerchantFolderActivationFailed", subs);
+ }
+ else
+ {
+ LLInventoryCategory* category = gInventory.getCategory(mUUID);
+ LLMarketplaceData::instance().setVersionFolder(category->getParentUUID(), mUUID);
+ }
+ },
boost::bind(&LLFolderBridge::gatherMessage, this, _1, _2, _3),
false,
2);
@@ -3500,35 +3521,35 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
LLMarketplaceValidator::getInstance()->validateMarketplaceListings(
mUUID,
[this](bool result)
- {
- if (!result)
{
- mMessage = "";
-
- LLMarketplaceValidator::getInstance()->validateMarketplaceListings(
- mUUID,
- [this](bool result)
+ if (!result)
{
- if (result)
- {
- LLNotificationsUtil::add("MerchantForceValidateListing");
- LLMarketplaceData::instance().createListing(mUUID);
- }
- else
+ mMessage = "";
+
+ LLMarketplaceValidator::getInstance()->validateMarketplaceListings(
+ mUUID,
+ [this](bool result)
{
- LLSD subs;
- subs["[ERROR_CODE]"] = mMessage;
- LLNotificationsUtil::add("MerchantListingFailed", subs);
- }
- },
- boost::bind(&LLFolderBridge::gatherMessage, this, _1, _2, _3),
- true);
- }
- else
- {
- LLMarketplaceData::instance().createListing(mUUID);
- }
- },
+ if (result)
+ {
+ LLNotificationsUtil::add("MerchantForceValidateListing");
+ LLMarketplaceData::instance().createListing(mUUID);
+ }
+ else
+ {
+ LLSD subs;
+ subs["[ERROR_CODE]"] = mMessage;
+ LLNotificationsUtil::add("MerchantListingFailed", subs);
+ }
+ },
+ boost::bind(&LLFolderBridge::gatherMessage, this, _1, _2, _3),
+ true);
+ }
+ else
+ {
+ LLMarketplaceData::instance().createListing(mUUID);
+ }
+ },
boost::bind(&LLFolderBridge::gatherMessage, this, _1, _2, _3),
false);
@@ -3607,7 +3628,7 @@ void LLFolderBridge::copyOutfitToClipboard()
gInventory.getDirectDescendentsOf(mUUID, cat_array, item_array);
size_t item_count(0);
- if( item_array )
+ if (item_array)
{
item_count = item_array->size();
}
@@ -3699,8 +3720,7 @@ void LLFolderBridge::restoreItem()
LLFolderType::EType LLFolderBridge::getPreferredType() const
{
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
- LLViewerInventoryCategory* cat = getCategory();
- if(cat)
+ if (LLViewerInventoryCategory* cat = getCategory())
{
preferred_type = cat->getPreferredType();
}
@@ -3742,7 +3762,6 @@ LLUIImagePtr LLFolderBridge::getIconOverlay() const
bool LLFolderBridge::renameItem(const std::string& new_name)
{
-
LLScrollOnRenameObserver *observer = new LLScrollOnRenameObserver(mUUID, mRoot);
gInventory.addObserver(observer);
@@ -3755,7 +3774,7 @@ bool LLFolderBridge::renameItem(const std::string& new_name)
bool LLFolderBridge::removeItem()
{
- if(!isItemRemovable())
+ if (!isItemRemovable())
{
return false;
}
@@ -3771,7 +3790,6 @@ bool LLFolderBridge::removeItem()
return true;
}
-
bool LLFolderBridge::removeSystemFolder()
{
const LLViewerInventoryCategory *cat = getCategory();
diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp
index e3d4645701..5c0905af3c 100644
--- a/indra/newview/llinventoryfilter.cpp
+++ b/indra/newview/llinventoryfilter.cpp
@@ -103,7 +103,7 @@ bool LLInventoryFilter::check(const LLFolderViewModelItem* item)
}
std::string desc = listener->getSearchableCreatorName();
- switch(mSearchType)
+ switch (mSearchType)
{
case SEARCHTYPE_CREATOR:
desc = listener->getSearchableCreatorName();
@@ -129,7 +129,7 @@ bool LLInventoryFilter::check(const LLFolderViewModelItem* item)
boost::char_separator<char> sep(" ");
tokenizer tokens(desc, sep);
- for (auto token_iter : tokens)
+ for (const auto& token_iter : tokens)
{
if (token_iter == mExactToken)
{
@@ -138,9 +138,9 @@ bool LLInventoryFilter::check(const LLFolderViewModelItem* item)
}
}
}
- else if ((mFilterTokens.size() > 0) && (mSearchType == SEARCHTYPE_NAME))
+ else if (!mFilterTokens.empty() && mSearchType == SEARCHTYPE_NAME)
{
- for (auto token_iter : mFilterTokens)
+ for (const auto& token_iter : mFilterTokens)
{
if (desc.find(token_iter) == std::string::npos)
{
@@ -150,7 +150,7 @@ bool LLInventoryFilter::check(const LLFolderViewModelItem* item)
}
else
{
- passed = (mFilterSubString.size() ? desc.find(mFilterSubString) != std::string::npos : true);
+ passed = checkAgainstFilterSubString(desc);
}
passed = passed && checkAgainstFilterType(listener);
@@ -166,7 +166,7 @@ bool LLInventoryFilter::check(const LLFolderViewModelItem* item)
bool LLInventoryFilter::check(const LLInventoryItem* item)
{
- const bool passed_string = (mFilterSubString.size() ? item->getName().find(mFilterSubString) != std::string::npos : true);
+ const bool passed_string = checkAgainstFilterSubString(item->getName());
const bool passed_filtertype = checkAgainstFilterType(item);
const bool passed_permissions = checkAgainstPermissions(item);
@@ -295,9 +295,19 @@ bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
return true;
}
+bool LLInventoryFilter::checkAgainstFilterSubString(const std::string& desc) const
+{
+ if (mFilterSubString.empty())
+ return true;
+
+ size_t pos = desc.find(mFilterSubString);
+ return pos != std::string::npos;
+}
+
bool LLInventoryFilter::checkAgainstFilterType(const LLFolderViewModelItemInventory* listener) const
{
- if (!listener) return false;
+ if (!listener)
+ return false;
LLInventoryType::EType object_type = listener->getInventoryType();
const LLUUID object_id = listener->getUUID();
@@ -338,7 +348,7 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLFolderViewModelItemInvent
}
}
- if(filterTypes & FILTERTYPE_WORN)
+ if (filterTypes & FILTERTYPE_WORN)
{
if (!get_is_item_worn(object_id))
{
@@ -351,7 +361,8 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLFolderViewModelItemInvent
// Pass if this item is the target UUID or if it links to the target UUID
if (filterTypes & FILTERTYPE_UUID)
{
- if (!object) return false;
+ if (!object)
+ return false;
if (object->getLinkedUUID() != mFilterOps.mFilterUUID)
return false;
@@ -363,7 +374,7 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLFolderViewModelItemInvent
if (filterTypes & FILTERTYPE_DATE)
{
const U16 HOURS_TO_SECONDS = 3600;
- time_t earliest = time_corrected() - mFilterOps.mHoursAgo * HOURS_TO_SECONDS;
+ time_t earliest = time_corrected() - (U64)mFilterOps.mHoursAgo * HOURS_TO_SECONDS;
if (mFilterOps.mMinDate > time_min() && mFilterOps.mMinDate < earliest)
{
@@ -494,7 +505,8 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLInventoryItem* item) cons
// Pass if this item is the target UUID or if it links to the target UUID
if (filterTypes & FILTERTYPE_UUID)
{
- if (!item) return false;
+ if (!item)
+ return false;
if (item->getLinkedUUID() != mFilterOps.mFilterUUID)
return false;
@@ -540,7 +552,8 @@ bool LLInventoryFilter::checkAgainstClipboard(const LLUUID& object_id) const
bool LLInventoryFilter::checkAgainstPermissions(const LLFolderViewModelItemInventory* listener) const
{
- if (!listener) return false;
+ if (!listener)
+ return false;
PermissionMask perm = listener->getPermissionMask();
const LLInvFVBridge *bridge = dynamic_cast<const LLInvFVBridge *>(listener);
@@ -556,7 +569,8 @@ bool LLInventoryFilter::checkAgainstPermissions(const LLFolderViewModelItemInven
bool LLInventoryFilter::checkAgainstPermissions(const LLInventoryItem* item) const
{
- if (!item) return false;
+ if (!item)
+ return false;
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
PermissionMask perm = new_item->getPermissionMask();
@@ -567,11 +581,13 @@ bool LLInventoryFilter::checkAgainstPermissions(const LLInventoryItem* item) con
bool LLInventoryFilter::checkAgainstFilterLinks(const LLFolderViewModelItemInventory* listener) const
{
- if (!listener) return true;
+ if (!listener)
+ return true;
const LLUUID object_id = listener->getUUID();
const LLInventoryObject *object = gInventory.getObject(object_id);
- if (!object) return true;
+ if (!object)
+ return true;
const bool is_link = object->getIsLinkType();
if (is_link && (mFilterOps.mFilterLinks == FILTERLINK_EXCLUDE_LINKS))
@@ -584,7 +600,8 @@ bool LLInventoryFilter::checkAgainstFilterLinks(const LLFolderViewModelItemInven
bool LLInventoryFilter::checkAgainstFilterThumbnails(const LLUUID& object_id) const
{
const LLInventoryObject *object = gInventory.getObject(object_id);
- if (!object) return true;
+ if (!object)
+ return true;
const bool is_thumbnail = object->getThumbnailUUID().notNull();
if (is_thumbnail && (mFilterOps.mFilterThumbnails == FILTER_EXCLUDE_THUMBNAILS))
@@ -596,16 +613,20 @@ bool LLInventoryFilter::checkAgainstFilterThumbnails(const LLUUID& object_id) co
bool LLInventoryFilter::checkAgainstCreator(const LLFolderViewModelItemInventory* listener) const
{
- if (!listener) return true;
+ if (!listener)
+ return true;
+
const bool is_folder = listener->getInventoryType() == LLInventoryType::IT_CATEGORY;
switch (mFilterOps.mFilterCreatorType)
{
case FILTERCREATOR_SELF:
- if(is_folder) return false;
- return (listener->getSearchableCreatorName() == mUsername);
+ if (is_folder)
+ return false;
+ return listener->getSearchableCreatorName() == mUsername;
case FILTERCREATOR_OTHERS:
- if(is_folder) return false;
- return (listener->getSearchableCreatorName() != mUsername);
+ if (is_folder)
+ return false;
+ return listener->getSearchableCreatorName() != mUsername;
case FILTERCREATOR_ALL:
default:
return true;
@@ -618,7 +639,8 @@ bool LLInventoryFilter::checkAgainstSearchVisibility(const LLFolderViewModelItem
const LLUUID object_id = listener->getUUID();
const LLInventoryObject *object = gInventory.getObject(object_id);
- if (!object) return true;
+ if (!object)
+ return true;
const bool is_link = object->getIsLinkType();
if (is_link && ((mFilterOps.mSearchVisibility & VISIBILITY_LINKS) == 0))
@@ -647,10 +669,8 @@ std::string::size_type LLInventoryFilter::getStringMatchOffset(LLFolderViewModel
{
return mFilterSubString.size() ? item->getSearchableName().find(mFilterSubString) : std::string::npos;
}
- else
- {
- return std::string::npos;
- }
+
+ return std::string::npos;
}
bool LLInventoryFilter::isDefault() const
@@ -725,7 +745,7 @@ void LLInventoryFilter::updateFilterTypes(U64 types, U64& current_types)
void LLInventoryFilter::setSearchType(ESearchType type)
{
- if(mSearchType != type)
+ if (mSearchType != type)
{
mSearchType = type;
setModified();
@@ -918,6 +938,7 @@ void LLInventoryFilter::setFilterUUID(const LLUUID& object_id)
{
setModified(FILTER_RESTART);
}
+
mFilterOps.mFilterUUID = object_id;
mFilterOps.mFilterTypes = FILTERTYPE_UUID;
}
@@ -931,7 +952,6 @@ void LLInventoryFilter::setFilterSubString(const std::string& string)
if (mFilterSubString != filter_sub_string_new)
{
-
mFilterTokens.clear();
if (filter_sub_string_new.find_first_of("+") != std::string::npos)
{
@@ -1243,7 +1263,7 @@ void LLInventoryFilter::setFindAllLinksMode(const std::string &search_name, cons
{
// Save a copy of settings so that we will be able to restore it later
// but make sure we are not searching for links already
- if(mFilterOps.mFilterLinks != FILTERLINK_ONLY_LINKS)
+ if (mFilterOps.mFilterLinks != FILTERLINK_ONLY_LINKS)
{
mBackupFilterOps = mFilterOps;
}
@@ -1283,7 +1303,7 @@ void LLInventoryFilter::setModified(EFilterModified behavior)
}
// if not keeping current filter results, update last valid as well
- switch(mFilterModified)
+ switch (mFilterModified)
{
case FILTER_RESTART:
mFirstRequiredGeneration = mCurrentGeneration;
@@ -1499,11 +1519,11 @@ const std::string& LLInventoryFilter::getFilterText()
{
mFilterText += LLTrans::getString("Since Logoff");
}
+
return mFilterText;
}
-
-LLInventoryFilter& LLInventoryFilter::operator=( const LLInventoryFilter& other )
+LLInventoryFilter& LLInventoryFilter::operator =(const LLInventoryFilter& other)
{
setFilterObjectTypes(other.getFilterObjectTypes());
setDateRange(other.getMinDate(), other.getMaxDate());
@@ -1516,7 +1536,6 @@ LLInventoryFilter& LLInventoryFilter::operator=( const LLInventoryFilter& othe
return *this;
}
-
void LLInventoryFilter::toParams(Params& params) const
{
params.filter_ops.types = (U32)getFilterObjectTypes();
@@ -1686,14 +1705,13 @@ std::string LLInventoryFilter::getEmptyLookupMessage(bool is_empty_folder) const
return LLTrans::getString(mEmptyLookupMessage, args);
}
-
}
bool LLInventoryFilter::areDateLimitsSet()
{
- return mFilterOps.mMinDate != time_min()
- || mFilterOps.mMaxDate != time_max()
- || mFilterOps.mHoursAgo != 0;
+ return mFilterOps.mMinDate != time_min()
+ || mFilterOps.mMaxDate != time_max()
+ || mFilterOps.mHoursAgo != 0;
}
bool LLInventoryFilter::showAllResults() const
@@ -1701,8 +1719,6 @@ bool LLInventoryFilter::showAllResults() const
return hasFilterString() && !mSingleFolderMode;
}
-
-
bool LLInventoryFilter::FilterOps::DateRange::validateBlock( bool emit_errors /*= true*/ ) const
{
bool valid = LLInitParam::Block<DateRange>::validateBlock(emit_errors);
diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h
index 7203c6f743..7e64a03e73 100644
--- a/indra/newview/llinventoryfilter.h
+++ b/indra/newview/llinventoryfilter.h
@@ -45,7 +45,8 @@ public:
SHOW_NO_FOLDERS
};
- enum EFilterType {
+ enum EFilterType
+ {
FILTERTYPE_NONE = 0,
FILTERTYPE_OBJECT = 0x1 << 0, // normal default search-by-object-type
FILTERTYPE_CATEGORY = 0x1 << 1, // search by folder type
@@ -275,9 +276,9 @@ public:
// +-------------------------------------------------------------------+
// + Execution And Results
// +-------------------------------------------------------------------+
- bool check(const LLFolderViewModelItem* listener);
+ bool check(const LLFolderViewModelItem* item);
bool check(const LLInventoryItem* item);
- bool checkFolder(const LLFolderViewModelItem* listener) const;
+ bool checkFolder(const LLFolderViewModelItem* item) const;
bool checkFolder(const LLUUID& folder_id) const;
bool showAllResults() const;
@@ -341,6 +342,7 @@ public:
private:
bool areDateLimitsSet();
+ bool checkAgainstFilterSubString(const std::string& desc) const;
bool checkAgainstFilterType(const class LLFolderViewModelItemInventory* listener) const;
bool checkAgainstFilterType(const LLInventoryItem* item) const;
bool checkAgainstPermissions(const class LLFolderViewModelItemInventory* listener) const;
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 57c0d57190..dadd0590a9 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -2400,18 +2400,16 @@ void ungroup_folder_items(const LLUUID& folder_id)
LLInventoryModel::cat_array_t cats = *cat_array;
LLInventoryModel::item_array_t items = *item_array;
- for (LLInventoryModel::cat_array_t::const_iterator cat_iter = cats.begin(); cat_iter != cats.end(); ++cat_iter)
+ for (const LLPointer<LLViewerInventoryCategory>& cat : cats)
{
- LLViewerInventoryCategory* cat = *cat_iter;
if (cat)
{
gInventory.changeCategoryParent(cat, new_cat_uuid, false);
}
}
- for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin(); item_iter != items.end(); ++item_iter)
+ for (const LLPointer<LLViewerInventoryItem>& item : items)
{
- LLViewerInventoryItem* item = *item_iter;
- if(item)
+ if (item)
{
gInventory.changeItemParent(item, new_cat_uuid, false);
}
@@ -2424,8 +2422,7 @@ std::string get_searchable_description(LLInventoryModel* model, const LLUUID& it
{
if (model)
{
- const LLInventoryItem *item = model->getItem(item_id);
- if(item)
+ if (const LLInventoryItem* item = model->getItem(item_id))
{
std::string desc = item->getDescription();
LLStringUtil::toUpper(desc);
@@ -2439,8 +2436,7 @@ std::string get_searchable_creator_name(LLInventoryModel* model, const LLUUID& i
{
if (model)
{
- const LLInventoryItem *item = model->getItem(item_id);
- if(item)
+ if (const LLInventoryItem* item = model->getItem(item_id))
{
LLAvatarName av_name;
if (LLAvatarNameCache::get(item->getCreatorUUID(), &av_name))
diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp
index 46d1e822de..c4f93cee98 100644
--- a/indra/newview/llinventorygallery.cpp
+++ b/indra/newview/llinventorygallery.cpp
@@ -2649,7 +2649,8 @@ bool LLInventoryGallery::hasDescendents(const LLUUID& cat_id)
bool LLInventoryGallery::checkAgainstFilterType(const LLUUID& object_id)
{
const LLInventoryObject *object = gInventory.getObject(object_id);
- if(!object) return false;
+ if (!object)
+ return false;
LLInventoryType::EType object_type = LLInventoryType::IT_CATEGORY;
LLInventoryItem* inv_item = gInventory.getItem(object_id);
@@ -2657,8 +2658,8 @@ bool LLInventoryGallery::checkAgainstFilterType(const LLUUID& object_id)
{
object_type = inv_item->getInventoryType();
}
- const U32 filterTypes = (U32)mFilter->getFilterTypes();
+ const U32 filterTypes = (U32)mFilter->getFilterTypes();
if ((filterTypes & LLInventoryFilter::FILTERTYPE_OBJECT) && inv_item)
{
switch (object_type)
@@ -2726,7 +2727,7 @@ bool LLInventoryGallery::hasVisibleItems()
void LLInventoryGallery::handleModifiedFilter()
{
- if(mFilter->isModified())
+ if (mFilter->isModified())
{
reArrangeRows();
}
@@ -2737,7 +2738,7 @@ void LLInventoryGallery::setSortOrder(U32 order, bool update)
bool dirty = (mSortOrder != order);
mSortOrder = order;
- if(update && dirty)
+ if (update && dirty)
{
mNeedsArrange = true;
gIdleCallbacks.addFunction(onIdle, (void*)this);
@@ -2789,11 +2790,11 @@ void LLInventoryGalleryItem::setType(LLAssetType::EType type, LLInventoryType::E
mIsLink = is_link;
std::string icon_name = LLInventoryIcon::getIconName(mType, inventory_type, flags);
- if(mIsFolder)
+ if (mIsFolder)
{
mSortGroup = SG_NORMAL_FOLDER;
LLUUID folder_id = mUUID;
- if(mIsLink)
+ if (mIsLink)
{
LLInventoryObject* obj = gInventory.getObject(mUUID);
if (obj)
@@ -2820,7 +2821,7 @@ void LLInventoryGalleryItem::setType(LLAssetType::EType type, LLInventoryType::E
else
{
const LLInventoryItem *item = gInventory.getItem(mUUID);
- if(item && (LLAssetType::AT_CALLINGCARD != item->getType()) && !mIsLink)
+ if (item && (LLAssetType::AT_CALLINGCARD != item->getType()) && !mIsLink)
{
std::string delim(" --");
bool copy = item->getPermissions().allowCopyBy(gAgent.getID());
@@ -2851,7 +2852,7 @@ void LLInventoryGalleryItem::setType(LLAssetType::EType type, LLInventoryType::E
void LLInventoryGalleryItem::setThumbnail(LLUUID id)
{
mDefaultImage = id.isNull();
- if(mDefaultImage)
+ if (mDefaultImage)
{
mThumbnailCtrl->clearTexture();
}
@@ -2900,10 +2901,10 @@ void LLInventoryGalleryItem::setSelected(bool value)
mSelected = value;
mTextBgPanel->setBackgroundVisible(value);
- if(mSelected)
+ if (mSelected)
{
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
- if(item && !item->isFinished())
+ if (item && !item->isFinished())
{
LLInventoryModelBackgroundFetch::instance().start(mUUID, false);
}
@@ -2926,6 +2927,7 @@ bool LLInventoryGalleryItem::handleMouseDown(S32 x, S32 y, MASK mask)
{
mGallery->changeItemSelection(mUUID, false);
}
+
setFocus(true);
mGallery->claimEditHandler();
@@ -2958,7 +2960,7 @@ bool LLInventoryGalleryItem::handleRightMouseDown(S32 x, S32 y, MASK mask)
bool LLInventoryGalleryItem::handleMouseUp(S32 x, S32 y, MASK mask)
{
- if(hasMouseCapture())
+ if (hasMouseCapture())
{
gFocusMgr.setMouseCapture(NULL);
return true;
@@ -2968,13 +2970,13 @@ bool LLInventoryGalleryItem::handleMouseUp(S32 x, S32 y, MASK mask)
bool LLInventoryGalleryItem::handleHover(S32 x, S32 y, MASK mask)
{
- if(hasMouseCapture())
+ if (hasMouseCapture())
{
S32 screen_x;
S32 screen_y;
localPointToScreen(x, y, &screen_x, &screen_y );
- if(LLToolDragAndDrop::getInstance()->isOverThreshold(screen_x, screen_y) && mGallery)
+ if (LLToolDragAndDrop::getInstance()->isOverThreshold(screen_x, screen_y) && mGallery)
{
mGallery->startDrag();
return LLToolDragAndDrop::getInstance()->handleHover(x, y, mask);
@@ -2993,13 +2995,13 @@ bool LLInventoryGalleryItem::handleDoubleClick(S32 x, S32 y, MASK mask)
LLHandle<LLPanel> handle = mGallery->getHandle();
LLUUID navigate_to = mUUID;
doOnIdleOneTime([handle, navigate_to]()
- {
- LLInventoryGallery* gallery = (LLInventoryGallery*)handle.get();
- if (gallery)
- {
- gallery->setRootFolder(navigate_to);
- }
- });
+ {
+ LLInventoryGallery* gallery = (LLInventoryGallery*)handle.get();
+ if (gallery)
+ {
+ gallery->setRootFolder(navigate_to);
+ }
+ });
}
else
{
@@ -3078,7 +3080,7 @@ void LLInventoryGalleryItem::setWorn(bool value)
{
mWorn = value;
- if(mWorn)
+ if (mWorn)
{
mWornSuffix = (mType == LLAssetType::AT_GESTURE) ? LLTrans::getString("active") : LLTrans::getString("worn");
}
@@ -3092,7 +3094,7 @@ void LLInventoryGalleryItem::setWorn(bool value)
LLFontGL* LLInventoryGalleryItem::getTextFont()
{
- if(mWorn)
+ if (mWorn)
{
return LLFontGL::getFontSansSerifSmallBold();
}
@@ -3127,12 +3129,10 @@ bool LLInventoryGalleryItem::isFadeItem()
void LLThumbnailsObserver::changed(U32 mask)
{
std::vector<LLUUID> deleted_ids;
- for (item_map_t::iterator iter = mItemMap.begin();
- iter != mItemMap.end();
- ++iter)
+ for (item_map_t::value_type& it : mItemMap)
{
- const LLUUID& obj_id = (*iter).first;
- LLItemData& data = (*iter).second;
+ const LLUUID& obj_id = it.first;
+ LLItemData& data = it.second;
LLInventoryObject* obj = gInventory.getObject(obj_id);
if (!obj)
@@ -3158,8 +3158,7 @@ void LLThumbnailsObserver::changed(U32 mask)
bool LLThumbnailsObserver::addItem(const LLUUID& obj_id, callback_t cb)
{
- LLInventoryObject* obj = gInventory.getObject(obj_id);
- if (obj)
+ if (LLInventoryObject* obj = gInventory.getObject(obj_id))
{
mItemMap.insert(item_map_value_t(obj_id, LLItemData(obj_id, obj->getThumbnailUUID(), cb)));
return true;
@@ -3190,79 +3189,74 @@ bool LLInventoryGallery::baseHandleDragAndDrop(LLUUID dest_id, bool drop,
}
bool accepted = false;
- switch(cargo_type)
- {
- case DAD_TEXTURE:
- case DAD_SOUND:
- case DAD_CALLINGCARD:
- case DAD_LANDMARK:
- case DAD_SCRIPT:
- case DAD_CLOTHING:
- case DAD_OBJECT:
- case DAD_NOTECARD:
- case DAD_BODYPART:
- case DAD_ANIMATION:
- case DAD_GESTURE:
- case DAD_MESH:
- case DAD_SETTINGS:
+ switch (cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_CALLINGCARD:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_CLOTHING:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_MESH:
+ case DAD_SETTINGS:
+ accepted = dragItemIntoFolder(dest_id, inv_item, drop, tooltip_msg, true);
+ if (accepted && drop)
+ {
+ // Don't select immediately, wait for item to arrive
+ mItemsToSelect.push_back(inv_item->getUUID());
+ }
+ break;
+ case DAD_LINK:
+ // DAD_LINK type might mean one of two asset types: AT_LINK or AT_LINK_FOLDER.
+ // If we have an item of AT_LINK_FOLDER type we should process the linked
+ // category being dragged or dropped into folder.
+ if (inv_item && LLAssetType::AT_LINK_FOLDER == inv_item->getActualType())
+ {
+ LLInventoryCategory* linked_category = gInventory.getCategory(inv_item->getLinkedUUID());
+ if (linked_category)
+ {
+ accepted = dragCategoryIntoFolder(dest_id, (LLInventoryCategory*)linked_category, drop, tooltip_msg, true);
+ }
+ }
+ else
+ {
accepted = dragItemIntoFolder(dest_id, inv_item, drop, tooltip_msg, true);
+ }
+ if (accepted && drop && inv_item)
+ {
+ mItemsToSelect.push_back(inv_item->getUUID());
+ }
+ break;
+ case DAD_CATEGORY:
+ if (LLFriendCardsManager::instance().isAnyFriendCategory(dest_id))
+ {
+ accepted = false;
+ }
+ else
+ {
+ LLInventoryCategory* cat_ptr = (LLInventoryCategory*)cargo_data;
+ accepted = dragCategoryIntoFolder(dest_id, cat_ptr, drop, tooltip_msg, false);
if (accepted && drop)
{
- // Don't select immediately, wait for item to arrive
- mItemsToSelect.push_back(inv_item->getUUID());
- }
- break;
- case DAD_LINK:
- // DAD_LINK type might mean one of two asset types: AT_LINK or AT_LINK_FOLDER.
- // If we have an item of AT_LINK_FOLDER type we should process the linked
- // category being dragged or dropped into folder.
- if (inv_item && LLAssetType::AT_LINK_FOLDER == inv_item->getActualType())
- {
- LLInventoryCategory* linked_category = gInventory.getCategory(inv_item->getLinkedUUID());
- if (linked_category)
- {
- accepted = dragCategoryIntoFolder(dest_id, (LLInventoryCategory*)linked_category, drop, tooltip_msg, true);
- }
- }
- else
- {
- accepted = dragItemIntoFolder(dest_id, inv_item, drop, tooltip_msg, true);
- }
- if (accepted && drop && inv_item)
- {
- mItemsToSelect.push_back(inv_item->getUUID());
- }
- break;
- case DAD_CATEGORY:
- if (LLFriendCardsManager::instance().isAnyFriendCategory(dest_id))
- {
- accepted = false;
- }
- else
- {
- LLInventoryCategory* cat_ptr = (LLInventoryCategory*)cargo_data;
- accepted = dragCategoryIntoFolder(dest_id, cat_ptr, drop, tooltip_msg, false);
- if (accepted && drop)
- {
- mItemsToSelect.push_back(cat_ptr->getUUID());
- }
+ mItemsToSelect.push_back(cat_ptr->getUUID());
}
- break;
- case DAD_ROOT_CATEGORY:
- case DAD_NONE:
- break;
- default:
- LL_WARNS() << "Unhandled cargo type for drag&drop " << cargo_type << LL_ENDL;
- break;
- }
- if (accepted)
- {
- *accept = ACCEPT_YES_MULTI;
- }
- else
- {
- *accept = ACCEPT_NO;
+ }
+ break;
+ case DAD_ROOT_CATEGORY:
+ case DAD_NONE:
+ break;
+ default:
+ LL_WARNS() << "Unhandled cargo type for drag&drop " << cargo_type << LL_ENDL;
+ break;
}
+
+ *accept = accepted ? ACCEPT_YES_MULTI : ACCEPT_NO;
+
return accepted;
}
@@ -3274,16 +3268,20 @@ bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop,
{
return false;
}
- LLInventoryModel* model = &gInventory;
- if (!model || !inv_item) return false;
+ LLInventoryModel* model = &gInventory;
+ if (!model || !inv_item)
+ return false;
// cannot drag into library
- if((gInventory.getRootFolderID() != folder_id) && !model->isObjectDescendentOf(folder_id, gInventory.getRootFolderID()))
+ if (gInventory.getRootFolderID() != folder_id &&
+ !model->isObjectDescendentOf(folder_id, gInventory.getRootFolderID()))
{
return false;
}
- if (!isAgentAvatarValid()) return false;
+
+ if (!isAgentAvatarValid())
+ return false;
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
@@ -3302,7 +3300,7 @@ bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop,
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
bool accept = false;
LLViewerObject* object = NULL;
- if(LLToolDragAndDrop::SOURCE_AGENT == source)
+ if (LLToolDragAndDrop::SOURCE_AGENT == source)
{
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
@@ -3317,21 +3315,24 @@ bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop,
switch (inv_item->getActualType())
{
- case LLAssetType::AT_CATEGORY:
- is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
- break;
- default:
- break;
+ case LLAssetType::AT_CATEGORY:
+ is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
+ break;
+ default:
+ break;
}
+
// Can't explicitly drag things out of the COF.
if (move_is_outof_current_outfit)
{
is_movable = false;
}
+
if (move_is_into_trash)
{
is_movable &= inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
}
+
if (is_movable)
{
// Don't allow creating duplicates in the Calling Card/Friends
@@ -3540,7 +3541,7 @@ bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop,
move_inv->mMoveList.push_back(item_pair);
move_inv->mCallback = NULL;
move_inv->mUserData = NULL;
- if(is_move)
+ if (is_move)
{
warn_move_inventory(object, move_inv);
}
@@ -3555,7 +3556,7 @@ bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop,
}
}
}
- else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
+ else if (LLToolDragAndDrop::SOURCE_NOTECARD == source)
{
if (move_is_into_marketplacelistings)
{
@@ -3582,7 +3583,7 @@ bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop,
inv_item);
}
}
- else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
+ else if (LLToolDragAndDrop::SOURCE_LIBRARY == source)
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
if(item && item->isFinished())
@@ -3665,11 +3666,14 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat,
return false;
}
- if (!inv_cat) return false; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
+ if (!inv_cat) // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
+ return false;
+
+ if (!isAgentAvatarValid())
+ return false;
- if (!isAgentAvatarValid()) return false;
// cannot drag into library
- if((gInventory.getRootFolderID() != dest_id) && !model->isObjectDescendentOf(dest_id, gInventory.getRootFolderID()))
+ if ((gInventory.getRootFolderID() != dest_id) && !model->isObjectDescendentOf(dest_id, gInventory.getRootFolderID()))
{
return false;
}
@@ -3758,7 +3762,7 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat,
is_movable = false;
}
}
- else if(dest_cat && dest_cat->getPreferredType() == LLFolderType::FT_NONE)
+ else if (dest_cat && dest_cat->getPreferredType() == LLFolderType::FT_NONE)
{
is_movable = ((inv_cat->getPreferredType() == LLFolderType::FT_NONE) || (inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT));
}
@@ -3767,7 +3771,7 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat,
is_movable = false;
}
}
- if(is_movable && move_is_into_current_outfit && is_link)
+ if (is_movable && move_is_into_current_outfit && is_link)
{
is_movable = false;
}
@@ -3795,7 +3799,7 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat,
for (S32 i=0; i < descendent_categories.size(); ++i)
{
LLInventoryCategory* category = descendent_categories[i];
- if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ if (LLFolderType::lookupIsProtectedType(category->getPreferredType()))
{
// Can't move "special folders" (e.g. Textures Folder).
is_movable = false;
@@ -4000,7 +4004,6 @@ void outfitFolderCreatedCallback(LLUUID cat_source_id, LLUUID cat_dest_id)
LLInventoryObject::const_object_list_t link_array;
-
LLInventoryModel::item_array_t::iterator iter = items->begin();
LLInventoryModel::item_array_t::iterator end = items->end();
while (iter!=end)
@@ -4038,4 +4041,3 @@ void dropToMyOutfits(LLInventoryCategory* inv_cat)
inventory_func_type func = boost::bind(&outfitFolderCreatedCallback, inv_cat->getUUID(), _1);
gInventory.createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID());
}
-
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 9e4f4c0adc..e4d1010231 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -414,8 +414,10 @@ void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType
{
getFilter().setFilterObjectTypes(types);
}
- if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY)
+ else if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY)
+ {
getFilter().setFilterCategoryTypes(types);
+ }
}
void LLInventoryPanel::setFilterWorn()
diff --git a/indra/newview/lljoystickbutton.cpp b/indra/newview/lljoystickbutton.cpp
index 4eaf69c39d..10a1cd6b71 100644
--- a/indra/newview/lljoystickbutton.cpp
+++ b/indra/newview/lljoystickbutton.cpp
@@ -637,18 +637,24 @@ void LLJoystickCameraRotate::drawRotatedImage( LLPointer<LLUIImage> image, S32 r
gGL.color4fv(UI_VERTEX_COLOR.mV);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
- gGL.texCoord2fv( uv[ (rotations + 0) % 4]);
- gGL.vertex2i(width, height );
+ gGL.texCoord2fv(uv[(rotations + 0) % 4]);
+ gGL.vertex2i(width, height);
+
+ gGL.texCoord2fv(uv[(rotations + 1) % 4]);
+ gGL.vertex2i(0, height);
- gGL.texCoord2fv( uv[ (rotations + 1) % 4]);
- gGL.vertex2i(0, height );
+ gGL.texCoord2fv(uv[(rotations + 2) % 4]);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2fv(uv[(rotations + 0) % 4]);
+ gGL.vertex2i(width, height);
- gGL.texCoord2fv( uv[ (rotations + 2) % 4]);
+ gGL.texCoord2fv(uv[(rotations + 2) % 4]);
gGL.vertex2i(0, 0);
- gGL.texCoord2fv( uv[ (rotations + 3) % 4]);
+ gGL.texCoord2fv(uv[(rotations + 3) % 4]);
gGL.vertex2i(width, 0);
}
gGL.end();
@@ -909,7 +915,7 @@ void LLJoystickQuaternion::drawRotatedImage(LLPointer<LLUIImage> image, S32 rota
gGL.color4fv(UI_VERTEX_COLOR.mV);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2fv(uv[(rotations + 0) % 4]);
gGL.vertex2i(width, height);
@@ -920,6 +926,12 @@ void LLJoystickQuaternion::drawRotatedImage(LLPointer<LLUIImage> image, S32 rota
gGL.texCoord2fv(uv[(rotations + 2) % 4]);
gGL.vertex2i(0, 0);
+ gGL.texCoord2fv(uv[(rotations + 0) % 4]);
+ gGL.vertex2i(width, height);
+
+ gGL.texCoord2fv(uv[(rotations + 1) % 4]);
+ gGL.vertex2i(0, height);
+
gGL.texCoord2fv(uv[(rotations + 3) % 4]);
gGL.vertex2i(width, 0);
}
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index 19868f3c3e..9966a8eedb 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -618,43 +618,22 @@ void LLManipScale::renderFaces( const LLBBox& bbox )
{
gGL.color4fv( default_normal_color.mV );
LLGLDepthTest gls_depth(GL_FALSE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
- // Face 0
- gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
-
- // Face 1
- gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
+ gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
+ gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
+ gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
+ gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
-
- // Face 2
gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
-
- // Face 3
- gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
- gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
-
- // Face 4
- gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
- gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
-
- // Face 5
- gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
- gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
- gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
+ gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
+ gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
}
gGL.end();
}
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index c9c7d26d33..060fe0d600 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1676,9 +1676,9 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
normal = -normal;
}
F32 d = -(selection_center * normal);
- glh::vec4f plane(normal.mV[0], normal.mV[1], normal.mV[2], d );
+ glm::vec4 plane(normal.mV[0], normal.mV[1], normal.mV[2], d );
- gGL.getModelviewMatrix().inverse().mult_vec_matrix(plane);
+ plane = glm::inverse(gGL.getModelviewMatrix()) * plane;
static LLStaticHashedString sClipPlane("clip_plane");
gClipProgram.uniform4fv(sClipPlane, 1, plane.v);
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index b39a976ebd..202008f7f9 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -843,7 +843,7 @@ void LLMediaCtrl::draw()
calcOffsetsAndSize(&x_offset, &y_offset, &width, &height);
// draw the browser
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
if (! media_plugin->getTextureCoordsOpenGL())
{
// render using web browser reported width and height, instead of trying to invert GL scale
@@ -856,6 +856,12 @@ void LLMediaCtrl::draw()
gGL.texCoord2f( 0.f, max_v );
gGL.vertex2i( x_offset, y_offset );
+ gGL.texCoord2f(max_u, 0.f);
+ gGL.vertex2i(x_offset + width, y_offset + height);
+
+ gGL.texCoord2f(0.f, max_v);
+ gGL.vertex2i(x_offset, y_offset);
+
gGL.texCoord2f( max_u, max_v );
gGL.vertex2i( x_offset + width, y_offset );
}
@@ -871,6 +877,12 @@ void LLMediaCtrl::draw()
gGL.texCoord2f( 0.f, 0.f );
gGL.vertex2i( x_offset, y_offset );
+ gGL.texCoord2f(max_u, max_v);
+ gGL.vertex2i(x_offset + width, y_offset + height);
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(x_offset, y_offset);
+
gGL.texCoord2f( max_u, 0.f );
gGL.vertex2i( x_offset + width, y_offset );
}
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 61ccd355a1..a8585c7f23 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -77,6 +77,8 @@
#include "llinventorypanel.h"
#include "lluploaddialog.h"
#include "llfloaterreg.h"
+#include "llvoavatarself.h"
+#include "llskinningutil.h"
#include "boost/iostreams/device/array.hpp"
#include "boost/iostreams/stream.hpp"
@@ -757,7 +759,7 @@ void log_upload_error(LLCore::HttpStatus status, const LLSD& content,
<< " (" << status.toTerseString() << ")" << LL_ENDL;
std::ostringstream details;
- typedef std::set<std::string> mav_errors_set_t;
+ typedef std::unordered_set<std::string> mav_errors_set_t;
mav_errors_set_t mav_errors;
if (content.has("error"))
@@ -828,7 +830,8 @@ LLMeshRepoThread::LLMeshRepoThread()
mHttpLargeOptions(),
mHttpHeaders(),
mHttpPolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID),
- mHttpLargePolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID)
+ mHttpLargePolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID),
+ mWorkQueue("MeshRepoThread", 1024*1024)
{
LLAppCoreHttp & app_core_http(LLAppViewer::instance()->getAppCoreHttp());
@@ -911,6 +914,10 @@ void LLMeshRepoThread::run()
break;
}
+ // run mWorkQueue for up to 8ms
+ static std::chrono::nanoseconds WorkTimeNanoSec{std::chrono::nanoseconds::rep(8 * 1000000) };
+ mWorkQueue.runFor(WorkTimeNanoSec);
+
if (! mHttpRequestSet.empty())
{
// Dispatch all HttpHandler notifications
@@ -1322,7 +1329,7 @@ LLCore::HttpHandle LLMeshRepoThread::getByteRange(const std::string & url,
bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry)
{
-
+ LL_PROFILE_ZONE_SCOPED;
if (!mHeaderMutex)
{
return false;
@@ -1447,6 +1454,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry)
bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!mHeaderMutex)
{
return false;
@@ -1554,6 +1562,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!mHeaderMutex)
{
return false;
@@ -1693,6 +1702,7 @@ void LLMeshRepoThread::decActiveHeaderRequests()
//return false if failed to get header
bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool can_retry)
{
+ LL_PROFILE_ZONE_SCOPED;
++LLMeshRepository::sMeshRequestCount;
{
@@ -1756,6 +1766,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c
//return false if failed to get mesh lod.
bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, bool can_retry)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!mHeaderMutex)
{
return false;
@@ -1940,6 +1951,18 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes
LLMeshRepository::sCacheBytesHeaders += (U32)header_size;
}
+ // immediately request SkinInfo since we'll need it before we can render any LoD if it is present
+ {
+ LLMutexLock lock(gMeshRepo.mMeshMutex);
+
+ if (gMeshRepo.mLoadingSkins.find(mesh_id) == gMeshRepo.mLoadingSkins.end())
+ {
+ gMeshRepo.mLoadingSkins[mesh_id] = {}; // add an empty vector to indicate to main thread that we are loading skin info
+ }
+ }
+
+ fetchMeshSkinInfo(mesh_id);
+
LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time.
//check for pending requests
@@ -1971,6 +1994,18 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p
{
if (volume->getNumFaces() > 0)
{
+ // if we have a valid SkinInfo, cache per-joint bounding boxes for this LOD
+ LLMeshSkinInfo* skin_info = mSkinMap[mesh_params.getSculptID()];
+ if (skin_info && isAgentAvatarValid())
+ {
+ for (S32 i = 0; i < volume->getNumFaces(); ++i)
+ {
+ // NOTE: no need to lock gAgentAvatarp as the state being checked is not changed after initialization
+ LLVolumeFace& face = volume->getVolumeFace(i);
+ LLSkinningUtil::updateRiggingInfo(skin_info, gAgentAvatarp, face);
+ }
+ }
+
LoadedMesh mesh(volume, mesh_params, lod);
{
LLMutexLock lock(mMutex);
@@ -2014,18 +2049,19 @@ bool LLMeshRepoThread::skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 dat
}
{
- LLMeshSkinInfo* info = nullptr;
- try
- {
- info = new LLMeshSkinInfo(mesh_id, skin);
- }
- catch (const std::bad_alloc& ex)
- {
- LL_WARNS() << "Failed to allocate skin info with exception: " << ex.what() << LL_ENDL;
- return false;
+ LLPointer<LLMeshSkinInfo> info = nullptr;
+ info = new LLMeshSkinInfo(mesh_id, skin);
+
+ if (isAgentAvatarValid())
+ { // joint numbers are consistent inside LLVOAvatar and animations, but inconsistent inside meshes,
+ // generate a map of mesh joint numbers to LLVOAvatar joint numbers
+ LLSkinningUtil::initJointNums(info, gAgentAvatarp);
}
- // LL_DEBUGS(LOG_MESH) << "info pelvis offset" << info.mPelvisOffset << LL_ENDL;
+ // remember the skin info in the background thread so we can use it
+ // to calculate per-joint bounding boxes when volumes are loaded
+ mSkinMap[mesh_id] = info;
+
{
LLMutexLock lock(mMutex);
mSkinInfoQ.push_back(info);
@@ -2265,10 +2301,10 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
S32 mesh_num = 0;
S32 texture_num = 0;
- std::set<LLViewerTexture* > textures;
- std::map<LLViewerTexture*,S32> texture_index;
+ std::unordered_set<LLViewerTexture* > textures;
+ std::unordered_map<LLViewerTexture*,S32> texture_index;
- std::map<LLModel*,S32> mesh_index;
+ std::unordered_map<LLModel*,S32> mesh_index;
std::string model_name;
S32 instance_num = 0;
@@ -2957,7 +2993,7 @@ void LLMeshRepoThread::notifyLoadedMeshes()
{
if (mMutex->trylock())
{
- std::deque<LLMeshSkinInfo*> skin_info_q;
+ std::deque<LLPointer<LLMeshSkinInfo>> skin_info_q;
std::deque<UUIDBasedRequest> skin_info_unavail_q;
std::list<LLModel::Decomposition*> decomp_q;
@@ -3080,6 +3116,7 @@ S32 LLMeshRepository::getActualMeshLOD(LLMeshHeader& header, S32 lod)
// are cases far off the norm.
void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)
{
+ LL_PROFILE_ZONE_SCOPED;
mProcessed = true;
unsigned int retries(0U);
@@ -3356,6 +3393,7 @@ void LLMeshLODHandler::processFailure(LLCore::HttpStatus status)
void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
+ LL_PROFILE_ZONE_SCOPED;
if ((!MESH_LOD_PROCESS_FAILED)
&& ((data != NULL) == (data_size > 0))) // if we have data but no size or have size but no data, something is wrong
{
@@ -3421,6 +3459,7 @@ void LLMeshSkinInfoHandler::processFailure(LLCore::HttpStatus status)
void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
+ LL_PROFILE_ZONE_SCOPED;
if ((!MESH_SKIN_INFO_PROCESS_FAILED)
&& ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
&& gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size))
@@ -3470,6 +3509,7 @@ void LLMeshDecompositionHandler::processFailure(LLCore::HttpStatus status)
void LLMeshDecompositionHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
+ LL_PROFILE_ZONE_SCOPED;
if ((!MESH_DECOMP_PROCESS_FAILED)
&& ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
&& gMeshRepo.mThread->decompositionReceived(mMeshID, data, data_size))
@@ -3517,6 +3557,7 @@ void LLMeshPhysicsShapeHandler::processFailure(LLCore::HttpStatus status)
void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
+ LL_PROFILE_ZONE_SCOPED;
if ((!MESH_PHYS_SHAPE_PROCESS_FAILED)
&& ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
&& gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size) == MESH_OK)
@@ -3902,6 +3943,7 @@ void LLMeshRepository::notifyLoadedMeshes()
for (auto iter = mSkinMap.begin(), ender = mSkinMap.end(); iter != ender;)
{
auto copy_iter = iter++;
+ LLUUID id = copy_iter->first;
//skinbytes += U64Bytes(sizeof(LLMeshSkinInfo));
//skinbytes += U64Bytes(copy_iter->second->mJointNames.size() * sizeof(std::string));
@@ -3913,6 +3955,12 @@ void LLMeshRepository::notifyLoadedMeshes()
{
mSkinMap.erase(copy_iter);
}
+
+ // erase from background thread
+ mThread->mWorkQueue.post([=]()
+ {
+ mThread->mSkinMap.erase(id);
+ });
}
//LL_INFOS() << "Skin info cache elements:" << mSkinMap.size() << " Memory: " << U64Kilobytes(skinbytes) << LL_ENDL;
}
@@ -4249,7 +4297,7 @@ void LLMeshRepository::fetchPhysicsShape(const LLUUID& mesh_id)
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
- std::set<LLUUID>::iterator iter = mLoadingPhysicsShapes.find(mesh_id);
+ std::unordered_set<LLUUID>::iterator iter = mLoadingPhysicsShapes.find(mesh_id);
if (iter == mLoadingPhysicsShapes.end())
{ //no request pending for this skin info
// *FIXME: Nothing ever deletes entries, can't be right
@@ -4279,7 +4327,7 @@ LLModel::Decomposition* LLMeshRepository::getDecomposition(const LLUUID& mesh_id
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
- std::set<LLUUID>::iterator iter = mLoadingDecompositions.find(mesh_id);
+ std::unordered_set<LLUUID>::iterator iter = mLoadingDecompositions.find(mesh_id);
if (iter == mLoadingDecompositions.end())
{ //no request pending for this skin info
mLoadingDecompositions.insert(mesh_id);
@@ -4330,6 +4378,8 @@ bool LLMeshRepository::hasPhysicsShape(const LLUUID& mesh_id)
bool LLMeshRepository::hasSkinInfo(const LLUUID& mesh_id)
{
+ LL_PROFILE_ZONE_SCOPED;
+
if (mesh_id.isNull())
{
return false;
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 6e10493e90..d864a07615 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -28,6 +28,7 @@
#define LL_MESH_REPOSITORY_H
#include <unordered_map>
+#include <unordered_set>
#include "llassettype.h"
#include "llmodel.h"
#include "lluuid.h"
@@ -341,7 +342,7 @@ public:
std::deque<UUIDBasedRequest> mSkinRequests;
// list of completed skin info requests
- std::deque<LLMeshSkinInfo*> mSkinInfoQ;
+ std::deque<LLPointer<LLMeshSkinInfo>> mSkinInfoQ;
// list of skin info requests that have failed or are unavailaibe
std::deque<UUIDBasedRequest> mSkinUnavailableQ;
@@ -368,9 +369,17 @@ public:
std::deque<LoadedMesh> mLoadedQ;
//map of pending header requests and currently desired LODs
- typedef boost::unordered_map<LLUUID, std::vector<S32> > pending_lod_map;
+ typedef std::unordered_map<LLUUID, std::vector<S32> > pending_lod_map;
pending_lod_map mPendingLOD;
+ // map of mesh ID to skin info (mirrors LLMeshRepository::mSkinMap)
+ /// NOTE: LLMeshRepository::mSkinMap is accessed very frequently, so maintain a copy here to avoid mutex overhead
+ typedef std::unordered_map<LLUUID, LLPointer<LLMeshSkinInfo>> skin_map;
+ skin_map mSkinMap;
+
+ // workqueue for processing generic requests
+ LL::WorkQueue mWorkQueue;
+
// llcorehttp library interface objects.
LLCore::HttpStatus mHttpStatus;
LLCore::HttpRequest * mHttpRequest;
@@ -380,7 +389,7 @@ public:
LLCore::HttpRequest::policy_t mHttpPolicyClass;
LLCore::HttpRequest::policy_t mHttpLargePolicyClass;
- typedef std::set<LLCore::HttpHandler::ptr_t> http_request_set;
+ typedef std::unordered_set<LLCore::HttpHandler::ptr_t> http_request_set;
http_request_set mHttpRequestSet; // Outstanding HTTP requests
std::string mGetMeshCapability;
@@ -698,13 +707,13 @@ public:
std::queue<LLUUID> mPendingSkinRequests;
//list of mesh ids awaiting decompositions
- std::set<LLUUID> mLoadingDecompositions;
+ std::unordered_set<LLUUID> mLoadingDecompositions;
//list of mesh ids that need to send decomposition fetch requests
std::queue<LLUUID> mPendingDecompositionRequests;
//list of mesh ids awaiting physics shapes
- std::set<LLUUID> mLoadingPhysicsShapes;
+ std::unordered_set<LLUUID> mLoadingPhysicsShapes;
//list of mesh ids that need to send physics shape fetch requests
std::queue<LLUUID> mPendingPhysicsShapeRequests;
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index df573bd785..ef09cfa55b 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -2828,9 +2828,9 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
LLMatrix4a mat_normal;
if (skinned)
{
- glh::matrix4f m((F32*)mdl->mSkinInfo.mBindShapeMatrix.getF32ptr());
- m = m.inverse().transpose();
- mat_normal.loadu(m.m);
+ glm::mat4 m = glm::make_mat4((F32*)mdl->mSkinInfo.mBindShapeMatrix.getF32ptr());
+ m = glm::transpose(glm::inverse(m));
+ mat_normal.loadu(glm::value_ptr(m));
}
S32 num_faces = mdl->getNumVolumeFaces();
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 3f370b1ab5..af472c4259 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -298,15 +298,22 @@ void LLNetMap::draw()
// Draw using texture.
gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(left, top);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(left, bottom);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(right, bottom);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2f(left, top);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2f(right, bottom);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(right, top);
+ }
gGL.end();
gGL.flush();
@@ -347,15 +354,22 @@ void LLNetMap::draw()
F32 image_half_width = 0.5f*mObjectMapPixels;
F32 image_half_height = 0.5f*mObjectMapPixels;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
+ }
gGL.end();
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp
index 7b78ad2934..dbf56c2b6d 100644
--- a/indra/newview/llpanelcontents.cpp
+++ b/indra/newview/llpanelcontents.cpp
@@ -31,6 +31,7 @@
// linden library includes
#include "llerror.h"
+#include "llfiltereditor.h"
#include "llfloaterreg.h"
#include "llfontgl.h"
#include "llinventorydefines.h"
@@ -83,8 +84,14 @@ bool LLPanelContents::postBuild()
childSetAction("button new script",&LLPanelContents::onClickNewScript, this);
childSetAction("button permissions",&LLPanelContents::onClickPermissions, this);
+ mFilterEditor = getChild<LLFilterEditor>("contents_filter");
+ mFilterEditor->setCommitCallback([&](LLUICtrl*, const LLSD&) { onFilterEdit(); });
+
mPanelInventoryObject = getChild<LLPanelObjectInventory>("contents_inventory");
+ // update permission filter once UI is fully initialized
+ mSavedFolderState.setApply(false);
+
return true;
}
@@ -129,6 +136,38 @@ void LLPanelContents::getState(LLViewerObject *objectp )
mPanelInventoryObject->setEnabled(!objectp->isPermanentEnforced());
}
+void LLPanelContents::onFilterEdit()
+{
+ const std::string& filter_substring = mFilterEditor->getText();
+ if (filter_substring.empty())
+ {
+ if (mPanelInventoryObject->getFilter().getFilterSubString().empty())
+ {
+ // The current filter and the new filter are empty, nothing to do
+ return;
+ }
+
+ mSavedFolderState.setApply(true);
+ mPanelInventoryObject->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
+
+ // Add a folder with the current item to the list of previously opened folders
+ LLOpenFoldersWithSelection opener;
+ mPanelInventoryObject->getRootFolder()->applyFunctorRecursively(opener);
+ mPanelInventoryObject->getRootFolder()->scrollToShowSelection();
+ }
+ else if (mPanelInventoryObject->getFilter().getFilterSubString().empty())
+ {
+ // The first letter in search term, save existing folder open state
+ if (!mPanelInventoryObject->getFilter().isNotDefault())
+ {
+ mSavedFolderState.setApply(false);
+ mPanelInventoryObject->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
+ }
+ }
+
+ mPanelInventoryObject->getFilter().setFilterSubString(filter_substring);
+}
+
void LLPanelContents::refresh()
{
const bool children_ok = true;
@@ -149,7 +188,6 @@ void LLPanelContents::clearContents()
}
}
-
//
// Static functions
//
@@ -199,7 +237,6 @@ void LLPanelContents::onClickNewScript(void *userdata)
}
}
-
// static
void LLPanelContents::onClickPermissions(void *userdata)
{
diff --git a/indra/newview/llpanelcontents.h b/indra/newview/llpanelcontents.h
index 748bb76a82..bb6308e8b8 100644
--- a/indra/newview/llpanelcontents.h
+++ b/indra/newview/llpanelcontents.h
@@ -27,12 +27,13 @@
#ifndef LL_LLPANELCONTENTS_H
#define LL_LLPANELCONTENTS_H
-#include "v3math.h"
-#include "llpanel.h"
+#include "llfolderview.h"
#include "llinventory.h"
+#include "llpanel.h"
#include "lluuid.h"
#include "llviewerobject.h"
#include "llvoinventorylistener.h"
+#include "v3math.h"
class LLButton;
class LLPanelObjectInventory;
@@ -66,9 +67,12 @@ public:
static const char* PERMS_ANYONE_CONTROL_KEY;
protected:
- void getState(LLViewerObject *object);
+ void getState(LLViewerObject *object);
+ void onFilterEdit();
public:
+ class LLFilterEditor* mFilterEditor;
+ LLSaveFolderState mSavedFolderState;
LLPanelObjectInventory* mPanelInventoryObject;
};
diff --git a/indra/newview/llpanelgroupbulk.cpp b/indra/newview/llpanelgroupbulk.cpp
index 433db74cda..8032e207cd 100644
--- a/indra/newview/llpanelgroupbulk.cpp
+++ b/indra/newview/llpanelgroupbulk.cpp
@@ -56,6 +56,7 @@ LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) :
mGroupID(group_id),
mBulkAgentList(NULL),
mOKButton(NULL),
+ mAddButton(nullptr),
mRemoveButton(NULL),
mGroupName(NULL),
mLoadingText(),
@@ -79,29 +80,18 @@ LLPanelGroupBulkImpl::~LLPanelGroupBulkImpl()
}
}
-// static
-void LLPanelGroupBulkImpl::callbackClickAdd(void* userdata)
+void LLPanelGroupBulkImpl::callbackClickAdd(LLPanelGroupBulk* panelp)
{
- if (LLPanelGroupBulk* panelp = (LLPanelGroupBulk*)userdata)
- {
- // Right now this is hard coded with some knowledge that it is part
- // of a floater since the avatar picker needs to be added as a dependent
- // floater to the parent floater.
- // Soon the avatar picker will be embedded into this panel
- // instead of being it's own separate floater. But that is next week.
- // This will do for now. -jwolk May 10, 2006
- LLView* button = panelp->findChild<LLButton>("add_button");
- LLFloater* root_floater = gFloaterView->getParentFloater(panelp);
- LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
- [&](const uuid_vec_t& agent_ids, const std::vector<LLAvatarName>&)
- {
- panelp->mImplementation->addUsers(agent_ids);
- }, true, false, false, root_floater->getName(), button);
- if (picker)
+ LLFloater* root_floater = gFloaterView->getParentFloater(panelp);
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ [this](const uuid_vec_t& agent_ids, const std::vector<LLAvatarName>&)
{
- root_floater->addDependentFloater(picker);
- LLGroupMgr::getInstance()->sendCapGroupMembersRequest(panelp->mImplementation->mGroupID);
- }
+ addUsers(agent_ids);
+ }, true, false, false, root_floater->getName(), mAddButton);
+ if (picker)
+ {
+ root_floater->addDependentFloater(picker);
+ LLGroupMgr::getInstance()->sendCapGroupMembersRequest(mGroupID);
}
}
diff --git a/indra/newview/llpanelgroupbulkban.cpp b/indra/newview/llpanelgroupbulkban.cpp
index 3c764887a6..1d3edad0f3 100644
--- a/indra/newview/llpanelgroupbulkban.cpp
+++ b/indra/newview/llpanelgroupbulkban.cpp
@@ -68,35 +68,26 @@ bool LLPanelGroupBulkBan::postBuild()
mImplementation->mBulkAgentList->setCommitCallback(LLPanelGroupBulkImpl::callbackSelect, mImplementation);
}
- LLButton* button = getChild<LLButton>("add_button", recurse);
- if ( button )
+ mImplementation->mAddButton = getChild<LLButton>("add_button", recurse);
+ // default to opening avatarpicker automatically
+ mImplementation->mAddButton->setClickedCallback(
+ [this](LLUICtrl* ctrl, const LLSD& param)
{
- // default to opening avatarpicker automatically
- // (*impl::callbackClickAdd)((void*)this);
- button->setClickedCallback(LLPanelGroupBulkImpl::callbackClickAdd, this);
- }
+ mImplementation->callbackClickAdd(this);
+ });
mImplementation->mRemoveButton =
getChild<LLButton>("remove_button", recurse);
- if ( mImplementation->mRemoveButton )
- {
- mImplementation->mRemoveButton->setClickedCallback(LLPanelGroupBulkImpl::callbackClickRemove, mImplementation);
- mImplementation->mRemoveButton->setEnabled(false);
- }
+ mImplementation->mRemoveButton->setClickedCallback(LLPanelGroupBulkImpl::callbackClickRemove, mImplementation);
+ mImplementation->mRemoveButton->setEnabled(false);
mImplementation->mOKButton =
getChild<LLButton>("ban_button", recurse);
- if ( mImplementation->mOKButton )
- {
- mImplementation->mOKButton->setClickedCallback(LLPanelGroupBulkBan::callbackClickSubmit, this);
- mImplementation->mOKButton->setEnabled(false);
- }
+ mImplementation->mOKButton->setClickedCallback(LLPanelGroupBulkBan::callbackClickSubmit, this);
+ mImplementation->mOKButton->setEnabled(false);
- button = getChild<LLButton>("cancel_button", recurse);
- if ( button )
- {
- button->setClickedCallback(LLPanelGroupBulkImpl::callbackClickCancel, mImplementation);
- }
+ LLButton* button = getChild<LLButton>("cancel_button", recurse);
+ button->setClickedCallback(LLPanelGroupBulkImpl::callbackClickCancel, mImplementation);
mImplementation->mTooManySelected = getString("ban_selection_too_large");
mImplementation->mBanNotPermitted = getString("ban_not_permitted");
diff --git a/indra/newview/llpanelgroupbulkimpl.h b/indra/newview/llpanelgroupbulkimpl.h
index 5a479f8117..5515bd6d9a 100644
--- a/indra/newview/llpanelgroupbulkimpl.h
+++ b/indra/newview/llpanelgroupbulkimpl.h
@@ -44,7 +44,7 @@ public:
LLPanelGroupBulkImpl(const LLUUID& group_id);
~LLPanelGroupBulkImpl();
- static void callbackClickAdd(void* userdata);
+ void callbackClickAdd(LLPanelGroupBulk* panelp);
static void callbackClickRemove(void* userdata);
static void callbackClickCancel(void* userdata);
@@ -70,6 +70,7 @@ public:
LLNameListCtrl* mBulkAgentList;
LLButton* mOKButton;
+ LLButton* mAddButton;
LLButton* mRemoveButton;
LLTextBox* mGroupName;
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index 143873f168..377af4384a 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -908,12 +908,12 @@ bool LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
EAcceptance* accept,
std::string& tooltip_msg)
{
- // Check to see if we are auto scrolling from the last frame
- LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
- bool needsToScroll = panel->getScrollableContainer()->canAutoScroll(x, y);
- if(mFilterTabs)
+ if (mFilterTabs)
{
- if(needsToScroll)
+ // Check to see if we are auto scrolling from the last frame
+ LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
+ bool needsToScroll = panel->getScrollableContainer()->canAutoScroll(x, y);
+ if (needsToScroll)
{
mFilterTabs->startDragAndDropDelayTimer();
}
@@ -930,9 +930,9 @@ void LLPanelMainInventory::changed(U32)
updateItemcountText();
}
-void LLPanelMainInventory::setFocusFilterEditor()
+void LLPanelMainInventory::setFocusOnFilterEditor()
{
- if(mFilterEditor)
+ if (mFilterEditor)
{
mFilterEditor->setFocus(true);
}
@@ -1259,7 +1259,6 @@ void LLFloaterInventoryFinder::draw()
filtered_by_all_types = false;
}
-
if (!getChild<LLUICtrl>("check_calling_card")->getValue())
{
filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
@@ -1279,8 +1278,6 @@ void LLFloaterInventoryFinder::draw()
}
if (!getChild<LLUICtrl>("check_landmark")->getValue())
-
-
{
filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
filtered_by_all_types = false;
@@ -1341,9 +1338,8 @@ void LLFloaterInventoryFinder::draw()
filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
}
-
bool is_sf_mode = mPanelMainInventory->isSingleFolderMode();
- if(is_sf_mode && mPanelMainInventory->isGalleryViewMode())
+ if (is_sf_mode && mPanelMainInventory->isGalleryViewMode())
{
mPanelMainInventory->mCombinationGalleryPanel->getFilter().setShowFolderState(getCheckShowEmpty() ?
LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
@@ -1351,7 +1347,7 @@ void LLFloaterInventoryFinder::draw()
}
else
{
- if(is_sf_mode && mPanelMainInventory->isCombinationViewMode())
+ if (is_sf_mode && mPanelMainInventory->isCombinationViewMode())
{
mPanelMainInventory->mCombinationGalleryPanel->getFilter().setShowFolderState(getCheckShowEmpty() ?
LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
@@ -1383,9 +1379,8 @@ void LLFloaterInventoryFinder::draw()
}
hours += days * 24;
-
mPanelMainInventory->setFilterTextFromFilter();
- if(is_sf_mode && mPanelMainInventory->isGalleryViewMode())
+ if (is_sf_mode && mPanelMainInventory->isGalleryViewMode())
{
mPanelMainInventory->mCombinationGalleryPanel->getFilter().setHoursAgo(hours);
mPanelMainInventory->mCombinationGalleryPanel->getFilter().setDateRangeLastLogoff(getCheckSinceLogoff());
@@ -1393,7 +1388,7 @@ void LLFloaterInventoryFinder::draw()
}
else
{
- if(is_sf_mode && mPanelMainInventory->isCombinationViewMode())
+ if (is_sf_mode && mPanelMainInventory->isCombinationViewMode())
{
mPanelMainInventory->mCombinationGalleryPanel->getFilter().setHoursAgo(hours);
mPanelMainInventory->mCombinationGalleryPanel->getFilter().setDateRangeLastLogoff(getCheckSinceLogoff());
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h
index 21100cc03c..a78c0c0fad 100644
--- a/indra/newview/llpanelmaininventory.h
+++ b/indra/newview/llpanelmaininventory.h
@@ -103,7 +103,7 @@ public:
void onFilterEdit(const std::string& search_string );
- void setFocusFilterEditor();
+ void setFocusOnFilterEditor();
static LLFloaterSidePanelContainer* newWindow();
static void newFolderWindow(LLUUID folder_id = LLUUID(), LLUUID item_to_select = LLUUID());
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index d33ccc0216..ef7986603b 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -173,8 +173,7 @@ LLTaskInvFVBridge::LLTaskInvFVBridge(
mAssetType(LLAssetType::AT_NONE),
mInventoryType(LLInventoryType::IT_NONE)
{
- const LLInventoryItem *item = findItem();
- if (item)
+ if (const LLInventoryItem* item = findItem())
{
mAssetType = item->getType();
mInventoryType = item->getInventoryType();
@@ -183,15 +182,15 @@ LLTaskInvFVBridge::LLTaskInvFVBridge(
LLInventoryObject* LLTaskInvFVBridge::findInvObject() const
{
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if (object)
+ const LLUUID& id = mPanel->getTaskUUID();
+ if (LLViewerObject* object = gObjectList.findObject(id))
{
return object->getInventoryObject(mUUID);
}
+
return NULL;
}
-
LLInventoryItem* LLTaskInvFVBridge::findItem() const
{
return dynamic_cast<LLInventoryItem*>(findInvObject());
@@ -204,27 +203,24 @@ void LLTaskInvFVBridge::showProperties()
S32 LLTaskInvFVBridge::getPrice()
{
- LLInventoryItem* item = findItem();
- if(item)
+ if (LLInventoryItem* item = findItem())
{
return item->getSaleInfo().getSalePrice();
}
- else
- {
- return -1;
- }
+
+ return -1;
}
+// virtual
const std::string& LLTaskInvFVBridge::getName() const
{
return mName;
}
+// virtual
const std::string& LLTaskInvFVBridge::getDisplayName() const
{
- LLInventoryItem* item = findItem();
-
- if(item)
+ if (LLInventoryItem* item = findItem())
{
mDisplayName.assign(item->getName());
@@ -240,31 +236,32 @@ const std::string& LLTaskInvFVBridge::getDisplayName() const
bool mod = gAgent.allowOperation(PERM_MODIFY, perm, GP_OBJECT_MANIPULATE);
bool xfer = gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE);
- if(!copy)
+ if (!copy)
{
mDisplayName.append(LLTrans::getString("no_copy"));
}
- if(!mod)
+ if (!mod)
{
mDisplayName.append(LLTrans::getString("no_modify"));
}
- if(!xfer)
+ if (!xfer)
{
mDisplayName.append(LLTrans::getString("no_transfer"));
}
}
mSearchableName.assign(mDisplayName + getLabelSuffix());
+ LLStringUtil::toUpper(mSearchableName);
return mDisplayName;
}
+// virtual
const std::string& LLTaskInvFVBridge::getSearchableName() const
{
return mSearchableName;
}
-
// BUG: No creation dates for task inventory
time_t LLTaskInvFVBridge::getCreationDate() const
{
@@ -272,14 +269,14 @@ time_t LLTaskInvFVBridge::getCreationDate() const
}
void LLTaskInvFVBridge::setCreationDate(time_t creation_date_utc)
-{}
-
+{
+}
LLUIImagePtr LLTaskInvFVBridge::getIcon() const
{
- const bool item_is_multi = (mFlags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS);
+ const bool item_is_multi = mFlags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS;
- return LLInventoryIcon::getIcon(mAssetType, mInventoryType, 0, item_is_multi );
+ return LLInventoryIcon::getIcon(mAssetType, mInventoryType, 0, item_is_multi);
}
void LLTaskInvFVBridge::openItem()
@@ -290,38 +287,38 @@ void LLTaskInvFVBridge::openItem()
bool LLTaskInvFVBridge::isItemRenameable() const
{
- if(gAgent.isGodlike()) return true;
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(object)
+ if (gAgent.isGodlike())
+ return true;
+
+ if (LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()))
{
- LLInventoryItem* item = (LLInventoryItem*)(object->getInventoryObject(mUUID));
- if(item && gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
- GP_OBJECT_MANIPULATE, GOD_LIKE))
+ if (LLInventoryItem* item = (LLInventoryItem*)(object->getInventoryObject(mUUID)))
{
- return true;
+ if (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE, GOD_LIKE))
+ {
+ return true;
+ }
}
}
+
return false;
}
bool LLTaskInvFVBridge::renameItem(const std::string& new_name)
{
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(object)
+ if (LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()))
{
- LLViewerInventoryItem* item = NULL;
- item = (LLViewerInventoryItem*)object->getInventoryObject(mUUID);
- if(item && (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
- GP_OBJECT_MANIPULATE, GOD_LIKE)))
+ if (LLViewerInventoryItem* item = (LLViewerInventoryItem*)object->getInventoryObject(mUUID))
{
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->rename(new_name);
- object->updateInventory(
- new_item,
- TASK_INVENTORY_ITEM_KEY,
- false);
+ if (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE, GOD_LIKE))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ object->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, false);
+ }
}
}
+
return true;
}
@@ -338,33 +335,35 @@ bool LLTaskInvFVBridge::isItemMovable() const
bool LLTaskInvFVBridge::isItemRemovable(bool check_worn) const
{
- const LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(object
- && (object->permModify() || object->permYouOwner()))
+ if (const LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()))
{
- return true;
+ return object->permModify() || object->permYouOwner();
}
+
return false;
}
bool remove_task_inventory_callback(const LLSD& notification, const LLSD& response, LLPanelObjectInventory* panel)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if(option == 0 && object)
- {
- // yes
- LLSD::array_const_iterator list_end = notification["payload"]["inventory_ids"].endArray();
- for (LLSD::array_const_iterator list_it = notification["payload"]["inventory_ids"].beginArray();
- list_it != list_end;
- ++list_it)
+ if (option == 0)
+ {
+ if (LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID()))
{
- object->removeInventory(list_it->asUUID());
- }
+ // yes
+ const LLSD& inventory_ids = notification["payload"]["inventory_ids"];
+ LLSD::array_const_iterator list_it = inventory_ids.beginArray();
+ LLSD::array_const_iterator list_end = inventory_ids.endArray();
+ for (; list_it != list_end; ++list_it)
+ {
+ object->removeInventory(list_it->asUUID());
+ }
- // refresh the UI.
- panel->refresh();
+ // refresh the UI.
+ panel->refresh();
+ }
}
+
return false;
}
@@ -374,31 +373,29 @@ typedef std::pair<LLUUID, std::list<LLUUID> > panel_two_uuids_list_t;
typedef std::pair<LLPanelObjectInventory*, panel_two_uuids_list_t> remove_data_t;
bool LLTaskInvFVBridge::removeItem()
{
- if(isItemRemovable() && mPanel)
+ if (isItemRemovable() && mPanel)
{
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(object)
+ if (LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()))
{
- if(object->permModify())
+ if (object->permModify())
{
// just do it.
object->removeInventory(mUUID);
return true;
}
- else
- {
- LLSD payload;
- payload["task_id"] = mPanel->getTaskUUID();
- payload["inventory_ids"].append(mUUID);
- LLNotificationsUtil::add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
- return false;
- }
+
+ LLSD payload;
+ payload["task_id"] = mPanel->getTaskUUID();
+ payload["inventory_ids"].append(mUUID);
+ LLNotificationsUtil::add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
+ return false;
}
}
+
return false;
}
-void LLTaskInvFVBridge::removeBatch(std::vector<LLFolderViewModelItem*>& batch)
+void LLTaskInvFVBridge::removeBatch(std::vector<LLFolderViewModelItem*>& batch)
{
if (!mPanel)
{
@@ -415,24 +412,21 @@ void LLTaskInvFVBridge::removeBatch(std::vector<LLFolderViewModelItem*>& batch
{
LLSD payload;
payload["task_id"] = mPanel->getTaskUUID();
- for (S32 i = 0; i < (S32)batch.size(); i++)
+ for (LLFolderViewModelItem* item : batch)
{
- LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
- payload["inventory_ids"].append(itemp->getUUID());
+ payload["inventory_ids"].append(((LLTaskInvFVBridge*)item)->getUUID());
}
LLNotificationsUtil::add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
-
}
else
{
- for (S32 i = 0; i < (S32)batch.size(); i++)
+ for (LLFolderViewModelItem* item : batch)
{
- LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
-
- if(itemp->isItemRemovable())
+ LLTaskInvFVBridge* bridge = (LLTaskInvFVBridge*)item;
+ if (bridge->isItemRemovable())
{
- // just do it.
- object->removeInventory(itemp->getUUID());
+ // Just do it.
+ object->removeInventory(bridge->getUUID());
}
}
}
@@ -444,10 +438,12 @@ void LLTaskInvFVBridge::move(LLFolderViewModelItem* parent_listener)
bool LLTaskInvFVBridge::isItemCopyable(bool can_link) const
{
- LLInventoryItem* item = findItem();
- if(!item) return false;
- return gAgent.allowOperation(PERM_COPY, item->getPermissions(),
- GP_OBJECT_MANIPULATE);
+ if (LLInventoryItem* item = findItem())
+ {
+ return gAgent.allowOperation(PERM_COPY, item->getPermissions(), GP_OBJECT_MANIPULATE);
+ }
+
+ return false;
}
bool LLTaskInvFVBridge::copyToClipboard() const
@@ -476,38 +472,35 @@ void LLTaskInvFVBridge::pasteLinkFromClipboard()
bool LLTaskInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
{
//LL_INFOS() << "LLTaskInvFVBridge::startDrag()" << LL_ENDL;
- if(mPanel)
+ if (!mPanel)
+ return false;
+
+ if (LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()))
{
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(object)
+ if (LLInventoryItem* inv = (LLInventoryItem*)object->getInventoryObject(mUUID))
{
- LLInventoryItem* inv = NULL;
- if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID)))
+ const LLPermissions& perm = inv->getPermissions();
+ bool can_copy = gAgent.allowOperation(PERM_COPY, perm, GP_OBJECT_MANIPULATE);
+ if (!can_copy && object->isAttachment())
{
- const LLPermissions& perm = inv->getPermissions();
- bool can_copy = gAgent.allowOperation(PERM_COPY, perm,
- GP_OBJECT_MANIPULATE);
- if (object->isAttachment() && !can_copy)
- {
- //RN: no copy contents of attachments cannot be dragged out
- // due to a race condition and possible exploit where
- // attached objects do not update their inventory items
- // when their contents are manipulated
- return false;
- }
- if((can_copy && perm.allowTransferTo(gAgent.getID()))
- || object->permYouOwner())
-// || gAgent.isGodlike())
-
- {
- *type = LLViewerAssetType::lookupDragAndDropType(inv->getType());
+ //RN: no copy contents of attachments cannot be dragged out
+ // due to a race condition and possible exploit where
+ // attached objects do not update their inventory items
+ // when their contents are manipulated
+ return false;
+ }
- *id = inv->getUUID();
- return true;
- }
+ if ((can_copy && perm.allowTransferTo(gAgent.getID()))
+ || object->permYouOwner())
+// || gAgent.isGodlike())
+ {
+ *type = LLViewerAssetType::lookupDragAndDropType(inv->getType());
+ *id = inv->getUUID();
+ return true;
}
}
}
+
return false;
}
@@ -554,7 +547,7 @@ void LLTaskInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
disabled_items.push_back(std::string("Task Properties"));
}
- if(isItemRenameable())
+ if (isItemRenameable())
{
items.push_back(std::string("Task Rename"));
if ((flags & FIRST_SELECTED_ITEM) == 0)
@@ -562,7 +555,7 @@ void LLTaskInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
disabled_items.push_back(std::string("Task Rename"));
}
}
- if(isItemRemovable())
+ if (isItemRemovable())
{
items.push_back(std::string("Task Remove"));
}
@@ -585,10 +578,10 @@ public:
virtual LLUIImagePtr getIcon() const;
virtual const std::string& getDisplayName() const;
- virtual bool isItemRenameable() const;
+ virtual bool isItemRenameable() const { return false; }
// virtual bool isItemCopyable() const { return false; }
- virtual bool renameItem(const std::string& new_name);
- virtual bool isItemRemovable(bool check_worn = true) const;
+ virtual bool renameItem(const std::string& new_name) { return false; }
+ virtual bool isItemRemovable(bool check_worn = true) const { return false; }
virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
virtual bool hasChildren() const;
virtual bool startDrag(EDragAndDropType* type, LLUUID* id) const;
@@ -609,6 +602,7 @@ LLTaskCategoryBridge::LLTaskCategoryBridge(
{
}
+// virtual
LLUIImagePtr LLTaskCategoryBridge::getIcon() const
{
return LLUI::getUIImage("Inv_FolderClosed");
@@ -617,9 +611,7 @@ LLUIImagePtr LLTaskCategoryBridge::getIcon() const
// virtual
const std::string& LLTaskCategoryBridge::getDisplayName() const
{
- LLInventoryObject* cat = findInvObject();
-
- if (cat)
+ if (LLInventoryObject* cat = findInvObject())
{
std::string name = cat->getName();
if (mChildren.size() > 0)
@@ -633,26 +625,13 @@ const std::string& LLTaskCategoryBridge::getDisplayName() const
name.append(" " + LLTrans::getString("InventoryItemsCount", args));
}
mDisplayName.assign(name);
+ LLStringUtil::toUpper(name);
+ mSearchableName.assign(name);
}
return mDisplayName;
}
-bool LLTaskCategoryBridge::isItemRenameable() const
-{
- return false;
-}
-
-bool LLTaskCategoryBridge::renameItem(const std::string& new_name)
-{
- return false;
-}
-
-bool LLTaskCategoryBridge::isItemRemovable(bool check_worn) const
-{
- return false;
-}
-
void LLTaskCategoryBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
std::vector<std::string> items;
@@ -660,6 +639,7 @@ void LLTaskCategoryBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
hide_context_entries(menu, items, disabled_items);
}
+// virtual
bool LLTaskCategoryBridge::hasChildren() const
{
// return true if we have or do know know if we have children.
@@ -667,20 +647,21 @@ bool LLTaskCategoryBridge::hasChildren() const
return false;
}
+// virtual
void LLTaskCategoryBridge::openItem()
{
}
+// virtual
bool LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
{
//LL_INFOS() << "LLTaskInvFVBridge::startDrag()" << LL_ENDL;
- if(mPanel && mUUID.notNull())
+ if (mPanel && mUUID.notNull())
{
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(object)
+ if (LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()))
{
const LLInventoryObject* cat = object->getInventoryObject(mUUID);
- if ( (cat) && (move_inv_category_world_to_agent(mUUID, LLUUID::null, false)) )
+ if (cat && move_inv_category_world_to_agent(mUUID, LLUUID::null, false))
{
*type = LLViewerAssetType::lookupDragAndDropType(cat->getType());
*id = mUUID;
@@ -691,6 +672,7 @@ bool LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
return false;
}
+// virtual
bool LLTaskCategoryBridge::dragOrDrop(MASK mask, bool drop,
EDragAndDropType cargo_type,
void* cargo_data,
@@ -775,14 +757,13 @@ public:
virtual void openItem();
};
+// virtual
void LLTaskTextureBridge::openItem()
{
LL_INFOS() << "LLTaskTextureBridge::openItem()" << LL_ENDL;
- LLPreviewTexture* preview = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
- if(preview)
+ if (LLPreviewTexture* preview = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES))
{
- LLInventoryItem* item = findItem();
- if(item)
+ if (LLInventoryItem* item = findItem())
{
preview->setAuxItem(item);
}
@@ -810,11 +791,13 @@ public:
static void openSoundPreview(void* data);
};
+// virtual
void LLTaskSoundBridge::openItem()
{
openSoundPreview((void*)this);
}
+// static
void LLTaskSoundBridge::openSoundPreview(void* data)
{
LLTaskSoundBridge* self = (LLTaskSoundBridge*)data;
@@ -842,6 +825,7 @@ void LLTaskSoundBridge::performAction(LLInventoryModel* model, std::string actio
LLTaskInvFVBridge::performAction(model, action);
}
+// virtual
void LLTaskSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
LLInventoryItem* item = findItem();
@@ -865,18 +849,17 @@ void LLTaskSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
disabled_items.push_back(std::string("Task Properties"));
}
- if(isItemRenameable())
+ if (isItemRenameable())
{
items.push_back(std::string("Task Rename"));
}
- if(isItemRemovable())
+ if (isItemRemovable())
{
items.push_back(std::string("Task Remove"));
}
items.push_back(std::string("Task Play"));
-
hide_context_entries(menu, items, disabled_items);
}
@@ -905,20 +888,10 @@ public:
const std::string& name) :
LLTaskInvFVBridge(panel, uuid, name) {}
- virtual bool isItemRenameable() const;
- virtual bool renameItem(const std::string& new_name);
+ virtual bool isItemRenameable() const { return false; }
+ virtual bool renameItem(const std::string& new_name) { return false; }
};
-bool LLTaskCallingCardBridge::isItemRenameable() const
-{
- return false;
-}
-
-bool LLTaskCallingCardBridge::renameItem(const std::string& new_name)
-{
- return false;
-}
-
///----------------------------------------------------------------------------
/// Class LLTaskScriptBridge
@@ -951,6 +924,7 @@ public:
//static void copyToInventory(void* userdata);
};
+// virtual
void LLTaskLSLBridge::openItem()
{
LL_INFOS() << "LLTaskLSLBridge::openItem() " << mUUID << LL_ENDL;
@@ -982,6 +956,7 @@ void LLTaskLSLBridge::openItem()
}
}
+// virtual
bool LLTaskLSLBridge::removeItem()
{
LLFloaterReg::hideInstance("preview_scriptedit", LLSD(mUUID));
@@ -1019,6 +994,7 @@ public:
virtual bool removeItem();
};
+// virtual
void LLTaskNotecardBridge::openItem()
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
@@ -1045,6 +1021,7 @@ void LLTaskNotecardBridge::openItem()
}
}
+// virtual
bool LLTaskNotecardBridge::removeItem()
{
LLFloaterReg::hideInstance("preview_notecard", LLSD(mUUID));
@@ -1068,6 +1045,7 @@ public:
virtual bool removeItem();
};
+// virtual
void LLTaskGestureBridge::openItem()
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
@@ -1078,6 +1056,7 @@ void LLTaskGestureBridge::openItem()
LLPreviewGesture::show(mUUID, mPanel->getTaskUUID());
}
+// virtual
bool LLTaskGestureBridge::removeItem()
{
// Don't need to deactivate gesture because gestures inside objects can never be active.
@@ -1102,10 +1081,12 @@ public:
virtual bool removeItem();
};
+// virtual
void LLTaskAnimationBridge::openItem()
{
- LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
- if(!object || object->isInventoryPending())
+ const LLUUID& task_id = mPanel->getTaskUUID();
+ LLViewerObject* object = gObjectList.findObject(task_id);
+ if (!object || object->isInventoryPending())
{
return;
}
@@ -1117,6 +1098,7 @@ void LLTaskAnimationBridge::openItem()
}
}
+// virtual
bool LLTaskAnimationBridge::removeItem()
{
LLFloaterReg::hideInstance("preview_anim", LLSD(mUUID));
@@ -1139,6 +1121,7 @@ public:
virtual LLUIImagePtr getIcon() const;
};
+// virtual
LLUIImagePtr LLTaskWearableBridge::getIcon() const
{
return LLInventoryIcon::getIcon(mAssetType, mInventoryType, mFlags, false );
@@ -1161,11 +1144,13 @@ public:
virtual LLSettingsType::type_e getSettingsType() const;
};
+// virtual
LLUIImagePtr LLTaskSettingsBridge::getIcon() const
{
return LLInventoryIcon::getIcon(mAssetType, mInventoryType, mFlags, false);
}
+// virtual
LLSettingsType::type_e LLTaskSettingsBridge::getSettingsType() const
{
return LLSettingsType::ST_NONE;
@@ -1188,6 +1173,7 @@ public:
bool removeItem() override;
};
+// virtual
void LLTaskMaterialBridge::openItem()
{
LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
@@ -1216,13 +1202,13 @@ void LLTaskMaterialBridge::openItem()
}
}
+// virtual
bool LLTaskMaterialBridge::removeItem()
{
LLFloaterReg::hideInstance("material_editor", LLSD(mUUID));
return LLTaskInvFVBridge::removeItem();
}
-
///----------------------------------------------------------------------------
/// LLTaskInvFVBridge impl
//----------------------------------------------------------------------------
@@ -1402,7 +1388,6 @@ void LLPanelObjectInventory::clearContents()
}
}
-
void LLPanelObjectInventory::reset()
{
clearContents();
@@ -1456,12 +1441,13 @@ void LLPanelObjectInventory::inventoryChanged(LLViewerObject* object,
S32 serial_num,
void* data)
{
- if(!object) return;
+ if (!object)
+ return;
//LL_INFOS() << "invetnory arrived: \n"
// << " panel UUID: " << panel->mTaskUUID << "\n"
// << " task UUID: " << object->mID << LL_ENDL;
- if(mTaskUUID == object->mID)
+ if (mTaskUUID == object->mID)
{
mInventoryNeedsUpdate = true;
}
@@ -1473,23 +1459,19 @@ void LLPanelObjectInventory::updateInventory()
// << " panel UUID: " << panel->mTaskUUID << "\n"
// << " task UUID: " << object->mID << LL_ENDL;
// We're still interested in this task's inventory.
+ bool inventory_has_focus = mHaveInventory && mFolders && gFocusMgr.childHasKeyboardFocus(mFolders);
+
std::vector<LLUUID> selected_item_ids;
- std::set<LLFolderViewItem*> selected_items;
- bool inventory_has_focus = false;
if (mHaveInventory && mFolders)
{
- selected_items = mFolders->getSelectionList();
- inventory_has_focus = gFocusMgr.childHasKeyboardFocus(mFolders);
- }
- for (std::set<LLFolderViewItem*>::iterator it = selected_items.begin(), end_it = selected_items.end();
- it != end_it;
- ++it)
- {
- selected_item_ids.push_back(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID());
+ std::set<LLFolderViewItem*> selected_items = mFolders->getSelectionList();
+ for (LLFolderViewItem* item : selected_items)
+ {
+ selected_item_ids.push_back(static_cast<LLFolderViewModelItemInventory*>(item->getViewModelItem())->getUUID());
+ }
}
- LLViewerObject* objectp = gObjectList.findObject(mTaskUUID);
- if (objectp)
+ if (LLViewerObject* objectp = gObjectList.findObject(mTaskUUID))
{
LLInventoryObject* inventory_root = objectp->getInventoryRoot();
LLInventoryObject::object_list_t contents;
@@ -1525,15 +1507,12 @@ void LLPanelObjectInventory::updateInventory()
}
// restore previous selection
- std::vector<LLUUID>::iterator selection_it;
bool first_item = true;
- for (selection_it = selected_item_ids.begin(); selection_it != selected_item_ids.end(); ++selection_it)
+ for (const LLUUID& item_id : selected_item_ids)
{
- LLFolderViewItem* selected_item = getItemByID(*selection_it);
-
- if (selected_item)
+ if (LLFolderViewItem* selected_item = getItemByID(item_id))
{
- //HACK: "set" first item then "change" each other one to get keyboard focus right
+ // HACK: "set" first item then "change" each other one to get keyboard focus right
if (first_item)
{
mFolders->setSelection(selected_item, true, inventory_has_focus);
@@ -1550,6 +1529,7 @@ void LLPanelObjectInventory::updateInventory()
{
mFolders->requestArrange();
}
+
mInventoryNeedsUpdate = false;
// Edit menu handler is set in onFocusReceived
}
@@ -1565,10 +1545,9 @@ void LLPanelObjectInventory::createFolderViews(LLInventoryObject* inventory_root
{
return;
}
+
// Create a visible root category.
- LLTaskInvFVBridge* bridge = NULL;
- bridge = LLTaskInvFVBridge::createObjectBridge(this, inventory_root);
- if(bridge)
+ if (LLTaskInvFVBridge* bridge = LLTaskInvFVBridge::createObjectBridge(this, inventory_root))
{
LLUIColor item_color = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
@@ -1611,59 +1590,50 @@ void LLPanelObjectInventory::createViewsForCategory(LLInventoryObject::object_li
// Find all in the first pass
std::vector<obj_folder_pair*> child_categories;
- LLTaskInvFVBridge* bridge;
- LLFolderViewItem* view;
-
- LLInventoryObject::object_list_t::iterator it = inventory->begin();
- LLInventoryObject::object_list_t::iterator end = inventory->end();
- for( ; it != end; ++it)
+ for (const LLPointer<LLInventoryObject>& obj : *inventory)
{
- LLInventoryObject* obj = *it;
-
- if(parent->getUUID() == obj->getParentUUID())
+ if (parent->getUUID() == obj->getParentUUID())
{
- bridge = LLTaskInvFVBridge::createObjectBridge(this, obj);
- if(!bridge)
+ if (LLTaskInvFVBridge* bridge = LLTaskInvFVBridge::createObjectBridge(this, obj))
{
- continue;
- }
- if(LLAssetType::AT_CATEGORY == obj->getType())
- {
- LLFolderViewFolder::Params p;
- p.name = obj->getName();
- p.root = mFolders;
- p.listener = bridge;
- p.tool_tip = p.name;
- p.font_color = item_color;
- p.font_highlight_color = item_color;
- view = LLUICtrlFactory::create<LLFolderViewFolder>(p);
- child_categories.push_back(new obj_folder_pair(obj,
- (LLFolderViewFolder*)view));
- }
- else
- {
- LLFolderViewItem::Params params;
- params.name(obj->getName());
- params.creation_date(bridge->getCreationDate());
- params.root(mFolders);
- params.listener(bridge);
- params.rect(LLRect());
- params.tool_tip = params.name;
- params.font_color = item_color;
- params.font_highlight_color = item_color;
- view = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ LLFolderViewItem* view;
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLFolderViewFolder::Params params;
+ params.name = obj->getName();
+ params.root = mFolders;
+ params.listener = bridge;
+ params.tool_tip = params.name;
+ params.font_color = item_color;
+ params.font_highlight_color = item_color;
+ view = LLUICtrlFactory::create<LLFolderViewFolder>(params);
+ child_categories.push_back(new obj_folder_pair(obj, (LLFolderViewFolder*)view));
+ }
+ else
+ {
+ LLFolderViewItem::Params params;
+ params.name = obj->getName();
+ params.root = mFolders;
+ params.listener = bridge;
+ params.creation_date = bridge->getCreationDate();
+ params.rect = LLRect();
+ params.tool_tip = params.name;
+ params.font_color = item_color;
+ params.font_highlight_color = item_color;
+ view = LLUICtrlFactory::create<LLFolderViewItem>(params);
+ }
+
+ view->addToFolder(folder);
+ addItemID(obj->getUUID(), view);
}
- view->addToFolder(folder);
- addItemID(obj->getUUID(), view);
}
}
// now, for each category, do the second pass
- for(S32 i = 0; i < child_categories.size(); i++)
+ for (obj_folder_pair* pair : child_categories)
{
- createViewsForCategory(inventory, child_categories[i]->first,
- child_categories[i]->second );
- delete child_categories[i];
+ createViewsForCategory(inventory, pair->first, pair->second);
+ delete pair;
}
folder->setChildrenInited(true);
}
@@ -1675,11 +1645,10 @@ void LLPanelObjectInventory::refresh()
const bool non_root_ok = true;
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLSelectNode* node = selection->getFirstRootNode(NULL, non_root_ok);
- if(node && node->mValid)
+ if (node && node->mValid)
{
LLViewerObject* object = node->getObject();
- if(object && ((selection->getRootObjectCount() == 1)
- || (selection->getObjectCount() == 1)))
+ if (object && ((selection->getRootObjectCount() == 1) || (selection->getObjectCount() == 1)))
{
// determine if we need to make a request. Start with a
// default based on if we have inventory at all.
@@ -1687,7 +1656,7 @@ void LLPanelObjectInventory::refresh()
// If the task id is different than what we've stored,
// then make the request.
- if(mTaskUUID != object->mID)
+ if (mTaskUUID != object->mID)
{
mTaskUUID = object->mID;
mAttachmentUUID = object->getAttachmentItemID();
@@ -1713,26 +1682,28 @@ void LLPanelObjectInventory::refresh()
// Based on the node information, we may need to dirty the
// object inventory and get it again.
- if(node->mValid)
+ if (node->mValid)
{
- if(node->mInventorySerial != object->getInventorySerial() || object->isInventoryDirty())
+ if (node->mInventorySerial != object->getInventorySerial() || object->isInventoryDirty())
{
make_request = true;
}
}
// do the request if necessary.
- if(make_request)
+ if (make_request)
{
requestVOInventory();
}
has_inventory = true;
}
}
- if(!has_inventory)
+
+ if (!has_inventory)
{
clearInventoryTask();
}
+
mInventoryViewModel.setTaskID(mTaskUUID);
//LL_INFOS() << "LLPanelObjectInventory::refresh() " << mTaskUUID << LL_ENDL;
}
@@ -1747,7 +1718,7 @@ void LLPanelObjectInventory::clearInventoryTask()
void LLPanelObjectInventory::removeSelectedItem()
{
- if(mFolders)
+ if (mFolders)
{
mFolders->removeSelectedItems();
}
@@ -1755,7 +1726,7 @@ void LLPanelObjectInventory::removeSelectedItem()
void LLPanelObjectInventory::startRenamingSelectedItem()
{
- if(mFolders)
+ if (mFolders)
{
mFolders->startRenamingSelectedItem();
}
@@ -1765,25 +1736,26 @@ void LLPanelObjectInventory::draw()
{
LLPanel::draw();
- if(mIsInventoryEmpty)
+ if (mIsInventoryEmpty)
{
- if((LLUUID::null != mTaskUUID) && (!mHaveInventory))
+ std::string text;
+ if (!mHaveInventory && mTaskUUID.notNull())
+ {
+ text = LLTrans::getString("LoadingContents");
+ }
+ else if (mHaveInventory)
{
- LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("LoadingContents"), 0,
- (S32)(getRect().getWidth() * 0.5f),
- 10,
- LLColor4( 1, 1, 1, 1 ),
- LLFontGL::HCENTER,
- LLFontGL::BOTTOM);
+ text = LLTrans::getString("NoContents");
}
- else if(mHaveInventory)
+
+ if (!text.empty())
{
- LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("NoContents"), 0,
- (S32)(getRect().getWidth() * 0.5f),
- 10,
- LLColor4( 1, 1, 1, 1 ),
- LLFontGL::HCENTER,
- LLFontGL::BOTTOM);
+ LLFontGL::getFontSansSerif()->renderUTF8(text, 0,
+ (S32)(getRect().getWidth() * 0.5f),
+ 10,
+ LLColor4(1, 1, 1, 1),
+ LLFontGL::HCENTER,
+ LLFontGL::BOTTOM);
}
}
}
@@ -1797,31 +1769,21 @@ void LLPanelObjectInventory::deleteAllChildren()
bool LLPanelObjectInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg)
{
- if (mFolders)
- {
- LLFolderViewItem* folderp = mFolders->getNextFromChild(NULL);
- if (!folderp)
- {
- return false;
- }
- // Try to pass on unmodified mouse coordinates
- S32 local_x = x - mFolders->getRect().mLeft;
- S32 local_y = y - mFolders->getRect().mBottom;
+ LLFolderViewItem* folderp = mFolders ? mFolders->getNextFromChild(NULL) : NULL;
+ if (!folderp)
+ return false;
- if (mFolders->pointInView(local_x, local_y))
- {
- return mFolders->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
- }
- else
- {
- //force mouse coordinates to be inside folder rectangle
- return mFolders->handleDragAndDrop(5, 1, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
- }
- }
- else
+ // Try to pass on unmodified mouse coordinates
+ S32 local_x = x - mFolders->getRect().mLeft;
+ S32 local_y = y - mFolders->getRect().mBottom;
+
+ if (mFolders->pointInView(local_x, local_y))
{
- return false;
+ return mFolders->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
+
+ //force mouse coordinates to be inside folder rectangle
+ return mFolders->handleDragAndDrop(5, 1, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
//static
@@ -1858,11 +1820,9 @@ void LLPanelObjectInventory::onFocusReceived()
LLPanel::onFocusReceived();
}
-
LLFolderViewItem* LLPanelObjectInventory::getItemByID( const LLUUID& id )
{
- std::map<LLUUID, LLFolderViewItem*>::iterator map_it;
- map_it = mItemMap.find(id);
+ std::map<LLUUID, LLFolderViewItem*>::iterator map_it = mItemMap.find(id);
if (map_it != mItemMap.end())
{
return map_it->second;
@@ -1913,21 +1873,21 @@ bool LLPanelObjectInventory::isSelectionRemovable()
{
return false;
}
+
std::set<LLFolderViewItem*> selection_set = mFolders->getRoot()->getSelectionList();
if (selection_set.empty())
{
return false;
}
- for (std::set<LLFolderViewItem*>::iterator iter = selection_set.begin();
- iter != selection_set.end();
- ++iter)
+
+ for (LLFolderViewItem* item : selection_set)
{
- LLFolderViewItem *item = *iter;
const LLFolderViewModelItemInventory *listener = dynamic_cast<const LLFolderViewModelItemInventory*>(item->getViewModelItem());
if (!listener || !listener->isItemRemovable() || listener->isItemInTrash())
{
return false;
}
}
+
return true;
}
diff --git a/indra/newview/llpanelobjectinventory.h b/indra/newview/llpanelobjectinventory.h
index c150a841ae..abb48dbeed 100644
--- a/indra/newview/llpanelobjectinventory.h
+++ b/indra/newview/llpanelobjectinventory.h
@@ -73,6 +73,8 @@ public:
void startRenamingSelectedItem();
LLFolderView* getRootFolder() const { return mFolders; }
+ LLInventoryFilter& getFilter() { return mInventoryViewModel.getFilter(); }
+ const LLInventoryFilter& getFilter() const { return mInventoryViewModel.getFilter(); }
virtual void draw();
virtual void deleteAllChildren();
diff --git a/indra/newview/llpanelplaceprofile.cpp b/indra/newview/llpanelplaceprofile.cpp
index 18588514f8..87f05f2028 100644
--- a/indra/newview/llpanelplaceprofile.cpp
+++ b/indra/newview/llpanelplaceprofile.cpp
@@ -629,6 +629,11 @@ void LLPanelPlaceProfile::updateCovenantText(const std::string &text)
mCovenantText->setText(text);
}
+void LLPanelPlaceProfile::updateCovenant(const LLTextBase* source)
+{
+ mCovenantText->copyContents(source);
+}
+
void LLPanelPlaceProfile::onForSaleBannerClick()
{
LLViewerParcelMgr* mgr = LLViewerParcelMgr::getInstance();
diff --git a/indra/newview/llpanelplaceprofile.h b/indra/newview/llpanelplaceprofile.h
index 45a20fb86a..f562be0f5d 100644
--- a/indra/newview/llpanelplaceprofile.h
+++ b/indra/newview/llpanelplaceprofile.h
@@ -31,6 +31,7 @@
class LLAccordionCtrl;
class LLIconCtrl;
+class LLTextBase;
class LLTextEditor;
class LLPanelPlaceProfile : public LLPanelPlaceInfo
@@ -60,6 +61,7 @@ public:
void updateEstateName(const std::string& name);
void updateEstateOwnerName(const std::string& name);
void updateCovenantText(const std::string &text);
+ void updateCovenant(const LLTextBase* source);
private:
void onForSaleBannerClick();
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index 4e905ae0fd..4db0a5b59d 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -63,11 +63,10 @@
#include "llfloatertools.h" // to enable hide if build tools are up
#include "llvector4a.h"
-// Functions pulled from pipeline.cpp
-glh::matrix4f get_current_modelview();
-glh::matrix4f get_current_projection();
+#include <glm/gtx/transform2.hpp>
+
// Functions pulled from llviewerdisplay.cpp
-bool get_hud_matrices(glh::matrix4f &proj, glh::matrix4f &model);
+bool get_hud_matrices(glm::mat4 &proj, glm::mat4 &model);
// Warning: make sure these two match!
const LLPanelPrimMediaControls::EZoomLevel LLPanelPrimMediaControls::kZoomLevels[] = { ZOOM_NONE, ZOOM_MEDIUM };
@@ -646,13 +645,13 @@ void LLPanelPrimMediaControls::updateShape()
vert_it = vect_face.begin();
vert_end = vect_face.end();
- glh::matrix4f mat;
+ glm::mat4 mat;
if (!is_hud)
{
mat = get_current_projection() * get_current_modelview();
}
else {
- glh::matrix4f proj, modelview;
+ glm::mat4 proj, modelview;
if (get_hud_matrices(proj, modelview))
mat = proj * modelview;
}
@@ -661,11 +660,11 @@ void LLPanelPrimMediaControls::updateShape()
for(; vert_it != vert_end; ++vert_it)
{
// project silhouette vertices into screen space
- glh::vec3f screen_vert = glh::vec3f(vert_it->mV);
- mat.mult_matrix_vec(screen_vert);
+ glm::vec3 screen_vert(glm::make_vec3(vert_it->mV));
+ screen_vert = mul_mat4_vec3(mat, screen_vert);
// add to screenspace bounding box
- update_min_max(min, max, LLVector3(screen_vert.v));
+ update_min_max(min, max, LLVector3(glm::value_ptr(screen_vert)));
}
// convert screenspace bbox to pixels (in screen coords)
diff --git a/indra/newview/llpanelprofilepicks.cpp b/indra/newview/llpanelprofilepicks.cpp
index 08f3d3af5a..11a10ebd2c 100644
--- a/indra/newview/llpanelprofilepicks.cpp
+++ b/indra/newview/llpanelprofilepicks.cpp
@@ -246,6 +246,8 @@ void LLPanelProfilePicks::onClickNewBtn()
select_tab(true).
label(pick_panel->getPickName()));
updateButtons();
+
+ pick_panel->addLocationChangedCallbacks();
}
void LLPanelProfilePicks::onClickDelete()
@@ -571,10 +573,12 @@ void LLPanelProfilePick::setAvatarId(const LLUUID& avatar_id)
{
mPickName->setEnabled(true);
mPickDescription->setEnabled(true);
+ mSetCurrentLocationButton->setVisible(true);
}
else
{
mSnapshotCtrl->setEnabled(false);
+ mSetCurrentLocationButton->setVisible(false);
}
}
@@ -585,6 +589,7 @@ bool LLPanelProfilePick::postBuild()
mSaveButton = getChild<LLButton>("save_changes_btn");
mCreateButton = getChild<LLButton>("create_changes_btn");
mCancelButton = getChild<LLButton>("cancel_changes_btn");
+ mSetCurrentLocationButton = getChild<LLButton>("set_to_curr_location_btn");
mSnapshotCtrl = getChild<LLTextureCtrl>("pick_snapshot");
mSnapshotCtrl->setCommitCallback(boost::bind(&LLPanelProfilePick::onSnapshotChanged, this));
@@ -597,6 +602,7 @@ bool LLPanelProfilePick::postBuild()
mSaveButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this));
mCreateButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this));
mCancelButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickCancel, this));
+ mSetCurrentLocationButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSetLocation, this));
mPickName->setKeystrokeCallback(boost::bind(&LLPanelProfilePick::onPickChanged, this, _1), NULL);
mPickName->setEnabled(false);
@@ -759,6 +765,32 @@ bool LLPanelProfilePick::isDirty() const
return false;
}
+void LLPanelProfilePick::onClickSetLocation()
+{
+ // Save location for later use.
+ setPosGlobal(gAgent.getPositionGlobal());
+
+ std::string parcel_name, region_name;
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (parcel)
+ {
+ mParcelId = parcel->getID();
+ parcel_name = parcel->getName();
+ }
+
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ region_name = region->getName();
+ }
+
+ setPickLocation(createLocationText(getLocationNotice(), parcel_name, region_name, getPosGlobal()));
+
+ mLocationChanged = true;
+ enableSaveButton(true);
+}
+
void LLPanelProfilePick::onClickSave()
{
if (mRegionCallbackConnection.connected())
@@ -769,6 +801,10 @@ void LLPanelProfilePick::onClickSave()
{
mParcelCallbackConnection.disconnect();
}
+ if (mLocationChanged)
+ {
+ onClickSetLocation();
+ }
sendUpdate();
mLocationChanged = false;
@@ -816,6 +852,12 @@ void LLPanelProfilePick::processParcelInfo(const LLParcelData& parcel_data)
}
}
+void LLPanelProfilePick::addLocationChangedCallbacks()
+{
+ mRegionCallbackConnection = gAgent.addRegionChangedCallback([this]() { onClickSetLocation(); });
+ mParcelCallbackConnection = gAgent.addParcelChangedCallback([this]() { onClickSetLocation(); });
+}
+
void LLPanelProfilePick::sendUpdate()
{
LLPickData pick_data;
diff --git a/indra/newview/llpanelprofilepicks.h b/indra/newview/llpanelprofilepicks.h
index e3f50f5576..5e5d4ff81e 100644
--- a/indra/newview/llpanelprofilepicks.h
+++ b/indra/newview/llpanelprofilepicks.h
@@ -138,6 +138,8 @@ public:
void setParcelID(const LLUUID& parcel_id) override { mParcelId = parcel_id; }
void setErrorStatus(S32 status, const std::string& reason) override {};
+ void addLocationChangedCallbacks();
+
protected:
/**
@@ -200,6 +202,11 @@ public:
void resetDirty() override;
/**
+ * Callback for "Set Location" button click
+ */
+ void onClickSetLocation();
+
+ /**
* Callback for "Save" and "Create" button click
*/
void onClickSave();
@@ -221,6 +228,7 @@ protected:
LLTextureCtrl* mSnapshotCtrl;
LLLineEditor* mPickName;
LLTextEditor* mPickDescription;
+ LLButton* mSetCurrentLocationButton;
LLButton* mSaveButton;
LLButton* mCreateButton;
LLButton* mCancelButton;
@@ -236,7 +244,7 @@ protected:
bool mLocationChanged;
bool mNewPick;
- bool mIsEditing;
+ bool mIsEditing;
void onDescriptionFocusReceived();
};
diff --git a/indra/newview/llphysicsshapebuilderutil.cpp b/indra/newview/llphysicsshapebuilderutil.cpp
index 37534feadc..eb0df1194e 100644
--- a/indra/newview/llphysicsshapebuilderutil.cpp
+++ b/indra/newview/llphysicsshapebuilderutil.cpp
@@ -28,6 +28,26 @@
#include "llphysicsshapebuilderutil.h"
+#include "llmeshrepository.h"
+
+bool LLPhysicsVolumeParams::hasDecomposition() const
+ {
+ if (!isMeshSculpt())
+ {
+ return false;
+ }
+
+ LLUUID mesh_id = getSculptID();
+ if (mesh_id.isNull())
+ {
+ return false;
+ }
+
+ LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id);
+
+ return decomp != NULL;
+}
+
/* static */
void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut)
{
@@ -200,19 +220,32 @@ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumePara
{
specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX;
}
- else if (volume_params.isMeshSculpt() &&
- // Check overall dimensions, not individual triangles.
- (scale.mV[0] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE ||
- scale.mV[1] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE ||
- scale.mV[2] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE
- ) )
+ else if (volume_params.isMeshSculpt())
{
- // Server distinguishes between user-specified or default convex mesh, vs server's thin-triangle override, but we don't.
- specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX;
+ // Check overall dimensions, not individual triangles.
+ if (scale.mV[0] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE
+ || scale.mV[1] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE
+ || scale.mV[2] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE
+ )
+ {
+ if (volume_params.hasDecomposition())
+ {
+ specOut.mType = PhysicsShapeSpecification::USER_MESH;
+ }
+ else
+ {
+ // Server distinguishes between user-specified or default convex mesh, vs server's thin-triangle override, but we don't.
+ specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX;
+ }
+ }
+ else
+ {
+ specOut.mType = PhysicsShapeSpecification::USER_MESH;
+ }
}
- else if ( volume_params.isSculpt() ) // Is a sculpt of any kind (mesh or legacy)
+ else if ( volume_params.isSculpt() )
{
- specOut.mType = volume_params.isMeshSculpt() ? PhysicsShapeSpecification::USER_MESH : PhysicsShapeSpecification::SCULPT;
+ specOut.mType = PhysicsShapeSpecification::SCULPT;
}
else // Resort to mesh
{
diff --git a/indra/newview/llphysicsshapebuilderutil.h b/indra/newview/llphysicsshapebuilderutil.h
index 33c2d0a8b6..01c173523b 100644
--- a/indra/newview/llphysicsshapebuilderutil.h
+++ b/indra/newview/llphysicsshapebuilderutil.h
@@ -79,6 +79,8 @@ public:
bool shouldForceConvex() const { return mForceConvex; }
+ bool hasDecomposition() const;
+
private:
bool mForceConvex;
};
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp
index 8d164b6883..f77d37f821 100644
--- a/indra/newview/llreflectionmap.cpp
+++ b/indra/newview/llreflectionmap.cpp
@@ -253,23 +253,22 @@ bool LLReflectionMap::getBox(LLMatrix4& box)
LLVolume* volume = mViewerObject->getVolume();
if (volume && mViewerObject->getReflectionProbeIsBox())
{
- glh::matrix4f mv(gGLModelView);
- glh::matrix4f scale;
+ glm::mat4 mv(get_current_modelview());
LLVector3 s = mViewerObject->getScale().scaledVec(LLVector3(0.5f, 0.5f, 0.5f));
mRadius = s.magVec();
- scale.set_scale(glh::vec3f(s.mV));
+ glm::mat4 scale = glm::scale(glm::make_vec3(s.mV));
if (mViewerObject->mDrawable != nullptr)
{
// object to agent space (no scale)
- glh::matrix4f rm((F32*)mViewerObject->mDrawable->getWorldMatrix().mMatrix);
+ glm::mat4 rm(glm::make_mat4((F32*)mViewerObject->mDrawable->getWorldMatrix().mMatrix));
// construct object to camera space (with scale)
mv = mv * rm * scale;
// inverse is camera space to object unit cube
- mv = mv.inverse();
+ mv = glm::inverse(mv);
- box = LLMatrix4(mv.m);
+ box = LLMatrix4(glm::value_ptr(mv));
return true;
}
diff --git a/indra/newview/llsecapi.h b/indra/newview/llsecapi.h
index ceea11cc34..14dda20225 100644
--- a/indra/newview/llsecapi.h
+++ b/indra/newview/llsecapi.h
@@ -28,7 +28,7 @@
#ifndef LLSECAPI_H
#define LLSECAPI_H
#include <vector>
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <openssl/x509.h>
#include <ostream>
#include "llpointer.h"
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 342048252f..51da051340 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -103,20 +103,12 @@ LLViewerObject* getSelectedParentObject(LLViewerObject *object) ;
// Consts
//
-const F32 SILHOUETTE_UPDATE_THRESHOLD_SQUARED = 0.02f;
-const S32 MAX_SILS_PER_FRAME = 50;
-const S32 MAX_OBJECTS_PER_PACKET = 254;
+constexpr F32 SILHOUETTE_UPDATE_THRESHOLD_SQUARED = 0.02f;
+constexpr S32 MAX_SILS_PER_FRAME = 50;
+constexpr S32 MAX_OBJECTS_PER_PACKET = 254;
// For linked sets
-const S32 MAX_CHILDREN_PER_TASK = 255;
+constexpr S32 MAX_CHILDREN_PER_TASK = 255;
-//
-// Globals
-//
-
-//bool gDebugSelectMgr = false;
-
-//bool gHideSelectedObjects = false;
-//bool gAllowSelectAvatar = false;
bool LLSelectMgr::sRectSelectInclusive = true;
bool LLSelectMgr::sRenderHiddenSelections = true;
diff --git a/indra/newview/llsettingspicker.cpp b/indra/newview/llsettingspicker.cpp
index 24cf543864..619882dc5e 100644
--- a/indra/newview/llsettingspicker.cpp
+++ b/indra/newview/llsettingspicker.cpp
@@ -98,7 +98,7 @@ bool LLFloaterSettingsPicker::postBuild()
setTitle(prefix + " " + label);
mFilterEdit = getChild<LLFilterEditor>(FLT_INVENTORY_SEARCH);
- mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param){ onFilterEdit(param.asString()); });
+ mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param) { onFilterEdit(param.asString()); });
mInventoryPanel = getChild<LLInventoryPanel>(PNL_INVENTORY);
if (mInventoryPanel)
@@ -203,7 +203,6 @@ void LLFloaterSettingsPicker::draw()
LLFloater::draw();
}
-
//=========================================================================
void LLFloaterSettingsPicker::onFilterEdit(const std::string& search_string)
{
@@ -224,7 +223,6 @@ void LLFloaterSettingsPicker::onFilterEdit(const std::string& search_string)
LLOpenFoldersWithSelection opener;
mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener);
mInventoryPanel->getRootFolder()->scrollToShowSelection();
-
}
else if (mInventoryPanel->getFilterSubString().empty())
{
@@ -269,6 +267,7 @@ void LLFloaterSettingsPicker::onSelectionChange(const LLFloaterSettingsPicker::i
}
}
}
+
bool track_picker_enabled = mTrackMode != TRACK_NONE;
getChild<LLView>(CMB_TRACK_SELECTION)->setEnabled(is_item && track_picker_enabled && mSettingAssetID == asset_id);
@@ -304,13 +303,14 @@ void LLFloaterSettingsPicker::onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr
LLComboBox* track_selection = getChild<LLComboBox>(CMB_TRACK_SELECTION);
track_selection->clear();
track_selection->removeall();
+
if (!settings)
{
LL_WARNS() << "Failed to load asset " << asset_id << LL_ENDL;
return;
}
- LLSettingsDay::ptr_t pday = std::dynamic_pointer_cast<LLSettingsDay>(settings);
+ LLSettingsDay::ptr_t pday = std::dynamic_pointer_cast<LLSettingsDay>(settings);
if (!pday)
{
LL_WARNS() << "Wrong asset type received by id " << asset_id << LL_ENDL;
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index e05b6f3736..34b8535c84 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -549,7 +549,7 @@ LLSettingsSky::ptr_t LLSettingsVOSky::buildDefaultSky()
return skyp;
}
-LLSettingsSky::ptr_t LLSettingsVOSky::buildClone() const
+LLSettingsSky::ptr_t LLSettingsVOSky::buildClone()
{
LLSD settings = cloneSettings();
U32 flags = getFlags();
@@ -684,6 +684,67 @@ void LLSettingsVOSky::updateSettings()
gSky.setMoonScale(getMoonScale());
}
+void draw_color(LLShaderUniforms* shader, const LLColor3& col, S32 shader_key)
+{
+ // always identify as a radiance pass if desaturating irradiance is disabled
+ static LLCachedControl<bool> desaturate_irradiance(gSavedSettings, "RenderDesaturateIrradiance", true);
+
+ LLVector4 vect4(col.mV[0], col.mV[1], col.mV[2]);
+
+ if (desaturate_irradiance && gCubeSnapshot && !gPipeline.mReflectionMapManager.isRadiancePass())
+ { // maximize and remove tinting if this is an irradiance map render pass and the parameter feeds into the sky background color
+ auto max_vec = [](LLVector4 col)
+ {
+ LLColor3 color(col);
+ F32 h, s, l;
+ color.calcHSL(&h, &s, &l);
+
+ col.mV[0] = col.mV[1] = col.mV[2] = l;
+ return col;
+ };
+
+ switch (shader_key)
+ {
+ case LLShaderMgr::BLUE_HORIZON:
+ case LLShaderMgr::BLUE_DENSITY:
+ vect4 = max_vec(vect4);
+ break;
+ }
+ }
+
+ //_WARNS("RIDER") << "pushing '" << (*it).first << "' as " << vect4 << LL_ENDL;
+ shader->uniform3fv(shader_key, LLVector3(vect4.mV));
+}
+
+inline void draw_real(LLShaderUniforms* shader, F32 value, S32 shader_key)
+{
+ shader->uniform1f(shader_key, value);
+}
+
+void LLSettingsVOSky::applyToUniforms(void* ptarget)
+{
+ LLShaderUniforms* shader = &((LLShaderUniforms*)ptarget)[LLGLSLShader::SG_ANY];
+
+ draw_color(shader, getAmbientColor(), LLShaderMgr::AMBIENT);
+ draw_color(shader, getBlueDensity(), LLShaderMgr::BLUE_DENSITY);
+ draw_color(shader, getBlueHorizon(), LLShaderMgr::BLUE_HORIZON);
+ draw_real(shader, getHazeDensity(), LLShaderMgr::HAZE_DENSITY);
+ draw_real(shader, getHazeHorizon(), LLShaderMgr::HAZE_HORIZON);
+ draw_real(shader, getDensityMultiplier(), LLShaderMgr::DENSITY_MULTIPLIER);
+ draw_real(shader, getDistanceMultiplier(), LLShaderMgr::DISTANCE_MULTIPLIER);
+ draw_color(shader, getCloudPosDensity2(), LLShaderMgr::CLOUD_POS_DENSITY2);
+ draw_real(shader, getCloudScale(), LLShaderMgr::CLOUD_SCALE);
+ draw_real(shader, getCloudShadow(), LLShaderMgr::CLOUD_SHADOW);
+ draw_real(shader, getCloudVariance(), LLShaderMgr::CLOUD_VARIANCE);
+ draw_color(shader, getGlow(), LLShaderMgr::GLOW);
+ draw_real(shader, getMaxY(), LLShaderMgr::MAX_Y);
+ draw_real(shader, getMoonBrightness(), LLShaderMgr::MOON_BRIGHTNESS);
+ draw_real(shader, getSkyMoistureLevel(), LLShaderMgr::MOISTURE_LEVEL);
+ draw_real(shader, getSkyDropletRadius(), LLShaderMgr::DROPLET_RADIUS);
+ draw_real(shader, getSkyIceLevel(), LLShaderMgr::ICE_LEVEL);
+ draw_real(shader, getReflectionProbeAmbiance(), LLShaderMgr::REFLECTION_PROBE_AMBIANCE);
+}
+
void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER;
@@ -702,7 +763,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
shader->uniform3fv(LLViewerShaderMgr::LIGHTNORM, light_direction);
// Legacy? SETTING_CLOUD_SCROLL_RATE("cloud_scroll_rate")
- LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
+ LLVector4 vect_c_p_d1(mCloudPosDensity1.mV[0], mCloudPosDensity1.mV[1], mCloudPosDensity1.mV[2]);
LLVector4 cloud_scroll( LLEnvironment::instance().getCloudScrollDelta() );
// SL-13084 EEP added support for custom cloud textures -- flip them horizontally to match the preview of Clouds > Cloud Scroll
@@ -935,7 +996,7 @@ LLSettingsWater::ptr_t LLSettingsVOWater::buildDefaultWater()
return waterp;
}
-LLSettingsWater::ptr_t LLSettingsVOWater::buildClone() const
+LLSettingsWater::ptr_t LLSettingsVOWater::buildClone()
{
LLSD settings = cloneSettings();
U32 flags = getFlags();
@@ -974,6 +1035,12 @@ LLSD LLSettingsVOWater::convertToLegacy(const LLSettingsWater::ptr_t &pwater)
}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
+
+void LLSettingsVOWater::applyToUniforms(void*)
+{
+
+}
+
void LLSettingsVOWater::applySpecial(void *ptarget, bool force)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER;
@@ -996,38 +1063,33 @@ void LLSettingsVOWater::applySpecial(void *ptarget, bool force)
}
//transform water plane to eye space
- glh::vec3f norm(0.f, 0.f, 1.f);
- glh::vec3f p(0.f, 0.f, water_height);
+ glm::vec3 norm(0.f, 0.f, 1.f);
+ glm::vec3 p(0.f, 0.f, water_height);
- F32 modelView[16];
- for (U32 i = 0; i < 16; i++)
- {
- modelView[i] = (F32)gGLModelView[i];
- }
+ glm::mat4 mat = get_current_modelview();
+ glm::mat4 invtrans = glm::transpose(glm::inverse(mat));
+ invtrans[0][3] = invtrans[1][3] = invtrans[2][3] = 0.f;
- glh::matrix4f mat(modelView);
- glh::matrix4f invtrans = mat.inverse().transpose();
- invtrans.m[3] = invtrans.m[7] = invtrans.m[11] = 0.f;
- glh::vec3f enorm;
- glh::vec3f ep;
- invtrans.mult_matrix_vec(norm, enorm);
- enorm.normalize();
- mat.mult_matrix_vec(p, ep);
+ glm::vec3 enorm;
+ glm::vec3 ep;
+ enorm = mul_mat4_vec3(invtrans, norm);
+ enorm = glm::normalize(enorm);
+ ep = mul_mat4_vec3(mat, p);
- LLVector4 waterPlane(enorm.v[0], enorm.v[1], enorm.v[2], -ep.dot(enorm));
+ LLVector4 waterPlane(enorm.x, enorm.y, enorm.z, -glm::dot(ep, enorm));
- norm = glh::vec3f(gPipeline.mHeroProbeManager.mMirrorNormal.mV);
- p = glh::vec3f(gPipeline.mHeroProbeManager.mMirrorPosition.mV);
- invtrans.mult_matrix_vec(norm, enorm);
- enorm.normalize();
- mat.mult_matrix_vec(p, ep);
+ norm = glm::make_vec3(gPipeline.mHeroProbeManager.mMirrorNormal.mV);
+ p = glm::make_vec3(gPipeline.mHeroProbeManager.mMirrorPosition.mV);
+ enorm = mul_mat4_vec3(invtrans, norm);
+ enorm = glm::normalize(enorm);
+ ep = mul_mat4_vec3(mat, p);
- LLVector4 mirrorPlane(enorm.v[0], enorm.v[1], enorm.v[2], -ep.dot(enorm));
+ glm::vec4 mirrorPlane(enorm, -glm::dot(ep, enorm));
LLDrawPoolAlpha::sWaterPlane = waterPlane;
shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, waterPlane.mV);
- shader->uniform4fv(LLShaderMgr::CLIP_PLANE, mirrorPlane.mV);
+ shader->uniform4fv(LLShaderMgr::CLIP_PLANE, glm::value_ptr(mirrorPlane));
LLVector4 light_direction = env.getClampedLightNorm();
if (gPipeline.mHeroProbeManager.isMirrorPass())
@@ -1373,7 +1435,7 @@ void LLSettingsVODay::combineIntoDayCycle(LLSettingsDay::ptr_t pday, LLSettingsB
}
-LLSettingsDay::ptr_t LLSettingsVODay::buildClone() const
+LLSettingsDay::ptr_t LLSettingsVODay::buildClone()
{
LLSD settings = cloneSettings();
@@ -1398,10 +1460,10 @@ LLSettingsDay::ptr_t LLSettingsVODay::buildClone() const
return dayp;
}
-LLSettingsDay::ptr_t LLSettingsVODay::buildDeepCloneAndUncompress() const
+LLSettingsDay::ptr_t LLSettingsVODay::buildDeepCloneAndUncompress()
{
// no need for SETTING_TRACKS or SETTING_FRAMES, so take base LLSD
- LLSD settings = llsd_clone(mSettings);
+ LLSD settings = llsd_clone(getSettings());
U32 flags = getFlags();
LLSettingsDay::ptr_t day_clone = std::make_shared<LLSettingsVODay>(settings);
diff --git a/indra/newview/llsettingsvo.h b/indra/newview/llsettingsvo.h
index c55b3f82b9..92cb8d0704 100644
--- a/indra/newview/llsettingsvo.h
+++ b/indra/newview/llsettingsvo.h
@@ -94,7 +94,7 @@ public:
static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings, LLSD &messages);
static ptr_t buildDefaultSky();
- virtual ptr_t buildClone() const SETTINGS_OVERRIDE;
+ virtual ptr_t buildClone() SETTINGS_OVERRIDE;
static ptr_t buildFromLegacyPresetFile(const std::string &name, const std::string &path, LLSD &messages);
@@ -110,6 +110,7 @@ protected:
virtual void updateSettings() override;
+ virtual void applyToUniforms(void*) override;
virtual void applySpecial(void *, bool) override;
virtual parammapping_t getParameterMap() const override;
@@ -128,7 +129,7 @@ public:
static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings, LLSD &messages);
static ptr_t buildDefaultWater();
- virtual ptr_t buildClone() const SETTINGS_OVERRIDE;
+ virtual ptr_t buildClone() SETTINGS_OVERRIDE;
static ptr_t buildFromLegacyPresetFile(const std::string &name, const std::string &path, LLSD &messages);
@@ -138,6 +139,7 @@ protected:
LLSettingsVOWater();
virtual void updateSettings() override;
+ virtual void applyToUniforms(void*) override;
virtual void applySpecial(void *, bool) override;
virtual parammapping_t getParameterMap() const override;
@@ -167,8 +169,8 @@ public:
static ptr_t buildDefaultDayCycle();
static ptr_t buildFromEnvironmentMessage(LLSD settings);
static void buildFromOtherSetting(LLSettingsBase::ptr_t settings, asset_built_fn cb);
- virtual ptr_t buildClone() const SETTINGS_OVERRIDE;
- virtual ptr_t buildDeepCloneAndUncompress() const SETTINGS_OVERRIDE;
+ virtual ptr_t buildClone() SETTINGS_OVERRIDE;
+ virtual ptr_t buildDeepCloneAndUncompress() SETTINGS_OVERRIDE;
static LLSD convertToLegacy(const ptr_t &);
diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp
index 5693f2808c..b48417bd71 100644
--- a/indra/newview/llsidepanelinventory.cpp
+++ b/indra/newview/llsidepanelinventory.cpp
@@ -387,7 +387,7 @@ void LLSidepanelInventory::onToggleInboxBtn()
void LLSidepanelInventory::onOpen(const LLSD& key)
{
LLFirstUse::newInventory(false);
- mPanelMainInventory->setFocusFilterEditor();
+ mPanelMainInventory->setFocusOnFilterEditor();
#if AUTO_EXPAND_INBOX
// Expand the inbox if we have fresh items
LLPanelMarketplaceInbox * inbox = findChild<LLPanelMarketplaceInbox>(MARKETPLACE_INBOX_PANEL);
diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp
index 9b4ed4c946..cee43f3cff 100644
--- a/indra/newview/llskinningutil.cpp
+++ b/indra/newview/llskinningutil.cpp
@@ -315,23 +315,18 @@ void LLSkinningUtil::initJointNums(LLMeshSkinInfo* skin, LLVOAvatar *avatar)
}
}
-static LLTrace::BlockTimerStatHandle FTM_FACE_RIGGING_INFO("Face Rigging Info");
-
void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, LLVolumeFace& vol_face)
{
- LL_RECORD_BLOCK_TIME(FTM_FACE_RIGGING_INFO);
-
if (vol_face.mJointRiggingInfoTab.needsUpdate())
{
S32 num_verts = vol_face.mNumVertices;
S32 num_joints = static_cast<S32>(skin->mJointNames.size());
if (num_verts > 0 && vol_face.mWeights && num_joints > 0)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
initJointNums(const_cast<LLMeshSkinInfo*>(skin), avatar);
if (vol_face.mJointRiggingInfoTab.size()==0)
{
- //std::set<S32> active_joints;
- //S32 active_verts = 0;
vol_face.mJointRiggingInfoTab.resize(LL_CHARACTER_MAX_ANIMATED_JOINTS);
LLJointRiggingInfoTab &rig_info_tab = vol_face.mJointRiggingInfoTab;
for (S32 i=0; i<vol_face.mNumVertices; i++)
@@ -347,35 +342,22 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a
F32 w = weights[k];
idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS-1);
wght[k] = w - idx[k];
- scale += wght[k];
- }
- if (scale > 0.0f)
- {
- for (U32 k=0; k<4; ++k)
- {
- wght[k] /= scale;
- }
}
+
for (U32 k=0; k<4; ++k)
{
S32 joint_index = idx[k];
- if (wght[k] > 0.0f && num_joints > joint_index)
+ if (wght[k] > 0.2f && num_joints > joint_index)
{
S32 joint_num = skin->mJointNums[joint_index];
if (joint_num >= 0 && joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS)
{
rig_info_tab[joint_num].setIsRiggedTo(true);
- // FIXME could precompute these matMuls.
- const LLMatrix4a& bind_shape = skin->mBindShapeMatrix;
- const LLMatrix4a& inv_bind = skin->mInvBindMatrix[joint_index];
- LLMatrix4a mat;
+ const LLMatrix4a& mat = skin->mBindPoseMatrix[joint_index];
LLVector4a pos_joint_space;
- matMul(bind_shape, inv_bind, mat);
-
mat.affineTransform(pos, pos_joint_space);
- pos_joint_space.mul(wght[k]);
LLVector4a *extents = rig_info_tab[joint_num].getRiggedExtents();
update_min_max(extents[0], extents[1], pos_joint_space);
@@ -383,28 +365,9 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a
}
}
}
- //LL_DEBUGS("RigSpammish") << "built rigging info for vf " << &vol_face
- // << " num_verts " << vol_face.mNumVertices
- // << " active joints " << active_joints.size()
- // << " active verts " << active_verts
- // << LL_ENDL;
vol_face.mJointRiggingInfoTab.setNeedsUpdate(false);
}
}
-
-#if DEBUG_SKINNING
- if (vol_face.mJointRiggingInfoTab.size()!=0)
- {
- LL_DEBUGS("RigSpammish") << "we have rigging info for vf " << &vol_face
- << " num_verts " << vol_face.mNumVertices << LL_ENDL;
- }
- else
- {
- LL_DEBUGS("RigSpammish") << "no rigging info for vf " << &vol_face
- << " num_verts " << vol_face.mNumVertices << LL_ENDL;
- }
-#endif
-
}
}
diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp
index 0b73aa493c..ea95d71b27 100644
--- a/indra/newview/llsnapshotlivepreview.cpp
+++ b/indra/newview/llsnapshotlivepreview.cpp
@@ -295,13 +295,20 @@ void LLSnapshotLivePreview::draw()
gGL.pushMatrix();
{
gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom + TOP_PANEL_HEIGHT, 0.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(uv_width, uv_height);
- gGL.vertex2i(rect.getWidth(), rect.getHeight() );
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, uv_height);
- gGL.vertex2i(0, rect.getHeight() );
+ gGL.vertex2i(0, rect.getHeight());
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+
+ gGL.texCoord2f(uv_width, uv_height);
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(0, 0);
@@ -357,13 +364,18 @@ void LLSnapshotLivePreview::draw()
S32 y2 = gViewerWindow->getWindowHeightScaled() + TOP_PANEL_HEIGHT;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.color4f(1.f, 1.f, 1.f, 0.f);
gGL.vertex2i(x1, y1);
gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
+
+ gGL.color4f(1.f, 1.f, 1.f, 0.f);
+ gGL.vertex2i(x1, y1);
+ gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
+ gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.vertex2i(x2, y1);
gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
@@ -371,6 +383,11 @@ void LLSnapshotLivePreview::draw()
gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.color4f(1.f, 1.f, 1.f, 0.f);
gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2);
+
+ gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
+ gGL.vertex2i(x2, y1);
+ gGL.color4f(1.f, 1.f, 1.f, 0.f);
+ gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.vertex2i(x3, y1);
}
gGL.end();
@@ -406,13 +423,19 @@ void LLSnapshotLivePreview::draw()
LLRect& rect = mImageRect[old_image_index];
gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - ll_round(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f);
gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2f(uv_width, uv_height);
- gGL.vertex2i(rect.getWidth(), rect.getHeight() );
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, uv_height);
- gGL.vertex2i(0, rect.getHeight() );
+ gGL.vertex2i(0, rect.getHeight());
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(uv_width, uv_height);
+ gGL.vertex2i(rect.getWidth(), rect.getHeight());
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2i(0, 0);
@@ -667,18 +690,25 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
return false;
}
+ static LLCachedControl<bool> auto_snapshot(gSavedSettings, "AutoSnapshot", false);
+ static LLCachedControl<bool> freeze_time(gSavedSettings, "FreezeTime", false);
+ static LLCachedControl<bool> use_freeze_frame(gSavedSettings, "UseFreezeFrame", false);
+ static LLCachedControl<bool> render_ui(gSavedSettings, "RenderUIInSnapshot", false);
+ static LLCachedControl<bool> render_hud(gSavedSettings, "RenderHUDInSnapshot", false);
+ static LLCachedControl<bool> render_no_post(gSavedSettings, "RenderSnapshotNoPost", false);
+
// If we're in freeze-frame and/or auto update mode and camera has moved, update snapshot.
LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin();
LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion();
if (previewp->mForceUpdateSnapshot ||
- (((gSavedSettings.getBOOL("AutoSnapshot") && LLView::isAvailable(previewp->mViewContainer)) ||
- (gSavedSettings.getBOOL("FreezeTime") && previewp->mAllowFullScreenPreview)) &&
+ (((auto_snapshot && LLView::isAvailable(previewp->mViewContainer)) ||
+ (freeze_time && previewp->mAllowFullScreenPreview)) &&
(new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)))
{
previewp->mCameraPos = new_camera_pos;
previewp->mCameraRot = new_camera_rot;
// request a new snapshot whenever the camera moves, with a time delay
- bool new_snapshot = gSavedSettings.getBOOL("AutoSnapshot") || previewp->mForceUpdateSnapshot;
+ bool new_snapshot = auto_snapshot || previewp->mForceUpdateSnapshot;
LL_DEBUGS("Snapshot") << "camera moved, updating thumbnail" << LL_ENDL;
previewp->updateSnapshot(
new_snapshot, // whether a new snapshot is needed or merely invalidate the existing one
@@ -716,10 +746,10 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->getHeight(),
previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"),
previewp->getSnapshotType() == LLSnapshotModel::SNAPSHOT_TEXTURE,
- previewp->mAllowRenderUI && gSavedSettings.getBOOL("RenderUIInSnapshot"),
- gSavedSettings.getBOOL("RenderHUDInSnapshot"),
+ previewp->mAllowRenderUI && render_ui,
+ render_hud,
false,
- gSavedSettings.getBOOL("RenderSnapshotNoPost"),
+ render_no_post,
previewp->mSnapshotBufferType,
previewp->getMaxImageSize()))
{
@@ -731,7 +761,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->estimateDataSize();
// Full size preview is set: get the decoded image result and save it for animation
- if (gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview)
+ if (use_freeze_frame && previewp->mAllowFullScreenPreview)
{
previewp->prepareFreezeFrame();
}
@@ -744,7 +774,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview )
previewp->generateThumbnailImage(true) ;
}
previewp->getWindow()->decBusyCount();
- previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame") && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode
+ previewp->setVisible(use_freeze_frame && previewp->mAllowFullScreenPreview); // only show fullscreen preview when in freeze frame mode
previewp->mSnapshotActive = false;
LL_DEBUGS("Snapshot") << "done creating snapshot" << LL_ENDL;
}
@@ -864,7 +894,9 @@ LLPointer<LLImageRaw> LLSnapshotLivePreview::getEncodedImage()
else
{
// Update mFormattedImage if necessary
- getFormattedImage();
+ lock.unlock();
+ getFormattedImage(); // will apply filters to mPreviewImage with a lock
+ lock.lock();
if (getSnapshotFormat() == LLSnapshotModel::SNAPSHOT_FORMAT_BMP)
{
// BMP hack : copy instead of decode otherwise decode will crash.
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index e517d009f5..a1a67c319c 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -300,7 +300,7 @@ bool LLSpatialGroup::addObject(LLDrawable *drawablep)
}
{
drawablep->setGroup(this);
- setState(OBJECT_DIRTY | GEOM_DIRTY);
+ setState(static_cast<U32>(OBJECT_DIRTY) | static_cast<U32>(GEOM_DIRTY));
setOcclusionState(LLSpatialGroup::DISCARD_QUERY, LLSpatialGroup::STATE_MODE_ALL_CAMERAS);
gPipeline.markRebuild(this);
if (drawablep->isSpatialBridge())
@@ -730,7 +730,7 @@ bool LLSpatialGroup::changeLOD()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
- if (hasState(ALPHA_DIRTY | OBJECT_DIRTY))
+ if (hasState(static_cast<U32>(ALPHA_DIRTY) | static_cast<U32>(OBJECT_DIRTY)))
{
//a rebuild is going to happen, update distance and LoD
return true;
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index c074d6a89a..3aaa3d60e8 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -47,7 +47,7 @@
#include <unordered_map>
#define SG_STATE_INHERIT_MASK (OCCLUDED)
-#define SG_INITIAL_STATE_MASK (DIRTY | GEOM_DIRTY)
+#define SG_INITIAL_STATE_MASK (static_cast<U32>(DIRTY) | static_cast<U32>(GEOM_DIRTY))
class LLViewerOctreePartition;
class LLSpatialPartition;
diff --git a/indra/newview/llterrainpaintmap.cpp b/indra/newview/llterrainpaintmap.cpp
index 4381d14546..8ccde74c93 100644
--- a/indra/newview/llterrainpaintmap.cpp
+++ b/indra/newview/llterrainpaintmap.cpp
@@ -111,12 +111,12 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion&
const LLRect texture_rect(0, scratch_target.getHeight(), scratch_target.getWidth(), 0);
glViewport(texture_rect.mLeft, texture_rect.mBottom, texture_rect.getWidth(), texture_rect.getHeight());
// Manually get modelview matrix from camera orientation.
- glh::matrix4f modelview((GLfloat *) OGL_TO_CFR_ROTATION);
+ glm::mat4 modelview(glm::make_mat4((GLfloat *) OGL_TO_CFR_ROTATION));
GLfloat ogl_matrix[16];
camera.getOpenGLTransform(ogl_matrix);
- modelview *= glh::matrix4f(ogl_matrix);
+ modelview *= glm::make_mat4(ogl_matrix);
gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.loadMatrix(modelview.m);
+ gGL.loadMatrix(glm::value_ptr(modelview));
// Override the projection matrix from the camera
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 24cfca5eee..8ce9a8b632 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -285,7 +285,7 @@ void LLVisualParamHint::draw(F32 alpha)
gGL.color4f(1.f, 1.f, 1.f, alpha);
LLGLSUIDefault gls_ui;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.texCoord2i(0, 1);
gGL.vertex2i(0, mFullHeight);
@@ -293,6 +293,11 @@ void LLVisualParamHint::draw(F32 alpha)
gGL.vertex2i(0, 0);
gGL.texCoord2i(1, 0);
gGL.vertex2i(mFullWidth, 0);
+
+ gGL.texCoord2i(0, 1);
+ gGL.vertex2i(0, mFullHeight);
+ gGL.texCoord2i(1, 0);
+ gGL.vertex2i(mFullWidth, 0);
gGL.texCoord2i(1, 1);
gGL.vertex2i(mFullWidth, mFullHeight);
}
diff --git a/indra/newview/lltoolselect.cpp b/indra/newview/lltoolselect.cpp
index cc04f9e3fc..3bd459f5b0 100644
--- a/indra/newview/lltoolselect.cpp
+++ b/indra/newview/lltoolselect.cpp
@@ -48,27 +48,24 @@
#include "llvoavatarself.h"
#include "llworld.h"
-// Globals
-//extern bool gAllowSelectAvatar;
-
-const F32 SELECTION_ROTATION_TRESHOLD = 0.1f;
-const F32 SELECTION_SITTING_ROTATION_TRESHOLD = 3.2f; //radian
+constexpr F32 SELECTION_ROTATION_TRESHOLD = 0.1f;
+constexpr F32 SELECTION_SITTING_ROTATION_TRESHOLD = 3.2f; //radian
LLToolSelect::LLToolSelect( LLToolComposite* composite )
: LLTool( std::string("Select"), composite ),
mIgnoreGroup( false )
{
- }
+}
// True if you selected an object.
bool LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
{
// do immediate pick query
bool pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick");
- bool pick_transparent = gSavedSettings.getBOOL("SelectInvisibleObjects");
- bool pick_reflection_probe = gSavedSettings.getBOOL("SelectReflectionProbes");
+ static LLCachedControl<bool> select_invisible_objects(gSavedSettings, "SelectInvisibleObjects");
+ static LLCachedControl<bool> select_reflection_probes(gSavedSettings, "SelectReflectionProbes");
- mPick = gViewerWindow->pickImmediate(x, y, pick_transparent, pick_rigged, false, true, pick_reflection_probe);
+ mPick = gViewerWindow->pickImmediate(x, y, select_invisible_objects, pick_rigged, false, true, select_reflection_probes);
// Pass mousedown to agent
LLTool::handleMouseDown(x, y, mask);
@@ -76,7 +73,6 @@ bool LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
return mPick.getObject().notNull();
}
-
// static
LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, bool ignore_group, bool temp_select, bool select_root)
{
diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp
index 766280e145..aa43b2dbad 100644
--- a/indra/newview/llviewercamera.cpp
+++ b/indra/newview/llviewercamera.cpp
@@ -60,28 +60,6 @@ LLTrace::CountStatHandle<> LLViewerCamera::sAngularVelocityStat("camera_angular_
LLViewerCamera::eCameraID LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
-//glu pick matrix implementation borrowed from Mesa3D
-glh::matrix4f gl_pick_matrix(GLfloat x, GLfloat y, GLfloat width, GLfloat height, GLint* viewport)
-{
- GLfloat m[16];
- GLfloat sx, sy;
- GLfloat tx, ty;
-
- sx = viewport[2] / width;
- sy = viewport[3] / height;
- tx = (viewport[2] + 2.f * (viewport[0] - x)) / width;
- ty = (viewport[3] + 2.f * (viewport[1] - y)) / height;
-
- #define M(row,col) m[col*4+row]
- M(0,0) = sx; M(0,1) = 0.f; M(0,2) = 0.f; M(0,3) = tx;
- M(1,0) = 0.f; M(1,1) = sy; M(1,2) = 0.f; M(1,3) = ty;
- M(2,0) = 0.f; M(2,1) = 0.f; M(2,2) = 1.f; M(2,3) = 0.f;
- M(3,0) = 0.f; M(3,1) = 0.f; M(3,2) = 0.f; M(3,3) = 1.f;
- #undef M
-
- return glh::matrix4f(m);
-}
-
LLViewerCamera::LLViewerCamera() : LLCamera()
{
calcProjection(getFar());
@@ -204,59 +182,52 @@ void LLViewerCamera::calcProjection(const F32 far_distance) const
//static
void LLViewerCamera::updateFrustumPlanes(LLCamera& camera, bool ortho, bool zflip, bool no_hacks)
{
- GLint* viewport = (GLint*) gGLViewport;
- F64 model[16];
- F64 proj[16];
-
- for (U32 i = 0; i < 16; i++)
- {
- model[i] = (F64) gGLModelView[i];
- proj[i] = (F64) gGLProjection[i];
- }
-
- GLdouble objX,objY,objZ;
+ glm::ivec4 viewport = glm::make_vec4((GLint*) gGLViewport);
+ glm::mat4 model = get_current_modelview();
+ glm::mat4 proj = get_current_projection();
LLVector3 frust[8];
+ glm::vec3 obj;
if (no_hacks)
{
- gluUnProject(viewport[0],viewport[1],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[0].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[1].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1]+viewport[3],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[2].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0],viewport[1]+viewport[3],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[3].setVec((F32)objX,(F32)objY,(F32)objZ);
-
- gluUnProject(viewport[0],viewport[1],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[4].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[5].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1]+viewport[3],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[6].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0],viewport[1]+viewport[3],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[7].setVec((F32)objX,(F32)objY,(F32)objZ);
+ obj = glm::unProject(glm::vec3(viewport[0], viewport[1], 0), model, proj, viewport);
+ frust[0].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1],0),model,proj,viewport);
+ frust[1].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1]+viewport[3],0),model,proj,viewport);
+ frust[2].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1]+viewport[3],0),model,proj,viewport);
+ frust[3].setVec(glm::value_ptr(obj));
+
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1],1),model,proj,viewport);
+ frust[4].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1],1),model,proj,viewport);
+ frust[5].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1]+viewport[3],1),model,proj,viewport);
+ frust[6].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1]+viewport[3],1),model,proj,viewport);
+ frust[7].setVec(glm::value_ptr(obj));
}
else if (zflip)
{
- gluUnProject(viewport[0],viewport[1]+viewport[3],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[0].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1]+viewport[3],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[1].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[2].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0],viewport[1],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[3].setVec((F32)objX,(F32)objY,(F32)objZ);
-
- gluUnProject(viewport[0],viewport[1]+viewport[3],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[4].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1]+viewport[3],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[5].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[6].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0],viewport[1],1,model,proj,viewport,&objX,&objY,&objZ);
- frust[7].setVec((F32)objX,(F32)objY,(F32)objZ);
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1]+viewport[3],0),model,proj,viewport);
+ frust[0].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1]+viewport[3],0),model,proj,viewport);
+ frust[1].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1],0),model,proj,viewport);
+ frust[2].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1],0),model,proj,viewport);
+ frust[3].setVec(glm::value_ptr(obj));
+
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1]+viewport[3],1),model,proj,viewport);
+ frust[4].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1]+viewport[3],1),model,proj,viewport);
+ frust[5].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1],1),model,proj,viewport);
+ frust[6].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1],1),model,proj,viewport);
+ frust[7].setVec(glm::value_ptr(obj));
for (U32 i = 0; i < 4; i++)
{
@@ -267,14 +238,14 @@ void LLViewerCamera::updateFrustumPlanes(LLCamera& camera, bool ortho, bool zfli
}
else
{
- gluUnProject(viewport[0],viewport[1],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[0].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[1].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0]+viewport[2],viewport[1]+viewport[3],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[2].setVec((F32)objX,(F32)objY,(F32)objZ);
- gluUnProject(viewport[0],viewport[1]+viewport[3],0,model,proj,viewport,&objX,&objY,&objZ);
- frust[3].setVec((F32)objX,(F32)objY,(F32)objZ);
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1],0),model,proj,viewport);
+ frust[0].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1],0),model,proj,viewport);
+ frust[1].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0]+viewport[2],viewport[1]+viewport[3],0),model,proj,viewport);
+ frust[2].setVec(glm::value_ptr(obj));
+ obj = glm::unProject(glm::vec3(viewport[0],viewport[1]+viewport[3],0),model,proj,viewport);
+ frust[3].setVec(glm::value_ptr(obj));
if (ortho)
{
@@ -304,7 +275,7 @@ void LLViewerCamera::setPerspective(bool for_selection,
F32 z_near, F32 z_far)
{
F32 fov_y, aspect;
- fov_y = RAD_TO_DEG * getView();
+ fov_y = getView();
bool z_default_far = false;
if (z_far <= 0)
{
@@ -321,20 +292,19 @@ void LLViewerCamera::setPerspective(bool for_selection,
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.loadIdentity();
- glh::matrix4f proj_mat;
+ glm::mat4 proj_mat = glm::identity<glm::mat4>();
if (for_selection)
{
// make a tiny little viewport
// anything drawn into this viewport will be "selected"
- GLint viewport[4];
- viewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
- viewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
- viewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
- viewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
+ glm::ivec4 viewport(gViewerWindow->getWorldViewRectRaw().mLeft,
+ gViewerWindow->getWorldViewRectRaw().mBottom,
+ gViewerWindow->getWorldViewRectRaw().getWidth(),
+ gViewerWindow->getWorldViewRectRaw().getHeight());
- proj_mat = gl_pick_matrix(x+width/2.f, y_from_bot+height/2.f, (GLfloat) width, (GLfloat) height, viewport);
+ proj_mat = glm::pickMatrix(glm::vec2(x + width / 2.f, y_from_bot + height / 2.f), glm::vec2((GLfloat)width, (GLfloat)height), viewport);
if (limit_select_distance)
{
@@ -365,37 +335,35 @@ void LLViewerCamera::setPerspective(bool for_selection,
float offset = mZoomFactor - 1.f;
int pos_y = mZoomSubregion / llceil(mZoomFactor);
int pos_x = mZoomSubregion - (pos_y*llceil(mZoomFactor));
- glh::matrix4f translate;
- translate.set_translate(glh::vec3f(offset - (F32)pos_x * 2.f, offset - (F32)pos_y * 2.f, 0.f));
- glh::matrix4f scale;
- scale.set_scale(glh::vec3f(mZoomFactor, mZoomFactor, 1.f));
- proj_mat = scale*proj_mat;
- proj_mat = translate*proj_mat;
+ glm::mat4 translate;
+ translate = glm::translate(glm::vec3(offset - (F32)pos_x * 2.f, offset - (F32)pos_y * 2.f, 0.f));
+ glm::mat4 scale;
+ scale = glm::scale(glm::vec3(mZoomFactor, mZoomFactor, 1.f));
+
+ proj_mat = scale * proj_mat;
+ proj_mat = translate * proj_mat;
}
calcProjection(z_far); // Update the projection matrix cache
- proj_mat *= gl_perspective(fov_y,aspect,z_near,z_far);
+ proj_mat *= glm::perspective(fov_y,aspect,z_near,z_far);
- gGL.loadMatrix(proj_mat.m);
+ gGL.loadMatrix(glm::value_ptr(proj_mat));
- for (U32 i = 0; i < 16; i++)
- {
- gGLProjection[i] = proj_mat.m[i];
- }
+ set_current_projection(proj_mat);
gGL.matrixMode(LLRender::MM_MODELVIEW);
- glh::matrix4f modelview((GLfloat*) OGL_TO_CFR_ROTATION);
+ glm::mat4 modelview(glm::make_mat4((GLfloat*) OGL_TO_CFR_ROTATION));
GLfloat ogl_matrix[16];
getOpenGLTransform(ogl_matrix);
- modelview *= glh::matrix4f(ogl_matrix);
+ modelview *= glm::make_mat4(ogl_matrix);
- gGL.loadMatrix(modelview.m);
+ gGL.loadMatrix(glm::value_ptr(modelview));
if (for_selection && (width > 1 || height > 1))
{
@@ -413,10 +381,7 @@ void LLViewerCamera::setPerspective(bool for_selection,
if (!for_selection && mZoomFactor == 1.f)
{
// Save GL matrices for access elsewhere in code, especially project_world_to_screen
- for (U32 i = 0; i < 16; i++)
- {
- gGLModelView[i] = modelview.m[i];
- }
+ set_current_modelview(modelview);
}
updateFrustumPlanes(*this);
@@ -427,24 +392,8 @@ void LLViewerCamera::setPerspective(bool for_selection,
// screen coordinates to the agent's region.
void LLViewerCamera::projectScreenToPosAgent(const S32 screen_x, const S32 screen_y, LLVector3* pos_agent) const
{
- GLdouble x, y, z;
-
- F64 mdlv[16];
- F64 proj[16];
-
- for (U32 i = 0; i < 16; i++)
- {
- mdlv[i] = (F64) gGLModelView[i];
- proj[i] = (F64) gGLProjection[i];
- }
-
- gluUnProject(
- GLdouble(screen_x), GLdouble(screen_y), 0.0,
- mdlv, proj, (GLint*)gGLViewport,
- &x,
- &y,
- &z );
- pos_agent->setVec( (F32)x, (F32)y, (F32)z );
+ glm::vec3 agent_coord = glm::unProject(glm::vec3(screen_x, screen_y, 0.f), get_current_modelview(), get_current_projection(), glm::make_vec4(gGLViewport));
+ pos_agent->setVec( (F32)agent_coord.x, (F32)agent_coord.y, (F32)agent_coord.z );
}
// Uses the last GL matrices set in set_perspective to project a point from
@@ -453,7 +402,6 @@ void LLViewerCamera::projectScreenToPosAgent(const S32 screen_x, const S32 scree
bool LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoordGL &out_point, const bool clamp) const
{
bool in_front = true;
- GLdouble x, y, z; // object's window coords, GL-style
LLVector3 dir_to_point = pos_agent - getOrigin();
dir_to_point /= dir_to_point.magVec();
@@ -471,35 +419,20 @@ bool LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord
}
LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
- S32 viewport[4];
- viewport[0] = world_view_rect.mLeft;
- viewport[1] = world_view_rect.mBottom;
- viewport[2] = world_view_rect.getWidth();
- viewport[3] = world_view_rect.getHeight();
-
- F64 mdlv[16];
- F64 proj[16];
-
- for (U32 i = 0; i < 16; i++)
- {
- mdlv[i] = (F64) gGLModelView[i];
- proj[i] = (F64) gGLProjection[i];
- }
+ glm::ivec4 viewport(world_view_rect.mLeft, world_view_rect.mBottom, world_view_rect.getWidth(), world_view_rect.getHeight());
+ glm::vec3 win_coord = glm::project(glm::make_vec3(pos_agent.mV), get_current_modelview(), get_current_projection(), viewport);
- if (GL_TRUE == gluProject(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ],
- mdlv, proj, (GLint*)viewport,
- &x, &y, &z))
{
// convert screen coordinates to virtual UI coordinates
- x /= gViewerWindow->getDisplayScale().mV[VX];
- y /= gViewerWindow->getDisplayScale().mV[VY];
+ win_coord.x /= gViewerWindow->getDisplayScale().mV[VX];
+ win_coord.y /= gViewerWindow->getDisplayScale().mV[VY];
// should now have the x,y coords of grab_point in screen space
LLRect world_rect = gViewerWindow->getWorldViewRectScaled();
// convert to pixel coordinates
- S32 int_x = lltrunc(x);
- S32 int_y = lltrunc(y);
+ S32 int_x = lltrunc(win_coord.x);
+ S32 int_y = lltrunc(win_coord.y);
bool valid = true;
@@ -561,10 +494,6 @@ bool LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord
return in_front && valid;
}
}
- else
- {
- return false;
- }
}
// Uses the last GL matrices set in set_perspective to project a point from
@@ -583,49 +512,33 @@ bool LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
}
LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
- S32 viewport[4];
- viewport[0] = world_view_rect.mLeft;
- viewport[1] = world_view_rect.mBottom;
- viewport[2] = world_view_rect.getWidth();
- viewport[3] = world_view_rect.getHeight();
- GLdouble x, y, z; // object's window coords, GL-style
- F64 mdlv[16];
- F64 proj[16];
-
- for (U32 i = 0; i < 16; i++)
- {
- mdlv[i] = (F64) gGLModelView[i];
- proj[i] = (F64) gGLProjection[i];
- }
+ glm::ivec4 viewport(world_view_rect.mLeft, world_view_rect.mBottom, world_view_rect.getWidth(), world_view_rect.getHeight());
+ glm::vec3 win_coord = glm::project(glm::make_vec3(pos_agent.mV), get_current_modelview(), get_current_projection(), viewport);
- if (GL_TRUE == gluProject(pos_agent.mV[VX], pos_agent.mV[VY],
- pos_agent.mV[VZ], mdlv,
- proj, (GLint*)viewport,
- &x, &y, &z))
{
- x /= gViewerWindow->getDisplayScale().mV[VX];
- y /= gViewerWindow->getDisplayScale().mV[VY];
+ win_coord.x /= gViewerWindow->getDisplayScale().mV[VX];
+ win_coord.y /= gViewerWindow->getDisplayScale().mV[VY];
// should now have the x,y coords of grab_point in screen space
const LLRect& world_rect = gViewerWindow->getWorldViewRectScaled();
// ...sanity check
- S32 int_x = lltrunc(x);
- S32 int_y = lltrunc(y);
+ S32 int_x = lltrunc(win_coord.x);
+ S32 int_y = lltrunc(win_coord.y);
// find the center
- GLdouble center_x = (GLdouble)world_rect.getCenterX();
- GLdouble center_y = (GLdouble)world_rect.getCenterY();
+ F32 center_x = (F32)world_rect.getCenterX();
+ F32 center_y = (F32)world_rect.getCenterY();
- if (x == center_x && y == center_y)
+ if (win_coord.x == center_x && win_coord.y == center_y)
{
// can't project to edge from exact center
return false;
}
// find the line from center to local
- GLdouble line_x = x - center_x;
- GLdouble line_y = y - center_y;
+ F32 line_x = win_coord.x - center_x;
+ F32 line_y = win_coord.y - center_y;
int_x = lltrunc(center_x);
int_y = lltrunc(center_y);
@@ -646,11 +559,11 @@ bool LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
else if (0 == world_rect.getWidth())
{
// the diagonal slope of the view is undefined
- if (y < world_rect.mBottom)
+ if (win_coord.y < world_rect.mBottom)
{
int_y = world_rect.mBottom;
}
- else if ( y > world_rect.mTop)
+ else if (win_coord.y > world_rect.mTop)
{
int_y = world_rect.mTop;
}
@@ -672,7 +585,7 @@ bool LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
// top
int_y = world_rect.mTop;
}
- int_x = lltrunc(((GLdouble)int_y - center_y) / line_slope + center_x);
+ int_x = lltrunc(((F32)int_y - center_y) / line_slope + center_x);
}
else if (fabs(line_slope) < rect_slope)
{
@@ -686,7 +599,7 @@ bool LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
// right
int_x = world_rect.mRight;
}
- int_y = lltrunc(((GLdouble)int_x - center_x) * line_slope + center_y);
+ int_y = lltrunc(((F32)int_x - center_x) * line_slope + center_y);
}
else
{
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 9bd0973cc0..f722d0bd1d 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -28,58 +28,74 @@
#include "llviewerdisplay.h"
-#include "llgl.h"
-#include "llrender.h"
-#include "llglheaders.h"
-#include "llgltfmateriallist.h"
+#include "fsyspath.h"
+#include "hexdump.h"
#include "llagent.h"
#include "llagentcamera.h"
-#include "llviewercontrol.h"
+#include "llappviewer.h"
#include "llcoord.h"
#include "llcriticaldamp.h"
+#include "llcubemap.h"
#include "lldir.h"
-#include "lldynamictexture.h"
#include "lldrawpoolalpha.h"
+#include "lldrawpoolbump.h"
+#include "lldrawpoolwater.h"
+#include "lldynamictexture.h"
+#include "llenvironment.h"
+#include "llfasttimer.h"
#include "llfeaturemanager.h"
-//#include "llfirstuse.h"
+#include "llfloatertools.h"
+#include "llfocusmgr.h"
+#include "llgl.h"
+#include "llglheaders.h"
+#include "llgltfmateriallist.h"
#include "llhudmanager.h"
#include "llimagepng.h"
+#include "llmachineid.h"
#include "llmemory.h"
+#include "llparcel.h"
+#include "llperfstats.h"
+#include "llpostprocess.h"
+#include "llrender.h"
+#include "llscenemonitor.h"
+#include "llsdjson.h"
#include "llselectmgr.h"
#include "llsky.h"
+#include "llspatialpartition.h"
#include "llstartup.h"
+#include "llstartup.h"
+#include "lltooldraganddrop.h"
#include "lltoolfocus.h"
#include "lltoolmgr.h"
-#include "lltooldraganddrop.h"
#include "lltoolpie.h"
#include "lltracker.h"
#include "lltrans.h"
#include "llui.h"
+#include "lluuid.h"
+#include "llversioninfo.h"
#include "llviewercamera.h"
+#include "llviewercontrol.h"
+#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "llviewershadermgr.h"
+#include "llviewertexturelist.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llvograss.h"
#include "llworld.h"
#include "pipeline.h"
-#include "llspatialpartition.h"
-#include "llappviewer.h"
-#include "llstartup.h"
-#include "llviewershadermgr.h"
-#include "llfasttimer.h"
-#include "llfloatertools.h"
-#include "llviewertexturelist.h"
-#include "llfocusmgr.h"
-#include "llcubemap.h"
-#include "llviewerregion.h"
-#include "lldrawpoolwater.h"
-#include "lldrawpoolbump.h"
-#include "llpostprocess.h"
-#include "llscenemonitor.h"
-#include "llenvironment.h"
-#include "llperfstats.h"
+#include <boost/json.hpp>
+
+#include <filesystem>
+#include <iomanip>
+#include <sstream>
+
+#include <glm/glm.hpp>
+#include <glm/gtc/matrix_transform.hpp>
+#include <glm/gtc/type_ptr.hpp>
extern LLPointer<LLViewerTexture> gStartTexture;
extern bool gShiftFrame;
@@ -123,6 +139,9 @@ void render_ui_3d();
void render_ui_2d();
void render_disconnected_background();
+void getProfileStatsContext(boost::json::object& stats);
+std::string getProfileStatsFilename();
+
void display_startup()
{
if ( !gViewerWindow
@@ -760,8 +779,8 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLGLState::checkStates();
- glh::matrix4f proj = get_current_projection();
- glh::matrix4f mod = get_current_modelview();
+ glm::mat4 proj = get_current_projection();
+ glm::mat4 mod = get_current_modelview();
glViewport(0,0,512,512);
LLVOAvatar::updateImpostors();
@@ -769,9 +788,9 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
set_current_projection(proj);
set_current_modelview(mod);
gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.loadMatrix(proj.m);
+ gGL.loadMatrix(glm::value_ptr(proj));
gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.loadMatrix(mod.m);
+ gGL.loadMatrix(glm::value_ptr(mod));
gViewerWindow->setup3DViewport();
LLGLState::checkStates();
@@ -1023,8 +1042,87 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
if (gShaderProfileFrame)
{
gShaderProfileFrame = false;
- LLGLSLShader::finishProfile();
+ boost::json::value stats{ boost::json::object_kind };
+ getProfileStatsContext(stats.as_object());
+ LLGLSLShader::finishProfile(stats);
+
+ auto report_name = getProfileStatsFilename();
+ std::ofstream outf(report_name);
+ if (! outf)
+ {
+ LL_WARNS() << "Couldn't write to " << std::quoted(report_name) << LL_ENDL;
+ }
+ else
+ {
+ outf << stats;
+ LL_INFOS() << "(also dumped to " << std::quoted(report_name) << ")" << LL_ENDL;
+ }
+ }
+}
+
+void getProfileStatsContext(boost::json::object& stats)
+{
+ // populate the context with info from LLFloaterAbout
+ auto contextit = stats.emplace("context",
+ LlsdToJson(LLAppViewer::instance()->getViewerInfo())).first;
+ auto& context = contextit->value().as_object();
+
+ // then add a few more things
+ unsigned char unique_id[MAC_ADDRESS_BYTES]{};
+ LLMachineID::getUniqueID(unique_id, sizeof(unique_id));
+ context.emplace("machine", stringize(LL::hexdump(unique_id, sizeof(unique_id))));
+ context.emplace("grid", LLGridManager::instance().getGrid());
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ context.emplace("regionid", stringize(region->getRegionID()));
+ }
+ LLParcel* parcel = LLViewerParcelMgr::instance().getAgentParcel();
+ if (parcel)
+ {
+ context.emplace("parcel", parcel->getName());
+ context.emplace("parcelid", parcel->getLocalID());
}
+ context.emplace("time", LLDate::now().toHTTPDateString("%Y-%m-%dT%H:%M:%S"));
+}
+
+std::string getProfileStatsFilename()
+{
+ std::ostringstream basebuff;
+ // viewer build
+ basebuff << "profile.v" << LLVersionInfo::instance().getBuild();
+ // machine ID: zero-initialize unique_id in case LLMachineID fails
+ unsigned char unique_id[MAC_ADDRESS_BYTES]{};
+ LLMachineID::getUniqueID(unique_id, sizeof(unique_id));
+ basebuff << ".m" << LL::hexdump(unique_id, sizeof(unique_id));
+ // region ID
+ LLViewerRegion *region = gAgent.getRegion();
+ basebuff << ".r" << (region? region->getRegionID() : LLUUID());
+ // local parcel ID
+ LLParcel* parcel = LLViewerParcelMgr::instance().getAgentParcel();
+ basebuff << ".p" << (parcel? parcel->getLocalID() : 0);
+ // date/time -- omit seconds for now
+ auto now = LLDate::now();
+ basebuff << ".t" << LLDate::now().toHTTPDateString("%Y-%m-%dT%H-%M-");
+ // put this candidate file in our logs directory
+ auto base = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, basebuff.str());
+ S32 sec;
+ now.split(nullptr, nullptr, nullptr, nullptr, nullptr, &sec);
+ // Loop over finished filename, incrementing sec until we find one that
+ // doesn't yet exist. Should rarely loop (only if successive calls within
+ // same second), may produce (e.g.) sec==61, but avoids collisions and
+ // preserves chronological filename sort order.
+ std::string name;
+ std::error_code ec;
+ do
+ {
+ // base + missing 2-digit seconds, append ".json"
+ // post-increment sec in case we have to try again
+ name = stringize(base, std::setw(2), std::setfill('0'), sec++, ".json");
+ } while (std::filesystem::exists(fsyspath(name), ec));
+ // Ignoring ec means we might potentially return a name that does already
+ // exist -- but if we can't check its existence, what more can we do?
+ return name;
}
// WIP simplified copy of display() that does minimal work
@@ -1148,8 +1246,8 @@ void render_hud_attachments()
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glh::matrix4f current_proj = get_current_projection();
- glh::matrix4f current_mod = get_current_modelview();
+ glm::mat4 current_proj = get_current_projection();
+ glm::mat4 current_mod = get_current_modelview();
// clamp target zoom level to reasonable values
gAgentCamera.mHUDTargetZoom = llclamp(gAgentCamera.mHUDTargetZoom, 0.1f, 1.f);
@@ -1273,7 +1371,7 @@ LLRect get_whole_screen_region()
return whole_screen;
}
-bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::matrix4f &model)
+bool get_hud_matrices(const LLRect& screen_region, glm::mat4 &proj, glm::mat4&model)
{
if (isAgentAvatarValid() && gAgentAvatarp->hasHUDAttachment())
{
@@ -1281,28 +1379,29 @@ bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::mat
LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- proj = gl_ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth);
- proj.element(2,2) = -0.01f;
+ proj = glm::ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth);
+ proj[2][2] = -0.01f;
F32 aspect_ratio = LLViewerCamera::getInstance()->getAspect();
- glh::matrix4f mat;
F32 scale_x = (F32)gViewerWindow->getWorldViewWidthScaled() / (F32)screen_region.getWidth();
F32 scale_y = (F32)gViewerWindow->getWorldViewHeightScaled() / (F32)screen_region.getHeight();
- mat.set_scale(glh::vec3f(scale_x, scale_y, 1.f));
- mat.set_translate(
- glh::vec3f(clamp_rescale((F32)(screen_region.getCenterX() - screen_region.mLeft), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
- clamp_rescale((F32)(screen_region.getCenterY() - screen_region.mBottom), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y),
- 0.f));
- proj *= mat;
-
- glh::matrix4f tmp_model((GLfloat*) OGL_TO_CFR_ROTATION);
- mat.set_scale(glh::vec3f(zoom_level, zoom_level, zoom_level));
- mat.set_translate(glh::vec3f(-hud_bbox.getCenterLocal().mV[VX] + (hud_depth * 0.5f), 0.f, 0.f));
+ glm::mat4 mat = glm::identity<glm::mat4>();
+ mat = glm::translate(mat,
+ glm::vec3(clamp_rescale((F32)(screen_region.getCenterX() - screen_region.mLeft), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
+ clamp_rescale((F32)(screen_region.getCenterY() - screen_region.mBottom), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y),
+ 0.f));
+ mat = glm::scale(mat, glm::vec3(scale_x, scale_y, 1.f));
+ proj *= mat;
+ glm::mat4 tmp_model = glm::make_mat4(OGL_TO_CFR_ROTATION);
+ mat = glm::identity<glm::mat4>();
+ mat = glm::translate(mat, glm::vec3(-hud_bbox.getCenterLocal().mV[VX] + (hud_depth * 0.5f), 0.f, 0.f));
+ mat = glm::scale(mat, glm::vec3(zoom_level));
tmp_model *= mat;
model = tmp_model;
+
return true;
}
else
@@ -1311,7 +1410,7 @@ bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::mat
}
}
-bool get_hud_matrices(glh::matrix4f &proj, glh::matrix4f &model)
+bool get_hud_matrices(glm::mat4 &proj, glm::mat4&model)
{
LLRect whole_screen = get_whole_screen_region();
return get_hud_matrices(whole_screen, proj, model);
@@ -1325,17 +1424,17 @@ bool setup_hud_matrices()
bool setup_hud_matrices(const LLRect& screen_region)
{
- glh::matrix4f proj, model;
+ glm::mat4 proj, model;
bool result = get_hud_matrices(screen_region, proj, model);
if (!result) return result;
// set up transform to keep HUD objects in front of camera
gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.loadMatrix(proj.m);
+ gGL.loadMatrix(glm::value_ptr(proj));
set_current_projection(proj);
gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.loadMatrix(model.m);
+ gGL.loadMatrix(glm::value_ptr(model));
set_current_modelview(model);
return true;
}
@@ -1347,13 +1446,13 @@ void render_ui(F32 zoom_factor, int subfield)
LL_PROFILE_GPU_ZONE("ui");
LLGLState::checkStates();
- glh::matrix4f saved_view = get_current_modelview();
+ glm::mat4 saved_view = get_current_modelview();
if (!gSnapshot)
{
gGL.pushMatrix();
gGL.loadMatrix(gGLLastModelView);
- set_current_modelview(copy_matrix(gGLLastModelView));
+ set_current_modelview(glm::make_mat4(gGLLastModelView));
}
if(LLSceneMonitor::getInstance()->needsUpdate())
diff --git a/indra/newview/llviewerjointattachment.cpp b/indra/newview/llviewerjointattachment.cpp
index e733dafcae..511fac9788 100644
--- a/indra/newview/llviewerjointattachment.cpp
+++ b/indra/newview/llviewerjointattachment.cpp
@@ -86,13 +86,17 @@ U32 LLViewerJointAttachment::drawShape( F32 pixelArea, bool first_pass, bool is_
LLGLDisable cull_face(GL_CULL_FACE);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
{
gGL.vertex3f(-0.1f, 0.1f, 0.f);
gGL.vertex3f(-0.1f, -0.1f, 0.f);
gGL.vertex3f(0.1f, -0.1f, 0.f);
+
+ gGL.vertex3f(-0.1f, 0.1f, 0.f);
+ gGL.vertex3f(0.1f, -0.1f, 0.f);
gGL.vertex3f(0.1f, 0.1f, 0.f);
- }gGL.end();
+ }
+ gGL.end();
}
return 0;
}
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 9739cac311..4e7416bb63 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -688,10 +688,10 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
static LLCachedControl<bool> inworld_media_enabled(gSavedSettings, "AudioStreamingMedia", true);
static LLCachedControl<bool> inworld_audio_enabled(gSavedSettings, "AudioStreamingMusic", true);
- U32 max_instances = gSavedSettings.getU32("PluginInstancesTotal");
- U32 max_normal = gSavedSettings.getU32("PluginInstancesNormal");
- U32 max_low = gSavedSettings.getU32("PluginInstancesLow");
- F32 max_cpu = gSavedSettings.getF32("PluginInstancesCPULimit");
+ static LLCachedControl<U32> max_instances(gSavedSettings, "PluginInstancesTotal", 8);
+ static LLCachedControl<U32> max_normal(gSavedSettings, "PluginInstancesNormal", 2);
+ static LLCachedControl<U32> max_low(gSavedSettings, "PluginInstancesLow", 4);
+ static LLCachedControl<F32> max_cpu(gSavedSettings, "PluginInstancesCPULimit", 0.9);
// Setting max_cpu to 0.0 disables CPU usage checking.
bool check_cpu_usage = (max_cpu != 0.0f);
@@ -829,7 +829,8 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
}
else
{
- if(gAudiop && LLViewerMedia::hasParcelAudio() && restore_parcel_audio && gSavedSettings.getBOOL("MediaTentativeAutoPlay"))
+ static LLCachedControl<bool> auto_play(gSavedSettings, "MediaTentativeAutoPlay", true);
+ if(gAudiop && LLViewerMedia::hasParcelAudio() && restore_parcel_audio && auto_play())
{
LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLViewerMedia::getParcelAudioURL());
restore_parcel_audio = false;
@@ -880,7 +881,8 @@ void LLViewerMedia::updateMedia(void *dummy_arg)
}
}
- if(gSavedSettings.getBOOL("MediaPerformanceManagerDebug"))
+ static LLCachedControl<bool> perf_debug(gSavedSettings, "MediaPerformanceManagerDebug", false);
+ if(perf_debug())
{
// Give impls the same ordering as the priority list
// they're already in the right order for this.
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index d8c4e03d93..df60130c9f 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -154,27 +154,18 @@ typedef LLPointer<LLViewerObject> LLViewerObjectPtr;
static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
-bool enable_land_build(void*);
-bool enable_object_build(void*);
+LLVOAvatar* find_avatar_from_object(LLViewerObject* object);
+LLVOAvatar* find_avatar_from_object(const LLUUID& object_id);
-LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
-LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
-
-void handle_test_load_url(void*);
+void handle_test_load_url();
//
// Evil hackish imported globals
-//extern bool gHideSelectedObjects;
-//extern bool gAllowSelectAvatar;
-//extern bool gDebugAvatarRotation;
extern bool gDebugClicks;
extern bool gDebugWindowProc;
extern bool gShaderProfileFrame;
-//extern bool gDebugTextEditorTips;
-//extern bool gDebugSelectMgr;
-
//
// Globals
//
@@ -214,24 +205,22 @@ LLContextMenu* gDetachBodyPartPieMenus[9];
// Local prototypes
// File Menu
-void handle_compress_image(void*);
-void handle_compress_file_test(void*);
+void handle_compress_image();
+void handle_compress_file_test();
// Edit menu
-void handle_dump_group_info(void *);
-void handle_dump_capabilities_info(void *);
+void handle_dump_group_info();
+void handle_dump_capabilities_info();
// Advanced->Consoles menu
-void handle_region_dump_settings(void*);
-void handle_region_dump_temp_asset_data(void*);
-void handle_region_clear_temp_asset_data(void*);
+void handle_region_dump_settings();
+void handle_region_dump_temp_asset_data();
+void handle_region_clear_temp_asset_data();
// Object pie menu
bool sitting_on_selection();
-void near_sit_object();
-//void label_sit_or_stand(std::string& label, void*);
// buy and take alias into the same UI positions, so these
// declarations handle this mess.
bool is_selection_buy_not_take();
@@ -246,107 +235,99 @@ void handle_buy_object(LLSaleInfo sale_info);
void handle_buy_contents(LLSaleInfo sale_info);
// Land pie menu
-void near_sit_down_point(bool success, void *);
-
-// Avatar pie menu
+void near_sit_down_point(bool success, void*);
// Debug menu
-
-
-void velocity_interpolate( void* );
-void handle_visual_leak_detector_toggle(void*);
-void handle_rebake_textures(void*);
-bool check_admin_override(void*);
-void handle_admin_override_toggle(void*);
+void handle_visual_leak_detector_toggle();
+void handle_rebake_textures();
+bool check_admin_override();
+void handle_admin_override_toggle();
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-void handle_toggle_hacked_godmode(void*);
-bool check_toggle_hacked_godmode(void*);
-bool enable_toggle_hacked_godmode(void*);
+void handle_toggle_hacked_godmode();
+bool check_toggle_hacked_godmode();
+bool enable_toggle_hacked_godmode();
#endif
-void toggle_show_xui_names(void *);
-bool check_show_xui_names(void *);
+void toggle_show_xui_names();
+bool check_show_xui_names();
// Debug UI
-void handle_buy_currency_test(void*);
+void handle_buy_currency_test();
-void handle_god_mode(void*);
+void handle_god_mode();
// God menu
-void handle_leave_god_mode(void*);
+void handle_leave_god_mode();
void handle_reset_view();
-void handle_duplicate_in_place(void*);
-
-void handle_object_owner_self(void*);
-void handle_object_owner_permissive(void*);
-void handle_object_lock(void*);
-void handle_object_asset_ids(void*);
-void force_take_copy(void*);
-
-void handle_force_parcel_owner_to_me(void*);
-void handle_force_parcel_to_content(void*);
-void handle_claim_public_land(void*);
-
-void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
-void reload_vertex_shader(void *);
-void handle_disconnect_viewer(void *);
-
-void force_error_breakpoint(void *);
-void force_error_llerror(void *);
-void force_error_llerror_msg(void*);
-void force_error_bad_memory_access(void *);
-void force_error_infinite_loop(void *);
-void force_error_software_exception(void *);
-void force_error_os_exception(void*);
-void force_error_driver_crash(void *);
-void force_error_coroutine_crash(void *);
-void force_error_thread_crash(void *);
-
-void handle_force_delete(void*);
-void print_object_info(void*);
-void print_agent_nvpairs(void*);
-void toggle_debug_menus(void*);
+void handle_object_owner_self();
+void handle_object_owner_permissive();
+void handle_object_lock();
+void handle_object_asset_ids();
+void force_take_copy();
+
+void handle_force_parcel_owner_to_me();
+void handle_force_parcel_to_content();
+void handle_claim_public_land();
+
+void handle_god_request_avatar_geometry(); // Hack for easy testing of new avatar geometry
+void reload_vertex_shader();
+void handle_disconnect_viewer();
+
+void force_error_breakpoint();
+void force_error_llerror();
+void force_error_llerror_msg();
+void force_error_bad_memory_access();
+void force_error_infinite_loop();
+void force_error_software_exception();
+void force_error_os_exception();
+void force_error_driver_crash();
+void force_error_coroutine_crash();
+void force_error_thread_crash();
+
+void handle_force_delete();
+void print_object_info();
+void print_agent_nvpairs();
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
-void dump_select_mgr(void*);
+void dump_select_mgr();
-void dump_inventory(void*);
-void toggle_visibility(void*);
-bool get_visibility(void*);
+void dump_inventory();
+void toggle_visibility(LLView* viewp);
+bool get_visibility(LLView* viewp);
// Avatar Pie menu
void request_friendship(const LLUUID& agent_id);
// Tools menu
-void handle_selected_texture_info(void*);
+void handle_selected_texture_info();
void handle_selected_material_info();
-void handle_dump_followcam(void*);
-void handle_viewer_enable_message_log(void*);
-void handle_viewer_disable_message_log(void*);
+void handle_dump_followcam();
+void handle_viewer_enable_message_log();
+void handle_viewer_disable_message_log();
-bool enable_buy_land(void*);
+bool enable_buy_land();
// Help menu
-void handle_test_male(void *);
-void handle_test_female(void *);
-void handle_dump_attachments(void *);
-void handle_dump_avatar_local_textures(void*);
-void handle_debug_avatar_textures(void*);
-void handle_grab_baked_texture(void*);
-bool enable_grab_baked_texture(void*);
-void handle_dump_region_object_cache(void*);
-void handle_reset_interest_lists(void *);
+void handle_test_male();
+void handle_test_female();
+void handle_dump_attachments();
+void handle_dump_avatar_local_textures();
+void handle_debug_avatar_textures();
+void handle_grab_baked_texture(EBakedTextureIndex baked_tex_index);
+bool enable_grab_baked_texture(EBakedTextureIndex baked_tex_index);
+void handle_dump_region_object_cache();
+void handle_reset_interest_lists();
-bool enable_save_into_task_inventory(void*);
+bool enable_save_into_task_inventory();
bool enable_detach(const LLSD& = LLSD());
-void menu_toggle_attached_lights(void* user_data);
-void menu_toggle_attached_particles(void* user_data);
+void menu_toggle_attached_lights();
+void menu_toggle_attached_particles();
class LLMenuParcelObserver : public LLParcelObserver
{
@@ -383,12 +364,12 @@ void LLMenuParcelObserver::changed()
if (!mLandBuyPassHandle.isDead())
{
LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel();
- static_cast<LLMenuItemCallGL*>(mLandBuyPassHandle.get())->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID()));
+ static_cast<LLMenuItemCallGL*>(mLandBuyPassHandle.get())->setEnabled(LLPanelLandGeneral::enableBuyPass(nullptr) && parcel->getOwnerID() != gAgentID);
}
if (!mLandBuyHandle.isDead())
{
- bool buyable = enable_buy_land(NULL);
+ bool buyable = enable_buy_land();
static_cast<LLMenuItemCallGL*>(mLandBuyHandle.get())->setEnabled(buyable);
}
}
@@ -444,7 +425,7 @@ void LLSLMMenuUpdater::setMerchantMenu()
if (marketplacelistings_id.isNull())
{
U32 mkt_status = LLMarketplaceData::instance().getSLMStatus();
- bool is_merchant = (mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MERCHANT) || (mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MIGRATED_MERCHANT);
+ bool is_merchant = mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MERCHANT || mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MIGRATED_MERCHANT;
if (is_merchant)
{
gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MARKETPLACE_LISTINGS);
@@ -476,12 +457,14 @@ void LLSLMMenuUpdater::checkMerchantStatus(bool force)
void set_merchant_SLM_menu()
{
- if(gSLMMenuUpdater) gSLMMenuUpdater->setMerchantMenu();
+ if (gSLMMenuUpdater)
+ gSLMMenuUpdater->setMerchantMenu();
}
void check_merchant_status(bool force)
{
- if(gSLMMenuUpdater) gSLMMenuUpdater->checkMerchantStatus(force);
+ if (gSLMMenuUpdater)
+ gSLMMenuUpdater->checkMerchantStatus(force);
}
void init_menus()
@@ -623,11 +606,11 @@ class LLAdvancedToggleConsole : public view_listener_t
std::string console_type = userdata.asString();
if ("texture" == console_type)
{
- toggle_visibility( (void*)gTextureView );
+ toggle_visibility(gTextureView);
}
else if ("debug" == console_type)
{
- toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
+ toggle_visibility(gDebugView->mDebugConsolep);
}
else if ("fast timers" == console_type)
{
@@ -635,11 +618,11 @@ class LLAdvancedToggleConsole : public view_listener_t
}
else if ("scene view" == console_type)
{
- toggle_visibility( (void*)gSceneView);
+ toggle_visibility(gSceneView);
}
else if ("scene monitor" == console_type)
{
- toggle_visibility( (void*)gSceneMonitorView);
+ toggle_visibility(gSceneMonitorView);
}
return true;
@@ -653,11 +636,11 @@ class LLAdvancedCheckConsole : public view_listener_t
bool new_value = false;
if ("texture" == console_type)
{
- new_value = get_visibility( (void*)gTextureView );
+ new_value = get_visibility(gTextureView);
}
else if ("debug" == console_type)
{
- new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
+ new_value = get_visibility(gDebugView->mDebugConsolep);
}
else if ("fast timers" == console_type)
{
@@ -665,11 +648,11 @@ class LLAdvancedCheckConsole : public view_listener_t
}
else if ("scene view" == console_type)
{
- new_value = get_visibility( (void*) gSceneView);
+ new_value = get_visibility(gSceneView);
}
else if ("scene monitor" == console_type)
{
- new_value = get_visibility( (void*) gSceneMonitorView);
+ new_value = get_visibility(gSceneMonitorView);
}
return new_value;
@@ -690,15 +673,15 @@ class LLAdvancedDumpInfoToConsole : public view_listener_t
std::string info_type = userdata.asString();
if ("region" == info_type)
{
- handle_region_dump_settings(NULL);
+ handle_region_dump_settings();
}
else if ("group" == info_type)
{
- handle_dump_group_info(NULL);
+ handle_dump_group_info();
}
else if ("capabilities" == info_type)
{
- handle_dump_capabilities_info(NULL);
+ handle_dump_capabilities_info();
}
return true;
}
@@ -771,7 +754,7 @@ class LLAdvancedClearGroupCache : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- LLGroupMgr::debugClearAllGroups(NULL);
+ LLGroupMgr::debugClearAllGroups(nullptr);
return true;
}
};
@@ -782,7 +765,7 @@ class LLAdvancedClearGroupCache : public view_listener_t
/////////////////
// RENDER TYPE //
/////////////////
-U32 render_type_from_string(std::string render_type)
+U32 render_type_from_string(std::string_view render_type)
{
if ("simple" == render_type)
{
@@ -901,7 +884,7 @@ class LLAdvancedCheckRenderType : public view_listener_t
/////////////
// FEATURE //
/////////////
-U32 feature_from_string(std::string feature)
+U32 feature_from_string(std::string_view feature)
{
if ("ui" == feature)
{
@@ -1042,7 +1025,7 @@ class LLAdvancedSetDisplayTextureDensity : public view_listener_t
//////////////////
// INFO DISPLAY //
//////////////////
-U64 info_display_from_string(std::string info_display)
+U64 info_display_from_string(std::string_view info_display)
{
if ("verify" == info_display)
{
@@ -1271,7 +1254,7 @@ class LLAdvancedSelectedTextureInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_selected_texture_info(NULL);
+ handle_selected_texture_info();
return true;
}
};
@@ -1307,7 +1290,7 @@ class LLAdvancedDumpScriptedCamera : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_dump_followcam(NULL);
+ handle_dump_followcam();
return true;
}
};
@@ -1323,7 +1306,7 @@ class LLAdvancedDumpRegionObjectCache : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_dump_region_object_cache(NULL);
+ handle_dump_region_object_cache();
return true;
}
};
@@ -1382,7 +1365,7 @@ class LLAdvancedResetInterestLists : public view_listener_t
{
bool handleEvent(const LLSD &userdata)
{ // Reset all region interest lists
- handle_reset_interest_lists(NULL);
+ handle_reset_interest_lists();
return true;
}
};
@@ -1451,7 +1434,7 @@ class LLAdvancedBuyCurrencyTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_buy_currency_test(NULL);
+ handle_buy_currency_test();
return true;
}
};
@@ -1466,7 +1449,7 @@ class LLAdvancedDumpSelectMgr : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- dump_select_mgr(NULL);
+ dump_select_mgr();
return true;
}
};
@@ -1482,7 +1465,7 @@ class LLAdvancedDumpInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- dump_inventory(NULL);
+ dump_inventory();
return true;
}
};
@@ -1498,7 +1481,7 @@ class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- print_object_info(NULL);
+ print_object_info();
return true;
}
};
@@ -1514,7 +1497,7 @@ class LLAdvancedPrintAgentInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- print_agent_nvpairs(NULL);
+ print_agent_nvpairs();
return true;
}
};
@@ -1627,7 +1610,7 @@ class LLAdvancedToggleXUINameTooltips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- toggle_show_xui_names(NULL);
+ toggle_show_xui_names();
return true;
}
};
@@ -1636,7 +1619,7 @@ class LLAdvancedCheckXUINameTooltips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = check_show_xui_names(NULL);
+ bool new_value = check_show_xui_names();
return new_value;
}
};
@@ -1737,7 +1720,7 @@ class LLAdvancedToggleXUINames : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- toggle_show_xui_names(NULL);
+ toggle_show_xui_names();
return true;
}
};
@@ -1746,7 +1729,7 @@ class LLAdvancedCheckXUINames : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = check_show_xui_names(NULL);
+ bool new_value = check_show_xui_names();
return new_value;
}
};
@@ -1764,27 +1747,27 @@ class LLAdvancedGrabBakedTexture : public view_listener_t
std::string texture_type = userdata.asString();
if ("iris" == texture_type)
{
- handle_grab_baked_texture( (void*)BAKED_EYES );
+ handle_grab_baked_texture(BAKED_EYES);
}
else if ("head" == texture_type)
{
- handle_grab_baked_texture( (void*)BAKED_HEAD );
+ handle_grab_baked_texture(BAKED_HEAD);
}
else if ("upper" == texture_type)
{
- handle_grab_baked_texture( (void*)BAKED_UPPER );
+ handle_grab_baked_texture(BAKED_UPPER);
}
else if ("lower" == texture_type)
{
- handle_grab_baked_texture( (void*)BAKED_LOWER );
+ handle_grab_baked_texture(BAKED_LOWER);
}
else if ("skirt" == texture_type)
{
- handle_grab_baked_texture( (void*)BAKED_SKIRT );
+ handle_grab_baked_texture(BAKED_SKIRT);
}
else if ("hair" == texture_type)
{
- handle_grab_baked_texture( (void*)BAKED_HAIR );
+ handle_grab_baked_texture(BAKED_HAIR);
}
return true;
@@ -1800,27 +1783,27 @@ class LLAdvancedEnableGrabBakedTexture : public view_listener_t
if ("iris" == texture_type)
{
- new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
+ new_value = enable_grab_baked_texture(BAKED_EYES);
}
else if ("head" == texture_type)
{
- new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
+ new_value = enable_grab_baked_texture(BAKED_HEAD);
}
else if ("upper" == texture_type)
{
- new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
+ new_value = enable_grab_baked_texture(BAKED_UPPER);
}
else if ("lower" == texture_type)
{
- new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
+ new_value = enable_grab_baked_texture(BAKED_LOWER);
}
else if ("skirt" == texture_type)
{
- new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
+ new_value = enable_grab_baked_texture(BAKED_SKIRT);
}
else if ("hair" == texture_type)
{
- new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
+ new_value = enable_grab_baked_texture(BAKED_HAIR);
}
return new_value;
@@ -1905,7 +1888,7 @@ class LLAdvancedToggleCharacterGeometry : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_god_request_avatar_geometry(NULL);
+ handle_god_request_avatar_geometry();
return true;
}
};
@@ -1919,7 +1902,7 @@ class LLAdvancedTestMale : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_test_male(NULL);
+ handle_test_male();
return true;
}
};
@@ -1929,7 +1912,7 @@ class LLAdvancedTestFemale : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_test_female(NULL);
+ handle_test_female();
return true;
}
};
@@ -1938,7 +1921,7 @@ class LLAdvancedForceParamsToDefault : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- LLAgent::clearVisualParams(NULL);
+ LLAgent::clearVisualParams(nullptr);
return true;
}
};
@@ -2001,7 +1984,7 @@ class LLAdvancedReloadVertexShader : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- reload_vertex_shader(NULL);
+ reload_vertex_shader();
return true;
}
};
@@ -2165,7 +2148,7 @@ class LLAdvancedDumpAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_dump_attachments(NULL);
+ handle_dump_attachments();
return true;
}
};
@@ -2181,7 +2164,7 @@ class LLAdvancedRebakeTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_rebake_textures(NULL);
+ handle_rebake_textures();
return true;
}
};
@@ -2199,7 +2182,7 @@ class LLAdvancedDebugAvatarTextures : public view_listener_t
{
if (gAgent.isGodlike())
{
- handle_debug_avatar_textures(NULL);
+ handle_debug_avatar_textures();
}
return true;
}
@@ -2215,7 +2198,7 @@ class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
- handle_dump_avatar_local_textures(NULL);
+ handle_dump_avatar_local_textures();
#endif
return true;
}
@@ -2232,7 +2215,7 @@ class LLAdvancedEnableMessageLog : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_viewer_enable_message_log(NULL);
+ handle_viewer_enable_message_log();
return true;
}
};
@@ -2241,7 +2224,7 @@ class LLAdvancedDisableMessageLog : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_viewer_disable_message_log(NULL);
+ handle_viewer_disable_message_log();
return true;
}
};
@@ -2432,7 +2415,7 @@ class LLAdvancedCompressImage : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_compress_image(NULL);
+ handle_compress_image();
return true;
}
};
@@ -2447,7 +2430,7 @@ class LLAdvancedCompressFileTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_compress_file_test(NULL);
+ handle_compress_file_test();
return true;
}
};
@@ -2488,7 +2471,7 @@ class LLAdvancedToggleViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_admin_override_toggle(NULL);
+ handle_admin_override_toggle();
return true;
}
};
@@ -2497,7 +2480,7 @@ class LLAdvancedToggleVisualLeakDetector : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_visual_leak_detector_toggle(NULL);
+ handle_visual_leak_detector_toggle();
return true;
}
};
@@ -2506,7 +2489,7 @@ class LLAdvancedCheckViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
+ bool new_value = check_admin_override() || gAgent.isGodlike();
return new_value;
}
};
@@ -2520,7 +2503,7 @@ class LLAdvancedRequestAdminStatus : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_god_mode(NULL);
+ handle_god_mode();
return true;
}
};
@@ -2529,7 +2512,7 @@ class LLAdvancedLeaveAdminStatus : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_leave_god_mode(NULL);
+ handle_leave_god_mode();
return true;
}
};
@@ -2542,7 +2525,7 @@ class LLAdvancedForceErrorBreakpoint : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_breakpoint(NULL);
+ force_error_breakpoint();
return true;
}
};
@@ -2551,7 +2534,7 @@ class LLAdvancedForceErrorLlerror : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_llerror(NULL);
+ force_error_llerror();
return true;
}
};
@@ -2560,7 +2543,7 @@ class LLAdvancedForceErrorLlerrorMsg: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_llerror_msg(NULL);
+ force_error_llerror_msg();
return true;
}
};
@@ -2569,7 +2552,7 @@ class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_bad_memory_access(NULL);
+ force_error_bad_memory_access();
return true;
}
};
@@ -2584,7 +2567,7 @@ class LLAdvancedForceErrorBadMemoryAccessCoro : public view_listener_t
// Wait for one mainloop() iteration, letting the enclosing
// handleEvent() method return.
llcoro::suspend();
- force_error_bad_memory_access(NULL);
+ force_error_bad_memory_access();
});
return true;
}
@@ -2594,7 +2577,7 @@ class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_infinite_loop(NULL);
+ force_error_infinite_loop();
return true;
}
};
@@ -2603,7 +2586,7 @@ class LLAdvancedForceErrorSoftwareException : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_software_exception(NULL);
+ force_error_software_exception();
return true;
}
};
@@ -2612,7 +2595,7 @@ class LLAdvancedForceOSException: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_os_exception(NULL);
+ force_error_os_exception();
return true;
}
};
@@ -2627,7 +2610,7 @@ class LLAdvancedForceErrorSoftwareExceptionCoro : public view_listener_t
// Wait for one mainloop() iteration, letting the enclosing
// handleEvent() method return.
llcoro::suspend();
- force_error_software_exception(NULL);
+ force_error_software_exception();
});
return true;
}
@@ -2637,7 +2620,7 @@ class LLAdvancedForceErrorDriverCrash : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_driver_crash(NULL);
+ force_error_driver_crash();
return true;
}
};
@@ -2646,7 +2629,7 @@ class LLAdvancedForceErrorCoroutineCrash : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_coroutine_crash(NULL);
+ force_error_coroutine_crash();
return true;
}
};
@@ -2655,7 +2638,7 @@ class LLAdvancedForceErrorThreadCrash : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_error_thread_crash(NULL);
+ force_error_thread_crash();
return true;
}
};
@@ -2664,7 +2647,7 @@ class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_disconnect_viewer(NULL);
+ handle_disconnect_viewer();
return true;
}
};
@@ -2676,7 +2659,7 @@ class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_toggle_hacked_godmode(NULL);
+ handle_toggle_hacked_godmode();
return true;
}
};
@@ -2685,7 +2668,7 @@ class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- check_toggle_hacked_godmode(NULL);
+ check_toggle_hacked_godmode();
return true;
}
};
@@ -2694,7 +2677,7 @@ class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = enable_toggle_hacked_godmode(NULL);
+ bool new_value = enable_toggle_hacked_godmode();
return new_value;
}
};
@@ -2739,7 +2722,7 @@ class LLAdminForceTakeCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- force_take_copy(NULL);
+ force_take_copy();
return true;
}
};
@@ -2748,7 +2731,7 @@ class LLAdminHandleObjectOwnerSelf : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_object_owner_self(NULL);
+ handle_object_owner_self();
return true;
}
};
@@ -2756,7 +2739,7 @@ class LLAdminHandleObjectOwnerPermissive : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_object_owner_permissive(NULL);
+ handle_object_owner_permissive();
return true;
}
};
@@ -2765,7 +2748,7 @@ class LLAdminHandleForceDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_force_delete(NULL);
+ handle_force_delete();
return true;
}
};
@@ -2774,7 +2757,7 @@ class LLAdminHandleObjectLock : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_object_lock(NULL);
+ handle_object_lock();
return true;
}
};
@@ -2783,7 +2766,7 @@ class LLAdminHandleObjectAssetIDs: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_object_asset_ids(NULL);
+ handle_object_asset_ids();
return true;
}
};
@@ -2793,7 +2776,7 @@ class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_force_parcel_owner_to_me(NULL);
+ handle_force_parcel_owner_to_me();
return true;
}
};
@@ -2801,7 +2784,7 @@ class LLAdminHandleForceParcelToContent: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_force_parcel_to_content(NULL);
+ handle_force_parcel_to_content();
return true;
}
};
@@ -2809,7 +2792,7 @@ class LLAdminHandleClaimPublicLand: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_claim_public_land(NULL);
+ handle_claim_public_land();
return true;
}
};
@@ -2819,7 +2802,7 @@ class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- handle_region_dump_temp_asset_data(NULL);
+ handle_region_dump_temp_asset_data();
return true;
}
};
@@ -2829,7 +2812,7 @@ class LLAdminOnSaveState: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- LLPanelRegionTools::onSaveState(NULL);
+ LLPanelRegionTools::onSaveState(nullptr);
return true;
}
};
@@ -3315,41 +3298,11 @@ class LLLandEnableBuyPass : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
+ bool new_value = LLPanelLandGeneral::enableBuyPass(nullptr);
return new_value;
}
};
-// BUG: Should really check if CLICK POINT is in a parcel where you can build.
-bool enable_land_build(void*)
-{
- if (gAgent.isGodlike()) return true;
- if (gAgent.inPrelude()) return false;
-
- bool can_build = false;
- LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (agent_parcel)
- {
- can_build = agent_parcel->getAllowModify();
- }
- return can_build;
-}
-
-// BUG: Should really check if OBJECT is in a parcel where you can build.
-bool enable_object_build(void*)
-{
- if (gAgent.isGodlike()) return true;
- if (gAgent.inPrelude()) return false;
-
- bool can_build = false;
- LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (agent_parcel)
- {
- can_build = agent_parcel->getAllowModify();
- }
- return can_build;
-}
-
bool enable_object_edit()
{
if (!isAgentAvatarValid()) return false;
@@ -3380,12 +3333,6 @@ bool enable_mute_particle()
return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID();
}
-// mutually exclusive - show either edit option or build in menu
-bool enable_object_build()
-{
- return !enable_object_edit();
-}
-
bool enable_object_select_in_pathfinding_linksets()
{
return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetEditableLinksets();
@@ -3484,9 +3431,8 @@ class LLSelfEnableRemoveAllAttachments : public view_listener_t
}
};
-bool enable_has_attachments(void*)
+bool enable_has_attachments()
{
-
return false;
}
@@ -4092,7 +4038,7 @@ void handle_buy_contents(LLSaleInfo sale_info)
LLFloaterBuyContents::show(sale_info);
}
-void handle_region_dump_temp_asset_data(void*)
+void handle_region_dump_temp_asset_data()
{
LL_INFOS() << "Dumping temporary asset data to simulator logs" << LL_ENDL;
std::vector<std::string> strings;
@@ -4100,7 +4046,7 @@ void handle_region_dump_temp_asset_data(void*)
send_generic_message("dumptempassetdata", strings, invoice);
}
-void handle_region_clear_temp_asset_data(void*)
+void handle_region_clear_temp_asset_data()
{
LL_INFOS() << "Clearing temporary asset data" << LL_ENDL;
std::vector<std::string> strings;
@@ -4108,7 +4054,7 @@ void handle_region_clear_temp_asset_data(void*)
send_generic_message("cleartempassetdata", strings, invoice);
}
-void handle_region_dump_settings(void*)
+void handle_region_dump_settings()
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
@@ -4124,12 +4070,12 @@ void handle_region_dump_settings(void*)
}
}
-void handle_dump_group_info(void *)
+void handle_dump_group_info()
{
gAgent.dumpGroupInfo();
}
-void handle_dump_capabilities_info(void *)
+void handle_dump_capabilities_info()
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
@@ -4138,7 +4084,7 @@ void handle_dump_capabilities_info(void *)
}
}
-void handle_dump_region_object_cache(void*)
+void handle_dump_region_object_cache()
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
@@ -4147,7 +4093,7 @@ void handle_dump_region_object_cache(void*)
}
}
-void handle_reset_interest_lists(void *)
+void handle_reset_interest_lists()
{
// Check all regions and reset their interest list
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
@@ -4290,12 +4236,12 @@ class LLTogglePanelPeopleTab : public view_listener_t
}
};
-bool check_admin_override(void*)
+bool check_admin_override()
{
return gAgent.getAdminOverride();
}
-void handle_admin_override_toggle(void*)
+void handle_admin_override_toggle()
{
gAgent.setAdminOverride(!gAgent.getAdminOverride());
@@ -4303,7 +4249,7 @@ void handle_admin_override_toggle(void*)
show_debug_menus();
}
-void handle_visual_leak_detector_toggle(void*)
+void handle_visual_leak_detector_toggle()
{
static bool vld_enabled = false;
@@ -4332,12 +4278,12 @@ void handle_visual_leak_detector_toggle(void*)
};
}
-void handle_god_mode(void*)
+void handle_god_mode()
{
gAgent.requestEnterGodMode();
}
-void handle_leave_god_mode(void*)
+void handle_leave_god_mode()
{
gAgent.requestLeaveGodMode();
}
@@ -4384,18 +4330,18 @@ void set_god_level(U8 god_level)
}
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-void handle_toggle_hacked_godmode(void*)
+void handle_toggle_hacked_godmode()
{
gHackGodmode = !gHackGodmode;
set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
}
-bool check_toggle_hacked_godmode(void*)
+bool check_toggle_hacked_godmode()
{
return gHackGodmode;
}
-bool enable_toggle_hacked_godmode(void*)
+bool enable_toggle_hacked_godmode()
{
return !LLGridManager::getInstance()->isInProductionGrid();
}
@@ -4419,41 +4365,6 @@ void process_grant_godlike_powers(LLMessageSystem* msg, void**)
}
}
-/*
-class LLHaveCallingcard : public LLInventoryCollectFunctor
-{
-public:
- LLHaveCallingcard(const LLUUID& agent_id);
- virtual ~LLHaveCallingcard() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
- bool isThere() const { return mIsThere;}
-protected:
- LLUUID mID;
- bool mIsThere;
-};
-
-LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
- mID(agent_id),
- mIsThere(false)
-{
-}
-
-bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((item->getType() == LLAssetType::AT_CALLINGCARD)
- && (item->getCreatorUUID() == mID))
- {
- mIsThere = true;
- }
- }
- return false;
-}
-*/
-
bool is_agent_mappable(const LLUUID& agent_id)
{
const LLRelationship* buddy_info = NULL;
@@ -4554,7 +4465,7 @@ bool is_object_sittable()
}
// only works on pie menu
-void handle_object_sit(LLViewerObject *object, const LLVector3 &offset)
+void handle_object_sit(LLViewerObject* object, const LLVector3& offset)
{
// get object selection offset
@@ -4603,7 +4514,7 @@ void handle_object_sit(const LLUUID& object_id)
handle_object_sit(obj, offset);
}
-void near_sit_down_point(bool success, void *)
+void near_sit_down_point(bool success, void*)
{
if (success)
{
@@ -4653,7 +4564,7 @@ class LLLandCanSit : public view_listener_t
//
// Major mode switching
//
-void reset_view_final( bool proceed );
+void reset_view_final(bool proceed);
void handle_reset_view()
{
@@ -4663,7 +4574,7 @@ void handle_reset_view()
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits"));
}
gAgentCamera.setFocusOnAvatar(true, false, false);
- reset_view_final( true );
+ reset_view_final(true);
LLFloaterCamera::resetCameraMode();
}
@@ -4677,7 +4588,7 @@ class LLViewResetView : public view_listener_t
};
// Note: extra parameters allow this function to be called from dialog.
-void reset_view_final( bool proceed )
+void reset_view_final(bool proceed)
{
if( !proceed )
{
@@ -4765,54 +4676,7 @@ class LLViewToggleUI : public view_listener_t
}
};
-void handle_duplicate_in_place(void*)
-{
- LL_INFOS() << "handle_duplicate_in_place" << LL_ENDL;
-
- LLVector3 offset(0.f, 0.f, 0.f);
- LLSelectMgr::getInstance()->selectDuplicate(offset, true);
-}
-
-
-
-/*
- * No longer able to support viewer side manipulations in this way
- *
-void god_force_inv_owner_permissive(LLViewerObject* object,
- LLInventoryObject::object_list_t* inventory,
- S32 serial_num,
- void*)
-{
- typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
- item_array_t items;
-
- LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
- LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
- for ( ; inv_it != inv_end; ++inv_it)
- {
- if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
- {
- LLInventoryObject* obj = *inv_it;
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
- LLPermissions perm(new_item->getPermissions());
- perm.setMaskBase(PERM_ALL);
- perm.setMaskOwner(PERM_ALL);
- new_item->setPermissions(perm);
- items.push_back(new_item);
- }
- }
- item_array_t::iterator end = items.end();
- item_array_t::iterator it;
- for(it = items.begin(); it != end; ++it)
- {
- // since we have the inventory item in the callback, it should not
- // invalidate iteration through the selection manager.
- object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
- }
-}
-*/
-
-void handle_object_owner_permissive(void*)
+void handle_object_owner_permissive()
{
// only send this if they're a god.
if(gAgent.isGodlike())
@@ -4823,7 +4687,7 @@ void handle_object_owner_permissive(void*)
}
}
-void handle_object_owner_self(void*)
+void handle_object_owner_self()
{
// only send this if they're a god.
if(gAgent.isGodlike())
@@ -4833,12 +4697,12 @@ void handle_object_owner_self(void*)
}
// Shortcut to set owner permissions to not editable.
-void handle_object_lock(void*)
+void handle_object_lock()
{
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, false, PERM_MODIFY);
}
-void handle_object_asset_ids(void*)
+void handle_object_asset_ids()
{
// only send this if they're a god.
if (gAgent.isGodlike())
@@ -4847,17 +4711,17 @@ void handle_object_asset_ids(void*)
}
}
-void handle_force_parcel_owner_to_me(void*)
+void handle_force_parcel_owner_to_me()
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
}
-void handle_force_parcel_to_content(void*)
+void handle_force_parcel_to_content()
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
}
-void handle_claim_public_land(void*)
+void handle_claim_public_land()
{
if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
{
@@ -4899,7 +4763,7 @@ void handle_claim_public_land(void*)
// HACK for easily testing new avatar geometry
-void handle_god_request_avatar_geometry(void *)
+void handle_god_request_avatar_geometry()
{
if (gAgent.isGodlike())
{
@@ -5169,7 +5033,7 @@ void handle_link_objects()
class LLObjectReturn : public view_listener_t
{
public:
- LLObjectReturn() : mFirstRegion(NULL) {}
+ LLObjectReturn() : mFirstRegion() {}
private:
bool handleEvent(const LLSD& userdata)
@@ -5239,7 +5103,7 @@ class LLObjectEnableReturn : public view_listener_t
}
};
-void force_take_copy(void*)
+void force_take_copy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
@@ -5347,7 +5211,7 @@ void handle_take(bool take_separate)
}
});
- if(locked_but_takeable_object ||
+ if (locked_but_takeable_object ||
!you_own_everything)
{
if(locked_but_takeable_object && you_own_everything)
@@ -5930,7 +5794,7 @@ class LLToolsSelectNextPartFace : public view_listener_t
{
if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
{
- gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
+ gFocusMgr.setKeyboardFocus(nullptr); // force edit toolbox to commit any changes
}
if (fwd || prev)
{
@@ -6003,7 +5867,7 @@ class LLEditCut : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if( LLEditMenuHandler::gEditMenuHandler )
+ if (LLEditMenuHandler::gEditMenuHandler)
{
LLEditMenuHandler::gEditMenuHandler->cut();
}
@@ -6024,7 +5888,7 @@ class LLEditCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if( LLEditMenuHandler::gEditMenuHandler )
+ if (LLEditMenuHandler::gEditMenuHandler)
{
LLEditMenuHandler::gEditMenuHandler->copy();
}
@@ -6045,7 +5909,7 @@ class LLEditPaste : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- if( LLEditMenuHandler::gEditMenuHandler )
+ if (LLEditMenuHandler::gEditMenuHandler)
{
LLEditMenuHandler::gEditMenuHandler->paste();
}
@@ -6068,7 +5932,7 @@ class LLEditDelete : public view_listener_t
{
// If a text field can do a deletion, it gets precedence over deleting
// an object in the world.
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
+ if (LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
{
LLEditMenuHandler::gEditMenuHandler->doDelete();
}
@@ -6179,7 +6043,7 @@ bool enable_object_delete()
class LLObjectsReturnPackage
{
public:
- LLObjectsReturnPackage() : mObjectSelection(), mReturnableObjects(), mError(), mFirstRegion(NULL) {};
+ LLObjectsReturnPackage() : mObjectSelection(), mReturnableObjects(), mError(), mFirstRegion(nullptr) {};
~LLObjectsReturnPackage()
{
mObjectSelection.clear();
@@ -6236,7 +6100,7 @@ void handle_object_delete()
return;
}
-void handle_force_delete(void*)
+void handle_force_delete()
{
LLSelectMgr::getInstance()->selectForceDelete();
}
@@ -6348,12 +6212,12 @@ class LLEditRedo : public view_listener_t
-void print_object_info(void*)
+void print_object_info()
{
LLSelectMgr::getInstance()->selectionDump();
}
-void print_agent_nvpairs(void*)
+void print_agent_nvpairs()
{
LLViewerObject *objectp;
@@ -6402,53 +6266,13 @@ void show_debug_menus()
}
}
-void toggle_debug_menus(void*)
+void toggle_debug_menus()
{
bool visible = ! gSavedSettings.getBOOL("UseDebugMenus");
gSavedSettings.setBOOL("UseDebugMenus", visible);
show_debug_menus();
}
-
-// LLUUID gExporterRequestID;
-// std::string gExportDirectory;
-
-// LLUploadDialog *gExportDialog = NULL;
-
-// void handle_export_selected( void * )
-// {
-// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-// if (selection->isEmpty())
-// {
-// return;
-// }
-// LL_INFOS() << "Exporting selected objects:" << LL_ENDL;
-
-// gExporterRequestID.generate();
-// gExportDirectory = "";
-
-// LLMessageSystem* msg = gMessageSystem;
-// msg->newMessageFast(_PREHASH_ObjectExportSelected);
-// msg->nextBlockFast(_PREHASH_AgentData);
-// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
-// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
-
-// for (LLObjectSelection::root_iterator iter = selection->root_begin();
-// iter != selection->root_end(); iter++)
-// {
-// LLSelectNode* node = *iter;
-// LLViewerObject* object = node->getObject();
-// msg->nextBlockFast(_PREHASH_ObjectData);
-// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
-// LL_INFOS() << "Object: " << object->getID() << LL_ENDL;
-// }
-// msg->sendReliable(gAgent.getRegion()->getHost());
-
-// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
-// }
-//
-
class LLCommunicateNearbyChat : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -6626,7 +6450,7 @@ void handle_look_at_selection(const LLSD& param)
}
}
-void handle_zoom_to_object(LLUUID object_id)
+void handle_zoom_to_object(const LLUUID& object_id)
{
const F32 PADDING_FACTOR = 2.f;
@@ -6937,28 +6761,28 @@ bool enable_object_sit(LLUICtrl* ctrl)
return !sitting_on_sel && is_object_sittable();
}
-void dump_select_mgr(void*)
+void dump_select_mgr()
{
LLSelectMgr::getInstance()->dump();
}
-void dump_inventory(void*)
+void dump_inventory()
{
gInventory.dumpInventory();
}
-void handle_dump_followcam(void*)
+void handle_dump_followcam()
{
LLFollowCamMgr::getInstance()->dump();
}
-void handle_viewer_enable_message_log(void*)
+void handle_viewer_enable_message_log()
{
gMessageSystem->startLogging();
}
-void handle_viewer_disable_message_log(void*)
+void handle_viewer_disable_message_log()
{
gMessageSystem->stopLogging();
}
@@ -7325,7 +7149,7 @@ class LLWorldEnableBuyLand : public view_listener_t
}
};
-bool enable_buy_land(void*)
+bool enable_buy_land()
{
return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
@@ -7411,7 +7235,7 @@ void LLObjectAttachToAvatar::onNearAttachObject(bool success, void *user_data)
}
LLSelectMgr::getInstance()->sendAttach(cb_data->getSelection(), attachment_id, cb_data->mReplace);
}
- LLObjectAttachToAvatar::setObjectSelection(NULL);
+ LLObjectAttachToAvatar::setObjectSelection(nullptr);
delete cb_data;
}
@@ -7990,7 +7814,7 @@ class LLToolsSelectedScriptAction : public view_listener_t
}
};
-void handle_selected_texture_info(void*)
+void handle_selected_texture_info()
{
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
@@ -8078,21 +7902,22 @@ void handle_selected_material_info()
}
}
-void handle_test_male(void*)
+void handle_test_male()
{
LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
//gGestureList.requestResetFromServer( true );
}
-void handle_test_female(void*)
+void handle_test_female()
{
LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
//gGestureList.requestResetFromServer( false );
}
-void handle_dump_attachments(void*)
+void handle_dump_attachments()
{
- if(!isAgentAvatarValid()) return;
+ if (!isAgentAvatarValid())
+ return;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
@@ -8294,12 +8119,12 @@ class LLToggleShaderControl : public view_listener_t
}
};
-void menu_toggle_attached_lights(void* user_data)
+void menu_toggle_attached_lights()
{
LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
}
-void menu_toggle_attached_particles(void* user_data)
+void menu_toggle_attached_particles()
{
LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
}
@@ -8317,11 +8142,11 @@ class LLAdvancedHandleAttachedLightParticles: public view_listener_t
// update internal flags
if (control_name == "RenderAttachedLights")
{
- menu_toggle_attached_lights(NULL);
+ menu_toggle_attached_lights();
}
else if (control_name == "RenderAttachedParticles")
{
- menu_toggle_attached_particles(NULL);
+ menu_toggle_attached_particles();
}
return true;
}
@@ -8436,7 +8261,7 @@ bool LLHasAsset::operator()(LLInventoryCategory* cat,
}
-bool enable_save_into_task_inventory(void*)
+bool enable_save_into_task_inventory()
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
@@ -8455,7 +8280,7 @@ class LLToolsEnableSaveToObjectInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = enable_save_into_task_inventory(NULL);
+ bool new_value = enable_save_into_task_inventory();
return new_value;
}
};
@@ -8518,12 +8343,12 @@ class LLWorldEnableTeleportHome : public view_listener_t
}
};
-bool enable_god_full(void*)
+bool enable_god_full()
{
return gAgent.getGodLevel() >= GOD_FULL;
}
-bool enable_god_liaison(void*)
+bool enable_god_liaison()
{
return gAgent.getGodLevel() >= GOD_LIAISON;
}
@@ -8533,18 +8358,18 @@ bool is_god_customer_service()
return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
}
-bool enable_god_basic(void*)
+bool enable_god_basic()
{
return gAgent.getGodLevel() > GOD_NOT;
}
-void toggle_show_xui_names(void *)
+void toggle_show_xui_names()
{
gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
}
-bool check_show_xui_names(void *)
+bool check_show_xui_names()
{
return gSavedSettings.getBOOL("DebugShowXUINames");
}
@@ -8650,12 +8475,12 @@ class LLToolsEditLinkedParts : public view_listener_t
}
};
-void reload_vertex_shader(void *)
+void reload_vertex_shader()
{
//THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
}
-void handle_dump_avatar_local_textures(void*)
+void handle_dump_avatar_local_textures()
{
gAgentAvatarp->dumpLocalTextures();
}
@@ -8665,7 +8490,7 @@ void handle_dump_timers()
LLTrace::BlockTimer::dumpCurTimes();
}
-void handle_debug_avatar_textures(void*)
+void handle_debug_avatar_textures()
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
@@ -8674,10 +8499,10 @@ void handle_debug_avatar_textures(void*)
}
}
-void handle_grab_baked_texture(void* data)
+void handle_grab_baked_texture(EBakedTextureIndex baked_tex_index)
{
- EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
- if (!isAgentAvatarValid()) return;
+ if (!isAgentAvatarValid())
+ return;
const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << LL_ENDL;
@@ -8740,19 +8565,18 @@ void handle_grab_baked_texture(void* data)
}
}
-bool enable_grab_baked_texture(void* data)
+bool enable_grab_baked_texture(EBakedTextureIndex baked_tex_index)
{
- EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
if (isAgentAvatarValid())
{
- return gAgentAvatarp->canGrabBakedTexture(index);
+ return gAgentAvatarp->canGrabBakedTexture(baked_tex_index);
}
return false;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
-LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
+LLVOAvatar* find_avatar_from_object(LLViewerObject* object)
{
if (object)
{
@@ -8776,63 +8600,63 @@ LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
-LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
+LLVOAvatar* find_avatar_from_object(const LLUUID& object_id)
{
return find_avatar_from_object( gObjectList.findObject(object_id) );
}
-void handle_disconnect_viewer(void *)
+void handle_disconnect_viewer()
{
LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
}
-void force_error_breakpoint(void *)
+void force_error_breakpoint()
{
LLAppViewer::instance()->forceErrorBreakpoint();
}
-void force_error_llerror(void *)
+void force_error_llerror()
{
LLAppViewer::instance()->forceErrorLLError();
}
-void force_error_llerror_msg(void*)
+void force_error_llerror_msg()
{
LLAppViewer::instance()->forceErrorLLErrorMsg();
}
-void force_error_bad_memory_access(void *)
+void force_error_bad_memory_access()
{
LLAppViewer::instance()->forceErrorBadMemoryAccess();
}
-void force_error_infinite_loop(void *)
+void force_error_infinite_loop()
{
LLAppViewer::instance()->forceErrorInfiniteLoop();
}
-void force_error_software_exception(void *)
+void force_error_software_exception()
{
LLAppViewer::instance()->forceErrorSoftwareException();
}
-void force_error_os_exception(void*)
+void force_error_os_exception()
{
LLAppViewer::instance()->forceErrorOSSpecificException();
}
-void force_error_driver_crash(void *)
+void force_error_driver_crash()
{
LLAppViewer::instance()->forceErrorDriverCrash();
}
-void force_error_coroutine_crash(void *)
+void force_error_coroutine_crash()
{
LLAppViewer::instance()->forceErrorCoroutineCrash();
}
-void force_error_thread_crash(void *)
+void force_error_thread_crash()
{
LLAppViewer::instance()->forceErrorThreadCrash();
}
@@ -8857,7 +8681,7 @@ class LLToolsUseSelectionForGrid : public view_listener_t
}
};
-void handle_test_load_url(void*)
+void handle_test_load_url()
{
LLWeb::loadURL("");
LLWeb::loadURL("hacker://www.google.com/");
@@ -8965,7 +8789,7 @@ void handle_report_bug(const LLSD& param)
LLWeb::loadURLExternal(url);
}
-void handle_buy_currency_test(void*)
+void handle_buy_currency_test()
{
std::string url =
"http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
@@ -8982,7 +8806,7 @@ void handle_buy_currency_test(void*)
}
// SUNSHINE CLEANUP - is only the request update at the end needed now?
-void handle_rebake_textures(void*)
+void handle_rebake_textures()
{
if (!isAgentAvatarValid()) return;
@@ -8995,15 +8819,13 @@ void handle_rebake_textures(void*)
}
}
-void toggle_visibility(void* user_data)
+void toggle_visibility(LLView* viewp)
{
- LLView* viewp = (LLView*)user_data;
viewp->setVisible(!viewp->getVisible());
}
-bool get_visibility(void* user_data)
+bool get_visibility(LLView* viewp)
{
- LLView* viewp = (LLView*)user_data;
return viewp->getVisible();
}
@@ -10221,7 +10043,6 @@ void initialize_menus()
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle));
- enable.add("VisibleBuild", boost::bind(&enable_object_build));
commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets));
enable.add("VisibleSelectInPathfindingLinksets", boost::bind(&visible_object_select_in_pathfinding_linksets));
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 8c5e0705d0..68c3dbc126 100644
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -44,54 +44,21 @@ void init_menus();
void cleanup_menus();
void show_debug_menus(); // checks for if menus should be shown first.
-void toggle_debug_menus(void*);
-void show_context_menu( S32 x, S32 y, MASK mask );
-void show_build_mode_context_menu(S32 x, S32 y, MASK mask);
+void toggle_debug_menus();
void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y);
void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y);
void handle_reset_view();
-void handle_cut(void*);
-void handle_copy(void*);
-void handle_paste(void*);
-void handle_delete(void*);
-void handle_redo(void*);
-void handle_undo(void*);
-void handle_select_all(void*);
-void handle_deselect(void*);
-void handle_delete_object();
-void handle_duplicate(void*);
-void handle_duplicate_in_place(void*);
-bool enable_not_have_card(void *userdata);
void process_grant_godlike_powers(LLMessageSystem* msg, void**);
-bool enable_cut(void*);
-bool enable_copy(void*);
-bool enable_paste(void*);
-bool enable_select_all(void*);
-bool enable_deselect(void*);
-bool enable_undo(void*);
-bool enable_redo(void*);
-
bool is_agent_mappable(const LLUUID& agent_id);
-void confirm_replace_attachment(S32 option, void* user_data);
-void handle_detach_from_avatar(const LLSD& user_data);
-void attach_label(std::string& label, const LLSD&);
-void detach_label(std::string& label, const LLSD&);
-void handle_detach(void*);
-bool enable_god_full(void* user_data);
-bool enable_god_liaison(void* user_data);
-bool enable_god_basic(void* user_data);
+bool enable_god_full();
+bool enable_god_liaison();
+bool enable_god_basic();
void check_merchant_status(bool force = false);
-void exchange_callingcard(const LLUUID& dest_id);
-
-void handle_gestures(void*);
-void handle_sit_down(void*);
-void handle_object_build(void*);
void handle_object_touch();
bool enable_object_edit_gltf_material();
-bool enable_object_save_gltf_material();
bool enable_object_open();
void handle_object_open();
@@ -106,12 +73,11 @@ void handle_buy();
void handle_take(bool take_separate = false);
void handle_take_copy();
void handle_look_at_selection(const LLSD& param);
-void handle_zoom_to_object(LLUUID object_id);
+void handle_zoom_to_object(const LLUUID& object_id);
void handle_object_return();
void handle_object_delete();
void handle_object_edit();
void handle_object_edit_gltf_material();
-void handle_object_save_gltf_material();
void handle_attachment_edit(const LLUUID& inv_item_id);
void handle_attachment_touch(const LLUUID& inv_item_id);
@@ -144,13 +110,10 @@ bool enable_pay_object();
bool enable_buy_object();
bool handle_go_to();
-// Export to XML or Collada
-void handle_export_selected( void * );
-
// Convert strings to internal types
-U32 render_type_from_string(std::string render_type);
-U32 feature_from_string(std::string feature);
-U64 info_display_from_string(std::string info_display);
+U32 render_type_from_string(std::string_view render_type);
+U32 feature_from_string(std::string_view feature);
+U64 info_display_from_string(std::string_view info_display);
class LLViewerMenuHolderGL : public LLMenuHolderGL
{
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index 83f8e96f9a..ce66dbc03f 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -990,7 +990,7 @@ class LLFileQuit : public view_listener_t
};
-void handle_compress_image(void*)
+void handle_compress_image()
{
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
@@ -1040,7 +1040,7 @@ size_t get_file_size(std::string &filename)
return file_length;
}
-void handle_compress_file_test(void*)
+void handle_compress_file_test()
{
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getOpenFile())
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 872a9a1581..1d4828fd33 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3139,14 +3139,9 @@ void process_crossed_region(LLMessageSystem* msg, void**)
}
-
-// Sends avatar and camera information to simulator.
-// Sent roughly once per frame, or 20 times per second, whichever is less often
-
-const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
-const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second)
-
+// sends an AgentUpdate message to the server... or not:
+// only when force_send is 'true' OR
+// something changed AND the update is not being throttled
void send_agent_update(bool force_send, bool send_reliable)
{
LL_PROFILE_ZONE_SCOPED;
@@ -3154,72 +3149,46 @@ void send_agent_update(bool force_send, bool send_reliable)
if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
{
- // We don't care if they want to send an agent update, they're not allowed to until the simulator
- // that's the target is ready to receive them (after avatar_init_complete is received)
+ // We don't care if they want to send an agent update, they're not allowed
+ // until the target simulator is ready to receive them
+ // (e.g. after avatar_init_complete is received)
return;
}
- // We have already requested to log out. Don't send agent updates.
- if(LLAppViewer::instance()->logoutRequestSent())
+ if (LLAppViewer::instance()->logoutRequestSent())
{
+ // We have already requested to log out. Don't send agent updates.
return;
}
- // no region to send update to
- if(gAgent.getRegion() == NULL)
+ if (gAgent.getRegion() == nullptr || gDisconnected)
{
+ // no region to send update to
return;
}
- const F32 TRANSLATE_THRESHOLD = 0.01f;
-
- // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
- // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
- // Thus, we're actually testing against 0.2 degrees
- const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
-
- const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
-
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent,
- last_camera_at,
- last_camera_left,
- last_camera_up;
-
- static LLVector3 cam_center_chg,
- cam_rot_chg;
-
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
-
- LLMessageSystem *msg = gMessageSystem;
- LLVector3 camera_pos_agent; // local to avatar's region
- U8 render_state;
-
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
-
- camera_pos_agent = gAgentCamera.getCameraPositionAgent();
-
- render_state = gAgent.getRenderState();
-
- U32 control_flag_change = 0;
- U8 flag_change = 0;
+ static F64 last_send_time = 0.0;
+ static U32 last_control_flags = 0;
+ static U8 last_render_state = 0;
+ static U8 last_flags = AU_FLAGS_NONE;
+ static LLQuaternion last_body_rot,
+ last_head_rot;
+ static LLVector3 last_camera_pos_agent,
+ last_camera_at;
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
+ // compute sec_since_last_send
+ constexpr F64 MAX_AGENT_UPDATES_PER_SECOND = 125.0; // Value derived experimentally to avoid Input Delays with latest PBR-Capable Viewers when viewer FPS is highly volatile.
+ constexpr F64 MIN_AGENT_UPDATES_PER_SECOND = 1.0; // keep-alive rate
+ constexpr F64 MIN_AGENT_UPDATE_PERIOD = 1.0 / MAX_AGENT_UPDATES_PER_SECOND;
+ constexpr F64 MAX_AGENT_UPDATE_PERIOD = 1.0 / MIN_AGENT_UPDATES_PER_SECOND;
+ F64 now = LLFrameTimer::getTotalSeconds();
+ F64 sec_since_last_send = now - last_send_time;
// If a modifier key is held down, turn off
// LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
// trigger a control event.
U32 control_flags = gAgent.getControlFlags();
-
- MASK key_mask = gKeyboard->currentMask(true);
-
+ MASK key_mask = gKeyboard->currentMask(true);
if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
{
control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
@@ -3228,7 +3197,22 @@ void send_agent_update(bool force_send, bool send_reliable)
AGENT_CONTROL_ML_LBUTTON_UP ;
}
- control_flag_change = last_control_flags ^ control_flags;
+ // any change in control_flags should be sent ASAP, so we fold that into force_send
+ force_send = force_send || (control_flags != last_control_flags);
+
+ if (! force_send && sec_since_last_send < MIN_AGENT_UPDATE_PERIOD)
+ {
+ // throttle less-important AgentUpdates
+ return;
+ }
+
+ bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD;
+
+ LLVector3 camera_pos_agent = gAgentCamera.getCameraPositionAgent(); // local to avatar's region
+ LLVector3 camera_at = LLViewerCamera::getInstance()->getAtAxis();
+ LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
+ LLQuaternion head_rotation = gAgent.getHeadRotation();
+ U8 render_state = gAgent.getRenderState();
U8 flags = AU_FLAGS_NONE;
if (gAgent.isGroupTitleHidden())
@@ -3240,159 +3224,140 @@ void send_agent_update(bool force_send, bool send_reliable)
flags |= AU_FLAGS_CLIENT_AUTOPILOT;
}
- flag_change = last_flags ^ flags;
-
- head_rot_chg = dot(last_head_rot, head_rotation);
-
- //static S32 msg_number = 0; // Used for diagnostic log messages
-
- if (force_send ||
- (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
- (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
- (last_render_state != render_state) ||
- (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
- control_flag_change != 0 ||
- flag_change != 0)
+ if (!send_update)
{
- /* Diagnotics to show why we send the AgentUpdate message. Also un-commment the msg_number code above and below this block
- msg_number += 1;
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
- {
- //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", head_rot_chg " << head_rot_chg << LL_ENDL;
- }
- if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
+ // check to see if anything changed
+ // use a do-while-false to provide easy way to break out as soon as we find something changed
+ do
{
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam rot " << cam_rot_chg.magVec() << LL_ENDL;
- }
- if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
- {
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam center " << cam_center_chg.magVec() << LL_ENDL;
- }
-// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
-// {
-// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
-// }
- if (control_flag_change)
- {
- LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", dcf = " << control_flag_change << LL_ENDL;
- }
-*/
-
- duplicate_count = 0;
- }
- else
- {
- duplicate_count++;
+ // start with the easy evaluations and progress to more complicated
- if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached guns.
- // We only trigger a new update when head_rotation deviates beyond
- // some threshold from the last update, however this can break fine
- // adjustments when trying to aim an attached gun, so what we do here
- // (where we would normally skip sending an update when nothing has changed)
- // is gradually reduce the threshold to allow a better update to
- // eventually get sent... should update to within 0.5 degrees in less
- // than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
+ // check render_state
+ if (last_render_state != render_state)
{
- duplicate_count = 0;
+ send_update = true;
+ break;
}
- else
+
+ // check flags
+ if (last_flags != flags)
{
- return;
+ send_update = true;
+ break;
}
- }
- else
- {
- return;
- }
- }
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- /* More diagnostics to count AgentUpdate messages
- static S32 update_sec = 0;
- static S32 update_count = 0;
- static S32 max_update_count = 0;
- S32 cur_sec = lltrunc( LLTimer::getTotalSeconds() );
- update_count += 1;
- if (cur_sec != update_sec)
- {
- if (update_sec != 0)
+ // check translation
+ constexpr F32 TRANSLATE_THRESHOLD = 0.01f;
+ if ((last_camera_pos_agent - camera_pos_agent).magVec() > TRANSLATE_THRESHOLD)
{
- update_sec = cur_sec;
- //msg_number = 0;
- max_update_count = llmax(max_update_count, update_count);
- LL_INFOS() << "Sent " << update_count << " AgentUpdate messages per second, max is " << max_update_count << LL_ENDL;
+ send_update = true;
+ break;
}
- update_sec = cur_sec;
- update_count = 0;
- }
- */
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
-
-// if (camera_pos_agent.mV[VY] > 255.f)
-// {
-// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
-// }
-
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
- msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
+ // check camera rotation
+ // Note: we are using the sine small angle approximation trick here
+ constexpr F32 RADIANS_PER_DEGREE = F_PI / 360.f;
+ constexpr F32 CAMERA_AT_THRESHOLD = 0.2f * RADIANS_PER_DEGREE;
+ if ((last_camera_at - camera_at).magVec() > CAMERA_AT_THRESHOLD)
+ {
+ send_update = true;
+ break;
+ }
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+ // check head rotation
+ constexpr F64 MIN_HEAD_ROT_QDOT = 0.9997; // ~= 2.5 degrees -- if its less than this we need to update head_rot
+ constexpr F64 MAX_HEAD_ROT_QDOT = 0.99999; // ~= 0.5 degrees -- if its greater than this then we consider it close enough
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
+ if (fabs((F64)(dot(last_body_rot, body_rotation))) < MIN_HEAD_ROT_QDOT)
{
- LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
+ send_update = true;
+ break;
}
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
+ F64 head_rot_qdot = fabs((F64)(dot(last_head_rot, head_rotation)));
+ if (head_rot_qdot > MAX_HEAD_ROT_QDOT)
{
- LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
+ // close enough
+ return;
}
- }
+ else if (head_rot_qdot < MIN_HEAD_ROT_QDOT)
+ {
+ // way off
+ send_update = true;
+ break;
+ }
+
+ // Finally, if we get here then head_rot_qdot is somewhere between MIN_ and MAX_HEAD_ROT_QDOT
- gAgent.enableControlFlagReset();
+ // The head_rotation is sent for updating things like attached guns.
+ // We only trigger a new update when head_rotation deviates beyond
+ // some threshold from the last update, however this can break fine
+ // adjustments when trying to aim an attached gun, so what we do here
+ // (where we would normally skip sending an update when nothing has changed)
+ // is linearly increase the min threshold until an update is sent.
+ // Min threshold should update to MAX_HEAD_ROT_QDOT within THRESHOLD_GROWTH_PERIOD.
+ constexpr F64 THRESHOLD_GROWTH_PERIOD = 0.5;
+ constexpr F64 threshold_growth_per_sec = (MAX_HEAD_ROT_QDOT - MIN_HEAD_ROT_QDOT) / THRESHOLD_GROWTH_PERIOD;
+ send_update = head_rot_qdot < MIN_HEAD_ROT_QDOT + sec_since_last_send * threshold_growth_per_sec;
+ } while (false);
+ }
+
+ if (!send_update)
+ {
+ return;
+ }
+
+ // Build the message
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_AgentUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
+ msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
+ msg->addU8Fast(_PREHASH_State, render_state);
+ msg->addU8Fast(_PREHASH_Flags, flags);
- if (!send_reliable)
+ msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
+ msg->addVector3Fast(_PREHASH_CameraAtAxis, camera_at);
+ msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
+ msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
+ msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
+
+ msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+
+ if (gDebugClicks)
+ {
+ if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
{
- gAgent.sendMessage();
+ LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
}
- else
+
+ if (control_flags & AGENT_CONTROL_LBUTTON_UP)
{
- gAgent.sendReliableMessage();
+ LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
}
+ }
-// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
-
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
- last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
- last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
- last_control_flags = control_flags;
- last_flags = flags;
+ if (send_reliable)
+ {
+ gAgent.sendReliableMessage();
+ }
+ else
+ {
+ gAgent.sendMessage();
}
-}
+ // remember last update data
+ last_send_time = now;
+ last_control_flags = control_flags;
+ last_render_state = render_state;
+ last_flags = flags;
+ last_body_rot = body_rotation;
+ last_head_rot = head_rotation;
+ last_camera_pos_agent = camera_pos_agent;
+ last_camera_at = camera_at;
+}
// sounds can arrive before objects, store them for a short time
// Note: this is a workaround for MAINT-4743, real fix would be to make
@@ -6774,7 +6739,8 @@ void onCovenantLoadComplete(const LLUUID& asset_uuid,
{
LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
std::string covenant_text;
- if(0 == status)
+ std::unique_ptr<LLViewerTextEditor> editorp;
+ if (0 == status)
{
LLFileSystem file(asset_uuid, type, LLFileSystem::READ);
@@ -6795,13 +6761,13 @@ void onCovenantLoadComplete(const LLUUID& asset_uuid,
{
LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
covenant_text = "Problem importing estate covenant.";
+ delete editor;
}
else
{
// Version 0 (just text, doesn't include version number)
- covenant_text = editor->getText();
+ editorp.reset(editor); // Use covenant from editorp;
}
- delete editor;
}
else
{
@@ -6827,17 +6793,32 @@ void onCovenantLoadComplete(const LLUUID& asset_uuid,
LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
}
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
- LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
- if (panel)
+ if (editorp)
{
- panel->updateCovenantText(covenant_text);
+ LLPanelEstateCovenant::updateCovenant(editorp.get(), asset_uuid);
+ LLPanelLandCovenant::updateCovenant(editorp.get());
+ LLFloaterBuyLand::updateCovenant(editorp.get(), asset_uuid);
+ }
+ else
+ {
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
}
-}
+ if (LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile"))
+ {
+ if (editorp)
+ {
+ panel->updateCovenant(editorp.get());
+ }
+ else
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+ }
+}
void process_feature_disabled_message(LLMessageSystem* msg, void**)
{
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index e36a03a749..86440fca48 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -7280,6 +7280,7 @@ const std::string& LLViewerObject::getAttachmentItemName() const
//virtual
LLVOAvatar* LLViewerObject::getAvatar() const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (getControlAvatar())
{
return getControlAvatar();
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index 7dfa94b99f..dc31995eb1 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -259,15 +259,16 @@ extern LLViewerObjectList gObjectList;
*/
inline LLViewerObject *LLViewerObjectList::findObject(const LLUUID &id)
{
+ if (id.isNull())
+ return NULL;
+
auto iter = mUUIDObjectMap.find(id);
- if(iter != mUUIDObjectMap.end())
+ if (iter != mUUIDObjectMap.end())
{
return iter->second;
}
- else
- {
- return NULL;
- }
+
+ return NULL;
}
inline LLViewerObject *LLViewerObjectList::getObject(const S32 index)
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index 71add76dd2..d59dfb88a8 100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -2489,7 +2489,16 @@ void LLViewerRegion::setSimulatorFeatures(const LLSD& sim_features)
if (features.has("GLTFEnabled"))
{
bool enabled = features["GLTFEnabled"];
- gSavedSettings.setBOOL("GLTFEnabled", enabled);
+
+ // call setShaders the first time GLTFEnabled is received as true (causes GLTF specific shaders to be loaded)
+ if (enabled != gSavedSettings.getBOOL("GLTFEnabled"))
+ {
+ gSavedSettings.setBOOL("GLTFEnabled", enabled);
+ if (enabled)
+ {
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+ }
}
else
{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index a446be8b58..58b541b19b 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -439,13 +439,20 @@ void LLViewerShaderMgr::finalizeShaderList()
mShaderList.push_back(&gDeferredDiffuseProgram);
mShaderList.push_back(&gDeferredBumpProgram);
mShaderList.push_back(&gDeferredPBROpaqueProgram);
- mShaderList.push_back(&gGLTFPBRMetallicRoughnessProgram);
+
+ if (gSavedSettings.getBOOL("GLTFEnabled"))
+ {
+ mShaderList.push_back(&gGLTFPBRMetallicRoughnessProgram);
+ }
+
mShaderList.push_back(&gDeferredAvatarProgram);
mShaderList.push_back(&gDeferredTerrainProgram);
+
for (U32 paint_type = 0; paint_type < TERRAIN_PAINT_TYPE_COUNT; ++paint_type)
{
mShaderList.push_back(&gDeferredPBRTerrainProgram[paint_type]);
}
+
mShaderList.push_back(&gDeferredDiffuseAlphaMaskProgram);
mShaderList.push_back(&gDeferredNonIndexedDiffuseAlphaMaskProgram);
mShaderList.push_back(&gDeferredTreeProgram);
@@ -1340,26 +1347,29 @@ bool LLViewerShaderMgr::loadShadersDeferred()
llassert(success);
}
- if (success)
+ if (gSavedSettings.getBOOL("GLTFEnabled"))
{
- gGLTFPBRMetallicRoughnessProgram.mName = "GLTF PBR Metallic Roughness Shader";
- gGLTFPBRMetallicRoughnessProgram.mFeatures.hasSrgb = true;
+ if (success)
+ {
+ gGLTFPBRMetallicRoughnessProgram.mName = "GLTF PBR Metallic Roughness Shader";
+ gGLTFPBRMetallicRoughnessProgram.mFeatures.hasSrgb = true;
- gGLTFPBRMetallicRoughnessProgram.mShaderFiles.clear();
- gGLTFPBRMetallicRoughnessProgram.mShaderFiles.push_back(make_pair("gltf/pbrmetallicroughnessV.glsl", GL_VERTEX_SHADER));
- gGLTFPBRMetallicRoughnessProgram.mShaderFiles.push_back(make_pair("gltf/pbrmetallicroughnessF.glsl", GL_FRAGMENT_SHADER));
- gGLTFPBRMetallicRoughnessProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
- gGLTFPBRMetallicRoughnessProgram.clearPermutations();
+ gGLTFPBRMetallicRoughnessProgram.mShaderFiles.clear();
+ gGLTFPBRMetallicRoughnessProgram.mShaderFiles.push_back(make_pair("gltf/pbrmetallicroughnessV.glsl", GL_VERTEX_SHADER));
+ gGLTFPBRMetallicRoughnessProgram.mShaderFiles.push_back(make_pair("gltf/pbrmetallicroughnessF.glsl", GL_FRAGMENT_SHADER));
+ gGLTFPBRMetallicRoughnessProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
+ gGLTFPBRMetallicRoughnessProgram.clearPermutations();
- success = make_gltf_variants(gGLTFPBRMetallicRoughnessProgram, use_sun_shadow);
+ success = make_gltf_variants(gGLTFPBRMetallicRoughnessProgram, use_sun_shadow);
- //llassert(success);
- if (!success)
- {
- LL_WARNS() << "Failed to create GLTF PBR Metallic Roughness Shader, disabling!" << LL_ENDL;
- gSavedSettings.setBOOL("RenderCanUseGLTFPBROpaqueShaders", false);
- // continue as if this shader never happened
- success = true;
+ //llassert(success);
+ if (!success)
+ {
+ LL_WARNS() << "Failed to create GLTF PBR Metallic Roughness Shader, disabling!" << LL_ENDL;
+ gSavedSettings.setBOOL("RenderCanUseGLTFPBROpaqueShaders", false);
+ // continue as if this shader never happened
+ success = true;
+ }
}
}
@@ -3140,29 +3150,32 @@ bool LLViewerShaderMgr::loadShadersInterface()
success = gCopyDepthProgram.createShader();
}
- if (success)
+ if (gSavedSettings.getBOOL("LocalTerrainPaintEnabled"))
{
- LLGLSLShader* shader = &gPBRTerrainBakeProgram;
- U32 bit_depth = gSavedSettings.getU32("TerrainPaintBitDepth");
- // LLTerrainPaintMap currently uses an RGB8 texture internally
- bit_depth = llclamp(bit_depth, 1, 8);
- shader->mName = llformat("Terrain Bake Shader RGB%o", bit_depth);
- shader->mFeatures.isPBRTerrain = true;
-
- shader->mShaderFiles.clear();
- shader->mShaderFiles.push_back(make_pair("interface/pbrTerrainBakeV.glsl", GL_VERTEX_SHADER));
- shader->mShaderFiles.push_back(make_pair("interface/pbrTerrainBakeF.glsl", GL_FRAGMENT_SHADER));
- shader->mShaderLevel = mShaderLevel[SHADER_INTERFACE];
- const U32 value_range = (1 << bit_depth) - 1;
- shader->addPermutation("TERRAIN_PAINT_PRECISION", llformat("%d", value_range));
- success = success && shader->createShader();
- //llassert(success);
- if (!success)
+ if (success)
{
- LL_WARNS() << "Failed to create shader '" << shader->mName << "', disabling!" << LL_ENDL;
- gSavedSettings.setBOOL("RenderCanUseTerrainBakeShaders", false);
- // continue as if this shader never happened
- success = true;
+ LLGLSLShader* shader = &gPBRTerrainBakeProgram;
+ U32 bit_depth = gSavedSettings.getU32("TerrainPaintBitDepth");
+ // LLTerrainPaintMap currently uses an RGB8 texture internally
+ bit_depth = llclamp(bit_depth, 1, 8);
+ shader->mName = llformat("Terrain Bake Shader RGB%o", bit_depth);
+ shader->mFeatures.isPBRTerrain = true;
+
+ shader->mShaderFiles.clear();
+ shader->mShaderFiles.push_back(make_pair("interface/pbrTerrainBakeV.glsl", GL_VERTEX_SHADER));
+ shader->mShaderFiles.push_back(make_pair("interface/pbrTerrainBakeF.glsl", GL_FRAGMENT_SHADER));
+ shader->mShaderLevel = mShaderLevel[SHADER_INTERFACE];
+ const U32 value_range = (1 << bit_depth) - 1;
+ shader->addPermutation("TERRAIN_PAINT_PRECISION", llformat("%d", value_range));
+ success = success && shader->createShader();
+ //llassert(success);
+ if (!success)
+ {
+ LL_WARNS() << "Failed to create shader '" << shader->mName << "', disabling!" << LL_ENDL;
+ gSavedSettings.setBOOL("RenderCanUseTerrainBakeShaders", false);
+ // continue as if this shader never happened
+ success = true;
+ }
}
}
diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp
index 14228b469f..210cd62d6f 100644
--- a/indra/newview/llviewertexteditor.cpp
+++ b/indra/newview/llviewertexteditor.cpp
@@ -179,6 +179,16 @@ public:
mToolTip = inv_item->getName() + '\n' + inv_item->getDescription();
}
+ /*virtual*/ LLTextSegmentPtr clone(LLTextBase& target) const
+ {
+ LLTextEditor* editor = dynamic_cast<LLTextEditor*>(&target);
+ llassert(editor);
+ if (!editor)
+ return nullptr;
+
+ return new LLEmbeddedItemSegment(mStart, mImage, mItem, *editor);
+ }
+
/*virtual*/ bool getDimensionsF32(S32 first_char, S32 num_chars, F32& width, S32& height) const
{
if (num_chars == 0)
@@ -503,7 +513,7 @@ S32 LLEmbeddedItems::getIndexFromEmbeddedChar(llwchar wch)
}
else
{
- LL_WARNS() << "Embedded char " << wch << " not found, using 0" << LL_ENDL;
+ LL_WARNS() << "Embedded char " << (int)wch << " not found, using 0" << LL_ENDL;
return 0;
}
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index d16656abfc..9e1cb84bd1 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1361,51 +1361,6 @@ void LLViewerFetchedTexture::addToCreateTexture()
}
else
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-#if 1
- //
- //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
- //so do not scale down the over qualified image.
- //Note: scaling down image is expensensive. Do it only when very necessary.
- //
- if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !mForceToSaveRawImage)
- {
- U32 w = mFullWidth >> mRawDiscardLevel;
- U32 h = mFullHeight >> mRawDiscardLevel;
-
- //if big image, do not load extra data
- //scale it down to size >= LLViewerTexture::sMinLargeImageSize
- if(w * h > LLViewerTexture::sMinLargeImageSize)
- {
- S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel;
-
- if(d_level > 0)
- {
- S32 i = 0;
- while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize))
- {
- i++;
- d_level--;
- }
- if(i > 0)
- {
- mRawDiscardLevel += i;
- if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0)
- {
- mNeedsCreateTexture = false;
- destroyRawImage();
- return;
- }
-
- {
- //make a duplicate in case somebody else is using this raw image
- mRawImage = mRawImage->scaled(w >> i, h >> i);
- }
- }
- }
- }
- }
-#endif
scheduleCreateTexture();
}
return;
@@ -1553,6 +1508,17 @@ void LLViewerFetchedTexture::postCreateTexture()
setActive();
+ // rebuild any volumes that are using this texture for sculpts in case their LoD has changed
+ for (U32 i = 0; i < mNumVolumes[LLRender::SCULPT_TEX]; ++i)
+ {
+ LLVOVolume* volume = mVolumeList[LLRender::SCULPT_TEX][i];
+ if (volume)
+ {
+ volume->mSculptChanged = true;
+ gPipeline.markRebuild(volume->mDrawable);
+ }
+ }
+
if (!needsToSaveRawImage())
{
mNeedsAux = false;
@@ -2647,7 +2613,7 @@ void LLViewerFetchedTexture::destroyRawImage()
if (mAuxRawImage.notNull() && !needsToSaveRawImage())
{
sAuxCount--;
- mAuxRawImage = NULL;
+ mAuxRawImage = nullptr;
}
if (mRawImage.notNull())
@@ -2662,7 +2628,7 @@ void LLViewerFetchedTexture::destroyRawImage()
}
}
- mRawImage = NULL;
+ mRawImage = nullptr;
mIsRawImageValid = false;
mRawDiscardLevel = INVALID_DISCARD_LEVEL;
@@ -2774,7 +2740,9 @@ void LLViewerFetchedTexture::readbackRawImage()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 && mRawImage.isNull())
+ // readback the raw image from vram if the current raw image is null or smaller than the texture
+ if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 &&
+ (mRawImage.isNull() || mRawImage->getWidth() < mGLTexturep->getWidth() || mRawImage->getHeight() < mGLTexturep->getHeight() ))
{
mRawImage = new LLImageRaw();
if (!mGLTexturep->readBackRaw(-1, mRawImage, false))
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 8ea8fbf905..acb2c85ef8 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -3888,7 +3888,9 @@ void LLViewerWindow::updateKeyboardFocus()
LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
if (cur_focus)
{
- if (!cur_focus->isInVisibleChain() || !cur_focus->isInEnabledChain())
+ bool is_in_visible_chain = cur_focus->isInVisibleChain();
+ bool is_in_enabled_chain = cur_focus->isInEnabledChain();
+ if (!is_in_visible_chain || !is_in_enabled_chain)
{
// don't release focus, just reassign so that if being given
// to a sibling won't call onFocusLost on all the ancestors
@@ -3899,11 +3901,19 @@ void LLViewerWindow::updateKeyboardFocus()
bool new_focus_found = false;
while(parent)
{
+ if (!is_in_visible_chain)
+ {
+ is_in_visible_chain = parent->isInVisibleChain();
+ }
+ if (!is_in_enabled_chain)
+ {
+ is_in_enabled_chain = parent->isInEnabledChain();
+ }
if (parent->isCtrl()
&& (parent->hasTabStop() || parent == focus_root)
&& !parent->getIsChrome()
- && parent->isInVisibleChain()
- && parent->isInEnabledChain())
+ && is_in_visible_chain
+ && is_in_enabled_chain)
{
if (!parent->focusFirstItem())
{
@@ -4245,15 +4255,15 @@ void LLViewerWindow::pickAsync( S32 x,
bool pick_unselectable,
bool pick_reflection_probes)
{
+ static LLCachedControl<bool> select_invisible_objects(gSavedSettings, "SelectInvisibleObjects");
// "Show Debug Alpha" means no object actually transparent
bool in_build_mode = LLFloaterReg::instanceVisible("build");
- if (LLDrawPoolAlpha::sShowDebugAlpha
- || (in_build_mode && gSavedSettings.getBOOL("SelectInvisibleObjects")))
+ if (LLDrawPoolAlpha::sShowDebugAlpha || (in_build_mode && select_invisible_objects))
{
pick_transparent = true;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, pick_rigged, false, pick_reflection_probes, pick_unselectable, true, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, pick_rigged, false, pick_reflection_probes, true, pick_unselectable, callback);
schedulePick(pick_info);
}
@@ -4277,7 +4287,6 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
mWindow->delayInputProcessing();
}
-
void LLViewerWindow::performPick()
{
if (!mPicks.empty())
@@ -4311,8 +4320,9 @@ void LLViewerWindow::returnEmptyPicks()
// Performs the GL object/land pick.
LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, bool pick_transparent, bool pick_rigged, bool pick_particle, bool pick_unselectable, bool pick_reflection_probe)
{
+ static LLCachedControl<bool> select_invisible_objects(gSavedSettings, "SelectInvisibleObjects");
bool in_build_mode = LLFloaterReg::instanceVisible("build");
- if ((in_build_mode && gSavedSettings.getBOOL("SelectInvisibleObjects")) || LLDrawPoolAlpha::sShowDebugAlpha)
+ if ((in_build_mode && select_invisible_objects) || LLDrawPoolAlpha::sShowDebugAlpha)
{
// build mode allows interaction with all transparent objects
// "Show Debug Alpha" means no object actually transparent
@@ -4320,7 +4330,7 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, bool pick_transp
}
// shortcut queueing in mPicks and just update mLastPick in place
- MASK key_mask = gKeyboard->currentMask(true);
+ MASK key_mask = gKeyboard->currentMask(true);
mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_rigged, pick_particle, pick_reflection_probe, true, false, NULL);
mLastPick.fetchResults();
@@ -5358,8 +5368,8 @@ bool LLViewerWindow::cubeSnapshot(const LLVector3& origin, LLCubeMapArray* cubea
LLViewerCamera* camera = LLViewerCamera::getInstance();
LLViewerCamera saved_camera = LLViewerCamera::instance();
- glh::matrix4f saved_proj = get_current_projection();
- glh::matrix4f saved_mod = get_current_modelview();
+ glm::mat4 saved_proj = get_current_projection();
+ glm::mat4 saved_mod = get_current_modelview();
// camera constants for the square, cube map capture image
camera->setAspect(1.0); // must set aspect ratio first to avoid undesirable clamping of vertical FoV
@@ -6040,14 +6050,14 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
bool pick_rigged,
bool pick_particle,
bool pick_reflection_probe,
- bool pick_uv_coords,
+ bool pick_surface_info,
bool pick_unselectable,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
mKeyMask(keyboard_mask),
mPickCallback(pick_callback),
mPickType(PICK_INVALID),
- mWantSurfaceInfo(pick_uv_coords),
+ mWantSurfaceInfo(pick_surface_info),
mObjectFace(-1),
mUVCoords(-1.f, -1.f),
mSTCoords(-1.f, -1.f),
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index e638e5b8c3..7bc9d06f9a 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -616,7 +616,6 @@ bool LLVOAvatar::sVisibleInFirstPerson = false;
F32 LLVOAvatar::sLODFactor = 1.f;
F32 LLVOAvatar::sPhysicsLODFactor = 1.f;
bool LLVOAvatar::sJointDebug = false;
-bool LLVOAvatar::sLipSyncEnabled = false;
F32 LLVOAvatar::sUnbakedTime = 0.f;
F32 LLVOAvatar::sUnbakedUpdateTime = 0.f;
F32 LLVOAvatar::sGreyTime = 0.f;
@@ -1177,7 +1176,6 @@ void LLVOAvatar::initClass()
LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged);
sCloudTexture = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c");
- gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&LLVOAvatar::handleVOAvatarPrefsChanged, _2));
}
@@ -1185,12 +1183,6 @@ void LLVOAvatar::cleanupClass()
{
}
-bool LLVOAvatar::handleVOAvatarPrefsChanged(const LLSD &newvalue)
-{
- sLipSyncEnabled = gSavedSettings.getBOOL("LipSyncEnabled");
- return true;
-}
-
// virtual
void LLVOAvatar::initInstance()
{
@@ -1554,7 +1546,8 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
size.setSub(newMax,newMin);
size.mul(0.5f);
- mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
+ F32 pixel_area = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
+ setCorrectedPixelArea(pixel_area);
}
void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color)
@@ -1653,6 +1646,9 @@ void LLVOAvatar::renderCollisionVolumes()
}
}
+// defined in llspatialpartition.cpp -- draw a box outline in the current GL context from given center and half-size
+void drawBoxOutline(const LLVector4a& pos, const LLVector4a& size);
+
void LLVOAvatar::renderBones(const std::string &selected_joint)
{
LLGLEnable blend(GL_BLEND);
@@ -1729,6 +1725,88 @@ void LLVOAvatar::renderBones(const std::string &selected_joint)
gGL.popMatrix();
}
+
+
+ // draw joint space bounding boxes of rigged attachments in yellow
+ gGL.color3f(1.f, 1.f, 0.f);
+ for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++)
+ {
+ LLJoint* joint = getJoint(joint_num);
+ LLJointRiggingInfo* rig_info = NULL;
+ if (joint_num < mJointRiggingInfoTab.size())
+ {
+ rig_info = &mJointRiggingInfoTab[joint_num];
+ }
+
+ if (joint && rig_info && rig_info->isRiggedTo())
+ {
+ LLViewerJointAttachment* as_joint_attach = dynamic_cast<LLViewerJointAttachment*>(joint);
+ if (as_joint_attach && as_joint_attach->getIsHUDAttachment())
+ {
+ // Ignore bounding box of HUD joints
+ continue;
+ }
+ gGL.pushMatrix();
+ gGL.multMatrix(&joint->getXform()->getWorldMatrix().mMatrix[0][0]);
+
+ LLVector4a pos;
+ LLVector4a size;
+
+ const LLVector4a* extents = rig_info->getRiggedExtents();
+
+ pos.setAdd(extents[0], extents[1]);
+ pos.mul(0.5f);
+ size.setSub(extents[1], extents[0]);
+ size.mul(0.5f);
+
+ drawBoxOutline(pos, size);
+
+ gGL.popMatrix();
+ }
+ }
+
+ // draw world space attachment rigged bounding boxes in cyan
+ gGL.color3f(0.f, 1.f, 1.f);
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+
+ if (attachment->getValid())
+ {
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object && !attached_object->isHUDAttachment())
+ {
+ LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable && drawable->isState(LLDrawable::RIGGED | LLDrawable::RIGGED_CHILD))
+ {
+ // get face rigged extents
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ LLFace* facep = drawable->getFace(i);
+ if (facep && facep->isState(LLFace::RIGGED))
+ {
+ LLVector4a center, size;
+
+ LLVector4a* extents = facep->mRiggedExtents;
+
+ center.setAdd(extents[0], extents[1]);
+ center.mul(0.5f);
+ size.setSub(extents[1], extents[0]);
+ size.mul(0.5f);
+ drawBoxOutline(center, size);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
}
@@ -1846,36 +1924,36 @@ bool LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
{
mCollisionVolumes[i].updateWorldMatrix();
- glh::matrix4f mat((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix);
- glh::matrix4f inverse = mat.inverse();
- glh::matrix4f norm_mat = inverse.transpose();
+ glm::mat4 mat(glm::make_mat4((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix));
+ glm::mat4 inverse = glm::inverse(mat);
+ glm::mat4 norm_mat = glm::transpose(inverse);
- glh::vec3f p1(start.getF32ptr());
- glh::vec3f p2(end.getF32ptr());
+ glm::vec3 p1(glm::make_vec3(start.getF32ptr()));
+ glm::vec3 p2(glm::make_vec3(end.getF32ptr()));
- inverse.mult_matrix_vec(p1);
- inverse.mult_matrix_vec(p2);
+ p1 = mul_mat4_vec3(inverse, p1);
+ p2 = mul_mat4_vec3(inverse, p2);
LLVector3 position;
LLVector3 norm;
- if (linesegment_sphere(LLVector3(p1.v), LLVector3(p2.v), LLVector3(0,0,0), 1.f, position, norm))
+ if (linesegment_sphere(LLVector3(glm::value_ptr(p1)), LLVector3(glm::value_ptr(p2)), LLVector3(0,0,0), 1.f, position, norm))
{
- glh::vec3f res_pos(position.mV);
- mat.mult_matrix_vec(res_pos);
+ glm::vec3 res_pos(glm::make_vec3(position.mV));
+ res_pos = mul_mat4_vec3(mat, res_pos);
- norm.normalize();
- glh::vec3f res_norm(norm.mV);
- norm_mat.mult_matrix_dir(res_norm);
+ glm::vec3 res_norm(glm::make_vec3(norm.mV));
+ res_norm = glm::normalize(res_norm);
+ res_norm = glm::mat3(norm_mat) * res_norm;
if (intersection)
{
- intersection->load3(res_pos.v);
+ intersection->load3(glm::value_ptr(res_pos));
}
if (normal)
{
- normal->load3(res_norm.v);
+ normal->load3(glm::value_ptr(res_norm));
}
return true;
@@ -2328,8 +2406,6 @@ void LLVOAvatar::updateMeshData()
{
if (mDrawable.notNull())
{
- stop_glerror();
-
S32 f_num = 0 ;
const U32 VERTEX_NUMBER_THRESHOLD = 128 ;//small number of this means each part of an avatar has its own vertex buffer.
const auto num_parts = mMeshLOD.size();
@@ -2456,7 +2532,6 @@ void LLVOAvatar::updateMeshData()
}
}
- stop_glerror();
buff->unmapBuffer();
if(!f_num)
@@ -2880,7 +2955,7 @@ static void override_bbox(LLDrawable* drawable, LLVector4a* extents)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
drawable->setSpatialExtents(extents[0], extents[1]);
- drawable->setPositionGroup(LLVector4a(0, 0, 0));
+ drawable->setPositionGroup(LLVector4a(0.f, 0.f, 0.f));
drawable->movePartition();
}
@@ -2901,19 +2976,12 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (detailed_update)
{
U32 draw_order = 0;
- S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment();
- for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
+ bool attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 0 && LLSelectMgr::getInstance()->getSelection()->isAttachment();
+ for (const auto& [attachment_point_id, attachment] : mAttachmentPoints)
{
- LLViewerJointAttachment* attachment = iter->second;
-
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ for (auto& attached_object : attachment->mAttachedObjects)
{
- LLViewerObject* attached_object = attachment_iter->get();
- if (!attached_object
+ if (attached_object.isNull()
|| attached_object->isDead()
|| !attachment->getValid()
|| attached_object->mDrawable.isNull())
@@ -3118,7 +3186,7 @@ void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
// Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync
if ( voice_enabled
&& mLastRezzedStatus > 0 // no point updating lip-sync for clouds
- && sLipSyncEnabled
+ && LLVoiceVisualizer::getLipSyncEnabled()
&& LLVoiceClient::getInstance()->getIsSpeaking( mID ) )
{
F32 ooh_morph_amount = 0.0f;
@@ -3695,21 +3763,22 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last)
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET;
- const F32 water_height = getRegion()->getWaterHeight();
- static const F32 WATER_HEIGHT_DELTA = 0.25f;
- if (name_position[VZ] < water_height + WATER_HEIGHT_DELTA)
+ // Avoid of crossing the name tag by the water surface
+ if (mNameText)
{
- if (LLViewerCamera::getInstance()->getOrigin()[VZ] >= water_height)
+ F32 water_height = getRegion()->getWaterHeight();
+ static const F32 WATER_HEIGHT_ABOVE_DELTA = 0.25;
+ if (name_position[VZ] < water_height + WATER_HEIGHT_ABOVE_DELTA)
{
- name_position[VZ] = water_height;
- }
- else if (mNameText) // both camera and HUD are below watermark
- {
- F32 name_world_height = mNameText->getWorldHeight();
- F32 max_z_position = water_height - name_world_height;
- if (name_position[VZ] > max_z_position)
+ F32 camera_height = LLViewerCamera::getInstance()->getOrigin()[VZ];
+ if (camera_height >= water_height)
{
- name_position[VZ] = max_z_position;
+ F32 name_world_height = mNameText->getWorldHeight();
+ static const F32 WATER_HEIGHT_BELOW_DELTA = 0.5;
+ if (name_position[VZ] + name_world_height > water_height - WATER_HEIGHT_BELOW_DELTA)
+ {
+ name_position[VZ] = water_height + WATER_HEIGHT_ABOVE_DELTA;
+ }
}
}
}
@@ -4935,27 +5004,22 @@ void LLVOAvatar::updateVisibility()
{
visible = true;
}
- else
- {
- visible = false;
- }
- if(isSelf())
+ if (isSelf())
{
if (!gAgentWearables.areWearablesLoaded())
{
visible = false;
}
}
- else if( !mFirstAppearanceMessageReceived )
+ else if (!mFirstAppearanceMessageReceived)
{
visible = false;
}
if (sDebugInvisible)
{
- LLNameValue* firstname = getNVPair("FirstName");
- if (firstname)
+ if (LLNameValue* firstname = getNVPair("FirstName"))
{
LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL;
}
@@ -5044,11 +5108,14 @@ void LLVOAvatar::updateVisibility()
}
}
- if ( visible != mVisible )
+ if (visible != mVisible)
{
LL_DEBUGS("AvatarRender") << "visible was " << mVisible << " now " << visible << LL_ENDL;
}
+
mVisible = visible;
+
+ mVisibilityPreference = visible ? getPixelArea() : 0;
}
// private
@@ -5357,14 +5424,6 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
gGL.setSceneBlendType(LLRender::BT_ADD);
gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE);
- // gGL.begin(LLRender::QUADS);
- // gGL.vertex3fv((pos+left-up).mV);
- // gGL.vertex3fv((pos-left-up).mV);
- // gGL.vertex3fv((pos-left+up).mV);
- // gGL.vertex3fv((pos+left+up).mV);
- // gGL.end();
-
-
gGL.begin(LLRender::LINES);
gGL.color4f(1.f,1.f,1.f,1.f);
F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f);
@@ -5385,15 +5444,22 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
gGL.color4ubv(color.mV);
gGL.getTexUnit(diffuse_channel)->bind(&mImpostor);
- gGL.begin(LLRender::QUADS);
- gGL.texCoord2f(0,0);
- gGL.vertex3fv((pos+left-up).mV);
- gGL.texCoord2f(1,0);
- gGL.vertex3fv((pos-left-up).mV);
- gGL.texCoord2f(1,1);
- gGL.vertex3fv((pos-left+up).mV);
- gGL.texCoord2f(0,1);
- gGL.vertex3fv((pos+left+up).mV);
+ gGL.begin(LLRender::TRIANGLES);
+ {
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3fv((pos + left - up).mV);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv((pos - left - up).mV);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv((pos - left + up).mV);
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3fv((pos + left - up).mV);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv((pos - left + up).mV);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv((pos + left + up).mV);
+ }
gGL.end();
gGL.flush();
}
@@ -7110,6 +7176,18 @@ void LLVOAvatar::updateVisualParams()
dirtyMesh();
updateHeadOffset();
}
+
+void LLVOAvatar::setCorrectedPixelArea(F32 area)
+{
+ // We always want to look good to ourselves
+ if (isSelf())
+ {
+ area = llmax(area, F32(getTexImageSize() / 16));
+ }
+
+ setPixelArea(area);
+}
+
//-----------------------------------------------------------------------------
// isActive()
//-----------------------------------------------------------------------------
@@ -7137,7 +7215,7 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
size.mul(0.5f);
mImpostorPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
- mPixelArea = mImpostorPixelArea;
+ setCorrectedPixelArea(mImpostorPixelArea);
F32 range = mDrawable->mDistanceWRTCamera;
@@ -7150,12 +7228,6 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
F32 radius = size.getLength3().getF32();
mAppAngle = (F32) atan2( radius, range) * RAD_TO_DEG;
}
-
- // We always want to look good to ourselves
- if( isSelf() )
- {
- mPixelArea = llmax( mPixelArea, F32(getTexImageSize() / 16) );
- }
}
//-----------------------------------------------------------------------------
@@ -8444,14 +8516,14 @@ bool LLVOAvatar::isFullyLoaded() const
bool LLVOAvatar::isTooComplex() const
{
bool too_complex;
- static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
- bool render_friend = (isBuddy() && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY);
+ static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
+ bool render_friend = (isBuddy() && complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY);
if (isSelf() || render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)
{
too_complex = false;
}
- else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar)
+ else if (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar)
{
too_complex = true;
}
@@ -8479,16 +8551,16 @@ bool LLVOAvatar::isTooSlow() const
return mTooSlow;
}
- static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
+ static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
static LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
bool is_friend = isBuddy();
- bool render_friend = is_friend && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
+ bool render_friend = is_friend && complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
if (render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)
{
return false;
}
- else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS)
+ else if (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS)
{
return true;
}
@@ -8504,7 +8576,7 @@ bool LLVOAvatar::isTooSlow() const
void LLVOAvatar::updateTooSlow()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
+ static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
static LLCachedControl<bool> allowSelfImpostor(gSavedSettings, "AllowSelfImpostor");
const auto id = getID();
@@ -8537,14 +8609,14 @@ void LLVOAvatar::updateTooSlow()
if(!mTooSlowWithoutShadows) // if we were not previously above the full impostor cap
{
- bool always_render_friends = compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
+ bool always_render_friends = complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
bool render_friend_or_exception = (always_render_friends && isBuddy()) ||
( getVisualMuteSettings() == LLVOAvatar::AV_ALWAYS_RENDER );
if( (!isSelf() || allowSelfImpostor) && !render_friend_or_exception)
{
// Note: slow rendering Friends still get their shadows zapped.
mTooSlowWithoutShadows = (getGPURenderTime()*2.f >= max_art_ms) // NOTE: assumes shadow rendering doubles render time
- || (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar);
+ || (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar);
}
}
}
@@ -8610,60 +8682,53 @@ void LLVOAvatar::updateMeshVisibility()
if (getOverallAppearance() == AOA_NORMAL)
{
- for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
+ for (const auto& [attachment_point_id, attachment] : mAttachmentPoints)
{
- LLViewerJointAttachment* attachment = iter->second;
- if (attachment)
+ if (!attachment)
+ continue;
+
+ for (const auto& objectp : attachment->mAttachedObjects)
{
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ if (objectp.isNull())
+ continue;
+
+ for (int face_index = 0; face_index < objectp->getNumTEs(); face_index++)
{
- LLViewerObject *objectp = attachment_iter->get();
- if (objectp)
- {
- for (int face_index = 0; face_index < objectp->getNumTEs(); face_index++)
- {
- LLTextureEntry* tex_entry = objectp->getTE(face_index);
- bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD);
- bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES);
- bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR);
- bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER);
- bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER);
- bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT);
- bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM);
- bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG);
- bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1);
- bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2);
- bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3);
- }
- }
+ LLTextureEntry* tex_entry = objectp->getTE(face_index);
+ const auto& tex_id = tex_entry->getID();
+ bake_flag[BAKED_HEAD] |= (tex_id == IMG_USE_BAKED_HEAD);
+ bake_flag[BAKED_EYES] |= (tex_id == IMG_USE_BAKED_EYES);
+ bake_flag[BAKED_HAIR] |= (tex_id == IMG_USE_BAKED_HAIR);
+ bake_flag[BAKED_LOWER] |= (tex_id == IMG_USE_BAKED_LOWER);
+ bake_flag[BAKED_UPPER] |= (tex_id == IMG_USE_BAKED_UPPER);
+ bake_flag[BAKED_SKIRT] |= (tex_id == IMG_USE_BAKED_SKIRT);
+ bake_flag[BAKED_LEFT_ARM] |= (tex_id == IMG_USE_BAKED_LEFTARM);
+ bake_flag[BAKED_LEFT_LEG] |= (tex_id == IMG_USE_BAKED_LEFTLEG);
+ bake_flag[BAKED_AUX1] |= (tex_id == IMG_USE_BAKED_AUX1);
+ bake_flag[BAKED_AUX2] |= (tex_id == IMG_USE_BAKED_AUX2);
+ bake_flag[BAKED_AUX3] |= (tex_id == IMG_USE_BAKED_AUX3);
+ }
- LLViewerObject::const_child_list_t& child_list = objectp->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin();
- iter1 != child_list.end(); ++iter1)
+ for (const auto& objectchild : objectp->getChildren())
+ {
+ if (objectchild.isNull())
+ continue;
+
+ for (int face_index = 0; face_index < objectchild->getNumTEs(); face_index++)
{
- LLViewerObject* objectchild = *iter1;
- if (objectchild)
- {
- for (int face_index = 0; face_index < objectchild->getNumTEs(); face_index++)
- {
- LLTextureEntry* tex_entry = objectchild->getTE(face_index);
- bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD);
- bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES);
- bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR);
- bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER);
- bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER);
- bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT);
- bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM);
- bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG);
- bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1);
- bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2);
- bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3);
- }
- }
+ LLTextureEntry* tex_entry = objectchild->getTE(face_index);
+ const auto& tex_id = tex_entry->getID();
+ bake_flag[BAKED_HEAD] |= (tex_id == IMG_USE_BAKED_HEAD);
+ bake_flag[BAKED_EYES] |= (tex_id == IMG_USE_BAKED_EYES);
+ bake_flag[BAKED_HAIR] |= (tex_id == IMG_USE_BAKED_HAIR);
+ bake_flag[BAKED_LOWER] |= (tex_id == IMG_USE_BAKED_LOWER);
+ bake_flag[BAKED_UPPER] |= (tex_id == IMG_USE_BAKED_UPPER);
+ bake_flag[BAKED_SKIRT] |= (tex_id == IMG_USE_BAKED_SKIRT);
+ bake_flag[BAKED_LEFT_ARM] |= (tex_id == IMG_USE_BAKED_LEFTARM);
+ bake_flag[BAKED_LEFT_LEG] |= (tex_id == IMG_USE_BAKED_LEFTLEG);
+ bake_flag[BAKED_AUX1] |= (tex_id == IMG_USE_BAKED_AUX1);
+ bake_flag[BAKED_AUX2] |= (tex_id == IMG_USE_BAKED_AUX2);
+ bake_flag[BAKED_AUX3] |= (tex_id == IMG_USE_BAKED_AUX3);
}
}
}
@@ -9787,7 +9852,7 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte
setCompositeUpdatesEnabled( true );
// If all of the avatars are completely baked, release the global image caches to conserve memory.
- LLVOAvatar::cullAvatarsByPixelArea();
+ cullAvatarsByPixelArea();
if (isSelf())
{
@@ -10419,12 +10484,10 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
void LLVOAvatar::setVisibilityRank(U32 rank)
{
- if (mDrawable.isNull() || mDrawable->isDead())
+ if (mDrawable.notNull() && !mDrawable->isDead())
{
- // do nothing
- return;
+ mVisibilityRank = rank;
}
- mVisibilityRank = rank;
}
// Assumes LLVOAvatar::sInstances has already been sorted.
@@ -10455,32 +10518,34 @@ void LLVOAvatar::cullAvatarsByPixelArea()
{
LLCharacter::sInstances.sort([](LLCharacter* lhs, LLCharacter* rhs)
{
- return lhs->getPixelArea() > rhs->getPixelArea();
+ return ((LLVOAvatar*)lhs)->mVisibilityPreference > ((LLVOAvatar*)rhs)->mVisibilityPreference;
});
// Update the avatars that have changed status
+ U32 rank = 2; // Rank 1 is reserved for self.
+ for (LLCharacter* character : LLCharacter::sInstances)
{
- U32 rank = 2; //1 is reserved for self.
- for (LLCharacter* character : LLCharacter::sInstances)
- {
- LLVOAvatar* inst = (LLVOAvatar*)character;
- bool culled = !inst->isSelf() && !inst->isFullyBaked();
+ LLVOAvatar* inst = (LLVOAvatar*)character;
+ bool culled = !inst->isSelf() && !inst->isFullyBaked();
- if (inst->mCulled != culled)
- {
- inst->mCulled = culled;
- LL_DEBUGS() << "avatar " << inst->getID() << (culled ? " start culled" : " start not culled" ) << LL_ENDL;
- inst->updateMeshTextures();
- }
+ if (inst->mCulled != culled)
+ {
+ inst->mCulled = culled;
+ LL_DEBUGS() << "avatar " << inst->getID() << (culled ? " start culled" : " start not culled" ) << LL_ENDL;
+ inst->updateMeshTextures();
+ }
- if (inst->isSelf())
- {
- inst->setVisibilityRank(1);
- }
- else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
- {
- inst->setVisibilityRank(rank++);
- }
+ if (inst->isSelf())
+ {
+ inst->setVisibilityRank(1);
+ }
+ else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
+ {
+ inst->setVisibilityRank(rank++);
+ }
+ else
+ {
+ inst->setVisibilityRank(sMaxNonImpostors * 5);
}
}
@@ -10678,31 +10743,39 @@ void LLVOAvatar::updateRiggingInfo()
LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL;
- std::vector<LLVOVolume*> volumes;
+ // use a local static for scratch space to avoid reallocation here
+ static std::vector<LLVOVolume*> volumes;
+ volumes.resize(0);
getAssociatedVolumes(volumes);
- std::map<LLUUID, S32> curr_rigging_info_key;
-
- // Get current rigging info key
- for (LLVOVolume* vol : volumes)
{
- if (vol->isMesh() && vol->getVolume())
+ LL_PROFILE_ZONE_NAMED_CATEGORY_AVATAR("update rig info - get key");
+ size_t hash = 0;
+ // Get current rigging info key
+ for (LLVOVolume* vol : volumes)
+ {
+ if (vol->isRiggedMesh())
+ {
+ const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
+ S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
+
+ boost::hash_combine(hash, mesh_id);
+ boost::hash_combine(hash, max_lod);
+ }
+ }
+
+ // Check for key change, which indicates some change in volume composition or LOD.
+ if (hash == mLastRiggingInfoKey)
{
- const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
- S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
- curr_rigging_info_key[mesh_id] = max_lod;
+ return;
}
- }
- // Check for key change, which indicates some change in volume composition or LOD.
- if (curr_rigging_info_key == mLastRiggingInfoKey)
- {
- return;
+
+ // Something changed. Update.
+ mLastRiggingInfoKey = hash;
}
- // Something changed. Update.
- mLastRiggingInfoKey = curr_rigging_info_key;
mJointRiggingInfoTab.clear();
for (LLVOVolume* vol : volumes)
{
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index aa6aee0de5..dd1725c322 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -109,7 +109,6 @@ public:
virtual void initInstance(); // Called after construction to initialize the class.
protected:
virtual ~LLVOAvatar();
- static bool handleVOAvatarPrefsChanged(const LLSD &newvalue);
/** Initialization
** **
@@ -127,17 +126,18 @@ public:
/*virtual*/ void updateGL();
/*virtual*/ LLVOAvatar* asAvatar();
- virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
void **user_data,
U32 block_num,
const EObjectUpdateType update_type,
LLDataPacker *dp);
- virtual void idleUpdate(LLAgent &agent, const F64 &time);
+ virtual void idleUpdate(LLAgent &agent, const F64 &time);
/*virtual*/ bool updateLOD();
- bool updateJointLODs();
- void updateLODRiggedAttachments( void );
+ bool updateJointLODs();
+ void updateLODRiggedAttachments(void);
+ void setCorrectedPixelArea(F32 area);
/*virtual*/ bool isActive() const; // Whether this object needs to do an idleUpdate.
- S32Bytes totalTextureMemForUUIDS(std::set<LLUUID>& ids);
+ S32Bytes totalTextureMemForUUIDS(std::set<LLUUID>& ids);
bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const;
bool allLocalTexturesCompletelyDownloaded() const;
bool allBakedTexturesCompletelyDownloaded() const;
@@ -226,7 +226,7 @@ public:
// virtual
void updateRiggingInfo();
// This encodes mesh id and LOD, so we can see whether display is up-to-date.
- std::map<LLUUID,S32> mLastRiggingInfoKey;
+ size_t mLastRiggingInfoKey;
std::set<LLUUID> mActiveOverrideMeshes;
virtual void onActiveOverrideMeshesChanged();
@@ -368,7 +368,6 @@ public:
static F32 sLODFactor; // user-settable LOD factor
static F32 sPhysicsLODFactor; // user-settable physics LOD factor
static bool sJointDebug; // output total number of joints being touched for each avatar
- static bool sLipSyncEnabled;
static LLPointer<LLViewerTexture> sCloudTexture;
@@ -620,6 +619,7 @@ public:
protected:
void updateVisibility();
private:
+ F32 mVisibilityPreference;
U32 mVisibilityRank;
bool mVisible;
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index 6903af2619..fdd39a0e30 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -596,7 +596,7 @@ U32 LLVOGrass::getPartitionType() const
}
LLGrassPartition::LLGrassPartition(LLViewerRegion* regionp)
-: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, true, regionp)
+: LLSpatialPartition(static_cast<U32>(LLDrawPoolAlpha::VERTEX_DATA_MASK) | static_cast<U32>(LLVertexBuffer::MAP_TEXTURE_INDEX), true, regionp)
{
mDrawableType = LLPipeline::RENDER_TYPE_GRASS;
mPartitionType = LLViewerRegion::PARTITION_GRASS;
@@ -729,7 +729,6 @@ void LLGrassPartition::getGeometry(LLSpatialGroup* group)
}
}
- buffer->unmapBuffer();
mFaceList.clear();
}
diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp
index 9412136272..7691ac54f3 100644
--- a/indra/newview/llvoicevisualizer.cpp
+++ b/indra/newview/llvoicevisualizer.cpp
@@ -337,7 +337,8 @@ void LLVoiceVisualizer::lipSyncOohAah( F32& ooh, F32& aah )
//---------------------------------------------------
void LLVoiceVisualizer::render()
{
- if ( ! mVoiceEnabled )
+ static LLCachedControl<bool> show_visualizer(gSavedSettings, "VoiceVisualizerEnabled", false);
+ if (!mVoiceEnabled || !show_visualizer)
{
return;
}
diff --git a/indra/newview/llvoicevisualizer.h b/indra/newview/llvoicevisualizer.h
index a44f60bd16..b788691a4f 100644
--- a/indra/newview/llvoicevisualizer.h
+++ b/indra/newview/llvoicevisualizer.h
@@ -100,6 +100,8 @@ class LLVoiceVisualizer : public LLHUDEffect
void setMaxGesticulationAmplitude();
void setMinGesticulationAmplitude();
+ static bool getLipSyncEnabled() { return sLipSyncEnabled; }
+
//---------------------------------------------------
// private members
//---------------------------------------------------
@@ -135,7 +137,7 @@ class LLVoiceVisualizer : public LLHUDEffect
// private static members
//---------------------------------------------------
- static bool sLipSyncEnabled; // 0 disabled, 1 babble loop
+ static bool sLipSyncEnabled; // false: disabled, true: babble loop
static bool sPrefsInitialized; // the first instance will initialize the static members
static F32* sOoh; // the babble loop of amplitudes for the ooh morph
static F32* sAah; // the babble loop of amplitudes for the ooh morph
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index d2a8b4e5cf..1e934ade59 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -5011,8 +5011,7 @@ bool LLVivoxVoiceClient::isVoiceWorking() const
//Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758)
// Condition with joining spatial num was added to take into account possible problems with connection to voice
// server(EXT-4313). See bug descriptions and comments for MAX_NORMAL_JOINING_SPATIAL_NUM for more info.
- return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && mIsProcessingChannels;
-// return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && (stateLoggedIn <= mState) && (mState <= stateSessionTerminated);
+ return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && mIsLoggedIn;
}
// Returns true if the indicated participant in the current audio session is really an SL avatar.
diff --git a/indra/newview/llvoicewebrtc.cpp b/indra/newview/llvoicewebrtc.cpp
index 4528b57061..ad8f6927ed 100644
--- a/indra/newview/llvoicewebrtc.cpp
+++ b/indra/newview/llvoicewebrtc.cpp
@@ -87,6 +87,8 @@ namespace {
const F32 SPEAKING_AUDIO_LEVEL = 0.30;
+ const uint32_t PEER_GAIN_CONVERSION_FACTOR = 220;
+
static const std::string REPORTED_VOICE_SERVER_TYPE = "Secondlife WebRTC Gateway";
// Don't send positional updates more frequently than this:
@@ -420,7 +422,7 @@ void LLWebRTCVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::ESt
status != LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL &&
status != LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED)
{
- bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking();
+ bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && mIsProcessingChannels;
gAgent.setVoiceConnected(voice_status);
@@ -1335,7 +1337,10 @@ bool LLWebRTCVoiceClient::startAdHocSession(const LLSD& channelInfo, bool notify
bool LLWebRTCVoiceClient::isVoiceWorking() const
{
- return mIsProcessingChannels;
+ // webrtc is working if the coroutine is active in the case of
+ // webrtc. WebRTC doesn't need to connect to a secondary process
+ // or a login server to become active.
+ return mIsCoroutineActive;
}
// Returns true if calling back the session URI after the session has closed is possible.
@@ -2440,7 +2445,7 @@ void LLVoiceWebRTCConnection::setSpeakerVolume(F32 volume)
void LLVoiceWebRTCConnection::setUserVolume(const LLUUID& id, F32 volume)
{
- boost::json::object root = {{"ug", {id.asString(), (uint32_t) (volume * 200)}}};
+ boost::json::object root = { { "ug", { { id.asString(), (uint32_t)(volume * PEER_GAIN_CONVERSION_FACTOR) } } } };
std::string json_data = boost::json::serialize(root);
if (mWebRTCDataInterface)
{
@@ -2450,7 +2455,7 @@ void LLVoiceWebRTCConnection::setUserVolume(const LLUUID& id, F32 volume)
void LLVoiceWebRTCConnection::setUserMute(const LLUUID& id, bool mute)
{
- boost::json::object root = {{"m", {id.asString(), mute}}};
+ boost::json::object root = { { "m", { { id.asString(), mute } } } };
std::string json_data = boost::json::serialize(root);
if (mWebRTCDataInterface)
{
@@ -2983,7 +2988,9 @@ void LLVoiceWebRTCConnection::OnDataReceivedImpl(const std::string &data, bool b
// we got a 'power' update.
if (participant_obj.contains("p") && participant_obj["p"].is_number())
{
- participant->mLevel = (F32)participant_obj["p"].as_int64();
+ // server sends up power as an integer which is level * 128 to save
+ // character count.
+ participant->mLevel = (F32)participant_obj["p"].as_int64()/128.0f;
}
if (participant_obj.contains("v") && participant_obj["v"].is_bool())
@@ -2991,10 +2998,9 @@ void LLVoiceWebRTCConnection::OnDataReceivedImpl(const std::string &data, bool b
participant->mIsSpeaking = participant_obj["v"].as_bool();
}
- if (participant_obj.contains("v") && participant_obj["m"].is_bool())
+ if (participant_obj.contains("m") && participant_obj["m"].is_bool())
{
participant->mIsModeratorMuted = participant_obj["m"].as_bool();
- ;
}
}
}
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 81f16cf8cb..ec32a79829 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -54,63 +54,6 @@ void LLVOPartGroup::initClass()
void LLVOPartGroup::restoreGL()
{
- //TODO: optimize out binormal mask here. Specular and normal coords as well.
-#if 0
- sVB = new LLVertexBuffer(VERTEX_DATA_MASK | LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2);
- U32 count = LL_MAX_PARTICLE_COUNT;
- if (!sVB->allocateBuffer(count*4, count*6))
- {
- LL_WARNS() << "Failed to allocate Vertex Buffer to "
- << count*4 << " vertices and "
- << count * 6 << " indices" << LL_ENDL;
- // we are likelly to crash at following getTexCoord0Strider(), so unref and return
- sVB = NULL;
- return;
- }
-
- //indices and texcoords are always the same, set once
- LLStrider<U16> indicesp;
-
- LLStrider<LLVector4a> verticesp;
-
- sVB->getIndexStrider(indicesp);
- sVB->getVertexStrider(verticesp);
-
- LLVector4a v;
- v.set(0,0,0,0);
-
-
- U16 vert_offset = 0;
-
- for (U32 i = 0; i < LL_MAX_PARTICLE_COUNT; i++)
- {
- *indicesp++ = vert_offset + 0;
- *indicesp++ = vert_offset + 1;
- *indicesp++ = vert_offset + 2;
-
- *indicesp++ = vert_offset + 1;
- *indicesp++ = vert_offset + 3;
- *indicesp++ = vert_offset + 2;
-
- *verticesp++ = v;
-
- vert_offset += 4;
- }
-
- LLStrider<LLVector2> texcoordsp;
- sVB->getTexCoord0Strider(texcoordsp);
-
- for (U32 i = 0; i < LL_MAX_PARTICLE_COUNT; i++)
- {
- *texcoordsp++ = LLVector2(0.f, 1.f);
- *texcoordsp++ = LLVector2(0.f, 0.f);
- *texcoordsp++ = LLVector2(1.f, 1.f);
- *texcoordsp++ = LLVector2(1.f, 0.f);
- }
-
- sVB->unmapBuffer();
-#endif
-
}
//static
@@ -702,7 +645,7 @@ U32 LLVOPartGroup::getPartitionType() const
}
LLParticlePartition::LLParticlePartition(LLViewerRegion* regionp)
-: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, true, regionp)
+: LLSpatialPartition(static_cast<U32>(LLDrawPoolAlpha::VERTEX_DATA_MASK) | static_cast<U32>(LLVertexBuffer::MAP_TEXTURE_INDEX), true, regionp)
{
mRenderPass = LLRenderPass::PASS_ALPHA;
mDrawableType = LLPipeline::RENDER_TYPE_PARTICLES;
@@ -955,7 +898,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
}
}
- buffer->unmapBuffer();
mFaceList.clear();
}
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index fdccf34e6a..294d36b0a9 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -1078,7 +1078,6 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group)
gen_terrain_tangents(index_offset, indices_index, vertices, normals, tangents, indices, region_width);
}
- buffer->unmapBuffer();
mFaceList.clear();
}
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index d982592ee7..14b4273b02 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -1047,10 +1047,9 @@ void LLVOTree::genBranchPipeline(LLStrider<LLVector3>& vertices,
scale_mat.mMatrix[2][2] = scale*length;
scale_mat *= matrix;
- glh::matrix4f norm((F32*) scale_mat.mMatrix);
- LLMatrix4 norm_mat = LLMatrix4(norm.inverse().transpose().m);
+ glm::mat4 norm(glm::make_mat4((F32*) scale_mat.mMatrix));
+ LLMatrix4 norm_mat = LLMatrix4(glm::value_ptr(glm::transpose(glm::inverse(norm))));
- norm_mat.invert();
appendMesh(vertices, normals, tex_coords, colors, indices, index_offset, scale_mat, norm_mat,
sLODVertexOffset[trunk_LOD], sLODVertexCount[trunk_LOD], sLODIndexCount[trunk_LOD], sLODIndexOffset[trunk_LOD]);
}
@@ -1097,8 +1096,8 @@ void LLVOTree::genBranchPipeline(LLStrider<LLVector3>& vertices,
scale_mat *= matrix;
- glh::matrix4f norm((F32*) scale_mat.mMatrix);
- LLMatrix4 norm_mat = LLMatrix4(norm.inverse().transpose().m);
+ glm::mat4 norm(glm::make_mat4((F32*)scale_mat.mMatrix));
+ LLMatrix4 norm_mat = LLMatrix4(glm::value_ptr(glm::transpose(glm::inverse(norm))));
appendMesh(vertices, normals, tex_coords, colors, indices, index_offset, scale_mat, norm_mat, 0, LEAF_VERTICES, LEAF_INDICES, 0);
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index e1eface4e8..e94e8ecf78 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1173,7 +1173,7 @@ void LLVOVolume::updateSculptTexture()
{
mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_SCULPTED, LLViewerTexture::LOD_TEXTURE);
mSculptTexture->forceToSaveRawImage(0, F32_MAX);
- mSculptTexture->addTextureStats(256.f*256.f);
+ mSculptTexture->setKnownDrawSize(256, 256);
}
mSkinInfoUnavaliable = false;
@@ -1275,7 +1275,7 @@ void LLVOVolume::sculpt()
discard_level = mSculptTexture->getSavedRawImageLevel();
}
- if (!raw_image)
+ if (!raw_image || raw_image->getWidth() < mSculptTexture->getWidth() || raw_image->getHeight() < mSculptTexture->getHeight())
{
// last resort, read back from GL
mSculptTexture->readbackRawImage();
@@ -1362,17 +1362,8 @@ void LLVOVolume::sculpt()
mSculptTexture->updateBindStatsForTester() ;
}
}
- getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
- //notify rebuild any other VOVolumes that reference this sculpty volume
- for (S32 i = 0; i < mSculptTexture->getNumVolumes(LLRender::SCULPT_TEX); ++i)
- {
- LLVOVolume* volume = (*(mSculptTexture->getVolumeList(LLRender::SCULPT_TEX)))[i];
- if (volume != this && volume->getVolume() == getVolume())
- {
- gPipeline.markRebuild(volume->mDrawable, LLDrawable::REBUILD_GEOMETRY);
- }
- }
+ getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
}
}
@@ -3690,7 +3681,7 @@ const LLMeshSkinInfo* LLVOVolume::getSkinInfo() const
// virtual
bool LLVOVolume::isRiggedMesh() const
{
- return isMesh() && getSkinInfo();
+ return getSkinInfo() != nullptr;
}
//----------------------------------------------------------------------------
@@ -3851,7 +3842,6 @@ void LLVOVolume::updateRiggingInfo()
LLVolume *volume = getVolume();
if (skin && avatar && volume)
{
- LL_DEBUGS("RigSpammish") << "starting, vovol " << this << " lod " << getLOD() << " last " << mLastRiggingInfoLOD << LL_ENDL;
if (getLOD()>mLastRiggingInfoLOD || getLOD()==3)
{
// Rigging info may need update
@@ -3867,9 +3857,6 @@ void LLVOVolume::updateRiggingInfo()
}
// Keep the highest LOD info available.
mLastRiggingInfoLOD = getLOD();
- LL_DEBUGS("RigSpammish") << "updated rigging info for LLVOVolume "
- << this << " lod " << mLastRiggingInfoLOD
- << LL_ENDL;
}
}
}
@@ -6061,8 +6048,8 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
group->mBuilt = 1.f;
- const U32 MAX_BUFFER_COUNT = 4096;
- LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT];
+ static std::vector<LLVertexBuffer*> locked_buffer;
+ locked_buffer.resize(0);
U32 buffer_count = 0;
@@ -6107,8 +6094,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
group->dirtyGeom();
gPipeline.markRebuild(group);
}
-
- buff->unmapBuffer();
}
}
}
@@ -6124,17 +6109,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
{
LL_PROFILE_ZONE_NAMED("rebuildMesh - flush");
- for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter)
- {
- (*iter)->unmapBuffer();
- }
-
- // don't forget alpha
- if(group != NULL &&
- !group->mVertexBuffer.isNull())
- {
- group->mVertexBuffer->unmapBuffer();
- }
+ LLVertexBuffer::flushBuffers();
}
group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO);
@@ -6816,11 +6791,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
++face_iter;
}
-
- if (buffer)
- {
- buffer->unmapBuffer();
- }
}
group->mBufferMap[mask].clear();
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index dfd75aa7d0..10dbf1349f 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -452,6 +452,7 @@ public:
private:
friend class LLDrawable;
friend class LLFace;
+ friend class LLViewerFetchedTexture;
bool mFaceMappingChanged;
LLFrameTimer mTextureUpdateTimer;
diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp
index 76348d4ea1..2d59712142 100644
--- a/indra/newview/llwearablelist.cpp
+++ b/indra/newview/llwearablelist.cpp
@@ -36,6 +36,7 @@
#include "llnotificationsutil.h"
#include "llinventorymodel.h"
#include "lltrans.h"
+#include "llappviewer.h"
// Callback struct
struct LLWearableArrivedData
@@ -97,6 +98,22 @@ void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& weara
// static
void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID& uuid, void* userdata, S32 status, LLExtStat ext_status )
{
+ if (!LLCoros::on_main_coro())
+ {
+ // if triggered from a coroutine, dispatch to main thread before accessing app state
+ std::string filename_in = filename;
+ LLUUID uuid_in = uuid;
+
+ LLAppViewer::instance()->postToMainCoro([=]()
+ {
+ processGetAssetReply(filename_in.c_str(), uuid_in, userdata, status, ext_status);
+ });
+
+ return;
+ }
+
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+
bool isNewWearable = false;
LLWearableArrivedData* data = (LLWearableArrivedData*) userdata;
LLViewerWearable* wearable = NULL; // NULL indicates failure
diff --git a/indra/newview/llwindebug.h b/indra/newview/llwindebug.h
index 770584c88d..11b50e3327 100644
--- a/indra/newview/llwindebug.h
+++ b/indra/newview/llwindebug.h
@@ -28,7 +28,7 @@
#define LL_LLWINDEBUG_H
#include "stdtypes.h"
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <dbghelp.h>
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 4757bd42e0..6b2bd3e6fb 100755
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -186,6 +186,7 @@ LLWorldMapView::LLWorldMapView() :
mMouseDownY(0),
mSelectIDStart(0),
mMapScale(0.f),
+ mMapRatio(0.5),
mTargetMapScale(0.f),
mMapIterpTime(MAP_ITERP_TIME_CONSTANT)
{
@@ -285,7 +286,9 @@ void LLWorldMapView::setScale(F32 scale, bool snap)
{
mMapScale = 0.1f;
}
+ mMapRatio = mMapScale / REGION_WIDTH_METERS;
mMapIterpTime = MAP_ITERP_TIME_CONSTANT;
+
F32 ratio = (scale / old_scale);
mPanX *= ratio;
mPanY *= ratio;
@@ -359,6 +362,7 @@ bool is_agent_in_region(LLViewerRegion* region, LLSimInfo* info)
void LLWorldMapView::draw()
{
+ LL_PROFILE_ZONE_SCOPED;
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
LLTextureView::clearDebugImages();
@@ -412,8 +416,9 @@ void LLWorldMapView::draw()
drawMipmap(width, height);
// Draw per sim overlayed information (names, mature, offline...)
- for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin();
- it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
+ static LLCachedControl<bool> show_for_sale(gSavedSettings, "MapShowLandForSale");
+ LLWorldMap::sim_info_map_t::const_iterator end = LLWorldMap::instance().getRegionMap().end();
+ for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin(); it != end; ++it)
{
U64 handle = it->first;
LLSimInfo* info = it->second;
@@ -422,8 +427,8 @@ void LLWorldMapView::draw()
// Find x and y position relative to camera's center.
LLVector3d rel_region_pos = origin_global - camera_global;
- F32 relative_x = (F32)(rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * mMapScale;
- F32 relative_y = (F32)(rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * mMapScale;
+ F32 relative_x = (F32)(rel_region_pos.mdV[0] * mMapRatio);
+ F32 relative_y = (F32)(rel_region_pos.mdV[1] * mMapRatio);
// Coordinates of the sim in pixels in the UI panel
// When the view isn't panned, 0,0 = center of rectangle
@@ -457,14 +462,19 @@ void LLWorldMapView::draw()
gGL.color4f(0.2f, 0.0f, 0.0f, 0.4f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.vertex2f(left, top);
gGL.vertex2f(left, bottom);
gGL.vertex2f(right, bottom);
+
+ gGL.vertex2f(left, top);
+ gGL.vertex2f(right, bottom);
gGL.vertex2f(right, top);
+ }
gGL.end();
}
- else if (gSavedSettings.getBOOL("MapShowLandForSale") && (level <= DRAW_LANDFORSALE_THRESHOLD))
+ else if (show_for_sale && (level <= DRAW_LANDFORSALE_THRESHOLD))
{
// Draw the overlay image "Land for Sale / Land for Auction"
LLViewerFetchedTexture* overlayimage = info->getLandForSaleImage();
@@ -478,15 +488,22 @@ void LLWorldMapView::draw()
{
gGL.getTexUnit(0)->bind(overlayimage);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3f(left, top, -0.5f);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3f(left, bottom, -0.5f);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3f(right, bottom, -0.5f);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3f(left, top, -0.5f);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3f(right, bottom, -0.5f);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3f(right, top, -0.5f);
+ }
gGL.end();
}
}
@@ -500,7 +517,6 @@ void LLWorldMapView::draw()
// Draw the region name in the lower left corner
if (mMapScale >= DRAW_TEXT_THRESHOLD)
{
- LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Small", LLFontGL::BOLD));
std::string mesg;
if (info->isDown())
{
@@ -512,7 +528,7 @@ void LLWorldMapView::draw()
}
if (!mesg.empty())
{
- font->renderUTF8(
+ LLFontGL::getFontSansSerifSmallBold()->renderUTF8(
mesg, 0,
(F32)llfloor(left + 3), (F32)llfloor(bottom + 2),
LLColor4::white,
@@ -525,13 +541,19 @@ void LLWorldMapView::draw()
}
}
+ static LLCachedControl<bool> show_infohubs(gSavedSettings, "MapShowInfohubs");
+ static LLCachedControl<bool> show_telehubs(gSavedSettings, "MapShowTelehubs");
+ static LLCachedControl<bool> show_events(gSavedSettings, "MapShowEvents");
+ static LLCachedControl<bool> show_mature_events(gSavedSettings, "ShowMatureEvents");
+ static LLCachedControl<bool> show_adult_events(gSavedSettings, "ShowAdultEvents");
+
// Draw item infos if we're not zoomed out too much and there's something to draw
- if ((level <= DRAW_SIMINFO_THRESHOLD) && (gSavedSettings.getBOOL("MapShowInfohubs") ||
- gSavedSettings.getBOOL("MapShowTelehubs") ||
- gSavedSettings.getBOOL("MapShowLandForSale") ||
- gSavedSettings.getBOOL("MapShowEvents") ||
- gSavedSettings.getBOOL("ShowMatureEvents") ||
- gSavedSettings.getBOOL("ShowAdultEvents")))
+ if ((level <= DRAW_SIMINFO_THRESHOLD) && (show_infohubs ||
+ show_telehubs ||
+ show_for_sale ||
+ show_events ||
+ show_mature_events ||
+ show_adult_events))
{
drawItems();
}
@@ -727,15 +749,22 @@ bool LLWorldMapView::drawMipmapLevel(S32 width, S32 height, S32 level, bool load
gGL.color4f(1.f, 1.0f, 1.0f, 1.0f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
+ {
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3f(left, top, 0.f);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3f(left, bottom, 0.f);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3f(right, bottom, 0.f);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3f(left, top, 0.f);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3f(right, bottom, 0.f);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3f(right, top, 0.f);
+ }
gGL.end();
#if DEBUG_DRAW_TILE
drawTileOutline(level, top, left, bottom, right);
@@ -828,11 +857,12 @@ void LLWorldMapView::drawImageStack(const LLVector3d& global_pos, LLUIImagePtr i
void LLWorldMapView::drawItems()
{
- bool mature_enabled = gAgent.canAccessMature();
- bool adult_enabled = gAgent.canAccessAdult();
-
- bool show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents");
- bool show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents");
+ static LLCachedControl<bool> show_infohubs(gSavedSettings, "MapShowInfohubs");
+ static LLCachedControl<bool> show_telehubs(gSavedSettings, "MapShowTelehubs");
+ static LLCachedControl<bool> show_events(gSavedSettings, "MapShowEvents");
+ static LLCachedControl<bool> show_mature_events(gSavedSettings, "ShowMatureEvents");
+ static LLCachedControl<bool> show_adult_events(gSavedSettings, "ShowAdultEvents");
+ static LLCachedControl<bool> show_for_sale(gSavedSettings, "MapShowLandForSale");
for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter)
{
@@ -843,17 +873,17 @@ void LLWorldMapView::drawItems()
continue;
}
// Infohubs
- if (gSavedSettings.getBOOL("MapShowInfohubs"))
+ if (show_infohubs)
{
drawGenericItems(info->getInfoHub(), sInfohubImage);
}
// Telehubs
- if (gSavedSettings.getBOOL("MapShowTelehubs"))
+ if (show_telehubs)
{
drawGenericItems(info->getTeleHub(), sTelehubImage);
}
// Land for sale
- if (gSavedSettings.getBOOL("MapShowLandForSale"))
+ if (show_for_sale)
{
drawGenericItems(info->getLandForSale(), sForSaleImage);
// for 1.23, we're showing normal land and adult land in the same UI; you don't
@@ -865,17 +895,17 @@ void LLWorldMapView::drawItems()
}
}
// PG Events
- if (gSavedSettings.getBOOL("MapShowEvents"))
+ if (show_events)
{
drawGenericItems(info->getPGEvent(), sEventImage);
}
// Mature Events
- if (show_mature)
+ if (show_mature_events && gAgent.canAccessMature())
{
drawGenericItems(info->getMatureEvent(), sEventMatureImage);
}
// Adult Events
- if (show_adult)
+ if (show_adult_events && gAgent.canAccessAdult())
{
drawGenericItems(info->getAdultEvent(), sEventAdultImage);
}
@@ -910,14 +940,12 @@ void LLWorldMapView::drawAgents()
void LLWorldMapView::drawFrustum()
{
// Draw frustum
- F32 meters_to_pixels = mMapScale/ REGION_WIDTH_METERS;
-
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
- F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
+ F32 far_clip_pixels = far_clip_meters * mMapRatio;
F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
- F32 half_width_pixels = half_width_meters * meters_to_pixels;
+ F32 half_width_pixels = half_width_meters * mMapRatio;
// Compute the frustum coordinates. Take the UI scale into account.
F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + mPanX) * LLUI::getScaleFactor().mV[VX]);
@@ -978,8 +1006,8 @@ LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos )
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
- pos_local.mV[VX] *= mMapScale / REGION_WIDTH_METERS;
- pos_local.mV[VY] *= mMapScale / REGION_WIDTH_METERS;
+ pos_local.mV[VX] *= mMapRatio;
+ pos_local.mV[VY] *= mMapRatio;
// leave Z component in meters
diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h
index ebc9c6d738..d4857113f2 100644
--- a/indra/newview/llworldmapview.h
+++ b/indra/newview/llworldmapview.h
@@ -210,6 +210,7 @@ private:
F32 mMapScale;
F32 mTargetMapScale;
+ F32 mMapRatio;
static F32 sMapScaleSetting;
static LLVector2 sZoomPivot;
static LLFrameTimer sZoomTimer;
diff --git a/indra/newview/llxmlrpctransaction.cpp b/indra/newview/llxmlrpctransaction.cpp
index 48461241a2..07e2b118d3 100644
--- a/indra/newview/llxmlrpctransaction.cpp
+++ b/indra/newview/llxmlrpctransaction.cpp
@@ -26,7 +26,7 @@
#include "llviewerprecompiledheaders.h"
// include this to get winsock2 because openssl attempts to include winsock1
-#include "llwin32headerslean.h"
+#include "llwin32headers.h"
#include <openssl/x509_vfy.h>
#include <openssl/ssl.h>
#include "llsecapi.h"
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 7b8739c7df..fe02742aac 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -219,7 +219,7 @@ S32 LLPipeline::RenderHeroProbeUpdateRate;
S32 LLPipeline::RenderHeroProbeConservativeUpdateMultiplier;
LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize");
-const U32 LLPipeline::MAX_BAKE_WIDTH = 512;
+const U32 LLPipeline::MAX_PREVIEW_WIDTH = 512;
const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
@@ -228,7 +228,6 @@ const F32 DEFERRED_LIGHT_FALLOFF = 0.5f;
const U32 DEFERRED_VB_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1;
extern S32 gBoxFrame;
-//extern bool gHideSelectedObjects;
extern bool gDisplaySwapBuffers;
extern bool gDebugGL;
extern bool gCubeSnapshot;
@@ -879,6 +878,8 @@ bool LLPipeline::allocateScreenBufferInternal(U32 resX, U32 resY)
// used to scale down textures
// See LLViwerTextureList::updateImagesCreateTextures and LLImageGL::scaleDown
mDownResMap.allocate(4, 4, GL_RGBA);
+
+ mBakeMap.allocate(LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH, LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT, GL_RGBA);
}
//HACK make screenbuffer allocations start failing after 30 seconds
if (gSavedSettings.getBOOL("SimulateFBOFailure"))
@@ -1139,6 +1140,8 @@ void LLPipeline::releaseGLBuffers()
mDownResMap.release();
+ mBakeMap.release();
+
for (U32 i = 0; i < 3; i++)
{
mGlow[i].release();
@@ -2110,9 +2113,9 @@ F32 LLPipeline::calcPixelArea(const LLVector4a& center, const LLVector4a& size,
}
//get area of circle around node
- F32 app_angle = atanf(size.getLength3().getF32()/dist);
- F32 radius = app_angle*LLDrawable::sCurPixelAngle;
- return radius*radius * F_PI;
+ F32 app_angle = atanf(size.getLength3().getF32() / dist);
+ F32 radius = app_angle * LLDrawable::sCurPixelAngle;
+ return radius * radius * F_PI;
}
void LLPipeline::grabReferences(LLCullResult& result)
@@ -3728,6 +3731,7 @@ void LLPipeline::postSort(LLCamera &camera)
}
}
+ LLVertexBuffer::flushBuffers();
// LLSpatialGroup::sNoDelete = false;
LL_PUSH_CALLSTACKS();
}
@@ -3895,20 +3899,17 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera, bool do_occlusion)
if (&camera == LLViewerCamera::getInstance())
{ // a bit hacky, this is the start of the main render frame, figure out delta between last modelview matrix and
// current modelview matrix
- glh::matrix4f last_modelview(gGLLastModelView);
- glh::matrix4f cur_modelview(gGLModelView);
+ glm::mat4 last_modelview = get_last_modelview();
+ glm::mat4 cur_modelview = get_current_modelview();
// goal is to have a matrix here that goes from the last frame's camera space to the current frame's camera space
- glh::matrix4f m = last_modelview.inverse(); // last camera space to world space
- m.mult_left(cur_modelview); // world space to camera space
+ glm::mat4 m = glm::inverse(last_modelview); // last camera space to world space
+ m = cur_modelview * m; // world space to camera space
- glh::matrix4f n = m.inverse();
+ glm::mat4 n = glm::inverse(m);
- for (U32 i = 0; i < 16; ++i)
- {
- gGLDeltaModelView[i] = m.m[i];
- gGLInverseDeltaModelView[i] = n.m[i];
- }
+ gGLDeltaModelView = m;
+ gGLInverseDeltaModelView = n;
}
bool occlude = LLPipeline::sUseOcclusion > 1 && do_occlusion && !LLGLSLShader::sProfileEnabled;
@@ -7069,7 +7070,7 @@ void LLPipeline::tonemap(LLRenderTarget* src, LLRenderTarget* dst)
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
- bool no_post = gSnapshotNoPost || (buildNoPost && gFloaterTools->isAvailable());
+ bool no_post = gSnapshotNoPost || psky->getReflectionProbeAmbiance(should_auto_adjust) == 0.f || (buildNoPost && gFloaterTools->isAvailable());
LLGLSLShader& shader = no_post ? gNoPostTonemapProgram : gDeferredPostTonemapProgram;
shader.bind();
@@ -7919,6 +7920,8 @@ void LLPipeline::renderFinalize()
gDeferredPostNoDoFNoiseProgram.bindTexture(LLShaderMgr::DEFERRED_DIFFUSE, finalBuffer);
gDeferredPostNoDoFNoiseProgram.bindTexture(LLShaderMgr::DEFERRED_DEPTH, &mRT->deferredScreen, true);
+ gDeferredPostNoDoFNoiseProgram.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, (GLfloat)finalBuffer->getWidth(), (GLfloat)finalBuffer->getHeight());
+
{
LLGLDepthTest depth_test(GL_TRUE, GL_TRUE, GL_ALWAYS);
mScreenTriangleVB->setBuffer();
@@ -8075,7 +8078,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
if (sReflectionRender && !shader.getUniformLocation(LLShaderMgr::MODELVIEW_MATRIX))
{
- shader.uniformMatrix4fv(LLShaderMgr::MODELVIEW_MATRIX, 1, false, mReflectionModelView.m);
+ shader.uniformMatrix4fv(LLShaderMgr::MODELVIEW_MATRIX, 1, false, glm::value_ptr(mReflectionModelView));
}
channel = shader.enableTexture(LLShaderMgr::DEFERRED_NOISE);
@@ -8112,12 +8115,12 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
F32 mat[16*6];
for (U32 i = 0; i < 16; i++)
{
- mat[i] = mSunShadowMatrix[0].m[i];
- mat[i+16] = mSunShadowMatrix[1].m[i];
- mat[i+32] = mSunShadowMatrix[2].m[i];
- mat[i+48] = mSunShadowMatrix[3].m[i];
- mat[i+64] = mSunShadowMatrix[4].m[i];
- mat[i+80] = mSunShadowMatrix[5].m[i];
+ mat[i] = glm::value_ptr(mSunShadowMatrix[0])[i];
+ mat[i+16] = glm::value_ptr(mSunShadowMatrix[1])[i];
+ mat[i+32] = glm::value_ptr(mSunShadowMatrix[2])[i];
+ mat[i+48] = glm::value_ptr(mSunShadowMatrix[3])[i];
+ mat[i+64] = glm::value_ptr(mSunShadowMatrix[4])[i];
+ mat[i+80] = glm::value_ptr(mSunShadowMatrix[5])[i];
}
shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_SHADOW_MATRIX, 6, false, mat);
@@ -8223,15 +8226,15 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff);
shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff);
- shader.uniformMatrix4fv(LLShaderMgr::MODELVIEW_DELTA_MATRIX, 1, GL_FALSE, gGLDeltaModelView);
- shader.uniformMatrix4fv(LLShaderMgr::INVERSE_MODELVIEW_DELTA_MATRIX, 1, GL_FALSE, gGLInverseDeltaModelView);
+ shader.uniformMatrix4fv(LLShaderMgr::MODELVIEW_DELTA_MATRIX, 1, GL_FALSE, glm::value_ptr(gGLDeltaModelView));
+ shader.uniformMatrix4fv(LLShaderMgr::INVERSE_MODELVIEW_DELTA_MATRIX, 1, GL_FALSE, glm::value_ptr(gGLInverseDeltaModelView));
shader.uniform1i(LLShaderMgr::CUBE_SNAPSHOT, gCubeSnapshot ? 1 : 0);
if (shader.getUniformLocation(LLShaderMgr::DEFERRED_NORM_MATRIX) >= 0)
{
- glh::matrix4f norm_mat = get_current_modelview().inverse().transpose();
- shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_NORM_MATRIX, 1, false, norm_mat.m);
+ glm::mat4 norm_mat = glm::transpose(glm::inverse(get_current_modelview()));
+ shader.uniformMatrix4fv(LLShaderMgr::DEFERRED_NORM_MATRIX, 1, false, glm::value_ptr(norm_mat));
}
// auto adjust legacy sun color if needed
@@ -8305,17 +8308,17 @@ void LLPipeline::renderDeferredLighting()
LLGLEnable cull(GL_CULL_FACE);
LLGLEnable blend(GL_BLEND);
- glh::matrix4f mat = copy_matrix(gGLModelView);
+ glm::mat4 mat = get_current_modelview();
setupHWLights(); // to set mSun/MoonDir;
- glh::vec4f tc(mSunDir.mV);
- mat.mult_matrix_vec(tc);
- mTransformedSunDir.set(tc.v);
+ glm::vec4 tc(glm::make_vec4(mSunDir.mV));
+ tc = mat * tc;
+ mTransformedSunDir.set(glm::value_ptr(tc));
- glh::vec4f tc_moon(mMoonDir.mV);
- mat.mult_matrix_vec(tc_moon);
- mTransformedMoonDir.set(tc_moon.v);
+ glm::vec4 tc_moon(glm::make_vec4(mMoonDir.mV));
+ tc_moon = mat * tc_moon;
+ mTransformedMoonDir.set(glm::value_ptr(tc_moon));
if ((RenderDeferredSSAO && !gCubeSnapshot) || RenderShadowDetail > 0)
{
@@ -8331,26 +8334,6 @@ void LLPipeline::renderDeferredLighting()
deferred_light_target->clear(GL_COLOR_BUFFER_BIT);
glClearColor(0, 0, 0, 0);
- glh::matrix4f inv_trans = get_current_modelview().inverse().transpose();
-
- const U32 slice = 32;
- F32 offset[slice * 3];
- for (U32 i = 0; i < 4; i++)
- {
- for (U32 j = 0; j < 8; j++)
- {
- glh::vec3f v;
- v.set_value(sinf(6.284f / 8 * j), cosf(6.284f / 8 * j), -(F32) i);
- v.normalize();
- inv_trans.mult_matrix_vec(v);
- v.normalize();
- offset[(i * 8 + j) * 3 + 0] = v.v[0];
- offset[(i * 8 + j) * 3 + 1] = v.v[2];
- offset[(i * 8 + j) * 3 + 2] = v.v[1];
- }
- }
-
- sun_shader.uniform3fv(sOffset, slice, offset);
sun_shader.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES,
(GLfloat)deferred_light_target->getWidth(),
(GLfloat)deferred_light_target->getHeight());
@@ -8583,10 +8566,10 @@ void LLPipeline::renderDeferredLighting()
continue;
}
- glh::vec3f tc(c);
- mat.mult_matrix_vec(tc);
+ glm::vec3 tc(glm::make_vec3(c));
+ tc = mul_mat4_vec3(mat, tc);
- fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s));
+ fullscreen_lights.push_back(LLVector4(tc.x, tc.y, tc.z, s));
light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff(DEFERRED_LIGHT_FALLOFF)));
}
}
@@ -8693,15 +8676,15 @@ void LLPipeline::renderDeferredLighting()
sVisibleLightCount++;
- glh::vec3f tc(c);
- mat.mult_matrix_vec(tc);
+ glm::vec3 tc(glm::make_vec3(c));
+ tc = mul_mat4_vec3(mat, tc);
setupSpotLight(gDeferredMultiSpotLightProgram, drawablep);
// send light color to shader in linear space
LLColor3 col = volume->getLightLinearColor() * light_scale;
- gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
+ gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, glm::value_ptr(tc));
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, light_size_final);
gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, light_falloff_final);
@@ -8944,10 +8927,10 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
//matrix from volume space to agent space
LLMatrix4 light_mat(quat, LLVector4(origin,1.f));
- glh::matrix4f light_to_agent((F32*) light_mat.mMatrix);
- glh::matrix4f light_to_screen = get_current_modelview() * light_to_agent;
+ glm::mat4 light_to_agent(glm::make_mat4((F32*) light_mat.mMatrix));
+ glm::mat4 light_to_screen = get_current_modelview() * light_to_agent;
- glh::matrix4f screen_to_light = light_to_screen.inverse();
+ glm::mat4 screen_to_light = glm::inverse(light_to_screen);
F32 s = volume->getLightRadius()*1.5f;
F32 near_clip = dist;
@@ -8955,34 +8938,34 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
F32 height = scale.mV[VY];
F32 far_clip = s+dist-scale.mV[VZ];
- F32 fovy = fov * RAD_TO_DEG;
+ F32 fovy = fov; // radians
F32 aspect = width/height;
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
+ glm::mat4 trans(0.5f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.5f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.5f, 0.0f,
+ 0.5f, 0.5f, 0.5f, 1.0f);
- glh::vec3f p1(0, 0, -(near_clip+0.01f));
- glh::vec3f p2(0, 0, -(near_clip+1.f));
+ glm::vec3 p1(0, 0, -(near_clip+0.01f));
+ glm::vec3 p2(0, 0, -(near_clip+1.f));
- glh::vec3f screen_origin(0, 0, 0);
+ glm::vec3 screen_origin(0, 0, 0);
- light_to_screen.mult_matrix_vec(p1);
- light_to_screen.mult_matrix_vec(p2);
- light_to_screen.mult_matrix_vec(screen_origin);
+ p1 = mul_mat4_vec3(light_to_screen, p1);
+ p2 = mul_mat4_vec3(light_to_screen, p2);
+ screen_origin = mul_mat4_vec3(light_to_screen, screen_origin);
- glh::vec3f n = p2-p1;
- n.normalize();
+ glm::vec3 n = p2-p1;
+ n = glm::normalize(n);
F32 proj_range = far_clip - near_clip;
- glh::matrix4f light_proj = gl_perspective(fovy, aspect, near_clip, far_clip);
+ glm::mat4 light_proj = glm::perspective(fovy, aspect, near_clip, far_clip);
screen_to_light = trans * light_proj * screen_to_light;
- shader.uniformMatrix4fv(LLShaderMgr::PROJECTOR_MATRIX, 1, false, screen_to_light.m);
+ shader.uniformMatrix4fv(LLShaderMgr::PROJECTOR_MATRIX, 1, false, glm::value_ptr(screen_to_light));
shader.uniform1f(LLShaderMgr::PROJECTOR_NEAR, near_clip);
- shader.uniform3fv(LLShaderMgr::PROJECTOR_P, 1, p1.v);
- shader.uniform3fv(LLShaderMgr::PROJECTOR_N, 1, n.v);
- shader.uniform3fv(LLShaderMgr::PROJECTOR_ORIGIN, 1, screen_origin.v);
+ shader.uniform3fv(LLShaderMgr::PROJECTOR_P, 1, glm::value_ptr(p1));
+ shader.uniform3fv(LLShaderMgr::PROJECTOR_N, 1, glm::value_ptr(n));
+ shader.uniform3fv(LLShaderMgr::PROJECTOR_ORIGIN, 1, glm::value_ptr(screen_origin));
shader.uniform1f(LLShaderMgr::PROJECTOR_RANGE, proj_range);
shader.uniform1f(LLShaderMgr::PROJECTOR_AMBIANCE, params.mV[2]);
S32 s_idx = -1;
@@ -9220,10 +9203,8 @@ inline float sgn(float a)
return (0.0F);
}
-glh::matrix4f look(const LLVector3 pos, const LLVector3 dir, const LLVector3 up)
+glm::mat4 look(const LLVector3 pos, const LLVector3 dir, const LLVector3 up)
{
- glh::matrix4f ret;
-
LLVector3 dirN;
LLVector3 upN;
LLVector3 lftN;
@@ -9237,53 +9218,28 @@ glh::matrix4f look(const LLVector3 pos, const LLVector3 dir, const LLVector3 up)
dirN = dir;
dirN.normVec();
- ret.m[ 0] = lftN[0];
- ret.m[ 1] = upN[0];
- ret.m[ 2] = -dirN[0];
- ret.m[ 3] = 0.f;
+ F32 ret[16];
+ ret[ 0] = lftN[0];
+ ret[ 1] = upN[0];
+ ret[ 2] = -dirN[0];
+ ret[ 3] = 0.f;
- ret.m[ 4] = lftN[1];
- ret.m[ 5] = upN[1];
- ret.m[ 6] = -dirN[1];
- ret.m[ 7] = 0.f;
+ ret[ 4] = lftN[1];
+ ret[ 5] = upN[1];
+ ret[ 6] = -dirN[1];
+ ret[ 7] = 0.f;
- ret.m[ 8] = lftN[2];
- ret.m[ 9] = upN[2];
- ret.m[10] = -dirN[2];
- ret.m[11] = 0.f;
+ ret[ 8] = lftN[2];
+ ret[ 9] = upN[2];
+ ret[10] = -dirN[2];
+ ret[11] = 0.f;
- ret.m[12] = -(lftN*pos);
- ret.m[13] = -(upN*pos);
- ret.m[14] = dirN*pos;
- ret.m[15] = 1.f;
+ ret[12] = -(lftN*pos);
+ ret[13] = -(upN*pos);
+ ret[14] = dirN*pos;
+ ret[15] = 1.f;
- return ret;
-}
-
-glh::matrix4f scale_translate_to_fit(const LLVector3 min, const LLVector3 max)
-{
- glh::matrix4f ret;
- ret.m[ 0] = 2/(max[0]-min[0]);
- ret.m[ 4] = 0;
- ret.m[ 8] = 0;
- ret.m[12] = -(max[0]+min[0])/(max[0]-min[0]);
-
- ret.m[ 1] = 0;
- ret.m[ 5] = 2/(max[1]-min[1]);
- ret.m[ 9] = 0;
- ret.m[13] = -(max[1]+min[1])/(max[1]-min[1]);
-
- ret.m[ 2] = 0;
- ret.m[ 6] = 0;
- ret.m[10] = 2/(max[2]-min[2]);
- ret.m[14] = -(max[2]+min[2])/(max[2]-min[2]);
-
- ret.m[ 3] = 0;
- ret.m[ 7] = 0;
- ret.m[11] = 0;
- ret.m[15] = 1;
-
- return ret;
+ return glm::make_mat4(ret);
}
static LLTrace::BlockTimerStatHandle FTM_SHADOW_RENDER("Render Shadows");
@@ -9297,7 +9253,7 @@ static LLTrace::BlockTimerStatHandle FTM_SHADOW_ALPHA_TREE("Alpha Tree");
static LLTrace::BlockTimerStatHandle FTM_SHADOW_ALPHA_GRASS("Alpha Grass");
static LLTrace::BlockTimerStatHandle FTM_SHADOW_FULLBRIGHT_ALPHA_MASKED("Fullbright Alpha Masked");
-void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& shadow_cam, LLCullResult& result, bool depth_clamp)
+void LLPipeline::renderShadow(const glm::mat4& view, const glm::mat4& proj, LLCamera& shadow_cam, LLCullResult& result, bool depth_clamp)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; //LL_RECORD_BLOCK_TIME(FTM_SHADOW_RENDER);
LL_PROFILE_GPU_ZONE("renderShadow");
@@ -9340,10 +9296,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
//generate shadow map
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
- gGL.loadMatrix(proj.m);
+ gGL.loadMatrix(glm::value_ptr(proj));
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- gGL.loadMatrix(view.m);
+ gGL.loadMatrix(glm::value_ptr(view));
stop_glerror();
gGLLastMatrix = NULL;
@@ -9753,13 +9709,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
}
- F64 last_modelview[16];
- F64 last_projection[16];
- for (U32 i = 0; i < 16; i++)
- { //store last_modelview of world camera
- last_modelview[i] = gGLLastModelView[i];
- last_projection[i] = gGLLastProjection[i];
- }
+ glm::mat4 last_modelview = get_last_modelview();
+ glm::mat4 last_projection = get_last_projection();
pushRenderTypeMask();
andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
@@ -9838,12 +9789,12 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
//get sun view matrix
//store current projection/modelview matrix
- glh::matrix4f saved_proj = get_current_projection();
- glh::matrix4f saved_view = get_current_modelview();
- glh::matrix4f inv_view = saved_view.inverse();
+ glm::mat4 saved_proj = get_current_projection();
+ glm::mat4 saved_view = get_current_modelview();
+ glm::mat4 inv_view = glm::inverse(saved_view);
- glh::matrix4f view[6];
- glh::matrix4f proj[6];
+ glm::mat4 view[6];
+ glm::mat4 proj[6];
LLVector3 caster_dir(environment.getIsSunUp() ? mSunDir : mMoonDir);
@@ -9858,7 +9809,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
LLVector3 lightDir = -caster_dir;
lightDir.normVec();
- glh::vec3f light_dir(lightDir.mV);
+ glm::vec3 light_dir(glm::make_vec3(lightDir.mV));
//create light space camera matrix
@@ -9913,9 +9864,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
//get good split distances for frustum
for (U32 i = 0; i < fp.size(); ++i)
{
- glh::vec3f v(fp[i].mV);
- saved_view.mult_matrix_vec(v);
- fp[i].setVec(v.v);
+ glm::vec3 v(glm::make_vec3(fp[i].mV));
+ v = mul_mat4_vec3(saved_view, v);
+ fp[i].setVec(glm::value_ptr(v));
}
min = fp[0];
@@ -10064,9 +10015,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
for (U32 i = 0; i < fp.size(); i++)
{
- glh::vec3f p = glh::vec3f(fp[i].mV);
- view[j].mult_matrix_vec(p);
- wpf.push_back(LLVector3(p.v));
+ glm::vec3 p = glm::make_vec3(fp[i].mV);
+ p = mul_mat4_vec3(view[j], p);
+ wpf.push_back(LLVector3(glm::value_ptr(p)));
}
min = wpf[0];
@@ -10166,7 +10117,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
{ //just use ortho projection
mShadowFOV.mV[j] = -1.f;
origin.clearVec();
- proj[j] = gl_ortho(min.mV[0], max.mV[0],
+ proj[j] = glm::ortho(min.mV[0], max.mV[0],
min.mV[1], max.mV[1],
-max.mV[2], -min.mV[2]);
}
@@ -10257,37 +10208,37 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
{ //just use ortho projection
origin.clearVec();
mShadowError.mV[j] = -1.f;
- proj[j] = gl_ortho(min.mV[0], max.mV[0],
+ proj[j] = glm::ortho(min.mV[0], max.mV[0],
min.mV[1], max.mV[1],
-max.mV[2], -min.mV[2]);
}
else
{
//get perspective projection
- view[j] = view[j].inverse();
+ view[j] = glm::inverse(view[j]);
//llassert(origin.isFinite());
- glh::vec3f origin_agent(origin.mV);
+ glm::vec3 origin_agent(glm::make_vec3(origin.mV));
//translate view to origin
- view[j].mult_matrix_vec(origin_agent);
+ origin_agent = mul_mat4_vec3(view[j], origin_agent);
- eye = LLVector3(origin_agent.v);
+ eye = LLVector3(glm::value_ptr(origin_agent));
//llassert(eye.isFinite());
if (!hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA) && !gCubeSnapshot)
{
mShadowFrustOrigin[j] = eye;
}
- view[j] = look(LLVector3(origin_agent.v), lightDir, -up);
+ view[j] = look(LLVector3(glm::value_ptr(origin_agent)), lightDir, -up);
F32 fx = 1.f/tanf(fovx);
F32 fz = 1.f/tanf(fovz);
- proj[j] = glh::matrix4f(-fx, 0, 0, 0,
- 0, (yfar+ynear)/(ynear-yfar), 0, (2.f*yfar*ynear)/(ynear-yfar),
- 0, 0, -fz, 0,
- 0, -1.f, 0, 0);
+ proj[j] = glm::mat4(-fx, 0, 0, 0,
+ 0, (yfar + ynear) / (ynear - yfar), 0, -1.0f,
+ 0, 0, -fz, 0,
+ 0, (2.f * yfar * ynear) / (ynear - yfar), 0, 0);
}
}
}
@@ -10306,19 +10257,16 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
shadow_cam.getAgentPlane(LLCamera::AGENT_PLANE_NEAR).set(shadow_near_clip);
//translate and scale to from [-1, 1] to [0, 1]
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
+ glm::mat4 trans(0.5f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.5f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.5f, 0.0f,
+ 0.5f, 0.5f, 0.5f, 1.0f);
set_current_modelview(view[j]);
set_current_projection(proj[j]);
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = mShadowModelview[j].m[i];
- gGLLastProjection[i] = mShadowProjection[j].m[i];
- }
+ set_last_modelview(mShadowModelview[j]);
+ set_last_projection(mShadowProjection[j]);
mShadowModelview[j] = view[j];
mShadowProjection[j] = proj[j];
@@ -10433,9 +10381,9 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
LLMatrix4 mat(quat, LLVector4(origin, 1.f));
- view[i + 4] = glh::matrix4f((F32*)mat.mMatrix);
+ view[i + 4] = glm::make_mat4((F32*)mat.mMatrix);
- view[i + 4] = view[i + 4].inverse();
+ view[i + 4] = glm::inverse(view[i + 4]);
//get perspective matrix
F32 near_clip = dist + 0.01f;
@@ -10443,27 +10391,24 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
F32 height = scale.mV[VY];
F32 far_clip = dist + volume->getLightRadius() * 1.5f;
- F32 fovy = fov * RAD_TO_DEG;
+ F32 fovy = fov; // radians
F32 aspect = width / height;
- proj[i + 4] = gl_perspective(fovy, aspect, near_clip, far_clip);
+ proj[i + 4] = glm::perspective(fovy, aspect, near_clip, far_clip);
//translate and scale to from [-1, 1] to [0, 1]
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
+ glm::mat4 trans(0.5f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.5f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.5f, 0.0f,
+ 0.5f, 0.5f, 0.5f, 1.0f);
set_current_modelview(view[i + 4]);
set_current_projection(proj[i + 4]);
mSunShadowMatrix[i + 4] = trans * proj[i + 4] * view[i + 4] * inv_view;
- for (U32 j = 0; j < 16; j++)
- {
- gGLLastModelView[j] = mShadowModelview[i + 4].m[j];
- gGLLastProjection[j] = mShadowProjection[i + 4].m[j];
- }
+ set_last_modelview(mShadowModelview[i + 4]);
+ set_last_projection(mShadowProjection[i + 4]);
mShadowModelview[i + 4] = view[i + 4];
mShadowProjection[i + 4] = proj[i + 4];
@@ -10511,18 +10456,15 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
{
set_current_modelview(view[1]);
set_current_projection(proj[1]);
- gGL.loadMatrix(view[1].m);
+ gGL.loadMatrix(glm::value_ptr(view[1]));
gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.loadMatrix(proj[1].m);
+ gGL.loadMatrix(glm::value_ptr(proj[1]));
gGL.matrixMode(LLRender::MM_MODELVIEW);
}
gGL.setColorMask(true, true);
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = (F32)last_modelview[i];
- gGLLastProjection[i] = (F32)last_projection[i];
- }
+ set_last_modelview(last_modelview);
+ set_last_projection(last_projection);
popRenderTypeMask();
@@ -10822,18 +10764,18 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar, bool
F32 distance = (pos-camera.getOrigin()).length();
F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;
F32 aspect = tdim.mV[0]/tdim.mV[1];
- glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);
+ glm::mat4 persp = glm::perspective(glm::radians(fov), aspect, 1.f, 256.f);
set_current_projection(persp);
- gGL.loadMatrix(persp.m);
+ gGL.loadMatrix(glm::value_ptr(persp));
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
- glh::matrix4f mat;
- camera.getOpenGLTransform(mat.m);
- mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
+ F32 ogl_mat[16];
+ camera.getOpenGLTransform(ogl_mat);
+ glm::mat4 mat = glm::make_mat4((GLfloat*) OGL_TO_CFR_ROTATION) * glm::make_mat4(ogl_mat);
- gGL.loadMatrix(mat.m);
+ gGL.loadMatrix(glm::value_ptr(mat));
set_current_modelview(mat);
glClearColor(0.0f,0.0f,0.0f,0.0f);
@@ -10955,11 +10897,16 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar, bool preview_avatar, bool
gGL.diffuseColor4fv(LLColor4::pink.mV );
}
- gGL.begin(LLRender::QUADS);
- gGL.vertex3f(-1, -1, clip_plane);
- gGL.vertex3f(1, -1, clip_plane);
- gGL.vertex3f(1, 1, clip_plane);
- gGL.vertex3f(-1, 1, clip_plane);
+ gGL.begin(LLRender::TRIANGLES);
+ {
+ gGL.vertex3f(-1.f, -1.f, clip_plane);
+ gGL.vertex3f(1.f, -1.f, clip_plane);
+ gGL.vertex3f(1.f, 1.f, clip_plane);
+
+ gGL.vertex3f(-1.f, -1.f, clip_plane);
+ gGL.vertex3f(1.f, 1.f, clip_plane);
+ gGL.vertex3f(-1.f, 1.f, clip_plane);
+ }
gGL.end();
gGL.flush();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 3687ab32fa..5c9b95ef4a 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -345,7 +345,7 @@ public:
void renderHighlight(const LLViewerObject* obj, F32 fade);
- void renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& camera, LLCullResult& result, bool depth_clamp);
+ void renderShadow(const glm::mat4& view, const glm::mat4& proj, LLCamera& camera, LLCullResult& result, bool depth_clamp);
void renderSelectedFaces(const LLColor4& color);
void renderHighlights();
void renderDebug();
@@ -737,6 +737,9 @@ public:
// downres scratch space for GPU downscaling of textures
LLRenderTarget mDownResMap;
+ // 2k bom scratch target
+ LLRenderTarget mBakeMap;
+
LLCullResult mSky;
LLCullResult mReflectedObjects;
LLCullResult mRefractedObjects;
@@ -760,10 +763,10 @@ public:
LLCamera mShadowCamera[8];
LLVector3 mShadowExtents[4][2];
// TODO : separate Sun Shadow and Spot Shadow matrices
- glh::matrix4f mSunShadowMatrix[6];
- glh::matrix4f mShadowModelview[6];
- glh::matrix4f mShadowProjection[6];
- glh::matrix4f mReflectionModelView;
+ glm::mat4 mSunShadowMatrix[6];
+ glm::mat4 mShadowModelview[6];
+ glm::mat4 mShadowProjection[6];
+ glm::mat4 mReflectionModelView;
LLPointer<LLDrawable> mShadowSpotLight[2];
F32 mSpotLightFade[2];
@@ -776,7 +779,7 @@ public:
//water distortion texture (refraction)
LLRenderTarget mWaterDis;
- static const U32 MAX_BAKE_WIDTH;
+ static const U32 MAX_PREVIEW_WIDTH;
//texture for making the glow
LLRenderTarget mGlow[3];
diff --git a/indra/newview/skins/default/xui/da/language_settings.xml b/indra/newview/skins/default/xui/da/language_settings.xml
index 0e3cbfd2d2..d31afb320a 100644
--- a/indra/newview/skins/default/xui/da/language_settings.xml
+++ b/indra/newview/skins/default/xui/da/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">danish</string>
<string name="MacLocale">da_DK.UTF-8</string>
+ <string name="macOSLocale">da_DK.UTF-8</string>
<string name="DarwinLocale">da_DK.UTF-8</string>
<string name="LinuxLocale">da_DK.UTF-8</string>
diff --git a/indra/newview/skins/default/xui/de/language_settings.xml b/indra/newview/skins/default/xui/de/language_settings.xml
index f9346eef7d..57a327b345 100644
--- a/indra/newview/skins/default/xui/de/language_settings.xml
+++ b/indra/newview/skins/default/xui/de/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">german</string>
<string name="MacLocale">de_DE.UTF-8</string>
+ <string name="macOSLocale">de_DE.UTF-8</string>
<string name="DarwinLocale">de_DE.UTF-8</string>
<string name="LinuxLocale">de_DE.UTF-8</string>
diff --git a/indra/newview/skins/default/xui/en/floater_gltf_asset_editor.xml b/indra/newview/skins/default/xui/en/floater_gltf_asset_editor.xml
index b17d0aa5b6..025d537804 100644
--- a/indra/newview/skins/default/xui/en/floater_gltf_asset_editor.xml
+++ b/indra/newview/skins/default/xui/en/floater_gltf_asset_editor.xml
@@ -11,10 +11,10 @@
name="gltf asset editor"
title="[OBJECT_NAME]">
<floater.string name="floater_title" value="GLTF Scene Editor"/>
- <floater.string name="scene_tittle" value="Scene"/>
- <floater.string name="node_tittle" value="Node"/>
- <floater.string name="mesh_tittle" value="Mesh"/>
- <floater.string name="skin_tittle" value="Skin"/>
+ <floater.string name="scene_title" value="Scene"/>
+ <floater.string name="node_title" value="Node"/>
+ <floater.string name="mesh_title" value="Mesh"/>
+ <floater.string name="skin_title" value="Skin"/>
<layout_stack
name="main_layout"
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index e43143c8c3..d3a872c9d5 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2774,7 +2774,7 @@ even though the user gets a free copy.
label="New Script"
label_selected="New Script"
layout="topleft"
- left="10"
+ left="8"
name="button new script"
top="10"
width="134" />
@@ -2786,16 +2786,28 @@ even though the user gets a free copy.
left_pad="8"
name="button permissions"
width="134" />
- <panel_inventory_object
+ <filter_editor
+ follows="left|top|right"
+ label="Enter filter text"
+ layout="topleft"
+ top="40"
+ left="10"
+ text_pad_left="10"
+ max_length_chars="300"
+ highlight_text_field="true"
+ name="contents_filter"
+ height="23"
+ width="275" />
+ <panel_inventory_object
border="true"
border_visible="true"
bevel_style="in"
follows="left|top|right"
- height="387"
+ height="367"
layout="topleft"
left="10"
name="contents_inventory"
- top="50"
+ top="70"
width="275" />
</panel>
</tab_container>
diff --git a/indra/newview/skins/default/xui/en/language_settings.xml b/indra/newview/skins/default/xui/en/language_settings.xml
index dd521c09d0..12a1b52a84 100644
--- a/indra/newview/skins/default/xui/en/language_settings.xml
+++ b/indra/newview/skins/default/xui/en/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">english</string>
<string name="MacLocale">C</string>
+ <string name="macOSLocale">C</string>
<string name="DarwinLocale">C</string>
<string name="LinuxLocale">C</string>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
index eb38f8bff3..d909a56733 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
@@ -407,6 +407,44 @@
value="2"/>
</combo_box>
<text
+ layout="topleft"
+ height="15"
+ left="260"
+ top_pad="-18"
+ width="100"
+ name="noise_suppression_label">
+ Noise Suppression
+ </text>
+ <combo_box
+ control_name="VoiceNoiseSuppressionLevel"
+ layout="topleft"
+ height="23"
+ left_pad="10"
+ top_pad="-20"
+ name="noise_suppression_combo"
+ width="80">
+ <item
+ label="Off"
+ name="noise_suppression_none"
+ value="0"/>
+ <item
+ label="Low"
+ name="noise_suppression_low"
+ value="1"/>
+ <item
+ label="Moderate"
+ name="noise_suppression_moderate"
+ value="2"/>
+ <item
+ label="High"
+ name="noise_suppression_high"
+ value="3"/>
+ <item
+ label="Max"
+ name="noise_suppression_max"
+ value="4"/>
+ </combo_box>
+ <text
type="string"
length="1"
follows="left|top"
@@ -497,44 +535,16 @@
label="Play sounds from gestures"
top_pad="5"
left="20"/>
- <text
- layout="topleft"
+ <check_box
+ control_name="VoiceVisualizerEnabled"
height="15"
+ tool_tip="Check to show voice dot indicator above avatars"
+ label="Show voice dot above avatars"
+ layout="topleft"
+ name="voice_dot_visualizer"
left="260"
- top_pad="-12"
- width="100"
- name="noise_suppression_label">
- Noise Suppression
- </text>
- <combo_box
- control_name="VoiceNoiseSuppressionLevel"
- layout="topleft"
- height="23"
- left_pad="10"
- top_pad="-18"
- name="noise_suppression_combo"
- width="80">
- <item
- label="Off"
- name="noise_suppression_none"
- value="0"/>
- <item
- label="Low"
- name="noise_suppression_low"
- value="1"/>
- <item
- label="Moderate"
- name="noise_suppression_moderate"
- value="2"/>
- <item
- label="High"
- name="noise_suppression_high"
- value="3"/>
- <item
- label="Max"
- name="noise_suppression_max"
- value="4"/>
- </combo_box>
+ top_pad="-15"
+ width="200"/>
<button
control_name="ShowDeviceSettings"
follows="left|top"
diff --git a/indra/newview/skins/default/xui/en/panel_profile_pick.xml b/indra/newview/skins/default/xui/en/panel_profile_pick.xml
index 024120931f..4f441b9b49 100644
--- a/indra/newview/skins/default/xui/en/panel_profile_pick.xml
+++ b/indra/newview/skins/default/xui/en/panel_profile_pick.xml
@@ -200,6 +200,26 @@
<layout_panel
follows="all"
+ layout="bottomleft"
+ left_pad="2"
+ name="set_to_curr_location_btn_lp"
+ auto_resize="false"
+ width="100">
+ <button
+ name="set_to_curr_location_btn"
+ label="Set Location"
+ tool_tip="Set to Current Location"
+ left="0"
+ top="0"
+ height="23"
+ width="100"
+ follows="left|top"
+ layout="topleft"
+ />
+ </layout_panel>
+
+ <layout_panel
+ follows="all"
layout="topleft"
name="util_resizer_right"
auto_resize="true"
diff --git a/indra/newview/skins/default/xui/es/language_settings.xml b/indra/newview/skins/default/xui/es/language_settings.xml
index 997293a741..7a52f7cdae 100644
--- a/indra/newview/skins/default/xui/es/language_settings.xml
+++ b/indra/newview/skins/default/xui/es/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">spanish</string>
<string name="MacLocale">es_ES.UTF-8</string>
+ <string name="macOSLocale">es_ES.UTF-8</string>
<string name="DarwinLocale">es_ES.UTF-8</string>
<string name="LinuxLocale">es_ES.UTF-8</string>
diff --git a/indra/newview/skins/default/xui/fr/language_settings.xml b/indra/newview/skins/default/xui/fr/language_settings.xml
index fdac9d65a7..fdb119ec69 100644
--- a/indra/newview/skins/default/xui/fr/language_settings.xml
+++ b/indra/newview/skins/default/xui/fr/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">french</string>
<string name="MacLocale">fr_FR.UTF-8</string>
+ <string name="macOSLocale">fr_FR.UTF-8</string>
<string name="DarwinLocale">fr_FR.UTF-8</string>
<string name="LinuxLocale">fr_FR.UTF-8</string>
diff --git a/indra/newview/skins/default/xui/it/language_settings.xml b/indra/newview/skins/default/xui/it/language_settings.xml
index 5f448fa828..7eb1b560bd 100644
--- a/indra/newview/skins/default/xui/it/language_settings.xml
+++ b/indra/newview/skins/default/xui/it/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">italian</string>
<string name="MacLocale">it_IT.UTF-8</string>
+ <string name="macOSLocale">it_IT.UTF-8</string>
<string name="DarwinLocale">it_IT.UTF-8</string>
<string name="LinuxLocale">it_IT.UTF-8</string>
diff --git a/indra/newview/skins/default/xui/ja/language_settings.xml b/indra/newview/skins/default/xui/ja/language_settings.xml
index facae22acf..c94a16cee0 100644
--- a/indra/newview/skins/default/xui/ja/language_settings.xml
+++ b/indra/newview/skins/default/xui/ja/language_settings.xml
@@ -6,6 +6,9 @@
<string name="MacLocale">
ja_JP.UTF-8
</string>
+ <string name="macOSLocale">
+ ja_JP.UTF-8
+ </string>
<string name="DarwinLocale">
ja_JP.UTF-8
</string>
diff --git a/indra/newview/skins/default/xui/pl/language_settings.xml b/indra/newview/skins/default/xui/pl/language_settings.xml
index 0057ca530c..9993062487 100644
--- a/indra/newview/skins/default/xui/pl/language_settings.xml
+++ b/indra/newview/skins/default/xui/pl/language_settings.xml
@@ -2,6 +2,7 @@
<strings>
<string name="MicrosoftLocale">polish</string>
<string name="MacLocale">pl_PL.UTF-8</string>
+ <string name="macOSLocale">pl_PL.UTF-8</string>
<string name="DarwinLocale">pl_PL.UTF-8</string>
<string name="LinuxLocale">pl_PL.UTF-8</string>
<string name="TimeHour">hour,datetime,slt</string>
diff --git a/indra/newview/skins/default/xui/pt/language_settings.xml b/indra/newview/skins/default/xui/pt/language_settings.xml
index 8799475ace..d5be208eb3 100644
--- a/indra/newview/skins/default/xui/pt/language_settings.xml
+++ b/indra/newview/skins/default/xui/pt/language_settings.xml
@@ -5,6 +5,7 @@
<!-- Locale Information -->
<string name="MicrosoftLocale">portuguese</string>
<string name="MacLocale">pt_PT.UTF-8</string>
+ <string name="macOSLocale">pt_PT.UTF-8</string>
<string name="DarwinLocale">pt_PT.UTF-8</string>
<string name="LinuxLocale">pt_PT.UTF-8</string>
diff --git a/indra/newview/tests/lldateutil_test.cpp b/indra/newview/tests/lldateutil_test.cpp
index 151aadfd4b..acbf019034 100644
--- a/indra/newview/tests/lldateutil_test.cpp
+++ b/indra/newview/tests/lldateutil_test.cpp
@@ -57,12 +57,12 @@ std::string LLTrans::getString(const std::string_view xml_desc, const LLStringUt
return {};
}
-std::string LLTrans::getCountString(const std::string& language, const std::string& xml_desc, S32 count)
+std::string LLTrans::getCountString(std::string_view language, std::string_view xml_desc, S32 count)
{
count_string_t key(xml_desc, count);
if (gCountString.find(key) == gCountString.end())
{
- return std::string("Couldn't find ") + xml_desc;
+ return std::string("Couldn't find ") + static_cast<std::string>(xml_desc);
}
return gCountString[ count_string_t(xml_desc, count) ];
}