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-rw-r--r--indra/newview/llinventoryfunctions.cpp13
-rw-r--r--indra/newview/llinventoryfunctions.h16
-rw-r--r--indra/newview/llinventorymodel.cpp11
-rw-r--r--indra/newview/llluamanager.cpp38
4 files changed, 77 insertions, 1 deletions
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 145814ab41..bf8b49e1e0 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -2155,6 +2155,19 @@ bool LLNameCategoryCollector::operator()(
return false;
}
+bool LLNameItemCollector::operator()(
+ LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ if(item)
+ {
+ if (!LLStringUtil::compareInsensitive(mName, item->getName()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index 8c8bd789c2..1bfd0f2b93 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -313,6 +313,22 @@ protected:
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLNameItemCollector
+//
+// Collects items based on case-insensitive match of prefix
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLNameItemCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLNameItemCollector(const std::string& name) : mName(name) {}
+ virtual ~LLNameItemCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ std::string mName;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFindCOFValidItems
//
// Collects items that can be legitimately linked to in the COF.
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 9c4e122481..bbac9f4123 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -4421,6 +4421,17 @@ std::string LLInventoryModel::getFullPath(const LLInventoryObject *obj) const
return result;
}
+/*
+const LLInventoryObject* LLInventoryModel::findByFullPath(const std::string& path)
+{
+ vector<std::string> path_elts;
+ boost::algorithm::split(path_elts, path, boost::is_any_of("/"));
+ for(path_elts, auto e)
+ {
+ }
+}
+*/
+
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp
index a154daeeed..92a012c921 100644
--- a/indra/newview/llluamanager.cpp
+++ b/indra/newview/llluamanager.cpp
@@ -40,6 +40,8 @@
#include "llviewermenufile.h"
#include "llviewerwindow.h"
#include "lluilistener.h"
+#include "llanimationstates.h"
+#include "llinventoryfunctions.h"
#include <boost/algorithm/string/replace.hpp>
@@ -187,7 +189,7 @@ int lua_set_debug_setting_bool(lua_State *L)
return 1;
}
- int lua_get_avatar_name(lua_State *L)
+int lua_get_avatar_name(lua_State *L)
{
std::string name = gAgentAvatarp->getFullname();
lua_pushstring(L, name.c_str());
@@ -200,6 +202,39 @@ int lua_is_avatar_flying(lua_State *L)
return 1;
}
+int lua_play_animation(lua_State *L)
+{
+ std::string anim_name = lua_tostring(L,1);
+
+ EAnimRequest req = ANIM_REQUEST_START;
+ if (lua_gettop(L) > 1)
+ {
+ req = (EAnimRequest) (int) lua_tonumber(L, 2);
+ }
+
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLNameItemCollector has_name(anim_name);
+ gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ has_name);
+ for (auto& item: item_array)
+ {
+ if (item->getType() == LLAssetType::AT_ANIMATION)
+ {
+ LLUUID anim_id = item->getAssetUUID();
+ LL_INFOS() << "Playing animation " << anim_id << LL_ENDL;
+ gAgent.sendAnimationRequest(anim_id, req);
+ return 1;
+ }
+ }
+ LL_WARNS() << "No animation found for name " << anim_name << LL_ENDL;
+
+ return 1;
+}
+
int lua_env_setting_event(lua_State *L)
{
handle_env_setting_event(lua_tostring(L, 1));
@@ -302,6 +337,7 @@ void initLUA(lua_State *L)
lua_register(L, "get_avatar_name", lua_get_avatar_name);
lua_register(L, "is_avatar_flying", lua_is_avatar_flying);
+ lua_register(L, "play_animation", lua_play_animation);
lua_register(L, "env_setting_event", lua_env_setting_event);
lua_register(L, "set_debug_setting_bool", lua_set_debug_setting_bool);