diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 | ||||
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 10 |
2 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 6204c8047a..f1c93e7159 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -583,7 +583,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>0</integer> + <integer>180</integer> </map> <key>AvatarSex</key> <map> diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 462c442954..e18b617120 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1273,7 +1273,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1289,7 +1290,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level)) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } @@ -1304,7 +1305,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1318,7 +1320,7 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level)) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } |