diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 2 | ||||
-rw-r--r-- | indra/newview/featuretable.txt | 3 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 9 |
3 files changed, 11 insertions, 3 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index a74c4172eb..7787e2eb26 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1874,7 +1874,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw void* LLWindowWin32::createSharedContext() { - mMaxGLVersion = llclamp(mMaxGLVersion, 3.2f, 4.6f); + mMaxGLVersion = llclamp(mMaxGLVersion, 3.f, 4.6f); S32 version_major = llfloor(mMaxGLVersion); S32 version_minor = llround((mMaxGLVersion-version_major)*10); diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 407c4801ca..f8a5086130 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 42 +version 43 // The version number above should be incremented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -297,4 +297,5 @@ list GL3 RenderFSAASamples 0 0 RenderReflectionsEnabled 0 0 RenderReflectionProbeDetail 0 0 +RenderGLMultiThreaded 0 0 diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3aa6551202..744d21b2c9 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8363,7 +8363,14 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_ channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHT, light_target->getUsage()); if (channel > -1) { - light_target->bindTexture(0, channel, LLTexUnit::TFO_POINT); + if (light_target->isComplete()) + { + light_target->bindTexture(0, channel, LLTexUnit::TFO_POINT); + } + else + { + gGL.getTexUnit(channel)->bindFast(LLViewerFetchedTexture::sWhiteImagep); + } } channel = shader.enableTexture(LLShaderMgr::DEFERRED_BLOOM); |