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-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 3c12e55d6a..14ba06741b 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -69,6 +69,7 @@
#define DEBUG_PBR_REFLECTION 0 // Output: reflection dir
#define DEBUG_PBR_SPEC 0 // Output: Final spec
#define DEBUG_PBR_SPEC_REFLECTION 0 // Output: environment reflection
+#define DEBUG_PBR_SPEC_WEIGHT 0 // Output: specWeight
#define DEBUG_PBR_V2C_RAW 0 // Output: vertex2camera
#define DEBUG_PBR_V2C_REMAP 0 // Output: vertex2camera (remap [-1,1] -> [0,1])
#extension GL_ARB_texture_rectangle : enable
@@ -407,6 +408,9 @@ void main()
#if DEBUG_PBR_SPEC_REFLECTION
color.rgb = specLight;
#endif
+ #if DEBUG_PBR_SPEC_WEIGHT
+ color.rgb = vec3(specWeight);
+ #endif
#if DEBUG_PBR_V2C_RAW
color.rgb = v;
#endif