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-rwxr-xr-xindra/newview/llagent.cpp192
-rw-r--r--indra/newview/llagent.h22
2 files changed, 210 insertions, 4 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 3870a3be2e..d7c39ff78d 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -112,6 +112,81 @@ const F32 MAX_FIDGET_TIME = 20.f; // seconds
// The agent instance.
LLAgent gAgent;
+class LLTeleportRequest
+{
+public:
+ LLTeleportRequest();
+ virtual ~LLTeleportRequest();
+
+ virtual void doTeleport() = 0;
+
+protected:
+
+private:
+
+};
+
+class LLTeleportRequestViaLandmark : public LLTeleportRequest
+{
+public:
+ LLTeleportRequestViaLandmark(const LLUUID &pLandmarkId);
+ virtual ~LLTeleportRequestViaLandmark();
+
+ virtual void doTeleport();
+
+protected:
+ inline const LLUUID &getLandmarkId() const {return mLandmarkId;};
+
+private:
+ LLUUID mLandmarkId;
+};
+
+class LLTeleportRequestViaLure : public LLTeleportRequestViaLandmark
+{
+public:
+ LLTeleportRequestViaLure(const LLUUID &pLureId, BOOL pIsLureGodLike);
+ virtual ~LLTeleportRequestViaLure();
+
+ virtual void doTeleport();
+
+protected:
+ inline BOOL isLureGodLike() const {return mIsLureGodLike;};
+
+private:
+ BOOL mIsLureGodLike;
+};
+
+class LLTeleportRequestViaLocation : public LLTeleportRequest
+{
+public:
+ LLTeleportRequestViaLocation(const LLVector3d &pPosGlobal);
+ virtual ~LLTeleportRequestViaLocation();
+
+ virtual void doTeleport();
+
+protected:
+ inline const LLVector3d &getPosGlobal() const {return mPosGlobal;};
+
+private:
+ LLVector3d mPosGlobal;
+};
+
+
+class LLTeleportRequestViaLocationLookAt : public LLTeleportRequestViaLocation
+{
+public:
+ LLTeleportRequestViaLocationLookAt(const LLVector3d &pPosGlobal);
+ virtual ~LLTeleportRequestViaLocationLookAt();
+
+ virtual void doTeleport();
+
+protected:
+
+private:
+
+};
+
+
//--------------------------------------------------------------------
// Statics
//
@@ -3495,6 +3570,13 @@ void LLAgent::teleportRequest(
// Landmark ID = LLUUID::null means teleport home
void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id)
{
+ llassert(mTeleportRequest == NULL);
+ mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLandmark(landmark_asset_id));
+ mTeleportRequest->doTeleport();
+}
+
+void LLAgent::doTeleportViaLandmark(const LLUUID& landmark_asset_id)
+{
LLViewerRegion *regionp = getRegion();
if(regionp && teleportCore())
{
@@ -3510,6 +3592,13 @@ void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id)
void LLAgent::teleportViaLure(const LLUUID& lure_id, BOOL godlike)
{
+ llassert(mTeleportRequest == NULL);
+ mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLure(lure_id, godlike));
+ mTeleportRequest->doTeleport();
+}
+
+void LLAgent::doTeleportViaLure(const LLUUID& lure_id, BOOL godlike)
+{
LLViewerRegion* regionp = getRegion();
if(regionp && teleportCore())
{
@@ -3559,6 +3648,13 @@ void LLAgent::teleportCancel()
void LLAgent::teleportViaLocation(const LLVector3d& pos_global)
{
+ llassert(mTeleportRequest == NULL);
+ mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLocation(pos_global));
+ mTeleportRequest->doTeleport();
+}
+
+void LLAgent::doTeleportViaLocation(const LLVector3d& pos_global)
+{
LLViewerRegion* regionp = getRegion();
U64 handle = to_region_handle(pos_global);
LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle);
@@ -3601,6 +3697,13 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global)
// Teleport to global position, but keep facing in the same direction
void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global)
{
+ llassert(mTeleportRequest == NULL);
+ mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLocationLookAt(pos_global));
+ mTeleportRequest->doTeleport();
+}
+
+void LLAgent::doTeleportViaLocationLookAt(const LLVector3d& pos_global)
+{
mbTeleportKeepsLookAt = true;
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction
U64 region_handle = to_region_handle(pos_global);
@@ -3620,6 +3723,7 @@ void LLAgent::setTeleportState(ETeleportState state)
{
case TELEPORT_NONE:
mbTeleportKeepsLookAt = false;
+ mTeleportRequest.reset();
break;
case TELEPORT_MOVING:
@@ -4034,5 +4138,91 @@ LLAgentQueryManager::~LLAgentQueryManager()
{
}
-// EOF
+//-----------------------------------------------------------------------------
+// LLTeleportRequest
+//-----------------------------------------------------------------------------
+LLTeleportRequest::LLTeleportRequest()
+{
+}
+
+LLTeleportRequest::~LLTeleportRequest()
+{
+}
+
+//-----------------------------------------------------------------------------
+// LLTeleportRequestViaLandmark
+//-----------------------------------------------------------------------------
+
+LLTeleportRequestViaLandmark::LLTeleportRequestViaLandmark(const LLUUID &pLandmarkId)
+ : LLTeleportRequest(),
+ mLandmarkId(pLandmarkId)
+{
+}
+
+LLTeleportRequestViaLandmark::~LLTeleportRequestViaLandmark()
+{
+}
+
+void LLTeleportRequestViaLandmark::doTeleport()
+{
+ gAgent.doTeleportViaLandmark(getLandmarkId());
+}
+
+//-----------------------------------------------------------------------------
+// LLTeleportRequestViaLure
+//-----------------------------------------------------------------------------
+
+LLTeleportRequestViaLure::LLTeleportRequestViaLure(const LLUUID &pLureId, BOOL pIsLureGodLike)
+ : LLTeleportRequestViaLandmark(pLureId),
+ mIsLureGodLike(pIsLureGodLike)
+{
+}
+
+LLTeleportRequestViaLure::~LLTeleportRequestViaLure()
+{
+}
+
+void LLTeleportRequestViaLure::doTeleport()
+{
+ gAgent.doTeleportViaLure(getLandmarkId(), isLureGodLike());
+}
+
+//-----------------------------------------------------------------------------
+// LLTeleportRequestViaLocation
+//-----------------------------------------------------------------------------
+
+LLTeleportRequestViaLocation::LLTeleportRequestViaLocation(const LLVector3d &pPosGlobal)
+ : LLTeleportRequest(),
+ mPosGlobal(pPosGlobal)
+{
+}
+
+LLTeleportRequestViaLocation::~LLTeleportRequestViaLocation()
+{
+}
+
+void LLTeleportRequestViaLocation::doTeleport()
+{
+ gAgent.doTeleportViaLocation(getPosGlobal());
+}
+
+//-----------------------------------------------------------------------------
+// LLTeleportRequestViaLocationLookAt
+//-----------------------------------------------------------------------------
+
+LLTeleportRequestViaLocationLookAt::LLTeleportRequestViaLocationLookAt(const LLVector3d &pPosGlobal)
+ : LLTeleportRequestViaLocation(pPosGlobal)
+{
+}
+
+LLTeleportRequestViaLocationLookAt::~LLTeleportRequestViaLocationLookAt()
+{
+}
+
+void LLTeleportRequestViaLocationLookAt::doTeleport()
+{
+ gAgent.doTeleportViaLocationLookAt(getPosGlobal());
+}
+
+// EOF
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 740770bbdf..3b27d48928 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -35,6 +35,7 @@
#include "llcoordframe.h" // for mFrameAgent
#include "llvoavatardefines.h"
+#include <boost/shared_ptr.hpp>
#include <boost/signals2.hpp>
extern const BOOL ANIMATE;
@@ -56,6 +57,9 @@ class LLAgentAccess;
class LLSLURL;
class LLPauseRequestHandle;
class LLUIColor;
+class LLTeleportRequest;
+
+typedef boost::shared_ptr<LLTeleportRequest> LLTeleportRequestPtr;
//--------------------------------------------------------------------
// Types
@@ -556,9 +560,6 @@ private:
// Teleport Actions
//--------------------------------------------------------------------
public:
- void teleportRequest(const U64& region_handle,
- const LLVector3& pos_local, // Go to a named location home
- bool look_at_from_camera = false);
void teleportViaLandmark(const LLUUID& landmark_id); // Teleport to a landmark
void teleportHome() { teleportViaLandmark(LLUUID::null); } // Go home
void teleportViaLure(const LLUUID& lure_id, BOOL godlike); // To an invited location
@@ -569,6 +570,20 @@ public:
protected:
bool teleportCore(bool is_local = false); // Stuff for all teleports; returns true if the teleport can proceed
+private:
+ friend class LLTeleportRequest;
+ friend class LLTeleportRequestViaLandmark;
+ friend class LLTeleportRequestViaLure;
+ friend class LLTeleportRequestViaLocation;
+ friend class LLTeleportRequestViaLocationLookAt;
+ void teleportRequest(const U64& region_handle,
+ const LLVector3& pos_local, // Go to a named location home
+ bool look_at_from_camera = false);
+ void doTeleportViaLandmark(const LLUUID& landmark_id); // Teleport to a landmark
+ void doTeleportViaLure(const LLUUID& lure_id, BOOL godlike); // To an invited location
+ void doTeleportViaLocation(const LLVector3d& pos_global); // To a global location - this will probably need to be deprecated
+ void doTeleportViaLocationLookAt(const LLVector3d& pos_global);// To a global location, preserving camera rotation
+
//--------------------------------------------------------------------
// Teleport State
//--------------------------------------------------------------------
@@ -577,6 +592,7 @@ public:
void setTeleportState(ETeleportState state);
private:
ETeleportState mTeleportState;
+ LLTeleportRequestPtr mTeleportRequest;
//--------------------------------------------------------------------
// Teleport Message